(xmenu_show): Do call lw_destroy_all_widgets.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
20 /* X pop-up deck-of-cards menu facility for gnuemacs.
21 *
22 * Written by Jon Arnold and Roman Budzianowski
23 * Mods and rewrite by Robert Krawitz
24 *
25 */
26
27 /* Modified by Fred Pierresteguy on December 93
28 to make the popup menus and menubar use the Xt. */
29
30 /* Rewritten for clarity and GC protection by rms in Feb 94. */
31
32 /* On 4.3 this loses if it comes after xterm.h. */
33 #include <signal.h>
34 #include <config.h>
35
36 #include <stdio.h>
37 #include "lisp.h"
38 #include "termhooks.h"
39 #include "frame.h"
40 #include "window.h"
41 #include "keyboard.h"
42 #include "blockinput.h"
43 #include "puresize.h"
44
45 #ifdef MSDOS
46 #include "msdos.h"
47 #endif
48
49 #ifdef HAVE_X_WINDOWS
50 /* This may include sys/types.h, and that somehow loses
51 if this is not done before the other system files. */
52 #include "xterm.h"
53 #endif
54
55 /* Load sys/types.h if not already loaded.
56 In some systems loading it twice is suicidal. */
57 #ifndef makedev
58 #include <sys/types.h>
59 #endif
60
61 #include "dispextern.h"
62
63 #ifdef HAVE_X_WINDOWS
64 #ifdef USE_X_TOOLKIT
65 #include <X11/Xlib.h>
66 #include <X11/IntrinsicP.h>
67 #include <X11/CoreP.h>
68 #include <X11/StringDefs.h>
69 #include <X11/Shell.h>
70 #include <X11/Xaw/Paned.h>
71 #include "../lwlib/lwlib.h"
72 #else /* not USE_X_TOOLKIT */
73 #include "../oldXMenu/XMenu.h"
74 #endif /* not USE_X_TOOLKIT */
75 #endif /* HAVE_X_WINDOWS */
76
77 #define min(x,y) (((x) < (y)) ? (x) : (y))
78 #define max(x,y) (((x) > (y)) ? (x) : (y))
79
80 #ifndef TRUE
81 #define TRUE 1
82 #define FALSE 0
83 #endif /* no TRUE */
84
85 extern Lisp_Object Qmenu_enable;
86 extern Lisp_Object Qmenu_bar;
87 extern Lisp_Object Qmouse_click, Qevent_kind;
88
89 #ifdef USE_X_TOOLKIT
90 extern void process_expose_from_menu ();
91 extern XtAppContext Xt_app_con;
92
93 static Lisp_Object xdialog_show ();
94 void popup_get_selection ();
95 #endif
96
97 static Lisp_Object xmenu_show ();
98 static void keymap_panes ();
99 static void single_keymap_panes ();
100 static void list_of_panes ();
101 static void list_of_items ();
102 \f
103 /* This holds a Lisp vector that holds the results of decoding
104 the keymaps or alist-of-alists that specify a menu.
105
106 It describes the panes and items within the panes.
107
108 Each pane is described by 3 elements in the vector:
109 t, the pane name, the pane's prefix key.
110 Then follow the pane's items, with 5 elements per item:
111 the item string, the enable flag, the item's value,
112 the definition, and the equivalent keyboard key's description string.
113
114 In some cases, multiple levels of menus may be described.
115 A single vector slot containing nil indicates the start of a submenu.
116 A single vector slot containing lambda indicates the end of a submenu.
117 The submenu follows a menu item which is the way to reach the submenu.
118
119 A single vector slot containing quote indicates that the
120 following items should appear on the right of a dialog box.
121
122 Using a Lisp vector to hold this information while we decode it
123 takes care of protecting all the data from GC. */
124
125 #define MENU_ITEMS_PANE_NAME 1
126 #define MENU_ITEMS_PANE_PREFIX 2
127 #define MENU_ITEMS_PANE_LENGTH 3
128
129 #define MENU_ITEMS_ITEM_NAME 0
130 #define MENU_ITEMS_ITEM_ENABLE 1
131 #define MENU_ITEMS_ITEM_VALUE 2
132 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
133 #define MENU_ITEMS_ITEM_DEFINITION 4
134 #define MENU_ITEMS_ITEM_LENGTH 5
135
136 static Lisp_Object menu_items;
137
138 /* Number of slots currently allocated in menu_items. */
139 static int menu_items_allocated;
140
141 /* This is the index in menu_items of the first empty slot. */
142 static int menu_items_used;
143
144 /* The number of panes currently recorded in menu_items,
145 excluding those within submenus. */
146 static int menu_items_n_panes;
147
148 /* Current depth within submenus. */
149 static int menu_items_submenu_depth;
150
151 /* Flag which when set indicates a dialog or menu has been posted by
152 Xt on behalf of one of the widget sets. */
153 static int popup_activated_flag;
154
155 /* This holds a Lisp vector
156 which contains frames that have menu bars.
157 Each frame that has a menu bar is found at some index in this vector
158 and the menu bar widget refers to the frame through that index. */
159 static Lisp_Object frame_vector;
160 \f
161 /* Return the index of FRAME in frame_vector.
162 If FRAME isn't in frame_vector yet, put it in,
163 lengthening the vector if necessary. */
164
165 static int
166 frame_vector_add_frame (f)
167 FRAME_PTR *f;
168 {
169 int length = XVECTOR (frame_vector)->size;
170 int i, empty = -1;
171 Lisp_Object new, frame;
172
173 XSETFRAME (frame, f);
174
175 for (i = 0; i < length; i++)
176 {
177 if (EQ (frame, XVECTOR (frame_vector)->contents[i]))
178 return i;
179 if (NILP (XVECTOR (frame_vector)->contents[i]))
180 empty = i;
181 }
182
183 if (empty >= 0)
184 {
185 XVECTOR (frame_vector)->contents[empty] = frame;
186 return empty;
187 }
188
189 new = Fmake_vector (make_number (length * 2), Qnil);
190 bcopy (XVECTOR (frame_vector)->contents,
191 XVECTOR (new)->contents, sizeof (Lisp_Object) * length);
192
193 XVECTOR (frame_vector)->contents[length] = frame;
194 return length;
195 }
196 \f
197 /* Initialize the menu_items structure if we haven't already done so.
198 Also mark it as currently empty. */
199
200 static void
201 init_menu_items ()
202 {
203 if (NILP (menu_items))
204 {
205 menu_items_allocated = 60;
206 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
207 }
208
209 menu_items_used = 0;
210 menu_items_n_panes = 0;
211 menu_items_submenu_depth = 0;
212 }
213
214 /* Call at the end of generating the data in menu_items.
215 This fills in the number of items in the last pane. */
216
217 static void
218 finish_menu_items ()
219 {
220 }
221
222 /* Call when finished using the data for the current menu
223 in menu_items. */
224
225 static void
226 discard_menu_items ()
227 {
228 /* Free the structure if it is especially large.
229 Otherwise, hold on to it, to save time. */
230 if (menu_items_allocated > 200)
231 {
232 menu_items = Qnil;
233 menu_items_allocated = 0;
234 }
235 }
236
237 /* Make the menu_items vector twice as large. */
238
239 static void
240 grow_menu_items ()
241 {
242 Lisp_Object old;
243 int old_size = menu_items_allocated;
244 old = menu_items;
245
246 menu_items_allocated *= 2;
247 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
248 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
249 old_size * sizeof (Lisp_Object));
250 }
251
252 /* Begin a submenu. */
253
254 static void
255 push_submenu_start ()
256 {
257 if (menu_items_used + 1 > menu_items_allocated)
258 grow_menu_items ();
259
260 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
261 menu_items_submenu_depth++;
262 }
263
264 /* End a submenu. */
265
266 static void
267 push_submenu_end ()
268 {
269 if (menu_items_used + 1 > menu_items_allocated)
270 grow_menu_items ();
271
272 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
273 menu_items_submenu_depth--;
274 }
275
276 /* Indicate boundary between left and right. */
277
278 static void
279 push_left_right_boundary ()
280 {
281 if (menu_items_used + 1 > menu_items_allocated)
282 grow_menu_items ();
283
284 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
285 }
286
287 /* Start a new menu pane in menu_items..
288 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
289
290 static void
291 push_menu_pane (name, prefix_vec)
292 Lisp_Object name, prefix_vec;
293 {
294 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
295 grow_menu_items ();
296
297 if (menu_items_submenu_depth == 0)
298 menu_items_n_panes++;
299 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
300 XVECTOR (menu_items)->contents[menu_items_used++] = name;
301 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
302 }
303
304 /* Push one menu item into the current pane.
305 NAME is the string to display. ENABLE if non-nil means
306 this item can be selected. KEY is the key generated by
307 choosing this item, or nil if this item doesn't really have a definition.
