remove backtrace functions
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (w->header.self, selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 dynwind_begin ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 dynwind_end ();
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 dynwind_begin ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 dynwind_end ();
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 dynwind_begin ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 dynwind_end ();
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 dynwind_begin ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 dynwind_end ();
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = CHAR_TO_BYTE8 (c);
9936 insert_1_both (work, 1, 1, 1, 0, 0);
9937 }
9938 }
9939 else if (! multibyte
9940 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 ptrdiff_t i;
9943 int c, char_bytes;
9944 unsigned char str[MAX_MULTIBYTE_LENGTH];
9945 /* Convert a single-byte string to multibyte
9946 for the *Message* buffer. */
9947 for (i = 0; i < nbytes; i++)
9948 {
9949 c = msg[i];
9950 MAKE_CHAR_MULTIBYTE (c);
9951 char_bytes = CHAR_STRING (c, str);
9952 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9953 }
9954 }
9955 else if (nbytes)
9956 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9957
9958 if (nlflag)
9959 {
9960 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9961 printmax_t dups;
9962
9963 insert_1_both ("\n", 1, 1, 1, 0, 0);
9964
9965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9966 this_bol = PT;
9967 this_bol_byte = PT_BYTE;
9968
9969 /* See if this line duplicates the previous one.
9970 If so, combine duplicates. */
9971 if (this_bol > BEG)
9972 {
9973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9974 prev_bol = PT;
9975 prev_bol_byte = PT_BYTE;
9976
9977 dups = message_log_check_duplicate (prev_bol_byte,
9978 this_bol_byte);
9979 if (dups)
9980 {
9981 del_range_both (prev_bol, prev_bol_byte,
9982 this_bol, this_bol_byte, 0);
9983 if (dups > 1)
9984 {
9985 char dupstr[sizeof " [ times]"
9986 + INT_STRLEN_BOUND (printmax_t)];
9987
9988 /* If you change this format, don't forget to also
9989 change message_log_check_duplicate. */
9990 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9991 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9992 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9993 }
9994 }
9995 }
9996
9997 /* If we have more than the desired maximum number of lines
9998 in the *Messages* buffer now, delete the oldest ones.
9999 This is safe because we don't have undo in this buffer. */
10000
10001 if (NATNUMP (Vmessage_log_max))
10002 {
10003 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10004 -XFASTINT (Vmessage_log_max) - 1, 0);
10005 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10006 }
10007 }
10008 BEGV = marker_position (oldbegv);
10009 BEGV_BYTE = marker_byte_position (oldbegv);
10010
10011 if (zv_at_end)
10012 {
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 }
10016 else
10017 {
10018 ZV = marker_position (oldzv);
10019 ZV_BYTE = marker_byte_position (oldzv);
10020 }
10021
10022 if (point_at_end)
10023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 else
10025 /* We can't do Fgoto_char (oldpoint) because it will run some
10026 Lisp code. */
10027 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10028 marker_byte_position (oldpoint));
10029
10030 UNGCPRO;
10031 unchain_marker (XMARKER (oldpoint));
10032 unchain_marker (XMARKER (oldbegv));
10033 unchain_marker (XMARKER (oldzv));
10034
10035 /* We called insert_1_both above with its 5th argument (PREPARE)
10036 zero, which prevents insert_1_both from calling
10037 prepare_to_modify_buffer, which in turns prevents us from
10038 incrementing windows_or_buffers_changed even if *Messages* is
10039 shown in some window. So we must manually set
10040 windows_or_buffers_changed here to make up for that. */
10041 windows_or_buffers_changed = old_windows_or_buffers_changed;
10042 bset_redisplay (current_buffer);
10043
10044 set_buffer_internal (oldbuf);
10045
10046 message_log_need_newline = !nlflag;
10047 Vdeactivate_mark = old_deactivate_mark;
10048 }
10049 }
10050
10051
10052 /* We are at the end of the buffer after just having inserted a newline.
10053 (Note: We depend on the fact we won't be crossing the gap.)
10054 Check to see if the most recent message looks a lot like the previous one.
10055 Return 0 if different, 1 if the new one should just replace it, or a
10056 value N > 1 if we should also append " [N times]". */
10057
10058 static intmax_t
10059 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10060 {
10061 ptrdiff_t i;
10062 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10063 int seen_dots = 0;
10064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10066
10067 for (i = 0; i < len; i++)
10068 {
10069 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10070 seen_dots = 1;
10071 if (p1[i] != p2[i])
10072 return seen_dots;
10073 }
10074 p1 += len;
10075 if (*p1 == '\n')
10076 return 2;
10077 if (*p1++ == ' ' && *p1++ == '[')
10078 {
10079 char *pend;
10080 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10081 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10082 return n + 1;
10083 }
10084 return 0;
10085 }
10086 \f
10087
10088 /* Display an echo area message M with a specified length of NBYTES
10089 bytes. The string may include null characters. If M is not a
10090 string, clear out any existing message, and let the mini-buffer
10091 text show through.
10092
10093 This function cancels echoing. */
10094
10095 void
10096 message3 (Lisp_Object m)
10097 {
10098 struct gcpro gcpro1;
10099
10100 GCPRO1 (m);
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 USE_SAFE_ALLOCA;
10111 char *buffer = SAFE_ALLOCA (nbytes);
10112 memcpy (buffer, SDATA (m), nbytes);
10113 message_dolog (buffer, nbytes, 1, multibyte);
10114 SAFE_FREE ();
10115 }
10116 message3_nolog (m);
10117
10118 UNGCPRO;
10119 }
10120
10121
10122 /* The non-logging version of message3.
10123 This does not cancel echoing, because it is used for echoing.
10124 Perhaps we need to make a separate function for echoing
10125 and make this cancel echoing. */
10126
10127 void
10128 message3_nolog (Lisp_Object m)
10129 {
10130 struct frame *sf = SELECTED_FRAME ();
10131
10132 if (FRAME_INITIAL_P (sf))
10133 {
10134 if (noninteractive_need_newline)
10135 putc ('\n', stderr);
10136 noninteractive_need_newline = 0;
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140
10141 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10142 }
10143 if (cursor_in_echo_area == 0)
10144 fprintf (stderr, "\n");
10145 fflush (stderr);
10146 }
10147 /* Error messages get reported properly by cmd_error, so this must be just an
10148 informative message; if the frame hasn't really been initialized yet, just
10149 toss it. */
10150 else if (INTERACTIVE && sf->glyphs_initialized_p)
10151 {
10152 /* Get the frame containing the mini-buffer
10153 that the selected frame is using. */
10154 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10155 Lisp_Object frame = XWINDOW (mini_window)->frame;
10156 struct frame *f = XFRAME (frame);
10157
10158 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10159 Fmake_frame_visible (frame);
10160
10161 if (STRINGP (m) && SCHARS (m) > 0)
10162 {
10163 set_message (m);
10164 if (minibuffer_auto_raise)
10165 Fraise_frame (frame);
10166 /* Assume we are not echoing.
10167 (If we are, echo_now will override this.) */
10168 echo_message_buffer = Qnil;
10169 }
10170 else
10171 clear_message (true, true);
10172
10173 do_pending_window_change (0);
10174 echo_area_display (1);
10175 do_pending_window_change (0);
10176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10178 }
10179 }
10180
10181
10182 /* Display a null-terminated echo area message M. If M is 0, clear
10183 out any existing message, and let the mini-buffer text show through.
10184
10185 The buffer M must continue to exist until after the echo area gets
10186 cleared or some other message gets displayed there. Do not pass
10187 text that is stored in a Lisp string. Do not pass text in a buffer
10188 that was alloca'd. */
10189
10190 void
10191 message1 (const char *m)
10192 {
10193 message3 (m ? build_unibyte_string (m) : Qnil);
10194 }
10195
10196
10197 /* The non-logging counterpart of message1. */
10198
10199 void
10200 message1_nolog (const char *m)
10201 {
10202 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10203 }
10204
10205 /* Display a message M which contains a single %s
10206 which gets replaced with STRING. */
10207
10208 void
10209 message_with_string (const char *m, Lisp_Object string, int log)
10210 {
10211 CHECK_STRING (string);
10212
10213 if (noninteractive)
10214 {
10215 if (m)
10216 {
10217 /* ENCODE_SYSTEM below can GC and/or relocate the
10218 Lisp data, so make sure we don't use it here. */
10219 eassert (relocatable_string_data_p (m) != 1);
10220
10221 if (noninteractive_need_newline)
10222 putc ('\n', stderr);
10223 noninteractive_need_newline = 0;
10224 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10225 if (!cursor_in_echo_area)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10228 }
10229 }
10230 else if (INTERACTIVE)
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 if (f->glyphs_initialized_p)
10247 {
10248 Lisp_Object args[2], msg;
10249 struct gcpro gcpro1, gcpro2;
10250
10251 args[0] = build_string (m);
10252 args[1] = msg = string;
10253 GCPRO2 (args[0], msg);
10254 gcpro1.nvars = 2;
10255
10256 msg = Fformat (2, args);
10257
10258 if (log)
10259 message3 (msg);
10260 else
10261 message3_nolog (msg);
10262
10263 UNGCPRO;
10264
10265 /* Print should start at the beginning of the message
10266 buffer next time. */
10267 message_buf_print = 0;
10268 }
10269 }
10270 }
10271
10272
10273 /* Dump an informative message to the minibuf. If M is 0, clear out
10274 any existing message, and let the mini-buffer text show through. */
10275
10276 static void
10277 vmessage (const char *m, va_list ap)
10278 {
10279 if (noninteractive)
10280 {
10281 if (m)
10282 {
10283 if (noninteractive_need_newline)
10284 putc ('\n', stderr);
10285 noninteractive_need_newline = 0;
10286 vfprintf (stderr, m, ap);
10287 if (cursor_in_echo_area == 0)
10288 fprintf (stderr, "\n");
10289 fflush (stderr);
10290 }
10291 }
10292 else if (INTERACTIVE)
10293 {
10294 /* The frame whose mini-buffer we're going to display the message
10295 on. It may be larger than the selected frame, so we need to
10296 use its buffer, not the selected frame's buffer. */
10297 Lisp_Object mini_window;
10298 struct frame *f, *sf = SELECTED_FRAME ();
10299
10300 /* Get the frame containing the mini-buffer
10301 that the selected frame is using. */
10302 mini_window = FRAME_MINIBUF_WINDOW (sf);
10303 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10304
10305 /* Error messages get reported properly by cmd_error, so this must be
10306 just an informative message; if the frame hasn't really been
10307 initialized yet, just toss it. */
10308 if (f->glyphs_initialized_p)
10309 {
10310 if (m)
10311 {
10312 ptrdiff_t len;
10313 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10314 char *message_buf = alloca (maxsize + 1);
10315
10316 len = doprnt (message_buf, maxsize, m, 0, ap);
10317
10318 message3 (make_string (message_buf, len));
10319 }
10320 else
10321 message1 (0);
10322
10323 /* Print should start at the beginning of the message
10324 buffer next time. */
10325 message_buf_print = 0;
10326 }
10327 }
10328 }
10329
10330 void
10331 message (const char *m, ...)
10332 {
10333 va_list ap;
10334 va_start (ap, m);
10335 vmessage (m, ap);
10336 va_end (ap);
10337 }
10338
10339
10340 #if 0
10341 /* The non-logging version of message. */
10342
10343 void
10344 message_nolog (const char *m, ...)
10345 {
10346 Lisp_Object old_log_max;
10347 va_list ap;
10348 va_start (ap, m);
10349 old_log_max = Vmessage_log_max;
10350 Vmessage_log_max = Qnil;
10351 vmessage (m, ap);
10352 Vmessage_log_max = old_log_max;
10353 va_end (ap);
10354 }
10355 #endif
10356
10357
10358 /* Display the current message in the current mini-buffer. This is
10359 only called from error handlers in process.c, and is not time
10360 critical. */
10361
10362 void
10363 update_echo_area (void)
10364 {
10365 if (!NILP (echo_area_buffer[0]))
10366 {
10367 Lisp_Object string;
10368 string = Fcurrent_message ();
10369 message3 (string);
10370 }
10371 }
10372
10373
10374 /* Make sure echo area buffers in `echo_buffers' are live.
10375 If they aren't, make new ones. */
10376
10377 static void
10378 ensure_echo_area_buffers (void)
10379 {
10380 int i;
10381
10382 for (i = 0; i < 2; ++i)
10383 if (!BUFFERP (echo_buffer[i])
10384 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10385 {
10386 char name[30];
10387 Lisp_Object old_buffer;
10388 int j;
10389
10390 old_buffer = echo_buffer[i];
10391 echo_buffer[i] = Fget_buffer_create
10392 (make_formatted_string (name, " *Echo Area %d*", i));
10393 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10394 /* to force word wrap in echo area -
10395 it was decided to postpone this*/
10396 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10397
10398 for (j = 0; j < 2; ++j)
10399 if (EQ (old_buffer, echo_area_buffer[j]))
10400 echo_area_buffer[j] = echo_buffer[i];
10401 }
10402 }
10403
10404
10405 /* Call FN with args A1..A2 with either the current or last displayed
10406 echo_area_buffer as current buffer.
10407
10408 WHICH zero means use the current message buffer
10409 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10410 from echo_buffer[] and clear it.
10411
10412 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10413 suitable buffer from echo_buffer[] and clear it.
10414
10415 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10416 that the current message becomes the last displayed one, make
10417 choose a suitable buffer for echo_area_buffer[0], and clear it.
10418
10419 Value is what FN returns. */
10420
10421 static int
10422 with_echo_area_buffer (struct window *w, int which,
10423 int (*fn) (ptrdiff_t, Lisp_Object),
10424 ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 Lisp_Object buffer;
10427 int this_one, the_other, clear_buffer_p, rc;
10428 dynwind_begin ();
10429
10430 /* If buffers aren't live, make new ones. */
10431 ensure_echo_area_buffers ();
10432
10433 clear_buffer_p = 0;
10434
10435 if (which == 0)
10436 this_one = 0, the_other = 1;
10437 else if (which > 0)
10438 this_one = 1, the_other = 0;
10439 else
10440 {
10441 this_one = 0, the_other = 1;
10442 clear_buffer_p = true;
10443
10444 /* We need a fresh one in case the current echo buffer equals
10445 the one containing the last displayed echo area message. */
10446 if (!NILP (echo_area_buffer[this_one])
10447 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10448 echo_area_buffer[this_one] = Qnil;
10449 }
10450
10451 /* Choose a suitable buffer from echo_buffer[] is we don't
10452 have one. */
10453 if (NILP (echo_area_buffer[this_one]))
10454 {
10455 echo_area_buffer[this_one]
10456 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10457 ? echo_buffer[the_other]
10458 : echo_buffer[this_one]);
10459 clear_buffer_p = true;
10460 }
10461
10462 buffer = echo_area_buffer[this_one];
10463
10464 /* Don't get confused by reusing the buffer used for echoing
10465 for a different purpose. */
10466 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10467 cancel_echoing ();
10468
10469 record_unwind_protect (unwind_with_echo_area_buffer,
10470 with_echo_area_buffer_unwind_data (w));
10471
10472 /* Make the echo area buffer current. Note that for display
10473 purposes, it is not necessary that the displayed window's buffer
10474 == current_buffer, except for text property lookup. So, let's
10475 only set that buffer temporarily here without doing a full
10476 Fset_window_buffer. We must also change w->pointm, though,
10477 because otherwise an assertions in unshow_buffer fails, and Emacs
10478 aborts. */
10479 set_buffer_internal_1 (XBUFFER (buffer));
10480 if (w)
10481 {
10482 wset_buffer (w, buffer);
10483 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10484 }
10485
10486 bset_undo_list (current_buffer, Qt);
10487 bset_read_only (current_buffer, Qnil);
10488 specbind (Qinhibit_read_only, Qt);
10489 specbind (Qinhibit_modification_hooks, Qt);
10490
10491 if (clear_buffer_p && Z > BEG)
10492 del_range (BEG, Z);
10493
10494 eassert (BEGV >= BEG);
10495 eassert (ZV <= Z && ZV >= BEGV);
10496
10497 rc = fn (a1, a2);
10498
10499 eassert (BEGV >= BEG);
10500 eassert (ZV <= Z && ZV >= BEGV);
10501
10502 dynwind_end ();
10503 return rc;
10504 }
10505
10506
10507 /* Save state that should be preserved around the call to the function
10508 FN called in with_echo_area_buffer. */
10509
10510 static Lisp_Object
10511 with_echo_area_buffer_unwind_data (struct window *w)
10512 {
10513 int i = 0;
10514 Lisp_Object vector, tmp;
10515
10516 /* Reduce consing by keeping one vector in
10517 Vwith_echo_area_save_vector. */
10518 vector = Vwith_echo_area_save_vector;
10519 Vwith_echo_area_save_vector = Qnil;
10520
10521 if (NILP (vector))
10522 vector = Fmake_vector (make_number (9), Qnil);
10523
10524 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10525 ASET (vector, i, Vdeactivate_mark); ++i;
10526 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10527
10528 if (w)
10529 {
10530 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10531 ASET (vector, i, w->contents); ++i;
10532 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10534 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10536 }
10537 else
10538 {
10539 int end = i + 6;
10540 for (; i < end; ++i)
10541 ASET (vector, i, Qnil);
10542 }
10543
10544 eassert (i == ASIZE (vector));
10545 return vector;
10546 }
10547
10548
10549 /* Restore global state from VECTOR which was created by
10550 with_echo_area_buffer_unwind_data. */
10551
10552 static void
10553 unwind_with_echo_area_buffer (Lisp_Object vector)
10554 {
10555 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10556 Vdeactivate_mark = AREF (vector, 1);
10557 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10558
10559 if (WINDOWP (AREF (vector, 3)))
10560 {
10561 struct window *w;
10562 Lisp_Object buffer;
10563
10564 w = XWINDOW (AREF (vector, 3));
10565 buffer = AREF (vector, 4);
10566
10567 wset_buffer (w, buffer);
10568 set_marker_both (w->pointm, buffer,
10569 XFASTINT (AREF (vector, 5)),
10570 XFASTINT (AREF (vector, 6)));
10571 set_marker_both (w->start, buffer,
10572 XFASTINT (AREF (vector, 7)),
10573 XFASTINT (AREF (vector, 8)));
10574 }
10575
10576 Vwith_echo_area_save_vector = vector;
10577 }
10578
10579
10580 /* Set up the echo area for use by print functions. MULTIBYTE_P
10581 non-zero means we will print multibyte. */
10582
10583 void
10584 setup_echo_area_for_printing (int multibyte_p)
10585 {
10586 /* If we can't find an echo area any more, exit. */
10587 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10588 Fkill_emacs (Qnil);
10589
10590 ensure_echo_area_buffers ();
10591
10592 if (!message_buf_print)
10593 {
10594 /* A message has been output since the last time we printed.
10595 Choose a fresh echo area buffer. */
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600
10601 /* Switch to that buffer and clear it. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604
10605 if (Z > BEG)
10606 {
10607 dynwind_begin ();
10608 specbind (Qinhibit_read_only, Qt);
10609 /* Note that undo recording is always disabled. */
10610 del_range (BEG, Z);
10611 dynwind_end ();
10612 }
10613 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10614
10615 /* Set up the buffer for the multibyteness we need. */
10616 if (multibyte_p
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10619
10620 /* Raise the frame containing the echo area. */
10621 if (minibuffer_auto_raise)
10622 {
10623 struct frame *sf = SELECTED_FRAME ();
10624 Lisp_Object mini_window;
10625 mini_window = FRAME_MINIBUF_WINDOW (sf);
10626 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10627 }
10628
10629 message_log_maybe_newline ();
10630 message_buf_print = 1;
10631 }
10632 else
10633 {
10634 if (NILP (echo_area_buffer[0]))
10635 {
10636 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10637 echo_area_buffer[0] = echo_buffer[1];
10638 else
10639 echo_area_buffer[0] = echo_buffer[0];
10640 }
10641
10642 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10643 {
10644 /* Someone switched buffers between print requests. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10647 }
10648 }
10649 }
10650
10651
10652 /* Display an echo area message in window W. Value is non-zero if W's
10653 height is changed. If display_last_displayed_message_p is
10654 non-zero, display the message that was last displayed, otherwise
10655 display the current message. */
10656
10657 static int
10658 display_echo_area (struct window *w)
10659 {
10660 int i, no_message_p, window_height_changed_p;
10661
10662 /* If there is no message, we must call display_echo_area_1
10663 nevertheless because it resizes the window. But we will have to
10664 reset the echo_area_buffer in question to nil at the end because
10665 with_echo_area_buffer will sets it to an empty buffer. */
10666 i = display_last_displayed_message_p ? 1 : 0;
10667 no_message_p = NILP (echo_area_buffer[i]);
10668
10669 window_height_changed_p
10670 = with_echo_area_buffer (w, display_last_displayed_message_p,
10671 display_echo_area_1,
10672 (intptr_t) w, Qnil);
10673
10674 if (no_message_p)
10675 echo_area_buffer[i] = Qnil;
10676
10677 return window_height_changed_p;
10678 }
10679
10680
10681 /* Helper for display_echo_area. Display the current buffer which
10682 contains the current echo area message in window W, a mini-window,
10683 a pointer to which is passed in A1. A2..A4 are currently not used.
10684 Change the height of W so that all of the message is displayed.
10685 Value is non-zero if height of W was changed. */
10686
10687 static int
10688 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10689 {
10690 intptr_t i1 = a1;
10691 struct window *w = (struct window *) i1;
10692 Lisp_Object window;
10693 struct text_pos start;
10694 int window_height_changed_p = 0;
10695
10696 /* Do this before displaying, so that we have a large enough glyph
10697 matrix for the display. If we can't get enough space for the
10698 whole text, display the last N lines. That works by setting w->start. */
10699 window_height_changed_p = resize_mini_window (w, 0);
10700
10701 /* Use the starting position chosen by resize_mini_window. */
10702 SET_TEXT_POS_FROM_MARKER (start, w->start);
10703
10704 /* Display. */
10705 clear_glyph_matrix (w->desired_matrix);
10706 XSETWINDOW (window, w);
10707 try_window (window, start, 0);
10708
10709 return window_height_changed_p;
10710 }
10711
10712
10713 /* Resize the echo area window to exactly the size needed for the
10714 currently displayed message, if there is one. If a mini-buffer
10715 is active, don't shrink it. */
10716
10717 void
10718 resize_echo_area_exactly (void)
10719 {
10720 if (BUFFERP (echo_area_buffer[0])
10721 && WINDOWP (echo_area_window))
10722 {
10723 struct window *w = XWINDOW (echo_area_window);
10724 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10725 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10726 (intptr_t) w, resize_exactly);
10727 if (resized_p)
10728 {
10729 windows_or_buffers_changed = 42;
10730 update_mode_lines = 30;
10731 redisplay_internal ();
10732 }
10733 }
10734 }
10735
10736
10737 /* Callback function for with_echo_area_buffer, when used from
10738 resize_echo_area_exactly. A1 contains a pointer to the window to
10739 resize, EXACTLY non-nil means resize the mini-window exactly to the
10740 size of the text displayed. A3 and A4 are not used. Value is what
10741 resize_mini_window returns. */
10742
10743 static int
10744 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10745 {
10746 intptr_t i1 = a1;
10747 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10748 }
10749
10750
10751 /* Resize mini-window W to fit the size of its contents. EXACT_P
10752 means size the window exactly to the size needed. Otherwise, it's
10753 only enlarged until W's buffer is empty.
10754
10755 Set W->start to the right place to begin display. If the whole
10756 contents fit, start at the beginning. Otherwise, start so as
10757 to make the end of the contents appear. This is particularly
10758 important for y-or-n-p, but seems desirable generally.
