Merge from emacs-23
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* To get the prototype for `sleep'. */
70
71 #ifdef HAVE_UNISTD_H
72 #include <unistd.h>
73 #endif
74
75 /* Get number of chars of output now in the buffer of a stdio stream.
76 This ought to be built in in stdio, but it isn't. Some s- files
77 override this because their stdio internals differ. */
78
79 #ifdef __GNU_LIBRARY__
80
81 /* The s- file might have overridden the definition with one that
82 works for the system's C library. But we are using the GNU C
83 library, so this is the right definition for every system. */
84
85 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
87 #else
88 #undef PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
90 #endif
91 #else /* not __GNU_LIBRARY__ */
92 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
93 #include <stdio_ext.h>
94 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
95 #endif
96 #ifndef PENDING_OUTPUT_COUNT
97 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
98 #endif
99 #endif /* not __GNU_LIBRARY__ */
100
101 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
102 #include <term.h> /* for tgetent */
103 #endif
104 \f
105 /* Structure to pass dimensions around. Used for character bounding
106 boxes, glyph matrix dimensions and alike. */
107
108 struct dim
109 {
110 int width;
111 int height;
112 };
113
114 \f
115 /* Function prototypes. */
116
117 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
118 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
119 static int showing_window_margins_p P_ ((struct window *));
120 static void fake_current_matrices P_ ((Lisp_Object));
121 static void redraw_overlapping_rows P_ ((struct window *, int));
122 static void redraw_overlapped_rows P_ ((struct window *, int));
123 static int count_blanks P_ ((struct glyph *, int));
124 static int count_match P_ ((struct glyph *, struct glyph *,
125 struct glyph *, struct glyph *));
126 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
127 static void update_frame_line P_ ((struct frame *, int));
128 static struct dim allocate_matrices_for_frame_redisplay
129 P_ ((Lisp_Object, int, int, int, int *));
130 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
131 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
132 static void adjust_frame_glyphs P_ ((struct frame *));
133 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
134 static void free_glyph_matrix P_ ((struct glyph_matrix *));
135 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
136 int, int, struct dim));
137 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
138 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
139 #if GLYPH_DEBUG
140 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
141 #endif
142 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
143 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
144 struct window *));
145 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
146 struct window *));
147 static struct glyph_pool *new_glyph_pool P_ ((void));
148 static void free_glyph_pool P_ ((struct glyph_pool *));
149 static void adjust_frame_glyphs_initially P_ ((void));
150 static void adjust_frame_message_buffer P_ ((struct frame *));
151 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
152 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
153 static void build_frame_matrix P_ ((struct frame *));
154 void clear_current_matrices P_ ((struct frame *));
155 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
156 int, int));
157 static void clear_window_matrices P_ ((struct window *, int));
158 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
159 static int scrolling_window P_ ((struct window *, int));
160 static int update_window_line P_ ((struct window *, int, int *));
161 static void update_marginal_area P_ ((struct window *, int, int));
162 static int update_text_area P_ ((struct window *, int));
163 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
164 int));
165 static void mirror_make_current P_ ((struct window *, int));
166 void check_window_matrix_pointers P_ ((struct window *));
167 #if GLYPH_DEBUG
168 static void check_matrix_pointers P_ ((struct glyph_matrix *,
169 struct glyph_matrix *));
170 #endif
171 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
172 static int update_window_tree P_ ((struct window *, int));
173 static int update_window P_ ((struct window *, int));
174 static int update_frame_1 P_ ((struct frame *, int, int));
175 static void set_window_cursor_after_update P_ ((struct window *));
176 static int row_equal_p P_ ((struct window *, struct glyph_row *,
177 struct glyph_row *, int));
178 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
179 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
180 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
181 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
182 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
183 struct window *frame_row_to_window P_ ((struct window *, int));
184
185 \f
186 /* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
189
190 int redisplay_dont_pause;
191
192 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
193 are supported, so we can check for input during redisplay at
194 regular intervals. */
195 #ifdef EMACS_HAS_USECS
196 #define PERIODIC_PREEMPTION_CHECKING 1
197 #else
198 #define PERIODIC_PREEMPTION_CHECKING 0
199 #endif
200
201 #if PERIODIC_PREEMPTION_CHECKING
202
203 /* If a number (float), check for user input every N seconds. */
204
205 Lisp_Object Vredisplay_preemption_period;
206
207 /* Redisplay preemption timers. */
208
209 static EMACS_TIME preemption_period;
210 static EMACS_TIME preemption_next_check;
211
212 #endif
213
214 /* Nonzero upon entry to redisplay means do not assume anything about
215 current contents of actual terminal frame; clear and redraw it. */
216
217 int frame_garbaged;
218
219 /* Nonzero means last display completed. Zero means it was preempted. */
220
221 int display_completed;
222
223 /* Lisp variable visible-bell; enables use of screen-flash instead of
224 audible bell. */
225
226 int visible_bell;
227
228 /* Invert the color of the whole frame, at a low level. */
229
230 int inverse_video;
231
232 /* Line speed of the terminal. */
233
234 EMACS_INT baud_rate;
235
236 /* Either nil or a symbol naming the window system under which Emacs
237 creates the first frame. */
238
239 Lisp_Object Vinitial_window_system;
240
241 /* Version number of X windows: 10, 11 or nil. */
242
243 Lisp_Object Vwindow_system_version;
244
245 /* Vector of glyph definitions. Indexed by glyph number, the contents
246 are a string which is how to output the glyph.
247
248 If Vglyph_table is nil, a glyph is output by using its low 8 bits
249 as a character code.
250
251 This is an obsolete feature that is no longer used. The variable
252 is retained for compatibility. */
253
254 Lisp_Object Vglyph_table;
255
256 /* Display table to use for vectors that don't specify their own. */
257
258 Lisp_Object Vstandard_display_table;
259
260 /* Nonzero means reading single-character input with prompt so put
261 cursor on mini-buffer after the prompt. Positive means at end of
262 text in echo area; negative means at beginning of line. */
263
264 int cursor_in_echo_area;
265
266 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
267
268 \f
269 /* The currently selected frame. In a single-frame version, this
270 variable always equals the_only_frame. */
271
272 Lisp_Object selected_frame;
273
274 /* A frame which is not just a mini-buffer, or 0 if there are no such
275 frames. This is usually the most recent such frame that was
276 selected. In a single-frame version, this variable always holds
277 the address of the_only_frame. */
278
279 struct frame *last_nonminibuf_frame;
280
281 /* 1 means SIGWINCH happened when not safe. */
282
283 int delayed_size_change;
284
285 /* 1 means glyph initialization has been completed at startup. */
286
287 static int glyphs_initialized_initially_p;
288
289 /* Updated window if != 0. Set by update_window. */
290
291 struct window *updated_window;
292
293 /* Glyph row updated in update_window_line, and area that is updated. */
294
295 struct glyph_row *updated_row;
296 int updated_area;
297
298 /* A glyph for a space. */
299
300 struct glyph space_glyph;
301
302 /* Counts of allocated structures. These counts serve to diagnose
303 memory leaks and double frees. */
304
305 int glyph_matrix_count;
306 int glyph_pool_count;
307
308 /* If non-null, the frame whose frame matrices are manipulated. If
309 null, window matrices are worked on. */
310
311 static struct frame *frame_matrix_frame;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. Another reason is that a line contains many
318 characters displayed by zero width or very narrow glyphs of
319 variable-width fonts. */
320
321 int fonts_changed_p;
322
323 /* Convert vpos and hpos from frame to window and vice versa.
324 This may only be used for terminal frames. */
325
326 #if GLYPH_DEBUG
327
328 static int window_to_frame_vpos P_ ((struct window *, int));
329 static int window_to_frame_hpos P_ ((struct window *, int));
330 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
331 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
332
333 /* One element of the ring buffer containing redisplay history
334 information. */
335
336 struct redisplay_history
337 {
338 char trace[512 + 100];
339 };
340
341 /* The size of the history buffer. */
342
343 #define REDISPLAY_HISTORY_SIZE 30
344
345 /* The redisplay history buffer. */
346
347 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
348
349 /* Next free entry in redisplay_history. */
350
351 static int history_idx;
352
353 /* A tick that's incremented each time something is added to the
354 history. */
355
356 static unsigned history_tick;
357
358 static void add_frame_display_history P_ ((struct frame *, int));
359 static void add_window_display_history P_ ((struct window *, char *, int));
360 \f
361 /* Add to the redisplay history how window W has been displayed.
362 MSG is a trace containing the information how W's glyph matrix
363 has been constructed. PAUSED_P non-zero means that the update
364 has been interrupted for pending input. */
365
366 static void
367 add_window_display_history (w, msg, paused_p)
368 struct window *w;
369 char *msg;
370 int paused_p;
371 {
372 char *buf;
373
374 if (history_idx >= REDISPLAY_HISTORY_SIZE)
375 history_idx = 0;
376 buf = redisplay_history[history_idx].trace;
377 ++history_idx;
378
379 sprintf (buf, "%d: window %p (`%s')%s\n",
380 history_tick++,
381 w,
382 ((BUFFERP (w->buffer)
383 && STRINGP (XBUFFER (w->buffer)->name))
384 ? (char *) SDATA (XBUFFER (w->buffer)->name)
385 : "???"),
386 paused_p ? " ***paused***" : "");
387 strcat (buf, msg);
388 }
389
390
391 /* Add to the redisplay history that frame F has been displayed.
392 PAUSED_P non-zero means that the update has been interrupted for
393 pending input. */
394
395 static void
396 add_frame_display_history (f, paused_p)
397 struct frame *f;
398 int paused_p;
399 {
400 char *buf;
401
402 if (history_idx >= REDISPLAY_HISTORY_SIZE)
403 history_idx = 0;
404 buf = redisplay_history[history_idx].trace;
405 ++history_idx;
406
407 sprintf (buf, "%d: update frame %p%s",
408 history_tick++,
409 f, paused_p ? " ***paused***" : "");
410 }
411
412
413 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
414 Sdump_redisplay_history, 0, 0, "",
415 doc: /* Dump redisplay history to stderr. */)
416 ()
417 {
418 int i;
419
420 for (i = history_idx - 1; i != history_idx; --i)
421 {
422 if (i < 0)
423 i = REDISPLAY_HISTORY_SIZE - 1;
424 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 }
426
427 return Qnil;
428 }
429
430
431 #else /* GLYPH_DEBUG == 0 */
432
433 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
434 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
435
436 #endif /* GLYPH_DEBUG == 0 */
437
438
439 /* Like bcopy except never gets confused by overlap. Let this be the
440 first function defined in this file, or change emacs.c where the
441 address of this function is used. */
442
443 void
444 safe_bcopy (from, to, size)
445 const char *from;
446 char *to;
447 int size;
448 {
449 if (size <= 0 || from == to)
450 return;
451
452 /* If the source and destination don't overlap, then bcopy can
453 handle it. If they do overlap, but the destination is lower in
454 memory than the source, we'll assume bcopy can handle that. */
455 if (to < from || from + size <= to)
456 bcopy (from, to, size);
457
458 /* Otherwise, we'll copy from the end. */
459 else
460 {
461 register const char *endf = from + size;
462 register char *endt = to + size;
463
464 /* If TO - FROM is large, then we should break the copy into
465 nonoverlapping chunks of TO - FROM bytes each. However, if
466 TO - FROM is small, then the bcopy function call overhead
467 makes this not worth it. The crossover point could be about
468 anywhere. Since I don't think the obvious copy loop is too
469 bad, I'm trying to err in its favor. */
470 if (to - from < 64)
471 {
472 do
473 *--endt = *--endf;
474 while (endf != from);
475 }
476 else
477 {
478 for (;;)
479 {
480 endt -= (to - from);
481 endf -= (to - from);
482
483 if (endt < to)
484 break;
485
486 bcopy (endf, endt, to - from);
487 }
488
489 /* If SIZE wasn't a multiple of TO - FROM, there will be a
490 little left over. The amount left over is (endt + (to -
491 from)) - to, which is endt - from. */
492 bcopy (from, to, endt - from);
493 }
494 }
495 }
496
497
498 \f
499 /***********************************************************************
500 Glyph Matrices
501 ***********************************************************************/
502
503 /* Allocate and return a glyph_matrix structure. POOL is the glyph
504 pool from which memory for the matrix should be allocated, or null
505 for window-based redisplay where no glyph pools are used. The
506 member `pool' of the glyph matrix structure returned is set to
507 POOL, the structure is otherwise zeroed. */
508
509 struct glyph_matrix *
510 new_glyph_matrix (pool)
511 struct glyph_pool *pool;
512 {
513 struct glyph_matrix *result;
514
515 /* Allocate and clear. */
516 result = (struct glyph_matrix *) xmalloc (sizeof *result);
517 bzero (result, sizeof *result);
518
519 /* Increment number of allocated matrices. This count is used
520 to detect memory leaks. */
521 ++glyph_matrix_count;
522
523 /* Set pool and return. */
524 result->pool = pool;
525 return result;
526 }
527
528
529 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
530
531 The global counter glyph_matrix_count is decremented when a matrix
532 is freed. If the count gets negative, more structures were freed
533 than allocated, i.e. one matrix was freed more than once or a bogus
534 pointer was passed to this function.
535
536 If MATRIX->pool is null, this means that the matrix manages its own
537 glyph memory---this is done for matrices on X frames. Freeing the
538 matrix also frees the glyph memory in this case. */
539
540 static void
541 free_glyph_matrix (matrix)
542 struct glyph_matrix *matrix;
543 {
544 if (matrix)
545 {
546 int i;
547
548 /* Detect the case that more matrices are freed than were
549 allocated. */
550 if (--glyph_matrix_count < 0)
551 abort ();
552
553 /* Free glyph memory if MATRIX owns it. */
554 if (matrix->pool == NULL)
555 for (i = 0; i < matrix->rows_allocated; ++i)
556 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
557
558 /* Free row structures and the matrix itself. */
559 xfree (matrix->rows);
560 xfree (matrix);
561 }
562 }
563
564
565 /* Return the number of glyphs to reserve for a marginal area of
566 window W. TOTAL_GLYPHS is the number of glyphs in a complete
567 display line of window W. MARGIN gives the width of the marginal
568 area in canonical character units. MARGIN should be an integer
569 or a float. */
570
571 static int
572 margin_glyphs_to_reserve (w, total_glyphs, margin)
573 struct window *w;
574 int total_glyphs;
575 Lisp_Object margin;
576 {
577 int n;
578
579 if (NUMBERP (margin))
580 {
581 int width = XFASTINT (w->total_cols);
582 double d = max (0, XFLOATINT (margin));
583 d = min (width / 2 - 1, d);
584 n = (int) ((double) total_glyphs / width * d);
585 }
586 else
587 n = 0;
588
589 return n;
590 }
591
592
593 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
594 window sizes.
595
596 W is null if the function is called for a frame glyph matrix.
597 Otherwise it is the window MATRIX is a member of. X and Y are the
598 indices of the first column and row of MATRIX within the frame
599 matrix, if such a matrix exists. They are zero for purely
600 window-based redisplay. DIM is the needed size of the matrix.
601
602 In window-based redisplay, where no frame matrices exist, glyph
603 matrices manage their own glyph storage. Otherwise, they allocate
604 storage from a common frame glyph pool which can be found in
605 MATRIX->pool.
606
607 The reason for this memory management strategy is to avoid complete
608 frame redraws if possible. When we allocate from a common pool, a
609 change of the location or size of a sub-matrix within the pool
610 requires a complete redisplay of the frame because we cannot easily
611 make sure that the current matrices of all windows still agree with
612 what is displayed on the screen. While this is usually fast, it
613 leads to screen flickering. */
614
615 static void
616 adjust_glyph_matrix (w, matrix, x, y, dim)
617 struct window *w;
618 struct glyph_matrix *matrix;
619 int x, y;
620 struct dim dim;
621 {
622 int i;
623 int new_rows;
624 int marginal_areas_changed_p = 0;
625 int header_line_changed_p = 0;
626 int header_line_p = 0;
627 int left = -1, right = -1;
628 int window_width = -1, window_height = -1;
629
630 /* See if W had a header line that has disappeared now, or vice versa.
631 Get W's size. */
632 if (w)
633 {
634 window_box (w, -1, 0, 0, &window_width, &window_height);
635
636 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
637 header_line_changed_p = header_line_p != matrix->header_line_p;
638 }
639 matrix->header_line_p = header_line_p;
640
641 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
642 Do nothing if MATRIX' size, position, vscroll, and marginal areas
643 haven't changed. This optimization is important because preserving
644 the matrix means preventing redisplay. */
645 if (matrix->pool == NULL)
646 {
647 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
648 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
649 xassert (left >= 0 && right >= 0);
650 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
651 || right != matrix->right_margin_glyphs);
652
653 if (!marginal_areas_changed_p
654 && !fonts_changed_p
655 && !header_line_changed_p
656 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
657 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
658 && matrix->window_height == window_height
659 && matrix->window_vscroll == w->vscroll
660 && matrix->window_width == window_width)
661 return;
662 }
663
664 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
665 if (matrix->rows_allocated < dim.height)
666 {
667 int size = dim.height * sizeof (struct glyph_row);
668 new_rows = dim.height - matrix->rows_allocated;
669 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
670 bzero (matrix->rows + matrix->rows_allocated,
671 new_rows * sizeof *matrix->rows);
672 matrix->rows_allocated = dim.height;
673 }
674 else
675 new_rows = 0;
676
677 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
678 on a frame not using window-based redisplay. Set up pointers for
679 each row into the glyph pool. */
680 if (matrix->pool)
681 {
682 xassert (matrix->pool->glyphs);
683
684 if (w)
685 {
686 left = margin_glyphs_to_reserve (w, dim.width,
687 w->left_margin_cols);
688 right = margin_glyphs_to_reserve (w, dim.width,
689 w->right_margin_cols);
690 }
691 else
692 left = right = 0;
693
694 for (i = 0; i < dim.height; ++i)
695 {
696 struct glyph_row *row = &matrix->rows[i];
697
698 row->glyphs[LEFT_MARGIN_AREA]
699 = (matrix->pool->glyphs
700 + (y + i) * matrix->pool->ncolumns
701 + x);
702
703 if (w == NULL
704 || row == matrix->rows + dim.height - 1
705 || (row == matrix->rows && matrix->header_line_p))
706 {
707 row->glyphs[TEXT_AREA]
708 = row->glyphs[LEFT_MARGIN_AREA];
709 row->glyphs[RIGHT_MARGIN_AREA]
710 = row->glyphs[TEXT_AREA] + dim.width;
711 row->glyphs[LAST_AREA]
712 = row->glyphs[RIGHT_MARGIN_AREA];
713 }
714 else
715 {
716 row->glyphs[TEXT_AREA]
717 = row->glyphs[LEFT_MARGIN_AREA] + left;
718 row->glyphs[RIGHT_MARGIN_AREA]
719 = row->glyphs[TEXT_AREA] + dim.width - left - right;
720 row->glyphs[LAST_AREA]
721 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
722 }
723 }
724
725 matrix->left_margin_glyphs = left;
726 matrix->right_margin_glyphs = right;
727 }
728 else
729 {
730 /* If MATRIX->pool is null, MATRIX is responsible for managing
731 its own memory. It is a window matrix for window-based redisplay.
732 Allocate glyph memory from the heap. */
733 if (dim.width > matrix->matrix_w
734 || new_rows
735 || header_line_changed_p
736 || marginal_areas_changed_p)
737 {
738 struct glyph_row *row = matrix->rows;
739 struct glyph_row *end = row + matrix->rows_allocated;
740
741 while (row < end)
742 {
743 row->glyphs[LEFT_MARGIN_AREA]
744 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
745 (dim.width
746 * sizeof (struct glyph)));
747
748 /* The mode line never has marginal areas. */
749 if (row == matrix->rows + dim.height - 1
750 || (row == matrix->rows && matrix->header_line_p))
751 {
752 row->glyphs[TEXT_AREA]
753 = row->glyphs[LEFT_MARGIN_AREA];
754 row->glyphs[RIGHT_MARGIN_AREA]
755 = row->glyphs[TEXT_AREA] + dim.width;
756 row->glyphs[LAST_AREA]
757 = row->glyphs[RIGHT_MARGIN_AREA];
758 }
759 else
760 {
761 row->glyphs[TEXT_AREA]
762 = row->glyphs[LEFT_MARGIN_AREA] + left;
763 row->glyphs[RIGHT_MARGIN_AREA]
764 = row->glyphs[TEXT_AREA] + dim.width - left - right;
765 row->glyphs[LAST_AREA]
766 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
767 }
768 ++row;
769 }
770 }
771
772 xassert (left >= 0 && right >= 0);
773 matrix->left_margin_glyphs = left;
774 matrix->right_margin_glyphs = right;
775 }
776
777 /* Number of rows to be used by MATRIX. */
778 matrix->nrows = dim.height;
779 xassert (matrix->nrows >= 0);
780
781 if (w)
782 {
783 if (matrix == w->current_matrix)
784 {
785 /* Mark rows in a current matrix of a window as not having
786 valid contents. It's important to not do this for
787 desired matrices. When Emacs starts, it may already be
788 building desired matrices when this function runs. */
789 if (window_width < 0)
790 window_width = window_box_width (w, -1);
791
792 /* Optimize the case that only the height has changed (C-x 2,
793 upper window). Invalidate all rows that are no longer part
794 of the window. */
795 if (!marginal_areas_changed_p
796 && !header_line_changed_p
797 && new_rows == 0
798 && dim.width == matrix->matrix_w
799 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
800 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
801 && matrix->window_width == window_width)
802 {
803 /* Find the last row in the window. */
804 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
805 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
806 {
807 ++i;
808 break;
809 }
810
811 /* Window end is invalid, if inside of the rows that
812 are invalidated below. */
813 if (INTEGERP (w->window_end_vpos)
814 && XFASTINT (w->window_end_vpos) >= i)
815 w->window_end_valid = Qnil;
816
817 while (i < matrix->nrows)
818 matrix->rows[i++].enabled_p = 0;
819 }
820 else
821 {
822 for (i = 0; i < matrix->nrows; ++i)
823 matrix->rows[i].enabled_p = 0;
824 }
825 }
826 else if (matrix == w->desired_matrix)
827 {
828 /* Rows in desired matrices always have to be cleared;
829 redisplay expects this is the case when it runs, so it
830 had better be the case when we adjust matrices between
831 redisplays. */
832 for (i = 0; i < matrix->nrows; ++i)
833 matrix->rows[i].enabled_p = 0;
834 }
835 }
836
837
838 /* Remember last values to be able to optimize frame redraws. */
839 matrix->matrix_x = x;
840 matrix->matrix_y = y;
841 matrix->matrix_w = dim.width;
842 matrix->matrix_h = dim.height;
843
844 /* Record the top y location and height of W at the time the matrix
845 was last adjusted. This is used to optimize redisplay above. */
846 if (w)
847 {
848 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
849 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
850 matrix->window_height = window_height;
851 matrix->window_width = window_width;
852 matrix->window_vscroll = w->vscroll;
853 }
854 }
855
856
857 /* Reverse the contents of rows in MATRIX between START and END. The
858 contents of the row at END - 1 end up at START, END - 2 at START +
859 1 etc. This is part of the implementation of rotate_matrix (see
860 below). */
861
862 static void
863 reverse_rows (matrix, start, end)
864 struct glyph_matrix *matrix;
865 int start, end;
866 {
867 int i, j;
868
869 for (i = start, j = end - 1; i < j; ++i, --j)
870 {
871 /* Non-ISO HP/UX compiler doesn't like auto struct
872 initialization. */
873 struct glyph_row temp;
874 temp = matrix->rows[i];
875 matrix->rows[i] = matrix->rows[j];
876 matrix->rows[j] = temp;
877 }
878 }
879
880
881 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
882 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
883 indices. (Note: this does not copy glyphs, only glyph pointers in
884 row structures are moved around).
885
886 The algorithm used for rotating the vector was, I believe, first
887 described by Kernighan. See the vector R as consisting of two
888 sub-vectors AB, where A has length BY for BY >= 0. The result
889 after rotating is then BA. Reverse both sub-vectors to get ArBr
890 and reverse the result to get (ArBr)r which is BA. Similar for
891 rotating right. */
892
893 void
894 rotate_matrix (matrix, first, last, by)
895 struct glyph_matrix *matrix;
896 int first, last, by;
897 {
898 if (by < 0)
899 {
900 /* Up (rotate left, i.e. towards lower indices). */
901 by = -by;
902 reverse_rows (matrix, first, first + by);
903 reverse_rows (matrix, first + by, last);
904 reverse_rows (matrix, first, last);
905 }
906 else if (by > 0)
907 {
908 /* Down (rotate right, i.e. towards higher indices). */
909 reverse_rows (matrix, last - by, last);
910 reverse_rows (matrix, first, last - by);
911 reverse_rows (matrix, first, last);
912 }
913 }
914
915
916 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
917 with indices START <= index < END. Increment positions by DELTA/
918 DELTA_BYTES. */
919
920 void
921 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
922 struct glyph_matrix *matrix;
923 int start, end, delta, delta_bytes;
924 {
925 /* Check that START and END are reasonable values. */
926 xassert (start >= 0 && start <= matrix->nrows);
927 xassert (end >= 0 && end <= matrix->nrows);
928 xassert (start <= end);
929
930 for (; start < end; ++start)
931 increment_row_positions (matrix->rows + start, delta, delta_bytes);
932 }
933
934
935 /* Enable a range of rows in glyph matrix MATRIX. START and END are
936 the row indices of the first and last + 1 row to enable. If
937 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
938
939 void
940 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
941 struct glyph_matrix *matrix;
942 int start, end;
943 int enabled_p;
944 {
945 xassert (start <= end);
946 xassert (start >= 0 && start < matrix->nrows);
947 xassert (end >= 0 && end <= matrix->nrows);
948
949 for (; start < end; ++start)
950 matrix->rows[start].enabled_p = enabled_p != 0;
951 }
952
953
954 /* Clear MATRIX.
