(menubar_selection_callback): Use the `arg' slot of
[bpt/emacs.git] / src / w32menu.c
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 88, 93, 94, 96, 98, 1999 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 #include <config.h>
22 #include <signal.h>
23
24 #include <stdio.h>
25 #include "lisp.h"
26 #include "termhooks.h"
27 #include "frame.h"
28 #include "window.h"
29 #include "keyboard.h"
30 #include "blockinput.h"
31 #include "buffer.h"
32 #include "charset.h"
33 #include "coding.h"
34
35 /* This may include sys/types.h, and that somehow loses
36 if this is not done before the other system files. */
37 #include "w32term.h"
38
39 /* Load sys/types.h if not already loaded.
40 In some systems loading it twice is suicidal. */
41 #ifndef makedev
42 #include <sys/types.h>
43 #endif
44
45 #include "dispextern.h"
46
47 #undef HAVE_MULTILINGUAL_MENU
48 #undef HAVE_DIALOGS /* NTEMACS_TODO: Implement native dialogs. */
49
50 /******************************************************************/
51 /* Definitions copied from lwlib.h */
52
53 typedef void * XtPointer;
54 typedef char Boolean;
55
56 #define True 1
57 #define False 0
58
59 enum button_type
60 {
61 BUTTON_TYPE_NONE,
62 BUTTON_TYPE_TOGGLE,
63 BUTTON_TYPE_RADIO
64 };
65
66 typedef struct _widget_value
67 {
68 /* name of widget */
69 char* name;
70 /* value (meaning depend on widget type) */
71 char* value;
72 /* keyboard equivalent. no implications for XtTranslations */
73 char* key;
74 /* Help string or null if none. */
75 char *help;
76 /* true if enabled */
77 Boolean enabled;
78 /* true if selected */
79 Boolean selected;
80 /* The type of a button. */
81 enum button_type button_type;
82 /* true if menu title */
83 Boolean title;
84 #if 0
85 /* true if was edited (maintained by get_value) */
86 Boolean edited;
87 /* true if has changed (maintained by lw library) */
88 change_type change;
89 /* true if this widget itself has changed,
90 but not counting the other widgets found in the `next' field. */
91 change_type this_one_change;
92 #endif
93 /* Contents of the sub-widgets, also selected slot for checkbox */
94 struct _widget_value* contents;
95 /* data passed to callback */
96 XtPointer call_data;
97 /* next one in the list */
98 struct _widget_value* next;
99 #if 0
100 /* slot for the toolkit dependent part. Always initialize to NULL. */
101 void* toolkit_data;
102 /* tell us if we should free the toolkit data slot when freeing the
103 widget_value itself. */
104 Boolean free_toolkit_data;
105
106 /* we resource the widget_value structures; this points to the next
107 one on the free list if this one has been deallocated.
108 */
109 struct _widget_value *free_list;
110 #endif
111 } widget_value;
112
113 /* LocalAlloc/Free is a reasonably good allocator. */
114 #define malloc_widget_value() (void*)LocalAlloc (LMEM_ZEROINIT, sizeof (widget_value))
115 #define free_widget_value(wv) LocalFree (wv)
116
117 /******************************************************************/
118
119 #define min(x,y) (((x) < (y)) ? (x) : (y))
120 #define max(x,y) (((x) > (y)) ? (x) : (y))
121
122 #ifndef TRUE
123 #define TRUE 1
124 #define FALSE 0
125 #endif /* no TRUE */
126
127 Lisp_Object Vmenu_updating_frame;
128
129 Lisp_Object Qdebug_on_next_call;
130
131 extern Lisp_Object Qmenu_bar;
132 extern Lisp_Object Qmouse_click, Qevent_kind;
133
134 extern Lisp_Object QCtoggle, QCradio;
135
136 extern Lisp_Object Voverriding_local_map;
137 extern Lisp_Object Voverriding_local_map_menu_flag;
138
139 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
140
141 extern Lisp_Object Qmenu_bar_update_hook;
142
143 void set_frame_menubar ();
144
145 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
146 Lisp_Object, Lisp_Object, Lisp_Object,
147 Lisp_Object, Lisp_Object));
148 static Lisp_Object w32_dialog_show ();
149 static Lisp_Object w32_menu_show ();
150
151 static void keymap_panes ();
152 static void single_keymap_panes ();
153 static void single_menu_item ();
154 static void list_of_panes ();
155 static void list_of_items ();
156 \f
157 /* This holds a Lisp vector that holds the results of decoding
158 the keymaps or alist-of-alists that specify a menu.
159
160 It describes the panes and items within the panes.
161
162 Each pane is described by 3 elements in the vector:
163 t, the pane name, the pane's prefix key.
164 Then follow the pane's items, with 5 elements per item:
165 the item string, the enable flag, the item's value,
166 the definition, and the equivalent keyboard key's description string.
167
168 In some cases, multiple levels of menus may be described.
169 A single vector slot containing nil indicates the start of a submenu.
170 A single vector slot containing lambda indicates the end of a submenu.
171 The submenu follows a menu item which is the way to reach the submenu.
172
173 A single vector slot containing quote indicates that the
174 following items should appear on the right of a dialog box.
175
176 Using a Lisp vector to hold this information while we decode it
177 takes care of protecting all the data from GC. */
178
179 #define MENU_ITEMS_PANE_NAME 1
180 #define MENU_ITEMS_PANE_PREFIX 2
181 #define MENU_ITEMS_PANE_LENGTH 3
182
183 enum menu_item_idx
184 {
185 MENU_ITEMS_ITEM_NAME = 0,
186 MENU_ITEMS_ITEM_ENABLE,
187 MENU_ITEMS_ITEM_VALUE,
188 MENU_ITEMS_ITEM_EQUIV_KEY,
189 MENU_ITEMS_ITEM_DEFINITION,
190 MENU_ITEMS_ITEM_TYPE,
191 MENU_ITEMS_ITEM_SELECTED,
192 MENU_ITEMS_ITEM_HELP,
193 MENU_ITEMS_ITEM_LENGTH
194 };
195
196 static Lisp_Object menu_items;
197
198 /* Number of slots currently allocated in menu_items. */
199 static int menu_items_allocated;
200
201 /* This is the index in menu_items of the first empty slot. */
202 static int menu_items_used;
203
204 /* The number of panes currently recorded in menu_items,
205 excluding those within submenus. */
206 static int menu_items_n_panes;
207
208 /* Current depth within submenus. */
209 static int menu_items_submenu_depth;
210
211 /* Flag which when set indicates a dialog or menu has been posted by
212 Xt on behalf of one of the widget sets. */
213 static int popup_activated_flag;
214
215 static int next_menubar_widget_id;
216
217 /* This is set nonzero after the user activates the menu bar, and set
218 to zero again after the menu bars are redisplayed by prepare_menu_bar.
219 While it is nonzero, all calls to set_frame_menubar go deep.
220
221 I don't understand why this is needed, but it does seem to be
222 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
223
224 int pending_menu_activation;
225 \f
226
227 /* Return the frame whose ->output_data.w32->menubar_widget equals
228 ID, or 0 if none. */
229
230 static struct frame *
231 menubar_id_to_frame (id)
232 HMENU id;
233 {
234 Lisp_Object tail, frame;
235 FRAME_PTR f;
236
237 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
238 {
239 frame = XCAR (tail);
240 if (!GC_FRAMEP (frame))
241 continue;
242 f = XFRAME (frame);
243 if (!FRAME_WINDOW_P (f))
244 continue;
245 if (f->output_data.w32->menubar_widget == id)
246 return f;
247 }
248 return 0;
249 }
250 \f
251 /* Initialize the menu_items structure if we haven't already done so.
252 Also mark it as currently empty. */
253
254 static void
255 init_menu_items ()
256 {
257 if (NILP (menu_items))
258 {
259 menu_items_allocated = 60;
260 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
261 }
262
263 menu_items_used = 0;
264 menu_items_n_panes = 0;
265 menu_items_submenu_depth = 0;
266 }
267
268 /* Call at the end of generating the data in menu_items.
269 This fills in the number of items in the last pane. */
270
271 static void
272 finish_menu_items ()
273 {
274 }
275
276 /* Call when finished using the data for the current menu
277 in menu_items. */
278
279 static void
280 discard_menu_items ()
281 {
282 /* Free the structure if it is especially large.
