(Qplay_sound_functions): Replaces Qplay_sound_hook.
[bpt/emacs.git] / src / sound.c
1 /* sound.c -- sound support.
2 Copyright (C) 1998 Free Software Foundation.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's
22 driver on FreeBSD 2.2.7 with a SoundBlaster 16. */
23
24 #include <config.h>
25
26 #if defined HAVE_SOUND
27
28 #include <lisp.h>
29 #include <fcntl.h>
30 #include <unistd.h>
31 #include <sys/types.h>
32 #include <dispextern.h>
33 #include <errno.h>
34
35 /* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention
36 sys/soundcard.h. So, let's try whatever's there. */
37
38 #ifdef HAVE_MACHINE_SOUNDCARD_H
39 #include <machine/soundcard.h>
40 #endif
41 #ifdef HAVE_SYS_SOUNDCARD_H
42 #include <sys/soundcard.h>
43 #endif
44
45 #define max(X, Y) ((X) > (Y) ? (X) : (Y))
46 #define min(X, Y) ((X) < (Y) ? (X) : (Y))
47 #define abs(X) ((X) < 0 ? -(X) : (X))
48
49 /* Structure forward declarations. */
50
51 struct sound_file;
52 struct sound_device;
53
54 /* The file header of RIFF-WAVE files (*.wav). Files are always in
55 little-endian byte-order. */
56
57 struct wav_header
58 {
59 u_int32_t magic;
60 u_int32_t length;
61 u_int32_t chunk_type;
62 u_int32_t chunk_format;
63 u_int32_t chunk_length;
64 u_int16_t format;
65 u_int16_t channels;
66 u_int32_t sample_rate;
67 u_int32_t bytes_per_second;
68 u_int16_t sample_size;
69 u_int16_t precision;
70 u_int32_t chunk_data;
71 u_int32_t data_length;
72 };
73
74 /* The file header of Sun adio files (*.au). Files are always in
75 big-endian byte-order. */
76
77 struct au_header
78 {
79 /* ASCII ".snd" */
80 u_int32_t magic_number;
81
82 /* Offset of data part from start of file. Minimum value is 24. */
83 u_int32_t data_offset;
84
85 /* Size of data part, 0xffffffff if unknown. */
86 u_int32_t data_size;
87
88 /* Data encoding format.
89 1 8-bit ISDN u-law
90 2 8-bit linear PCM (REF-PCM)
91 3 16-bit linear PCM
92 4 24-bit linear PCM
93 5 32-bit linear PCM
94 6 32-bit IEEE floating-point
95 7 64-bit IEEE floating-point
96 23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
97 encoding scheme. */
98 u_int32_t encoding;
99
100 /* Number of samples per second. */
101 u_int32_t sample_rate;
102
103 /* Number of interleaved channels. */
104 u_int32_t channels;
105 };
106
107 /* Maximum of all sound file headers sizes. */
108
109 #define MAX_SOUND_HEADER_BYTES \
110 max (sizeof (struct wav_header), sizeof (struct au_header))
111
112 /* Interface structure for sound devices. */
113
114 struct sound_device
115 {
116 /* The name of the device or null meaning use a default device name. */
117 char *file;
118
119 /* File descriptor of the device. */
120 int fd;
121
122 /* Device-dependent format. */
123 int format;
124
125 /* Volume (0..100). Zero means unspecified. */
126 int volume;
127
128 /* Sample size. */
129 int sample_size;
130
131 /* Sample rate. */
132 int sample_rate;
133
134 /* Bytes per second. */
135 int bps;
136
137 /* 1 = mono, 2 = stereo, 0 = don't set. */
138 int channels;
139
140 /* Open device SD. */
141 void (* open) P_ ((struct sound_device *sd));
142
143 /* Close device SD. */
144 void (* close) P_ ((struct sound_device *sd));
145
146 /* Configure SD accoring to device-dependent parameters. */
147 void (* configure) P_ ((struct sound_device *device));
148
