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[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines.
221
222 Note one important detail mentioned above: that the bidi reordering
223 engine, driven by the iterator, produces characters in R2L rows
224 starting at the character that will be the rightmost on display.
225 As far as the iterator is concerned, the geometry of such rows is
226 still left to right, i.e. the iterator "thinks" the first character
227 is at the leftmost pixel position. The iterator does not know that
228 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
229 delivers. This is important when functions from the the move_it_*
230 family are used to get to certain screen position or to match
231 screen coordinates with buffer coordinates: these functions use the
232 iterator geometry, which is left to right even in R2L paragraphs.
233 This works well with most callers of move_it_*, because they need
234 to get to a specific column, and columns are still numbered in the
235 reading order, i.e. the rightmost character in a R2L paragraph is
236 still column zero. But some callers do not get well with this; a
237 notable example is mouse clicks that need to find the character
238 that corresponds to certain pixel coordinates. See
239 buffer_posn_from_coords in dispnew.c for how this is handled. */
240
241 #include <config.h>
242 #include <stdio.h>
243 #include <limits.h>
244 #include <setjmp.h>
245
246 #include "lisp.h"
247 #include "keyboard.h"
248 #include "frame.h"
249 #include "window.h"
250 #include "termchar.h"
251 #include "dispextern.h"
252 #include "buffer.h"
253 #include "character.h"
254 #include "charset.h"
255 #include "indent.h"
256 #include "commands.h"
257 #include "keymap.h"
258 #include "macros.h"
259 #include "disptab.h"
260 #include "termhooks.h"
261 #include "termopts.h"
262 #include "intervals.h"
263 #include "coding.h"
264 #include "process.h"
265 #include "region-cache.h"
266 #include "font.h"
267 #include "fontset.h"
268 #include "blockinput.h"
269
270 #ifdef HAVE_X_WINDOWS
271 #include "xterm.h"
272 #endif
273 #ifdef WINDOWSNT
274 #include "w32term.h"
275 #endif
276 #ifdef HAVE_NS
277 #include "nsterm.h"
278 #endif
279 #ifdef USE_GTK
280 #include "gtkutil.h"
281 #endif
282
283 #include "font.h"
284
285 #ifndef FRAME_X_OUTPUT
286 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
287 #endif
288
289 #define INFINITY 10000000
290
291 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
292 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
293 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
294 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
295 Lisp_Object Qinhibit_point_motion_hooks;
296 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
297 Lisp_Object Qfontified;
298 Lisp_Object Qgrow_only;
299 Lisp_Object Qinhibit_eval_during_redisplay;
300 Lisp_Object Qbuffer_position, Qposition, Qobject;
301 Lisp_Object Qright_to_left, Qleft_to_right;
302
303 /* Cursor shapes */
304 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
305
306 /* Pointer shapes */
307 Lisp_Object Qarrow, Qhand, Qtext;
308
309 Lisp_Object Qrisky_local_variable;
310
311 /* Holds the list (error). */
312 Lisp_Object list_of_error;
313
314 /* Functions called to fontify regions of text. */
315
316 Lisp_Object Vfontification_functions;
317 Lisp_Object Qfontification_functions;
318
319 /* Non-nil means automatically select any window when the mouse
320 cursor moves into it. */
321 Lisp_Object Vmouse_autoselect_window;
322
323 Lisp_Object Vwrap_prefix, Qwrap_prefix;
324 Lisp_Object Vline_prefix, Qline_prefix;
325
326 /* Non-zero means draw tool bar buttons raised when the mouse moves
327 over them. */
328
329 int auto_raise_tool_bar_buttons_p;
330
331 /* Non-zero means to reposition window if cursor line is only partially visible. */
332
333 int make_cursor_line_fully_visible_p;
334
335 /* Margin below tool bar in pixels. 0 or nil means no margin.
336 If value is `internal-border-width' or `border-width',
337 the corresponding frame parameter is used. */
338
339 Lisp_Object Vtool_bar_border;
340
341 /* Margin around tool bar buttons in pixels. */
342
343 Lisp_Object Vtool_bar_button_margin;
344
345 /* Thickness of shadow to draw around tool bar buttons. */
346
347 EMACS_INT tool_bar_button_relief;
348
349 /* Non-nil means automatically resize tool-bars so that all tool-bar
350 items are visible, and no blank lines remain.
351
352 If value is `grow-only', only make tool-bar bigger. */
353
354 Lisp_Object Vauto_resize_tool_bars;
355
356 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
357
358 Lisp_Object Vtool_bar_style;
359
360 /* Maximum number of characters a label can have to be shown. */
361
362 EMACS_INT tool_bar_max_label_size;
363
364 /* Non-zero means draw block and hollow cursor as wide as the glyph
365 under it. For example, if a block cursor is over a tab, it will be
366 drawn as wide as that tab on the display. */
367
368 int x_stretch_cursor_p;
369
370 /* Non-nil means don't actually do any redisplay. */
371
372 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
373
374 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
375
376 int inhibit_eval_during_redisplay;
377
378 /* Names of text properties relevant for redisplay. */
379
380 Lisp_Object Qdisplay;
381
382 /* Symbols used in text property values. */
383
384 Lisp_Object Vdisplay_pixels_per_inch;
385 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
386 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
387 Lisp_Object Qslice;
388 Lisp_Object Qcenter;
389 Lisp_Object Qmargin, Qpointer;
390 Lisp_Object Qline_height;
391
392 /* Non-nil means highlight trailing whitespace. */
393
394 Lisp_Object Vshow_trailing_whitespace;
395
396 /* Non-nil means escape non-break space and hyphens. */
397
398 Lisp_Object Vnobreak_char_display;
399
400 #ifdef HAVE_WINDOW_SYSTEM
401
402 /* Test if overflow newline into fringe. Called with iterator IT
403 at or past right window margin, and with IT->current_x set. */
404
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
406 (!NILP (Voverflow_newline_into_fringe) \
407 && FRAME_WINDOW_P ((IT)->f) \
408 && ((IT)->bidi_it.paragraph_dir == R2L \
409 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
410 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
411 && (IT)->current_x == (IT)->last_visible_x \
412 && (IT)->line_wrap != WORD_WRAP)
413
414 #else /* !HAVE_WINDOW_SYSTEM */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
416 #endif /* HAVE_WINDOW_SYSTEM */
417
418 /* Test if the display element loaded in IT is a space or tab
419 character. This is used to determine word wrapping. */
420
421 #define IT_DISPLAYING_WHITESPACE(it) \
422 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
423
424 /* Non-nil means show the text cursor in void text areas
425 i.e. in blank areas after eol and eob. This used to be
426 the default in 21.3. */
427
428 Lisp_Object Vvoid_text_area_pointer;
429
430 /* Name of the face used to highlight trailing whitespace. */
431
432 Lisp_Object Qtrailing_whitespace;
433
434 /* Name and number of the face used to highlight escape glyphs. */
435
436 Lisp_Object Qescape_glyph;
437
438 /* Name and number of the face used to highlight non-breaking spaces. */
439
440 Lisp_Object Qnobreak_space;
441
442 /* The symbol `image' which is the car of the lists used to represent
443 images in Lisp. Also a tool bar style. */
444
445 Lisp_Object Qimage;
446
447 /* The image map types. */
448 Lisp_Object QCmap, QCpointer;
449 Lisp_Object Qrect, Qcircle, Qpoly;
450
451 /* Tool bar styles */
452 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
453
454 /* Non-zero means print newline to stdout before next mini-buffer
455 message. */
456
457 int noninteractive_need_newline;
458
459 /* Non-zero means print newline to message log before next message. */
460
461 static int message_log_need_newline;
462
463 /* Three markers that message_dolog uses.
464 It could allocate them itself, but that causes trouble
465 in handling memory-full errors. */
466 static Lisp_Object message_dolog_marker1;
467 static Lisp_Object message_dolog_marker2;
468 static Lisp_Object message_dolog_marker3;
469 \f
470 /* The buffer position of the first character appearing entirely or
471 partially on the line of the selected window which contains the
472 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
473 redisplay optimization in redisplay_internal. */
474
475 static struct text_pos this_line_start_pos;
476
477 /* Number of characters past the end of the line above, including the
478 terminating newline. */
479
480 static struct text_pos this_line_end_pos;
481
482 /* The vertical positions and the height of this line. */
483
484 static int this_line_vpos;
485 static int this_line_y;
486 static int this_line_pixel_height;
487
488 /* X position at which this display line starts. Usually zero;
489 negative if first character is partially visible. */
490
491 static int this_line_start_x;
492
493 /* Buffer that this_line_.* variables are referring to. */
494
495 static struct buffer *this_line_buffer;
496
497 /* Nonzero means truncate lines in all windows less wide than the
498 frame. */
499
500 Lisp_Object Vtruncate_partial_width_windows;
501
502 /* A flag to control how to display unibyte 8-bit character. */
503
504 int unibyte_display_via_language_environment;
505
506 /* Nonzero means we have more than one non-mini-buffer-only frame.
507 Not guaranteed to be accurate except while parsing
508 frame-title-format. */
509
510 int multiple_frames;
511
512 Lisp_Object Vglobal_mode_string;
513
514
515 /* List of variables (symbols) which hold markers for overlay arrows.
516 The symbols on this list are examined during redisplay to determine
517 where to display overlay arrows. */
518
519 Lisp_Object Voverlay_arrow_variable_list;
520
521 /* Marker for where to display an arrow on top of the buffer text. */
522
523 Lisp_Object Voverlay_arrow_position;
524
525 /* String to display for the arrow. Only used on terminal frames. */
526
527 Lisp_Object Voverlay_arrow_string;
528
529 /* Values of those variables at last redisplay are stored as
530 properties on `overlay-arrow-position' symbol. However, if
531 Voverlay_arrow_position is a marker, last-arrow-position is its
532 numerical position. */
533
534 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
535
536 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
537 properties on a symbol in overlay-arrow-variable-list. */
538
539 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
540
541 /* Like mode-line-format, but for the title bar on a visible frame. */
542
543 Lisp_Object Vframe_title_format;
544
545 /* Like mode-line-format, but for the title bar on an iconified frame. */
546
547 Lisp_Object Vicon_title_format;
548
549 /* List of functions to call when a window's size changes. These
550 functions get one arg, a frame on which one or more windows' sizes
551 have changed. */
552
553 static Lisp_Object Vwindow_size_change_functions;
554
555 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
556
557 /* Nonzero if an overlay arrow has been displayed in this window. */
558
559 static int overlay_arrow_seen;
560
561 /* Nonzero means highlight the region even in nonselected windows. */
562
563 int highlight_nonselected_windows;
564
565 /* If cursor motion alone moves point off frame, try scrolling this
566 many lines up or down if that will bring it back. */
567
568 static EMACS_INT scroll_step;
569
570 /* Nonzero means scroll just far enough to bring point back on the
571 screen, when appropriate. */
572
573 static EMACS_INT scroll_conservatively;
574
575 /* Recenter the window whenever point gets within this many lines of
576 the top or bottom of the window. This value is translated into a
577 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
578 that there is really a fixed pixel height scroll margin. */
579
580 EMACS_INT scroll_margin;
581
582 /* Number of windows showing the buffer of the selected window (or
583 another buffer with the same base buffer). keyboard.c refers to
584 this. */
585
586 int buffer_shared;
587
588 /* Vector containing glyphs for an ellipsis `...'. */
589
590 static Lisp_Object default_invis_vector[3];
591
592 /* Zero means display the mode-line/header-line/menu-bar in the default face
593 (this slightly odd definition is for compatibility with previous versions
594 of emacs), non-zero means display them using their respective faces.
595
596 This variable is deprecated. */
597
598 int mode_line_inverse_video;
599
600 /* Prompt to display in front of the mini-buffer contents. */
601
602 Lisp_Object minibuf_prompt;
603
604 /* Width of current mini-buffer prompt. Only set after display_line
605 of the line that contains the prompt. */
606
607 int minibuf_prompt_width;
608
609 /* This is the window where the echo area message was displayed. It
610 is always a mini-buffer window, but it may not be the same window
611 currently active as a mini-buffer. */
612
613 Lisp_Object echo_area_window;
614
615 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
616 pushes the current message and the value of
617 message_enable_multibyte on the stack, the function restore_message
618 pops the stack and displays MESSAGE again. */
619
620 Lisp_Object Vmessage_stack;
621
622 /* Nonzero means multibyte characters were enabled when the echo area
623 message was specified. */
624
625 int message_enable_multibyte;
626
627 /* Nonzero if we should redraw the mode lines on the next redisplay. */
628
629 int update_mode_lines;
630
631 /* Nonzero if window sizes or contents have changed since last
632 redisplay that finished. */
633
634 int windows_or_buffers_changed;
635
636 /* Nonzero means a frame's cursor type has been changed. */
637
638 int cursor_type_changed;
639
640 /* Nonzero after display_mode_line if %l was used and it displayed a
641 line number. */
642
643 int line_number_displayed;
644
645 /* Maximum buffer size for which to display line numbers. */
646
647 Lisp_Object Vline_number_display_limit;
648
649 /* Line width to consider when repositioning for line number display. */
650
651 static EMACS_INT line_number_display_limit_width;
652
653 /* Number of lines to keep in the message log buffer. t means
654 infinite. nil means don't log at all. */
655
656 Lisp_Object Vmessage_log_max;
657
658 /* The name of the *Messages* buffer, a string. */
659
660 static Lisp_Object Vmessages_buffer_name;
661
662 /* Current, index 0, and last displayed echo area message. Either
663 buffers from echo_buffers, or nil to indicate no message. */
664
665 Lisp_Object echo_area_buffer[2];
666
667 /* The buffers referenced from echo_area_buffer. */
668
669 static Lisp_Object echo_buffer[2];
670
671 /* A vector saved used in with_area_buffer to reduce consing. */
672
673 static Lisp_Object Vwith_echo_area_save_vector;
674
675 /* Non-zero means display_echo_area should display the last echo area
676 message again. Set by redisplay_preserve_echo_area. */
677
678 static int display_last_displayed_message_p;
679
680 /* Nonzero if echo area is being used by print; zero if being used by
681 message. */
682
683 int message_buf_print;
684
685 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
686
687 Lisp_Object Qinhibit_menubar_update;
688 int inhibit_menubar_update;
689
690 /* When evaluating expressions from menu bar items (enable conditions,
691 for instance), this is the frame they are being processed for. */
692
693 Lisp_Object Vmenu_updating_frame;
694
695 /* Maximum height for resizing mini-windows. Either a float
696 specifying a fraction of the available height, or an integer
697 specifying a number of lines. */
698
699 Lisp_Object Vmax_mini_window_height;
700
701 /* Non-zero means messages should be displayed with truncated
702 lines instead of being continued. */
703
704 int message_truncate_lines;
705 Lisp_Object Qmessage_truncate_lines;
706
707 /* Set to 1 in clear_message to make redisplay_internal aware
708 of an emptied echo area. */
709
710 static int message_cleared_p;
711
712 /* How to blink the default frame cursor off. */
713 Lisp_Object Vblink_cursor_alist;
714
715 /* A scratch glyph row with contents used for generating truncation
716 glyphs. Also used in direct_output_for_insert. */
717
718 #define MAX_SCRATCH_GLYPHS 100
719 struct glyph_row scratch_glyph_row;
720 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
721
722 /* Ascent and height of the last line processed by move_it_to. */
723
724 static int last_max_ascent, last_height;
725
726 /* Non-zero if there's a help-echo in the echo area. */
727
728 int help_echo_showing_p;
729
730 /* If >= 0, computed, exact values of mode-line and header-line height
731 to use in the macros CURRENT_MODE_LINE_HEIGHT and
732 CURRENT_HEADER_LINE_HEIGHT. */
733
734 int current_mode_line_height, current_header_line_height;
735
736 /* The maximum distance to look ahead for text properties. Values
737 that are too small let us call compute_char_face and similar
738 functions too often which is expensive. Values that are too large
739 let us call compute_char_face and alike too often because we
740 might not be interested in text properties that far away. */
741
742 #define TEXT_PROP_DISTANCE_LIMIT 100
743
744 #if GLYPH_DEBUG
745
746 /* Variables to turn off display optimizations from Lisp. */
747
748 int inhibit_try_window_id, inhibit_try_window_reusing;
749 int inhibit_try_cursor_movement;
750
751 /* Non-zero means print traces of redisplay if compiled with
752 GLYPH_DEBUG != 0. */
753
754 int trace_redisplay_p;
755
756 #endif /* GLYPH_DEBUG */
757
758 #ifdef DEBUG_TRACE_MOVE
759 /* Non-zero means trace with TRACE_MOVE to stderr. */
760 int trace_move;
761
762 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
763 #else
764 #define TRACE_MOVE(x) (void) 0
765 #endif
766
767 /* Non-zero means automatically scroll windows horizontally to make
768 point visible. */
769
770 int automatic_hscrolling_p;
771 Lisp_Object Qauto_hscroll_mode;
772
773 /* How close to the margin can point get before the window is scrolled
774 horizontally. */
775 EMACS_INT hscroll_margin;
776
777 /* How much to scroll horizontally when point is inside the above margin. */
778 Lisp_Object Vhscroll_step;
779
780 /* The variable `resize-mini-windows'. If nil, don't resize
781 mini-windows. If t, always resize them to fit the text they
782 display. If `grow-only', let mini-windows grow only until they
783 become empty. */
784
785 Lisp_Object Vresize_mini_windows;
786
787 /* Buffer being redisplayed -- for redisplay_window_error. */
788
789 struct buffer *displayed_buffer;
790
791 /* Space between overline and text. */
792
793 EMACS_INT overline_margin;
794
795 /* Require underline to be at least this many screen pixels below baseline
796 This to avoid underline "merging" with the base of letters at small
797 font sizes, particularly when x_use_underline_position_properties is on. */
798
799 EMACS_INT underline_minimum_offset;
800
801 /* Value returned from text property handlers (see below). */
802
803 enum prop_handled
804 {
805 HANDLED_NORMALLY,
806 HANDLED_RECOMPUTE_PROPS,
807 HANDLED_OVERLAY_STRING_CONSUMED,
808 HANDLED_RETURN
809 };
810
811 /* A description of text properties that redisplay is interested
812 in. */
813
814 struct props
815 {
816 /* The name of the property. */
817 Lisp_Object *name;
818
819 /* A unique index for the property. */
820 enum prop_idx idx;
821
822 /* A handler function called to set up iterator IT from the property
823 at IT's current position. Value is used to steer handle_stop. */
824 enum prop_handled (*handler) (struct it *it);
825 };
826
827 static enum prop_handled handle_face_prop (struct it *);
828 static enum prop_handled handle_invisible_prop (struct it *);
829 static enum prop_handled handle_display_prop (struct it *);
830 static enum prop_handled handle_composition_prop (struct it *);
831 static enum prop_handled handle_overlay_change (struct it *);
832 static enum prop_handled handle_fontified_prop (struct it *);
833
834 /* Properties handled by iterators. */
835
836 static struct props it_props[] =
837 {
838 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
839 /* Handle `face' before `display' because some sub-properties of
840 `display' need to know the face. */
841 {&Qface, FACE_PROP_IDX, handle_face_prop},
842 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
843 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
844 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
845 {NULL, 0, NULL}
846 };
847
848 /* Value is the position described by X. If X is a marker, value is
849 the marker_position of X. Otherwise, value is X. */
850
851 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
852
853 /* Enumeration returned by some move_it_.* functions internally. */
854
855 enum move_it_result
856 {
857 /* Not used. Undefined value. */
858 MOVE_UNDEFINED,
859
860 /* Move ended at the requested buffer position or ZV. */
861 MOVE_POS_MATCH_OR_ZV,
862
863 /* Move ended at the requested X pixel position. */
864 MOVE_X_REACHED,
865
866 /* Move within a line ended at the end of a line that must be
867 continued. */
868 MOVE_LINE_CONTINUED,
869
870 /* Move within a line ended at the end of a line that would
871 be displayed truncated. */
872 MOVE_LINE_TRUNCATED,
873
874 /* Move within a line ended at a line end. */
875 MOVE_NEWLINE_OR_CR
876 };
877
878 /* This counter is used to clear the face cache every once in a while
879 in redisplay_internal. It is incremented for each redisplay.
880 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
881 cleared. */
882
883 #define CLEAR_FACE_CACHE_COUNT 500
884 static int clear_face_cache_count;
885
886 /* Similarly for the image cache. */
887
888 #ifdef HAVE_WINDOW_SYSTEM
889 #define CLEAR_IMAGE_CACHE_COUNT 101
890 static int clear_image_cache_count;
891 #endif
892
893 /* Non-zero while redisplay_internal is in progress. */
894
895 int redisplaying_p;
896
897 /* Non-zero means don't free realized faces. Bound while freeing
898 realized faces is dangerous because glyph matrices might still
899 reference them. */
900
901 int inhibit_free_realized_faces;
902 Lisp_Object Qinhibit_free_realized_faces;
903
904 /* If a string, XTread_socket generates an event to display that string.
905 (The display is done in read_char.) */
906
907 Lisp_Object help_echo_string;
908 Lisp_Object help_echo_window;
909 Lisp_Object help_echo_object;
910 int help_echo_pos;
911
912 /* Temporary variable for XTread_socket. */
913
914 Lisp_Object previous_help_echo_string;
915
916 /* Null glyph slice */
917
918 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
919
920 /* Platform-independent portion of hourglass implementation. */
921
922 /* Non-zero means we're allowed to display a hourglass pointer. */
923 int display_hourglass_p;
924
925 /* Non-zero means an hourglass cursor is currently shown. */
926 int hourglass_shown_p;
927
928 /* If non-null, an asynchronous timer that, when it expires, displays
929 an hourglass cursor on all frames. */
930 struct atimer *hourglass_atimer;
931
932 /* Number of seconds to wait before displaying an hourglass cursor. */
933 Lisp_Object Vhourglass_delay;
934
935 /* Default number of seconds to wait before displaying an hourglass
936 cursor. */
937 #define DEFAULT_HOURGLASS_DELAY 1
938
939 \f
940 /* Function prototypes. */
941
942 static void setup_for_ellipsis (struct it *, int);
943 static void mark_window_display_accurate_1 (struct window *, int);
944 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
945 static int display_prop_string_p (Lisp_Object, Lisp_Object);
946 static int cursor_row_p (struct window *, struct glyph_row *);
947 static int redisplay_mode_lines (Lisp_Object, int);
948 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
949
950 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
951
952 static void handle_line_prefix (struct it *);
953
954 static void pint2str (char *, int, int);
955 static void pint2hrstr (char *, int, int);
956 static struct text_pos run_window_scroll_functions (Lisp_Object,
957 struct text_pos);
958 static void reconsider_clip_changes (struct window *, struct buffer *);
959 static int text_outside_line_unchanged_p (struct window *, int, int);
960 static void store_mode_line_noprop_char (char);
961 static int store_mode_line_noprop (const unsigned char *, int, int);
962 static void x_consider_frame_title (Lisp_Object);
963 static void handle_stop (struct it *);
964 static void handle_stop_backwards (struct it *, EMACS_INT);
965 static int tool_bar_lines_needed (struct frame *, int *);
966 static int single_display_spec_intangible_p (Lisp_Object);
967 static void ensure_echo_area_buffers (void);
968 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
969 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
970 static int with_echo_area_buffer (struct window *, int,
971 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
972 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
973 static void clear_garbaged_frames (void);
974 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
975 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
976 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
977 static int display_echo_area (struct window *);
978 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
979 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
980 static Lisp_Object unwind_redisplay (Lisp_Object);
981 static int string_char_and_length (const unsigned char *, int *);
982 static struct text_pos display_prop_end (struct it *, Lisp_Object,
983 struct text_pos);
984 static int compute_window_start_on_continuation_line (struct window *);
985 static Lisp_Object safe_eval_handler (Lisp_Object);
986 static void insert_left_trunc_glyphs (struct it *);
987 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
988 Lisp_Object);
989 static void extend_face_to_end_of_line (struct it *);
990 static int append_space_for_newline (struct it *, int);
991 static int cursor_row_fully_visible_p (struct window *, int, int);
992 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
993 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
994 static int trailing_whitespace_p (int);
995 static int message_log_check_duplicate (int, int, int, int);
996 static void push_it (struct it *);
997 static void pop_it (struct it *);
998 static void sync_frame_with_window_matrix_rows (struct window *);
999 static void select_frame_for_redisplay (Lisp_Object);
1000 static void redisplay_internal (int);
1001 static int echo_area_display (int);
1002 static void redisplay_windows (Lisp_Object);
1003 static void redisplay_window (Lisp_Object, int);
1004 static Lisp_Object redisplay_window_error (Lisp_Object);
1005 static Lisp_Object redisplay_window_0 (Lisp_Object);
1006 static Lisp_Object redisplay_window_1 (Lisp_Object);
1007 static int update_menu_bar (struct frame *, int, int);
1008 static int try_window_reusing_current_matrix (struct window *);
1009 static int try_window_id (struct window *);
1010 static int display_line (struct it *);
1011 static int display_mode_lines (struct window *);
1012 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1013 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1014 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
1015 static const char *decode_mode_spec (struct window *, int, int, int,
1016 Lisp_Object *);
1017 static void display_menu_bar (struct window *);
1018 static int display_count_lines (int, int, int, int, int *);
1019 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
1020 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1021 static void compute_line_metrics (struct it *);
1022 static void run_redisplay_end_trigger_hook (struct it *);
1023 static int get_overlay_strings (struct it *, int);
1024 static int get_overlay_strings_1 (struct it *, int, int);
1025 static void next_overlay_string (struct it *);
1026 static void reseat (struct it *, struct text_pos, int);
1027 static void reseat_1 (struct it *, struct text_pos, int);
1028 static void back_to_previous_visible_line_start (struct it *);
1029 void reseat_at_previous_visible_line_start (struct it *);
1030 static void reseat_at_next_visible_line_start (struct it *, int);
1031 static int next_element_from_ellipsis (struct it *);
1032 static int next_element_from_display_vector (struct it *);
1033 static int next_element_from_string (struct it *);
1034 static int next_element_from_c_string (struct it *);
1035 static int next_element_from_buffer (struct it *);
1036 static int next_element_from_composition (struct it *);
1037 static int next_element_from_image (struct it *);
1038 static int next_element_from_stretch (struct it *);
1039 static void load_overlay_strings (struct it *, int);
1040 static int init_from_display_pos (struct it *, struct window *,
1041 struct display_pos *);
1042 static void reseat_to_string (struct it *, const unsigned char *,
1043 Lisp_Object, int, int, int, int);
1044 static enum move_it_result
1045 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1046 enum move_operation_enum);
1047 void move_it_vertically_backward (struct it *, int);
1048 static void init_to_row_start (struct it *, struct window *,
1049 struct glyph_row *);
1050 static int init_to_row_end (struct it *, struct window *,
1051 struct glyph_row *);
1052 static void back_to_previous_line_start (struct it *);
1053 static int forward_to_next_line_start (struct it *, int *);
1054 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1055 Lisp_Object, int);
1056 static struct text_pos string_pos (int, Lisp_Object);
1057 static struct text_pos c_string_pos (int, const unsigned char *, int);
1058 static int number_of_chars (const unsigned char *, int);
1059 static void compute_stop_pos (struct it *);
1060 static void compute_string_pos (struct text_pos *, struct text_pos,
1061 Lisp_Object);
1062 static int face_before_or_after_it_pos (struct it *, int);
1063 static EMACS_INT next_overlay_change (EMACS_INT);
1064 static int handle_single_display_spec (struct it *, Lisp_Object,
1065 Lisp_Object, Lisp_Object,
1066 struct text_pos *, int);
1067 static int underlying_face_id (struct it *);
1068 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1069 struct window *);
1070
1071 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1072 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1073
1074 #ifdef HAVE_WINDOW_SYSTEM
1075
1076 static void update_tool_bar (struct frame *, int);
1077 static void build_desired_tool_bar_string (struct frame *f);
1078 static int redisplay_tool_bar (struct frame *);
1079 static void display_tool_bar_line (struct it *, int);
1080 static void notice_overwritten_cursor (struct window *,
1081 enum glyph_row_area,
1082 int, int, int, int);
1083 static void append_stretch_glyph (struct it *, Lisp_Object,
1084 int, int, int);
1085
1086
1087
1088 #endif /* HAVE_WINDOW_SYSTEM */
1089
1090 \f
1091 /***********************************************************************
1092 Window display dimensions
1093 ***********************************************************************/
1094
1095 /* Return the bottom boundary y-position for text lines in window W.
1096 This is the first y position at which a line cannot start.
1097 It is relative to the top of the window.
1098
1099 This is the height of W minus the height of a mode line, if any. */
1100
1101 INLINE int
1102 window_text_bottom_y (struct window *w)
1103 {
1104 int height = WINDOW_TOTAL_HEIGHT (w);
1105
1106 if (WINDOW_WANTS_MODELINE_P (w))
1107 height -= CURRENT_MODE_LINE_HEIGHT (w);
1108 return height;
1109 }
1110
1111 /* Return the pixel width of display area AREA of window W. AREA < 0
1112 means return the total width of W, not including fringes to
1113 the left and right of the window. */
1114
1115 INLINE int
1116 window_box_width (struct window *w, int area)
1117 {
1118 int cols = XFASTINT (w->total_cols);
1119 int pixels = 0;
1120
1121 if (!w->pseudo_window_p)
1122 {
1123 cols -= WINDOW_SCROLL_BAR_COLS (w);
1124
1125 if (area == TEXT_AREA)
1126 {
1127 if (INTEGERP (w->left_margin_cols))
1128 cols -= XFASTINT (w->left_margin_cols);
1129 if (INTEGERP (w->right_margin_cols))
1130 cols -= XFASTINT (w->right_margin_cols);
1131 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1132 }
1133 else if (area == LEFT_MARGIN_AREA)
1134 {
1135 cols = (INTEGERP (w->left_margin_cols)
1136 ? XFASTINT (w->left_margin_cols) : 0);
1137 pixels = 0;
1138 }
1139 else if (area == RIGHT_MARGIN_AREA)
1140 {
1141 cols = (INTEGERP (w->right_margin_cols)
1142 ? XFASTINT (w->right_margin_cols) : 0);
1143 pixels = 0;
1144 }
1145 }
1146
1147 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1148 }
1149
1150
1151 /* Return the pixel height of the display area of window W, not
1152 including mode lines of W, if any. */
1153
1154 INLINE int
1155 window_box_height (struct window *w)
1156 {
1157 struct frame *f = XFRAME (w->frame);
1158 int height = WINDOW_TOTAL_HEIGHT (w);
1159
1160 xassert (height >= 0);
1161
1162 /* Note: the code below that determines the mode-line/header-line
1163 height is essentially the same as that contained in the macro
1164 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1165 the appropriate glyph row has its `mode_line_p' flag set,
1166 and if it doesn't, uses estimate_mode_line_height instead. */
1167
1168 if (WINDOW_WANTS_MODELINE_P (w))
1169 {
1170 struct glyph_row *ml_row
1171 = (w->current_matrix && w->current_matrix->rows
1172 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1173 : 0);
1174 if (ml_row && ml_row->mode_line_p)
1175 height -= ml_row->height;
1176 else
1177 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1178 }
1179
1180 if (WINDOW_WANTS_HEADER_LINE_P (w))
1181 {
1182 struct glyph_row *hl_row
1183 = (w->current_matrix && w->current_matrix->rows
1184 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1185 : 0);
1186 if (hl_row && hl_row->mode_line_p)
1187 height -= hl_row->height;
1188 else
1189 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1190 }
1191
1192 /* With a very small font and a mode-line that's taller than
1193 default, we might end up with a negative height. */
1194 return max (0, height);
1195 }
1196
1197 /* Return the window-relative coordinate of the left edge of display
1198 area AREA of window W. AREA < 0 means return the left edge of the
1199 whole window, to the right of the left fringe of W. */
1200
1201 INLINE int
1202 window_box_left_offset (struct window *w, int area)
1203 {
1204 int x;
1205
1206 if (w->pseudo_window_p)
1207 return 0;
1208
1209 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1210
1211 if (area == TEXT_AREA)
1212 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1213 + window_box_width (w, LEFT_MARGIN_AREA));
1214 else if (area == RIGHT_MARGIN_AREA)
1215 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1216 + window_box_width (w, LEFT_MARGIN_AREA)
1217 + window_box_width (w, TEXT_AREA)
1218 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1219 ? 0
1220 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1221 else if (area == LEFT_MARGIN_AREA
1222 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1223 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1224
1225 return x;
1226 }
1227
1228
1229 /* Return the window-relative coordinate of the right edge of display
1230 area AREA of window W. AREA < 0 means return the right edge of the
1231 whole window, to the left of the right fringe of W. */
1232
1233 INLINE int
1234 window_box_right_offset (struct window *w, int area)
1235 {
1236 return window_box_left_offset (w, area) + window_box_width (w, area);
1237 }
1238
1239 /* Return the frame-relative coordinate of the left edge of display
1240 area AREA of window W. AREA < 0 means return the left edge of the
1241 whole window, to the right of the left fringe of W. */
1242
1243 INLINE int
1244 window_box_left (struct window *w, int area)
1245 {
1246 struct frame *f = XFRAME (w->frame);
1247 int x;
1248
1249 if (w->pseudo_window_p)
1250 return FRAME_INTERNAL_BORDER_WIDTH (f);
1251
1252 x = (WINDOW_LEFT_EDGE_X (w)
1253 + window_box_left_offset (w, area));
1254
1255 return x;
1256 }
1257
1258
1259 /* Return the frame-relative coordinate of the right edge of display
1260 area AREA of window W. AREA < 0 means return the right edge of the
1261 whole window, to the left of the right fringe of W. */
1262
1263 INLINE int
1264 window_box_right (struct window *w, int area)
1265 {
1266 return window_box_left (w, area) + window_box_width (w, area);
1267 }
1268
1269 /* Get the bounding box of the display area AREA of window W, without
1270 mode lines, in frame-relative coordinates. AREA < 0 means the
1271 whole window, not including the left and right fringes of
1272 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1273 coordinates of the upper-left corner of the box. Return in
1274 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1275
1276 INLINE void
1277 window_box (struct window *w, int area, int *box_x, int *box_y,
1278 int *box_width, int *box_height)
1279 {
1280 if (box_width)
1281 *box_width = window_box_width (w, area);
1282 if (box_height)
1283 *box_height = window_box_height (w);
1284 if (box_x)
1285 *box_x = window_box_left (w, area);
1286 if (box_y)
1287 {
1288 *box_y = WINDOW_TOP_EDGE_Y (w);
1289 if (WINDOW_WANTS_HEADER_LINE_P (w))
1290 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1291 }
1292 }
1293
1294
1295 /* Get the bounding box of the display area AREA of window W, without
1296 mode lines. AREA < 0 means the whole window, not including the
1297 left and right fringe of the window. Return in *TOP_LEFT_X
1298 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1299 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1300 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1301 box. */
1302
1303 INLINE void
1304 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1305 int *bottom_right_x, int *bottom_right_y)
1306 {
1307 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1308 bottom_right_y);
1309 *bottom_right_x += *top_left_x;
1310 *bottom_right_y += *top_left_y;
1311 }
1312
1313
1314 \f
1315 /***********************************************************************
1316 Utilities
1317 ***********************************************************************/
1318
1319 /* Return the bottom y-position of the line the iterator IT is in.
1320 This can modify IT's settings. */
1321
1322 int
1323 line_bottom_y (struct it *it)
1324 {
1325 int line_height = it->max_ascent + it->max_descent;
1326 int line_top_y = it->current_y;
1327
1328 if (line_height == 0)
1329 {
1330 if (last_height)
1331 line_height = last_height;
1332 else if (IT_CHARPOS (*it) < ZV)
1333 {
1334 move_it_by_lines (it, 1, 1);
1335 line_height = (it->max_ascent || it->max_descent
1336 ? it->max_ascent + it->max_descent
1337 : last_height);
1338 }
1339 else
1340 {
1341 struct glyph_row *row = it->glyph_row;
1342
1343 /* Use the default character height. */
1344 it->glyph_row = NULL;
1345 it->what = IT_CHARACTER;
1346 it->c = ' ';
1347 it->len = 1;
1348 PRODUCE_GLYPHS (it);
1349 line_height = it->ascent + it->descent;
1350 it->glyph_row = row;
1351 }
1352 }
1353
1354 return line_top_y + line_height;
1355 }
1356
1357
1358 /* Return 1 if position CHARPOS is visible in window W.
1359 CHARPOS < 0 means return info about WINDOW_END position.
1360 If visible, set *X and *Y to pixel coordinates of top left corner.
1361 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1362 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1363
1364 int
1365 pos_visible_p (struct window *w, int charpos, int *x, int *y,
1366 int *rtop, int *rbot, int *rowh, int *vpos)
1367 {
1368 struct it it;
1369 struct text_pos top;
1370 int visible_p = 0;
1371 struct buffer *old_buffer = NULL;
1372
1373 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1374 return visible_p;
1375
1376 if (XBUFFER (w->buffer) != current_buffer)
1377 {
1378 old_buffer = current_buffer;
1379 set_buffer_internal_1 (XBUFFER (w->buffer));
1380 }
1381
1382 SET_TEXT_POS_FROM_MARKER (top, w->start);
1383
1384 /* Compute exact mode line heights. */
1385 if (WINDOW_WANTS_MODELINE_P (w))
1386 current_mode_line_height
1387 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1388 current_buffer->mode_line_format);
1389
1390 if (WINDOW_WANTS_HEADER_LINE_P (w))
1391 current_header_line_height
1392 = display_mode_line (w, HEADER_LINE_FACE_ID,
1393 current_buffer->header_line_format);
1394
1395 start_display (&it, w, top);
1396 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1397 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1398
1399 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1400 {
1401 /* We have reached CHARPOS, or passed it. How the call to
1402 move_it_to can overshoot: (i) If CHARPOS is on invisible
1403 text, move_it_to stops at the end of the invisible text,
1404 after CHARPOS. (ii) If CHARPOS is in a display vector,
1405 move_it_to stops on its last glyph. */
1406 int top_x = it.current_x;
1407 int top_y = it.current_y;
1408 enum it_method it_method = it.method;
1409 /* Calling line_bottom_y may change it.method, it.position, etc. */
1410 int bottom_y = (last_height = 0, line_bottom_y (&it));
1411 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1412
1413 if (top_y < window_top_y)
1414 visible_p = bottom_y > window_top_y;
1415 else if (top_y < it.last_visible_y)
1416 visible_p = 1;
1417 if (visible_p)
1418 {
1419 if (it_method == GET_FROM_DISPLAY_VECTOR)
1420 {
1421 /* We stopped on the last glyph of a display vector.
1422 Try and recompute. Hack alert! */
1423 if (charpos < 2 || top.charpos >= charpos)
1424 top_x = it.glyph_row->x;
1425 else
1426 {
1427 struct it it2;
1428 start_display (&it2, w, top);
1429 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1433 || it2.current_x > it2.last_visible_x)
1434 top_x = it.glyph_row->x;
1435 else
1436 {
1437 top_x = it2.current_x;
1438 top_y = it2.current_y;
1439 }
1440 }
1441 }
1442
1443 *x = top_x;
1444 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1445 *rtop = max (0, window_top_y - top_y);
1446 *rbot = max (0, bottom_y - it.last_visible_y);
1447 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1448 - max (top_y, window_top_y)));
1449 *vpos = it.vpos;
1450 }
1451 }
1452 else
1453 {
1454 struct it it2;
1455
1456 it2 = it;
1457 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1458 move_it_by_lines (&it, 1, 0);
1459 if (charpos < IT_CHARPOS (it)
1460 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1461 {
1462 visible_p = 1;
1463 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1464 *x = it2.current_x;
1465 *y = it2.current_y + it2.max_ascent - it2.ascent;
1466 *rtop = max (0, -it2.current_y);
1467 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1468 - it.last_visible_y));
1469 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1470 it.last_visible_y)
1471 - max (it2.current_y,
1472 WINDOW_HEADER_LINE_HEIGHT (w))));
1473 *vpos = it2.vpos;
1474 }
1475 }
1476
1477 if (old_buffer)
1478 set_buffer_internal_1 (old_buffer);
1479
1480 current_header_line_height = current_mode_line_height = -1;
1481
1482 if (visible_p && XFASTINT (w->hscroll) > 0)
1483 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1484
1485 #if 0
1486 /* Debugging code. */
1487 if (visible_p)
1488 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1489 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1490 else
1491 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1492 #endif
1493
1494 return visible_p;
1495 }
1496
1497
1498 /* Return the next character from STR which is MAXLEN bytes long.
1499 Return in *LEN the length of the character. This is like
1500 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1501 we find one, we return a `?', but with the length of the invalid
1502 character. */
1503
1504 static INLINE int
1505 string_char_and_length (const unsigned char *str, int *len)
1506 {
1507 int c;
1508
1509 c = STRING_CHAR_AND_LENGTH (str, *len);
1510 if (!CHAR_VALID_P (c, 1))
1511 /* We may not change the length here because other places in Emacs
1512 don't use this function, i.e. they silently accept invalid
1513 characters. */
1514 c = '?';
1515
1516 return c;
1517 }
1518
1519
1520
1521 /* Given a position POS containing a valid character and byte position
1522 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1523
1524 static struct text_pos
1525 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, int nchars)
1526 {
1527 xassert (STRINGP (string) && nchars >= 0);
1528
1529 if (STRING_MULTIBYTE (string))
1530 {
1531 int rest = SBYTES (string) - BYTEPOS (pos);
1532 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1533 int len;
1534
1535 while (nchars--)
1536 {
1537 string_char_and_length (p, &len);
1538 p += len, rest -= len;
1539 xassert (rest >= 0);
1540 CHARPOS (pos) += 1;
1541 BYTEPOS (pos) += len;
1542 }
1543 }
1544 else
1545 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1546
1547 return pos;
1548 }
1549
1550
1551 /* Value is the text position, i.e. character and byte position,
1552 for character position CHARPOS in STRING. */
1553
1554 static INLINE struct text_pos
1555 string_pos (int charpos, Lisp_Object string)
1556 {
1557 struct text_pos pos;
1558 xassert (STRINGP (string));
1559 xassert (charpos >= 0);
1560 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1561 return pos;
1562 }
1563
1564
1565 /* Value is a text position, i.e. character and byte position, for
1566 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1567 means recognize multibyte characters. */
1568
1569 static struct text_pos
1570 c_string_pos (int charpos, const unsigned char *s, int multibyte_p)
1571 {
1572 struct text_pos pos;
1573
1574 xassert (s != NULL);
1575 xassert (charpos >= 0);
1576
1577 if (multibyte_p)
1578 {
1579 int rest = strlen (s), len;
1580
1581 SET_TEXT_POS (pos, 0, 0);
1582 while (charpos--)
1583 {
1584 string_char_and_length (s, &len);
1585 s += len, rest -= len;
1586 xassert (rest >= 0);
1587 CHARPOS (pos) += 1;
1588 BYTEPOS (pos) += len;
1589 }
1590 }
1591 else
1592 SET_TEXT_POS (pos, charpos, charpos);
1593
1594 return pos;
1595 }
1596
1597
1598 /* Value is the number of characters in C string S. MULTIBYTE_P
1599 non-zero means recognize multibyte characters. */
1600
1601 static int
1602 number_of_chars (const unsigned char *s, int multibyte_p)
1603 {
1604 int nchars;
1605
1606 if (multibyte_p)
1607 {
1608 int rest = strlen (s), len;
1609 unsigned char *p = (unsigned char *) s;
1610
1611 for (nchars = 0; rest > 0; ++nchars)
1612 {
1613 string_char_and_length (p, &len);
1614 rest -= len, p += len;
1615 }
1616 }
1617 else
1618 nchars = strlen (s);
1619
1620 return nchars;
1621 }
1622
1623
1624 /* Compute byte position NEWPOS->bytepos corresponding to
1625 NEWPOS->charpos. POS is a known position in string STRING.
1626 NEWPOS->charpos must be >= POS.charpos. */
1627
1628 static void
1629 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1630 {
1631 xassert (STRINGP (string));
1632 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1633
1634 if (STRING_MULTIBYTE (string))
1635 *newpos = string_pos_nchars_ahead (pos, string,
1636 CHARPOS (*newpos) - CHARPOS (pos));
1637 else
1638 BYTEPOS (*newpos) = CHARPOS (*newpos);
1639 }
1640
1641 /* EXPORT:
1642 Return an estimation of the pixel height of mode or header lines on
1643 frame F. FACE_ID specifies what line's height to estimate. */
1644
1645 int
1646 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1647 {
1648 #ifdef HAVE_WINDOW_SYSTEM
1649 if (FRAME_WINDOW_P (f))
1650 {
1651 int height = FONT_HEIGHT (FRAME_FONT (f));
1652
1653 /* This function is called so early when Emacs starts that the face
1654 cache and mode line face are not yet initialized. */
1655 if (FRAME_FACE_CACHE (f))
1656 {
1657 struct face *face = FACE_FROM_ID (f, face_id);
1658 if (face)
1659 {
1660 if (face->font)
1661 height = FONT_HEIGHT (face->font);
1662 if (face->box_line_width > 0)
1663 height += 2 * face->box_line_width;
1664 }
1665 }
1666
1667 return height;
1668 }
1669 #endif
1670
1671 return 1;
1672 }
1673
1674 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1675 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1676 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1677 not force the value into range. */
1678
1679 void
1680 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1681 int *x, int *y, NativeRectangle *bounds, int noclip)
1682 {
1683
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 if (FRAME_WINDOW_P (f))
1686 {
1687 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1688 even for negative values. */
1689 if (pix_x < 0)
1690 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1691 if (pix_y < 0)
1692 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1693
1694 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1695 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1696
1697 if (bounds)
1698 STORE_NATIVE_RECT (*bounds,
1699 FRAME_COL_TO_PIXEL_X (f, pix_x),
1700 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1701 FRAME_COLUMN_WIDTH (f) - 1,
1702 FRAME_LINE_HEIGHT (f) - 1);
1703
1704 if (!noclip)
1705 {
1706 if (pix_x < 0)
1707 pix_x = 0;
1708 else if (pix_x > FRAME_TOTAL_COLS (f))
1709 pix_x = FRAME_TOTAL_COLS (f);
1710
1711 if (pix_y < 0)
1712 pix_y = 0;
1713 else if (pix_y > FRAME_LINES (f))
1714 pix_y = FRAME_LINES (f);
1715 }
1716 }
1717 #endif
1718
1719 *x = pix_x;
1720 *y = pix_y;
1721 }
1722
1723
1724 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1725 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1726 can't tell the positions because W's display is not up to date,
1727 return 0. */
1728
1729 int
1730 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1731 int *frame_x, int *frame_y)
1732 {
1733 #ifdef HAVE_WINDOW_SYSTEM
1734 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1735 {
1736 int success_p;
1737
1738 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1739 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1740
1741 if (display_completed)
1742 {
1743 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1744 struct glyph *glyph = row->glyphs[TEXT_AREA];
1745 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1746
1747 hpos = row->x;
1748 vpos = row->y;
1749 while (glyph < end)
1750 {
1751 hpos += glyph->pixel_width;
1752 ++glyph;
1753 }
1754
1755 /* If first glyph is partially visible, its first visible position is still 0. */
1756 if (hpos < 0)
1757 hpos = 0;
1758
1759 success_p = 1;
1760 }
1761 else
1762 {
1763 hpos = vpos = 0;
1764 success_p = 0;
1765 }
1766
1767 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1768 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1769 return success_p;
1770 }
1771 #endif
1772
1773 *frame_x = hpos;
1774 *frame_y = vpos;
1775 return 1;
1776 }
1777
1778
1779 #ifdef HAVE_WINDOW_SYSTEM
1780
1781 /* Find the glyph under window-relative coordinates X/Y in window W.
1782 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1783 strings. Return in *HPOS and *VPOS the row and column number of
1784 the glyph found. Return in *AREA the glyph area containing X.
1785 Value is a pointer to the glyph found or null if X/Y is not on
1786 text, or we can't tell because W's current matrix is not up to
1787 date. */
1788
1789 static
1790 struct glyph *
1791 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1792 int *dx, int *dy, int *area)
1793 {
1794 struct glyph *glyph, *end;
1795 struct glyph_row *row = NULL;
1796 int x0, i;
1797
1798 /* Find row containing Y. Give up if some row is not enabled. */
1799 for (i = 0; i < w->current_matrix->nrows; ++i)
1800 {
1801 row = MATRIX_ROW (w->current_matrix, i);
1802 if (!row->enabled_p)
1803 return NULL;
1804 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1805 break;
1806 }
1807
1808 *vpos = i;
1809 *hpos = 0;
1810
1811 /* Give up if Y is not in the window. */
1812 if (i == w->current_matrix->nrows)
1813 return NULL;
1814
1815 /* Get the glyph area containing X. */
1816 if (w->pseudo_window_p)
1817 {
1818 *area = TEXT_AREA;
1819 x0 = 0;
1820 }
1821 else
1822 {
1823 if (x < window_box_left_offset (w, TEXT_AREA))
1824 {
1825 *area = LEFT_MARGIN_AREA;
1826 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1827 }
1828 else if (x < window_box_right_offset (w, TEXT_AREA))
1829 {
1830 *area = TEXT_AREA;
1831 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1832 }
1833 else
1834 {
1835 *area = RIGHT_MARGIN_AREA;
1836 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1837 }
1838 }
1839
1840 /* Find glyph containing X. */
1841 glyph = row->glyphs[*area];
1842 end = glyph + row->used[*area];
1843 x -= x0;
1844 while (glyph < end && x >= glyph->pixel_width)
1845 {
1846 x -= glyph->pixel_width;
1847 ++glyph;
1848 }
1849
1850 if (glyph == end)
1851 return NULL;
1852
1853 if (dx)
1854 {
1855 *dx = x;
1856 *dy = y - (row->y + row->ascent - glyph->ascent);
1857 }
1858
1859 *hpos = glyph - row->glyphs[*area];
1860 return glyph;
1861 }
1862
1863
1864 /* EXPORT:
1865 Convert frame-relative x/y to coordinates relative to window W.
1866 Takes pseudo-windows into account. */
1867
1868 void
1869 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1870 {
1871 if (w->pseudo_window_p)
1872 {
1873 /* A pseudo-window is always full-width, and starts at the
1874 left edge of the frame, plus a frame border. */
1875 struct frame *f = XFRAME (w->frame);
1876 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1877 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1878 }
1879 else
1880 {
1881 *x -= WINDOW_LEFT_EDGE_X (w);
1882 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1883 }
1884 }
1885
1886 /* EXPORT:
1887 Return in RECTS[] at most N clipping rectangles for glyph string S.
1888 Return the number of stored rectangles. */
1889
1890 int
1891 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1892 {
1893 XRectangle r;
1894
1895 if (n <= 0)
1896 return 0;
1897
1898 if (s->row->full_width_p)
1899 {
1900 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1901 r.x = WINDOW_LEFT_EDGE_X (s->w);
1902 r.width = WINDOW_TOTAL_WIDTH (s->w);
1903
1904 /* Unless displaying a mode or menu bar line, which are always
1905 fully visible, clip to the visible part of the row. */
1906 if (s->w->pseudo_window_p)
1907 r.height = s->row->visible_height;
1908 else
1909 r.height = s->height;
1910 }
1911 else
1912 {
1913 /* This is a text line that may be partially visible. */
1914 r.x = window_box_left (s->w, s->area);
1915 r.width = window_box_width (s->w, s->area);
1916 r.height = s->row->visible_height;
1917 }
1918
1919 if (s->clip_head)
1920 if (r.x < s->clip_head->x)
1921 {
1922 if (r.width >= s->clip_head->x - r.x)
1923 r.width -= s->clip_head->x - r.x;
1924 else
1925 r.width = 0;
1926 r.x = s->clip_head->x;
1927 }
1928 if (s->clip_tail)
1929 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1930 {
1931 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1932 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1933 else
1934 r.width = 0;
1935 }
1936
1937 /* If S draws overlapping rows, it's sufficient to use the top and
1938 bottom of the window for clipping because this glyph string
1939 intentionally draws over other lines. */
1940 if (s->for_overlaps)
1941 {
1942 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1943 r.height = window_text_bottom_y (s->w) - r.y;
1944
1945 /* Alas, the above simple strategy does not work for the
1946 environments with anti-aliased text: if the same text is
1947 drawn onto the same place multiple times, it gets thicker.
1948 If the overlap we are processing is for the erased cursor, we
1949 take the intersection with the rectagle of the cursor. */
1950 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1951 {
1952 XRectangle rc, r_save = r;
1953
1954 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1955 rc.y = s->w->phys_cursor.y;
1956 rc.width = s->w->phys_cursor_width;
1957 rc.height = s->w->phys_cursor_height;
1958
1959 x_intersect_rectangles (&r_save, &rc, &r);
1960 }
1961 }
1962 else
1963 {
1964 /* Don't use S->y for clipping because it doesn't take partially
1965 visible lines into account. For example, it can be negative for
1966 partially visible lines at the top of a window. */
1967 if (!s->row->full_width_p
1968 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1969 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1970 else
1971 r.y = max (0, s->row->y);
1972 }
1973
1974 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1975
1976 /* If drawing the cursor, don't let glyph draw outside its
1977 advertised boundaries. Cleartype does this under some circumstances. */
1978 if (s->hl == DRAW_CURSOR)
1979 {
1980 struct glyph *glyph = s->first_glyph;
1981 int height, max_y;
1982
1983 if (s->x > r.x)
1984 {
1985 r.width -= s->x - r.x;
1986 r.x = s->x;
1987 }
1988 r.width = min (r.width, glyph->pixel_width);
1989
1990 /* If r.y is below window bottom, ensure that we still see a cursor. */
1991 height = min (glyph->ascent + glyph->descent,
1992 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1993 max_y = window_text_bottom_y (s->w) - height;
1994 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1995 if (s->ybase - glyph->ascent > max_y)
1996 {
1997 r.y = max_y;
1998 r.height = height;
1999 }
2000 else
2001 {
2002 /* Don't draw cursor glyph taller than our actual glyph. */
2003 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2004 if (height < r.height)
2005 {
2006 max_y = r.y + r.height;
2007 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2008 r.height = min (max_y - r.y, height);
2009 }
2010 }
2011 }
2012
2013 if (s->row->clip)
2014 {
2015 XRectangle r_save = r;
2016
2017 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2018 r.width = 0;
2019 }
2020
2021 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2022 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2023 {
2024 #ifdef CONVERT_FROM_XRECT
2025 CONVERT_FROM_XRECT (r, *rects);
2026 #else
2027 *rects = r;
2028 #endif
2029 return 1;
2030 }
2031 else
2032 {
2033 /* If we are processing overlapping and allowed to return
2034 multiple clipping rectangles, we exclude the row of the glyph
2035 string from the clipping rectangle. This is to avoid drawing
2036 the same text on the environment with anti-aliasing. */
2037 #ifdef CONVERT_FROM_XRECT
2038 XRectangle rs[2];
2039 #else
2040 XRectangle *rs = rects;
2041 #endif
2042 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2043
2044 if (s->for_overlaps & OVERLAPS_PRED)
2045 {
2046 rs[i] = r;
2047 if (r.y + r.height > row_y)
2048 {
2049 if (r.y < row_y)
2050 rs[i].height = row_y - r.y;
2051 else
2052 rs[i].height = 0;
2053 }
2054 i++;
2055 }
2056 if (s->for_overlaps & OVERLAPS_SUCC)
2057 {
2058 rs[i] = r;
2059 if (r.y < row_y + s->row->visible_height)
2060 {
2061 if (r.y + r.height > row_y + s->row->visible_height)
2062 {
2063 rs[i].y = row_y + s->row->visible_height;
2064 rs[i].height = r.y + r.height - rs[i].y;
2065 }
2066 else
2067 rs[i].height = 0;
2068 }
2069 i++;
2070 }
2071
2072 n = i;
2073 #ifdef CONVERT_FROM_XRECT
2074 for (i = 0; i < n; i++)
2075 CONVERT_FROM_XRECT (rs[i], rects[i]);
2076 #endif
2077 return n;
2078 }
2079 }
2080
2081 /* EXPORT:
2082 Return in *NR the clipping rectangle for glyph string S. */
2083
2084 void
2085 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2086 {
2087 get_glyph_string_clip_rects (s, nr, 1);
2088 }
2089
2090
2091 /* EXPORT:
2092 Return the position and height of the phys cursor in window W.
2093 Set w->phys_cursor_width to width of phys cursor.
2094 */
2095
2096 void
2097 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2098 struct glyph *glyph, int *xp, int *yp, int *heightp)
2099 {
2100 struct frame *f = XFRAME (WINDOW_FRAME (w));
2101 int x, y, wd, h, h0, y0;
2102
2103 /* Compute the width of the rectangle to draw. If on a stretch
2104 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2105 rectangle as wide as the glyph, but use a canonical character
2106 width instead. */
2107 wd = glyph->pixel_width - 1;
2108 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2109 wd++; /* Why? */
2110 #endif
2111
2112 x = w->phys_cursor.x;
2113 if (x < 0)
2114 {
2115 wd += x;
2116 x = 0;
2117 }
2118
2119 if (glyph->type == STRETCH_GLYPH
2120 && !x_stretch_cursor_p)
2121 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2122 w->phys_cursor_width = wd;
2123
2124 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2125
2126 /* If y is below window bottom, ensure that we still see a cursor. */
2127 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2128
2129 h = max (h0, glyph->ascent + glyph->descent);
2130 h0 = min (h0, glyph->ascent + glyph->descent);
2131
2132 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2133 if (y < y0)
2134 {
2135 h = max (h - (y0 - y) + 1, h0);
2136 y = y0 - 1;
2137 }
2138 else
2139 {
2140 y0 = window_text_bottom_y (w) - h0;
2141 if (y > y0)
2142 {
2143 h += y - y0;
2144 y = y0;
2145 }
2146 }
2147
2148 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2149 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2150 *heightp = h;
2151 }
2152
2153 /*
2154 * Remember which glyph the mouse is over.
2155 */
2156
2157 void
2158 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2159 {
2160 Lisp_Object window;
2161 struct window *w;
2162 struct glyph_row *r, *gr, *end_row;
2163 enum window_part part;
2164 enum glyph_row_area area;
2165 int x, y, width, height;
2166
2167 /* Try to determine frame pixel position and size of the glyph under
2168 frame pixel coordinates X/Y on frame F. */
2169
2170 if (!f->glyphs_initialized_p
2171 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2172 NILP (window)))
2173 {
2174 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2175 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2176 goto virtual_glyph;
2177 }
2178
2179 w = XWINDOW (window);
2180 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2181 height = WINDOW_FRAME_LINE_HEIGHT (w);
2182
2183 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2184 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2185
2186 if (w->pseudo_window_p)
2187 {
2188 area = TEXT_AREA;
2189 part = ON_MODE_LINE; /* Don't adjust margin. */
2190 goto text_glyph;
2191 }
2192
2193 switch (part)
2194 {
2195 case ON_LEFT_MARGIN:
2196 area = LEFT_MARGIN_AREA;
2197 goto text_glyph;
2198
2199 case ON_RIGHT_MARGIN:
2200 area = RIGHT_MARGIN_AREA;
2201 goto text_glyph;
2202
2203 case ON_HEADER_LINE:
2204 case ON_MODE_LINE:
2205 gr = (part == ON_HEADER_LINE
2206 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2207 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2208 gy = gr->y;
2209 area = TEXT_AREA;
2210 goto text_glyph_row_found;
2211
2212 case ON_TEXT:
2213 area = TEXT_AREA;
2214
2215 text_glyph:
2216 gr = 0; gy = 0;
2217 for (; r <= end_row && r->enabled_p; ++r)
2218 if (r->y + r->height > y)
2219 {
2220 gr = r; gy = r->y;
2221 break;
2222 }
2223
2224 text_glyph_row_found:
2225 if (gr && gy <= y)
2226 {
2227 struct glyph *g = gr->glyphs[area];
2228 struct glyph *end = g + gr->used[area];
2229
2230 height = gr->height;
2231 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2232 if (gx + g->pixel_width > x)
2233 break;
2234
2235 if (g < end)
2236 {
2237 if (g->type == IMAGE_GLYPH)
2238 {
2239 /* Don't remember when mouse is over image, as
2240 image may have hot-spots. */
2241 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2242 return;
2243 }
2244 width = g->pixel_width;
2245 }
2246 else
2247 {
2248 /* Use nominal char spacing at end of line. */
2249 x -= gx;
2250 gx += (x / width) * width;
2251 }
2252
2253 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2254 gx += window_box_left_offset (w, area);
2255 }
2256 else
2257 {
2258 /* Use nominal line height at end of window. */
2259 gx = (x / width) * width;
2260 y -= gy;
2261 gy += (y / height) * height;
2262 }
2263 break;
2264
2265 case ON_LEFT_FRINGE:
2266 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2267 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2268 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2269 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2270 goto row_glyph;
2271
2272 case ON_RIGHT_FRINGE:
2273 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2274 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2275 : window_box_right_offset (w, TEXT_AREA));
2276 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2277 goto row_glyph;
2278
2279 case ON_SCROLL_BAR:
2280 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2281 ? 0
2282 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2283 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2284 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2285 : 0)));
2286 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2287
2288 row_glyph:
2289 gr = 0, gy = 0;
2290 for (; r <= end_row && r->enabled_p; ++r)
2291 if (r->y + r->height > y)
2292 {
2293 gr = r; gy = r->y;
2294 break;
2295 }
2296
2297 if (gr && gy <= y)
2298 height = gr->height;
2299 else
2300 {
2301 /* Use nominal line height at end of window. */
2302 y -= gy;
2303 gy += (y / height) * height;
2304 }
2305 break;
2306
2307 default:
2308 ;
2309 virtual_glyph:
2310 /* If there is no glyph under the mouse, then we divide the screen
2311 into a grid of the smallest glyph in the frame, and use that
2312 as our "glyph". */
2313
2314 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2315 round down even for negative values. */
2316 if (gx < 0)
2317 gx -= width - 1;
2318 if (gy < 0)
2319 gy -= height - 1;
2320
2321 gx = (gx / width) * width;
2322 gy = (gy / height) * height;
2323
2324 goto store_rect;
2325 }
2326
2327 gx += WINDOW_LEFT_EDGE_X (w);
2328 gy += WINDOW_TOP_EDGE_Y (w);
2329
2330 store_rect:
2331 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2332
2333 /* Visible feedback for debugging. */
2334 #if 0
2335 #if HAVE_X_WINDOWS
2336 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2337 f->output_data.x->normal_gc,
2338 gx, gy, width, height);
2339 #endif
2340 #endif
2341 }
2342
2343
2344 #endif /* HAVE_WINDOW_SYSTEM */
2345
2346 \f
2347 /***********************************************************************
2348 Lisp form evaluation
2349 ***********************************************************************/
2350
2351 /* Error handler for safe_eval and safe_call. */
2352
2353 static Lisp_Object
2354 safe_eval_handler (Lisp_Object arg)
2355 {
2356 add_to_log ("Error during redisplay: %s", arg, Qnil);
2357 return Qnil;
2358 }
2359
2360
2361 /* Evaluate SEXPR and return the result, or nil if something went
2362 wrong. Prevent redisplay during the evaluation. */
2363
2364 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2365 Return the result, or nil if something went wrong. Prevent
2366 redisplay during the evaluation. */
2367
2368 Lisp_Object
2369 safe_call (int nargs, Lisp_Object *args)
2370 {
2371 Lisp_Object val;
2372
2373 if (inhibit_eval_during_redisplay)
2374 val = Qnil;
2375 else
2376 {
2377 int count = SPECPDL_INDEX ();
2378 struct gcpro gcpro1;
2379
2380 GCPRO1 (args[0]);
2381 gcpro1.nvars = nargs;
2382 specbind (Qinhibit_redisplay, Qt);
2383 /* Use Qt to ensure debugger does not run,
2384 so there is no possibility of wanting to redisplay. */
2385 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2386 safe_eval_handler);
2387 UNGCPRO;
2388 val = unbind_to (count, val);
2389 }
2390
2391 return val;
2392 }
2393
2394
2395 /* Call function FN with one argument ARG.
2396 Return the result, or nil if something went wrong. */
2397
2398 Lisp_Object
2399 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2400 {
2401 Lisp_Object args[2];
2402 args[0] = fn;
2403 args[1] = arg;
2404 return safe_call (2, args);
2405 }
2406
2407 static Lisp_Object Qeval;
2408
2409 Lisp_Object
2410 safe_eval (Lisp_Object sexpr)
2411 {
2412 return safe_call1 (Qeval, sexpr);
2413 }
2414
2415 /* Call function FN with one argument ARG.
2416 Return the result, or nil if something went wrong. */
2417
2418 Lisp_Object
2419 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2420 {
2421 Lisp_Object args[3];
2422 args[0] = fn;
2423 args[1] = arg1;
2424 args[2] = arg2;
2425 return safe_call (3, args);
2426 }
2427
2428
2429 \f
2430 /***********************************************************************
2431 Debugging
2432 ***********************************************************************/
2433
2434 #if 0
2435
2436 /* Define CHECK_IT to perform sanity checks on iterators.
2437 This is for debugging. It is too slow to do unconditionally. */
2438
2439 static void
2440 check_it (it)
2441 struct it *it;
2442 {
2443 if (it->method == GET_FROM_STRING)
2444 {
2445 xassert (STRINGP (it->string));
2446 xassert (IT_STRING_CHARPOS (*it) >= 0);
2447 }
2448 else
2449 {
2450 xassert (IT_STRING_CHARPOS (*it) < 0);
2451 if (it->method == GET_FROM_BUFFER)
2452 {
2453 /* Check that character and byte positions agree. */
2454 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2455 }
2456 }
2457
2458 if (it->dpvec)
2459 xassert (it->current.dpvec_index >= 0);
2460 else
2461 xassert (it->current.dpvec_index < 0);
2462 }
2463
2464 #define CHECK_IT(IT) check_it ((IT))
2465
2466 #else /* not 0 */
2467
2468 #define CHECK_IT(IT) (void) 0
2469
2470 #endif /* not 0 */
2471
2472
2473 #if GLYPH_DEBUG
2474
2475 /* Check that the window end of window W is what we expect it
2476 to be---the last row in the current matrix displaying text. */
2477
2478 static void
2479 check_window_end (w)
2480 struct window *w;
2481 {
2482 if (!MINI_WINDOW_P (w)
2483 && !NILP (w->window_end_valid))
2484 {
2485 struct glyph_row *row;
2486 xassert ((row = MATRIX_ROW (w->current_matrix,
2487 XFASTINT (w->window_end_vpos)),
2488 !row->enabled_p
2489 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2490 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2491 }
2492 }
2493
2494 #define CHECK_WINDOW_END(W) check_window_end ((W))
2495
2496 #else /* not GLYPH_DEBUG */
2497
2498 #define CHECK_WINDOW_END(W) (void) 0
2499
2500 #endif /* not GLYPH_DEBUG */
2501
2502
2503 \f
2504 /***********************************************************************
2505 Iterator initialization
2506 ***********************************************************************/
2507
2508 /* Initialize IT for displaying current_buffer in window W, starting
2509 at character position CHARPOS. CHARPOS < 0 means that no buffer
2510 position is specified which is useful when the iterator is assigned
2511 a position later. BYTEPOS is the byte position corresponding to
2512 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2513
2514 If ROW is not null, calls to produce_glyphs with IT as parameter
2515 will produce glyphs in that row.
2516
2517 BASE_FACE_ID is the id of a base face to use. It must be one of
2518 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2520 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2521
2522 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2523 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2524 will be initialized to use the corresponding mode line glyph row of
2525 the desired matrix of W. */
2526
2527 void
2528 init_iterator (struct it *it, struct window *w,
2529 EMACS_INT charpos, EMACS_INT bytepos,
2530 struct glyph_row *row, enum face_id base_face_id)
2531 {
2532 int highlight_region_p;
2533 enum face_id remapped_base_face_id = base_face_id;
2534
2535 /* Some precondition checks. */
2536 xassert (w != NULL && it != NULL);
2537 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2538 && charpos <= ZV));
2539
2540 /* If face attributes have been changed since the last redisplay,
2541 free realized faces now because they depend on face definitions
2542 that might have changed. Don't free faces while there might be
2543 desired matrices pending which reference these faces. */
2544 if (face_change_count && !inhibit_free_realized_faces)
2545 {
2546 face_change_count = 0;
2547 free_all_realized_faces (Qnil);
2548 }
2549
2550 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2551 if (! NILP (Vface_remapping_alist))
2552 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2553
2554 /* Use one of the mode line rows of W's desired matrix if
2555 appropriate. */
2556 if (row == NULL)
2557 {
2558 if (base_face_id == MODE_LINE_FACE_ID
2559 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2560 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2561 else if (base_face_id == HEADER_LINE_FACE_ID)
2562 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2563 }
2564
2565 /* Clear IT. */
2566 memset (it, 0, sizeof *it);
2567 it->current.overlay_string_index = -1;
2568 it->current.dpvec_index = -1;
2569 it->base_face_id = remapped_base_face_id;
2570 it->string = Qnil;
2571 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2572
2573 /* The window in which we iterate over current_buffer: */
2574 XSETWINDOW (it->window, w);
2575 it->w = w;
2576 it->f = XFRAME (w->frame);
2577
2578 it->cmp_it.id = -1;
2579
2580 /* Extra space between lines (on window systems only). */
2581 if (base_face_id == DEFAULT_FACE_ID
2582 && FRAME_WINDOW_P (it->f))
2583 {
2584 if (NATNUMP (current_buffer->extra_line_spacing))
2585 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2586 else if (FLOATP (current_buffer->extra_line_spacing))
2587 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2588 * FRAME_LINE_HEIGHT (it->f));
2589 else if (it->f->extra_line_spacing > 0)
2590 it->extra_line_spacing = it->f->extra_line_spacing;
2591 it->max_extra_line_spacing = 0;
2592 }
2593
2594 /* If realized faces have been removed, e.g. because of face
2595 attribute changes of named faces, recompute them. When running
2596 in batch mode, the face cache of the initial frame is null. If
2597 we happen to get called, make a dummy face cache. */
2598 if (FRAME_FACE_CACHE (it->f) == NULL)
2599 init_frame_faces (it->f);
2600 if (FRAME_FACE_CACHE (it->f)->used == 0)
2601 recompute_basic_faces (it->f);
2602
2603 /* Current value of the `slice', `space-width', and 'height' properties. */
2604 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2605 it->space_width = Qnil;
2606 it->font_height = Qnil;
2607 it->override_ascent = -1;
2608
2609 /* Are control characters displayed as `^C'? */
2610 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2611
2612 /* -1 means everything between a CR and the following line end
2613 is invisible. >0 means lines indented more than this value are
2614 invisible. */
2615 it->selective = (INTEGERP (current_buffer->selective_display)
2616 ? XFASTINT (current_buffer->selective_display)
2617 : (!NILP (current_buffer->selective_display)
2618 ? -1 : 0));
2619 it->selective_display_ellipsis_p
2620 = !NILP (current_buffer->selective_display_ellipses);
2621
2622 /* Display table to use. */
2623 it->dp = window_display_table (w);
2624
2625 /* Are multibyte characters enabled in current_buffer? */
2626 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2627
2628 /* Do we need to reorder bidirectional text? Not if this is a
2629 unibyte buffer: by definition, none of the single-byte characters
2630 are strong R2L, so no reordering is needed. And bidi.c doesn't
2631 support unibyte buffers anyway. */
2632 it->bidi_p
2633 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2634
2635 /* Non-zero if we should highlight the region. */
2636 highlight_region_p
2637 = (!NILP (Vtransient_mark_mode)
2638 && !NILP (current_buffer->mark_active)
2639 && XMARKER (current_buffer->mark)->buffer != 0);
2640
2641 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2642 start and end of a visible region in window IT->w. Set both to
2643 -1 to indicate no region. */
2644 if (highlight_region_p
2645 /* Maybe highlight only in selected window. */
2646 && (/* Either show region everywhere. */
2647 highlight_nonselected_windows
2648 /* Or show region in the selected window. */
2649 || w == XWINDOW (selected_window)
2650 /* Or show the region if we are in the mini-buffer and W is
2651 the window the mini-buffer refers to. */
2652 || (MINI_WINDOW_P (XWINDOW (selected_window))
2653 && WINDOWP (minibuf_selected_window)
2654 && w == XWINDOW (minibuf_selected_window))))
2655 {
2656 int charpos = marker_position (current_buffer->mark);
2657 it->region_beg_charpos = min (PT, charpos);
2658 it->region_end_charpos = max (PT, charpos);
2659 }
2660 else
2661 it->region_beg_charpos = it->region_end_charpos = -1;
2662
2663 /* Get the position at which the redisplay_end_trigger hook should
2664 be run, if it is to be run at all. */
2665 if (MARKERP (w->redisplay_end_trigger)
2666 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2667 it->redisplay_end_trigger_charpos
2668 = marker_position (w->redisplay_end_trigger);
2669 else if (INTEGERP (w->redisplay_end_trigger))
2670 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2671
2672 /* Correct bogus values of tab_width. */
2673 it->tab_width = XINT (current_buffer->tab_width);
2674 if (it->tab_width <= 0 || it->tab_width > 1000)
2675 it->tab_width = 8;
2676
2677 /* Are lines in the display truncated? */
2678 if (base_face_id != DEFAULT_FACE_ID
2679 || XINT (it->w->hscroll)
2680 || (! WINDOW_FULL_WIDTH_P (it->w)
2681 && ((!NILP (Vtruncate_partial_width_windows)
2682 && !INTEGERP (Vtruncate_partial_width_windows))
2683 || (INTEGERP (Vtruncate_partial_width_windows)
2684 && (WINDOW_TOTAL_COLS (it->w)
2685 < XINT (Vtruncate_partial_width_windows))))))
2686 it->line_wrap = TRUNCATE;
2687 else if (NILP (current_buffer->truncate_lines))
2688 it->line_wrap = NILP (current_buffer->word_wrap)
2689 ? WINDOW_WRAP : WORD_WRAP;
2690 else
2691 it->line_wrap = TRUNCATE;
2692
2693 /* Get dimensions of truncation and continuation glyphs. These are
2694 displayed as fringe bitmaps under X, so we don't need them for such
2695 frames. */
2696 if (!FRAME_WINDOW_P (it->f))
2697 {
2698 if (it->line_wrap == TRUNCATE)
2699 {
2700 /* We will need the truncation glyph. */
2701 xassert (it->glyph_row == NULL);
2702 produce_special_glyphs (it, IT_TRUNCATION);
2703 it->truncation_pixel_width = it->pixel_width;
2704 }
2705 else
2706 {
2707 /* We will need the continuation glyph. */
2708 xassert (it->glyph_row == NULL);
2709 produce_special_glyphs (it, IT_CONTINUATION);
2710 it->continuation_pixel_width = it->pixel_width;
2711 }
2712
2713 /* Reset these values to zero because the produce_special_glyphs
2714 above has changed them. */
2715 it->pixel_width = it->ascent = it->descent = 0;
2716 it->phys_ascent = it->phys_descent = 0;
2717 }
2718
2719 /* Set this after getting the dimensions of truncation and
2720 continuation glyphs, so that we don't produce glyphs when calling
2721 produce_special_glyphs, above. */
2722 it->glyph_row = row;
2723 it->area = TEXT_AREA;
2724
2725 /* Forget any previous info about this row being reversed. */
2726 if (it->glyph_row)
2727 it->glyph_row->reversed_p = 0;
2728
2729 /* Get the dimensions of the display area. The display area
2730 consists of the visible window area plus a horizontally scrolled
2731 part to the left of the window. All x-values are relative to the
2732 start of this total display area. */
2733 if (base_face_id != DEFAULT_FACE_ID)
2734 {
2735 /* Mode lines, menu bar in terminal frames. */
2736 it->first_visible_x = 0;
2737 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2738 }
2739 else
2740 {
2741 it->first_visible_x
2742 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2743 it->last_visible_x = (it->first_visible_x
2744 + window_box_width (w, TEXT_AREA));
2745
2746 /* If we truncate lines, leave room for the truncator glyph(s) at
2747 the right margin. Otherwise, leave room for the continuation
2748 glyph(s). Truncation and continuation glyphs are not inserted
2749 for window-based redisplay. */
2750 if (!FRAME_WINDOW_P (it->f))
2751 {
2752 if (it->line_wrap == TRUNCATE)
2753 it->last_visible_x -= it->truncation_pixel_width;
2754 else
2755 it->last_visible_x -= it->continuation_pixel_width;
2756 }
2757
2758 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2759 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2760 }
2761
2762 /* Leave room for a border glyph. */
2763 if (!FRAME_WINDOW_P (it->f)
2764 && !WINDOW_RIGHTMOST_P (it->w))
2765 it->last_visible_x -= 1;
2766
2767 it->last_visible_y = window_text_bottom_y (w);
2768
2769 /* For mode lines and alike, arrange for the first glyph having a
2770 left box line if the face specifies a box. */
2771 if (base_face_id != DEFAULT_FACE_ID)
2772 {
2773 struct face *face;
2774
2775 it->face_id = remapped_base_face_id;
2776
2777 /* If we have a boxed mode line, make the first character appear
2778 with a left box line. */
2779 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2780 if (face->box != FACE_NO_BOX)
2781 it->start_of_box_run_p = 1;
2782 }
2783
2784 /* If we are to reorder bidirectional text, init the bidi
2785 iterator. */
2786 if (it->bidi_p)
2787 {
2788 /* Note the paragraph direction that this buffer wants to
2789 use. */
2790 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2791 it->paragraph_embedding = L2R;
2792 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2793 it->paragraph_embedding = R2L;
2794 else
2795 it->paragraph_embedding = NEUTRAL_DIR;
2796 bidi_init_it (charpos, bytepos, &it->bidi_it);
2797 }
2798
2799 /* If a buffer position was specified, set the iterator there,
2800 getting overlays and face properties from that position. */
2801 if (charpos >= BUF_BEG (current_buffer))
2802 {
2803 it->end_charpos = ZV;
2804 it->face_id = -1;
2805 IT_CHARPOS (*it) = charpos;
2806
2807 /* Compute byte position if not specified. */
2808 if (bytepos < charpos)
2809 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2810 else
2811 IT_BYTEPOS (*it) = bytepos;
2812
2813 it->start = it->current;
2814
2815 /* Compute faces etc. */
2816 reseat (it, it->current.pos, 1);
2817 }
2818
2819 CHECK_IT (it);
2820 }
2821
2822
2823 /* Initialize IT for the display of window W with window start POS. */
2824
2825 void
2826 start_display (struct it *it, struct window *w, struct text_pos pos)
2827 {
2828 struct glyph_row *row;
2829 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2830
2831 row = w->desired_matrix->rows + first_vpos;
2832 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2833 it->first_vpos = first_vpos;
2834
2835 /* Don't reseat to previous visible line start if current start
2836 position is in a string or image. */
2837 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2838 {
2839 int start_at_line_beg_p;
2840 int first_y = it->current_y;
2841
2842 /* If window start is not at a line start, skip forward to POS to
2843 get the correct continuation lines width. */
2844 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2845 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2846 if (!start_at_line_beg_p)
2847 {
2848 int new_x;
2849
2850 reseat_at_previous_visible_line_start (it);
2851 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2852
2853 new_x = it->current_x + it->pixel_width;
2854
2855 /* If lines are continued, this line may end in the middle
2856 of a multi-glyph character (e.g. a control character
2857 displayed as \003, or in the middle of an overlay
2858 string). In this case move_it_to above will not have
2859 taken us to the start of the continuation line but to the
2860 end of the continued line. */
2861 if (it->current_x > 0
2862 && it->line_wrap != TRUNCATE /* Lines are continued. */
2863 && (/* And glyph doesn't fit on the line. */
2864 new_x > it->last_visible_x
2865 /* Or it fits exactly and we're on a window
2866 system frame. */
2867 || (new_x == it->last_visible_x
2868 && FRAME_WINDOW_P (it->f))))
2869 {
2870 if (it->current.dpvec_index >= 0
2871 || it->current.overlay_string_index >= 0)
2872 {
2873 set_iterator_to_next (it, 1);
2874 move_it_in_display_line_to (it, -1, -1, 0);
2875 }
2876
2877 it->continuation_lines_width += it->current_x;
2878 }
2879
2880 /* We're starting a new display line, not affected by the
2881 height of the continued line, so clear the appropriate
2882 fields in the iterator structure. */
2883 it->max_ascent = it->max_descent = 0;
2884 it->max_phys_ascent = it->max_phys_descent = 0;
2885
2886 it->current_y = first_y;
2887 it->vpos = 0;
2888 it->current_x = it->hpos = 0;
2889 }
2890 }
2891 }
2892
2893
2894 /* Return 1 if POS is a position in ellipses displayed for invisible
2895 text. W is the window we display, for text property lookup. */
2896
2897 static int
2898 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2899 {
2900 Lisp_Object prop, window;
2901 int ellipses_p = 0;
2902 int charpos = CHARPOS (pos->pos);
2903
2904 /* If POS specifies a position in a display vector, this might
2905 be for an ellipsis displayed for invisible text. We won't
2906 get the iterator set up for delivering that ellipsis unless
2907 we make sure that it gets aware of the invisible text. */
2908 if (pos->dpvec_index >= 0
2909 && pos->overlay_string_index < 0
2910 && CHARPOS (pos->string_pos) < 0
2911 && charpos > BEGV
2912 && (XSETWINDOW (window, w),
2913 prop = Fget_char_property (make_number (charpos),
2914 Qinvisible, window),
2915 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2916 {
2917 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2918 window);
2919 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2920 }
2921
2922 return ellipses_p;
2923 }
2924
2925
2926 /* Initialize IT for stepping through current_buffer in window W,
2927 starting at position POS that includes overlay string and display
2928 vector/ control character translation position information. Value
2929 is zero if there are overlay strings with newlines at POS. */
2930
2931 static int
2932 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2933 {
2934 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2935 int i, overlay_strings_with_newlines = 0;
2936
2937 /* If POS specifies a position in a display vector, this might
2938 be for an ellipsis displayed for invisible text. We won't
2939 get the iterator set up for delivering that ellipsis unless
2940 we make sure that it gets aware of the invisible text. */
2941 if (in_ellipses_for_invisible_text_p (pos, w))
2942 {
2943 --charpos;
2944 bytepos = 0;
2945 }
2946
2947 /* Keep in mind: the call to reseat in init_iterator skips invisible
2948 text, so we might end up at a position different from POS. This
2949 is only a problem when POS is a row start after a newline and an
2950 overlay starts there with an after-string, and the overlay has an
2951 invisible property. Since we don't skip invisible text in
2952 display_line and elsewhere immediately after consuming the
2953 newline before the row start, such a POS will not be in a string,
2954 but the call to init_iterator below will move us to the
2955 after-string. */
2956 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2957
2958 /* This only scans the current chunk -- it should scan all chunks.
2959 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2960 to 16 in 22.1 to make this a lesser problem. */
2961 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2962 {
2963 const char *s = SDATA (it->overlay_strings[i]);
2964 const char *e = s + SBYTES (it->overlay_strings[i]);
2965
2966 while (s < e && *s != '\n')
2967 ++s;
2968
2969 if (s < e)
2970 {
2971 overlay_strings_with_newlines = 1;
2972 break;
2973 }
2974 }
2975
2976 /* If position is within an overlay string, set up IT to the right
2977 overlay string. */
2978 if (pos->overlay_string_index >= 0)
2979 {
2980 int relative_index;
2981
2982 /* If the first overlay string happens to have a `display'
2983 property for an image, the iterator will be set up for that
2984 image, and we have to undo that setup first before we can
2985 correct the overlay string index. */
2986 if (it->method == GET_FROM_IMAGE)
2987 pop_it (it);
2988
2989 /* We already have the first chunk of overlay strings in
2990 IT->overlay_strings. Load more until the one for
2991 pos->overlay_string_index is in IT->overlay_strings. */
2992 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2993 {
2994 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2995 it->current.overlay_string_index = 0;
2996 while (n--)
2997 {
2998 load_overlay_strings (it, 0);
2999 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3000 }
3001 }
3002
3003 it->current.overlay_string_index = pos->overlay_string_index;
3004 relative_index = (it->current.overlay_string_index
3005 % OVERLAY_STRING_CHUNK_SIZE);
3006 it->string = it->overlay_strings[relative_index];
3007 xassert (STRINGP (it->string));
3008 it->current.string_pos = pos->string_pos;
3009 it->method = GET_FROM_STRING;
3010 }
3011
3012 if (CHARPOS (pos->string_pos) >= 0)
3013 {
3014 /* Recorded position is not in an overlay string, but in another
3015 string. This can only be a string from a `display' property.
3016 IT should already be filled with that string. */
3017 it->current.string_pos = pos->string_pos;
3018 xassert (STRINGP (it->string));
3019 }
3020
3021 /* Restore position in display vector translations, control
3022 character translations or ellipses. */
3023 if (pos->dpvec_index >= 0)
3024 {
3025 if (it->dpvec == NULL)
3026 get_next_display_element (it);
3027 xassert (it->dpvec && it->current.dpvec_index == 0);
3028 it->current.dpvec_index = pos->dpvec_index;
3029 }
3030
3031 CHECK_IT (it);
3032 return !overlay_strings_with_newlines;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W
3037 starting at ROW->start. */
3038
3039 static void
3040 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3041 {
3042 init_from_display_pos (it, w, &row->start);
3043 it->start = row->start;
3044 it->continuation_lines_width = row->continuation_lines_width;
3045 CHECK_IT (it);
3046 }
3047
3048
3049 /* Initialize IT for stepping through current_buffer in window W
3050 starting in the line following ROW, i.e. starting at ROW->end.
3051 Value is zero if there are overlay strings with newlines at ROW's
3052 end position. */
3053
3054 static int
3055 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3056 {
3057 int success = 0;
3058
3059 if (init_from_display_pos (it, w, &row->end))
3060 {
3061 if (row->continued_p)
3062 it->continuation_lines_width
3063 = row->continuation_lines_width + row->pixel_width;
3064 CHECK_IT (it);
3065 success = 1;
3066 }
3067
3068 return success;
3069 }
3070
3071
3072
3073 \f
3074 /***********************************************************************
3075 Text properties
3076 ***********************************************************************/
3077
3078 /* Called when IT reaches IT->stop_charpos. Handle text property and
3079 overlay changes. Set IT->stop_charpos to the next position where
3080 to stop. */
3081
3082 static void
3083 handle_stop (struct it *it)
3084 {
3085 enum prop_handled handled;
3086 int handle_overlay_change_p;
3087 struct props *p;
3088
3089 it->dpvec = NULL;
3090 it->current.dpvec_index = -1;
3091 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3092 it->ignore_overlay_strings_at_pos_p = 0;
3093 it->ellipsis_p = 0;
3094
3095 /* Use face of preceding text for ellipsis (if invisible) */
3096 if (it->selective_display_ellipsis_p)
3097 it->saved_face_id = it->face_id;
3098
3099 do
3100 {
3101 handled = HANDLED_NORMALLY;
3102
3103 /* Call text property handlers. */
3104 for (p = it_props; p->handler; ++p)
3105 {
3106 handled = p->handler (it);
3107
3108 if (handled == HANDLED_RECOMPUTE_PROPS)
3109 break;
3110 else if (handled == HANDLED_RETURN)
3111 {
3112 /* We still want to show before and after strings from
3113 overlays even if the actual buffer text is replaced. */
3114 if (!handle_overlay_change_p
3115 || it->sp > 1
3116 || !get_overlay_strings_1 (it, 0, 0))
3117 {
3118 if (it->ellipsis_p)
3119 setup_for_ellipsis (it, 0);
3120 /* When handling a display spec, we might load an
3121 empty string. In that case, discard it here. We
3122 used to discard it in handle_single_display_spec,
3123 but that causes get_overlay_strings_1, above, to
3124 ignore overlay strings that we must check. */
3125 if (STRINGP (it->string) && !SCHARS (it->string))
3126 pop_it (it);
3127 return;
3128 }
3129 else if (STRINGP (it->string) && !SCHARS (it->string))
3130 pop_it (it);
3131 else
3132 {
3133 it->ignore_overlay_strings_at_pos_p = 1;
3134 it->string_from_display_prop_p = 0;
3135 handle_overlay_change_p = 0;
3136 }
3137 handled = HANDLED_RECOMPUTE_PROPS;
3138 break;
3139 }
3140 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3141 handle_overlay_change_p = 0;
3142 }
3143
3144 if (handled != HANDLED_RECOMPUTE_PROPS)
3145 {
3146 /* Don't check for overlay strings below when set to deliver
3147 characters from a display vector. */
3148 if (it->method == GET_FROM_DISPLAY_VECTOR)
3149 handle_overlay_change_p = 0;
3150
3151 /* Handle overlay changes.
3152 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3153 if it finds overlays. */
3154 if (handle_overlay_change_p)
3155 handled = handle_overlay_change (it);
3156 }
3157
3158 if (it->ellipsis_p)
3159 {
3160 setup_for_ellipsis (it, 0);
3161 break;
3162 }
3163 }
3164 while (handled == HANDLED_RECOMPUTE_PROPS);
3165
3166 /* Determine where to stop next. */
3167 if (handled == HANDLED_NORMALLY)
3168 compute_stop_pos (it);
3169 }
3170
3171
3172 /* Compute IT->stop_charpos from text property and overlay change
3173 information for IT's current position. */
3174
3175 static void
3176 compute_stop_pos (struct it *it)
3177 {
3178 register INTERVAL iv, next_iv;
3179 Lisp_Object object, limit, position;
3180 EMACS_INT charpos, bytepos, stoppos;
3181
3182 /* If nowhere else, stop at the end. */
3183 it->stop_charpos = it->end_charpos;
3184
3185 if (STRINGP (it->string))
3186 {
3187 /* Strings are usually short, so don't limit the search for
3188 properties. */
3189 object = it->string;
3190 limit = Qnil;
3191 charpos = IT_STRING_CHARPOS (*it);
3192 bytepos = IT_STRING_BYTEPOS (*it);
3193 }
3194 else
3195 {
3196 EMACS_INT pos;
3197
3198 /* If next overlay change is in front of the current stop pos
3199 (which is IT->end_charpos), stop there. Note: value of
3200 next_overlay_change is point-max if no overlay change
3201 follows. */
3202 charpos = IT_CHARPOS (*it);
3203 bytepos = IT_BYTEPOS (*it);
3204 pos = next_overlay_change (charpos);
3205 if (pos < it->stop_charpos)
3206 it->stop_charpos = pos;
3207
3208 /* If showing the region, we have to stop at the region
3209 start or end because the face might change there. */
3210 if (it->region_beg_charpos > 0)
3211 {
3212 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3213 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3214 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3215 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3216 }
3217
3218 /* Set up variables for computing the stop position from text
3219 property changes. */
3220 XSETBUFFER (object, current_buffer);
3221 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3222 }
3223
3224 /* Get the interval containing IT's position. Value is a null
3225 interval if there isn't such an interval. */
3226 position = make_number (charpos);
3227 iv = validate_interval_range (object, &position, &position, 0);
3228 if (!NULL_INTERVAL_P (iv))
3229 {
3230 Lisp_Object values_here[LAST_PROP_IDX];
3231 struct props *p;
3232
3233 /* Get properties here. */
3234 for (p = it_props; p->handler; ++p)
3235 values_here[p->idx] = textget (iv->plist, *p->name);
3236
3237 /* Look for an interval following iv that has different
3238 properties. */
3239 for (next_iv = next_interval (iv);
3240 (!NULL_INTERVAL_P (next_iv)
3241 && (NILP (limit)
3242 || XFASTINT (limit) > next_iv->position));
3243 next_iv = next_interval (next_iv))
3244 {
3245 for (p = it_props; p->handler; ++p)
3246 {
3247 Lisp_Object new_value;
3248
3249 new_value = textget (next_iv->plist, *p->name);
3250 if (!EQ (values_here[p->idx], new_value))
3251 break;
3252 }
3253
3254 if (p->handler)
3255 break;
3256 }
3257
3258 if (!NULL_INTERVAL_P (next_iv))
3259 {
3260 if (INTEGERP (limit)
3261 && next_iv->position >= XFASTINT (limit))
3262 /* No text property change up to limit. */
3263 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3264 else
3265 /* Text properties change in next_iv. */
3266 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3267 }
3268 }
3269
3270 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3271 stoppos = -1;
3272 else
3273 stoppos = it->stop_charpos;
3274 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3275 stoppos, it->string);
3276
3277 xassert (STRINGP (it->string)
3278 || (it->stop_charpos >= BEGV
3279 && it->stop_charpos >= IT_CHARPOS (*it)));
3280 }
3281
3282
3283 /* Return the position of the next overlay change after POS in
3284 current_buffer. Value is point-max if no overlay change
3285 follows. This is like `next-overlay-change' but doesn't use
3286 xmalloc. */
3287
3288 static EMACS_INT
3289 next_overlay_change (EMACS_INT pos)
3290 {
3291 int noverlays;
3292 EMACS_INT endpos;
3293 Lisp_Object *overlays;
3294 int i;
3295
3296 /* Get all overlays at the given position. */
3297 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3298
3299 /* If any of these overlays ends before endpos,
3300 use its ending point instead. */
3301 for (i = 0; i < noverlays; ++i)
3302 {
3303 Lisp_Object oend;
3304 EMACS_INT oendpos;
3305
3306 oend = OVERLAY_END (overlays[i]);
3307 oendpos = OVERLAY_POSITION (oend);
3308 endpos = min (endpos, oendpos);
3309 }
3310
3311 return endpos;
3312 }
3313
3314
3315 \f
3316 /***********************************************************************
3317 Fontification
3318 ***********************************************************************/
3319
3320 /* Handle changes in the `fontified' property of the current buffer by
3321 calling hook functions from Qfontification_functions to fontify
3322 regions of text. */
3323
3324 static enum prop_handled
3325 handle_fontified_prop (struct it *it)
3326 {
3327 Lisp_Object prop, pos;
3328 enum prop_handled handled = HANDLED_NORMALLY;
3329
3330 if (!NILP (Vmemory_full))
3331 return handled;
3332
3333 /* Get the value of the `fontified' property at IT's current buffer
3334 position. (The `fontified' property doesn't have a special
3335 meaning in strings.) If the value is nil, call functions from
3336 Qfontification_functions. */
3337 if (!STRINGP (it->string)
3338 && it->s == NULL
3339 && !NILP (Vfontification_functions)
3340 && !NILP (Vrun_hooks)
3341 && (pos = make_number (IT_CHARPOS (*it)),
3342 prop = Fget_char_property (pos, Qfontified, Qnil),
3343 /* Ignore the special cased nil value always present at EOB since
3344 no amount of fontifying will be able to change it. */
3345 NILP (prop) && IT_CHARPOS (*it) < Z))
3346 {
3347 int count = SPECPDL_INDEX ();
3348 Lisp_Object val;
3349
3350 val = Vfontification_functions;
3351 specbind (Qfontification_functions, Qnil);
3352
3353 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3354 safe_call1 (val, pos);
3355 else
3356 {
3357 Lisp_Object globals, fn;
3358 struct gcpro gcpro1, gcpro2;
3359
3360 globals = Qnil;
3361 GCPRO2 (val, globals);
3362
3363 for (; CONSP (val); val = XCDR (val))
3364 {
3365 fn = XCAR (val);
3366
3367 if (EQ (fn, Qt))
3368 {
3369 /* A value of t indicates this hook has a local
3370 binding; it means to run the global binding too.
3371 In a global value, t should not occur. If it
3372 does, we must ignore it to avoid an endless
3373 loop. */
3374 for (globals = Fdefault_value (Qfontification_functions);
3375 CONSP (globals);
3376 globals = XCDR (globals))
3377 {
3378 fn = XCAR (globals);
3379 if (!EQ (fn, Qt))
3380 safe_call1 (fn, pos);
3381 }
3382 }
3383 else
3384 safe_call1 (fn, pos);
3385 }
3386
3387 UNGCPRO;
3388 }
3389
3390 unbind_to (count, Qnil);
3391
3392 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3393 something. This avoids an endless loop if they failed to
3394 fontify the text for which reason ever. */
3395 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3396 handled = HANDLED_RECOMPUTE_PROPS;
3397 }
3398
3399 return handled;
3400 }
3401
3402
3403 \f
3404 /***********************************************************************
3405 Faces
3406 ***********************************************************************/
3407
3408 /* Set up iterator IT from face properties at its current position.
3409 Called from handle_stop. */
3410
3411 static enum prop_handled
3412 handle_face_prop (struct it *it)
3413 {
3414 int new_face_id;
3415 EMACS_INT next_stop;
3416
3417 if (!STRINGP (it->string))
3418 {
3419 new_face_id
3420 = face_at_buffer_position (it->w,
3421 IT_CHARPOS (*it),
3422 it->region_beg_charpos,
3423 it->region_end_charpos,
3424 &next_stop,
3425 (IT_CHARPOS (*it)
3426 + TEXT_PROP_DISTANCE_LIMIT),
3427 0, it->base_face_id);
3428
3429 /* Is this a start of a run of characters with box face?
3430 Caveat: this can be called for a freshly initialized
3431 iterator; face_id is -1 in this case. We know that the new
3432 face will not change until limit, i.e. if the new face has a
3433 box, all characters up to limit will have one. But, as
3434 usual, we don't know whether limit is really the end. */
3435 if (new_face_id != it->face_id)
3436 {
3437 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3438
3439 /* If new face has a box but old face has not, this is
3440 the start of a run of characters with box, i.e. it has
3441 a shadow on the left side. The value of face_id of the
3442 iterator will be -1 if this is the initial call that gets
3443 the face. In this case, we have to look in front of IT's
3444 position and see whether there is a face != new_face_id. */
3445 it->start_of_box_run_p
3446 = (new_face->box != FACE_NO_BOX
3447 && (it->face_id >= 0
3448 || IT_CHARPOS (*it) == BEG
3449 || new_face_id != face_before_it_pos (it)));
3450 it->face_box_p = new_face->box != FACE_NO_BOX;
3451 }
3452 }
3453 else
3454 {
3455 int base_face_id, bufpos;
3456 int i;
3457 Lisp_Object from_overlay
3458 = (it->current.overlay_string_index >= 0
3459 ? it->string_overlays[it->current.overlay_string_index]
3460 : Qnil);
3461
3462 /* See if we got to this string directly or indirectly from
3463 an overlay property. That includes the before-string or
3464 after-string of an overlay, strings in display properties
3465 provided by an overlay, their text properties, etc.
3466
3467 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3468 if (! NILP (from_overlay))
3469 for (i = it->sp - 1; i >= 0; i--)
3470 {
3471 if (it->stack[i].current.overlay_string_index >= 0)
3472 from_overlay
3473 = it->string_overlays[it->stack[i].current.overlay_string_index];
3474 else if (! NILP (it->stack[i].from_overlay))
3475 from_overlay = it->stack[i].from_overlay;
3476
3477 if (!NILP (from_overlay))
3478 break;
3479 }
3480
3481 if (! NILP (from_overlay))
3482 {
3483 bufpos = IT_CHARPOS (*it);
3484 /* For a string from an overlay, the base face depends
3485 only on text properties and ignores overlays. */
3486 base_face_id
3487 = face_for_overlay_string (it->w,
3488 IT_CHARPOS (*it),
3489 it->region_beg_charpos,
3490 it->region_end_charpos,
3491 &next_stop,
3492 (IT_CHARPOS (*it)
3493 + TEXT_PROP_DISTANCE_LIMIT),
3494 0,
3495 from_overlay);
3496 }
3497 else
3498 {
3499 bufpos = 0;
3500
3501 /* For strings from a `display' property, use the face at
3502 IT's current buffer position as the base face to merge
3503 with, so that overlay strings appear in the same face as
3504 surrounding text, unless they specify their own
3505 faces. */
3506 base_face_id = underlying_face_id (it);
3507 }
3508
3509 new_face_id = face_at_string_position (it->w,
3510 it->string,
3511 IT_STRING_CHARPOS (*it),
3512 bufpos,
3513 it->region_beg_charpos,
3514 it->region_end_charpos,
3515 &next_stop,
3516 base_face_id, 0);
3517
3518 /* Is this a start of a run of characters with box? Caveat:
3519 this can be called for a freshly allocated iterator; face_id
3520 is -1 is this case. We know that the new face will not
3521 change until the next check pos, i.e. if the new face has a
3522 box, all characters up to that position will have a
3523 box. But, as usual, we don't know whether that position
3524 is really the end. */
3525 if (new_face_id != it->face_id)
3526 {
3527 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3528 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3529
3530 /* If new face has a box but old face hasn't, this is the
3531 start of a run of characters with box, i.e. it has a
3532 shadow on the left side. */
3533 it->start_of_box_run_p
3534 = new_face->box && (old_face == NULL || !old_face->box);
3535 it->face_box_p = new_face->box != FACE_NO_BOX;
3536 }
3537 }
3538
3539 it->face_id = new_face_id;
3540 return HANDLED_NORMALLY;
3541 }
3542
3543
3544 /* Return the ID of the face ``underlying'' IT's current position,
3545 which is in a string. If the iterator is associated with a
3546 buffer, return the face at IT's current buffer position.