283 Otherwise, hold on to it, to save time. */
284 if (menu_items_allocated > 200)
285 {
286 menu_items = Qnil;
287 menu_items_allocated = 0;
288 }
289 }
290
291 /* Make the menu_items vector twice as large. */
292
293 static void
294 grow_menu_items ()
295 {
296 Lisp_Object old;
297 int old_size = menu_items_allocated;
298 old = menu_items;
299
300 menu_items_allocated *= 2;
301 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
302 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
303 old_size * sizeof (Lisp_Object));
304 }
305
306 /* Begin a submenu. */
307
308 static void
309 push_submenu_start ()
310 {
311 if (menu_items_used + 1 > menu_items_allocated)
312 grow_menu_items ();
313
314 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
315 menu_items_submenu_depth++;
316 }
317
318 /* End a submenu. */
319
320 static void
321 push_submenu_end ()
322 {
323 if (menu_items_used + 1 > menu_items_allocated)
324 grow_menu_items ();
325
326 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
327 menu_items_submenu_depth--;
328 }
329
330 /* Indicate boundary between left and right. */
331
332 static void
333 push_left_right_boundary ()
334 {
335 if (menu_items_used + 1 > menu_items_allocated)
336 grow_menu_items ();
337
338 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
339 }
340
341 /* Start a new menu pane in menu_items..
342 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
343
344 static void
345 push_menu_pane (name, prefix_vec)
346 Lisp_Object name, prefix_vec;
347 {
348 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
349 grow_menu_items ();
350
351 if (menu_items_submenu_depth == 0)
352 menu_items_n_panes++;
353 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
354 XVECTOR (menu_items)->contents[menu_items_used++] = name;
355 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
356 }
357
358 /* Push one menu item into the current pane. NAME is the string to
359 display. ENABLE if non-nil means this item can be selected. KEY
360 is the key generated by choosing this item, or nil if this item
361 doesn't really have a definition. DEF is the definition of this
362 item. EQUIV is the textual description of the keyboard equivalent
363 for this item (or nil if none). TYPE is the type of this menu
364 item, one of nil, `toggle' or `radio'. */
365
366 static void
367 push_menu_item (name, enable, key, def, equiv, type, selected, help)
368 Lisp_Object name, enable, key, def, equiv, type, selected, help;
369 {
370 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
371 grow_menu_items ();
372
373 XVECTOR (menu_items)->contents[menu_items_used++] = name;
374 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
375 XVECTOR (menu_items)->contents[menu_items_used++] = key;
376 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
377 XVECTOR (menu_items)->contents[menu_items_used++] = def;
378 XVECTOR (menu_items)->contents[menu_items_used++] = type;
379 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
380 XVECTOR (menu_items)->contents[menu_items_used++] = help;
381 }
382 \f
383 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
384 and generate menu panes for them in menu_items.
385 If NOTREAL is nonzero,
386 don't bother really computing whether an item is enabled. */
387
388 static void
389 keymap_panes (keymaps, nmaps, notreal)
390 Lisp_Object *keymaps;
391 int nmaps;
392 int notreal;
393 {
394 int mapno;
395
396 init_menu_items ();
397
398 /* Loop over the given keymaps, making a pane for each map.
399 But don't make a pane that is empty--ignore that map instead.
400 P is the number of panes we have made so far. */
401 for (mapno = 0; mapno < nmaps; mapno++)
402 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
403
404 finish_menu_items ();
405 }
406
407 /* This is a recursive subroutine of keymap_panes.
408 It handles one keymap, KEYMAP.
409 The other arguments are passed along
410 or point to local variables of the previous function.
411 If NOTREAL is nonzero, only check for equivalent key bindings, don't
412 evaluate expressions in menu items and don't make any menu.
413
414 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
415
416 static void
417 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
418 Lisp_Object keymap;
419 Lisp_Object pane_name;
420 Lisp_Object prefix;
421 int notreal;
422 int maxdepth;
423 {
424 Lisp_Object pending_maps = Qnil;
425 Lisp_Object tail, item;
426 struct gcpro gcpro1, gcpro2;
427
428 if (maxdepth <= 0)
429 return;
430
431 push_menu_pane (pane_name, prefix);
432
433 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
434 {
435 GCPRO2 (keymap, pending_maps);
436 /* Look at each key binding, and if it is a menu item add it
437 to this menu. */
438 item = XCAR (tail);
439 if (CONSP (item))
440 single_menu_item (XCAR (item), XCDR (item),
441 &pending_maps, notreal, maxdepth);
442 else if (VECTORP (item))
443 {
444 /* Loop over the char values represented in the vector. */
445 int len = XVECTOR (item)->size;
446 int c;
447 for (c = 0; c < len; c++)
448 {
449 Lisp_Object character;
450 XSETFASTINT (character, c);
451 single_menu_item (character, XVECTOR (item)->contents[c],
452 &pending_maps, notreal, maxdepth);
453 }
454 }
455 UNGCPRO;
456 }
457
458 /* Process now any submenus which want to be panes at this level. */
459 while (!NILP (pending_maps))
460 {
461 Lisp_Object elt, eltcdr, string;
462 elt = Fcar (pending_maps);
463 eltcdr = XCDR (elt);
464 string = XCAR (eltcdr);
465 /* We no longer discard the @ from the beginning of the string here.
466 Instead, we do this in w32_menu_show. */
467 single_keymap_panes (Fcar (elt), string,
468 XCDR (eltcdr), notreal, maxdepth - 1);
469 pending_maps = Fcdr (pending_maps);
470 }
471 }
472 \f
473 /* This is a subroutine of single_keymap_panes that handles one
474 keymap entry.
475 KEY is a key in a keymap and ITEM is its binding.
476 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
477 separate panes.
478 If NOTREAL is nonzero, only check for equivalent key bindings, don't
479 evaluate expressions in menu items and don't make any menu.
480 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
481
482 static void
483 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
484 Lisp_Object key, item;
485 Lisp_Object *pending_maps_ptr;
486 int maxdepth, notreal;
487 {
488 Lisp_Object map, item_string, enabled;
489 struct gcpro gcpro1, gcpro2;
490 int res;
491
492 /* Parse the menu item and leave the result in item_properties. */
493 GCPRO2 (key, item);
494 res = parse_menu_item (item, notreal, 0);
495 UNGCPRO;
496 if (!res)
497 return; /* Not a menu item. */
498
499 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
500
501 if (notreal)
502 {
503 /* We don't want to make a menu, just traverse the keymaps to
504 precompute equivalent key bindings. */
505 if (!NILP (map))
506 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
507 return;
508 }
509
510 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
511 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
512
513 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
514 {
515 if (!NILP (enabled))
516 /* An enabled separate pane. Remember this to handle it later. */
517 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
518 *pending_maps_ptr);
519 return;
520 }
521
522 push_menu_item (item_string, enabled, key,
523 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
524 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
525 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
526 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
527 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
528
529 /* Display a submenu using the toolkit. */
530 if (! (NILP (map) || NILP (enabled)))
531 {
532 push_submenu_start ();
533 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
534 push_submenu_end ();
535 }
536 }
537 \f
538 /* Push all the panes and items of a menu described by the
539 alist-of-alists MENU.