308 DEF is the definition of this item.
309 EQUIV is the textual description of the keyboard equivalent for
310 this item (or nil if none). */
311
312 static void
313 push_menu_item (name, enable, key, def, equiv)
314 Lisp_Object name, enable, key, def, equiv;
315 {
316 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
317 grow_menu_items ();
318
319 XVECTOR (menu_items)->contents[menu_items_used++] = name;
320 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
321 XVECTOR (menu_items)->contents[menu_items_used++] = key;
322 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
323 XVECTOR (menu_items)->contents[menu_items_used++] = def;
324 }
325 \f
326 /* Figure out the current keyboard equivalent of a menu item ITEM1.
327 The item string for menu display should be ITEM_STRING.
328 Store the equivalent keyboard key sequence's
329 textual description into *DESCRIP_PTR.
330 Also cache them in the item itself.
331 Return the real definition to execute. */
332
333 static Lisp_Object
334 menu_item_equiv_key (item_string, item1, descrip_ptr)
335 Lisp_Object item_string;
336 Lisp_Object item1;
337 Lisp_Object *descrip_ptr;
338 {
339 /* This is the real definition--the function to run. */
340 Lisp_Object def;
341 /* This is the sublist that records cached equiv key data
342 so we can save time. */
343 Lisp_Object cachelist;
344 /* These are the saved equivalent keyboard key sequence
345 and its key-description. */
346 Lisp_Object savedkey, descrip;
347 Lisp_Object def1;
348 int changed = 0;
349 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
350
351 /* If a help string follows the item string, skip it. */
352 if (CONSP (XCONS (item1)->cdr)
353 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
354 item1 = XCONS (item1)->cdr;
355
356 def = Fcdr (item1);
357
358 /* Get out the saved equivalent-keyboard-key info. */
359 cachelist = savedkey = descrip = Qnil;
360 if (CONSP (def) && CONSP (XCONS (def)->car)
361 && (NILP (XCONS (XCONS (def)->car)->car)
362 || VECTORP (XCONS (XCONS (def)->car)->car)))
363 {
364 cachelist = XCONS (def)->car;
365 def = XCONS (def)->cdr;
366 savedkey = XCONS (cachelist)->car;
367 descrip = XCONS (cachelist)->cdr;
368 }
369
370 GCPRO4 (def, def1, savedkey, descrip);
371
372 /* Is it still valid? */
373 def1 = Qnil;
374 if (!NILP (savedkey))
375 def1 = Fkey_binding (savedkey, Qnil);
376 /* If not, update it. */
377 if (! EQ (def1, def)
378 /* If the command is an alias for another
379 (such as easymenu.el and lmenu.el set it up),
380 check if the original command matches the cached command. */
381 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
382 && EQ (def1, XSYMBOL (def)->function))
383 /* If something had no key binding before, don't recheck it--
384 doing that takes too much time and makes menus too slow. */
385 && !(!NILP (cachelist) && NILP (savedkey)))
386 {
387 changed = 1;
388 descrip = Qnil;
389 /* If the command is an alias for another
390 (such as easymenu.el and lmenu.el set it up),
391 see if the original command name has equivalent keys. */
392 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
393 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
394 Qnil, Qt, Qnil);
395 else
396 /* Otherwise look up the specified command itself.
397 We don't try both, because that makes easymenu menus slow. */
398 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
399
400 if (!NILP (savedkey))
401 {
402 descrip = Fkey_description (savedkey);
403 descrip = concat2 (make_string (" (", 3), descrip);
404 descrip = concat2 (descrip, make_string (")", 1));
405 }
406 }
407
408 /* Cache the data we just got in a sublist of the menu binding. */
409 if (NILP (cachelist))
410 {
411 CHECK_IMPURE (item1);
412 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
413 }
414 else if (changed)
415 {
416 XCONS (cachelist)->car = savedkey;
417 XCONS (cachelist)->cdr = descrip;
418 }
419
420 UNGCPRO;
421 *descrip_ptr = descrip;
422 return def;
423 }
424
425 /* This is used as the handler when calling internal_condition_case_1. */
426
427 static Lisp_Object
428 menu_item_enabled_p_1 (arg)
429 Lisp_Object arg;
430 {
431 return Qnil;
432 }
433
434 /* Return non-nil if the command DEF is enabled when used as a menu item.
435 This is based on looking for a menu-enable property.
436 If NOTREAL is set, don't bother really computing this. */
437
438 static Lisp_Object
439 menu_item_enabled_p (def, notreal)
440 Lisp_Object def;
441 int notreal;
442 {
443 Lisp_Object enabled, tem;
444
445 enabled = Qt;
446 if (notreal)
447 return enabled;
448 if (SYMBOLP (def))
449 {
450 /* No property, or nil, means enable.
451 Otherwise, enable if value is not nil. */
452 tem = Fget (def, Qmenu_enable);
453 if (!NILP (tem))
454 /* (condition-case nil (eval tem)
455 (error nil)) */
456 enabled = internal_condition_case_1 (Feval, tem, Qerror,
457 menu_item_enabled_p_1);
458 }
459 return enabled;
460 }
461 \f
462 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
463 and generate menu panes for them in menu_items.
464 If NOTREAL is nonzero,
465 don't bother really computing whether an item is enabled. */
466
467 static void
468 keymap_panes (keymaps, nmaps, notreal)
469 Lisp_Object *keymaps;
470 int nmaps;
471 int notreal;
472 {
473 int mapno;
474
475 init_menu_items ();
476
477 /* Loop over the given keymaps, making a pane for each map.
478 But don't make a pane that is empty--ignore that map instead.
479 P is the number of panes we have made so far. */
480 for (mapno = 0; mapno < nmaps; mapno++)
481 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
482
483 finish_menu_items ();
484 }
485
486 /* This is a recursive subroutine of keymap_panes.
487 It handles one keymap, KEYMAP.
488 The other arguments are passed along
489 or point to local variables of the previous function.
490 If NOTREAL is nonzero,
491 don't bother really computing whether an item is enabled. */
492
493 static void
494 single_keymap_panes (keymap, pane_name, prefix, notreal)
495 Lisp_Object keymap;
496 Lisp_Object pane_name;
497 Lisp_Object prefix;
498 int notreal;
499 {
500 Lisp_Object pending_maps;
501 Lisp_Object tail, item, item1, item_string, table;
502 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
503
504 pending_maps = Qnil;
505
506 push_menu_pane (pane_name, prefix);
507
508 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
509 {
510 /* Look at each key binding, and if it has a menu string,
511 make a menu item from it. */
512 item = XCONS (tail)->car;
513 if (CONSP (item))
514 {
515 item1 = XCONS (item)->cdr;
516 if (CONSP (item1))
517 {
518 item_string = XCONS (item1)->car;
519 if (STRINGP (item_string))
520 {
521 /* This is the real definition--the function to run. */
522 Lisp_Object def;
523 /* These are the saved equivalent keyboard key sequence
524 and its key-description. */
525 Lisp_Object descrip;
526 Lisp_Object tem, enabled;
527
528 /* GCPRO because ...enabled_p will call eval
529 and ..._equiv_key may autoload something.
530 Protecting KEYMAP preserves everything we use;
531 aside from that, must protect whatever might be
532 a string. Since there's no GCPRO5, we refetch
533 item_string instead of protecting it. */
534 descrip = def = Qnil;
535 GCPRO4 (keymap, pending_maps, def, descrip);
536
537 def = menu_item_equiv_key (item_string, item1, &descrip);
538 enabled = menu_item_enabled_p (def, notreal);
539
540 UNGCPRO;
541
542 item_string = XCONS (item1)->car;
543
544 tem = Fkeymapp (def);
545 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
546 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
547 pending_maps);
548 else
549 {
550 Lisp_Object submap;
551 GCPRO4 (keymap, pending_maps, descrip, item_string);
552 submap = get_keymap_1 (def, 0, 1);
553 UNGCPRO;
554 #ifndef USE_X_TOOLKIT
555 /* Indicate visually that this is a submenu. */
556 if (!NILP (submap))
557 item_string = concat2 (item_string,
558 build_string (" >"));
559 #endif
560 /* If definition is nil, pass nil as the key. */
561 push_menu_item (item_string, enabled,
562 XCONS (item)->car, def,
563 descrip);
564 #ifdef USE_X_TOOLKIT
565 /* Display a submenu using the toolkit. */
566 if (! NILP (submap))
567 {
568 push_submenu_start ();
569 single_keymap_panes (submap, Qnil,
570 XCONS (item)->car, notreal);
571 push_submenu_end ();
572 }
573 #endif
574 }
575 }
576 }
577 }
578 else if (VECTORP (item))
579 {
580 /* Loop over the char values represented in the vector. */
581 int len = XVECTOR (item)->size;
582 int c;
583 for (c = 0; c < len; c++)
584 {
585 Lisp_Object character;
586 XSETFASTINT (character, c);
587 item1 = XVECTOR (item)->contents[c];
588 if (CONSP (item1))
589 {
590 item_string = XCONS (item1)->car;
591 if (STRINGP (item_string))
592 {
593 Lisp_Object def;
594
595 /* These are the saved equivalent keyboard key sequence
596 and its key-description. */
597 Lisp_Object descrip;
598 Lisp_Object tem, enabled;
599
600 /* GCPRO because ...enabled_p will call eval
601 and ..._equiv_key may autoload something.
