(unwind_redisplay): New. Resets flag redisplaying_p.
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #endif
30
31 #ifdef MSDOS
32 #include "msdos.h"
33 #endif
34
35 #ifdef HAVE_NTGUI
36 #include "w32gui.h"
37 #endif
38
39
40 /* Structure forward declarations. Some are here because function
41 prototypes below reference structure types before their definition
42 in this file. Some are here because not every file including
43 dispextern.h also includes frame.h and windows.h. */
44
45 struct glyph;
46 struct glyph_row;
47 struct glyph_matrix;
48 struct glyph_pool;
49 struct frame;
50 struct window;
51
52
53 \f
54 /***********************************************************************
55 Configuration
56 ***********************************************************************/
57
58 /* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
59 inserted into minibuffers as read-only text. Otherwise, the
60 behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
61 because dispextern.h is not included in every C source file
62 containing conditional code for it. */
63
64 #if 0
65 #define NO_PROMPT_IN_BUFFER 1
66 #endif
67
68
69 \f
70 /***********************************************************************
71 Debugging
72 ***********************************************************************/
73
74 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
75 it off by defining the macro GLYPH_DEBUG to zero. */
76
77 #ifndef GLYPH_DEBUG
78 #define GLYPH_DEBUG 0
79 #endif
80
81 /* Macros to include code only if GLYPH_DEBUG != 0. */
82
83 #if GLYPH_DEBUG
84 #define IF_DEBUG(X) X
85 #define xassert(X) if (!(X)) abort (); else (void) 0
86 #else
87 #define IF_DEBUG(X) (void) 0
88 #define xassert(X) (void) 0
89 #endif
90
91 /* Macro for displaying traces of redisplay. If Emacs was compiled
92 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
93 a non-zero value in debugging sessions to activate traces. */
94
95 #if GLYPH_DEBUG
96
97 extern int trace_redisplay_p;
98 #include <stdio.h>
99
100 #define TRACE(X) \
101 if (trace_redisplay_p) \
102 fprintf X; \
103 else \
104 (void) 0
105
106 #else /* GLYPH_DEBUG == 0 */
107
108 #define TRACE(X) (void) 0
109
110 #endif /* GLYPH_DEBUG == 0 */
111
112
113 \f
114 /***********************************************************************
115 Text positions
116 ***********************************************************************/
117
118 /* Starting with Emacs 20.3, characters from strings and buffers have
119 both a character and a byte position associated with them. The
120 following structure holds such a pair of positions. */
121
122 struct text_pos
123 {
124 /* Character position. */
125 int charpos;
126
127 /* Corresponding byte position. */
128 int bytepos;
129 };
130
131 /* Access character and byte position of POS in a functional form. */
132
133 #define BYTEPOS(POS) (POS).bytepos
134 #define CHARPOS(POS) (POS).charpos
135
136 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
137
138 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
139 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
140
141 /* Increment text position POS. */
142
143 #define INC_TEXT_POS(POS) \
144 do \
145 { \
146 ++(POS).charpos; \
147 INC_POS ((POS).bytepos); \
148 } \
149 while (0)
150
151 /* Decrement text position POS. */
152
153 #define DEC_TEXT_POS(POS) \
154 do \
155 { \
156 --(POS).charpos; \
157 DEC_POS ((POS).bytepos); \
158 } \
159 while (0)
160
161 /* Set text position POS from marker MARKER. */
162
163 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
164 (CHARPOS (POS) = marker_position ((MARKER)), \
165 BYTEPOS (POS) = marker_byte_position ((MARKER)))
166
167 /* Set marker MARKER from text position POS. */
168
169 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
170 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
171
172 /* Value is non-zero if character and byte positions of POS1 and POS2
173 are equal. */
174
175 #define TEXT_POS_EQUAL_P(POS1, POS2) \
176 ((POS1).charpos == (POS2).charpos \
177 && (POS1).bytepos == (POS2).bytepos)
178
179 /* When rendering glyphs, redisplay scans string or buffer text,
180 overlay strings in that text, and does display table or control
181 character translations. The following structure captures a
182 position taking all this into account. */
183
184 struct display_pos
185 {
186 /* Buffer or string position. */
187 struct text_pos pos;
188
189 /* If this is a position in an overlay string, overlay_string_index
190 is the index of that overlay string in the sequence of overlay
191 strings at `pos' in the order redisplay processes them. A value
192 < 0 means that this is not a position in an overlay string. */
193 int overlay_string_index;
194
195 /* If this is a position in an overlay string, string_pos is the
196 position within that string. */
197 struct text_pos string_pos;
198
199 /* If the character at the position above is a control character or
200 has a display table entry, dpvec_index is an index in the display
201 table or control character translation of that character. A
202 value < 0 means this is not a position in such a translation. */
203 int dpvec_index;
204 };
205
206
207 \f
208 /***********************************************************************
209 Glyphs
210 ***********************************************************************/
211
212 /* Enumeration of glyph types. Glyph structures contain a type field
213 containing one of the enumerators defined here. */
214
215 enum glyph_type
216 {
217 /* Glyph describes a character. */
218 CHAR_GLYPH,
219
220 /* Glyph describes an image. */
221 IMAGE_GLYPH,
222
223 /* Glyph is a space of fractional width and/or height. */
224 STRETCH_GLYPH
225 };
226
227
228 /* Glyphs. */
229
230 struct glyph
231 {
232 /* Position from which this glyph was drawn. If `object' below is a
233 Lisp string, this is a position in that string. If it is a
234 buffer, this is a position in that buffer. A value of -1
235 together with a null object means glyph is a truncation glyph at
236 the start of a row. */
237 int charpos;
238
239 /* Lisp object source of this glyph. Currently either a buffer or
240 a string, or 0. */
241 Lisp_Object object;
242
243 /* Width in pixels. */
244 short pixel_width;
245
246 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
247 the glyph is displayed lowered. */
248 short voffset;
249
250 /* Which kind of glyph this is---character, image etc. Value
251 should be an enumerator of type enum glyph_type. */
252 unsigned type : 2;
253
254 /* 1 means this glyph was produced from multibyte text. Zero
255 means it was produced from unibyte text, i.e. charsets aren't
256 applicable, and encoding is not performed. */
257 unsigned multibyte_p : 1;
258
259 /* Non-zero means draw a box line at the left or right side of this
260 glyph. This is part of the implementation of the face attribute
261 `:box'. */
262 unsigned left_box_line_p : 1;
263 unsigned right_box_line_p : 1;
264
265 /* Non-zero means this glyph's physical ascent or descent is greater
266 than its logical ascent/descent, i.e. it may potentially overlap
267 glyphs above or below it. */
268 unsigned overlaps_vertically_p : 1;
269
270 /* A union of sub-structures for different glyph types. */
271 union
272 {
273 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
274 struct
275 {
276 /* Character code. */
277 unsigned code : 19;
278
279 /* Character's face. */
280 unsigned face_id : 11;
281
282 /* 1 means glyph is a padding glyph. Padding glyphs are used
283 for characters whose visual shape consists of more than one
284 glyph (e.g. Asian characters). All but the first glyph of
285 such a glyph sequence have the padding_p flag set. Only used
286 for terminal frames, and there only to minimize code changes.
287 A better way would probably be to use the width field of
288 glyphs to express padding. */
289 unsigned padding_p : 1;
290 }
291 ch;
292
293 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
294 struct
295 {
296 /* Image id. */
297 unsigned id : 20;
298
299 /* Face under the image. */
300 unsigned face_id : 12;
301 }
302 img;
303
304 /* Sub-structure for type == STRETCH_GLYPH. */
305 struct
306 {
307 /* The height of the glyph. */
308 unsigned height : 11;
309
310 /* The ascent of the glyph. */
311 unsigned ascent : 10;
312
313 /* The face of the stretch glyph. */
314 unsigned face_id : 11;
315 }
316 stretch;
317
318 /* Used to compare all bit-fields above in one step. */
319 unsigned val;
320 } u;
321 };
322
323
324 /* Is GLYPH a space? */
325
326 #define CHAR_GLYPH_SPACE_P(GLYPH) \
327 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
328
329 /* Are glyphs *X and *Y equal? */
330
331 #define GLYPH_EQUAL_P(X, Y) \
332 ((X)->type == (Y)->type \
333 && (X)->u.val == (Y)->u.val \
334 && (X)->left_box_line_p == (Y)->left_box_line_p \
335 && (X)->right_box_line_p == (Y)->right_box_line_p \
336 && (X)->voffset == (Y)->voffset)
337
338 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
339 to the bits defined for the typedef `GLYPH' in lisp.h. */
340
341 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
342 do \
343 { \
344 (GLYPH).u.ch.code = (CODE); \
345 (GLYPH).u.ch.face_id = (FACE_ID); \
346 (GLYPH).u.ch.padding_p = (PADDING_P); \
347 } \
348 while (0)
349
350 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
351 defined in lisp.h. */
352
353 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
354 SET_CHAR_GLYPH ((GLYPH), \
355 FAST_GLYPH_CHAR ((FROM)), \
356 FAST_GLYPH_FACE ((FROM)), \
357 ((FROM) & GLYPH_MASK_PADDING) != 0)
358
359 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
360
361 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
362 ((GLYPH).u.ch.code \
363 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
364 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
365
366 /* Is GLYPH a padding glyph? */
367
368 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
369
370
371
372 \f
373 /***********************************************************************
374 Glyph Pools
375 ***********************************************************************/
376
377 /* Glyph Pool.