540 This handles old-fashioned calls to x-popup-menu. */
541
542 static void
543 list_of_panes (menu)
544 Lisp_Object menu;
545 {
546 Lisp_Object tail;
547
548 init_menu_items ();
549
550 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
551 {
552 Lisp_Object elt, pane_name, pane_data;
553 elt = Fcar (tail);
554 pane_name = Fcar (elt);
555 CHECK_STRING (pane_name, 0);
556 push_menu_pane (pane_name, Qnil);
557 pane_data = Fcdr (elt);
558 CHECK_CONS (pane_data, 0);
559 list_of_items (pane_data);
560 }
561
562 finish_menu_items ();
563 }
564
565 /* Push the items in a single pane defined by the alist PANE. */
566
567 static void
568 list_of_items (pane)
569 Lisp_Object pane;
570 {
571 Lisp_Object tail, item, item1;
572
573 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
574 {
575 item = Fcar (tail);
576 if (STRINGP (item))
577 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
578 else if (NILP (item))
579 push_left_right_boundary ();
580 else
581 {
582 CHECK_CONS (item, 0);
583 item1 = Fcar (item);
584 CHECK_STRING (item1, 1);
585 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
586 }
587 }
588 }
589 \f
590 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
591 "Pop up a deck-of-cards menu and return user's selection.\n\
592 POSITION is a position specification. This is either a mouse button event\n\
593 or a list ((XOFFSET YOFFSET) WINDOW)\n\
594 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
595 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
596 This controls the position of the center of the first line\n\
597 in the first pane of the menu, not the top left of the menu as a whole.\n\
598 If POSITION is t, it means to use the current mouse position.\n\
599 \n\
600 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
601 The menu items come from key bindings that have a menu string as well as\n\
602 a definition; actually, the \"definition\" in such a key binding looks like\n\
603 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
604 the keymap as a top-level element.\n\n\
605 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
606 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
607 \n\
608 You can also use a list of keymaps as MENU.\n\
609 Then each keymap makes a separate pane.\n\
610 When MENU is a keymap or a list of keymaps, the return value\n\
611 is a list of events.\n\n\
612 \n\
613 Alternatively, you can specify a menu of multiple panes\n\
614 with a list of the form (TITLE PANE1 PANE2...),\n\
615 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
616 Each ITEM is normally a cons cell (STRING . VALUE);\n\
617 but a string can appear as an item--that makes a nonselectable line\n\
618 in the menu.\n\
619 With this form of menu, the return value is VALUE from the chosen item.\n\
620 \n\
621 If POSITION is nil, don't display the menu at all, just precalculate the\n\
622 cached information about equivalent key sequences.")
623 (position, menu)
624 Lisp_Object position, menu;
625 {
626 Lisp_Object keymap, tem;
627 int xpos, ypos;
628 Lisp_Object title;
629 char *error_name;
630 Lisp_Object selection;
631 FRAME_PTR f;
632 Lisp_Object x, y, window;
633 int keymaps = 0;
634 int for_click = 0;
635 struct gcpro gcpro1;
636
637 #ifdef HAVE_MENUS
638 if (! NILP (position))
639 {
640 check_w32 ();
641
642 /* Decode the first argument: find the window and the coordinates. */
643 if (EQ (position, Qt)
644 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
645 {
646 /* Use the mouse's current position. */
647 FRAME_PTR new_f = SELECTED_FRAME ();
648 Lisp_Object bar_window;
649 enum scroll_bar_part part;
650 unsigned long time;
651
652 if (mouse_position_hook)
653 (*mouse_position_hook) (&new_f, 1, &bar_window,
654 &part, &x, &y, &time);
655 if (new_f != 0)
656 XSETFRAME (window, new_f);
657 else
658 {
659 window = selected_window;
660 XSETFASTINT (x, 0);
661 XSETFASTINT (y, 0);
662 }
663 }
664 else
665 {
666 tem = Fcar (position);
667 if (CONSP (tem))
668 {
669 window = Fcar (Fcdr (position));
670 x = Fcar (tem);
671 y = Fcar (Fcdr (tem));
672 }
673 else
674 {
675 for_click = 1;
676 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
677 window = Fcar (tem); /* POSN_WINDOW (tem) */
678 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
679 x = Fcar (tem);
680 y = Fcdr (tem);
681 }
682 }
683
684 CHECK_NUMBER (x, 0);
685 CHECK_NUMBER (y, 0);
686
687 /* Decode where to put the menu. */
688
689 if (FRAMEP (window))
690 {
691 f = XFRAME (window);
692 xpos = 0;
693 ypos = 0;
694 }
695 else if (WINDOWP (window))
696 {
697 CHECK_LIVE_WINDOW (window, 0);
698 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
699
700 xpos = (FONT_WIDTH (FRAME_FONT (f))
701 * XFASTINT (XWINDOW (window)->left));
702 ypos = (FRAME_LINE_HEIGHT (f)
703 * XFASTINT (XWINDOW (window)->top));
704 }
705 else
706 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
707 but I don't want to make one now. */
708 CHECK_WINDOW (window, 0);
709
710 xpos += XINT (x);
711 ypos += XINT (y);
712
713 XSETFRAME (Vmenu_updating_frame, f);
714 }
715 Vmenu_updating_frame = Qnil;
716 #endif /* HAVE_MENUS */
717
718 title = Qnil;
719 GCPRO1 (title);
720
721 /* Decode the menu items from what was specified. */
722
723 keymap = Fkeymapp (menu);
724 tem = Qnil;
725 if (CONSP (menu))
726 tem = Fkeymapp (Fcar (menu));
727 if (!NILP (keymap))
728 {
729 /* We were given a keymap. Extract menu info from the keymap. */
730 Lisp_Object prompt;
731 keymap = get_keymap (menu);
732
733 /* Extract the detailed info to make one pane. */
734 keymap_panes (&menu, 1, NILP (position));
735
736 /* Search for a string appearing directly as an element of the keymap.
737 That string is the title of the menu. */
738 prompt = map_prompt (keymap);
739 if (NILP (title) && !NILP (prompt))
740 title = prompt;
741
742 /* Make that be the pane title of the first pane. */
743 if (!NILP (prompt) && menu_items_n_panes >= 0)
744 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
745
746 keymaps = 1;
747 }
748 else if (!NILP (tem))
749 {
750 /* We were given a list of keymaps. */
751 int nmaps = XFASTINT (Flength (menu));
752 Lisp_Object *maps
753 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
754 int i;
755
756 title = Qnil;
757
758 /* The first keymap that has a prompt string
759 supplies the menu title. */
760 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
761 {
762 Lisp_Object prompt;
763
764 maps[i++] = keymap = get_keymap (Fcar (tem));
765
766 prompt = map_prompt (keymap);
767 if (NILP (title) && !NILP (prompt))
768 title = prompt;
769 }
770
771 /* Extract the detailed info to make one pane. */
772 keymap_panes (maps, nmaps, NILP (position));
773
774 /* Make the title be the pane title of the first pane. */
775 if (!NILP (title) && menu_items_n_panes >= 0)
776 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
777
778 keymaps = 1;
779 }
780 else
781 {
782 /* We were given an old-fashioned menu. */
783 title = Fcar (menu);
784 CHECK_STRING (title, 1);
785
786 list_of_panes (Fcdr (menu));
787
788 keymaps = 0;
789 }
790
791 if (NILP (position))
792 {
793 discard_menu_items ();
794 UNGCPRO;
795 return Qnil;
796 }
797
798 #ifdef HAVE_MENUS
799 /* Display them in a menu. */
800 BLOCK_INPUT;
801
802 selection = w32_menu_show (f, xpos, ypos, for_click,
803 keymaps, title, &error_name);
804 UNBLOCK_INPUT;
805
806 discard_menu_items ();
807
808 UNGCPRO;
809 #endif /* HAVE_MENUS */
810
811 if (error_name) error (error_name);
812 return selection;
813 }
814
815 #ifdef HAVE_MENUS
816
817 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
818 "Pop up a dialog box and return user's selection.\n\
819 POSITION specifies which frame to use.\n\
820 This is normally a mouse button event or a window or frame.\n\
821 If POSITION is t, it means to use the frame the mouse is on.\n\
822 The dialog box appears in the middle of the specified frame.\n\
823 \n\
824 CONTENTS specifies the alternatives to display in the dialog box.\n\
825 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
826 Each ITEM is a cons cell (STRING . VALUE).\n\
827 The return value is VALUE from the chosen item.\n\n\
828 An ITEM may also be just a string--that makes a nonselectable item.\n\
829 An ITEM may also be nil--that means to put all preceding items\n\
830 on the left of the dialog box and all following items on the right.\n\
831 \(By default, approximately half appear on each side.)")
