Fix more failures of visual-order cursor movement under word-wrap (bug#16961).
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302 #ifdef HAVE_WINDOW_SYSTEM
303 #include TERM_HEADER
304 #endif /* HAVE_WINDOW_SYSTEM */
305
306 #ifndef FRAME_X_OUTPUT
307 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
308 #endif
309
310 #define INFINITY 10000000
311
312 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
313 Lisp_Object Qwindow_scroll_functions;
314 static Lisp_Object Qwindow_text_change_functions;
315 static Lisp_Object Qredisplay_end_trigger_functions;
316 Lisp_Object Qinhibit_point_motion_hooks;
317 static Lisp_Object QCeval, QCpropertize;
318 Lisp_Object QCfile, QCdata;
319 static Lisp_Object Qfontified;
320 static Lisp_Object Qgrow_only;
321 static Lisp_Object Qinhibit_eval_during_redisplay;
322 static Lisp_Object Qbuffer_position, Qposition, Qobject;
323 static Lisp_Object Qright_to_left, Qleft_to_right;
324
325 /* Cursor shapes. */
326 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
327
328 /* Pointer shapes. */
329 static Lisp_Object Qarrow, Qhand;
330 Lisp_Object Qtext;
331
332 /* Holds the list (error). */
333 static Lisp_Object list_of_error;
334
335 static Lisp_Object Qfontification_functions;
336
337 static Lisp_Object Qwrap_prefix;
338 static Lisp_Object Qline_prefix;
339 static Lisp_Object Qredisplay_internal;
340
341 /* Non-nil means don't actually do any redisplay. */
342
343 Lisp_Object Qinhibit_redisplay;
344
345 /* Names of text properties relevant for redisplay. */
346
347 Lisp_Object Qdisplay;
348
349 Lisp_Object Qspace, QCalign_to;
350 static Lisp_Object QCrelative_width, QCrelative_height;
351 Lisp_Object Qleft_margin, Qright_margin;
352 static Lisp_Object Qspace_width, Qraise;
353 static Lisp_Object Qslice;
354 Lisp_Object Qcenter;
355 static Lisp_Object Qmargin, Qpointer;
356 static Lisp_Object Qline_height;
357
358 #ifdef HAVE_WINDOW_SYSTEM
359
360 /* Test if overflow newline into fringe. Called with iterator IT
361 at or past right window margin, and with IT->current_x set. */
362
363 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
364 (!NILP (Voverflow_newline_into_fringe) \
365 && FRAME_WINDOW_P ((IT)->f) \
366 && ((IT)->bidi_it.paragraph_dir == R2L \
367 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
368 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
369 && (IT)->current_x == (IT)->last_visible_x)
370
371 #else /* !HAVE_WINDOW_SYSTEM */
372 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
373 #endif /* HAVE_WINDOW_SYSTEM */
374
375 /* Test if the display element loaded in IT, or the underlying buffer
376 or string character, is a space or a TAB character. This is used
377 to determine where word wrapping can occur. */
378
379 #define IT_DISPLAYING_WHITESPACE(it) \
380 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
381 || ((STRINGP (it->string) \
382 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
383 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
384 || (it->s \
385 && (it->s[IT_BYTEPOS (*it)] == ' ' \
386 || it->s[IT_BYTEPOS (*it)] == '\t')) \
387 || (IT_BYTEPOS (*it) < ZV_BYTE \
388 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
389 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
390
391 /* Name of the face used to highlight trailing whitespace. */
392
393 static Lisp_Object Qtrailing_whitespace;
394
395 /* Name and number of the face used to highlight escape glyphs. */
396
397 static Lisp_Object Qescape_glyph;
398
399 /* Name and number of the face used to highlight non-breaking spaces. */
400
401 static Lisp_Object Qnobreak_space;
402
403 /* The symbol `image' which is the car of the lists used to represent
404 images in Lisp. Also a tool bar style. */
405
406 Lisp_Object Qimage;
407
408 /* The image map types. */
409 Lisp_Object QCmap;
410 static Lisp_Object QCpointer;
411 static Lisp_Object Qrect, Qcircle, Qpoly;
412
413 /* Tool bar styles */
414 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
415
416 /* Non-zero means print newline to stdout before next mini-buffer
417 message. */
418
419 bool noninteractive_need_newline;
420
421 /* Non-zero means print newline to message log before next message. */
422
423 static bool message_log_need_newline;
424
425 /* Three markers that message_dolog uses.
426 It could allocate them itself, but that causes trouble
427 in handling memory-full errors. */
428 static Lisp_Object message_dolog_marker1;
429 static Lisp_Object message_dolog_marker2;
430 static Lisp_Object message_dolog_marker3;
431 \f
432 /* The buffer position of the first character appearing entirely or
433 partially on the line of the selected window which contains the
434 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
435 redisplay optimization in redisplay_internal. */
436
437 static struct text_pos this_line_start_pos;
438
439 /* Number of characters past the end of the line above, including the
440 terminating newline. */
441
442 static struct text_pos this_line_end_pos;
443
444 /* The vertical positions and the height of this line. */
445
446 static int this_line_vpos;
447 static int this_line_y;
448 static int this_line_pixel_height;
449
450 /* X position at which this display line starts. Usually zero;
451 negative if first character is partially visible. */
452
453 static int this_line_start_x;
454
455 /* The smallest character position seen by move_it_* functions as they
456 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
457 hscrolled lines, see display_line. */
458
459 static struct text_pos this_line_min_pos;
460
461 /* Buffer that this_line_.* variables are referring to. */
462
463 static struct buffer *this_line_buffer;
464
465
466 /* Values of those variables at last redisplay are stored as
467 properties on `overlay-arrow-position' symbol. However, if
468 Voverlay_arrow_position is a marker, last-arrow-position is its
469 numerical position. */
470
471 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
472
473 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
474 properties on a symbol in overlay-arrow-variable-list. */
475
476 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
477
478 Lisp_Object Qmenu_bar_update_hook;
479
480 /* Nonzero if an overlay arrow has been displayed in this window. */
481
482 static bool overlay_arrow_seen;
483
484 /* Vector containing glyphs for an ellipsis `...'. */
485
486 static Lisp_Object default_invis_vector[3];
487
488 /* This is the window where the echo area message was displayed. It
489 is always a mini-buffer window, but it may not be the same window
490 currently active as a mini-buffer. */
491
492 Lisp_Object echo_area_window;
493
494 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
495 pushes the current message and the value of
496 message_enable_multibyte on the stack, the function restore_message
497 pops the stack and displays MESSAGE again. */
498
499 static Lisp_Object Vmessage_stack;
500
501 /* Nonzero means multibyte characters were enabled when the echo area
502 message was specified. */
503
504 static bool message_enable_multibyte;
505
506 /* Nonzero if we should redraw the mode lines on the next redisplay.
507 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
508 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
509 (the number used is then only used to track down the cause for this
510 full-redisplay). */
511
512 int update_mode_lines;
513
514 /* Nonzero if window sizes or contents other than selected-window have changed
515 since last redisplay that finished.
516 If it has value REDISPLAY_SOME, then only redisplay the windows where
517 the `redisplay' bit has been set. Otherwise, redisplay all windows
518 (the number used is then only used to track down the cause for this
519 full-redisplay). */
520
521 int windows_or_buffers_changed;
522
523 /* Nonzero after display_mode_line if %l was used and it displayed a
524 line number. */
525
526 static bool line_number_displayed;
527
528 /* The name of the *Messages* buffer, a string. */
529
530 static Lisp_Object Vmessages_buffer_name;
531
532 /* Current, index 0, and last displayed echo area message. Either
533 buffers from echo_buffers, or nil to indicate no message. */
534
535 Lisp_Object echo_area_buffer[2];
536
537 /* The buffers referenced from echo_area_buffer. */
538
539 static Lisp_Object echo_buffer[2];
540
541 /* A vector saved used in with_area_buffer to reduce consing. */
542
543 static Lisp_Object Vwith_echo_area_save_vector;
544
545 /* Non-zero means display_echo_area should display the last echo area
546 message again. Set by redisplay_preserve_echo_area. */
547
548 static bool display_last_displayed_message_p;
549
550 /* Nonzero if echo area is being used by print; zero if being used by
551 message. */
552
553 static bool message_buf_print;
554
555 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
556
557 static Lisp_Object Qinhibit_menubar_update;
558 static Lisp_Object Qmessage_truncate_lines;
559
560 /* Set to 1 in clear_message to make redisplay_internal aware
561 of an emptied echo area. */
562
563 static bool message_cleared_p;
564
565 /* A scratch glyph row with contents used for generating truncation
566 glyphs. Also used in direct_output_for_insert. */
567
568 #define MAX_SCRATCH_GLYPHS 100
569 static struct glyph_row scratch_glyph_row;
570 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
571
572 /* Ascent and height of the last line processed by move_it_to. */
573
574 static int last_height;
575
576 /* Non-zero if there's a help-echo in the echo area. */
577
578 bool help_echo_showing_p;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
589 iterator state and later restore it. This is needed because the
590 bidi iterator on bidi.c keeps a stacked cache of its states, which
591 is really a singleton. When we use scratch iterator objects to
592 move around the buffer, we can cause the bidi cache to be pushed or
593 popped, and therefore we need to restore the cache state when we
594 return to the original iterator. */
595 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
596 do { \
597 if (CACHE) \
598 bidi_unshelve_cache (CACHE, 1); \
599 ITCOPY = ITORIG; \
600 CACHE = bidi_shelve_cache (); \
601 } while (0)
602
603 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
604 do { \
605 if (pITORIG != pITCOPY) \
606 *(pITORIG) = *(pITCOPY); \
607 bidi_unshelve_cache (CACHE, 0); \
608 CACHE = NULL; \
609 } while (0)
610
611 /* Functions to mark elements as needing redisplay. */
612 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
613
614 void
615 redisplay_other_windows (void)
616 {
617 if (!windows_or_buffers_changed)
618 windows_or_buffers_changed = REDISPLAY_SOME;
619 }
620
621 void
622 wset_redisplay (struct window *w)
623 {
624 /* Beware: selected_window can be nil during early stages. */
625 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
626 redisplay_other_windows ();
627 w->redisplay = true;
628 }
629
630 void
631 fset_redisplay (struct frame *f)
632 {
633 redisplay_other_windows ();
634 f->redisplay = true;
635 }
636
637 void
638 bset_redisplay (struct buffer *b)
639 {
640 int count = buffer_window_count (b);
641 if (count > 0)
642 {
643 /* ... it's visible in other window than selected, */
644 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
645 redisplay_other_windows ();
646 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
647 so that if we later set windows_or_buffers_changed, this buffer will
648 not be omitted. */
649 b->text->redisplay = true;
650 }
651 }
652
653 void
654 bset_update_mode_line (struct buffer *b)
655 {
656 if (!update_mode_lines)
657 update_mode_lines = REDISPLAY_SOME;
658 b->text->redisplay = true;
659 }
660
661 #ifdef GLYPH_DEBUG
662
663 /* Non-zero means print traces of redisplay if compiled with
664 GLYPH_DEBUG defined. */
665
666 bool trace_redisplay_p;
667
668 #endif /* GLYPH_DEBUG */
669
670 #ifdef DEBUG_TRACE_MOVE
671 /* Non-zero means trace with TRACE_MOVE to stderr. */
672 int trace_move;
673
674 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
675 #else
676 #define TRACE_MOVE(x) (void) 0
677 #endif
678
679 static Lisp_Object Qauto_hscroll_mode;
680
681 /* Buffer being redisplayed -- for redisplay_window_error. */
682
683 static struct buffer *displayed_buffer;
684
685 /* Value returned from text property handlers (see below). */
686
687 enum prop_handled
688 {
689 HANDLED_NORMALLY,
690 HANDLED_RECOMPUTE_PROPS,
691 HANDLED_OVERLAY_STRING_CONSUMED,
692 HANDLED_RETURN
693 };
694
695 /* A description of text properties that redisplay is interested
696 in. */
697
698 struct props
699 {
700 /* The name of the property. */
701 Lisp_Object *name;
702
703 /* A unique index for the property. */
704 enum prop_idx idx;
705
706 /* A handler function called to set up iterator IT from the property
707 at IT's current position. Value is used to steer handle_stop. */
708 enum prop_handled (*handler) (struct it *it);
709 };
710
711 static enum prop_handled handle_face_prop (struct it *);
712 static enum prop_handled handle_invisible_prop (struct it *);
713 static enum prop_handled handle_display_prop (struct it *);
714 static enum prop_handled handle_composition_prop (struct it *);
715 static enum prop_handled handle_overlay_change (struct it *);
716 static enum prop_handled handle_fontified_prop (struct it *);
717
718 /* Properties handled by iterators. */
719
720 static struct props it_props[] =
721 {
722 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
723 /* Handle `face' before `display' because some sub-properties of
724 `display' need to know the face. */
725 {&Qface, FACE_PROP_IDX, handle_face_prop},
726 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
727 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
728 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
729 {NULL, 0, NULL}
730 };
731
732 /* Value is the position described by X. If X is a marker, value is
733 the marker_position of X. Otherwise, value is X. */
734
735 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
736
737 /* Enumeration returned by some move_it_.* functions internally. */
738
739 enum move_it_result
740 {
741 /* Not used. Undefined value. */
742 MOVE_UNDEFINED,
743
744 /* Move ended at the requested buffer position or ZV. */
745 MOVE_POS_MATCH_OR_ZV,
746
747 /* Move ended at the requested X pixel position. */
748 MOVE_X_REACHED,
749
750 /* Move within a line ended at the end of a line that must be
751 continued. */
752 MOVE_LINE_CONTINUED,
753
754 /* Move within a line ended at the end of a line that would
755 be displayed truncated. */
756 MOVE_LINE_TRUNCATED,
757
758 /* Move within a line ended at a line end. */
759 MOVE_NEWLINE_OR_CR
760 };
761
762 /* This counter is used to clear the face cache every once in a while
763 in redisplay_internal. It is incremented for each redisplay.
764 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
765 cleared. */
766
767 #define CLEAR_FACE_CACHE_COUNT 500
768 static int clear_face_cache_count;
769
770 /* Similarly for the image cache. */
771
772 #ifdef HAVE_WINDOW_SYSTEM
773 #define CLEAR_IMAGE_CACHE_COUNT 101
774 static int clear_image_cache_count;
775
776 /* Null glyph slice */
777 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
778 #endif
779
780 /* True while redisplay_internal is in progress. */
781
782 bool redisplaying_p;
783
784 static Lisp_Object Qinhibit_free_realized_faces;
785 static Lisp_Object Qmode_line_default_help_echo;
786
787 /* If a string, XTread_socket generates an event to display that string.
788 (The display is done in read_char.) */
789
790 Lisp_Object help_echo_string;
791 Lisp_Object help_echo_window;
792 Lisp_Object help_echo_object;
793 ptrdiff_t help_echo_pos;
794
795 /* Temporary variable for XTread_socket. */
796
797 Lisp_Object previous_help_echo_string;
798
799 /* Platform-independent portion of hourglass implementation. */
800
801 #ifdef HAVE_WINDOW_SYSTEM
802
803 /* Non-zero means an hourglass cursor is currently shown. */
804 bool hourglass_shown_p;
805
806 /* If non-null, an asynchronous timer that, when it expires, displays
807 an hourglass cursor on all frames. */
808 struct atimer *hourglass_atimer;
809
810 #endif /* HAVE_WINDOW_SYSTEM */
811
812 /* Name of the face used to display glyphless characters. */
813 static Lisp_Object Qglyphless_char;
814
815 /* Symbol for the purpose of Vglyphless_char_display. */
816 static Lisp_Object Qglyphless_char_display;
817
818 /* Method symbols for Vglyphless_char_display. */
819 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
820
821 /* Default number of seconds to wait before displaying an hourglass
822 cursor. */
823 #define DEFAULT_HOURGLASS_DELAY 1
824
825 #ifdef HAVE_WINDOW_SYSTEM
826
827 /* Default pixel width of `thin-space' display method. */
828 #define THIN_SPACE_WIDTH 1
829
830 #endif /* HAVE_WINDOW_SYSTEM */
831
832 /* Function prototypes. */
833
834 static void setup_for_ellipsis (struct it *, int);
835 static void set_iterator_to_next (struct it *, int);
836 static void mark_window_display_accurate_1 (struct window *, int);
837 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
838 static int display_prop_string_p (Lisp_Object, Lisp_Object);
839 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
840 static int cursor_row_p (struct glyph_row *);
841 static int redisplay_mode_lines (Lisp_Object, bool);
842 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
843
844 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
845
846 static void handle_line_prefix (struct it *);
847
848 static void pint2str (char *, int, ptrdiff_t);
849 static void pint2hrstr (char *, int, ptrdiff_t);
850 static struct text_pos run_window_scroll_functions (Lisp_Object,
851 struct text_pos);
852 static int text_outside_line_unchanged_p (struct window *,
853 ptrdiff_t, ptrdiff_t);
854 static void store_mode_line_noprop_char (char);
855 static int store_mode_line_noprop (const char *, int, int);
856 static void handle_stop (struct it *);
857 static void handle_stop_backwards (struct it *, ptrdiff_t);
858 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
859 static void ensure_echo_area_buffers (void);
860 static void unwind_with_echo_area_buffer (Lisp_Object);
861 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
862 static int with_echo_area_buffer (struct window *, int,
863 int (*) (ptrdiff_t, Lisp_Object),
864 ptrdiff_t, Lisp_Object);
865 static void clear_garbaged_frames (void);
866 static int current_message_1 (ptrdiff_t, Lisp_Object);
867 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
868 static void set_message (Lisp_Object);
869 static int set_message_1 (ptrdiff_t, Lisp_Object);
870 static int display_echo_area (struct window *);
871 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
872 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
873 static void unwind_redisplay (void);
874 static int string_char_and_length (const unsigned char *, int *);
875 static struct text_pos display_prop_end (struct it *, Lisp_Object,
876 struct text_pos);
877 static int compute_window_start_on_continuation_line (struct window *);
878 static void insert_left_trunc_glyphs (struct it *);
879 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
880 Lisp_Object);
881 static void extend_face_to_end_of_line (struct it *);
882 static int append_space_for_newline (struct it *, int);
883 static int cursor_row_fully_visible_p (struct window *, int, int);
884 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
885 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
886 static int trailing_whitespace_p (ptrdiff_t);
887 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
888 static void push_it (struct it *, struct text_pos *);
889 static void iterate_out_of_display_property (struct it *);
890 static void pop_it (struct it *);
891 static void sync_frame_with_window_matrix_rows (struct window *);
892 static void redisplay_internal (void);
893 static int echo_area_display (int);
894 static void redisplay_windows (Lisp_Object);
895 static void redisplay_window (Lisp_Object, bool);
896 static Lisp_Object redisplay_window_error (Lisp_Object);
897 static Lisp_Object redisplay_window_0 (Lisp_Object);
898 static Lisp_Object redisplay_window_1 (Lisp_Object);
899 static int set_cursor_from_row (struct window *, struct glyph_row *,
900 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
901 int, int);
902 static int update_menu_bar (struct frame *, int, int);
903 static int try_window_reusing_current_matrix (struct window *);
904 static int try_window_id (struct window *);
905 static int display_line (struct it *);
906 static int display_mode_lines (struct window *);
907 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
908 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
909 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
910 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
911 static void display_menu_bar (struct window *);
912 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
913 ptrdiff_t *);
914 static int display_string (const char *, Lisp_Object, Lisp_Object,
915 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
916 static void compute_line_metrics (struct it *);
917 static void run_redisplay_end_trigger_hook (struct it *);
918 static int get_overlay_strings (struct it *, ptrdiff_t);
919 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
920 static void next_overlay_string (struct it *);
921 static void reseat (struct it *, struct text_pos, int);
922 static void reseat_1 (struct it *, struct text_pos, int);
923 static void back_to_previous_visible_line_start (struct it *);
924 static void reseat_at_next_visible_line_start (struct it *, int);
925 static int next_element_from_ellipsis (struct it *);
926 static int next_element_from_display_vector (struct it *);
927 static int next_element_from_string (struct it *);
928 static int next_element_from_c_string (struct it *);
929 static int next_element_from_buffer (struct it *);
930 static int next_element_from_composition (struct it *);
931 static int next_element_from_image (struct it *);
932 static int next_element_from_stretch (struct it *);
933 static void load_overlay_strings (struct it *, ptrdiff_t);
934 static int init_from_display_pos (struct it *, struct window *,
935 struct display_pos *);
936 static void reseat_to_string (struct it *, const char *,
937 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
938 static int get_next_display_element (struct it *);
939 static enum move_it_result
940 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
941 enum move_operation_enum);
942 static void get_visually_first_element (struct it *);
943 static void init_to_row_start (struct it *, struct window *,
944 struct glyph_row *);
945 static int init_to_row_end (struct it *, struct window *,
946 struct glyph_row *);
947 static void back_to_previous_line_start (struct it *);
948 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
949 static struct text_pos string_pos_nchars_ahead (struct text_pos,
950 Lisp_Object, ptrdiff_t);
951 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
952 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
953 static ptrdiff_t number_of_chars (const char *, bool);
954 static void compute_stop_pos (struct it *);
955 static void compute_string_pos (struct text_pos *, struct text_pos,
956 Lisp_Object);
957 static int face_before_or_after_it_pos (struct it *, int);
958 static ptrdiff_t next_overlay_change (ptrdiff_t);
959 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
960 Lisp_Object, struct text_pos *, ptrdiff_t, int);
961 static int handle_single_display_spec (struct it *, Lisp_Object,
962 Lisp_Object, Lisp_Object,
963 struct text_pos *, ptrdiff_t, int, int);
964 static int underlying_face_id (struct it *);
965 static int in_ellipses_for_invisible_text_p (struct display_pos *,
966 struct window *);
967
968 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
969 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
970
971 #ifdef HAVE_WINDOW_SYSTEM
972
973 static void x_consider_frame_title (Lisp_Object);
974 static void update_tool_bar (struct frame *, int);
975 static int redisplay_tool_bar (struct frame *);
976 static void x_draw_bottom_divider (struct window *w);
977 static void notice_overwritten_cursor (struct window *,
978 enum glyph_row_area,
979 int, int, int, int);
980 static void append_stretch_glyph (struct it *, Lisp_Object,
981 int, int, int);
982
983
984 #endif /* HAVE_WINDOW_SYSTEM */
985
986 static void produce_special_glyphs (struct it *, enum display_element_type);
987 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
988 static bool coords_in_mouse_face_p (struct window *, int, int);
989
990
991 \f
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
995
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
999
1000 This is the height of W minus the height of a mode line, if any. */
1001
1002 int
1003 window_text_bottom_y (struct window *w)
1004 {
1005 int height = WINDOW_PIXEL_HEIGHT (w);
1006
1007 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1008
1009 if (WINDOW_WANTS_MODELINE_P (w))
1010 height -= CURRENT_MODE_LINE_HEIGHT (w);
1011
1012 return height;
1013 }
1014
1015 /* Return the pixel width of display area AREA of window W.
1016 ANY_AREA means return the total width of W, not including
1017 fringes to the left and right of the window. */
1018
1019 int
1020 window_box_width (struct window *w, enum glyph_row_area area)
1021 {
1022 int width = w->pixel_width;
1023
1024 if (!w->pseudo_window_p)
1025 {
1026 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1027 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1028
1029 if (area == TEXT_AREA)
1030 width -= (WINDOW_MARGINS_WIDTH (w)
1031 + WINDOW_FRINGES_WIDTH (w));
1032 else if (area == LEFT_MARGIN_AREA)
1033 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1034 else if (area == RIGHT_MARGIN_AREA)
1035 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1036 }
1037
1038 /* With wide margins, fringes, etc. we might end up with a negative
1039 width, correct that here. */
1040 return max (0, width);
1041 }
1042
1043
1044 /* Return the pixel height of the display area of window W, not
1045 including mode lines of W, if any. */
1046
1047 int
1048 window_box_height (struct window *w)
1049 {
1050 struct frame *f = XFRAME (w->frame);
1051 int height = WINDOW_PIXEL_HEIGHT (w);
1052
1053 eassert (height >= 0);
1054
1055 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1056
1057 /* Note: the code below that determines the mode-line/header-line
1058 height is essentially the same as that contained in the macro
1059 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1060 the appropriate glyph row has its `mode_line_p' flag set,
1061 and if it doesn't, uses estimate_mode_line_height instead. */
1062
1063 if (WINDOW_WANTS_MODELINE_P (w))
1064 {
1065 struct glyph_row *ml_row
1066 = (w->current_matrix && w->current_matrix->rows
1067 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1068 : 0);
1069 if (ml_row && ml_row->mode_line_p)
1070 height -= ml_row->height;
1071 else
1072 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1073 }
1074
1075 if (WINDOW_WANTS_HEADER_LINE_P (w))
1076 {
1077 struct glyph_row *hl_row
1078 = (w->current_matrix && w->current_matrix->rows
1079 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1080 : 0);
1081 if (hl_row && hl_row->mode_line_p)
1082 height -= hl_row->height;
1083 else
1084 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1085 }
1086
1087 /* With a very small font and a mode-line that's taller than
1088 default, we might end up with a negative height. */
1089 return max (0, height);
1090 }
1091
1092 /* Return the window-relative coordinate of the left edge of display
1093 area AREA of window W. ANY_AREA means return the left edge of the
1094 whole window, to the right of the left fringe of W. */
1095
1096 int
1097 window_box_left_offset (struct window *w, enum glyph_row_area area)
1098 {
1099 int x;
1100
1101 if (w->pseudo_window_p)
1102 return 0;
1103
1104 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1105
1106 if (area == TEXT_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA));
1109 else if (area == RIGHT_MARGIN_AREA)
1110 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1111 + window_box_width (w, LEFT_MARGIN_AREA)
1112 + window_box_width (w, TEXT_AREA)
1113 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1114 ? 0
1115 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1116 else if (area == LEFT_MARGIN_AREA
1117 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1118 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1119
1120 /* Don't return more than the window's pixel width. */
1121 return min (x, w->pixel_width);
1122 }
1123
1124
1125 /* Return the window-relative coordinate of the right edge of display
1126 area AREA of window W. ANY_AREA means return the right edge of the
1127 whole window, to the left of the right fringe of W. */
1128
1129 int
1130 window_box_right_offset (struct window *w, enum glyph_row_area area)
1131 {
1132 /* Don't return more than the window's pixel width. */
1133 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1134 w->pixel_width);
1135 }
1136
1137 /* Return the frame-relative coordinate of the left edge of display
1138 area AREA of window W. ANY_AREA means return the left edge of the
1139 whole window, to the right of the left fringe of W. */
1140
1141 int
1142 window_box_left (struct window *w, enum glyph_row_area area)
1143 {
1144 struct frame *f = XFRAME (w->frame);
1145 int x;
1146
1147 if (w->pseudo_window_p)
1148 return FRAME_INTERNAL_BORDER_WIDTH (f);
1149
1150 x = (WINDOW_LEFT_EDGE_X (w)
1151 + window_box_left_offset (w, area));
1152
1153 return x;
1154 }
1155
1156
1157 /* Return the frame-relative coordinate of the right edge of display
1158 area AREA of window W. ANY_AREA means return the right edge of the
1159 whole window, to the left of the right fringe of W. */
1160
1161 int
1162 window_box_right (struct window *w, enum glyph_row_area area)
1163 {
1164 return window_box_left (w, area) + window_box_width (w, area);
1165 }
1166
1167 /* Get the bounding box of the display area AREA of window W, without
1168 mode lines, in frame-relative coordinates. ANY_AREA means the
1169 whole window, not including the left and right fringes of
1170 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1171 coordinates of the upper-left corner of the box. Return in
1172 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1173
1174 void
1175 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1176 int *box_y, int *box_width, int *box_height)
1177 {
1178 if (box_width)
1179 *box_width = window_box_width (w, area);
1180 if (box_height)
1181 *box_height = window_box_height (w);
1182 if (box_x)
1183 *box_x = window_box_left (w, area);
1184 if (box_y)
1185 {
1186 *box_y = WINDOW_TOP_EDGE_Y (w);
1187 if (WINDOW_WANTS_HEADER_LINE_P (w))
1188 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1189 }
1190 }
1191
1192 #ifdef HAVE_WINDOW_SYSTEM
1193
1194 /* Get the bounding box of the display area AREA of window W, without
1195 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1196 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1197 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1198 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1199 box. */
1200
1201 static void
1202 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1203 int *bottom_right_x, int *bottom_right_y)
1204 {
1205 window_box (w, ANY_AREA, top_left_x, top_left_y,
1206 bottom_right_x, bottom_right_y);
1207 *bottom_right_x += *top_left_x;
1208 *bottom_right_y += *top_left_y;
1209 }
1210
1211 #endif /* HAVE_WINDOW_SYSTEM */
1212
1213 /***********************************************************************
1214 Utilities
1215 ***********************************************************************/
1216
1217 /* Return the bottom y-position of the line the iterator IT is in.
1218 This can modify IT's settings. */
1219
1220 int
1221 line_bottom_y (struct it *it)
1222 {
1223 int line_height = it->max_ascent + it->max_descent;
1224 int line_top_y = it->current_y;
1225
1226 if (line_height == 0)
1227 {
1228 if (last_height)
1229 line_height = last_height;
1230 else if (IT_CHARPOS (*it) < ZV)
1231 {
1232 move_it_by_lines (it, 1);
1233 line_height = (it->max_ascent || it->max_descent
1234 ? it->max_ascent + it->max_descent
1235 : last_height);
1236 }
1237 else
1238 {
1239 struct glyph_row *row = it->glyph_row;
1240
1241 /* Use the default character height. */
1242 it->glyph_row = NULL;
1243 it->what = IT_CHARACTER;
1244 it->c = ' ';
1245 it->len = 1;
1246 PRODUCE_GLYPHS (it);
1247 line_height = it->ascent + it->descent;
1248 it->glyph_row = row;
1249 }
1250 }
1251
1252 return line_top_y + line_height;
1253 }
1254
1255 DEFUN ("line-pixel-height", Fline_pixel_height,
1256 Sline_pixel_height, 0, 0, 0,
1257 doc: /* Return height in pixels of text line in the selected window.
1258
1259 Value is the height in pixels of the line at point. */)
1260 (void)
1261 {
1262 struct it it;
1263 struct text_pos pt;
1264 struct window *w = XWINDOW (selected_window);
1265
1266 SET_TEXT_POS (pt, PT, PT_BYTE);
1267 start_display (&it, w, pt);
1268 it.vpos = it.current_y = 0;
1269 last_height = 0;
1270 return make_number (line_bottom_y (&it));
1271 }
1272
1273 /* Return the default pixel height of text lines in window W. The
1274 value is the canonical height of the W frame's default font, plus
1275 any extra space required by the line-spacing variable or frame
1276 parameter.
1277
1278 Implementation note: this ignores any line-spacing text properties
1279 put on the newline characters. This is because those properties
1280 only affect the _screen_ line ending in the newline (i.e., in a
1281 continued line, only the last screen line will be affected), which
1282 means only a small number of lines in a buffer can ever use this
1283 feature. Since this function is used to compute the default pixel
1284 equivalent of text lines in a window, we can safely ignore those
1285 few lines. For the same reasons, we ignore the line-height
1286 properties. */
1287 int
1288 default_line_pixel_height (struct window *w)
1289 {
1290 struct frame *f = WINDOW_XFRAME (w);
1291 int height = FRAME_LINE_HEIGHT (f);
1292
1293 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1294 {
1295 struct buffer *b = XBUFFER (w->contents);
1296 Lisp_Object val = BVAR (b, extra_line_spacing);
1297
1298 if (NILP (val))
1299 val = BVAR (&buffer_defaults, extra_line_spacing);
1300 if (!NILP (val))
1301 {
1302 if (RANGED_INTEGERP (0, val, INT_MAX))
1303 height += XFASTINT (val);
1304 else if (FLOATP (val))
1305 {
1306 int addon = XFLOAT_DATA (val) * height + 0.5;
1307
1308 if (addon >= 0)
1309 height += addon;
1310 }
1311 }
1312 else
1313 height += f->extra_line_spacing;
1314 }
1315
1316 return height;
1317 }
1318
1319 /* Subroutine of pos_visible_p below. Extracts a display string, if
1320 any, from the display spec given as its argument. */
1321 static Lisp_Object
1322 string_from_display_spec (Lisp_Object spec)
1323 {
1324 if (CONSP (spec))
1325 {
1326 while (CONSP (spec))
1327 {
1328 if (STRINGP (XCAR (spec)))
1329 return XCAR (spec);
1330 spec = XCDR (spec);
1331 }
1332 }
1333 else if (VECTORP (spec))
1334 {
1335 ptrdiff_t i;
1336
1337 for (i = 0; i < ASIZE (spec); i++)
1338 {
1339 if (STRINGP (AREF (spec, i)))
1340 return AREF (spec, i);
1341 }
1342 return Qnil;
1343 }
1344
1345 return spec;
1346 }
1347
1348
1349 /* Limit insanely large values of W->hscroll on frame F to the largest
1350 value that will still prevent first_visible_x and last_visible_x of
1351 'struct it' from overflowing an int. */
1352 static int
1353 window_hscroll_limited (struct window *w, struct frame *f)
1354 {
1355 ptrdiff_t window_hscroll = w->hscroll;
1356 int window_text_width = window_box_width (w, TEXT_AREA);
1357 int colwidth = FRAME_COLUMN_WIDTH (f);
1358
1359 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1360 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1361
1362 return window_hscroll;
1363 }
1364
1365 /* Return 1 if position CHARPOS is visible in window W.
1366 CHARPOS < 0 means return info about WINDOW_END position.
1367 If visible, set *X and *Y to pixel coordinates of top left corner.
1368 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1369 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1370
1371 int
1372 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1373 int *rtop, int *rbot, int *rowh, int *vpos)
1374 {
1375 struct it it;
1376 void *itdata = bidi_shelve_cache ();
1377 struct text_pos top;
1378 int visible_p = 0;
1379 struct buffer *old_buffer = NULL;
1380
1381 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1382 return visible_p;
1383
1384 if (XBUFFER (w->contents) != current_buffer)
1385 {
1386 old_buffer = current_buffer;
1387 set_buffer_internal_1 (XBUFFER (w->contents));
1388 }
1389
1390 SET_TEXT_POS_FROM_MARKER (top, w->start);
1391 /* Scrolling a minibuffer window via scroll bar when the echo area
1392 shows long text sometimes resets the minibuffer contents behind
1393 our backs. */
1394 if (CHARPOS (top) > ZV)
1395 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1396
1397 /* Compute exact mode line heights. */
1398 if (WINDOW_WANTS_MODELINE_P (w))
1399 w->mode_line_height
1400 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1401 BVAR (current_buffer, mode_line_format));
1402
1403 if (WINDOW_WANTS_HEADER_LINE_P (w))
1404 w->header_line_height
1405 = display_mode_line (w, HEADER_LINE_FACE_ID,
1406 BVAR (current_buffer, header_line_format));
1407
1408 start_display (&it, w, top);
1409 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1410 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1411
1412 if (charpos >= 0
1413 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1414 && IT_CHARPOS (it) >= charpos)
1415 /* When scanning backwards under bidi iteration, move_it_to
1416 stops at or _before_ CHARPOS, because it stops at or to
1417 the _right_ of the character at CHARPOS. */
1418 || (it.bidi_p && it.bidi_it.scan_dir == -1
1419 && IT_CHARPOS (it) <= charpos)))
1420 {
1421 /* We have reached CHARPOS, or passed it. How the call to
1422 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1423 or covered by a display property, move_it_to stops at the end
1424 of the invisible text, to the right of CHARPOS. (ii) If
1425 CHARPOS is in a display vector, move_it_to stops on its last
1426 glyph. */
1427 int top_x = it.current_x;
1428 int top_y = it.current_y;
1429 /* Calling line_bottom_y may change it.method, it.position, etc. */
1430 enum it_method it_method = it.method;
1431 int bottom_y = (last_height = 0, line_bottom_y (&it));
1432 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1433
1434 if (top_y < window_top_y)
1435 visible_p = bottom_y > window_top_y;
1436 else if (top_y < it.last_visible_y)
1437 visible_p = true;
1438 if (bottom_y >= it.last_visible_y
1439 && it.bidi_p && it.bidi_it.scan_dir == -1
1440 && IT_CHARPOS (it) < charpos)
1441 {
1442 /* When the last line of the window is scanned backwards
1443 under bidi iteration, we could be duped into thinking
1444 that we have passed CHARPOS, when in fact move_it_to
1445 simply stopped short of CHARPOS because it reached
1446 last_visible_y. To see if that's what happened, we call
1447 move_it_to again with a slightly larger vertical limit,
1448 and see if it actually moved vertically; if it did, we
1449 didn't really reach CHARPOS, which is beyond window end. */
1450 struct it save_it = it;
1451 /* Why 10? because we don't know how many canonical lines
1452 will the height of the next line(s) be. So we guess. */
1453 int ten_more_lines = 10 * default_line_pixel_height (w);
1454
1455 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1456 MOVE_TO_POS | MOVE_TO_Y);
1457 if (it.current_y > top_y)
1458 visible_p = 0;
1459
1460 it = save_it;
1461 }
1462 if (visible_p)
1463 {
1464 if (it_method == GET_FROM_DISPLAY_VECTOR)
1465 {
1466 /* We stopped on the last glyph of a display vector.
1467 Try and recompute. Hack alert! */
1468 if (charpos < 2 || top.charpos >= charpos)
1469 top_x = it.glyph_row->x;
1470 else
1471 {
1472 struct it it2, it2_prev;
1473 /* The idea is to get to the previous buffer
1474 position, consume the character there, and use
1475 the pixel coordinates we get after that. But if
1476 the previous buffer position is also displayed
1477 from a display vector, we need to consume all of
1478 the glyphs from that display vector. */
1479 start_display (&it2, w, top);
1480 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1481 /* If we didn't get to CHARPOS - 1, there's some
1482 replacing display property at that position, and
1483 we stopped after it. That is exactly the place
1484 whose coordinates we want. */
1485 if (IT_CHARPOS (it2) != charpos - 1)
1486 it2_prev = it2;
1487 else
1488 {
1489 /* Iterate until we get out of the display
1490 vector that displays the character at
1491 CHARPOS - 1. */
1492 do {
1493 get_next_display_element (&it2);
1494 PRODUCE_GLYPHS (&it2);
1495 it2_prev = it2;
1496 set_iterator_to_next (&it2, 1);
1497 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1498 && IT_CHARPOS (it2) < charpos);
1499 }
1500 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1501 || it2_prev.current_x > it2_prev.last_visible_x)
1502 top_x = it.glyph_row->x;
1503 else
1504 {
1505 top_x = it2_prev.current_x;
1506 top_y = it2_prev.current_y;
1507 }
1508 }
1509 }
1510 else if (IT_CHARPOS (it) != charpos)
1511 {
1512 Lisp_Object cpos = make_number (charpos);
1513 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1514 Lisp_Object string = string_from_display_spec (spec);
1515 struct text_pos tpos;
1516 int replacing_spec_p;
1517 bool newline_in_string
1518 = (STRINGP (string)
1519 && memchr (SDATA (string), '\n', SBYTES (string)));
1520
1521 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1522 replacing_spec_p
1523 = (!NILP (spec)
1524 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1525 charpos, FRAME_WINDOW_P (it.f)));
1526 /* The tricky code below is needed because there's a
1527 discrepancy between move_it_to and how we set cursor
1528 when PT is at the beginning of a portion of text
1529 covered by a display property or an overlay with a
1530 display property, or the display line ends in a
1531 newline from a display string. move_it_to will stop
1532 _after_ such display strings, whereas
1533 set_cursor_from_row conspires with cursor_row_p to
1534 place the cursor on the first glyph produced from the
1535 display string. */
1536
1537 /* We have overshoot PT because it is covered by a
1538 display property that replaces the text it covers.
1539 If the string includes embedded newlines, we are also
1540 in the wrong display line. Backtrack to the correct
1541 line, where the display property begins. */
1542 if (replacing_spec_p)
1543 {
1544 Lisp_Object startpos, endpos;
1545 EMACS_INT start, end;
1546 struct it it3;
1547 int it3_moved;
1548
1549 /* Find the first and the last buffer positions
1550 covered by the display string. */
1551 endpos =
1552 Fnext_single_char_property_change (cpos, Qdisplay,
1553 Qnil, Qnil);
1554 startpos =
1555 Fprevious_single_char_property_change (endpos, Qdisplay,
1556 Qnil, Qnil);
1557 start = XFASTINT (startpos);
1558 end = XFASTINT (endpos);
1559 /* Move to the last buffer position before the
1560 display property. */
1561 start_display (&it3, w, top);
1562 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1563 /* Move forward one more line if the position before
1564 the display string is a newline or if it is the
1565 rightmost character on a line that is
1566 continued or word-wrapped. */
1567 if (it3.method == GET_FROM_BUFFER
1568 && (it3.c == '\n'
1569 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1570 move_it_by_lines (&it3, 1);
1571 else if (move_it_in_display_line_to (&it3, -1,
1572 it3.current_x
1573 + it3.pixel_width,
1574 MOVE_TO_X)
1575 == MOVE_LINE_CONTINUED)
1576 {
1577 move_it_by_lines (&it3, 1);
1578 /* When we are under word-wrap, the #$@%!
1579 move_it_by_lines moves 2 lines, so we need to
1580 fix that up. */
1581 if (it3.line_wrap == WORD_WRAP)
1582 move_it_by_lines (&it3, -1);
1583 }
1584
1585 /* Record the vertical coordinate of the display
1586 line where we wound up. */
1587 top_y = it3.current_y;
1588 if (it3.bidi_p)
1589 {
1590 /* When characters are reordered for display,
1591 the character displayed to the left of the
1592 display string could be _after_ the display
1593 property in the logical order. Use the
1594 smallest vertical position of these two. */
1595 start_display (&it3, w, top);
1596 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1597 if (it3.current_y < top_y)
1598 top_y = it3.current_y;
1599 }
1600 /* Move from the top of the window to the beginning
1601 of the display line where the display string
1602 begins. */
1603 start_display (&it3, w, top);
1604 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1605 /* If it3_moved stays zero after the 'while' loop
1606 below, that means we already were at a newline
1607 before the loop (e.g., the display string begins
1608 with a newline), so we don't need to (and cannot)
1609 inspect the glyphs of it3.glyph_row, because
1610 PRODUCE_GLYPHS will not produce anything for a
1611 newline, and thus it3.glyph_row stays at its
1612 stale content it got at top of the window. */
1613 it3_moved = 0;
1614 /* Finally, advance the iterator until we hit the
1615 first display element whose character position is
1616 CHARPOS, or until the first newline from the
1617 display string, which signals the end of the
1618 display line. */
1619 while (get_next_display_element (&it3))
1620 {
1621 PRODUCE_GLYPHS (&it3);
1622 if (IT_CHARPOS (it3) == charpos
1623 || ITERATOR_AT_END_OF_LINE_P (&it3))
1624 break;
1625 it3_moved = 1;
1626 set_iterator_to_next (&it3, 0);
1627 }
1628 top_x = it3.current_x - it3.pixel_width;
1629 /* Normally, we would exit the above loop because we
1630 found the display element whose character
1631 position is CHARPOS. For the contingency that we
1632 didn't, and stopped at the first newline from the
1633 display string, move back over the glyphs
1634 produced from the string, until we find the
1635 rightmost glyph not from the string. */
1636 if (it3_moved
1637 && newline_in_string
1638 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1639 {
1640 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1641 + it3.glyph_row->used[TEXT_AREA];
1642
1643 while (EQ ((g - 1)->object, string))
1644 {
1645 --g;
1646 top_x -= g->pixel_width;
1647 }
1648 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1649 + it3.glyph_row->used[TEXT_AREA]);
1650 }
1651 }
1652 }
1653
1654 *x = top_x;
1655 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1656 *rtop = max (0, window_top_y - top_y);
1657 *rbot = max (0, bottom_y - it.last_visible_y);
1658 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1659 - max (top_y, window_top_y)));
1660 *vpos = it.vpos;
1661 }
1662 }
1663 else
1664 {
1665 /* We were asked to provide info about WINDOW_END. */
1666 struct it it2;
1667 void *it2data = NULL;
1668
1669 SAVE_IT (it2, it, it2data);
1670 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1671 move_it_by_lines (&it, 1);
1672 if (charpos < IT_CHARPOS (it)
1673 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1674 {
1675 visible_p = true;
1676 RESTORE_IT (&it2, &it2, it2data);
1677 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1678 *x = it2.current_x;
1679 *y = it2.current_y + it2.max_ascent - it2.ascent;
1680 *rtop = max (0, -it2.current_y);
1681 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1682 - it.last_visible_y));
1683 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1684 it.last_visible_y)
1685 - max (it2.current_y,
1686 WINDOW_HEADER_LINE_HEIGHT (w))));
1687 *vpos = it2.vpos;
1688 }
1689 else
1690 bidi_unshelve_cache (it2data, 1);
1691 }
1692 bidi_unshelve_cache (itdata, 0);
1693
1694 if (old_buffer)
1695 set_buffer_internal_1 (old_buffer);
1696
1697 if (visible_p && w->hscroll > 0)
1698 *x -=
1699 window_hscroll_limited (w, WINDOW_XFRAME (w))
1700 * WINDOW_FRAME_COLUMN_WIDTH (w);
1701
1702 #if 0
1703 /* Debugging code. */
1704 if (visible_p)
1705 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1706 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1707 else
1708 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1709 #endif
1710
1711 return visible_p;
1712 }
1713
1714
1715 /* Return the next character from STR. Return in *LEN the length of
1716 the character. This is like STRING_CHAR_AND_LENGTH but never
1717 returns an invalid character. If we find one, we return a `?', but
1718 with the length of the invalid character. */
1719
1720 static int
1721 string_char_and_length (const unsigned char *str, int *len)
1722 {
1723 int c;
1724
1725 c = STRING_CHAR_AND_LENGTH (str, *len);
1726 if (!CHAR_VALID_P (c))
1727 /* We may not change the length here because other places in Emacs
1728 don't use this function, i.e. they silently accept invalid
1729 characters. */
1730 c = '?';
1731
1732 return c;
1733 }
1734
1735
1736
1737 /* Given a position POS containing a valid character and byte position
1738 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1739
1740 static struct text_pos
1741 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1742 {
1743 eassert (STRINGP (string) && nchars >= 0);
1744
1745 if (STRING_MULTIBYTE (string))
1746 {
1747 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1748 int len;
1749
1750 while (nchars--)
1751 {
1752 string_char_and_length (p, &len);
1753 p += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1756 }
1757 }
1758 else
1759 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1760
1761 return pos;
1762 }
1763
1764
1765 /* Value is the text position, i.e. character and byte position,
1766 for character position CHARPOS in STRING. */
1767
1768 static struct text_pos
1769 string_pos (ptrdiff_t charpos, Lisp_Object string)
1770 {
1771 struct text_pos pos;
1772 eassert (STRINGP (string));
1773 eassert (charpos >= 0);
1774 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1775 return pos;
1776 }
1777
1778
1779 /* Value is a text position, i.e. character and byte position, for
1780 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1781 means recognize multibyte characters. */
1782
1783 static struct text_pos
1784 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1785 {
1786 struct text_pos pos;
1787
1788 eassert (s != NULL);
1789 eassert (charpos >= 0);
1790
1791 if (multibyte_p)
1792 {
1793 int len;
1794
1795 SET_TEXT_POS (pos, 0, 0);
1796 while (charpos--)
1797 {
1798 string_char_and_length ((const unsigned char *) s, &len);
1799 s += len;
1800 CHARPOS (pos) += 1;
1801 BYTEPOS (pos) += len;
1802 }
1803 }
1804 else
1805 SET_TEXT_POS (pos, charpos, charpos);
1806
1807 return pos;
1808 }
1809
1810
1811 /* Value is the number of characters in C string S. MULTIBYTE_P
1812 non-zero means recognize multibyte characters. */
1813
1814 static ptrdiff_t
1815 number_of_chars (const char *s, bool multibyte_p)
1816 {
1817 ptrdiff_t nchars;
1818
1819 if (multibyte_p)
1820 {
1821 ptrdiff_t rest = strlen (s);
1822 int len;
1823 const unsigned char *p = (const unsigned char *) s;
1824
1825 for (nchars = 0; rest > 0; ++nchars)
1826 {
1827 string_char_and_length (p, &len);
1828 rest -= len, p += len;
1829 }
1830 }
1831 else
1832 nchars = strlen (s);
1833
1834 return nchars;
1835 }
1836
1837
1838 /* Compute byte position NEWPOS->bytepos corresponding to
1839 NEWPOS->charpos. POS is a known position in string STRING.
1840 NEWPOS->charpos must be >= POS.charpos. */
1841
1842 static void
1843 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1844 {
1845 eassert (STRINGP (string));
1846 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1847
1848 if (STRING_MULTIBYTE (string))
1849 *newpos = string_pos_nchars_ahead (pos, string,
1850 CHARPOS (*newpos) - CHARPOS (pos));
1851 else
1852 BYTEPOS (*newpos) = CHARPOS (*newpos);
1853 }
1854
1855 /* EXPORT:
1856 Return an estimation of the pixel height of mode or header lines on
1857 frame F. FACE_ID specifies what line's height to estimate. */
1858
1859 int
1860 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1861 {
1862 #ifdef HAVE_WINDOW_SYSTEM
1863 if (FRAME_WINDOW_P (f))
1864 {
1865 int height = FONT_HEIGHT (FRAME_FONT (f));
1866
1867 /* This function is called so early when Emacs starts that the face
1868 cache and mode line face are not yet initialized. */
1869 if (FRAME_FACE_CACHE (f))
1870 {
1871 struct face *face = FACE_FROM_ID (f, face_id);
1872 if (face)
1873 {
1874 if (face->font)
1875 height = FONT_HEIGHT (face->font);
1876 if (face->box_line_width > 0)
1877 height += 2 * face->box_line_width;
1878 }
1879 }
1880
1881 return height;
1882 }
1883 #endif
1884
1885 return 1;
1886 }
1887
1888 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1889 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1890 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1891 not force the value into range. */
1892
1893 void
1894 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1895 int *x, int *y, NativeRectangle *bounds, int noclip)
1896 {
1897
1898 #ifdef HAVE_WINDOW_SYSTEM
1899 if (FRAME_WINDOW_P (f))
1900 {
1901 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1902 even for negative values. */
1903 if (pix_x < 0)
1904 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1905 if (pix_y < 0)
1906 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1907
1908 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1909 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1910
1911 if (bounds)
1912 STORE_NATIVE_RECT (*bounds,
1913 FRAME_COL_TO_PIXEL_X (f, pix_x),
1914 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1915 FRAME_COLUMN_WIDTH (f) - 1,
1916 FRAME_LINE_HEIGHT (f) - 1);
1917
1918 /* PXW: Should we clip pixels before converting to columns/lines? */
1919 if (!noclip)
1920 {
1921 if (pix_x < 0)
1922 pix_x = 0;
1923 else if (pix_x > FRAME_TOTAL_COLS (f))
1924 pix_x = FRAME_TOTAL_COLS (f);
1925
1926 if (pix_y < 0)
1927 pix_y = 0;
1928 else if (pix_y > FRAME_LINES (f))
1929 pix_y = FRAME_LINES (f);
1930 }
1931 }
1932 #endif
1933
1934 *x = pix_x;
1935 *y = pix_y;
1936 }
1937
1938
1939 /* Find the glyph under window-relative coordinates X/Y in window W.
1940 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1941 strings. Return in *HPOS and *VPOS the row and column number of
1942 the glyph found. Return in *AREA the glyph area containing X.
1943 Value is a pointer to the glyph found or null if X/Y is not on
1944 text, or we can't tell because W's current matrix is not up to
1945 date. */
1946
1947 static struct glyph *
1948 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1949 int *dx, int *dy, int *area)
1950 {
1951 struct glyph *glyph, *end;
1952 struct glyph_row *row = NULL;
1953 int x0, i;
1954
1955 /* Find row containing Y. Give up if some row is not enabled. */
1956 for (i = 0; i < w->current_matrix->nrows; ++i)
1957 {
1958 row = MATRIX_ROW (w->current_matrix, i);
1959 if (!row->enabled_p)
1960 return NULL;
1961 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1962 break;
1963 }
1964
1965 *vpos = i;
1966 *hpos = 0;
1967
1968 /* Give up if Y is not in the window. */
1969 if (i == w->current_matrix->nrows)
1970 return NULL;
1971
1972 /* Get the glyph area containing X. */
1973 if (w->pseudo_window_p)
1974 {
1975 *area = TEXT_AREA;
1976 x0 = 0;
1977 }
1978 else
1979 {
1980 if (x < window_box_left_offset (w, TEXT_AREA))
1981 {
1982 *area = LEFT_MARGIN_AREA;
1983 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1984 }
1985 else if (x < window_box_right_offset (w, TEXT_AREA))
1986 {
1987 *area = TEXT_AREA;
1988 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1989 }
1990 else
1991 {
1992 *area = RIGHT_MARGIN_AREA;
1993 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1994 }
1995 }
1996
1997 /* Find glyph containing X. */
1998 glyph = row->glyphs[*area];
1999 end = glyph + row->used[*area];
2000 x -= x0;
2001 while (glyph < end && x >= glyph->pixel_width)
2002 {
2003 x -= glyph->pixel_width;
2004 ++glyph;
2005 }
2006
2007 if (glyph == end)
2008 return NULL;
2009
2010 if (dx)
2011 {
2012 *dx = x;
2013 *dy = y - (row->y + row->ascent - glyph->ascent);
2014 }
2015
2016 *hpos = glyph - row->glyphs[*area];
2017 return glyph;
2018 }
2019
2020 /* Convert frame-relative x/y to coordinates relative to window W.
2021 Takes pseudo-windows into account. */
2022
2023 static void
2024 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2025 {
2026 if (w->pseudo_window_p)
2027 {
2028 /* A pseudo-window is always full-width, and starts at the
2029 left edge of the frame, plus a frame border. */
2030 struct frame *f = XFRAME (w->frame);
2031 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2032 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2033 }
2034 else
2035 {
2036 *x -= WINDOW_LEFT_EDGE_X (w);
2037 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2038 }
2039 }
2040
2041 #ifdef HAVE_WINDOW_SYSTEM
2042
2043 /* EXPORT:
2044 Return in RECTS[] at most N clipping rectangles for glyph string S.
2045 Return the number of stored rectangles. */
2046
2047 int
2048 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2049 {
2050 XRectangle r;
2051
2052 if (n <= 0)
2053 return 0;
2054
2055 if (s->row->full_width_p)
2056 {
2057 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2058 r.x = WINDOW_LEFT_EDGE_X (s->w);
2059 if (s->row->mode_line_p)
2060 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2061 else
2062 r.width = WINDOW_PIXEL_WIDTH (s->w);
2063
2064 /* Unless displaying a mode or menu bar line, which are always
2065 fully visible, clip to the visible part of the row. */
2066 if (s->w->pseudo_window_p)
2067 r.height = s->row->visible_height;
2068 else
2069 r.height = s->height;
2070 }
2071 else
2072 {
2073 /* This is a text line that may be partially visible. */
2074 r.x = window_box_left (s->w, s->area);
2075 r.width = window_box_width (s->w, s->area);
2076 r.height = s->row->visible_height;
2077 }
2078
2079 if (s->clip_head)
2080 if (r.x < s->clip_head->x)
2081 {
2082 if (r.width >= s->clip_head->x - r.x)
2083 r.width -= s->clip_head->x - r.x;
2084 else
2085 r.width = 0;
2086 r.x = s->clip_head->x;
2087 }
2088 if (s->clip_tail)
2089 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2090 {
2091 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2092 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2093 else
2094 r.width = 0;
2095 }
2096
2097 /* If S draws overlapping rows, it's sufficient to use the top and
2098 bottom of the window for clipping because this glyph string
2099 intentionally draws over other lines. */
2100 if (s->for_overlaps)
2101 {
2102 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2103 r.height = window_text_bottom_y (s->w) - r.y;
2104
2105 /* Alas, the above simple strategy does not work for the
2106 environments with anti-aliased text: if the same text is
2107 drawn onto the same place multiple times, it gets thicker.
2108 If the overlap we are processing is for the erased cursor, we
2109 take the intersection with the rectangle of the cursor. */
2110 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2111 {
2112 XRectangle rc, r_save = r;
2113
2114 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2115 rc.y = s->w->phys_cursor.y;
2116 rc.width = s->w->phys_cursor_width;
2117 rc.height = s->w->phys_cursor_height;
2118
2119 x_intersect_rectangles (&r_save, &rc, &r);
2120 }
2121 }
2122 else
2123 {
2124 /* Don't use S->y for clipping because it doesn't take partially
2125 visible lines into account. For example, it can be negative for
2126 partially visible lines at the top of a window. */
2127 if (!s->row->full_width_p
2128 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2129 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2130 else
2131 r.y = max (0, s->row->y);
2132 }
2133
2134 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2135
2136 /* If drawing the cursor, don't let glyph draw outside its
2137 advertised boundaries. Cleartype does this under some circumstances. */
2138 if (s->hl == DRAW_CURSOR)
2139 {
2140 struct glyph *glyph = s->first_glyph;
2141 int height, max_y;
2142
2143 if (s->x > r.x)
2144 {
2145 r.width -= s->x - r.x;
2146 r.x = s->x;
2147 }
2148 r.width = min (r.width, glyph->pixel_width);
2149
2150 /* If r.y is below window bottom, ensure that we still see a cursor. */
2151 height = min (glyph->ascent + glyph->descent,
2152 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2153 max_y = window_text_bottom_y (s->w) - height;
2154 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2155 if (s->ybase - glyph->ascent > max_y)
2156 {
2157 r.y = max_y;
2158 r.height = height;
2159 }
2160 else
2161 {
2162 /* Don't draw cursor glyph taller than our actual glyph. */
2163 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2164 if (height < r.height)
2165 {
2166 max_y = r.y + r.height;
2167 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2168 r.height = min (max_y - r.y, height);
2169 }
2170 }
2171 }
2172
2173 if (s->row->clip)
2174 {
2175 XRectangle r_save = r;
2176
2177 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2178 r.width = 0;
2179 }
2180
2181 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2182 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2183 {
2184 #ifdef CONVERT_FROM_XRECT
2185 CONVERT_FROM_XRECT (r, *rects);
2186 #else
2187 *rects = r;
2188 #endif
2189 return 1;
2190 }
2191 else
2192 {
2193 /* If we are processing overlapping and allowed to return
2194 multiple clipping rectangles, we exclude the row of the glyph
2195 string from the clipping rectangle. This is to avoid drawing
2196 the same text on the environment with anti-aliasing. */
2197 #ifdef CONVERT_FROM_XRECT
2198 XRectangle rs[2];
2199 #else
2200 XRectangle *rs = rects;
2201 #endif
2202 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2203
2204 if (s->for_overlaps & OVERLAPS_PRED)
2205 {
2206 rs[i] = r;
2207 if (r.y + r.height > row_y)
2208 {
2209 if (r.y < row_y)
2210 rs[i].height = row_y - r.y;
2211 else
2212 rs[i].height = 0;
2213 }
2214 i++;
2215 }
2216 if (s->for_overlaps & OVERLAPS_SUCC)
2217 {
2218 rs[i] = r;
2219 if (r.y < row_y + s->row->visible_height)
2220 {
2221 if (r.y + r.height > row_y + s->row->visible_height)
2222 {
2223 rs[i].y = row_y + s->row->visible_height;
2224 rs[i].height = r.y + r.height - rs[i].y;
2225 }
2226 else
2227 rs[i].height = 0;
2228 }
2229 i++;
2230 }
2231
2232 n = i;
2233 #ifdef CONVERT_FROM_XRECT
2234 for (i = 0; i < n; i++)
2235 CONVERT_FROM_XRECT (rs[i], rects[i]);
2236 #endif
2237 return n;
2238 }
2239 }
2240
2241 /* EXPORT:
2242 Return in *NR the clipping rectangle for glyph string S. */
2243
2244 void
2245 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2246 {
2247 get_glyph_string_clip_rects (s, nr, 1);
2248 }
2249
2250
2251 /* EXPORT:
2252 Return the position and height of the phys cursor in window W.
2253 Set w->phys_cursor_width to width of phys cursor.
2254 */
2255
2256 void
2257 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2258 struct glyph *glyph, int *xp, int *yp, int *heightp)
2259 {
2260 struct frame *f = XFRAME (WINDOW_FRAME (w));
2261 int x, y, wd, h, h0, y0;
2262
2263 /* Compute the width of the rectangle to draw. If on a stretch
2264 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2265 rectangle as wide as the glyph, but use a canonical character
2266 width instead. */
2267 wd = glyph->pixel_width - 1;
2268 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2269 wd++; /* Why? */
2270 #endif
2271
2272 x = w->phys_cursor.x;
2273 if (x < 0)
2274 {
2275 wd += x;
2276 x = 0;
2277 }
2278
2279 if (glyph->type == STRETCH_GLYPH
2280 && !x_stretch_cursor_p)
2281 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2282 w->phys_cursor_width = wd;
2283
2284 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2285
2286 /* If y is below window bottom, ensure that we still see a cursor. */
2287 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2288
2289 h = max (h0, glyph->ascent + glyph->descent);
2290 h0 = min (h0, glyph->ascent + glyph->descent);
2291
2292 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2293 if (y < y0)
2294 {
2295 h = max (h - (y0 - y) + 1, h0);
2296 y = y0 - 1;
2297 }
2298 else
2299 {
2300 y0 = window_text_bottom_y (w) - h0;
2301 if (y > y0)
2302 {
2303 h += y - y0;
2304 y = y0;
2305 }
2306 }
2307
2308 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2309 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2310 *heightp = h;
2311 }
2312
2313 /*
2314 * Remember which glyph the mouse is over.
2315 */
2316
2317 void
2318 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2319 {
2320 Lisp_Object window;
2321 struct window *w;
2322 struct glyph_row *r, *gr, *end_row;
2323 enum window_part part;
2324 enum glyph_row_area area;
2325 int x, y, width, height;
2326
2327 /* Try to determine frame pixel position and size of the glyph under
2328 frame pixel coordinates X/Y on frame F. */
2329
2330 if (window_resize_pixelwise)
2331 {
2332 width = height = 1;
2333 goto virtual_glyph;
2334 }
2335 else if (!f->glyphs_initialized_p
2336 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2337 NILP (window)))
2338 {
2339 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2340 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2341 goto virtual_glyph;
2342 }
2343
2344 w = XWINDOW (window);
2345 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2346 height = WINDOW_FRAME_LINE_HEIGHT (w);
2347
2348 x = window_relative_x_coord (w, part, gx);
2349 y = gy - WINDOW_TOP_EDGE_Y (w);
2350
2351 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2352 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2353
2354 if (w->pseudo_window_p)
2355 {
2356 area = TEXT_AREA;
2357 part = ON_MODE_LINE; /* Don't adjust margin. */
2358 goto text_glyph;
2359 }
2360
2361 switch (part)
2362 {
2363 case ON_LEFT_MARGIN:
2364 area = LEFT_MARGIN_AREA;
2365 goto text_glyph;
2366
2367 case ON_RIGHT_MARGIN:
2368 area = RIGHT_MARGIN_AREA;
2369 goto text_glyph;
2370
2371 case ON_HEADER_LINE:
2372 case ON_MODE_LINE:
2373 gr = (part == ON_HEADER_LINE
2374 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2375 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2376 gy = gr->y;
2377 area = TEXT_AREA;
2378 goto text_glyph_row_found;
2379
2380 case ON_TEXT:
2381 area = TEXT_AREA;
2382
2383 text_glyph:
2384 gr = 0; gy = 0;
2385 for (; r <= end_row && r->enabled_p; ++r)
2386 if (r->y + r->height > y)
2387 {
2388 gr = r; gy = r->y;
2389 break;
2390 }
2391
2392 text_glyph_row_found:
2393 if (gr && gy <= y)
2394 {
2395 struct glyph *g = gr->glyphs[area];
2396 struct glyph *end = g + gr->used[area];
2397
2398 height = gr->height;
2399 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2400 if (gx + g->pixel_width > x)
2401 break;
2402
2403 if (g < end)
2404 {
2405 if (g->type == IMAGE_GLYPH)
2406 {
2407 /* Don't remember when mouse is over image, as
2408 image may have hot-spots. */
2409 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2410 return;
2411 }
2412 width = g->pixel_width;
2413 }
2414 else
2415 {
2416 /* Use nominal char spacing at end of line. */
2417 x -= gx;
2418 gx += (x / width) * width;
2419 }
2420
2421 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2422 {
2423 gx += window_box_left_offset (w, area);
2424 /* Don't expand over the modeline to make sure the vertical
2425 drag cursor is shown early enough. */
2426 height = min (height,
2427 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2428 }
2429 }
2430 else
2431 {
2432 /* Use nominal line height at end of window. */
2433 gx = (x / width) * width;
2434 y -= gy;
2435 gy += (y / height) * height;
2436 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2437 /* See comment above. */
2438 height = min (height,
2439 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2440 }
2441 break;
2442
2443 case ON_LEFT_FRINGE:
2444 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2445 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2446 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2447 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2448 goto row_glyph;
2449
2450 case ON_RIGHT_FRINGE:
2451 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2452 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2453 : window_box_right_offset (w, TEXT_AREA));
2454 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2455 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2456 && !WINDOW_RIGHTMOST_P (w))
2457 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2458 /* Make sure the vertical border can get her own glyph to the
2459 right of the one we build here. */
2460 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2461 else
2462 width = WINDOW_PIXEL_WIDTH (w) - gx;
2463 else
2464 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2465
2466 goto row_glyph;
2467
2468 case ON_VERTICAL_BORDER:
2469 gx = WINDOW_PIXEL_WIDTH (w) - width;
2470 goto row_glyph;
2471
2472 case ON_SCROLL_BAR:
2473 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2474 ? 0
2475 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2476 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2478 : 0)));
2479 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2480
2481 row_glyph:
2482 gr = 0, gy = 0;
2483 for (; r <= end_row && r->enabled_p; ++r)
2484 if (r->y + r->height > y)
2485 {
2486 gr = r; gy = r->y;
2487 break;
2488 }
2489
2490 if (gr && gy <= y)
2491 height = gr->height;
2492 else
2493 {
2494 /* Use nominal line height at end of window. */
2495 y -= gy;
2496 gy += (y / height) * height;
2497 }
2498 break;
2499
2500 case ON_RIGHT_DIVIDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2502 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2503 gy = 0;
2504 /* The bottom divider prevails. */
2505 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2506 goto add_edge;;
2507
2508 case ON_BOTTOM_DIVIDER:
2509 gx = 0;
2510 width = WINDOW_PIXEL_WIDTH (w);
2511 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2512 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2513 goto add_edge;
2514
2515 default:
2516 ;
2517 virtual_glyph:
2518 /* If there is no glyph under the mouse, then we divide the screen
2519 into a grid of the smallest glyph in the frame, and use that
2520 as our "glyph". */
2521
2522 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2523 round down even for negative values. */
2524 if (gx < 0)
2525 gx -= width - 1;
2526 if (gy < 0)
2527 gy -= height - 1;
2528
2529 gx = (gx / width) * width;
2530 gy = (gy / height) * height;
2531
2532 goto store_rect;
2533 }
2534
2535 add_edge:
2536 gx += WINDOW_LEFT_EDGE_X (w);
2537 gy += WINDOW_TOP_EDGE_Y (w);
2538
2539 store_rect:
2540 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2541
2542 /* Visible feedback for debugging. */
2543 #if 0
2544 #if HAVE_X_WINDOWS
2545 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2546 f->output_data.x->normal_gc,
2547 gx, gy, width, height);
2548 #endif
2549 #endif
2550 }
2551
2552
2553 #endif /* HAVE_WINDOW_SYSTEM */
2554
2555 static void
2556 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2557 {
2558 eassert (w);
2559 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2560 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2561 w->window_end_vpos
2562 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2563 }
2564
2565 /***********************************************************************
2566 Lisp form evaluation
2567 ***********************************************************************/
2568
2569 /* Error handler for safe_eval and safe_call. */
2570
2571 static Lisp_Object
2572 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2573 {
2574 add_to_log ("Error during redisplay: %S signaled %S",
2575 Flist (nargs, args), arg);
2576 return Qnil;
2577 }
2578
2579 /* Call function FUNC with the rest of NARGS - 1 arguments
2580 following. Return the result, or nil if something went
2581 wrong. Prevent redisplay during the evaluation. */
2582
2583 Lisp_Object
2584 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2585 {
2586 Lisp_Object val;
2587
2588 if (inhibit_eval_during_redisplay)
2589 val = Qnil;
2590 else
2591 {
2592 va_list ap;
2593 ptrdiff_t i;
2594 ptrdiff_t count = SPECPDL_INDEX ();
2595 struct gcpro gcpro1;
2596 Lisp_Object *args = alloca (nargs * word_size);
2597
2598 args[0] = func;
2599 va_start (ap, func);
2600 for (i = 1; i < nargs; i++)
2601 args[i] = va_arg (ap, Lisp_Object);
2602 va_end (ap);
2603
2604 GCPRO1 (args[0]);
2605 gcpro1.nvars = nargs;
2606 specbind (Qinhibit_redisplay, Qt);
2607 /* Use Qt to ensure debugger does not run,
2608 so there is no possibility of wanting to redisplay. */
2609 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2610 safe_eval_handler);
2611 UNGCPRO;
2612 val = unbind_to (count, val);
2613 }
2614
2615 return val;
2616 }
2617
2618
2619 /* Call function FN with one argument ARG.
2620 Return the result, or nil if something went wrong. */
2621
2622 Lisp_Object
2623 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2624 {
2625 return safe_call (2, fn, arg);
2626 }
2627
2628 static Lisp_Object Qeval;
2629
2630 Lisp_Object
2631 safe_eval (Lisp_Object sexpr)
2632 {
2633 return safe_call1 (Qeval, sexpr);
2634 }
2635
2636 /* Call function FN with two arguments ARG1 and ARG2.
2637 Return the result, or nil if something went wrong. */
2638
2639 Lisp_Object
2640 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2641 {
2642 return safe_call (3, fn, arg1, arg2);
2643 }
2644
2645
2646 \f
2647 /***********************************************************************
2648 Debugging
2649 ***********************************************************************/
2650
2651 #if 0
2652
2653 /* Define CHECK_IT to perform sanity checks on iterators.
2654 This is for debugging. It is too slow to do unconditionally. */
2655
2656 static void
2657 check_it (struct it *it)
2658 {
2659 if (it->method == GET_FROM_STRING)
2660 {
2661 eassert (STRINGP (it->string));
2662 eassert (IT_STRING_CHARPOS (*it) >= 0);
2663 }
2664 else
2665 {
2666 eassert (IT_STRING_CHARPOS (*it) < 0);
2667 if (it->method == GET_FROM_BUFFER)
2668 {
2669 /* Check that character and byte positions agree. */
2670 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2671 }
2672 }
2673
2674 if (it->dpvec)
2675 eassert (it->current.dpvec_index >= 0);
2676 else
2677 eassert (it->current.dpvec_index < 0);
2678 }
2679
2680 #define CHECK_IT(IT) check_it ((IT))
2681
2682 #else /* not 0 */
2683
2684 #define CHECK_IT(IT) (void) 0
2685
2686 #endif /* not 0 */
2687
2688
2689 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2690
2691 /* Check that the window end of window W is what we expect it
2692 to be---the last row in the current matrix displaying text. */
2693
2694 static void
2695 check_window_end (struct window *w)
2696 {
2697 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2698 {
2699 struct glyph_row *row;
2700 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2701 !row->enabled_p
2702 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2703 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2704 }
2705 }
2706
2707 #define CHECK_WINDOW_END(W) check_window_end ((W))
2708
2709 #else
2710
2711 #define CHECK_WINDOW_END(W) (void) 0
2712
2713 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2714
2715 /***********************************************************************
2716 Iterator initialization
2717 ***********************************************************************/
2718
2719 /* Initialize IT for displaying current_buffer in window W, starting
2720 at character position CHARPOS. CHARPOS < 0 means that no buffer
2721 position is specified which is useful when the iterator is assigned
2722 a position later. BYTEPOS is the byte position corresponding to
2723 CHARPOS.
2724
2725 If ROW is not null, calls to produce_glyphs with IT as parameter
2726 will produce glyphs in that row.
2727
2728 BASE_FACE_ID is the id of a base face to use. It must be one of
2729 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2730 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2731 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2732
2733 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2734 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2735 will be initialized to use the corresponding mode line glyph row of
2736 the desired matrix of W. */
2737
2738 void
2739 init_iterator (struct it *it, struct window *w,
2740 ptrdiff_t charpos, ptrdiff_t bytepos,
2741 struct glyph_row *row, enum face_id base_face_id)
2742 {
2743 enum face_id remapped_base_face_id = base_face_id;
2744
2745 /* Some precondition checks. */
2746 eassert (w != NULL && it != NULL);
2747 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2748 && charpos <= ZV));
2749
2750 /* If face attributes have been changed since the last redisplay,
2751 free realized faces now because they depend on face definitions
2752 that might have changed. Don't free faces while there might be
2753 desired matrices pending which reference these faces. */
2754 if (face_change_count && !inhibit_free_realized_faces)
2755 {
2756 face_change_count = 0;
2757 free_all_realized_faces (Qnil);
2758 }
2759
2760 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2761 if (! NILP (Vface_remapping_alist))
2762 remapped_base_face_id
2763 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2764
2765 /* Use one of the mode line rows of W's desired matrix if
2766 appropriate. */
2767 if (row == NULL)
2768 {
2769 if (base_face_id == MODE_LINE_FACE_ID
2770 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2771 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2772 else if (base_face_id == HEADER_LINE_FACE_ID)
2773 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2774 }
2775
2776 /* Clear IT. */
2777 memset (it, 0, sizeof *it);
2778 it->current.overlay_string_index = -1;
2779 it->current.dpvec_index = -1;
2780 it->base_face_id = remapped_base_face_id;
2781 it->string = Qnil;
2782 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2783 it->paragraph_embedding = L2R;
2784 it->bidi_it.string.lstring = Qnil;
2785 it->bidi_it.string.s = NULL;
2786 it->bidi_it.string.bufpos = 0;
2787 it->bidi_it.w = w;
2788
2789 /* The window in which we iterate over current_buffer: */
2790 XSETWINDOW (it->window, w);
2791 it->w = w;
2792 it->f = XFRAME (w->frame);
2793
2794 it->cmp_it.id = -1;
2795
2796 /* Extra space between lines (on window systems only). */
2797 if (base_face_id == DEFAULT_FACE_ID
2798 && FRAME_WINDOW_P (it->f))
2799 {
2800 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2801 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2802 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2803 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2804 * FRAME_LINE_HEIGHT (it->f));
2805 else if (it->f->extra_line_spacing > 0)
2806 it->extra_line_spacing = it->f->extra_line_spacing;
2807 it->max_extra_line_spacing = 0;
2808 }
2809
2810 /* If realized faces have been removed, e.g. because of face
2811 attribute changes of named faces, recompute them. When running
2812 in batch mode, the face cache of the initial frame is null. If
2813 we happen to get called, make a dummy face cache. */
2814 if (FRAME_FACE_CACHE (it->f) == NULL)
2815 init_frame_faces (it->f);
2816 if (FRAME_FACE_CACHE (it->f)->used == 0)
2817 recompute_basic_faces (it->f);
2818
2819 /* Current value of the `slice', `space-width', and 'height' properties. */
2820 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2821 it->space_width = Qnil;
2822 it->font_height = Qnil;
2823 it->override_ascent = -1;
2824
2825 /* Are control characters displayed as `^C'? */
2826 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2827
2828 /* -1 means everything between a CR and the following line end
2829 is invisible. >0 means lines indented more than this value are
2830 invisible. */
2831 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2832 ? (clip_to_bounds
2833 (-1, XINT (BVAR (current_buffer, selective_display)),
2834 PTRDIFF_MAX))
2835 : (!NILP (BVAR (current_buffer, selective_display))
2836 ? -1 : 0));
2837 it->selective_display_ellipsis_p
2838 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2839
2840 /* Display table to use. */
2841 it->dp = window_display_table (w);
2842
2843 /* Are multibyte characters enabled in current_buffer? */
2844 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2845
2846 /* Get the position at which the redisplay_end_trigger hook should
2847 be run, if it is to be run at all. */
2848 if (MARKERP (w->redisplay_end_trigger)
2849 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2850 it->redisplay_end_trigger_charpos
2851 = marker_position (w->redisplay_end_trigger);
2852 else if (INTEGERP (w->redisplay_end_trigger))
2853 it->redisplay_end_trigger_charpos
2854 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2855 PTRDIFF_MAX);
2856
2857 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2858
2859 /* Are lines in the display truncated? */
2860 if (base_face_id != DEFAULT_FACE_ID
2861 || it->w->hscroll
2862 || (! WINDOW_FULL_WIDTH_P (it->w)
2863 && ((!NILP (Vtruncate_partial_width_windows)
2864 && !INTEGERP (Vtruncate_partial_width_windows))
2865 || (INTEGERP (Vtruncate_partial_width_windows)
2866 /* PXW: Shall we do something about this? */
2867 && (WINDOW_TOTAL_COLS (it->w)
2868 < XINT (Vtruncate_partial_width_windows))))))
2869 it->line_wrap = TRUNCATE;
2870 else if (NILP (BVAR (current_buffer, truncate_lines)))
2871 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2872 ? WINDOW_WRAP : WORD_WRAP;
2873 else
2874 it->line_wrap = TRUNCATE;
2875
2876 /* Get dimensions of truncation and continuation glyphs. These are
2877 displayed as fringe bitmaps under X, but we need them for such
2878 frames when the fringes are turned off. But leave the dimensions
2879 zero for tooltip frames, as these glyphs look ugly there and also
2880 sabotage calculations of tooltip dimensions in x-show-tip. */
2881 #ifdef HAVE_WINDOW_SYSTEM
2882 if (!(FRAME_WINDOW_P (it->f)
2883 && FRAMEP (tip_frame)
2884 && it->f == XFRAME (tip_frame)))
2885 #endif
2886 {
2887 if (it->line_wrap == TRUNCATE)
2888 {
2889 /* We will need the truncation glyph. */
2890 eassert (it->glyph_row == NULL);
2891 produce_special_glyphs (it, IT_TRUNCATION);
2892 it->truncation_pixel_width = it->pixel_width;
2893 }
2894 else
2895 {
2896 /* We will need the continuation glyph. */
2897 eassert (it->glyph_row == NULL);
2898 produce_special_glyphs (it, IT_CONTINUATION);
2899 it->continuation_pixel_width = it->pixel_width;
2900 }
2901 }
2902
2903 /* Reset these values to zero because the produce_special_glyphs
2904 above has changed them. */
2905 it->pixel_width = it->ascent = it->descent = 0;
2906 it->phys_ascent = it->phys_descent = 0;
2907
2908 /* Set this after getting the dimensions of truncation and
2909 continuation glyphs, so that we don't produce glyphs when calling
2910 produce_special_glyphs, above. */
2911 it->glyph_row = row;
2912 it->area = TEXT_AREA;
2913
2914 /* Forget any previous info about this row being reversed. */
2915 if (it->glyph_row)
2916 it->glyph_row->reversed_p = 0;
2917
2918 /* Get the dimensions of the display area. The display area
2919 consists of the visible window area plus a horizontally scrolled
2920 part to the left of the window. All x-values are relative to the
2921 start of this total display area. */
2922 if (base_face_id != DEFAULT_FACE_ID)
2923 {
2924 /* Mode lines, menu bar in terminal frames. */
2925 it->first_visible_x = 0;
2926 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2927 }
2928 else
2929 {
2930 it->first_visible_x
2931 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2932 it->last_visible_x = (it->first_visible_x
2933 + window_box_width (w, TEXT_AREA));
2934
2935 /* If we truncate lines, leave room for the truncation glyph(s) at
2936 the right margin. Otherwise, leave room for the continuation
2937 glyph(s). Done only if the window has no fringes. Since we
2938 don't know at this point whether there will be any R2L lines in
2939 the window, we reserve space for truncation/continuation glyphs
2940 even if only one of the fringes is absent. */
2941 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2942 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2943 {
2944 if (it->line_wrap == TRUNCATE)
2945 it->last_visible_x -= it->truncation_pixel_width;
2946 else
2947 it->last_visible_x -= it->continuation_pixel_width;
2948 }
2949
2950 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2951 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2952 }
2953
2954 /* Leave room for a border glyph. */
2955 if (!FRAME_WINDOW_P (it->f)
2956 && !WINDOW_RIGHTMOST_P (it->w))
2957 it->last_visible_x -= 1;
2958
2959 it->last_visible_y = window_text_bottom_y (w);
2960
2961 /* For mode lines and alike, arrange for the first glyph having a
2962 left box line if the face specifies a box. */
2963 if (base_face_id != DEFAULT_FACE_ID)
2964 {
2965 struct face *face;
2966
2967 it->face_id = remapped_base_face_id;
2968
2969 /* If we have a boxed mode line, make the first character appear
2970 with a left box line. */
2971 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2972 if (face && face->box != FACE_NO_BOX)
2973 it->start_of_box_run_p = true;
2974 }
2975
2976 /* If a buffer position was specified, set the iterator there,
2977 getting overlays and face properties from that position. */
2978 if (charpos >= BUF_BEG (current_buffer))
2979 {
2980 it->end_charpos = ZV;
2981 eassert (charpos == BYTE_TO_CHAR (bytepos));
2982 IT_CHARPOS (*it) = charpos;
2983 IT_BYTEPOS (*it) = bytepos;
2984
2985 /* We will rely on `reseat' to set this up properly, via
2986 handle_face_prop. */
2987 it->face_id = it->base_face_id;
2988
2989 it->start = it->current;
2990 /* Do we need to reorder bidirectional text? Not if this is a
2991 unibyte buffer: by definition, none of the single-byte
2992 characters are strong R2L, so no reordering is needed. And
2993 bidi.c doesn't support unibyte buffers anyway. Also, don't
2994 reorder while we are loading loadup.el, since the tables of
2995 character properties needed for reordering are not yet
2996 available. */
2997 it->bidi_p =
2998 NILP (Vpurify_flag)
2999 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3000 && it->multibyte_p;
3001
3002 /* If we are to reorder bidirectional text, init the bidi
3003 iterator. */
3004 if (it->bidi_p)
3005 {
3006 /* Note the paragraph direction that this buffer wants to
3007 use. */
3008 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3009 Qleft_to_right))
3010 it->paragraph_embedding = L2R;
3011 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3012 Qright_to_left))
3013 it->paragraph_embedding = R2L;
3014 else
3015 it->paragraph_embedding = NEUTRAL_DIR;
3016 bidi_unshelve_cache (NULL, 0);
3017 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3018 &it->bidi_it);
3019 }
3020
3021 /* Compute faces etc. */
3022 reseat (it, it->current.pos, 1);
3023 }
3024
3025 CHECK_IT (it);
3026 }
3027
3028
3029 /* Initialize IT for the display of window W with window start POS. */
3030
3031 void
3032 start_display (struct it *it, struct window *w, struct text_pos pos)
3033 {
3034 struct glyph_row *row;
3035 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3036
3037 row = w->desired_matrix->rows + first_vpos;
3038 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3039 it->first_vpos = first_vpos;
3040
3041 /* Don't reseat to previous visible line start if current start
3042 position is in a string or image. */
3043 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3044 {
3045 int start_at_line_beg_p;
3046 int first_y = it->current_y;
3047
3048 /* If window start is not at a line start, skip forward to POS to
3049 get the correct continuation lines width. */
3050 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3051 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3052 if (!start_at_line_beg_p)
3053 {
3054 int new_x;
3055
3056 reseat_at_previous_visible_line_start (it);
3057 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3058
3059 new_x = it->current_x + it->pixel_width;
3060
3061 /* If lines are continued, this line may end in the middle
3062 of a multi-glyph character (e.g. a control character
3063 displayed as \003, or in the middle of an overlay
3064 string). In this case move_it_to above will not have
3065 taken us to the start of the continuation line but to the
3066 end of the continued line. */
3067 if (it->current_x > 0
3068 && it->line_wrap != TRUNCATE /* Lines are continued. */
3069 && (/* And glyph doesn't fit on the line. */
3070 new_x > it->last_visible_x
3071 /* Or it fits exactly and we're on a window
3072 system frame. */
3073 || (new_x == it->last_visible_x
3074 && FRAME_WINDOW_P (it->f)
3075 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3076 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3077 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3078 {
3079 if ((it->current.dpvec_index >= 0
3080 || it->current.overlay_string_index >= 0)
3081 /* If we are on a newline from a display vector or
3082 overlay string, then we are already at the end of
3083 a screen line; no need to go to the next line in
3084 that case, as this line is not really continued.
3085 (If we do go to the next line, C-e will not DTRT.) */
3086 && it->c != '\n')
3087 {
3088 set_iterator_to_next (it, 1);
3089 move_it_in_display_line_to (it, -1, -1, 0);
3090 }
3091
3092 it->continuation_lines_width += it->current_x;
3093 }
3094 /* If the character at POS is displayed via a display
3095 vector, move_it_to above stops at the final glyph of
3096 IT->dpvec. To make the caller redisplay that character
3097 again (a.k.a. start at POS), we need to reset the
3098 dpvec_index to the beginning of IT->dpvec. */
3099 else if (it->current.dpvec_index >= 0)
3100 it->current.dpvec_index = 0;
3101
3102 /* We're starting a new display line, not affected by the
3103 height of the continued line, so clear the appropriate
3104 fields in the iterator structure. */
3105 it->max_ascent = it->max_descent = 0;
3106 it->max_phys_ascent = it->max_phys_descent = 0;
3107
3108 it->current_y = first_y;
3109 it->vpos = 0;
3110 it->current_x = it->hpos = 0;
3111 }
3112 }
3113 }
3114
3115
3116 /* Return 1 if POS is a position in ellipses displayed for invisible
3117 text. W is the window we display, for text property lookup. */
3118
3119 static int
3120 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3121 {
3122 Lisp_Object prop, window;
3123 int ellipses_p = 0;
3124 ptrdiff_t charpos = CHARPOS (pos->pos);
3125
3126 /* If POS specifies a position in a display vector, this might
3127 be for an ellipsis displayed for invisible text. We won't
3128 get the iterator set up for delivering that ellipsis unless
3129 we make sure that it gets aware of the invisible text. */
3130 if (pos->dpvec_index >= 0
3131 && pos->overlay_string_index < 0
3132 && CHARPOS (pos->string_pos) < 0
3133 && charpos > BEGV
3134 && (XSETWINDOW (window, w),
3135 prop = Fget_char_property (make_number (charpos),
3136 Qinvisible, window),
3137 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3138 {
3139 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3140 window);
3141 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3142 }
3143
3144 return ellipses_p;
3145 }
3146
3147
3148 /* Initialize IT for stepping through current_buffer in window W,
3149 starting at position POS that includes overlay string and display
3150 vector/ control character translation position information. Value
3151 is zero if there are overlay strings with newlines at POS. */
3152
3153 static int
3154 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3155 {
3156 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3157 int i, overlay_strings_with_newlines = 0;
3158
3159 /* If POS specifies a position in a display vector, this might
3160 be for an ellipsis displayed for invisible text. We won't
3161 get the iterator set up for delivering that ellipsis unless
3162 we make sure that it gets aware of the invisible text. */
3163 if (in_ellipses_for_invisible_text_p (pos, w))
3164 {
3165 --charpos;
3166 bytepos = 0;
3167 }
3168
3169 /* Keep in mind: the call to reseat in init_iterator skips invisible
3170 text, so we might end up at a position different from POS. This
3171 is only a problem when POS is a row start after a newline and an
3172 overlay starts there with an after-string, and the overlay has an
3173 invisible property. Since we don't skip invisible text in
3174 display_line and elsewhere immediately after consuming the
3175 newline before the row start, such a POS will not be in a string,
3176 but the call to init_iterator below will move us to the
3177 after-string. */
3178 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3179
3180 /* This only scans the current chunk -- it should scan all chunks.
3181 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3182 to 16 in 22.1 to make this a lesser problem. */
3183 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3184 {
3185 const char *s = SSDATA (it->overlay_strings[i]);
3186 const char *e = s + SBYTES (it->overlay_strings[i]);
3187
3188 while (s < e && *s != '\n')
3189 ++s;
3190
3191 if (s < e)
3192 {
3193 overlay_strings_with_newlines = 1;
3194 break;
3195 }
3196 }
3197
3198 /* If position is within an overlay string, set up IT to the right
3199 overlay string. */
3200 if (pos->overlay_string_index >= 0)
3201 {
3202 int relative_index;
3203
3204 /* If the first overlay string happens to have a `display'
3205 property for an image, the iterator will be set up for that
3206 image, and we have to undo that setup first before we can
3207 correct the overlay string index. */
3208 if (it->method == GET_FROM_IMAGE)
3209 pop_it (it);
3210
3211 /* We already have the first chunk of overlay strings in
3212 IT->overlay_strings. Load more until the one for
3213 pos->overlay_string_index is in IT->overlay_strings. */
3214 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3215 {
3216 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3217 it->current.overlay_string_index = 0;
3218 while (n--)
3219 {
3220 load_overlay_strings (it, 0);
3221 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3222 }
3223 }
3224
3225 it->current.overlay_string_index = pos->overlay_string_index;
3226 relative_index = (it->current.overlay_string_index
3227 % OVERLAY_STRING_CHUNK_SIZE);
3228 it->string = it->overlay_strings[relative_index];
3229 eassert (STRINGP (it->string));
3230 it->current.string_pos = pos->string_pos;
3231 it->method = GET_FROM_STRING;
3232 it->end_charpos = SCHARS (it->string);
3233 /* Set up the bidi iterator for this overlay string. */
3234 if (it->bidi_p)
3235 {
3236 it->bidi_it.string.lstring = it->string;
3237 it->bidi_it.string.s = NULL;
3238 it->bidi_it.string.schars = SCHARS (it->string);
3239 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3240 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3241 it->bidi_it.string.unibyte = !it->multibyte_p;
3242 it->bidi_it.w = it->w;
3243 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3244 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245
3246 /* Synchronize the state of the bidi iterator with
3247 pos->string_pos. For any string position other than
3248 zero, this will be done automagically when we resume
3249 iteration over the string and get_visually_first_element
3250 is called. But if string_pos is zero, and the string is
3251 to be reordered for display, we need to resync manually,
3252 since it could be that the iteration state recorded in
3253 pos ended at string_pos of 0 moving backwards in string. */
3254 if (CHARPOS (pos->string_pos) == 0)
3255 {
3256 get_visually_first_element (it);
3257 if (IT_STRING_CHARPOS (*it) != 0)
3258 do {
3259 /* Paranoia. */
3260 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3261 bidi_move_to_visually_next (&it->bidi_it);
3262 } while (it->bidi_it.charpos != 0);
3263 }
3264 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3265 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3266 }
3267 }
3268
3269 if (CHARPOS (pos->string_pos) >= 0)
3270 {
3271 /* Recorded position is not in an overlay string, but in another
3272 string. This can only be a string from a `display' property.
3273 IT should already be filled with that string. */
3274 it->current.string_pos = pos->string_pos;
3275 eassert (STRINGP (it->string));
3276 if (it->bidi_p)
3277 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3278 FRAME_WINDOW_P (it->f), &it->bidi_it);
3279 }
3280
3281 /* Restore position in display vector translations, control
3282 character translations or ellipses. */
3283 if (pos->dpvec_index >= 0)
3284 {
3285 if (it->dpvec == NULL)
3286 get_next_display_element (it);
3287 eassert (it->dpvec && it->current.dpvec_index == 0);
3288 it->current.dpvec_index = pos->dpvec_index;
3289 }
3290
3291 CHECK_IT (it);
3292 return !overlay_strings_with_newlines;
3293 }
3294
3295
3296 /* Initialize IT for stepping through current_buffer in window W
3297 starting at ROW->start. */
3298
3299 static void
3300 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3301 {
3302 init_from_display_pos (it, w, &row->start);
3303 it->start = row->start;
3304 it->continuation_lines_width = row->continuation_lines_width;
3305 CHECK_IT (it);
3306 }
3307
3308
3309 /* Initialize IT for stepping through current_buffer in window W
3310 starting in the line following ROW, i.e. starting at ROW->end.
3311 Value is zero if there are overlay strings with newlines at ROW's
3312 end position. */
3313
3314 static int
3315 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3316 {
3317 int success = 0;
3318
3319 if (init_from_display_pos (it, w, &row->end))
3320 {
3321 if (row->continued_p)
3322 it->continuation_lines_width
3323 = row->continuation_lines_width + row->pixel_width;
3324 CHECK_IT (it);
3325 success = 1;
3326 }
3327
3328 return success;
3329 }
3330
3331
3332
3333 \f
3334 /***********************************************************************
3335 Text properties
3336 ***********************************************************************/
3337
3338 /* Called when IT reaches IT->stop_charpos. Handle text property and
3339 overlay changes. Set IT->stop_charpos to the next position where
3340 to stop. */
3341
3342 static void
3343 handle_stop (struct it *it)
3344 {
3345 enum prop_handled handled;
3346 int handle_overlay_change_p;
3347 struct props *p;
3348
3349 it->dpvec = NULL;
3350 it->current.dpvec_index = -1;
3351 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3352 it->ignore_overlay_strings_at_pos_p = 0;
3353 it->ellipsis_p = 0;
3354
3355 /* Use face of preceding text for ellipsis (if invisible) */
3356 if (it->selective_display_ellipsis_p)
3357 it->saved_face_id = it->face_id;
3358
3359 do
3360 {
3361 handled = HANDLED_NORMALLY;
3362
3363 /* Call text property handlers. */
3364 for (p = it_props; p->handler; ++p)
3365 {
3366 handled = p->handler (it);
3367
3368 if (handled == HANDLED_RECOMPUTE_PROPS)
3369 break;
3370 else if (handled == HANDLED_RETURN)
3371 {
3372 /* We still want to show before and after strings from
3373 overlays even if the actual buffer text is replaced. */
3374 if (!handle_overlay_change_p
3375 || it->sp > 1
3376 /* Don't call get_overlay_strings_1 if we already
3377 have overlay strings loaded, because doing so
3378 will load them again and push the iterator state
3379 onto the stack one more time, which is not
3380 expected by the rest of the code that processes
3381 overlay strings. */
3382 || (it->current.overlay_string_index < 0
3383 ? !get_overlay_strings_1 (it, 0, 0)
3384 : 0))
3385 {
3386 if (it->ellipsis_p)
3387 setup_for_ellipsis (it, 0);
3388 /* When handling a display spec, we might load an
3389 empty string. In that case, discard it here. We
3390 used to discard it in handle_single_display_spec,
3391 but that causes get_overlay_strings_1, above, to
3392 ignore overlay strings that we must check. */
3393 if (STRINGP (it->string) && !SCHARS (it->string))
3394 pop_it (it);
3395 return;
3396 }
3397 else if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 else
3400 {
3401 it->ignore_overlay_strings_at_pos_p = true;
3402 it->string_from_display_prop_p = 0;
3403 it->from_disp_prop_p = 0;
3404 handle_overlay_change_p = 0;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = 0;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = 0;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, 0);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist, *p->name);
3499
3500 /* Look for an interval following iv that has different
3501 properties. */
3502 for (next_iv = next_interval (iv);
3503 (next_iv
3504 && (NILP (limit)
3505 || XFASTINT (limit) > next_iv->position));
3506 next_iv = next_interval (next_iv))
3507 {
3508 for (p = it_props; p->handler; ++p)
3509 {
3510 Lisp_Object new_value;
3511
3512 new_value = textget (next_iv->plist, *p->name);
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560
3561 /* Get all overlays at the given position. */
3562 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3563
3564 /* If any of these overlays ends before endpos,
3565 use its ending point instead. */
3566 for (i = 0; i < noverlays; ++i)
3567 {
3568 Lisp_Object oend;
3569 ptrdiff_t oendpos;
3570
3571 oend = OVERLAY_END (overlays[i]);
3572 oendpos = OVERLAY_POSITION (oend);
3573 endpos = min (endpos, oendpos);
3574 }
3575
3576 return endpos;
3577 }
3578
3579 /* How many characters forward to search for a display property or
3580 display string. Searching too far forward makes the bidi display
3581 sluggish, especially in small windows. */
3582 #define MAX_DISP_SCAN 250
3583
3584 /* Return the character position of a display string at or after
3585 position specified by POSITION. If no display string exists at or
3586 after POSITION, return ZV. A display string is either an overlay
3587 with `display' property whose value is a string, or a `display'
3588 text property whose value is a string. STRING is data about the
3589 string to iterate; if STRING->lstring is nil, we are iterating a
3590 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3591 on a GUI frame. DISP_PROP is set to zero if we searched
3592 MAX_DISP_SCAN characters forward without finding any display
3593 strings, non-zero otherwise. It is set to 2 if the display string
3594 uses any kind of `(space ...)' spec that will produce a stretch of
3595 white space in the text area. */
3596 ptrdiff_t
3597 compute_display_string_pos (struct text_pos *position,
3598 struct bidi_string_data *string,
3599 struct window *w,
3600 int frame_window_p, int *disp_prop)
3601 {
3602 /* OBJECT = nil means current buffer. */
3603 Lisp_Object object, object1;
3604 Lisp_Object pos, spec, limpos;
3605 int string_p = (string && (STRINGP (string->lstring) || string->s));
3606 ptrdiff_t eob = string_p ? string->schars : ZV;
3607 ptrdiff_t begb = string_p ? 0 : BEGV;
3608 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3609 ptrdiff_t lim =
3610 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3611 struct text_pos tpos;
3612 int rv = 0;
3613
3614 if (string && STRINGP (string->lstring))
3615 object1 = object = string->lstring;
3616 else if (w && !string_p)
3617 {
3618 XSETWINDOW (object, w);
3619 object1 = Qnil;
3620 }
3621 else
3622 object1 = object = Qnil;
3623
3624 *disp_prop = 1;
3625
3626 if (charpos >= eob
3627 /* We don't support display properties whose values are strings
3628 that have display string properties. */
3629 || string->from_disp_str
3630 /* C strings cannot have display properties. */
3631 || (string->s && !STRINGP (object)))
3632 {
3633 *disp_prop = 0;
3634 return eob;
3635 }
3636
3637 /* If the character at CHARPOS is where the display string begins,
3638 return CHARPOS. */
3639 pos = make_number (charpos);
3640 if (STRINGP (object))
3641 bufpos = string->bufpos;
3642 else
3643 bufpos = charpos;
3644 tpos = *position;
3645 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3646 && (charpos <= begb
3647 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3648 object),
3649 spec))
3650 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3651 frame_window_p)))
3652 {
3653 if (rv == 2)
3654 *disp_prop = 2;
3655 return charpos;
3656 }
3657
3658 /* Look forward for the first character with a `display' property
3659 that will replace the underlying text when displayed. */
3660 limpos = make_number (lim);
3661 do {
3662 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3663 CHARPOS (tpos) = XFASTINT (pos);
3664 if (CHARPOS (tpos) >= lim)
3665 {
3666 *disp_prop = 0;
3667 break;
3668 }
3669 if (STRINGP (object))
3670 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3671 else
3672 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3673 spec = Fget_char_property (pos, Qdisplay, object);
3674 if (!STRINGP (object))
3675 bufpos = CHARPOS (tpos);
3676 } while (NILP (spec)
3677 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3678 bufpos, frame_window_p)));
3679 if (rv == 2)
3680 *disp_prop = 2;
3681
3682 return CHARPOS (tpos);
3683 }
3684
3685 /* Return the character position of the end of the display string that
3686 started at CHARPOS. If there's no display string at CHARPOS,
3687 return -1. A display string is either an overlay with `display'
3688 property whose value is a string or a `display' text property whose
3689 value is a string. */
3690 ptrdiff_t
3691 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3692 {
3693 /* OBJECT = nil means current buffer. */
3694 Lisp_Object object =
3695 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3696 Lisp_Object pos = make_number (charpos);
3697 ptrdiff_t eob =
3698 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3699
3700 if (charpos >= eob || (string->s && !STRINGP (object)))
3701 return eob;
3702
3703 /* It could happen that the display property or overlay was removed
3704 since we found it in compute_display_string_pos above. One way
3705 this can happen is if JIT font-lock was called (through
3706 handle_fontified_prop), and jit-lock-functions remove text
3707 properties or overlays from the portion of buffer that includes
3708 CHARPOS. Muse mode is known to do that, for example. In this
3709 case, we return -1 to the caller, to signal that no display
3710 string is actually present at CHARPOS. See bidi_fetch_char for
3711 how this is handled.
3712
3713 An alternative would be to never look for display properties past
3714 it->stop_charpos. But neither compute_display_string_pos nor
3715 bidi_fetch_char that calls it know or care where the next
3716 stop_charpos is. */
3717 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3718 return -1;
3719
3720 /* Look forward for the first character where the `display' property
3721 changes. */
3722 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3723
3724 return XFASTINT (pos);
3725 }
3726
3727
3728 \f
3729 /***********************************************************************
3730 Fontification
3731 ***********************************************************************/
3732
3733 /* Handle changes in the `fontified' property of the current buffer by
3734 calling hook functions from Qfontification_functions to fontify
3735 regions of text. */
3736
3737 static enum prop_handled
3738 handle_fontified_prop (struct it *it)
3739 {
3740 Lisp_Object prop, pos;
3741 enum prop_handled handled = HANDLED_NORMALLY;
3742
3743 if (!NILP (Vmemory_full))
3744 return handled;
3745
3746 /* Get the value of the `fontified' property at IT's current buffer
3747 position. (The `fontified' property doesn't have a special
3748 meaning in strings.) If the value is nil, call functions from
3749 Qfontification_functions. */
3750 if (!STRINGP (it->string)
3751 && it->s == NULL
3752 && !NILP (Vfontification_functions)
3753 && !NILP (Vrun_hooks)
3754 && (pos = make_number (IT_CHARPOS (*it)),
3755 prop = Fget_char_property (pos, Qfontified, Qnil),
3756 /* Ignore the special cased nil value always present at EOB since
3757 no amount of fontifying will be able to change it. */
3758 NILP (prop) && IT_CHARPOS (*it) < Z))
3759 {
3760 ptrdiff_t count = SPECPDL_INDEX ();
3761 Lisp_Object val;
3762 struct buffer *obuf = current_buffer;
3763 ptrdiff_t begv = BEGV, zv = ZV;
3764 bool old_clip_changed = current_buffer->clip_changed;
3765
3766 val = Vfontification_functions;
3767 specbind (Qfontification_functions, Qnil);
3768
3769 eassert (it->end_charpos == ZV);
3770
3771 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3772 safe_call1 (val, pos);
3773 else
3774 {
3775 Lisp_Object fns, fn;
3776 struct gcpro gcpro1, gcpro2;
3777
3778 fns = Qnil;
3779 GCPRO2 (val, fns);
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804
3805 UNGCPRO;
3806 }
3807
3808 unbind_to (count, Qnil);
3809
3810 /* Fontification functions routinely call `save-restriction'.
3811 Normally, this tags clip_changed, which can confuse redisplay
3812 (see discussion in Bug#6671). Since we don't perform any
3813 special handling of fontification changes in the case where
3814 `save-restriction' isn't called, there's no point doing so in
3815 this case either. So, if the buffer's restrictions are
3816 actually left unchanged, reset clip_changed. */
3817 if (obuf == current_buffer)
3818 {
3819 if (begv == BEGV && zv == ZV)
3820 current_buffer->clip_changed = old_clip_changed;
3821 }
3822 /* There isn't much we can reasonably do to protect against
3823 misbehaving fontification, but here's a fig leaf. */
3824 else if (BUFFER_LIVE_P (obuf))
3825 set_buffer_internal_1 (obuf);
3826
3827 /* The fontification code may have added/removed text.
3828 It could do even a lot worse, but let's at least protect against
3829 the most obvious case where only the text past `pos' gets changed',
3830 as is/was done in grep.el where some escapes sequences are turned
3831 into face properties (bug#7876). */
3832 it->end_charpos = ZV;
3833
3834 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3835 something. This avoids an endless loop if they failed to
3836 fontify the text for which reason ever. */
3837 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3838 handled = HANDLED_RECOMPUTE_PROPS;
3839 }
3840
3841 return handled;
3842 }
3843
3844
3845 \f
3846 /***********************************************************************
3847 Faces
3848 ***********************************************************************/
3849
3850 /* Set up iterator IT from face properties at its current position.
3851 Called from handle_stop. */
3852
3853 static enum prop_handled
3854 handle_face_prop (struct it *it)
3855 {
3856 int new_face_id;
3857 ptrdiff_t next_stop;
3858
3859 if (!STRINGP (it->string))
3860 {
3861 new_face_id
3862 = face_at_buffer_position (it->w,
3863 IT_CHARPOS (*it),
3864 &next_stop,
3865 (IT_CHARPOS (*it)
3866 + TEXT_PROP_DISTANCE_LIMIT),
3867 0, it->base_face_id);
3868
3869 /* Is this a start of a run of characters with box face?
3870 Caveat: this can be called for a freshly initialized
3871 iterator; face_id is -1 in this case. We know that the new
3872 face will not change until limit, i.e. if the new face has a
3873 box, all characters up to limit will have one. But, as
3874 usual, we don't know whether limit is really the end. */
3875 if (new_face_id != it->face_id)
3876 {
3877 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3878 /* If it->face_id is -1, old_face below will be NULL, see
3879 the definition of FACE_FROM_ID. This will happen if this
3880 is the initial call that gets the face. */
3881 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3882
3883 /* If the value of face_id of the iterator is -1, we have to
3884 look in front of IT's position and see whether there is a
3885 face there that's different from new_face_id. */
3886 if (!old_face && IT_CHARPOS (*it) > BEG)
3887 {
3888 int prev_face_id = face_before_it_pos (it);
3889
3890 old_face = FACE_FROM_ID (it->f, prev_face_id);
3891 }
3892
3893 /* If the new face has a box, but the old face does not,
3894 this is the start of a run of characters with box face,
3895 i.e. this character has a shadow on the left side. */
3896 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3897 && (old_face == NULL || !old_face->box));
3898 it->face_box_p = new_face->box != FACE_NO_BOX;
3899 }
3900 }
3901 else
3902 {
3903 int base_face_id;
3904 ptrdiff_t bufpos;
3905 int i;
3906 Lisp_Object from_overlay
3907 = (it->current.overlay_string_index >= 0
3908 ? it->string_overlays[it->current.overlay_string_index
3909 % OVERLAY_STRING_CHUNK_SIZE]
3910 : Qnil);
3911
3912 /* See if we got to this string directly or indirectly from
3913 an overlay property. That includes the before-string or
3914 after-string of an overlay, strings in display properties
3915 provided by an overlay, their text properties, etc.
3916
3917 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3918 if (! NILP (from_overlay))
3919 for (i = it->sp - 1; i >= 0; i--)
3920 {
3921 if (it->stack[i].current.overlay_string_index >= 0)
3922 from_overlay
3923 = it->string_overlays[it->stack[i].current.overlay_string_index
3924 % OVERLAY_STRING_CHUNK_SIZE];
3925 else if (! NILP (it->stack[i].from_overlay))
3926 from_overlay = it->stack[i].from_overlay;
3927
3928 if (!NILP (from_overlay))
3929 break;
3930 }
3931
3932 if (! NILP (from_overlay))
3933 {
3934 bufpos = IT_CHARPOS (*it);
3935 /* For a string from an overlay, the base face depends
3936 only on text properties and ignores overlays. */
3937 base_face_id
3938 = face_for_overlay_string (it->w,
3939 IT_CHARPOS (*it),
3940 &next_stop,
3941 (IT_CHARPOS (*it)
3942 + TEXT_PROP_DISTANCE_LIMIT),
3943 0,
3944 from_overlay);
3945 }
3946 else
3947 {
3948 bufpos = 0;
3949
3950 /* For strings from a `display' property, use the face at
3951 IT's current buffer position as the base face to merge
3952 with, so that overlay strings appear in the same face as
3953 surrounding text, unless they specify their own faces.
3954 For strings from wrap-prefix and line-prefix properties,
3955 use the default face, possibly remapped via
3956 Vface_remapping_alist. */
3957 /* Note that the fact that we use the face at _buffer_
3958 position means that a 'display' property on an overlay
3959 string will not inherit the face of that overlay string,
3960 but will instead revert to the face of buffer text
3961 covered by the overlay. This is visible, e.g., when the
3962 overlay specifies a box face, but neither the buffer nor
3963 the display string do. This sounds like a design bug,
3964 but Emacs always did that since v21.1, so changing that
3965 might be a big deal. */
3966 base_face_id = it->string_from_prefix_prop_p
3967 ? (!NILP (Vface_remapping_alist)
3968 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3969 : DEFAULT_FACE_ID)
3970 : underlying_face_id (it);
3971 }
3972
3973 new_face_id = face_at_string_position (it->w,
3974 it->string,
3975 IT_STRING_CHARPOS (*it),
3976 bufpos,
3977 &next_stop,
3978 base_face_id, 0);
3979
3980 /* Is this a start of a run of characters with box? Caveat:
3981 this can be called for a freshly allocated iterator; face_id
3982 is -1 is this case. We know that the new face will not
3983 change until the next check pos, i.e. if the new face has a
3984 box, all characters up to that position will have a
3985 box. But, as usual, we don't know whether that position
3986 is really the end. */
3987 if (new_face_id != it->face_id)
3988 {
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3991
3992 /* If new face has a box but old face hasn't, this is the
3993 start of a run of characters with box, i.e. it has a
3994 shadow on the left side. */
3995 it->start_of_box_run_p
3996 = new_face->box && (old_face == NULL || !old_face->box);
3997 it->face_box_p = new_face->box != FACE_NO_BOX;
3998 }
3999 }
4000
4001 it->face_id = new_face_id;
4002 return HANDLED_NORMALLY;
4003 }
4004
4005
4006 /* Return the ID of the face ``underlying'' IT's current position,
4007 which is in a string. If the iterator is associated with a
4008 buffer, return the face at IT's current buffer position.
4009 Otherwise, use the iterator's base_face_id. */
4010
4011 static int
4012 underlying_face_id (struct it *it)
4013 {
4014 int face_id = it->base_face_id, i;
4015
4016 eassert (STRINGP (it->string));
4017
4018 for (i = it->sp - 1; i >= 0; --i)
4019 if (NILP (it->stack[i].string))
4020 face_id = it->stack[i].face_id;
4021
4022 return face_id;
4023 }
4024
4025
4026 /* Compute the face one character before or after the current position
4027 of IT, in the visual order. BEFORE_P non-zero means get the face
4028 in front (to the left in L2R paragraphs, to the right in R2L
4029 paragraphs) of IT's screen position. Value is the ID of the face. */
4030
4031 static int
4032 face_before_or_after_it_pos (struct it *it, int before_p)
4033 {
4034 int face_id, limit;
4035 ptrdiff_t next_check_charpos;
4036 struct it it_copy;
4037 void *it_copy_data = NULL;
4038
4039 eassert (it->s == NULL);
4040
4041 if (STRINGP (it->string))
4042 {
4043 ptrdiff_t bufpos, charpos;
4044 int base_face_id;
4045
4046 /* No face change past the end of the string (for the case
4047 we are padding with spaces). No face change before the
4048 string start. */
4049 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4050 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4051 return it->face_id;
4052
4053 if (!it->bidi_p)
4054 {
4055 /* Set charpos to the position before or after IT's current
4056 position, in the logical order, which in the non-bidi
4057 case is the same as the visual order. */
4058 if (before_p)
4059 charpos = IT_STRING_CHARPOS (*it) - 1;
4060 else if (it->what == IT_COMPOSITION)
4061 /* For composition, we must check the character after the
4062 composition. */
4063 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4064 else
4065 charpos = IT_STRING_CHARPOS (*it) + 1;
4066 }
4067 else
4068 {
4069 if (before_p)
4070 {
4071 /* With bidi iteration, the character before the current
4072 in the visual order cannot be found by simple
4073 iteration, because "reverse" reordering is not
4074 supported. Instead, we need to use the move_it_*
4075 family of functions. */
4076 /* Ignore face changes before the first visible
4077 character on this display line. */
4078 if (it->current_x <= it->first_visible_x)
4079 return it->face_id;
4080 SAVE_IT (it_copy, *it, it_copy_data);
4081 /* Implementation note: Since move_it_in_display_line
4082 works in the iterator geometry, and thinks the first
4083 character is always the leftmost, even in R2L lines,
4084 we don't need to distinguish between the R2L and L2R
4085 cases here. */
4086 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4087 it_copy.current_x - 1, MOVE_TO_X);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 RESTORE_IT (it, it, it_copy_data);
4090 }
4091 else
4092 {
4093 /* Set charpos to the string position of the character
4094 that comes after IT's current position in the visual
4095 order. */
4096 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4097
4098 it_copy = *it;
4099 while (n--)
4100 bidi_move_to_visually_next (&it_copy.bidi_it);
4101
4102 charpos = it_copy.bidi_it.charpos;
4103 }
4104 }
4105 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4106
4107 if (it->current.overlay_string_index >= 0)
4108 bufpos = IT_CHARPOS (*it);
4109 else
4110 bufpos = 0;
4111
4112 base_face_id = underlying_face_id (it);
4113
4114 /* Get the face for ASCII, or unibyte. */
4115 face_id = face_at_string_position (it->w,
4116 it->string,
4117 charpos,
4118 bufpos,
4119 &next_check_charpos,
4120 base_face_id, 0);
4121
4122 /* Correct the face for charsets different from ASCII. Do it
4123 for the multibyte case only. The face returned above is
4124 suitable for unibyte text if IT->string is unibyte. */
4125 if (STRING_MULTIBYTE (it->string))
4126 {
4127 struct text_pos pos1 = string_pos (charpos, it->string);
4128 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4129 int c, len;
4130 struct face *face = FACE_FROM_ID (it->f, face_id);
4131
4132 c = string_char_and_length (p, &len);
4133 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4134 }
4135 }
4136 else
4137 {
4138 struct text_pos pos;
4139
4140 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4141 || (IT_CHARPOS (*it) <= BEGV && before_p))
4142 return it->face_id;
4143
4144 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4145 pos = it->current.pos;
4146
4147 if (!it->bidi_p)
4148 {
4149 if (before_p)
4150 DEC_TEXT_POS (pos, it->multibyte_p);
4151 else
4152 {
4153 if (it->what == IT_COMPOSITION)
4154 {
4155 /* For composition, we must check the position after
4156 the composition. */
4157 pos.charpos += it->cmp_it.nchars;
4158 pos.bytepos += it->len;
4159 }
4160 else
4161 INC_TEXT_POS (pos, it->multibyte_p);
4162 }
4163 }
4164 else
4165 {
4166 if (before_p)
4167 {
4168 /* With bidi iteration, the character before the current
4169 in the visual order cannot be found by simple
4170 iteration, because "reverse" reordering is not
4171 supported. Instead, we need to use the move_it_*
4172 family of functions. */
4173 /* Ignore face changes before the first visible
4174 character on this display line. */
4175 if (it->current_x <= it->first_visible_x)
4176 return it->face_id;
4177 SAVE_IT (it_copy, *it, it_copy_data);
4178 /* Implementation note: Since move_it_in_display_line
4179 works in the iterator geometry, and thinks the first
4180 character is always the leftmost, even in R2L lines,
4181 we don't need to distinguish between the R2L and L2R
4182 cases here. */
4183 move_it_in_display_line (&it_copy, ZV,
4184 it_copy.current_x - 1, MOVE_TO_X);
4185 pos = it_copy.current.pos;
4186 RESTORE_IT (it, it, it_copy_data);
4187 }
4188 else
4189 {
4190 /* Set charpos to the buffer position of the character
4191 that comes after IT's current position in the visual
4192 order. */
4193 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4194
4195 it_copy = *it;
4196 while (n--)
4197 bidi_move_to_visually_next (&it_copy.bidi_it);
4198
4199 SET_TEXT_POS (pos,
4200 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4201 }
4202 }
4203 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4204
4205 /* Determine face for CHARSET_ASCII, or unibyte. */
4206 face_id = face_at_buffer_position (it->w,
4207 CHARPOS (pos),
4208 &next_check_charpos,
4209 limit, 0, -1);
4210
4211 /* Correct the face for charsets different from ASCII. Do it
4212 for the multibyte case only. The face returned above is
4213 suitable for unibyte text if current_buffer is unibyte. */
4214 if (it->multibyte_p)
4215 {
4216 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4217 struct face *face = FACE_FROM_ID (it->f, face_id);
4218 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4219 }
4220 }
4221
4222 return face_id;
4223 }
4224
4225
4226 \f
4227 /***********************************************************************
4228 Invisible text
4229 ***********************************************************************/
4230
4231 /* Set up iterator IT from invisible properties at its current
4232 position. Called from handle_stop. */
4233
4234 static enum prop_handled
4235 handle_invisible_prop (struct it *it)
4236 {
4237 enum prop_handled handled = HANDLED_NORMALLY;
4238 int invis_p;
4239 Lisp_Object prop;
4240
4241 if (STRINGP (it->string))
4242 {
4243 Lisp_Object end_charpos, limit, charpos;
4244
4245 /* Get the value of the invisible text property at the
4246 current position. Value will be nil if there is no such
4247 property. */
4248 charpos = make_number (IT_STRING_CHARPOS (*it));
4249 prop = Fget_text_property (charpos, Qinvisible, it->string);
4250 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4251
4252 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4253 {
4254 /* Record whether we have to display an ellipsis for the
4255 invisible text. */
4256 int display_ellipsis_p = (invis_p == 2);
4257 ptrdiff_t len, endpos;
4258
4259 handled = HANDLED_RECOMPUTE_PROPS;
4260
4261 /* Get the position at which the next visible text can be
4262 found in IT->string, if any. */
4263 endpos = len = SCHARS (it->string);
4264 XSETINT (limit, len);
4265 do
4266 {
4267 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4268 it->string, limit);
4269 if (INTEGERP (end_charpos))
4270 {
4271 endpos = XFASTINT (end_charpos);
4272 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4273 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4274 if (invis_p == 2)
4275 display_ellipsis_p = true;
4276 }
4277 }
4278 while (invis_p && endpos < len);
4279
4280 if (display_ellipsis_p)
4281 it->ellipsis_p = true;
4282
4283 if (endpos < len)
4284 {
4285 /* Text at END_CHARPOS is visible. Move IT there. */
4286 struct text_pos old;
4287 ptrdiff_t oldpos;
4288
4289 old = it->current.string_pos;
4290 oldpos = CHARPOS (old);
4291 if (it->bidi_p)
4292 {
4293 if (it->bidi_it.first_elt
4294 && it->bidi_it.charpos < SCHARS (it->string))
4295 bidi_paragraph_init (it->paragraph_embedding,
4296 &it->bidi_it, 1);
4297 /* Bidi-iterate out of the invisible text. */
4298 do
4299 {
4300 bidi_move_to_visually_next (&it->bidi_it);
4301 }
4302 while (oldpos <= it->bidi_it.charpos
4303 && it->bidi_it.charpos < endpos);
4304
4305 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4306 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4307 if (IT_CHARPOS (*it) >= endpos)
4308 it->prev_stop = endpos;
4309 }
4310 else
4311 {
4312 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4313 compute_string_pos (&it->current.string_pos, old, it->string);
4314 }
4315 }
4316 else
4317 {
4318 /* The rest of the string is invisible. If this is an
4319 overlay string, proceed with the next overlay string
4320 or whatever comes and return a character from there. */
4321 if (it->current.overlay_string_index >= 0
4322 && !display_ellipsis_p)
4323 {
4324 next_overlay_string (it);
4325 /* Don't check for overlay strings when we just
4326 finished processing them. */
4327 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4328 }
4329 else
4330 {
4331 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4332 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4333 }
4334 }
4335 }
4336 }
4337 else
4338 {
4339 ptrdiff_t newpos, next_stop, start_charpos, tem;
4340 Lisp_Object pos, overlay;
4341
4342 /* First of all, is there invisible text at this position? */
4343 tem = start_charpos = IT_CHARPOS (*it);
4344 pos = make_number (tem);
4345 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4346 &overlay);
4347 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4348
4349 /* If we are on invisible text, skip over it. */
4350 if (invis_p && start_charpos < it->end_charpos)
4351 {
4352 /* Record whether we have to display an ellipsis for the
4353 invisible text. */
4354 int display_ellipsis_p = invis_p == 2;
4355
4356 handled = HANDLED_RECOMPUTE_PROPS;
4357
4358 /* Loop skipping over invisible text. The loop is left at
4359 ZV or with IT on the first char being visible again. */
4360 do
4361 {
4362 /* Try to skip some invisible text. Return value is the
4363 position reached which can be equal to where we start
4364 if there is nothing invisible there. This skips both
4365 over invisible text properties and overlays with
4366 invisible property. */
4367 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4368
4369 /* If we skipped nothing at all we weren't at invisible
4370 text in the first place. If everything to the end of
4371 the buffer was skipped, end the loop. */
4372 if (newpos == tem || newpos >= ZV)
4373 invis_p = 0;
4374 else
4375 {
4376 /* We skipped some characters but not necessarily
4377 all there are. Check if we ended up on visible
4378 text. Fget_char_property returns the property of
4379 the char before the given position, i.e. if we
4380 get invis_p = 0, this means that the char at
4381 newpos is visible. */
4382 pos = make_number (newpos);
4383 prop = Fget_char_property (pos, Qinvisible, it->window);
4384 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4385 }
4386
4387 /* If we ended up on invisible text, proceed to
4388 skip starting with next_stop. */
4389 if (invis_p)
4390 tem = next_stop;
4391
4392 /* If there are adjacent invisible texts, don't lose the
4393 second one's ellipsis. */
4394 if (invis_p == 2)
4395 display_ellipsis_p = true;
4396 }
4397 while (invis_p);
4398
4399 /* The position newpos is now either ZV or on visible text. */
4400 if (it->bidi_p)
4401 {
4402 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4403 int on_newline
4404 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4405 int after_newline
4406 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4407
4408 /* If the invisible text ends on a newline or on a
4409 character after a newline, we can avoid the costly,
4410 character by character, bidi iteration to NEWPOS, and
4411 instead simply reseat the iterator there. That's
4412 because all bidi reordering information is tossed at
4413 the newline. This is a big win for modes that hide
4414 complete lines, like Outline, Org, etc. */
4415 if (on_newline || after_newline)
4416 {
4417 struct text_pos tpos;
4418 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4419
4420 SET_TEXT_POS (tpos, newpos, bpos);
4421 reseat_1 (it, tpos, 0);
4422 /* If we reseat on a newline/ZV, we need to prep the
4423 bidi iterator for advancing to the next character
4424 after the newline/EOB, keeping the current paragraph
4425 direction (so that PRODUCE_GLYPHS does TRT wrt
4426 prepending/appending glyphs to a glyph row). */
4427 if (on_newline)
4428 {
4429 it->bidi_it.first_elt = 0;
4430 it->bidi_it.paragraph_dir = pdir;
4431 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4432 it->bidi_it.nchars = 1;
4433 it->bidi_it.ch_len = 1;
4434 }
4435 }
4436 else /* Must use the slow method. */
4437 {
4438 /* With bidi iteration, the region of invisible text
4439 could start and/or end in the middle of a
4440 non-base embedding level. Therefore, we need to
4441 skip invisible text using the bidi iterator,
4442 starting at IT's current position, until we find
4443 ourselves outside of the invisible text.