10759
10760 Value is non-zero if the window height has been changed. */
10761
10762 int
10763 resize_mini_window (struct window *w, int exact_p)
10764 {
10765 struct frame *f = XFRAME (w->frame);
10766 int window_height_changed_p = 0;
10767
10768 eassert (MINI_WINDOW_P (w));
10769
10770 /* By default, start display at the beginning. */
10771 set_marker_both (w->start, w->contents,
10772 BUF_BEGV (XBUFFER (w->contents)),
10773 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10774
10775 /* Don't resize windows while redisplaying a window; it would
10776 confuse redisplay functions when the size of the window they are
10777 displaying changes from under them. Such a resizing can happen,
10778 for instance, when which-func prints a long message while
10779 we are running fontification-functions. We're running these
10780 functions with safe_call which binds inhibit-redisplay to t. */
10781 if (!NILP (Vinhibit_redisplay))
10782 return 0;
10783
10784 /* Nil means don't try to resize. */
10785 if (NILP (Vresize_mini_windows)
10786 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10787 return 0;
10788
10789 if (!FRAME_MINIBUF_ONLY_P (f))
10790 {
10791 struct it it;
10792 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10793 + WINDOW_PIXEL_HEIGHT (w));
10794 int unit = FRAME_LINE_HEIGHT (f);
10795 int height, max_height;
10796 struct text_pos start;
10797 struct buffer *old_current_buffer = NULL;
10798
10799 if (current_buffer != XBUFFER (w->contents))
10800 {
10801 old_current_buffer = current_buffer;
10802 set_buffer_internal (XBUFFER (w->contents));
10803 }
10804
10805 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10806
10807 /* Compute the max. number of lines specified by the user. */
10808 if (FLOATP (Vmax_mini_window_height))
10809 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10810 else if (INTEGERP (Vmax_mini_window_height))
10811 max_height = XINT (Vmax_mini_window_height) * unit;
10812 else
10813 max_height = total_height / 4;
10814
10815 /* Correct that max. height if it's bogus. */
10816 max_height = clip_to_bounds (unit, max_height, total_height);
10817
10818 /* Find out the height of the text in the window. */
10819 if (it.line_wrap == TRUNCATE)
10820 height = unit;
10821 else
10822 {
10823 last_height = 0;
10824 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10825 if (it.max_ascent == 0 && it.max_descent == 0)
10826 height = it.current_y + last_height;
10827 else
10828 height = it.current_y + it.max_ascent + it.max_descent;
10829 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10830 }
10831
10832 /* Compute a suitable window start. */
10833 if (height > max_height)
10834 {
10835 height = (max_height / unit) * unit;
10836 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10837 move_it_vertically_backward (&it, height - unit);
10838 start = it.current.pos;
10839 }
10840 else
10841 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10842 SET_MARKER_FROM_TEXT_POS (w->start, start);
10843
10844 if (EQ (Vresize_mini_windows, Qgrow_only))
10845 {
10846 /* Let it grow only, until we display an empty message, in which
10847 case the window shrinks again. */
10848 if (height > WINDOW_PIXEL_HEIGHT (w))
10849 {
10850 int old_height = WINDOW_PIXEL_HEIGHT (w);
10851
10852 FRAME_WINDOWS_FROZEN (f) = 1;
10853 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 else if (height < WINDOW_PIXEL_HEIGHT (w)
10857 && (exact_p || BEGV == ZV))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = 0;
10862 shrink_mini_window (w, 1);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 }
10866 else
10867 {
10868 /* Always resize to exact size needed. */
10869 if (height > WINDOW_PIXEL_HEIGHT (w))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 1;
10874 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 else if (height < WINDOW_PIXEL_HEIGHT (w))
10878 {
10879 int old_height = WINDOW_PIXEL_HEIGHT (w);
10880
10881 FRAME_WINDOWS_FROZEN (f) = 0;
10882 shrink_mini_window (w, 1);
10883
10884 if (height)
10885 {
10886 FRAME_WINDOWS_FROZEN (f) = 1;
10887 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10888 }
10889
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893
10894 if (old_current_buffer)
10895 set_buffer_internal (old_current_buffer);
10896 }
10897
10898 return window_height_changed_p;
10899 }
10900
10901
10902 /* Value is the current message, a string, or nil if there is no
10903 current message. */
10904
10905 Lisp_Object
10906 current_message (void)
10907 {
10908 Lisp_Object msg;
10909
10910 if (!BUFFERP (echo_area_buffer[0]))
10911 msg = Qnil;
10912 else
10913 {
10914 with_echo_area_buffer (0, 0, current_message_1,
10915 (intptr_t) &msg, Qnil);
10916 if (NILP (msg))
10917 echo_area_buffer[0] = Qnil;
10918 }
10919
10920 return msg;
10921 }
10922
10923
10924 static int
10925 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10926 {
10927 intptr_t i1 = a1;
10928 Lisp_Object *msg = (Lisp_Object *) i1;
10929
10930 if (Z > BEG)
10931 *msg = make_buffer_string (BEG, Z, 1);
10932 else
10933 *msg = Qnil;
10934 return 0;
10935 }
10936
10937
10938 /* Push the current message on Vmessage_stack for later restoration
10939 by restore_message. Value is non-zero if the current message isn't
10940 empty. This is a relatively infrequent operation, so it's not
10941 worth optimizing. */
10942
10943 bool
10944 push_message (void)
10945 {
10946 Lisp_Object msg = current_message ();
10947 Vmessage_stack = Fcons (msg, Vmessage_stack);
10948 return STRINGP (msg);
10949 }
10950
10951
10952 /* Restore message display from the top of Vmessage_stack. */
10953
10954 void
10955 restore_message (void)
10956 {
10957 eassert (CONSP (Vmessage_stack));
10958 message3_nolog (XCAR (Vmessage_stack));
10959 }
10960
10961
10962 /* Handler for unwind-protect calling pop_message. */
10963
10964 void
10965 pop_message_unwind (void)
10966 {
10967 /* Pop the top-most entry off Vmessage_stack. */
10968 eassert (CONSP (Vmessage_stack));
10969 Vmessage_stack = XCDR (Vmessage_stack);
10970 }
10971
10972
10973 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10974 exits. If the stack is not empty, we have a missing pop_message
10975 somewhere. */
10976
10977 void
10978 check_message_stack (void)
10979 {
10980 if (!NILP (Vmessage_stack))
10981 emacs_abort ();
10982 }
10983
10984
10985 /* Truncate to NCHARS what will be displayed in the echo area the next
10986 time we display it---but don't redisplay it now. */
10987
10988 void
10989 truncate_echo_area (ptrdiff_t nchars)
10990 {
10991 if (nchars == 0)
10992 echo_area_buffer[0] = Qnil;
10993 else if (!noninteractive
10994 && INTERACTIVE
10995 && !NILP (echo_area_buffer[0]))
10996 {
10997 struct frame *sf = SELECTED_FRAME ();
10998 /* Error messages get reported properly by cmd_error, so this must be
10999 just an informative message; if the frame hasn't really been
11000 initialized yet, just toss it. */
11001 if (sf->glyphs_initialized_p)
11002 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11003 }
11004 }
11005
11006
11007 /* Helper function for truncate_echo_area. Truncate the current
11008 message to at most NCHARS characters. */
11009
11010 static int
11011 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11012 {
11013 if (BEG + nchars < Z)
11014 del_range (BEG + nchars, Z);
11015 if (Z == BEG)
11016 echo_area_buffer[0] = Qnil;
11017 return 0;
11018 }
11019
11020 /* Set the current message to STRING. */
11021
11022 static void
11023 set_message (Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 message_enable_multibyte = STRING_MULTIBYTE (string);
11028
11029 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11030 message_buf_print = 0;
11031 help_echo_showing_p = 0;
11032
11033 if (STRINGP (Vdebug_on_message)
11034 && STRINGP (string)
11035 && fast_string_match (Vdebug_on_message, string) >= 0)
11036 call_debugger (list2 (Qerror, string));
11037 }
11038
11039
11040 /* Helper function for set_message. First argument is ignored and second
11041 argument has the same meaning as for set_message.
11042 This function is called with the echo area buffer being current. */
11043
11044 static int
11045 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11046 {
11047 eassert (STRINGP (string));
11048
11049 /* Change multibyteness of the echo buffer appropriately. */
11050 if (message_enable_multibyte
11051 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11052 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11053
11054 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11055 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11056 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11057
11058 /* Insert new message at BEG. */
11059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11060
11061 /* This function takes care of single/multibyte conversion.
11062 We just have to ensure that the echo area buffer has the right
11063 setting of enable_multibyte_characters. */
11064 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11065
11066 return 0;
11067 }
11068
11069
11070 /* Clear messages. CURRENT_P non-zero means clear the current
11071 message. LAST_DISPLAYED_P non-zero means clear the message
11072 last displayed. */
11073
11074 void
11075 clear_message (bool current_p, bool last_displayed_p)
11076 {
11077 if (current_p)
11078 {
11079 echo_area_buffer[0] = Qnil;
11080 message_cleared_p = true;
11081 }
11082
11083 if (last_displayed_p)
11084 echo_area_buffer[1] = Qnil;
11085
11086 message_buf_print = 0;
11087 }
11088
11089 /* Clear garbaged frames.
11090
11091 This function is used where the old redisplay called
11092 redraw_garbaged_frames which in turn called redraw_frame which in
11093 turn called clear_frame. The call to clear_frame was a source of
11094 flickering. I believe a clear_frame is not necessary. It should
11095 suffice in the new redisplay to invalidate all current matrices,
11096 and ensure a complete redisplay of all windows. */
11097
11098 static void
11099 clear_garbaged_frames (void)
11100 {
11101 if (frame_garbaged)
11102 {
11103 Lisp_Object tail, frame;
11104
11105 FOR_EACH_FRAME (tail, frame)
11106 {
11107 struct frame *f = XFRAME (frame);
11108
11109 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11110 {
11111 if (f->resized_p)
11112 redraw_frame (f);
11113 else
11114 clear_current_matrices (f);
11115 fset_redisplay (f);
11116 f->garbaged = false;
11117 f->resized_p = false;
11118 }
11119 }
11120
11121 frame_garbaged = false;
11122 }
11123 }
11124
11125
11126 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11127 is non-zero update selected_frame. Value is non-zero if the
11128 mini-windows height has been changed. */
11129
11130 static int
11131 echo_area_display (int update_frame_p)
11132 {
11133 Lisp_Object mini_window;
11134 struct window *w;
11135 struct frame *f;
11136 int window_height_changed_p = 0;
11137 struct frame *sf = SELECTED_FRAME ();
11138
11139 mini_window = FRAME_MINIBUF_WINDOW (sf);
11140 w = XWINDOW (mini_window);
11141 f = XFRAME (WINDOW_FRAME (w));
11142
11143 /* Don't display if frame is invisible or not yet initialized. */
11144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11145 return 0;
11146
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 /* When Emacs starts, selected_frame may be the initial terminal
11149 frame. If we let this through, a message would be displayed on
11150 the terminal. */
11151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11152 return 0;
11153 #endif /* HAVE_WINDOW_SYSTEM */
11154
11155 /* Redraw garbaged frames. */
11156 clear_garbaged_frames ();
11157
11158 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11159 {
11160 echo_area_window = mini_window;
11161 window_height_changed_p = display_echo_area (w);
11162 w->must_be_updated_p = true;
11163
11164 /* Update the display, unless called from redisplay_internal.
11165 Also don't update the screen during redisplay itself. The
11166 update will happen at the end of redisplay, and an update
11167 here could cause confusion. */
11168 if (update_frame_p && !redisplaying_p)
11169 {
11170 int n = 0;
11171
11172 /* If the display update has been interrupted by pending
11173 input, update mode lines in the frame. Due to the
11174 pending input, it might have been that redisplay hasn't
11175 been called, so that mode lines above the echo area are
11176 garbaged. This looks odd, so we prevent it here. */
11177 if (!display_completed)
11178 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11179
11180 if (window_height_changed_p
11181 /* Don't do this if Emacs is shutting down. Redisplay
11182 needs to run hooks. */
11183 && !NILP (Vrun_hooks))
11184 {
11185 /* Must update other windows. Likewise as in other
11186 cases, don't let this update be interrupted by
11187 pending input. */
11188 dynwind_begin ();
11189 specbind (Qredisplay_dont_pause, Qt);
11190 windows_or_buffers_changed = 44;
11191 redisplay_internal ();
11192 dynwind_end ();
11193 }
11194 else if (FRAME_WINDOW_P (f) && n == 0)
11195 {
11196 /* Window configuration is the same as before.
11197 Can do with a display update of the echo area,
11198 unless we displayed some mode lines. */
11199 update_single_window (w, 1);
11200 flush_frame (f);
11201 }
11202 else
11203 update_frame (f, 1, 1);
11204
11205 /* If cursor is in the echo area, make sure that the next
11206 redisplay displays the minibuffer, so that the cursor will
11207 be replaced with what the minibuffer wants. */
11208 if (cursor_in_echo_area)
11209 wset_redisplay (XWINDOW (mini_window));
11210 }
11211 }
11212 else if (!EQ (mini_window, selected_window))
11213 wset_redisplay (XWINDOW (mini_window));
11214
11215 /* Last displayed message is now the current message. */
11216 echo_area_buffer[1] = echo_area_buffer[0];
11217 /* Inform read_char that we're not echoing. */
11218 echo_message_buffer = Qnil;
11219
11220 /* Prevent redisplay optimization in redisplay_internal by resetting
11221 this_line_start_pos. This is done because the mini-buffer now
11222 displays the message instead of its buffer text. */
11223 if (EQ (mini_window, selected_window))
11224 CHARPOS (this_line_start_pos) = 0;
11225
11226 return window_height_changed_p;
11227 }
11228
11229 /* Nonzero if W's buffer was changed but not saved. */
11230
11231 static int
11232 window_buffer_changed (struct window *w)
11233 {
11234 struct buffer *b = XBUFFER (w->contents);
11235
11236 eassert (BUFFER_LIVE_P (b));
11237
11238 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11239 }
11240
11241 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11242
11243 static int
11244 mode_line_update_needed (struct window *w)
11245 {
11246 return (w->column_number_displayed != -1
11247 && !(PT == w->last_point && !window_outdated (w))
11248 && (w->column_number_displayed != current_column ()));
11249 }
11250
11251 /* Nonzero if window start of W is frozen and may not be changed during
11252 redisplay. */
11253
11254 static bool
11255 window_frozen_p (struct window *w)
11256 {
11257 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11258 {
11259 Lisp_Object window;
11260
11261 XSETWINDOW (window, w);
11262 if (MINI_WINDOW_P (w))
11263 return 0;
11264 else if (EQ (window, selected_window))
11265 return 0;
11266 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11267 && EQ (window, Vminibuf_scroll_window))
11268 /* This special window can't be frozen too. */
11269 return 0;
11270 else
11271 return 1;
11272 }
11273 return 0;
11274 }
11275
11276 /***********************************************************************
11277 Mode Lines and Frame Titles
11278 ***********************************************************************/
11279
11280 /* A buffer for constructing non-propertized mode-line strings and
11281 frame titles in it; allocated from the heap in init_xdisp and
11282 resized as needed in store_mode_line_noprop_char. */
11283
11284 static char *mode_line_noprop_buf;
11285
11286 /* The buffer's end, and a current output position in it. */
11287
11288 static char *mode_line_noprop_buf_end;
11289 static char *mode_line_noprop_ptr;
11290
11291 #define MODE_LINE_NOPROP_LEN(start) \
11292 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11293
11294 static enum {
11295 MODE_LINE_DISPLAY = 0,
11296 MODE_LINE_TITLE,
11297 MODE_LINE_NOPROP,
11298 MODE_LINE_STRING
11299 } mode_line_target;
11300
11301 /* Alist that caches the results of :propertize.
11302 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11303 static Lisp_Object mode_line_proptrans_alist;
11304
11305 /* List of strings making up the mode-line. */
11306 static Lisp_Object mode_line_string_list;
11307
11308 /* Base face property when building propertized mode line string. */
11309 static Lisp_Object mode_line_string_face;
11310 static Lisp_Object mode_line_string_face_prop;
11311
11312
11313 /* Unwind data for mode line strings */
11314
11315 static Lisp_Object Vmode_line_unwind_vector;
11316
11317 static Lisp_Object
11318 format_mode_line_unwind_data (struct frame *target_frame,
11319 struct buffer *obuf,
11320 Lisp_Object owin,
11321 int save_proptrans)
11322 {
11323 Lisp_Object vector, tmp;
11324
11325 /* Reduce consing by keeping one vector in
11326 Vwith_echo_area_save_vector. */
11327 vector = Vmode_line_unwind_vector;
11328 Vmode_line_unwind_vector = Qnil;
11329
11330 if (NILP (vector))
11331 vector = Fmake_vector (make_number (10), Qnil);
11332
11333 ASET (vector, 0, make_number (mode_line_target));
11334 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11335 ASET (vector, 2, mode_line_string_list);
11336 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11337 ASET (vector, 4, mode_line_string_face);
11338 ASET (vector, 5, mode_line_string_face_prop);
11339
11340 if (obuf)
11341 XSETBUFFER (tmp, obuf);
11342 else
11343 tmp = Qnil;
11344 ASET (vector, 6, tmp);
11345 ASET (vector, 7, owin);
11346 if (target_frame)
11347 {
11348 /* Similarly to `with-selected-window', if the operation selects
11349 a window on another frame, we must restore that frame's
11350 selected window, and (for a tty) the top-frame. */
11351 ASET (vector, 8, target_frame->selected_window);
11352 if (FRAME_TERMCAP_P (target_frame))
11353 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11354 }
11355
11356 return vector;
11357 }
11358
11359 static void
11360 unwind_format_mode_line (Lisp_Object vector)
11361 {
11362 Lisp_Object old_window = AREF (vector, 7);
11363 Lisp_Object target_frame_window = AREF (vector, 8);
11364 Lisp_Object old_top_frame = AREF (vector, 9);
11365
11366 mode_line_target = XINT (AREF (vector, 0));
11367 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11368 mode_line_string_list = AREF (vector, 2);
11369 if (! EQ (AREF (vector, 3), Qt))
11370 mode_line_proptrans_alist = AREF (vector, 3);
11371 mode_line_string_face = AREF (vector, 4);
11372 mode_line_string_face_prop = AREF (vector, 5);
11373
11374 /* Select window before buffer, since it may change the buffer. */
11375 if (!NILP (old_window))
11376 {
11377 /* If the operation that we are unwinding had selected a window
11378 on a different frame, reset its frame-selected-window. For a
11379 text terminal, reset its top-frame if necessary. */
11380 if (!NILP (target_frame_window))
11381 {
11382 Lisp_Object frame
11383 = WINDOW_FRAME (XWINDOW (target_frame_window));
11384
11385 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11386 Fselect_window (target_frame_window, Qt);
11387
11388 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11389 Fselect_frame (old_top_frame, Qt);
11390 }
11391
11392 Fselect_window (old_window, Qt);
11393 }
11394
11395 if (!NILP (AREF (vector, 6)))
11396 {
11397 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11398 ASET (vector, 6, Qnil);
11399 }
11400
11401 Vmode_line_unwind_vector = vector;
11402 }
11403
11404
11405 /* Store a single character C for the frame title in mode_line_noprop_buf.
11406 Re-allocate mode_line_noprop_buf if necessary. */
11407
11408 static void
11409 store_mode_line_noprop_char (char c)
11410 {
11411 /* If output position has reached the end of the allocated buffer,
11412 increase the buffer's size. */
11413 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11414 {
11415 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11416 ptrdiff_t size = len;
11417 mode_line_noprop_buf =
11418 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11419 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11420 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11421 }
11422
11423 *mode_line_noprop_ptr++ = c;
11424 }
11425
11426
11427 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11428 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11429 characters that yield more columns than PRECISION; PRECISION <= 0
11430 means copy the whole string. Pad with spaces until FIELD_WIDTH
11431 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11432 pad. Called from display_mode_element when it is used to build a
11433 frame title. */
11434
11435 static int
11436 store_mode_line_noprop (const char *string, int field_width, int precision)
11437 {
11438 const unsigned char *str = (const unsigned char *) string;
11439 int n = 0;
11440 ptrdiff_t dummy, nbytes;
11441
11442 /* Copy at most PRECISION chars from STR. */
11443 nbytes = strlen (string);
11444 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11445 while (nbytes--)
11446 store_mode_line_noprop_char (*str++);
11447
11448 /* Fill up with spaces until FIELD_WIDTH reached. */
11449 while (field_width > 0
11450 && n < field_width)
11451 {
11452 store_mode_line_noprop_char (' ');
11453 ++n;
11454 }
11455
11456 return n;
11457 }
11458
11459 /***********************************************************************
11460 Frame Titles
11461 ***********************************************************************/
11462
11463 #ifdef HAVE_WINDOW_SYSTEM
11464
11465 /* Set the title of FRAME, if it has changed. The title format is
11466 Vicon_title_format if FRAME is iconified, otherwise it is
11467 frame_title_format. */
11468
11469 static void
11470 x_consider_frame_title (Lisp_Object frame)
11471 {
11472 struct frame *f = XFRAME (frame);
11473
11474 if (FRAME_WINDOW_P (f)
11475 || FRAME_MINIBUF_ONLY_P (f)
11476 || f->explicit_name)
11477 {
11478 /* Do we have more than one visible frame on this X display? */
11479 Lisp_Object tail, other_frame, fmt;
11480 ptrdiff_t title_start;
11481 char *title;
11482 ptrdiff_t len;
11483 struct it it;
11484 dynwind_begin ();
11485
11486 FOR_EACH_FRAME (tail, other_frame)
11487 {
11488 struct frame *tf = XFRAME (other_frame);
11489
11490 if (tf != f
11491 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11492 && !FRAME_MINIBUF_ONLY_P (tf)
11493 && !EQ (other_frame, tip_frame)
11494 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11495 break;
11496 }
11497
11498 /* Set global variable indicating that multiple frames exist. */
11499 multiple_frames = CONSP (tail);
11500
11501 /* Switch to the buffer of selected window of the frame. Set up
11502 mode_line_target so that display_mode_element will output into
11503 mode_line_noprop_buf; then display the title. */
11504 record_unwind_protect (unwind_format_mode_line,
11505 format_mode_line_unwind_data
11506 (f, current_buffer, selected_window, 0));
11507
11508 Fselect_window (f->selected_window, Qt);
11509 set_buffer_internal_1
11510 (XBUFFER (XWINDOW (f->selected_window)->contents));
11511 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11512
11513 mode_line_target = MODE_LINE_TITLE;
11514 title_start = MODE_LINE_NOPROP_LEN (0);
11515 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11516 NULL, DEFAULT_FACE_ID);
11517 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11518 len = MODE_LINE_NOPROP_LEN (title_start);
11519 title = mode_line_noprop_buf + title_start;
11520 dynwind_end ();
11521
11522 /* Set the title only if it's changed. This avoids consing in
11523 the common case where it hasn't. (If it turns out that we've
11524 already wasted too much time by walking through the list with
11525 display_mode_element, then we might need to optimize at a
11526 higher level than this.) */
11527 if (! STRINGP (f->name)
11528 || SBYTES (f->name) != len
11529 || memcmp (title, SDATA (f->name), len) != 0)
11530 x_implicitly_set_name (f, make_string (title, len), Qnil);
11531 }
11532 }
11533
11534 #endif /* not HAVE_WINDOW_SYSTEM */
11535
11536 \f
11537 /***********************************************************************
11538 Menu Bars
11539 ***********************************************************************/
11540
11541 /* Non-zero if we will not redisplay all visible windows. */
11542 #define REDISPLAY_SOME_P() \
11543 ((windows_or_buffers_changed == 0 \
11544 || windows_or_buffers_changed == REDISPLAY_SOME) \
11545 && (update_mode_lines == 0 \
11546 || update_mode_lines == REDISPLAY_SOME))
11547
11548 /* Prepare for redisplay by updating menu-bar item lists when
11549 appropriate. This can call eval. */
11550
11551 static void
11552 prepare_menu_bars (void)
11553 {
11554 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11555 bool some_windows = REDISPLAY_SOME_P ();
11556 struct gcpro gcpro1, gcpro2;
11557 Lisp_Object tooltip_frame;
11558
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 tooltip_frame = tip_frame;
11561 #else
11562 tooltip_frame = Qnil;
11563 #endif
11564
11565 if (FUNCTIONP (Vpre_redisplay_function))
11566 {
11567 Lisp_Object windows = all_windows ? Qt : Qnil;
11568 if (all_windows && some_windows)
11569 {
11570 Lisp_Object ws = window_list ();
11571 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11572 {
11573 Lisp_Object this = XCAR (ws);
11574 struct window *w = XWINDOW (this);
11575 if (w->redisplay
11576 || XFRAME (w->frame)->redisplay
11577 || XBUFFER (w->contents)->text->redisplay)
11578 {
11579 windows = Fcons (this, windows);
11580 }
11581 }
11582 }
11583 safe__call1 (true, Vpre_redisplay_function, windows);
11584 }
11585
11586 /* Update all frame titles based on their buffer names, etc. We do
11587 this before the menu bars so that the buffer-menu will show the
11588 up-to-date frame titles. */
11589 #ifdef HAVE_WINDOW_SYSTEM
11590 if (all_windows)
11591 {
11592 Lisp_Object tail, frame;
11593
11594 FOR_EACH_FRAME (tail, frame)
11595 {
11596 struct frame *f = XFRAME (frame);
11597 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11598 if (some_windows
11599 && !f->redisplay
11600 && !w->redisplay
11601 && !XBUFFER (w->contents)->text->redisplay)
11602 continue;
11603
11604 if (!EQ (frame, tooltip_frame)
11605 && (FRAME_ICONIFIED_P (f)
11606 || FRAME_VISIBLE_P (f) == 1
11607 /* Exclude TTY frames that are obscured because they
11608 are not the top frame on their console. This is
11609 because x_consider_frame_title actually switches
11610 to the frame, which for TTY frames means it is
11611 marked as garbaged, and will be completely
11612 redrawn on the next redisplay cycle. This causes
11613 TTY frames to be completely redrawn, when there
11614 are more than one of them, even though nothing
11615 should be changed on display. */
11616 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11617 x_consider_frame_title (frame);
11618 }
11619 }
11620 #endif /* HAVE_WINDOW_SYSTEM */
11621
11622 /* Update the menu bar item lists, if appropriate. This has to be
11623 done before any actual redisplay or generation of display lines. */
11624
11625 if (all_windows)
11626 {
11627 Lisp_Object tail, frame;
11628 dynwind_begin ();
11629 /* 1 means that update_menu_bar has run its hooks
11630 so any further calls to update_menu_bar shouldn't do so again. */
11631 int menu_bar_hooks_run = 0;
11632
11633 record_unwind_save_match_data ();
11634
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11639
11640 /* Ignore tooltip frame. */
11641 if (EQ (frame, tooltip_frame))
11642 continue;
11643
11644 if (some_windows
11645 && !f->redisplay
11646 && !w->redisplay
11647 && !XBUFFER (w->contents)->text->redisplay)
11648 continue;
11649
11650 /* If a window on this frame changed size, report that to
11651 the user and clear the size-change flag. */
11652 if (FRAME_WINDOW_SIZES_CHANGED (f))
11653 {
11654 Lisp_Object functions;
11655
11656 /* Clear flag first in case we get an error below. */
11657 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11658 functions = Vwindow_size_change_functions;
11659 GCPRO2 (tail, functions);
11660
11661 while (CONSP (functions))
11662 {
11663 if (!EQ (XCAR (functions), Qt))
11664 call1 (XCAR (functions), frame);
11665 functions = XCDR (functions);
11666 }
11667 UNGCPRO;
11668 }
11669
11670 GCPRO1 (tail);
11671 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, 0);
11674 #endif
11675 #ifdef HAVE_NS
11676 if (windows_or_buffers_changed
11677 && FRAME_NS_P (f))
11678 ns_set_doc_edited
11679 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11680 #endif
11681 UNGCPRO;
11682 }
11683
11684 dynwind_end ();
11685 }
11686 else
11687 {
11688 struct frame *sf = SELECTED_FRAME ();
11689 update_menu_bar (sf, 1, 0);
11690 #ifdef HAVE_WINDOW_SYSTEM
11691 update_tool_bar (sf, 1);
11692 #endif
11693 }
11694 }
11695
11696
11697 /* Update the menu bar item list for frame F. This has to be done
11698 before we start to fill in any display lines, because it can call
11699 eval.