149 /* Choose a device-dependent format for outputting sound file SF. */
150 void (* choose_format) P_ ((struct sound_device *sd,
151 struct sound_file *sf));
152
153 /* Write NYBTES bytes from BUFFER to device SD. */
154 void (* write) P_ ((struct sound_device *sd, char *buffer, int nbytes));
155
156 /* A place for devices to store additional data. */
157 void *data;
158 };
159
160 /* An enumerator for each supported sound file type. */
161
162 enum sound_type
163 {
164 RIFF,
165 SUN_AUDIO
166 };
167
168 /* Interface structure for sound files. */
169
170 struct sound_file
171 {
172 /* The type of the file. */
173 enum sound_type type;
174
175 /* File descriptor of the file. */
176 int fd;
177
178 /* Pointer to sound file header. This contains the first
179 MAX_SOUND_HEADER_BYTES read from the file. */
180 char *header;
181
182 /* Play sound file SF on device SD. */
183 void (* play) P_ ((struct sound_file *sf, struct sound_device *sd));
184 };
185
186 /* Indices of attributes in a sound attributes vector. */
187
188 enum sound_attr
189 {
190 SOUND_FILE,
191 SOUND_DEVICE,
192 SOUND_VOLUME,
193 SOUND_ATTR_SENTINEL
194 };
195
196 /* Symbols. */
197
198 extern Lisp_Object QCfile;
199 Lisp_Object QCvolume, QCdevice;
200 Lisp_Object Qsound;
201 Lisp_Object Qplay_sound_functions;
202
203 /* These are set during `play-sound' so that sound_cleanup has
204 access to them. */
205
206 struct sound_device *sound_device;
207 struct sound_file *sound_file;
208
209 /* Function prototypes. */
210
211 static void vox_open P_ ((struct sound_device *));
212 static void vox_configure P_ ((struct sound_device *));
213 static void vox_close P_ ((struct sound_device *sd));
214 static void vox_choose_format P_ ((struct sound_device *, struct sound_file *));
215 static void vox_init P_ ((struct sound_device *));
216 static void vox_write P_ ((struct sound_device *, char *, int));
217 static void sound_perror P_ ((char *));
218 static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
219 static void find_sound_file_type P_ ((struct sound_file *));
220 static u_int32_t le2hl P_ ((u_int32_t));
221 static u_int16_t le2hs P_ ((u_int16_t));
222 static u_int32_t be2hl P_ ((u_int32_t));
223 static u_int16_t be2hs P_ ((u_int16_t));
224 static int wav_init P_ ((struct sound_file *));
225 static void wav_play P_ ((struct sound_file *, struct sound_device *));
226 static int au_init P_ ((struct sound_file *));
227 static void au_play P_ ((struct sound_file *, struct sound_device *));
228
229
230 \f
231 /***********************************************************************
232 General
233 ***********************************************************************/
234
235 /* Like perror, but signals an error. */
236
237 static void
238 sound_perror (msg)
239 char *msg;
240 {
241 error ("%s: %s", msg, strerror (errno));
242 }
243
244
245 /* Parse sound specification SOUND, and fill ATTRS with what is
246 found. Value is non-zero if SOUND Is a valid sound specification.
247 A valid sound specification is a list starting with the symbol
248 `sound'. The rest of the list is a property list which may
249 contain the following key/value pairs:
250
251 - `:file FILE'
252
253 FILE is the sound file to play. If it isn't an absolute name,
254 it's searched under `data-directory'.
255
256 - `:device DEVICE'