378
379 Glyph memory for frame-based redisplay is allocated from the heap
380 in one vector kept in a glyph pool structure which is stored with
381 the frame. The size of the vector is made large enough to cover
382 all windows on the frame.
383
384 Both frame and window glyph matrices reference memory from a glyph
385 pool in frame-based redisplay.
386
387 In window-based redisplay, no glyphs pools exist; windows allocate
388 and free their glyph memory themselves. */
389
390 struct glyph_pool
391 {
392 /* Vector of glyphs allocated from the heap. */
393 struct glyph *glyphs;
394
395 /* Allocated size of `glyphs'. */
396 int nglyphs;
397
398 /* Number of rows and columns in a matrix. */
399 int nrows, ncolumns;
400 };
401
402
403 \f
404 /***********************************************************************
405 Glyph Matrix
406 ***********************************************************************/
407
408 /* Glyph Matrix.
409
410 Three kinds of glyph matrices exist:
411
412 1. Frame glyph matrices. These are used for terminal frames whose
413 redisplay needs a view of the whole screen due to limited terminal
414 capabilities. Frame matrices are used only in the update phase
415 of redisplay. They are built in update_frame and not used after
416 the update has been performed.
417
418 2. Window glyph matrices on frames having frame glyph matrices.
419 Such matrices are sub-matrices of their corresponding frame matrix,
420 i.e. frame glyph matrices and window glyph matrices share the same
421 glyph memory which is allocated in form of a glyph_pool structure.
422 Glyph rows in such a window matrix are slices of frame matrix rows.
423
424 2. Free-standing window glyph matrices managing their own glyph
425 storage. This form is used in window-based redisplay which
426 includes variable width and height fonts etc.
427
428 The size of a window's row vector depends on the height of fonts
429 defined on its frame. It is chosen so that the vector is large
430 enough to describe all lines in a window when it is displayed in
431 the smallest possible character size. When new fonts are loaded,
432 or window sizes change, the row vector is adjusted accordingly. */
433
434 struct glyph_matrix
435 {
436 /* The pool from which glyph memory is allocated, if any. This is
437 null for frame matrices and for window matrices managing their
438 own storage. */
439 struct glyph_pool *pool;
440
441 /* Vector of glyph row structures. The row at nrows - 1 is reserved
442 for the mode line. */
443 struct glyph_row *rows;
444
445 /* Number of elements allocated for the vector rows above. */
446 int rows_allocated;
447
448 /* The number of rows used by the window if all lines were displayed
449 with the smallest possible character height. */
450 int nrows;
451
452 /* Origin within the frame matrix if this is a window matrix on a
453 frame having a frame matrix. Both values are zero for
454 window-based redisplay. */
455 int matrix_x, matrix_y;
456
457 /* Width and height of the matrix in columns and rows. */
458 int matrix_w, matrix_h;
459
460 /* If this structure describes a window matrix, window_top_y is the
461 top-most y-position and window_height is the height of the
462 window, and window_vscroll is the vscroll at the time the matrix
463 was last adjusted. Only set for window-based redisplay. */
464 int window_top_y, window_height, window_width, window_vscroll;
465
466 /* Number of glyphs reserved for left and right marginal areas when
467 the matrix was last adjusted. */
468 int left_margin_glyphs, right_margin_glyphs;
469
470 /* Flag indicating that scrolling should not be tried in
471 update_window. This flag is set by functions like try_window_id
472 which do their own scrolling. */
473 unsigned no_scrolling_p : 1;
474
475 /* Non-zero means window displayed in this matrix has a top mode
476 line. */
477 unsigned top_line_p : 1;
478
479 #ifdef GLYPH_DEBUG
480 /* A string identifying the method used to display the matrix. */
481 char method[512];
482 #endif
483 };
484
485
486 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
487 This aborts if any pointer is found twice. */
488
489 #if GLYPH_DEBUG
490 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
491 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
492 #else
493 #define CHECK_MATRIX(MATRIX) (void) 0
494 #endif
495
496
497 \f
498 /***********************************************************************
499 Glyph Rows
500 ***********************************************************************/
501
502 /* Area in window glyph matrix. If values are added or removed, the
503 function mark_object in alloc.c has to be changed. */
504
505 enum glyph_row_area
506 {
507 LEFT_MARGIN_AREA,
508 TEXT_AREA,
509 RIGHT_MARGIN_AREA,
510 LAST_AREA
511 };
512
513
514 /* Rows of glyphs in a windows or frame glyph matrix.
515
516 Each row is partitioned into three areas. The start and end of
517 each area is recorded in a pointer as shown below.
518
519 +--------------------+-------------+---------------------+
520 | left margin area | text area | right margin area |
521 +--------------------+-------------+---------------------+
522 | | | |
523 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
524 | |
525 glyphs[TEXT_AREA] |
526 glyphs[LAST_AREA]
527
528 Rows in frame matrices reference glyph memory allocated in a frame
529 glyph pool (see the description of struct glyph_pool). Rows in
530 window matrices on frames having frame matrices reference slices of
531 the glyphs of corresponding rows in the frame matrix.
532
533 Rows in window matrices on frames having no frame matrices point to
534 glyphs allocated from the heap via xmalloc;
535 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
536 glyph structure array. */
537
538 struct glyph_row
539 {
540 /* Pointers to beginnings of areas. The end of an area A is found at
541 A + 1 in the vector. The last element of the vector is the end
542 of the whole row.
543
544 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
545 position field is used. It is -1 if this row does not correspond
546 to any text; it is some buffer position if the row corresponds to
547 an empty display line that displays a line end. This is what old
548 redisplay used to do. (Except in code for terminal frames, this
549 kludge is no longer use, I believe. --gerd).
550
551 See also start, end, displays_text_p and ends_at_zv_p for cleaner
552 ways to do it. The special meaning of positions 0 and -1 will be
553 removed some day, so don't use it in new code. */
554 struct glyph *glyphs[1 + LAST_AREA];
555
556 /* Number of glyphs actually filled in areas. */
557 short used[LAST_AREA];
558
559 /* Window-relative x and y-position of the top-left corner of this
560 row. If y < 0, this means that abs (y) pixels of the row are
561 invisible because it is partially visible at the top of a window.
562 If x < 0, this means that abs (x) pixels of the first glyph of
563 the text area of the row are invisible because the glyph is
564 partially visible. */
565 int x, y;
566
567 /* Width of the row in pixels without taking face extension at the
568 end of the row into account. */
569 int pixel_width;
570
571 /* Logical ascent/height of this line. The value of ascent is zero
572 and height is 1 on terminal frames. */
573 int ascent, height;
574
575 /* Physical ascent/height of this line. If max_ascent > ascent,
576 this line overlaps the line above it on the display. Otherwise,
577 if max_height > height, this line overlaps the line beneath it. */
578 int phys_ascent, phys_height;
579
580 /* Portion of row that is visible. Partially visible rows may be
581 found at the top and bottom of a window. This is 1 for tty
582 frames. It may be < 0 in case of completely invisible rows. */
583 int visible_height;
584
585 /* Hash code. This hash code is available as soon as the row
586 is constructed, i.e. after a call to display_line. */
587 unsigned hash;
588
589 /* First position in this row. This is the text position, including
590 overlay position information etc, where the display of this row
591 started, and can thus be less the position of the first glyph
592 (e.g. due to invisible text or horizontal scrolling). */
593 struct display_pos start;
594
595 /* Text position at the end of this row. This is the position after
596 the last glyph on this row. It can be greater than the last
597 glyph position + 1, due to truncation, invisible text etc. In an
598 up-to-date display, this should always be equal to the start
599 position of the next row. */
600 struct display_pos end;
601
602 /* In a desired matrix, 1 means that this row must be updated. In a
603 current matrix, 0 means that the row has been invalidated, i.e.