3547 Otherwise, use the iterator's base_face_id. */
3548
3549 static int
3550 underlying_face_id (struct it *it)
3551 {
3552 int face_id = it->base_face_id, i;
3553
3554 xassert (STRINGP (it->string));
3555
3556 for (i = it->sp - 1; i >= 0; --i)
3557 if (NILP (it->stack[i].string))
3558 face_id = it->stack[i].face_id;
3559
3560 return face_id;
3561 }
3562
3563
3564 /* Compute the face one character before or after the current position
3565 of IT. BEFORE_P non-zero means get the face in front of IT's
3566 position. Value is the id of the face. */
3567
3568 static int
3569 face_before_or_after_it_pos (struct it *it, int before_p)
3570 {
3571 int face_id, limit;
3572 EMACS_INT next_check_charpos;
3573 struct text_pos pos;
3574
3575 xassert (it->s == NULL);
3576
3577 if (STRINGP (it->string))
3578 {
3579 int bufpos, base_face_id;
3580
3581 /* No face change past the end of the string (for the case
3582 we are padding with spaces). No face change before the
3583 string start. */
3584 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3585 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3586 return it->face_id;
3587
3588 /* Set pos to the position before or after IT's current position. */
3589 if (before_p)
3590 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3591 else
3592 /* For composition, we must check the character after the
3593 composition. */
3594 pos = (it->what == IT_COMPOSITION
3595 ? string_pos (IT_STRING_CHARPOS (*it)
3596 + it->cmp_it.nchars, it->string)
3597 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3598
3599 if (it->current.overlay_string_index >= 0)
3600 bufpos = IT_CHARPOS (*it);
3601 else
3602 bufpos = 0;
3603
3604 base_face_id = underlying_face_id (it);
3605
3606 /* Get the face for ASCII, or unibyte. */
3607 face_id = face_at_string_position (it->w,
3608 it->string,
3609 CHARPOS (pos),
3610 bufpos,
3611 it->region_beg_charpos,
3612 it->region_end_charpos,
3613 &next_check_charpos,
3614 base_face_id, 0);
3615
3616 /* Correct the face for charsets different from ASCII. Do it
3617 for the multibyte case only. The face returned above is
3618 suitable for unibyte text if IT->string is unibyte. */
3619 if (STRING_MULTIBYTE (it->string))
3620 {
3621 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3622 int rest = SBYTES (it->string) - BYTEPOS (pos);
3623 int c, len;
3624 struct face *face = FACE_FROM_ID (it->f, face_id);
3625
3626 c = string_char_and_length (p, &len);
3627 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3628 }
3629 }
3630 else
3631 {
3632 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3633 || (IT_CHARPOS (*it) <= BEGV && before_p))
3634 return it->face_id;
3635
3636 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3637 pos = it->current.pos;
3638
3639 if (before_p)
3640 DEC_TEXT_POS (pos, it->multibyte_p);
3641 else
3642 {
3643 if (it->what == IT_COMPOSITION)
3644 /* For composition, we must check the position after the
3645 composition. */
3646 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3647 else
3648 INC_TEXT_POS (pos, it->multibyte_p);
3649 }
3650
3651 /* Determine face for CHARSET_ASCII, or unibyte. */
3652 face_id = face_at_buffer_position (it->w,
3653 CHARPOS (pos),
3654 it->region_beg_charpos,
3655 it->region_end_charpos,
3656 &next_check_charpos,
3657 limit, 0, -1);
3658
3659 /* Correct the face for charsets different from ASCII. Do it
3660 for the multibyte case only. The face returned above is
3661 suitable for unibyte text if current_buffer is unibyte. */
3662 if (it->multibyte_p)
3663 {
3664 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3665 struct face *face = FACE_FROM_ID (it->f, face_id);
3666 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3667 }
3668 }
3669
3670 return face_id;
3671 }
3672
3673
3674 \f
3675 /***********************************************************************
3676 Invisible text
3677 ***********************************************************************/
3678
3679 /* Set up iterator IT from invisible properties at its current
3680 position. Called from handle_stop. */
3681
3682 static enum prop_handled
3683 handle_invisible_prop (struct it *it)
3684 {
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (STRINGP (it->string))
3688 {
3689 Lisp_Object prop, end_charpos, limit, charpos;
3690
3691 /* Get the value of the invisible text property at the
3692 current position. Value will be nil if there is no such
3693 property. */
3694 charpos = make_number (IT_STRING_CHARPOS (*it));
3695 prop = Fget_text_property (charpos, Qinvisible, it->string);
3696
3697 if (!NILP (prop)
3698 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3699 {
3700 handled = HANDLED_RECOMPUTE_PROPS;
3701
3702 /* Get the position at which the next change of the
3703 invisible text property can be found in IT->string.
3704 Value will be nil if the property value is the same for
3705 all the rest of IT->string. */
3706 XSETINT (limit, SCHARS (it->string));
3707 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3708 it->string, limit);
3709
3710 /* Text at current position is invisible. The next
3711 change in the property is at position end_charpos.
3712 Move IT's current position to that position. */
3713 if (INTEGERP (end_charpos)
3714 && XFASTINT (end_charpos) < XFASTINT (limit))
3715 {
3716 struct text_pos old;
3717 old = it->current.string_pos;
3718 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3719 compute_string_pos (&it->current.string_pos, old, it->string);
3720 }
3721 else
3722 {
3723 /* The rest of the string is invisible. If this is an
3724 overlay string, proceed with the next overlay string
3725 or whatever comes and return a character from there. */
3726 if (it->current.overlay_string_index >= 0)
3727 {
3728 next_overlay_string (it);
3729 /* Don't check for overlay strings when we just
3730 finished processing them. */
3731 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3732 }
3733 else
3734 {
3735 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3736 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3737 }
3738 }
3739 }
3740 }
3741 else
3742 {
3743 int invis_p;
3744 EMACS_INT newpos, next_stop, start_charpos, tem;
3745 Lisp_Object pos, prop, overlay;
3746
3747 /* First of all, is there invisible text at this position? */
3748 tem = start_charpos = IT_CHARPOS (*it);
3749 pos = make_number (tem);
3750 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3751 &overlay);
3752 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3753
3754 /* If we are on invisible text, skip over it. */
3755 if (invis_p && start_charpos < it->end_charpos)
3756 {
3757 /* Record whether we have to display an ellipsis for the
3758 invisible text. */
3759 int display_ellipsis_p = invis_p == 2;
3760
3761 handled = HANDLED_RECOMPUTE_PROPS;
3762
3763 /* Loop skipping over invisible text. The loop is left at
3764 ZV or with IT on the first char being visible again. */
3765 do
3766 {
3767 /* Try to skip some invisible text. Return value is the
3768 position reached which can be equal to where we start
3769 if there is nothing invisible there. This skips both
3770 over invisible text properties and overlays with
3771 invisible property. */
3772 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3773
3774 /* If we skipped nothing at all we weren't at invisible
3775 text in the first place. If everything to the end of
3776 the buffer was skipped, end the loop. */
3777 if (newpos == tem || newpos >= ZV)
3778 invis_p = 0;
3779 else
3780 {
3781 /* We skipped some characters but not necessarily
3782 all there are. Check if we ended up on visible
3783 text. Fget_char_property returns the property of
3784 the char before the given position, i.e. if we
3785 get invis_p = 0, this means that the char at
3786 newpos is visible. */
3787 pos = make_number (newpos);
3788 prop = Fget_char_property (pos, Qinvisible, it->window);
3789 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3790 }
3791
3792 /* If we ended up on invisible text, proceed to
3793 skip starting with next_stop. */
3794 if (invis_p)
3795 tem = next_stop;
3796
3797 /* If there are adjacent invisible texts, don't lose the
3798 second one's ellipsis. */
3799 if (invis_p == 2)
3800 display_ellipsis_p = 1;
3801 }
3802 while (invis_p);
3803
3804 /* The position newpos is now either ZV or on visible text. */
3805 if (it->bidi_p && newpos < ZV)
3806 {
3807 /* With bidi iteration, the region of invisible text
3808 could start and/or end in the middle of a non-base
3809 embedding level. Therefore, we need to skip
3810 invisible text using the bidi iterator, starting at
3811 IT's current position, until we find ourselves
3812 outside the invisible text. Skipping invisible text
3813 _after_ bidi iteration avoids affecting the visual
3814 order of the displayed text when invisible properties
3815 are added or removed. */
3816 if (it->bidi_it.first_elt)
3817 {
3818 /* If we were `reseat'ed to a new paragraph,
3819 determine the paragraph base direction. We need
3820 to do it now because next_element_from_buffer may
3821 not have a chance to do it, if we are going to
3822 skip any text at the beginning, which resets the
3823 FIRST_ELT flag. */
3824 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
3825 }
3826 do
3827 {
3828 bidi_move_to_visually_next (&it->bidi_it);
3829 }
3830 while (it->stop_charpos <= it->bidi_it.charpos
3831 && it->bidi_it.charpos < newpos);
3832 IT_CHARPOS (*it) = it->bidi_it.charpos;
3833 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3834 /* If we overstepped NEWPOS, record its position in the
3835 iterator, so that we skip invisible text if later the
3836 bidi iteration lands us in the invisible region
3837 again. */
3838 if (IT_CHARPOS (*it) >= newpos)
3839 it->prev_stop = newpos;
3840 }
3841 else
3842 {
3843 IT_CHARPOS (*it) = newpos;
3844 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3845 }
3846
3847 /* If there are before-strings at the start of invisible
3848 text, and the text is invisible because of a text
3849 property, arrange to show before-strings because 20.x did
3850 it that way. (If the text is invisible because of an
3851 overlay property instead of a text property, this is
3852 already handled in the overlay code.) */
3853 if (NILP (overlay)
3854 && get_overlay_strings (it, it->stop_charpos))
3855 {
3856 handled = HANDLED_RECOMPUTE_PROPS;
3857 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3858 }
3859 else if (display_ellipsis_p)
3860 {
3861 /* Make sure that the glyphs of the ellipsis will get
3862 correct `charpos' values. If we would not update
3863 it->position here, the glyphs would belong to the
3864 last visible character _before_ the invisible
3865 text, which confuses `set_cursor_from_row'.
3866
3867 We use the last invisible position instead of the
3868 first because this way the cursor is always drawn on
3869 the first "." of the ellipsis, whenever PT is inside
3870 the invisible text. Otherwise the cursor would be
3871 placed _after_ the ellipsis when the point is after the
3872 first invisible character. */
3873 if (!STRINGP (it->object))
3874 {
3875 it->position.charpos = newpos - 1;
3876 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3877 }
3878 it->ellipsis_p = 1;
3879 /* Let the ellipsis display before
3880 considering any properties of the following char.
3881 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3882 handled = HANDLED_RETURN;
3883 }
3884 }
3885 }
3886
3887 return handled;
3888 }
3889
3890
3891 /* Make iterator IT return `...' next.
3892 Replaces LEN characters from buffer. */
3893
3894 static void
3895 setup_for_ellipsis (struct it *it, int len)
3896 {
3897 /* Use the display table definition for `...'. Invalid glyphs
3898 will be handled by the method returning elements from dpvec. */
3899 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3900 {
3901 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3902 it->dpvec = v->contents;
3903 it->dpend = v->contents + v->size;
3904 }
3905 else
3906 {
3907 /* Default `...'. */
3908 it->dpvec = default_invis_vector;
3909 it->dpend = default_invis_vector + 3;
3910 }
3911
3912 it->dpvec_char_len = len;
3913 it->current.dpvec_index = 0;
3914 it->dpvec_face_id = -1;
3915
3916 /* Remember the current face id in case glyphs specify faces.
3917 IT's face is restored in set_iterator_to_next.
3918 saved_face_id was set to preceding char's face in handle_stop. */
3919 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3920 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3921
3922 it->method = GET_FROM_DISPLAY_VECTOR;
3923 it->ellipsis_p = 1;
3924 }
3925
3926
3927 \f
3928 /***********************************************************************
3929 'display' property
3930 ***********************************************************************/
3931
3932 /* Set up iterator IT from `display' property at its current position.
3933 Called from handle_stop.
3934 We return HANDLED_RETURN if some part of the display property
3935 overrides the display of the buffer text itself.
3936 Otherwise we return HANDLED_NORMALLY. */
3937
3938 static enum prop_handled
3939 handle_display_prop (struct it *it)
3940 {
3941 Lisp_Object prop, object, overlay;
3942 struct text_pos *position;
3943 /* Nonzero if some property replaces the display of the text itself. */
3944 int display_replaced_p = 0;
3945
3946 if (STRINGP (it->string))
3947 {
3948 object = it->string;
3949 position = &it->current.string_pos;
3950 }
3951 else
3952 {
3953 XSETWINDOW (object, it->w);
3954 position = &it->current.pos;
3955 }
3956
3957 /* Reset those iterator values set from display property values. */
3958 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3959 it->space_width = Qnil;
3960 it->font_height = Qnil;
3961 it->voffset = 0;
3962
3963 /* We don't support recursive `display' properties, i.e. string
3964 values that have a string `display' property, that have a string
3965 `display' property etc. */
3966 if (!it->string_from_display_prop_p)
3967 it->area = TEXT_AREA;
3968
3969 prop = get_char_property_and_overlay (make_number (position->charpos),
3970 Qdisplay, object, &overlay);
3971 if (NILP (prop))
3972 return HANDLED_NORMALLY;
3973 /* Now OVERLAY is the overlay that gave us this property, or nil
3974 if it was a text property. */
3975
3976 if (!STRINGP (it->string))
3977 object = it->w->buffer;
3978
3979 if (CONSP (prop)
3980 /* Simple properties. */
3981 && !EQ (XCAR (prop), Qimage)
3982 && !EQ (XCAR (prop), Qspace)
3983 && !EQ (XCAR (prop), Qwhen)
3984 && !EQ (XCAR (prop), Qslice)
3985 && !EQ (XCAR (prop), Qspace_width)
3986 && !EQ (XCAR (prop), Qheight)
3987 && !EQ (XCAR (prop), Qraise)
3988 /* Marginal area specifications. */
3989 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3990 && !EQ (XCAR (prop), Qleft_fringe)
3991 && !EQ (XCAR (prop), Qright_fringe)
3992 && !NILP (XCAR (prop)))
3993 {
3994 for (; CONSP (prop); prop = XCDR (prop))
3995 {
3996 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3997 position, display_replaced_p))
3998 {
3999 display_replaced_p = 1;
4000 /* If some text in a string is replaced, `position' no
4001 longer points to the position of `object'. */
4002 if (STRINGP (object))
4003 break;
4004 }
4005 }
4006 }
4007 else if (VECTORP (prop))
4008 {
4009 int i;
4010 for (i = 0; i < ASIZE (prop); ++i)
4011 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4012 position, display_replaced_p))
4013 {
4014 display_replaced_p = 1;
4015 /* If some text in a string is replaced, `position' no
4016 longer points to the position of `object'. */
4017 if (STRINGP (object))
4018 break;
4019 }
4020 }
4021 else
4022 {
4023 if (handle_single_display_spec (it, prop, object, overlay,
4024 position, 0))
4025 display_replaced_p = 1;
4026 }
4027
4028 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4029 }
4030
4031
4032 /* Value is the position of the end of the `display' property starting
4033 at START_POS in OBJECT. */
4034
4035 static struct text_pos
4036 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4037 {
4038 Lisp_Object end;
4039 struct text_pos end_pos;
4040
4041 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4042 Qdisplay, object, Qnil);
4043 CHARPOS (end_pos) = XFASTINT (end);
4044 if (STRINGP (object))
4045 compute_string_pos (&end_pos, start_pos, it->string);
4046 else
4047 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4048
4049 return end_pos;
4050 }
4051
4052
4053 /* Set up IT from a single `display' specification PROP. OBJECT
4054 is the object in which the `display' property was found. *POSITION
4055 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4056 means that we previously saw a display specification which already
4057 replaced text display with something else, for example an image;
4058 we ignore such properties after the first one has been processed.
4059
4060 OVERLAY is the overlay this `display' property came from,
4061 or nil if it was a text property.
4062
4063 If PROP is a `space' or `image' specification, and in some other
4064 cases too, set *POSITION to the position where the `display'
4065 property ends.
4066
4067 Value is non-zero if something was found which replaces the display
4068 of buffer or string text. */
4069
4070 static int
4071 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4072 Lisp_Object overlay, struct text_pos *position,
4073 int display_replaced_before_p)
4074 {
4075 Lisp_Object form;
4076 Lisp_Object location, value;
4077 struct text_pos start_pos, save_pos;
4078 int valid_p;
4079
4080 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4081 If the result is non-nil, use VALUE instead of SPEC. */
4082 form = Qt;
4083 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4084 {
4085 spec = XCDR (spec);
4086 if (!CONSP (spec))
4087 return 0;
4088 form = XCAR (spec);
4089 spec = XCDR (spec);
4090 }
4091
4092 if (!NILP (form) && !EQ (form, Qt))
4093 {
4094 int count = SPECPDL_INDEX ();
4095 struct gcpro gcpro1;
4096
4097 /* Bind `object' to the object having the `display' property, a
4098 buffer or string. Bind `position' to the position in the
4099 object where the property was found, and `buffer-position'
4100 to the current position in the buffer. */
4101 specbind (Qobject, object);
4102 specbind (Qposition, make_number (CHARPOS (*position)));
4103 specbind (Qbuffer_position,
4104 make_number (STRINGP (object)
4105 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4106 GCPRO1 (form);
4107 form = safe_eval (form);
4108 UNGCPRO;
4109 unbind_to (count, Qnil);
4110 }
4111
4112 if (NILP (form))
4113 return 0;
4114
4115 /* Handle `(height HEIGHT)' specifications. */
4116 if (CONSP (spec)
4117 && EQ (XCAR (spec), Qheight)
4118 && CONSP (XCDR (spec)))
4119 {
4120 if (!FRAME_WINDOW_P (it->f))
4121 return 0;
4122
4123 it->font_height = XCAR (XCDR (spec));
4124 if (!NILP (it->font_height))
4125 {
4126 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4127 int new_height = -1;
4128
4129 if (CONSP (it->font_height)
4130 && (EQ (XCAR (it->font_height), Qplus)
4131 || EQ (XCAR (it->font_height), Qminus))
4132 && CONSP (XCDR (it->font_height))
4133 && INTEGERP (XCAR (XCDR (it->font_height))))
4134 {
4135 /* `(+ N)' or `(- N)' where N is an integer. */
4136 int steps = XINT (XCAR (XCDR (it->font_height)));
4137 if (EQ (XCAR (it->font_height), Qplus))
4138 steps = - steps;
4139 it->face_id = smaller_face (it->f, it->face_id, steps);
4140 }
4141 else if (FUNCTIONP (it->font_height))
4142 {
4143 /* Call function with current height as argument.
4144 Value is the new height. */
4145 Lisp_Object height;
4146 height = safe_call1 (it->font_height,
4147 face->lface[LFACE_HEIGHT_INDEX]);
4148 if (NUMBERP (height))
4149 new_height = XFLOATINT (height);
4150 }
4151 else if (NUMBERP (it->font_height))
4152 {
4153 /* Value is a multiple of the canonical char height. */
4154 struct face *face;
4155
4156 face = FACE_FROM_ID (it->f,
4157 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4158 new_height = (XFLOATINT (it->font_height)
4159 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4160 }
4161 else
4162 {
4163 /* Evaluate IT->font_height with `height' bound to the
4164 current specified height to get the new height. */
4165 int count = SPECPDL_INDEX ();
4166
4167 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4168 value = safe_eval (it->font_height);
4169 unbind_to (count, Qnil);
4170
4171 if (NUMBERP (value))
4172 new_height = XFLOATINT (value);
4173 }
4174
4175 if (new_height > 0)
4176 it->face_id = face_with_height (it->f, it->face_id, new_height);
4177 }
4178
4179 return 0;
4180 }
4181
4182 /* Handle `(space-width WIDTH)'. */
4183 if (CONSP (spec)
4184 && EQ (XCAR (spec), Qspace_width)
4185 && CONSP (XCDR (spec)))
4186 {
4187 if (!FRAME_WINDOW_P (it->f))
4188 return 0;
4189
4190 value = XCAR (XCDR (spec));
4191 if (NUMBERP (value) && XFLOATINT (value) > 0)
4192 it->space_width = value;
4193
4194 return 0;
4195 }
4196
4197 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4198 if (CONSP (spec)
4199 && EQ (XCAR (spec), Qslice))
4200 {
4201 Lisp_Object tem;
4202
4203 if (!FRAME_WINDOW_P (it->f))
4204 return 0;
4205
4206 if (tem = XCDR (spec), CONSP (tem))
4207 {
4208 it->slice.x = XCAR (tem);
4209 if (tem = XCDR (tem), CONSP (tem))
4210 {
4211 it->slice.y = XCAR (tem);
4212 if (tem = XCDR (tem), CONSP (tem))
4213 {
4214 it->slice.width = XCAR (tem);
4215 if (tem = XCDR (tem), CONSP (tem))
4216 it->slice.height = XCAR (tem);
4217 }
4218 }
4219 }
4220
4221 return 0;
4222 }
4223
4224 /* Handle `(raise FACTOR)'. */
4225 if (CONSP (spec)
4226 && EQ (XCAR (spec), Qraise)
4227 && CONSP (XCDR (spec)))
4228 {
4229 if (!FRAME_WINDOW_P (it->f))
4230 return 0;
4231
4232 #ifdef HAVE_WINDOW_SYSTEM
4233 value = XCAR (XCDR (spec));
4234 if (NUMBERP (value))
4235 {
4236 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4237 it->voffset = - (XFLOATINT (value)
4238 * (FONT_HEIGHT (face->font)));
4239 }
4240 #endif /* HAVE_WINDOW_SYSTEM */
4241
4242 return 0;
4243 }
4244
4245 /* Don't handle the other kinds of display specifications
4246 inside a string that we got from a `display' property. */
4247 if (it->string_from_display_prop_p)
4248 return 0;
4249
4250 /* Characters having this form of property are not displayed, so
4251 we have to find the end of the property. */
4252 start_pos = *position;
4253 *position = display_prop_end (it, object, start_pos);
4254 value = Qnil;
4255
4256 /* Stop the scan at that end position--we assume that all
4257 text properties change there. */
4258 it->stop_charpos = position->charpos;
4259
4260 /* Handle `(left-fringe BITMAP [FACE])'
4261 and `(right-fringe BITMAP [FACE])'. */
4262 if (CONSP (spec)
4263 && (EQ (XCAR (spec), Qleft_fringe)
4264 || EQ (XCAR (spec), Qright_fringe))
4265 && CONSP (XCDR (spec)))
4266 {
4267 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4268 int fringe_bitmap;
4269
4270 if (!FRAME_WINDOW_P (it->f))
4271 /* If we return here, POSITION has been advanced
4272 across the text with this property. */
4273 return 0;
4274
4275 #ifdef HAVE_WINDOW_SYSTEM
4276 value = XCAR (XCDR (spec));
4277 if (!SYMBOLP (value)
4278 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4279 /* If we return here, POSITION has been advanced
4280 across the text with this property. */
4281 return 0;
4282
4283 if (CONSP (XCDR (XCDR (spec))))
4284 {
4285 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4286 int face_id2 = lookup_derived_face (it->f, face_name,
4287 FRINGE_FACE_ID, 0);
4288 if (face_id2 >= 0)
4289 face_id = face_id2;
4290 }
4291
4292 /* Save current settings of IT so that we can restore them
4293 when we are finished with the glyph property value. */
4294
4295 save_pos = it->position;
4296 it->position = *position;
4297 push_it (it);
4298 it->position = save_pos;
4299
4300 it->area = TEXT_AREA;
4301 it->what = IT_IMAGE;
4302 it->image_id = -1; /* no image */
4303 it->position = start_pos;
4304 it->object = NILP (object) ? it->w->buffer : object;
4305 it->method = GET_FROM_IMAGE;
4306 it->from_overlay = Qnil;
4307 it->face_id = face_id;
4308
4309 /* Say that we haven't consumed the characters with
4310 `display' property yet. The call to pop_it in
4311 set_iterator_to_next will clean this up. */
4312 *position = start_pos;
4313
4314 if (EQ (XCAR (spec), Qleft_fringe))
4315 {
4316 it->left_user_fringe_bitmap = fringe_bitmap;
4317 it->left_user_fringe_face_id = face_id;
4318 }
4319 else
4320 {
4321 it->right_user_fringe_bitmap = fringe_bitmap;
4322 it->right_user_fringe_face_id = face_id;
4323 }
4324 #endif /* HAVE_WINDOW_SYSTEM */
4325 return 1;
4326 }
4327
4328 /* Prepare to handle `((margin left-margin) ...)',
4329 `((margin right-margin) ...)' and `((margin nil) ...)'
4330 prefixes for display specifications. */
4331 location = Qunbound;
4332 if (CONSP (spec) && CONSP (XCAR (spec)))
4333 {
4334 Lisp_Object tem;
4335
4336 value = XCDR (spec);
4337 if (CONSP (value))
4338 value = XCAR (value);
4339
4340 tem = XCAR (spec);
4341 if (EQ (XCAR (tem), Qmargin)
4342 && (tem = XCDR (tem),
4343 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4344 (NILP (tem)
4345 || EQ (tem, Qleft_margin)
4346 || EQ (tem, Qright_margin))))
4347 location = tem;
4348 }
4349
4350 if (EQ (location, Qunbound))
4351 {
4352 location = Qnil;
4353 value = spec;
4354 }
4355
4356 /* After this point, VALUE is the property after any
4357 margin prefix has been stripped. It must be a string,
4358 an image specification, or `(space ...)'.
4359
4360 LOCATION specifies where to display: `left-margin',
4361 `right-margin' or nil. */
4362
4363 valid_p = (STRINGP (value)
4364 #ifdef HAVE_WINDOW_SYSTEM
4365 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4366 #endif /* not HAVE_WINDOW_SYSTEM */
4367 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4368
4369 if (valid_p && !display_replaced_before_p)
4370 {
4371 /* Save current settings of IT so that we can restore them
4372 when we are finished with the glyph property value. */
4373 save_pos = it->position;
4374 it->position = *position;
4375 push_it (it);
4376 it->position = save_pos;
4377 it->from_overlay = overlay;
4378
4379 if (NILP (location))
4380 it->area = TEXT_AREA;
4381 else if (EQ (location, Qleft_margin))
4382 it->area = LEFT_MARGIN_AREA;
4383 else
4384 it->area = RIGHT_MARGIN_AREA;
4385
4386 if (STRINGP (value))
4387 {
4388 it->string = value;
4389 it->multibyte_p = STRING_MULTIBYTE (it->string);
4390 it->current.overlay_string_index = -1;
4391 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4392 it->end_charpos = it->string_nchars = SCHARS (it->string);
4393 it->method = GET_FROM_STRING;
4394 it->stop_charpos = 0;
4395 it->string_from_display_prop_p = 1;
4396 /* Say that we haven't consumed the characters with
4397 `display' property yet. The call to pop_it in
4398 set_iterator_to_next will clean this up. */
4399 if (BUFFERP (object))
4400 *position = start_pos;
4401 }
4402 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4403 {
4404 it->method = GET_FROM_STRETCH;
4405 it->object = value;
4406 *position = it->position = start_pos;
4407 }
4408 #ifdef HAVE_WINDOW_SYSTEM
4409 else
4410 {
4411 it->what = IT_IMAGE;
4412 it->image_id = lookup_image (it->f, value);
4413 it->position = start_pos;
4414 it->object = NILP (object) ? it->w->buffer : object;
4415 it->method = GET_FROM_IMAGE;
4416
4417 /* Say that we haven't consumed the characters with
4418 `display' property yet. The call to pop_it in
4419 set_iterator_to_next will clean this up. */
4420 *position = start_pos;
4421 }
4422 #endif /* HAVE_WINDOW_SYSTEM */
4423
4424 return 1;
4425 }
4426
4427 /* Invalid property or property not supported. Restore
4428 POSITION to what it was before. */
4429 *position = start_pos;
4430 return 0;
4431 }
4432
4433
4434 /* Check if SPEC is a display sub-property value whose text should be
4435 treated as intangible. */
4436
4437 static int
4438 single_display_spec_intangible_p (Lisp_Object prop)
4439 {
4440 /* Skip over `when FORM'. */
4441 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4442 {
4443 prop = XCDR (prop);
4444 if (!CONSP (prop))
4445 return 0;
4446 prop = XCDR (prop);
4447 }
4448
4449 if (STRINGP (prop))
4450 return 1;
4451
4452 if (!CONSP (prop))
4453 return 0;
4454
4455 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4456 we don't need to treat text as intangible. */
4457 if (EQ (XCAR (prop), Qmargin))
4458 {
4459 prop = XCDR (prop);
4460 if (!CONSP (prop))
4461 return 0;
4462
4463 prop = XCDR (prop);
4464 if (!CONSP (prop)
4465 || EQ (XCAR (prop), Qleft_margin)
4466 || EQ (XCAR (prop), Qright_margin))
4467 return 0;
4468 }
4469
4470 return (CONSP (prop)
4471 && (EQ (XCAR (prop), Qimage)
4472 || EQ (XCAR (prop), Qspace)));
4473 }
4474
4475
4476 /* Check if PROP is a display property value whose text should be
4477 treated as intangible. */
4478
4479 int
4480 display_prop_intangible_p (Lisp_Object prop)
4481 {
4482 if (CONSP (prop)
4483 && CONSP (XCAR (prop))
4484 && !EQ (Qmargin, XCAR (XCAR (prop))))
4485 {
4486 /* A list of sub-properties. */
4487 while (CONSP (prop))
4488 {
4489 if (single_display_spec_intangible_p (XCAR (prop)))
4490 return 1;
4491 prop = XCDR (prop);
4492 }
4493 }
4494 else if (VECTORP (prop))
4495 {
4496 /* A vector of sub-properties. */
4497 int i;
4498 for (i = 0; i < ASIZE (prop); ++i)
4499 if (single_display_spec_intangible_p (AREF (prop, i)))
4500 return 1;
4501 }
4502 else
4503 return single_display_spec_intangible_p (prop);
4504
4505 return 0;
4506 }
4507
4508
4509 /* Return 1 if PROP is a display sub-property value containing STRING. */
4510
4511 static int
4512 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4513 {
4514 if (EQ (string, prop))
4515 return 1;
4516
4517 /* Skip over `when FORM'. */
4518 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4519 {
4520 prop = XCDR (prop);
4521 if (!CONSP (prop))
4522 return 0;
4523 prop = XCDR (prop);
4524 }
4525
4526 if (CONSP (prop))
4527 /* Skip over `margin LOCATION'. */
4528 if (EQ (XCAR (prop), Qmargin))
4529 {
4530 prop = XCDR (prop);
4531 if (!CONSP (prop))
4532 return 0;
4533
4534 prop = XCDR (prop);
4535 if (!CONSP (prop))
4536 return 0;
4537 }
4538
4539 return CONSP (prop) && EQ (XCAR (prop), string);
4540 }
4541
4542
4543 /* Return 1 if STRING appears in the `display' property PROP. */
4544
4545 static int
4546 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4547 {
4548 if (CONSP (prop)
4549 && CONSP (XCAR (prop))
4550 && !EQ (Qmargin, XCAR (XCAR (prop))))
4551 {
4552 /* A list of sub-properties. */
4553 while (CONSP (prop))
4554 {
4555 if (single_display_spec_string_p (XCAR (prop), string))
4556 return 1;
4557 prop = XCDR (prop);
4558 }
4559 }
4560 else if (VECTORP (prop))
4561 {
4562 /* A vector of sub-properties. */
4563 int i;
4564 for (i = 0; i < ASIZE (prop); ++i)
4565 if (single_display_spec_string_p (AREF (prop, i), string))
4566 return 1;
4567 }
4568 else
4569 return single_display_spec_string_p (prop, string);
4570
4571 return 0;
4572 }
4573
4574 /* Look for STRING in overlays and text properties in W's buffer,
4575 between character positions FROM and TO (excluding TO).
4576 BACK_P non-zero means look back (in this case, TO is supposed to be
4577 less than FROM).
4578 Value is the first character position where STRING was found, or
4579 zero if it wasn't found before hitting TO.
4580
4581 W's buffer must be current.
4582
4583 This function may only use code that doesn't eval because it is
4584 called asynchronously from note_mouse_highlight. */
4585
4586 static EMACS_INT
4587 string_buffer_position_lim (struct window *w, Lisp_Object string,
4588 EMACS_INT from, EMACS_INT to, int back_p)
4589 {
4590 Lisp_Object limit, prop, pos;
4591 int found = 0;
4592
4593 pos = make_number (from);
4594
4595 if (!back_p) /* looking forward */
4596 {
4597 limit = make_number (min (to, ZV));
4598 while (!found && !EQ (pos, limit))
4599 {
4600 prop = Fget_char_property (pos, Qdisplay, Qnil);
4601 if (!NILP (prop) && display_prop_string_p (prop, string))
4602 found = 1;
4603 else
4604 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4605 limit);
4606 }
4607 }
4608 else /* looking back */
4609 {
4610 limit = make_number (max (to, BEGV));
4611 while (!found && !EQ (pos, limit))
4612 {
4613 prop = Fget_char_property (pos, Qdisplay, Qnil);
4614 if (!NILP (prop) && display_prop_string_p (prop, string))
4615 found = 1;
4616 else
4617 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4618 limit);
4619 }
4620 }
4621
4622 return found ? XINT (pos) : 0;
4623 }
4624
4625 /* Determine which buffer position in W's buffer STRING comes from.
4626 AROUND_CHARPOS is an approximate position where it could come from.
4627 Value is the buffer position or 0 if it couldn't be determined.
4628
4629 W's buffer must be current.
4630
4631 This function is necessary because we don't record buffer positions
4632 in glyphs generated from strings (to keep struct glyph small).
4633 This function may only use code that doesn't eval because it is
4634 called asynchronously from note_mouse_highlight. */
4635
4636 EMACS_INT
4637 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4638 {
4639 Lisp_Object limit, prop, pos;
4640 const int MAX_DISTANCE = 1000;
4641 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4642 around_charpos + MAX_DISTANCE,
4643 0);
4644
4645 if (!found)
4646 found = string_buffer_position_lim (w, string, around_charpos,
4647 around_charpos - MAX_DISTANCE, 1);
4648 return found;
4649 }
4650
4651
4652 \f
4653 /***********************************************************************
4654 `composition' property
4655 ***********************************************************************/
4656
4657 /* Set up iterator IT from `composition' property at its current
4658 position. Called from handle_stop. */
4659
4660 static enum prop_handled
4661 handle_composition_prop (struct it *it)
4662 {
4663 Lisp_Object prop, string;
4664 EMACS_INT pos, pos_byte, start, end;
4665
4666 if (STRINGP (it->string))
4667 {
4668 unsigned char *s;
4669
4670 pos = IT_STRING_CHARPOS (*it);
4671 pos_byte = IT_STRING_BYTEPOS (*it);
4672 string = it->string;
4673 s = SDATA (string) + pos_byte;
4674 it->c = STRING_CHAR (s);
4675 }
4676 else
4677 {
4678 pos = IT_CHARPOS (*it);
4679 pos_byte = IT_BYTEPOS (*it);
4680 string = Qnil;
4681 it->c = FETCH_CHAR (pos_byte);
4682 }
4683
4684 /* If there's a valid composition and point is not inside of the
4685 composition (in the case that the composition is from the current
4686 buffer), draw a glyph composed from the composition components. */
4687 if (find_composition (pos, -1, &start, &end, &prop, string)
4688 && COMPOSITION_VALID_P (start, end, prop)
4689 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4690 {
4691 if (start != pos)
4692 {
4693 if (STRINGP (it->string))
4694 pos_byte = string_char_to_byte (it->string, start);
4695 else
4696 pos_byte = CHAR_TO_BYTE (start);
4697 }
4698 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4699 prop, string);
4700
4701 if (it->cmp_it.id >= 0)
4702 {
4703 it->cmp_it.ch = -1;
4704 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4705 it->cmp_it.nglyphs = -1;
4706 }
4707 }
4708
4709 return HANDLED_NORMALLY;
4710 }
4711
4712
4713 \f
4714 /***********************************************************************
4715 Overlay strings
4716 ***********************************************************************/
4717
4718 /* The following structure is used to record overlay strings for
4719 later sorting in load_overlay_strings. */
4720
4721 struct overlay_entry
4722 {
4723 Lisp_Object overlay;
4724 Lisp_Object string;
4725 int priority;
4726 int after_string_p;
4727 };
4728
4729
4730 /* Set up iterator IT from overlay strings at its current position.
4731 Called from handle_stop. */
4732
4733 static enum prop_handled
4734 handle_overlay_change (struct it *it)
4735 {
4736 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4737 return HANDLED_RECOMPUTE_PROPS;
4738 else
4739 return HANDLED_NORMALLY;
4740 }
4741
4742
4743 /* Set up the next overlay string for delivery by IT, if there is an
4744 overlay string to deliver. Called by set_iterator_to_next when the
4745 end of the current overlay string is reached. If there are more
4746 overlay strings to display, IT->string and
4747 IT->current.overlay_string_index are set appropriately here.
4748 Otherwise IT->string is set to nil. */
4749
4750 static void
4751 next_overlay_string (struct it *it)
4752 {
4753 ++it->current.overlay_string_index;
4754 if (it->current.overlay_string_index == it->n_overlay_strings)
4755 {
4756 /* No more overlay strings. Restore IT's settings to what
4757 they were before overlay strings were processed, and
4758 continue to deliver from current_buffer. */
4759
4760 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4761 pop_it (it);
4762 xassert (it->sp > 0
4763 || (NILP (it->string)
4764 && it->method == GET_FROM_BUFFER
4765 && it->stop_charpos >= BEGV
4766 && it->stop_charpos <= it->end_charpos));
4767 it->current.overlay_string_index = -1;
4768 it->n_overlay_strings = 0;
4769
4770 /* If we're at the end of the buffer, record that we have
4771 processed the overlay strings there already, so that
4772 next_element_from_buffer doesn't try it again. */
4773 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4774 it->overlay_strings_at_end_processed_p = 1;
4775 }
4776 else
4777 {
4778 /* There are more overlay strings to process. If
4779 IT->current.overlay_string_index has advanced to a position
4780 where we must load IT->overlay_strings with more strings, do
4781 it. */
4782 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4783
4784 if (it->current.overlay_string_index && i == 0)
4785 load_overlay_strings (it, 0);
4786
4787 /* Initialize IT to deliver display elements from the overlay
4788 string. */
4789 it->string = it->overlay_strings[i];
4790 it->multibyte_p = STRING_MULTIBYTE (it->string);
4791 SET_TEXT_POS (it->current.string_pos, 0, 0);
4792 it->method = GET_FROM_STRING;
4793 it->stop_charpos = 0;
4794 if (it->cmp_it.stop_pos >= 0)
4795 it->cmp_it.stop_pos = 0;
4796 }
4797
4798 CHECK_IT (it);
4799 }
4800
4801
4802 /* Compare two overlay_entry structures E1 and E2. Used as a
4803 comparison function for qsort in load_overlay_strings. Overlay
4804 strings for the same position are sorted so that
4805
4806 1. All after-strings come in front of before-strings, except
4807 when they come from the same overlay.
4808
4809 2. Within after-strings, strings are sorted so that overlay strings
4810 from overlays with higher priorities come first.
4811
4812 2. Within before-strings, strings are sorted so that overlay
4813 strings from overlays with higher priorities come last.
4814
4815 Value is analogous to strcmp. */
4816
4817
4818 static int
4819 compare_overlay_entries (const void *e1, const void *e2)
4820 {
4821 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4822 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4823 int result;
4824
4825 if (entry1->after_string_p != entry2->after_string_p)
4826 {
4827 /* Let after-strings appear in front of before-strings if
4828 they come from different overlays. */
4829 if (EQ (entry1->overlay, entry2->overlay))
4830 result = entry1->after_string_p ? 1 : -1;
4831 else
4832 result = entry1->after_string_p ? -1 : 1;
4833 }
4834 else if (entry1->after_string_p)
4835 /* After-strings sorted in order of decreasing priority. */
4836 result = entry2->priority - entry1->priority;
4837 else
4838 /* Before-strings sorted in order of increasing priority. */
4839 result = entry1->priority - entry2->priority;
4840
4841 return result;
4842 }
4843
4844
4845 /* Load the vector IT->overlay_strings with overlay strings from IT's
4846 current buffer position, or from CHARPOS if that is > 0. Set
4847 IT->n_overlays to the total number of overlay strings found.
4848
4849 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4850 a time. On entry into load_overlay_strings,
4851 IT->current.overlay_string_index gives the number of overlay
4852 strings that have already been loaded by previous calls to this
4853 function.
4854
4855 IT->add_overlay_start contains an additional overlay start
4856 position to consider for taking overlay strings from, if non-zero.
4857 This position comes into play when the overlay has an `invisible'
4858 property, and both before and after-strings. When we've skipped to
4859 the end of the overlay, because of its `invisible' property, we
4860 nevertheless want its before-string to appear.
4861 IT->add_overlay_start will contain the overlay start position
4862 in this case.
4863
4864 Overlay strings are sorted so that after-string strings come in
4865 front of before-string strings. Within before and after-strings,
4866 strings are sorted by overlay priority. See also function
4867 compare_overlay_entries. */
4868
4869 static void
4870 load_overlay_strings (struct it *it, int charpos)
4871 {
4872 Lisp_Object overlay, window, str, invisible;
4873 struct Lisp_Overlay *ov;
4874 int start, end;
4875 int size = 20;
4876 int n = 0, i, j, invis_p;
4877 struct overlay_entry *entries
4878 = (struct overlay_entry *) alloca (size * sizeof *entries);
4879
4880 if (charpos <= 0)
4881 charpos = IT_CHARPOS (*it);
4882
4883 /* Append the overlay string STRING of overlay OVERLAY to vector
4884 `entries' which has size `size' and currently contains `n'
4885 elements. AFTER_P non-zero means STRING is an after-string of
4886 OVERLAY. */
4887 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4888 do \
4889 { \
4890 Lisp_Object priority; \
4891 \
4892 if (n == size) \
4893 { \
4894 int new_size = 2 * size; \
4895 struct overlay_entry *old = entries; \
4896 entries = \
4897 (struct overlay_entry *) alloca (new_size \
4898 * sizeof *entries); \
4899 memcpy (entries, old, size * sizeof *entries); \
4900 size = new_size; \
4901 } \
4902 \
4903 entries[n].string = (STRING); \
4904 entries[n].overlay = (OVERLAY); \
4905 priority = Foverlay_get ((OVERLAY), Qpriority); \
4906 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4907 entries[n].after_string_p = (AFTER_P); \
4908 ++n; \
4909 } \
4910 while (0)
4911
4912 /* Process overlay before the overlay center. */
4913 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4914 {
4915 XSETMISC (overlay, ov);
4916 xassert (OVERLAYP (overlay));
4917 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4918 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4919
4920 if (end < charpos)
4921 break;
4922
4923 /* Skip this overlay if it doesn't start or end at IT's current
4924 position. */
4925 if (end != charpos && start != charpos)
4926 continue;
4927
4928 /* Skip this overlay if it doesn't apply to IT->w. */
4929 window = Foverlay_get (overlay, Qwindow);
4930 if (WINDOWP (window) && XWINDOW (window) != it->w)
4931 continue;
4932
4933 /* If the text ``under'' the overlay is invisible, both before-
4934 and after-strings from this overlay are visible; start and
4935 end position are indistinguishable. */
4936 invisible = Foverlay_get (overlay, Qinvisible);
4937 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4938
4939 /* If overlay has a non-empty before-string, record it. */
4940 if ((start == charpos || (end == charpos && invis_p))
4941 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4942 && SCHARS (str))
4943 RECORD_OVERLAY_STRING (overlay, str, 0);
4944
4945 /* If overlay has a non-empty after-string, record it. */
4946 if ((end == charpos || (start == charpos && invis_p))
4947 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4948 && SCHARS (str))
4949 RECORD_OVERLAY_STRING (overlay, str, 1);
4950 }
4951
4952 /* Process overlays after the overlay center. */
4953 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4954 {
4955 XSETMISC (overlay, ov);
4956 xassert (OVERLAYP (overlay));
4957 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4958 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4959
4960 if (start > charpos)
4961 break;
4962
4963 /* Skip this overlay if it doesn't start or end at IT's current
4964 position. */
4965 if (end != charpos && start != charpos)
4966 continue;
4967
4968 /* Skip this overlay if it doesn't apply to IT->w. */
4969 window = Foverlay_get (overlay, Qwindow);
4970 if (WINDOWP (window) && XWINDOW (window) != it->w)
4971 continue;
4972
4973 /* If the text ``under'' the overlay is invisible, it has a zero
4974 dimension, and both before- and after-strings apply. */
4975 invisible = Foverlay_get (overlay, Qinvisible);
4976 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4977
4978 /* If overlay has a non-empty before-string, record it. */
4979 if ((start == charpos || (end == charpos && invis_p))
4980 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4981 && SCHARS (str))
4982 RECORD_OVERLAY_STRING (overlay, str, 0);
4983
4984 /* If overlay has a non-empty after-string, record it. */
4985 if ((end == charpos || (start == charpos && invis_p))
4986 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4987 && SCHARS (str))
4988 RECORD_OVERLAY_STRING (overlay, str, 1);
4989 }
4990
4991 #undef RECORD_OVERLAY_STRING
4992
4993 /* Sort entries. */
4994 if (n > 1)
4995 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4996
4997 /* Record the total number of strings to process. */
4998 it->n_overlay_strings = n;
4999
5000 /* IT->current.overlay_string_index is the number of overlay strings
5001 that have already been consumed by IT. Copy some of the
5002 remaining overlay strings to IT->overlay_strings. */
5003 i = 0;
5004 j = it->current.overlay_string_index;
5005 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5006 {
5007 it->overlay_strings[i] = entries[j].string;
5008 it->string_overlays[i++] = entries[j++].overlay;
5009 }
5010
5011 CHECK_IT (it);
5012 }
5013
5014
5015 /* Get the first chunk of overlay strings at IT's current buffer
5016 position, or at CHARPOS if that is > 0. Value is non-zero if at
5017 least one overlay string was found. */
5018
5019 static int
5020 get_overlay_strings_1 (struct it *it, int charpos, int compute_stop_p)
5021 {
5022 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5023 process. This fills IT->overlay_strings with strings, and sets
5024 IT->n_overlay_strings to the total number of strings to process.
5025 IT->pos.overlay_string_index has to be set temporarily to zero
5026 because load_overlay_strings needs this; it must be set to -1
5027 when no overlay strings are found because a zero value would
5028 indicate a position in the first overlay string. */
5029 it->current.overlay_string_index = 0;
5030 load_overlay_strings (it, charpos);
5031
5032 /* If we found overlay strings, set up IT to deliver display
5033 elements from the first one. Otherwise set up IT to deliver
5034 from current_buffer. */
5035 if (it->n_overlay_strings)
5036 {
5037 /* Make sure we know settings in current_buffer, so that we can
5038 restore meaningful values when we're done with the overlay
5039 strings. */
5040 if (compute_stop_p)
5041 compute_stop_pos (it);
5042 xassert (it->face_id >= 0);
5043
5044 /* Save IT's settings. They are restored after all overlay
5045 strings have been processed. */
5046 xassert (!compute_stop_p || it->sp == 0);
5047
5048 /* When called from handle_stop, there might be an empty display
5049 string loaded. In that case, don't bother saving it. */
5050 if (!STRINGP (it->string) || SCHARS (it->string))
5051 push_it (it);
5052
5053 /* Set up IT to deliver display elements from the first overlay
5054 string. */
5055 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5056 it->string = it->overlay_strings[0];
5057 it->from_overlay = Qnil;
5058 it->stop_charpos = 0;
5059 xassert (STRINGP (it->string));
5060 it->end_charpos = SCHARS (it->string);
5061 it->multibyte_p = STRING_MULTIBYTE (it->string);
5062 it->method = GET_FROM_STRING;
5063 return 1;
5064 }
5065
5066 it->current.overlay_string_index = -1;
5067 return 0;
5068 }
5069
5070 static int
5071 get_overlay_strings (struct it *it, int charpos)
5072 {
5073 it->string = Qnil;
5074 it->method = GET_FROM_BUFFER;
5075
5076 (void) get_overlay_strings_1 (it, charpos, 1);
5077
5078 CHECK_IT (it);
5079
5080 /* Value is non-zero if we found at least one overlay string. */
5081 return STRINGP (it->string);
5082 }
5083
5084
5085 \f
5086 /***********************************************************************
5087 Saving and restoring state
5088 ***********************************************************************/
5089
5090 /* Save current settings of IT on IT->stack. Called, for example,
5091 before setting up IT for an overlay string, to be able to restore
5092 IT's settings to what they were after the overlay string has been
5093 processed. */
5094
5095 static void
5096 push_it (struct it *it)
5097 {
5098 struct iterator_stack_entry *p;
5099
5100 xassert (it->sp < IT_STACK_SIZE);
5101 p = it->stack + it->sp;
5102
5103 p->stop_charpos = it->stop_charpos;
5104 p->prev_stop = it->prev_stop;
5105 p->base_level_stop = it->base_level_stop;
5106 p->cmp_it = it->cmp_it;
5107 xassert (it->face_id >= 0);
5108 p->face_id = it->face_id;
5109 p->string = it->string;
5110 p->method = it->method;
5111 p->from_overlay = it->from_overlay;
5112 switch (p->method)
5113 {
5114 case GET_FROM_IMAGE:
5115 p->u.image.object = it->object;
5116 p->u.image.image_id = it->image_id;
5117 p->u.image.slice = it->slice;
5118 break;
5119 case GET_FROM_STRETCH:
5120 p->u.stretch.object = it->object;
5121 break;
5122 }
5123 p->position = it->position;
5124 p->current = it->current;
5125 p->end_charpos = it->end_charpos;
5126 p->string_nchars = it->string_nchars;
5127 p->area = it->area;
5128 p->multibyte_p = it->multibyte_p;
5129 p->avoid_cursor_p = it->avoid_cursor_p;
5130 p->space_width = it->space_width;
5131 p->font_height = it->font_height;
5132 p->voffset = it->voffset;
5133 p->string_from_display_prop_p = it->string_from_display_prop_p;
5134 p->display_ellipsis_p = 0;
5135 p->line_wrap = it->line_wrap;
5136 ++it->sp;
5137 }
5138
5139 static void
5140 iterate_out_of_display_property (struct it *it)
5141 {
5142 /* Maybe initialize paragraph direction. If we are at the beginning
5143 of a new paragraph, next_element_from_buffer may not have a
5144 chance to do that. */
5145 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5146 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
5147 /* prev_stop can be zero, so check against BEGV as well. */
5148 while (it->bidi_it.charpos >= BEGV
5149 && it->prev_stop <= it->bidi_it.charpos
5150 && it->bidi_it.charpos < CHARPOS (it->position))
5151 bidi_move_to_visually_next (&it->bidi_it);
5152 /* Record the stop_pos we just crossed, for when we cross it
5153 back, maybe. */
5154 if (it->bidi_it.charpos > CHARPOS (it->position))
5155 it->prev_stop = CHARPOS (it->position);
5156 /* If we ended up not where pop_it put us, resync IT's
5157 positional members with the bidi iterator. */
5158 if (it->bidi_it.charpos != CHARPOS (it->position))
5159 {
5160 SET_TEXT_POS (it->position,
5161 it->bidi_it.charpos, it->bidi_it.bytepos);
5162 it->current.pos = it->position;
5163 }
5164 }
5165
5166 /* Restore IT's settings from IT->stack. Called, for example, when no
5167 more overlay strings must be processed, and we return to delivering
5168 display elements from a buffer, or when the end of a string from a
5169 `display' property is reached and we return to delivering display
5170 elements from an overlay string, or from a buffer. */
5171
5172 static void
5173 pop_it (struct it *it)
5174 {
5175 struct iterator_stack_entry *p;
5176
5177 xassert (it->sp > 0);
5178 --it->sp;
5179 p = it->stack + it->sp;
5180 it->stop_charpos = p->stop_charpos;
5181 it->prev_stop = p->prev_stop;
5182 it->base_level_stop = p->base_level_stop;
5183 it->cmp_it = p->cmp_it;
5184 it->face_id = p->face_id;
5185 it->current = p->current;
5186 it->position = p->position;
5187 it->string = p->string;
5188 it->from_overlay = p->from_overlay;
5189 if (NILP (it->string))
5190 SET_TEXT_POS (it->current.string_pos, -1, -1);
5191 it->method = p->method;
5192 switch (it->method)
5193 {
5194 case GET_FROM_IMAGE:
5195 it->image_id = p->u.image.image_id;
5196 it->object = p->u.image.object;
5197 it->slice = p->u.image.slice;
5198 break;
5199 case GET_FROM_STRETCH:
5200 it->object = p->u.comp.object;
5201 break;
5202 case GET_FROM_BUFFER:
5203 it->object = it->w->buffer;
5204 if (it->bidi_p)
5205 {
5206 /* Bidi-iterate until we get out of the portion of text, if
5207 any, covered by a `display' text property or an overlay
5208 with `display' property. (We cannot just jump there,
5209 because the internal coherency of the bidi iterator state
5210 can not be preserved across such jumps.) We also must
5211 determine the paragraph base direction if the overlay we
5212 just processed is at the beginning of a new
5213 paragraph. */
5214 iterate_out_of_display_property (it);
5215 }
5216 break;
5217 case GET_FROM_STRING:
5218 it->object = it->string;
5219 break;
5220 case GET_FROM_DISPLAY_VECTOR:
5221 if (it->s)
5222 it->method = GET_FROM_C_STRING;
5223 else if (STRINGP (it->string))
5224 it->method = GET_FROM_STRING;
5225 else
5226 {
5227 it->method = GET_FROM_BUFFER;
5228 it->object = it->w->buffer;
5229 }
5230 }
5231 it->end_charpos = p->end_charpos;
5232 it->string_nchars = p->string_nchars;
5233 it->area = p->area;
5234 it->multibyte_p = p->multibyte_p;
5235 it->avoid_cursor_p = p->avoid_cursor_p;
5236 it->space_width = p->space_width;
5237 it->font_height = p->font_height;
5238 it->voffset = p->voffset;
5239 it->string_from_display_prop_p = p->string_from_display_prop_p;
5240 it->line_wrap = p->line_wrap;
5241 }
5242
5243
5244 \f
5245 /***********************************************************************
5246 Moving over lines
5247 ***********************************************************************/
5248
5249 /* Set IT's current position to the previous line start. */
5250
5251 static void
5252 back_to_previous_line_start (struct it *it)
5253 {
5254 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5255 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5256 }
5257
5258
5259 /* Move IT to the next line start.
5260
5261 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5262 we skipped over part of the text (as opposed to moving the iterator
5263 continuously over the text). Otherwise, don't change the value
5264 of *SKIPPED_P.
5265
5266 Newlines may come from buffer text, overlay strings, or strings
5267 displayed via the `display' property. That's the reason we can't
5268 simply use find_next_newline_no_quit.
5269
5270 Note that this function may not skip over invisible text that is so
5271 because of text properties and immediately follows a newline. If
5272 it would, function reseat_at_next_visible_line_start, when called
5273 from set_iterator_to_next, would effectively make invisible
5274 characters following a newline part of the wrong glyph row, which
5275 leads to wrong cursor motion. */
5276
5277 static int
5278 forward_to_next_line_start (struct it *it, int *skipped_p)
5279 {
5280 int old_selective, newline_found_p, n;
5281 const int MAX_NEWLINE_DISTANCE = 500;
5282
5283 /* If already on a newline, just consume it to avoid unintended
5284 skipping over invisible text below. */
5285 if (it->what == IT_CHARACTER
5286 && it->c == '\n'
5287 && CHARPOS (it->position) == IT_CHARPOS (*it))
5288 {
5289 set_iterator_to_next (it, 0);
5290 it->c = 0;
5291 return 1;
5292 }
5293
5294 /* Don't handle selective display in the following. It's (a)
5295 unnecessary because it's done by the caller, and (b) leads to an
5296 infinite recursion because next_element_from_ellipsis indirectly
5297 calls this function. */
5298 old_selective = it->selective;
5299 it->selective = 0;
5300
5301 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5302 from buffer text. */
5303 for (n = newline_found_p = 0;
5304 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5305 n += STRINGP (it->string) ? 0 : 1)
5306 {
5307 if (!get_next_display_element (it))
5308 return 0;
5309 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5310 set_iterator_to_next (it, 0);
5311 }
5312
5313 /* If we didn't find a newline near enough, see if we can use a
5314 short-cut. */
5315 if (!newline_found_p)
5316 {
5317 int start = IT_CHARPOS (*it);
5318 int limit = find_next_newline_no_quit (start, 1);
5319 Lisp_Object pos;
5320
5321 xassert (!STRINGP (it->string));
5322
5323 /* If there isn't any `display' property in sight, and no
5324 overlays, we can just use the position of the newline in
5325 buffer text. */
5326 if (it->stop_charpos >= limit
5327 || ((pos = Fnext_single_property_change (make_number (start),
5328 Qdisplay,
5329 Qnil, make_number (limit)),
5330 NILP (pos))
5331 && next_overlay_change (start) == ZV))
5332 {
5333 IT_CHARPOS (*it) = limit;
5334 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5335 *skipped_p = newline_found_p = 1;
5336 }
5337 else
5338 {
5339 while (get_next_display_element (it)
5340 && !newline_found_p)
5341 {
5342 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5343 set_iterator_to_next (it, 0);
5344 }
5345 }
5346 }
5347
5348 it->selective = old_selective;
5349 return newline_found_p;
5350 }
5351
5352
5353 /* Set IT's current position to the previous visible line start. Skip
5354 invisible text that is so either due to text properties or due to
5355 selective display. Caution: this does not change IT->current_x and
5356 IT->hpos. */
5357
5358 static void
5359 back_to_previous_visible_line_start (struct it *it)
5360 {
5361 while (IT_CHARPOS (*it) > BEGV)
5362 {
5363 back_to_previous_line_start (it);
5364
5365 if (IT_CHARPOS (*it) <= BEGV)
5366 break;
5367
5368 /* If selective > 0, then lines indented more than its value are
5369 invisible. */
5370 if (it->selective > 0
5371 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5372 (double) it->selective)) /* iftc */
5373 continue;
5374
5375 /* Check the newline before point for invisibility. */
5376 {
5377 Lisp_Object prop;
5378 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5379 Qinvisible, it->window);
5380 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5381 continue;
5382 }
5383
5384 if (IT_CHARPOS (*it) <= BEGV)
5385 break;
5386
5387 {
5388 struct it it2;
5389 int pos;
5390 EMACS_INT beg, end;
5391 Lisp_Object val, overlay;
5392
5393 /* If newline is part of a composition, continue from start of composition */
5394 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5395 && beg < IT_CHARPOS (*it))
5396 goto replaced;
5397
5398 /* If newline is replaced by a display property, find start of overlay
5399 or interval and continue search from that point. */
5400 it2 = *it;
5401 pos = --IT_CHARPOS (it2);
5402 --IT_BYTEPOS (it2);
5403 it2.sp = 0;
5404 it2.string_from_display_prop_p = 0;
5405 if (handle_display_prop (&it2) == HANDLED_RETURN
5406 && !NILP (val = get_char_property_and_overlay
5407 (make_number (pos), Qdisplay, Qnil, &overlay))
5408 && (OVERLAYP (overlay)
5409 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5410 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5411 goto replaced;
5412
5413 /* Newline is not replaced by anything -- so we are done. */
5414 break;
5415
5416 replaced:
5417 if (beg < BEGV)
5418 beg = BEGV;
5419 IT_CHARPOS (*it) = beg;
5420 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5421 }
5422 }
5423
5424 it->continuation_lines_width = 0;
5425
5426 xassert (IT_CHARPOS (*it) >= BEGV);
5427 xassert (IT_CHARPOS (*it) == BEGV
5428 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5429 CHECK_IT (it);
5430 }
5431
5432
5433 /* Reseat iterator IT at the previous visible line start. Skip
5434 invisible text that is so either due to text properties or due to
5435 selective display. At the end, update IT's overlay information,
5436 face information etc. */
5437
5438 void
5439 reseat_at_previous_visible_line_start (struct it *it)
5440 {
5441 back_to_previous_visible_line_start (it);
5442 reseat (it, it->current.pos, 1);
5443 CHECK_IT (it);
5444 }
5445
5446
5447 /* Reseat iterator IT on the next visible line start in the current
5448 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5449 preceding the line start. Skip over invisible text that is so
5450 because of selective display. Compute faces, overlays etc at the
5451 new position. Note that this function does not skip over text that
5452 is invisible because of text properties. */
5453
5454 static void
5455 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5456 {
5457 int newline_found_p, skipped_p = 0;
5458
5459 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5460
5461 /* Skip over lines that are invisible because they are indented
5462 more than the value of IT->selective. */
5463 if (it->selective > 0)
5464 while (IT_CHARPOS (*it) < ZV
5465 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5466 (double) it->selective)) /* iftc */
5467 {
5468 xassert (IT_BYTEPOS (*it) == BEGV
5469 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5470 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5471 }
5472
5473 /* Position on the newline if that's what's requested. */
5474 if (on_newline_p && newline_found_p)
5475 {
5476 if (STRINGP (it->string))
5477 {
5478 if (IT_STRING_CHARPOS (*it) > 0)
5479 {
5480 --IT_STRING_CHARPOS (*it);
5481 --IT_STRING_BYTEPOS (*it);
5482 }
5483 }
5484 else if (IT_CHARPOS (*it) > BEGV)
5485 {
5486 --IT_CHARPOS (*it);
5487 --IT_BYTEPOS (*it);
5488 reseat (it, it->current.pos, 0);
5489 }
5490 }
5491 else if (skipped_p)
5492 reseat (it, it->current.pos, 0);
5493
5494 CHECK_IT (it);
5495 }
5496
5497
5498 \f
5499 /***********************************************************************
5500 Changing an iterator's position
5501 ***********************************************************************/
5502
5503 /* Change IT's current position to POS in current_buffer. If FORCE_P
5504 is non-zero, always check for text properties at the new position.
5505 Otherwise, text properties are only looked up if POS >=
5506 IT->check_charpos of a property. */
5507
5508 static void
5509 reseat (struct it *it, struct text_pos pos, int force_p)
5510 {
5511 int original_pos = IT_CHARPOS (*it);
5512
5513 reseat_1 (it, pos, 0);
5514
5515 /* Determine where to check text properties. Avoid doing it
5516 where possible because text property lookup is very expensive. */
5517 if (force_p
5518 || CHARPOS (pos) > it->stop_charpos
5519 || CHARPOS (pos) < original_pos)
5520 {
5521 if (it->bidi_p)
5522 {
5523 /* For bidi iteration, we need to prime prev_stop and
5524 base_level_stop with our best estimations. */
5525 if (CHARPOS (pos) < it->prev_stop)
5526 {
5527 handle_stop_backwards (it, BEGV);
5528 if (CHARPOS (pos) < it->base_level_stop)
5529 it->base_level_stop = 0;
5530 }
5531 else if (CHARPOS (pos) > it->stop_charpos
5532 && it->stop_charpos >= BEGV)
5533 handle_stop_backwards (it, it->stop_charpos);
5534 else /* force_p */
5535 handle_stop (it);
5536 }
5537 else
5538 {
5539 handle_stop (it);
5540 it->prev_stop = it->base_level_stop = 0;
5541 }
5542
5543 }
5544
5545 CHECK_IT (it);
5546 }
5547
5548
5549 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5550 IT->stop_pos to POS, also. */
5551
5552 static void
5553 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5554 {
5555 /* Don't call this function when scanning a C string. */
5556 xassert (it->s == NULL);
5557
5558 /* POS must be a reasonable value. */
5559 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5560
5561 it->current.pos = it->position = pos;
5562 it->end_charpos = ZV;
5563 it->dpvec = NULL;
5564 it->current.dpvec_index = -1;
5565 it->current.overlay_string_index = -1;
5566 IT_STRING_CHARPOS (*it) = -1;
5567 IT_STRING_BYTEPOS (*it) = -1;
5568 it->string = Qnil;
5569 it->string_from_display_prop_p = 0;
5570 it->method = GET_FROM_BUFFER;
5571 it->object = it->w->buffer;
5572 it->area = TEXT_AREA;
5573 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5574 it->sp = 0;
5575 it->string_from_display_prop_p = 0;
5576 it->face_before_selective_p = 0;
5577 if (it->bidi_p)
5578 it->bidi_it.first_elt = 1;
5579
5580 if (set_stop_p)
5581 {
5582 it->stop_charpos = CHARPOS (pos);
5583 it->base_level_stop = CHARPOS (pos);
5584 }
5585 }
5586
5587
5588 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5589 If S is non-null, it is a C string to iterate over. Otherwise,
5590 STRING gives a Lisp string to iterate over.
5591
5592 If PRECISION > 0, don't return more then PRECISION number of
5593 characters from the string.
5594
5595 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5596 characters have been returned. FIELD_WIDTH < 0 means an infinite
5597 field width.
5598
5599 MULTIBYTE = 0 means disable processing of multibyte characters,
5600 MULTIBYTE > 0 means enable it,
5601 MULTIBYTE < 0 means use IT->multibyte_p.
5602
5603 IT must be initialized via a prior call to init_iterator before
5604 calling this function. */
5605
5606 static void
5607 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5608 int charpos, int precision, int field_width, int multibyte)
5609 {
5610 /* No region in strings. */
5611 it->region_beg_charpos = it->region_end_charpos = -1;
5612
5613 /* No text property checks performed by default, but see below. */
5614 it->stop_charpos = -1;
5615
5616 /* Set iterator position and end position. */
5617 memset (&it->current, 0, sizeof it->current);
5618 it->current.overlay_string_index = -1;
5619 it->current.dpvec_index = -1;
5620 xassert (charpos >= 0);
5621
5622 /* If STRING is specified, use its multibyteness, otherwise use the
5623 setting of MULTIBYTE, if specified. */
5624 if (multibyte >= 0)
5625 it->multibyte_p = multibyte > 0;
5626
5627 if (s == NULL)
5628 {
5629 xassert (STRINGP (string));
5630 it->string = string;
5631 it->s = NULL;
5632 it->end_charpos = it->string_nchars = SCHARS (string);
5633 it->method = GET_FROM_STRING;
5634 it->current.string_pos = string_pos (charpos, string);
5635 }
5636 else
5637 {
5638 it->s = s;
5639 it->string = Qnil;
5640
5641 /* Note that we use IT->current.pos, not it->current.string_pos,
5642 for displaying C strings. */
5643 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5644 if (it->multibyte_p)
5645 {
5646 it->current.pos = c_string_pos (charpos, s, 1);
5647 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5648 }
5649 else
5650 {
5651 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5652 it->end_charpos = it->string_nchars = strlen (s);
5653 }
5654
5655 it->method = GET_FROM_C_STRING;
5656 }
5657
5658 /* PRECISION > 0 means don't return more than PRECISION characters
5659 from the string. */
5660 if (precision > 0 && it->end_charpos - charpos > precision)
5661 it->end_charpos = it->string_nchars = charpos + precision;
5662
5663 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5664 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5665 FIELD_WIDTH < 0 means infinite field width. This is useful for
5666 padding with `-' at the end of a mode line. */
5667 if (field_width < 0)
5668 field_width = INFINITY;
5669 if (field_width > it->end_charpos - charpos)
5670 it->end_charpos = charpos + field_width;
5671
5672 /* Use the standard display table for displaying strings. */
5673 if (DISP_TABLE_P (Vstandard_display_table))
5674 it->dp = XCHAR_TABLE (Vstandard_display_table);
5675
5676 it->stop_charpos = charpos;
5677 if (s == NULL && it->multibyte_p)
5678 {
5679 EMACS_INT endpos = SCHARS (it->string);
5680 if (endpos > it->end_charpos)
5681 endpos = it->end_charpos;
5682 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5683 it->string);
5684 }
5685 CHECK_IT (it);
5686 }
5687
5688
5689 \f
5690 /***********************************************************************
5691 Iteration
5692 ***********************************************************************/
5693
5694 /* Map enum it_method value to corresponding next_element_from_* function. */
5695
5696 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5697 {
5698 next_element_from_buffer,
5699 next_element_from_display_vector,
5700 next_element_from_string,
5701 next_element_from_c_string,
5702 next_element_from_image,
5703 next_element_from_stretch
5704 };
5705
5706 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5707
5708
5709 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5710 (possibly with the following characters). */
5711
5712 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5713 ((IT)->cmp_it.id >= 0 \
5714 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5715 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5716 END_CHARPOS, (IT)->w, \
5717 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5718 (IT)->string)))
5719
5720
5721 /* Load IT's display element fields with information about the next
5722 display element from the current position of IT. Value is zero if
5723 end of buffer (or C string) is reached. */
5724
5725 static struct frame *last_escape_glyph_frame = NULL;
5726 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5727 static int last_escape_glyph_merged_face_id = 0;
5728
5729 int
5730 get_next_display_element (struct it *it)
5731 {
5732 /* Non-zero means that we found a display element. Zero means that
5733 we hit the end of what we iterate over. Performance note: the
5734 function pointer `method' used here turns out to be faster than
5735 using a sequence of if-statements. */
5736 int success_p;
5737
5738 get_next:
5739 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5740
5741 if (it->what == IT_CHARACTER)
5742 {
5743 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5744 and only if (a) the resolved directionality of that character
5745 is R..." */
5746 /* FIXME: Do we need an exception for characters from display
5747 tables? */
5748 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5749 it->c = bidi_mirror_char (it->c);
5750 /* Map via display table or translate control characters.
5751 IT->c, IT->len etc. have been set to the next character by
5752 the function call above. If we have a display table, and it
5753 contains an entry for IT->c, translate it. Don't do this if
5754 IT->c itself comes from a display table, otherwise we could
5755 end up in an infinite recursion. (An alternative could be to
5756 count the recursion depth of this function and signal an
5757 error when a certain maximum depth is reached.) Is it worth
5758 it? */
5759 if (success_p && it->dpvec == NULL)
5760 {
5761 Lisp_Object dv;
5762 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5763 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5764 nbsp_or_shy = char_is_other;
5765 int c = it->c; /* This is the character to display. */
5766
5767 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5768 {
5769 xassert (SINGLE_BYTE_CHAR_P (c));
5770 if (unibyte_display_via_language_environment)
5771 {
5772 c = DECODE_CHAR (unibyte, c);
5773 if (c < 0)
5774 c = BYTE8_TO_CHAR (it->c);
5775 }
5776 else
5777 c = BYTE8_TO_CHAR (it->c);
5778 }
5779
5780 if (it->dp
5781 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5782 VECTORP (dv)))
5783 {
5784 struct Lisp_Vector *v = XVECTOR (dv);
5785
5786 /* Return the first character from the display table
5787 entry, if not empty. If empty, don't display the
5788 current character. */
5789 if (v->size)
5790 {
5791 it->dpvec_char_len = it->len;
5792 it->dpvec = v->contents;
5793 it->dpend = v->contents + v->size;
5794 it->current.dpvec_index = 0;
5795 it->dpvec_face_id = -1;
5796 it->saved_face_id = it->face_id;
5797 it->method = GET_FROM_DISPLAY_VECTOR;
5798 it->ellipsis_p = 0;
5799 }
5800 else
5801 {
5802 set_iterator_to_next (it, 0);
5803 }
5804 goto get_next;
5805 }
5806
5807 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5808 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5809 : c == 0xAD ? char_is_soft_hyphen
5810 : char_is_other);
5811
5812 /* Translate control characters into `\003' or `^C' form.
5813 Control characters coming from a display table entry are
5814 currently not translated because we use IT->dpvec to hold
5815 the translation. This could easily be changed but I
5816 don't believe that it is worth doing.
5817
5818 NBSP and SOFT-HYPEN are property translated too.
5819
5820 Non-printable characters and raw-byte characters are also
5821 translated to octal form. */
5822 if (((c < ' ' || c == 127) /* ASCII control chars */
5823 ? (it->area != TEXT_AREA
5824 /* In mode line, treat \n, \t like other crl chars. */
5825 || (c != '\t'
5826 && it->glyph_row
5827 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5828 || (c != '\n' && c != '\t'))
5829 : (nbsp_or_shy
5830 || CHAR_BYTE8_P (c)
5831 || ! CHAR_PRINTABLE_P (c))))
5832 {
5833 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5834 or a non-printable character which must be displayed
5835 either as '\003' or as `^C' where the '\\' and '^'
5836 can be defined in the display table. Fill
5837 IT->ctl_chars with glyphs for what we have to
5838 display. Then, set IT->dpvec to these glyphs. */
5839 Lisp_Object gc;
5840 int ctl_len;
5841 int face_id, lface_id = 0 ;
5842 int escape_glyph;
5843
5844 /* Handle control characters with ^. */
5845
5846 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5847 {
5848 int g;
5849
5850 g = '^'; /* default glyph for Control */
5851 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5852 if (it->dp
5853 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5854 && GLYPH_CODE_CHAR_VALID_P (gc))
5855 {
5856 g = GLYPH_CODE_CHAR (gc);
5857 lface_id = GLYPH_CODE_FACE (gc);
5858 }
5859 if (lface_id)
5860 {
5861 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5862 }
5863 else if (it->f == last_escape_glyph_frame
5864 && it->face_id == last_escape_glyph_face_id)
5865 {
5866 face_id = last_escape_glyph_merged_face_id;
5867 }
5868 else
5869 {
5870 /* Merge the escape-glyph face into the current face. */
5871 face_id = merge_faces (it->f, Qescape_glyph, 0,
5872 it->face_id);
5873 last_escape_glyph_frame = it->f;
5874 last_escape_glyph_face_id = it->face_id;
5875 last_escape_glyph_merged_face_id = face_id;
5876 }
5877
5878 XSETINT (it->ctl_chars[0], g);
5879 XSETINT (it->ctl_chars[1], c ^ 0100);
5880 ctl_len = 2;
5881 goto display_control;
5882 }
5883
5884 /* Handle non-break space in the mode where it only gets
5885 highlighting. */
5886
5887 if (EQ (Vnobreak_char_display, Qt)
5888 && nbsp_or_shy == char_is_nbsp)
5889 {
5890 /* Merge the no-break-space face into the current face. */
5891 face_id = merge_faces (it->f, Qnobreak_space, 0,
5892 it->face_id);
5893
5894 c = ' ';
5895 XSETINT (it->ctl_chars[0], ' ');
5896 ctl_len = 1;
5897 goto display_control;
5898 }
5899
5900 /* Handle sequences that start with the "escape glyph". */
5901
5902 /* the default escape glyph is \. */
5903 escape_glyph = '\\';
5904
5905 if (it->dp
5906 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5907 && GLYPH_CODE_CHAR_VALID_P (gc))
5908 {
5909 escape_glyph = GLYPH_CODE_CHAR (gc);
5910 lface_id = GLYPH_CODE_FACE (gc);
5911 }
5912 if (lface_id)
5913 {
5914 /* The display table specified a face.
5915 Merge it into face_id and also into escape_glyph. */
5916 face_id = merge_faces (it->f, Qt, lface_id,
5917 it->face_id);
5918 }
5919 else if (it->f == last_escape_glyph_frame
5920 && it->face_id == last_escape_glyph_face_id)
5921 {
5922 face_id = last_escape_glyph_merged_face_id;
5923 }
5924 else
5925 {
5926 /* Merge the escape-glyph face into the current face. */
5927 face_id = merge_faces (it->f, Qescape_glyph, 0,
5928 it->face_id);
5929 last_escape_glyph_frame = it->f;
5930 last_escape_glyph_face_id = it->face_id;
5931 last_escape_glyph_merged_face_id = face_id;
5932 }
5933
5934 /* Handle soft hyphens in the mode where they only get
5935 highlighting. */
5936
5937 if (EQ (Vnobreak_char_display, Qt)
5938 && nbsp_or_shy == char_is_soft_hyphen)
5939 {
5940 XSETINT (it->ctl_chars[0], '-');
5941 ctl_len = 1;
5942 goto display_control;
5943 }
5944
5945 /* Handle non-break space and soft hyphen
5946 with the escape glyph. */
5947
5948 if (nbsp_or_shy)
5949 {
5950 XSETINT (it->ctl_chars[0], escape_glyph);
5951 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5952 XSETINT (it->ctl_chars[1], c);
5953 ctl_len = 2;
5954 goto display_control;
5955 }
5956
5957 {
5958 char str[10];
5959 int len, i;
5960
5961 if (CHAR_BYTE8_P (c))
5962 /* Display \200 instead of \17777600. */
5963 c = CHAR_TO_BYTE8 (c);
5964 len = sprintf (str, "%03o", c);
5965
5966 XSETINT (it->ctl_chars[0], escape_glyph);
5967 for (i = 0; i < len; i++)
5968 XSETINT (it->ctl_chars[i + 1], str[i]);
5969 ctl_len = len + 1;
5970 }
5971
5972 display_control:
5973 /* Set up IT->dpvec and return first character from it. */
5974 it->dpvec_char_len = it->len;
5975 it->dpvec = it->ctl_chars;
5976 it->dpend = it->dpvec + ctl_len;
5977 it->current.dpvec_index = 0;
5978 it->dpvec_face_id = face_id;
5979 it->saved_face_id = it->face_id;
5980 it->method = GET_FROM_DISPLAY_VECTOR;
5981 it->ellipsis_p = 0;
5982 goto get_next;
5983 }
5984 it->char_to_display = c;
5985 }
5986 else if (success_p)
5987 {
5988 it->char_to_display = it->c;
5989 }
5990 }
5991
5992 #ifdef HAVE_WINDOW_SYSTEM
5993 /* Adjust face id for a multibyte character. There are no multibyte
5994 character in unibyte text. */
5995 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5996 && it->multibyte_p
5997 && success_p
5998 && FRAME_WINDOW_P (it->f))
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6003 {
6004 /* Automatic composition with glyph-string. */
6005 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6006
6007 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6008 }
6009 else
6010 {
6011 int pos = (it->s ? -1
6012 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6013 : IT_CHARPOS (*it));
6014
6015 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6016 it->string);
6017 }
6018 }
6019 #endif
6020
6021 /* Is this character the last one of a run of characters with
6022 box? If yes, set IT->end_of_box_run_p to 1. */
6023 if (it->face_box_p
6024 && it->s == NULL)
6025 {
6026 if (it->method == GET_FROM_STRING && it->sp)
6027 {
6028 int face_id = underlying_face_id (it);
6029 struct face *face = FACE_FROM_ID (it->f, face_id);
6030
6031 if (face)
6032 {
6033 if (face->box == FACE_NO_BOX)
6034 {
6035 /* If the box comes from face properties in a
6036 display string, check faces in that string. */
6037 int string_face_id = face_after_it_pos (it);
6038 it->end_of_box_run_p
6039 = (FACE_FROM_ID (it->f, string_face_id)->box
6040 == FACE_NO_BOX);
6041 }
6042 /* Otherwise, the box comes from the underlying face.
6043 If this is the last string character displayed, check
6044 the next buffer location. */
6045 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6046 && (it->current.overlay_string_index
6047 == it->n_overlay_strings - 1))
6048 {
6049 EMACS_INT ignore;
6050 int next_face_id;
6051 struct text_pos pos = it->current.pos;
6052 INC_TEXT_POS (pos, it->multibyte_p);
6053
6054 next_face_id = face_at_buffer_position
6055 (it->w, CHARPOS (pos), it->region_beg_charpos,
6056 it->region_end_charpos, &ignore,
6057 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6058 -1);
6059 it->end_of_box_run_p
6060 = (FACE_FROM_ID (it->f, next_face_id)->box
6061 == FACE_NO_BOX);
6062 }
6063 }
6064 }
6065 else
6066 {
6067 int face_id = face_after_it_pos (it);
6068 it->end_of_box_run_p
6069 = (face_id != it->face_id
6070 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6071 }
6072 }
6073
6074 /* Value is 0 if end of buffer or string reached. */
6075 return success_p;
6076 }
6077
6078
6079 /* Move IT to the next display element.
6080
6081 RESEAT_P non-zero means if called on a newline in buffer text,
6082 skip to the next visible line start.
6083
6084 Functions get_next_display_element and set_iterator_to_next are
6085 separate because I find this arrangement easier to handle than a
6086 get_next_display_element function that also increments IT's
6087 position. The way it is we can first look at an iterator's current
6088 display element, decide whether it fits on a line, and if it does,
6089 increment the iterator position. The other way around we probably
6090 would either need a flag indicating whether the iterator has to be
6091 incremented the next time, or we would have to implement a
6092 decrement position function which would not be easy to write. */
6093
6094 void
6095 set_iterator_to_next (struct it *it, int reseat_p)
6096 {
6097 /* Reset flags indicating start and end of a sequence of characters
6098 with box. Reset them at the start of this function because
6099 moving the iterator to a new position might set them. */
6100 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6101
6102 switch (it->method)
6103 {
6104 case GET_FROM_BUFFER:
6105 /* The current display element of IT is a character from
6106 current_buffer. Advance in the buffer, and maybe skip over
6107 invisible lines that are so because of selective display. */
6108 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6109 reseat_at_next_visible_line_start (it, 0);
6110 else if (it->cmp_it.id >= 0)
6111 {
6112 /* We are currently getting glyphs from a composition. */
6113 int i;
6114
6115 if (! it->bidi_p)
6116 {
6117 IT_CHARPOS (*it) += it->cmp_it.nchars;
6118 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6119 if (it->cmp_it.to < it->cmp_it.nglyphs)
6120 {
6121 it->cmp_it.from = it->cmp_it.to;
6122 }
6123 else
6124 {
6125 it->cmp_it.id = -1;
6126 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6127 IT_BYTEPOS (*it),
6128 it->stop_charpos, Qnil);
6129 }
6130 }
6131 else if (! it->cmp_it.reversed_p)
6132 {
6133 /* Composition created while scanning forward. */
6134 /* Update IT's char/byte positions to point to the first
6135 character of the next grapheme cluster, or to the
6136 character visually after the current composition. */
6137 for (i = 0; i < it->cmp_it.nchars; i++)
6138 bidi_move_to_visually_next (&it->bidi_it);
6139 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6140 IT_CHARPOS (*it) = it->bidi_it.charpos;
6141
6142 if (it->cmp_it.to < it->cmp_it.nglyphs)
6143 {
6144 /* Proceed to the next grapheme cluster. */
6145 it->cmp_it.from = it->cmp_it.to;
6146 }
6147 else
6148 {
6149 /* No more grapheme clusters in this composition.
6150 Find the next stop position. */
6151 EMACS_INT stop = it->stop_charpos;
6152 if (it->bidi_it.scan_dir < 0)
6153 /* Now we are scanning backward and don't know
6154 where to stop. */
6155 stop = -1;
6156 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6157 IT_BYTEPOS (*it), stop, Qnil);
6158 }
6159 }
6160 else
6161 {
6162 /* Composition created while scanning backward. */
6163 /* Update IT's char/byte positions to point to the last
6164 character of the previous grapheme cluster, or the
6165 character visually after the current composition. */
6166 for (i = 0; i < it->cmp_it.nchars; i++)
6167 bidi_move_to_visually_next (&it->bidi_it);
6168 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6169 IT_CHARPOS (*it) = it->bidi_it.charpos;
6170 if (it->cmp_it.from > 0)
6171 {
6172 /* Proceed to the previous grapheme cluster. */
6173 it->cmp_it.to = it->cmp_it.from;
6174 }
6175 else
6176 {
6177 /* No more grapheme clusters in this composition.
6178 Find the next stop position. */
6179 EMACS_INT stop = it->stop_charpos;
6180 if (it->bidi_it.scan_dir < 0)
6181 /* Now we are scanning backward and don't know
6182 where to stop. */
6183 stop = -1;
6184 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6185 IT_BYTEPOS (*it), stop, Qnil);
6186 }
6187 }
6188 }
6189 else
6190 {
6191 xassert (it->len != 0);
6192
6193 if (!it->bidi_p)
6194 {
6195 IT_BYTEPOS (*it) += it->len;
6196 IT_CHARPOS (*it) += 1;
6197 }
6198 else
6199 {
6200 int prev_scan_dir = it->bidi_it.scan_dir;
6201 /* If this is a new paragraph, determine its base
6202 direction (a.k.a. its base embedding level). */
6203 if (it->bidi_it.new_paragraph)
6204 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6205 bidi_move_to_visually_next (&it->bidi_it);
6206 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6207 IT_CHARPOS (*it) = it->bidi_it.charpos;
6208 if (prev_scan_dir != it->bidi_it.scan_dir)
6209 {
6210 /* As the scan direction was changed, we must
6211 re-compute the stop position for composition. */
6212 EMACS_INT stop = it->stop_charpos;
6213 if (it->bidi_it.scan_dir < 0)
6214 stop = -1;
6215 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6216 IT_BYTEPOS (*it), stop, Qnil);
6217 }
6218 }
6219 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6220 }
6221 break;
6222
6223 case GET_FROM_C_STRING:
6224 /* Current display element of IT is from a C string. */
6225 IT_BYTEPOS (*it) += it->len;
6226 IT_CHARPOS (*it) += 1;
6227 break;
6228
6229 case GET_FROM_DISPLAY_VECTOR:
6230 /* Current display element of IT is from a display table entry.
6231 Advance in the display table definition. Reset it to null if
6232 end reached, and continue with characters from buffers/
6233 strings. */
6234 ++it->current.dpvec_index;
6235
6236 /* Restore face of the iterator to what they were before the
6237 display vector entry (these entries may contain faces). */
6238 it->face_id = it->saved_face_id;
6239
6240 if (it->dpvec + it->current.dpvec_index == it->dpend)
6241 {
6242 int recheck_faces = it->ellipsis_p;
6243
6244 if (it->s)
6245 it->method = GET_FROM_C_STRING;
6246 else if (STRINGP (it->string))
6247 it->method = GET_FROM_STRING;
6248 else
6249 {
6250 it->method = GET_FROM_BUFFER;
6251 it->object = it->w->buffer;
6252 }
6253
6254 it->dpvec = NULL;
6255 it->current.dpvec_index = -1;
6256
6257 /* Skip over characters which were displayed via IT->dpvec. */
6258 if (it->dpvec_char_len < 0)
6259 reseat_at_next_visible_line_start (it, 1);
6260 else if (it->dpvec_char_len > 0)
6261 {
6262 if (it->method == GET_FROM_STRING
6263 && it->n_overlay_strings > 0)
6264 it->ignore_overlay_strings_at_pos_p = 1;
6265 it->len = it->dpvec_char_len;
6266 set_iterator_to_next (it, reseat_p);
6267 }
6268
6269 /* Maybe recheck faces after display vector */
6270 if (recheck_faces)
6271 it->stop_charpos = IT_CHARPOS (*it);
6272 }
6273 break;
6274
6275 case GET_FROM_STRING:
6276 /* Current display element is a character from a Lisp string. */
6277 xassert (it->s == NULL && STRINGP (it->string));
6278 if (it->cmp_it.id >= 0)
6279 {
6280 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6281 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6282 if (it->cmp_it.to < it->cmp_it.nglyphs)
6283 it->cmp_it.from = it->cmp_it.to;
6284 else
6285 {
6286 it->cmp_it.id = -1;
6287 composition_compute_stop_pos (&it->cmp_it,
6288 IT_STRING_CHARPOS (*it),
6289 IT_STRING_BYTEPOS (*it),
6290 it->stop_charpos, it->string);
6291 }
6292 }
6293 else
6294 {
6295 IT_STRING_BYTEPOS (*it) += it->len;
6296 IT_STRING_CHARPOS (*it) += 1;
6297 }
6298
6299 consider_string_end:
6300
6301 if (it->current.overlay_string_index >= 0)
6302 {
6303 /* IT->string is an overlay string. Advance to the
6304 next, if there is one. */
6305 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6306 {
6307 it->ellipsis_p = 0;
6308 next_overlay_string (it);
6309 if (it->ellipsis_p)
6310 setup_for_ellipsis (it, 0);
6311 }
6312 }
6313 else
6314 {
6315 /* IT->string is not an overlay string. If we reached
6316 its end, and there is something on IT->stack, proceed
6317 with what is on the stack. This can be either another
6318 string, this time an overlay string, or a buffer. */
6319 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6320 && it->sp > 0)
6321 {
6322 pop_it (it);
6323 if (it->method == GET_FROM_STRING)
6324 goto consider_string_end;
6325 }
6326 }
6327 break;
6328
6329 case GET_FROM_IMAGE:
6330 case GET_FROM_STRETCH:
6331 /* The position etc with which we have to proceed are on
6332 the stack. The position may be at the end of a string,
6333 if the `display' property takes up the whole string. */
6334 xassert (it->sp > 0);
6335 pop_it (it);
6336 if (it->method == GET_FROM_STRING)
6337 goto consider_string_end;
6338 break;
6339
6340 default:
6341 /* There are no other methods defined, so this should be a bug. */
6342 abort ();
6343 }
6344
6345 xassert (it->method != GET_FROM_STRING
6346 || (STRINGP (it->string)
6347 && IT_STRING_CHARPOS (*it) >= 0));
6348 }
6349
6350 /* Load IT's display element fields with information about the next
6351 display element which comes from a display table entry or from the
6352 result of translating a control character to one of the forms `^C'
6353 or `\003'.
6354
6355 IT->dpvec holds the glyphs to return as characters.
6356 IT->saved_face_id holds the face id before the display vector--it
6357 is restored into IT->face_id in set_iterator_to_next. */
6358
6359 static int
6360 next_element_from_display_vector (struct it *it)
6361 {
6362 Lisp_Object gc;
6363
6364 /* Precondition. */
6365 xassert (it->dpvec && it->current.dpvec_index >= 0);
6366
6367 it->face_id = it->saved_face_id;
6368
6369 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6370 That seemed totally bogus - so I changed it... */
6371 gc = it->dpvec[it->current.dpvec_index];
6372
6373 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6374 {
6375 it->c = GLYPH_CODE_CHAR (gc);
6376 it->len = CHAR_BYTES (it->c);
6377
6378 /* The entry may contain a face id to use. Such a face id is
6379 the id of a Lisp face, not a realized face. A face id of
6380 zero means no face is specified. */
6381 if (it->dpvec_face_id >= 0)
6382 it->face_id = it->dpvec_face_id;
6383 else
6384 {
6385 int lface_id = GLYPH_CODE_FACE (gc);
6386 if (lface_id > 0)
6387 it->face_id = merge_faces (it->f, Qt, lface_id,
6388 it->saved_face_id);
6389 }
6390 }
6391 else
6392 /* Display table entry is invalid. Return a space. */
6393 it->c = ' ', it->len = 1;
6394
6395 /* Don't change position and object of the iterator here. They are
6396 still the values of the character that had this display table
6397 entry or was translated, and that's what we want. */
6398 it->what = IT_CHARACTER;
6399 return 1;
6400 }
6401
6402
6403 /* Load IT with the next display element from Lisp string IT->string.
6404 IT->current.string_pos is the current position within the string.
6405 If IT->current.overlay_string_index >= 0, the Lisp string is an
6406 overlay string. */
6407
6408 static int
6409 next_element_from_string (struct it *it)
6410 {
6411 struct text_pos position;
6412
6413 xassert (STRINGP (it->string));
6414 xassert (IT_STRING_CHARPOS (*it) >= 0);
6415 position = it->current.string_pos;
6416
6417 /* Time to check for invisible text? */
6418 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6419 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6420 {
6421 handle_stop (it);
6422
6423 /* Since a handler may have changed IT->method, we must
6424 recurse here. */
6425 return GET_NEXT_DISPLAY_ELEMENT (it);
6426 }
6427
6428 if (it->current.overlay_string_index >= 0)
6429 {
6430 /* Get the next character from an overlay string. In overlay
6431 strings, There is no field width or padding with spaces to
6432 do. */
6433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6434 {
6435 it->what = IT_EOB;
6436 return 0;
6437 }
6438 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6439 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6440 && next_element_from_composition (it))
6441 {
6442 return 1;
6443 }
6444 else if (STRING_MULTIBYTE (it->string))
6445 {
6446 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6447 const unsigned char *s = (SDATA (it->string)
6448 + IT_STRING_BYTEPOS (*it));
6449 it->c = string_char_and_length (s, &it->len);
6450 }
6451 else
6452 {
6453 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6454 it->len = 1;
6455 }
6456 }
6457 else
6458 {
6459 /* Get the next character from a Lisp string that is not an
6460 overlay string. Such strings come from the mode line, for
6461 example. We may have to pad with spaces, or truncate the
6462 string. See also next_element_from_c_string. */
6463 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6464 {
6465 it->what = IT_EOB;
6466 return 0;
6467 }
6468 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6469 {
6470 /* Pad with spaces. */
6471 it->c = ' ', it->len = 1;
6472 CHARPOS (position) = BYTEPOS (position) = -1;
6473 }
6474 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6475 IT_STRING_BYTEPOS (*it), it->string_nchars)
6476 && next_element_from_composition (it))
6477 {
6478 return 1;
6479 }
6480 else if (STRING_MULTIBYTE (it->string))
6481 {
6482 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6483 const unsigned char *s = (SDATA (it->string)
6484 + IT_STRING_BYTEPOS (*it));
6485 it->c = string_char_and_length (s, &it->len);
6486 }
6487 else
6488 {
6489 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6490 it->len = 1;
6491 }
6492 }
6493
6494 /* Record what we have and where it came from. */
6495 it->what = IT_CHARACTER;
6496 it->object = it->string;
6497 it->position = position;
6498 return 1;
6499 }
6500
6501
6502 /* Load IT with next display element from C string IT->s.
6503 IT->string_nchars is the maximum number of characters to return
6504 from the string. IT->end_charpos may be greater than
6505 IT->string_nchars when this function is called, in which case we
6506 may have to return padding spaces. Value is zero if end of string
6507 reached, including padding spaces. */
6508
6509 static int
6510 next_element_from_c_string (struct it *it)
6511 {
6512 int success_p = 1;
6513
6514 xassert (it->s);
6515 it->what = IT_CHARACTER;
6516 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6517 it->object = Qnil;
6518
6519 /* IT's position can be greater IT->string_nchars in case a field
6520 width or precision has been specified when the iterator was
6521 initialized. */
6522 if (IT_CHARPOS (*it) >= it->end_charpos)
6523 {
6524 /* End of the game. */
6525 it->what = IT_EOB;
6526 success_p = 0;
6527 }
6528 else if (IT_CHARPOS (*it) >= it->string_nchars)
6529 {
6530 /* Pad with spaces. */
6531 it->c = ' ', it->len = 1;
6532 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6533 }
6534 else if (it->multibyte_p)
6535 {
6536 /* Implementation note: The calls to strlen apparently aren't a
6537 performance problem because there is no noticeable performance
6538 difference between Emacs running in unibyte or multibyte mode. */
6539 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6540 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6541 }
6542 else
6543 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6544
6545 return success_p;
6546 }
6547
6548
6549 /* Set up IT to return characters from an ellipsis, if appropriate.
6550 The definition of the ellipsis glyphs may come from a display table
6551 entry. This function fills IT with the first glyph from the
6552 ellipsis if an ellipsis is to be displayed. */
6553
6554 static int
6555 next_element_from_ellipsis (struct it *it)
6556 {
6557 if (it->selective_display_ellipsis_p)
6558 setup_for_ellipsis (it, it->len);
6559 else
6560 {
6561 /* The face at the current position may be different from the
6562 face we find after the invisible text. Remember what it
6563 was in IT->saved_face_id, and signal that it's there by
6564 setting face_before_selective_p. */
6565 it->saved_face_id = it->face_id;
6566 it->method = GET_FROM_BUFFER;
6567 it->object = it->w->buffer;
6568 reseat_at_next_visible_line_start (it, 1);
6569 it->face_before_selective_p = 1;
6570 }
6571
6572 return GET_NEXT_DISPLAY_ELEMENT (it);
6573 }
6574
6575
6576 /* Deliver an image display element. The iterator IT is already
6577 filled with image information (done in handle_display_prop). Value
6578 is always 1. */
6579
6580
6581 static int
6582 next_element_from_image (struct it *it)
6583 {
6584 it->what = IT_IMAGE;
6585 it->ignore_overlay_strings_at_pos_p = 0;
6586 return 1;
6587 }
6588
6589
6590 /* Fill iterator IT with next display element from a stretch glyph
6591 property. IT->object is the value of the text property. Value is
6592 always 1. */
6593
6594 static int
6595 next_element_from_stretch (struct it *it)
6596 {
6597 it->what = IT_STRETCH;
6598 return 1;
6599 }
6600
6601 /* Scan forward from CHARPOS in the current buffer, until we find a
6602 stop position > current IT's position. Then handle the stop
6603 position before that. This is called when we bump into a stop
6604 position while reordering bidirectional text. CHARPOS should be
6605 the last previously processed stop_pos (or BEGV, if none were
6606 processed yet) whose position is less that IT's current
6607 position. */
6608
6609 static void
6610 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6611 {
6612 EMACS_INT where_we_are = IT_CHARPOS (*it);
6613 struct display_pos save_current = it->current;
6614 struct text_pos save_position = it->position;
6615 struct text_pos pos1;
6616 EMACS_INT next_stop;
6617
6618 /* Scan in strict logical order. */
6619 it->bidi_p = 0;
6620 do
6621 {
6622 it->prev_stop = charpos;
6623 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6624 reseat_1 (it, pos1, 0);
6625 compute_stop_pos (it);
6626 /* We must advance forward, right? */
6627 if (it->stop_charpos <= it->prev_stop)
6628 abort ();
6629 charpos = it->stop_charpos;
6630 }
6631 while (charpos <= where_we_are);
6632
6633 next_stop = it->stop_charpos;
6634 it->stop_charpos = it->prev_stop;
6635 it->bidi_p = 1;
6636 it->current = save_current;
6637 it->position = save_position;
6638 handle_stop (it);
6639 it->stop_charpos = next_stop;
6640 }
6641
6642 /* Load IT with the next display element from current_buffer. Value
6643 is zero if end of buffer reached. IT->stop_charpos is the next
6644 position at which to stop and check for text properties or buffer
6645 end. */
6646
6647 static int
6648 next_element_from_buffer (struct it *it)
6649 {
6650 int success_p = 1;
6651
6652 xassert (IT_CHARPOS (*it) >= BEGV);
6653
6654 /* With bidi reordering, the character to display might not be the
6655 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6656 we were reseat()ed to a new buffer position, which is potentially
6657 a different paragraph. */
6658 if (it->bidi_p && it->bidi_it.first_elt)
6659 {
6660 it->bidi_it.charpos = IT_CHARPOS (*it);
6661 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6662 if (it->bidi_it.bytepos == ZV_BYTE)
6663 {
6664 /* Nothing to do, but reset the FIRST_ELT flag, like
6665 bidi_paragraph_init does, because we are not going to
6666 call it. */
6667 it->bidi_it.first_elt = 0;
6668 }
6669 else if (it->bidi_it.bytepos == BEGV_BYTE
6670 /* FIXME: Should support all Unicode line separators. */
6671 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6672 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6673 {
6674 /* If we are at the beginning of a line, we can produce the
6675 next element right away. */
6676 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6677 bidi_move_to_visually_next (&it->bidi_it);
6678 }
6679 else
6680 {
6681 int orig_bytepos = IT_BYTEPOS (*it);
6682
6683 /* We need to prime the bidi iterator starting at the line's
6684 beginning, before we will be able to produce the next
6685 element. */
6686 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6687 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6688 it->bidi_it.charpos = IT_CHARPOS (*it);
6689 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6690 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6691 do
6692 {
6693 /* Now return to buffer position where we were asked to
6694 get the next display element, and produce that. */
6695 bidi_move_to_visually_next (&it->bidi_it);
6696 }
6697 while (it->bidi_it.bytepos != orig_bytepos
6698 && it->bidi_it.bytepos < ZV_BYTE);
6699 }
6700
6701 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6702 /* Adjust IT's position information to where we ended up. */
6703 IT_CHARPOS (*it) = it->bidi_it.charpos;
6704 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6705 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6706 {
6707 EMACS_INT stop = it->stop_charpos;
6708 if (it->bidi_it.scan_dir < 0)
6709 stop = -1;
6710 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6711 IT_BYTEPOS (*it), stop, Qnil);
6712 }
6713 }
6714
6715 if (IT_CHARPOS (*it) >= it->stop_charpos)
6716 {
6717 if (IT_CHARPOS (*it) >= it->end_charpos)
6718 {
6719 int overlay_strings_follow_p;
6720
6721 /* End of the game, except when overlay strings follow that
6722 haven't been returned yet. */
6723 if (it->overlay_strings_at_end_processed_p)
6724 overlay_strings_follow_p = 0;
6725 else
6726 {
6727 it->overlay_strings_at_end_processed_p = 1;
6728 overlay_strings_follow_p = get_overlay_strings (it, 0);
6729 }
6730
6731 if (overlay_strings_follow_p)
6732 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6733 else
6734 {
6735 it->what = IT_EOB;
6736 it->position = it->current.pos;
6737 success_p = 0;
6738 }
6739 }
6740 else if (!(!it->bidi_p
6741 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6742 || IT_CHARPOS (*it) == it->stop_charpos))
6743 {
6744 /* With bidi non-linear iteration, we could find ourselves
6745 far beyond the last computed stop_charpos, with several
6746 other stop positions in between that we missed. Scan
6747 them all now, in buffer's logical order, until we find
6748 and handle the last stop_charpos that precedes our
6749 current position. */
6750 handle_stop_backwards (it, it->stop_charpos);
6751 return GET_NEXT_DISPLAY_ELEMENT (it);
6752 }
6753 else
6754 {
6755 if (it->bidi_p)
6756 {
6757 /* Take note of the stop position we just moved across,
6758 for when we will move back across it. */
6759 it->prev_stop = it->stop_charpos;
6760 /* If we are at base paragraph embedding level, take
6761 note of the last stop position seen at this
6762 level. */
6763 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6764 it->base_level_stop = it->stop_charpos;
6765 }
6766 handle_stop (it);
6767 return GET_NEXT_DISPLAY_ELEMENT (it);
6768 }
6769 }
6770 else if (it->bidi_p
6771 /* We can sometimes back up for reasons that have nothing
6772 to do with bidi reordering. E.g., compositions. The
6773 code below is only needed when we are above the base
6774 embedding level, so test for that explicitly. */
6775 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6776 && IT_CHARPOS (*it) < it->prev_stop)
6777 {
6778 if (it->base_level_stop <= 0)
6779 it->base_level_stop = BEGV;
6780 if (IT_CHARPOS (*it) < it->base_level_stop)
6781 abort ();
6782 handle_stop_backwards (it, it->base_level_stop);
6783 return GET_NEXT_DISPLAY_ELEMENT (it);
6784 }
6785 else
6786 {
6787 /* No face changes, overlays etc. in sight, so just return a
6788 character from current_buffer. */
6789 unsigned char *p;
6790 EMACS_INT stop;
6791
6792 /* Maybe run the redisplay end trigger hook. Performance note:
6793 This doesn't seem to cost measurable time. */
6794 if (it->redisplay_end_trigger_charpos
6795 && it->glyph_row
6796 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6797 run_redisplay_end_trigger_hook (it);
6798
6799 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6800 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6801 stop)
6802 && next_element_from_composition (it))
6803 {
6804 return 1;
6805 }
6806
6807 /* Get the next character, maybe multibyte. */
6808 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6809 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6810 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6811 else
6812 it->c = *p, it->len = 1;
6813
6814 /* Record what we have and where it came from. */
6815 it->what = IT_CHARACTER;
6816 it->object = it->w->buffer;
6817 it->position = it->current.pos;
6818
6819 /* Normally we return the character found above, except when we
6820 really want to return an ellipsis for selective display. */
6821 if (it->selective)
6822 {
6823 if (it->c == '\n')
6824 {
6825 /* A value of selective > 0 means hide lines indented more
6826 than that number of columns. */
6827 if (it->selective > 0
6828 && IT_CHARPOS (*it) + 1 < ZV
6829 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6830 IT_BYTEPOS (*it) + 1,
6831 (double) it->selective)) /* iftc */
6832 {
6833 success_p = next_element_from_ellipsis (it);
6834 it->dpvec_char_len = -1;
6835 }
6836 }
6837 else if (it->c == '\r' && it->selective == -1)
6838 {
6839 /* A value of selective == -1 means that everything from the
6840 CR to the end of the line is invisible, with maybe an
6841 ellipsis displayed for it. */
6842 success_p = next_element_from_ellipsis (it);
6843 it->dpvec_char_len = -1;
6844 }
6845 }
6846 }
6847
6848 /* Value is zero if end of buffer reached. */
6849 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6850 return success_p;
6851 }
6852
6853
6854 /* Run the redisplay end trigger hook for IT. */
6855
6856 static void
6857 run_redisplay_end_trigger_hook (struct it *it)
6858 {
6859 Lisp_Object args[3];
6860
6861 /* IT->glyph_row should be non-null, i.e. we should be actually
6862 displaying something, or otherwise we should not run the hook. */
6863 xassert (it->glyph_row);
6864
6865 /* Set up hook arguments. */
6866 args[0] = Qredisplay_end_trigger_functions;
6867 args[1] = it->window;
6868 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6869 it->redisplay_end_trigger_charpos = 0;
6870
6871 /* Since we are *trying* to run these functions, don't try to run
6872 them again, even if they get an error. */
6873 it->w->redisplay_end_trigger = Qnil;
6874 Frun_hook_with_args (3, args);
6875
6876 /* Notice if it changed the face of the character we are on. */
6877 handle_face_prop (it);
6878 }
6879
6880
6881 /* Deliver a composition display element. Unlike the other
6882 next_element_from_XXX, this function is not registered in the array
6883 get_next_element[]. It is called from next_element_from_buffer and
6884 next_element_from_string when necessary. */
6885
6886 static int
6887 next_element_from_composition (struct it *it)
6888 {
6889 it->what = IT_COMPOSITION;
6890 it->len = it->cmp_it.nbytes;
6891 if (STRINGP (it->string))
6892 {
6893 if (it->c < 0)
6894 {
6895 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6896 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6897 return 0;
6898 }
6899 it->position = it->current.string_pos;
6900 it->object = it->string;
6901 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6902 IT_STRING_BYTEPOS (*it), it->string);
6903 }
6904 else
6905 {
6906 if (it->c < 0)
6907 {
6908 IT_CHARPOS (*it) += it->cmp_it.nchars;
6909 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6910 if (it->bidi_p)
6911 {
6912 if (it->bidi_it.new_paragraph)
6913 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it);
6914 /* Resync the bidi iterator with IT's new position.