832 (position, contents)
833 Lisp_Object position, contents;
834 {
835 FRAME_PTR f;
836 Lisp_Object window;
837
838 check_w32 ();
839
840 /* Decode the first argument: find the window or frame to use. */
841 if (EQ (position, Qt)
842 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
843 {
844 #if 0 /* Using the frame the mouse is on may not be right. */
845 /* Use the mouse's current position. */
846 FRAME_PTR new_f = SELECTED_FRAME ();
847 Lisp_Object bar_window;
848 int part;
849 unsigned long time;
850 Lisp_Object x, y;
851
852 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
853
854 if (new_f != 0)
855 XSETFRAME (window, new_f);
856 else
857 window = selected_window;
858 #endif
859 window = selected_window;
860 }
861 else if (CONSP (position))
862 {
863 Lisp_Object tem;
864 tem = Fcar (position);
865 if (CONSP (tem))
866 window = Fcar (Fcdr (position));
867 else
868 {
869 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
870 window = Fcar (tem); /* POSN_WINDOW (tem) */
871 }
872 }
873 else if (WINDOWP (position) || FRAMEP (position))
874 window = position;
875 else
876 window = Qnil;
877
878 /* Decode where to put the menu. */
879
880 if (FRAMEP (window))
881 f = XFRAME (window);
882 else if (WINDOWP (window))
883 {
884 CHECK_LIVE_WINDOW (window, 0);
885 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
886 }
887 else
888 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
889 but I don't want to make one now. */
890 CHECK_WINDOW (window, 0);
891
892 #ifndef HAVE_DIALOGS
893 /* Display a menu with these alternatives
894 in the middle of frame F. */
895 {
896 Lisp_Object x, y, frame, newpos;
897 XSETFRAME (frame, f);
898 XSETINT (x, x_pixel_width (f) / 2);
899 XSETINT (y, x_pixel_height (f) / 2);
900 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
901
902 return Fx_popup_menu (newpos,
903 Fcons (Fcar (contents), Fcons (contents, Qnil)));
904 }
905 #else /* HAVE_DIALOGS */
906 {
907 Lisp_Object title;
908 char *error_name;
909 Lisp_Object selection;
910
911 /* Decode the dialog items from what was specified. */
912 title = Fcar (contents);
913 CHECK_STRING (title, 1);
914
915 list_of_panes (Fcons (contents, Qnil));
916
917 /* Display them in a dialog box. */
918 BLOCK_INPUT;
919 selection = w32_dialog_show (f, 0, title, &error_name);
920 UNBLOCK_INPUT;
921
922 discard_menu_items ();
923
924 if (error_name) error (error_name);
925 return selection;
926 }
927 #endif /* HAVE_DIALOGS */
928 }
929
930 /* Activate the menu bar of frame F.
931 This is called from keyboard.c when it gets the
932 menu_bar_activate_event out of the Emacs event queue.
933
934 To activate the menu bar, we signal to the input thread that it can
935 return from the WM_INITMENU message, allowing the normal Windows
936 processing of the menus.
937
938 But first we recompute the menu bar contents (the whole tree).
939
940 This way we can safely execute Lisp code. */
941
942 void
943 x_activate_menubar (f)
944 FRAME_PTR f;
945 {
946 set_frame_menubar (f, 0, 1);
947
948 /* Lock out further menubar changes while active. */
949 f->output_data.w32->menubar_active = 1;
950
951 /* Signal input thread to return from WM_INITMENU. */
952 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
953 }
954
955 /* This callback is called from the menu bar pulldown menu
956 when the user makes a selection.
957 Figure out what the user chose
958 and put the appropriate events into the keyboard buffer. */
959
960 void
961 menubar_selection_callback (FRAME_PTR f, void * client_data)
962 {
963 Lisp_Object prefix, entry;
964 Lisp_Object vector;
965 Lisp_Object *subprefix_stack;
966 int submenu_depth = 0;
967 int i;
968
969 if (!f)
970 return;
971 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
972 vector = f->menu_bar_vector;
973 prefix = Qnil;
974 i = 0;
975 while (i < f->menu_bar_items_used)
976 {
977 if (EQ (XVECTOR (vector)->contents[i], Qnil))
978 {
979 subprefix_stack[submenu_depth++] = prefix;
980 prefix = entry;
981 i++;
982 }
983 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
984 {
985 prefix = subprefix_stack[--submenu_depth];
986 i++;
987 }
988 else if (EQ (XVECTOR (vector)->contents[i], Qt))
989 {
990 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
991 i += MENU_ITEMS_PANE_LENGTH;
992 }
993 else
994 {
995 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
996 /* The EMACS_INT cast avoids a warning. There's no problem
997 as long as pointers have enough bits to hold small integers. */
998 if ((int) (EMACS_INT) client_data == i)
999 {
1000 int j;
1001 struct input_event buf;
1002 Lisp_Object frame;
1003
1004 XSETFRAME (frame, f);
1005 buf.kind = MENU_BAR_EVENT;
1006 buf.frame_or_window = frame;
1007 buf.arg = frame;
1008 kbd_buffer_store_event (&buf);
1009
1010 for (j = 0; j < submenu_depth; j++)
1011 if (!NILP (subprefix_stack[j]))
1012 {
1013 buf.kind = MENU_BAR_EVENT;
1014 buf.frame_or_window = frame;
1015 buf.arg = subprefix_stack[j];
1016 kbd_buffer_store_event (&buf);
1017 }
1018
1019 if (!NILP (prefix))
1020 {
1021 buf.kind = MENU_BAR_EVENT;
1022 buf.frame_or_window = frame;
1023 buf.arg = prefix;
1024 kbd_buffer_store_event (&buf);
1025 }
1026
1027 buf.kind = MENU_BAR_EVENT;
1028 buf.frame_or_window = frame;
1029 buf.arg = entry;
1030 kbd_buffer_store_event (&buf);
1031
1032 return;
1033 }
1034 i += MENU_ITEMS_ITEM_LENGTH;
1035 }
1036 }
1037 }
1038
1039 /* Allocate a widget_value, blocking input. */
1040
1041 widget_value *
1042 xmalloc_widget_value ()
1043 {
1044 widget_value *value;
1045
1046 BLOCK_INPUT;
1047 value = malloc_widget_value ();
1048 UNBLOCK_INPUT;
1049
1050 return value;
1051 }
1052
1053 /* This recursively calls free_widget_value on the tree of widgets.
1054 It must free all data that was malloc'ed for these widget_values.
1055 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1056 must be left alone. */
1057
1058 void
1059 free_menubar_widget_value_tree (wv)
1060 widget_value *wv;
1061 {
1062 if (! wv) return;
1063
1064 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1065
1066 if (wv->contents && (wv->contents != (widget_value*)1))
1067 {
1068 free_menubar_widget_value_tree (wv->contents);
1069 wv->contents = (widget_value *) 0xDEADBEEF;
1070 }
1071 if (wv->next)
1072 {
1073 free_menubar_widget_value_tree (wv->next);
1074 wv->next = (widget_value *) 0xDEADBEEF;
1075 }
1076 BLOCK_INPUT;
1077 free_widget_value (wv);
1078 UNBLOCK_INPUT;
1079 }
1080 \f
1081 /* Return a tree of widget_value structures for a menu bar item
1082 whose event type is ITEM_KEY (with string ITEM_NAME)
1083 and whose contents come from the list of keymaps MAPS. */
1084
1085 static widget_value *
1086 single_submenu (item_key, item_name, maps)
1087 Lisp_Object item_key, item_name, maps;
1088 {
1089 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1090 int i;
1091 int submenu_depth = 0;
1092 Lisp_Object length;
1093 int len;
1094 Lisp_Object *mapvec;
1095 widget_value **submenu_stack;
1096 int previous_items = menu_items_used;
1097 int top_level_items = 0;
1098
1099 length = Flength (maps);
1100 len = XINT (length);
1101
1102 /* Convert the list MAPS into a vector MAPVEC. */
1103 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1104 for (i = 0; i < len; i++)
1105 {
1106 mapvec[i] = Fcar (maps);
1107 maps = Fcdr (maps);
1108 }
1109
1110 menu_items_n_panes = 0;
1111
1112 /* Loop over the given keymaps, making a pane for each map.
1113 But don't make a pane that is empty--ignore that map instead. */
1114 for (i = 0; i < len; i++)
1115 {
1116 if (SYMBOLP (mapvec[i])
1117 || (CONSP (mapvec[i])
1118 && NILP (Fkeymapp (mapvec[i]))))
1119 {
1120 /* Here we have a command at top level in the menu bar
1121 as opposed to a submenu. */
1122 top_level_items = 1;
1123 push_menu_pane (Qnil, Qnil);
1124 push_menu_item (item_name, Qt, item_key, mapvec[i],
1125 Qnil, Qnil, Qnil, Qnil);
1126 }
1127 else
1128 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1129 }
1130
1131 /* Create a tree of widget_value objects
1132 representing the panes and their items. */
1133
1134 submenu_stack
1135 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1136 wv = xmalloc_widget_value ();
1137 wv->name = "menu";
1138 wv->value = 0;
1139 wv->enabled = 1;
1140 wv->button_type = BUTTON_TYPE_NONE;
1141 first_wv = wv;
1142 save_wv = 0;
1143 prev_wv = 0;
1144
1145 /* Loop over all panes and items made during this call
1146 and construct a tree of widget_value objects.