955
956 This empties all rows in MATRIX by setting the enabled_p flag for
957 all rows of the matrix to zero. The function prepare_desired_row
958 will eventually really clear a row when it sees one with a zero
959 enabled_p flag.
960
961 Resets update hints to defaults value. The only update hint
962 currently present is the flag MATRIX->no_scrolling_p. */
963
964 void
965 clear_glyph_matrix (matrix)
966 struct glyph_matrix *matrix;
967 {
968 if (matrix)
969 {
970 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
971 matrix->no_scrolling_p = 0;
972 }
973 }
974
975
976 /* Shift part of the glyph matrix MATRIX of window W up or down.
977 Increment y-positions in glyph rows between START and END by DY,
978 and recompute their visible height. */
979
980 void
981 shift_glyph_matrix (w, matrix, start, end, dy)
982 struct window *w;
983 struct glyph_matrix *matrix;
984 int start, end, dy;
985 {
986 int min_y, max_y;
987
988 xassert (start <= end);
989 xassert (start >= 0 && start < matrix->nrows);
990 xassert (end >= 0 && end <= matrix->nrows);
991
992 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
993 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
994
995 for (; start < end; ++start)
996 {
997 struct glyph_row *row = &matrix->rows[start];
998
999 row->y += dy;
1000 row->visible_height = row->height;
1001
1002 if (row->y < min_y)
1003 row->visible_height -= min_y - row->y;
1004 if (row->y + row->height > max_y)
1005 row->visible_height -= row->y + row->height - max_y;
1006 }
1007 }
1008
1009
1010 /* Mark all rows in current matrices of frame F as invalid. Marking
1011 invalid is done by setting enabled_p to zero for all rows in a
1012 current matrix. */
1013
1014 void
1015 clear_current_matrices (f)
1016 register struct frame *f;
1017 {
1018 /* Clear frame current matrix, if we have one. */
1019 if (f->current_matrix)
1020 clear_glyph_matrix (f->current_matrix);
1021
1022 /* Clear the matrix of the menu bar window, if such a window exists.
1023 The menu bar window is currently used to display menus on X when
1024 no toolkit support is compiled in. */
1025 if (WINDOWP (f->menu_bar_window))
1026 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1027
1028 /* Clear the matrix of the tool-bar window, if any. */
1029 if (WINDOWP (f->tool_bar_window))
1030 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1031
1032 /* Clear current window matrices. */
1033 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1034 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1035 }
1036
1037
1038 /* Clear out all display lines of F for a coming redisplay. */
1039
1040 void
1041 clear_desired_matrices (f)
1042 register struct frame *f;
1043 {
1044 if (f->desired_matrix)
1045 clear_glyph_matrix (f->desired_matrix);
1046
1047 if (WINDOWP (f->menu_bar_window))
1048 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1049
1050 if (WINDOWP (f->tool_bar_window))
1051 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1052
1053 /* Do it for window matrices. */
1054 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1055 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1056 }
1057
1058
1059 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1060 non-zero clear desired matrices, otherwise clear current matrices. */
1061
1062 static void
1063 clear_window_matrices (w, desired_p)
1064 struct window *w;
1065 int desired_p;
1066 {
1067 while (w)
1068 {
1069 if (!NILP (w->hchild))
1070 {
1071 xassert (WINDOWP (w->hchild));
1072 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1073 }
1074 else if (!NILP (w->vchild))
1075 {
1076 xassert (WINDOWP (w->vchild));
1077 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1078 }
1079 else
1080 {
1081 if (desired_p)
1082 clear_glyph_matrix (w->desired_matrix);
1083 else
1084 {
1085 clear_glyph_matrix (w->current_matrix);
1086 w->window_end_valid = Qnil;
1087 }
1088 }
1089
1090 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1091 }
1092 }
1093
1094
1095 \f
1096 /***********************************************************************
1097 Glyph Rows
1098
1099 See dispextern.h for an overall explanation of glyph rows.
1100 ***********************************************************************/
1101
1102 /* Clear glyph row ROW. Do it in a way that makes it robust against
1103 changes in the glyph_row structure, i.e. addition or removal of
1104 structure members. */
1105
1106 static struct glyph_row null_row;
1107
1108 void
1109 clear_glyph_row (row)
1110 struct glyph_row *row;
1111 {
1112 struct glyph *p[1 + LAST_AREA];
1113
1114 /* Save pointers. */
1115 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1116 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1117 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1118 p[LAST_AREA] = row->glyphs[LAST_AREA];
1119
1120 /* Clear. */
1121 *row = null_row;
1122
1123 /* Restore pointers. */
1124 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1125 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1126 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1127 row->glyphs[LAST_AREA] = p[LAST_AREA];
1128
1129 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1130 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1131 Redisplay outputs such glyphs, and flickering effects were
1132 the result. This also depended on the contents of memory
1133 returned by xmalloc. If flickering happens again, activate
1134 the code below. If the flickering is gone with that, chances
1135 are that the flickering has the same reason as here. */
1136 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1137 #endif
1138 }
1139
1140
1141 /* Make ROW an empty, enabled row of canonical character height,
1142 in window W starting at y-position Y. */
1143
1144 void
1145 blank_row (w, row, y)
1146 struct window *w;
1147 struct glyph_row *row;
1148 int y;
1149 {
1150 int min_y, max_y;
1151
1152 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1153 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1154
1155 clear_glyph_row (row);
1156 row->y = y;
1157 row->ascent = row->phys_ascent = 0;
1158 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1159 row->visible_height = row->height;
1160
1161 if (row->y < min_y)
1162 row->visible_height -= min_y - row->y;
1163 if (row->y + row->height > max_y)
1164 row->visible_height -= row->y + row->height - max_y;
1165
1166 row->enabled_p = 1;
1167 }
1168
1169
1170 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1171 are the amounts by which to change positions. Note that the first
1172 glyph of the text area of a row can have a buffer position even if
1173 the used count of the text area is zero. Such rows display line
1174 ends. */
1175
1176 void
1177 increment_row_positions (row, delta, delta_bytes)
1178 struct glyph_row *row;
1179 int delta, delta_bytes;
1180 {
1181 int area, i;
1182
1183 /* Increment start and end positions. */
1184 MATRIX_ROW_START_CHARPOS (row) += delta;
1185 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1186 MATRIX_ROW_END_CHARPOS (row) += delta;
1187 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1188 CHARPOS (row->start.pos) += delta;
1189 BYTEPOS (row->start.pos) += delta_bytes;
1190 CHARPOS (row->end.pos) += delta;
1191 BYTEPOS (row->end.pos) += delta_bytes;
1192
1193 if (!row->enabled_p)
1194 return;
1195
1196 /* Increment positions in glyphs. */
1197 for (area = 0; area < LAST_AREA; ++area)
1198 for (i = 0; i < row->used[area]; ++i)
1199 if (BUFFERP (row->glyphs[area][i].object)
1200 && row->glyphs[area][i].charpos > 0)
1201 row->glyphs[area][i].charpos += delta;
1202
1203 /* Capture the case of rows displaying a line end. */
1204 if (row->used[TEXT_AREA] == 0
1205 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1206 row->glyphs[TEXT_AREA]->charpos += delta;
1207 }
1208
1209
1210 #if 0
1211 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1212 contents, i.e. glyph structure contents are exchanged between A and
1213 B without changing glyph pointers in A and B. */
1214
1215 static void
1216 swap_glyphs_in_rows (a, b)
1217 struct glyph_row *a, *b;
1218 {
1219 int area;
1220
1221 for (area = 0; area < LAST_AREA; ++area)
1222 {
1223 /* Number of glyphs to swap. */
1224 int max_used = max (a->used[area], b->used[area]);
1225
1226 /* Start of glyphs in area of row A. */
1227 struct glyph *glyph_a = a->glyphs[area];
1228
1229 /* End + 1 of glyphs in area of row A. */
1230 struct glyph *glyph_a_end = a->glyphs[max_used];
1231
1232 /* Start of glyphs in area of row B. */
1233 struct glyph *glyph_b = b->glyphs[area];
1234
1235 while (glyph_a < glyph_a_end)
1236 {
1237 /* Non-ISO HP/UX compiler doesn't like auto struct
1238 initialization. */
1239 struct glyph temp;
1240 temp = *glyph_a;
1241 *glyph_a = *glyph_b;
1242 *glyph_b = temp;
1243 ++glyph_a;
1244 ++glyph_b;
1245 }
1246 }
1247 }
1248
1249 #endif /* 0 */
1250
1251 /* Exchange pointers to glyph memory between glyph rows A and B. */
1252
1253 static INLINE void
1254 swap_glyph_pointers (a, b)
1255 struct glyph_row *a, *b;
1256 {
1257 int i;
1258 for (i = 0; i < LAST_AREA + 1; ++i)
1259 {
1260 struct glyph *temp = a->glyphs[i];
1261 a->glyphs[i] = b->glyphs[i];
1262 b->glyphs[i] = temp;
1263 }
1264 }
1265
1266
1267 /* Copy glyph row structure FROM to glyph row structure TO, except
1268 that glyph pointers in the structures are left unchanged. */
1269
1270 INLINE void
1271 copy_row_except_pointers (to, from)
1272 struct glyph_row *to, *from;
1273 {
1274 struct glyph *pointers[1 + LAST_AREA];
1275
1276 /* Save glyph pointers of TO. */
1277 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1278
1279 /* Do a structure assignment. */
1280 *to = *from;
1281
1282 /* Restore original pointers of TO. */
1283 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1284 }
1285
1286
1287 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1288 TO and FROM are left unchanged. Glyph contents are copied from the
1289 glyph memory of FROM to the glyph memory of TO. Increment buffer
1290 positions in row TO by DELTA/ DELTA_BYTES. */
1291
1292 void
1293 copy_glyph_row_contents (to, from, delta, delta_bytes)
1294 struct glyph_row *to, *from;
1295 int delta, delta_bytes;
1296 {
1297 int area;
1298
1299 /* This is like a structure assignment TO = FROM, except that
1300 glyph pointers in the rows are left unchanged. */
1301 copy_row_except_pointers (to, from);
1302
1303 /* Copy glyphs from FROM to TO. */
1304 for (area = 0; area < LAST_AREA; ++area)
1305 if (from->used[area])
1306 bcopy (from->glyphs[area], to->glyphs[area],
1307 from->used[area] * sizeof (struct glyph));
1308
1309 /* Increment buffer positions in TO by DELTA. */
1310 increment_row_positions (to, delta, delta_bytes);
1311 }
1312
1313
1314 /* Assign glyph row FROM to glyph row TO. This works like a structure
1315 assignment TO = FROM, except that glyph pointers are not copied but
1316 exchanged between TO and FROM. Pointers must be exchanged to avoid
1317 a memory leak. */
1318
1319 static INLINE void
1320 assign_row (to, from)
1321 struct glyph_row *to, *from;
1322 {
1323 swap_glyph_pointers (to, from);
1324 copy_row_except_pointers (to, from);
1325 }
1326
1327
1328 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1329 a row in a window matrix, is a slice of the glyph memory of the
1330 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1331 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1332 memory of FRAME_ROW. */
1333
1334 #if GLYPH_DEBUG
1335
1336 static int
1337 glyph_row_slice_p (window_row, frame_row)
1338 struct glyph_row *window_row, *frame_row;
1339 {
1340 struct glyph *window_glyph_start = window_row->glyphs[0];
1341 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1342 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1343
1344 return (frame_glyph_start <= window_glyph_start
1345 && window_glyph_start < frame_glyph_end);
1346 }
1347
1348 #endif /* GLYPH_DEBUG */
1349
1350 #if 0
1351
1352 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1353 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1354 in WINDOW_MATRIX is found satisfying the condition. */
1355
1356 static struct glyph_row *
1357 find_glyph_row_slice (window_matrix, frame_matrix, row)
1358 struct glyph_matrix *window_matrix, *frame_matrix;
1359 int row;
1360 {
1361 int i;
1362
1363 xassert (row >= 0 && row < frame_matrix->nrows);
1364
1365 for (i = 0; i < window_matrix->nrows; ++i)
1366 if (glyph_row_slice_p (window_matrix->rows + i,
1367 frame_matrix->rows + row))
1368 break;
1369
1370 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1371 }
1372
1373 #endif /* 0 */
1374
1375 /* Prepare ROW for display. Desired rows are cleared lazily,
1376 i.e. they are only marked as to be cleared by setting their
1377 enabled_p flag to zero. When a row is to be displayed, a prior
1378 call to this function really clears it. */
1379
1380 void
1381 prepare_desired_row (row)
1382 struct glyph_row *row;
1383 {
1384 if (!row->enabled_p)
1385 {
1386 unsigned rp = row->reversed_p;
1387
1388 clear_glyph_row (row);
1389 row->enabled_p = 1;
1390 row->reversed_p = rp;
1391 }
1392 }
1393
1394
1395 /* Return a hash code for glyph row ROW. */
1396
1397 int
1398 line_hash_code (row)
1399 struct glyph_row *row;
1400 {
1401 int hash = 0;
1402
1403 if (row->enabled_p)
1404 {
1405 struct glyph *glyph = row->glyphs[TEXT_AREA];
1406 struct glyph *end = glyph + row->used[TEXT_AREA];
1407
1408 while (glyph < end)
1409 {
1410 int c = glyph->u.ch;
1411 int face_id = glyph->face_id;
1412 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1413 c -= SPACEGLYPH;
1414 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1415 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1416 ++glyph;
1417 }
1418
1419 if (hash == 0)
1420 hash = 1;
1421 }
1422
1423 return hash;
1424 }
1425
1426
1427 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1428 the number of characters in the line. If must_write_spaces is
1429 zero, leading and trailing spaces are ignored. */
1430
1431 static unsigned int
1432 line_draw_cost (matrix, vpos)
1433 struct glyph_matrix *matrix;
1434 int vpos;
1435 {
1436 struct glyph_row *row = matrix->rows + vpos;
1437 struct glyph *beg = row->glyphs[TEXT_AREA];
1438 struct glyph *end = beg + row->used[TEXT_AREA];
1439 int len;
1440 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1441 int glyph_table_len = GLYPH_TABLE_LENGTH;
1442
1443 /* Ignore trailing and leading spaces if we can. */
1444 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1445 {
1446 /* Skip from the end over trailing spaces. */
1447 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1448 --end;
1449
1450 /* All blank line. */
1451 if (end == beg)
1452 return 0;
1453
1454 /* Skip over leading spaces. */
1455 while (CHAR_GLYPH_SPACE_P (*beg))
1456 ++beg;
1457 }
1458
1459 /* If we don't have a glyph-table, each glyph is one character,
1460 so return the number of glyphs. */
1461 if (glyph_table_base == 0)
1462 len = end - beg;
1463 else
1464 {
1465 /* Otherwise, scan the glyphs and accumulate their total length
1466 in LEN. */
1467 len = 0;
1468 while (beg < end)
1469 {
1470 GLYPH g;
1471
1472 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1473
1474 if (GLYPH_INVALID_P (g)
1475 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1476 len += 1;
1477 else
1478 len += GLYPH_LENGTH (glyph_table_base, g);
1479
1480 ++beg;
1481 }
1482 }
1483
1484 return len;
1485 }
1486
1487
1488 /* Test two glyph rows A and B for equality. Value is non-zero if A
1489 and B have equal contents. W is the window to which the glyphs
1490 rows A and B belong. It is needed here to test for partial row
1491 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1492 flags of A and B, too. */
1493
1494 static INLINE int
1495 row_equal_p (w, a, b, mouse_face_p)
1496 struct window *w;
1497 struct glyph_row *a, *b;
1498 int mouse_face_p;
1499 {
1500 if (a == b)
1501 return 1;
1502 else if (a->hash != b->hash)
1503 return 0;
1504 else
1505 {
1506 struct glyph *a_glyph, *b_glyph, *a_end;
1507 int area;
1508
1509 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1510 return 0;
1511
1512 /* Compare glyphs. */
1513 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1514 {
1515 if (a->used[area] != b->used[area])
1516 return 0;
1517
1518 a_glyph = a->glyphs[area];
1519 a_end = a_glyph + a->used[area];
1520 b_glyph = b->glyphs[area];
1521
1522 while (a_glyph < a_end
1523 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1524 ++a_glyph, ++b_glyph;
1525
1526 if (a_glyph != a_end)
1527 return 0;
1528 }
1529
1530 if (a->fill_line_p != b->fill_line_p
1531 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1532 || a->left_fringe_bitmap != b->left_fringe_bitmap
1533 || a->left_fringe_face_id != b->left_fringe_face_id
1534 || a->right_fringe_bitmap != b->right_fringe_bitmap
1535 || a->right_fringe_face_id != b->right_fringe_face_id
1536 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1537 || a->exact_window_width_line_p != b->exact_window_width_line_p
1538 || a->overlapped_p != b->overlapped_p
1539 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1540 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1541 || a->reversed_p != b->reversed_p
1542 /* Different partially visible characters on left margin. */
1543 || a->x != b->x
1544 /* Different height. */
1545 || a->ascent != b->ascent
1546 || a->phys_ascent != b->phys_ascent
1547 || a->phys_height != b->phys_height
1548 || a->visible_height != b->visible_height)
1549 return 0;
1550 }
1551
1552 return 1;
1553 }
1554
1555
1556 \f
1557 /***********************************************************************
1558 Glyph Pool
1559
1560 See dispextern.h for an overall explanation of glyph pools.
1561 ***********************************************************************/
1562
1563 /* Allocate a glyph_pool structure. The structure returned is
1564 initialized with zeros. The global variable glyph_pool_count is
1565 incremented for each pool allocated. */
1566
1567 static struct glyph_pool *
1568 new_glyph_pool ()
1569 {
1570 struct glyph_pool *result;
1571
1572 /* Allocate a new glyph_pool and clear it. */
1573 result = (struct glyph_pool *) xmalloc (sizeof *result);
1574 bzero (result, sizeof *result);
1575
1576 /* For memory leak and double deletion checking. */
1577 ++glyph_pool_count;
1578
1579 return result;
1580 }
1581
1582
1583 /* Free a glyph_pool structure POOL. The function may be called with
1584 a null POOL pointer. The global variable glyph_pool_count is
1585 decremented with every pool structure freed. If this count gets
1586 negative, more structures were freed than allocated, i.e. one
1587 structure must have been freed more than once or a bogus pointer
1588 was passed to free_glyph_pool. */
1589
1590 static void
1591 free_glyph_pool (pool)
1592 struct glyph_pool *pool;
1593 {
1594 if (pool)
1595 {
1596 /* More freed than allocated? */
1597 --glyph_pool_count;
1598 xassert (glyph_pool_count >= 0);
1599
1600 xfree (pool->glyphs);
1601 xfree (pool);
1602 }
1603 }
1604
1605
1606 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1607 columns we need. This function never shrinks a pool. The only
1608 case in which this would make sense, would be when a frame's size
1609 is changed from a large value to a smaller one. But, if someone
1610 does it once, we can expect that he will do it again.
1611
1612 Value is non-zero if the pool changed in a way which makes
1613 re-adjusting window glyph matrices necessary. */
1614
1615 static int
1616 realloc_glyph_pool (pool, matrix_dim)
1617 struct glyph_pool *pool;
1618 struct dim matrix_dim;
1619 {
1620 int needed;
1621 int changed_p;
1622
1623 changed_p = (pool->glyphs == 0
1624 || matrix_dim.height != pool->nrows
1625 || matrix_dim.width != pool->ncolumns);
1626
1627 /* Enlarge the glyph pool. */
1628 needed = matrix_dim.width * matrix_dim.height;
1629 if (needed > pool->nglyphs)
1630 {
1631 int size = needed * sizeof (struct glyph);
1632
1633 if (pool->glyphs)
1634 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1635 else
1636 {
1637 pool->glyphs = (struct glyph *) xmalloc (size);
1638 bzero (pool->glyphs, size);
1639 }
1640
1641 pool->nglyphs = needed;
1642 }
1643
1644 /* Remember the number of rows and columns because (a) we use them
1645 to do sanity checks, and (b) the number of columns determines
1646 where rows in the frame matrix start---this must be available to
1647 determine pointers to rows of window sub-matrices. */
1648 pool->nrows = matrix_dim.height;
1649 pool->ncolumns = matrix_dim.width;
1650
1651 return changed_p;
1652 }
1653
1654
1655 \f
1656 /***********************************************************************
1657 Debug Code
1658 ***********************************************************************/
1659
1660 #if GLYPH_DEBUG
1661
1662
1663 /* Flush standard output. This is sometimes useful to call from the debugger.
1664 XXX Maybe this should be changed to flush the current terminal instead of
1665 stdout.
1666 */
1667
1668 void
1669 flush_stdout ()
1670 {
1671 fflush (stdout);
1672 }
1673
1674
1675 /* Check that no glyph pointers have been lost in MATRIX. If a
1676 pointer has been lost, e.g. by using a structure assignment between
1677 rows, at least one pointer must occur more than once in the rows of
1678 MATRIX. */
1679
1680 void
1681 check_matrix_pointer_lossage (matrix)
1682 struct glyph_matrix *matrix;
1683 {
1684 int i, j;
1685
1686 for (i = 0; i < matrix->nrows; ++i)
1687 for (j = 0; j < matrix->nrows; ++j)
1688 xassert (i == j
1689 || (matrix->rows[i].glyphs[TEXT_AREA]
1690 != matrix->rows[j].glyphs[TEXT_AREA]));
1691 }
1692
1693
1694 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1695
1696 struct glyph_row *
1697 matrix_row (matrix, row)
1698 struct glyph_matrix *matrix;
1699 int row;
1700 {
1701 xassert (matrix && matrix->rows);
1702 xassert (row >= 0 && row < matrix->nrows);
1703
1704 /* That's really too slow for normal testing because this function
1705 is called almost everywhere. Although---it's still astonishingly
1706 fast, so it is valuable to have for debugging purposes. */
1707 #if 0
1708 check_matrix_pointer_lossage (matrix);
1709 #endif
1710
1711 return matrix->rows + row;
1712 }
1713
1714
1715 #if 0 /* This function makes invalid assumptions when text is
1716 partially invisible. But it might come handy for debugging
1717 nevertheless. */
1718
1719 /* Check invariants that must hold for an up to date current matrix of
1720 window W. */
1721
1722 static void
1723 check_matrix_invariants (w)
1724 struct window *w;
1725 {
1726 struct glyph_matrix *matrix = w->current_matrix;
1727 int yb = window_text_bottom_y (w);
1728 struct glyph_row *row = matrix->rows;
1729 struct glyph_row *last_text_row = NULL;
1730 struct buffer *saved = current_buffer;
1731 struct buffer *buffer = XBUFFER (w->buffer);
1732 int c;
1733
1734 /* This can sometimes happen for a fresh window. */
1735 if (matrix->nrows < 2)
1736 return;
1737
1738 set_buffer_temp (buffer);
1739
1740 /* Note: last row is always reserved for the mode line. */
1741 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1742 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1743 {
1744 struct glyph_row *next = row + 1;
1745
1746 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1747 last_text_row = row;
1748
1749 /* Check that character and byte positions are in sync. */
1750 xassert (MATRIX_ROW_START_BYTEPOS (row)
1751 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1752 xassert (BYTEPOS (row->start.pos)
1753 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1754
1755 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1756 have such a position temporarily in case of a minibuffer
1757 displaying something like `[Sole completion]' at its end. */
1758 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1759 {
1760 xassert (MATRIX_ROW_END_BYTEPOS (row)
1761 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1762 xassert (BYTEPOS (row->end.pos)
1763 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1764 }
1765
1766 /* Check that end position of `row' is equal to start position
1767 of next row. */
1768 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1769 {
1770 xassert (MATRIX_ROW_END_CHARPOS (row)
1771 == MATRIX_ROW_START_CHARPOS (next));
1772 xassert (MATRIX_ROW_END_BYTEPOS (row)
1773 == MATRIX_ROW_START_BYTEPOS (next));
1774 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1775 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1776 }
1777 row = next;
1778 }
1779
1780 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1781 xassert (w->desired_matrix->rows != NULL);
1782 set_buffer_temp (saved);
1783 }
1784
1785 #endif /* 0 */
1786
1787 #endif /* GLYPH_DEBUG != 0 */
1788
1789
1790 \f
1791 /**********************************************************************
1792 Allocating/ Adjusting Glyph Matrices
1793 **********************************************************************/
1794
1795 /* Allocate glyph matrices over a window tree for a frame-based
1796 redisplay
1797
1798 X and Y are column/row within the frame glyph matrix where
1799 sub-matrices for the window tree rooted at WINDOW must be
1800 allocated. DIM_ONLY_P non-zero means that the caller of this
1801 function is only interested in the result matrix dimension, and
1802 matrix adjustments should not be performed.
1803
1804 The function returns the total width/height of the sub-matrices of
1805 the window tree. If called on a frame root window, the computation
1806 will take the mini-buffer window into account.