6915 FIXME: this doesn't support bidirectional text. */
6916 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6917 bidi_move_to_visually_next (&it->bidi_it);
6918 }
6919 return 0;
6920 }
6921 it->position = it->current.pos;
6922 it->object = it->w->buffer;
6923 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6924 IT_BYTEPOS (*it), Qnil);
6925 }
6926 return 1;
6927 }
6928
6929
6930 \f
6931 /***********************************************************************
6932 Moving an iterator without producing glyphs
6933 ***********************************************************************/
6934
6935 /* Check if iterator is at a position corresponding to a valid buffer
6936 position after some move_it_ call. */
6937
6938 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6939 ((it)->method == GET_FROM_STRING \
6940 ? IT_STRING_CHARPOS (*it) == 0 \
6941 : 1)
6942
6943
6944 /* Move iterator IT to a specified buffer or X position within one
6945 line on the display without producing glyphs.
6946
6947 OP should be a bit mask including some or all of these bits:
6948 MOVE_TO_X: Stop upon reaching x-position TO_X.
6949 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6950 Regardless of OP's value, stop upon reaching the end of the display line.
6951
6952 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6953 This means, in particular, that TO_X includes window's horizontal
6954 scroll amount.
6955
6956 The return value has several possible values that
6957 say what condition caused the scan to stop:
6958
6959 MOVE_POS_MATCH_OR_ZV
6960 - when TO_POS or ZV was reached.
6961
6962 MOVE_X_REACHED
6963 -when TO_X was reached before TO_POS or ZV were reached.
6964
6965 MOVE_LINE_CONTINUED
6966 - when we reached the end of the display area and the line must
6967 be continued.
6968
6969 MOVE_LINE_TRUNCATED
6970 - when we reached the end of the display area and the line is
6971 truncated.
6972
6973 MOVE_NEWLINE_OR_CR
6974 - when we stopped at a line end, i.e. a newline or a CR and selective
6975 display is on. */
6976
6977 static enum move_it_result
6978 move_it_in_display_line_to (struct it *it,
6979 EMACS_INT to_charpos, int to_x,
6980 enum move_operation_enum op)
6981 {
6982 enum move_it_result result = MOVE_UNDEFINED;
6983 struct glyph_row *saved_glyph_row;
6984 struct it wrap_it, atpos_it, atx_it;
6985 int may_wrap = 0;
6986 enum it_method prev_method = it->method;
6987 EMACS_INT prev_pos = IT_CHARPOS (*it);
6988
6989 /* Don't produce glyphs in produce_glyphs. */
6990 saved_glyph_row = it->glyph_row;
6991 it->glyph_row = NULL;
6992
6993 /* Use wrap_it to save a copy of IT wherever a word wrap could
6994 occur. Use atpos_it to save a copy of IT at the desired buffer
6995 position, if found, so that we can scan ahead and check if the
6996 word later overshoots the window edge. Use atx_it similarly, for
6997 pixel positions. */
6998 wrap_it.sp = -1;
6999 atpos_it.sp = -1;
7000 atx_it.sp = -1;
7001
7002 #define BUFFER_POS_REACHED_P() \
7003 ((op & MOVE_TO_POS) != 0 \
7004 && BUFFERP (it->object) \
7005 && (IT_CHARPOS (*it) == to_charpos \
7006 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7007 && (it->method == GET_FROM_BUFFER \
7008 || (it->method == GET_FROM_DISPLAY_VECTOR \
7009 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7010
7011 /* If there's a line-/wrap-prefix, handle it. */
7012 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7013 && it->current_y < it->last_visible_y)
7014 handle_line_prefix (it);
7015
7016 while (1)
7017 {
7018 int x, i, ascent = 0, descent = 0;
7019
7020 /* Utility macro to reset an iterator with x, ascent, and descent. */
7021 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7022 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7023 (IT)->max_descent = descent)
7024
7025 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7026 glyph). */
7027 if ((op & MOVE_TO_POS) != 0
7028 && BUFFERP (it->object)
7029 && it->method == GET_FROM_BUFFER
7030 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7031 || (it->bidi_p
7032 && (prev_method == GET_FROM_IMAGE
7033 || prev_method == GET_FROM_STRETCH)
7034 /* Passed TO_CHARPOS from left to right. */
7035 && ((prev_pos < to_charpos
7036 && IT_CHARPOS (*it) > to_charpos)
7037 /* Passed TO_CHARPOS from right to left. */
7038 || (prev_pos > to_charpos
7039 && IT_CHARPOS (*it) < to_charpos)))))
7040 {
7041 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7042 {
7043 result = MOVE_POS_MATCH_OR_ZV;
7044 break;
7045 }
7046 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7047 /* If wrap_it is valid, the current position might be in a
7048 word that is wrapped. So, save the iterator in
7049 atpos_it and continue to see if wrapping happens. */
7050 atpos_it = *it;
7051 }
7052
7053 prev_method = it->method;
7054 if (it->method == GET_FROM_BUFFER)
7055 prev_pos = IT_CHARPOS (*it);
7056 /* Stop when ZV reached.
7057 We used to stop here when TO_CHARPOS reached as well, but that is
7058 too soon if this glyph does not fit on this line. So we handle it
7059 explicitly below. */
7060 if (!get_next_display_element (it))
7061 {
7062 result = MOVE_POS_MATCH_OR_ZV;
7063 break;
7064 }
7065
7066 if (it->line_wrap == TRUNCATE)
7067 {
7068 if (BUFFER_POS_REACHED_P ())
7069 {
7070 result = MOVE_POS_MATCH_OR_ZV;
7071 break;
7072 }
7073 }
7074 else
7075 {
7076 if (it->line_wrap == WORD_WRAP)
7077 {
7078 if (IT_DISPLAYING_WHITESPACE (it))
7079 may_wrap = 1;
7080 else if (may_wrap)
7081 {
7082 /* We have reached a glyph that follows one or more
7083 whitespace characters. If the position is
7084 already found, we are done. */
7085 if (atpos_it.sp >= 0)
7086 {
7087 *it = atpos_it;
7088 result = MOVE_POS_MATCH_OR_ZV;
7089 goto done;
7090 }
7091 if (atx_it.sp >= 0)
7092 {
7093 *it = atx_it;
7094 result = MOVE_X_REACHED;
7095 goto done;
7096 }
7097 /* Otherwise, we can wrap here. */
7098 wrap_it = *it;
7099 may_wrap = 0;
7100 }
7101 }
7102 }
7103
7104 /* Remember the line height for the current line, in case
7105 the next element doesn't fit on the line. */
7106 ascent = it->max_ascent;
7107 descent = it->max_descent;
7108
7109 /* The call to produce_glyphs will get the metrics of the
7110 display element IT is loaded with. Record the x-position
7111 before this display element, in case it doesn't fit on the
7112 line. */
7113 x = it->current_x;
7114
7115 PRODUCE_GLYPHS (it);
7116
7117 if (it->area != TEXT_AREA)
7118 {
7119 set_iterator_to_next (it, 1);
7120 continue;
7121 }
7122
7123 /* The number of glyphs we get back in IT->nglyphs will normally
7124 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7125 character on a terminal frame, or (iii) a line end. For the
7126 second case, IT->nglyphs - 1 padding glyphs will be present.
7127 (On X frames, there is only one glyph produced for a
7128 composite character.)
7129
7130 The behavior implemented below means, for continuation lines,
7131 that as many spaces of a TAB as fit on the current line are
7132 displayed there. For terminal frames, as many glyphs of a
7133 multi-glyph character are displayed in the current line, too.
7134 This is what the old redisplay code did, and we keep it that
7135 way. Under X, the whole shape of a complex character must
7136 fit on the line or it will be completely displayed in the
7137 next line.
7138
7139 Note that both for tabs and padding glyphs, all glyphs have
7140 the same width. */
7141 if (it->nglyphs)
7142 {
7143 /* More than one glyph or glyph doesn't fit on line. All
7144 glyphs have the same width. */
7145 int single_glyph_width = it->pixel_width / it->nglyphs;
7146 int new_x;
7147 int x_before_this_char = x;
7148 int hpos_before_this_char = it->hpos;
7149
7150 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7151 {
7152 new_x = x + single_glyph_width;
7153
7154 /* We want to leave anything reaching TO_X to the caller. */
7155 if ((op & MOVE_TO_X) && new_x > to_x)
7156 {
7157 if (BUFFER_POS_REACHED_P ())
7158 {
7159 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7160 goto buffer_pos_reached;
7161 if (atpos_it.sp < 0)
7162 {
7163 atpos_it = *it;
7164 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7165 }
7166 }
7167 else
7168 {
7169 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7170 {
7171 it->current_x = x;
7172 result = MOVE_X_REACHED;
7173 break;
7174 }
7175 if (atx_it.sp < 0)
7176 {
7177 atx_it = *it;
7178 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7179 }
7180 }
7181 }
7182
7183 if (/* Lines are continued. */
7184 it->line_wrap != TRUNCATE
7185 && (/* And glyph doesn't fit on the line. */
7186 new_x > it->last_visible_x
7187 /* Or it fits exactly and we're on a window
7188 system frame. */
7189 || (new_x == it->last_visible_x
7190 && FRAME_WINDOW_P (it->f))))
7191 {
7192 if (/* IT->hpos == 0 means the very first glyph
7193 doesn't fit on the line, e.g. a wide image. */
7194 it->hpos == 0
7195 || (new_x == it->last_visible_x
7196 && FRAME_WINDOW_P (it->f)))
7197 {
7198 ++it->hpos;
7199 it->current_x = new_x;
7200
7201 /* The character's last glyph just barely fits
7202 in this row. */
7203 if (i == it->nglyphs - 1)
7204 {
7205 /* If this is the destination position,
7206 return a position *before* it in this row,
7207 now that we know it fits in this row. */
7208 if (BUFFER_POS_REACHED_P ())
7209 {
7210 if (it->line_wrap != WORD_WRAP
7211 || wrap_it.sp < 0)
7212 {
7213 it->hpos = hpos_before_this_char;
7214 it->current_x = x_before_this_char;
7215 result = MOVE_POS_MATCH_OR_ZV;
7216 break;
7217 }
7218 if (it->line_wrap == WORD_WRAP
7219 && atpos_it.sp < 0)
7220 {
7221 atpos_it = *it;
7222 atpos_it.current_x = x_before_this_char;
7223 atpos_it.hpos = hpos_before_this_char;
7224 }
7225 }
7226
7227 set_iterator_to_next (it, 1);
7228 /* On graphical terminals, newlines may
7229 "overflow" into the fringe if
7230 overflow-newline-into-fringe is non-nil.
7231 On text-only terminals, newlines may
7232 overflow into the last glyph on the
7233 display line.*/
7234 if (!FRAME_WINDOW_P (it->f)
7235 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7236 {
7237 if (!get_next_display_element (it))
7238 {
7239 result = MOVE_POS_MATCH_OR_ZV;
7240 break;
7241 }
7242 if (BUFFER_POS_REACHED_P ())
7243 {
7244 if (ITERATOR_AT_END_OF_LINE_P (it))
7245 result = MOVE_POS_MATCH_OR_ZV;
7246 else
7247 result = MOVE_LINE_CONTINUED;
7248 break;
7249 }
7250 if (ITERATOR_AT_END_OF_LINE_P (it))
7251 {
7252 result = MOVE_NEWLINE_OR_CR;
7253 break;
7254 }
7255 }
7256 }
7257 }
7258 else
7259 IT_RESET_X_ASCENT_DESCENT (it);
7260
7261 if (wrap_it.sp >= 0)
7262 {
7263 *it = wrap_it;
7264 atpos_it.sp = -1;
7265 atx_it.sp = -1;
7266 }
7267
7268 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7269 IT_CHARPOS (*it)));
7270 result = MOVE_LINE_CONTINUED;
7271 break;
7272 }
7273
7274 if (BUFFER_POS_REACHED_P ())
7275 {
7276 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7277 goto buffer_pos_reached;
7278 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7279 {
7280 atpos_it = *it;
7281 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7282 }
7283 }
7284
7285 if (new_x > it->first_visible_x)
7286 {
7287 /* Glyph is visible. Increment number of glyphs that
7288 would be displayed. */
7289 ++it->hpos;
7290 }
7291 }
7292
7293 if (result != MOVE_UNDEFINED)
7294 break;
7295 }
7296 else if (BUFFER_POS_REACHED_P ())
7297 {
7298 buffer_pos_reached:
7299 IT_RESET_X_ASCENT_DESCENT (it);
7300 result = MOVE_POS_MATCH_OR_ZV;
7301 break;
7302 }
7303 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7304 {
7305 /* Stop when TO_X specified and reached. This check is
7306 necessary here because of lines consisting of a line end,
7307 only. The line end will not produce any glyphs and we
7308 would never get MOVE_X_REACHED. */
7309 xassert (it->nglyphs == 0);
7310 result = MOVE_X_REACHED;
7311 break;
7312 }
7313
7314 /* Is this a line end? If yes, we're done. */
7315 if (ITERATOR_AT_END_OF_LINE_P (it))
7316 {
7317 result = MOVE_NEWLINE_OR_CR;
7318 break;
7319 }
7320
7321 if (it->method == GET_FROM_BUFFER)
7322 prev_pos = IT_CHARPOS (*it);
7323 /* The current display element has been consumed. Advance
7324 to the next. */
7325 set_iterator_to_next (it, 1);
7326
7327 /* Stop if lines are truncated and IT's current x-position is
7328 past the right edge of the window now. */
7329 if (it->line_wrap == TRUNCATE
7330 && it->current_x >= it->last_visible_x)
7331 {
7332 if (!FRAME_WINDOW_P (it->f)
7333 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7334 {
7335 if (!get_next_display_element (it)
7336 || BUFFER_POS_REACHED_P ())
7337 {
7338 result = MOVE_POS_MATCH_OR_ZV;
7339 break;
7340 }
7341 if (ITERATOR_AT_END_OF_LINE_P (it))
7342 {
7343 result = MOVE_NEWLINE_OR_CR;
7344 break;
7345 }
7346 }
7347 result = MOVE_LINE_TRUNCATED;
7348 break;
7349 }
7350 #undef IT_RESET_X_ASCENT_DESCENT
7351 }
7352
7353 #undef BUFFER_POS_REACHED_P
7354
7355 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7356 restore the saved iterator. */
7357 if (atpos_it.sp >= 0)
7358 *it = atpos_it;
7359 else if (atx_it.sp >= 0)
7360 *it = atx_it;
7361
7362 done:
7363
7364 /* Restore the iterator settings altered at the beginning of this
7365 function. */
7366 it->glyph_row = saved_glyph_row;
7367 return result;
7368 }
7369
7370 /* For external use. */
7371 void
7372 move_it_in_display_line (struct it *it,
7373 EMACS_INT to_charpos, int to_x,
7374 enum move_operation_enum op)
7375 {
7376 if (it->line_wrap == WORD_WRAP
7377 && (op & MOVE_TO_X))
7378 {
7379 struct it save_it = *it;
7380 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7381 /* When word-wrap is on, TO_X may lie past the end
7382 of a wrapped line. Then it->current is the
7383 character on the next line, so backtrack to the
7384 space before the wrap point. */
7385 if (skip == MOVE_LINE_CONTINUED)
7386 {
7387 int prev_x = max (it->current_x - 1, 0);
7388 *it = save_it;
7389 move_it_in_display_line_to
7390 (it, -1, prev_x, MOVE_TO_X);
7391 }
7392 }
7393 else
7394 move_it_in_display_line_to (it, to_charpos, to_x, op);
7395 }
7396
7397
7398 /* Move IT forward until it satisfies one or more of the criteria in
7399 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7400
7401 OP is a bit-mask that specifies where to stop, and in particular,
7402 which of those four position arguments makes a difference. See the
7403 description of enum move_operation_enum.
7404
7405 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7406 screen line, this function will set IT to the next position >
7407 TO_CHARPOS. */
7408
7409 void
7410 move_it_to (struct it *it, int to_charpos, int to_x, int to_y, int to_vpos, int op)
7411 {
7412 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7413 int line_height, line_start_x = 0, reached = 0;
7414
7415 for (;;)
7416 {
7417 if (op & MOVE_TO_VPOS)
7418 {
7419 /* If no TO_CHARPOS and no TO_X specified, stop at the
7420 start of the line TO_VPOS. */
7421 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7422 {
7423 if (it->vpos == to_vpos)
7424 {
7425 reached = 1;
7426 break;
7427 }
7428 else
7429 skip = move_it_in_display_line_to (it, -1, -1, 0);
7430 }
7431 else
7432 {
7433 /* TO_VPOS >= 0 means stop at TO_X in the line at
7434 TO_VPOS, or at TO_POS, whichever comes first. */
7435 if (it->vpos == to_vpos)
7436 {
7437 reached = 2;
7438 break;
7439 }
7440
7441 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7442
7443 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7444 {
7445 reached = 3;
7446 break;
7447 }
7448 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7449 {
7450 /* We have reached TO_X but not in the line we want. */
7451 skip = move_it_in_display_line_to (it, to_charpos,
7452 -1, MOVE_TO_POS);
7453 if (skip == MOVE_POS_MATCH_OR_ZV)
7454 {
7455 reached = 4;
7456 break;
7457 }
7458 }
7459 }
7460 }
7461 else if (op & MOVE_TO_Y)
7462 {
7463 struct it it_backup;
7464
7465 if (it->line_wrap == WORD_WRAP)
7466 it_backup = *it;
7467
7468 /* TO_Y specified means stop at TO_X in the line containing
7469 TO_Y---or at TO_CHARPOS if this is reached first. The
7470 problem is that we can't really tell whether the line
7471 contains TO_Y before we have completely scanned it, and
7472 this may skip past TO_X. What we do is to first scan to
7473 TO_X.
7474
7475 If TO_X is not specified, use a TO_X of zero. The reason
7476 is to make the outcome of this function more predictable.
7477 If we didn't use TO_X == 0, we would stop at the end of
7478 the line which is probably not what a caller would expect
7479 to happen. */
7480 skip = move_it_in_display_line_to
7481 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7482 (MOVE_TO_X | (op & MOVE_TO_POS)));
7483
7484 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7485 if (skip == MOVE_POS_MATCH_OR_ZV)
7486 reached = 5;
7487 else if (skip == MOVE_X_REACHED)
7488 {
7489 /* If TO_X was reached, we want to know whether TO_Y is
7490 in the line. We know this is the case if the already
7491 scanned glyphs make the line tall enough. Otherwise,
7492 we must check by scanning the rest of the line. */
7493 line_height = it->max_ascent + it->max_descent;
7494 if (to_y >= it->current_y
7495 && to_y < it->current_y + line_height)
7496 {
7497 reached = 6;
7498 break;
7499 }
7500 it_backup = *it;
7501 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7502 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7503 op & MOVE_TO_POS);
7504 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7505 line_height = it->max_ascent + it->max_descent;
7506 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7507
7508 if (to_y >= it->current_y
7509 && to_y < it->current_y + line_height)
7510 {
7511 /* If TO_Y is in this line and TO_X was reached
7512 above, we scanned too far. We have to restore
7513 IT's settings to the ones before skipping. */
7514 *it = it_backup;
7515 reached = 6;
7516 }
7517 else
7518 {
7519 skip = skip2;
7520 if (skip == MOVE_POS_MATCH_OR_ZV)
7521 reached = 7;
7522 }
7523 }
7524 else
7525 {
7526 /* Check whether TO_Y is in this line. */
7527 line_height = it->max_ascent + it->max_descent;
7528 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7529
7530 if (to_y >= it->current_y
7531 && to_y < it->current_y + line_height)
7532 {
7533 /* When word-wrap is on, TO_X may lie past the end
7534 of a wrapped line. Then it->current is the
7535 character on the next line, so backtrack to the
7536 space before the wrap point. */
7537 if (skip == MOVE_LINE_CONTINUED
7538 && it->line_wrap == WORD_WRAP)
7539 {
7540 int prev_x = max (it->current_x - 1, 0);
7541 *it = it_backup;
7542 skip = move_it_in_display_line_to
7543 (it, -1, prev_x, MOVE_TO_X);
7544 }
7545 reached = 6;
7546 }
7547 }
7548
7549 if (reached)
7550 break;
7551 }
7552 else if (BUFFERP (it->object)
7553 && (it->method == GET_FROM_BUFFER
7554 || it->method == GET_FROM_STRETCH)
7555 && IT_CHARPOS (*it) >= to_charpos)
7556 skip = MOVE_POS_MATCH_OR_ZV;
7557 else
7558 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7559
7560 switch (skip)
7561 {
7562 case MOVE_POS_MATCH_OR_ZV:
7563 reached = 8;
7564 goto out;
7565
7566 case MOVE_NEWLINE_OR_CR:
7567 set_iterator_to_next (it, 1);
7568 it->continuation_lines_width = 0;
7569 break;
7570
7571 case MOVE_LINE_TRUNCATED:
7572 it->continuation_lines_width = 0;
7573 reseat_at_next_visible_line_start (it, 0);
7574 if ((op & MOVE_TO_POS) != 0
7575 && IT_CHARPOS (*it) > to_charpos)
7576 {
7577 reached = 9;
7578 goto out;
7579 }
7580 break;
7581
7582 case MOVE_LINE_CONTINUED:
7583 /* For continued lines ending in a tab, some of the glyphs
7584 associated with the tab are displayed on the current
7585 line. Since it->current_x does not include these glyphs,
7586 we use it->last_visible_x instead. */
7587 if (it->c == '\t')
7588 {
7589 it->continuation_lines_width += it->last_visible_x;
7590 /* When moving by vpos, ensure that the iterator really
7591 advances to the next line (bug#847, bug#969). Fixme:
7592 do we need to do this in other circumstances? */
7593 if (it->current_x != it->last_visible_x
7594 && (op & MOVE_TO_VPOS)
7595 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7596 {
7597 line_start_x = it->current_x + it->pixel_width
7598 - it->last_visible_x;
7599 set_iterator_to_next (it, 0);
7600 }
7601 }
7602 else
7603 it->continuation_lines_width += it->current_x;
7604 break;
7605
7606 default:
7607 abort ();
7608 }
7609
7610 /* Reset/increment for the next run. */
7611 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7612 it->current_x = line_start_x;
7613 line_start_x = 0;
7614 it->hpos = 0;
7615 it->current_y += it->max_ascent + it->max_descent;
7616 ++it->vpos;
7617 last_height = it->max_ascent + it->max_descent;
7618 last_max_ascent = it->max_ascent;
7619 it->max_ascent = it->max_descent = 0;
7620 }
7621
7622 out:
7623
7624 /* On text terminals, we may stop at the end of a line in the middle
7625 of a multi-character glyph. If the glyph itself is continued,
7626 i.e. it is actually displayed on the next line, don't treat this
7627 stopping point as valid; move to the next line instead (unless
7628 that brings us offscreen). */
7629 if (!FRAME_WINDOW_P (it->f)
7630 && op & MOVE_TO_POS
7631 && IT_CHARPOS (*it) == to_charpos
7632 && it->what == IT_CHARACTER
7633 && it->nglyphs > 1
7634 && it->line_wrap == WINDOW_WRAP
7635 && it->current_x == it->last_visible_x - 1
7636 && it->c != '\n'
7637 && it->c != '\t'
7638 && it->vpos < XFASTINT (it->w->window_end_vpos))
7639 {
7640 it->continuation_lines_width += it->current_x;
7641 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7642 it->current_y += it->max_ascent + it->max_descent;
7643 ++it->vpos;
7644 last_height = it->max_ascent + it->max_descent;
7645 last_max_ascent = it->max_ascent;
7646 }
7647
7648 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7649 }
7650
7651
7652 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7653
7654 If DY > 0, move IT backward at least that many pixels. DY = 0
7655 means move IT backward to the preceding line start or BEGV. This
7656 function may move over more than DY pixels if IT->current_y - DY
7657 ends up in the middle of a line; in this case IT->current_y will be
7658 set to the top of the line moved to. */
7659
7660 void
7661 move_it_vertically_backward (struct it *it, int dy)
7662 {
7663 int nlines, h;
7664 struct it it2, it3;
7665 int start_pos;
7666
7667 move_further_back:
7668 xassert (dy >= 0);
7669
7670 start_pos = IT_CHARPOS (*it);
7671
7672 /* Estimate how many newlines we must move back. */
7673 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7674
7675 /* Set the iterator's position that many lines back. */
7676 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7677 back_to_previous_visible_line_start (it);
7678
7679 /* Reseat the iterator here. When moving backward, we don't want
7680 reseat to skip forward over invisible text, set up the iterator
7681 to deliver from overlay strings at the new position etc. So,
7682 use reseat_1 here. */
7683 reseat_1 (it, it->current.pos, 1);
7684
7685 /* We are now surely at a line start. */
7686 it->current_x = it->hpos = 0;
7687 it->continuation_lines_width = 0;
7688
7689 /* Move forward and see what y-distance we moved. First move to the
7690 start of the next line so that we get its height. We need this
7691 height to be able to tell whether we reached the specified
7692 y-distance. */
7693 it2 = *it;
7694 it2.max_ascent = it2.max_descent = 0;
7695 do
7696 {
7697 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7698 MOVE_TO_POS | MOVE_TO_VPOS);
7699 }
7700 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7701 xassert (IT_CHARPOS (*it) >= BEGV);
7702 it3 = it2;
7703
7704 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7705 xassert (IT_CHARPOS (*it) >= BEGV);
7706 /* H is the actual vertical distance from the position in *IT
7707 and the starting position. */
7708 h = it2.current_y - it->current_y;
7709 /* NLINES is the distance in number of lines. */
7710 nlines = it2.vpos - it->vpos;
7711
7712 /* Correct IT's y and vpos position
7713 so that they are relative to the starting point. */
7714 it->vpos -= nlines;
7715 it->current_y -= h;
7716
7717 if (dy == 0)
7718 {
7719 /* DY == 0 means move to the start of the screen line. The
7720 value of nlines is > 0 if continuation lines were involved. */
7721 if (nlines > 0)
7722 move_it_by_lines (it, nlines, 1);
7723 }
7724 else
7725 {
7726 /* The y-position we try to reach, relative to *IT.
7727 Note that H has been subtracted in front of the if-statement. */
7728 int target_y = it->current_y + h - dy;
7729 int y0 = it3.current_y;
7730 int y1 = line_bottom_y (&it3);
7731 int line_height = y1 - y0;
7732
7733 /* If we did not reach target_y, try to move further backward if
7734 we can. If we moved too far backward, try to move forward. */
7735 if (target_y < it->current_y
7736 /* This is heuristic. In a window that's 3 lines high, with
7737 a line height of 13 pixels each, recentering with point
7738 on the bottom line will try to move -39/2 = 19 pixels
7739 backward. Try to avoid moving into the first line. */
7740 && (it->current_y - target_y
7741 > min (window_box_height (it->w), line_height * 2 / 3))
7742 && IT_CHARPOS (*it) > BEGV)
7743 {
7744 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7745 target_y - it->current_y));
7746 dy = it->current_y - target_y;
7747 goto move_further_back;
7748 }
7749 else if (target_y >= it->current_y + line_height
7750 && IT_CHARPOS (*it) < ZV)
7751 {
7752 /* Should move forward by at least one line, maybe more.
7753
7754 Note: Calling move_it_by_lines can be expensive on
7755 terminal frames, where compute_motion is used (via
7756 vmotion) to do the job, when there are very long lines
7757 and truncate-lines is nil. That's the reason for
7758 treating terminal frames specially here. */
7759
7760 if (!FRAME_WINDOW_P (it->f))
7761 move_it_vertically (it, target_y - (it->current_y + line_height));
7762 else
7763 {
7764 do
7765 {
7766 move_it_by_lines (it, 1, 1);
7767 }
7768 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7769 }
7770 }
7771 }
7772 }
7773
7774
7775 /* Move IT by a specified amount of pixel lines DY. DY negative means
7776 move backwards. DY = 0 means move to start of screen line. At the
7777 end, IT will be on the start of a screen line. */
7778
7779 void
7780 move_it_vertically (struct it *it, int dy)
7781 {
7782 if (dy <= 0)
7783 move_it_vertically_backward (it, -dy);
7784 else
7785 {
7786 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7787 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7788 MOVE_TO_POS | MOVE_TO_Y);
7789 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7790
7791 /* If buffer ends in ZV without a newline, move to the start of
7792 the line to satisfy the post-condition. */
7793 if (IT_CHARPOS (*it) == ZV
7794 && ZV > BEGV
7795 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7796 move_it_by_lines (it, 0, 0);
7797 }
7798 }
7799
7800
7801 /* Move iterator IT past the end of the text line it is in. */
7802
7803 void
7804 move_it_past_eol (struct it *it)
7805 {
7806 enum move_it_result rc;
7807
7808 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7809 if (rc == MOVE_NEWLINE_OR_CR)
7810 set_iterator_to_next (it, 0);
7811 }
7812
7813
7814 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7815 negative means move up. DVPOS == 0 means move to the start of the
7816 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7817 NEED_Y_P is zero, IT->current_y will be left unchanged.
7818
7819 Further optimization ideas: If we would know that IT->f doesn't use
7820 a face with proportional font, we could be faster for
7821 truncate-lines nil. */
7822
7823 void
7824 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7825 {
7826 struct position pos;
7827
7828 /* The commented-out optimization uses vmotion on terminals. This
7829 gives bad results, because elements like it->what, on which
7830 callers such as pos_visible_p rely, aren't updated. */
7831 /* if (!FRAME_WINDOW_P (it->f))
7832 {
7833 struct text_pos textpos;
7834
7835 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7836 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7837 reseat (it, textpos, 1);
7838 it->vpos += pos.vpos;
7839 it->current_y += pos.vpos;
7840 }
7841 else */
7842
7843 if (dvpos == 0)
7844 {
7845 /* DVPOS == 0 means move to the start of the screen line. */
7846 move_it_vertically_backward (it, 0);
7847 xassert (it->current_x == 0 && it->hpos == 0);
7848 /* Let next call to line_bottom_y calculate real line height */
7849 last_height = 0;
7850 }
7851 else if (dvpos > 0)
7852 {
7853 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7854 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7855 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7856 }
7857 else
7858 {
7859 struct it it2;
7860 int start_charpos, i;
7861
7862 /* Start at the beginning of the screen line containing IT's
7863 position. This may actually move vertically backwards,
7864 in case of overlays, so adjust dvpos accordingly. */
7865 dvpos += it->vpos;
7866 move_it_vertically_backward (it, 0);
7867 dvpos -= it->vpos;
7868
7869 /* Go back -DVPOS visible lines and reseat the iterator there. */
7870 start_charpos = IT_CHARPOS (*it);
7871 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7872 back_to_previous_visible_line_start (it);
7873 reseat (it, it->current.pos, 1);
7874
7875 /* Move further back if we end up in a string or an image. */
7876 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7877 {
7878 /* First try to move to start of display line. */
7879 dvpos += it->vpos;
7880 move_it_vertically_backward (it, 0);
7881 dvpos -= it->vpos;
7882 if (IT_POS_VALID_AFTER_MOVE_P (it))
7883 break;
7884 /* If start of line is still in string or image,
7885 move further back. */
7886 back_to_previous_visible_line_start (it);
7887 reseat (it, it->current.pos, 1);
7888 dvpos--;
7889 }
7890
7891 it->current_x = it->hpos = 0;
7892
7893 /* Above call may have moved too far if continuation lines
7894 are involved. Scan forward and see if it did. */
7895 it2 = *it;
7896 it2.vpos = it2.current_y = 0;
7897 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7898 it->vpos -= it2.vpos;
7899 it->current_y -= it2.current_y;
7900 it->current_x = it->hpos = 0;
7901
7902 /* If we moved too far back, move IT some lines forward. */
7903 if (it2.vpos > -dvpos)
7904 {
7905 int delta = it2.vpos + dvpos;
7906 it2 = *it;
7907 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7908 /* Move back again if we got too far ahead. */
7909 if (IT_CHARPOS (*it) >= start_charpos)
7910 *it = it2;
7911 }
7912 }
7913 }
7914
7915 /* Return 1 if IT points into the middle of a display vector. */
7916
7917 int
7918 in_display_vector_p (struct it *it)
7919 {
7920 return (it->method == GET_FROM_DISPLAY_VECTOR
7921 && it->current.dpvec_index > 0
7922 && it->dpvec + it->current.dpvec_index != it->dpend);
7923 }
7924
7925 \f
7926 /***********************************************************************
7927 Messages
7928 ***********************************************************************/
7929
7930
7931 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7932 to *Messages*. */
7933
7934 void
7935 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7936 {
7937 Lisp_Object args[3];
7938 Lisp_Object msg, fmt;
7939 char *buffer;
7940 int len;
7941 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7942 USE_SAFE_ALLOCA;
7943
7944 /* Do nothing if called asynchronously. Inserting text into
7945 a buffer may call after-change-functions and alike and
7946 that would means running Lisp asynchronously. */
7947 if (handling_signal)
7948 return;
7949
7950 fmt = msg = Qnil;
7951 GCPRO4 (fmt, msg, arg1, arg2);
7952
7953 args[0] = fmt = build_string (format);
7954 args[1] = arg1;
7955 args[2] = arg2;
7956 msg = Fformat (3, args);
7957
7958 len = SBYTES (msg) + 1;
7959 SAFE_ALLOCA (buffer, char *, len);
7960 memcpy (buffer, SDATA (msg), len);
7961
7962 message_dolog (buffer, len - 1, 1, 0);
7963 SAFE_FREE ();
7964
7965 UNGCPRO;
7966 }
7967
7968
7969 /* Output a newline in the *Messages* buffer if "needs" one. */
7970
7971 void
7972 message_log_maybe_newline (void)
7973 {
7974 if (message_log_need_newline)
7975 message_dolog ("", 0, 1, 0);
7976 }
7977
7978
7979 /* Add a string M of length NBYTES to the message log, optionally
7980 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7981 nonzero, means interpret the contents of M as multibyte. This
7982 function calls low-level routines in order to bypass text property
7983 hooks, etc. which might not be safe to run.
7984
7985 This may GC (insert may run before/after change hooks),
7986 so the buffer M must NOT point to a Lisp string. */
7987
7988 void
7989 message_dolog (const char *m, int nbytes, int nlflag, int multibyte)
7990 {
7991 if (!NILP (Vmemory_full))
7992 return;
7993
7994 if (!NILP (Vmessage_log_max))
7995 {
7996 struct buffer *oldbuf;
7997 Lisp_Object oldpoint, oldbegv, oldzv;
7998 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7999 int point_at_end = 0;
8000 int zv_at_end = 0;
8001 Lisp_Object old_deactivate_mark, tem;
8002 struct gcpro gcpro1;
8003
8004 old_deactivate_mark = Vdeactivate_mark;
8005 oldbuf = current_buffer;
8006 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8007 current_buffer->undo_list = Qt;
8008
8009 oldpoint = message_dolog_marker1;
8010 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8011 oldbegv = message_dolog_marker2;
8012 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8013 oldzv = message_dolog_marker3;
8014 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8015 GCPRO1 (old_deactivate_mark);
8016
8017 if (PT == Z)
8018 point_at_end = 1;
8019 if (ZV == Z)
8020 zv_at_end = 1;
8021
8022 BEGV = BEG;
8023 BEGV_BYTE = BEG_BYTE;
8024 ZV = Z;
8025 ZV_BYTE = Z_BYTE;
8026 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8027
8028 /* Insert the string--maybe converting multibyte to single byte
8029 or vice versa, so that all the text fits the buffer. */
8030 if (multibyte
8031 && NILP (current_buffer->enable_multibyte_characters))
8032 {
8033 int i, c, char_bytes;
8034 unsigned char work[1];
8035
8036 /* Convert a multibyte string to single-byte
8037 for the *Message* buffer. */
8038 for (i = 0; i < nbytes; i += char_bytes)
8039 {
8040 c = string_char_and_length (m + i, &char_bytes);
8041 work[0] = (ASCII_CHAR_P (c)
8042 ? c
8043 : multibyte_char_to_unibyte (c, Qnil));
8044 insert_1_both (work, 1, 1, 1, 0, 0);
8045 }
8046 }
8047 else if (! multibyte
8048 && ! NILP (current_buffer->enable_multibyte_characters))
8049 {
8050 int i, c, char_bytes;
8051 unsigned char *msg = (unsigned char *) m;
8052 unsigned char str[MAX_MULTIBYTE_LENGTH];
8053 /* Convert a single-byte string to multibyte
8054 for the *Message* buffer. */
8055 for (i = 0; i < nbytes; i++)
8056 {
8057 c = msg[i];
8058 MAKE_CHAR_MULTIBYTE (c);
8059 char_bytes = CHAR_STRING (c, str);
8060 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8061 }
8062 }
8063 else if (nbytes)
8064 insert_1 (m, nbytes, 1, 0, 0);
8065
8066 if (nlflag)
8067 {
8068 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
8069 insert_1 ("\n", 1, 1, 0, 0);
8070
8071 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8072 this_bol = PT;
8073 this_bol_byte = PT_BYTE;
8074
8075 /* See if this line duplicates the previous one.
8076 If so, combine duplicates. */
8077 if (this_bol > BEG)
8078 {
8079 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8080 prev_bol = PT;
8081 prev_bol_byte = PT_BYTE;
8082
8083 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8084 this_bol, this_bol_byte);
8085 if (dup)
8086 {
8087 del_range_both (prev_bol, prev_bol_byte,
8088 this_bol, this_bol_byte, 0);
8089 if (dup > 1)
8090 {
8091 char dupstr[40];
8092 int duplen;
8093
8094 /* If you change this format, don't forget to also
8095 change message_log_check_duplicate. */
8096 sprintf (dupstr, " [%d times]", dup);
8097 duplen = strlen (dupstr);
8098 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8099 insert_1 (dupstr, duplen, 1, 0, 1);
8100 }
8101 }
8102 }
8103
8104 /* If we have more than the desired maximum number of lines
8105 in the *Messages* buffer now, delete the oldest ones.
8106 This is safe because we don't have undo in this buffer. */
8107
8108 if (NATNUMP (Vmessage_log_max))
8109 {
8110 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8111 -XFASTINT (Vmessage_log_max) - 1, 0);
8112 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8113 }
8114 }
8115 BEGV = XMARKER (oldbegv)->charpos;
8116 BEGV_BYTE = marker_byte_position (oldbegv);
8117
8118 if (zv_at_end)
8119 {
8120 ZV = Z;
8121 ZV_BYTE = Z_BYTE;
8122 }
8123 else
8124 {
8125 ZV = XMARKER (oldzv)->charpos;
8126 ZV_BYTE = marker_byte_position (oldzv);
8127 }
8128
8129 if (point_at_end)
8130 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8131 else
8132 /* We can't do Fgoto_char (oldpoint) because it will run some
8133 Lisp code. */
8134 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8135 XMARKER (oldpoint)->bytepos);
8136
8137 UNGCPRO;
8138 unchain_marker (XMARKER (oldpoint));
8139 unchain_marker (XMARKER (oldbegv));
8140 unchain_marker (XMARKER (oldzv));
8141
8142 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8143 set_buffer_internal (oldbuf);
8144 if (NILP (tem))
8145 windows_or_buffers_changed = old_windows_or_buffers_changed;
8146 message_log_need_newline = !nlflag;
8147 Vdeactivate_mark = old_deactivate_mark;
8148 }
8149 }
8150
8151
8152 /* We are at the end of the buffer after just having inserted a newline.
8153 (Note: We depend on the fact we won't be crossing the gap.)
8154 Check to see if the most recent message looks a lot like the previous one.
8155 Return 0 if different, 1 if the new one should just replace it, or a
8156 value N > 1 if we should also append " [N times]". */
8157
8158 static int
8159 message_log_check_duplicate (int prev_bol, int prev_bol_byte,
8160 int this_bol, int this_bol_byte)
8161 {
8162 int i;
8163 int len = Z_BYTE - 1 - this_bol_byte;
8164 int seen_dots = 0;
8165 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8166 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8167
8168 for (i = 0; i < len; i++)
8169 {
8170 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8171 seen_dots = 1;
8172 if (p1[i] != p2[i])
8173 return seen_dots;
8174 }
8175 p1 += len;
8176 if (*p1 == '\n')
8177 return 2;
8178 if (*p1++ == ' ' && *p1++ == '[')
8179 {
8180 int n = 0;
8181 while (*p1 >= '0' && *p1 <= '9')
8182 n = n * 10 + *p1++ - '0';
8183 if (strncmp (p1, " times]\n", 8) == 0)
8184 return n+1;
8185 }
8186 return 0;
8187 }
8188 \f
8189
8190 /* Display an echo area message M with a specified length of NBYTES
8191 bytes. The string may include null characters. If M is 0, clear
8192 out any existing message, and let the mini-buffer text show
8193 through.
8194
8195 This may GC, so the buffer M must NOT point to a Lisp string. */
8196
8197 void
8198 message2 (const char *m, int nbytes, int multibyte)
8199 {
8200 /* First flush out any partial line written with print. */
8201 message_log_maybe_newline ();
8202 if (m)
8203 message_dolog (m, nbytes, 1, multibyte);
8204 message2_nolog (m, nbytes, multibyte);
8205 }
8206
8207
8208 /* The non-logging counterpart of message2. */
8209
8210 void
8211 message2_nolog (const char *m, int nbytes, int multibyte)
8212 {
8213 struct frame *sf = SELECTED_FRAME ();
8214 message_enable_multibyte = multibyte;
8215
8216 if (FRAME_INITIAL_P (sf))
8217 {
8218 if (noninteractive_need_newline)
8219 putc ('\n', stderr);
8220 noninteractive_need_newline = 0;
8221 if (m)
8222 fwrite (m, nbytes, 1, stderr);
8223 if (cursor_in_echo_area == 0)
8224 fprintf (stderr, "\n");
8225 fflush (stderr);
8226 }
8227 /* A null message buffer means that the frame hasn't really been
8228 initialized yet. Error messages get reported properly by
8229 cmd_error, so this must be just an informative message; toss it. */
8230 else if (INTERACTIVE
8231 && sf->glyphs_initialized_p
8232 && FRAME_MESSAGE_BUF (sf))
8233 {
8234 Lisp_Object mini_window;
8235 struct frame *f;
8236
8237 /* Get the frame containing the mini-buffer
8238 that the selected frame is using. */
8239 mini_window = FRAME_MINIBUF_WINDOW (sf);
8240 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8241
8242 FRAME_SAMPLE_VISIBILITY (f);
8243 if (FRAME_VISIBLE_P (sf)
8244 && ! FRAME_VISIBLE_P (f))
8245 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8246
8247 if (m)
8248 {
8249 set_message (m, Qnil, nbytes, multibyte);
8250 if (minibuffer_auto_raise)
8251 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8252 }
8253 else
8254 clear_message (1, 1);
8255
8256 do_pending_window_change (0);
8257 echo_area_display (1);
8258 do_pending_window_change (0);
8259 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8260 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8261 }
8262 }
8263
8264
8265 /* Display an echo area message M with a specified length of NBYTES
8266 bytes. The string may include null characters. If M is not a
8267 string, clear out any existing message, and let the mini-buffer
8268 text show through.
8269
8270 This function cancels echoing. */
8271
8272 void
8273 message3 (Lisp_Object m, int nbytes, int multibyte)
8274 {
8275 struct gcpro gcpro1;
8276
8277 GCPRO1 (m);
8278 clear_message (1,1);
8279 cancel_echoing ();
8280
8281 /* First flush out any partial line written with print. */
8282 message_log_maybe_newline ();
8283 if (STRINGP (m))
8284 {
8285 char *buffer;
8286 USE_SAFE_ALLOCA;
8287
8288 SAFE_ALLOCA (buffer, char *, nbytes);
8289 memcpy (buffer, SDATA (m), nbytes);
8290 message_dolog (buffer, nbytes, 1, multibyte);
8291 SAFE_FREE ();
8292 }
8293 message3_nolog (m, nbytes, multibyte);
8294
8295 UNGCPRO;
8296 }
8297
8298
8299 /* The non-logging version of message3.
8300 This does not cancel echoing, because it is used for echoing.
8301 Perhaps we need to make a separate function for echoing
8302 and make this cancel echoing. */
8303
8304 void
8305 message3_nolog (Lisp_Object m, int nbytes, int multibyte)
8306 {
8307 struct frame *sf = SELECTED_FRAME ();
8308 message_enable_multibyte = multibyte;
8309
8310 if (FRAME_INITIAL_P (sf))
8311 {
8312 if (noninteractive_need_newline)
8313 putc ('\n', stderr);
8314 noninteractive_need_newline = 0;
8315 if (STRINGP (m))
8316 fwrite (SDATA (m), nbytes, 1, stderr);
8317 if (cursor_in_echo_area == 0)
8318 fprintf (stderr, "\n");
8319 fflush (stderr);
8320 }
8321 /* A null message buffer means that the frame hasn't really been
8322 initialized yet. Error messages get reported properly by
8323 cmd_error, so this must be just an informative message; toss it. */
8324 else if (INTERACTIVE
8325 && sf->glyphs_initialized_p
8326 && FRAME_MESSAGE_BUF (sf))
8327 {
8328 Lisp_Object mini_window;
8329 Lisp_Object frame;
8330 struct frame *f;
8331
8332 /* Get the frame containing the mini-buffer
8333 that the selected frame is using. */
8334 mini_window = FRAME_MINIBUF_WINDOW (sf);
8335 frame = XWINDOW (mini_window)->frame;
8336 f = XFRAME (frame);
8337
8338 FRAME_SAMPLE_VISIBILITY (f);
8339 if (FRAME_VISIBLE_P (sf)
8340 && !FRAME_VISIBLE_P (f))
8341 Fmake_frame_visible (frame);
8342
8343 if (STRINGP (m) && SCHARS (m) > 0)
8344 {
8345 set_message (NULL, m, nbytes, multibyte);
8346 if (minibuffer_auto_raise)
8347 Fraise_frame (frame);
8348 /* Assume we are not echoing.
8349 (If we are, echo_now will override this.) */
8350 echo_message_buffer = Qnil;
8351 }
8352 else
8353 clear_message (1, 1);
8354
8355 do_pending_window_change (0);
8356 echo_area_display (1);
8357 do_pending_window_change (0);
8358 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8359 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8360 }
8361 }
8362
8363
8364 /* Display a null-terminated echo area message M. If M is 0, clear
8365 out any existing message, and let the mini-buffer text show through.
8366
8367 The buffer M must continue to exist until after the echo area gets
8368 cleared or some other message gets displayed there. Do not pass
8369 text that is stored in a Lisp string. Do not pass text in a buffer
8370 that was alloca'd. */
8371
8372 void
8373 message1 (const char *m)
8374 {
8375 message2 (m, (m ? strlen (m) : 0), 0);
8376 }
8377
8378
8379 /* The non-logging counterpart of message1. */
8380
8381 void
8382 message1_nolog (const char *m)
8383 {
8384 message2_nolog (m, (m ? strlen (m) : 0), 0);
8385 }
8386
8387 /* Display a message M which contains a single %s
8388 which gets replaced with STRING. */
8389
8390 void
8391 message_with_string (const char *m, Lisp_Object string, int log)
8392 {
8393 CHECK_STRING (string);
8394
8395 if (noninteractive)
8396 {
8397 if (m)
8398 {
8399 if (noninteractive_need_newline)
8400 putc ('\n', stderr);
8401 noninteractive_need_newline = 0;
8402 fprintf (stderr, m, SDATA (string));
8403 if (!cursor_in_echo_area)
8404 fprintf (stderr, "\n");
8405 fflush (stderr);
8406 }
8407 }
8408 else if (INTERACTIVE)
8409 {
8410 /* The frame whose minibuffer we're going to display the message on.
8411 It may be larger than the selected frame, so we need
8412 to use its buffer, not the selected frame's buffer. */
8413 Lisp_Object mini_window;
8414 struct frame *f, *sf = SELECTED_FRAME ();
8415
8416 /* Get the frame containing the minibuffer
8417 that the selected frame is using. */
8418 mini_window = FRAME_MINIBUF_WINDOW (sf);
8419 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8420
8421 /* A null message buffer means that the frame hasn't really been
8422 initialized yet. Error messages get reported properly by
8423 cmd_error, so this must be just an informative message; toss it. */
8424 if (FRAME_MESSAGE_BUF (f))
8425 {
8426 Lisp_Object args[2], message;
8427 struct gcpro gcpro1, gcpro2;
8428
8429 args[0] = build_string (m);
8430 args[1] = message = string;
8431 GCPRO2 (args[0], message);
8432 gcpro1.nvars = 2;
8433
8434 message = Fformat (2, args);
8435
8436 if (log)
8437 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8438 else
8439 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8440
8441 UNGCPRO;
8442
8443 /* Print should start at the beginning of the message
8444 buffer next time. */
8445 message_buf_print = 0;
8446 }
8447 }
8448 }
8449
8450
8451 /* Dump an informative message to the minibuf. If M is 0, clear out
8452 any existing message, and let the mini-buffer text show through. */
8453
8454 static void
8455 vmessage (const char *m, va_list ap)
8456 {
8457 if (noninteractive)
8458 {
8459 if (m)
8460 {
8461 if (noninteractive_need_newline)
8462 putc ('\n', stderr);
8463 noninteractive_need_newline = 0;
8464 vfprintf (stderr, m, ap);
8465 if (cursor_in_echo_area == 0)
8466 fprintf (stderr, "\n");
8467 fflush (stderr);
8468 }
8469 }
8470 else if (INTERACTIVE)
8471 {
8472 /* The frame whose mini-buffer we're going to display the message
8473 on. It may be larger than the selected frame, so we need to
8474 use its buffer, not the selected frame's buffer. */
8475 Lisp_Object mini_window;
8476 struct frame *f, *sf = SELECTED_FRAME ();
8477
8478 /* Get the frame containing the mini-buffer
8479 that the selected frame is using. */
8480 mini_window = FRAME_MINIBUF_WINDOW (sf);
8481 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8482
8483 /* A null message buffer means that the frame hasn't really been
8484 initialized yet. Error messages get reported properly by
8485 cmd_error, so this must be just an informative message; toss
8486 it. */
8487 if (FRAME_MESSAGE_BUF (f))
8488 {
8489 if (m)
8490 {
8491 int len;
8492
8493 len = doprnt (FRAME_MESSAGE_BUF (f),
8494 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8495
8496 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8497 }
8498 else
8499 message1 (0);
8500
8501 /* Print should start at the beginning of the message
8502 buffer next time. */
8503 message_buf_print = 0;
8504 }
8505 }
8506 }
8507
8508 void
8509 message (const char *m, ...)
8510 {
8511 va_list ap;
8512 va_start (ap, m);
8513 vmessage (m, ap);
8514 va_end (ap);
8515 }
8516
8517
8518 /* The non-logging version of message. */
8519
8520 void
8521 message_nolog (const char *m, ...)
8522 {
8523 Lisp_Object old_log_max;
8524 va_list ap;
8525 va_start (ap, m);
8526 old_log_max = Vmessage_log_max;
8527 Vmessage_log_max = Qnil;
8528 vmessage (m, ap);
8529 Vmessage_log_max = old_log_max;
8530 va_end (ap);
8531 }
8532
8533
8534 /* Display the current message in the current mini-buffer. This is
8535 only called from error handlers in process.c, and is not time
8536 critical. */
8537
8538 void
8539 update_echo_area (void)
8540 {
8541 if (!NILP (echo_area_buffer[0]))
8542 {
8543 Lisp_Object string;
8544 string = Fcurrent_message ();
8545 message3 (string, SBYTES (string),
8546 !NILP (current_buffer->enable_multibyte_characters));
8547 }
8548 }
8549
8550
8551 /* Make sure echo area buffers in `echo_buffers' are live.
8552 If they aren't, make new ones. */
8553
8554 static void
8555 ensure_echo_area_buffers (void)
8556 {
8557 int i;
8558
8559 for (i = 0; i < 2; ++i)
8560 if (!BUFFERP (echo_buffer[i])
8561 || NILP (XBUFFER (echo_buffer[i])->name))
8562 {
8563 char name[30];
8564 Lisp_Object old_buffer;
8565 int j;
8566
8567 old_buffer = echo_buffer[i];
8568 sprintf (name, " *Echo Area %d*", i);
8569 echo_buffer[i] = Fget_buffer_create (build_string (name));
8570 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8571 /* to force word wrap in echo area -
8572 it was decided to postpone this*/
8573 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8574
8575 for (j = 0; j < 2; ++j)
8576 if (EQ (old_buffer, echo_area_buffer[j]))
8577 echo_area_buffer[j] = echo_buffer[i];
8578 }
8579 }
8580
8581
8582 /* Call FN with args A1..A4 with either the current or last displayed
8583 echo_area_buffer as current buffer.
8584
8585 WHICH zero means use the current message buffer
8586 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8587 from echo_buffer[] and clear it.
8588
8589 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8590 suitable buffer from echo_buffer[] and clear it.
8591
8592 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8593 that the current message becomes the last displayed one, make
8594 choose a suitable buffer for echo_area_buffer[0], and clear it.
8595
8596 Value is what FN returns. */
8597
8598 static int
8599 with_echo_area_buffer (struct window *w, int which,
8600 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8601 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8602 {
8603 Lisp_Object buffer;
8604 int this_one, the_other, clear_buffer_p, rc;
8605 int count = SPECPDL_INDEX ();
8606
8607 /* If buffers aren't live, make new ones. */
8608 ensure_echo_area_buffers ();
8609
8610 clear_buffer_p = 0;
8611
8612 if (which == 0)
8613 this_one = 0, the_other = 1;
8614 else if (which > 0)
8615 this_one = 1, the_other = 0;
8616 else
8617 {
8618 this_one = 0, the_other = 1;
8619 clear_buffer_p = 1;
8620
8621 /* We need a fresh one in case the current echo buffer equals
8622 the one containing the last displayed echo area message. */
8623 if (!NILP (echo_area_buffer[this_one])
8624 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8625 echo_area_buffer[this_one] = Qnil;
8626 }
8627
8628 /* Choose a suitable buffer from echo_buffer[] is we don't
8629 have one. */
8630 if (NILP (echo_area_buffer[this_one]))
8631 {
8632 echo_area_buffer[this_one]
8633 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8634 ? echo_buffer[the_other]
8635 : echo_buffer[this_one]);
8636 clear_buffer_p = 1;
8637 }
8638
8639 buffer = echo_area_buffer[this_one];
8640
8641 /* Don't get confused by reusing the buffer used for echoing
8642 for a different purpose. */
8643 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8644 cancel_echoing ();
8645
8646 record_unwind_protect (unwind_with_echo_area_buffer,
8647 with_echo_area_buffer_unwind_data (w));
8648
8649 /* Make the echo area buffer current. Note that for display
8650 purposes, it is not necessary that the displayed window's buffer
8651 == current_buffer, except for text property lookup. So, let's
8652 only set that buffer temporarily here without doing a full
8653 Fset_window_buffer. We must also change w->pointm, though,
8654 because otherwise an assertions in unshow_buffer fails, and Emacs
8655 aborts. */
8656 set_buffer_internal_1 (XBUFFER (buffer));
8657 if (w)
8658 {
8659 w->buffer = buffer;
8660 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8661 }
8662
8663 current_buffer->undo_list = Qt;
8664 current_buffer->read_only = Qnil;
8665 specbind (Qinhibit_read_only, Qt);
8666 specbind (Qinhibit_modification_hooks, Qt);
8667
8668 if (clear_buffer_p && Z > BEG)
8669 del_range (BEG, Z);
8670
8671 xassert (BEGV >= BEG);
8672 xassert (ZV <= Z && ZV >= BEGV);
8673
8674 rc = fn (a1, a2, a3, a4);
8675
8676 xassert (BEGV >= BEG);
8677 xassert (ZV <= Z && ZV >= BEGV);
8678
8679 unbind_to (count, Qnil);
8680 return rc;
8681 }
8682
8683
8684 /* Save state that should be preserved around the call to the function
8685 FN called in with_echo_area_buffer. */
8686
8687 static Lisp_Object
8688 with_echo_area_buffer_unwind_data (struct window *w)
8689 {
8690 int i = 0;
8691 Lisp_Object vector, tmp;
8692
8693 /* Reduce consing by keeping one vector in
8694 Vwith_echo_area_save_vector. */
8695 vector = Vwith_echo_area_save_vector;
8696 Vwith_echo_area_save_vector = Qnil;
8697
8698 if (NILP (vector))
8699 vector = Fmake_vector (make_number (7), Qnil);
8700
8701 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8702 ASET (vector, i, Vdeactivate_mark); ++i;
8703 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8704
8705 if (w)
8706 {
8707 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8708 ASET (vector, i, w->buffer); ++i;
8709 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8710 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8711 }
8712 else
8713 {
8714 int end = i + 4;
8715 for (; i < end; ++i)
8716 ASET (vector, i, Qnil);
8717 }
8718
8719 xassert (i == ASIZE (vector));
8720 return vector;
8721 }
8722
8723
8724 /* Restore global state from VECTOR which was created by
8725 with_echo_area_buffer_unwind_data. */
8726
8727 static Lisp_Object
8728 unwind_with_echo_area_buffer (Lisp_Object vector)
8729 {
8730 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8731 Vdeactivate_mark = AREF (vector, 1);
8732 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8733
8734 if (WINDOWP (AREF (vector, 3)))
8735 {
8736 struct window *w;
8737 Lisp_Object buffer, charpos, bytepos;
8738
8739 w = XWINDOW (AREF (vector, 3));
8740 buffer = AREF (vector, 4);
8741 charpos = AREF (vector, 5);
8742 bytepos = AREF (vector, 6);
8743
8744 w->buffer = buffer;
8745 set_marker_both (w->pointm, buffer,
8746 XFASTINT (charpos), XFASTINT (bytepos));
8747 }
8748
8749 Vwith_echo_area_save_vector = vector;
8750 return Qnil;
8751 }
8752
8753
8754 /* Set up the echo area for use by print functions. MULTIBYTE_P
8755 non-zero means we will print multibyte. */
8756
8757 void
8758 setup_echo_area_for_printing (int multibyte_p)
8759 {
8760 /* If we can't find an echo area any more, exit. */
8761 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8762 Fkill_emacs (Qnil);
8763
8764 ensure_echo_area_buffers ();
8765
8766 if (!message_buf_print)
8767 {
8768 /* A message has been output since the last time we printed.
8769 Choose a fresh echo area buffer. */
8770 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8771 echo_area_buffer[0] = echo_buffer[1];
8772 else
8773 echo_area_buffer[0] = echo_buffer[0];
8774
8775 /* Switch to that buffer and clear it. */
8776 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8777 current_buffer->truncate_lines = Qnil;
8778
8779 if (Z > BEG)
8780 {
8781 int count = SPECPDL_INDEX ();
8782 specbind (Qinhibit_read_only, Qt);
8783 /* Note that undo recording is always disabled. */
8784 del_range (BEG, Z);
8785 unbind_to (count, Qnil);
8786 }
8787 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8788
8789 /* Set up the buffer for the multibyteness we need. */
8790 if (multibyte_p
8791 != !NILP (current_buffer->enable_multibyte_characters))
8792 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8793
8794 /* Raise the frame containing the echo area. */
8795 if (minibuffer_auto_raise)
8796 {
8797 struct frame *sf = SELECTED_FRAME ();
8798 Lisp_Object mini_window;
8799 mini_window = FRAME_MINIBUF_WINDOW (sf);
8800 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8801 }
8802
8803 message_log_maybe_newline ();
8804 message_buf_print = 1;
8805 }
8806 else
8807 {
8808 if (NILP (echo_area_buffer[0]))
8809 {
8810 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8811 echo_area_buffer[0] = echo_buffer[1];
8812 else
8813 echo_area_buffer[0] = echo_buffer[0];
8814 }
8815
8816 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8817 {
8818 /* Someone switched buffers between print requests. */
8819 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8820 current_buffer->truncate_lines = Qnil;
8821 }
8822 }
8823 }
8824
8825
8826 /* Display an echo area message in window W. Value is non-zero if W's
8827 height is changed. If display_last_displayed_message_p is
8828 non-zero, display the message that was last displayed, otherwise
8829 display the current message. */
8830
8831 static int
8832 display_echo_area (struct window *w)
8833 {
8834 int i, no_message_p, window_height_changed_p, count;
8835
8836 /* Temporarily disable garbage collections while displaying the echo
8837 area. This is done because a GC can print a message itself.
8838 That message would modify the echo area buffer's contents while a
8839 redisplay of the buffer is going on, and seriously confuse
8840 redisplay. */
8841 count = inhibit_garbage_collection ();
8842
8843 /* If there is no message, we must call display_echo_area_1
8844 nevertheless because it resizes the window. But we will have to
8845 reset the echo_area_buffer in question to nil at the end because
8846 with_echo_area_buffer will sets it to an empty buffer. */
8847 i = display_last_displayed_message_p ? 1 : 0;
8848 no_message_p = NILP (echo_area_buffer[i]);
8849
8850 window_height_changed_p
8851 = with_echo_area_buffer (w, display_last_displayed_message_p,
8852 display_echo_area_1,
8853 (EMACS_INT) w, Qnil, 0, 0);
8854
8855 if (no_message_p)
8856 echo_area_buffer[i] = Qnil;
8857
8858 unbind_to (count, Qnil);
8859 return window_height_changed_p;
8860 }
8861
8862
8863 /* Helper for display_echo_area. Display the current buffer which
8864 contains the current echo area message in window W, a mini-window,
8865 a pointer to which is passed in A1. A2..A4 are currently not used.
8866 Change the height of W so that all of the message is displayed.
8867 Value is non-zero if height of W was changed. */
8868
8869 static int
8870 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8871 {
8872 struct window *w = (struct window *) a1;
8873 Lisp_Object window;
8874 struct text_pos start;
8875 int window_height_changed_p = 0;
8876
8877 /* Do this before displaying, so that we have a large enough glyph
8878 matrix for the display. If we can't get enough space for the
8879 whole text, display the last N lines. That works by setting w->start. */
8880 window_height_changed_p = resize_mini_window (w, 0);
8881
8882 /* Use the starting position chosen by resize_mini_window. */
8883 SET_TEXT_POS_FROM_MARKER (start, w->start);
8884
8885 /* Display. */
8886 clear_glyph_matrix (w->desired_matrix);
8887 XSETWINDOW (window, w);
8888 try_window (window, start, 0);
8889
8890 return window_height_changed_p;
8891 }
8892
8893
8894 /* Resize the echo area window to exactly the size needed for the
8895 currently displayed message, if there is one. If a mini-buffer
8896 is active, don't shrink it. */
8897
8898 void
8899 resize_echo_area_exactly (void)
8900 {
8901 if (BUFFERP (echo_area_buffer[0])
8902 && WINDOWP (echo_area_window))
8903 {
8904 struct window *w = XWINDOW (echo_area_window);
8905 int resized_p;
8906 Lisp_Object resize_exactly;
8907
8908 if (minibuf_level == 0)
8909 resize_exactly = Qt;
8910 else
8911 resize_exactly = Qnil;
8912
8913 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8914 (EMACS_INT) w, resize_exactly, 0, 0);
8915 if (resized_p)
8916 {
8917 ++windows_or_buffers_changed;
8918 ++update_mode_lines;
8919 redisplay_internal (0);
8920 }
8921 }
8922 }
8923
8924
8925 /* Callback function for with_echo_area_buffer, when used from
8926 resize_echo_area_exactly. A1 contains a pointer to the window to
8927 resize, EXACTLY non-nil means resize the mini-window exactly to the
8928 size of the text displayed. A3 and A4 are not used. Value is what
8929 resize_mini_window returns. */
8930
8931 static int
8932 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8933 {
8934 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8935 }
8936
8937
8938 /* Resize mini-window W to fit the size of its contents. EXACT_P
8939 means size the window exactly to the size needed. Otherwise, it's
8940 only enlarged until W's buffer is empty.
8941
8942 Set W->start to the right place to begin display. If the whole
8943 contents fit, start at the beginning. Otherwise, start so as
8944 to make the end of the contents appear. This is particularly
8945 important for y-or-n-p, but seems desirable generally.
8946
8947 Value is non-zero if the window height has been changed. */
8948
8949 int
8950 resize_mini_window (struct window *w, int exact_p)
8951 {
8952 struct frame *f = XFRAME (w->frame);
8953 int window_height_changed_p = 0;
8954
8955 xassert (MINI_WINDOW_P (w));
8956
8957 /* By default, start display at the beginning. */
8958 set_marker_both (w->start, w->buffer,
8959 BUF_BEGV (XBUFFER (w->buffer)),
8960 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8961
8962 /* Don't resize windows while redisplaying a window; it would
8963 confuse redisplay functions when the size of the window they are
8964 displaying changes from under them. Such a resizing can happen,
8965 for instance, when which-func prints a long message while
8966 we are running fontification-functions. We're running these
8967 functions with safe_call which binds inhibit-redisplay to t. */
8968 if (!NILP (Vinhibit_redisplay))
8969 return 0;
8970
8971 /* Nil means don't try to resize. */
8972 if (NILP (Vresize_mini_windows)
8973 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8974 return 0;
8975
8976 if (!FRAME_MINIBUF_ONLY_P (f))
8977 {
8978 struct it it;
8979 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8980 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8981 int height, max_height;
8982 int unit = FRAME_LINE_HEIGHT (f);
8983 struct text_pos start;
8984 struct buffer *old_current_buffer = NULL;
8985
8986 if (current_buffer != XBUFFER (w->buffer))
8987 {
8988 old_current_buffer = current_buffer;
8989 set_buffer_internal (XBUFFER (w->buffer));
8990 }
8991
8992 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8993
8994 /* Compute the max. number of lines specified by the user. */
8995 if (FLOATP (Vmax_mini_window_height))
8996 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8997 else if (INTEGERP (Vmax_mini_window_height))
8998 max_height = XINT (Vmax_mini_window_height);
8999 else
9000 max_height = total_height / 4;
9001
9002 /* Correct that max. height if it's bogus. */
9003 max_height = max (1, max_height);
9004 max_height = min (total_height, max_height);
9005
9006 /* Find out the height of the text in the window. */
9007 if (it.line_wrap == TRUNCATE)
9008 height = 1;
9009 else
9010 {
9011 last_height = 0;
9012 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9013 if (it.max_ascent == 0 && it.max_descent == 0)
9014 height = it.current_y + last_height;
9015 else
9016 height = it.current_y + it.max_ascent + it.max_descent;
9017 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9018 height = (height + unit - 1) / unit;
9019 }
9020
9021 /* Compute a suitable window start. */
9022 if (height > max_height)
9023 {
9024 height = max_height;
9025 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9026 move_it_vertically_backward (&it, (height - 1) * unit);
9027 start = it.current.pos;
9028 }
9029 else
9030 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9031 SET_MARKER_FROM_TEXT_POS (w->start, start);
9032
9033 if (EQ (Vresize_mini_windows, Qgrow_only))
9034 {
9035 /* Let it grow only, until we display an empty message, in which
9036 case the window shrinks again. */
9037 if (height > WINDOW_TOTAL_LINES (w))
9038 {
9039 int old_height = WINDOW_TOTAL_LINES (w);
9040 freeze_window_starts (f, 1);
9041 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9042 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9043 }
9044 else if (height < WINDOW_TOTAL_LINES (w)
9045 && (exact_p || BEGV == ZV))
9046 {
9047 int old_height = WINDOW_TOTAL_LINES (w);
9048 freeze_window_starts (f, 0);
9049 shrink_mini_window (w);
9050 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9051 }
9052 }
9053 else
9054 {
9055 /* Always resize to exact size needed. */
9056 if (height > WINDOW_TOTAL_LINES (w))
9057 {
9058 int old_height = WINDOW_TOTAL_LINES (w);
9059 freeze_window_starts (f, 1);
9060 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9061 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9062 }
9063 else if (height < WINDOW_TOTAL_LINES (w))
9064 {
9065 int old_height = WINDOW_TOTAL_LINES (w);
9066 freeze_window_starts (f, 0);
9067 shrink_mini_window (w);
9068
9069 if (height)
9070 {
9071 freeze_window_starts (f, 1);
9072 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9073 }
9074
9075 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9076 }
9077 }
9078
9079 if (old_current_buffer)
9080 set_buffer_internal (old_current_buffer);
9081 }
9082
9083 return window_height_changed_p;
9084 }
9085
9086
9087 /* Value is the current message, a string, or nil if there is no
9088 current message. */
9089
9090 Lisp_Object
9091 current_message (void)
9092 {
9093 Lisp_Object msg;
9094
9095 if (!BUFFERP (echo_area_buffer[0]))
9096 msg = Qnil;
9097 else
9098 {
9099 with_echo_area_buffer (0, 0, current_message_1,
9100 (EMACS_INT) &msg, Qnil, 0, 0);
9101 if (NILP (msg))
9102 echo_area_buffer[0] = Qnil;
9103 }
9104
9105 return msg;
9106 }
9107
9108
9109 static int
9110 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9111 {
9112 Lisp_Object *msg = (Lisp_Object *) a1;
9113
9114 if (Z > BEG)
9115 *msg = make_buffer_string (BEG, Z, 1);
9116 else
9117 *msg = Qnil;
9118 return 0;
9119 }
9120
9121
9122 /* Push the current message on Vmessage_stack for later restauration
9123 by restore_message. Value is non-zero if the current message isn't
9124 empty. This is a relatively infrequent operation, so it's not
9125 worth optimizing. */
9126
9127 int
9128 push_message (void)
9129 {
9130 Lisp_Object msg;
9131 msg = current_message ();
9132 Vmessage_stack = Fcons (msg, Vmessage_stack);
9133 return STRINGP (msg);
9134 }
9135
9136
9137 /* Restore message display from the top of Vmessage_stack. */
9138
9139 void
9140 restore_message (void)
9141 {
9142 Lisp_Object msg;
9143
9144 xassert (CONSP (Vmessage_stack));
9145 msg = XCAR (Vmessage_stack);
9146 if (STRINGP (msg))
9147 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9148 else
9149 message3_nolog (msg, 0, 0);
9150 }
9151
9152
9153 /* Handler for record_unwind_protect calling pop_message. */
9154
9155 Lisp_Object
9156 pop_message_unwind (Lisp_Object dummy)
9157 {
9158 pop_message ();
9159 return Qnil;
9160 }
9161
9162 /* Pop the top-most entry off Vmessage_stack. */
9163
9164 void
9165 pop_message (void)
9166 {
9167 xassert (CONSP (Vmessage_stack));
9168 Vmessage_stack = XCDR (Vmessage_stack);
9169 }
9170
9171
9172 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9173 exits. If the stack is not empty, we have a missing pop_message
9174 somewhere. */
9175
9176 void
9177 check_message_stack (void)
9178 {
9179 if (!NILP (Vmessage_stack))
9180 abort ();
9181 }
9182
9183
9184 /* Truncate to NCHARS what will be displayed in the echo area the next
9185 time we display it---but don't redisplay it now. */
9186
9187 void
9188 truncate_echo_area (int nchars)
9189 {
9190 if (nchars == 0)
9191 echo_area_buffer[0] = Qnil;
9192 /* A null message buffer means that the frame hasn't really been
9193 initialized yet. Error messages get reported properly by
9194 cmd_error, so this must be just an informative message; toss it. */
9195 else if (!noninteractive
9196 && INTERACTIVE
9197 && !NILP (echo_area_buffer[0]))
9198 {
9199 struct frame *sf = SELECTED_FRAME ();
9200 if (FRAME_MESSAGE_BUF (sf))
9201 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9202 }
9203 }
9204
9205
9206 /* Helper function for truncate_echo_area. Truncate the current
9207 message to at most NCHARS characters. */
9208
9209 static int
9210 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9211 {
9212 if (BEG + nchars < Z)
9213 del_range (BEG + nchars, Z);
9214 if (Z == BEG)
9215 echo_area_buffer[0] = Qnil;
9216 return 0;
9217 }
9218
9219
9220 /* Set the current message to a substring of S or STRING.
9221
9222 If STRING is a Lisp string, set the message to the first NBYTES
9223 bytes from STRING. NBYTES zero means use the whole string. If
9224 STRING is multibyte, the message will be displayed multibyte.
9225
9226 If S is not null, set the message to the first LEN bytes of S. LEN
9227 zero means use the whole string. MULTIBYTE_P non-zero means S is
9228 multibyte. Display the message multibyte in that case.
9229
9230 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9231 to t before calling set_message_1 (which calls insert).
9232 */
9233
9234 void
9235 set_message (const char *s, Lisp_Object string, int nbytes, int multibyte_p)
9236 {
9237 message_enable_multibyte
9238 = ((s && multibyte_p)
9239 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9240
9241 with_echo_area_buffer (0, -1, set_message_1,
9242 (EMACS_INT) s, string, nbytes, multibyte_p);
9243 message_buf_print = 0;
9244 help_echo_showing_p = 0;
9245 }
9246
9247
9248 /* Helper function for set_message. Arguments have the same meaning
9249 as there, with A1 corresponding to S and A2 corresponding to STRING
9250 This function is called with the echo area buffer being
9251 current. */
9252
9253 static int
9254 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9255 {
9256 const char *s = (const char *) a1;
9257 Lisp_Object string = a2;
9258
9259 /* Change multibyteness of the echo buffer appropriately. */
9260 if (message_enable_multibyte
9261 != !NILP (current_buffer->enable_multibyte_characters))
9262 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9263
9264 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9265
9266 /* Insert new message at BEG. */
9267 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9268
9269 if (STRINGP (string))
9270 {
9271 int nchars;
9272
9273 if (nbytes == 0)
9274 nbytes = SBYTES (string);
9275 nchars = string_byte_to_char (string, nbytes);
9276
9277 /* This function takes care of single/multibyte conversion. We
9278 just have to ensure that the echo area buffer has the right
9279 setting of enable_multibyte_characters. */
9280 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9281 }
9282 else if (s)
9283 {
9284 if (nbytes == 0)
9285 nbytes = strlen (s);
9286
9287 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9288 {
9289 /* Convert from multi-byte to single-byte. */
9290 int i, c, n;
9291 unsigned char work[1];
9292
9293 /* Convert a multibyte string to single-byte. */
9294 for (i = 0; i < nbytes; i += n)
9295 {
9296 c = string_char_and_length (s + i, &n);
9297 work[0] = (ASCII_CHAR_P (c)
9298 ? c
9299 : multibyte_char_to_unibyte (c, Qnil));
9300 insert_1_both (work, 1, 1, 1, 0, 0);
9301 }
9302 }
9303 else if (!multibyte_p
9304 && !NILP (current_buffer->enable_multibyte_characters))
9305 {
9306 /* Convert from single-byte to multi-byte. */
9307 int i, c, n;
9308 const unsigned char *msg = (const unsigned char *) s;
9309 unsigned char str[MAX_MULTIBYTE_LENGTH];
9310
9311 /* Convert a single-byte string to multibyte. */
9312 for (i = 0; i < nbytes; i++)
9313 {
9314 c = msg[i];
9315 MAKE_CHAR_MULTIBYTE (c);
9316 n = CHAR_STRING (c, str);
9317 insert_1_both (str, 1, n, 1, 0, 0);
9318 }
9319 }
9320 else
9321 insert_1 (s, nbytes, 1, 0, 0);
9322 }
9323
9324 return 0;
9325 }
9326
9327
9328 /* Clear messages. CURRENT_P non-zero means clear the current
9329 message. LAST_DISPLAYED_P non-zero means clear the message
9330 last displayed. */
9331
9332 void
9333 clear_message (int current_p, int last_displayed_p)
9334 {
9335 if (current_p)
9336 {
9337 echo_area_buffer[0] = Qnil;
9338 message_cleared_p = 1;
9339 }
9340
9341 if (last_displayed_p)
9342 echo_area_buffer[1] = Qnil;
9343
9344 message_buf_print = 0;
9345 }
9346
9347 /* Clear garbaged frames.
9348
9349 This function is used where the old redisplay called
9350 redraw_garbaged_frames which in turn called redraw_frame which in
9351 turn called clear_frame. The call to clear_frame was a source of
9352 flickering. I believe a clear_frame is not necessary. It should
9353 suffice in the new redisplay to invalidate all current matrices,
9354 and ensure a complete redisplay of all windows. */
9355
9356 static void
9357 clear_garbaged_frames (void)
9358 {
9359 if (frame_garbaged)
9360 {
9361 Lisp_Object tail, frame;
9362 int changed_count = 0;
9363
9364 FOR_EACH_FRAME (tail, frame)
9365 {
9366 struct frame *f = XFRAME (frame);
9367
9368 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9369 {
9370 if (f->resized_p)
9371 {
9372 Fredraw_frame (frame);
9373 f->force_flush_display_p = 1;
9374 }
9375 clear_current_matrices (f);
9376 changed_count++;
9377 f->garbaged = 0;
9378 f->resized_p = 0;
9379 }
9380 }
9381
9382 frame_garbaged = 0;
9383 if (changed_count)
9384 ++windows_or_buffers_changed;
9385 }
9386 }
9387
9388
9389 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9390 is non-zero update selected_frame. Value is non-zero if the
9391 mini-windows height has been changed. */
9392
9393 static int
9394 echo_area_display (int update_frame_p)
9395 {
9396 Lisp_Object mini_window;
9397 struct window *w;
9398 struct frame *f;
9399 int window_height_changed_p = 0;
9400 struct frame *sf = SELECTED_FRAME ();
9401
9402 mini_window = FRAME_MINIBUF_WINDOW (sf);
9403 w = XWINDOW (mini_window);
9404 f = XFRAME (WINDOW_FRAME (w));
9405
9406 /* Don't display if frame is invisible or not yet initialized. */
9407 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9408 return 0;
9409
9410 #ifdef HAVE_WINDOW_SYSTEM
9411 /* When Emacs starts, selected_frame may be the initial terminal
9412 frame. If we let this through, a message would be displayed on
9413 the terminal. */
9414 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9415 return 0;
9416 #endif /* HAVE_WINDOW_SYSTEM */
9417
9418 /* Redraw garbaged frames. */
9419 if (frame_garbaged)
9420 clear_garbaged_frames ();
9421
9422 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9423 {
9424 echo_area_window = mini_window;
9425 window_height_changed_p = display_echo_area (w);
9426 w->must_be_updated_p = 1;
9427
9428 /* Update the display, unless called from redisplay_internal.
9429 Also don't update the screen during redisplay itself. The
9430 update will happen at the end of redisplay, and an update
9431 here could cause confusion. */
9432 if (update_frame_p && !redisplaying_p)
9433 {
9434 int n = 0;
9435
9436 /* If the display update has been interrupted by pending
9437 input, update mode lines in the frame. Due to the
9438 pending input, it might have been that redisplay hasn't
9439 been called, so that mode lines above the echo area are
9440 garbaged. This looks odd, so we prevent it here. */
9441 if (!display_completed)
9442 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9443
9444 if (window_height_changed_p
9445 /* Don't do this if Emacs is shutting down. Redisplay
9446 needs to run hooks. */
9447 && !NILP (Vrun_hooks))
9448 {
9449 /* Must update other windows. Likewise as in other
9450 cases, don't let this update be interrupted by
9451 pending input. */
9452 int count = SPECPDL_INDEX ();
9453 specbind (Qredisplay_dont_pause, Qt);
9454 windows_or_buffers_changed = 1;
9455 redisplay_internal (0);
9456 unbind_to (count, Qnil);
9457 }
9458 else if (FRAME_WINDOW_P (f) && n == 0)
9459 {
9460 /* Window configuration is the same as before.
9461 Can do with a display update of the echo area,
9462 unless we displayed some mode lines. */
9463 update_single_window (w, 1);
9464 FRAME_RIF (f)->flush_display (f);
9465 }
9466 else
9467 update_frame (f, 1, 1);
9468
9469 /* If cursor is in the echo area, make sure that the next
9470 redisplay displays the minibuffer, so that the cursor will
9471 be replaced with what the minibuffer wants. */
9472 if (cursor_in_echo_area)
9473 ++windows_or_buffers_changed;
9474 }
9475 }
9476 else if (!EQ (mini_window, selected_window))
9477 windows_or_buffers_changed++;
9478
9479 /* Last displayed message is now the current message. */
9480 echo_area_buffer[1] = echo_area_buffer[0];
9481 /* Inform read_char that we're not echoing. */
9482 echo_message_buffer = Qnil;
9483
9484 /* Prevent redisplay optimization in redisplay_internal by resetting
9485 this_line_start_pos. This is done because the mini-buffer now
9486 displays the message instead of its buffer text. */
9487 if (EQ (mini_window, selected_window))
9488 CHARPOS (this_line_start_pos) = 0;
9489
9490 return window_height_changed_p;
9491 }
9492
9493
9494 \f
9495 /***********************************************************************
9496 Mode Lines and Frame Titles
9497 ***********************************************************************/
9498
9499 /* A buffer for constructing non-propertized mode-line strings and
9500 frame titles in it; allocated from the heap in init_xdisp and
9501 resized as needed in store_mode_line_noprop_char. */
9502
9503 static char *mode_line_noprop_buf;
9504
9505 /* The buffer's end, and a current output position in it. */
9506
9507 static char *mode_line_noprop_buf_end;
9508 static char *mode_line_noprop_ptr;
9509
9510 #define MODE_LINE_NOPROP_LEN(start) \
9511 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9512
9513 static enum {
9514 MODE_LINE_DISPLAY = 0,
9515 MODE_LINE_TITLE,
9516 MODE_LINE_NOPROP,
9517 MODE_LINE_STRING
9518 } mode_line_target;
9519
9520 /* Alist that caches the results of :propertize.
9521 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9522 static Lisp_Object mode_line_proptrans_alist;
9523
9524 /* List of strings making up the mode-line. */
9525 static Lisp_Object mode_line_string_list;
9526
9527 /* Base face property when building propertized mode line string. */
9528 static Lisp_Object mode_line_string_face;
9529 static Lisp_Object mode_line_string_face_prop;
9530
9531
9532 /* Unwind data for mode line strings */
9533
9534 static Lisp_Object Vmode_line_unwind_vector;
9535
9536 static Lisp_Object
9537 format_mode_line_unwind_data (struct buffer *obuf,
9538 Lisp_Object owin,
9539 int save_proptrans)
9540 {
9541 Lisp_Object vector, tmp;
9542
9543 /* Reduce consing by keeping one vector in
9544 Vwith_echo_area_save_vector. */
9545 vector = Vmode_line_unwind_vector;
9546 Vmode_line_unwind_vector = Qnil;
9547
9548 if (NILP (vector))
9549 vector = Fmake_vector (make_number (8), Qnil);
9550
9551 ASET (vector, 0, make_number (mode_line_target));
9552 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9553 ASET (vector, 2, mode_line_string_list);
9554 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9555 ASET (vector, 4, mode_line_string_face);
9556 ASET (vector, 5, mode_line_string_face_prop);
9557
9558 if (obuf)
9559 XSETBUFFER (tmp, obuf);
9560 else
9561 tmp = Qnil;
9562 ASET (vector, 6, tmp);
9563 ASET (vector, 7, owin);
9564
9565 return vector;
9566 }
9567
9568 static Lisp_Object
9569 unwind_format_mode_line (Lisp_Object vector)
9570 {
9571 mode_line_target = XINT (AREF (vector, 0));
9572 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9573 mode_line_string_list = AREF (vector, 2);
9574 if (! EQ (AREF (vector, 3), Qt))
9575 mode_line_proptrans_alist = AREF (vector, 3);
9576 mode_line_string_face = AREF (vector, 4);
9577 mode_line_string_face_prop = AREF (vector, 5);
9578
9579 if (!NILP (AREF (vector, 7)))
9580 /* Select window before buffer, since it may change the buffer. */
9581 Fselect_window (AREF (vector, 7), Qt);
9582
9583 if (!NILP (AREF (vector, 6)))
9584 {
9585 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9586 ASET (vector, 6, Qnil);
9587 }
9588
9589 Vmode_line_unwind_vector = vector;
9590 return Qnil;
9591 }
9592
9593
9594 /* Store a single character C for the frame title in mode_line_noprop_buf.
9595 Re-allocate mode_line_noprop_buf if necessary. */
9596
9597 static void
9598 store_mode_line_noprop_char (char c)
9599 {
9600 /* If output position has reached the end of the allocated buffer,
9601 double the buffer's size. */
9602 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9603 {
9604 int len = MODE_LINE_NOPROP_LEN (0);
9605 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9606 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9607 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9608 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9609 }
9610
9611 *mode_line_noprop_ptr++ = c;
9612 }
9613
9614
9615 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9616 mode_line_noprop_ptr. STR is the string to store. Do not copy
9617 characters that yield more columns than PRECISION; PRECISION <= 0
9618 means copy the whole string. Pad with spaces until FIELD_WIDTH
9619 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9620 pad. Called from display_mode_element when it is used to build a
9621 frame title. */
9622
9623 static int
9624 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9625 {
9626 int n = 0;
9627 int dummy, nbytes;
9628
9629 /* Copy at most PRECISION chars from STR. */
9630 nbytes = strlen (str);
9631 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9632 while (nbytes--)
9633 store_mode_line_noprop_char (*str++);
9634
9635 /* Fill up with spaces until FIELD_WIDTH reached. */
9636 while (field_width > 0
9637 && n < field_width)
9638 {
9639 store_mode_line_noprop_char (' ');
9640 ++n;
9641 }
9642
9643 return n;
9644 }
9645
9646 /***********************************************************************
9647 Frame Titles
9648 ***********************************************************************/
9649
9650 #ifdef HAVE_WINDOW_SYSTEM
9651
9652 /* Set the title of FRAME, if it has changed. The title format is
9653 Vicon_title_format if FRAME is iconified, otherwise it is
9654 frame_title_format. */
9655
9656 static void
9657 x_consider_frame_title (Lisp_Object frame)
9658 {
9659 struct frame *f = XFRAME (frame);
9660
9661 if (FRAME_WINDOW_P (f)
9662 || FRAME_MINIBUF_ONLY_P (f)
9663 || f->explicit_name)
9664 {
9665 /* Do we have more than one visible frame on this X display? */
9666 Lisp_Object tail;
9667 Lisp_Object fmt;
9668 int title_start;
9669 char *title;
9670 int len;
9671 struct it it;
9672 int count = SPECPDL_INDEX ();
9673
9674 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9675 {
9676 Lisp_Object other_frame = XCAR (tail);
9677 struct frame *tf = XFRAME (other_frame);
9678
9679 if (tf != f
9680 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9681 && !FRAME_MINIBUF_ONLY_P (tf)
9682 && !EQ (other_frame, tip_frame)
9683 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9684 break;
9685 }
9686
9687 /* Set global variable indicating that multiple frames exist. */
9688 multiple_frames = CONSP (tail);
9689
9690 /* Switch to the buffer of selected window of the frame. Set up
9691 mode_line_target so that display_mode_element will output into
9692 mode_line_noprop_buf; then display the title. */
9693 record_unwind_protect (unwind_format_mode_line,
9694 format_mode_line_unwind_data
9695 (current_buffer, selected_window, 0));
9696
9697 Fselect_window (f->selected_window, Qt);
9698 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9699 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9700
9701 mode_line_target = MODE_LINE_TITLE;
9702 title_start = MODE_LINE_NOPROP_LEN (0);
9703 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9704 NULL, DEFAULT_FACE_ID);
9705 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9706 len = MODE_LINE_NOPROP_LEN (title_start);
9707 title = mode_line_noprop_buf + title_start;
9708 unbind_to (count, Qnil);
9709
9710 /* Set the title only if it's changed. This avoids consing in
9711 the common case where it hasn't. (If it turns out that we've
9712 already wasted too much time by walking through the list with
9713 display_mode_element, then we might need to optimize at a
9714 higher level than this.) */
9715 if (! STRINGP (f->name)
9716 || SBYTES (f->name) != len
9717 || memcmp (title, SDATA (f->name), len) != 0)
9718 x_implicitly_set_name (f, make_string (title, len), Qnil);
9719 }
9720 }
9721
9722 #endif /* not HAVE_WINDOW_SYSTEM */
9723
9724
9725
9726 \f
9727 /***********************************************************************
9728 Menu Bars
9729 ***********************************************************************/
9730
9731
9732 /* Prepare for redisplay by updating menu-bar item lists when
9733 appropriate. This can call eval. */
9734
9735 void
9736 prepare_menu_bars (void)
9737 {
9738 int all_windows;
9739 struct gcpro gcpro1, gcpro2;
9740 struct frame *f;
9741 Lisp_Object tooltip_frame;
9742
9743 #ifdef HAVE_WINDOW_SYSTEM
9744 tooltip_frame = tip_frame;
9745 #else
9746 tooltip_frame = Qnil;
9747 #endif
9748
9749 /* Update all frame titles based on their buffer names, etc. We do
9750 this before the menu bars so that the buffer-menu will show the
9751 up-to-date frame titles. */
9752 #ifdef HAVE_WINDOW_SYSTEM
9753 if (windows_or_buffers_changed || update_mode_lines)
9754 {
9755 Lisp_Object tail, frame;
9756
9757 FOR_EACH_FRAME (tail, frame)
9758 {
9759 f = XFRAME (frame);
9760 if (!EQ (frame, tooltip_frame)
9761 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9762 x_consider_frame_title (frame);
9763 }
9764 }
9765 #endif /* HAVE_WINDOW_SYSTEM */
9766
9767 /* Update the menu bar item lists, if appropriate. This has to be
9768 done before any actual redisplay or generation of display lines. */
9769 all_windows = (update_mode_lines
9770 || buffer_shared > 1
9771 || windows_or_buffers_changed);
9772 if (all_windows)
9773 {
9774 Lisp_Object tail, frame;
9775 int count = SPECPDL_INDEX ();
9776 /* 1 means that update_menu_bar has run its hooks
9777 so any further calls to update_menu_bar shouldn't do so again. */
9778 int menu_bar_hooks_run = 0;
9779
9780 record_unwind_save_match_data ();
9781
9782 FOR_EACH_FRAME (tail, frame)
9783 {
9784 f = XFRAME (frame);
9785
9786 /* Ignore tooltip frame. */
9787 if (EQ (frame, tooltip_frame))
9788 continue;
9789
9790 /* If a window on this frame changed size, report that to
9791 the user and clear the size-change flag. */
9792 if (FRAME_WINDOW_SIZES_CHANGED (f))
9793 {
9794 Lisp_Object functions;
9795
9796 /* Clear flag first in case we get an error below. */
9797 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9798 functions = Vwindow_size_change_functions;
9799 GCPRO2 (tail, functions);
9800
9801 while (CONSP (functions))
9802 {
9803 if (!EQ (XCAR (functions), Qt))
9804 call1 (XCAR (functions), frame);
9805 functions = XCDR (functions);
9806 }
9807 UNGCPRO;
9808 }
9809
9810 GCPRO1 (tail);
9811 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9812 #ifdef HAVE_WINDOW_SYSTEM
9813 update_tool_bar (f, 0);
9814 #endif
9815 #ifdef HAVE_NS
9816 if (windows_or_buffers_changed
9817 && FRAME_NS_P (f))
9818 ns_set_doc_edited (f, Fbuffer_modified_p
9819 (XWINDOW (f->selected_window)->buffer));
9820 #endif
9821 UNGCPRO;
9822 }
9823
9824 unbind_to (count, Qnil);
9825 }
9826 else
9827 {
9828 struct frame *sf = SELECTED_FRAME ();
9829 update_menu_bar (sf, 1, 0);
9830 #ifdef HAVE_WINDOW_SYSTEM
9831 update_tool_bar (sf, 1);
9832 #endif
9833 }
9834 }
9835
9836
9837 /* Update the menu bar item list for frame F. This has to be done
9838 before we start to fill in any display lines, because it can call
9839 eval.
9840
9841 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9842
9843 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9844 already ran the menu bar hooks for this redisplay, so there
9845 is no need to run them again. The return value is the
9846 updated value of this flag, to pass to the next call. */
9847
9848 static int
9849 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9850 {
9851 Lisp_Object window;
9852 register struct window *w;
9853
9854 /* If called recursively during a menu update, do nothing. This can
9855 happen when, for instance, an activate-menubar-hook causes a
9856 redisplay. */
9857 if (inhibit_menubar_update)
9858 return hooks_run;
9859
9860 window = FRAME_SELECTED_WINDOW (f);
9861 w = XWINDOW (window);
9862
9863 if (FRAME_WINDOW_P (f)
9864 ?
9865 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9866 || defined (HAVE_NS) || defined (USE_GTK)
9867 FRAME_EXTERNAL_MENU_BAR (f)
9868 #else
9869 FRAME_MENU_BAR_LINES (f) > 0
9870 #endif
9871 : FRAME_MENU_BAR_LINES (f) > 0)
9872 {
9873 /* If the user has switched buffers or windows, we need to
9874 recompute to reflect the new bindings. But we'll
9875 recompute when update_mode_lines is set too; that means
9876 that people can use force-mode-line-update to request
9877 that the menu bar be recomputed. The adverse effect on
9878 the rest of the redisplay algorithm is about the same as
9879 windows_or_buffers_changed anyway. */
9880 if (windows_or_buffers_changed
9881 /* This used to test w->update_mode_line, but we believe
9882 there is no need to recompute the menu in that case. */
9883 || update_mode_lines
9884 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9885 < BUF_MODIFF (XBUFFER (w->buffer)))
9886 != !NILP (w->last_had_star))
9887 || ((!NILP (Vtransient_mark_mode)
9888 && !NILP (XBUFFER (w->buffer)->mark_active))
9889 != !NILP (w->region_showing)))
9890 {
9891 struct buffer *prev = current_buffer;
9892 int count = SPECPDL_INDEX ();
9893
9894 specbind (Qinhibit_menubar_update, Qt);
9895
9896 set_buffer_internal_1 (XBUFFER (w->buffer));
9897 if (save_match_data)
9898 record_unwind_save_match_data ();
9899 if (NILP (Voverriding_local_map_menu_flag))
9900 {
9901 specbind (Qoverriding_terminal_local_map, Qnil);
9902 specbind (Qoverriding_local_map, Qnil);
9903 }
9904
9905 if (!hooks_run)
9906 {
9907 /* Run the Lucid hook. */
9908 safe_run_hooks (Qactivate_menubar_hook);
9909
9910 /* If it has changed current-menubar from previous value,
9911 really recompute the menu-bar from the value. */
9912 if (! NILP (Vlucid_menu_bar_dirty_flag))
9913 call0 (Qrecompute_lucid_menubar);
9914
9915 safe_run_hooks (Qmenu_bar_update_hook);
9916
9917 hooks_run = 1;
9918 }
9919
9920 XSETFRAME (Vmenu_updating_frame, f);
9921 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9922
9923 /* Redisplay the menu bar in case we changed it. */
9924 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9925 || defined (HAVE_NS) || defined (USE_GTK)
9926 if (FRAME_WINDOW_P (f))
9927 {
9928 #if defined (HAVE_NS)
9929 /* All frames on Mac OS share the same menubar. So only
9930 the selected frame should be allowed to set it. */
9931 if (f == SELECTED_FRAME ())
9932 #endif
9933 set_frame_menubar (f, 0, 0);
9934 }
9935 else
9936 /* On a terminal screen, the menu bar is an ordinary screen
9937 line, and this makes it get updated. */
9938 w->update_mode_line = Qt;
9939 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9940 /* In the non-toolkit version, the menu bar is an ordinary screen
9941 line, and this makes it get updated. */
9942 w->update_mode_line = Qt;
9943 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9944
9945 unbind_to (count, Qnil);
9946 set_buffer_internal_1 (prev);
9947 }
9948 }
9949
9950 return hooks_run;
9951 }
9952
9953
9954 \f
9955 /***********************************************************************
9956 Output Cursor
9957 ***********************************************************************/
9958
9959 #ifdef HAVE_WINDOW_SYSTEM
9960
9961 /* EXPORT:
9962 Nominal cursor position -- where to draw output.
9963 HPOS and VPOS are window relative glyph matrix coordinates.
9964 X and Y are window relative pixel coordinates. */
9965
9966 struct cursor_pos output_cursor;
9967
9968
9969 /* EXPORT:
9970 Set the global variable output_cursor to CURSOR. All cursor
9971 positions are relative to updated_window. */
9972
9973 void
9974 set_output_cursor (struct cursor_pos *cursor)
9975 {
9976 output_cursor.hpos = cursor->hpos;
9977 output_cursor.vpos = cursor->vpos;
9978 output_cursor.x = cursor->x;
9979 output_cursor.y = cursor->y;
9980 }
9981
9982
9983 /* EXPORT for RIF:
9984 Set a nominal cursor position.
9985
9986 HPOS and VPOS are column/row positions in a window glyph matrix. X
9987 and Y are window text area relative pixel positions.
9988
9989 If this is done during an update, updated_window will contain the
9990 window that is being updated and the position is the future output
9991 cursor position for that window. If updated_window is null, use
9992 selected_window and display the cursor at the given position. */
9993
9994 void
9995 x_cursor_to (int vpos, int hpos, int y, int x)
9996 {
9997 struct window *w;
9998
9999 /* If updated_window is not set, work on selected_window. */
10000 if (updated_window)
10001 w = updated_window;
10002 else
10003 w = XWINDOW (selected_window);
10004
10005 /* Set the output cursor. */
10006 output_cursor.hpos = hpos;
10007 output_cursor.vpos = vpos;
10008 output_cursor.x = x;
10009 output_cursor.y = y;
10010
10011 /* If not called as part of an update, really display the cursor.