4444 Skipping invisible text _after_ bidi iteration
4445 avoids affecting the visual order of the
4446 displayed text when invisible properties are
4447 added or removed. */
4448 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4449 {
4450 /* If we were `reseat'ed to a new paragraph,
4451 determine the paragraph base direction. We
4452 need to do it now because
4453 next_element_from_buffer may not have a
4454 chance to do it, if we are going to skip any
4455 text at the beginning, which resets the
4456 FIRST_ELT flag. */
4457 bidi_paragraph_init (it->paragraph_embedding,
4458 &it->bidi_it, 1);
4459 }
4460 do
4461 {
4462 bidi_move_to_visually_next (&it->bidi_it);
4463 }
4464 while (it->stop_charpos <= it->bidi_it.charpos
4465 && it->bidi_it.charpos < newpos);
4466 IT_CHARPOS (*it) = it->bidi_it.charpos;
4467 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4468 /* If we overstepped NEWPOS, record its position in
4469 the iterator, so that we skip invisible text if
4470 later the bidi iteration lands us in the
4471 invisible region again. */
4472 if (IT_CHARPOS (*it) >= newpos)
4473 it->prev_stop = newpos;
4474 }
4475 }
4476 else
4477 {
4478 IT_CHARPOS (*it) = newpos;
4479 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4480 }
4481
4482 /* If there are before-strings at the start of invisible
4483 text, and the text is invisible because of a text
4484 property, arrange to show before-strings because 20.x did
4485 it that way. (If the text is invisible because of an
4486 overlay property instead of a text property, this is
4487 already handled in the overlay code.) */
4488 if (NILP (overlay)
4489 && get_overlay_strings (it, it->stop_charpos))
4490 {
4491 handled = HANDLED_RECOMPUTE_PROPS;
4492 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4493 }
4494 else if (display_ellipsis_p)
4495 {
4496 /* Make sure that the glyphs of the ellipsis will get
4497 correct `charpos' values. If we would not update
4498 it->position here, the glyphs would belong to the
4499 last visible character _before_ the invisible
4500 text, which confuses `set_cursor_from_row'.
4501
4502 We use the last invisible position instead of the
4503 first because this way the cursor is always drawn on
4504 the first "." of the ellipsis, whenever PT is inside
4505 the invisible text. Otherwise the cursor would be
4506 placed _after_ the ellipsis when the point is after the
4507 first invisible character. */
4508 if (!STRINGP (it->object))
4509 {
4510 it->position.charpos = newpos - 1;
4511 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4512 }
4513 it->ellipsis_p = true;
4514 /* Let the ellipsis display before
4515 considering any properties of the following char.
4516 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4517 handled = HANDLED_RETURN;
4518 }
4519 }
4520 }
4521
4522 return handled;
4523 }
4524
4525
4526 /* Make iterator IT return `...' next.
4527 Replaces LEN characters from buffer. */
4528
4529 static void
4530 setup_for_ellipsis (struct it *it, int len)
4531 {
4532 /* Use the display table definition for `...'. Invalid glyphs
4533 will be handled by the method returning elements from dpvec. */
4534 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4535 {
4536 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4537 it->dpvec = v->contents;
4538 it->dpend = v->contents + v->header.size;
4539 }
4540 else
4541 {
4542 /* Default `...'. */
4543 it->dpvec = default_invis_vector;
4544 it->dpend = default_invis_vector + 3;
4545 }
4546
4547 it->dpvec_char_len = len;
4548 it->current.dpvec_index = 0;
4549 it->dpvec_face_id = -1;
4550
4551 /* Remember the current face id in case glyphs specify faces.
4552 IT's face is restored in set_iterator_to_next.
4553 saved_face_id was set to preceding char's face in handle_stop. */
4554 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4555 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4556
4557 it->method = GET_FROM_DISPLAY_VECTOR;
4558 it->ellipsis_p = true;
4559 }
4560
4561
4562 \f
4563 /***********************************************************************
4564 'display' property
4565 ***********************************************************************/
4566
4567 /* Set up iterator IT from `display' property at its current position.
4568 Called from handle_stop.
4569 We return HANDLED_RETURN if some part of the display property
4570 overrides the display of the buffer text itself.
4571 Otherwise we return HANDLED_NORMALLY. */
4572
4573 static enum prop_handled
4574 handle_display_prop (struct it *it)
4575 {
4576 Lisp_Object propval, object, overlay;
4577 struct text_pos *position;
4578 ptrdiff_t bufpos;
4579 /* Nonzero if some property replaces the display of the text itself. */
4580 int display_replaced_p = 0;
4581
4582 if (STRINGP (it->string))
4583 {
4584 object = it->string;
4585 position = &it->current.string_pos;
4586 bufpos = CHARPOS (it->current.pos);
4587 }
4588 else
4589 {
4590 XSETWINDOW (object, it->w);
4591 position = &it->current.pos;
4592 bufpos = CHARPOS (*position);
4593 }
4594
4595 /* Reset those iterator values set from display property values. */
4596 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4597 it->space_width = Qnil;
4598 it->font_height = Qnil;
4599 it->voffset = 0;
4600
4601 /* We don't support recursive `display' properties, i.e. string
4602 values that have a string `display' property, that have a string
4603 `display' property etc. */
4604 if (!it->string_from_display_prop_p)
4605 it->area = TEXT_AREA;
4606
4607 propval = get_char_property_and_overlay (make_number (position->charpos),
4608 Qdisplay, object, &overlay);
4609 if (NILP (propval))
4610 return HANDLED_NORMALLY;
4611 /* Now OVERLAY is the overlay that gave us this property, or nil
4612 if it was a text property. */
4613
4614 if (!STRINGP (it->string))
4615 object = it->w->contents;
4616
4617 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4618 position, bufpos,
4619 FRAME_WINDOW_P (it->f));
4620
4621 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4622 }
4623
4624 /* Subroutine of handle_display_prop. Returns non-zero if the display
4625 specification in SPEC is a replacing specification, i.e. it would
4626 replace the text covered by `display' property with something else,
4627 such as an image or a display string. If SPEC includes any kind or
4628 `(space ...) specification, the value is 2; this is used by
4629 compute_display_string_pos, which see.
4630
4631 See handle_single_display_spec for documentation of arguments.
4632 frame_window_p is non-zero if the window being redisplayed is on a
4633 GUI frame; this argument is used only if IT is NULL, see below.
4634
4635 IT can be NULL, if this is called by the bidi reordering code
4636 through compute_display_string_pos, which see. In that case, this
4637 function only examines SPEC, but does not otherwise "handle" it, in
4638 the sense that it doesn't set up members of IT from the display
4639 spec. */
4640 static int
4641 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4642 Lisp_Object overlay, struct text_pos *position,
4643 ptrdiff_t bufpos, int frame_window_p)
4644 {
4645 int replacing_p = 0;
4646 int rv;
4647
4648 if (CONSP (spec)
4649 /* Simple specifications. */
4650 && !EQ (XCAR (spec), Qimage)
4651 && !EQ (XCAR (spec), Qspace)
4652 && !EQ (XCAR (spec), Qwhen)
4653 && !EQ (XCAR (spec), Qslice)
4654 && !EQ (XCAR (spec), Qspace_width)
4655 && !EQ (XCAR (spec), Qheight)
4656 && !EQ (XCAR (spec), Qraise)
4657 /* Marginal area specifications. */
4658 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4659 && !EQ (XCAR (spec), Qleft_fringe)
4660 && !EQ (XCAR (spec), Qright_fringe)
4661 && !NILP (XCAR (spec)))
4662 {
4663 for (; CONSP (spec); spec = XCDR (spec))
4664 {
4665 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4666 overlay, position, bufpos,
4667 replacing_p, frame_window_p)))
4668 {
4669 replacing_p = rv;
4670 /* If some text in a string is replaced, `position' no
4671 longer points to the position of `object'. */
4672 if (!it || STRINGP (object))
4673 break;
4674 }
4675 }
4676 }
4677 else if (VECTORP (spec))
4678 {
4679 ptrdiff_t i;
4680 for (i = 0; i < ASIZE (spec); ++i)
4681 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4682 overlay, position, bufpos,
4683 replacing_p, frame_window_p)))
4684 {
4685 replacing_p = rv;
4686 /* If some text in a string is replaced, `position' no
4687 longer points to the position of `object'. */
4688 if (!it || STRINGP (object))
4689 break;
4690 }
4691 }
4692 else
4693 {
4694 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4695 position, bufpos, 0,
4696 frame_window_p)))
4697 replacing_p = rv;
4698 }
4699
4700 return replacing_p;
4701 }
4702
4703 /* Value is the position of the end of the `display' property starting
4704 at START_POS in OBJECT. */
4705
4706 static struct text_pos
4707 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4708 {
4709 Lisp_Object end;
4710 struct text_pos end_pos;
4711
4712 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4713 Qdisplay, object, Qnil);
4714 CHARPOS (end_pos) = XFASTINT (end);
4715 if (STRINGP (object))
4716 compute_string_pos (&end_pos, start_pos, it->string);
4717 else
4718 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4719
4720 return end_pos;
4721 }
4722
4723
4724 /* Set up IT from a single `display' property specification SPEC. OBJECT
4725 is the object in which the `display' property was found. *POSITION
4726 is the position in OBJECT at which the `display' property was found.
4727 BUFPOS is the buffer position of OBJECT (different from POSITION if
4728 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4729 previously saw a display specification which already replaced text
4730 display with something else, for example an image; we ignore such
4731 properties after the first one has been processed.
4732
4733 OVERLAY is the overlay this `display' property came from,
4734 or nil if it was a text property.
4735
4736 If SPEC is a `space' or `image' specification, and in some other
4737 cases too, set *POSITION to the position where the `display'
4738 property ends.
4739
4740 If IT is NULL, only examine the property specification in SPEC, but
4741 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4742 is intended to be displayed in a window on a GUI frame.
4743
4744 Value is non-zero if something was found which replaces the display
4745 of buffer or string text. */
4746
4747 static int
4748 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4749 Lisp_Object overlay, struct text_pos *position,
4750 ptrdiff_t bufpos, int display_replaced_p,
4751 int frame_window_p)
4752 {
4753 Lisp_Object form;
4754 Lisp_Object location, value;
4755 struct text_pos start_pos = *position;
4756 int valid_p;
4757
4758 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4759 If the result is non-nil, use VALUE instead of SPEC. */
4760 form = Qt;
4761 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4762 {
4763 spec = XCDR (spec);
4764 if (!CONSP (spec))
4765 return 0;
4766 form = XCAR (spec);
4767 spec = XCDR (spec);
4768 }
4769
4770 if (!NILP (form) && !EQ (form, Qt))
4771 {
4772 ptrdiff_t count = SPECPDL_INDEX ();
4773 struct gcpro gcpro1;
4774
4775 /* Bind `object' to the object having the `display' property, a
4776 buffer or string. Bind `position' to the position in the
4777 object where the property was found, and `buffer-position'
4778 to the current position in the buffer. */
4779
4780 if (NILP (object))
4781 XSETBUFFER (object, current_buffer);
4782 specbind (Qobject, object);
4783 specbind (Qposition, make_number (CHARPOS (*position)));
4784 specbind (Qbuffer_position, make_number (bufpos));
4785 GCPRO1 (form);
4786 form = safe_eval (form);
4787 UNGCPRO;
4788 unbind_to (count, Qnil);
4789 }
4790
4791 if (NILP (form))
4792 return 0;
4793
4794 /* Handle `(height HEIGHT)' specifications. */
4795 if (CONSP (spec)
4796 && EQ (XCAR (spec), Qheight)
4797 && CONSP (XCDR (spec)))
4798 {
4799 if (it)
4800 {
4801 if (!FRAME_WINDOW_P (it->f))
4802 return 0;
4803
4804 it->font_height = XCAR (XCDR (spec));
4805 if (!NILP (it->font_height))
4806 {
4807 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4808 int new_height = -1;
4809
4810 if (CONSP (it->font_height)
4811 && (EQ (XCAR (it->font_height), Qplus)
4812 || EQ (XCAR (it->font_height), Qminus))
4813 && CONSP (XCDR (it->font_height))
4814 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4815 {
4816 /* `(+ N)' or `(- N)' where N is an integer. */
4817 int steps = XINT (XCAR (XCDR (it->font_height)));
4818 if (EQ (XCAR (it->font_height), Qplus))
4819 steps = - steps;
4820 it->face_id = smaller_face (it->f, it->face_id, steps);
4821 }
4822 else if (FUNCTIONP (it->font_height))
4823 {
4824 /* Call function with current height as argument.
4825 Value is the new height. */
4826 Lisp_Object height;
4827 height = safe_call1 (it->font_height,
4828 face->lface[LFACE_HEIGHT_INDEX]);
4829 if (NUMBERP (height))
4830 new_height = XFLOATINT (height);
4831 }
4832 else if (NUMBERP (it->font_height))
4833 {
4834 /* Value is a multiple of the canonical char height. */
4835 struct face *f;
4836
4837 f = FACE_FROM_ID (it->f,
4838 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4839 new_height = (XFLOATINT (it->font_height)
4840 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4841 }
4842 else
4843 {
4844 /* Evaluate IT->font_height with `height' bound to the
4845 current specified height to get the new height. */
4846 ptrdiff_t count = SPECPDL_INDEX ();
4847
4848 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4849 value = safe_eval (it->font_height);
4850 unbind_to (count, Qnil);
4851
4852 if (NUMBERP (value))
4853 new_height = XFLOATINT (value);
4854 }
4855
4856 if (new_height > 0)
4857 it->face_id = face_with_height (it->f, it->face_id, new_height);
4858 }
4859 }
4860
4861 return 0;
4862 }
4863
4864 /* Handle `(space-width WIDTH)'. */
4865 if (CONSP (spec)
4866 && EQ (XCAR (spec), Qspace_width)
4867 && CONSP (XCDR (spec)))
4868 {
4869 if (it)
4870 {
4871 if (!FRAME_WINDOW_P (it->f))
4872 return 0;
4873
4874 value = XCAR (XCDR (spec));
4875 if (NUMBERP (value) && XFLOATINT (value) > 0)
4876 it->space_width = value;
4877 }
4878
4879 return 0;
4880 }
4881
4882 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4883 if (CONSP (spec)
4884 && EQ (XCAR (spec), Qslice))
4885 {
4886 Lisp_Object tem;
4887
4888 if (it)
4889 {
4890 if (!FRAME_WINDOW_P (it->f))
4891 return 0;
4892
4893 if (tem = XCDR (spec), CONSP (tem))
4894 {
4895 it->slice.x = XCAR (tem);
4896 if (tem = XCDR (tem), CONSP (tem))
4897 {
4898 it->slice.y = XCAR (tem);
4899 if (tem = XCDR (tem), CONSP (tem))
4900 {
4901 it->slice.width = XCAR (tem);
4902 if (tem = XCDR (tem), CONSP (tem))
4903 it->slice.height = XCAR (tem);
4904 }
4905 }
4906 }
4907 }
4908
4909 return 0;
4910 }
4911
4912 /* Handle `(raise FACTOR)'. */
4913 if (CONSP (spec)
4914 && EQ (XCAR (spec), Qraise)
4915 && CONSP (XCDR (spec)))
4916 {
4917 if (it)
4918 {
4919 if (!FRAME_WINDOW_P (it->f))
4920 return 0;
4921
4922 #ifdef HAVE_WINDOW_SYSTEM
4923 value = XCAR (XCDR (spec));
4924 if (NUMBERP (value))
4925 {
4926 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4927 it->voffset = - (XFLOATINT (value)
4928 * (FONT_HEIGHT (face->font)));
4929 }
4930 #endif /* HAVE_WINDOW_SYSTEM */
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Don't handle the other kinds of display specifications
4937 inside a string that we got from a `display' property. */
4938 if (it && it->string_from_display_prop_p)
4939 return 0;
4940
4941 /* Characters having this form of property are not displayed, so
4942 we have to find the end of the property. */
4943 if (it)
4944 {
4945 start_pos = *position;
4946 *position = display_prop_end (it, object, start_pos);
4947 }
4948 value = Qnil;
4949
4950 /* Stop the scan at that end position--we assume that all
4951 text properties change there. */
4952 if (it)
4953 it->stop_charpos = position->charpos;
4954
4955 /* Handle `(left-fringe BITMAP [FACE])'
4956 and `(right-fringe BITMAP [FACE])'. */
4957 if (CONSP (spec)
4958 && (EQ (XCAR (spec), Qleft_fringe)
4959 || EQ (XCAR (spec), Qright_fringe))
4960 && CONSP (XCDR (spec)))
4961 {
4962 int fringe_bitmap;
4963
4964 if (it)
4965 {
4966 if (!FRAME_WINDOW_P (it->f))
4967 /* If we return here, POSITION has been advanced
4968 across the text with this property. */
4969 {
4970 /* Synchronize the bidi iterator with POSITION. This is
4971 needed because we are not going to push the iterator
4972 on behalf of this display property, so there will be
4973 no pop_it call to do this synchronization for us. */
4974 if (it->bidi_p)
4975 {
4976 it->position = *position;
4977 iterate_out_of_display_property (it);
4978 *position = it->position;
4979 }
4980 return 1;
4981 }
4982 }
4983 else if (!frame_window_p)
4984 return 1;
4985
4986 #ifdef HAVE_WINDOW_SYSTEM
4987 value = XCAR (XCDR (spec));
4988 if (!SYMBOLP (value)
4989 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4990 /* If we return here, POSITION has been advanced
4991 across the text with this property. */
4992 {
4993 if (it && it->bidi_p)
4994 {
4995 it->position = *position;
4996 iterate_out_of_display_property (it);
4997 *position = it->position;
4998 }
4999 return 1;
5000 }
5001
5002 if (it)
5003 {
5004 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5005
5006 if (CONSP (XCDR (XCDR (spec))))
5007 {
5008 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5009 int face_id2 = lookup_derived_face (it->f, face_name,
5010 FRINGE_FACE_ID, 0);
5011 if (face_id2 >= 0)
5012 face_id = face_id2;
5013 }
5014
5015 /* Save current settings of IT so that we can restore them
5016 when we are finished with the glyph property value. */
5017 push_it (it, position);
5018
5019 it->area = TEXT_AREA;
5020 it->what = IT_IMAGE;
5021 it->image_id = -1; /* no image */
5022 it->position = start_pos;
5023 it->object = NILP (object) ? it->w->contents : object;
5024 it->method = GET_FROM_IMAGE;
5025 it->from_overlay = Qnil;
5026 it->face_id = face_id;
5027 it->from_disp_prop_p = true;
5028
5029 /* Say that we haven't consumed the characters with
5030 `display' property yet. The call to pop_it in
5031 set_iterator_to_next will clean this up. */
5032 *position = start_pos;
5033
5034 if (EQ (XCAR (spec), Qleft_fringe))
5035 {
5036 it->left_user_fringe_bitmap = fringe_bitmap;
5037 it->left_user_fringe_face_id = face_id;
5038 }
5039 else
5040 {
5041 it->right_user_fringe_bitmap = fringe_bitmap;
5042 it->right_user_fringe_face_id = face_id;
5043 }
5044 }
5045 #endif /* HAVE_WINDOW_SYSTEM */
5046 return 1;
5047 }
5048
5049 /* Prepare to handle `((margin left-margin) ...)',
5050 `((margin right-margin) ...)' and `((margin nil) ...)'
5051 prefixes for display specifications. */
5052 location = Qunbound;
5053 if (CONSP (spec) && CONSP (XCAR (spec)))
5054 {
5055 Lisp_Object tem;
5056
5057 value = XCDR (spec);
5058 if (CONSP (value))
5059 value = XCAR (value);
5060
5061 tem = XCAR (spec);
5062 if (EQ (XCAR (tem), Qmargin)
5063 && (tem = XCDR (tem),
5064 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5065 (NILP (tem)
5066 || EQ (tem, Qleft_margin)
5067 || EQ (tem, Qright_margin))))
5068 location = tem;
5069 }
5070
5071 if (EQ (location, Qunbound))
5072 {
5073 location = Qnil;
5074 value = spec;
5075 }
5076
5077 /* After this point, VALUE is the property after any
5078 margin prefix has been stripped. It must be a string,
5079 an image specification, or `(space ...)'.
5080
5081 LOCATION specifies where to display: `left-margin',
5082 `right-margin' or nil. */
5083
5084 valid_p = (STRINGP (value)
5085 #ifdef HAVE_WINDOW_SYSTEM
5086 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5087 && valid_image_p (value))
5088 #endif /* not HAVE_WINDOW_SYSTEM */
5089 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5090
5091 if (valid_p && !display_replaced_p)
5092 {
5093 int retval = 1;
5094
5095 if (!it)
5096 {
5097 /* Callers need to know whether the display spec is any kind
5098 of `(space ...)' spec that is about to affect text-area
5099 display. */
5100 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5101 retval = 2;
5102 return retval;
5103 }
5104
5105 /* Save current settings of IT so that we can restore them
5106 when we are finished with the glyph property value. */
5107 push_it (it, position);
5108 it->from_overlay = overlay;
5109 it->from_disp_prop_p = true;
5110
5111 if (NILP (location))
5112 it->area = TEXT_AREA;
5113 else if (EQ (location, Qleft_margin))
5114 it->area = LEFT_MARGIN_AREA;
5115 else
5116 it->area = RIGHT_MARGIN_AREA;
5117
5118 if (STRINGP (value))
5119 {
5120 it->string = value;
5121 it->multibyte_p = STRING_MULTIBYTE (it->string);
5122 it->current.overlay_string_index = -1;
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->end_charpos = it->string_nchars = SCHARS (it->string);
5125 it->method = GET_FROM_STRING;
5126 it->stop_charpos = 0;
5127 it->prev_stop = 0;
5128 it->base_level_stop = 0;
5129 it->string_from_display_prop_p = true;
5130 /* Say that we haven't consumed the characters with
5131 `display' property yet. The call to pop_it in
5132 set_iterator_to_next will clean this up. */
5133 if (BUFFERP (object))
5134 *position = start_pos;
5135
5136 /* Force paragraph direction to be that of the parent
5137 object. If the parent object's paragraph direction is
5138 not yet determined, default to L2R. */
5139 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5140 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5141 else
5142 it->paragraph_embedding = L2R;
5143
5144 /* Set up the bidi iterator for this display string. */
5145 if (it->bidi_p)
5146 {
5147 it->bidi_it.string.lstring = it->string;
5148 it->bidi_it.string.s = NULL;
5149 it->bidi_it.string.schars = it->end_charpos;
5150 it->bidi_it.string.bufpos = bufpos;
5151 it->bidi_it.string.from_disp_str = 1;
5152 it->bidi_it.string.unibyte = !it->multibyte_p;
5153 it->bidi_it.w = it->w;
5154 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5155 }
5156 }
5157 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5158 {
5159 it->method = GET_FROM_STRETCH;
5160 it->object = value;
5161 *position = it->position = start_pos;
5162 retval = 1 + (it->area == TEXT_AREA);
5163 }
5164 #ifdef HAVE_WINDOW_SYSTEM
5165 else
5166 {
5167 it->what = IT_IMAGE;
5168 it->image_id = lookup_image (it->f, value);
5169 it->position = start_pos;
5170 it->object = NILP (object) ? it->w->contents : object;
5171 it->method = GET_FROM_IMAGE;
5172
5173 /* Say that we haven't consumed the characters with
5174 `display' property yet. The call to pop_it in
5175 set_iterator_to_next will clean this up. */
5176 *position = start_pos;
5177 }
5178 #endif /* HAVE_WINDOW_SYSTEM */
5179
5180 return retval;
5181 }
5182
5183 /* Invalid property or property not supported. Restore
5184 POSITION to what it was before. */
5185 *position = start_pos;
5186 return 0;
5187 }
5188
5189 /* Check if PROP is a display property value whose text should be
5190 treated as intangible. OVERLAY is the overlay from which PROP
5191 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5192 specify the buffer position covered by PROP. */
5193
5194 int
5195 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5196 ptrdiff_t charpos, ptrdiff_t bytepos)
5197 {
5198 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5199 struct text_pos position;
5200
5201 SET_TEXT_POS (position, charpos, bytepos);
5202 return handle_display_spec (NULL, prop, Qnil, overlay,
5203 &position, charpos, frame_window_p);
5204 }
5205
5206
5207 /* Return 1 if PROP is a display sub-property value containing STRING.
5208
5209 Implementation note: this and the following function are really
5210 special cases of handle_display_spec and
5211 handle_single_display_spec, and should ideally use the same code.
5212 Until they do, these two pairs must be consistent and must be
5213 modified in sync. */
5214
5215 static int
5216 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5217 {
5218 if (EQ (string, prop))
5219 return 1;
5220
5221 /* Skip over `when FORM'. */
5222 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5223 {
5224 prop = XCDR (prop);
5225 if (!CONSP (prop))
5226 return 0;
5227 /* Actually, the condition following `when' should be eval'ed,
5228 like handle_single_display_spec does, and we should return
5229 zero if it evaluates to nil. However, this function is
5230 called only when the buffer was already displayed and some
5231 glyph in the glyph matrix was found to come from a display
5232 string. Therefore, the condition was already evaluated, and
5233 the result was non-nil, otherwise the display string wouldn't
5234 have been displayed and we would have never been called for
5235 this property. Thus, we can skip the evaluation and assume
5236 its result is non-nil. */
5237 prop = XCDR (prop);
5238 }
5239
5240 if (CONSP (prop))
5241 /* Skip over `margin LOCATION'. */
5242 if (EQ (XCAR (prop), Qmargin))
5243 {
5244 prop = XCDR (prop);
5245 if (!CONSP (prop))
5246 return 0;
5247
5248 prop = XCDR (prop);
5249 if (!CONSP (prop))
5250 return 0;
5251 }
5252
5253 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5254 }
5255
5256
5257 /* Return 1 if STRING appears in the `display' property PROP. */
5258
5259 static int
5260 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5261 {
5262 if (CONSP (prop)
5263 && !EQ (XCAR (prop), Qwhen)
5264 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5265 {
5266 /* A list of sub-properties. */
5267 while (CONSP (prop))
5268 {
5269 if (single_display_spec_string_p (XCAR (prop), string))
5270 return 1;
5271 prop = XCDR (prop);
5272 }
5273 }
5274 else if (VECTORP (prop))
5275 {
5276 /* A vector of sub-properties. */
5277 ptrdiff_t i;
5278 for (i = 0; i < ASIZE (prop); ++i)
5279 if (single_display_spec_string_p (AREF (prop, i), string))
5280 return 1;
5281 }
5282 else
5283 return single_display_spec_string_p (prop, string);
5284
5285 return 0;
5286 }
5287
5288 /* Look for STRING in overlays and text properties in the current
5289 buffer, between character positions FROM and TO (excluding TO).
5290 BACK_P non-zero means look back (in this case, TO is supposed to be
5291 less than FROM).
5292 Value is the first character position where STRING was found, or
5293 zero if it wasn't found before hitting TO.
5294
5295 This function may only use code that doesn't eval because it is
5296 called asynchronously from note_mouse_highlight. */
5297
5298 static ptrdiff_t
5299 string_buffer_position_lim (Lisp_Object string,
5300 ptrdiff_t from, ptrdiff_t to, int back_p)
5301 {
5302 Lisp_Object limit, prop, pos;
5303 int found = 0;
5304
5305 pos = make_number (max (from, BEGV));
5306
5307 if (!back_p) /* looking forward */
5308 {
5309 limit = make_number (min (to, ZV));
5310 while (!found && !EQ (pos, limit))
5311 {
5312 prop = Fget_char_property (pos, Qdisplay, Qnil);
5313 if (!NILP (prop) && display_prop_string_p (prop, string))
5314 found = 1;
5315 else
5316 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5317 limit);
5318 }
5319 }
5320 else /* looking back */
5321 {
5322 limit = make_number (max (to, BEGV));
5323 while (!found && !EQ (pos, limit))
5324 {
5325 prop = Fget_char_property (pos, Qdisplay, Qnil);
5326 if (!NILP (prop) && display_prop_string_p (prop, string))
5327 found = 1;
5328 else
5329 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5330 limit);
5331 }
5332 }
5333
5334 return found ? XINT (pos) : 0;
5335 }
5336
5337 /* Determine which buffer position in current buffer STRING comes from.
5338 AROUND_CHARPOS is an approximate position where it could come from.
5339 Value is the buffer position or 0 if it couldn't be determined.
5340
5341 This function is necessary because we don't record buffer positions
5342 in glyphs generated from strings (to keep struct glyph small).
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5348 {
5349 const int MAX_DISTANCE = 1000;
5350 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5351 around_charpos + MAX_DISTANCE,
5352 0);
5353
5354 if (!found)
5355 found = string_buffer_position_lim (string, around_charpos,
5356 around_charpos - MAX_DISTANCE, 1);
5357 return found;
5358 }
5359
5360
5361 \f
5362 /***********************************************************************
5363 `composition' property
5364 ***********************************************************************/
5365
5366 /* Set up iterator IT from `composition' property at its current
5367 position. Called from handle_stop. */
5368
5369 static enum prop_handled
5370 handle_composition_prop (struct it *it)
5371 {
5372 Lisp_Object prop, string;
5373 ptrdiff_t pos, pos_byte, start, end;
5374
5375 if (STRINGP (it->string))
5376 {
5377 unsigned char *s;
5378
5379 pos = IT_STRING_CHARPOS (*it);
5380 pos_byte = IT_STRING_BYTEPOS (*it);
5381 string = it->string;
5382 s = SDATA (string) + pos_byte;
5383 it->c = STRING_CHAR (s);
5384 }
5385 else
5386 {
5387 pos = IT_CHARPOS (*it);
5388 pos_byte = IT_BYTEPOS (*it);
5389 string = Qnil;
5390 it->c = FETCH_CHAR (pos_byte);
5391 }
5392
5393 /* If there's a valid composition and point is not inside of the
5394 composition (in the case that the composition is from the current
5395 buffer), draw a glyph composed from the composition components. */
5396 if (find_composition (pos, -1, &start, &end, &prop, string)
5397 && composition_valid_p (start, end, prop)
5398 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5399 {
5400 if (start < pos)
5401 /* As we can't handle this situation (perhaps font-lock added
5402 a new composition), we just return here hoping that next
5403 redisplay will detect this composition much earlier. */
5404 return HANDLED_NORMALLY;
5405 if (start != pos)
5406 {
5407 if (STRINGP (it->string))
5408 pos_byte = string_char_to_byte (it->string, start);
5409 else
5410 pos_byte = CHAR_TO_BYTE (start);
5411 }
5412 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5413 prop, string);
5414
5415 if (it->cmp_it.id >= 0)
5416 {
5417 it->cmp_it.ch = -1;
5418 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5419 it->cmp_it.nglyphs = -1;
5420 }
5421 }
5422
5423 return HANDLED_NORMALLY;
5424 }
5425
5426
5427 \f
5428 /***********************************************************************
5429 Overlay strings
5430 ***********************************************************************/
5431
5432 /* The following structure is used to record overlay strings for
5433 later sorting in load_overlay_strings. */
5434
5435 struct overlay_entry
5436 {
5437 Lisp_Object overlay;
5438 Lisp_Object string;
5439 EMACS_INT priority;
5440 int after_string_p;
5441 };
5442
5443
5444 /* Set up iterator IT from overlay strings at its current position.
5445 Called from handle_stop. */
5446
5447 static enum prop_handled
5448 handle_overlay_change (struct it *it)
5449 {
5450 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5451 return HANDLED_RECOMPUTE_PROPS;
5452 else
5453 return HANDLED_NORMALLY;
5454 }
5455
5456
5457 /* Set up the next overlay string for delivery by IT, if there is an
5458 overlay string to deliver. Called by set_iterator_to_next when the
5459 end of the current overlay string is reached. If there are more
5460 overlay strings to display, IT->string and
5461 IT->current.overlay_string_index are set appropriately here.
5462 Otherwise IT->string is set to nil. */
5463
5464 static void
5465 next_overlay_string (struct it *it)
5466 {
5467 ++it->current.overlay_string_index;
5468 if (it->current.overlay_string_index == it->n_overlay_strings)
5469 {
5470 /* No more overlay strings. Restore IT's settings to what
5471 they were before overlay strings were processed, and
5472 continue to deliver from current_buffer. */
5473
5474 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5475 pop_it (it);
5476 eassert (it->sp > 0
5477 || (NILP (it->string)
5478 && it->method == GET_FROM_BUFFER
5479 && it->stop_charpos >= BEGV
5480 && it->stop_charpos <= it->end_charpos));
5481 it->current.overlay_string_index = -1;
5482 it->n_overlay_strings = 0;
5483 it->overlay_strings_charpos = -1;
5484 /* If there's an empty display string on the stack, pop the
5485 stack, to resync the bidi iterator with IT's position. Such
5486 empty strings are pushed onto the stack in
5487 get_overlay_strings_1. */
5488 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5489 pop_it (it);
5490
5491 /* If we're at the end of the buffer, record that we have
5492 processed the overlay strings there already, so that
5493 next_element_from_buffer doesn't try it again. */
5494 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5495 it->overlay_strings_at_end_processed_p = true;
5496 }
5497 else
5498 {
5499 /* There are more overlay strings to process. If
5500 IT->current.overlay_string_index has advanced to a position
5501 where we must load IT->overlay_strings with more strings, do
5502 it. We must load at the IT->overlay_strings_charpos where
5503 IT->n_overlay_strings was originally computed; when invisible
5504 text is present, this might not be IT_CHARPOS (Bug#7016). */
5505 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5506
5507 if (it->current.overlay_string_index && i == 0)
5508 load_overlay_strings (it, it->overlay_strings_charpos);
5509
5510 /* Initialize IT to deliver display elements from the overlay
5511 string. */
5512 it->string = it->overlay_strings[i];
5513 it->multibyte_p = STRING_MULTIBYTE (it->string);
5514 SET_TEXT_POS (it->current.string_pos, 0, 0);
5515 it->method = GET_FROM_STRING;
5516 it->stop_charpos = 0;
5517 it->end_charpos = SCHARS (it->string);
5518 if (it->cmp_it.stop_pos >= 0)
5519 it->cmp_it.stop_pos = 0;
5520 it->prev_stop = 0;
5521 it->base_level_stop = 0;
5522
5523 /* Set up the bidi iterator for this overlay string. */
5524 if (it->bidi_p)
5525 {
5526 it->bidi_it.string.lstring = it->string;
5527 it->bidi_it.string.s = NULL;
5528 it->bidi_it.string.schars = SCHARS (it->string);
5529 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5530 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5531 it->bidi_it.string.unibyte = !it->multibyte_p;
5532 it->bidi_it.w = it->w;
5533 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5534 }
5535 }
5536
5537 CHECK_IT (it);
5538 }
5539
5540
5541 /* Compare two overlay_entry structures E1 and E2. Used as a
5542 comparison function for qsort in load_overlay_strings. Overlay
5543 strings for the same position are sorted so that
5544
5545 1. All after-strings come in front of before-strings, except
5546 when they come from the same overlay.
5547
5548 2. Within after-strings, strings are sorted so that overlay strings
5549 from overlays with higher priorities come first.
5550
5551 2. Within before-strings, strings are sorted so that overlay
5552 strings from overlays with higher priorities come last.
5553
5554 Value is analogous to strcmp. */
5555
5556
5557 static int
5558 compare_overlay_entries (const void *e1, const void *e2)
5559 {
5560 struct overlay_entry const *entry1 = e1;
5561 struct overlay_entry const *entry2 = e2;
5562 int result;
5563
5564 if (entry1->after_string_p != entry2->after_string_p)
5565 {
5566 /* Let after-strings appear in front of before-strings if
5567 they come from different overlays. */
5568 if (EQ (entry1->overlay, entry2->overlay))
5569 result = entry1->after_string_p ? 1 : -1;
5570 else
5571 result = entry1->after_string_p ? -1 : 1;
5572 }
5573 else if (entry1->priority != entry2->priority)
5574 {
5575 if (entry1->after_string_p)
5576 /* After-strings sorted in order of decreasing priority. */
5577 result = entry2->priority < entry1->priority ? -1 : 1;
5578 else
5579 /* Before-strings sorted in order of increasing priority. */
5580 result = entry1->priority < entry2->priority ? -1 : 1;
5581 }
5582 else
5583 result = 0;
5584
5585 return result;
5586 }
5587
5588
5589 /* Load the vector IT->overlay_strings with overlay strings from IT's
5590 current buffer position, or from CHARPOS if that is > 0. Set
5591 IT->n_overlays to the total number of overlay strings found.
5592
5593 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5594 a time. On entry into load_overlay_strings,
5595 IT->current.overlay_string_index gives the number of overlay
5596 strings that have already been loaded by previous calls to this
5597 function.
5598
5599 IT->add_overlay_start contains an additional overlay start
5600 position to consider for taking overlay strings from, if non-zero.
5601 This position comes into play when the overlay has an `invisible'
5602 property, and both before and after-strings. When we've skipped to
5603 the end of the overlay, because of its `invisible' property, we
5604 nevertheless want its before-string to appear.
5605 IT->add_overlay_start will contain the overlay start position
5606 in this case.
5607
5608 Overlay strings are sorted so that after-string strings come in
5609 front of before-string strings. Within before and after-strings,
5610 strings are sorted by overlay priority. See also function
5611 compare_overlay_entries. */
5612
5613 static void
5614 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5615 {
5616 Lisp_Object overlay, window, str, invisible;
5617 struct Lisp_Overlay *ov;
5618 ptrdiff_t start, end;
5619 ptrdiff_t size = 20;
5620 ptrdiff_t n = 0, i, j;
5621 int invis_p;
5622 struct overlay_entry *entries = alloca (size * sizeof *entries);
5623 USE_SAFE_ALLOCA;
5624
5625 if (charpos <= 0)
5626 charpos = IT_CHARPOS (*it);
5627
5628 /* Append the overlay string STRING of overlay OVERLAY to vector
5629 `entries' which has size `size' and currently contains `n'
5630 elements. AFTER_P non-zero means STRING is an after-string of
5631 OVERLAY. */
5632 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5633 do \
5634 { \
5635 Lisp_Object priority; \
5636 \
5637 if (n == size) \
5638 { \
5639 struct overlay_entry *old = entries; \
5640 SAFE_NALLOCA (entries, 2, size); \
5641 memcpy (entries, old, size * sizeof *entries); \
5642 size *= 2; \
5643 } \
5644 \
5645 entries[n].string = (STRING); \
5646 entries[n].overlay = (OVERLAY); \
5647 priority = Foverlay_get ((OVERLAY), Qpriority); \
5648 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5649 entries[n].after_string_p = (AFTER_P); \
5650 ++n; \
5651 } \
5652 while (0)
5653
5654 /* Process overlay before the overlay center. */
5655 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5656 {
5657 XSETMISC (overlay, ov);
5658 eassert (OVERLAYP (overlay));
5659 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5660 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5661
5662 if (end < charpos)
5663 break;
5664
5665 /* Skip this overlay if it doesn't start or end at IT's current
5666 position. */
5667 if (end != charpos && start != charpos)
5668 continue;
5669
5670 /* Skip this overlay if it doesn't apply to IT->w. */
5671 window = Foverlay_get (overlay, Qwindow);
5672 if (WINDOWP (window) && XWINDOW (window) != it->w)
5673 continue;
5674
5675 /* If the text ``under'' the overlay is invisible, both before-
5676 and after-strings from this overlay are visible; start and
5677 end position are indistinguishable. */
5678 invisible = Foverlay_get (overlay, Qinvisible);
5679 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5680
5681 /* If overlay has a non-empty before-string, record it. */
5682 if ((start == charpos || (end == charpos && invis_p))
5683 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5684 && SCHARS (str))
5685 RECORD_OVERLAY_STRING (overlay, str, 0);
5686
5687 /* If overlay has a non-empty after-string, record it. */
5688 if ((end == charpos || (start == charpos && invis_p))
5689 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, 1);
5692 }
5693
5694 /* Process overlays after the overlay center. */
5695 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5696 {
5697 XSETMISC (overlay, ov);
5698 eassert (OVERLAYP (overlay));
5699 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5700 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5701
5702 if (start > charpos)
5703 break;
5704
5705 /* Skip this overlay if it doesn't start or end at IT's current
5706 position. */
5707 if (end != charpos && start != charpos)
5708 continue;
5709
5710 /* Skip this overlay if it doesn't apply to IT->w. */
5711 window = Foverlay_get (overlay, Qwindow);
5712 if (WINDOWP (window) && XWINDOW (window) != it->w)
5713 continue;
5714
5715 /* If the text ``under'' the overlay is invisible, it has a zero
5716 dimension, and both before- and after-strings apply. */
5717 invisible = Foverlay_get (overlay, Qinvisible);
5718 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5719
5720 /* If overlay has a non-empty before-string, record it. */
5721 if ((start == charpos || (end == charpos && invis_p))
5722 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5723 && SCHARS (str))
5724 RECORD_OVERLAY_STRING (overlay, str, 0);
5725
5726 /* If overlay has a non-empty after-string, record it. */
5727 if ((end == charpos || (start == charpos && invis_p))
5728 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, 1);
5731 }
5732
5733 #undef RECORD_OVERLAY_STRING
5734
5735 /* Sort entries. */
5736 if (n > 1)
5737 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5738
5739 /* Record number of overlay strings, and where we computed it. */
5740 it->n_overlay_strings = n;
5741 it->overlay_strings_charpos = charpos;
5742
5743 /* IT->current.overlay_string_index is the number of overlay strings
5744 that have already been consumed by IT. Copy some of the
5745 remaining overlay strings to IT->overlay_strings. */
5746 i = 0;
5747 j = it->current.overlay_string_index;
5748 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5749 {
5750 it->overlay_strings[i] = entries[j].string;
5751 it->string_overlays[i++] = entries[j++].overlay;
5752 }
5753
5754 CHECK_IT (it);
5755 SAFE_FREE ();
5756 }
5757
5758
5759 /* Get the first chunk of overlay strings at IT's current buffer
5760 position, or at CHARPOS if that is > 0. Value is non-zero if at
5761 least one overlay string was found. */
5762
5763 static int
5764 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5765 {
5766 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5767 process. This fills IT->overlay_strings with strings, and sets
5768 IT->n_overlay_strings to the total number of strings to process.
5769 IT->pos.overlay_string_index has to be set temporarily to zero
5770 because load_overlay_strings needs this; it must be set to -1
5771 when no overlay strings are found because a zero value would
5772 indicate a position in the first overlay string. */
5773 it->current.overlay_string_index = 0;
5774 load_overlay_strings (it, charpos);
5775
5776 /* If we found overlay strings, set up IT to deliver display
5777 elements from the first one. Otherwise set up IT to deliver
5778 from current_buffer. */
5779 if (it->n_overlay_strings)
5780 {
5781 /* Make sure we know settings in current_buffer, so that we can
5782 restore meaningful values when we're done with the overlay
5783 strings. */
5784 if (compute_stop_p)
5785 compute_stop_pos (it);
5786 eassert (it->face_id >= 0);
5787
5788 /* Save IT's settings. They are restored after all overlay
5789 strings have been processed. */
5790 eassert (!compute_stop_p || it->sp == 0);
5791
5792 /* When called from handle_stop, there might be an empty display
5793 string loaded. In that case, don't bother saving it. But
5794 don't use this optimization with the bidi iterator, since we
5795 need the corresponding pop_it call to resync the bidi
5796 iterator's position with IT's position, after we are done
5797 with the overlay strings. (The corresponding call to pop_it
5798 in case of an empty display string is in
5799 next_overlay_string.) */
5800 if (!(!it->bidi_p
5801 && STRINGP (it->string) && !SCHARS (it->string)))
5802 push_it (it, NULL);
5803
5804 /* Set up IT to deliver display elements from the first overlay
5805 string. */
5806 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5807 it->string = it->overlay_strings[0];
5808 it->from_overlay = Qnil;
5809 it->stop_charpos = 0;
5810 eassert (STRINGP (it->string));
5811 it->end_charpos = SCHARS (it->string);
5812 it->prev_stop = 0;
5813 it->base_level_stop = 0;
5814 it->multibyte_p = STRING_MULTIBYTE (it->string);
5815 it->method = GET_FROM_STRING;
5816 it->from_disp_prop_p = 0;
5817
5818 /* Force paragraph direction to be that of the parent
5819 buffer. */
5820 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5821 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5822 else
5823 it->paragraph_embedding = L2R;
5824
5825 /* Set up the bidi iterator for this overlay string. */
5826 if (it->bidi_p)
5827 {
5828 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5829
5830 it->bidi_it.string.lstring = it->string;
5831 it->bidi_it.string.s = NULL;
5832 it->bidi_it.string.schars = SCHARS (it->string);
5833 it->bidi_it.string.bufpos = pos;
5834 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5835 it->bidi_it.string.unibyte = !it->multibyte_p;
5836 it->bidi_it.w = it->w;
5837 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5838 }
5839 return 1;
5840 }
5841
5842 it->current.overlay_string_index = -1;
5843 return 0;
5844 }
5845
5846 static int
5847 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5848 {
5849 it->string = Qnil;
5850 it->method = GET_FROM_BUFFER;
5851
5852 (void) get_overlay_strings_1 (it, charpos, 1);
5853
5854 CHECK_IT (it);
5855
5856 /* Value is non-zero if we found at least one overlay string. */
5857 return STRINGP (it->string);
5858 }
5859
5860
5861 \f
5862 /***********************************************************************
5863 Saving and restoring state
5864 ***********************************************************************/
5865
5866 /* Save current settings of IT on IT->stack. Called, for example,
5867 before setting up IT for an overlay string, to be able to restore
5868 IT's settings to what they were after the overlay string has been
5869 processed. If POSITION is non-NULL, it is the position to save on
5870 the stack instead of IT->position. */
5871
5872 static void
5873 push_it (struct it *it, struct text_pos *position)
5874 {
5875 struct iterator_stack_entry *p;
5876
5877 eassert (it->sp < IT_STACK_SIZE);
5878 p = it->stack + it->sp;
5879
5880 p->stop_charpos = it->stop_charpos;
5881 p->prev_stop = it->prev_stop;
5882 p->base_level_stop = it->base_level_stop;
5883 p->cmp_it = it->cmp_it;
5884 eassert (it->face_id >= 0);
5885 p->face_id = it->face_id;
5886 p->string = it->string;
5887 p->method = it->method;
5888 p->from_overlay = it->from_overlay;
5889 switch (p->method)
5890 {
5891 case GET_FROM_IMAGE:
5892 p->u.image.object = it->object;
5893 p->u.image.image_id = it->image_id;
5894 p->u.image.slice = it->slice;
5895 break;
5896 case GET_FROM_STRETCH:
5897 p->u.stretch.object = it->object;
5898 break;
5899 }
5900 p->position = position ? *position : it->position;
5901 p->current = it->current;
5902 p->end_charpos = it->end_charpos;
5903 p->string_nchars = it->string_nchars;
5904 p->area = it->area;
5905 p->multibyte_p = it->multibyte_p;
5906 p->avoid_cursor_p = it->avoid_cursor_p;
5907 p->space_width = it->space_width;
5908 p->font_height = it->font_height;
5909 p->voffset = it->voffset;
5910 p->string_from_display_prop_p = it->string_from_display_prop_p;
5911 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5912 p->display_ellipsis_p = 0;
5913 p->line_wrap = it->line_wrap;
5914 p->bidi_p = it->bidi_p;
5915 p->paragraph_embedding = it->paragraph_embedding;
5916 p->from_disp_prop_p = it->from_disp_prop_p;
5917 ++it->sp;
5918
5919 /* Save the state of the bidi iterator as well. */
5920 if (it->bidi_p)
5921 bidi_push_it (&it->bidi_it);
5922 }
5923
5924 static void
5925 iterate_out_of_display_property (struct it *it)
5926 {
5927 int buffer_p = !STRINGP (it->string);
5928 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5929 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5930
5931 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5932
5933 /* Maybe initialize paragraph direction. If we are at the beginning
5934 of a new paragraph, next_element_from_buffer may not have a
5935 chance to do that. */
5936 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5937 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5938 /* prev_stop can be zero, so check against BEGV as well. */
5939 while (it->bidi_it.charpos >= bob
5940 && it->prev_stop <= it->bidi_it.charpos
5941 && it->bidi_it.charpos < CHARPOS (it->position)
5942 && it->bidi_it.charpos < eob)
5943 bidi_move_to_visually_next (&it->bidi_it);
5944 /* Record the stop_pos we just crossed, for when we cross it
5945 back, maybe. */
5946 if (it->bidi_it.charpos > CHARPOS (it->position))
5947 it->prev_stop = CHARPOS (it->position);
5948 /* If we ended up not where pop_it put us, resync IT's
5949 positional members with the bidi iterator. */
5950 if (it->bidi_it.charpos != CHARPOS (it->position))
5951 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5952 if (buffer_p)
5953 it->current.pos = it->position;
5954 else
5955 it->current.string_pos = it->position;
5956 }
5957
5958 /* Restore IT's settings from IT->stack. Called, for example, when no
5959 more overlay strings must be processed, and we return to delivering
5960 display elements from a buffer, or when the end of a string from a
5961 `display' property is reached and we return to delivering display
5962 elements from an overlay string, or from a buffer. */
5963
5964 static void
5965 pop_it (struct it *it)
5966 {
5967 struct iterator_stack_entry *p;
5968 int from_display_prop = it->from_disp_prop_p;
5969
5970 eassert (it->sp > 0);
5971 --it->sp;
5972 p = it->stack + it->sp;
5973 it->stop_charpos = p->stop_charpos;
5974 it->prev_stop = p->prev_stop;
5975 it->base_level_stop = p->base_level_stop;
5976 it->cmp_it = p->cmp_it;
5977 it->face_id = p->face_id;
5978 it->current = p->current;
5979 it->position = p->position;
5980 it->string = p->string;
5981 it->from_overlay = p->from_overlay;
5982 if (NILP (it->string))
5983 SET_TEXT_POS (it->current.string_pos, -1, -1);
5984 it->method = p->method;
5985 switch (it->method)
5986 {
5987 case GET_FROM_IMAGE:
5988 it->image_id = p->u.image.image_id;
5989 it->object = p->u.image.object;
5990 it->slice = p->u.image.slice;
5991 break;
5992 case GET_FROM_STRETCH:
5993 it->object = p->u.stretch.object;
5994 break;
5995 case GET_FROM_BUFFER:
5996 it->object = it->w->contents;
5997 break;
5998 case GET_FROM_STRING:
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 /* Restore the face_box_p flag, since it could have been
6003 overwritten by the face of the object that we just finished
6004 displaying. */
6005 if (face)
6006 it->face_box_p = face->box != FACE_NO_BOX;
6007 it->object = it->string;
6008 }
6009 break;
6010 case GET_FROM_DISPLAY_VECTOR:
6011 if (it->s)
6012 it->method = GET_FROM_C_STRING;
6013 else if (STRINGP (it->string))
6014 it->method = GET_FROM_STRING;
6015 else
6016 {
6017 it->method = GET_FROM_BUFFER;
6018 it->object = it->w->contents;
6019 }
6020 }
6021 it->end_charpos = p->end_charpos;
6022 it->string_nchars = p->string_nchars;
6023 it->area = p->area;
6024 it->multibyte_p = p->multibyte_p;
6025 it->avoid_cursor_p = p->avoid_cursor_p;
6026 it->space_width = p->space_width;
6027 it->font_height = p->font_height;
6028 it->voffset = p->voffset;
6029 it->string_from_display_prop_p = p->string_from_display_prop_p;
6030 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6031 it->line_wrap = p->line_wrap;
6032 it->bidi_p = p->bidi_p;
6033 it->paragraph_embedding = p->paragraph_embedding;
6034 it->from_disp_prop_p = p->from_disp_prop_p;
6035 if (it->bidi_p)
6036 {
6037 bidi_pop_it (&it->bidi_it);
6038 /* Bidi-iterate until we get out of the portion of text, if any,
6039 covered by a `display' text property or by an overlay with
6040 `display' property. (We cannot just jump there, because the
6041 internal coherency of the bidi iterator state can not be
6042 preserved across such jumps.) We also must determine the
6043 paragraph base direction if the overlay we just processed is
6044 at the beginning of a new paragraph. */
6045 if (from_display_prop
6046 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6047 iterate_out_of_display_property (it);
6048
6049 eassert ((BUFFERP (it->object)
6050 && IT_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (STRINGP (it->object)
6053 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6054 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6055 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6056 }
6057 }
6058
6059
6060 \f
6061 /***********************************************************************
6062 Moving over lines
6063 ***********************************************************************/
6064
6065 /* Set IT's current position to the previous line start. */
6066
6067 static void
6068 back_to_previous_line_start (struct it *it)
6069 {
6070 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6071
6072 DEC_BOTH (cp, bp);
6073 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6074 }
6075
6076
6077 /* Move IT to the next line start.
6078
6079 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6080 we skipped over part of the text (as opposed to moving the iterator
6081 continuously over the text). Otherwise, don't change the value
6082 of *SKIPPED_P.
6083
6084 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6085 iterator on the newline, if it was found.
6086
6087 Newlines may come from buffer text, overlay strings, or strings
6088 displayed via the `display' property. That's the reason we can't
6089 simply use find_newline_no_quit.
6090
6091 Note that this function may not skip over invisible text that is so
6092 because of text properties and immediately follows a newline. If
6093 it would, function reseat_at_next_visible_line_start, when called
6094 from set_iterator_to_next, would effectively make invisible
6095 characters following a newline part of the wrong glyph row, which
6096 leads to wrong cursor motion. */
6097
6098 static int
6099 forward_to_next_line_start (struct it *it, int *skipped_p,
6100 struct bidi_it *bidi_it_prev)
6101 {
6102 ptrdiff_t old_selective;
6103 int newline_found_p, n;
6104 const int MAX_NEWLINE_DISTANCE = 500;
6105
6106 /* If already on a newline, just consume it to avoid unintended
6107 skipping over invisible text below. */
6108 if (it->what == IT_CHARACTER
6109 && it->c == '\n'
6110 && CHARPOS (it->position) == IT_CHARPOS (*it))
6111 {
6112 if (it->bidi_p && bidi_it_prev)
6113 *bidi_it_prev = it->bidi_it;
6114 set_iterator_to_next (it, 0);
6115 it->c = 0;
6116 return 1;
6117 }
6118
6119 /* Don't handle selective display in the following. It's (a)
6120 unnecessary because it's done by the caller, and (b) leads to an
6121 infinite recursion because next_element_from_ellipsis indirectly
6122 calls this function. */
6123 old_selective = it->selective;
6124 it->selective = 0;
6125
6126 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6127 from buffer text. */
6128 for (n = newline_found_p = 0;
6129 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6130 n += STRINGP (it->string) ? 0 : 1)
6131 {
6132 if (!get_next_display_element (it))
6133 return 0;
6134 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6135 if (newline_found_p && it->bidi_p && bidi_it_prev)
6136 *bidi_it_prev = it->bidi_it;
6137 set_iterator_to_next (it, 0);
6138 }
6139
6140 /* If we didn't find a newline near enough, see if we can use a
6141 short-cut. */
6142 if (!newline_found_p)
6143 {
6144 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6145 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6146 1, &bytepos);
6147 Lisp_Object pos;
6148
6149 eassert (!STRINGP (it->string));
6150
6151 /* If there isn't any `display' property in sight, and no
6152 overlays, we can just use the position of the newline in
6153 buffer text. */
6154 if (it->stop_charpos >= limit
6155 || ((pos = Fnext_single_property_change (make_number (start),
6156 Qdisplay, Qnil,
6157 make_number (limit)),
6158 NILP (pos))
6159 && next_overlay_change (start) == ZV))
6160 {
6161 if (!it->bidi_p)
6162 {
6163 IT_CHARPOS (*it) = limit;
6164 IT_BYTEPOS (*it) = bytepos;
6165 }
6166 else
6167 {
6168 struct bidi_it bprev;
6169
6170 /* Help bidi.c avoid expensive searches for display
6171 properties and overlays, by telling it that there are
6172 none up to `limit'. */
6173 if (it->bidi_it.disp_pos < limit)
6174 {
6175 it->bidi_it.disp_pos = limit;
6176 it->bidi_it.disp_prop = 0;
6177 }
6178 do {
6179 bprev = it->bidi_it;
6180 bidi_move_to_visually_next (&it->bidi_it);
6181 } while (it->bidi_it.charpos != limit);
6182 IT_CHARPOS (*it) = limit;
6183 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6184 if (bidi_it_prev)
6185 *bidi_it_prev = bprev;
6186 }
6187 *skipped_p = newline_found_p = true;
6188 }
6189 else
6190 {
6191 while (get_next_display_element (it)
6192 && !newline_found_p)
6193 {
6194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6195 if (newline_found_p && it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, 0);
6198 }
6199 }
6200 }
6201
6202 it->selective = old_selective;
6203 return newline_found_p;
6204 }
6205
6206
6207 /* Set IT's current position to the previous visible line start. Skip
6208 invisible text that is so either due to text properties or due to
6209 selective display. Caution: this does not change IT->current_x and
6210 IT->hpos. */
6211
6212 static void
6213 back_to_previous_visible_line_start (struct it *it)
6214 {
6215 while (IT_CHARPOS (*it) > BEGV)
6216 {
6217 back_to_previous_line_start (it);
6218
6219 if (IT_CHARPOS (*it) <= BEGV)
6220 break;
6221
6222 /* If selective > 0, then lines indented more than its value are
6223 invisible. */
6224 if (it->selective > 0
6225 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6226 it->selective))
6227 continue;
6228
6229 /* Check the newline before point for invisibility. */
6230 {
6231 Lisp_Object prop;
6232 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6233 Qinvisible, it->window);
6234 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6235 continue;
6236 }
6237
6238 if (IT_CHARPOS (*it) <= BEGV)
6239 break;
6240
6241 {
6242 struct it it2;
6243 void *it2data = NULL;
6244 ptrdiff_t pos;
6245 ptrdiff_t beg, end;
6246 Lisp_Object val, overlay;
6247
6248 SAVE_IT (it2, *it, it2data);
6249
6250 /* If newline is part of a composition, continue from start of composition */
6251 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6252 && beg < IT_CHARPOS (*it))
6253 goto replaced;
6254
6255 /* If newline is replaced by a display property, find start of overlay
6256 or interval and continue search from that point. */
6257 pos = --IT_CHARPOS (it2);
6258 --IT_BYTEPOS (it2);
6259 it2.sp = 0;
6260 bidi_unshelve_cache (NULL, 0);
6261 it2.string_from_display_prop_p = 0;
6262 it2.from_disp_prop_p = 0;
6263 if (handle_display_prop (&it2) == HANDLED_RETURN
6264 && !NILP (val = get_char_property_and_overlay
6265 (make_number (pos), Qdisplay, Qnil, &overlay))
6266 && (OVERLAYP (overlay)
6267 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6268 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6269 {
6270 RESTORE_IT (it, it, it2data);
6271 goto replaced;
6272 }
6273
6274 /* Newline is not replaced by anything -- so we are done. */
6275 RESTORE_IT (it, it, it2data);
6276 break;
6277
6278 replaced:
6279 if (beg < BEGV)
6280 beg = BEGV;
6281 IT_CHARPOS (*it) = beg;
6282 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6283 }
6284 }
6285
6286 it->continuation_lines_width = 0;
6287
6288 eassert (IT_CHARPOS (*it) >= BEGV);
6289 eassert (IT_CHARPOS (*it) == BEGV
6290 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6291 CHECK_IT (it);
6292 }
6293
6294
6295 /* Reseat iterator IT at the previous visible line start. Skip
6296 invisible text that is so either due to text properties or due to
6297 selective display. At the end, update IT's overlay information,
6298 face information etc. */
6299
6300 void
6301 reseat_at_previous_visible_line_start (struct it *it)
6302 {
6303 back_to_previous_visible_line_start (it);
6304 reseat (it, it->current.pos, 1);
6305 CHECK_IT (it);
6306 }
6307
6308
6309 /* Reseat iterator IT on the next visible line start in the current
6310 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6311 preceding the line start. Skip over invisible text that is so
6312 because of selective display. Compute faces, overlays etc at the
6313 new position. Note that this function does not skip over text that
6314 is invisible because of text properties. */
6315
6316 static void
6317 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6318 {
6319 int newline_found_p, skipped_p = 0;
6320 struct bidi_it bidi_it_prev;
6321
6322 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6323
6324 /* Skip over lines that are invisible because they are indented
6325 more than the value of IT->selective. */
6326 if (it->selective > 0)
6327 while (IT_CHARPOS (*it) < ZV
6328 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6329 it->selective))
6330 {
6331 eassert (IT_BYTEPOS (*it) == BEGV
6332 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6333 newline_found_p =
6334 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6335 }
6336
6337 /* Position on the newline if that's what's requested. */
6338 if (on_newline_p && newline_found_p)
6339 {
6340 if (STRINGP (it->string))
6341 {
6342 if (IT_STRING_CHARPOS (*it) > 0)
6343 {
6344 if (!it->bidi_p)
6345 {
6346 --IT_STRING_CHARPOS (*it);
6347 --IT_STRING_BYTEPOS (*it);
6348 }
6349 else
6350 {
6351 /* We need to restore the bidi iterator to the state
6352 it had on the newline, and resync the IT's
6353 position with that. */
6354 it->bidi_it = bidi_it_prev;
6355 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6356 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6357 }
6358 }
6359 }
6360 else if (IT_CHARPOS (*it) > BEGV)
6361 {
6362 if (!it->bidi_p)
6363 {
6364 --IT_CHARPOS (*it);
6365 --IT_BYTEPOS (*it);
6366 }
6367 else
6368 {
6369 /* We need to restore the bidi iterator to the state it
6370 had on the newline and resync IT with that. */
6371 it->bidi_it = bidi_it_prev;
6372 IT_CHARPOS (*it) = it->bidi_it.charpos;
6373 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6374 }
6375 reseat (it, it->current.pos, 0);
6376 }
6377 }
6378 else if (skipped_p)
6379 reseat (it, it->current.pos, 0);
6380
6381 CHECK_IT (it);
6382 }
6383
6384
6385 \f
6386 /***********************************************************************
6387 Changing an iterator's position
6388 ***********************************************************************/
6389
6390 /* Change IT's current position to POS in current_buffer. If FORCE_P
6391 is non-zero, always check for text properties at the new position.
6392 Otherwise, text properties are only looked up if POS >=
6393 IT->check_charpos of a property. */
6394
6395 static void
6396 reseat (struct it *it, struct text_pos pos, int force_p)
6397 {
6398 ptrdiff_t original_pos = IT_CHARPOS (*it);
6399
6400 reseat_1 (it, pos, 0);
6401
6402 /* Determine where to check text properties. Avoid doing it
6403 where possible because text property lookup is very expensive. */
6404 if (force_p
6405 || CHARPOS (pos) > it->stop_charpos
6406 || CHARPOS (pos) < original_pos)
6407 {
6408 if (it->bidi_p)
6409 {
6410 /* For bidi iteration, we need to prime prev_stop and
6411 base_level_stop with our best estimations. */
6412 /* Implementation note: Of course, POS is not necessarily a
6413 stop position, so assigning prev_pos to it is a lie; we
6414 should have called compute_stop_backwards. However, if
6415 the current buffer does not include any R2L characters,
6416 that call would be a waste of cycles, because the
6417 iterator will never move back, and thus never cross this
6418 "fake" stop position. So we delay that backward search
6419 until the time we really need it, in next_element_from_buffer. */
6420 if (CHARPOS (pos) != it->prev_stop)
6421 it->prev_stop = CHARPOS (pos);
6422 if (CHARPOS (pos) < it->base_level_stop)
6423 it->base_level_stop = 0; /* meaning it's unknown */
6424 handle_stop (it);
6425 }
6426 else
6427 {
6428 handle_stop (it);
6429 it->prev_stop = it->base_level_stop = 0;
6430 }
6431
6432 }
6433
6434 CHECK_IT (it);
6435 }
6436
6437
6438 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6439 IT->stop_pos to POS, also. */
6440
6441 static void
6442 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6443 {
6444 /* Don't call this function when scanning a C string. */
6445 eassert (it->s == NULL);
6446
6447 /* POS must be a reasonable value. */
6448 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6449
6450 it->current.pos = it->position = pos;
6451 it->end_charpos = ZV;
6452 it->dpvec = NULL;
6453 it->current.dpvec_index = -1;
6454 it->current.overlay_string_index = -1;
6455 IT_STRING_CHARPOS (*it) = -1;
6456 IT_STRING_BYTEPOS (*it) = -1;
6457 it->string = Qnil;
6458 it->method = GET_FROM_BUFFER;
6459 it->object = it->w->contents;
6460 it->area = TEXT_AREA;
6461 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6462 it->sp = 0;
6463 it->string_from_display_prop_p = 0;
6464 it->string_from_prefix_prop_p = 0;
6465
6466 it->from_disp_prop_p = 0;
6467 it->face_before_selective_p = 0;
6468 if (it->bidi_p)
6469 {
6470 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6471 &it->bidi_it);
6472 bidi_unshelve_cache (NULL, 0);
6473 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6474 it->bidi_it.string.s = NULL;
6475 it->bidi_it.string.lstring = Qnil;
6476 it->bidi_it.string.bufpos = 0;
6477 it->bidi_it.string.from_disp_str = 0;
6478 it->bidi_it.string.unibyte = 0;
6479 it->bidi_it.w = it->w;
6480 }
6481
6482 if (set_stop_p)
6483 {
6484 it->stop_charpos = CHARPOS (pos);
6485 it->base_level_stop = CHARPOS (pos);
6486 }
6487 /* This make the information stored in it->cmp_it invalidate. */
6488 it->cmp_it.id = -1;
6489 }
6490
6491
6492 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6493 If S is non-null, it is a C string to iterate over. Otherwise,
6494 STRING gives a Lisp string to iterate over.
6495
6496 If PRECISION > 0, don't return more then PRECISION number of
6497 characters from the string.
6498
6499 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6500 characters have been returned. FIELD_WIDTH < 0 means an infinite
6501 field width.
6502
6503 MULTIBYTE = 0 means disable processing of multibyte characters,
6504 MULTIBYTE > 0 means enable it,
6505 MULTIBYTE < 0 means use IT->multibyte_p.
6506
6507 IT must be initialized via a prior call to init_iterator before
6508 calling this function. */
6509
6510 static void
6511 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6512 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6513 int multibyte)
6514 {
6515 /* No text property checks performed by default, but see below. */
6516 it->stop_charpos = -1;
6517
6518 /* Set iterator position and end position. */
6519 memset (&it->current, 0, sizeof it->current);
6520 it->current.overlay_string_index = -1;
6521 it->current.dpvec_index = -1;
6522 eassert (charpos >= 0);
6523
6524 /* If STRING is specified, use its multibyteness, otherwise use the
6525 setting of MULTIBYTE, if specified. */
6526 if (multibyte >= 0)
6527 it->multibyte_p = multibyte > 0;
6528
6529 /* Bidirectional reordering of strings is controlled by the default
6530 value of bidi-display-reordering. Don't try to reorder while
6531 loading loadup.el, as the necessary character property tables are
6532 not yet available. */
6533 it->bidi_p =
6534 NILP (Vpurify_flag)
6535 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6536
6537 if (s == NULL)
6538 {
6539 eassert (STRINGP (string));
6540 it->string = string;
6541 it->s = NULL;
6542 it->end_charpos = it->string_nchars = SCHARS (string);
6543 it->method = GET_FROM_STRING;
6544 it->current.string_pos = string_pos (charpos, string);
6545
6546 if (it->bidi_p)
6547 {
6548 it->bidi_it.string.lstring = string;
6549 it->bidi_it.string.s = NULL;
6550 it->bidi_it.string.schars = it->end_charpos;
6551 it->bidi_it.string.bufpos = 0;
6552 it->bidi_it.string.from_disp_str = 0;
6553 it->bidi_it.string.unibyte = !it->multibyte_p;
6554 it->bidi_it.w = it->w;
6555 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6556 FRAME_WINDOW_P (it->f), &it->bidi_it);
6557 }
6558 }
6559 else
6560 {
6561 it->s = (const unsigned char *) s;
6562 it->string = Qnil;
6563
6564 /* Note that we use IT->current.pos, not it->current.string_pos,
6565 for displaying C strings. */
6566 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6567 if (it->multibyte_p)
6568 {
6569 it->current.pos = c_string_pos (charpos, s, 1);
6570 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6571 }
6572 else
6573 {
6574 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6575 it->end_charpos = it->string_nchars = strlen (s);
6576 }
6577
6578 if (it->bidi_p)
6579 {
6580 it->bidi_it.string.lstring = Qnil;
6581 it->bidi_it.string.s = (const unsigned char *) s;
6582 it->bidi_it.string.schars = it->end_charpos;
6583 it->bidi_it.string.bufpos = 0;
6584 it->bidi_it.string.from_disp_str = 0;
6585 it->bidi_it.string.unibyte = !it->multibyte_p;
6586 it->bidi_it.w = it->w;
6587 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6588 &it->bidi_it);
6589 }
6590 it->method = GET_FROM_C_STRING;
6591 }
6592
6593 /* PRECISION > 0 means don't return more than PRECISION characters
6594 from the string. */
6595 if (precision > 0 && it->end_charpos - charpos > precision)
6596 {
6597 it->end_charpos = it->string_nchars = charpos + precision;
6598 if (it->bidi_p)
6599 it->bidi_it.string.schars = it->end_charpos;
6600 }
6601
6602 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6603 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6604 FIELD_WIDTH < 0 means infinite field width. This is useful for
6605 padding with `-' at the end of a mode line. */
6606 if (field_width < 0)
6607 field_width = INFINITY;
6608 /* Implementation note: We deliberately don't enlarge
6609 it->bidi_it.string.schars here to fit it->end_charpos, because
6610 the bidi iterator cannot produce characters out of thin air. */
6611 if (field_width > it->end_charpos - charpos)
6612 it->end_charpos = charpos + field_width;
6613
6614 /* Use the standard display table for displaying strings. */
6615 if (DISP_TABLE_P (Vstandard_display_table))
6616 it->dp = XCHAR_TABLE (Vstandard_display_table);
6617
6618 it->stop_charpos = charpos;
6619 it->prev_stop = charpos;
6620 it->base_level_stop = 0;
6621 if (it->bidi_p)
6622 {
6623 it->bidi_it.first_elt = 1;
6624 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6625 it->bidi_it.disp_pos = -1;
6626 }
6627 if (s == NULL && it->multibyte_p)
6628 {
6629 ptrdiff_t endpos = SCHARS (it->string);
6630 if (endpos > it->end_charpos)
6631 endpos = it->end_charpos;
6632 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6633 it->string);
6634 }
6635 CHECK_IT (it);
6636 }
6637
6638
6639 \f
6640 /***********************************************************************
6641 Iteration
6642 ***********************************************************************/
6643
6644 /* Map enum it_method value to corresponding next_element_from_* function. */
6645
6646 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6647 {
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6654 };
6655
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6657
6658
6659 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6661
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6669
6670
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6677
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6680 {
6681 Lisp_Object glyphless_method = Qnil;
6682
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6685 {
6686 if (c >= 0)
6687 {
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6693 }
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6696 }
6697
6698 retry:
6699 if (NILP (glyphless_method))
6700 {
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6706 }
6707 if (EQ (glyphless_method, Qzero_width))
6708 {
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6713 }
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6723 {
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6727 }
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6730 }
6731
6732 /* Merge escape glyph face and cache the result. */
6733
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6737
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6740 {
6741 int face_id;
6742
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6747 {
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754 return face_id;
6755 }
6756
6757 /* Likewise for glyphless glyph face. */
6758
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6762
6763 int
6764 merge_glyphless_glyph_face (struct it *it)
6765 {
6766 int face_id;
6767
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6772 {
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6778 }
6779 return face_id;
6780 }
6781
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is zero if
6784 end of buffer (or C string) is reached. */
6785
6786 static int
6787 get_next_display_element (struct it *it)
6788 {
6789 /* Non-zero means that we found a display element. Zero means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 int success_p;
6794
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6797
6798 if (it->what == IT_CHARACTER)
6799 {
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6806 it->c = bidi_mirror_char (it->c);
6807 /* Map via display table or translate control characters.
6808 IT->c, IT->len etc. have been set to the next character by
6809 the function call above. If we have a display table, and it
6810 contains an entry for IT->c, translate it. Don't do this if
6811 IT->c itself comes from a display table, otherwise we could
6812 end up in an infinite recursion. (An alternative could be to
6813 count the recursion depth of this function and signal an
6814 error when a certain maximum depth is reached.) Is it worth
6815 it? */
6816 if (success_p && it->dpvec == NULL)
6817 {
6818 Lisp_Object dv;
6819 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6820 int nonascii_space_p = 0;
6821 int nonascii_hyphen_p = 0;
6822 int c = it->c; /* This is the character to display. */
6823
6824 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6825 {
6826 eassert (SINGLE_BYTE_CHAR_P (c));
6827 if (unibyte_display_via_language_environment)
6828 {
6829 c = DECODE_CHAR (unibyte, c);
6830 if (c < 0)
6831 c = BYTE8_TO_CHAR (it->c);
6832 }
6833 else
6834 c = BYTE8_TO_CHAR (it->c);
6835 }
6836
6837 if (it->dp
6838 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6839 VECTORP (dv)))
6840 {
6841 struct Lisp_Vector *v = XVECTOR (dv);
6842
6843 /* Return the first character from the display table
6844 entry, if not empty. If empty, don't display the
6845 current character. */
6846 if (v->header.size)
6847 {
6848 it->dpvec_char_len = it->len;
6849 it->dpvec = v->contents;
6850 it->dpend = v->contents + v->header.size;
6851 it->current.dpvec_index = 0;
6852 it->dpvec_face_id = -1;
6853 it->saved_face_id = it->face_id;
6854 it->method = GET_FROM_DISPLAY_VECTOR;
6855 it->ellipsis_p = 0;
6856 }
6857 else
6858 {
6859 set_iterator_to_next (it, 0);
6860 }
6861 goto get_next;
6862 }
6863
6864 if (! NILP (lookup_glyphless_char_display (c, it)))
6865 {
6866 if (it->what == IT_GLYPHLESS)
6867 goto done;
6868 /* Don't display this character. */
6869 set_iterator_to_next (it, 0);
6870 goto get_next;
6871 }
6872
6873 /* If `nobreak-char-display' is non-nil, we display
6874 non-ASCII spaces and hyphens specially. */
6875 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6876 {
6877 if (c == 0xA0)
6878 nonascii_space_p = true;
6879 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6880 nonascii_hyphen_p = true;
6881 }
6882
6883 /* Translate control characters into `\003' or `^C' form.
6884 Control characters coming from a display table entry are
6885 currently not translated because we use IT->dpvec to hold
6886 the translation. This could easily be changed but I
6887 don't believe that it is worth doing.
6888
6889 The characters handled by `nobreak-char-display' must be
6890 translated too.
6891
6892 Non-printable characters and raw-byte characters are also
6893 translated to octal form. */
6894 if (((c < ' ' || c == 127) /* ASCII control chars. */
6895 ? (it->area != TEXT_AREA
6896 /* In mode line, treat \n, \t like other crl chars. */
6897 || (c != '\t'
6898 && it->glyph_row
6899 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6900 || (c != '\n' && c != '\t'))
6901 : (nonascii_space_p
6902 || nonascii_hyphen_p
6903 || CHAR_BYTE8_P (c)
6904 || ! CHAR_PRINTABLE_P (c))))
6905 {
6906 /* C is a control character, non-ASCII space/hyphen,
6907 raw-byte, or a non-printable character which must be
6908 displayed either as '\003' or as `^C' where the '\\'
6909 and '^' can be defined in the display table. Fill
6910 IT->ctl_chars with glyphs for what we have to
6911 display. Then, set IT->dpvec to these glyphs. */
6912 Lisp_Object gc;
6913 int ctl_len;
6914 int face_id;
6915 int lface_id = 0;
6916 int escape_glyph;
6917
6918 /* Handle control characters with ^. */
6919
6920 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6921 {
6922 int g;
6923
6924 g = '^'; /* default glyph for Control */
6925 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6926 if (it->dp
6927 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6928 {
6929 g = GLYPH_CODE_CHAR (gc);
6930 lface_id = GLYPH_CODE_FACE (gc);
6931 }
6932
6933 face_id = (lface_id
6934 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6935 : merge_escape_glyph_face (it));
6936
6937 XSETINT (it->ctl_chars[0], g);
6938 XSETINT (it->ctl_chars[1], c ^ 0100);
6939 ctl_len = 2;
6940 goto display_control;
6941 }
6942
6943 /* Handle non-ascii space in the mode where it only gets
6944 highlighting. */
6945
6946 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6947 {
6948 /* Merge `nobreak-space' into the current face. */
6949 face_id = merge_faces (it->f, Qnobreak_space, 0,
6950 it->face_id);
6951 XSETINT (it->ctl_chars[0], ' ');
6952 ctl_len = 1;
6953 goto display_control;
6954 }
6955
6956 /* Handle sequences that start with the "escape glyph". */
6957
6958 /* the default escape glyph is \. */
6959 escape_glyph = '\\';
6960
6961 if (it->dp
6962 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6963 {
6964 escape_glyph = GLYPH_CODE_CHAR (gc);
6965 lface_id = GLYPH_CODE_FACE (gc);
6966 }
6967
6968 face_id = (lface_id
6969 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6970 : merge_escape_glyph_face (it));
6971
6972 /* Draw non-ASCII hyphen with just highlighting: */
6973
6974 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6975 {
6976 XSETINT (it->ctl_chars[0], '-');
6977 ctl_len = 1;
6978 goto display_control;
6979 }
6980
6981 /* Draw non-ASCII space/hyphen with escape glyph: */
6982
6983 if (nonascii_space_p || nonascii_hyphen_p)
6984 {
6985 XSETINT (it->ctl_chars[0], escape_glyph);
6986 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6987 ctl_len = 2;
6988 goto display_control;
6989 }
6990
6991 {
6992 char str[10];
6993 int len, i;
6994
6995 if (CHAR_BYTE8_P (c))
6996 /* Display \200 instead of \17777600. */
6997 c = CHAR_TO_BYTE8 (c);
6998 len = sprintf (str, "%03o", c);
6999
7000 XSETINT (it->ctl_chars[0], escape_glyph);
7001 for (i = 0; i < len; i++)
7002 XSETINT (it->ctl_chars[i + 1], str[i]);
7003 ctl_len = len + 1;
7004 }
7005
7006 display_control:
7007 /* Set up IT->dpvec and return first character from it. */
7008 it->dpvec_char_len = it->len;
7009 it->dpvec = it->ctl_chars;
7010 it->dpend = it->dpvec + ctl_len;
7011 it->current.dpvec_index = 0;
7012 it->dpvec_face_id = face_id;
7013 it->saved_face_id = it->face_id;
7014 it->method = GET_FROM_DISPLAY_VECTOR;
7015 it->ellipsis_p = 0;
7016 goto get_next;
7017 }
7018 it->char_to_display = c;
7019 }
7020 else if (success_p)
7021 {
7022 it->char_to_display = it->c;
7023 }
7024 }
7025
7026 #ifdef HAVE_WINDOW_SYSTEM
7027 /* Adjust face id for a multibyte character. There are no multibyte
7028 character in unibyte text. */
7029 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7030 && it->multibyte_p
7031 && success_p
7032 && FRAME_WINDOW_P (it->f))
7033 {
7034 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7035
7036 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7037 {
7038 /* Automatic composition with glyph-string. */
7039 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7040
7041 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7042 }
7043 else
7044 {
7045 ptrdiff_t pos = (it->s ? -1
7046 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7047 : IT_CHARPOS (*it));
7048 int c;
7049
7050 if (it->what == IT_CHARACTER)
7051 c = it->char_to_display;
7052 else
7053 {
7054 struct composition *cmp = composition_table[it->cmp_it.id];
7055 int i;
7056
7057 c = ' ';
7058 for (i = 0; i < cmp->glyph_len; i++)
7059 /* TAB in a composition means display glyphs with
7060 padding space on the left or right. */
7061 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7062 break;
7063 }
7064 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7065 }
7066 }
7067 #endif /* HAVE_WINDOW_SYSTEM */
7068
7069 done:
7070 /* Is this character the last one of a run of characters with
7071 box? If yes, set IT->end_of_box_run_p to 1. */
7072 if (it->face_box_p
7073 && it->s == NULL)
7074 {
7075 if (it->method == GET_FROM_STRING && it->sp)
7076 {
7077 int face_id = underlying_face_id (it);
7078 struct face *face = FACE_FROM_ID (it->f, face_id);
7079
7080 if (face)
7081 {
7082 if (face->box == FACE_NO_BOX)
7083 {
7084 /* If the box comes from face properties in a
7085 display string, check faces in that string. */
7086 int string_face_id = face_after_it_pos (it);
7087 it->end_of_box_run_p
7088 = (FACE_FROM_ID (it->f, string_face_id)->box
7089 == FACE_NO_BOX);
7090 }
7091 /* Otherwise, the box comes from the underlying face.
7092 If this is the last string character displayed, check
7093 the next buffer location. */
7094 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7095 /* n_overlay_strings is unreliable unless
7096 overlay_string_index is non-negative. */
7097 && ((it->current.overlay_string_index >= 0
7098 && (it->current.overlay_string_index
7099 == it->n_overlay_strings - 1))
7100 /* A string from display property. */
7101 || it->from_disp_prop_p))
7102 {
7103 ptrdiff_t ignore;
7104 int next_face_id;
7105 struct text_pos pos = it->current.pos;
7106
7107 /* For a string from a display property, the next
7108 buffer position is stored in the 'position'
7109 member of the iteration stack slot below the
7110 current one, see handle_single_display_spec. By
7111 contrast, it->current.pos was is not yet updated
7112 to point to that buffer position; that will
7113 happen in pop_it, after we finish displaying the
7114 current string. Note that we already checked
7115 above that it->sp is positive, so subtracting one
7116 from it is safe. */
7117 if (it->from_disp_prop_p)
7118 pos = (it->stack + it->sp - 1)->position;
7119 else
7120 INC_TEXT_POS (pos, it->multibyte_p);
7121
7122 if (CHARPOS (pos) >= ZV)
7123 it->end_of_box_run_p = true;
7124 else
7125 {
7126 next_face_id = face_at_buffer_position
7127 (it->w, CHARPOS (pos), &ignore,
7128 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7129 it->end_of_box_run_p
7130 = (FACE_FROM_ID (it->f, next_face_id)->box
7131 == FACE_NO_BOX);
7132 }
7133 }
7134 }
7135 }
7136 /* next_element_from_display_vector sets this flag according to
7137 faces of the display vector glyphs, see there. */
7138 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7139 {
7140 int face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (face_id != it->face_id
7143 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7144 }
7145 }
7146 /* If we reached the end of the object we've been iterating (e.g., a
7147 display string or an overlay string), and there's something on
7148 IT->stack, proceed with what's on the stack. It doesn't make
7149 sense to return zero if there's unprocessed stuff on the stack,
7150 because otherwise that stuff will never be displayed. */
7151 if (!success_p && it->sp > 0)
7152 {
7153 set_iterator_to_next (it, 0);
7154 success_p = get_next_display_element (it);
7155 }
7156
7157 /* Value is 0 if end of buffer or string reached. */
7158 return success_p;
7159 }
7160
7161
7162 /* Move IT to the next display element.
7163
7164 RESEAT_P non-zero means if called on a newline in buffer text,
7165 skip to the next visible line start.
7166
7167 Functions get_next_display_element and set_iterator_to_next are
7168 separate because I find this arrangement easier to handle than a
7169 get_next_display_element function that also increments IT's
7170 position. The way it is we can first look at an iterator's current
7171 display element, decide whether it fits on a line, and if it does,
7172 increment the iterator position. The other way around we probably
7173 would either need a flag indicating whether the iterator has to be
7174 incremented the next time, or we would have to implement a
7175 decrement position function which would not be easy to write. */
7176
7177 void
7178 set_iterator_to_next (struct it *it, int reseat_p)
7179 {
7180 /* Reset flags indicating start and end of a sequence of characters
7181 with box. Reset them at the start of this function because
7182 moving the iterator to a new position might set them. */
7183 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7184
7185 switch (it->method)
7186 {
7187 case GET_FROM_BUFFER:
7188 /* The current display element of IT is a character from
7189 current_buffer. Advance in the buffer, and maybe skip over
7190 invisible lines that are so because of selective display. */
7191 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7192 reseat_at_next_visible_line_start (it, 0);
7193 else if (it->cmp_it.id >= 0)
7194 {
7195 /* We are currently getting glyphs from a composition. */
7196 int i;
7197
7198 if (! it->bidi_p)
7199 {
7200 IT_CHARPOS (*it) += it->cmp_it.nchars;
7201 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7202 if (it->cmp_it.to < it->cmp_it.nglyphs)
7203 {
7204 it->cmp_it.from = it->cmp_it.to;
7205 }
7206 else
7207 {
7208 it->cmp_it.id = -1;
7209 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7210 IT_BYTEPOS (*it),
7211 it->end_charpos, Qnil);
7212 }
7213 }
7214 else if (! it->cmp_it.reversed_p)
7215 {
7216 /* Composition created while scanning forward. */
7217 /* Update IT's char/byte positions to point to the first
7218 character of the next grapheme cluster, or to the
7219 character visually after the current composition. */
7220 for (i = 0; i < it->cmp_it.nchars; i++)
7221 bidi_move_to_visually_next (&it->bidi_it);
7222 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7223 IT_CHARPOS (*it) = it->bidi_it.charpos;
7224
7225 if (it->cmp_it.to < it->cmp_it.nglyphs)
7226 {
7227 /* Proceed to the next grapheme cluster. */
7228 it->cmp_it.from = it->cmp_it.to;
7229 }
7230 else
7231 {
7232 /* No more grapheme clusters in this composition.
7233 Find the next stop position. */
7234 ptrdiff_t stop = it->end_charpos;
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7241 }
7242 }
7243 else
7244 {
7245 /* Composition created while scanning backward. */
7246 /* Update IT's char/byte positions to point to the last
7247 character of the previous grapheme cluster, or the
7248 character visually after the current composition. */
7249 for (i = 0; i < it->cmp_it.nchars; i++)
7250 bidi_move_to_visually_next (&it->bidi_it);
7251 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 if (it->cmp_it.from > 0)
7254 {
7255 /* Proceed to the previous grapheme cluster. */
7256 it->cmp_it.to = it->cmp_it.from;
7257 }
7258 else
7259 {
7260 /* No more grapheme clusters in this composition.
7261 Find the next stop position. */
7262 ptrdiff_t stop = it->end_charpos;
7263 if (it->bidi_it.scan_dir < 0)
7264 /* Now we are scanning backward and don't know
7265 where to stop. */
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7268 IT_BYTEPOS (*it), stop, Qnil);
7269 }
7270 }
7271 }
7272 else
7273 {
7274 eassert (it->len != 0);
7275
7276 if (!it->bidi_p)
7277 {
7278 IT_BYTEPOS (*it) += it->len;
7279 IT_CHARPOS (*it) += 1;
7280 }
7281 else
7282 {
7283 int prev_scan_dir = it->bidi_it.scan_dir;
7284 /* If this is a new paragraph, determine its base
7285 direction (a.k.a. its base embedding level). */
7286 if (it->bidi_it.new_paragraph)
7287 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7288 bidi_move_to_visually_next (&it->bidi_it);
7289 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7290 IT_CHARPOS (*it) = it->bidi_it.charpos;
7291 if (prev_scan_dir != it->bidi_it.scan_dir)
7292 {
7293 /* As the scan direction was changed, we must
7294 re-compute the stop position for composition. */
7295 ptrdiff_t stop = it->end_charpos;
7296 if (it->bidi_it.scan_dir < 0)
7297 stop = -1;
7298 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7299 IT_BYTEPOS (*it), stop, Qnil);
7300 }
7301 }
7302 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7303 }
7304 break;
7305
7306 case GET_FROM_C_STRING:
7307 /* Current display element of IT is from a C string. */
7308 if (!it->bidi_p
7309 /* If the string position is beyond string's end, it means
7310 next_element_from_c_string is padding the string with
7311 blanks, in which case we bypass the bidi iterator,
7312 because it cannot deal with such virtual characters. */
7313 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7314 {
7315 IT_BYTEPOS (*it) += it->len;
7316 IT_CHARPOS (*it) += 1;
7317 }
7318 else
7319 {
7320 bidi_move_to_visually_next (&it->bidi_it);
7321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7322 IT_CHARPOS (*it) = it->bidi_it.charpos;
7323 }
7324 break;
7325
7326 case GET_FROM_DISPLAY_VECTOR:
7327 /* Current display element of IT is from a display table entry.
7328 Advance in the display table definition. Reset it to null if
7329 end reached, and continue with characters from buffers/
7330 strings. */
7331 ++it->current.dpvec_index;
7332
7333 /* Restore face of the iterator to what they were before the
7334 display vector entry (these entries may contain faces). */
7335 it->face_id = it->saved_face_id;
7336
7337 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7338 {
7339 int recheck_faces = it->ellipsis_p;
7340
7341 if (it->s)
7342 it->method = GET_FROM_C_STRING;
7343 else if (STRINGP (it->string))
7344 it->method = GET_FROM_STRING;
7345 else
7346 {
7347 it->method = GET_FROM_BUFFER;
7348 it->object = it->w->contents;
7349 }
7350
7351 it->dpvec = NULL;
7352 it->current.dpvec_index = -1;
7353
7354 /* Skip over characters which were displayed via IT->dpvec. */
7355 if (it->dpvec_char_len < 0)
7356 reseat_at_next_visible_line_start (it, 1);
7357 else if (it->dpvec_char_len > 0)
7358 {
7359 if (it->method == GET_FROM_STRING
7360 && it->current.overlay_string_index >= 0
7361 && it->n_overlay_strings > 0)
7362 it->ignore_overlay_strings_at_pos_p = true;
7363 it->len = it->dpvec_char_len;
7364 set_iterator_to_next (it, reseat_p);
7365 }
7366
7367 /* Maybe recheck faces after display vector. */
7368 if (recheck_faces)
7369 it->stop_charpos = IT_CHARPOS (*it);
7370 }
7371 break;
7372
7373 case GET_FROM_STRING:
7374 /* Current display element is a character from a Lisp string. */
7375 eassert (it->s == NULL && STRINGP (it->string));
7376 /* Don't advance past string end. These conditions are true
7377 when set_iterator_to_next is called at the end of
7378 get_next_display_element, in which case the Lisp string is
7379 already exhausted, and all we want is pop the iterator
7380 stack. */
7381 if (it->current.overlay_string_index >= 0)
7382 {
7383 /* This is an overlay string, so there's no padding with
7384 spaces, and the number of characters in the string is
7385 where the string ends. */
7386 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7387 goto consider_string_end;
7388 }
7389 else
7390 {
7391 /* Not an overlay string. There could be padding, so test
7392 against it->end_charpos. */
7393 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7394 goto consider_string_end;
7395 }
7396 if (it->cmp_it.id >= 0)
7397 {
7398 int i;
7399
7400 if (! it->bidi_p)
7401 {
7402 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7403 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7404 if (it->cmp_it.to < it->cmp_it.nglyphs)
7405 it->cmp_it.from = it->cmp_it.to;
7406 else
7407 {
7408 it->cmp_it.id = -1;
7409 composition_compute_stop_pos (&it->cmp_it,
7410 IT_STRING_CHARPOS (*it),
7411 IT_STRING_BYTEPOS (*it),
7412 it->end_charpos, it->string);
7413 }
7414 }
7415 else if (! it->cmp_it.reversed_p)
7416 {
7417 for (i = 0; i < it->cmp_it.nchars; i++)
7418 bidi_move_to_visually_next (&it->bidi_it);
7419 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7420 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7421
7422 if (it->cmp_it.to < it->cmp_it.nglyphs)
7423 it->cmp_it.from = it->cmp_it.to;
7424 else
7425 {
7426 ptrdiff_t stop = it->end_charpos;
7427 if (it->bidi_it.scan_dir < 0)
7428 stop = -1;
7429 composition_compute_stop_pos (&it->cmp_it,
7430 IT_STRING_CHARPOS (*it),
7431 IT_STRING_BYTEPOS (*it), stop,
7432 it->string);
7433 }
7434 }
7435 else
7436 {
7437 for (i = 0; i < it->cmp_it.nchars; i++)
7438 bidi_move_to_visually_next (&it->bidi_it);
7439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7440 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7441 if (it->cmp_it.from > 0)
7442 it->cmp_it.to = it->cmp_it.from;
7443 else
7444 {
7445 ptrdiff_t stop = it->end_charpos;
7446 if (it->bidi_it.scan_dir < 0)
7447 stop = -1;
7448 composition_compute_stop_pos (&it->cmp_it,
7449 IT_STRING_CHARPOS (*it),
7450 IT_STRING_BYTEPOS (*it), stop,
7451 it->string);
7452 }
7453 }
7454 }
7455 else
7456 {
7457 if (!it->bidi_p
7458 /* If the string position is beyond string's end, it
7459 means next_element_from_string is padding the string
7460 with blanks, in which case we bypass the bidi
7461 iterator, because it cannot deal with such virtual
7462 characters. */
7463 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7464 {
7465 IT_STRING_BYTEPOS (*it) += it->len;
7466 IT_STRING_CHARPOS (*it) += 1;
7467 }
7468 else
7469 {
7470 int prev_scan_dir = it->bidi_it.scan_dir;
7471
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475 if (prev_scan_dir != it->bidi_it.scan_dir)
7476 {
7477 ptrdiff_t stop = it->end_charpos;
7478
7479 if (it->bidi_it.scan_dir < 0)
7480 stop = -1;
7481 composition_compute_stop_pos (&it->cmp_it,
7482 IT_STRING_CHARPOS (*it),
7483 IT_STRING_BYTEPOS (*it), stop,
7484 it->string);
7485 }
7486 }
7487 }
7488
7489 consider_string_end:
7490
7491 if (it->current.overlay_string_index >= 0)
7492 {
7493 /* IT->string is an overlay string. Advance to the
7494 next, if there is one. */
7495 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7496 {
7497 it->ellipsis_p = 0;
7498 next_overlay_string (it);
7499 if (it->ellipsis_p)
7500 setup_for_ellipsis (it, 0);
7501 }
7502 }
7503 else
7504 {
7505 /* IT->string is not an overlay string. If we reached
7506 its end, and there is something on IT->stack, proceed
7507 with what is on the stack. This can be either another
7508 string, this time an overlay string, or a buffer. */
7509 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7510 && it->sp > 0)
7511 {
7512 pop_it (it);
7513 if (it->method == GET_FROM_STRING)
7514 goto consider_string_end;
7515 }
7516 }
7517 break;
7518
7519 case GET_FROM_IMAGE:
7520 case GET_FROM_STRETCH:
7521 /* The position etc with which we have to proceed are on
7522 the stack. The position may be at the end of a string,
7523 if the `display' property takes up the whole string. */
7524 eassert (it->sp > 0);
7525 pop_it (it);
7526 if (it->method == GET_FROM_STRING)
7527 goto consider_string_end;
7528 break;
7529
7530 default:
7531 /* There are no other methods defined, so this should be a bug. */
7532 emacs_abort ();
7533 }
7534
7535 eassert (it->method != GET_FROM_STRING
7536 || (STRINGP (it->string)
7537 && IT_STRING_CHARPOS (*it) >= 0));
7538 }
7539
7540 /* Load IT's display element fields with information about the next
7541 display element which comes from a display table entry or from the
7542 result of translating a control character to one of the forms `^C'
7543 or `\003'.
7544
7545 IT->dpvec holds the glyphs to return as characters.
7546 IT->saved_face_id holds the face id before the display vector--it
7547 is restored into IT->face_id in set_iterator_to_next. */
7548
7549 static int
7550 next_element_from_display_vector (struct it *it)
7551 {
7552 Lisp_Object gc;
7553 int prev_face_id = it->face_id;
7554 int next_face_id;
7555
7556 /* Precondition. */
7557 eassert (it->dpvec && it->current.dpvec_index >= 0);
7558
7559 it->face_id = it->saved_face_id;
7560
7561 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7562 That seemed totally bogus - so I changed it... */
7563 gc = it->dpvec[it->current.dpvec_index];
7564
7565 if (GLYPH_CODE_P (gc))
7566 {
7567 struct face *this_face, *prev_face, *next_face;
7568
7569 it->c = GLYPH_CODE_CHAR (gc);
7570 it->len = CHAR_BYTES (it->c);
7571
7572 /* The entry may contain a face id to use. Such a face id is
7573 the id of a Lisp face, not a realized face. A face id of
7574 zero means no face is specified. */
7575 if (it->dpvec_face_id >= 0)
7576 it->face_id = it->dpvec_face_id;
7577 else
7578 {
7579 int lface_id = GLYPH_CODE_FACE (gc);
7580 if (lface_id > 0)
7581 it->face_id = merge_faces (it->f, Qt, lface_id,
7582 it->saved_face_id);
7583 }
7584
7585 /* Glyphs in the display vector could have the box face, so we
7586 need to set the related flags in the iterator, as
7587 appropriate. */
7588 this_face = FACE_FROM_ID (it->f, it->face_id);
7589 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7590
7591 /* Is this character the first character of a box-face run? */
7592 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7593 && (!prev_face
7594 || prev_face->box == FACE_NO_BOX));
7595
7596 /* For the last character of the box-face run, we need to look
7597 either at the next glyph from the display vector, or at the
7598 face we saw before the display vector. */
7599 next_face_id = it->saved_face_id;
7600 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7601 {
7602 if (it->dpvec_face_id >= 0)
7603 next_face_id = it->dpvec_face_id;
7604 else
7605 {
7606 int lface_id =
7607 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7608
7609 if (lface_id > 0)
7610 next_face_id = merge_faces (it->f, Qt, lface_id,
7611 it->saved_face_id);
7612 }
7613 }
7614 next_face = FACE_FROM_ID (it->f, next_face_id);
7615 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7616 && (!next_face
7617 || next_face->box == FACE_NO_BOX));
7618 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7619 }
7620 else
7621 /* Display table entry is invalid. Return a space. */
7622 it->c = ' ', it->len = 1;
7623
7624 /* Don't change position and object of the iterator here. They are
7625 still the values of the character that had this display table
7626 entry or was translated, and that's what we want. */
7627 it->what = IT_CHARACTER;
7628 return 1;
7629 }
7630
7631 /* Get the first element of string/buffer in the visual order, after
7632 being reseated to a new position in a string or a buffer. */
7633 static void
7634 get_visually_first_element (struct it *it)
7635 {
7636 int string_p = STRINGP (it->string) || it->s;
7637 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7638 ptrdiff_t bob = (string_p ? 0 : BEGV);
7639
7640 if (STRINGP (it->string))
7641 {
7642 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7643 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7644 }
7645 else
7646 {
7647 it->bidi_it.charpos = IT_CHARPOS (*it);
7648 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7649 }
7650
7651 if (it->bidi_it.charpos == eob)
7652 {
7653 /* Nothing to do, but reset the FIRST_ELT flag, like
7654 bidi_paragraph_init does, because we are not going to
7655 call it. */
7656 it->bidi_it.first_elt = 0;
7657 }
7658 else if (it->bidi_it.charpos == bob
7659 || (!string_p
7660 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7661 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7662 {
7663 /* If we are at the beginning of a line/string, we can produce
7664 the next element right away. */
7665 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7666 bidi_move_to_visually_next (&it->bidi_it);
7667 }
7668 else
7669 {
7670 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7671
7672 /* We need to prime the bidi iterator starting at the line's or
7673 string's beginning, before we will be able to produce the
7674 next element. */
7675 if (string_p)
7676 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7677 else
7678 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7679 IT_BYTEPOS (*it), -1,
7680 &it->bidi_it.bytepos);
7681 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7682 do
7683 {
7684 /* Now return to buffer/string position where we were asked
7685 to get the next display element, and produce that. */
7686 bidi_move_to_visually_next (&it->bidi_it);
7687 }
7688 while (it->bidi_it.bytepos != orig_bytepos
7689 && it->bidi_it.charpos < eob);
7690 }
7691
7692 /* Adjust IT's position information to where we ended up. */
7693 if (STRINGP (it->string))
7694 {
7695 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7696 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7697 }
7698 else
7699 {
7700 IT_CHARPOS (*it) = it->bidi_it.charpos;
7701 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7702 }
7703
7704 if (STRINGP (it->string) || !it->s)
7705 {
7706 ptrdiff_t stop, charpos, bytepos;
7707
7708 if (STRINGP (it->string))
7709 {
7710 eassert (!it->s);
7711 stop = SCHARS (it->string);
7712 if (stop > it->end_charpos)
7713 stop = it->end_charpos;
7714 charpos = IT_STRING_CHARPOS (*it);
7715 bytepos = IT_STRING_BYTEPOS (*it);
7716 }
7717 else
7718 {
7719 stop = it->end_charpos;
7720 charpos = IT_CHARPOS (*it);
7721 bytepos = IT_BYTEPOS (*it);
7722 }
7723 if (it->bidi_it.scan_dir < 0)
7724 stop = -1;
7725 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7726 it->string);
7727 }
7728 }
7729
7730 /* Load IT with the next display element from Lisp string IT->string.
7731 IT->current.string_pos is the current position within the string.
7732 If IT->current.overlay_string_index >= 0, the Lisp string is an
7733 overlay string. */
7734
7735 static int
7736 next_element_from_string (struct it *it)
7737 {
7738 struct text_pos position;
7739
7740 eassert (STRINGP (it->string));
7741 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7742 eassert (IT_STRING_CHARPOS (*it) >= 0);
7743 position = it->current.string_pos;
7744
7745 /* With bidi reordering, the character to display might not be the
7746 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7747 that we were reseat()ed to a new string, whose paragraph
7748 direction is not known. */
7749 if (it->bidi_p && it->bidi_it.first_elt)
7750 {
7751 get_visually_first_element (it);
7752 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7753 }
7754
7755 /* Time to check for invisible text? */
7756 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7757 {
7758 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7759 {
7760 if (!(!it->bidi_p
7761 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7762 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7763 {
7764 /* With bidi non-linear iteration, we could find
7765 ourselves far beyond the last computed stop_charpos,
7766 with several other stop positions in between that we
7767 missed. Scan them all now, in buffer's logical
7768 order, until we find and handle the last stop_charpos
7769 that precedes our current position. */
7770 handle_stop_backwards (it, it->stop_charpos);
7771 return GET_NEXT_DISPLAY_ELEMENT (it);
7772 }
7773 else
7774 {
7775 if (it->bidi_p)
7776 {
7777 /* Take note of the stop position we just moved
7778 across, for when we will move back across it. */
7779 it->prev_stop = it->stop_charpos;
7780 /* If we are at base paragraph embedding level, take
7781 note of the last stop position seen at this
7782 level. */
7783 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7784 it->base_level_stop = it->stop_charpos;
7785 }
7786 handle_stop (it);
7787
7788 /* Since a handler may have changed IT->method, we must
7789 recurse here. */
7790 return GET_NEXT_DISPLAY_ELEMENT (it);
7791 }
7792 }
7793 else if (it->bidi_p
7794 /* If we are before prev_stop, we may have overstepped
7795 on our way backwards a stop_pos, and if so, we need
7796 to handle that stop_pos. */
7797 && IT_STRING_CHARPOS (*it) < it->prev_stop
7798 /* We can sometimes back up for reasons that have nothing
7799 to do with bidi reordering. E.g., compositions. The
7800 code below is only needed when we are above the base
7801 embedding level, so test for that explicitly. */
7802 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7803 {
7804 /* If we lost track of base_level_stop, we have no better
7805 place for handle_stop_backwards to start from than string
7806 beginning. This happens, e.g., when we were reseated to
7807 the previous screenful of text by vertical-motion. */
7808 if (it->base_level_stop <= 0
7809 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7810 it->base_level_stop = 0;
7811 handle_stop_backwards (it, it->base_level_stop);
7812 return GET_NEXT_DISPLAY_ELEMENT (it);
7813 }
7814 }
7815
7816 if (it->current.overlay_string_index >= 0)
7817 {
7818 /* Get the next character from an overlay string. In overlay
7819 strings, there is no field width or padding with spaces to
7820 do. */
7821 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7822 {
7823 it->what = IT_EOB;
7824 return 0;
7825 }
7826 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7827 IT_STRING_BYTEPOS (*it),
7828 it->bidi_it.scan_dir < 0
7829 ? -1
7830 : SCHARS (it->string))
7831 && next_element_from_composition (it))
7832 {
7833 return 1;
7834 }
7835 else if (STRING_MULTIBYTE (it->string))
7836 {
7837 const unsigned char *s = (SDATA (it->string)
7838 + IT_STRING_BYTEPOS (*it));
7839 it->c = string_char_and_length (s, &it->len);
7840 }
7841 else
7842 {
7843 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7844 it->len = 1;
7845 }
7846 }
7847 else
7848 {
7849 /* Get the next character from a Lisp string that is not an
7850 overlay string. Such strings come from the mode line, for
7851 example. We may have to pad with spaces, or truncate the
7852 string. See also next_element_from_c_string. */
7853 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7854 {
7855 it->what = IT_EOB;
7856 return 0;
7857 }
7858 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7859 {
7860 /* Pad with spaces. */
7861 it->c = ' ', it->len = 1;
7862 CHARPOS (position) = BYTEPOS (position) = -1;
7863 }
7864 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7865 IT_STRING_BYTEPOS (*it),
7866 it->bidi_it.scan_dir < 0
7867 ? -1
7868 : it->string_nchars)
7869 && next_element_from_composition (it))
7870 {
7871 return 1;
7872 }
7873 else if (STRING_MULTIBYTE (it->string))
7874 {
7875 const unsigned char *s = (SDATA (it->string)
7876 + IT_STRING_BYTEPOS (*it));
7877 it->c = string_char_and_length (s, &it->len);
7878 }
7879 else
7880 {
7881 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7882 it->len = 1;
7883 }
7884 }
7885
7886 /* Record what we have and where it came from. */
7887 it->what = IT_CHARACTER;
7888 it->object = it->string;
7889 it->position = position;
7890 return 1;
7891 }
7892
7893
7894 /* Load IT with next display element from C string IT->s.
7895 IT->string_nchars is the maximum number of characters to return
7896 from the string. IT->end_charpos may be greater than
7897 IT->string_nchars when this function is called, in which case we
7898 may have to return padding spaces. Value is zero if end of string
7899 reached, including padding spaces. */
7900
7901 static int
7902 next_element_from_c_string (struct it *it)
7903 {
7904 bool success_p = true;
7905
7906 eassert (it->s);
7907 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7908 it->what = IT_CHARACTER;
7909 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7910 it->object = Qnil;
7911
7912 /* With bidi reordering, the character to display might not be the
7913 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7914 we were reseated to a new string, whose paragraph direction is
7915 not known. */
7916 if (it->bidi_p && it->bidi_it.first_elt)
7917 get_visually_first_element (it);
7918
7919 /* IT's position can be greater than IT->string_nchars in case a
7920 field width or precision has been specified when the iterator was
7921 initialized. */
7922 if (IT_CHARPOS (*it) >= it->end_charpos)
7923 {
7924 /* End of the game. */
7925 it->what = IT_EOB;
7926 success_p = 0;
7927 }
7928 else if (IT_CHARPOS (*it) >= it->string_nchars)
7929 {
7930 /* Pad with spaces. */
7931 it->c = ' ', it->len = 1;
7932 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7933 }
7934 else if (it->multibyte_p)
7935 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7936 else
7937 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7938
7939 return success_p;
7940 }
7941
7942
7943 /* Set up IT to return characters from an ellipsis, if appropriate.