1807
1808 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1809
1810 NEW_LEAF_MATRIX set if any window in the tree did not have a
1811 glyph matrices yet, and
1812
1813 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1814 any window in the tree will be changed or have been changed (see
1815 DIM_ONLY_P)
1816
1817 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1818 function.
1819
1820 Windows are arranged into chains of windows on the same level
1821 through the next fields of window structures. Such a level can be
1822 either a sequence of horizontally adjacent windows from left to
1823 right, or a sequence of vertically adjacent windows from top to
1824 bottom. Each window in a horizontal sequence can be either a leaf
1825 window or a vertical sequence; a window in a vertical sequence can
1826 be either a leaf or a horizontal sequence. All windows in a
1827 horizontal sequence have the same height, and all windows in a
1828 vertical sequence have the same width.
1829
1830 This function uses, for historical reasons, a more general
1831 algorithm to determine glyph matrix dimensions that would be
1832 necessary.
1833
1834 The matrix height of a horizontal sequence is determined by the
1835 maximum height of any matrix in the sequence. The matrix width of
1836 a horizontal sequence is computed by adding up matrix widths of
1837 windows in the sequence.
1838
1839 |<------- result width ------->|
1840 +---------+----------+---------+ ---
1841 | | | | |
1842 | | | |
1843 +---------+ | | result height
1844 | +---------+
1845 | | |
1846 +----------+ ---
1847
1848 The matrix width of a vertical sequence is the maximum matrix width
1849 of any window in the sequence. Its height is computed by adding up
1850 matrix heights of windows in the sequence.
1851
1852 |<---- result width -->|
1853 +---------+ ---
1854 | | |
1855 | | |
1856 +---------+--+ |
1857 | | |
1858 | | result height
1859 | |
1860 +------------+---------+ |
1861 | | |
1862 | | |
1863 +------------+---------+ --- */
1864
1865 /* Bit indicating that a new matrix will be allocated or has been
1866 allocated. */
1867
1868 #define NEW_LEAF_MATRIX (1 << 0)
1869
1870 /* Bit indicating that a matrix will or has changed its location or
1871 size. */
1872
1873 #define CHANGED_LEAF_MATRIX (1 << 1)
1874
1875 static struct dim
1876 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1877 window_change_flags)
1878 Lisp_Object window;
1879 int x, y;
1880 int dim_only_p;
1881 int *window_change_flags;
1882 {
1883 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1884 int x0 = x, y0 = y;
1885 int wmax = 0, hmax = 0;
1886 struct dim total;
1887 struct dim dim;
1888 struct window *w;
1889 int in_horz_combination_p;
1890
1891 /* What combination is WINDOW part of? Compute this once since the
1892 result is the same for all windows in the `next' chain. The
1893 special case of a root window (parent equal to nil) is treated
1894 like a vertical combination because a root window's `next'
1895 points to the mini-buffer window, if any, which is arranged
1896 vertically below other windows. */
1897 in_horz_combination_p
1898 = (!NILP (XWINDOW (window)->parent)
1899 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1900
1901 /* For WINDOW and all windows on the same level. */
1902 do
1903 {
1904 w = XWINDOW (window);
1905
1906 /* Get the dimension of the window sub-matrix for W, depending
1907 on whether this is a combination or a leaf window. */
1908 if (!NILP (w->hchild))
1909 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1910 dim_only_p,
1911 window_change_flags);
1912 else if (!NILP (w->vchild))
1913 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1914 dim_only_p,
1915 window_change_flags);
1916 else
1917 {
1918 /* If not already done, allocate sub-matrix structures. */
1919 if (w->desired_matrix == NULL)
1920 {
1921 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1922 w->current_matrix = new_glyph_matrix (f->current_pool);
1923 *window_change_flags |= NEW_LEAF_MATRIX;
1924 }
1925
1926 /* Width and height MUST be chosen so that there are no
1927 holes in the frame matrix. */
1928 dim.width = required_matrix_width (w);
1929 dim.height = required_matrix_height (w);
1930
1931 /* Will matrix be re-allocated? */
1932 if (x != w->desired_matrix->matrix_x
1933 || y != w->desired_matrix->matrix_y
1934 || dim.width != w->desired_matrix->matrix_w
1935 || dim.height != w->desired_matrix->matrix_h
1936 || (margin_glyphs_to_reserve (w, dim.width,
1937 w->left_margin_cols)
1938 != w->desired_matrix->left_margin_glyphs)
1939 || (margin_glyphs_to_reserve (w, dim.width,
1940 w->right_margin_cols)
1941 != w->desired_matrix->right_margin_glyphs))
1942 *window_change_flags |= CHANGED_LEAF_MATRIX;
1943
1944 /* Actually change matrices, if allowed. Do not consider
1945 CHANGED_LEAF_MATRIX computed above here because the pool
1946 may have been changed which we don't now here. We trust
1947 that we only will be called with DIM_ONLY_P != 0 when
1948 necessary. */
1949 if (!dim_only_p)
1950 {
1951 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1952 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1953 }
1954 }
1955
1956 /* If we are part of a horizontal combination, advance x for
1957 windows to the right of W; otherwise advance y for windows
1958 below W. */
1959 if (in_horz_combination_p)
1960 x += dim.width;
1961 else
1962 y += dim.height;
1963
1964 /* Remember maximum glyph matrix dimensions. */
1965 wmax = max (wmax, dim.width);
1966 hmax = max (hmax, dim.height);
1967
1968 /* Next window on same level. */
1969 window = w->next;
1970 }
1971 while (!NILP (window));
1972
1973 /* Set `total' to the total glyph matrix dimension of this window
1974 level. In a vertical combination, the width is the width of the
1975 widest window; the height is the y we finally reached, corrected
1976 by the y we started with. In a horizontal combination, the total
1977 height is the height of the tallest window, and the width is the
1978 x we finally reached, corrected by the x we started with. */
1979 if (in_horz_combination_p)
1980 {
1981 total.width = x - x0;
1982 total.height = hmax;
1983 }
1984 else
1985 {
1986 total.width = wmax;
1987 total.height = y - y0;
1988 }
1989
1990 return total;
1991 }
1992
1993
1994 /* Return the required height of glyph matrices for window W. */
1995
1996 int
1997 required_matrix_height (w)
1998 struct window *w;
1999 {
2000 #ifdef HAVE_WINDOW_SYSTEM
2001 struct frame *f = XFRAME (w->frame);
2002
2003 if (FRAME_WINDOW_P (f))
2004 {
2005 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
2006 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
2007 return (((window_pixel_height + ch_height - 1)
2008 / ch_height) * w->nrows_scale_factor
2009 /* One partially visible line at the top and
2010 bottom of the window. */
2011 + 2
2012 /* 2 for header and mode line. */
2013 + 2);
2014 }
2015 #endif /* HAVE_WINDOW_SYSTEM */
2016
2017 return WINDOW_TOTAL_LINES (w);
2018 }
2019
2020
2021 /* Return the required width of glyph matrices for window W. */
2022
2023 int
2024 required_matrix_width (w)
2025 struct window *w;
2026 {
2027 #ifdef HAVE_WINDOW_SYSTEM
2028 struct frame *f = XFRAME (w->frame);
2029 if (FRAME_WINDOW_P (f))
2030 {
2031 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2032 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2033
2034 /* Compute number of glyphs needed in a glyph row. */
2035 return (((window_pixel_width + ch_width - 1)
2036 / ch_width) * w->ncols_scale_factor
2037 /* 2 partially visible columns in the text area. */
2038 + 2
2039 /* One partially visible column at the right
2040 edge of each marginal area. */
2041 + 1 + 1);
2042 }
2043 #endif /* HAVE_WINDOW_SYSTEM */
2044
2045 return XINT (w->total_cols);
2046 }
2047
2048
2049 /* Allocate window matrices for window-based redisplay. W is the
2050 window whose matrices must be allocated/reallocated. */
2051
2052 static void
2053 allocate_matrices_for_window_redisplay (w)
2054 struct window *w;
2055 {
2056 while (w)
2057 {
2058 if (!NILP (w->vchild))
2059 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2060 else if (!NILP (w->hchild))
2061 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2062 else
2063 {
2064 /* W is a leaf window. */
2065 struct dim dim;
2066
2067 /* If matrices are not yet allocated, allocate them now. */
2068 if (w->desired_matrix == NULL)
2069 {
2070 w->desired_matrix = new_glyph_matrix (NULL);
2071 w->current_matrix = new_glyph_matrix (NULL);
2072 }
2073
2074 dim.width = required_matrix_width (w);
2075 dim.height = required_matrix_height (w);
2076 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2077 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2078 }
2079
2080 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2081 }
2082 }
2083
2084
2085 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2086 do it for all frames; otherwise do it just for the given frame.
2087 This function must be called when a new frame is created, its size
2088 changes, or its window configuration changes. */
2089
2090 void
2091 adjust_glyphs (f)
2092 struct frame *f;
2093 {
2094 /* Block input so that expose events and other events that access
2095 glyph matrices are not processed while we are changing them. */
2096 BLOCK_INPUT;
2097
2098 if (f)
2099 adjust_frame_glyphs (f);
2100 else
2101 {
2102 Lisp_Object tail, lisp_frame;
2103
2104 FOR_EACH_FRAME (tail, lisp_frame)
2105 adjust_frame_glyphs (XFRAME (lisp_frame));
2106 }
2107
2108 UNBLOCK_INPUT;
2109 }
2110
2111
2112 /* Adjust frame glyphs when Emacs is initialized.
2113
2114 To be called from init_display.
2115
2116 We need a glyph matrix because redraw will happen soon.
2117 Unfortunately, window sizes on selected_frame are not yet set to
2118 meaningful values. I believe we can assume that there are only two
2119 windows on the frame---the mini-buffer and the root window. Frame
2120 height and width seem to be correct so far. So, set the sizes of
2121 windows to estimated values. */
2122
2123 static void
2124 adjust_frame_glyphs_initially ()
2125 {
2126 struct frame *sf = SELECTED_FRAME ();
2127 struct window *root = XWINDOW (sf->root_window);
2128 struct window *mini = XWINDOW (root->next);
2129 int frame_lines = FRAME_LINES (sf);
2130 int frame_cols = FRAME_COLS (sf);
2131 int top_margin = FRAME_TOP_MARGIN (sf);
2132
2133 /* Do it for the root window. */
2134 XSETFASTINT (root->top_line, top_margin);
2135 XSETFASTINT (root->total_cols, frame_cols);
2136 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2137
2138 /* Do it for the mini-buffer window. */
2139 XSETFASTINT (mini->top_line, frame_lines - 1);
2140 XSETFASTINT (mini->total_cols, frame_cols);
2141 set_window_height (root->next, 1, 0);
2142
2143 adjust_frame_glyphs (sf);
2144 glyphs_initialized_initially_p = 1;
2145 }
2146
2147
2148 /* Allocate/reallocate glyph matrices of a single frame F. */
2149
2150 static void
2151 adjust_frame_glyphs (f)
2152 struct frame *f;
2153 {
2154 if (FRAME_WINDOW_P (f))
2155 adjust_frame_glyphs_for_window_redisplay (f);
2156 else
2157 adjust_frame_glyphs_for_frame_redisplay (f);
2158
2159 /* Don't forget the message buffer and the buffer for
2160 decode_mode_spec. */
2161 adjust_frame_message_buffer (f);
2162 adjust_decode_mode_spec_buffer (f);
2163
2164 f->glyphs_initialized_p = 1;
2165 }
2166
2167 /* Return 1 if any window in the tree has nonzero window margins. See
2168 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2169 static int
2170 showing_window_margins_p (w)
2171 struct window *w;
2172 {
2173 while (w)
2174 {
2175 if (!NILP (w->hchild))
2176 {
2177 if (showing_window_margins_p (XWINDOW (w->hchild)))
2178 return 1;
2179 }
2180 else if (!NILP (w->vchild))
2181 {
2182 if (showing_window_margins_p (XWINDOW (w->vchild)))
2183 return 1;
2184 }
2185 else if (!NILP (w->left_margin_cols)
2186 || !NILP (w->right_margin_cols))
2187 return 1;
2188
2189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2190 }
2191 return 0;
2192 }
2193
2194
2195 /* In the window tree with root W, build current matrices of leaf
2196 windows from the frame's current matrix. */
2197
2198 static void
2199 fake_current_matrices (window)
2200 Lisp_Object window;
2201 {
2202 struct window *w;
2203
2204 for (; !NILP (window); window = w->next)
2205 {
2206 w = XWINDOW (window);
2207
2208 if (!NILP (w->hchild))
2209 fake_current_matrices (w->hchild);
2210 else if (!NILP (w->vchild))
2211 fake_current_matrices (w->vchild);
2212 else
2213 {
2214 int i;
2215 struct frame *f = XFRAME (w->frame);
2216 struct glyph_matrix *m = w->current_matrix;
2217 struct glyph_matrix *fm = f->current_matrix;
2218
2219 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2220 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2221
2222 for (i = 0; i < m->matrix_h; ++i)
2223 {
2224 struct glyph_row *r = m->rows + i;
2225 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2226
2227 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2228 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2229
2230 r->enabled_p = fr->enabled_p;
2231 if (r->enabled_p)
2232 {
2233 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2234 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2235 r->used[TEXT_AREA] = (m->matrix_w
2236 - r->used[LEFT_MARGIN_AREA]
2237 - r->used[RIGHT_MARGIN_AREA]);
2238 r->mode_line_p = 0;
2239 }
2240 }
2241 }
2242 }
2243 }
2244
2245
2246 /* Save away the contents of frame F's current frame matrix. Value is
2247 a glyph matrix holding the contents of F's current frame matrix. */
2248
2249 static struct glyph_matrix *
2250 save_current_matrix (f)
2251 struct frame *f;
2252 {
2253 int i;
2254 struct glyph_matrix *saved;
2255
2256 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2257 bzero (saved, sizeof *saved);
2258 saved->nrows = f->current_matrix->nrows;
2259 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2260 * sizeof *saved->rows);
2261 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2262
2263 for (i = 0; i < saved->nrows; ++i)
2264 {
2265 struct glyph_row *from = f->current_matrix->rows + i;
2266 struct glyph_row *to = saved->rows + i;
2267 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2268 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2269 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2270 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2271 }
2272
2273 return saved;
2274 }
2275
2276
2277 /* Restore the contents of frame F's current frame matrix from SAVED,
2278 and free memory associated with SAVED. */
2279
2280 static void
2281 restore_current_matrix (f, saved)
2282 struct frame *f;
2283 struct glyph_matrix *saved;
2284 {
2285 int i;
2286
2287 for (i = 0; i < saved->nrows; ++i)
2288 {
2289 struct glyph_row *from = saved->rows + i;
2290 struct glyph_row *to = f->current_matrix->rows + i;
2291 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2292 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2293 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2294 xfree (from->glyphs[TEXT_AREA]);
2295 }
2296
2297 xfree (saved->rows);
2298 xfree (saved);
2299 }
2300
2301
2302
2303 /* Allocate/reallocate glyph matrices of a single frame F for
2304 frame-based redisplay. */
2305
2306 static void
2307 adjust_frame_glyphs_for_frame_redisplay (f)
2308 struct frame *f;
2309 {
2310 struct dim matrix_dim;
2311 int pool_changed_p;
2312 int window_change_flags;
2313 int top_window_y;
2314
2315 if (!FRAME_LIVE_P (f))
2316 return;
2317
2318 top_window_y = FRAME_TOP_MARGIN (f);
2319
2320 /* Allocate glyph pool structures if not already done. */
2321 if (f->desired_pool == NULL)
2322 {
2323 f->desired_pool = new_glyph_pool ();
2324 f->current_pool = new_glyph_pool ();
2325 }
2326
2327 /* Allocate frames matrix structures if needed. */
2328 if (f->desired_matrix == NULL)
2329 {
2330 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2331 f->current_matrix = new_glyph_matrix (f->current_pool);
2332 }
2333
2334 /* Compute window glyph matrices. (This takes the mini-buffer
2335 window into account). The result is the size of the frame glyph
2336 matrix needed. The variable window_change_flags is set to a bit
2337 mask indicating whether new matrices will be allocated or
2338 existing matrices change their size or location within the frame
2339 matrix. */
2340 window_change_flags = 0;
2341 matrix_dim
2342 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2343 0, top_window_y,
2344 1,
2345 &window_change_flags);
2346
2347 /* Add in menu bar lines, if any. */
2348 matrix_dim.height += top_window_y;
2349
2350 /* Enlarge pools as necessary. */
2351 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2352 realloc_glyph_pool (f->current_pool, matrix_dim);
2353
2354 /* Set up glyph pointers within window matrices. Do this only if
2355 absolutely necessary since it requires a frame redraw. */
2356 if (pool_changed_p || window_change_flags)
2357 {
2358 /* Do it for window matrices. */
2359 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2360 0, top_window_y, 0,
2361 &window_change_flags);
2362
2363 /* Size of frame matrices must equal size of frame. Note
2364 that we are called for X frames with window widths NOT equal
2365 to the frame width (from CHANGE_FRAME_SIZE_1). */
2366 xassert (matrix_dim.width == FRAME_COLS (f)
2367 && matrix_dim.height == FRAME_LINES (f));
2368
2369 /* Pointers to glyph memory in glyph rows are exchanged during
2370 the update phase of redisplay, which means in general that a
2371 frame's current matrix consists of pointers into both the
2372 desired and current glyph pool of the frame. Adjusting a
2373 matrix sets the frame matrix up so that pointers are all into
2374 the same pool. If we want to preserve glyph contents of the
2375 current matrix over a call to adjust_glyph_matrix, we must
2376 make a copy of the current glyphs, and restore the current
2377 matrix' contents from that copy. */
2378 if (display_completed
2379 && !FRAME_GARBAGED_P (f)
2380 && matrix_dim.width == f->current_matrix->matrix_w
2381 && matrix_dim.height == f->current_matrix->matrix_h
2382 /* For some reason, the frame glyph matrix gets corrupted if
2383 any of the windows contain margins. I haven't been able
2384 to hunt down the reason, but for the moment this prevents
2385 the problem from manifesting. -- cyd */
2386 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2387 {
2388 struct glyph_matrix *copy = save_current_matrix (f);
2389 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2390 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2391 restore_current_matrix (f, copy);
2392 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2393 }
2394 else
2395 {
2396 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2397 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2398 SET_FRAME_GARBAGED (f);
2399 }
2400 }
2401 }
2402
2403
2404 /* Allocate/reallocate glyph matrices of a single frame F for
2405 window-based redisplay. */
2406
2407 static void
2408 adjust_frame_glyphs_for_window_redisplay (f)
2409 struct frame *f;
2410 {
2411 struct window *w;
2412
2413 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2414
2415 /* Allocate/reallocate window matrices. */
2416 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2417
2418 #ifdef HAVE_X_WINDOWS
2419 /* Allocate/ reallocate matrices of the dummy window used to display
2420 the menu bar under X when no X toolkit support is available. */
2421 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2422 {
2423 /* Allocate a dummy window if not already done. */
2424 if (NILP (f->menu_bar_window))
2425 {
2426 f->menu_bar_window = make_window ();
2427 w = XWINDOW (f->menu_bar_window);
2428 XSETFRAME (w->frame, f);
2429 w->pseudo_window_p = 1;
2430 }
2431 else
2432 w = XWINDOW (f->menu_bar_window);
2433
2434 /* Set window dimensions to frame dimensions and allocate or
2435 adjust glyph matrices of W. */
2436 XSETFASTINT (w->top_line, 0);
2437 XSETFASTINT (w->left_col, 0);
2438 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2439 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2440 allocate_matrices_for_window_redisplay (w);
2441 }
2442 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2443 #endif /* HAVE_X_WINDOWS */
2444
2445 #ifndef USE_GTK
2446 /* Allocate/ reallocate matrices of the tool bar window. If we
2447 don't have a tool bar window yet, make one. */
2448 if (NILP (f->tool_bar_window))
2449 {
2450 f->tool_bar_window = make_window ();
2451 w = XWINDOW (f->tool_bar_window);
2452 XSETFRAME (w->frame, f);
2453 w->pseudo_window_p = 1;
2454 }
2455 else
2456 w = XWINDOW (f->tool_bar_window);
2457
2458 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2459 XSETFASTINT (w->left_col, 0);
2460 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2461 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2462 allocate_matrices_for_window_redisplay (w);
2463 #endif
2464 }
2465
2466
2467 /* Adjust/ allocate message buffer of frame F.
2468
2469 Note that the message buffer is never freed. Since I could not
2470 find a free in 19.34, I assume that freeing it would be
2471 problematic in some way and don't do it either.
2472
2473 (Implementation note: It should be checked if we can free it
2474 eventually without causing trouble). */
2475
2476 static void
2477 adjust_frame_message_buffer (f)
2478 struct frame *f;
2479 {
2480 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2481
2482 if (FRAME_MESSAGE_BUF (f))
2483 {
2484 char *buffer = FRAME_MESSAGE_BUF (f);
2485 char *new_buffer = (char *) xrealloc (buffer, size);
2486 FRAME_MESSAGE_BUF (f) = new_buffer;
2487 }
2488 else
2489 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2490 }
2491
2492
2493 /* Re-allocate buffer for decode_mode_spec on frame F. */
2494
2495 static void
2496 adjust_decode_mode_spec_buffer (f)
2497 struct frame *f;
2498 {
2499 f->decode_mode_spec_buffer
2500 = (char *) xrealloc (f->decode_mode_spec_buffer,
2501 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2502 }
2503
2504
2505 \f
2506 /**********************************************************************
2507 Freeing Glyph Matrices
2508 **********************************************************************/
2509
2510 /* Free glyph memory for a frame F. F may be null. This function can
2511 be called for the same frame more than once. The root window of
2512 F may be nil when this function is called. This is the case when
2513 the function is called when F is destroyed. */
2514
2515 void
2516 free_glyphs (f)
2517 struct frame *f;
2518 {
2519 if (f && f->glyphs_initialized_p)
2520 {
2521 /* Block interrupt input so that we don't get surprised by an X
2522 event while we're in an inconsistent state. */
2523 BLOCK_INPUT;
2524 f->glyphs_initialized_p = 0;
2525
2526 /* Release window sub-matrices. */
2527 if (!NILP (f->root_window))
2528 free_window_matrices (XWINDOW (f->root_window));
2529
2530 /* Free the dummy window for menu bars without X toolkit and its
2531 glyph matrices. */
2532 if (!NILP (f->menu_bar_window))
2533 {
2534 struct window *w = XWINDOW (f->menu_bar_window);
2535 free_glyph_matrix (w->desired_matrix);
2536 free_glyph_matrix (w->current_matrix);
2537 w->desired_matrix = w->current_matrix = NULL;
2538 f->menu_bar_window = Qnil;
2539 }
2540
2541 /* Free the tool bar window and its glyph matrices. */
2542 if (!NILP (f->tool_bar_window))
2543 {
2544 struct window *w = XWINDOW (f->tool_bar_window);
2545 free_glyph_matrix (w->desired_matrix);
2546 free_glyph_matrix (w->current_matrix);
2547 w->desired_matrix = w->current_matrix = NULL;
2548 f->tool_bar_window = Qnil;
2549 }
2550
2551 /* Release frame glyph matrices. Reset fields to zero in
2552 case we are called a second time. */
2553 if (f->desired_matrix)
2554 {
2555 free_glyph_matrix (f->desired_matrix);
2556 free_glyph_matrix (f->current_matrix);
2557 f->desired_matrix = f->current_matrix = NULL;
2558 }
2559
2560 /* Release glyph pools. */
2561 if (f->desired_pool)
2562 {
2563 free_glyph_pool (f->desired_pool);
2564 free_glyph_pool (f->current_pool);
2565 f->desired_pool = f->current_pool = NULL;
2566 }
2567
2568 UNBLOCK_INPUT;
2569 }
2570 }
2571
2572
2573 /* Free glyph sub-matrices in the window tree rooted at W. This
2574 function may be called with a null pointer, and it may be called on
2575 the same tree more than once. */
2576
2577 void
2578 free_window_matrices (w)
2579 struct window *w;
2580 {
2581 while (w)
2582 {
2583 if (!NILP (w->hchild))
2584 free_window_matrices (XWINDOW (w->hchild));
2585 else if (!NILP (w->vchild))
2586 free_window_matrices (XWINDOW (w->vchild));
2587 else
2588 {
2589 /* This is a leaf window. Free its memory and reset fields
2590 to zero in case this function is called a second time for
2591 W. */
2592 free_glyph_matrix (w->current_matrix);
2593 free_glyph_matrix (w->desired_matrix);
2594 w->current_matrix = w->desired_matrix = NULL;
2595 }
2596
2597 /* Next window on same level. */
2598 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2599 }
2600 }
2601
2602
2603 /* Check glyph memory leaks. This function is called from
2604 shut_down_emacs. Note that frames are not destroyed when Emacs
2605 exits. We therefore free all glyph memory for all active frames
2606 explicitly and check that nothing is left allocated. */
2607
2608 void
2609 check_glyph_memory ()
2610 {
2611 Lisp_Object tail, frame;
2612
2613 /* Free glyph memory for all frames. */
2614 FOR_EACH_FRAME (tail, frame)
2615 free_glyphs (XFRAME (frame));
2616
2617 /* Check that nothing is left allocated. */
2618 if (glyph_matrix_count)
2619 abort ();
2620 if (glyph_pool_count)
2621 abort ();
2622 }
2623
2624
2625 \f
2626 /**********************************************************************
2627 Building a Frame Matrix
2628 **********************************************************************/
2629
2630 /* Most of the redisplay code works on glyph matrices attached to
2631 windows. This is a good solution most of the time, but it is not
2632 suitable for terminal code. Terminal output functions cannot rely
2633 on being able to set an arbitrary terminal window. Instead they
2634 must be provided with a view of the whole frame, i.e. the whole
2635 screen. We build such a view by constructing a frame matrix from
2636 window matrices in this section.