604 the row's contents do not agree with what is visible on the
605 screen. */
606 unsigned enabled_p : 1;
607
608 /* Display this line in inverse video? Used for the mode line and
609 menu bar lines. */
610 unsigned inverse_p : 1;
611
612 /* 1 means row displays a text line that is truncated on the left or
613 right side. */
614 unsigned truncated_on_left_p : 1;
615 unsigned truncated_on_right_p : 1;
616
617 /* 1 means the overlay arrow is on this line. */
618 unsigned overlay_arrow_p : 1;
619
620 /* 1 means that this row displays a continued line, i.e. it has a
621 continuation mark at the right side. */
622 unsigned continued_p : 1;
623
624 /* 0 means that this row does not contain any text, i.e. it is
625 a blank line at the window and buffer end. */
626 unsigned displays_text_p : 1;
627
628 /* 1 means that this line ends at ZV. */
629 unsigned ends_at_zv_p : 1;
630
631 /* 1 means the face of the last glyph in the text area is drawn to
632 the right end of the window. This flag is used in
633 update_text_area to optimize clearing to the end of the area. */
634 unsigned fill_line_p : 1;
635
636 /* Non-zero means display a bitmap on X frames indicating that this
637 line contains no text and ends in ZV. */
638 unsigned indicate_empty_line_p : 1;
639
640 /* 1 means this row contains glyphs that overlap each other because
641 of lbearing or rbearing. */
642 unsigned contains_overlapping_glyphs_p : 1;
643
644 /* 1 means this row is a wide as the window it is displayed in, including
645 scroll bars, bitmap areas, and internal borders. This also
646 implies that the row doesn't have marginal areas. */
647 unsigned full_width_p : 1;
648
649 /* Non-zero means row is a mode or top-line. */
650 unsigned mode_line_p : 1;
651
652 /* 1 in a current row means this row is overlapped by another row. */
653 unsigned overlapped_p : 1;
654
655 /* 1 in a current row means this row overlaps others. */
656 unsigned overlapping_p : 1;
657
658 /* Continuation lines width at the start of the row. */
659 int continuation_lines_width;
660 };
661
662
663 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
664 is defined to a non-zero value, the function matrix_row checks that
665 we don't try to access rows that are out of bounds. */
666
667 #if GLYPH_DEBUG
668 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
669 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
670 #else
671 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
672 #endif
673
674 /* Return a pointer to the row reserved for the mode line in MATRIX.
675 Row MATRIX->nrows - 1 is always reserved for the mode line. */
676
677 #define MATRIX_MODE_LINE_ROW(MATRIX) \
678 ((MATRIX)->rows + (MATRIX)->nrows - 1)
679
680 /* Return a pointer to the row reserved for the top line in MATRIX.
681 This is always the first row in MATRIX because that's the only
682 way that works in frame-based redisplay. */
683
684 #define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
685
686 /* Return a pointer to first row in MATRIX used for text display. */
687
688 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
689 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
690
691 /* Return a pointer to the first glyph in the text area of a row.
692 MATRIX is the glyph matrix accessed, and ROW is the row index in
693 MATRIX. */
694
695 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
696 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
697
698 /* Return the number of used glyphs in the text area of a row. */
699
700 #define MATRIX_ROW_USED(MATRIX, ROW) \
701 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
702
703 /* Return the character/ byte position at which the display of ROW
704 starts. */
705
706 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
707 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
708
709 /* Return character/ byte position at which ROW ends. */
710
711 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
712 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
713
714 /* Return the vertical position of ROW in MATRIX. */
715
716 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
717
718 /* Return the last glyph row + 1 in MATRIX on window W reserved for
719 text. If W has a mode line, the last row in the matrix is reserved
720 for it. */
721
722 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
723 ((MATRIX)->rows \
724 + (MATRIX)->nrows \
725 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
726
727 /* Non-zero if the face of the last glyph in ROW's text area has
728 to be drawn to the end of the text area. */
729
730 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
731
732 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
733
734 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
735 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
736
737 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
738 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
739
740 /* Non-zero if ROW displays text. Value is non-zero if the row is
741 blank but displays a line end. */
742
743 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
744
745 /* Non-zero if ROW is not completely visible in window W. */
746
747 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
748 ((ROW)->height != (ROW)->visible_height)
749
750 /* Non-zero if ROW is partially visible at the top of window W. */
751
752 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
753 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
754 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
755
756 /* Non-zero if ROW is partially visible at the bottom of window W. */
757
758 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
759 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
760 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
761
762 /* Return the bottom Y + 1 of ROW. */
763
764 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
765
766 /* Is ROW the last visible one in the display described by the
767 iterator structure pointed to by IT?. */
768
769 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
770 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
771
772 /* Non-zero if ROW displays a continuation line. */
773
774 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
775 ((ROW)->continuation_lines_width > 0)
776
777 /* Non-zero if ROW ends in the middle of a character. This is the
778 case for continued lines showing only part of a display table entry
779 or a control char, or an overlay string. */
780
781 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
782 ((ROW)->end.dpvec_index >= 0 \
783 || (ROW)->end.overlay_string_index >= 0)
784
785 /* Non-zero if ROW ends in the middle of an overlay string. */
786
787 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
788 ((ROW)->end.overlay_string_index >= 0)
789
790 /* Non-zero if ROW starts in the middle of a character. See above. */
791
792 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
793 ((ROW)->start.dpvec_index >= 0 \
794 || ((ROW)->start.overlay_string_index >= 0 \
795 && (ROW)->start.string_pos.charpos > 0))
796
797 /* Non-zero means ROW overlaps its predecessor. */
798
799 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
800 ((ROW)->phys_ascent > (ROW)->ascent)
801
802 /* Non-zero means ROW overlaps its successor. */
803
804 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
805 ((ROW)->phys_height - (ROW)->phys_ascent \
806 > (ROW)->height - (ROW)->ascent)
807
808 /* Non-zero means that fonts have been loaded since the last glyph
809 matrix adjustments. The function redisplay_internal adjusts glyph
810 matrices when this flag is non-zero. */
811
812 extern int fonts_changed_p;
813
814 /* A glyph for a space. */
815
816 extern struct glyph space_glyph;
817
818 /* Window being updated by update_window. This is non-null as long as
819 update_window has not finished, and null otherwise. It's role is
820 analogous to updating_frame. */
821
822 extern struct window *updated_window;
823
824 /* Glyph row and area updated by update_window_line. */
825
826 extern struct glyph_row *updated_row;
827 extern int updated_area;
828
829 /* Non-zero means reading single-character input with prompt so put
830 cursor on mini-buffer after the prompt. Positive means at end of
831 text in echo area; negative means at beginning of line. */
832
833 extern int cursor_in_echo_area;
834
835 /* Non-zero means last display completed. Zero means it was
836 preempted. */
837
838 extern int display_completed;
839
840 /* Non-zero means redisplay has been performed directly (see also
841 direct_output_for_insert and direct_output_forward_char), so that
842 no further updating has to be performed. The function
843 redisplay_internal checks this flag, and does nothing but reset it
844 to zero if it is non-zero. */
845
846 extern int redisplay_performed_directly_p;
847
848 /* A temporary storage area, including a row of glyphs. Initialized
849 in xdisp.c. Used for various purposes, as an example see
850 direct_output_for_insert. */
851
852 extern struct glyph_row scratch_glyph_row;
853
854
855 \f
856 /************************************************************************
857 Display Dimensions
858 ************************************************************************/
859
860 /* Return the height of the mode line in glyph matrix MATRIX, or zero
861 if not known. This macro is called under circumstances where
862 MATRIX might not have been allocated yet. */
863
864 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
865 ((MATRIX) && (MATRIX)->rows \
866 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
867 : 0)
868
869 /* Return the height of the top line in glyph matrix MATRIX, or zero
870 if not known. This macro is called under circumstances where
871 MATRIX might not have been allocated yet. */
872
873 #define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
874 ((MATRIX) && (MATRIX)->rows \
875 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
876 : 0)
877
878 /* Return the current height of the mode line of window W. If not
879 known from W's current glyph matrix, return a default based on the
880 height of the font of the face `modeline'. */
881
882 #define CURRENT_MODE_LINE_HEIGHT(W) \
883 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
884 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
885 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
886
887 /* Return the current height of the top line of window W. If not
888 known from W's current glyph matrix, return an estimation based on
889 the height of the font of the face `top-line'. */
890
891 #define CURRENT_TOP_LINE_HEIGHT(W) \
892 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
893 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
894 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
895
896 /* Return the height of the desired mode line of window W. */
897
898 #define DESIRED_MODE_LINE_HEIGHT(W) \
899 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
900
901 /* Return the height of the desired top line of window W. */
902
903 #define DESIRED_TOP_LINE_HEIGHT(W) \
904 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
905
906 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
907 window-system frame. */
908
909 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
910 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
911
912 /* Width of display region of window W. For terminal frames, this
913 equals the width of W since there are no vertical scroll bars. For