7944 The definition of the ellipsis glyphs may come from a display table
7945 entry. This function fills IT with the first glyph from the
7946 ellipsis if an ellipsis is to be displayed. */
7947
7948 static int
7949 next_element_from_ellipsis (struct it *it)
7950 {
7951 if (it->selective_display_ellipsis_p)
7952 setup_for_ellipsis (it, it->len);
7953 else
7954 {
7955 /* The face at the current position may be different from the
7956 face we find after the invisible text. Remember what it
7957 was in IT->saved_face_id, and signal that it's there by
7958 setting face_before_selective_p. */
7959 it->saved_face_id = it->face_id;
7960 it->method = GET_FROM_BUFFER;
7961 it->object = it->w->contents;
7962 reseat_at_next_visible_line_start (it, 1);
7963 it->face_before_selective_p = true;
7964 }
7965
7966 return GET_NEXT_DISPLAY_ELEMENT (it);
7967 }
7968
7969
7970 /* Deliver an image display element. The iterator IT is already
7971 filled with image information (done in handle_display_prop). Value
7972 is always 1. */
7973
7974
7975 static int
7976 next_element_from_image (struct it *it)
7977 {
7978 it->what = IT_IMAGE;
7979 it->ignore_overlay_strings_at_pos_p = 0;
7980 return 1;
7981 }
7982
7983
7984 /* Fill iterator IT with next display element from a stretch glyph
7985 property. IT->object is the value of the text property. Value is
7986 always 1. */
7987
7988 static int
7989 next_element_from_stretch (struct it *it)
7990 {
7991 it->what = IT_STRETCH;
7992 return 1;
7993 }
7994
7995 /* Scan backwards from IT's current position until we find a stop
7996 position, or until BEGV. This is called when we find ourself
7997 before both the last known prev_stop and base_level_stop while
7998 reordering bidirectional text. */
7999
8000 static void
8001 compute_stop_pos_backwards (struct it *it)
8002 {
8003 const int SCAN_BACK_LIMIT = 1000;
8004 struct text_pos pos;
8005 struct display_pos save_current = it->current;
8006 struct text_pos save_position = it->position;
8007 ptrdiff_t charpos = IT_CHARPOS (*it);
8008 ptrdiff_t where_we_are = charpos;
8009 ptrdiff_t save_stop_pos = it->stop_charpos;
8010 ptrdiff_t save_end_pos = it->end_charpos;
8011
8012 eassert (NILP (it->string) && !it->s);
8013 eassert (it->bidi_p);
8014 it->bidi_p = 0;
8015 do
8016 {
8017 it->end_charpos = min (charpos + 1, ZV);
8018 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8019 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8020 reseat_1 (it, pos, 0);
8021 compute_stop_pos (it);
8022 /* We must advance forward, right? */
8023 if (it->stop_charpos <= charpos)
8024 emacs_abort ();
8025 }
8026 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8027
8028 if (it->stop_charpos <= where_we_are)
8029 it->prev_stop = it->stop_charpos;
8030 else
8031 it->prev_stop = BEGV;
8032 it->bidi_p = true;
8033 it->current = save_current;
8034 it->position = save_position;
8035 it->stop_charpos = save_stop_pos;
8036 it->end_charpos = save_end_pos;
8037 }
8038
8039 /* Scan forward from CHARPOS in the current buffer/string, until we
8040 find a stop position > current IT's position. Then handle the stop
8041 position before that. This is called when we bump into a stop
8042 position while reordering bidirectional text. CHARPOS should be
8043 the last previously processed stop_pos (or BEGV/0, if none were
8044 processed yet) whose position is less that IT's current
8045 position. */
8046
8047 static void
8048 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8049 {
8050 int bufp = !STRINGP (it->string);
8051 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8052 struct display_pos save_current = it->current;
8053 struct text_pos save_position = it->position;
8054 struct text_pos pos1;
8055 ptrdiff_t next_stop;
8056
8057 /* Scan in strict logical order. */
8058 eassert (it->bidi_p);
8059 it->bidi_p = 0;
8060 do
8061 {
8062 it->prev_stop = charpos;
8063 if (bufp)
8064 {
8065 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8066 reseat_1 (it, pos1, 0);
8067 }
8068 else
8069 it->current.string_pos = string_pos (charpos, it->string);
8070 compute_stop_pos (it);
8071 /* We must advance forward, right? */
8072 if (it->stop_charpos <= it->prev_stop)
8073 emacs_abort ();
8074 charpos = it->stop_charpos;
8075 }
8076 while (charpos <= where_we_are);
8077
8078 it->bidi_p = true;
8079 it->current = save_current;
8080 it->position = save_position;
8081 next_stop = it->stop_charpos;
8082 it->stop_charpos = it->prev_stop;
8083 handle_stop (it);
8084 it->stop_charpos = next_stop;
8085 }
8086
8087 /* Load IT with the next display element from current_buffer. Value
8088 is zero if end of buffer reached. IT->stop_charpos is the next
8089 position at which to stop and check for text properties or buffer
8090 end. */
8091
8092 static int
8093 next_element_from_buffer (struct it *it)
8094 {
8095 bool success_p = true;
8096
8097 eassert (IT_CHARPOS (*it) >= BEGV);
8098 eassert (NILP (it->string) && !it->s);
8099 eassert (!it->bidi_p
8100 || (EQ (it->bidi_it.string.lstring, Qnil)
8101 && it->bidi_it.string.s == NULL));
8102
8103 /* With bidi reordering, the character to display might not be the
8104 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8105 we were reseat()ed to a new buffer position, which is potentially
8106 a different paragraph. */
8107 if (it->bidi_p && it->bidi_it.first_elt)
8108 {
8109 get_visually_first_element (it);
8110 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8111 }
8112
8113 if (IT_CHARPOS (*it) >= it->stop_charpos)
8114 {
8115 if (IT_CHARPOS (*it) >= it->end_charpos)
8116 {
8117 int overlay_strings_follow_p;
8118
8119 /* End of the game, except when overlay strings follow that
8120 haven't been returned yet. */
8121 if (it->overlay_strings_at_end_processed_p)
8122 overlay_strings_follow_p = 0;
8123 else
8124 {
8125 it->overlay_strings_at_end_processed_p = true;
8126 overlay_strings_follow_p = get_overlay_strings (it, 0);
8127 }
8128
8129 if (overlay_strings_follow_p)
8130 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8132 {
8133 it->what = IT_EOB;
8134 it->position = it->current.pos;
8135 success_p = 0;
8136 }
8137 }
8138 else if (!(!it->bidi_p
8139 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8140 || IT_CHARPOS (*it) == it->stop_charpos))
8141 {
8142 /* With bidi non-linear iteration, we could find ourselves
8143 far beyond the last computed stop_charpos, with several
8144 other stop positions in between that we missed. Scan
8145 them all now, in buffer's logical order, until we find
8146 and handle the last stop_charpos that precedes our
8147 current position. */
8148 handle_stop_backwards (it, it->stop_charpos);
8149 return GET_NEXT_DISPLAY_ELEMENT (it);
8150 }
8151 else
8152 {
8153 if (it->bidi_p)
8154 {
8155 /* Take note of the stop position we just moved across,
8156 for when we will move back across it. */
8157 it->prev_stop = it->stop_charpos;
8158 /* If we are at base paragraph embedding level, take
8159 note of the last stop position seen at this
8160 level. */
8161 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8162 it->base_level_stop = it->stop_charpos;
8163 }
8164 handle_stop (it);
8165 return GET_NEXT_DISPLAY_ELEMENT (it);
8166 }
8167 }
8168 else if (it->bidi_p
8169 /* If we are before prev_stop, we may have overstepped on
8170 our way backwards a stop_pos, and if so, we need to
8171 handle that stop_pos. */
8172 && IT_CHARPOS (*it) < it->prev_stop
8173 /* We can sometimes back up for reasons that have nothing
8174 to do with bidi reordering. E.g., compositions. The
8175 code below is only needed when we are above the base
8176 embedding level, so test for that explicitly. */
8177 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8178 {
8179 if (it->base_level_stop <= 0
8180 || IT_CHARPOS (*it) < it->base_level_stop)
8181 {
8182 /* If we lost track of base_level_stop, we need to find
8183 prev_stop by looking backwards. This happens, e.g., when
8184 we were reseated to the previous screenful of text by
8185 vertical-motion. */
8186 it->base_level_stop = BEGV;
8187 compute_stop_pos_backwards (it);
8188 handle_stop_backwards (it, it->prev_stop);
8189 }
8190 else
8191 handle_stop_backwards (it, it->base_level_stop);
8192 return GET_NEXT_DISPLAY_ELEMENT (it);
8193 }
8194 else
8195 {
8196 /* No face changes, overlays etc. in sight, so just return a
8197 character from current_buffer. */
8198 unsigned char *p;
8199 ptrdiff_t stop;
8200
8201 /* Maybe run the redisplay end trigger hook. Performance note:
8202 This doesn't seem to cost measurable time. */
8203 if (it->redisplay_end_trigger_charpos
8204 && it->glyph_row
8205 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8206 run_redisplay_end_trigger_hook (it);
8207
8208 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8209 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8210 stop)
8211 && next_element_from_composition (it))
8212 {
8213 return 1;
8214 }
8215
8216 /* Get the next character, maybe multibyte. */
8217 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8218 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8219 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8220 else
8221 it->c = *p, it->len = 1;
8222
8223 /* Record what we have and where it came from. */
8224 it->what = IT_CHARACTER;
8225 it->object = it->w->contents;
8226 it->position = it->current.pos;
8227
8228 /* Normally we return the character found above, except when we
8229 really want to return an ellipsis for selective display. */
8230 if (it->selective)
8231 {
8232 if (it->c == '\n')
8233 {
8234 /* A value of selective > 0 means hide lines indented more
8235 than that number of columns. */
8236 if (it->selective > 0
8237 && IT_CHARPOS (*it) + 1 < ZV
8238 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8239 IT_BYTEPOS (*it) + 1,
8240 it->selective))
8241 {
8242 success_p = next_element_from_ellipsis (it);
8243 it->dpvec_char_len = -1;
8244 }
8245 }
8246 else if (it->c == '\r' && it->selective == -1)
8247 {
8248 /* A value of selective == -1 means that everything from the
8249 CR to the end of the line is invisible, with maybe an
8250 ellipsis displayed for it. */
8251 success_p = next_element_from_ellipsis (it);
8252 it->dpvec_char_len = -1;
8253 }
8254 }
8255 }
8256
8257 /* Value is zero if end of buffer reached. */
8258 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8259 return success_p;
8260 }
8261
8262
8263 /* Run the redisplay end trigger hook for IT. */
8264
8265 static void
8266 run_redisplay_end_trigger_hook (struct it *it)
8267 {
8268 Lisp_Object args[3];
8269
8270 /* IT->glyph_row should be non-null, i.e. we should be actually
8271 displaying something, or otherwise we should not run the hook. */
8272 eassert (it->glyph_row);
8273
8274 /* Set up hook arguments. */
8275 args[0] = Qredisplay_end_trigger_functions;
8276 args[1] = it->window;
8277 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8278 it->redisplay_end_trigger_charpos = 0;
8279
8280 /* Since we are *trying* to run these functions, don't try to run
8281 them again, even if they get an error. */
8282 wset_redisplay_end_trigger (it->w, Qnil);
8283 Frun_hook_with_args (3, args);
8284
8285 /* Notice if it changed the face of the character we are on. */
8286 handle_face_prop (it);
8287 }
8288
8289
8290 /* Deliver a composition display element. Unlike the other
8291 next_element_from_XXX, this function is not registered in the array
8292 get_next_element[]. It is called from next_element_from_buffer and
8293 next_element_from_string when necessary. */
8294
8295 static int
8296 next_element_from_composition (struct it *it)
8297 {
8298 it->what = IT_COMPOSITION;
8299 it->len = it->cmp_it.nbytes;
8300 if (STRINGP (it->string))
8301 {
8302 if (it->c < 0)
8303 {
8304 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8305 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8306 return 0;
8307 }
8308 it->position = it->current.string_pos;
8309 it->object = it->string;
8310 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8311 IT_STRING_BYTEPOS (*it), it->string);
8312 }
8313 else
8314 {
8315 if (it->c < 0)
8316 {
8317 IT_CHARPOS (*it) += it->cmp_it.nchars;
8318 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8319 if (it->bidi_p)
8320 {
8321 if (it->bidi_it.new_paragraph)
8322 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8323 /* Resync the bidi iterator with IT's new position.
8324 FIXME: this doesn't support bidirectional text. */
8325 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8326 bidi_move_to_visually_next (&it->bidi_it);
8327 }
8328 return 0;
8329 }
8330 it->position = it->current.pos;
8331 it->object = it->w->contents;
8332 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8333 IT_BYTEPOS (*it), Qnil);
8334 }
8335 return 1;
8336 }
8337
8338
8339 \f
8340 /***********************************************************************
8341 Moving an iterator without producing glyphs
8342 ***********************************************************************/
8343
8344 /* Check if iterator is at a position corresponding to a valid buffer
8345 position after some move_it_ call. */
8346
8347 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8348 ((it)->method == GET_FROM_STRING \
8349 ? IT_STRING_CHARPOS (*it) == 0 \
8350 : 1)
8351
8352
8353 /* Move iterator IT to a specified buffer or X position within one
8354 line on the display without producing glyphs.
8355
8356 OP should be a bit mask including some or all of these bits:
8357 MOVE_TO_X: Stop upon reaching x-position TO_X.
8358 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8359 Regardless of OP's value, stop upon reaching the end of the display line.
8360
8361 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8362 This means, in particular, that TO_X includes window's horizontal
8363 scroll amount.
8364
8365 The return value has several possible values that
8366 say what condition caused the scan to stop:
8367
8368 MOVE_POS_MATCH_OR_ZV
8369 - when TO_POS or ZV was reached.
8370
8371 MOVE_X_REACHED
8372 -when TO_X was reached before TO_POS or ZV were reached.
8373
8374 MOVE_LINE_CONTINUED
8375 - when we reached the end of the display area and the line must
8376 be continued.
8377
8378 MOVE_LINE_TRUNCATED
8379 - when we reached the end of the display area and the line is
8380 truncated.
8381
8382 MOVE_NEWLINE_OR_CR
8383 - when we stopped at a line end, i.e. a newline or a CR and selective
8384 display is on. */
8385
8386 static enum move_it_result
8387 move_it_in_display_line_to (struct it *it,
8388 ptrdiff_t to_charpos, int to_x,
8389 enum move_operation_enum op)
8390 {
8391 enum move_it_result result = MOVE_UNDEFINED;
8392 struct glyph_row *saved_glyph_row;
8393 struct it wrap_it, atpos_it, atx_it, ppos_it;
8394 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8395 void *ppos_data = NULL;
8396 int may_wrap = 0;
8397 enum it_method prev_method = it->method;
8398 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8399 int saw_smaller_pos = prev_pos < to_charpos;
8400
8401 /* Don't produce glyphs in produce_glyphs. */
8402 saved_glyph_row = it->glyph_row;
8403 it->glyph_row = NULL;
8404
8405 /* Use wrap_it to save a copy of IT wherever a word wrap could
8406 occur. Use atpos_it to save a copy of IT at the desired buffer
8407 position, if found, so that we can scan ahead and check if the
8408 word later overshoots the window edge. Use atx_it similarly, for
8409 pixel positions. */
8410 wrap_it.sp = -1;
8411 atpos_it.sp = -1;
8412 atx_it.sp = -1;
8413
8414 /* Use ppos_it under bidi reordering to save a copy of IT for the
8415 initial position. We restore that position in IT when we have
8416 scanned the entire display line without finding a match for
8417 TO_CHARPOS and all the character positions are greater than
8418 TO_CHARPOS. We then restart the scan from the initial position,
8419 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8420 the closest to TO_CHARPOS. */
8421 if (it->bidi_p)
8422 {
8423 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8424 {
8425 SAVE_IT (ppos_it, *it, ppos_data);
8426 closest_pos = IT_CHARPOS (*it);
8427 }
8428 else
8429 closest_pos = ZV;
8430 }
8431
8432 #define BUFFER_POS_REACHED_P() \
8433 ((op & MOVE_TO_POS) != 0 \
8434 && BUFFERP (it->object) \
8435 && (IT_CHARPOS (*it) == to_charpos \
8436 || ((!it->bidi_p \
8437 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8438 && IT_CHARPOS (*it) > to_charpos) \
8439 || (it->what == IT_COMPOSITION \
8440 && ((IT_CHARPOS (*it) > to_charpos \
8441 && to_charpos >= it->cmp_it.charpos) \
8442 || (IT_CHARPOS (*it) < to_charpos \
8443 && to_charpos <= it->cmp_it.charpos)))) \
8444 && (it->method == GET_FROM_BUFFER \
8445 || (it->method == GET_FROM_DISPLAY_VECTOR \
8446 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8447
8448 /* If there's a line-/wrap-prefix, handle it. */
8449 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8450 && it->current_y < it->last_visible_y)
8451 handle_line_prefix (it);
8452
8453 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8454 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8455
8456 while (1)
8457 {
8458 int x, i, ascent = 0, descent = 0;
8459
8460 /* Utility macro to reset an iterator with x, ascent, and descent. */
8461 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8462 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8463 (IT)->max_descent = descent)
8464
8465 /* Stop if we move beyond TO_CHARPOS (after an image or a
8466 display string or stretch glyph). */
8467 if ((op & MOVE_TO_POS) != 0
8468 && BUFFERP (it->object)
8469 && it->method == GET_FROM_BUFFER
8470 && (((!it->bidi_p
8471 /* When the iterator is at base embedding level, we
8472 are guaranteed that characters are delivered for
8473 display in strictly increasing order of their
8474 buffer positions. */
8475 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8476 && IT_CHARPOS (*it) > to_charpos)
8477 || (it->bidi_p
8478 && (prev_method == GET_FROM_IMAGE
8479 || prev_method == GET_FROM_STRETCH
8480 || prev_method == GET_FROM_STRING)
8481 /* Passed TO_CHARPOS from left to right. */
8482 && ((prev_pos < to_charpos
8483 && IT_CHARPOS (*it) > to_charpos)
8484 /* Passed TO_CHARPOS from right to left. */
8485 || (prev_pos > to_charpos
8486 && IT_CHARPOS (*it) < to_charpos)))))
8487 {
8488 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8489 {
8490 result = MOVE_POS_MATCH_OR_ZV;
8491 break;
8492 }
8493 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8494 /* If wrap_it is valid, the current position might be in a
8495 word that is wrapped. So, save the iterator in
8496 atpos_it and continue to see if wrapping happens. */
8497 SAVE_IT (atpos_it, *it, atpos_data);
8498 }
8499
8500 /* Stop when ZV reached.
8501 We used to stop here when TO_CHARPOS reached as well, but that is
8502 too soon if this glyph does not fit on this line. So we handle it
8503 explicitly below. */
8504 if (!get_next_display_element (it))
8505 {
8506 result = MOVE_POS_MATCH_OR_ZV;
8507 break;
8508 }
8509
8510 if (it->line_wrap == TRUNCATE)
8511 {
8512 if (BUFFER_POS_REACHED_P ())
8513 {
8514 result = MOVE_POS_MATCH_OR_ZV;
8515 break;
8516 }
8517 }
8518 else
8519 {
8520 if (it->line_wrap == WORD_WRAP)
8521 {
8522 if (IT_DISPLAYING_WHITESPACE (it))
8523 may_wrap = 1;
8524 else if (may_wrap)
8525 {
8526 /* We have reached a glyph that follows one or more
8527 whitespace characters. If the position is
8528 already found, we are done. */
8529 if (atpos_it.sp >= 0)
8530 {
8531 RESTORE_IT (it, &atpos_it, atpos_data);
8532 result = MOVE_POS_MATCH_OR_ZV;
8533 goto done;
8534 }
8535 if (atx_it.sp >= 0)
8536 {
8537 RESTORE_IT (it, &atx_it, atx_data);
8538 result = MOVE_X_REACHED;
8539 goto done;
8540 }
8541 /* Otherwise, we can wrap here. */
8542 SAVE_IT (wrap_it, *it, wrap_data);
8543 may_wrap = 0;
8544 }
8545 }
8546 }
8547
8548 /* Remember the line height for the current line, in case
8549 the next element doesn't fit on the line. */
8550 ascent = it->max_ascent;
8551 descent = it->max_descent;
8552
8553 /* The call to produce_glyphs will get the metrics of the
8554 display element IT is loaded with. Record the x-position
8555 before this display element, in case it doesn't fit on the
8556 line. */
8557 x = it->current_x;
8558
8559 PRODUCE_GLYPHS (it);
8560
8561 if (it->area != TEXT_AREA)
8562 {
8563 prev_method = it->method;
8564 if (it->method == GET_FROM_BUFFER)
8565 prev_pos = IT_CHARPOS (*it);
8566 set_iterator_to_next (it, 1);
8567 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8568 SET_TEXT_POS (this_line_min_pos,
8569 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8570 if (it->bidi_p
8571 && (op & MOVE_TO_POS)
8572 && IT_CHARPOS (*it) > to_charpos
8573 && IT_CHARPOS (*it) < closest_pos)
8574 closest_pos = IT_CHARPOS (*it);
8575 continue;
8576 }
8577
8578 /* The number of glyphs we get back in IT->nglyphs will normally
8579 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8580 character on a terminal frame, or (iii) a line end. For the
8581 second case, IT->nglyphs - 1 padding glyphs will be present.
8582 (On X frames, there is only one glyph produced for a
8583 composite character.)
8584
8585 The behavior implemented below means, for continuation lines,
8586 that as many spaces of a TAB as fit on the current line are
8587 displayed there. For terminal frames, as many glyphs of a
8588 multi-glyph character are displayed in the current line, too.
8589 This is what the old redisplay code did, and we keep it that
8590 way. Under X, the whole shape of a complex character must
8591 fit on the line or it will be completely displayed in the
8592 next line.
8593
8594 Note that both for tabs and padding glyphs, all glyphs have
8595 the same width. */
8596 if (it->nglyphs)
8597 {
8598 /* More than one glyph or glyph doesn't fit on line. All
8599 glyphs have the same width. */
8600 int single_glyph_width = it->pixel_width / it->nglyphs;
8601 int new_x;
8602 int x_before_this_char = x;
8603 int hpos_before_this_char = it->hpos;
8604
8605 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8606 {
8607 new_x = x + single_glyph_width;
8608
8609 /* We want to leave anything reaching TO_X to the caller. */
8610 if ((op & MOVE_TO_X) && new_x > to_x)
8611 {
8612 if (BUFFER_POS_REACHED_P ())
8613 {
8614 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8615 goto buffer_pos_reached;
8616 if (atpos_it.sp < 0)
8617 {
8618 SAVE_IT (atpos_it, *it, atpos_data);
8619 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8620 }
8621 }
8622 else
8623 {
8624 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8625 {
8626 it->current_x = x;
8627 result = MOVE_X_REACHED;
8628 break;
8629 }
8630 if (atx_it.sp < 0)
8631 {
8632 SAVE_IT (atx_it, *it, atx_data);
8633 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8634 }
8635 }
8636 }
8637
8638 if (/* Lines are continued. */
8639 it->line_wrap != TRUNCATE
8640 && (/* And glyph doesn't fit on the line. */
8641 new_x > it->last_visible_x
8642 /* Or it fits exactly and we're on a window
8643 system frame. */
8644 || (new_x == it->last_visible_x
8645 && FRAME_WINDOW_P (it->f)
8646 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8647 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8648 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8649 {
8650 if (/* IT->hpos == 0 means the very first glyph
8651 doesn't fit on the line, e.g. a wide image. */
8652 it->hpos == 0
8653 || (new_x == it->last_visible_x
8654 && FRAME_WINDOW_P (it->f)
8655 /* When word-wrap is ON and we have a valid
8656 wrap point, we don't allow the last glyph
8657 to "just barely fit" on the line. */
8658 && (it->line_wrap != WORD_WRAP
8659 || wrap_it.sp < 0)))
8660 {
8661 ++it->hpos;
8662 it->current_x = new_x;
8663
8664 /* The character's last glyph just barely fits
8665 in this row. */
8666 if (i == it->nglyphs - 1)
8667 {
8668 /* If this is the destination position,
8669 return a position *before* it in this row,
8670 now that we know it fits in this row. */
8671 if (BUFFER_POS_REACHED_P ())
8672 {
8673 if (it->line_wrap != WORD_WRAP
8674 || wrap_it.sp < 0)
8675 {
8676 it->hpos = hpos_before_this_char;
8677 it->current_x = x_before_this_char;
8678 result = MOVE_POS_MATCH_OR_ZV;
8679 break;
8680 }
8681 if (it->line_wrap == WORD_WRAP
8682 && atpos_it.sp < 0)
8683 {
8684 SAVE_IT (atpos_it, *it, atpos_data);
8685 atpos_it.current_x = x_before_this_char;
8686 atpos_it.hpos = hpos_before_this_char;
8687 }
8688 }
8689
8690 prev_method = it->method;
8691 if (it->method == GET_FROM_BUFFER)
8692 prev_pos = IT_CHARPOS (*it);
8693 set_iterator_to_next (it, 1);
8694 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8695 SET_TEXT_POS (this_line_min_pos,
8696 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8697 /* On graphical terminals, newlines may
8698 "overflow" into the fringe if
8699 overflow-newline-into-fringe is non-nil.
8700 On text terminals, and on graphical
8701 terminals with no right margin, newlines
8702 may overflow into the last glyph on the
8703 display line.*/
8704 if (!FRAME_WINDOW_P (it->f)
8705 || ((it->bidi_p
8706 && it->bidi_it.paragraph_dir == R2L)
8707 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8708 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8709 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8710 {
8711 if (!get_next_display_element (it))
8712 {
8713 result = MOVE_POS_MATCH_OR_ZV;
8714 break;
8715 }
8716 if (BUFFER_POS_REACHED_P ())
8717 {
8718 if (ITERATOR_AT_END_OF_LINE_P (it))
8719 result = MOVE_POS_MATCH_OR_ZV;
8720 else
8721 result = MOVE_LINE_CONTINUED;
8722 break;
8723 }
8724 if (ITERATOR_AT_END_OF_LINE_P (it)
8725 && (it->line_wrap != WORD_WRAP
8726 || wrap_it.sp < 0))
8727 {
8728 result = MOVE_NEWLINE_OR_CR;
8729 break;
8730 }
8731 }
8732 }
8733 }
8734 else
8735 IT_RESET_X_ASCENT_DESCENT (it);
8736
8737 if (wrap_it.sp >= 0)
8738 {
8739 RESTORE_IT (it, &wrap_it, wrap_data);
8740 atpos_it.sp = -1;
8741 atx_it.sp = -1;
8742 }
8743
8744 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8745 IT_CHARPOS (*it)));
8746 result = MOVE_LINE_CONTINUED;
8747 break;
8748 }
8749
8750 if (BUFFER_POS_REACHED_P ())
8751 {
8752 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8753 goto buffer_pos_reached;
8754 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8755 {
8756 SAVE_IT (atpos_it, *it, atpos_data);
8757 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8758 }
8759 }
8760
8761 if (new_x > it->first_visible_x)
8762 {
8763 /* Glyph is visible. Increment number of glyphs that
8764 would be displayed. */
8765 ++it->hpos;
8766 }
8767 }
8768
8769 if (result != MOVE_UNDEFINED)
8770 break;
8771 }
8772 else if (BUFFER_POS_REACHED_P ())
8773 {
8774 buffer_pos_reached:
8775 IT_RESET_X_ASCENT_DESCENT (it);
8776 result = MOVE_POS_MATCH_OR_ZV;
8777 break;
8778 }
8779 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8780 {
8781 /* Stop when TO_X specified and reached. This check is
8782 necessary here because of lines consisting of a line end,
8783 only. The line end will not produce any glyphs and we
8784 would never get MOVE_X_REACHED. */
8785 eassert (it->nglyphs == 0);
8786 result = MOVE_X_REACHED;
8787 break;
8788 }
8789
8790 /* Is this a line end? If yes, we're done. */
8791 if (ITERATOR_AT_END_OF_LINE_P (it))
8792 {
8793 /* If we are past TO_CHARPOS, but never saw any character
8794 positions smaller than TO_CHARPOS, return
8795 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8796 did. */
8797 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8798 {
8799 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8800 {
8801 if (closest_pos < ZV)
8802 {
8803 RESTORE_IT (it, &ppos_it, ppos_data);
8804 move_it_in_display_line_to (it, closest_pos, -1,
8805 MOVE_TO_POS);
8806 result = MOVE_POS_MATCH_OR_ZV;
8807 }
8808 else
8809 goto buffer_pos_reached;
8810 }
8811 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8812 && IT_CHARPOS (*it) > to_charpos)
8813 goto buffer_pos_reached;
8814 else
8815 result = MOVE_NEWLINE_OR_CR;
8816 }
8817 else
8818 result = MOVE_NEWLINE_OR_CR;
8819 break;
8820 }
8821
8822 prev_method = it->method;
8823 if (it->method == GET_FROM_BUFFER)
8824 prev_pos = IT_CHARPOS (*it);
8825 /* The current display element has been consumed. Advance
8826 to the next. */
8827 set_iterator_to_next (it, 1);
8828 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8829 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8830 if (IT_CHARPOS (*it) < to_charpos)
8831 saw_smaller_pos = 1;
8832 if (it->bidi_p
8833 && (op & MOVE_TO_POS)
8834 && IT_CHARPOS (*it) >= to_charpos
8835 && IT_CHARPOS (*it) < closest_pos)
8836 closest_pos = IT_CHARPOS (*it);
8837
8838 /* Stop if lines are truncated and IT's current x-position is
8839 past the right edge of the window now. */
8840 if (it->line_wrap == TRUNCATE
8841 && it->current_x >= it->last_visible_x)
8842 {
8843 if (!FRAME_WINDOW_P (it->f)
8844 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8845 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8846 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8847 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8848 {
8849 int at_eob_p = 0;
8850
8851 if ((at_eob_p = !get_next_display_element (it))
8852 || BUFFER_POS_REACHED_P ()
8853 /* If we are past TO_CHARPOS, but never saw any
8854 character positions smaller than TO_CHARPOS,
8855 return MOVE_POS_MATCH_OR_ZV, like the
8856 unidirectional display did. */
8857 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8858 && !saw_smaller_pos
8859 && IT_CHARPOS (*it) > to_charpos))
8860 {
8861 if (it->bidi_p
8862 && !BUFFER_POS_REACHED_P ()
8863 && !at_eob_p && closest_pos < ZV)
8864 {
8865 RESTORE_IT (it, &ppos_it, ppos_data);
8866 move_it_in_display_line_to (it, closest_pos, -1,
8867 MOVE_TO_POS);
8868 }
8869 result = MOVE_POS_MATCH_OR_ZV;
8870 break;
8871 }
8872 if (ITERATOR_AT_END_OF_LINE_P (it))
8873 {
8874 result = MOVE_NEWLINE_OR_CR;
8875 break;
8876 }
8877 }
8878 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8879 && !saw_smaller_pos
8880 && IT_CHARPOS (*it) > to_charpos)
8881 {
8882 if (closest_pos < ZV)
8883 {
8884 RESTORE_IT (it, &ppos_it, ppos_data);
8885 move_it_in_display_line_to (it, closest_pos, -1, MOVE_TO_POS);
8886 }
8887 result = MOVE_POS_MATCH_OR_ZV;
8888 break;
8889 }
8890 result = MOVE_LINE_TRUNCATED;
8891 break;
8892 }
8893 #undef IT_RESET_X_ASCENT_DESCENT
8894 }
8895
8896 #undef BUFFER_POS_REACHED_P
8897
8898 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8899 restore the saved iterator. */
8900 if (atpos_it.sp >= 0)
8901 RESTORE_IT (it, &atpos_it, atpos_data);
8902 else if (atx_it.sp >= 0)
8903 RESTORE_IT (it, &atx_it, atx_data);
8904
8905 done:
8906
8907 if (atpos_data)
8908 bidi_unshelve_cache (atpos_data, 1);
8909 if (atx_data)
8910 bidi_unshelve_cache (atx_data, 1);
8911 if (wrap_data)
8912 bidi_unshelve_cache (wrap_data, 1);
8913 if (ppos_data)
8914 bidi_unshelve_cache (ppos_data, 1);
8915
8916 /* Restore the iterator settings altered at the beginning of this
8917 function. */
8918 it->glyph_row = saved_glyph_row;
8919 return result;
8920 }
8921
8922 /* For external use. */
8923 void
8924 move_it_in_display_line (struct it *it,
8925 ptrdiff_t to_charpos, int to_x,
8926 enum move_operation_enum op)
8927 {
8928 if (it->line_wrap == WORD_WRAP
8929 && (op & MOVE_TO_X))
8930 {
8931 struct it save_it;
8932 void *save_data = NULL;
8933 int skip;
8934
8935 SAVE_IT (save_it, *it, save_data);
8936 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8937 /* When word-wrap is on, TO_X may lie past the end
8938 of a wrapped line. Then it->current is the
8939 character on the next line, so backtrack to the
8940 space before the wrap point. */
8941 if (skip == MOVE_LINE_CONTINUED)
8942 {
8943 int prev_x = max (it->current_x - 1, 0);
8944 RESTORE_IT (it, &save_it, save_data);
8945 move_it_in_display_line_to
8946 (it, -1, prev_x, MOVE_TO_X);
8947 }
8948 else
8949 bidi_unshelve_cache (save_data, 1);
8950 }
8951 else
8952 move_it_in_display_line_to (it, to_charpos, to_x, op);
8953 }
8954
8955
8956 /* Move IT forward until it satisfies one or more of the criteria in
8957 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8958
8959 OP is a bit-mask that specifies where to stop, and in particular,
8960 which of those four position arguments makes a difference. See the
8961 description of enum move_operation_enum.
8962
8963 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8964 screen line, this function will set IT to the next position that is
8965 displayed to the right of TO_CHARPOS on the screen.
8966
8967 Return the maximum pixel length of any line scanned but never more
8968 than it.last_visible_x. */
8969
8970 int
8971 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8972 {
8973 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8974 int line_height, line_start_x = 0, reached = 0;
8975 int max_current_x = 0;
8976 void *backup_data = NULL;
8977
8978 for (;;)
8979 {
8980 if (op & MOVE_TO_VPOS)
8981 {
8982 /* If no TO_CHARPOS and no TO_X specified, stop at the
8983 start of the line TO_VPOS. */
8984 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8985 {
8986 if (it->vpos == to_vpos)
8987 {
8988 reached = 1;
8989 break;
8990 }
8991 else
8992 skip = move_it_in_display_line_to (it, -1, -1, 0);
8993 }
8994 else
8995 {
8996 /* TO_VPOS >= 0 means stop at TO_X in the line at
8997 TO_VPOS, or at TO_POS, whichever comes first. */
8998 if (it->vpos == to_vpos)
8999 {
9000 reached = 2;
9001 break;
9002 }
9003
9004 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9005
9006 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9007 {
9008 reached = 3;
9009 break;
9010 }
9011 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9012 {
9013 /* We have reached TO_X but not in the line we want. */
9014 skip = move_it_in_display_line_to (it, to_charpos,
9015 -1, MOVE_TO_POS);
9016 if (skip == MOVE_POS_MATCH_OR_ZV)
9017 {
9018 reached = 4;
9019 break;
9020 }
9021 }
9022 }
9023 }
9024 else if (op & MOVE_TO_Y)
9025 {
9026 struct it it_backup;
9027
9028 if (it->line_wrap == WORD_WRAP)
9029 SAVE_IT (it_backup, *it, backup_data);
9030
9031 /* TO_Y specified means stop at TO_X in the line containing
9032 TO_Y---or at TO_CHARPOS if this is reached first. The
9033 problem is that we can't really tell whether the line
9034 contains TO_Y before we have completely scanned it, and
9035 this may skip past TO_X. What we do is to first scan to
9036 TO_X.
9037
9038 If TO_X is not specified, use a TO_X of zero. The reason
9039 is to make the outcome of this function more predictable.
9040 If we didn't use TO_X == 0, we would stop at the end of
9041 the line which is probably not what a caller would expect
9042 to happen. */
9043 skip = move_it_in_display_line_to
9044 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9045 (MOVE_TO_X | (op & MOVE_TO_POS)));
9046
9047 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 reached = 5;
9050 else if (skip == MOVE_X_REACHED)
9051 {
9052 /* If TO_X was reached, we want to know whether TO_Y is
9053 in the line. We know this is the case if the already
9054 scanned glyphs make the line tall enough. Otherwise,
9055 we must check by scanning the rest of the line. */
9056 line_height = it->max_ascent + it->max_descent;
9057 if (to_y >= it->current_y
9058 && to_y < it->current_y + line_height)
9059 {
9060 reached = 6;
9061 break;
9062 }
9063 SAVE_IT (it_backup, *it, backup_data);
9064 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9065 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9066 op & MOVE_TO_POS);
9067 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9068 line_height = it->max_ascent + it->max_descent;
9069 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9070
9071 if (to_y >= it->current_y
9072 && to_y < it->current_y + line_height)
9073 {
9074 /* If TO_Y is in this line and TO_X was reached
9075 above, we scanned too far. We have to restore
9076 IT's settings to the ones before skipping. But
9077 keep the more accurate values of max_ascent and
9078 max_descent we've found while skipping the rest
9079 of the line, for the sake of callers, such as
9080 pos_visible_p, that need to know the line
9081 height. */
9082 int max_ascent = it->max_ascent;
9083 int max_descent = it->max_descent;
9084
9085 RESTORE_IT (it, &it_backup, backup_data);
9086 it->max_ascent = max_ascent;
9087 it->max_descent = max_descent;
9088 reached = 6;
9089 }
9090 else
9091 {
9092 skip = skip2;
9093 if (skip == MOVE_POS_MATCH_OR_ZV)
9094 reached = 7;
9095 }
9096 }
9097 else
9098 {
9099 /* Check whether TO_Y is in this line. */
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 if (to_y > it->current_y)
9107 max_current_x = max (it->current_x, max_current_x);
9108
9109 /* When word-wrap is on, TO_X may lie past the end
9110 of a wrapped line. Then it->current is the
9111 character on the next line, so backtrack to the
9112 space before the wrap point. */
9113 if (skip == MOVE_LINE_CONTINUED
9114 && it->line_wrap == WORD_WRAP)
9115 {
9116 int prev_x = max (it->current_x - 1, 0);
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 skip = move_it_in_display_line_to
9119 (it, -1, prev_x, MOVE_TO_X);
9120 }
9121
9122 reached = 6;
9123 }
9124 }
9125
9126 if (reached)
9127 {
9128 max_current_x = max (it->current_x, max_current_x);
9129 break;
9130 }
9131 }
9132 else if (BUFFERP (it->object)
9133 && (it->method == GET_FROM_BUFFER
9134 || it->method == GET_FROM_STRETCH)
9135 && IT_CHARPOS (*it) >= to_charpos
9136 /* Under bidi iteration, a call to set_iterator_to_next
9137 can scan far beyond to_charpos if the initial
9138 portion of the next line needs to be reordered. In
9139 that case, give move_it_in_display_line_to another
9140 chance below. */
9141 && !(it->bidi_p
9142 && it->bidi_it.scan_dir == -1))
9143 skip = MOVE_POS_MATCH_OR_ZV;
9144 else
9145 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9146
9147 switch (skip)
9148 {
9149 case MOVE_POS_MATCH_OR_ZV:
9150 max_current_x = max (it->current_x, max_current_x);
9151 reached = 8;
9152 goto out;
9153
9154 case MOVE_NEWLINE_OR_CR:
9155 max_current_x = max (it->current_x, max_current_x);
9156 set_iterator_to_next (it, 1);
9157 it->continuation_lines_width = 0;
9158 break;
9159
9160 case MOVE_LINE_TRUNCATED:
9161 max_current_x = it->last_visible_x;
9162 it->continuation_lines_width = 0;
9163 reseat_at_next_visible_line_start (it, 0);
9164 if ((op & MOVE_TO_POS) != 0
9165 && IT_CHARPOS (*it) > to_charpos)
9166 {
9167 reached = 9;
9168 goto out;
9169 }
9170 break;
9171
9172 case MOVE_LINE_CONTINUED:
9173 max_current_x = it->last_visible_x;
9174 /* For continued lines ending in a tab, some of the glyphs
9175 associated with the tab are displayed on the current
9176 line. Since it->current_x does not include these glyphs,
9177 we use it->last_visible_x instead. */
9178 if (it->c == '\t')
9179 {
9180 it->continuation_lines_width += it->last_visible_x;
9181 /* When moving by vpos, ensure that the iterator really
9182 advances to the next line (bug#847, bug#969). Fixme:
9183 do we need to do this in other circumstances? */
9184 if (it->current_x != it->last_visible_x
9185 && (op & MOVE_TO_VPOS)
9186 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9187 {
9188 line_start_x = it->current_x + it->pixel_width
9189 - it->last_visible_x;
9190 set_iterator_to_next (it, 0);
9191 }
9192 }
9193 else
9194 it->continuation_lines_width += it->current_x;
9195 break;
9196
9197 default:
9198 emacs_abort ();
9199 }
9200
9201 /* Reset/increment for the next run. */
9202 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9203 it->current_x = line_start_x;
9204 line_start_x = 0;
9205 it->hpos = 0;
9206 it->current_y += it->max_ascent + it->max_descent;
9207 ++it->vpos;
9208 last_height = it->max_ascent + it->max_descent;
9209 it->max_ascent = it->max_descent = 0;
9210 }
9211
9212 out:
9213
9214 /* On text terminals, we may stop at the end of a line in the middle
9215 of a multi-character glyph. If the glyph itself is continued,
9216 i.e. it is actually displayed on the next line, don't treat this
9217 stopping point as valid; move to the next line instead (unless
9218 that brings us offscreen). */
9219 if (!FRAME_WINDOW_P (it->f)
9220 && op & MOVE_TO_POS
9221 && IT_CHARPOS (*it) == to_charpos
9222 && it->what == IT_CHARACTER
9223 && it->nglyphs > 1
9224 && it->line_wrap == WINDOW_WRAP
9225 && it->current_x == it->last_visible_x - 1
9226 && it->c != '\n'
9227 && it->c != '\t'
9228 && it->vpos < it->w->window_end_vpos)
9229 {
9230 it->continuation_lines_width += it->current_x;
9231 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9232 it->current_y += it->max_ascent + it->max_descent;
9233 ++it->vpos;
9234 last_height = it->max_ascent + it->max_descent;
9235 }
9236
9237 if (backup_data)
9238 bidi_unshelve_cache (backup_data, 1);
9239
9240 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9241
9242 return max_current_x;
9243 }
9244
9245
9246 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9247
9248 If DY > 0, move IT backward at least that many pixels. DY = 0
9249 means move IT backward to the preceding line start or BEGV. This
9250 function may move over more than DY pixels if IT->current_y - DY
9251 ends up in the middle of a line; in this case IT->current_y will be
9252 set to the top of the line moved to. */
9253
9254 void
9255 move_it_vertically_backward (struct it *it, int dy)
9256 {
9257 int nlines, h;
9258 struct it it2, it3;
9259 void *it2data = NULL, *it3data = NULL;
9260 ptrdiff_t start_pos;
9261 int nchars_per_row
9262 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9263 ptrdiff_t pos_limit;
9264
9265 move_further_back:
9266 eassert (dy >= 0);
9267
9268 start_pos = IT_CHARPOS (*it);
9269
9270 /* Estimate how many newlines we must move back. */
9271 nlines = max (1, dy / default_line_pixel_height (it->w));
9272 if (it->line_wrap == TRUNCATE)
9273 pos_limit = BEGV;
9274 else
9275 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9276
9277 /* Set the iterator's position that many lines back. But don't go
9278 back more than NLINES full screen lines -- this wins a day with
9279 buffers which have very long lines. */
9280 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9281 back_to_previous_visible_line_start (it);
9282
9283 /* Reseat the iterator here. When moving backward, we don't want
9284 reseat to skip forward over invisible text, set up the iterator
9285 to deliver from overlay strings at the new position etc. So,
9286 use reseat_1 here. */
9287 reseat_1 (it, it->current.pos, 1);
9288
9289 /* We are now surely at a line start. */
9290 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9291 reordering is in effect. */
9292 it->continuation_lines_width = 0;
9293
9294 /* Move forward and see what y-distance we moved. First move to the
9295 start of the next line so that we get its height. We need this
9296 height to be able to tell whether we reached the specified
9297 y-distance. */
9298 SAVE_IT (it2, *it, it2data);
9299 it2.max_ascent = it2.max_descent = 0;
9300 do
9301 {
9302 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9303 MOVE_TO_POS | MOVE_TO_VPOS);
9304 }
9305 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9306 /* If we are in a display string which starts at START_POS,
9307 and that display string includes a newline, and we are
9308 right after that newline (i.e. at the beginning of a
9309 display line), exit the loop, because otherwise we will
9310 infloop, since move_it_to will see that it is already at
9311 START_POS and will not move. */
9312 || (it2.method == GET_FROM_STRING
9313 && IT_CHARPOS (it2) == start_pos
9314 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9315 eassert (IT_CHARPOS (*it) >= BEGV);
9316 SAVE_IT (it3, it2, it3data);
9317
9318 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9319 eassert (IT_CHARPOS (*it) >= BEGV);
9320 /* H is the actual vertical distance from the position in *IT
9321 and the starting position. */
9322 h = it2.current_y - it->current_y;
9323 /* NLINES is the distance in number of lines. */
9324 nlines = it2.vpos - it->vpos;
9325
9326 /* Correct IT's y and vpos position
9327 so that they are relative to the starting point. */
9328 it->vpos -= nlines;
9329 it->current_y -= h;
9330
9331 if (dy == 0)
9332 {
9333 /* DY == 0 means move to the start of the screen line. The
9334 value of nlines is > 0 if continuation lines were involved,
9335 or if the original IT position was at start of a line. */
9336 RESTORE_IT (it, it, it2data);
9337 if (nlines > 0)
9338 move_it_by_lines (it, nlines);
9339 /* The above code moves us to some position NLINES down,
9340 usually to its first glyph (leftmost in an L2R line), but
9341 that's not necessarily the start of the line, under bidi
9342 reordering. We want to get to the character position
9343 that is immediately after the newline of the previous
9344 line. */
9345 if (it->bidi_p
9346 && !it->continuation_lines_width
9347 && !STRINGP (it->string)
9348 && IT_CHARPOS (*it) > BEGV
9349 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9350 {
9351 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9352
9353 DEC_BOTH (cp, bp);
9354 cp = find_newline_no_quit (cp, bp, -1, NULL);
9355 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9356 }
9357 bidi_unshelve_cache (it3data, 1);
9358 }
9359 else
9360 {
9361 /* The y-position we try to reach, relative to *IT.
9362 Note that H has been subtracted in front of the if-statement. */
9363 int target_y = it->current_y + h - dy;
9364 int y0 = it3.current_y;
9365 int y1;
9366 int line_height;
9367
9368 RESTORE_IT (&it3, &it3, it3data);
9369 y1 = line_bottom_y (&it3);
9370 line_height = y1 - y0;
9371 RESTORE_IT (it, it, it2data);
9372 /* If we did not reach target_y, try to move further backward if
9373 we can. If we moved too far backward, try to move forward. */
9374 if (target_y < it->current_y
9375 /* This is heuristic. In a window that's 3 lines high, with
9376 a line height of 13 pixels each, recentering with point
9377 on the bottom line will try to move -39/2 = 19 pixels
9378 backward. Try to avoid moving into the first line. */
9379 && (it->current_y - target_y
9380 > min (window_box_height (it->w), line_height * 2 / 3))
9381 && IT_CHARPOS (*it) > BEGV)
9382 {
9383 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9384 target_y - it->current_y));
9385 dy = it->current_y - target_y;
9386 goto move_further_back;
9387 }
9388 else if (target_y >= it->current_y + line_height
9389 && IT_CHARPOS (*it) < ZV)
9390 {
9391 /* Should move forward by at least one line, maybe more.
9392
9393 Note: Calling move_it_by_lines can be expensive on
9394 terminal frames, where compute_motion is used (via
9395 vmotion) to do the job, when there are very long lines
9396 and truncate-lines is nil. That's the reason for
9397 treating terminal frames specially here. */
9398
9399 if (!FRAME_WINDOW_P (it->f))
9400 move_it_vertically (it, target_y - (it->current_y + line_height));
9401 else
9402 {
9403 do
9404 {
9405 move_it_by_lines (it, 1);
9406 }
9407 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9408 }
9409 }
9410 }
9411 }
9412
9413
9414 /* Move IT by a specified amount of pixel lines DY. DY negative means
9415 move backwards. DY = 0 means move to start of screen line. At the
9416 end, IT will be on the start of a screen line. */
9417
9418 void
9419 move_it_vertically (struct it *it, int dy)
9420 {
9421 if (dy <= 0)
9422 move_it_vertically_backward (it, -dy);
9423 else
9424 {
9425 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9426 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9427 MOVE_TO_POS | MOVE_TO_Y);
9428 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9429
9430 /* If buffer ends in ZV without a newline, move to the start of
9431 the line to satisfy the post-condition. */
9432 if (IT_CHARPOS (*it) == ZV
9433 && ZV > BEGV
9434 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9435 move_it_by_lines (it, 0);
9436 }
9437 }
9438
9439
9440 /* Move iterator IT past the end of the text line it is in. */
9441
9442 void
9443 move_it_past_eol (struct it *it)
9444 {
9445 enum move_it_result rc;
9446
9447 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9448 if (rc == MOVE_NEWLINE_OR_CR)
9449 set_iterator_to_next (it, 0);
9450 }
9451
9452
9453 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9454 negative means move up. DVPOS == 0 means move to the start of the
9455 screen line.
9456
9457 Optimization idea: If we would know that IT->f doesn't use
9458 a face with proportional font, we could be faster for
9459 truncate-lines nil. */
9460
9461 void
9462 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9463 {
9464
9465 /* The commented-out optimization uses vmotion on terminals. This
9466 gives bad results, because elements like it->what, on which
9467 callers such as pos_visible_p rely, aren't updated. */
9468 /* struct position pos;
9469 if (!FRAME_WINDOW_P (it->f))
9470 {
9471 struct text_pos textpos;
9472
9473 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9474 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9475 reseat (it, textpos, 1);
9476 it->vpos += pos.vpos;
9477 it->current_y += pos.vpos;
9478 }
9479 else */
9480
9481 if (dvpos == 0)
9482 {
9483 /* DVPOS == 0 means move to the start of the screen line. */
9484 move_it_vertically_backward (it, 0);
9485 /* Let next call to line_bottom_y calculate real line height. */
9486 last_height = 0;
9487 }
9488 else if (dvpos > 0)
9489 {
9490 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9491 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9492 {
9493 /* Only move to the next buffer position if we ended up in a
9494 string from display property, not in an overlay string
9495 (before-string or after-string). That is because the
9496 latter don't conceal the underlying buffer position, so
9497 we can ask to move the iterator to the exact position we
9498 are interested in. Note that, even if we are already at
9499 IT_CHARPOS (*it), the call below is not a no-op, as it
9500 will detect that we are at the end of the string, pop the
9501 iterator, and compute it->current_x and it->hpos
9502 correctly. */
9503 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9504 -1, -1, -1, MOVE_TO_POS);
9505 }
9506 }
9507 else
9508 {
9509 struct it it2;
9510 void *it2data = NULL;
9511 ptrdiff_t start_charpos, i;
9512 int nchars_per_row
9513 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9514 ptrdiff_t pos_limit;
9515
9516 /* Start at the beginning of the screen line containing IT's
9517 position. This may actually move vertically backwards,
9518 in case of overlays, so adjust dvpos accordingly. */
9519 dvpos += it->vpos;
9520 move_it_vertically_backward (it, 0);
9521 dvpos -= it->vpos;
9522
9523 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9524 screen lines, and reseat the iterator there. */
9525 start_charpos = IT_CHARPOS (*it);
9526 if (it->line_wrap == TRUNCATE)
9527 pos_limit = BEGV;
9528 else
9529 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9530 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9531 back_to_previous_visible_line_start (it);
9532 reseat (it, it->current.pos, 1);
9533
9534 /* Move further back if we end up in a string or an image. */
9535 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9536 {
9537 /* First try to move to start of display line. */
9538 dvpos += it->vpos;
9539 move_it_vertically_backward (it, 0);
9540 dvpos -= it->vpos;
9541 if (IT_POS_VALID_AFTER_MOVE_P (it))
9542 break;
9543 /* If start of line is still in string or image,
9544 move further back. */
9545 back_to_previous_visible_line_start (it);
9546 reseat (it, it->current.pos, 1);
9547 dvpos--;
9548 }
9549
9550 it->current_x = it->hpos = 0;
9551
9552 /* Above call may have moved too far if continuation lines
9553 are involved. Scan forward and see if it did. */
9554 SAVE_IT (it2, *it, it2data);
9555 it2.vpos = it2.current_y = 0;
9556 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9557 it->vpos -= it2.vpos;
9558 it->current_y -= it2.current_y;
9559 it->current_x = it->hpos = 0;
9560
9561 /* If we moved too far back, move IT some lines forward. */
9562 if (it2.vpos > -dvpos)
9563 {
9564 int delta = it2.vpos + dvpos;
9565
9566 RESTORE_IT (&it2, &it2, it2data);
9567 SAVE_IT (it2, *it, it2data);
9568 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9569 /* Move back again if we got too far ahead. */
9570 if (IT_CHARPOS (*it) >= start_charpos)
9571 RESTORE_IT (it, &it2, it2data);
9572 else
9573 bidi_unshelve_cache (it2data, 1);
9574 }
9575 else
9576 RESTORE_IT (it, it, it2data);
9577 }
9578 }
9579
9580 /* Return true if IT points into the middle of a display vector. */
9581
9582 bool
9583 in_display_vector_p (struct it *it)
9584 {
9585 return (it->method == GET_FROM_DISPLAY_VECTOR
9586 && it->current.dpvec_index > 0
9587 && it->dpvec + it->current.dpvec_index != it->dpend);
9588 }
9589
9590 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9591 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9592 WINDOW must be a live window and defaults to the selected one. The
9593 return value is a cons of the maximum pixel-width of any text line and
9594 the maximum pixel-height of all text lines.
9595
9596 The optional argument FROM, if non-nil, specifies the first text
9597 position and defaults to the minimum accessible position of the buffer.
9598 If FROM is t, use the minimum accessible position that is not a newline
9599 character. TO, if non-nil, specifies the last text position and
9600 defaults to the maximum accessible position of the buffer. If TO is t,
9601 use the maximum accessible position that is not a newline character.
9602
9603 The optional argument X_LIMIT, if non-nil, specifies the maximum text
9604 width that can be returned. X_LIMIT nil or omitted, means to use the
9605 pixel-width of WINDOW's body; use this if you do not intend to change
9606 the width of WINDOW. Use the maximum width WINDOW may assume if you
9607 intend to change WINDOW's width.
9608
9609 The optional argument Y_LIMIT, if non-nil, specifies the maximum text
9610 height that can be returned. Text lines whose y-coordinate is beyond
9611 Y_LIMIT are ignored. Since calculating the text height of a large
9612 buffer can take some time, it makes sense to specify this argument if
9613 the size of the buffer is unknown.
9614
9615 Optional argument MODE_AND_HEADER_LINE nil or omitted means do not
9616 include the height of the mode- or header-line of WINDOW in the return
9617 value. If it is either the symbol `mode-line' or `header-line', include
9618 only the height of that line, if present, in the return value. If t,
9619 include the height of both, if present, in the return value. */)
9620 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9621 Lisp_Object mode_and_header_line)
9622 {
9623 struct window *w = decode_live_window (window);
9624 Lisp_Object buf;
9625 struct buffer *b;
9626 struct it it;
9627 struct buffer *old_buffer = NULL;
9628 ptrdiff_t start, end, pos;
9629 struct text_pos startp;
9630 void *itdata = NULL;
9631 int c, max_y = -1, x = 0, y = 0;
9632
9633 buf = w->contents;
9634 CHECK_BUFFER (buf);
9635 b = XBUFFER (buf);
9636
9637 if (b != current_buffer)
9638 {
9639 old_buffer = current_buffer;
9640 set_buffer_internal (b);
9641 }
9642
9643 if (NILP (from))
9644 start = BEGV;
9645 else if (EQ (from, Qt))
9646 {
9647 start = pos = BEGV;
9648 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9649 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9650 start = pos;
9651 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9652 start = pos;
9653 }
9654 else
9655 {
9656 CHECK_NUMBER_COERCE_MARKER (from);
9657 start = min (max (XINT (from), BEGV), ZV);
9658 }
9659
9660 if (NILP (to))
9661 end = ZV;
9662 else if (EQ (to, Qt))
9663 {
9664 end = pos = ZV;
9665 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9666 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9667 end = pos;
9668 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9669 end = pos;
9670 }
9671 else
9672 {
9673 CHECK_NUMBER_COERCE_MARKER (to);
9674 end = max (start, min (XINT (to), ZV));
9675 }
9676
9677 if (!NILP (y_limit))
9678 {
9679 CHECK_NUMBER (y_limit);
9680 max_y = min (XINT (y_limit), INT_MAX);
9681 }
9682
9683 itdata = bidi_shelve_cache ();
9684 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9685 start_display (&it, w, startp);
9686
9687 if (NILP (x_limit))
9688 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9689 else
9690 {
9691 CHECK_NUMBER (x_limit);
9692 it.last_visible_x = min (XINT (x_limit), INFINITY);
9693 /* Actually, we never want move_it_to stop at to_x. But to make
9694 sure that move_it_in_display_line_to always moves far enough,
9695 we set it to INT_MAX and specify MOVE_TO_X. */
9696 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9697 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9698 }
9699
9700 y = it.current_y + it.max_ascent + it.max_descent;
9701
9702 if (!EQ (mode_and_header_line, Qheader_line)
9703 && !EQ (mode_and_header_line, Qt))
9704 /* Do not count the header-line which was counted automatically by
9705 start_display. */
9706 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9707
9708 if (EQ (mode_and_header_line, Qmode_line)
9709 || EQ (mode_and_header_line, Qt))
9710 /* Do count the mode-line which is not included automatically by
9711 start_display. */
9712 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9713
9714 bidi_unshelve_cache (itdata, 0);
9715
9716 if (old_buffer)
9717 set_buffer_internal (old_buffer);
9718
9719 return Fcons (make_number (x), make_number (y));
9720 }
9721 \f
9722 /***********************************************************************
9723 Messages
9724 ***********************************************************************/
9725
9726
9727 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9728 to *Messages*. */
9729
9730 void
9731 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9732 {
9733 Lisp_Object args[3];
9734 Lisp_Object msg, fmt;
9735 char *buffer;
9736 ptrdiff_t len;
9737 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9738 USE_SAFE_ALLOCA;
9739
9740 fmt = msg = Qnil;
9741 GCPRO4 (fmt, msg, arg1, arg2);
9742
9743 args[0] = fmt = build_string (format);
9744 args[1] = arg1;
9745 args[2] = arg2;
9746 msg = Fformat (3, args);
9747
9748 len = SBYTES (msg) + 1;
9749 buffer = SAFE_ALLOCA (len);
9750 memcpy (buffer, SDATA (msg), len);
9751
9752 message_dolog (buffer, len - 1, 1, 0);
9753 SAFE_FREE ();
9754
9755 UNGCPRO;
9756 }
9757
9758
9759 /* Output a newline in the *Messages* buffer if "needs" one. */
9760
9761 void
9762 message_log_maybe_newline (void)
9763 {
9764 if (message_log_need_newline)
9765 message_dolog ("", 0, 1, 0);
9766 }
9767
9768
9769 /* Add a string M of length NBYTES to the message log, optionally
9770 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9771 true, means interpret the contents of M as multibyte. This
9772 function calls low-level routines in order to bypass text property
9773 hooks, etc. which might not be safe to run.
9774
9775 This may GC (insert may run before/after change hooks),
9776 so the buffer M must NOT point to a Lisp string. */
9777
9778 void
9779 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9780 {
9781 const unsigned char *msg = (const unsigned char *) m;
9782
9783 if (!NILP (Vmemory_full))
9784 return;
9785
9786 if (!NILP (Vmessage_log_max))
9787 {
9788 struct buffer *oldbuf;
9789 Lisp_Object oldpoint, oldbegv, oldzv;
9790 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9791 ptrdiff_t point_at_end = 0;
9792 ptrdiff_t zv_at_end = 0;
9793 Lisp_Object old_deactivate_mark;
9794 struct gcpro gcpro1;
9795
9796 old_deactivate_mark = Vdeactivate_mark;
9797 oldbuf = current_buffer;
9798
9799 /* Ensure the Messages buffer exists, and switch to it.
9800 If we created it, set the major-mode. */
9801 {
9802 int newbuffer = 0;
9803 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9804
9805 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9806
9807 if (newbuffer
9808 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9809 call0 (intern ("messages-buffer-mode"));
9810 }
9811
9812 bset_undo_list (current_buffer, Qt);
9813 bset_cache_long_scans (current_buffer, Qnil);
9814
9815 oldpoint = message_dolog_marker1;
9816 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9817 oldbegv = message_dolog_marker2;
9818 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9819 oldzv = message_dolog_marker3;
9820 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9821 GCPRO1 (old_deactivate_mark);
9822
9823 if (PT == Z)
9824 point_at_end = 1;
9825 if (ZV == Z)
9826 zv_at_end = 1;
9827
9828 BEGV = BEG;
9829 BEGV_BYTE = BEG_BYTE;
9830 ZV = Z;
9831 ZV_BYTE = Z_BYTE;
9832 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9833
9834 /* Insert the string--maybe converting multibyte to single byte
9835 or vice versa, so that all the text fits the buffer. */
9836 if (multibyte
9837 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9838 {
9839 ptrdiff_t i;
9840 int c, char_bytes;
9841 char work[1];
9842
9843 /* Convert a multibyte string to single-byte
9844 for the *Message* buffer. */
9845 for (i = 0; i < nbytes; i += char_bytes)
9846 {
9847 c = string_char_and_length (msg + i, &char_bytes);
9848 work[0] = (ASCII_CHAR_P (c)
9849 ? c
9850 : multibyte_char_to_unibyte (c));
9851 insert_1_both (work, 1, 1, 1, 0, 0);
9852 }
9853 }
9854 else if (! multibyte
9855 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9856 {
9857 ptrdiff_t i;
9858 int c, char_bytes;
9859 unsigned char str[MAX_MULTIBYTE_LENGTH];
9860 /* Convert a single-byte string to multibyte
9861 for the *Message* buffer. */
9862 for (i = 0; i < nbytes; i++)
9863 {
9864 c = msg[i];
9865 MAKE_CHAR_MULTIBYTE (c);
9866 char_bytes = CHAR_STRING (c, str);
9867 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9868 }
9869 }
9870 else if (nbytes)
9871 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9872
9873 if (nlflag)
9874 {
9875 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9876 printmax_t dups;
9877
9878 insert_1_both ("\n", 1, 1, 1, 0, 0);
9879
9880 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9881 this_bol = PT;
9882 this_bol_byte = PT_BYTE;
9883
9884 /* See if this line duplicates the previous one.
9885 If so, combine duplicates. */
9886 if (this_bol > BEG)
9887 {
9888 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9889 prev_bol = PT;
9890 prev_bol_byte = PT_BYTE;
9891
9892 dups = message_log_check_duplicate (prev_bol_byte,
9893 this_bol_byte);
9894 if (dups)
9895 {
9896 del_range_both (prev_bol, prev_bol_byte,
9897 this_bol, this_bol_byte, 0);
9898 if (dups > 1)
9899 {
9900 char dupstr[sizeof " [ times]"
9901 + INT_STRLEN_BOUND (printmax_t)];
9902
9903 /* If you change this format, don't forget to also
9904 change message_log_check_duplicate. */
9905 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9906 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9907 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9908 }
9909 }
9910 }
9911
9912 /* If we have more than the desired maximum number of lines
9913 in the *Messages* buffer now, delete the oldest ones.
9914 This is safe because we don't have undo in this buffer. */
9915
9916 if (NATNUMP (Vmessage_log_max))
9917 {
9918 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9919 -XFASTINT (Vmessage_log_max) - 1, 0);
9920 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9921 }
9922 }
9923 BEGV = marker_position (oldbegv);
9924 BEGV_BYTE = marker_byte_position (oldbegv);
9925
9926 if (zv_at_end)
9927 {
9928 ZV = Z;
9929 ZV_BYTE = Z_BYTE;
9930 }
9931 else
9932 {
9933 ZV = marker_position (oldzv);
9934 ZV_BYTE = marker_byte_position (oldzv);
9935 }
9936
9937 if (point_at_end)
9938 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9939 else
9940 /* We can't do Fgoto_char (oldpoint) because it will run some
9941 Lisp code. */
9942 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9943 marker_byte_position (oldpoint));
9944
9945 UNGCPRO;
9946 unchain_marker (XMARKER (oldpoint));
9947 unchain_marker (XMARKER (oldbegv));
9948 unchain_marker (XMARKER (oldzv));
9949
9950 /* We called insert_1_both above with its 5th argument (PREPARE)
9951 zero, which prevents insert_1_both from calling
9952 prepare_to_modify_buffer, which in turns prevents us from
9953 incrementing windows_or_buffers_changed even if *Messages* is
9954 shown in some window. So we must manually set
9955 windows_or_buffers_changed here to make up for that. */
9956 windows_or_buffers_changed = old_windows_or_buffers_changed;
9957 bset_redisplay (current_buffer);
9958
9959 set_buffer_internal (oldbuf);
9960
9961 message_log_need_newline = !nlflag;
9962 Vdeactivate_mark = old_deactivate_mark;
9963 }
9964 }
9965
9966
9967 /* We are at the end of the buffer after just having inserted a newline.
9968 (Note: We depend on the fact we won't be crossing the gap.)
9969 Check to see if the most recent message looks a lot like the previous one.
9970 Return 0 if different, 1 if the new one should just replace it, or a
9971 value N > 1 if we should also append " [N times]". */
9972
9973 static intmax_t
9974 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9975 {
9976 ptrdiff_t i;
9977 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9978 int seen_dots = 0;
9979 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9980 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9981
9982 for (i = 0; i < len; i++)
9983 {
9984 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9985 seen_dots = 1;
9986 if (p1[i] != p2[i])
9987 return seen_dots;
9988 }
9989 p1 += len;
9990 if (*p1 == '\n')
9991 return 2;
9992 if (*p1++ == ' ' && *p1++ == '[')
9993 {
9994 char *pend;
9995 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9996 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9997 return n + 1;
9998 }
9999 return 0;
10000 }
10001 \f
10002
10003 /* Display an echo area message M with a specified length of NBYTES
10004 bytes. The string may include null characters. If M is not a
10005 string, clear out any existing message, and let the mini-buffer
10006 text show through.
10007
10008 This function cancels echoing. */
10009
10010 void
10011 message3 (Lisp_Object m)
10012 {
10013 struct gcpro gcpro1;
10014
10015 GCPRO1 (m);
10016 clear_message (true, true);
10017 cancel_echoing ();
10018
10019 /* First flush out any partial line written with print. */
10020 message_log_maybe_newline ();
10021 if (STRINGP (m))
10022 {
10023 ptrdiff_t nbytes = SBYTES (m);
10024 bool multibyte = STRING_MULTIBYTE (m);
10025 USE_SAFE_ALLOCA;
10026 char *buffer = SAFE_ALLOCA (nbytes);
10027 memcpy (buffer, SDATA (m), nbytes);
10028 message_dolog (buffer, nbytes, 1, multibyte);
10029 SAFE_FREE ();
10030 }
10031 message3_nolog (m);
10032
10033 UNGCPRO;
10034 }
10035
10036
10037 /* The non-logging version of message3.
10038 This does not cancel echoing, because it is used for echoing.
10039 Perhaps we need to make a separate function for echoing
10040 and make this cancel echoing. */
10041
10042 void
10043 message3_nolog (Lisp_Object m)
10044 {
10045 struct frame *sf = SELECTED_FRAME ();
10046
10047 if (FRAME_INITIAL_P (sf))
10048 {
10049 if (noninteractive_need_newline)
10050 putc ('\n', stderr);
10051 noninteractive_need_newline = 0;
10052 if (STRINGP (m))
10053 {
10054 Lisp_Object s = ENCODE_SYSTEM (m);
10055
10056 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10057 }
10058 if (cursor_in_echo_area == 0)
10059 fprintf (stderr, "\n");
10060 fflush (stderr);
10061 }
10062 /* Error messages get reported properly by cmd_error, so this must be just an
10063 informative message; if the frame hasn't really been initialized yet, just
10064 toss it. */
10065 else if (INTERACTIVE && sf->glyphs_initialized_p)
10066 {
10067 /* Get the frame containing the mini-buffer
10068 that the selected frame is using. */
10069 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10070 Lisp_Object frame = XWINDOW (mini_window)->frame;
10071 struct frame *f = XFRAME (frame);
10072
10073 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10074 Fmake_frame_visible (frame);
10075
10076 if (STRINGP (m) && SCHARS (m) > 0)
10077 {
10078 set_message (m);
10079 if (minibuffer_auto_raise)
10080 Fraise_frame (frame);
10081 /* Assume we are not echoing.
10082 (If we are, echo_now will override this.) */
10083 echo_message_buffer = Qnil;
10084 }
10085 else
10086 clear_message (true, true);
10087
10088 do_pending_window_change (0);
10089 echo_area_display (1);
10090 do_pending_window_change (0);
10091 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10092 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10093 }
10094 }
10095
10096
10097 /* Display a null-terminated echo area message M. If M is 0, clear
10098 out any existing message, and let the mini-buffer text show through.
10099
10100 The buffer M must continue to exist until after the echo area gets
10101 cleared or some other message gets displayed there. Do not pass
10102 text that is stored in a Lisp string. Do not pass text in a buffer
10103 that was alloca'd. */
10104
10105 void
10106 message1 (const char *m)
10107 {
10108 message3 (m ? build_unibyte_string (m) : Qnil);
10109 }
10110
10111
10112 /* The non-logging counterpart of message1. */
10113
10114 void
10115 message1_nolog (const char *m)
10116 {
10117 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10118 }
10119
10120 /* Display a message M which contains a single %s
10121 which gets replaced with STRING. */
10122
10123 void
10124 message_with_string (const char *m, Lisp_Object string, int log)
10125 {
10126 CHECK_STRING (string);
10127
10128 if (noninteractive)
10129 {
10130 if (m)
10131 {
10132 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10133 String whose data pointer might be passed to us in M. So
10134 we use a local copy. */
10135 char *fmt = xstrdup (m);
10136
10137 if (noninteractive_need_newline)
10138 putc ('\n', stderr);
10139 noninteractive_need_newline = 0;
10140 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10141 if (!cursor_in_echo_area)
10142 fprintf (stderr, "\n");
10143 fflush (stderr);
10144 xfree (fmt);
10145 }
10146 }
10147 else if (INTERACTIVE)
10148 {
10149 /* The frame whose minibuffer we're going to display the message on.
10150 It may be larger than the selected frame, so we need
10151 to use its buffer, not the selected frame's buffer. */
10152 Lisp_Object mini_window;
10153 struct frame *f, *sf = SELECTED_FRAME ();
10154
10155 /* Get the frame containing the minibuffer
10156 that the selected frame is using. */
10157 mini_window = FRAME_MINIBUF_WINDOW (sf);
10158 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10159
10160 /* Error messages get reported properly by cmd_error, so this must be
10161 just an informative message; if the frame hasn't really been
10162 initialized yet, just toss it. */
10163 if (f->glyphs_initialized_p)
10164 {
10165 Lisp_Object args[2], msg;
10166 struct gcpro gcpro1, gcpro2;
10167
10168 args[0] = build_string (m);
10169 args[1] = msg = string;
10170 GCPRO2 (args[0], msg);
10171 gcpro1.nvars = 2;
10172
10173 msg = Fformat (2, args);
10174
10175 if (log)
10176 message3 (msg);
10177 else
10178 message3_nolog (msg);
10179
10180 UNGCPRO;
10181
10182 /* Print should start at the beginning of the message
10183 buffer next time. */
10184 message_buf_print = 0;
10185 }
10186 }
10187 }
10188
10189
10190 /* Dump an informative message to the minibuf. If M is 0, clear out
10191 any existing message, and let the mini-buffer text show through. */
10192
10193 static void
10194 vmessage (const char *m, va_list ap)
10195 {
10196 if (noninteractive)
10197 {
10198 if (m)
10199 {
10200 if (noninteractive_need_newline)
10201 putc ('\n', stderr);
10202 noninteractive_need_newline = 0;
10203 vfprintf (stderr, m, ap);
10204 if (cursor_in_echo_area == 0)
10205 fprintf (stderr, "\n");
10206 fflush (stderr);
10207 }
10208 }
10209 else if (INTERACTIVE)
10210 {
10211 /* The frame whose mini-buffer we're going to display the message
10212 on. It may be larger than the selected frame, so we need to
10213 use its buffer, not the selected frame's buffer. */
10214 Lisp_Object mini_window;
10215 struct frame *f, *sf = SELECTED_FRAME ();
10216
10217 /* Get the frame containing the mini-buffer
10218 that the selected frame is using. */
10219 mini_window = FRAME_MINIBUF_WINDOW (sf);
10220 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10221
10222 /* Error messages get reported properly by cmd_error, so this must be
10223 just an informative message; if the frame hasn't really been
10224 initialized yet, just toss it. */
10225 if (f->glyphs_initialized_p)
10226 {
10227 if (m)
10228 {
10229 ptrdiff_t len;
10230 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10231 char *message_buf = alloca (maxsize + 1);
10232
10233 len = doprnt (message_buf, maxsize, m, 0, ap);
10234
10235 message3 (make_string (message_buf, len));
10236 }
10237 else
10238 message1 (0);
10239
10240 /* Print should start at the beginning of the message
10241 buffer next time. */
10242 message_buf_print = 0;
10243 }
10244 }
10245 }
10246
10247 void
10248 message (const char *m, ...)
10249 {
10250 va_list ap;
10251 va_start (ap, m);
10252 vmessage (m, ap);
10253 va_end (ap);
10254 }
10255
10256
10257 #if 0
10258 /* The non-logging version of message. */
10259
10260 void
10261 message_nolog (const char *m, ...)
10262 {
10263 Lisp_Object old_log_max;
10264 va_list ap;
10265 va_start (ap, m);
10266 old_log_max = Vmessage_log_max;
10267 Vmessage_log_max = Qnil;
10268 vmessage (m, ap);
10269 Vmessage_log_max = old_log_max;
10270 va_end (ap);
10271 }
10272 #endif
10273
10274
10275 /* Display the current message in the current mini-buffer. This is
10276 only called from error handlers in process.c, and is not time
10277 critical. */
10278
10279 void
10280 update_echo_area (void)
10281 {
10282 if (!NILP (echo_area_buffer[0]))
10283 {
10284 Lisp_Object string;
10285 string = Fcurrent_message ();
10286 message3 (string);
10287 }
10288 }
10289
10290
10291 /* Make sure echo area buffers in `echo_buffers' are live.
10292 If they aren't, make new ones. */
10293
10294 static void
10295 ensure_echo_area_buffers (void)
10296 {
10297 int i;
10298
10299 for (i = 0; i < 2; ++i)
10300 if (!BUFFERP (echo_buffer[i])
10301 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10302 {
10303 char name[30];
10304 Lisp_Object old_buffer;
10305 int j;
10306
10307 old_buffer = echo_buffer[i];
10308 echo_buffer[i] = Fget_buffer_create
10309 (make_formatted_string (name, " *Echo Area %d*", i));
10310 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10311 /* to force word wrap in echo area -
10312 it was decided to postpone this*/
10313 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10314
10315 for (j = 0; j < 2; ++j)
10316 if (EQ (old_buffer, echo_area_buffer[j]))
10317 echo_area_buffer[j] = echo_buffer[i];
10318 }
10319 }
10320
10321
10322 /* Call FN with args A1..A2 with either the current or last displayed
10323 echo_area_buffer as current buffer.
10324
10325 WHICH zero means use the current message buffer
10326 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10327 from echo_buffer[] and clear it.
10328
10329 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10330 suitable buffer from echo_buffer[] and clear it.
10331
10332 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10333 that the current message becomes the last displayed one, make
10334 choose a suitable buffer for echo_area_buffer[0], and clear it.
10335
10336 Value is what FN returns. */
10337
10338 static int
10339 with_echo_area_buffer (struct window *w, int which,
10340 int (*fn) (ptrdiff_t, Lisp_Object),
10341 ptrdiff_t a1, Lisp_Object a2)
10342 {
10343 Lisp_Object buffer;
10344 int this_one, the_other, clear_buffer_p, rc;
10345 ptrdiff_t count = SPECPDL_INDEX ();
10346
10347 /* If buffers aren't live, make new ones. */
10348 ensure_echo_area_buffers ();
10349
10350 clear_buffer_p = 0;
10351
10352 if (which == 0)
10353 this_one = 0, the_other = 1;
10354 else if (which > 0)
10355 this_one = 1, the_other = 0;
10356 else
10357 {
10358 this_one = 0, the_other = 1;
10359 clear_buffer_p = true;
10360
10361 /* We need a fresh one in case the current echo buffer equals
10362 the one containing the last displayed echo area message. */
10363 if (!NILP (echo_area_buffer[this_one])
10364 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10365 echo_area_buffer[this_one] = Qnil;
10366 }
10367
10368 /* Choose a suitable buffer from echo_buffer[] is we don't
10369 have one. */
10370 if (NILP (echo_area_buffer[this_one]))
10371 {
10372 echo_area_buffer[this_one]
10373 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10374 ? echo_buffer[the_other]
10375 : echo_buffer[this_one]);
10376 clear_buffer_p = true;
10377 }
10378
10379 buffer = echo_area_buffer[this_one];
10380
10381 /* Don't get confused by reusing the buffer used for echoing
10382 for a different purpose. */
10383 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10384 cancel_echoing ();
10385
10386 record_unwind_protect (unwind_with_echo_area_buffer,
10387 with_echo_area_buffer_unwind_data (w));
10388
10389 /* Make the echo area buffer current. Note that for display
10390 purposes, it is not necessary that the displayed window's buffer
10391 == current_buffer, except for text property lookup. So, let's
10392 only set that buffer temporarily here without doing a full
10393 Fset_window_buffer. We must also change w->pointm, though,
10394 because otherwise an assertions in unshow_buffer fails, and Emacs
10395 aborts. */
10396 set_buffer_internal_1 (XBUFFER (buffer));
10397 if (w)
10398 {
10399 wset_buffer (w, buffer);
10400 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10401 }
10402
10403 bset_undo_list (current_buffer, Qt);
10404 bset_read_only (current_buffer, Qnil);
10405 specbind (Qinhibit_read_only, Qt);
10406 specbind (Qinhibit_modification_hooks, Qt);
10407
10408 if (clear_buffer_p && Z > BEG)
10409 del_range (BEG, Z);
10410
10411 eassert (BEGV >= BEG);
10412 eassert (ZV <= Z && ZV >= BEGV);
10413
10414 rc = fn (a1, a2);
10415
10416 eassert (BEGV >= BEG);
10417 eassert (ZV <= Z && ZV >= BEGV);
10418
10419 unbind_to (count, Qnil);
10420 return rc;
10421 }
10422
10423
10424 /* Save state that should be preserved around the call to the function
10425 FN called in with_echo_area_buffer. */
10426
10427 static Lisp_Object
10428 with_echo_area_buffer_unwind_data (struct window *w)
10429 {
10430 int i = 0;
10431 Lisp_Object vector, tmp;
10432
10433 /* Reduce consing by keeping one vector in
10434 Vwith_echo_area_save_vector. */
10435 vector = Vwith_echo_area_save_vector;
10436 Vwith_echo_area_save_vector = Qnil;
10437
10438 if (NILP (vector))
10439 vector = Fmake_vector (make_number (9), Qnil);
10440
10441 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10442 ASET (vector, i, Vdeactivate_mark); ++i;
10443 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10444
10445 if (w)
10446 {
10447 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10448 ASET (vector, i, w->contents); ++i;
10449 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10450 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10451 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10452 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10453 }
10454 else
10455 {
10456 int end = i + 6;
10457 for (; i < end; ++i)
10458 ASET (vector, i, Qnil);
10459 }
10460
10461 eassert (i == ASIZE (vector));
10462 return vector;
10463 }
10464
10465
10466 /* Restore global state from VECTOR which was created by
10467 with_echo_area_buffer_unwind_data. */
10468
10469 static void
10470 unwind_with_echo_area_buffer (Lisp_Object vector)
10471 {
10472 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10473 Vdeactivate_mark = AREF (vector, 1);
10474 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10475
10476 if (WINDOWP (AREF (vector, 3)))
10477 {
10478 struct window *w;
10479 Lisp_Object buffer;
10480
10481 w = XWINDOW (AREF (vector, 3));
10482 buffer = AREF (vector, 4);
10483
10484 wset_buffer (w, buffer);
10485 set_marker_both (w->pointm, buffer,
10486 XFASTINT (AREF (vector, 5)),
10487 XFASTINT (AREF (vector, 6)));
10488 set_marker_both (w->start, buffer,
10489 XFASTINT (AREF (vector, 7)),
10490 XFASTINT (AREF (vector, 8)));
10491 }
10492
10493 Vwith_echo_area_save_vector = vector;
10494 }
10495
10496
10497 /* Set up the echo area for use by print functions. MULTIBYTE_P
10498 non-zero means we will print multibyte. */
10499
10500 void
10501 setup_echo_area_for_printing (int multibyte_p)
10502 {
10503 /* If we can't find an echo area any more, exit. */
10504 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10505 Fkill_emacs (Qnil);
10506
10507 ensure_echo_area_buffers ();
10508
10509 if (!message_buf_print)
10510 {
10511 /* A message has been output since the last time we printed.
10512 Choose a fresh echo area buffer. */
10513 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10514 echo_area_buffer[0] = echo_buffer[1];
10515 else
10516 echo_area_buffer[0] = echo_buffer[0];
10517
10518 /* Switch to that buffer and clear it. */
10519 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10520 bset_truncate_lines (current_buffer, Qnil);
10521
10522 if (Z > BEG)
10523 {
10524 ptrdiff_t count = SPECPDL_INDEX ();
10525 specbind (Qinhibit_read_only, Qt);
10526 /* Note that undo recording is always disabled. */
10527 del_range (BEG, Z);
10528 unbind_to (count, Qnil);
10529 }
10530 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10531
10532 /* Set up the buffer for the multibyteness we need. */
10533 if (multibyte_p
10534 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10535 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10536
10537 /* Raise the frame containing the echo area. */
10538 if (minibuffer_auto_raise)
10539 {
10540 struct frame *sf = SELECTED_FRAME ();
10541 Lisp_Object mini_window;
10542 mini_window = FRAME_MINIBUF_WINDOW (sf);
10543 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10544 }
10545
10546 message_log_maybe_newline ();
10547 message_buf_print = 1;
10548 }
10549 else
10550 {
10551 if (NILP (echo_area_buffer[0]))
10552 {
10553 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10554 echo_area_buffer[0] = echo_buffer[1];
10555 else
10556 echo_area_buffer[0] = echo_buffer[0];
10557 }
10558
10559 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10560 {
10561 /* Someone switched buffers between print requests. */
10562 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10563 bset_truncate_lines (current_buffer, Qnil);
10564 }
10565 }
10566 }
10567
10568
10569 /* Display an echo area message in window W. Value is non-zero if W's
10570 height is changed. If display_last_displayed_message_p is
10571 non-zero, display the message that was last displayed, otherwise
10572 display the current message. */
10573
10574 static int
10575 display_echo_area (struct window *w)
10576 {
10577 int i, no_message_p, window_height_changed_p;
10578
10579 /* Temporarily disable garbage collections while displaying the echo
10580 area. This is done because a GC can print a message itself.
10581 That message would modify the echo area buffer's contents while a
10582 redisplay of the buffer is going on, and seriously confuse
10583 redisplay. */
10584 ptrdiff_t count = inhibit_garbage_collection ();
10585
10586 /* If there is no message, we must call display_echo_area_1
10587 nevertheless because it resizes the window. But we will have to
10588 reset the echo_area_buffer in question to nil at the end because
10589 with_echo_area_buffer will sets it to an empty buffer. */
10590 i = display_last_displayed_message_p ? 1 : 0;
10591 no_message_p = NILP (echo_area_buffer[i]);
10592
10593 window_height_changed_p
10594 = with_echo_area_buffer (w, display_last_displayed_message_p,
10595 display_echo_area_1,
10596 (intptr_t) w, Qnil);
10597
10598 if (no_message_p)
10599 echo_area_buffer[i] = Qnil;
10600
10601 unbind_to (count, Qnil);
10602 return window_height_changed_p;
10603 }
10604
10605
10606 /* Helper for display_echo_area. Display the current buffer which
10607 contains the current echo area message in window W, a mini-window,
10608 a pointer to which is passed in A1. A2..A4 are currently not used.
10609 Change the height of W so that all of the message is displayed.
10610 Value is non-zero if height of W was changed. */
10611
10612 static int
10613 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10614 {
10615 intptr_t i1 = a1;
10616 struct window *w = (struct window *) i1;
10617 Lisp_Object window;
10618 struct text_pos start;
10619 int window_height_changed_p = 0;
10620
10621 /* Do this before displaying, so that we have a large enough glyph
10622 matrix for the display. If we can't get enough space for the
10623 whole text, display the last N lines. That works by setting w->start. */
10624 window_height_changed_p = resize_mini_window (w, 0);
10625
10626 /* Use the starting position chosen by resize_mini_window. */
10627 SET_TEXT_POS_FROM_MARKER (start, w->start);
10628
10629 /* Display. */
10630 clear_glyph_matrix (w->desired_matrix);
10631 XSETWINDOW (window, w);
10632 try_window (window, start, 0);
10633
10634 return window_height_changed_p;
10635 }
10636
10637
10638 /* Resize the echo area window to exactly the size needed for the
10639 currently displayed message, if there is one. If a mini-buffer
10640 is active, don't shrink it. */
10641
10642 void
10643 resize_echo_area_exactly (void)
10644 {
10645 if (BUFFERP (echo_area_buffer[0])
10646 && WINDOWP (echo_area_window))
10647 {
10648 struct window *w = XWINDOW (echo_area_window);
10649 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10650 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10651 (intptr_t) w, resize_exactly);
10652 if (resized_p)
10653 {
10654 windows_or_buffers_changed = 42;
10655 update_mode_lines = 30;
10656 redisplay_internal ();
10657 }
10658 }
10659 }
10660
10661
10662 /* Callback function for with_echo_area_buffer, when used from
10663 resize_echo_area_exactly. A1 contains a pointer to the window to
10664 resize, EXACTLY non-nil means resize the mini-window exactly to the
10665 size of the text displayed. A3 and A4 are not used. Value is what
10666 resize_mini_window returns. */
10667
10668 static int
10669 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10670 {
10671 intptr_t i1 = a1;
10672 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10673 }
10674
10675
10676 /* Resize mini-window W to fit the size of its contents. EXACT_P
10677 means size the window exactly to the size needed. Otherwise, it's
10678 only enlarged until W's buffer is empty.
10679
10680 Set W->start to the right place to begin display. If the whole
10681 contents fit, start at the beginning. Otherwise, start so as
10682 to make the end of the contents appear. This is particularly
10683 important for y-or-n-p, but seems desirable generally.
10684
10685 Value is non-zero if the window height has been changed. */
10686
10687 int
10688 resize_mini_window (struct window *w, int exact_p)
10689 {
10690 struct frame *f = XFRAME (w->frame);
10691 int window_height_changed_p = 0;
10692
10693 eassert (MINI_WINDOW_P (w));
10694
10695 /* By default, start display at the beginning. */
10696 set_marker_both (w->start, w->contents,
10697 BUF_BEGV (XBUFFER (w->contents)),
10698 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10699
10700 /* Don't resize windows while redisplaying a window; it would
10701 confuse redisplay functions when the size of the window they are
10702 displaying changes from under them. Such a resizing can happen,
10703 for instance, when which-func prints a long message while
10704 we are running fontification-functions. We're running these
10705 functions with safe_call which binds inhibit-redisplay to t. */
10706 if (!NILP (Vinhibit_redisplay))
10707 return 0;
10708
10709 /* Nil means don't try to resize. */
10710 if (NILP (Vresize_mini_windows)
10711 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10712 return 0;
10713
10714 if (!FRAME_MINIBUF_ONLY_P (f))
10715 {
10716 struct it it;
10717 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10718 + WINDOW_PIXEL_HEIGHT (w));
10719 int unit = FRAME_LINE_HEIGHT (f);
10720 int height, max_height;
10721 struct text_pos start;
10722 struct buffer *old_current_buffer = NULL;
10723
10724 if (current_buffer != XBUFFER (w->contents))
10725 {
10726 old_current_buffer = current_buffer;
10727 set_buffer_internal (XBUFFER (w->contents));
10728 }
10729
10730 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10731
10732 /* Compute the max. number of lines specified by the user. */
10733 if (FLOATP (Vmax_mini_window_height))
10734 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10735 else if (INTEGERP (Vmax_mini_window_height))
10736 max_height = XINT (Vmax_mini_window_height) * unit;
10737 else
10738 max_height = total_height / 4;
10739
10740 /* Correct that max. height if it's bogus. */
10741 max_height = clip_to_bounds (unit, max_height, total_height);
10742
10743 /* Find out the height of the text in the window. */
10744 if (it.line_wrap == TRUNCATE)
10745 height = unit;
10746 else
10747 {
10748 last_height = 0;
10749 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10750 if (it.max_ascent == 0 && it.max_descent == 0)
10751 height = it.current_y + last_height;
10752 else
10753 height = it.current_y + it.max_ascent + it.max_descent;
10754 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10755 }
10756
10757 /* Compute a suitable window start. */
10758 if (height > max_height)
10759 {
10760 height = (max_height / unit) * unit;
10761 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10762 move_it_vertically_backward (&it, height - unit);
10763 start = it.current.pos;
10764 }
10765 else
10766 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10767 SET_MARKER_FROM_TEXT_POS (w->start, start);
10768
10769 if (EQ (Vresize_mini_windows, Qgrow_only))
10770 {
10771 /* Let it grow only, until we display an empty message, in which
10772 case the window shrinks again. */
10773 if (height > WINDOW_PIXEL_HEIGHT (w))
10774 {
10775 int old_height = WINDOW_PIXEL_HEIGHT (w);
10776
10777 FRAME_WINDOWS_FROZEN (f) = 1;
10778 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10779 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10780 }
10781 else if (height < WINDOW_PIXEL_HEIGHT (w)
10782 && (exact_p || BEGV == ZV))
10783 {
10784 int old_height = WINDOW_PIXEL_HEIGHT (w);
10785
10786 FRAME_WINDOWS_FROZEN (f) = 0;
10787 shrink_mini_window (w, 1);
10788 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10789 }
10790 }
10791 else
10792 {
10793 /* Always resize to exact size needed. */
10794 if (height > WINDOW_PIXEL_HEIGHT (w))
10795 {
10796 int old_height = WINDOW_PIXEL_HEIGHT (w);
10797
10798 FRAME_WINDOWS_FROZEN (f) = 1;
10799 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10800 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10801 }
10802 else if (height < WINDOW_PIXEL_HEIGHT (w))
10803 {
10804 int old_height = WINDOW_PIXEL_HEIGHT (w);
10805
10806 FRAME_WINDOWS_FROZEN (f) = 0;
10807 shrink_mini_window (w, 1);
10808
10809 if (height)
10810 {
10811 FRAME_WINDOWS_FROZEN (f) = 1;
10812 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10813 }
10814
10815 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10816 }
10817 }
10818
10819 if (old_current_buffer)
10820 set_buffer_internal (old_current_buffer);
10821 }
10822
10823 return window_height_changed_p;
10824 }
10825
10826
10827 /* Value is the current message, a string, or nil if there is no
10828 current message. */
10829
10830 Lisp_Object
10831 current_message (void)
10832 {
10833 Lisp_Object msg;
10834
10835 if (!BUFFERP (echo_area_buffer[0]))
10836 msg = Qnil;
10837 else
10838 {
10839 with_echo_area_buffer (0, 0, current_message_1,
10840 (intptr_t) &msg, Qnil);
10841 if (NILP (msg))
10842 echo_area_buffer[0] = Qnil;
10843 }
10844
10845 return msg;
10846 }
10847
10848
10849 static int
10850 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10851 {
10852 intptr_t i1 = a1;
10853 Lisp_Object *msg = (Lisp_Object *) i1;
10854
10855 if (Z > BEG)
10856 *msg = make_buffer_string (BEG, Z, 1);
10857 else
10858 *msg = Qnil;
10859 return 0;
10860 }
10861
10862
10863 /* Push the current message on Vmessage_stack for later restoration
10864 by restore_message. Value is non-zero if the current message isn't
10865 empty. This is a relatively infrequent operation, so it's not
10866 worth optimizing. */
10867
10868 bool
10869 push_message (void)
10870 {
10871 Lisp_Object msg = current_message ();
10872 Vmessage_stack = Fcons (msg, Vmessage_stack);
10873 return STRINGP (msg);
10874 }
10875
10876
10877 /* Restore message display from the top of Vmessage_stack. */
10878
10879 void
10880 restore_message (void)
10881 {
10882 eassert (CONSP (Vmessage_stack));
10883 message3_nolog (XCAR (Vmessage_stack));
10884 }
10885
10886
10887 /* Handler for unwind-protect calling pop_message. */
10888
10889 void
10890 pop_message_unwind (void)
10891 {
10892 /* Pop the top-most entry off Vmessage_stack. */
10893 eassert (CONSP (Vmessage_stack));
10894 Vmessage_stack = XCDR (Vmessage_stack);
10895 }
10896
10897
10898 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10899 exits. If the stack is not empty, we have a missing pop_message
10900 somewhere. */
10901
10902 void
10903 check_message_stack (void)
10904 {
10905 if (!NILP (Vmessage_stack))
10906 emacs_abort ();
10907 }
10908
10909
10910 /* Truncate to NCHARS what will be displayed in the echo area the next
10911 time we display it---but don't redisplay it now. */
10912
10913 void
10914 truncate_echo_area (ptrdiff_t nchars)
10915 {
10916 if (nchars == 0)
10917 echo_area_buffer[0] = Qnil;
10918 else if (!noninteractive
10919 && INTERACTIVE
10920 && !NILP (echo_area_buffer[0]))
10921 {
10922 struct frame *sf = SELECTED_FRAME ();
10923 /* Error messages get reported properly by cmd_error, so this must be
10924 just an informative message; if the frame hasn't really been
10925 initialized yet, just toss it. */
10926 if (sf->glyphs_initialized_p)
10927 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10928 }
10929 }
10930
10931
10932 /* Helper function for truncate_echo_area. Truncate the current
10933 message to at most NCHARS characters. */
10934
10935 static int
10936 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10937 {
10938 if (BEG + nchars < Z)
10939 del_range (BEG + nchars, Z);
10940 if (Z == BEG)
10941 echo_area_buffer[0] = Qnil;
10942 return 0;
10943 }
10944
10945 /* Set the current message to STRING. */
10946
10947 static void
10948 set_message (Lisp_Object string)
10949 {
10950 eassert (STRINGP (string));
10951
10952 message_enable_multibyte = STRING_MULTIBYTE (string);
10953
10954 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10955 message_buf_print = 0;
10956 help_echo_showing_p = 0;
10957
10958 if (STRINGP (Vdebug_on_message)
10959 && STRINGP (string)
10960 && fast_string_match (Vdebug_on_message, string) >= 0)
10961 call_debugger (list2 (Qerror, string));
10962 }
10963
10964
10965 /* Helper function for set_message. First argument is ignored and second
10966 argument has the same meaning as for set_message.
10967 This function is called with the echo area buffer being current. */
10968
10969 static int
10970 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10971 {
10972 eassert (STRINGP (string));
10973
10974 /* Change multibyteness of the echo buffer appropriately. */
10975 if (message_enable_multibyte
10976 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10977 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10978
10979 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10980 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10981 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10982
10983 /* Insert new message at BEG. */
10984 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10985
10986 /* This function takes care of single/multibyte conversion.
10987 We just have to ensure that the echo area buffer has the right
10988 setting of enable_multibyte_characters. */
10989 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10990
10991 return 0;
10992 }
10993
10994
10995 /* Clear messages. CURRENT_P non-zero means clear the current
10996 message. LAST_DISPLAYED_P non-zero means clear the message
10997 last displayed. */
10998
10999 void
11000 clear_message (bool current_p, bool last_displayed_p)
11001 {
11002 if (current_p)
11003 {
11004 echo_area_buffer[0] = Qnil;
11005 message_cleared_p = true;
11006 }
11007
11008 if (last_displayed_p)
11009 echo_area_buffer[1] = Qnil;
11010
11011 message_buf_print = 0;
11012 }
11013
11014 /* Clear garbaged frames.
11015
11016 This function is used where the old redisplay called
11017 redraw_garbaged_frames which in turn called redraw_frame which in
11018 turn called clear_frame. The call to clear_frame was a source of
11019 flickering. I believe a clear_frame is not necessary. It should
11020 suffice in the new redisplay to invalidate all current matrices,
11021 and ensure a complete redisplay of all windows. */
11022
11023 static void
11024 clear_garbaged_frames (void)
11025 {
11026 if (frame_garbaged)
11027 {
11028 Lisp_Object tail, frame;
11029
11030 FOR_EACH_FRAME (tail, frame)
11031 {
11032 struct frame *f = XFRAME (frame);
11033
11034 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11035 {
11036 if (f->resized_p)
11037 redraw_frame (f);
11038 else
11039 clear_current_matrices (f);
11040 fset_redisplay (f);
11041 f->garbaged = false;
11042 f->resized_p = false;
11043 }
11044 }
11045
11046 frame_garbaged = false;
11047 }
11048 }
11049
11050
11051 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11052 is non-zero update selected_frame. Value is non-zero if the
11053 mini-windows height has been changed. */
11054
11055 static int
11056 echo_area_display (int update_frame_p)
11057 {
11058 Lisp_Object mini_window;
11059 struct window *w;
11060 struct frame *f;
11061 int window_height_changed_p = 0;
11062 struct frame *sf = SELECTED_FRAME ();
11063
11064 mini_window = FRAME_MINIBUF_WINDOW (sf);
11065 w = XWINDOW (mini_window);
11066 f = XFRAME (WINDOW_FRAME (w));
11067
11068 /* Don't display if frame is invisible or not yet initialized. */
11069 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11070 return 0;
11071
11072 #ifdef HAVE_WINDOW_SYSTEM
11073 /* When Emacs starts, selected_frame may be the initial terminal
11074 frame. If we let this through, a message would be displayed on
11075 the terminal. */
11076 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11077 return 0;
11078 #endif /* HAVE_WINDOW_SYSTEM */
11079
11080 /* Redraw garbaged frames. */
11081 clear_garbaged_frames ();
11082
11083 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11084 {
11085 echo_area_window = mini_window;
11086 window_height_changed_p = display_echo_area (w);
11087 w->must_be_updated_p = true;
11088
11089 /* Update the display, unless called from redisplay_internal.
11090 Also don't update the screen during redisplay itself. The
11091 update will happen at the end of redisplay, and an update
11092 here could cause confusion. */
11093 if (update_frame_p && !redisplaying_p)
11094 {
11095 int n = 0;
11096
11097 /* If the display update has been interrupted by pending
11098 input, update mode lines in the frame. Due to the
11099 pending input, it might have been that redisplay hasn't
11100 been called, so that mode lines above the echo area are
11101 garbaged. This looks odd, so we prevent it here. */
11102 if (!display_completed)
11103 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11104
11105 if (window_height_changed_p
11106 /* Don't do this if Emacs is shutting down. Redisplay
11107 needs to run hooks. */
11108 && !NILP (Vrun_hooks))
11109 {
11110 /* Must update other windows. Likewise as in other
11111 cases, don't let this update be interrupted by
11112 pending input. */
11113 ptrdiff_t count = SPECPDL_INDEX ();
11114 specbind (Qredisplay_dont_pause, Qt);
11115 windows_or_buffers_changed = 44;
11116 redisplay_internal ();
11117 unbind_to (count, Qnil);
11118 }
11119 else if (FRAME_WINDOW_P (f) && n == 0)
11120 {
11121 /* Window configuration is the same as before.
11122 Can do with a display update of the echo area,
11123 unless we displayed some mode lines. */
11124 update_single_window (w, 1);
11125 flush_frame (f);
11126 }
11127 else
11128 update_frame (f, 1, 1);
11129
11130 /* If cursor is in the echo area, make sure that the next
11131 redisplay displays the minibuffer, so that the cursor will
11132 be replaced with what the minibuffer wants. */
11133 if (cursor_in_echo_area)
11134 wset_redisplay (XWINDOW (mini_window));
11135 }
11136 }
11137 else if (!EQ (mini_window, selected_window))
11138 wset_redisplay (XWINDOW (mini_window));
11139
11140 /* Last displayed message is now the current message. */
11141 echo_area_buffer[1] = echo_area_buffer[0];
11142 /* Inform read_char that we're not echoing. */
11143 echo_message_buffer = Qnil;
11144
11145 /* Prevent redisplay optimization in redisplay_internal by resetting
11146 this_line_start_pos. This is done because the mini-buffer now
11147 displays the message instead of its buffer text. */
11148 if (EQ (mini_window, selected_window))
11149 CHARPOS (this_line_start_pos) = 0;
11150
11151 return window_height_changed_p;
11152 }
11153
11154 /* Nonzero if W's buffer was changed but not saved. */
11155
11156 static int
11157 window_buffer_changed (struct window *w)
11158 {
11159 struct buffer *b = XBUFFER (w->contents);
11160
11161 eassert (BUFFER_LIVE_P (b));
11162
11163 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11164 }
11165
11166 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11167
11168 static int
11169 mode_line_update_needed (struct window *w)
11170 {
11171 return (w->column_number_displayed != -1
11172 && !(PT == w->last_point && !window_outdated (w))
11173 && (w->column_number_displayed != current_column ()));
11174 }
11175
11176 /* Nonzero if window start of W is frozen and may not be changed during
11177 redisplay. */
11178
11179 static bool
11180 window_frozen_p (struct window *w)
11181 {
11182 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11183 {
11184 Lisp_Object window;
11185
11186 XSETWINDOW (window, w);
11187 if (MINI_WINDOW_P (w))
11188 return 0;
11189 else if (EQ (window, selected_window))
11190 return 0;
11191 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11192 && EQ (window, Vminibuf_scroll_window))
11193 /* This special window can't be frozen too. */
11194 return 0;
11195 else
11196 return 1;
11197 }
11198 return 0;
11199 }
11200
11201 /***********************************************************************
11202 Mode Lines and Frame Titles
11203 ***********************************************************************/
11204
11205 /* A buffer for constructing non-propertized mode-line strings and
11206 frame titles in it; allocated from the heap in init_xdisp and
11207 resized as needed in store_mode_line_noprop_char. */
11208
11209 static char *mode_line_noprop_buf;
11210
11211 /* The buffer's end, and a current output position in it. */
11212
11213 static char *mode_line_noprop_buf_end;
11214 static char *mode_line_noprop_ptr;
11215
11216 #define MODE_LINE_NOPROP_LEN(start) \
11217 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11218
11219 static enum {
11220 MODE_LINE_DISPLAY = 0,
11221 MODE_LINE_TITLE,
11222 MODE_LINE_NOPROP,
11223 MODE_LINE_STRING
11224 } mode_line_target;
11225
11226 /* Alist that caches the results of :propertize.
11227 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11228 static Lisp_Object mode_line_proptrans_alist;
11229
11230 /* List of strings making up the mode-line. */
11231 static Lisp_Object mode_line_string_list;
11232
11233 /* Base face property when building propertized mode line string. */
11234 static Lisp_Object mode_line_string_face;
11235 static Lisp_Object mode_line_string_face_prop;
11236
11237
11238 /* Unwind data for mode line strings */
11239
11240 static Lisp_Object Vmode_line_unwind_vector;
11241
11242 static Lisp_Object
11243 format_mode_line_unwind_data (struct frame *target_frame,
11244 struct buffer *obuf,
11245 Lisp_Object owin,
11246 int save_proptrans)
11247 {
11248 Lisp_Object vector, tmp;
11249
11250 /* Reduce consing by keeping one vector in
11251 Vwith_echo_area_save_vector. */
11252 vector = Vmode_line_unwind_vector;
11253 Vmode_line_unwind_vector = Qnil;
11254
11255 if (NILP (vector))
11256 vector = Fmake_vector (make_number (10), Qnil);
11257
11258 ASET (vector, 0, make_number (mode_line_target));
11259 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11260 ASET (vector, 2, mode_line_string_list);
11261 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11262 ASET (vector, 4, mode_line_string_face);
11263 ASET (vector, 5, mode_line_string_face_prop);
11264
11265 if (obuf)
11266 XSETBUFFER (tmp, obuf);
11267 else
11268 tmp = Qnil;
11269 ASET (vector, 6, tmp);
11270 ASET (vector, 7, owin);
11271 if (target_frame)
11272 {
11273 /* Similarly to `with-selected-window', if the operation selects
11274 a window on another frame, we must restore that frame's
11275 selected window, and (for a tty) the top-frame. */
11276 ASET (vector, 8, target_frame->selected_window);
11277 if (FRAME_TERMCAP_P (target_frame))
11278 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11279 }
11280
11281 return vector;
11282 }
11283
11284 static void
11285 unwind_format_mode_line (Lisp_Object vector)
11286 {
11287 Lisp_Object old_window = AREF (vector, 7);
11288 Lisp_Object target_frame_window = AREF (vector, 8);
11289 Lisp_Object old_top_frame = AREF (vector, 9);
11290
11291 mode_line_target = XINT (AREF (vector, 0));
11292 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11293 mode_line_string_list = AREF (vector, 2);
11294 if (! EQ (AREF (vector, 3), Qt))
11295 mode_line_proptrans_alist = AREF (vector, 3);
11296 mode_line_string_face = AREF (vector, 4);
11297 mode_line_string_face_prop = AREF (vector, 5);
11298
11299 /* Select window before buffer, since it may change the buffer. */
11300 if (!NILP (old_window))
11301 {
11302 /* If the operation that we are unwinding had selected a window
11303 on a different frame, reset its frame-selected-window. For a
11304 text terminal, reset its top-frame if necessary. */
11305 if (!NILP (target_frame_window))
11306 {
11307 Lisp_Object frame
11308 = WINDOW_FRAME (XWINDOW (target_frame_window));
11309
11310 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11311 Fselect_window (target_frame_window, Qt);
11312
11313 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11314 Fselect_frame (old_top_frame, Qt);
11315 }
11316
11317 Fselect_window (old_window, Qt);
11318 }
11319
11320 if (!NILP (AREF (vector, 6)))
11321 {
11322 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11323 ASET (vector, 6, Qnil);
11324 }
11325
11326 Vmode_line_unwind_vector = vector;
11327 }
11328
11329
11330 /* Store a single character C for the frame title in mode_line_noprop_buf.
11331 Re-allocate mode_line_noprop_buf if necessary. */
11332
11333 static void
11334 store_mode_line_noprop_char (char c)
11335 {
11336 /* If output position has reached the end of the allocated buffer,
11337 increase the buffer's size. */
11338 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11339 {
11340 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11341 ptrdiff_t size = len;
11342 mode_line_noprop_buf =
11343 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11344 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11345 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11346 }
11347
11348 *mode_line_noprop_ptr++ = c;
11349 }
11350
11351
11352 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11353 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11354 characters that yield more columns than PRECISION; PRECISION <= 0
11355 means copy the whole string. Pad with spaces until FIELD_WIDTH
11356 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11357 pad. Called from display_mode_element when it is used to build a
11358 frame title. */
11359
11360 static int
11361 store_mode_line_noprop (const char *string, int field_width, int precision)
11362 {
11363 const unsigned char *str = (const unsigned char *) string;
11364 int n = 0;
11365 ptrdiff_t dummy, nbytes;
11366
11367 /* Copy at most PRECISION chars from STR. */
11368 nbytes = strlen (string);
11369 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11370 while (nbytes--)
11371 store_mode_line_noprop_char (*str++);
11372
11373 /* Fill up with spaces until FIELD_WIDTH reached. */
11374 while (field_width > 0
11375 && n < field_width)
11376 {
11377 store_mode_line_noprop_char (' ');
11378 ++n;
11379 }
11380
11381 return n;
11382 }
11383
11384 /***********************************************************************
11385 Frame Titles
11386 ***********************************************************************/
11387
11388 #ifdef HAVE_WINDOW_SYSTEM
11389
11390 /* Set the title of FRAME, if it has changed. The title format is
11391 Vicon_title_format if FRAME is iconified, otherwise it is
11392 frame_title_format. */
11393
11394 static void
11395 x_consider_frame_title (Lisp_Object frame)
11396 {
11397 struct frame *f = XFRAME (frame);
11398
11399 if (FRAME_WINDOW_P (f)
11400 || FRAME_MINIBUF_ONLY_P (f)
11401 || f->explicit_name)
11402 {
11403 /* Do we have more than one visible frame on this X display? */
11404 Lisp_Object tail, other_frame, fmt;
11405 ptrdiff_t title_start;
11406 char *title;
11407 ptrdiff_t len;
11408 struct it it;
11409 ptrdiff_t count = SPECPDL_INDEX ();
11410
11411 FOR_EACH_FRAME (tail, other_frame)
11412 {
11413 struct frame *tf = XFRAME (other_frame);
11414
11415 if (tf != f
11416 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11417 && !FRAME_MINIBUF_ONLY_P (tf)
11418 && !EQ (other_frame, tip_frame)
11419 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11420 break;
11421 }
11422
11423 /* Set global variable indicating that multiple frames exist. */
11424 multiple_frames = CONSP (tail);
11425
11426 /* Switch to the buffer of selected window of the frame. Set up
11427 mode_line_target so that display_mode_element will output into
11428 mode_line_noprop_buf; then display the title. */
11429 record_unwind_protect (unwind_format_mode_line,
11430 format_mode_line_unwind_data
11431 (f, current_buffer, selected_window, 0));
11432
11433 Fselect_window (f->selected_window, Qt);
11434 set_buffer_internal_1
11435 (XBUFFER (XWINDOW (f->selected_window)->contents));
11436 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11437
11438 mode_line_target = MODE_LINE_TITLE;
11439 title_start = MODE_LINE_NOPROP_LEN (0);
11440 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11441 NULL, DEFAULT_FACE_ID);
11442 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11443 len = MODE_LINE_NOPROP_LEN (title_start);
11444 title = mode_line_noprop_buf + title_start;
11445 unbind_to (count, Qnil);
11446
11447 /* Set the title only if it's changed. This avoids consing in
11448 the common case where it hasn't. (If it turns out that we've
11449 already wasted too much time by walking through the list with
11450 display_mode_element, then we might need to optimize at a
11451 higher level than this.) */
11452 if (! STRINGP (f->name)
11453 || SBYTES (f->name) != len
11454 || memcmp (title, SDATA (f->name), len) != 0)
11455 x_implicitly_set_name (f, make_string (title, len), Qnil);
11456 }
11457 }
11458
11459 #endif /* not HAVE_WINDOW_SYSTEM */
11460
11461 \f
11462 /***********************************************************************
11463 Menu Bars
11464 ***********************************************************************/
11465
11466 /* Non-zero if we will not redisplay all visible windows. */
11467 #define REDISPLAY_SOME_P() \
11468 ((windows_or_buffers_changed == 0 \
11469 || windows_or_buffers_changed == REDISPLAY_SOME) \
11470 && (update_mode_lines == 0 \
11471 || update_mode_lines == REDISPLAY_SOME))
11472
11473 /* Prepare for redisplay by updating menu-bar item lists when
11474 appropriate. This can call eval. */
11475
11476 static void
11477 prepare_menu_bars (void)
11478 {
11479 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11480 bool some_windows = REDISPLAY_SOME_P ();
11481 struct gcpro gcpro1, gcpro2;
11482 Lisp_Object tooltip_frame;
11483
11484 #ifdef HAVE_WINDOW_SYSTEM
11485 tooltip_frame = tip_frame;
11486 #else
11487 tooltip_frame = Qnil;
11488 #endif
11489
11490 if (FUNCTIONP (Vpre_redisplay_function))
11491 {
11492 Lisp_Object windows = all_windows ? Qt : Qnil;
11493 if (all_windows && some_windows)
11494 {
11495 Lisp_Object ws = window_list ();
11496 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11497 {
11498 Lisp_Object this = XCAR (ws);
11499 struct window *w = XWINDOW (this);
11500 if (w->redisplay
11501 || XFRAME (w->frame)->redisplay
11502 || XBUFFER (w->contents)->text->redisplay)
11503 {
11504 windows = Fcons (this, windows);
11505 }
11506 }
11507 }
11508 safe_call1 (Vpre_redisplay_function, windows);
11509 }
11510
11511 /* Update all frame titles based on their buffer names, etc. We do
11512 this before the menu bars so that the buffer-menu will show the
11513 up-to-date frame titles. */
11514 #ifdef HAVE_WINDOW_SYSTEM
11515 if (all_windows)
11516 {
11517 Lisp_Object tail, frame;
11518
11519 FOR_EACH_FRAME (tail, frame)
11520 {
11521 struct frame *f = XFRAME (frame);
11522 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11523 if (some_windows
11524 && !f->redisplay
11525 && !w->redisplay
11526 && !XBUFFER (w->contents)->text->redisplay)
11527 continue;
11528
11529 if (!EQ (frame, tooltip_frame)
11530 && (FRAME_ICONIFIED_P (f)
11531 || FRAME_VISIBLE_P (f) == 1
11532 /* Exclude TTY frames that are obscured because they
11533 are not the top frame on their console. This is
11534 because x_consider_frame_title actually switches
11535 to the frame, which for TTY frames means it is
11536 marked as garbaged, and will be completely
11537 redrawn on the next redisplay cycle. This causes
11538 TTY frames to be completely redrawn, when there
11539 are more than one of them, even though nothing
11540 should be changed on display. */
11541 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11542 x_consider_frame_title (frame);
11543 }
11544 }
11545 #endif /* HAVE_WINDOW_SYSTEM */
11546
11547 /* Update the menu bar item lists, if appropriate. This has to be
11548 done before any actual redisplay or generation of display lines. */
11549
11550 if (all_windows)
11551 {
11552 Lisp_Object tail, frame;
11553 ptrdiff_t count = SPECPDL_INDEX ();
11554 /* 1 means that update_menu_bar has run its hooks
11555 so any further calls to update_menu_bar shouldn't do so again. */
11556 int menu_bar_hooks_run = 0;
11557
11558 record_unwind_save_match_data ();
11559
11560 FOR_EACH_FRAME (tail, frame)
11561 {
11562 struct frame *f = XFRAME (frame);
11563 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11564
11565 /* Ignore tooltip frame. */
11566 if (EQ (frame, tooltip_frame))
11567 continue;
11568
11569 if (some_windows
11570 && !f->redisplay
11571 && !w->redisplay
11572 && !XBUFFER (w->contents)->text->redisplay)
11573 continue;
11574
11575 /* If a window on this frame changed size, report that to
11576 the user and clear the size-change flag. */
11577 if (FRAME_WINDOW_SIZES_CHANGED (f))
11578 {
11579 Lisp_Object functions;
11580
11581 /* Clear flag first in case we get an error below. */
11582 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11583 functions = Vwindow_size_change_functions;
11584 GCPRO2 (tail, functions);
11585
11586 while (CONSP (functions))
11587 {
11588 if (!EQ (XCAR (functions), Qt))
11589 call1 (XCAR (functions), frame);
11590 functions = XCDR (functions);
11591 }
11592 UNGCPRO;
11593 }
11594
11595 GCPRO1 (tail);
11596 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11597 #ifdef HAVE_WINDOW_SYSTEM
11598 update_tool_bar (f, 0);
11599 #endif
11600 #ifdef HAVE_NS
11601 if (windows_or_buffers_changed
11602 && FRAME_NS_P (f))
11603 ns_set_doc_edited
11604 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11605 #endif
11606 UNGCPRO;
11607 }
11608
11609 unbind_to (count, Qnil);
11610 }
11611 else
11612 {
11613 struct frame *sf = SELECTED_FRAME ();
11614 update_menu_bar (sf, 1, 0);
11615 #ifdef HAVE_WINDOW_SYSTEM
11616 update_tool_bar (sf, 1);
11617 #endif
11618 }
11619 }
11620
11621
11622 /* Update the menu bar item list for frame F. This has to be done
11623 before we start to fill in any display lines, because it can call
11624 eval.
11625
11626 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11627
11628 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11629 already ran the menu bar hooks for this redisplay, so there
11630 is no need to run them again. The return value is the
11631 updated value of this flag, to pass to the next call. */
11632
11633 static int
11634 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11635 {
11636 Lisp_Object window;
11637 register struct window *w;
11638
11639 /* If called recursively during a menu update, do nothing. This can
11640 happen when, for instance, an activate-menubar-hook causes a
11641 redisplay. */
11642 if (inhibit_menubar_update)
11643 return hooks_run;
11644
11645 window = FRAME_SELECTED_WINDOW (f);
11646 w = XWINDOW (window);
11647
11648 if (FRAME_WINDOW_P (f)
11649 ?
11650 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11651 || defined (HAVE_NS) || defined (USE_GTK)
11652 FRAME_EXTERNAL_MENU_BAR (f)
11653 #else
11654 FRAME_MENU_BAR_LINES (f) > 0
11655 #endif
11656 : FRAME_MENU_BAR_LINES (f) > 0)
11657 {
11658 /* If the user has switched buffers or windows, we need to
11659 recompute to reflect the new bindings. But we'll
11660 recompute when update_mode_lines is set too; that means
11661 that people can use force-mode-line-update to request
11662 that the menu bar be recomputed. The adverse effect on
11663 the rest of the redisplay algorithm is about the same as
11664 windows_or_buffers_changed anyway. */
11665 if (windows_or_buffers_changed
11666 /* This used to test w->update_mode_line, but we believe
11667 there is no need to recompute the menu in that case. */
11668 || update_mode_lines
11669 || window_buffer_changed (w))
11670 {
11671 struct buffer *prev = current_buffer;
11672 ptrdiff_t count = SPECPDL_INDEX ();
11673
11674 specbind (Qinhibit_menubar_update, Qt);
11675
11676 set_buffer_internal_1 (XBUFFER (w->contents));
11677 if (save_match_data)
11678 record_unwind_save_match_data ();
11679 if (NILP (Voverriding_local_map_menu_flag))
11680 {
11681 specbind (Qoverriding_terminal_local_map, Qnil);
11682 specbind (Qoverriding_local_map, Qnil);
11683 }
11684
11685 if (!hooks_run)
11686 {
11687 /* Run the Lucid hook. */
11688 safe_run_hooks (Qactivate_menubar_hook);
11689
11690 /* If it has changed current-menubar from previous value,
11691 really recompute the menu-bar from the value. */
11692 if (! NILP (Vlucid_menu_bar_dirty_flag))
11693 call0 (Qrecompute_lucid_menubar);
11694
11695 safe_run_hooks (Qmenu_bar_update_hook);
11696
11697 hooks_run = 1;
11698 }
11699
11700 XSETFRAME (Vmenu_updating_frame, f);
11701 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11702
11703 /* Redisplay the menu bar in case we changed it. */
11704 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11705 || defined (HAVE_NS) || defined (USE_GTK)
11706 if (FRAME_WINDOW_P (f))
11707 {
11708 #if defined (HAVE_NS)
11709 /* All frames on Mac OS share the same menubar. So only
11710 the selected frame should be allowed to set it. */
11711 if (f == SELECTED_FRAME ())
11712 #endif
11713 set_frame_menubar (f, 0, 0);
11714 }
11715 else
11716 /* On a terminal screen, the menu bar is an ordinary screen
11717 line, and this makes it get updated. */
11718 w->update_mode_line = 1;
11719 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11720 /* In the non-toolkit version, the menu bar is an ordinary screen
11721 line, and this makes it get updated. */
11722 w->update_mode_line = 1;
11723 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11724
11725 unbind_to (count, Qnil);
11726 set_buffer_internal_1 (prev);
11727 }
11728 }
11729
11730 return hooks_run;
11731 }
11732
11733 /***********************************************************************
11734 Tool-bars
11735 ***********************************************************************/
11736
11737 #ifdef HAVE_WINDOW_SYSTEM
11738
11739 /* Tool-bar item index of the item on which a mouse button was pressed
11740 or -1. */
11741
11742 int last_tool_bar_item;
11743
11744 /* Select `frame' temporarily without running all the code in
11745 do_switch_frame.