11700
11701 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11702
11703 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11704 already ran the menu bar hooks for this redisplay, so there
11705 is no need to run them again. The return value is the
11706 updated value of this flag, to pass to the next call. */
11707
11708 static int
11709 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11710 {
11711 Lisp_Object window;
11712 register struct window *w;
11713
11714 /* If called recursively during a menu update, do nothing. This can
11715 happen when, for instance, an activate-menubar-hook causes a
11716 redisplay. */
11717 if (inhibit_menubar_update)
11718 return hooks_run;
11719
11720 window = FRAME_SELECTED_WINDOW (f);
11721 w = XWINDOW (window);
11722
11723 if (FRAME_WINDOW_P (f)
11724 ?
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 FRAME_EXTERNAL_MENU_BAR (f)
11728 #else
11729 FRAME_MENU_BAR_LINES (f) > 0
11730 #endif
11731 : FRAME_MENU_BAR_LINES (f) > 0)
11732 {
11733 /* If the user has switched buffers or windows, we need to
11734 recompute to reflect the new bindings. But we'll
11735 recompute when update_mode_lines is set too; that means
11736 that people can use force-mode-line-update to request
11737 that the menu bar be recomputed. The adverse effect on
11738 the rest of the redisplay algorithm is about the same as
11739 windows_or_buffers_changed anyway. */
11740 if (windows_or_buffers_changed
11741 /* This used to test w->update_mode_line, but we believe
11742 there is no need to recompute the menu in that case. */
11743 || update_mode_lines
11744 || window_buffer_changed (w))
11745 {
11746 struct buffer *prev = current_buffer;
11747 dynwind_begin ();
11748
11749 specbind (Qinhibit_menubar_update, Qt);
11750
11751 set_buffer_internal_1 (XBUFFER (w->contents));
11752 if (save_match_data)
11753 record_unwind_save_match_data ();
11754 if (NILP (Voverriding_local_map_menu_flag))
11755 {
11756 specbind (Qoverriding_terminal_local_map, Qnil);
11757 specbind (Qoverriding_local_map, Qnil);
11758 }
11759
11760 if (!hooks_run)
11761 {
11762 /* Run the Lucid hook. */
11763 safe_run_hooks (Qactivate_menubar_hook);
11764
11765 /* If it has changed current-menubar from previous value,
11766 really recompute the menu-bar from the value. */
11767 if (! NILP (Vlucid_menu_bar_dirty_flag))
11768 call0 (Qrecompute_lucid_menubar);
11769
11770 safe_run_hooks (Qmenu_bar_update_hook);
11771
11772 hooks_run = 1;
11773 }
11774
11775 XSETFRAME (Vmenu_updating_frame, f);
11776 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11777
11778 /* Redisplay the menu bar in case we changed it. */
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 if (FRAME_WINDOW_P (f))
11782 {
11783 #if defined (HAVE_NS)
11784 /* All frames on Mac OS share the same menubar. So only
11785 the selected frame should be allowed to set it. */
11786 if (f == SELECTED_FRAME ())
11787 #endif
11788 set_frame_menubar (f, 0, 0);
11789 }
11790 else
11791 /* On a terminal screen, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = 1;
11794 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795 /* In the non-toolkit version, the menu bar is an ordinary screen
11796 line, and this makes it get updated. */
11797 w->update_mode_line = 1;
11798 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11799
11800 dynwind_end ();
11801 set_buffer_internal_1 (prev);
11802 }
11803 }
11804
11805 return hooks_run;
11806 }
11807
11808 /***********************************************************************
11809 Tool-bars
11810 ***********************************************************************/
11811
11812 #ifdef HAVE_WINDOW_SYSTEM
11813
11814 /* Select `frame' temporarily without running all the code in
11815 do_switch_frame.
11816 FIXME: Maybe do_switch_frame should be trimmed down similarly
11817 when `norecord' is set. */
11818 static void
11819 fast_set_selected_frame (Lisp_Object frame)
11820 {
11821 if (!EQ (selected_frame, frame))
11822 {
11823 selected_frame = frame;
11824 selected_window = XFRAME (frame)->selected_window;
11825 }
11826 }
11827
11828 /* Update the tool-bar item list for frame F. This has to be done
11829 before we start to fill in any display lines. Called from
11830 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11831 and restore it here. */
11832
11833 static void
11834 update_tool_bar (struct frame *f, int save_match_data)
11835 {
11836 #if defined (USE_GTK) || defined (HAVE_NS)
11837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11838 #else
11839 int do_update = (WINDOWP (f->tool_bar_window)
11840 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11841 #endif
11842
11843 if (do_update)
11844 {
11845 Lisp_Object window;
11846 struct window *w;
11847
11848 window = FRAME_SELECTED_WINDOW (f);
11849 w = XWINDOW (window);
11850
11851 /* If the user has switched buffers or windows, we need to
11852 recompute to reflect the new bindings. But we'll
11853 recompute when update_mode_lines is set too; that means
11854 that people can use force-mode-line-update to request
11855 that the menu bar be recomputed. The adverse effect on
11856 the rest of the redisplay algorithm is about the same as
11857 windows_or_buffers_changed anyway. */
11858 if (windows_or_buffers_changed
11859 || w->update_mode_line
11860 || update_mode_lines
11861 || window_buffer_changed (w))
11862 {
11863 struct buffer *prev = current_buffer;
11864 dynwind_begin ();
11865 Lisp_Object frame, new_tool_bar;
11866 int new_n_tool_bar;
11867 struct gcpro gcpro1;
11868
11869 /* Set current_buffer to the buffer of the selected
11870 window of the frame, so that we get the right local
11871 keymaps. */
11872 set_buffer_internal_1 (XBUFFER (w->contents));
11873
11874 /* Save match data, if we must. */
11875 if (save_match_data)
11876 record_unwind_save_match_data ();
11877
11878 /* Make sure that we don't accidentally use bogus keymaps. */
11879 if (NILP (Voverriding_local_map_menu_flag))
11880 {
11881 specbind (Qoverriding_terminal_local_map, Qnil);
11882 specbind (Qoverriding_local_map, Qnil);
11883 }
11884
11885 GCPRO1 (new_tool_bar);
11886
11887 /* We must temporarily set the selected frame to this frame
11888 before calling tool_bar_items, because the calculation of
11889 the tool-bar keymap uses the selected frame (see
11890 `tool-bar-make-keymap' in tool-bar.el). */
11891 eassert (EQ (selected_window,
11892 /* Since we only explicitly preserve selected_frame,
11893 check that selected_window would be redundant. */
11894 XFRAME (selected_frame)->selected_window));
11895 record_unwind_protect (fast_set_selected_frame, selected_frame);
11896 XSETFRAME (frame, f);
11897 fast_set_selected_frame (frame);
11898
11899 /* Build desired tool-bar items from keymaps. */
11900 new_tool_bar
11901 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11902 &new_n_tool_bar);
11903
11904 /* Redisplay the tool-bar if we changed it. */
11905 if (new_n_tool_bar != f->n_tool_bar_items
11906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11907 {
11908 /* Redisplay that happens asynchronously due to an expose event
11909 may access f->tool_bar_items. Make sure we update both
11910 variables within BLOCK_INPUT so no such event interrupts. */
11911 block_input ();
11912 fset_tool_bar_items (f, new_tool_bar);
11913 f->n_tool_bar_items = new_n_tool_bar;
11914 w->update_mode_line = 1;
11915 unblock_input ();
11916 }
11917
11918 UNGCPRO;
11919
11920 dynwind_end ();
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 struct gcpro gcpro1, gcpro2, gcpro3;
11937 Lisp_Object image, plist, props;
11938
11939 image = plist = props = Qnil;
11940 GCPRO3 (image, plist, props);
11941
11942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11943 Otherwise, make a new string. */
11944
11945 /* The size of the string we might be able to reuse. */
11946 size = (STRINGP (f->desired_tool_bar_string)
11947 ? SCHARS (f->desired_tool_bar_string)
11948 : 0);
11949
11950 /* We need one space in the string for each image. */
11951 size_needed = f->n_tool_bar_items;
11952
11953 /* Reuse f->desired_tool_bar_string, if possible. */
11954 if (size < size_needed || NILP (f->desired_tool_bar_string))
11955 fset_desired_tool_bar_string
11956 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11957 else
11958 {
11959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11960 Fremove_text_properties (make_number (0), make_number (size),
11961 props, f->desired_tool_bar_string);
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 props = list4 (Qdisplay, image,
12073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074
12075 /* Let the last image hide all remaining spaces in the tool bar
12076 string. The string can be longer than needed when we reuse a
12077 previous string. */
12078 if (i + 1 == f->n_tool_bar_items)
12079 end = SCHARS (f->desired_tool_bar_string);
12080 else
12081 end = i + 1;
12082 Fadd_text_properties (make_number (i), make_number (end),
12083 props, f->desired_tool_bar_string);
12084 #undef PROP
12085 }
12086
12087 UNGCPRO;
12088 }
12089
12090
12091 /* Display one line of the tool-bar of frame IT->f.
12092
12093 HEIGHT specifies the desired height of the tool-bar line.
12094 If the actual height of the glyph row is less than HEIGHT, the
12095 row's height is increased to HEIGHT, and the icons are centered
12096 vertically in the new height.
12097
12098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12099 count a final empty row in case the tool-bar width exactly matches
12100 the window width.
12101 */
12102
12103 static void
12104 display_tool_bar_line (struct it *it, int height)
12105 {
12106 struct glyph_row *row = it->glyph_row;
12107 int max_x = it->last_visible_x;
12108 struct glyph *last;
12109
12110 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12111 clear_glyph_row (row);
12112 row->enabled_p = true;
12113 row->y = it->current_y;
12114
12115 /* Note that this isn't made use of if the face hasn't a box,
12116 so there's no need to check the face here. */
12117 it->start_of_box_run_p = 1;
12118
12119 while (it->current_x < max_x)
12120 {
12121 int x, n_glyphs_before, i, nglyphs;
12122 struct it it_before;
12123
12124 /* Get the next display element. */
12125 if (!get_next_display_element (it))
12126 {
12127 /* Don't count empty row if we are counting needed tool-bar lines. */
12128 if (height < 0 && !it->hpos)
12129 return;
12130 break;
12131 }
12132
12133 /* Produce glyphs. */
12134 n_glyphs_before = row->used[TEXT_AREA];
12135 it_before = *it;
12136
12137 PRODUCE_GLYPHS (it);
12138
12139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12140 i = 0;
12141 x = it_before.current_x;
12142 while (i < nglyphs)
12143 {
12144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12145
12146 if (x + glyph->pixel_width > max_x)
12147 {
12148 /* Glyph doesn't fit on line. Backtrack. */
12149 row->used[TEXT_AREA] = n_glyphs_before;
12150 *it = it_before;
12151 /* If this is the only glyph on this line, it will never fit on the
12152 tool-bar, so skip it. But ensure there is at least one glyph,
12153 so we don't accidentally disable the tool-bar. */
12154 if (n_glyphs_before == 0
12155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12156 break;
12157 goto out;
12158 }
12159
12160 ++it->hpos;
12161 x += glyph->pixel_width;
12162 ++i;
12163 }
12164
12165 /* Stop at line end. */
12166 if (ITERATOR_AT_END_OF_LINE_P (it))
12167 break;
12168
12169 set_iterator_to_next (it, 1);
12170 }
12171
12172 out:;
12173
12174 row->displays_text_p = row->used[TEXT_AREA] != 0;
12175
12176 /* Use default face for the border below the tool bar.
12177
12178 FIXME: When auto-resize-tool-bars is grow-only, there is
12179 no additional border below the possibly empty tool-bar lines.
12180 So to make the extra empty lines look "normal", we have to
12181 use the tool-bar face for the border too. */
12182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12183 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12184 it->face_id = DEFAULT_FACE_ID;
12185
12186 extend_face_to_end_of_line (it);
12187 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12188 last->right_box_line_p = 1;
12189 if (last == row->glyphs[TEXT_AREA])
12190 last->left_box_line_p = 1;
12191
12192 /* Make line the desired height and center it vertically. */
12193 if ((height -= it->max_ascent + it->max_descent) > 0)
12194 {
12195 /* Don't add more than one line height. */
12196 height %= FRAME_LINE_HEIGHT (it->f);
12197 it->max_ascent += height / 2;
12198 it->max_descent += (height + 1) / 2;
12199 }
12200
12201 compute_line_metrics (it);
12202
12203 /* If line is empty, make it occupy the rest of the tool-bar. */
12204 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12205 {
12206 row->height = row->phys_height = it->last_visible_y - row->y;
12207 row->visible_height = row->height;
12208 row->ascent = row->phys_ascent = 0;
12209 row->extra_line_spacing = 0;
12210 }
12211
12212 row->full_width_p = 1;
12213 row->continued_p = 0;
12214 row->truncated_on_left_p = 0;
12215 row->truncated_on_right_p = 0;
12216
12217 it->current_x = it->hpos = 0;
12218 it->current_y += row->height;
12219 ++it->vpos;
12220 ++it->glyph_row;
12221 }
12222
12223
12224 /* Max tool-bar height. Basically, this is what makes all other windows
12225 disappear when the frame gets too small. Rethink this! */
12226
12227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12229
12230 /* Value is the number of pixels needed to make all tool-bar items of
12231 frame F visible. The actual number of glyph rows needed is
12232 returned in *N_ROWS if non-NULL. */
12233
12234 static int
12235 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12236 {
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 struct it it;
12239 /* tool_bar_height is called from redisplay_tool_bar after building
12240 the desired matrix, so use (unused) mode-line row as temporary row to
12241 avoid destroying the first tool-bar row. */
12242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12243
12244 /* Initialize an iterator for iteration over
12245 F->desired_tool_bar_string in the tool-bar window of frame F. */
12246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12247 it.first_visible_x = 0;
12248 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12250 it.paragraph_embedding = L2R;
12251
12252 while (!ITERATOR_AT_END_P (&it))
12253 {
12254 clear_glyph_row (temp_row);
12255 it.glyph_row = temp_row;
12256 display_tool_bar_line (&it, -1);
12257 }
12258 clear_glyph_row (temp_row);
12259
12260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12261 if (n_rows)
12262 *n_rows = it.vpos > 0 ? it.vpos : -1;
12263
12264 if (pixelwise)
12265 return it.current_y;
12266 else
12267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12268 }
12269
12270 #endif /* !USE_GTK && !HAVE_NS */
12271
12272 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12273 0, 2, 0,
12274 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12275 If FRAME is nil or omitted, use the selected frame. Optional argument
12276 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12277 (Lisp_Object frame, Lisp_Object pixelwise)
12278 {
12279 int height = 0;
12280
12281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12282 struct frame *f = decode_any_frame (frame);
12283
12284 if (WINDOWP (f->tool_bar_window)
12285 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12286 {
12287 update_tool_bar (f, 1);
12288 if (f->n_tool_bar_items)
12289 {
12290 build_desired_tool_bar_string (f);
12291 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12292 }
12293 }
12294 #endif
12295
12296 return make_number (height);
12297 }
12298
12299
12300 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12301 height should be changed. */
12302
12303 static int
12304 redisplay_tool_bar (struct frame *f)
12305 {
12306 #if defined (USE_GTK) || defined (HAVE_NS)
12307
12308 if (FRAME_EXTERNAL_TOOL_BAR (f))
12309 update_frame_tool_bar (f);
12310 return 0;
12311
12312 #else /* !USE_GTK && !HAVE_NS */
12313
12314 struct window *w;
12315 struct it it;
12316 struct glyph_row *row;
12317
12318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12319 do anything. This means you must start with tool-bar-lines
12320 non-zero to get the auto-sizing effect. Or in other words, you
12321 can turn off tool-bars by specifying tool-bar-lines zero. */
12322 if (!WINDOWP (f->tool_bar_window)
12323 || (w = XWINDOW (f->tool_bar_window),
12324 WINDOW_PIXEL_HEIGHT (w) == 0))
12325 return 0;
12326
12327 /* Set up an iterator for the tool-bar window. */
12328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12329 it.first_visible_x = 0;
12330 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12331 row = it.glyph_row;
12332
12333 /* Build a string that represents the contents of the tool-bar. */
12334 build_desired_tool_bar_string (f);
12335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12336 /* FIXME: This should be controlled by a user option. But it
12337 doesn't make sense to have an R2L tool bar if the menu bar cannot
12338 be drawn also R2L, and making the menu bar R2L is tricky due
12339 toolkit-specific code that implements it. If an R2L tool bar is
12340 ever supported, display_tool_bar_line should also be augmented to
12341 call unproduce_glyphs like display_line and display_string
12342 do. */
12343 it.paragraph_embedding = L2R;
12344
12345 if (f->n_tool_bar_rows == 0)
12346 {
12347 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12348
12349 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12350 {
12351 Lisp_Object frame;
12352 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12353 / FRAME_LINE_HEIGHT (f));
12354
12355 XSETFRAME (frame, f);
12356 Fmodify_frame_parameters (frame,
12357 list1 (Fcons (Qtool_bar_lines,
12358 make_number (new_lines))));
12359 /* Always do that now. */
12360 clear_glyph_matrix (w->desired_matrix);
12361 f->fonts_changed = 1;
12362 return 1;
12363 }
12364 }
12365
12366 /* Display as many lines as needed to display all tool-bar items. */
12367
12368 if (f->n_tool_bar_rows > 0)
12369 {
12370 int border, rows, height, extra;
12371
12372 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12373 border = XINT (Vtool_bar_border);
12374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12376 else if (EQ (Vtool_bar_border, Qborder_width))
12377 border = f->border_width;
12378 else
12379 border = 0;
12380 if (border < 0)
12381 border = 0;
12382
12383 rows = f->n_tool_bar_rows;
12384 height = max (1, (it.last_visible_y - border) / rows);
12385 extra = it.last_visible_y - border - height * rows;
12386
12387 while (it.current_y < it.last_visible_y)
12388 {
12389 int h = 0;
12390 if (extra > 0 && rows-- > 0)
12391 {
12392 h = (extra + rows - 1) / rows;
12393 extra -= h;
12394 }
12395 display_tool_bar_line (&it, height + h);
12396 }
12397 }
12398 else
12399 {
12400 while (it.current_y < it.last_visible_y)
12401 display_tool_bar_line (&it, 0);
12402 }
12403
12404 /* It doesn't make much sense to try scrolling in the tool-bar
12405 window, so don't do it. */
12406 w->desired_matrix->no_scrolling_p = 1;
12407 w->must_be_updated_p = 1;
12408
12409 if (!NILP (Vauto_resize_tool_bars))
12410 {
12411 /* Do we really allow the toolbar to occupy the whole frame? */
12412 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12413 int change_height_p = 0;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos
12418 && it.current_y < max_tool_bar_height)
12419 change_height_p = 1;
12420
12421 /* We subtract 1 because display_tool_bar_line advances the
12422 glyph_row pointer before returning to its caller. We want to
12423 examine the last glyph row produced by
12424 display_tool_bar_line. */
12425 row = it.glyph_row - 1;
12426
12427 /* If there are blank lines at the end, except for a partially
12428 visible blank line at the end that is smaller than
12429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12430 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12431 && row->height >= FRAME_LINE_HEIGHT (f))
12432 change_height_p = 1;
12433
12434 /* If row displays tool-bar items, but is partially visible,
12435 change the tool-bar's height. */
12436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12439 change_height_p = 1;
12440
12441 /* Resize windows as needed by changing the `tool-bar-lines'
12442 frame parameter. */
12443 if (change_height_p)
12444 {
12445 Lisp_Object frame;
12446 int nrows;
12447 int new_height = tool_bar_height (f, &nrows, 1);
12448
12449 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12450 && !f->minimize_tool_bar_window_p)
12451 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12452 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12453 f->minimize_tool_bar_window_p = 0;
12454
12455 if (change_height_p)
12456 {
12457 /* Current size of the tool-bar window in canonical line
12458 units. */
12459 int old_lines = WINDOW_TOTAL_LINES (w);
12460 /* Required size of the tool-bar window in canonical
12461 line units. */
12462 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12463 / FRAME_LINE_HEIGHT (f));
12464 /* Maximum size of the tool-bar window in canonical line
12465 units that this frame can allow. */
12466 int max_lines =
12467 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12468
12469 /* Don't try to change the tool-bar window size and set
12470 the fonts_changed flag unless really necessary. That
12471 flag causes redisplay to give up and retry
12472 redisplaying the frame from scratch, so setting it
12473 unnecessarily can lead to nasty redisplay loops. */
12474 if (new_lines <= max_lines
12475 && eabs (new_lines - old_lines) >= 1)
12476 {
12477 XSETFRAME (frame, f);
12478 Fmodify_frame_parameters (frame,
12479 list1 (Fcons (Qtool_bar_lines,
12480 make_number (new_lines))));
12481 clear_glyph_matrix (w->desired_matrix);
12482 f->n_tool_bar_rows = nrows;
12483 f->fonts_changed = 1;
12484 return 1;
12485 }
12486 }
12487 }
12488 }
12489
12490 f->minimize_tool_bar_window_p = 0;
12491 return 0;
12492
12493 #endif /* USE_GTK || HAVE_NS */
12494 }
12495
12496 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12497
12498 /* Get information about the tool-bar item which is displayed in GLYPH
12499 on frame F. Return in *PROP_IDX the index where tool-bar item
12500 properties start in F->tool_bar_items. Value is zero if
12501 GLYPH doesn't display a tool-bar item. */
12502
12503 static int
12504 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12505 {
12506 Lisp_Object prop;
12507 int success_p;
12508 int charpos;
12509
12510 /* This function can be called asynchronously, which means we must
12511 exclude any possibility that Fget_text_property signals an
12512 error. */
12513 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12514 charpos = max (0, charpos);
12515
12516 /* Get the text property `menu-item' at pos. The value of that
12517 property is the start index of this item's properties in
12518 F->tool_bar_items. */
12519 prop = Fget_text_property (make_number (charpos),
12520 Qmenu_item, f->current_tool_bar_string);
12521 if (INTEGERP (prop))
12522 {
12523 *prop_idx = XINT (prop);
12524 success_p = 1;
12525 }
12526 else
12527 success_p = 0;
12528
12529 return success_p;
12530 }
12531
12532 \f
12533 /* Get information about the tool-bar item at position X/Y on frame F.