257
258 DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
259 If not specified, a default device is used.
260
261 - `:volume VOL'
262
263 VOL must be an integer in the range [0, 100], or a float in the
264 range [0, 1]. */
265
266 static int
267 parse_sound (sound, attrs)
268 Lisp_Object sound;
269 Lisp_Object *attrs;
270 {
271 /* SOUND must be a list starting with the symbol `sound'. */
272 if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
273 return 0;
274
275 sound = XCDR (sound);
276 attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
277 attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
278 attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
279
280 /* File name must be specified. */
281 if (!STRINGP (attrs[SOUND_FILE]))
282 return 0;
283
284 /* Volume must be in the range 0..100 or unspecified. */
285 if (!NILP (attrs[SOUND_VOLUME]))
286 {
287 if (INTEGERP (attrs[SOUND_VOLUME]))
288 {
289 if (XINT (attrs[SOUND_VOLUME]) < 0
290 || XINT (attrs[SOUND_VOLUME]) > 100)
291 return 0;
292 }
293 else if (FLOATP (attrs[SOUND_VOLUME]))
294 {
295 if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0
296 || XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1)
297 return 0;
298 }
299 else
300 return 0;
301 }
302
303 /* Device must be a string or unspecified. */
304 if (!NILP (attrs[SOUND_DEVICE])
305 && !STRINGP (attrs[SOUND_DEVICE]))
306 return 0;
307
308 return 1;
309 }
310
311
312 /* Find out the type of the sound file whose file descriptor is FD.
313 SF is the sound file structure to fill in. */
314
315 static void
316 find_sound_file_type (sf)
317 struct sound_file *sf;
318 {
319 if (!wav_init (sf)
320 && !au_init (sf))
321 error ("Unknown sound file format");
322 }
323
324
325 /* Function installed by play-sound with record_unwind_protect. */
326
327 static Lisp_Object
328 sound_cleanup (arg)
329 Lisp_Object arg;
330 {
331 if (sound_device)
332 {
333 sound_device->close (sound_device);
334 if (sound_file->fd > 0)
335 close (sound_file->fd);
336 }
337 }
338
339
340 DEFUN ("play-sound", Fplay_sound, Splay_sound, 1, 1, 0,
341 "Play sound SOUND.")
342 (sound)
343 Lisp_Object sound;
344 {
345 Lisp_Object attrs[SOUND_ATTR_SENTINEL];
346 char *header;
347 Lisp_Object file;
348 struct gcpro gcpro1, gcpro2;
349 int nbytes;
350 char *msg;
351 struct sound_device sd;
352 struct sound_file sf;
353 Lisp_Object args[2];
354 int count = specpdl_ptr - specpdl;
355
356 file = Qnil;
357 GCPRO2 (sound, file);
358 bzero (&sd, sizeof sd);
359 bzero (&sf, sizeof sf);
360 sf.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
361
362 sound_device = &sd;
363 sound_file = &sf;
364 record_unwind_protect (sound_cleanup, Qnil);
365
366 /* Parse the sound specification. Give up if it is invalid. */
367 if (!parse_sound (sound, attrs))
368 {
369 UNGCPRO;
370 error ("Invalid sound specification");
371 }
372
373 /* Open the sound file. */
374 sf.fd = openp (Fcons (Vdata_directory, Qnil),
375 attrs[SOUND_FILE], "", &file, 0);
376 if (sf.fd < 0)
377 sound_perror ("Open sound file");
378
379 /* Read the first bytes from the file. */
380 nbytes = read (sf.fd, sf.header, MAX_SOUND_HEADER_BYTES);
381 if (nbytes < 0)
382 sound_perror ("Reading sound file header");
383
384 /* Find out the type of sound file. Give up if we can't tell. */
385 find_sound_file_type (&sf);
386
387 /* Set up a device. */
388 if (STRINGP (attrs[SOUND_DEVICE]))
389 {
390 int len = XSTRING (attrs[SOUND_DEVICE])->size;
391 sd.file = (char *) alloca (len + 1);
392 strcpy (sd.file, XSTRING (attrs[SOUND_DEVICE])->data);
393 }
394 if (INTEGERP (attrs[SOUND_VOLUME]))
395 sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
396 else if (FLOATP (attrs[SOUND_VOLUME]))
397 sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100;
398
399 args[0] = Qplay_sound_functions;
400 args[1] = sound;
401 Frun_hook_with_args (make_number (2), args);
402
403 vox_init (&sd);
404 sd.open (&sd);
405
406 sf.play (&sf, &sd);
407 close (sf.fd);
408 sf.fd = -1;
409 sd.close (&sd);
410 sound_device = NULL;
411 sound_file = NULL;
412 UNGCPRO;
413 unbind_to (count, Qnil);
414 return Qnil;
415 }
416
417 \f
418 /***********************************************************************
419 Byte-order Conversion
420 ***********************************************************************/
421
422 /* Convert 32-bit value VALUE which is in little-endian byte-order
423 to host byte-order. */
424
425 static u_int32_t
426 le2hl (value)
427 u_int32_t value;
428 {
429 #ifdef WORDS_BIG_ENDIAN
430 unsigned char *p = (unsigned char *) &value;