914 window system frames, the value has to be corrected by the pixel
915 width of vertical scroll bars, and bitmap areas. */
916
917 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
918 (((XFASTINT ((W)->width) \
919 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
920 - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
921 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
922
923 /* Height of the display region of W, including a mode line, if any. */
924
925 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
926 (XFASTINT ((W)->height) \
927 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
928
929 /* Height in pixels of the mode line. May be zero if W doesn't have a
930 mode line. */
931
932 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
933 (WINDOW_WANTS_MODELINE_P ((W)) \
934 ? CURRENT_MODE_LINE_HEIGHT (W) \
935 : 0)
936
937 /* Height in pixels of the top line. Zero if W doesn't have a top
938 line. */
939
940 #define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
941 (WINDOW_WANTS_TOP_LINE_P ((W)) \
942 ? CURRENT_TOP_LINE_HEIGHT (W) \
943 : 0)
944
945 /* Pixel height of window W without mode line. */
946
947 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
948 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
949 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
950
951 /* Pixel height of window W without mode and top line. */
952
953 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
954 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
955 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
956 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
957
958 /* Left edge of W in pixels relative to its frame. */
959
960 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
961 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
962 + (WINDOW_LEFT_MARGIN ((W)) \
963 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
964 + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
965
966 /* Right edge of window W in pixels, relative to its frame. */
967
968 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
969 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
970 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
971
972 /* Top edge of W in pixels relative to its frame. */
973
974 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
975 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
976 + (XFASTINT ((W)->top) \
977 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
978
979 /* Bottom edge of window W relative to its frame. */
980
981 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
982 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
983 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
984
985 /* Convert window W relative pixel X to frame pixel coordinates. */
986
987 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
988 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
989
990 /* Convert window W relative pixel Y to frame pixel coordinates. */
991
992 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
993 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
994
995 /* Convert frame relative pixel X to window relative pixel X. */
996
997 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
998 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
999
1000 /* Convert frame relative pixel X to window relative pixel Y. */
1001
1002 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1003 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1004
1005 /* Width of left margin area in pixels. */
1006
1007 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1008 (NILP ((W)->left_margin_width) \
1009 ? 0 \
1010 : (XINT ((W)->left_margin_width) \
1011 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1012
1013 /* Width of right marginal area in pixels. */
1014
1015 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1016 (NILP ((W)->right_margin_width) \
1017 ? 0 \
1018 : (XINT ((W)->right_margin_width) \
1019 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1020
1021 /* Width of text area in pixels. */
1022
1023 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1024 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1025 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1026 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1027
1028 /* Convert a text area relative x-position in window W to frame X
1029 pixel coordinates. */
1030
1031 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1032 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1033 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1034
1035 /* Translate an x-position relative to AREA in window W to frame pixel
1036 coordinates. */
1037
1038 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1039 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1040 + (((AREA) > LEFT_MARGIN_AREA) \
1041 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1042 : 0) \
1043 + (((AREA) > TEXT_AREA) \
1044 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1045 : 0))
1046
1047 /* Return the pixel width of AREA in W. */
1048
1049 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1050 (((AREA) == TEXT_AREA) \
1051 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1052 : (((AREA) == LEFT_MARGIN_AREA) \
1053 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1054 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1055
1056 /* Value is non-zero if window W has a mode line. */
1057
1058 #define WINDOW_WANTS_MODELINE_P(W) \
1059 (!MINI_WINDOW_P (W) \
1060 && !(W)->pseudo_window_p \
1061 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1062 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1063
1064 /* Value is non-zero if window W wants a top line. */
1065
1066 #define WINDOW_WANTS_TOP_LINE_P(W) \
1067 (!MINI_WINDOW_P (W) \
1068 && !(W)->pseudo_window_p \
1069 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1070 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1071
1072 \f
1073 /***********************************************************************
1074 Faces
1075 ***********************************************************************/
1076
1077 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1078 symbol `face'. */
1079
1080 enum lface_attribute_index
1081 {
1082 LFACE_FAMILY_INDEX = 1,
1083 LFACE_SWIDTH_INDEX,
1084 LFACE_HEIGHT_INDEX,
1085 LFACE_WEIGHT_INDEX,
1086 LFACE_SLANT_INDEX,
1087 LFACE_UNDERLINE_INDEX,
1088 LFACE_INVERSE_INDEX,
1089 LFACE_FOREGROUND_INDEX,
1090 LFACE_BACKGROUND_INDEX,
1091 LFACE_STIPPLE_INDEX,
1092 LFACE_OVERLINE_INDEX,
1093 LFACE_STRIKE_THROUGH_INDEX,
1094 LFACE_BOX_INDEX,
1095 LFACE_VECTOR_SIZE
1096 };
1097
1098
1099 /* Box types of faces. */
1100
1101 enum face_box_type
1102 {
1103 /* No box around text. */
1104 FACE_NO_BOX,
1105
1106 /* Simple box of specified width and color. Default width is 1, and
1107 default color is the foreground color of the face. */
1108 FACE_SIMPLE_BOX,
1109
1110 /* Boxes with 3D shadows. Color equals the background color of the
1111 face. Width is specified. */
1112 FACE_RAISED_BOX,
1113 FACE_SUNKEN_BOX
1114 };
1115
1116
1117 /* Structure describing a realized face.
1118
1119 For each Lisp face, 0..N realized faces can exist for different
1120 frames and different charsets. Realized faces are built from Lisp
1121 faces and text properties/overlays by merging faces and adding
1122 unspecified attributes from the `default' face. */
1123
1124 struct face
1125 {
1126 /* The id of this face. The id equals the index of this face in the
1127 vector faces_by_id of its face cache. */
1128 int id;
1129
1130 #ifdef HAVE_WINDOW_SYSTEM
1131
1132 /* If non-zero, a GC we can use without modification to draw
1133 characters in this face. */
1134 GC gc;
1135
1136 /* Font used for this face, or null if the font could not be loaded
1137 for some reason. This points to a `font' slot of a struct
1138 font_info, and we should not call XFreeFont on it because the
1139 font may still be used somewhere else. */
1140 XFontStruct *font;
1141
1142 /* Background stipple or bitmap used for this face. */
1143 Pixmap stipple;
1144
1145 #else /* not HAVE_WINDOW_SYSTEM */
1146
1147 /* Dummy. */
1148 int stipple;
1149
1150 #endif /* not HAVE_WINDOW_SYSTEM */
1151
1152 /* Pixel value of foreground color for X frames. Color index
1153 for tty frames. */
1154 unsigned long foreground;
1155
1156 /* Pixel value or color index of background color. */
1157 unsigned long background;
1158
1159 /* Pixel value or color index of underline color. */
1160 unsigned long underline_color;
1161
1162 /* Pixel value or color index of overlined, strike-through, or box
1163 color. */
1164 unsigned long overline_color;
1165 unsigned long strike_through_color;
1166 unsigned long box_color;
1167
1168 /* The font's name. This points to a `name' of a font_info, and it
1169 must not be freed. */
1170 char *font_name;
1171
1172 /* The X font registry and encoding of font_name. */
1173 Lisp_Object registry;
1174
1175 /* Font info ID for this face's font. An ID is stored here because
1176 pointers to font_info structures may change. The reason is that
1177 they are pointers into a font table vector that is itself
1178 reallocated. */
1179 int font_info_id;
1180
1181 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1182 if the face was realized for CHARSET_COMPOSITION. For all other
1183 charsets, a specific font is loaded from the set of fonts
1184 specified by the fontset given by the family attribute of the face. */
1185 int fontset;
1186
1187 /* Pixmap width and height. */
1188 unsigned int pixmap_w, pixmap_h;
1189
1190 /* Non-zero means characters in this face have a box that thickness
1191 around them. */
1192 int box_line_width;
1193
1194 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1195 around text in this face. A value of FACE_SIMPLE_BOX means a box
1196 of width box_line_width is drawn in color box_color. A value of
1197 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1198 shadow colors derived from the background color of the face. */
1199 enum face_box_type box;
1200
1201 /* If `box' above specifies a 3D type, 1 means use box_color for
1202 drawing shadows. */
1203 unsigned use_box_color_for_shadows_p : 1;
1204
1205 /* The Lisp face attributes this face realizes. All attributes
1206 in this vector are non-nil. */
1207 Lisp_Object lface[LFACE_VECTOR_SIZE];
1208
1209 /* The hash value of this face. */
1210 unsigned hash;
1211
1212 /* The charset for which this face was realized if it was realized
1213 for use in multibyte text. If fontset >= 0, this is
1214 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1215 realized for use in unibyte text where the idea of Emacs
1216 charsets isn't applicable. */
1217 int charset;
1218
1219 /* Non-zero if text in this face should be underlined, overlined,
1220 strike-through or have a box drawn around it. */
1221 unsigned underline_p : 1;
1222 unsigned overline_p : 1;
1223 unsigned strike_through_p : 1;
1224
1225 /* 1 means that the colors specified for this face could not be
1226 loaded, and were replaced by default colors, so they shouldn't be
1227 freed. */
1228 unsigned foreground_defaulted_p : 1;
1229 unsigned background_defaulted_p : 1;
1230
1231 /* 1 means that either no color is specified for underlining or that
1232 the the specified color couldn't be loaded. Use the foreground
1233 color when drawing in that case. */
1234 unsigned underline_defaulted_p : 1;
1235
1236 /* 1 means that either no color is specified for the corresponding
1237 attribute or that the the specified color couldn't be loaded.