12534 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12535 the current matrix of the tool-bar window of F, or NULL if not
12536 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12537 item in F->tool_bar_items. Value is
12538
12539 -1 if X/Y is not on a tool-bar item
12540 0 if X/Y is on the same item that was highlighted before.
12541 1 otherwise. */
12542
12543 static int
12544 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12545 int *hpos, int *vpos, int *prop_idx)
12546 {
12547 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12548 struct window *w = XWINDOW (f->tool_bar_window);
12549 int area;
12550
12551 /* Find the glyph under X/Y. */
12552 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12553 if (*glyph == NULL)
12554 return -1;
12555
12556 /* Get the start of this tool-bar item's properties in
12557 f->tool_bar_items. */
12558 if (!tool_bar_item_info (f, *glyph, prop_idx))
12559 return -1;
12560
12561 /* Is mouse on the highlighted item? */
12562 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12563 && *vpos >= hlinfo->mouse_face_beg_row
12564 && *vpos <= hlinfo->mouse_face_end_row
12565 && (*vpos > hlinfo->mouse_face_beg_row
12566 || *hpos >= hlinfo->mouse_face_beg_col)
12567 && (*vpos < hlinfo->mouse_face_end_row
12568 || *hpos < hlinfo->mouse_face_end_col
12569 || hlinfo->mouse_face_past_end))
12570 return 0;
12571
12572 return 1;
12573 }
12574
12575
12576 /* EXPORT:
12577 Handle mouse button event on the tool-bar of frame F, at
12578 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12579 0 for button release. MODIFIERS is event modifiers for button
12580 release. */
12581
12582 void
12583 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12584 int modifiers)
12585 {
12586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12587 struct window *w = XWINDOW (f->tool_bar_window);
12588 int hpos, vpos, prop_idx;
12589 struct glyph *glyph;
12590 Lisp_Object enabled_p;
12591 int ts;
12592
12593 /* If not on the highlighted tool-bar item, and mouse-highlight is
12594 non-nil, return. This is so we generate the tool-bar button
12595 click only when the mouse button is released on the same item as
12596 where it was pressed. However, when mouse-highlight is disabled,
12597 generate the click when the button is released regardless of the
12598 highlight, since tool-bar items are not highlighted in that
12599 case. */
12600 frame_to_window_pixel_xy (w, &x, &y);
12601 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12602 if (ts == -1
12603 || (ts != 0 && !NILP (Vmouse_highlight)))
12604 return;
12605
12606 /* When mouse-highlight is off, generate the click for the item
12607 where the button was pressed, disregarding where it was
12608 released. */
12609 if (NILP (Vmouse_highlight) && !down_p)
12610 prop_idx = f->last_tool_bar_item;
12611
12612 /* If item is disabled, do nothing. */
12613 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12614 if (NILP (enabled_p))
12615 return;
12616
12617 if (down_p)
12618 {
12619 /* Show item in pressed state. */
12620 if (!NILP (Vmouse_highlight))
12621 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12622 f->last_tool_bar_item = prop_idx;
12623 }
12624 else
12625 {
12626 Lisp_Object key, frame;
12627 struct input_event event;
12628 EVENT_INIT (event);
12629
12630 /* Show item in released state. */
12631 if (!NILP (Vmouse_highlight))
12632 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12633
12634 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12635
12636 XSETFRAME (frame, f);
12637 event.kind = TOOL_BAR_EVENT;
12638 event.frame_or_window = frame;
12639 event.arg = frame;
12640 kbd_buffer_store_event (&event);
12641
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = key;
12645 event.modifiers = modifiers;
12646 kbd_buffer_store_event (&event);
12647 f->last_tool_bar_item = -1;
12648 }
12649 }
12650
12651
12652 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12653 tool-bar window-relative coordinates X/Y. Called from
12654 note_mouse_highlight. */
12655
12656 static void
12657 note_tool_bar_highlight (struct frame *f, int x, int y)
12658 {
12659 Lisp_Object window = f->tool_bar_window;
12660 struct window *w = XWINDOW (window);
12661 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12663 int hpos, vpos;
12664 struct glyph *glyph;
12665 struct glyph_row *row;
12666 int i;
12667 Lisp_Object enabled_p;
12668 int prop_idx;
12669 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12670 int mouse_down_p, rc;
12671
12672 /* Function note_mouse_highlight is called with negative X/Y
12673 values when mouse moves outside of the frame. */
12674 if (x <= 0 || y <= 0)
12675 {
12676 clear_mouse_face (hlinfo);
12677 return;
12678 }
12679
12680 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12681 if (rc < 0)
12682 {
12683 /* Not on tool-bar item. */
12684 clear_mouse_face (hlinfo);
12685 return;
12686 }
12687 else if (rc == 0)
12688 /* On same tool-bar item as before. */
12689 goto set_help_echo;
12690
12691 clear_mouse_face (hlinfo);
12692
12693 /* Mouse is down, but on different tool-bar item? */
12694 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12695 && f == dpyinfo->last_mouse_frame);
12696
12697 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12698 return;
12699
12700 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12701
12702 /* If tool-bar item is not enabled, don't highlight it. */
12703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12704 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12705 {
12706 /* Compute the x-position of the glyph. In front and past the
12707 image is a space. We include this in the highlighted area. */
12708 row = MATRIX_ROW (w->current_matrix, vpos);
12709 for (i = x = 0; i < hpos; ++i)
12710 x += row->glyphs[TEXT_AREA][i].pixel_width;
12711
12712 /* Record this as the current active region. */
12713 hlinfo->mouse_face_beg_col = hpos;
12714 hlinfo->mouse_face_beg_row = vpos;
12715 hlinfo->mouse_face_beg_x = x;
12716 hlinfo->mouse_face_past_end = 0;
12717
12718 hlinfo->mouse_face_end_col = hpos + 1;
12719 hlinfo->mouse_face_end_row = vpos;
12720 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12721 hlinfo->mouse_face_window = window;
12722 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12723
12724 /* Display it as active. */
12725 show_mouse_face (hlinfo, draw);
12726 }
12727
12728 set_help_echo:
12729
12730 /* Set help_echo_string to a help string to display for this tool-bar item.
12731 XTread_socket does the rest. */
12732 help_echo_object = help_echo_window = Qnil;
12733 help_echo_pos = -1;
12734 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12735 if (NILP (help_echo_string))
12736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12737 }
12738
12739 #endif /* !USE_GTK && !HAVE_NS */
12740
12741 #endif /* HAVE_WINDOW_SYSTEM */
12742
12743
12744 \f
12745 /************************************************************************
12746 Horizontal scrolling
12747 ************************************************************************/
12748
12749 static int hscroll_window_tree (Lisp_Object);
12750 static int hscroll_windows (Lisp_Object);
12751
12752 /* For all leaf windows in the window tree rooted at WINDOW, set their
12753 hscroll value so that PT is (i) visible in the window, and (ii) so
12754 that it is not within a certain margin at the window's left and
12755 right border. Value is non-zero if any window's hscroll has been
12756 changed. */
12757
12758 static int
12759 hscroll_window_tree (Lisp_Object window)
12760 {
12761 int hscrolled_p = 0;
12762 int hscroll_relative_p = FLOATP (Vhscroll_step);
12763 int hscroll_step_abs = 0;
12764 double hscroll_step_rel = 0;
12765
12766 if (hscroll_relative_p)
12767 {
12768 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12769 if (hscroll_step_rel < 0)
12770 {
12771 hscroll_relative_p = 0;
12772 hscroll_step_abs = 0;
12773 }
12774 }
12775 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12776 {
12777 hscroll_step_abs = XINT (Vhscroll_step);
12778 if (hscroll_step_abs < 0)
12779 hscroll_step_abs = 0;
12780 }
12781 else
12782 hscroll_step_abs = 0;
12783
12784 while (WINDOWP (window))
12785 {
12786 struct window *w = XWINDOW (window);
12787
12788 if (WINDOWP (w->contents))
12789 hscrolled_p |= hscroll_window_tree (w->contents);
12790 else if (w->cursor.vpos >= 0)
12791 {
12792 int h_margin;
12793 int text_area_width;
12794 struct glyph_row *cursor_row;
12795 struct glyph_row *bottom_row;
12796 int row_r2l_p;
12797
12798 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12799 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12800 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12801 else
12802 cursor_row = bottom_row - 1;
12803
12804 if (!cursor_row->enabled_p)
12805 {
12806 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12807 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12808 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12809 else
12810 cursor_row = bottom_row - 1;
12811 }
12812 row_r2l_p = cursor_row->reversed_p;
12813
12814 text_area_width = window_box_width (w, TEXT_AREA);
12815
12816 /* Scroll when cursor is inside this scroll margin. */
12817 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12818
12819 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12820 /* For left-to-right rows, hscroll when cursor is either
12821 (i) inside the right hscroll margin, or (ii) if it is
12822 inside the left margin and the window is already
12823 hscrolled. */
12824 && ((!row_r2l_p
12825 && ((w->hscroll
12826 && w->cursor.x <= h_margin)
12827 || (cursor_row->enabled_p
12828 && cursor_row->truncated_on_right_p
12829 && (w->cursor.x >= text_area_width - h_margin))))
12830 /* For right-to-left rows, the logic is similar,
12831 except that rules for scrolling to left and right
12832 are reversed. E.g., if cursor.x <= h_margin, we
12833 need to hscroll "to the right" unconditionally,
12834 and that will scroll the screen to the left so as
12835 to reveal the next portion of the row. */
12836 || (row_r2l_p
12837 && ((cursor_row->enabled_p
12838 /* FIXME: It is confusing to set the
12839 truncated_on_right_p flag when R2L rows
12840 are actually truncated on the left. */
12841 && cursor_row->truncated_on_right_p
12842 && w->cursor.x <= h_margin)
12843 || (w->hscroll
12844 && (w->cursor.x >= text_area_width - h_margin))))))
12845 {
12846 struct it it;
12847 ptrdiff_t hscroll;
12848 struct buffer *saved_current_buffer;
12849 ptrdiff_t pt;
12850 int wanted_x;
12851
12852 /* Find point in a display of infinite width. */
12853 saved_current_buffer = current_buffer;
12854 current_buffer = XBUFFER (w->contents);
12855
12856 if (w == XWINDOW (selected_window))
12857 pt = PT;
12858 else
12859 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12860
12861 /* Move iterator to pt starting at cursor_row->start in
12862 a line with infinite width. */
12863 init_to_row_start (&it, w, cursor_row);
12864 it.last_visible_x = INFINITY;
12865 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12866 current_buffer = saved_current_buffer;
12867
12868 /* Position cursor in window. */
12869 if (!hscroll_relative_p && hscroll_step_abs == 0)
12870 hscroll = max (0, (it.current_x
12871 - (ITERATOR_AT_END_OF_LINE_P (&it)
12872 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12873 : (text_area_width / 2))))
12874 / FRAME_COLUMN_WIDTH (it.f);
12875 else if ((!row_r2l_p
12876 && w->cursor.x >= text_area_width - h_margin)
12877 || (row_r2l_p && w->cursor.x <= h_margin))
12878 {
12879 if (hscroll_relative_p)
12880 wanted_x = text_area_width * (1 - hscroll_step_rel)
12881 - h_margin;
12882 else
12883 wanted_x = text_area_width
12884 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12885 - h_margin;
12886 hscroll
12887 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12888 }
12889 else
12890 {
12891 if (hscroll_relative_p)
12892 wanted_x = text_area_width * hscroll_step_rel
12893 + h_margin;
12894 else
12895 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12896 + h_margin;
12897 hscroll
12898 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12899 }
12900 hscroll = max (hscroll, w->min_hscroll);
12901
12902 /* Don't prevent redisplay optimizations if hscroll
12903 hasn't changed, as it will unnecessarily slow down
12904 redisplay. */
12905 if (w->hscroll != hscroll)
12906 {
12907 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12908 w->hscroll = hscroll;
12909 hscrolled_p = 1;
12910 }
12911 }
12912 }
12913
12914 window = w->next;
12915 }
12916
12917 /* Value is non-zero if hscroll of any leaf window has been changed. */
12918 return hscrolled_p;
12919 }
12920
12921
12922 /* Set hscroll so that cursor is visible and not inside horizontal
12923 scroll margins for all windows in the tree rooted at WINDOW. See
12924 also hscroll_window_tree above. Value is non-zero if any window's
12925 hscroll has been changed. If it has, desired matrices on the frame
12926 of WINDOW are cleared. */
12927
12928 static int
12929 hscroll_windows (Lisp_Object window)
12930 {
12931 int hscrolled_p = hscroll_window_tree (window);
12932 if (hscrolled_p)
12933 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12934 return hscrolled_p;
12935 }
12936
12937
12938 \f
12939 /************************************************************************
12940 Redisplay
12941 ************************************************************************/
12942
12943 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12944 to a non-zero value. This is sometimes handy to have in a debugger
12945 session. */
12946
12947 #ifdef GLYPH_DEBUG
12948
12949 /* First and last unchanged row for try_window_id. */
12950
12951 static int debug_first_unchanged_at_end_vpos;
12952 static int debug_last_unchanged_at_beg_vpos;
12953
12954 /* Delta vpos and y. */
12955
12956 static int debug_dvpos, debug_dy;
12957
12958 /* Delta in characters and bytes for try_window_id. */
12959
12960 static ptrdiff_t debug_delta, debug_delta_bytes;
12961
12962 /* Values of window_end_pos and window_end_vpos at the end of
12963 try_window_id. */
12964
12965 static ptrdiff_t debug_end_vpos;
12966
12967 /* Append a string to W->desired_matrix->method. FMT is a printf
12968 format string. If trace_redisplay_p is true also printf the
12969 resulting string to stderr. */
12970
12971 static void debug_method_add (struct window *, char const *, ...)
12972 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12973
12974 static void
12975 debug_method_add (struct window *w, char const *fmt, ...)
12976 {
12977 void *ptr = w;
12978 char *method = w->desired_matrix->method;
12979 int len = strlen (method);
12980 int size = sizeof w->desired_matrix->method;
12981 int remaining = size - len - 1;
12982 va_list ap;
12983
12984 if (len && remaining)
12985 {
12986 method[len] = '|';
12987 --remaining, ++len;
12988 }
12989
12990 va_start (ap, fmt);
12991 vsnprintf (method + len, remaining + 1, fmt, ap);
12992 va_end (ap);
12993
12994 if (trace_redisplay_p)
12995 fprintf (stderr, "%p (%s): %s\n",
12996 ptr,
12997 ((BUFFERP (w->contents)
12998 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12999 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13000 : "no buffer"),
13001 method + len);
13002 }
13003
13004 #endif /* GLYPH_DEBUG */
13005
13006
13007 /* Value is non-zero if all changes in window W, which displays
13008 current_buffer, are in the text between START and END. START is a
13009 buffer position, END is given as a distance from Z. Used in
13010 redisplay_internal for display optimization. */
13011
13012 static int
13013 text_outside_line_unchanged_p (struct window *w,
13014 ptrdiff_t start, ptrdiff_t end)
13015 {
13016 int unchanged_p = 1;
13017
13018 /* If text or overlays have changed, see where. */
13019 if (window_outdated (w))
13020 {
13021 /* Gap in the line? */
13022 if (GPT < start || Z - GPT < end)
13023 unchanged_p = 0;
13024
13025 /* Changes start in front of the line, or end after it? */
13026 if (unchanged_p
13027 && (BEG_UNCHANGED < start - 1
13028 || END_UNCHANGED < end))
13029 unchanged_p = 0;
13030
13031 /* If selective display, can't optimize if changes start at the
13032 beginning of the line. */
13033 if (unchanged_p
13034 && INTEGERP (BVAR (current_buffer, selective_display))
13035 && XINT (BVAR (current_buffer, selective_display)) > 0
13036 && (BEG_UNCHANGED < start || GPT <= start))
13037 unchanged_p = 0;
13038
13039 /* If there are overlays at the start or end of the line, these
13040 may have overlay strings with newlines in them. A change at
13041 START, for instance, may actually concern the display of such
13042 overlay strings as well, and they are displayed on different
13043 lines. So, quickly rule out this case. (For the future, it
13044 might be desirable to implement something more telling than
13045 just BEG/END_UNCHANGED.) */
13046 if (unchanged_p)
13047 {
13048 if (BEG + BEG_UNCHANGED == start
13049 && overlay_touches_p (start))
13050 unchanged_p = 0;
13051 if (END_UNCHANGED == end
13052 && overlay_touches_p (Z - end))
13053 unchanged_p = 0;
13054 }
13055
13056 /* Under bidi reordering, adding or deleting a character in the
13057 beginning of a paragraph, before the first strong directional
13058 character, can change the base direction of the paragraph (unless
13059 the buffer specifies a fixed paragraph direction), which will
13060 require to redisplay the whole paragraph. It might be worthwhile
13061 to find the paragraph limits and widen the range of redisplayed
13062 lines to that, but for now just give up this optimization. */
13063 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13064 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13065 unchanged_p = 0;
13066 }
13067
13068 return unchanged_p;
13069 }
13070
13071
13072 /* Do a frame update, taking possible shortcuts into account. This is
13073 the main external entry point for redisplay.
13074
13075 If the last redisplay displayed an echo area message and that message
13076 is no longer requested, we clear the echo area or bring back the
13077 mini-buffer if that is in use. */
13078
13079 void
13080 redisplay (void)
13081 {
13082 redisplay_internal ();
13083 }
13084
13085
13086 static Lisp_Object
13087 overlay_arrow_string_or_property (Lisp_Object var)
13088 {
13089 Lisp_Object val;
13090
13091 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13092 return val;
13093
13094 return Voverlay_arrow_string;
13095 }
13096
13097 /* Return 1 if there are any overlay-arrows in current_buffer. */
13098 static int
13099 overlay_arrow_in_current_buffer_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (MARKERP (val)
13114 && current_buffer == XMARKER (val)->buffer)
13115 return 1;
13116 }
13117 return 0;
13118 }
13119
13120
13121 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13122 has changed. */
13123
13124 static int
13125 overlay_arrows_changed_p (void)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val, pstr;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138 val = find_symbol_value (var);
13139 if (!MARKERP (val))
13140 continue;
13141 if (! EQ (COERCE_MARKER (val),
13142 Fget (var, Qlast_arrow_position))
13143 || ! (pstr = overlay_arrow_string_or_property (var),
13144 EQ (pstr, Fget (var, Qlast_arrow_string))))
13145 return 1;
13146 }
13147 return 0;
13148 }
13149
13150 /* Mark overlay arrows to be updated on next redisplay. */
13151
13152 static void
13153 update_overlay_arrows (int up_to_date)
13154 {
13155 Lisp_Object vlist;
13156
13157 for (vlist = Voverlay_arrow_variable_list;
13158 CONSP (vlist);
13159 vlist = XCDR (vlist))
13160 {
13161 Lisp_Object var = XCAR (vlist);
13162
13163 if (!SYMBOLP (var))
13164 continue;
13165
13166 if (up_to_date > 0)
13167 {
13168 Lisp_Object val = find_symbol_value (var);
13169 Fput (var, Qlast_arrow_position,
13170 COERCE_MARKER (val));
13171 Fput (var, Qlast_arrow_string,
13172 overlay_arrow_string_or_property (var));
13173 }
13174 else if (up_to_date < 0
13175 || !NILP (Fget (var, Qlast_arrow_position)))
13176 {
13177 Fput (var, Qlast_arrow_position, Qt);
13178 Fput (var, Qlast_arrow_string, Qt);
13179 }
13180 }
13181 }
13182
13183
13184 /* Return overlay arrow string to display at row.