431 value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
432 #endif
433 return value;
434 }
435
436
437 /* Convert 16-bit value VALUE which is in little-endian byte-order
438 to host byte-order. */
439
440 static u_int16_t
441 le2hs (value)
442 u_int16_t value;
443 {
444 #ifdef WORDS_BIG_ENDIAN
445 unsigned char *p = (unsigned char *) &value;
446 value = p[0] + (p[1] << 8);
447 #endif
448 return value;
449 }
450
451
452 /* Convert 32-bit value VALUE which is in big-endian byte-order
453 to host byte-order. */
454
455 static u_int32_t
456 be2hl (value)
457 u_int32_t value;
458 {
459 #ifndef WORDS_BIG_ENDIAN
460 unsigned char *p = (unsigned char *) &value;
461 value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
462 #endif
463 return value;
464 }
465
466
467 /* Convert 16-bit value VALUE which is in big-endian byte-order
468 to host byte-order. */
469
470 static u_int16_t
471 be2hs (value)
472 u_int16_t value;
473 {
474 #ifndef WORDS_BIG_ENDIAN
475 unsigned char *p = (unsigned char *) &value;
476 value = p[1] + (p[0] << 8);
477 #endif
478 return value;
479 }
480
481
482 \f
483 /***********************************************************************
484 RIFF-WAVE (*.wav)
485 ***********************************************************************/
486
487 /* Try to initialize sound file SF from SF->header. SF->header
488 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
489 sound file. If the file is a WAV-format file, set up interface
490 functions in SF and convert header fields to host byte-order.
491 Value is non-zero if the file is a WAV file. */
492
493 static int
494 wav_init (sf)
495 struct sound_file *sf;
496 {
497 struct wav_header *header = (struct wav_header *) sf->header;
498
499 if (bcmp (sf->header, "RIFF", 4) != 0)
500 return 0;
501
502 /* WAV files are in little-endian order. Convert the header
503 if on a big-endian machine. */
504 header->magic = le2hl (header->magic);
505 header->length = le2hl (header->length);
506 header->chunk_type = le2hl (header->chunk_type);
507 header->chunk_format = le2hl (header->chunk_format);
508 header->chunk_length = le2hl (header->chunk_length);
509 header->format = le2hs (header->format);
510 header->channels = le2hs (header->channels);
511 header->sample_rate = le2hl (header->sample_rate);
512 header->bytes_per_second = le2hl (header->bytes_per_second);
513 header->sample_size = le2hs (header->sample_size);
514 header->precision = le2hs (header->precision);
515 header->chunk_data = le2hl (header->chunk_data);
516 header->data_length = le2hl (header->data_length);
517
518 /* Set up the interface functions for WAV. */
519 sf->type = RIFF;
520 sf->play = wav_play;
521
522 return 1;
523 }
524
525
526 /* Play RIFF-WAVE audio file SF on sound device SD. */
527
528 static void
529 wav_play (sf, sd)
530 struct sound_file *sf;
531 struct sound_device *sd;
532 {
533 struct wav_header *header = (struct wav_header *) sf->header;
534 char *buffer;
535 int nbytes;
536 int blksize = 2048;
537
538 /* Let the device choose a suitable device-dependent format
539 for the file. */
540 sd->choose_format (sd, sf);
541
542 /* Configure the device. */
543 sd->sample_size = header->sample_size;
544 sd->sample_rate = header->sample_rate;
545 sd->bps = header->bytes_per_second;
546 sd->channels = header->channels;
547 sd->configure (sd);
548
549 /* Copy sound data to the device. The WAV file specification is
550 actually more complex. This simple scheme worked with all WAV
551 files I found so far. If someone feels inclined to implement the
552 whole RIFF-WAVE spec, please do. */
553 buffer = (char *) alloca (blksize);
554 lseek (sf->fd, sizeof *header, SEEK_SET);
555
556 while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
557 sd->write (sd, buffer, nbytes);
558
559 if (nbytes < 0)
560 sound_perror ("Reading sound file");
561 }
562
563
564 \f
565 /***********************************************************************
566 Sun Audio (*.au)
567 ***********************************************************************/
568
569 /* Sun audio file encodings. */
570
571 enum au_encoding
572 {
573 AU_ENCODING_ULAW_8 = 1,
574 AU_ENCODING_8,
575 AU_ENCODING_16,
576 AU_ENCODING_24,
577 AU_ENCODING_32,
578 AU_ENCODING_IEEE32,
579 AU_ENCODING_IEEE64,
580 AU_COMPRESSED = 23
581 };
582
583
584 /* Try to initialize sound file SF from SF->header. SF->header
585 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
586 sound file. If the file is a AU-format file, set up interface
587 functions in SF and convert header fields to host byte-order.