11746 FIXME: Maybe do_switch_frame should be trimmed down similarly
11747 when `norecord' is set. */
11748 static void
11749 fast_set_selected_frame (Lisp_Object frame)
11750 {
11751 if (!EQ (selected_frame, frame))
11752 {
11753 selected_frame = frame;
11754 selected_window = XFRAME (frame)->selected_window;
11755 }
11756 }
11757
11758 /* Update the tool-bar item list for frame F. This has to be done
11759 before we start to fill in any display lines. Called from
11760 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11761 and restore it here. */
11762
11763 static void
11764 update_tool_bar (struct frame *f, int save_match_data)
11765 {
11766 #if defined (USE_GTK) || defined (HAVE_NS)
11767 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11768 #else
11769 int do_update = (WINDOWP (f->tool_bar_window)
11770 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11771 #endif
11772
11773 if (do_update)
11774 {
11775 Lisp_Object window;
11776 struct window *w;
11777
11778 window = FRAME_SELECTED_WINDOW (f);
11779 w = XWINDOW (window);
11780
11781 /* If the user has switched buffers or windows, we need to
11782 recompute to reflect the new bindings. But we'll
11783 recompute when update_mode_lines is set too; that means
11784 that people can use force-mode-line-update to request
11785 that the menu bar be recomputed. The adverse effect on
11786 the rest of the redisplay algorithm is about the same as
11787 windows_or_buffers_changed anyway. */
11788 if (windows_or_buffers_changed
11789 || w->update_mode_line
11790 || update_mode_lines
11791 || window_buffer_changed (w))
11792 {
11793 struct buffer *prev = current_buffer;
11794 ptrdiff_t count = SPECPDL_INDEX ();
11795 Lisp_Object frame, new_tool_bar;
11796 int new_n_tool_bar;
11797 struct gcpro gcpro1;
11798
11799 /* Set current_buffer to the buffer of the selected
11800 window of the frame, so that we get the right local
11801 keymaps. */
11802 set_buffer_internal_1 (XBUFFER (w->contents));
11803
11804 /* Save match data, if we must. */
11805 if (save_match_data)
11806 record_unwind_save_match_data ();
11807
11808 /* Make sure that we don't accidentally use bogus keymaps. */
11809 if (NILP (Voverriding_local_map_menu_flag))
11810 {
11811 specbind (Qoverriding_terminal_local_map, Qnil);
11812 specbind (Qoverriding_local_map, Qnil);
11813 }
11814
11815 GCPRO1 (new_tool_bar);
11816
11817 /* We must temporarily set the selected frame to this frame
11818 before calling tool_bar_items, because the calculation of
11819 the tool-bar keymap uses the selected frame (see
11820 `tool-bar-make-keymap' in tool-bar.el). */
11821 eassert (EQ (selected_window,
11822 /* Since we only explicitly preserve selected_frame,
11823 check that selected_window would be redundant. */
11824 XFRAME (selected_frame)->selected_window));
11825 record_unwind_protect (fast_set_selected_frame, selected_frame);
11826 XSETFRAME (frame, f);
11827 fast_set_selected_frame (frame);
11828
11829 /* Build desired tool-bar items from keymaps. */
11830 new_tool_bar
11831 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11832 &new_n_tool_bar);
11833
11834 /* Redisplay the tool-bar if we changed it. */
11835 if (new_n_tool_bar != f->n_tool_bar_items
11836 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11837 {
11838 /* Redisplay that happens asynchronously due to an expose event
11839 may access f->tool_bar_items. Make sure we update both
11840 variables within BLOCK_INPUT so no such event interrupts. */
11841 block_input ();
11842 fset_tool_bar_items (f, new_tool_bar);
11843 f->n_tool_bar_items = new_n_tool_bar;
11844 w->update_mode_line = 1;
11845 unblock_input ();
11846 }
11847
11848 UNGCPRO;
11849
11850 unbind_to (count, Qnil);
11851 set_buffer_internal_1 (prev);
11852 }
11853 }
11854 }
11855
11856 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11857
11858 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11859 F's desired tool-bar contents. F->tool_bar_items must have
11860 been set up previously by calling prepare_menu_bars. */
11861
11862 static void
11863 build_desired_tool_bar_string (struct frame *f)
11864 {
11865 int i, size, size_needed;
11866 struct gcpro gcpro1, gcpro2, gcpro3;
11867 Lisp_Object image, plist, props;
11868
11869 image = plist = props = Qnil;
11870 GCPRO3 (image, plist, props);
11871
11872 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11873 Otherwise, make a new string. */
11874
11875 /* The size of the string we might be able to reuse. */
11876 size = (STRINGP (f->desired_tool_bar_string)
11877 ? SCHARS (f->desired_tool_bar_string)
11878 : 0);
11879
11880 /* We need one space in the string for each image. */
11881 size_needed = f->n_tool_bar_items;
11882
11883 /* Reuse f->desired_tool_bar_string, if possible. */
11884 if (size < size_needed || NILP (f->desired_tool_bar_string))
11885 fset_desired_tool_bar_string
11886 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11887 else
11888 {
11889 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11890 Fremove_text_properties (make_number (0), make_number (size),
11891 props, f->desired_tool_bar_string);
11892 }
11893
11894 /* Put a `display' property on the string for the images to display,
11895 put a `menu_item' property on tool-bar items with a value that
11896 is the index of the item in F's tool-bar item vector. */
11897 for (i = 0; i < f->n_tool_bar_items; ++i)
11898 {
11899 #define PROP(IDX) \
11900 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11901
11902 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11903 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11904 int hmargin, vmargin, relief, idx, end;
11905
11906 /* If image is a vector, choose the image according to the
11907 button state. */
11908 image = PROP (TOOL_BAR_ITEM_IMAGES);
11909 if (VECTORP (image))
11910 {
11911 if (enabled_p)
11912 idx = (selected_p
11913 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11914 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11915 else
11916 idx = (selected_p
11917 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11918 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11919
11920 eassert (ASIZE (image) >= idx);
11921 image = AREF (image, idx);
11922 }
11923 else
11924 idx = -1;
11925
11926 /* Ignore invalid image specifications. */
11927 if (!valid_image_p (image))
11928 continue;
11929
11930 /* Display the tool-bar button pressed, or depressed. */
11931 plist = Fcopy_sequence (XCDR (image));
11932
11933 /* Compute margin and relief to draw. */
11934 relief = (tool_bar_button_relief >= 0
11935 ? tool_bar_button_relief
11936 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11937 hmargin = vmargin = relief;
11938
11939 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11940 INT_MAX - max (hmargin, vmargin)))
11941 {
11942 hmargin += XFASTINT (Vtool_bar_button_margin);
11943 vmargin += XFASTINT (Vtool_bar_button_margin);
11944 }
11945 else if (CONSP (Vtool_bar_button_margin))
11946 {
11947 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11948 INT_MAX - hmargin))
11949 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11950
11951 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11952 INT_MAX - vmargin))
11953 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11954 }
11955
11956 if (auto_raise_tool_bar_buttons_p)
11957 {
11958 /* Add a `:relief' property to the image spec if the item is
11959 selected. */
11960 if (selected_p)
11961 {
11962 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11963 hmargin -= relief;
11964 vmargin -= relief;
11965 }
11966 }
11967 else
11968 {
11969 /* If image is selected, display it pressed, i.e. with a
11970 negative relief. If it's not selected, display it with a
11971 raised relief. */
11972 plist = Fplist_put (plist, QCrelief,
11973 (selected_p
11974 ? make_number (-relief)
11975 : make_number (relief)));
11976 hmargin -= relief;
11977 vmargin -= relief;
11978 }
11979
11980 /* Put a margin around the image. */
11981 if (hmargin || vmargin)
11982 {
11983 if (hmargin == vmargin)
11984 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11985 else
11986 plist = Fplist_put (plist, QCmargin,
11987 Fcons (make_number (hmargin),
11988 make_number (vmargin)));
11989 }
11990
11991 /* If button is not enabled, and we don't have special images
11992 for the disabled state, make the image appear disabled by
11993 applying an appropriate algorithm to it. */
11994 if (!enabled_p && idx < 0)
11995 plist = Fplist_put (plist, QCconversion, Qdisabled);
11996
11997 /* Put a `display' text property on the string for the image to
11998 display. Put a `menu-item' property on the string that gives
11999 the start of this item's properties in the tool-bar items
12000 vector. */
12001 image = Fcons (Qimage, plist);
12002 props = list4 (Qdisplay, image,
12003 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12004
12005 /* Let the last image hide all remaining spaces in the tool bar
12006 string. The string can be longer than needed when we reuse a
12007 previous string. */
12008 if (i + 1 == f->n_tool_bar_items)
12009 end = SCHARS (f->desired_tool_bar_string);
12010 else
12011 end = i + 1;
12012 Fadd_text_properties (make_number (i), make_number (end),
12013 props, f->desired_tool_bar_string);
12014 #undef PROP
12015 }
12016
12017 UNGCPRO;
12018 }
12019
12020
12021 /* Display one line of the tool-bar of frame IT->f.
12022
12023 HEIGHT specifies the desired height of the tool-bar line.
12024 If the actual height of the glyph row is less than HEIGHT, the
12025 row's height is increased to HEIGHT, and the icons are centered
12026 vertically in the new height.
12027
12028 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12029 count a final empty row in case the tool-bar width exactly matches
12030 the window width.
12031 */
12032
12033 static void
12034 display_tool_bar_line (struct it *it, int height)
12035 {
12036 struct glyph_row *row = it->glyph_row;
12037 int max_x = it->last_visible_x;
12038 struct glyph *last;
12039
12040 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12041 clear_glyph_row (row);
12042 row->enabled_p = true;
12043 row->y = it->current_y;
12044
12045 /* Note that this isn't made use of if the face hasn't a box,
12046 so there's no need to check the face here. */
12047 it->start_of_box_run_p = 1;
12048
12049 while (it->current_x < max_x)
12050 {
12051 int x, n_glyphs_before, i, nglyphs;
12052 struct it it_before;
12053
12054 /* Get the next display element. */
12055 if (!get_next_display_element (it))
12056 {
12057 /* Don't count empty row if we are counting needed tool-bar lines. */
12058 if (height < 0 && !it->hpos)
12059 return;
12060 break;
12061 }
12062
12063 /* Produce glyphs. */
12064 n_glyphs_before = row->used[TEXT_AREA];
12065 it_before = *it;
12066
12067 PRODUCE_GLYPHS (it);
12068
12069 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12070 i = 0;
12071 x = it_before.current_x;
12072 while (i < nglyphs)
12073 {
12074 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12075
12076 if (x + glyph->pixel_width > max_x)
12077 {
12078 /* Glyph doesn't fit on line. Backtrack. */
12079 row->used[TEXT_AREA] = n_glyphs_before;
12080 *it = it_before;
12081 /* If this is the only glyph on this line, it will never fit on the
12082 tool-bar, so skip it. But ensure there is at least one glyph,
12083 so we don't accidentally disable the tool-bar. */
12084 if (n_glyphs_before == 0
12085 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12086 break;
12087 goto out;
12088 }
12089
12090 ++it->hpos;
12091 x += glyph->pixel_width;
12092 ++i;
12093 }
12094
12095 /* Stop at line end. */
12096 if (ITERATOR_AT_END_OF_LINE_P (it))
12097 break;
12098
12099 set_iterator_to_next (it, 1);
12100 }
12101
12102 out:;
12103
12104 row->displays_text_p = row->used[TEXT_AREA] != 0;
12105
12106 /* Use default face for the border below the tool bar.
12107
12108 FIXME: When auto-resize-tool-bars is grow-only, there is
12109 no additional border below the possibly empty tool-bar lines.
12110 So to make the extra empty lines look "normal", we have to
12111 use the tool-bar face for the border too. */
12112 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12113 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12114 it->face_id = DEFAULT_FACE_ID;
12115
12116 extend_face_to_end_of_line (it);
12117 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12118 last->right_box_line_p = 1;
12119 if (last == row->glyphs[TEXT_AREA])
12120 last->left_box_line_p = 1;
12121
12122 /* Make line the desired height and center it vertically. */
12123 if ((height -= it->max_ascent + it->max_descent) > 0)
12124 {
12125 /* Don't add more than one line height. */
12126 height %= FRAME_LINE_HEIGHT (it->f);
12127 it->max_ascent += height / 2;
12128 it->max_descent += (height + 1) / 2;
12129 }
12130
12131 compute_line_metrics (it);
12132
12133 /* If line is empty, make it occupy the rest of the tool-bar. */
12134 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12135 {
12136 row->height = row->phys_height = it->last_visible_y - row->y;
12137 row->visible_height = row->height;
12138 row->ascent = row->phys_ascent = 0;
12139 row->extra_line_spacing = 0;
12140 }
12141
12142 row->full_width_p = 1;
12143 row->continued_p = 0;
12144 row->truncated_on_left_p = 0;
12145 row->truncated_on_right_p = 0;
12146
12147 it->current_x = it->hpos = 0;
12148 it->current_y += row->height;
12149 ++it->vpos;
12150 ++it->glyph_row;
12151 }
12152
12153
12154 /* Max tool-bar height. Basically, this is what makes all other windows
12155 disappear when the frame gets too small. Rethink this! */
12156
12157 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12158 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12159
12160 /* Value is the number of pixels needed to make all tool-bar items of
12161 frame F visible. The actual number of glyph rows needed is
12162 returned in *N_ROWS if non-NULL. */
12163
12164 static int
12165 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12166 {
12167 struct window *w = XWINDOW (f->tool_bar_window);
12168 struct it it;
12169 /* tool_bar_height is called from redisplay_tool_bar after building
12170 the desired matrix, so use (unused) mode-line row as temporary row to
12171 avoid destroying the first tool-bar row. */
12172 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12173
12174 /* Initialize an iterator for iteration over
12175 F->desired_tool_bar_string in the tool-bar window of frame F. */
12176 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12177 it.first_visible_x = 0;
12178 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12179 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12180 it.paragraph_embedding = L2R;
12181
12182 while (!ITERATOR_AT_END_P (&it))
12183 {
12184 clear_glyph_row (temp_row);
12185 it.glyph_row = temp_row;
12186 display_tool_bar_line (&it, -1);
12187 }
12188 clear_glyph_row (temp_row);
12189
12190 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12191 if (n_rows)
12192 *n_rows = it.vpos > 0 ? it.vpos : -1;
12193
12194 if (pixelwise)
12195 return it.current_y;
12196 else
12197 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12198 }
12199
12200 #endif /* !USE_GTK && !HAVE_NS */
12201
12202 #if defined USE_GTK || defined HAVE_NS
12203 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12204 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12205 #endif
12206
12207 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12208 0, 2, 0,
12209 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12210 If FRAME is nil or omitted, use the selected frame. Optional argument
12211 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12212 (Lisp_Object frame, Lisp_Object pixelwise)
12213 {
12214 int height = 0;
12215
12216 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12217 struct frame *f = decode_any_frame (frame);
12218
12219 if (WINDOWP (f->tool_bar_window)
12220 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12221 {
12222 update_tool_bar (f, 1);
12223 if (f->n_tool_bar_items)
12224 {
12225 build_desired_tool_bar_string (f);
12226 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12227 }
12228 }
12229 #endif
12230
12231 return make_number (height);
12232 }
12233
12234
12235 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12236 height should be changed. */
12237
12238 static int
12239 redisplay_tool_bar (struct frame *f)
12240 {
12241 #if defined (USE_GTK) || defined (HAVE_NS)
12242
12243 if (FRAME_EXTERNAL_TOOL_BAR (f))
12244 update_frame_tool_bar (f);
12245 return 0;
12246
12247 #else /* !USE_GTK && !HAVE_NS */
12248
12249 struct window *w;
12250 struct it it;
12251 struct glyph_row *row;
12252
12253 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12254 do anything. This means you must start with tool-bar-lines
12255 non-zero to get the auto-sizing effect. Or in other words, you
12256 can turn off tool-bars by specifying tool-bar-lines zero. */
12257 if (!WINDOWP (f->tool_bar_window)
12258 || (w = XWINDOW (f->tool_bar_window),
12259 WINDOW_PIXEL_HEIGHT (w) == 0))
12260 return 0;
12261
12262 /* Set up an iterator for the tool-bar window. */
12263 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12264 it.first_visible_x = 0;
12265 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12266 row = it.glyph_row;
12267
12268 /* Build a string that represents the contents of the tool-bar. */
12269 build_desired_tool_bar_string (f);
12270 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12271 /* FIXME: This should be controlled by a user option. But it
12272 doesn't make sense to have an R2L tool bar if the menu bar cannot
12273 be drawn also R2L, and making the menu bar R2L is tricky due
12274 toolkit-specific code that implements it. If an R2L tool bar is
12275 ever supported, display_tool_bar_line should also be augmented to
12276 call unproduce_glyphs like display_line and display_string
12277 do. */
12278 it.paragraph_embedding = L2R;
12279
12280 if (f->n_tool_bar_rows == 0)
12281 {
12282 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12283
12284 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12285 {
12286 Lisp_Object frame;
12287 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12288 / FRAME_LINE_HEIGHT (f));
12289
12290 XSETFRAME (frame, f);
12291 Fmodify_frame_parameters (frame,
12292 list1 (Fcons (Qtool_bar_lines,
12293 make_number (new_lines))));
12294 /* Always do that now. */
12295 clear_glyph_matrix (w->desired_matrix);
12296 f->fonts_changed = 1;
12297 return 1;
12298 }
12299 }
12300
12301 /* Display as many lines as needed to display all tool-bar items. */
12302
12303 if (f->n_tool_bar_rows > 0)
12304 {
12305 int border, rows, height, extra;
12306
12307 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12308 border = XINT (Vtool_bar_border);
12309 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12310 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12311 else if (EQ (Vtool_bar_border, Qborder_width))
12312 border = f->border_width;
12313 else
12314 border = 0;
12315 if (border < 0)
12316 border = 0;
12317
12318 rows = f->n_tool_bar_rows;
12319 height = max (1, (it.last_visible_y - border) / rows);
12320 extra = it.last_visible_y - border - height * rows;
12321
12322 while (it.current_y < it.last_visible_y)
12323 {
12324 int h = 0;
12325 if (extra > 0 && rows-- > 0)
12326 {
12327 h = (extra + rows - 1) / rows;
12328 extra -= h;
12329 }
12330 display_tool_bar_line (&it, height + h);
12331 }
12332 }
12333 else
12334 {
12335 while (it.current_y < it.last_visible_y)
12336 display_tool_bar_line (&it, 0);
12337 }
12338
12339 /* It doesn't make much sense to try scrolling in the tool-bar
12340 window, so don't do it. */
12341 w->desired_matrix->no_scrolling_p = 1;
12342 w->must_be_updated_p = 1;
12343
12344 if (!NILP (Vauto_resize_tool_bars))
12345 {
12346 /* Do we really allow the toolbar to occupy the whole frame? */
12347 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12348 int change_height_p = 0;
12349
12350 /* If we couldn't display everything, change the tool-bar's
12351 height if there is room for more. */
12352 if (IT_STRING_CHARPOS (it) < it.end_charpos
12353 && it.current_y < max_tool_bar_height)
12354 change_height_p = 1;
12355
12356 /* We subtract 1 because display_tool_bar_line advances the
12357 glyph_row pointer before returning to its caller. We want to
12358 examine the last glyph row produced by
12359 display_tool_bar_line. */
12360 row = it.glyph_row - 1;
12361
12362 /* If there are blank lines at the end, except for a partially
12363 visible blank line at the end that is smaller than
12364 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12365 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12366 && row->height >= FRAME_LINE_HEIGHT (f))
12367 change_height_p = 1;
12368
12369 /* If row displays tool-bar items, but is partially visible,
12370 change the tool-bar's height. */
12371 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12372 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12373 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12374 change_height_p = 1;
12375
12376 /* Resize windows as needed by changing the `tool-bar-lines'
12377 frame parameter. */
12378 if (change_height_p)
12379 {
12380 Lisp_Object frame;
12381 int nrows;
12382 int new_height = tool_bar_height (f, &nrows, 1);
12383
12384 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12385 && !f->minimize_tool_bar_window_p)
12386 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12387 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12388 f->minimize_tool_bar_window_p = 0;
12389
12390 if (change_height_p)
12391 {
12392 /* Current size of the tool-bar window in canonical line
12393 units. */
12394 int old_lines = WINDOW_TOTAL_LINES (w);
12395 /* Required size of the tool-bar window in canonical
12396 line units. */
12397 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12398 / FRAME_LINE_HEIGHT (f));
12399 /* Maximum size of the tool-bar window in canonical line
12400 units that this frame can allow. */
12401 int max_lines =
12402 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12403
12404 /* Don't try to change the tool-bar window size and set
12405 the fonts_changed flag unless really necessary. That
12406 flag causes redisplay to give up and retry
12407 redisplaying the frame from scratch, so setting it
12408 unnecessarily can lead to nasty redisplay loops. */
12409 if (new_lines <= max_lines
12410 && eabs (new_lines - old_lines) >= 1)
12411 {
12412 XSETFRAME (frame, f);
12413 Fmodify_frame_parameters (frame,
12414 list1 (Fcons (Qtool_bar_lines,
12415 make_number (new_lines))));
12416 clear_glyph_matrix (w->desired_matrix);
12417 f->n_tool_bar_rows = nrows;
12418 f->fonts_changed = 1;
12419 return 1;
12420 }
12421 }
12422 }
12423 }
12424
12425 f->minimize_tool_bar_window_p = 0;
12426 return 0;
12427
12428 #endif /* USE_GTK || HAVE_NS */
12429 }
12430
12431 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12432
12433 /* Get information about the tool-bar item which is displayed in GLYPH
12434 on frame F. Return in *PROP_IDX the index where tool-bar item
12435 properties start in F->tool_bar_items. Value is zero if
12436 GLYPH doesn't display a tool-bar item. */
12437
12438 static int
12439 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12440 {
12441 Lisp_Object prop;
12442 int success_p;
12443 int charpos;
12444
12445 /* This function can be called asynchronously, which means we must
12446 exclude any possibility that Fget_text_property signals an
12447 error. */
12448 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12449 charpos = max (0, charpos);
12450
12451 /* Get the text property `menu-item' at pos. The value of that
12452 property is the start index of this item's properties in
12453 F->tool_bar_items. */
12454 prop = Fget_text_property (make_number (charpos),
12455 Qmenu_item, f->current_tool_bar_string);
12456 if (INTEGERP (prop))
12457 {
12458 *prop_idx = XINT (prop);
12459 success_p = 1;
12460 }
12461 else
12462 success_p = 0;
12463
12464 return success_p;
12465 }
12466
12467 \f
12468 /* Get information about the tool-bar item at position X/Y on frame F.
12469 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12470 the current matrix of the tool-bar window of F, or NULL if not
12471 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12472 item in F->tool_bar_items. Value is
12473
12474 -1 if X/Y is not on a tool-bar item
12475 0 if X/Y is on the same item that was highlighted before.
12476 1 otherwise. */
12477
12478 static int
12479 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12480 int *hpos, int *vpos, int *prop_idx)
12481 {
12482 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12483 struct window *w = XWINDOW (f->tool_bar_window);
12484 int area;
12485
12486 /* Find the glyph under X/Y. */
12487 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12488 if (*glyph == NULL)
12489 return -1;
12490
12491 /* Get the start of this tool-bar item's properties in
12492 f->tool_bar_items. */
12493 if (!tool_bar_item_info (f, *glyph, prop_idx))
12494 return -1;
12495
12496 /* Is mouse on the highlighted item? */
12497 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12498 && *vpos >= hlinfo->mouse_face_beg_row
12499 && *vpos <= hlinfo->mouse_face_end_row
12500 && (*vpos > hlinfo->mouse_face_beg_row
12501 || *hpos >= hlinfo->mouse_face_beg_col)
12502 && (*vpos < hlinfo->mouse_face_end_row
12503 || *hpos < hlinfo->mouse_face_end_col
12504 || hlinfo->mouse_face_past_end))
12505 return 0;
12506
12507 return 1;
12508 }
12509
12510
12511 /* EXPORT:
12512 Handle mouse button event on the tool-bar of frame F, at
12513 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12514 0 for button release. MODIFIERS is event modifiers for button
12515 release. */
12516
12517 void
12518 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12519 int modifiers)
12520 {
12521 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12522 struct window *w = XWINDOW (f->tool_bar_window);
12523 int hpos, vpos, prop_idx;
12524 struct glyph *glyph;
12525 Lisp_Object enabled_p;
12526 int ts;
12527
12528 /* If not on the highlighted tool-bar item, and mouse-highlight is
12529 non-nil, return. This is so we generate the tool-bar button
12530 click only when the mouse button is released on the same item as
12531 where it was pressed. However, when mouse-highlight is disabled,
12532 generate the click when the button is released regardless of the
12533 highlight, since tool-bar items are not highlighted in that
12534 case. */
12535 frame_to_window_pixel_xy (w, &x, &y);
12536 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12537 if (ts == -1
12538 || (ts != 0 && !NILP (Vmouse_highlight)))
12539 return;
12540
12541 /* When mouse-highlight is off, generate the click for the item
12542 where the button was pressed, disregarding where it was
12543 released. */
12544 if (NILP (Vmouse_highlight) && !down_p)
12545 prop_idx = last_tool_bar_item;
12546
12547 /* If item is disabled, do nothing. */
12548 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12549 if (NILP (enabled_p))
12550 return;
12551
12552 if (down_p)
12553 {
12554 /* Show item in pressed state. */
12555 if (!NILP (Vmouse_highlight))
12556 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12557 last_tool_bar_item = prop_idx;
12558 }
12559 else
12560 {
12561 Lisp_Object key, frame;
12562 struct input_event event;
12563 EVENT_INIT (event);
12564
12565 /* Show item in released state. */
12566 if (!NILP (Vmouse_highlight))
12567 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12568
12569 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12570
12571 XSETFRAME (frame, f);
12572 event.kind = TOOL_BAR_EVENT;
12573 event.frame_or_window = frame;
12574 event.arg = frame;
12575 kbd_buffer_store_event (&event);
12576
12577 event.kind = TOOL_BAR_EVENT;
12578 event.frame_or_window = frame;
12579 event.arg = key;
12580 event.modifiers = modifiers;
12581 kbd_buffer_store_event (&event);
12582 last_tool_bar_item = -1;
12583 }
12584 }
12585
12586
12587 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12588 tool-bar window-relative coordinates X/Y. Called from
12589 note_mouse_highlight. */
12590
12591 static void
12592 note_tool_bar_highlight (struct frame *f, int x, int y)
12593 {
12594 Lisp_Object window = f->tool_bar_window;
12595 struct window *w = XWINDOW (window);
12596 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12597 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12598 int hpos, vpos;
12599 struct glyph *glyph;
12600 struct glyph_row *row;
12601 int i;
12602 Lisp_Object enabled_p;
12603 int prop_idx;
12604 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12605 int mouse_down_p, rc;
12606
12607 /* Function note_mouse_highlight is called with negative X/Y
12608 values when mouse moves outside of the frame. */
12609 if (x <= 0 || y <= 0)
12610 {
12611 clear_mouse_face (hlinfo);
12612 return;
12613 }
12614
12615 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12616 if (rc < 0)
12617 {
12618 /* Not on tool-bar item. */
12619 clear_mouse_face (hlinfo);
12620 return;
12621 }
12622 else if (rc == 0)
12623 /* On same tool-bar item as before. */
12624 goto set_help_echo;
12625
12626 clear_mouse_face (hlinfo);
12627
12628 /* Mouse is down, but on different tool-bar item? */
12629 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12630 && f == dpyinfo->last_mouse_frame);
12631
12632 if (mouse_down_p
12633 && last_tool_bar_item != prop_idx)
12634 return;
12635
12636 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12637
12638 /* If tool-bar item is not enabled, don't highlight it. */
12639 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12640 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12641 {
12642 /* Compute the x-position of the glyph. In front and past the
12643 image is a space. We include this in the highlighted area. */
12644 row = MATRIX_ROW (w->current_matrix, vpos);
12645 for (i = x = 0; i < hpos; ++i)
12646 x += row->glyphs[TEXT_AREA][i].pixel_width;
12647
12648 /* Record this as the current active region. */
12649 hlinfo->mouse_face_beg_col = hpos;
12650 hlinfo->mouse_face_beg_row = vpos;
12651 hlinfo->mouse_face_beg_x = x;
12652 hlinfo->mouse_face_past_end = 0;
12653
12654 hlinfo->mouse_face_end_col = hpos + 1;
12655 hlinfo->mouse_face_end_row = vpos;
12656 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12657 hlinfo->mouse_face_window = window;
12658 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12659
12660 /* Display it as active. */
12661 show_mouse_face (hlinfo, draw);
12662 }
12663
12664 set_help_echo:
12665
12666 /* Set help_echo_string to a help string to display for this tool-bar item.
12667 XTread_socket does the rest. */
12668 help_echo_object = help_echo_window = Qnil;
12669 help_echo_pos = -1;
12670 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12671 if (NILP (help_echo_string))
12672 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12673 }
12674
12675 #endif /* !USE_GTK && !HAVE_NS */
12676
12677 #endif /* HAVE_WINDOW_SYSTEM */
12678
12679
12680 \f
12681 /************************************************************************
12682 Horizontal scrolling
12683 ************************************************************************/
12684
12685 static int hscroll_window_tree (Lisp_Object);
12686 static int hscroll_windows (Lisp_Object);
12687
12688 /* For all leaf windows in the window tree rooted at WINDOW, set their
12689 hscroll value so that PT is (i) visible in the window, and (ii) so
12690 that it is not within a certain margin at the window's left and
12691 right border. Value is non-zero if any window's hscroll has been
12692 changed. */
12693
12694 static int
12695 hscroll_window_tree (Lisp_Object window)
12696 {
12697 int hscrolled_p = 0;
12698 int hscroll_relative_p = FLOATP (Vhscroll_step);
12699 int hscroll_step_abs = 0;
12700 double hscroll_step_rel = 0;
12701
12702 if (hscroll_relative_p)
12703 {
12704 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12705 if (hscroll_step_rel < 0)
12706 {
12707 hscroll_relative_p = 0;
12708 hscroll_step_abs = 0;
12709 }
12710 }
12711 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12712 {
12713 hscroll_step_abs = XINT (Vhscroll_step);
12714 if (hscroll_step_abs < 0)
12715 hscroll_step_abs = 0;
12716 }
12717 else
12718 hscroll_step_abs = 0;
12719
12720 while (WINDOWP (window))
12721 {
12722 struct window *w = XWINDOW (window);
12723
12724 if (WINDOWP (w->contents))
12725 hscrolled_p |= hscroll_window_tree (w->contents);
12726 else if (w->cursor.vpos >= 0)
12727 {
12728 int h_margin;
12729 int text_area_width;
12730 struct glyph_row *cursor_row;
12731 struct glyph_row *bottom_row;
12732 int row_r2l_p;
12733
12734 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12735 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12736 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12737 else
12738 cursor_row = bottom_row - 1;
12739
12740 if (!cursor_row->enabled_p)
12741 {
12742 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12743 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12744 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12745 else
12746 cursor_row = bottom_row - 1;
12747 }
12748 row_r2l_p = cursor_row->reversed_p;
12749
12750 text_area_width = window_box_width (w, TEXT_AREA);
12751
12752 /* Scroll when cursor is inside this scroll margin. */
12753 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12754
12755 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12756 /* For left-to-right rows, hscroll when cursor is either
12757 (i) inside the right hscroll margin, or (ii) if it is
12758 inside the left margin and the window is already
12759 hscrolled. */
12760 && ((!row_r2l_p
12761 && ((w->hscroll
12762 && w->cursor.x <= h_margin)
12763 || (cursor_row->enabled_p
12764 && cursor_row->truncated_on_right_p
12765 && (w->cursor.x >= text_area_width - h_margin))))
12766 /* For right-to-left rows, the logic is similar,
12767 except that rules for scrolling to left and right
12768 are reversed. E.g., if cursor.x <= h_margin, we
12769 need to hscroll "to the right" unconditionally,
12770 and that will scroll the screen to the left so as
12771 to reveal the next portion of the row. */
12772 || (row_r2l_p
12773 && ((cursor_row->enabled_p
12774 /* FIXME: It is confusing to set the
12775 truncated_on_right_p flag when R2L rows
12776 are actually truncated on the left. */
12777 && cursor_row->truncated_on_right_p
12778 && w->cursor.x <= h_margin)
12779 || (w->hscroll
12780 && (w->cursor.x >= text_area_width - h_margin))))))
12781 {
12782 struct it it;
12783 ptrdiff_t hscroll;
12784 struct buffer *saved_current_buffer;
12785 ptrdiff_t pt;
12786 int wanted_x;
12787
12788 /* Find point in a display of infinite width. */
12789 saved_current_buffer = current_buffer;
12790 current_buffer = XBUFFER (w->contents);
12791
12792 if (w == XWINDOW (selected_window))
12793 pt = PT;
12794 else
12795 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12796
12797 /* Move iterator to pt starting at cursor_row->start in
12798 a line with infinite width. */
12799 init_to_row_start (&it, w, cursor_row);
12800 it.last_visible_x = INFINITY;
12801 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12802 current_buffer = saved_current_buffer;
12803
12804 /* Position cursor in window. */
12805 if (!hscroll_relative_p && hscroll_step_abs == 0)
12806 hscroll = max (0, (it.current_x
12807 - (ITERATOR_AT_END_OF_LINE_P (&it)
12808 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12809 : (text_area_width / 2))))
12810 / FRAME_COLUMN_WIDTH (it.f);
12811 else if ((!row_r2l_p
12812 && w->cursor.x >= text_area_width - h_margin)
12813 || (row_r2l_p && w->cursor.x <= h_margin))
12814 {
12815 if (hscroll_relative_p)
12816 wanted_x = text_area_width * (1 - hscroll_step_rel)
12817 - h_margin;
12818 else
12819 wanted_x = text_area_width
12820 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12821 - h_margin;
12822 hscroll
12823 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12824 }
12825 else
12826 {
12827 if (hscroll_relative_p)
12828 wanted_x = text_area_width * hscroll_step_rel
12829 + h_margin;
12830 else
12831 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12832 + h_margin;
12833 hscroll
12834 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12835 }
12836 hscroll = max (hscroll, w->min_hscroll);
12837
12838 /* Don't prevent redisplay optimizations if hscroll
12839 hasn't changed, as it will unnecessarily slow down
12840 redisplay. */
12841 if (w->hscroll != hscroll)
12842 {
12843 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12844 w->hscroll = hscroll;
12845 hscrolled_p = 1;
12846 }
12847 }
12848 }
12849
12850 window = w->next;
12851 }
12852
12853 /* Value is non-zero if hscroll of any leaf window has been changed. */
12854 return hscrolled_p;
12855 }
12856
12857
12858 /* Set hscroll so that cursor is visible and not inside horizontal
12859 scroll margins for all windows in the tree rooted at WINDOW. See
12860 also hscroll_window_tree above. Value is non-zero if any window's
12861 hscroll has been changed. If it has, desired matrices on the frame
12862 of WINDOW are cleared. */
12863
12864 static int
12865 hscroll_windows (Lisp_Object window)
12866 {
12867 int hscrolled_p = hscroll_window_tree (window);
12868 if (hscrolled_p)
12869 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12870 return hscrolled_p;
12871 }
12872
12873
12874 \f
12875 /************************************************************************
12876 Redisplay
12877 ************************************************************************/
12878
12879 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12880 to a non-zero value. This is sometimes handy to have in a debugger
12881 session. */
12882
12883 #ifdef GLYPH_DEBUG
12884
12885 /* First and last unchanged row for try_window_id. */
12886
12887 static int debug_first_unchanged_at_end_vpos;
12888 static int debug_last_unchanged_at_beg_vpos;
12889
12890 /* Delta vpos and y. */
12891
12892 static int debug_dvpos, debug_dy;
12893
12894 /* Delta in characters and bytes for try_window_id. */
12895
12896 static ptrdiff_t debug_delta, debug_delta_bytes;
12897
12898 /* Values of window_end_pos and window_end_vpos at the end of
12899 try_window_id. */
12900
12901 static ptrdiff_t debug_end_vpos;
12902
12903 /* Append a string to W->desired_matrix->method. FMT is a printf
12904 format string. If trace_redisplay_p is true also printf the
12905 resulting string to stderr. */
12906
12907 static void debug_method_add (struct window *, char const *, ...)
12908 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12909
12910 static void
12911 debug_method_add (struct window *w, char const *fmt, ...)
12912 {
12913 void *ptr = w;
12914 char *method = w->desired_matrix->method;
12915 int len = strlen (method);
12916 int size = sizeof w->desired_matrix->method;
12917 int remaining = size - len - 1;
12918 va_list ap;
12919
12920 if (len && remaining)
12921 {
12922 method[len] = '|';
12923 --remaining, ++len;
12924 }
12925
12926 va_start (ap, fmt);
12927 vsnprintf (method + len, remaining + 1, fmt, ap);
12928 va_end (ap);
12929
12930 if (trace_redisplay_p)
12931 fprintf (stderr, "%p (%s): %s\n",
12932 ptr,
12933 ((BUFFERP (w->contents)
12934 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12935 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12936 : "no buffer"),
12937 method + len);
12938 }
12939
12940 #endif /* GLYPH_DEBUG */
12941
12942
12943 /* Value is non-zero if all changes in window W, which displays
12944 current_buffer, are in the text between START and END. START is a
12945 buffer position, END is given as a distance from Z. Used in
12946 redisplay_internal for display optimization. */
12947
12948 static int
12949 text_outside_line_unchanged_p (struct window *w,
12950 ptrdiff_t start, ptrdiff_t end)
12951 {
12952 int unchanged_p = 1;
12953
12954 /* If text or overlays have changed, see where. */
12955 if (window_outdated (w))
12956 {
12957 /* Gap in the line? */
12958 if (GPT < start || Z - GPT < end)
12959 unchanged_p = 0;
12960
12961 /* Changes start in front of the line, or end after it? */
12962 if (unchanged_p
12963 && (BEG_UNCHANGED < start - 1
12964 || END_UNCHANGED < end))
12965 unchanged_p = 0;
12966
12967 /* If selective display, can't optimize if changes start at the
12968 beginning of the line. */
12969 if (unchanged_p
12970 && INTEGERP (BVAR (current_buffer, selective_display))
12971 && XINT (BVAR (current_buffer, selective_display)) > 0
12972 && (BEG_UNCHANGED < start || GPT <= start))
12973 unchanged_p = 0;
12974
12975 /* If there are overlays at the start or end of the line, these
12976 may have overlay strings with newlines in them. A change at
12977 START, for instance, may actually concern the display of such
12978 overlay strings as well, and they are displayed on different
12979 lines. So, quickly rule out this case. (For the future, it
12980 might be desirable to implement something more telling than
12981 just BEG/END_UNCHANGED.) */
12982 if (unchanged_p)
12983 {
12984 if (BEG + BEG_UNCHANGED == start
12985 && overlay_touches_p (start))
12986 unchanged_p = 0;
12987 if (END_UNCHANGED == end
12988 && overlay_touches_p (Z - end))
12989 unchanged_p = 0;
12990 }
12991
12992 /* Under bidi reordering, adding or deleting a character in the
12993 beginning of a paragraph, before the first strong directional
12994 character, can change the base direction of the paragraph (unless
12995 the buffer specifies a fixed paragraph direction), which will
12996 require to redisplay the whole paragraph. It might be worthwhile
12997 to find the paragraph limits and widen the range of redisplayed
12998 lines to that, but for now just give up this optimization. */
12999 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13000 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13001 unchanged_p = 0;
13002 }
13003
13004 return unchanged_p;
13005 }
13006
13007
13008 /* Do a frame update, taking possible shortcuts into account. This is
13009 the main external entry point for redisplay.
13010
13011 If the last redisplay displayed an echo area message and that message
13012 is no longer requested, we clear the echo area or bring back the
13013 mini-buffer if that is in use. */
13014
13015 void
13016 redisplay (void)
13017 {
13018 redisplay_internal ();
13019 }
13020
13021
13022 static Lisp_Object
13023 overlay_arrow_string_or_property (Lisp_Object var)
13024 {
13025 Lisp_Object val;
13026
13027 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13028 return val;
13029
13030 return Voverlay_arrow_string;
13031 }
13032
13033 /* Return 1 if there are any overlay-arrows in current_buffer. */
13034 static int
13035 overlay_arrow_in_current_buffer_p (void)
13036 {
13037 Lisp_Object vlist;
13038
13039 for (vlist = Voverlay_arrow_variable_list;
13040 CONSP (vlist);
13041 vlist = XCDR (vlist))
13042 {
13043 Lisp_Object var = XCAR (vlist);
13044 Lisp_Object val;
13045
13046 if (!SYMBOLP (var))
13047 continue;
13048 val = find_symbol_value (var);
13049 if (MARKERP (val)
13050 && current_buffer == XMARKER (val)->buffer)
13051 return 1;
13052 }
13053 return 0;
13054 }
13055
13056
13057 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13058 has changed. */
13059
13060 static int
13061 overlay_arrows_changed_p (void)
13062 {
13063 Lisp_Object vlist;
13064
13065 for (vlist = Voverlay_arrow_variable_list;
13066 CONSP (vlist);
13067 vlist = XCDR (vlist))
13068 {
13069 Lisp_Object var = XCAR (vlist);
13070 Lisp_Object val, pstr;
13071
13072 if (!SYMBOLP (var))
13073 continue;
13074 val = find_symbol_value (var);
13075 if (!MARKERP (val))
13076 continue;
13077 if (! EQ (COERCE_MARKER (val),
13078 Fget (var, Qlast_arrow_position))
13079 || ! (pstr = overlay_arrow_string_or_property (var),
13080 EQ (pstr, Fget (var, Qlast_arrow_string))))
13081 return 1;
13082 }
13083 return 0;
13084 }
13085
13086 /* Mark overlay arrows to be updated on next redisplay. */
13087
13088 static void
13089 update_overlay_arrows (int up_to_date)
13090 {
13091 Lisp_Object vlist;
13092
13093 for (vlist = Voverlay_arrow_variable_list;
13094 CONSP (vlist);
13095 vlist = XCDR (vlist))
13096 {
13097 Lisp_Object var = XCAR (vlist);
13098
13099 if (!SYMBOLP (var))
13100 continue;
13101
13102 if (up_to_date > 0)
13103 {
13104 Lisp_Object val = find_symbol_value (var);
13105 Fput (var, Qlast_arrow_position,
13106 COERCE_MARKER (val));
13107 Fput (var, Qlast_arrow_string,
13108 overlay_arrow_string_or_property (var));
13109 }
13110 else if (up_to_date < 0
13111 || !NILP (Fget (var, Qlast_arrow_position)))
13112 {
13113 Fput (var, Qlast_arrow_position, Qt);
13114 Fput (var, Qlast_arrow_string, Qt);
13115 }
13116 }
13117 }
13118
13119
13120 /* Return overlay arrow string to display at row.
13121 Return integer (bitmap number) for arrow bitmap in left fringe.
13122 Return nil if no overlay arrow. */
13123
13124 static Lisp_Object
13125 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138
13139 val = find_symbol_value (var);
13140
13141 if (MARKERP (val)
13142 && current_buffer == XMARKER (val)->buffer
13143 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13144 {
13145 if (FRAME_WINDOW_P (it->f)
13146 /* FIXME: if ROW->reversed_p is set, this should test
13147 the right fringe, not the left one. */
13148 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13149 {
13150 #ifdef HAVE_WINDOW_SYSTEM
13151 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13152 {
13153 int fringe_bitmap;
13154 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13155 return make_number (fringe_bitmap);
13156 }
13157 #endif
13158 return make_number (-1); /* Use default arrow bitmap. */
13159 }
13160 return overlay_arrow_string_or_property (var);
13161 }
13162 }
13163
13164 return Qnil;
13165 }
13166
13167 /* Return 1 if point moved out of or into a composition. Otherwise
13168 return 0. PREV_BUF and PREV_PT are the last point buffer and
13169 position. BUF and PT are the current point buffer and position. */
13170
13171 static int
13172 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13173 struct buffer *buf, ptrdiff_t pt)
13174 {
13175 ptrdiff_t start, end;
13176 Lisp_Object prop;
13177 Lisp_Object buffer;
13178
13179 XSETBUFFER (buffer, buf);
13180 /* Check a composition at the last point if point moved within the
13181 same buffer. */
13182 if (prev_buf == buf)
13183 {
13184 if (prev_pt == pt)
13185 /* Point didn't move. */
13186 return 0;
13187
13188 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13189 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13190 && composition_valid_p (start, end, prop)
13191 && start < prev_pt && end > prev_pt)
13192 /* The last point was within the composition. Return 1 iff
13193 point moved out of the composition. */
13194 return (pt <= start || pt >= end);
13195 }
13196
13197 /* Check a composition at the current point. */
13198 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13199 && find_composition (pt, -1, &start, &end, &prop, buffer)
13200 && composition_valid_p (start, end, prop)
13201 && start < pt && end > pt);
13202 }
13203
13204 /* Reconsider the clip changes of buffer which is displayed in W. */
13205
13206 static void
13207 reconsider_clip_changes (struct window *w)
13208 {
13209 struct buffer *b = XBUFFER (w->contents);
13210
13211 if (b->clip_changed
13212 && w->window_end_valid
13213 && w->current_matrix->buffer == b
13214 && w->current_matrix->zv == BUF_ZV (b)
13215 && w->current_matrix->begv == BUF_BEGV (b))
13216 b->clip_changed = 0;
13217
13218 /* If display wasn't paused, and W is not a tool bar window, see if
13219 point has been moved into or out of a composition. In that case,
13220 we set b->clip_changed to 1 to force updating the screen. If
13221 b->clip_changed has already been set to 1, we can skip this
13222 check. */
13223 if (!b->clip_changed && w->window_end_valid)
13224 {
13225 ptrdiff_t pt = (w == XWINDOW (selected_window)
13226 ? PT : marker_position (w->pointm));
13227
13228 if ((w->current_matrix->buffer != b || pt != w->last_point)
13229 && check_point_in_composition (w->current_matrix->buffer,
13230 w->last_point, b, pt))
13231 b->clip_changed = 1;
13232 }
13233 }
13234
13235 static void
13236 propagate_buffer_redisplay (void)
13237 { /* Resetting b->text->redisplay is problematic!
13238 We can't just reset it in the case that some window that displays
13239 it has not been redisplayed; and such a window can stay
13240 unredisplayed for a long time if it's currently invisible.
13241 But we do want to reset it at the end of redisplay otherwise
13242 its displayed windows will keep being redisplayed over and over
13243 again.
13244 So we copy all b->text->redisplay flags up to their windows here,
13245 such that mark_window_display_accurate can safely reset
13246 b->text->redisplay. */
13247 Lisp_Object ws = window_list ();
13248 for (; CONSP (ws); ws = XCDR (ws))
13249 {
13250 struct window *thisw = XWINDOW (XCAR (ws));
13251 struct buffer *thisb = XBUFFER (thisw->contents);
13252 if (thisb->text->redisplay)
13253 thisw->redisplay = true;
13254 }
13255 }
13256
13257 #define STOP_POLLING \
13258 do { if (! polling_stopped_here) stop_polling (); \
13259 polling_stopped_here = 1; } while (0)
13260
13261 #define RESUME_POLLING \
13262 do { if (polling_stopped_here) start_polling (); \
13263 polling_stopped_here = 0; } while (0)
13264
13265
13266 /* Perhaps in the future avoid recentering windows if it
13267 is not necessary; currently that causes some problems. */
13268
13269 static void
13270 redisplay_internal (void)
13271 {
13272 struct window *w = XWINDOW (selected_window);
13273 struct window *sw;
13274 struct frame *fr;
13275 int pending;
13276 bool must_finish = 0, match_p;
13277 struct text_pos tlbufpos, tlendpos;
13278 int number_of_visible_frames;
13279 ptrdiff_t count;
13280 struct frame *sf;
13281 int polling_stopped_here = 0;
13282 Lisp_Object tail, frame;
13283
13284 /* True means redisplay has to consider all windows on all
13285 frames. False, only selected_window is considered. */
13286 bool consider_all_windows_p;
13287
13288 /* True means redisplay has to redisplay the miniwindow. */
13289 bool update_miniwindow_p = false;
13290
13291 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13292
13293 /* No redisplay if running in batch mode or frame is not yet fully
13294 initialized, or redisplay is explicitly turned off by setting
13295 Vinhibit_redisplay. */
13296 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13297 || !NILP (Vinhibit_redisplay))
13298 return;
13299
13300 /* Don't examine these until after testing Vinhibit_redisplay.
13301 When Emacs is shutting down, perhaps because its connection to
13302 X has dropped, we should not look at them at all. */
13303 fr = XFRAME (w->frame);
13304 sf = SELECTED_FRAME ();
13305
13306 if (!fr->glyphs_initialized_p)
13307 return;
13308
13309 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13310 if (popup_activated ())
13311 return;
13312 #endif
13313
13314 /* I don't think this happens but let's be paranoid. */
13315 if (redisplaying_p)
13316 return;
13317
13318 /* Record a function that clears redisplaying_p
13319 when we leave this function. */
13320 count = SPECPDL_INDEX ();
13321 record_unwind_protect_void (unwind_redisplay);
13322 redisplaying_p = 1;
13323 specbind (Qinhibit_free_realized_faces, Qnil);
13324
13325 /* Record this function, so it appears on the profiler's backtraces. */
13326 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13327
13328 FOR_EACH_FRAME (tail, frame)
13329 XFRAME (frame)->already_hscrolled_p = 0;
13330
13331 retry:
13332 /* Remember the currently selected window. */
13333 sw = w;
13334
13335 pending = 0;
13336 last_escape_glyph_frame = NULL;
13337 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13338 last_glyphless_glyph_frame = NULL;
13339 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13340
13341 /* If face_change_count is non-zero, init_iterator will free all
13342 realized faces, which includes the faces referenced from current
13343 matrices. So, we can't reuse current matrices in this case. */
13344 if (face_change_count)
13345 windows_or_buffers_changed = 47;
13346
13347 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13348 && FRAME_TTY (sf)->previous_frame != sf)
13349 {
13350 /* Since frames on a single ASCII terminal share the same
13351 display area, displaying a different frame means redisplay
13352 the whole thing. */
13353 SET_FRAME_GARBAGED (sf);
13354 #ifndef DOS_NT
13355 set_tty_color_mode (FRAME_TTY (sf), sf);
13356 #endif
13357 FRAME_TTY (sf)->previous_frame = sf;
13358 }
13359
13360 /* Set the visible flags for all frames. Do this before checking for
13361 resized or garbaged frames; they want to know if their frames are
13362 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13363 number_of_visible_frames = 0;
13364
13365 FOR_EACH_FRAME (tail, frame)
13366 {
13367 struct frame *f = XFRAME (frame);
13368
13369 if (FRAME_VISIBLE_P (f))
13370 {
13371 ++number_of_visible_frames;
13372 /* Adjust matrices for visible frames only. */
13373 if (f->fonts_changed)
13374 {
13375 adjust_frame_glyphs (f);
13376 f->fonts_changed = 0;
13377 }
13378 /* If cursor type has been changed on the frame
13379 other than selected, consider all frames. */
13380 if (f != sf && f->cursor_type_changed)
13381 update_mode_lines = 31;
13382 }
13383 clear_desired_matrices (f);
13384 }
13385
13386 /* Notice any pending interrupt request to change frame size. */
13387 do_pending_window_change (1);
13388
13389 /* do_pending_window_change could change the selected_window due to
13390 frame resizing which makes the selected window too small. */
13391 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13392 sw = w;
13393
13394 /* Clear frames marked as garbaged. */
13395 clear_garbaged_frames ();
13396
13397 /* Build menubar and tool-bar items. */
13398 if (NILP (Vmemory_full))
13399 prepare_menu_bars ();
13400
13401 reconsider_clip_changes (w);
13402
13403 /* In most cases selected window displays current buffer. */
13404 match_p = XBUFFER (w->contents) == current_buffer;
13405 if (match_p)
13406 {
13407 /* Detect case that we need to write or remove a star in the mode line. */
13408 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13409 w->update_mode_line = 1;
13410
13411 if (mode_line_update_needed (w))
13412 w->update_mode_line = 1;
13413 }
13414
13415 /* Normally the message* functions will have already displayed and
13416 updated the echo area, but the frame may have been trashed, or
13417 the update may have been preempted, so display the echo area
13418 again here. Checking message_cleared_p captures the case that
13419 the echo area should be cleared. */
13420 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13421 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13422 || (message_cleared_p
13423 && minibuf_level == 0
13424 /* If the mini-window is currently selected, this means the
13425 echo-area doesn't show through. */
13426 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13427 {
13428 int window_height_changed_p = echo_area_display (0);
13429
13430 if (message_cleared_p)
13431 update_miniwindow_p = true;
13432
13433 must_finish = 1;
13434
13435 /* If we don't display the current message, don't clear the
13436 message_cleared_p flag, because, if we did, we wouldn't clear
13437 the echo area in the next redisplay which doesn't preserve
13438 the echo area. */
13439 if (!display_last_displayed_message_p)
13440 message_cleared_p = 0;
13441
13442 if (window_height_changed_p)
13443 {
13444 windows_or_buffers_changed = 50;
13445
13446 /* If window configuration was changed, frames may have been
13447 marked garbaged. Clear them or we will experience
13448 surprises wrt scrolling. */
13449 clear_garbaged_frames ();
13450 }
13451 }
13452 else if (EQ (selected_window, minibuf_window)
13453 && (current_buffer->clip_changed || window_outdated (w))
13454 && resize_mini_window (w, 0))
13455 {
13456 /* Resized active mini-window to fit the size of what it is
13457 showing if its contents might have changed. */
13458 must_finish = 1;
13459
13460 /* If window configuration was changed, frames may have been
13461 marked garbaged. Clear them or we will experience
13462 surprises wrt scrolling. */
13463 clear_garbaged_frames ();
13464 }
13465
13466 if (windows_or_buffers_changed && !update_mode_lines)
13467 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13468 only the windows's contents needs to be refreshed, or whether the
13469 mode-lines also need a refresh. */
13470 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13471 ? REDISPLAY_SOME : 32);
13472
13473 /* If specs for an arrow have changed, do thorough redisplay
13474 to ensure we remove any arrow that should no longer exist. */
13475 if (overlay_arrows_changed_p ())
13476 /* Apparently, this is the only case where we update other windows,
13477 without updating other mode-lines. */
13478 windows_or_buffers_changed = 49;
13479
13480 consider_all_windows_p = (update_mode_lines
13481 || windows_or_buffers_changed);
13482
13483 #define AINC(a,i) \
13484 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13485 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13486
13487 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13488 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13489
13490 /* Optimize the case that only the line containing the cursor in the
13491 selected window has changed. Variables starting with this_ are
13492 set in display_line and record information about the line
13493 containing the cursor. */
13494 tlbufpos = this_line_start_pos;
13495 tlendpos = this_line_end_pos;
13496 if (!consider_all_windows_p
13497 && CHARPOS (tlbufpos) > 0
13498 && !w->update_mode_line
13499 && !current_buffer->clip_changed
13500 && !current_buffer->prevent_redisplay_optimizations_p
13501 && FRAME_VISIBLE_P (XFRAME (w->frame))
13502 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13503 && !XFRAME (w->frame)->cursor_type_changed
13504 /* Make sure recorded data applies to current buffer, etc. */
13505 && this_line_buffer == current_buffer
13506 && match_p
13507 && !w->force_start
13508 && !w->optional_new_start
13509 /* Point must be on the line that we have info recorded about. */
13510 && PT >= CHARPOS (tlbufpos)
13511 && PT <= Z - CHARPOS (tlendpos)
13512 /* All text outside that line, including its final newline,
13513 must be unchanged. */
13514 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13515 CHARPOS (tlendpos)))
13516 {
13517 if (CHARPOS (tlbufpos) > BEGV
13518 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13519 && (CHARPOS (tlbufpos) == ZV
13520 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13521 /* Former continuation line has disappeared by becoming empty. */
13522 goto cancel;
13523 else if (window_outdated (w) || MINI_WINDOW_P (w))
13524 {
13525 /* We have to handle the case of continuation around a
13526 wide-column character (see the comment in indent.c around
13527 line 1340).
13528
13529 For instance, in the following case:
13530
13531 -------- Insert --------
13532 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13533 J_I_ ==> J_I_ `^^' are cursors.
13534 ^^ ^^
13535 -------- --------
13536
13537 As we have to redraw the line above, we cannot use this
13538 optimization. */
13539
13540 struct it it;
13541 int line_height_before = this_line_pixel_height;
13542
13543 /* Note that start_display will handle the case that the
13544 line starting at tlbufpos is a continuation line. */
13545 start_display (&it, w, tlbufpos);
13546
13547 /* Implementation note: It this still necessary? */
13548 if (it.current_x != this_line_start_x)
13549 goto cancel;
13550
13551 TRACE ((stderr, "trying display optimization 1\n"));
13552 w->cursor.vpos = -1;
13553 overlay_arrow_seen = 0;
13554 it.vpos = this_line_vpos;
13555 it.current_y = this_line_y;
13556 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13557 display_line (&it);
13558
13559 /* If line contains point, is not continued,
13560 and ends at same distance from eob as before, we win. */
13561 if (w->cursor.vpos >= 0
13562 /* Line is not continued, otherwise this_line_start_pos
13563 would have been set to 0 in display_line. */
13564 && CHARPOS (this_line_start_pos)
13565 /* Line ends as before. */
13566 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13567 /* Line has same height as before. Otherwise other lines
13568 would have to be shifted up or down. */
13569 && this_line_pixel_height == line_height_before)
13570 {
13571 /* If this is not the window's last line, we must adjust
13572 the charstarts of the lines below. */
13573 if (it.current_y < it.last_visible_y)
13574 {
13575 struct glyph_row *row
13576 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13577 ptrdiff_t delta, delta_bytes;
13578
13579 /* We used to distinguish between two cases here,
13580 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13581 when the line ends in a newline or the end of the
13582 buffer's accessible portion. But both cases did
13583 the same, so they were collapsed. */
13584 delta = (Z
13585 - CHARPOS (tlendpos)
13586 - MATRIX_ROW_START_CHARPOS (row));
13587 delta_bytes = (Z_BYTE
13588 - BYTEPOS (tlendpos)
13589 - MATRIX_ROW_START_BYTEPOS (row));
13590
13591 increment_matrix_positions (w->current_matrix,
13592 this_line_vpos + 1,
13593 w->current_matrix->nrows,
13594 delta, delta_bytes);
13595 }
13596
13597 /* If this row displays text now but previously didn't,
13598 or vice versa, w->window_end_vpos may have to be
13599 adjusted. */
13600 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13601 {
13602 if (w->window_end_vpos < this_line_vpos)
13603 w->window_end_vpos = this_line_vpos;
13604 }
13605 else if (w->window_end_vpos == this_line_vpos
13606 && this_line_vpos > 0)
13607 w->window_end_vpos = this_line_vpos - 1;
13608 w->window_end_valid = 0;
13609
13610 /* Update hint: No need to try to scroll in update_window. */
13611 w->desired_matrix->no_scrolling_p = 1;
13612
13613 #ifdef GLYPH_DEBUG
13614 *w->desired_matrix->method = 0;
13615 debug_method_add (w, "optimization 1");
13616 #endif
13617 #ifdef HAVE_WINDOW_SYSTEM
13618 update_window_fringes (w, 0);
13619 #endif
13620 goto update;
13621 }
13622 else
13623 goto cancel;
13624 }
13625 else if (/* Cursor position hasn't changed. */
13626 PT == w->last_point
13627 /* Make sure the cursor was last displayed
13628 in this window. Otherwise we have to reposition it. */
13629
13630 /* PXW: Must be converted to pixels, probably. */
13631 && 0 <= w->cursor.vpos
13632 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13633 {
13634 if (!must_finish)
13635 {
13636 do_pending_window_change (1);
13637 /* If selected_window changed, redisplay again. */
13638 if (WINDOWP (selected_window)
13639 && (w = XWINDOW (selected_window)) != sw)
13640 goto retry;
13641
13642 /* We used to always goto end_of_redisplay here, but this
13643 isn't enough if we have a blinking cursor. */
13644 if (w->cursor_off_p == w->last_cursor_off_p)
13645 goto end_of_redisplay;
13646 }
13647 goto update;
13648 }
13649 /* If highlighting the region, or if the cursor is in the echo area,
13650 then we can't just move the cursor. */
13651 else if (NILP (Vshow_trailing_whitespace)
13652 && !cursor_in_echo_area)
13653 {
13654 struct it it;
13655 struct glyph_row *row;
13656
13657 /* Skip from tlbufpos to PT and see where it is. Note that
13658 PT may be in invisible text. If so, we will end at the
13659 next visible position. */
13660 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13661 NULL, DEFAULT_FACE_ID);
13662 it.current_x = this_line_start_x;
13663 it.current_y = this_line_y;
13664 it.vpos = this_line_vpos;
13665
13666 /* The call to move_it_to stops in front of PT, but
13667 moves over before-strings. */
13668 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13669
13670 if (it.vpos == this_line_vpos
13671 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13672 row->enabled_p))
13673 {
13674 eassert (this_line_vpos == it.vpos);
13675 eassert (this_line_y == it.current_y);
13676 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13677 #ifdef GLYPH_DEBUG
13678 *w->desired_matrix->method = 0;
13679 debug_method_add (w, "optimization 3");
13680 #endif
13681 goto update;
13682 }
13683 else
13684 goto cancel;
13685 }
13686
13687 cancel:
13688 /* Text changed drastically or point moved off of line. */
13689 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13690 }
13691
13692 CHARPOS (this_line_start_pos) = 0;
13693 ++clear_face_cache_count;
13694 #ifdef HAVE_WINDOW_SYSTEM
13695 ++clear_image_cache_count;
13696 #endif
13697
13698 /* Build desired matrices, and update the display. If
13699 consider_all_windows_p is non-zero, do it for all windows on all
13700 frames. Otherwise do it for selected_window, only. */
13701
13702 if (consider_all_windows_p)
13703 {
13704 FOR_EACH_FRAME (tail, frame)
13705 XFRAME (frame)->updated_p = 0;
13706
13707 propagate_buffer_redisplay ();
13708
13709 FOR_EACH_FRAME (tail, frame)
13710 {
13711 struct frame *f = XFRAME (frame);
13712
13713 /* We don't have to do anything for unselected terminal
13714 frames. */
13715 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13716 && !EQ (FRAME_TTY (f)->top_frame, frame))
13717 continue;
13718
13719 retry_frame:
13720
13721 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13722 {
13723 bool gcscrollbars
13724 /* Only GC scrollbars when we redisplay the whole frame. */
13725 = f->redisplay || !REDISPLAY_SOME_P ();
13726 /* Mark all the scroll bars to be removed; we'll redeem
13727 the ones we want when we redisplay their windows. */
13728 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13729 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13730
13731 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13732 redisplay_windows (FRAME_ROOT_WINDOW (f));
13733 /* Remember that the invisible frames need to be redisplayed next
13734 time they're visible. */
13735 else if (!REDISPLAY_SOME_P ())
13736 f->redisplay = true;
13737
13738 /* The X error handler may have deleted that frame. */
13739 if (!FRAME_LIVE_P (f))
13740 continue;
13741
13742 /* Any scroll bars which redisplay_windows should have
13743 nuked should now go away. */
13744 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13745 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13746
13747 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13748 {
13749 /* If fonts changed on visible frame, display again. */
13750 if (f->fonts_changed)
13751 {
13752 adjust_frame_glyphs (f);
13753 f->fonts_changed = 0;
13754 goto retry_frame;
13755 }
13756
13757 /* See if we have to hscroll. */
13758 if (!f->already_hscrolled_p)
13759 {
13760 f->already_hscrolled_p = 1;
13761 if (hscroll_windows (f->root_window))
13762 goto retry_frame;
13763 }
13764
13765 /* Prevent various kinds of signals during display
13766 update. stdio is not robust about handling
13767 signals, which can cause an apparent I/O error. */
13768 if (interrupt_input)
13769 unrequest_sigio ();
13770 STOP_POLLING;
13771
13772 pending |= update_frame (f, 0, 0);
13773 f->cursor_type_changed = 0;
13774 f->updated_p = 1;
13775 }
13776 }
13777 }
13778
13779 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13780
13781 if (!pending)
13782 {
13783 /* Do the mark_window_display_accurate after all windows have
13784 been redisplayed because this call resets flags in buffers
13785 which are needed for proper redisplay. */
13786 FOR_EACH_FRAME (tail, frame)
13787 {
13788 struct frame *f = XFRAME (frame);
13789 if (f->updated_p)
13790 {
13791 f->redisplay = false;
13792 mark_window_display_accurate (f->root_window, 1);
13793 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13794 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13795 }
13796 }
13797 }
13798 }
13799 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13800 {
13801 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13802 struct frame *mini_frame;
13803
13804 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13805 /* Use list_of_error, not Qerror, so that
13806 we catch only errors and don't run the debugger. */
13807 internal_condition_case_1 (redisplay_window_1, selected_window,
13808 list_of_error,
13809 redisplay_window_error);
13810 if (update_miniwindow_p)
13811 internal_condition_case_1 (redisplay_window_1, mini_window,
13812 list_of_error,
13813 redisplay_window_error);
13814
13815 /* Compare desired and current matrices, perform output. */
13816
13817 update:
13818 /* If fonts changed, display again. */
13819 if (sf->fonts_changed)
13820 goto retry;
13821
13822 /* Prevent various kinds of signals during display update.
13823 stdio is not robust about handling signals,
13824 which can cause an apparent I/O error. */
13825 if (interrupt_input)
13826 unrequest_sigio ();
13827 STOP_POLLING;
13828
13829 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13830 {
13831 if (hscroll_windows (selected_window))
13832 goto retry;
13833
13834 XWINDOW (selected_window)->must_be_updated_p = true;
13835 pending = update_frame (sf, 0, 0);
13836 sf->cursor_type_changed = 0;
13837 }
13838
13839 /* We may have called echo_area_display at the top of this
13840 function. If the echo area is on another frame, that may
13841 have put text on a frame other than the selected one, so the
13842 above call to update_frame would not have caught it. Catch
13843 it here. */
13844 mini_window = FRAME_MINIBUF_WINDOW (sf);
13845 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13846
13847 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13848 {
13849 XWINDOW (mini_window)->must_be_updated_p = true;
13850 pending |= update_frame (mini_frame, 0, 0);
13851 mini_frame->cursor_type_changed = 0;
13852 if (!pending && hscroll_windows (mini_window))
13853 goto retry;
13854 }
13855 }
13856
13857 /* If display was paused because of pending input, make sure we do a
13858 thorough update the next time. */
13859 if (pending)
13860 {
13861 /* Prevent the optimization at the beginning of
13862 redisplay_internal that tries a single-line update of the
13863 line containing the cursor in the selected window. */
13864 CHARPOS (this_line_start_pos) = 0;
13865
13866 /* Let the overlay arrow be updated the next time. */
13867 update_overlay_arrows (0);
13868
13869 /* If we pause after scrolling, some rows in the current
13870 matrices of some windows are not valid. */
13871 if (!WINDOW_FULL_WIDTH_P (w)
13872 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13873 update_mode_lines = 36;
13874 }
13875 else
13876 {
13877 if (!consider_all_windows_p)
13878 {
13879 /* This has already been done above if
13880 consider_all_windows_p is set. */
13881 if (XBUFFER (w->contents)->text->redisplay
13882 && buffer_window_count (XBUFFER (w->contents)) > 1)
13883 /* This can happen if b->text->redisplay was set during
13884 jit-lock. */
13885 propagate_buffer_redisplay ();
13886 mark_window_display_accurate_1 (w, 1);
13887
13888 /* Say overlay arrows are up to date. */
13889 update_overlay_arrows (1);
13890
13891 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13892 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13893 }
13894
13895 update_mode_lines = 0;
13896 windows_or_buffers_changed = 0;
13897 }
13898
13899 /* Start SIGIO interrupts coming again. Having them off during the
13900 code above makes it less likely one will discard output, but not
13901 impossible, since there might be stuff in the system buffer here.
13902 But it is much hairier to try to do anything about that. */
13903 if (interrupt_input)
13904 request_sigio ();
13905 RESUME_POLLING;
13906
13907 /* If a frame has become visible which was not before, redisplay
13908 again, so that we display it. Expose events for such a frame
13909 (which it gets when becoming visible) don't call the parts of
13910 redisplay constructing glyphs, so simply exposing a frame won't
13911 display anything in this case. So, we have to display these
13912 frames here explicitly. */
13913 if (!pending)
13914 {
13915 int new_count = 0;
13916
13917 FOR_EACH_FRAME (tail, frame)
13918 {
13919 if (XFRAME (frame)->visible)
13920 new_count++;
13921 }
13922
13923 if (new_count != number_of_visible_frames)
13924 windows_or_buffers_changed = 52;
13925 }
13926
13927 /* Change frame size now if a change is pending. */
13928 do_pending_window_change (1);
13929
13930 /* If we just did a pending size change, or have additional
13931 visible frames, or selected_window changed, redisplay again. */
13932 if ((windows_or_buffers_changed && !pending)
13933 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13934 goto retry;
13935
13936 /* Clear the face and image caches.
13937
13938 We used to do this only if consider_all_windows_p. But the cache
13939 needs to be cleared if a timer creates images in the current
13940 buffer (e.g. the test case in Bug#6230). */
13941
13942 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13943 {
13944 clear_face_cache (0);
13945 clear_face_cache_count = 0;
13946 }
13947
13948 #ifdef HAVE_WINDOW_SYSTEM
13949 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13950 {
13951 clear_image_caches (Qnil);
13952 clear_image_cache_count = 0;
13953 }
13954 #endif /* HAVE_WINDOW_SYSTEM */
13955
13956 end_of_redisplay:
13957 if (interrupt_input && interrupts_deferred)
13958 request_sigio ();
13959
13960 unbind_to (count, Qnil);
13961 RESUME_POLLING;
13962 }
13963
13964
13965 /* Redisplay, but leave alone any recent echo area message unless
13966 another message has been requested in its place.
13967
13968 This is useful in situations where you need to redisplay but no
13969 user action has occurred, making it inappropriate for the message
13970 area to be cleared. See tracking_off and
13971 wait_reading_process_output for examples of these situations.
13972
13973 FROM_WHERE is an integer saying from where this function was
13974 called. This is useful for debugging. */
13975
13976 void
13977 redisplay_preserve_echo_area (int from_where)
13978 {
13979 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13980
13981 if (!NILP (echo_area_buffer[1]))
13982 {
13983 /* We have a previously displayed message, but no current
13984 message. Redisplay the previous message. */
13985 display_last_displayed_message_p = 1;
13986 redisplay_internal ();
13987 display_last_displayed_message_p = 0;
13988 }
13989 else
13990 redisplay_internal ();
13991
13992 flush_frame (SELECTED_FRAME ());
13993 }
13994
13995
13996 /* Function registered with record_unwind_protect in redisplay_internal. */
13997
13998 static void
13999 unwind_redisplay (void)
14000 {
14001 redisplaying_p = 0;
14002 }
14003
14004
14005 /* Mark the display of leaf window W as accurate or inaccurate.
14006 If ACCURATE_P is non-zero mark display of W as accurate. If
14007 ACCURATE_P is zero, arrange for W to be redisplayed the next
14008 time redisplay_internal is called. */
14009
14010 static void
14011 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14012 {
14013 struct buffer *b = XBUFFER (w->contents);
14014
14015 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14016 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14017 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14018
14019 if (accurate_p)
14020 {
14021 b->clip_changed = false;
14022 b->prevent_redisplay_optimizations_p = false;
14023 eassert (buffer_window_count (b) > 0);
14024 /* Resetting b->text->redisplay is problematic!
14025 In order to make it safer to do it here, redisplay_internal must
14026 have copied all b->text->redisplay to their respective windows. */
14027 b->text->redisplay = false;
14028
14029 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14030 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14031 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14032 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14033
14034 w->current_matrix->buffer = b;
14035 w->current_matrix->begv = BUF_BEGV (b);
14036 w->current_matrix->zv = BUF_ZV (b);
14037
14038 w->last_cursor_vpos = w->cursor.vpos;
14039 w->last_cursor_off_p = w->cursor_off_p;
14040
14041 if (w == XWINDOW (selected_window))
14042 w->last_point = BUF_PT (b);
14043 else
14044 w->last_point = marker_position (w->pointm);
14045
14046 w->window_end_valid = true;
14047 w->update_mode_line = false;
14048 }
14049
14050 w->redisplay = !accurate_p;
14051 }
14052
14053
14054 /* Mark the display of windows in the window tree rooted at WINDOW as
14055 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14056 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14057 be redisplayed the next time redisplay_internal is called. */
14058
14059 void
14060 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14061 {
14062 struct window *w;
14063
14064 for (; !NILP (window); window = w->next)
14065 {
14066 w = XWINDOW (window);
14067 if (WINDOWP (w->contents))
14068 mark_window_display_accurate (w->contents, accurate_p);
14069 else
14070 mark_window_display_accurate_1 (w, accurate_p);
14071 }
14072
14073 if (accurate_p)
14074 update_overlay_arrows (1);
14075 else
14076 /* Force a thorough redisplay the next time by setting
14077 last_arrow_position and last_arrow_string to t, which is
14078 unequal to any useful value of Voverlay_arrow_... */
14079 update_overlay_arrows (-1);
14080 }
14081
14082
14083 /* Return value in display table DP (Lisp_Char_Table *) for character
14084 C. Since a display table doesn't have any parent, we don't have to
14085 follow parent. Do not call this function directly but use the
14086 macro DISP_CHAR_VECTOR. */
14087
14088 Lisp_Object
14089 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14090 {
14091 Lisp_Object val;
14092
14093 if (ASCII_CHAR_P (c))
14094 {
14095 val = dp->ascii;
14096 if (SUB_CHAR_TABLE_P (val))
14097 val = XSUB_CHAR_TABLE (val)->contents[c];
14098 }
14099 else
14100 {
14101 Lisp_Object table;
14102
14103 XSETCHAR_TABLE (table, dp);
14104 val = char_table_ref (table, c);
14105 }
14106 if (NILP (val))
14107 val = dp->defalt;
14108 return val;
14109 }
14110
14111
14112 \f
14113 /***********************************************************************
14114 Window Redisplay
14115 ***********************************************************************/
14116
14117 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14118
14119 static void
14120 redisplay_windows (Lisp_Object window)
14121 {
14122 while (!NILP (window))
14123 {
14124 struct window *w = XWINDOW (window);
14125
14126 if (WINDOWP (w->contents))
14127 redisplay_windows (w->contents);
14128 else if (BUFFERP (w->contents))
14129 {
14130 displayed_buffer = XBUFFER (w->contents);
14131 /* Use list_of_error, not Qerror, so that
14132 we catch only errors and don't run the debugger. */
14133 internal_condition_case_1 (redisplay_window_0, window,
14134 list_of_error,
14135 redisplay_window_error);
14136 }
14137
14138 window = w->next;
14139 }
14140 }
14141
14142 static Lisp_Object
14143 redisplay_window_error (Lisp_Object ignore)
14144 {
14145 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14146 return Qnil;
14147 }
14148
14149 static Lisp_Object
14150 redisplay_window_0 (Lisp_Object window)
14151 {
14152 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14153 redisplay_window (window, false);
14154 return Qnil;
14155 }
14156
14157 static Lisp_Object
14158 redisplay_window_1 (Lisp_Object window)
14159 {
14160 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14161 redisplay_window (window, true);
14162 return Qnil;
14163 }
14164 \f
14165
14166 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14167 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14168 which positions recorded in ROW differ from current buffer
14169 positions.
14170
14171 Return 0 if cursor is not on this row, 1 otherwise. */
14172
14173 static int
14174 set_cursor_from_row (struct window *w, struct glyph_row *row,
14175 struct glyph_matrix *matrix,
14176 ptrdiff_t delta, ptrdiff_t delta_bytes,
14177 int dy, int dvpos)
14178 {
14179 struct glyph *glyph = row->glyphs[TEXT_AREA];
14180 struct glyph *end = glyph + row->used[TEXT_AREA];
14181 struct glyph *cursor = NULL;
14182 /* The last known character position in row. */
14183 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14184 int x = row->x;
14185 ptrdiff_t pt_old = PT - delta;
14186 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14187 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14188 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14189 /* A glyph beyond the edge of TEXT_AREA which we should never
14190 touch. */
14191 struct glyph *glyphs_end = end;
14192 /* Non-zero means we've found a match for cursor position, but that
14193 glyph has the avoid_cursor_p flag set. */
14194 int match_with_avoid_cursor = 0;
14195 /* Non-zero means we've seen at least one glyph that came from a
14196 display string. */
14197 int string_seen = 0;
14198 /* Largest and smallest buffer positions seen so far during scan of
14199 glyph row. */
14200 ptrdiff_t bpos_max = pos_before;
14201 ptrdiff_t bpos_min = pos_after;
14202 /* Last buffer position covered by an overlay string with an integer
14203 `cursor' property. */
14204 ptrdiff_t bpos_covered = 0;
14205 /* Non-zero means the display string on which to display the cursor
14206 comes from a text property, not from an overlay. */
14207 int string_from_text_prop = 0;
14208
14209 /* Don't even try doing anything if called for a mode-line or
14210 header-line row, since the rest of the code isn't prepared to
14211 deal with such calamities. */
14212 eassert (!row->mode_line_p);
14213 if (row->mode_line_p)
14214 return 0;
14215
14216 /* Skip over glyphs not having an object at the start and the end of
14217 the row. These are special glyphs like truncation marks on
14218 terminal frames. */
14219 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14220 {
14221 if (!row->reversed_p)
14222 {
14223 while (glyph < end
14224 && INTEGERP (glyph->object)
14225 && glyph->charpos < 0)
14226 {
14227 x += glyph->pixel_width;
14228 ++glyph;
14229 }
14230 while (end > glyph
14231 && INTEGERP ((end - 1)->object)
14232 /* CHARPOS is zero for blanks and stretch glyphs
14233 inserted by extend_face_to_end_of_line. */
14234 && (end - 1)->charpos <= 0)
14235 --end;
14236 glyph_before = glyph - 1;
14237 glyph_after = end;
14238 }
14239 else
14240 {
14241 struct glyph *g;
14242
14243 /* If the glyph row is reversed, we need to process it from back
14244 to front, so swap the edge pointers. */
14245 glyphs_end = end = glyph - 1;
14246 glyph += row->used[TEXT_AREA] - 1;
14247
14248 while (glyph > end + 1
14249 && INTEGERP (glyph->object)
14250 && glyph->charpos < 0)
14251 {
14252 --glyph;
14253 x -= glyph->pixel_width;
14254 }
14255 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14256 --glyph;
14257 /* By default, in reversed rows we put the cursor on the
14258 rightmost (first in the reading order) glyph. */
14259 for (g = end + 1; g < glyph; g++)
14260 x += g->pixel_width;
14261 while (end < glyph
14262 && INTEGERP ((end + 1)->object)
14263 && (end + 1)->charpos <= 0)
14264 ++end;
14265 glyph_before = glyph + 1;
14266 glyph_after = end;
14267 }
14268 }
14269 else if (row->reversed_p)
14270 {
14271 /* In R2L rows that don't display text, put the cursor on the
14272 rightmost glyph. Case in point: an empty last line that is
14273 part of an R2L paragraph. */
14274 cursor = end - 1;
14275 /* Avoid placing the cursor on the last glyph of the row, where
14276 on terminal frames we hold the vertical border between
14277 adjacent windows. */
14278 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14279 && !WINDOW_RIGHTMOST_P (w)
14280 && cursor == row->glyphs[LAST_AREA] - 1)
14281 cursor--;
14282 x = -1; /* will be computed below, at label compute_x */
14283 }
14284
14285 /* Step 1: Try to find the glyph whose character position
14286 corresponds to point. If that's not possible, find 2 glyphs
14287 whose character positions are the closest to point, one before
14288 point, the other after it. */
14289 if (!row->reversed_p)
14290 while (/* not marched to end of glyph row */
14291 glyph < end
14292 /* glyph was not inserted by redisplay for internal purposes */
14293 && !INTEGERP (glyph->object))
14294 {
14295 if (BUFFERP (glyph->object))
14296 {
14297 ptrdiff_t dpos = glyph->charpos - pt_old;
14298
14299 if (glyph->charpos > bpos_max)
14300 bpos_max = glyph->charpos;
14301 if (glyph->charpos < bpos_min)
14302 bpos_min = glyph->charpos;
14303 if (!glyph->avoid_cursor_p)
14304 {
14305 /* If we hit point, we've found the glyph on which to
14306 display the cursor. */
14307 if (dpos == 0)
14308 {
14309 match_with_avoid_cursor = 0;
14310 break;
14311 }
14312 /* See if we've found a better approximation to
14313 POS_BEFORE or to POS_AFTER. */
14314 if (0 > dpos && dpos > pos_before - pt_old)
14315 {
14316 pos_before = glyph->charpos;
14317 glyph_before = glyph;
14318 }
14319 else if (0 < dpos && dpos < pos_after - pt_old)
14320 {
14321 pos_after = glyph->charpos;
14322 glyph_after = glyph;
14323 }
14324 }
14325 else if (dpos == 0)
14326 match_with_avoid_cursor = 1;
14327 }
14328 else if (STRINGP (glyph->object))
14329 {
14330 Lisp_Object chprop;
14331 ptrdiff_t glyph_pos = glyph->charpos;
14332
14333 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14334 glyph->object);
14335 if (!NILP (chprop))
14336 {
14337 /* If the string came from a `display' text property,
14338 look up the buffer position of that property and
14339 use that position to update bpos_max, as if we
14340 actually saw such a position in one of the row's
14341 glyphs. This helps with supporting integer values
14342 of `cursor' property on the display string in
14343 situations where most or all of the row's buffer
14344 text is completely covered by display properties,
14345 so that no glyph with valid buffer positions is
14346 ever seen in the row. */
14347 ptrdiff_t prop_pos =
14348 string_buffer_position_lim (glyph->object, pos_before,
14349 pos_after, 0);
14350
14351 if (prop_pos >= pos_before)
14352 bpos_max = prop_pos - 1;
14353 }
14354 if (INTEGERP (chprop))
14355 {
14356 bpos_covered = bpos_max + XINT (chprop);
14357 /* If the `cursor' property covers buffer positions up
14358 to and including point, we should display cursor on
14359 this glyph. Note that, if a `cursor' property on one
14360 of the string's characters has an integer value, we
14361 will break out of the loop below _before_ we get to
14362 the position match above. IOW, integer values of
14363 the `cursor' property override the "exact match for
14364 point" strategy of positioning the cursor. */
14365 /* Implementation note: bpos_max == pt_old when, e.g.,
14366 we are in an empty line, where bpos_max is set to
14367 MATRIX_ROW_START_CHARPOS, see above. */
14368 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14369 {
14370 cursor = glyph;
14371 break;
14372 }
14373 }
14374
14375 string_seen = 1;
14376 }
14377 x += glyph->pixel_width;
14378 ++glyph;
14379 }
14380 else if (glyph > end) /* row is reversed */
14381 while (!INTEGERP (glyph->object))
14382 {
14383 if (BUFFERP (glyph->object))
14384 {
14385 ptrdiff_t dpos = glyph->charpos - pt_old;
14386
14387 if (glyph->charpos > bpos_max)
14388 bpos_max = glyph->charpos;
14389 if (glyph->charpos < bpos_min)
14390 bpos_min = glyph->charpos;
14391 if (!glyph->avoid_cursor_p)
14392 {
14393 if (dpos == 0)
14394 {
14395 match_with_avoid_cursor = 0;
14396 break;
14397 }
14398 if (0 > dpos && dpos > pos_before - pt_old)
14399 {
14400 pos_before = glyph->charpos;
14401 glyph_before = glyph;
14402 }
14403 else if (0 < dpos && dpos < pos_after - pt_old)
14404 {
14405 pos_after = glyph->charpos;
14406 glyph_after = glyph;
14407 }
14408 }
14409 else if (dpos == 0)
14410 match_with_avoid_cursor = 1;
14411 }
14412 else if (STRINGP (glyph->object))
14413 {
14414 Lisp_Object chprop;
14415 ptrdiff_t glyph_pos = glyph->charpos;
14416
14417 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14418 glyph->object);
14419 if (!NILP (chprop))
14420 {
14421 ptrdiff_t prop_pos =
14422 string_buffer_position_lim (glyph->object, pos_before,
14423 pos_after, 0);
14424
14425 if (prop_pos >= pos_before)
14426 bpos_max = prop_pos - 1;
14427 }
14428 if (INTEGERP (chprop))
14429 {
14430 bpos_covered = bpos_max + XINT (chprop);
14431 /* If the `cursor' property covers buffer positions up
14432 to and including point, we should display cursor on
14433 this glyph. */
14434 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14435 {
14436 cursor = glyph;
14437 break;
14438 }
14439 }
14440 string_seen = 1;
14441 }
14442 --glyph;
14443 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14444 {
14445 x--; /* can't use any pixel_width */
14446 break;
14447 }
14448 x -= glyph->pixel_width;
14449 }
14450
14451 /* Step 2: If we didn't find an exact match for point, we need to
14452 look for a proper place to put the cursor among glyphs between
14453 GLYPH_BEFORE and GLYPH_AFTER. */
14454 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14455 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14456 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14457 {
14458 /* An empty line has a single glyph whose OBJECT is zero and
14459 whose CHARPOS is the position of a newline on that line.
14460 Note that on a TTY, there are more glyphs after that, which
14461 were produced by extend_face_to_end_of_line, but their
14462 CHARPOS is zero or negative. */
14463 int empty_line_p =
14464 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14465 && INTEGERP (glyph->object) && glyph->charpos > 0
14466 /* On a TTY, continued and truncated rows also have a glyph at
14467 their end whose OBJECT is zero and whose CHARPOS is
14468 positive (the continuation and truncation glyphs), but such
14469 rows are obviously not "empty". */
14470 && !(row->continued_p || row->truncated_on_right_p);
14471
14472 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14473 {
14474 ptrdiff_t ellipsis_pos;
14475
14476 /* Scan back over the ellipsis glyphs. */
14477 if (!row->reversed_p)
14478 {
14479 ellipsis_pos = (glyph - 1)->charpos;
14480 while (glyph > row->glyphs[TEXT_AREA]
14481 && (glyph - 1)->charpos == ellipsis_pos)
14482 glyph--, x -= glyph->pixel_width;
14483 /* That loop always goes one position too far, including
14484 the glyph before the ellipsis. So scan forward over
14485 that one. */
14486 x += glyph->pixel_width;
14487 glyph++;
14488 }
14489 else /* row is reversed */
14490 {
14491 ellipsis_pos = (glyph + 1)->charpos;
14492 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14493 && (glyph + 1)->charpos == ellipsis_pos)
14494 glyph++, x += glyph->pixel_width;
14495 x -= glyph->pixel_width;
14496 glyph--;
14497 }
14498 }
14499 else if (match_with_avoid_cursor)
14500 {
14501 cursor = glyph_after;
14502 x = -1;
14503 }
14504 else if (string_seen)
14505 {
14506 int incr = row->reversed_p ? -1 : +1;
14507
14508 /* Need to find the glyph that came out of a string which is
14509 present at point. That glyph is somewhere between
14510 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14511 positioned between POS_BEFORE and POS_AFTER in the
14512 buffer. */
14513 struct glyph *start, *stop;
14514 ptrdiff_t pos = pos_before;
14515
14516 x = -1;
14517
14518 /* If the row ends in a newline from a display string,
14519 reordering could have moved the glyphs belonging to the
14520 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14521 in this case we extend the search to the last glyph in
14522 the row that was not inserted by redisplay. */
14523 if (row->ends_in_newline_from_string_p)
14524 {
14525 glyph_after = end;
14526 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14527 }
14528
14529 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14530 correspond to POS_BEFORE and POS_AFTER, respectively. We
14531 need START and STOP in the order that corresponds to the
14532 row's direction as given by its reversed_p flag. If the
14533 directionality of characters between POS_BEFORE and
14534 POS_AFTER is the opposite of the row's base direction,
14535 these characters will have been reordered for display,
14536 and we need to reverse START and STOP. */
14537 if (!row->reversed_p)
14538 {
14539 start = min (glyph_before, glyph_after);
14540 stop = max (glyph_before, glyph_after);
14541 }
14542 else
14543 {
14544 start = max (glyph_before, glyph_after);
14545 stop = min (glyph_before, glyph_after);
14546 }
14547 for (glyph = start + incr;
14548 row->reversed_p ? glyph > stop : glyph < stop; )
14549 {
14550
14551 /* Any glyphs that come from the buffer are here because
14552 of bidi reordering. Skip them, and only pay
14553 attention to glyphs that came from some string. */
14554 if (STRINGP (glyph->object))
14555 {
14556 Lisp_Object str;
14557 ptrdiff_t tem;
14558 /* If the display property covers the newline, we
14559 need to search for it one position farther. */
14560 ptrdiff_t lim = pos_after
14561 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14562
14563 string_from_text_prop = 0;
14564 str = glyph->object;
14565 tem = string_buffer_position_lim (str, pos, lim, 0);
14566 if (tem == 0 /* from overlay */
14567 || pos <= tem)
14568 {
14569 /* If the string from which this glyph came is
14570 found in the buffer at point, or at position
14571 that is closer to point than pos_after, then
14572 we've found the glyph we've been looking for.
14573 If it comes from an overlay (tem == 0), and
14574 it has the `cursor' property on one of its
14575 glyphs, record that glyph as a candidate for
14576 displaying the cursor. (As in the
14577 unidirectional version, we will display the
14578 cursor on the last candidate we find.) */
14579 if (tem == 0
14580 || tem == pt_old
14581 || (tem - pt_old > 0 && tem < pos_after))
14582 {
14583 /* The glyphs from this string could have
14584 been reordered. Find the one with the
14585 smallest string position. Or there could
14586 be a character in the string with the
14587 `cursor' property, which means display
14588 cursor on that character's glyph. */
14589 ptrdiff_t strpos = glyph->charpos;
14590
14591 if (tem)
14592 {
14593 cursor = glyph;
14594 string_from_text_prop = 1;
14595 }
14596 for ( ;
14597 (row->reversed_p ? glyph > stop : glyph < stop)
14598 && EQ (glyph->object, str);
14599 glyph += incr)
14600 {
14601 Lisp_Object cprop;
14602 ptrdiff_t gpos = glyph->charpos;
14603
14604 cprop = Fget_char_property (make_number (gpos),
14605 Qcursor,
14606 glyph->object);
14607 if (!NILP (cprop))
14608 {
14609 cursor = glyph;
14610 break;
14611 }
14612 if (tem && glyph->charpos < strpos)
14613 {
14614 strpos = glyph->charpos;
14615 cursor = glyph;
14616 }
14617 }
14618
14619 if (tem == pt_old
14620 || (tem - pt_old > 0 && tem < pos_after))
14621 goto compute_x;
14622 }
14623 if (tem)
14624 pos = tem + 1; /* don't find previous instances */
14625 }
14626 /* This string is not what we want; skip all of the
14627 glyphs that came from it. */
14628 while ((row->reversed_p ? glyph > stop : glyph < stop)
14629 && EQ (glyph->object, str))
14630 glyph += incr;
14631 }
14632 else
14633 glyph += incr;
14634 }
14635
14636 /* If we reached the end of the line, and END was from a string,
14637 the cursor is not on this line. */
14638 if (cursor == NULL
14639 && (row->reversed_p ? glyph <= end : glyph >= end)
14640 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14641 && STRINGP (end->object)
14642 && row->continued_p)
14643 return 0;
14644 }
14645 /* A truncated row may not include PT among its character positions.
14646 Setting the cursor inside the scroll margin will trigger
14647 recalculation of hscroll in hscroll_window_tree. But if a
14648 display string covers point, defer to the string-handling
14649 code below to figure this out. */
14650 else if (row->truncated_on_left_p && pt_old < bpos_min)
14651 {
14652 cursor = glyph_before;
14653 x = -1;
14654 }
14655 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14656 /* Zero-width characters produce no glyphs. */
14657 || (!empty_line_p
14658 && (row->reversed_p
14659 ? glyph_after > glyphs_end
14660 : glyph_after < glyphs_end)))
14661 {
14662 cursor = glyph_after;
14663 x = -1;
14664 }
14665 }
14666
14667 compute_x:
14668 if (cursor != NULL)
14669 glyph = cursor;
14670 else if (glyph == glyphs_end
14671 && pos_before == pos_after
14672 && STRINGP ((row->reversed_p
14673 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14674 : row->glyphs[TEXT_AREA])->object))
14675 {
14676 /* If all the glyphs of this row came from strings, put the
14677 cursor on the first glyph of the row. This avoids having the
14678 cursor outside of the text area in this very rare and hard
14679 use case. */
14680 glyph =
14681 row->reversed_p
14682 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14683 : row->glyphs[TEXT_AREA];
14684 }
14685 if (x < 0)
14686 {
14687 struct glyph *g;
14688
14689 /* Need to compute x that corresponds to GLYPH. */
14690 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14691 {
14692 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14693 emacs_abort ();
14694 x += g->pixel_width;
14695 }
14696 }
14697
14698 /* ROW could be part of a continued line, which, under bidi
14699 reordering, might have other rows whose start and end charpos
14700 occlude point. Only set w->cursor if we found a better
14701 approximation to the cursor position than we have from previously
14702 examined candidate rows belonging to the same continued line. */
14703 if (/* We already have a candidate row. */
14704 w->cursor.vpos >= 0
14705 /* That candidate is not the row we are processing. */
14706 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14707 /* Make sure cursor.vpos specifies a row whose start and end
14708 charpos occlude point, and it is valid candidate for being a
14709 cursor-row. This is because some callers of this function
14710 leave cursor.vpos at the row where the cursor was displayed
14711 during the last redisplay cycle. */
14712 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14713 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14714 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14715 {
14716 struct glyph *g1
14717 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14718
14719 /* Don't consider glyphs that are outside TEXT_AREA. */
14720 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14721 return 0;
14722 /* Keep the candidate whose buffer position is the closest to
14723 point or has the `cursor' property. */
14724 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14725 w->cursor.hpos >= 0
14726 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14727 && ((BUFFERP (g1->object)
14728 && (g1->charpos == pt_old /* An exact match always wins. */
14729 || (BUFFERP (glyph->object)
14730 && eabs (g1->charpos - pt_old)
14731 < eabs (glyph->charpos - pt_old))))
14732 /* Previous candidate is a glyph from a string that has
14733 a non-nil `cursor' property. */
14734 || (STRINGP (g1->object)
14735 && (!NILP (Fget_char_property (make_number (g1->charpos),
14736 Qcursor, g1->object))
14737 /* Previous candidate is from the same display
14738 string as this one, and the display string
14739 came from a text property. */
14740 || (EQ (g1->object, glyph->object)
14741 && string_from_text_prop)
14742 /* this candidate is from newline and its
14743 position is not an exact match */
14744 || (INTEGERP (glyph->object)
14745 && glyph->charpos != pt_old)))))
14746 return 0;
14747 /* If this candidate gives an exact match, use that. */
14748 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14749 /* If this candidate is a glyph created for the
14750 terminating newline of a line, and point is on that
14751 newline, it wins because it's an exact match. */
14752 || (!row->continued_p
14753 && INTEGERP (glyph->object)
14754 && glyph->charpos == 0
14755 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14756 /* Otherwise, keep the candidate that comes from a row
14757 spanning less buffer positions. This may win when one or
14758 both candidate positions are on glyphs that came from
14759 display strings, for which we cannot compare buffer
14760 positions. */
14761 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14762 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14763 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14764 return 0;
14765 }
14766 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14767 w->cursor.x = x;
14768 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14769 w->cursor.y = row->y + dy;
14770
14771 if (w == XWINDOW (selected_window))
14772 {
14773 if (!row->continued_p
14774 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14775 && row->x == 0)
14776 {
14777 this_line_buffer = XBUFFER (w->contents);
14778
14779 CHARPOS (this_line_start_pos)
14780 = MATRIX_ROW_START_CHARPOS (row) + delta;
14781 BYTEPOS (this_line_start_pos)
14782 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14783
14784 CHARPOS (this_line_end_pos)
14785 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14786 BYTEPOS (this_line_end_pos)
14787 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14788
14789 this_line_y = w->cursor.y;
14790 this_line_pixel_height = row->height;
14791 this_line_vpos = w->cursor.vpos;
14792 this_line_start_x = row->x;
14793 }
14794 else
14795 CHARPOS (this_line_start_pos) = 0;
14796 }
14797
14798 return 1;
14799 }
14800
14801
14802 /* Run window scroll functions, if any, for WINDOW with new window
14803 start STARTP. Sets the window start of WINDOW to that position.
14804
14805 We assume that the window's buffer is really current. */
14806
14807 static struct text_pos
14808 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14809 {
14810 struct window *w = XWINDOW (window);
14811 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14812
14813 eassert (current_buffer == XBUFFER (w->contents));
14814
14815 if (!NILP (Vwindow_scroll_functions))
14816 {
14817 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14818 make_number (CHARPOS (startp)));
14819 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14820 /* In case the hook functions switch buffers. */
14821 set_buffer_internal (XBUFFER (w->contents));
14822 }
14823
14824 return startp;
14825 }
14826
14827
14828 /* Make sure the line containing the cursor is fully visible.
14829 A value of 1 means there is nothing to be done.
14830 (Either the line is fully visible, or it cannot be made so,
14831 or we cannot tell.)
14832
14833 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14834 is higher than window.
14835
14836 A value of 0 means the caller should do scrolling
14837 as if point had gone off the screen. */
14838
14839 static int
14840 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14841 {
14842 struct glyph_matrix *matrix;
14843 struct glyph_row *row;
14844 int window_height;
14845
14846 if (!make_cursor_line_fully_visible_p)
14847 return 1;
14848
14849 /* It's not always possible to find the cursor, e.g, when a window
14850 is full of overlay strings. Don't do anything in that case. */
14851 if (w->cursor.vpos < 0)
14852 return 1;
14853
14854 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14855 row = MATRIX_ROW (matrix, w->cursor.vpos);
14856
14857 /* If the cursor row is not partially visible, there's nothing to do. */
14858 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14859 return 1;
14860
14861 /* If the row the cursor is in is taller than the window's height,
14862 it's not clear what to do, so do nothing. */
14863 window_height = window_box_height (w);
14864 if (row->height >= window_height)
14865 {
14866 if (!force_p || MINI_WINDOW_P (w)
14867 || w->vscroll || w->cursor.vpos == 0)
14868 return 1;
14869 }
14870 return 0;
14871 }
14872
14873
14874 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14875 non-zero means only WINDOW is redisplayed in redisplay_internal.
14876 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14877 in redisplay_window to bring a partially visible line into view in
14878 the case that only the cursor has moved.
14879
14880 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14881 last screen line's vertical height extends past the end of the screen.
14882
14883 Value is
14884
14885 1 if scrolling succeeded
14886
14887 0 if scrolling didn't find point.
14888
14889 -1 if new fonts have been loaded so that we must interrupt
14890 redisplay, adjust glyph matrices, and try again. */
14891
14892 enum
14893 {
14894 SCROLLING_SUCCESS,
14895 SCROLLING_FAILED,
14896 SCROLLING_NEED_LARGER_MATRICES
14897 };
14898
14899 /* If scroll-conservatively is more than this, never recenter.
14900
14901 If you change this, don't forget to update the doc string of
14902 `scroll-conservatively' and the Emacs manual. */
14903 #define SCROLL_LIMIT 100
14904
14905 static int
14906 try_scrolling (Lisp_Object window, int just_this_one_p,
14907 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14908 int temp_scroll_step, int last_line_misfit)
14909 {
14910 struct window *w = XWINDOW (window);
14911 struct frame *f = XFRAME (w->frame);
14912 struct text_pos pos, startp;
14913 struct it it;
14914 int this_scroll_margin, scroll_max, rc, height;
14915 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14916 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14917 Lisp_Object aggressive;
14918 /* We will never try scrolling more than this number of lines. */
14919 int scroll_limit = SCROLL_LIMIT;
14920 int frame_line_height = default_line_pixel_height (w);
14921 int window_total_lines
14922 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14923
14924 #ifdef GLYPH_DEBUG
14925 debug_method_add (w, "try_scrolling");
14926 #endif
14927
14928 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14929
14930 /* Compute scroll margin height in pixels. We scroll when point is
14931 within this distance from the top or bottom of the window. */
14932 if (scroll_margin > 0)
14933 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14934 * frame_line_height;
14935 else
14936 this_scroll_margin = 0;
14937
14938 /* Force arg_scroll_conservatively to have a reasonable value, to
14939 avoid scrolling too far away with slow move_it_* functions. Note
14940 that the user can supply scroll-conservatively equal to
14941 `most-positive-fixnum', which can be larger than INT_MAX. */
14942 if (arg_scroll_conservatively > scroll_limit)
14943 {
14944 arg_scroll_conservatively = scroll_limit + 1;
14945 scroll_max = scroll_limit * frame_line_height;
14946 }
14947 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14948 /* Compute how much we should try to scroll maximally to bring
14949 point into view. */
14950 scroll_max = (max (scroll_step,
14951 max (arg_scroll_conservatively, temp_scroll_step))
14952 * frame_line_height);
14953 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14954 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14955 /* We're trying to scroll because of aggressive scrolling but no
14956 scroll_step is set. Choose an arbitrary one. */
14957 scroll_max = 10 * frame_line_height;
14958 else
14959 scroll_max = 0;
14960
14961 too_near_end:
14962
14963 /* Decide whether to scroll down. */
14964 if (PT > CHARPOS (startp))
14965 {
14966 int scroll_margin_y;
14967
14968 /* Compute the pixel ypos of the scroll margin, then move IT to
14969 either that ypos or PT, whichever comes first. */
14970 start_display (&it, w, startp);
14971 scroll_margin_y = it.last_visible_y - this_scroll_margin
14972 - frame_line_height * extra_scroll_margin_lines;
14973 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14974 (MOVE_TO_POS | MOVE_TO_Y));
14975
14976 if (PT > CHARPOS (it.current.pos))
14977 {
14978 int y0 = line_bottom_y (&it);
14979 /* Compute how many pixels below window bottom to stop searching
14980 for PT. This avoids costly search for PT that is far away if
14981 the user limited scrolling by a small number of lines, but
14982 always finds PT if scroll_conservatively is set to a large
14983 number, such as most-positive-fixnum. */
14984 int slack = max (scroll_max, 10 * frame_line_height);
14985 int y_to_move = it.last_visible_y + slack;
14986
14987 /* Compute the distance from the scroll margin to PT or to
14988 the scroll limit, whichever comes first. This should
14989 include the height of the cursor line, to make that line
14990 fully visible. */
14991 move_it_to (&it, PT, -1, y_to_move,
14992 -1, MOVE_TO_POS | MOVE_TO_Y);
14993 dy = line_bottom_y (&it) - y0;
14994
14995 if (dy > scroll_max)
14996 return SCROLLING_FAILED;
14997
14998 if (dy > 0)
14999 scroll_down_p = 1;
15000 }
15001 }
15002
15003 if (scroll_down_p)
15004 {
15005 /* Point is in or below the bottom scroll margin, so move the
15006 window start down. If scrolling conservatively, move it just
15007 enough down to make point visible. If scroll_step is set,
15008 move it down by scroll_step. */
15009 if (arg_scroll_conservatively)
15010 amount_to_scroll
15011 = min (max (dy, frame_line_height),
15012 frame_line_height * arg_scroll_conservatively);
15013 else if (scroll_step || temp_scroll_step)
15014 amount_to_scroll = scroll_max;
15015 else
15016 {
15017 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15018 height = WINDOW_BOX_TEXT_HEIGHT (w);
15019 if (NUMBERP (aggressive))
15020 {
15021 double float_amount = XFLOATINT (aggressive) * height;
15022 int aggressive_scroll = float_amount;
15023 if (aggressive_scroll == 0 && float_amount > 0)
15024 aggressive_scroll = 1;
15025 /* Don't let point enter the scroll margin near top of
15026 the window. This could happen if the value of
15027 scroll_up_aggressively is too large and there are
15028 non-zero margins, because scroll_up_aggressively
15029 means put point that fraction of window height
15030 _from_the_bottom_margin_. */
15031 if (aggressive_scroll + 2*this_scroll_margin > height)
15032 aggressive_scroll = height - 2*this_scroll_margin;
15033 amount_to_scroll = dy + aggressive_scroll;
15034 }
15035 }
15036
15037 if (amount_to_scroll <= 0)
15038 return SCROLLING_FAILED;
15039
15040 start_display (&it, w, startp);
15041 if (arg_scroll_conservatively <= scroll_limit)
15042 move_it_vertically (&it, amount_to_scroll);
15043 else
15044 {
15045 /* Extra precision for users who set scroll-conservatively
15046 to a large number: make sure the amount we scroll
15047 the window start is never less than amount_to_scroll,
15048 which was computed as distance from window bottom to
15049 point. This matters when lines at window top and lines
15050 below window bottom have different height. */
15051 struct it it1;
15052 void *it1data = NULL;
15053 /* We use a temporary it1 because line_bottom_y can modify
15054 its argument, if it moves one line down; see there. */
15055 int start_y;
15056
15057 SAVE_IT (it1, it, it1data);
15058 start_y = line_bottom_y (&it1);
15059 do {
15060 RESTORE_IT (&it, &it, it1data);
15061 move_it_by_lines (&it, 1);
15062 SAVE_IT (it1, it, it1data);
15063 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15064 }
15065
15066 /* If STARTP is unchanged, move it down another screen line. */
15067 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15068 move_it_by_lines (&it, 1);
15069 startp = it.current.pos;
15070 }
15071 else
15072 {
15073 struct text_pos scroll_margin_pos = startp;
15074 int y_offset = 0;
15075
15076 /* See if point is inside the scroll margin at the top of the
15077 window. */
15078 if (this_scroll_margin)
15079 {
15080 int y_start;
15081
15082 start_display (&it, w, startp);
15083 y_start = it.current_y;
15084 move_it_vertically (&it, this_scroll_margin);
15085 scroll_margin_pos = it.current.pos;
15086 /* If we didn't move enough before hitting ZV, request
15087 additional amount of scroll, to move point out of the
15088 scroll margin. */
15089 if (IT_CHARPOS (it) == ZV
15090 && it.current_y - y_start < this_scroll_margin)
15091 y_offset = this_scroll_margin - (it.current_y - y_start);
15092 }
15093
15094 if (PT < CHARPOS (scroll_margin_pos))
15095 {
15096 /* Point is in the scroll margin at the top of the window or
15097 above what is displayed in the window. */
15098 int y0, y_to_move;
15099
15100 /* Compute the vertical distance from PT to the scroll
15101 margin position. Move as far as scroll_max allows, or
15102 one screenful, or 10 screen lines, whichever is largest.
15103 Give up if distance is greater than scroll_max or if we
15104 didn't reach the scroll margin position. */
15105 SET_TEXT_POS (pos, PT, PT_BYTE);
15106 start_display (&it, w, pos);
15107 y0 = it.current_y;
15108 y_to_move = max (it.last_visible_y,
15109 max (scroll_max, 10 * frame_line_height));
15110 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15111 y_to_move, -1,
15112 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15113 dy = it.current_y - y0;
15114 if (dy > scroll_max
15115 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15116 return SCROLLING_FAILED;
15117
15118 /* Additional scroll for when ZV was too close to point. */
15119 dy += y_offset;
15120
15121 /* Compute new window start. */
15122 start_display (&it, w, startp);
15123
15124 if (arg_scroll_conservatively)
15125 amount_to_scroll = max (dy, frame_line_height *
15126 max (scroll_step, temp_scroll_step));
15127 else if (scroll_step || temp_scroll_step)
15128 amount_to_scroll = scroll_max;
15129 else
15130 {
15131 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15132 height = WINDOW_BOX_TEXT_HEIGHT (w);
15133 if (NUMBERP (aggressive))
15134 {
15135 double float_amount = XFLOATINT (aggressive) * height;
15136 int aggressive_scroll = float_amount;
15137 if (aggressive_scroll == 0 && float_amount > 0)
15138 aggressive_scroll = 1;
15139 /* Don't let point enter the scroll margin near
15140 bottom of the window, if the value of
15141 scroll_down_aggressively happens to be too
15142 large. */
15143 if (aggressive_scroll + 2*this_scroll_margin > height)
15144 aggressive_scroll = height - 2*this_scroll_margin;
15145 amount_to_scroll = dy + aggressive_scroll;
15146 }
15147 }
15148
15149 if (amount_to_scroll <= 0)
15150 return SCROLLING_FAILED;
15151
15152 move_it_vertically_backward (&it, amount_to_scroll);
15153 startp = it.current.pos;
15154 }
15155 }
15156
15157 /* Run window scroll functions. */
15158 startp = run_window_scroll_functions (window, startp);
15159
15160 /* Display the window. Give up if new fonts are loaded, or if point
15161 doesn't appear. */
15162 if (!try_window (window, startp, 0))
15163 rc = SCROLLING_NEED_LARGER_MATRICES;
15164 else if (w->cursor.vpos < 0)
15165 {
15166 clear_glyph_matrix (w->desired_matrix);
15167 rc = SCROLLING_FAILED;
15168 }
15169 else
15170 {
15171 /* Maybe forget recorded base line for line number display. */
15172 if (!just_this_one_p
15173 || current_buffer->clip_changed
15174 || BEG_UNCHANGED < CHARPOS (startp))
15175 w->base_line_number = 0;
15176
15177 /* If cursor ends up on a partially visible line,
15178 treat that as being off the bottom of the screen. */
15179 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15180 /* It's possible that the cursor is on the first line of the
15181 buffer, which is partially obscured due to a vscroll
15182 (Bug#7537). In that case, avoid looping forever. */
15183 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15184 {
15185 clear_glyph_matrix (w->desired_matrix);
15186 ++extra_scroll_margin_lines;
15187 goto too_near_end;
15188 }
15189 rc = SCROLLING_SUCCESS;
15190 }
15191
15192 return rc;
15193 }
15194
15195
15196 /* Compute a suitable window start for window W if display of W starts
15197 on a continuation line. Value is non-zero if a new window start
15198 was computed.
15199
15200 The new window start will be computed, based on W's width, starting
15201 from the start of the continued line. It is the start of the
15202 screen line with the minimum distance from the old start W->start. */
15203
15204 static int
15205 compute_window_start_on_continuation_line (struct window *w)
15206 {
15207 struct text_pos pos, start_pos;
15208 int window_start_changed_p = 0;
15209
15210 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15211
15212 /* If window start is on a continuation line... Window start may be
15213 < BEGV in case there's invisible text at the start of the
15214 buffer (M-x rmail, for example). */
15215 if (CHARPOS (start_pos) > BEGV
15216 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15217 {
15218 struct it it;
15219 struct glyph_row *row;
15220
15221 /* Handle the case that the window start is out of range. */
15222 if (CHARPOS (start_pos) < BEGV)
15223 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15224 else if (CHARPOS (start_pos) > ZV)
15225 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15226
15227 /* Find the start of the continued line. This should be fast
15228 because find_newline is fast (newline cache). */
15229 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15230 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15231 row, DEFAULT_FACE_ID);
15232 reseat_at_previous_visible_line_start (&it);
15233
15234 /* If the line start is "too far" away from the window start,
15235 say it takes too much time to compute a new window start. */
15236 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15237 /* PXW: Do we need upper bounds here? */
15238 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15239 {
15240 int min_distance, distance;
15241
15242 /* Move forward by display lines to find the new window
15243 start. If window width was enlarged, the new start can
15244 be expected to be > the old start. If window width was
15245 decreased, the new window start will be < the old start.
15246 So, we're looking for the display line start with the
15247 minimum distance from the old window start. */
15248 pos = it.current.pos;
15249 min_distance = INFINITY;
15250 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15251 distance < min_distance)
15252 {
15253 min_distance = distance;
15254 pos = it.current.pos;
15255 if (it.line_wrap == WORD_WRAP)
15256 {
15257 /* Under WORD_WRAP, move_it_by_lines is likely to
15258 overshoot and stop not at the first, but the
15259 second character from the left margin. So in
15260 that case, we need a more tight control on the X
15261 coordinate of the iterator than move_it_by_lines
15262 promises in its contract. The method is to first
15263 go to the last (rightmost) visible character of a
15264 line, then move to the leftmost character on the
15265 next line in a separate call. */
15266 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15267 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15268 move_it_to (&it, ZV, 0,
15269 it.current_y + it.max_ascent + it.max_descent, -1,
15270 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15271 }
15272 else
15273 move_it_by_lines (&it, 1);
15274 }
15275
15276 /* Set the window start there. */
15277 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15278 window_start_changed_p = 1;
15279 }
15280 }
15281
15282 return window_start_changed_p;
15283 }
15284
15285
15286 /* Try cursor movement in case text has not changed in window WINDOW,
15287 with window start STARTP. Value is
15288
15289 CURSOR_MOVEMENT_SUCCESS if successful
15290
15291 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15292
15293 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15294 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15295 we want to scroll as if scroll-step were set to 1. See the code.
15296
15297 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15298 which case we have to abort this redisplay, and adjust matrices
15299 first. */
15300
15301 enum
15302 {
15303 CURSOR_MOVEMENT_SUCCESS,
15304 CURSOR_MOVEMENT_CANNOT_BE_USED,
15305 CURSOR_MOVEMENT_MUST_SCROLL,
15306 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15307 };
15308
15309 static int
15310 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15311 {
15312 struct window *w = XWINDOW (window);
15313 struct frame *f = XFRAME (w->frame);
15314 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15315
15316 #ifdef GLYPH_DEBUG
15317 if (inhibit_try_cursor_movement)
15318 return rc;
15319 #endif
15320
15321 /* Previously, there was a check for Lisp integer in the
15322 if-statement below. Now, this field is converted to
15323 ptrdiff_t, thus zero means invalid position in a buffer. */
15324 eassert (w->last_point > 0);
15325 /* Likewise there was a check whether window_end_vpos is nil or larger
15326 than the window. Now window_end_vpos is int and so never nil, but
15327 let's leave eassert to check whether it fits in the window. */
15328 eassert (w->window_end_vpos < w->current_matrix->nrows);
15329
15330 /* Handle case where text has not changed, only point, and it has
15331 not moved off the frame. */
15332 if (/* Point may be in this window. */
15333 PT >= CHARPOS (startp)
15334 /* Selective display hasn't changed. */
15335 && !current_buffer->clip_changed
15336 /* Function force-mode-line-update is used to force a thorough
15337 redisplay. It sets either windows_or_buffers_changed or
15338 update_mode_lines. So don't take a shortcut here for these
15339 cases. */
15340 && !update_mode_lines
15341 && !windows_or_buffers_changed
15342 && !f->cursor_type_changed
15343 && NILP (Vshow_trailing_whitespace)
15344 /* This code is not used for mini-buffer for the sake of the case
15345 of redisplaying to replace an echo area message; since in
15346 that case the mini-buffer contents per se are usually
15347 unchanged. This code is of no real use in the mini-buffer
15348 since the handling of this_line_start_pos, etc., in redisplay
15349 handles the same cases. */
15350 && !EQ (window, minibuf_window)
15351 && (FRAME_WINDOW_P (f)
15352 || !overlay_arrow_in_current_buffer_p ()))
15353 {
15354 int this_scroll_margin, top_scroll_margin;
15355 struct glyph_row *row = NULL;
15356 int frame_line_height = default_line_pixel_height (w);
15357 int window_total_lines
15358 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15359
15360 #ifdef GLYPH_DEBUG
15361 debug_method_add (w, "cursor movement");
15362 #endif
15363
15364 /* Scroll if point within this distance from the top or bottom
15365 of the window. This is a pixel value. */
15366 if (scroll_margin > 0)
15367 {
15368 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15369 this_scroll_margin *= frame_line_height;
15370 }
15371 else
15372 this_scroll_margin = 0;
15373
15374 top_scroll_margin = this_scroll_margin;
15375 if (WINDOW_WANTS_HEADER_LINE_P (w))
15376 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15377
15378 /* Start with the row the cursor was displayed during the last
15379 not paused redisplay. Give up if that row is not valid. */
15380 if (w->last_cursor_vpos < 0
15381 || w->last_cursor_vpos >= w->current_matrix->nrows)
15382 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15383 else
15384 {
15385 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15386 if (row->mode_line_p)
15387 ++row;
15388 if (!row->enabled_p)
15389 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15390 }
15391
15392 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15393 {
15394 int scroll_p = 0, must_scroll = 0;
15395 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15396
15397 if (PT > w->last_point)
15398 {
15399 /* Point has moved forward. */
15400 while (MATRIX_ROW_END_CHARPOS (row) < PT
15401 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15402 {
15403 eassert (row->enabled_p);
15404 ++row;
15405 }
15406
15407 /* If the end position of a row equals the start
15408 position of the next row, and PT is at that position,
15409 we would rather display cursor in the next line. */
15410 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15411 && MATRIX_ROW_END_CHARPOS (row) == PT
15412 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15413 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15414 && !cursor_row_p (row))
15415 ++row;
15416
15417 /* If within the scroll margin, scroll. Note that
15418 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15419 the next line would be drawn, and that
15420 this_scroll_margin can be zero. */
15421 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15422 || PT > MATRIX_ROW_END_CHARPOS (row)
15423 /* Line is completely visible last line in window
15424 and PT is to be set in the next line. */
15425 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15426 && PT == MATRIX_ROW_END_CHARPOS (row)
15427 && !row->ends_at_zv_p
15428 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15429 scroll_p = 1;
15430 }
15431 else if (PT < w->last_point)
15432 {
15433 /* Cursor has to be moved backward. Note that PT >=
15434 CHARPOS (startp) because of the outer if-statement. */
15435 while (!row->mode_line_p
15436 && (MATRIX_ROW_START_CHARPOS (row) > PT
15437 || (MATRIX_ROW_START_CHARPOS (row) == PT
15438 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15439 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15440 row > w->current_matrix->rows
15441 && (row-1)->ends_in_newline_from_string_p))))
15442 && (row->y > top_scroll_margin
15443 || CHARPOS (startp) == BEGV))
15444 {
15445 eassert (row->enabled_p);
15446 --row;
15447 }
15448
15449 /* Consider the following case: Window starts at BEGV,
15450 there is invisible, intangible text at BEGV, so that
15451 display starts at some point START > BEGV. It can
15452 happen that we are called with PT somewhere between
15453 BEGV and START. Try to handle that case. */
15454 if (row < w->current_matrix->rows
15455 || row->mode_line_p)
15456 {
15457 row = w->current_matrix->rows;
15458 if (row->mode_line_p)
15459 ++row;
15460 }
15461
15462 /* Due to newlines in overlay strings, we may have to
15463 skip forward over overlay strings. */
15464 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15465 && MATRIX_ROW_END_CHARPOS (row) == PT
15466 && !cursor_row_p (row))
15467 ++row;
15468
15469 /* If within the scroll margin, scroll. */
15470 if (row->y < top_scroll_margin
15471 && CHARPOS (startp) != BEGV)
15472 scroll_p = 1;
15473 }
15474 else
15475 {
15476 /* Cursor did not move. So don't scroll even if cursor line
15477 is partially visible, as it was so before. */
15478 rc = CURSOR_MOVEMENT_SUCCESS;
15479 }
15480
15481 if (PT < MATRIX_ROW_START_CHARPOS (row)
15482 || PT > MATRIX_ROW_END_CHARPOS (row))
15483 {
15484 /* if PT is not in the glyph row, give up. */
15485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15486 must_scroll = 1;
15487 }
15488 else if (rc != CURSOR_MOVEMENT_SUCCESS
15489 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15490 {
15491 struct glyph_row *row1;
15492
15493 /* If rows are bidi-reordered and point moved, back up
15494 until we find a row that does not belong to a
15495 continuation line. This is because we must consider
15496 all rows of a continued line as candidates for the
15497 new cursor positioning, since row start and end
15498 positions change non-linearly with vertical position
15499 in such rows. */
15500 /* FIXME: Revisit this when glyph ``spilling'' in
15501 continuation lines' rows is implemented for
15502 bidi-reordered rows. */
15503 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15504 MATRIX_ROW_CONTINUATION_LINE_P (row);
15505 --row)
15506 {
15507 /* If we hit the beginning of the displayed portion
15508 without finding the first row of a continued
15509 line, give up. */
15510 if (row <= row1)
15511 {
15512 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15513 break;
15514 }
15515 eassert (row->enabled_p);
15516 }
15517 }
15518 if (must_scroll)
15519 ;
15520 else if (rc != CURSOR_MOVEMENT_SUCCESS
15521 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15522 /* Make sure this isn't a header line by any chance, since
15523 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15524 && !row->mode_line_p
15525 && make_cursor_line_fully_visible_p)
15526 {
15527 if (PT == MATRIX_ROW_END_CHARPOS (row)
15528 && !row->ends_at_zv_p
15529 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15530 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15531 else if (row->height > window_box_height (w))
15532 {
15533 /* If we end up in a partially visible line, let's
15534 make it fully visible, except when it's taller
15535 than the window, in which case we can't do much
15536 about it. */
15537 *scroll_step = 1;
15538 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15539 }
15540 else
15541 {
15542 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15543 if (!cursor_row_fully_visible_p (w, 0, 1))
15544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15545 else
15546 rc = CURSOR_MOVEMENT_SUCCESS;
15547 }
15548 }
15549 else if (scroll_p)
15550 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15551 else if (rc != CURSOR_MOVEMENT_SUCCESS
15552 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15553 {
15554 /* With bidi-reordered rows, there could be more than
15555 one candidate row whose start and end positions
15556 occlude point. We need to let set_cursor_from_row
15557 find the best candidate. */
15558 /* FIXME: Revisit this when glyph ``spilling'' in
15559 continuation lines' rows is implemented for
15560 bidi-reordered rows. */
15561 int rv = 0;
15562
15563 do
15564 {
15565 int at_zv_p = 0, exact_match_p = 0;
15566
15567 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15568 && PT <= MATRIX_ROW_END_CHARPOS (row)
15569 && cursor_row_p (row))
15570 rv |= set_cursor_from_row (w, row, w->current_matrix,
15571 0, 0, 0, 0);
15572 /* As soon as we've found the exact match for point,
15573 or the first suitable row whose ends_at_zv_p flag
15574 is set, we are done. */
15575 if (rv)
15576 {
15577 at_zv_p = MATRIX_ROW (w->current_matrix,
15578 w->cursor.vpos)->ends_at_zv_p;
15579 if (!at_zv_p
15580 && w->cursor.hpos >= 0
15581 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15582 w->cursor.vpos))
15583 {
15584 struct glyph_row *candidate =
15585 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15586 struct glyph *g =
15587 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15588 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15589
15590 exact_match_p =
15591 (BUFFERP (g->object) && g->charpos == PT)
15592 || (INTEGERP (g->object)
15593 && (g->charpos == PT
15594 || (g->charpos == 0 && endpos - 1 == PT)));
15595 }
15596 if (at_zv_p || exact_match_p)
15597 {
15598 rc = CURSOR_MOVEMENT_SUCCESS;
15599 break;
15600 }
15601 }
15602 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15603 break;
15604 ++row;
15605 }
15606 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15607 || row->continued_p)
15608 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15609 || (MATRIX_ROW_START_CHARPOS (row) == PT
15610 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15611 /* If we didn't find any candidate rows, or exited the
15612 loop before all the candidates were examined, signal
15613 to the caller that this method failed. */
15614 if (rc != CURSOR_MOVEMENT_SUCCESS
15615 && !(rv
15616 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15617 && !row->continued_p))
15618 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15619 else if (rv)
15620 rc = CURSOR_MOVEMENT_SUCCESS;
15621 }
15622 else
15623 {
15624 do
15625 {
15626 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15627 {
15628 rc = CURSOR_MOVEMENT_SUCCESS;
15629 break;
15630 }
15631 ++row;
15632 }
15633 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15634 && MATRIX_ROW_START_CHARPOS (row) == PT
15635 && cursor_row_p (row));
15636 }
15637 }
15638 }
15639
15640 return rc;
15641 }
15642
15643 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15644 static
15645 #endif
15646 void
15647 set_vertical_scroll_bar (struct window *w)
15648 {
15649 ptrdiff_t start, end, whole;
15650
15651 /* Calculate the start and end positions for the current window.