602 Protecting KEYMAP preserves everything we use;
603 aside from that, must protect whatever might be
604 a string. Since there's no GCPRO5, we refetch
605 item_string instead of protecting it. */
606 GCPRO4 (keymap, pending_maps, def, descrip);
607 descrip = def = Qnil;
608
609 def = menu_item_equiv_key (item_string, item1, &descrip);
610 enabled = menu_item_enabled_p (def, notreal);
611
612 UNGCPRO;
613
614 item_string = XCONS (item1)->car;
615
616 tem = Fkeymapp (def);
617 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
618 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
619 pending_maps);
620 else
621 {
622 Lisp_Object submap;
623 GCPRO4 (keymap, pending_maps, descrip, item_string);
624 submap = get_keymap_1 (def, 0, 1);
625 UNGCPRO;
626 #ifndef USE_X_TOOLKIT
627 if (!NILP (submap))
628 item_string = concat2 (item_string,
629 build_string (" >"));
630 #endif
631 /* If definition is nil, pass nil as the key. */
632 push_menu_item (item_string, enabled, character,
633 def, descrip);
634 #ifdef USE_X_TOOLKIT
635 if (! NILP (submap))
636 {
637 push_submenu_start ();
638 single_keymap_panes (submap, Qnil,
639 character, notreal);
640 push_submenu_end ();
641 }
642 #endif
643 }
644 }
645 }
646 }
647 }
648 }
649
650 /* Process now any submenus which want to be panes at this level. */
651 while (!NILP (pending_maps))
652 {
653 Lisp_Object elt, eltcdr, string;
654 elt = Fcar (pending_maps);
655 eltcdr = XCONS (elt)->cdr;
656 string = XCONS (eltcdr)->car;
657 /* We no longer discard the @ from the beginning of the string here.
658 Instead, we do this in xmenu_show. */
659 single_keymap_panes (Fcar (elt), string,
660 XCONS (eltcdr)->cdr, notreal);
661 pending_maps = Fcdr (pending_maps);
662 }
663 }
664 \f
665 /* Push all the panes and items of a menu decsribed by the
666 alist-of-alists MENU.
667 This handles old-fashioned calls to x-popup-menu. */
668
669 static void
670 list_of_panes (menu)
671 Lisp_Object menu;
672 {
673 Lisp_Object tail;
674
675 init_menu_items ();
676
677 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
678 {
679 Lisp_Object elt, pane_name, pane_data;
680 elt = Fcar (tail);
681 pane_name = Fcar (elt);
682 CHECK_STRING (pane_name, 0);
683 push_menu_pane (pane_name, Qnil);
684 pane_data = Fcdr (elt);
685 CHECK_CONS (pane_data, 0);
686 list_of_items (pane_data);
687 }
688
689 finish_menu_items ();
690 }
691
692 /* Push the items in a single pane defined by the alist PANE. */
693
694 static void
695 list_of_items (pane)
696 Lisp_Object pane;
697 {
698 Lisp_Object tail, item, item1;
699
700 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
701 {
702 item = Fcar (tail);
703 if (STRINGP (item))
704 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
705 else if (NILP (item))
706 push_left_right_boundary ();
707 else
708 {
709 CHECK_CONS (item, 0);
710 item1 = Fcar (item);
711 CHECK_STRING (item1, 1);
712 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
713 }
714 }
715 }
716 \f
717 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
718 "Pop up a deck-of-cards menu and return user's selection.\n\
719 POSITION is a position specification. This is either a mouse button event\n\
720 or a list ((XOFFSET YOFFSET) WINDOW)\n\
721 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
722 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
723 This controls the position of the center of the first line\n\
724 in the first pane of the menu, not the top left of the menu as a whole.\n\
725 If POSITION is t, it means to use the current mouse position.\n\
726 \n\
727 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
728 The menu items come from key bindings that have a menu string as well as\n\
729 a definition; actually, the \"definition\" in such a key binding looks like\n\
730 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
731 the keymap as a top-level element.\n\n\
732 You can also use a list of keymaps as MENU.\n\
733 Then each keymap makes a separate pane.\n\
734 When MENU is a keymap or a list of keymaps, the return value\n\
735 is a list of events.\n\n\
736 Alternatively, you can specify a menu of multiple panes\n\
737 with a list of the form (TITLE PANE1 PANE2...),\n\
738 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
739 Each ITEM is normally a cons cell (STRING . VALUE);\n\
740 but a string can appear as an item--that makes a nonselectable line\n\
741 in the menu.\n\
742 With this form of menu, the return value is VALUE from the chosen item.\n\
743 \n\
744 If POSITION is nil, don't display the menu at all, just precalculate the\n\
745 cached information about equivalent key sequences.")
746 (position, menu)
747 Lisp_Object position, menu;
748 {
749 int number_of_panes, panes;
750 Lisp_Object keymap, tem;
751 int xpos, ypos;
752 Lisp_Object title;
753 char *error_name;
754 Lisp_Object selection;
755 int i, j;
756 FRAME_PTR f;
757 Lisp_Object x, y, window;
758 int keymaps = 0;
759 int for_click = 0;
760 struct gcpro gcpro1;
761
762 if (! NILP (position))
763 {
764 check_x ();
765
766 /* Decode the first argument: find the window and the coordinates. */
767 if (EQ (position, Qt)
768 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
769 {
770 /* Use the mouse's current position. */
771 FRAME_PTR new_f = selected_frame;
772 Lisp_Object bar_window;
773 int part;
774 unsigned long time;
775
776 if (mouse_position_hook)
777 (*mouse_position_hook) (&new_f, 1, &bar_window,
778 &part, &x, &y, &time);
779 if (new_f != 0)
780 XSETFRAME (window, new_f);
781 else
782 {
783 window = selected_window;
784 XSETFASTINT (x, 0);
785 XSETFASTINT (y, 0);
786 }
787 }
788 else
789 {
790 tem = Fcar (position);
791 if (CONSP (tem))
792 {
793 window = Fcar (Fcdr (position));
794 x = Fcar (tem);
795 y = Fcar (Fcdr (tem));
796 }
797 else
798 {
799 for_click = 1;
800 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
801 window = Fcar (tem); /* POSN_WINDOW (tem) */
802 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
803 x = Fcar (tem);
804 y = Fcdr (tem);
805 }
806 }
807
808 CHECK_NUMBER (x, 0);
809 CHECK_NUMBER (y, 0);
810
811 /* Decode where to put the menu. */
812
813 if (FRAMEP (window))
814 {
815 f = XFRAME (window);
816 xpos = 0;
817 ypos = 0;
818 }
819 else if (WINDOWP (window))
820 {
821 CHECK_LIVE_WINDOW (window, 0);
822 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
823
824 xpos = (FONT_WIDTH (f->display.x->font) * XWINDOW (window)->left);
825 ypos = (f->display.x->line_height * XWINDOW (window)->top);
826 }
827 else
828 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
829 but I don't want to make one now. */
830 CHECK_WINDOW (window, 0);
831
832 xpos += XINT (x);
833 ypos += XINT (y);
834 }
835
836 title = Qnil;
837 GCPRO1 (title);
838
839 /* Decode the menu items from what was specified. */
840
841 keymap = Fkeymapp (menu);
842 tem = Qnil;
843 if (CONSP (menu))
844 tem = Fkeymapp (Fcar (menu));
845 if (!NILP (keymap))
846 {
847 /* We were given a keymap. Extract menu info from the keymap. */
848 Lisp_Object prompt;
849 keymap = get_keymap (menu);
850
851 /* Extract the detailed info to make one pane. */
852 keymap_panes (&menu, 1, NILP (position));
853
854 /* Search for a string appearing directly as an element of the keymap.
855 That string is the title of the menu. */
856 prompt = map_prompt (keymap);
857
858 /* Make that be the pane title of the first pane. */
859 if (!NILP (prompt) && menu_items_n_panes >= 0)
860 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
861
862 keymaps = 1;
863 }
864 else if (!NILP (tem))
865 {
866 /* We were given a list of keymaps. */
867 int nmaps = XFASTINT (Flength (menu));
868 Lisp_Object *maps
869 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
870 int i;
871
872 title = Qnil;
873
874 /* The first keymap that has a prompt string
875 supplies the menu title. */
876 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
877 {
878 Lisp_Object prompt;
879
880 maps[i++] = keymap = get_keymap (Fcar (tem));
881
882 prompt = map_prompt (keymap);
883 if (NILP (title) && !NILP (prompt))
884 title = prompt;
885 }
886
887 /* Extract the detailed info to make one pane. */
888 keymap_panes (maps, nmaps, NILP (position));
889
890 /* Make the title be the pane title of the first pane. */
891 if (!NILP (title) && menu_items_n_panes >= 0)
892 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
893
894 keymaps = 1;
895 }
896 else
897 {
898 /* We were given an old-fashioned menu. */
899 title = Fcar (menu);
900 CHECK_STRING (title, 1);
901
902 list_of_panes (Fcdr (menu));
903
904 keymaps = 0;
905 }
906
907 if (NILP (position))
908 {
909 discard_menu_items ();
910 UNGCPRO;
911 return Qnil;
912 }
913
914 /* Display them in a menu. */
915 BLOCK_INPUT;
916
917 selection = xmenu_show (f, xpos, ypos, for_click,
918 keymaps, title, &error_name);
919 UNBLOCK_INPUT;
920
921 discard_menu_items ();
922
923 UNGCPRO;
924
925 if (error_name) error (error_name);
926 return selection;
927 }
928
929 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
930 "Pop up a dialog box and return user's selection.\n\
931 POSITION specifies which frame to use.\n\
932 This is normally a mouse button event or a window or frame.\n\
933 If POSITION is t, it means to use the frame the mouse is on.\n\
934 The dialog box appears in the middle of the specified frame.\n\
935 \n\
936 CONTENTS specifies the alternatives to display in the dialog box.\n\
937 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
938 Each ITEM is a cons cell (STRING . VALUE).\n\
939 The return value is VALUE from the chosen item.\n\n\
940 An ITEM may also be just a string--that makes a nonselectable item.\n\
941 An ITEM may also be nil--that means to put all preceding items\n\
942 on the left of the dialog box and all following items on the right.\n\
943 \(By default, approximately half appear on each side.)")