1147 Ignore the panes and items made by previous calls to
1148 single_submenu, even though those are also in menu_items. */
1149 i = previous_items;
1150 while (i < menu_items_used)
1151 {
1152 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1153 {
1154 submenu_stack[submenu_depth++] = save_wv;
1155 save_wv = prev_wv;
1156 prev_wv = 0;
1157 i++;
1158 }
1159 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1160 {
1161 prev_wv = save_wv;
1162 save_wv = submenu_stack[--submenu_depth];
1163 i++;
1164 }
1165 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1166 && submenu_depth != 0)
1167 i += MENU_ITEMS_PANE_LENGTH;
1168 /* Ignore a nil in the item list.
1169 It's meaningful only for dialog boxes. */
1170 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1171 i += 1;
1172 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1173 {
1174 /* Create a new pane. */
1175 Lisp_Object pane_name, prefix;
1176 char *pane_string;
1177 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1178 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1179 #ifndef HAVE_MULTILINGUAL_MENU
1180 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1181 pane_name = ENCODE_SYSTEM (pane_name);
1182 #endif
1183 pane_string = (NILP (pane_name)
1184 ? "" : (char *) XSTRING (pane_name)->data);
1185 /* If there is just one top-level pane, put all its items directly
1186 under the top-level menu. */
1187 if (menu_items_n_panes == 1)
1188 pane_string = "";
1189
1190 /* If the pane has a meaningful name,
1191 make the pane a top-level menu item
1192 with its items as a submenu beneath it. */
1193 if (strcmp (pane_string, ""))
1194 {
1195 wv = xmalloc_widget_value ();
1196 if (save_wv)
1197 save_wv->next = wv;
1198 else
1199 first_wv->contents = wv;
1200 wv->name = pane_string;
1201 /* Ignore the @ that means "separate pane".
1202 This is a kludge, but this isn't worth more time. */
1203 if (!NILP (prefix) && wv->name[0] == '@')
1204 wv->name++;
1205 wv->value = 0;
1206 wv->enabled = 1;
1207 wv->button_type = BUTTON_TYPE_NONE;
1208 }
1209 save_wv = wv;
1210 prev_wv = 0;
1211 i += MENU_ITEMS_PANE_LENGTH;
1212 }
1213 else
1214 {
1215 /* Create a new item within current pane. */
1216 Lisp_Object item_name, enable, descrip, def, type, selected;
1217 Lisp_Object help;
1218
1219 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1220 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1221 descrip
1222 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1223 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1224 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1225 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1226 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1227
1228 #ifndef HAVE_MULTILINGUAL_MENU
1229 if (STRING_MULTIBYTE (item_name))
1230 item_name = ENCODE_SYSTEM (item_name);
1231 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1232 descrip = ENCODE_SYSTEM (descrip);
1233 #endif
1234
1235 wv = xmalloc_widget_value ();
1236 if (prev_wv)
1237 prev_wv->next = wv;
1238 else
1239 save_wv->contents = wv;
1240
1241 wv->name = (char *) XSTRING (item_name)->data;
1242 if (!NILP (descrip))
1243 wv->key = (char *) XSTRING (descrip)->data;
1244 wv->value = 0;
1245 /* The EMACS_INT cast avoids a warning. There's no problem
1246 as long as pointers have enough bits to hold small integers. */
1247 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1248 wv->enabled = !NILP (enable);
1249
1250 if (NILP (type))
1251 wv->button_type = BUTTON_TYPE_NONE;
1252 else if (EQ (type, QCradio))
1253 wv->button_type = BUTTON_TYPE_RADIO;
1254 else if (EQ (type, QCtoggle))
1255 wv->button_type = BUTTON_TYPE_TOGGLE;
1256 else
1257 abort ();
1258
1259 wv->selected = !NILP (selected);
1260 if (STRINGP (help))
1261 wv->help = (char *) XSTRING (help)->data;
1262 else
1263 wv->help = NULL;
1264
1265 prev_wv = wv;
1266
1267 i += MENU_ITEMS_ITEM_LENGTH;
1268 }
1269 }
1270
1271 /* If we have just one "menu item"
1272 that was originally a button, return it by itself. */
1273 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1274 {
1275 wv = first_wv->contents;
1276 free_widget_value (first_wv);
1277 return wv;
1278 }
1279
1280 return first_wv;
1281 }
1282 \f
1283 /* Set the contents of the menubar widgets of frame F.
1284 The argument FIRST_TIME is currently ignored;
1285 it is set the first time this is called, from initialize_frame_menubar. */
1286
1287 void
1288 set_frame_menubar (f, first_time, deep_p)
1289 FRAME_PTR f;
1290 int first_time;
1291 int deep_p;
1292 {
1293 HMENU menubar_widget = f->output_data.w32->menubar_widget;
1294 Lisp_Object items;
1295 widget_value *wv, *first_wv, *prev_wv = 0;
1296 int i;
1297
1298 /* We must not change the menubar when actually in use. */
1299 if (f->output_data.w32->menubar_active)
1300 return;
1301
1302 XSETFRAME (Vmenu_updating_frame, f);
1303
1304 if (! menubar_widget)
1305 deep_p = 1;
1306 else if (pending_menu_activation && !deep_p)
1307 deep_p = 1;
1308
1309 wv = xmalloc_widget_value ();
1310 wv->name = "menubar";
1311 wv->value = 0;
1312 wv->enabled = 1;
1313 wv->button_type = BUTTON_TYPE_NONE;
1314 first_wv = wv;
1315
1316 if (deep_p)
1317 {
1318 /* Make a widget-value tree representing the entire menu trees. */
1319
1320 struct buffer *prev = current_buffer;
1321 Lisp_Object buffer;
1322 int specpdl_count = specpdl_ptr - specpdl;
1323 int previous_menu_items_used = f->menu_bar_items_used;
1324 Lisp_Object *previous_items
1325 = (Lisp_Object *) alloca (previous_menu_items_used
1326 * sizeof (Lisp_Object));
1327
1328 /* If we are making a new widget, its contents are empty,
1329 do always reinitialize them. */
1330 if (! menubar_widget)
1331 previous_menu_items_used = 0;
1332
1333 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1334 specbind (Qinhibit_quit, Qt);
1335 /* Don't let the debugger step into this code
1336 because it is not reentrant. */
1337 specbind (Qdebug_on_next_call, Qnil);
1338
1339 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1340 if (NILP (Voverriding_local_map_menu_flag))
1341 {
1342 specbind (Qoverriding_terminal_local_map, Qnil);
1343 specbind (Qoverriding_local_map, Qnil);
1344 }
1345
1346 set_buffer_internal_1 (XBUFFER (buffer));
1347
1348 /* Run the Lucid hook. */
1349 call1 (Vrun_hooks, Qactivate_menubar_hook);
1350 /* If it has changed current-menubar from previous value,
1351 really recompute the menubar from the value. */
1352 if (! NILP (Vlucid_menu_bar_dirty_flag))
1353 call0 (Qrecompute_lucid_menubar);
1354 safe_run_hooks (Qmenu_bar_update_hook);
1355 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1356
1357 items = FRAME_MENU_BAR_ITEMS (f);
1358
1359 inhibit_garbage_collection ();
1360
1361 /* Save the frame's previous menu bar contents data. */
1362 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1363 previous_menu_items_used * sizeof (Lisp_Object));
1364
1365 /* Fill in the current menu bar contents. */
1366 menu_items = f->menu_bar_vector;
1367 menu_items_allocated = XVECTOR (menu_items)->size;
1368 init_menu_items ();
1369 for (i = 0; i < XVECTOR (items)->size; i += 4)
1370 {
1371 Lisp_Object key, string, maps;
1372
1373 key = XVECTOR (items)->contents[i];
1374 string = XVECTOR (items)->contents[i + 1];
1375 maps = XVECTOR (items)->contents[i + 2];
1376 if (NILP (string))
1377 break;
1378
1379 wv = single_submenu (key, string, maps);
1380 if (prev_wv)
1381 prev_wv->next = wv;
1382 else
1383 first_wv->contents = wv;
1384 /* Don't set wv->name here; GC during the loop might relocate it. */
1385 wv->enabled = 1;
1386 wv->button_type = BUTTON_TYPE_NONE;
1387 prev_wv = wv;
1388 }
1389
1390 finish_menu_items ();
1391
1392 set_buffer_internal_1 (prev);
1393 unbind_to (specpdl_count, Qnil);
1394
1395 /* If there has been no change in the Lisp-level contents
1396 of the menu bar, skip redisplaying it. Just exit. */
1397
1398 for (i = 0; i < previous_menu_items_used; i++)
1399 if (menu_items_used == i
1400 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1401 break;
1402 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1403 {
1404 free_menubar_widget_value_tree (first_wv);
1405 menu_items = Qnil;
1406
1407 return;
1408 }
1409
1410 /* Now GC cannot happen during the lifetime of the widget_value,
1411 so it's safe to store data from a Lisp_String. */
1412 wv = first_wv->contents;
1413 for (i = 0; i < XVECTOR (items)->size; i += 4)
1414 {
1415 Lisp_Object string;
1416 string = XVECTOR (items)->contents[i + 1];
1417 if (NILP (string))
1418 break;
1419 wv->name = (char *) XSTRING (string)->data;
1420 wv = wv->next;
1421 }
1422
1423 f->menu_bar_vector = menu_items;
1424 f->menu_bar_items_used = menu_items_used;
1425 menu_items = Qnil;
1426 }
1427 else
1428 {
1429 /* Make a widget-value tree containing
1430 just the top level menu bar strings. */
1431
1432 items = FRAME_MENU_BAR_ITEMS (f);
1433 for (i = 0; i < XVECTOR (items)->size; i += 4)
1434 {
1435 Lisp_Object string;
1436
1437 string = XVECTOR (items)->contents[i + 1];
1438 if (NILP (string))
1439 break;
1440
1441 wv = xmalloc_widget_value ();
1442 wv->name = (char *) XSTRING (string)->data;
1443 wv->value = 0;
1444 wv->enabled = 1;
1445 wv->button_type = BUTTON_TYPE_NONE;
1446 /* This prevents lwlib from assuming this
1447 menu item is really supposed to be empty. */
1448 /* The EMACS_INT cast avoids a warning.