15652 At some point, it would be nice to choose between scrollbars
15653 which reflect the whole buffer size, with special markers
15654 indicating narrowing, and scrollbars which reflect only the
15655 visible region.
15656
15657 Note that mini-buffers sometimes aren't displaying any text. */
15658 if (!MINI_WINDOW_P (w)
15659 || (w == XWINDOW (minibuf_window)
15660 && NILP (echo_area_buffer[0])))
15661 {
15662 struct buffer *buf = XBUFFER (w->contents);
15663 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15664 start = marker_position (w->start) - BUF_BEGV (buf);
15665 /* I don't think this is guaranteed to be right. For the
15666 moment, we'll pretend it is. */
15667 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15668
15669 if (end < start)
15670 end = start;
15671 if (whole < (end - start))
15672 whole = end - start;
15673 }
15674 else
15675 start = end = whole = 0;
15676
15677 /* Indicate what this scroll bar ought to be displaying now. */
15678 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15679 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15680 (w, end - start, whole, start);
15681 }
15682
15683
15684 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15685 selected_window is redisplayed.
15686
15687 We can return without actually redisplaying the window if fonts has been
15688 changed on window's frame. In that case, redisplay_internal will retry. */
15689
15690 static void
15691 redisplay_window (Lisp_Object window, bool just_this_one_p)
15692 {
15693 struct window *w = XWINDOW (window);
15694 struct frame *f = XFRAME (w->frame);
15695 struct buffer *buffer = XBUFFER (w->contents);
15696 struct buffer *old = current_buffer;
15697 struct text_pos lpoint, opoint, startp;
15698 int update_mode_line;
15699 int tem;
15700 struct it it;
15701 /* Record it now because it's overwritten. */
15702 bool current_matrix_up_to_date_p = false;
15703 bool used_current_matrix_p = false;
15704 /* This is less strict than current_matrix_up_to_date_p.
15705 It indicates that the buffer contents and narrowing are unchanged. */
15706 bool buffer_unchanged_p = false;
15707 int temp_scroll_step = 0;
15708 ptrdiff_t count = SPECPDL_INDEX ();
15709 int rc;
15710 int centering_position = -1;
15711 int last_line_misfit = 0;
15712 ptrdiff_t beg_unchanged, end_unchanged;
15713 int frame_line_height;
15714
15715 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15716 opoint = lpoint;
15717
15718 #ifdef GLYPH_DEBUG
15719 *w->desired_matrix->method = 0;
15720 #endif
15721
15722 if (!just_this_one_p
15723 && REDISPLAY_SOME_P ()
15724 && !w->redisplay
15725 && !f->redisplay
15726 && !buffer->text->redisplay
15727 && BUF_PT (buffer) == w->last_point)
15728 return;
15729
15730 /* Make sure that both W's markers are valid. */
15731 eassert (XMARKER (w->start)->buffer == buffer);
15732 eassert (XMARKER (w->pointm)->buffer == buffer);
15733
15734 restart:
15735 reconsider_clip_changes (w);
15736 frame_line_height = default_line_pixel_height (w);
15737
15738 /* Has the mode line to be updated? */
15739 update_mode_line = (w->update_mode_line
15740 || update_mode_lines
15741 || buffer->clip_changed
15742 || buffer->prevent_redisplay_optimizations_p);
15743
15744 if (!just_this_one_p)
15745 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15746 cleverly elsewhere. */
15747 w->must_be_updated_p = true;
15748
15749 if (MINI_WINDOW_P (w))
15750 {
15751 if (w == XWINDOW (echo_area_window)
15752 && !NILP (echo_area_buffer[0]))
15753 {
15754 if (update_mode_line)
15755 /* We may have to update a tty frame's menu bar or a
15756 tool-bar. Example `M-x C-h C-h C-g'. */
15757 goto finish_menu_bars;
15758 else
15759 /* We've already displayed the echo area glyphs in this window. */
15760 goto finish_scroll_bars;
15761 }
15762 else if ((w != XWINDOW (minibuf_window)
15763 || minibuf_level == 0)
15764 /* When buffer is nonempty, redisplay window normally. */
15765 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15766 /* Quail displays non-mini buffers in minibuffer window.
15767 In that case, redisplay the window normally. */
15768 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15769 {
15770 /* W is a mini-buffer window, but it's not active, so clear
15771 it. */
15772 int yb = window_text_bottom_y (w);
15773 struct glyph_row *row;
15774 int y;
15775
15776 for (y = 0, row = w->desired_matrix->rows;
15777 y < yb;
15778 y += row->height, ++row)
15779 blank_row (w, row, y);
15780 goto finish_scroll_bars;
15781 }
15782
15783 clear_glyph_matrix (w->desired_matrix);
15784 }
15785
15786 /* Otherwise set up data on this window; select its buffer and point
15787 value. */
15788 /* Really select the buffer, for the sake of buffer-local
15789 variables. */
15790 set_buffer_internal_1 (XBUFFER (w->contents));
15791
15792 current_matrix_up_to_date_p
15793 = (w->window_end_valid
15794 && !current_buffer->clip_changed
15795 && !current_buffer->prevent_redisplay_optimizations_p
15796 && !window_outdated (w));
15797
15798 /* Run the window-bottom-change-functions
15799 if it is possible that the text on the screen has changed
15800 (either due to modification of the text, or any other reason). */
15801 if (!current_matrix_up_to_date_p
15802 && !NILP (Vwindow_text_change_functions))
15803 {
15804 safe_run_hooks (Qwindow_text_change_functions);
15805 goto restart;
15806 }
15807
15808 beg_unchanged = BEG_UNCHANGED;
15809 end_unchanged = END_UNCHANGED;
15810
15811 SET_TEXT_POS (opoint, PT, PT_BYTE);
15812
15813 specbind (Qinhibit_point_motion_hooks, Qt);
15814
15815 buffer_unchanged_p
15816 = (w->window_end_valid
15817 && !current_buffer->clip_changed
15818 && !window_outdated (w));
15819
15820 /* When windows_or_buffers_changed is non-zero, we can't rely
15821 on the window end being valid, so set it to zero there. */
15822 if (windows_or_buffers_changed)
15823 {
15824 /* If window starts on a continuation line, maybe adjust the
15825 window start in case the window's width changed. */
15826 if (XMARKER (w->start)->buffer == current_buffer)
15827 compute_window_start_on_continuation_line (w);
15828
15829 w->window_end_valid = false;
15830 /* If so, we also can't rely on current matrix
15831 and should not fool try_cursor_movement below. */
15832 current_matrix_up_to_date_p = false;
15833 }
15834
15835 /* Some sanity checks. */
15836 CHECK_WINDOW_END (w);
15837 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15838 emacs_abort ();
15839 if (BYTEPOS (opoint) < CHARPOS (opoint))
15840 emacs_abort ();
15841
15842 if (mode_line_update_needed (w))
15843 update_mode_line = 1;
15844
15845 /* Point refers normally to the selected window. For any other
15846 window, set up appropriate value. */
15847 if (!EQ (window, selected_window))
15848 {
15849 ptrdiff_t new_pt = marker_position (w->pointm);
15850 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15851 if (new_pt < BEGV)
15852 {
15853 new_pt = BEGV;
15854 new_pt_byte = BEGV_BYTE;
15855 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15856 }
15857 else if (new_pt > (ZV - 1))
15858 {
15859 new_pt = ZV;
15860 new_pt_byte = ZV_BYTE;
15861 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15862 }
15863
15864 /* We don't use SET_PT so that the point-motion hooks don't run. */
15865 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15866 }
15867
15868 /* If any of the character widths specified in the display table
15869 have changed, invalidate the width run cache. It's true that
15870 this may be a bit late to catch such changes, but the rest of
15871 redisplay goes (non-fatally) haywire when the display table is
15872 changed, so why should we worry about doing any better? */
15873 if (current_buffer->width_run_cache
15874 || (current_buffer->base_buffer
15875 && current_buffer->base_buffer->width_run_cache))
15876 {
15877 struct Lisp_Char_Table *disptab = buffer_display_table ();
15878
15879 if (! disptab_matches_widthtab
15880 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15881 {
15882 struct buffer *buf = current_buffer;
15883
15884 if (buf->base_buffer)
15885 buf = buf->base_buffer;
15886 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15887 recompute_width_table (current_buffer, disptab);
15888 }
15889 }
15890
15891 /* If window-start is screwed up, choose a new one. */
15892 if (XMARKER (w->start)->buffer != current_buffer)
15893 goto recenter;
15894
15895 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15896
15897 /* If someone specified a new starting point but did not insist,
15898 check whether it can be used. */
15899 if (w->optional_new_start
15900 && CHARPOS (startp) >= BEGV
15901 && CHARPOS (startp) <= ZV)
15902 {
15903 w->optional_new_start = 0;
15904 start_display (&it, w, startp);
15905 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15906 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15907 if (IT_CHARPOS (it) == PT)
15908 w->force_start = 1;
15909 /* IT may overshoot PT if text at PT is invisible. */
15910 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15911 w->force_start = 1;
15912 }
15913
15914 force_start:
15915
15916 /* Handle case where place to start displaying has been specified,
15917 unless the specified location is outside the accessible range. */
15918 if (w->force_start || window_frozen_p (w))
15919 {
15920 /* We set this later on if we have to adjust point. */
15921 int new_vpos = -1;
15922
15923 w->force_start = 0;
15924 w->vscroll = 0;
15925 w->window_end_valid = 0;
15926
15927 /* Forget any recorded base line for line number display. */
15928 if (!buffer_unchanged_p)
15929 w->base_line_number = 0;
15930
15931 /* Redisplay the mode line. Select the buffer properly for that.
15932 Also, run the hook window-scroll-functions
15933 because we have scrolled. */
15934 /* Note, we do this after clearing force_start because
15935 if there's an error, it is better to forget about force_start
15936 than to get into an infinite loop calling the hook functions
15937 and having them get more errors. */
15938 if (!update_mode_line
15939 || ! NILP (Vwindow_scroll_functions))
15940 {
15941 update_mode_line = 1;
15942 w->update_mode_line = 1;
15943 startp = run_window_scroll_functions (window, startp);
15944 }
15945
15946 if (CHARPOS (startp) < BEGV)
15947 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15948 else if (CHARPOS (startp) > ZV)
15949 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15950
15951 /* Redisplay, then check if cursor has been set during the
15952 redisplay. Give up if new fonts were loaded. */
15953 /* We used to issue a CHECK_MARGINS argument to try_window here,
15954 but this causes scrolling to fail when point begins inside
15955 the scroll margin (bug#148) -- cyd */
15956 if (!try_window (window, startp, 0))
15957 {
15958 w->force_start = 1;
15959 clear_glyph_matrix (w->desired_matrix);
15960 goto need_larger_matrices;
15961 }
15962
15963 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15964 {
15965 /* If point does not appear, try to move point so it does
15966 appear. The desired matrix has been built above, so we
15967 can use it here. */
15968 new_vpos = window_box_height (w) / 2;
15969 }
15970
15971 if (!cursor_row_fully_visible_p (w, 0, 0))
15972 {
15973 /* Point does appear, but on a line partly visible at end of window.
15974 Move it back to a fully-visible line. */
15975 new_vpos = window_box_height (w);
15976 }
15977 else if (w->cursor.vpos >= 0)
15978 {
15979 /* Some people insist on not letting point enter the scroll
15980 margin, even though this part handles windows that didn't
15981 scroll at all. */
15982 int window_total_lines
15983 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15984 int margin = min (scroll_margin, window_total_lines / 4);
15985 int pixel_margin = margin * frame_line_height;
15986 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15987
15988 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15989 below, which finds the row to move point to, advances by
15990 the Y coordinate of the _next_ row, see the definition of
15991 MATRIX_ROW_BOTTOM_Y. */
15992 if (w->cursor.vpos < margin + header_line)
15993 {
15994 w->cursor.vpos = -1;
15995 clear_glyph_matrix (w->desired_matrix);
15996 goto try_to_scroll;
15997 }
15998 else
15999 {
16000 int window_height = window_box_height (w);
16001
16002 if (header_line)
16003 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16004 if (w->cursor.y >= window_height - pixel_margin)
16005 {
16006 w->cursor.vpos = -1;
16007 clear_glyph_matrix (w->desired_matrix);
16008 goto try_to_scroll;
16009 }
16010 }
16011 }
16012
16013 /* If we need to move point for either of the above reasons,
16014 now actually do it. */
16015 if (new_vpos >= 0)
16016 {
16017 struct glyph_row *row;
16018
16019 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16020 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16021 ++row;
16022
16023 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16024 MATRIX_ROW_START_BYTEPOS (row));
16025
16026 if (w != XWINDOW (selected_window))
16027 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16028 else if (current_buffer == old)
16029 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16030
16031 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16032
16033 /* If we are highlighting the region, then we just changed
16034 the region, so redisplay to show it. */
16035 /* FIXME: We need to (re)run pre-redisplay-function! */
16036 /* if (markpos_of_region () >= 0)
16037 {
16038 clear_glyph_matrix (w->desired_matrix);
16039 if (!try_window (window, startp, 0))
16040 goto need_larger_matrices;
16041 }
16042 */
16043 }
16044
16045 #ifdef GLYPH_DEBUG
16046 debug_method_add (w, "forced window start");
16047 #endif
16048 goto done;
16049 }
16050
16051 /* Handle case where text has not changed, only point, and it has
16052 not moved off the frame, and we are not retrying after hscroll.
16053 (current_matrix_up_to_date_p is nonzero when retrying.) */
16054 if (current_matrix_up_to_date_p
16055 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16056 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16057 {
16058 switch (rc)
16059 {
16060 case CURSOR_MOVEMENT_SUCCESS:
16061 used_current_matrix_p = 1;
16062 goto done;
16063
16064 case CURSOR_MOVEMENT_MUST_SCROLL:
16065 goto try_to_scroll;
16066
16067 default:
16068 emacs_abort ();
16069 }
16070 }
16071 /* If current starting point was originally the beginning of a line
16072 but no longer is, find a new starting point. */
16073 else if (w->start_at_line_beg
16074 && !(CHARPOS (startp) <= BEGV
16075 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16076 {
16077 #ifdef GLYPH_DEBUG
16078 debug_method_add (w, "recenter 1");
16079 #endif
16080 goto recenter;
16081 }
16082
16083 /* Try scrolling with try_window_id. Value is > 0 if update has
16084 been done, it is -1 if we know that the same window start will
16085 not work. It is 0 if unsuccessful for some other reason. */
16086 else if ((tem = try_window_id (w)) != 0)
16087 {
16088 #ifdef GLYPH_DEBUG
16089 debug_method_add (w, "try_window_id %d", tem);
16090 #endif
16091
16092 if (f->fonts_changed)
16093 goto need_larger_matrices;
16094 if (tem > 0)
16095 goto done;
16096
16097 /* Otherwise try_window_id has returned -1 which means that we
16098 don't want the alternative below this comment to execute. */
16099 }
16100 else if (CHARPOS (startp) >= BEGV
16101 && CHARPOS (startp) <= ZV
16102 && PT >= CHARPOS (startp)
16103 && (CHARPOS (startp) < ZV
16104 /* Avoid starting at end of buffer. */
16105 || CHARPOS (startp) == BEGV
16106 || !window_outdated (w)))
16107 {
16108 int d1, d2, d3, d4, d5, d6;
16109
16110 /* If first window line is a continuation line, and window start
16111 is inside the modified region, but the first change is before
16112 current window start, we must select a new window start.
16113
16114 However, if this is the result of a down-mouse event (e.g. by
16115 extending the mouse-drag-overlay), we don't want to select a
16116 new window start, since that would change the position under
16117 the mouse, resulting in an unwanted mouse-movement rather
16118 than a simple mouse-click. */
16119 if (!w->start_at_line_beg
16120 && NILP (do_mouse_tracking)
16121 && CHARPOS (startp) > BEGV
16122 && CHARPOS (startp) > BEG + beg_unchanged
16123 && CHARPOS (startp) <= Z - end_unchanged
16124 /* Even if w->start_at_line_beg is nil, a new window may
16125 start at a line_beg, since that's how set_buffer_window
16126 sets it. So, we need to check the return value of
16127 compute_window_start_on_continuation_line. (See also
16128 bug#197). */
16129 && XMARKER (w->start)->buffer == current_buffer
16130 && compute_window_start_on_continuation_line (w)
16131 /* It doesn't make sense to force the window start like we
16132 do at label force_start if it is already known that point
16133 will not be visible in the resulting window, because
16134 doing so will move point from its correct position
16135 instead of scrolling the window to bring point into view.
16136 See bug#9324. */
16137 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16138 {
16139 w->force_start = 1;
16140 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16141 goto force_start;
16142 }
16143
16144 #ifdef GLYPH_DEBUG
16145 debug_method_add (w, "same window start");
16146 #endif
16147
16148 /* Try to redisplay starting at same place as before.
16149 If point has not moved off frame, accept the results. */
16150 if (!current_matrix_up_to_date_p
16151 /* Don't use try_window_reusing_current_matrix in this case
16152 because a window scroll function can have changed the
16153 buffer. */
16154 || !NILP (Vwindow_scroll_functions)
16155 || MINI_WINDOW_P (w)
16156 || !(used_current_matrix_p
16157 = try_window_reusing_current_matrix (w)))
16158 {
16159 IF_DEBUG (debug_method_add (w, "1"));
16160 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16161 /* -1 means we need to scroll.
16162 0 means we need new matrices, but fonts_changed
16163 is set in that case, so we will detect it below. */
16164 goto try_to_scroll;
16165 }
16166
16167 if (f->fonts_changed)
16168 goto need_larger_matrices;
16169
16170 if (w->cursor.vpos >= 0)
16171 {
16172 if (!just_this_one_p
16173 || current_buffer->clip_changed
16174 || BEG_UNCHANGED < CHARPOS (startp))
16175 /* Forget any recorded base line for line number display. */
16176 w->base_line_number = 0;
16177
16178 if (!cursor_row_fully_visible_p (w, 1, 0))
16179 {
16180 clear_glyph_matrix (w->desired_matrix);
16181 last_line_misfit = 1;
16182 }
16183 /* Drop through and scroll. */
16184 else
16185 goto done;
16186 }
16187 else
16188 clear_glyph_matrix (w->desired_matrix);
16189 }
16190
16191 try_to_scroll:
16192
16193 /* Redisplay the mode line. Select the buffer properly for that. */
16194 if (!update_mode_line)
16195 {
16196 update_mode_line = 1;
16197 w->update_mode_line = 1;
16198 }
16199
16200 /* Try to scroll by specified few lines. */
16201 if ((scroll_conservatively
16202 || emacs_scroll_step
16203 || temp_scroll_step
16204 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16205 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16206 && CHARPOS (startp) >= BEGV
16207 && CHARPOS (startp) <= ZV)
16208 {
16209 /* The function returns -1 if new fonts were loaded, 1 if
16210 successful, 0 if not successful. */
16211 int ss = try_scrolling (window, just_this_one_p,
16212 scroll_conservatively,
16213 emacs_scroll_step,
16214 temp_scroll_step, last_line_misfit);
16215 switch (ss)
16216 {
16217 case SCROLLING_SUCCESS:
16218 goto done;
16219
16220 case SCROLLING_NEED_LARGER_MATRICES:
16221 goto need_larger_matrices;
16222
16223 case SCROLLING_FAILED:
16224 break;
16225
16226 default:
16227 emacs_abort ();
16228 }
16229 }
16230
16231 /* Finally, just choose a place to start which positions point
16232 according to user preferences. */
16233
16234 recenter:
16235
16236 #ifdef GLYPH_DEBUG
16237 debug_method_add (w, "recenter");
16238 #endif
16239
16240 /* Forget any previously recorded base line for line number display. */
16241 if (!buffer_unchanged_p)
16242 w->base_line_number = 0;
16243
16244 /* Determine the window start relative to point. */
16245 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16246 it.current_y = it.last_visible_y;
16247 if (centering_position < 0)
16248 {
16249 int window_total_lines
16250 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16251 int margin =
16252 scroll_margin > 0
16253 ? min (scroll_margin, window_total_lines / 4)
16254 : 0;
16255 ptrdiff_t margin_pos = CHARPOS (startp);
16256 Lisp_Object aggressive;
16257 int scrolling_up;
16258
16259 /* If there is a scroll margin at the top of the window, find
16260 its character position. */
16261 if (margin
16262 /* Cannot call start_display if startp is not in the
16263 accessible region of the buffer. This can happen when we
16264 have just switched to a different buffer and/or changed
16265 its restriction. In that case, startp is initialized to
16266 the character position 1 (BEGV) because we did not yet
16267 have chance to display the buffer even once. */
16268 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16269 {
16270 struct it it1;
16271 void *it1data = NULL;
16272
16273 SAVE_IT (it1, it, it1data);
16274 start_display (&it1, w, startp);
16275 move_it_vertically (&it1, margin * frame_line_height);
16276 margin_pos = IT_CHARPOS (it1);
16277 RESTORE_IT (&it, &it, it1data);
16278 }
16279 scrolling_up = PT > margin_pos;
16280 aggressive =
16281 scrolling_up
16282 ? BVAR (current_buffer, scroll_up_aggressively)
16283 : BVAR (current_buffer, scroll_down_aggressively);
16284
16285 if (!MINI_WINDOW_P (w)
16286 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16287 {
16288 int pt_offset = 0;
16289
16290 /* Setting scroll-conservatively overrides
16291 scroll-*-aggressively. */
16292 if (!scroll_conservatively && NUMBERP (aggressive))
16293 {
16294 double float_amount = XFLOATINT (aggressive);
16295
16296 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16297 if (pt_offset == 0 && float_amount > 0)
16298 pt_offset = 1;
16299 if (pt_offset && margin > 0)
16300 margin -= 1;
16301 }
16302 /* Compute how much to move the window start backward from
16303 point so that point will be displayed where the user
16304 wants it. */
16305 if (scrolling_up)
16306 {
16307 centering_position = it.last_visible_y;
16308 if (pt_offset)
16309 centering_position -= pt_offset;
16310 centering_position -=
16311 frame_line_height * (1 + margin + (last_line_misfit != 0))
16312 + WINDOW_HEADER_LINE_HEIGHT (w);
16313 /* Don't let point enter the scroll margin near top of
16314 the window. */
16315 if (centering_position < margin * frame_line_height)
16316 centering_position = margin * frame_line_height;
16317 }
16318 else
16319 centering_position = margin * frame_line_height + pt_offset;
16320 }
16321 else
16322 /* Set the window start half the height of the window backward
16323 from point. */
16324 centering_position = window_box_height (w) / 2;
16325 }
16326 move_it_vertically_backward (&it, centering_position);
16327
16328 eassert (IT_CHARPOS (it) >= BEGV);
16329
16330 /* The function move_it_vertically_backward may move over more
16331 than the specified y-distance. If it->w is small, e.g. a
16332 mini-buffer window, we may end up in front of the window's
16333 display area. Start displaying at the start of the line
16334 containing PT in this case. */
16335 if (it.current_y <= 0)
16336 {
16337 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16338 move_it_vertically_backward (&it, 0);
16339 it.current_y = 0;
16340 }
16341
16342 it.current_x = it.hpos = 0;
16343
16344 /* Set the window start position here explicitly, to avoid an
16345 infinite loop in case the functions in window-scroll-functions
16346 get errors. */
16347 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16348
16349 /* Run scroll hooks. */
16350 startp = run_window_scroll_functions (window, it.current.pos);
16351
16352 /* Redisplay the window. */
16353 if (!current_matrix_up_to_date_p
16354 || windows_or_buffers_changed
16355 || f->cursor_type_changed
16356 /* Don't use try_window_reusing_current_matrix in this case
16357 because it can have changed the buffer. */
16358 || !NILP (Vwindow_scroll_functions)
16359 || !just_this_one_p
16360 || MINI_WINDOW_P (w)
16361 || !(used_current_matrix_p
16362 = try_window_reusing_current_matrix (w)))
16363 try_window (window, startp, 0);
16364
16365 /* If new fonts have been loaded (due to fontsets), give up. We
16366 have to start a new redisplay since we need to re-adjust glyph
16367 matrices. */
16368 if (f->fonts_changed)
16369 goto need_larger_matrices;
16370
16371 /* If cursor did not appear assume that the middle of the window is
16372 in the first line of the window. Do it again with the next line.
16373 (Imagine a window of height 100, displaying two lines of height
16374 60. Moving back 50 from it->last_visible_y will end in the first
16375 line.) */
16376 if (w->cursor.vpos < 0)
16377 {
16378 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16379 {
16380 clear_glyph_matrix (w->desired_matrix);
16381 move_it_by_lines (&it, 1);
16382 try_window (window, it.current.pos, 0);
16383 }
16384 else if (PT < IT_CHARPOS (it))
16385 {
16386 clear_glyph_matrix (w->desired_matrix);
16387 move_it_by_lines (&it, -1);
16388 try_window (window, it.current.pos, 0);
16389 }
16390 else
16391 {
16392 /* Not much we can do about it. */
16393 }
16394 }
16395
16396 /* Consider the following case: Window starts at BEGV, there is
16397 invisible, intangible text at BEGV, so that display starts at
16398 some point START > BEGV. It can happen that we are called with
16399 PT somewhere between BEGV and START. Try to handle that case. */
16400 if (w->cursor.vpos < 0)
16401 {
16402 struct glyph_row *row = w->current_matrix->rows;
16403 if (row->mode_line_p)
16404 ++row;
16405 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16406 }
16407
16408 if (!cursor_row_fully_visible_p (w, 0, 0))
16409 {
16410 /* If vscroll is enabled, disable it and try again. */
16411 if (w->vscroll)
16412 {
16413 w->vscroll = 0;
16414 clear_glyph_matrix (w->desired_matrix);
16415 goto recenter;
16416 }
16417
16418 /* Users who set scroll-conservatively to a large number want
16419 point just above/below the scroll margin. If we ended up
16420 with point's row partially visible, move the window start to
16421 make that row fully visible and out of the margin. */
16422 if (scroll_conservatively > SCROLL_LIMIT)
16423 {
16424 int window_total_lines
16425 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16426 int margin =
16427 scroll_margin > 0
16428 ? min (scroll_margin, window_total_lines / 4)
16429 : 0;
16430 int move_down = w->cursor.vpos >= window_total_lines / 2;
16431
16432 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16433 clear_glyph_matrix (w->desired_matrix);
16434 if (1 == try_window (window, it.current.pos,
16435 TRY_WINDOW_CHECK_MARGINS))
16436 goto done;
16437 }
16438
16439 /* If centering point failed to make the whole line visible,
16440 put point at the top instead. That has to make the whole line
16441 visible, if it can be done. */
16442 if (centering_position == 0)
16443 goto done;
16444
16445 clear_glyph_matrix (w->desired_matrix);
16446 centering_position = 0;
16447 goto recenter;
16448 }
16449
16450 done:
16451
16452 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16453 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16454 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16455
16456 /* Display the mode line, if we must. */
16457 if ((update_mode_line
16458 /* If window not full width, must redo its mode line
16459 if (a) the window to its side is being redone and
16460 (b) we do a frame-based redisplay. This is a consequence
16461 of how inverted lines are drawn in frame-based redisplay. */
16462 || (!just_this_one_p
16463 && !FRAME_WINDOW_P (f)
16464 && !WINDOW_FULL_WIDTH_P (w))
16465 /* Line number to display. */
16466 || w->base_line_pos > 0
16467 /* Column number is displayed and different from the one displayed. */
16468 || (w->column_number_displayed != -1
16469 && (w->column_number_displayed != current_column ())))
16470 /* This means that the window has a mode line. */
16471 && (WINDOW_WANTS_MODELINE_P (w)
16472 || WINDOW_WANTS_HEADER_LINE_P (w)))
16473 {
16474
16475 display_mode_lines (w);
16476
16477 /* If mode line height has changed, arrange for a thorough
16478 immediate redisplay using the correct mode line height. */
16479 if (WINDOW_WANTS_MODELINE_P (w)
16480 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16481 {
16482 f->fonts_changed = 1;
16483 w->mode_line_height = -1;
16484 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16485 = DESIRED_MODE_LINE_HEIGHT (w);
16486 }
16487
16488 /* If header line height has changed, arrange for a thorough
16489 immediate redisplay using the correct header line height. */
16490 if (WINDOW_WANTS_HEADER_LINE_P (w)
16491 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16492 {
16493 f->fonts_changed = 1;
16494 w->header_line_height = -1;
16495 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16496 = DESIRED_HEADER_LINE_HEIGHT (w);
16497 }
16498
16499 if (f->fonts_changed)
16500 goto need_larger_matrices;
16501 }
16502
16503 if (!line_number_displayed && w->base_line_pos != -1)
16504 {
16505 w->base_line_pos = 0;
16506 w->base_line_number = 0;
16507 }
16508
16509 finish_menu_bars:
16510
16511 /* When we reach a frame's selected window, redo the frame's menu bar. */
16512 if (update_mode_line
16513 && EQ (FRAME_SELECTED_WINDOW (f), window))
16514 {
16515 int redisplay_menu_p = 0;
16516
16517 if (FRAME_WINDOW_P (f))
16518 {
16519 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16520 || defined (HAVE_NS) || defined (USE_GTK)
16521 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16522 #else
16523 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16524 #endif
16525 }
16526 else
16527 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16528
16529 if (redisplay_menu_p)
16530 display_menu_bar (w);
16531
16532 #ifdef HAVE_WINDOW_SYSTEM
16533 if (FRAME_WINDOW_P (f))
16534 {
16535 #if defined (USE_GTK) || defined (HAVE_NS)
16536 if (FRAME_EXTERNAL_TOOL_BAR (f))
16537 redisplay_tool_bar (f);
16538 #else
16539 if (WINDOWP (f->tool_bar_window)
16540 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16541 || !NILP (Vauto_resize_tool_bars))
16542 && redisplay_tool_bar (f))
16543 ignore_mouse_drag_p = 1;
16544 #endif
16545 }
16546 #endif
16547 }
16548
16549 #ifdef HAVE_WINDOW_SYSTEM
16550 if (FRAME_WINDOW_P (f)
16551 && update_window_fringes (w, (just_this_one_p
16552 || (!used_current_matrix_p && !overlay_arrow_seen)
16553 || w->pseudo_window_p)))
16554 {
16555 update_begin (f);
16556 block_input ();
16557 if (draw_window_fringes (w, 1))
16558 {
16559 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16560 x_draw_right_divider (w);
16561 else
16562 x_draw_vertical_border (w);
16563 }
16564 unblock_input ();
16565 update_end (f);
16566 }
16567
16568 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16569 x_draw_bottom_divider (w);
16570 #endif /* HAVE_WINDOW_SYSTEM */
16571
16572 /* We go to this label, with fonts_changed set, if it is
16573 necessary to try again using larger glyph matrices.
16574 We have to redeem the scroll bar even in this case,
16575 because the loop in redisplay_internal expects that. */
16576 need_larger_matrices:
16577 ;
16578 finish_scroll_bars:
16579
16580 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16581 {
16582 /* Set the thumb's position and size. */
16583 set_vertical_scroll_bar (w);
16584
16585 /* Note that we actually used the scroll bar attached to this
16586 window, so it shouldn't be deleted at the end of redisplay. */
16587 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16588 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16589 }
16590
16591 /* Restore current_buffer and value of point in it. The window
16592 update may have changed the buffer, so first make sure `opoint'
16593 is still valid (Bug#6177). */
16594 if (CHARPOS (opoint) < BEGV)
16595 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16596 else if (CHARPOS (opoint) > ZV)
16597 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16598 else
16599 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16600
16601 set_buffer_internal_1 (old);
16602 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16603 shorter. This can be caused by log truncation in *Messages*. */
16604 if (CHARPOS (lpoint) <= ZV)
16605 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16606
16607 unbind_to (count, Qnil);
16608 }
16609
16610
16611 /* Build the complete desired matrix of WINDOW with a window start
16612 buffer position POS.
16613
16614 Value is 1 if successful. It is zero if fonts were loaded during
16615 redisplay which makes re-adjusting glyph matrices necessary, and -1
16616 if point would appear in the scroll margins.
16617 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16618 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16619 set in FLAGS.) */
16620
16621 int
16622 try_window (Lisp_Object window, struct text_pos pos, int flags)
16623 {
16624 struct window *w = XWINDOW (window);
16625 struct it it;
16626 struct glyph_row *last_text_row = NULL;
16627 struct frame *f = XFRAME (w->frame);
16628 int frame_line_height = default_line_pixel_height (w);
16629
16630 /* Make POS the new window start. */
16631 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16632
16633 /* Mark cursor position as unknown. No overlay arrow seen. */
16634 w->cursor.vpos = -1;
16635 overlay_arrow_seen = 0;
16636
16637 /* Initialize iterator and info to start at POS. */
16638 start_display (&it, w, pos);
16639
16640 /* Display all lines of W. */
16641 while (it.current_y < it.last_visible_y)
16642 {
16643 if (display_line (&it))
16644 last_text_row = it.glyph_row - 1;
16645 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16646 return 0;
16647 }
16648
16649 /* Don't let the cursor end in the scroll margins. */
16650 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16651 && !MINI_WINDOW_P (w))
16652 {
16653 int this_scroll_margin;
16654 int window_total_lines
16655 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16656
16657 if (scroll_margin > 0)
16658 {
16659 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16660 this_scroll_margin *= frame_line_height;
16661 }
16662 else
16663 this_scroll_margin = 0;
16664
16665 if ((w->cursor.y >= 0 /* not vscrolled */
16666 && w->cursor.y < this_scroll_margin
16667 && CHARPOS (pos) > BEGV
16668 && IT_CHARPOS (it) < ZV)
16669 /* rms: considering make_cursor_line_fully_visible_p here
16670 seems to give wrong results. We don't want to recenter
16671 when the last line is partly visible, we want to allow
16672 that case to be handled in the usual way. */
16673 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16674 {
16675 w->cursor.vpos = -1;
16676 clear_glyph_matrix (w->desired_matrix);
16677 return -1;
16678 }
16679 }
16680
16681 /* If bottom moved off end of frame, change mode line percentage. */
16682 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16683 w->update_mode_line = 1;
16684
16685 /* Set window_end_pos to the offset of the last character displayed
16686 on the window from the end of current_buffer. Set
16687 window_end_vpos to its row number. */
16688 if (last_text_row)
16689 {
16690 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16691 adjust_window_ends (w, last_text_row, 0);
16692 eassert
16693 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16694 w->window_end_vpos)));
16695 }
16696 else
16697 {
16698 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16699 w->window_end_pos = Z - ZV;
16700 w->window_end_vpos = 0;
16701 }
16702
16703 /* But that is not valid info until redisplay finishes. */
16704 w->window_end_valid = 0;
16705 return 1;
16706 }
16707
16708
16709 \f
16710 /************************************************************************
16711 Window redisplay reusing current matrix when buffer has not changed
16712 ************************************************************************/
16713
16714 /* Try redisplay of window W showing an unchanged buffer with a
16715 different window start than the last time it was displayed by
16716 reusing its current matrix. Value is non-zero if successful.
16717 W->start is the new window start. */
16718
16719 static int
16720 try_window_reusing_current_matrix (struct window *w)
16721 {
16722 struct frame *f = XFRAME (w->frame);
16723 struct glyph_row *bottom_row;
16724 struct it it;
16725 struct run run;
16726 struct text_pos start, new_start;
16727 int nrows_scrolled, i;
16728 struct glyph_row *last_text_row;
16729 struct glyph_row *last_reused_text_row;
16730 struct glyph_row *start_row;
16731 int start_vpos, min_y, max_y;
16732
16733 #ifdef GLYPH_DEBUG
16734 if (inhibit_try_window_reusing)
16735 return 0;
16736 #endif
16737
16738 if (/* This function doesn't handle terminal frames. */
16739 !FRAME_WINDOW_P (f)
16740 /* Don't try to reuse the display if windows have been split
16741 or such. */
16742 || windows_or_buffers_changed
16743 || f->cursor_type_changed)
16744 return 0;
16745
16746 /* Can't do this if showing trailing whitespace. */
16747 if (!NILP (Vshow_trailing_whitespace))
16748 return 0;
16749
16750 /* If top-line visibility has changed, give up. */
16751 if (WINDOW_WANTS_HEADER_LINE_P (w)
16752 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16753 return 0;
16754
16755 /* Give up if old or new display is scrolled vertically. We could
16756 make this function handle this, but right now it doesn't. */
16757 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16758 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16759 return 0;
16760
16761 /* The variable new_start now holds the new window start. The old
16762 start `start' can be determined from the current matrix. */
16763 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16764 start = start_row->minpos;
16765 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16766
16767 /* Clear the desired matrix for the display below. */
16768 clear_glyph_matrix (w->desired_matrix);
16769
16770 if (CHARPOS (new_start) <= CHARPOS (start))
16771 {
16772 /* Don't use this method if the display starts with an ellipsis
16773 displayed for invisible text. It's not easy to handle that case
16774 below, and it's certainly not worth the effort since this is
16775 not a frequent case. */
16776 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16777 return 0;
16778
16779 IF_DEBUG (debug_method_add (w, "twu1"));
16780
16781 /* Display up to a row that can be reused. The variable
16782 last_text_row is set to the last row displayed that displays
16783 text. Note that it.vpos == 0 if or if not there is a
16784 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16785 start_display (&it, w, new_start);
16786 w->cursor.vpos = -1;
16787 last_text_row = last_reused_text_row = NULL;
16788
16789 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16790 {
16791 /* If we have reached into the characters in the START row,
16792 that means the line boundaries have changed. So we
16793 can't start copying with the row START. Maybe it will
16794 work to start copying with the following row. */
16795 while (IT_CHARPOS (it) > CHARPOS (start))
16796 {
16797 /* Advance to the next row as the "start". */
16798 start_row++;
16799 start = start_row->minpos;
16800 /* If there are no more rows to try, or just one, give up. */
16801 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16802 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16803 || CHARPOS (start) == ZV)
16804 {
16805 clear_glyph_matrix (w->desired_matrix);
16806 return 0;
16807 }
16808
16809 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16810 }
16811 /* If we have reached alignment, we can copy the rest of the
16812 rows. */
16813 if (IT_CHARPOS (it) == CHARPOS (start)
16814 /* Don't accept "alignment" inside a display vector,
16815 since start_row could have started in the middle of
16816 that same display vector (thus their character
16817 positions match), and we have no way of telling if
16818 that is the case. */
16819 && it.current.dpvec_index < 0)
16820 break;
16821
16822 if (display_line (&it))
16823 last_text_row = it.glyph_row - 1;
16824
16825 }
16826
16827 /* A value of current_y < last_visible_y means that we stopped
16828 at the previous window start, which in turn means that we
16829 have at least one reusable row. */
16830 if (it.current_y < it.last_visible_y)
16831 {
16832 struct glyph_row *row;
16833
16834 /* IT.vpos always starts from 0; it counts text lines. */
16835 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16836
16837 /* Find PT if not already found in the lines displayed. */
16838 if (w->cursor.vpos < 0)
16839 {
16840 int dy = it.current_y - start_row->y;
16841
16842 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16843 row = row_containing_pos (w, PT, row, NULL, dy);
16844 if (row)
16845 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16846 dy, nrows_scrolled);
16847 else
16848 {
16849 clear_glyph_matrix (w->desired_matrix);
16850 return 0;
16851 }
16852 }
16853
16854 /* Scroll the display. Do it before the current matrix is
16855 changed. The problem here is that update has not yet
16856 run, i.e. part of the current matrix is not up to date.
16857 scroll_run_hook will clear the cursor, and use the
16858 current matrix to get the height of the row the cursor is
16859 in. */
16860 run.current_y = start_row->y;
16861 run.desired_y = it.current_y;
16862 run.height = it.last_visible_y - it.current_y;
16863
16864 if (run.height > 0 && run.current_y != run.desired_y)
16865 {
16866 update_begin (f);
16867 FRAME_RIF (f)->update_window_begin_hook (w);
16868 FRAME_RIF (f)->clear_window_mouse_face (w);
16869 FRAME_RIF (f)->scroll_run_hook (w, &run);
16870 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16871 update_end (f);
16872 }
16873
16874 /* Shift current matrix down by nrows_scrolled lines. */
16875 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16876 rotate_matrix (w->current_matrix,
16877 start_vpos,
16878 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16879 nrows_scrolled);
16880
16881 /* Disable lines that must be updated. */
16882 for (i = 0; i < nrows_scrolled; ++i)
16883 (start_row + i)->enabled_p = false;
16884
16885 /* Re-compute Y positions. */
16886 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16887 max_y = it.last_visible_y;
16888 for (row = start_row + nrows_scrolled;
16889 row < bottom_row;
16890 ++row)
16891 {
16892 row->y = it.current_y;
16893 row->visible_height = row->height;
16894
16895 if (row->y < min_y)
16896 row->visible_height -= min_y - row->y;
16897 if (row->y + row->height > max_y)
16898 row->visible_height -= row->y + row->height - max_y;
16899 if (row->fringe_bitmap_periodic_p)
16900 row->redraw_fringe_bitmaps_p = 1;
16901
16902 it.current_y += row->height;
16903
16904 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16905 last_reused_text_row = row;
16906 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16907 break;
16908 }
16909
16910 /* Disable lines in the current matrix which are now
16911 below the window. */
16912 for (++row; row < bottom_row; ++row)
16913 row->enabled_p = row->mode_line_p = 0;
16914 }
16915
16916 /* Update window_end_pos etc.; last_reused_text_row is the last
16917 reused row from the current matrix containing text, if any.
16918 The value of last_text_row is the last displayed line
16919 containing text. */
16920 if (last_reused_text_row)
16921 adjust_window_ends (w, last_reused_text_row, 1);
16922 else if (last_text_row)
16923 adjust_window_ends (w, last_text_row, 0);
16924 else
16925 {
16926 /* This window must be completely empty. */
16927 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16928 w->window_end_pos = Z - ZV;
16929 w->window_end_vpos = 0;
16930 }
16931 w->window_end_valid = 0;
16932
16933 /* Update hint: don't try scrolling again in update_window. */
16934 w->desired_matrix->no_scrolling_p = 1;
16935
16936 #ifdef GLYPH_DEBUG
16937 debug_method_add (w, "try_window_reusing_current_matrix 1");
16938 #endif
16939 return 1;
16940 }
16941 else if (CHARPOS (new_start) > CHARPOS (start))
16942 {
16943 struct glyph_row *pt_row, *row;
16944 struct glyph_row *first_reusable_row;
16945 struct glyph_row *first_row_to_display;
16946 int dy;
16947 int yb = window_text_bottom_y (w);
16948
16949 /* Find the row starting at new_start, if there is one. Don't
16950 reuse a partially visible line at the end. */
16951 first_reusable_row = start_row;
16952 while (first_reusable_row->enabled_p
16953 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16954 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16955 < CHARPOS (new_start)))
16956 ++first_reusable_row;
16957
16958 /* Give up if there is no row to reuse. */
16959 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16960 || !first_reusable_row->enabled_p
16961 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16962 != CHARPOS (new_start)))
16963 return 0;
16964
16965 /* We can reuse fully visible rows beginning with
16966 first_reusable_row to the end of the window. Set
16967 first_row_to_display to the first row that cannot be reused.
16968 Set pt_row to the row containing point, if there is any. */
16969 pt_row = NULL;
16970 for (first_row_to_display = first_reusable_row;
16971 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16972 ++first_row_to_display)
16973 {
16974 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16975 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16976 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16977 && first_row_to_display->ends_at_zv_p
16978 && pt_row == NULL)))
16979 pt_row = first_row_to_display;
16980 }
16981
16982 /* Start displaying at the start of first_row_to_display. */
16983 eassert (first_row_to_display->y < yb);
16984 init_to_row_start (&it, w, first_row_to_display);
16985
16986 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16987 - start_vpos);
16988 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16989 - nrows_scrolled);
16990 it.current_y = (first_row_to_display->y - first_reusable_row->y
16991 + WINDOW_HEADER_LINE_HEIGHT (w));
16992
16993 /* Display lines beginning with first_row_to_display in the
16994 desired matrix. Set last_text_row to the last row displayed
16995 that displays text. */
16996 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16997 if (pt_row == NULL)
16998 w->cursor.vpos = -1;
16999 last_text_row = NULL;
17000 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17001 if (display_line (&it))
17002 last_text_row = it.glyph_row - 1;
17003
17004 /* If point is in a reused row, adjust y and vpos of the cursor
17005 position. */
17006 if (pt_row)
17007 {
17008 w->cursor.vpos -= nrows_scrolled;
17009 w->cursor.y -= first_reusable_row->y - start_row->y;
17010 }
17011
17012 /* Give up if point isn't in a row displayed or reused. (This
17013 also handles the case where w->cursor.vpos < nrows_scrolled
17014 after the calls to display_line, which can happen with scroll
17015 margins. See bug#1295.) */
17016 if (w->cursor.vpos < 0)
17017 {
17018 clear_glyph_matrix (w->desired_matrix);
17019 return 0;
17020 }
17021
17022 /* Scroll the display. */
17023 run.current_y = first_reusable_row->y;
17024 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17025 run.height = it.last_visible_y - run.current_y;
17026 dy = run.current_y - run.desired_y;
17027
17028 if (run.height)
17029 {
17030 update_begin (f);
17031 FRAME_RIF (f)->update_window_begin_hook (w);
17032 FRAME_RIF (f)->clear_window_mouse_face (w);
17033 FRAME_RIF (f)->scroll_run_hook (w, &run);
17034 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17035 update_end (f);
17036 }
17037
17038 /* Adjust Y positions of reused rows. */
17039 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17040 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17041 max_y = it.last_visible_y;
17042 for (row = first_reusable_row; row < first_row_to_display; ++row)
17043 {
17044 row->y -= dy;
17045 row->visible_height = row->height;
17046 if (row->y < min_y)
17047 row->visible_height -= min_y - row->y;
17048 if (row->y + row->height > max_y)
17049 row->visible_height -= row->y + row->height - max_y;
17050 if (row->fringe_bitmap_periodic_p)
17051 row->redraw_fringe_bitmaps_p = 1;
17052 }
17053
17054 /* Scroll the current matrix. */
17055 eassert (nrows_scrolled > 0);
17056 rotate_matrix (w->current_matrix,
17057 start_vpos,
17058 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17059 -nrows_scrolled);
17060
17061 /* Disable rows not reused. */
17062 for (row -= nrows_scrolled; row < bottom_row; ++row)
17063 row->enabled_p = false;
17064
17065 /* Point may have moved to a different line, so we cannot assume that
17066 the previous cursor position is valid; locate the correct row. */
17067 if (pt_row)
17068 {
17069 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17070 row < bottom_row
17071 && PT >= MATRIX_ROW_END_CHARPOS (row)
17072 && !row->ends_at_zv_p;
17073 row++)
17074 {
17075 w->cursor.vpos++;
17076 w->cursor.y = row->y;
17077 }
17078 if (row < bottom_row)
17079 {
17080 /* Can't simply scan the row for point with
17081 bidi-reordered glyph rows. Let set_cursor_from_row
17082 figure out where to put the cursor, and if it fails,
17083 give up. */
17084 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17085 {
17086 if (!set_cursor_from_row (w, row, w->current_matrix,
17087 0, 0, 0, 0))
17088 {
17089 clear_glyph_matrix (w->desired_matrix);
17090 return 0;
17091 }
17092 }
17093 else
17094 {
17095 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17096 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17097
17098 for (; glyph < end
17099 && (!BUFFERP (glyph->object)
17100 || glyph->charpos < PT);
17101 glyph++)
17102 {
17103 w->cursor.hpos++;
17104 w->cursor.x += glyph->pixel_width;
17105 }
17106 }
17107 }
17108 }
17109
17110 /* Adjust window end. A null value of last_text_row means that
17111 the window end is in reused rows which in turn means that
17112 only its vpos can have changed. */
17113 if (last_text_row)
17114 adjust_window_ends (w, last_text_row, 0);
17115 else
17116 w->window_end_vpos -= nrows_scrolled;
17117
17118 w->window_end_valid = 0;
17119 w->desired_matrix->no_scrolling_p = 1;
17120
17121 #ifdef GLYPH_DEBUG
17122 debug_method_add (w, "try_window_reusing_current_matrix 2");
17123 #endif
17124 return 1;
17125 }
17126
17127 return 0;
17128 }
17129
17130
17131 \f
17132 /************************************************************************
17133 Window redisplay reusing current matrix when buffer has changed
17134 ************************************************************************/
17135
17136 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17137 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17138 ptrdiff_t *, ptrdiff_t *);
17139 static struct glyph_row *
17140 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17141 struct glyph_row *);
17142
17143
17144 /* Return the last row in MATRIX displaying text. If row START is
17145 non-null, start searching with that row. IT gives the dimensions
17146 of the display. Value is null if matrix is empty; otherwise it is
17147 a pointer to the row found. */
17148
17149 static struct glyph_row *
17150 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17151 struct glyph_row *start)
17152 {
17153 struct glyph_row *row, *row_found;
17154
17155 /* Set row_found to the last row in IT->w's current matrix
17156 displaying text. The loop looks funny but think of partially
17157 visible lines. */
17158 row_found = NULL;
17159 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17160 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17161 {
17162 eassert (row->enabled_p);
17163 row_found = row;
17164 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17165 break;
17166 ++row;
17167 }
17168
17169 return row_found;
17170 }
17171
17172
17173 /* Return the last row in the current matrix of W that is not affected
17174 by changes at the start of current_buffer that occurred since W's
17175 current matrix was built. Value is null if no such row exists.
17176
17177 BEG_UNCHANGED us the number of characters unchanged at the start of
17178 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17179 first changed character in current_buffer. Characters at positions <
17180 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17181 when the current matrix was built. */
17182
17183 static struct glyph_row *
17184 find_last_unchanged_at_beg_row (struct window *w)
17185 {
17186 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17187 struct glyph_row *row;
17188 struct glyph_row *row_found = NULL;
17189 int yb = window_text_bottom_y (w);
17190
17191 /* Find the last row displaying unchanged text. */
17192 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17193 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17194 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17195 ++row)
17196 {
17197 if (/* If row ends before first_changed_pos, it is unchanged,
17198 except in some case. */
17199 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17200 /* When row ends in ZV and we write at ZV it is not
17201 unchanged. */
17202 && !row->ends_at_zv_p
17203 /* When first_changed_pos is the end of a continued line,
17204 row is not unchanged because it may be no longer
17205 continued. */
17206 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17207 && (row->continued_p
17208 || row->exact_window_width_line_p))
17209 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17210 needs to be recomputed, so don't consider this row as
17211 unchanged. This happens when the last line was
17212 bidi-reordered and was killed immediately before this
17213 redisplay cycle. In that case, ROW->end stores the
17214 buffer position of the first visual-order character of
17215 the killed text, which is now beyond ZV. */
17216 && CHARPOS (row->end.pos) <= ZV)
17217 row_found = row;
17218
17219 /* Stop if last visible row. */
17220 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17221 break;
17222 }
17223
17224 return row_found;
17225 }
17226
17227
17228 /* Find the first glyph row in the current matrix of W that is not
17229 affected by changes at the end of current_buffer since the
17230 time W's current matrix was built.
17231
17232 Return in *DELTA the number of chars by which buffer positions in
17233 unchanged text at the end of current_buffer must be adjusted.
17234
17235 Return in *DELTA_BYTES the corresponding number of bytes.
17236
17237 Value is null if no such row exists, i.e. all rows are affected by
17238 changes. */
17239
17240 static struct glyph_row *
17241 find_first_unchanged_at_end_row (struct window *w,
17242 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17243 {
17244 struct glyph_row *row;
17245 struct glyph_row *row_found = NULL;
17246
17247 *delta = *delta_bytes = 0;
17248
17249 /* Display must not have been paused, otherwise the current matrix
17250 is not up to date. */
17251 eassert (w->window_end_valid);
17252
17253 /* A value of window_end_pos >= END_UNCHANGED means that the window
17254 end is in the range of changed text. If so, there is no
17255 unchanged row at the end of W's current matrix. */
17256 if (w->window_end_pos >= END_UNCHANGED)
17257 return NULL;
17258
17259 /* Set row to the last row in W's current matrix displaying text. */
17260 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17261
17262 /* If matrix is entirely empty, no unchanged row exists. */
17263 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17264 {
17265 /* The value of row is the last glyph row in the matrix having a
17266 meaningful buffer position in it. The end position of row
17267 corresponds to window_end_pos. This allows us to translate
17268 buffer positions in the current matrix to current buffer
17269 positions for characters not in changed text. */
17270 ptrdiff_t Z_old =
17271 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17272 ptrdiff_t Z_BYTE_old =
17273 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17274 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17275 struct glyph_row *first_text_row
17276 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17277
17278 *delta = Z - Z_old;
17279 *delta_bytes = Z_BYTE - Z_BYTE_old;
17280
17281 /* Set last_unchanged_pos to the buffer position of the last
17282 character in the buffer that has not been changed. Z is the
17283 index + 1 of the last character in current_buffer, i.e. by
17284 subtracting END_UNCHANGED we get the index of the last
17285 unchanged character, and we have to add BEG to get its buffer
17286 position. */
17287 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17288 last_unchanged_pos_old = last_unchanged_pos - *delta;
17289
17290 /* Search backward from ROW for a row displaying a line that
17291 starts at a minimum position >= last_unchanged_pos_old. */
17292 for (; row > first_text_row; --row)
17293 {
17294 /* This used to abort, but it can happen.
17295 It is ok to just stop the search instead here. KFS. */
17296 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17297 break;
17298
17299 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17300 row_found = row;
17301 }
17302 }
17303
17304 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17305
17306 return row_found;
17307 }
17308
17309
17310 /* Make sure that glyph rows in the current matrix of window W
17311 reference the same glyph memory as corresponding rows in the
17312 frame's frame matrix. This function is called after scrolling W's
17313 current matrix on a terminal frame in try_window_id and
17314 try_window_reusing_current_matrix. */
17315
17316 static void
17317 sync_frame_with_window_matrix_rows (struct window *w)
17318 {
17319 struct frame *f = XFRAME (w->frame);
17320 struct glyph_row *window_row, *window_row_end, *frame_row;
17321
17322 /* Preconditions: W must be a leaf window and full-width. Its frame
17323 must have a frame matrix. */
17324 eassert (BUFFERP (w->contents));
17325 eassert (WINDOW_FULL_WIDTH_P (w));
17326 eassert (!FRAME_WINDOW_P (f));
17327
17328 /* If W is a full-width window, glyph pointers in W's current matrix
17329 have, by definition, to be the same as glyph pointers in the
17330 corresponding frame matrix. Note that frame matrices have no
17331 marginal areas (see build_frame_matrix). */
17332 window_row = w->current_matrix->rows;
17333 window_row_end = window_row + w->current_matrix->nrows;
17334 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17335 while (window_row < window_row_end)
17336 {
17337 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17338 struct glyph *end = window_row->glyphs[LAST_AREA];
17339
17340 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17341 frame_row->glyphs[TEXT_AREA] = start;
17342 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17343 frame_row->glyphs[LAST_AREA] = end;
17344
17345 /* Disable frame rows whose corresponding window rows have
17346 been disabled in try_window_id. */
17347 if (!window_row->enabled_p)
17348 frame_row->enabled_p = false;
17349
17350 ++window_row, ++frame_row;
17351 }
17352 }
17353
17354
17355 /* Find the glyph row in window W containing CHARPOS. Consider all
17356 rows between START and END (not inclusive). END null means search
17357 all rows to the end of the display area of W. Value is the row
17358 containing CHARPOS or null. */
17359
17360 struct glyph_row *
17361 row_containing_pos (struct window *w, ptrdiff_t charpos,
17362 struct glyph_row *start, struct glyph_row *end, int dy)
17363 {
17364 struct glyph_row *row = start;
17365 struct glyph_row *best_row = NULL;
17366 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17367 int last_y;
17368
17369 /* If we happen to start on a header-line, skip that. */
17370 if (row->mode_line_p)
17371 ++row;
17372
17373 if ((end && row >= end) || !row->enabled_p)
17374 return NULL;
17375
17376 last_y = window_text_bottom_y (w) - dy;
17377
17378 while (1)
17379 {
17380 /* Give up if we have gone too far. */
17381 if (end && row >= end)
17382 return NULL;
17383 /* This formerly returned if they were equal.
17384 I think that both quantities are of a "last plus one" type;
17385 if so, when they are equal, the row is within the screen. -- rms. */
17386 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17387 return NULL;
17388
17389 /* If it is in this row, return this row. */
17390 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17391 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17392 /* The end position of a row equals the start
17393 position of the next row. If CHARPOS is there, we
17394 would rather consider it displayed in the next
17395 line, except when this line ends in ZV. */
17396 && !row_for_charpos_p (row, charpos)))
17397 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17398 {
17399 struct glyph *g;
17400
17401 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17402 || (!best_row && !row->continued_p))
17403 return row;
17404 /* In bidi-reordered rows, there could be several rows whose
17405 edges surround CHARPOS, all of these rows belonging to
17406 the same continued line. We need to find the row which
17407 fits CHARPOS the best. */
17408 for (g = row->glyphs[TEXT_AREA];
17409 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17410 g++)
17411 {
17412 if (!STRINGP (g->object))
17413 {
17414 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17415 {
17416 mindif = eabs (g->charpos - charpos);
17417 best_row = row;
17418 /* Exact match always wins. */
17419 if (mindif == 0)
17420 return best_row;
17421 }
17422 }
17423 }
17424 }
17425 else if (best_row && !row->continued_p)
17426 return best_row;
17427 ++row;
17428 }
17429 }
17430
17431
17432 /* Try to redisplay window W by reusing its existing display. W's
17433 current matrix must be up to date when this function is called,
17434 i.e. window_end_valid must be nonzero.
17435
17436 Value is
17437
17438 >= 1 if successful, i.e. display has been updated
17439 specifically:
17440 1 means the changes were in front of a newline that precedes
17441 the window start, and the whole current matrix was reused
17442 2 means the changes were after the last position displayed
17443 in the window, and the whole current matrix was reused
17444 3 means portions of the current matrix were reused, while
17445 some of the screen lines were redrawn
17446 -1 if redisplay with same window start is known not to succeed
17447 0 if otherwise unsuccessful
17448
17449 The following steps are performed:
17450
17451 1. Find the last row in the current matrix of W that is not
17452 affected by changes at the start of current_buffer. If no such row
17453 is found, give up.
17454
17455 2. Find the first row in W's current matrix that is not affected by
17456 changes at the end of current_buffer. Maybe there is no such row.
17457
17458 3. Display lines beginning with the row + 1 found in step 1 to the
17459 row found in step 2 or, if step 2 didn't find a row, to the end of
17460 the window.
17461
17462 4. If cursor is not known to appear on the window, give up.
17463
17464 5. If display stopped at the row found in step 2, scroll the
17465 display and current matrix as needed.
17466
17467 6. Maybe display some lines at the end of W, if we must. This can
17468 happen under various circumstances, like a partially visible line
17469 becoming fully visible, or because newly displayed lines are displayed
17470 in smaller font sizes.
17471
17472 7. Update W's window end information. */
17473
17474 static int
17475 try_window_id (struct window *w)
17476 {
17477 struct frame *f = XFRAME (w->frame);
17478 struct glyph_matrix *current_matrix = w->current_matrix;
17479 struct glyph_matrix *desired_matrix = w->desired_matrix;
17480 struct glyph_row *last_unchanged_at_beg_row;
17481 struct glyph_row *first_unchanged_at_end_row;
17482 struct glyph_row *row;
17483 struct glyph_row *bottom_row;
17484 int bottom_vpos;
17485 struct it it;
17486 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17487 int dvpos, dy;
17488 struct text_pos start_pos;
17489 struct run run;
17490 int first_unchanged_at_end_vpos = 0;
17491 struct glyph_row *last_text_row, *last_text_row_at_end;
17492 struct text_pos start;
17493 ptrdiff_t first_changed_charpos, last_changed_charpos;
17494
17495 #ifdef GLYPH_DEBUG
17496 if (inhibit_try_window_id)
17497 return 0;
17498 #endif
17499
17500 /* This is handy for debugging. */
17501 #if 0
17502 #define GIVE_UP(X) \
17503 do { \
17504 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17505 return 0; \
17506 } while (0)
17507 #else
17508 #define GIVE_UP(X) return 0
17509 #endif
17510
17511 SET_TEXT_POS_FROM_MARKER (start, w->start);
17512
17513 /* Don't use this for mini-windows because these can show
17514 messages and mini-buffers, and we don't handle that here. */
17515 if (MINI_WINDOW_P (w))
17516 GIVE_UP (1);
17517
17518 /* This flag is used to prevent redisplay optimizations. */
17519 if (windows_or_buffers_changed || f->cursor_type_changed)
17520 GIVE_UP (2);
17521
17522 /* This function's optimizations cannot be used if overlays have
17523 changed in the buffer displayed by the window, so give up if they
17524 have. */
17525 if (w->last_overlay_modified != OVERLAY_MODIFF)
17526 GIVE_UP (21);
17527
17528 /* Verify that narrowing has not changed.
17529 Also verify that we were not told to prevent redisplay optimizations.
17530 It would be nice to further
17531 reduce the number of cases where this prevents try_window_id. */
17532 if (current_buffer->clip_changed
17533 || current_buffer->prevent_redisplay_optimizations_p)
17534 GIVE_UP (3);
17535
17536 /* Window must either use window-based redisplay or be full width. */
17537 if (!FRAME_WINDOW_P (f)
17538 && (!FRAME_LINE_INS_DEL_OK (f)
17539 || !WINDOW_FULL_WIDTH_P (w)))
17540 GIVE_UP (4);
17541
17542 /* Give up if point is known NOT to appear in W. */
17543 if (PT < CHARPOS (start))
17544 GIVE_UP (5);
17545
17546 /* Another way to prevent redisplay optimizations. */
17547 if (w->last_modified == 0)
17548 GIVE_UP (6);
17549
17550 /* Verify that window is not hscrolled. */
17551 if (w->hscroll != 0)
17552 GIVE_UP (7);
17553
17554 /* Verify that display wasn't paused. */
17555 if (!w->window_end_valid)
17556 GIVE_UP (8);
17557
17558 /* Likewise if highlighting trailing whitespace. */
17559 if (!NILP (Vshow_trailing_whitespace))
17560 GIVE_UP (11);
17561
17562 /* Can't use this if overlay arrow position and/or string have
17563 changed. */
17564 if (overlay_arrows_changed_p ())
17565 GIVE_UP (12);
17566
17567 /* When word-wrap is on, adding a space to the first word of a
17568 wrapped line can change the wrap position, altering the line
17569 above it. It might be worthwhile to handle this more
17570 intelligently, but for now just redisplay from scratch. */
17571 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17572 GIVE_UP (21);
17573
17574 /* Under bidi reordering, adding or deleting a character in the
17575 beginning of a paragraph, before the first strong directional
17576 character, can change the base direction of the paragraph (unless
17577 the buffer specifies a fixed paragraph direction), which will
17578 require to redisplay the whole paragraph. It might be worthwhile
17579 to find the paragraph limits and widen the range of redisplayed
17580 lines to that, but for now just give up this optimization and
17581 redisplay from scratch. */
17582 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17583 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17584 GIVE_UP (22);
17585
17586 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17587 only if buffer has really changed. The reason is that the gap is
17588 initially at Z for freshly visited files. The code below would
17589 set end_unchanged to 0 in that case. */
17590 if (MODIFF > SAVE_MODIFF
17591 /* This seems to happen sometimes after saving a buffer. */
17592 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17593 {
17594 if (GPT - BEG < BEG_UNCHANGED)
17595 BEG_UNCHANGED = GPT - BEG;
17596 if (Z - GPT < END_UNCHANGED)
17597 END_UNCHANGED = Z - GPT;
17598 }
17599
17600 /* The position of the first and last character that has been changed. */
17601 first_changed_charpos = BEG + BEG_UNCHANGED;
17602 last_changed_charpos = Z - END_UNCHANGED;
17603
17604 /* If window starts after a line end, and the last change is in
17605 front of that newline, then changes don't affect the display.
17606 This case happens with stealth-fontification. Note that although
17607 the display is unchanged, glyph positions in the matrix have to
17608 be adjusted, of course. */
17609 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17610 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17611 && ((last_changed_charpos < CHARPOS (start)
17612 && CHARPOS (start) == BEGV)
17613 || (last_changed_charpos < CHARPOS (start) - 1
17614 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17615 {
17616 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17617 struct glyph_row *r0;
17618
17619 /* Compute how many chars/bytes have been added to or removed
17620 from the buffer. */
17621 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17622 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17623 Z_delta = Z - Z_old;
17624 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17625
17626 /* Give up if PT is not in the window. Note that it already has
17627 been checked at the start of try_window_id that PT is not in
17628 front of the window start. */
17629 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17630 GIVE_UP (13);
17631
17632 /* If window start is unchanged, we can reuse the whole matrix
17633 as is, after adjusting glyph positions. No need to compute
17634 the window end again, since its offset from Z hasn't changed. */
17635 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17636 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17637 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17638 /* PT must not be in a partially visible line. */
17639 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17640 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17641 {
17642 /* Adjust positions in the glyph matrix. */
17643 if (Z_delta || Z_delta_bytes)
17644 {
17645 struct glyph_row *r1
17646 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17647 increment_matrix_positions (w->current_matrix,
17648 MATRIX_ROW_VPOS (r0, current_matrix),
17649 MATRIX_ROW_VPOS (r1, current_matrix),
17650 Z_delta, Z_delta_bytes);
17651 }
17652
17653 /* Set the cursor. */
17654 row = row_containing_pos (w, PT, r0, NULL, 0);
17655 if (row)
17656 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17657 return 1;
17658 }
17659 }
17660
17661 /* Handle the case that changes are all below what is displayed in
17662 the window, and that PT is in the window. This shortcut cannot
17663 be taken if ZV is visible in the window, and text has been added
17664 there that is visible in the window. */
17665 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17666 /* ZV is not visible in the window, or there are no
17667 changes at ZV, actually. */
17668 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17669 || first_changed_charpos == last_changed_charpos))
17670 {
17671 struct glyph_row *r0;
17672
17673 /* Give up if PT is not in the window. Note that it already has
17674 been checked at the start of try_window_id that PT is not in
17675 front of the window start. */
17676 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17677 GIVE_UP (14);
17678
17679 /* If window start is unchanged, we can reuse the whole matrix
17680 as is, without changing glyph positions since no text has
17681 been added/removed in front of the window end. */
17682 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17683 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17684 /* PT must not be in a partially visible line. */
17685 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17686 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17687 {
17688 /* We have to compute the window end anew since text
17689 could have been added/removed after it. */
17690 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17691 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17692
17693 /* Set the cursor. */
17694 row = row_containing_pos (w, PT, r0, NULL, 0);
17695 if (row)
17696 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17697 return 2;
17698 }
17699 }
17700
17701 /* Give up if window start is in the changed area.
17702
17703 The condition used to read
17704
17705 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17706
17707 but why that was tested escapes me at the moment. */
17708 if (CHARPOS (start) >= first_changed_charpos
17709 && CHARPOS (start) <= last_changed_charpos)
17710 GIVE_UP (15);
17711
17712 /* Check that window start agrees with the start of the first glyph
17713 row in its current matrix. Check this after we know the window
17714 start is not in changed text, otherwise positions would not be
17715 comparable. */
17716 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17717 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17718 GIVE_UP (16);
17719
17720 /* Give up if the window ends in strings. Overlay strings
17721 at the end are difficult to handle, so don't try. */
17722 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17723 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17724 GIVE_UP (20);
17725
17726 /* Compute the position at which we have to start displaying new
17727 lines. Some of the lines at the top of the window might be
17728 reusable because they are not displaying changed text. Find the
17729 last row in W's current matrix not affected by changes at the
17730 start of current_buffer. Value is null if changes start in the
17731 first line of window. */
17732 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17733 if (last_unchanged_at_beg_row)
17734 {
17735 /* Avoid starting to display in the middle of a character, a TAB
17736 for instance. This is easier than to set up the iterator
17737 exactly, and it's not a frequent case, so the additional
17738 effort wouldn't really pay off. */
17739 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17740 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17741 && last_unchanged_at_beg_row > w->current_matrix->rows)
17742 --last_unchanged_at_beg_row;
17743
17744 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17745 GIVE_UP (17);
17746
17747 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17748 GIVE_UP (18);
17749 start_pos = it.current.pos;
17750
17751 /* Start displaying new lines in the desired matrix at the same
17752 vpos we would use in the current matrix, i.e. below
17753 last_unchanged_at_beg_row. */
17754 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17755 current_matrix);
17756 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17757 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17758
17759 eassert (it.hpos == 0 && it.current_x == 0);
17760 }
17761 else
17762 {
17763 /* There are no reusable lines at the start of the window.
17764 Start displaying in the first text line. */
17765 start_display (&it, w, start);
17766 it.vpos = it.first_vpos;
17767 start_pos = it.current.pos;
17768 }
17769
17770 /* Find the first row that is not affected by changes at the end of
17771 the buffer. Value will be null if there is no unchanged row, in
17772 which case we must redisplay to the end of the window. delta
17773 will be set to the value by which buffer positions beginning with
17774 first_unchanged_at_end_row have to be adjusted due to text
17775 changes. */
17776 first_unchanged_at_end_row
17777 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17778 IF_DEBUG (debug_delta = delta);
17779 IF_DEBUG (debug_delta_bytes = delta_bytes);
17780
17781 /* Set stop_pos to the buffer position up to which we will have to
17782 display new lines. If first_unchanged_at_end_row != NULL, this
17783 is the buffer position of the start of the line displayed in that
17784 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17785 that we don't stop at a buffer position. */
17786 stop_pos = 0;
17787 if (first_unchanged_at_end_row)
17788 {
17789 eassert (last_unchanged_at_beg_row == NULL
17790 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17791
17792 /* If this is a continuation line, move forward to the next one
17793 that isn't. Changes in lines above affect this line.
17794 Caution: this may move first_unchanged_at_end_row to a row
17795 not displaying text. */
17796 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17797 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17798 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17799 < it.last_visible_y))
17800 ++first_unchanged_at_end_row;
17801
17802 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17803 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17804 >= it.last_visible_y))
17805 first_unchanged_at_end_row = NULL;
17806 else
17807 {
17808 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17809 + delta);
17810 first_unchanged_at_end_vpos
17811 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17812 eassert (stop_pos >= Z - END_UNCHANGED);
17813 }
17814 }
17815 else if (last_unchanged_at_beg_row == NULL)
17816 GIVE_UP (19);
17817
17818
17819 #ifdef GLYPH_DEBUG
17820
17821 /* Either there is no unchanged row at the end, or the one we have
17822 now displays text. This is a necessary condition for the window
17823 end pos calculation at the end of this function. */
17824 eassert (first_unchanged_at_end_row == NULL
17825 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17826
17827 debug_last_unchanged_at_beg_vpos
17828 = (last_unchanged_at_beg_row
17829 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17830 : -1);
17831 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17832
17833 #endif /* GLYPH_DEBUG */
17834
17835
17836 /* Display new lines. Set last_text_row to the last new line
17837 displayed which has text on it, i.e. might end up as being the
17838 line where the window_end_vpos is. */
17839 w->cursor.vpos = -1;
17840 last_text_row = NULL;
17841 overlay_arrow_seen = 0;
17842 while (it.current_y < it.last_visible_y
17843 && !f->fonts_changed
17844 && (first_unchanged_at_end_row == NULL
17845 || IT_CHARPOS (it) < stop_pos))
17846 {
17847 if (display_line (&it))
17848 last_text_row = it.glyph_row - 1;
17849 }
17850
17851 if (f->fonts_changed)
17852 return -1;
17853
17854
17855 /* Compute differences in buffer positions, y-positions etc. for
17856 lines reused at the bottom of the window. Compute what we can
17857 scroll. */
17858 if (first_unchanged_at_end_row
17859 /* No lines reused because we displayed everything up to the
17860 bottom of the window. */
17861 && it.current_y < it.last_visible_y)
17862 {
17863 dvpos = (it.vpos
17864 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17865 current_matrix));
17866 dy = it.current_y - first_unchanged_at_end_row->y;
17867 run.current_y = first_unchanged_at_end_row->y;
17868 run.desired_y = run.current_y + dy;
17869 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17870 }
17871 else
17872 {
17873 delta = delta_bytes = dvpos = dy
17874 = run.current_y = run.desired_y = run.height = 0;
17875 first_unchanged_at_end_row = NULL;
17876 }
17877 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17878
17879
17880 /* Find the cursor if not already found. We have to decide whether
17881 PT will appear on this window (it sometimes doesn't, but this is
17882 not a very frequent case.) This decision has to be made before
17883 the current matrix is altered. A value of cursor.vpos < 0 means
17884 that PT is either in one of the lines beginning at
17885 first_unchanged_at_end_row or below the window. Don't care for
17886 lines that might be displayed later at the window end; as
17887 mentioned, this is not a frequent case. */
17888 if (w->cursor.vpos < 0)
17889 {
17890 /* Cursor in unchanged rows at the top? */
17891 if (PT < CHARPOS (start_pos)
17892 && last_unchanged_at_beg_row)
17893 {
17894 row = row_containing_pos (w, PT,
17895 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17896 last_unchanged_at_beg_row + 1, 0);
17897 if (row)
17898 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17899 }
17900
17901 /* Start from first_unchanged_at_end_row looking for PT. */
17902 else if (first_unchanged_at_end_row)
17903 {
17904 row = row_containing_pos (w, PT - delta,
17905 first_unchanged_at_end_row, NULL, 0);
17906 if (row)
17907 set_cursor_from_row (w, row, w->current_matrix, delta,
17908 delta_bytes, dy, dvpos);
17909 }
17910
17911 /* Give up if cursor was not found. */
17912 if (w->cursor.vpos < 0)
17913 {
17914 clear_glyph_matrix (w->desired_matrix);
17915 return -1;
17916 }
17917 }
17918
17919 /* Don't let the cursor end in the scroll margins. */
17920 {
17921 int this_scroll_margin, cursor_height;
17922 int frame_line_height = default_line_pixel_height (w);
17923 int window_total_lines
17924 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17925
17926 this_scroll_margin =
17927 max (0, min (scroll_margin, window_total_lines / 4));
17928 this_scroll_margin *= frame_line_height;
17929 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17930
17931 if ((w->cursor.y < this_scroll_margin
17932 && CHARPOS (start) > BEGV)
17933 /* Old redisplay didn't take scroll margin into account at the bottom,
17934 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17935 || (w->cursor.y + (make_cursor_line_fully_visible_p
17936 ? cursor_height + this_scroll_margin
17937 : 1)) > it.last_visible_y)
17938 {
17939 w->cursor.vpos = -1;
17940 clear_glyph_matrix (w->desired_matrix);
17941 return -1;
17942 }
17943 }
17944
17945 /* Scroll the display. Do it before changing the current matrix so
17946 that xterm.c doesn't get confused about where the cursor glyph is
17947 found. */
17948 if (dy && run.height)
17949 {
17950 update_begin (f);
17951
17952 if (FRAME_WINDOW_P (f))
17953 {
17954 FRAME_RIF (f)->update_window_begin_hook (w);
17955 FRAME_RIF (f)->clear_window_mouse_face (w);
17956 FRAME_RIF (f)->scroll_run_hook (w, &run);
17957 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17958 }
17959 else
17960 {
17961 /* Terminal frame. In this case, dvpos gives the number of
17962 lines to scroll by; dvpos < 0 means scroll up. */
17963 int from_vpos
17964 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17965 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17966 int end = (WINDOW_TOP_EDGE_LINE (w)
17967 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17968 + window_internal_height (w));
17969
17970 #if defined (HAVE_GPM) || defined (MSDOS)
17971 x_clear_window_mouse_face (w);
17972 #endif
17973 /* Perform the operation on the screen. */
17974 if (dvpos > 0)
17975 {
17976 /* Scroll last_unchanged_at_beg_row to the end of the
17977 window down dvpos lines. */
17978 set_terminal_window (f, end);
17979
17980 /* On dumb terminals delete dvpos lines at the end
17981 before inserting dvpos empty lines. */
17982 if (!FRAME_SCROLL_REGION_OK (f))
17983 ins_del_lines (f, end - dvpos, -dvpos);
17984
17985 /* Insert dvpos empty lines in front of
17986 last_unchanged_at_beg_row. */
17987 ins_del_lines (f, from, dvpos);
17988 }
17989 else if (dvpos < 0)
17990 {
17991 /* Scroll up last_unchanged_at_beg_vpos to the end of
17992 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17993 set_terminal_window (f, end);
17994
17995 /* Delete dvpos lines in front of
17996 last_unchanged_at_beg_vpos. ins_del_lines will set
17997 the cursor to the given vpos and emit |dvpos| delete
17998 line sequences. */
17999 ins_del_lines (f, from + dvpos, dvpos);
18000
18001 /* On a dumb terminal insert dvpos empty lines at the
18002 end. */
18003 if (!FRAME_SCROLL_REGION_OK (f))
18004 ins_del_lines (f, end + dvpos, -dvpos);
18005 }
18006
18007 set_terminal_window (f, 0);
18008 }
18009
18010 update_end (f);
18011 }
18012
18013 /* Shift reused rows of the current matrix to the right position.
18014 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18015 text. */
18016 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18017 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18018 if (dvpos < 0)
18019 {
18020 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18021 bottom_vpos, dvpos);
18022 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18023 bottom_vpos);
18024 }
18025 else if (dvpos > 0)
18026 {
18027 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18028 bottom_vpos, dvpos);
18029 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18030 first_unchanged_at_end_vpos + dvpos);
18031 }
18032
18033 /* For frame-based redisplay, make sure that current frame and window
18034 matrix are in sync with respect to glyph memory. */
18035 if (!FRAME_WINDOW_P (f))
18036 sync_frame_with_window_matrix_rows (w);
18037
18038 /* Adjust buffer positions in reused rows. */
18039 if (delta || delta_bytes)
18040 increment_matrix_positions (current_matrix,
18041 first_unchanged_at_end_vpos + dvpos,
18042 bottom_vpos, delta, delta_bytes);
18043
18044 /* Adjust Y positions. */
18045 if (dy)
18046 shift_glyph_matrix (w, current_matrix,
18047 first_unchanged_at_end_vpos + dvpos,
18048 bottom_vpos, dy);
18049
18050 if (first_unchanged_at_end_row)
18051 {
18052 first_unchanged_at_end_row += dvpos;
18053 if (first_unchanged_at_end_row->y >= it.last_visible_y
18054 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18055 first_unchanged_at_end_row = NULL;
18056 }
18057
18058 /* If scrolling up, there may be some lines to display at the end of
18059 the window. */
18060 last_text_row_at_end = NULL;
18061 if (dy < 0)
18062 {
18063 /* Scrolling up can leave for example a partially visible line
18064 at the end of the window to be redisplayed. */
18065 /* Set last_row to the glyph row in the current matrix where the
18066 window end line is found. It has been moved up or down in
18067 the matrix by dvpos. */
18068 int last_vpos = w->window_end_vpos + dvpos;
18069 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18070
18071 /* If last_row is the window end line, it should display text. */
18072 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18073
18074 /* If window end line was partially visible before, begin
18075 displaying at that line. Otherwise begin displaying with the
18076 line following it. */
18077 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18078 {
18079 init_to_row_start (&it, w, last_row);
18080 it.vpos = last_vpos;
18081 it.current_y = last_row->y;
18082 }
18083 else
18084 {
18085 init_to_row_end (&it, w, last_row);
18086 it.vpos = 1 + last_vpos;
18087 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18088 ++last_row;
18089 }
18090
18091 /* We may start in a continuation line. If so, we have to
18092 get the right continuation_lines_width and current_x. */
18093 it.continuation_lines_width = last_row->continuation_lines_width;
18094 it.hpos = it.current_x = 0;
18095
18096 /* Display the rest of the lines at the window end. */
18097 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18098 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18099 {
18100 /* Is it always sure that the display agrees with lines in
18101 the current matrix? I don't think so, so we mark rows
18102 displayed invalid in the current matrix by setting their
18103 enabled_p flag to zero. */
18104 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18105 if (display_line (&it))
18106 last_text_row_at_end = it.glyph_row - 1;
18107 }
18108 }
18109
18110 /* Update window_end_pos and window_end_vpos. */
18111 if (first_unchanged_at_end_row && !last_text_row_at_end)
18112 {
18113 /* Window end line if one of the preserved rows from the current
18114 matrix. Set row to the last row displaying text in current
18115 matrix starting at first_unchanged_at_end_row, after
18116 scrolling. */
18117 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18118 row = find_last_row_displaying_text (w->current_matrix, &it,
18119 first_unchanged_at_end_row);
18120 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18121 adjust_window_ends (w, row, 1);
18122 eassert (w->window_end_bytepos >= 0);
18123 IF_DEBUG (debug_method_add (w, "A"));
18124 }
18125 else if (last_text_row_at_end)
18126 {
18127 adjust_window_ends (w, last_text_row_at_end, 0);
18128 eassert (w->window_end_bytepos >= 0);
18129 IF_DEBUG (debug_method_add (w, "B"));
18130 }
18131 else if (last_text_row)
18132 {
18133 /* We have displayed either to the end of the window or at the
18134 end of the window, i.e. the last row with text is to be found
18135 in the desired matrix. */
18136 adjust_window_ends (w, last_text_row, 0);
18137 eassert (w->window_end_bytepos >= 0);
18138 }
18139 else if (first_unchanged_at_end_row == NULL
18140 && last_text_row == NULL
18141 && last_text_row_at_end == NULL)
18142 {
18143 /* Displayed to end of window, but no line containing text was
18144 displayed. Lines were deleted at the end of the window. */
18145 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18146 int vpos = w->window_end_vpos;
18147 struct glyph_row *current_row = current_matrix->rows + vpos;
18148 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18149
18150 for (row = NULL;
18151 row == NULL && vpos >= first_vpos;
18152 --vpos, --current_row, --desired_row)
18153 {
18154 if (desired_row->enabled_p)
18155 {
18156 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18157 row = desired_row;
18158 }
18159 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18160 row = current_row;
18161 }
18162
18163 eassert (row != NULL);
18164 w->window_end_vpos = vpos + 1;
18165 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18166 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18167 eassert (w->window_end_bytepos >= 0);
18168 IF_DEBUG (debug_method_add (w, "C"));
18169 }
18170 else
18171 emacs_abort ();
18172
18173 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18174 debug_end_vpos = w->window_end_vpos));
18175
18176 /* Record that display has not been completed. */
18177 w->window_end_valid = 0;
18178 w->desired_matrix->no_scrolling_p = 1;
18179 return 3;
18180
18181 #undef GIVE_UP
18182 }
18183
18184
18185 \f
18186 /***********************************************************************
18187 More debugging support
18188 ***********************************************************************/
18189
18190 #ifdef GLYPH_DEBUG
18191
18192 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18193 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18194 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18195
18196
18197 /* Dump the contents of glyph matrix MATRIX on stderr.
18198
18199 GLYPHS 0 means don't show glyph contents.
18200 GLYPHS 1 means show glyphs in short form
18201 GLYPHS > 1 means show glyphs in long form. */
18202
18203 void
18204 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18205 {
18206 int i;
18207 for (i = 0; i < matrix->nrows; ++i)
18208 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18209 }
18210
18211
18212 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18213 the glyph row and area where the glyph comes from. */
18214
18215 void
18216 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18217 {
18218 if (glyph->type == CHAR_GLYPH
18219 || glyph->type == GLYPHLESS_GLYPH)
18220 {
18221 fprintf (stderr,
18222 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18223 glyph - row->glyphs[TEXT_AREA],
18224 (glyph->type == CHAR_GLYPH
18225 ? 'C'
18226 : 'G'),
18227 glyph->charpos,
18228 (BUFFERP (glyph->object)
18229 ? 'B'
18230 : (STRINGP (glyph->object)
18231 ? 'S'
18232 : (INTEGERP (glyph->object)
18233 ? '0'
18234 : '-'))),
18235 glyph->pixel_width,
18236 glyph->u.ch,
18237 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18238 ? glyph->u.ch
18239 : '.'),
18240 glyph->face_id,
18241 glyph->left_box_line_p,
18242 glyph->right_box_line_p);
18243 }
18244 else if (glyph->type == STRETCH_GLYPH)
18245 {
18246 fprintf (stderr,
18247 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18248 glyph - row->glyphs[TEXT_AREA],
18249 'S',
18250 glyph->charpos,
18251 (BUFFERP (glyph->object)
18252 ? 'B'
18253 : (STRINGP (glyph->object)
18254 ? 'S'
18255 : (INTEGERP (glyph->object)
18256 ? '0'
18257 : '-'))),
18258 glyph->pixel_width,
18259 0,
18260 ' ',
18261 glyph->face_id,
18262 glyph->left_box_line_p,
18263 glyph->right_box_line_p);
18264 }
18265 else if (glyph->type == IMAGE_GLYPH)
18266 {
18267 fprintf (stderr,
18268 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18269 glyph - row->glyphs[TEXT_AREA],
18270 'I',
18271 glyph->charpos,
18272 (BUFFERP (glyph->object)
18273 ? 'B'
18274 : (STRINGP (glyph->object)
18275 ? 'S'
18276 : (INTEGERP (glyph->object)
18277 ? '0'
18278 : '-'))),
18279 glyph->pixel_width,
18280 glyph->u.img_id,
18281 '.',
18282 glyph->face_id,
18283 glyph->left_box_line_p,
18284 glyph->right_box_line_p);
18285 }
18286 else if (glyph->type == COMPOSITE_GLYPH)
18287 {
18288 fprintf (stderr,
18289 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18290 glyph - row->glyphs[TEXT_AREA],
18291 '+',
18292 glyph->charpos,
18293 (BUFFERP (glyph->object)
18294 ? 'B'
18295 : (STRINGP (glyph->object)
18296 ? 'S'
18297 : (INTEGERP (glyph->object)
18298 ? '0'
18299 : '-'))),
18300 glyph->pixel_width,
18301 glyph->u.cmp.id);
18302 if (glyph->u.cmp.automatic)
18303 fprintf (stderr,
18304 "[%d-%d]",
18305 glyph->slice.cmp.from, glyph->slice.cmp.to);
18306 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18307 glyph->face_id,
18308 glyph->left_box_line_p,
18309 glyph->right_box_line_p);
18310 }
18311 }
18312
18313
18314 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18315 GLYPHS 0 means don't show glyph contents.
18316 GLYPHS 1 means show glyphs in short form
18317 GLYPHS > 1 means show glyphs in long form. */
18318
18319 void
18320 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18321 {
18322 if (glyphs != 1)
18323 {
18324 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18325 fprintf (stderr, "==============================================================================\n");
18326
18327 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18328 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18329 vpos,
18330 MATRIX_ROW_START_CHARPOS (row),
18331 MATRIX_ROW_END_CHARPOS (row),
18332 row->used[TEXT_AREA],
18333 row->contains_overlapping_glyphs_p,
18334 row->enabled_p,
18335 row->truncated_on_left_p,
18336 row->truncated_on_right_p,
18337 row->continued_p,
18338 MATRIX_ROW_CONTINUATION_LINE_P (row),
18339 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18340 row->ends_at_zv_p,
18341 row->fill_line_p,
18342 row->ends_in_middle_of_char_p,
18343 row->starts_in_middle_of_char_p,
18344 row->mouse_face_p,
18345 row->x,
18346 row->y,
18347 row->pixel_width,
18348 row->height,
18349 row->visible_height,
18350 row->ascent,
18351 row->phys_ascent);
18352 /* The next 3 lines should align to "Start" in the header. */
18353 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18354 row->end.overlay_string_index,
18355 row->continuation_lines_width);
18356 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18357 CHARPOS (row->start.string_pos),
18358 CHARPOS (row->end.string_pos));
18359 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18360 row->end.dpvec_index);
18361 }
18362
18363 if (glyphs > 1)
18364 {
18365 int area;
18366
18367 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18368 {
18369 struct glyph *glyph = row->glyphs[area];
18370 struct glyph *glyph_end = glyph + row->used[area];
18371
18372 /* Glyph for a line end in text. */
18373 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18374 ++glyph_end;
18375
18376 if (glyph < glyph_end)
18377 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18378
18379 for (; glyph < glyph_end; ++glyph)
18380 dump_glyph (row, glyph, area);
18381 }
18382 }
18383 else if (glyphs == 1)
18384 {
18385 int area;
18386
18387 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18388 {
18389 char *s = alloca (row->used[area] + 4);
18390 int i;
18391
18392 for (i = 0; i < row->used[area]; ++i)
18393 {
18394 struct glyph *glyph = row->glyphs[area] + i;
18395 if (i == row->used[area] - 1
18396 && area == TEXT_AREA
18397 && INTEGERP (glyph->object)
18398 && glyph->type == CHAR_GLYPH
18399 && glyph->u.ch == ' ')
18400 {
18401 strcpy (&s[i], "[\\n]");
18402 i += 4;
18403 }
18404 else if (glyph->type == CHAR_GLYPH
18405 && glyph->u.ch < 0x80
18406 && glyph->u.ch >= ' ')
18407 s[i] = glyph->u.ch;
18408 else
18409 s[i] = '.';
18410 }
18411
18412 s[i] = '\0';
18413 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18414 }
18415 }
18416 }
18417
18418
18419 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18420 Sdump_glyph_matrix, 0, 1, "p",
18421 doc: /* Dump the current matrix of the selected window to stderr.
18422 Shows contents of glyph row structures. With non-nil
18423 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18424 glyphs in short form, otherwise show glyphs in long form. */)
18425 (Lisp_Object glyphs)
18426 {
18427 struct window *w = XWINDOW (selected_window);
18428 struct buffer *buffer = XBUFFER (w->contents);
18429
18430 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18431 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18432 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18433 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18434 fprintf (stderr, "=============================================\n");
18435 dump_glyph_matrix (w->current_matrix,
18436 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18437 return Qnil;
18438 }
18439
18440
18441 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18442 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18443 (void)
18444 {
18445 struct frame *f = XFRAME (selected_frame);
18446 dump_glyph_matrix (f->current_matrix, 1);
18447 return Qnil;
18448 }
18449
18450
18451 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18452 doc: /* Dump glyph row ROW to stderr.
18453 GLYPH 0 means don't dump glyphs.
18454 GLYPH 1 means dump glyphs in short form.
18455 GLYPH > 1 or omitted means dump glyphs in long form. */)
18456 (Lisp_Object row, Lisp_Object glyphs)
18457 {
18458 struct glyph_matrix *matrix;
18459 EMACS_INT vpos;
18460
18461 CHECK_NUMBER (row);
18462 matrix = XWINDOW (selected_window)->current_matrix;
18463 vpos = XINT (row);
18464 if (vpos >= 0 && vpos < matrix->nrows)
18465 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18466 vpos,
18467 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18468 return Qnil;
18469 }
18470
18471
18472 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18473 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18474 GLYPH 0 means don't dump glyphs.
18475 GLYPH 1 means dump glyphs in short form.
18476 GLYPH > 1 or omitted means dump glyphs in long form.
18477
18478 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18479 do nothing. */)
18480 (Lisp_Object row, Lisp_Object glyphs)
18481 {
18482 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18483 struct frame *sf = SELECTED_FRAME ();
18484 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18485 EMACS_INT vpos;
18486
18487 CHECK_NUMBER (row);
18488 vpos = XINT (row);
18489 if (vpos >= 0 && vpos < m->nrows)
18490 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18491 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18492 #endif
18493 return Qnil;
18494 }
18495
18496
18497 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18498 doc: /* Toggle tracing of redisplay.
18499 With ARG, turn tracing on if and only if ARG is positive. */)
18500 (Lisp_Object arg)
18501 {
18502 if (NILP (arg))
18503 trace_redisplay_p = !trace_redisplay_p;
18504 else
18505 {
18506 arg = Fprefix_numeric_value (arg);
18507 trace_redisplay_p = XINT (arg) > 0;
18508 }
18509
18510 return Qnil;
18511 }
18512
18513
18514 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18515 doc: /* Like `format', but print result to stderr.
18516 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18517 (ptrdiff_t nargs, Lisp_Object *args)
18518 {
18519 Lisp_Object s = Fformat (nargs, args);
18520 fprintf (stderr, "%s", SDATA (s));
18521 return Qnil;
18522 }
18523
18524 #endif /* GLYPH_DEBUG */
18525
18526
18527 \f
18528 /***********************************************************************
18529 Building Desired Matrix Rows
18530 ***********************************************************************/
18531
18532 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18533 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18534
18535 static struct glyph_row *
18536 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18537 {
18538 struct frame *f = XFRAME (WINDOW_FRAME (w));
18539 struct buffer *buffer = XBUFFER (w->contents);
18540 struct buffer *old = current_buffer;
18541 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18542 int arrow_len = SCHARS (overlay_arrow_string);
18543 const unsigned char *arrow_end = arrow_string + arrow_len;
18544 const unsigned char *p;
18545 struct it it;
18546 bool multibyte_p;
18547 int n_glyphs_before;
18548
18549 set_buffer_temp (buffer);
18550 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18551 it.glyph_row->used[TEXT_AREA] = 0;
18552 SET_TEXT_POS (it.position, 0, 0);
18553
18554 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18555 p = arrow_string;
18556 while (p < arrow_end)
18557 {
18558 Lisp_Object face, ilisp;
18559
18560 /* Get the next character. */
18561 if (multibyte_p)
18562 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18563 else
18564 {
18565 it.c = it.char_to_display = *p, it.len = 1;
18566 if (! ASCII_CHAR_P (it.c))
18567 it.char_to_display = BYTE8_TO_CHAR (it.c);
18568 }
18569 p += it.len;
18570
18571 /* Get its face. */
18572 ilisp = make_number (p - arrow_string);
18573 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18574 it.face_id = compute_char_face (f, it.char_to_display, face);
18575
18576 /* Compute its width, get its glyphs. */
18577 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18578 SET_TEXT_POS (it.position, -1, -1);
18579 PRODUCE_GLYPHS (&it);
18580
18581 /* If this character doesn't fit any more in the line, we have
18582 to remove some glyphs. */
18583 if (it.current_x > it.last_visible_x)
18584 {
18585 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18586 break;
18587 }
18588 }
18589
18590 set_buffer_temp (old);
18591 return it.glyph_row;
18592 }
18593
18594
18595 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18596 glyphs to insert is determined by produce_special_glyphs. */
18597
18598 static void
18599 insert_left_trunc_glyphs (struct it *it)
18600 {
18601 struct it truncate_it;
18602 struct glyph *from, *end, *to, *toend;
18603
18604 eassert (!FRAME_WINDOW_P (it->f)
18605 || (!it->glyph_row->reversed_p
18606 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18607 || (it->glyph_row->reversed_p
18608 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18609
18610 /* Get the truncation glyphs. */
18611 truncate_it = *it;
18612 truncate_it.current_x = 0;
18613 truncate_it.face_id = DEFAULT_FACE_ID;
18614 truncate_it.glyph_row = &scratch_glyph_row;
18615 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18616 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18617 truncate_it.object = make_number (0);
18618 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18619
18620 /* Overwrite glyphs from IT with truncation glyphs. */
18621 if (!it->glyph_row->reversed_p)
18622 {
18623 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18624
18625 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18626 end = from + tused;
18627 to = it->glyph_row->glyphs[TEXT_AREA];
18628 toend = to + it->glyph_row->used[TEXT_AREA];
18629 if (FRAME_WINDOW_P (it->f))
18630 {
18631 /* On GUI frames, when variable-size fonts are displayed,
18632 the truncation glyphs may need more pixels than the row's
18633 glyphs they overwrite. We overwrite more glyphs to free
18634 enough screen real estate, and enlarge the stretch glyph
18635 on the right (see display_line), if there is one, to
18636 preserve the screen position of the truncation glyphs on
18637 the right. */
18638 int w = 0;
18639 struct glyph *g = to;
18640 short used;
18641
18642 /* The first glyph could be partially visible, in which case
18643 it->glyph_row->x will be negative. But we want the left
18644 truncation glyphs to be aligned at the left margin of the
18645 window, so we override the x coordinate at which the row
18646 will begin. */
18647 it->glyph_row->x = 0;
18648 while (g < toend && w < it->truncation_pixel_width)
18649 {
18650 w += g->pixel_width;
18651 ++g;
18652 }
18653 if (g - to - tused > 0)
18654 {
18655 memmove (to + tused, g, (toend - g) * sizeof(*g));
18656 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18657 }
18658 used = it->glyph_row->used[TEXT_AREA];
18659 if (it->glyph_row->truncated_on_right_p
18660 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18661 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18662 == STRETCH_GLYPH)
18663 {
18664 int extra = w - it->truncation_pixel_width;
18665
18666 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18667 }
18668 }
18669
18670 while (from < end)
18671 *to++ = *from++;
18672
18673 /* There may be padding glyphs left over. Overwrite them too. */
18674 if (!FRAME_WINDOW_P (it->f))
18675 {
18676 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18677 {
18678 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18679 while (from < end)
18680 *to++ = *from++;
18681 }
18682 }
18683
18684 if (to > toend)
18685 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18686 }
18687 else
18688 {
18689 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18690
18691 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18692 that back to front. */
18693 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18694 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18695 toend = it->glyph_row->glyphs[TEXT_AREA];
18696 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18697 if (FRAME_WINDOW_P (it->f))
18698 {
18699 int w = 0;
18700 struct glyph *g = to;
18701
18702 while (g >= toend && w < it->truncation_pixel_width)
18703 {
18704 w += g->pixel_width;
18705 --g;
18706 }
18707 if (to - g - tused > 0)
18708 to = g + tused;
18709 if (it->glyph_row->truncated_on_right_p
18710 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18711 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18712 {
18713 int extra = w - it->truncation_pixel_width;
18714
18715 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18716 }
18717 }
18718
18719 while (from >= end && to >= toend)
18720 *to-- = *from--;
18721 if (!FRAME_WINDOW_P (it->f))
18722 {
18723 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18724 {
18725 from =
18726 truncate_it.glyph_row->glyphs[TEXT_AREA]
18727 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18728 while (from >= end && to >= toend)
18729 *to-- = *from--;
18730 }
18731 }
18732 if (from >= end)
18733 {
18734 /* Need to free some room before prepending additional
18735 glyphs. */
18736 int move_by = from - end + 1;
18737 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18738 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18739
18740 for ( ; g >= g0; g--)
18741 g[move_by] = *g;
18742 while (from >= end)
18743 *to-- = *from--;
18744 it->glyph_row->used[TEXT_AREA] += move_by;
18745 }
18746 }
18747 }
18748
18749 /* Compute the hash code for ROW. */
18750 unsigned
18751 row_hash (struct glyph_row *row)
18752 {
18753 int area, k;
18754 unsigned hashval = 0;
18755
18756 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18757 for (k = 0; k < row->used[area]; ++k)
18758 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18759 + row->glyphs[area][k].u.val
18760 + row->glyphs[area][k].face_id
18761 + row->glyphs[area][k].padding_p
18762 + (row->glyphs[area][k].type << 2));
18763
18764 return hashval;
18765 }
18766
18767 /* Compute the pixel height and width of IT->glyph_row.
18768
18769 Most of the time, ascent and height of a display line will be equal
18770 to the max_ascent and max_height values of the display iterator
18771 structure. This is not the case if
18772
18773 1. We hit ZV without displaying anything. In this case, max_ascent
18774 and max_height will be zero.
18775
18776 2. We have some glyphs that don't contribute to the line height.
18777 (The glyph row flag contributes_to_line_height_p is for future
18778 pixmap extensions).
18779
18780 The first case is easily covered by using default values because in
18781 these cases, the line height does not really matter, except that it
18782 must not be zero. */
18783
18784 static void
18785 compute_line_metrics (struct it *it)
18786 {
18787 struct glyph_row *row = it->glyph_row;
18788
18789 if (FRAME_WINDOW_P (it->f))
18790 {
18791 int i, min_y, max_y;
18792
18793 /* The line may consist of one space only, that was added to
18794 place the cursor on it. If so, the row's height hasn't been
18795 computed yet. */
18796 if (row->height == 0)
18797 {
18798 if (it->max_ascent + it->max_descent == 0)
18799 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18800 row->ascent = it->max_ascent;
18801 row->height = it->max_ascent + it->max_descent;
18802 row->phys_ascent = it->max_phys_ascent;
18803 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18804 row->extra_line_spacing = it->max_extra_line_spacing;
18805 }
18806
18807 /* Compute the width of this line. */
18808 row->pixel_width = row->x;
18809 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18810 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18811
18812 eassert (row->pixel_width >= 0);
18813 eassert (row->ascent >= 0 && row->height > 0);
18814
18815 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18816 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18817
18818 /* If first line's physical ascent is larger than its logical
18819 ascent, use the physical ascent, and make the row taller.
18820 This makes accented characters fully visible. */
18821 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18822 && row->phys_ascent > row->ascent)
18823 {
18824 row->height += row->phys_ascent - row->ascent;
18825 row->ascent = row->phys_ascent;
18826 }
18827
18828 /* Compute how much of the line is visible. */
18829 row->visible_height = row->height;
18830
18831 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18832 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18833
18834 if (row->y < min_y)
18835 row->visible_height -= min_y - row->y;
18836 if (row->y + row->height > max_y)
18837 row->visible_height -= row->y + row->height - max_y;
18838 }
18839 else
18840 {
18841 row->pixel_width = row->used[TEXT_AREA];
18842 if (row->continued_p)
18843 row->pixel_width -= it->continuation_pixel_width;
18844 else if (row->truncated_on_right_p)
18845 row->pixel_width -= it->truncation_pixel_width;
18846 row->ascent = row->phys_ascent = 0;
18847 row->height = row->phys_height = row->visible_height = 1;
18848 row->extra_line_spacing = 0;
18849 }
18850
18851 /* Compute a hash code for this row. */
18852 row->hash = row_hash (row);
18853
18854 it->max_ascent = it->max_descent = 0;
18855 it->max_phys_ascent = it->max_phys_descent = 0;
18856 }
18857
18858
18859 /* Append one space to the glyph row of iterator IT if doing a
18860 window-based redisplay. The space has the same face as
18861 IT->face_id. Value is non-zero if a space was added.
18862
18863 This function is called to make sure that there is always one glyph
18864 at the end of a glyph row that the cursor can be set on under
18865 window-systems. (If there weren't such a glyph we would not know
18866 how wide and tall a box cursor should be displayed).
18867
18868 At the same time this space let's a nicely handle clearing to the
18869 end of the line if the row ends in italic text. */
18870
18871 static int
18872 append_space_for_newline (struct it *it, int default_face_p)
18873 {
18874 if (FRAME_WINDOW_P (it->f))
18875 {
18876 int n = it->glyph_row->used[TEXT_AREA];
18877
18878 if (it->glyph_row->glyphs[TEXT_AREA] + n
18879 < it->glyph_row->glyphs[1 + TEXT_AREA])
18880 {
18881 /* Save some values that must not be changed.
18882 Must save IT->c and IT->len because otherwise
18883 ITERATOR_AT_END_P wouldn't work anymore after
18884 append_space_for_newline has been called. */
18885 enum display_element_type saved_what = it->what;
18886 int saved_c = it->c, saved_len = it->len;
18887 int saved_char_to_display = it->char_to_display;
18888 int saved_x = it->current_x;
18889 int saved_face_id = it->face_id;
18890 int saved_box_end = it->end_of_box_run_p;
18891 struct text_pos saved_pos;
18892 Lisp_Object saved_object;
18893 struct face *face;
18894
18895 saved_object = it->object;
18896 saved_pos = it->position;
18897
18898 it->what = IT_CHARACTER;
18899 memset (&it->position, 0, sizeof it->position);
18900 it->object = make_number (0);
18901 it->c = it->char_to_display = ' ';
18902 it->len = 1;
18903
18904 /* If the default face was remapped, be sure to use the
18905 remapped face for the appended newline. */
18906 if (default_face_p)
18907 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18908 else if (it->face_before_selective_p)
18909 it->face_id = it->saved_face_id;
18910 face = FACE_FROM_ID (it->f, it->face_id);
18911 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18912 /* In R2L rows, we will prepend a stretch glyph that will
18913 have the end_of_box_run_p flag set for it, so there's no
18914 need for the appended newline glyph to have that flag
18915 set. */
18916 if (it->glyph_row->reversed_p
18917 /* But if the appended newline glyph goes all the way to
18918 the end of the row, there will be no stretch glyph,
18919 so leave the box flag set. */
18920 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18921 it->end_of_box_run_p = 0;
18922
18923 PRODUCE_GLYPHS (it);
18924
18925 it->override_ascent = -1;
18926 it->constrain_row_ascent_descent_p = 0;
18927 it->current_x = saved_x;
18928 it->object = saved_object;
18929 it->position = saved_pos;
18930 it->what = saved_what;
18931 it->face_id = saved_face_id;
18932 it->len = saved_len;
18933 it->c = saved_c;
18934 it->char_to_display = saved_char_to_display;
18935 it->end_of_box_run_p = saved_box_end;
18936 return 1;
18937 }
18938 }
18939
18940 return 0;
18941 }
18942
18943
18944 /* Extend the face of the last glyph in the text area of IT->glyph_row
18945 to the end of the display line. Called from display_line. If the
18946 glyph row is empty, add a space glyph to it so that we know the
18947 face to draw. Set the glyph row flag fill_line_p. If the glyph
18948 row is R2L, prepend a stretch glyph to cover the empty space to the
18949 left of the leftmost glyph. */
18950
18951 static void
18952 extend_face_to_end_of_line (struct it *it)
18953 {
18954 struct face *face, *default_face;
18955 struct frame *f = it->f;
18956
18957 /* If line is already filled, do nothing. Non window-system frames
18958 get a grace of one more ``pixel'' because their characters are
18959 1-``pixel'' wide, so they hit the equality too early. This grace
18960 is needed only for R2L rows that are not continued, to produce
18961 one extra blank where we could display the cursor. */
18962 if ((it->current_x >= it->last_visible_x
18963 + (!FRAME_WINDOW_P (f)
18964 && it->glyph_row->reversed_p
18965 && !it->glyph_row->continued_p))
18966 /* If the window has display margins, we will need to extend
18967 their face even if the text area is filled. */
18968 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18969 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
18970 return;
18971
18972 /* The default face, possibly remapped. */
18973 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18974
18975 /* Face extension extends the background and box of IT->face_id
18976 to the end of the line. If the background equals the background
18977 of the frame, we don't have to do anything. */
18978 if (it->face_before_selective_p)
18979 face = FACE_FROM_ID (f, it->saved_face_id);
18980 else
18981 face = FACE_FROM_ID (f, it->face_id);
18982
18983 if (FRAME_WINDOW_P (f)
18984 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18985 && face->box == FACE_NO_BOX
18986 && face->background == FRAME_BACKGROUND_PIXEL (f)
18987 #ifdef HAVE_WINDOW_SYSTEM
18988 && !face->stipple
18989 #endif
18990 && !it->glyph_row->reversed_p)
18991 return;
18992
18993 /* Set the glyph row flag indicating that the face of the last glyph
18994 in the text area has to be drawn to the end of the text area. */
18995 it->glyph_row->fill_line_p = 1;
18996
18997 /* If current character of IT is not ASCII, make sure we have the
18998 ASCII face. This will be automatically undone the next time
18999 get_next_display_element returns a multibyte character. Note
19000 that the character will always be single byte in unibyte
19001 text. */
19002 if (!ASCII_CHAR_P (it->c))
19003 {
19004 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19005 }
19006
19007 if (FRAME_WINDOW_P (f))
19008 {
19009 /* If the row is empty, add a space with the current face of IT,
19010 so that we know which face to draw. */
19011 if (it->glyph_row->used[TEXT_AREA] == 0)
19012 {
19013 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19014 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19015 it->glyph_row->used[TEXT_AREA] = 1;
19016 }
19017 /* Mode line and the header line don't have margins, and
19018 likewise the frame's tool-bar window, if there is any. */
19019 if (!(it->glyph_row->mode_line_p
19020 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19021 || (WINDOWP (f->tool_bar_window)
19022 && it->w == XWINDOW (f->tool_bar_window))
19023 #endif
19024 ))
19025 {
19026 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19027 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19028 {
19029 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19030 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19031 default_face->id;
19032 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19033 }
19034 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19035 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19036 {
19037 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19038 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19039 default_face->id;
19040 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19041 }
19042 }
19043 #ifdef HAVE_WINDOW_SYSTEM
19044 if (it->glyph_row->reversed_p)
19045 {
19046 /* Prepend a stretch glyph to the row, such that the
19047 rightmost glyph will be drawn flushed all the way to the
19048 right margin of the window. The stretch glyph that will
19049 occupy the empty space, if any, to the left of the
19050 glyphs. */
19051 struct font *font = face->font ? face->font : FRAME_FONT (f);
19052 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19053 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19054 struct glyph *g;
19055 int row_width, stretch_ascent, stretch_width;
19056 struct text_pos saved_pos;
19057 int saved_face_id, saved_avoid_cursor, saved_box_start;
19058
19059 for (row_width = 0, g = row_start; g < row_end; g++)
19060 row_width += g->pixel_width;
19061 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19062 if (stretch_width > 0)
19063 {
19064 stretch_ascent =
19065 (((it->ascent + it->descent)
19066 * FONT_BASE (font)) / FONT_HEIGHT (font));
19067 saved_pos = it->position;
19068 memset (&it->position, 0, sizeof it->position);
19069 saved_avoid_cursor = it->avoid_cursor_p;
19070 it->avoid_cursor_p = 1;
19071 saved_face_id = it->face_id;
19072 saved_box_start = it->start_of_box_run_p;
19073 /* The last row's stretch glyph should get the default
19074 face, to avoid painting the rest of the window with
19075 the region face, if the region ends at ZV. */
19076 if (it->glyph_row->ends_at_zv_p)
19077 it->face_id = default_face->id;
19078 else
19079 it->face_id = face->id;
19080 it->start_of_box_run_p = 0;
19081 append_stretch_glyph (it, make_number (0), stretch_width,
19082 it->ascent + it->descent, stretch_ascent);
19083 it->position = saved_pos;
19084 it->avoid_cursor_p = saved_avoid_cursor;
19085 it->face_id = saved_face_id;
19086 it->start_of_box_run_p = saved_box_start;
19087 }
19088 }
19089 #endif /* HAVE_WINDOW_SYSTEM */
19090 }
19091 else
19092 {
19093 /* Save some values that must not be changed. */
19094 int saved_x = it->current_x;
19095 struct text_pos saved_pos;
19096 Lisp_Object saved_object;
19097 enum display_element_type saved_what = it->what;
19098 int saved_face_id = it->face_id;
19099
19100 saved_object = it->object;
19101 saved_pos = it->position;
19102
19103 it->what = IT_CHARACTER;
19104 memset (&it->position, 0, sizeof it->position);
19105 it->object = make_number (0);
19106 it->c = it->char_to_display = ' ';
19107 it->len = 1;
19108
19109 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19110 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19111 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19112 && !it->glyph_row->mode_line_p
19113 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19114 {
19115 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19116 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19117
19118 for (it->current_x = 0; g < e; g++)
19119 it->current_x += g->pixel_width;
19120
19121 it->area = LEFT_MARGIN_AREA;
19122 it->face_id = default_face->id;
19123 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19124 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19125 {
19126 PRODUCE_GLYPHS (it);
19127 /* term.c:produce_glyphs advances it->current_x only for
19128 TEXT_AREA. */
19129 it->current_x += it->pixel_width;
19130 }
19131
19132 it->current_x = saved_x;
19133 it->area = TEXT_AREA;
19134 }
19135
19136 /* The last row's blank glyphs should get the default face, to
19137 avoid painting the rest of the window with the region face,
19138 if the region ends at ZV. */
19139 if (it->glyph_row->ends_at_zv_p)
19140 it->face_id = default_face->id;
19141 else
19142 it->face_id = face->id;
19143 PRODUCE_GLYPHS (it);
19144
19145 while (it->current_x <= it->last_visible_x)
19146 PRODUCE_GLYPHS (it);
19147
19148 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19149 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19150 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19151 && !it->glyph_row->mode_line_p
19152 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19153 {
19154 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19155 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19156
19157 for ( ; g < e; g++)
19158 it->current_x += g->pixel_width;
19159
19160 it->area = RIGHT_MARGIN_AREA;
19161 it->face_id = default_face->id;
19162 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19163 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19164 {
19165 PRODUCE_GLYPHS (it);
19166 it->current_x += it->pixel_width;
19167 }
19168
19169 it->area = TEXT_AREA;
19170 }
19171
19172 /* Don't count these blanks really. It would let us insert a left
19173 truncation glyph below and make us set the cursor on them, maybe. */
19174 it->current_x = saved_x;
19175 it->object = saved_object;
19176 it->position = saved_pos;
19177 it->what = saved_what;
19178 it->face_id = saved_face_id;
19179 }
19180 }
19181
19182
19183 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19184 trailing whitespace. */
19185
19186 static int
19187 trailing_whitespace_p (ptrdiff_t charpos)
19188 {
19189 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19190 int c = 0;
19191
19192 while (bytepos < ZV_BYTE
19193 && (c = FETCH_CHAR (bytepos),
19194 c == ' ' || c == '\t'))
19195 ++bytepos;
19196
19197 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19198 {
19199 if (bytepos != PT_BYTE)
19200 return 1;
19201 }
19202 return 0;
19203 }
19204
19205
19206 /* Highlight trailing whitespace, if any, in ROW. */
19207
19208 static void
19209 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19210 {
19211 int used = row->used[TEXT_AREA];
19212
19213 if (used)
19214 {
19215 struct glyph *start = row->glyphs[TEXT_AREA];
19216 struct glyph *glyph = start + used - 1;
19217
19218 if (row->reversed_p)
19219 {
19220 /* Right-to-left rows need to be processed in the opposite
19221 direction, so swap the edge pointers. */
19222 glyph = start;
19223 start = row->glyphs[TEXT_AREA] + used - 1;
19224 }
19225
19226 /* Skip over glyphs inserted to display the cursor at the
19227 end of a line, for extending the face of the last glyph
19228 to the end of the line on terminals, and for truncation
19229 and continuation glyphs. */
19230 if (!row->reversed_p)
19231 {
19232 while (glyph >= start
19233 && glyph->type == CHAR_GLYPH
19234 && INTEGERP (glyph->object))
19235 --glyph;
19236 }
19237 else
19238 {
19239 while (glyph <= start
19240 && glyph->type == CHAR_GLYPH
19241 && INTEGERP (glyph->object))
19242 ++glyph;
19243 }
19244
19245 /* If last glyph is a space or stretch, and it's trailing
19246 whitespace, set the face of all trailing whitespace glyphs in
19247 IT->glyph_row to `trailing-whitespace'. */
19248 if ((row->reversed_p ? glyph <= start : glyph >= start)
19249 && BUFFERP (glyph->object)
19250 && (glyph->type == STRETCH_GLYPH
19251 || (glyph->type == CHAR_GLYPH
19252 && glyph->u.ch == ' '))
19253 && trailing_whitespace_p (glyph->charpos))
19254 {
19255 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19256 if (face_id < 0)
19257 return;
19258
19259 if (!row->reversed_p)
19260 {
19261 while (glyph >= start
19262 && BUFFERP (glyph->object)
19263 && (glyph->type == STRETCH_GLYPH
19264 || (glyph->type == CHAR_GLYPH
19265 && glyph->u.ch == ' ')))
19266 (glyph--)->face_id = face_id;
19267 }
19268 else
19269 {
19270 while (glyph <= start
19271 && BUFFERP (glyph->object)
19272 && (glyph->type == STRETCH_GLYPH
19273 || (glyph->type == CHAR_GLYPH
19274 && glyph->u.ch == ' ')))
19275 (glyph++)->face_id = face_id;
19276 }
19277 }
19278 }
19279 }
19280
19281
19282 /* Value is non-zero if glyph row ROW should be
19283 considered to hold the buffer position CHARPOS. */
19284
19285 static int
19286 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19287 {
19288 int result = 1;
19289
19290 if (charpos == CHARPOS (row->end.pos)
19291 || charpos == MATRIX_ROW_END_CHARPOS (row))
19292 {
19293 /* Suppose the row ends on a string.