2637
2638 Windows that must be updated have their must_be_update_p flag set.
2639 For all such windows, their desired matrix is made part of the
2640 desired frame matrix. For other windows, their current matrix is
2641 made part of the desired frame matrix.
2642
2643 +-----------------+----------------+
2644 | desired | desired |
2645 | | |
2646 +-----------------+----------------+
2647 | current |
2648 | |
2649 +----------------------------------+
2650
2651 Desired window matrices can be made part of the frame matrix in a
2652 cheap way: We exploit the fact that the desired frame matrix and
2653 desired window matrices share their glyph memory. This is not
2654 possible for current window matrices. Their glyphs are copied to
2655 the desired frame matrix. The latter is equivalent to
2656 preserve_other_columns in the old redisplay.
2657
2658 Used glyphs counters for frame matrix rows are the result of adding
2659 up glyph lengths of the window matrices. A line in the frame
2660 matrix is enabled, if a corresponding line in a window matrix is
2661 enabled.
2662
2663 After building the desired frame matrix, it will be passed to
2664 terminal code, which will manipulate both the desired and current
2665 frame matrix. Changes applied to the frame's current matrix have
2666 to be visible in current window matrices afterwards, of course.
2667
2668 This problem is solved like this:
2669
2670 1. Window and frame matrices share glyphs. Window matrices are
2671 constructed in a way that their glyph contents ARE the glyph
2672 contents needed in a frame matrix. Thus, any modification of
2673 glyphs done in terminal code will be reflected in window matrices
2674 automatically.
2675
2676 2. Exchanges of rows in a frame matrix done by terminal code are
2677 intercepted by hook functions so that corresponding row operations
2678 on window matrices can be performed. This is necessary because we
2679 use pointers to glyphs in glyph row structures. To satisfy the
2680 assumption of point 1 above that glyphs are updated implicitly in
2681 window matrices when they are manipulated via the frame matrix,
2682 window and frame matrix must of course agree where to find the
2683 glyphs for their rows. Possible manipulations that must be
2684 mirrored are assignments of rows of the desired frame matrix to the
2685 current frame matrix and scrolling the current frame matrix. */
2686
2687 /* Build frame F's desired matrix from window matrices. Only windows
2688 which have the flag must_be_updated_p set have to be updated. Menu
2689 bar lines of a frame are not covered by window matrices, so make
2690 sure not to touch them in this function. */
2691
2692 static void
2693 build_frame_matrix (f)
2694 struct frame *f;
2695 {
2696 int i;
2697
2698 /* F must have a frame matrix when this function is called. */
2699 xassert (!FRAME_WINDOW_P (f));
2700
2701 /* Clear all rows in the frame matrix covered by window matrices.
2702 Menu bar lines are not covered by windows. */
2703 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2704 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2705
2706 /* Build the matrix by walking the window tree. */
2707 build_frame_matrix_from_window_tree (f->desired_matrix,
2708 XWINDOW (FRAME_ROOT_WINDOW (f)));
2709 }
2710
2711
2712 /* Walk a window tree, building a frame matrix MATRIX from window
2713 matrices. W is the root of a window tree. */
2714
2715 static void
2716 build_frame_matrix_from_window_tree (matrix, w)
2717 struct glyph_matrix *matrix;
2718 struct window *w;
2719 {
2720 while (w)
2721 {
2722 if (!NILP (w->hchild))
2723 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2724 else if (!NILP (w->vchild))
2725 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2726 else
2727 build_frame_matrix_from_leaf_window (matrix, w);
2728
2729 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2730 }
2731 }
2732
2733
2734 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2735 desired frame matrix built. W is a leaf window whose desired or
2736 current matrix is to be added to FRAME_MATRIX. W's flag
2737 must_be_updated_p determines which matrix it contributes to
2738 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2739 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2740 Adding a desired matrix means setting up used counters and such in
2741 frame rows, while adding a current window matrix to FRAME_MATRIX
2742 means copying glyphs. The latter case corresponds to
2743 preserve_other_columns in the old redisplay. */
2744
2745 static void
2746 build_frame_matrix_from_leaf_window (frame_matrix, w)
2747 struct glyph_matrix *frame_matrix;
2748 struct window *w;
2749 {
2750 struct glyph_matrix *window_matrix;
2751 int window_y, frame_y;
2752 /* If non-zero, a glyph to insert at the right border of W. */
2753 GLYPH right_border_glyph;
2754
2755 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2756
2757 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2758 if (w->must_be_updated_p)
2759 {
2760 window_matrix = w->desired_matrix;
2761
2762 /* Decide whether we want to add a vertical border glyph. */
2763 if (!WINDOW_RIGHTMOST_P (w))
2764 {
2765 struct Lisp_Char_Table *dp = window_display_table (w);
2766 Lisp_Object gc;
2767
2768 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2769 if (dp
2770 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2771 && GLYPH_CODE_CHAR_VALID_P (gc))
2772 {
2773 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2774 spec_glyph_lookup_face (w, &right_border_glyph);
2775 }
2776
2777 if (GLYPH_FACE (right_border_glyph) <= 0)
2778 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2779 }
2780 }
2781 else
2782 window_matrix = w->current_matrix;
2783
2784 /* For all rows in the window matrix and corresponding rows in the
2785 frame matrix. */
2786 window_y = 0;
2787 frame_y = window_matrix->matrix_y;
2788 while (window_y < window_matrix->nrows)
2789 {
2790 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2791 struct glyph_row *window_row = window_matrix->rows + window_y;
2792 int current_row_p = window_matrix == w->current_matrix;
2793
2794 /* Fill up the frame row with spaces up to the left margin of the
2795 window row. */
2796 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2797
2798 /* Fill up areas in the window matrix row with spaces. */
2799 fill_up_glyph_row_with_spaces (window_row);
2800
2801 /* If only part of W's desired matrix has been built, and
2802 window_row wasn't displayed, use the corresponding current
2803 row instead. */
2804 if (window_matrix == w->desired_matrix
2805 && !window_row->enabled_p)
2806 {
2807 window_row = w->current_matrix->rows + window_y;
2808 current_row_p = 1;
2809 }
2810
2811 if (current_row_p)
2812 {
2813 /* Copy window row to frame row. */
2814 bcopy (window_row->glyphs[0],
2815 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2816 window_matrix->matrix_w * sizeof (struct glyph));
2817 }
2818 else
2819 {
2820 xassert (window_row->enabled_p);
2821
2822 /* Only when a desired row has been displayed, we want
2823 the corresponding frame row to be updated. */
2824 frame_row->enabled_p = 1;
2825
2826 /* Maybe insert a vertical border between horizontally adjacent
2827 windows. */
2828 if (GLYPH_CHAR (right_border_glyph) != 0)
2829 {
2830 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2831 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2832 }
2833
2834 #if GLYPH_DEBUG
2835 /* Window row window_y must be a slice of frame row
2836 frame_y. */
2837 xassert (glyph_row_slice_p (window_row, frame_row));
2838
2839 /* If rows are in sync, we don't have to copy glyphs because
2840 frame and window share glyphs. */
2841
2842 strcpy (w->current_matrix->method, w->desired_matrix->method);
2843 add_window_display_history (w, w->current_matrix->method, 0);
2844 #endif
2845 }
2846
2847 /* Set number of used glyphs in the frame matrix. Since we fill
2848 up with spaces, and visit leaf windows from left to right it
2849 can be done simply. */
2850 frame_row->used[TEXT_AREA]
2851 = window_matrix->matrix_x + window_matrix->matrix_w;
2852
2853 /* Next row. */
2854 ++window_y;
2855 ++frame_y;
2856 }
2857 }
2858
2859 /* Given a user-specified glyph, possibly including a Lisp-level face
2860 ID, return a glyph that has a realized face ID.
2861 This is used for glyphs displayed specially and not part of the text;
2862 for instance, vertical separators, truncation markers, etc. */
2863
2864 void
2865 spec_glyph_lookup_face (w, glyph)
2866 struct window *w;
2867 GLYPH *glyph;
2868 {
2869 int lface_id = GLYPH_FACE (*glyph);
2870 /* Convert the glyph's specified face to a realized (cache) face. */
2871 if (lface_id > 0)
2872 {
2873 int face_id = merge_faces (XFRAME (w->frame),
2874 Qt, lface_id, DEFAULT_FACE_ID);
2875 SET_GLYPH_FACE (*glyph, face_id);
2876 }
2877 }
2878
2879 /* Add spaces to a glyph row ROW in a window matrix.
2880
2881 Each row has the form:
2882
2883 +---------+-----------------------------+------------+
2884 | left | text | right |
2885 +---------+-----------------------------+------------+
2886
2887 Left and right marginal areas are optional. This function adds
2888 spaces to areas so that there are no empty holes between areas.
2889 In other words: If the right area is not empty, the text area
2890 is filled up with spaces up to the right area. If the text area
2891 is not empty, the left area is filled up.
2892
2893 To be called for frame-based redisplay, only. */
2894
2895 static void
2896 fill_up_glyph_row_with_spaces (row)
2897 struct glyph_row *row;
2898 {
2899 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2900 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2901 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2902 }
2903
2904
2905 /* Fill area AREA of glyph row ROW with spaces. To be called for
2906 frame-based redisplay only. */
2907
2908 static void
2909 fill_up_glyph_row_area_with_spaces (row, area)
2910 struct glyph_row *row;
2911 int area;
2912 {
2913 if (row->glyphs[area] < row->glyphs[area + 1])
2914 {
2915 struct glyph *end = row->glyphs[area + 1];
2916 struct glyph *text = row->glyphs[area] + row->used[area];
2917
2918 while (text < end)
2919 *text++ = space_glyph;
2920 row->used[area] = text - row->glyphs[area];
2921 }
2922 }
2923
2924
2925 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2926 reached. In frame matrices only one area, TEXT_AREA, is used. */
2927
2928 static void
2929 fill_up_frame_row_with_spaces (row, upto)
2930 struct glyph_row *row;
2931 int upto;
2932 {
2933 int i = row->used[TEXT_AREA];
2934 struct glyph *glyph = row->glyphs[TEXT_AREA];
2935
2936 while (i < upto)
2937 glyph[i++] = space_glyph;
2938
2939 row->used[TEXT_AREA] = i;
2940 }
2941
2942
2943 \f
2944 /**********************************************************************
2945 Mirroring operations on frame matrices in window matrices
2946 **********************************************************************/
2947
2948 /* Set frame being updated via frame-based redisplay to F. This
2949 function must be called before updates to make explicit that we are
2950 working on frame matrices or not. */
2951
2952 static INLINE void
2953 set_frame_matrix_frame (f)
2954 struct frame *f;
2955 {
2956 frame_matrix_frame = f;
2957 }
2958
2959
2960 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2961 DESIRED_MATRIX is the desired matrix corresponding to
2962 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2963 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2964 frame_matrix_frame is non-null, this indicates that the exchange is
2965 done in frame matrices, and that we have to perform analogous
2966 operations in window matrices of frame_matrix_frame. */
2967
2968 static INLINE void
2969 make_current (desired_matrix, current_matrix, row)
2970 struct glyph_matrix *desired_matrix, *current_matrix;
2971 int row;
2972 {
2973 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2974 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2975 int mouse_face_p = current_row->mouse_face_p;
2976
2977 /* Do current_row = desired_row. This exchanges glyph pointers
2978 between both rows, and does a structure assignment otherwise. */
2979 assign_row (current_row, desired_row);
2980
2981 /* Enable current_row to mark it as valid. */
2982 current_row->enabled_p = 1;
2983 current_row->mouse_face_p = mouse_face_p;
2984
2985 /* If we are called on frame matrices, perform analogous operations
2986 for window matrices. */
2987 if (frame_matrix_frame)
2988 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2989 }
2990
2991
2992 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2993 W's frame which has been made current (by swapping pointers between
2994 current and desired matrix). Perform analogous operations in the
2995 matrices of leaf windows in the window tree rooted at W. */
2996
2997 static void
2998 mirror_make_current (w, frame_row)
2999 struct window *w;
3000 int frame_row;
3001 {
3002 while (w)
3003 {
3004 if (!NILP (w->hchild))
3005 mirror_make_current (XWINDOW (w->hchild), frame_row);
3006 else if (!NILP (w->vchild))
3007 mirror_make_current (XWINDOW (w->vchild), frame_row);
3008 else
3009 {
3010 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3011 here because the checks performed in debug mode there
3012 will not allow the conversion. */
3013 int row = frame_row - w->desired_matrix->matrix_y;
3014
3015 /* If FRAME_ROW is within W, assign the desired row to the
3016 current row (exchanging glyph pointers). */
3017 if (row >= 0 && row < w->desired_matrix->matrix_h)
3018 {
3019 struct glyph_row *current_row
3020 = MATRIX_ROW (w->current_matrix, row);
3021 struct glyph_row *desired_row
3022 = MATRIX_ROW (w->desired_matrix, row);
3023
3024 if (desired_row->enabled_p)
3025 assign_row (current_row, desired_row);
3026 else
3027 swap_glyph_pointers (desired_row, current_row);
3028 current_row->enabled_p = 1;
3029 }
3030 }
3031
3032 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3033 }
3034 }
3035
3036
3037 /* Perform row dance after scrolling. We are working on the range of
3038 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3039 including) in MATRIX. COPY_FROM is a vector containing, for each
3040 row I in the range 0 <= I < NLINES, the index of the original line
3041 to move to I. This index is relative to the row range, i.e. 0 <=
3042 index < NLINES. RETAINED_P is a vector containing zero for each
3043 row 0 <= I < NLINES which is empty.
3044
3045 This function is called from do_scrolling and do_direct_scrolling. */
3046
3047 void
3048 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3049 retained_p)
3050 struct glyph_matrix *matrix;
3051 int unchanged_at_top, nlines;
3052 int *copy_from;
3053 char *retained_p;
3054 {
3055 /* A copy of original rows. */
3056 struct glyph_row *old_rows;
3057
3058 /* Rows to assign to. */
3059 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3060
3061 int i;
3062
3063 /* Make a copy of the original rows. */
3064 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3065 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3066
3067 /* Assign new rows, maybe clear lines. */
3068 for (i = 0; i < nlines; ++i)
3069 {
3070 int enabled_before_p = new_rows[i].enabled_p;
3071
3072 xassert (i + unchanged_at_top < matrix->nrows);
3073 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3074 new_rows[i] = old_rows[copy_from[i]];
3075 new_rows[i].enabled_p = enabled_before_p;
3076
3077 /* RETAINED_P is zero for empty lines. */
3078 if (!retained_p[copy_from[i]])
3079 new_rows[i].enabled_p = 0;
3080 }
3081
3082 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3083 if (frame_matrix_frame)
3084 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3085 unchanged_at_top, nlines, copy_from, retained_p);
3086 }
3087
3088
3089 /* Synchronize glyph pointers in the current matrix of window W with
3090 the current frame matrix. */
3091
3092 static void
3093 sync_window_with_frame_matrix_rows (w)
3094 struct window *w;
3095 {
3096 struct frame *f = XFRAME (w->frame);
3097 struct glyph_row *window_row, *window_row_end, *frame_row;
3098 int left, right, x, width;
3099
3100 /* Preconditions: W must be a leaf window on a tty frame. */
3101 xassert (NILP (w->hchild) && NILP (w->vchild));
3102 xassert (!FRAME_WINDOW_P (f));
3103
3104 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3105 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3106 x = w->current_matrix->matrix_x;
3107 width = w->current_matrix->matrix_w;
3108
3109 window_row = w->current_matrix->rows;
3110 window_row_end = window_row + w->current_matrix->nrows;
3111 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3112
3113 for (; window_row < window_row_end; ++window_row, ++frame_row)
3114 {
3115 window_row->glyphs[LEFT_MARGIN_AREA]
3116 = frame_row->glyphs[0] + x;
3117 window_row->glyphs[TEXT_AREA]
3118 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3119 window_row->glyphs[LAST_AREA]
3120 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3121 window_row->glyphs[RIGHT_MARGIN_AREA]
3122 = window_row->glyphs[LAST_AREA] - right;
3123 }
3124 }
3125
3126
3127 /* Return the window in the window tree rooted in W containing frame
3128 row ROW. Value is null if none is found. */
3129
3130 struct window *
3131 frame_row_to_window (w, row)
3132 struct window *w;
3133 int row;
3134 {
3135 struct window *found = NULL;
3136
3137 while (w && !found)
3138 {
3139 if (!NILP (w->hchild))
3140 found = frame_row_to_window (XWINDOW (w->hchild), row);
3141 else if (!NILP (w->vchild))
3142 found = frame_row_to_window (XWINDOW (w->vchild), row);
3143 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3144 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3145 found = w;
3146
3147 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3148 }
3149
3150 return found;
3151 }
3152
3153
3154 /* Perform a line dance in the window tree rooted at W, after
3155 scrolling a frame matrix in mirrored_line_dance.
3156
3157 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3158 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3159 COPY_FROM is a vector containing, for each row I in the range 0 <=
3160 I < NLINES, the index of the original line to move to I. This
3161 index is relative to the row range, i.e. 0 <= index < NLINES.
3162 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3163 which is empty. */
3164
3165 static void
3166 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3167 struct window *w;
3168 int unchanged_at_top, nlines;
3169 int *copy_from;
3170 char *retained_p;
3171 {
3172 while (w)
3173 {
3174 if (!NILP (w->hchild))
3175 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3176 nlines, copy_from, retained_p);
3177 else if (!NILP (w->vchild))
3178 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3179 nlines, copy_from, retained_p);
3180 else
3181 {
3182 /* W is a leaf window, and we are working on its current
3183 matrix m. */
3184 struct glyph_matrix *m = w->current_matrix;
3185 int i, sync_p = 0;
3186 struct glyph_row *old_rows;
3187
3188 /* Make a copy of the original rows of matrix m. */
3189 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3190 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3191
3192 for (i = 0; i < nlines; ++i)
3193 {
3194 /* Frame relative line assigned to. */
3195 int frame_to = i + unchanged_at_top;
3196
3197 /* Frame relative line assigned. */
3198 int frame_from = copy_from[i] + unchanged_at_top;
3199
3200 /* Window relative line assigned to. */
3201 int window_to = frame_to - m->matrix_y;
3202
3203 /* Window relative line assigned. */
3204 int window_from = frame_from - m->matrix_y;
3205
3206 /* Is assigned line inside window? */
3207 int from_inside_window_p
3208 = window_from >= 0 && window_from < m->matrix_h;
3209
3210 /* Is assigned to line inside window? */
3211 int to_inside_window_p
3212 = window_to >= 0 && window_to < m->matrix_h;
3213
3214 if (from_inside_window_p && to_inside_window_p)
3215 {
3216 /* Enabled setting before assignment. */
3217 int enabled_before_p;
3218
3219 /* Do the assignment. The enabled_p flag is saved
3220 over the assignment because the old redisplay did
3221 that. */
3222 enabled_before_p = m->rows[window_to].enabled_p;
3223 m->rows[window_to] = old_rows[window_from];
3224 m->rows[window_to].enabled_p = enabled_before_p;
3225
3226 /* If frame line is empty, window line is empty, too. */
3227 if (!retained_p[copy_from[i]])
3228 m->rows[window_to].enabled_p = 0;
3229 }
3230 else if (to_inside_window_p)
3231 {
3232 /* A copy between windows. This is an infrequent
3233 case not worth optimizing. */
3234 struct frame *f = XFRAME (w->frame);
3235 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3236 struct window *w2;
3237 struct glyph_matrix *m2;
3238 int m2_from;
3239
3240 w2 = frame_row_to_window (root, frame_from);
3241 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3242 -nw', FROM_FRAME sometimes has no associated window.
3243 This check avoids a segfault if W2 is null. */
3244 if (w2)
3245 {
3246 m2 = w2->current_matrix;
3247 m2_from = frame_from - m2->matrix_y;
3248 copy_row_except_pointers (m->rows + window_to,
3249 m2->rows + m2_from);
3250
3251 /* If frame line is empty, window line is empty, too. */
3252 if (!retained_p[copy_from[i]])
3253 m->rows[window_to].enabled_p = 0;
3254 }
3255 sync_p = 1;
3256 }
3257 else if (from_inside_window_p)
3258 sync_p = 1;
3259 }
3260
3261 /* If there was a copy between windows, make sure glyph
3262 pointers are in sync with the frame matrix. */
3263 if (sync_p)
3264 sync_window_with_frame_matrix_rows (w);
3265
3266 /* Check that no pointers are lost. */
3267 CHECK_MATRIX (m);
3268 }
3269
3270 /* Next window on same level. */
3271 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3272 }
3273 }
3274
3275
3276 #if GLYPH_DEBUG
3277
3278 /* Check that window and frame matrices agree about their
3279 understanding where glyphs of the rows are to find. For each
3280 window in the window tree rooted at W, check that rows in the
3281 matrices of leaf window agree with their frame matrices about
3282 glyph pointers. */
3283
3284 void
3285 check_window_matrix_pointers (w)
3286 struct window *w;
3287 {
3288 while (w)
3289 {
3290 if (!NILP (w->hchild))
3291 check_window_matrix_pointers (XWINDOW (w->hchild));
3292 else if (!NILP (w->vchild))
3293 check_window_matrix_pointers (XWINDOW (w->vchild));
3294 else
3295 {
3296 struct frame *f = XFRAME (w->frame);
3297 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3298 check_matrix_pointers (w->current_matrix, f->current_matrix);
3299 }
3300
3301 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3302 }
3303 }
3304
3305
3306 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3307 a window and FRAME_MATRIX is the corresponding frame matrix. For
3308 each row in WINDOW_MATRIX check that it's a slice of the
3309 corresponding frame row. If it isn't, abort. */
3310
3311 static void
3312 check_matrix_pointers (window_matrix, frame_matrix)
3313 struct glyph_matrix *window_matrix, *frame_matrix;
3314 {
3315 /* Row number in WINDOW_MATRIX. */
3316 int i = 0;
3317
3318 /* Row number corresponding to I in FRAME_MATRIX. */
3319 int j = window_matrix->matrix_y;
3320
3321 /* For all rows check that the row in the window matrix is a
3322 slice of the row in the frame matrix. If it isn't we didn't
3323 mirror an operation on the frame matrix correctly. */
3324 while (i < window_matrix->nrows)
3325 {
3326 if (!glyph_row_slice_p (window_matrix->rows + i,
3327 frame_matrix->rows + j))
3328 abort ();
3329 ++i, ++j;
3330 }
3331 }
3332
3333 #endif /* GLYPH_DEBUG != 0 */
3334
3335
3336 \f
3337 /**********************************************************************
3338 VPOS and HPOS translations
3339 **********************************************************************/
3340
3341 #if GLYPH_DEBUG
3342
3343 /* Translate vertical position VPOS which is relative to window W to a
3344 vertical position relative to W's frame. */
3345
3346 static int
3347 window_to_frame_vpos (w, vpos)
3348 struct window *w;
3349 int vpos;
3350 {
3351 struct frame *f = XFRAME (w->frame);
3352
3353 xassert (!FRAME_WINDOW_P (f));
3354 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3355 vpos += WINDOW_TOP_EDGE_LINE (w);
3356 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3357 return vpos;
3358 }
3359
3360
3361 /* Translate horizontal position HPOS which is relative to window W to
3362 a horizontal position relative to W's frame. */
3363
3364 static int
3365 window_to_frame_hpos (w, hpos)
3366 struct window *w;
3367 int hpos;
3368 {
3369 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3370 hpos += WINDOW_LEFT_EDGE_COL (w);
3371 return hpos;
3372 }
3373
3374 #endif /* GLYPH_DEBUG */
3375
3376
3377 \f
3378 /**********************************************************************
3379 Redrawing Frames
3380 **********************************************************************/
3381
3382 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3383 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3384 (frame)
3385 Lisp_Object frame;
3386 {
3387 struct frame *f;
3388
3389 CHECK_LIVE_FRAME (frame);
3390 f = XFRAME (frame);
3391
3392 /* Ignore redraw requests, if frame has no glyphs yet.