1449 This value just has to be different from small integers. */
1450 wv->call_data = (void *) (EMACS_INT) (-1);
1451
1452 if (prev_wv)
1453 prev_wv->next = wv;
1454 else
1455 first_wv->contents = wv;
1456 prev_wv = wv;
1457 }
1458
1459 /* Forget what we thought we knew about what is in the
1460 detailed contents of the menu bar menus.
1461 Changing the top level always destroys the contents. */
1462 f->menu_bar_items_used = 0;
1463 }
1464
1465 /* Create or update the menu bar widget. */
1466
1467 BLOCK_INPUT;
1468
1469 if (menubar_widget)
1470 {
1471 /* Empty current menubar, rather than creating a fresh one. */
1472 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
1473 ;
1474 }
1475 else
1476 {
1477 menubar_widget = CreateMenu ();
1478 }
1479 fill_in_menu (menubar_widget, first_wv->contents);
1480
1481 free_menubar_widget_value_tree (first_wv);
1482
1483 {
1484 HMENU old_widget = f->output_data.w32->menubar_widget;
1485
1486 f->output_data.w32->menubar_widget = menubar_widget;
1487 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
1488 /* Causes flicker when menu bar is updated
1489 DrawMenuBar (FRAME_W32_WINDOW (f)); */
1490
1491 /* Force the window size to be recomputed so that the frame's text
1492 area remains the same, if menubar has just been created. */
1493 if (old_widget == NULL)
1494 x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
1495 }
1496
1497 UNBLOCK_INPUT;
1498 }
1499
1500 /* Called from Fx_create_frame to create the initial menubar of a frame
1501 before it is mapped, so that the window is mapped with the menubar already
1502 there instead of us tacking it on later and thrashing the window after it
1503 is visible. */
1504
1505 void
1506 initialize_frame_menubar (f)
1507 FRAME_PTR f;
1508 {
1509 /* This function is called before the first chance to redisplay
1510 the frame. It has to be, so the frame will have the right size. */
1511 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1512 set_frame_menubar (f, 1, 1);
1513 }
1514
1515 /* Get rid of the menu bar of frame F, and free its storage.
1516 This is used when deleting a frame, and when turning off the menu bar. */
1517
1518 void
1519 free_frame_menubar (f)
1520 FRAME_PTR f;
1521 {
1522 BLOCK_INPUT;
1523
1524 {
1525 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
1526 SetMenu (FRAME_W32_WINDOW (f), NULL);
1527 f->output_data.w32->menubar_widget = NULL;
1528 DestroyMenu (old);
1529 }
1530
1531 UNBLOCK_INPUT;
1532 }
1533
1534 \f
1535 /* w32_menu_show actually displays a menu using the panes and items in
1536 menu_items and returns the value selected from it; we assume input
1537 is blocked by the caller. */
1538
1539 /* F is the frame the menu is for.
1540 X and Y are the frame-relative specified position,
1541 relative to the inside upper left corner of the frame F.
1542 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1543 KEYMAPS is 1 if this menu was specified with keymaps;
1544 in that case, we return a list containing the chosen item's value
1545 and perhaps also the pane's prefix.
1546 TITLE is the specified menu title.
1547 ERROR is a place to store an error message string in case of failure.
1548 (We return nil on failure, but the value doesn't actually matter.) */
1549
1550 static Lisp_Object
1551 w32_menu_show (f, x, y, for_click, keymaps, title, error)
1552 FRAME_PTR f;
1553 int x;
1554 int y;
1555 int for_click;
1556 int keymaps;
1557 Lisp_Object title;
1558 char **error;
1559 {
1560 int i;
1561 int menu_item_selection;
1562 HMENU menu;
1563 POINT pos;
1564 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1565 widget_value **submenu_stack
1566 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1567 Lisp_Object *subprefix_stack
1568 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1569 int submenu_depth = 0;
1570 int first_pane;
1571 int next_release_must_exit = 0;
1572
1573 *error = NULL;
1574
1575 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1576 {
1577 *error = "Empty menu";
1578 return Qnil;
1579 }
1580
1581 /* Create a tree of widget_value objects
1582 representing the panes and their items. */
1583 wv = xmalloc_widget_value ();
1584 wv->name = "menu";
1585 wv->value = 0;
1586 wv->enabled = 1;
1587 wv->button_type = BUTTON_TYPE_NONE;
1588 first_wv = wv;
1589 first_pane = 1;
1590
1591 /* Loop over all panes and items, filling in the tree. */
1592 i = 0;
1593 while (i < menu_items_used)
1594 {
1595 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1596 {
1597 submenu_stack[submenu_depth++] = save_wv;
1598 save_wv = prev_wv;
1599 prev_wv = 0;
1600 first_pane = 1;
1601 i++;
1602 }
1603 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1604 {
1605 prev_wv = save_wv;
1606 save_wv = submenu_stack[--submenu_depth];
1607 first_pane = 0;
1608 i++;
1609 }
1610 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1611 && submenu_depth != 0)
1612 i += MENU_ITEMS_PANE_LENGTH;
1613 /* Ignore a nil in the item list.