19294 Unless the row is continued, that means it ends on a newline
19295 in the string. If it's anything other than a display string
19296 (e.g., a before-string from an overlay), we don't want the
19297 cursor there. (This heuristic seems to give the optimal
19298 behavior for the various types of multi-line strings.)
19299 One exception: if the string has `cursor' property on one of
19300 its characters, we _do_ want the cursor there. */
19301 if (CHARPOS (row->end.string_pos) >= 0)
19302 {
19303 if (row->continued_p)
19304 result = 1;
19305 else
19306 {
19307 /* Check for `display' property. */
19308 struct glyph *beg = row->glyphs[TEXT_AREA];
19309 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19310 struct glyph *glyph;
19311
19312 result = 0;
19313 for (glyph = end; glyph >= beg; --glyph)
19314 if (STRINGP (glyph->object))
19315 {
19316 Lisp_Object prop
19317 = Fget_char_property (make_number (charpos),
19318 Qdisplay, Qnil);
19319 result =
19320 (!NILP (prop)
19321 && display_prop_string_p (prop, glyph->object));
19322 /* If there's a `cursor' property on one of the
19323 string's characters, this row is a cursor row,
19324 even though this is not a display string. */
19325 if (!result)
19326 {
19327 Lisp_Object s = glyph->object;
19328
19329 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19330 {
19331 ptrdiff_t gpos = glyph->charpos;
19332
19333 if (!NILP (Fget_char_property (make_number (gpos),
19334 Qcursor, s)))
19335 {
19336 result = 1;
19337 break;
19338 }
19339 }
19340 }
19341 break;
19342 }
19343 }
19344 }
19345 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19346 {
19347 /* If the row ends in middle of a real character,
19348 and the line is continued, we want the cursor here.
19349 That's because CHARPOS (ROW->end.pos) would equal
19350 PT if PT is before the character. */
19351 if (!row->ends_in_ellipsis_p)
19352 result = row->continued_p;
19353 else
19354 /* If the row ends in an ellipsis, then
19355 CHARPOS (ROW->end.pos) will equal point after the
19356 invisible text. We want that position to be displayed
19357 after the ellipsis. */
19358 result = 0;
19359 }
19360 /* If the row ends at ZV, display the cursor at the end of that
19361 row instead of at the start of the row below. */
19362 else if (row->ends_at_zv_p)
19363 result = 1;
19364 else
19365 result = 0;
19366 }
19367
19368 return result;
19369 }
19370
19371 /* Value is non-zero if glyph row ROW should be
19372 used to hold the cursor. */
19373
19374 static int
19375 cursor_row_p (struct glyph_row *row)
19376 {
19377 return row_for_charpos_p (row, PT);
19378 }
19379
19380 \f
19381
19382 /* Push the property PROP so that it will be rendered at the current
19383 position in IT. Return 1 if PROP was successfully pushed, 0
19384 otherwise. Called from handle_line_prefix to handle the
19385 `line-prefix' and `wrap-prefix' properties. */
19386
19387 static int
19388 push_prefix_prop (struct it *it, Lisp_Object prop)
19389 {
19390 struct text_pos pos =
19391 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19392
19393 eassert (it->method == GET_FROM_BUFFER
19394 || it->method == GET_FROM_DISPLAY_VECTOR
19395 || it->method == GET_FROM_STRING);
19396
19397 /* We need to save the current buffer/string position, so it will be
19398 restored by pop_it, because iterate_out_of_display_property
19399 depends on that being set correctly, but some situations leave
19400 it->position not yet set when this function is called. */
19401 push_it (it, &pos);
19402
19403 if (STRINGP (prop))
19404 {
19405 if (SCHARS (prop) == 0)
19406 {
19407 pop_it (it);
19408 return 0;
19409 }
19410
19411 it->string = prop;
19412 it->string_from_prefix_prop_p = 1;
19413 it->multibyte_p = STRING_MULTIBYTE (it->string);
19414 it->current.overlay_string_index = -1;
19415 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19416 it->end_charpos = it->string_nchars = SCHARS (it->string);
19417 it->method = GET_FROM_STRING;
19418 it->stop_charpos = 0;
19419 it->prev_stop = 0;
19420 it->base_level_stop = 0;
19421
19422 /* Force paragraph direction to be that of the parent
19423 buffer/string. */
19424 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19425 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19426 else
19427 it->paragraph_embedding = L2R;
19428
19429 /* Set up the bidi iterator for this display string. */
19430 if (it->bidi_p)
19431 {
19432 it->bidi_it.string.lstring = it->string;
19433 it->bidi_it.string.s = NULL;
19434 it->bidi_it.string.schars = it->end_charpos;
19435 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19436 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19437 it->bidi_it.string.unibyte = !it->multibyte_p;
19438 it->bidi_it.w = it->w;
19439 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19440 }
19441 }
19442 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19443 {
19444 it->method = GET_FROM_STRETCH;
19445 it->object = prop;
19446 }
19447 #ifdef HAVE_WINDOW_SYSTEM
19448 else if (IMAGEP (prop))
19449 {
19450 it->what = IT_IMAGE;
19451 it->image_id = lookup_image (it->f, prop);
19452 it->method = GET_FROM_IMAGE;
19453 }
19454 #endif /* HAVE_WINDOW_SYSTEM */
19455 else
19456 {
19457 pop_it (it); /* bogus display property, give up */
19458 return 0;
19459 }
19460
19461 return 1;
19462 }
19463
19464 /* Return the character-property PROP at the current position in IT. */
19465
19466 static Lisp_Object
19467 get_it_property (struct it *it, Lisp_Object prop)
19468 {
19469 Lisp_Object position, object = it->object;
19470
19471 if (STRINGP (object))
19472 position = make_number (IT_STRING_CHARPOS (*it));
19473 else if (BUFFERP (object))
19474 {
19475 position = make_number (IT_CHARPOS (*it));
19476 object = it->window;
19477 }
19478 else
19479 return Qnil;
19480
19481 return Fget_char_property (position, prop, object);
19482 }
19483
19484 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19485
19486 static void
19487 handle_line_prefix (struct it *it)
19488 {
19489 Lisp_Object prefix;
19490
19491 if (it->continuation_lines_width > 0)
19492 {
19493 prefix = get_it_property (it, Qwrap_prefix);
19494 if (NILP (prefix))
19495 prefix = Vwrap_prefix;
19496 }
19497 else
19498 {
19499 prefix = get_it_property (it, Qline_prefix);
19500 if (NILP (prefix))
19501 prefix = Vline_prefix;
19502 }
19503 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19504 {
19505 /* If the prefix is wider than the window, and we try to wrap
19506 it, it would acquire its own wrap prefix, and so on till the
19507 iterator stack overflows. So, don't wrap the prefix. */
19508 it->line_wrap = TRUNCATE;
19509 it->avoid_cursor_p = 1;
19510 }
19511 }
19512
19513 \f
19514
19515 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19516 only for R2L lines from display_line and display_string, when they
19517 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19518 the line/string needs to be continued on the next glyph row. */
19519 static void
19520 unproduce_glyphs (struct it *it, int n)
19521 {
19522 struct glyph *glyph, *end;
19523
19524 eassert (it->glyph_row);
19525 eassert (it->glyph_row->reversed_p);
19526 eassert (it->area == TEXT_AREA);
19527 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19528
19529 if (n > it->glyph_row->used[TEXT_AREA])
19530 n = it->glyph_row->used[TEXT_AREA];
19531 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19532 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19533 for ( ; glyph < end; glyph++)
19534 glyph[-n] = *glyph;
19535 }
19536
19537 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19538 and ROW->maxpos. */
19539 static void
19540 find_row_edges (struct it *it, struct glyph_row *row,
19541 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19542 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19543 {
19544 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19545 lines' rows is implemented for bidi-reordered rows. */
19546
19547 /* ROW->minpos is the value of min_pos, the minimal buffer position
19548 we have in ROW, or ROW->start.pos if that is smaller. */
19549 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19550 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19551 else
19552 /* We didn't find buffer positions smaller than ROW->start, or
19553 didn't find _any_ valid buffer positions in any of the glyphs,
19554 so we must trust the iterator's computed positions. */
19555 row->minpos = row->start.pos;
19556 if (max_pos <= 0)
19557 {
19558 max_pos = CHARPOS (it->current.pos);
19559 max_bpos = BYTEPOS (it->current.pos);
19560 }
19561
19562 /* Here are the various use-cases for ending the row, and the
19563 corresponding values for ROW->maxpos:
19564
19565 Line ends in a newline from buffer eol_pos + 1
19566 Line is continued from buffer max_pos + 1
19567 Line is truncated on right it->current.pos
19568 Line ends in a newline from string max_pos + 1(*)
19569 (*) + 1 only when line ends in a forward scan
19570 Line is continued from string max_pos
19571 Line is continued from display vector max_pos
19572 Line is entirely from a string min_pos == max_pos
19573 Line is entirely from a display vector min_pos == max_pos
19574 Line that ends at ZV ZV
19575
19576 If you discover other use-cases, please add them here as
19577 appropriate. */
19578 if (row->ends_at_zv_p)
19579 row->maxpos = it->current.pos;
19580 else if (row->used[TEXT_AREA])
19581 {
19582 int seen_this_string = 0;
19583 struct glyph_row *r1 = row - 1;
19584
19585 /* Did we see the same display string on the previous row? */
19586 if (STRINGP (it->object)
19587 /* this is not the first row */
19588 && row > it->w->desired_matrix->rows
19589 /* previous row is not the header line */
19590 && !r1->mode_line_p
19591 /* previous row also ends in a newline from a string */
19592 && r1->ends_in_newline_from_string_p)
19593 {
19594 struct glyph *start, *end;
19595
19596 /* Search for the last glyph of the previous row that came
19597 from buffer or string. Depending on whether the row is
19598 L2R or R2L, we need to process it front to back or the
19599 other way round. */
19600 if (!r1->reversed_p)
19601 {
19602 start = r1->glyphs[TEXT_AREA];
19603 end = start + r1->used[TEXT_AREA];
19604 /* Glyphs inserted by redisplay have an integer (zero)
19605 as their object. */
19606 while (end > start
19607 && INTEGERP ((end - 1)->object)
19608 && (end - 1)->charpos <= 0)
19609 --end;
19610 if (end > start)
19611 {
19612 if (EQ ((end - 1)->object, it->object))
19613 seen_this_string = 1;
19614 }
19615 else
19616 /* If all the glyphs of the previous row were inserted
19617 by redisplay, it means the previous row was
19618 produced from a single newline, which is only
19619 possible if that newline came from the same string
19620 as the one which produced this ROW. */
19621 seen_this_string = 1;
19622 }
19623 else
19624 {
19625 end = r1->glyphs[TEXT_AREA] - 1;
19626 start = end + r1->used[TEXT_AREA];
19627 while (end < start
19628 && INTEGERP ((end + 1)->object)
19629 && (end + 1)->charpos <= 0)
19630 ++end;
19631 if (end < start)
19632 {
19633 if (EQ ((end + 1)->object, it->object))
19634 seen_this_string = 1;
19635 }
19636 else
19637 seen_this_string = 1;
19638 }
19639 }
19640 /* Take note of each display string that covers a newline only
19641 once, the first time we see it. This is for when a display
19642 string includes more than one newline in it. */
19643 if (row->ends_in_newline_from_string_p && !seen_this_string)
19644 {
19645 /* If we were scanning the buffer forward when we displayed
19646 the string, we want to account for at least one buffer
19647 position that belongs to this row (position covered by
19648 the display string), so that cursor positioning will
19649 consider this row as a candidate when point is at the end
19650 of the visual line represented by this row. This is not
19651 required when scanning back, because max_pos will already
19652 have a much larger value. */
19653 if (CHARPOS (row->end.pos) > max_pos)
19654 INC_BOTH (max_pos, max_bpos);
19655 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19656 }
19657 else if (CHARPOS (it->eol_pos) > 0)
19658 SET_TEXT_POS (row->maxpos,
19659 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19660 else if (row->continued_p)
19661 {
19662 /* If max_pos is different from IT's current position, it
19663 means IT->method does not belong to the display element
19664 at max_pos. However, it also means that the display
19665 element at max_pos was displayed in its entirety on this
19666 line, which is equivalent to saying that the next line
19667 starts at the next buffer position. */
19668 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19669 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19670 else
19671 {
19672 INC_BOTH (max_pos, max_bpos);
19673 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19674 }
19675 }
19676 else if (row->truncated_on_right_p)
19677 /* display_line already called reseat_at_next_visible_line_start,
19678 which puts the iterator at the beginning of the next line, in
19679 the logical order. */
19680 row->maxpos = it->current.pos;
19681 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19682 /* A line that is entirely from a string/image/stretch... */
19683 row->maxpos = row->minpos;
19684 else
19685 emacs_abort ();
19686 }
19687 else
19688 row->maxpos = it->current.pos;
19689 }
19690
19691 /* Construct the glyph row IT->glyph_row in the desired matrix of
19692 IT->w from text at the current position of IT. See dispextern.h
19693 for an overview of struct it. Value is non-zero if
19694 IT->glyph_row displays text, as opposed to a line displaying ZV
19695 only. */
19696
19697 static int
19698 display_line (struct it *it)
19699 {
19700 struct glyph_row *row = it->glyph_row;
19701 Lisp_Object overlay_arrow_string;
19702 struct it wrap_it;
19703 void *wrap_data = NULL;
19704 int may_wrap = 0, wrap_x IF_LINT (= 0);
19705 int wrap_row_used = -1;
19706 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19707 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19708 int wrap_row_extra_line_spacing IF_LINT (= 0);
19709 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19710 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19711 int cvpos;
19712 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19713 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19714
19715 /* We always start displaying at hpos zero even if hscrolled. */
19716 eassert (it->hpos == 0 && it->current_x == 0);
19717
19718 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19719 >= it->w->desired_matrix->nrows)
19720 {
19721 it->w->nrows_scale_factor++;
19722 it->f->fonts_changed = 1;
19723 return 0;
19724 }
19725
19726 /* Clear the result glyph row and enable it. */
19727 prepare_desired_row (row);
19728
19729 row->y = it->current_y;
19730 row->start = it->start;
19731 row->continuation_lines_width = it->continuation_lines_width;
19732 row->displays_text_p = 1;
19733 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19734 it->starts_in_middle_of_char_p = 0;
19735
19736 /* Arrange the overlays nicely for our purposes. Usually, we call
19737 display_line on only one line at a time, in which case this
19738 can't really hurt too much, or we call it on lines which appear
19739 one after another in the buffer, in which case all calls to
19740 recenter_overlay_lists but the first will be pretty cheap. */
19741 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19742
19743 /* Move over display elements that are not visible because we are
19744 hscrolled. This may stop at an x-position < IT->first_visible_x
19745 if the first glyph is partially visible or if we hit a line end. */
19746 if (it->current_x < it->first_visible_x)
19747 {
19748 enum move_it_result move_result;
19749
19750 this_line_min_pos = row->start.pos;
19751 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19752 MOVE_TO_POS | MOVE_TO_X);
19753 /* If we are under a large hscroll, move_it_in_display_line_to
19754 could hit the end of the line without reaching
19755 it->first_visible_x. Pretend that we did reach it. This is
19756 especially important on a TTY, where we will call
19757 extend_face_to_end_of_line, which needs to know how many
19758 blank glyphs to produce. */
19759 if (it->current_x < it->first_visible_x
19760 && (move_result == MOVE_NEWLINE_OR_CR
19761 || move_result == MOVE_POS_MATCH_OR_ZV))
19762 it->current_x = it->first_visible_x;
19763
19764 /* Record the smallest positions seen while we moved over
19765 display elements that are not visible. This is needed by
19766 redisplay_internal for optimizing the case where the cursor
19767 stays inside the same line. The rest of this function only
19768 considers positions that are actually displayed, so
19769 RECORD_MAX_MIN_POS will not otherwise record positions that
19770 are hscrolled to the left of the left edge of the window. */
19771 min_pos = CHARPOS (this_line_min_pos);
19772 min_bpos = BYTEPOS (this_line_min_pos);
19773 }
19774 else
19775 {
19776 /* We only do this when not calling `move_it_in_display_line_to'
19777 above, because move_it_in_display_line_to calls
19778 handle_line_prefix itself. */
19779 handle_line_prefix (it);
19780 }
19781
19782 /* Get the initial row height. This is either the height of the
19783 text hscrolled, if there is any, or zero. */
19784 row->ascent = it->max_ascent;
19785 row->height = it->max_ascent + it->max_descent;
19786 row->phys_ascent = it->max_phys_ascent;
19787 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19788 row->extra_line_spacing = it->max_extra_line_spacing;
19789
19790 /* Utility macro to record max and min buffer positions seen until now. */
19791 #define RECORD_MAX_MIN_POS(IT) \
19792 do \
19793 { \
19794 int composition_p = !STRINGP ((IT)->string) \
19795 && ((IT)->what == IT_COMPOSITION); \
19796 ptrdiff_t current_pos = \
19797 composition_p ? (IT)->cmp_it.charpos \
19798 : IT_CHARPOS (*(IT)); \
19799 ptrdiff_t current_bpos = \
19800 composition_p ? CHAR_TO_BYTE (current_pos) \
19801 : IT_BYTEPOS (*(IT)); \
19802 if (current_pos < min_pos) \
19803 { \
19804 min_pos = current_pos; \
19805 min_bpos = current_bpos; \
19806 } \
19807 if (IT_CHARPOS (*it) > max_pos) \
19808 { \
19809 max_pos = IT_CHARPOS (*it); \
19810 max_bpos = IT_BYTEPOS (*it); \
19811 } \
19812 } \
19813 while (0)
19814
19815 /* Loop generating characters. The loop is left with IT on the next
19816 character to display. */
19817 while (1)
19818 {
19819 int n_glyphs_before, hpos_before, x_before;
19820 int x, nglyphs;
19821 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19822
19823 /* Retrieve the next thing to display. Value is zero if end of
19824 buffer reached. */
19825 if (!get_next_display_element (it))
19826 {
19827 /* Maybe add a space at the end of this line that is used to
19828 display the cursor there under X. Set the charpos of the
19829 first glyph of blank lines not corresponding to any text
19830 to -1. */
19831 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19832 row->exact_window_width_line_p = 1;
19833 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19834 || row->used[TEXT_AREA] == 0)
19835 {
19836 row->glyphs[TEXT_AREA]->charpos = -1;
19837 row->displays_text_p = 0;
19838
19839 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19840 && (!MINI_WINDOW_P (it->w)
19841 || (minibuf_level && EQ (it->window, minibuf_window))))
19842 row->indicate_empty_line_p = 1;
19843 }
19844
19845 it->continuation_lines_width = 0;
19846 row->ends_at_zv_p = 1;
19847 /* A row that displays right-to-left text must always have
19848 its last face extended all the way to the end of line,
19849 even if this row ends in ZV, because we still write to
19850 the screen left to right. We also need to extend the
19851 last face if the default face is remapped to some
19852 different face, otherwise the functions that clear
19853 portions of the screen will clear with the default face's
19854 background color. */
19855 if (row->reversed_p
19856 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19857 extend_face_to_end_of_line (it);
19858 break;
19859 }
19860
19861 /* Now, get the metrics of what we want to display. This also
19862 generates glyphs in `row' (which is IT->glyph_row). */
19863 n_glyphs_before = row->used[TEXT_AREA];
19864 x = it->current_x;
19865
19866 /* Remember the line height so far in case the next element doesn't
19867 fit on the line. */
19868 if (it->line_wrap != TRUNCATE)
19869 {
19870 ascent = it->max_ascent;
19871 descent = it->max_descent;
19872 phys_ascent = it->max_phys_ascent;
19873 phys_descent = it->max_phys_descent;
19874
19875 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19876 {
19877 if (IT_DISPLAYING_WHITESPACE (it))
19878 may_wrap = 1;
19879 else if (may_wrap)
19880 {
19881 SAVE_IT (wrap_it, *it, wrap_data);
19882 wrap_x = x;
19883 wrap_row_used = row->used[TEXT_AREA];
19884 wrap_row_ascent = row->ascent;
19885 wrap_row_height = row->height;
19886 wrap_row_phys_ascent = row->phys_ascent;
19887 wrap_row_phys_height = row->phys_height;
19888 wrap_row_extra_line_spacing = row->extra_line_spacing;
19889 wrap_row_min_pos = min_pos;
19890 wrap_row_min_bpos = min_bpos;
19891 wrap_row_max_pos = max_pos;
19892 wrap_row_max_bpos = max_bpos;
19893 may_wrap = 0;
19894 }
19895 }
19896 }
19897
19898 PRODUCE_GLYPHS (it);
19899
19900 /* If this display element was in marginal areas, continue with
19901 the next one. */
19902 if (it->area != TEXT_AREA)
19903 {
19904 row->ascent = max (row->ascent, it->max_ascent);
19905 row->height = max (row->height, it->max_ascent + it->max_descent);
19906 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19907 row->phys_height = max (row->phys_height,
19908 it->max_phys_ascent + it->max_phys_descent);
19909 row->extra_line_spacing = max (row->extra_line_spacing,
19910 it->max_extra_line_spacing);
19911 set_iterator_to_next (it, 1);
19912 continue;
19913 }
19914
19915 /* Does the display element fit on the line? If we truncate
19916 lines, we should draw past the right edge of the window. If
19917 we don't truncate, we want to stop so that we can display the
19918 continuation glyph before the right margin. If lines are
19919 continued, there are two possible strategies for characters
19920 resulting in more than 1 glyph (e.g. tabs): Display as many
19921 glyphs as possible in this line and leave the rest for the
19922 continuation line, or display the whole element in the next
19923 line. Original redisplay did the former, so we do it also. */
19924 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19925 hpos_before = it->hpos;
19926 x_before = x;
19927
19928 if (/* Not a newline. */
19929 nglyphs > 0
19930 /* Glyphs produced fit entirely in the line. */
19931 && it->current_x < it->last_visible_x)
19932 {
19933 it->hpos += nglyphs;
19934 row->ascent = max (row->ascent, it->max_ascent);
19935 row->height = max (row->height, it->max_ascent + it->max_descent);
19936 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19937 row->phys_height = max (row->phys_height,
19938 it->max_phys_ascent + it->max_phys_descent);
19939 row->extra_line_spacing = max (row->extra_line_spacing,
19940 it->max_extra_line_spacing);
19941 if (it->current_x - it->pixel_width < it->first_visible_x)
19942 row->x = x - it->first_visible_x;
19943 /* Record the maximum and minimum buffer positions seen so
19944 far in glyphs that will be displayed by this row. */
19945 if (it->bidi_p)
19946 RECORD_MAX_MIN_POS (it);
19947 }
19948 else
19949 {
19950 int i, new_x;
19951 struct glyph *glyph;
19952
19953 for (i = 0; i < nglyphs; ++i, x = new_x)
19954 {
19955 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19956 new_x = x + glyph->pixel_width;
19957
19958 if (/* Lines are continued. */
19959 it->line_wrap != TRUNCATE
19960 && (/* Glyph doesn't fit on the line. */
19961 new_x > it->last_visible_x
19962 /* Or it fits exactly on a window system frame. */
19963 || (new_x == it->last_visible_x
19964 && FRAME_WINDOW_P (it->f)
19965 && (row->reversed_p
19966 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19967 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19968 {
19969 /* End of a continued line. */
19970
19971 if (it->hpos == 0
19972 || (new_x == it->last_visible_x
19973 && FRAME_WINDOW_P (it->f)
19974 && (row->reversed_p
19975 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19976 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19977 {
19978 /* Current glyph is the only one on the line or
19979 fits exactly on the line. We must continue
19980 the line because we can't draw the cursor
19981 after the glyph. */
19982 row->continued_p = 1;
19983 it->current_x = new_x;
19984 it->continuation_lines_width += new_x;
19985 ++it->hpos;
19986 if (i == nglyphs - 1)
19987 {
19988 /* If line-wrap is on, check if a previous
19989 wrap point was found. */
19990 if (wrap_row_used > 0
19991 /* Even if there is a previous wrap
19992 point, continue the line here as
19993 usual, if (i) the previous character
19994 was a space or tab AND (ii) the
19995 current character is not. */
19996 && (!may_wrap
19997 || IT_DISPLAYING_WHITESPACE (it)))
19998 goto back_to_wrap;
19999
20000 /* Record the maximum and minimum buffer
20001 positions seen so far in glyphs that will be
20002 displayed by this row. */
20003 if (it->bidi_p)
20004 RECORD_MAX_MIN_POS (it);
20005 set_iterator_to_next (it, 1);
20006 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20007 {
20008 if (!get_next_display_element (it))
20009 {
20010 row->exact_window_width_line_p = 1;
20011 it->continuation_lines_width = 0;
20012 row->continued_p = 0;
20013 row->ends_at_zv_p = 1;
20014 }
20015 else if (ITERATOR_AT_END_OF_LINE_P (it))
20016 {
20017 row->continued_p = 0;
20018 row->exact_window_width_line_p = 1;
20019 }
20020 }
20021 }
20022 else if (it->bidi_p)
20023 RECORD_MAX_MIN_POS (it);
20024 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20025 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20026 extend_face_to_end_of_line (it);
20027 }
20028 else if (CHAR_GLYPH_PADDING_P (*glyph)
20029 && !FRAME_WINDOW_P (it->f))
20030 {
20031 /* A padding glyph that doesn't fit on this line.
20032 This means the whole character doesn't fit
20033 on the line. */
20034 if (row->reversed_p)
20035 unproduce_glyphs (it, row->used[TEXT_AREA]
20036 - n_glyphs_before);
20037 row->used[TEXT_AREA] = n_glyphs_before;
20038
20039 /* Fill the rest of the row with continuation
20040 glyphs like in 20.x. */
20041 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20042 < row->glyphs[1 + TEXT_AREA])
20043 produce_special_glyphs (it, IT_CONTINUATION);
20044
20045 row->continued_p = 1;
20046 it->current_x = x_before;
20047 it->continuation_lines_width += x_before;
20048
20049 /* Restore the height to what it was before the
20050 element not fitting on the line. */
20051 it->max_ascent = ascent;
20052 it->max_descent = descent;
20053 it->max_phys_ascent = phys_ascent;
20054 it->max_phys_descent = phys_descent;
20055 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20056 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20057 extend_face_to_end_of_line (it);
20058 }
20059 else if (wrap_row_used > 0)
20060 {
20061 back_to_wrap:
20062 if (row->reversed_p)
20063 unproduce_glyphs (it,
20064 row->used[TEXT_AREA] - wrap_row_used);
20065 RESTORE_IT (it, &wrap_it, wrap_data);
20066 it->continuation_lines_width += wrap_x;
20067 row->used[TEXT_AREA] = wrap_row_used;
20068 row->ascent = wrap_row_ascent;
20069 row->height = wrap_row_height;
20070 row->phys_ascent = wrap_row_phys_ascent;
20071 row->phys_height = wrap_row_phys_height;
20072 row->extra_line_spacing = wrap_row_extra_line_spacing;
20073 min_pos = wrap_row_min_pos;
20074 min_bpos = wrap_row_min_bpos;
20075 max_pos = wrap_row_max_pos;
20076 max_bpos = wrap_row_max_bpos;
20077 row->continued_p = 1;
20078 row->ends_at_zv_p = 0;
20079 row->exact_window_width_line_p = 0;
20080 it->continuation_lines_width += x;
20081
20082 /* Make sure that a non-default face is extended
20083 up to the right margin of the window. */
20084 extend_face_to_end_of_line (it);
20085 }
20086 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20087 {
20088 /* A TAB that extends past the right edge of the
20089 window. This produces a single glyph on
20090 window system frames. We leave the glyph in
20091 this row and let it fill the row, but don't
20092 consume the TAB. */
20093 if ((row->reversed_p
20094 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20095 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20096 produce_special_glyphs (it, IT_CONTINUATION);
20097 it->continuation_lines_width += it->last_visible_x;
20098 row->ends_in_middle_of_char_p = 1;
20099 row->continued_p = 1;
20100 glyph->pixel_width = it->last_visible_x - x;
20101 it->starts_in_middle_of_char_p = 1;
20102 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20103 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20104 extend_face_to_end_of_line (it);
20105 }
20106 else
20107 {
20108 /* Something other than a TAB that draws past
20109 the right edge of the window. Restore
20110 positions to values before the element. */
20111 if (row->reversed_p)
20112 unproduce_glyphs (it, row->used[TEXT_AREA]
20113 - (n_glyphs_before + i));
20114 row->used[TEXT_AREA] = n_glyphs_before + i;
20115
20116 /* Display continuation glyphs. */
20117 it->current_x = x_before;
20118 it->continuation_lines_width += x;
20119 if (!FRAME_WINDOW_P (it->f)
20120 || (row->reversed_p
20121 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20122 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20123 produce_special_glyphs (it, IT_CONTINUATION);
20124 row->continued_p = 1;
20125
20126 extend_face_to_end_of_line (it);
20127
20128 if (nglyphs > 1 && i > 0)
20129 {
20130 row->ends_in_middle_of_char_p = 1;
20131 it->starts_in_middle_of_char_p = 1;
20132 }
20133
20134 /* Restore the height to what it was before the
20135 element not fitting on the line. */
20136 it->max_ascent = ascent;
20137 it->max_descent = descent;
20138 it->max_phys_ascent = phys_ascent;
20139 it->max_phys_descent = phys_descent;
20140 }
20141
20142 break;
20143 }
20144 else if (new_x > it->first_visible_x)
20145 {
20146 /* Increment number of glyphs actually displayed. */
20147 ++it->hpos;
20148
20149 /* Record the maximum and minimum buffer positions
20150 seen so far in glyphs that will be displayed by
20151 this row. */
20152 if (it->bidi_p)
20153 RECORD_MAX_MIN_POS (it);
20154
20155 if (x < it->first_visible_x)
20156 /* Glyph is partially visible, i.e. row starts at
20157 negative X position. */
20158 row->x = x - it->first_visible_x;
20159 }
20160 else
20161 {
20162 /* Glyph is completely off the left margin of the
20163 window. This should not happen because of the
20164 move_it_in_display_line at the start of this
20165 function, unless the text display area of the
20166 window is empty. */
20167 eassert (it->first_visible_x <= it->last_visible_x);
20168 }
20169 }
20170 /* Even if this display element produced no glyphs at all,
20171 we want to record its position. */
20172 if (it->bidi_p && nglyphs == 0)
20173 RECORD_MAX_MIN_POS (it);
20174
20175 row->ascent = max (row->ascent, it->max_ascent);
20176 row->height = max (row->height, it->max_ascent + it->max_descent);
20177 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20178 row->phys_height = max (row->phys_height,
20179 it->max_phys_ascent + it->max_phys_descent);
20180 row->extra_line_spacing = max (row->extra_line_spacing,
20181 it->max_extra_line_spacing);
20182
20183 /* End of this display line if row is continued. */
20184 if (row->continued_p || row->ends_at_zv_p)
20185 break;
20186 }
20187
20188 at_end_of_line:
20189 /* Is this a line end? If yes, we're also done, after making
20190 sure that a non-default face is extended up to the right
20191 margin of the window. */
20192 if (ITERATOR_AT_END_OF_LINE_P (it))
20193 {
20194 int used_before = row->used[TEXT_AREA];
20195
20196 row->ends_in_newline_from_string_p = STRINGP (it->object);
20197
20198 /* Add a space at the end of the line that is used to
20199 display the cursor there. */
20200 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20201 append_space_for_newline (it, 0);
20202
20203 /* Extend the face to the end of the line. */
20204 extend_face_to_end_of_line (it);
20205
20206 /* Make sure we have the position. */
20207 if (used_before == 0)
20208 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20209
20210 /* Record the position of the newline, for use in
20211 find_row_edges. */
20212 it->eol_pos = it->current.pos;
20213
20214 /* Consume the line end. This skips over invisible lines. */
20215 set_iterator_to_next (it, 1);
20216 it->continuation_lines_width = 0;
20217 break;
20218 }
20219
20220 /* Proceed with next display element. Note that this skips
20221 over lines invisible because of selective display. */
20222 set_iterator_to_next (it, 1);
20223
20224 /* If we truncate lines, we are done when the last displayed
20225 glyphs reach past the right margin of the window. */
20226 if (it->line_wrap == TRUNCATE
20227 && ((FRAME_WINDOW_P (it->f)
20228 /* Images are preprocessed in produce_image_glyph such
20229 that they are cropped at the right edge of the
20230 window, so an image glyph will always end exactly at
20231 last_visible_x, even if there's no right fringe. */
20232 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20233 ? (it->current_x >= it->last_visible_x)
20234 : (it->current_x > it->last_visible_x)))
20235 {
20236 /* Maybe add truncation glyphs. */
20237 if (!FRAME_WINDOW_P (it->f)
20238 || (row->reversed_p
20239 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20240 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20241 {
20242 int i, n;
20243
20244 if (!row->reversed_p)
20245 {
20246 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20247 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20248 break;
20249 }
20250 else
20251 {
20252 for (i = 0; i < row->used[TEXT_AREA]; i++)
20253 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20254 break;
20255 /* Remove any padding glyphs at the front of ROW, to
20256 make room for the truncation glyphs we will be
20257 adding below. The loop below always inserts at
20258 least one truncation glyph, so also remove the
20259 last glyph added to ROW. */
20260 unproduce_glyphs (it, i + 1);
20261 /* Adjust i for the loop below. */
20262 i = row->used[TEXT_AREA] - (i + 1);
20263 }
20264
20265 /* produce_special_glyphs overwrites the last glyph, so
20266 we don't want that if we want to keep that last
20267 glyph, which means it's an image. */
20268 if (it->current_x > it->last_visible_x)
20269 {
20270 it->current_x = x_before;
20271 if (!FRAME_WINDOW_P (it->f))
20272 {
20273 for (n = row->used[TEXT_AREA]; i < n; ++i)
20274 {
20275 row->used[TEXT_AREA] = i;
20276 produce_special_glyphs (it, IT_TRUNCATION);
20277 }
20278 }
20279 else
20280 {
20281 row->used[TEXT_AREA] = i;
20282 produce_special_glyphs (it, IT_TRUNCATION);
20283 }
20284 it->hpos = hpos_before;
20285 }
20286 }
20287 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20288 {
20289 /* Don't truncate if we can overflow newline into fringe. */
20290 if (!get_next_display_element (it))
20291 {
20292 it->continuation_lines_width = 0;
20293 row->ends_at_zv_p = 1;
20294 row->exact_window_width_line_p = 1;
20295 break;
20296 }
20297 if (ITERATOR_AT_END_OF_LINE_P (it))
20298 {
20299 row->exact_window_width_line_p = 1;
20300 goto at_end_of_line;
20301 }
20302 it->current_x = x_before;
20303 it->hpos = hpos_before;
20304 }
20305
20306 row->truncated_on_right_p = 1;
20307 it->continuation_lines_width = 0;
20308 reseat_at_next_visible_line_start (it, 0);
20309 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20310 break;
20311 }
20312 }
20313
20314 if (wrap_data)
20315 bidi_unshelve_cache (wrap_data, 1);
20316
20317 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20318 at the left window margin. */
20319 if (it->first_visible_x
20320 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20321 {
20322 if (!FRAME_WINDOW_P (it->f)
20323 || (((row->reversed_p
20324 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20325 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20326 /* Don't let insert_left_trunc_glyphs overwrite the
20327 first glyph of the row if it is an image. */
20328 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20329 insert_left_trunc_glyphs (it);
20330 row->truncated_on_left_p = 1;
20331 }
20332
20333 /* Remember the position at which this line ends.
20334
20335 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20336 cannot be before the call to find_row_edges below, since that is
20337 where these positions are determined. */
20338 row->end = it->current;
20339 if (!it->bidi_p)
20340 {
20341 row->minpos = row->start.pos;
20342 row->maxpos = row->end.pos;
20343 }
20344 else
20345 {
20346 /* ROW->minpos and ROW->maxpos must be the smallest and
20347 `1 + the largest' buffer positions in ROW. But if ROW was
20348 bidi-reordered, these two positions can be anywhere in the
20349 row, so we must determine them now. */
20350 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20351 }
20352
20353 /* If the start of this line is the overlay arrow-position, then
20354 mark this glyph row as the one containing the overlay arrow.
20355 This is clearly a mess with variable size fonts. It would be
20356 better to let it be displayed like cursors under X. */
20357 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20358 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20359 !NILP (overlay_arrow_string)))
20360 {
20361 /* Overlay arrow in window redisplay is a fringe bitmap. */
20362 if (STRINGP (overlay_arrow_string))
20363 {
20364 struct glyph_row *arrow_row
20365 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20366 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20367 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20368 struct glyph *p = row->glyphs[TEXT_AREA];
20369 struct glyph *p2, *end;
20370
20371 /* Copy the arrow glyphs. */
20372 while (glyph < arrow_end)
20373 *p++ = *glyph++;
20374
20375 /* Throw away padding glyphs. */
20376 p2 = p;
20377 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20378 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20379 ++p2;
20380 if (p2 > p)
20381 {
20382 while (p2 < end)
20383 *p++ = *p2++;
20384 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20385 }
20386 }
20387 else
20388 {
20389 eassert (INTEGERP (overlay_arrow_string));
20390 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20391 }
20392 overlay_arrow_seen = 1;
20393 }
20394
20395 /* Highlight trailing whitespace. */
20396 if (!NILP (Vshow_trailing_whitespace))
20397 highlight_trailing_whitespace (it->f, it->glyph_row);
20398
20399 /* Compute pixel dimensions of this line. */
20400 compute_line_metrics (it);
20401
20402 /* Implementation note: No changes in the glyphs of ROW or in their
20403 faces can be done past this point, because compute_line_metrics
20404 computes ROW's hash value and stores it within the glyph_row
20405 structure. */
20406
20407 /* Record whether this row ends inside an ellipsis. */
20408 row->ends_in_ellipsis_p
20409 = (it->method == GET_FROM_DISPLAY_VECTOR
20410 && it->ellipsis_p);
20411
20412 /* Save fringe bitmaps in this row. */
20413 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20414 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20415 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20416 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20417
20418 it->left_user_fringe_bitmap = 0;
20419 it->left_user_fringe_face_id = 0;
20420 it->right_user_fringe_bitmap = 0;
20421 it->right_user_fringe_face_id = 0;
20422
20423 /* Maybe set the cursor. */
20424 cvpos = it->w->cursor.vpos;
20425 if ((cvpos < 0
20426 /* In bidi-reordered rows, keep checking for proper cursor
20427 position even if one has been found already, because buffer
20428 positions in such rows change non-linearly with ROW->VPOS,
20429 when a line is continued. One exception: when we are at ZV,
20430 display cursor on the first suitable glyph row, since all
20431 the empty rows after that also have their position set to ZV. */
20432 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20433 lines' rows is implemented for bidi-reordered rows. */
20434 || (it->bidi_p
20435 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20436 && PT >= MATRIX_ROW_START_CHARPOS (row)
20437 && PT <= MATRIX_ROW_END_CHARPOS (row)
20438 && cursor_row_p (row))
20439 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20440
20441 /* Prepare for the next line. This line starts horizontally at (X
20442 HPOS) = (0 0). Vertical positions are incremented. As a
20443 convenience for the caller, IT->glyph_row is set to the next
20444 row to be used. */
20445 it->current_x = it->hpos = 0;
20446 it->current_y += row->height;
20447 SET_TEXT_POS (it->eol_pos, 0, 0);
20448 ++it->vpos;
20449 ++it->glyph_row;
20450 /* The next row should by default use the same value of the
20451 reversed_p flag as this one. set_iterator_to_next decides when
20452 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20453 the flag accordingly. */
20454 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20455 it->glyph_row->reversed_p = row->reversed_p;
20456 it->start = row->end;
20457 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20458
20459 #undef RECORD_MAX_MIN_POS
20460 }
20461
20462 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20463 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20464 doc: /* Return paragraph direction at point in BUFFER.
20465 Value is either `left-to-right' or `right-to-left'.
20466 If BUFFER is omitted or nil, it defaults to the current buffer.
20467
20468 Paragraph direction determines how the text in the paragraph is displayed.
20469 In left-to-right paragraphs, text begins at the left margin of the window
20470 and the reading direction is generally left to right. In right-to-left
20471 paragraphs, text begins at the right margin and is read from right to left.
20472
20473 See also `bidi-paragraph-direction'. */)
20474 (Lisp_Object buffer)
20475 {
20476 struct buffer *buf = current_buffer;
20477 struct buffer *old = buf;
20478
20479 if (! NILP (buffer))
20480 {
20481 CHECK_BUFFER (buffer);
20482 buf = XBUFFER (buffer);
20483 }
20484
20485 if (NILP (BVAR (buf, bidi_display_reordering))
20486 || NILP (BVAR (buf, enable_multibyte_characters))
20487 /* When we are loading loadup.el, the character property tables
20488 needed for bidi iteration are not yet available. */
20489 || !NILP (Vpurify_flag))
20490 return Qleft_to_right;
20491 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20492 return BVAR (buf, bidi_paragraph_direction);
20493 else
20494 {
20495 /* Determine the direction from buffer text. We could try to
20496 use current_matrix if it is up to date, but this seems fast
20497 enough as it is. */
20498 struct bidi_it itb;
20499 ptrdiff_t pos = BUF_PT (buf);
20500 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20501 int c;
20502 void *itb_data = bidi_shelve_cache ();
20503
20504 set_buffer_temp (buf);
20505 /* bidi_paragraph_init finds the base direction of the paragraph
20506 by searching forward from paragraph start. We need the base
20507 direction of the current or _previous_ paragraph, so we need
20508 to make sure we are within that paragraph. To that end, find
20509 the previous non-empty line. */
20510 if (pos >= ZV && pos > BEGV)
20511 DEC_BOTH (pos, bytepos);
20512 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20513 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20514 {
20515 while ((c = FETCH_BYTE (bytepos)) == '\n'
20516 || c == ' ' || c == '\t' || c == '\f')
20517 {
20518 if (bytepos <= BEGV_BYTE)
20519 break;
20520 bytepos--;
20521 pos--;
20522 }
20523 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20524 bytepos--;
20525 }
20526 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20527 itb.paragraph_dir = NEUTRAL_DIR;
20528 itb.string.s = NULL;
20529 itb.string.lstring = Qnil;
20530 itb.string.bufpos = 0;
20531 itb.string.from_disp_str = 0;
20532 itb.string.unibyte = 0;
20533 /* We have no window to use here for ignoring window-specific
20534 overlays. Using NULL for window pointer will cause
20535 compute_display_string_pos to use the current buffer. */
20536 itb.w = NULL;
20537 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20538 bidi_unshelve_cache (itb_data, 0);
20539 set_buffer_temp (old);
20540 switch (itb.paragraph_dir)
20541 {
20542 case L2R:
20543 return Qleft_to_right;
20544 break;
20545 case R2L:
20546 return Qright_to_left;
20547 break;
20548 default:
20549 emacs_abort ();
20550 }
20551 }
20552 }
20553
20554 DEFUN ("move-point-visually", Fmove_point_visually,
20555 Smove_point_visually, 1, 1, 0,
20556 doc: /* Move point in the visual order in the specified DIRECTION.
20557 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20558 left.
20559
20560 Value is the new character position of point. */)
20561 (Lisp_Object direction)
20562 {
20563 struct window *w = XWINDOW (selected_window);
20564 struct buffer *b = XBUFFER (w->contents);
20565 struct glyph_row *row;
20566 int dir;
20567 Lisp_Object paragraph_dir;
20568
20569 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20570 (!(ROW)->continued_p \
20571 && INTEGERP ((GLYPH)->object) \
20572 && (GLYPH)->type == CHAR_GLYPH \
20573 && (GLYPH)->u.ch == ' ' \
20574 && (GLYPH)->charpos >= 0 \
20575 && !(GLYPH)->avoid_cursor_p)
20576
20577 CHECK_NUMBER (direction);
20578 dir = XINT (direction);
20579 if (dir > 0)
20580 dir = 1;
20581 else
20582 dir = -1;
20583
20584 /* If current matrix is up-to-date, we can use the information
20585 recorded in the glyphs, at least as long as the goal is on the
20586 screen. */
20587 if (w->window_end_valid
20588 && !windows_or_buffers_changed
20589 && b
20590 && !b->clip_changed
20591 && !b->prevent_redisplay_optimizations_p
20592 && !window_outdated (w)
20593 && w->cursor.vpos >= 0
20594 && w->cursor.vpos < w->current_matrix->nrows
20595 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20596 {
20597 struct glyph *g = row->glyphs[TEXT_AREA];
20598 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20599 struct glyph *gpt = g + w->cursor.hpos;
20600
20601 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20602 {
20603 if (BUFFERP (g->object) && g->charpos != PT)
20604 {
20605 SET_PT (g->charpos);
20606 w->cursor.vpos = -1;
20607 return make_number (PT);
20608 }
20609 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20610 {
20611 ptrdiff_t new_pos;
20612
20613 if (BUFFERP (gpt->object))
20614 {
20615 new_pos = PT;
20616 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20617 new_pos += (row->reversed_p ? -dir : dir);
20618 else
20619 new_pos -= (row->reversed_p ? -dir : dir);;
20620 }
20621 else if (BUFFERP (g->object))
20622 new_pos = g->charpos;
20623 else
20624 break;
20625 SET_PT (new_pos);
20626 w->cursor.vpos = -1;
20627 return make_number (PT);
20628 }
20629 else if (ROW_GLYPH_NEWLINE_P (row, g))
20630 {
20631 /* Glyphs inserted at the end of a non-empty line for
20632 positioning the cursor have zero charpos, so we must
20633 deduce the value of point by other means. */
20634 if (g->charpos > 0)
20635 SET_PT (g->charpos);
20636 else if (row->ends_at_zv_p && PT != ZV)
20637 SET_PT (ZV);
20638 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20639 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20640 else
20641 break;
20642 w->cursor.vpos = -1;
20643 return make_number (PT);
20644 }
20645 }
20646 if (g == e || INTEGERP (g->object))
20647 {
20648 if (row->truncated_on_left_p || row->truncated_on_right_p)
20649 goto simulate_display;
20650 if (!row->reversed_p)
20651 row += dir;
20652 else
20653 row -= dir;
20654 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20655 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20656 goto simulate_display;
20657
20658 if (dir > 0)
20659 {
20660 if (row->reversed_p && !row->continued_p)
20661 {
20662 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20663 w->cursor.vpos = -1;
20664 return make_number (PT);
20665 }
20666 g = row->glyphs[TEXT_AREA];
20667 e = g + row->used[TEXT_AREA];
20668 for ( ; g < e; g++)
20669 {
20670 if (BUFFERP (g->object)
20671 /* Empty lines have only one glyph, which stands
20672 for the newline, and whose charpos is the
20673 buffer position of the newline. */
20674 || ROW_GLYPH_NEWLINE_P (row, g)
20675 /* When the buffer ends in a newline, the line at
20676 EOB also has one glyph, but its charpos is -1. */
20677 || (row->ends_at_zv_p
20678 && !row->reversed_p
20679 && INTEGERP (g->object)
20680 && g->type == CHAR_GLYPH
20681 && g->u.ch == ' '))
20682 {
20683 if (g->charpos > 0)
20684 SET_PT (g->charpos);
20685 else if (!row->reversed_p
20686 && row->ends_at_zv_p
20687 && PT != ZV)
20688 SET_PT (ZV);
20689 else
20690 continue;
20691 w->cursor.vpos = -1;
20692 return make_number (PT);
20693 }
20694 }
20695 }
20696 else
20697 {
20698 if (!row->reversed_p && !row->continued_p)
20699 {
20700 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20701 w->cursor.vpos = -1;
20702 return make_number (PT);
20703 }
20704 e = row->glyphs[TEXT_AREA];
20705 g = e + row->used[TEXT_AREA] - 1;
20706 for ( ; g >= e; g--)
20707 {
20708 if (BUFFERP (g->object)
20709 || (ROW_GLYPH_NEWLINE_P (row, g)
20710 && g->charpos > 0)
20711 /* Empty R2L lines on GUI frames have the buffer
20712 position of the newline stored in the stretch
20713 glyph. */
20714 || g->type == STRETCH_GLYPH
20715 || (row->ends_at_zv_p
20716 && row->reversed_p
20717 && INTEGERP (g->object)
20718 && g->type == CHAR_GLYPH
20719 && g->u.ch == ' '))
20720 {
20721 if (g->charpos > 0)
20722 SET_PT (g->charpos);
20723 else if (row->reversed_p
20724 && row->ends_at_zv_p
20725 && PT != ZV)
20726 SET_PT (ZV);
20727 else
20728 continue;
20729 w->cursor.vpos = -1;
20730 return make_number (PT);
20731 }
20732 }
20733 }
20734 }
20735 }
20736
20737 simulate_display:
20738
20739 /* If we wind up here, we failed to move by using the glyphs, so we
20740 need to simulate display instead. */
20741
20742 if (b)
20743 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20744 else
20745 paragraph_dir = Qleft_to_right;
20746 if (EQ (paragraph_dir, Qright_to_left))
20747 dir = -dir;
20748 if (PT <= BEGV && dir < 0)
20749 xsignal0 (Qbeginning_of_buffer);
20750 else if (PT >= ZV && dir > 0)
20751 xsignal0 (Qend_of_buffer);
20752 else
20753 {
20754 struct text_pos pt;
20755 struct it it;
20756 int pt_x, target_x, pixel_width, pt_vpos;
20757 bool at_eol_p;
20758 bool overshoot_expected = false;
20759 bool target_is_eol_p = false;
20760
20761 /* Setup the arena. */
20762 SET_TEXT_POS (pt, PT, PT_BYTE);
20763 start_display (&it, w, pt);
20764
20765 if (it.cmp_it.id < 0
20766 && it.method == GET_FROM_STRING
20767 && it.area == TEXT_AREA
20768 && it.string_from_display_prop_p
20769 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20770 overshoot_expected = true;
20771
20772 /* Find the X coordinate of point. We start from the beginning
20773 of this or previous line to make sure we are before point in
20774 the logical order (since the move_it_* functions can only
20775 move forward). */
20776 reseat:
20777 reseat_at_previous_visible_line_start (&it);
20778 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20779 if (IT_CHARPOS (it) != PT)
20780 {
20781 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20782 -1, -1, -1, MOVE_TO_POS);
20783 /* If we missed point because the character there is
20784 displayed out of a display vector that has more than one
20785 glyph, retry expecting overshoot. */
20786 if (it.method == GET_FROM_DISPLAY_VECTOR
20787 && it.current.dpvec_index > 0
20788 && !overshoot_expected)
20789 {
20790 overshoot_expected = true;
20791 goto reseat;
20792 }
20793 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20794 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20795 }
20796 pt_x = it.current_x;
20797 pt_vpos = it.vpos;
20798 if (dir > 0 || overshoot_expected)
20799 {
20800 struct glyph_row *row = it.glyph_row;
20801
20802 /* When point is at beginning of line, we don't have
20803 information about the glyph there loaded into struct
20804 it. Calling get_next_display_element fixes that. */
20805 if (pt_x == 0)
20806 get_next_display_element (&it);
20807 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20808 it.glyph_row = NULL;
20809 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20810 it.glyph_row = row;
20811 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20812 it, lest it will become out of sync with it's buffer
20813 position. */
20814 it.current_x = pt_x;
20815 }
20816 else
20817 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20818 pixel_width = it.pixel_width;
20819 if (overshoot_expected && at_eol_p)
20820 pixel_width = 0;
20821 else if (pixel_width <= 0)
20822 pixel_width = 1;
20823
20824 /* If there's a display string (or something similar) at point,
20825 we are actually at the glyph to the left of point, so we need
20826 to correct the X coordinate. */
20827 if (overshoot_expected)
20828 {
20829 if (it.bidi_p)
20830 pt_x += pixel_width * it.bidi_it.scan_dir;
20831 else
20832 pt_x += pixel_width;
20833 }
20834
20835 /* Compute target X coordinate, either to the left or to the
20836 right of point. On TTY frames, all characters have the same
20837 pixel width of 1, so we can use that. On GUI frames we don't
20838 have an easy way of getting at the pixel width of the
20839 character to the left of point, so we use a different method
20840 of getting to that place. */
20841 if (dir > 0)
20842 target_x = pt_x + pixel_width;
20843 else
20844 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20845
20846 /* Target X coordinate could be one line above or below the line
20847 of point, in which case we need to adjust the target X
20848 coordinate. Also, if moving to the left, we need to begin at
20849 the left edge of the point's screen line. */
20850 if (dir < 0)
20851 {
20852 if (pt_x > 0)
20853 {
20854 start_display (&it, w, pt);
20855 reseat_at_previous_visible_line_start (&it);
20856 it.current_x = it.current_y = it.hpos = 0;
20857 if (pt_vpos != 0)
20858 move_it_by_lines (&it, pt_vpos);
20859 }
20860 else
20861 {
20862 move_it_by_lines (&it, -1);
20863 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20864 target_is_eol_p = true;
20865 /* Under word-wrap, we don't know the x coordinate of
20866 the last character displayed on the previous line,
20867 which immediately precedes the wrap point. To find
20868 out its x coordinate, we try moving to the right
20869 margin of the window, which will stop at the wrap
20870 point, and then reset target_x to point at the
20871 character that precedes the wrap point. This is not
20872 needed on GUI frames, because (see below) there we
20873 move from the left margin one grapheme cluster at a
20874 time, and stop when we hit the wrap point. */
20875 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
20876 {
20877 void *it_data = NULL;
20878 struct it it2;
20879
20880 SAVE_IT (it2, it, it_data);
20881 move_it_in_display_line_to (&it, ZV, target_x,
20882 MOVE_TO_POS | MOVE_TO_X);
20883 target_x = it.current_x - 1;
20884 RESTORE_IT (&it, &it2, it_data);
20885 }
20886 }
20887 }
20888 else
20889 {
20890 if (at_eol_p
20891 || (target_x >= it.last_visible_x
20892 && it.line_wrap != TRUNCATE))
20893 {
20894 if (pt_x > 0)
20895 move_it_by_lines (&it, 0);
20896 move_it_by_lines (&it, 1);
20897 target_x = 0;
20898 }
20899 }
20900
20901 /* Move to the target X coordinate. */
20902 #ifdef HAVE_WINDOW_SYSTEM
20903 /* On GUI frames, as we don't know the X coordinate of the
20904 character to the left of point, moving point to the left
20905 requires walking, one grapheme cluster at a time, until we
20906 find ourself at a place immediately to the left of the
20907 character at point. */
20908 if (FRAME_WINDOW_P (it.f) && dir < 0)
20909 {
20910 struct text_pos new_pos;
20911 enum move_it_result rc = MOVE_X_REACHED;
20912
20913 if (it.current_x == 0)
20914 get_next_display_element (&it);
20915 if (it.what == IT_COMPOSITION)
20916 {
20917 new_pos.charpos = it.cmp_it.charpos;
20918 new_pos.bytepos = -1;
20919 }
20920 else
20921 new_pos = it.current.pos;
20922
20923 while (it.current_x + it.pixel_width <= target_x
20924 && (rc == MOVE_X_REACHED
20925 /* Under word-wrap, move_it_in_display_line_to
20926 stops at correct coordinates, but sometimes
20927 returns MOVE_POS_MATCH_OR_ZV. */
20928 || (it.line_wrap == WORD_WRAP
20929 && rc == MOVE_POS_MATCH_OR_ZV)))
20930 {
20931 int new_x = it.current_x + it.pixel_width;
20932
20933 /* For composed characters, we want the position of the
20934 first character in the grapheme cluster (usually, the
20935 composition's base character), whereas it.current
20936 might give us the position of the _last_ one, e.g. if
20937 the composition is rendered in reverse due to bidi
20938 reordering. */
20939 if (it.what == IT_COMPOSITION)
20940 {
20941 new_pos.charpos = it.cmp_it.charpos;
20942 new_pos.bytepos = -1;
20943 }
20944 else
20945 new_pos = it.current.pos;
20946 if (new_x == it.current_x)
20947 new_x++;
20948 rc = move_it_in_display_line_to (&it, ZV, new_x,
20949 MOVE_TO_POS | MOVE_TO_X);
20950 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20951 break;
20952 }
20953 /* The previous position we saw in the loop is the one we
20954 want. */
20955 if (new_pos.bytepos == -1)
20956 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20957 it.current.pos = new_pos;
20958 }
20959 else
20960 #endif
20961 if (it.current_x != target_x)
20962 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20963
20964 /* When lines are truncated, the above loop will stop at the
20965 window edge. But we want to get to the end of line, even if
20966 it is beyond the window edge; automatic hscroll will then
20967 scroll the window to show point as appropriate. */
20968 if (target_is_eol_p && it.line_wrap == TRUNCATE
20969 && get_next_display_element (&it))
20970 {
20971 struct text_pos new_pos = it.current.pos;
20972
20973 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20974 {
20975 set_iterator_to_next (&it, 0);
20976 if (it.method == GET_FROM_BUFFER)
20977 new_pos = it.current.pos;
20978 if (!get_next_display_element (&it))
20979 break;
20980 }
20981
20982 it.current.pos = new_pos;
20983 }
20984
20985 /* If we ended up in a display string that covers point, move to
20986 buffer position to the right in the visual order. */
20987 if (dir > 0)
20988 {
20989 while (IT_CHARPOS (it) == PT)
20990 {
20991 set_iterator_to_next (&it, 0);
20992 if (!get_next_display_element (&it))
20993 break;
20994 }
20995 }
20996
20997 /* Move point to that position. */
20998 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
20999 }
21000
21001 return make_number (PT);
21002
21003 #undef ROW_GLYPH_NEWLINE_P
21004 }
21005
21006 \f
21007 /***********************************************************************
21008 Menu Bar
21009 ***********************************************************************/
21010
21011 /* Redisplay the menu bar in the frame for window W.
21012
21013 The menu bar of X frames that don't have X toolkit support is
21014 displayed in a special window W->frame->menu_bar_window.
21015
21016 The menu bar of terminal frames is treated specially as far as
21017 glyph matrices are concerned. Menu bar lines are not part of
21018 windows, so the update is done directly on the frame matrix rows
21019 for the menu bar. */
21020
21021 static void
21022 display_menu_bar (struct window *w)
21023 {
21024 struct frame *f = XFRAME (WINDOW_FRAME (w));
21025 struct it it;
21026 Lisp_Object items;
21027 int i;
21028
21029 /* Don't do all this for graphical frames. */
21030 #ifdef HAVE_NTGUI
21031 if (FRAME_W32_P (f))
21032 return;
21033 #endif
21034 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21035 if (FRAME_X_P (f))
21036 return;
21037 #endif
21038
21039 #ifdef HAVE_NS
21040 if (FRAME_NS_P (f))
21041 return;
21042 #endif /* HAVE_NS */
21043
21044 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21045 eassert (!FRAME_WINDOW_P (f));
21046 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21047 it.first_visible_x = 0;
21048 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21049 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21050 if (FRAME_WINDOW_P (f))
21051 {
21052 /* Menu bar lines are displayed in the desired matrix of the
21053 dummy window menu_bar_window. */
21054 struct window *menu_w;
21055 menu_w = XWINDOW (f->menu_bar_window);
21056 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21057 MENU_FACE_ID);
21058 it.first_visible_x = 0;
21059 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21060 }
21061 else
21062 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21063 {
21064 /* This is a TTY frame, i.e. character hpos/vpos are used as
21065 pixel x/y. */
21066 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21067 MENU_FACE_ID);
21068 it.first_visible_x = 0;
21069 it.last_visible_x = FRAME_COLS (f);
21070 }
21071
21072 /* FIXME: This should be controlled by a user option. See the
21073 comments in redisplay_tool_bar and display_mode_line about
21074 this. */
21075 it.paragraph_embedding = L2R;
21076
21077 /* Clear all rows of the menu bar. */
21078 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21079 {
21080 struct glyph_row *row = it.glyph_row + i;
21081 clear_glyph_row (row);
21082 row->enabled_p = true;
21083 row->full_width_p = 1;
21084 }
21085
21086 /* Display all items of the menu bar. */
21087 items = FRAME_MENU_BAR_ITEMS (it.f);
21088 for (i = 0; i < ASIZE (items); i += 4)
21089 {
21090 Lisp_Object string;
21091
21092 /* Stop at nil string. */
21093 string = AREF (items, i + 1);
21094 if (NILP (string))
21095 break;
21096
21097 /* Remember where item was displayed. */
21098 ASET (items, i + 3, make_number (it.hpos));
21099
21100 /* Display the item, pad with one space. */
21101 if (it.current_x < it.last_visible_x)
21102 display_string (NULL, string, Qnil, 0, 0, &it,
21103 SCHARS (string) + 1, 0, 0, -1);
21104 }
21105
21106 /* Fill out the line with spaces. */
21107 if (it.current_x < it.last_visible_x)
21108 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21109
21110 /* Compute the total height of the lines. */
21111 compute_line_metrics (&it);
21112 }
21113
21114 /* Deep copy of a glyph row, including the glyphs. */
21115 static void
21116 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21117 {
21118 struct glyph *pointers[1 + LAST_AREA];
21119 int to_used = to->used[TEXT_AREA];
21120
21121 /* Save glyph pointers of TO. */
21122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21123
21124 /* Do a structure assignment. */
21125 *to = *from;
21126
21127 /* Restore original glyph pointers of TO. */
21128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21129
21130 /* Copy the glyphs. */
21131 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21132 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21133
21134 /* If we filled only part of the TO row, fill the rest with
21135 space_glyph (which will display as empty space). */
21136 if (to_used > from->used[TEXT_AREA])
21137 fill_up_frame_row_with_spaces (to, to_used);
21138 }
21139
21140 /* Display one menu item on a TTY, by overwriting the glyphs in the
21141 frame F's desired glyph matrix with glyphs produced from the menu
21142 item text. Called from term.c to display TTY drop-down menus one
21143 item at a time.
21144
21145 ITEM_TEXT is the menu item text as a C string.
21146
21147 FACE_ID is the face ID to be used for this menu item. FACE_ID
21148 could specify one of 3 faces: a face for an enabled item, a face
21149 for a disabled item, or a face for a selected item.
21150
21151 X and Y are coordinates of the first glyph in the frame's desired
21152 matrix to be overwritten by the menu item. Since this is a TTY, Y
21153 is the zero-based number of the glyph row and X is the zero-based
21154 glyph number in the row, starting from left, where to start
21155 displaying the item.
21156
21157 SUBMENU non-zero means this menu item drops down a submenu, which
21158 should be indicated by displaying a proper visual cue after the
21159 item text. */
21160
21161 void
21162 display_tty_menu_item (const char *item_text, int width, int face_id,
21163 int x, int y, int submenu)
21164 {
21165 struct it it;
21166 struct frame *f = SELECTED_FRAME ();
21167 struct window *w = XWINDOW (f->selected_window);
21168 int saved_used, saved_truncated, saved_width, saved_reversed;
21169 struct glyph_row *row;
21170 size_t item_len = strlen (item_text);
21171
21172 eassert (FRAME_TERMCAP_P (f));
21173
21174 /* Don't write beyond the matrix's last row. This can happen for
21175 TTY screens that are not high enough to show the entire menu.
21176 (This is actually a bit of defensive programming, as
21177 tty_menu_display already limits the number of menu items to one
21178 less than the number of screen lines.) */
21179 if (y >= f->desired_matrix->nrows)
21180 return;
21181
21182 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21183 it.first_visible_x = 0;
21184 it.last_visible_x = FRAME_COLS (f) - 1;
21185 row = it.glyph_row;
21186 /* Start with the row contents from the current matrix. */
21187 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21188 saved_width = row->full_width_p;
21189 row->full_width_p = 1;
21190 saved_reversed = row->reversed_p;
21191 row->reversed_p = 0;
21192 row->enabled_p = true;
21193
21194 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21195 desired face. */
21196 eassert (x < f->desired_matrix->matrix_w);
21197 it.current_x = it.hpos = x;
21198 it.current_y = it.vpos = y;
21199 saved_used = row->used[TEXT_AREA];
21200 saved_truncated = row->truncated_on_right_p;
21201 row->used[TEXT_AREA] = x;
21202 it.face_id = face_id;
21203 it.line_wrap = TRUNCATE;
21204
21205 /* FIXME: This should be controlled by a user option. See the
21206 comments in redisplay_tool_bar and display_mode_line about this.
21207 Also, if paragraph_embedding could ever be R2L, changes will be
21208 needed to avoid shifting to the right the row characters in
21209 term.c:append_glyph. */
21210 it.paragraph_embedding = L2R;
21211
21212 /* Pad with a space on the left. */
21213 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21214 width--;
21215 /* Display the menu item, pad with spaces to WIDTH. */
21216 if (submenu)
21217 {
21218 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21219 item_len, 0, FRAME_COLS (f) - 1, -1);
21220 width -= item_len;
21221 /* Indicate with " >" that there's a submenu. */
21222 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21223 FRAME_COLS (f) - 1, -1);
21224 }
21225 else
21226 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21227 width, 0, FRAME_COLS (f) - 1, -1);
21228
21229 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21230 row->truncated_on_right_p = saved_truncated;
21231 row->hash = row_hash (row);
21232 row->full_width_p = saved_width;
21233 row->reversed_p = saved_reversed;
21234 }
21235 \f
21236 /***********************************************************************
21237 Mode Line
21238 ***********************************************************************/
21239
21240 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21241 FORCE is non-zero, redisplay mode lines unconditionally.
21242 Otherwise, redisplay only mode lines that are garbaged. Value is
21243 the number of windows whose mode lines were redisplayed. */
21244
21245 static int
21246 redisplay_mode_lines (Lisp_Object window, bool force)
21247 {
21248 int nwindows = 0;
21249
21250 while (!NILP (window))
21251 {
21252 struct window *w = XWINDOW (window);
21253
21254 if (WINDOWP (w->contents))
21255 nwindows += redisplay_mode_lines (w->contents, force);
21256 else if (force
21257 || FRAME_GARBAGED_P (XFRAME (w->frame))
21258 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21259 {
21260 struct text_pos lpoint;
21261 struct buffer *old = current_buffer;
21262
21263 /* Set the window's buffer for the mode line display. */
21264 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21265 set_buffer_internal_1 (XBUFFER (w->contents));
21266
21267 /* Point refers normally to the selected window. For any
21268 other window, set up appropriate value. */
21269 if (!EQ (window, selected_window))
21270 {
21271 struct text_pos pt;
21272
21273 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21274 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21275 }
21276
21277 /* Display mode lines. */
21278 clear_glyph_matrix (w->desired_matrix);
21279 if (display_mode_lines (w))
21280 ++nwindows;
21281
21282 /* Restore old settings. */
21283 set_buffer_internal_1 (old);
21284 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21285 }
21286
21287 window = w->next;
21288 }
21289
21290 return nwindows;
21291 }
21292
21293
21294 /* Display the mode and/or header line of window W. Value is the
21295 sum number of mode lines and header lines displayed. */
21296
21297 static int
21298 display_mode_lines (struct window *w)
21299 {
21300 Lisp_Object old_selected_window = selected_window;
21301 Lisp_Object old_selected_frame = selected_frame;
21302 Lisp_Object new_frame = w->frame;
21303 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21304 int n = 0;
21305
21306 selected_frame = new_frame;
21307 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21308 or window's point, then we'd need select_window_1 here as well. */
21309 XSETWINDOW (selected_window, w);
21310 XFRAME (new_frame)->selected_window = selected_window;
21311
21312 /* These will be set while the mode line specs are processed. */
21313 line_number_displayed = 0;
21314 w->column_number_displayed = -1;
21315
21316 if (WINDOW_WANTS_MODELINE_P (w))
21317 {
21318 struct window *sel_w = XWINDOW (old_selected_window);
21319
21320 /* Select mode line face based on the real selected window. */
21321 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21322 BVAR (current_buffer, mode_line_format));
21323 ++n;
21324 }
21325
21326 if (WINDOW_WANTS_HEADER_LINE_P (w))
21327 {
21328 display_mode_line (w, HEADER_LINE_FACE_ID,
21329 BVAR (current_buffer, header_line_format));
21330 ++n;
21331 }
21332
21333 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21334 selected_frame = old_selected_frame;
21335 selected_window = old_selected_window;
21336 if (n > 0)
21337 w->must_be_updated_p = true;
21338 return n;
21339 }
21340
21341
21342 /* Display mode or header line of window W. FACE_ID specifies which
21343 line to display; it is either MODE_LINE_FACE_ID or
21344 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21345 display. Value is the pixel height of the mode/header line
21346 displayed. */
21347
21348 static int
21349 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21350 {
21351 struct it it;
21352 struct face *face;
21353 ptrdiff_t count = SPECPDL_INDEX ();
21354
21355 init_iterator (&it, w, -1, -1, NULL, face_id);
21356 /* Don't extend on a previously drawn mode-line.
21357 This may happen if called from pos_visible_p. */
21358 it.glyph_row->enabled_p = false;
21359 prepare_desired_row (it.glyph_row);
21360
21361 it.glyph_row->mode_line_p = 1;
21362
21363 /* FIXME: This should be controlled by a user option. But
21364 supporting such an option is not trivial, since the mode line is
21365 made up of many separate strings. */
21366 it.paragraph_embedding = L2R;
21367
21368 record_unwind_protect (unwind_format_mode_line,
21369 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21370
21371 mode_line_target = MODE_LINE_DISPLAY;
21372
21373 /* Temporarily make frame's keyboard the current kboard so that
21374 kboard-local variables in the mode_line_format will get the right
21375 values. */
21376 push_kboard (FRAME_KBOARD (it.f));
21377 record_unwind_save_match_data ();
21378 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21379 pop_kboard ();
21380
21381 unbind_to (count, Qnil);
21382
21383 /* Fill up with spaces. */
21384 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21385
21386 compute_line_metrics (&it);
21387 it.glyph_row->full_width_p = 1;
21388 it.glyph_row->continued_p = 0;
21389 it.glyph_row->truncated_on_left_p = 0;
21390 it.glyph_row->truncated_on_right_p = 0;
21391
21392 /* Make a 3D mode-line have a shadow at its right end. */
21393 face = FACE_FROM_ID (it.f, face_id);
21394 extend_face_to_end_of_line (&it);
21395 if (face->box != FACE_NO_BOX)
21396 {
21397 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21398 + it.glyph_row->used[TEXT_AREA] - 1);
21399 last->right_box_line_p = 1;
21400 }
21401
21402 return it.glyph_row->height;
21403 }
21404
21405 /* Move element ELT in LIST to the front of LIST.
21406 Return the updated list. */
21407
21408 static Lisp_Object
21409 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21410 {
21411 register Lisp_Object tail, prev;
21412 register Lisp_Object tem;
21413
21414 tail = list;
21415 prev = Qnil;
21416 while (CONSP (tail))
21417 {
21418 tem = XCAR (tail);
21419
21420 if (EQ (elt, tem))
21421 {
21422 /* Splice out the link TAIL. */
21423 if (NILP (prev))
21424 list = XCDR (tail);
21425 else
21426 Fsetcdr (prev, XCDR (tail));
21427
21428 /* Now make it the first. */
21429 Fsetcdr (tail, list);
21430 return tail;
21431 }
21432 else
21433 prev = tail;
21434 tail = XCDR (tail);
21435 QUIT;
21436 }
21437
21438 /* Not found--return unchanged LIST. */
21439 return list;
21440 }
21441
21442 /* Contribute ELT to the mode line for window IT->w. How it
21443 translates into text depends on its data type.
21444
21445 IT describes the display environment in which we display, as usual.
21446
21447 DEPTH is the depth in recursion. It is used to prevent
21448 infinite recursion here.
21449
21450 FIELD_WIDTH is the number of characters the display of ELT should
21451 occupy in the mode line, and PRECISION is the maximum number of
21452 characters to display from ELT's representation. See
21453 display_string for details.
21454
21455 Returns the hpos of the end of the text generated by ELT.
21456
21457 PROPS is a property list to add to any string we encounter.
21458
21459 If RISKY is nonzero, remove (disregard) any properties in any string
21460 we encounter, and ignore :eval and :propertize.
21461
21462 The global variable `mode_line_target' determines whether the
21463 output is passed to `store_mode_line_noprop',
21464 `store_mode_line_string', or `display_string'. */
21465
21466 static int
21467 display_mode_element (struct it *it, int depth, int field_width, int precision,
21468 Lisp_Object elt, Lisp_Object props, int risky)
21469 {
21470 int n = 0, field, prec;
21471 int literal = 0;
21472
21473 tail_recurse:
21474 if (depth > 100)
21475 elt = build_string ("*too-deep*");
21476
21477 depth++;
21478
21479 switch (XTYPE (elt))
21480 {
21481 case Lisp_String:
21482 {
21483 /* A string: output it and check for %-constructs within it. */
21484 unsigned char c;
21485 ptrdiff_t offset = 0;
21486
21487 if (SCHARS (elt) > 0
21488 && (!NILP (props) || risky))
21489 {
21490 Lisp_Object oprops, aelt;
21491 oprops = Ftext_properties_at (make_number (0), elt);
21492
21493 /* If the starting string's properties are not what
21494 we want, translate the string. Also, if the string
21495 is risky, do that anyway. */
21496
21497 if (NILP (Fequal (props, oprops)) || risky)
21498 {
21499 /* If the starting string has properties,
21500 merge the specified ones onto the existing ones. */
21501 if (! NILP (oprops) && !risky)
21502 {
21503 Lisp_Object tem;
21504
21505 oprops = Fcopy_sequence (oprops);
21506 tem = props;
21507 while (CONSP (tem))
21508 {
21509 oprops = Fplist_put (oprops, XCAR (tem),
21510 XCAR (XCDR (tem)));
21511 tem = XCDR (XCDR (tem));
21512 }
21513 props = oprops;
21514 }
21515
21516 aelt = Fassoc (elt, mode_line_proptrans_alist);
21517 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21518 {
21519 /* AELT is what we want. Move it to the front
21520 without consing. */
21521 elt = XCAR (aelt);
21522 mode_line_proptrans_alist
21523 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21524 }
21525 else
21526 {
21527 Lisp_Object tem;
21528
21529 /* If AELT has the wrong props, it is useless.
21530 so get rid of it. */
21531 if (! NILP (aelt))
21532 mode_line_proptrans_alist
21533 = Fdelq (aelt, mode_line_proptrans_alist);
21534
21535 elt = Fcopy_sequence (elt);
21536 Fset_text_properties (make_number (0), Flength (elt),
21537 props, elt);
21538 /* Add this item to mode_line_proptrans_alist. */
21539 mode_line_proptrans_alist
21540 = Fcons (Fcons (elt, props),
21541 mode_line_proptrans_alist);
21542 /* Truncate mode_line_proptrans_alist
21543 to at most 50 elements. */
21544 tem = Fnthcdr (make_number (50),
21545 mode_line_proptrans_alist);
21546 if (! NILP (tem))
21547 XSETCDR (tem, Qnil);
21548 }
21549 }
21550 }
21551
21552 offset = 0;
21553
21554 if (literal)
21555 {
21556 prec = precision - n;
21557 switch (mode_line_target)
21558 {
21559 case MODE_LINE_NOPROP:
21560 case MODE_LINE_TITLE:
21561 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21562 break;
21563 case MODE_LINE_STRING:
21564 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21565 break;
21566 case MODE_LINE_DISPLAY:
21567 n += display_string (NULL, elt, Qnil, 0, 0, it,
21568 0, prec, 0, STRING_MULTIBYTE (elt));
21569 break;
21570 }
21571
21572 break;
21573 }
21574
21575 /* Handle the non-literal case. */
21576
21577 while ((precision <= 0 || n < precision)
21578 && SREF (elt, offset) != 0
21579 && (mode_line_target != MODE_LINE_DISPLAY
21580 || it->current_x < it->last_visible_x))
21581 {
21582 ptrdiff_t last_offset = offset;
21583
21584 /* Advance to end of string or next format specifier. */
21585 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21586 ;
21587
21588 if (offset - 1 != last_offset)
21589 {
21590 ptrdiff_t nchars, nbytes;
21591
21592 /* Output to end of string or up to '%'. Field width
21593 is length of string. Don't output more than
21594 PRECISION allows us. */
21595 offset--;
21596
21597 prec = c_string_width (SDATA (elt) + last_offset,
21598 offset - last_offset, precision - n,
21599 &nchars, &nbytes);
21600
21601 switch (mode_line_target)
21602 {
21603 case MODE_LINE_NOPROP:
21604 case MODE_LINE_TITLE:
21605 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21606 break;
21607 case MODE_LINE_STRING:
21608 {
21609 ptrdiff_t bytepos = last_offset;
21610 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21611 ptrdiff_t endpos = (precision <= 0
21612 ? string_byte_to_char (elt, offset)
21613 : charpos + nchars);
21614
21615 n += store_mode_line_string (NULL,
21616 Fsubstring (elt, make_number (charpos),
21617 make_number (endpos)),
21618 0, 0, 0, Qnil);
21619 }
21620 break;
21621 case MODE_LINE_DISPLAY:
21622 {
21623 ptrdiff_t bytepos = last_offset;
21624 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21625
21626 if (precision <= 0)
21627 nchars = string_byte_to_char (elt, offset) - charpos;
21628 n += display_string (NULL, elt, Qnil, 0, charpos,
21629 it, 0, nchars, 0,
21630 STRING_MULTIBYTE (elt));
21631 }
21632 break;
21633 }
21634 }
21635 else /* c == '%' */
21636 {
21637 ptrdiff_t percent_position = offset;
21638
21639 /* Get the specified minimum width. Zero means
21640 don't pad. */
21641 field = 0;
21642 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21643 field = field * 10 + c - '0';
21644
21645 /* Don't pad beyond the total padding allowed. */
21646 if (field_width - n > 0 && field > field_width - n)
21647 field = field_width - n;
21648
21649 /* Note that either PRECISION <= 0 or N < PRECISION. */
21650 prec = precision - n;
21651
21652 if (c == 'M')
21653 n += display_mode_element (it, depth, field, prec,
21654 Vglobal_mode_string, props,
21655 risky);
21656 else if (c != 0)
21657 {
21658 bool multibyte;
21659 ptrdiff_t bytepos, charpos;
21660 const char *spec;
21661 Lisp_Object string;
21662
21663 bytepos = percent_position;
21664 charpos = (STRING_MULTIBYTE (elt)
21665 ? string_byte_to_char (elt, bytepos)
21666 : bytepos);
21667 spec = decode_mode_spec (it->w, c, field, &string);
21668 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21669
21670 switch (mode_line_target)
21671 {
21672 case MODE_LINE_NOPROP:
21673 case MODE_LINE_TITLE:
21674 n += store_mode_line_noprop (spec, field, prec);
21675 break;
21676 case MODE_LINE_STRING:
21677 {
21678 Lisp_Object tem = build_string (spec);
21679 props = Ftext_properties_at (make_number (charpos), elt);
21680 /* Should only keep face property in props */
21681 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21682 }
21683 break;
21684 case MODE_LINE_DISPLAY:
21685 {
21686 int nglyphs_before, nwritten;
21687
21688 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21689 nwritten = display_string (spec, string, elt,
21690 charpos, 0, it,
21691 field, prec, 0,
21692 multibyte);
21693
21694 /* Assign to the glyphs written above the
21695 string where the `%x' came from, position
21696 of the `%'. */
21697 if (nwritten > 0)
21698 {
21699 struct glyph *glyph
21700 = (it->glyph_row->glyphs[TEXT_AREA]
21701 + nglyphs_before);
21702 int i;
21703
21704 for (i = 0; i < nwritten; ++i)
21705 {
21706 glyph[i].object = elt;
21707 glyph[i].charpos = charpos;
21708 }
21709
21710 n += nwritten;
21711 }
21712 }
21713 break;
21714 }
21715 }
21716 else /* c == 0 */
21717 break;
21718 }
21719 }
21720 }
21721 break;
21722
21723 case Lisp_Symbol:
21724 /* A symbol: process the value of the symbol recursively
21725 as if it appeared here directly. Avoid error if symbol void.
21726 Special case: if value of symbol is a string, output the string
21727 literally. */
21728 {
21729 register Lisp_Object tem;
21730
21731 /* If the variable is not marked as risky to set
21732 then its contents are risky to use. */
21733 if (NILP (Fget (elt, Qrisky_local_variable)))
21734 risky = 1;
21735
21736 tem = Fboundp (elt);
21737 if (!NILP (tem))
21738 {
21739 tem = Fsymbol_value (elt);
21740 /* If value is a string, output that string literally:
21741 don't check for % within it. */
21742 if (STRINGP (tem))
21743 literal = 1;
21744
21745 if (!EQ (tem, elt))
21746 {
21747 /* Give up right away for nil or t. */
21748 elt = tem;
21749 goto tail_recurse;
21750 }
21751 }
21752 }
21753 break;
21754
21755 case Lisp_Cons:
21756 {
21757 register Lisp_Object car, tem;
21758
21759 /* A cons cell: five distinct cases.
21760 If first element is :eval or :propertize, do something special.
21761 If first element is a string or a cons, process all the elements
21762 and effectively concatenate them.
21763 If first element is a negative number, truncate displaying cdr to
21764 at most that many characters. If positive, pad (with spaces)
21765 to at least that many characters.
21766 If first element is a symbol, process the cadr or caddr recursively
21767 according to whether the symbol's value is non-nil or nil. */
21768 car = XCAR (elt);
21769 if (EQ (car, QCeval))
21770 {
21771 /* An element of the form (:eval FORM) means evaluate FORM
21772 and use the result as mode line elements. */
21773
21774 if (risky)
21775 break;
21776
21777 if (CONSP (XCDR (elt)))
21778 {
21779 Lisp_Object spec;
21780 spec = safe_eval (XCAR (XCDR (elt)));
21781 n += display_mode_element (it, depth, field_width - n,
21782 precision - n, spec, props,
21783 risky);
21784 }
21785 }
21786 else if (EQ (car, QCpropertize))
21787 {
21788 /* An element of the form (:propertize ELT PROPS...)
21789 means display ELT but applying properties PROPS. */
21790
21791 if (risky)
21792 break;
21793
21794 if (CONSP (XCDR (elt)))
21795 n += display_mode_element (it, depth, field_width - n,
21796 precision - n, XCAR (XCDR (elt)),
21797 XCDR (XCDR (elt)), risky);
21798 }
21799 else if (SYMBOLP (car))
21800 {
21801 tem = Fboundp (car);
21802 elt = XCDR (elt);
21803 if (!CONSP (elt))
21804 goto invalid;
21805 /* elt is now the cdr, and we know it is a cons cell.
21806 Use its car if CAR has a non-nil value. */
21807 if (!NILP (tem))
21808 {
21809 tem = Fsymbol_value (car);
21810 if (!NILP (tem))
21811 {
21812 elt = XCAR (elt);
21813 goto tail_recurse;
21814 }
21815 }
21816 /* Symbol's value is nil (or symbol is unbound)
21817 Get the cddr of the original list
21818 and if possible find the caddr and use that. */
21819 elt = XCDR (elt);
21820 if (NILP (elt))
21821 break;
21822 else if (!CONSP (elt))
21823 goto invalid;
21824 elt = XCAR (elt);
21825 goto tail_recurse;
21826 }
21827 else if (INTEGERP (car))
21828 {
21829 register int lim = XINT (car);
21830 elt = XCDR (elt);
21831 if (lim < 0)
21832 {
21833 /* Negative int means reduce maximum width. */
21834 if (precision <= 0)
21835 precision = -lim;
21836 else
21837 precision = min (precision, -lim);
21838 }
21839 else if (lim > 0)
21840 {
21841 /* Padding specified. Don't let it be more than
21842 current maximum. */
21843 if (precision > 0)
21844 lim = min (precision, lim);
21845
21846 /* If that's more padding than already wanted, queue it.
21847 But don't reduce padding already specified even if
21848 that is beyond the current truncation point. */
21849 field_width = max (lim, field_width);
21850 }
21851 goto tail_recurse;
21852 }
21853 else if (STRINGP (car) || CONSP (car))
21854 {
21855 Lisp_Object halftail = elt;
21856 int len = 0;
21857
21858 while (CONSP (elt)
21859 && (precision <= 0 || n < precision))
21860 {
21861 n += display_mode_element (it, depth,
21862 /* Do padding only after the last
21863 element in the list. */
21864 (! CONSP (XCDR (elt))
21865 ? field_width - n
21866 : 0),
21867 precision - n, XCAR (elt),
21868 props, risky);
21869 elt = XCDR (elt);
21870 len++;
21871 if ((len & 1) == 0)
21872 halftail = XCDR (halftail);
21873 /* Check for cycle. */
21874 if (EQ (halftail, elt))
21875 break;
21876 }
21877 }
21878 }
21879 break;
21880
21881 default:
21882 invalid:
21883 elt = build_string ("*invalid*");
21884 goto tail_recurse;
21885 }
21886
21887 /* Pad to FIELD_WIDTH. */
21888 if (field_width > 0 && n < field_width)
21889 {
21890 switch (mode_line_target)
21891 {
21892 case MODE_LINE_NOPROP:
21893 case MODE_LINE_TITLE:
21894 n += store_mode_line_noprop ("", field_width - n, 0);
21895 break;
21896 case MODE_LINE_STRING:
21897 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21898 break;
21899 case MODE_LINE_DISPLAY:
21900 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21901 0, 0, 0);
21902 break;
21903 }
21904 }
21905
21906 return n;
21907 }
21908
21909 /* Store a mode-line string element in mode_line_string_list.
21910
21911 If STRING is non-null, display that C string. Otherwise, the Lisp
21912 string LISP_STRING is displayed.
21913
21914 FIELD_WIDTH is the minimum number of output glyphs to produce.
21915 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21916 with spaces. FIELD_WIDTH <= 0 means don't pad.
21917
21918 PRECISION is the maximum number of characters to output from
21919 STRING. PRECISION <= 0 means don't truncate the string.
21920
21921 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21922 properties to the string.
21923
21924 PROPS are the properties to add to the string.
21925 The mode_line_string_face face property is always added to the string.
21926 */
21927
21928 static int
21929 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21930 int field_width, int precision, Lisp_Object props)
21931 {
21932 ptrdiff_t len;
21933 int n = 0;
21934
21935 if (string != NULL)
21936 {
21937 len = strlen (string);
21938 if (precision > 0 && len > precision)
21939 len = precision;
21940 lisp_string = make_string (string, len);
21941 if (NILP (props))
21942 props = mode_line_string_face_prop;
21943 else if (!NILP (mode_line_string_face))
21944 {
21945 Lisp_Object face = Fplist_get (props, Qface);
21946 props = Fcopy_sequence (props);
21947 if (NILP (face))
21948 face = mode_line_string_face;
21949 else
21950 face = list2 (face, mode_line_string_face);
21951 props = Fplist_put (props, Qface, face);
21952 }
21953 Fadd_text_properties (make_number (0), make_number (len),
21954 props, lisp_string);
21955 }
21956 else
21957 {
21958 len = XFASTINT (Flength (lisp_string));
21959 if (precision > 0 && len > precision)
21960 {
21961 len = precision;
21962 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21963 precision = -1;
21964 }
21965 if (!NILP (mode_line_string_face))
21966 {
21967 Lisp_Object face;
21968 if (NILP (props))
21969 props = Ftext_properties_at (make_number (0), lisp_string);
21970 face = Fplist_get (props, Qface);
21971 if (NILP (face))
21972 face = mode_line_string_face;
21973 else
21974 face = list2 (face, mode_line_string_face);
21975 props = list2 (Qface, face);
21976 if (copy_string)
21977 lisp_string = Fcopy_sequence (lisp_string);
21978 }
21979 if (!NILP (props))
21980 Fadd_text_properties (make_number (0), make_number (len),
21981 props, lisp_string);
21982 }
21983
21984 if (len > 0)
21985 {
21986 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21987 n += len;
21988 }
21989
21990 if (field_width > len)
21991 {
21992 field_width -= len;
21993 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21994 if (!NILP (props))
21995 Fadd_text_properties (make_number (0), make_number (field_width),
21996 props, lisp_string);
21997 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21998 n += field_width;
21999 }
22000
22001 return n;
22002 }
22003
22004
22005 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22006 1, 4, 0,
22007 doc: /* Format a string out of a mode line format specification.
22008 First arg FORMAT specifies the mode line format (see `mode-line-format'
22009 for details) to use.
22010
22011 By default, the format is evaluated for the currently selected window.
22012
22013 Optional second arg FACE specifies the face property to put on all
22014 characters for which no face is specified. The value nil means the
22015 default face. The value t means whatever face the window's mode line
22016 currently uses (either `mode-line' or `mode-line-inactive',
22017 depending on whether the window is the selected window or not).
22018 An integer value means the value string has no text
22019 properties.
22020
22021 Optional third and fourth args WINDOW and BUFFER specify the window
22022 and buffer to use as the context for the formatting (defaults
22023 are the selected window and the WINDOW's buffer). */)
22024 (Lisp_Object format, Lisp_Object face,
22025 Lisp_Object window, Lisp_Object buffer)
22026 {
22027 struct it it;
22028 int len;
22029 struct window *w;
22030 struct buffer *old_buffer = NULL;
22031 int face_id;
22032 int no_props = INTEGERP (face);
22033 ptrdiff_t count = SPECPDL_INDEX ();
22034 Lisp_Object str;
22035 int string_start = 0;
22036
22037 w = decode_any_window (window);
22038 XSETWINDOW (window, w);
22039
22040 if (NILP (buffer))
22041 buffer = w->contents;
22042 CHECK_BUFFER (buffer);
22043
22044 /* Make formatting the modeline a non-op when noninteractive, otherwise
22045 there will be problems later caused by a partially initialized frame. */
22046 if (NILP (format) || noninteractive)
22047 return empty_unibyte_string;
22048
22049 if (no_props)
22050 face = Qnil;
22051
22052 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22053 : EQ (face, Qt) ? (EQ (window, selected_window)
22054 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22055 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22056 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22057 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22058 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22059 : DEFAULT_FACE_ID;
22060
22061 old_buffer = current_buffer;
22062
22063 /* Save things including mode_line_proptrans_alist,
22064 and set that to nil so that we don't alter the outer value. */
22065 record_unwind_protect (unwind_format_mode_line,
22066 format_mode_line_unwind_data
22067 (XFRAME (WINDOW_FRAME (w)),
22068 old_buffer, selected_window, 1));
22069 mode_line_proptrans_alist = Qnil;
22070
22071 Fselect_window (window, Qt);
22072 set_buffer_internal_1 (XBUFFER (buffer));
22073
22074 init_iterator (&it, w, -1, -1, NULL, face_id);
22075
22076 if (no_props)
22077 {
22078 mode_line_target = MODE_LINE_NOPROP;
22079 mode_line_string_face_prop = Qnil;
22080 mode_line_string_list = Qnil;
22081 string_start = MODE_LINE_NOPROP_LEN (0);
22082 }
22083 else
22084 {
22085 mode_line_target = MODE_LINE_STRING;
22086 mode_line_string_list = Qnil;
22087 mode_line_string_face = face;
22088 mode_line_string_face_prop
22089 = NILP (face) ? Qnil : list2 (Qface, face);
22090 }
22091
22092 push_kboard (FRAME_KBOARD (it.f));
22093 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22094 pop_kboard ();
22095
22096 if (no_props)
22097 {
22098 len = MODE_LINE_NOPROP_LEN (string_start);
22099 str = make_string (mode_line_noprop_buf + string_start, len);
22100 }
22101 else
22102 {
22103 mode_line_string_list = Fnreverse (mode_line_string_list);
22104 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22105 empty_unibyte_string);
22106 }
22107
22108 unbind_to (count, Qnil);
22109 return str;
22110 }
22111
22112 /* Write a null-terminated, right justified decimal representation of
22113 the positive integer D to BUF using a minimal field width WIDTH. */
22114
22115 static void
22116 pint2str (register char *buf, register int width, register ptrdiff_t d)
22117 {
22118 register char *p = buf;
22119
22120 if (d <= 0)
22121 *p++ = '0';
22122 else
22123 {
22124 while (d > 0)
22125 {
22126 *p++ = d % 10 + '0';
22127 d /= 10;
22128 }
22129 }
22130
22131 for (width -= (int) (p - buf); width > 0; --width)
22132 *p++ = ' ';
22133 *p-- = '\0';
22134 while (p > buf)
22135 {
22136 d = *buf;
22137 *buf++ = *p;
22138 *p-- = d;
22139 }
22140 }
22141
22142 /* Write a null-terminated, right justified decimal and "human
22143 readable" representation of the nonnegative integer D to BUF using
22144 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22145
22146 static const char power_letter[] =
22147 {
22148 0, /* no letter */
22149 'k', /* kilo */
22150 'M', /* mega */
22151 'G', /* giga */
22152 'T', /* tera */
22153 'P', /* peta */
22154 'E', /* exa */
22155 'Z', /* zetta */
22156 'Y' /* yotta */
22157 };
22158
22159 static void
22160 pint2hrstr (char *buf, int width, ptrdiff_t d)
22161 {
22162 /* We aim to represent the nonnegative integer D as
22163 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22164 ptrdiff_t quotient = d;
22165 int remainder = 0;
22166 /* -1 means: do not use TENTHS. */
22167 int tenths = -1;
22168 int exponent = 0;
22169
22170 /* Length of QUOTIENT.TENTHS as a string. */
22171 int length;
22172
22173 char * psuffix;
22174 char * p;
22175
22176 if (quotient >= 1000)
22177 {
22178 /* Scale to the appropriate EXPONENT. */
22179 do
22180 {
22181 remainder = quotient % 1000;
22182 quotient /= 1000;
22183 exponent++;
22184 }
22185 while (quotient >= 1000);
22186
22187 /* Round to nearest and decide whether to use TENTHS or not. */
22188 if (quotient <= 9)
22189 {
22190 tenths = remainder / 100;
22191 if (remainder % 100 >= 50)
22192 {
22193 if (tenths < 9)
22194 tenths++;
22195 else
22196 {
22197 quotient++;
22198 if (quotient == 10)
22199 tenths = -1;
22200 else
22201 tenths = 0;
22202 }
22203 }
22204 }
22205 else
22206 if (remainder >= 500)
22207 {
22208 if (quotient < 999)
22209 quotient++;
22210 else
22211 {
22212 quotient = 1;
22213 exponent++;
22214 tenths = 0;
22215 }
22216 }
22217 }
22218
22219 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22220 if (tenths == -1 && quotient <= 99)
22221 if (quotient <= 9)
22222 length = 1;
22223 else
22224 length = 2;
22225 else
22226 length = 3;
22227 p = psuffix = buf + max (width, length);
22228
22229 /* Print EXPONENT. */
22230 *psuffix++ = power_letter[exponent];
22231 *psuffix = '\0';
22232
22233 /* Print TENTHS. */
22234 if (tenths >= 0)
22235 {
22236 *--p = '0' + tenths;
22237 *--p = '.';
22238 }
22239
22240 /* Print QUOTIENT. */
22241 do
22242 {
22243 int digit = quotient % 10;
22244 *--p = '0' + digit;
22245 }
22246 while ((quotient /= 10) != 0);
22247
22248 /* Print leading spaces. */
22249 while (buf < p)
22250 *--p = ' ';
22251 }
22252
22253 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22254 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22255 type of CODING_SYSTEM. Return updated pointer into BUF. */
22256
22257 static unsigned char invalid_eol_type[] = "(*invalid*)";
22258
22259 static char *
22260 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22261 {
22262 Lisp_Object val;
22263 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22264 const unsigned char *eol_str;
22265 int eol_str_len;
22266 /* The EOL conversion we are using. */
22267 Lisp_Object eoltype;
22268
22269 val = CODING_SYSTEM_SPEC (coding_system);
22270 eoltype = Qnil;
22271
22272 if (!VECTORP (val)) /* Not yet decided. */
22273 {
22274 *buf++ = multibyte ? '-' : ' ';
22275 if (eol_flag)
22276 eoltype = eol_mnemonic_undecided;
22277 /* Don't mention EOL conversion if it isn't decided. */
22278 }
22279 else
22280 {
22281 Lisp_Object attrs;
22282 Lisp_Object eolvalue;
22283
22284 attrs = AREF (val, 0);
22285 eolvalue = AREF (val, 2);
22286
22287 *buf++ = multibyte
22288 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22289 : ' ';
22290
22291 if (eol_flag)
22292 {
22293 /* The EOL conversion that is normal on this system. */
22294
22295 if (NILP (eolvalue)) /* Not yet decided. */
22296 eoltype = eol_mnemonic_undecided;
22297 else if (VECTORP (eolvalue)) /* Not yet decided. */
22298 eoltype = eol_mnemonic_undecided;
22299 else /* eolvalue is Qunix, Qdos, or Qmac. */
22300 eoltype = (EQ (eolvalue, Qunix)
22301 ? eol_mnemonic_unix
22302 : (EQ (eolvalue, Qdos) == 1
22303 ? eol_mnemonic_dos : eol_mnemonic_mac));
22304 }
22305 }
22306
22307 if (eol_flag)
22308 {
22309 /* Mention the EOL conversion if it is not the usual one. */
22310 if (STRINGP (eoltype))
22311 {
22312 eol_str = SDATA (eoltype);
22313 eol_str_len = SBYTES (eoltype);
22314 }
22315 else if (CHARACTERP (eoltype))
22316 {
22317 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22318 int c = XFASTINT (eoltype);
22319 eol_str_len = CHAR_STRING (c, tmp);
22320 eol_str = tmp;
22321 }
22322 else
22323 {
22324 eol_str = invalid_eol_type;
22325 eol_str_len = sizeof (invalid_eol_type) - 1;
22326 }
22327 memcpy (buf, eol_str, eol_str_len);
22328 buf += eol_str_len;
22329 }
22330
22331 return buf;
22332 }
22333
22334 /* Return a string for the output of a mode line %-spec for window W,
22335 generated by character C. FIELD_WIDTH > 0 means pad the string
22336 returned with spaces to that value. Return a Lisp string in
22337 *STRING if the resulting string is taken from that Lisp string.
22338
22339 Note we operate on the current buffer for most purposes. */
22340
22341 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22342
22343 static const char *
22344 decode_mode_spec (struct window *w, register int c, int field_width,
22345 Lisp_Object *string)
22346 {
22347 Lisp_Object obj;
22348 struct frame *f = XFRAME (WINDOW_FRAME (w));
22349 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22350 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22351 produce strings from numerical values, so limit preposterously
22352 large values of FIELD_WIDTH to avoid overrunning the buffer's
22353 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22354 bytes plus the terminating null. */
22355 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22356 struct buffer *b = current_buffer;
22357
22358 obj = Qnil;
22359 *string = Qnil;
22360
22361 switch (c)
22362 {
22363 case '*':
22364 if (!NILP (BVAR (b, read_only)))
22365 return "%";
22366 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22367 return "*";
22368 return "-";
22369
22370 case '+':
22371 /* This differs from %* only for a modified read-only buffer. */
22372 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22373 return "*";
22374 if (!NILP (BVAR (b, read_only)))
22375 return "%";
22376 return "-";
22377
22378 case '&':
22379 /* This differs from %* in ignoring read-only-ness. */
22380 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22381 return "*";
22382 return "-";
22383
22384 case '%':
22385 return "%";
22386
22387 case '[':
22388 {
22389 int i;
22390 char *p;
22391
22392 if (command_loop_level > 5)
22393 return "[[[... ";
22394 p = decode_mode_spec_buf;
22395 for (i = 0; i < command_loop_level; i++)
22396 *p++ = '[';
22397 *p = 0;
22398 return decode_mode_spec_buf;
22399 }
22400
22401 case ']':
22402 {
22403 int i;
22404 char *p;
22405
22406 if (command_loop_level > 5)
22407 return " ...]]]";
22408 p = decode_mode_spec_buf;
22409 for (i = 0; i < command_loop_level; i++)
22410 *p++ = ']';
22411 *p = 0;
22412 return decode_mode_spec_buf;
22413 }
22414
22415 case '-':
22416 {
22417 register int i;
22418
22419 /* Let lots_of_dashes be a string of infinite length. */
22420 if (mode_line_target == MODE_LINE_NOPROP
22421 || mode_line_target == MODE_LINE_STRING)
22422 return "--";
22423 if (field_width <= 0
22424 || field_width > sizeof (lots_of_dashes))
22425 {
22426 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22427 decode_mode_spec_buf[i] = '-';
22428 decode_mode_spec_buf[i] = '\0';
22429 return decode_mode_spec_buf;
22430 }
22431 else
22432 return lots_of_dashes;
22433 }
22434
22435 case 'b':
22436 obj = BVAR (b, name);
22437 break;
22438
22439 case 'c':
22440 /* %c and %l are ignored in `frame-title-format'.
22441 (In redisplay_internal, the frame title is drawn _before_ the
22442 windows are updated, so the stuff which depends on actual
22443 window contents (such as %l) may fail to render properly, or
22444 even crash emacs.) */
22445 if (mode_line_target == MODE_LINE_TITLE)
22446 return "";
22447 else
22448 {
22449 ptrdiff_t col = current_column ();
22450 w->column_number_displayed = col;
22451 pint2str (decode_mode_spec_buf, width, col);
22452 return decode_mode_spec_buf;
22453 }
22454
22455 case 'e':
22456 #ifndef SYSTEM_MALLOC
22457 {
22458 if (NILP (Vmemory_full))
22459 return "";
22460 else
22461 return "!MEM FULL! ";
22462 }
22463 #else
22464 return "";
22465 #endif
22466
22467 case 'F':
22468 /* %F displays the frame name. */
22469 if (!NILP (f->title))
22470 return SSDATA (f->title);
22471 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22472 return SSDATA (f->name);
22473 return "Emacs";
22474
22475 case 'f':
22476 obj = BVAR (b, filename);
22477 break;
22478
22479 case 'i':
22480 {
22481 ptrdiff_t size = ZV - BEGV;
22482 pint2str (decode_mode_spec_buf, width, size);
22483 return decode_mode_spec_buf;
22484 }
22485
22486 case 'I':
22487 {
22488 ptrdiff_t size = ZV - BEGV;
22489 pint2hrstr (decode_mode_spec_buf, width, size);
22490 return decode_mode_spec_buf;
22491 }
22492
22493 case 'l':
22494 {
22495 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22496 ptrdiff_t topline, nlines, height;
22497 ptrdiff_t junk;
22498
22499 /* %c and %l are ignored in `frame-title-format'. */
22500 if (mode_line_target == MODE_LINE_TITLE)
22501 return "";
22502
22503 startpos = marker_position (w->start);
22504 startpos_byte = marker_byte_position (w->start);
22505 height = WINDOW_TOTAL_LINES (w);
22506
22507 /* If we decided that this buffer isn't suitable for line numbers,
22508 don't forget that too fast. */
22509 if (w->base_line_pos == -1)
22510 goto no_value;
22511
22512 /* If the buffer is very big, don't waste time. */
22513 if (INTEGERP (Vline_number_display_limit)
22514 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22515 {
22516 w->base_line_pos = 0;
22517 w->base_line_number = 0;
22518 goto no_value;
22519 }
22520
22521 if (w->base_line_number > 0
22522 && w->base_line_pos > 0
22523 && w->base_line_pos <= startpos)
22524 {
22525 line = w->base_line_number;
22526 linepos = w->base_line_pos;
22527 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22528 }
22529 else
22530 {
22531 line = 1;
22532 linepos = BUF_BEGV (b);
22533 linepos_byte = BUF_BEGV_BYTE (b);
22534 }
22535
22536 /* Count lines from base line to window start position. */
22537 nlines = display_count_lines (linepos_byte,
22538 startpos_byte,
22539 startpos, &junk);
22540
22541 topline = nlines + line;
22542
22543 /* Determine a new base line, if the old one is too close
22544 or too far away, or if we did not have one.
22545 "Too close" means it's plausible a scroll-down would
22546 go back past it. */
22547 if (startpos == BUF_BEGV (b))
22548 {
22549 w->base_line_number = topline;
22550 w->base_line_pos = BUF_BEGV (b);
22551 }
22552 else if (nlines < height + 25 || nlines > height * 3 + 50
22553 || linepos == BUF_BEGV (b))
22554 {
22555 ptrdiff_t limit = BUF_BEGV (b);
22556 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22557 ptrdiff_t position;
22558 ptrdiff_t distance =
22559 (height * 2 + 30) * line_number_display_limit_width;
22560
22561 if (startpos - distance > limit)
22562 {
22563 limit = startpos - distance;
22564 limit_byte = CHAR_TO_BYTE (limit);
22565 }
22566
22567 nlines = display_count_lines (startpos_byte,
22568 limit_byte,
22569 - (height * 2 + 30),
22570 &position);
22571 /* If we couldn't find the lines we wanted within
22572 line_number_display_limit_width chars per line,
22573 give up on line numbers for this window. */
22574 if (position == limit_byte && limit == startpos - distance)
22575 {
22576 w->base_line_pos = -1;
22577 w->base_line_number = 0;
22578 goto no_value;
22579 }
22580
22581 w->base_line_number = topline - nlines;
22582 w->base_line_pos = BYTE_TO_CHAR (position);
22583 }
22584
22585 /* Now count lines from the start pos to point. */
22586 nlines = display_count_lines (startpos_byte,
22587 PT_BYTE, PT, &junk);
22588
22589 /* Record that we did display the line number. */
22590 line_number_displayed = 1;
22591
22592 /* Make the string to show. */
22593 pint2str (decode_mode_spec_buf, width, topline + nlines);
22594 return decode_mode_spec_buf;
22595 no_value:
22596 {
22597 char* p = decode_mode_spec_buf;
22598 int pad = width - 2;
22599 while (pad-- > 0)
22600 *p++ = ' ';
22601 *p++ = '?';
22602 *p++ = '?';
22603 *p = '\0';
22604 return decode_mode_spec_buf;
22605 }
22606 }
22607 break;
22608
22609 case 'm':
22610 obj = BVAR (b, mode_name);
22611 break;
22612
22613 case 'n':
22614 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22615 return " Narrow";
22616 break;
22617
22618 case 'p':
22619 {
22620 ptrdiff_t pos = marker_position (w->start);
22621 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22622
22623 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22624 {
22625 if (pos <= BUF_BEGV (b))
22626 return "All";
22627 else
22628 return "Bottom";
22629 }
22630 else if (pos <= BUF_BEGV (b))
22631 return "Top";
22632 else
22633 {
22634 if (total > 1000000)
22635 /* Do it differently for a large value, to avoid overflow. */
22636 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22637 else
22638 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22639 /* We can't normally display a 3-digit number,
22640 so get us a 2-digit number that is close. */
22641 if (total == 100)
22642 total = 99;
22643 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22644 return decode_mode_spec_buf;
22645 }
22646 }
22647
22648 /* Display percentage of size above the bottom of the screen. */
22649 case 'P':
22650 {
22651 ptrdiff_t toppos = marker_position (w->start);
22652 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22653 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22654
22655 if (botpos >= BUF_ZV (b))
22656 {
22657 if (toppos <= BUF_BEGV (b))
22658 return "All";
22659 else
22660 return "Bottom";
22661 }
22662 else
22663 {
22664 if (total > 1000000)
22665 /* Do it differently for a large value, to avoid overflow. */
22666 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22667 else
22668 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22669 /* We can't normally display a 3-digit number,
22670 so get us a 2-digit number that is close. */
22671 if (total == 100)
22672 total = 99;
22673 if (toppos <= BUF_BEGV (b))
22674 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22675 else
22676 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22677 return decode_mode_spec_buf;
22678 }
22679 }
22680
22681 case 's':
22682 /* status of process */
22683 obj = Fget_buffer_process (Fcurrent_buffer ());
22684 if (NILP (obj))
22685 return "no process";
22686 #ifndef MSDOS
22687 obj = Fsymbol_name (Fprocess_status (obj));
22688 #endif
22689 break;
22690
22691 case '@':
22692 {
22693 ptrdiff_t count = inhibit_garbage_collection ();
22694 Lisp_Object val = call1 (intern ("file-remote-p"),
22695 BVAR (current_buffer, directory));
22696 unbind_to (count, Qnil);
22697
22698 if (NILP (val))
22699 return "-";
22700 else
22701 return "@";
22702 }
22703
22704 case 'z':
22705 /* coding-system (not including end-of-line format) */
22706 case 'Z':
22707 /* coding-system (including end-of-line type) */
22708 {
22709 int eol_flag = (c == 'Z');
22710 char *p = decode_mode_spec_buf;
22711
22712 if (! FRAME_WINDOW_P (f))
22713 {
22714 /* No need to mention EOL here--the terminal never needs
22715 to do EOL conversion. */
22716 p = decode_mode_spec_coding (CODING_ID_NAME
22717 (FRAME_KEYBOARD_CODING (f)->id),
22718 p, 0);
22719 p = decode_mode_spec_coding (CODING_ID_NAME
22720 (FRAME_TERMINAL_CODING (f)->id),
22721 p, 0);
22722 }
22723 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22724 p, eol_flag);
22725
22726 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22727 #ifdef subprocesses
22728 obj = Fget_buffer_process (Fcurrent_buffer ());
22729 if (PROCESSP (obj))
22730 {
22731 p = decode_mode_spec_coding
22732 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22733 p = decode_mode_spec_coding
22734 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22735 }
22736 #endif /* subprocesses */
22737 #endif /* 0 */
22738 *p = 0;
22739 return decode_mode_spec_buf;
22740 }
22741 }
22742
22743 if (STRINGP (obj))
22744 {
22745 *string = obj;
22746 return SSDATA (obj);
22747 }
22748 else
22749 return "";
22750 }
22751
22752
22753 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22754 means count lines back from START_BYTE. But don't go beyond
22755 LIMIT_BYTE. Return the number of lines thus found (always
22756 nonnegative).
22757
22758 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22759 either the position COUNT lines after/before START_BYTE, if we
22760 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22761 COUNT lines. */
22762
22763 static ptrdiff_t
22764 display_count_lines (ptrdiff_t start_byte,
22765 ptrdiff_t limit_byte, ptrdiff_t count,
22766 ptrdiff_t *byte_pos_ptr)
22767 {
22768 register unsigned char *cursor;
22769 unsigned char *base;
22770
22771 register ptrdiff_t ceiling;
22772 register unsigned char *ceiling_addr;
22773 ptrdiff_t orig_count = count;
22774
22775 /* If we are not in selective display mode,
22776 check only for newlines. */
22777 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22778 && !INTEGERP (BVAR (current_buffer, selective_display)));
22779
22780 if (count > 0)
22781 {
22782 while (start_byte < limit_byte)
22783 {
22784 ceiling = BUFFER_CEILING_OF (start_byte);
22785 ceiling = min (limit_byte - 1, ceiling);
22786 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22787 base = (cursor = BYTE_POS_ADDR (start_byte));
22788
22789 do
22790 {
22791 if (selective_display)
22792 {
22793 while (*cursor != '\n' && *cursor != 015
22794 && ++cursor != ceiling_addr)
22795 continue;
22796 if (cursor == ceiling_addr)
22797 break;
22798 }
22799 else
22800 {
22801 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22802 if (! cursor)
22803 break;
22804 }
22805
22806 cursor++;
22807
22808 if (--count == 0)
22809 {
22810 start_byte += cursor - base;
22811 *byte_pos_ptr = start_byte;
22812 return orig_count;
22813 }
22814 }
22815 while (cursor < ceiling_addr);
22816
22817 start_byte += ceiling_addr - base;
22818 }
22819 }
22820 else
22821 {
22822 while (start_byte > limit_byte)
22823 {
22824 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22825 ceiling = max (limit_byte, ceiling);
22826 ceiling_addr = BYTE_POS_ADDR (ceiling);
22827 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22828 while (1)
22829 {
22830 if (selective_display)
22831 {
22832 while (--cursor >= ceiling_addr
22833 && *cursor != '\n' && *cursor != 015)
22834 continue;
22835 if (cursor < ceiling_addr)
22836 break;
22837 }
22838 else
22839 {
22840 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22841 if (! cursor)
22842 break;
22843 }
22844
22845 if (++count == 0)
22846 {
22847 start_byte += cursor - base + 1;
22848 *byte_pos_ptr = start_byte;
22849 /* When scanning backwards, we should
22850 not count the newline posterior to which we stop. */
22851 return - orig_count - 1;
22852 }
22853 }
22854 start_byte += ceiling_addr - base;
22855 }
22856 }
22857
22858 *byte_pos_ptr = limit_byte;
22859
22860 if (count < 0)
22861 return - orig_count + count;
22862 return orig_count - count;
22863
22864 }
22865
22866
22867 \f
22868 /***********************************************************************
22869 Displaying strings
22870 ***********************************************************************/
22871
22872 /* Display a NUL-terminated string, starting with index START.
22873
22874 If STRING is non-null, display that C string. Otherwise, the Lisp
22875 string LISP_STRING is displayed. There's a case that STRING is
22876 non-null and LISP_STRING is not nil. It means STRING is a string
22877 data of LISP_STRING. In that case, we display LISP_STRING while
22878 ignoring its text properties.
22879
22880 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22881 FACE_STRING. Display STRING or LISP_STRING with the face at
22882 FACE_STRING_POS in FACE_STRING:
22883
22884 Display the string in the environment given by IT, but use the
22885 standard display table, temporarily.
22886
22887 FIELD_WIDTH is the minimum number of output glyphs to produce.
22888 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22889 with spaces. If STRING has more characters, more than FIELD_WIDTH
22890 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22891
22892 PRECISION is the maximum number of characters to output from
22893 STRING. PRECISION < 0 means don't truncate the string.
22894
22895 This is roughly equivalent to printf format specifiers:
22896
22897 FIELD_WIDTH PRECISION PRINTF
22898 ----------------------------------------
22899 -1 -1 %s
22900 -1 10 %.10s
22901 10 -1 %10s
22902 20 10 %20.10s
22903
22904 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22905 display them, and < 0 means obey the current buffer's value of
22906 enable_multibyte_characters.
22907
22908 Value is the number of columns displayed. */
22909
22910 static int
22911 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22912 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22913 int field_width, int precision, int max_x, int multibyte)
22914 {
22915 int hpos_at_start = it->hpos;
22916 int saved_face_id = it->face_id;
22917 struct glyph_row *row = it->glyph_row;
22918 ptrdiff_t it_charpos;
22919
22920 /* Initialize the iterator IT for iteration over STRING beginning
22921 with index START. */
22922 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22923 precision, field_width, multibyte);
22924 if (string && STRINGP (lisp_string))
22925 /* LISP_STRING is the one returned by decode_mode_spec. We should
22926 ignore its text properties. */
22927 it->stop_charpos = it->end_charpos;
22928
22929 /* If displaying STRING, set up the face of the iterator from
22930 FACE_STRING, if that's given. */
22931 if (STRINGP (face_string))
22932 {
22933 ptrdiff_t endptr;
22934 struct face *face;
22935
22936 it->face_id
22937 = face_at_string_position (it->w, face_string, face_string_pos,
22938 0, &endptr, it->base_face_id, 0);
22939 face = FACE_FROM_ID (it->f, it->face_id);
22940 it->face_box_p = face->box != FACE_NO_BOX;
22941 }
22942
22943 /* Set max_x to the maximum allowed X position. Don't let it go
22944 beyond the right edge of the window. */
22945 if (max_x <= 0)
22946 max_x = it->last_visible_x;
22947 else
22948 max_x = min (max_x, it->last_visible_x);
22949
22950 /* Skip over display elements that are not visible. because IT->w is
22951 hscrolled. */
22952 if (it->current_x < it->first_visible_x)
22953 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22954 MOVE_TO_POS | MOVE_TO_X);
22955
22956 row->ascent = it->max_ascent;
22957 row->height = it->max_ascent + it->max_descent;
22958 row->phys_ascent = it->max_phys_ascent;
22959 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22960 row->extra_line_spacing = it->max_extra_line_spacing;
22961
22962 if (STRINGP (it->string))
22963 it_charpos = IT_STRING_CHARPOS (*it);
22964 else
22965 it_charpos = IT_CHARPOS (*it);
22966
22967 /* This condition is for the case that we are called with current_x
22968 past last_visible_x. */
22969 while (it->current_x < max_x)
22970 {
22971 int x_before, x, n_glyphs_before, i, nglyphs;
22972
22973 /* Get the next display element. */
22974 if (!get_next_display_element (it))
22975 break;
22976
22977 /* Produce glyphs. */
22978 x_before = it->current_x;
22979 n_glyphs_before = row->used[TEXT_AREA];
22980 PRODUCE_GLYPHS (it);
22981
22982 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22983 i = 0;
22984 x = x_before;
22985 while (i < nglyphs)
22986 {
22987 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22988
22989 if (it->line_wrap != TRUNCATE
22990 && x + glyph->pixel_width > max_x)
22991 {
22992 /* End of continued line or max_x reached. */
22993 if (CHAR_GLYPH_PADDING_P (*glyph))
22994 {
22995 /* A wide character is unbreakable. */
22996 if (row->reversed_p)
22997 unproduce_glyphs (it, row->used[TEXT_AREA]
22998 - n_glyphs_before);
22999 row->used[TEXT_AREA] = n_glyphs_before;
23000 it->current_x = x_before;
23001 }
23002 else
23003 {
23004 if (row->reversed_p)
23005 unproduce_glyphs (it, row->used[TEXT_AREA]
23006 - (n_glyphs_before + i));
23007 row->used[TEXT_AREA] = n_glyphs_before + i;
23008 it->current_x = x;
23009 }
23010 break;
23011 }
23012 else if (x + glyph->pixel_width >= it->first_visible_x)
23013 {
23014 /* Glyph is at least partially visible. */
23015 ++it->hpos;
23016 if (x < it->first_visible_x)
23017 row->x = x - it->first_visible_x;
23018 }
23019 else
23020 {
23021 /* Glyph is off the left margin of the display area.