944 (position, contents)
945 Lisp_Object position, contents;
946 {
947 FRAME_PTR f;
948 Lisp_Object window;
949
950 check_x ();
951
952 /* Decode the first argument: find the window or frame to use. */
953 if (EQ (position, Qt)
954 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
955 {
956 #if 0 /* Using the frame the mouse is on may not be right. */
957 /* Use the mouse's current position. */
958 FRAME_PTR new_f = selected_frame;
959 Lisp_Object bar_window;
960 int part;
961 unsigned long time;
962 Lisp_Object x, y;
963
964 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
965
966 if (new_f != 0)
967 XSETFRAME (window, new_f);
968 else
969 window = selected_window;
970 #endif
971 window = selected_window;
972 }
973 else if (CONSP (position))
974 {
975 Lisp_Object tem;
976 tem = Fcar (position);
977 if (CONSP (tem))
978 window = Fcar (Fcdr (position));
979 else
980 {
981 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
982 window = Fcar (tem); /* POSN_WINDOW (tem) */
983 }
984 }
985 else if (WINDOWP (position) || FRAMEP (position))
986 window = position;
987
988 /* Decode where to put the menu. */
989
990 if (FRAMEP (window))
991 f = XFRAME (window);
992 else if (WINDOWP (window))
993 {
994 CHECK_LIVE_WINDOW (window, 0);
995 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
996 }
997 else
998 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
999 but I don't want to make one now. */
1000 CHECK_WINDOW (window, 0);
1001
1002 #ifndef USE_X_TOOLKIT
1003 /* Display a menu with these alternatives
1004 in the middle of frame F. */
1005 {
1006 Lisp_Object x, y, frame, newpos;
1007 XSETFRAME (frame, f);
1008 XSETINT (x, x_pixel_width (f) / 2);
1009 XSETINT (y, x_pixel_height (f) / 2);
1010 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1011
1012 return Fx_popup_menu (newpos,
1013 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1014 }
1015 #else
1016 {
1017 Lisp_Object title;
1018 char *error_name;
1019 Lisp_Object selection;
1020
1021 /* Decode the dialog items from what was specified. */
1022 title = Fcar (contents);
1023 CHECK_STRING (title, 1);
1024
1025 list_of_panes (Fcons (contents, Qnil));
1026
1027 /* Display them in a dialog box. */
1028 BLOCK_INPUT;
1029 selection = xdialog_show (f, 0, title, &error_name);
1030 UNBLOCK_INPUT;
1031
1032 discard_menu_items ();
1033
1034 if (error_name) error (error_name);
1035 return selection;
1036 }
1037 #endif
1038 }
1039 \f
1040 #ifdef USE_X_TOOLKIT
1041
1042 /* Loop in Xt until the menu pulldown or dialog popup has been
1043 popped down (deactivated).
1044
1045 NOTE: All calls to popup_get_selection should be protected
1046 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1047
1048 void
1049 popup_get_selection (initial_event, dpyinfo, id)
1050 XEvent *initial_event;
1051 struct x_display_info *dpyinfo;
1052 LWLIB_ID id;
1053 {
1054 XEvent event;
1055
1056 /* Define a queue to save up for later unreading
1057 all X events that don't pertain to the menu. */
1058 struct event_queue
1059 {
1060 XEvent event;
1061 struct event_queue *next;
1062 };
1063
1064 struct event_queue *queue = NULL;
1065 struct event_queue *queue_tmp;
1066
1067 if (initial_event)
1068 event = *initial_event;
1069 else
1070 XtAppNextEvent (Xt_app_con, &event);
1071
1072 while (1)
1073 {
1074 /* Handle expose events for editor frames right away. */
1075 if (event.type == Expose)
1076 process_expose_from_menu (event);
1077 /* Make sure we don't consider buttons grabbed after menu goes. */
1078 else if (event.type == ButtonRelease
1079 && dpyinfo->display == event.xbutton.display)
1080 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1081 /* If the user presses a key, deactivate the menu.
1082 The user is likely to do that if we get wedged. */
1083 else if (event.type == KeyPress
1084 && dpyinfo->display == event.xbutton.display)
1085 {
1086 popup_activated_flag = 0;
1087 break;
1088 }
1089
1090 /* Queue all events not for this popup,
1091 except for Expose, which we've already handled.
1092 Note that the X window is associated with the frame if this
1093 is a menu bar popup, but not if it's a dialog box. So we use
1094 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1095 if (event.type != Expose
1096 && (event.xany.display != dpyinfo->display
1097 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1098 {
1099 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1100
1101 if (queue_tmp != NULL)
1102 {
1103 queue_tmp->event = event;
1104 queue_tmp->next = queue;
1105 queue = queue_tmp;
1106 }
1107 }
1108 else
1109 XtDispatchEvent (&event);
1110
1111 if (!popup_activated ())
1112 break;
1113 XtAppNextEvent (Xt_app_con, &event);
1114 }
1115
1116 /* Unread any events that we got but did not handle. */
1117 while (queue != NULL)
1118 {
1119 queue_tmp = queue;
1120 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1121 queue = queue_tmp->next;
1122 free ((char *)queue_tmp);
1123 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1124 interrupt_input_pending = 1;
1125 }
1126 }
1127
1128 /* Detect if a dialog or menu has been posted. */
1129
1130 int
1131 popup_activated ()
1132 {
1133 return popup_activated_flag;
1134 }
1135
1136
1137 /* This callback is invoked when the user selects a menubar cascade
1138 pushbutton, but before the pulldown menu is posted. */
1139
1140 static void
1141 popup_activate_callback (widget, id, client_data)
1142 Widget widget;
1143 LWLIB_ID id;
1144 XtPointer client_data;
1145 {
1146 popup_activated_flag = 1;
1147 }
1148
1149 /* This callback is called from the menu bar pulldown menu
1150 when the user makes a selection.
1151 Figure out what the user chose
1152 and put the appropriate events into the keyboard buffer. */
1153
1154 static void
1155 menubar_selection_callback (widget, id, client_data)
1156 Widget widget;
1157 LWLIB_ID id;
1158 XtPointer client_data;
1159 {
1160 Lisp_Object prefix, entry;
1161 FRAME_PTR f = XFRAME (XVECTOR (frame_vector)->contents[id]);
1162 Lisp_Object vector;
1163 Lisp_Object *subprefix_stack;
1164 int submenu_depth = 0;
1165 int i;
1166
1167 if (!f)
1168 return;
1169 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1170 vector = f->menu_bar_vector;
1171 prefix = Qnil;
1172 i = 0;
1173 while (i < f->menu_bar_items_used)
1174 {
1175 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1176 {
1177 subprefix_stack[submenu_depth++] = prefix;
1178 prefix = entry;
1179 i++;
1180 }
1181 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1182 {
1183 prefix = subprefix_stack[--submenu_depth];
1184 i++;
1185 }
1186 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1187 {
1188 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1189 i += MENU_ITEMS_PANE_LENGTH;
1190 }
1191 else
1192 {
1193 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1194 /* The EMACS_INT cast avoids a warning. There's no problem
1195 as long as pointers have enough bits to hold small integers. */
1196 if ((int) (EMACS_INT) client_data == i)
1197 {
1198 int j;
1199 struct input_event buf;
1200 Lisp_Object frame;
1201
1202 XSETFRAME (frame, f);
1203 buf.kind = menu_bar_event;
1204 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1205 kbd_buffer_store_event (&buf);
1206
1207 for (j = 0; j < submenu_depth; j++)
1208 if (!NILP (subprefix_stack[j]))
1209 {
1210 buf.kind = menu_bar_event;
1211 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1212 kbd_buffer_store_event (&buf);
1213 }
1214
1215 if (!NILP (prefix))
1216 {
1217 buf.kind = menu_bar_event;
1218 buf.frame_or_window = Fcons (frame, prefix);
1219 kbd_buffer_store_event (&buf);
1220 }
1221
1222 buf.kind = menu_bar_event;
1223 buf.frame_or_window = Fcons (frame, entry);
1224 kbd_buffer_store_event (&buf);
1225
1226 return;
1227 }
1228 i += MENU_ITEMS_ITEM_LENGTH;
1229 }
1230 }
1231 }
1232
1233 /* This callback is invoked when a dialog or menu is finished being
1234 used and has been unposted. */
1235
1236 static void
1237 popup_deactivate_callback (widget, id, client_data)
1238 Widget widget;
1239 LWLIB_ID id;
1240 XtPointer client_data;
1241 {
1242 popup_activated_flag = 0;
1243 }
1244
1245
1246 /* This recursively calls free_widget_value on the tree of widgets.