10012 This will also set the cursor position of W. */
10013 if (updated_window == NULL)
10014 {
10015 BLOCK_INPUT;
10016 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10017 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10018 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10019 UNBLOCK_INPUT;
10020 }
10021 }
10022
10023 #endif /* HAVE_WINDOW_SYSTEM */
10024
10025 \f
10026 /***********************************************************************
10027 Tool-bars
10028 ***********************************************************************/
10029
10030 #ifdef HAVE_WINDOW_SYSTEM
10031
10032 /* Where the mouse was last time we reported a mouse event. */
10033
10034 FRAME_PTR last_mouse_frame;
10035
10036 /* Tool-bar item index of the item on which a mouse button was pressed
10037 or -1. */
10038
10039 int last_tool_bar_item;
10040
10041
10042 static Lisp_Object
10043 update_tool_bar_unwind (Lisp_Object frame)
10044 {
10045 selected_frame = frame;
10046 return Qnil;
10047 }
10048
10049 /* Update the tool-bar item list for frame F. This has to be done
10050 before we start to fill in any display lines. Called from
10051 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10052 and restore it here. */
10053
10054 static void
10055 update_tool_bar (struct frame *f, int save_match_data)
10056 {
10057 #if defined (USE_GTK) || defined (HAVE_NS)
10058 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10059 #else
10060 int do_update = WINDOWP (f->tool_bar_window)
10061 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10062 #endif
10063
10064 if (do_update)
10065 {
10066 Lisp_Object window;
10067 struct window *w;
10068
10069 window = FRAME_SELECTED_WINDOW (f);
10070 w = XWINDOW (window);
10071
10072 /* If the user has switched buffers or windows, we need to
10073 recompute to reflect the new bindings. But we'll
10074 recompute when update_mode_lines is set too; that means
10075 that people can use force-mode-line-update to request
10076 that the menu bar be recomputed. The adverse effect on
10077 the rest of the redisplay algorithm is about the same as
10078 windows_or_buffers_changed anyway. */
10079 if (windows_or_buffers_changed
10080 || !NILP (w->update_mode_line)
10081 || update_mode_lines
10082 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10083 < BUF_MODIFF (XBUFFER (w->buffer)))
10084 != !NILP (w->last_had_star))
10085 || ((!NILP (Vtransient_mark_mode)
10086 && !NILP (XBUFFER (w->buffer)->mark_active))
10087 != !NILP (w->region_showing)))
10088 {
10089 struct buffer *prev = current_buffer;
10090 int count = SPECPDL_INDEX ();
10091 Lisp_Object frame, new_tool_bar;
10092 int new_n_tool_bar;
10093 struct gcpro gcpro1;
10094
10095 /* Set current_buffer to the buffer of the selected
10096 window of the frame, so that we get the right local
10097 keymaps. */
10098 set_buffer_internal_1 (XBUFFER (w->buffer));
10099
10100 /* Save match data, if we must. */
10101 if (save_match_data)
10102 record_unwind_save_match_data ();
10103
10104 /* Make sure that we don't accidentally use bogus keymaps. */
10105 if (NILP (Voverriding_local_map_menu_flag))
10106 {
10107 specbind (Qoverriding_terminal_local_map, Qnil);
10108 specbind (Qoverriding_local_map, Qnil);
10109 }
10110
10111 GCPRO1 (new_tool_bar);
10112
10113 /* We must temporarily set the selected frame to this frame
10114 before calling tool_bar_items, because the calculation of
10115 the tool-bar keymap uses the selected frame (see
10116 `tool-bar-make-keymap' in tool-bar.el). */
10117 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10118 XSETFRAME (frame, f);
10119 selected_frame = frame;
10120
10121 /* Build desired tool-bar items from keymaps. */
10122 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10123 &new_n_tool_bar);
10124
10125 /* Redisplay the tool-bar if we changed it. */
10126 if (new_n_tool_bar != f->n_tool_bar_items
10127 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10128 {
10129 /* Redisplay that happens asynchronously due to an expose event
10130 may access f->tool_bar_items. Make sure we update both
10131 variables within BLOCK_INPUT so no such event interrupts. */
10132 BLOCK_INPUT;
10133 f->tool_bar_items = new_tool_bar;
10134 f->n_tool_bar_items = new_n_tool_bar;
10135 w->update_mode_line = Qt;
10136 UNBLOCK_INPUT;
10137 }
10138
10139 UNGCPRO;
10140
10141 unbind_to (count, Qnil);
10142 set_buffer_internal_1 (prev);
10143 }
10144 }
10145 }
10146
10147
10148 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10149 F's desired tool-bar contents. F->tool_bar_items must have
10150 been set up previously by calling prepare_menu_bars. */
10151
10152 static void
10153 build_desired_tool_bar_string (struct frame *f)
10154 {
10155 int i, size, size_needed;
10156 struct gcpro gcpro1, gcpro2, gcpro3;
10157 Lisp_Object image, plist, props;
10158
10159 image = plist = props = Qnil;
10160 GCPRO3 (image, plist, props);
10161
10162 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10163 Otherwise, make a new string. */
10164
10165 /* The size of the string we might be able to reuse. */
10166 size = (STRINGP (f->desired_tool_bar_string)
10167 ? SCHARS (f->desired_tool_bar_string)
10168 : 0);
10169
10170 /* We need one space in the string for each image. */
10171 size_needed = f->n_tool_bar_items;
10172
10173 /* Reuse f->desired_tool_bar_string, if possible. */
10174 if (size < size_needed || NILP (f->desired_tool_bar_string))
10175 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10176 make_number (' '));
10177 else
10178 {
10179 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10180 Fremove_text_properties (make_number (0), make_number (size),
10181 props, f->desired_tool_bar_string);
10182 }
10183
10184 /* Put a `display' property on the string for the images to display,
10185 put a `menu_item' property on tool-bar items with a value that
10186 is the index of the item in F's tool-bar item vector. */
10187 for (i = 0; i < f->n_tool_bar_items; ++i)
10188 {
10189 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10190
10191 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10192 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10193 int hmargin, vmargin, relief, idx, end;
10194
10195 /* If image is a vector, choose the image according to the
10196 button state. */
10197 image = PROP (TOOL_BAR_ITEM_IMAGES);
10198 if (VECTORP (image))
10199 {
10200 if (enabled_p)
10201 idx = (selected_p
10202 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10203 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10204 else
10205 idx = (selected_p
10206 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10207 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10208
10209 xassert (ASIZE (image) >= idx);
10210 image = AREF (image, idx);
10211 }
10212 else
10213 idx = -1;
10214
10215 /* Ignore invalid image specifications. */
10216 if (!valid_image_p (image))
10217 continue;
10218
10219 /* Display the tool-bar button pressed, or depressed. */
10220 plist = Fcopy_sequence (XCDR (image));
10221
10222 /* Compute margin and relief to draw. */
10223 relief = (tool_bar_button_relief >= 0
10224 ? tool_bar_button_relief
10225 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10226 hmargin = vmargin = relief;
10227
10228 if (INTEGERP (Vtool_bar_button_margin)
10229 && XINT (Vtool_bar_button_margin) > 0)
10230 {
10231 hmargin += XFASTINT (Vtool_bar_button_margin);
10232 vmargin += XFASTINT (Vtool_bar_button_margin);
10233 }
10234 else if (CONSP (Vtool_bar_button_margin))
10235 {
10236 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10237 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10238 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10239
10240 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10241 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10242 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10243 }
10244
10245 if (auto_raise_tool_bar_buttons_p)
10246 {
10247 /* Add a `:relief' property to the image spec if the item is
10248 selected. */
10249 if (selected_p)
10250 {
10251 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10252 hmargin -= relief;
10253 vmargin -= relief;
10254 }
10255 }
10256 else
10257 {
10258 /* If image is selected, display it pressed, i.e. with a
10259 negative relief. If it's not selected, display it with a
10260 raised relief. */
10261 plist = Fplist_put (plist, QCrelief,
10262 (selected_p
10263 ? make_number (-relief)
10264 : make_number (relief)));
10265 hmargin -= relief;
10266 vmargin -= relief;
10267 }
10268
10269 /* Put a margin around the image. */
10270 if (hmargin || vmargin)
10271 {
10272 if (hmargin == vmargin)
10273 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10274 else
10275 plist = Fplist_put (plist, QCmargin,
10276 Fcons (make_number (hmargin),
10277 make_number (vmargin)));
10278 }
10279
10280 /* If button is not enabled, and we don't have special images
10281 for the disabled state, make the image appear disabled by
10282 applying an appropriate algorithm to it. */
10283 if (!enabled_p && idx < 0)
10284 plist = Fplist_put (plist, QCconversion, Qdisabled);
10285
10286 /* Put a `display' text property on the string for the image to
10287 display. Put a `menu-item' property on the string that gives
10288 the start of this item's properties in the tool-bar items
10289 vector. */
10290 image = Fcons (Qimage, plist);
10291 props = list4 (Qdisplay, image,
10292 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10293
10294 /* Let the last image hide all remaining spaces in the tool bar
10295 string. The string can be longer than needed when we reuse a
10296 previous string. */
10297 if (i + 1 == f->n_tool_bar_items)
10298 end = SCHARS (f->desired_tool_bar_string);
10299 else
10300 end = i + 1;
10301 Fadd_text_properties (make_number (i), make_number (end),
10302 props, f->desired_tool_bar_string);
10303 #undef PROP
10304 }
10305
10306 UNGCPRO;
10307 }
10308
10309
10310 /* Display one line of the tool-bar of frame IT->f.
10311
10312 HEIGHT specifies the desired height of the tool-bar line.
10313 If the actual height of the glyph row is less than HEIGHT, the
10314 row's height is increased to HEIGHT, and the icons are centered
10315 vertically in the new height.
10316
10317 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10318 count a final empty row in case the tool-bar width exactly matches
10319 the window width.
10320 */
10321
10322 static void
10323 display_tool_bar_line (struct it *it, int height)
10324 {
10325 struct glyph_row *row = it->glyph_row;
10326 int max_x = it->last_visible_x;
10327 struct glyph *last;
10328
10329 prepare_desired_row (row);
10330 row->y = it->current_y;
10331
10332 /* Note that this isn't made use of if the face hasn't a box,
10333 so there's no need to check the face here. */
10334 it->start_of_box_run_p = 1;
10335
10336 while (it->current_x < max_x)
10337 {
10338 int x, n_glyphs_before, i, nglyphs;
10339 struct it it_before;
10340
10341 /* Get the next display element. */
10342 if (!get_next_display_element (it))
10343 {
10344 /* Don't count empty row if we are counting needed tool-bar lines. */
10345 if (height < 0 && !it->hpos)
10346 return;
10347 break;
10348 }
10349
10350 /* Produce glyphs. */
10351 n_glyphs_before = row->used[TEXT_AREA];
10352 it_before = *it;
10353
10354 PRODUCE_GLYPHS (it);
10355
10356 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10357 i = 0;
10358 x = it_before.current_x;
10359 while (i < nglyphs)
10360 {
10361 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10362
10363 if (x + glyph->pixel_width > max_x)
10364 {
10365 /* Glyph doesn't fit on line. Backtrack. */
10366 row->used[TEXT_AREA] = n_glyphs_before;
10367 *it = it_before;
10368 /* If this is the only glyph on this line, it will never fit on the
10369 toolbar, so skip it. But ensure there is at least one glyph,
10370 so we don't accidentally disable the tool-bar. */
10371 if (n_glyphs_before == 0
10372 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10373 break;
10374 goto out;
10375 }
10376
10377 ++it->hpos;
10378 x += glyph->pixel_width;
10379 ++i;
10380 }
10381
10382 /* Stop at line ends. */
10383 if (ITERATOR_AT_END_OF_LINE_P (it))
10384 break;
10385
10386 set_iterator_to_next (it, 1);
10387 }
10388
10389 out:;
10390
10391 row->displays_text_p = row->used[TEXT_AREA] != 0;
10392
10393 /* Use default face for the border below the tool bar.
10394
10395 FIXME: When auto-resize-tool-bars is grow-only, there is
10396 no additional border below the possibly empty tool-bar lines.
10397 So to make the extra empty lines look "normal", we have to
10398 use the tool-bar face for the border too. */
10399 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10400 it->face_id = DEFAULT_FACE_ID;
10401
10402 extend_face_to_end_of_line (it);
10403 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10404 last->right_box_line_p = 1;
10405 if (last == row->glyphs[TEXT_AREA])
10406 last->left_box_line_p = 1;
10407
10408 /* Make line the desired height and center it vertically. */
10409 if ((height -= it->max_ascent + it->max_descent) > 0)
10410 {
10411 /* Don't add more than one line height. */
10412 height %= FRAME_LINE_HEIGHT (it->f);
10413 it->max_ascent += height / 2;
10414 it->max_descent += (height + 1) / 2;
10415 }
10416
10417 compute_line_metrics (it);
10418
10419 /* If line is empty, make it occupy the rest of the tool-bar. */
10420 if (!row->displays_text_p)
10421 {
10422 row->height = row->phys_height = it->last_visible_y - row->y;
10423 row->visible_height = row->height;
10424 row->ascent = row->phys_ascent = 0;
10425 row->extra_line_spacing = 0;
10426 }
10427
10428 row->full_width_p = 1;
10429 row->continued_p = 0;
10430 row->truncated_on_left_p = 0;
10431 row->truncated_on_right_p = 0;
10432
10433 it->current_x = it->hpos = 0;
10434 it->current_y += row->height;
10435 ++it->vpos;
10436 ++it->glyph_row;
10437 }
10438
10439
10440 /* Max tool-bar height. */
10441
10442 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10443 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10444
10445 /* Value is the number of screen lines needed to make all tool-bar
10446 items of frame F visible. The number of actual rows needed is
10447 returned in *N_ROWS if non-NULL. */
10448
10449 static int
10450 tool_bar_lines_needed (struct frame *f, int *n_rows)
10451 {
10452 struct window *w = XWINDOW (f->tool_bar_window);
10453 struct it it;
10454 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10455 the desired matrix, so use (unused) mode-line row as temporary row to
10456 avoid destroying the first tool-bar row. */
10457 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10458
10459 /* Initialize an iterator for iteration over
10460 F->desired_tool_bar_string in the tool-bar window of frame F. */
10461 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10462 it.first_visible_x = 0;
10463 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10464 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10465
10466 while (!ITERATOR_AT_END_P (&it))
10467 {
10468 clear_glyph_row (temp_row);
10469 it.glyph_row = temp_row;
10470 display_tool_bar_line (&it, -1);
10471 }
10472 clear_glyph_row (temp_row);
10473
10474 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10475 if (n_rows)
10476 *n_rows = it.vpos > 0 ? it.vpos : -1;
10477
10478 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10479 }
10480
10481
10482 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10483 0, 1, 0,
10484 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10485 (Lisp_Object frame)
10486 {
10487 struct frame *f;
10488 struct window *w;
10489 int nlines = 0;
10490
10491 if (NILP (frame))
10492 frame = selected_frame;
10493 else
10494 CHECK_FRAME (frame);
10495 f = XFRAME (frame);
10496
10497 if (WINDOWP (f->tool_bar_window)
10498 || (w = XWINDOW (f->tool_bar_window),
10499 WINDOW_TOTAL_LINES (w) > 0))
10500 {
10501 update_tool_bar (f, 1);
10502 if (f->n_tool_bar_items)
10503 {
10504 build_desired_tool_bar_string (f);
10505 nlines = tool_bar_lines_needed (f, NULL);
10506 }
10507 }
10508
10509 return make_number (nlines);
10510 }
10511
10512
10513 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10514 height should be changed. */
10515
10516 static int
10517 redisplay_tool_bar (struct frame *f)
10518 {
10519 struct window *w;
10520 struct it it;
10521 struct glyph_row *row;
10522
10523 #if defined (USE_GTK) || defined (HAVE_NS)
10524 if (FRAME_EXTERNAL_TOOL_BAR (f))
10525 update_frame_tool_bar (f);
10526 return 0;
10527 #endif
10528
10529 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10530 do anything. This means you must start with tool-bar-lines
10531 non-zero to get the auto-sizing effect. Or in other words, you
10532 can turn off tool-bars by specifying tool-bar-lines zero. */
10533 if (!WINDOWP (f->tool_bar_window)
10534 || (w = XWINDOW (f->tool_bar_window),
10535 WINDOW_TOTAL_LINES (w) == 0))
10536 return 0;
10537
10538 /* Set up an iterator for the tool-bar window. */
10539 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10540 it.first_visible_x = 0;
10541 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10542 row = it.glyph_row;
10543
10544 /* Build a string that represents the contents of the tool-bar. */
10545 build_desired_tool_bar_string (f);
10546 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10547
10548 if (f->n_tool_bar_rows == 0)
10549 {
10550 int nlines;
10551
10552 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10553 nlines != WINDOW_TOTAL_LINES (w)))
10554 {
10555 Lisp_Object frame;
10556 int old_height = WINDOW_TOTAL_LINES (w);
10557
10558 XSETFRAME (frame, f);
10559 Fmodify_frame_parameters (frame,
10560 Fcons (Fcons (Qtool_bar_lines,
10561 make_number (nlines)),
10562 Qnil));
10563 if (WINDOW_TOTAL_LINES (w) != old_height)
10564 {
10565 clear_glyph_matrix (w->desired_matrix);
10566 fonts_changed_p = 1;
10567 return 1;
10568 }
10569 }
10570 }
10571
10572 /* Display as many lines as needed to display all tool-bar items. */
10573
10574 if (f->n_tool_bar_rows > 0)
10575 {
10576 int border, rows, height, extra;
10577
10578 if (INTEGERP (Vtool_bar_border))
10579 border = XINT (Vtool_bar_border);
10580 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10581 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10582 else if (EQ (Vtool_bar_border, Qborder_width))
10583 border = f->border_width;
10584 else
10585 border = 0;
10586 if (border < 0)
10587 border = 0;
10588
10589 rows = f->n_tool_bar_rows;
10590 height = max (1, (it.last_visible_y - border) / rows);
10591 extra = it.last_visible_y - border - height * rows;
10592
10593 while (it.current_y < it.last_visible_y)
10594 {
10595 int h = 0;
10596 if (extra > 0 && rows-- > 0)
10597 {
10598 h = (extra + rows - 1) / rows;
10599 extra -= h;
10600 }
10601 display_tool_bar_line (&it, height + h);
10602 }
10603 }
10604 else
10605 {
10606 while (it.current_y < it.last_visible_y)
10607 display_tool_bar_line (&it, 0);
10608 }
10609
10610 /* It doesn't make much sense to try scrolling in the tool-bar
10611 window, so don't do it. */
10612 w->desired_matrix->no_scrolling_p = 1;
10613 w->must_be_updated_p = 1;
10614
10615 if (!NILP (Vauto_resize_tool_bars))
10616 {
10617 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10618 int change_height_p = 0;
10619
10620 /* If we couldn't display everything, change the tool-bar's
10621 height if there is room for more. */
10622 if (IT_STRING_CHARPOS (it) < it.end_charpos
10623 && it.current_y < max_tool_bar_height)
10624 change_height_p = 1;
10625
10626 row = it.glyph_row - 1;
10627
10628 /* If there are blank lines at the end, except for a partially
10629 visible blank line at the end that is smaller than
10630 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10631 if (!row->displays_text_p
10632 && row->height >= FRAME_LINE_HEIGHT (f))
10633 change_height_p = 1;
10634
10635 /* If row displays tool-bar items, but is partially visible,
10636 change the tool-bar's height. */
10637 if (row->displays_text_p
10638 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10639 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10640 change_height_p = 1;
10641
10642 /* Resize windows as needed by changing the `tool-bar-lines'
10643 frame parameter. */
10644 if (change_height_p)
10645 {
10646 Lisp_Object frame;
10647 int old_height = WINDOW_TOTAL_LINES (w);
10648 int nrows;
10649 int nlines = tool_bar_lines_needed (f, &nrows);
10650
10651 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10652 && !f->minimize_tool_bar_window_p)
10653 ? (nlines > old_height)
10654 : (nlines != old_height));
10655 f->minimize_tool_bar_window_p = 0;
10656
10657 if (change_height_p)
10658 {
10659 XSETFRAME (frame, f);
10660 Fmodify_frame_parameters (frame,
10661 Fcons (Fcons (Qtool_bar_lines,
10662 make_number (nlines)),
10663 Qnil));
10664 if (WINDOW_TOTAL_LINES (w) != old_height)
10665 {
10666 clear_glyph_matrix (w->desired_matrix);
10667 f->n_tool_bar_rows = nrows;
10668 fonts_changed_p = 1;
10669 return 1;
10670 }
10671 }
10672 }
10673 }
10674
10675 f->minimize_tool_bar_window_p = 0;
10676 return 0;
10677 }
10678
10679
10680 /* Get information about the tool-bar item which is displayed in GLYPH
10681 on frame F. Return in *PROP_IDX the index where tool-bar item
10682 properties start in F->tool_bar_items. Value is zero if
10683 GLYPH doesn't display a tool-bar item. */
10684
10685 static int
10686 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10687 {
10688 Lisp_Object prop;
10689 int success_p;
10690 int charpos;
10691
10692 /* This function can be called asynchronously, which means we must
10693 exclude any possibility that Fget_text_property signals an
10694 error. */
10695 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10696 charpos = max (0, charpos);
10697
10698 /* Get the text property `menu-item' at pos. The value of that
10699 property is the start index of this item's properties in
10700 F->tool_bar_items. */
10701 prop = Fget_text_property (make_number (charpos),
10702 Qmenu_item, f->current_tool_bar_string);
10703 if (INTEGERP (prop))
10704 {
10705 *prop_idx = XINT (prop);
10706 success_p = 1;
10707 }
10708 else
10709 success_p = 0;
10710
10711 return success_p;
10712 }
10713
10714 \f
10715 /* Get information about the tool-bar item at position X/Y on frame F.
10716 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10717 the current matrix of the tool-bar window of F, or NULL if not
10718 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10719 item in F->tool_bar_items. Value is
10720
10721 -1 if X/Y is not on a tool-bar item
10722 0 if X/Y is on the same item that was highlighted before.
10723 1 otherwise. */
10724
10725 static int
10726 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10727 int *hpos, int *vpos, int *prop_idx)
10728 {
10729 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10730 struct window *w = XWINDOW (f->tool_bar_window);
10731 int area;
10732
10733 /* Find the glyph under X/Y. */
10734 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10735 if (*glyph == NULL)
10736 return -1;
10737
10738 /* Get the start of this tool-bar item's properties in
10739 f->tool_bar_items. */
10740 if (!tool_bar_item_info (f, *glyph, prop_idx))
10741 return -1;
10742
10743 /* Is mouse on the highlighted item? */
10744 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10745 && *vpos >= dpyinfo->mouse_face_beg_row
10746 && *vpos <= dpyinfo->mouse_face_end_row
10747 && (*vpos > dpyinfo->mouse_face_beg_row
10748 || *hpos >= dpyinfo->mouse_face_beg_col)
10749 && (*vpos < dpyinfo->mouse_face_end_row
10750 || *hpos < dpyinfo->mouse_face_end_col
10751 || dpyinfo->mouse_face_past_end))
10752 return 0;
10753
10754 return 1;
10755 }
10756
10757
10758 /* EXPORT:
10759 Handle mouse button event on the tool-bar of frame F, at
10760 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10761 0 for button release. MODIFIERS is event modifiers for button
10762 release. */
10763
10764 void
10765 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10766 unsigned int modifiers)
10767 {
10768 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10769 struct window *w = XWINDOW (f->tool_bar_window);
10770 int hpos, vpos, prop_idx;
10771 struct glyph *glyph;
10772 Lisp_Object enabled_p;
10773
10774 /* If not on the highlighted tool-bar item, return. */
10775 frame_to_window_pixel_xy (w, &x, &y);
10776 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10777 return;
10778
10779 /* If item is disabled, do nothing. */
10780 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10781 if (NILP (enabled_p))
10782 return;
10783
10784 if (down_p)
10785 {
10786 /* Show item in pressed state. */
10787 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10788 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10789 last_tool_bar_item = prop_idx;
10790 }
10791 else
10792 {
10793 Lisp_Object key, frame;
10794 struct input_event event;
10795 EVENT_INIT (event);
10796
10797 /* Show item in released state. */
10798 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10799 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10800
10801 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10802
10803 XSETFRAME (frame, f);
10804 event.kind = TOOL_BAR_EVENT;
10805 event.frame_or_window = frame;
10806 event.arg = frame;
10807 kbd_buffer_store_event (&event);
10808
10809 event.kind = TOOL_BAR_EVENT;
10810 event.frame_or_window = frame;
10811 event.arg = key;
10812 event.modifiers = modifiers;
10813 kbd_buffer_store_event (&event);
10814 last_tool_bar_item = -1;
10815 }
10816 }
10817
10818
10819 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10820 tool-bar window-relative coordinates X/Y. Called from
10821 note_mouse_highlight. */
10822
10823 static void
10824 note_tool_bar_highlight (struct frame *f, int x, int y)
10825 {
10826 Lisp_Object window = f->tool_bar_window;
10827 struct window *w = XWINDOW (window);
10828 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10829 int hpos, vpos;
10830 struct glyph *glyph;
10831 struct glyph_row *row;
10832 int i;
10833 Lisp_Object enabled_p;
10834 int prop_idx;
10835 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10836 int mouse_down_p, rc;
10837
10838 /* Function note_mouse_highlight is called with negative X/Y
10839 values when mouse moves outside of the frame. */
10840 if (x <= 0 || y <= 0)
10841 {
10842 clear_mouse_face (dpyinfo);
10843 return;
10844 }
10845
10846 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10847 if (rc < 0)
10848 {
10849 /* Not on tool-bar item. */
10850 clear_mouse_face (dpyinfo);
10851 return;
10852 }
10853 else if (rc == 0)
10854 /* On same tool-bar item as before. */
10855 goto set_help_echo;
10856
10857 clear_mouse_face (dpyinfo);
10858
10859 /* Mouse is down, but on different tool-bar item? */
10860 mouse_down_p = (dpyinfo->grabbed
10861 && f == last_mouse_frame
10862 && FRAME_LIVE_P (f));
10863 if (mouse_down_p
10864 && last_tool_bar_item != prop_idx)
10865 return;
10866
10867 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10868 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10869
10870 /* If tool-bar item is not enabled, don't highlight it. */
10871 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10872 if (!NILP (enabled_p))
10873 {
10874 /* Compute the x-position of the glyph. In front and past the
10875 image is a space. We include this in the highlighted area. */
10876 row = MATRIX_ROW (w->current_matrix, vpos);
10877 for (i = x = 0; i < hpos; ++i)
10878 x += row->glyphs[TEXT_AREA][i].pixel_width;
10879
10880 /* Record this as the current active region. */
10881 dpyinfo->mouse_face_beg_col = hpos;
10882 dpyinfo->mouse_face_beg_row = vpos;
10883 dpyinfo->mouse_face_beg_x = x;
10884 dpyinfo->mouse_face_beg_y = row->y;
10885 dpyinfo->mouse_face_past_end = 0;
10886
10887 dpyinfo->mouse_face_end_col = hpos + 1;
10888 dpyinfo->mouse_face_end_row = vpos;
10889 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10890 dpyinfo->mouse_face_end_y = row->y;
10891 dpyinfo->mouse_face_window = window;
10892 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10893
10894 /* Display it as active. */
10895 show_mouse_face (dpyinfo, draw);
10896 dpyinfo->mouse_face_image_state = draw;
10897 }
10898
10899 set_help_echo:
10900
10901 /* Set help_echo_string to a help string to display for this tool-bar item.
10902 XTread_socket does the rest. */
10903 help_echo_object = help_echo_window = Qnil;
10904 help_echo_pos = -1;
10905 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10906 if (NILP (help_echo_string))
10907 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10908 }
10909
10910 #endif /* HAVE_WINDOW_SYSTEM */
10911
10912
10913 \f
10914 /************************************************************************
10915 Horizontal scrolling
10916 ************************************************************************/
10917
10918 static int hscroll_window_tree (Lisp_Object);
10919 static int hscroll_windows (Lisp_Object);
10920
10921 /* For all leaf windows in the window tree rooted at WINDOW, set their
10922 hscroll value so that PT is (i) visible in the window, and (ii) so
10923 that it is not within a certain margin at the window's left and
10924 right border. Value is non-zero if any window's hscroll has been
10925 changed. */
10926
10927 static int
10928 hscroll_window_tree (Lisp_Object window)
10929 {
10930 int hscrolled_p = 0;
10931 int hscroll_relative_p = FLOATP (Vhscroll_step);
10932 int hscroll_step_abs = 0;
10933 double hscroll_step_rel = 0;
10934
10935 if (hscroll_relative_p)
10936 {
10937 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10938 if (hscroll_step_rel < 0)
10939 {
10940 hscroll_relative_p = 0;
10941 hscroll_step_abs = 0;
10942 }
10943 }
10944 else if (INTEGERP (Vhscroll_step))
10945 {
10946 hscroll_step_abs = XINT (Vhscroll_step);
10947 if (hscroll_step_abs < 0)
10948 hscroll_step_abs = 0;
10949 }
10950 else
10951 hscroll_step_abs = 0;
10952
10953 while (WINDOWP (window))
10954 {
10955 struct window *w = XWINDOW (window);
10956
10957 if (WINDOWP (w->hchild))
10958 hscrolled_p |= hscroll_window_tree (w->hchild);
10959 else if (WINDOWP (w->vchild))
10960 hscrolled_p |= hscroll_window_tree (w->vchild);
10961 else if (w->cursor.vpos >= 0)
10962 {
10963 int h_margin;
10964 int text_area_width;
10965 struct glyph_row *current_cursor_row
10966 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10967 struct glyph_row *desired_cursor_row
10968 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10969 struct glyph_row *cursor_row
10970 = (desired_cursor_row->enabled_p
10971 ? desired_cursor_row
10972 : current_cursor_row);
10973
10974 text_area_width = window_box_width (w, TEXT_AREA);
10975
10976 /* Scroll when cursor is inside this scroll margin. */
10977 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10978
10979 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10980 && ((XFASTINT (w->hscroll)
10981 && w->cursor.x <= h_margin)
10982 || (cursor_row->enabled_p
10983 && cursor_row->truncated_on_right_p
10984 && (w->cursor.x >= text_area_width - h_margin))))
10985 {
10986 struct it it;
10987 int hscroll;
10988 struct buffer *saved_current_buffer;
10989 int pt;
10990 int wanted_x;
10991
10992 /* Find point in a display of infinite width. */
10993 saved_current_buffer = current_buffer;
10994 current_buffer = XBUFFER (w->buffer);
10995
10996 if (w == XWINDOW (selected_window))
10997 pt = BUF_PT (current_buffer);
10998 else
10999 {
11000 pt = marker_position (w->pointm);
11001 pt = max (BEGV, pt);
11002 pt = min (ZV, pt);
11003 }
11004
11005 /* Move iterator to pt starting at cursor_row->start in
11006 a line with infinite width. */
11007 init_to_row_start (&it, w, cursor_row);
11008 it.last_visible_x = INFINITY;
11009 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11010 current_buffer = saved_current_buffer;
11011
11012 /* Position cursor in window. */
11013 if (!hscroll_relative_p && hscroll_step_abs == 0)
11014 hscroll = max (0, (it.current_x
11015 - (ITERATOR_AT_END_OF_LINE_P (&it)
11016 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11017 : (text_area_width / 2))))
11018 / FRAME_COLUMN_WIDTH (it.f);
11019 else if (w->cursor.x >= text_area_width - h_margin)
11020 {
11021 if (hscroll_relative_p)
11022 wanted_x = text_area_width * (1 - hscroll_step_rel)
11023 - h_margin;
11024 else
11025 wanted_x = text_area_width
11026 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11027 - h_margin;
11028 hscroll
11029 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11030 }
11031 else
11032 {
11033 if (hscroll_relative_p)
11034 wanted_x = text_area_width * hscroll_step_rel
11035 + h_margin;
11036 else
11037 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 + h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11041 }
11042 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11043
11044 /* Don't call Fset_window_hscroll if value hasn't
11045 changed because it will prevent redisplay
11046 optimizations. */
11047 if (XFASTINT (w->hscroll) != hscroll)
11048 {
11049 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11050 w->hscroll = make_number (hscroll);
11051 hscrolled_p = 1;
11052 }
11053 }
11054 }
11055
11056 window = w->next;
11057 }
11058
11059 /* Value is non-zero if hscroll of any leaf window has been changed. */
11060 return hscrolled_p;
11061 }
11062
11063
11064 /* Set hscroll so that cursor is visible and not inside horizontal
11065 scroll margins for all windows in the tree rooted at WINDOW. See
11066 also hscroll_window_tree above. Value is non-zero if any window's
11067 hscroll has been changed. If it has, desired matrices on the frame
11068 of WINDOW are cleared. */
11069
11070 static int
11071 hscroll_windows (Lisp_Object window)
11072 {
11073 int hscrolled_p = hscroll_window_tree (window);
11074 if (hscrolled_p)
11075 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11076 return hscrolled_p;
11077 }
11078
11079
11080 \f
11081 /************************************************************************
11082 Redisplay
11083 ************************************************************************/
11084
11085 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11086 to a non-zero value. This is sometimes handy to have in a debugger
11087 session. */
11088
11089 #if GLYPH_DEBUG
11090
11091 /* First and last unchanged row for try_window_id. */
11092
11093 int debug_first_unchanged_at_end_vpos;
11094 int debug_last_unchanged_at_beg_vpos;
11095
11096 /* Delta vpos and y. */
11097
11098 int debug_dvpos, debug_dy;
11099
11100 /* Delta in characters and bytes for try_window_id. */
11101
11102 int debug_delta, debug_delta_bytes;
11103
11104 /* Values of window_end_pos and window_end_vpos at the end of
11105 try_window_id. */
11106
11107 EMACS_INT debug_end_pos, debug_end_vpos;
11108
11109 /* Append a string to W->desired_matrix->method. FMT is a printf
11110 format string. A1...A9 are a supplement for a variable-length
11111 argument list. If trace_redisplay_p is non-zero also printf the
11112 resulting string to stderr. */
11113
11114 static void
11115 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11116 struct window *w;
11117 char *fmt;
11118 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11119 {
11120 char buffer[512];
11121 char *method = w->desired_matrix->method;
11122 int len = strlen (method);
11123 int size = sizeof w->desired_matrix->method;
11124 int remaining = size - len - 1;
11125
11126 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11127 if (len && remaining)
11128 {
11129 method[len] = '|';
11130 --remaining, ++len;
11131 }
11132
11133 strncpy (method + len, buffer, remaining);
11134
11135 if (trace_redisplay_p)
11136 fprintf (stderr, "%p (%s): %s\n",
11137 w,
11138 ((BUFFERP (w->buffer)
11139 && STRINGP (XBUFFER (w->buffer)->name))
11140 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11141 : "no buffer"),
11142 buffer);
11143 }
11144
11145 #endif /* GLYPH_DEBUG */
11146
11147
11148 /* Value is non-zero if all changes in window W, which displays
11149 current_buffer, are in the text between START and END. START is a
11150 buffer position, END is given as a distance from Z. Used in
11151 redisplay_internal for display optimization. */
11152
11153 static INLINE int
11154 text_outside_line_unchanged_p (struct window *w, int start, int end)
11155 {
11156 int unchanged_p = 1;
11157
11158 /* If text or overlays have changed, see where. */
11159 if (XFASTINT (w->last_modified) < MODIFF
11160 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11161 {
11162 /* Gap in the line? */
11163 if (GPT < start || Z - GPT < end)
11164 unchanged_p = 0;
11165
11166 /* Changes start in front of the line, or end after it? */
11167 if (unchanged_p
11168 && (BEG_UNCHANGED < start - 1
11169 || END_UNCHANGED < end))
11170 unchanged_p = 0;
11171
11172 /* If selective display, can't optimize if changes start at the
11173 beginning of the line. */
11174 if (unchanged_p
11175 && INTEGERP (current_buffer->selective_display)
11176 && XINT (current_buffer->selective_display) > 0
11177 && (BEG_UNCHANGED < start || GPT <= start))
11178 unchanged_p = 0;
11179
11180 /* If there are overlays at the start or end of the line, these
11181 may have overlay strings with newlines in them. A change at
11182 START, for instance, may actually concern the display of such
11183 overlay strings as well, and they are displayed on different
11184 lines. So, quickly rule out this case. (For the future, it
11185 might be desirable to implement something more telling than
11186 just BEG/END_UNCHANGED.) */
11187 if (unchanged_p)
11188 {
11189 if (BEG + BEG_UNCHANGED == start
11190 && overlay_touches_p (start))
11191 unchanged_p = 0;
11192 if (END_UNCHANGED == end
11193 && overlay_touches_p (Z - end))
11194 unchanged_p = 0;
11195 }
11196
11197 /* Under bidi reordering, adding or deleting a character in the
11198 beginning of a paragraph, before the first strong directional
11199 character, can change the base direction of the paragraph (unless
11200 the buffer specifies a fixed paragraph direction), which will
11201 require to redisplay the whole paragraph. It might be worthwhile
11202 to find the paragraph limits and widen the range of redisplayed
11203 lines to that, but for now just give up this optimization. */
11204 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11205 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11206 unchanged_p = 0;
11207 }
11208
11209 return unchanged_p;
11210 }
11211
11212
11213 /* Do a frame update, taking possible shortcuts into account. This is
11214 the main external entry point for redisplay.
11215
11216 If the last redisplay displayed an echo area message and that message
11217 is no longer requested, we clear the echo area or bring back the
11218 mini-buffer if that is in use. */
11219
11220 void
11221 redisplay (void)
11222 {
11223 redisplay_internal (0);
11224 }
11225
11226
11227 static Lisp_Object
11228 overlay_arrow_string_or_property (Lisp_Object var)
11229 {
11230 Lisp_Object val;
11231
11232 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11233 return val;
11234
11235 return Voverlay_arrow_string;
11236 }
11237
11238 /* Return 1 if there are any overlay-arrows in current_buffer. */
11239 static int
11240 overlay_arrow_in_current_buffer_p (void)
11241 {
11242 Lisp_Object vlist;
11243
11244 for (vlist = Voverlay_arrow_variable_list;
11245 CONSP (vlist);
11246 vlist = XCDR (vlist))
11247 {
11248 Lisp_Object var = XCAR (vlist);
11249 Lisp_Object val;
11250
11251 if (!SYMBOLP (var))
11252 continue;
11253 val = find_symbol_value (var);
11254 if (MARKERP (val)
11255 && current_buffer == XMARKER (val)->buffer)
11256 return 1;
11257 }
11258 return 0;
11259 }
11260
11261
11262 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11263 has changed. */
11264
11265 static int
11266 overlay_arrows_changed_p (void)
11267 {
11268 Lisp_Object vlist;
11269
11270 for (vlist = Voverlay_arrow_variable_list;
11271 CONSP (vlist);
11272 vlist = XCDR (vlist))
11273 {
11274 Lisp_Object var = XCAR (vlist);
11275 Lisp_Object val, pstr;
11276
11277 if (!SYMBOLP (var))
11278 continue;
11279 val = find_symbol_value (var);
11280 if (!MARKERP (val))
11281 continue;
11282 if (! EQ (COERCE_MARKER (val),
11283 Fget (var, Qlast_arrow_position))
11284 || ! (pstr = overlay_arrow_string_or_property (var),
11285 EQ (pstr, Fget (var, Qlast_arrow_string))))
11286 return 1;
11287 }
11288 return 0;
11289 }
11290
11291 /* Mark overlay arrows to be updated on next redisplay. */
11292
11293 static void
11294 update_overlay_arrows (int up_to_date)
11295 {
11296 Lisp_Object vlist;
11297
11298 for (vlist = Voverlay_arrow_variable_list;
11299 CONSP (vlist);
11300 vlist = XCDR (vlist))
11301 {
11302 Lisp_Object var = XCAR (vlist);
11303
11304 if (!SYMBOLP (var))
11305 continue;
11306
11307 if (up_to_date > 0)
11308 {
11309 Lisp_Object val = find_symbol_value (var);
11310 Fput (var, Qlast_arrow_position,
11311 COERCE_MARKER (val));
11312 Fput (var, Qlast_arrow_string,
11313 overlay_arrow_string_or_property (var));
11314 }
11315 else if (up_to_date < 0
11316 || !NILP (Fget (var, Qlast_arrow_position)))
11317 {
11318 Fput (var, Qlast_arrow_position, Qt);
11319 Fput (var, Qlast_arrow_string, Qt);
11320 }
11321 }
11322 }
11323
11324
11325 /* Return overlay arrow string to display at row.
11326 Return integer (bitmap number) for arrow bitmap in left fringe.
11327 Return nil if no overlay arrow. */
11328
11329 static Lisp_Object
11330 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11331 {
11332 Lisp_Object vlist;
11333
11334 for (vlist = Voverlay_arrow_variable_list;
11335 CONSP (vlist);
11336 vlist = XCDR (vlist))
11337 {
11338 Lisp_Object var = XCAR (vlist);
11339 Lisp_Object val;
11340
11341 if (!SYMBOLP (var))
11342 continue;
11343
11344 val = find_symbol_value (var);
11345
11346 if (MARKERP (val)
11347 && current_buffer == XMARKER (val)->buffer
11348 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11349 {
11350 if (FRAME_WINDOW_P (it->f)
11351 /* FIXME: if ROW->reversed_p is set, this should test
11352 the right fringe, not the left one. */
11353 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11354 {
11355 #ifdef HAVE_WINDOW_SYSTEM
11356 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11357 {
11358 int fringe_bitmap;
11359 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11360 return make_number (fringe_bitmap);
11361 }
11362 #endif
11363 return make_number (-1); /* Use default arrow bitmap */
11364 }
11365 return overlay_arrow_string_or_property (var);
11366 }
11367 }
11368
11369 return Qnil;
11370 }
11371
11372 /* Return 1 if point moved out of or into a composition. Otherwise
11373 return 0. PREV_BUF and PREV_PT are the last point buffer and
11374 position. BUF and PT are the current point buffer and position. */
11375
11376 int
11377 check_point_in_composition (struct buffer *prev_buf, int prev_pt,
11378 struct buffer *buf, int pt)
11379 {
11380 EMACS_INT start, end;
11381 Lisp_Object prop;
11382 Lisp_Object buffer;
11383
11384 XSETBUFFER (buffer, buf);
11385 /* Check a composition at the last point if point moved within the
11386 same buffer. */
11387 if (prev_buf == buf)
11388 {
11389 if (prev_pt == pt)
11390 /* Point didn't move. */
11391 return 0;
11392
11393 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11394 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11395 && COMPOSITION_VALID_P (start, end, prop)
11396 && start < prev_pt && end > prev_pt)
11397 /* The last point was within the composition. Return 1 iff
11398 point moved out of the composition. */
11399 return (pt <= start || pt >= end);
11400 }
11401
11402 /* Check a composition at the current point. */
11403 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11404 && find_composition (pt, -1, &start, &end, &prop, buffer)
11405 && COMPOSITION_VALID_P (start, end, prop)
11406 && start < pt && end > pt);
11407 }
11408
11409
11410 /* Reconsider the setting of B->clip_changed which is displayed
11411 in window W. */
11412
11413 static INLINE void
11414 reconsider_clip_changes (struct window *w, struct buffer *b)
11415 {
11416 if (b->clip_changed
11417 && !NILP (w->window_end_valid)
11418 && w->current_matrix->buffer == b
11419 && w->current_matrix->zv == BUF_ZV (b)
11420 && w->current_matrix->begv == BUF_BEGV (b))
11421 b->clip_changed = 0;
11422
11423 /* If display wasn't paused, and W is not a tool bar window, see if
11424 point has been moved into or out of a composition. In that case,
11425 we set b->clip_changed to 1 to force updating the screen. If
11426 b->clip_changed has already been set to 1, we can skip this
11427 check. */
11428 if (!b->clip_changed
11429 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11430 {
11431 int pt;
11432
11433 if (w == XWINDOW (selected_window))
11434 pt = BUF_PT (current_buffer);
11435 else
11436 pt = marker_position (w->pointm);
11437
11438 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11439 || pt != XINT (w->last_point))
11440 && check_point_in_composition (w->current_matrix->buffer,
11441 XINT (w->last_point),
11442 XBUFFER (w->buffer), pt))
11443 b->clip_changed = 1;
11444 }
11445 }
11446 \f
11447
11448 /* Select FRAME to forward the values of frame-local variables into C
11449 variables so that the redisplay routines can access those values
11450 directly. */
11451
11452 static void
11453 select_frame_for_redisplay (Lisp_Object frame)
11454 {
11455 Lisp_Object tail, tem;
11456 Lisp_Object old = selected_frame;
11457 struct Lisp_Symbol *sym;
11458
11459 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11460
11461 selected_frame = frame;
11462
11463 do {
11464 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11465 if (CONSP (XCAR (tail))
11466 && (tem = XCAR (XCAR (tail)),
11467 SYMBOLP (tem))
11468 && (sym = indirect_variable (XSYMBOL (tem)),
11469 sym->redirect == SYMBOL_LOCALIZED)
11470 && sym->val.blv->frame_local)
11471 /* Use find_symbol_value rather than Fsymbol_value
11472 to avoid an error if it is void. */
11473 find_symbol_value (tem);
11474 } while (!EQ (frame, old) && (frame = old, 1));
11475 }
11476
11477
11478 #define STOP_POLLING \
11479 do { if (! polling_stopped_here) stop_polling (); \
11480 polling_stopped_here = 1; } while (0)
11481
11482 #define RESUME_POLLING \
11483 do { if (polling_stopped_here) start_polling (); \
11484 polling_stopped_here = 0; } while (0)
11485
11486
11487 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11488 response to any user action; therefore, we should preserve the echo
11489 area. (Actually, our caller does that job.) Perhaps in the future
11490 avoid recentering windows if it is not necessary; currently that
11491 causes some problems. */
11492
11493 static void
11494 redisplay_internal (int preserve_echo_area)
11495 {
11496 struct window *w = XWINDOW (selected_window);
11497 struct frame *f;
11498 int pause;
11499 int must_finish = 0;
11500 struct text_pos tlbufpos, tlendpos;
11501 int number_of_visible_frames;
11502 int count, count1;
11503 struct frame *sf;
11504 int polling_stopped_here = 0;
11505 Lisp_Object old_frame = selected_frame;
11506
11507 /* Non-zero means redisplay has to consider all windows on all
11508 frames. Zero means, only selected_window is considered. */
11509 int consider_all_windows_p;
11510
11511 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11512
11513 /* No redisplay if running in batch mode or frame is not yet fully
11514 initialized, or redisplay is explicitly turned off by setting
11515 Vinhibit_redisplay. */
11516 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11517 || !NILP (Vinhibit_redisplay))
11518 return;
11519
11520 /* Don't examine these until after testing Vinhibit_redisplay.
11521 When Emacs is shutting down, perhaps because its connection to
11522 X has dropped, we should not look at them at all. */
11523 f = XFRAME (w->frame);
11524 sf = SELECTED_FRAME ();
11525
11526 if (!f->glyphs_initialized_p)
11527 return;
11528
11529 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11530 if (popup_activated ())
11531 return;
11532 #endif
11533
11534 /* I don't think this happens but let's be paranoid. */
11535 if (redisplaying_p)
11536 return;
11537
11538 /* Record a function that resets redisplaying_p to its old value
11539 when we leave this function. */
11540 count = SPECPDL_INDEX ();
11541 record_unwind_protect (unwind_redisplay,
11542 Fcons (make_number (redisplaying_p), selected_frame));
11543 ++redisplaying_p;
11544 specbind (Qinhibit_free_realized_faces, Qnil);
11545
11546 {
11547 Lisp_Object tail, frame;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552 f->already_hscrolled_p = 0;
11553 }
11554 }
11555
11556 retry:
11557 if (!EQ (old_frame, selected_frame)
11558 && FRAME_LIVE_P (XFRAME (old_frame)))
11559 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11560 selected_frame and selected_window to be temporarily out-of-sync so
11561 when we come back here via `goto retry', we need to resync because we
11562 may need to run Elisp code (via prepare_menu_bars). */
11563 select_frame_for_redisplay (old_frame);
11564
11565 pause = 0;
11566 reconsider_clip_changes (w, current_buffer);
11567 last_escape_glyph_frame = NULL;
11568 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11569
11570 /* If new fonts have been loaded that make a glyph matrix adjustment
11571 necessary, do it. */
11572 if (fonts_changed_p)
11573 {
11574 adjust_glyphs (NULL);
11575 ++windows_or_buffers_changed;
11576 fonts_changed_p = 0;
11577 }
11578
11579 /* If face_change_count is non-zero, init_iterator will free all
11580 realized faces, which includes the faces referenced from current
11581 matrices. So, we can't reuse current matrices in this case. */
11582 if (face_change_count)
11583 ++windows_or_buffers_changed;
11584
11585 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11586 && FRAME_TTY (sf)->previous_frame != sf)
11587 {
11588 /* Since frames on a single ASCII terminal share the same
11589 display area, displaying a different frame means redisplay
11590 the whole thing. */
11591 windows_or_buffers_changed++;
11592 SET_FRAME_GARBAGED (sf);
11593 #ifndef DOS_NT
11594 set_tty_color_mode (FRAME_TTY (sf), sf);
11595 #endif
11596 FRAME_TTY (sf)->previous_frame = sf;
11597 }
11598
11599 /* Set the visible flags for all frames. Do this before checking
11600 for resized or garbaged frames; they want to know if their frames
11601 are visible. See the comment in frame.h for
11602 FRAME_SAMPLE_VISIBILITY. */
11603 {
11604 Lisp_Object tail, frame;
11605
11606 number_of_visible_frames = 0;
11607
11608 FOR_EACH_FRAME (tail, frame)
11609 {
11610 struct frame *f = XFRAME (frame);
11611
11612 FRAME_SAMPLE_VISIBILITY (f);
11613 if (FRAME_VISIBLE_P (f))
11614 ++number_of_visible_frames;
11615 clear_desired_matrices (f);
11616 }
11617 }
11618
11619 /* Notice any pending interrupt request to change frame size. */
11620 do_pending_window_change (1);
11621
11622 /* Clear frames marked as garbaged. */
11623 if (frame_garbaged)
11624 clear_garbaged_frames ();
11625
11626 /* Build menubar and tool-bar items. */
11627 if (NILP (Vmemory_full))
11628 prepare_menu_bars ();
11629
11630 if (windows_or_buffers_changed)
11631 update_mode_lines++;
11632
11633 /* Detect case that we need to write or remove a star in the mode line. */
11634 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11635 {
11636 w->update_mode_line = Qt;
11637 if (buffer_shared > 1)
11638 update_mode_lines++;
11639 }
11640
11641 /* Avoid invocation of point motion hooks by `current_column' below. */
11642 count1 = SPECPDL_INDEX ();
11643 specbind (Qinhibit_point_motion_hooks, Qt);
11644
11645 /* If %c is in the mode line, update it if needed. */
11646 if (!NILP (w->column_number_displayed)
11647 /* This alternative quickly identifies a common case
11648 where no change is needed. */
11649 && !(PT == XFASTINT (w->last_point)
11650 && XFASTINT (w->last_modified) >= MODIFF
11651 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11652 && (XFASTINT (w->column_number_displayed)
11653 != (int) current_column ())) /* iftc */
11654 w->update_mode_line = Qt;
11655
11656 unbind_to (count1, Qnil);
11657
11658 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11659
11660 /* The variable buffer_shared is set in redisplay_window and
11661 indicates that we redisplay a buffer in different windows. See
11662 there. */
11663 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11664 || cursor_type_changed);
11665
11666 /* If specs for an arrow have changed, do thorough redisplay
11667 to ensure we remove any arrow that should no longer exist. */
11668 if (overlay_arrows_changed_p ())
11669 consider_all_windows_p = windows_or_buffers_changed = 1;
11670
11671 /* Normally the message* functions will have already displayed and
11672 updated the echo area, but the frame may have been trashed, or
11673 the update may have been preempted, so display the echo area
11674 again here. Checking message_cleared_p captures the case that
11675 the echo area should be cleared. */
11676 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11677 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11678 || (message_cleared_p
11679 && minibuf_level == 0
11680 /* If the mini-window is currently selected, this means the
11681 echo-area doesn't show through. */
11682 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11683 {
11684 int window_height_changed_p = echo_area_display (0);
11685 must_finish = 1;
11686
11687 /* If we don't display the current message, don't clear the
11688 message_cleared_p flag, because, if we did, we wouldn't clear
11689 the echo area in the next redisplay which doesn't preserve
11690 the echo area. */
11691 if (!display_last_displayed_message_p)
11692 message_cleared_p = 0;
11693
11694 if (fonts_changed_p)
11695 goto retry;
11696 else if (window_height_changed_p)
11697 {
11698 consider_all_windows_p = 1;
11699 ++update_mode_lines;
11700 ++windows_or_buffers_changed;
11701
11702 /* If window configuration was changed, frames may have been
11703 marked garbaged. Clear them or we will experience
11704 surprises wrt scrolling. */
11705 if (frame_garbaged)
11706 clear_garbaged_frames ();
11707 }
11708 }
11709 else if (EQ (selected_window, minibuf_window)
11710 && (current_buffer->clip_changed
11711 || XFASTINT (w->last_modified) < MODIFF
11712 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11713 && resize_mini_window (w, 0))
11714 {
11715 /* Resized active mini-window to fit the size of what it is
11716 showing if its contents might have changed. */
11717 must_finish = 1;
11718 /* FIXME: this causes all frames to be updated, which seems unnecessary
11719 since only the current frame needs to be considered. This function needs
11720 to be rewritten with two variables, consider_all_windows and
11721 consider_all_frames. */
11722 consider_all_windows_p = 1;
11723 ++windows_or_buffers_changed;
11724 ++update_mode_lines;
11725
11726 /* If window configuration was changed, frames may have been
11727 marked garbaged. Clear them or we will experience
11728 surprises wrt scrolling. */
11729 if (frame_garbaged)
11730 clear_garbaged_frames ();
11731 }
11732
11733
11734 /* If showing the region, and mark has changed, we must redisplay
11735 the whole window. The assignment to this_line_start_pos prevents
11736 the optimization directly below this if-statement. */
11737 if (((!NILP (Vtransient_mark_mode)
11738 && !NILP (XBUFFER (w->buffer)->mark_active))
11739 != !NILP (w->region_showing))
11740 || (!NILP (w->region_showing)
11741 && !EQ (w->region_showing,
11742 Fmarker_position (XBUFFER (w->buffer)->mark))))
11743 CHARPOS (this_line_start_pos) = 0;
11744
11745 /* Optimize the case that only the line containing the cursor in the
11746 selected window has changed. Variables starting with this_ are
11747 set in display_line and record information about the line
11748 containing the cursor. */
11749 tlbufpos = this_line_start_pos;
11750 tlendpos = this_line_end_pos;
11751 if (!consider_all_windows_p
11752 && CHARPOS (tlbufpos) > 0
11753 && NILP (w->update_mode_line)
11754 && !current_buffer->clip_changed
11755 && !current_buffer->prevent_redisplay_optimizations_p
11756 && FRAME_VISIBLE_P (XFRAME (w->frame))
11757 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11758 /* Make sure recorded data applies to current buffer, etc. */
11759 && this_line_buffer == current_buffer
11760 && current_buffer == XBUFFER (w->buffer)
11761 && NILP (w->force_start)
11762 && NILP (w->optional_new_start)
11763 /* Point must be on the line that we have info recorded about. */
11764 && PT >= CHARPOS (tlbufpos)
11765 && PT <= Z - CHARPOS (tlendpos)
11766 /* All text outside that line, including its final newline,
11767 must be unchanged. */
11768 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11769 CHARPOS (tlendpos)))
11770 {
11771 if (CHARPOS (tlbufpos) > BEGV
11772 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11773 && (CHARPOS (tlbufpos) == ZV
11774 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11775 /* Former continuation line has disappeared by becoming empty. */
11776 goto cancel;
11777 else if (XFASTINT (w->last_modified) < MODIFF
11778 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11779 || MINI_WINDOW_P (w))
11780 {
11781 /* We have to handle the case of continuation around a
11782 wide-column character (see the comment in indent.c around
11783 line 1340).
11784
11785 For instance, in the following case:
11786
11787 -------- Insert --------
11788 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11789 J_I_ ==> J_I_ `^^' are cursors.
11790 ^^ ^^
11791 -------- --------
11792
11793 As we have to redraw the line above, we cannot use this
11794 optimization. */
11795
11796 struct it it;
11797 int line_height_before = this_line_pixel_height;
11798
11799 /* Note that start_display will handle the case that the
11800 line starting at tlbufpos is a continuation line. */
11801 start_display (&it, w, tlbufpos);
11802
11803 /* Implementation note: It this still necessary? */
11804 if (it.current_x != this_line_start_x)
11805 goto cancel;
11806
11807 TRACE ((stderr, "trying display optimization 1\n"));
11808 w->cursor.vpos = -1;
11809 overlay_arrow_seen = 0;
11810 it.vpos = this_line_vpos;
11811 it.current_y = this_line_y;
11812 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11813 display_line (&it);
11814
11815 /* If line contains point, is not continued,
11816 and ends at same distance from eob as before, we win. */
11817 if (w->cursor.vpos >= 0
11818 /* Line is not continued, otherwise this_line_start_pos
11819 would have been set to 0 in display_line. */
11820 && CHARPOS (this_line_start_pos)
11821 /* Line ends as before. */
11822 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11823 /* Line has same height as before. Otherwise other lines
11824 would have to be shifted up or down. */
11825 && this_line_pixel_height == line_height_before)
11826 {
11827 /* If this is not the window's last line, we must adjust
11828 the charstarts of the lines below. */
11829 if (it.current_y < it.last_visible_y)
11830 {
11831 struct glyph_row *row
11832 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11833 int delta, delta_bytes;
11834
11835 /* We used to distinguish between two cases here,
11836 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11837 when the line ends in a newline or the end of the
11838 buffer's accessible portion. But both cases did
11839 the same, so they were collapsed. */
11840 delta = (Z
11841 - CHARPOS (tlendpos)
11842 - MATRIX_ROW_START_CHARPOS (row));
11843 delta_bytes = (Z_BYTE
11844 - BYTEPOS (tlendpos)
11845 - MATRIX_ROW_START_BYTEPOS (row));
11846
11847 increment_matrix_positions (w->current_matrix,
11848 this_line_vpos + 1,
11849 w->current_matrix->nrows,
11850 delta, delta_bytes);
11851 }
11852
11853 /* If this row displays text now but previously didn't,
11854 or vice versa, w->window_end_vpos may have to be
11855 adjusted. */
11856 if ((it.glyph_row - 1)->displays_text_p)
11857 {
11858 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11859 XSETINT (w->window_end_vpos, this_line_vpos);
11860 }
11861 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11862 && this_line_vpos > 0)
11863 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11864 w->window_end_valid = Qnil;
11865
11866 /* Update hint: No need to try to scroll in update_window. */
11867 w->desired_matrix->no_scrolling_p = 1;
11868
11869 #if GLYPH_DEBUG
11870 *w->desired_matrix->method = 0;
11871 debug_method_add (w, "optimization 1");
11872 #endif
11873 #ifdef HAVE_WINDOW_SYSTEM
11874 update_window_fringes (w, 0);
11875 #endif
11876 goto update;
11877 }
11878 else
11879 goto cancel;
11880 }
11881 else if (/* Cursor position hasn't changed. */
11882 PT == XFASTINT (w->last_point)
11883 /* Make sure the cursor was last displayed
11884 in this window. Otherwise we have to reposition it. */
11885 && 0 <= w->cursor.vpos
11886 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11887 {
11888 if (!must_finish)
11889 {
11890 do_pending_window_change (1);
11891
11892 /* We used to always goto end_of_redisplay here, but this
11893 isn't enough if we have a blinking cursor. */
11894 if (w->cursor_off_p == w->last_cursor_off_p)
11895 goto end_of_redisplay;
11896 }
11897 goto update;
11898 }
11899 /* If highlighting the region, or if the cursor is in the echo area,
11900 then we can't just move the cursor. */
11901 else if (! (!NILP (Vtransient_mark_mode)
11902 && !NILP (current_buffer->mark_active))
11903 && (EQ (selected_window, current_buffer->last_selected_window)
11904 || highlight_nonselected_windows)
11905 && NILP (w->region_showing)
11906 && NILP (Vshow_trailing_whitespace)
11907 && !cursor_in_echo_area)
11908 {
11909 struct it it;
11910 struct glyph_row *row;
11911
11912 /* Skip from tlbufpos to PT and see where it is. Note that
11913 PT may be in invisible text. If so, we will end at the
11914 next visible position. */
11915 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11916 NULL, DEFAULT_FACE_ID);
11917 it.current_x = this_line_start_x;
11918 it.current_y = this_line_y;
11919 it.vpos = this_line_vpos;
11920
11921 /* The call to move_it_to stops in front of PT, but
11922 moves over before-strings. */
11923 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11924
11925 if (it.vpos == this_line_vpos
11926 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11927 row->enabled_p))
11928 {
11929 xassert (this_line_vpos == it.vpos);
11930 xassert (this_line_y == it.current_y);
11931 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11932 #if GLYPH_DEBUG
11933 *w->desired_matrix->method = 0;
11934 debug_method_add (w, "optimization 3");
11935 #endif
11936 goto update;
11937 }
11938 else
11939 goto cancel;
11940 }
11941
11942 cancel:
11943 /* Text changed drastically or point moved off of line. */
11944 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11945 }
11946
11947 CHARPOS (this_line_start_pos) = 0;
11948 consider_all_windows_p |= buffer_shared > 1;
11949 ++clear_face_cache_count;
11950 #ifdef HAVE_WINDOW_SYSTEM
11951 ++clear_image_cache_count;
11952 #endif
11953
11954 /* Build desired matrices, and update the display. If
11955 consider_all_windows_p is non-zero, do it for all windows on all
11956 frames. Otherwise do it for selected_window, only. */
11957
11958 if (consider_all_windows_p)
11959 {
11960 Lisp_Object tail, frame;
11961
11962 FOR_EACH_FRAME (tail, frame)
11963 XFRAME (frame)->updated_p = 0;
11964
11965 /* Recompute # windows showing selected buffer. This will be
11966 incremented each time such a window is displayed. */
11967 buffer_shared = 0;
11968
11969 FOR_EACH_FRAME (tail, frame)
11970 {
11971 struct frame *f = XFRAME (frame);
11972
11973 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11974 {
11975 if (! EQ (frame, selected_frame))
11976 /* Select the frame, for the sake of frame-local
11977 variables. */
11978 select_frame_for_redisplay (frame);
11979
11980 /* Mark all the scroll bars to be removed; we'll redeem
11981 the ones we want when we redisplay their windows. */
11982 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11983 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11984
11985 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11986 redisplay_windows (FRAME_ROOT_WINDOW (f));
11987
11988 /* The X error handler may have deleted that frame. */
11989 if (!FRAME_LIVE_P (f))
11990 continue;
11991
11992 /* Any scroll bars which redisplay_windows should have
11993 nuked should now go away. */
11994 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11995 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11996
11997 /* If fonts changed, display again. */
11998 /* ??? rms: I suspect it is a mistake to jump all the way
11999 back to retry here. It should just retry this frame. */
12000 if (fonts_changed_p)
12001 goto retry;
12002
12003 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12004 {
12005 /* See if we have to hscroll. */
12006 if (!f->already_hscrolled_p)
12007 {
12008 f->already_hscrolled_p = 1;
12009 if (hscroll_windows (f->root_window))
12010 goto retry;
12011 }
12012
12013 /* Prevent various kinds of signals during display
12014 update. stdio is not robust about handling
12015 signals, which can cause an apparent I/O
12016 error. */
12017 if (interrupt_input)
12018 unrequest_sigio ();
12019 STOP_POLLING;
12020
12021 /* Update the display. */
12022 set_window_update_flags (XWINDOW (f->root_window), 1);
12023 pause |= update_frame (f, 0, 0);
12024 f->updated_p = 1;
12025 }
12026 }
12027 }
12028
12029 if (!EQ (old_frame, selected_frame)
12030 && FRAME_LIVE_P (XFRAME (old_frame)))
12031 /* We played a bit fast-and-loose above and allowed selected_frame
12032 and selected_window to be temporarily out-of-sync but let's make
12033 sure this stays contained. */
12034 select_frame_for_redisplay (old_frame);
12035 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12036
12037 if (!pause)
12038 {
12039 /* Do the mark_window_display_accurate after all windows have
12040 been redisplayed because this call resets flags in buffers
12041 which are needed for proper redisplay. */
12042 FOR_EACH_FRAME (tail, frame)
12043 {
12044 struct frame *f = XFRAME (frame);
12045 if (f->updated_p)
12046 {
12047 mark_window_display_accurate (f->root_window, 1);
12048 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12049 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12050 }
12051 }
12052 }
12053 }
12054 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12055 {
12056 Lisp_Object mini_window;
12057 struct frame *mini_frame;
12058
12059 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12060 /* Use list_of_error, not Qerror, so that
12061 we catch only errors and don't run the debugger. */
12062 internal_condition_case_1 (redisplay_window_1, selected_window,
12063 list_of_error,
12064 redisplay_window_error);
12065
12066 /* Compare desired and current matrices, perform output. */
12067
12068 update:
12069 /* If fonts changed, display again. */
12070 if (fonts_changed_p)
12071 goto retry;
12072
12073 /* Prevent various kinds of signals during display update.
12074 stdio is not robust about handling signals,
12075 which can cause an apparent I/O error. */
12076 if (interrupt_input)
12077 unrequest_sigio ();
12078 STOP_POLLING;
12079
12080 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12081 {
12082 if (hscroll_windows (selected_window))
12083 goto retry;
12084
12085 XWINDOW (selected_window)->must_be_updated_p = 1;
12086 pause = update_frame (sf, 0, 0);
12087 }
12088
12089 /* We may have called echo_area_display at the top of this
12090 function. If the echo area is on another frame, that may
12091 have put text on a frame other than the selected one, so the
12092 above call to update_frame would not have caught it. Catch
12093 it here. */
12094 mini_window = FRAME_MINIBUF_WINDOW (sf);
12095 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12096
12097 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12098 {
12099 XWINDOW (mini_window)->must_be_updated_p = 1;
12100 pause |= update_frame (mini_frame, 0, 0);
12101 if (!pause && hscroll_windows (mini_window))
12102 goto retry;
12103 }
12104 }
12105
12106 /* If display was paused because of pending input, make sure we do a
12107 thorough update the next time. */
12108 if (pause)
12109 {
12110 /* Prevent the optimization at the beginning of
12111 redisplay_internal that tries a single-line update of the
12112 line containing the cursor in the selected window. */
12113 CHARPOS (this_line_start_pos) = 0;
12114
12115 /* Let the overlay arrow be updated the next time. */
12116 update_overlay_arrows (0);
12117
12118 /* If we pause after scrolling, some rows in the current
12119 matrices of some windows are not valid. */
12120 if (!WINDOW_FULL_WIDTH_P (w)
12121 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12122 update_mode_lines = 1;
12123 }
12124 else
12125 {
12126 if (!consider_all_windows_p)
12127 {
12128 /* This has already been done above if
12129 consider_all_windows_p is set. */
12130 mark_window_display_accurate_1 (w, 1);
12131
12132 /* Say overlay arrows are up to date. */
12133 update_overlay_arrows (1);
12134
12135 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12136 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12137 }
12138
12139 update_mode_lines = 0;
12140 windows_or_buffers_changed = 0;
12141 cursor_type_changed = 0;
12142 }
12143
12144 /* Start SIGIO interrupts coming again. Having them off during the
12145 code above makes it less likely one will discard output, but not
12146 impossible, since there might be stuff in the system buffer here.
12147 But it is much hairier to try to do anything about that. */
12148 if (interrupt_input)
12149 request_sigio ();
12150 RESUME_POLLING;
12151
12152 /* If a frame has become visible which was not before, redisplay
12153 again, so that we display it. Expose events for such a frame
12154 (which it gets when becoming visible) don't call the parts of
12155 redisplay constructing glyphs, so simply exposing a frame won't
12156 display anything in this case. So, we have to display these
12157 frames here explicitly. */
12158 if (!pause)
12159 {
12160 Lisp_Object tail, frame;
12161 int new_count = 0;
12162
12163 FOR_EACH_FRAME (tail, frame)
12164 {
12165 int this_is_visible = 0;
12166
12167 if (XFRAME (frame)->visible)
12168 this_is_visible = 1;
12169 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12170 if (XFRAME (frame)->visible)
12171 this_is_visible = 1;
12172
12173 if (this_is_visible)
12174 new_count++;
12175 }
12176
12177 if (new_count != number_of_visible_frames)
12178 windows_or_buffers_changed++;
12179 }
12180
12181 /* Change frame size now if a change is pending. */
12182 do_pending_window_change (1);
12183
12184 /* If we just did a pending size change, or have additional
12185 visible frames, redisplay again. */
12186 if (windows_or_buffers_changed && !pause)
12187 goto retry;
12188
12189 /* Clear the face and image caches.
12190
12191 We used to do this only if consider_all_windows_p. But the cache
12192 needs to be cleared if a timer creates images in the current
12193 buffer (e.g. the test case in Bug#6230). */
12194
12195 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12196 {
12197 clear_face_cache (0);
12198 clear_face_cache_count = 0;
12199 }
12200
12201 #ifdef HAVE_WINDOW_SYSTEM
12202 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12203 {
12204 clear_image_caches (Qnil);
12205 clear_image_cache_count = 0;
12206 }
12207 #endif /* HAVE_WINDOW_SYSTEM */
12208
12209 end_of_redisplay:
12210 unbind_to (count, Qnil);
12211 RESUME_POLLING;
12212 }
12213
12214
12215 /* Redisplay, but leave alone any recent echo area message unless
12216 another message has been requested in its place.
12217
12218 This is useful in situations where you need to redisplay but no
12219 user action has occurred, making it inappropriate for the message
12220 area to be cleared. See tracking_off and
12221 wait_reading_process_output for examples of these situations.
12222
12223 FROM_WHERE is an integer saying from where this function was
12224 called. This is useful for debugging. */
12225
12226 void
12227 redisplay_preserve_echo_area (int from_where)
12228 {
12229 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12230
12231 if (!NILP (echo_area_buffer[1]))
12232 {
12233 /* We have a previously displayed message, but no current
12234 message. Redisplay the previous message. */
12235 display_last_displayed_message_p = 1;
12236 redisplay_internal (1);
12237 display_last_displayed_message_p = 0;
12238 }
12239 else
12240 redisplay_internal (1);
12241
12242 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12243 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12244 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12245 }
12246
12247
12248 /* Function registered with record_unwind_protect in
12249 redisplay_internal. Reset redisplaying_p to the value it had
12250 before redisplay_internal was called, and clear
12251 prevent_freeing_realized_faces_p. It also selects the previously
12252 selected frame, unless it has been deleted (by an X connection
12253 failure during redisplay, for example). */
12254
12255 static Lisp_Object
12256 unwind_redisplay (Lisp_Object val)
12257 {
12258 Lisp_Object old_redisplaying_p, old_frame;
12259
12260 old_redisplaying_p = XCAR (val);
12261 redisplaying_p = XFASTINT (old_redisplaying_p);
12262 old_frame = XCDR (val);
12263 if (! EQ (old_frame, selected_frame)
12264 && FRAME_LIVE_P (XFRAME (old_frame)))
12265 select_frame_for_redisplay (old_frame);
12266 return Qnil;
12267 }
12268
12269
12270 /* Mark the display of window W as accurate or inaccurate. If
12271 ACCURATE_P is non-zero mark display of W as accurate. If
12272 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12273 redisplay_internal is called. */
12274
12275 static void
12276 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12277 {
12278 if (BUFFERP (w->buffer))
12279 {
12280 struct buffer *b = XBUFFER (w->buffer);
12281
12282 w->last_modified
12283 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12284 w->last_overlay_modified
12285 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12286 w->last_had_star
12287 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12288
12289 if (accurate_p)
12290 {
12291 b->clip_changed = 0;
12292 b->prevent_redisplay_optimizations_p = 0;
12293
12294 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12295 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12296 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12297 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12298
12299 w->current_matrix->buffer = b;
12300 w->current_matrix->begv = BUF_BEGV (b);
12301 w->current_matrix->zv = BUF_ZV (b);
12302
12303 w->last_cursor = w->cursor;
12304 w->last_cursor_off_p = w->cursor_off_p;
12305
12306 if (w == XWINDOW (selected_window))
12307 w->last_point = make_number (BUF_PT (b));
12308 else
12309 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12310 }
12311 }
12312
12313 if (accurate_p)
12314 {
12315 w->window_end_valid = w->buffer;
12316 w->update_mode_line = Qnil;
12317 }
12318 }
12319
12320
12321 /* Mark the display of windows in the window tree rooted at WINDOW as
12322 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12323 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12324 be redisplayed the next time redisplay_internal is called. */
12325
12326 void
12327 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12328 {
12329 struct window *w;
12330
12331 for (; !NILP (window); window = w->next)
12332 {
12333 w = XWINDOW (window);
12334 mark_window_display_accurate_1 (w, accurate_p);
12335
12336 if (!NILP (w->vchild))
12337 mark_window_display_accurate (w->vchild, accurate_p);
12338 if (!NILP (w->hchild))
12339 mark_window_display_accurate (w->hchild, accurate_p);
12340 }
12341
12342 if (accurate_p)
12343 {
12344 update_overlay_arrows (1);
12345 }
12346 else
12347 {
12348 /* Force a thorough redisplay the next time by setting
12349 last_arrow_position and last_arrow_string to t, which is
12350 unequal to any useful value of Voverlay_arrow_... */
12351 update_overlay_arrows (-1);
12352 }
12353 }
12354
12355
12356 /* Return value in display table DP (Lisp_Char_Table *) for character
12357 C. Since a display table doesn't have any parent, we don't have to
12358 follow parent. Do not call this function directly but use the
12359 macro DISP_CHAR_VECTOR. */
12360
12361 Lisp_Object
12362 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12363 {
12364 Lisp_Object val;
12365
12366 if (ASCII_CHAR_P (c))
12367 {
12368 val = dp->ascii;
12369 if (SUB_CHAR_TABLE_P (val))
12370 val = XSUB_CHAR_TABLE (val)->contents[c];
12371 }
12372 else
12373 {
12374 Lisp_Object table;
12375
12376 XSETCHAR_TABLE (table, dp);
12377 val = char_table_ref (table, c);
12378 }
12379 if (NILP (val))
12380 val = dp->defalt;
12381 return val;
12382 }
12383
12384
12385 \f
12386 /***********************************************************************
12387 Window Redisplay
12388 ***********************************************************************/
12389
12390 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12391
12392 static void
12393 redisplay_windows (Lisp_Object window)
12394 {
12395 while (!NILP (window))
12396 {
12397 struct window *w = XWINDOW (window);
12398
12399 if (!NILP (w->hchild))
12400 redisplay_windows (w->hchild);
12401 else if (!NILP (w->vchild))
12402 redisplay_windows (w->vchild);
12403 else if (!NILP (w->buffer))
12404 {
12405 displayed_buffer = XBUFFER (w->buffer);
12406 /* Use list_of_error, not Qerror, so that
12407 we catch only errors and don't run the debugger. */
12408 internal_condition_case_1 (redisplay_window_0, window,
12409 list_of_error,
12410 redisplay_window_error);
12411 }
12412
12413 window = w->next;
12414 }
12415 }
12416
12417 static Lisp_Object
12418 redisplay_window_error (Lisp_Object ignore)
12419 {
12420 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12421 return Qnil;
12422 }
12423
12424 static Lisp_Object
12425 redisplay_window_0 (Lisp_Object window)
12426 {
12427 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12428 redisplay_window (window, 0);
12429 return Qnil;
12430 }
12431
12432 static Lisp_Object
12433 redisplay_window_1 (Lisp_Object window)
12434 {
12435 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12436 redisplay_window (window, 1);
12437 return Qnil;
12438 }
12439 \f
12440
12441 /* Increment GLYPH until it reaches END or CONDITION fails while
12442 adding (GLYPH)->pixel_width to X. */
12443
12444 #define SKIP_GLYPHS(glyph, end, x, condition) \
12445 do \
12446 { \
12447 (x) += (glyph)->pixel_width; \
12448 ++(glyph); \
12449 } \
12450 while ((glyph) < (end) && (condition))
12451
12452
12453 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12454 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12455 which positions recorded in ROW differ from current buffer
12456 positions.
12457
12458 Return 0 if cursor is not on this row, 1 otherwise. */
12459
12460 int
12461 set_cursor_from_row (struct window *w, struct glyph_row *row,
12462 struct glyph_matrix *matrix, int delta, int delta_bytes,
12463 int dy, int dvpos)
12464 {
12465 struct glyph *glyph = row->glyphs[TEXT_AREA];
12466 struct glyph *end = glyph + row->used[TEXT_AREA];
12467 struct glyph *cursor = NULL;
12468 /* The last known character position in row. */
12469 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12470 int x = row->x;
12471 EMACS_INT pt_old = PT - delta;
12472 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12473 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12474 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12475 /* A glyph beyond the edge of TEXT_AREA which we should never
12476 touch. */
12477 struct glyph *glyphs_end = end;
12478 /* Non-zero means we've found a match for cursor position, but that
12479 glyph has the avoid_cursor_p flag set. */
12480 int match_with_avoid_cursor = 0;
12481 /* Non-zero means we've seen at least one glyph that came from a
12482 display string. */
12483 int string_seen = 0;
12484 /* Largest buffer position seen so far during scan of glyph row. */
12485 EMACS_INT bpos_max = last_pos;
12486 /* Last buffer position covered by an overlay string with an integer
12487 `cursor' property. */
12488 EMACS_INT bpos_covered = 0;
12489
12490 /* Skip over glyphs not having an object at the start and the end of
12491 the row. These are special glyphs like truncation marks on
12492 terminal frames. */
12493 if (row->displays_text_p)
12494 {
12495 if (!row->reversed_p)
12496 {
12497 while (glyph < end
12498 && INTEGERP (glyph->object)
12499 && glyph->charpos < 0)
12500 {
12501 x += glyph->pixel_width;
12502 ++glyph;
12503 }
12504 while (end > glyph
12505 && INTEGERP ((end - 1)->object)
12506 /* CHARPOS is zero for blanks and stretch glyphs
12507 inserted by extend_face_to_end_of_line. */
12508 && (end - 1)->charpos <= 0)
12509 --end;
12510 glyph_before = glyph - 1;
12511 glyph_after = end;
12512 }
12513 else
12514 {
12515 struct glyph *g;
12516
12517 /* If the glyph row is reversed, we need to process it from back
12518 to front, so swap the edge pointers. */
12519 glyphs_end = end = glyph - 1;
12520 glyph += row->used[TEXT_AREA] - 1;
12521
12522 while (glyph > end + 1
12523 && INTEGERP (glyph->object)
12524 && glyph->charpos < 0)
12525 {
12526 --glyph;
12527 x -= glyph->pixel_width;
12528 }
12529 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12530 --glyph;
12531 /* By default, in reversed rows we put the cursor on the
12532 rightmost (first in the reading order) glyph. */
12533 for (g = end + 1; g < glyph; g++)
12534 x += g->pixel_width;
12535 while (end < glyph
12536 && INTEGERP ((end + 1)->object)
12537 && (end + 1)->charpos <= 0)
12538 ++end;
12539 glyph_before = glyph + 1;
12540 glyph_after = end;
12541 }
12542 }
12543 else if (row->reversed_p)
12544 {
12545 /* In R2L rows that don't display text, put the cursor on the
12546 rightmost glyph. Case in point: an empty last line that is
12547 part of an R2L paragraph. */
12548 cursor = end - 1;
12549 /* Avoid placing the cursor on the last glyph of the row, where
12550 on terminal frames we hold the vertical border between
12551 adjacent windows. */
12552 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12553 && !WINDOW_RIGHTMOST_P (w)
12554 && cursor == row->glyphs[LAST_AREA] - 1)
12555 cursor--;
12556 x = -1; /* will be computed below, at label compute_x */
12557 }
12558
12559 /* Step 1: Try to find the glyph whose character position
12560 corresponds to point. If that's not possible, find 2 glyphs
12561 whose character positions are the closest to point, one before
12562 point, the other after it. */
12563 if (!row->reversed_p)
12564 while (/* not marched to end of glyph row */
12565 glyph < end
12566 /* glyph was not inserted by redisplay for internal purposes */
12567 && !INTEGERP (glyph->object))
12568 {
12569 if (BUFFERP (glyph->object))
12570 {
12571 EMACS_INT dpos = glyph->charpos - pt_old;
12572
12573 if (glyph->charpos > bpos_max)
12574 bpos_max = glyph->charpos;
12575 if (!glyph->avoid_cursor_p)
12576 {
12577 /* If we hit point, we've found the glyph on which to
12578 display the cursor. */
12579 if (dpos == 0)
12580 {
12581 match_with_avoid_cursor = 0;
12582 break;
12583 }
12584 /* See if we've found a better approximation to
12585 POS_BEFORE or to POS_AFTER. Note that we want the
12586 first (leftmost) glyph of all those that are the
12587 closest from below, and the last (rightmost) of all
12588 those from above. */
12589 if (0 > dpos && dpos > pos_before - pt_old)
12590 {
12591 pos_before = glyph->charpos;
12592 glyph_before = glyph;
12593 }
12594 else if (0 < dpos && dpos <= pos_after - pt_old)
12595 {
12596 pos_after = glyph->charpos;
12597 glyph_after = glyph;
12598 }
12599 }
12600 else if (dpos == 0)
12601 match_with_avoid_cursor = 1;
12602 }
12603 else if (STRINGP (glyph->object))
12604 {
12605 Lisp_Object chprop;
12606 int glyph_pos = glyph->charpos;
12607
12608 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12609 glyph->object);
12610 if (INTEGERP (chprop))
12611 {
12612 bpos_covered = bpos_max + XINT (chprop);
12613 /* If the `cursor' property covers buffer positions up
12614 to and including point, we should display cursor on
12615 this glyph. Note that overlays and text properties
12616 with string values stop bidi reordering, so every
12617 buffer position to the left of the string is always
12618 smaller than any position to the right of the
12619 string. Therefore, if a `cursor' property on one
12620 of the string's characters has an integer value, we
12621 will break out of the loop below _before_ we get to
12622 the position match above. IOW, integer values of
12623 the `cursor' property override the "exact match for
12624 point" strategy of positioning the cursor. */
12625 /* Implementation note: bpos_max == pt_old when, e.g.,
12626 we are in an empty line, where bpos_max is set to
12627 MATRIX_ROW_START_CHARPOS, see above. */
12628 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12629 {
12630 cursor = glyph;
12631 break;
12632 }
12633 }
12634
12635 string_seen = 1;
12636 }
12637 x += glyph->pixel_width;
12638 ++glyph;
12639 }
12640 else if (glyph > end) /* row is reversed */
12641 while (!INTEGERP (glyph->object))
12642 {
12643 if (BUFFERP (glyph->object))
12644 {
12645 EMACS_INT dpos = glyph->charpos - pt_old;
12646
12647 if (glyph->charpos > bpos_max)
12648 bpos_max = glyph->charpos;
12649 if (!glyph->avoid_cursor_p)
12650 {
12651 if (dpos == 0)
12652 {
12653 match_with_avoid_cursor = 0;
12654 break;
12655 }
12656 if (0 > dpos && dpos > pos_before - pt_old)
12657 {
12658 pos_before = glyph->charpos;
12659 glyph_before = glyph;
12660 }
12661 else if (0 < dpos && dpos <= pos_after - pt_old)
12662 {
12663 pos_after = glyph->charpos;
12664 glyph_after = glyph;
12665 }
12666 }
12667 else if (dpos == 0)
12668 match_with_avoid_cursor = 1;
12669 }
12670 else if (STRINGP (glyph->object))
12671 {
12672 Lisp_Object chprop;
12673 int glyph_pos = glyph->charpos;
12674
12675 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12676 glyph->object);
12677 if (INTEGERP (chprop))
12678 {
12679 bpos_covered = bpos_max + XINT (chprop);
12680 /* If the `cursor' property covers buffer positions up
12681 to and including point, we should display cursor on
12682 this glyph. */
12683 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12684 {
12685 cursor = glyph;
12686 break;
12687 }
12688 }
12689 string_seen = 1;
12690 }
12691 --glyph;
12692 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12693 {
12694 x--; /* can't use any pixel_width */
12695 break;
12696 }
12697 x -= glyph->pixel_width;
12698 }
12699
12700 /* Step 2: If we didn't find an exact match for point, we need to
12701 look for a proper place to put the cursor among glyphs between
12702 GLYPH_BEFORE and GLYPH_AFTER. */
12703 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12704 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12705 && bpos_covered < pt_old)
12706 {
12707 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12708 {
12709 EMACS_INT ellipsis_pos;
12710
12711 /* Scan back over the ellipsis glyphs. */
12712 if (!row->reversed_p)
12713 {
12714 ellipsis_pos = (glyph - 1)->charpos;
12715 while (glyph > row->glyphs[TEXT_AREA]
12716 && (glyph - 1)->charpos == ellipsis_pos)
12717 glyph--, x -= glyph->pixel_width;
12718 /* That loop always goes one position too far, including
12719 the glyph before the ellipsis. So scan forward over
12720 that one. */
12721 x += glyph->pixel_width;
12722 glyph++;
12723 }
12724 else /* row is reversed */
12725 {
12726 ellipsis_pos = (glyph + 1)->charpos;
12727 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12728 && (glyph + 1)->charpos == ellipsis_pos)
12729 glyph++, x += glyph->pixel_width;
12730 x -= glyph->pixel_width;
12731 glyph--;
12732 }
12733 }
12734 else if (match_with_avoid_cursor
12735 /* zero-width characters produce no glyphs */
12736 || ((row->reversed_p
12737 ? glyph_after > glyphs_end
12738 : glyph_after < glyphs_end)
12739 && eabs (glyph_after - glyph_before) == 1))
12740 {
12741 cursor = glyph_after;
12742 x = -1;
12743 }
12744 else if (string_seen)
12745 {
12746 int incr = row->reversed_p ? -1 : +1;
12747
12748 /* Need to find the glyph that came out of a string which is
12749 present at point. That glyph is somewhere between
12750 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12751 positioned between POS_BEFORE and POS_AFTER in the
12752 buffer. */
12753 struct glyph *stop = glyph_after;
12754 EMACS_INT pos = pos_before;
12755
12756 x = -1;
12757 for (glyph = glyph_before + incr;
12758 row->reversed_p ? glyph > stop : glyph < stop; )
12759 {
12760
12761 /* Any glyphs that come from the buffer are here because
12762 of bidi reordering. Skip them, and only pay
12763 attention to glyphs that came from some string. */
12764 if (STRINGP (glyph->object))
12765 {
12766 Lisp_Object str;
12767 EMACS_INT tem;
12768
12769 str = glyph->object;
12770 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12771 if (tem == 0 /* from overlay */
12772 || pos <= tem)
12773 {
12774 /* If the string from which this glyph came is
12775 found in the buffer at point, then we've
12776 found the glyph we've been looking for. If
12777 it comes from an overlay (tem == 0), and it
12778 has the `cursor' property on one of its
12779 glyphs, record that glyph as a candidate for
12780 displaying the cursor. (As in the
12781 unidirectional version, we will display the
12782 cursor on the last candidate we find.) */
12783 if (tem == 0 || tem == pt_old)
12784 {
12785 /* The glyphs from this string could have
12786 been reordered. Find the one with the
12787 smallest string position. Or there could
12788 be a character in the string with the
12789 `cursor' property, which means display
12790 cursor on that character's glyph. */
12791 int strpos = glyph->charpos;
12792
12793 cursor = glyph;
12794 for (glyph += incr;
12795 (row->reversed_p ? glyph > stop : glyph < stop)
12796 && EQ (glyph->object, str);
12797 glyph += incr)
12798 {
12799 Lisp_Object cprop;
12800 int gpos = glyph->charpos;
12801
12802 cprop = Fget_char_property (make_number (gpos),
12803 Qcursor,
12804 glyph->object);
12805 if (!NILP (cprop))
12806 {
12807 cursor = glyph;
12808 break;
12809 }
12810 if (glyph->charpos < strpos)
12811 {
12812 strpos = glyph->charpos;
12813 cursor = glyph;
12814 }
12815 }
12816
12817 if (tem == pt_old)
12818 goto compute_x;
12819 }
12820 if (tem)
12821 pos = tem + 1; /* don't find previous instances */
12822 }
12823 /* This string is not what we want; skip all of the
12824 glyphs that came from it. */
12825 do
12826 glyph += incr;
12827 while ((row->reversed_p ? glyph > stop : glyph < stop)
12828 && EQ (glyph->object, str));
12829 }
12830 else
12831 glyph += incr;
12832 }
12833
12834 /* If we reached the end of the line, and END was from a string,
12835 the cursor is not on this line. */
12836 if (cursor == NULL
12837 && (row->reversed_p ? glyph <= end : glyph >= end)
12838 && STRINGP (end->object)
12839 && row->continued_p)
12840 return 0;
12841 }
12842 }
12843
12844 compute_x:
12845 if (cursor != NULL)
12846 glyph = cursor;
12847 if (x < 0)
12848 {
12849 struct glyph *g;
12850
12851 /* Need to compute x that corresponds to GLYPH. */
12852 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12853 {
12854 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12855 abort ();
12856 x += g->pixel_width;
12857 }
12858 }
12859
12860 /* ROW could be part of a continued line, which, under bidi
12861 reordering, might have other rows whose start and end charpos
12862 occlude point. Only set w->cursor if we found a better
12863 approximation to the cursor position than we have from previously
12864 examined candidate rows belonging to the same continued line. */
12865 if (/* we already have a candidate row */
12866 w->cursor.vpos >= 0
12867 /* that candidate is not the row we are processing */
12868 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12869 /* the row we are processing is part of a continued line */
12870 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12871 /* Make sure cursor.vpos specifies a row whose start and end
12872 charpos occlude point. This is because some callers of this
12873 function leave cursor.vpos at the row where the cursor was
12874 displayed during the last redisplay cycle. */
12875 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12876 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12877 {
12878 struct glyph *g1 =
12879 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12880
12881 /* Don't consider glyphs that are outside TEXT_AREA. */
12882 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12883 return 0;
12884 /* Keep the candidate whose buffer position is the closest to
12885 point. */
12886 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12887 w->cursor.hpos >= 0
12888 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12889 && BUFFERP (g1->object)
12890 && (g1->charpos == pt_old /* an exact match always wins */
12891 || (BUFFERP (glyph->object)
12892 && eabs (g1->charpos - pt_old)
12893 < eabs (glyph->charpos - pt_old))))
12894 return 0;
12895 /* If this candidate gives an exact match, use that. */
12896 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12897 /* Otherwise, keep the candidate that comes from a row
12898 spanning less buffer positions. This may win when one or
12899 both candidate positions are on glyphs that came from
12900 display strings, for which we cannot compare buffer
12901 positions. */
12902 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12903 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12904 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12905 return 0;
12906 }
12907 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12908 w->cursor.x = x;
12909 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12910 w->cursor.y = row->y + dy;
12911
12912 if (w == XWINDOW (selected_window))
12913 {
12914 if (!row->continued_p
12915 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12916 && row->x == 0)
12917 {
12918 this_line_buffer = XBUFFER (w->buffer);
12919
12920 CHARPOS (this_line_start_pos)
12921 = MATRIX_ROW_START_CHARPOS (row) + delta;
12922 BYTEPOS (this_line_start_pos)
12923 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12924
12925 CHARPOS (this_line_end_pos)
12926 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12927 BYTEPOS (this_line_end_pos)
12928 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12929
12930 this_line_y = w->cursor.y;
12931 this_line_pixel_height = row->height;
12932 this_line_vpos = w->cursor.vpos;
12933 this_line_start_x = row->x;
12934 }
12935 else
12936 CHARPOS (this_line_start_pos) = 0;
12937 }
12938
12939 return 1;
12940 }
12941
12942
12943 /* Run window scroll functions, if any, for WINDOW with new window
12944 start STARTP. Sets the window start of WINDOW to that position.
12945
12946 We assume that the window's buffer is really current. */
12947
12948 static INLINE struct text_pos
12949 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12950 {
12951 struct window *w = XWINDOW (window);
12952 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12953
12954 if (current_buffer != XBUFFER (w->buffer))
12955 abort ();
12956
12957 if (!NILP (Vwindow_scroll_functions))
12958 {
12959 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12960 make_number (CHARPOS (startp)));
12961 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12962 /* In case the hook functions switch buffers. */
12963 if (current_buffer != XBUFFER (w->buffer))
12964 set_buffer_internal_1 (XBUFFER (w->buffer));
12965 }
12966
12967 return startp;
12968 }
12969
12970
12971 /* Make sure the line containing the cursor is fully visible.
12972 A value of 1 means there is nothing to be done.
12973 (Either the line is fully visible, or it cannot be made so,
12974 or we cannot tell.)
12975
12976 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12977 is higher than window.
12978
12979 A value of 0 means the caller should do scrolling
12980 as if point had gone off the screen. */
12981
12982 static int
12983 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12984 {
12985 struct glyph_matrix *matrix;
12986 struct glyph_row *row;
12987 int window_height;
12988
12989 if (!make_cursor_line_fully_visible_p)
12990 return 1;
12991
12992 /* It's not always possible to find the cursor, e.g, when a window
12993 is full of overlay strings. Don't do anything in that case. */
12994 if (w->cursor.vpos < 0)
12995 return 1;
12996
12997 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12998 row = MATRIX_ROW (matrix, w->cursor.vpos);
12999
13000 /* If the cursor row is not partially visible, there's nothing to do. */
13001 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13002 return 1;
13003
13004 /* If the row the cursor is in is taller than the window's height,
13005 it's not clear what to do, so do nothing. */
13006 window_height = window_box_height (w);
13007 if (row->height >= window_height)
13008 {
13009 if (!force_p || MINI_WINDOW_P (w)
13010 || w->vscroll || w->cursor.vpos == 0)
13011 return 1;
13012 }
13013 return 0;
13014 }
13015
13016
13017 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13018 non-zero means only WINDOW is redisplayed in redisplay_internal.
13019 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13020 in redisplay_window to bring a partially visible line into view in
13021 the case that only the cursor has moved.
13022
13023 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13024 last screen line's vertical height extends past the end of the screen.
13025
13026 Value is
13027
13028 1 if scrolling succeeded
13029
13030 0 if scrolling didn't find point.
13031
13032 -1 if new fonts have been loaded so that we must interrupt
13033 redisplay, adjust glyph matrices, and try again. */
13034
13035 enum
13036 {
13037 SCROLLING_SUCCESS,
13038 SCROLLING_FAILED,
13039 SCROLLING_NEED_LARGER_MATRICES
13040 };
13041
13042 static int
13043 try_scrolling (Lisp_Object window, int just_this_one_p,
13044 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13045 int temp_scroll_step, int last_line_misfit)
13046 {
13047 struct window *w = XWINDOW (window);
13048 struct frame *f = XFRAME (w->frame);
13049 struct text_pos pos, startp;
13050 struct it it;
13051 int this_scroll_margin, scroll_max, rc, height;
13052 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13053 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13054 Lisp_Object aggressive;
13055 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13056
13057 #if GLYPH_DEBUG
13058 debug_method_add (w, "try_scrolling");
13059 #endif
13060
13061 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13062
13063 /* Compute scroll margin height in pixels. We scroll when point is
13064 within this distance from the top or bottom of the window. */
13065 if (scroll_margin > 0)
13066 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13067 * FRAME_LINE_HEIGHT (f);
13068 else
13069 this_scroll_margin = 0;
13070
13071 /* Force scroll_conservatively to have a reasonable value, to avoid
13072 overflow while computing how much to scroll. Note that the user
13073 can supply scroll-conservatively equal to `most-positive-fixnum',
13074 which can be larger than INT_MAX. */
13075 if (scroll_conservatively > scroll_limit)
13076 {
13077 scroll_conservatively = scroll_limit;
13078 scroll_max = INT_MAX;
13079 }
13080 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13081 /* Compute how much we should try to scroll maximally to bring
13082 point into view. */
13083 scroll_max = (max (scroll_step,
13084 max (scroll_conservatively, temp_scroll_step))
13085 * FRAME_LINE_HEIGHT (f));
13086 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13087 || NUMBERP (current_buffer->scroll_up_aggressively))
13088 /* We're trying to scroll because of aggressive scrolling but no
13089 scroll_step is set. Choose an arbitrary one. */
13090 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13091 else
13092 scroll_max = 0;
13093
13094 too_near_end:
13095
13096 /* Decide whether to scroll down. */
13097 if (PT > CHARPOS (startp))
13098 {
13099 int scroll_margin_y;
13100
13101 /* Compute the pixel ypos of the scroll margin, then move it to
13102 either that ypos or PT, whichever comes first. */
13103 start_display (&it, w, startp);
13104 scroll_margin_y = it.last_visible_y - this_scroll_margin
13105 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13106 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13107 (MOVE_TO_POS | MOVE_TO_Y));
13108
13109 if (PT > CHARPOS (it.current.pos))
13110 {
13111 int y0 = line_bottom_y (&it);
13112 /* Compute how many pixels below window bottom to stop searching
13113 for PT. This avoids costly search for PT that is far away if
13114 the user limited scrolling by a small number of lines, but
13115 always finds PT if scroll_conservatively is set to a large
13116 number, such as most-positive-fixnum. */
13117 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13118 int y_to_move =
13119 slack >= INT_MAX - it.last_visible_y
13120 ? INT_MAX
13121 : it.last_visible_y + slack;
13122
13123 /* Compute the distance from the scroll margin to PT or to
13124 the scroll limit, whichever comes first. This should
13125 include the height of the cursor line, to make that line
13126 fully visible. */
13127 move_it_to (&it, PT, -1, y_to_move,
13128 -1, MOVE_TO_POS | MOVE_TO_Y);
13129 dy = line_bottom_y (&it) - y0;
13130
13131 if (dy > scroll_max)
13132 return SCROLLING_FAILED;
13133
13134 scroll_down_p = 1;
13135 }
13136 }
13137
13138 if (scroll_down_p)
13139 {
13140 /* Point is in or below the bottom scroll margin, so move the
13141 window start down. If scrolling conservatively, move it just
13142 enough down to make point visible. If scroll_step is set,
13143 move it down by scroll_step. */
13144 if (scroll_conservatively)
13145 amount_to_scroll
13146 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13147 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13148 else if (scroll_step || temp_scroll_step)
13149 amount_to_scroll = scroll_max;
13150 else
13151 {
13152 aggressive = current_buffer->scroll_up_aggressively;
13153 height = WINDOW_BOX_TEXT_HEIGHT (w);
13154 if (NUMBERP (aggressive))
13155 {
13156 double float_amount = XFLOATINT (aggressive) * height;
13157 amount_to_scroll = float_amount;
13158 if (amount_to_scroll == 0 && float_amount > 0)
13159 amount_to_scroll = 1;
13160 }
13161 }
13162
13163 if (amount_to_scroll <= 0)
13164 return SCROLLING_FAILED;
13165
13166 start_display (&it, w, startp);
13167 if (scroll_max < INT_MAX)
13168 move_it_vertically (&it, amount_to_scroll);
13169 else
13170 {
13171 /* Extra precision for users who set scroll-conservatively
13172 to most-positive-fixnum: make sure the amount we scroll
13173 the window start is never less than amount_to_scroll,
13174 which was computed as distance from window bottom to
13175 point. This matters when lines at window top and lines
13176 below window bottom have different height. */
13177 struct it it1 = it;
13178 /* We use a temporary it1 because line_bottom_y can modify
13179 its argument, if it moves one line down; see there. */
13180 int start_y = line_bottom_y (&it1);
13181
13182 do {
13183 move_it_by_lines (&it, 1, 1);
13184 it1 = it;
13185 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13186 }
13187
13188 /* If STARTP is unchanged, move it down another screen line. */
13189 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13190 move_it_by_lines (&it, 1, 1);
13191 startp = it.current.pos;
13192 }
13193 else
13194 {
13195 struct text_pos scroll_margin_pos = startp;
13196
13197 /* See if point is inside the scroll margin at the top of the
13198 window. */
13199 if (this_scroll_margin)
13200 {
13201 start_display (&it, w, startp);
13202 move_it_vertically (&it, this_scroll_margin);
13203 scroll_margin_pos = it.current.pos;
13204 }
13205
13206 if (PT < CHARPOS (scroll_margin_pos))
13207 {
13208 /* Point is in the scroll margin at the top of the window or
13209 above what is displayed in the window. */
13210 int y0;
13211
13212 /* Compute the vertical distance from PT to the scroll
13213 margin position. Give up if distance is greater than
13214 scroll_max. */
13215 SET_TEXT_POS (pos, PT, PT_BYTE);
13216 start_display (&it, w, pos);
13217 y0 = it.current_y;
13218 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13219 it.last_visible_y, -1,
13220 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13221 dy = it.current_y - y0;
13222 if (dy > scroll_max)
13223 return SCROLLING_FAILED;
13224
13225 /* Compute new window start. */
13226 start_display (&it, w, startp);
13227
13228 if (scroll_conservatively)
13229 amount_to_scroll
13230 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13231 else if (scroll_step || temp_scroll_step)
13232 amount_to_scroll = scroll_max;
13233 else
13234 {
13235 aggressive = current_buffer->scroll_down_aggressively;
13236 height = WINDOW_BOX_TEXT_HEIGHT (w);
13237 if (NUMBERP (aggressive))
13238 {
13239 double float_amount = XFLOATINT (aggressive) * height;
13240 amount_to_scroll = float_amount;
13241 if (amount_to_scroll == 0 && float_amount > 0)
13242 amount_to_scroll = 1;
13243 }
13244 }
13245
13246 if (amount_to_scroll <= 0)
13247 return SCROLLING_FAILED;
13248
13249 move_it_vertically_backward (&it, amount_to_scroll);
13250 startp = it.current.pos;
13251 }
13252 }
13253
13254 /* Run window scroll functions. */
13255 startp = run_window_scroll_functions (window, startp);
13256
13257 /* Display the window. Give up if new fonts are loaded, or if point
13258 doesn't appear. */
13259 if (!try_window (window, startp, 0))
13260 rc = SCROLLING_NEED_LARGER_MATRICES;
13261 else if (w->cursor.vpos < 0)
13262 {
13263 clear_glyph_matrix (w->desired_matrix);
13264 rc = SCROLLING_FAILED;
13265 }
13266 else
13267 {
13268 /* Maybe forget recorded base line for line number display. */
13269 if (!just_this_one_p
13270 || current_buffer->clip_changed
13271 || BEG_UNCHANGED < CHARPOS (startp))
13272 w->base_line_number = Qnil;
13273
13274 /* If cursor ends up on a partially visible line,
13275 treat that as being off the bottom of the screen. */
13276 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13277 {
13278 clear_glyph_matrix (w->desired_matrix);
13279 ++extra_scroll_margin_lines;
13280 goto too_near_end;
13281 }
13282 rc = SCROLLING_SUCCESS;
13283 }
13284
13285 return rc;
13286 }
13287
13288
13289 /* Compute a suitable window start for window W if display of W starts
13290 on a continuation line. Value is non-zero if a new window start
13291 was computed.