1238 Use the foreground color when drawing in that case. */
1239 unsigned overline_color_defaulted_p : 1;
1240 unsigned strike_through_color_defaulted_p : 1;
1241 unsigned box_color_defaulted_p : 1;
1242
1243 /* TTY appearances. Blinking is not yet implemented. Colors are
1244 found in `lface' with empty color string meaning the default
1245 color of the TTY. */
1246 unsigned tty_bold_p : 1;
1247 unsigned tty_dim_p : 1;
1248 unsigned tty_underline_p : 1;
1249 unsigned tty_alt_charset_p : 1;
1250 unsigned tty_reverse_p : 1;
1251 unsigned tty_blinking_p : 1;
1252
1253 /* Next and previous face in hash collision list of face cache. */
1254 struct face *next, *prev;
1255 };
1256
1257
1258 /* Color index indicating that face uses a terminal's default color. */
1259
1260 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1261
1262 /* Non-zero if FACE was realized for unibyte use. */
1263
1264 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1265
1266
1267 /* IDs of important faces known by the C face code. These are the IDs
1268 of the faces for CHARSET_ASCII. */
1269
1270 enum face_id
1271 {
1272 DEFAULT_FACE_ID,
1273 MODE_LINE_FACE_ID,
1274 TOOLBAR_FACE_ID,
1275 BITMAP_AREA_FACE_ID,
1276 TOP_LINE_FACE_ID,
1277 BASIC_FACE_ID_SENTINEL
1278 };
1279
1280
1281 /* A cache of realized faces. Each frame has its own cache because
1282 Emacs allows different frame-local face definitions. */
1283
1284 struct face_cache
1285 {
1286 /* Hash table of cached realized faces. */
1287 struct face **buckets;
1288
1289 /* Back-pointer to the frame this cache belongs to. */
1290 struct frame *f;
1291
1292 /* A vector of faces so that faces can be referenced by an ID. */
1293 struct face **faces_by_id;
1294
1295 /* The allocated size, and number of used slots of faces_by_id. */
1296 int size, used;
1297 };
1298
1299
1300 /* Prepare face FACE for use on frame F. This must be called before
1301 using X resources of FACE. */
1302
1303 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1304 if ((FACE)->gc == 0) \
1305 prepare_face_for_display ((F), (FACE)); \
1306 else \
1307 (void) 0
1308
1309 /* Return a pointer to the face with ID on frame F, or null if such a
1310 face doesn't exist. */
1311
1312 #define FACE_FROM_ID(F, ID) \
1313 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1314 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1315 : NULL)
1316
1317 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1318 CHARSET < 0 means unibyte text. */
1319
1320 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1321 (((CHARSET) < 0 \
1322 ? (EQ ((FACE)->registry, Vface_default_registry) \
1323 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1324 : ((FACE)->charset == (CHARSET) \
1325 || ((FACE)->charset == CHARSET_ASCII \
1326 && (CHARSET) == charset_latin_iso8859_1 \
1327 && face_suitable_for_iso8859_1_p ((FACE))) \
1328 || ((FACE)->charset == charset_latin_iso8859_1 \
1329 && (CHARSET) == CHARSET_ASCII))))
1330
1331 /* Return the id of the realized face on frame F that is like the face
1332 with id ID but is suitable for displaying characters of CHARSET.
1333 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1334 text. */
1335
1336 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1337 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1338 ? (ID) \
1339 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1340
1341 /* The default registry and encoding to use. */
1342
1343 extern Lisp_Object Vface_default_registry;
1344
1345 /* Non-zero means face attributes have been changed since the last
1346 redisplay. Used in redisplay_internal. */
1347
1348 extern int face_change_count;
1349
1350
1351
1352 \f
1353 /***********************************************************************
1354 Display Iterator
1355 ***********************************************************************/
1356
1357 /* Iteration over things to display in current_buffer or in a string.
1358
1359 The iterator handles:
1360
1361 1. Overlay strings (after-string, before-string).
1362 2. Face properties.
1363 3. Invisible text properties.
1364 4. Selective display.
1365 5. Translation of characters via display tables.
1366 6. Translation of control characters to the forms `\003' or `^C'.
1367 7. `glyph' and `space-width' properties.
1368
1369 Iterators are initialized by calling init_iterator or one of the
1370 equivalent functions below. A call to get_next_display_element
1371 loads the iterator structure with information about what next to
1372 display. A call to set_iterator_to_next increments the iterator's
1373 position.
1374
1375 Characters from overlay strings, display table entries or control
1376 character translations are returned one at a time. For example, if
1377 we have a text of `a\x01' where `a' has a display table definition
1378 of `cd' and the control character is displayed with a leading
1379 arrow, then the iterator will return:
1380
1381 Call Return Source Call next
1382 -----------------------------------------------------------------
1383 next c display table move
1384 next d display table move
1385 next ^ control char move
1386 next A control char move
1387
1388 The same mechanism is also used to return characters for ellipses
1389 displayed at the end of invisible text.
1390
1391 CAVEAT: Under some circumstances, move_.* functions can be called
1392 asynchronously, e.g. when computing a buffer position from an x and
1393 y pixel position. This means that these functions and functions
1394 called from them SHOULD NOT USE xmalloc and alike. See also the
1395 comment at the start of xdisp.c. */
1396
1397 /* Enumeration describing what kind of display element an iterator is
1398 loaded with after a call to get_next_display_element. */
1399
1400 enum display_element_type
1401 {
1402 /* A normal character. */
1403 IT_CHARACTER,
1404
1405 /* An image. */
1406 IT_IMAGE,
1407
1408 /* A flexible width and height space. */
1409 IT_STRETCH,
1410
1411 /* End of buffer or string. */
1412 IT_EOB,
1413
1414 /* Truncation glyphs. Never returned by get_next_display_element.
1415 Used to get display information about truncation glyphs via
1416 produce_glyphs. */
1417 IT_TRUNCATION,
1418
1419 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1420 IT_CONTINUATION
1421 };
1422
1423
1424 /* An enumerator for each text property that has a meaning for display
1425 purposes. */
1426
1427 enum prop_idx
1428 {
1429 FONTIFIED_PROP_IDX,
1430 FACE_PROP_IDX,
1431 INVISIBLE_PROP_IDX,
1432 DISPLAY_PROP_IDX,
1433
1434 /* Not a property. Used to indicate changes in overlays. */
1435 OVERLAY_PROP_IDX,
1436
1437 /* Sentinel. */
1438 LAST_PROP_IDX
1439 };
1440
1441
1442 struct it
1443 {
1444 /* The window in which we iterate over current_buffer (or a string). */
1445 Lisp_Object window;
1446 struct window *w;
1447
1448 /* The window's frame. */
1449 struct frame *f;
1450
1451 /* Function to call to load this structure with the next display
1452 element. */
1453 int (* method) P_ ((struct it *it));
1454
1455 /* The next position at which to check for face changes, invisible
1456 text, overlay strings, end of text etc., which see. */
1457 int stop_charpos;
1458
1459 /* Maximum string or buffer position + 1. ZV when iterating over
1460 current_buffer. */
1461 int end_charpos;
1462
1463 /* C string to iterate over. Non-null means get characters from
1464 this string, otherwise characters are read from current_buffer
1465 or it->string. */
1466 unsigned char *s;
1467
1468 /* Number of characters in the string (s, or it->string) we iterate
1469 over. */
1470 int string_nchars;
1471
1472 /* Start and end of a visible region; -1 if the region is not
1473 visible in the window. */
1474 int region_beg_charpos, region_end_charpos;
1475
1476 /* Position at which redisplay end trigger functions should be run. */
1477 int redisplay_end_trigger_charpos;
1478
1479 /* 1 means multibyte characters are enabled. */
1480 unsigned multibyte_p : 1;
1481
1482 /* 1 means window has a mode line at its top. */
1483 unsigned top_line_p : 1;
1484
1485 /* 1 means `string' is the value of a `display' property.