1247 It must free all data that was malloc'ed for these widget_values.
1248 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1249 must be left alone. */
1250
1251 void
1252 free_menubar_widget_value_tree (wv)
1253 widget_value *wv;
1254 {
1255 if (! wv) return;
1256
1257 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1258
1259 if (wv->contents && (wv->contents != (widget_value*)1))
1260 {
1261 free_menubar_widget_value_tree (wv->contents);
1262 wv->contents = (widget_value *) 0xDEADBEEF;
1263 }
1264 if (wv->next)
1265 {
1266 free_menubar_widget_value_tree (wv->next);
1267 wv->next = (widget_value *) 0xDEADBEEF;
1268 }
1269 BLOCK_INPUT;
1270 free_widget_value (wv);
1271 UNBLOCK_INPUT;
1272 }
1273 \f
1274 /* Return a tree of widget_value structures for a menu bar item
1275 whose event type is ITEM_KEY (with string ITEM_NAME)
1276 and whose contents come from the list of keymaps MAPS. */
1277
1278 static widget_value *
1279 single_submenu (item_key, item_name, maps)
1280 Lisp_Object item_key, item_name, maps;
1281 {
1282 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1283 int i;
1284 int submenu_depth = 0;
1285 Lisp_Object length;
1286 int len;
1287 Lisp_Object *mapvec;
1288 widget_value **submenu_stack;
1289 int mapno;
1290 int previous_items = menu_items_used;
1291
1292 length = Flength (maps);
1293 len = XINT (length);
1294
1295 /* Convert the list MAPS into a vector MAPVEC. */
1296 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1297 for (i = 0; i < len; i++)
1298 {
1299 mapvec[i] = Fcar (maps);
1300 maps = Fcdr (maps);
1301 }
1302
1303 menu_items_n_panes = 0;
1304
1305 /* Loop over the given keymaps, making a pane for each map.
1306 But don't make a pane that is empty--ignore that map instead. */
1307 for (i = 0; i < len; i++)
1308 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1309
1310 /* Create a tree of widget_value objects
1311 representing the panes and their items. */
1312
1313 submenu_stack
1314 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1315 wv = malloc_widget_value ();
1316 wv->name = "menu";
1317 wv->value = 0;
1318 wv->enabled = 1;
1319 first_wv = wv;
1320 save_wv = 0;
1321
1322 /* Loop over all panes and items made during this call
1323 and construct a tree of widget_value objects.
1324 Ignore the panes and items made by previous calls to
1325 single_submenu, even though those are also in menu_items. */
1326 i = previous_items;
1327 while (i < menu_items_used)
1328 {
1329 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1330 {
1331 submenu_stack[submenu_depth++] = save_wv;
1332 save_wv = prev_wv;
1333 prev_wv = 0;
1334 i++;
1335 }
1336 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1337 {
1338 prev_wv = save_wv;
1339 save_wv = submenu_stack[--submenu_depth];
1340 i++;
1341 }
1342 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1343 && submenu_depth != 0)
1344 i += MENU_ITEMS_PANE_LENGTH;
1345 /* Ignore a nil in the item list.
1346 It's meaningful only for dialog boxes. */
1347 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1348 i += 1;
1349 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1350 {
1351 /* Create a new pane. */
1352 Lisp_Object pane_name, prefix;
1353 char *pane_string;
1354 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1355 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1356 pane_string = (NILP (pane_name)
1357 ? "" : (char *) XSTRING (pane_name)->data);
1358 /* If there is just one top-level pane, put all its items directly
1359 under the top-level menu. */
1360 if (menu_items_n_panes == 1)
1361 pane_string = "";
1362
1363 /* If the pane has a meaningful name,
1364 make the pane a top-level menu item
1365 with its items as a submenu beneath it. */
1366 if (strcmp (pane_string, ""))
1367 {
1368 wv = malloc_widget_value ();
1369 if (save_wv)
1370 save_wv->next = wv;
1371 else
1372 first_wv->contents = wv;
1373 wv->name = pane_string;
1374 if (!NILP (prefix))
1375 wv->name++;
1376 wv->value = 0;
1377 wv->enabled = 1;
1378 }
1379 save_wv = wv;
1380 prev_wv = 0;
1381 i += MENU_ITEMS_PANE_LENGTH;
1382 }
1383 else
1384 {
1385 /* Create a new item within current pane. */
1386 Lisp_Object item_name, enable, descrip, def;
1387 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1388 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1389 descrip
1390 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1391 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1392
1393 wv = malloc_widget_value ();
1394 if (prev_wv)
1395 prev_wv->next = wv;
1396 else
1397 save_wv->contents = wv;
1398 wv->name = (char *) XSTRING (item_name)->data;
1399 if (!NILP (descrip))
1400 wv->key = (char *) XSTRING (descrip)->data;
1401 wv->value = 0;
1402 /* The EMACS_INT cast avoids a warning. There's no problem
1403 as long as pointers have enough bits to hold small integers. */
1404 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1405 wv->enabled = !NILP (enable);
1406 prev_wv = wv;
1407
1408 i += MENU_ITEMS_ITEM_LENGTH;
1409 }
1410 }
1411
1412 return first_wv;
1413 }
1414 \f
1415 extern void EmacsFrameSetCharSize ();
1416
1417 /* Recompute all the widgets of frame F, when the menu bar
1418 has been changed. */
1419
1420 static void
1421 update_frame_menubar (f)
1422 FRAME_PTR f;
1423 {
1424 struct x_display *x = f->display.x;
1425 int columns, rows;
1426 int menubar_changed;
1427
1428 Dimension shell_height;
1429
1430 /* We assume the menubar contents has changed if the global flag is set,
1431 or if the current buffer has changed, or if the menubar has never
1432 been updated before.
1433 */
1434 menubar_changed = (x->menubar_widget
1435 && !XtIsManaged (x->menubar_widget));
1436
1437 if (! (menubar_changed))
1438 return;
1439
1440 BLOCK_INPUT;
1441 /* Save the size of the frame because the pane widget doesn't accept to
1442 resize itself. So force it. */
1443 columns = f->width;
1444 rows = f->height;
1445
1446 /* Do the voodoo which means "I'm changing lots of things, don't try to
1447 refigure sizes until I'm done." */
1448 lw_refigure_widget (x->column_widget, False);
1449
1450 /* the order in which children are managed is the top to
1451 bottom order in which they are displayed in the paned window.
1452 First, remove the text-area widget.
1453 */
1454 XtUnmanageChild (x->edit_widget);
1455
1456 /* remove the menubar that is there now, and put up the menubar that
1457 should be there.
1458 */
1459 if (menubar_changed)
1460 {
1461 XtManageChild (x->menubar_widget);
1462 XtMapWidget (x->menubar_widget);
1463 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1464 }
1465
1466 /* Re-manage the text-area widget, and then thrash the sizes. */
1467 XtManageChild (x->edit_widget);
1468 lw_refigure_widget (x->column_widget, True);
1469
1470 /* Force the pane widget to resize itself with the right values. */
1471 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1472
1473 UNBLOCK_INPUT;
1474 }
1475
1476 /* Set the contents of the menubar widgets of frame F.