3393 (Implementation note: It still has to be checked why we are
3394 called so early here). */
3395 if (!glyphs_initialized_initially_p)
3396 return Qnil;
3397
3398 update_begin (f);
3399 #ifdef MSDOS
3400 if (FRAME_MSDOS_P (f))
3401 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3402 #endif
3403 clear_frame (f);
3404 clear_current_matrices (f);
3405 update_end (f);
3406 if (FRAME_TERMCAP_P (f))
3407 fflush (FRAME_TTY (f)->output);
3408 windows_or_buffers_changed++;
3409 /* Mark all windows as inaccurate, so that every window will have
3410 its redisplay done. */
3411 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3412 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3413 f->garbaged = 0;
3414 return Qnil;
3415 }
3416
3417
3418 /* Redraw frame F. This is nothing more than a call to the Lisp
3419 function redraw-frame. */
3420
3421 void
3422 redraw_frame (f)
3423 struct frame *f;
3424 {
3425 Lisp_Object frame;
3426 XSETFRAME (frame, f);
3427 Fredraw_frame (frame);
3428 }
3429
3430
3431 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3432 doc: /* Clear and redisplay all visible frames. */)
3433 ()
3434 {
3435 Lisp_Object tail, frame;
3436
3437 FOR_EACH_FRAME (tail, frame)
3438 if (FRAME_VISIBLE_P (XFRAME (frame)))
3439 Fredraw_frame (frame);
3440
3441 return Qnil;
3442 }
3443
3444
3445 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3446 visible frames marked as garbaged. */
3447
3448 void
3449 redraw_garbaged_frames ()
3450 {
3451 Lisp_Object tail, frame;
3452
3453 FOR_EACH_FRAME (tail, frame)
3454 if (FRAME_VISIBLE_P (XFRAME (frame))
3455 && FRAME_GARBAGED_P (XFRAME (frame)))
3456 Fredraw_frame (frame);
3457 }
3458
3459
3460 \f
3461 /***********************************************************************
3462 Frame Update
3463 ***********************************************************************/
3464
3465 /* Update frame F based on the data in desired matrices.
3466
3467 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3468 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3469 scrolling.
3470
3471 Value is non-zero if redisplay was stopped due to pending input. */
3472
3473 int
3474 update_frame (f, force_p, inhibit_hairy_id_p)
3475 struct frame *f;
3476 int force_p;
3477 int inhibit_hairy_id_p;
3478 {
3479 /* 1 means display has been paused because of pending input. */
3480 int paused_p;
3481 struct window *root_window = XWINDOW (f->root_window);
3482
3483 if (redisplay_dont_pause)
3484 force_p = 1;
3485 #if PERIODIC_PREEMPTION_CHECKING
3486 else if (NILP (Vredisplay_preemption_period))
3487 force_p = 1;
3488 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3489 {
3490 EMACS_TIME tm;
3491 double p = XFLOATINT (Vredisplay_preemption_period);
3492 int sec, usec;
3493
3494 if (detect_input_pending_ignore_squeezables ())
3495 {
3496 paused_p = 1;
3497 goto do_pause;
3498 }
3499
3500 sec = (int) p;
3501 usec = (p - sec) * 1000000;
3502
3503 EMACS_GET_TIME (tm);
3504 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3505 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3506 }
3507 #endif
3508
3509 if (FRAME_WINDOW_P (f))
3510 {
3511 /* We are working on window matrix basis. All windows whose
3512 flag must_be_updated_p is set have to be updated. */
3513
3514 /* Record that we are not working on frame matrices. */
3515 set_frame_matrix_frame (NULL);
3516
3517 /* Update all windows in the window tree of F, maybe stopping
3518 when pending input is detected. */
3519 update_begin (f);
3520
3521 /* Update the menu bar on X frames that don't have toolkit
3522 support. */
3523 if (WINDOWP (f->menu_bar_window))
3524 update_window (XWINDOW (f->menu_bar_window), 1);
3525
3526 /* Update the tool-bar window, if present. */
3527 if (WINDOWP (f->tool_bar_window))
3528 {
3529 struct window *w = XWINDOW (f->tool_bar_window);
3530
3531 /* Update tool-bar window. */
3532 if (w->must_be_updated_p)
3533 {
3534 Lisp_Object tem;
3535
3536 update_window (w, 1);
3537 w->must_be_updated_p = 0;
3538
3539 /* Swap tool-bar strings. We swap because we want to
3540 reuse strings. */
3541 tem = f->current_tool_bar_string;
3542 f->current_tool_bar_string = f->desired_tool_bar_string;
3543 f->desired_tool_bar_string = tem;
3544 }
3545 }
3546
3547
3548 /* Update windows. */
3549 paused_p = update_window_tree (root_window, force_p);
3550 update_end (f);
3551
3552 /* This flush is a performance bottleneck under X,
3553 and it doesn't seem to be necessary anyway (in general).
3554 It is necessary when resizing the window with the mouse, or
3555 at least the fringes are not redrawn in a timely manner. ++kfs */
3556 if (f->force_flush_display_p)
3557 {
3558 FRAME_RIF (f)->flush_display (f);
3559 f->force_flush_display_p = 0;
3560 }
3561 }
3562 else
3563 {
3564 /* We are working on frame matrix basis. Set the frame on whose
3565 frame matrix we operate. */
3566 set_frame_matrix_frame (f);
3567
3568 /* Build F's desired matrix from window matrices. */
3569 build_frame_matrix (f);
3570
3571 /* Update the display */
3572 update_begin (f);
3573 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3574 update_end (f);
3575
3576 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3577 {
3578 if (FRAME_TTY (f)->termscript)
3579 fflush (FRAME_TTY (f)->termscript);
3580 if (FRAME_TERMCAP_P (f))
3581 fflush (FRAME_TTY (f)->output);
3582 }
3583
3584 /* Check window matrices for lost pointers. */
3585 #if GLYPH_DEBUG
3586 check_window_matrix_pointers (root_window);
3587 add_frame_display_history (f, paused_p);
3588 #endif
3589 }
3590
3591 do_pause:
3592 /* Reset flags indicating that a window should be updated. */
3593 set_window_update_flags (root_window, 0);
3594
3595 display_completed = !paused_p;
3596 return paused_p;
3597 }
3598
3599
3600 \f
3601 /************************************************************************
3602 Window-based updates
3603 ************************************************************************/
3604
3605 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3606 don't stop updating when input is pending. */
3607
3608 static int
3609 update_window_tree (w, force_p)
3610 struct window *w;
3611 int force_p;
3612 {
3613 int paused_p = 0;
3614
3615 while (w && !paused_p)
3616 {
3617 if (!NILP (w->hchild))
3618 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3619 else if (!NILP (w->vchild))
3620 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3621 else if (w->must_be_updated_p)
3622 paused_p |= update_window (w, force_p);
3623
3624 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3625 }
3626
3627 return paused_p;
3628 }
3629
3630
3631 /* Update window W if its flag must_be_updated_p is non-zero. If
3632 FORCE_P is non-zero, don't stop updating if input is pending. */
3633
3634 void
3635 update_single_window (w, force_p)
3636 struct window *w;
3637 int force_p;
3638 {
3639 if (w->must_be_updated_p)
3640 {
3641 struct frame *f = XFRAME (WINDOW_FRAME (w));
3642
3643 /* Record that this is not a frame-based redisplay. */
3644 set_frame_matrix_frame (NULL);
3645
3646 if (redisplay_dont_pause)
3647 force_p = 1;
3648 #if PERIODIC_PREEMPTION_CHECKING
3649 else if (NILP (Vredisplay_preemption_period))
3650 force_p = 1;
3651 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3652 {
3653 EMACS_TIME tm;
3654 double p = XFLOATINT (Vredisplay_preemption_period);
3655 int sec, usec;
3656
3657 sec = (int) p;
3658 usec = (p - sec) * 1000000;
3659
3660 EMACS_GET_TIME (tm);
3661 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3662 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3663 }
3664 #endif
3665
3666 /* Update W. */
3667 update_begin (f);
3668 update_window (w, force_p);
3669 update_end (f);
3670
3671 /* Reset flag in W. */
3672 w->must_be_updated_p = 0;
3673 }
3674 }
3675
3676 #ifdef HAVE_WINDOW_SYSTEM
3677
3678 /* Redraw lines from the current matrix of window W that are
3679 overlapped by other rows. YB is bottom-most y-position in W. */
3680
3681 static void
3682 redraw_overlapped_rows (w, yb)
3683 struct window *w;
3684 int yb;
3685 {
3686 int i;
3687 struct frame *f = XFRAME (WINDOW_FRAME (w));
3688
3689 /* If rows overlapping others have been changed, the rows being
3690 overlapped have to be redrawn. This won't draw lines that have
3691 already been drawn in update_window_line because overlapped_p in
3692 desired rows is 0, so after row assignment overlapped_p in
3693 current rows is 0. */
3694 for (i = 0; i < w->current_matrix->nrows; ++i)
3695 {
3696 struct glyph_row *row = w->current_matrix->rows + i;
3697
3698 if (!row->enabled_p)
3699 break;
3700 else if (row->mode_line_p)
3701 continue;
3702
3703 if (row->overlapped_p)
3704 {
3705 enum glyph_row_area area;
3706
3707 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3708 {
3709 updated_row = row;
3710 updated_area = area;
3711 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3712 area == TEXT_AREA ? row->x : 0);
3713 if (row->used[area])
3714 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3715 row->used[area]);
3716 FRAME_RIF (f)->clear_end_of_line (-1);
3717 }
3718
3719 row->overlapped_p = 0;
3720 }
3721
3722 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3723 break;
3724 }
3725 }
3726
3727
3728 /* Redraw lines from the current matrix of window W that overlap
3729 others. YB is bottom-most y-position in W. */
3730
3731 static void
3732 redraw_overlapping_rows (w, yb)
3733 struct window *w;
3734 int yb;
3735 {
3736 int i, bottom_y;
3737 struct glyph_row *row;
3738 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3739
3740 for (i = 0; i < w->current_matrix->nrows; ++i)
3741 {
3742 row = w->current_matrix->rows + i;
3743
3744 if (!row->enabled_p)
3745 break;
3746 else if (row->mode_line_p)
3747 continue;
3748
3749 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3750
3751 if (row->overlapping_p)
3752 {
3753 int overlaps = 0;
3754
3755 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3756 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3757 overlaps |= OVERLAPS_PRED;
3758 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3759 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3760 overlaps |= OVERLAPS_SUCC;
3761
3762 if (overlaps)
3763 {
3764 if (row->used[LEFT_MARGIN_AREA])
3765 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3766
3767 if (row->used[TEXT_AREA])
3768 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3769
3770 if (row->used[RIGHT_MARGIN_AREA])
3771 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3772
3773 /* Record in neighbour rows that ROW overwrites part of
3774 their display. */
3775 if (overlaps & OVERLAPS_PRED)
3776 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3777 if (overlaps & OVERLAPS_SUCC)
3778 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3779 }
3780 }
3781
3782 if (bottom_y >= yb)
3783 break;
3784 }
3785 }
3786
3787 #endif /* HAVE_WINDOW_SYSTEM */
3788
3789
3790 #ifdef GLYPH_DEBUG
3791
3792 /* Check that no row in the current matrix of window W is enabled
3793 which is below what's displayed in the window. */
3794
3795 void
3796 check_current_matrix_flags (w)
3797 struct window *w;
3798 {
3799 int last_seen_p = 0;
3800 int i, yb = window_text_bottom_y (w);
3801
3802 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3803 {
3804 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3805 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3806 last_seen_p = 1;
3807 else if (last_seen_p && row->enabled_p)
3808 abort ();
3809 }
3810 }
3811
3812 #endif /* GLYPH_DEBUG */
3813
3814
3815 /* Update display of window W. FORCE_P non-zero means that we should
3816 not stop when detecting pending input. */
3817
3818 static int
3819 update_window (w, force_p)
3820 struct window *w;
3821 int force_p;
3822 {
3823 struct glyph_matrix *desired_matrix = w->desired_matrix;
3824 int paused_p;
3825 #if !PERIODIC_PREEMPTION_CHECKING
3826 int preempt_count = baud_rate / 2400 + 1;
3827 #endif
3828 extern int input_pending;
3829 extern Lisp_Object do_mouse_tracking;
3830 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3831 #if GLYPH_DEBUG
3832 /* Check that W's frame doesn't have glyph matrices. */
3833 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3834 #endif
3835
3836 /* Check pending input the first time so that we can quickly return. */
3837 #if !PERIODIC_PREEMPTION_CHECKING
3838 if (!force_p)
3839 detect_input_pending_ignore_squeezables ();
3840 #endif
3841
3842 /* If forced to complete the update, or if no input is pending, do
3843 the update. */
3844 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3845 {
3846 struct glyph_row *row, *end;
3847 struct glyph_row *mode_line_row;
3848 struct glyph_row *header_line_row;
3849 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3850
3851 rif->update_window_begin_hook (w);
3852 yb = window_text_bottom_y (w);
3853
3854 /* If window has a header line, update it before everything else.
3855 Adjust y-positions of other rows by the header line height. */
3856 row = desired_matrix->rows;
3857 end = row + desired_matrix->nrows - 1;
3858
3859 if (row->mode_line_p)
3860 {
3861 header_line_row = row;
3862 ++row;
3863 }
3864 else
3865 header_line_row = NULL;
3866
3867 /* Update the mode line, if necessary. */
3868 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3869 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3870 {
3871 mode_line_row->y = yb;
3872 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3873 desired_matrix),
3874 &mouse_face_overwritten_p);
3875 }
3876
3877 /* Find first enabled row. Optimizations in redisplay_internal
3878 may lead to an update with only one row enabled. There may
3879 be also completely empty matrices. */
3880 while (row < end && !row->enabled_p)
3881 ++row;
3882
3883 /* Try reusing part of the display by copying. */
3884 if (row < end && !desired_matrix->no_scrolling_p)
3885 {
3886 int rc = scrolling_window (w, header_line_row != NULL);
3887 if (rc < 0)
3888 {
3889 /* All rows were found to be equal. */
3890 paused_p = 0;
3891 goto set_cursor;
3892 }
3893 else if (rc > 0)
3894 {
3895 /* We've scrolled the display. */
3896 force_p = 1;
3897 changed_p = 1;
3898 }
3899 }
3900
3901 /* Update the rest of the lines. */
3902 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3903 if (row->enabled_p)
3904 {
3905 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3906 int i;
3907
3908 /* We'll have to play a little bit with when to
3909 detect_input_pending. If it's done too often,
3910 scrolling large windows with repeated scroll-up
3911 commands will too quickly pause redisplay. */
3912 #if PERIODIC_PREEMPTION_CHECKING
3913 if (!force_p)
3914 {
3915 EMACS_TIME tm, dif;
3916 EMACS_GET_TIME (tm);
3917 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3918 if (EMACS_TIME_NEG_P (dif))
3919 {
3920 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3921 if (detect_input_pending_ignore_squeezables ())
3922 break;
3923 }
3924 }
3925 #else
3926 if (!force_p && ++n_updated % preempt_count == 0)
3927 detect_input_pending_ignore_squeezables ();
3928 #endif
3929 changed_p |= update_window_line (w, vpos,
3930 &mouse_face_overwritten_p);
3931
3932 /* Mark all rows below the last visible one in the current
3933 matrix as invalid. This is necessary because of
3934 variable line heights. Consider the case of three
3935 successive redisplays, where the first displays 5
3936 lines, the second 3 lines, and the third 5 lines again.
3937 If the second redisplay wouldn't mark rows in the
3938 current matrix invalid, the third redisplay might be
3939 tempted to optimize redisplay based on lines displayed
3940 in the first redisplay. */
3941 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3942 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3943 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3944 }
3945
3946 /* Was display preempted? */
3947 paused_p = row < end;
3948
3949 set_cursor:
3950
3951 /* Update the header line after scrolling because a new header
3952 line would otherwise overwrite lines at the top of the window
3953 that can be scrolled. */
3954 if (header_line_row && header_line_row->enabled_p)
3955 {
3956 header_line_row->y = 0;
3957 update_window_line (w, 0, &mouse_face_overwritten_p);
3958 }
3959
3960 /* Fix the appearance of overlapping/overlapped rows. */
3961 if (!paused_p && !w->pseudo_window_p)
3962 {
3963 #ifdef HAVE_WINDOW_SYSTEM
3964 if (changed_p && rif->fix_overlapping_area)
3965 {
3966 redraw_overlapped_rows (w, yb);
3967 redraw_overlapping_rows (w, yb);
3968 }
3969 #endif
3970
3971 /* Make cursor visible at cursor position of W. */
3972 set_window_cursor_after_update (w);
3973
3974 #if 0 /* Check that current matrix invariants are satisfied. This is
3975 for debugging only. See the comment of check_matrix_invariants. */
3976 IF_DEBUG (check_matrix_invariants (w));
3977 #endif
3978 }
3979
3980 #if GLYPH_DEBUG
3981 /* Remember the redisplay method used to display the matrix. */
3982 strcpy (w->current_matrix->method, w->desired_matrix->method);
3983 #endif
3984
3985 #ifdef HAVE_WINDOW_SYSTEM
3986 update_window_fringes (w, 0);
3987 #endif
3988
3989 /* End the update of window W. Don't set the cursor if we
3990 paused updating the display because in this case,
3991 set_window_cursor_after_update hasn't been called, and
3992 output_cursor doesn't contain the cursor location. */
3993 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3994 }
3995 else
3996 paused_p = 1;
3997
3998 #if GLYPH_DEBUG
3999 /* check_current_matrix_flags (w); */
4000 add_window_display_history (w, w->current_matrix->method, paused_p);
4001 #endif
4002
4003 clear_glyph_matrix (desired_matrix);
4004
4005 return paused_p;
4006 }
4007
4008
4009 /* Update the display of area AREA in window W, row number VPOS.
4010 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4011
4012 static void
4013 update_marginal_area (w, area, vpos)
4014 struct window *w;
4015 int area, vpos;
4016 {
4017 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4018 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4019
4020 /* Let functions in xterm.c know what area subsequent X positions
4021 will be relative to. */
4022 updated_area = area;
4023
4024 /* Set cursor to start of glyphs, write them, and clear to the end
4025 of the area. I don't think that something more sophisticated is
4026 necessary here, since marginal areas will not be the default. */
4027 rif->cursor_to (vpos, 0, desired_row->y, 0);
4028 if (desired_row->used[area])
4029 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4030 rif->clear_end_of_line (-1);
4031 }
4032
4033
4034 /* Update the display of the text area of row VPOS in window W.
4035 Value is non-zero if display has changed. */
4036
4037 static int
4038 update_text_area (w, vpos)
4039 struct window *w;
4040 int vpos;
4041 {
4042 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4043 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4044 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4045 int changed_p = 0;
4046
4047 /* Let functions in xterm.c know what area subsequent X positions
4048 will be relative to. */
4049 updated_area = TEXT_AREA;
4050
4051 /* If rows are at different X or Y, or rows have different height,
4052 or the current row is marked invalid, write the entire line. */
4053 if (!current_row->enabled_p
4054 || desired_row->y != current_row->y
4055 || desired_row->ascent != current_row->ascent
4056 || desired_row->phys_ascent != current_row->phys_ascent
4057 || desired_row->phys_height != current_row->phys_height
4058 || desired_row->visible_height != current_row->visible_height
4059 || current_row->overlapped_p
4060 /* This next line is necessary for correctly redrawing
4061 mouse-face areas after scrolling and other operations.
4062 However, it causes excessive flickering when mouse is moved
4063 across the mode line. Luckily, turning it off for the mode
4064 line doesn't seem to hurt anything. -- cyd.
4065 But it is still needed for the header line. -- kfs. */
4066 || (current_row->mouse_face_p
4067 && !(current_row->mode_line_p && vpos > 0))
4068 || current_row->x != desired_row->x)
4069 {
4070 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4071
4072 if (desired_row->used[TEXT_AREA])
4073 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4074 desired_row->used[TEXT_AREA]);
4075
4076 /* Clear to end of window. */
4077 rif->clear_end_of_line (-1);
4078 changed_p = 1;
4079
4080 /* This erases the cursor. We do this here because
4081 notice_overwritten_cursor cannot easily check this, which
4082 might indicate that the whole functionality of
4083 notice_overwritten_cursor would better be implemented here.
4084 On the other hand, we need notice_overwritten_cursor as long
4085 as mouse highlighting is done asynchronously outside of
4086 redisplay. */
4087 if (vpos == w->phys_cursor.vpos)
4088 w->phys_cursor_on_p = 0;
4089 }
4090 else
4091 {
4092 int stop, i, x;
4093 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4094 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4095 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4096 int desired_stop_pos = desired_row->used[TEXT_AREA];
4097 int abort_skipping = 0;
4098
4099 /* If the desired row extends its face to the text area end, and
4100 unless the current row also does so at the same position,
4101 make sure we write at least one glyph, so that the face
4102 extension actually takes place. */
4103 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4104 && (desired_stop_pos < current_row->used[TEXT_AREA]
4105 || (desired_stop_pos == current_row->used[TEXT_AREA]
4106 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4107 --desired_stop_pos;
4108
4109 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4110 i = 0;
4111 x = desired_row->x;
4112
4113 /* Loop over glyphs that current and desired row may have
4114 in common. */
4115 while (i < stop)
4116 {
4117 int can_skip_p = !abort_skipping;
4118
4119 /* Skip over glyphs that both rows have in common. These
4120 don't have to be written. We can't skip if the last
4121 current glyph overlaps the glyph to its right. For
4122 example, consider a current row of `if ' with the `f' in
4123 Courier bold so that it overlaps the ` ' to its right.
4124 If the desired row is ` ', we would skip over the space
4125 after the `if' and there would remain a pixel from the
4126 `f' on the screen. */
4127 if (overlapping_glyphs_p && i > 0)
4128 {
4129 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4130 int left, right;
4131
4132 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4133 &left, &right);
4134 can_skip_p = (right == 0 && !abort_skipping);
4135 }
4136
4137 if (can_skip_p)
4138 {
4139 int start_hpos = i;
4140
4141 while (i < stop
4142 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4143 {
4144 x += desired_glyph->pixel_width;
4145 ++desired_glyph, ++current_glyph, ++i;
4146 }
4147
4148 /* Consider the case that the current row contains "xxx
4149 ppp ggg" in italic Courier font, and the desired row
4150 is "xxx ggg". The character `p' has lbearing, `g'
4151 has not. The loop above will stop in front of the
4152 first `p' in the current row. If we would start
4153 writing glyphs there, we wouldn't erase the lbearing
4154 of the `p'. The rest of the lbearing problem is then
4155 taken care of by draw_glyphs. */
4156 if (overlapping_glyphs_p
4157 && i > 0
4158 && i < current_row->used[TEXT_AREA]
4159 && (current_row->used[TEXT_AREA]
4160 != desired_row->used[TEXT_AREA]))
4161 {
4162 int left, right;
4163
4164 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4165 &left, &right);
4166 while (left > 0 && i > 0)
4167 {
4168 --i, --desired_glyph, --current_glyph;
4169 x -= desired_glyph->pixel_width;
4170 left -= desired_glyph->pixel_width;
4171 }
4172
4173 /* Abort the skipping algorithm if we end up before
4174 our starting point, to avoid looping (bug#1070).