1614 It's meaningful only for dialog boxes. */
1615 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1616 i += 1;
1617 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1618 {
1619 /* Create a new pane. */
1620 Lisp_Object pane_name, prefix;
1621 char *pane_string;
1622 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1623 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1624 #ifndef HAVE_MULTILINGUAL_MENU
1625 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
1626 pane_name = ENCODE_SYSTEM (pane_name);
1627 #endif
1628 pane_string = (NILP (pane_name)
1629 ? "" : (char *) XSTRING (pane_name)->data);
1630 /* If there is just one top-level pane, put all its items directly
1631 under the top-level menu. */
1632 if (menu_items_n_panes == 1)
1633 pane_string = "";
1634
1635 /* If the pane has a meaningful name,
1636 make the pane a top-level menu item
1637 with its items as a submenu beneath it. */
1638 if (!keymaps && strcmp (pane_string, ""))
1639 {
1640 wv = xmalloc_widget_value ();
1641 if (save_wv)
1642 save_wv->next = wv;
1643 else
1644 first_wv->contents = wv;
1645 wv->name = pane_string;
1646 if (keymaps && !NILP (prefix))
1647 wv->name++;
1648 wv->value = 0;
1649 wv->enabled = 1;
1650 wv->button_type = BUTTON_TYPE_NONE;
1651 save_wv = wv;
1652 prev_wv = 0;
1653 }
1654 else if (first_pane)
1655 {
1656 save_wv = wv;
1657 prev_wv = 0;
1658 }
1659 first_pane = 0;
1660 i += MENU_ITEMS_PANE_LENGTH;
1661 }
1662 else
1663 {
1664 /* Create a new item within current pane. */
1665 Lisp_Object item_name, enable, descrip, def, type, selected, help;
1666
1667 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1668 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1669 descrip
1670 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1671 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1672 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1673 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1674 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1675
1676 #ifndef HAVE_MULTILINGUAL_MENU
1677 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
1678 item_name = ENCODE_SYSTEM (item_name);
1679 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1680 descrip = ENCODE_SYSTEM (descrip);
1681 #endif
1682
1683 wv = xmalloc_widget_value ();
1684 if (prev_wv)
1685 prev_wv->next = wv;
1686 else
1687 save_wv->contents = wv;
1688 wv->name = (char *) XSTRING (item_name)->data;
1689 if (!NILP (descrip))
1690 wv->key = (char *) XSTRING (descrip)->data;
1691 wv->value = 0;
1692 /* Use the contents index as call_data, since we are
1693 restricted to 16-bits.. */
1694 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
1695 wv->enabled = !NILP (enable);
1696
1697 if (NILP (type))
1698 wv->button_type = BUTTON_TYPE_NONE;
1699 else if (EQ (type, QCtoggle))
1700 wv->button_type = BUTTON_TYPE_TOGGLE;
1701 else if (EQ (type, QCradio))
1702 wv->button_type = BUTTON_TYPE_RADIO;
1703 else
1704 abort ();
1705
1706 wv->selected = !NILP (selected);
1707
1708 if (STRINGP (help))
1709 wv->help = (char *) XSTRING (help)->data;
1710 else
1711 wv->help = NULL;
1712
1713 prev_wv = wv;
1714
1715 i += MENU_ITEMS_ITEM_LENGTH;
1716 }
1717 }
1718
1719 /* Deal with the title, if it is non-nil. */
1720 if (!NILP (title))
1721 {
1722 widget_value *wv_title = xmalloc_widget_value ();
1723 widget_value *wv_sep = xmalloc_widget_value ();
1724
1725 /* Maybe replace this separator with a bitmap or owner-draw item
1726 so that it looks better. Having two separators looks odd. */
1727 wv_sep->name = "--";
1728 wv_sep->next = first_wv->contents;
1729
1730 #ifndef HAVE_MULTILINGUAL_MENU
1731 if (STRING_MULTIBYTE (title))
1732 title = ENCODE_SYSTEM (title);
1733 #endif
1734 wv_title->name = (char *) XSTRING (title)->data;
1735 wv_title->enabled = True;
1736 wv_title->button_type = BUTTON_TYPE_NONE;
1737 wv_title->next = wv_sep;
1738 first_wv->contents = wv_title;
1739 }
1740
1741 /* Actually create the menu. */
1742 menu = CreatePopupMenu ();
1743 fill_in_menu (menu, first_wv->contents);
1744
1745 /* Adjust coordinates to be root-window-relative. */
1746 pos.x = x;
1747 pos.y = y;
1748 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
1749
1750 /* Free the widget_value objects we used to specify the contents. */
1751 free_menubar_widget_value_tree (first_wv);
1752
1753 /* No selection has been chosen yet. */
1754 menu_item_selection = 0;
1755
1756 /* Display the menu. */
1757 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
1758 WM_EMACS_TRACKPOPUPMENU,
1759 (WPARAM)menu, (LPARAM)&pos);
1760
1761 /* Clean up extraneous mouse events which might have been generated
1762 during the call. */
1763 discard_mouse_events ();
1764
1765 DestroyMenu (menu);
1766
1767 /* Find the selected item, and its pane, to return
1768 the proper value. */
1769 if (menu_item_selection != 0)
1770 {
1771 Lisp_Object prefix, entry;
1772
1773 prefix = Qnil;
1774 i = 0;
1775 while (i < menu_items_used)
1776 {
1777 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1778 {
1779 subprefix_stack[submenu_depth++] = prefix;
1780 prefix = entry;
1781 i++;
1782 }
1783 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1784 {
1785 prefix = subprefix_stack[--submenu_depth];
1786 i++;
1787 }
1788 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1789 {
1790 prefix
1791 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1792 i += MENU_ITEMS_PANE_LENGTH;
1793 }
1794 /* Ignore a nil in the item list.
1795 It's meaningful only for dialog boxes. */
1796 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1797 i += 1;
1798 else
1799 {
1800 entry
1801 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1802 if (menu_item_selection == i)
1803 {
1804 if (keymaps != 0)
1805 {
1806 int j;
1807
1808 entry = Fcons (entry, Qnil);
1809 if (!NILP (prefix))
1810 entry = Fcons (prefix, entry);
1811 for (j = submenu_depth - 1; j >= 0; j--)
1812 if (!NILP (subprefix_stack[j]))
1813 entry = Fcons (subprefix_stack[j], entry);
1814 }
1815 return entry;
1816 }
1817 i += MENU_ITEMS_ITEM_LENGTH;
1818 }
1819 }
1820 }
1821
1822 return Qnil;
1823 }
1824 \f
1825
1826 static char * button_names [] = {
1827 "button1", "button2", "button3", "button4", "button5",
1828 "button6", "button7", "button8", "button9", "button10" };
1829
1830 static Lisp_Object
1831 w32_dialog_show (f, keymaps, title, error)
1832 FRAME_PTR f;
1833 int keymaps;
1834 Lisp_Object title;
1835 char **error;
1836 {
1837 int i, nb_buttons=0;
1838 char dialog_name[6];
1839 int menu_item_selection;
1840
1841 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1842
1843 /* Number of elements seen so far, before boundary. */
1844 int left_count = 0;
1845 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1846 int boundary_seen = 0;
1847
1848 *error = NULL;
1849
1850 if (menu_items_n_panes > 1)
1851 {
1852 *error = "Multiple panes in dialog box";
1853 return Qnil;
1854 }
1855
1856 /* Create a tree of widget_value objects
1857 representing the text label and buttons. */
1858 {
1859 Lisp_Object pane_name, prefix;
1860 char *pane_string;
1861 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1862 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1863 pane_string = (NILP (pane_name)
1864 ? "" : (char *) XSTRING (pane_name)->data);
1865 prev_wv = xmalloc_widget_value ();
1866 prev_wv->value = pane_string;
1867 if (keymaps && !NILP (prefix))
1868 prev_wv->name++;
1869 prev_wv->enabled = 1;
1870 prev_wv->name = "message";
1871 first_wv = prev_wv;
1872
1873 /* Loop over all panes and items, filling in the tree. */
1874 i = MENU_ITEMS_PANE_LENGTH;
1875 while (i < menu_items_used)
1876 {
1877
1878 /* Create a new item within current pane. */
1879 Lisp_Object item_name, enable, descrip, help;
1880
1881 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1882 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1883 descrip
1884 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1885 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1886
1887 if (NILP (item_name))
1888 {
1889 free_menubar_widget_value_tree (first_wv);
1890 *error = "Submenu in dialog items";
1891 return Qnil;
1892 }
1893 if (EQ (item_name, Qquote))
1894 {
1895 /* This is the boundary between left-side elts
1896 and right-side elts. Stop incrementing right_count. */
1897 boundary_seen = 1;
1898 i++;
1899 continue;
1900 }
1901 if (nb_buttons >= 9)
1902 {
1903 free_menubar_widget_value_tree (first_wv);
1904 *error = "Too many dialog items";
1905 return Qnil;
1906 }
1907
1908 wv = xmalloc_widget_value ();
1909 prev_wv->next = wv;
1910 wv->name = (char *) button_names[nb_buttons];
1911 if (!NILP (descrip))
1912 wv->key = (char *) XSTRING (descrip)->data;
1913 wv->value = (char *) XSTRING (item_name)->data;
1914 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1915 wv->enabled = !NILP (enable);
1916 prev_wv = wv;
1917
1918 if (! boundary_seen)
1919 left_count++;
1920
1921 nb_buttons++;
1922 i += MENU_ITEMS_ITEM_LENGTH;
1923 }
1924
1925 /* If the boundary was not specified,
1926 by default put half on the left and half on the right. */
1927 if (! boundary_seen)
1928 left_count = nb_buttons - nb_buttons / 2;
1929
1930 wv = xmalloc_widget_value ();
1931 wv->name = dialog_name;
1932
1933 /* Dialog boxes use a really stupid name encoding
1934 which specifies how many buttons to use
1935 and how many buttons are on the right.