1477 The argument FIRST_TIME is currently ignored;
1478 it is set the first time this is called, from initialize_frame_menubar. */
1479
1480 void
1481 set_frame_menubar (f, first_time)
1482 FRAME_PTR f;
1483 int first_time;
1484 {
1485 Widget menubar_widget = f->display.x->menubar_widget;
1486 Lisp_Object tail, items, frame;
1487 widget_value *wv, *first_wv, *prev_wv = 0;
1488 int i;
1489 int id;
1490 int count;
1491
1492 count = inhibit_garbage_collection ();
1493
1494 id = frame_vector_add_frame (f);
1495
1496 wv = malloc_widget_value ();
1497 wv->name = "menubar";
1498 wv->value = 0;
1499 wv->enabled = 1;
1500 first_wv = wv;
1501 items = FRAME_MENU_BAR_ITEMS (f);
1502 menu_items = f->menu_bar_vector;
1503 menu_items_allocated = XVECTOR (menu_items)->size;
1504 init_menu_items ();
1505
1506 for (i = 0; i < XVECTOR (items)->size; i += 3)
1507 {
1508 Lisp_Object key, string, maps;
1509
1510 key = XVECTOR (items)->contents[i];
1511 string = XVECTOR (items)->contents[i + 1];
1512 maps = XVECTOR (items)->contents[i + 2];
1513 if (NILP (string))
1514 break;
1515
1516 wv = single_submenu (key, string, maps);
1517 if (prev_wv)
1518 prev_wv->next = wv;
1519 else
1520 first_wv->contents = wv;
1521 /* Don't set wv->name here; GC during the loop might relocate it. */
1522 wv->enabled = 1;
1523 prev_wv = wv;
1524 }
1525
1526 /* Now GC cannot happen during the lifetime of the widget_value,
1527 so it's safe to store data from a Lisp_String. */
1528 wv = first_wv->contents;
1529 for (i = 0; i < XVECTOR (items)->size; i += 3)
1530 {
1531 Lisp_Object string;
1532 string = XVECTOR (items)->contents[i + 1];
1533 if (NILP (string))
1534 break;
1535 wv->name = (char *) XSTRING (string)->data;
1536 wv = wv->next;
1537 }
1538
1539 finish_menu_items ();
1540
1541 f->menu_bar_vector = menu_items;
1542 f->menu_bar_items_used = menu_items_used;
1543 menu_items = Qnil;
1544
1545 unbind_to (count, Qnil);
1546
1547 BLOCK_INPUT;
1548
1549 if (menubar_widget)
1550 {
1551 /* Disable resizing (done for Motif!) */
1552 lw_allow_resizing (f->display.x->widget, False);
1553
1554 /* The third arg is DEEP_P, which says to consider the entire
1555 menu trees we supply, rather than just the menu bar item names. */
1556 lw_modify_all_widgets ((LWLIB_ID) id, first_wv, 1);
1557
1558 /* Re-enable the edit widget to resize. */
1559 lw_allow_resizing (f->display.x->widget, True);
1560 }
1561 else
1562 {
1563 menubar_widget = lw_create_widget ("menubar", "menubar",
1564 (LWLIB_ID) id, first_wv,
1565 f->display.x->column_widget,
1566 0,
1567 popup_activate_callback,
1568 menubar_selection_callback,
1569 popup_deactivate_callback);
1570 f->display.x->menubar_widget = menubar_widget;
1571 }
1572
1573 {
1574 int menubar_size
1575 = (f->display.x->menubar_widget
1576 ? (f->display.x->menubar_widget->core.height
1577 + f->display.x->menubar_widget->core.border_width)
1578 : 0);
1579
1580 if (FRAME_EXTERNAL_MENU_BAR (f))
1581 {
1582 Dimension ibw = 0;
1583 XtVaGetValues (f->display.x->column_widget,
1584 XtNinternalBorderWidth, &ibw, NULL);
1585 menubar_size += ibw;
1586 }
1587
1588 f->display.x->menubar_height = menubar_size;
1589 }
1590
1591 free_menubar_widget_value_tree (first_wv);
1592
1593 update_frame_menubar (f);
1594
1595 UNBLOCK_INPUT;
1596 }
1597
1598 /* Called from Fx_create_frame to create the inital menubar of a frame
1599 before it is mapped, so that the window is mapped with the menubar already
1600 there instead of us tacking it on later and thrashing the window after it
1601 is visible. */
1602
1603 void
1604 initialize_frame_menubar (f)
1605 FRAME_PTR f;
1606 {
1607 /* This function is called before the first chance to redisplay
1608 the frame. It has to be, so the frame will have the right size. */
1609 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1610 set_frame_menubar (f, 1);
1611 }
1612
1613 /* Get rid of the menu bar of frame F, and free its storage.
1614 This is used when deleting a frame, and when turning off the menu bar. */
1615
1616 void
1617 free_frame_menubar (f)
1618 FRAME_PTR f;
1619 {
1620 Widget menubar_widget;
1621 int id;
1622
1623 menubar_widget = f->display.x->menubar_widget;
1624
1625 if (menubar_widget)
1626 {
1627 id = frame_vector_add_frame (f);
1628 BLOCK_INPUT;
1629 lw_destroy_all_widgets ((LWLIB_ID) id);
1630 XVECTOR (frame_vector)->contents[id] = Qnil;
1631 UNBLOCK_INPUT;
1632 }
1633 }
1634
1635 #endif /* USE_X_TOOLKIT */
1636 \f
1637 /* xmenu_show actually displays a menu using the panes and items in menu_items
1638 and returns the value selected from it.
1639 There are two versions of xmenu_show, one for Xt and one for Xlib.
1640 Both assume input is blocked by the caller. */
1641
1642 /* F is the frame the menu is for.
1643 X and Y are the frame-relative specified position,
1644 relative to the inside upper left corner of the frame F.
1645 FOR_CLICK if this menu was invoked for a mouse click.
1646 KEYMAPS is 1 if this menu was specified with keymaps;
1647 in that case, we return a list containing the chosen item's value
1648 and perhaps also the pane's prefix.
1649 TITLE is the specified menu title.
1650 ERROR is a place to store an error message string in case of failure.
1651 (We return nil on failure, but the value doesn't actually matter.) */
1652
1653 #ifdef USE_X_TOOLKIT
1654
1655 /* We need a unique id for each widget handled by the Lucid Widget
1656 library.
1657
1658 For the main windows, and popup menus, we use this counter,
1659 which we increment each time after use.
1660
1661 For menu bars, we use the index of the frame in frame_vector
1662 as the id. */
1663 LWLIB_ID widget_id_tick;
1664
1665 #ifdef __STDC__
1666 static Lisp_Object *volatile menu_item_selection;
1667 #else
1668 static Lisp_Object *menu_item_selection;
1669 #endif
1670
1671 static void
1672 popup_selection_callback (widget, id, client_data)
1673 Widget widget;
1674 LWLIB_ID id;
1675 XtPointer client_data;
1676 {
1677 menu_item_selection = (Lisp_Object *) client_data;
1678 }
1679
1680 static Lisp_Object
1681 xmenu_show (f, x, y, for_click, keymaps, title, error)
1682 FRAME_PTR f;
1683 int x;
1684 int y;
1685 int for_click;
1686 int keymaps;
1687 Lisp_Object title;
1688 char **error;
1689 {
1690 int i;
1691 LWLIB_ID menu_id;
1692 Widget menu;
1693 Arg av [2];
1694 int ac = 0;
1695 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1696 widget_value **submenu_stack
1697 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1698 Lisp_Object *subprefix_stack
1699 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1700 int submenu_depth = 0;
1701
1702 Position root_x, root_y;
1703
1704 int first_pane;
1705 int next_release_must_exit = 0;
1706
1707 *error = NULL;
1708
1709 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1710 {
1711 *error = "Empty menu";
1712 return Qnil;
1713 }
1714
1715 /* Create a tree of widget_value objects
1716 representing the panes and their items. */
1717 wv = malloc_widget_value ();
1718 wv->name = "menu";
1719 wv->value = 0;
1720 wv->enabled = 1;
1721 first_wv = wv;
1722 first_pane = 1;
1723
1724 /* Loop over all panes and items, filling in the tree. */
1725 i = 0;
1726 while (i < menu_items_used)
1727 {
1728 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1729 {
1730 submenu_stack[submenu_depth++] = save_wv;
1731 save_wv = prev_wv;
1732 prev_wv = 0;
1733 first_pane = 1;
1734 i++;
1735 }
1736 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1737 {
1738 prev_wv = save_wv;
1739 save_wv = submenu_stack[--submenu_depth];
1740 first_pane = 0;
1741 i++;
1742 }
1743 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1744 && submenu_depth != 0)
1745 i += MENU_ITEMS_PANE_LENGTH;
1746 /* Ignore a nil in the item list.