4175 This can happen when the lbearing is larger than
4176 the pixel width. */
4177 abort_skipping = (i < start_hpos);
4178 }
4179 }
4180
4181 /* Try to avoid writing the entire rest of the desired row
4182 by looking for a resync point. This mainly prevents
4183 mode line flickering in the case the mode line is in
4184 fixed-pitch font, which it usually will be. */
4185 if (i < desired_row->used[TEXT_AREA])
4186 {
4187 int start_x = x, start_hpos = i;
4188 struct glyph *start = desired_glyph;
4189 int current_x = x;
4190 int skip_first_p = !can_skip_p;
4191
4192 /* Find the next glyph that's equal again. */
4193 while (i < stop
4194 && (skip_first_p
4195 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4196 && x == current_x)
4197 {
4198 x += desired_glyph->pixel_width;
4199 current_x += current_glyph->pixel_width;
4200 ++desired_glyph, ++current_glyph, ++i;
4201 skip_first_p = 0;
4202 }
4203
4204 if (i == start_hpos || x != current_x)
4205 {
4206 i = start_hpos;
4207 x = start_x;
4208 desired_glyph = start;
4209 break;
4210 }
4211
4212 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4213 rif->write_glyphs (start, i - start_hpos);
4214 changed_p = 1;
4215 }
4216 }
4217
4218 /* Write the rest. */
4219 if (i < desired_row->used[TEXT_AREA])
4220 {
4221 rif->cursor_to (vpos, i, desired_row->y, x);
4222 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4223 changed_p = 1;
4224 }
4225
4226 /* Maybe clear to end of line. */
4227 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4228 {
4229 /* If new row extends to the end of the text area, nothing
4230 has to be cleared, if and only if we did a write_glyphs
4231 above. This is made sure by setting desired_stop_pos
4232 appropriately above. */
4233 xassert (i < desired_row->used[TEXT_AREA]
4234 || ((desired_row->used[TEXT_AREA]
4235 == current_row->used[TEXT_AREA])
4236 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4237 }
4238 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4239 {
4240 /* If old row extends to the end of the text area, clear. */
4241 if (i >= desired_row->used[TEXT_AREA])
4242 rif->cursor_to (vpos, i, desired_row->y,
4243 desired_row->pixel_width);
4244 rif->clear_end_of_line (-1);
4245 changed_p = 1;
4246 }
4247 else if (desired_row->pixel_width < current_row->pixel_width)
4248 {
4249 /* Otherwise clear to the end of the old row. Everything
4250 after that position should be clear already. */
4251 int x;
4252
4253 if (i >= desired_row->used[TEXT_AREA])
4254 rif->cursor_to (vpos, i, desired_row->y,
4255 desired_row->pixel_width);
4256
4257 /* If cursor is displayed at the end of the line, make sure
4258 it's cleared. Nowadays we don't have a phys_cursor_glyph
4259 with which to erase the cursor (because this method
4260 doesn't work with lbearing/rbearing), so we must do it
4261 this way. */
4262 if (vpos == w->phys_cursor.vpos
4263 && (desired_row->reversed_p
4264 ? (w->phys_cursor.hpos < 0)
4265 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4266 {
4267 w->phys_cursor_on_p = 0;
4268 x = -1;
4269 }
4270 else
4271 x = current_row->pixel_width;
4272 rif->clear_end_of_line (x);
4273 changed_p = 1;
4274 }
4275 }
4276
4277 return changed_p;
4278 }
4279
4280
4281 /* Update row VPOS in window W. Value is non-zero if display has been
4282 changed. */
4283
4284 static int
4285 update_window_line (w, vpos, mouse_face_overwritten_p)
4286 struct window *w;
4287 int vpos, *mouse_face_overwritten_p;
4288 {
4289 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4290 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4291 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4292 int changed_p = 0;
4293
4294 /* Set the row being updated. This is important to let xterm.c
4295 know what line height values are in effect. */
4296 updated_row = desired_row;
4297
4298 /* A row can be completely invisible in case a desired matrix was
4299 built with a vscroll and then make_cursor_line_fully_visible shifts
4300 the matrix. Make sure to make such rows current anyway, since
4301 we need the correct y-position, for example, in the current matrix. */
4302 if (desired_row->mode_line_p
4303 || desired_row->visible_height > 0)
4304 {
4305 xassert (desired_row->enabled_p);
4306
4307 /* Update display of the left margin area, if there is one. */
4308 if (!desired_row->full_width_p
4309 && !NILP (w->left_margin_cols))
4310 {
4311 changed_p = 1;
4312 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4313 }
4314
4315 /* Update the display of the text area. */
4316 if (update_text_area (w, vpos))
4317 {
4318 changed_p = 1;
4319 if (current_row->mouse_face_p)
4320 *mouse_face_overwritten_p = 1;
4321 }
4322
4323 /* Update display of the right margin area, if there is one. */
4324 if (!desired_row->full_width_p
4325 && !NILP (w->right_margin_cols))
4326 {
4327 changed_p = 1;
4328 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4329 }
4330
4331 /* Draw truncation marks etc. */
4332 if (!current_row->enabled_p
4333 || desired_row->y != current_row->y
4334 || desired_row->visible_height != current_row->visible_height
4335 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4336 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4337 || current_row->redraw_fringe_bitmaps_p
4338 || desired_row->mode_line_p != current_row->mode_line_p
4339 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4340 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4341 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4342 rif->after_update_window_line_hook (desired_row);
4343 }
4344
4345 /* Update current_row from desired_row. */
4346 make_current (w->desired_matrix, w->current_matrix, vpos);
4347 updated_row = NULL;
4348 return changed_p;
4349 }
4350
4351
4352 /* Set the cursor after an update of window W. This function may only
4353 be called from update_window. */
4354
4355 static void
4356 set_window_cursor_after_update (w)
4357 struct window *w;
4358 {
4359 struct frame *f = XFRAME (w->frame);
4360 struct redisplay_interface *rif = FRAME_RIF (f);
4361 int cx, cy, vpos, hpos;
4362
4363 /* Not intended for frame matrix updates. */
4364 xassert (FRAME_WINDOW_P (f));
4365
4366 if (cursor_in_echo_area
4367 && !NILP (echo_area_buffer[0])
4368 /* If we are showing a message instead of the mini-buffer,
4369 show the cursor for the message instead. */
4370 && XWINDOW (minibuf_window) == w
4371 && EQ (minibuf_window, echo_area_window)
4372 /* These cases apply only to the frame that contains
4373 the active mini-buffer window. */
4374 && FRAME_HAS_MINIBUF_P (f)
4375 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4376 {
4377 cx = cy = vpos = hpos = 0;
4378
4379 if (cursor_in_echo_area >= 0)
4380 {
4381 /* If the mini-buffer is several lines high, find the last
4382 line that has any text on it. Note: either all lines
4383 are enabled or none. Otherwise we wouldn't be able to
4384 determine Y. */
4385 struct glyph_row *row, *last_row;
4386 struct glyph *glyph;
4387 int yb = window_text_bottom_y (w);
4388
4389 last_row = NULL;
4390 row = w->current_matrix->rows;
4391 while (row->enabled_p
4392 && (last_row == NULL
4393 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4394 {
4395 if (row->used[TEXT_AREA]
4396 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4397 last_row = row;
4398 ++row;
4399 }
4400
4401 if (last_row)
4402 {
4403 struct glyph *start = last_row->glyphs[TEXT_AREA];
4404 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4405
4406 while (last > start && last->charpos < 0)
4407 --last;
4408
4409 for (glyph = start; glyph < last; ++glyph)
4410 {
4411 cx += glyph->pixel_width;
4412 ++hpos;
4413 }
4414
4415 cy = last_row->y;
4416 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4417 }
4418 }
4419 }
4420 else
4421 {
4422 cx = w->cursor.x;
4423 cy = w->cursor.y;
4424 hpos = w->cursor.hpos;
4425 vpos = w->cursor.vpos;
4426 }
4427
4428 /* Window cursor can be out of sync for horizontally split windows. */
4429 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4430 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4431 vpos = max (0, vpos);
4432 vpos = min (w->current_matrix->nrows - 1, vpos);
4433 rif->cursor_to (vpos, hpos, cy, cx);
4434 }
4435
4436
4437 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4438 tree rooted at W. */
4439
4440 void
4441 set_window_update_flags (w, on_p)
4442 struct window *w;
4443 int on_p;
4444 {
4445 while (w)
4446 {
4447 if (!NILP (w->hchild))
4448 set_window_update_flags (XWINDOW (w->hchild), on_p);
4449 else if (!NILP (w->vchild))
4450 set_window_update_flags (XWINDOW (w->vchild), on_p);
4451 else
4452 w->must_be_updated_p = on_p;
4453
4454 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4455 }
4456 }
4457
4458
4459 \f
4460 /***********************************************************************
4461 Window-Based Scrolling
4462 ***********************************************************************/
4463
4464 /* Structure describing rows in scrolling_window. */
4465
4466 struct row_entry
4467 {
4468 /* Number of occurrences of this row in desired and current matrix. */
4469 int old_uses, new_uses;
4470
4471 /* Vpos of row in new matrix. */
4472 int new_line_number;
4473
4474 /* Bucket index of this row_entry in the hash table row_table. */
4475 int bucket;
4476
4477 /* The row described by this entry. */
4478 struct glyph_row *row;
4479
4480 /* Hash collision chain. */
4481 struct row_entry *next;
4482 };
4483
4484 /* A pool to allocate row_entry structures from, and the size of the
4485 pool. The pool is reallocated in scrolling_window when we find
4486 that we need a larger one. */
4487
4488 static struct row_entry *row_entry_pool;
4489 static int row_entry_pool_size;
4490
4491 /* Index of next free entry in row_entry_pool. */
4492
4493 static int row_entry_idx;
4494
4495 /* The hash table used during scrolling, and the table's size. This
4496 table is used to quickly identify equal rows in the desired and
4497 current matrix. */
4498
4499 static struct row_entry **row_table;
4500 static int row_table_size;
4501
4502 /* Vectors of pointers to row_entry structures belonging to the
4503 current and desired matrix, and the size of the vectors. */
4504
4505 static struct row_entry **old_lines, **new_lines;
4506 static int old_lines_size, new_lines_size;
4507
4508 /* A pool to allocate run structures from, and its size. */
4509
4510 static struct run *run_pool;
4511 static int runs_size;
4512
4513 /* A vector of runs of lines found during scrolling. */
4514
4515 static struct run **runs;
4516
4517 /* Add glyph row ROW to the scrolling hash table during the scrolling
4518 of window W. */
4519
4520 static INLINE struct row_entry *
4521 add_row_entry (w, row)
4522 struct window *w;
4523 struct glyph_row *row;
4524 {
4525 struct row_entry *entry;
4526 int i = row->hash % row_table_size;
4527
4528 entry = row_table[i];
4529 while (entry && !row_equal_p (w, entry->row, row, 1))
4530 entry = entry->next;
4531
4532 if (entry == NULL)
4533 {
4534 entry = row_entry_pool + row_entry_idx++;
4535 entry->row = row;
4536 entry->old_uses = entry->new_uses = 0;
4537 entry->new_line_number = 0;
4538 entry->bucket = i;
4539 entry->next = row_table[i];
4540 row_table[i] = entry;
4541 }
4542
4543 return entry;
4544 }
4545
4546
4547 /* Try to reuse part of the current display of W by scrolling lines.
4548 HEADER_LINE_P non-zero means W has a header line.
4549
4550 The algorithm is taken from Communications of the ACM, Apr78 "A
4551 Technique for Isolating Differences Between Files." It should take
4552 O(N) time.
4553
4554 A short outline of the steps of the algorithm
4555
4556 1. Skip lines equal at the start and end of both matrices.
4557
4558 2. Enter rows in the current and desired matrix into a symbol
4559 table, counting how often they appear in both matrices.
4560
4561 3. Rows that appear exactly once in both matrices serve as anchors,
4562 i.e. we assume that such lines are likely to have been moved.
4563
4564 4. Starting from anchor lines, extend regions to be scrolled both
4565 forward and backward.
4566
4567 Value is
4568
4569 -1 if all rows were found to be equal.
4570 0 to indicate that we did not scroll the display, or
4571 1 if we did scroll. */
4572
4573 static int
4574 scrolling_window (w, header_line_p)
4575 struct window *w;
4576 int header_line_p;
4577 {
4578 struct glyph_matrix *desired_matrix = w->desired_matrix;
4579 struct glyph_matrix *current_matrix = w->current_matrix;
4580 int yb = window_text_bottom_y (w);
4581 int i, j, first_old, first_new, last_old, last_new;
4582 int nruns, nbytes, n, run_idx;
4583 struct row_entry *entry;
4584 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4585
4586 /* Skip over rows equal at the start. */
4587 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4588 {
4589 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4590 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4591
4592 if (c->enabled_p
4593 && d->enabled_p
4594 && !d->redraw_fringe_bitmaps_p
4595 && c->y == d->y
4596 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4597 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4598 && row_equal_p (w, c, d, 1))
4599 {
4600 assign_row (c, d);
4601 d->enabled_p = 0;
4602 }
4603 else
4604 break;
4605 }
4606
4607 /* Give up if some rows in the desired matrix are not enabled. */
4608 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4609 return -1;
4610
4611 first_old = first_new = i;
4612
4613 /* Set last_new to the index + 1 of the last enabled row in the
4614 desired matrix. */
4615 i = first_new + 1;
4616 while (i < desired_matrix->nrows - 1
4617 && MATRIX_ROW (desired_matrix, i)->enabled_p
4618 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4619 ++i;
4620
4621 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4622 return 0;
4623
4624 last_new = i;
4625
4626 /* Set last_old to the index + 1 of the last enabled row in the
4627 current matrix. We don't look at the enabled flag here because
4628 we plan to reuse part of the display even if other parts are
4629 disabled. */
4630 i = first_old + 1;
4631 while (i < current_matrix->nrows - 1)
4632 {
4633 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4634 if (bottom <= yb)
4635 ++i;
4636 if (bottom >= yb)
4637 break;
4638 }
4639
4640 last_old = i;
4641
4642 /* Skip over rows equal at the bottom. */
4643 i = last_new;
4644 j = last_old;
4645 while (i - 1 > first_new
4646 && j - 1 > first_old
4647 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4648 && (MATRIX_ROW (current_matrix, i - 1)->y
4649 == MATRIX_ROW (desired_matrix, j - 1)->y)
4650 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4651 && row_equal_p (w,
4652 MATRIX_ROW (desired_matrix, i - 1),
4653 MATRIX_ROW (current_matrix, j - 1), 1))
4654 --i, --j;
4655 last_new = i;
4656 last_old = j;
4657
4658 /* Nothing to do if all rows are equal. */
4659 if (last_new == first_new)
4660 return 0;
4661
4662 /* Reallocate vectors, tables etc. if necessary. */
4663
4664 if (current_matrix->nrows > old_lines_size)
4665 {
4666 old_lines_size = current_matrix->nrows;
4667 nbytes = old_lines_size * sizeof *old_lines;
4668 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4669 }
4670
4671 if (desired_matrix->nrows > new_lines_size)
4672 {
4673 new_lines_size = desired_matrix->nrows;
4674 nbytes = new_lines_size * sizeof *new_lines;
4675 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4676 }
4677
4678 n = desired_matrix->nrows + current_matrix->nrows;
4679 if (3 * n > row_table_size)
4680 {
4681 row_table_size = next_almost_prime (3 * n);
4682 nbytes = row_table_size * sizeof *row_table;
4683 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4684 bzero (row_table, nbytes);
4685 }
4686
4687 if (n > row_entry_pool_size)
4688 {
4689 row_entry_pool_size = n;
4690 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4691 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4692 }
4693
4694 if (desired_matrix->nrows > runs_size)
4695 {
4696 runs_size = desired_matrix->nrows;
4697 nbytes = runs_size * sizeof *runs;
4698 runs = (struct run **) xrealloc (runs, nbytes);
4699 nbytes = runs_size * sizeof *run_pool;
4700 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4701 }
4702
4703 nruns = run_idx = 0;
4704 row_entry_idx = 0;
4705
4706 /* Add rows from the current and desired matrix to the hash table
4707 row_hash_table to be able to find equal ones quickly. */
4708
4709 for (i = first_old; i < last_old; ++i)
4710 {
4711 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4712 {
4713 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4714 old_lines[i] = entry;
4715 ++entry->old_uses;
4716 }
4717 else
4718 old_lines[i] = NULL;
4719 }
4720
4721 for (i = first_new; i < last_new; ++i)
4722 {
4723 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4724 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4725 ++entry->new_uses;
4726 entry->new_line_number = i;
4727 new_lines[i] = entry;
4728 }
4729
4730 /* Identify moves based on lines that are unique and equal
4731 in both matrices. */
4732 for (i = first_old; i < last_old;)
4733 if (old_lines[i]
4734 && old_lines[i]->old_uses == 1
4735 && old_lines[i]->new_uses == 1)
4736 {
4737 int j, k;
4738 int new_line = old_lines[i]->new_line_number;
4739 struct run *run = run_pool + run_idx++;
4740
4741 /* Record move. */
4742 run->current_vpos = i;
4743 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4744 run->desired_vpos = new_line;
4745 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4746 run->nrows = 1;
4747 run->height = MATRIX_ROW (current_matrix, i)->height;
4748
4749 /* Extend backward. */
4750 j = i - 1;
4751 k = new_line - 1;
4752 while (j > first_old
4753 && k > first_new
4754 && old_lines[j] == new_lines[k])
4755 {
4756 int h = MATRIX_ROW (current_matrix, j)->height;
4757 --run->current_vpos;
4758 --run->desired_vpos;
4759 ++run->nrows;
4760 run->height += h;
4761 run->desired_y -= h;
4762 run->current_y -= h;
4763 --j, --k;
4764 }
4765
4766 /* Extend forward. */
4767 j = i + 1;
4768 k = new_line + 1;
4769 while (j < last_old
4770 && k < last_new
4771 && old_lines[j] == new_lines[k])
4772 {
4773 int h = MATRIX_ROW (current_matrix, j)->height;
4774 ++run->nrows;
4775 run->height += h;
4776 ++j, ++k;
4777 }
4778
4779 /* Insert run into list of all runs. Order runs by copied
4780 pixel lines. Note that we record runs that don't have to
4781 be copied because they are already in place. This is done
4782 because we can avoid calling update_window_line in this
4783 case. */
4784 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4785 ;
4786 for (k = nruns; k > j; --k)
4787 runs[k] = runs[k - 1];
4788 runs[j] = run;
4789 ++nruns;
4790
4791 i += run->nrows;
4792 }
4793 else
4794 ++i;
4795
4796 /* Do the moves. Do it in a way that we don't overwrite something
4797 we want to copy later on. This is not solvable in general
4798 because there is only one display and we don't have a way to
4799 exchange areas on this display. Example:
4800
4801 +-----------+ +-----------+
4802 | A | | B |
4803 +-----------+ --> +-----------+
4804 | B | | A |
4805 +-----------+ +-----------+
4806
4807 Instead, prefer bigger moves, and invalidate moves that would
4808 copy from where we copied to. */
4809
4810 for (i = 0; i < nruns; ++i)
4811 if (runs[i]->nrows > 0)
4812 {
4813 struct run *r = runs[i];
4814
4815 /* Copy on the display. */
4816 if (r->current_y != r->desired_y)
4817 {
4818 rif->scroll_run_hook (w, r);
4819
4820 /* Invalidate runs that copy from where we copied to. */
4821 for (j = i + 1; j < nruns; ++j)
4822 {
4823 struct run *p = runs[j];
4824
4825 if ((p->current_y >= r->desired_y
4826 && p->current_y < r->desired_y + r->height)
4827 || (p->current_y + p->height >= r->desired_y
4828 && (p->current_y + p->height
4829 < r->desired_y + r->height)))
4830 p->nrows = 0;
4831 }
4832 }
4833
4834 /* Assign matrix rows. */
4835 for (j = 0; j < r->nrows; ++j)
4836 {
4837 struct glyph_row *from, *to;
4838 int to_overlapped_p;
4839
4840 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4841 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4842 to_overlapped_p = to->overlapped_p;
4843 if (!from->mode_line_p && !w->pseudo_window_p
4844 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4845 || to->right_fringe_bitmap != from->right_fringe_bitmap
4846 || to->left_fringe_face_id != from->left_fringe_face_id
4847 || to->right_fringe_face_id != from->right_fringe_face_id
4848 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4849 from->redraw_fringe_bitmaps_p = 1;
4850 assign_row (to, from);
4851 to->enabled_p = 1, from->enabled_p = 0;
4852 to->overlapped_p = to_overlapped_p;
4853 }
4854 }
4855
4856 /* Clear the hash table, for the next time. */
4857 for (i = 0; i < row_entry_idx; ++i)
4858 row_table[row_entry_pool[i].bucket] = NULL;
4859
4860 /* Value is > 0 to indicate that we scrolled the display. */
4861 return nruns;
4862 }
4863
4864
4865 \f
4866 /************************************************************************
4867 Frame-Based Updates
4868 ************************************************************************/
4869
4870 /* Update the desired frame matrix of frame F.
4871
4872 FORCE_P non-zero means that the update should not be stopped by
4873 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4874 should not be tried.
4875
4876 Value is non-zero if update was stopped due to pending input. */
4877
4878 static int
4879 update_frame_1 (f, force_p, inhibit_id_p)
4880 struct frame *f;
4881 int force_p;
4882 int inhibit_id_p;
4883 {
4884 /* Frame matrices to work on. */
4885 struct glyph_matrix *current_matrix = f->current_matrix;
4886 struct glyph_matrix *desired_matrix = f->desired_matrix;
4887 int i;
4888 int pause;
4889 int preempt_count = baud_rate / 2400 + 1;
4890 extern int input_pending;
4891
4892 xassert (current_matrix && desired_matrix);
4893
4894 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4895 calculate_costs (f);
4896
4897 if (preempt_count <= 0)
4898 preempt_count = 1;
4899
4900 #if !PERIODIC_PREEMPTION_CHECKING
4901 if (!force_p && detect_input_pending_ignore_squeezables ())
4902 {
4903 pause = 1;
4904 goto do_pause;
4905 }
4906 #endif
4907
4908 /* If we cannot insert/delete lines, it's no use trying it. */
4909 if (!FRAME_LINE_INS_DEL_OK (f))
4910 inhibit_id_p = 1;
4911
4912 /* See if any of the desired lines are enabled; don't compute for
4913 i/d line if just want cursor motion. */
4914 for (i = 0; i < desired_matrix->nrows; i++)
4915 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4916 break;
4917
4918 /* Try doing i/d line, if not yet inhibited. */
4919 if (!inhibit_id_p && i < desired_matrix->nrows)
4920 force_p |= scrolling (f);
4921
4922 /* Update the individual lines as needed. Do bottom line first. */
4923 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4924 update_frame_line (f, desired_matrix->nrows - 1);
4925
4926 /* Now update the rest of the lines. */
4927 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4928 {
4929 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4930 {
4931 if (FRAME_TERMCAP_P (f))
4932 {
4933 /* Flush out every so many lines.