1486 Don't handle some `display' properties in these strings. */
1487 unsigned string_from_display_prop_p : 1;
1488
1489 /* Display table in effect or null for none. */
1490 struct Lisp_Char_Table *dp;
1491
1492 /* Current display table vector to return characters from and its
1493 end. dpvec null means we are not returning characters from a
1494 display table entry; current.dpvec_index gives the current index
1495 into dpvec. This same mechanism is also used to return
1496 characters from translated control characters, i.e. `\003' or
1497 `^C'. */
1498 Lisp_Object *dpvec, *dpend;
1499
1500 /* Length in bytes of the char that filled dpvec. A value of zero
1501 means that no character such character is involved. */
1502 int dpvec_char_len;
1503
1504 /* Face id of the iterator saved in case a glyph from dpvec contains
1505 a face. The face is restored when all glyphs from dpvec have
1506 been delivered. */
1507 int saved_face_id;
1508
1509 /* Vector of glyphs for control character translation. The pointer
1510 dpvec is set to ctl_chars when a control character is translated. */
1511 Lisp_Object ctl_chars[4];
1512
1513 /* Current buffer or string position of the iterator, including
1514 position in overlay strings etc. */
1515 struct display_pos current;
1516
1517 /* Vector of overlays to process. Overlay strings are processed
1518 OVERLAY_STRING_CHUNK_SIZE at a time. */
1519 #define OVERLAY_STRING_CHUNK_SIZE 3
1520 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1521
1522 /* Total number of overlay strings to process. This can be >
1523 OVERLAY_STRING_CHUNK_SIZE. */
1524 int n_overlay_strings;
1525
1526 /* If non-nil, a Lisp string being processed. If
1527 current.overlay_string_index >= 0, this is an overlay string from
1528 pos. */
1529 Lisp_Object string;
1530
1531 /* Stack of saved values. New entries are pushed when we begin to
1532 process an overlay string or a string from a `glyph' property.
1533 Entries are popped when we return to deliver display elements
1534 from what we previously had. */
1535 struct iterator_stack_entry
1536 {
1537 int stop_charpos;
1538 int face_id;
1539 Lisp_Object string;
1540 struct display_pos pos;
1541 int end_charpos;
1542 int string_nchars;
1543 enum glyph_row_area area;
1544 unsigned multibyte_p : 1;
1545 unsigned string_from_display_prop_p : 1;
1546 Lisp_Object space_width;
1547 short voffset;
1548 Lisp_Object font_height;
1549 }
1550 stack[2];
1551
1552 /* Stack pointer. */
1553 int sp;
1554
1555 /* Setting of buffer-local variable selective-display-ellipsis. */
1556 unsigned selective_display_ellipsis_p : 1;
1557
1558 /* 1 means control characters are translated into the form `^C'
1559 where the `^' can be replaced by a display table entry. */
1560 unsigned ctl_arrow_p : 1;
1561
1562 /* -1 means selective display hides everything between a \r and the
1563 next newline; > 0 means hide lines indented more than that value. */
1564 int selective;
1565
1566 /* An enumeration describing what the next display element is
1567 after a call to get_next_display_element. */
1568 enum display_element_type what;
1569
1570 /* Face to use. */
1571 int face_id;
1572
1573 /* Non-zero means that the current face has a box. */
1574 unsigned face_box_p : 1;
1575
1576 /* Non-null means that the current character is the first in a run
1577 of characters with box face. */
1578 unsigned start_of_box_run_p : 1;
1579
1580 /* Non-zero means that the current character is the last in a run
1581 of characters with box face. */
1582 unsigned end_of_box_run_p : 1;
1583
1584 /* 1 means overlay strings at end_charpos have been processed. */
1585 unsigned overlay_strings_at_end_processed_p : 1;
1586
1587 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1588 MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
1589 are displaying. */
1590 int base_face_id;
1591
1592 /* If what == IT_CHARACTER, character and length in bytes. This is
1593 a character from a buffer or string. It may be different from
1594 the character displayed in case that
1595 unibyte_display_via_language_environment is set. */
1596 int c, len;
1597
1598 /* The character to display, possibly translated to multibyte
1599 if unibyte_display_via_language_environment is set. This
1600 is set after x_produce_glyphs has been called. */
1601 int char_to_display;
1602
1603 /* Charset for which face_id was computed. This is the charset
1604 of char_to_display after x_produce_glyphs has been called. */
1605 int charset;
1606
1607 /* If what == IT_IMAGE, the id of the image to display. */
1608 int image_id;
1609
1610 /* Value of the `space-width' property, if any; nil if none. */
1611 Lisp_Object space_width;
1612
1613 /* Computed from the value of the `raise' property. */
1614 short voffset;
1615
1616 /* Value of the `height' property, if any; nil if none. */
1617 Lisp_Object font_height;
1618
1619 /* Object and position where the current display element came from.
1620 Object can be a Lisp string in case the current display element
1621 comes from an overlay string, or it is buffer. Position is
1622 a position in object. */
1623 Lisp_Object object;
1624 struct text_pos position;
1625
1626 /* 1 means lines are truncated. */
1627 unsigned truncate_lines_p : 1;
1628
1629 /* Number of columns per \t. */
1630 short tab_width;
1631
1632 /* Width in pixels of truncation and continuation glyphs. */
1633 short truncation_pixel_width, continuation_pixel_width;
1634
1635 /* First and last visible x-position in the display area. If window
1636 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1637 (f), and last_visible_x == pixel width of W + first_visible_x. */
1638 int first_visible_x, last_visible_x;
1639
1640 /* Last visible y-position + 1 in the display area without a mode
1641 line, if the window has one. */
1642 int last_visible_y;
1643
1644 /* Width of a prompt in front of the line. Used to perform tab
1645 calculations. The x on which tab calculations are based is
1646 current_x - prompt_width + continuation_lines_width. */
1647 int prompt_width;
1648
1649 /* If non-null, glyphs are produced in glyph_row with each call to
1650 produce_glyphs. */
1651 struct glyph_row *glyph_row;
1652
1653 /* The area of glyph_row to which glyphs are added. */
1654 enum glyph_row_area area;
1655
1656 /* Number of glyphs needed for the last character requested via
1657 produce_glyphs. This is 1 except for tabs. */
1658 int nglyphs;
1659
1660 /* Width of the display element in pixels. Result of
1661 produce_glyphs. */
1662 int pixel_width;
1663
1664 /* Current, maximum logical, and maximum physical line height
1665 information. Result of produce_glyphs. */
1666 int ascent, descent, max_ascent, max_descent;
1667 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1668
1669 /* Current x pixel position within the display line. This value
1670 does not include the width of continuation lines in front of the
1671 line. The value of current_x is automatically incremented by
1672 pixel_width with each call to produce_glyphs. */
1673 int current_x;
1674
1675 /* Accumulated width of continuation lines. If > 0, this means we
1676 are currently in a continuation line. This is initially zero and
1677 incremented/reset by display_line, move_it_to etc. */
1678 int continuation_lines_width;
1679
1680 /* Current y-position. Automatically incremented by the height of
1681 glyph_row in move_it_to and display_line. */
1682 int current_y;
1683
1684 /* Current vertical matrix position, or line number. Automatically
1685 incremented by move_it_to and display_line. */
1686 int vpos;
1687
1688 /* Horizontal matrix position reached in move_it_in_display_line.