588 Value is non-zero if the file is an AU file. */
589
590 static int
591 au_init (sf)
592 struct sound_file *sf;
593 {
594 struct au_header *header = (struct au_header *) sf->header;
595
596 if (bcmp (sf->header, ".snd", 4) != 0)
597 return 0;
598
599 header->magic_number = be2hl (header->magic_number);
600 header->data_offset = be2hl (header->data_offset);
601 header->data_size = be2hl (header->data_size);
602 header->encoding = be2hl (header->encoding);
603 header->sample_rate = be2hl (header->sample_rate);
604 header->channels = be2hl (header->channels);
605
606 /* Set up the interface functions for AU. */
607 sf->type = SUN_AUDIO;
608 sf->play = au_play;
609
610 return 1;
611 }
612
613
614 /* Play Sun audio file SF on sound device SD. */
615
616 static void
617 au_play (sf, sd)
618 struct sound_file *sf;
619 struct sound_device *sd;
620 {
621 struct au_header *header = (struct au_header *) sf->header;
622 int blksize = 2048;
623 char *buffer;
624 int nbytes;
625
626 sd->sample_size = 0;
627 sd->sample_rate = header->sample_rate;
628 sd->bps = 0;
629 sd->channels = header->channels;
630 sd->choose_format (sd, sf);
631 sd->configure (sd);
632
633 /* Seek */
634 lseek (sf->fd, header->data_offset, SEEK_SET);
635
636 /* Copy sound data to the device. */
637 buffer = (char *) alloca (blksize);
638 while ((nbytes = read (sf->fd, buffer, blksize)) > 0)
639 sd->write (sd, buffer, nbytes);
640
641 if (nbytes < 0)
642 sound_perror ("Reading sound file");
643 }
644
645
646 \f
647 /***********************************************************************
648 Voxware Driver Interface
649 ***********************************************************************/
650
651 /* This driver is available on GNU/Linux, and the free BSDs. FreeBSD
652 has a compatible own driver aka Luigi's driver. */
653
654
655 /* Open device SD. If SD->file is non-null, open that device,
656 otherwise use a default device name. */
657
658 static void
659 vox_open (sd)
660 struct sound_device *sd;
661 {
662 char *file;
663
664 /* Open the sound device. Default is /dev/dsp. */
665 if (sd->file)
666 file = sd->file;
667 else
668 file = "/dev/dsp";
669
670 sd->fd = open (file, O_WRONLY);
671 if (sd->fd < 0)
672 sound_perror (file);
673 }
674
675
676 /* Configure device SD from parameters in it. */
677
678 static void
679 vox_configure (sd)
680 struct sound_device *sd;
681 {
682 int requested;
683
684 xassert (sd->fd >= 0);
685
686 /* Device parameters apparently depend on each other in undocumented
687 ways (not to imply that there is any real documentation). Be
688 careful when reordering the calls below. */
689 if (sd->sample_size > 0
690 && ioctl (sd->fd, SNDCTL_DSP_SAMPLESIZE, &sd->sample_size) < 0)
691 sound_perror ("Setting sample size");
692
693 if (sd->bps > 0
694 && ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->bps) < 0)
695 sound_perror ("Setting speed");
696
697 if (sd->sample_rate > 0
698 && ioctl (sd->fd, SOUND_PCM_WRITE_RATE, &sd->sample_rate) < 0)
699 sound_perror ("Setting sample rate");
700
701 requested = sd->format;