4934 Also flush out if likely to have more than 1k buffered
4935 otherwise. I'm told that some telnet connections get
4936 really screwed by more than 1k output at once. */
4937 FILE *display_output = FRAME_TTY (f)->output;
4938 if (display_output)
4939 {
4940 int outq = PENDING_OUTPUT_COUNT (display_output);
4941 if (outq > 900
4942 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4943 {
4944 fflush (display_output);
4945 if (preempt_count == 1)
4946 {
4947 #ifdef EMACS_OUTQSIZE
4948 if (EMACS_OUTQSIZE (0, &outq) < 0)
4949 /* Probably not a tty. Ignore the error and reset
4950 the outq count. */
4951 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4952 #endif
4953 outq *= 10;
4954 if (baud_rate <= outq && baud_rate > 0)
4955 sleep (outq / baud_rate);
4956 }
4957 }
4958 }
4959 }
4960
4961 #if PERIODIC_PREEMPTION_CHECKING
4962 if (!force_p)
4963 {
4964 EMACS_TIME tm, dif;
4965 EMACS_GET_TIME (tm);
4966 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4967 if (EMACS_TIME_NEG_P (dif))
4968 {
4969 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4970 if (detect_input_pending_ignore_squeezables ())
4971 break;
4972 }
4973 }
4974 #else
4975 if (!force_p && (i - 1) % preempt_count == 0)
4976 detect_input_pending_ignore_squeezables ();
4977 #endif
4978
4979 update_frame_line (f, i);
4980 }
4981 }
4982
4983 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4984
4985 /* Now just clean up termcap drivers and set cursor, etc. */
4986 if (!pause)
4987 {
4988 if ((cursor_in_echo_area
4989 /* If we are showing a message instead of the mini-buffer,
4990 show the cursor for the message instead of for the
4991 (now hidden) mini-buffer contents. */
4992 || (EQ (minibuf_window, selected_window)
4993 && EQ (minibuf_window, echo_area_window)
4994 && !NILP (echo_area_buffer[0])))
4995 /* These cases apply only to the frame that contains
4996 the active mini-buffer window. */
4997 && FRAME_HAS_MINIBUF_P (f)
4998 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4999 {
5000 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5001 int row, col;
5002
5003 if (cursor_in_echo_area < 0)
5004 {
5005 /* Negative value of cursor_in_echo_area means put
5006 cursor at beginning of line. */
5007 row = top;
5008 col = 0;
5009 }
5010 else
5011 {
5012 /* Positive value of cursor_in_echo_area means put
5013 cursor at the end of the prompt. If the mini-buffer
5014 is several lines high, find the last line that has
5015 any text on it. */
5016 row = FRAME_LINES (f);
5017 do
5018 {
5019 --row;
5020 col = 0;
5021
5022 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5023 {
5024 /* Frame rows are filled up with spaces that
5025 must be ignored here. */
5026 struct glyph_row *r = MATRIX_ROW (current_matrix,
5027 row);
5028 struct glyph *start = r->glyphs[TEXT_AREA];
5029 struct glyph *last = start + r->used[TEXT_AREA];
5030
5031 while (last > start
5032 && (last - 1)->charpos < 0)
5033 --last;
5034
5035 col = last - start;
5036 }
5037 }
5038 while (row > top && col == 0);
5039
5040 /* Make sure COL is not out of range. */
5041 if (col >= FRAME_CURSOR_X_LIMIT (f))
5042 {
5043 /* If we have another row, advance cursor into it. */
5044 if (row < FRAME_LINES (f) - 1)
5045 {
5046 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5047 row++;
5048 }
5049 /* Otherwise move it back in range. */
5050 else
5051 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5052 }
5053 }
5054
5055 cursor_to (f, row, col);
5056 }
5057 else
5058 {
5059 /* We have only one cursor on terminal frames. Use it to
5060 display the cursor of the selected window. */
5061 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5062 if (w->cursor.vpos >= 0
5063 /* The cursor vpos may be temporarily out of bounds
5064 in the following situation: There is one window,
5065 with the cursor in the lower half of it. The window
5066 is split, and a message causes a redisplay before
5067 a new cursor position has been computed. */
5068 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5069 {
5070 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5071 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5072
5073 if (INTEGERP (w->left_margin_cols))
5074 x += XFASTINT (w->left_margin_cols);
5075
5076 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5077 cursor_to (f, y, x);
5078 }
5079 }
5080 }
5081
5082 do_pause:
5083
5084 clear_desired_matrices (f);
5085 return pause;
5086 }
5087
5088
5089 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5090
5091 int
5092 scrolling (frame)
5093 struct frame *frame;
5094 {
5095 int unchanged_at_top, unchanged_at_bottom;
5096 int window_size;
5097 int changed_lines;
5098 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5099 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5100 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5101 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5102 register int i;
5103 int free_at_end_vpos = FRAME_LINES (frame);
5104 struct glyph_matrix *current_matrix = frame->current_matrix;
5105 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5106
5107 if (!current_matrix)
5108 abort ();
5109
5110 /* Compute hash codes of all the lines. Also calculate number of
5111 changed lines, number of unchanged lines at the beginning, and
5112 number of unchanged lines at the end. */
5113 changed_lines = 0;
5114 unchanged_at_top = 0;
5115 unchanged_at_bottom = FRAME_LINES (frame);
5116 for (i = 0; i < FRAME_LINES (frame); i++)
5117 {
5118 /* Give up on this scrolling if some old lines are not enabled. */
5119 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5120 return 0;
5121 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5122 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5123 {
5124 /* This line cannot be redrawn, so don't let scrolling mess it. */
5125 new_hash[i] = old_hash[i];
5126 #define INFINITY 1000000 /* Taken from scroll.c */
5127 draw_cost[i] = INFINITY;
5128 }
5129 else
5130 {
5131 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5132 draw_cost[i] = line_draw_cost (desired_matrix, i);
5133 }
5134
5135 if (old_hash[i] != new_hash[i])
5136 {
5137 changed_lines++;
5138 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5139 }
5140 else if (i == unchanged_at_top)
5141 unchanged_at_top++;
5142 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5143 }
5144
5145 /* If changed lines are few, don't allow preemption, don't scroll. */
5146 if ((!FRAME_SCROLL_REGION_OK (frame)
5147 && changed_lines < baud_rate / 2400)
5148 || unchanged_at_bottom == FRAME_LINES (frame))
5149 return 1;
5150
5151 window_size = (FRAME_LINES (frame) - unchanged_at_top
5152 - unchanged_at_bottom);
5153
5154 if (FRAME_SCROLL_REGION_OK (frame))
5155 free_at_end_vpos -= unchanged_at_bottom;
5156 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5157 free_at_end_vpos = -1;
5158
5159 /* If large window, fast terminal and few lines in common between
5160 current frame and desired frame, don't bother with i/d calc. */
5161 if (!FRAME_SCROLL_REGION_OK (frame)
5162 && window_size >= 18 && baud_rate > 2400
5163 && (window_size >=
5164 10 * scrolling_max_lines_saved (unchanged_at_top,
5165 FRAME_LINES (frame) - unchanged_at_bottom,
5166 old_hash, new_hash, draw_cost)))
5167 return 0;
5168
5169 if (window_size < 2)
5170 return 0;
5171
5172 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5173 draw_cost + unchanged_at_top - 1,
5174 old_draw_cost + unchanged_at_top - 1,
5175 old_hash + unchanged_at_top - 1,
5176 new_hash + unchanged_at_top - 1,
5177 free_at_end_vpos - unchanged_at_top);
5178
5179 return 0;
5180 }
5181
5182
5183 /* Count the number of blanks at the start of the vector of glyphs R
5184 which is LEN glyphs long. */
5185
5186 static int
5187 count_blanks (r, len)
5188 struct glyph *r;
5189 int len;
5190 {
5191 int i;
5192
5193 for (i = 0; i < len; ++i)
5194 if (!CHAR_GLYPH_SPACE_P (r[i]))
5195 break;
5196
5197 return i;
5198 }
5199
5200
5201 /* Count the number of glyphs in common at the start of the glyph
5202 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5203 of STR2. Value is the number of equal glyphs equal at the start. */
5204
5205 static int
5206 count_match (str1, end1, str2, end2)
5207 struct glyph *str1, *end1, *str2, *end2;
5208 {
5209 struct glyph *p1 = str1;
5210 struct glyph *p2 = str2;
5211
5212 while (p1 < end1
5213 && p2 < end2
5214 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5215 ++p1, ++p2;
5216
5217 return p1 - str1;
5218 }
5219
5220
5221 /* Char insertion/deletion cost vector, from term.c */
5222
5223 extern int *char_ins_del_vector;
5224 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5225
5226
5227 /* Perform a frame-based update on line VPOS in frame FRAME. */
5228
5229 static void
5230 update_frame_line (f, vpos)
5231 struct frame *f;
5232 int vpos;
5233 {
5234 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5235 int tem;
5236 int osp, nsp, begmatch, endmatch, olen, nlen;
5237 struct glyph_matrix *current_matrix = f->current_matrix;
5238 struct glyph_matrix *desired_matrix = f->desired_matrix;
5239 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5240 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5241 int must_write_whole_line_p;
5242 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5243 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5244 != FACE_TTY_DEFAULT_BG_COLOR);
5245
5246 if (colored_spaces_p)
5247 write_spaces_p = 1;
5248
5249 /* Current row not enabled means it has unknown contents. We must
5250 write the whole desired line in that case. */
5251 must_write_whole_line_p = !current_row->enabled_p;
5252 if (must_write_whole_line_p)
5253 {
5254 obody = 0;
5255 olen = 0;
5256 }
5257 else
5258 {
5259 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5260 olen = current_row->used[TEXT_AREA];
5261
5262 /* Ignore trailing spaces, if we can. */
5263 if (!write_spaces_p)
5264 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5265 olen--;
5266 }
5267
5268 current_row->enabled_p = 1;
5269 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5270
5271 /* If desired line is empty, just clear the line. */
5272 if (!desired_row->enabled_p)
5273 {
5274 nlen = 0;
5275 goto just_erase;
5276 }
5277
5278 nbody = desired_row->glyphs[TEXT_AREA];
5279 nlen = desired_row->used[TEXT_AREA];
5280 nend = nbody + nlen;
5281
5282 /* If display line has unknown contents, write the whole line. */
5283 if (must_write_whole_line_p)
5284 {
5285 /* Ignore spaces at the end, if we can. */
5286 if (!write_spaces_p)
5287 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5288 --nlen;
5289
5290 /* Write the contents of the desired line. */
5291 if (nlen)
5292 {
5293 cursor_to (f, vpos, 0);
5294 write_glyphs (f, nbody, nlen);
5295 }
5296
5297 /* Don't call clear_end_of_line if we already wrote the whole
5298 line. The cursor will not be at the right margin in that
5299 case but in the line below. */
5300 if (nlen < FRAME_TOTAL_COLS (f))
5301 {
5302 cursor_to (f, vpos, nlen);
5303 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5304 }
5305 else
5306 /* Make sure we are in the right row, otherwise cursor movement
5307 with cmgoto might use `ch' in the wrong row. */
5308 cursor_to (f, vpos, 0);
5309
5310 make_current (desired_matrix, current_matrix, vpos);
5311 return;
5312 }
5313
5314 /* Pretend trailing spaces are not there at all,
5315 unless for one reason or another we must write all spaces. */
5316 if (!write_spaces_p)
5317 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5318 nlen--;
5319
5320 /* If there's no i/d char, quickly do the best we can without it. */
5321 if (!FRAME_CHAR_INS_DEL_OK (f))
5322 {
5323 int i, j;
5324
5325 /* Find the first glyph in desired row that doesn't agree with
5326 a glyph in the current row, and write the rest from there on. */
5327 for (i = 0; i < nlen; i++)
5328 {
5329 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5330 {
5331 /* Find the end of the run of different glyphs. */
5332 j = i + 1;
5333 while (j < nlen
5334 && (j >= olen
5335 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5336 || CHAR_GLYPH_PADDING_P (nbody[j])))
5337 ++j;
5338
5339 /* Output this run of non-matching chars. */
5340 cursor_to (f, vpos, i);
5341 write_glyphs (f, nbody + i, j - i);
5342 i = j - 1;
5343
5344 /* Now find the next non-match. */
5345 }
5346 }
5347
5348 /* Clear the rest of the line, or the non-clear part of it. */
5349 if (olen > nlen)
5350 {
5351 cursor_to (f, vpos, nlen);
5352 clear_end_of_line (f, olen);
5353 }
5354
5355 /* Make current row = desired row. */
5356 make_current (desired_matrix, current_matrix, vpos);
5357 return;
5358 }
5359
5360 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5361 characters in a row. */
5362
5363 if (!olen)
5364 {
5365 /* If current line is blank, skip over initial spaces, if
5366 possible, and write the rest. */
5367 if (write_spaces_p)
5368 nsp = 0;
5369 else
5370 nsp = count_blanks (nbody, nlen);
5371
5372 if (nlen > nsp)
5373 {
5374 cursor_to (f, vpos, nsp);
5375 write_glyphs (f, nbody + nsp, nlen - nsp);
5376 }
5377
5378 /* Exchange contents between current_frame and new_frame. */
5379 make_current (desired_matrix, current_matrix, vpos);
5380 return;
5381 }
5382
5383 /* Compute number of leading blanks in old and new contents. */
5384 osp = count_blanks (obody, olen);
5385 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5386
5387 /* Compute number of matching chars starting with first non-blank. */
5388 begmatch = count_match (obody + osp, obody + olen,
5389 nbody + nsp, nbody + nlen);
5390
5391 /* Spaces in new match implicit space past the end of old. */
5392 /* A bug causing this to be a no-op was fixed in 18.29. */
5393 if (!write_spaces_p && osp + begmatch == olen)
5394 {
5395 np1 = nbody + nsp;
5396 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5397 ++begmatch;
5398 }
5399
5400 /* Avoid doing insert/delete char
5401 just cause number of leading spaces differs
5402 when the following text does not match. */
5403 if (begmatch == 0 && osp != nsp)
5404 osp = nsp = min (osp, nsp);
5405
5406 /* Find matching characters at end of line */
5407 op1 = obody + olen;
5408 np1 = nbody + nlen;
5409 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5410 while (op1 > op2
5411 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5412 {
5413 op1--;
5414 np1--;
5415 }
5416 endmatch = obody + olen - op1;
5417
5418 /* tem gets the distance to insert or delete.
5419 endmatch is how many characters we save by doing so.
5420 Is it worth it? */
5421
5422 tem = (nlen - nsp) - (olen - osp);
5423 if (endmatch && tem
5424 && (!FRAME_CHAR_INS_DEL_OK (f)
5425 || endmatch <= char_ins_del_cost (f)[tem]))
5426 endmatch = 0;
5427
5428 /* nsp - osp is the distance to insert or delete.
5429 If that is nonzero, begmatch is known to be nonzero also.
5430 begmatch + endmatch is how much we save by doing the ins/del.
5431 Is it worth it? */
5432
5433 if (nsp != osp
5434 && (!FRAME_CHAR_INS_DEL_OK (f)
5435 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5436 {
5437 begmatch = 0;
5438 endmatch = 0;
5439 osp = nsp = min (osp, nsp);
5440 }
5441
5442 /* Now go through the line, inserting, writing and
5443 deleting as appropriate. */
5444
5445 if (osp > nsp)
5446 {
5447 cursor_to (f, vpos, nsp);
5448 delete_glyphs (f, osp - nsp);
5449 }
5450 else if (nsp > osp)
5451 {
5452 /* If going to delete chars later in line
5453 and insert earlier in the line,
5454 must delete first to avoid losing data in the insert */
5455 if (endmatch && nlen < olen + nsp - osp)
5456 {
5457 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5458 delete_glyphs (f, olen + nsp - osp - nlen);
5459 olen = nlen - (nsp - osp);
5460 }
5461 cursor_to (f, vpos, osp);
5462 insert_glyphs (f, 0, nsp - osp);
5463 }
5464 olen += nsp - osp;
5465
5466 tem = nsp + begmatch + endmatch;
5467 if (nlen != tem || olen != tem)
5468 {
5469 if (!endmatch || nlen == olen)
5470 {
5471 /* If new text being written reaches right margin, there is
5472 no need to do clear-to-eol at the end of this function
5473 (and it would not be safe, since cursor is not going to
5474 be "at the margin" after the text is done). */
5475 if (nlen == FRAME_TOTAL_COLS (f))
5476 olen = 0;
5477
5478 /* Function write_glyphs is prepared to do nothing
5479 if passed a length <= 0. Check it here to avoid
5480 unnecessary cursor movement. */
5481 if (nlen - tem > 0)
5482 {
5483 cursor_to (f, vpos, nsp + begmatch);
5484 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5485 }
5486 }
5487 else if (nlen > olen)
5488 {
5489 /* Here, we used to have the following simple code:
5490 ----------------------------------------
5491 write_glyphs (nbody + nsp + begmatch, olen - tem);
5492 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5493 ----------------------------------------
5494 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5495 is a padding glyph. */
5496 int out = olen - tem; /* Columns to be overwritten originally. */
5497 int del;
5498
5499 cursor_to (f, vpos, nsp + begmatch);
5500
5501 /* Calculate columns we can actually overwrite. */
5502 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5503 out--;
5504 write_glyphs (f, nbody + nsp + begmatch, out);
5505
5506 /* If we left columns to be overwritten, we must delete them. */
5507 del = olen - tem - out;
5508 if (del > 0)
5509 delete_glyphs (f, del);
5510
5511 /* At last, we insert columns not yet written out. */
5512 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5513 olen = nlen;
5514 }
5515 else if (olen > nlen)
5516 {
5517 cursor_to (f, vpos, nsp + begmatch);
5518 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5519 delete_glyphs (f, olen - nlen);
5520 olen = nlen;
5521 }
5522 }
5523
5524 just_erase:
5525 /* If any unerased characters remain after the new line, erase them. */
5526 if (olen > nlen)
5527 {
5528 cursor_to (f, vpos, nlen);
5529 clear_end_of_line (f, olen);
5530 }
5531
5532 /* Exchange contents between current_frame and new_frame. */
5533 make_current (desired_matrix, current_matrix, vpos);
5534 }
5535
5536
5537 \f
5538 /***********************************************************************
5539 X/Y Position -> Buffer Position
5540 ***********************************************************************/
5541
5542 /* Determine what's under window-relative pixel position (*X, *Y).
5543 Return the object (string or buffer) that's there.
5544 Return in *POS the position in that object.
5545 Adjust *X and *Y to character positions. */
5546
5547 Lisp_Object
5548 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5549 struct window *w;
5550 int *x, *y;
5551 struct display_pos *pos;
5552 Lisp_Object *object;
5553 int *dx, *dy;
5554 int *width, *height;
5555 {
5556 struct it it;
5557 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5558 struct text_pos startp;
5559 Lisp_Object string;
5560 struct glyph_row *row;
5561 #ifdef HAVE_WINDOW_SYSTEM
5562 struct image *img = 0;
5563 #endif
5564 int x0, x1;
5565
5566 /* We used to set current_buffer directly here, but that does the
5567 wrong thing with `face-remapping-alist' (bug#2044). */
5568 Fset_buffer (w->buffer);
5569 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5570 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5571 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5572 start_display (&it, w, startp);
5573
5574 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5575 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5576 MOVE_TO_X | MOVE_TO_Y);
5577
5578 Fset_buffer (old_current_buffer);
5579
5580 *dx = x0 + it.first_visible_x - it.current_x;
5581 *dy = *y - it.current_y;
5582
5583 string = w->buffer;
5584 if (STRINGP (it.string))
5585 string = it.string;
5586 *pos = it.current;
5587
5588 #ifdef HAVE_WINDOW_SYSTEM
5589 if (it.what == IT_IMAGE)
5590 {
5591 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5592 && !NILP (img->spec))
5593 *object = img->spec;
5594 }
5595 #endif
5596
5597 if (it.vpos < w->current_matrix->nrows
5598 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5599 row->enabled_p))
5600 {
5601 if (it.hpos < row->used[TEXT_AREA])
5602 {
5603 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5604 #ifdef HAVE_WINDOW_SYSTEM
5605 if (img)
5606 {
5607 *dy -= row->ascent - glyph->ascent;
5608 *dx += glyph->slice.x;
5609 *dy += glyph->slice.y;
5610 /* Image slices positions are still relative to the entire image */
5611 *width = img->width;
5612 *height = img->height;
5613 }
5614 else
5615 #endif
5616 {
5617 *width = glyph->pixel_width;
5618 *height = glyph->ascent + glyph->descent;
5619 }
5620 }
5621 else
5622 {
5623 *width = 0;
5624 *height = row->height;
5625 }
5626 }
5627 else
5628 {
5629 *width = *height = 0;
5630 }
5631
5632 /* Add extra (default width) columns if clicked after EOL. */
5633 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5634 if (x0 > x1)
5635 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5636
5637 *x = it.hpos;
5638 *y = it.vpos;
5639
5640 return string;
5641 }
5642
5643
5644 /* Value is the string under window-relative coordinates X/Y in the
5645 mode line or header line (PART says which) of window W, or nil if none.
5646 *CHARPOS is set to the position in the string returned. */
5647
5648 Lisp_Object
5649 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5650 struct window *w;
5651 enum window_part part;
5652 int *x, *y;
5653 int *charpos;
5654 Lisp_Object *object;
5655 int *dx, *dy;
5656 int *width, *height;
5657 {
5658 struct glyph_row *row;
5659 struct glyph *glyph, *end;
5660 int x0, y0;
5661 Lisp_Object string = Qnil;
5662
5663 if (part == ON_MODE_LINE)
5664 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5665 else
5666 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5667 y0 = *y - row->y;
5668 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5669
5670 if (row->mode_line_p && row->enabled_p)
5671 {
5672 /* Find the glyph under X. If we find one with a string object,
5673 it's the one we were looking for. */
5674 glyph = row->glyphs[TEXT_AREA];
5675 end = glyph + row->used[TEXT_AREA];
5676 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5677 x0 -= glyph->pixel_width;
5678 *x = glyph - row->glyphs[TEXT_AREA];
5679 if (glyph < end)
5680 {
5681 string = glyph->object;
5682 *charpos = glyph->charpos;
5683 *width = glyph->pixel_width;
5684 *height = glyph->ascent + glyph->descent;
5685 #ifdef HAVE_WINDOW_SYSTEM
5686 if (glyph->type == IMAGE_GLYPH)
5687 {
5688 struct image *img;
5689 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5690 if (img != NULL)
5691 *object = img->spec;
5692 y0 -= row->ascent - glyph->ascent;
5693 }
5694 #endif
5695 }
5696 else
5697 {
5698 /* Add extra (default width) columns if clicked after EOL. */
5699 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5700 *width = 0;
5701 *height = row->height;
5702 }
5703 }
5704 else
5705 {
5706 *x = 0;
5707 x0 = 0;
5708 *width = *height = 0;
5709 }
5710
5711 *dx = x0;
5712 *dy = y0;
5713
5714 return string;
5715 }
5716
5717
5718 /* Value is the string under window-relative coordinates X/Y in either
5719 marginal area, or nil if none. *CHARPOS is set to the position in
5720 the string returned. */
5721
5722 Lisp_Object
5723 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5724 struct window *w;
5725 enum window_part part;
5726 int *x, *y;
5727 int *charpos;
5728 Lisp_Object *object;
5729 int *dx, *dy;
5730 int *width, *height;
5731 {
5732 struct glyph_row *row = w->current_matrix->rows;
5733 struct glyph *glyph, *end;
5734 int x0, y0, i, wy = *y;
5735 int area;
5736 Lisp_Object string = Qnil;
5737
5738 if (part == ON_LEFT_MARGIN)
5739 area = LEFT_MARGIN_AREA;
5740 else if (part == ON_RIGHT_MARGIN)
5741 area = RIGHT_MARGIN_AREA;
5742 else
5743 abort ();
5744
5745 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5746 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5747 break;
5748 y0 = *y - row->y;
5749 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5750
5751 if (row->enabled_p)
5752 {
5753 /* Find the glyph under X. If we find one with a string object,
5754 it's the one we were looking for. */
5755 if (area == RIGHT_MARGIN_AREA)
5756 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5757 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5758 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5759 + window_box_width (w, LEFT_MARGIN_AREA)
5760 + window_box_width (w, TEXT_AREA));
5761 else
5762 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5763 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5764 : 0);
5765
5766 glyph = row->glyphs[area];
5767 end = glyph + row->used[area];
5768 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5769 x0 -= glyph->pixel_width;
5770 *x = glyph - row->glyphs[area];
5771 if (glyph < end)
5772 {
5773 string = glyph->object;
5774 *charpos = glyph->charpos;
5775 *width = glyph->pixel_width;
5776 *height = glyph->ascent + glyph->descent;
5777 #ifdef HAVE_WINDOW_SYSTEM
5778 if (glyph->type == IMAGE_GLYPH)
5779 {
5780 struct image *img;
5781 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5782 if (img != NULL)
5783 *object = img->spec;
5784 y0 -= row->ascent - glyph->ascent;
5785 x0 += glyph->slice.x;
5786 y0 += glyph->slice.y;
5787 }
5788 #endif
5789 }
5790 else
5791 {
5792 /* Add extra (default width) columns if clicked after EOL. */
5793 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5794 *width = 0;
5795 *height = row->height;
5796 }
5797 }
5798 else
5799 {
5800 x0 = 0;
5801 *x = 0;
5802 *width = *height = 0;
5803 }
5804
5805 *dx = x0;
5806 *dy = y0;
5807
5808 return string;
5809 }
5810
5811
5812 /***********************************************************************
5813 Changing Frame Sizes
5814 ***********************************************************************/
5815
5816 #ifdef SIGWINCH
5817
5818 SIGTYPE
5819 window_change_signal (signalnum) /* If we don't have an argument, */
5820 int signalnum; /* some compilers complain in signal calls. */
5821 {
5822 int width, height;
5823 int old_errno = errno;
5824
5825 struct tty_display_info *tty;
5826
5827 signal (SIGWINCH, window_change_signal);
5828 SIGNAL_THREAD_CHECK (signalnum);
5829
5830 /* The frame size change obviously applies to a single
5831 termcap-controlled terminal, but we can't decide which.
5832 Therefore, we resize the frames corresponding to each tty.
5833 */
5834 for (tty = tty_list; tty; tty = tty->next) {
5835
5836 if (! tty->term_initted)
5837 continue;
5838
5839 /* Suspended tty frames have tty->input == NULL avoid trying to
5840 use it. */
5841 if (!tty->input)
5842 continue;
5843
5844 get_tty_size (fileno (tty->input), &width, &height);
5845
5846 if (width > 5 && height > 2) {
5847 Lisp_Object tail, frame;
5848
5849 FOR_EACH_FRAME (tail, frame)
5850 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5851 /* Record the new sizes, but don't reallocate the data
5852 structures now. Let that be done later outside of the
5853 signal handler. */
5854 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5855 }
5856 }
5857
5858 errno = old_errno;
5859 }
5860 #endif /* SIGWINCH */
5861
5862
5863 /* Do any change in frame size that was requested by a signal. SAFE
5864 non-zero means this function is called from a place where it is
5865 safe to change frame sizes while a redisplay is in progress. */
5866
5867 void
5868 do_pending_window_change (safe)
5869 int safe;
5870 {
5871 /* If window_change_signal should have run before, run it now. */
5872 if (redisplaying_p && !safe)
5873 return;
5874
5875 while (delayed_size_change)
5876 {
5877 Lisp_Object tail, frame;
5878
5879 delayed_size_change = 0;
5880
5881 FOR_EACH_FRAME (tail, frame)
5882 {
5883 struct frame *f = XFRAME (frame);
5884
5885 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5886 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5887 0, 0, safe);
5888 }
5889 }
5890 }
5891
5892
5893 /* Change the frame height and/or width. Values may be given as zero to
5894 indicate no change is to take place.
5895
5896 If DELAY is non-zero, then assume we're being called from a signal
5897 handler, and queue the change for later - perhaps the next
5898 redisplay. Since this tries to resize windows, we can't call it
5899 from a signal handler.
5900
5901 SAFE non-zero means this function is called from a place where it's
5902 safe to change frame sizes while a redisplay is in progress. */
5903
5904 void
5905 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5906 register struct frame *f;
5907 int newheight, newwidth, pretend, delay, safe;
5908 {
5909 Lisp_Object tail, frame;
5910
5911 if (FRAME_MSDOS_P (f))
5912 {
5913 /* On MS-DOS, all frames use the same screen, so a change in
5914 size affects all frames. Termcap now supports multiple
5915 ttys. */
5916 FOR_EACH_FRAME (tail, frame)
5917 if (! FRAME_WINDOW_P (XFRAME (frame)))
5918 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5919 pretend, delay, safe);
5920 }
5921 else
5922 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5923 }
5924
5925 static void
5926 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5927 register struct frame *f;
5928 int newheight, newwidth, pretend, delay, safe;
5929 {
5930 int new_frame_total_cols;
5931 int count = SPECPDL_INDEX ();
5932
5933 /* If we can't deal with the change now, queue it for later. */
5934 if (delay || (redisplaying_p && !safe))
5935 {
5936 f->new_text_lines = newheight;
5937 f->new_text_cols = newwidth;
5938 delayed_size_change = 1;
5939 return;
5940 }
5941
5942 /* This size-change overrides any pending one for this frame. */
5943 f->new_text_lines = 0;
5944 f->new_text_cols = 0;
5945
5946 /* If an argument is zero, set it to the current value. */
5947 if (newheight == 0)
5948 newheight = FRAME_LINES (f);
5949 if (newwidth == 0)
5950 newwidth = FRAME_COLS (f);
5951
5952 /* Compute width of windows in F.