23022 Should not happen. */
23023 emacs_abort ();
23024 }
23025
23026 row->ascent = max (row->ascent, it->max_ascent);
23027 row->height = max (row->height, it->max_ascent + it->max_descent);
23028 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23029 row->phys_height = max (row->phys_height,
23030 it->max_phys_ascent + it->max_phys_descent);
23031 row->extra_line_spacing = max (row->extra_line_spacing,
23032 it->max_extra_line_spacing);
23033 x += glyph->pixel_width;
23034 ++i;
23035 }
23036
23037 /* Stop if max_x reached. */
23038 if (i < nglyphs)
23039 break;
23040
23041 /* Stop at line ends. */
23042 if (ITERATOR_AT_END_OF_LINE_P (it))
23043 {
23044 it->continuation_lines_width = 0;
23045 break;
23046 }
23047
23048 set_iterator_to_next (it, 1);
23049 if (STRINGP (it->string))
23050 it_charpos = IT_STRING_CHARPOS (*it);
23051 else
23052 it_charpos = IT_CHARPOS (*it);
23053
23054 /* Stop if truncating at the right edge. */
23055 if (it->line_wrap == TRUNCATE
23056 && it->current_x >= it->last_visible_x)
23057 {
23058 /* Add truncation mark, but don't do it if the line is
23059 truncated at a padding space. */
23060 if (it_charpos < it->string_nchars)
23061 {
23062 if (!FRAME_WINDOW_P (it->f))
23063 {
23064 int ii, n;
23065
23066 if (it->current_x > it->last_visible_x)
23067 {
23068 if (!row->reversed_p)
23069 {
23070 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23071 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23072 break;
23073 }
23074 else
23075 {
23076 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23077 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23078 break;
23079 unproduce_glyphs (it, ii + 1);
23080 ii = row->used[TEXT_AREA] - (ii + 1);
23081 }
23082 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23083 {
23084 row->used[TEXT_AREA] = ii;
23085 produce_special_glyphs (it, IT_TRUNCATION);
23086 }
23087 }
23088 produce_special_glyphs (it, IT_TRUNCATION);
23089 }
23090 row->truncated_on_right_p = 1;
23091 }
23092 break;
23093 }
23094 }
23095
23096 /* Maybe insert a truncation at the left. */
23097 if (it->first_visible_x
23098 && it_charpos > 0)
23099 {
23100 if (!FRAME_WINDOW_P (it->f)
23101 || (row->reversed_p
23102 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23103 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23104 insert_left_trunc_glyphs (it);
23105 row->truncated_on_left_p = 1;
23106 }
23107
23108 it->face_id = saved_face_id;
23109
23110 /* Value is number of columns displayed. */
23111 return it->hpos - hpos_at_start;
23112 }
23113
23114
23115 \f
23116 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23117 appears as an element of LIST or as the car of an element of LIST.
23118 If PROPVAL is a list, compare each element against LIST in that
23119 way, and return 1/2 if any element of PROPVAL is found in LIST.
23120 Otherwise return 0. This function cannot quit.
23121 The return value is 2 if the text is invisible but with an ellipsis
23122 and 1 if it's invisible and without an ellipsis. */
23123
23124 int
23125 invisible_p (register Lisp_Object propval, Lisp_Object list)
23126 {
23127 register Lisp_Object tail, proptail;
23128
23129 for (tail = list; CONSP (tail); tail = XCDR (tail))
23130 {
23131 register Lisp_Object tem;
23132 tem = XCAR (tail);
23133 if (EQ (propval, tem))
23134 return 1;
23135 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23136 return NILP (XCDR (tem)) ? 1 : 2;
23137 }
23138
23139 if (CONSP (propval))
23140 {
23141 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23142 {
23143 Lisp_Object propelt;
23144 propelt = XCAR (proptail);
23145 for (tail = list; CONSP (tail); tail = XCDR (tail))
23146 {
23147 register Lisp_Object tem;
23148 tem = XCAR (tail);
23149 if (EQ (propelt, tem))
23150 return 1;
23151 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23152 return NILP (XCDR (tem)) ? 1 : 2;
23153 }
23154 }
23155 }
23156
23157 return 0;
23158 }
23159
23160 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23161 doc: /* Non-nil if the property makes the text invisible.
23162 POS-OR-PROP can be a marker or number, in which case it is taken to be
23163 a position in the current buffer and the value of the `invisible' property
23164 is checked; or it can be some other value, which is then presumed to be the
23165 value of the `invisible' property of the text of interest.
23166 The non-nil value returned can be t for truly invisible text or something
23167 else if the text is replaced by an ellipsis. */)
23168 (Lisp_Object pos_or_prop)
23169 {
23170 Lisp_Object prop
23171 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23172 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23173 : pos_or_prop);
23174 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23175 return (invis == 0 ? Qnil
23176 : invis == 1 ? Qt
23177 : make_number (invis));
23178 }
23179
23180 /* Calculate a width or height in pixels from a specification using
23181 the following elements:
23182
23183 SPEC ::=
23184 NUM - a (fractional) multiple of the default font width/height
23185 (NUM) - specifies exactly NUM pixels
23186 UNIT - a fixed number of pixels, see below.
23187 ELEMENT - size of a display element in pixels, see below.
23188 (NUM . SPEC) - equals NUM * SPEC
23189 (+ SPEC SPEC ...) - add pixel values
23190 (- SPEC SPEC ...) - subtract pixel values
23191 (- SPEC) - negate pixel value
23192
23193 NUM ::=
23194 INT or FLOAT - a number constant
23195 SYMBOL - use symbol's (buffer local) variable binding.
23196
23197 UNIT ::=
23198 in - pixels per inch *)
23199 mm - pixels per 1/1000 meter *)
23200 cm - pixels per 1/100 meter *)
23201 width - width of current font in pixels.
23202 height - height of current font in pixels.
23203
23204 *) using the ratio(s) defined in display-pixels-per-inch.
23205
23206 ELEMENT ::=
23207
23208 left-fringe - left fringe width in pixels
23209 right-fringe - right fringe width in pixels
23210
23211 left-margin - left margin width in pixels
23212 right-margin - right margin width in pixels
23213
23214 scroll-bar - scroll-bar area width in pixels
23215
23216 Examples:
23217
23218 Pixels corresponding to 5 inches:
23219 (5 . in)
23220
23221 Total width of non-text areas on left side of window (if scroll-bar is on left):
23222 '(space :width (+ left-fringe left-margin scroll-bar))
23223
23224 Align to first text column (in header line):
23225 '(space :align-to 0)
23226
23227 Align to middle of text area minus half the width of variable `my-image'
23228 containing a loaded image:
23229 '(space :align-to (0.5 . (- text my-image)))
23230
23231 Width of left margin minus width of 1 character in the default font:
23232 '(space :width (- left-margin 1))
23233
23234 Width of left margin minus width of 2 characters in the current font:
23235 '(space :width (- left-margin (2 . width)))
23236
23237 Center 1 character over left-margin (in header line):
23238 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23239
23240 Different ways to express width of left fringe plus left margin minus one pixel:
23241 '(space :width (- (+ left-fringe left-margin) (1)))
23242 '(space :width (+ left-fringe left-margin (- (1))))
23243 '(space :width (+ left-fringe left-margin (-1)))
23244
23245 */
23246
23247 static int
23248 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23249 struct font *font, int width_p, int *align_to)
23250 {
23251 double pixels;
23252
23253 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23254 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23255
23256 if (NILP (prop))
23257 return OK_PIXELS (0);
23258
23259 eassert (FRAME_LIVE_P (it->f));
23260
23261 if (SYMBOLP (prop))
23262 {
23263 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23264 {
23265 char *unit = SSDATA (SYMBOL_NAME (prop));
23266
23267 if (unit[0] == 'i' && unit[1] == 'n')
23268 pixels = 1.0;
23269 else if (unit[0] == 'm' && unit[1] == 'm')
23270 pixels = 25.4;
23271 else if (unit[0] == 'c' && unit[1] == 'm')
23272 pixels = 2.54;
23273 else
23274 pixels = 0;
23275 if (pixels > 0)
23276 {
23277 double ppi = (width_p ? FRAME_RES_X (it->f)
23278 : FRAME_RES_Y (it->f));
23279
23280 if (ppi > 0)
23281 return OK_PIXELS (ppi / pixels);
23282 return 0;
23283 }
23284 }
23285
23286 #ifdef HAVE_WINDOW_SYSTEM
23287 if (EQ (prop, Qheight))
23288 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23289 if (EQ (prop, Qwidth))
23290 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23291 #else
23292 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23293 return OK_PIXELS (1);
23294 #endif
23295
23296 if (EQ (prop, Qtext))
23297 return OK_PIXELS (width_p
23298 ? window_box_width (it->w, TEXT_AREA)
23299 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23300
23301 if (align_to && *align_to < 0)
23302 {
23303 *res = 0;
23304 if (EQ (prop, Qleft))
23305 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23306 if (EQ (prop, Qright))
23307 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23308 if (EQ (prop, Qcenter))
23309 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23310 + window_box_width (it->w, TEXT_AREA) / 2);
23311 if (EQ (prop, Qleft_fringe))
23312 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23313 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23314 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23315 if (EQ (prop, Qright_fringe))
23316 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23317 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23318 : window_box_right_offset (it->w, TEXT_AREA));
23319 if (EQ (prop, Qleft_margin))
23320 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23321 if (EQ (prop, Qright_margin))
23322 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23323 if (EQ (prop, Qscroll_bar))
23324 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23325 ? 0
23326 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23327 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23328 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23329 : 0)));
23330 }
23331 else
23332 {
23333 if (EQ (prop, Qleft_fringe))
23334 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23335 if (EQ (prop, Qright_fringe))
23336 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23337 if (EQ (prop, Qleft_margin))
23338 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23339 if (EQ (prop, Qright_margin))
23340 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23341 if (EQ (prop, Qscroll_bar))
23342 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23343 }
23344
23345 prop = buffer_local_value_1 (prop, it->w->contents);
23346 if (EQ (prop, Qunbound))
23347 prop = Qnil;
23348 }
23349
23350 if (INTEGERP (prop) || FLOATP (prop))
23351 {
23352 int base_unit = (width_p
23353 ? FRAME_COLUMN_WIDTH (it->f)
23354 : FRAME_LINE_HEIGHT (it->f));
23355 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23356 }
23357
23358 if (CONSP (prop))
23359 {
23360 Lisp_Object car = XCAR (prop);
23361 Lisp_Object cdr = XCDR (prop);
23362
23363 if (SYMBOLP (car))
23364 {
23365 #ifdef HAVE_WINDOW_SYSTEM
23366 if (FRAME_WINDOW_P (it->f)
23367 && valid_image_p (prop))
23368 {
23369 ptrdiff_t id = lookup_image (it->f, prop);
23370 struct image *img = IMAGE_FROM_ID (it->f, id);
23371
23372 return OK_PIXELS (width_p ? img->width : img->height);
23373 }
23374 #endif
23375 if (EQ (car, Qplus) || EQ (car, Qminus))
23376 {
23377 int first = 1;
23378 double px;
23379
23380 pixels = 0;
23381 while (CONSP (cdr))
23382 {
23383 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23384 font, width_p, align_to))
23385 return 0;
23386 if (first)
23387 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23388 else
23389 pixels += px;
23390 cdr = XCDR (cdr);
23391 }
23392 if (EQ (car, Qminus))
23393 pixels = -pixels;
23394 return OK_PIXELS (pixels);
23395 }
23396
23397 car = buffer_local_value_1 (car, it->w->contents);
23398 if (EQ (car, Qunbound))
23399 car = Qnil;
23400 }
23401
23402 if (INTEGERP (car) || FLOATP (car))
23403 {
23404 double fact;
23405 pixels = XFLOATINT (car);
23406 if (NILP (cdr))
23407 return OK_PIXELS (pixels);
23408 if (calc_pixel_width_or_height (&fact, it, cdr,
23409 font, width_p, align_to))
23410 return OK_PIXELS (pixels * fact);
23411 return 0;
23412 }
23413
23414 return 0;
23415 }
23416
23417 return 0;
23418 }
23419
23420 \f
23421 /***********************************************************************
23422 Glyph Display
23423 ***********************************************************************/
23424
23425 #ifdef HAVE_WINDOW_SYSTEM
23426
23427 #ifdef GLYPH_DEBUG
23428
23429 void
23430 dump_glyph_string (struct glyph_string *s)
23431 {
23432 fprintf (stderr, "glyph string\n");
23433 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23434 s->x, s->y, s->width, s->height);
23435 fprintf (stderr, " ybase = %d\n", s->ybase);
23436 fprintf (stderr, " hl = %d\n", s->hl);
23437 fprintf (stderr, " left overhang = %d, right = %d\n",
23438 s->left_overhang, s->right_overhang);
23439 fprintf (stderr, " nchars = %d\n", s->nchars);
23440 fprintf (stderr, " extends to end of line = %d\n",
23441 s->extends_to_end_of_line_p);
23442 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23443 fprintf (stderr, " bg width = %d\n", s->background_width);
23444 }
23445
23446 #endif /* GLYPH_DEBUG */
23447
23448 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23449 of XChar2b structures for S; it can't be allocated in
23450 init_glyph_string because it must be allocated via `alloca'. W
23451 is the window on which S is drawn. ROW and AREA are the glyph row
23452 and area within the row from which S is constructed. START is the
23453 index of the first glyph structure covered by S. HL is a
23454 face-override for drawing S. */
23455
23456 #ifdef HAVE_NTGUI
23457 #define OPTIONAL_HDC(hdc) HDC hdc,
23458 #define DECLARE_HDC(hdc) HDC hdc;
23459 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23460 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23461 #endif
23462
23463 #ifndef OPTIONAL_HDC
23464 #define OPTIONAL_HDC(hdc)
23465 #define DECLARE_HDC(hdc)
23466 #define ALLOCATE_HDC(hdc, f)
23467 #define RELEASE_HDC(hdc, f)
23468 #endif
23469
23470 static void
23471 init_glyph_string (struct glyph_string *s,
23472 OPTIONAL_HDC (hdc)
23473 XChar2b *char2b, struct window *w, struct glyph_row *row,
23474 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23475 {
23476 memset (s, 0, sizeof *s);
23477 s->w = w;
23478 s->f = XFRAME (w->frame);
23479 #ifdef HAVE_NTGUI
23480 s->hdc = hdc;
23481 #endif
23482 s->display = FRAME_X_DISPLAY (s->f);
23483 s->window = FRAME_X_WINDOW (s->f);
23484 s->char2b = char2b;
23485 s->hl = hl;
23486 s->row = row;
23487 s->area = area;
23488 s->first_glyph = row->glyphs[area] + start;
23489 s->height = row->height;
23490 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23491 s->ybase = s->y + row->ascent;
23492 }
23493
23494
23495 /* Append the list of glyph strings with head H and tail T to the list
23496 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23497
23498 static void
23499 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23500 struct glyph_string *h, struct glyph_string *t)
23501 {
23502 if (h)
23503 {
23504 if (*head)
23505 (*tail)->next = h;
23506 else
23507 *head = h;
23508 h->prev = *tail;
23509 *tail = t;
23510 }
23511 }
23512
23513
23514 /* Prepend the list of glyph strings with head H and tail T to the
23515 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23516 result. */
23517
23518 static void
23519 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23520 struct glyph_string *h, struct glyph_string *t)
23521 {
23522 if (h)
23523 {
23524 if (*head)
23525 (*head)->prev = t;
23526 else
23527 *tail = t;
23528 t->next = *head;
23529 *head = h;
23530 }
23531 }
23532
23533
23534 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23535 Set *HEAD and *TAIL to the resulting list. */
23536
23537 static void
23538 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23539 struct glyph_string *s)
23540 {
23541 s->next = s->prev = NULL;
23542 append_glyph_string_lists (head, tail, s, s);
23543 }
23544
23545
23546 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23547 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23548 make sure that X resources for the face returned are allocated.
23549 Value is a pointer to a realized face that is ready for display if
23550 DISPLAY_P is non-zero. */
23551
23552 static struct face *
23553 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23554 XChar2b *char2b, int display_p)
23555 {
23556 struct face *face = FACE_FROM_ID (f, face_id);
23557 unsigned code = 0;
23558
23559 if (face->font)
23560 {
23561 code = face->font->driver->encode_char (face->font, c);
23562
23563 if (code == FONT_INVALID_CODE)
23564 code = 0;
23565 }
23566 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23567
23568 /* Make sure X resources of the face are allocated. */
23569 #ifdef HAVE_X_WINDOWS
23570 if (display_p)
23571 #endif
23572 {
23573 eassert (face != NULL);
23574 PREPARE_FACE_FOR_DISPLAY (f, face);
23575 }
23576
23577 return face;
23578 }
23579
23580
23581 /* Get face and two-byte form of character glyph GLYPH on frame F.
23582 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23583 a pointer to a realized face that is ready for display. */
23584
23585 static struct face *
23586 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23587 XChar2b *char2b, int *two_byte_p)
23588 {
23589 struct face *face;
23590 unsigned code = 0;
23591
23592 eassert (glyph->type == CHAR_GLYPH);
23593 face = FACE_FROM_ID (f, glyph->face_id);
23594
23595 /* Make sure X resources of the face are allocated. */
23596 eassert (face != NULL);
23597 PREPARE_FACE_FOR_DISPLAY (f, face);
23598
23599 if (two_byte_p)
23600 *two_byte_p = 0;
23601
23602 if (face->font)
23603 {
23604 if (CHAR_BYTE8_P (glyph->u.ch))
23605 code = CHAR_TO_BYTE8 (glyph->u.ch);
23606 else
23607 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23608
23609 if (code == FONT_INVALID_CODE)
23610 code = 0;
23611 }
23612
23613 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23614 return face;
23615 }
23616
23617
23618 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23619 Return 1 if FONT has a glyph for C, otherwise return 0. */
23620
23621 static int
23622 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23623 {
23624 unsigned code;
23625
23626 if (CHAR_BYTE8_P (c))
23627 code = CHAR_TO_BYTE8 (c);
23628 else
23629 code = font->driver->encode_char (font, c);
23630
23631 if (code == FONT_INVALID_CODE)
23632 return 0;
23633 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23634 return 1;
23635 }
23636
23637
23638 /* Fill glyph string S with composition components specified by S->cmp.
23639
23640 BASE_FACE is the base face of the composition.
23641 S->cmp_from is the index of the first component for S.
23642
23643 OVERLAPS non-zero means S should draw the foreground only, and use
23644 its physical height for clipping. See also draw_glyphs.
23645
23646 Value is the index of a component not in S. */
23647
23648 static int
23649 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23650 int overlaps)
23651 {
23652 int i;
23653 /* For all glyphs of this composition, starting at the offset
23654 S->cmp_from, until we reach the end of the definition or encounter a
23655 glyph that requires the different face, add it to S. */
23656 struct face *face;
23657
23658 eassert (s);
23659
23660 s->for_overlaps = overlaps;
23661 s->face = NULL;
23662 s->font = NULL;
23663 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23664 {
23665 int c = COMPOSITION_GLYPH (s->cmp, i);
23666
23667 /* TAB in a composition means display glyphs with padding space
23668 on the left or right. */
23669 if (c != '\t')
23670 {
23671 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23672 -1, Qnil);
23673
23674 face = get_char_face_and_encoding (s->f, c, face_id,
23675 s->char2b + i, 1);
23676 if (face)
23677 {
23678 if (! s->face)
23679 {
23680 s->face = face;
23681 s->font = s->face->font;
23682 }
23683 else if (s->face != face)
23684 break;
23685 }
23686 }
23687 ++s->nchars;
23688 }
23689 s->cmp_to = i;
23690
23691 if (s->face == NULL)
23692 {
23693 s->face = base_face->ascii_face;
23694 s->font = s->face->font;
23695 }
23696
23697 /* All glyph strings for the same composition has the same width,
23698 i.e. the width set for the first component of the composition. */
23699 s->width = s->first_glyph->pixel_width;
23700
23701 /* If the specified font could not be loaded, use the frame's
23702 default font, but record the fact that we couldn't load it in
23703 the glyph string so that we can draw rectangles for the
23704 characters of the glyph string. */
23705 if (s->font == NULL)
23706 {
23707 s->font_not_found_p = 1;
23708 s->font = FRAME_FONT (s->f);
23709 }
23710
23711 /* Adjust base line for subscript/superscript text. */
23712 s->ybase += s->first_glyph->voffset;
23713
23714 /* This glyph string must always be drawn with 16-bit functions. */
23715 s->two_byte_p = 1;
23716
23717 return s->cmp_to;
23718 }
23719
23720 static int
23721 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23722 int start, int end, int overlaps)
23723 {
23724 struct glyph *glyph, *last;
23725 Lisp_Object lgstring;
23726 int i;
23727
23728 s->for_overlaps = overlaps;
23729 glyph = s->row->glyphs[s->area] + start;
23730 last = s->row->glyphs[s->area] + end;
23731 s->cmp_id = glyph->u.cmp.id;
23732 s->cmp_from = glyph->slice.cmp.from;
23733 s->cmp_to = glyph->slice.cmp.to + 1;
23734 s->face = FACE_FROM_ID (s->f, face_id);
23735 lgstring = composition_gstring_from_id (s->cmp_id);
23736 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23737 glyph++;
23738 while (glyph < last
23739 && glyph->u.cmp.automatic
23740 && glyph->u.cmp.id == s->cmp_id
23741 && s->cmp_to == glyph->slice.cmp.from)
23742 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23743
23744 for (i = s->cmp_from; i < s->cmp_to; i++)
23745 {
23746 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23747 unsigned code = LGLYPH_CODE (lglyph);
23748
23749 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23750 }
23751 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23752 return glyph - s->row->glyphs[s->area];
23753 }
23754
23755
23756 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23757 See the comment of fill_glyph_string for arguments.
23758 Value is the index of the first glyph not in S. */
23759
23760
23761 static int
23762 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23763 int start, int end, int overlaps)
23764 {
23765 struct glyph *glyph, *last;
23766 int voffset;
23767
23768 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23769 s->for_overlaps = overlaps;
23770 glyph = s->row->glyphs[s->area] + start;
23771 last = s->row->glyphs[s->area] + end;
23772 voffset = glyph->voffset;
23773 s->face = FACE_FROM_ID (s->f, face_id);
23774 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23775 s->nchars = 1;
23776 s->width = glyph->pixel_width;
23777 glyph++;
23778 while (glyph < last
23779 && glyph->type == GLYPHLESS_GLYPH
23780 && glyph->voffset == voffset
23781 && glyph->face_id == face_id)
23782 {
23783 s->nchars++;
23784 s->width += glyph->pixel_width;
23785 glyph++;
23786 }
23787 s->ybase += voffset;
23788 return glyph - s->row->glyphs[s->area];
23789 }
23790
23791
23792 /* Fill glyph string S from a sequence of character glyphs.
23793
23794 FACE_ID is the face id of the string. START is the index of the
23795 first glyph to consider, END is the index of the last + 1.
23796 OVERLAPS non-zero means S should draw the foreground only, and use
23797 its physical height for clipping. See also draw_glyphs.
23798
23799 Value is the index of the first glyph not in S. */
23800
23801 static int
23802 fill_glyph_string (struct glyph_string *s, int face_id,
23803 int start, int end, int overlaps)
23804 {
23805 struct glyph *glyph, *last;
23806 int voffset;
23807 int glyph_not_available_p;
23808
23809 eassert (s->f == XFRAME (s->w->frame));
23810 eassert (s->nchars == 0);
23811 eassert (start >= 0 && end > start);
23812
23813 s->for_overlaps = overlaps;
23814 glyph = s->row->glyphs[s->area] + start;
23815 last = s->row->glyphs[s->area] + end;
23816 voffset = glyph->voffset;
23817 s->padding_p = glyph->padding_p;
23818 glyph_not_available_p = glyph->glyph_not_available_p;
23819
23820 while (glyph < last
23821 && glyph->type == CHAR_GLYPH
23822 && glyph->voffset == voffset
23823 /* Same face id implies same font, nowadays. */
23824 && glyph->face_id == face_id
23825 && glyph->glyph_not_available_p == glyph_not_available_p)
23826 {
23827 int two_byte_p;
23828
23829 s->face = get_glyph_face_and_encoding (s->f, glyph,
23830 s->char2b + s->nchars,
23831 &two_byte_p);
23832 s->two_byte_p = two_byte_p;
23833 ++s->nchars;
23834 eassert (s->nchars <= end - start);
23835 s->width += glyph->pixel_width;
23836 if (glyph++->padding_p != s->padding_p)
23837 break;
23838 }
23839
23840 s->font = s->face->font;
23841
23842 /* If the specified font could not be loaded, use the frame's font,
23843 but record the fact that we couldn't load it in
23844 S->font_not_found_p so that we can draw rectangles for the
23845 characters of the glyph string. */
23846 if (s->font == NULL || glyph_not_available_p)
23847 {
23848 s->font_not_found_p = 1;
23849 s->font = FRAME_FONT (s->f);
23850 }
23851
23852 /* Adjust base line for subscript/superscript text. */
23853 s->ybase += voffset;
23854
23855 eassert (s->face && s->face->gc);
23856 return glyph - s->row->glyphs[s->area];
23857 }
23858
23859
23860 /* Fill glyph string S from image glyph S->first_glyph. */
23861
23862 static void
23863 fill_image_glyph_string (struct glyph_string *s)
23864 {
23865 eassert (s->first_glyph->type == IMAGE_GLYPH);
23866 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23867 eassert (s->img);
23868 s->slice = s->first_glyph->slice.img;
23869 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23870 s->font = s->face->font;
23871 s->width = s->first_glyph->pixel_width;
23872
23873 /* Adjust base line for subscript/superscript text. */
23874 s->ybase += s->first_glyph->voffset;
23875 }
23876
23877
23878 /* Fill glyph string S from a sequence of stretch glyphs.
23879
23880 START is the index of the first glyph to consider,
23881 END is the index of the last + 1.
23882
23883 Value is the index of the first glyph not in S. */
23884
23885 static int
23886 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23887 {
23888 struct glyph *glyph, *last;
23889 int voffset, face_id;
23890
23891 eassert (s->first_glyph->type == STRETCH_GLYPH);
23892
23893 glyph = s->row->glyphs[s->area] + start;
23894 last = s->row->glyphs[s->area] + end;
23895 face_id = glyph->face_id;
23896 s->face = FACE_FROM_ID (s->f, face_id);
23897 s->font = s->face->font;
23898 s->width = glyph->pixel_width;
23899 s->nchars = 1;
23900 voffset = glyph->voffset;
23901
23902 for (++glyph;
23903 (glyph < last
23904 && glyph->type == STRETCH_GLYPH
23905 && glyph->voffset == voffset
23906 && glyph->face_id == face_id);
23907 ++glyph)
23908 s->width += glyph->pixel_width;
23909
23910 /* Adjust base line for subscript/superscript text. */
23911 s->ybase += voffset;
23912
23913 /* The case that face->gc == 0 is handled when drawing the glyph
23914 string by calling PREPARE_FACE_FOR_DISPLAY. */
23915 eassert (s->face);
23916 return glyph - s->row->glyphs[s->area];
23917 }
23918
23919 static struct font_metrics *
23920 get_per_char_metric (struct font *font, XChar2b *char2b)
23921 {
23922 static struct font_metrics metrics;
23923 unsigned code;
23924
23925 if (! font)
23926 return NULL;
23927 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23928 if (code == FONT_INVALID_CODE)
23929 return NULL;
23930 font->driver->text_extents (font, &code, 1, &metrics);
23931 return &metrics;
23932 }
23933
23934 /* EXPORT for RIF:
23935 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23936 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23937 assumed to be zero. */
23938
23939 void
23940 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23941 {
23942 *left = *right = 0;
23943
23944 if (glyph->type == CHAR_GLYPH)
23945 {
23946 struct face *face;
23947 XChar2b char2b;
23948 struct font_metrics *pcm;
23949
23950 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23951 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23952 {
23953 if (pcm->rbearing > pcm->width)
23954 *right = pcm->rbearing - pcm->width;
23955 if (pcm->lbearing < 0)
23956 *left = -pcm->lbearing;
23957 }
23958 }
23959 else if (glyph->type == COMPOSITE_GLYPH)
23960 {
23961 if (! glyph->u.cmp.automatic)
23962 {
23963 struct composition *cmp = composition_table[glyph->u.cmp.id];
23964
23965 if (cmp->rbearing > cmp->pixel_width)
23966 *right = cmp->rbearing - cmp->pixel_width;
23967 if (cmp->lbearing < 0)
23968 *left = - cmp->lbearing;
23969 }
23970 else
23971 {
23972 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23973 struct font_metrics metrics;
23974
23975 composition_gstring_width (gstring, glyph->slice.cmp.from,
23976 glyph->slice.cmp.to + 1, &metrics);
23977 if (metrics.rbearing > metrics.width)
23978 *right = metrics.rbearing - metrics.width;
23979 if (metrics.lbearing < 0)
23980 *left = - metrics.lbearing;
23981 }
23982 }
23983 }
23984
23985
23986 /* Return the index of the first glyph preceding glyph string S that
23987 is overwritten by S because of S's left overhang. Value is -1
23988 if no glyphs are overwritten. */
23989
23990 static int
23991 left_overwritten (struct glyph_string *s)
23992 {
23993 int k;
23994
23995 if (s->left_overhang)
23996 {
23997 int x = 0, i;
23998 struct glyph *glyphs = s->row->glyphs[s->area];
23999 int first = s->first_glyph - glyphs;
24000
24001 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24002 x -= glyphs[i].pixel_width;
24003
24004 k = i + 1;
24005 }
24006 else
24007 k = -1;
24008
24009 return k;
24010 }
24011
24012
24013 /* Return the index of the first glyph preceding glyph string S that
24014 is overwriting S because of its right overhang. Value is -1 if no
24015 glyph in front of S overwrites S. */
24016
24017 static int
24018 left_overwriting (struct glyph_string *s)
24019 {
24020 int i, k, x;
24021 struct glyph *glyphs = s->row->glyphs[s->area];
24022 int first = s->first_glyph - glyphs;
24023
24024 k = -1;
24025 x = 0;
24026 for (i = first - 1; i >= 0; --i)
24027 {
24028 int left, right;
24029 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24030 if (x + right > 0)
24031 k = i;
24032 x -= glyphs[i].pixel_width;
24033 }
24034
24035 return k;
24036 }
24037
24038
24039 /* Return the index of the last glyph following glyph string S that is
24040 overwritten by S because of S's right overhang. Value is -1 if
24041 no such glyph is found. */
24042
24043 static int
24044 right_overwritten (struct glyph_string *s)
24045 {
24046 int k = -1;
24047
24048 if (s->right_overhang)
24049 {
24050 int x = 0, i;
24051 struct glyph *glyphs = s->row->glyphs[s->area];
24052 int first = (s->first_glyph - glyphs
24053 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24054 int end = s->row->used[s->area];
24055
24056 for (i = first; i < end && s->right_overhang > x; ++i)
24057 x += glyphs[i].pixel_width;
24058
24059 k = i;
24060 }
24061
24062 return k;
24063 }
24064
24065
24066 /* Return the index of the last glyph following glyph string S that
24067 overwrites S because of its left overhang. Value is negative
24068 if no such glyph is found. */
24069
24070 static int
24071 right_overwriting (struct glyph_string *s)
24072 {
24073 int i, k, x;
24074 int end = s->row->used[s->area];
24075 struct glyph *glyphs = s->row->glyphs[s->area];
24076 int first = (s->first_glyph - glyphs
24077 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24078
24079 k = -1;
24080 x = 0;
24081 for (i = first; i < end; ++i)
24082 {
24083 int left, right;
24084 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24085 if (x - left < 0)
24086 k = i;
24087 x += glyphs[i].pixel_width;
24088 }
24089
24090 return k;
24091 }
24092
24093
24094 /* Set background width of glyph string S. START is the index of the
24095 first glyph following S. LAST_X is the right-most x-position + 1
24096 in the drawing area. */
24097
24098 static void
24099 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24100 {
24101 /* If the face of this glyph string has to be drawn to the end of
24102 the drawing area, set S->extends_to_end_of_line_p. */
24103
24104 if (start == s->row->used[s->area]
24105 && ((s->row->fill_line_p
24106 && (s->hl == DRAW_NORMAL_TEXT
24107 || s->hl == DRAW_IMAGE_RAISED
24108 || s->hl == DRAW_IMAGE_SUNKEN))
24109 || s->hl == DRAW_MOUSE_FACE))
24110 s->extends_to_end_of_line_p = 1;
24111
24112 /* If S extends its face to the end of the line, set its
24113 background_width to the distance to the right edge of the drawing
24114 area. */
24115 if (s->extends_to_end_of_line_p)
24116 s->background_width = last_x - s->x + 1;
24117 else
24118 s->background_width = s->width;
24119 }
24120
24121
24122 /* Compute overhangs and x-positions for glyph string S and its
24123 predecessors, or successors. X is the starting x-position for S.
24124 BACKWARD_P non-zero means process predecessors. */
24125
24126 static void
24127 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24128 {
24129 if (backward_p)
24130 {
24131 while (s)
24132 {
24133 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24134 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24135 x -= s->width;
24136 s->x = x;
24137 s = s->prev;
24138 }
24139 }
24140 else
24141 {
24142 while (s)
24143 {
24144 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24145 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24146 s->x = x;
24147 x += s->width;
24148 s = s->next;
24149 }
24150 }
24151 }
24152
24153
24154
24155 /* The following macros are only called from draw_glyphs below.
24156 They reference the following parameters of that function directly:
24157 `w', `row', `area', and `overlap_p'
24158 as well as the following local variables:
24159 `s', `f', and `hdc' (in W32) */
24160
24161 #ifdef HAVE_NTGUI
24162 /* On W32, silently add local `hdc' variable to argument list of
24163 init_glyph_string. */
24164 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24165 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24166 #else
24167 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24168 init_glyph_string (s, char2b, w, row, area, start, hl)
24169 #endif
24170
24171 /* Add a glyph string for a stretch glyph to the list of strings
24172 between HEAD and TAIL. START is the index of the stretch glyph in
24173 row area AREA of glyph row ROW. END is the index of the last glyph
24174 in that glyph row area. X is the current output position assigned
24175 to the new glyph string constructed. HL overrides that face of the
24176 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24177 is the right-most x-position of the drawing area. */
24178
24179 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24180 and below -- keep them on one line. */
24181 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24182 do \
24183 { \
24184 s = alloca (sizeof *s); \
24185 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24186 START = fill_stretch_glyph_string (s, START, END); \
24187 append_glyph_string (&HEAD, &TAIL, s); \
24188 s->x = (X); \
24189 } \
24190 while (0)
24191
24192
24193 /* Add a glyph string for an image glyph to the list of strings
24194 between HEAD and TAIL. START is the index of the image glyph in
24195 row area AREA of glyph row ROW. END is the index of the last glyph
24196 in that glyph row area. X is the current output position assigned
24197 to the new glyph string constructed. HL overrides that face of the
24198 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24199 is the right-most x-position of the drawing area. */
24200
24201 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24202 do \
24203 { \
24204 s = alloca (sizeof *s); \
24205 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24206 fill_image_glyph_string (s); \
24207 append_glyph_string (&HEAD, &TAIL, s); \
24208 ++START; \
24209 s->x = (X); \
24210 } \
24211 while (0)
24212
24213
24214 /* Add a glyph string for a sequence of character glyphs to the list
24215 of strings between HEAD and TAIL. START is the index of the first
24216 glyph in row area AREA of glyph row ROW that is part of the new
24217 glyph string. END is the index of the last glyph in that glyph row
24218 area. X is the current output position assigned to the new glyph
24219 string constructed. HL overrides that face of the glyph; e.g. it
24220 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24221 right-most x-position of the drawing area. */
24222
24223 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24224 do \
24225 { \
24226 int face_id; \
24227 XChar2b *char2b; \
24228 \
24229 face_id = (row)->glyphs[area][START].face_id; \
24230 \
24231 s = alloca (sizeof *s); \
24232 char2b = alloca ((END - START) * sizeof *char2b); \
24233 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24234 append_glyph_string (&HEAD, &TAIL, s); \
24235 s->x = (X); \
24236 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24237 } \
24238 while (0)
24239
24240
24241 /* Add a glyph string for a composite sequence to the list of strings
24242 between HEAD and TAIL. START is the index of the first glyph in
24243 row area AREA of glyph row ROW that is part of the new glyph
24244 string. END is the index of the last glyph in that glyph row area.
24245 X is the current output position assigned to the new glyph string
24246 constructed. HL overrides that face of the glyph; e.g. it is
24247 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24248 x-position of the drawing area. */
24249
24250 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24251 do { \
24252 int face_id = (row)->glyphs[area][START].face_id; \
24253 struct face *base_face = FACE_FROM_ID (f, face_id); \
24254 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24255 struct composition *cmp = composition_table[cmp_id]; \
24256 XChar2b *char2b; \
24257 struct glyph_string *first_s = NULL; \
24258 int n; \
24259 \
24260 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24261 \
24262 /* Make glyph_strings for each glyph sequence that is drawable by \
24263 the same face, and append them to HEAD/TAIL. */ \
24264 for (n = 0; n < cmp->glyph_len;) \
24265 { \
24266 s = alloca (sizeof *s); \
24267 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24268 append_glyph_string (&(HEAD), &(TAIL), s); \
24269 s->cmp = cmp; \
24270 s->cmp_from = n; \
24271 s->x = (X); \
24272 if (n == 0) \
24273 first_s = s; \
24274 n = fill_composite_glyph_string (s, base_face, overlaps); \
24275 } \
24276 \
24277 ++START; \
24278 s = first_s; \
24279 } while (0)
24280
24281
24282 /* Add a glyph string for a glyph-string sequence to the list of strings
24283 between HEAD and TAIL. */
24284
24285 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24286 do { \
24287 int face_id; \
24288 XChar2b *char2b; \
24289 Lisp_Object gstring; \
24290 \
24291 face_id = (row)->glyphs[area][START].face_id; \
24292 gstring = (composition_gstring_from_id \
24293 ((row)->glyphs[area][START].u.cmp.id)); \
24294 s = alloca (sizeof *s); \
24295 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24296 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24297 append_glyph_string (&(HEAD), &(TAIL), s); \
24298 s->x = (X); \
24299 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24300 } while (0)
24301
24302
24303 /* Add a glyph string for a sequence of glyphless character's glyphs
24304 to the list of strings between HEAD and TAIL. The meanings of
24305 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24306
24307 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24308 do \
24309 { \
24310 int face_id; \
24311 \
24312 face_id = (row)->glyphs[area][START].face_id; \
24313 \
24314 s = alloca (sizeof *s); \
24315 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24316 append_glyph_string (&HEAD, &TAIL, s); \
24317 s->x = (X); \
24318 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24319 overlaps); \
24320 } \
24321 while (0)
24322
24323
24324 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24325 of AREA of glyph row ROW on window W between indices START and END.
24326 HL overrides the face for drawing glyph strings, e.g. it is
24327 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24328 x-positions of the drawing area.
24329
24330 This is an ugly monster macro construct because we must use alloca
24331 to allocate glyph strings (because draw_glyphs can be called
24332 asynchronously). */
24333
24334 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24335 do \
24336 { \
24337 HEAD = TAIL = NULL; \
24338 while (START < END) \
24339 { \
24340 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24341 switch (first_glyph->type) \
24342 { \
24343 case CHAR_GLYPH: \
24344 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24345 HL, X, LAST_X); \
24346 break; \
24347 \
24348 case COMPOSITE_GLYPH: \
24349 if (first_glyph->u.cmp.automatic) \
24350 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24351 HL, X, LAST_X); \
24352 else \
24353 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24354 HL, X, LAST_X); \
24355 break; \
24356 \
24357 case STRETCH_GLYPH: \
24358 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24359 HL, X, LAST_X); \
24360 break; \
24361 \
24362 case IMAGE_GLYPH: \
24363 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24364 HL, X, LAST_X); \
24365 break; \
24366 \
24367 case GLYPHLESS_GLYPH: \
24368 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24369 HL, X, LAST_X); \
24370 break; \
24371 \
24372 default: \
24373 emacs_abort (); \
24374 } \
24375 \
24376 if (s) \
24377 { \
24378 set_glyph_string_background_width (s, START, LAST_X); \
24379 (X) += s->width; \
24380 } \
24381 } \
24382 } while (0)
24383
24384
24385 /* Draw glyphs between START and END in AREA of ROW on window W,
24386 starting at x-position X. X is relative to AREA in W. HL is a
24387 face-override with the following meaning:
24388
24389 DRAW_NORMAL_TEXT draw normally
24390 DRAW_CURSOR draw in cursor face
24391 DRAW_MOUSE_FACE draw in mouse face.
24392 DRAW_INVERSE_VIDEO draw in mode line face
24393 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24394 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24395
24396 If OVERLAPS is non-zero, draw only the foreground of characters and
24397 clip to the physical height of ROW. Non-zero value also defines
24398 the overlapping part to be drawn:
24399
24400 OVERLAPS_PRED overlap with preceding rows
24401 OVERLAPS_SUCC overlap with succeeding rows
24402 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24403 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24404
24405 Value is the x-position reached, relative to AREA of W. */
24406
24407 static int
24408 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24409 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24410 enum draw_glyphs_face hl, int overlaps)
24411 {
24412 struct glyph_string *head, *tail;
24413 struct glyph_string *s;
24414 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24415 int i, j, x_reached, last_x, area_left = 0;
24416 struct frame *f = XFRAME (WINDOW_FRAME (w));
24417 DECLARE_HDC (hdc);
24418
24419 ALLOCATE_HDC (hdc, f);
24420
24421 /* Let's rather be paranoid than getting a SEGV. */
24422 end = min (end, row->used[area]);
24423 start = clip_to_bounds (0, start, end);
24424
24425 /* Translate X to frame coordinates. Set last_x to the right
24426 end of the drawing area. */
24427 if (row->full_width_p)
24428 {
24429 /* X is relative to the left edge of W, without scroll bars
24430 or fringes. */
24431 area_left = WINDOW_LEFT_EDGE_X (w);
24432 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24433 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24434 }
24435 else
24436 {
24437 area_left = window_box_left (w, area);
24438 last_x = area_left + window_box_width (w, area);
24439 }
24440 x += area_left;
24441
24442 /* Build a doubly-linked list of glyph_string structures between
24443 head and tail from what we have to draw. Note that the macro
24444 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24445 the reason we use a separate variable `i'. */
24446 i = start;
24447 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24448 if (tail)
24449 x_reached = tail->x + tail->background_width;
24450 else
24451 x_reached = x;
24452
24453 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24454 the row, redraw some glyphs in front or following the glyph
24455 strings built above. */
24456 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24457 {
24458 struct glyph_string *h, *t;
24459 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24460 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24461 int check_mouse_face = 0;
24462 int dummy_x = 0;
24463
24464 /* If mouse highlighting is on, we may need to draw adjacent
24465 glyphs using mouse-face highlighting. */
24466 if (area == TEXT_AREA && row->mouse_face_p
24467 && hlinfo->mouse_face_beg_row >= 0
24468 && hlinfo->mouse_face_end_row >= 0)
24469 {
24470 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24471
24472 if (row_vpos >= hlinfo->mouse_face_beg_row
24473 && row_vpos <= hlinfo->mouse_face_end_row)
24474 {
24475 check_mouse_face = 1;
24476 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24477 ? hlinfo->mouse_face_beg_col : 0;
24478 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24479 ? hlinfo->mouse_face_end_col
24480 : row->used[TEXT_AREA];
24481 }
24482 }
24483
24484 /* Compute overhangs for all glyph strings. */
24485 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24486 for (s = head; s; s = s->next)
24487 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24488
24489 /* Prepend glyph strings for glyphs in front of the first glyph
24490 string that are overwritten because of the first glyph
24491 string's left overhang. The background of all strings
24492 prepended must be drawn because the first glyph string
24493 draws over it. */
24494 i = left_overwritten (head);
24495 if (i >= 0)
24496 {
24497 enum draw_glyphs_face overlap_hl;
24498
24499 /* If this row contains mouse highlighting, attempt to draw
24500 the overlapped glyphs with the correct highlight. This
24501 code fails if the overlap encompasses more than one glyph
24502 and mouse-highlight spans only some of these glyphs.
24503 However, making it work perfectly involves a lot more
24504 code, and I don't know if the pathological case occurs in
24505 practice, so we'll stick to this for now. --- cyd */
24506 if (check_mouse_face
24507 && mouse_beg_col < start && mouse_end_col > i)
24508 overlap_hl = DRAW_MOUSE_FACE;
24509 else
24510 overlap_hl = DRAW_NORMAL_TEXT;
24511
24512 j = i;
24513 BUILD_GLYPH_STRINGS (j, start, h, t,
24514 overlap_hl, dummy_x, last_x);
24515 start = i;
24516 compute_overhangs_and_x (t, head->x, 1);
24517 prepend_glyph_string_lists (&head, &tail, h, t);
24518 clip_head = head;
24519 }
24520
24521 /* Prepend glyph strings for glyphs in front of the first glyph
24522 string that overwrite that glyph string because of their
24523 right overhang. For these strings, only the foreground must
24524 be drawn, because it draws over the glyph string at `head'.
24525 The background must not be drawn because this would overwrite
24526 right overhangs of preceding glyphs for which no glyph
24527 strings exist. */
24528 i = left_overwriting (head);
24529 if (i >= 0)
24530 {
24531 enum draw_glyphs_face overlap_hl;
24532
24533 if (check_mouse_face
24534 && mouse_beg_col < start && mouse_end_col > i)
24535 overlap_hl = DRAW_MOUSE_FACE;
24536 else
24537 overlap_hl = DRAW_NORMAL_TEXT;
24538
24539 clip_head = head;
24540 BUILD_GLYPH_STRINGS (i, start, h, t,
24541 overlap_hl, dummy_x, last_x);
24542 for (s = h; s; s = s->next)
24543 s->background_filled_p = 1;
24544 compute_overhangs_and_x (t, head->x, 1);
24545 prepend_glyph_string_lists (&head, &tail, h, t);
24546 }
24547
24548 /* Append glyphs strings for glyphs following the last glyph
24549 string tail that are overwritten by tail. The background of
24550 these strings has to be drawn because tail's foreground draws
24551 over it. */
24552 i = right_overwritten (tail);
24553 if (i >= 0)
24554 {
24555 enum draw_glyphs_face overlap_hl;
24556
24557 if (check_mouse_face
24558 && mouse_beg_col < i && mouse_end_col > end)
24559 overlap_hl = DRAW_MOUSE_FACE;
24560 else
24561 overlap_hl = DRAW_NORMAL_TEXT;
24562
24563 BUILD_GLYPH_STRINGS (end, i, h, t,
24564 overlap_hl, x, last_x);
24565 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24566 we don't have `end = i;' here. */
24567 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24568 append_glyph_string_lists (&head, &tail, h, t);
24569 clip_tail = tail;
24570 }
24571
24572 /* Append glyph strings for glyphs following the last glyph
24573 string tail that overwrite tail. The foreground of such
24574 glyphs has to be drawn because it writes into the background
24575 of tail. The background must not be drawn because it could
24576 paint over the foreground of following glyphs. */
24577 i = right_overwriting (tail);
24578 if (i >= 0)
24579 {
24580 enum draw_glyphs_face overlap_hl;
24581 if (check_mouse_face
24582 && mouse_beg_col < i && mouse_end_col > end)
24583 overlap_hl = DRAW_MOUSE_FACE;
24584 else
24585 overlap_hl = DRAW_NORMAL_TEXT;
24586
24587 clip_tail = tail;
24588 i++; /* We must include the Ith glyph. */
24589 BUILD_GLYPH_STRINGS (end, i, h, t,
24590 overlap_hl, x, last_x);
24591 for (s = h; s; s = s->next)
24592 s->background_filled_p = 1;
24593 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24594 append_glyph_string_lists (&head, &tail, h, t);
24595 }
24596 if (clip_head || clip_tail)
24597 for (s = head; s; s = s->next)
24598 {
24599 s->clip_head = clip_head;
24600 s->clip_tail = clip_tail;
24601 }
24602 }
24603
24604 /* Draw all strings. */
24605 for (s = head; s; s = s->next)
24606 FRAME_RIF (f)->draw_glyph_string (s);
24607
24608 #ifndef HAVE_NS
24609 /* When focus a sole frame and move horizontally, this sets on_p to 0
24610 causing a failure to erase prev cursor position. */
24611 if (area == TEXT_AREA
24612 && !row->full_width_p
24613 /* When drawing overlapping rows, only the glyph strings'
24614 foreground is drawn, which doesn't erase a cursor
24615 completely. */
24616 && !overlaps)
24617 {
24618 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24619 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24620 : (tail ? tail->x + tail->background_width : x));
24621 x0 -= area_left;
24622 x1 -= area_left;
24623
24624 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24625 row->y, MATRIX_ROW_BOTTOM_Y (row));
24626 }
24627 #endif
24628
24629 /* Value is the x-position up to which drawn, relative to AREA of W.
24630 This doesn't include parts drawn because of overhangs. */
24631 if (row->full_width_p)
24632 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24633 else
24634 x_reached -= area_left;
24635
24636 RELEASE_HDC (hdc, f);
24637
24638 return x_reached;
24639 }
24640
24641 /* Expand row matrix if too narrow. Don't expand if area
24642 is not present. */
24643
24644 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24645 { \
24646 if (!it->f->fonts_changed \
24647 && (it->glyph_row->glyphs[area] \
24648 < it->glyph_row->glyphs[area + 1])) \
24649 { \
24650 it->w->ncols_scale_factor++; \
24651 it->f->fonts_changed = 1; \
24652 } \
24653 }
24654
24655 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24656 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24657
24658 static void
24659 append_glyph (struct it *it)
24660 {
24661 struct glyph *glyph;
24662 enum glyph_row_area area = it->area;
24663
24664 eassert (it->glyph_row);
24665 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24666
24667 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24668 if (glyph < it->glyph_row->glyphs[area + 1])
24669 {
24670 /* If the glyph row is reversed, we need to prepend the glyph
24671 rather than append it. */
24672 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24673 {
24674 struct glyph *g;
24675
24676 /* Make room for the additional glyph. */
24677 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24678 g[1] = *g;
24679 glyph = it->glyph_row->glyphs[area];
24680 }
24681 glyph->charpos = CHARPOS (it->position);
24682 glyph->object = it->object;
24683 if (it->pixel_width > 0)
24684 {
24685 glyph->pixel_width = it->pixel_width;
24686 glyph->padding_p = 0;
24687 }
24688 else
24689 {
24690 /* Assure at least 1-pixel width. Otherwise, cursor can't
24691 be displayed correctly. */
24692 glyph->pixel_width = 1;
24693 glyph->padding_p = 1;
24694 }
24695 glyph->ascent = it->ascent;
24696 glyph->descent = it->descent;
24697 glyph->voffset = it->voffset;
24698 glyph->type = CHAR_GLYPH;
24699 glyph->avoid_cursor_p = it->avoid_cursor_p;
24700 glyph->multibyte_p = it->multibyte_p;
24701 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24702 {
24703 /* In R2L rows, the left and the right box edges need to be
24704 drawn in reverse direction. */
24705 glyph->right_box_line_p = it->start_of_box_run_p;
24706 glyph->left_box_line_p = it->end_of_box_run_p;
24707 }
24708 else
24709 {
24710 glyph->left_box_line_p = it->start_of_box_run_p;
24711 glyph->right_box_line_p = it->end_of_box_run_p;
24712 }
24713 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24714 || it->phys_descent > it->descent);
24715 glyph->glyph_not_available_p = it->glyph_not_available_p;
24716 glyph->face_id = it->face_id;
24717 glyph->u.ch = it->char_to_display;
24718 glyph->slice.img = null_glyph_slice;
24719 glyph->font_type = FONT_TYPE_UNKNOWN;
24720 if (it->bidi_p)
24721 {
24722 glyph->resolved_level = it->bidi_it.resolved_level;
24723 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24724 emacs_abort ();
24725 glyph->bidi_type = it->bidi_it.type;
24726 }
24727 else
24728 {
24729 glyph->resolved_level = 0;
24730 glyph->bidi_type = UNKNOWN_BT;
24731 }
24732 ++it->glyph_row->used[area];
24733 }
24734 else
24735 IT_EXPAND_MATRIX_WIDTH (it, area);
24736 }
24737
24738 /* Store one glyph for the composition IT->cmp_it.id in
24739 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24740 non-null. */
24741
24742 static void
24743 append_composite_glyph (struct it *it)
24744 {
24745 struct glyph *glyph;
24746 enum glyph_row_area area = it->area;
24747
24748 eassert (it->glyph_row);
24749
24750 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24751 if (glyph < it->glyph_row->glyphs[area + 1])
24752 {
24753 /* If the glyph row is reversed, we need to prepend the glyph
24754 rather than append it. */
24755 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24756 {
24757 struct glyph *g;
24758
24759 /* Make room for the new glyph. */
24760 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24761 g[1] = *g;
24762 glyph = it->glyph_row->glyphs[it->area];
24763 }
24764 glyph->charpos = it->cmp_it.charpos;
24765 glyph->object = it->object;
24766 glyph->pixel_width = it->pixel_width;
24767 glyph->ascent = it->ascent;
24768 glyph->descent = it->descent;
24769 glyph->voffset = it->voffset;
24770 glyph->type = COMPOSITE_GLYPH;
24771 if (it->cmp_it.ch < 0)
24772 {
24773 glyph->u.cmp.automatic = 0;
24774 glyph->u.cmp.id = it->cmp_it.id;
24775 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24776 }
24777 else
24778 {
24779 glyph->u.cmp.automatic = 1;
24780 glyph->u.cmp.id = it->cmp_it.id;
24781 glyph->slice.cmp.from = it->cmp_it.from;
24782 glyph->slice.cmp.to = it->cmp_it.to - 1;
24783 }
24784 glyph->avoid_cursor_p = it->avoid_cursor_p;
24785 glyph->multibyte_p = it->multibyte_p;
24786 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24787 {
24788 /* In R2L rows, the left and the right box edges need to be
24789 drawn in reverse direction. */
24790 glyph->right_box_line_p = it->start_of_box_run_p;
24791 glyph->left_box_line_p = it->end_of_box_run_p;
24792 }
24793 else
24794 {
24795 glyph->left_box_line_p = it->start_of_box_run_p;
24796 glyph->right_box_line_p = it->end_of_box_run_p;
24797 }
24798 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24799 || it->phys_descent > it->descent);
24800 glyph->padding_p = 0;
24801 glyph->glyph_not_available_p = 0;
24802 glyph->face_id = it->face_id;
24803 glyph->font_type = FONT_TYPE_UNKNOWN;
24804 if (it->bidi_p)
24805 {
24806 glyph->resolved_level = it->bidi_it.resolved_level;
24807 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24808 emacs_abort ();
24809 glyph->bidi_type = it->bidi_it.type;
24810 }
24811 ++it->glyph_row->used[area];
24812 }
24813 else
24814 IT_EXPAND_MATRIX_WIDTH (it, area);
24815 }
24816
24817
24818 /* Change IT->ascent and IT->height according to the setting of
24819 IT->voffset. */
24820
24821 static void
24822 take_vertical_position_into_account (struct it *it)
24823 {
24824 if (it->voffset)
24825 {
24826 if (it->voffset < 0)
24827 /* Increase the ascent so that we can display the text higher
24828 in the line. */
24829 it->ascent -= it->voffset;
24830 else
24831 /* Increase the descent so that we can display the text lower
24832 in the line. */
24833 it->descent += it->voffset;
24834 }
24835 }
24836
24837
24838 /* Produce glyphs/get display metrics for the image IT is loaded with.
24839 See the description of struct display_iterator in dispextern.h for
24840 an overview of struct display_iterator. */
24841
24842 static void
24843 produce_image_glyph (struct it *it)
24844 {
24845 struct image *img;
24846 struct face *face;
24847 int glyph_ascent, crop;
24848 struct glyph_slice slice;
24849
24850 eassert (it->what == IT_IMAGE);
24851
24852 face = FACE_FROM_ID (it->f, it->face_id);
24853 eassert (face);
24854 /* Make sure X resources of the face is loaded. */
24855 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24856
24857 if (it->image_id < 0)
24858 {
24859 /* Fringe bitmap. */
24860 it->ascent = it->phys_ascent = 0;
24861 it->descent = it->phys_descent = 0;
24862 it->pixel_width = 0;
24863 it->nglyphs = 0;
24864 return;
24865 }
24866
24867 img = IMAGE_FROM_ID (it->f, it->image_id);
24868 eassert (img);
24869 /* Make sure X resources of the image is loaded. */
24870 prepare_image_for_display (it->f, img);
24871
24872 slice.x = slice.y = 0;
24873 slice.width = img->width;
24874 slice.height = img->height;
24875
24876 if (INTEGERP (it->slice.x))
24877 slice.x = XINT (it->slice.x);
24878 else if (FLOATP (it->slice.x))
24879 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24880
24881 if (INTEGERP (it->slice.y))
24882 slice.y = XINT (it->slice.y);
24883 else if (FLOATP (it->slice.y))
24884 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24885
24886 if (INTEGERP (it->slice.width))
24887 slice.width = XINT (it->slice.width);
24888 else if (FLOATP (it->slice.width))
24889 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24890
24891 if (INTEGERP (it->slice.height))
24892 slice.height = XINT (it->slice.height);
24893 else if (FLOATP (it->slice.height))
24894 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24895
24896 if (slice.x >= img->width)
24897 slice.x = img->width;
24898 if (slice.y >= img->height)
24899 slice.y = img->height;
24900 if (slice.x + slice.width >= img->width)
24901 slice.width = img->width - slice.x;
24902 if (slice.y + slice.height > img->height)
24903 slice.height = img->height - slice.y;
24904
24905 if (slice.width == 0 || slice.height == 0)
24906 return;
24907
24908 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24909
24910 it->descent = slice.height - glyph_ascent;
24911 if (slice.y == 0)
24912 it->descent += img->vmargin;
24913 if (slice.y + slice.height == img->height)
24914 it->descent += img->vmargin;
24915 it->phys_descent = it->descent;
24916
24917 it->pixel_width = slice.width;
24918 if (slice.x == 0)
24919 it->pixel_width += img->hmargin;
24920 if (slice.x + slice.width == img->width)
24921 it->pixel_width += img->hmargin;
24922
24923 /* It's quite possible for images to have an ascent greater than
24924 their height, so don't get confused in that case. */
24925 if (it->descent < 0)
24926 it->descent = 0;
24927
24928 it->nglyphs = 1;
24929
24930 if (face->box != FACE_NO_BOX)
24931 {
24932 if (face->box_line_width > 0)
24933 {
24934 if (slice.y == 0)
24935 it->ascent += face->box_line_width;
24936 if (slice.y + slice.height == img->height)
24937 it->descent += face->box_line_width;
24938 }
24939
24940 if (it->start_of_box_run_p && slice.x == 0)
24941 it->pixel_width += eabs (face->box_line_width);
24942 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24943 it->pixel_width += eabs (face->box_line_width);
24944 }
24945
24946 take_vertical_position_into_account (it);
24947
24948 /* Automatically crop wide image glyphs at right edge so we can
24949 draw the cursor on same display row. */
24950 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24951 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24952 {
24953 it->pixel_width -= crop;
24954 slice.width -= crop;
24955 }
24956
24957 if (it->glyph_row)
24958 {
24959 struct glyph *glyph;
24960 enum glyph_row_area area = it->area;
24961
24962 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24963 if (glyph < it->glyph_row->glyphs[area + 1])
24964 {
24965 glyph->charpos = CHARPOS (it->position);
24966 glyph->object = it->object;
24967 glyph->pixel_width = it->pixel_width;
24968 glyph->ascent = glyph_ascent;
24969 glyph->descent = it->descent;
24970 glyph->voffset = it->voffset;
24971 glyph->type = IMAGE_GLYPH;
24972 glyph->avoid_cursor_p = it->avoid_cursor_p;
24973 glyph->multibyte_p = it->multibyte_p;
24974 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24975 {
24976 /* In R2L rows, the left and the right box edges need to be
24977 drawn in reverse direction. */
24978 glyph->right_box_line_p = it->start_of_box_run_p;
24979 glyph->left_box_line_p = it->end_of_box_run_p;
24980 }
24981 else
24982 {
24983 glyph->left_box_line_p = it->start_of_box_run_p;
24984 glyph->right_box_line_p = it->end_of_box_run_p;
24985 }
24986 glyph->overlaps_vertically_p = 0;
24987 glyph->padding_p = 0;
24988 glyph->glyph_not_available_p = 0;
24989 glyph->face_id = it->face_id;
24990 glyph->u.img_id = img->id;
24991 glyph->slice.img = slice;
24992 glyph->font_type = FONT_TYPE_UNKNOWN;
24993 if (it->bidi_p)
24994 {
24995 glyph->resolved_level = it->bidi_it.resolved_level;
24996 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24997 emacs_abort ();
24998 glyph->bidi_type = it->bidi_it.type;
24999 }
25000 ++it->glyph_row->used[area];
25001 }
25002 else
25003 IT_EXPAND_MATRIX_WIDTH (it, area);
25004 }
25005 }
25006
25007
25008 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25009 of the glyph, WIDTH and HEIGHT are the width and height of the
25010 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25011
25012 static void
25013 append_stretch_glyph (struct it *it, Lisp_Object object,
25014 int width, int height, int ascent)
25015 {
25016 struct glyph *glyph;
25017 enum glyph_row_area area = it->area;
25018
25019 eassert (ascent >= 0 && ascent <= height);
25020
25021 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25022 if (glyph < it->glyph_row->glyphs[area + 1])
25023 {
25024 /* If the glyph row is reversed, we need to prepend the glyph
25025 rather than append it. */
25026 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25027 {
25028 struct glyph *g;
25029
25030 /* Make room for the additional glyph. */
25031 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25032 g[1] = *g;
25033 glyph = it->glyph_row->glyphs[area];
25034 }
25035 glyph->charpos = CHARPOS (it->position);
25036 glyph->object = object;
25037 glyph->pixel_width = width;
25038 glyph->ascent = ascent;
25039 glyph->descent = height - ascent;
25040 glyph->voffset = it->voffset;
25041 glyph->type = STRETCH_GLYPH;
25042 glyph->avoid_cursor_p = it->avoid_cursor_p;
25043 glyph->multibyte_p = it->multibyte_p;
25044 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25045 {
25046 /* In R2L rows, the left and the right box edges need to be
25047 drawn in reverse direction. */
25048 glyph->right_box_line_p = it->start_of_box_run_p;
25049 glyph->left_box_line_p = it->end_of_box_run_p;
25050 }
25051 else
25052 {
25053 glyph->left_box_line_p = it->start_of_box_run_p;
25054 glyph->right_box_line_p = it->end_of_box_run_p;
25055 }
25056 glyph->overlaps_vertically_p = 0;
25057 glyph->padding_p = 0;
25058 glyph->glyph_not_available_p = 0;
25059 glyph->face_id = it->face_id;
25060 glyph->u.stretch.ascent = ascent;
25061 glyph->u.stretch.height = height;
25062 glyph->slice.img = null_glyph_slice;
25063 glyph->font_type = FONT_TYPE_UNKNOWN;
25064 if (it->bidi_p)
25065 {
25066 glyph->resolved_level = it->bidi_it.resolved_level;
25067 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25068 emacs_abort ();
25069 glyph->bidi_type = it->bidi_it.type;
25070 }
25071 else
25072 {
25073 glyph->resolved_level = 0;
25074 glyph->bidi_type = UNKNOWN_BT;
25075 }
25076 ++it->glyph_row->used[area];
25077 }
25078 else
25079 IT_EXPAND_MATRIX_WIDTH (it, area);
25080 }
25081
25082 #endif /* HAVE_WINDOW_SYSTEM */
25083
25084 /* Produce a stretch glyph for iterator IT. IT->object is the value
25085 of the glyph property displayed. The value must be a list
25086 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25087 being recognized:
25088
25089 1. `:width WIDTH' specifies that the space should be WIDTH *
25090 canonical char width wide. WIDTH may be an integer or floating
25091 point number.
25092
25093 2. `:relative-width FACTOR' specifies that the width of the stretch
25094 should be computed from the width of the first character having the
25095 `glyph' property, and should be FACTOR times that width.
25096
25097 3. `:align-to HPOS' specifies that the space should be wide enough
25098 to reach HPOS, a value in canonical character units.
25099
25100 Exactly one of the above pairs must be present.
25101
25102 4. `:height HEIGHT' specifies that the height of the stretch produced
25103 should be HEIGHT, measured in canonical character units.
25104
25105 5. `:relative-height FACTOR' specifies that the height of the
25106 stretch should be FACTOR times the height of the characters having
25107 the glyph property.
25108
25109 Either none or exactly one of 4 or 5 must be present.
25110
25111 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25112 of the stretch should be used for the ascent of the stretch.
25113 ASCENT must be in the range 0 <= ASCENT <= 100. */
25114
25115 void
25116 produce_stretch_glyph (struct it *it)
25117 {
25118 /* (space :width WIDTH :height HEIGHT ...) */
25119 Lisp_Object prop, plist;
25120 int width = 0, height = 0, align_to = -1;
25121 int zero_width_ok_p = 0;
25122 double tem;
25123 struct font *font = NULL;
25124
25125 #ifdef HAVE_WINDOW_SYSTEM
25126 int ascent = 0;
25127 int zero_height_ok_p = 0;
25128
25129 if (FRAME_WINDOW_P (it->f))
25130 {
25131 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25132 font = face->font ? face->font : FRAME_FONT (it->f);
25133 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25134 }
25135 #endif
25136
25137 /* List should start with `space'. */
25138 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25139 plist = XCDR (it->object);
25140
25141 /* Compute the width of the stretch. */
25142 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25143 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25144 {
25145 /* Absolute width `:width WIDTH' specified and valid. */
25146 zero_width_ok_p = 1;
25147 width = (int)tem;
25148 }
25149 #ifdef HAVE_WINDOW_SYSTEM
25150 else if (FRAME_WINDOW_P (it->f)
25151 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25152 {
25153 /* Relative width `:relative-width FACTOR' specified and valid.
25154 Compute the width of the characters having the `glyph'
25155 property. */
25156 struct it it2;
25157 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25158
25159 it2 = *it;
25160 if (it->multibyte_p)
25161 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25162 else
25163 {
25164 it2.c = it2.char_to_display = *p, it2.len = 1;
25165 if (! ASCII_CHAR_P (it2.c))
25166 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25167 }
25168
25169 it2.glyph_row = NULL;
25170 it2.what = IT_CHARACTER;
25171 x_produce_glyphs (&it2);
25172 width = NUMVAL (prop) * it2.pixel_width;
25173 }
25174 #endif /* HAVE_WINDOW_SYSTEM */
25175 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25176 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25177 {
25178 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25179 align_to = (align_to < 0
25180 ? 0
25181 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25182 else if (align_to < 0)
25183 align_to = window_box_left_offset (it->w, TEXT_AREA);
25184 width = max (0, (int)tem + align_to - it->current_x);
25185 zero_width_ok_p = 1;
25186 }
25187 else
25188 /* Nothing specified -> width defaults to canonical char width. */
25189 width = FRAME_COLUMN_WIDTH (it->f);
25190
25191 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25192 width = 1;
25193
25194 #ifdef HAVE_WINDOW_SYSTEM
25195 /* Compute height. */
25196 if (FRAME_WINDOW_P (it->f))
25197 {
25198 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25199 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25200 {
25201 height = (int)tem;
25202 zero_height_ok_p = 1;
25203 }
25204 else if (prop = Fplist_get (plist, QCrelative_height),
25205 NUMVAL (prop) > 0)
25206 height = FONT_HEIGHT (font) * NUMVAL (prop);
25207 else
25208 height = FONT_HEIGHT (font);
25209
25210 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25211 height = 1;
25212
25213 /* Compute percentage of height used for ascent. If
25214 `:ascent ASCENT' is present and valid, use that. Otherwise,
25215 derive the ascent from the font in use. */
25216 if (prop = Fplist_get (plist, QCascent),
25217 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25218 ascent = height * NUMVAL (prop) / 100.0;
25219 else if (!NILP (prop)
25220 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25221 ascent = min (max (0, (int)tem), height);
25222 else
25223 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25224 }
25225 else
25226 #endif /* HAVE_WINDOW_SYSTEM */
25227 height = 1;
25228
25229 if (width > 0 && it->line_wrap != TRUNCATE
25230 && it->current_x + width > it->last_visible_x)
25231 {
25232 width = it->last_visible_x - it->current_x;
25233 #ifdef HAVE_WINDOW_SYSTEM
25234 /* Subtract one more pixel from the stretch width, but only on
25235 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25236 width -= FRAME_WINDOW_P (it->f);
25237 #endif
25238 }
25239
25240 if (width > 0 && height > 0 && it->glyph_row)
25241 {
25242 Lisp_Object o_object = it->object;
25243 Lisp_Object object = it->stack[it->sp - 1].string;
25244 int n = width;
25245
25246 if (!STRINGP (object))
25247 object = it->w->contents;
25248 #ifdef HAVE_WINDOW_SYSTEM
25249 if (FRAME_WINDOW_P (it->f))
25250 append_stretch_glyph (it, object, width, height, ascent);
25251 else
25252 #endif
25253 {
25254 it->object = object;
25255 it->char_to_display = ' ';
25256 it->pixel_width = it->len = 1;
25257 while (n--)
25258 tty_append_glyph (it);
25259 it->object = o_object;
25260 }
25261 }
25262
25263 it->pixel_width = width;
25264 #ifdef HAVE_WINDOW_SYSTEM
25265 if (FRAME_WINDOW_P (it->f))
25266 {
25267 it->ascent = it->phys_ascent = ascent;
25268 it->descent = it->phys_descent = height - it->ascent;
25269 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25270 take_vertical_position_into_account (it);
25271 }
25272 else
25273 #endif
25274 it->nglyphs = width;
25275 }
25276
25277 /* Get information about special display element WHAT in an
25278 environment described by IT. WHAT is one of IT_TRUNCATION or
25279 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25280 non-null glyph_row member. This function ensures that fields like
25281 face_id, c, len of IT are left untouched. */
25282
25283 static void
25284 produce_special_glyphs (struct it *it, enum display_element_type what)
25285 {
25286 struct it temp_it;
25287 Lisp_Object gc;
25288 GLYPH glyph;
25289
25290 temp_it = *it;
25291 temp_it.object = make_number (0);
25292 memset (&temp_it.current, 0, sizeof temp_it.current);
25293
25294 if (what == IT_CONTINUATION)
25295 {
25296 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25297 if (it->bidi_it.paragraph_dir == R2L)
25298 SET_GLYPH_FROM_CHAR (glyph, '/');
25299 else
25300 SET_GLYPH_FROM_CHAR (glyph, '\\');
25301 if (it->dp
25302 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25303 {
25304 /* FIXME: Should we mirror GC for R2L lines? */
25305 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25306 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25307 }
25308 }
25309 else if (what == IT_TRUNCATION)
25310 {
25311 /* Truncation glyph. */
25312 SET_GLYPH_FROM_CHAR (glyph, '$');
25313 if (it->dp
25314 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25315 {
25316 /* FIXME: Should we mirror GC for R2L lines? */
25317 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25318 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25319 }
25320 }
25321 else
25322 emacs_abort ();
25323
25324 #ifdef HAVE_WINDOW_SYSTEM
25325 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25326 is turned off, we precede the truncation/continuation glyphs by a
25327 stretch glyph whose width is computed such that these special
25328 glyphs are aligned at the window margin, even when very different
25329 fonts are used in different glyph rows. */
25330 if (FRAME_WINDOW_P (temp_it.f)
25331 /* init_iterator calls this with it->glyph_row == NULL, and it
25332 wants only the pixel width of the truncation/continuation
25333 glyphs. */
25334 && temp_it.glyph_row
25335 /* insert_left_trunc_glyphs calls us at the beginning of the
25336 row, and it has its own calculation of the stretch glyph
25337 width. */
25338 && temp_it.glyph_row->used[TEXT_AREA] > 0
25339 && (temp_it.glyph_row->reversed_p
25340 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25341 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25342 {
25343 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25344
25345 if (stretch_width > 0)
25346 {
25347 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25348 struct font *font =
25349 face->font ? face->font : FRAME_FONT (temp_it.f);
25350 int stretch_ascent =
25351 (((temp_it.ascent + temp_it.descent)
25352 * FONT_BASE (font)) / FONT_HEIGHT (font));
25353
25354 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25355 temp_it.ascent + temp_it.descent,
25356 stretch_ascent);
25357 }
25358 }
25359 #endif
25360
25361 temp_it.dp = NULL;
25362 temp_it.what = IT_CHARACTER;
25363 temp_it.len = 1;
25364 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25365 temp_it.face_id = GLYPH_FACE (glyph);
25366 temp_it.len = CHAR_BYTES (temp_it.c);
25367
25368 PRODUCE_GLYPHS (&temp_it);
25369 it->pixel_width = temp_it.pixel_width;
25370 it->nglyphs = temp_it.pixel_width;
25371 }
25372
25373 #ifdef HAVE_WINDOW_SYSTEM
25374
25375 /* Calculate line-height and line-spacing properties.
25376 An integer value specifies explicit pixel value.
25377 A float value specifies relative value to current face height.
25378 A cons (float . face-name) specifies relative value to
25379 height of specified face font.
25380
25381 Returns height in pixels, or nil. */
25382
25383
25384 static Lisp_Object
25385 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25386 int boff, int override)
25387 {
25388 Lisp_Object face_name = Qnil;
25389 int ascent, descent, height;
25390
25391 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25392 return val;
25393
25394 if (CONSP (val))
25395 {
25396 face_name = XCAR (val);
25397 val = XCDR (val);
25398 if (!NUMBERP (val))
25399 val = make_number (1);
25400 if (NILP (face_name))
25401 {
25402 height = it->ascent + it->descent;
25403 goto scale;
25404 }
25405 }
25406
25407 if (NILP (face_name))
25408 {
25409 font = FRAME_FONT (it->f);
25410 boff = FRAME_BASELINE_OFFSET (it->f);
25411 }
25412 else if (EQ (face_name, Qt))
25413 {
25414 override = 0;
25415 }
25416 else
25417 {
25418 int face_id;
25419 struct face *face;
25420
25421 face_id = lookup_named_face (it->f, face_name, 0);
25422 if (face_id < 0)
25423 return make_number (-1);
25424
25425 face = FACE_FROM_ID (it->f, face_id);
25426 font = face->font;
25427 if (font == NULL)
25428 return make_number (-1);
25429 boff = font->baseline_offset;
25430 if (font->vertical_centering)
25431 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25432 }
25433
25434 ascent = FONT_BASE (font) + boff;
25435 descent = FONT_DESCENT (font) - boff;
25436
25437 if (override)
25438 {
25439 it->override_ascent = ascent;
25440 it->override_descent = descent;
25441 it->override_boff = boff;
25442 }
25443
25444 height = ascent + descent;
25445
25446 scale:
25447 if (FLOATP (val))
25448 height = (int)(XFLOAT_DATA (val) * height);
25449 else if (INTEGERP (val))
25450 height *= XINT (val);
25451
25452 return make_number (height);
25453 }
25454
25455
25456 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25457 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25458 and only if this is for a character for which no font was found.
25459
25460 If the display method (it->glyphless_method) is
25461 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25462 length of the acronym or the hexadecimal string, UPPER_XOFF and
25463 UPPER_YOFF are pixel offsets for the upper part of the string,
25464 LOWER_XOFF and LOWER_YOFF are for the lower part.
25465
25466 For the other display methods, LEN through LOWER_YOFF are zero. */
25467
25468 static void
25469 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25470 short upper_xoff, short upper_yoff,
25471 short lower_xoff, short lower_yoff)
25472 {
25473 struct glyph *glyph;
25474 enum glyph_row_area area = it->area;
25475
25476 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25477 if (glyph < it->glyph_row->glyphs[area + 1])
25478 {
25479 /* If the glyph row is reversed, we need to prepend the glyph
25480 rather than append it. */
25481 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25482 {
25483 struct glyph *g;
25484
25485 /* Make room for the additional glyph. */
25486 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25487 g[1] = *g;
25488 glyph = it->glyph_row->glyphs[area];
25489 }
25490 glyph->charpos = CHARPOS (it->position);
25491 glyph->object = it->object;
25492 glyph->pixel_width = it->pixel_width;
25493 glyph->ascent = it->ascent;
25494 glyph->descent = it->descent;
25495 glyph->voffset = it->voffset;
25496 glyph->type = GLYPHLESS_GLYPH;
25497 glyph->u.glyphless.method = it->glyphless_method;
25498 glyph->u.glyphless.for_no_font = for_no_font;
25499 glyph->u.glyphless.len = len;
25500 glyph->u.glyphless.ch = it->c;
25501 glyph->slice.glyphless.upper_xoff = upper_xoff;
25502 glyph->slice.glyphless.upper_yoff = upper_yoff;
25503 glyph->slice.glyphless.lower_xoff = lower_xoff;
25504 glyph->slice.glyphless.lower_yoff = lower_yoff;
25505 glyph->avoid_cursor_p = it->avoid_cursor_p;
25506 glyph->multibyte_p = it->multibyte_p;
25507 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25508 {
25509 /* In R2L rows, the left and the right box edges need to be
25510 drawn in reverse direction. */
25511 glyph->right_box_line_p = it->start_of_box_run_p;
25512 glyph->left_box_line_p = it->end_of_box_run_p;
25513 }
25514 else
25515 {
25516 glyph->left_box_line_p = it->start_of_box_run_p;
25517 glyph->right_box_line_p = it->end_of_box_run_p;
25518 }
25519 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25520 || it->phys_descent > it->descent);
25521 glyph->padding_p = 0;
25522 glyph->glyph_not_available_p = 0;
25523 glyph->face_id = face_id;
25524 glyph->font_type = FONT_TYPE_UNKNOWN;
25525 if (it->bidi_p)
25526 {
25527 glyph->resolved_level = it->bidi_it.resolved_level;
25528 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25529 emacs_abort ();
25530 glyph->bidi_type = it->bidi_it.type;
25531 }
25532 ++it->glyph_row->used[area];
25533 }
25534 else
25535 IT_EXPAND_MATRIX_WIDTH (it, area);
25536 }
25537
25538
25539 /* Produce a glyph for a glyphless character for iterator IT.
25540 IT->glyphless_method specifies which method to use for displaying
25541 the character. See the description of enum
25542 glyphless_display_method in dispextern.h for the detail.
25543
25544 FOR_NO_FONT is nonzero if and only if this is for a character for
25545 which no font was found. ACRONYM, if non-nil, is an acronym string
25546 for the character. */
25547
25548 static void
25549 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25550 {
25551 int face_id;
25552 struct face *face;
25553 struct font *font;
25554 int base_width, base_height, width, height;
25555 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25556 int len;
25557
25558 /* Get the metrics of the base font. We always refer to the current
25559 ASCII face. */
25560 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25561 font = face->font ? face->font : FRAME_FONT (it->f);
25562 it->ascent = FONT_BASE (font) + font->baseline_offset;
25563 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25564 base_height = it->ascent + it->descent;
25565 base_width = font->average_width;
25566
25567 face_id = merge_glyphless_glyph_face (it);
25568
25569 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25570 {
25571 it->pixel_width = THIN_SPACE_WIDTH;
25572 len = 0;
25573 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25574 }
25575 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25576 {
25577 width = CHAR_WIDTH (it->c);
25578 if (width == 0)
25579 width = 1;
25580 else if (width > 4)
25581 width = 4;
25582 it->pixel_width = base_width * width;
25583 len = 0;
25584 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25585 }
25586 else
25587 {
25588 char buf[7];
25589 const char *str;
25590 unsigned int code[6];
25591 int upper_len;
25592 int ascent, descent;
25593 struct font_metrics metrics_upper, metrics_lower;
25594
25595 face = FACE_FROM_ID (it->f, face_id);
25596 font = face->font ? face->font : FRAME_FONT (it->f);
25597 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25598
25599 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25600 {
25601 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25602 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25603 if (CONSP (acronym))
25604 acronym = XCAR (acronym);
25605 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25606 }
25607 else
25608 {
25609 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25610 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25611 str = buf;
25612 }
25613 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25614 code[len] = font->driver->encode_char (font, str[len]);
25615 upper_len = (len + 1) / 2;
25616 font->driver->text_extents (font, code, upper_len,
25617 &metrics_upper);
25618 font->driver->text_extents (font, code + upper_len, len - upper_len,
25619 &metrics_lower);
25620
25621
25622
25623 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25624 width = max (metrics_upper.width, metrics_lower.width) + 4;
25625 upper_xoff = upper_yoff = 2; /* the typical case */
25626 if (base_width >= width)
25627 {
25628 /* Align the upper to the left, the lower to the right. */
25629 it->pixel_width = base_width;
25630 lower_xoff = base_width - 2 - metrics_lower.width;
25631 }
25632 else
25633 {
25634 /* Center the shorter one. */
25635 it->pixel_width = width;
25636 if (metrics_upper.width >= metrics_lower.width)
25637 lower_xoff = (width - metrics_lower.width) / 2;
25638 else
25639 {
25640 /* FIXME: This code doesn't look right. It formerly was
25641 missing the "lower_xoff = 0;", which couldn't have
25642 been right since it left lower_xoff uninitialized. */
25643 lower_xoff = 0;
25644 upper_xoff = (width - metrics_upper.width) / 2;
25645 }
25646 }
25647
25648 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25649 top, bottom, and between upper and lower strings. */
25650 height = (metrics_upper.ascent + metrics_upper.descent
25651 + metrics_lower.ascent + metrics_lower.descent) + 5;
25652 /* Center vertically.
25653 H:base_height, D:base_descent
25654 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25655
25656 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25657 descent = D - H/2 + h/2;
25658 lower_yoff = descent - 2 - ld;
25659 upper_yoff = lower_yoff - la - 1 - ud; */
25660 ascent = - (it->descent - (base_height + height + 1) / 2);
25661 descent = it->descent - (base_height - height) / 2;
25662 lower_yoff = descent - 2 - metrics_lower.descent;
25663 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25664 - metrics_upper.descent);
25665 /* Don't make the height shorter than the base height. */
25666 if (height > base_height)
25667 {
25668 it->ascent = ascent;
25669 it->descent = descent;
25670 }
25671 }
25672
25673 it->phys_ascent = it->ascent;
25674 it->phys_descent = it->descent;
25675 if (it->glyph_row)
25676 append_glyphless_glyph (it, face_id, for_no_font, len,
25677 upper_xoff, upper_yoff,
25678 lower_xoff, lower_yoff);
25679 it->nglyphs = 1;
25680 take_vertical_position_into_account (it);
25681 }
25682
25683
25684 /* RIF:
25685 Produce glyphs/get display metrics for the display element IT is
25686 loaded with. See the description of struct it in dispextern.h
25687 for an overview of struct it. */
25688
25689 void
25690 x_produce_glyphs (struct it *it)
25691 {
25692 int extra_line_spacing = it->extra_line_spacing;
25693
25694 it->glyph_not_available_p = 0;
25695
25696 if (it->what == IT_CHARACTER)
25697 {
25698 XChar2b char2b;
25699 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25700 struct font *font = face->font;
25701 struct font_metrics *pcm = NULL;
25702 int boff; /* Baseline offset. */
25703
25704 if (font == NULL)
25705 {
25706 /* When no suitable font is found, display this character by
25707 the method specified in the first extra slot of
25708 Vglyphless_char_display. */
25709 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25710
25711 eassert (it->what == IT_GLYPHLESS);
25712 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25713 goto done;
25714 }
25715
25716 boff = font->baseline_offset;
25717 if (font->vertical_centering)
25718 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25719
25720 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25721 {
25722 int stretched_p;
25723
25724 it->nglyphs = 1;
25725
25726 if (it->override_ascent >= 0)
25727 {
25728 it->ascent = it->override_ascent;
25729 it->descent = it->override_descent;
25730 boff = it->override_boff;
25731 }
25732 else
25733 {
25734 it->ascent = FONT_BASE (font) + boff;
25735 it->descent = FONT_DESCENT (font) - boff;
25736 }
25737
25738 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25739 {
25740 pcm = get_per_char_metric (font, &char2b);
25741 if (pcm->width == 0
25742 && pcm->rbearing == 0 && pcm->lbearing == 0)
25743 pcm = NULL;
25744 }
25745
25746 if (pcm)
25747 {
25748 it->phys_ascent = pcm->ascent + boff;
25749 it->phys_descent = pcm->descent - boff;
25750 it->pixel_width = pcm->width;
25751 }
25752 else
25753 {
25754 it->glyph_not_available_p = 1;
25755 it->phys_ascent = it->ascent;
25756 it->phys_descent = it->descent;
25757 it->pixel_width = font->space_width;
25758 }
25759
25760 if (it->constrain_row_ascent_descent_p)
25761 {
25762 if (it->descent > it->max_descent)
25763 {
25764 it->ascent += it->descent - it->max_descent;
25765 it->descent = it->max_descent;
25766 }
25767 if (it->ascent > it->max_ascent)
25768 {
25769 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25770 it->ascent = it->max_ascent;
25771 }
25772 it->phys_ascent = min (it->phys_ascent, it->ascent);
25773 it->phys_descent = min (it->phys_descent, it->descent);
25774 extra_line_spacing = 0;
25775 }
25776
25777 /* If this is a space inside a region of text with
25778 `space-width' property, change its width. */
25779 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25780 if (stretched_p)
25781 it->pixel_width *= XFLOATINT (it->space_width);
25782
25783 /* If face has a box, add the box thickness to the character
25784 height. If character has a box line to the left and/or
25785 right, add the box line width to the character's width. */
25786 if (face->box != FACE_NO_BOX)
25787 {
25788 int thick = face->box_line_width;
25789
25790 if (thick > 0)
25791 {
25792 it->ascent += thick;
25793 it->descent += thick;
25794 }
25795 else
25796 thick = -thick;
25797
25798 if (it->start_of_box_run_p)
25799 it->pixel_width += thick;
25800 if (it->end_of_box_run_p)
25801 it->pixel_width += thick;
25802 }
25803
25804 /* If face has an overline, add the height of the overline
25805 (1 pixel) and a 1 pixel margin to the character height. */
25806 if (face->overline_p)
25807 it->ascent += overline_margin;
25808
25809 if (it->constrain_row_ascent_descent_p)
25810 {
25811 if (it->ascent > it->max_ascent)
25812 it->ascent = it->max_ascent;
25813 if (it->descent > it->max_descent)
25814 it->descent = it->max_descent;
25815 }
25816
25817 take_vertical_position_into_account (it);
25818
25819 /* If we have to actually produce glyphs, do it. */
25820 if (it->glyph_row)
25821 {
25822 if (stretched_p)
25823 {
25824 /* Translate a space with a `space-width' property
25825 into a stretch glyph. */
25826 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25827 / FONT_HEIGHT (font));
25828 append_stretch_glyph (it, it->object, it->pixel_width,
25829 it->ascent + it->descent, ascent);
25830 }
25831 else
25832 append_glyph (it);
25833
25834 /* If characters with lbearing or rbearing are displayed
25835 in this line, record that fact in a flag of the
25836 glyph row. This is used to optimize X output code. */
25837 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25838 it->glyph_row->contains_overlapping_glyphs_p = 1;
25839 }
25840 if (! stretched_p && it->pixel_width == 0)
25841 /* We assure that all visible glyphs have at least 1-pixel
25842 width. */
25843 it->pixel_width = 1;
25844 }
25845 else if (it->char_to_display == '\n')
25846 {
25847 /* A newline has no width, but we need the height of the
25848 line. But if previous part of the line sets a height,
25849 don't increase that height. */
25850
25851 Lisp_Object height;
25852 Lisp_Object total_height = Qnil;
25853
25854 it->override_ascent = -1;
25855 it->pixel_width = 0;
25856 it->nglyphs = 0;
25857
25858 height = get_it_property (it, Qline_height);
25859 /* Split (line-height total-height) list. */
25860 if (CONSP (height)
25861 && CONSP (XCDR (height))
25862 && NILP (XCDR (XCDR (height))))
25863 {
25864 total_height = XCAR (XCDR (height));
25865 height = XCAR (height);
25866 }
25867 height = calc_line_height_property (it, height, font, boff, 1);
25868
25869 if (it->override_ascent >= 0)
25870 {
25871 it->ascent = it->override_ascent;
25872 it->descent = it->override_descent;
25873 boff = it->override_boff;
25874 }
25875 else
25876 {
25877 it->ascent = FONT_BASE (font) + boff;
25878 it->descent = FONT_DESCENT (font) - boff;
25879 }
25880
25881 if (EQ (height, Qt))
25882 {
25883 if (it->descent > it->max_descent)
25884 {
25885 it->ascent += it->descent - it->max_descent;
25886 it->descent = it->max_descent;
25887 }
25888 if (it->ascent > it->max_ascent)
25889 {
25890 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25891 it->ascent = it->max_ascent;
25892 }
25893 it->phys_ascent = min (it->phys_ascent, it->ascent);
25894 it->phys_descent = min (it->phys_descent, it->descent);
25895 it->constrain_row_ascent_descent_p = 1;
25896 extra_line_spacing = 0;
25897 }
25898 else
25899 {
25900 Lisp_Object spacing;
25901
25902 it->phys_ascent = it->ascent;
25903 it->phys_descent = it->descent;
25904
25905 if ((it->max_ascent > 0 || it->max_descent > 0)
25906 && face->box != FACE_NO_BOX
25907 && face->box_line_width > 0)
25908 {
25909 it->ascent += face->box_line_width;
25910 it->descent += face->box_line_width;
25911 }
25912 if (!NILP (height)
25913 && XINT (height) > it->ascent + it->descent)
25914 it->ascent = XINT (height) - it->descent;
25915
25916 if (!NILP (total_height))
25917 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25918 else
25919 {
25920 spacing = get_it_property (it, Qline_spacing);
25921 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25922 }
25923 if (INTEGERP (spacing))
25924 {
25925 extra_line_spacing = XINT (spacing);
25926 if (!NILP (total_height))
25927 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25928 }
25929 }
25930 }
25931 else /* i.e. (it->char_to_display == '\t') */
25932 {
25933 if (font->space_width > 0)
25934 {
25935 int tab_width = it->tab_width * font->space_width;
25936 int x = it->current_x + it->continuation_lines_width;
25937 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25938
25939 /* If the distance from the current position to the next tab
25940 stop is less than a space character width, use the
25941 tab stop after that. */
25942 if (next_tab_x - x < font->space_width)
25943 next_tab_x += tab_width;
25944
25945 it->pixel_width = next_tab_x - x;
25946 it->nglyphs = 1;
25947 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25948 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25949
25950 if (it->glyph_row)
25951 {
25952 append_stretch_glyph (it, it->object, it->pixel_width,
25953 it->ascent + it->descent, it->ascent);
25954 }
25955 }
25956 else
25957 {
25958 it->pixel_width = 0;
25959 it->nglyphs = 1;
25960 }
25961 }
25962 }
25963 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25964 {
25965 /* A static composition.
25966
25967 Note: A composition is represented as one glyph in the
25968 glyph matrix. There are no padding glyphs.
25969
25970 Important note: pixel_width, ascent, and descent are the
25971 values of what is drawn by draw_glyphs (i.e. the values of
25972 the overall glyphs composed). */
25973 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25974 int boff; /* baseline offset */
25975 struct composition *cmp = composition_table[it->cmp_it.id];
25976 int glyph_len = cmp->glyph_len;
25977 struct font *font = face->font;
25978
25979 it->nglyphs = 1;
25980
25981 /* If we have not yet calculated pixel size data of glyphs of
25982 the composition for the current face font, calculate them
25983 now. Theoretically, we have to check all fonts for the
25984 glyphs, but that requires much time and memory space. So,
25985 here we check only the font of the first glyph. This may
25986 lead to incorrect display, but it's very rare, and C-l
25987 (recenter-top-bottom) can correct the display anyway. */
25988 if (! cmp->font || cmp->font != font)
25989 {
25990 /* Ascent and descent of the font of the first character
25991 of this composition (adjusted by baseline offset).
25992 Ascent and descent of overall glyphs should not be less
25993 than these, respectively. */
25994 int font_ascent, font_descent, font_height;
25995 /* Bounding box of the overall glyphs. */
25996 int leftmost, rightmost, lowest, highest;
25997 int lbearing, rbearing;
25998 int i, width, ascent, descent;
25999 int left_padded = 0, right_padded = 0;
26000 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26001 XChar2b char2b;
26002 struct font_metrics *pcm;
26003 int font_not_found_p;
26004 ptrdiff_t pos;
26005
26006 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26007 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26008 break;
26009 if (glyph_len < cmp->glyph_len)
26010 right_padded = 1;
26011 for (i = 0; i < glyph_len; i++)
26012 {
26013 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26014 break;
26015 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26016 }
26017 if (i > 0)
26018 left_padded = 1;
26019
26020 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26021 : IT_CHARPOS (*it));
26022 /* If no suitable font is found, use the default font. */
26023 font_not_found_p = font == NULL;
26024 if (font_not_found_p)
26025 {
26026 face = face->ascii_face;
26027 font = face->font;
26028 }
26029 boff = font->baseline_offset;
26030 if (font->vertical_centering)
26031 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26032 font_ascent = FONT_BASE (font) + boff;
26033 font_descent = FONT_DESCENT (font) - boff;
26034 font_height = FONT_HEIGHT (font);
26035
26036 cmp->font = font;
26037
26038 pcm = NULL;
26039 if (! font_not_found_p)
26040 {
26041 get_char_face_and_encoding (it->f, c, it->face_id,
26042 &char2b, 0);
26043 pcm = get_per_char_metric (font, &char2b);
26044 }
26045
26046 /* Initialize the bounding box. */
26047 if (pcm)
26048 {
26049 width = cmp->glyph_len > 0 ? pcm->width : 0;
26050 ascent = pcm->ascent;
26051 descent = pcm->descent;
26052 lbearing = pcm->lbearing;
26053 rbearing = pcm->rbearing;
26054 }
26055 else
26056 {
26057 width = cmp->glyph_len > 0 ? font->space_width : 0;
26058 ascent = FONT_BASE (font);
26059 descent = FONT_DESCENT (font);
26060 lbearing = 0;
26061 rbearing = width;
26062 }
26063
26064 rightmost = width;
26065 leftmost = 0;
26066 lowest = - descent + boff;
26067 highest = ascent + boff;
26068
26069 if (! font_not_found_p
26070 && font->default_ascent
26071 && CHAR_TABLE_P (Vuse_default_ascent)
26072 && !NILP (Faref (Vuse_default_ascent,
26073 make_number (it->char_to_display))))
26074 highest = font->default_ascent + boff;
26075
26076 /* Draw the first glyph at the normal position. It may be
26077 shifted to right later if some other glyphs are drawn
26078 at the left. */
26079 cmp->offsets[i * 2] = 0;
26080 cmp->offsets[i * 2 + 1] = boff;
26081 cmp->lbearing = lbearing;
26082 cmp->rbearing = rbearing;
26083
26084 /* Set cmp->offsets for the remaining glyphs. */
26085 for (i++; i < glyph_len; i++)
26086 {
26087 int left, right, btm, top;
26088 int ch = COMPOSITION_GLYPH (cmp, i);
26089 int face_id;
26090 struct face *this_face;
26091
26092 if (ch == '\t')
26093 ch = ' ';
26094 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26095 this_face = FACE_FROM_ID (it->f, face_id);
26096 font = this_face->font;
26097
26098 if (font == NULL)
26099 pcm = NULL;
26100 else
26101 {
26102 get_char_face_and_encoding (it->f, ch, face_id,
26103 &char2b, 0);
26104 pcm = get_per_char_metric (font, &char2b);
26105 }
26106 if (! pcm)
26107 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26108 else
26109 {
26110 width = pcm->width;
26111 ascent = pcm->ascent;
26112 descent = pcm->descent;
26113 lbearing = pcm->lbearing;
26114 rbearing = pcm->rbearing;
26115 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26116 {
26117 /* Relative composition with or without
26118 alternate chars. */
26119 left = (leftmost + rightmost - width) / 2;
26120 btm = - descent + boff;
26121 if (font->relative_compose
26122 && (! CHAR_TABLE_P (Vignore_relative_composition)
26123 || NILP (Faref (Vignore_relative_composition,
26124 make_number (ch)))))
26125 {
26126
26127 if (- descent >= font->relative_compose)
26128 /* One extra pixel between two glyphs. */
26129 btm = highest + 1;
26130 else if (ascent <= 0)
26131 /* One extra pixel between two glyphs. */
26132 btm = lowest - 1 - ascent - descent;
26133 }
26134 }
26135 else
26136 {
26137 /* A composition rule is specified by an integer
26138 value that encodes global and new reference
26139 points (GREF and NREF). GREF and NREF are
26140 specified by numbers as below:
26141
26142 0---1---2 -- ascent
26143 | |
26144 | |
26145 | |
26146 9--10--11 -- center
26147 | |
26148 ---3---4---5--- baseline
26149 | |
26150 6---7---8 -- descent
26151 */
26152 int rule = COMPOSITION_RULE (cmp, i);
26153 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26154
26155 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26156 grefx = gref % 3, nrefx = nref % 3;
26157 grefy = gref / 3, nrefy = nref / 3;
26158 if (xoff)
26159 xoff = font_height * (xoff - 128) / 256;
26160 if (yoff)
26161 yoff = font_height * (yoff - 128) / 256;
26162
26163 left = (leftmost
26164 + grefx * (rightmost - leftmost) / 2
26165 - nrefx * width / 2
26166 + xoff);
26167
26168 btm = ((grefy == 0 ? highest
26169 : grefy == 1 ? 0
26170 : grefy == 2 ? lowest
26171 : (highest + lowest) / 2)
26172 - (nrefy == 0 ? ascent + descent
26173 : nrefy == 1 ? descent - boff
26174 : nrefy == 2 ? 0
26175 : (ascent + descent) / 2)
26176 + yoff);
26177 }
26178
26179 cmp->offsets[i * 2] = left;
26180 cmp->offsets[i * 2 + 1] = btm + descent;
26181
26182 /* Update the bounding box of the overall glyphs. */
26183 if (width > 0)
26184 {
26185 right = left + width;
26186 if (left < leftmost)
26187 leftmost = left;
26188 if (right > rightmost)
26189 rightmost = right;
26190 }
26191 top = btm + descent + ascent;
26192 if (top > highest)
26193 highest = top;
26194 if (btm < lowest)
26195 lowest = btm;
26196
26197 if (cmp->lbearing > left + lbearing)
26198 cmp->lbearing = left + lbearing;
26199 if (cmp->rbearing < left + rbearing)
26200 cmp->rbearing = left + rbearing;
26201 }
26202 }
26203
26204 /* If there are glyphs whose x-offsets are negative,
26205 shift all glyphs to the right and make all x-offsets
26206 non-negative. */
26207 if (leftmost < 0)
26208 {
26209 for (i = 0; i < cmp->glyph_len; i++)
26210 cmp->offsets[i * 2] -= leftmost;
26211 rightmost -= leftmost;
26212 cmp->lbearing -= leftmost;
26213 cmp->rbearing -= leftmost;
26214 }
26215
26216 if (left_padded && cmp->lbearing < 0)
26217 {
26218 for (i = 0; i < cmp->glyph_len; i++)
26219 cmp->offsets[i * 2] -= cmp->lbearing;
26220 rightmost -= cmp->lbearing;
26221 cmp->rbearing -= cmp->lbearing;
26222 cmp->lbearing = 0;
26223 }
26224 if (right_padded && rightmost < cmp->rbearing)
26225 {
26226 rightmost = cmp->rbearing;
26227 }
26228
26229 cmp->pixel_width = rightmost;
26230 cmp->ascent = highest;
26231 cmp->descent = - lowest;
26232 if (cmp->ascent < font_ascent)
26233 cmp->ascent = font_ascent;
26234 if (cmp->descent < font_descent)
26235 cmp->descent = font_descent;
26236 }
26237
26238 if (it->glyph_row
26239 && (cmp->lbearing < 0
26240 || cmp->rbearing > cmp->pixel_width))
26241 it->glyph_row->contains_overlapping_glyphs_p = 1;
26242
26243 it->pixel_width = cmp->pixel_width;
26244 it->ascent = it->phys_ascent = cmp->ascent;
26245 it->descent = it->phys_descent = cmp->descent;
26246 if (face->box != FACE_NO_BOX)
26247 {
26248 int thick = face->box_line_width;
26249
26250 if (thick > 0)
26251 {
26252 it->ascent += thick;
26253 it->descent += thick;
26254 }
26255 else
26256 thick = - thick;
26257
26258 if (it->start_of_box_run_p)
26259 it->pixel_width += thick;
26260 if (it->end_of_box_run_p)
26261 it->pixel_width += thick;
26262 }
26263
26264 /* If face has an overline, add the height of the overline
26265 (1 pixel) and a 1 pixel margin to the character height. */
26266 if (face->overline_p)
26267 it->ascent += overline_margin;
26268
26269 take_vertical_position_into_account (it);
26270 if (it->ascent < 0)
26271 it->ascent = 0;
26272 if (it->descent < 0)
26273 it->descent = 0;
26274
26275 if (it->glyph_row && cmp->glyph_len > 0)
26276 append_composite_glyph (it);
26277 }
26278 else if (it->what == IT_COMPOSITION)
26279 {
26280 /* A dynamic (automatic) composition. */
26281 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26282 Lisp_Object gstring;
26283 struct font_metrics metrics;
26284
26285 it->nglyphs = 1;
26286
26287 gstring = composition_gstring_from_id (it->cmp_it.id);
26288 it->pixel_width
26289 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26290 &metrics);
26291 if (it->glyph_row
26292 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26293 it->glyph_row->contains_overlapping_glyphs_p = 1;
26294 it->ascent = it->phys_ascent = metrics.ascent;
26295 it->descent = it->phys_descent = metrics.descent;
26296 if (face->box != FACE_NO_BOX)
26297 {
26298 int thick = face->box_line_width;
26299
26300 if (thick > 0)
26301 {
26302 it->ascent += thick;
26303 it->descent += thick;
26304 }
26305 else
26306 thick = - thick;
26307
26308 if (it->start_of_box_run_p)
26309 it->pixel_width += thick;
26310 if (it->end_of_box_run_p)
26311 it->pixel_width += thick;
26312 }
26313 /* If face has an overline, add the height of the overline
26314 (1 pixel) and a 1 pixel margin to the character height. */
26315 if (face->overline_p)
26316 it->ascent += overline_margin;
26317 take_vertical_position_into_account (it);
26318 if (it->ascent < 0)
26319 it->ascent = 0;
26320 if (it->descent < 0)
26321 it->descent = 0;
26322
26323 if (it->glyph_row)
26324 append_composite_glyph (it);
26325 }
26326 else if (it->what == IT_GLYPHLESS)
26327 produce_glyphless_glyph (it, 0, Qnil);
26328 else if (it->what == IT_IMAGE)
26329 produce_image_glyph (it);
26330 else if (it->what == IT_STRETCH)
26331 produce_stretch_glyph (it);
26332
26333 done:
26334 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26335 because this isn't true for images with `:ascent 100'. */
26336 eassert (it->ascent >= 0 && it->descent >= 0);
26337 if (it->area == TEXT_AREA)
26338 it->current_x += it->pixel_width;
26339
26340 if (extra_line_spacing > 0)
26341 {
26342 it->descent += extra_line_spacing;
26343 if (extra_line_spacing > it->max_extra_line_spacing)
26344 it->max_extra_line_spacing = extra_line_spacing;
26345 }
26346
26347 it->max_ascent = max (it->max_ascent, it->ascent);
26348 it->max_descent = max (it->max_descent, it->descent);
26349 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26350 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26351 }
26352
26353 /* EXPORT for RIF:
26354 Output LEN glyphs starting at START at the nominal cursor position.
26355 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26356 being updated, and UPDATED_AREA is the area of that row being updated. */
26357
26358 void
26359 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26360 struct glyph *start, enum glyph_row_area updated_area, int len)
26361 {
26362 int x, hpos, chpos = w->phys_cursor.hpos;
26363
26364 eassert (updated_row);
26365 /* When the window is hscrolled, cursor hpos can legitimately be out
26366 of bounds, but we draw the cursor at the corresponding window
26367 margin in that case. */
26368 if (!updated_row->reversed_p && chpos < 0)
26369 chpos = 0;
26370 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26371 chpos = updated_row->used[TEXT_AREA] - 1;
26372
26373 block_input ();
26374
26375 /* Write glyphs. */
26376
26377 hpos = start - updated_row->glyphs[updated_area];
26378 x = draw_glyphs (w, w->output_cursor.x,
26379 updated_row, updated_area,
26380 hpos, hpos + len,
26381 DRAW_NORMAL_TEXT, 0);
26382
26383 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26384 if (updated_area == TEXT_AREA
26385 && w->phys_cursor_on_p
26386 && w->phys_cursor.vpos == w->output_cursor.vpos
26387 && chpos >= hpos
26388 && chpos < hpos + len)
26389 w->phys_cursor_on_p = 0;
26390
26391 unblock_input ();
26392
26393 /* Advance the output cursor. */
26394 w->output_cursor.hpos += len;
26395 w->output_cursor.x = x;
26396 }
26397
26398
26399 /* EXPORT for RIF:
26400 Insert LEN glyphs from START at the nominal cursor position. */
26401
26402 void
26403 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26404 struct glyph *start, enum glyph_row_area updated_area, int len)
26405 {
26406 struct frame *f;
26407 int line_height, shift_by_width, shifted_region_width;
26408 struct glyph_row *row;
26409 struct glyph *glyph;
26410 int frame_x, frame_y;
26411 ptrdiff_t hpos;
26412
26413 eassert (updated_row);
26414 block_input ();
26415 f = XFRAME (WINDOW_FRAME (w));
26416
26417 /* Get the height of the line we are in. */
26418 row = updated_row;
26419 line_height = row->height;
26420
26421 /* Get the width of the glyphs to insert. */
26422 shift_by_width = 0;
26423 for (glyph = start; glyph < start + len; ++glyph)
26424 shift_by_width += glyph->pixel_width;
26425
26426 /* Get the width of the region to shift right. */
26427 shifted_region_width = (window_box_width (w, updated_area)
26428 - w->output_cursor.x
26429 - shift_by_width);
26430
26431 /* Shift right. */
26432 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26433 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26434
26435 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26436 line_height, shift_by_width);
26437
26438 /* Write the glyphs. */
26439 hpos = start - row->glyphs[updated_area];
26440 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26441 hpos, hpos + len,
26442 DRAW_NORMAL_TEXT, 0);
26443
26444 /* Advance the output cursor. */
26445 w->output_cursor.hpos += len;
26446 w->output_cursor.x += shift_by_width;
26447 unblock_input ();
26448 }
26449
26450
26451 /* EXPORT for RIF:
26452 Erase the current text line from the nominal cursor position
26453 (inclusive) to pixel column TO_X (exclusive). The idea is that
26454 everything from TO_X onward is already erased.
26455
26456 TO_X is a pixel position relative to UPDATED_AREA of currently
26457 updated window W. TO_X == -1 means clear to the end of this area. */
26458
26459 void
26460 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26461 enum glyph_row_area updated_area, int to_x)
26462 {
26463 struct frame *f;
26464 int max_x, min_y, max_y;
26465 int from_x, from_y, to_y;
26466
26467 eassert (updated_row);
26468 f = XFRAME (w->frame);
26469
26470 if (updated_row->full_width_p)
26471 max_x = (WINDOW_PIXEL_WIDTH (w)
26472 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26473 else
26474 max_x = window_box_width (w, updated_area);
26475 max_y = window_text_bottom_y (w);
26476
26477 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26478 of window. For TO_X > 0, truncate to end of drawing area. */
26479 if (to_x == 0)
26480 return;
26481 else if (to_x < 0)
26482 to_x = max_x;
26483 else
26484 to_x = min (to_x, max_x);
26485
26486 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26487
26488 /* Notice if the cursor will be cleared by this operation. */
26489 if (!updated_row->full_width_p)
26490 notice_overwritten_cursor (w, updated_area,
26491 w->output_cursor.x, -1,
26492 updated_row->y,
26493 MATRIX_ROW_BOTTOM_Y (updated_row));
26494
26495 from_x = w->output_cursor.x;
26496
26497 /* Translate to frame coordinates. */
26498 if (updated_row->full_width_p)
26499 {
26500 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26501 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26502 }
26503 else
26504 {
26505 int area_left = window_box_left (w, updated_area);
26506 from_x += area_left;
26507 to_x += area_left;
26508 }
26509
26510 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26511 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26512 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26513
26514 /* Prevent inadvertently clearing to end of the X window. */
26515 if (to_x > from_x && to_y > from_y)
26516 {
26517 block_input ();
26518 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26519 to_x - from_x, to_y - from_y);
26520 unblock_input ();
26521 }
26522 }
26523
26524 #endif /* HAVE_WINDOW_SYSTEM */
26525
26526
26527 \f
26528 /***********************************************************************
26529 Cursor types
26530 ***********************************************************************/
26531
26532 /* Value is the internal representation of the specified cursor type
26533 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26534 of the bar cursor. */
26535
26536 static enum text_cursor_kinds
26537 get_specified_cursor_type (Lisp_Object arg, int *width)
26538 {
26539 enum text_cursor_kinds type;
26540
26541 if (NILP (arg))
26542 return NO_CURSOR;
26543
26544 if (EQ (arg, Qbox))
26545 return FILLED_BOX_CURSOR;
26546
26547 if (EQ (arg, Qhollow))
26548 return HOLLOW_BOX_CURSOR;
26549
26550 if (EQ (arg, Qbar))
26551 {
26552 *width = 2;
26553 return BAR_CURSOR;
26554 }
26555
26556 if (CONSP (arg)
26557 && EQ (XCAR (arg), Qbar)
26558 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26559 {
26560 *width = XINT (XCDR (arg));
26561 return BAR_CURSOR;
26562 }
26563
26564 if (EQ (arg, Qhbar))
26565 {
26566 *width = 2;
26567 return HBAR_CURSOR;
26568 }
26569
26570 if (CONSP (arg)
26571 && EQ (XCAR (arg), Qhbar)
26572 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26573 {
26574 *width = XINT (XCDR (arg));
26575 return HBAR_CURSOR;
26576 }
26577
26578 /* Treat anything unknown as "hollow box cursor".
26579 It was bad to signal an error; people have trouble fixing
26580 .Xdefaults with Emacs, when it has something bad in it. */
26581 type = HOLLOW_BOX_CURSOR;
26582
26583 return type;
26584 }
26585
26586 /* Set the default cursor types for specified frame. */
26587 void
26588 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26589 {
26590 int width = 1;
26591 Lisp_Object tem;
26592
26593 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26594 FRAME_CURSOR_WIDTH (f) = width;
26595
26596 /* By default, set up the blink-off state depending on the on-state. */
26597
26598 tem = Fassoc (arg, Vblink_cursor_alist);
26599 if (!NILP (tem))
26600 {
26601 FRAME_BLINK_OFF_CURSOR (f)
26602 = get_specified_cursor_type (XCDR (tem), &width);
26603 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26604 }
26605 else
26606 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26607
26608 /* Make sure the cursor gets redrawn. */
26609 f->cursor_type_changed = 1;
26610 }
26611
26612
26613 #ifdef HAVE_WINDOW_SYSTEM
26614
26615 /* Return the cursor we want to be displayed in window W. Return
26616 width of bar/hbar cursor through WIDTH arg. Return with
26617 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26618 (i.e. if the `system caret' should track this cursor).
26619
26620 In a mini-buffer window, we want the cursor only to appear if we
26621 are reading input from this window. For the selected window, we
26622 want the cursor type given by the frame parameter or buffer local
26623 setting of cursor-type. If explicitly marked off, draw no cursor.
26624 In all other cases, we want a hollow box cursor. */
26625
26626 static enum text_cursor_kinds
26627 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26628 int *active_cursor)
26629 {
26630 struct frame *f = XFRAME (w->frame);
26631 struct buffer *b = XBUFFER (w->contents);
26632 int cursor_type = DEFAULT_CURSOR;
26633 Lisp_Object alt_cursor;
26634 int non_selected = 0;
26635
26636 *active_cursor = 1;
26637
26638 /* Echo area */
26639 if (cursor_in_echo_area
26640 && FRAME_HAS_MINIBUF_P (f)
26641 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26642 {
26643 if (w == XWINDOW (echo_area_window))
26644 {
26645 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26646 {
26647 *width = FRAME_CURSOR_WIDTH (f);
26648 return FRAME_DESIRED_CURSOR (f);
26649 }
26650 else
26651 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26652 }
26653
26654 *active_cursor = 0;
26655 non_selected = 1;
26656 }
26657
26658 /* Detect a nonselected window or nonselected frame. */
26659 else if (w != XWINDOW (f->selected_window)
26660 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26661 {
26662 *active_cursor = 0;
26663
26664 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26665 return NO_CURSOR;
26666
26667 non_selected = 1;
26668 }
26669
26670 /* Never display a cursor in a window in which cursor-type is nil. */
26671 if (NILP (BVAR (b, cursor_type)))
26672 return NO_CURSOR;
26673
26674 /* Get the normal cursor type for this window. */
26675 if (EQ (BVAR (b, cursor_type), Qt))
26676 {
26677 cursor_type = FRAME_DESIRED_CURSOR (f);
26678 *width = FRAME_CURSOR_WIDTH (f);
26679 }
26680 else
26681 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26682
26683 /* Use cursor-in-non-selected-windows instead
26684 for non-selected window or frame. */
26685 if (non_selected)
26686 {
26687 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26688 if (!EQ (Qt, alt_cursor))
26689 return get_specified_cursor_type (alt_cursor, width);
26690 /* t means modify the normal cursor type. */
26691 if (cursor_type == FILLED_BOX_CURSOR)
26692 cursor_type = HOLLOW_BOX_CURSOR;
26693 else if (cursor_type == BAR_CURSOR && *width > 1)
26694 --*width;
26695 return cursor_type;
26696 }
26697
26698 /* Use normal cursor if not blinked off. */
26699 if (!w->cursor_off_p)
26700 {
26701 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26702 {
26703 if (cursor_type == FILLED_BOX_CURSOR)
26704 {
26705 /* Using a block cursor on large images can be very annoying.
26706 So use a hollow cursor for "large" images.
26707 If image is not transparent (no mask), also use hollow cursor. */
26708 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26709 if (img != NULL && IMAGEP (img->spec))
26710 {
26711 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26712 where N = size of default frame font size.
26713 This should cover most of the "tiny" icons people may use. */
26714 if (!img->mask
26715 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26716 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26717 cursor_type = HOLLOW_BOX_CURSOR;
26718 }
26719 }
26720 else if (cursor_type != NO_CURSOR)
26721 {
26722 /* Display current only supports BOX and HOLLOW cursors for images.
26723 So for now, unconditionally use a HOLLOW cursor when cursor is
26724 not a solid box cursor. */
26725 cursor_type = HOLLOW_BOX_CURSOR;
26726 }
26727 }
26728 return cursor_type;
26729 }
26730
26731 /* Cursor is blinked off, so determine how to "toggle" it. */
26732
26733 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26734 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26735 return get_specified_cursor_type (XCDR (alt_cursor), width);
26736
26737 /* Then see if frame has specified a specific blink off cursor type. */
26738 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26739 {
26740 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26741 return FRAME_BLINK_OFF_CURSOR (f);
26742 }
26743
26744 #if 0
26745 /* Some people liked having a permanently visible blinking cursor,
26746 while others had very strong opinions against it. So it was
26747 decided to remove it. KFS 2003-09-03 */
26748
26749 /* Finally perform built-in cursor blinking:
26750 filled box <-> hollow box
26751 wide [h]bar <-> narrow [h]bar
26752 narrow [h]bar <-> no cursor
26753 other type <-> no cursor */
26754
26755 if (cursor_type == FILLED_BOX_CURSOR)
26756 return HOLLOW_BOX_CURSOR;
26757
26758 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26759 {
26760 *width = 1;
26761 return cursor_type;
26762 }
26763 #endif
26764
26765 return NO_CURSOR;
26766 }
26767
26768
26769 /* Notice when the text cursor of window W has been completely
26770 overwritten by a drawing operation that outputs glyphs in AREA
26771 starting at X0 and ending at X1 in the line starting at Y0 and
26772 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26773 the rest of the line after X0 has been written. Y coordinates
26774 are window-relative. */
26775
26776 static void
26777 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26778 int x0, int x1, int y0, int y1)
26779 {
26780 int cx0, cx1, cy0, cy1;
26781 struct glyph_row *row;
26782
26783 if (!w->phys_cursor_on_p)
26784 return;
26785 if (area != TEXT_AREA)
26786 return;
26787
26788 if (w->phys_cursor.vpos < 0
26789 || w->phys_cursor.vpos >= w->current_matrix->nrows
26790 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26791 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26792 return;
26793
26794 if (row->cursor_in_fringe_p)
26795 {
26796 row->cursor_in_fringe_p = 0;
26797 draw_fringe_bitmap (w, row, row->reversed_p);
26798 w->phys_cursor_on_p = 0;
26799 return;
26800 }
26801
26802 cx0 = w->phys_cursor.x;
26803 cx1 = cx0 + w->phys_cursor_width;
26804 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26805 return;
26806
26807 /* The cursor image will be completely removed from the
26808 screen if the output area intersects the cursor area in
26809 y-direction. When we draw in [y0 y1[, and some part of
26810 the cursor is at y < y0, that part must have been drawn
26811 before. When scrolling, the cursor is erased before
26812 actually scrolling, so we don't come here. When not
26813 scrolling, the rows above the old cursor row must have
26814 changed, and in this case these rows must have written
26815 over the cursor image.