702 if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0)
703 sound_perror ("Setting format");
704 else if (requested != sd->format)
705 error ("Setting format");
706
707 if (sd->channels > 1
708 && ioctl (sd->fd, SNDCTL_DSP_STEREO, &sd->channels) < 0)
709 sound_perror ("Setting channels");
710
711 if (sd->volume > 0
712 && ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &sd->volume) < 0)
713 sound_perror ("Setting volume");
714 }
715
716
717 /* Close device SD if it is open. */
718
719 static void
720 vox_close (sd)
721 struct sound_device *sd;
722 {
723 if (sd->fd >= 0)
724 {
725 /* Flush sound data, and reset the device. */
726 ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);
727 ioctl (sd->fd, SNDCTL_DSP_RESET, NULL);
728
729 /* Close the device. */
730 close (sd->fd);
731 sd->fd = -1;
732 }
733 }
734
735
736 /* Choose device-dependent format for device SD from sound file SF. */
737
738 static void
739 vox_choose_format (sd, sf)
740 struct sound_device *sd;
741 struct sound_file *sf;
742 {
743 if (sf->type == RIFF)
744 {
745 struct wav_header *h = (struct wav_header *) sf->header;
746 if (h->precision == 8)
747 sd->format = AFMT_U8;
748 else if (h->precision == 16)
749 sd->format = AFMT_S16_LE;
750 else
751 error ("Unsupported WAV file format");
752 }
753 else if (sf->type == SUN_AUDIO)
754 {
755 struct au_header *header = (struct au_header *) sf->header;
756 switch (header->encoding)
757 {
758 case AU_ENCODING_ULAW_8:
759 case AU_ENCODING_IEEE32:
760 case AU_ENCODING_IEEE64:
761 sd->format = AFMT_MU_LAW;
762 break;
763
764 case AU_ENCODING_8:
765 case AU_ENCODING_16:
766 case AU_ENCODING_24:
767 case AU_ENCODING_32:
768 sd->format = AFMT_S16_LE;
769 break;
770
771 default:
772 error ("Unsupported AU file format");
773 }
774 }
775 else
776 abort ();
777 }
778
779
780 /* Initialize device SD. Set up the interface functions in the device
781 structure. */
782
783 static void
784 vox_init (sd)
785 struct sound_device *sd;
786 {
787 sd->fd = -1;
788 sd->open = vox_open;
789 sd->close = vox_close;
790 sd->configure = vox_configure;
791 sd->choose_format = vox_choose_format;
792 sd->write = vox_write;
793 }
794
795
796 /* Write NBYTES bytes from BUFFER to device SD. */
797
798 static void
799 vox_write (sd, buffer, nbytes)
800 struct sound_device *sd;
801 char *buffer;
802 int nbytes;
803 {
804 int nwritten = write (sd->fd, buffer, nbytes);
805 if (nwritten < 0)
806 sound_perror ("Writing to sound device");
807 }
808
809
810 \f
811 /***********************************************************************
812 Initialization
813 ***********************************************************************/
814
815 void
816 syms_of_sound ()
817 {
818 QCdevice = intern (":device");
819 staticpro (&QCdevice);
820 QCvolume = intern (":volume");
821 staticpro (&QCvolume);
822 Qsound = intern ("sound");
823 staticpro (&Qsound);
824 Qplay_sound_functions = intern ("play-sound-functions");
825 staticpro (&Qplay_sound_functions);
826
827 defsubr (&Splay_sound);
828 }
829
830
831 void
832 init_sound ()
833 {
834 }
835
836 #endif /* HAVE_SOUND */