13292
13293 The new window start will be computed, based on W's width, starting
13294 from the start of the continued line. It is the start of the
13295 screen line with the minimum distance from the old start W->start. */
13296
13297 static int
13298 compute_window_start_on_continuation_line (struct window *w)
13299 {
13300 struct text_pos pos, start_pos;
13301 int window_start_changed_p = 0;
13302
13303 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13304
13305 /* If window start is on a continuation line... Window start may be
13306 < BEGV in case there's invisible text at the start of the
13307 buffer (M-x rmail, for example). */
13308 if (CHARPOS (start_pos) > BEGV
13309 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13310 {
13311 struct it it;
13312 struct glyph_row *row;
13313
13314 /* Handle the case that the window start is out of range. */
13315 if (CHARPOS (start_pos) < BEGV)
13316 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13317 else if (CHARPOS (start_pos) > ZV)
13318 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13319
13320 /* Find the start of the continued line. This should be fast
13321 because scan_buffer is fast (newline cache). */
13322 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13323 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13324 row, DEFAULT_FACE_ID);
13325 reseat_at_previous_visible_line_start (&it);
13326
13327 /* If the line start is "too far" away from the window start,
13328 say it takes too much time to compute a new window start. */
13329 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13330 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13331 {
13332 int min_distance, distance;
13333
13334 /* Move forward by display lines to find the new window
13335 start. If window width was enlarged, the new start can
13336 be expected to be > the old start. If window width was
13337 decreased, the new window start will be < the old start.
13338 So, we're looking for the display line start with the
13339 minimum distance from the old window start. */
13340 pos = it.current.pos;
13341 min_distance = INFINITY;
13342 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13343 distance < min_distance)
13344 {
13345 min_distance = distance;
13346 pos = it.current.pos;
13347 move_it_by_lines (&it, 1, 0);
13348 }
13349
13350 /* Set the window start there. */
13351 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13352 window_start_changed_p = 1;
13353 }
13354 }
13355
13356 return window_start_changed_p;
13357 }
13358
13359
13360 /* Try cursor movement in case text has not changed in window WINDOW,
13361 with window start STARTP. Value is
13362
13363 CURSOR_MOVEMENT_SUCCESS if successful
13364
13365 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13366
13367 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13368 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13369 we want to scroll as if scroll-step were set to 1. See the code.
13370
13371 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13372 which case we have to abort this redisplay, and adjust matrices
13373 first. */
13374
13375 enum
13376 {
13377 CURSOR_MOVEMENT_SUCCESS,
13378 CURSOR_MOVEMENT_CANNOT_BE_USED,
13379 CURSOR_MOVEMENT_MUST_SCROLL,
13380 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13381 };
13382
13383 static int
13384 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13385 {
13386 struct window *w = XWINDOW (window);
13387 struct frame *f = XFRAME (w->frame);
13388 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13389
13390 #if GLYPH_DEBUG
13391 if (inhibit_try_cursor_movement)
13392 return rc;
13393 #endif
13394
13395 /* Handle case where text has not changed, only point, and it has
13396 not moved off the frame. */
13397 if (/* Point may be in this window. */
13398 PT >= CHARPOS (startp)
13399 /* Selective display hasn't changed. */
13400 && !current_buffer->clip_changed
13401 /* Function force-mode-line-update is used to force a thorough
13402 redisplay. It sets either windows_or_buffers_changed or
13403 update_mode_lines. So don't take a shortcut here for these
13404 cases. */
13405 && !update_mode_lines
13406 && !windows_or_buffers_changed
13407 && !cursor_type_changed
13408 /* Can't use this case if highlighting a region. When a
13409 region exists, cursor movement has to do more than just
13410 set the cursor. */
13411 && !(!NILP (Vtransient_mark_mode)
13412 && !NILP (current_buffer->mark_active))
13413 && NILP (w->region_showing)
13414 && NILP (Vshow_trailing_whitespace)
13415 /* Right after splitting windows, last_point may be nil. */
13416 && INTEGERP (w->last_point)
13417 /* This code is not used for mini-buffer for the sake of the case
13418 of redisplaying to replace an echo area message; since in
13419 that case the mini-buffer contents per se are usually
13420 unchanged. This code is of no real use in the mini-buffer
13421 since the handling of this_line_start_pos, etc., in redisplay
13422 handles the same cases. */
13423 && !EQ (window, minibuf_window)
13424 /* When splitting windows or for new windows, it happens that
13425 redisplay is called with a nil window_end_vpos or one being
13426 larger than the window. This should really be fixed in
13427 window.c. I don't have this on my list, now, so we do
13428 approximately the same as the old redisplay code. --gerd. */
13429 && INTEGERP (w->window_end_vpos)
13430 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13431 && (FRAME_WINDOW_P (f)
13432 || !overlay_arrow_in_current_buffer_p ()))
13433 {
13434 int this_scroll_margin, top_scroll_margin;
13435 struct glyph_row *row = NULL;
13436
13437 #if GLYPH_DEBUG
13438 debug_method_add (w, "cursor movement");
13439 #endif
13440
13441 /* Scroll if point within this distance from the top or bottom
13442 of the window. This is a pixel value. */
13443 if (scroll_margin > 0)
13444 {
13445 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13446 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13447 }
13448 else
13449 this_scroll_margin = 0;
13450
13451 top_scroll_margin = this_scroll_margin;
13452 if (WINDOW_WANTS_HEADER_LINE_P (w))
13453 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13454
13455 /* Start with the row the cursor was displayed during the last
13456 not paused redisplay. Give up if that row is not valid. */
13457 if (w->last_cursor.vpos < 0
13458 || w->last_cursor.vpos >= w->current_matrix->nrows)
13459 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13460 else
13461 {
13462 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13463 if (row->mode_line_p)
13464 ++row;
13465 if (!row->enabled_p)
13466 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13467 }
13468
13469 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13470 {
13471 int scroll_p = 0, must_scroll = 0;
13472 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13473
13474 if (PT > XFASTINT (w->last_point))
13475 {
13476 /* Point has moved forward. */
13477 while (MATRIX_ROW_END_CHARPOS (row) < PT
13478 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13479 {
13480 xassert (row->enabled_p);
13481 ++row;
13482 }
13483
13484 /* If the end position of a row equals the start
13485 position of the next row, and PT is at that position,
13486 we would rather display cursor in the next line. */
13487 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13488 && MATRIX_ROW_END_CHARPOS (row) == PT
13489 && row < w->current_matrix->rows
13490 + w->current_matrix->nrows - 1
13491 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13492 && !cursor_row_p (w, row))
13493 ++row;
13494
13495 /* If within the scroll margin, scroll. Note that
13496 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13497 the next line would be drawn, and that
13498 this_scroll_margin can be zero. */
13499 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13500 || PT > MATRIX_ROW_END_CHARPOS (row)
13501 /* Line is completely visible last line in window
13502 and PT is to be set in the next line. */
13503 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13504 && PT == MATRIX_ROW_END_CHARPOS (row)
13505 && !row->ends_at_zv_p
13506 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13507 scroll_p = 1;
13508 }
13509 else if (PT < XFASTINT (w->last_point))
13510 {
13511 /* Cursor has to be moved backward. Note that PT >=
13512 CHARPOS (startp) because of the outer if-statement. */
13513 while (!row->mode_line_p
13514 && (MATRIX_ROW_START_CHARPOS (row) > PT
13515 || (MATRIX_ROW_START_CHARPOS (row) == PT
13516 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13517 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13518 row > w->current_matrix->rows
13519 && (row-1)->ends_in_newline_from_string_p))))
13520 && (row->y > top_scroll_margin
13521 || CHARPOS (startp) == BEGV))
13522 {
13523 xassert (row->enabled_p);
13524 --row;
13525 }
13526
13527 /* Consider the following case: Window starts at BEGV,
13528 there is invisible, intangible text at BEGV, so that
13529 display starts at some point START > BEGV. It can
13530 happen that we are called with PT somewhere between
13531 BEGV and START. Try to handle that case. */
13532 if (row < w->current_matrix->rows
13533 || row->mode_line_p)
13534 {
13535 row = w->current_matrix->rows;
13536 if (row->mode_line_p)
13537 ++row;
13538 }
13539
13540 /* Due to newlines in overlay strings, we may have to
13541 skip forward over overlay strings. */
13542 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13543 && MATRIX_ROW_END_CHARPOS (row) == PT
13544 && !cursor_row_p (w, row))
13545 ++row;
13546
13547 /* If within the scroll margin, scroll. */
13548 if (row->y < top_scroll_margin
13549 && CHARPOS (startp) != BEGV)
13550 scroll_p = 1;
13551 }
13552 else
13553 {
13554 /* Cursor did not move. So don't scroll even if cursor line
13555 is partially visible, as it was so before. */
13556 rc = CURSOR_MOVEMENT_SUCCESS;
13557 }
13558
13559 if (PT < MATRIX_ROW_START_CHARPOS (row)
13560 || PT > MATRIX_ROW_END_CHARPOS (row))
13561 {
13562 /* if PT is not in the glyph row, give up. */
13563 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13564 must_scroll = 1;
13565 }
13566 else if (rc != CURSOR_MOVEMENT_SUCCESS
13567 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13568 {
13569 /* If rows are bidi-reordered and point moved, back up
13570 until we find a row that does not belong to a
13571 continuation line. This is because we must consider
13572 all rows of a continued line as candidates for the
13573 new cursor positioning, since row start and end
13574 positions change non-linearly with vertical position
13575 in such rows. */
13576 /* FIXME: Revisit this when glyph ``spilling'' in
13577 continuation lines' rows is implemented for
13578 bidi-reordered rows. */
13579 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13580 {
13581 xassert (row->enabled_p);
13582 --row;
13583 /* If we hit the beginning of the displayed portion
13584 without finding the first row of a continued
13585 line, give up. */
13586 if (row <= w->current_matrix->rows)
13587 {
13588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13589 break;
13590 }
13591
13592 }
13593 }
13594 if (must_scroll)
13595 ;
13596 else if (rc != CURSOR_MOVEMENT_SUCCESS
13597 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13598 && make_cursor_line_fully_visible_p)
13599 {
13600 if (PT == MATRIX_ROW_END_CHARPOS (row)
13601 && !row->ends_at_zv_p
13602 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13603 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13604 else if (row->height > window_box_height (w))
13605 {
13606 /* If we end up in a partially visible line, let's
13607 make it fully visible, except when it's taller
13608 than the window, in which case we can't do much
13609 about it. */
13610 *scroll_step = 1;
13611 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13612 }
13613 else
13614 {
13615 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13616 if (!cursor_row_fully_visible_p (w, 0, 1))
13617 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13618 else
13619 rc = CURSOR_MOVEMENT_SUCCESS;
13620 }
13621 }
13622 else if (scroll_p)
13623 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13624 else if (rc != CURSOR_MOVEMENT_SUCCESS
13625 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13626 {
13627 /* With bidi-reordered rows, there could be more than
13628 one candidate row whose start and end positions
13629 occlude point. We need to let set_cursor_from_row
13630 find the best candidate. */
13631 /* FIXME: Revisit this when glyph ``spilling'' in
13632 continuation lines' rows is implemented for
13633 bidi-reordered rows. */
13634 int rv = 0;
13635
13636 do
13637 {
13638 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13639 && PT <= MATRIX_ROW_END_CHARPOS (row)
13640 && cursor_row_p (w, row))
13641 rv |= set_cursor_from_row (w, row, w->current_matrix,
13642 0, 0, 0, 0);
13643 /* As soon as we've found the first suitable row
13644 whose ends_at_zv_p flag is set, we are done. */
13645 if (rv
13646 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13647 {
13648 rc = CURSOR_MOVEMENT_SUCCESS;
13649 break;
13650 }
13651 ++row;
13652 }
13653 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13654 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13655 || (MATRIX_ROW_START_CHARPOS (row) == PT
13656 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13657 /* If we didn't find any candidate rows, or exited the
13658 loop before all the candidates were examined, signal
13659 to the caller that this method failed. */
13660 if (rc != CURSOR_MOVEMENT_SUCCESS
13661 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13662 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13663 else if (rv)
13664 rc = CURSOR_MOVEMENT_SUCCESS;
13665 }
13666 else
13667 {
13668 do
13669 {
13670 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13671 {
13672 rc = CURSOR_MOVEMENT_SUCCESS;
13673 break;
13674 }
13675 ++row;
13676 }
13677 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13678 && MATRIX_ROW_START_CHARPOS (row) == PT
13679 && cursor_row_p (w, row));
13680 }
13681 }
13682 }
13683
13684 return rc;
13685 }
13686
13687 void
13688 set_vertical_scroll_bar (struct window *w)
13689 {
13690 int start, end, whole;
13691
13692 /* Calculate the start and end positions for the current window.
13693 At some point, it would be nice to choose between scrollbars
13694 which reflect the whole buffer size, with special markers
13695 indicating narrowing, and scrollbars which reflect only the
13696 visible region.
13697
13698 Note that mini-buffers sometimes aren't displaying any text. */
13699 if (!MINI_WINDOW_P (w)
13700 || (w == XWINDOW (minibuf_window)
13701 && NILP (echo_area_buffer[0])))
13702 {
13703 struct buffer *buf = XBUFFER (w->buffer);
13704 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13705 start = marker_position (w->start) - BUF_BEGV (buf);
13706 /* I don't think this is guaranteed to be right. For the
13707 moment, we'll pretend it is. */
13708 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13709
13710 if (end < start)
13711 end = start;
13712 if (whole < (end - start))
13713 whole = end - start;
13714 }
13715 else
13716 start = end = whole = 0;
13717
13718 /* Indicate what this scroll bar ought to be displaying now. */
13719 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13720 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13721 (w, end - start, whole, start);
13722 }
13723
13724
13725 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13726 selected_window is redisplayed.
13727
13728 We can return without actually redisplaying the window if
13729 fonts_changed_p is nonzero. In that case, redisplay_internal will
13730 retry. */
13731
13732 static void
13733 redisplay_window (Lisp_Object window, int just_this_one_p)
13734 {
13735 struct window *w = XWINDOW (window);
13736 struct frame *f = XFRAME (w->frame);
13737 struct buffer *buffer = XBUFFER (w->buffer);
13738 struct buffer *old = current_buffer;
13739 struct text_pos lpoint, opoint, startp;
13740 int update_mode_line;
13741 int tem;
13742 struct it it;
13743 /* Record it now because it's overwritten. */
13744 int current_matrix_up_to_date_p = 0;
13745 int used_current_matrix_p = 0;
13746 /* This is less strict than current_matrix_up_to_date_p.
13747 It indictes that the buffer contents and narrowing are unchanged. */
13748 int buffer_unchanged_p = 0;
13749 int temp_scroll_step = 0;
13750 int count = SPECPDL_INDEX ();
13751 int rc;
13752 int centering_position = -1;
13753 int last_line_misfit = 0;
13754 int beg_unchanged, end_unchanged;
13755
13756 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13757 opoint = lpoint;
13758
13759 /* W must be a leaf window here. */
13760 xassert (!NILP (w->buffer));
13761 #if GLYPH_DEBUG
13762 *w->desired_matrix->method = 0;
13763 #endif
13764
13765 restart:
13766 reconsider_clip_changes (w, buffer);
13767
13768 /* Has the mode line to be updated? */
13769 update_mode_line = (!NILP (w->update_mode_line)
13770 || update_mode_lines
13771 || buffer->clip_changed
13772 || buffer->prevent_redisplay_optimizations_p);
13773
13774 if (MINI_WINDOW_P (w))
13775 {
13776 if (w == XWINDOW (echo_area_window)
13777 && !NILP (echo_area_buffer[0]))
13778 {
13779 if (update_mode_line)
13780 /* We may have to update a tty frame's menu bar or a
13781 tool-bar. Example `M-x C-h C-h C-g'. */
13782 goto finish_menu_bars;
13783 else
13784 /* We've already displayed the echo area glyphs in this window. */
13785 goto finish_scroll_bars;
13786 }
13787 else if ((w != XWINDOW (minibuf_window)
13788 || minibuf_level == 0)
13789 /* When buffer is nonempty, redisplay window normally. */
13790 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13791 /* Quail displays non-mini buffers in minibuffer window.
13792 In that case, redisplay the window normally. */
13793 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13794 {
13795 /* W is a mini-buffer window, but it's not active, so clear
13796 it. */
13797 int yb = window_text_bottom_y (w);
13798 struct glyph_row *row;
13799 int y;
13800
13801 for (y = 0, row = w->desired_matrix->rows;
13802 y < yb;
13803 y += row->height, ++row)
13804 blank_row (w, row, y);
13805 goto finish_scroll_bars;
13806 }
13807
13808 clear_glyph_matrix (w->desired_matrix);
13809 }
13810
13811 /* Otherwise set up data on this window; select its buffer and point
13812 value. */
13813 /* Really select the buffer, for the sake of buffer-local
13814 variables. */
13815 set_buffer_internal_1 (XBUFFER (w->buffer));
13816
13817 current_matrix_up_to_date_p
13818 = (!NILP (w->window_end_valid)
13819 && !current_buffer->clip_changed
13820 && !current_buffer->prevent_redisplay_optimizations_p
13821 && XFASTINT (w->last_modified) >= MODIFF
13822 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13823
13824 /* Run the window-bottom-change-functions
13825 if it is possible that the text on the screen has changed
13826 (either due to modification of the text, or any other reason). */
13827 if (!current_matrix_up_to_date_p
13828 && !NILP (Vwindow_text_change_functions))
13829 {
13830 safe_run_hooks (Qwindow_text_change_functions);
13831 goto restart;
13832 }
13833
13834 beg_unchanged = BEG_UNCHANGED;
13835 end_unchanged = END_UNCHANGED;
13836
13837 SET_TEXT_POS (opoint, PT, PT_BYTE);
13838
13839 specbind (Qinhibit_point_motion_hooks, Qt);
13840
13841 buffer_unchanged_p
13842 = (!NILP (w->window_end_valid)
13843 && !current_buffer->clip_changed
13844 && XFASTINT (w->last_modified) >= MODIFF
13845 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13846
13847 /* When windows_or_buffers_changed is non-zero, we can't rely on
13848 the window end being valid, so set it to nil there. */
13849 if (windows_or_buffers_changed)
13850 {
13851 /* If window starts on a continuation line, maybe adjust the
13852 window start in case the window's width changed. */
13853 if (XMARKER (w->start)->buffer == current_buffer)
13854 compute_window_start_on_continuation_line (w);
13855
13856 w->window_end_valid = Qnil;
13857 }
13858
13859 /* Some sanity checks. */
13860 CHECK_WINDOW_END (w);
13861 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13862 abort ();
13863 if (BYTEPOS (opoint) < CHARPOS (opoint))
13864 abort ();
13865
13866 /* If %c is in mode line, update it if needed. */
13867 if (!NILP (w->column_number_displayed)
13868 /* This alternative quickly identifies a common case
13869 where no change is needed. */
13870 && !(PT == XFASTINT (w->last_point)
13871 && XFASTINT (w->last_modified) >= MODIFF
13872 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13873 && (XFASTINT (w->column_number_displayed)
13874 != (int) current_column ())) /* iftc */
13875 update_mode_line = 1;
13876
13877 /* Count number of windows showing the selected buffer. An indirect
13878 buffer counts as its base buffer. */
13879 if (!just_this_one_p)
13880 {
13881 struct buffer *current_base, *window_base;
13882 current_base = current_buffer;
13883 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13884 if (current_base->base_buffer)
13885 current_base = current_base->base_buffer;
13886 if (window_base->base_buffer)
13887 window_base = window_base->base_buffer;
13888 if (current_base == window_base)
13889 buffer_shared++;
13890 }
13891
13892 /* Point refers normally to the selected window. For any other
13893 window, set up appropriate value. */
13894 if (!EQ (window, selected_window))
13895 {
13896 int new_pt = XMARKER (w->pointm)->charpos;
13897 int new_pt_byte = marker_byte_position (w->pointm);
13898 if (new_pt < BEGV)
13899 {
13900 new_pt = BEGV;
13901 new_pt_byte = BEGV_BYTE;
13902 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13903 }
13904 else if (new_pt > (ZV - 1))
13905 {
13906 new_pt = ZV;
13907 new_pt_byte = ZV_BYTE;
13908 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13909 }
13910
13911 /* We don't use SET_PT so that the point-motion hooks don't run. */
13912 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13913 }
13914
13915 /* If any of the character widths specified in the display table
13916 have changed, invalidate the width run cache. It's true that
13917 this may be a bit late to catch such changes, but the rest of
13918 redisplay goes (non-fatally) haywire when the display table is
13919 changed, so why should we worry about doing any better? */
13920 if (current_buffer->width_run_cache)
13921 {
13922 struct Lisp_Char_Table *disptab = buffer_display_table ();
13923
13924 if (! disptab_matches_widthtab (disptab,
13925 XVECTOR (current_buffer->width_table)))
13926 {
13927 invalidate_region_cache (current_buffer,
13928 current_buffer->width_run_cache,
13929 BEG, Z);
13930 recompute_width_table (current_buffer, disptab);
13931 }
13932 }
13933
13934 /* If window-start is screwed up, choose a new one. */
13935 if (XMARKER (w->start)->buffer != current_buffer)
13936 goto recenter;
13937
13938 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13939
13940 /* If someone specified a new starting point but did not insist,
13941 check whether it can be used. */
13942 if (!NILP (w->optional_new_start)
13943 && CHARPOS (startp) >= BEGV
13944 && CHARPOS (startp) <= ZV)
13945 {
13946 w->optional_new_start = Qnil;
13947 start_display (&it, w, startp);
13948 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13949 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13950 if (IT_CHARPOS (it) == PT)
13951 w->force_start = Qt;
13952 /* IT may overshoot PT if text at PT is invisible. */
13953 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13954 w->force_start = Qt;
13955 }
13956
13957 force_start:
13958
13959 /* Handle case where place to start displaying has been specified,
13960 unless the specified location is outside the accessible range. */
13961 if (!NILP (w->force_start)
13962 || w->frozen_window_start_p)
13963 {
13964 /* We set this later on if we have to adjust point. */
13965 int new_vpos = -1;
13966
13967 w->force_start = Qnil;
13968 w->vscroll = 0;
13969 w->window_end_valid = Qnil;
13970
13971 /* Forget any recorded base line for line number display. */
13972 if (!buffer_unchanged_p)
13973 w->base_line_number = Qnil;
13974
13975 /* Redisplay the mode line. Select the buffer properly for that.
13976 Also, run the hook window-scroll-functions
13977 because we have scrolled. */
13978 /* Note, we do this after clearing force_start because
13979 if there's an error, it is better to forget about force_start
13980 than to get into an infinite loop calling the hook functions
13981 and having them get more errors. */
13982 if (!update_mode_line
13983 || ! NILP (Vwindow_scroll_functions))
13984 {
13985 update_mode_line = 1;
13986 w->update_mode_line = Qt;
13987 startp = run_window_scroll_functions (window, startp);
13988 }
13989
13990 w->last_modified = make_number (0);
13991 w->last_overlay_modified = make_number (0);
13992 if (CHARPOS (startp) < BEGV)
13993 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13994 else if (CHARPOS (startp) > ZV)
13995 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13996
13997 /* Redisplay, then check if cursor has been set during the
13998 redisplay. Give up if new fonts were loaded. */
13999 /* We used to issue a CHECK_MARGINS argument to try_window here,
14000 but this causes scrolling to fail when point begins inside
14001 the scroll margin (bug#148) -- cyd */
14002 if (!try_window (window, startp, 0))
14003 {
14004 w->force_start = Qt;
14005 clear_glyph_matrix (w->desired_matrix);
14006 goto need_larger_matrices;
14007 }
14008
14009 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14010 {
14011 /* If point does not appear, try to move point so it does
14012 appear. The desired matrix has been built above, so we
14013 can use it here. */
14014 new_vpos = window_box_height (w) / 2;
14015 }
14016
14017 if (!cursor_row_fully_visible_p (w, 0, 0))
14018 {
14019 /* Point does appear, but on a line partly visible at end of window.
14020 Move it back to a fully-visible line. */
14021 new_vpos = window_box_height (w);
14022 }
14023
14024 /* If we need to move point for either of the above reasons,
14025 now actually do it. */
14026 if (new_vpos >= 0)
14027 {
14028 struct glyph_row *row;
14029
14030 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14031 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14032 ++row;
14033
14034 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14035 MATRIX_ROW_START_BYTEPOS (row));
14036
14037 if (w != XWINDOW (selected_window))
14038 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14039 else if (current_buffer == old)
14040 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14041
14042 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14043
14044 /* If we are highlighting the region, then we just changed
14045 the region, so redisplay to show it. */
14046 if (!NILP (Vtransient_mark_mode)
14047 && !NILP (current_buffer->mark_active))
14048 {
14049 clear_glyph_matrix (w->desired_matrix);
14050 if (!try_window (window, startp, 0))
14051 goto need_larger_matrices;
14052 }
14053 }
14054
14055 #if GLYPH_DEBUG
14056 debug_method_add (w, "forced window start");
14057 #endif
14058 goto done;
14059 }
14060
14061 /* Handle case where text has not changed, only point, and it has
14062 not moved off the frame, and we are not retrying after hscroll.
14063 (current_matrix_up_to_date_p is nonzero when retrying.) */
14064 if (current_matrix_up_to_date_p
14065 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14066 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14067 {
14068 switch (rc)
14069 {
14070 case CURSOR_MOVEMENT_SUCCESS:
14071 used_current_matrix_p = 1;
14072 goto done;
14073
14074 case CURSOR_MOVEMENT_MUST_SCROLL:
14075 goto try_to_scroll;
14076
14077 default:
14078 abort ();
14079 }
14080 }
14081 /* If current starting point was originally the beginning of a line
14082 but no longer is, find a new starting point. */
14083 else if (!NILP (w->start_at_line_beg)
14084 && !(CHARPOS (startp) <= BEGV
14085 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14086 {
14087 #if GLYPH_DEBUG
14088 debug_method_add (w, "recenter 1");
14089 #endif
14090 goto recenter;
14091 }
14092
14093 /* Try scrolling with try_window_id. Value is > 0 if update has
14094 been done, it is -1 if we know that the same window start will
14095 not work. It is 0 if unsuccessful for some other reason. */
14096 else if ((tem = try_window_id (w)) != 0)
14097 {
14098 #if GLYPH_DEBUG
14099 debug_method_add (w, "try_window_id %d", tem);
14100 #endif
14101
14102 if (fonts_changed_p)
14103 goto need_larger_matrices;
14104 if (tem > 0)
14105 goto done;
14106
14107 /* Otherwise try_window_id has returned -1 which means that we
14108 don't want the alternative below this comment to execute. */
14109 }
14110 else if (CHARPOS (startp) >= BEGV
14111 && CHARPOS (startp) <= ZV
14112 && PT >= CHARPOS (startp)
14113 && (CHARPOS (startp) < ZV
14114 /* Avoid starting at end of buffer. */
14115 || CHARPOS (startp) == BEGV
14116 || (XFASTINT (w->last_modified) >= MODIFF
14117 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14118 {
14119
14120 /* If first window line is a continuation line, and window start
14121 is inside the modified region, but the first change is before
14122 current window start, we must select a new window start.
14123
14124 However, if this is the result of a down-mouse event (e.g. by
14125 extending the mouse-drag-overlay), we don't want to select a
14126 new window start, since that would change the position under
14127 the mouse, resulting in an unwanted mouse-movement rather
14128 than a simple mouse-click. */
14129 if (NILP (w->start_at_line_beg)
14130 && NILP (do_mouse_tracking)
14131 && CHARPOS (startp) > BEGV
14132 && CHARPOS (startp) > BEG + beg_unchanged
14133 && CHARPOS (startp) <= Z - end_unchanged
14134 /* Even if w->start_at_line_beg is nil, a new window may
14135 start at a line_beg, since that's how set_buffer_window
14136 sets it. So, we need to check the return value of
14137 compute_window_start_on_continuation_line. (See also
14138 bug#197). */
14139 && XMARKER (w->start)->buffer == current_buffer
14140 && compute_window_start_on_continuation_line (w))
14141 {
14142 w->force_start = Qt;
14143 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14144 goto force_start;
14145 }
14146
14147 #if GLYPH_DEBUG
14148 debug_method_add (w, "same window start");
14149 #endif
14150
14151 /* Try to redisplay starting at same place as before.
14152 If point has not moved off frame, accept the results. */
14153 if (!current_matrix_up_to_date_p
14154 /* Don't use try_window_reusing_current_matrix in this case
14155 because a window scroll function can have changed the
14156 buffer. */
14157 || !NILP (Vwindow_scroll_functions)
14158 || MINI_WINDOW_P (w)
14159 || !(used_current_matrix_p
14160 = try_window_reusing_current_matrix (w)))
14161 {
14162 IF_DEBUG (debug_method_add (w, "1"));
14163 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14164 /* -1 means we need to scroll.
14165 0 means we need new matrices, but fonts_changed_p
14166 is set in that case, so we will detect it below. */
14167 goto try_to_scroll;
14168 }
14169
14170 if (fonts_changed_p)
14171 goto need_larger_matrices;
14172
14173 if (w->cursor.vpos >= 0)
14174 {
14175 if (!just_this_one_p
14176 || current_buffer->clip_changed
14177 || BEG_UNCHANGED < CHARPOS (startp))
14178 /* Forget any recorded base line for line number display. */
14179 w->base_line_number = Qnil;
14180
14181 if (!cursor_row_fully_visible_p (w, 1, 0))
14182 {
14183 clear_glyph_matrix (w->desired_matrix);
14184 last_line_misfit = 1;
14185 }
14186 /* Drop through and scroll. */
14187 else
14188 goto done;
14189 }
14190 else
14191 clear_glyph_matrix (w->desired_matrix);
14192 }
14193
14194 try_to_scroll:
14195
14196 w->last_modified = make_number (0);
14197 w->last_overlay_modified = make_number (0);
14198
14199 /* Redisplay the mode line. Select the buffer properly for that. */
14200 if (!update_mode_line)
14201 {
14202 update_mode_line = 1;
14203 w->update_mode_line = Qt;
14204 }
14205
14206 /* Try to scroll by specified few lines. */
14207 if ((scroll_conservatively
14208 || scroll_step
14209 || temp_scroll_step
14210 || NUMBERP (current_buffer->scroll_up_aggressively)
14211 || NUMBERP (current_buffer->scroll_down_aggressively))
14212 && !current_buffer->clip_changed
14213 && CHARPOS (startp) >= BEGV
14214 && CHARPOS (startp) <= ZV)
14215 {
14216 /* The function returns -1 if new fonts were loaded, 1 if
14217 successful, 0 if not successful. */
14218 int rc = try_scrolling (window, just_this_one_p,
14219 scroll_conservatively,
14220 scroll_step,
14221 temp_scroll_step, last_line_misfit);
14222 switch (rc)
14223 {
14224 case SCROLLING_SUCCESS:
14225 goto done;
14226
14227 case SCROLLING_NEED_LARGER_MATRICES:
14228 goto need_larger_matrices;
14229
14230 case SCROLLING_FAILED:
14231 break;
14232
14233 default:
14234 abort ();
14235 }
14236 }
14237
14238 /* Finally, just choose place to start which centers point */
14239
14240 recenter:
14241 if (centering_position < 0)
14242 centering_position = window_box_height (w) / 2;
14243
14244 #if GLYPH_DEBUG
14245 debug_method_add (w, "recenter");
14246 #endif
14247
14248 /* w->vscroll = 0; */
14249
14250 /* Forget any previously recorded base line for line number display. */
14251 if (!buffer_unchanged_p)
14252 w->base_line_number = Qnil;
14253
14254 /* Move backward half the height of the window. */
14255 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14256 it.current_y = it.last_visible_y;
14257 move_it_vertically_backward (&it, centering_position);
14258 xassert (IT_CHARPOS (it) >= BEGV);
14259
14260 /* The function move_it_vertically_backward may move over more
14261 than the specified y-distance. If it->w is small, e.g. a
14262 mini-buffer window, we may end up in front of the window's
14263 display area. Start displaying at the start of the line
14264 containing PT in this case. */
14265 if (it.current_y <= 0)
14266 {
14267 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14268 move_it_vertically_backward (&it, 0);
14269 it.current_y = 0;
14270 }
14271
14272 it.current_x = it.hpos = 0;
14273
14274 /* Set startp here explicitly in case that helps avoid an infinite loop
14275 in case the window-scroll-functions functions get errors. */
14276 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14277
14278 /* Run scroll hooks. */
14279 startp = run_window_scroll_functions (window, it.current.pos);
14280
14281 /* Redisplay the window. */
14282 if (!current_matrix_up_to_date_p
14283 || windows_or_buffers_changed
14284 || cursor_type_changed
14285 /* Don't use try_window_reusing_current_matrix in this case
14286 because it can have changed the buffer. */
14287 || !NILP (Vwindow_scroll_functions)
14288 || !just_this_one_p
14289 || MINI_WINDOW_P (w)
14290 || !(used_current_matrix_p
14291 = try_window_reusing_current_matrix (w)))
14292 try_window (window, startp, 0);
14293
14294 /* If new fonts have been loaded (due to fontsets), give up. We
14295 have to start a new redisplay since we need to re-adjust glyph
14296 matrices. */
14297 if (fonts_changed_p)
14298 goto need_larger_matrices;
14299
14300 /* If cursor did not appear assume that the middle of the window is
14301 in the first line of the window. Do it again with the next line.
14302 (Imagine a window of height 100, displaying two lines of height
14303 60. Moving back 50 from it->last_visible_y will end in the first
14304 line.) */
14305 if (w->cursor.vpos < 0)
14306 {
14307 if (!NILP (w->window_end_valid)
14308 && PT >= Z - XFASTINT (w->window_end_pos))
14309 {
14310 clear_glyph_matrix (w->desired_matrix);
14311 move_it_by_lines (&it, 1, 0);
14312 try_window (window, it.current.pos, 0);
14313 }
14314 else if (PT < IT_CHARPOS (it))
14315 {
14316 clear_glyph_matrix (w->desired_matrix);
14317 move_it_by_lines (&it, -1, 0);
14318 try_window (window, it.current.pos, 0);
14319 }
14320 else
14321 {
14322 /* Not much we can do about it. */
14323 }
14324 }
14325
14326 /* Consider the following case: Window starts at BEGV, there is
14327 invisible, intangible text at BEGV, so that display starts at
14328 some point START > BEGV. It can happen that we are called with
14329 PT somewhere between BEGV and START. Try to handle that case. */
14330 if (w->cursor.vpos < 0)
14331 {
14332 struct glyph_row *row = w->current_matrix->rows;
14333 if (row->mode_line_p)
14334 ++row;
14335 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14336 }
14337
14338 if (!cursor_row_fully_visible_p (w, 0, 0))
14339 {
14340 /* If vscroll is enabled, disable it and try again. */
14341 if (w->vscroll)
14342 {
14343 w->vscroll = 0;
14344 clear_glyph_matrix (w->desired_matrix);
14345 goto recenter;
14346 }
14347
14348 /* If centering point failed to make the whole line visible,
14349 put point at the top instead. That has to make the whole line
14350 visible, if it can be done. */
14351 if (centering_position == 0)
14352 goto done;
14353
14354 clear_glyph_matrix (w->desired_matrix);
14355 centering_position = 0;
14356 goto recenter;
14357 }
14358
14359 done:
14360
14361 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14362 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14363 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14364 ? Qt : Qnil);
14365
14366 /* Display the mode line, if we must. */
14367 if ((update_mode_line
14368 /* If window not full width, must redo its mode line
14369 if (a) the window to its side is being redone and
14370 (b) we do a frame-based redisplay. This is a consequence
14371 of how inverted lines are drawn in frame-based redisplay. */
14372 || (!just_this_one_p
14373 && !FRAME_WINDOW_P (f)
14374 && !WINDOW_FULL_WIDTH_P (w))
14375 /* Line number to display. */
14376 || INTEGERP (w->base_line_pos)
14377 /* Column number is displayed and different from the one displayed. */
14378 || (!NILP (w->column_number_displayed)
14379 && (XFASTINT (w->column_number_displayed)
14380 != (int) current_column ()))) /* iftc */
14381 /* This means that the window has a mode line. */
14382 && (WINDOW_WANTS_MODELINE_P (w)
14383 || WINDOW_WANTS_HEADER_LINE_P (w)))
14384 {
14385 display_mode_lines (w);
14386
14387 /* If mode line height has changed, arrange for a thorough
14388 immediate redisplay using the correct mode line height. */
14389 if (WINDOW_WANTS_MODELINE_P (w)
14390 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14391 {
14392 fonts_changed_p = 1;
14393 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14394 = DESIRED_MODE_LINE_HEIGHT (w);
14395 }
14396
14397 /* If header line height has changed, arrange for a thorough
14398 immediate redisplay using the correct header line height. */
14399 if (WINDOW_WANTS_HEADER_LINE_P (w)
14400 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14401 {
14402 fonts_changed_p = 1;
14403 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14404 = DESIRED_HEADER_LINE_HEIGHT (w);
14405 }
14406
14407 if (fonts_changed_p)
14408 goto need_larger_matrices;
14409 }
14410
14411 if (!line_number_displayed
14412 && !BUFFERP (w->base_line_pos))
14413 {
14414 w->base_line_pos = Qnil;
14415 w->base_line_number = Qnil;
14416 }
14417
14418 finish_menu_bars:
14419
14420 /* When we reach a frame's selected window, redo the frame's menu bar. */
14421 if (update_mode_line
14422 && EQ (FRAME_SELECTED_WINDOW (f), window))
14423 {
14424 int redisplay_menu_p = 0;
14425 int redisplay_tool_bar_p = 0;
14426
14427 if (FRAME_WINDOW_P (f))
14428 {
14429 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14430 || defined (HAVE_NS) || defined (USE_GTK)
14431 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14432 #else
14433 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14434 #endif
14435 }
14436 else
14437 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14438
14439 if (redisplay_menu_p)
14440 display_menu_bar (w);
14441
14442 #ifdef HAVE_WINDOW_SYSTEM
14443 if (FRAME_WINDOW_P (f))
14444 {
14445 #if defined (USE_GTK) || defined (HAVE_NS)
14446 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14447 #else
14448 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14449 && (FRAME_TOOL_BAR_LINES (f) > 0
14450 || !NILP (Vauto_resize_tool_bars));
14451 #endif
14452
14453 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14454 {
14455 ignore_mouse_drag_p = 1;
14456 }
14457 }
14458 #endif
14459 }
14460
14461 #ifdef HAVE_WINDOW_SYSTEM
14462 if (FRAME_WINDOW_P (f)
14463 && update_window_fringes (w, (just_this_one_p
14464 || (!used_current_matrix_p && !overlay_arrow_seen)
14465 || w->pseudo_window_p)))
14466 {
14467 update_begin (f);
14468 BLOCK_INPUT;
14469 if (draw_window_fringes (w, 1))
14470 x_draw_vertical_border (w);
14471 UNBLOCK_INPUT;
14472 update_end (f);
14473 }
14474 #endif /* HAVE_WINDOW_SYSTEM */
14475
14476 /* We go to this label, with fonts_changed_p nonzero,
14477 if it is necessary to try again using larger glyph matrices.
14478 We have to redeem the scroll bar even in this case,
14479 because the loop in redisplay_internal expects that. */
14480 need_larger_matrices:
14481 ;
14482 finish_scroll_bars:
14483
14484 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14485 {
14486 /* Set the thumb's position and size. */
14487 set_vertical_scroll_bar (w);
14488
14489 /* Note that we actually used the scroll bar attached to this
14490 window, so it shouldn't be deleted at the end of redisplay. */
14491 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14492 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14493 }
14494
14495 /* Restore current_buffer and value of point in it. The window
14496 update may have changed the buffer, so first make sure `opoint'
14497 is still valid (Bug#6177). */
14498 if (CHARPOS (opoint) < BEGV)
14499 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14500 else if (CHARPOS (opoint) > ZV)
14501 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14502 else
14503 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14504
14505 set_buffer_internal_1 (old);
14506 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14507 shorter. This can be caused by log truncation in *Messages*. */
14508 if (CHARPOS (lpoint) <= ZV)
14509 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14510
14511 unbind_to (count, Qnil);
14512 }
14513
14514
14515 /* Build the complete desired matrix of WINDOW with a window start
14516 buffer position POS.
14517
14518 Value is 1 if successful. It is zero if fonts were loaded during
14519 redisplay which makes re-adjusting glyph matrices necessary, and -1
14520 if point would appear in the scroll margins.
14521 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14522 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14523 set in FLAGS.) */
14524
14525 int
14526 try_window (Lisp_Object window, struct text_pos pos, int flags)
14527 {
14528 struct window *w = XWINDOW (window);
14529 struct it it;
14530 struct glyph_row *last_text_row = NULL;
14531 struct frame *f = XFRAME (w->frame);
14532
14533 /* Make POS the new window start. */
14534 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14535
14536 /* Mark cursor position as unknown. No overlay arrow seen. */
14537 w->cursor.vpos = -1;
14538 overlay_arrow_seen = 0;
14539
14540 /* Initialize iterator and info to start at POS. */
14541 start_display (&it, w, pos);
14542
14543 /* Display all lines of W. */
14544 while (it.current_y < it.last_visible_y)
14545 {
14546 if (display_line (&it))
14547 last_text_row = it.glyph_row - 1;
14548 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14549 return 0;
14550 }
14551
14552 /* Don't let the cursor end in the scroll margins. */
14553 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14554 && !MINI_WINDOW_P (w))
14555 {
14556 int this_scroll_margin;
14557
14558 if (scroll_margin > 0)
14559 {
14560 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14561 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14562 }
14563 else
14564 this_scroll_margin = 0;
14565
14566 if ((w->cursor.y >= 0 /* not vscrolled */
14567 && w->cursor.y < this_scroll_margin
14568 && CHARPOS (pos) > BEGV
14569 && IT_CHARPOS (it) < ZV)
14570 /* rms: considering make_cursor_line_fully_visible_p here
14571 seems to give wrong results. We don't want to recenter
14572 when the last line is partly visible, we want to allow
14573 that case to be handled in the usual way. */
14574 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14575 {
14576 w->cursor.vpos = -1;
14577 clear_glyph_matrix (w->desired_matrix);
14578 return -1;
14579 }
14580 }
14581
14582 /* If bottom moved off end of frame, change mode line percentage. */
14583 if (XFASTINT (w->window_end_pos) <= 0
14584 && Z != IT_CHARPOS (it))
14585 w->update_mode_line = Qt;
14586
14587 /* Set window_end_pos to the offset of the last character displayed
14588 on the window from the end of current_buffer. Set
14589 window_end_vpos to its row number. */
14590 if (last_text_row)
14591 {
14592 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14593 w->window_end_bytepos
14594 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14595 w->window_end_pos
14596 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14597 w->window_end_vpos
14598 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14599 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14600 ->displays_text_p);
14601 }
14602 else
14603 {
14604 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14605 w->window_end_pos = make_number (Z - ZV);
14606 w->window_end_vpos = make_number (0);
14607 }
14608
14609 /* But that is not valid info until redisplay finishes. */
14610 w->window_end_valid = Qnil;
14611 return 1;
14612 }
14613
14614
14615 \f
14616 /************************************************************************
14617 Window redisplay reusing current matrix when buffer has not changed
14618 ************************************************************************/
14619
14620 /* Try redisplay of window W showing an unchanged buffer with a
14621 different window start than the last time it was displayed by
14622 reusing its current matrix. Value is non-zero if successful.
14623 W->start is the new window start. */
14624
14625 static int
14626 try_window_reusing_current_matrix (struct window *w)
14627 {
14628 struct frame *f = XFRAME (w->frame);
14629 struct glyph_row *row, *bottom_row;
14630 struct it it;
14631 struct run run;
14632 struct text_pos start, new_start;
14633 int nrows_scrolled, i;
14634 struct glyph_row *last_text_row;
14635 struct glyph_row *last_reused_text_row;
14636 struct glyph_row *start_row;
14637 int start_vpos, min_y, max_y;
14638
14639 #if GLYPH_DEBUG
14640 if (inhibit_try_window_reusing)
14641 return 0;
14642 #endif
14643
14644 if (/* This function doesn't handle terminal frames. */
14645 !FRAME_WINDOW_P (f)
14646 /* Don't try to reuse the display if windows have been split
14647 or such. */
14648 || windows_or_buffers_changed
14649 || cursor_type_changed)
14650 return 0;
14651
14652 /* Can't do this if region may have changed. */
14653 if ((!NILP (Vtransient_mark_mode)
14654 && !NILP (current_buffer->mark_active))
14655 || !NILP (w->region_showing)
14656 || !NILP (Vshow_trailing_whitespace))
14657 return 0;
14658
14659 /* If top-line visibility has changed, give up. */
14660 if (WINDOW_WANTS_HEADER_LINE_P (w)
14661 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14662 return 0;
14663
14664 /* Give up if old or new display is scrolled vertically. We could
14665 make this function handle this, but right now it doesn't. */
14666 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14667 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14668 return 0;
14669
14670 /* The variable new_start now holds the new window start. The old
14671 start `start' can be determined from the current matrix. */
14672 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14673 start = start_row->minpos;
14674 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14675
14676 /* Clear the desired matrix for the display below. */
14677 clear_glyph_matrix (w->desired_matrix);
14678
14679 if (CHARPOS (new_start) <= CHARPOS (start))
14680 {
14681 int first_row_y;
14682
14683 /* Don't use this method if the display starts with an ellipsis
14684 displayed for invisible text. It's not easy to handle that case
14685 below, and it's certainly not worth the effort since this is
14686 not a frequent case. */
14687 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14688 return 0;
14689
14690 IF_DEBUG (debug_method_add (w, "twu1"));
14691
14692 /* Display up to a row that can be reused. The variable
14693 last_text_row is set to the last row displayed that displays
14694 text. Note that it.vpos == 0 if or if not there is a
14695 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14696 start_display (&it, w, new_start);
14697 first_row_y = it.current_y;
14698 w->cursor.vpos = -1;
14699 last_text_row = last_reused_text_row = NULL;
14700
14701 while (it.current_y < it.last_visible_y
14702 && !fonts_changed_p)
14703 {
14704 /* If we have reached into the characters in the START row,
14705 that means the line boundaries have changed. So we
14706 can't start copying with the row START. Maybe it will
14707 work to start copying with the following row. */
14708 while (IT_CHARPOS (it) > CHARPOS (start))
14709 {
14710 /* Advance to the next row as the "start". */
14711 start_row++;
14712 start = start_row->minpos;
14713 /* If there are no more rows to try, or just one, give up. */
14714 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14715 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14716 || CHARPOS (start) == ZV)
14717 {
14718 clear_glyph_matrix (w->desired_matrix);
14719 return 0;
14720 }
14721
14722 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14723 }
14724 /* If we have reached alignment,
14725 we can copy the rest of the rows. */
14726 if (IT_CHARPOS (it) == CHARPOS (start))
14727 break;
14728
14729 if (display_line (&it))
14730 last_text_row = it.glyph_row - 1;
14731 }
14732
14733 /* A value of current_y < last_visible_y means that we stopped
14734 at the previous window start, which in turn means that we
14735 have at least one reusable row. */
14736 if (it.current_y < it.last_visible_y)
14737 {
14738 /* IT.vpos always starts from 0; it counts text lines. */
14739 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14740
14741 /* Find PT if not already found in the lines displayed. */
14742 if (w->cursor.vpos < 0)
14743 {
14744 int dy = it.current_y - start_row->y;
14745
14746 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14747 row = row_containing_pos (w, PT, row, NULL, dy);
14748 if (row)
14749 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14750 dy, nrows_scrolled);
14751 else
14752 {
14753 clear_glyph_matrix (w->desired_matrix);
14754 return 0;
14755 }
14756 }
14757
14758 /* Scroll the display. Do it before the current matrix is
14759 changed. The problem here is that update has not yet
14760 run, i.e. part of the current matrix is not up to date.
14761 scroll_run_hook will clear the cursor, and use the
14762 current matrix to get the height of the row the cursor is
14763 in. */
14764 run.current_y = start_row->y;
14765 run.desired_y = it.current_y;
14766 run.height = it.last_visible_y - it.current_y;
14767
14768 if (run.height > 0 && run.current_y != run.desired_y)
14769 {
14770 update_begin (f);
14771 FRAME_RIF (f)->update_window_begin_hook (w);
14772 FRAME_RIF (f)->clear_window_mouse_face (w);
14773 FRAME_RIF (f)->scroll_run_hook (w, &run);
14774 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14775 update_end (f);
14776 }
14777
14778 /* Shift current matrix down by nrows_scrolled lines. */
14779 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14780 rotate_matrix (w->current_matrix,
14781 start_vpos,
14782 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14783 nrows_scrolled);
14784
14785 /* Disable lines that must be updated. */
14786 for (i = 0; i < nrows_scrolled; ++i)
14787 (start_row + i)->enabled_p = 0;
14788
14789 /* Re-compute Y positions. */
14790 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14791 max_y = it.last_visible_y;
14792 for (row = start_row + nrows_scrolled;
14793 row < bottom_row;
14794 ++row)
14795 {
14796 row->y = it.current_y;
14797 row->visible_height = row->height;
14798
14799 if (row->y < min_y)
14800 row->visible_height -= min_y - row->y;
14801 if (row->y + row->height > max_y)
14802 row->visible_height -= row->y + row->height - max_y;
14803 row->redraw_fringe_bitmaps_p = 1;
14804
14805 it.current_y += row->height;
14806
14807 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14808 last_reused_text_row = row;
14809 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14810 break;
14811 }
14812
14813 /* Disable lines in the current matrix which are now
14814 below the window. */
14815 for (++row; row < bottom_row; ++row)
14816 row->enabled_p = row->mode_line_p = 0;
14817 }
14818
14819 /* Update window_end_pos etc.; last_reused_text_row is the last
14820 reused row from the current matrix containing text, if any.
14821 The value of last_text_row is the last displayed line
14822 containing text. */
14823 if (last_reused_text_row)
14824 {
14825 w->window_end_bytepos
14826 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14827 w->window_end_pos
14828 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14829 w->window_end_vpos
14830 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14831 w->current_matrix));
14832 }
14833 else if (last_text_row)
14834 {
14835 w->window_end_bytepos
14836 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14837 w->window_end_pos
14838 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14839 w->window_end_vpos
14840 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14841 }
14842 else
14843 {
14844 /* This window must be completely empty. */
14845 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14846 w->window_end_pos = make_number (Z - ZV);
14847 w->window_end_vpos = make_number (0);
14848 }
14849 w->window_end_valid = Qnil;
14850
14851 /* Update hint: don't try scrolling again in update_window. */
14852 w->desired_matrix->no_scrolling_p = 1;
14853
14854 #if GLYPH_DEBUG
14855 debug_method_add (w, "try_window_reusing_current_matrix 1");
14856 #endif
14857 return 1;
14858 }
14859 else if (CHARPOS (new_start) > CHARPOS (start))
14860 {
14861 struct glyph_row *pt_row, *row;
14862 struct glyph_row *first_reusable_row;
14863 struct glyph_row *first_row_to_display;
14864 int dy;
14865 int yb = window_text_bottom_y (w);
14866
14867 /* Find the row starting at new_start, if there is one. Don't
14868 reuse a partially visible line at the end. */
14869 first_reusable_row = start_row;
14870 while (first_reusable_row->enabled_p
14871 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14872 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14873 < CHARPOS (new_start)))
14874 ++first_reusable_row;
14875
14876 /* Give up if there is no row to reuse. */
14877 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14878 || !first_reusable_row->enabled_p
14879 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14880 != CHARPOS (new_start)))
14881 return 0;
14882
14883 /* We can reuse fully visible rows beginning with
14884 first_reusable_row to the end of the window. Set
14885 first_row_to_display to the first row that cannot be reused.
14886 Set pt_row to the row containing point, if there is any. */
14887 pt_row = NULL;
14888 for (first_row_to_display = first_reusable_row;
14889 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14890 ++first_row_to_display)
14891 {
14892 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14893 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14894 pt_row = first_row_to_display;
14895 }
14896
14897 /* Start displaying at the start of first_row_to_display. */
14898 xassert (first_row_to_display->y < yb);
14899 init_to_row_start (&it, w, first_row_to_display);
14900
14901 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14902 - start_vpos);
14903 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14904 - nrows_scrolled);
14905 it.current_y = (first_row_to_display->y - first_reusable_row->y
14906 + WINDOW_HEADER_LINE_HEIGHT (w));
14907
14908 /* Display lines beginning with first_row_to_display in the
14909 desired matrix. Set last_text_row to the last row displayed
14910 that displays text. */
14911 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14912 if (pt_row == NULL)
14913 w->cursor.vpos = -1;
14914 last_text_row = NULL;
14915 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14916 if (display_line (&it))
14917 last_text_row = it.glyph_row - 1;
14918
14919 /* If point is in a reused row, adjust y and vpos of the cursor
14920 position. */
14921 if (pt_row)
14922 {
14923 w->cursor.vpos -= nrows_scrolled;
14924 w->cursor.y -= first_reusable_row->y - start_row->y;
14925 }
14926
14927 /* Give up if point isn't in a row displayed or reused. (This
14928 also handles the case where w->cursor.vpos < nrows_scrolled
14929 after the calls to display_line, which can happen with scroll
14930 margins. See bug#1295.) */
14931 if (w->cursor.vpos < 0)
14932 {
14933 clear_glyph_matrix (w->desired_matrix);
14934 return 0;
14935 }
14936
14937 /* Scroll the display. */
14938 run.current_y = first_reusable_row->y;
14939 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14940 run.height = it.last_visible_y - run.current_y;
14941 dy = run.current_y - run.desired_y;
14942
14943 if (run.height)
14944 {
14945 update_begin (f);
14946 FRAME_RIF (f)->update_window_begin_hook (w);
14947 FRAME_RIF (f)->clear_window_mouse_face (w);
14948 FRAME_RIF (f)->scroll_run_hook (w, &run);
14949 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14950 update_end (f);
14951 }
14952
14953 /* Adjust Y positions of reused rows. */
14954 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14955 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14956 max_y = it.last_visible_y;
14957 for (row = first_reusable_row; row < first_row_to_display; ++row)
14958 {
14959 row->y -= dy;
14960 row->visible_height = row->height;
14961 if (row->y < min_y)
14962 row->visible_height -= min_y - row->y;
14963 if (row->y + row->height > max_y)
14964 row->visible_height -= row->y + row->height - max_y;
14965 row->redraw_fringe_bitmaps_p = 1;
14966 }
14967
14968 /* Scroll the current matrix. */
14969 xassert (nrows_scrolled > 0);
14970 rotate_matrix (w->current_matrix,
14971 start_vpos,
14972 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14973 -nrows_scrolled);
14974
14975 /* Disable rows not reused. */
14976 for (row -= nrows_scrolled; row < bottom_row; ++row)
14977 row->enabled_p = 0;
14978
14979 /* Point may have moved to a different line, so we cannot assume that
14980 the previous cursor position is valid; locate the correct row. */
14981 if (pt_row)
14982 {
14983 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14984 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14985 row++)
14986 {
14987 w->cursor.vpos++;
14988 w->cursor.y = row->y;
14989 }
14990 if (row < bottom_row)
14991 {
14992 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14993 struct glyph *end = glyph + row->used[TEXT_AREA];
14994
14995 /* Can't use this optimization with bidi-reordered glyph
14996 rows, unless cursor is already at point. */
14997 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
14998 {
14999 if (!(w->cursor.hpos >= 0
15000 && w->cursor.hpos < row->used[TEXT_AREA]
15001 && BUFFERP (glyph->object)
15002 && glyph->charpos == PT))
15003 return 0;
15004 }
15005 else
15006 for (; glyph < end
15007 && (!BUFFERP (glyph->object)
15008 || glyph->charpos < PT);
15009 glyph++)
15010 {
15011 w->cursor.hpos++;
15012 w->cursor.x += glyph->pixel_width;
15013 }
15014 }
15015 }
15016
15017 /* Adjust window end. A null value of last_text_row means that
15018 the window end is in reused rows which in turn means that
15019 only its vpos can have changed. */
15020 if (last_text_row)
15021 {
15022 w->window_end_bytepos
15023 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15024 w->window_end_pos
15025 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15026 w->window_end_vpos
15027 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15028 }
15029 else
15030 {
15031 w->window_end_vpos
15032 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15033 }
15034
15035 w->window_end_valid = Qnil;
15036 w->desired_matrix->no_scrolling_p = 1;
15037
15038 #if GLYPH_DEBUG
15039 debug_method_add (w, "try_window_reusing_current_matrix 2");
15040 #endif
15041 return 1;
15042 }
15043
15044 return 0;
15045 }
15046
15047
15048 \f
15049 /************************************************************************
15050 Window redisplay reusing current matrix when buffer has changed
15051 ************************************************************************/
15052
15053 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15054 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15055 int *, int *);
15056 static struct glyph_row *
15057 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15058 struct glyph_row *);
15059
15060
15061 /* Return the last row in MATRIX displaying text. If row START is
15062 non-null, start searching with that row. IT gives the dimensions
15063 of the display. Value is null if matrix is empty; otherwise it is
15064 a pointer to the row found. */
15065
15066 static struct glyph_row *
15067 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15068 struct glyph_row *start)
15069 {
15070 struct glyph_row *row, *row_found;
15071
15072 /* Set row_found to the last row in IT->w's current matrix
15073 displaying text. The loop looks funny but think of partially
15074 visible lines. */
15075 row_found = NULL;
15076 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15077 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15078 {
15079 xassert (row->enabled_p);
15080 row_found = row;
15081 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15082 break;
15083 ++row;
15084 }
15085
15086 return row_found;
15087 }
15088
15089
15090 /* Return the last row in the current matrix of W that is not affected
15091 by changes at the start of current_buffer that occurred since W's
15092 current matrix was built. Value is null if no such row exists.
15093
15094 BEG_UNCHANGED us the number of characters unchanged at the start of
15095 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15096 first changed character in current_buffer. Characters at positions <
15097 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15098 when the current matrix was built. */
15099
15100 static struct glyph_row *
15101 find_last_unchanged_at_beg_row (struct window *w)
15102 {
15103 int first_changed_pos = BEG + BEG_UNCHANGED;
15104 struct glyph_row *row;
15105 struct glyph_row *row_found = NULL;
15106 int yb = window_text_bottom_y (w);
15107
15108 /* Find the last row displaying unchanged text. */
15109 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15110 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15111 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15112 ++row)
15113 {
15114 if (/* If row ends before first_changed_pos, it is unchanged,
15115 except in some case. */
15116 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15117 /* When row ends in ZV and we write at ZV it is not
15118 unchanged. */
15119 && !row->ends_at_zv_p
15120 /* When first_changed_pos is the end of a continued line,
15121 row is not unchanged because it may be no longer
15122 continued. */
15123 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15124 && (row->continued_p
15125 || row->exact_window_width_line_p)))
15126 row_found = row;
15127
15128 /* Stop if last visible row. */
15129 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15130 break;
15131 }
15132
15133 return row_found;
15134 }
15135
15136
15137 /* Find the first glyph row in the current matrix of W that is not
15138 affected by changes at the end of current_buffer since the
15139 time W's current matrix was built.
15140
15141 Return in *DELTA the number of chars by which buffer positions in
15142 unchanged text at the end of current_buffer must be adjusted.
15143
15144 Return in *DELTA_BYTES the corresponding number of bytes.
15145
15146 Value is null if no such row exists, i.e. all rows are affected by
15147 changes. */
15148
15149 static struct glyph_row *
15150 find_first_unchanged_at_end_row (struct window *w, int *delta, int *delta_bytes)
15151 {
15152 struct glyph_row *row;
15153 struct glyph_row *row_found = NULL;
15154
15155 *delta = *delta_bytes = 0;
15156
15157 /* Display must not have been paused, otherwise the current matrix
15158 is not up to date. */
15159 eassert (!NILP (w->window_end_valid));
15160
15161 /* A value of window_end_pos >= END_UNCHANGED means that the window
15162 end is in the range of changed text. If so, there is no
15163 unchanged row at the end of W's current matrix. */
15164 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15165 return NULL;
15166
15167 /* Set row to the last row in W's current matrix displaying text. */
15168 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15169
15170 /* If matrix is entirely empty, no unchanged row exists. */
15171 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15172 {
15173 /* The value of row is the last glyph row in the matrix having a
15174 meaningful buffer position in it. The end position of row
15175 corresponds to window_end_pos. This allows us to translate
15176 buffer positions in the current matrix to current buffer
15177 positions for characters not in changed text. */
15178 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15179 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15180 int last_unchanged_pos, last_unchanged_pos_old;
15181 struct glyph_row *first_text_row
15182 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15183
15184 *delta = Z - Z_old;
15185 *delta_bytes = Z_BYTE - Z_BYTE_old;
15186
15187 /* Set last_unchanged_pos to the buffer position of the last
15188 character in the buffer that has not been changed. Z is the
15189 index + 1 of the last character in current_buffer, i.e. by
15190 subtracting END_UNCHANGED we get the index of the last
15191 unchanged character, and we have to add BEG to get its buffer
15192 position. */
15193 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15194 last_unchanged_pos_old = last_unchanged_pos - *delta;
15195
15196 /* Search backward from ROW for a row displaying a line that
15197 starts at a minimum position >= last_unchanged_pos_old. */
15198 for (; row > first_text_row; --row)
15199 {
15200 /* This used to abort, but it can happen.
15201 It is ok to just stop the search instead here. KFS. */
15202 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15203 break;
15204
15205 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15206 row_found = row;
15207 }
15208 }
15209
15210 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15211
15212 return row_found;
15213 }
15214
15215
15216 /* Make sure that glyph rows in the current matrix of window W
15217 reference the same glyph memory as corresponding rows in the
15218 frame's frame matrix. This function is called after scrolling W's
15219 current matrix on a terminal frame in try_window_id and
15220 try_window_reusing_current_matrix. */
15221
15222 static void
15223 sync_frame_with_window_matrix_rows (struct window *w)
15224 {
15225 struct frame *f = XFRAME (w->frame);
15226 struct glyph_row *window_row, *window_row_end, *frame_row;
15227
15228 /* Preconditions: W must be a leaf window and full-width. Its frame
15229 must have a frame matrix. */
15230 xassert (NILP (w->hchild) && NILP (w->vchild));
15231 xassert (WINDOW_FULL_WIDTH_P (w));
15232 xassert (!FRAME_WINDOW_P (f));
15233
15234 /* If W is a full-width window, glyph pointers in W's current matrix
15235 have, by definition, to be the same as glyph pointers in the
15236 corresponding frame matrix. Note that frame matrices have no
15237 marginal areas (see build_frame_matrix). */
15238 window_row = w->current_matrix->rows;
15239 window_row_end = window_row + w->current_matrix->nrows;
15240 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15241 while (window_row < window_row_end)
15242 {
15243 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15244 struct glyph *end = window_row->glyphs[LAST_AREA];
15245
15246 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15247 frame_row->glyphs[TEXT_AREA] = start;
15248 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15249 frame_row->glyphs[LAST_AREA] = end;
15250
15251 /* Disable frame rows whose corresponding window rows have
15252 been disabled in try_window_id. */
15253 if (!window_row->enabled_p)
15254 frame_row->enabled_p = 0;
15255
15256 ++window_row, ++frame_row;
15257 }
15258 }
15259
15260
15261 /* Find the glyph row in window W containing CHARPOS. Consider all
15262 rows between START and END (not inclusive). END null means search
15263 all rows to the end of the display area of W. Value is the row
15264 containing CHARPOS or null. */
15265
15266 struct glyph_row *
15267 row_containing_pos (struct window *w, int charpos, struct glyph_row *start,
15268 struct glyph_row *end, int dy)
15269 {
15270 struct glyph_row *row = start;
15271 struct glyph_row *best_row = NULL;
15272 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15273 int last_y;
15274
15275 /* If we happen to start on a header-line, skip that. */
15276 if (row->mode_line_p)
15277 ++row;
15278
15279 if ((end && row >= end) || !row->enabled_p)
15280 return NULL;
15281
15282 last_y = window_text_bottom_y (w) - dy;
15283
15284 while (1)
15285 {
15286 /* Give up if we have gone too far. */
15287 if (end && row >= end)
15288 return NULL;
15289 /* This formerly returned if they were equal.
15290 I think that both quantities are of a "last plus one" type;
15291 if so, when they are equal, the row is within the screen. -- rms. */
15292 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15293 return NULL;
15294
15295 /* If it is in this row, return this row. */
15296 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15297 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15298 /* The end position of a row equals the start
15299 position of the next row. If CHARPOS is there, we
15300 would rather display it in the next line, except
15301 when this line ends in ZV. */
15302 && !row->ends_at_zv_p
15303 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15304 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15305 {
15306 struct glyph *g;
15307
15308 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15309 return row;
15310 /* In bidi-reordered rows, there could be several rows
15311 occluding point. We need to find the one which fits
15312 CHARPOS the best. */
15313 for (g = row->glyphs[TEXT_AREA];
15314 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15315 g++)
15316 {
15317 if (!STRINGP (g->object))
15318 {
15319 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15320 {
15321 mindif = eabs (g->charpos - charpos);
15322 best_row = row;
15323 }
15324 }
15325 }
15326 }
15327 else if (best_row)
15328 return best_row;
15329 ++row;
15330 }
15331 }
15332
15333
15334 /* Try to redisplay window W by reusing its existing display. W's
15335 current matrix must be up to date when this function is called,
15336 i.e. window_end_valid must not be nil.
15337
15338 Value is
15339
15340 1 if display has been updated
15341 0 if otherwise unsuccessful
15342 -1 if redisplay with same window start is known not to succeed
15343
15344 The following steps are performed:
15345
15346 1. Find the last row in the current matrix of W that is not
15347 affected by changes at the start of current_buffer. If no such row
15348 is found, give up.
15349
15350 2. Find the first row in W's current matrix that is not affected by
15351 changes at the end of current_buffer. Maybe there is no such row.
15352
15353 3. Display lines beginning with the row + 1 found in step 1 to the
15354 row found in step 2 or, if step 2 didn't find a row, to the end of
15355 the window.
15356
15357 4. If cursor is not known to appear on the window, give up.
15358
15359 5. If display stopped at the row found in step 2, scroll the
15360 display and current matrix as needed.
15361
15362 6. Maybe display some lines at the end of W, if we must. This can
15363 happen under various circumstances, like a partially visible line
15364 becoming fully visible, or because newly displayed lines are displayed
15365 in smaller font sizes.
15366
15367 7. Update W's window end information. */
15368
15369 static int
15370 try_window_id (struct window *w)
15371 {
15372 struct frame *f = XFRAME (w->frame);
15373 struct glyph_matrix *current_matrix = w->current_matrix;
15374 struct glyph_matrix *desired_matrix = w->desired_matrix;
15375 struct glyph_row *last_unchanged_at_beg_row;
15376 struct glyph_row *first_unchanged_at_end_row;
15377 struct glyph_row *row;
15378 struct glyph_row *bottom_row;
15379 int bottom_vpos;
15380 struct it it;
15381 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
15382 struct text_pos start_pos;
15383 struct run run;
15384 int first_unchanged_at_end_vpos = 0;
15385 struct glyph_row *last_text_row, *last_text_row_at_end;
15386 struct text_pos start;
15387 int first_changed_charpos, last_changed_charpos;
15388
15389 #if GLYPH_DEBUG
15390 if (inhibit_try_window_id)
15391 return 0;
15392 #endif
15393
15394 /* This is handy for debugging. */
15395 #if 0
15396 #define GIVE_UP(X) \
15397 do { \
15398 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15399 return 0; \
15400 } while (0)
15401 #else
15402 #define GIVE_UP(X) return 0
15403 #endif
15404
15405 SET_TEXT_POS_FROM_MARKER (start, w->start);
15406
15407 /* Don't use this for mini-windows because these can show
15408 messages and mini-buffers, and we don't handle that here. */
15409 if (MINI_WINDOW_P (w))
15410 GIVE_UP (1);
15411
15412 /* This flag is used to prevent redisplay optimizations. */
15413 if (windows_or_buffers_changed || cursor_type_changed)
15414 GIVE_UP (2);
15415
15416 /* Verify that narrowing has not changed.
15417 Also verify that we were not told to prevent redisplay optimizations.
15418 It would be nice to further
15419 reduce the number of cases where this prevents try_window_id. */
15420 if (current_buffer->clip_changed
15421 || current_buffer->prevent_redisplay_optimizations_p)
15422 GIVE_UP (3);
15423
15424 /* Window must either use window-based redisplay or be full width. */
15425 if (!FRAME_WINDOW_P (f)
15426 && (!FRAME_LINE_INS_DEL_OK (f)
15427 || !WINDOW_FULL_WIDTH_P (w)))
15428 GIVE_UP (4);
15429
15430 /* Give up if point is known NOT to appear in W. */
15431 if (PT < CHARPOS (start))
15432 GIVE_UP (5);
15433
15434 /* Another way to prevent redisplay optimizations. */
15435 if (XFASTINT (w->last_modified) == 0)
15436 GIVE_UP (6);
15437
15438 /* Verify that window is not hscrolled. */
15439 if (XFASTINT (w->hscroll) != 0)
15440 GIVE_UP (7);
15441
15442 /* Verify that display wasn't paused. */
15443 if (NILP (w->window_end_valid))
15444 GIVE_UP (8);
15445
15446 /* Can't use this if highlighting a region because a cursor movement
15447 will do more than just set the cursor. */
15448 if (!NILP (Vtransient_mark_mode)
15449 && !NILP (current_buffer->mark_active))
15450 GIVE_UP (9);
15451
15452 /* Likewise if highlighting trailing whitespace. */
15453 if (!NILP (Vshow_trailing_whitespace))
15454 GIVE_UP (11);
15455
15456 /* Likewise if showing a region. */
15457 if (!NILP (w->region_showing))
15458 GIVE_UP (10);
15459
15460 /* Can't use this if overlay arrow position and/or string have
15461 changed. */
15462 if (overlay_arrows_changed_p ())
15463 GIVE_UP (12);
15464
15465 /* When word-wrap is on, adding a space to the first word of a
15466 wrapped line can change the wrap position, altering the line
15467 above it. It might be worthwhile to handle this more
15468 intelligently, but for now just redisplay from scratch. */
15469 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15470 GIVE_UP (21);
15471
15472 /* Under bidi reordering, adding or deleting a character in the
15473 beginning of a paragraph, before the first strong directional
15474 character, can change the base direction of the paragraph (unless
15475 the buffer specifies a fixed paragraph direction), which will
15476 require to redisplay the whole paragraph. It might be worthwhile
15477 to find the paragraph limits and widen the range of redisplayed
15478 lines to that, but for now just give up this optimization and
15479 redisplay from scratch. */
15480 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15481 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15482 GIVE_UP (22);
15483
15484 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15485 only if buffer has really changed. The reason is that the gap is
15486 initially at Z for freshly visited files. The code below would
15487 set end_unchanged to 0 in that case. */
15488 if (MODIFF > SAVE_MODIFF
15489 /* This seems to happen sometimes after saving a buffer. */
15490 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15491 {
15492 if (GPT - BEG < BEG_UNCHANGED)
15493 BEG_UNCHANGED = GPT - BEG;
15494 if (Z - GPT < END_UNCHANGED)
15495 END_UNCHANGED = Z - GPT;
15496 }
15497
15498 /* The position of the first and last character that has been changed. */
15499 first_changed_charpos = BEG + BEG_UNCHANGED;
15500 last_changed_charpos = Z - END_UNCHANGED;
15501
15502 /* If window starts after a line end, and the last change is in
15503 front of that newline, then changes don't affect the display.
15504 This case happens with stealth-fontification. Note that although
15505 the display is unchanged, glyph positions in the matrix have to
15506 be adjusted, of course. */
15507 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15508 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15509 && ((last_changed_charpos < CHARPOS (start)
15510 && CHARPOS (start) == BEGV)
15511 || (last_changed_charpos < CHARPOS (start) - 1
15512 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15513 {
15514 int Z_old, delta, Z_BYTE_old, delta_bytes;
15515 struct glyph_row *r0;
15516
15517 /* Compute how many chars/bytes have been added to or removed
15518 from the buffer. */
15519 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15520 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15521 delta = Z - Z_old;
15522 delta_bytes = Z_BYTE - Z_BYTE_old;
15523
15524 /* Give up if PT is not in the window. Note that it already has
15525 been checked at the start of try_window_id that PT is not in
15526 front of the window start. */
15527 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15528 GIVE_UP (13);
15529
15530 /* If window start is unchanged, we can reuse the whole matrix
15531 as is, after adjusting glyph positions. No need to compute
15532 the window end again, since its offset from Z hasn't changed. */
15533 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15534 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15535 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15536 /* PT must not be in a partially visible line. */
15537 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15538 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15539 {
15540 /* Adjust positions in the glyph matrix. */
15541 if (delta || delta_bytes)
15542 {
15543 struct glyph_row *r1
15544 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15545 increment_matrix_positions (w->current_matrix,
15546 MATRIX_ROW_VPOS (r0, current_matrix),
15547 MATRIX_ROW_VPOS (r1, current_matrix),
15548 delta, delta_bytes);
15549 }
15550
15551 /* Set the cursor. */
15552 row = row_containing_pos (w, PT, r0, NULL, 0);
15553 if (row)
15554 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15555 else
15556 abort ();
15557 return 1;
15558 }
15559 }
15560
15561 /* Handle the case that changes are all below what is displayed in
15562 the window, and that PT is in the window. This shortcut cannot
15563 be taken if ZV is visible in the window, and text has been added
15564 there that is visible in the window. */
15565 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15566 /* ZV is not visible in the window, or there are no
15567 changes at ZV, actually. */
15568 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15569 || first_changed_charpos == last_changed_charpos))
15570 {
15571 struct glyph_row *r0;
15572
15573 /* Give up if PT is not in the window. Note that it already has
15574 been checked at the start of try_window_id that PT is not in
15575 front of the window start. */
15576 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15577 GIVE_UP (14);
15578
15579 /* If window start is unchanged, we can reuse the whole matrix
15580 as is, without changing glyph positions since no text has
15581 been added/removed in front of the window end. */
15582 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15583 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15584 /* PT must not be in a partially visible line. */
15585 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15586 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15587 {
15588 /* We have to compute the window end anew since text
15589 could have been added/removed after it. */
15590 w->window_end_pos
15591 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15592 w->window_end_bytepos
15593 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15594
15595 /* Set the cursor. */
15596 row = row_containing_pos (w, PT, r0, NULL, 0);
15597 if (row)
15598 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15599 else
15600 abort ();
15601 return 2;
15602 }
15603 }
15604
15605 /* Give up if window start is in the changed area.
15606
15607 The condition used to read
15608
15609 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15610
15611 but why that was tested escapes me at the moment. */
15612 if (CHARPOS (start) >= first_changed_charpos
15613 && CHARPOS (start) <= last_changed_charpos)
15614 GIVE_UP (15);
15615
15616 /* Check that window start agrees with the start of the first glyph
15617 row in its current matrix. Check this after we know the window
15618 start is not in changed text, otherwise positions would not be
15619 comparable. */
15620 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15621 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15622 GIVE_UP (16);
15623
15624 /* Give up if the window ends in strings. Overlay strings
15625 at the end are difficult to handle, so don't try. */
15626 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15627 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15628 GIVE_UP (20);
15629
15630 /* Compute the position at which we have to start displaying new
15631 lines. Some of the lines at the top of the window might be
15632 reusable because they are not displaying changed text. Find the
15633 last row in W's current matrix not affected by changes at the
15634 start of current_buffer. Value is null if changes start in the
15635 first line of window. */
15636 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15637 if (last_unchanged_at_beg_row)
15638 {
15639 /* Avoid starting to display in the moddle of a character, a TAB
15640 for instance. This is easier than to set up the iterator
15641 exactly, and it's not a frequent case, so the additional
15642 effort wouldn't really pay off. */
15643 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15644 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15645 && last_unchanged_at_beg_row > w->current_matrix->rows)
15646 --last_unchanged_at_beg_row;
15647
15648 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15649 GIVE_UP (17);
15650
15651 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15652 GIVE_UP (18);
15653 start_pos = it.current.pos;
15654
15655 /* Start displaying new lines in the desired matrix at the same
15656 vpos we would use in the current matrix, i.e. below
15657 last_unchanged_at_beg_row. */
15658 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15659 current_matrix);
15660 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15661 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15662
15663 xassert (it.hpos == 0 && it.current_x == 0);
15664 }
15665 else
15666 {
15667 /* There are no reusable lines at the start of the window.
15668 Start displaying in the first text line. */
15669 start_display (&it, w, start);
15670 it.vpos = it.first_vpos;
15671 start_pos = it.current.pos;
15672 }
15673
15674 /* Find the first row that is not affected by changes at the end of
15675 the buffer. Value will be null if there is no unchanged row, in
15676 which case we must redisplay to the end of the window. delta
15677 will be set to the value by which buffer positions beginning with
15678 first_unchanged_at_end_row have to be adjusted due to text
15679 changes. */
15680 first_unchanged_at_end_row
15681 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15682 IF_DEBUG (debug_delta = delta);
15683 IF_DEBUG (debug_delta_bytes = delta_bytes);
15684
15685 /* Set stop_pos to the buffer position up to which we will have to
15686 display new lines. If first_unchanged_at_end_row != NULL, this
15687 is the buffer position of the start of the line displayed in that
15688 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15689 that we don't stop at a buffer position. */
15690 stop_pos = 0;
15691 if (first_unchanged_at_end_row)
15692 {
15693 xassert (last_unchanged_at_beg_row == NULL
15694 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15695
15696 /* If this is a continuation line, move forward to the next one
15697 that isn't. Changes in lines above affect this line.
15698 Caution: this may move first_unchanged_at_end_row to a row
15699 not displaying text. */
15700 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15701 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15702 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15703 < it.last_visible_y))
15704 ++first_unchanged_at_end_row;
15705
15706 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15707 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15708 >= it.last_visible_y))
15709 first_unchanged_at_end_row = NULL;
15710 else
15711 {
15712 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15713 + delta);
15714 first_unchanged_at_end_vpos
15715 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15716 xassert (stop_pos >= Z - END_UNCHANGED);
15717 }
15718 }
15719 else if (last_unchanged_at_beg_row == NULL)
15720 GIVE_UP (19);
15721
15722
15723 #if GLYPH_DEBUG
15724
15725 /* Either there is no unchanged row at the end, or the one we have
15726 now displays text. This is a necessary condition for the window
15727 end pos calculation at the end of this function. */
15728 xassert (first_unchanged_at_end_row == NULL
15729 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15730
15731 debug_last_unchanged_at_beg_vpos
15732 = (last_unchanged_at_beg_row
15733 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15734 : -1);
15735 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15736
15737 #endif /* GLYPH_DEBUG != 0 */
15738
15739
15740 /* Display new lines. Set last_text_row to the last new line
15741 displayed which has text on it, i.e. might end up as being the
15742 line where the window_end_vpos is. */
15743 w->cursor.vpos = -1;
15744 last_text_row = NULL;
15745 overlay_arrow_seen = 0;
15746 while (it.current_y < it.last_visible_y
15747 && !fonts_changed_p
15748 && (first_unchanged_at_end_row == NULL
15749 || IT_CHARPOS (it) < stop_pos))
15750 {
15751 if (display_line (&it))
15752 last_text_row = it.glyph_row - 1;
15753 }
15754
15755 if (fonts_changed_p)
15756 return -1;
15757
15758
15759 /* Compute differences in buffer positions, y-positions etc. for
15760 lines reused at the bottom of the window. Compute what we can
15761 scroll. */
15762 if (first_unchanged_at_end_row
15763 /* No lines reused because we displayed everything up to the
15764 bottom of the window. */
15765 && it.current_y < it.last_visible_y)
15766 {
15767 dvpos = (it.vpos
15768 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15769 current_matrix));
15770 dy = it.current_y - first_unchanged_at_end_row->y;
15771 run.current_y = first_unchanged_at_end_row->y;
15772 run.desired_y = run.current_y + dy;
15773 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15774 }
15775 else
15776 {
15777 delta = delta_bytes = dvpos = dy
15778 = run.current_y = run.desired_y = run.height = 0;
15779 first_unchanged_at_end_row = NULL;
15780 }
15781 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15782
15783
15784 /* Find the cursor if not already found. We have to decide whether
15785 PT will appear on this window (it sometimes doesn't, but this is
15786 not a very frequent case.) This decision has to be made before
15787 the current matrix is altered. A value of cursor.vpos < 0 means
15788 that PT is either in one of the lines beginning at
15789 first_unchanged_at_end_row or below the window. Don't care for
15790 lines that might be displayed later at the window end; as
15791 mentioned, this is not a frequent case. */
15792 if (w->cursor.vpos < 0)
15793 {
15794 /* Cursor in unchanged rows at the top? */
15795 if (PT < CHARPOS (start_pos)
15796 && last_unchanged_at_beg_row)
15797 {
15798 row = row_containing_pos (w, PT,
15799 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15800 last_unchanged_at_beg_row + 1, 0);
15801 if (row)
15802 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15803 }
15804
15805 /* Start from first_unchanged_at_end_row looking for PT. */
15806 else if (first_unchanged_at_end_row)
15807 {
15808 row = row_containing_pos (w, PT - delta,
15809 first_unchanged_at_end_row, NULL, 0);
15810 if (row)
15811 set_cursor_from_row (w, row, w->current_matrix, delta,
15812 delta_bytes, dy, dvpos);
15813 }
15814
15815 /* Give up if cursor was not found. */
15816 if (w->cursor.vpos < 0)
15817 {
15818 clear_glyph_matrix (w->desired_matrix);
15819 return -1;
15820 }
15821 }
15822
15823 /* Don't let the cursor end in the scroll margins. */
15824 {
15825 int this_scroll_margin, cursor_height;
15826
15827 this_scroll_margin = max (0, scroll_margin);
15828 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15829 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15830 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15831
15832 if ((w->cursor.y < this_scroll_margin
15833 && CHARPOS (start) > BEGV)
15834 /* Old redisplay didn't take scroll margin into account at the bottom,
15835 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15836 || (w->cursor.y + (make_cursor_line_fully_visible_p
15837 ? cursor_height + this_scroll_margin
15838 : 1)) > it.last_visible_y)
15839 {
15840 w->cursor.vpos = -1;
15841 clear_glyph_matrix (w->desired_matrix);
15842 return -1;
15843 }
15844 }
15845
15846 /* Scroll the display. Do it before changing the current matrix so
15847 that xterm.c doesn't get confused about where the cursor glyph is
15848 found. */
15849 if (dy && run.height)
15850 {
15851 update_begin (f);
15852
15853 if (FRAME_WINDOW_P (f))
15854 {
15855 FRAME_RIF (f)->update_window_begin_hook (w);
15856 FRAME_RIF (f)->clear_window_mouse_face (w);
15857 FRAME_RIF (f)->scroll_run_hook (w, &run);
15858 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15859 }
15860 else
15861 {
15862 /* Terminal frame. In this case, dvpos gives the number of
15863 lines to scroll by; dvpos < 0 means scroll up. */
15864 int first_unchanged_at_end_vpos
15865 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15866 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15867 int end = (WINDOW_TOP_EDGE_LINE (w)
15868 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15869 + window_internal_height (w));
15870
15871 /* Perform the operation on the screen. */
15872 if (dvpos > 0)
15873 {
15874 /* Scroll last_unchanged_at_beg_row to the end of the
15875 window down dvpos lines. */
15876 set_terminal_window (f, end);
15877
15878 /* On dumb terminals delete dvpos lines at the end
15879 before inserting dvpos empty lines. */
15880 if (!FRAME_SCROLL_REGION_OK (f))
15881 ins_del_lines (f, end - dvpos, -dvpos);
15882
15883 /* Insert dvpos empty lines in front of
15884 last_unchanged_at_beg_row. */
15885 ins_del_lines (f, from, dvpos);
15886 }
15887 else if (dvpos < 0)
15888 {
15889 /* Scroll up last_unchanged_at_beg_vpos to the end of
15890 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15891 set_terminal_window (f, end);
15892
15893 /* Delete dvpos lines in front of
15894 last_unchanged_at_beg_vpos. ins_del_lines will set
15895 the cursor to the given vpos and emit |dvpos| delete
15896 line sequences. */
15897 ins_del_lines (f, from + dvpos, dvpos);
15898
15899 /* On a dumb terminal insert dvpos empty lines at the
15900 end. */
15901 if (!FRAME_SCROLL_REGION_OK (f))
15902 ins_del_lines (f, end + dvpos, -dvpos);
15903 }
15904
15905 set_terminal_window (f, 0);
15906 }
15907
15908 update_end (f);
15909 }
15910
15911 /* Shift reused rows of the current matrix to the right position.
15912 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15913 text. */
15914 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15915 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15916 if (dvpos < 0)
15917 {
15918 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15919 bottom_vpos, dvpos);
15920 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15921 bottom_vpos, 0);
15922 }
15923 else if (dvpos > 0)
15924 {
15925 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15926 bottom_vpos, dvpos);
15927 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15928 first_unchanged_at_end_vpos + dvpos, 0);
15929 }
15930
15931 /* For frame-based redisplay, make sure that current frame and window
15932 matrix are in sync with respect to glyph memory. */
15933 if (!FRAME_WINDOW_P (f))
15934 sync_frame_with_window_matrix_rows (w);
15935
15936 /* Adjust buffer positions in reused rows. */
15937 if (delta || delta_bytes)
15938 increment_matrix_positions (current_matrix,
15939 first_unchanged_at_end_vpos + dvpos,
15940 bottom_vpos, delta, delta_bytes);
15941
15942 /* Adjust Y positions. */
15943 if (dy)
15944 shift_glyph_matrix (w, current_matrix,
15945 first_unchanged_at_end_vpos + dvpos,
15946 bottom_vpos, dy);
15947
15948 if (first_unchanged_at_end_row)
15949 {
15950 first_unchanged_at_end_row += dvpos;
15951 if (first_unchanged_at_end_row->y >= it.last_visible_y
15952 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15953 first_unchanged_at_end_row = NULL;
15954 }
15955
15956 /* If scrolling up, there may be some lines to display at the end of
15957 the window. */
15958 last_text_row_at_end = NULL;
15959 if (dy < 0)
15960 {
15961 /* Scrolling up can leave for example a partially visible line
15962 at the end of the window to be redisplayed. */
15963 /* Set last_row to the glyph row in the current matrix where the
15964 window end line is found. It has been moved up or down in
15965 the matrix by dvpos. */
15966 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15967 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15968
15969 /* If last_row is the window end line, it should display text. */
15970 xassert (last_row->displays_text_p);
15971
15972 /* If window end line was partially visible before, begin
15973 displaying at that line. Otherwise begin displaying with the
15974 line following it. */
15975 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15976 {
15977 init_to_row_start (&it, w, last_row);
15978 it.vpos = last_vpos;
15979 it.current_y = last_row->y;
15980 }
15981 else
15982 {
15983 init_to_row_end (&it, w, last_row);
15984 it.vpos = 1 + last_vpos;
15985 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15986 ++last_row;
15987 }
15988
15989 /* We may start in a continuation line. If so, we have to
15990 get the right continuation_lines_width and current_x. */
15991 it.continuation_lines_width = last_row->continuation_lines_width;
15992 it.hpos = it.current_x = 0;
15993
15994 /* Display the rest of the lines at the window end. */
15995 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15996 while (it.current_y < it.last_visible_y
15997 && !fonts_changed_p)
15998 {
15999 /* Is it always sure that the display agrees with lines in
16000 the current matrix? I don't think so, so we mark rows
16001 displayed invalid in the current matrix by setting their
16002 enabled_p flag to zero. */
16003 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16004 if (display_line (&it))
16005 last_text_row_at_end = it.glyph_row - 1;
16006 }
16007 }
16008
16009 /* Update window_end_pos and window_end_vpos. */
16010 if (first_unchanged_at_end_row
16011 && !last_text_row_at_end)
16012 {
16013 /* Window end line if one of the preserved rows from the current
16014 matrix. Set row to the last row displaying text in current
16015 matrix starting at first_unchanged_at_end_row, after
16016 scrolling. */
16017 xassert (first_unchanged_at_end_row->displays_text_p);
16018 row = find_last_row_displaying_text (w->current_matrix, &it,
16019 first_unchanged_at_end_row);
16020 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16021
16022 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16023 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16024 w->window_end_vpos
16025 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16026 xassert (w->window_end_bytepos >= 0);
16027 IF_DEBUG (debug_method_add (w, "A"));
16028 }
16029 else if (last_text_row_at_end)
16030 {
16031 w->window_end_pos
16032 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16033 w->window_end_bytepos
16034 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16035 w->window_end_vpos
16036 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16037 xassert (w->window_end_bytepos >= 0);
16038 IF_DEBUG (debug_method_add (w, "B"));
16039 }
16040 else if (last_text_row)
16041 {
16042 /* We have displayed either to the end of the window or at the
16043 end of the window, i.e. the last row with text is to be found
16044 in the desired matrix. */
16045 w->window_end_pos
16046 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16047 w->window_end_bytepos
16048 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16049 w->window_end_vpos
16050 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16051 xassert (w->window_end_bytepos >= 0);
16052 }
16053 else if (first_unchanged_at_end_row == NULL
16054 && last_text_row == NULL
16055 && last_text_row_at_end == NULL)
16056 {
16057 /* Displayed to end of window, but no line containing text was
16058 displayed. Lines were deleted at the end of the window. */
16059 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16060 int vpos = XFASTINT (w->window_end_vpos);
16061 struct glyph_row *current_row = current_matrix->rows + vpos;
16062 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16063
16064 for (row = NULL;
16065 row == NULL && vpos >= first_vpos;
16066 --vpos, --current_row, --desired_row)
16067 {
16068 if (desired_row->enabled_p)
16069 {
16070 if (desired_row->displays_text_p)
16071 row = desired_row;
16072 }
16073 else if (current_row->displays_text_p)
16074 row = current_row;
16075 }
16076
16077 xassert (row != NULL);
16078 w->window_end_vpos = make_number (vpos + 1);
16079 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16080 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16081 xassert (w->window_end_bytepos >= 0);
16082 IF_DEBUG (debug_method_add (w, "C"));
16083 }
16084 else
16085 abort ();
16086
16087 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16088 debug_end_vpos = XFASTINT (w->window_end_vpos));
16089
16090 /* Record that display has not been completed. */
16091 w->window_end_valid = Qnil;
16092 w->desired_matrix->no_scrolling_p = 1;
16093 return 3;
16094
16095 #undef GIVE_UP
16096 }
16097
16098
16099 \f
16100 /***********************************************************************
16101 More debugging support
16102 ***********************************************************************/
16103
16104 #if GLYPH_DEBUG
16105
16106 void dump_glyph_row (struct glyph_row *, int, int);
16107 void dump_glyph_matrix (struct glyph_matrix *, int);
16108 void dump_glyph (struct glyph_row *, struct glyph *, int);
16109
16110
16111 /* Dump the contents of glyph matrix MATRIX on stderr.
16112
16113 GLYPHS 0 means don't show glyph contents.
16114 GLYPHS 1 means show glyphs in short form
16115 GLYPHS > 1 means show glyphs in long form. */
16116
16117 void
16118 dump_glyph_matrix (matrix, glyphs)
16119 struct glyph_matrix *matrix;
16120 int glyphs;
16121 {
16122 int i;
16123 for (i = 0; i < matrix->nrows; ++i)
16124 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16125 }
16126
16127
16128 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16129 the glyph row and area where the glyph comes from. */
16130
16131 void
16132 dump_glyph (row, glyph, area)
16133 struct glyph_row *row;
16134 struct glyph *glyph;
16135 int area;
16136 {
16137 if (glyph->type == CHAR_GLYPH)
16138 {
16139 fprintf (stderr,
16140 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16141 glyph - row->glyphs[TEXT_AREA],
16142 'C',
16143 glyph->charpos,
16144 (BUFFERP (glyph->object)
16145 ? 'B'
16146 : (STRINGP (glyph->object)
16147 ? 'S'
16148 : '-')),
16149 glyph->pixel_width,
16150 glyph->u.ch,
16151 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16152 ? glyph->u.ch
16153 : '.'),
16154 glyph->face_id,
16155 glyph->left_box_line_p,
16156 glyph->right_box_line_p);
16157 }
16158 else if (glyph->type == STRETCH_GLYPH)
16159 {
16160 fprintf (stderr,
16161 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16162 glyph - row->glyphs[TEXT_AREA],
16163 'S',
16164 glyph->charpos,
16165 (BUFFERP (glyph->object)
16166 ? 'B'
16167 : (STRINGP (glyph->object)
16168 ? 'S'
16169 : '-')),
16170 glyph->pixel_width,
16171 0,
16172 '.',
16173 glyph->face_id,
16174 glyph->left_box_line_p,
16175 glyph->right_box_line_p);
16176 }
16177 else if (glyph->type == IMAGE_GLYPH)
16178 {
16179 fprintf (stderr,
16180 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16181 glyph - row->glyphs[TEXT_AREA],
16182 'I',
16183 glyph->charpos,
16184 (BUFFERP (glyph->object)
16185 ? 'B'
16186 : (STRINGP (glyph->object)
16187 ? 'S'
16188 : '-')),
16189 glyph->pixel_width,
16190 glyph->u.img_id,
16191 '.',
16192 glyph->face_id,
16193 glyph->left_box_line_p,
16194 glyph->right_box_line_p);
16195 }
16196 else if (glyph->type == COMPOSITE_GLYPH)
16197 {
16198 fprintf (stderr,
16199 " %5d %4c %6d %c %3d 0x%05x",
16200 glyph - row->glyphs[TEXT_AREA],
16201 '+',
16202 glyph->charpos,
16203 (BUFFERP (glyph->object)
16204 ? 'B'
16205 : (STRINGP (glyph->object)
16206 ? 'S'
16207 : '-')),
16208 glyph->pixel_width,
16209 glyph->u.cmp.id);
16210 if (glyph->u.cmp.automatic)
16211 fprintf (stderr,
16212 "[%d-%d]",
16213 glyph->u.cmp.from, glyph->u.cmp.to);
16214 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16215 glyph->face_id,
16216 glyph->left_box_line_p,
16217 glyph->right_box_line_p);
16218 }
16219 }
16220
16221
16222 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16223 GLYPHS 0 means don't show glyph contents.
16224 GLYPHS 1 means show glyphs in short form
16225 GLYPHS > 1 means show glyphs in long form. */
16226
16227 void
16228 dump_glyph_row (row, vpos, glyphs)
16229 struct glyph_row *row;
16230 int vpos, glyphs;
16231 {
16232 if (glyphs != 1)
16233 {
16234 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16235 fprintf (stderr, "======================================================================\n");
16236
16237 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16238 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16239 vpos,
16240 MATRIX_ROW_START_CHARPOS (row),
16241 MATRIX_ROW_END_CHARPOS (row),
16242 row->used[TEXT_AREA],
16243 row->contains_overlapping_glyphs_p,
16244 row->enabled_p,
16245 row->truncated_on_left_p,
16246 row->truncated_on_right_p,
16247 row->continued_p,
16248 MATRIX_ROW_CONTINUATION_LINE_P (row),
16249 row->displays_text_p,
16250 row->ends_at_zv_p,
16251 row->fill_line_p,
16252 row->ends_in_middle_of_char_p,
16253 row->starts_in_middle_of_char_p,
16254 row->mouse_face_p,
16255 row->x,
16256 row->y,
16257 row->pixel_width,
16258 row->height,
16259 row->visible_height,
16260 row->ascent,
16261 row->phys_ascent);
16262 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16263 row->end.overlay_string_index,
16264 row->continuation_lines_width);
16265 fprintf (stderr, "%9d %5d\n",
16266 CHARPOS (row->start.string_pos),
16267 CHARPOS (row->end.string_pos));
16268 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16269 row->end.dpvec_index);
16270 }
16271
16272 if (glyphs > 1)
16273 {
16274 int area;
16275
16276 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16277 {
16278 struct glyph *glyph = row->glyphs[area];
16279 struct glyph *glyph_end = glyph + row->used[area];
16280
16281 /* Glyph for a line end in text. */
16282 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16283 ++glyph_end;
16284
16285 if (glyph < glyph_end)
16286 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16287
16288 for (; glyph < glyph_end; ++glyph)
16289 dump_glyph (row, glyph, area);
16290 }
16291 }
16292 else if (glyphs == 1)
16293 {
16294 int area;
16295
16296 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16297 {
16298 char *s = (char *) alloca (row->used[area] + 1);
16299 int i;
16300
16301 for (i = 0; i < row->used[area]; ++i)
16302 {
16303 struct glyph *glyph = row->glyphs[area] + i;
16304 if (glyph->type == CHAR_GLYPH
16305 && glyph->u.ch < 0x80
16306 && glyph->u.ch >= ' ')
16307 s[i] = glyph->u.ch;
16308 else
16309 s[i] = '.';
16310 }
16311
16312 s[i] = '\0';
16313 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16314 }
16315 }
16316 }
16317
16318
16319 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16320 Sdump_glyph_matrix, 0, 1, "p",
16321 doc: /* Dump the current matrix of the selected window to stderr.
16322 Shows contents of glyph row structures. With non-nil
16323 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16324 glyphs in short form, otherwise show glyphs in long form. */)
16325 (Lisp_Object glyphs)
16326 {
16327 struct window *w = XWINDOW (selected_window);
16328 struct buffer *buffer = XBUFFER (w->buffer);
16329
16330 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16331 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16332 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16333 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16334 fprintf (stderr, "=============================================\n");
16335 dump_glyph_matrix (w->current_matrix,
16336 NILP (glyphs) ? 0 : XINT (glyphs));
16337 return Qnil;
16338 }
16339
16340
16341 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16342 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16343 (void)
16344 {
16345 struct frame *f = XFRAME (selected_frame);
16346 dump_glyph_matrix (f->current_matrix, 1);
16347 return Qnil;
16348 }
16349
16350
16351 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16352 doc: /* Dump glyph row ROW to stderr.
16353 GLYPH 0 means don't dump glyphs.
16354 GLYPH 1 means dump glyphs in short form.
16355 GLYPH > 1 or omitted means dump glyphs in long form. */)
16356 (Lisp_Object row, Lisp_Object glyphs)
16357 {
16358 struct glyph_matrix *matrix;
16359 int vpos;
16360
16361 CHECK_NUMBER (row);
16362 matrix = XWINDOW (selected_window)->current_matrix;
16363 vpos = XINT (row);
16364 if (vpos >= 0 && vpos < matrix->nrows)
16365 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16366 vpos,
16367 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16368 return Qnil;
16369 }
16370
16371
16372 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16373 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16374 GLYPH 0 means don't dump glyphs.
16375 GLYPH 1 means dump glyphs in short form.
16376 GLYPH > 1 or omitted means dump glyphs in long form. */)
16377 (Lisp_Object row, Lisp_Object glyphs)
16378 {
16379 struct frame *sf = SELECTED_FRAME ();
16380 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16381 int vpos;
16382
16383 CHECK_NUMBER (row);
16384 vpos = XINT (row);
16385 if (vpos >= 0 && vpos < m->nrows)
16386 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16387 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16388 return Qnil;
16389 }
16390
16391
16392 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16393 doc: /* Toggle tracing of redisplay.
16394 With ARG, turn tracing on if and only if ARG is positive. */)
16395 (Lisp_Object arg)
16396 {
16397 if (NILP (arg))
16398 trace_redisplay_p = !trace_redisplay_p;
16399 else
16400 {
16401 arg = Fprefix_numeric_value (arg);
16402 trace_redisplay_p = XINT (arg) > 0;
16403 }
16404
16405 return Qnil;
16406 }
16407
16408
16409 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16410 doc: /* Like `format', but print result to stderr.