13185 Return integer (bitmap number) for arrow bitmap in left fringe.
13186 Return nil if no overlay arrow. */
13187
13188 static Lisp_Object
13189 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13190 {
13191 Lisp_Object vlist;
13192
13193 for (vlist = Voverlay_arrow_variable_list;
13194 CONSP (vlist);
13195 vlist = XCDR (vlist))
13196 {
13197 Lisp_Object var = XCAR (vlist);
13198 Lisp_Object val;
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 val = find_symbol_value (var);
13204
13205 if (MARKERP (val)
13206 && current_buffer == XMARKER (val)->buffer
13207 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13208 {
13209 if (FRAME_WINDOW_P (it->f)
13210 /* FIXME: if ROW->reversed_p is set, this should test
13211 the right fringe, not the left one. */
13212 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13213 {
13214 #ifdef HAVE_WINDOW_SYSTEM
13215 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13216 {
13217 int fringe_bitmap;
13218 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13219 return make_number (fringe_bitmap);
13220 }
13221 #endif
13222 return make_number (-1); /* Use default arrow bitmap. */
13223 }
13224 return overlay_arrow_string_or_property (var);
13225 }
13226 }
13227
13228 return Qnil;
13229 }
13230
13231 /* Return 1 if point moved out of or into a composition. Otherwise
13232 return 0. PREV_BUF and PREV_PT are the last point buffer and
13233 position. BUF and PT are the current point buffer and position. */
13234
13235 static int
13236 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13237 struct buffer *buf, ptrdiff_t pt)
13238 {
13239 ptrdiff_t start, end;
13240 Lisp_Object prop;
13241 Lisp_Object buffer;
13242
13243 XSETBUFFER (buffer, buf);
13244 /* Check a composition at the last point if point moved within the
13245 same buffer. */
13246 if (prev_buf == buf)
13247 {
13248 if (prev_pt == pt)
13249 /* Point didn't move. */
13250 return 0;
13251
13252 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13253 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13254 && composition_valid_p (start, end, prop)
13255 && start < prev_pt && end > prev_pt)
13256 /* The last point was within the composition. Return 1 iff
13257 point moved out of the composition. */
13258 return (pt <= start || pt >= end);
13259 }
13260
13261 /* Check a composition at the current point. */
13262 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13263 && find_composition (pt, -1, &start, &end, &prop, buffer)
13264 && composition_valid_p (start, end, prop)
13265 && start < pt && end > pt);
13266 }
13267
13268 /* Reconsider the clip changes of buffer which is displayed in W. */
13269
13270 static void
13271 reconsider_clip_changes (struct window *w)
13272 {
13273 struct buffer *b = XBUFFER (w->contents);
13274
13275 if (b->clip_changed
13276 && w->window_end_valid
13277 && w->current_matrix->buffer == b
13278 && w->current_matrix->zv == BUF_ZV (b)
13279 && w->current_matrix->begv == BUF_BEGV (b))
13280 b->clip_changed = 0;
13281
13282 /* If display wasn't paused, and W is not a tool bar window, see if
13283 point has been moved into or out of a composition. In that case,
13284 we set b->clip_changed to 1 to force updating the screen. If
13285 b->clip_changed has already been set to 1, we can skip this
13286 check. */
13287 if (!b->clip_changed && w->window_end_valid)
13288 {
13289 ptrdiff_t pt = (w == XWINDOW (selected_window)
13290 ? PT : marker_position (w->pointm));
13291
13292 if ((w->current_matrix->buffer != b || pt != w->last_point)
13293 && check_point_in_composition (w->current_matrix->buffer,
13294 w->last_point, b, pt))
13295 b->clip_changed = 1;
13296 }
13297 }
13298
13299 static void
13300 propagate_buffer_redisplay (void)
13301 { /* Resetting b->text->redisplay is problematic!
13302 We can't just reset it in the case that some window that displays
13303 it has not been redisplayed; and such a window can stay
13304 unredisplayed for a long time if it's currently invisible.
13305 But we do want to reset it at the end of redisplay otherwise
13306 its displayed windows will keep being redisplayed over and over
13307 again.
13308 So we copy all b->text->redisplay flags up to their windows here,
13309 such that mark_window_display_accurate can safely reset
13310 b->text->redisplay. */
13311 Lisp_Object ws = window_list ();
13312 for (; CONSP (ws); ws = XCDR (ws))
13313 {
13314 struct window *thisw = XWINDOW (XCAR (ws));
13315 struct buffer *thisb = XBUFFER (thisw->contents);
13316 if (thisb->text->redisplay)
13317 thisw->redisplay = true;
13318 }
13319 }
13320
13321 /* Perhaps in the future avoid recentering windows if it
13322 is not necessary; currently that causes some problems. */
13323
13324 static void
13325 redisplay_internal (void)
13326 {
13327 struct window *w = XWINDOW (selected_window);
13328 struct window *sw;
13329 struct frame *fr;
13330 int pending;
13331 bool must_finish = 0, match_p;
13332 struct text_pos tlbufpos, tlendpos;
13333 int number_of_visible_frames;
13334 ptrdiff_t count;
13335 struct frame *sf;
13336 int polling_stopped_here = 0;
13337 Lisp_Object tail, frame;
13338
13339 /* True means redisplay has to consider all windows on all
13340 frames. False, only selected_window is considered. */
13341 bool consider_all_windows_p;
13342
13343 /* True means redisplay has to redisplay the miniwindow. */
13344 bool update_miniwindow_p = false;
13345
13346 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13347
13348 /* No redisplay if running in batch mode or frame is not yet fully
13349 initialized, or redisplay is explicitly turned off by setting
13350 Vinhibit_redisplay. */
13351 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13352 || !NILP (Vinhibit_redisplay))
13353 return;
13354
13355 /* Don't examine these until after testing Vinhibit_redisplay.
13356 When Emacs is shutting down, perhaps because its connection to
13357 X has dropped, we should not look at them at all. */
13358 fr = XFRAME (w->frame);
13359 sf = SELECTED_FRAME ();
13360
13361 if (!fr->glyphs_initialized_p)
13362 return;
13363
13364 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13365 if (popup_activated ())
13366 return;
13367 #endif
13368
13369 /* I don't think this happens but let's be paranoid. */
13370 if (redisplaying_p)
13371 return;
13372
13373 /* Record a function that clears redisplaying_p
13374 when we leave this function. */
13375 dynwind_begin ();
13376 record_unwind_protect_void (unwind_redisplay);
13377 redisplaying_p = 1;
13378 specbind (Qinhibit_free_realized_faces, Qnil);
13379
13380 /* Record this function, so it appears on the profiler's backtraces. */
13381 /*record_in_backtrace (Qredisplay_internal, &Qnil, 0);*/
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 XFRAME (frame)->already_hscrolled_p = 0;
13385
13386 retry:
13387 /* Remember the currently selected window. */
13388 sw = w;
13389
13390 pending = 0;
13391 last_escape_glyph_frame = NULL;
13392 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13393 last_glyphless_glyph_frame = NULL;
13394 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13395
13396 /* If face_change_count is non-zero, init_iterator will free all
13397 realized faces, which includes the faces referenced from current
13398 matrices. So, we can't reuse current matrices in this case. */
13399 if (face_change_count)
13400 windows_or_buffers_changed = 47;
13401
13402 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13403 && FRAME_TTY (sf)->previous_frame != sf)
13404 {
13405 /* Since frames on a single ASCII terminal share the same
13406 display area, displaying a different frame means redisplay
13407 the whole thing. */
13408 SET_FRAME_GARBAGED (sf);
13409 #ifndef DOS_NT
13410 set_tty_color_mode (FRAME_TTY (sf), sf);
13411 #endif
13412 FRAME_TTY (sf)->previous_frame = sf;
13413 }
13414
13415 /* Set the visible flags for all frames. Do this before checking for
13416 resized or garbaged frames; they want to know if their frames are
13417 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13418 number_of_visible_frames = 0;
13419
13420 FOR_EACH_FRAME (tail, frame)
13421 {
13422 struct frame *f = XFRAME (frame);
13423
13424 if (FRAME_VISIBLE_P (f))
13425 {
13426 ++number_of_visible_frames;
13427 /* Adjust matrices for visible frames only. */
13428 if (f->fonts_changed)
13429 {
13430 adjust_frame_glyphs (f);
13431 f->fonts_changed = 0;
13432 }
13433 /* If cursor type has been changed on the frame
13434 other than selected, consider all frames. */
13435 if (f != sf && f->cursor_type_changed)
13436 update_mode_lines = 31;
13437 }
13438 clear_desired_matrices (f);
13439 }
13440
13441 /* Notice any pending interrupt request to change frame size. */
13442 do_pending_window_change (1);
13443
13444 /* do_pending_window_change could change the selected_window due to
13445 frame resizing which makes the selected window too small. */
13446 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13447 sw = w;
13448
13449 /* Clear frames marked as garbaged. */
13450 clear_garbaged_frames ();
13451
13452 /* Build menubar and tool-bar items. */
13453 if (NILP (Vmemory_full))
13454 prepare_menu_bars ();
13455
13456 reconsider_clip_changes (w);
13457
13458 /* In most cases selected window displays current buffer. */
13459 match_p = XBUFFER (w->contents) == current_buffer;
13460 if (match_p)
13461 {
13462 /* Detect case that we need to write or remove a star in the mode line. */
13463 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13464 w->update_mode_line = 1;
13465
13466 if (mode_line_update_needed (w))
13467 w->update_mode_line = 1;
13468 }
13469
13470 /* Normally the message* functions will have already displayed and
13471 updated the echo area, but the frame may have been trashed, or
13472 the update may have been preempted, so display the echo area
13473 again here. Checking message_cleared_p captures the case that
13474 the echo area should be cleared. */
13475 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13476 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13477 || (message_cleared_p
13478 && minibuf_level == 0
13479 /* If the mini-window is currently selected, this means the
13480 echo-area doesn't show through. */
13481 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13482 {
13483 int window_height_changed_p = echo_area_display (0);
13484
13485 if (message_cleared_p)
13486 update_miniwindow_p = true;
13487
13488 must_finish = 1;
13489
13490 /* If we don't display the current message, don't clear the
13491 message_cleared_p flag, because, if we did, we wouldn't clear
13492 the echo area in the next redisplay which doesn't preserve
13493 the echo area. */
13494 if (!display_last_displayed_message_p)
13495 message_cleared_p = 0;
13496
13497 if (window_height_changed_p)
13498 {
13499 windows_or_buffers_changed = 50;
13500
13501 /* If window configuration was changed, frames may have been
13502 marked garbaged. Clear them or we will experience
13503 surprises wrt scrolling. */
13504 clear_garbaged_frames ();
13505 }
13506 }
13507 else if (EQ (selected_window, minibuf_window)
13508 && (current_buffer->clip_changed || window_outdated (w))
13509 && resize_mini_window (w, 0))
13510 {
13511 /* Resized active mini-window to fit the size of what it is
13512 showing if its contents might have changed. */
13513 must_finish = 1;
13514
13515 /* If window configuration was changed, frames may have been
13516 marked garbaged. Clear them or we will experience
13517 surprises wrt scrolling. */
13518 clear_garbaged_frames ();
13519 }
13520
13521 if (windows_or_buffers_changed && !update_mode_lines)
13522 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13523 only the windows's contents needs to be refreshed, or whether the
13524 mode-lines also need a refresh. */
13525 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13526 ? REDISPLAY_SOME : 32);
13527
13528 /* If specs for an arrow have changed, do thorough redisplay
13529 to ensure we remove any arrow that should no longer exist. */
13530 if (overlay_arrows_changed_p ())
13531 /* Apparently, this is the only case where we update other windows,
13532 without updating other mode-lines. */
13533 windows_or_buffers_changed = 49;
13534
13535 consider_all_windows_p = (update_mode_lines
13536 || windows_or_buffers_changed);
13537
13538 #define AINC(a,i) \
13539 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13540 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13541
13542 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13543 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13544
13545 /* Optimize the case that only the line containing the cursor in the
13546 selected window has changed. Variables starting with this_ are
13547 set in display_line and record information about the line
13548 containing the cursor. */
13549 tlbufpos = this_line_start_pos;
13550 tlendpos = this_line_end_pos;
13551 if (!consider_all_windows_p
13552 && CHARPOS (tlbufpos) > 0
13553 && !w->update_mode_line
13554 && !current_buffer->clip_changed
13555 && !current_buffer->prevent_redisplay_optimizations_p
13556 && FRAME_VISIBLE_P (XFRAME (w->frame))
13557 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13558 && !XFRAME (w->frame)->cursor_type_changed
13559 /* Make sure recorded data applies to current buffer, etc. */
13560 && this_line_buffer == current_buffer
13561 && match_p
13562 && !w->force_start
13563 && !w->optional_new_start
13564 /* Point must be on the line that we have info recorded about. */
13565 && PT >= CHARPOS (tlbufpos)
13566 && PT <= Z - CHARPOS (tlendpos)
13567 /* All text outside that line, including its final newline,
13568 must be unchanged. */
13569 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13570 CHARPOS (tlendpos)))
13571 {
13572 if (CHARPOS (tlbufpos) > BEGV
13573 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13574 && (CHARPOS (tlbufpos) == ZV
13575 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13576 /* Former continuation line has disappeared by becoming empty. */
13577 goto cancel;
13578 else if (window_outdated (w) || MINI_WINDOW_P (w))
13579 {
13580 /* We have to handle the case of continuation around a
13581 wide-column character (see the comment in indent.c around
13582 line 1340).
13583
13584 For instance, in the following case:
13585
13586 -------- Insert --------
13587 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13588 J_I_ ==> J_I_ `^^' are cursors.
13589 ^^ ^^
13590 -------- --------
13591
13592 As we have to redraw the line above, we cannot use this
13593 optimization. */
13594
13595 struct it it;
13596 int line_height_before = this_line_pixel_height;
13597
13598 /* Note that start_display will handle the case that the
13599 line starting at tlbufpos is a continuation line. */
13600 start_display (&it, w, tlbufpos);
13601
13602 /* Implementation note: It this still necessary? */
13603 if (it.current_x != this_line_start_x)
13604 goto cancel;
13605
13606 TRACE ((stderr, "trying display optimization 1\n"));
13607 w->cursor.vpos = -1;
13608 overlay_arrow_seen = 0;
13609 it.vpos = this_line_vpos;
13610 it.current_y = this_line_y;
13611 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13612 display_line (&it);
13613
13614 /* If line contains point, is not continued,
13615 and ends at same distance from eob as before, we win. */
13616 if (w->cursor.vpos >= 0
13617 /* Line is not continued, otherwise this_line_start_pos
13618 would have been set to 0 in display_line. */
13619 && CHARPOS (this_line_start_pos)
13620 /* Line ends as before. */
13621 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13622 /* Line has same height as before. Otherwise other lines
13623 would have to be shifted up or down. */
13624 && this_line_pixel_height == line_height_before)
13625 {
13626 /* If this is not the window's last line, we must adjust
13627 the charstarts of the lines below. */
13628 if (it.current_y < it.last_visible_y)
13629 {
13630 struct glyph_row *row
13631 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13632 ptrdiff_t delta, delta_bytes;
13633
13634 /* We used to distinguish between two cases here,
13635 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13636 when the line ends in a newline or the end of the
13637 buffer's accessible portion. But both cases did
13638 the same, so they were collapsed. */
13639 delta = (Z
13640 - CHARPOS (tlendpos)
13641 - MATRIX_ROW_START_CHARPOS (row));
13642 delta_bytes = (Z_BYTE
13643 - BYTEPOS (tlendpos)
13644 - MATRIX_ROW_START_BYTEPOS (row));
13645
13646 increment_matrix_positions (w->current_matrix,
13647 this_line_vpos + 1,
13648 w->current_matrix->nrows,
13649 delta, delta_bytes);
13650 }
13651
13652 /* If this row displays text now but previously didn't,
13653 or vice versa, w->window_end_vpos may have to be
13654 adjusted. */
13655 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13656 {
13657 if (w->window_end_vpos < this_line_vpos)
13658 w->window_end_vpos = this_line_vpos;
13659 }
13660 else if (w->window_end_vpos == this_line_vpos
13661 && this_line_vpos > 0)
13662 w->window_end_vpos = this_line_vpos - 1;
13663 w->window_end_valid = 0;
13664
13665 /* Update hint: No need to try to scroll in update_window. */
13666 w->desired_matrix->no_scrolling_p = 1;
13667
13668 #ifdef GLYPH_DEBUG
13669 *w->desired_matrix->method = 0;
13670 debug_method_add (w, "optimization 1");
13671 #endif
13672 #ifdef HAVE_WINDOW_SYSTEM
13673 update_window_fringes (w, 0);
13674 #endif
13675 goto update;
13676 }
13677 else
13678 goto cancel;
13679 }
13680 else if (/* Cursor position hasn't changed. */
13681 PT == w->last_point
13682 /* Make sure the cursor was last displayed
13683 in this window. Otherwise we have to reposition it. */
13684
13685 /* PXW: Must be converted to pixels, probably. */
13686 && 0 <= w->cursor.vpos
13687 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13688 {
13689 if (!must_finish)
13690 {
13691 do_pending_window_change (1);
13692 /* If selected_window changed, redisplay again. */
13693 if (WINDOWP (selected_window)
13694 && (w = XWINDOW (selected_window)) != sw)
13695 goto retry;
13696
13697 /* We used to always goto end_of_redisplay here, but this
13698 isn't enough if we have a blinking cursor. */
13699 if (w->cursor_off_p == w->last_cursor_off_p)
13700 goto end_of_redisplay;
13701 }
13702 goto update;
13703 }
13704 /* If highlighting the region, or if the cursor is in the echo area,
13705 then we can't just move the cursor. */
13706 else if (NILP (Vshow_trailing_whitespace)
13707 && !cursor_in_echo_area)
13708 {
13709 struct it it;
13710 struct glyph_row *row;
13711
13712 /* Skip from tlbufpos to PT and see where it is. Note that
13713 PT may be in invisible text. If so, we will end at the
13714 next visible position. */
13715 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13716 NULL, DEFAULT_FACE_ID);
13717 it.current_x = this_line_start_x;
13718 it.current_y = this_line_y;
13719 it.vpos = this_line_vpos;
13720
13721 /* The call to move_it_to stops in front of PT, but
13722 moves over before-strings. */
13723 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13724
13725 if (it.vpos == this_line_vpos
13726 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13727 row->enabled_p))
13728 {
13729 eassert (this_line_vpos == it.vpos);
13730 eassert (this_line_y == it.current_y);
13731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13732 #ifdef GLYPH_DEBUG
13733 *w->desired_matrix->method = 0;
13734 debug_method_add (w, "optimization 3");
13735 #endif
13736 goto update;
13737 }
13738 else
13739 goto cancel;
13740 }
13741
13742 cancel:
13743 /* Text changed drastically or point moved off of line. */
13744 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13745 }
13746
13747 CHARPOS (this_line_start_pos) = 0;
13748 ++clear_face_cache_count;
13749 #ifdef HAVE_WINDOW_SYSTEM
13750 ++clear_image_cache_count;
13751 #endif
13752
13753 /* Build desired matrices, and update the display. If
13754 consider_all_windows_p is non-zero, do it for all windows on all
13755 frames. Otherwise do it for selected_window, only. */
13756
13757 if (consider_all_windows_p)
13758 {
13759 FOR_EACH_FRAME (tail, frame)
13760 XFRAME (frame)->updated_p = 0;
13761
13762 propagate_buffer_redisplay ();
13763
13764 FOR_EACH_FRAME (tail, frame)
13765 {
13766 struct frame *f = XFRAME (frame);
13767
13768 /* We don't have to do anything for unselected terminal
13769 frames. */
13770 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13771 && !EQ (FRAME_TTY (f)->top_frame, frame))
13772 continue;
13773
13774 retry_frame:
13775
13776 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13777 {
13778 bool gcscrollbars
13779 /* Only GC scrollbars when we redisplay the whole frame. */
13780 = f->redisplay || !REDISPLAY_SOME_P ();
13781 /* Mark all the scroll bars to be removed; we'll redeem
13782 the ones we want when we redisplay their windows. */
13783 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13784 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13785
13786 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13787 redisplay_windows (FRAME_ROOT_WINDOW (f));
13788 /* Remember that the invisible frames need to be redisplayed next
13789 time they're visible. */
13790 else if (!REDISPLAY_SOME_P ())
13791 f->redisplay = true;
13792
13793 /* The X error handler may have deleted that frame. */
13794 if (!FRAME_LIVE_P (f))
13795 continue;
13796
13797 /* Any scroll bars which redisplay_windows should have
13798 nuked should now go away. */
13799 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13800 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13801
13802 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13803 {
13804 /* If fonts changed on visible frame, display again. */
13805 if (f->fonts_changed)
13806 {
13807 adjust_frame_glyphs (f);
13808 f->fonts_changed = 0;
13809 goto retry_frame;
13810 }
13811
13812 /* See if we have to hscroll. */
13813 if (!f->already_hscrolled_p)
13814 {
13815 f->already_hscrolled_p = 1;
13816 if (hscroll_windows (f->root_window))
13817 goto retry_frame;
13818 }
13819
13820 pending |= update_frame (f, 0, 0);
13821 f->cursor_type_changed = 0;
13822 f->updated_p = 1;
13823 }
13824 }
13825 }
13826
13827 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13828
13829 if (!pending)
13830 {
13831 /* Do the mark_window_display_accurate after all windows have
13832 been redisplayed because this call resets flags in buffers
13833 which are needed for proper redisplay. */
13834 FOR_EACH_FRAME (tail, frame)
13835 {
13836 struct frame *f = XFRAME (frame);
13837 if (f->updated_p)
13838 {
13839 f->redisplay = false;
13840 mark_window_display_accurate (f->root_window, 1);
13841 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13842 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13843 }
13844 }
13845 }
13846 }
13847 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13848 {
13849 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13850 struct frame *mini_frame;
13851
13852 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13853 /* Use list_of_error, not Qerror, so that
13854 we catch only errors and don't run the debugger. */
13855 internal_condition_case_1 (redisplay_window_1, selected_window,
13856 list_of_error,
13857 redisplay_window_error);
13858 if (update_miniwindow_p)
13859 internal_condition_case_1 (redisplay_window_1, mini_window,
13860 list_of_error,
13861 redisplay_window_error);
13862
13863 /* Compare desired and current matrices, perform output. */
13864
13865 update:
13866 /* If fonts changed, display again. */
13867 if (sf->fonts_changed)
13868 goto retry;
13869
13870 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13871 {
13872 if (hscroll_windows (selected_window))
13873 goto retry;
13874
13875 XWINDOW (selected_window)->must_be_updated_p = true;
13876 pending = update_frame (sf, 0, 0);
13877 sf->cursor_type_changed = 0;
13878 }
13879
13880 /* We may have called echo_area_display at the top of this
13881 function. If the echo area is on another frame, that may
13882 have put text on a frame other than the selected one, so the
13883 above call to update_frame would not have caught it. Catch
13884 it here. */
13885 mini_window = FRAME_MINIBUF_WINDOW (sf);
13886 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13887
13888 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13889 {
13890 XWINDOW (mini_window)->must_be_updated_p = true;
13891 pending |= update_frame (mini_frame, 0, 0);
13892 mini_frame->cursor_type_changed = 0;
13893 if (!pending && hscroll_windows (mini_window))
13894 goto retry;
13895 }
13896 }
13897
13898 /* If display was paused because of pending input, make sure we do a
13899 thorough update the next time. */
13900 if (pending)
13901 {
13902 /* Prevent the optimization at the beginning of
13903 redisplay_internal that tries a single-line update of the
13904 line containing the cursor in the selected window. */
13905 CHARPOS (this_line_start_pos) = 0;
13906
13907 /* Let the overlay arrow be updated the next time. */
13908 update_overlay_arrows (0);
13909
13910 /* If we pause after scrolling, some rows in the current
13911 matrices of some windows are not valid. */
13912 if (!WINDOW_FULL_WIDTH_P (w)
13913 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13914 update_mode_lines = 36;
13915 }
13916 else
13917 {
13918 if (!consider_all_windows_p)
13919 {
13920 /* This has already been done above if
13921 consider_all_windows_p is set. */
13922 if (XBUFFER (w->contents)->text->redisplay
13923 && buffer_window_count (XBUFFER (w->contents)) > 1)
13924 /* This can happen if b->text->redisplay was set during
13925 jit-lock. */
13926 propagate_buffer_redisplay ();
13927 mark_window_display_accurate_1 (w, 1);
13928
13929 /* Say overlay arrows are up to date. */
13930 update_overlay_arrows (1);
13931
13932 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13933 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13934 }
13935
13936 update_mode_lines = 0;
13937 windows_or_buffers_changed = 0;
13938 }
13939
13940 /* If a frame has become visible which was not before, redisplay
13941 again, so that we display it. Expose events for such a frame
13942 (which it gets when becoming visible) don't call the parts of
13943 redisplay constructing glyphs, so simply exposing a frame won't
13944 display anything in this case. So, we have to display these
13945 frames here explicitly. */
13946 if (!pending)
13947 {
13948 int new_count = 0;
13949
13950 FOR_EACH_FRAME (tail, frame)
13951 {
13952 if (XFRAME (frame)->visible)
13953 new_count++;
13954 }
13955
13956 if (new_count != number_of_visible_frames)
13957 windows_or_buffers_changed = 52;
13958 }
13959
13960 /* Change frame size now if a change is pending. */
13961 do_pending_window_change (1);
13962
13963 /* If we just did a pending size change, or have additional
13964 visible frames, or selected_window changed, redisplay again. */
13965 if ((windows_or_buffers_changed && !pending)
13966 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13967 goto retry;
13968
13969 /* Clear the face and image caches.