1747 It's meaningful only for dialog boxes. */
1748 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1749 i += 1;
1750 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1751 {
1752 /* Create a new pane. */
1753 Lisp_Object pane_name, prefix;
1754 char *pane_string;
1755 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1756 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1757 pane_string = (NILP (pane_name)
1758 ? "" : (char *) XSTRING (pane_name)->data);
1759 /* If there is just one top-level pane, put all its items directly
1760 under the top-level menu. */
1761 if (menu_items_n_panes == 1)
1762 pane_string = "";
1763
1764 /* If the pane has a meaningful name,
1765 make the pane a top-level menu item
1766 with its items as a submenu beneath it. */
1767 if (!keymaps && strcmp (pane_string, ""))
1768 {
1769 wv = malloc_widget_value ();
1770 if (save_wv)
1771 save_wv->next = wv;
1772 else
1773 first_wv->contents = wv;
1774 wv->name = pane_string;
1775 if (keymaps && !NILP (prefix))
1776 wv->name++;
1777 wv->value = 0;
1778 wv->enabled = 1;
1779 save_wv = wv;
1780 prev_wv = 0;
1781 }
1782 else if (first_pane)
1783 {
1784 save_wv = wv;
1785 prev_wv = 0;
1786 }
1787 first_pane = 0;
1788 i += MENU_ITEMS_PANE_LENGTH;
1789 }
1790 else
1791 {
1792 /* Create a new item within current pane. */
1793 Lisp_Object item_name, enable, descrip, def;
1794 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1795 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1796 descrip
1797 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1798 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1799
1800 wv = malloc_widget_value ();
1801 if (prev_wv)
1802 prev_wv->next = wv;
1803 else
1804 save_wv->contents = wv;
1805 wv->name = (char *) XSTRING (item_name)->data;
1806 if (!NILP (descrip))
1807 wv->key = (char *) XSTRING (descrip)->data;
1808 wv->value = 0;
1809 /* If this item has a null value,
1810 make the call_data null so that it won't display a box
1811 when the mouse is on it. */
1812 wv->call_data
1813 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
1814 wv->enabled = !NILP (enable);
1815 prev_wv = wv;
1816
1817 i += MENU_ITEMS_ITEM_LENGTH;
1818 }
1819 }
1820
1821 /* Deal with the title, if it is non-nil. */
1822 if (!NILP (title))
1823 {
1824 widget_value *wv_title = malloc_widget_value ();
1825 widget_value *wv_sep1 = malloc_widget_value ();
1826 widget_value *wv_sep2 = malloc_widget_value ();
1827
1828 wv_sep2->name = "--";
1829 wv_sep2->next = first_wv->contents;
1830
1831 wv_sep1->name = "--";
1832 wv_sep1->next = wv_sep2;
1833
1834 wv_title->name = (char *) XSTRING (title)->data;
1835 wv_title->enabled = True;
1836 wv_title->next = wv_sep1;
1837 first_wv->contents = wv_title;
1838 }
1839
1840 /* Actually create the menu. */
1841 menu_id = widget_id_tick++;
1842 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
1843 f->display.x->widget, 1, 0,
1844 popup_selection_callback,
1845 popup_deactivate_callback);
1846
1847 /* Don't allow any geometry request from the user. */
1848 XtSetArg (av[ac], XtNgeometry, 0); ac++;
1849 XtSetValues (menu, av, ac);
1850
1851 /* Free the widget_value objects we used to specify the contents. */
1852 free_menubar_widget_value_tree (first_wv);
1853
1854 /* No selection has been chosen yet. */
1855 menu_item_selection = 0;
1856
1857 /* Display the menu. */
1858 lw_popup_menu (menu);
1859 popup_activated_flag = 1;
1860
1861 /* Process events that apply to the menu. */
1862 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
1863
1864 /* fp turned off the following statement and wrote a comment
1865 that it is unnecessary--that the menu has already disappeared.
1866 Nowadays the menu disappears ok, all right, but
1867 we need to delete the widgets or multiple ones will pile up. */
1868 lw_destroy_all_widgets (menu_id);
1869
1870 /* Find the selected item, and its pane, to return
1871 the proper value. */
1872 if (menu_item_selection != 0)
1873 {
1874 Lisp_Object prefix, entry;
1875
1876 prefix = Qnil;
1877 i = 0;
1878 while (i < menu_items_used)
1879 {
1880 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1881 {
1882 subprefix_stack[submenu_depth++] = prefix;
1883 prefix = entry;
1884 i++;
1885 }
1886 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1887 {
1888 prefix = subprefix_stack[--submenu_depth];
1889 i++;
1890 }
1891 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1892 {
1893 prefix
1894 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1895 i += MENU_ITEMS_PANE_LENGTH;
1896 }
1897 else
1898 {
1899 entry
1900 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1901 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
1902 {
1903 if (keymaps != 0)
1904 {
1905 int j;
1906
1907 entry = Fcons (entry, Qnil);
1908 if (!NILP (prefix))
1909 entry = Fcons (prefix, entry);
1910 for (j = submenu_depth - 1; j >= 0; j--)
1911 if (!NILP (subprefix_stack[j]))
1912 entry = Fcons (subprefix_stack[j], entry);
1913 }
1914 return entry;
1915 }
1916 i += MENU_ITEMS_ITEM_LENGTH;
1917 }
1918 }
1919 }
1920
1921 return Qnil;
1922 }
1923 \f
1924 static void
1925 dialog_selection_callback (widget, id, client_data)
1926 Widget widget;
1927 LWLIB_ID id;
1928 XtPointer client_data;
1929 {
1930 /* The EMACS_INT cast avoids a warning. There's no problem
1931 as long as pointers have enough bits to hold small integers. */
1932 if ((int) (EMACS_INT) client_data != -1)
1933 menu_item_selection = (Lisp_Object *) client_data;
1934 BLOCK_INPUT;
1935 lw_destroy_all_widgets (id);
1936 UNBLOCK_INPUT;
1937 popup_activated_flag = 0;
1938 }
1939
1940 static char * button_names [] = {
1941 "button1", "button2", "button3", "button4", "button5",
1942 "button6", "button7", "button8", "button9", "button10" };
1943
1944 static Lisp_Object
1945 xdialog_show (f, keymaps, title, error)
1946 FRAME_PTR f;
1947 int keymaps;
1948 Lisp_Object title;
1949 char **error;
1950 {
1951 int i, nb_buttons=0;
1952 LWLIB_ID dialog_id;
1953 Widget menu;
1954 char dialog_name[6];
1955
1956 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1957
1958 /* Number of elements seen so far, before boundary. */
1959 int left_count = 0;
1960 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1961 int boundary_seen = 0;
1962
1963 *error = NULL;
1964
1965 if (menu_items_n_panes > 1)
1966 {
1967 *error = "Multiple panes in dialog box";
1968 return Qnil;
1969 }
1970
1971 /* Create a tree of widget_value objects
1972 representing the text label and buttons. */
1973 {
1974 Lisp_Object pane_name, prefix;
1975 char *pane_string;
1976 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1977 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1978 pane_string = (NILP (pane_name)
1979 ? "" : (char *) XSTRING (pane_name)->data);
1980 prev_wv = malloc_widget_value ();
1981 prev_wv->value = pane_string;
1982 if (keymaps && !NILP (prefix))
1983 prev_wv->name++;
1984 prev_wv->enabled = 1;
1985 prev_wv->name = "message";
1986 first_wv = prev_wv;
1987
1988 /* Loop over all panes and items, filling in the tree. */
1989 i = MENU_ITEMS_PANE_LENGTH;
1990 while (i < menu_items_used)
1991 {
1992
1993 /* Create a new item within current pane. */
1994 Lisp_Object item_name, enable, descrip;
1995 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1996 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1997 descrip
1998 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1999
2000 if (NILP (item_name))
2001 {
2002 free_menubar_widget_value_tree (first_wv);
2003 *error = "Submenu in dialog items";
2004 return Qnil;
2005 }
2006 if (EQ (item_name, Qquote))
2007 {
2008 /* This is the boundary between left-side elts
2009 and right-side elts. Stop incrementing right_count. */
2010 boundary_seen = 1;
2011 i++;
2012 continue;
2013 }
2014 if (nb_buttons >= 10)
2015 {
2016 free_menubar_widget_value_tree (first_wv);
2017 *error = "Too many dialog items";
2018 return Qnil;
2019 }
2020
2021 wv = malloc_widget_value ();
2022 prev_wv->next = wv;
2023 wv->name = (char *) button_names[nb_buttons];
2024 if (!NILP (descrip))
2025 wv->key = (char *) XSTRING (descrip)->data;
2026 wv->value = (char *) XSTRING (item_name)->data;
2027 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2028 wv->enabled = !NILP (enable);
2029 prev_wv = wv;
2030
2031 if (! boundary_seen)
2032 left_count++;
2033
2034 nb_buttons++;
2035 i += MENU_ITEMS_ITEM_LENGTH;
2036 }
2037
2038 /* If the boundary was not specified,
2039 by default put half on the left and half on the right. */
2040 if (! boundary_seen)
2041 left_count = nb_buttons - nb_buttons / 2;
2042
2043 wv = malloc_widget_value ();
2044 wv->name = dialog_name;
2045
2046 /* Dialog boxes use a really stupid name encoding
2047 which specifies how many buttons to use
2048 and how many buttons are on the right.