16411 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16412 (int nargs, Lisp_Object *args)
16413 {
16414 Lisp_Object s = Fformat (nargs, args);
16415 fprintf (stderr, "%s", SDATA (s));
16416 return Qnil;
16417 }
16418
16419 #endif /* GLYPH_DEBUG */
16420
16421
16422 \f
16423 /***********************************************************************
16424 Building Desired Matrix Rows
16425 ***********************************************************************/
16426
16427 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16428 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16429
16430 static struct glyph_row *
16431 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16432 {
16433 struct frame *f = XFRAME (WINDOW_FRAME (w));
16434 struct buffer *buffer = XBUFFER (w->buffer);
16435 struct buffer *old = current_buffer;
16436 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16437 int arrow_len = SCHARS (overlay_arrow_string);
16438 const unsigned char *arrow_end = arrow_string + arrow_len;
16439 const unsigned char *p;
16440 struct it it;
16441 int multibyte_p;
16442 int n_glyphs_before;
16443
16444 set_buffer_temp (buffer);
16445 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16446 it.glyph_row->used[TEXT_AREA] = 0;
16447 SET_TEXT_POS (it.position, 0, 0);
16448
16449 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16450 p = arrow_string;
16451 while (p < arrow_end)
16452 {
16453 Lisp_Object face, ilisp;
16454
16455 /* Get the next character. */
16456 if (multibyte_p)
16457 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16458 else
16459 {
16460 it.c = it.char_to_display = *p, it.len = 1;
16461 if (! ASCII_CHAR_P (it.c))
16462 it.char_to_display = BYTE8_TO_CHAR (it.c);
16463 }
16464 p += it.len;
16465
16466 /* Get its face. */
16467 ilisp = make_number (p - arrow_string);
16468 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16469 it.face_id = compute_char_face (f, it.char_to_display, face);
16470
16471 /* Compute its width, get its glyphs. */
16472 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16473 SET_TEXT_POS (it.position, -1, -1);
16474 PRODUCE_GLYPHS (&it);
16475
16476 /* If this character doesn't fit any more in the line, we have
16477 to remove some glyphs. */
16478 if (it.current_x > it.last_visible_x)
16479 {
16480 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16481 break;
16482 }
16483 }
16484
16485 set_buffer_temp (old);
16486 return it.glyph_row;
16487 }
16488
16489
16490 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16491 glyphs are only inserted for terminal frames since we can't really
16492 win with truncation glyphs when partially visible glyphs are
16493 involved. Which glyphs to insert is determined by
16494 produce_special_glyphs. */
16495
16496 static void
16497 insert_left_trunc_glyphs (struct it *it)
16498 {
16499 struct it truncate_it;
16500 struct glyph *from, *end, *to, *toend;
16501
16502 xassert (!FRAME_WINDOW_P (it->f));
16503
16504 /* Get the truncation glyphs. */
16505 truncate_it = *it;
16506 truncate_it.current_x = 0;
16507 truncate_it.face_id = DEFAULT_FACE_ID;
16508 truncate_it.glyph_row = &scratch_glyph_row;
16509 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16510 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16511 truncate_it.object = make_number (0);
16512 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16513
16514 /* Overwrite glyphs from IT with truncation glyphs. */
16515 if (!it->glyph_row->reversed_p)
16516 {
16517 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16518 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16519 to = it->glyph_row->glyphs[TEXT_AREA];
16520 toend = to + it->glyph_row->used[TEXT_AREA];
16521
16522 while (from < end)
16523 *to++ = *from++;
16524
16525 /* There may be padding glyphs left over. Overwrite them too. */
16526 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16527 {
16528 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16529 while (from < end)
16530 *to++ = *from++;
16531 }
16532
16533 if (to > toend)
16534 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16535 }
16536 else
16537 {
16538 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16539 that back to front. */
16540 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16541 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16542 toend = it->glyph_row->glyphs[TEXT_AREA];
16543 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16544
16545 while (from >= end && to >= toend)
16546 *to-- = *from--;
16547 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16548 {
16549 from =
16550 truncate_it.glyph_row->glyphs[TEXT_AREA]
16551 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16552 while (from >= end && to >= toend)
16553 *to-- = *from--;
16554 }
16555 if (from >= end)
16556 {
16557 /* Need to free some room before prepending additional
16558 glyphs. */
16559 int move_by = from - end + 1;
16560 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16561 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16562
16563 for ( ; g >= g0; g--)
16564 g[move_by] = *g;
16565 while (from >= end)
16566 *to-- = *from--;
16567 it->glyph_row->used[TEXT_AREA] += move_by;
16568 }
16569 }
16570 }
16571
16572
16573 /* Compute the pixel height and width of IT->glyph_row.
16574
16575 Most of the time, ascent and height of a display line will be equal
16576 to the max_ascent and max_height values of the display iterator
16577 structure. This is not the case if
16578
16579 1. We hit ZV without displaying anything. In this case, max_ascent
16580 and max_height will be zero.
16581
16582 2. We have some glyphs that don't contribute to the line height.
16583 (The glyph row flag contributes_to_line_height_p is for future
16584 pixmap extensions).
16585
16586 The first case is easily covered by using default values because in
16587 these cases, the line height does not really matter, except that it
16588 must not be zero. */
16589
16590 static void
16591 compute_line_metrics (struct it *it)
16592 {
16593 struct glyph_row *row = it->glyph_row;
16594 int area, i;
16595
16596 if (FRAME_WINDOW_P (it->f))
16597 {
16598 int i, min_y, max_y;
16599
16600 /* The line may consist of one space only, that was added to
16601 place the cursor on it. If so, the row's height hasn't been
16602 computed yet. */
16603 if (row->height == 0)
16604 {
16605 if (it->max_ascent + it->max_descent == 0)
16606 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16607 row->ascent = it->max_ascent;
16608 row->height = it->max_ascent + it->max_descent;
16609 row->phys_ascent = it->max_phys_ascent;
16610 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16611 row->extra_line_spacing = it->max_extra_line_spacing;
16612 }
16613
16614 /* Compute the width of this line. */
16615 row->pixel_width = row->x;
16616 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16617 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16618
16619 xassert (row->pixel_width >= 0);
16620 xassert (row->ascent >= 0 && row->height > 0);
16621
16622 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16623 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16624
16625 /* If first line's physical ascent is larger than its logical
16626 ascent, use the physical ascent, and make the row taller.
16627 This makes accented characters fully visible. */
16628 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16629 && row->phys_ascent > row->ascent)
16630 {
16631 row->height += row->phys_ascent - row->ascent;
16632 row->ascent = row->phys_ascent;
16633 }
16634
16635 /* Compute how much of the line is visible. */
16636 row->visible_height = row->height;
16637
16638 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16639 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16640
16641 if (row->y < min_y)
16642 row->visible_height -= min_y - row->y;
16643 if (row->y + row->height > max_y)
16644 row->visible_height -= row->y + row->height - max_y;
16645 }
16646 else
16647 {
16648 row->pixel_width = row->used[TEXT_AREA];
16649 if (row->continued_p)
16650 row->pixel_width -= it->continuation_pixel_width;
16651 else if (row->truncated_on_right_p)
16652 row->pixel_width -= it->truncation_pixel_width;
16653 row->ascent = row->phys_ascent = 0;
16654 row->height = row->phys_height = row->visible_height = 1;
16655 row->extra_line_spacing = 0;
16656 }
16657
16658 /* Compute a hash code for this row. */
16659 row->hash = 0;
16660 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16661 for (i = 0; i < row->used[area]; ++i)
16662 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16663 + row->glyphs[area][i].u.val
16664 + row->glyphs[area][i].face_id
16665 + row->glyphs[area][i].padding_p
16666 + (row->glyphs[area][i].type << 2));
16667
16668 it->max_ascent = it->max_descent = 0;
16669 it->max_phys_ascent = it->max_phys_descent = 0;
16670 }
16671
16672
16673 /* Append one space to the glyph row of iterator IT if doing a
16674 window-based redisplay. The space has the same face as
16675 IT->face_id. Value is non-zero if a space was added.
16676
16677 This function is called to make sure that there is always one glyph
16678 at the end of a glyph row that the cursor can be set on under
16679 window-systems. (If there weren't such a glyph we would not know
16680 how wide and tall a box cursor should be displayed).
16681
16682 At the same time this space let's a nicely handle clearing to the
16683 end of the line if the row ends in italic text. */
16684
16685 static int
16686 append_space_for_newline (struct it *it, int default_face_p)
16687 {
16688 if (FRAME_WINDOW_P (it->f))
16689 {
16690 int n = it->glyph_row->used[TEXT_AREA];
16691
16692 if (it->glyph_row->glyphs[TEXT_AREA] + n
16693 < it->glyph_row->glyphs[1 + TEXT_AREA])
16694 {
16695 /* Save some values that must not be changed.
16696 Must save IT->c and IT->len because otherwise
16697 ITERATOR_AT_END_P wouldn't work anymore after
16698 append_space_for_newline has been called. */
16699 enum display_element_type saved_what = it->what;
16700 int saved_c = it->c, saved_len = it->len;
16701 int saved_char_to_display = it->char_to_display;
16702 int saved_x = it->current_x;
16703 int saved_face_id = it->face_id;
16704 struct text_pos saved_pos;
16705 Lisp_Object saved_object;
16706 struct face *face;
16707
16708 saved_object = it->object;
16709 saved_pos = it->position;
16710
16711 it->what = IT_CHARACTER;
16712 memset (&it->position, 0, sizeof it->position);
16713 it->object = make_number (0);
16714 it->c = it->char_to_display = ' ';
16715 it->len = 1;
16716
16717 if (default_face_p)
16718 it->face_id = DEFAULT_FACE_ID;
16719 else if (it->face_before_selective_p)
16720 it->face_id = it->saved_face_id;
16721 face = FACE_FROM_ID (it->f, it->face_id);
16722 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16723
16724 PRODUCE_GLYPHS (it);
16725
16726 it->override_ascent = -1;
16727 it->constrain_row_ascent_descent_p = 0;
16728 it->current_x = saved_x;
16729 it->object = saved_object;
16730 it->position = saved_pos;
16731 it->what = saved_what;
16732 it->face_id = saved_face_id;
16733 it->len = saved_len;
16734 it->c = saved_c;
16735 it->char_to_display = saved_char_to_display;
16736 return 1;
16737 }
16738 }
16739
16740 return 0;
16741 }
16742
16743
16744 /* Extend the face of the last glyph in the text area of IT->glyph_row
16745 to the end of the display line. Called from display_line. If the
16746 glyph row is empty, add a space glyph to it so that we know the
16747 face to draw. Set the glyph row flag fill_line_p. If the glyph
16748 row is R2L, prepend a stretch glyph to cover the empty space to the
16749 left of the leftmost glyph. */
16750
16751 static void
16752 extend_face_to_end_of_line (struct it *it)
16753 {
16754 struct face *face;
16755 struct frame *f = it->f;
16756
16757 /* If line is already filled, do nothing. Non window-system frames
16758 get a grace of one more ``pixel'' because their characters are
16759 1-``pixel'' wide, so they hit the equality too early. This grace
16760 is needed only for R2L rows that are not continued, to produce
16761 one extra blank where we could display the cursor. */
16762 if (it->current_x >= it->last_visible_x
16763 + (!FRAME_WINDOW_P (f)
16764 && it->glyph_row->reversed_p
16765 && !it->glyph_row->continued_p))
16766 return;
16767
16768 /* Face extension extends the background and box of IT->face_id
16769 to the end of the line. If the background equals the background
16770 of the frame, we don't have to do anything. */
16771 if (it->face_before_selective_p)
16772 face = FACE_FROM_ID (f, it->saved_face_id);
16773 else
16774 face = FACE_FROM_ID (f, it->face_id);
16775
16776 if (FRAME_WINDOW_P (f)
16777 && it->glyph_row->displays_text_p
16778 && face->box == FACE_NO_BOX
16779 && face->background == FRAME_BACKGROUND_PIXEL (f)
16780 && !face->stipple
16781 && !it->glyph_row->reversed_p)
16782 return;
16783
16784 /* Set the glyph row flag indicating that the face of the last glyph
16785 in the text area has to be drawn to the end of the text area. */
16786 it->glyph_row->fill_line_p = 1;
16787
16788 /* If current character of IT is not ASCII, make sure we have the
16789 ASCII face. This will be automatically undone the next time
16790 get_next_display_element returns a multibyte character. Note
16791 that the character will always be single byte in unibyte
16792 text. */
16793 if (!ASCII_CHAR_P (it->c))
16794 {
16795 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16796 }
16797
16798 if (FRAME_WINDOW_P (f))
16799 {
16800 /* If the row is empty, add a space with the current face of IT,
16801 so that we know which face to draw. */
16802 if (it->glyph_row->used[TEXT_AREA] == 0)
16803 {
16804 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16805 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16806 it->glyph_row->used[TEXT_AREA] = 1;
16807 }
16808 #ifdef HAVE_WINDOW_SYSTEM
16809 if (it->glyph_row->reversed_p)
16810 {
16811 /* Prepend a stretch glyph to the row, such that the
16812 rightmost glyph will be drawn flushed all the way to the
16813 right margin of the window. The stretch glyph that will
16814 occupy the empty space, if any, to the left of the
16815 glyphs. */
16816 struct font *font = face->font ? face->font : FRAME_FONT (f);
16817 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16818 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16819 struct glyph *g;
16820 int row_width, stretch_ascent, stretch_width;
16821 struct text_pos saved_pos;
16822 int saved_face_id, saved_avoid_cursor;
16823
16824 for (row_width = 0, g = row_start; g < row_end; g++)
16825 row_width += g->pixel_width;
16826 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16827 if (stretch_width > 0)
16828 {
16829 stretch_ascent =
16830 (((it->ascent + it->descent)
16831 * FONT_BASE (font)) / FONT_HEIGHT (font));
16832 saved_pos = it->position;
16833 memset (&it->position, 0, sizeof it->position);
16834 saved_avoid_cursor = it->avoid_cursor_p;
16835 it->avoid_cursor_p = 1;
16836 saved_face_id = it->face_id;
16837 /* The last row's stretch glyph should get the default
16838 face, to avoid painting the rest of the window with
16839 the region face, if the region ends at ZV. */
16840 if (it->glyph_row->ends_at_zv_p)
16841 it->face_id = DEFAULT_FACE_ID;
16842 else
16843 it->face_id = face->id;
16844 append_stretch_glyph (it, make_number (0), stretch_width,
16845 it->ascent + it->descent, stretch_ascent);
16846 it->position = saved_pos;
16847 it->avoid_cursor_p = saved_avoid_cursor;
16848 it->face_id = saved_face_id;
16849 }
16850 }
16851 #endif /* HAVE_WINDOW_SYSTEM */
16852 }
16853 else
16854 {
16855 /* Save some values that must not be changed. */
16856 int saved_x = it->current_x;
16857 struct text_pos saved_pos;
16858 Lisp_Object saved_object;
16859 enum display_element_type saved_what = it->what;
16860 int saved_face_id = it->face_id;
16861
16862 saved_object = it->object;
16863 saved_pos = it->position;
16864
16865 it->what = IT_CHARACTER;
16866 memset (&it->position, 0, sizeof it->position);
16867 it->object = make_number (0);
16868 it->c = it->char_to_display = ' ';
16869 it->len = 1;
16870 /* The last row's blank glyphs should get the default face, to
16871 avoid painting the rest of the window with the region face,
16872 if the region ends at ZV. */
16873 if (it->glyph_row->ends_at_zv_p)
16874 it->face_id = DEFAULT_FACE_ID;
16875 else
16876 it->face_id = face->id;
16877
16878 PRODUCE_GLYPHS (it);
16879
16880 while (it->current_x <= it->last_visible_x)
16881 PRODUCE_GLYPHS (it);
16882
16883 /* Don't count these blanks really. It would let us insert a left
16884 truncation glyph below and make us set the cursor on them, maybe. */
16885 it->current_x = saved_x;
16886 it->object = saved_object;
16887 it->position = saved_pos;
16888 it->what = saved_what;
16889 it->face_id = saved_face_id;
16890 }
16891 }
16892
16893
16894 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16895 trailing whitespace. */
16896
16897 static int
16898 trailing_whitespace_p (int charpos)
16899 {
16900 int bytepos = CHAR_TO_BYTE (charpos);
16901 int c = 0;
16902
16903 while (bytepos < ZV_BYTE
16904 && (c = FETCH_CHAR (bytepos),
16905 c == ' ' || c == '\t'))
16906 ++bytepos;
16907
16908 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16909 {
16910 if (bytepos != PT_BYTE)
16911 return 1;
16912 }
16913 return 0;
16914 }
16915
16916
16917 /* Highlight trailing whitespace, if any, in ROW. */
16918
16919 void
16920 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16921 {
16922 int used = row->used[TEXT_AREA];
16923
16924 if (used)
16925 {
16926 struct glyph *start = row->glyphs[TEXT_AREA];
16927 struct glyph *glyph = start + used - 1;
16928
16929 if (row->reversed_p)
16930 {
16931 /* Right-to-left rows need to be processed in the opposite
16932 direction, so swap the edge pointers. */
16933 glyph = start;
16934 start = row->glyphs[TEXT_AREA] + used - 1;
16935 }
16936
16937 /* Skip over glyphs inserted to display the cursor at the
16938 end of a line, for extending the face of the last glyph
16939 to the end of the line on terminals, and for truncation
16940 and continuation glyphs. */
16941 if (!row->reversed_p)
16942 {
16943 while (glyph >= start
16944 && glyph->type == CHAR_GLYPH
16945 && INTEGERP (glyph->object))
16946 --glyph;
16947 }
16948 else
16949 {
16950 while (glyph <= start
16951 && glyph->type == CHAR_GLYPH
16952 && INTEGERP (glyph->object))
16953 ++glyph;
16954 }
16955
16956 /* If last glyph is a space or stretch, and it's trailing
16957 whitespace, set the face of all trailing whitespace glyphs in
16958 IT->glyph_row to `trailing-whitespace'. */
16959 if ((row->reversed_p ? glyph <= start : glyph >= start)
16960 && BUFFERP (glyph->object)
16961 && (glyph->type == STRETCH_GLYPH
16962 || (glyph->type == CHAR_GLYPH
16963 && glyph->u.ch == ' '))
16964 && trailing_whitespace_p (glyph->charpos))
16965 {
16966 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16967 if (face_id < 0)
16968 return;
16969
16970 if (!row->reversed_p)
16971 {
16972 while (glyph >= start
16973 && BUFFERP (glyph->object)
16974 && (glyph->type == STRETCH_GLYPH
16975 || (glyph->type == CHAR_GLYPH
16976 && glyph->u.ch == ' ')))
16977 (glyph--)->face_id = face_id;
16978 }
16979 else
16980 {
16981 while (glyph <= start
16982 && BUFFERP (glyph->object)
16983 && (glyph->type == STRETCH_GLYPH
16984 || (glyph->type == CHAR_GLYPH
16985 && glyph->u.ch == ' ')))
16986 (glyph++)->face_id = face_id;
16987 }
16988 }
16989 }
16990 }
16991
16992
16993 /* Value is non-zero if glyph row ROW in window W should be
16994 used to hold the cursor. */
16995
16996 static int
16997 cursor_row_p (struct window *w, struct glyph_row *row)
16998 {
16999 int cursor_row_p = 1;
17000
17001 if (PT == CHARPOS (row->end.pos))
17002 {
17003 /* Suppose the row ends on a string.
17004 Unless the row is continued, that means it ends on a newline
17005 in the string. If it's anything other than a display string
17006 (e.g. a before-string from an overlay), we don't want the
17007 cursor there. (This heuristic seems to give the optimal
17008 behavior for the various types of multi-line strings.) */
17009 if (CHARPOS (row->end.string_pos) >= 0)
17010 {
17011 if (row->continued_p)
17012 cursor_row_p = 1;
17013 else
17014 {
17015 /* Check for `display' property. */
17016 struct glyph *beg = row->glyphs[TEXT_AREA];
17017 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17018 struct glyph *glyph;
17019
17020 cursor_row_p = 0;
17021 for (glyph = end; glyph >= beg; --glyph)
17022 if (STRINGP (glyph->object))
17023 {
17024 Lisp_Object prop
17025 = Fget_char_property (make_number (PT),
17026 Qdisplay, Qnil);
17027 cursor_row_p =
17028 (!NILP (prop)
17029 && display_prop_string_p (prop, glyph->object));
17030 break;
17031 }
17032 }
17033 }
17034 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17035 {
17036 /* If the row ends in middle of a real character,
17037 and the line is continued, we want the cursor here.
17038 That's because CHARPOS (ROW->end.pos) would equal
17039 PT if PT is before the character. */
17040 if (!row->ends_in_ellipsis_p)
17041 cursor_row_p = row->continued_p;
17042 else
17043 /* If the row ends in an ellipsis, then
17044 CHARPOS (ROW->end.pos) will equal point after the
17045 invisible text. We want that position to be displayed
17046 after the ellipsis. */
17047 cursor_row_p = 0;
17048 }
17049 /* If the row ends at ZV, display the cursor at the end of that
17050 row instead of at the start of the row below. */
17051 else if (row->ends_at_zv_p)
17052 cursor_row_p = 1;
17053 else
17054 cursor_row_p = 0;
17055 }
17056
17057 return cursor_row_p;
17058 }
17059
17060 \f
17061
17062 /* Push the display property PROP so that it will be rendered at the
17063 current position in IT. Return 1 if PROP was successfully pushed,
17064 0 otherwise. */
17065
17066 static int
17067 push_display_prop (struct it *it, Lisp_Object prop)
17068 {
17069 push_it (it);
17070
17071 if (STRINGP (prop))
17072 {
17073 if (SCHARS (prop) == 0)
17074 {
17075 pop_it (it);
17076 return 0;
17077 }
17078
17079 it->string = prop;
17080 it->multibyte_p = STRING_MULTIBYTE (it->string);
17081 it->current.overlay_string_index = -1;
17082 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17083 it->end_charpos = it->string_nchars = SCHARS (it->string);
17084 it->method = GET_FROM_STRING;
17085 it->stop_charpos = 0;
17086 }
17087 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17088 {
17089 it->method = GET_FROM_STRETCH;
17090 it->object = prop;
17091 }
17092 #ifdef HAVE_WINDOW_SYSTEM
17093 else if (IMAGEP (prop))
17094 {
17095 it->what = IT_IMAGE;
17096 it->image_id = lookup_image (it->f, prop);
17097 it->method = GET_FROM_IMAGE;
17098 }
17099 #endif /* HAVE_WINDOW_SYSTEM */
17100 else
17101 {
17102 pop_it (it); /* bogus display property, give up */
17103 return 0;
17104 }
17105
17106 return 1;
17107 }
17108
17109 /* Return the character-property PROP at the current position in IT. */
17110
17111 static Lisp_Object
17112 get_it_property (struct it *it, Lisp_Object prop)
17113 {
17114 Lisp_Object position;
17115
17116 if (STRINGP (it->object))
17117 position = make_number (IT_STRING_CHARPOS (*it));
17118 else if (BUFFERP (it->object))
17119 position = make_number (IT_CHARPOS (*it));
17120 else
17121 return Qnil;
17122
17123 return Fget_char_property (position, prop, it->object);
17124 }
17125
17126 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17127
17128 static void
17129 handle_line_prefix (struct it *it)
17130 {
17131 Lisp_Object prefix;
17132 if (it->continuation_lines_width > 0)
17133 {
17134 prefix = get_it_property (it, Qwrap_prefix);
17135 if (NILP (prefix))
17136 prefix = Vwrap_prefix;
17137 }
17138 else
17139 {
17140 prefix = get_it_property (it, Qline_prefix);
17141 if (NILP (prefix))
17142 prefix = Vline_prefix;
17143 }
17144 if (! NILP (prefix) && push_display_prop (it, prefix))
17145 {
17146 /* If the prefix is wider than the window, and we try to wrap
17147 it, it would acquire its own wrap prefix, and so on till the
17148 iterator stack overflows. So, don't wrap the prefix. */
17149 it->line_wrap = TRUNCATE;
17150 it->avoid_cursor_p = 1;
17151 }
17152 }
17153
17154 \f
17155
17156 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17157 only for R2L lines from display_line, when it decides that too many
17158 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17159 continued. */
17160 static void
17161 unproduce_glyphs (struct it *it, int n)
17162 {
17163 struct glyph *glyph, *end;
17164
17165 xassert (it->glyph_row);
17166 xassert (it->glyph_row->reversed_p);
17167 xassert (it->area == TEXT_AREA);
17168 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17169
17170 if (n > it->glyph_row->used[TEXT_AREA])
17171 n = it->glyph_row->used[TEXT_AREA];
17172 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17173 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17174 for ( ; glyph < end; glyph++)
17175 glyph[-n] = *glyph;
17176 }
17177
17178 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17179 and ROW->maxpos. */
17180 static void
17181 find_row_edges (struct it *it, struct glyph_row *row,
17182 EMACS_INT min_pos, EMACS_INT min_bpos,
17183 EMACS_INT max_pos, EMACS_INT max_bpos)
17184 {
17185 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17186 lines' rows is implemented for bidi-reordered rows. */
17187
17188 /* ROW->minpos is the value of min_pos, the minimal buffer position
17189 we have in ROW. */
17190 if (min_pos <= ZV)
17191 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17192 else
17193 {
17194 /* We didn't find _any_ valid buffer positions in any of the
17195 glyphs, so we must trust the iterator's computed
17196 positions. */
17197 row->minpos = row->start.pos;
17198 max_pos = CHARPOS (it->current.pos);
17199 max_bpos = BYTEPOS (it->current.pos);
17200 }
17201
17202 if (!max_pos)
17203 abort ();
17204
17205 /* Here are the various use-cases for ending the row, and the
17206 corresponding values for ROW->maxpos:
17207
17208 Line ends in a newline from buffer eol_pos + 1
17209 Line is continued from buffer max_pos + 1
17210 Line is truncated on right it->current.pos
17211 Line ends in a newline from string max_pos
17212 Line is continued from string max_pos
17213 Line is continued from display vector max_pos
17214 Line is entirely from a string min_pos == max_pos
17215 Line is entirely from a display vector min_pos == max_pos
17216 Line that ends at ZV ZV
17217
17218 If you discover other use-cases, please add them here as
17219 appropriate. */
17220 if (row->ends_at_zv_p)
17221 row->maxpos = it->current.pos;
17222 else if (row->used[TEXT_AREA])
17223 {
17224 if (row->ends_in_newline_from_string_p)
17225 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17226 else if (CHARPOS (it->eol_pos) > 0)
17227 SET_TEXT_POS (row->maxpos,
17228 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17229 else if (row->continued_p)
17230 {
17231 /* If max_pos is different from IT's current position, it
17232 means IT->method does not belong to the display element
17233 at max_pos. However, it also means that the display
17234 element at max_pos was displayed in its entirety on this
17235 line, which is equivalent to saying that the next line
17236 starts at the next buffer position. */
17237 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17238 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17239 else
17240 {
17241 INC_BOTH (max_pos, max_bpos);
17242 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17243 }
17244 }
17245 else if (row->truncated_on_right_p)
17246 /* display_line already called reseat_at_next_visible_line_start,
17247 which puts the iterator at the beginning of the next line, in
17248 the logical order. */
17249 row->maxpos = it->current.pos;
17250 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17251 /* A line that is entirely from a string/image/stretch... */
17252 row->maxpos = row->minpos;
17253 else
17254 abort ();
17255 }
17256 else
17257 row->maxpos = it->current.pos;
17258 }
17259
17260 /* Construct the glyph row IT->glyph_row in the desired matrix of
17261 IT->w from text at the current position of IT. See dispextern.h
17262 for an overview of struct it. Value is non-zero if
17263 IT->glyph_row displays text, as opposed to a line displaying ZV
17264 only. */
17265
17266 static int
17267 display_line (struct it *it)
17268 {
17269 struct glyph_row *row = it->glyph_row;
17270 Lisp_Object overlay_arrow_string;
17271 struct it wrap_it;
17272 int may_wrap = 0, wrap_x;
17273 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17274 int wrap_row_phys_ascent, wrap_row_phys_height;
17275 int wrap_row_extra_line_spacing;
17276 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17277 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17278 int cvpos;
17279 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17280
17281 /* We always start displaying at hpos zero even if hscrolled. */
17282 xassert (it->hpos == 0 && it->current_x == 0);
17283
17284 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17285 >= it->w->desired_matrix->nrows)
17286 {
17287 it->w->nrows_scale_factor++;
17288 fonts_changed_p = 1;
17289 return 0;
17290 }
17291
17292 /* Is IT->w showing the region? */
17293 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17294
17295 /* Clear the result glyph row and enable it. */
17296 prepare_desired_row (row);
17297
17298 row->y = it->current_y;
17299 row->start = it->start;
17300 row->continuation_lines_width = it->continuation_lines_width;
17301 row->displays_text_p = 1;
17302 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17303 it->starts_in_middle_of_char_p = 0;
17304
17305 /* Arrange the overlays nicely for our purposes. Usually, we call
17306 display_line on only one line at a time, in which case this
17307 can't really hurt too much, or we call it on lines which appear
17308 one after another in the buffer, in which case all calls to
17309 recenter_overlay_lists but the first will be pretty cheap. */
17310 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17311
17312 /* Move over display elements that are not visible because we are
17313 hscrolled. This may stop at an x-position < IT->first_visible_x
17314 if the first glyph is partially visible or if we hit a line end. */
17315 if (it->current_x < it->first_visible_x)
17316 {
17317 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17318 MOVE_TO_POS | MOVE_TO_X);
17319 }
17320 else
17321 {
17322 /* We only do this when not calling `move_it_in_display_line_to'
17323 above, because move_it_in_display_line_to calls
17324 handle_line_prefix itself. */
17325 handle_line_prefix (it);
17326 }
17327
17328 /* Get the initial row height. This is either the height of the
17329 text hscrolled, if there is any, or zero. */
17330 row->ascent = it->max_ascent;
17331 row->height = it->max_ascent + it->max_descent;
17332 row->phys_ascent = it->max_phys_ascent;
17333 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17334 row->extra_line_spacing = it->max_extra_line_spacing;
17335
17336 /* Utility macro to record max and min buffer positions seen until now. */
17337 #define RECORD_MAX_MIN_POS(IT) \
17338 do \
17339 { \
17340 if (IT_CHARPOS (*(IT)) < min_pos) \
17341 { \
17342 min_pos = IT_CHARPOS (*(IT)); \
17343 min_bpos = IT_BYTEPOS (*(IT)); \
17344 } \
17345 if (IT_CHARPOS (*(IT)) > max_pos) \
17346 { \
17347 max_pos = IT_CHARPOS (*(IT)); \
17348 max_bpos = IT_BYTEPOS (*(IT)); \
17349 } \
17350 } \
17351 while (0)
17352
17353 /* Loop generating characters. The loop is left with IT on the next
17354 character to display. */
17355 while (1)
17356 {
17357 int n_glyphs_before, hpos_before, x_before;
17358 int x, i, nglyphs;
17359 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17360
17361 /* Retrieve the next thing to display. Value is zero if end of
17362 buffer reached. */
17363 if (!get_next_display_element (it))
17364 {
17365 /* Maybe add a space at the end of this line that is used to
17366 display the cursor there under X. Set the charpos of the
17367 first glyph of blank lines not corresponding to any text
17368 to -1. */
17369 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17370 row->exact_window_width_line_p = 1;
17371 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17372 || row->used[TEXT_AREA] == 0)
17373 {
17374 row->glyphs[TEXT_AREA]->charpos = -1;
17375 row->displays_text_p = 0;
17376
17377 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17378 && (!MINI_WINDOW_P (it->w)
17379 || (minibuf_level && EQ (it->window, minibuf_window))))
17380 row->indicate_empty_line_p = 1;
17381 }
17382
17383 it->continuation_lines_width = 0;
17384 row->ends_at_zv_p = 1;
17385 /* A row that displays right-to-left text must always have
17386 its last face extended all the way to the end of line,
17387 even if this row ends in ZV, because we still write to
17388 the screen left to right. */
17389 if (row->reversed_p)
17390 extend_face_to_end_of_line (it);
17391 break;
17392 }
17393
17394 /* Now, get the metrics of what we want to display. This also
17395 generates glyphs in `row' (which is IT->glyph_row). */
17396 n_glyphs_before = row->used[TEXT_AREA];
17397 x = it->current_x;
17398
17399 /* Remember the line height so far in case the next element doesn't
17400 fit on the line. */
17401 if (it->line_wrap != TRUNCATE)
17402 {
17403 ascent = it->max_ascent;
17404 descent = it->max_descent;
17405 phys_ascent = it->max_phys_ascent;
17406 phys_descent = it->max_phys_descent;
17407
17408 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17409 {
17410 if (IT_DISPLAYING_WHITESPACE (it))
17411 may_wrap = 1;
17412 else if (may_wrap)
17413 {
17414 wrap_it = *it;
17415 wrap_x = x;
17416 wrap_row_used = row->used[TEXT_AREA];
17417 wrap_row_ascent = row->ascent;
17418 wrap_row_height = row->height;
17419 wrap_row_phys_ascent = row->phys_ascent;
17420 wrap_row_phys_height = row->phys_height;
17421 wrap_row_extra_line_spacing = row->extra_line_spacing;
17422 wrap_row_min_pos = min_pos;
17423 wrap_row_min_bpos = min_bpos;
17424 wrap_row_max_pos = max_pos;
17425 wrap_row_max_bpos = max_bpos;
17426 may_wrap = 0;
17427 }
17428 }
17429 }
17430
17431 PRODUCE_GLYPHS (it);
17432
17433 /* If this display element was in marginal areas, continue with
17434 the next one. */
17435 if (it->area != TEXT_AREA)
17436 {
17437 row->ascent = max (row->ascent, it->max_ascent);
17438 row->height = max (row->height, it->max_ascent + it->max_descent);
17439 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17440 row->phys_height = max (row->phys_height,
17441 it->max_phys_ascent + it->max_phys_descent);
17442 row->extra_line_spacing = max (row->extra_line_spacing,
17443 it->max_extra_line_spacing);
17444 set_iterator_to_next (it, 1);
17445 continue;
17446 }
17447
17448 /* Does the display element fit on the line? If we truncate
17449 lines, we should draw past the right edge of the window. If
17450 we don't truncate, we want to stop so that we can display the
17451 continuation glyph before the right margin. If lines are
17452 continued, there are two possible strategies for characters
17453 resulting in more than 1 glyph (e.g. tabs): Display as many
17454 glyphs as possible in this line and leave the rest for the
17455 continuation line, or display the whole element in the next
17456 line. Original redisplay did the former, so we do it also. */
17457 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17458 hpos_before = it->hpos;
17459 x_before = x;
17460
17461 if (/* Not a newline. */
17462 nglyphs > 0
17463 /* Glyphs produced fit entirely in the line. */
17464 && it->current_x < it->last_visible_x)
17465 {
17466 it->hpos += nglyphs;
17467 row->ascent = max (row->ascent, it->max_ascent);
17468 row->height = max (row->height, it->max_ascent + it->max_descent);
17469 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17470 row->phys_height = max (row->phys_height,
17471 it->max_phys_ascent + it->max_phys_descent);
17472 row->extra_line_spacing = max (row->extra_line_spacing,
17473 it->max_extra_line_spacing);
17474 if (it->current_x - it->pixel_width < it->first_visible_x)
17475 row->x = x - it->first_visible_x;
17476 /* Record the maximum and minimum buffer positions seen so
17477 far in glyphs that will be displayed by this row. */
17478 if (it->bidi_p)
17479 RECORD_MAX_MIN_POS (it);
17480 }
17481 else
17482 {
17483 int new_x;
17484 struct glyph *glyph;
17485
17486 for (i = 0; i < nglyphs; ++i, x = new_x)
17487 {
17488 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17489 new_x = x + glyph->pixel_width;
17490
17491 if (/* Lines are continued. */
17492 it->line_wrap != TRUNCATE
17493 && (/* Glyph doesn't fit on the line. */
17494 new_x > it->last_visible_x
17495 /* Or it fits exactly on a window system frame. */
17496 || (new_x == it->last_visible_x
17497 && FRAME_WINDOW_P (it->f))))
17498 {
17499 /* End of a continued line. */
17500
17501 if (it->hpos == 0
17502 || (new_x == it->last_visible_x
17503 && FRAME_WINDOW_P (it->f)))
17504 {
17505 /* Current glyph is the only one on the line or
17506 fits exactly on the line. We must continue
17507 the line because we can't draw the cursor
17508 after the glyph. */
17509 row->continued_p = 1;
17510 it->current_x = new_x;
17511 it->continuation_lines_width += new_x;
17512 ++it->hpos;
17513 /* Record the maximum and minimum buffer
17514 positions seen so far in glyphs that will be
17515 displayed by this row. */
17516 if (it->bidi_p)
17517 RECORD_MAX_MIN_POS (it);
17518 if (i == nglyphs - 1)
17519 {
17520 /* If line-wrap is on, check if a previous
17521 wrap point was found. */
17522 if (wrap_row_used > 0
17523 /* Even if there is a previous wrap
17524 point, continue the line here as
17525 usual, if (i) the previous character
17526 was a space or tab AND (ii) the
17527 current character is not. */
17528 && (!may_wrap
17529 || IT_DISPLAYING_WHITESPACE (it)))
17530 goto back_to_wrap;
17531
17532 set_iterator_to_next (it, 1);
17533 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17534 {
17535 if (!get_next_display_element (it))
17536 {
17537 row->exact_window_width_line_p = 1;
17538 it->continuation_lines_width = 0;
17539 row->continued_p = 0;
17540 row->ends_at_zv_p = 1;
17541 }
17542 else if (ITERATOR_AT_END_OF_LINE_P (it))
17543 {
17544 row->continued_p = 0;
17545 row->exact_window_width_line_p = 1;
17546 }
17547 }
17548 }
17549 }
17550 else if (CHAR_GLYPH_PADDING_P (*glyph)
17551 && !FRAME_WINDOW_P (it->f))
17552 {
17553 /* A padding glyph that doesn't fit on this line.
17554 This means the whole character doesn't fit
17555 on the line. */
17556 if (row->reversed_p)
17557 unproduce_glyphs (it, row->used[TEXT_AREA]
17558 - n_glyphs_before);
17559 row->used[TEXT_AREA] = n_glyphs_before;
17560
17561 /* Fill the rest of the row with continuation
17562 glyphs like in 20.x. */
17563 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17564 < row->glyphs[1 + TEXT_AREA])
17565 produce_special_glyphs (it, IT_CONTINUATION);
17566
17567 row->continued_p = 1;
17568 it->current_x = x_before;
17569 it->continuation_lines_width += x_before;
17570
17571 /* Restore the height to what it was before the
17572 element not fitting on the line. */
17573 it->max_ascent = ascent;
17574 it->max_descent = descent;
17575 it->max_phys_ascent = phys_ascent;
17576 it->max_phys_descent = phys_descent;
17577 }
17578 else if (wrap_row_used > 0)
17579 {
17580 back_to_wrap:
17581 if (row->reversed_p)
17582 unproduce_glyphs (it,
17583 row->used[TEXT_AREA] - wrap_row_used);
17584 *it = wrap_it;
17585 it->continuation_lines_width += wrap_x;
17586 row->used[TEXT_AREA] = wrap_row_used;
17587 row->ascent = wrap_row_ascent;
17588 row->height = wrap_row_height;
17589 row->phys_ascent = wrap_row_phys_ascent;
17590 row->phys_height = wrap_row_phys_height;
17591 row->extra_line_spacing = wrap_row_extra_line_spacing;
17592 min_pos = wrap_row_min_pos;
17593 min_bpos = wrap_row_min_bpos;
17594 max_pos = wrap_row_max_pos;
17595 max_bpos = wrap_row_max_bpos;
17596 row->continued_p = 1;
17597 row->ends_at_zv_p = 0;
17598 row->exact_window_width_line_p = 0;
17599 it->continuation_lines_width += x;
17600
17601 /* Make sure that a non-default face is extended
17602 up to the right margin of the window. */
17603 extend_face_to_end_of_line (it);
17604 }
17605 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17606 {
17607 /* A TAB that extends past the right edge of the
17608 window. This produces a single glyph on
17609 window system frames. We leave the glyph in
17610 this row and let it fill the row, but don't
17611 consume the TAB. */
17612 it->continuation_lines_width += it->last_visible_x;
17613 row->ends_in_middle_of_char_p = 1;
17614 row->continued_p = 1;
17615 glyph->pixel_width = it->last_visible_x - x;
17616 it->starts_in_middle_of_char_p = 1;
17617 }
17618 else
17619 {
17620 /* Something other than a TAB that draws past
17621 the right edge of the window. Restore
17622 positions to values before the element. */
17623 if (row->reversed_p)
17624 unproduce_glyphs (it, row->used[TEXT_AREA]
17625 - (n_glyphs_before + i));
17626 row->used[TEXT_AREA] = n_glyphs_before + i;
17627
17628 /* Display continuation glyphs. */
17629 if (!FRAME_WINDOW_P (it->f))
17630 produce_special_glyphs (it, IT_CONTINUATION);
17631 row->continued_p = 1;
17632
17633 it->current_x = x_before;
17634 it->continuation_lines_width += x;
17635 extend_face_to_end_of_line (it);
17636
17637 if (nglyphs > 1 && i > 0)
17638 {
17639 row->ends_in_middle_of_char_p = 1;
17640 it->starts_in_middle_of_char_p = 1;
17641 }
17642
17643 /* Restore the height to what it was before the
17644 element not fitting on the line. */
17645 it->max_ascent = ascent;
17646 it->max_descent = descent;
17647 it->max_phys_ascent = phys_ascent;
17648 it->max_phys_descent = phys_descent;
17649 }
17650
17651 break;
17652 }
17653 else if (new_x > it->first_visible_x)
17654 {
17655 /* Increment number of glyphs actually displayed. */
17656 ++it->hpos;
17657
17658 /* Record the maximum and minimum buffer positions
17659 seen so far in glyphs that will be displayed by
17660 this row. */
17661 if (it->bidi_p)
17662 RECORD_MAX_MIN_POS (it);
17663
17664 if (x < it->first_visible_x)
17665 /* Glyph is partially visible, i.e. row starts at
17666 negative X position. */
17667 row->x = x - it->first_visible_x;
17668 }
17669 else
17670 {
17671 /* Glyph is completely off the left margin of the
17672 window. This should not happen because of the
17673 move_it_in_display_line at the start of this
17674 function, unless the text display area of the
17675 window is empty. */
17676 xassert (it->first_visible_x <= it->last_visible_x);
17677 }
17678 }
17679
17680 row->ascent = max (row->ascent, it->max_ascent);
17681 row->height = max (row->height, it->max_ascent + it->max_descent);
17682 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17683 row->phys_height = max (row->phys_height,
17684 it->max_phys_ascent + it->max_phys_descent);
17685 row->extra_line_spacing = max (row->extra_line_spacing,
17686 it->max_extra_line_spacing);
17687
17688 /* End of this display line if row is continued. */
17689 if (row->continued_p || row->ends_at_zv_p)
17690 break;
17691 }
17692
17693 at_end_of_line:
17694 /* Is this a line end? If yes, we're also done, after making
17695 sure that a non-default face is extended up to the right
17696 margin of the window. */
17697 if (ITERATOR_AT_END_OF_LINE_P (it))
17698 {
17699 int used_before = row->used[TEXT_AREA];
17700
17701 row->ends_in_newline_from_string_p = STRINGP (it->object);
17702
17703 /* Add a space at the end of the line that is used to
17704 display the cursor there. */
17705 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17706 append_space_for_newline (it, 0);
17707
17708 /* Extend the face to the end of the line. */
17709 extend_face_to_end_of_line (it);
17710
17711 /* Make sure we have the position. */
17712 if (used_before == 0)
17713 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17714
17715 /* Record the position of the newline, for use in
17716 find_row_edges. */
17717 it->eol_pos = it->current.pos;
17718
17719 /* Consume the line end. This skips over invisible lines. */
17720 set_iterator_to_next (it, 1);
17721 it->continuation_lines_width = 0;
17722 break;
17723 }
17724
17725 /* Proceed with next display element. Note that this skips
17726 over lines invisible because of selective display. */
17727 set_iterator_to_next (it, 1);
17728
17729 /* If we truncate lines, we are done when the last displayed
17730 glyphs reach past the right margin of the window. */
17731 if (it->line_wrap == TRUNCATE
17732 && (FRAME_WINDOW_P (it->f)
17733 ? (it->current_x >= it->last_visible_x)
17734 : (it->current_x > it->last_visible_x)))
17735 {
17736 /* Maybe add truncation glyphs. */
17737 if (!FRAME_WINDOW_P (it->f))
17738 {
17739 int i, n;
17740
17741 if (!row->reversed_p)
17742 {
17743 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17744 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17745 break;
17746 }
17747 else
17748 {
17749 for (i = 0; i < row->used[TEXT_AREA]; i++)
17750 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17751 break;
17752 /* Remove any padding glyphs at the front of ROW, to
17753 make room for the truncation glyphs we will be
17754 adding below. The loop below always inserts at
17755 least one truncation glyph, so also remove the
17756 last glyph added to ROW. */
17757 unproduce_glyphs (it, i + 1);
17758 /* Adjust i for the loop below. */
17759 i = row->used[TEXT_AREA] - (i + 1);
17760 }
17761
17762 for (n = row->used[TEXT_AREA]; i < n; ++i)
17763 {
17764 row->used[TEXT_AREA] = i;
17765 produce_special_glyphs (it, IT_TRUNCATION);
17766 }
17767 }
17768 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17769 {
17770 /* Don't truncate if we can overflow newline into fringe. */
17771 if (!get_next_display_element (it))
17772 {
17773 it->continuation_lines_width = 0;
17774 row->ends_at_zv_p = 1;
17775 row->exact_window_width_line_p = 1;
17776 break;
17777 }
17778 if (ITERATOR_AT_END_OF_LINE_P (it))
17779 {
17780 row->exact_window_width_line_p = 1;
17781 goto at_end_of_line;
17782 }
17783 }
17784
17785 row->truncated_on_right_p = 1;
17786 it->continuation_lines_width = 0;
17787 reseat_at_next_visible_line_start (it, 0);
17788 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17789 it->hpos = hpos_before;
17790 it->current_x = x_before;
17791 break;
17792 }
17793 }
17794
17795 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17796 at the left window margin. */
17797 if (it->first_visible_x
17798 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17799 {
17800 if (!FRAME_WINDOW_P (it->f))
17801 insert_left_trunc_glyphs (it);
17802 row->truncated_on_left_p = 1;
17803 }
17804
17805 /* Remember the position at which this line ends.
17806
17807 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17808 cannot be before the call to find_row_edges below, since that is
17809 where these positions are determined. */
17810 row->end = it->current;
17811 if (!it->bidi_p)
17812 {
17813 row->minpos = row->start.pos;
17814 row->maxpos = row->end.pos;
17815 }
17816 else
17817 {
17818 /* ROW->minpos and ROW->maxpos must be the smallest and
17819 `1 + the largest' buffer positions in ROW. But if ROW was
17820 bidi-reordered, these two positions can be anywhere in the
17821 row, so we must determine them now. */
17822 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17823 }
17824
17825 /* If the start of this line is the overlay arrow-position, then
17826 mark this glyph row as the one containing the overlay arrow.
17827 This is clearly a mess with variable size fonts. It would be
17828 better to let it be displayed like cursors under X. */
17829 if ((row->displays_text_p || !overlay_arrow_seen)
17830 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17831 !NILP (overlay_arrow_string)))
17832 {
17833 /* Overlay arrow in window redisplay is a fringe bitmap. */
17834 if (STRINGP (overlay_arrow_string))
17835 {
17836 struct glyph_row *arrow_row
17837 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17838 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17839 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17840 struct glyph *p = row->glyphs[TEXT_AREA];
17841 struct glyph *p2, *end;
17842
17843 /* Copy the arrow glyphs. */
17844 while (glyph < arrow_end)
17845 *p++ = *glyph++;
17846
17847 /* Throw away padding glyphs. */
17848 p2 = p;
17849 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17850 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17851 ++p2;
17852 if (p2 > p)
17853 {
17854 while (p2 < end)
17855 *p++ = *p2++;
17856 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17857 }
17858 }
17859 else
17860 {
17861 xassert (INTEGERP (overlay_arrow_string));
17862 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17863 }
17864 overlay_arrow_seen = 1;
17865 }
17866
17867 /* Compute pixel dimensions of this line. */
17868 compute_line_metrics (it);
17869
17870 /* Record whether this row ends inside an ellipsis. */
17871 row->ends_in_ellipsis_p
17872 = (it->method == GET_FROM_DISPLAY_VECTOR
17873 && it->ellipsis_p);
17874
17875 /* Save fringe bitmaps in this row. */
17876 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17877 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17878 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17879 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17880
17881 it->left_user_fringe_bitmap = 0;
17882 it->left_user_fringe_face_id = 0;
17883 it->right_user_fringe_bitmap = 0;
17884 it->right_user_fringe_face_id = 0;
17885
17886 /* Maybe set the cursor. */
17887 cvpos = it->w->cursor.vpos;
17888 if ((cvpos < 0
17889 /* In bidi-reordered rows, keep checking for proper cursor
17890 position even if one has been found already, because buffer
17891 positions in such rows change non-linearly with ROW->VPOS,
17892 when a line is continued. One exception: when we are at ZV,
17893 display cursor on the first suitable glyph row, since all
17894 the empty rows after that also have their position set to ZV. */
17895 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17896 lines' rows is implemented for bidi-reordered rows. */
17897 || (it->bidi_p
17898 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17899 && PT >= MATRIX_ROW_START_CHARPOS (row)
17900 && PT <= MATRIX_ROW_END_CHARPOS (row)
17901 && cursor_row_p (it->w, row))
17902 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17903
17904 /* Highlight trailing whitespace. */
17905 if (!NILP (Vshow_trailing_whitespace))
17906 highlight_trailing_whitespace (it->f, it->glyph_row);
17907
17908 /* Prepare for the next line. This line starts horizontally at (X
17909 HPOS) = (0 0). Vertical positions are incremented. As a
17910 convenience for the caller, IT->glyph_row is set to the next
17911 row to be used. */
17912 it->current_x = it->hpos = 0;
17913 it->current_y += row->height;
17914 SET_TEXT_POS (it->eol_pos, 0, 0);
17915 ++it->vpos;
17916 ++it->glyph_row;
17917 /* The next row should by default use the same value of the
17918 reversed_p flag as this one. set_iterator_to_next decides when
17919 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17920 the flag accordingly. */
17921 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17922 it->glyph_row->reversed_p = row->reversed_p;
17923 it->start = row->end;
17924 return row->displays_text_p;
17925
17926 #undef RECORD_MAX_MIN_POS
17927 }
17928
17929 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17930 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17931 doc: /* Return paragraph direction at point in BUFFER.
17932 Value is either `left-to-right' or `right-to-left'.
17933 If BUFFER is omitted or nil, it defaults to the current buffer.
17934
17935 Paragraph direction determines how the text in the paragraph is displayed.
17936 In left-to-right paragraphs, text begins at the left margin of the window
17937 and the reading direction is generally left to right. In right-to-left
17938 paragraphs, text begins at the right margin and is read from right to left.
17939
17940 See also `bidi-paragraph-direction'. */)
17941 (Lisp_Object buffer)
17942 {
17943 struct buffer *buf;
17944 struct buffer *old;
17945
17946 if (NILP (buffer))
17947 buf = current_buffer;
17948 else
17949 {
17950 CHECK_BUFFER (buffer);
17951 buf = XBUFFER (buffer);
17952 old = current_buffer;
17953 }
17954
17955 if (NILP (buf->bidi_display_reordering))
17956 return Qleft_to_right;
17957 else if (!NILP (buf->bidi_paragraph_direction))
17958 return buf->bidi_paragraph_direction;
17959 else
17960 {
17961 /* Determine the direction from buffer text. We could try to
17962 use current_matrix if it is up to date, but this seems fast
17963 enough as it is. */
17964 struct bidi_it itb;
17965 EMACS_INT pos = BUF_PT (buf);
17966 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17967 int c;
17968
17969 if (buf != current_buffer)
17970 set_buffer_temp (buf);
17971 /* bidi_paragraph_init finds the base direction of the paragraph
17972 by searching forward from paragraph start. We need the base
17973 direction of the current or _previous_ paragraph, so we need
17974 to make sure we are within that paragraph. To that end, find
17975 the previous non-empty line. */
17976 if (pos >= ZV && pos > BEGV)
17977 {
17978 pos--;
17979 bytepos = CHAR_TO_BYTE (pos);
17980 }
17981 while ((c = FETCH_BYTE (bytepos)) == '\n'
17982 || c == ' ' || c == '\t' || c == '\f')
17983 {
17984 if (bytepos <= BEGV_BYTE)
17985 break;
17986 bytepos--;
17987 pos--;
17988 }
17989 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17990 bytepos--;
17991 itb.charpos = pos;
17992 itb.bytepos = bytepos;
17993 itb.first_elt = 1;
17994 itb.separator_limit = -1;
17995
17996 bidi_paragraph_init (NEUTRAL_DIR, &itb);
17997 if (buf != current_buffer)
17998 set_buffer_temp (old);
17999 switch (itb.paragraph_dir)
18000 {
18001 case L2R:
18002 return Qleft_to_right;
18003 break;
18004 case R2L:
18005 return Qright_to_left;
18006 break;
18007 default:
18008 abort ();
18009 }
18010 }
18011 }
18012
18013
18014 \f
18015 /***********************************************************************
18016 Menu Bar
18017 ***********************************************************************/
18018
18019 /* Redisplay the menu bar in the frame for window W.
18020
18021 The menu bar of X frames that don't have X toolkit support is
18022 displayed in a special window W->frame->menu_bar_window.
18023
18024 The menu bar of terminal frames is treated specially as far as
18025 glyph matrices are concerned. Menu bar lines are not part of
18026 windows, so the update is done directly on the frame matrix rows
18027 for the menu bar. */
18028
18029 static void
18030 display_menu_bar (struct window *w)
18031 {
18032 struct frame *f = XFRAME (WINDOW_FRAME (w));
18033 struct it it;
18034 Lisp_Object items;
18035 int i;
18036
18037 /* Don't do all this for graphical frames. */
18038 #ifdef HAVE_NTGUI
18039 if (FRAME_W32_P (f))
18040 return;
18041 #endif
18042 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18043 if (FRAME_X_P (f))
18044 return;
18045 #endif
18046
18047 #ifdef HAVE_NS
18048 if (FRAME_NS_P (f))
18049 return;
18050 #endif /* HAVE_NS */
18051
18052 #ifdef USE_X_TOOLKIT
18053 xassert (!FRAME_WINDOW_P (f));
18054 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18055 it.first_visible_x = 0;
18056 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18057 #else /* not USE_X_TOOLKIT */
18058 if (FRAME_WINDOW_P (f))
18059 {
18060 /* Menu bar lines are displayed in the desired matrix of the
18061 dummy window menu_bar_window. */
18062 struct window *menu_w;
18063 xassert (WINDOWP (f->menu_bar_window));
18064 menu_w = XWINDOW (f->menu_bar_window);
18065 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18066 MENU_FACE_ID);
18067 it.first_visible_x = 0;
18068 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18069 }
18070 else
18071 {
18072 /* This is a TTY frame, i.e. character hpos/vpos are used as
18073 pixel x/y. */
18074 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18075 MENU_FACE_ID);
18076 it.first_visible_x = 0;
18077 it.last_visible_x = FRAME_COLS (f);
18078 }
18079 #endif /* not USE_X_TOOLKIT */
18080
18081 if (! mode_line_inverse_video)
18082 /* Force the menu-bar to be displayed in the default face. */
18083 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18084
18085 /* Clear all rows of the menu bar. */
18086 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18087 {
18088 struct glyph_row *row = it.glyph_row + i;
18089 clear_glyph_row (row);
18090 row->enabled_p = 1;
18091 row->full_width_p = 1;
18092 }
18093
18094 /* Display all items of the menu bar. */
18095 items = FRAME_MENU_BAR_ITEMS (it.f);
18096 for (i = 0; i < XVECTOR (items)->size; i += 4)
18097 {
18098 Lisp_Object string;
18099
18100 /* Stop at nil string. */
18101 string = AREF (items, i + 1);
18102 if (NILP (string))
18103 break;
18104
18105 /* Remember where item was displayed. */
18106 ASET (items, i + 3, make_number (it.hpos));
18107
18108 /* Display the item, pad with one space. */
18109 if (it.current_x < it.last_visible_x)
18110 display_string (NULL, string, Qnil, 0, 0, &it,
18111 SCHARS (string) + 1, 0, 0, -1);
18112 }
18113
18114 /* Fill out the line with spaces. */
18115 if (it.current_x < it.last_visible_x)
18116 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18117
18118 /* Compute the total height of the lines. */
18119 compute_line_metrics (&it);
18120 }
18121
18122
18123 \f
18124 /***********************************************************************
18125 Mode Line
18126 ***********************************************************************/
18127
18128 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18129 FORCE is non-zero, redisplay mode lines unconditionally.
18130 Otherwise, redisplay only mode lines that are garbaged. Value is
18131 the number of windows whose mode lines were redisplayed. */
18132
18133 static int
18134 redisplay_mode_lines (Lisp_Object window, int force)
18135 {
18136 int nwindows = 0;
18137
18138 while (!NILP (window))
18139 {
18140 struct window *w = XWINDOW (window);
18141
18142 if (WINDOWP (w->hchild))
18143 nwindows += redisplay_mode_lines (w->hchild, force);
18144 else if (WINDOWP (w->vchild))
18145 nwindows += redisplay_mode_lines (w->vchild, force);
18146 else if (force
18147 || FRAME_GARBAGED_P (XFRAME (w->frame))
18148 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18149 {
18150 struct text_pos lpoint;
18151 struct buffer *old = current_buffer;
18152
18153 /* Set the window's buffer for the mode line display. */
18154 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18155 set_buffer_internal_1 (XBUFFER (w->buffer));
18156
18157 /* Point refers normally to the selected window. For any
18158 other window, set up appropriate value. */
18159 if (!EQ (window, selected_window))
18160 {
18161 struct text_pos pt;
18162
18163 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18164 if (CHARPOS (pt) < BEGV)
18165 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18166 else if (CHARPOS (pt) > (ZV - 1))
18167 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18168 else
18169 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18170 }
18171
18172 /* Display mode lines. */
18173 clear_glyph_matrix (w->desired_matrix);
18174 if (display_mode_lines (w))
18175 {
18176 ++nwindows;
18177 w->must_be_updated_p = 1;
18178 }
18179
18180 /* Restore old settings. */
18181 set_buffer_internal_1 (old);
18182 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18183 }
18184
18185 window = w->next;
18186 }
18187
18188 return nwindows;
18189 }
18190
18191
18192 /* Display the mode and/or header line of window W. Value is the
18193 sum number of mode lines and header lines displayed. */
18194
18195 static int
18196 display_mode_lines (struct window *w)
18197 {
18198 Lisp_Object old_selected_window, old_selected_frame;
18199 int n = 0;
18200
18201 old_selected_frame = selected_frame;
18202 selected_frame = w->frame;
18203 old_selected_window = selected_window;
18204 XSETWINDOW (selected_window, w);
18205
18206 /* These will be set while the mode line specs are processed. */
18207 line_number_displayed = 0;
18208 w->column_number_displayed = Qnil;
18209
18210 if (WINDOW_WANTS_MODELINE_P (w))
18211 {
18212 struct window *sel_w = XWINDOW (old_selected_window);
18213
18214 /* Select mode line face based on the real selected window. */
18215 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18216 current_buffer->mode_line_format);
18217 ++n;
18218 }
18219
18220 if (WINDOW_WANTS_HEADER_LINE_P (w))
18221 {
18222 display_mode_line (w, HEADER_LINE_FACE_ID,
18223 current_buffer->header_line_format);
18224 ++n;
18225 }
18226
18227 selected_frame = old_selected_frame;
18228 selected_window = old_selected_window;
18229 return n;
18230 }
18231
18232
18233 /* Display mode or header line of window W. FACE_ID specifies which
18234 line to display; it is either MODE_LINE_FACE_ID or
18235 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18236 display. Value is the pixel height of the mode/header line
18237 displayed. */
18238
18239 static int
18240 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18241 {
18242 struct it it;
18243 struct face *face;
18244 int count = SPECPDL_INDEX ();
18245
18246 init_iterator (&it, w, -1, -1, NULL, face_id);
18247 /* Don't extend on a previously drawn mode-line.
18248 This may happen if called from pos_visible_p. */
18249 it.glyph_row->enabled_p = 0;
18250 prepare_desired_row (it.glyph_row);
18251
18252 it.glyph_row->mode_line_p = 1;
18253
18254 if (! mode_line_inverse_video)
18255 /* Force the mode-line to be displayed in the default face. */
18256 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18257
18258 record_unwind_protect (unwind_format_mode_line,
18259 format_mode_line_unwind_data (NULL, Qnil, 0));
18260
18261 mode_line_target = MODE_LINE_DISPLAY;
18262
18263 /* Temporarily make frame's keyboard the current kboard so that
18264 kboard-local variables in the mode_line_format will get the right
18265 values. */
18266 push_kboard (FRAME_KBOARD (it.f));
18267 record_unwind_save_match_data ();
18268 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18269 pop_kboard ();
18270
18271 unbind_to (count, Qnil);
18272
18273 /* Fill up with spaces. */
18274 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18275
18276 compute_line_metrics (&it);
18277 it.glyph_row->full_width_p = 1;
18278 it.glyph_row->continued_p = 0;
18279 it.glyph_row->truncated_on_left_p = 0;
18280 it.glyph_row->truncated_on_right_p = 0;
18281
18282 /* Make a 3D mode-line have a shadow at its right end. */
18283 face = FACE_FROM_ID (it.f, face_id);
18284 extend_face_to_end_of_line (&it);
18285 if (face->box != FACE_NO_BOX)
18286 {
18287 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18288 + it.glyph_row->used[TEXT_AREA] - 1);
18289 last->right_box_line_p = 1;
18290 }
18291
18292 return it.glyph_row->height;
18293 }
18294
18295 /* Move element ELT in LIST to the front of LIST.
18296 Return the updated list. */
18297
18298 static Lisp_Object
18299 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18300 {
18301 register Lisp_Object tail, prev;
18302 register Lisp_Object tem;
18303
18304 tail = list;
18305 prev = Qnil;
18306 while (CONSP (tail))
18307 {
18308 tem = XCAR (tail);
18309
18310 if (EQ (elt, tem))
18311 {
18312 /* Splice out the link TAIL. */
18313 if (NILP (prev))
18314 list = XCDR (tail);
18315 else
18316 Fsetcdr (prev, XCDR (tail));
18317
18318 /* Now make it the first. */
18319 Fsetcdr (tail, list);
18320 return tail;
18321 }
18322 else
18323 prev = tail;
18324 tail = XCDR (tail);
18325 QUIT;
18326 }
18327
18328 /* Not found--return unchanged LIST. */
18329 return list;
18330 }
18331
18332 /* Contribute ELT to the mode line for window IT->w. How it
18333 translates into text depends on its data type.
18334
18335 IT describes the display environment in which we display, as usual.
18336
18337 DEPTH is the depth in recursion. It is used to prevent
18338 infinite recursion here.
18339
18340 FIELD_WIDTH is the number of characters the display of ELT should
18341 occupy in the mode line, and PRECISION is the maximum number of
18342 characters to display from ELT's representation. See
18343 display_string for details.
18344
18345 Returns the hpos of the end of the text generated by ELT.
18346
18347 PROPS is a property list to add to any string we encounter.
18348
18349 If RISKY is nonzero, remove (disregard) any properties in any string
18350 we encounter, and ignore :eval and :propertize.
18351
18352 The global variable `mode_line_target' determines whether the
18353 output is passed to `store_mode_line_noprop',
18354 `store_mode_line_string', or `display_string'. */
18355
18356 static int
18357 display_mode_element (struct it *it, int depth, int field_width, int precision,
18358 Lisp_Object elt, Lisp_Object props, int risky)
18359 {
18360 int n = 0, field, prec;
18361 int literal = 0;
18362
18363 tail_recurse:
18364 if (depth > 100)
18365 elt = build_string ("*too-deep*");
18366
18367 depth++;
18368
18369 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18370 {
18371 case Lisp_String:
18372 {
18373 /* A string: output it and check for %-constructs within it. */
18374 unsigned char c;
18375 int offset = 0;
18376
18377 if (SCHARS (elt) > 0
18378 && (!NILP (props) || risky))
18379 {
18380 Lisp_Object oprops, aelt;
18381 oprops = Ftext_properties_at (make_number (0), elt);
18382
18383 /* If the starting string's properties are not what
18384 we want, translate the string. Also, if the string
18385 is risky, do that anyway. */
18386
18387 if (NILP (Fequal (props, oprops)) || risky)
18388 {
18389 /* If the starting string has properties,
18390 merge the specified ones onto the existing ones. */
18391 if (! NILP (oprops) && !risky)
18392 {
18393 Lisp_Object tem;
18394
18395 oprops = Fcopy_sequence (oprops);
18396 tem = props;
18397 while (CONSP (tem))
18398 {
18399 oprops = Fplist_put (oprops, XCAR (tem),
18400 XCAR (XCDR (tem)));
18401 tem = XCDR (XCDR (tem));
18402 }
18403 props = oprops;
18404 }
18405
18406 aelt = Fassoc (elt, mode_line_proptrans_alist);
18407 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18408 {
18409 /* AELT is what we want. Move it to the front
18410 without consing. */
18411 elt = XCAR (aelt);
18412 mode_line_proptrans_alist
18413 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18414 }
18415 else
18416 {
18417 Lisp_Object tem;
18418
18419 /* If AELT has the wrong props, it is useless.
18420 so get rid of it. */
18421 if (! NILP (aelt))
18422 mode_line_proptrans_alist
18423 = Fdelq (aelt, mode_line_proptrans_alist);
18424
18425 elt = Fcopy_sequence (elt);
18426 Fset_text_properties (make_number (0), Flength (elt),
18427 props, elt);
18428 /* Add this item to mode_line_proptrans_alist. */
18429 mode_line_proptrans_alist
18430 = Fcons (Fcons (elt, props),
18431 mode_line_proptrans_alist);
18432 /* Truncate mode_line_proptrans_alist
18433 to at most 50 elements. */
18434 tem = Fnthcdr (make_number (50),
18435 mode_line_proptrans_alist);
18436 if (! NILP (tem))
18437 XSETCDR (tem, Qnil);
18438 }
18439 }
18440 }
18441
18442 offset = 0;
18443
18444 if (literal)
18445 {
18446 prec = precision - n;
18447 switch (mode_line_target)
18448 {
18449 case MODE_LINE_NOPROP:
18450 case MODE_LINE_TITLE:
18451 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18452 break;
18453 case MODE_LINE_STRING:
18454 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18455 break;
18456 case MODE_LINE_DISPLAY:
18457 n += display_string (NULL, elt, Qnil, 0, 0, it,
18458 0, prec, 0, STRING_MULTIBYTE (elt));
18459 break;
18460 }
18461
18462 break;
18463 }
18464
18465 /* Handle the non-literal case. */
18466
18467 while ((precision <= 0 || n < precision)
18468 && SREF (elt, offset) != 0
18469 && (mode_line_target != MODE_LINE_DISPLAY
18470 || it->current_x < it->last_visible_x))
18471 {
18472 int last_offset = offset;
18473
18474 /* Advance to end of string or next format specifier. */
18475 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18476 ;
18477
18478 if (offset - 1 != last_offset)
18479 {
18480 int nchars, nbytes;
18481
18482 /* Output to end of string or up to '%'. Field width
18483 is length of string. Don't output more than
18484 PRECISION allows us. */
18485 offset--;
18486
18487 prec = c_string_width (SDATA (elt) + last_offset,
18488 offset - last_offset, precision - n,
18489 &nchars, &nbytes);
18490
18491 switch (mode_line_target)
18492 {
18493 case MODE_LINE_NOPROP:
18494 case MODE_LINE_TITLE:
18495 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18496 break;
18497 case MODE_LINE_STRING:
18498 {
18499 int bytepos = last_offset;
18500 int charpos = string_byte_to_char (elt, bytepos);
18501 int endpos = (precision <= 0
18502 ? string_byte_to_char (elt, offset)
18503 : charpos + nchars);
18504
18505 n += store_mode_line_string (NULL,
18506 Fsubstring (elt, make_number (charpos),
18507 make_number (endpos)),
18508 0, 0, 0, Qnil);
18509 }
18510 break;
18511 case MODE_LINE_DISPLAY:
18512 {
18513 int bytepos = last_offset;
18514 int charpos = string_byte_to_char (elt, bytepos);
18515
18516 if (precision <= 0)
18517 nchars = string_byte_to_char (elt, offset) - charpos;
18518 n += display_string (NULL, elt, Qnil, 0, charpos,
18519 it, 0, nchars, 0,
18520 STRING_MULTIBYTE (elt));
18521 }
18522 break;
18523 }
18524 }
18525 else /* c == '%' */
18526 {
18527 int percent_position = offset;
18528
18529 /* Get the specified minimum width. Zero means
18530 don't pad. */
18531 field = 0;
18532 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18533 field = field * 10 + c - '0';
18534
18535 /* Don't pad beyond the total padding allowed. */
18536 if (field_width - n > 0 && field > field_width - n)
18537 field = field_width - n;
18538
18539 /* Note that either PRECISION <= 0 or N < PRECISION. */
18540 prec = precision - n;
18541
18542 if (c == 'M')
18543 n += display_mode_element (it, depth, field, prec,
18544 Vglobal_mode_string, props,
18545 risky);
18546 else if (c != 0)
18547 {
18548 int multibyte;
18549 int bytepos, charpos;
18550 const unsigned char *spec;
18551 Lisp_Object string;
18552
18553 bytepos = percent_position;
18554 charpos = (STRING_MULTIBYTE (elt)
18555 ? string_byte_to_char (elt, bytepos)
18556 : bytepos);
18557 spec = decode_mode_spec (it->w, c, field, prec, &string);
18558 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18559
18560 switch (mode_line_target)
18561 {
18562 case MODE_LINE_NOPROP:
18563 case MODE_LINE_TITLE:
18564 n += store_mode_line_noprop (spec, field, prec);
18565 break;
18566 case MODE_LINE_STRING:
18567 {
18568 int len = strlen (spec);
18569 Lisp_Object tem = make_string (spec, len);
18570 props = Ftext_properties_at (make_number (charpos), elt);
18571 /* Should only keep face property in props */
18572 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18573 }
18574 break;
18575 case MODE_LINE_DISPLAY:
18576 {
18577 int nglyphs_before, nwritten;
18578
18579 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18580 nwritten = display_string (spec, string, elt,
18581 charpos, 0, it,
18582 field, prec, 0,
18583 multibyte);
18584
18585 /* Assign to the glyphs written above the
18586 string where the `%x' came from, position
18587 of the `%'. */
18588 if (nwritten > 0)
18589 {
18590 struct glyph *glyph
18591 = (it->glyph_row->glyphs[TEXT_AREA]
18592 + nglyphs_before);
18593 int i;
18594
18595 for (i = 0; i < nwritten; ++i)
18596 {
18597 glyph[i].object = elt;
18598 glyph[i].charpos = charpos;
18599 }
18600
18601 n += nwritten;
18602 }
18603 }
18604 break;
18605 }
18606 }
18607 else /* c == 0 */
18608 break;
18609 }
18610 }
18611 }
18612 break;
18613
18614 case Lisp_Symbol:
18615 /* A symbol: process the value of the symbol recursively
18616 as if it appeared here directly. Avoid error if symbol void.
18617 Special case: if value of symbol is a string, output the string
18618 literally. */
18619 {
18620 register Lisp_Object tem;
18621
18622 /* If the variable is not marked as risky to set
18623 then its contents are risky to use. */
18624 if (NILP (Fget (elt, Qrisky_local_variable)))
18625 risky = 1;
18626
18627 tem = Fboundp (elt);
18628 if (!NILP (tem))
18629 {
18630 tem = Fsymbol_value (elt);
18631 /* If value is a string, output that string literally:
18632 don't check for % within it. */
18633 if (STRINGP (tem))
18634 literal = 1;
18635
18636 if (!EQ (tem, elt))
18637 {
18638 /* Give up right away for nil or t. */
18639 elt = tem;
18640 goto tail_recurse;
18641 }
18642 }
18643 }
18644 break;
18645
18646 case Lisp_Cons:
18647 {
18648 register Lisp_Object car, tem;
18649
18650 /* A cons cell: five distinct cases.
18651 If first element is :eval or :propertize, do something special.
18652 If first element is a string or a cons, process all the elements
18653 and effectively concatenate them.
18654 If first element is a negative number, truncate displaying cdr to
18655 at most that many characters. If positive, pad (with spaces)
18656 to at least that many characters.
18657 If first element is a symbol, process the cadr or caddr recursively
18658 according to whether the symbol's value is non-nil or nil. */
18659 car = XCAR (elt);
18660 if (EQ (car, QCeval))
18661 {
18662 /* An element of the form (:eval FORM) means evaluate FORM
18663 and use the result as mode line elements. */
18664
18665 if (risky)
18666 break;
18667
18668 if (CONSP (XCDR (elt)))
18669 {
18670 Lisp_Object spec;
18671 spec = safe_eval (XCAR (XCDR (elt)));
18672 n += display_mode_element (it, depth, field_width - n,
18673 precision - n, spec, props,
18674 risky);
18675 }
18676 }
18677 else if (EQ (car, QCpropertize))
18678 {
18679 /* An element of the form (:propertize ELT PROPS...)
18680 means display ELT but applying properties PROPS. */
18681
18682 if (risky)
18683 break;
18684
18685 if (CONSP (XCDR (elt)))
18686 n += display_mode_element (it, depth, field_width - n,
18687 precision - n, XCAR (XCDR (elt)),
18688 XCDR (XCDR (elt)), risky);
18689 }
18690 else if (SYMBOLP (car))
18691 {
18692 tem = Fboundp (car);
18693 elt = XCDR (elt);
18694 if (!CONSP (elt))
18695 goto invalid;
18696 /* elt is now the cdr, and we know it is a cons cell.
18697 Use its car if CAR has a non-nil value. */
18698 if (!NILP (tem))
18699 {
18700 tem = Fsymbol_value (car);
18701 if (!NILP (tem))
18702 {
18703 elt = XCAR (elt);
18704 goto tail_recurse;
18705 }
18706 }
18707 /* Symbol's value is nil (or symbol is unbound)
18708 Get the cddr of the original list
18709 and if possible find the caddr and use that. */
18710 elt = XCDR (elt);
18711 if (NILP (elt))
18712 break;
18713 else if (!CONSP (elt))
18714 goto invalid;
18715 elt = XCAR (elt);
18716 goto tail_recurse;
18717 }
18718 else if (INTEGERP (car))
18719 {
18720 register int lim = XINT (car);
18721 elt = XCDR (elt);
18722 if (lim < 0)
18723 {
18724 /* Negative int means reduce maximum width. */
18725 if (precision <= 0)
18726 precision = -lim;
18727 else
18728 precision = min (precision, -lim);
18729 }
18730 else if (lim > 0)
18731 {
18732 /* Padding specified. Don't let it be more than
18733 current maximum. */
18734 if (precision > 0)
18735 lim = min (precision, lim);
18736
18737 /* If that's more padding than already wanted, queue it.
18738 But don't reduce padding already specified even if
18739 that is beyond the current truncation point. */
18740 field_width = max (lim, field_width);
18741 }
18742 goto tail_recurse;
18743 }
18744 else if (STRINGP (car) || CONSP (car))
18745 {
18746 Lisp_Object halftail = elt;
18747 int len = 0;
18748
18749 while (CONSP (elt)
18750 && (precision <= 0 || n < precision))
18751 {
18752 n += display_mode_element (it, depth,
18753 /* Do padding only after the last
18754 element in the list. */
18755 (! CONSP (XCDR (elt))
18756 ? field_width - n
18757 : 0),
18758 precision - n, XCAR (elt),
18759 props, risky);
18760 elt = XCDR (elt);
18761 len++;
18762 if ((len & 1) == 0)
18763 halftail = XCDR (halftail);
18764 /* Check for cycle. */
18765 if (EQ (halftail, elt))
18766 break;
18767 }
18768 }
18769 }
18770 break;
18771
18772 default:
18773 invalid:
18774 elt = build_string ("*invalid*");
18775 goto tail_recurse;
18776 }
18777
18778 /* Pad to FIELD_WIDTH. */
18779 if (field_width > 0 && n < field_width)
18780 {
18781 switch (mode_line_target)
18782 {
18783 case MODE_LINE_NOPROP:
18784 case MODE_LINE_TITLE:
18785 n += store_mode_line_noprop ("", field_width - n, 0);
18786 break;
18787 case MODE_LINE_STRING:
18788 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18789 break;
18790 case MODE_LINE_DISPLAY:
18791 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18792 0, 0, 0);
18793 break;
18794 }
18795 }
18796
18797 return n;
18798 }
18799
18800 /* Store a mode-line string element in mode_line_string_list.
18801
18802 If STRING is non-null, display that C string. Otherwise, the Lisp
18803 string LISP_STRING is displayed.
18804
18805 FIELD_WIDTH is the minimum number of output glyphs to produce.
18806 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18807 with spaces. FIELD_WIDTH <= 0 means don't pad.
18808
18809 PRECISION is the maximum number of characters to output from
18810 STRING. PRECISION <= 0 means don't truncate the string.
18811
18812 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18813 properties to the string.
18814
18815 PROPS are the properties to add to the string.
18816 The mode_line_string_face face property is always added to the string.
18817 */
18818
18819 static int
18820 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18821 int field_width, int precision, Lisp_Object props)
18822 {
18823 int len;
18824 int n = 0;
18825
18826 if (string != NULL)
18827 {
18828 len = strlen (string);
18829 if (precision > 0 && len > precision)
18830 len = precision;
18831 lisp_string = make_string (string, len);
18832 if (NILP (props))
18833 props = mode_line_string_face_prop;
18834 else if (!NILP (mode_line_string_face))
18835 {
18836 Lisp_Object face = Fplist_get (props, Qface);
18837 props = Fcopy_sequence (props);
18838 if (NILP (face))
18839 face = mode_line_string_face;
18840 else
18841 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18842 props = Fplist_put (props, Qface, face);
18843 }
18844 Fadd_text_properties (make_number (0), make_number (len),
18845 props, lisp_string);
18846 }
18847 else
18848 {
18849 len = XFASTINT (Flength (lisp_string));
18850 if (precision > 0 && len > precision)
18851 {
18852 len = precision;
18853 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18854 precision = -1;
18855 }
18856 if (!NILP (mode_line_string_face))
18857 {
18858 Lisp_Object face;
18859 if (NILP (props))
18860 props = Ftext_properties_at (make_number (0), lisp_string);
18861 face = Fplist_get (props, Qface);
18862 if (NILP (face))
18863 face = mode_line_string_face;
18864 else
18865 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18866 props = Fcons (Qface, Fcons (face, Qnil));
18867 if (copy_string)
18868 lisp_string = Fcopy_sequence (lisp_string);
18869 }
18870 if (!NILP (props))
18871 Fadd_text_properties (make_number (0), make_number (len),
18872 props, lisp_string);
18873 }
18874
18875 if (len > 0)
18876 {
18877 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18878 n += len;
18879 }
18880
18881 if (field_width > len)
18882 {
18883 field_width -= len;
18884 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18885 if (!NILP (props))
18886 Fadd_text_properties (make_number (0), make_number (field_width),
18887 props, lisp_string);
18888 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18889 n += field_width;
18890 }
18891
18892 return n;
18893 }
18894
18895
18896 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18897 1, 4, 0,
18898 doc: /* Format a string out of a mode line format specification.
18899 First arg FORMAT specifies the mode line format (see `mode-line-format'
18900 for details) to use.
18901
18902 Optional second arg FACE specifies the face property to put
18903 on all characters for which no face is specified.
18904 The value t means whatever face the window's mode line currently uses
18905 \(either `mode-line' or `mode-line-inactive', depending).
18906 A value of nil means the default is no face property.
18907 If FACE is an integer, the value string has no text properties.
18908
18909 Optional third and fourth args WINDOW and BUFFER specify the window
18910 and buffer to use as the context for the formatting (defaults
18911 are the selected window and the window's buffer). */)
18912 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18913 {
18914 struct it it;
18915 int len;
18916 struct window *w;
18917 struct buffer *old_buffer = NULL;
18918 int face_id = -1;
18919 int no_props = INTEGERP (face);
18920 int count = SPECPDL_INDEX ();
18921 Lisp_Object str;
18922 int string_start = 0;
18923
18924 if (NILP (window))
18925 window = selected_window;
18926 CHECK_WINDOW (window);
18927 w = XWINDOW (window);
18928
18929 if (NILP (buffer))
18930 buffer = w->buffer;
18931 CHECK_BUFFER (buffer);
18932
18933 /* Make formatting the modeline a non-op when noninteractive, otherwise
18934 there will be problems later caused by a partially initialized frame. */
18935 if (NILP (format) || noninteractive)
18936 return empty_unibyte_string;
18937
18938 if (no_props)
18939 face = Qnil;
18940
18941 if (!NILP (face))
18942 {
18943 if (EQ (face, Qt))
18944 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18945 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18946 }
18947
18948 if (face_id < 0)
18949 face_id = DEFAULT_FACE_ID;
18950
18951 if (XBUFFER (buffer) != current_buffer)
18952 old_buffer = current_buffer;
18953
18954 /* Save things including mode_line_proptrans_alist,
18955 and set that to nil so that we don't alter the outer value. */
18956 record_unwind_protect (unwind_format_mode_line,
18957 format_mode_line_unwind_data
18958 (old_buffer, selected_window, 1));
18959 mode_line_proptrans_alist = Qnil;
18960
18961 Fselect_window (window, Qt);
18962 if (old_buffer)
18963 set_buffer_internal_1 (XBUFFER (buffer));
18964
18965 init_iterator (&it, w, -1, -1, NULL, face_id);
18966
18967 if (no_props)
18968 {
18969 mode_line_target = MODE_LINE_NOPROP;
18970 mode_line_string_face_prop = Qnil;
18971 mode_line_string_list = Qnil;
18972 string_start = MODE_LINE_NOPROP_LEN (0);
18973 }
18974 else
18975 {
18976 mode_line_target = MODE_LINE_STRING;
18977 mode_line_string_list = Qnil;
18978 mode_line_string_face = face;
18979 mode_line_string_face_prop
18980 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18981 }
18982
18983 push_kboard (FRAME_KBOARD (it.f));
18984 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18985 pop_kboard ();
18986
18987 if (no_props)
18988 {
18989 len = MODE_LINE_NOPROP_LEN (string_start);
18990 str = make_string (mode_line_noprop_buf + string_start, len);
18991 }
18992 else
18993 {
18994 mode_line_string_list = Fnreverse (mode_line_string_list);
18995 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18996 empty_unibyte_string);
18997 }
18998
18999 unbind_to (count, Qnil);
19000 return str;
19001 }
19002
19003 /* Write a null-terminated, right justified decimal representation of
19004 the positive integer D to BUF using a minimal field width WIDTH. */
19005
19006 static void
19007 pint2str (register char *buf, register int width, register int d)
19008 {
19009 register char *p = buf;
19010
19011 if (d <= 0)
19012 *p++ = '0';
19013 else
19014 {
19015 while (d > 0)
19016 {
19017 *p++ = d % 10 + '0';
19018 d /= 10;
19019 }
19020 }
19021
19022 for (width -= (int) (p - buf); width > 0; --width)
19023 *p++ = ' ';
19024 *p-- = '\0';
19025 while (p > buf)
19026 {
19027 d = *buf;
19028 *buf++ = *p;
19029 *p-- = d;
19030 }
19031 }
19032
19033 /* Write a null-terminated, right justified decimal and "human
19034 readable" representation of the nonnegative integer D to BUF using
19035 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19036
19037 static const char power_letter[] =
19038 {
19039 0, /* not used */
19040 'k', /* kilo */
19041 'M', /* mega */
19042 'G', /* giga */
19043 'T', /* tera */
19044 'P', /* peta */
19045 'E', /* exa */
19046 'Z', /* zetta */
19047 'Y' /* yotta */
19048 };
19049
19050 static void
19051 pint2hrstr (char *buf, int width, int d)
19052 {
19053 /* We aim to represent the nonnegative integer D as
19054 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19055 int quotient = d;
19056 int remainder = 0;
19057 /* -1 means: do not use TENTHS. */
19058 int tenths = -1;
19059 int exponent = 0;
19060
19061 /* Length of QUOTIENT.TENTHS as a string. */
19062 int length;
19063
19064 char * psuffix;
19065 char * p;
19066
19067 if (1000 <= quotient)
19068 {
19069 /* Scale to the appropriate EXPONENT. */
19070 do
19071 {
19072 remainder = quotient % 1000;
19073 quotient /= 1000;
19074 exponent++;
19075 }
19076 while (1000 <= quotient);
19077
19078 /* Round to nearest and decide whether to use TENTHS or not. */
19079 if (quotient <= 9)
19080 {
19081 tenths = remainder / 100;
19082 if (50 <= remainder % 100)
19083 {
19084 if (tenths < 9)
19085 tenths++;
19086 else
19087 {
19088 quotient++;
19089 if (quotient == 10)
19090 tenths = -1;
19091 else
19092 tenths = 0;
19093 }
19094 }
19095 }
19096 else
19097 if (500 <= remainder)
19098 {
19099 if (quotient < 999)
19100 quotient++;
19101 else
19102 {
19103 quotient = 1;
19104 exponent++;
19105 tenths = 0;
19106 }
19107 }
19108 }
19109
19110 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19111 if (tenths == -1 && quotient <= 99)
19112 if (quotient <= 9)
19113 length = 1;
19114 else
19115 length = 2;
19116 else
19117 length = 3;
19118 p = psuffix = buf + max (width, length);
19119
19120 /* Print EXPONENT. */
19121 if (exponent)
19122 *psuffix++ = power_letter[exponent];
19123 *psuffix = '\0';
19124
19125 /* Print TENTHS. */
19126 if (tenths >= 0)
19127 {
19128 *--p = '0' + tenths;
19129 *--p = '.';
19130 }
19131
19132 /* Print QUOTIENT. */
19133 do
19134 {
19135 int digit = quotient % 10;
19136 *--p = '0' + digit;
19137 }
19138 while ((quotient /= 10) != 0);
19139
19140 /* Print leading spaces. */
19141 while (buf < p)
19142 *--p = ' ';
19143 }
19144
19145 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19146 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19147 type of CODING_SYSTEM. Return updated pointer into BUF. */
19148
19149 static unsigned char invalid_eol_type[] = "(*invalid*)";
19150
19151 static char *
19152 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19153 {
19154 Lisp_Object val;
19155 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19156 const unsigned char *eol_str;
19157 int eol_str_len;
19158 /* The EOL conversion we are using. */
19159 Lisp_Object eoltype;
19160
19161 val = CODING_SYSTEM_SPEC (coding_system);
19162 eoltype = Qnil;
19163
19164 if (!VECTORP (val)) /* Not yet decided. */
19165 {
19166 if (multibyte)
19167 *buf++ = '-';
19168 if (eol_flag)
19169 eoltype = eol_mnemonic_undecided;
19170 /* Don't mention EOL conversion if it isn't decided. */
19171 }
19172 else
19173 {
19174 Lisp_Object attrs;
19175 Lisp_Object eolvalue;
19176
19177 attrs = AREF (val, 0);
19178 eolvalue = AREF (val, 2);
19179
19180 if (multibyte)
19181 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19182
19183 if (eol_flag)
19184 {
19185 /* The EOL conversion that is normal on this system. */
19186
19187 if (NILP (eolvalue)) /* Not yet decided. */
19188 eoltype = eol_mnemonic_undecided;
19189 else if (VECTORP (eolvalue)) /* Not yet decided. */
19190 eoltype = eol_mnemonic_undecided;
19191 else /* eolvalue is Qunix, Qdos, or Qmac. */
19192 eoltype = (EQ (eolvalue, Qunix)
19193 ? eol_mnemonic_unix
19194 : (EQ (eolvalue, Qdos) == 1
19195 ? eol_mnemonic_dos : eol_mnemonic_mac));
19196 }
19197 }
19198
19199 if (eol_flag)
19200 {
19201 /* Mention the EOL conversion if it is not the usual one. */
19202 if (STRINGP (eoltype))
19203 {
19204 eol_str = SDATA (eoltype);
19205 eol_str_len = SBYTES (eoltype);
19206 }
19207 else if (CHARACTERP (eoltype))
19208 {
19209 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19210 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19211 eol_str = tmp;
19212 }
19213 else
19214 {
19215 eol_str = invalid_eol_type;
19216 eol_str_len = sizeof (invalid_eol_type) - 1;
19217 }
19218 memcpy (buf, eol_str, eol_str_len);
19219 buf += eol_str_len;
19220 }
19221
19222 return buf;
19223 }
19224
19225 /* Return a string for the output of a mode line %-spec for window W,
19226 generated by character C. PRECISION >= 0 means don't return a
19227 string longer than that value. FIELD_WIDTH > 0 means pad the
19228 string returned with spaces to that value. Return a Lisp string in
19229 *STRING if the resulting string is taken from that Lisp string.
19230
19231 Note we operate on the current buffer for most purposes,
19232 the exception being w->base_line_pos. */
19233
19234 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19235
19236 static const char *
19237 decode_mode_spec (struct window *w, register int c, int field_width,
19238 int precision, Lisp_Object *string)
19239 {
19240 Lisp_Object obj;
19241 struct frame *f = XFRAME (WINDOW_FRAME (w));
19242 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19243 struct buffer *b = current_buffer;
19244
19245 obj = Qnil;
19246 *string = Qnil;
19247
19248 switch (c)
19249 {
19250 case '*':
19251 if (!NILP (b->read_only))
19252 return "%";
19253 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19254 return "*";
19255 return "-";
19256
19257 case '+':
19258 /* This differs from %* only for a modified read-only buffer. */
19259 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19260 return "*";
19261 if (!NILP (b->read_only))
19262 return "%";
19263 return "-";
19264
19265 case '&':
19266 /* This differs from %* in ignoring read-only-ness. */
19267 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19268 return "*";
19269 return "-";
19270
19271 case '%':
19272 return "%";
19273
19274 case '[':
19275 {
19276 int i;
19277 char *p;
19278
19279 if (command_loop_level > 5)
19280 return "[[[... ";
19281 p = decode_mode_spec_buf;
19282 for (i = 0; i < command_loop_level; i++)
19283 *p++ = '[';
19284 *p = 0;
19285 return decode_mode_spec_buf;
19286 }
19287
19288 case ']':
19289 {
19290 int i;
19291 char *p;
19292
19293 if (command_loop_level > 5)
19294 return " ...]]]";
19295 p = decode_mode_spec_buf;
19296 for (i = 0; i < command_loop_level; i++)
19297 *p++ = ']';
19298 *p = 0;
19299 return decode_mode_spec_buf;
19300 }
19301
19302 case '-':
19303 {
19304 register int i;
19305
19306 /* Let lots_of_dashes be a string of infinite length. */
19307 if (mode_line_target == MODE_LINE_NOPROP ||
19308 mode_line_target == MODE_LINE_STRING)
19309 return "--";
19310 if (field_width <= 0
19311 || field_width > sizeof (lots_of_dashes))
19312 {
19313 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19314 decode_mode_spec_buf[i] = '-';
19315 decode_mode_spec_buf[i] = '\0';
19316 return decode_mode_spec_buf;
19317 }
19318 else
19319 return lots_of_dashes;
19320 }
19321
19322 case 'b':
19323 obj = b->name;
19324 break;
19325
19326 case 'c':
19327 /* %c and %l are ignored in `frame-title-format'.
19328 (In redisplay_internal, the frame title is drawn _before_ the
19329 windows are updated, so the stuff which depends on actual
19330 window contents (such as %l) may fail to render properly, or
19331 even crash emacs.) */
19332 if (mode_line_target == MODE_LINE_TITLE)
19333 return "";
19334 else
19335 {
19336 int col = (int) current_column (); /* iftc */
19337 w->column_number_displayed = make_number (col);
19338 pint2str (decode_mode_spec_buf, field_width, col);
19339 return decode_mode_spec_buf;
19340 }
19341
19342 case 'e':
19343 #ifndef SYSTEM_MALLOC
19344 {
19345 if (NILP (Vmemory_full))
19346 return "";
19347 else
19348 return "!MEM FULL! ";
19349 }
19350 #else
19351 return "";
19352 #endif
19353
19354 case 'F':
19355 /* %F displays the frame name. */
19356 if (!NILP (f->title))
19357 return (char *) SDATA (f->title);
19358 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19359 return (char *) SDATA (f->name);
19360 return "Emacs";
19361
19362 case 'f':
19363 obj = b->filename;
19364 break;
19365
19366 case 'i':
19367 {
19368 int size = ZV - BEGV;
19369 pint2str (decode_mode_spec_buf, field_width, size);
19370 return decode_mode_spec_buf;
19371 }
19372
19373 case 'I':
19374 {
19375 int size = ZV - BEGV;
19376 pint2hrstr (decode_mode_spec_buf, field_width, size);
19377 return decode_mode_spec_buf;
19378 }
19379
19380 case 'l':
19381 {
19382 int startpos, startpos_byte, line, linepos, linepos_byte;
19383 int topline, nlines, junk, height;
19384
19385 /* %c and %l are ignored in `frame-title-format'. */
19386 if (mode_line_target == MODE_LINE_TITLE)
19387 return "";
19388
19389 startpos = XMARKER (w->start)->charpos;
19390 startpos_byte = marker_byte_position (w->start);
19391 height = WINDOW_TOTAL_LINES (w);
19392
19393 /* If we decided that this buffer isn't suitable for line numbers,
19394 don't forget that too fast. */
19395 if (EQ (w->base_line_pos, w->buffer))
19396 goto no_value;
19397 /* But do forget it, if the window shows a different buffer now. */
19398 else if (BUFFERP (w->base_line_pos))
19399 w->base_line_pos = Qnil;
19400
19401 /* If the buffer is very big, don't waste time. */
19402 if (INTEGERP (Vline_number_display_limit)
19403 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19404 {
19405 w->base_line_pos = Qnil;
19406 w->base_line_number = Qnil;
19407 goto no_value;
19408 }
19409
19410 if (INTEGERP (w->base_line_number)
19411 && INTEGERP (w->base_line_pos)
19412 && XFASTINT (w->base_line_pos) <= startpos)
19413 {
19414 line = XFASTINT (w->base_line_number);
19415 linepos = XFASTINT (w->base_line_pos);
19416 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19417 }
19418 else
19419 {
19420 line = 1;
19421 linepos = BUF_BEGV (b);
19422 linepos_byte = BUF_BEGV_BYTE (b);
19423 }
19424
19425 /* Count lines from base line to window start position. */
19426 nlines = display_count_lines (linepos, linepos_byte,
19427 startpos_byte,
19428 startpos, &junk);
19429
19430 topline = nlines + line;
19431
19432 /* Determine a new base line, if the old one is too close
19433 or too far away, or if we did not have one.
19434 "Too close" means it's plausible a scroll-down would
19435 go back past it. */
19436 if (startpos == BUF_BEGV (b))
19437 {
19438 w->base_line_number = make_number (topline);
19439 w->base_line_pos = make_number (BUF_BEGV (b));
19440 }
19441 else if (nlines < height + 25 || nlines > height * 3 + 50
19442 || linepos == BUF_BEGV (b))
19443 {
19444 int limit = BUF_BEGV (b);
19445 int limit_byte = BUF_BEGV_BYTE (b);
19446 int position;
19447 int distance = (height * 2 + 30) * line_number_display_limit_width;
19448
19449 if (startpos - distance > limit)
19450 {
19451 limit = startpos - distance;
19452 limit_byte = CHAR_TO_BYTE (limit);
19453 }
19454
19455 nlines = display_count_lines (startpos, startpos_byte,
19456 limit_byte,
19457 - (height * 2 + 30),
19458 &position);
19459 /* If we couldn't find the lines we wanted within
19460 line_number_display_limit_width chars per line,
19461 give up on line numbers for this window. */
19462 if (position == limit_byte && limit == startpos - distance)
19463 {
19464 w->base_line_pos = w->buffer;
19465 w->base_line_number = Qnil;
19466 goto no_value;
19467 }
19468
19469 w->base_line_number = make_number (topline - nlines);
19470 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19471 }
19472
19473 /* Now count lines from the start pos to point. */
19474 nlines = display_count_lines (startpos, startpos_byte,
19475 PT_BYTE, PT, &junk);
19476
19477 /* Record that we did display the line number. */
19478 line_number_displayed = 1;
19479
19480 /* Make the string to show. */
19481 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19482 return decode_mode_spec_buf;
19483 no_value:
19484 {
19485 char* p = decode_mode_spec_buf;
19486 int pad = field_width - 2;
19487 while (pad-- > 0)
19488 *p++ = ' ';
19489 *p++ = '?';
19490 *p++ = '?';
19491 *p = '\0';
19492 return decode_mode_spec_buf;
19493 }
19494 }
19495 break;
19496
19497 case 'm':
19498 obj = b->mode_name;
19499 break;
19500
19501 case 'n':
19502 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19503 return " Narrow";
19504 break;
19505
19506 case 'p':
19507 {
19508 int pos = marker_position (w->start);
19509 int total = BUF_ZV (b) - BUF_BEGV (b);
19510
19511 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19512 {
19513 if (pos <= BUF_BEGV (b))
19514 return "All";
19515 else
19516 return "Bottom";
19517 }
19518 else if (pos <= BUF_BEGV (b))
19519 return "Top";
19520 else
19521 {
19522 if (total > 1000000)
19523 /* Do it differently for a large value, to avoid overflow. */
19524 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19525 else
19526 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19527 /* We can't normally display a 3-digit number,
19528 so get us a 2-digit number that is close. */
19529 if (total == 100)
19530 total = 99;
19531 sprintf (decode_mode_spec_buf, "%2d%%", total);
19532 return decode_mode_spec_buf;
19533 }
19534 }
19535
19536 /* Display percentage of size above the bottom of the screen. */
19537 case 'P':
19538 {
19539 int toppos = marker_position (w->start);
19540 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19541 int total = BUF_ZV (b) - BUF_BEGV (b);
19542
19543 if (botpos >= BUF_ZV (b))
19544 {
19545 if (toppos <= BUF_BEGV (b))
19546 return "All";
19547 else
19548 return "Bottom";
19549 }
19550 else
19551 {
19552 if (total > 1000000)
19553 /* Do it differently for a large value, to avoid overflow. */
19554 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19555 else
19556 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19557 /* We can't normally display a 3-digit number,
19558 so get us a 2-digit number that is close. */
19559 if (total == 100)
19560 total = 99;
19561 if (toppos <= BUF_BEGV (b))
19562 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
19563 else
19564 sprintf (decode_mode_spec_buf, "%2d%%", total);
19565 return decode_mode_spec_buf;
19566 }
19567 }
19568
19569 case 's':
19570 /* status of process */
19571 obj = Fget_buffer_process (Fcurrent_buffer ());
19572 if (NILP (obj))
19573 return "no process";
19574 #ifndef MSDOS
19575 obj = Fsymbol_name (Fprocess_status (obj));
19576 #endif
19577 break;
19578
19579 case '@':
19580 {
19581 int count = inhibit_garbage_collection ();
19582 Lisp_Object val = call1 (intern ("file-remote-p"),
19583 current_buffer->directory);
19584 unbind_to (count, Qnil);
19585
19586 if (NILP (val))
19587 return "-";
19588 else
19589 return "@";
19590 }
19591
19592 case 't': /* indicate TEXT or BINARY */
19593 #ifdef MODE_LINE_BINARY_TEXT
19594 return MODE_LINE_BINARY_TEXT (b);
19595 #else
19596 return "T";
19597 #endif
19598
19599 case 'z':
19600 /* coding-system (not including end-of-line format) */
19601 case 'Z':
19602 /* coding-system (including end-of-line type) */
19603 {
19604 int eol_flag = (c == 'Z');
19605 char *p = decode_mode_spec_buf;
19606
19607 if (! FRAME_WINDOW_P (f))
19608 {
19609 /* No need to mention EOL here--the terminal never needs
19610 to do EOL conversion. */
19611 p = decode_mode_spec_coding (CODING_ID_NAME
19612 (FRAME_KEYBOARD_CODING (f)->id),
19613 p, 0);
19614 p = decode_mode_spec_coding (CODING_ID_NAME
19615 (FRAME_TERMINAL_CODING (f)->id),
19616 p, 0);
19617 }
19618 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19619 p, eol_flag);
19620
19621 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19622 #ifdef subprocesses
19623 obj = Fget_buffer_process (Fcurrent_buffer ());
19624 if (PROCESSP (obj))
19625 {
19626 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19627 p, eol_flag);
19628 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19629 p, eol_flag);
19630 }
19631 #endif /* subprocesses */
19632 #endif /* 0 */
19633 *p = 0;
19634 return decode_mode_spec_buf;
19635 }
19636 }
19637
19638 if (STRINGP (obj))
19639 {
19640 *string = obj;
19641 return (char *) SDATA (obj);
19642 }
19643 else
19644 return "";
19645 }
19646
19647
19648 /* Count up to COUNT lines starting from START / START_BYTE.
19649 But don't go beyond LIMIT_BYTE.
19650 Return the number of lines thus found (always nonnegative).
19651
19652 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19653
19654 static int
19655 display_count_lines (int start, int start_byte, int limit_byte, int count,
19656 int *byte_pos_ptr)
19657 {
19658 register unsigned char *cursor;
19659 unsigned char *base;
19660
19661 register int ceiling;
19662 register unsigned char *ceiling_addr;
19663 int orig_count = count;
19664
19665 /* If we are not in selective display mode,
19666 check only for newlines. */
19667 int selective_display = (!NILP (current_buffer->selective_display)
19668 && !INTEGERP (current_buffer->selective_display));
19669
19670 if (count > 0)
19671 {
19672 while (start_byte < limit_byte)
19673 {
19674 ceiling = BUFFER_CEILING_OF (start_byte);
19675 ceiling = min (limit_byte - 1, ceiling);
19676 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19677 base = (cursor = BYTE_POS_ADDR (start_byte));
19678 while (1)
19679 {
19680 if (selective_display)
19681 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19682 ;
19683 else
19684 while (*cursor != '\n' && ++cursor != ceiling_addr)
19685 ;
19686
19687 if (cursor != ceiling_addr)
19688 {
19689 if (--count == 0)
19690 {
19691 start_byte += cursor - base + 1;
19692 *byte_pos_ptr = start_byte;
19693 return orig_count;
19694 }
19695 else
19696 if (++cursor == ceiling_addr)
19697 break;
19698 }
19699 else
19700 break;
19701 }
19702 start_byte += cursor - base;
19703 }
19704 }
19705 else
19706 {
19707 while (start_byte > limit_byte)
19708 {
19709 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19710 ceiling = max (limit_byte, ceiling);
19711 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19712 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19713 while (1)
19714 {
19715 if (selective_display)
19716 while (--cursor != ceiling_addr
19717 && *cursor != '\n' && *cursor != 015)
19718 ;
19719 else
19720 while (--cursor != ceiling_addr && *cursor != '\n')
19721 ;
19722
19723 if (cursor != ceiling_addr)
19724 {
19725 if (++count == 0)
19726 {
19727 start_byte += cursor - base + 1;
19728 *byte_pos_ptr = start_byte;
19729 /* When scanning backwards, we should
19730 not count the newline posterior to which we stop. */
19731 return - orig_count - 1;
19732 }
19733 }
19734 else
19735 break;
19736 }
19737 /* Here we add 1 to compensate for the last decrement
19738 of CURSOR, which took it past the valid range. */
19739 start_byte += cursor - base + 1;
19740 }
19741 }
19742
19743 *byte_pos_ptr = limit_byte;
19744
19745 if (count < 0)
19746 return - orig_count + count;
19747 return orig_count - count;
19748
19749 }
19750
19751
19752 \f
19753 /***********************************************************************
19754 Displaying strings
19755 ***********************************************************************/
19756
19757 /* Display a NUL-terminated string, starting with index START.