13970
13971 We used to do this only if consider_all_windows_p. But the cache
13972 needs to be cleared if a timer creates images in the current
13973 buffer (e.g. the test case in Bug#6230). */
13974
13975 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13976 {
13977 clear_face_cache (0);
13978 clear_face_cache_count = 0;
13979 }
13980
13981 #ifdef HAVE_WINDOW_SYSTEM
13982 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13983 {
13984 clear_image_caches (Qnil);
13985 clear_image_cache_count = 0;
13986 }
13987 #endif /* HAVE_WINDOW_SYSTEM */
13988
13989 end_of_redisplay:
13990 if (interrupt_input && interrupts_deferred)
13991 request_sigio ();
13992
13993 dynwind_end ();
13994 }
13995
13996
13997 /* Redisplay, but leave alone any recent echo area message unless
13998 another message has been requested in its place.
13999
14000 This is useful in situations where you need to redisplay but no
14001 user action has occurred, making it inappropriate for the message
14002 area to be cleared. See tracking_off and
14003 wait_reading_process_output for examples of these situations.
14004
14005 FROM_WHERE is an integer saying from where this function was
14006 called. This is useful for debugging. */
14007
14008 void
14009 redisplay_preserve_echo_area (int from_where)
14010 {
14011 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14012
14013 if (!NILP (echo_area_buffer[1]))
14014 {
14015 /* We have a previously displayed message, but no current
14016 message. Redisplay the previous message. */
14017 display_last_displayed_message_p = 1;
14018 redisplay_internal ();
14019 display_last_displayed_message_p = 0;
14020 }
14021 else
14022 redisplay_internal ();
14023
14024 flush_frame (SELECTED_FRAME ());
14025 }
14026
14027
14028 /* Function registered with record_unwind_protect in redisplay_internal. */
14029
14030 static void
14031 unwind_redisplay (void)
14032 {
14033 redisplaying_p = 0;
14034 }
14035
14036
14037 /* Mark the display of leaf window W as accurate or inaccurate.
14038 If ACCURATE_P is non-zero mark display of W as accurate. If
14039 ACCURATE_P is zero, arrange for W to be redisplayed the next
14040 time redisplay_internal is called. */
14041
14042 static void
14043 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14044 {
14045 struct buffer *b = XBUFFER (w->contents);
14046
14047 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14048 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14049 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14050
14051 if (accurate_p)
14052 {
14053 b->clip_changed = false;
14054 b->prevent_redisplay_optimizations_p = false;
14055 eassert (buffer_window_count (b) > 0);
14056 /* Resetting b->text->redisplay is problematic!
14057 In order to make it safer to do it here, redisplay_internal must
14058 have copied all b->text->redisplay to their respective windows. */
14059 b->text->redisplay = false;
14060
14061 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14062 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14063 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14064 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14065
14066 w->current_matrix->buffer = b;
14067 w->current_matrix->begv = BUF_BEGV (b);
14068 w->current_matrix->zv = BUF_ZV (b);
14069
14070 w->last_cursor_vpos = w->cursor.vpos;
14071 w->last_cursor_off_p = w->cursor_off_p;
14072
14073 if (w == XWINDOW (selected_window))
14074 w->last_point = BUF_PT (b);
14075 else
14076 w->last_point = marker_position (w->pointm);
14077
14078 w->window_end_valid = true;
14079 w->update_mode_line = false;
14080 }
14081
14082 w->redisplay = !accurate_p;
14083 }
14084
14085
14086 /* Mark the display of windows in the window tree rooted at WINDOW as
14087 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14088 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14089 be redisplayed the next time redisplay_internal is called. */
14090
14091 void
14092 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14093 {
14094 struct window *w;
14095
14096 for (; !NILP (window); window = w->next)
14097 {
14098 w = XWINDOW (window);
14099 if (WINDOWP (w->contents))
14100 mark_window_display_accurate (w->contents, accurate_p);
14101 else
14102 mark_window_display_accurate_1 (w, accurate_p);
14103 }
14104
14105 if (accurate_p)
14106 update_overlay_arrows (1);
14107 else
14108 /* Force a thorough redisplay the next time by setting
14109 last_arrow_position and last_arrow_string to t, which is
14110 unequal to any useful value of Voverlay_arrow_... */
14111 update_overlay_arrows (-1);
14112 }
14113
14114
14115 /* Return value in display table DP (Lisp_Char_Table *) for character
14116 C. Since a display table doesn't have any parent, we don't have to
14117 follow parent. Do not call this function directly but use the
14118 macro DISP_CHAR_VECTOR. */
14119
14120 Lisp_Object
14121 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14122 {
14123 Lisp_Object val;
14124
14125 if (ASCII_CHAR_P (c))
14126 {
14127 val = dp->ascii;
14128 if (SUB_CHAR_TABLE_P (val))
14129 val = XSUB_CHAR_TABLE (val)->contents[c];
14130 }
14131 else
14132 {
14133 Lisp_Object table;
14134
14135 XSETCHAR_TABLE (table, dp);
14136 val = char_table_ref (table, c);
14137 }
14138 if (NILP (val))
14139 val = dp->defalt;
14140 return val;
14141 }
14142
14143
14144 \f
14145 /***********************************************************************
14146 Window Redisplay
14147 ***********************************************************************/
14148
14149 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14150
14151 static void
14152 redisplay_windows (Lisp_Object window)
14153 {
14154 while (!NILP (window))
14155 {
14156 struct window *w = XWINDOW (window);
14157
14158 if (WINDOWP (w->contents))
14159 redisplay_windows (w->contents);
14160 else if (BUFFERP (w->contents))
14161 {
14162 displayed_buffer = XBUFFER (w->contents);
14163 /* Use list_of_error, not Qerror, so that
14164 we catch only errors and don't run the debugger. */
14165 internal_condition_case_1 (redisplay_window_0, window,
14166 list_of_error,
14167 redisplay_window_error);
14168 }
14169
14170 window = w->next;
14171 }
14172 }
14173
14174 static Lisp_Object
14175 redisplay_window_error (Lisp_Object ignore)
14176 {
14177 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14178 return Qnil;
14179 }
14180
14181 static Lisp_Object
14182 redisplay_window_0 (Lisp_Object window)
14183 {
14184 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14185 redisplay_window (window, false);
14186 return Qnil;
14187 }
14188
14189 static Lisp_Object
14190 redisplay_window_1 (Lisp_Object window)
14191 {
14192 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14193 redisplay_window (window, true);
14194 return Qnil;
14195 }
14196 \f
14197
14198 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14199 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14200 which positions recorded in ROW differ from current buffer
14201 positions.
14202
14203 Return 0 if cursor is not on this row, 1 otherwise. */
14204
14205 static int
14206 set_cursor_from_row (struct window *w, struct glyph_row *row,
14207 struct glyph_matrix *matrix,
14208 ptrdiff_t delta, ptrdiff_t delta_bytes,
14209 int dy, int dvpos)
14210 {
14211 struct glyph *glyph = row->glyphs[TEXT_AREA];
14212 struct glyph *end = glyph + row->used[TEXT_AREA];
14213 struct glyph *cursor = NULL;
14214 /* The last known character position in row. */
14215 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14216 int x = row->x;
14217 ptrdiff_t pt_old = PT - delta;
14218 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14219 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14220 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14221 /* A glyph beyond the edge of TEXT_AREA which we should never
14222 touch. */
14223 struct glyph *glyphs_end = end;
14224 /* Non-zero means we've found a match for cursor position, but that
14225 glyph has the avoid_cursor_p flag set. */
14226 int match_with_avoid_cursor = 0;
14227 /* Non-zero means we've seen at least one glyph that came from a
14228 display string. */
14229 int string_seen = 0;
14230 /* Largest and smallest buffer positions seen so far during scan of
14231 glyph row. */
14232 ptrdiff_t bpos_max = pos_before;
14233 ptrdiff_t bpos_min = pos_after;
14234 /* Last buffer position covered by an overlay string with an integer
14235 `cursor' property. */
14236 ptrdiff_t bpos_covered = 0;
14237 /* Non-zero means the display string on which to display the cursor
14238 comes from a text property, not from an overlay. */
14239 int string_from_text_prop = 0;
14240
14241 /* Don't even try doing anything if called for a mode-line or
14242 header-line row, since the rest of the code isn't prepared to
14243 deal with such calamities. */
14244 eassert (!row->mode_line_p);
14245 if (row->mode_line_p)
14246 return 0;
14247
14248 /* Skip over glyphs not having an object at the start and the end of
14249 the row. These are special glyphs like truncation marks on
14250 terminal frames. */
14251 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14252 {
14253 if (!row->reversed_p)
14254 {
14255 while (glyph < end
14256 && INTEGERP (glyph->object)
14257 && glyph->charpos < 0)
14258 {
14259 x += glyph->pixel_width;
14260 ++glyph;
14261 }
14262 while (end > glyph
14263 && INTEGERP ((end - 1)->object)
14264 /* CHARPOS is zero for blanks and stretch glyphs
14265 inserted by extend_face_to_end_of_line. */
14266 && (end - 1)->charpos <= 0)
14267 --end;
14268 glyph_before = glyph - 1;
14269 glyph_after = end;
14270 }
14271 else
14272 {
14273 struct glyph *g;
14274
14275 /* If the glyph row is reversed, we need to process it from back
14276 to front, so swap the edge pointers. */
14277 glyphs_end = end = glyph - 1;
14278 glyph += row->used[TEXT_AREA] - 1;
14279
14280 while (glyph > end + 1
14281 && INTEGERP (glyph->object)
14282 && glyph->charpos < 0)
14283 {
14284 --glyph;
14285 x -= glyph->pixel_width;
14286 }
14287 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14288 --glyph;
14289 /* By default, in reversed rows we put the cursor on the
14290 rightmost (first in the reading order) glyph. */
14291 for (g = end + 1; g < glyph; g++)
14292 x += g->pixel_width;
14293 while (end < glyph
14294 && INTEGERP ((end + 1)->object)
14295 && (end + 1)->charpos <= 0)
14296 ++end;
14297 glyph_before = glyph + 1;
14298 glyph_after = end;
14299 }
14300 }
14301 else if (row->reversed_p)
14302 {
14303 /* In R2L rows that don't display text, put the cursor on the
14304 rightmost glyph. Case in point: an empty last line that is
14305 part of an R2L paragraph. */
14306 cursor = end - 1;
14307 /* Avoid placing the cursor on the last glyph of the row, where
14308 on terminal frames we hold the vertical border between
14309 adjacent windows. */
14310 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14311 && !WINDOW_RIGHTMOST_P (w)
14312 && cursor == row->glyphs[LAST_AREA] - 1)
14313 cursor--;
14314 x = -1; /* will be computed below, at label compute_x */
14315 }
14316
14317 /* Step 1: Try to find the glyph whose character position
14318 corresponds to point. If that's not possible, find 2 glyphs
14319 whose character positions are the closest to point, one before
14320 point, the other after it. */
14321 if (!row->reversed_p)
14322 while (/* not marched to end of glyph row */
14323 glyph < end
14324 /* glyph was not inserted by redisplay for internal purposes */
14325 && !INTEGERP (glyph->object))
14326 {
14327 if (BUFFERP (glyph->object))
14328 {
14329 ptrdiff_t dpos = glyph->charpos - pt_old;
14330
14331 if (glyph->charpos > bpos_max)
14332 bpos_max = glyph->charpos;
14333 if (glyph->charpos < bpos_min)
14334 bpos_min = glyph->charpos;
14335 if (!glyph->avoid_cursor_p)
14336 {
14337 /* If we hit point, we've found the glyph on which to
14338 display the cursor. */
14339 if (dpos == 0)
14340 {
14341 match_with_avoid_cursor = 0;
14342 break;
14343 }
14344 /* See if we've found a better approximation to
14345 POS_BEFORE or to POS_AFTER. */
14346 if (0 > dpos && dpos > pos_before - pt_old)
14347 {
14348 pos_before = glyph->charpos;
14349 glyph_before = glyph;
14350 }
14351 else if (0 < dpos && dpos < pos_after - pt_old)
14352 {
14353 pos_after = glyph->charpos;
14354 glyph_after = glyph;
14355 }
14356 }
14357 else if (dpos == 0)
14358 match_with_avoid_cursor = 1;
14359 }
14360 else if (STRINGP (glyph->object))
14361 {
14362 Lisp_Object chprop;
14363 ptrdiff_t glyph_pos = glyph->charpos;
14364
14365 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14366 glyph->object);
14367 if (!NILP (chprop))
14368 {
14369 /* If the string came from a `display' text property,
14370 look up the buffer position of that property and
14371 use that position to update bpos_max, as if we
14372 actually saw such a position in one of the row's
14373 glyphs. This helps with supporting integer values
14374 of `cursor' property on the display string in
14375 situations where most or all of the row's buffer
14376 text is completely covered by display properties,
14377 so that no glyph with valid buffer positions is
14378 ever seen in the row. */
14379 ptrdiff_t prop_pos =
14380 string_buffer_position_lim (glyph->object, pos_before,
14381 pos_after, 0);
14382
14383 if (prop_pos >= pos_before)
14384 bpos_max = prop_pos;
14385 }
14386 if (INTEGERP (chprop))
14387 {
14388 bpos_covered = bpos_max + XINT (chprop);
14389 /* If the `cursor' property covers buffer positions up
14390 to and including point, we should display cursor on
14391 this glyph. Note that, if a `cursor' property on one
14392 of the string's characters has an integer value, we
14393 will break out of the loop below _before_ we get to
14394 the position match above. IOW, integer values of
14395 the `cursor' property override the "exact match for
14396 point" strategy of positioning the cursor. */
14397 /* Implementation note: bpos_max == pt_old when, e.g.,
14398 we are in an empty line, where bpos_max is set to
14399 MATRIX_ROW_START_CHARPOS, see above. */
14400 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14401 {
14402 cursor = glyph;
14403 break;
14404 }
14405 }
14406
14407 string_seen = 1;
14408 }
14409 x += glyph->pixel_width;
14410 ++glyph;
14411 }
14412 else if (glyph > end) /* row is reversed */
14413 while (!INTEGERP (glyph->object))
14414 {
14415 if (BUFFERP (glyph->object))
14416 {
14417 ptrdiff_t dpos = glyph->charpos - pt_old;
14418
14419 if (glyph->charpos > bpos_max)
14420 bpos_max = glyph->charpos;
14421 if (glyph->charpos < bpos_min)
14422 bpos_min = glyph->charpos;
14423 if (!glyph->avoid_cursor_p)
14424 {
14425 if (dpos == 0)
14426 {
14427 match_with_avoid_cursor = 0;
14428 break;
14429 }
14430 if (0 > dpos && dpos > pos_before - pt_old)
14431 {
14432 pos_before = glyph->charpos;
14433 glyph_before = glyph;
14434 }
14435 else if (0 < dpos && dpos < pos_after - pt_old)
14436 {
14437 pos_after = glyph->charpos;
14438 glyph_after = glyph;
14439 }
14440 }
14441 else if (dpos == 0)
14442 match_with_avoid_cursor = 1;
14443 }
14444 else if (STRINGP (glyph->object))
14445 {
14446 Lisp_Object chprop;
14447 ptrdiff_t glyph_pos = glyph->charpos;
14448
14449 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14450 glyph->object);
14451 if (!NILP (chprop))
14452 {
14453 ptrdiff_t prop_pos =
14454 string_buffer_position_lim (glyph->object, pos_before,
14455 pos_after, 0);
14456
14457 if (prop_pos >= pos_before)
14458 bpos_max = prop_pos;
14459 }
14460 if (INTEGERP (chprop))
14461 {
14462 bpos_covered = bpos_max + XINT (chprop);
14463 /* If the `cursor' property covers buffer positions up
14464 to and including point, we should display cursor on
14465 this glyph. */
14466 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14467 {
14468 cursor = glyph;
14469 break;
14470 }
14471 }
14472 string_seen = 1;
14473 }
14474 --glyph;
14475 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14476 {
14477 x--; /* can't use any pixel_width */
14478 break;
14479 }
14480 x -= glyph->pixel_width;
14481 }
14482
14483 /* Step 2: If we didn't find an exact match for point, we need to
14484 look for a proper place to put the cursor among glyphs between
14485 GLYPH_BEFORE and GLYPH_AFTER. */
14486 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14487 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14488 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14489 {
14490 /* An empty line has a single glyph whose OBJECT is zero and
14491 whose CHARPOS is the position of a newline on that line.
14492 Note that on a TTY, there are more glyphs after that, which
14493 were produced by extend_face_to_end_of_line, but their
14494 CHARPOS is zero or negative. */
14495 int empty_line_p =
14496 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14497 && INTEGERP (glyph->object) && glyph->charpos > 0
14498 /* On a TTY, continued and truncated rows also have a glyph at
14499 their end whose OBJECT is zero and whose CHARPOS is
14500 positive (the continuation and truncation glyphs), but such
14501 rows are obviously not "empty". */
14502 && !(row->continued_p || row->truncated_on_right_p);
14503
14504 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14505 {
14506 ptrdiff_t ellipsis_pos;
14507
14508 /* Scan back over the ellipsis glyphs. */
14509 if (!row->reversed_p)
14510 {
14511 ellipsis_pos = (glyph - 1)->charpos;
14512 while (glyph > row->glyphs[TEXT_AREA]
14513 && (glyph - 1)->charpos == ellipsis_pos)
14514 glyph--, x -= glyph->pixel_width;
14515 /* That loop always goes one position too far, including
14516 the glyph before the ellipsis. So scan forward over
14517 that one. */
14518 x += glyph->pixel_width;
14519 glyph++;
14520 }
14521 else /* row is reversed */
14522 {
14523 ellipsis_pos = (glyph + 1)->charpos;
14524 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14525 && (glyph + 1)->charpos == ellipsis_pos)
14526 glyph++, x += glyph->pixel_width;
14527 x -= glyph->pixel_width;
14528 glyph--;
14529 }
14530 }
14531 else if (match_with_avoid_cursor)
14532 {
14533 cursor = glyph_after;
14534 x = -1;
14535 }
14536 else if (string_seen)
14537 {
14538 int incr = row->reversed_p ? -1 : +1;
14539
14540 /* Need to find the glyph that came out of a string which is
14541 present at point. That glyph is somewhere between
14542 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14543 positioned between POS_BEFORE and POS_AFTER in the
14544 buffer. */
14545 struct glyph *start, *stop;
14546 ptrdiff_t pos = pos_before;
14547
14548 x = -1;
14549
14550 /* If the row ends in a newline from a display string,
14551 reordering could have moved the glyphs belonging to the
14552 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14553 in this case we extend the search to the last glyph in
14554 the row that was not inserted by redisplay. */
14555 if (row->ends_in_newline_from_string_p)
14556 {
14557 glyph_after = end;
14558 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14559 }
14560
14561 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14562 correspond to POS_BEFORE and POS_AFTER, respectively. We
14563 need START and STOP in the order that corresponds to the
14564 row's direction as given by its reversed_p flag. If the
14565 directionality of characters between POS_BEFORE and
14566 POS_AFTER is the opposite of the row's base direction,
14567 these characters will have been reordered for display,
14568 and we need to reverse START and STOP. */
14569 if (!row->reversed_p)
14570 {
14571 start = min (glyph_before, glyph_after);
14572 stop = max (glyph_before, glyph_after);
14573 }
14574 else
14575 {
14576 start = max (glyph_before, glyph_after);
14577 stop = min (glyph_before, glyph_after);
14578 }
14579 for (glyph = start + incr;
14580 row->reversed_p ? glyph > stop : glyph < stop; )
14581 {
14582
14583 /* Any glyphs that come from the buffer are here because
14584 of bidi reordering. Skip them, and only pay
14585 attention to glyphs that came from some string. */
14586 if (STRINGP (glyph->object))
14587 {
14588 Lisp_Object str;
14589 ptrdiff_t tem;
14590 /* If the display property covers the newline, we
14591 need to search for it one position farther. */
14592 ptrdiff_t lim = pos_after
14593 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14594
14595 string_from_text_prop = 0;
14596 str = glyph->object;
14597 tem = string_buffer_position_lim (str, pos, lim, 0);
14598 if (tem == 0 /* from overlay */
14599 || pos <= tem)
14600 {
14601 /* If the string from which this glyph came is
14602 found in the buffer at point, or at position
14603 that is closer to point than pos_after, then
14604 we've found the glyph we've been looking for.
14605 If it comes from an overlay (tem == 0), and
14606 it has the `cursor' property on one of its
14607 glyphs, record that glyph as a candidate for
14608 displaying the cursor. (As in the
14609 unidirectional version, we will display the
14610 cursor on the last candidate we find.) */
14611 if (tem == 0
14612 || tem == pt_old
14613 || (tem - pt_old > 0 && tem < pos_after))
14614 {
14615 /* The glyphs from this string could have
14616 been reordered. Find the one with the
14617 smallest string position. Or there could
14618 be a character in the string with the
14619 `cursor' property, which means display
14620 cursor on that character's glyph. */
14621 ptrdiff_t strpos = glyph->charpos;
14622
14623 if (tem)
14624 {
14625 cursor = glyph;
14626 string_from_text_prop = 1;
14627 }
14628 for ( ;
14629 (row->reversed_p ? glyph > stop : glyph < stop)
14630 && EQ (glyph->object, str);
14631 glyph += incr)
14632 {
14633 Lisp_Object cprop;
14634 ptrdiff_t gpos = glyph->charpos;
14635
14636 cprop = Fget_char_property (make_number (gpos),
14637 Qcursor,
14638 glyph->object);
14639 if (!NILP (cprop))
14640 {
14641 cursor = glyph;
14642 break;
14643 }
14644 if (tem && glyph->charpos < strpos)
14645 {
14646 strpos = glyph->charpos;
14647 cursor = glyph;
14648 }
14649 }
14650
14651 if (tem == pt_old
14652 || (tem - pt_old > 0 && tem < pos_after))
14653 goto compute_x;
14654 }
14655 if (tem)
14656 pos = tem + 1; /* don't find previous instances */
14657 }
14658 /* This string is not what we want; skip all of the
14659 glyphs that came from it. */
14660 while ((row->reversed_p ? glyph > stop : glyph < stop)
14661 && EQ (glyph->object, str))
14662 glyph += incr;
14663 }
14664 else
14665 glyph += incr;
14666 }
14667
14668 /* If we reached the end of the line, and END was from a string,
14669 the cursor is not on this line. */
14670 if (cursor == NULL
14671 && (row->reversed_p ? glyph <= end : glyph >= end)
14672 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14673 && STRINGP (end->object)
14674 && row->continued_p)
14675 return 0;
14676 }
14677 /* A truncated row may not include PT among its character positions.