26816
26817 Likewise if part of the cursor is below y1, with the
26818 exception of the cursor being in the first blank row at
26819 the buffer and window end because update_text_area
26820 doesn't draw that row. (Except when it does, but
26821 that's handled in update_text_area.) */
26822
26823 cy0 = w->phys_cursor.y;
26824 cy1 = cy0 + w->phys_cursor_height;
26825 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26826 return;
26827
26828 w->phys_cursor_on_p = 0;
26829 }
26830
26831 #endif /* HAVE_WINDOW_SYSTEM */
26832
26833 \f
26834 /************************************************************************
26835 Mouse Face
26836 ************************************************************************/
26837
26838 #ifdef HAVE_WINDOW_SYSTEM
26839
26840 /* EXPORT for RIF:
26841 Fix the display of area AREA of overlapping row ROW in window W
26842 with respect to the overlapping part OVERLAPS. */
26843
26844 void
26845 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26846 enum glyph_row_area area, int overlaps)
26847 {
26848 int i, x;
26849
26850 block_input ();
26851
26852 x = 0;
26853 for (i = 0; i < row->used[area];)
26854 {
26855 if (row->glyphs[area][i].overlaps_vertically_p)
26856 {
26857 int start = i, start_x = x;
26858
26859 do
26860 {
26861 x += row->glyphs[area][i].pixel_width;
26862 ++i;
26863 }
26864 while (i < row->used[area]
26865 && row->glyphs[area][i].overlaps_vertically_p);
26866
26867 draw_glyphs (w, start_x, row, area,
26868 start, i,
26869 DRAW_NORMAL_TEXT, overlaps);
26870 }
26871 else
26872 {
26873 x += row->glyphs[area][i].pixel_width;
26874 ++i;
26875 }
26876 }
26877
26878 unblock_input ();
26879 }
26880
26881
26882 /* EXPORT:
26883 Draw the cursor glyph of window W in glyph row ROW. See the
26884 comment of draw_glyphs for the meaning of HL. */
26885
26886 void
26887 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26888 enum draw_glyphs_face hl)
26889 {
26890 /* If cursor hpos is out of bounds, don't draw garbage. This can
26891 happen in mini-buffer windows when switching between echo area
26892 glyphs and mini-buffer. */
26893 if ((row->reversed_p
26894 ? (w->phys_cursor.hpos >= 0)
26895 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26896 {
26897 int on_p = w->phys_cursor_on_p;
26898 int x1;
26899 int hpos = w->phys_cursor.hpos;
26900
26901 /* When the window is hscrolled, cursor hpos can legitimately be
26902 out of bounds, but we draw the cursor at the corresponding
26903 window margin in that case. */
26904 if (!row->reversed_p && hpos < 0)
26905 hpos = 0;
26906 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26907 hpos = row->used[TEXT_AREA] - 1;
26908
26909 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26910 hl, 0);
26911 w->phys_cursor_on_p = on_p;
26912
26913 if (hl == DRAW_CURSOR)
26914 w->phys_cursor_width = x1 - w->phys_cursor.x;
26915 /* When we erase the cursor, and ROW is overlapped by other
26916 rows, make sure that these overlapping parts of other rows
26917 are redrawn. */
26918 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26919 {
26920 w->phys_cursor_width = x1 - w->phys_cursor.x;
26921
26922 if (row > w->current_matrix->rows
26923 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26924 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26925 OVERLAPS_ERASED_CURSOR);
26926
26927 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26928 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26929 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26930 OVERLAPS_ERASED_CURSOR);
26931 }
26932 }
26933 }
26934
26935
26936 /* Erase the image of a cursor of window W from the screen. */
26937
26938 #ifndef HAVE_NTGUI
26939 static
26940 #endif
26941 void
26942 erase_phys_cursor (struct window *w)
26943 {
26944 struct frame *f = XFRAME (w->frame);
26945 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26946 int hpos = w->phys_cursor.hpos;
26947 int vpos = w->phys_cursor.vpos;
26948 int mouse_face_here_p = 0;
26949 struct glyph_matrix *active_glyphs = w->current_matrix;
26950 struct glyph_row *cursor_row;
26951 struct glyph *cursor_glyph;
26952 enum draw_glyphs_face hl;
26953
26954 /* No cursor displayed or row invalidated => nothing to do on the
26955 screen. */
26956 if (w->phys_cursor_type == NO_CURSOR)
26957 goto mark_cursor_off;
26958
26959 /* VPOS >= active_glyphs->nrows means that window has been resized.
26960 Don't bother to erase the cursor. */
26961 if (vpos >= active_glyphs->nrows)
26962 goto mark_cursor_off;
26963
26964 /* If row containing cursor is marked invalid, there is nothing we
26965 can do. */
26966 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26967 if (!cursor_row->enabled_p)
26968 goto mark_cursor_off;
26969
26970 /* If line spacing is > 0, old cursor may only be partially visible in
26971 window after split-window. So adjust visible height. */
26972 cursor_row->visible_height = min (cursor_row->visible_height,
26973 window_text_bottom_y (w) - cursor_row->y);
26974
26975 /* If row is completely invisible, don't attempt to delete a cursor which
26976 isn't there. This can happen if cursor is at top of a window, and
26977 we switch to a buffer with a header line in that window. */
26978 if (cursor_row->visible_height <= 0)
26979 goto mark_cursor_off;
26980
26981 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26982 if (cursor_row->cursor_in_fringe_p)
26983 {
26984 cursor_row->cursor_in_fringe_p = 0;
26985 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26986 goto mark_cursor_off;
26987 }
26988
26989 /* This can happen when the new row is shorter than the old one.
26990 In this case, either draw_glyphs or clear_end_of_line
26991 should have cleared the cursor. Note that we wouldn't be
26992 able to erase the cursor in this case because we don't have a
26993 cursor glyph at hand. */
26994 if ((cursor_row->reversed_p
26995 ? (w->phys_cursor.hpos < 0)
26996 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26997 goto mark_cursor_off;
26998
26999 /* When the window is hscrolled, cursor hpos can legitimately be out
27000 of bounds, but we draw the cursor at the corresponding window
27001 margin in that case. */
27002 if (!cursor_row->reversed_p && hpos < 0)
27003 hpos = 0;
27004 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27005 hpos = cursor_row->used[TEXT_AREA] - 1;
27006
27007 /* If the cursor is in the mouse face area, redisplay that when
27008 we clear the cursor. */
27009 if (! NILP (hlinfo->mouse_face_window)
27010 && coords_in_mouse_face_p (w, hpos, vpos)
27011 /* Don't redraw the cursor's spot in mouse face if it is at the
27012 end of a line (on a newline). The cursor appears there, but
27013 mouse highlighting does not. */
27014 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27015 mouse_face_here_p = 1;
27016
27017 /* Maybe clear the display under the cursor. */
27018 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27019 {
27020 int x, y, left_x;
27021 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27022 int width;
27023
27024 cursor_glyph = get_phys_cursor_glyph (w);
27025 if (cursor_glyph == NULL)
27026 goto mark_cursor_off;
27027
27028 width = cursor_glyph->pixel_width;
27029 left_x = window_box_left_offset (w, TEXT_AREA);
27030 x = w->phys_cursor.x;
27031 if (x < left_x)
27032 width -= left_x - x;
27033 width = min (width, window_box_width (w, TEXT_AREA) - x);
27034 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27035 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27036
27037 if (width > 0)
27038 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27039 }
27040
27041 /* Erase the cursor by redrawing the character underneath it. */
27042 if (mouse_face_here_p)
27043 hl = DRAW_MOUSE_FACE;
27044 else
27045 hl = DRAW_NORMAL_TEXT;
27046 draw_phys_cursor_glyph (w, cursor_row, hl);
27047
27048 mark_cursor_off:
27049 w->phys_cursor_on_p = 0;
27050 w->phys_cursor_type = NO_CURSOR;
27051 }
27052
27053
27054 /* EXPORT:
27055 Display or clear cursor of window W. If ON is zero, clear the
27056 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27057 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27058
27059 void
27060 display_and_set_cursor (struct window *w, bool on,
27061 int hpos, int vpos, int x, int y)
27062 {
27063 struct frame *f = XFRAME (w->frame);
27064 int new_cursor_type;
27065 int new_cursor_width;
27066 int active_cursor;
27067 struct glyph_row *glyph_row;
27068 struct glyph *glyph;
27069
27070 /* This is pointless on invisible frames, and dangerous on garbaged
27071 windows and frames; in the latter case, the frame or window may
27072 be in the midst of changing its size, and x and y may be off the
27073 window. */
27074 if (! FRAME_VISIBLE_P (f)
27075 || FRAME_GARBAGED_P (f)
27076 || vpos >= w->current_matrix->nrows
27077 || hpos >= w->current_matrix->matrix_w)
27078 return;
27079
27080 /* If cursor is off and we want it off, return quickly. */
27081 if (!on && !w->phys_cursor_on_p)
27082 return;
27083
27084 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27085 /* If cursor row is not enabled, we don't really know where to
27086 display the cursor. */
27087 if (!glyph_row->enabled_p)
27088 {
27089 w->phys_cursor_on_p = 0;
27090 return;
27091 }
27092
27093 glyph = NULL;
27094 if (!glyph_row->exact_window_width_line_p
27095 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27096 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27097
27098 eassert (input_blocked_p ());
27099
27100 /* Set new_cursor_type to the cursor we want to be displayed. */
27101 new_cursor_type = get_window_cursor_type (w, glyph,
27102 &new_cursor_width, &active_cursor);
27103
27104 /* If cursor is currently being shown and we don't want it to be or
27105 it is in the wrong place, or the cursor type is not what we want,
27106 erase it. */
27107 if (w->phys_cursor_on_p
27108 && (!on
27109 || w->phys_cursor.x != x
27110 || w->phys_cursor.y != y
27111 || new_cursor_type != w->phys_cursor_type
27112 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27113 && new_cursor_width != w->phys_cursor_width)))
27114 erase_phys_cursor (w);
27115
27116 /* Don't check phys_cursor_on_p here because that flag is only set
27117 to zero in some cases where we know that the cursor has been
27118 completely erased, to avoid the extra work of erasing the cursor
27119 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27120 still not be visible, or it has only been partly erased. */
27121 if (on)
27122 {
27123 w->phys_cursor_ascent = glyph_row->ascent;
27124 w->phys_cursor_height = glyph_row->height;
27125
27126 /* Set phys_cursor_.* before x_draw_.* is called because some
27127 of them may need the information. */
27128 w->phys_cursor.x = x;
27129 w->phys_cursor.y = glyph_row->y;
27130 w->phys_cursor.hpos = hpos;
27131 w->phys_cursor.vpos = vpos;
27132 }
27133
27134 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27135 new_cursor_type, new_cursor_width,
27136 on, active_cursor);
27137 }
27138
27139
27140 /* Switch the display of W's cursor on or off, according to the value
27141 of ON. */
27142
27143 static void
27144 update_window_cursor (struct window *w, bool on)
27145 {
27146 /* Don't update cursor in windows whose frame is in the process
27147 of being deleted. */
27148 if (w->current_matrix)
27149 {
27150 int hpos = w->phys_cursor.hpos;
27151 int vpos = w->phys_cursor.vpos;
27152 struct glyph_row *row;
27153
27154 if (vpos >= w->current_matrix->nrows
27155 || hpos >= w->current_matrix->matrix_w)
27156 return;
27157
27158 row = MATRIX_ROW (w->current_matrix, vpos);
27159
27160 /* When the window is hscrolled, cursor hpos can legitimately be
27161 out of bounds, but we draw the cursor at the corresponding
27162 window margin in that case. */
27163 if (!row->reversed_p && hpos < 0)
27164 hpos = 0;
27165 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27166 hpos = row->used[TEXT_AREA] - 1;
27167
27168 block_input ();
27169 display_and_set_cursor (w, on, hpos, vpos,
27170 w->phys_cursor.x, w->phys_cursor.y);
27171 unblock_input ();
27172 }
27173 }
27174
27175
27176 /* Call update_window_cursor with parameter ON_P on all leaf windows
27177 in the window tree rooted at W. */
27178
27179 static void
27180 update_cursor_in_window_tree (struct window *w, bool on_p)
27181 {
27182 while (w)
27183 {
27184 if (WINDOWP (w->contents))
27185 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27186 else
27187 update_window_cursor (w, on_p);
27188
27189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27190 }
27191 }
27192
27193
27194 /* EXPORT:
27195 Display the cursor on window W, or clear it, according to ON_P.
27196 Don't change the cursor's position. */
27197
27198 void
27199 x_update_cursor (struct frame *f, bool on_p)
27200 {
27201 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27202 }
27203
27204
27205 /* EXPORT:
27206 Clear the cursor of window W to background color, and mark the
27207 cursor as not shown. This is used when the text where the cursor
27208 is about to be rewritten. */
27209
27210 void
27211 x_clear_cursor (struct window *w)
27212 {
27213 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27214 update_window_cursor (w, 0);
27215 }
27216
27217 #endif /* HAVE_WINDOW_SYSTEM */
27218
27219 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27220 and MSDOS. */
27221 static void
27222 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27223 int start_hpos, int end_hpos,
27224 enum draw_glyphs_face draw)
27225 {
27226 #ifdef HAVE_WINDOW_SYSTEM
27227 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27228 {
27229 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27230 return;
27231 }
27232 #endif
27233 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27234 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27235 #endif
27236 }
27237
27238 /* Display the active region described by mouse_face_* according to DRAW. */
27239
27240 static void
27241 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27242 {
27243 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27244 struct frame *f = XFRAME (WINDOW_FRAME (w));
27245
27246 if (/* If window is in the process of being destroyed, don't bother
27247 to do anything. */
27248 w->current_matrix != NULL
27249 /* Don't update mouse highlight if hidden */
27250 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27251 /* Recognize when we are called to operate on rows that don't exist
27252 anymore. This can happen when a window is split. */
27253 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27254 {
27255 int phys_cursor_on_p = w->phys_cursor_on_p;
27256 struct glyph_row *row, *first, *last;
27257
27258 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27259 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27260
27261 for (row = first; row <= last && row->enabled_p; ++row)
27262 {
27263 int start_hpos, end_hpos, start_x;
27264
27265 /* For all but the first row, the highlight starts at column 0. */
27266 if (row == first)
27267 {
27268 /* R2L rows have BEG and END in reversed order, but the
27269 screen drawing geometry is always left to right. So
27270 we need to mirror the beginning and end of the
27271 highlighted area in R2L rows. */
27272 if (!row->reversed_p)
27273 {
27274 start_hpos = hlinfo->mouse_face_beg_col;
27275 start_x = hlinfo->mouse_face_beg_x;
27276 }
27277 else if (row == last)
27278 {
27279 start_hpos = hlinfo->mouse_face_end_col;
27280 start_x = hlinfo->mouse_face_end_x;
27281 }
27282 else
27283 {
27284 start_hpos = 0;
27285 start_x = 0;
27286 }
27287 }
27288 else if (row->reversed_p && row == last)
27289 {
27290 start_hpos = hlinfo->mouse_face_end_col;
27291 start_x = hlinfo->mouse_face_end_x;
27292 }
27293 else
27294 {
27295 start_hpos = 0;
27296 start_x = 0;
27297 }
27298
27299 if (row == last)
27300 {
27301 if (!row->reversed_p)
27302 end_hpos = hlinfo->mouse_face_end_col;
27303 else if (row == first)
27304 end_hpos = hlinfo->mouse_face_beg_col;
27305 else
27306 {
27307 end_hpos = row->used[TEXT_AREA];
27308 if (draw == DRAW_NORMAL_TEXT)
27309 row->fill_line_p = 1; /* Clear to end of line */
27310 }
27311 }
27312 else if (row->reversed_p && row == first)
27313 end_hpos = hlinfo->mouse_face_beg_col;
27314 else
27315 {
27316 end_hpos = row->used[TEXT_AREA];
27317 if (draw == DRAW_NORMAL_TEXT)
27318 row->fill_line_p = 1; /* Clear to end of line */
27319 }
27320
27321 if (end_hpos > start_hpos)
27322 {
27323 draw_row_with_mouse_face (w, start_x, row,
27324 start_hpos, end_hpos, draw);
27325
27326 row->mouse_face_p
27327 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27328 }
27329 }
27330
27331 #ifdef HAVE_WINDOW_SYSTEM
27332 /* When we've written over the cursor, arrange for it to
27333 be displayed again. */
27334 if (FRAME_WINDOW_P (f)
27335 && phys_cursor_on_p && !w->phys_cursor_on_p)
27336 {
27337 int hpos = w->phys_cursor.hpos;
27338
27339 /* When the window is hscrolled, cursor hpos can legitimately be
27340 out of bounds, but we draw the cursor at the corresponding
27341 window margin in that case. */
27342 if (!row->reversed_p && hpos < 0)
27343 hpos = 0;
27344 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27345 hpos = row->used[TEXT_AREA] - 1;
27346
27347 block_input ();
27348 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27349 w->phys_cursor.x, w->phys_cursor.y);
27350 unblock_input ();
27351 }
27352 #endif /* HAVE_WINDOW_SYSTEM */
27353 }
27354
27355 #ifdef HAVE_WINDOW_SYSTEM
27356 /* Change the mouse cursor. */
27357 if (FRAME_WINDOW_P (f))
27358 {
27359 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27360 if (draw == DRAW_NORMAL_TEXT
27361 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27362 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27363 else
27364 #endif
27365 if (draw == DRAW_MOUSE_FACE)
27366 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27367 else
27368 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27369 }
27370 #endif /* HAVE_WINDOW_SYSTEM */
27371 }
27372
27373 /* EXPORT:
27374 Clear out the mouse-highlighted active region.
27375 Redraw it un-highlighted first. Value is non-zero if mouse
27376 face was actually drawn unhighlighted. */
27377
27378 int
27379 clear_mouse_face (Mouse_HLInfo *hlinfo)
27380 {
27381 int cleared = 0;
27382
27383 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27384 {
27385 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27386 cleared = 1;
27387 }
27388
27389 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27390 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27391 hlinfo->mouse_face_window = Qnil;
27392 hlinfo->mouse_face_overlay = Qnil;
27393 return cleared;
27394 }
27395
27396 /* Return true if the coordinates HPOS and VPOS on windows W are
27397 within the mouse face on that window. */
27398 static bool
27399 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27400 {
27401 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27402
27403 /* Quickly resolve the easy cases. */
27404 if (!(WINDOWP (hlinfo->mouse_face_window)
27405 && XWINDOW (hlinfo->mouse_face_window) == w))
27406 return false;
27407 if (vpos < hlinfo->mouse_face_beg_row
27408 || vpos > hlinfo->mouse_face_end_row)
27409 return false;
27410 if (vpos > hlinfo->mouse_face_beg_row
27411 && vpos < hlinfo->mouse_face_end_row)
27412 return true;
27413
27414 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27415 {
27416 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27417 {
27418 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27419 return true;
27420 }
27421 else if ((vpos == hlinfo->mouse_face_beg_row
27422 && hpos >= hlinfo->mouse_face_beg_col)
27423 || (vpos == hlinfo->mouse_face_end_row
27424 && hpos < hlinfo->mouse_face_end_col))
27425 return true;
27426 }
27427 else
27428 {
27429 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27430 {
27431 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27432 return true;
27433 }
27434 else if ((vpos == hlinfo->mouse_face_beg_row
27435 && hpos <= hlinfo->mouse_face_beg_col)
27436 || (vpos == hlinfo->mouse_face_end_row
27437 && hpos > hlinfo->mouse_face_end_col))
27438 return true;
27439 }
27440 return false;
27441 }
27442
27443
27444 /* EXPORT:
27445 True if physical cursor of window W is within mouse face. */
27446
27447 bool
27448 cursor_in_mouse_face_p (struct window *w)
27449 {
27450 int hpos = w->phys_cursor.hpos;
27451 int vpos = w->phys_cursor.vpos;
27452 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27453
27454 /* When the window is hscrolled, cursor hpos can legitimately be out
27455 of bounds, but we draw the cursor at the corresponding window
27456 margin in that case. */
27457 if (!row->reversed_p && hpos < 0)
27458 hpos = 0;
27459 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27460 hpos = row->used[TEXT_AREA] - 1;
27461
27462 return coords_in_mouse_face_p (w, hpos, vpos);
27463 }
27464
27465
27466 \f
27467 /* Find the glyph rows START_ROW and END_ROW of window W that display
27468 characters between buffer positions START_CHARPOS and END_CHARPOS
27469 (excluding END_CHARPOS). DISP_STRING is a display string that
27470 covers these buffer positions. This is similar to
27471 row_containing_pos, but is more accurate when bidi reordering makes
27472 buffer positions change non-linearly with glyph rows. */
27473 static void
27474 rows_from_pos_range (struct window *w,
27475 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27476 Lisp_Object disp_string,
27477 struct glyph_row **start, struct glyph_row **end)
27478 {
27479 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27480 int last_y = window_text_bottom_y (w);
27481 struct glyph_row *row;
27482
27483 *start = NULL;
27484 *end = NULL;
27485
27486 while (!first->enabled_p
27487 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27488 first++;
27489
27490 /* Find the START row. */
27491 for (row = first;
27492 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27493 row++)
27494 {
27495 /* A row can potentially be the START row if the range of the
27496 characters it displays intersects the range
27497 [START_CHARPOS..END_CHARPOS). */
27498 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27499 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27500 /* See the commentary in row_containing_pos, for the
27501 explanation of the complicated way to check whether
27502 some position is beyond the end of the characters
27503 displayed by a row. */
27504 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27505 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27506 && !row->ends_at_zv_p
27507 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27508 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27509 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27510 && !row->ends_at_zv_p
27511 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27512 {
27513 /* Found a candidate row. Now make sure at least one of the
27514 glyphs it displays has a charpos from the range
27515 [START_CHARPOS..END_CHARPOS).
27516
27517 This is not obvious because bidi reordering could make
27518 buffer positions of a row be 1,2,3,102,101,100, and if we
27519 want to highlight characters in [50..60), we don't want
27520 this row, even though [50..60) does intersect [1..103),
27521 the range of character positions given by the row's start
27522 and end positions. */
27523 struct glyph *g = row->glyphs[TEXT_AREA];
27524 struct glyph *e = g + row->used[TEXT_AREA];
27525
27526 while (g < e)
27527 {
27528 if (((BUFFERP (g->object) || INTEGERP (g->object))
27529 && start_charpos <= g->charpos && g->charpos < end_charpos)
27530 /* A glyph that comes from DISP_STRING is by
27531 definition to be highlighted. */
27532 || EQ (g->object, disp_string))
27533 *start = row;
27534 g++;
27535 }
27536 if (*start)
27537 break;
27538 }
27539 }
27540
27541 /* Find the END row. */
27542 if (!*start
27543 /* If the last row is partially visible, start looking for END
27544 from that row, instead of starting from FIRST. */
27545 && !(row->enabled_p
27546 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27547 row = first;
27548 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27549 {
27550 struct glyph_row *next = row + 1;
27551 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27552
27553 if (!next->enabled_p
27554 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27555 /* The first row >= START whose range of displayed characters
27556 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27557 is the row END + 1. */
27558 || (start_charpos < next_start
27559 && end_charpos < next_start)
27560 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27561 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27562 && !next->ends_at_zv_p
27563 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27564 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27565 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27566 && !next->ends_at_zv_p
27567 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27568 {
27569 *end = row;
27570 break;
27571 }
27572 else
27573 {
27574 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27575 but none of the characters it displays are in the range, it is
27576 also END + 1. */
27577 struct glyph *g = next->glyphs[TEXT_AREA];
27578 struct glyph *s = g;
27579 struct glyph *e = g + next->used[TEXT_AREA];
27580
27581 while (g < e)
27582 {
27583 if (((BUFFERP (g->object) || INTEGERP (g->object))
27584 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27585 /* If the buffer position of the first glyph in
27586 the row is equal to END_CHARPOS, it means
27587 the last character to be highlighted is the
27588 newline of ROW, and we must consider NEXT as
27589 END, not END+1. */
27590 || (((!next->reversed_p && g == s)
27591 || (next->reversed_p && g == e - 1))
27592 && (g->charpos == end_charpos
27593 /* Special case for when NEXT is an
27594 empty line at ZV. */
27595 || (g->charpos == -1
27596 && !row->ends_at_zv_p
27597 && next_start == end_charpos)))))
27598 /* A glyph that comes from DISP_STRING is by
27599 definition to be highlighted. */
27600 || EQ (g->object, disp_string))
27601 break;
27602 g++;
27603 }
27604 if (g == e)
27605 {
27606 *end = row;
27607 break;
27608 }
27609 /* The first row that ends at ZV must be the last to be
27610 highlighted. */
27611 else if (next->ends_at_zv_p)
27612 {
27613 *end = next;
27614 break;
27615 }
27616 }
27617 }
27618 }
27619
27620 /* This function sets the mouse_face_* elements of HLINFO, assuming
27621 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27622 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27623 for the overlay or run of text properties specifying the mouse
27624 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27625 before-string and after-string that must also be highlighted.
27626 DISP_STRING, if non-nil, is a display string that may cover some
27627 or all of the highlighted text. */
27628
27629 static void
27630 mouse_face_from_buffer_pos (Lisp_Object window,
27631 Mouse_HLInfo *hlinfo,
27632 ptrdiff_t mouse_charpos,
27633 ptrdiff_t start_charpos,
27634 ptrdiff_t end_charpos,
27635 Lisp_Object before_string,
27636 Lisp_Object after_string,
27637 Lisp_Object disp_string)
27638 {
27639 struct window *w = XWINDOW (window);
27640 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27641 struct glyph_row *r1, *r2;
27642 struct glyph *glyph, *end;
27643 ptrdiff_t ignore, pos;
27644 int x;
27645
27646 eassert (NILP (disp_string) || STRINGP (disp_string));
27647 eassert (NILP (before_string) || STRINGP (before_string));
27648 eassert (NILP (after_string) || STRINGP (after_string));
27649
27650 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27651 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27652 if (r1 == NULL)
27653 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27654 /* If the before-string or display-string contains newlines,
27655 rows_from_pos_range skips to its last row. Move back. */
27656 if (!NILP (before_string) || !NILP (disp_string))
27657 {
27658 struct glyph_row *prev;
27659 while ((prev = r1 - 1, prev >= first)
27660 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27661 && prev->used[TEXT_AREA] > 0)
27662 {
27663 struct glyph *beg = prev->glyphs[TEXT_AREA];
27664 glyph = beg + prev->used[TEXT_AREA];
27665 while (--glyph >= beg && INTEGERP (glyph->object));
27666 if (glyph < beg
27667 || !(EQ (glyph->object, before_string)
27668 || EQ (glyph->object, disp_string)))
27669 break;
27670 r1 = prev;
27671 }
27672 }
27673 if (r2 == NULL)
27674 {
27675 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27676 hlinfo->mouse_face_past_end = 1;
27677 }
27678 else if (!NILP (after_string))
27679 {
27680 /* If the after-string has newlines, advance to its last row. */
27681 struct glyph_row *next;
27682 struct glyph_row *last
27683 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27684
27685 for (next = r2 + 1;
27686 next <= last
27687 && next->used[TEXT_AREA] > 0
27688 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27689 ++next)
27690 r2 = next;
27691 }
27692 /* The rest of the display engine assumes that mouse_face_beg_row is
27693 either above mouse_face_end_row or identical to it. But with
27694 bidi-reordered continued lines, the row for START_CHARPOS could
27695 be below the row for END_CHARPOS. If so, swap the rows and store
27696 them in correct order. */
27697 if (r1->y > r2->y)
27698 {
27699 struct glyph_row *tem = r2;
27700
27701 r2 = r1;
27702 r1 = tem;
27703 }
27704
27705 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27706 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27707
27708 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27709 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27710 could be anywhere in the row and in any order. The strategy
27711 below is to find the leftmost and the rightmost glyph that
27712 belongs to either of these 3 strings, or whose position is
27713 between START_CHARPOS and END_CHARPOS, and highlight all the
27714 glyphs between those two. This may cover more than just the text
27715 between START_CHARPOS and END_CHARPOS if the range of characters
27716 strides the bidi level boundary, e.g. if the beginning is in R2L
27717 text while the end is in L2R text or vice versa. */
27718 if (!r1->reversed_p)
27719 {
27720 /* This row is in a left to right paragraph. Scan it left to
27721 right. */
27722 glyph = r1->glyphs[TEXT_AREA];
27723 end = glyph + r1->used[TEXT_AREA];
27724 x = r1->x;
27725
27726 /* Skip truncation glyphs at the start of the glyph row. */
27727 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27728 for (; glyph < end
27729 && INTEGERP (glyph->object)
27730 && glyph->charpos < 0;
27731 ++glyph)
27732 x += glyph->pixel_width;
27733
27734 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27735 or DISP_STRING, and the first glyph from buffer whose
27736 position is between START_CHARPOS and END_CHARPOS. */
27737 for (; glyph < end
27738 && !INTEGERP (glyph->object)
27739 && !EQ (glyph->object, disp_string)
27740 && !(BUFFERP (glyph->object)
27741 && (glyph->charpos >= start_charpos
27742 && glyph->charpos < end_charpos));
27743 ++glyph)
27744 {
27745 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27746 are present at buffer positions between START_CHARPOS and
27747 END_CHARPOS, or if they come from an overlay. */
27748 if (EQ (glyph->object, before_string))
27749 {
27750 pos = string_buffer_position (before_string,
27751 start_charpos);
27752 /* If pos == 0, it means before_string came from an
27753 overlay, not from a buffer position. */
27754 if (!pos || (pos >= start_charpos && pos < end_charpos))
27755 break;
27756 }
27757 else if (EQ (glyph->object, after_string))
27758 {
27759 pos = string_buffer_position (after_string, end_charpos);
27760 if (!pos || (pos >= start_charpos && pos < end_charpos))
27761 break;
27762 }
27763 x += glyph->pixel_width;
27764 }
27765 hlinfo->mouse_face_beg_x = x;
27766 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27767 }
27768 else
27769 {
27770 /* This row is in a right to left paragraph. Scan it right to
27771 left. */
27772 struct glyph *g;
27773
27774 end = r1->glyphs[TEXT_AREA] - 1;
27775 glyph = end + r1->used[TEXT_AREA];
27776
27777 /* Skip truncation glyphs at the start of the glyph row. */
27778 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27779 for (; glyph > end
27780 && INTEGERP (glyph->object)
27781 && glyph->charpos < 0;
27782 --glyph)
27783 ;
27784
27785 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27786 or DISP_STRING, and the first glyph from buffer whose
27787 position is between START_CHARPOS and END_CHARPOS. */
27788 for (; glyph > end
27789 && !INTEGERP (glyph->object)
27790 && !EQ (glyph->object, disp_string)
27791 && !(BUFFERP (glyph->object)
27792 && (glyph->charpos >= start_charpos
27793 && glyph->charpos < end_charpos));
27794 --glyph)
27795 {
27796 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27797 are present at buffer positions between START_CHARPOS and
27798 END_CHARPOS, or if they come from an overlay. */
27799 if (EQ (glyph->object, before_string))
27800 {
27801 pos = string_buffer_position (before_string, start_charpos);
27802 /* If pos == 0, it means before_string came from an
27803 overlay, not from a buffer position. */
27804 if (!pos || (pos >= start_charpos && pos < end_charpos))
27805 break;
27806 }
27807 else if (EQ (glyph->object, after_string))
27808 {
27809 pos = string_buffer_position (after_string, end_charpos);
27810 if (!pos || (pos >= start_charpos && pos < end_charpos))
27811 break;
27812 }
27813 }
27814
27815 glyph++; /* first glyph to the right of the highlighted area */
27816 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27817 x += g->pixel_width;
27818 hlinfo->mouse_face_beg_x = x;
27819 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27820 }
27821
27822 /* If the highlight ends in a different row, compute GLYPH and END
27823 for the end row. Otherwise, reuse the values computed above for
27824 the row where the highlight begins. */
27825 if (r2 != r1)
27826 {
27827 if (!r2->reversed_p)
27828 {
27829 glyph = r2->glyphs[TEXT_AREA];
27830 end = glyph + r2->used[TEXT_AREA];
27831 x = r2->x;
27832 }
27833 else
27834 {
27835 end = r2->glyphs[TEXT_AREA] - 1;
27836 glyph = end + r2->used[TEXT_AREA];
27837 }
27838 }
27839
27840 if (!r2->reversed_p)
27841 {
27842 /* Skip truncation and continuation glyphs near the end of the
27843 row, and also blanks and stretch glyphs inserted by
27844 extend_face_to_end_of_line. */
27845 while (end > glyph
27846 && INTEGERP ((end - 1)->object))
27847 --end;
27848 /* Scan the rest of the glyph row from the end, looking for the
27849 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27850 DISP_STRING, or whose position is between START_CHARPOS
27851 and END_CHARPOS */
27852 for (--end;
27853 end > glyph
27854 && !INTEGERP (end->object)
27855 && !EQ (end->object, disp_string)
27856 && !(BUFFERP (end->object)
27857 && (end->charpos >= start_charpos
27858 && end->charpos < end_charpos));
27859 --end)
27860 {
27861 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27862 are present at buffer positions between START_CHARPOS and
27863 END_CHARPOS, or if they come from an overlay. */
27864 if (EQ (end->object, before_string))
27865 {
27866 pos = string_buffer_position (before_string, start_charpos);
27867 if (!pos || (pos >= start_charpos && pos < end_charpos))
27868 break;
27869 }
27870 else if (EQ (end->object, after_string))
27871 {
27872 pos = string_buffer_position (after_string, end_charpos);
27873 if (!pos || (pos >= start_charpos && pos < end_charpos))
27874 break;
27875 }
27876 }
27877 /* Find the X coordinate of the last glyph to be highlighted. */
27878 for (; glyph <= end; ++glyph)
27879 x += glyph->pixel_width;
27880
27881 hlinfo->mouse_face_end_x = x;
27882 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27883 }
27884 else
27885 {
27886 /* Skip truncation and continuation glyphs near the end of the
27887 row, and also blanks and stretch glyphs inserted by
27888 extend_face_to_end_of_line. */
27889 x = r2->x;
27890 end++;
27891 while (end < glyph
27892 && INTEGERP (end->object))
27893 {
27894 x += end->pixel_width;
27895 ++end;
27896 }
27897 /* Scan the rest of the glyph row from the end, looking for the
27898 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27899 DISP_STRING, or whose position is between START_CHARPOS
27900 and END_CHARPOS */
27901 for ( ;
27902 end < glyph
27903 && !INTEGERP (end->object)
27904 && !EQ (end->object, disp_string)
27905 && !(BUFFERP (end->object)
27906 && (end->charpos >= start_charpos
27907 && end->charpos < end_charpos));
27908 ++end)
27909 {
27910 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27911 are present at buffer positions between START_CHARPOS and
27912 END_CHARPOS, or if they come from an overlay. */
27913 if (EQ (end->object, before_string))
27914 {
27915 pos = string_buffer_position (before_string, start_charpos);
27916 if (!pos || (pos >= start_charpos && pos < end_charpos))
27917 break;
27918 }
27919 else if (EQ (end->object, after_string))
27920 {
27921 pos = string_buffer_position (after_string, end_charpos);
27922 if (!pos || (pos >= start_charpos && pos < end_charpos))
27923 break;
27924 }
27925 x += end->pixel_width;
27926 }
27927 /* If we exited the above loop because we arrived at the last
27928 glyph of the row, and its buffer position is still not in
27929 range, it means the last character in range is the preceding
27930 newline. Bump the end column and x values to get past the
27931 last glyph. */
27932 if (end == glyph
27933 && BUFFERP (end->object)
27934 && (end->charpos < start_charpos
27935 || end->charpos >= end_charpos))
27936 {
27937 x += end->pixel_width;
27938 ++end;
27939 }
27940 hlinfo->mouse_face_end_x = x;
27941 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27942 }
27943
27944 hlinfo->mouse_face_window = window;
27945 hlinfo->mouse_face_face_id
27946 = face_at_buffer_position (w, mouse_charpos, &ignore,
27947 mouse_charpos + 1,
27948 !hlinfo->mouse_face_hidden, -1);
27949 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27950 }
27951
27952 /* The following function is not used anymore (replaced with
27953 mouse_face_from_string_pos), but I leave it here for the time
27954 being, in case someone would. */
27955
27956 #if 0 /* not used */
27957
27958 /* Find the position of the glyph for position POS in OBJECT in
27959 window W's current matrix, and return in *X, *Y the pixel
27960 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27961
27962 RIGHT_P non-zero means return the position of the right edge of the
27963 glyph, RIGHT_P zero means return the left edge position.
27964
27965 If no glyph for POS exists in the matrix, return the position of
27966 the glyph with the next smaller position that is in the matrix, if
27967 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27968 exists in the matrix, return the position of the glyph with the
27969 next larger position in OBJECT.
27970
27971 Value is non-zero if a glyph was found. */
27972
27973 static int
27974 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27975 int *hpos, int *vpos, int *x, int *y, int right_p)
27976 {
27977 int yb = window_text_bottom_y (w);
27978 struct glyph_row *r;
27979 struct glyph *best_glyph = NULL;
27980 struct glyph_row *best_row = NULL;
27981 int best_x = 0;
27982
27983 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27984 r->enabled_p && r->y < yb;
27985 ++r)
27986 {
27987 struct glyph *g = r->glyphs[TEXT_AREA];
27988 struct glyph *e = g + r->used[TEXT_AREA];
27989 int gx;
27990
27991 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27992 if (EQ (g->object, object))
27993 {
27994 if (g->charpos == pos)
27995 {
27996 best_glyph = g;
27997 best_x = gx;
27998 best_row = r;
27999 goto found;
28000 }
28001 else if (best_glyph == NULL
28002 || ((eabs (g->charpos - pos)
28003 < eabs (best_glyph->charpos - pos))
28004 && (right_p
28005 ? g->charpos < pos
28006 : g->charpos > pos)))
28007 {
28008 best_glyph = g;
28009 best_x = gx;
28010 best_row = r;
28011 }
28012 }
28013 }
28014
28015 found:
28016
28017 if (best_glyph)
28018 {
28019 *x = best_x;
28020 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28021
28022 if (right_p)
28023 {
28024 *x += best_glyph->pixel_width;
28025 ++*hpos;
28026 }
28027
28028 *y = best_row->y;
28029 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28030 }
28031
28032 return best_glyph != NULL;
28033 }
28034 #endif /* not used */
28035
28036 /* Find the positions of the first and the last glyphs in window W's
28037 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28038 (assumed to be a string), and return in HLINFO's mouse_face_*
28039 members the pixel and column/row coordinates of those glyphs. */
28040
28041 static void
28042 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28043 Lisp_Object object,
28044 ptrdiff_t startpos, ptrdiff_t endpos)
28045 {
28046 int yb = window_text_bottom_y (w);
28047 struct glyph_row *r;
28048 struct glyph *g, *e;
28049 int gx;
28050 int found = 0;
28051
28052 /* Find the glyph row with at least one position in the range
28053 [STARTPOS..ENDPOS), and the first glyph in that row whose
28054 position belongs to that range. */
28055 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28056 r->enabled_p && r->y < yb;
28057 ++r)
28058 {
28059 if (!r->reversed_p)
28060 {
28061 g = r->glyphs[TEXT_AREA];
28062 e = g + r->used[TEXT_AREA];
28063 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28064 if (EQ (g->object, object)
28065 && startpos <= g->charpos && g->charpos < endpos)
28066 {
28067 hlinfo->mouse_face_beg_row
28068 = MATRIX_ROW_VPOS (r, w->current_matrix);
28069 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28070 hlinfo->mouse_face_beg_x = gx;
28071 found = 1;
28072 break;
28073 }
28074 }
28075 else
28076 {
28077 struct glyph *g1;
28078
28079 e = r->glyphs[TEXT_AREA];
28080 g = e + r->used[TEXT_AREA];
28081 for ( ; g > e; --g)
28082 if (EQ ((g-1)->object, object)
28083 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28084 {
28085 hlinfo->mouse_face_beg_row
28086 = MATRIX_ROW_VPOS (r, w->current_matrix);
28087 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28088 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28089 gx += g1->pixel_width;
28090 hlinfo->mouse_face_beg_x = gx;
28091 found = 1;
28092 break;
28093 }
28094 }
28095 if (found)
28096 break;
28097 }
28098
28099 if (!found)
28100 return;
28101
28102 /* Starting with the next row, look for the first row which does NOT
28103 include any glyphs whose positions are in the range. */
28104 for (++r; r->enabled_p && r->y < yb; ++r)
28105 {
28106 g = r->glyphs[TEXT_AREA];
28107 e = g + r->used[TEXT_AREA];
28108 found = 0;
28109 for ( ; g < e; ++g)
28110 if (EQ (g->object, object)
28111 && startpos <= g->charpos && g->charpos < endpos)
28112 {
28113 found = 1;
28114 break;
28115 }
28116 if (!found)
28117 break;
28118 }
28119
28120 /* The highlighted region ends on the previous row. */
28121 r--;
28122
28123 /* Set the end row. */
28124 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28125
28126 /* Compute and set the end column and the end column's horizontal
28127 pixel coordinate. */
28128 if (!r->reversed_p)
28129 {
28130 g = r->glyphs[TEXT_AREA];
28131 e = g + r->used[TEXT_AREA];
28132 for ( ; e > g; --e)
28133 if (EQ ((e-1)->object, object)
28134 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28135 break;
28136 hlinfo->mouse_face_end_col = e - g;
28137
28138 for (gx = r->x; g < e; ++g)
28139 gx += g->pixel_width;
28140 hlinfo->mouse_face_end_x = gx;
28141 }
28142 else
28143 {
28144 e = r->glyphs[TEXT_AREA];
28145 g = e + r->used[TEXT_AREA];
28146 for (gx = r->x ; e < g; ++e)
28147 {
28148 if (EQ (e->object, object)
28149 && startpos <= e->charpos && e->charpos < endpos)
28150 break;
28151 gx += e->pixel_width;
28152 }
28153 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28154 hlinfo->mouse_face_end_x = gx;
28155 }
28156 }
28157
28158 #ifdef HAVE_WINDOW_SYSTEM
28159
28160 /* See if position X, Y is within a hot-spot of an image. */
28161
28162 static int
28163 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28164 {
28165 if (!CONSP (hot_spot))
28166 return 0;
28167
28168 if (EQ (XCAR (hot_spot), Qrect))
28169 {
28170 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28171 Lisp_Object rect = XCDR (hot_spot);
28172 Lisp_Object tem;
28173 if (!CONSP (rect))
28174 return 0;
28175 if (!CONSP (XCAR (rect)))
28176 return 0;
28177 if (!CONSP (XCDR (rect)))
28178 return 0;
28179 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28180 return 0;
28181 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28182 return 0;
28183 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28184 return 0;
28185 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28186 return 0;
28187 return 1;
28188 }
28189 else if (EQ (XCAR (hot_spot), Qcircle))
28190 {
28191 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28192 Lisp_Object circ = XCDR (hot_spot);
28193 Lisp_Object lr, lx0, ly0;
28194 if (CONSP (circ)
28195 && CONSP (XCAR (circ))
28196 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28197 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28198 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28199 {
28200 double r = XFLOATINT (lr);
28201 double dx = XINT (lx0) - x;
28202 double dy = XINT (ly0) - y;
28203 return (dx * dx + dy * dy <= r * r);
28204 }
28205 }
28206 else if (EQ (XCAR (hot_spot), Qpoly))
28207 {
28208 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28209 if (VECTORP (XCDR (hot_spot)))
28210 {
28211 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28212 Lisp_Object *poly = v->contents;
28213 ptrdiff_t n = v->header.size;
28214 ptrdiff_t i;
28215 int inside = 0;
28216 Lisp_Object lx, ly;
28217 int x0, y0;
28218
28219 /* Need an even number of coordinates, and at least 3 edges. */
28220 if (n < 6 || n & 1)
28221 return 0;
28222
28223 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28224 If count is odd, we are inside polygon. Pixels on edges
28225 may or may not be included depending on actual geometry of the
28226 polygon. */
28227 if ((lx = poly[n-2], !INTEGERP (lx))
28228 || (ly = poly[n-1], !INTEGERP (lx)))
28229 return 0;
28230 x0 = XINT (lx), y0 = XINT (ly);
28231 for (i = 0; i < n; i += 2)
28232 {
28233 int x1 = x0, y1 = y0;
28234 if ((lx = poly[i], !INTEGERP (lx))
28235 || (ly = poly[i+1], !INTEGERP (ly)))
28236 return 0;
28237 x0 = XINT (lx), y0 = XINT (ly);
28238
28239 /* Does this segment cross the X line? */
28240 if (x0 >= x)
28241 {
28242 if (x1 >= x)
28243 continue;
28244 }
28245 else if (x1 < x)
28246 continue;
28247 if (y > y0 && y > y1)
28248 continue;
28249 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28250 inside = !inside;
28251 }
28252 return inside;
28253 }
28254 }
28255 return 0;
28256 }
28257
28258 Lisp_Object
28259 find_hot_spot (Lisp_Object map, int x, int y)
28260 {
28261 while (CONSP (map))
28262 {
28263 if (CONSP (XCAR (map))
28264 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28265 return XCAR (map);
28266 map = XCDR (map);
28267 }
28268
28269 return Qnil;
28270 }
28271
28272 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28273 3, 3, 0,
28274 doc: /* Lookup in image map MAP coordinates X and Y.
28275 An image map is an alist where each element has the format (AREA ID PLIST).
28276 An AREA is specified as either a rectangle, a circle, or a polygon:
28277 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28278 pixel coordinates of the upper left and bottom right corners.
28279 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28280 and the radius of the circle; r may be a float or integer.
28281 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28282 vector describes one corner in the polygon.
28283 Returns the alist element for the first matching AREA in MAP. */)
28284 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28285 {
28286 if (NILP (map))
28287 return Qnil;
28288
28289 CHECK_NUMBER (x);
28290 CHECK_NUMBER (y);
28291
28292 return find_hot_spot (map,
28293 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28294 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28295 }
28296
28297
28298 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28299 static void
28300 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28301 {
28302 /* Do not change cursor shape while dragging mouse. */
28303 if (!NILP (do_mouse_tracking))
28304 return;
28305
28306 if (!NILP (pointer))
28307 {
28308 if (EQ (pointer, Qarrow))
28309 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28310 else if (EQ (pointer, Qhand))
28311 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28312 else if (EQ (pointer, Qtext))
28313 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28314 else if (EQ (pointer, intern ("hdrag")))
28315 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28316 else if (EQ (pointer, intern ("nhdrag")))
28317 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28318 #ifdef HAVE_X_WINDOWS
28319 else if (EQ (pointer, intern ("vdrag")))
28320 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28321 #endif
28322 else if (EQ (pointer, intern ("hourglass")))
28323 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28324 else if (EQ (pointer, Qmodeline))
28325 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28326 else
28327 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28328 }
28329
28330 if (cursor != No_Cursor)
28331 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28332 }
28333
28334 #endif /* HAVE_WINDOW_SYSTEM */
28335
28336 /* Take proper action when mouse has moved to the mode or header line
28337 or marginal area AREA of window W, x-position X and y-position Y.
28338 X is relative to the start of the text display area of W, so the
28339 width of bitmap areas and scroll bars must be subtracted to get a
28340 position relative to the start of the mode line. */
28341
28342 static void
28343 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28344 enum window_part area)
28345 {
28346 struct window *w = XWINDOW (window);
28347 struct frame *f = XFRAME (w->frame);
28348 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28349 #ifdef HAVE_WINDOW_SYSTEM
28350 Display_Info *dpyinfo;
28351 #endif
28352 Cursor cursor = No_Cursor;
28353 Lisp_Object pointer = Qnil;
28354 int dx, dy, width, height;
28355 ptrdiff_t charpos;
28356 Lisp_Object string, object = Qnil;
28357 Lisp_Object pos IF_LINT (= Qnil), help;
28358
28359 Lisp_Object mouse_face;
28360 int original_x_pixel = x;
28361 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28362 struct glyph_row *row IF_LINT (= 0);
28363
28364 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28365 {
28366 int x0;
28367 struct glyph *end;
28368
28369 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28370 returns them in row/column units! */
28371 string = mode_line_string (w, area, &x, &y, &charpos,
28372 &object, &dx, &dy, &width, &height);
28373
28374 row = (area == ON_MODE_LINE
28375 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28376 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28377
28378 /* Find the glyph under the mouse pointer. */
28379 if (row->mode_line_p && row->enabled_p)
28380 {
28381 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28382 end = glyph + row->used[TEXT_AREA];
28383
28384 for (x0 = original_x_pixel;
28385 glyph < end && x0 >= glyph->pixel_width;
28386 ++glyph)
28387 x0 -= glyph->pixel_width;
28388
28389 if (glyph >= end)
28390 glyph = NULL;
28391 }
28392 }
28393 else
28394 {
28395 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28396 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28397 returns them in row/column units! */
28398 string = marginal_area_string (w, area, &x, &y, &charpos,
28399 &object, &dx, &dy, &width, &height);
28400 }
28401
28402 help = Qnil;
28403
28404 #ifdef HAVE_WINDOW_SYSTEM
28405 if (IMAGEP (object))
28406 {
28407 Lisp_Object image_map, hotspot;
28408 if ((image_map = Fplist_get (XCDR (object), QCmap),
28409 !NILP (image_map))
28410 && (hotspot = find_hot_spot (image_map, dx, dy),
28411 CONSP (hotspot))
28412 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28413 {
28414 Lisp_Object plist;
28415
28416 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28417 If so, we could look for mouse-enter, mouse-leave
28418 properties in PLIST (and do something...). */
28419 hotspot = XCDR (hotspot);
28420 if (CONSP (hotspot)
28421 && (plist = XCAR (hotspot), CONSP (plist)))
28422 {
28423 pointer = Fplist_get (plist, Qpointer);
28424 if (NILP (pointer))
28425 pointer = Qhand;
28426 help = Fplist_get (plist, Qhelp_echo);
28427 if (!NILP (help))
28428 {
28429 help_echo_string = help;
28430 XSETWINDOW (help_echo_window, w);
28431 help_echo_object = w->contents;
28432 help_echo_pos = charpos;
28433 }
28434 }
28435 }
28436 if (NILP (pointer))
28437 pointer = Fplist_get (XCDR (object), QCpointer);
28438 }
28439 #endif /* HAVE_WINDOW_SYSTEM */
28440
28441 if (STRINGP (string))
28442 pos = make_number (charpos);
28443
28444 /* Set the help text and mouse pointer. If the mouse is on a part
28445 of the mode line without any text (e.g. past the right edge of
28446 the mode line text), use the default help text and pointer. */
28447 if (STRINGP (string) || area == ON_MODE_LINE)
28448 {
28449 /* Arrange to display the help by setting the global variables
28450 help_echo_string, help_echo_object, and help_echo_pos. */
28451 if (NILP (help))
28452 {
28453 if (STRINGP (string))
28454 help = Fget_text_property (pos, Qhelp_echo, string);
28455
28456 if (!NILP (help))
28457 {
28458 help_echo_string = help;
28459 XSETWINDOW (help_echo_window, w);
28460 help_echo_object = string;
28461 help_echo_pos = charpos;
28462 }
28463 else if (area == ON_MODE_LINE)
28464 {
28465 Lisp_Object default_help
28466 = buffer_local_value_1 (Qmode_line_default_help_echo,
28467 w->contents);
28468
28469 if (STRINGP (default_help))
28470 {
28471 help_echo_string = default_help;
28472 XSETWINDOW (help_echo_window, w);
28473 help_echo_object = Qnil;
28474 help_echo_pos = -1;
28475 }
28476 }
28477 }
28478
28479 #ifdef HAVE_WINDOW_SYSTEM
28480 /* Change the mouse pointer according to what is under it. */
28481 if (FRAME_WINDOW_P (f))
28482 {
28483 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28484 || minibuf_level
28485 || NILP (Vresize_mini_windows));
28486
28487 dpyinfo = FRAME_DISPLAY_INFO (f);
28488 if (STRINGP (string))
28489 {
28490 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28491
28492 if (NILP (pointer))
28493 pointer = Fget_text_property (pos, Qpointer, string);
28494
28495 /* Change the mouse pointer according to what is under X/Y. */
28496 if (NILP (pointer)
28497 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28498 {
28499 Lisp_Object map;
28500 map = Fget_text_property (pos, Qlocal_map, string);
28501 if (!KEYMAPP (map))
28502 map = Fget_text_property (pos, Qkeymap, string);
28503 if (!KEYMAPP (map) && draggable)
28504 cursor = dpyinfo->vertical_scroll_bar_cursor;
28505 }
28506 }
28507 else if (draggable)
28508 /* Default mode-line pointer. */
28509 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28510 }
28511 #endif
28512 }
28513
28514 /* Change the mouse face according to what is under X/Y. */
28515 if (STRINGP (string))
28516 {
28517 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28518 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28519 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28520 && glyph)
28521 {
28522 Lisp_Object b, e;
28523
28524 struct glyph * tmp_glyph;
28525
28526 int gpos;
28527 int gseq_length;
28528 int total_pixel_width;
28529 ptrdiff_t begpos, endpos, ignore;
28530
28531 int vpos, hpos;
28532
28533 b = Fprevious_single_property_change (make_number (charpos + 1),
28534 Qmouse_face, string, Qnil);
28535 if (NILP (b))
28536 begpos = 0;
28537 else
28538 begpos = XINT (b);
28539
28540 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28541 if (NILP (e))
28542 endpos = SCHARS (string);
28543 else
28544 endpos = XINT (e);
28545
28546 /* Calculate the glyph position GPOS of GLYPH in the
28547 displayed string, relative to the beginning of the
28548 highlighted part of the string.
28549
28550 Note: GPOS is different from CHARPOS. CHARPOS is the
28551 position of GLYPH in the internal string object. A mode
28552 line string format has structures which are converted to
28553 a flattened string by the Emacs Lisp interpreter. The
28554 internal string is an element of those structures. The
28555 displayed string is the flattened string. */
28556 tmp_glyph = row_start_glyph;
28557 while (tmp_glyph < glyph
28558 && (!(EQ (tmp_glyph->object, glyph->object)
28559 && begpos <= tmp_glyph->charpos
28560 && tmp_glyph->charpos < endpos)))
28561 tmp_glyph++;
28562 gpos = glyph - tmp_glyph;
28563
28564 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28565 the highlighted part of the displayed string to which
28566 GLYPH belongs. Note: GSEQ_LENGTH is different from
28567 SCHARS (STRING), because the latter returns the length of
28568 the internal string. */
28569 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28570 tmp_glyph > glyph
28571 && (!(EQ (tmp_glyph->object, glyph->object)
28572 && begpos <= tmp_glyph->charpos
28573 && tmp_glyph->charpos < endpos));
28574 tmp_glyph--)
28575 ;
28576 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28577
28578 /* Calculate the total pixel width of all the glyphs between
28579 the beginning of the highlighted area and GLYPH. */
28580 total_pixel_width = 0;
28581 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28582 total_pixel_width += tmp_glyph->pixel_width;
28583
28584 /* Pre calculation of re-rendering position. Note: X is in
28585 column units here, after the call to mode_line_string or
28586 marginal_area_string. */
28587 hpos = x - gpos;
28588 vpos = (area == ON_MODE_LINE
28589 ? (w->current_matrix)->nrows - 1
28590 : 0);
28591
28592 /* If GLYPH's position is included in the region that is
28593 already drawn in mouse face, we have nothing to do. */
28594 if ( EQ (window, hlinfo->mouse_face_window)
28595 && (!row->reversed_p
28596 ? (hlinfo->mouse_face_beg_col <= hpos
28597 && hpos < hlinfo->mouse_face_end_col)
28598 /* In R2L rows we swap BEG and END, see below. */
28599 : (hlinfo->mouse_face_end_col <= hpos
28600 && hpos < hlinfo->mouse_face_beg_col))
28601 && hlinfo->mouse_face_beg_row == vpos )
28602 return;
28603
28604 if (clear_mouse_face (hlinfo))
28605 cursor = No_Cursor;
28606
28607 if (!row->reversed_p)
28608 {
28609 hlinfo->mouse_face_beg_col = hpos;
28610 hlinfo->mouse_face_beg_x = original_x_pixel
28611 - (total_pixel_width + dx);
28612 hlinfo->mouse_face_end_col = hpos + gseq_length;
28613 hlinfo->mouse_face_end_x = 0;
28614 }
28615 else
28616 {
28617 /* In R2L rows, show_mouse_face expects BEG and END
28618 coordinates to be swapped. */
28619 hlinfo->mouse_face_end_col = hpos;
28620 hlinfo->mouse_face_end_x = original_x_pixel
28621 - (total_pixel_width + dx);
28622 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28623 hlinfo->mouse_face_beg_x = 0;
28624 }
28625
28626 hlinfo->mouse_face_beg_row = vpos;
28627 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28628 hlinfo->mouse_face_past_end = 0;
28629 hlinfo->mouse_face_window = window;
28630
28631 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28632 charpos,
28633 0, &ignore,
28634 glyph->face_id,
28635 1);
28636 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28637
28638 if (NILP (pointer))
28639 pointer = Qhand;
28640 }
28641 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28642 clear_mouse_face (hlinfo);
28643 }
28644 #ifdef HAVE_WINDOW_SYSTEM
28645 if (FRAME_WINDOW_P (f))
28646 define_frame_cursor1 (f, cursor, pointer);
28647 #endif
28648 }
28649
28650
28651 /* EXPORT:
28652 Take proper action when the mouse has moved to position X, Y on
28653 frame F with regards to highlighting portions of display that have
28654 mouse-face properties. Also de-highlight portions of display where
28655 the mouse was before, set the mouse pointer shape as appropriate
28656 for the mouse coordinates, and activate help echo (tooltips).
28657 X and Y can be negative or out of range. */
28658
28659 void
28660 note_mouse_highlight (struct frame *f, int x, int y)
28661 {
28662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28663 enum window_part part = ON_NOTHING;
28664 Lisp_Object window;
28665 struct window *w;
28666 Cursor cursor = No_Cursor;
28667 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28668 struct buffer *b;
28669
28670 /* When a menu is active, don't highlight because this looks odd. */
28671 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28672 if (popup_activated ())
28673 return;
28674 #endif
28675
28676 if (!f->glyphs_initialized_p
28677 || f->pointer_invisible)
28678 return;
28679
28680 hlinfo->mouse_face_mouse_x = x;
28681 hlinfo->mouse_face_mouse_y = y;
28682 hlinfo->mouse_face_mouse_frame = f;
28683
28684 if (hlinfo->mouse_face_defer)
28685 return;
28686
28687 /* Which window is that in? */
28688 window = window_from_coordinates (f, x, y, &part, 1);
28689
28690 /* If displaying active text in another window, clear that. */
28691 if (! EQ (window, hlinfo->mouse_face_window)
28692 /* Also clear if we move out of text area in same window. */
28693 || (!NILP (hlinfo->mouse_face_window)
28694 && !NILP (window)
28695 && part != ON_TEXT
28696 && part != ON_MODE_LINE
28697 && part != ON_HEADER_LINE))
28698 clear_mouse_face (hlinfo);
28699
28700 /* Not on a window -> return. */
28701 if (!WINDOWP (window))
28702 return;
28703
28704 /* Reset help_echo_string. It will get recomputed below. */
28705 help_echo_string = Qnil;
28706
28707 /* Convert to window-relative pixel coordinates. */
28708 w = XWINDOW (window);
28709 frame_to_window_pixel_xy (w, &x, &y);
28710
28711 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28712 /* Handle tool-bar window differently since it doesn't display a
28713 buffer. */
28714 if (EQ (window, f->tool_bar_window))
28715 {
28716 note_tool_bar_highlight (f, x, y);
28717 return;
28718 }
28719 #endif
28720
28721 /* Mouse is on the mode, header line or margin? */
28722 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28723 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28724 {
28725 note_mode_line_or_margin_highlight (window, x, y, part);
28726
28727 #ifdef HAVE_WINDOW_SYSTEM
28728 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28729 {
28730 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28731 /* Show non-text cursor (Bug#16647). */
28732 goto set_cursor;
28733 }
28734 else
28735 #endif
28736 return;
28737 }
28738
28739 #ifdef HAVE_WINDOW_SYSTEM
28740 if (part == ON_VERTICAL_BORDER)
28741 {
28742 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28743 help_echo_string = build_string ("drag-mouse-1: resize");
28744 }
28745 else if (part == ON_RIGHT_DIVIDER)
28746 {
28747 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28748 help_echo_string = build_string ("drag-mouse-1: resize");
28749 }
28750 else if (part == ON_BOTTOM_DIVIDER)
28751 if (! WINDOW_BOTTOMMOST_P (w)
28752 || minibuf_level
28753 || NILP (Vresize_mini_windows))
28754 {
28755 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28756 help_echo_string = build_string ("drag-mouse-1: resize");
28757 }
28758 else
28759 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28760 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28761 || part == ON_SCROLL_BAR)
28762 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28763 else
28764 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28765 #endif
28766
28767 /* Are we in a window whose display is up to date?
28768 And verify the buffer's text has not changed. */
28769 b = XBUFFER (w->contents);
28770 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28771 {
28772 int hpos, vpos, dx, dy, area = LAST_AREA;
28773 ptrdiff_t pos;
28774 struct glyph *glyph;
28775 Lisp_Object object;
28776 Lisp_Object mouse_face = Qnil, position;
28777 Lisp_Object *overlay_vec = NULL;
28778 ptrdiff_t i, noverlays;
28779 struct buffer *obuf;
28780 ptrdiff_t obegv, ozv;
28781 int same_region;
28782
28783 /* Find the glyph under X/Y. */
28784 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28785
28786 #ifdef HAVE_WINDOW_SYSTEM
28787 /* Look for :pointer property on image. */
28788 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28789 {
28790 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28791 if (img != NULL && IMAGEP (img->spec))
28792 {
28793 Lisp_Object image_map, hotspot;
28794 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28795 !NILP (image_map))
28796 && (hotspot = find_hot_spot (image_map,
28797 glyph->slice.img.x + dx,
28798 glyph->slice.img.y + dy),
28799 CONSP (hotspot))
28800 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28801 {
28802 Lisp_Object plist;
28803
28804 /* Could check XCAR (hotspot) to see if we enter/leave
28805 this hot-spot.
28806 If so, we could look for mouse-enter, mouse-leave
28807 properties in PLIST (and do something...). */
28808 hotspot = XCDR (hotspot);
28809 if (CONSP (hotspot)
28810 && (plist = XCAR (hotspot), CONSP (plist)))
28811 {
28812 pointer = Fplist_get (plist, Qpointer);
28813 if (NILP (pointer))
28814 pointer = Qhand;
28815 help_echo_string = Fplist_get (plist, Qhelp_echo);
28816 if (!NILP (help_echo_string))
28817 {
28818 help_echo_window = window;
28819 help_echo_object = glyph->object;
28820 help_echo_pos = glyph->charpos;
28821 }
28822 }
28823 }
28824 if (NILP (pointer))
28825 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28826 }
28827 }
28828 #endif /* HAVE_WINDOW_SYSTEM */
28829
28830 /* Clear mouse face if X/Y not over text. */
28831 if (glyph == NULL
28832 || area != TEXT_AREA
28833 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28834 /* Glyph's OBJECT is an integer for glyphs inserted by the
28835 display engine for its internal purposes, like truncation
28836 and continuation glyphs and blanks beyond the end of
28837 line's text on text terminals. If we are over such a
28838 glyph, we are not over any text. */
28839 || INTEGERP (glyph->object)
28840 /* R2L rows have a stretch glyph at their front, which
28841 stands for no text, whereas L2R rows have no glyphs at
28842 all beyond the end of text. Treat such stretch glyphs
28843 like we do with NULL glyphs in L2R rows. */
28844 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28845 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28846 && glyph->type == STRETCH_GLYPH
28847 && glyph->avoid_cursor_p))
28848 {
28849 if (clear_mouse_face (hlinfo))
28850 cursor = No_Cursor;
28851 #ifdef HAVE_WINDOW_SYSTEM
28852 if (FRAME_WINDOW_P (f) && NILP (pointer))
28853 {
28854 if (area != TEXT_AREA)
28855 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28856 else
28857 pointer = Vvoid_text_area_pointer;
28858 }
28859 #endif
28860 goto set_cursor;
28861 }
28862
28863 pos = glyph->charpos;
28864 object = glyph->object;
28865 if (!STRINGP (object) && !BUFFERP (object))
28866 goto set_cursor;
28867
28868 /* If we get an out-of-range value, return now; avoid an error. */
28869 if (BUFFERP (object) && pos > BUF_Z (b))
28870 goto set_cursor;
28871
28872 /* Make the window's buffer temporarily current for
28873 overlays_at and compute_char_face. */
28874 obuf = current_buffer;
28875 current_buffer = b;
28876 obegv = BEGV;
28877 ozv = ZV;
28878 BEGV = BEG;
28879 ZV = Z;
28880
28881 /* Is this char mouse-active or does it have help-echo? */
28882 position = make_number (pos);
28883
28884 if (BUFFERP (object))
28885 {
28886 /* Put all the overlays we want in a vector in overlay_vec. */
28887 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28888 /* Sort overlays into increasing priority order. */
28889 noverlays = sort_overlays (overlay_vec, noverlays, w);
28890 }
28891 else
28892 noverlays = 0;
28893
28894 if (NILP (Vmouse_highlight))
28895 {
28896 clear_mouse_face (hlinfo);
28897 goto check_help_echo;
28898 }
28899
28900 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28901
28902 if (same_region)
28903 cursor = No_Cursor;
28904
28905 /* Check mouse-face highlighting. */
28906 if (! same_region
28907 /* If there exists an overlay with mouse-face overlapping
28908 the one we are currently highlighting, we have to
28909 check if we enter the overlapping overlay, and then
28910 highlight only that. */
28911 || (OVERLAYP (hlinfo->mouse_face_overlay)
28912 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28913 {
28914 /* Find the highest priority overlay with a mouse-face. */
28915 Lisp_Object overlay = Qnil;
28916 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28917 {
28918 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28919 if (!NILP (mouse_face))
28920 overlay = overlay_vec[i];
28921 }
28922
28923 /* If we're highlighting the same overlay as before, there's
28924 no need to do that again. */
28925 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28926 goto check_help_echo;
28927 hlinfo->mouse_face_overlay = overlay;
28928
28929 /* Clear the display of the old active region, if any. */
28930 if (clear_mouse_face (hlinfo))
28931 cursor = No_Cursor;
28932
28933 /* If no overlay applies, get a text property. */
28934 if (NILP (overlay))
28935 mouse_face = Fget_text_property (position, Qmouse_face, object);
28936
28937 /* Next, compute the bounds of the mouse highlighting and
28938 display it. */
28939 if (!NILP (mouse_face) && STRINGP (object))
28940 {
28941 /* The mouse-highlighting comes from a display string
28942 with a mouse-face. */
28943 Lisp_Object s, e;
28944 ptrdiff_t ignore;
28945
28946 s = Fprevious_single_property_change
28947 (make_number (pos + 1), Qmouse_face, object, Qnil);
28948 e = Fnext_single_property_change
28949 (position, Qmouse_face, object, Qnil);
28950 if (NILP (s))
28951 s = make_number (0);
28952 if (NILP (e))
28953 e = make_number (SCHARS (object));
28954 mouse_face_from_string_pos (w, hlinfo, object,
28955 XINT (s), XINT (e));
28956 hlinfo->mouse_face_past_end = 0;
28957 hlinfo->mouse_face_window = window;
28958 hlinfo->mouse_face_face_id
28959 = face_at_string_position (w, object, pos, 0, &ignore,
28960 glyph->face_id, 1);
28961 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28962 cursor = No_Cursor;
28963 }
28964 else
28965 {
28966 /* The mouse-highlighting, if any, comes from an overlay
28967 or text property in the buffer. */
28968 Lisp_Object buffer IF_LINT (= Qnil);
28969 Lisp_Object disp_string IF_LINT (= Qnil);
28970
28971 if (STRINGP (object))
28972 {
28973 /* If we are on a display string with no mouse-face,
28974 check if the text under it has one. */
28975 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28976 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28977 pos = string_buffer_position (object, start);
28978 if (pos > 0)
28979 {
28980 mouse_face = get_char_property_and_overlay
28981 (make_number (pos), Qmouse_face, w->contents, &overlay);
28982 buffer = w->contents;
28983 disp_string = object;
28984 }
28985 }
28986 else
28987 {
28988 buffer = object;
28989 disp_string = Qnil;
28990 }
28991
28992 if (!NILP (mouse_face))
28993 {
28994 Lisp_Object before, after;
28995 Lisp_Object before_string, after_string;
28996 /* To correctly find the limits of mouse highlight
28997 in a bidi-reordered buffer, we must not use the
28998 optimization of limiting the search in
28999 previous-single-property-change and
29000 next-single-property-change, because
29001 rows_from_pos_range needs the real start and end
29002 positions to DTRT in this case. That's because
29003 the first row visible in a window does not
29004 necessarily display the character whose position
29005 is the smallest. */
29006 Lisp_Object lim1
29007 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29008 ? Fmarker_position (w->start)
29009 : Qnil;
29010 Lisp_Object lim2
29011 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29012 ? make_number (BUF_Z (XBUFFER (buffer))
29013 - w->window_end_pos)
29014 : Qnil;
29015
29016 if (NILP (overlay))
29017 {
29018 /* Handle the text property case. */
29019 before = Fprevious_single_property_change
29020 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29021 after = Fnext_single_property_change
29022 (make_number (pos), Qmouse_face, buffer, lim2);
29023 before_string = after_string = Qnil;
29024 }
29025 else
29026 {
29027 /* Handle the overlay case. */
29028 before = Foverlay_start (overlay);
29029 after = Foverlay_end (overlay);
29030 before_string = Foverlay_get (overlay, Qbefore_string);
29031 after_string = Foverlay_get (overlay, Qafter_string);
29032
29033 if (!STRINGP (before_string)) before_string = Qnil;
29034 if (!STRINGP (after_string)) after_string = Qnil;
29035 }
29036
29037 mouse_face_from_buffer_pos (window, hlinfo, pos,
29038 NILP (before)
29039 ? 1
29040 : XFASTINT (before),
29041 NILP (after)
29042 ? BUF_Z (XBUFFER (buffer))
29043 : XFASTINT (after),
29044 before_string, after_string,
29045 disp_string);
29046 cursor = No_Cursor;
29047 }
29048 }
29049 }
29050
29051 check_help_echo:
29052
29053 /* Look for a `help-echo' property. */
29054 if (NILP (help_echo_string)) {
29055 Lisp_Object help, overlay;
29056
29057 /* Check overlays first. */
29058 help = overlay = Qnil;
29059 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29060 {
29061 overlay = overlay_vec[i];
29062 help = Foverlay_get (overlay, Qhelp_echo);
29063 }
29064
29065 if (!NILP (help))
29066 {
29067 help_echo_string = help;
29068 help_echo_window = window;
29069 help_echo_object = overlay;
29070 help_echo_pos = pos;
29071 }
29072 else
29073 {
29074 Lisp_Object obj = glyph->object;
29075 ptrdiff_t charpos = glyph->charpos;
29076
29077 /* Try text properties. */
29078 if (STRINGP (obj)
29079 && charpos >= 0
29080 && charpos < SCHARS (obj))
29081 {
29082 help = Fget_text_property (make_number (charpos),
29083 Qhelp_echo, obj);
29084 if (NILP (help))
29085 {
29086 /* If the string itself doesn't specify a help-echo,
29087 see if the buffer text ``under'' it does. */
29088 struct glyph_row *r
29089 = MATRIX_ROW (w->current_matrix, vpos);
29090 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29091 ptrdiff_t p = string_buffer_position (obj, start);
29092 if (p > 0)
29093 {
29094 help = Fget_char_property (make_number (p),
29095 Qhelp_echo, w->contents);
29096 if (!NILP (help))
29097 {
29098 charpos = p;
29099 obj = w->contents;
29100 }
29101 }
29102 }
29103 }
29104 else if (BUFFERP (obj)
29105 && charpos >= BEGV
29106 && charpos < ZV)
29107 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29108 obj);
29109
29110 if (!NILP (help))
29111 {
29112 help_echo_string = help;
29113 help_echo_window = window;
29114 help_echo_object = obj;
29115 help_echo_pos = charpos;
29116 }
29117 }
29118 }
29119
29120 #ifdef HAVE_WINDOW_SYSTEM
29121 /* Look for a `pointer' property. */
29122 if (FRAME_WINDOW_P (f) && NILP (pointer))
29123 {
29124 /* Check overlays first. */
29125 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29126 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29127
29128 if (NILP (pointer))
29129 {
29130 Lisp_Object obj = glyph->object;
29131 ptrdiff_t charpos = glyph->charpos;
29132
29133 /* Try text properties. */
29134 if (STRINGP (obj)
29135 && charpos >= 0
29136 && charpos < SCHARS (obj))
29137 {
29138 pointer = Fget_text_property (make_number (charpos),
29139 Qpointer, obj);
29140 if (NILP (pointer))
29141 {
29142 /* If the string itself doesn't specify a pointer,
29143 see if the buffer text ``under'' it does. */
29144 struct glyph_row *r
29145 = MATRIX_ROW (w->current_matrix, vpos);
29146 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29147 ptrdiff_t p = string_buffer_position (obj, start);
29148 if (p > 0)
29149 pointer = Fget_char_property (make_number (p),
29150 Qpointer, w->contents);
29151 }
29152 }
29153 else if (BUFFERP (obj)
29154 && charpos >= BEGV
29155 && charpos < ZV)
29156 pointer = Fget_text_property (make_number (charpos),
29157 Qpointer, obj);
29158 }
29159 }
29160 #endif /* HAVE_WINDOW_SYSTEM */
29161
29162 BEGV = obegv;
29163 ZV = ozv;
29164 current_buffer = obuf;
29165 }
29166
29167 set_cursor:
29168
29169 #ifdef HAVE_WINDOW_SYSTEM
29170 if (FRAME_WINDOW_P (f))
29171 define_frame_cursor1 (f, cursor, pointer);
29172 #else
29173 /* This is here to prevent a compiler error, about "label at end of
29174 compound statement". */
29175 return;
29176 #endif
29177 }
29178
29179
29180 /* EXPORT for RIF:
29181 Clear any mouse-face on window W. This function is part of the
29182 redisplay interface, and is called from try_window_id and similar
29183 functions to ensure the mouse-highlight is off. */
29184
29185 void
29186 x_clear_window_mouse_face (struct window *w)
29187 {
29188 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29189 Lisp_Object window;
29190
29191 block_input ();
29192 XSETWINDOW (window, w);
29193 if (EQ (window, hlinfo->mouse_face_window))
29194 clear_mouse_face (hlinfo);
29195 unblock_input ();
29196 }
29197
29198
29199 /* EXPORT:
29200 Just discard the mouse face information for frame F, if any.
29201 This is used when the size of F is changed. */
29202
29203 void
29204 cancel_mouse_face (struct frame *f)
29205 {
29206 Lisp_Object window;
29207 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29208
29209 window = hlinfo->mouse_face_window;
29210 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29211 reset_mouse_highlight (hlinfo);
29212 }
29213
29214
29215 \f
29216 /***********************************************************************
29217 Exposure Events
29218 ***********************************************************************/
29219
29220 #ifdef HAVE_WINDOW_SYSTEM
29221
29222 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29223 which intersects rectangle R. R is in window-relative coordinates. */
29224
29225 static void
29226 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29227 enum glyph_row_area area)
29228 {
29229 struct glyph *first = row->glyphs[area];
29230 struct glyph *end = row->glyphs[area] + row->used[area];
29231 struct glyph *last;
29232 int first_x, start_x, x;
29233
29234 if (area == TEXT_AREA && row->fill_line_p)
29235 /* If row extends face to end of line write the whole line. */
29236 draw_glyphs (w, 0, row, area,
29237 0, row->used[area],
29238 DRAW_NORMAL_TEXT, 0);
29239 else
29240 {
29241 /* Set START_X to the window-relative start position for drawing glyphs of
29242 AREA. The first glyph of the text area can be partially visible.
29243 The first glyphs of other areas cannot. */
29244 start_x = window_box_left_offset (w, area);
29245 x = start_x;
29246 if (area == TEXT_AREA)
29247 x += row->x;
29248
29249 /* Find the first glyph that must be redrawn. */
29250 while (first < end
29251 && x + first->pixel_width < r->x)
29252 {
29253 x += first->pixel_width;
29254 ++first;
29255 }
29256
29257 /* Find the last one. */
29258 last = first;
29259 first_x = x;
29260 while (last < end
29261 && x < r->x + r->width)
29262 {
29263 x += last->pixel_width;
29264 ++last;
29265 }
29266
29267 /* Repaint. */
29268 if (last > first)
29269 draw_glyphs (w, first_x - start_x, row, area,
29270 first - row->glyphs[area], last - row->glyphs[area],
29271 DRAW_NORMAL_TEXT, 0);
29272 }
29273 }
29274
29275
29276 /* Redraw the parts of the glyph row ROW on window W intersecting
29277 rectangle R. R is in window-relative coordinates. Value is
29278 non-zero if mouse-face was overwritten. */
29279
29280 static int
29281 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29282 {
29283 eassert (row->enabled_p);
29284
29285 if (row->mode_line_p || w->pseudo_window_p)
29286 draw_glyphs (w, 0, row, TEXT_AREA,
29287 0, row->used[TEXT_AREA],
29288 DRAW_NORMAL_TEXT, 0);
29289 else
29290 {
29291 if (row->used[LEFT_MARGIN_AREA])
29292 expose_area (w, row, r, LEFT_MARGIN_AREA);
29293 if (row->used[TEXT_AREA])
29294 expose_area (w, row, r, TEXT_AREA);
29295 if (row->used[RIGHT_MARGIN_AREA])
29296 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29297 draw_row_fringe_bitmaps (w, row);
29298 }
29299
29300 return row->mouse_face_p;
29301 }
29302
29303
29304 /* Redraw those parts of glyphs rows during expose event handling that
29305 overlap other rows. Redrawing of an exposed line writes over parts
29306 of lines overlapping that exposed line; this function fixes that.
29307
29308 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29309 row in W's current matrix that is exposed and overlaps other rows.
29310 LAST_OVERLAPPING_ROW is the last such row. */
29311
29312 static void
29313 expose_overlaps (struct window *w,
29314 struct glyph_row *first_overlapping_row,
29315 struct glyph_row *last_overlapping_row,
29316 XRectangle *r)
29317 {
29318 struct glyph_row *row;
29319
29320 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29321 if (row->overlapping_p)
29322 {
29323 eassert (row->enabled_p && !row->mode_line_p);
29324
29325 row->clip = r;
29326 if (row->used[LEFT_MARGIN_AREA])
29327 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29328
29329 if (row->used[TEXT_AREA])
29330 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29331
29332 if (row->used[RIGHT_MARGIN_AREA])
29333 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29334 row->clip = NULL;
29335 }
29336 }
29337
29338
29339 /* Return non-zero if W's cursor intersects rectangle R. */
29340
29341 static int
29342 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29343 {
29344 XRectangle cr, result;
29345 struct glyph *cursor_glyph;
29346 struct glyph_row *row;
29347
29348 if (w->phys_cursor.vpos >= 0
29349 && w->phys_cursor.vpos < w->current_matrix->nrows
29350 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29351 row->enabled_p)
29352 && row->cursor_in_fringe_p)
29353 {
29354 /* Cursor is in the fringe. */
29355 cr.x = window_box_right_offset (w,
29356 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29357 ? RIGHT_MARGIN_AREA
29358 : TEXT_AREA));
29359 cr.y = row->y;
29360 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29361 cr.height = row->height;
29362 return x_intersect_rectangles (&cr, r, &result);
29363 }
29364
29365 cursor_glyph = get_phys_cursor_glyph (w);
29366 if (cursor_glyph)
29367 {
29368 /* r is relative to W's box, but w->phys_cursor.x is relative
29369 to left edge of W's TEXT area. Adjust it. */
29370 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29371 cr.y = w->phys_cursor.y;
29372 cr.width = cursor_glyph->pixel_width;
29373 cr.height = w->phys_cursor_height;
29374 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29375 I assume the effect is the same -- and this is portable. */
29376 return x_intersect_rectangles (&cr, r, &result);
29377 }
29378 /* If we don't understand the format, pretend we're not in the hot-spot. */
29379 return 0;
29380 }
29381
29382
29383 /* EXPORT:
29384 Draw a vertical window border to the right of window W if W doesn't
29385 have vertical scroll bars. */
29386
29387 void
29388 x_draw_vertical_border (struct window *w)
29389 {
29390 struct frame *f = XFRAME (WINDOW_FRAME (w));
29391
29392 /* We could do better, if we knew what type of scroll-bar the adjacent
29393 windows (on either side) have... But we don't :-(
29394 However, I think this works ok. ++KFS 2003-04-25 */
29395
29396 /* Redraw borders between horizontally adjacent windows. Don't
29397 do it for frames with vertical scroll bars because either the
29398 right scroll bar of a window, or the left scroll bar of its
29399 neighbor will suffice as a border. */
29400 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29401 return;
29402
29403 /* Note: It is necessary to redraw both the left and the right
29404 borders, for when only this single window W is being
29405 redisplayed. */
29406 if (!WINDOW_RIGHTMOST_P (w)
29407 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29408 {
29409 int x0, x1, y0, y1;
29410
29411 window_box_edges (w, &x0, &y0, &x1, &y1);
29412 y1 -= 1;
29413
29414 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29415 x1 -= 1;
29416
29417 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29418 }
29419
29420 if (!WINDOW_LEFTMOST_P (w)
29421 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29422 {
29423 int x0, x1, y0, y1;
29424
29425 window_box_edges (w, &x0, &y0, &x1, &y1);
29426 y1 -= 1;
29427
29428 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29429 x0 -= 1;
29430
29431 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29432 }
29433 }
29434
29435
29436 /* Draw window dividers for window W. */
29437
29438 void
29439 x_draw_right_divider (struct window *w)
29440 {
29441 struct frame *f = WINDOW_XFRAME (w);
29442
29443 if (w->mini || w->pseudo_window_p)
29444 return;
29445 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29446 {
29447 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29448 int x1 = WINDOW_RIGHT_EDGE_X (w);
29449 int y0 = WINDOW_TOP_EDGE_Y (w);
29450 /* The bottom divider prevails. */
29451 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29452
29453 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29454 }
29455 }
29456
29457 static void
29458 x_draw_bottom_divider (struct window *w)
29459 {
29460 struct frame *f = XFRAME (WINDOW_FRAME (w));
29461
29462 if (w->mini || w->pseudo_window_p)
29463 return;
29464 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29465 {
29466 int x0 = WINDOW_LEFT_EDGE_X (w);
29467 int x1 = WINDOW_RIGHT_EDGE_X (w);
29468 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29469 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29470
29471 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29472 }
29473 }
29474
29475 /* Redraw the part of window W intersection rectangle FR. Pixel
29476 coordinates in FR are frame-relative. Call this function with
29477 input blocked. Value is non-zero if the exposure overwrites
29478 mouse-face. */
29479
29480 static int
29481 expose_window (struct window *w, XRectangle *fr)
29482 {
29483 struct frame *f = XFRAME (w->frame);
29484 XRectangle wr, r;
29485 int mouse_face_overwritten_p = 0;
29486
29487 /* If window is not yet fully initialized, do nothing. This can
29488 happen when toolkit scroll bars are used and a window is split.
29489 Reconfiguring the scroll bar will generate an expose for a newly
29490 created window. */
29491 if (w->current_matrix == NULL)
29492 return 0;
29493
29494 /* When we're currently updating the window, display and current
29495 matrix usually don't agree. Arrange for a thorough display
29496 later. */
29497 if (w->must_be_updated_p)
29498 {
29499 SET_FRAME_GARBAGED (f);
29500 return 0;
29501 }
29502
29503 /* Frame-relative pixel rectangle of W. */
29504 wr.x = WINDOW_LEFT_EDGE_X (w);
29505 wr.y = WINDOW_TOP_EDGE_Y (w);
29506 wr.width = WINDOW_PIXEL_WIDTH (w);
29507 wr.height = WINDOW_PIXEL_HEIGHT (w);
29508
29509 if (x_intersect_rectangles (fr, &wr, &r))
29510 {
29511 int yb = window_text_bottom_y (w);
29512 struct glyph_row *row;
29513 int cursor_cleared_p, phys_cursor_on_p;
29514 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29515
29516 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29517 r.x, r.y, r.width, r.height));
29518
29519 /* Convert to window coordinates. */
29520 r.x -= WINDOW_LEFT_EDGE_X (w);
29521 r.y -= WINDOW_TOP_EDGE_Y (w);
29522
29523 /* Turn off the cursor. */
29524 if (!w->pseudo_window_p
29525 && phys_cursor_in_rect_p (w, &r))
29526 {
29527 x_clear_cursor (w);
29528 cursor_cleared_p = 1;
29529 }
29530 else
29531 cursor_cleared_p = 0;
29532
29533 /* If the row containing the cursor extends face to end of line,
29534 then expose_area might overwrite the cursor outside the
29535 rectangle and thus notice_overwritten_cursor might clear
29536 w->phys_cursor_on_p. We remember the original value and
29537 check later if it is changed. */
29538 phys_cursor_on_p = w->phys_cursor_on_p;
29539
29540 /* Update lines intersecting rectangle R. */
29541 first_overlapping_row = last_overlapping_row = NULL;
29542 for (row = w->current_matrix->rows;
29543 row->enabled_p;
29544 ++row)
29545 {
29546 int y0 = row->y;
29547 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29548
29549 if ((y0 >= r.y && y0 < r.y + r.height)
29550 || (y1 > r.y && y1 < r.y + r.height)
29551 || (r.y >= y0 && r.y < y1)
29552 || (r.y + r.height > y0 && r.y + r.height < y1))
29553 {
29554 /* A header line may be overlapping, but there is no need
29555 to fix overlapping areas for them. KFS 2005-02-12 */
29556 if (row->overlapping_p && !row->mode_line_p)
29557 {
29558 if (first_overlapping_row == NULL)
29559 first_overlapping_row = row;
29560 last_overlapping_row = row;
29561 }
29562
29563 row->clip = fr;
29564 if (expose_line (w, row, &r))
29565 mouse_face_overwritten_p = 1;
29566 row->clip = NULL;
29567 }
29568 else if (row->overlapping_p)
29569 {
29570 /* We must redraw a row overlapping the exposed area. */
29571 if (y0 < r.y
29572 ? y0 + row->phys_height > r.y
29573 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29574 {
29575 if (first_overlapping_row == NULL)
29576 first_overlapping_row = row;
29577 last_overlapping_row = row;
29578 }
29579 }
29580
29581 if (y1 >= yb)
29582 break;
29583 }
29584
29585 /* Display the mode line if there is one. */
29586 if (WINDOW_WANTS_MODELINE_P (w)
29587 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29588 row->enabled_p)
29589 && row->y < r.y + r.height)
29590 {
29591 if (expose_line (w, row, &r))
29592 mouse_face_overwritten_p = 1;
29593 }
29594
29595 if (!w->pseudo_window_p)
29596 {
29597 /* Fix the display of overlapping rows. */
29598 if (first_overlapping_row)
29599 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29600 fr);
29601
29602 /* Draw border between windows. */
29603 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29604 x_draw_right_divider (w);
29605 else
29606 x_draw_vertical_border (w);
29607
29608 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29609 x_draw_bottom_divider (w);
29610
29611 /* Turn the cursor on again. */
29612 if (cursor_cleared_p
29613 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29614 update_window_cursor (w, 1);
29615 }
29616 }
29617
29618 return mouse_face_overwritten_p;
29619 }
29620
29621
29622
29623 /* Redraw (parts) of all windows in the window tree rooted at W that
29624 intersect R. R contains frame pixel coordinates. Value is
29625 non-zero if the exposure overwrites mouse-face. */
29626
29627 static int
29628 expose_window_tree (struct window *w, XRectangle *r)
29629 {
29630 struct frame *f = XFRAME (w->frame);
29631 int mouse_face_overwritten_p = 0;
29632
29633 while (w && !FRAME_GARBAGED_P (f))
29634 {
29635 if (WINDOWP (w->contents))
29636 mouse_face_overwritten_p
29637 |= expose_window_tree (XWINDOW (w->contents), r);
29638 else
29639 mouse_face_overwritten_p |= expose_window (w, r);
29640
29641 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29642 }
29643
29644 return mouse_face_overwritten_p;
29645 }
29646
29647
29648 /* EXPORT:
29649 Redisplay an exposed area of frame F. X and Y are the upper-left
29650 corner of the exposed rectangle. W and H are width and height of
29651 the exposed area. All are pixel values. W or H zero means redraw
29652 the entire frame. */
29653
29654 void
29655 expose_frame (struct frame *f, int x, int y, int w, int h)
29656 {
29657 XRectangle r;
29658 int mouse_face_overwritten_p = 0;
29659
29660 TRACE ((stderr, "expose_frame "));
29661
29662 /* No need to redraw if frame will be redrawn soon. */
29663 if (FRAME_GARBAGED_P (f))
29664 {
29665 TRACE ((stderr, " garbaged\n"));
29666 return;
29667 }
29668
29669 /* If basic faces haven't been realized yet, there is no point in
29670 trying to redraw anything. This can happen when we get an expose
29671 event while Emacs is starting, e.g. by moving another window. */
29672 if (FRAME_FACE_CACHE (f) == NULL
29673 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29674 {
29675 TRACE ((stderr, " no faces\n"));
29676 return;
29677 }
29678
29679 if (w == 0 || h == 0)
29680 {
29681 r.x = r.y = 0;
29682 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29683 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29684 }
29685 else
29686 {
29687 r.x = x;
29688 r.y = y;
29689 r.width = w;
29690 r.height = h;
29691 }
29692
29693 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29694 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29695
29696 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29697 if (WINDOWP (f->tool_bar_window))
29698 mouse_face_overwritten_p
29699 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29700 #endif
29701
29702 #ifdef HAVE_X_WINDOWS
29703 #ifndef MSDOS
29704 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29705 if (WINDOWP (f->menu_bar_window))
29706 mouse_face_overwritten_p
29707 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29708 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29709 #endif
29710 #endif
29711
29712 /* Some window managers support a focus-follows-mouse style with
29713 delayed raising of frames. Imagine a partially obscured frame,
29714 and moving the mouse into partially obscured mouse-face on that
29715 frame. The visible part of the mouse-face will be highlighted,
29716 then the WM raises the obscured frame. With at least one WM, KDE
29717 2.1, Emacs is not getting any event for the raising of the frame
29718 (even tried with SubstructureRedirectMask), only Expose events.
29719 These expose events will draw text normally, i.e. not
29720 highlighted. Which means we must redo the highlight here.
29721 Subsume it under ``we love X''. --gerd 2001-08-15 */
29722 /* Included in Windows version because Windows most likely does not
29723 do the right thing if any third party tool offers
29724 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29725 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29726 {
29727 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29728 if (f == hlinfo->mouse_face_mouse_frame)
29729 {
29730 int mouse_x = hlinfo->mouse_face_mouse_x;
29731 int mouse_y = hlinfo->mouse_face_mouse_y;
29732 clear_mouse_face (hlinfo);
29733 note_mouse_highlight (f, mouse_x, mouse_y);
29734 }
29735 }
29736 }
29737
29738
29739 /* EXPORT:
29740 Determine the intersection of two rectangles R1 and R2. Return
29741 the intersection in *RESULT. Value is non-zero if RESULT is not
29742 empty. */
29743
29744 int
29745 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29746 {
29747 XRectangle *left, *right;
29748 XRectangle *upper, *lower;
29749 int intersection_p = 0;
29750
29751 /* Rearrange so that R1 is the left-most rectangle. */
29752 if (r1->x < r2->x)
29753 left = r1, right = r2;
29754 else
29755 left = r2, right = r1;
29756
29757 /* X0 of the intersection is right.x0, if this is inside R1,
29758 otherwise there is no intersection. */
29759 if (right->x <= left->x + left->width)
29760 {
29761 result->x = right->x;
29762
29763 /* The right end of the intersection is the minimum of
29764 the right ends of left and right. */
29765 result->width = (min (left->x + left->width, right->x + right->width)
29766 - result->x);
29767
29768 /* Same game for Y. */
29769 if (r1->y < r2->y)
29770 upper = r1, lower = r2;
29771 else
29772 upper = r2, lower = r1;
29773
29774 /* The upper end of the intersection is lower.y0, if this is inside
29775 of upper. Otherwise, there is no intersection. */
29776 if (lower->y <= upper->y + upper->height)
29777 {
29778 result->y = lower->y;
29779
29780 /* The lower end of the intersection is the minimum of the lower
29781 ends of upper and lower. */
29782 result->height = (min (lower->y + lower->height,
29783 upper->y + upper->height)
29784 - result->y);
29785 intersection_p = 1;
29786 }
29787 }
29788
29789 return intersection_p;
29790 }
29791
29792 #endif /* HAVE_WINDOW_SYSTEM */
29793
29794 \f
29795 /***********************************************************************
29796 Initialization
29797 ***********************************************************************/
29798
29799 void
29800 syms_of_xdisp (void)
29801 {
29802 Vwith_echo_area_save_vector = Qnil;
29803 staticpro (&Vwith_echo_area_save_vector);
29804
29805 Vmessage_stack = Qnil;
29806 staticpro (&Vmessage_stack);
29807
29808 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29809 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29810
29811 message_dolog_marker1 = Fmake_marker ();
29812 staticpro (&message_dolog_marker1);
29813 message_dolog_marker2 = Fmake_marker ();
29814 staticpro (&message_dolog_marker2);
29815 message_dolog_marker3 = Fmake_marker ();
29816 staticpro (&message_dolog_marker3);
29817
29818 #ifdef GLYPH_DEBUG
29819 defsubr (&Sdump_frame_glyph_matrix);
29820 defsubr (&Sdump_glyph_matrix);
29821 defsubr (&Sdump_glyph_row);
29822 defsubr (&Sdump_tool_bar_row);
29823 defsubr (&Strace_redisplay);
29824 defsubr (&Strace_to_stderr);
29825 #endif
29826 #ifdef HAVE_WINDOW_SYSTEM
29827 defsubr (&Stool_bar_height);
29828 defsubr (&Slookup_image_map);
29829 #endif
29830 defsubr (&Sline_pixel_height);
29831 defsubr (&Sformat_mode_line);
29832 defsubr (&Sinvisible_p);
29833 defsubr (&Scurrent_bidi_paragraph_direction);
29834 defsubr (&Swindow_text_pixel_size);
29835 defsubr (&Smove_point_visually);
29836
29837 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29838 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29839 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29840 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29841 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29842 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29843 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29844 DEFSYM (Qeval, "eval");
29845 DEFSYM (QCdata, ":data");
29846 DEFSYM (Qdisplay, "display");
29847 DEFSYM (Qspace_width, "space-width");
29848 DEFSYM (Qraise, "raise");
29849 DEFSYM (Qslice, "slice");
29850 DEFSYM (Qspace, "space");
29851 DEFSYM (Qmargin, "margin");
29852 DEFSYM (Qpointer, "pointer");
29853 DEFSYM (Qleft_margin, "left-margin");
29854 DEFSYM (Qright_margin, "right-margin");
29855 DEFSYM (Qcenter, "center");
29856 DEFSYM (Qline_height, "line-height");
29857 DEFSYM (QCalign_to, ":align-to");
29858 DEFSYM (QCrelative_width, ":relative-width");
29859 DEFSYM (QCrelative_height, ":relative-height");
29860 DEFSYM (QCeval, ":eval");
29861 DEFSYM (QCpropertize, ":propertize");
29862 DEFSYM (QCfile, ":file");
29863 DEFSYM (Qfontified, "fontified");
29864 DEFSYM (Qfontification_functions, "fontification-functions");
29865 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29866 DEFSYM (Qescape_glyph, "escape-glyph");
29867 DEFSYM (Qnobreak_space, "nobreak-space");
29868 DEFSYM (Qimage, "image");
29869 DEFSYM (Qtext, "text");
29870 DEFSYM (Qboth, "both");
29871 DEFSYM (Qboth_horiz, "both-horiz");
29872 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29873 DEFSYM (QCmap, ":map");
29874 DEFSYM (QCpointer, ":pointer");
29875 DEFSYM (Qrect, "rect");
29876 DEFSYM (Qcircle, "circle");
29877 DEFSYM (Qpoly, "poly");
29878 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29879 DEFSYM (Qgrow_only, "grow-only");
29880 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29881 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29882 DEFSYM (Qposition, "position");
29883 DEFSYM (Qbuffer_position, "buffer-position");
29884 DEFSYM (Qobject, "object");
29885 DEFSYM (Qbar, "bar");
29886 DEFSYM (Qhbar, "hbar");
29887 DEFSYM (Qbox, "box");
29888 DEFSYM (Qhollow, "hollow");
29889 DEFSYM (Qhand, "hand");
29890 DEFSYM (Qarrow, "arrow");
29891 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29892
29893 list_of_error = list1 (list2 (intern_c_string ("error"),
29894 intern_c_string ("void-variable")));
29895 staticpro (&list_of_error);
29896
29897 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29898 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29899 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29900 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29901
29902 echo_buffer[0] = echo_buffer[1] = Qnil;
29903 staticpro (&echo_buffer[0]);
29904 staticpro (&echo_buffer[1]);
29905
29906 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29907 staticpro (&echo_area_buffer[0]);
29908 staticpro (&echo_area_buffer[1]);
29909
29910 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29911 staticpro (&Vmessages_buffer_name);
29912
29913 mode_line_proptrans_alist = Qnil;
29914 staticpro (&mode_line_proptrans_alist);
29915 mode_line_string_list = Qnil;
29916 staticpro (&mode_line_string_list);
29917 mode_line_string_face = Qnil;
29918 staticpro (&mode_line_string_face);
29919 mode_line_string_face_prop = Qnil;
29920 staticpro (&mode_line_string_face_prop);
29921 Vmode_line_unwind_vector = Qnil;
29922 staticpro (&Vmode_line_unwind_vector);
29923
29924 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29925
29926 help_echo_string = Qnil;
29927 staticpro (&help_echo_string);
29928 help_echo_object = Qnil;
29929 staticpro (&help_echo_object);
29930 help_echo_window = Qnil;
29931 staticpro (&help_echo_window);
29932 previous_help_echo_string = Qnil;
29933 staticpro (&previous_help_echo_string);
29934 help_echo_pos = -1;
29935
29936 DEFSYM (Qright_to_left, "right-to-left");
29937 DEFSYM (Qleft_to_right, "left-to-right");
29938
29939 #ifdef HAVE_WINDOW_SYSTEM
29940 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29941 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29942 For example, if a block cursor is over a tab, it will be drawn as
29943 wide as that tab on the display. */);
29944 x_stretch_cursor_p = 0;
29945 #endif
29946
29947 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29948 doc: /* Non-nil means highlight trailing whitespace.
29949 The face used for trailing whitespace is `trailing-whitespace'. */);
29950 Vshow_trailing_whitespace = Qnil;
29951
29952 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29953 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29954 If the value is t, Emacs highlights non-ASCII chars which have the
29955 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29956 or `escape-glyph' face respectively.
29957
29958 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29959 U+2011 (non-breaking hyphen) are affected.
29960
29961 Any other non-nil value means to display these characters as a escape
29962 glyph followed by an ordinary space or hyphen.
29963
29964 A value of nil means no special handling of these characters. */);
29965 Vnobreak_char_display = Qt;
29966
29967 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29968 doc: /* The pointer shape to show in void text areas.
29969 A value of nil means to show the text pointer. Other options are `arrow',
29970 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29971 Vvoid_text_area_pointer = Qarrow;
29972
29973 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29974 doc: /* Non-nil means don't actually do any redisplay.
29975 This is used for internal purposes. */);
29976 Vinhibit_redisplay = Qnil;
29977
29978 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29979 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29980 Vglobal_mode_string = Qnil;
29981
29982 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29983 doc: /* Marker for where to display an arrow on top of the buffer text.
29984 This must be the beginning of a line in order to work.
29985 See also `overlay-arrow-string'. */);
29986 Voverlay_arrow_position = Qnil;
29987
29988 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29989 doc: /* String to display as an arrow in non-window frames.
29990 See also `overlay-arrow-position'. */);
29991 Voverlay_arrow_string = build_pure_c_string ("=>");
29992
29993 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29994 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29995 The symbols on this list are examined during redisplay to determine
29996 where to display overlay arrows. */);
29997 Voverlay_arrow_variable_list
29998 = list1 (intern_c_string ("overlay-arrow-position"));
29999
30000 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30001 doc: /* The number of lines to try scrolling a window by when point moves out.
30002 If that fails to bring point back on frame, point is centered instead.
30003 If this is zero, point is always centered after it moves off frame.
30004 If you want scrolling to always be a line at a time, you should set
30005 `scroll-conservatively' to a large value rather than set this to 1. */);
30006
30007 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30008 doc: /* Scroll up to this many lines, to bring point back on screen.
30009 If point moves off-screen, redisplay will scroll by up to
30010 `scroll-conservatively' lines in order to bring point just barely
30011 onto the screen again. If that cannot be done, then redisplay
30012 recenters point as usual.
30013
30014 If the value is greater than 100, redisplay will never recenter point,
30015 but will always scroll just enough text to bring point into view, even
30016 if you move far away.
30017
30018 A value of zero means always recenter point if it moves off screen. */);
30019 scroll_conservatively = 0;
30020
30021 DEFVAR_INT ("scroll-margin", scroll_margin,
30022 doc: /* Number of lines of margin at the top and bottom of a window.
30023 Recenter the window whenever point gets within this many lines
30024 of the top or bottom of the window. */);
30025 scroll_margin = 0;
30026
30027 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30028 doc: /* Pixels per inch value for non-window system displays.
30029 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30030 Vdisplay_pixels_per_inch = make_float (72.0);
30031
30032 #ifdef GLYPH_DEBUG
30033 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30034 #endif
30035
30036 DEFVAR_LISP ("truncate-partial-width-windows",
30037 Vtruncate_partial_width_windows,
30038 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30039 For an integer value, truncate lines in each window narrower than the
30040 full frame width, provided the window width is less than that integer;
30041 otherwise, respect the value of `truncate-lines'.
30042
30043 For any other non-nil value, truncate lines in all windows that do
30044 not span the full frame width.
30045
30046 A value of nil means to respect the value of `truncate-lines'.
30047
30048 If `word-wrap' is enabled, you might want to reduce this. */);
30049 Vtruncate_partial_width_windows = make_number (50);
30050
30051 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30052 doc: /* Maximum buffer size for which line number should be displayed.
30053 If the buffer is bigger than this, the line number does not appear
30054 in the mode line. A value of nil means no limit. */);
30055 Vline_number_display_limit = Qnil;
30056
30057 DEFVAR_INT ("line-number-display-limit-width",
30058 line_number_display_limit_width,
30059 doc: /* Maximum line width (in characters) for line number display.
30060 If the average length of the lines near point is bigger than this, then the
30061 line number may be omitted from the mode line. */);
30062 line_number_display_limit_width = 200;
30063
30064 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30065 doc: /* Non-nil means highlight region even in nonselected windows. */);
30066 highlight_nonselected_windows = 0;
30067
30068 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30069 doc: /* Non-nil if more than one frame is visible on this display.
30070 Minibuffer-only frames don't count, but iconified frames do.
30071 This variable is not guaranteed to be accurate except while processing
30072 `frame-title-format' and `icon-title-format'. */);
30073
30074 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30075 doc: /* Template for displaying the title bar of visible frames.
30076 \(Assuming the window manager supports this feature.)
30077
30078 This variable has the same structure as `mode-line-format', except that
30079 the %c and %l constructs are ignored. It is used only on frames for
30080 which no explicit name has been set \(see `modify-frame-parameters'). */);
30081
30082 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30083 doc: /* Template for displaying the title bar of an iconified frame.
30084 \(Assuming the window manager supports this feature.)
30085 This variable has the same structure as `mode-line-format' (which see),
30086 and is used only on frames for which no explicit name has been set
30087 \(see `modify-frame-parameters'). */);
30088 Vicon_title_format
30089 = Vframe_title_format
30090 = listn (CONSTYPE_PURE, 3,
30091 intern_c_string ("multiple-frames"),
30092 build_pure_c_string ("%b"),
30093 listn (CONSTYPE_PURE, 4,
30094 empty_unibyte_string,
30095 intern_c_string ("invocation-name"),
30096 build_pure_c_string ("@"),
30097 intern_c_string ("system-name")));
30098
30099 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30100 doc: /* Maximum number of lines to keep in the message log buffer.
30101 If nil, disable message logging. If t, log messages but don't truncate
30102 the buffer when it becomes large. */);
30103 Vmessage_log_max = make_number (1000);
30104
30105 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30106 doc: /* Functions called before redisplay, if window sizes have changed.
30107 The value should be a list of functions that take one argument.
30108 Just before redisplay, for each frame, if any of its windows have changed
30109 size since the last redisplay, or have been split or deleted,
30110 all the functions in the list are called, with the frame as argument. */);
30111 Vwindow_size_change_functions = Qnil;
30112
30113 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30114 doc: /* List of functions to call before redisplaying a window with scrolling.
30115 Each function is called with two arguments, the window and its new
30116 display-start position. Note that these functions are also called by
30117 `set-window-buffer'. Also note that the value of `window-end' is not
30118 valid when these functions are called.
30119
30120 Warning: Do not use this feature to alter the way the window
30121 is scrolled. It is not designed for that, and such use probably won't
30122 work. */);
30123 Vwindow_scroll_functions = Qnil;
30124
30125 DEFVAR_LISP ("window-text-change-functions",
30126 Vwindow_text_change_functions,
30127 doc: /* Functions to call in redisplay when text in the window might change. */);
30128 Vwindow_text_change_functions = Qnil;
30129
30130 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30131 doc: /* Functions called when redisplay of a window reaches the end trigger.
30132 Each function is called with two arguments, the window and the end trigger value.
30133 See `set-window-redisplay-end-trigger'. */);
30134 Vredisplay_end_trigger_functions = Qnil;
30135
30136 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30137 doc: /* Non-nil means autoselect window with mouse pointer.
30138 If nil, do not autoselect windows.
30139 A positive number means delay autoselection by that many seconds: a
30140 window is autoselected only after the mouse has remained in that
30141 window for the duration of the delay.
30142 A negative number has a similar effect, but causes windows to be
30143 autoselected only after the mouse has stopped moving. \(Because of
30144 the way Emacs compares mouse events, you will occasionally wait twice
30145 that time before the window gets selected.\)
30146 Any other value means to autoselect window instantaneously when the
30147 mouse pointer enters it.
30148
30149 Autoselection selects the minibuffer only if it is active, and never
30150 unselects the minibuffer if it is active.
30151
30152 When customizing this variable make sure that the actual value of
30153 `focus-follows-mouse' matches the behavior of your window manager. */);
30154 Vmouse_autoselect_window = Qnil;
30155
30156 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30157 doc: /* Non-nil means automatically resize tool-bars.
30158 This dynamically changes the tool-bar's height to the minimum height
30159 that is needed to make all tool-bar items visible.
30160 If value is `grow-only', the tool-bar's height is only increased
30161 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30162 Vauto_resize_tool_bars = Qt;
30163
30164 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30165 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30166 auto_raise_tool_bar_buttons_p = 1;
30167
30168 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30169 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30170 make_cursor_line_fully_visible_p = 1;
30171
30172 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30173 doc: /* Border below tool-bar in pixels.
30174 If an integer, use it as the height of the border.
30175 If it is one of `internal-border-width' or `border-width', use the
30176 value of the corresponding frame parameter.
30177 Otherwise, no border is added below the tool-bar. */);
30178 Vtool_bar_border = Qinternal_border_width;
30179
30180 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30181 doc: /* Margin around tool-bar buttons in pixels.
30182 If an integer, use that for both horizontal and vertical margins.
30183 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30184 HORZ specifying the horizontal margin, and VERT specifying the
30185 vertical margin. */);
30186 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30187
30188 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30189 doc: /* Relief thickness of tool-bar buttons. */);
30190 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30191
30192 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30193 doc: /* Tool bar style to use.
30194 It can be one of
30195 image - show images only
30196 text - show text only
30197 both - show both, text below image
30198 both-horiz - show text to the right of the image
30199 text-image-horiz - show text to the left of the image
30200 any other - use system default or image if no system default.
30201
30202 This variable only affects the GTK+ toolkit version of Emacs. */);
30203 Vtool_bar_style = Qnil;
30204
30205 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30206 doc: /* Maximum number of characters a label can have to be shown.
30207 The tool bar style must also show labels for this to have any effect, see
30208 `tool-bar-style'. */);
30209 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30210
30211 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30212 doc: /* List of functions to call to fontify regions of text.
30213 Each function is called with one argument POS. Functions must
30214 fontify a region starting at POS in the current buffer, and give
30215 fontified regions the property `fontified'. */);
30216 Vfontification_functions = Qnil;
30217 Fmake_variable_buffer_local (Qfontification_functions);
30218
30219 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30220 unibyte_display_via_language_environment,
30221 doc: /* Non-nil means display unibyte text according to language environment.
30222 Specifically, this means that raw bytes in the range 160-255 decimal
30223 are displayed by converting them to the equivalent multibyte characters
30224 according to the current language environment. As a result, they are
30225 displayed according to the current fontset.
30226
30227 Note that this variable affects only how these bytes are displayed,
30228 but does not change the fact they are interpreted as raw bytes. */);
30229 unibyte_display_via_language_environment = 0;
30230
30231 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30232 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30233 If a float, it specifies a fraction of the mini-window frame's height.
30234 If an integer, it specifies a number of lines. */);
30235 Vmax_mini_window_height = make_float (0.25);
30236
30237 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30238 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30239 A value of nil means don't automatically resize mini-windows.
30240 A value of t means resize them to fit the text displayed in them.
30241 A value of `grow-only', the default, means let mini-windows grow only;
30242 they return to their normal size when the minibuffer is closed, or the
30243 echo area becomes empty. */);
30244 Vresize_mini_windows = Qgrow_only;
30245
30246 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30247 doc: /* Alist specifying how to blink the cursor off.
30248 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30249 `cursor-type' frame-parameter or variable equals ON-STATE,
30250 comparing using `equal', Emacs uses OFF-STATE to specify
30251 how to blink it off. ON-STATE and OFF-STATE are values for
30252 the `cursor-type' frame parameter.
30253
30254 If a frame's ON-STATE has no entry in this list,
30255 the frame's other specifications determine how to blink the cursor off. */);
30256 Vblink_cursor_alist = Qnil;
30257
30258 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30259 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30260 If non-nil, windows are automatically scrolled horizontally to make
30261 point visible. */);
30262 automatic_hscrolling_p = 1;
30263 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30264
30265 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30266 doc: /* How many columns away from the window edge point is allowed to get
30267 before automatic hscrolling will horizontally scroll the window. */);
30268 hscroll_margin = 5;
30269
30270 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30271 doc: /* How many columns to scroll the window when point gets too close to the edge.
30272 When point is less than `hscroll-margin' columns from the window
30273 edge, automatic hscrolling will scroll the window by the amount of columns
30274 determined by this variable. If its value is a positive integer, scroll that
30275 many columns. If it's a positive floating-point number, it specifies the
30276 fraction of the window's width to scroll. If it's nil or zero, point will be
30277 centered horizontally after the scroll. Any other value, including negative
30278 numbers, are treated as if the value were zero.
30279
30280 Automatic hscrolling always moves point outside the scroll margin, so if
30281 point was more than scroll step columns inside the margin, the window will
30282 scroll more than the value given by the scroll step.
30283
30284 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30285 and `scroll-right' overrides this variable's effect. */);
30286 Vhscroll_step = make_number (0);
30287
30288 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30289 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30290 Bind this around calls to `message' to let it take effect. */);
30291 message_truncate_lines = 0;
30292
30293 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30294 doc: /* Normal hook run to update the menu bar definitions.
30295 Redisplay runs this hook before it redisplays the menu bar.
30296 This is used to update menus such as Buffers, whose contents depend on
30297 various data. */);
30298 Vmenu_bar_update_hook = Qnil;
30299
30300 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30301 doc: /* Frame for which we are updating a menu.
30302 The enable predicate for a menu binding should check this variable. */);
30303 Vmenu_updating_frame = Qnil;
30304
30305 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30306 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30307 inhibit_menubar_update = 0;
30308
30309 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30310 doc: /* Prefix prepended to all continuation lines at display time.
30311 The value may be a string, an image, or a stretch-glyph; it is
30312 interpreted in the same way as the value of a `display' text property.
30313
30314 This variable is overridden by any `wrap-prefix' text or overlay
30315 property.
30316
30317 To add a prefix to non-continuation lines, use `line-prefix'. */);
30318 Vwrap_prefix = Qnil;
30319 DEFSYM (Qwrap_prefix, "wrap-prefix");
30320 Fmake_variable_buffer_local (Qwrap_prefix);
30321
30322 DEFVAR_LISP ("line-prefix", Vline_prefix,
30323 doc: /* Prefix prepended to all non-continuation lines at display time.
30324 The value may be a string, an image, or a stretch-glyph; it is
30325 interpreted in the same way as the value of a `display' text property.
30326
30327 This variable is overridden by any `line-prefix' text or overlay
30328 property.
30329
30330 To add a prefix to continuation lines, use `wrap-prefix'. */);
30331 Vline_prefix = Qnil;
30332 DEFSYM (Qline_prefix, "line-prefix");
30333 Fmake_variable_buffer_local (Qline_prefix);
30334
30335 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30336 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30337 inhibit_eval_during_redisplay = 0;
30338
30339 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30340 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30341 inhibit_free_realized_faces = 0;
30342
30343 #ifdef GLYPH_DEBUG
30344 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30345 doc: /* Inhibit try_window_id display optimization. */);
30346 inhibit_try_window_id = 0;
30347
30348 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30349 doc: /* Inhibit try_window_reusing display optimization. */);
30350 inhibit_try_window_reusing = 0;
30351
30352 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30353 doc: /* Inhibit try_cursor_movement display optimization. */);
30354 inhibit_try_cursor_movement = 0;
30355 #endif /* GLYPH_DEBUG */
30356
30357 DEFVAR_INT ("overline-margin", overline_margin,
30358 doc: /* Space between overline and text, in pixels.
30359 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30360 margin to the character height. */);
30361 overline_margin = 2;
30362
30363 DEFVAR_INT ("underline-minimum-offset",
30364 underline_minimum_offset,
30365 doc: /* Minimum distance between baseline and underline.
30366 This can improve legibility of underlined text at small font sizes,
30367 particularly when using variable `x-use-underline-position-properties'
30368 with fonts that specify an UNDERLINE_POSITION relatively close to the
30369 baseline. The default value is 1. */);
30370 underline_minimum_offset = 1;
30371
30372 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30373 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30374 This feature only works when on a window system that can change
30375 cursor shapes. */);
30376 display_hourglass_p = 1;
30377
30378 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30379 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30380 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30381
30382 #ifdef HAVE_WINDOW_SYSTEM
30383 hourglass_atimer = NULL;
30384 hourglass_shown_p = 0;
30385 #endif /* HAVE_WINDOW_SYSTEM */
30386
30387 DEFSYM (Qglyphless_char, "glyphless-char");
30388 DEFSYM (Qhex_code, "hex-code");
30389 DEFSYM (Qempty_box, "empty-box");
30390 DEFSYM (Qthin_space, "thin-space");
30391 DEFSYM (Qzero_width, "zero-width");
30392
30393 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30394 doc: /* Function run just before redisplay.
30395 It is called with one argument, which is the set of windows that are to
30396 be redisplayed. This set can be nil (meaning, only the selected window),
30397 or t (meaning all windows). */);
30398 Vpre_redisplay_function = intern ("ignore");
30399
30400 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30401 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30402
30403 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30404 doc: /* Char-table defining glyphless characters.
30405 Each element, if non-nil, should be one of the following:
30406 an ASCII acronym string: display this string in a box
30407 `hex-code': display the hexadecimal code of a character in a box
30408 `empty-box': display as an empty box
30409 `thin-space': display as 1-pixel width space
30410 `zero-width': don't display
30411 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30412 display method for graphical terminals and text terminals respectively.
30413 GRAPHICAL and TEXT should each have one of the values listed above.
30414
30415 The char-table has one extra slot to control the display of a character for
30416 which no font is found. This slot only takes effect on graphical terminals.
30417 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30418 `thin-space'. The default is `empty-box'.
30419
30420 If a character has a non-nil entry in an active display table, the
30421 display table takes effect; in this case, Emacs does not consult
30422 `glyphless-char-display' at all. */);
30423 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30424 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30425 Qempty_box);
30426
30427 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30428 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30429 Vdebug_on_message = Qnil;
30430
30431 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30432 doc: /* */);
30433 Vredisplay__all_windows_cause
30434 = Fmake_vector (make_number (100), make_number (0));
30435
30436 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30437 doc: /* */);
30438 Vredisplay__mode_lines_cause
30439 = Fmake_vector (make_number (100), make_number (0));
30440 }
30441
30442
30443 /* Initialize this module when Emacs starts. */
30444
30445 void
30446 init_xdisp (void)
30447 {
30448 CHARPOS (this_line_start_pos) = 0;
30449
30450 if (!noninteractive)
30451 {
30452 struct window *m = XWINDOW (minibuf_window);
30453 Lisp_Object frame = m->frame;
30454 struct frame *f = XFRAME (frame);
30455 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30456 struct window *r = XWINDOW (root);
30457 int i;
30458
30459 echo_area_window = minibuf_window;
30460
30461 r->top_line = FRAME_TOP_MARGIN (f);
30462 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30463 r->total_cols = FRAME_COLS (f);
30464 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30465 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30466 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30467
30468 m->top_line = FRAME_LINES (f) - 1;
30469 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30470 m->total_cols = FRAME_COLS (f);
30471 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30472 m->total_lines = 1;
30473 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30474
30475 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30476 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30477 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30478
30479 /* The default ellipsis glyphs `...'. */
30480 for (i = 0; i < 3; ++i)
30481 default_invis_vector[i] = make_number ('.');
30482 }
30483
30484 {
30485 /* Allocate the buffer for frame titles.
30486 Also used for `format-mode-line'. */
30487 int size = 100;
30488 mode_line_noprop_buf = xmalloc (size);
30489 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30490 mode_line_noprop_ptr = mode_line_noprop_buf;
30491 mode_line_target = MODE_LINE_DISPLAY;
30492 }
30493
30494 help_echo_showing_p = 0;
30495 }
30496
30497 #ifdef HAVE_WINDOW_SYSTEM
30498
30499 /* Platform-independent portion of hourglass implementation. */
30500
30501 /* Cancel a currently active hourglass timer, and start a new one. */
30502 void
30503 start_hourglass (void)
30504 {
30505 struct timespec delay;
30506
30507 cancel_hourglass ();
30508
30509 if (INTEGERP (Vhourglass_delay)
30510 && XINT (Vhourglass_delay) > 0)
30511 delay = make_timespec (min (XINT (Vhourglass_delay),
30512 TYPE_MAXIMUM (time_t)),
30513 0);
30514 else if (FLOATP (Vhourglass_delay)
30515 && XFLOAT_DATA (Vhourglass_delay) > 0)
30516 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30517 else
30518 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30519
30520 #ifdef HAVE_NTGUI
30521 {
30522 extern void w32_note_current_window (void);
30523 w32_note_current_window ();
30524 }
30525 #endif /* HAVE_NTGUI */
30526
30527 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30528 show_hourglass, NULL);
30529 }
30530
30531
30532 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30533 shown. */
30534 void
30535 cancel_hourglass (void)
30536 {
30537 if (hourglass_atimer)
30538 {
30539 cancel_atimer (hourglass_atimer);
30540 hourglass_atimer = NULL;
30541 }
30542
30543 if (hourglass_shown_p)
30544 hide_hourglass ();
30545 }
30546
30547 #endif /* HAVE_WINDOW_SYSTEM */