19758
19759 If STRING is non-null, display that C string. Otherwise, the Lisp
19760 string LISP_STRING is displayed. There's a case that STRING is
19761 non-null and LISP_STRING is not nil. It means STRING is a string
19762 data of LISP_STRING. In that case, we display LISP_STRING while
19763 ignoring its text properties.
19764
19765 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19766 FACE_STRING. Display STRING or LISP_STRING with the face at
19767 FACE_STRING_POS in FACE_STRING:
19768
19769 Display the string in the environment given by IT, but use the
19770 standard display table, temporarily.
19771
19772 FIELD_WIDTH is the minimum number of output glyphs to produce.
19773 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19774 with spaces. If STRING has more characters, more than FIELD_WIDTH
19775 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19776
19777 PRECISION is the maximum number of characters to output from
19778 STRING. PRECISION < 0 means don't truncate the string.
19779
19780 This is roughly equivalent to printf format specifiers:
19781
19782 FIELD_WIDTH PRECISION PRINTF
19783 ----------------------------------------
19784 -1 -1 %s
19785 -1 10 %.10s
19786 10 -1 %10s
19787 20 10 %20.10s
19788
19789 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19790 display them, and < 0 means obey the current buffer's value of
19791 enable_multibyte_characters.
19792
19793 Value is the number of columns displayed. */
19794
19795 static int
19796 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19797 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19798 int field_width, int precision, int max_x, int multibyte)
19799 {
19800 int hpos_at_start = it->hpos;
19801 int saved_face_id = it->face_id;
19802 struct glyph_row *row = it->glyph_row;
19803
19804 /* Initialize the iterator IT for iteration over STRING beginning
19805 with index START. */
19806 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19807 precision, field_width, multibyte);
19808 if (string && STRINGP (lisp_string))
19809 /* LISP_STRING is the one returned by decode_mode_spec. We should
19810 ignore its text properties. */
19811 it->stop_charpos = -1;
19812
19813 /* If displaying STRING, set up the face of the iterator
19814 from LISP_STRING, if that's given. */
19815 if (STRINGP (face_string))
19816 {
19817 EMACS_INT endptr;
19818 struct face *face;
19819
19820 it->face_id
19821 = face_at_string_position (it->w, face_string, face_string_pos,
19822 0, it->region_beg_charpos,
19823 it->region_end_charpos,
19824 &endptr, it->base_face_id, 0);
19825 face = FACE_FROM_ID (it->f, it->face_id);
19826 it->face_box_p = face->box != FACE_NO_BOX;
19827 }
19828
19829 /* Set max_x to the maximum allowed X position. Don't let it go
19830 beyond the right edge of the window. */
19831 if (max_x <= 0)
19832 max_x = it->last_visible_x;
19833 else
19834 max_x = min (max_x, it->last_visible_x);
19835
19836 /* Skip over display elements that are not visible. because IT->w is
19837 hscrolled. */
19838 if (it->current_x < it->first_visible_x)
19839 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19840 MOVE_TO_POS | MOVE_TO_X);
19841
19842 row->ascent = it->max_ascent;
19843 row->height = it->max_ascent + it->max_descent;
19844 row->phys_ascent = it->max_phys_ascent;
19845 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19846 row->extra_line_spacing = it->max_extra_line_spacing;
19847
19848 /* This condition is for the case that we are called with current_x
19849 past last_visible_x. */
19850 while (it->current_x < max_x)
19851 {
19852 int x_before, x, n_glyphs_before, i, nglyphs;
19853
19854 /* Get the next display element. */
19855 if (!get_next_display_element (it))
19856 break;
19857
19858 /* Produce glyphs. */
19859 x_before = it->current_x;
19860 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19861 PRODUCE_GLYPHS (it);
19862
19863 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19864 i = 0;
19865 x = x_before;
19866 while (i < nglyphs)
19867 {
19868 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19869
19870 if (it->line_wrap != TRUNCATE
19871 && x + glyph->pixel_width > max_x)
19872 {
19873 /* End of continued line or max_x reached. */
19874 if (CHAR_GLYPH_PADDING_P (*glyph))
19875 {
19876 /* A wide character is unbreakable. */
19877 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19878 it->current_x = x_before;
19879 }
19880 else
19881 {
19882 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19883 it->current_x = x;
19884 }
19885 break;
19886 }
19887 else if (x + glyph->pixel_width >= it->first_visible_x)
19888 {
19889 /* Glyph is at least partially visible. */
19890 ++it->hpos;
19891 if (x < it->first_visible_x)
19892 it->glyph_row->x = x - it->first_visible_x;
19893 }
19894 else
19895 {
19896 /* Glyph is off the left margin of the display area.
19897 Should not happen. */
19898 abort ();
19899 }
19900
19901 row->ascent = max (row->ascent, it->max_ascent);
19902 row->height = max (row->height, it->max_ascent + it->max_descent);
19903 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19904 row->phys_height = max (row->phys_height,
19905 it->max_phys_ascent + it->max_phys_descent);
19906 row->extra_line_spacing = max (row->extra_line_spacing,
19907 it->max_extra_line_spacing);
19908 x += glyph->pixel_width;
19909 ++i;
19910 }
19911
19912 /* Stop if max_x reached. */
19913 if (i < nglyphs)
19914 break;
19915
19916 /* Stop at line ends. */
19917 if (ITERATOR_AT_END_OF_LINE_P (it))
19918 {
19919 it->continuation_lines_width = 0;
19920 break;
19921 }
19922
19923 set_iterator_to_next (it, 1);
19924
19925 /* Stop if truncating at the right edge. */
19926 if (it->line_wrap == TRUNCATE
19927 && it->current_x >= it->last_visible_x)
19928 {
19929 /* Add truncation mark, but don't do it if the line is
19930 truncated at a padding space. */
19931 if (IT_CHARPOS (*it) < it->string_nchars)
19932 {
19933 if (!FRAME_WINDOW_P (it->f))
19934 {
19935 int i, n;
19936
19937 if (it->current_x > it->last_visible_x)
19938 {
19939 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19940 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19941 break;
19942 for (n = row->used[TEXT_AREA]; i < n; ++i)
19943 {
19944 row->used[TEXT_AREA] = i;
19945 produce_special_glyphs (it, IT_TRUNCATION);
19946 }
19947 }
19948 produce_special_glyphs (it, IT_TRUNCATION);
19949 }
19950 it->glyph_row->truncated_on_right_p = 1;
19951 }
19952 break;
19953 }
19954 }
19955
19956 /* Maybe insert a truncation at the left. */
19957 if (it->first_visible_x
19958 && IT_CHARPOS (*it) > 0)
19959 {
19960 if (!FRAME_WINDOW_P (it->f))
19961 insert_left_trunc_glyphs (it);
19962 it->glyph_row->truncated_on_left_p = 1;
19963 }
19964
19965 it->face_id = saved_face_id;
19966
19967 /* Value is number of columns displayed. */
19968 return it->hpos - hpos_at_start;
19969 }
19970
19971
19972 \f
19973 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19974 appears as an element of LIST or as the car of an element of LIST.
19975 If PROPVAL is a list, compare each element against LIST in that
19976 way, and return 1/2 if any element of PROPVAL is found in LIST.
19977 Otherwise return 0. This function cannot quit.
19978 The return value is 2 if the text is invisible but with an ellipsis
19979 and 1 if it's invisible and without an ellipsis. */
19980
19981 int
19982 invisible_p (register Lisp_Object propval, Lisp_Object list)
19983 {
19984 register Lisp_Object tail, proptail;
19985
19986 for (tail = list; CONSP (tail); tail = XCDR (tail))
19987 {
19988 register Lisp_Object tem;
19989 tem = XCAR (tail);
19990 if (EQ (propval, tem))
19991 return 1;
19992 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19993 return NILP (XCDR (tem)) ? 1 : 2;
19994 }
19995
19996 if (CONSP (propval))
19997 {
19998 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19999 {
20000 Lisp_Object propelt;
20001 propelt = XCAR (proptail);
20002 for (tail = list; CONSP (tail); tail = XCDR (tail))
20003 {
20004 register Lisp_Object tem;
20005 tem = XCAR (tail);
20006 if (EQ (propelt, tem))
20007 return 1;
20008 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20009 return NILP (XCDR (tem)) ? 1 : 2;
20010 }
20011 }
20012 }
20013
20014 return 0;
20015 }
20016
20017 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20018 doc: /* Non-nil if the property makes the text invisible.
20019 POS-OR-PROP can be a marker or number, in which case it is taken to be
20020 a position in the current buffer and the value of the `invisible' property
20021 is checked; or it can be some other value, which is then presumed to be the
20022 value of the `invisible' property of the text of interest.
20023 The non-nil value returned can be t for truly invisible text or something
20024 else if the text is replaced by an ellipsis. */)
20025 (Lisp_Object pos_or_prop)
20026 {
20027 Lisp_Object prop
20028 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20029 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20030 : pos_or_prop);
20031 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20032 return (invis == 0 ? Qnil
20033 : invis == 1 ? Qt
20034 : make_number (invis));
20035 }
20036
20037 /* Calculate a width or height in pixels from a specification using
20038 the following elements:
20039
20040 SPEC ::=
20041 NUM - a (fractional) multiple of the default font width/height
20042 (NUM) - specifies exactly NUM pixels
20043 UNIT - a fixed number of pixels, see below.
20044 ELEMENT - size of a display element in pixels, see below.
20045 (NUM . SPEC) - equals NUM * SPEC
20046 (+ SPEC SPEC ...) - add pixel values
20047 (- SPEC SPEC ...) - subtract pixel values
20048 (- SPEC) - negate pixel value
20049
20050 NUM ::=
20051 INT or FLOAT - a number constant
20052 SYMBOL - use symbol's (buffer local) variable binding.
20053
20054 UNIT ::=
20055 in - pixels per inch *)
20056 mm - pixels per 1/1000 meter *)
20057 cm - pixels per 1/100 meter *)
20058 width - width of current font in pixels.
20059 height - height of current font in pixels.
20060
20061 *) using the ratio(s) defined in display-pixels-per-inch.
20062
20063 ELEMENT ::=
20064
20065 left-fringe - left fringe width in pixels
20066 right-fringe - right fringe width in pixels
20067
20068 left-margin - left margin width in pixels
20069 right-margin - right margin width in pixels
20070
20071 scroll-bar - scroll-bar area width in pixels
20072
20073 Examples:
20074
20075 Pixels corresponding to 5 inches:
20076 (5 . in)
20077
20078 Total width of non-text areas on left side of window (if scroll-bar is on left):
20079 '(space :width (+ left-fringe left-margin scroll-bar))
20080
20081 Align to first text column (in header line):
20082 '(space :align-to 0)
20083
20084 Align to middle of text area minus half the width of variable `my-image'
20085 containing a loaded image:
20086 '(space :align-to (0.5 . (- text my-image)))
20087
20088 Width of left margin minus width of 1 character in the default font:
20089 '(space :width (- left-margin 1))
20090
20091 Width of left margin minus width of 2 characters in the current font:
20092 '(space :width (- left-margin (2 . width)))
20093
20094 Center 1 character over left-margin (in header line):
20095 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20096
20097 Different ways to express width of left fringe plus left margin minus one pixel:
20098 '(space :width (- (+ left-fringe left-margin) (1)))
20099 '(space :width (+ left-fringe left-margin (- (1))))
20100 '(space :width (+ left-fringe left-margin (-1)))
20101
20102 */
20103
20104 #define NUMVAL(X) \
20105 ((INTEGERP (X) || FLOATP (X)) \
20106 ? XFLOATINT (X) \
20107 : - 1)
20108
20109 int
20110 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20111 struct font *font, int width_p, int *align_to)
20112 {
20113 double pixels;
20114
20115 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20116 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20117
20118 if (NILP (prop))
20119 return OK_PIXELS (0);
20120
20121 xassert (FRAME_LIVE_P (it->f));
20122
20123 if (SYMBOLP (prop))
20124 {
20125 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20126 {
20127 char *unit = SDATA (SYMBOL_NAME (prop));
20128
20129 if (unit[0] == 'i' && unit[1] == 'n')
20130 pixels = 1.0;
20131 else if (unit[0] == 'm' && unit[1] == 'm')
20132 pixels = 25.4;
20133 else if (unit[0] == 'c' && unit[1] == 'm')
20134 pixels = 2.54;
20135 else
20136 pixels = 0;
20137 if (pixels > 0)
20138 {
20139 double ppi;
20140 #ifdef HAVE_WINDOW_SYSTEM
20141 if (FRAME_WINDOW_P (it->f)
20142 && (ppi = (width_p
20143 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20144 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20145 ppi > 0))
20146 return OK_PIXELS (ppi / pixels);
20147 #endif
20148
20149 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20150 || (CONSP (Vdisplay_pixels_per_inch)
20151 && (ppi = (width_p
20152 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20153 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20154 ppi > 0)))
20155 return OK_PIXELS (ppi / pixels);
20156
20157 return 0;
20158 }
20159 }
20160
20161 #ifdef HAVE_WINDOW_SYSTEM
20162 if (EQ (prop, Qheight))
20163 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20164 if (EQ (prop, Qwidth))
20165 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20166 #else
20167 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20168 return OK_PIXELS (1);
20169 #endif
20170
20171 if (EQ (prop, Qtext))
20172 return OK_PIXELS (width_p
20173 ? window_box_width (it->w, TEXT_AREA)
20174 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20175
20176 if (align_to && *align_to < 0)
20177 {
20178 *res = 0;
20179 if (EQ (prop, Qleft))
20180 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20181 if (EQ (prop, Qright))
20182 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20183 if (EQ (prop, Qcenter))
20184 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20185 + window_box_width (it->w, TEXT_AREA) / 2);
20186 if (EQ (prop, Qleft_fringe))
20187 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20188 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20189 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20190 if (EQ (prop, Qright_fringe))
20191 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20192 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20193 : window_box_right_offset (it->w, TEXT_AREA));
20194 if (EQ (prop, Qleft_margin))
20195 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20196 if (EQ (prop, Qright_margin))
20197 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20198 if (EQ (prop, Qscroll_bar))
20199 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20200 ? 0
20201 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20202 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20203 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20204 : 0)));
20205 }
20206 else
20207 {
20208 if (EQ (prop, Qleft_fringe))
20209 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20210 if (EQ (prop, Qright_fringe))
20211 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20212 if (EQ (prop, Qleft_margin))
20213 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20214 if (EQ (prop, Qright_margin))
20215 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20216 if (EQ (prop, Qscroll_bar))
20217 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20218 }
20219
20220 prop = Fbuffer_local_value (prop, it->w->buffer);
20221 }
20222
20223 if (INTEGERP (prop) || FLOATP (prop))
20224 {
20225 int base_unit = (width_p
20226 ? FRAME_COLUMN_WIDTH (it->f)
20227 : FRAME_LINE_HEIGHT (it->f));
20228 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20229 }
20230
20231 if (CONSP (prop))
20232 {
20233 Lisp_Object car = XCAR (prop);
20234 Lisp_Object cdr = XCDR (prop);
20235
20236 if (SYMBOLP (car))
20237 {
20238 #ifdef HAVE_WINDOW_SYSTEM
20239 if (FRAME_WINDOW_P (it->f)
20240 && valid_image_p (prop))
20241 {
20242 int id = lookup_image (it->f, prop);
20243 struct image *img = IMAGE_FROM_ID (it->f, id);
20244
20245 return OK_PIXELS (width_p ? img->width : img->height);
20246 }
20247 #endif
20248 if (EQ (car, Qplus) || EQ (car, Qminus))
20249 {
20250 int first = 1;
20251 double px;
20252
20253 pixels = 0;
20254 while (CONSP (cdr))
20255 {
20256 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20257 font, width_p, align_to))
20258 return 0;
20259 if (first)
20260 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20261 else
20262 pixels += px;
20263 cdr = XCDR (cdr);
20264 }
20265 if (EQ (car, Qminus))
20266 pixels = -pixels;
20267 return OK_PIXELS (pixels);
20268 }
20269
20270 car = Fbuffer_local_value (car, it->w->buffer);
20271 }
20272
20273 if (INTEGERP (car) || FLOATP (car))
20274 {
20275 double fact;
20276 pixels = XFLOATINT (car);
20277 if (NILP (cdr))
20278 return OK_PIXELS (pixels);
20279 if (calc_pixel_width_or_height (&fact, it, cdr,
20280 font, width_p, align_to))
20281 return OK_PIXELS (pixels * fact);
20282 return 0;
20283 }
20284
20285 return 0;
20286 }
20287
20288 return 0;
20289 }
20290
20291 \f
20292 /***********************************************************************
20293 Glyph Display
20294 ***********************************************************************/
20295
20296 #ifdef HAVE_WINDOW_SYSTEM
20297
20298 #if GLYPH_DEBUG
20299
20300 void
20301 dump_glyph_string (s)
20302 struct glyph_string *s;
20303 {
20304 fprintf (stderr, "glyph string\n");
20305 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20306 s->x, s->y, s->width, s->height);
20307 fprintf (stderr, " ybase = %d\n", s->ybase);
20308 fprintf (stderr, " hl = %d\n", s->hl);
20309 fprintf (stderr, " left overhang = %d, right = %d\n",
20310 s->left_overhang, s->right_overhang);
20311 fprintf (stderr, " nchars = %d\n", s->nchars);
20312 fprintf (stderr, " extends to end of line = %d\n",
20313 s->extends_to_end_of_line_p);
20314 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20315 fprintf (stderr, " bg width = %d\n", s->background_width);
20316 }
20317
20318 #endif /* GLYPH_DEBUG */
20319
20320 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20321 of XChar2b structures for S; it can't be allocated in
20322 init_glyph_string because it must be allocated via `alloca'. W
20323 is the window on which S is drawn. ROW and AREA are the glyph row
20324 and area within the row from which S is constructed. START is the
20325 index of the first glyph structure covered by S. HL is a
20326 face-override for drawing S. */
20327
20328 #ifdef HAVE_NTGUI
20329 #define OPTIONAL_HDC(hdc) HDC hdc,
20330 #define DECLARE_HDC(hdc) HDC hdc;
20331 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20332 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20333 #endif
20334
20335 #ifndef OPTIONAL_HDC
20336 #define OPTIONAL_HDC(hdc)
20337 #define DECLARE_HDC(hdc)
20338 #define ALLOCATE_HDC(hdc, f)
20339 #define RELEASE_HDC(hdc, f)
20340 #endif
20341
20342 static void
20343 init_glyph_string (struct glyph_string *s,
20344 OPTIONAL_HDC (hdc)
20345 XChar2b *char2b, struct window *w, struct glyph_row *row,
20346 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20347 {
20348 memset (s, 0, sizeof *s);
20349 s->w = w;
20350 s->f = XFRAME (w->frame);
20351 #ifdef HAVE_NTGUI
20352 s->hdc = hdc;
20353 #endif
20354 s->display = FRAME_X_DISPLAY (s->f);
20355 s->window = FRAME_X_WINDOW (s->f);
20356 s->char2b = char2b;
20357 s->hl = hl;
20358 s->row = row;
20359 s->area = area;
20360 s->first_glyph = row->glyphs[area] + start;
20361 s->height = row->height;
20362 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20363 s->ybase = s->y + row->ascent;
20364 }
20365
20366
20367 /* Append the list of glyph strings with head H and tail T to the list
20368 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20369
20370 static INLINE void
20371 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20372 struct glyph_string *h, struct glyph_string *t)
20373 {
20374 if (h)
20375 {
20376 if (*head)
20377 (*tail)->next = h;
20378 else
20379 *head = h;
20380 h->prev = *tail;
20381 *tail = t;
20382 }
20383 }
20384
20385
20386 /* Prepend the list of glyph strings with head H and tail T to the
20387 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20388 result. */
20389
20390 static INLINE void
20391 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20392 struct glyph_string *h, struct glyph_string *t)
20393 {
20394 if (h)
20395 {
20396 if (*head)
20397 (*head)->prev = t;
20398 else
20399 *tail = t;
20400 t->next = *head;
20401 *head = h;
20402 }
20403 }
20404
20405
20406 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20407 Set *HEAD and *TAIL to the resulting list. */
20408
20409 static INLINE void
20410 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20411 struct glyph_string *s)
20412 {
20413 s->next = s->prev = NULL;
20414 append_glyph_string_lists (head, tail, s, s);
20415 }
20416
20417
20418 /* Get face and two-byte form of character C in face FACE_ID on frame
20419 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20420 means we want to display multibyte text. DISPLAY_P non-zero means
20421 make sure that X resources for the face returned are allocated.
20422 Value is a pointer to a realized face that is ready for display if
20423 DISPLAY_P is non-zero. */
20424
20425 static INLINE struct face *
20426 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20427 XChar2b *char2b, int multibyte_p, int display_p)
20428 {
20429 struct face *face = FACE_FROM_ID (f, face_id);
20430
20431 if (face->font)
20432 {
20433 unsigned code = face->font->driver->encode_char (face->font, c);
20434
20435 if (code != FONT_INVALID_CODE)
20436 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20437 else
20438 STORE_XCHAR2B (char2b, 0, 0);
20439 }
20440
20441 /* Make sure X resources of the face are allocated. */
20442 #ifdef HAVE_X_WINDOWS
20443 if (display_p)
20444 #endif
20445 {
20446 xassert (face != NULL);
20447 PREPARE_FACE_FOR_DISPLAY (f, face);
20448 }
20449
20450 return face;
20451 }
20452
20453
20454 /* Get face and two-byte form of character glyph GLYPH on frame F.
20455 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20456 a pointer to a realized face that is ready for display. */
20457
20458 static INLINE struct face *
20459 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20460 XChar2b *char2b, int *two_byte_p)
20461 {
20462 struct face *face;
20463
20464 xassert (glyph->type == CHAR_GLYPH);
20465 face = FACE_FROM_ID (f, glyph->face_id);
20466
20467 if (two_byte_p)
20468 *two_byte_p = 0;
20469
20470 if (face->font)
20471 {
20472 unsigned code;
20473
20474 if (CHAR_BYTE8_P (glyph->u.ch))
20475 code = CHAR_TO_BYTE8 (glyph->u.ch);
20476 else
20477 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20478
20479 if (code != FONT_INVALID_CODE)
20480 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20481 else
20482 STORE_XCHAR2B (char2b, 0, 0);
20483 }
20484
20485 /* Make sure X resources of the face are allocated. */
20486 xassert (face != NULL);
20487 PREPARE_FACE_FOR_DISPLAY (f, face);
20488 return face;
20489 }
20490
20491
20492 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20493 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20494
20495 static INLINE int
20496 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20497 {
20498 unsigned code;
20499
20500 if (CHAR_BYTE8_P (c))
20501 code = CHAR_TO_BYTE8 (c);
20502 else
20503 code = font->driver->encode_char (font, c);
20504
20505 if (code == FONT_INVALID_CODE)
20506 return 0;
20507 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20508 return 1;
20509 }
20510
20511
20512 /* Fill glyph string S with composition components specified by S->cmp.
20513
20514 BASE_FACE is the base face of the composition.
20515 S->cmp_from is the index of the first component for S.
20516
20517 OVERLAPS non-zero means S should draw the foreground only, and use
20518 its physical height for clipping. See also draw_glyphs.
20519
20520 Value is the index of a component not in S. */
20521
20522 static int
20523 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20524 int overlaps)
20525 {
20526 int i;
20527 /* For all glyphs of this composition, starting at the offset
20528 S->cmp_from, until we reach the end of the definition or encounter a
20529 glyph that requires the different face, add it to S. */
20530 struct face *face;
20531
20532 xassert (s);
20533
20534 s->for_overlaps = overlaps;
20535 s->face = NULL;
20536 s->font = NULL;
20537 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20538 {
20539 int c = COMPOSITION_GLYPH (s->cmp, i);
20540
20541 if (c != '\t')
20542 {
20543 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20544 -1, Qnil);
20545
20546 face = get_char_face_and_encoding (s->f, c, face_id,
20547 s->char2b + i, 1, 1);
20548 if (face)
20549 {
20550 if (! s->face)
20551 {
20552 s->face = face;
20553 s->font = s->face->font;
20554 }
20555 else if (s->face != face)
20556 break;
20557 }
20558 }
20559 ++s->nchars;
20560 }
20561 s->cmp_to = i;
20562
20563 /* All glyph strings for the same composition has the same width,
20564 i.e. the width set for the first component of the composition. */
20565 s->width = s->first_glyph->pixel_width;
20566
20567 /* If the specified font could not be loaded, use the frame's
20568 default font, but record the fact that we couldn't load it in
20569 the glyph string so that we can draw rectangles for the
20570 characters of the glyph string. */
20571 if (s->font == NULL)
20572 {
20573 s->font_not_found_p = 1;
20574 s->font = FRAME_FONT (s->f);
20575 }
20576
20577 /* Adjust base line for subscript/superscript text. */
20578 s->ybase += s->first_glyph->voffset;
20579
20580 /* This glyph string must always be drawn with 16-bit functions. */
20581 s->two_byte_p = 1;
20582
20583 return s->cmp_to;
20584 }
20585
20586 static int
20587 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20588 int start, int end, int overlaps)
20589 {
20590 struct glyph *glyph, *last;
20591 Lisp_Object lgstring;
20592 int i;
20593
20594 s->for_overlaps = overlaps;
20595 glyph = s->row->glyphs[s->area] + start;
20596 last = s->row->glyphs[s->area] + end;
20597 s->cmp_id = glyph->u.cmp.id;
20598 s->cmp_from = glyph->u.cmp.from;
20599 s->cmp_to = glyph->u.cmp.to + 1;
20600 s->face = FACE_FROM_ID (s->f, face_id);
20601 lgstring = composition_gstring_from_id (s->cmp_id);
20602 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20603 glyph++;
20604 while (glyph < last
20605 && glyph->u.cmp.automatic
20606 && glyph->u.cmp.id == s->cmp_id
20607 && s->cmp_to == glyph->u.cmp.from)
20608 s->cmp_to = (glyph++)->u.cmp.to + 1;
20609
20610 for (i = s->cmp_from; i < s->cmp_to; i++)
20611 {
20612 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20613 unsigned code = LGLYPH_CODE (lglyph);
20614
20615 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20616 }
20617 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20618 return glyph - s->row->glyphs[s->area];
20619 }
20620
20621
20622 /* Fill glyph string S from a sequence of character glyphs.
20623
20624 FACE_ID is the face id of the string. START is the index of the
20625 first glyph to consider, END is the index of the last + 1.
20626 OVERLAPS non-zero means S should draw the foreground only, and use
20627 its physical height for clipping. See also draw_glyphs.
20628
20629 Value is the index of the first glyph not in S. */
20630
20631 static int
20632 fill_glyph_string (struct glyph_string *s, int face_id,
20633 int start, int end, int overlaps)
20634 {
20635 struct glyph *glyph, *last;
20636 int voffset;
20637 int glyph_not_available_p;
20638
20639 xassert (s->f == XFRAME (s->w->frame));
20640 xassert (s->nchars == 0);
20641 xassert (start >= 0 && end > start);
20642
20643 s->for_overlaps = overlaps;
20644 glyph = s->row->glyphs[s->area] + start;
20645 last = s->row->glyphs[s->area] + end;
20646 voffset = glyph->voffset;
20647 s->padding_p = glyph->padding_p;
20648 glyph_not_available_p = glyph->glyph_not_available_p;
20649
20650 while (glyph < last
20651 && glyph->type == CHAR_GLYPH
20652 && glyph->voffset == voffset
20653 /* Same face id implies same font, nowadays. */
20654 && glyph->face_id == face_id
20655 && glyph->glyph_not_available_p == glyph_not_available_p)
20656 {
20657 int two_byte_p;
20658
20659 s->face = get_glyph_face_and_encoding (s->f, glyph,
20660 s->char2b + s->nchars,
20661 &two_byte_p);
20662 s->two_byte_p = two_byte_p;
20663 ++s->nchars;
20664 xassert (s->nchars <= end - start);
20665 s->width += glyph->pixel_width;
20666 if (glyph++->padding_p != s->padding_p)
20667 break;
20668 }
20669
20670 s->font = s->face->font;
20671
20672 /* If the specified font could not be loaded, use the frame's font,
20673 but record the fact that we couldn't load it in
20674 S->font_not_found_p so that we can draw rectangles for the
20675 characters of the glyph string. */
20676 if (s->font == NULL || glyph_not_available_p)
20677 {
20678 s->font_not_found_p = 1;
20679 s->font = FRAME_FONT (s->f);
20680 }
20681
20682 /* Adjust base line for subscript/superscript text. */
20683 s->ybase += voffset;
20684
20685 xassert (s->face && s->face->gc);
20686 return glyph - s->row->glyphs[s->area];
20687 }
20688
20689
20690 /* Fill glyph string S from image glyph S->first_glyph. */
20691
20692 static void
20693 fill_image_glyph_string (struct glyph_string *s)
20694 {
20695 xassert (s->first_glyph->type == IMAGE_GLYPH);
20696 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20697 xassert (s->img);
20698 s->slice = s->first_glyph->slice;
20699 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20700 s->font = s->face->font;
20701 s->width = s->first_glyph->pixel_width;
20702
20703 /* Adjust base line for subscript/superscript text. */
20704 s->ybase += s->first_glyph->voffset;
20705 }
20706
20707
20708 /* Fill glyph string S from a sequence of stretch glyphs.
20709
20710 ROW is the glyph row in which the glyphs are found, AREA is the
20711 area within the row. START is the index of the first glyph to
20712 consider, END is the index of the last + 1.
20713
20714 Value is the index of the first glyph not in S. */
20715
20716 static int
20717 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20718 enum glyph_row_area area, int start, int end)
20719 {
20720 struct glyph *glyph, *last;
20721 int voffset, face_id;
20722
20723 xassert (s->first_glyph->type == STRETCH_GLYPH);
20724
20725 glyph = s->row->glyphs[s->area] + start;
20726 last = s->row->glyphs[s->area] + end;
20727 face_id = glyph->face_id;
20728 s->face = FACE_FROM_ID (s->f, face_id);
20729 s->font = s->face->font;
20730 s->width = glyph->pixel_width;
20731 s->nchars = 1;
20732 voffset = glyph->voffset;
20733
20734 for (++glyph;
20735 (glyph < last
20736 && glyph->type == STRETCH_GLYPH
20737 && glyph->voffset == voffset
20738 && glyph->face_id == face_id);
20739 ++glyph)
20740 s->width += glyph->pixel_width;
20741
20742 /* Adjust base line for subscript/superscript text. */
20743 s->ybase += voffset;
20744
20745 /* The case that face->gc == 0 is handled when drawing the glyph
20746 string by calling PREPARE_FACE_FOR_DISPLAY. */
20747 xassert (s->face);
20748 return glyph - s->row->glyphs[s->area];
20749 }
20750
20751 static struct font_metrics *
20752 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20753 {
20754 static struct font_metrics metrics;
20755 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20756
20757 if (! font || code == FONT_INVALID_CODE)
20758 return NULL;
20759 font->driver->text_extents (font, &code, 1, &metrics);
20760 return &metrics;
20761 }
20762
20763 /* EXPORT for RIF:
20764 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20765 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20766 assumed to be zero. */
20767
20768 void
20769 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20770 {
20771 *left = *right = 0;
20772
20773 if (glyph->type == CHAR_GLYPH)
20774 {
20775 struct face *face;
20776 XChar2b char2b;
20777 struct font_metrics *pcm;
20778
20779 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20780 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20781 {
20782 if (pcm->rbearing > pcm->width)
20783 *right = pcm->rbearing - pcm->width;
20784 if (pcm->lbearing < 0)
20785 *left = -pcm->lbearing;
20786 }
20787 }
20788 else if (glyph->type == COMPOSITE_GLYPH)
20789 {
20790 if (! glyph->u.cmp.automatic)
20791 {
20792 struct composition *cmp = composition_table[glyph->u.cmp.id];
20793
20794 if (cmp->rbearing > cmp->pixel_width)
20795 *right = cmp->rbearing - cmp->pixel_width;
20796 if (cmp->lbearing < 0)
20797 *left = - cmp->lbearing;
20798 }
20799 else
20800 {
20801 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20802 struct font_metrics metrics;
20803
20804 composition_gstring_width (gstring, glyph->u.cmp.from,
20805 glyph->u.cmp.to + 1, &metrics);
20806 if (metrics.rbearing > metrics.width)
20807 *right = metrics.rbearing - metrics.width;
20808 if (metrics.lbearing < 0)
20809 *left = - metrics.lbearing;
20810 }
20811 }
20812 }
20813
20814
20815 /* Return the index of the first glyph preceding glyph string S that
20816 is overwritten by S because of S's left overhang. Value is -1
20817 if no glyphs are overwritten. */
20818
20819 static int
20820 left_overwritten (struct glyph_string *s)
20821 {
20822 int k;
20823
20824 if (s->left_overhang)
20825 {
20826 int x = 0, i;
20827 struct glyph *glyphs = s->row->glyphs[s->area];
20828 int first = s->first_glyph - glyphs;
20829
20830 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20831 x -= glyphs[i].pixel_width;
20832
20833 k = i + 1;
20834 }
20835 else
20836 k = -1;
20837
20838 return k;
20839 }
20840
20841
20842 /* Return the index of the first glyph preceding glyph string S that
20843 is overwriting S because of its right overhang. Value is -1 if no
20844 glyph in front of S overwrites S. */
20845
20846 static int
20847 left_overwriting (struct glyph_string *s)
20848 {
20849 int i, k, x;
20850 struct glyph *glyphs = s->row->glyphs[s->area];
20851 int first = s->first_glyph - glyphs;
20852
20853 k = -1;
20854 x = 0;
20855 for (i = first - 1; i >= 0; --i)
20856 {
20857 int left, right;
20858 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20859 if (x + right > 0)
20860 k = i;
20861 x -= glyphs[i].pixel_width;
20862 }
20863
20864 return k;
20865 }
20866
20867
20868 /* Return the index of the last glyph following glyph string S that is
20869 overwritten by S because of S's right overhang. Value is -1 if
20870 no such glyph is found. */
20871
20872 static int
20873 right_overwritten (struct glyph_string *s)
20874 {
20875 int k = -1;
20876
20877 if (s->right_overhang)
20878 {
20879 int x = 0, i;
20880 struct glyph *glyphs = s->row->glyphs[s->area];
20881 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20882 int end = s->row->used[s->area];
20883
20884 for (i = first; i < end && s->right_overhang > x; ++i)
20885 x += glyphs[i].pixel_width;
20886
20887 k = i;
20888 }
20889
20890 return k;
20891 }
20892
20893
20894 /* Return the index of the last glyph following glyph string S that
20895 overwrites S because of its left overhang. Value is negative
20896 if no such glyph is found. */
20897
20898 static int
20899 right_overwriting (struct glyph_string *s)
20900 {
20901 int i, k, x;
20902 int end = s->row->used[s->area];
20903 struct glyph *glyphs = s->row->glyphs[s->area];
20904 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20905
20906 k = -1;
20907 x = 0;
20908 for (i = first; i < end; ++i)
20909 {
20910 int left, right;
20911 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20912 if (x - left < 0)
20913 k = i;
20914 x += glyphs[i].pixel_width;
20915 }
20916
20917 return k;
20918 }
20919
20920
20921 /* Set background width of glyph string S. START is the index of the
20922 first glyph following S. LAST_X is the right-most x-position + 1
20923 in the drawing area. */
20924
20925 static INLINE void
20926 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20927 {
20928 /* If the face of this glyph string has to be drawn to the end of
20929 the drawing area, set S->extends_to_end_of_line_p. */
20930
20931 if (start == s->row->used[s->area]
20932 && s->area == TEXT_AREA
20933 && ((s->row->fill_line_p
20934 && (s->hl == DRAW_NORMAL_TEXT
20935 || s->hl == DRAW_IMAGE_RAISED
20936 || s->hl == DRAW_IMAGE_SUNKEN))
20937 || s->hl == DRAW_MOUSE_FACE))
20938 s->extends_to_end_of_line_p = 1;
20939
20940 /* If S extends its face to the end of the line, set its
20941 background_width to the distance to the right edge of the drawing
20942 area. */
20943 if (s->extends_to_end_of_line_p)
20944 s->background_width = last_x - s->x + 1;
20945 else
20946 s->background_width = s->width;
20947 }
20948
20949
20950 /* Compute overhangs and x-positions for glyph string S and its
20951 predecessors, or successors. X is the starting x-position for S.
20952 BACKWARD_P non-zero means process predecessors. */
20953
20954 static void
20955 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20956 {
20957 if (backward_p)
20958 {
20959 while (s)
20960 {
20961 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20962 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20963 x -= s->width;
20964 s->x = x;
20965 s = s->prev;
20966 }
20967 }
20968 else
20969 {
20970 while (s)
20971 {
20972 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20973 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20974 s->x = x;
20975 x += s->width;
20976 s = s->next;
20977 }
20978 }
20979 }
20980
20981
20982
20983 /* The following macros are only called from draw_glyphs below.
20984 They reference the following parameters of that function directly:
20985 `w', `row', `area', and `overlap_p'
20986 as well as the following local variables:
20987 `s', `f', and `hdc' (in W32) */
20988
20989 #ifdef HAVE_NTGUI
20990 /* On W32, silently add local `hdc' variable to argument list of
20991 init_glyph_string. */
20992 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20993 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20994 #else
20995 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20996 init_glyph_string (s, char2b, w, row, area, start, hl)
20997 #endif
20998
20999 /* Add a glyph string for a stretch glyph to the list of strings
21000 between HEAD and TAIL. START is the index of the stretch glyph in
21001 row area AREA of glyph row ROW. END is the index of the last glyph
21002 in that glyph row area. X is the current output position assigned
21003 to the new glyph string constructed. HL overrides that face of the
21004 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21005 is the right-most x-position of the drawing area. */
21006
21007 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21008 and below -- keep them on one line. */
21009 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21010 do \
21011 { \
21012 s = (struct glyph_string *) alloca (sizeof *s); \
21013 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21014 START = fill_stretch_glyph_string (s, row, area, START, END); \
21015 append_glyph_string (&HEAD, &TAIL, s); \
21016 s->x = (X); \
21017 } \
21018 while (0)
21019
21020
21021 /* Add a glyph string for an image glyph to the list of strings
21022 between HEAD and TAIL. START is the index of the image glyph in
21023 row area AREA of glyph row ROW. END is the index of the last glyph
21024 in that glyph row area. X is the current output position assigned
21025 to the new glyph string constructed. HL overrides that face of the
21026 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21027 is the right-most x-position of the drawing area. */
21028
21029 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21030 do \
21031 { \
21032 s = (struct glyph_string *) alloca (sizeof *s); \
21033 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21034 fill_image_glyph_string (s); \
21035 append_glyph_string (&HEAD, &TAIL, s); \
21036 ++START; \
21037 s->x = (X); \
21038 } \
21039 while (0)
21040
21041
21042 /* Add a glyph string for a sequence of character glyphs to the list
21043 of strings between HEAD and TAIL. START is the index of the first
21044 glyph in row area AREA of glyph row ROW that is part of the new
21045 glyph string. END is the index of the last glyph in that glyph row
21046 area. X is the current output position assigned to the new glyph
21047 string constructed. HL overrides that face of the glyph; e.g. it
21048 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21049 right-most x-position of the drawing area. */
21050
21051 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21052 do \
21053 { \
21054 int face_id; \
21055 XChar2b *char2b; \
21056 \
21057 face_id = (row)->glyphs[area][START].face_id; \
21058 \
21059 s = (struct glyph_string *) alloca (sizeof *s); \
21060 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21061 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21062 append_glyph_string (&HEAD, &TAIL, s); \
21063 s->x = (X); \
21064 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21065 } \
21066 while (0)
21067
21068
21069 /* Add a glyph string for a composite sequence to the list of strings
21070 between HEAD and TAIL. START is the index of the first glyph in
21071 row area AREA of glyph row ROW that is part of the new glyph
21072 string. END is the index of the last glyph in that glyph row area.
21073 X is the current output position assigned to the new glyph string
21074 constructed. HL overrides that face of the glyph; e.g. it is
21075 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21076 x-position of the drawing area. */
21077
21078 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21079 do { \
21080 int face_id = (row)->glyphs[area][START].face_id; \
21081 struct face *base_face = FACE_FROM_ID (f, face_id); \
21082 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21083 struct composition *cmp = composition_table[cmp_id]; \
21084 XChar2b *char2b; \
21085 struct glyph_string *first_s; \
21086 int n; \
21087 \
21088 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21089 \
21090 /* Make glyph_strings for each glyph sequence that is drawable by \
21091 the same face, and append them to HEAD/TAIL. */ \
21092 for (n = 0; n < cmp->glyph_len;) \
21093 { \
21094 s = (struct glyph_string *) alloca (sizeof *s); \
21095 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21096 append_glyph_string (&(HEAD), &(TAIL), s); \
21097 s->cmp = cmp; \
21098 s->cmp_from = n; \
21099 s->x = (X); \
21100 if (n == 0) \
21101 first_s = s; \
21102 n = fill_composite_glyph_string (s, base_face, overlaps); \
21103 } \
21104 \
21105 ++START; \
21106 s = first_s; \
21107 } while (0)
21108
21109
21110 /* Add a glyph string for a glyph-string sequence to the list of strings
21111 between HEAD and TAIL. */
21112
21113 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21114 do { \
21115 int face_id; \
21116 XChar2b *char2b; \
21117 Lisp_Object gstring; \
21118 \
21119 face_id = (row)->glyphs[area][START].face_id; \
21120 gstring = (composition_gstring_from_id \
21121 ((row)->glyphs[area][START].u.cmp.id)); \
21122 s = (struct glyph_string *) alloca (sizeof *s); \
21123 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21124 * LGSTRING_GLYPH_LEN (gstring)); \
21125 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21126 append_glyph_string (&(HEAD), &(TAIL), s); \
21127 s->x = (X); \
21128 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21129 } while (0)
21130
21131
21132 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21133 of AREA of glyph row ROW on window W between indices START and END.
21134 HL overrides the face for drawing glyph strings, e.g. it is
21135 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21136 x-positions of the drawing area.
21137
21138 This is an ugly monster macro construct because we must use alloca
21139 to allocate glyph strings (because draw_glyphs can be called
21140 asynchronously). */
21141
21142 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21143 do \
21144 { \
21145 HEAD = TAIL = NULL; \
21146 while (START < END) \
21147 { \
21148 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21149 switch (first_glyph->type) \
21150 { \
21151 case CHAR_GLYPH: \
21152 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21153 HL, X, LAST_X); \
21154 break; \
21155 \
21156 case COMPOSITE_GLYPH: \
21157 if (first_glyph->u.cmp.automatic) \
21158 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21159 HL, X, LAST_X); \
21160 else \
21161 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21162 HL, X, LAST_X); \
21163 break; \
21164 \
21165 case STRETCH_GLYPH: \
21166 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21167 HL, X, LAST_X); \
21168 break; \
21169 \
21170 case IMAGE_GLYPH: \
21171 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21172 HL, X, LAST_X); \
21173 break; \
21174 \
21175 default: \
21176 abort (); \
21177 } \
21178 \
21179 if (s) \
21180 { \
21181 set_glyph_string_background_width (s, START, LAST_X); \
21182 (X) += s->width; \
21183 } \
21184 } \
21185 } while (0)
21186
21187
21188 /* Draw glyphs between START and END in AREA of ROW on window W,
21189 starting at x-position X. X is relative to AREA in W. HL is a
21190 face-override with the following meaning:
21191
21192 DRAW_NORMAL_TEXT draw normally
21193 DRAW_CURSOR draw in cursor face
21194 DRAW_MOUSE_FACE draw in mouse face.
21195 DRAW_INVERSE_VIDEO draw in mode line face
21196 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21197 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21198
21199 If OVERLAPS is non-zero, draw only the foreground of characters and
21200 clip to the physical height of ROW. Non-zero value also defines
21201 the overlapping part to be drawn:
21202
21203 OVERLAPS_PRED overlap with preceding rows
21204 OVERLAPS_SUCC overlap with succeeding rows
21205 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21206 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21207
21208 Value is the x-position reached, relative to AREA of W. */
21209
21210 static int
21211 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21212 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21213 enum draw_glyphs_face hl, int overlaps)
21214 {
21215 struct glyph_string *head, *tail;
21216 struct glyph_string *s;
21217 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21218 int i, j, x_reached, last_x, area_left = 0;
21219 struct frame *f = XFRAME (WINDOW_FRAME (w));
21220 DECLARE_HDC (hdc);
21221
21222 ALLOCATE_HDC (hdc, f);
21223
21224 /* Let's rather be paranoid than getting a SEGV. */
21225 end = min (end, row->used[area]);
21226 start = max (0, start);
21227 start = min (end, start);
21228
21229 /* Translate X to frame coordinates. Set last_x to the right
21230 end of the drawing area. */
21231 if (row->full_width_p)
21232 {
21233 /* X is relative to the left edge of W, without scroll bars
21234 or fringes. */
21235 area_left = WINDOW_LEFT_EDGE_X (w);
21236 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21237 }
21238 else
21239 {
21240 area_left = window_box_left (w, area);
21241 last_x = area_left + window_box_width (w, area);
21242 }
21243 x += area_left;
21244
21245 /* Build a doubly-linked list of glyph_string structures between
21246 head and tail from what we have to draw. Note that the macro
21247 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21248 the reason we use a separate variable `i'. */
21249 i = start;
21250 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21251 if (tail)
21252 x_reached = tail->x + tail->background_width;
21253 else
21254 x_reached = x;
21255
21256 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21257 the row, redraw some glyphs in front or following the glyph
21258 strings built above. */
21259 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21260 {
21261 struct glyph_string *h, *t;
21262 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21263 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21264 int dummy_x = 0;
21265
21266 /* If mouse highlighting is on, we may need to draw adjacent
21267 glyphs using mouse-face highlighting. */
21268 if (area == TEXT_AREA && row->mouse_face_p)
21269 {
21270 struct glyph_row *mouse_beg_row, *mouse_end_row;
21271
21272 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21273 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21274
21275 if (row >= mouse_beg_row && row <= mouse_end_row)
21276 {
21277 check_mouse_face = 1;
21278 mouse_beg_col = (row == mouse_beg_row)
21279 ? dpyinfo->mouse_face_beg_col : 0;
21280 mouse_end_col = (row == mouse_end_row)
21281 ? dpyinfo->mouse_face_end_col
21282 : row->used[TEXT_AREA];
21283 }
21284 }
21285
21286 /* Compute overhangs for all glyph strings. */
21287 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21288 for (s = head; s; s = s->next)
21289 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21290
21291 /* Prepend glyph strings for glyphs in front of the first glyph
21292 string that are overwritten because of the first glyph
21293 string's left overhang. The background of all strings
21294 prepended must be drawn because the first glyph string
21295 draws over it. */
21296 i = left_overwritten (head);
21297 if (i >= 0)
21298 {
21299 enum draw_glyphs_face overlap_hl;
21300
21301 /* If this row contains mouse highlighting, attempt to draw
21302 the overlapped glyphs with the correct highlight. This
21303 code fails if the overlap encompasses more than one glyph
21304 and mouse-highlight spans only some of these glyphs.
21305 However, making it work perfectly involves a lot more
21306 code, and I don't know if the pathological case occurs in
21307 practice, so we'll stick to this for now. --- cyd */
21308 if (check_mouse_face
21309 && mouse_beg_col < start && mouse_end_col > i)
21310 overlap_hl = DRAW_MOUSE_FACE;
21311 else
21312 overlap_hl = DRAW_NORMAL_TEXT;
21313
21314 j = i;
21315 BUILD_GLYPH_STRINGS (j, start, h, t,
21316 overlap_hl, dummy_x, last_x);
21317 start = i;
21318 compute_overhangs_and_x (t, head->x, 1);
21319 prepend_glyph_string_lists (&head, &tail, h, t);
21320 clip_head = head;
21321 }
21322
21323 /* Prepend glyph strings for glyphs in front of the first glyph
21324 string that overwrite that glyph string because of their
21325 right overhang. For these strings, only the foreground must
21326 be drawn, because it draws over the glyph string at `head'.
21327 The background must not be drawn because this would overwrite
21328 right overhangs of preceding glyphs for which no glyph
21329 strings exist. */
21330 i = left_overwriting (head);
21331 if (i >= 0)
21332 {
21333 enum draw_glyphs_face overlap_hl;
21334
21335 if (check_mouse_face
21336 && mouse_beg_col < start && mouse_end_col > i)
21337 overlap_hl = DRAW_MOUSE_FACE;
21338 else
21339 overlap_hl = DRAW_NORMAL_TEXT;
21340
21341 clip_head = head;
21342 BUILD_GLYPH_STRINGS (i, start, h, t,
21343 overlap_hl, dummy_x, last_x);
21344 for (s = h; s; s = s->next)
21345 s->background_filled_p = 1;
21346 compute_overhangs_and_x (t, head->x, 1);
21347 prepend_glyph_string_lists (&head, &tail, h, t);
21348 }
21349
21350 /* Append glyphs strings for glyphs following the last glyph
21351 string tail that are overwritten by tail. The background of
21352 these strings has to be drawn because tail's foreground draws
21353 over it. */
21354 i = right_overwritten (tail);
21355 if (i >= 0)
21356 {
21357 enum draw_glyphs_face overlap_hl;
21358
21359 if (check_mouse_face
21360 && mouse_beg_col < i && mouse_end_col > end)
21361 overlap_hl = DRAW_MOUSE_FACE;
21362 else
21363 overlap_hl = DRAW_NORMAL_TEXT;
21364
21365 BUILD_GLYPH_STRINGS (end, i, h, t,
21366 overlap_hl, x, last_x);
21367 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21368 we don't have `end = i;' here. */
21369 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21370 append_glyph_string_lists (&head, &tail, h, t);
21371 clip_tail = tail;
21372 }
21373
21374 /* Append glyph strings for glyphs following the last glyph
21375 string tail that overwrite tail. The foreground of such
21376 glyphs has to be drawn because it writes into the background
21377 of tail. The background must not be drawn because it could
21378 paint over the foreground of following glyphs. */
21379 i = right_overwriting (tail);
21380 if (i >= 0)
21381 {
21382 enum draw_glyphs_face overlap_hl;
21383 if (check_mouse_face
21384 && mouse_beg_col < i && mouse_end_col > end)
21385 overlap_hl = DRAW_MOUSE_FACE;
21386 else
21387 overlap_hl = DRAW_NORMAL_TEXT;
21388
21389 clip_tail = tail;
21390 i++; /* We must include the Ith glyph. */
21391 BUILD_GLYPH_STRINGS (end, i, h, t,
21392 overlap_hl, x, last_x);
21393 for (s = h; s; s = s->next)
21394 s->background_filled_p = 1;
21395 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21396 append_glyph_string_lists (&head, &tail, h, t);
21397 }
21398 if (clip_head || clip_tail)
21399 for (s = head; s; s = s->next)
21400 {
21401 s->clip_head = clip_head;
21402 s->clip_tail = clip_tail;
21403 }
21404 }
21405
21406 /* Draw all strings. */
21407 for (s = head; s; s = s->next)
21408 FRAME_RIF (f)->draw_glyph_string (s);
21409
21410 #ifndef HAVE_NS
21411 /* When focus a sole frame and move horizontally, this sets on_p to 0
21412 causing a failure to erase prev cursor position. */
21413 if (area == TEXT_AREA
21414 && !row->full_width_p
21415 /* When drawing overlapping rows, only the glyph strings'
21416 foreground is drawn, which doesn't erase a cursor
21417 completely. */
21418 && !overlaps)
21419 {
21420 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21421 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21422 : (tail ? tail->x + tail->background_width : x));
21423 x0 -= area_left;
21424 x1 -= area_left;
21425
21426 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21427 row->y, MATRIX_ROW_BOTTOM_Y (row));
21428 }
21429 #endif
21430
21431 /* Value is the x-position up to which drawn, relative to AREA of W.
21432 This doesn't include parts drawn because of overhangs. */
21433 if (row->full_width_p)
21434 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21435 else
21436 x_reached -= area_left;
21437
21438 RELEASE_HDC (hdc, f);
21439
21440 return x_reached;
21441 }
21442
21443 /* Expand row matrix if too narrow. Don't expand if area
21444 is not present. */
21445
21446 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21447 { \
21448 if (!fonts_changed_p \
21449 && (it->glyph_row->glyphs[area] \
21450 < it->glyph_row->glyphs[area + 1])) \
21451 { \
21452 it->w->ncols_scale_factor++; \
21453 fonts_changed_p = 1; \
21454 } \
21455 }
21456
21457 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21458 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21459
21460 static INLINE void
21461 append_glyph (struct it *it)
21462 {
21463 struct glyph *glyph;
21464 enum glyph_row_area area = it->area;
21465
21466 xassert (it->glyph_row);
21467 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21468
21469 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21470 if (glyph < it->glyph_row->glyphs[area + 1])
21471 {
21472 /* If the glyph row is reversed, we need to prepend the glyph
21473 rather than append it. */
21474 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21475 {
21476 struct glyph *g;
21477
21478 /* Make room for the additional glyph. */
21479 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21480 g[1] = *g;
21481 glyph = it->glyph_row->glyphs[area];
21482 }
21483 glyph->charpos = CHARPOS (it->position);
21484 glyph->object = it->object;
21485 if (it->pixel_width > 0)
21486 {
21487 glyph->pixel_width = it->pixel_width;
21488 glyph->padding_p = 0;
21489 }
21490 else
21491 {
21492 /* Assure at least 1-pixel width. Otherwise, cursor can't
21493 be displayed correctly. */
21494 glyph->pixel_width = 1;
21495 glyph->padding_p = 1;
21496 }
21497 glyph->ascent = it->ascent;
21498 glyph->descent = it->descent;
21499 glyph->voffset = it->voffset;
21500 glyph->type = CHAR_GLYPH;
21501 glyph->avoid_cursor_p = it->avoid_cursor_p;
21502 glyph->multibyte_p = it->multibyte_p;
21503 glyph->left_box_line_p = it->start_of_box_run_p;
21504 glyph->right_box_line_p = it->end_of_box_run_p;
21505 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21506 || it->phys_descent > it->descent);
21507 glyph->glyph_not_available_p = it->glyph_not_available_p;
21508 glyph->face_id = it->face_id;
21509 glyph->u.ch = it->char_to_display;
21510 glyph->slice = null_glyph_slice;
21511 glyph->font_type = FONT_TYPE_UNKNOWN;
21512 if (it->bidi_p)
21513 {
21514 glyph->resolved_level = it->bidi_it.resolved_level;
21515 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21516 abort ();
21517 glyph->bidi_type = it->bidi_it.type;
21518 }
21519 else
21520 {
21521 glyph->resolved_level = 0;
21522 glyph->bidi_type = UNKNOWN_BT;
21523 }
21524 ++it->glyph_row->used[area];
21525 }
21526 else
21527 IT_EXPAND_MATRIX_WIDTH (it, area);
21528 }
21529
21530 /* Store one glyph for the composition IT->cmp_it.id in
21531 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21532 non-null. */
21533
21534 static INLINE void
21535 append_composite_glyph (struct it *it)
21536 {
21537 struct glyph *glyph;
21538 enum glyph_row_area area = it->area;
21539
21540 xassert (it->glyph_row);
21541
21542 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21543 if (glyph < it->glyph_row->glyphs[area + 1])
21544 {
21545 /* If the glyph row is reversed, we need to prepend the glyph
21546 rather than append it. */
21547 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21548 {
21549 struct glyph *g;
21550
21551 /* Make room for the new glyph. */
21552 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21553 g[1] = *g;
21554 glyph = it->glyph_row->glyphs[it->area];
21555 }
21556 glyph->charpos = it->cmp_it.charpos;
21557 glyph->object = it->object;
21558 glyph->pixel_width = it->pixel_width;
21559 glyph->ascent = it->ascent;
21560 glyph->descent = it->descent;
21561 glyph->voffset = it->voffset;
21562 glyph->type = COMPOSITE_GLYPH;
21563 if (it->cmp_it.ch < 0)
21564 {
21565 glyph->u.cmp.automatic = 0;
21566 glyph->u.cmp.id = it->cmp_it.id;
21567 }
21568 else
21569 {
21570 glyph->u.cmp.automatic = 1;
21571 glyph->u.cmp.id = it->cmp_it.id;
21572 glyph->u.cmp.from = it->cmp_it.from;
21573 glyph->u.cmp.to = it->cmp_it.to - 1;
21574 }
21575 glyph->avoid_cursor_p = it->avoid_cursor_p;
21576 glyph->multibyte_p = it->multibyte_p;
21577 glyph->left_box_line_p = it->start_of_box_run_p;
21578 glyph->right_box_line_p = it->end_of_box_run_p;
21579 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21580 || it->phys_descent > it->descent);
21581 glyph->padding_p = 0;
21582 glyph->glyph_not_available_p = 0;
21583 glyph->face_id = it->face_id;
21584 glyph->slice = null_glyph_slice;
21585 glyph->font_type = FONT_TYPE_UNKNOWN;
21586 if (it->bidi_p)
21587 {
21588 glyph->resolved_level = it->bidi_it.resolved_level;
21589 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21590 abort ();
21591 glyph->bidi_type = it->bidi_it.type;
21592 }
21593 ++it->glyph_row->used[area];
21594 }
21595 else
21596 IT_EXPAND_MATRIX_WIDTH (it, area);
21597 }
21598
21599
21600 /* Change IT->ascent and IT->height according to the setting of
21601 IT->voffset. */
21602
21603 static INLINE void
21604 take_vertical_position_into_account (struct it *it)
21605 {
21606 if (it->voffset)
21607 {
21608 if (it->voffset < 0)
21609 /* Increase the ascent so that we can display the text higher
21610 in the line. */
21611 it->ascent -= it->voffset;
21612 else
21613 /* Increase the descent so that we can display the text lower
21614 in the line. */
21615 it->descent += it->voffset;
21616 }
21617 }
21618
21619
21620 /* Produce glyphs/get display metrics for the image IT is loaded with.
21621 See the description of struct display_iterator in dispextern.h for
21622 an overview of struct display_iterator. */
21623
21624 static void
21625 produce_image_glyph (struct it *it)
21626 {
21627 struct image *img;
21628 struct face *face;
21629 int glyph_ascent, crop;
21630 struct glyph_slice slice;
21631
21632 xassert (it->what == IT_IMAGE);
21633
21634 face = FACE_FROM_ID (it->f, it->face_id);
21635 xassert (face);
21636 /* Make sure X resources of the face is loaded. */
21637 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21638
21639 if (it->image_id < 0)
21640 {
21641 /* Fringe bitmap. */
21642 it->ascent = it->phys_ascent = 0;
21643 it->descent = it->phys_descent = 0;
21644 it->pixel_width = 0;
21645 it->nglyphs = 0;
21646 return;
21647 }
21648
21649 img = IMAGE_FROM_ID (it->f, it->image_id);
21650 xassert (img);
21651 /* Make sure X resources of the image is loaded. */
21652 prepare_image_for_display (it->f, img);
21653
21654 slice.x = slice.y = 0;
21655 slice.width = img->width;
21656 slice.height = img->height;
21657
21658 if (INTEGERP (it->slice.x))
21659 slice.x = XINT (it->slice.x);
21660 else if (FLOATP (it->slice.x))
21661 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21662
21663 if (INTEGERP (it->slice.y))
21664 slice.y = XINT (it->slice.y);
21665 else if (FLOATP (it->slice.y))
21666 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21667
21668 if (INTEGERP (it->slice.width))
21669 slice.width = XINT (it->slice.width);
21670 else if (FLOATP (it->slice.width))
21671 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21672
21673 if (INTEGERP (it->slice.height))
21674 slice.height = XINT (it->slice.height);
21675 else if (FLOATP (it->slice.height))
21676 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21677
21678 if (slice.x >= img->width)
21679 slice.x = img->width;
21680 if (slice.y >= img->height)
21681 slice.y = img->height;
21682 if (slice.x + slice.width >= img->width)
21683 slice.width = img->width - slice.x;
21684 if (slice.y + slice.height > img->height)
21685 slice.height = img->height - slice.y;
21686
21687 if (slice.width == 0 || slice.height == 0)
21688 return;
21689
21690 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21691
21692 it->descent = slice.height - glyph_ascent;
21693 if (slice.y == 0)
21694 it->descent += img->vmargin;
21695 if (slice.y + slice.height == img->height)
21696 it->descent += img->vmargin;
21697 it->phys_descent = it->descent;
21698
21699 it->pixel_width = slice.width;
21700 if (slice.x == 0)
21701 it->pixel_width += img->hmargin;
21702 if (slice.x + slice.width == img->width)
21703 it->pixel_width += img->hmargin;
21704
21705 /* It's quite possible for images to have an ascent greater than
21706 their height, so don't get confused in that case. */
21707 if (it->descent < 0)
21708 it->descent = 0;
21709
21710 it->nglyphs = 1;
21711
21712 if (face->box != FACE_NO_BOX)
21713 {
21714 if (face->box_line_width > 0)
21715 {
21716 if (slice.y == 0)
21717 it->ascent += face->box_line_width;
21718 if (slice.y + slice.height == img->height)
21719 it->descent += face->box_line_width;
21720 }
21721
21722 if (it->start_of_box_run_p && slice.x == 0)
21723 it->pixel_width += eabs (face->box_line_width);
21724 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21725 it->pixel_width += eabs (face->box_line_width);
21726 }
21727
21728 take_vertical_position_into_account (it);
21729
21730 /* Automatically crop wide image glyphs at right edge so we can
21731 draw the cursor on same display row. */
21732 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21733 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21734 {
21735 it->pixel_width -= crop;
21736 slice.width -= crop;
21737 }
21738
21739 if (it->glyph_row)
21740 {
21741 struct glyph *glyph;
21742 enum glyph_row_area area = it->area;
21743
21744 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21745 if (glyph < it->glyph_row->glyphs[area + 1])
21746 {
21747 glyph->charpos = CHARPOS (it->position);
21748 glyph->object = it->object;
21749 glyph->pixel_width = it->pixel_width;
21750 glyph->ascent = glyph_ascent;
21751 glyph->descent = it->descent;
21752 glyph->voffset = it->voffset;
21753 glyph->type = IMAGE_GLYPH;
21754 glyph->avoid_cursor_p = it->avoid_cursor_p;
21755 glyph->multibyte_p = it->multibyte_p;
21756 glyph->left_box_line_p = it->start_of_box_run_p;
21757 glyph->right_box_line_p = it->end_of_box_run_p;
21758 glyph->overlaps_vertically_p = 0;
21759 glyph->padding_p = 0;
21760 glyph->glyph_not_available_p = 0;
21761 glyph->face_id = it->face_id;
21762 glyph->u.img_id = img->id;
21763 glyph->slice = slice;
21764 glyph->font_type = FONT_TYPE_UNKNOWN;
21765 if (it->bidi_p)
21766 {
21767 glyph->resolved_level = it->bidi_it.resolved_level;
21768 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21769 abort ();
21770 glyph->bidi_type = it->bidi_it.type;
21771 }
21772 ++it->glyph_row->used[area];
21773 }
21774 else
21775 IT_EXPAND_MATRIX_WIDTH (it, area);
21776 }
21777 }
21778
21779
21780 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21781 of the glyph, WIDTH and HEIGHT are the width and height of the
21782 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21783
21784 static void
21785 append_stretch_glyph (struct it *it, Lisp_Object object,
21786 int width, int height, int ascent)
21787 {
21788 struct glyph *glyph;
21789 enum glyph_row_area area = it->area;
21790
21791 xassert (ascent >= 0 && ascent <= height);
21792
21793 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21794 if (glyph < it->glyph_row->glyphs[area + 1])
21795 {
21796 /* If the glyph row is reversed, we need to prepend the glyph
21797 rather than append it. */
21798 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21799 {
21800 struct glyph *g;
21801
21802 /* Make room for the additional glyph. */
21803 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21804 g[1] = *g;
21805 glyph = it->glyph_row->glyphs[area];
21806 }
21807 glyph->charpos = CHARPOS (it->position);
21808 glyph->object = object;
21809 glyph->pixel_width = width;
21810 glyph->ascent = ascent;
21811 glyph->descent = height - ascent;
21812 glyph->voffset = it->voffset;
21813 glyph->type = STRETCH_GLYPH;
21814 glyph->avoid_cursor_p = it->avoid_cursor_p;
21815 glyph->multibyte_p = it->multibyte_p;
21816 glyph->left_box_line_p = it->start_of_box_run_p;
21817 glyph->right_box_line_p = it->end_of_box_run_p;
21818 glyph->overlaps_vertically_p = 0;
21819 glyph->padding_p = 0;
21820 glyph->glyph_not_available_p = 0;
21821 glyph->face_id = it->face_id;
21822 glyph->u.stretch.ascent = ascent;
21823 glyph->u.stretch.height = height;
21824 glyph->slice = null_glyph_slice;
21825 glyph->font_type = FONT_TYPE_UNKNOWN;
21826 if (it->bidi_p)
21827 {
21828 glyph->resolved_level = it->bidi_it.resolved_level;
21829 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21830 abort ();
21831 glyph->bidi_type = it->bidi_it.type;
21832 }
21833 else
21834 {
21835 glyph->resolved_level = 0;
21836 glyph->bidi_type = UNKNOWN_BT;
21837 }
21838 ++it->glyph_row->used[area];
21839 }
21840 else
21841 IT_EXPAND_MATRIX_WIDTH (it, area);
21842 }
21843
21844
21845 /* Produce a stretch glyph for iterator IT. IT->object is the value
21846 of the glyph property displayed. The value must be a list
21847 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21848 being recognized:
21849
21850 1. `:width WIDTH' specifies that the space should be WIDTH *
21851 canonical char width wide. WIDTH may be an integer or floating
21852 point number.
21853
21854 2. `:relative-width FACTOR' specifies that the width of the stretch
21855 should be computed from the width of the first character having the
21856 `glyph' property, and should be FACTOR times that width.
21857
21858 3. `:align-to HPOS' specifies that the space should be wide enough
21859 to reach HPOS, a value in canonical character units.
21860
21861 Exactly one of the above pairs must be present.
21862
21863 4. `:height HEIGHT' specifies that the height of the stretch produced
21864 should be HEIGHT, measured in canonical character units.
21865
21866 5. `:relative-height FACTOR' specifies that the height of the
21867 stretch should be FACTOR times the height of the characters having
21868 the glyph property.
21869
21870 Either none or exactly one of 4 or 5 must be present.
21871
21872 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21873 of the stretch should be used for the ascent of the stretch.
21874 ASCENT must be in the range 0 <= ASCENT <= 100. */
21875
21876 static void
21877 produce_stretch_glyph (struct it *it)
21878 {
21879 /* (space :width WIDTH :height HEIGHT ...) */
21880 Lisp_Object prop, plist;
21881 int width = 0, height = 0, align_to = -1;
21882 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21883 int ascent = 0;
21884 double tem;
21885 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21886 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21887
21888 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21889
21890 /* List should start with `space'. */
21891 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21892 plist = XCDR (it->object);
21893
21894 /* Compute the width of the stretch. */
21895 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21896 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21897 {
21898 /* Absolute width `:width WIDTH' specified and valid. */
21899 zero_width_ok_p = 1;
21900 width = (int)tem;
21901 }
21902 else if (prop = Fplist_get (plist, QCrelative_width),
21903 NUMVAL (prop) > 0)
21904 {
21905 /* Relative width `:relative-width FACTOR' specified and valid.
21906 Compute the width of the characters having the `glyph'
21907 property. */
21908 struct it it2;
21909 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21910
21911 it2 = *it;
21912 if (it->multibyte_p)
21913 {
21914 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
21915 - IT_BYTEPOS (*it));
21916 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21917 }
21918 else
21919 {
21920 it2.c = it2.char_to_display = *p, it2.len = 1;
21921 if (! ASCII_CHAR_P (it2.c))
21922 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21923 }
21924
21925 it2.glyph_row = NULL;
21926 it2.what = IT_CHARACTER;
21927 x_produce_glyphs (&it2);
21928 width = NUMVAL (prop) * it2.pixel_width;
21929 }
21930 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21931 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21932 {
21933 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21934 align_to = (align_to < 0
21935 ? 0
21936 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21937 else if (align_to < 0)
21938 align_to = window_box_left_offset (it->w, TEXT_AREA);
21939 width = max (0, (int)tem + align_to - it->current_x);
21940 zero_width_ok_p = 1;
21941 }
21942 else
21943 /* Nothing specified -> width defaults to canonical char width. */
21944 width = FRAME_COLUMN_WIDTH (it->f);
21945
21946 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21947 width = 1;
21948
21949 /* Compute height. */
21950 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21951 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21952 {
21953 height = (int)tem;
21954 zero_height_ok_p = 1;
21955 }
21956 else if (prop = Fplist_get (plist, QCrelative_height),
21957 NUMVAL (prop) > 0)
21958 height = FONT_HEIGHT (font) * NUMVAL (prop);
21959 else
21960 height = FONT_HEIGHT (font);
21961
21962 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21963 height = 1;
21964
21965 /* Compute percentage of height used for ascent. If
21966 `:ascent ASCENT' is present and valid, use that. Otherwise,
21967 derive the ascent from the font in use. */
21968 if (prop = Fplist_get (plist, QCascent),
21969 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21970 ascent = height * NUMVAL (prop) / 100.0;
21971 else if (!NILP (prop)
21972 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21973 ascent = min (max (0, (int)tem), height);
21974 else
21975 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21976
21977 if (width > 0 && it->line_wrap != TRUNCATE
21978 && it->current_x + width > it->last_visible_x)
21979 width = it->last_visible_x - it->current_x - 1;
21980
21981 if (width > 0 && height > 0 && it->glyph_row)
21982 {
21983 Lisp_Object object = it->stack[it->sp - 1].string;
21984 if (!STRINGP (object))
21985 object = it->w->buffer;
21986 append_stretch_glyph (it, object, width, height, ascent);
21987 }
21988
21989 it->pixel_width = width;
21990 it->ascent = it->phys_ascent = ascent;
21991 it->descent = it->phys_descent = height - it->ascent;
21992 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
21993
21994 take_vertical_position_into_account (it);
21995 }
21996
21997 /* Calculate line-height and line-spacing properties.
21998 An integer value specifies explicit pixel value.
21999 A float value specifies relative value to current face height.
22000 A cons (float . face-name) specifies relative value to
22001 height of specified face font.
22002
22003 Returns height in pixels, or nil. */
22004
22005
22006 static Lisp_Object
22007 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22008 int boff, int override)
22009 {
22010 Lisp_Object face_name = Qnil;
22011 int ascent, descent, height;
22012
22013 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22014 return val;
22015
22016 if (CONSP (val))
22017 {
22018 face_name = XCAR (val);
22019 val = XCDR (val);
22020 if (!NUMBERP (val))
22021 val = make_number (1);
22022 if (NILP (face_name))
22023 {
22024 height = it->ascent + it->descent;
22025 goto scale;
22026 }
22027 }
22028
22029 if (NILP (face_name))
22030 {
22031 font = FRAME_FONT (it->f);
22032 boff = FRAME_BASELINE_OFFSET (it->f);
22033 }
22034 else if (EQ (face_name, Qt))
22035 {
22036 override = 0;
22037 }
22038 else
22039 {
22040 int face_id;
22041 struct face *face;
22042
22043 face_id = lookup_named_face (it->f, face_name, 0);
22044 if (face_id < 0)
22045 return make_number (-1);
22046
22047 face = FACE_FROM_ID (it->f, face_id);
22048 font = face->font;
22049 if (font == NULL)
22050 return make_number (-1);
22051 boff = font->baseline_offset;
22052 if (font->vertical_centering)
22053 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22054 }
22055
22056 ascent = FONT_BASE (font) + boff;
22057 descent = FONT_DESCENT (font) - boff;
22058
22059 if (override)
22060 {
22061 it->override_ascent = ascent;
22062 it->override_descent = descent;
22063 it->override_boff = boff;
22064 }
22065
22066 height = ascent + descent;
22067
22068 scale:
22069 if (FLOATP (val))
22070 height = (int)(XFLOAT_DATA (val) * height);
22071 else if (INTEGERP (val))
22072 height *= XINT (val);
22073
22074 return make_number (height);
22075 }
22076
22077
22078 /* RIF:
22079 Produce glyphs/get display metrics for the display element IT is
22080 loaded with. See the description of struct it in dispextern.h
22081 for an overview of struct it. */
22082
22083 void
22084 x_produce_glyphs (struct it *it)
22085 {
22086 int extra_line_spacing = it->extra_line_spacing;
22087
22088 it->glyph_not_available_p = 0;
22089
22090 if (it->what == IT_CHARACTER)
22091 {
22092 XChar2b char2b;
22093 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22094 struct font *font = face->font;
22095 int font_not_found_p = font == NULL;
22096 struct font_metrics *pcm = NULL;
22097 int boff; /* baseline offset */
22098
22099 if (font_not_found_p)
22100 {
22101 /* When no suitable font found, display an empty box based
22102 on the metrics of the font of the default face (or what
22103 remapped). */
22104 struct face *no_font_face
22105 = FACE_FROM_ID (it->f,
22106 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22107 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22108 font = no_font_face->font;
22109 boff = font->baseline_offset;
22110 }
22111 else
22112 {
22113 boff = font->baseline_offset;
22114 if (font->vertical_centering)
22115 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22116 }
22117
22118 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22119 {
22120 int stretched_p;
22121
22122 it->nglyphs = 1;
22123
22124 if (it->override_ascent >= 0)
22125 {
22126 it->ascent = it->override_ascent;
22127 it->descent = it->override_descent;
22128 boff = it->override_boff;
22129 }
22130 else
22131 {
22132 it->ascent = FONT_BASE (font) + boff;
22133 it->descent = FONT_DESCENT (font) - boff;
22134 }
22135
22136 if (! font_not_found_p
22137 && get_char_glyph_code (it->char_to_display, font, &char2b))
22138 {
22139 pcm = get_per_char_metric (it->f, font, &char2b);
22140 if (pcm->width == 0
22141 && pcm->rbearing == 0 && pcm->lbearing == 0)
22142 pcm = NULL;
22143 }
22144
22145 if (pcm)
22146 {
22147 it->phys_ascent = pcm->ascent + boff;
22148 it->phys_descent = pcm->descent - boff;
22149 it->pixel_width = pcm->width;
22150 }
22151 else
22152 {
22153 it->glyph_not_available_p = 1;
22154 it->phys_ascent = it->ascent;
22155 it->phys_descent = it->descent;
22156 it->pixel_width = font->space_width;
22157 }
22158
22159 if (it->constrain_row_ascent_descent_p)
22160 {
22161 if (it->descent > it->max_descent)
22162 {
22163 it->ascent += it->descent - it->max_descent;
22164 it->descent = it->max_descent;
22165 }
22166 if (it->ascent > it->max_ascent)
22167 {
22168 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22169 it->ascent = it->max_ascent;
22170 }
22171 it->phys_ascent = min (it->phys_ascent, it->ascent);
22172 it->phys_descent = min (it->phys_descent, it->descent);
22173 extra_line_spacing = 0;
22174 }
22175
22176 /* If this is a space inside a region of text with
22177 `space-width' property, change its width. */
22178 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22179 if (stretched_p)
22180 it->pixel_width *= XFLOATINT (it->space_width);
22181
22182 /* If face has a box, add the box thickness to the character
22183 height. If character has a box line to the left and/or
22184 right, add the box line width to the character's width. */
22185 if (face->box != FACE_NO_BOX)
22186 {
22187 int thick = face->box_line_width;
22188
22189 if (thick > 0)
22190 {
22191 it->ascent += thick;
22192 it->descent += thick;
22193 }
22194 else
22195 thick = -thick;
22196
22197 if (it->start_of_box_run_p)
22198 it->pixel_width += thick;
22199 if (it->end_of_box_run_p)
22200 it->pixel_width += thick;
22201 }
22202
22203 /* If face has an overline, add the height of the overline
22204 (1 pixel) and a 1 pixel margin to the character height. */
22205 if (face->overline_p)
22206 it->ascent += overline_margin;
22207
22208 if (it->constrain_row_ascent_descent_p)
22209 {
22210 if (it->ascent > it->max_ascent)
22211 it->ascent = it->max_ascent;
22212 if (it->descent > it->max_descent)
22213 it->descent = it->max_descent;
22214 }
22215
22216 take_vertical_position_into_account (it);
22217
22218 /* If we have to actually produce glyphs, do it. */
22219 if (it->glyph_row)
22220 {
22221 if (stretched_p)
22222 {
22223 /* Translate a space with a `space-width' property
22224 into a stretch glyph. */
22225 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22226 / FONT_HEIGHT (font));
22227 append_stretch_glyph (it, it->object, it->pixel_width,
22228 it->ascent + it->descent, ascent);
22229 }
22230 else
22231 append_glyph (it);
22232
22233 /* If characters with lbearing or rbearing are displayed
22234 in this line, record that fact in a flag of the
22235 glyph row. This is used to optimize X output code. */
22236 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22237 it->glyph_row->contains_overlapping_glyphs_p = 1;
22238 }
22239 if (! stretched_p && it->pixel_width == 0)
22240 /* We assure that all visible glyphs have at least 1-pixel
22241 width. */
22242 it->pixel_width = 1;
22243 }
22244 else if (it->char_to_display == '\n')
22245 {
22246 /* A newline has no width, but we need the height of the
22247 line. But if previous part of the line sets a height,
22248 don't increase that height */
22249
22250 Lisp_Object height;
22251 Lisp_Object total_height = Qnil;
22252
22253 it->override_ascent = -1;
22254 it->pixel_width = 0;
22255 it->nglyphs = 0;
22256
22257 height = get_it_property (it, Qline_height);
22258 /* Split (line-height total-height) list */
22259 if (CONSP (height)
22260 && CONSP (XCDR (height))
22261 && NILP (XCDR (XCDR (height))))
22262 {
22263 total_height = XCAR (XCDR (height));
22264 height = XCAR (height);
22265 }
22266 height = calc_line_height_property (it, height, font, boff, 1);
22267
22268 if (it->override_ascent >= 0)
22269 {
22270 it->ascent = it->override_ascent;
22271 it->descent = it->override_descent;
22272 boff = it->override_boff;
22273 }
22274 else
22275 {
22276 it->ascent = FONT_BASE (font) + boff;
22277 it->descent = FONT_DESCENT (font) - boff;
22278 }
22279
22280 if (EQ (height, Qt))
22281 {
22282 if (it->descent > it->max_descent)
22283 {
22284 it->ascent += it->descent - it->max_descent;
22285 it->descent = it->max_descent;
22286 }
22287 if (it->ascent > it->max_ascent)
22288 {
22289 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22290 it->ascent = it->max_ascent;
22291 }
22292 it->phys_ascent = min (it->phys_ascent, it->ascent);
22293 it->phys_descent = min (it->phys_descent, it->descent);
22294 it->constrain_row_ascent_descent_p = 1;
22295 extra_line_spacing = 0;
22296 }
22297 else
22298 {
22299 Lisp_Object spacing;
22300
22301 it->phys_ascent = it->ascent;
22302 it->phys_descent = it->descent;
22303
22304 if ((it->max_ascent > 0 || it->max_descent > 0)
22305 && face->box != FACE_NO_BOX
22306 && face->box_line_width > 0)
22307 {
22308 it->ascent += face->box_line_width;
22309 it->descent += face->box_line_width;
22310 }
22311 if (!NILP (height)
22312 && XINT (height) > it->ascent + it->descent)
22313 it->ascent = XINT (height) - it->descent;
22314
22315 if (!NILP (total_height))
22316 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22317 else
22318 {
22319 spacing = get_it_property (it, Qline_spacing);
22320 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22321 }
22322 if (INTEGERP (spacing))
22323 {
22324 extra_line_spacing = XINT (spacing);
22325 if (!NILP (total_height))
22326 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22327 }
22328 }
22329 }
22330 else /* i.e. (it->char_to_display == '\t') */
22331 {
22332 if (font->space_width > 0)
22333 {
22334 int tab_width = it->tab_width * font->space_width;
22335 int x = it->current_x + it->continuation_lines_width;
22336 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22337
22338 /* If the distance from the current position to the next tab
22339 stop is less than a space character width, use the
22340 tab stop after that. */
22341 if (next_tab_x - x < font->space_width)
22342 next_tab_x += tab_width;
22343
22344 it->pixel_width = next_tab_x - x;
22345 it->nglyphs = 1;
22346 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22347 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22348
22349 if (it->glyph_row)
22350 {
22351 append_stretch_glyph (it, it->object, it->pixel_width,
22352 it->ascent + it->descent, it->ascent);
22353 }
22354 }
22355 else
22356 {
22357 it->pixel_width = 0;
22358 it->nglyphs = 1;
22359 }
22360 }
22361 }
22362 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22363 {
22364 /* A static composition.
22365
22366 Note: A composition is represented as one glyph in the
22367 glyph matrix. There are no padding glyphs.
22368
22369 Important note: pixel_width, ascent, and descent are the
22370 values of what is drawn by draw_glyphs (i.e. the values of
22371 the overall glyphs composed). */
22372 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22373 int boff; /* baseline offset */
22374 struct composition *cmp = composition_table[it->cmp_it.id];
22375 int glyph_len = cmp->glyph_len;
22376 struct font *font = face->font;
22377
22378 it->nglyphs = 1;
22379
22380 /* If we have not yet calculated pixel size data of glyphs of
22381 the composition for the current face font, calculate them
22382 now. Theoretically, we have to check all fonts for the
22383 glyphs, but that requires much time and memory space. So,
22384 here we check only the font of the first glyph. This may
22385 lead to incorrect display, but it's very rare, and C-l
22386 (recenter-top-bottom) can correct the display anyway. */
22387 if (! cmp->font || cmp->font != font)
22388 {
22389 /* Ascent and descent of the font of the first character
22390 of this composition (adjusted by baseline offset).
22391 Ascent and descent of overall glyphs should not be less
22392 than these, respectively. */
22393 int font_ascent, font_descent, font_height;
22394 /* Bounding box of the overall glyphs. */
22395 int leftmost, rightmost, lowest, highest;
22396 int lbearing, rbearing;
22397 int i, width, ascent, descent;
22398 int left_padded = 0, right_padded = 0;
22399 int c;
22400 XChar2b char2b;
22401 struct font_metrics *pcm;
22402 int font_not_found_p;
22403 int pos;
22404
22405 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22406 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22407 break;
22408 if (glyph_len < cmp->glyph_len)
22409 right_padded = 1;
22410 for (i = 0; i < glyph_len; i++)
22411 {
22412 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22413 break;
22414 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22415 }
22416 if (i > 0)
22417 left_padded = 1;
22418
22419 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22420 : IT_CHARPOS (*it));
22421 /* If no suitable font is found, use the default font. */
22422 font_not_found_p = font == NULL;
22423 if (font_not_found_p)
22424 {
22425 face = face->ascii_face;
22426 font = face->font;
22427 }
22428 boff = font->baseline_offset;
22429 if (font->vertical_centering)
22430 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22431 font_ascent = FONT_BASE (font) + boff;
22432 font_descent = FONT_DESCENT (font) - boff;
22433 font_height = FONT_HEIGHT (font);
22434
22435 cmp->font = (void *) font;
22436
22437 pcm = NULL;
22438 if (! font_not_found_p)
22439 {
22440 get_char_face_and_encoding (it->f, c, it->face_id,
22441 &char2b, it->multibyte_p, 0);
22442 pcm = get_per_char_metric (it->f, font, &char2b);
22443 }
22444
22445 /* Initialize the bounding box. */
22446 if (pcm)
22447 {
22448 width = pcm->width;
22449 ascent = pcm->ascent;
22450 descent = pcm->descent;
22451 lbearing = pcm->lbearing;
22452 rbearing = pcm->rbearing;
22453 }
22454 else
22455 {
22456 width = font->space_width;
22457 ascent = FONT_BASE (font);
22458 descent = FONT_DESCENT (font);
22459 lbearing = 0;
22460 rbearing = width;
22461 }
22462
22463 rightmost = width;
22464 leftmost = 0;
22465 lowest = - descent + boff;
22466 highest = ascent + boff;
22467
22468 if (! font_not_found_p
22469 && font->default_ascent
22470 && CHAR_TABLE_P (Vuse_default_ascent)
22471 && !NILP (Faref (Vuse_default_ascent,
22472 make_number (it->char_to_display))))
22473 highest = font->default_ascent + boff;
22474
22475 /* Draw the first glyph at the normal position. It may be
22476 shifted to right later if some other glyphs are drawn
22477 at the left. */
22478 cmp->offsets[i * 2] = 0;
22479 cmp->offsets[i * 2 + 1] = boff;
22480 cmp->lbearing = lbearing;
22481 cmp->rbearing = rbearing;
22482
22483 /* Set cmp->offsets for the remaining glyphs. */
22484 for (i++; i < glyph_len; i++)
22485 {
22486 int left, right, btm, top;
22487 int ch = COMPOSITION_GLYPH (cmp, i);
22488 int face_id;
22489 struct face *this_face;
22490 int this_boff;
22491
22492 if (ch == '\t')
22493 ch = ' ';
22494 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22495 this_face = FACE_FROM_ID (it->f, face_id);
22496 font = this_face->font;
22497
22498 if (font == NULL)
22499 pcm = NULL;
22500 else
22501 {
22502 this_boff = font->baseline_offset;
22503 if (font->vertical_centering)
22504 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22505 get_char_face_and_encoding (it->f, ch, face_id,
22506 &char2b, it->multibyte_p, 0);
22507 pcm = get_per_char_metric (it->f, font, &char2b);
22508 }
22509 if (! pcm)
22510 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22511 else
22512 {
22513 width = pcm->width;
22514 ascent = pcm->ascent;
22515 descent = pcm->descent;
22516 lbearing = pcm->lbearing;
22517 rbearing = pcm->rbearing;
22518 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22519 {
22520 /* Relative composition with or without
22521 alternate chars. */
22522 left = (leftmost + rightmost - width) / 2;
22523 btm = - descent + boff;
22524 if (font->relative_compose
22525 && (! CHAR_TABLE_P (Vignore_relative_composition)
22526 || NILP (Faref (Vignore_relative_composition,
22527 make_number (ch)))))
22528 {
22529
22530 if (- descent >= font->relative_compose)
22531 /* One extra pixel between two glyphs. */
22532 btm = highest + 1;
22533 else if (ascent <= 0)
22534 /* One extra pixel between two glyphs. */
22535 btm = lowest - 1 - ascent - descent;
22536 }
22537 }
22538 else
22539 {
22540 /* A composition rule is specified by an integer
22541 value that encodes global and new reference
22542 points (GREF and NREF). GREF and NREF are
22543 specified by numbers as below:
22544
22545 0---1---2 -- ascent
22546 | |
22547 | |
22548 | |
22549 9--10--11 -- center
22550 | |
22551 ---3---4---5--- baseline
22552 | |
22553 6---7---8 -- descent
22554 */
22555 int rule = COMPOSITION_RULE (cmp, i);
22556 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22557
22558 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22559 grefx = gref % 3, nrefx = nref % 3;
22560 grefy = gref / 3, nrefy = nref / 3;
22561 if (xoff)
22562 xoff = font_height * (xoff - 128) / 256;
22563 if (yoff)
22564 yoff = font_height * (yoff - 128) / 256;
22565
22566 left = (leftmost
22567 + grefx * (rightmost - leftmost) / 2
22568 - nrefx * width / 2
22569 + xoff);
22570
22571 btm = ((grefy == 0 ? highest
22572 : grefy == 1 ? 0
22573 : grefy == 2 ? lowest
22574 : (highest + lowest) / 2)
22575 - (nrefy == 0 ? ascent + descent
22576 : nrefy == 1 ? descent - boff
22577 : nrefy == 2 ? 0
22578 : (ascent + descent) / 2)
22579 + yoff);
22580 }
22581
22582 cmp->offsets[i * 2] = left;
22583 cmp->offsets[i * 2 + 1] = btm + descent;
22584
22585 /* Update the bounding box of the overall glyphs. */
22586 if (width > 0)
22587 {
22588 right = left + width;
22589 if (left < leftmost)
22590 leftmost = left;
22591 if (right > rightmost)
22592 rightmost = right;
22593 }
22594 top = btm + descent + ascent;
22595 if (top > highest)
22596 highest = top;
22597 if (btm < lowest)
22598 lowest = btm;
22599
22600 if (cmp->lbearing > left + lbearing)
22601 cmp->lbearing = left + lbearing;
22602 if (cmp->rbearing < left + rbearing)
22603 cmp->rbearing = left + rbearing;
22604 }
22605 }
22606
22607 /* If there are glyphs whose x-offsets are negative,
22608 shift all glyphs to the right and make all x-offsets
22609 non-negative. */
22610 if (leftmost < 0)
22611 {
22612 for (i = 0; i < cmp->glyph_len; i++)
22613 cmp->offsets[i * 2] -= leftmost;
22614 rightmost -= leftmost;
22615 cmp->lbearing -= leftmost;
22616 cmp->rbearing -= leftmost;
22617 }
22618
22619 if (left_padded && cmp->lbearing < 0)
22620 {
22621 for (i = 0; i < cmp->glyph_len; i++)
22622 cmp->offsets[i * 2] -= cmp->lbearing;
22623 rightmost -= cmp->lbearing;
22624 cmp->rbearing -= cmp->lbearing;
22625 cmp->lbearing = 0;
22626 }
22627 if (right_padded && rightmost < cmp->rbearing)
22628 {
22629 rightmost = cmp->rbearing;
22630 }
22631
22632 cmp->pixel_width = rightmost;
22633 cmp->ascent = highest;
22634 cmp->descent = - lowest;
22635 if (cmp->ascent < font_ascent)
22636 cmp->ascent = font_ascent;
22637 if (cmp->descent < font_descent)
22638 cmp->descent = font_descent;
22639 }
22640
22641 if (it->glyph_row
22642 && (cmp->lbearing < 0
22643 || cmp->rbearing > cmp->pixel_width))
22644 it->glyph_row->contains_overlapping_glyphs_p = 1;
22645
22646 it->pixel_width = cmp->pixel_width;
22647 it->ascent = it->phys_ascent = cmp->ascent;
22648 it->descent = it->phys_descent = cmp->descent;
22649 if (face->box != FACE_NO_BOX)
22650 {
22651 int thick = face->box_line_width;
22652
22653 if (thick > 0)
22654 {
22655 it->ascent += thick;
22656 it->descent += thick;
22657 }
22658 else
22659 thick = - thick;
22660
22661 if (it->start_of_box_run_p)
22662 it->pixel_width += thick;
22663 if (it->end_of_box_run_p)
22664 it->pixel_width += thick;
22665 }
22666
22667 /* If face has an overline, add the height of the overline
22668 (1 pixel) and a 1 pixel margin to the character height. */
22669 if (face->overline_p)
22670 it->ascent += overline_margin;
22671
22672 take_vertical_position_into_account (it);
22673 if (it->ascent < 0)
22674 it->ascent = 0;
22675 if (it->descent < 0)
22676 it->descent = 0;
22677
22678 if (it->glyph_row)
22679 append_composite_glyph (it);
22680 }
22681 else if (it->what == IT_COMPOSITION)
22682 {
22683 /* A dynamic (automatic) composition. */
22684 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22685 Lisp_Object gstring;
22686 struct font_metrics metrics;
22687
22688 gstring = composition_gstring_from_id (it->cmp_it.id);
22689 it->pixel_width
22690 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22691 &metrics);
22692 if (it->glyph_row
22693 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22694 it->glyph_row->contains_overlapping_glyphs_p = 1;
22695 it->ascent = it->phys_ascent = metrics.ascent;
22696 it->descent = it->phys_descent = metrics.descent;
22697 if (face->box != FACE_NO_BOX)
22698 {
22699 int thick = face->box_line_width;
22700
22701 if (thick > 0)
22702 {
22703 it->ascent += thick;
22704 it->descent += thick;
22705 }
22706 else
22707 thick = - thick;
22708
22709 if (it->start_of_box_run_p)
22710 it->pixel_width += thick;
22711 if (it->end_of_box_run_p)
22712 it->pixel_width += thick;
22713 }
22714 /* If face has an overline, add the height of the overline
22715 (1 pixel) and a 1 pixel margin to the character height. */
22716 if (face->overline_p)
22717 it->ascent += overline_margin;
22718 take_vertical_position_into_account (it);
22719 if (it->ascent < 0)
22720 it->ascent = 0;
22721 if (it->descent < 0)
22722 it->descent = 0;
22723
22724 if (it->glyph_row)
22725 append_composite_glyph (it);
22726 }
22727 else if (it->what == IT_IMAGE)
22728 produce_image_glyph (it);
22729 else if (it->what == IT_STRETCH)
22730 produce_stretch_glyph (it);
22731
22732 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22733 because this isn't true for images with `:ascent 100'. */
22734 xassert (it->ascent >= 0 && it->descent >= 0);
22735 if (it->area == TEXT_AREA)
22736 it->current_x += it->pixel_width;
22737
22738 if (extra_line_spacing > 0)
22739 {
22740 it->descent += extra_line_spacing;
22741 if (extra_line_spacing > it->max_extra_line_spacing)
22742 it->max_extra_line_spacing = extra_line_spacing;
22743 }
22744
22745 it->max_ascent = max (it->max_ascent, it->ascent);
22746 it->max_descent = max (it->max_descent, it->descent);
22747 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22748 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22749 }
22750
22751 /* EXPORT for RIF:
22752 Output LEN glyphs starting at START at the nominal cursor position.
22753 Advance the nominal cursor over the text. The global variable
22754 updated_window contains the window being updated, updated_row is
22755 the glyph row being updated, and updated_area is the area of that
22756 row being updated. */
22757
22758 void
22759 x_write_glyphs (struct glyph *start, int len)
22760 {
22761 int x, hpos;
22762
22763 xassert (updated_window && updated_row);
22764 BLOCK_INPUT;
22765
22766 /* Write glyphs. */
22767
22768 hpos = start - updated_row->glyphs[updated_area];
22769 x = draw_glyphs (updated_window, output_cursor.x,
22770 updated_row, updated_area,
22771 hpos, hpos + len,
22772 DRAW_NORMAL_TEXT, 0);
22773
22774 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22775 if (updated_area == TEXT_AREA
22776 && updated_window->phys_cursor_on_p
22777 && updated_window->phys_cursor.vpos == output_cursor.vpos
22778 && updated_window->phys_cursor.hpos >= hpos
22779 && updated_window->phys_cursor.hpos < hpos + len)
22780 updated_window->phys_cursor_on_p = 0;
22781
22782 UNBLOCK_INPUT;
22783
22784 /* Advance the output cursor. */
22785 output_cursor.hpos += len;
22786 output_cursor.x = x;
22787 }
22788
22789
22790 /* EXPORT for RIF:
22791 Insert LEN glyphs from START at the nominal cursor position. */
22792
22793 void
22794 x_insert_glyphs (struct glyph *start, int len)
22795 {
22796 struct frame *f;
22797 struct window *w;
22798 int line_height, shift_by_width, shifted_region_width;
22799 struct glyph_row *row;
22800 struct glyph *glyph;
22801 int frame_x, frame_y;
22802 EMACS_INT hpos;
22803
22804 xassert (updated_window && updated_row);
22805 BLOCK_INPUT;
22806 w = updated_window;
22807 f = XFRAME (WINDOW_FRAME (w));
22808
22809 /* Get the height of the line we are in. */
22810 row = updated_row;
22811 line_height = row->height;
22812
22813 /* Get the width of the glyphs to insert. */
22814 shift_by_width = 0;
22815 for (glyph = start; glyph < start + len; ++glyph)
22816 shift_by_width += glyph->pixel_width;
22817
22818 /* Get the width of the region to shift right. */
22819 shifted_region_width = (window_box_width (w, updated_area)
22820 - output_cursor.x
22821 - shift_by_width);
22822
22823 /* Shift right. */
22824 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22825 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22826
22827 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22828 line_height, shift_by_width);
22829
22830 /* Write the glyphs. */
22831 hpos = start - row->glyphs[updated_area];
22832 draw_glyphs (w, output_cursor.x, row, updated_area,
22833 hpos, hpos + len,
22834 DRAW_NORMAL_TEXT, 0);
22835
22836 /* Advance the output cursor. */
22837 output_cursor.hpos += len;
22838 output_cursor.x += shift_by_width;
22839 UNBLOCK_INPUT;
22840 }
22841
22842
22843 /* EXPORT for RIF:
22844 Erase the current text line from the nominal cursor position
22845 (inclusive) to pixel column TO_X (exclusive). The idea is that
22846 everything from TO_X onward is already erased.
22847
22848 TO_X is a pixel position relative to updated_area of
22849 updated_window. TO_X == -1 means clear to the end of this area. */
22850
22851 void
22852 x_clear_end_of_line (int to_x)
22853 {
22854 struct frame *f;
22855 struct window *w = updated_window;
22856 int max_x, min_y, max_y;
22857 int from_x, from_y, to_y;
22858
22859 xassert (updated_window && updated_row);
22860 f = XFRAME (w->frame);
22861
22862 if (updated_row->full_width_p)
22863 max_x = WINDOW_TOTAL_WIDTH (w);
22864 else
22865 max_x = window_box_width (w, updated_area);
22866 max_y = window_text_bottom_y (w);
22867
22868 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22869 of window. For TO_X > 0, truncate to end of drawing area. */
22870 if (to_x == 0)
22871 return;
22872 else if (to_x < 0)
22873 to_x = max_x;
22874 else
22875 to_x = min (to_x, max_x);
22876
22877 to_y = min (max_y, output_cursor.y + updated_row->height);
22878
22879 /* Notice if the cursor will be cleared by this operation. */
22880 if (!updated_row->full_width_p)
22881 notice_overwritten_cursor (w, updated_area,
22882 output_cursor.x, -1,
22883 updated_row->y,
22884 MATRIX_ROW_BOTTOM_Y (updated_row));
22885
22886 from_x = output_cursor.x;
22887
22888 /* Translate to frame coordinates. */
22889 if (updated_row->full_width_p)
22890 {
22891 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22892 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22893 }
22894 else
22895 {
22896 int area_left = window_box_left (w, updated_area);
22897 from_x += area_left;
22898 to_x += area_left;
22899 }
22900
22901 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22902 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22903 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22904
22905 /* Prevent inadvertently clearing to end of the X window. */
22906 if (to_x > from_x && to_y > from_y)
22907 {
22908 BLOCK_INPUT;
22909 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22910 to_x - from_x, to_y - from_y);
22911 UNBLOCK_INPUT;
22912 }
22913 }
22914
22915 #endif /* HAVE_WINDOW_SYSTEM */
22916
22917
22918 \f
22919 /***********************************************************************
22920 Cursor types
22921 ***********************************************************************/
22922
22923 /* Value is the internal representation of the specified cursor type
22924 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22925 of the bar cursor. */
22926
22927 static enum text_cursor_kinds
22928 get_specified_cursor_type (Lisp_Object arg, int *width)
22929 {
22930 enum text_cursor_kinds type;
22931
22932 if (NILP (arg))
22933 return NO_CURSOR;
22934
22935 if (EQ (arg, Qbox))
22936 return FILLED_BOX_CURSOR;
22937
22938 if (EQ (arg, Qhollow))
22939 return HOLLOW_BOX_CURSOR;
22940
22941 if (EQ (arg, Qbar))
22942 {
22943 *width = 2;
22944 return BAR_CURSOR;
22945 }
22946
22947 if (CONSP (arg)
22948 && EQ (XCAR (arg), Qbar)
22949 && INTEGERP (XCDR (arg))
22950 && XINT (XCDR (arg)) >= 0)
22951 {
22952 *width = XINT (XCDR (arg));
22953 return BAR_CURSOR;
22954 }
22955
22956 if (EQ (arg, Qhbar))
22957 {
22958 *width = 2;
22959 return HBAR_CURSOR;
22960 }
22961
22962 if (CONSP (arg)
22963 && EQ (XCAR (arg), Qhbar)
22964 && INTEGERP (XCDR (arg))
22965 && XINT (XCDR (arg)) >= 0)
22966 {
22967 *width = XINT (XCDR (arg));
22968 return HBAR_CURSOR;
22969 }
22970
22971 /* Treat anything unknown as "hollow box cursor".
22972 It was bad to signal an error; people have trouble fixing
22973 .Xdefaults with Emacs, when it has something bad in it. */
22974 type = HOLLOW_BOX_CURSOR;
22975
22976 return type;
22977 }
22978
22979 /* Set the default cursor types for specified frame. */
22980 void
22981 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
22982 {
22983 int width;
22984 Lisp_Object tem;
22985
22986 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22987 FRAME_CURSOR_WIDTH (f) = width;
22988
22989 /* By default, set up the blink-off state depending on the on-state. */
22990
22991 tem = Fassoc (arg, Vblink_cursor_alist);
22992 if (!NILP (tem))
22993 {
22994 FRAME_BLINK_OFF_CURSOR (f)
22995 = get_specified_cursor_type (XCDR (tem), &width);
22996 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22997 }
22998 else
22999 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23000 }
23001
23002
23003 /* Return the cursor we want to be displayed in window W. Return
23004 width of bar/hbar cursor through WIDTH arg. Return with
23005 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23006 (i.e. if the `system caret' should track this cursor).
23007
23008 In a mini-buffer window, we want the cursor only to appear if we
23009 are reading input from this window. For the selected window, we
23010 want the cursor type given by the frame parameter or buffer local
23011 setting of cursor-type. If explicitly marked off, draw no cursor.