1689 Only set there, not in display_line. */
1690 int hpos;
1691 };
1692
1693
1694 /* Access to positions of iterator IT. */
1695
1696 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1697 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1698 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1699 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1700
1701 /* Test if IT has reached the end of its buffer or string. This will
1702 only work after get_next_display_element has been called. */
1703
1704 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1705
1706 /* Non-zero means IT is at the end of a line. This is the case if it
1707 is either on a newline or on a carriage return and selective
1708 display hides the rest of the line. */
1709
1710 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1711 ((IT)->what == IT_CHARACTER \
1712 && ((IT)->c == '\n' \
1713 || ((IT)->c == '\r' && (IT)->selective)))
1714
1715 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1716 avoid the function call overhead. */
1717
1718 #define PRODUCE_GLYPHS(IT) \
1719 (rif \
1720 ? rif->produce_glyphs ((IT)) \
1721 : produce_glyphs ((IT)))
1722
1723 /* Bit-flags indicating what operation move_it_to should perform. */
1724
1725 enum move_operation_enum
1726 {
1727 /* Stop if specified x-position is reached. */
1728 MOVE_TO_X = 0x01,
1729
1730 /* Stop if specified y-position is reached. */
1731 MOVE_TO_Y = 0x02,
1732
1733 /* Stop if specified vpos is reached. */
1734 MOVE_TO_VPOS = 0x04,
1735
1736 /* Stop if specified buffer or string position is reached. */
1737 MOVE_TO_POS = 0x08
1738 };
1739
1740
1741 \f
1742 /***********************************************************************
1743 Window-based redisplay interface
1744 ***********************************************************************/
1745
1746 /* Structure used to describe runs of lines that must be scrolled. */
1747
1748 struct run
1749 {
1750 /* Source and destination y pixel position. */
1751 int desired_y, current_y;
1752
1753 /* Source and destination vpos in matrix. */
1754 int desired_vpos, current_vpos;
1755
1756 /* Height in pixels, number of glyph rows. */
1757 int height, nrows;
1758 };
1759
1760
1761 /* Structure holding system-dependent interface functions needed
1762 for window-based redisplay. */
1763
1764 struct redisplay_interface
1765 {
1766 /* Produce glyphs/get display metrics for the display element IT is
1767 loaded with. */
1768 void (*produce_glyphs) P_ ((struct it *it));
1769
1770 /* Write or insert LEN glyphs from STRING at the nominal output
1771 position. */
1772 void (*write_glyphs) P_ ((struct glyph *string, int len));
1773 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1774
1775 /* Clear from nominal output position to X. X < 0 means clear
1776 to right end of display. */
1777 void (*clear_end_of_line) P_ ((int x));
1778
1779 /* Function to call to scroll the display as described by RUN on
1780 window W. */
1781 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1782
1783 /* Function to call after a line in a display has been completely
1784 updated. Used to draw truncation marks and alike. DESIRED_ROW
1785 is the desired row which has been updated. */
1786 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1787
1788 /* Function to call before beginning to update window W in
1789 window-based redisplay. */
1790 void (*update_window_begin_hook) P_ ((struct window *w));
1791
1792 /* Function to call after window W has been updated in window-based
1793 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1794 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1795
1796 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1797 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1798 are window-relative pixel positions. */
1799 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1800
1801 /* Flush the display of frame F. For X, this is XFlush. */
1802 void (*flush_display) P_ ((struct frame *f));
1803
1804 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1805 frame F. */
1806 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1807 int *left, int *right));
1808
1809 /* Fix the display of AREA of ROW in window W for overlapping rows.
1810 This function is called from redraw_overlapping_rows after
1811 desired rows have been made current. */
1812 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1813 enum glyph_row_area area));
1814 };
1815
1816 /* The current interface for window-based redisplay. */
1817
1818 extern struct redisplay_interface *rif;
1819
1820 /* Hook to call in estimate_mode_line_height. */
1821
1822 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1823 enum face_id));
1824
1825 \f
1826 /***********************************************************************
1827 Images
1828 ***********************************************************************/
1829
1830 #ifdef HAVE_X_WINDOWS
1831
1832 /* Structure forward declarations. */
1833
1834 struct image;
1835
1836
1837 /* Each image format (JPEG, IIFF, ...) supported is described by
1838 a structure of the type below. */
1839
1840 struct image_type
1841 {
1842 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1843 Lisp_Object *type;
1844
1845 /* Check that SPEC is a valid image specification for the given
1846 image type. Value is non-zero if SPEC is valid. */
1847 int (* valid_p) P_ ((Lisp_Object spec));
1848
1849 /* Load IMG which is used on frame F from information contained in
1850 IMG->spec. Value is non-zero if successful. */
1851 int (* load) P_ ((struct frame *f, struct image *img));
1852
1853 /* Free resources of image IMG which is used on frame F. */
1854 void (* free) P_ ((struct frame *f, struct image *img));
1855
1856 /* Next in list of all supported image types. */
1857 struct image_type *next;
1858 };
1859
1860
1861 /* Structure describing an image. Specific image formats like XBM are
1862 converted into this form, so that display only has to deal with
1863 this type of image. */
1864
1865 struct image
1866 {
1867 /* The time in seconds at which the image was last displayed. Set
1868 in prepare_image_for_display. */
1869 unsigned long timestamp;
1870
1871 /* Pixmaps of the image. */
1872 Pixmap pixmap, mask;
1873
1874 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1875 unsigned long *colors;
1876 int ncolors;
1877
1878 /* Width and height of the image. */
1879 int width, height;
1880
1881 /* These values are used for the rectangles displayed for images
1882 that can't be loaded. */
1883 #define DEFAULT_IMAGE_WIDTH 30
1884 #define DEFAULT_IMAGE_HEIGHT 30
1885
1886 /* Percent of image height used as ascent. */
1887 int ascent;
1888 #define DEFAULT_IMAGE_ASCENT 50
1889
1890 /* Lisp specification of this image. */
1891 Lisp_Object spec;
1892
1893 /* Relief to draw around the image. */
1894 int relief;
1895
1896 /* Optional margin around the image. This includes the relief. */
1897 int margin;
1898
1899 /* Reference to the type of the image. */
1900 struct image_type *type;
1901
1902 /* A place for image types to store additional data. The member
1903 data.lisp_val is marked during GC, so it's safe to store Lisp data
1904 there. Image types should free this data when their `free'
1905 function is called. */
1906 struct
1907 {
1908 int int_val;
1909 void *ptr_val;
1910 Lisp_Object lisp_val;
1911 } data;
1912
1913 /* Hash value of image specification to speed up comparisons. */
1914 unsigned hash;
1915
1916 /* Image id of this image. */
1917 int id;
1918
1919 /* Hash collision chain. */
1920 struct image *next, *prev;
1921 };
1922
1923
1924 /* Cache of images. Each frame has a cache. X frames with the same
1925 x_display_info share their caches. */
1926
1927 struct image_cache
1928 {
1929 /* Hash table of images. */
1930 struct image **buckets;
1931
1932 /* Vector mapping image ids to images. */
1933 struct image **images;
1934
1935 /* Allocated size of `images'. */
1936 unsigned size;
1937
1938 /* Number of images in the cache. */
1939 unsigned used;
1940
1941 /* Reference count (number of frames sharing this cache). */
1942 int refcount;
1943 };
1944
1945
1946 /* Value is the ascent of image IMG. */
1947
1948 #define IMAGE_ASCENT(IMG) \
1949 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1950
1951 /* Value is a pointer to the image with id ID on frame F, or null if
1952 no image with that id exists. */
1953
1954 #define IMAGE_FROM_ID(F, ID) \
1955 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1956 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1957 : NULL)
1958
1959 /* Size of bucket vector of image caches. Should be prime. */
1960
1961 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1962
1963 #endif /* HAVE_X_WINDOWS */
1964
1965
1966 \f
1967 /***********************************************************************
1968 Toolbars
1969 ***********************************************************************/
1970
1971 /* Enumeration defining where to find toolbar item information in
1972 toolbar items vectors stored with frames. Each toolbar item
1973 occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
1974
1975 enum toolbar_item_idx
1976 {
1977 /* The key of the toolbar item. Used to remove items when a binding
1978 for `undefined' is found. */
1979 TOOLBAR_ITEM_KEY,
1980
1981 /* Non-nil if item is enabled. */
1982 TOOLBAR_ITEM_ENABLED_P,
1983
1984 /* Non-nil if item is selected (pressed). */
1985 TOOLBAR_ITEM_SELECTED_P,
1986
1987 /* Caption. */
1988 TOOLBAR_ITEM_CAPTION,
1989
1990 /* Image(s) to display. This is either a single image specification
1991 or a vector of specifications. */
1992 TOOLBAR_ITEM_IMAGES,
1993
1994 /* The binding. */
1995 TOOLBAR_ITEM_BINDING,
1996
1997 /* Button type. One of nil, `:radio' or `:toggle'. */