14678 Setting the cursor inside the scroll margin will trigger
14679 recalculation of hscroll in hscroll_window_tree. But if a
14680 display string covers point, defer to the string-handling
14681 code below to figure this out. */
14682 else if (row->truncated_on_left_p && pt_old < bpos_min)
14683 {
14684 cursor = glyph_before;
14685 x = -1;
14686 }
14687 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14688 /* Zero-width characters produce no glyphs. */
14689 || (!empty_line_p
14690 && (row->reversed_p
14691 ? glyph_after > glyphs_end
14692 : glyph_after < glyphs_end)))
14693 {
14694 cursor = glyph_after;
14695 x = -1;
14696 }
14697 }
14698
14699 compute_x:
14700 if (cursor != NULL)
14701 glyph = cursor;
14702 else if (glyph == glyphs_end
14703 && pos_before == pos_after
14704 && STRINGP ((row->reversed_p
14705 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14706 : row->glyphs[TEXT_AREA])->object))
14707 {
14708 /* If all the glyphs of this row came from strings, put the
14709 cursor on the first glyph of the row. This avoids having the
14710 cursor outside of the text area in this very rare and hard
14711 use case. */
14712 glyph =
14713 row->reversed_p
14714 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14715 : row->glyphs[TEXT_AREA];
14716 }
14717 if (x < 0)
14718 {
14719 struct glyph *g;
14720
14721 /* Need to compute x that corresponds to GLYPH. */
14722 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14723 {
14724 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14725 emacs_abort ();
14726 x += g->pixel_width;
14727 }
14728 }
14729
14730 /* ROW could be part of a continued line, which, under bidi
14731 reordering, might have other rows whose start and end charpos
14732 occlude point. Only set w->cursor if we found a better
14733 approximation to the cursor position than we have from previously
14734 examined candidate rows belonging to the same continued line. */
14735 if (/* We already have a candidate row. */
14736 w->cursor.vpos >= 0
14737 /* That candidate is not the row we are processing. */
14738 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14739 /* Make sure cursor.vpos specifies a row whose start and end
14740 charpos occlude point, and it is valid candidate for being a
14741 cursor-row. This is because some callers of this function
14742 leave cursor.vpos at the row where the cursor was displayed
14743 during the last redisplay cycle. */
14744 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14745 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14746 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14747 {
14748 struct glyph *g1
14749 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14750
14751 /* Don't consider glyphs that are outside TEXT_AREA. */
14752 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14753 return 0;
14754 /* Keep the candidate whose buffer position is the closest to
14755 point or has the `cursor' property. */
14756 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14757 w->cursor.hpos >= 0
14758 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14759 && ((BUFFERP (g1->object)
14760 && (g1->charpos == pt_old /* An exact match always wins. */
14761 || (BUFFERP (glyph->object)
14762 && eabs (g1->charpos - pt_old)
14763 < eabs (glyph->charpos - pt_old))))
14764 /* Previous candidate is a glyph from a string that has
14765 a non-nil `cursor' property. */
14766 || (STRINGP (g1->object)
14767 && (!NILP (Fget_char_property (make_number (g1->charpos),
14768 Qcursor, g1->object))
14769 /* Previous candidate is from the same display
14770 string as this one, and the display string
14771 came from a text property. */
14772 || (EQ (g1->object, glyph->object)
14773 && string_from_text_prop)
14774 /* this candidate is from newline and its
14775 position is not an exact match */
14776 || (INTEGERP (glyph->object)
14777 && glyph->charpos != pt_old)))))
14778 return 0;
14779 /* If this candidate gives an exact match, use that. */
14780 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14781 /* If this candidate is a glyph created for the
14782 terminating newline of a line, and point is on that
14783 newline, it wins because it's an exact match. */
14784 || (!row->continued_p
14785 && INTEGERP (glyph->object)
14786 && glyph->charpos == 0
14787 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14788 /* Otherwise, keep the candidate that comes from a row
14789 spanning less buffer positions. This may win when one or
14790 both candidate positions are on glyphs that came from
14791 display strings, for which we cannot compare buffer
14792 positions. */
14793 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14794 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14795 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14796 return 0;
14797 }
14798 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14799 w->cursor.x = x;
14800 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14801 w->cursor.y = row->y + dy;
14802
14803 if (w == XWINDOW (selected_window))
14804 {
14805 if (!row->continued_p
14806 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14807 && row->x == 0)
14808 {
14809 this_line_buffer = XBUFFER (w->contents);
14810
14811 CHARPOS (this_line_start_pos)
14812 = MATRIX_ROW_START_CHARPOS (row) + delta;
14813 BYTEPOS (this_line_start_pos)
14814 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14815
14816 CHARPOS (this_line_end_pos)
14817 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14818 BYTEPOS (this_line_end_pos)
14819 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14820
14821 this_line_y = w->cursor.y;
14822 this_line_pixel_height = row->height;
14823 this_line_vpos = w->cursor.vpos;
14824 this_line_start_x = row->x;
14825 }
14826 else
14827 CHARPOS (this_line_start_pos) = 0;
14828 }
14829
14830 return 1;
14831 }
14832
14833
14834 /* Run window scroll functions, if any, for WINDOW with new window
14835 start STARTP. Sets the window start of WINDOW to that position.
14836
14837 We assume that the window's buffer is really current. */
14838
14839 static struct text_pos
14840 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14841 {
14842 struct window *w = XWINDOW (window);
14843 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14844
14845 eassert (current_buffer == XBUFFER (w->contents));
14846
14847 if (!NILP (Vwindow_scroll_functions))
14848 {
14849 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14850 make_number (CHARPOS (startp)));
14851 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14852 /* In case the hook functions switch buffers. */
14853 set_buffer_internal (XBUFFER (w->contents));
14854 }
14855
14856 return startp;
14857 }
14858
14859
14860 /* Make sure the line containing the cursor is fully visible.
14861 A value of 1 means there is nothing to be done.
14862 (Either the line is fully visible, or it cannot be made so,
14863 or we cannot tell.)
14864
14865 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14866 is higher than window.
14867
14868 A value of 0 means the caller should do scrolling
14869 as if point had gone off the screen. */
14870
14871 static int
14872 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14873 {
14874 struct glyph_matrix *matrix;
14875 struct glyph_row *row;
14876 int window_height;
14877
14878 if (!make_cursor_line_fully_visible_p)
14879 return 1;
14880
14881 /* It's not always possible to find the cursor, e.g, when a window
14882 is full of overlay strings. Don't do anything in that case. */
14883 if (w->cursor.vpos < 0)
14884 return 1;
14885
14886 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14887 row = MATRIX_ROW (matrix, w->cursor.vpos);
14888
14889 /* If the cursor row is not partially visible, there's nothing to do. */
14890 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14891 return 1;
14892
14893 /* If the row the cursor is in is taller than the window's height,
14894 it's not clear what to do, so do nothing. */
14895 window_height = window_box_height (w);
14896 if (row->height >= window_height)
14897 {
14898 if (!force_p || MINI_WINDOW_P (w)
14899 || w->vscroll || w->cursor.vpos == 0)
14900 return 1;
14901 }
14902 return 0;
14903 }
14904
14905
14906 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14907 non-zero means only WINDOW is redisplayed in redisplay_internal.
14908 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14909 in redisplay_window to bring a partially visible line into view in
14910 the case that only the cursor has moved.
14911
14912 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14913 last screen line's vertical height extends past the end of the screen.
14914
14915 Value is
14916
14917 1 if scrolling succeeded
14918
14919 0 if scrolling didn't find point.
14920
14921 -1 if new fonts have been loaded so that we must interrupt
14922 redisplay, adjust glyph matrices, and try again. */
14923
14924 enum
14925 {
14926 SCROLLING_SUCCESS,
14927 SCROLLING_FAILED,
14928 SCROLLING_NEED_LARGER_MATRICES
14929 };
14930
14931 /* If scroll-conservatively is more than this, never recenter.
14932
14933 If you change this, don't forget to update the doc string of
14934 `scroll-conservatively' and the Emacs manual. */
14935 #define SCROLL_LIMIT 100
14936
14937 static int
14938 try_scrolling (Lisp_Object window, int just_this_one_p,
14939 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14940 int temp_scroll_step, int last_line_misfit)
14941 {
14942 struct window *w = XWINDOW (window);
14943 struct frame *f = XFRAME (w->frame);
14944 struct text_pos pos, startp;
14945 struct it it;
14946 int this_scroll_margin, scroll_max, rc, height;
14947 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14948 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14949 Lisp_Object aggressive;
14950 /* We will never try scrolling more than this number of lines. */
14951 int scroll_limit = SCROLL_LIMIT;
14952 int frame_line_height = default_line_pixel_height (w);
14953 int window_total_lines
14954 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14955
14956 #ifdef GLYPH_DEBUG
14957 debug_method_add (w, "try_scrolling");
14958 #endif
14959
14960 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14961
14962 /* Compute scroll margin height in pixels. We scroll when point is
14963 within this distance from the top or bottom of the window. */
14964 if (scroll_margin > 0)
14965 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14966 * frame_line_height;
14967 else
14968 this_scroll_margin = 0;
14969
14970 /* Force arg_scroll_conservatively to have a reasonable value, to
14971 avoid scrolling too far away with slow move_it_* functions. Note
14972 that the user can supply scroll-conservatively equal to
14973 `most-positive-fixnum', which can be larger than INT_MAX. */
14974 if (arg_scroll_conservatively > scroll_limit)
14975 {
14976 arg_scroll_conservatively = scroll_limit + 1;
14977 scroll_max = scroll_limit * frame_line_height;
14978 }
14979 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14980 /* Compute how much we should try to scroll maximally to bring
14981 point into view. */
14982 scroll_max = (max (scroll_step,
14983 max (arg_scroll_conservatively, temp_scroll_step))
14984 * frame_line_height);
14985 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14986 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14987 /* We're trying to scroll because of aggressive scrolling but no
14988 scroll_step is set. Choose an arbitrary one. */
14989 scroll_max = 10 * frame_line_height;
14990 else
14991 scroll_max = 0;
14992
14993 too_near_end:
14994
14995 /* Decide whether to scroll down. */
14996 if (PT > CHARPOS (startp))
14997 {
14998 int scroll_margin_y;
14999
15000 /* Compute the pixel ypos of the scroll margin, then move IT to
15001 either that ypos or PT, whichever comes first. */
15002 start_display (&it, w, startp);
15003 scroll_margin_y = it.last_visible_y - this_scroll_margin
15004 - frame_line_height * extra_scroll_margin_lines;
15005 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15006 (MOVE_TO_POS | MOVE_TO_Y));
15007
15008 if (PT > CHARPOS (it.current.pos))
15009 {
15010 int y0 = line_bottom_y (&it);
15011 /* Compute how many pixels below window bottom to stop searching
15012 for PT. This avoids costly search for PT that is far away if
15013 the user limited scrolling by a small number of lines, but
15014 always finds PT if scroll_conservatively is set to a large
15015 number, such as most-positive-fixnum. */
15016 int slack = max (scroll_max, 10 * frame_line_height);
15017 int y_to_move = it.last_visible_y + slack;
15018
15019 /* Compute the distance from the scroll margin to PT or to
15020 the scroll limit, whichever comes first. This should
15021 include the height of the cursor line, to make that line
15022 fully visible. */
15023 move_it_to (&it, PT, -1, y_to_move,
15024 -1, MOVE_TO_POS | MOVE_TO_Y);
15025 dy = line_bottom_y (&it) - y0;
15026
15027 if (dy > scroll_max)
15028 return SCROLLING_FAILED;
15029
15030 if (dy > 0)
15031 scroll_down_p = 1;
15032 }
15033 }
15034
15035 if (scroll_down_p)
15036 {
15037 /* Point is in or below the bottom scroll margin, so move the
15038 window start down. If scrolling conservatively, move it just
15039 enough down to make point visible. If scroll_step is set,
15040 move it down by scroll_step. */
15041 if (arg_scroll_conservatively)
15042 amount_to_scroll
15043 = min (max (dy, frame_line_height),
15044 frame_line_height * arg_scroll_conservatively);
15045 else if (scroll_step || temp_scroll_step)
15046 amount_to_scroll = scroll_max;
15047 else
15048 {
15049 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15050 height = WINDOW_BOX_TEXT_HEIGHT (w);
15051 if (NUMBERP (aggressive))
15052 {
15053 double float_amount = XFLOATINT (aggressive) * height;
15054 int aggressive_scroll = float_amount;
15055 if (aggressive_scroll == 0 && float_amount > 0)
15056 aggressive_scroll = 1;
15057 /* Don't let point enter the scroll margin near top of
15058 the window. This could happen if the value of
15059 scroll_up_aggressively is too large and there are
15060 non-zero margins, because scroll_up_aggressively
15061 means put point that fraction of window height
15062 _from_the_bottom_margin_. */
15063 if (aggressive_scroll + 2*this_scroll_margin > height)
15064 aggressive_scroll = height - 2*this_scroll_margin;
15065 amount_to_scroll = dy + aggressive_scroll;
15066 }
15067 }
15068
15069 if (amount_to_scroll <= 0)
15070 return SCROLLING_FAILED;
15071
15072 start_display (&it, w, startp);
15073 if (arg_scroll_conservatively <= scroll_limit)
15074 move_it_vertically (&it, amount_to_scroll);
15075 else
15076 {
15077 /* Extra precision for users who set scroll-conservatively
15078 to a large number: make sure the amount we scroll
15079 the window start is never less than amount_to_scroll,
15080 which was computed as distance from window bottom to
15081 point. This matters when lines at window top and lines
15082 below window bottom have different height. */
15083 struct it it1;
15084 void *it1data = NULL;
15085 /* We use a temporary it1 because line_bottom_y can modify
15086 its argument, if it moves one line down; see there. */
15087 int start_y;
15088
15089 SAVE_IT (it1, it, it1data);
15090 start_y = line_bottom_y (&it1);
15091 do {
15092 RESTORE_IT (&it, &it, it1data);
15093 move_it_by_lines (&it, 1);
15094 SAVE_IT (it1, it, it1data);
15095 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15096 }
15097
15098 /* If STARTP is unchanged, move it down another screen line. */
15099 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15100 move_it_by_lines (&it, 1);
15101 startp = it.current.pos;
15102 }
15103 else
15104 {
15105 struct text_pos scroll_margin_pos = startp;
15106 int y_offset = 0;
15107
15108 /* See if point is inside the scroll margin at the top of the
15109 window. */
15110 if (this_scroll_margin)
15111 {
15112 int y_start;
15113
15114 start_display (&it, w, startp);
15115 y_start = it.current_y;
15116 move_it_vertically (&it, this_scroll_margin);
15117 scroll_margin_pos = it.current.pos;
15118 /* If we didn't move enough before hitting ZV, request
15119 additional amount of scroll, to move point out of the
15120 scroll margin. */
15121 if (IT_CHARPOS (it) == ZV
15122 && it.current_y - y_start < this_scroll_margin)
15123 y_offset = this_scroll_margin - (it.current_y - y_start);
15124 }
15125
15126 if (PT < CHARPOS (scroll_margin_pos))
15127 {
15128 /* Point is in the scroll margin at the top of the window or
15129 above what is displayed in the window. */
15130 int y0, y_to_move;
15131
15132 /* Compute the vertical distance from PT to the scroll
15133 margin position. Move as far as scroll_max allows, or
15134 one screenful, or 10 screen lines, whichever is largest.
15135 Give up if distance is greater than scroll_max or if we
15136 didn't reach the scroll margin position. */
15137 SET_TEXT_POS (pos, PT, PT_BYTE);
15138 start_display (&it, w, pos);
15139 y0 = it.current_y;
15140 y_to_move = max (it.last_visible_y,
15141 max (scroll_max, 10 * frame_line_height));
15142 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15143 y_to_move, -1,
15144 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15145 dy = it.current_y - y0;
15146 if (dy > scroll_max
15147 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15148 return SCROLLING_FAILED;
15149
15150 /* Additional scroll for when ZV was too close to point. */
15151 dy += y_offset;
15152
15153 /* Compute new window start. */
15154 start_display (&it, w, startp);
15155
15156 if (arg_scroll_conservatively)
15157 amount_to_scroll = max (dy, frame_line_height *
15158 max (scroll_step, temp_scroll_step));
15159 else if (scroll_step || temp_scroll_step)
15160 amount_to_scroll = scroll_max;
15161 else
15162 {
15163 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15164 height = WINDOW_BOX_TEXT_HEIGHT (w);
15165 if (NUMBERP (aggressive))
15166 {
15167 double float_amount = XFLOATINT (aggressive) * height;
15168 int aggressive_scroll = float_amount;
15169 if (aggressive_scroll == 0 && float_amount > 0)
15170 aggressive_scroll = 1;
15171 /* Don't let point enter the scroll margin near
15172 bottom of the window, if the value of
15173 scroll_down_aggressively happens to be too
15174 large. */
15175 if (aggressive_scroll + 2*this_scroll_margin > height)
15176 aggressive_scroll = height - 2*this_scroll_margin;
15177 amount_to_scroll = dy + aggressive_scroll;
15178 }
15179 }
15180
15181 if (amount_to_scroll <= 0)
15182 return SCROLLING_FAILED;
15183
15184 move_it_vertically_backward (&it, amount_to_scroll);
15185 startp = it.current.pos;
15186 }
15187 }
15188
15189 /* Run window scroll functions. */
15190 startp = run_window_scroll_functions (window, startp);
15191
15192 /* Display the window. Give up if new fonts are loaded, or if point
15193 doesn't appear. */
15194 if (!try_window (window, startp, 0))
15195 rc = SCROLLING_NEED_LARGER_MATRICES;
15196 else if (w->cursor.vpos < 0)
15197 {
15198 clear_glyph_matrix (w->desired_matrix);
15199 rc = SCROLLING_FAILED;
15200 }
15201 else
15202 {
15203 /* Maybe forget recorded base line for line number display. */
15204 if (!just_this_one_p
15205 || current_buffer->clip_changed
15206 || BEG_UNCHANGED < CHARPOS (startp))
15207 w->base_line_number = 0;
15208
15209 /* If cursor ends up on a partially visible line,
15210 treat that as being off the bottom of the screen. */
15211 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15212 /* It's possible that the cursor is on the first line of the
15213 buffer, which is partially obscured due to a vscroll
15214 (Bug#7537). In that case, avoid looping forever. */
15215 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15216 {
15217 clear_glyph_matrix (w->desired_matrix);
15218 ++extra_scroll_margin_lines;
15219 goto too_near_end;
15220 }
15221 rc = SCROLLING_SUCCESS;
15222 }
15223
15224 return rc;
15225 }
15226
15227
15228 /* Compute a suitable window start for window W if display of W starts
15229 on a continuation line. Value is non-zero if a new window start
15230 was computed.
15231
15232 The new window start will be computed, based on W's width, starting
15233 from the start of the continued line. It is the start of the
15234 screen line with the minimum distance from the old start W->start. */
15235
15236 static int
15237 compute_window_start_on_continuation_line (struct window *w)
15238 {
15239 struct text_pos pos, start_pos;
15240 int window_start_changed_p = 0;
15241
15242 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15243
15244 /* If window start is on a continuation line... Window start may be
15245 < BEGV in case there's invisible text at the start of the
15246 buffer (M-x rmail, for example). */
15247 if (CHARPOS (start_pos) > BEGV
15248 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15249 {
15250 struct it it;
15251 struct glyph_row *row;
15252
15253 /* Handle the case that the window start is out of range. */
15254 if (CHARPOS (start_pos) < BEGV)
15255 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15256 else if (CHARPOS (start_pos) > ZV)
15257 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15258
15259 /* Find the start of the continued line. This should be fast
15260 because find_newline is fast (newline cache). */
15261 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15262 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15263 row, DEFAULT_FACE_ID);
15264 reseat_at_previous_visible_line_start (&it);
15265
15266 /* If the line start is "too far" away from the window start,
15267 say it takes too much time to compute a new window start. */
15268 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15269 /* PXW: Do we need upper bounds here? */
15270 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15271 {
15272 int min_distance, distance;
15273
15274 /* Move forward by display lines to find the new window
15275 start. If window width was enlarged, the new start can
15276 be expected to be > the old start. If window width was
15277 decreased, the new window start will be < the old start.
15278 So, we're looking for the display line start with the
15279 minimum distance from the old window start. */
15280 pos = it.current.pos;
15281 min_distance = INFINITY;
15282 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15283 distance < min_distance)
15284 {
15285 min_distance = distance;
15286 pos = it.current.pos;
15287 if (it.line_wrap == WORD_WRAP)
15288 {
15289 /* Under WORD_WRAP, move_it_by_lines is likely to
15290 overshoot and stop not at the first, but the
15291 second character from the left margin. So in
15292 that case, we need a more tight control on the X
15293 coordinate of the iterator than move_it_by_lines
15294 promises in its contract. The method is to first
15295 go to the last (rightmost) visible character of a
15296 line, then move to the leftmost character on the
15297 next line in a separate call. */
15298 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15299 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15300 move_it_to (&it, ZV, 0,
15301 it.current_y + it.max_ascent + it.max_descent, -1,
15302 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15303 }
15304 else
15305 move_it_by_lines (&it, 1);
15306 }
15307
15308 /* Set the window start there. */
15309 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15310 window_start_changed_p = 1;
15311 }
15312 }
15313
15314 return window_start_changed_p;
15315 }
15316
15317
15318 /* Try cursor movement in case text has not changed in window WINDOW,
15319 with window start STARTP. Value is
15320
15321 CURSOR_MOVEMENT_SUCCESS if successful
15322
15323 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15324
15325 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15326 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15327 we want to scroll as if scroll-step were set to 1. See the code.