23012 In all other cases, we want a hollow box cursor. */
23013
23014 static enum text_cursor_kinds
23015 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23016 int *active_cursor)
23017 {
23018 struct frame *f = XFRAME (w->frame);
23019 struct buffer *b = XBUFFER (w->buffer);
23020 int cursor_type = DEFAULT_CURSOR;
23021 Lisp_Object alt_cursor;
23022 int non_selected = 0;
23023
23024 *active_cursor = 1;
23025
23026 /* Echo area */
23027 if (cursor_in_echo_area
23028 && FRAME_HAS_MINIBUF_P (f)
23029 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23030 {
23031 if (w == XWINDOW (echo_area_window))
23032 {
23033 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23034 {
23035 *width = FRAME_CURSOR_WIDTH (f);
23036 return FRAME_DESIRED_CURSOR (f);
23037 }
23038 else
23039 return get_specified_cursor_type (b->cursor_type, width);
23040 }
23041
23042 *active_cursor = 0;
23043 non_selected = 1;
23044 }
23045
23046 /* Detect a nonselected window or nonselected frame. */
23047 else if (w != XWINDOW (f->selected_window)
23048 #ifdef HAVE_WINDOW_SYSTEM
23049 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23050 #endif
23051 )
23052 {
23053 *active_cursor = 0;
23054
23055 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23056 return NO_CURSOR;
23057
23058 non_selected = 1;
23059 }
23060
23061 /* Never display a cursor in a window in which cursor-type is nil. */
23062 if (NILP (b->cursor_type))
23063 return NO_CURSOR;
23064
23065 /* Get the normal cursor type for this window. */
23066 if (EQ (b->cursor_type, Qt))
23067 {
23068 cursor_type = FRAME_DESIRED_CURSOR (f);
23069 *width = FRAME_CURSOR_WIDTH (f);
23070 }
23071 else
23072 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23073
23074 /* Use cursor-in-non-selected-windows instead
23075 for non-selected window or frame. */
23076 if (non_selected)
23077 {
23078 alt_cursor = b->cursor_in_non_selected_windows;
23079 if (!EQ (Qt, alt_cursor))
23080 return get_specified_cursor_type (alt_cursor, width);
23081 /* t means modify the normal cursor type. */
23082 if (cursor_type == FILLED_BOX_CURSOR)
23083 cursor_type = HOLLOW_BOX_CURSOR;
23084 else if (cursor_type == BAR_CURSOR && *width > 1)
23085 --*width;
23086 return cursor_type;
23087 }
23088
23089 /* Use normal cursor if not blinked off. */
23090 if (!w->cursor_off_p)
23091 {
23092 #ifdef HAVE_WINDOW_SYSTEM
23093 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23094 {
23095 if (cursor_type == FILLED_BOX_CURSOR)
23096 {
23097 /* Using a block cursor on large images can be very annoying.
23098 So use a hollow cursor for "large" images.
23099 If image is not transparent (no mask), also use hollow cursor. */
23100 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23101 if (img != NULL && IMAGEP (img->spec))
23102 {
23103 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23104 where N = size of default frame font size.
23105 This should cover most of the "tiny" icons people may use. */
23106 if (!img->mask
23107 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23108 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23109 cursor_type = HOLLOW_BOX_CURSOR;
23110 }
23111 }
23112 else if (cursor_type != NO_CURSOR)
23113 {
23114 /* Display current only supports BOX and HOLLOW cursors for images.
23115 So for now, unconditionally use a HOLLOW cursor when cursor is
23116 not a solid box cursor. */
23117 cursor_type = HOLLOW_BOX_CURSOR;
23118 }
23119 }
23120 #endif
23121 return cursor_type;
23122 }
23123
23124 /* Cursor is blinked off, so determine how to "toggle" it. */
23125
23126 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23127 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23128 return get_specified_cursor_type (XCDR (alt_cursor), width);
23129
23130 /* Then see if frame has specified a specific blink off cursor type. */
23131 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23132 {
23133 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23134 return FRAME_BLINK_OFF_CURSOR (f);
23135 }
23136
23137 #if 0
23138 /* Some people liked having a permanently visible blinking cursor,
23139 while others had very strong opinions against it. So it was
23140 decided to remove it. KFS 2003-09-03 */
23141
23142 /* Finally perform built-in cursor blinking:
23143 filled box <-> hollow box
23144 wide [h]bar <-> narrow [h]bar
23145 narrow [h]bar <-> no cursor
23146 other type <-> no cursor */
23147
23148 if (cursor_type == FILLED_BOX_CURSOR)
23149 return HOLLOW_BOX_CURSOR;
23150
23151 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23152 {
23153 *width = 1;
23154 return cursor_type;
23155 }
23156 #endif
23157
23158 return NO_CURSOR;
23159 }
23160
23161
23162 #ifdef HAVE_WINDOW_SYSTEM
23163
23164 /* Notice when the text cursor of window W has been completely
23165 overwritten by a drawing operation that outputs glyphs in AREA
23166 starting at X0 and ending at X1 in the line starting at Y0 and
23167 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23168 the rest of the line after X0 has been written. Y coordinates
23169 are window-relative. */
23170
23171 static void
23172 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23173 int x0, int x1, int y0, int y1)
23174 {
23175 int cx0, cx1, cy0, cy1;
23176 struct glyph_row *row;
23177
23178 if (!w->phys_cursor_on_p)
23179 return;
23180 if (area != TEXT_AREA)
23181 return;
23182
23183 if (w->phys_cursor.vpos < 0
23184 || w->phys_cursor.vpos >= w->current_matrix->nrows
23185 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23186 !(row->enabled_p && row->displays_text_p)))
23187 return;
23188
23189 if (row->cursor_in_fringe_p)
23190 {
23191 row->cursor_in_fringe_p = 0;
23192 draw_fringe_bitmap (w, row, row->reversed_p);
23193 w->phys_cursor_on_p = 0;
23194 return;
23195 }
23196
23197 cx0 = w->phys_cursor.x;
23198 cx1 = cx0 + w->phys_cursor_width;
23199 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23200 return;
23201
23202 /* The cursor image will be completely removed from the
23203 screen if the output area intersects the cursor area in
23204 y-direction. When we draw in [y0 y1[, and some part of
23205 the cursor is at y < y0, that part must have been drawn
23206 before. When scrolling, the cursor is erased before
23207 actually scrolling, so we don't come here. When not
23208 scrolling, the rows above the old cursor row must have
23209 changed, and in this case these rows must have written
23210 over the cursor image.
23211
23212 Likewise if part of the cursor is below y1, with the
23213 exception of the cursor being in the first blank row at
23214 the buffer and window end because update_text_area
23215 doesn't draw that row. (Except when it does, but
23216 that's handled in update_text_area.) */
23217
23218 cy0 = w->phys_cursor.y;
23219 cy1 = cy0 + w->phys_cursor_height;
23220 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23221 return;
23222
23223 w->phys_cursor_on_p = 0;
23224 }
23225
23226 #endif /* HAVE_WINDOW_SYSTEM */
23227
23228 \f
23229 /************************************************************************
23230 Mouse Face
23231 ************************************************************************/
23232
23233 #ifdef HAVE_WINDOW_SYSTEM
23234
23235 /* EXPORT for RIF:
23236 Fix the display of area AREA of overlapping row ROW in window W
23237 with respect to the overlapping part OVERLAPS. */
23238
23239 void
23240 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23241 enum glyph_row_area area, int overlaps)
23242 {
23243 int i, x;
23244
23245 BLOCK_INPUT;
23246
23247 x = 0;
23248 for (i = 0; i < row->used[area];)
23249 {
23250 if (row->glyphs[area][i].overlaps_vertically_p)
23251 {
23252 int start = i, start_x = x;
23253
23254 do
23255 {
23256 x += row->glyphs[area][i].pixel_width;
23257 ++i;
23258 }
23259 while (i < row->used[area]
23260 && row->glyphs[area][i].overlaps_vertically_p);
23261
23262 draw_glyphs (w, start_x, row, area,
23263 start, i,
23264 DRAW_NORMAL_TEXT, overlaps);
23265 }
23266 else
23267 {
23268 x += row->glyphs[area][i].pixel_width;
23269 ++i;
23270 }
23271 }
23272
23273 UNBLOCK_INPUT;
23274 }
23275
23276
23277 /* EXPORT:
23278 Draw the cursor glyph of window W in glyph row ROW. See the
23279 comment of draw_glyphs for the meaning of HL. */
23280
23281 void
23282 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23283 enum draw_glyphs_face hl)
23284 {
23285 /* If cursor hpos is out of bounds, don't draw garbage. This can
23286 happen in mini-buffer windows when switching between echo area
23287 glyphs and mini-buffer. */
23288 if ((row->reversed_p
23289 ? (w->phys_cursor.hpos >= 0)
23290 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23291 {
23292 int on_p = w->phys_cursor_on_p;
23293 int x1;
23294 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23295 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23296 hl, 0);
23297 w->phys_cursor_on_p = on_p;
23298
23299 if (hl == DRAW_CURSOR)
23300 w->phys_cursor_width = x1 - w->phys_cursor.x;
23301 /* When we erase the cursor, and ROW is overlapped by other
23302 rows, make sure that these overlapping parts of other rows
23303 are redrawn. */
23304 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23305 {
23306 w->phys_cursor_width = x1 - w->phys_cursor.x;
23307
23308 if (row > w->current_matrix->rows
23309 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23310 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23311 OVERLAPS_ERASED_CURSOR);
23312
23313 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23314 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23315 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23316 OVERLAPS_ERASED_CURSOR);
23317 }
23318 }
23319 }
23320
23321
23322 /* EXPORT:
23323 Erase the image of a cursor of window W from the screen. */
23324
23325 void
23326 erase_phys_cursor (struct window *w)
23327 {
23328 struct frame *f = XFRAME (w->frame);
23329 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23330 int hpos = w->phys_cursor.hpos;
23331 int vpos = w->phys_cursor.vpos;
23332 int mouse_face_here_p = 0;
23333 struct glyph_matrix *active_glyphs = w->current_matrix;
23334 struct glyph_row *cursor_row;
23335 struct glyph *cursor_glyph;
23336 enum draw_glyphs_face hl;
23337
23338 /* No cursor displayed or row invalidated => nothing to do on the
23339 screen. */
23340 if (w->phys_cursor_type == NO_CURSOR)
23341 goto mark_cursor_off;
23342
23343 /* VPOS >= active_glyphs->nrows means that window has been resized.
23344 Don't bother to erase the cursor. */
23345 if (vpos >= active_glyphs->nrows)
23346 goto mark_cursor_off;
23347
23348 /* If row containing cursor is marked invalid, there is nothing we
23349 can do. */
23350 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23351 if (!cursor_row->enabled_p)
23352 goto mark_cursor_off;
23353
23354 /* If line spacing is > 0, old cursor may only be partially visible in
23355 window after split-window. So adjust visible height. */
23356 cursor_row->visible_height = min (cursor_row->visible_height,
23357 window_text_bottom_y (w) - cursor_row->y);
23358
23359 /* If row is completely invisible, don't attempt to delete a cursor which
23360 isn't there. This can happen if cursor is at top of a window, and
23361 we switch to a buffer with a header line in that window. */
23362 if (cursor_row->visible_height <= 0)
23363 goto mark_cursor_off;
23364
23365 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23366 if (cursor_row->cursor_in_fringe_p)
23367 {
23368 cursor_row->cursor_in_fringe_p = 0;
23369 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23370 goto mark_cursor_off;
23371 }
23372
23373 /* This can happen when the new row is shorter than the old one.
23374 In this case, either draw_glyphs or clear_end_of_line
23375 should have cleared the cursor. Note that we wouldn't be
23376 able to erase the cursor in this case because we don't have a
23377 cursor glyph at hand. */
23378 if ((cursor_row->reversed_p
23379 ? (w->phys_cursor.hpos < 0)
23380 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23381 goto mark_cursor_off;
23382
23383 /* If the cursor is in the mouse face area, redisplay that when
23384 we clear the cursor. */
23385 if (! NILP (dpyinfo->mouse_face_window)
23386 && w == XWINDOW (dpyinfo->mouse_face_window)
23387 && (vpos > dpyinfo->mouse_face_beg_row
23388 || (vpos == dpyinfo->mouse_face_beg_row
23389 && hpos >= dpyinfo->mouse_face_beg_col))
23390 && (vpos < dpyinfo->mouse_face_end_row
23391 || (vpos == dpyinfo->mouse_face_end_row
23392 && hpos < dpyinfo->mouse_face_end_col))
23393 /* Don't redraw the cursor's spot in mouse face if it is at the
23394 end of a line (on a newline). The cursor appears there, but
23395 mouse highlighting does not. */
23396 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23397 mouse_face_here_p = 1;
23398
23399 /* Maybe clear the display under the cursor. */
23400 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23401 {
23402 int x, y, left_x;
23403 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23404 int width;
23405
23406 cursor_glyph = get_phys_cursor_glyph (w);
23407 if (cursor_glyph == NULL)
23408 goto mark_cursor_off;
23409
23410 width = cursor_glyph->pixel_width;
23411 left_x = window_box_left_offset (w, TEXT_AREA);
23412 x = w->phys_cursor.x;
23413 if (x < left_x)
23414 width -= left_x - x;
23415 width = min (width, window_box_width (w, TEXT_AREA) - x);
23416 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23417 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23418
23419 if (width > 0)
23420 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23421 }
23422
23423 /* Erase the cursor by redrawing the character underneath it. */
23424 if (mouse_face_here_p)
23425 hl = DRAW_MOUSE_FACE;
23426 else
23427 hl = DRAW_NORMAL_TEXT;
23428 draw_phys_cursor_glyph (w, cursor_row, hl);
23429
23430 mark_cursor_off:
23431 w->phys_cursor_on_p = 0;
23432 w->phys_cursor_type = NO_CURSOR;
23433 }
23434
23435
23436 /* EXPORT:
23437 Display or clear cursor of window W. If ON is zero, clear the
23438 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23439 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23440
23441 void
23442 display_and_set_cursor (struct window *w, int on,
23443 int hpos, int vpos, int x, int y)
23444 {
23445 struct frame *f = XFRAME (w->frame);
23446 int new_cursor_type;
23447 int new_cursor_width;
23448 int active_cursor;
23449 struct glyph_row *glyph_row;
23450 struct glyph *glyph;
23451
23452 /* This is pointless on invisible frames, and dangerous on garbaged
23453 windows and frames; in the latter case, the frame or window may
23454 be in the midst of changing its size, and x and y may be off the
23455 window. */
23456 if (! FRAME_VISIBLE_P (f)
23457 || FRAME_GARBAGED_P (f)
23458 || vpos >= w->current_matrix->nrows
23459 || hpos >= w->current_matrix->matrix_w)
23460 return;
23461
23462 /* If cursor is off and we want it off, return quickly. */
23463 if (!on && !w->phys_cursor_on_p)
23464 return;
23465
23466 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23467 /* If cursor row is not enabled, we don't really know where to
23468 display the cursor. */
23469 if (!glyph_row->enabled_p)
23470 {
23471 w->phys_cursor_on_p = 0;
23472 return;
23473 }
23474
23475 glyph = NULL;
23476 if (!glyph_row->exact_window_width_line_p
23477 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23478 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23479
23480 xassert (interrupt_input_blocked);
23481
23482 /* Set new_cursor_type to the cursor we want to be displayed. */
23483 new_cursor_type = get_window_cursor_type (w, glyph,
23484 &new_cursor_width, &active_cursor);
23485
23486 /* If cursor is currently being shown and we don't want it to be or
23487 it is in the wrong place, or the cursor type is not what we want,
23488 erase it. */
23489 if (w->phys_cursor_on_p
23490 && (!on
23491 || w->phys_cursor.x != x
23492 || w->phys_cursor.y != y
23493 || new_cursor_type != w->phys_cursor_type
23494 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23495 && new_cursor_width != w->phys_cursor_width)))
23496 erase_phys_cursor (w);
23497
23498 /* Don't check phys_cursor_on_p here because that flag is only set
23499 to zero in some cases where we know that the cursor has been
23500 completely erased, to avoid the extra work of erasing the cursor
23501 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23502 still not be visible, or it has only been partly erased. */
23503 if (on)
23504 {
23505 w->phys_cursor_ascent = glyph_row->ascent;
23506 w->phys_cursor_height = glyph_row->height;
23507
23508 /* Set phys_cursor_.* before x_draw_.* is called because some
23509 of them may need the information. */
23510 w->phys_cursor.x = x;
23511 w->phys_cursor.y = glyph_row->y;
23512 w->phys_cursor.hpos = hpos;
23513 w->phys_cursor.vpos = vpos;
23514 }
23515
23516 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23517 new_cursor_type, new_cursor_width,
23518 on, active_cursor);
23519 }
23520
23521
23522 /* Switch the display of W's cursor on or off, according to the value
23523 of ON. */
23524
23525 void
23526 update_window_cursor (struct window *w, int on)
23527 {
23528 /* Don't update cursor in windows whose frame is in the process
23529 of being deleted. */
23530 if (w->current_matrix)
23531 {
23532 BLOCK_INPUT;
23533 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23534 w->phys_cursor.x, w->phys_cursor.y);
23535 UNBLOCK_INPUT;
23536 }
23537 }
23538
23539
23540 /* Call update_window_cursor with parameter ON_P on all leaf windows
23541 in the window tree rooted at W. */
23542
23543 static void
23544 update_cursor_in_window_tree (struct window *w, int on_p)
23545 {
23546 while (w)
23547 {
23548 if (!NILP (w->hchild))
23549 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23550 else if (!NILP (w->vchild))
23551 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23552 else
23553 update_window_cursor (w, on_p);
23554
23555 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23556 }
23557 }
23558
23559
23560 /* EXPORT:
23561 Display the cursor on window W, or clear it, according to ON_P.
23562 Don't change the cursor's position. */
23563
23564 void
23565 x_update_cursor (struct frame *f, int on_p)
23566 {
23567 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23568 }
23569
23570
23571 /* EXPORT:
23572 Clear the cursor of window W to background color, and mark the
23573 cursor as not shown. This is used when the text where the cursor
23574 is about to be rewritten. */
23575
23576 void
23577 x_clear_cursor (struct window *w)
23578 {
23579 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23580 update_window_cursor (w, 0);
23581 }
23582
23583
23584 /* EXPORT:
23585 Display the active region described by mouse_face_* according to DRAW. */
23586
23587 void
23588 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23589 {
23590 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23591 struct frame *f = XFRAME (WINDOW_FRAME (w));
23592
23593 if (/* If window is in the process of being destroyed, don't bother
23594 to do anything. */
23595 w->current_matrix != NULL
23596 /* Don't update mouse highlight if hidden */
23597 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23598 /* Recognize when we are called to operate on rows that don't exist
23599 anymore. This can happen when a window is split. */
23600 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23601 {
23602 int phys_cursor_on_p = w->phys_cursor_on_p;
23603 struct glyph_row *row, *first, *last;
23604
23605 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23606 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23607
23608 for (row = first; row <= last && row->enabled_p; ++row)
23609 {
23610 int start_hpos, end_hpos, start_x;
23611
23612 /* For all but the first row, the highlight starts at column 0. */
23613 if (row == first)
23614 {
23615 start_hpos = dpyinfo->mouse_face_beg_col;
23616 start_x = dpyinfo->mouse_face_beg_x;
23617 }
23618 else
23619 {
23620 start_hpos = 0;
23621 start_x = 0;
23622 }
23623
23624 if (row == last)
23625 end_hpos = dpyinfo->mouse_face_end_col;
23626 else
23627 {
23628 end_hpos = row->used[TEXT_AREA];
23629 if (draw == DRAW_NORMAL_TEXT)
23630 row->fill_line_p = 1; /* Clear to end of line */
23631 }
23632
23633 if (end_hpos > start_hpos)
23634 {
23635 draw_glyphs (w, start_x, row, TEXT_AREA,
23636 start_hpos, end_hpos,
23637 draw, 0);
23638
23639 row->mouse_face_p
23640 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23641 }
23642 }
23643
23644 /* When we've written over the cursor, arrange for it to
23645 be displayed again. */
23646 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23647 {
23648 BLOCK_INPUT;
23649 display_and_set_cursor (w, 1,
23650 w->phys_cursor.hpos, w->phys_cursor.vpos,
23651 w->phys_cursor.x, w->phys_cursor.y);
23652 UNBLOCK_INPUT;
23653 }
23654 }
23655
23656 /* Change the mouse cursor. */
23657 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23658 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23659 else if (draw == DRAW_MOUSE_FACE)
23660 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23661 else
23662 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23663 }
23664
23665 /* EXPORT:
23666 Clear out the mouse-highlighted active region.
23667 Redraw it un-highlighted first. Value is non-zero if mouse
23668 face was actually drawn unhighlighted. */
23669
23670 int
23671 clear_mouse_face (Display_Info *dpyinfo)
23672 {
23673 int cleared = 0;
23674
23675 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23676 {
23677 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23678 cleared = 1;
23679 }
23680
23681 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23682 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23683 dpyinfo->mouse_face_window = Qnil;
23684 dpyinfo->mouse_face_overlay = Qnil;
23685 return cleared;
23686 }
23687
23688
23689 /* EXPORT:
23690 Non-zero if physical cursor of window W is within mouse face. */
23691
23692 int
23693 cursor_in_mouse_face_p (struct window *w)
23694 {
23695 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23696 int in_mouse_face = 0;
23697
23698 if (WINDOWP (dpyinfo->mouse_face_window)
23699 && XWINDOW (dpyinfo->mouse_face_window) == w)
23700 {
23701 int hpos = w->phys_cursor.hpos;
23702 int vpos = w->phys_cursor.vpos;
23703
23704 if (vpos >= dpyinfo->mouse_face_beg_row
23705 && vpos <= dpyinfo->mouse_face_end_row
23706 && (vpos > dpyinfo->mouse_face_beg_row
23707 || hpos >= dpyinfo->mouse_face_beg_col)
23708 && (vpos < dpyinfo->mouse_face_end_row
23709 || hpos < dpyinfo->mouse_face_end_col
23710 || dpyinfo->mouse_face_past_end))
23711 in_mouse_face = 1;
23712 }
23713
23714 return in_mouse_face;
23715 }
23716
23717
23718
23719 \f
23720 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23721 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23722 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23723 for the overlay or run of text properties specifying the mouse
23724 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23725 before-string and after-string that must also be highlighted.
23726 DISPLAY_STRING, if non-nil, is a display string that may cover some
23727 or all of the highlighted text. */
23728
23729 static void
23730 mouse_face_from_buffer_pos (Lisp_Object window,
23731 Display_Info *dpyinfo,
23732 EMACS_INT mouse_charpos,
23733 EMACS_INT start_charpos,
23734 EMACS_INT end_charpos,
23735 Lisp_Object before_string,
23736 Lisp_Object after_string,
23737 Lisp_Object display_string)
23738 {
23739 struct window *w = XWINDOW (window);
23740 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23741 struct glyph_row *row;
23742 struct glyph *glyph, *end;
23743 EMACS_INT ignore;
23744 int x;
23745
23746 xassert (NILP (display_string) || STRINGP (display_string));
23747 xassert (NILP (before_string) || STRINGP (before_string));
23748 xassert (NILP (after_string) || STRINGP (after_string));
23749
23750 /* Find the first highlighted glyph. */
23751 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23752 {
23753 dpyinfo->mouse_face_beg_col = 0;
23754 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23755 dpyinfo->mouse_face_beg_x = first->x;
23756 dpyinfo->mouse_face_beg_y = first->y;
23757 }
23758 else
23759 {
23760 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23761 if (row == NULL)
23762 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23763
23764 /* If the before-string or display-string contains newlines,
23765 row_containing_pos skips to its last row. Move back. */
23766 if (!NILP (before_string) || !NILP (display_string))
23767 {
23768 struct glyph_row *prev;
23769 while ((prev = row - 1, prev >= first)
23770 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23771 && prev->used[TEXT_AREA] > 0)
23772 {
23773 struct glyph *beg = prev->glyphs[TEXT_AREA];
23774 glyph = beg + prev->used[TEXT_AREA];
23775 while (--glyph >= beg && INTEGERP (glyph->object));
23776 if (glyph < beg
23777 || !(EQ (glyph->object, before_string)
23778 || EQ (glyph->object, display_string)))
23779 break;
23780 row = prev;
23781 }
23782 }
23783
23784 glyph = row->glyphs[TEXT_AREA];
23785 end = glyph + row->used[TEXT_AREA];
23786 x = row->x;
23787 dpyinfo->mouse_face_beg_y = row->y;
23788 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23789
23790 /* Skip truncation glyphs at the start of the glyph row. */
23791 if (row->displays_text_p)
23792 for (; glyph < end
23793 && INTEGERP (glyph->object)
23794 && glyph->charpos < 0;
23795 ++glyph)
23796 x += glyph->pixel_width;
23797
23798 /* Scan the glyph row, stopping before BEFORE_STRING or
23799 DISPLAY_STRING or START_CHARPOS. */
23800 for (; glyph < end
23801 && !INTEGERP (glyph->object)
23802 && !EQ (glyph->object, before_string)
23803 && !EQ (glyph->object, display_string)
23804 && !(BUFFERP (glyph->object)
23805 && glyph->charpos >= start_charpos);
23806 ++glyph)
23807 x += glyph->pixel_width;
23808
23809 dpyinfo->mouse_face_beg_x = x;
23810 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23811 }
23812
23813 /* Find the last highlighted glyph. */
23814 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23815 if (row == NULL)
23816 {
23817 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23818 dpyinfo->mouse_face_past_end = 1;
23819 }
23820 else if (!NILP (after_string))
23821 {
23822 /* If the after-string has newlines, advance to its last row. */
23823 struct glyph_row *next;
23824 struct glyph_row *last
23825 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23826
23827 for (next = row + 1;
23828 next <= last
23829 && next->used[TEXT_AREA] > 0
23830 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23831 ++next)
23832 row = next;
23833 }
23834
23835 glyph = row->glyphs[TEXT_AREA];
23836 end = glyph + row->used[TEXT_AREA];
23837 x = row->x;
23838 dpyinfo->mouse_face_end_y = row->y;
23839 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23840
23841 /* Skip truncation glyphs at the start of the row. */
23842 if (row->displays_text_p)
23843 for (; glyph < end
23844 && INTEGERP (glyph->object)
23845 && glyph->charpos < 0;
23846 ++glyph)
23847 x += glyph->pixel_width;
23848
23849 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23850 AFTER_STRING. */
23851 for (; glyph < end
23852 && !INTEGERP (glyph->object)
23853 && !EQ (glyph->object, after_string)
23854 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23855 ++glyph)
23856 x += glyph->pixel_width;
23857
23858 /* If we found AFTER_STRING, consume it and stop. */
23859 if (EQ (glyph->object, after_string))
23860 {
23861 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23862 x += glyph->pixel_width;
23863 }
23864 else
23865 {
23866 /* If there's no after-string, we must check if we overshot,
23867 which might be the case if we stopped after a string glyph.
23868 That glyph may belong to a before-string or display-string
23869 associated with the end position, which must not be
23870 highlighted. */
23871 Lisp_Object prev_object;
23872 EMACS_INT pos;
23873
23874 while (glyph > row->glyphs[TEXT_AREA])
23875 {
23876 prev_object = (glyph - 1)->object;
23877 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23878 break;
23879
23880 pos = string_buffer_position (w, prev_object, end_charpos);
23881 if (pos && pos < end_charpos)
23882 break;
23883
23884 for (; glyph > row->glyphs[TEXT_AREA]
23885 && EQ ((glyph - 1)->object, prev_object);
23886 --glyph)
23887 x -= (glyph - 1)->pixel_width;
23888 }
23889 }
23890
23891 dpyinfo->mouse_face_end_x = x;
23892 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23893 dpyinfo->mouse_face_window = window;
23894 dpyinfo->mouse_face_face_id
23895 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23896 mouse_charpos + 1,
23897 !dpyinfo->mouse_face_hidden, -1);
23898 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23899 }
23900
23901
23902 /* Find the position of the glyph for position POS in OBJECT in
23903 window W's current matrix, and return in *X, *Y the pixel
23904 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23905
23906 RIGHT_P non-zero means return the position of the right edge of the
23907 glyph, RIGHT_P zero means return the left edge position.
23908
23909 If no glyph for POS exists in the matrix, return the position of
23910 the glyph with the next smaller position that is in the matrix, if
23911 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23912 exists in the matrix, return the position of the glyph with the
23913 next larger position in OBJECT.
23914
23915 Value is non-zero if a glyph was found. */
23916
23917 static int
23918 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23919 int *hpos, int *vpos, int *x, int *y, int right_p)
23920 {
23921 int yb = window_text_bottom_y (w);
23922 struct glyph_row *r;
23923 struct glyph *best_glyph = NULL;
23924 struct glyph_row *best_row = NULL;
23925 int best_x = 0;
23926
23927 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23928 r->enabled_p && r->y < yb;
23929 ++r)
23930 {
23931 struct glyph *g = r->glyphs[TEXT_AREA];
23932 struct glyph *e = g + r->used[TEXT_AREA];
23933 int gx;
23934
23935 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23936 if (EQ (g->object, object))
23937 {
23938 if (g->charpos == pos)
23939 {
23940 best_glyph = g;
23941 best_x = gx;
23942 best_row = r;
23943 goto found;
23944 }
23945 else if (best_glyph == NULL
23946 || ((eabs (g->charpos - pos)
23947 < eabs (best_glyph->charpos - pos))
23948 && (right_p
23949 ? g->charpos < pos
23950 : g->charpos > pos)))
23951 {
23952 best_glyph = g;
23953 best_x = gx;
23954 best_row = r;
23955 }
23956 }
23957 }
23958
23959 found:
23960
23961 if (best_glyph)
23962 {
23963 *x = best_x;
23964 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23965
23966 if (right_p)
23967 {
23968 *x += best_glyph->pixel_width;
23969 ++*hpos;
23970 }
23971
23972 *y = best_row->y;
23973 *vpos = best_row - w->current_matrix->rows;
23974 }
23975
23976 return best_glyph != NULL;
23977 }
23978
23979
23980 /* See if position X, Y is within a hot-spot of an image. */
23981
23982 static int
23983 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
23984 {
23985 if (!CONSP (hot_spot))
23986 return 0;
23987
23988 if (EQ (XCAR (hot_spot), Qrect))
23989 {
23990 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23991 Lisp_Object rect = XCDR (hot_spot);
23992 Lisp_Object tem;
23993 if (!CONSP (rect))
23994 return 0;
23995 if (!CONSP (XCAR (rect)))
23996 return 0;
23997 if (!CONSP (XCDR (rect)))
23998 return 0;
23999 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24000 return 0;
24001 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24002 return 0;
24003 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24004 return 0;
24005 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24006 return 0;
24007 return 1;
24008 }
24009 else if (EQ (XCAR (hot_spot), Qcircle))
24010 {
24011 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24012 Lisp_Object circ = XCDR (hot_spot);
24013 Lisp_Object lr, lx0, ly0;
24014 if (CONSP (circ)
24015 && CONSP (XCAR (circ))
24016 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24017 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24018 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24019 {
24020 double r = XFLOATINT (lr);
24021 double dx = XINT (lx0) - x;
24022 double dy = XINT (ly0) - y;
24023 return (dx * dx + dy * dy <= r * r);
24024 }
24025 }
24026 else if (EQ (XCAR (hot_spot), Qpoly))
24027 {
24028 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24029 if (VECTORP (XCDR (hot_spot)))
24030 {
24031 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24032 Lisp_Object *poly = v->contents;
24033 int n = v->size;
24034 int i;
24035 int inside = 0;
24036 Lisp_Object lx, ly;
24037 int x0, y0;
24038
24039 /* Need an even number of coordinates, and at least 3 edges. */
24040 if (n < 6 || n & 1)
24041 return 0;
24042
24043 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24044 If count is odd, we are inside polygon. Pixels on edges
24045 may or may not be included depending on actual geometry of the
24046 polygon. */
24047 if ((lx = poly[n-2], !INTEGERP (lx))
24048 || (ly = poly[n-1], !INTEGERP (lx)))
24049 return 0;
24050 x0 = XINT (lx), y0 = XINT (ly);
24051 for (i = 0; i < n; i += 2)
24052 {
24053 int x1 = x0, y1 = y0;
24054 if ((lx = poly[i], !INTEGERP (lx))
24055 || (ly = poly[i+1], !INTEGERP (ly)))
24056 return 0;
24057 x0 = XINT (lx), y0 = XINT (ly);
24058
24059 /* Does this segment cross the X line? */
24060 if (x0 >= x)
24061 {
24062 if (x1 >= x)
24063 continue;
24064 }
24065 else if (x1 < x)
24066 continue;
24067 if (y > y0 && y > y1)
24068 continue;
24069 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24070 inside = !inside;
24071 }
24072 return inside;
24073 }
24074 }
24075 return 0;
24076 }
24077
24078 Lisp_Object
24079 find_hot_spot (Lisp_Object map, int x, int y)
24080 {
24081 while (CONSP (map))
24082 {
24083 if (CONSP (XCAR (map))
24084 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24085 return XCAR (map);
24086 map = XCDR (map);
24087 }
24088
24089 return Qnil;
24090 }
24091
24092 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24093 3, 3, 0,
24094 doc: /* Lookup in image map MAP coordinates X and Y.
24095 An image map is an alist where each element has the format (AREA ID PLIST).
24096 An AREA is specified as either a rectangle, a circle, or a polygon:
24097 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24098 pixel coordinates of the upper left and bottom right corners.
24099 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24100 and the radius of the circle; r may be a float or integer.
24101 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24102 vector describes one corner in the polygon.
24103 Returns the alist element for the first matching AREA in MAP. */)
24104 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24105 {
24106 if (NILP (map))
24107 return Qnil;
24108
24109 CHECK_NUMBER (x);
24110 CHECK_NUMBER (y);
24111
24112 return find_hot_spot (map, XINT (x), XINT (y));
24113 }
24114
24115
24116 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24117 static void
24118 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24119 {
24120 /* Do not change cursor shape while dragging mouse. */
24121 if (!NILP (do_mouse_tracking))
24122 return;
24123
24124 if (!NILP (pointer))
24125 {
24126 if (EQ (pointer, Qarrow))
24127 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24128 else if (EQ (pointer, Qhand))
24129 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24130 else if (EQ (pointer, Qtext))
24131 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24132 else if (EQ (pointer, intern ("hdrag")))
24133 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24134 #ifdef HAVE_X_WINDOWS
24135 else if (EQ (pointer, intern ("vdrag")))
24136 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24137 #endif
24138 else if (EQ (pointer, intern ("hourglass")))
24139 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24140 else if (EQ (pointer, Qmodeline))
24141 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24142 else
24143 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24144 }
24145
24146 if (cursor != No_Cursor)
24147 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24148 }
24149
24150 /* Take proper action when mouse has moved to the mode or header line
24151 or marginal area AREA of window W, x-position X and y-position Y.
24152 X is relative to the start of the text display area of W, so the
24153 width of bitmap areas and scroll bars must be subtracted to get a
24154 position relative to the start of the mode line. */
24155
24156 static void
24157 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24158 enum window_part area)
24159 {
24160 struct window *w = XWINDOW (window);
24161 struct frame *f = XFRAME (w->frame);
24162 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24163 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24164 Lisp_Object pointer = Qnil;
24165 int charpos, dx, dy, width, height;
24166 Lisp_Object string, object = Qnil;
24167 Lisp_Object pos, help;
24168
24169 Lisp_Object mouse_face;
24170 int original_x_pixel = x;
24171 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24172 struct glyph_row *row;
24173
24174 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24175 {
24176 int x0;
24177 struct glyph *end;
24178
24179 string = mode_line_string (w, area, &x, &y, &charpos,
24180 &object, &dx, &dy, &width, &height);
24181
24182 row = (area == ON_MODE_LINE
24183 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24184 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24185
24186 /* Find glyph */
24187 if (row->mode_line_p && row->enabled_p)
24188 {
24189 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24190 end = glyph + row->used[TEXT_AREA];
24191
24192 for (x0 = original_x_pixel;
24193 glyph < end && x0 >= glyph->pixel_width;
24194 ++glyph)
24195 x0 -= glyph->pixel_width;
24196
24197 if (glyph >= end)
24198 glyph = NULL;
24199 }
24200 }
24201 else
24202 {
24203 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24204 string = marginal_area_string (w, area, &x, &y, &charpos,
24205 &object, &dx, &dy, &width, &height);
24206 }
24207
24208 help = Qnil;
24209
24210 if (IMAGEP (object))
24211 {
24212 Lisp_Object image_map, hotspot;
24213 if ((image_map = Fplist_get (XCDR (object), QCmap),
24214 !NILP (image_map))
24215 && (hotspot = find_hot_spot (image_map, dx, dy),
24216 CONSP (hotspot))
24217 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24218 {
24219 Lisp_Object area_id, plist;
24220
24221 area_id = XCAR (hotspot);
24222 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24223 If so, we could look for mouse-enter, mouse-leave
24224 properties in PLIST (and do something...). */
24225 hotspot = XCDR (hotspot);
24226 if (CONSP (hotspot)
24227 && (plist = XCAR (hotspot), CONSP (plist)))
24228 {
24229 pointer = Fplist_get (plist, Qpointer);
24230 if (NILP (pointer))
24231 pointer = Qhand;
24232 help = Fplist_get (plist, Qhelp_echo);
24233 if (!NILP (help))
24234 {
24235 help_echo_string = help;
24236 /* Is this correct? ++kfs */
24237 XSETWINDOW (help_echo_window, w);
24238 help_echo_object = w->buffer;
24239 help_echo_pos = charpos;
24240 }
24241 }
24242 }
24243 if (NILP (pointer))
24244 pointer = Fplist_get (XCDR (object), QCpointer);
24245 }
24246
24247 if (STRINGP (string))
24248 {
24249 pos = make_number (charpos);
24250 /* If we're on a string with `help-echo' text property, arrange
24251 for the help to be displayed. This is done by setting the
24252 global variable help_echo_string to the help string. */
24253 if (NILP (help))
24254 {
24255 help = Fget_text_property (pos, Qhelp_echo, string);
24256 if (!NILP (help))
24257 {
24258 help_echo_string = help;
24259 XSETWINDOW (help_echo_window, w);
24260 help_echo_object = string;
24261 help_echo_pos = charpos;
24262 }
24263 }
24264
24265 if (NILP (pointer))
24266 pointer = Fget_text_property (pos, Qpointer, string);
24267
24268 /* Change the mouse pointer according to what is under X/Y. */
24269 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24270 {
24271 Lisp_Object map;
24272 map = Fget_text_property (pos, Qlocal_map, string);
24273 if (!KEYMAPP (map))
24274 map = Fget_text_property (pos, Qkeymap, string);
24275 if (!KEYMAPP (map))
24276 cursor = dpyinfo->vertical_scroll_bar_cursor;
24277 }
24278
24279 /* Change the mouse face according to what is under X/Y. */
24280 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24281 if (!NILP (mouse_face)
24282 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24283 && glyph)
24284 {
24285 Lisp_Object b, e;
24286
24287 struct glyph * tmp_glyph;
24288
24289 int gpos;
24290 int gseq_length;
24291 int total_pixel_width;
24292 EMACS_INT ignore;
24293
24294 int vpos, hpos;
24295
24296 b = Fprevious_single_property_change (make_number (charpos + 1),
24297 Qmouse_face, string, Qnil);
24298 if (NILP (b))
24299 b = make_number (0);
24300
24301 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24302 if (NILP (e))
24303 e = make_number (SCHARS (string));
24304
24305 /* Calculate the position(glyph position: GPOS) of GLYPH in
24306 displayed string. GPOS is different from CHARPOS.
24307
24308 CHARPOS is the position of glyph in internal string
24309 object. A mode line string format has structures which
24310 is converted to a flatten by emacs lisp interpreter.
24311 The internal string is an element of the structures.
24312 The displayed string is the flatten string. */
24313 gpos = 0;
24314 if (glyph > row_start_glyph)
24315 {
24316 tmp_glyph = glyph - 1;
24317 while (tmp_glyph >= row_start_glyph
24318 && tmp_glyph->charpos >= XINT (b)
24319 && EQ (tmp_glyph->object, glyph->object))
24320 {
24321 tmp_glyph--;
24322 gpos++;
24323 }
24324 }
24325
24326 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24327 displayed string holding GLYPH.
24328
24329 GSEQ_LENGTH is different from SCHARS (STRING).
24330 SCHARS (STRING) returns the length of the internal string. */
24331 for (tmp_glyph = glyph, gseq_length = gpos;
24332 tmp_glyph->charpos < XINT (e);
24333 tmp_glyph++, gseq_length++)
24334 {
24335 if (!EQ (tmp_glyph->object, glyph->object))
24336 break;
24337 }
24338
24339 total_pixel_width = 0;
24340 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24341 total_pixel_width += tmp_glyph->pixel_width;
24342
24343 /* Pre calculation of re-rendering position */
24344 vpos = (x - gpos);
24345 hpos = (area == ON_MODE_LINE
24346 ? (w->current_matrix)->nrows - 1
24347 : 0);
24348
24349 /* If the re-rendering position is included in the last
24350 re-rendering area, we should do nothing. */
24351 if ( EQ (window, dpyinfo->mouse_face_window)
24352 && dpyinfo->mouse_face_beg_col <= vpos
24353 && vpos < dpyinfo->mouse_face_end_col
24354 && dpyinfo->mouse_face_beg_row == hpos )
24355 return;
24356
24357 if (clear_mouse_face (dpyinfo))
24358 cursor = No_Cursor;
24359
24360 dpyinfo->mouse_face_beg_col = vpos;
24361 dpyinfo->mouse_face_beg_row = hpos;
24362
24363 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24364 dpyinfo->mouse_face_beg_y = 0;
24365
24366 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24367 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24368
24369 dpyinfo->mouse_face_end_x = 0;
24370 dpyinfo->mouse_face_end_y = 0;
24371
24372 dpyinfo->mouse_face_past_end = 0;
24373 dpyinfo->mouse_face_window = window;
24374
24375 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24376 charpos,
24377 0, 0, 0, &ignore,
24378 glyph->face_id, 1);
24379 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24380
24381 if (NILP (pointer))
24382 pointer = Qhand;
24383 }
24384 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24385 clear_mouse_face (dpyinfo);
24386 }
24387 define_frame_cursor1 (f, cursor, pointer);
24388 }
24389
24390
24391 /* EXPORT:
24392 Take proper action when the mouse has moved to position X, Y on
24393 frame F as regards highlighting characters that have mouse-face
24394 properties. Also de-highlighting chars where the mouse was before.
24395 X and Y can be negative or out of range. */
24396
24397 void
24398 note_mouse_highlight (struct frame *f, int x, int y)
24399 {
24400 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24401 enum window_part part;
24402 Lisp_Object window;
24403 struct window *w;
24404 Cursor cursor = No_Cursor;
24405 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24406 struct buffer *b;
24407
24408 /* When a menu is active, don't highlight because this looks odd. */
24409 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24410 if (popup_activated ())
24411 return;
24412 #endif
24413
24414 if (NILP (Vmouse_highlight)
24415 || !f->glyphs_initialized_p
24416 || f->pointer_invisible)
24417 return;
24418
24419 dpyinfo->mouse_face_mouse_x = x;
24420 dpyinfo->mouse_face_mouse_y = y;
24421 dpyinfo->mouse_face_mouse_frame = f;
24422
24423 if (dpyinfo->mouse_face_defer)
24424 return;
24425
24426 if (gc_in_progress)
24427 {
24428 dpyinfo->mouse_face_deferred_gc = 1;
24429 return;
24430 }
24431
24432 /* Which window is that in? */
24433 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24434
24435 /* If we were displaying active text in another window, clear that.
24436 Also clear if we move out of text area in same window. */
24437 if (! EQ (window, dpyinfo->mouse_face_window)
24438 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24439 && !NILP (dpyinfo->mouse_face_window)))
24440 clear_mouse_face (dpyinfo);
24441
24442 /* Not on a window -> return. */
24443 if (!WINDOWP (window))
24444 return;
24445
24446 /* Reset help_echo_string. It will get recomputed below. */
24447 help_echo_string = Qnil;
24448
24449 /* Convert to window-relative pixel coordinates. */
24450 w = XWINDOW (window);
24451 frame_to_window_pixel_xy (w, &x, &y);
24452
24453 /* Handle tool-bar window differently since it doesn't display a
24454 buffer. */
24455 if (EQ (window, f->tool_bar_window))
24456 {
24457 note_tool_bar_highlight (f, x, y);
24458 return;
24459 }
24460
24461 /* Mouse is on the mode, header line or margin? */
24462 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24463 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24464 {
24465 note_mode_line_or_margin_highlight (window, x, y, part);
24466 return;
24467 }
24468
24469 if (part == ON_VERTICAL_BORDER)
24470 {
24471 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24472 help_echo_string = build_string ("drag-mouse-1: resize");
24473 }
24474 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24475 || part == ON_SCROLL_BAR)
24476 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24477 else
24478 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24479
24480 /* Are we in a window whose display is up to date?
24481 And verify the buffer's text has not changed. */
24482 b = XBUFFER (w->buffer);
24483 if (part == ON_TEXT
24484 && EQ (w->window_end_valid, w->buffer)
24485 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24486 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24487 {
24488 int hpos, vpos, i, dx, dy, area;
24489 EMACS_INT pos;
24490 struct glyph *glyph;
24491 Lisp_Object object;
24492 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24493 Lisp_Object *overlay_vec = NULL;
24494 int noverlays;
24495 struct buffer *obuf;
24496 int obegv, ozv, same_region;
24497
24498 /* Find the glyph under X/Y. */
24499 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24500
24501 /* Look for :pointer property on image. */
24502 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24503 {
24504 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24505 if (img != NULL && IMAGEP (img->spec))
24506 {
24507 Lisp_Object image_map, hotspot;
24508 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24509 !NILP (image_map))
24510 && (hotspot = find_hot_spot (image_map,
24511 glyph->slice.x + dx,
24512 glyph->slice.y + dy),
24513 CONSP (hotspot))
24514 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24515 {
24516 Lisp_Object area_id, plist;
24517
24518 area_id = XCAR (hotspot);
24519 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24520 If so, we could look for mouse-enter, mouse-leave
24521 properties in PLIST (and do something...). */
24522 hotspot = XCDR (hotspot);
24523 if (CONSP (hotspot)
24524 && (plist = XCAR (hotspot), CONSP (plist)))
24525 {
24526 pointer = Fplist_get (plist, Qpointer);
24527 if (NILP (pointer))
24528 pointer = Qhand;
24529 help_echo_string = Fplist_get (plist, Qhelp_echo);
24530 if (!NILP (help_echo_string))
24531 {
24532 help_echo_window = window;
24533 help_echo_object = glyph->object;
24534 help_echo_pos = glyph->charpos;
24535 }
24536 }
24537 }
24538 if (NILP (pointer))
24539 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24540 }
24541 }
24542
24543 /* Clear mouse face if X/Y not over text. */
24544 if (glyph == NULL
24545 || area != TEXT_AREA
24546 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24547 {
24548 if (clear_mouse_face (dpyinfo))
24549 cursor = No_Cursor;
24550 if (NILP (pointer))
24551 {
24552 if (area != TEXT_AREA)
24553 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24554 else
24555 pointer = Vvoid_text_area_pointer;
24556 }
24557 goto set_cursor;
24558 }
24559
24560 pos = glyph->charpos;
24561 object = glyph->object;
24562 if (!STRINGP (object) && !BUFFERP (object))
24563 goto set_cursor;
24564
24565 /* If we get an out-of-range value, return now; avoid an error. */
24566 if (BUFFERP (object) && pos > BUF_Z (b))
24567 goto set_cursor;
24568
24569 /* Make the window's buffer temporarily current for
24570 overlays_at and compute_char_face. */
24571 obuf = current_buffer;
24572 current_buffer = b;
24573 obegv = BEGV;
24574 ozv = ZV;
24575 BEGV = BEG;
24576 ZV = Z;
24577
24578 /* Is this char mouse-active or does it have help-echo? */
24579 position = make_number (pos);
24580
24581 if (BUFFERP (object))
24582 {
24583 /* Put all the overlays we want in a vector in overlay_vec. */
24584 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24585 /* Sort overlays into increasing priority order. */
24586 noverlays = sort_overlays (overlay_vec, noverlays, w);
24587 }
24588 else
24589 noverlays = 0;
24590
24591 same_region = (EQ (window, dpyinfo->mouse_face_window)
24592 && vpos >= dpyinfo->mouse_face_beg_row
24593 && vpos <= dpyinfo->mouse_face_end_row
24594 && (vpos > dpyinfo->mouse_face_beg_row
24595 || hpos >= dpyinfo->mouse_face_beg_col)
24596 && (vpos < dpyinfo->mouse_face_end_row
24597 || hpos < dpyinfo->mouse_face_end_col
24598 || dpyinfo->mouse_face_past_end));
24599
24600 if (same_region)
24601 cursor = No_Cursor;
24602
24603 /* Check mouse-face highlighting. */
24604 if (! same_region
24605 /* If there exists an overlay with mouse-face overlapping
24606 the one we are currently highlighting, we have to
24607 check if we enter the overlapping overlay, and then
24608 highlight only that. */
24609 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24610 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24611 {
24612 /* Find the highest priority overlay with a mouse-face. */
24613 overlay = Qnil;
24614 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24615 {
24616 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24617 if (!NILP (mouse_face))
24618 overlay = overlay_vec[i];
24619 }
24620
24621 /* If we're highlighting the same overlay as before, there's
24622 no need to do that again. */
24623 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24624 goto check_help_echo;
24625 dpyinfo->mouse_face_overlay = overlay;
24626
24627 /* Clear the display of the old active region, if any. */
24628 if (clear_mouse_face (dpyinfo))
24629 cursor = No_Cursor;
24630
24631 /* If no overlay applies, get a text property. */
24632 if (NILP (overlay))
24633 mouse_face = Fget_text_property (position, Qmouse_face, object);
24634
24635 /* Next, compute the bounds of the mouse highlighting and
24636 display it. */
24637 if (!NILP (mouse_face) && STRINGP (object))
24638 {
24639 /* The mouse-highlighting comes from a display string
24640 with a mouse-face. */
24641 Lisp_Object b, e;
24642 EMACS_INT ignore;
24643
24644 b = Fprevious_single_property_change
24645 (make_number (pos + 1), Qmouse_face, object, Qnil);
24646 e = Fnext_single_property_change
24647 (position, Qmouse_face, object, Qnil);
24648 if (NILP (b))
24649 b = make_number (0);
24650 if (NILP (e))
24651 e = make_number (SCHARS (object) - 1);
24652
24653 fast_find_string_pos (w, XINT (b), object,
24654 &dpyinfo->mouse_face_beg_col,
24655 &dpyinfo->mouse_face_beg_row,
24656 &dpyinfo->mouse_face_beg_x,
24657 &dpyinfo->mouse_face_beg_y, 0);
24658 fast_find_string_pos (w, XINT (e), object,
24659 &dpyinfo->mouse_face_end_col,
24660 &dpyinfo->mouse_face_end_row,
24661 &dpyinfo->mouse_face_end_x,
24662 &dpyinfo->mouse_face_end_y, 1);
24663 dpyinfo->mouse_face_past_end = 0;
24664 dpyinfo->mouse_face_window = window;
24665 dpyinfo->mouse_face_face_id
24666 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24667 glyph->face_id, 1);
24668 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24669 cursor = No_Cursor;
24670 }
24671 else
24672 {
24673 /* The mouse-highlighting, if any, comes from an overlay
24674 or text property in the buffer. */
24675 Lisp_Object buffer, display_string;
24676
24677 if (STRINGP (object))
24678 {
24679 /* If we are on a display string with no mouse-face,
24680 check if the text under it has one. */
24681 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24682 int start = MATRIX_ROW_START_CHARPOS (r);
24683 pos = string_buffer_position (w, object, start);
24684 if (pos > 0)
24685 {
24686 mouse_face = get_char_property_and_overlay
24687 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24688 buffer = w->buffer;
24689 display_string = object;
24690 }
24691 }
24692 else
24693 {
24694 buffer = object;
24695 display_string = Qnil;
24696 }
24697
24698 if (!NILP (mouse_face))
24699 {
24700 Lisp_Object before, after;
24701 Lisp_Object before_string, after_string;
24702
24703 if (NILP (overlay))
24704 {
24705 /* Handle the text property case. */
24706 before = Fprevious_single_property_change
24707 (make_number (pos + 1), Qmouse_face, buffer,
24708 Fmarker_position (w->start));
24709 after = Fnext_single_property_change
24710 (make_number (pos), Qmouse_face, buffer,
24711 make_number (BUF_Z (XBUFFER (buffer))
24712 - XFASTINT (w->window_end_pos)));
24713 before_string = after_string = Qnil;
24714 }
24715 else
24716 {
24717 /* Handle the overlay case. */
24718 before = Foverlay_start (overlay);
24719 after = Foverlay_end (overlay);
24720 before_string = Foverlay_get (overlay, Qbefore_string);
24721 after_string = Foverlay_get (overlay, Qafter_string);
24722
24723 if (!STRINGP (before_string)) before_string = Qnil;
24724 if (!STRINGP (after_string)) after_string = Qnil;
24725 }
24726
24727 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24728 XFASTINT (before),
24729 XFASTINT (after),
24730 before_string, after_string,
24731 display_string);
24732 cursor = No_Cursor;
24733 }
24734 }
24735 }
24736
24737 check_help_echo:
24738
24739 /* Look for a `help-echo' property. */
24740 if (NILP (help_echo_string)) {
24741 Lisp_Object help, overlay;
24742
24743 /* Check overlays first. */
24744 help = overlay = Qnil;
24745 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24746 {
24747 overlay = overlay_vec[i];
24748 help = Foverlay_get (overlay, Qhelp_echo);
24749 }
24750
24751 if (!NILP (help))
24752 {
24753 help_echo_string = help;
24754 help_echo_window = window;
24755 help_echo_object = overlay;
24756 help_echo_pos = pos;
24757 }
24758 else
24759 {
24760 Lisp_Object object = glyph->object;
24761 int charpos = glyph->charpos;
24762
24763 /* Try text properties. */
24764 if (STRINGP (object)
24765 && charpos >= 0
24766 && charpos < SCHARS (object))
24767 {
24768 help = Fget_text_property (make_number (charpos),
24769 Qhelp_echo, object);
24770 if (NILP (help))
24771 {
24772 /* If the string itself doesn't specify a help-echo,
24773 see if the buffer text ``under'' it does. */
24774 struct glyph_row *r
24775 = MATRIX_ROW (w->current_matrix, vpos);
24776 int start = MATRIX_ROW_START_CHARPOS (r);
24777 EMACS_INT pos = string_buffer_position (w, object, start);
24778 if (pos > 0)
24779 {
24780 help = Fget_char_property (make_number (pos),
24781 Qhelp_echo, w->buffer);
24782 if (!NILP (help))
24783 {
24784 charpos = pos;
24785 object = w->buffer;
24786 }
24787 }
24788 }
24789 }
24790 else if (BUFFERP (object)
24791 && charpos >= BEGV
24792 && charpos < ZV)
24793 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24794 object);
24795
24796 if (!NILP (help))
24797 {
24798 help_echo_string = help;
24799 help_echo_window = window;
24800 help_echo_object = object;
24801 help_echo_pos = charpos;
24802 }
24803 }
24804 }
24805
24806 /* Look for a `pointer' property. */
24807 if (NILP (pointer))
24808 {
24809 /* Check overlays first. */
24810 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24811 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24812
24813 if (NILP (pointer))
24814 {
24815 Lisp_Object object = glyph->object;
24816 int charpos = glyph->charpos;
24817
24818 /* Try text properties. */
24819 if (STRINGP (object)
24820 && charpos >= 0
24821 && charpos < SCHARS (object))
24822 {
24823 pointer = Fget_text_property (make_number (charpos),
24824 Qpointer, object);
24825 if (NILP (pointer))
24826 {
24827 /* If the string itself doesn't specify a pointer,
24828 see if the buffer text ``under'' it does. */
24829 struct glyph_row *r
24830 = MATRIX_ROW (w->current_matrix, vpos);
24831 int start = MATRIX_ROW_START_CHARPOS (r);
24832 EMACS_INT pos = string_buffer_position (w, object,
24833 start);
24834 if (pos > 0)
24835 pointer = Fget_char_property (make_number (pos),
24836 Qpointer, w->buffer);
24837 }
24838 }
24839 else if (BUFFERP (object)
24840 && charpos >= BEGV
24841 && charpos < ZV)
24842 pointer = Fget_text_property (make_number (charpos),
24843 Qpointer, object);
24844 }
24845 }
24846
24847 BEGV = obegv;
24848 ZV = ozv;
24849 current_buffer = obuf;
24850 }
24851
24852 set_cursor:
24853
24854 define_frame_cursor1 (f, cursor, pointer);
24855 }
24856
24857
24858 /* EXPORT for RIF:
24859 Clear any mouse-face on window W. This function is part of the
24860 redisplay interface, and is called from try_window_id and similar
24861 functions to ensure the mouse-highlight is off. */
24862
24863 void
24864 x_clear_window_mouse_face (struct window *w)
24865 {
24866 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24867 Lisp_Object window;
24868
24869 BLOCK_INPUT;
24870 XSETWINDOW (window, w);
24871 if (EQ (window, dpyinfo->mouse_face_window))
24872 clear_mouse_face (dpyinfo);
24873 UNBLOCK_INPUT;
24874 }
24875
24876
24877 /* EXPORT:
24878 Just discard the mouse face information for frame F, if any.
24879 This is used when the size of F is changed. */
24880
24881 void
24882 cancel_mouse_face (struct frame *f)
24883 {
24884 Lisp_Object window;
24885 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24886
24887 window = dpyinfo->mouse_face_window;
24888 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24889 {
24890 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24891 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24892 dpyinfo->mouse_face_window = Qnil;
24893 }
24894 }
24895
24896
24897 #endif /* HAVE_WINDOW_SYSTEM */
24898
24899 \f
24900 /***********************************************************************
24901 Exposure Events
24902 ***********************************************************************/
24903
24904 #ifdef HAVE_WINDOW_SYSTEM
24905
24906 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24907 which intersects rectangle R. R is in window-relative coordinates. */
24908
24909 static void
24910 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24911 enum glyph_row_area area)
24912 {
24913 struct glyph *first = row->glyphs[area];
24914 struct glyph *end = row->glyphs[area] + row->used[area];
24915 struct glyph *last;
24916 int first_x, start_x, x;
24917
24918 if (area == TEXT_AREA && row->fill_line_p)
24919 /* If row extends face to end of line write the whole line. */
24920 draw_glyphs (w, 0, row, area,
24921 0, row->used[area],
24922 DRAW_NORMAL_TEXT, 0);
24923 else
24924 {
24925 /* Set START_X to the window-relative start position for drawing glyphs of
24926 AREA. The first glyph of the text area can be partially visible.
24927 The first glyphs of other areas cannot. */
24928 start_x = window_box_left_offset (w, area);
24929 x = start_x;
24930 if (area == TEXT_AREA)
24931 x += row->x;
24932
24933 /* Find the first glyph that must be redrawn. */
24934 while (first < end
24935 && x + first->pixel_width < r->x)
24936 {
24937 x += first->pixel_width;
24938 ++first;
24939 }
24940
24941 /* Find the last one. */
24942 last = first;
24943 first_x = x;
24944 while (last < end
24945 && x < r->x + r->width)
24946 {
24947 x += last->pixel_width;
24948 ++last;
24949 }
24950
24951 /* Repaint. */
24952 if (last > first)
24953 draw_glyphs (w, first_x - start_x, row, area,
24954 first - row->glyphs[area], last - row->glyphs[area],
24955 DRAW_NORMAL_TEXT, 0);
24956 }
24957 }
24958
24959
24960 /* Redraw the parts of the glyph row ROW on window W intersecting
24961 rectangle R. R is in window-relative coordinates. Value is
24962 non-zero if mouse-face was overwritten. */
24963
24964 static int
24965 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
24966 {
24967 xassert (row->enabled_p);
24968
24969 if (row->mode_line_p || w->pseudo_window_p)
24970 draw_glyphs (w, 0, row, TEXT_AREA,
24971 0, row->used[TEXT_AREA],
24972 DRAW_NORMAL_TEXT, 0);
24973 else
24974 {
24975 if (row->used[LEFT_MARGIN_AREA])
24976 expose_area (w, row, r, LEFT_MARGIN_AREA);
24977 if (row->used[TEXT_AREA])
24978 expose_area (w, row, r, TEXT_AREA);
24979 if (row->used[RIGHT_MARGIN_AREA])
24980 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24981 draw_row_fringe_bitmaps (w, row);
24982 }
24983
24984 return row->mouse_face_p;
24985 }
24986
24987
24988 /* Redraw those parts of glyphs rows during expose event handling that
24989 overlap other rows. Redrawing of an exposed line writes over parts
24990 of lines overlapping that exposed line; this function fixes that.
24991
24992 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24993 row in W's current matrix that is exposed and overlaps other rows.
24994 LAST_OVERLAPPING_ROW is the last such row. */
24995
24996 static void
24997 expose_overlaps (struct window *w,
24998 struct glyph_row *first_overlapping_row,
24999 struct glyph_row *last_overlapping_row,
25000 XRectangle *r)
25001 {
25002 struct glyph_row *row;
25003
25004 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25005 if (row->overlapping_p)
25006 {
25007 xassert (row->enabled_p && !row->mode_line_p);
25008
25009 row->clip = r;
25010 if (row->used[LEFT_MARGIN_AREA])
25011 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25012
25013 if (row->used[TEXT_AREA])
25014 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25015
25016 if (row->used[RIGHT_MARGIN_AREA])
25017 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25018 row->clip = NULL;
25019 }
25020 }
25021
25022
25023 /* Return non-zero if W's cursor intersects rectangle R. */
25024
25025 static int
25026 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25027 {
25028 XRectangle cr, result;
25029 struct glyph *cursor_glyph;
25030 struct glyph_row *row;
25031
25032 if (w->phys_cursor.vpos >= 0
25033 && w->phys_cursor.vpos < w->current_matrix->nrows
25034 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25035 row->enabled_p)
25036 && row->cursor_in_fringe_p)
25037 {
25038 /* Cursor is in the fringe. */
25039 cr.x = window_box_right_offset (w,
25040 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25041 ? RIGHT_MARGIN_AREA
25042 : TEXT_AREA));
25043 cr.y = row->y;
25044 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25045 cr.height = row->height;
25046 return x_intersect_rectangles (&cr, r, &result);
25047 }
25048
25049 cursor_glyph = get_phys_cursor_glyph (w);
25050 if (cursor_glyph)
25051 {
25052 /* r is relative to W's box, but w->phys_cursor.x is relative
25053 to left edge of W's TEXT area. Adjust it. */
25054 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25055 cr.y = w->phys_cursor.y;
25056 cr.width = cursor_glyph->pixel_width;
25057 cr.height = w->phys_cursor_height;
25058 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25059 I assume the effect is the same -- and this is portable. */
25060 return x_intersect_rectangles (&cr, r, &result);
25061 }
25062 /* If we don't understand the format, pretend we're not in the hot-spot. */
25063 return 0;
25064 }
25065
25066
25067 /* EXPORT:
25068 Draw a vertical window border to the right of window W if W doesn't
25069 have vertical scroll bars. */
25070
25071 void
25072 x_draw_vertical_border (struct window *w)
25073 {
25074 struct frame *f = XFRAME (WINDOW_FRAME (w));
25075
25076 /* We could do better, if we knew what type of scroll-bar the adjacent
25077 windows (on either side) have... But we don't :-(
25078 However, I think this works ok. ++KFS 2003-04-25 */
25079
25080 /* Redraw borders between horizontally adjacent windows. Don't
25081 do it for frames with vertical scroll bars because either the
25082 right scroll bar of a window, or the left scroll bar of its
25083 neighbor will suffice as a border. */
25084 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25085 return;
25086
25087 if (!WINDOW_RIGHTMOST_P (w)
25088 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25089 {
25090 int x0, x1, y0, y1;
25091
25092 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25093 y1 -= 1;
25094
25095 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25096 x1 -= 1;
25097
25098 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25099 }
25100 else if (!WINDOW_LEFTMOST_P (w)
25101 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25102 {
25103 int x0, x1, y0, y1;
25104
25105 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25106 y1 -= 1;
25107
25108 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25109 x0 -= 1;
25110
25111 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25112 }
25113 }
25114
25115
25116 /* Redraw the part of window W intersection rectangle FR. Pixel
25117 coordinates in FR are frame-relative. Call this function with
25118 input blocked. Value is non-zero if the exposure overwrites
25119 mouse-face. */
25120
25121 static int
25122 expose_window (struct window *w, XRectangle *fr)
25123 {
25124 struct frame *f = XFRAME (w->frame);
25125 XRectangle wr, r;
25126 int mouse_face_overwritten_p = 0;
25127
25128 /* If window is not yet fully initialized, do nothing. This can
25129 happen when toolkit scroll bars are used and a window is split.
25130 Reconfiguring the scroll bar will generate an expose for a newly
25131 created window. */
25132 if (w->current_matrix == NULL)
25133 return 0;
25134
25135 /* When we're currently updating the window, display and current
25136 matrix usually don't agree. Arrange for a thorough display
25137 later. */
25138 if (w == updated_window)
25139 {
25140 SET_FRAME_GARBAGED (f);
25141 return 0;
25142 }
25143
25144 /* Frame-relative pixel rectangle of W. */
25145 wr.x = WINDOW_LEFT_EDGE_X (w);
25146 wr.y = WINDOW_TOP_EDGE_Y (w);
25147 wr.width = WINDOW_TOTAL_WIDTH (w);
25148 wr.height = WINDOW_TOTAL_HEIGHT (w);
25149
25150 if (x_intersect_rectangles (fr, &wr, &r))
25151 {
25152 int yb = window_text_bottom_y (w);
25153 struct glyph_row *row;
25154 int cursor_cleared_p;
25155 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25156
25157 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25158 r.x, r.y, r.width, r.height));
25159
25160 /* Convert to window coordinates. */
25161 r.x -= WINDOW_LEFT_EDGE_X (w);
25162 r.y -= WINDOW_TOP_EDGE_Y (w);
25163
25164 /* Turn off the cursor. */
25165 if (!w->pseudo_window_p
25166 && phys_cursor_in_rect_p (w, &r))
25167 {
25168 x_clear_cursor (w);
25169 cursor_cleared_p = 1;
25170 }
25171 else
25172 cursor_cleared_p = 0;
25173
25174 /* Update lines intersecting rectangle R. */
25175 first_overlapping_row = last_overlapping_row = NULL;
25176 for (row = w->current_matrix->rows;
25177 row->enabled_p;
25178 ++row)
25179 {
25180 int y0 = row->y;
25181 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25182
25183 if ((y0 >= r.y && y0 < r.y + r.height)
25184 || (y1 > r.y && y1 < r.y + r.height)
25185 || (r.y >= y0 && r.y < y1)
25186 || (r.y + r.height > y0 && r.y + r.height < y1))
25187 {
25188 /* A header line may be overlapping, but there is no need
25189 to fix overlapping areas for them. KFS 2005-02-12 */
25190 if (row->overlapping_p && !row->mode_line_p)
25191 {
25192 if (first_overlapping_row == NULL)
25193 first_overlapping_row = row;
25194 last_overlapping_row = row;
25195 }
25196
25197 row->clip = fr;
25198 if (expose_line (w, row, &r))
25199 mouse_face_overwritten_p = 1;
25200 row->clip = NULL;
25201 }
25202 else if (row->overlapping_p)
25203 {
25204 /* We must redraw a row overlapping the exposed area. */
25205 if (y0 < r.y
25206 ? y0 + row->phys_height > r.y
25207 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25208 {
25209 if (first_overlapping_row == NULL)
25210 first_overlapping_row = row;
25211 last_overlapping_row = row;
25212 }
25213 }
25214
25215 if (y1 >= yb)
25216 break;
25217 }
25218
25219 /* Display the mode line if there is one. */
25220 if (WINDOW_WANTS_MODELINE_P (w)
25221 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25222 row->enabled_p)
25223 && row->y < r.y + r.height)
25224 {
25225 if (expose_line (w, row, &r))
25226 mouse_face_overwritten_p = 1;
25227 }
25228
25229 if (!w->pseudo_window_p)
25230 {
25231 /* Fix the display of overlapping rows. */
25232 if (first_overlapping_row)
25233 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25234 fr);
25235
25236 /* Draw border between windows. */
25237 x_draw_vertical_border (w);
25238
25239 /* Turn the cursor on again. */
25240 if (cursor_cleared_p)
25241 update_window_cursor (w, 1);
25242 }
25243 }
25244
25245 return mouse_face_overwritten_p;
25246 }
25247
25248
25249
25250 /* Redraw (parts) of all windows in the window tree rooted at W that
25251 intersect R. R contains frame pixel coordinates. Value is
25252 non-zero if the exposure overwrites mouse-face. */
25253
25254 static int
25255 expose_window_tree (struct window *w, XRectangle *r)
25256 {
25257 struct frame *f = XFRAME (w->frame);
25258 int mouse_face_overwritten_p = 0;
25259
25260 while (w && !FRAME_GARBAGED_P (f))
25261 {
25262 if (!NILP (w->hchild))
25263 mouse_face_overwritten_p
25264 |= expose_window_tree (XWINDOW (w->hchild), r);
25265 else if (!NILP (w->vchild))
25266 mouse_face_overwritten_p
25267 |= expose_window_tree (XWINDOW (w->vchild), r);
25268 else
25269 mouse_face_overwritten_p |= expose_window (w, r);
25270
25271 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25272 }
25273
25274 return mouse_face_overwritten_p;
25275 }
25276
25277
25278 /* EXPORT:
25279 Redisplay an exposed area of frame F. X and Y are the upper-left
25280 corner of the exposed rectangle. W and H are width and height of
25281 the exposed area. All are pixel values. W or H zero means redraw
25282 the entire frame. */
25283
25284 void
25285 expose_frame (struct frame *f, int x, int y, int w, int h)
25286 {
25287 XRectangle r;
25288 int mouse_face_overwritten_p = 0;
25289
25290 TRACE ((stderr, "expose_frame "));
25291
25292 /* No need to redraw if frame will be redrawn soon. */
25293 if (FRAME_GARBAGED_P (f))
25294 {
25295 TRACE ((stderr, " garbaged\n"));
25296 return;
25297 }
25298
25299 /* If basic faces haven't been realized yet, there is no point in
25300 trying to redraw anything. This can happen when we get an expose
25301 event while Emacs is starting, e.g. by moving another window. */
25302 if (FRAME_FACE_CACHE (f) == NULL
25303 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25304 {
25305 TRACE ((stderr, " no faces\n"));
25306 return;
25307 }
25308
25309 if (w == 0 || h == 0)
25310 {
25311 r.x = r.y = 0;
25312 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25313 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25314 }
25315 else
25316 {
25317 r.x = x;
25318 r.y = y;
25319 r.width = w;
25320 r.height = h;
25321 }
25322
25323 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25324 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25325
25326 if (WINDOWP (f->tool_bar_window))
25327 mouse_face_overwritten_p
25328 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25329
25330 #ifdef HAVE_X_WINDOWS
25331 #ifndef MSDOS
25332 #ifndef USE_X_TOOLKIT
25333 if (WINDOWP (f->menu_bar_window))
25334 mouse_face_overwritten_p
25335 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25336 #endif /* not USE_X_TOOLKIT */
25337 #endif
25338 #endif
25339
25340 /* Some window managers support a focus-follows-mouse style with
25341 delayed raising of frames. Imagine a partially obscured frame,
25342 and moving the mouse into partially obscured mouse-face on that
25343 frame. The visible part of the mouse-face will be highlighted,
25344 then the WM raises the obscured frame. With at least one WM, KDE
25345 2.1, Emacs is not getting any event for the raising of the frame
25346 (even tried with SubstructureRedirectMask), only Expose events.
25347 These expose events will draw text normally, i.e. not
25348 highlighted. Which means we must redo the highlight here.
25349 Subsume it under ``we love X''. --gerd 2001-08-15 */
25350 /* Included in Windows version because Windows most likely does not
25351 do the right thing if any third party tool offers
25352 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25353 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25354 {
25355 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25356 if (f == dpyinfo->mouse_face_mouse_frame)
25357 {
25358 int x = dpyinfo->mouse_face_mouse_x;
25359 int y = dpyinfo->mouse_face_mouse_y;
25360 clear_mouse_face (dpyinfo);
25361 note_mouse_highlight (f, x, y);
25362 }
25363 }
25364 }
25365
25366
25367 /* EXPORT:
25368 Determine the intersection of two rectangles R1 and R2. Return
25369 the intersection in *RESULT. Value is non-zero if RESULT is not
25370 empty. */
25371
25372 int
25373 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25374 {
25375 XRectangle *left, *right;
25376 XRectangle *upper, *lower;
25377 int intersection_p = 0;
25378
25379 /* Rearrange so that R1 is the left-most rectangle. */
25380 if (r1->x < r2->x)
25381 left = r1, right = r2;
25382 else
25383 left = r2, right = r1;
25384
25385 /* X0 of the intersection is right.x0, if this is inside R1,
25386 otherwise there is no intersection. */
25387 if (right->x <= left->x + left->width)
25388 {
25389 result->x = right->x;
25390
25391 /* The right end of the intersection is the minimum of the
25392 the right ends of left and right. */
25393 result->width = (min (left->x + left->width, right->x + right->width)
25394 - result->x);
25395
25396 /* Same game for Y. */
25397 if (r1->y < r2->y)
25398 upper = r1, lower = r2;
25399 else
25400 upper = r2, lower = r1;
25401
25402 /* The upper end of the intersection is lower.y0, if this is inside
25403 of upper. Otherwise, there is no intersection. */
25404 if (lower->y <= upper->y + upper->height)
25405 {
25406 result->y = lower->y;
25407
25408 /* The lower end of the intersection is the minimum of the lower
25409 ends of upper and lower. */
25410 result->height = (min (lower->y + lower->height,
25411 upper->y + upper->height)
25412 - result->y);
25413 intersection_p = 1;
25414 }
25415 }
25416
25417 return intersection_p;
25418 }
25419
25420 #endif /* HAVE_WINDOW_SYSTEM */
25421
25422 \f
25423 /***********************************************************************
25424 Initialization
25425 ***********************************************************************/
25426
25427 void
25428 syms_of_xdisp (void)
25429 {
25430 Vwith_echo_area_save_vector = Qnil;
25431 staticpro (&Vwith_echo_area_save_vector);
25432
25433 Vmessage_stack = Qnil;
25434 staticpro (&Vmessage_stack);
25435
25436 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25437 staticpro (&Qinhibit_redisplay);
25438
25439 message_dolog_marker1 = Fmake_marker ();
25440 staticpro (&message_dolog_marker1);
25441 message_dolog_marker2 = Fmake_marker ();
25442 staticpro (&message_dolog_marker2);
25443 message_dolog_marker3 = Fmake_marker ();
25444 staticpro (&message_dolog_marker3);
25445
25446 #if GLYPH_DEBUG
25447 defsubr (&Sdump_frame_glyph_matrix);
25448 defsubr (&Sdump_glyph_matrix);
25449 defsubr (&Sdump_glyph_row);
25450 defsubr (&Sdump_tool_bar_row);
25451 defsubr (&Strace_redisplay);
25452 defsubr (&Strace_to_stderr);
25453 #endif
25454 #ifdef HAVE_WINDOW_SYSTEM
25455 defsubr (&Stool_bar_lines_needed);
25456 defsubr (&Slookup_image_map);
25457 #endif
25458 defsubr (&Sformat_mode_line);
25459 defsubr (&Sinvisible_p);
25460 defsubr (&Scurrent_bidi_paragraph_direction);
25461
25462 staticpro (&Qmenu_bar_update_hook);
25463 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25464
25465 staticpro (&Qoverriding_terminal_local_map);
25466 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25467
25468 staticpro (&Qoverriding_local_map);
25469 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25470
25471 staticpro (&Qwindow_scroll_functions);
25472 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25473
25474 staticpro (&Qwindow_text_change_functions);
25475 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25476
25477 staticpro (&Qredisplay_end_trigger_functions);
25478 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25479
25480 staticpro (&Qinhibit_point_motion_hooks);
25481 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25482
25483 Qeval = intern_c_string ("eval");
25484 staticpro (&Qeval);
25485
25486 QCdata = intern_c_string (":data");
25487 staticpro (&QCdata);
25488 Qdisplay = intern_c_string ("display");
25489 staticpro (&Qdisplay);
25490 Qspace_width = intern_c_string ("space-width");
25491 staticpro (&Qspace_width);
25492 Qraise = intern_c_string ("raise");
25493 staticpro (&Qraise);
25494 Qslice = intern_c_string ("slice");
25495 staticpro (&Qslice);
25496 Qspace = intern_c_string ("space");
25497 staticpro (&Qspace);
25498 Qmargin = intern_c_string ("margin");
25499 staticpro (&Qmargin);
25500 Qpointer = intern_c_string ("pointer");
25501 staticpro (&Qpointer);
25502 Qleft_margin = intern_c_string ("left-margin");
25503 staticpro (&Qleft_margin);
25504 Qright_margin = intern_c_string ("right-margin");
25505 staticpro (&Qright_margin);
25506 Qcenter = intern_c_string ("center");
25507 staticpro (&Qcenter);
25508 Qline_height = intern_c_string ("line-height");
25509 staticpro (&Qline_height);
25510 QCalign_to = intern_c_string (":align-to");
25511 staticpro (&QCalign_to);
25512 QCrelative_width = intern_c_string (":relative-width");
25513 staticpro (&QCrelative_width);
25514 QCrelative_height = intern_c_string (":relative-height");
25515 staticpro (&QCrelative_height);
25516 QCeval = intern_c_string (":eval");
25517 staticpro (&QCeval);
25518 QCpropertize = intern_c_string (":propertize");
25519 staticpro (&QCpropertize);
25520 QCfile = intern_c_string (":file");
25521 staticpro (&QCfile);
25522 Qfontified = intern_c_string ("fontified");
25523 staticpro (&Qfontified);
25524 Qfontification_functions = intern_c_string ("fontification-functions");
25525 staticpro (&Qfontification_functions);
25526 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25527 staticpro (&Qtrailing_whitespace);
25528 Qescape_glyph = intern_c_string ("escape-glyph");
25529 staticpro (&Qescape_glyph);
25530 Qnobreak_space = intern_c_string ("nobreak-space");
25531 staticpro (&Qnobreak_space);
25532 Qimage = intern_c_string ("image");
25533 staticpro (&Qimage);
25534 Qtext = intern_c_string ("text");
25535 staticpro (&Qtext);
25536 Qboth = intern_c_string ("both");
25537 staticpro (&Qboth);
25538 Qboth_horiz = intern_c_string ("both-horiz");
25539 staticpro (&Qboth_horiz);
25540 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25541 staticpro (&Qtext_image_horiz);
25542 QCmap = intern_c_string (":map");
25543 staticpro (&QCmap);
25544 QCpointer = intern_c_string (":pointer");
25545 staticpro (&QCpointer);
25546 Qrect = intern_c_string ("rect");
25547 staticpro (&Qrect);
25548 Qcircle = intern_c_string ("circle");
25549 staticpro (&Qcircle);
25550 Qpoly = intern_c_string ("poly");
25551 staticpro (&Qpoly);
25552 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25553 staticpro (&Qmessage_truncate_lines);
25554 Qgrow_only = intern_c_string ("grow-only");
25555 staticpro (&Qgrow_only);
25556 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25557 staticpro (&Qinhibit_menubar_update);
25558 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25559 staticpro (&Qinhibit_eval_during_redisplay);
25560 Qposition = intern_c_string ("position");
25561 staticpro (&Qposition);
25562 Qbuffer_position = intern_c_string ("buffer-position");
25563 staticpro (&Qbuffer_position);
25564 Qobject = intern_c_string ("object");
25565 staticpro (&Qobject);
25566 Qbar = intern_c_string ("bar");
25567 staticpro (&Qbar);
25568 Qhbar = intern_c_string ("hbar");
25569 staticpro (&Qhbar);
25570 Qbox = intern_c_string ("box");
25571 staticpro (&Qbox);
25572 Qhollow = intern_c_string ("hollow");
25573 staticpro (&Qhollow);
25574 Qhand = intern_c_string ("hand");
25575 staticpro (&Qhand);
25576 Qarrow = intern_c_string ("arrow");
25577 staticpro (&Qarrow);
25578 Qtext = intern_c_string ("text");
25579 staticpro (&Qtext);
25580 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25581 staticpro (&Qrisky_local_variable);
25582 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25583 staticpro (&Qinhibit_free_realized_faces);
25584
25585 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25586 Fcons (intern_c_string ("void-variable"), Qnil)),
25587 Qnil);
25588 staticpro (&list_of_error);
25589
25590 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25591 staticpro (&Qlast_arrow_position);
25592 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25593 staticpro (&Qlast_arrow_string);
25594
25595 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25596 staticpro (&Qoverlay_arrow_string);
25597 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25598 staticpro (&Qoverlay_arrow_bitmap);
25599
25600 echo_buffer[0] = echo_buffer[1] = Qnil;
25601 staticpro (&echo_buffer[0]);
25602 staticpro (&echo_buffer[1]);
25603
25604 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25605 staticpro (&echo_area_buffer[0]);
25606 staticpro (&echo_area_buffer[1]);
25607
25608 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25609 staticpro (&Vmessages_buffer_name);
25610
25611 mode_line_proptrans_alist = Qnil;
25612 staticpro (&mode_line_proptrans_alist);
25613 mode_line_string_list = Qnil;
25614 staticpro (&mode_line_string_list);
25615 mode_line_string_face = Qnil;
25616 staticpro (&mode_line_string_face);
25617 mode_line_string_face_prop = Qnil;
25618 staticpro (&mode_line_string_face_prop);
25619 Vmode_line_unwind_vector = Qnil;
25620 staticpro (&Vmode_line_unwind_vector);
25621
25622 help_echo_string = Qnil;
25623 staticpro (&help_echo_string);
25624 help_echo_object = Qnil;
25625 staticpro (&help_echo_object);
25626 help_echo_window = Qnil;
25627 staticpro (&help_echo_window);
25628 previous_help_echo_string = Qnil;
25629 staticpro (&previous_help_echo_string);
25630 help_echo_pos = -1;
25631
25632 Qright_to_left = intern_c_string ("right-to-left");
25633 staticpro (&Qright_to_left);
25634 Qleft_to_right = intern_c_string ("left-to-right");
25635 staticpro (&Qleft_to_right);
25636
25637 #ifdef HAVE_WINDOW_SYSTEM
25638 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25639 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25640 For example, if a block cursor is over a tab, it will be drawn as
25641 wide as that tab on the display. */);
25642 x_stretch_cursor_p = 0;
25643 #endif
25644
25645 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25646 doc: /* *Non-nil means highlight trailing whitespace.
25647 The face used for trailing whitespace is `trailing-whitespace'. */);
25648 Vshow_trailing_whitespace = Qnil;
25649
25650 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25651 doc: /* *Control highlighting of nobreak space and soft hyphen.
25652 A value of t means highlight the character itself (for nobreak space,
25653 use face `nobreak-space').
25654 A value of nil means no highlighting.
25655 Other values mean display the escape glyph followed by an ordinary
25656 space or ordinary hyphen. */);
25657 Vnobreak_char_display = Qt;
25658
25659 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25660 doc: /* *The pointer shape to show in void text areas.
25661 A value of nil means to show the text pointer. Other options are `arrow',
25662 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25663 Vvoid_text_area_pointer = Qarrow;
25664
25665 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25666 doc: /* Non-nil means don't actually do any redisplay.
25667 This is used for internal purposes. */);
25668 Vinhibit_redisplay = Qnil;
25669
25670 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25671 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25672 Vglobal_mode_string = Qnil;
25673
25674 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25675 doc: /* Marker for where to display an arrow on top of the buffer text.
25676 This must be the beginning of a line in order to work.
25677 See also `overlay-arrow-string'. */);
25678 Voverlay_arrow_position = Qnil;
25679
25680 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25681 doc: /* String to display as an arrow in non-window frames.
25682 See also `overlay-arrow-position'. */);
25683 Voverlay_arrow_string = make_pure_c_string ("=>");
25684
25685 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25686 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25687 The symbols on this list are examined during redisplay to determine
25688 where to display overlay arrows. */);
25689 Voverlay_arrow_variable_list
25690 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25691
25692 DEFVAR_INT ("scroll-step", &scroll_step,
25693 doc: /* *The number of lines to try scrolling a window by when point moves out.
25694 If that fails to bring point back on frame, point is centered instead.
25695 If this is zero, point is always centered after it moves off frame.
25696 If you want scrolling to always be a line at a time, you should set
25697 `scroll-conservatively' to a large value rather than set this to 1. */);
25698
25699 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25700 doc: /* *Scroll up to this many lines, to bring point back on screen.
25701 If point moves off-screen, redisplay will scroll by up to
25702 `scroll-conservatively' lines in order to bring point just barely
25703 onto the screen again. If that cannot be done, then redisplay
25704 recenters point as usual.
25705
25706 A value of zero means always recenter point if it moves off screen. */);
25707 scroll_conservatively = 0;
25708
25709 DEFVAR_INT ("scroll-margin", &scroll_margin,
25710 doc: /* *Number of lines of margin at the top and bottom of a window.
25711 Recenter the window whenever point gets within this many lines
25712 of the top or bottom of the window. */);
25713 scroll_margin = 0;
25714
25715 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25716 doc: /* Pixels per inch value for non-window system displays.
25717 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25718 Vdisplay_pixels_per_inch = make_float (72.0);
25719
25720 #if GLYPH_DEBUG
25721 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25722 #endif
25723
25724 DEFVAR_LISP ("truncate-partial-width-windows",
25725 &Vtruncate_partial_width_windows,
25726 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25727 For an integer value, truncate lines in each window narrower than the
25728 full frame width, provided the window width is less than that integer;
25729 otherwise, respect the value of `truncate-lines'.
25730
25731 For any other non-nil value, truncate lines in all windows that do
25732 not span the full frame width.
25733
25734 A value of nil means to respect the value of `truncate-lines'.
25735
25736 If `word-wrap' is enabled, you might want to reduce this. */);
25737 Vtruncate_partial_width_windows = make_number (50);
25738
25739 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25740 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25741 Any other value means to use the appropriate face, `mode-line',
25742 `header-line', or `menu' respectively. */);
25743 mode_line_inverse_video = 1;
25744
25745 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25746 doc: /* *Maximum buffer size for which line number should be displayed.
25747 If the buffer is bigger than this, the line number does not appear
25748 in the mode line. A value of nil means no limit. */);
25749 Vline_number_display_limit = Qnil;
25750
25751 DEFVAR_INT ("line-number-display-limit-width",
25752 &line_number_display_limit_width,
25753 doc: /* *Maximum line width (in characters) for line number display.
25754 If the average length of the lines near point is bigger than this, then the
25755 line number may be omitted from the mode line. */);
25756 line_number_display_limit_width = 200;
25757
25758 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25759 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25760 highlight_nonselected_windows = 0;
25761
25762 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25763 doc: /* Non-nil if more than one frame is visible on this display.
25764 Minibuffer-only frames don't count, but iconified frames do.
25765 This variable is not guaranteed to be accurate except while processing
25766 `frame-title-format' and `icon-title-format'. */);
25767
25768 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25769 doc: /* Template for displaying the title bar of visible frames.
25770 \(Assuming the window manager supports this feature.)
25771
25772 This variable has the same structure as `mode-line-format', except that
25773 the %c and %l constructs are ignored. It is used only on frames for
25774 which no explicit name has been set \(see `modify-frame-parameters'). */);
25775
25776 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25777 doc: /* Template for displaying the title bar of an iconified frame.
25778 \(Assuming the window manager supports this feature.)
25779 This variable has the same structure as `mode-line-format' (which see),
25780 and is used only on frames for which no explicit name has been set
25781 \(see `modify-frame-parameters'). */);
25782 Vicon_title_format
25783 = Vframe_title_format
25784 = pure_cons (intern_c_string ("multiple-frames"),
25785 pure_cons (make_pure_c_string ("%b"),
25786 pure_cons (pure_cons (empty_unibyte_string,
25787 pure_cons (intern_c_string ("invocation-name"),
25788 pure_cons (make_pure_c_string ("@"),
25789 pure_cons (intern_c_string ("system-name"),
25790 Qnil)))),
25791 Qnil)));
25792
25793 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25794 doc: /* Maximum number of lines to keep in the message log buffer.
25795 If nil, disable message logging. If t, log messages but don't truncate
25796 the buffer when it becomes large. */);
25797 Vmessage_log_max = make_number (100);
25798
25799 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25800 doc: /* Functions called before redisplay, if window sizes have changed.
25801 The value should be a list of functions that take one argument.
25802 Just before redisplay, for each frame, if any of its windows have changed
25803 size since the last redisplay, or have been split or deleted,
25804 all the functions in the list are called, with the frame as argument. */);
25805 Vwindow_size_change_functions = Qnil;
25806
25807 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25808 doc: /* List of functions to call before redisplaying a window with scrolling.
25809 Each function is called with two arguments, the window and its new
25810 display-start position. Note that these functions are also called by
25811 `set-window-buffer'. Also note that the value of `window-end' is not
25812 valid when these functions are called. */);
25813 Vwindow_scroll_functions = Qnil;
25814
25815 DEFVAR_LISP ("window-text-change-functions",
25816 &Vwindow_text_change_functions,
25817 doc: /* Functions to call in redisplay when text in the window might change. */);
25818 Vwindow_text_change_functions = Qnil;
25819
25820 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25821 doc: /* Functions called when redisplay of a window reaches the end trigger.
25822 Each function is called with two arguments, the window and the end trigger value.
25823 See `set-window-redisplay-end-trigger'. */);
25824 Vredisplay_end_trigger_functions = Qnil;
25825
25826 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25827 doc: /* *Non-nil means autoselect window with mouse pointer.
25828 If nil, do not autoselect windows.
25829 A positive number means delay autoselection by that many seconds: a
25830 window is autoselected only after the mouse has remained in that
25831 window for the duration of the delay.
25832 A negative number has a similar effect, but causes windows to be
25833 autoselected only after the mouse has stopped moving. \(Because of
25834 the way Emacs compares mouse events, you will occasionally wait twice
25835 that time before the window gets selected.\)
25836 Any other value means to autoselect window instantaneously when the
25837 mouse pointer enters it.
25838
25839 Autoselection selects the minibuffer only if it is active, and never
25840 unselects the minibuffer if it is active.
25841
25842 When customizing this variable make sure that the actual value of
25843 `focus-follows-mouse' matches the behavior of your window manager. */);
25844 Vmouse_autoselect_window = Qnil;
25845
25846 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25847 doc: /* *Non-nil means automatically resize tool-bars.
25848 This dynamically changes the tool-bar's height to the minimum height
25849 that is needed to make all tool-bar items visible.
25850 If value is `grow-only', the tool-bar's height is only increased
25851 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25852 Vauto_resize_tool_bars = Qt;
25853
25854 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25855 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25856 auto_raise_tool_bar_buttons_p = 1;
25857
25858 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25859 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25860 make_cursor_line_fully_visible_p = 1;
25861
25862 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25863 doc: /* *Border below tool-bar in pixels.
25864 If an integer, use it as the height of the border.
25865 If it is one of `internal-border-width' or `border-width', use the
25866 value of the corresponding frame parameter.
25867 Otherwise, no border is added below the tool-bar. */);
25868 Vtool_bar_border = Qinternal_border_width;
25869
25870 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25871 doc: /* *Margin around tool-bar buttons in pixels.
25872 If an integer, use that for both horizontal and vertical margins.
25873 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25874 HORZ specifying the horizontal margin, and VERT specifying the
25875 vertical margin. */);
25876 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25877
25878 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25879 doc: /* *Relief thickness of tool-bar buttons. */);
25880 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25881
25882 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25883 doc: /* *Tool bar style to use.
25884 It can be one of
25885 image - show images only
25886 text - show text only
25887 both - show both, text below image
25888 both-horiz - show text to the right of the image
25889 text-image-horiz - show text to the left of the image
25890 any other - use system default or image if no system default. */);
25891 Vtool_bar_style = Qnil;
25892
25893 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25894 doc: /* *Maximum number of characters a label can have to be shown.
25895 The tool bar style must also show labels for this to have any effect, see
25896 `tool-bar-style'. */);
25897 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25898
25899 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25900 doc: /* List of functions to call to fontify regions of text.
25901 Each function is called with one argument POS. Functions must
25902 fontify a region starting at POS in the current buffer, and give
25903 fontified regions the property `fontified'. */);
25904 Vfontification_functions = Qnil;
25905 Fmake_variable_buffer_local (Qfontification_functions);
25906
25907 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25908 &unibyte_display_via_language_environment,
25909 doc: /* *Non-nil means display unibyte text according to language environment.
25910 Specifically, this means that raw bytes in the range 160-255 decimal
25911 are displayed by converting them to the equivalent multibyte characters
25912 according to the current language environment. As a result, they are
25913 displayed according to the current fontset.
25914
25915 Note that this variable affects only how these bytes are displayed,
25916 but does not change the fact they are interpreted as raw bytes. */);
25917 unibyte_display_via_language_environment = 0;
25918
25919 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25920 doc: /* *Maximum height for resizing mini-windows.
25921 If a float, it specifies a fraction of the mini-window frame's height.
25922 If an integer, it specifies a number of lines. */);
25923 Vmax_mini_window_height = make_float (0.25);
25924
25925 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25926 doc: /* *How to resize mini-windows.
25927 A value of nil means don't automatically resize mini-windows.
25928 A value of t means resize them to fit the text displayed in them.
25929 A value of `grow-only', the default, means let mini-windows grow
25930 only, until their display becomes empty, at which point the windows
25931 go back to their normal size. */);
25932 Vresize_mini_windows = Qgrow_only;
25933
25934 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25935 doc: /* Alist specifying how to blink the cursor off.
25936 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25937 `cursor-type' frame-parameter or variable equals ON-STATE,
25938 comparing using `equal', Emacs uses OFF-STATE to specify
25939 how to blink it off. ON-STATE and OFF-STATE are values for
25940 the `cursor-type' frame parameter.
25941
25942 If a frame's ON-STATE has no entry in this list,
25943 the frame's other specifications determine how to blink the cursor off. */);
25944 Vblink_cursor_alist = Qnil;
25945
25946 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25947 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25948 automatic_hscrolling_p = 1;
25949 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25950 staticpro (&Qauto_hscroll_mode);
25951
25952 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25953 doc: /* *How many columns away from the window edge point is allowed to get
25954 before automatic hscrolling will horizontally scroll the window. */);
25955 hscroll_margin = 5;
25956
25957 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25958 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25959 When point is less than `hscroll-margin' columns from the window
25960 edge, automatic hscrolling will scroll the window by the amount of columns
25961 determined by this variable. If its value is a positive integer, scroll that
25962 many columns. If it's a positive floating-point number, it specifies the
25963 fraction of the window's width to scroll. If it's nil or zero, point will be
25964 centered horizontally after the scroll. Any other value, including negative
25965 numbers, are treated as if the value were zero.
25966
25967 Automatic hscrolling always moves point outside the scroll margin, so if
25968 point was more than scroll step columns inside the margin, the window will
25969 scroll more than the value given by the scroll step.
25970
25971 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25972 and `scroll-right' overrides this variable's effect. */);
25973 Vhscroll_step = make_number (0);
25974
25975 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25976 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25977 Bind this around calls to `message' to let it take effect. */);
25978 message_truncate_lines = 0;
25979
25980 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25981 doc: /* Normal hook run to update the menu bar definitions.
25982 Redisplay runs this hook before it redisplays the menu bar.
25983 This is used to update submenus such as Buffers,
25984 whose contents depend on various data. */);
25985 Vmenu_bar_update_hook = Qnil;
25986
25987 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25988 doc: /* Frame for which we are updating a menu.
25989 The enable predicate for a menu binding should check this variable. */);
25990 Vmenu_updating_frame = Qnil;
25991
25992 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25993 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25994 inhibit_menubar_update = 0;
25995
25996 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25997 doc: /* Prefix prepended to all continuation lines at display time.
25998 The value may be a string, an image, or a stretch-glyph; it is
25999 interpreted in the same way as the value of a `display' text property.
26000
26001 This variable is overridden by any `wrap-prefix' text or overlay
26002 property.
26003
26004 To add a prefix to non-continuation lines, use `line-prefix'. */);
26005 Vwrap_prefix = Qnil;
26006 staticpro (&Qwrap_prefix);
26007 Qwrap_prefix = intern_c_string ("wrap-prefix");
26008 Fmake_variable_buffer_local (Qwrap_prefix);
26009
26010 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26011 doc: /* Prefix prepended to all non-continuation lines at display time.
26012 The value may be a string, an image, or a stretch-glyph; it is
26013 interpreted in the same way as the value of a `display' text property.
26014
26015 This variable is overridden by any `line-prefix' text or overlay
26016 property.
26017
26018 To add a prefix to continuation lines, use `wrap-prefix'. */);
26019 Vline_prefix = Qnil;
26020 staticpro (&Qline_prefix);
26021 Qline_prefix = intern_c_string ("line-prefix");
26022 Fmake_variable_buffer_local (Qline_prefix);
26023
26024 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26025 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26026 inhibit_eval_during_redisplay = 0;
26027
26028 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26029 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26030 inhibit_free_realized_faces = 0;
26031
26032 #if GLYPH_DEBUG
26033 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26034 doc: /* Inhibit try_window_id display optimization. */);
26035 inhibit_try_window_id = 0;
26036
26037 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26038 doc: /* Inhibit try_window_reusing display optimization. */);
26039 inhibit_try_window_reusing = 0;
26040
26041 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26042 doc: /* Inhibit try_cursor_movement display optimization. */);
26043 inhibit_try_cursor_movement = 0;
26044 #endif /* GLYPH_DEBUG */
26045
26046 DEFVAR_INT ("overline-margin", &overline_margin,
26047 doc: /* *Space between overline and text, in pixels.
26048 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26049 margin to the caracter height. */);
26050 overline_margin = 2;
26051
26052 DEFVAR_INT ("underline-minimum-offset",
26053 &underline_minimum_offset,
26054 doc: /* Minimum distance between baseline and underline.
26055 This can improve legibility of underlined text at small font sizes,
26056 particularly when using variable `x-use-underline-position-properties'
26057 with fonts that specify an UNDERLINE_POSITION relatively close to the
26058 baseline. The default value is 1. */);
26059 underline_minimum_offset = 1;
26060
26061 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26062 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26063 display_hourglass_p = 1;
26064
26065 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26066 doc: /* *Seconds to wait before displaying an hourglass pointer.
26067 Value must be an integer or float. */);
26068 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26069
26070 hourglass_atimer = NULL;
26071 hourglass_shown_p = 0;
26072 }
26073
26074
26075 /* Initialize this module when Emacs starts. */
26076
26077 void
26078 init_xdisp (void)
26079 {
26080 Lisp_Object root_window;
26081 struct window *mini_w;
26082
26083 current_header_line_height = current_mode_line_height = -1;
26084
26085 CHARPOS (this_line_start_pos) = 0;
26086
26087 mini_w = XWINDOW (minibuf_window);
26088 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26089
26090 if (!noninteractive)
26091 {
26092 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26093 int i;
26094
26095 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26096 set_window_height (root_window,
26097 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26098 0);
26099 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26100 set_window_height (minibuf_window, 1, 0);
26101
26102 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26103 mini_w->total_cols = make_number (FRAME_COLS (f));
26104
26105 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26106 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26107 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26108
26109 /* The default ellipsis glyphs `...'. */
26110 for (i = 0; i < 3; ++i)
26111 default_invis_vector[i] = make_number ('.');
26112 }
26113
26114 {
26115 /* Allocate the buffer for frame titles.
26116 Also used for `format-mode-line'. */
26117 int size = 100;
26118 mode_line_noprop_buf = (char *) xmalloc (size);
26119 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26120 mode_line_noprop_ptr = mode_line_noprop_buf;
26121 mode_line_target = MODE_LINE_DISPLAY;
26122 }
26123
26124 help_echo_showing_p = 0;
26125 }
26126
26127 /* Since w32 does not support atimers, it defines its own implementation of
26128 the following three functions in w32fns.c. */
26129 #ifndef WINDOWSNT
26130
26131 /* Platform-independent portion of hourglass implementation. */
26132
26133 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26134 int
26135 hourglass_started (void)
26136 {
26137 return hourglass_shown_p || hourglass_atimer != NULL;
26138 }
26139
26140 /* Cancel a currently active hourglass timer, and start a new one. */
26141 void
26142 start_hourglass (void)
26143 {
26144 #if defined (HAVE_WINDOW_SYSTEM)
26145 EMACS_TIME delay;
26146 int secs, usecs = 0;
26147
26148 cancel_hourglass ();
26149
26150 if (INTEGERP (Vhourglass_delay)
26151 && XINT (Vhourglass_delay) > 0)
26152 secs = XFASTINT (Vhourglass_delay);
26153 else if (FLOATP (Vhourglass_delay)
26154 && XFLOAT_DATA (Vhourglass_delay) > 0)
26155 {
26156 Lisp_Object tem;
26157 tem = Ftruncate (Vhourglass_delay, Qnil);
26158 secs = XFASTINT (tem);
26159 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26160 }
26161 else
26162 secs = DEFAULT_HOURGLASS_DELAY;
26163
26164 EMACS_SET_SECS_USECS (delay, secs, usecs);
26165 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26166 show_hourglass, NULL);
26167 #endif
26168 }
26169
26170
26171 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26172 shown. */
26173 void
26174 cancel_hourglass (void)
26175 {
26176 #if defined (HAVE_WINDOW_SYSTEM)
26177 if (hourglass_atimer)
26178 {
26179 cancel_atimer (hourglass_atimer);
26180 hourglass_atimer = NULL;
26181 }
26182
26183 if (hourglass_shown_p)
26184 hide_hourglass ();
26185 #endif
26186 }
26187 #endif /* ! WINDOWSNT */
26188
26189 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26190 (do not change this comment) */