1998 TOOLBAR_ITEM_TYPE,
1999
2000 /* Help string. */
2001 TOOLBAR_ITEM_HELP,
2002
2003 /* Sentinel = number of slots in toolbar_items occupied by one
2004 toolbar item. */
2005 TOOLBAR_ITEM_NSLOTS
2006 };
2007
2008
2009 /* An enumeration for the different images that can be specified
2010 for a toolbar item. */
2011
2012 enum toolbar_item_image
2013 {
2014 TOOLBAR_IMAGE_ENABLED_SELECTED,
2015 TOOLBAR_IMAGE_ENABLED_DESELECTED,
2016 TOOLBAR_IMAGE_DISABLED_SELECTED,
2017 TOOLBAR_IMAGE_DISABLED_DESELECTED
2018 };
2019
2020 /* Non-zero means raise toolbar buttons when the mouse moves over them. */
2021
2022 extern int auto_raise_toolbar_buttons_p;
2023
2024 /* Margin around toolbar buttons in pixels. */
2025
2026 extern int toolbar_button_margin;
2027
2028 /* Thickness of relief to draw around toolbar buttons. */
2029
2030 extern int toolbar_button_relief;
2031
2032
2033 \f
2034 /***********************************************************************
2035 Function Prototypes
2036 ***********************************************************************/
2037
2038 /* Defined in xdisp.c */
2039
2040 int try_window P_ ((Lisp_Object, struct text_pos));
2041 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2042 int window_box_height P_ ((struct window *));
2043 int window_text_bottom_y P_ ((struct window *));
2044 int window_box_width P_ ((struct window *, int));
2045 int window_box_left P_ ((struct window *, int));
2046 int window_box_right P_ ((struct window *, int));
2047 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2048 void mark_window_display_accurate P_ ((Lisp_Object, int));
2049 void redisplay_preserve_echo_area P_ ((void));
2050 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2051 struct glyph_matrix *, int, int, int, int));
2052 void init_iterator P_ ((struct it *, struct window *, int,
2053 int, struct glyph_row *, enum face_id));
2054 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2055 struct glyph_row *));
2056 int get_next_display_element P_ ((struct it *));
2057 void set_iterator_to_next P_ ((struct it *));
2058 void produce_glyphs P_ ((struct it *));
2059 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2060 void start_display P_ ((struct it *, struct window *, struct text_pos));
2061 void move_it_to P_ ((struct it *, int, int, int, int, int));
2062 void move_it_vertically P_ ((struct it *, int));
2063 void move_it_by_lines P_ ((struct it *, int, int));
2064 int frame_mode_line_height P_ ((struct frame *));
2065 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2066 int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
2067 extern Lisp_Object Qtoolbar;
2068 extern Lisp_Object Vshow_trailing_whitespace;
2069 extern int redisplaying_p;
2070
2071 /* Defined in sysdep.c */
2072
2073 void get_frame_size P_ ((int *, int *));
2074 void request_sigio P_ ((void));
2075 void unrequest_sigio P_ ((void));
2076 int tabs_safe_p P_ ((void));
2077 void init_baud_rate P_ ((void));
2078 void init_sigio P_ ((int));
2079
2080 /* Defined in xface.c */
2081
2082 char *x_charset_registry P_ ((int));
2083 void clear_face_cache P_ ((int));
2084 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2085 enum lface_attribute_index));
2086 void unload_color P_ ((struct frame *, unsigned long));
2087 int frame_update_line_height P_ ((struct frame *));
2088 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2089 void prepare_face_for_display P_ ((struct frame *, struct face *));
2090 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2091 int xstricmp P_ ((unsigned char *, unsigned char *));
2092 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2093 int face_suitable_for_charset_p P_ ((struct face *, int));
2094 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2095 int smaller_face P_ ((struct frame *, int, int));
2096 int face_with_height P_ ((struct frame *, int, int));
2097 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2098 void init_frame_faces P_ ((struct frame *));
2099 void free_frame_faces P_ ((struct frame *));
2100 void recompute_basic_faces P_ ((struct frame *));
2101 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2102 int, int));
2103 int face_at_string_position P_ ((struct window *, Lisp_Object,
2104 int, int, int, int, int *, enum face_id));
2105 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2106 void free_all_realized_faces P_ ((Lisp_Object));
2107 extern Lisp_Object Qforeground_color, Qbackground_color;
2108
2109 /* Defined in xfns.c */
2110
2111 #ifdef HAVE_X_WINDOWS
2112
2113 int x_screen_planes P_ ((struct frame *));
2114 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2115 struct image_cache *make_image_cache P_ ((void));
2116 void free_image_cache P_ ((struct frame *));
2117 void clear_image_cache P_ ((struct frame *, int));
2118 void forall_images_in_image_cache P_ ((struct frame *,
2119 void (*) P_ ((struct image *))));
2120 int valid_image_p P_ ((Lisp_Object));
2121 void prepare_image_for_display P_ ((struct frame *, struct image *));
2122 int lookup_image P_ ((struct frame *, Lisp_Object));
2123 extern struct frame *tip_frame;
2124 extern Window tip_window;
2125 EXFUN (Fx_show_tip, 4);
2126 EXFUN (Fx_hide_tip, 0);
2127 EXFUN (Fx_show_busy_cursor, 0);
2128 EXFUN (Fx_hide_busy_cursor, 1);
2129 extern int inhibit_busy_cursor;
2130 extern int display_busy_cursor_p;
2131
2132 #endif /* HAVE_X_WINDOWS */
2133
2134
2135 /* Defined in xmenu.c */
2136
2137 int popup_activated P_ ((void));
2138
2139 /* Defined in dispnw.c */
2140
2141 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2142 extern void redraw_frame P_ ((struct frame *));
2143 extern void redraw_garbaged_frames P_ ((void));
2144 extern void cancel_line P_ ((int, struct frame *));
2145 extern void init_desired_glyphs P_ ((struct frame *));
2146 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2147 extern int direct_output_for_insert P_ ((int));
2148 extern int direct_output_forward_char P_ ((int));
2149 extern int update_frame P_ ((struct frame *, int, int));
2150 extern int scrolling P_ ((struct frame *));
2151 extern void do_pending_window_change P_ ((void));
2152 extern void change_frame_size P_ ((struct frame *, int, int, int, int));
2153 extern void bitch_at_user P_ ((void));
2154 void adjust_glyphs P_ ((struct frame *));
2155 void free_glyphs P_ ((struct frame *));
2156 void free_window_matrices P_ ((struct window *));
2157 void check_glyph_memory P_ ((void));
2158 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2159 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2160 void clear_current_matrices P_ ((struct frame *f));
2161 void clear_desired_matrices P_ ((struct frame *));
2162 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2163 int, int, int));
2164 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2165 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2166 int, int, int, int));
2167 void blank_row P_ ((struct window *, struct glyph_row *, int));
2168 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2169 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2170 void clear_glyph_row P_ ((struct glyph_row *));
2171 void prepare_desired_row P_ ((struct glyph_row *));
2172 int line_hash_code P_ ((struct glyph_row *));
2173 void set_window_update_flags P_ ((struct window *, int));
2174 void write_glyphs P_ ((struct glyph *, int));
2175 void insert_glyphs P_ ((struct glyph *, int));
2176 void redraw_frame P_ ((struct frame *));
2177 void redraw_garbaged_frames P_ ((void));
2178 int scroll_cost P_ ((struct frame *, int, int, int));
2179 int direct_output_for_insert P_ ((int));
2180 int direct_output_forward_char P_ ((int));
2181 int update_frame P_ ((struct frame *, int, int));
2182 void update_single_window P_ ((struct window *, int));
2183 int scrolling P_ ((struct frame *));
2184 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2185 void do_pending_window_change P_ ((void));
2186 void change_frame_size P_ ((struct frame *, int, int, int, int));
2187 void bitch_at_user P_ ((void));
2188 Lisp_Object sit_for P_ ((int, int, int, int, int));
2189 void init_display P_ ((void));
2190 void syms_of_display P_ ((void));
2191
2192 /* Defined in term.c */
2193
2194 extern void ring_bell P_ ((void));
2195 extern void set_terminal_modes P_ ((void));
2196 extern void reset_terminal_modes P_ ((void));
2197 extern void update_begin P_ ((struct frame *));
2198 extern void update_end P_ ((struct frame *));
2199 extern void set_terminal_window P_ ((int));
2200 extern void set_scroll_region P_ ((int, int));
2201 extern void turn_off_insert P_ ((void));
2202 extern void turn_off_highlight P_ ((void));
2203 extern void background_highlight P_ ((void));
2204 extern void reassert_line_highlight P_ ((int, int));
2205 extern void clear_frame P_ ((void));
2206 extern void clear_end_of_line P_ ((int));
2207 extern void clear_end_of_line_raw P_ ((int));
2208 extern void delete_glyphs P_ ((int));
2209 extern void ins_del_lines P_ ((int, int));
2210 extern int string_cost P_ ((char *));
2211 extern int per_line_cost P_ ((char *));
2212 extern void calculate_costs P_ ((struct frame *));
2213 extern void term_init P_ ((char *));
2214 extern void fatal P_ ((/* char *, ... */));
2215 void cursor_to P_ ((int, int));
2216 void change_line_highlight P_ ((int, int, int, int));
2217
2218 /* Defined in scroll.c */
2219
2220 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2221 extern int scroll_cost P_ ((struct frame *, int, int, int));
2222 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2223 char *, char *, char *,
2224 char *, char *, int));
2225 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2226 int *, int));
2227
2228 #endif /* not DISPEXTERN_H_INCLUDED */