2049 The Q means something also. */
2050 dialog_name[0] = 'Q';
2051 dialog_name[1] = '0' + nb_buttons;
2052 dialog_name[2] = 'B';
2053 dialog_name[3] = 'R';
2054 /* Number of buttons to put on the right. */
2055 dialog_name[4] = '0' + nb_buttons - left_count;
2056 dialog_name[5] = 0;
2057 wv->contents = first_wv;
2058 first_wv = wv;
2059 }
2060
2061 /* Actually create the dialog. */
2062 dialog_id = widget_id_tick++;
2063 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2064 f->display.x->widget, 1, 0,
2065 dialog_selection_callback, 0);
2066 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2067 /* Free the widget_value objects we used to specify the contents. */
2068 free_menubar_widget_value_tree (first_wv);
2069
2070 /* No selection has been chosen yet. */
2071 menu_item_selection = 0;
2072
2073 /* Display the menu. */
2074 lw_pop_up_all_widgets (dialog_id);
2075 popup_activated_flag = 1;
2076
2077 /* Process events that apply to the menu. */
2078 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2079
2080 lw_destroy_all_widgets (dialog_id);
2081
2082 /* Find the selected item, and its pane, to return
2083 the proper value. */
2084 if (menu_item_selection != 0)
2085 {
2086 Lisp_Object prefix;
2087
2088 prefix = Qnil;
2089 i = 0;
2090 while (i < menu_items_used)
2091 {
2092 Lisp_Object entry;
2093
2094 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2095 {
2096 prefix
2097 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2098 i += MENU_ITEMS_PANE_LENGTH;
2099 }
2100 else
2101 {
2102 entry
2103 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2104 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2105 {
2106 if (keymaps != 0)
2107 {
2108 entry = Fcons (entry, Qnil);
2109 if (!NILP (prefix))
2110 entry = Fcons (prefix, entry);
2111 }
2112 return entry;
2113 }
2114 i += MENU_ITEMS_ITEM_LENGTH;
2115 }
2116 }
2117 }
2118
2119 return Qnil;
2120 }
2121 #else /* not USE_X_TOOLKIT */
2122
2123 static Lisp_Object
2124 xmenu_show (f, x, y, for_click, keymaps, title, error)
2125 FRAME_PTR f;
2126 int x, y;
2127 int for_click;
2128 int keymaps;
2129 Lisp_Object title;
2130 char **error;
2131 {
2132 Window root;
2133 XMenu *menu;
2134 int pane, selidx, lpane, status;
2135 Lisp_Object entry, pane_prefix;
2136 char *datap;
2137 int ulx, uly, width, height;
2138 int dispwidth, dispheight;
2139 int i, j;
2140 int maxwidth;
2141 int dummy_int;
2142 unsigned int dummy_uint;
2143
2144 *error = 0;
2145 if (menu_items_n_panes == 0)
2146 return Qnil;
2147
2148 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2149 {
2150 *error = "Empty menu";
2151 return Qnil;
2152 }
2153
2154 /* Figure out which root window F is on. */
2155 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2156 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2157 &dummy_uint, &dummy_uint);
2158
2159 /* Make the menu on that window. */
2160 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2161 if (menu == NULL)
2162 {
2163 *error = "Can't create menu";
2164 return Qnil;
2165 }
2166
2167 #ifdef HAVE_X_WINDOWS
2168 /* Adjust coordinates to relative to the outer (window manager) window. */
2169 {
2170 Window child;
2171 int win_x = 0, win_y = 0;
2172
2173 /* Find the position of the outside upper-left corner of
2174 the inner window, with respect to the outer window. */
2175 if (f->display.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2176 {
2177 BLOCK_INPUT;
2178 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2179
2180 /* From-window, to-window. */
2181 f->display.x->window_desc,
2182 f->display.x->parent_desc,
2183
2184 /* From-position, to-position. */
2185 0, 0, &win_x, &win_y,
2186
2187 /* Child of window. */
2188 &child);
2189 UNBLOCK_INPUT;
2190 x += win_x;
2191 y += win_y;
2192 }
2193 }
2194 #endif /* HAVE_X_WINDOWS */
2195
2196 /* Adjust coordinates to be root-window-relative. */
2197 x += f->display.x->left_pos;
2198 y += f->display.x->top_pos;
2199
2200 /* Create all the necessary panes and their items. */
2201 i = 0;
2202 while (i < menu_items_used)
2203 {
2204 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2205 {
2206 /* Create a new pane. */
2207 Lisp_Object pane_name, prefix;
2208 char *pane_string;
2209
2210 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2211 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2212 pane_string = (NILP (pane_name)
2213 ? "" : (char *) XSTRING (pane_name)->data);
2214 if (keymaps && !NILP (prefix))
2215 pane_string++;
2216
2217 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2218 if (lpane == XM_FAILURE)
2219 {
2220 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2221 *error = "Can't create pane";
2222 return Qnil;
2223 }
2224 i += MENU_ITEMS_PANE_LENGTH;
2225
2226 /* Find the width of the widest item in this pane. */
2227 maxwidth = 0;
2228 j = i;
2229 while (j < menu_items_used)
2230 {
2231 Lisp_Object item;
2232 item = XVECTOR (menu_items)->contents[j];
2233 if (EQ (item, Qt))
2234 break;
2235 if (NILP (item))
2236 {
2237 j++;
2238 continue;
2239 }
2240 width = XSTRING (item)->size;
2241 if (width > maxwidth)
2242 maxwidth = width;
2243
2244 j += MENU_ITEMS_ITEM_LENGTH;
2245 }
2246 }
2247 /* Ignore a nil in the item list.
2248 It's meaningful only for dialog boxes. */
2249 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2250 i += 1;
2251 else
2252 {
2253 /* Create a new item within current pane. */
2254 Lisp_Object item_name, enable, descrip;
2255 unsigned char *item_data;
2256
2257 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2258 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2259 descrip
2260 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2261 if (!NILP (descrip))
2262 {
2263 int gap = maxwidth - XSTRING (item_name)->size;
2264 #ifdef C_ALLOCA
2265 Lisp_Object spacer;
2266 spacer = Fmake_string (make_number (gap), make_number (' '));
2267 item_name = concat2 (item_name, spacer);
2268 item_name = concat2 (item_name, descrip);
2269 item_data = XSTRING (item_name)->data;
2270 #else
2271 /* if alloca is fast, use that to make the space,
2272 to reduce gc needs. */
2273 item_data
2274 = (unsigned char *) alloca (maxwidth
2275 + XSTRING (descrip)->size + 1);
2276 bcopy (XSTRING (item_name)->data, item_data,
2277 XSTRING (item_name)->size);
2278 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2279 item_data[j] = ' ';
2280 bcopy (XSTRING (descrip)->data, item_data + j,
2281 XSTRING (descrip)->size);
2282 item_data[j + XSTRING (descrip)->size] = 0;
2283 #endif
2284 }
2285 else
2286 item_data = XSTRING (item_name)->data;
2287
2288 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2289 menu, lpane, 0, item_data,
2290 !NILP (enable))
2291 == XM_FAILURE)
2292 {
2293 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2294 *error = "Can't add selection to menu";
2295 return Qnil;
2296 }
2297 i += MENU_ITEMS_ITEM_LENGTH;
2298 }
2299 }
2300
2301 /* All set and ready to fly. */
2302 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2303 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2304 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2305 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2306 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2307 x = min (x, dispwidth);
2308 y = min (y, dispheight);
2309 x = max (x, 1);
2310 y = max (y, 1);
2311 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2312 &ulx, &uly, &width, &height);
2313 if (ulx+width > dispwidth)
2314 {
2315 x -= (ulx + width) - dispwidth;
2316 ulx = dispwidth - width;
2317 }
2318 if (uly+height > dispheight)
2319 {
2320 y -= (uly + height) - dispheight;
2321 uly = dispheight - height;
2322 }
2323 if (ulx < 0) x -= ulx;
2324 if (uly < 0) y -= uly;
2325
2326 XMenuSetAEQ (menu, TRUE);
2327 XMenuSetFreeze (menu, TRUE);
2328 pane = selidx = 0;
2329
2330 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2331 x, y, ButtonReleaseMask, &datap);
2332
2333
2334 #ifdef HAVE_X_WINDOWS
2335 /* Assume the mouse has moved out of the X window.
2336 If it has actually moved in, we will get an EnterNotify. */
2337 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2338 #endif
2339
2340 switch (status)
2341 {
2342 case XM_SUCCESS:
2343 #ifdef XDEBUG
2344 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2345 #endif
2346
2347 /* Find the item number SELIDX in pane number PANE. */
2348 i = 0;
2349 while (i < menu_items_used)
2350 {
2351 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2352 {
2353 if (pane == 0)
2354 pane_prefix
2355 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2356 pane--;
2357 i += MENU_ITEMS_PANE_LENGTH;
2358 }
2359 else
2360 {
2361 if (pane == -1)
2362 {
2363 if (selidx == 0)
2364 {
2365 entry
2366 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2367 if (keymaps != 0)
2368 {
2369 entry = Fcons (entry, Qnil);
2370 if (!NILP (pane_prefix))
2371 entry = Fcons (pane_prefix, entry);
2372 }
2373 break;
2374 }
2375 selidx--;
2376 }
2377 i += MENU_ITEMS_ITEM_LENGTH;
2378 }
2379 }
2380 break;
2381
2382 case XM_FAILURE:
2383 *error = "Can't activate menu";
2384 case XM_IA_SELECT:
2385 case XM_NO_SELECT:
2386 entry = Qnil;
2387 break;
2388 }
2389 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2390
2391 #ifdef HAVE_X_WINDOWS
2392 /* State that no mouse buttons are now held.
2393 (The oldXMenu code doesn't track this info for us.)
2394 That is not necessarily true, but the fiction leads to reasonable
2395 results, and it is a pain to ask which are actually held now. */
2396 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2397 #endif
2398
2399 return entry;
2400 }
2401
2402 #endif /* not USE_X_TOOLKIT */
2403 \f
2404 syms_of_xmenu ()
2405 {
2406 staticpro (&menu_items);
2407 menu_items = Qnil;
2408
2409 #ifdef USE_X_TOOLKIT
2410 widget_id_tick = (1<<16);
2411 #endif
2412
2413 staticpro (&frame_vector);
2414 frame_vector = Fmake_vector (make_number (10), Qnil);
2415
2416 defsubr (&Sx_popup_menu);
2417 defsubr (&Sx_popup_dialog);
2418 }