5953 This is the width of the frame without vertical scroll bars. */
5954 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5955
5956 /* Round up to the smallest acceptable size. */
5957 check_frame_size (f, &newheight, &newwidth);
5958
5959 /* If we're not changing the frame size, quit now. */
5960 /* Frame width may be unchanged but the text portion may change, for example,
5961 fullscreen and remove/add scroll bar. */
5962 if (newheight == FRAME_LINES (f)
5963 && newwidth == FRAME_COLS (f) // text portion unchanged
5964 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5965 return;
5966
5967 BLOCK_INPUT;
5968
5969 #ifdef MSDOS
5970 /* We only can set screen dimensions to certain values supported
5971 by our video hardware. Try to find the smallest size greater
5972 or equal to the requested dimensions. */
5973 dos_set_window_size (&newheight, &newwidth);
5974 #endif
5975
5976 if (newheight != FRAME_LINES (f))
5977 {
5978 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5979 {
5980 /* Frame has both root and mini-buffer. */
5981 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5982 FRAME_TOP_MARGIN (f));
5983 set_window_height (FRAME_ROOT_WINDOW (f),
5984 (newheight
5985 - 1
5986 - FRAME_TOP_MARGIN (f)),
5987 2);
5988 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5989 newheight - 1);
5990 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5991 }
5992 else
5993 /* Frame has just one top-level window. */
5994 set_window_height (FRAME_ROOT_WINDOW (f),
5995 newheight - FRAME_TOP_MARGIN (f), 2);
5996
5997 /* MSDOS frames cannot PRETEND, as they change frame size by
5998 manipulating video hardware. */
5999 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6000 FrameRows (FRAME_TTY (f)) = newheight;
6001 }
6002
6003 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6004 {
6005 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
6006 if (FRAME_HAS_MINIBUF_P (f))
6007 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6008
6009 /* MSDOS frames cannot PRETEND, as they change frame size by
6010 manipulating video hardware. */
6011 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6012 FrameCols (FRAME_TTY (f)) = newwidth;
6013
6014 if (WINDOWP (f->tool_bar_window))
6015 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6016 }
6017
6018 FRAME_LINES (f) = newheight;
6019 SET_FRAME_COLS (f, newwidth);
6020
6021 {
6022 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6023 int text_area_x, text_area_y, text_area_width, text_area_height;
6024
6025 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6026 &text_area_height);
6027 if (w->cursor.x >= text_area_x + text_area_width)
6028 w->cursor.hpos = w->cursor.x = 0;
6029 if (w->cursor.y >= text_area_y + text_area_height)
6030 w->cursor.vpos = w->cursor.y = 0;
6031 }
6032
6033 adjust_glyphs (f);
6034 calculate_costs (f);
6035 SET_FRAME_GARBAGED (f);
6036 f->resized_p = 1;
6037
6038 UNBLOCK_INPUT;
6039
6040 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6041
6042 run_window_configuration_change_hook (f);
6043
6044 unbind_to (count, Qnil);
6045 }
6046
6047
6048 \f
6049 /***********************************************************************
6050 Terminal Related Lisp Functions
6051 ***********************************************************************/
6052
6053 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6054 1, 1, "FOpen termscript file: ",
6055 doc: /* Start writing all terminal output to FILE as well as the terminal.
6056 FILE = nil means just close any termscript file currently open. */)
6057 (file)
6058 Lisp_Object file;
6059 {
6060 struct tty_display_info *tty;
6061
6062 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6063 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6064 error ("Current frame is not on a tty device");
6065
6066 tty = CURTTY ();
6067
6068 if (tty->termscript != 0)
6069 {
6070 BLOCK_INPUT;
6071 fclose (tty->termscript);
6072 UNBLOCK_INPUT;
6073 }
6074 tty->termscript = 0;
6075
6076 if (! NILP (file))
6077 {
6078 file = Fexpand_file_name (file, Qnil);
6079 tty->termscript = fopen (SDATA (file), "w");
6080 if (tty->termscript == 0)
6081 report_file_error ("Opening termscript", Fcons (file, Qnil));
6082 }
6083 return Qnil;
6084 }
6085
6086
6087 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6088 Ssend_string_to_terminal, 1, 2, 0,
6089 doc: /* Send STRING to the terminal without alteration.
6090 Control characters in STRING will have terminal-dependent effects.
6091
6092 Optional parameter TERMINAL specifies the tty terminal device to use.
6093 It may be a terminal object, a frame, or nil for the terminal used by
6094 the currently selected frame. In batch mode, STRING is sent to stdout
6095 when TERMINAL is nil. */)
6096 (string, terminal)
6097 Lisp_Object string;
6098 Lisp_Object terminal;
6099 {
6100 struct terminal *t = get_terminal (terminal, 1);
6101 FILE *out;
6102
6103 /* ??? Perhaps we should do something special for multibyte strings here. */
6104 CHECK_STRING (string);
6105 BLOCK_INPUT;
6106
6107 if (!t)
6108 error ("Unknown terminal device");
6109
6110 if (t->type == output_initial)
6111 out = stdout;
6112 else if (t->type != output_termcap && t->type != output_msdos_raw)
6113 error ("Device %d is not a termcap terminal device", t->id);
6114 else
6115 {
6116 struct tty_display_info *tty = t->display_info.tty;
6117
6118 if (! tty->output)
6119 error ("Terminal is currently suspended");
6120
6121 if (tty->termscript)
6122 {
6123 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6124 fflush (tty->termscript);
6125 }
6126 out = tty->output;
6127 }
6128 fwrite (SDATA (string), 1, SBYTES (string), out);
6129 fflush (out);
6130 UNBLOCK_INPUT;
6131 return Qnil;
6132 }
6133
6134
6135 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6136 doc: /* Beep, or flash the screen.
6137 Also, unless an argument is given,
6138 terminate any keyboard macro currently executing. */)
6139 (arg)
6140 Lisp_Object arg;
6141 {
6142 if (!NILP (arg))
6143 {
6144 if (noninteractive)
6145 putchar (07);
6146 else
6147 ring_bell (XFRAME (selected_frame));
6148 }
6149 else
6150 bitch_at_user ();
6151
6152 return Qnil;
6153 }
6154
6155 void
6156 bitch_at_user ()
6157 {
6158 if (noninteractive)
6159 putchar (07);
6160 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6161 error ("Keyboard macro terminated by a command ringing the bell");
6162 else
6163 ring_bell (XFRAME (selected_frame));
6164 }
6165
6166
6167 \f
6168 /***********************************************************************
6169 Sleeping, Waiting
6170 ***********************************************************************/
6171
6172 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6173 doc: /* Pause, without updating display, for SECONDS seconds.
6174 SECONDS may be a floating-point value, meaning that you can wait for a
6175 fraction of a second. Optional second arg MILLISECONDS specifies an
6176 additional wait period, in milliseconds; this may be useful if your
6177 Emacs was built without floating point support.
6178 \(Not all operating systems support waiting for a fraction of a second.) */)
6179 (seconds, milliseconds)
6180 Lisp_Object seconds, milliseconds;
6181 {
6182 int sec, usec;
6183
6184 if (NILP (milliseconds))
6185 XSETINT (milliseconds, 0);
6186 else
6187 CHECK_NUMBER (milliseconds);
6188 usec = XINT (milliseconds) * 1000;
6189
6190 {
6191 double duration = extract_float (seconds);
6192 sec = (int) duration;
6193 usec += (duration - sec) * 1000000;
6194 }
6195
6196 #ifndef EMACS_HAS_USECS
6197 if (sec == 0 && usec != 0)
6198 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6199 #endif
6200
6201 /* Assure that 0 <= usec < 1000000. */
6202 if (usec < 0)
6203 {
6204 /* We can't rely on the rounding being correct if usec is negative. */
6205 if (-1000000 < usec)
6206 sec--, usec += 1000000;
6207 else
6208 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6209 }
6210 else
6211 sec += usec / 1000000, usec %= 1000000;
6212
6213 if (sec < 0 || (sec == 0 && usec == 0))
6214 return Qnil;
6215
6216 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6217
6218 return Qnil;
6219 }
6220
6221
6222 /* This is just like wait_reading_process_output, except that
6223 it does redisplay.
6224
6225 TIMEOUT is number of seconds to wait (float or integer),
6226 or t to wait forever.
6227 READING is 1 if reading input.
6228 If DO_DISPLAY is >0 display process output while waiting.
6229 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6230 */
6231
6232 Lisp_Object
6233 sit_for (timeout, reading, do_display)
6234 Lisp_Object timeout;
6235 int reading, do_display;
6236 {
6237 int sec, usec;
6238
6239 swallow_events (do_display);
6240
6241 if ((detect_input_pending_run_timers (do_display))
6242 || !NILP (Vexecuting_kbd_macro))
6243 return Qnil;
6244
6245 if (do_display >= 2)
6246 redisplay_preserve_echo_area (2);
6247
6248 if (INTEGERP (timeout))
6249 {
6250 sec = XINT (timeout);
6251 usec = 0;
6252 }
6253 else if (FLOATP (timeout))
6254 {
6255 double seconds = XFLOAT_DATA (timeout);
6256 sec = (int) seconds;
6257 usec = (int) ((seconds - sec) * 1000000);
6258 }
6259 else if (EQ (timeout, Qt))
6260 {
6261 sec = 0;
6262 usec = 0;
6263 }
6264 else
6265 wrong_type_argument (Qnumberp, timeout);
6266
6267 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6268 return Qt;
6269
6270 #ifdef SIGIO
6271 gobble_input (0);
6272 #endif
6273
6274 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6275 Qnil, NULL, 0);
6276
6277 return detect_input_pending () ? Qnil : Qt;
6278 }
6279
6280
6281 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6282 doc: /* Perform redisplay if no input is available.
6283 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6284 perform a full redisplay even if input is available.
6285 Return t if redisplay was performed, nil otherwise. */)
6286 (force)
6287 Lisp_Object force;
6288 {
6289 int count;
6290
6291 swallow_events (1);
6292 if ((detect_input_pending_run_timers (1)
6293 && NILP (force) && !redisplay_dont_pause)
6294 || !NILP (Vexecuting_kbd_macro))
6295 return Qnil;
6296
6297 count = SPECPDL_INDEX ();
6298 if (!NILP (force) && !redisplay_dont_pause)
6299 specbind (Qredisplay_dont_pause, Qt);
6300 redisplay_preserve_echo_area (2);
6301 unbind_to (count, Qnil);
6302 return Qt;
6303 }
6304
6305
6306 \f
6307 /***********************************************************************
6308 Other Lisp Functions
6309 ***********************************************************************/
6310
6311 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6312 session's frames, frame names, buffers, buffer-read-only flags, and
6313 buffer-modified-flags. */
6314
6315 static Lisp_Object frame_and_buffer_state;
6316
6317
6318 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6319 Sframe_or_buffer_changed_p, 0, 1, 0,
6320 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6321 VARIABLE is a variable name whose value is either nil or a state vector
6322 that will be updated to contain all frames and buffers,
6323 aside from buffers whose names start with space,
6324 along with the buffers' read-only and modified flags. This allows a fast
6325 check to see whether buffer menus might need to be recomputed.
6326 If this function returns non-nil, it updates the internal vector to reflect
6327 the current state.
6328
6329 If VARIABLE is nil, an internal variable is used. Users should not
6330 pass nil for VARIABLE. */)
6331 (variable)
6332 Lisp_Object variable;
6333 {
6334 Lisp_Object state, tail, frame, buf;
6335 Lisp_Object *vecp, *end;
6336 int n;
6337
6338 if (! NILP (variable))
6339 {
6340 CHECK_SYMBOL (variable);
6341 state = Fsymbol_value (variable);
6342 if (! VECTORP (state))
6343 goto changed;
6344 }
6345 else
6346 state = frame_and_buffer_state;
6347
6348 vecp = XVECTOR (state)->contents;
6349 end = vecp + XVECTOR (state)->size;
6350
6351 FOR_EACH_FRAME (tail, frame)
6352 {
6353 if (vecp == end)
6354 goto changed;
6355 if (!EQ (*vecp++, frame))
6356 goto changed;
6357 if (vecp == end)
6358 goto changed;
6359 if (!EQ (*vecp++, XFRAME (frame)->name))
6360 goto changed;
6361 }
6362 /* Check that the buffer info matches. */
6363 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6364 {
6365 buf = XCDR (XCAR (tail));
6366 /* Ignore buffers that aren't included in buffer lists. */
6367 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6368 continue;
6369 if (vecp == end)
6370 goto changed;
6371 if (!EQ (*vecp++, buf))
6372 goto changed;
6373 if (vecp == end)
6374 goto changed;
6375 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6376 goto changed;
6377 if (vecp == end)
6378 goto changed;
6379 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6380 goto changed;
6381 }
6382 if (vecp == end)
6383 goto changed;
6384 /* Detect deletion of a buffer at the end of the list. */
6385 if (EQ (*vecp, Qlambda))
6386 return Qnil;
6387
6388 /* Come here if we decide the data has changed. */
6389 changed:
6390 /* Count the size we will need.
6391 Start with 1 so there is room for at least one lambda at the end. */
6392 n = 1;
6393 FOR_EACH_FRAME (tail, frame)
6394 n += 2;
6395 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6396 n += 3;
6397 /* Reallocate the vector if data has grown to need it,
6398 or if it has shrunk a lot. */
6399 if (! VECTORP (state)
6400 || n > XVECTOR (state)->size
6401 || n + 20 < XVECTOR (state)->size / 2)
6402 /* Add 20 extra so we grow it less often. */
6403 {
6404 state = Fmake_vector (make_number (n + 20), Qlambda);
6405 if (! NILP (variable))
6406 Fset (variable, state);
6407 else
6408 frame_and_buffer_state = state;
6409 }
6410
6411 /* Record the new data in the (possibly reallocated) vector. */
6412 vecp = XVECTOR (state)->contents;
6413 FOR_EACH_FRAME (tail, frame)
6414 {
6415 *vecp++ = frame;
6416 *vecp++ = XFRAME (frame)->name;
6417 }
6418 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6419 {
6420 buf = XCDR (XCAR (tail));
6421 /* Ignore buffers that aren't included in buffer lists. */
6422 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6423 continue;
6424 *vecp++ = buf;
6425 *vecp++ = XBUFFER (buf)->read_only;
6426 *vecp++ = Fbuffer_modified_p (buf);
6427 }
6428 /* Fill up the vector with lambdas (always at least one). */
6429 *vecp++ = Qlambda;
6430 while (vecp - XVECTOR (state)->contents
6431 < XVECTOR (state)->size)
6432 *vecp++ = Qlambda;
6433 /* Make sure we didn't overflow the vector. */
6434 if (vecp - XVECTOR (state)->contents
6435 > XVECTOR (state)->size)
6436 abort ();
6437 return Qt;
6438 }
6439
6440
6441 \f
6442 /***********************************************************************
6443 Initialization
6444 ***********************************************************************/
6445
6446 /* Initialization done when Emacs fork is started, before doing stty.
6447 Determine terminal type and set terminal_driver. Then invoke its
6448 decoding routine to set up variables in the terminal package. */
6449
6450 void
6451 init_display ()
6452 {
6453 char *terminal_type;
6454
6455 #ifdef HAVE_X_WINDOWS
6456 extern int display_arg;
6457 #endif
6458
6459 /* Construct the space glyph. */
6460 space_glyph.type = CHAR_GLYPH;
6461 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6462 space_glyph.charpos = -1;
6463
6464 inverse_video = 0;
6465 cursor_in_echo_area = 0;
6466 terminal_type = (char *) 0;
6467
6468 /* Now is the time to initialize this; it's used by init_sys_modes
6469 during startup. */
6470 Vinitial_window_system = Qnil;
6471
6472 /* SIGWINCH needs to be handled no matter what display we start
6473 with. Otherwise newly opened tty frames will not resize
6474 automatically. */
6475 #ifdef SIGWINCH
6476 #ifndef CANNOT_DUMP
6477 if (initialized)
6478 #endif /* CANNOT_DUMP */
6479 signal (SIGWINCH, window_change_signal);
6480 #endif /* SIGWINCH */
6481
6482 /* If running as a daemon, no need to initialize any frames/terminal. */
6483 if (IS_DAEMON)
6484 return;
6485
6486 /* If the user wants to use a window system, we shouldn't bother
6487 initializing the terminal. This is especially important when the
6488 terminal is so dumb that emacs gives up before and doesn't bother
6489 using the window system.
6490
6491 If the DISPLAY environment variable is set and nonempty,
6492 try to use X, and die with an error message if that doesn't work. */
6493
6494 #ifdef HAVE_X_WINDOWS
6495 if (! inhibit_window_system && ! display_arg)
6496 {
6497 char *display;
6498 display = getenv ("DISPLAY");
6499 display_arg = (display != 0 && *display != 0);
6500
6501 if (display_arg && !x_display_ok (display))
6502 {
6503 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6504 display);
6505 inhibit_window_system = 1;
6506 }
6507 }
6508
6509 if (!inhibit_window_system && display_arg
6510 #ifndef CANNOT_DUMP
6511 && initialized
6512 #endif
6513 )
6514 {
6515 Vinitial_window_system = Qx;
6516 #ifdef HAVE_X11
6517 Vwindow_system_version = make_number (11);
6518 #endif
6519 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6520 /* In some versions of ncurses,
6521 tputs crashes if we have not called tgetent.
6522 So call tgetent. */
6523 { char b[2044]; tgetent (b, "xterm");}
6524 #endif
6525 adjust_frame_glyphs_initially ();
6526 return;
6527 }
6528 #endif /* HAVE_X_WINDOWS */
6529
6530 #ifdef HAVE_NTGUI
6531 if (!inhibit_window_system)
6532 {
6533 Vinitial_window_system = Qw32;
6534 Vwindow_system_version = make_number (1);
6535 adjust_frame_glyphs_initially ();
6536 return;
6537 }
6538 #endif /* HAVE_NTGUI */
6539
6540 #ifdef HAVE_NS
6541 if (!inhibit_window_system
6542 #ifndef CANNOT_DUMP
6543 && initialized
6544 #endif
6545 )
6546 {
6547 Vinitial_window_system = Qns;
6548 Vwindow_system_version = make_number(10);
6549 adjust_frame_glyphs_initially ();
6550 return;
6551 }
6552 #endif
6553
6554 /* If no window system has been specified, try to use the terminal. */
6555 if (! isatty (0))
6556 {
6557 fatal ("standard input is not a tty");
6558 exit (1);
6559 }
6560
6561 #ifdef WINDOWSNT
6562 terminal_type = "w32console";
6563 #else
6564 /* Look at the TERM variable. */
6565 terminal_type = (char *) getenv ("TERM");
6566 #endif
6567 if (!terminal_type)
6568 {
6569 #ifdef HAVE_WINDOW_SYSTEM
6570 if (! inhibit_window_system)
6571 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6572 else
6573 #endif /* HAVE_WINDOW_SYSTEM */
6574 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6575 exit (1);
6576 }
6577
6578 {
6579 struct terminal *t;
6580 struct frame *f = XFRAME (selected_frame);
6581
6582 /* Open a display on the controlling tty. */
6583 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6584
6585 /* Convert the initial frame to use the new display. */
6586 if (f->output_method != output_initial)
6587 abort ();
6588 f->output_method = t->type;
6589 f->terminal = t;
6590
6591 t->reference_count++;
6592 t->display_info.tty->top_frame = selected_frame;
6593 change_frame_size (XFRAME (selected_frame),
6594 FrameRows (t->display_info.tty),
6595 FrameCols (t->display_info.tty), 0, 0, 1);
6596
6597 /* Delete the initial terminal. */
6598 if (--initial_terminal->reference_count == 0
6599 && initial_terminal->delete_terminal_hook)
6600 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6601
6602 /* Update frame parameters to reflect the new type. */
6603 Fmodify_frame_parameters
6604 (selected_frame, Fcons (Fcons (Qtty_type,
6605 Ftty_type (selected_frame)), Qnil));
6606 if (t->display_info.tty->name)
6607 Fmodify_frame_parameters (selected_frame,
6608 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6609 Qnil));
6610 else
6611 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6612 Qnil));
6613 }
6614
6615 {
6616 struct frame *sf = SELECTED_FRAME ();
6617 int width = FRAME_TOTAL_COLS (sf);
6618 int height = FRAME_LINES (sf);
6619
6620 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6621
6622 /* If these sizes are so big they cause overflow, just ignore the
6623 change. It's not clear what better we could do. */
6624 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6625 fatal ("screen size %dx%d too big", width, height);
6626 }
6627
6628 adjust_frame_glyphs_initially ();
6629 calculate_costs (XFRAME (selected_frame));
6630
6631 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6632 if (initialized
6633 && !noninteractive
6634 && NILP (Vinitial_window_system))
6635 {
6636 /* For the initial frame, we don't have any way of knowing what
6637 are the foreground and background colors of the terminal. */
6638 struct frame *sf = SELECTED_FRAME();
6639
6640 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6641 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6642 call0 (intern ("tty-set-up-initial-frame-faces"));
6643 }
6644 }
6645
6646
6647 \f
6648 /***********************************************************************
6649 Blinking cursor
6650 ***********************************************************************/
6651
6652 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6653 Sinternal_show_cursor, 2, 2, 0,
6654 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6655 WINDOW nil means use the selected window. SHOW non-nil means
6656 show a cursor in WINDOW in the next redisplay. SHOW nil means
6657 don't show a cursor. */)
6658 (window, show)
6659 Lisp_Object window, show;
6660 {
6661 /* Don't change cursor state while redisplaying. This could confuse
6662 output routines. */
6663 if (!redisplaying_p)
6664 {
6665 if (NILP (window))
6666 window = selected_window;
6667 else
6668 CHECK_WINDOW (window);
6669
6670 XWINDOW (window)->cursor_off_p = NILP (show);
6671 }
6672
6673 return Qnil;
6674 }
6675
6676
6677 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6678 Sinternal_show_cursor_p, 0, 1, 0,
6679 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6680 WINDOW nil or omitted means report on the selected window. */)
6681 (window)
6682 Lisp_Object window;
6683 {
6684 struct window *w;
6685
6686 if (NILP (window))
6687 window = selected_window;
6688 else
6689 CHECK_WINDOW (window);
6690
6691 w = XWINDOW (window);
6692 return w->cursor_off_p ? Qnil : Qt;
6693 }
6694
6695 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6696 Slast_nonminibuf_frame, 0, 0, 0,
6697 doc: /* Value is last nonminibuffer frame. */)
6698 ()
6699 {
6700 Lisp_Object frame = Qnil;
6701
6702 if (last_nonminibuf_frame)
6703 XSETFRAME (frame, last_nonminibuf_frame);
6704
6705 return frame;
6706 }
6707 \f
6708 /***********************************************************************
6709 Initialization
6710 ***********************************************************************/
6711
6712 void
6713 syms_of_display ()
6714 {
6715 defsubr (&Sredraw_frame);
6716 defsubr (&Sredraw_display);
6717 defsubr (&Sframe_or_buffer_changed_p);
6718 defsubr (&Sopen_termscript);
6719 defsubr (&Sding);
6720 defsubr (&Sredisplay);
6721 defsubr (&Ssleep_for);
6722 defsubr (&Ssend_string_to_terminal);
6723 defsubr (&Sinternal_show_cursor);
6724 defsubr (&Sinternal_show_cursor_p);
6725 defsubr (&Slast_nonminibuf_frame);
6726
6727 #if GLYPH_DEBUG
6728 defsubr (&Sdump_redisplay_history);
6729 #endif
6730
6731 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6732 staticpro (&frame_and_buffer_state);
6733
6734 Qdisplay_table = intern_c_string ("display-table");
6735 staticpro (&Qdisplay_table);
6736 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6737 staticpro (&Qredisplay_dont_pause);
6738
6739 DEFVAR_INT ("baud-rate", &baud_rate,
6740 doc: /* *The output baud rate of the terminal.
6741 On most systems, changing this value will affect the amount of padding
6742 and the other strategic decisions made during redisplay. */);
6743
6744 DEFVAR_BOOL ("inverse-video", &inverse_video,
6745 doc: /* *Non-nil means invert the entire frame display.
6746 This means everything is in inverse video which otherwise would not be. */);
6747
6748 DEFVAR_BOOL ("visible-bell", &visible_bell,
6749 doc: /* *Non-nil means try to flash the frame to represent a bell.
6750
6751 See also `ring-bell-function'. */);
6752
6753 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6754 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6755 A non-nil value is useful if the terminal can automatically preserve
6756 Emacs's frame display when you reenter Emacs.
6757 It is up to you to set this variable if your terminal can do that. */);
6758
6759 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6760 doc: /* Name of the window system that Emacs uses for the first frame.
6761 The value is a symbol--for instance, `x' for X windows.
6762 The value is nil if Emacs is using a text-only terminal. */);
6763
6764 DEFVAR_KBOARD ("window-system", Vwindow_system,
6765 doc: /* Name of window system through which the selected frame is displayed.
6766 The value is a symbol--for instance, `x' for X windows.
6767 The value is nil if the selected frame is on a text-only-terminal. */);
6768
6769 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6770 doc: /* The version number of the window system in use.
6771 For X windows, this is 11. */);
6772
6773 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6774 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6775
6776 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6777 doc: /* Table defining how to output a glyph code to the frame.
6778 If not nil, this is a vector indexed by glyph code to define the glyph.
6779 Each element can be:
6780 integer: a glyph code which this glyph is an alias for.
6781 string: output this glyph using that string (not impl. in X windows).
6782 nil: this glyph mod 524288 is the code of a character to output,
6783 and this glyph / 524288 is the face number (see `face-id') to use
6784 while outputting it. */);
6785 Vglyph_table = Qnil;
6786
6787 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6788 doc: /* Display table to use for buffers that specify none.
6789 See `buffer-display-table' for more information. */);
6790 Vstandard_display_table = Qnil;
6791
6792 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6793 doc: /* *Non-nil means update isn't paused when input is detected. */);
6794 redisplay_dont_pause = 0;
6795
6796 #if PERIODIC_PREEMPTION_CHECKING
6797 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6798 doc: /* *The period in seconds between checking for input during redisplay.
6799 If input is detected, redisplay is pre-empted, and the input is processed.
6800 If nil, never pre-empt redisplay. */);
6801 Vredisplay_preemption_period = make_float (0.10);
6802 #endif
6803
6804 #ifdef CANNOT_DUMP
6805 if (noninteractive)
6806 #endif
6807 {
6808 Vinitial_window_system = Qnil;
6809 Vwindow_system_version = Qnil;
6810 }
6811 }
6812
6813 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6814 (do not change this comment) */