1936 The Q means something also. */
1937 dialog_name[0] = 'Q';
1938 dialog_name[1] = '0' + nb_buttons;
1939 dialog_name[2] = 'B';
1940 dialog_name[3] = 'R';
1941 /* Number of buttons to put on the right. */
1942 dialog_name[4] = '0' + nb_buttons - left_count;
1943 dialog_name[5] = 0;
1944 wv->contents = first_wv;
1945 first_wv = wv;
1946 }
1947
1948 /* Actually create the dialog. */
1949 #ifdef HAVE_DIALOGS
1950 dialog_id = widget_id_tick++;
1951 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1952 f->output_data.w32->widget, 1, 0,
1953 dialog_selection_callback, 0);
1954 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
1955 #endif
1956
1957 /* Free the widget_value objects we used to specify the contents. */
1958 free_menubar_widget_value_tree (first_wv);
1959
1960 /* No selection has been chosen yet. */
1961 menu_item_selection = 0;
1962
1963 /* Display the menu. */
1964 #ifdef HAVE_DIALOGS
1965 lw_pop_up_all_widgets (dialog_id);
1966 popup_activated_flag = 1;
1967
1968 /* Process events that apply to the menu. */
1969 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1970
1971 lw_destroy_all_widgets (dialog_id);
1972 #endif
1973
1974 /* Find the selected item, and its pane, to return
1975 the proper value. */
1976 if (menu_item_selection != 0)
1977 {
1978 Lisp_Object prefix;
1979
1980 prefix = Qnil;
1981 i = 0;
1982 while (i < menu_items_used)
1983 {
1984 Lisp_Object entry;
1985
1986 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1987 {
1988 prefix
1989 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1990 i += MENU_ITEMS_PANE_LENGTH;
1991 }
1992 else
1993 {
1994 entry
1995 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1996 if (menu_item_selection == i)
1997 {
1998 if (keymaps != 0)
1999 {
2000 entry = Fcons (entry, Qnil);
2001 if (!NILP (prefix))
2002 entry = Fcons (prefix, entry);
2003 }
2004 return entry;
2005 }
2006 i += MENU_ITEMS_ITEM_LENGTH;
2007 }
2008 }
2009 }
2010
2011 return Qnil;
2012 }
2013 \f
2014
2015 /* Is this item a separator? */
2016 static int
2017 name_is_separator (name)
2018 char *name;
2019 {
2020 /* Check if name string consists of only dashes ('-') */
2021 while (*name == '-') name++;
2022 return (*name == '\0');
2023 }
2024
2025
2026 /* Indicate boundary between left and right. */
2027 static int
2028 add_left_right_boundary (HMENU menu)
2029 {
2030 return AppendMenu (menu, MF_MENUBARBREAK, 0, NULL);
2031 }
2032
2033 static int
2034 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
2035 {
2036 UINT fuFlags;
2037 char *out_string;
2038 int return_value;
2039
2040 if (name_is_separator (wv->name))
2041 fuFlags = MF_SEPARATOR;
2042 else
2043 {
2044 if (wv->enabled)
2045 fuFlags = MF_STRING;
2046 else
2047 fuFlags = MF_STRING | MF_GRAYED;
2048
2049 if (wv->key != NULL)
2050 {
2051 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
2052 strcpy (out_string, wv->name);
2053 strcat (out_string, "\t");
2054 strcat (out_string, wv->key);
2055 }
2056 else
2057 out_string = wv->name;
2058
2059 if (wv->title || wv->call_data == 0)
2060 {
2061 #if 0 /* no GC while popup menu is active */
2062 out_string = LocalAlloc (0, strlen (wv->name) + 1);
2063 strcpy (out_string, wv->name);
2064 #endif
2065 fuFlags = MF_OWNERDRAW | MF_DISABLED;
2066 }
2067
2068 /* Draw radio buttons and tickboxes. */
2069 {
2070 if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
2071 wv->button_type == BUTTON_TYPE_RADIO))
2072 fuFlags |= MF_CHECKED;
2073 else
2074 fuFlags |= MF_UNCHECKED;
2075 }
2076 }
2077 if (item != NULL)
2078 fuFlags = MF_POPUP;
2079
2080 return_value =
2081 AppendMenu (menu,
2082 fuFlags,
2083 item != NULL ? (UINT) item : (UINT) wv->call_data,
2084 (fuFlags == MF_SEPARATOR) ? NULL: out_string );
2085
2086 /* This must be done after the menu item is created. */
2087 {
2088 HMODULE user32 = GetModuleHandle ("user32.dll");
2089 FARPROC set_menu_item_info = GetProcAddress (user32, "SetMenuItemInfoA");
2090
2091 if (set_menu_item_info)
2092 {
2093 MENUITEMINFO info;
2094 bzero (&info, sizeof (info));
2095 info.cbSize = sizeof (info);
2096 info.fMask = MIIM_DATA;
2097 /* Set help string for menu item. */
2098 info.dwItemData = (DWORD)wv->help;
2099
2100 if (wv->button_type == BUTTON_TYPE_RADIO)
2101 {
2102 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
2103 RADIO items, but is not available on NT 3.51 and earlier. */
2104 info.fMask |= MIIM_TYPE | MIIM_STATE;
2105 info.fType = MFT_RADIOCHECK;
2106 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
2107 }
2108 set_menu_item_info (menu,
2109 item != NULL ? (UINT) item : (UINT) wv->call_data,
2110 FALSE, &info);
2111 }
2112 }
2113 return return_value;
2114 }
2115
2116 /* Construct native Windows menu(bar) based on widget_value tree. */
2117 static int
2118 fill_in_menu (HMENU menu, widget_value *wv)
2119 {
2120 int items_added = 0;
2121
2122 for ( ; wv != NULL; wv = wv->next)
2123 {
2124 if (wv->contents)
2125 {
2126 HMENU sub_menu = CreatePopupMenu ();
2127
2128 if (sub_menu == NULL)
2129 return 0;
2130
2131 if (!fill_in_menu (sub_menu, wv->contents) ||
2132 !add_menu_item (menu, wv, sub_menu))
2133 {
2134 DestroyMenu (sub_menu);
2135 return 0;
2136 }
2137 }
2138 else
2139 {
2140 if (!add_menu_item (menu, wv, NULL))
2141 return 0;
2142 }
2143 }
2144 return 1;
2145 }
2146
2147 int
2148 popup_activated ()
2149 {
2150 /* popup_activated_flag not actually used on W32 */
2151 return 0;
2152 }
2153
2154 /* Display help string for currently pointed to menu item. Not
2155 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
2156 available. */
2157 void
2158 w32_menu_display_help (HMENU menu, UINT item, UINT flags)
2159 {
2160 HMODULE user32 = GetModuleHandle ("user32.dll");
2161 FARPROC get_menu_item_info = GetProcAddress (user32, "GetMenuItemInfoA");
2162
2163 if (get_menu_item_info)
2164 {
2165 MENUITEMINFO info;
2166
2167 bzero (&info, sizeof (info));
2168 info.cbSize = sizeof (info);
2169 info.fMask = MIIM_DATA;
2170 get_menu_item_info (menu, item, FALSE, &info);
2171
2172 show_help_echo (info.dwItemData ?
2173 build_string ((char *) info.dwItemData) : Qnil, 1);
2174 }
2175 }
2176
2177
2178
2179 #endif /* HAVE_MENUS */
2180 \f
2181 syms_of_w32menu ()
2182 {
2183 staticpro (&menu_items);
2184 menu_items = Qnil;
2185
2186 Qdebug_on_next_call = intern ("debug-on-next-call");
2187 staticpro (&Qdebug_on_next_call);
2188
2189 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2190 "Frame for which we are updating a menu.\n\
2191 The enable predicate for a menu command should check this variable.");
2192 Vmenu_updating_frame = Qnil;
2193
2194 defsubr (&Sx_popup_menu);
2195 #ifdef HAVE_MENUS
2196 defsubr (&Sx_popup_dialog);
2197 #endif
2198 }