15328
15329 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15330 which case we have to abort this redisplay, and adjust matrices
15331 first. */
15332
15333 enum
15334 {
15335 CURSOR_MOVEMENT_SUCCESS,
15336 CURSOR_MOVEMENT_CANNOT_BE_USED,
15337 CURSOR_MOVEMENT_MUST_SCROLL,
15338 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15339 };
15340
15341 static int
15342 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15343 {
15344 struct window *w = XWINDOW (window);
15345 struct frame *f = XFRAME (w->frame);
15346 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15347
15348 #ifdef GLYPH_DEBUG
15349 if (inhibit_try_cursor_movement)
15350 return rc;
15351 #endif
15352
15353 /* Previously, there was a check for Lisp integer in the
15354 if-statement below. Now, this field is converted to
15355 ptrdiff_t, thus zero means invalid position in a buffer. */
15356 eassert (w->last_point > 0);
15357 /* Likewise there was a check whether window_end_vpos is nil or larger
15358 than the window. Now window_end_vpos is int and so never nil, but
15359 let's leave eassert to check whether it fits in the window. */
15360 eassert (w->window_end_vpos < w->current_matrix->nrows);
15361
15362 /* Handle case where text has not changed, only point, and it has
15363 not moved off the frame. */
15364 if (/* Point may be in this window. */
15365 PT >= CHARPOS (startp)
15366 /* Selective display hasn't changed. */
15367 && !current_buffer->clip_changed
15368 /* Function force-mode-line-update is used to force a thorough
15369 redisplay. It sets either windows_or_buffers_changed or
15370 update_mode_lines. So don't take a shortcut here for these
15371 cases. */
15372 && !update_mode_lines
15373 && !windows_or_buffers_changed
15374 && !f->cursor_type_changed
15375 && NILP (Vshow_trailing_whitespace)
15376 /* This code is not used for mini-buffer for the sake of the case
15377 of redisplaying to replace an echo area message; since in
15378 that case the mini-buffer contents per se are usually
15379 unchanged. This code is of no real use in the mini-buffer
15380 since the handling of this_line_start_pos, etc., in redisplay
15381 handles the same cases. */
15382 && !EQ (window, minibuf_window)
15383 && (FRAME_WINDOW_P (f)
15384 || !overlay_arrow_in_current_buffer_p ()))
15385 {
15386 int this_scroll_margin, top_scroll_margin;
15387 struct glyph_row *row = NULL;
15388 int frame_line_height = default_line_pixel_height (w);
15389 int window_total_lines
15390 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15391
15392 #ifdef GLYPH_DEBUG
15393 debug_method_add (w, "cursor movement");
15394 #endif
15395
15396 /* Scroll if point within this distance from the top or bottom
15397 of the window. This is a pixel value. */
15398 if (scroll_margin > 0)
15399 {
15400 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15401 this_scroll_margin *= frame_line_height;
15402 }
15403 else
15404 this_scroll_margin = 0;
15405
15406 top_scroll_margin = this_scroll_margin;
15407 if (WINDOW_WANTS_HEADER_LINE_P (w))
15408 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15409
15410 /* Start with the row the cursor was displayed during the last
15411 not paused redisplay. Give up if that row is not valid. */
15412 if (w->last_cursor_vpos < 0
15413 || w->last_cursor_vpos >= w->current_matrix->nrows)
15414 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15415 else
15416 {
15417 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15418 if (row->mode_line_p)
15419 ++row;
15420 if (!row->enabled_p)
15421 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15422 }
15423
15424 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15425 {
15426 int scroll_p = 0, must_scroll = 0;
15427 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15428
15429 if (PT > w->last_point)
15430 {
15431 /* Point has moved forward. */
15432 while (MATRIX_ROW_END_CHARPOS (row) < PT
15433 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15434 {
15435 eassert (row->enabled_p);
15436 ++row;
15437 }
15438
15439 /* If the end position of a row equals the start
15440 position of the next row, and PT is at that position,
15441 we would rather display cursor in the next line. */
15442 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15443 && MATRIX_ROW_END_CHARPOS (row) == PT
15444 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15445 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15446 && !cursor_row_p (row))
15447 ++row;
15448
15449 /* If within the scroll margin, scroll. Note that
15450 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15451 the next line would be drawn, and that
15452 this_scroll_margin can be zero. */
15453 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15454 || PT > MATRIX_ROW_END_CHARPOS (row)
15455 /* Line is completely visible last line in window
15456 and PT is to be set in the next line. */
15457 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15458 && PT == MATRIX_ROW_END_CHARPOS (row)
15459 && !row->ends_at_zv_p
15460 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15461 scroll_p = 1;
15462 }
15463 else if (PT < w->last_point)
15464 {
15465 /* Cursor has to be moved backward. Note that PT >=
15466 CHARPOS (startp) because of the outer if-statement. */
15467 while (!row->mode_line_p
15468 && (MATRIX_ROW_START_CHARPOS (row) > PT
15469 || (MATRIX_ROW_START_CHARPOS (row) == PT
15470 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15471 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15472 row > w->current_matrix->rows
15473 && (row-1)->ends_in_newline_from_string_p))))
15474 && (row->y > top_scroll_margin
15475 || CHARPOS (startp) == BEGV))
15476 {
15477 eassert (row->enabled_p);
15478 --row;
15479 }
15480
15481 /* Consider the following case: Window starts at BEGV,
15482 there is invisible, intangible text at BEGV, so that
15483 display starts at some point START > BEGV. It can
15484 happen that we are called with PT somewhere between
15485 BEGV and START. Try to handle that case. */
15486 if (row < w->current_matrix->rows
15487 || row->mode_line_p)
15488 {
15489 row = w->current_matrix->rows;
15490 if (row->mode_line_p)
15491 ++row;
15492 }
15493
15494 /* Due to newlines in overlay strings, we may have to
15495 skip forward over overlay strings. */
15496 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15497 && MATRIX_ROW_END_CHARPOS (row) == PT
15498 && !cursor_row_p (row))
15499 ++row;
15500
15501 /* If within the scroll margin, scroll. */
15502 if (row->y < top_scroll_margin
15503 && CHARPOS (startp) != BEGV)
15504 scroll_p = 1;
15505 }
15506 else
15507 {
15508 /* Cursor did not move. So don't scroll even if cursor line
15509 is partially visible, as it was so before. */
15510 rc = CURSOR_MOVEMENT_SUCCESS;
15511 }
15512
15513 if (PT < MATRIX_ROW_START_CHARPOS (row)
15514 || PT > MATRIX_ROW_END_CHARPOS (row))
15515 {
15516 /* if PT is not in the glyph row, give up. */
15517 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15518 must_scroll = 1;
15519 }
15520 else if (rc != CURSOR_MOVEMENT_SUCCESS
15521 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15522 {
15523 struct glyph_row *row1;
15524
15525 /* If rows are bidi-reordered and point moved, back up
15526 until we find a row that does not belong to a
15527 continuation line. This is because we must consider
15528 all rows of a continued line as candidates for the
15529 new cursor positioning, since row start and end
15530 positions change non-linearly with vertical position
15531 in such rows. */
15532 /* FIXME: Revisit this when glyph ``spilling'' in
15533 continuation lines' rows is implemented for
15534 bidi-reordered rows. */
15535 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15536 MATRIX_ROW_CONTINUATION_LINE_P (row);
15537 --row)
15538 {
15539 /* If we hit the beginning of the displayed portion
15540 without finding the first row of a continued
15541 line, give up. */
15542 if (row <= row1)
15543 {
15544 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15545 break;
15546 }
15547 eassert (row->enabled_p);
15548 }
15549 }
15550 if (must_scroll)
15551 ;
15552 else if (rc != CURSOR_MOVEMENT_SUCCESS
15553 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15554 /* Make sure this isn't a header line by any chance, since
15555 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15556 && !row->mode_line_p
15557 && make_cursor_line_fully_visible_p)
15558 {
15559 if (PT == MATRIX_ROW_END_CHARPOS (row)
15560 && !row->ends_at_zv_p
15561 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15563 else if (row->height > window_box_height (w))
15564 {
15565 /* If we end up in a partially visible line, let's
15566 make it fully visible, except when it's taller
15567 than the window, in which case we can't do much
15568 about it. */
15569 *scroll_step = 1;
15570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15571 }
15572 else
15573 {
15574 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15575 if (!cursor_row_fully_visible_p (w, 0, 1))
15576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15577 else
15578 rc = CURSOR_MOVEMENT_SUCCESS;
15579 }
15580 }
15581 else if (scroll_p)
15582 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15583 else if (rc != CURSOR_MOVEMENT_SUCCESS
15584 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15585 {
15586 /* With bidi-reordered rows, there could be more than
15587 one candidate row whose start and end positions
15588 occlude point. We need to let set_cursor_from_row
15589 find the best candidate. */
15590 /* FIXME: Revisit this when glyph ``spilling'' in
15591 continuation lines' rows is implemented for
15592 bidi-reordered rows. */
15593 int rv = 0;
15594
15595 do
15596 {
15597 int at_zv_p = 0, exact_match_p = 0;
15598
15599 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15600 && PT <= MATRIX_ROW_END_CHARPOS (row)
15601 && cursor_row_p (row))
15602 rv |= set_cursor_from_row (w, row, w->current_matrix,
15603 0, 0, 0, 0);
15604 /* As soon as we've found the exact match for point,
15605 or the first suitable row whose ends_at_zv_p flag
15606 is set, we are done. */
15607 if (rv)
15608 {
15609 at_zv_p = MATRIX_ROW (w->current_matrix,
15610 w->cursor.vpos)->ends_at_zv_p;
15611 if (!at_zv_p
15612 && w->cursor.hpos >= 0
15613 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15614 w->cursor.vpos))
15615 {
15616 struct glyph_row *candidate =
15617 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15618 struct glyph *g =
15619 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15620 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15621
15622 exact_match_p =
15623 (BUFFERP (g->object) && g->charpos == PT)
15624 || (INTEGERP (g->object)
15625 && (g->charpos == PT
15626 || (g->charpos == 0 && endpos - 1 == PT)));
15627 }
15628 if (at_zv_p || exact_match_p)
15629 {
15630 rc = CURSOR_MOVEMENT_SUCCESS;
15631 break;
15632 }
15633 }
15634 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15635 break;
15636 ++row;
15637 }
15638 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15639 || row->continued_p)
15640 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15641 || (MATRIX_ROW_START_CHARPOS (row) == PT
15642 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15643 /* If we didn't find any candidate rows, or exited the
15644 loop before all the candidates were examined, signal
15645 to the caller that this method failed. */
15646 if (rc != CURSOR_MOVEMENT_SUCCESS
15647 && !(rv
15648 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15649 && !row->continued_p))
15650 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15651 else if (rv)
15652 rc = CURSOR_MOVEMENT_SUCCESS;
15653 }
15654 else
15655 {
15656 do
15657 {
15658 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15659 {
15660 rc = CURSOR_MOVEMENT_SUCCESS;
15661 break;
15662 }
15663 ++row;
15664 }
15665 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15666 && MATRIX_ROW_START_CHARPOS (row) == PT
15667 && cursor_row_p (row));
15668 }
15669 }
15670 }
15671
15672 return rc;
15673 }
15674
15675 void
15676 set_vertical_scroll_bar (struct window *w)
15677 {
15678 ptrdiff_t start, end, whole;
15679
15680 /* Calculate the start and end positions for the current window.
15681 At some point, it would be nice to choose between scrollbars
15682 which reflect the whole buffer size, with special markers
15683 indicating narrowing, and scrollbars which reflect only the
15684 visible region.
15685
15686 Note that mini-buffers sometimes aren't displaying any text. */
15687 if (!MINI_WINDOW_P (w)
15688 || (w == XWINDOW (minibuf_window)
15689 && NILP (echo_area_buffer[0])))
15690 {
15691 struct buffer *buf = XBUFFER (w->contents);
15692 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15693 start = marker_position (w->start) - BUF_BEGV (buf);
15694 /* I don't think this is guaranteed to be right. For the
15695 moment, we'll pretend it is. */
15696 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15697
15698 if (end < start)
15699 end = start;
15700 if (whole < (end - start))
15701 whole = end - start;
15702 }
15703 else
15704 start = end = whole = 0;
15705
15706 /* Indicate what this scroll bar ought to be displaying now. */
15707 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15708 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15709 (w, end - start, whole, start);
15710 }
15711
15712
15713 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15714 selected_window is redisplayed.
15715
15716 We can return without actually redisplaying the window if fonts has been
15717 changed on window's frame. In that case, redisplay_internal will retry.
15718
15719 As one of the important parts of redisplaying a window, we need to
15720 decide whether the previous window-start position (stored in the
15721 window's w->start marker position) is still valid, and if it isn't,
15722 recompute it. Some details about that:
15723
15724 . The previous window-start could be in a continuation line, in
15725 which case we need to recompute it when the window width
15726 changes. See compute_window_start_on_continuation_line and its
15727 call below.
15728
15729 . The text that changed since last redisplay could include the
15730 previous window-start position. In that case, we try to salvage
15731 what we can from the current glyph matrix by calling
15732 try_scrolling, which see.
15733
15734 . Some Emacs command could force us to use a specific window-start
15735 position by setting the window's force_start flag, or gently
15736 propose doing that by setting the window's optional_new_start
15737 flag. In these cases, we try using the specified start point if
15738 that succeeds (i.e. the window desired matrix is successfully
15739 recomputed, and point location is within the window). In case
15740 of optional_new_start, we first check if the specified start
15741 position is feasible, i.e. if it will allow point to be
15742 displayed in the window. If using the specified start point
15743 fails, e.g., if new fonts are needed to be loaded, we abort the
15744 redisplay cycle and leave it up to the next cycle to figure out
15745 things.
15746
15747 . Note that the window's force_start flag is sometimes set by
15748 redisplay itself, when it decides that the previous window start
15749 point is fine and should be kept. Search for "goto force_start"
15750 below to see the details. Like the values of window-start
15751 specified outside of redisplay, these internally-deduced values
15752 are tested for feasibility, and ignored if found to be
15753 unfeasible.
15754
15755 . Note that the function try_window, used to completely redisplay
15756 a window, accepts the window's start point as its argument.
15757 This is used several times in the redisplay code to control
15758 where the window start will be, according to user options such
15759 as scroll-conservatively, and also to ensure the screen line
15760 showing point will be fully (as opposed to partially) visible on
15761 display. */
15762
15763 static void
15764 redisplay_window (Lisp_Object window, bool just_this_one_p)
15765 {
15766 struct window *w = XWINDOW (window);
15767 struct frame *f = XFRAME (w->frame);
15768 struct buffer *buffer = XBUFFER (w->contents);
15769 struct buffer *old = current_buffer;
15770 struct text_pos lpoint, opoint, startp;
15771 int update_mode_line;
15772 int tem;
15773 struct it it;
15774 /* Record it now because it's overwritten. */
15775 bool current_matrix_up_to_date_p = false;
15776 bool used_current_matrix_p = false;
15777 /* This is less strict than current_matrix_up_to_date_p.
15778 It indicates that the buffer contents and narrowing are unchanged. */
15779 bool buffer_unchanged_p = false;
15780 int temp_scroll_step = 0;
15781 dynwind_begin ();
15782 int rc;
15783 int centering_position = -1;
15784 int last_line_misfit = 0;
15785 ptrdiff_t beg_unchanged, end_unchanged;
15786 int frame_line_height;
15787
15788 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15789 opoint = lpoint;
15790
15791 #ifdef GLYPH_DEBUG
15792 *w->desired_matrix->method = 0;
15793 #endif
15794
15795 if (!just_this_one_p
15796 && REDISPLAY_SOME_P ()
15797 && !w->redisplay
15798 && !f->redisplay
15799 && !buffer->text->redisplay
15800 && BUF_PT (buffer) == w->last_point)
15801 return;
15802
15803 /* Make sure that both W's markers are valid. */
15804 eassert (XMARKER (w->start)->buffer == buffer);
15805 eassert (XMARKER (w->pointm)->buffer == buffer);
15806
15807 /* We come here again if we need to run window-text-change-functions
15808 below. */
15809 restart:
15810 reconsider_clip_changes (w);
15811 frame_line_height = default_line_pixel_height (w);
15812
15813 /* Has the mode line to be updated? */
15814 update_mode_line = (w->update_mode_line
15815 || update_mode_lines
15816 || buffer->clip_changed
15817 || buffer->prevent_redisplay_optimizations_p);
15818
15819 if (!just_this_one_p)
15820 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15821 cleverly elsewhere. */
15822 w->must_be_updated_p = true;
15823
15824 if (MINI_WINDOW_P (w))
15825 {
15826 if (w == XWINDOW (echo_area_window)
15827 && !NILP (echo_area_buffer[0]))
15828 {
15829 if (update_mode_line)
15830 /* We may have to update a tty frame's menu bar or a
15831 tool-bar. Example `M-x C-h C-h C-g'. */
15832 goto finish_menu_bars;
15833 else
15834 /* We've already displayed the echo area glyphs in this window. */
15835 goto finish_scroll_bars;
15836 }
15837 else if ((w != XWINDOW (minibuf_window)
15838 || minibuf_level == 0)
15839 /* When buffer is nonempty, redisplay window normally. */
15840 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15841 /* Quail displays non-mini buffers in minibuffer window.
15842 In that case, redisplay the window normally. */
15843 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15844 {
15845 /* W is a mini-buffer window, but it's not active, so clear
15846 it. */
15847 int yb = window_text_bottom_y (w);
15848 struct glyph_row *row;
15849 int y;
15850
15851 for (y = 0, row = w->desired_matrix->rows;
15852 y < yb;
15853 y += row->height, ++row)
15854 blank_row (w, row, y);
15855 goto finish_scroll_bars;
15856 }
15857
15858 clear_glyph_matrix (w->desired_matrix);
15859 }
15860
15861 /* Otherwise set up data on this window; select its buffer and point
15862 value. */
15863 /* Really select the buffer, for the sake of buffer-local
15864 variables. */
15865 set_buffer_internal_1 (XBUFFER (w->contents));
15866
15867 current_matrix_up_to_date_p
15868 = (w->window_end_valid
15869 && !current_buffer->clip_changed
15870 && !current_buffer->prevent_redisplay_optimizations_p
15871 && !window_outdated (w));
15872
15873 /* Run the window-text-change-functions
15874 if it is possible that the text on the screen has changed
15875 (either due to modification of the text, or any other reason). */
15876 if (!current_matrix_up_to_date_p
15877 && !NILP (Vwindow_text_change_functions))
15878 {
15879 safe_run_hooks (Qwindow_text_change_functions);
15880 goto restart;
15881 }
15882
15883 beg_unchanged = BEG_UNCHANGED;
15884 end_unchanged = END_UNCHANGED;
15885
15886 SET_TEXT_POS (opoint, PT, PT_BYTE);
15887
15888 specbind (Qinhibit_point_motion_hooks, Qt);
15889
15890 buffer_unchanged_p
15891 = (w->window_end_valid
15892 && !current_buffer->clip_changed
15893 && !window_outdated (w));
15894
15895 /* When windows_or_buffers_changed is non-zero, we can't rely
15896 on the window end being valid, so set it to zero there. */
15897 if (windows_or_buffers_changed)
15898 {
15899 /* If window starts on a continuation line, maybe adjust the
15900 window start in case the window's width changed. */
15901 if (XMARKER (w->start)->buffer == current_buffer)
15902 compute_window_start_on_continuation_line (w);
15903
15904 w->window_end_valid = false;
15905 /* If so, we also can't rely on current matrix
15906 and should not fool try_cursor_movement below. */
15907 current_matrix_up_to_date_p = false;
15908 }
15909
15910 /* Some sanity checks. */
15911 CHECK_WINDOW_END (w);
15912 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15913 emacs_abort ();
15914 if (BYTEPOS (opoint) < CHARPOS (opoint))
15915 emacs_abort ();
15916
15917 if (mode_line_update_needed (w))
15918 update_mode_line = 1;
15919
15920 /* Point refers normally to the selected window. For any other
15921 window, set up appropriate value. */
15922 if (!EQ (window, selected_window))
15923 {
15924 ptrdiff_t new_pt = marker_position (w->pointm);
15925 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15926 if (new_pt < BEGV)
15927 {
15928 new_pt = BEGV;
15929 new_pt_byte = BEGV_BYTE;
15930 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15931 }
15932 else if (new_pt > (ZV - 1))
15933 {
15934 new_pt = ZV;
15935 new_pt_byte = ZV_BYTE;
15936 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15937 }
15938
15939 /* We don't use SET_PT so that the point-motion hooks don't run. */
15940 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15941 }
15942
15943 /* If any of the character widths specified in the display table
15944 have changed, invalidate the width run cache. It's true that
15945 this may be a bit late to catch such changes, but the rest of
15946 redisplay goes (non-fatally) haywire when the display table is
15947 changed, so why should we worry about doing any better? */
15948 if (current_buffer->width_run_cache
15949 || (current_buffer->base_buffer
15950 && current_buffer->base_buffer->width_run_cache))
15951 {
15952 struct Lisp_Char_Table *disptab = buffer_display_table ();
15953
15954 if (! disptab_matches_widthtab
15955 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15956 {
15957 struct buffer *buf = current_buffer;
15958
15959 if (buf->base_buffer)
15960 buf = buf->base_buffer;
15961 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15962 recompute_width_table (current_buffer, disptab);
15963 }
15964 }
15965
15966 /* If window-start is screwed up, choose a new one. */
15967 if (XMARKER (w->start)->buffer != current_buffer)
15968 goto recenter;
15969
15970 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15971
15972 /* If someone specified a new starting point but did not insist,
15973 check whether it can be used. */
15974 if (w->optional_new_start
15975 && CHARPOS (startp) >= BEGV
15976 && CHARPOS (startp) <= ZV)
15977 {
15978 w->optional_new_start = 0;
15979 start_display (&it, w, startp);
15980 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15981 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15982 if (IT_CHARPOS (it) == PT)
15983 w->force_start = 1;
15984 /* IT may overshoot PT if text at PT is invisible. */
15985 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15986 w->force_start = 1;
15987 }
15988
15989 force_start:
15990
15991 /* Handle case where place to start displaying has been specified,
15992 unless the specified location is outside the accessible range. */
15993 if (w->force_start || window_frozen_p (w))
15994 {
15995 /* We set this later on if we have to adjust point. */
15996 int new_vpos = -1;
15997
15998 w->force_start = 0;
15999 w->vscroll = 0;
16000 w->window_end_valid = 0;
16001
16002 /* Forget any recorded base line for line number display. */
16003 if (!buffer_unchanged_p)
16004 w->base_line_number = 0;
16005
16006 /* Redisplay the mode line. Select the buffer properly for that.
16007 Also, run the hook window-scroll-functions
16008 because we have scrolled. */
16009 /* Note, we do this after clearing force_start because
16010 if there's an error, it is better to forget about force_start
16011 than to get into an infinite loop calling the hook functions
16012 and having them get more errors. */
16013 if (!update_mode_line
16014 || ! NILP (Vwindow_scroll_functions))
16015 {
16016 update_mode_line = 1;
16017 w->update_mode_line = 1;
16018 startp = run_window_scroll_functions (window, startp);
16019 }
16020
16021 if (CHARPOS (startp) < BEGV)
16022 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16023 else if (CHARPOS (startp) > ZV)
16024 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16025
16026 /* Redisplay, then check if cursor has been set during the
16027 redisplay. Give up if new fonts were loaded. */
16028 /* We used to issue a CHECK_MARGINS argument to try_window here,
16029 but this causes scrolling to fail when point begins inside
16030 the scroll margin (bug#148) -- cyd */
16031 if (!try_window (window, startp, 0))
16032 {
16033 w->force_start = 1;
16034 clear_glyph_matrix (w->desired_matrix);
16035 goto need_larger_matrices;
16036 }
16037
16038 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16039 {
16040 /* If point does not appear, try to move point so it does
16041 appear. The desired matrix has been built above, so we
16042 can use it here. */
16043 new_vpos = window_box_height (w) / 2;
16044 }
16045
16046 if (!cursor_row_fully_visible_p (w, 0, 0))
16047 {
16048 /* Point does appear, but on a line partly visible at end of window.
16049 Move it back to a fully-visible line. */
16050 new_vpos = window_box_height (w);
16051 }
16052 else if (w->cursor.vpos >= 0)
16053 {
16054 /* Some people insist on not letting point enter the scroll
16055 margin, even though this part handles windows that didn't
16056 scroll at all. */
16057 int window_total_lines
16058 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16059 int margin = min (scroll_margin, window_total_lines / 4);
16060 int pixel_margin = margin * frame_line_height;
16061 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16062
16063 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16064 below, which finds the row to move point to, advances by
16065 the Y coordinate of the _next_ row, see the definition of
16066 MATRIX_ROW_BOTTOM_Y. */
16067 if (w->cursor.vpos < margin + header_line)
16068 {
16069 w->cursor.vpos = -1;
16070 clear_glyph_matrix (w->desired_matrix);
16071 goto try_to_scroll;
16072 }
16073 else
16074 {
16075 int window_height = window_box_height (w);
16076
16077 if (header_line)
16078 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16079 if (w->cursor.y >= window_height - pixel_margin)
16080 {
16081 w->cursor.vpos = -1;
16082 clear_glyph_matrix (w->desired_matrix);
16083 goto try_to_scroll;
16084 }
16085 }
16086 }
16087
16088 /* If we need to move point for either of the above reasons,
16089 now actually do it. */
16090 if (new_vpos >= 0)
16091 {
16092 struct glyph_row *row;
16093
16094 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16095 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16096 ++row;
16097
16098 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16099 MATRIX_ROW_START_BYTEPOS (row));
16100
16101 if (w != XWINDOW (selected_window))
16102 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16103 else if (current_buffer == old)
16104 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16105
16106 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16107
16108 /* If we are highlighting the region, then we just changed
16109 the region, so redisplay to show it. */
16110 /* FIXME: We need to (re)run pre-redisplay-function! */
16111 /* if (markpos_of_region () >= 0)
16112 {
16113 clear_glyph_matrix (w->desired_matrix);
16114 if (!try_window (window, startp, 0))
16115 goto need_larger_matrices;
16116 }
16117 */
16118 }
16119
16120 #ifdef GLYPH_DEBUG
16121 debug_method_add (w, "forced window start");
16122 #endif
16123 goto done;
16124 }
16125
16126 /* Handle case where text has not changed, only point, and it has
16127 not moved off the frame, and we are not retrying after hscroll.
16128 (current_matrix_up_to_date_p is nonzero when retrying.) */
16129 if (current_matrix_up_to_date_p
16130 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16131 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16132 {
16133 switch (rc)
16134 {
16135 case CURSOR_MOVEMENT_SUCCESS:
16136 used_current_matrix_p = 1;
16137 goto done;
16138
16139 case CURSOR_MOVEMENT_MUST_SCROLL:
16140 goto try_to_scroll;
16141
16142 default:
16143 emacs_abort ();
16144 }
16145 }
16146 /* If current starting point was originally the beginning of a line
16147 but no longer is, find a new starting point. */
16148 else if (w->start_at_line_beg
16149 && !(CHARPOS (startp) <= BEGV
16150 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16151 {
16152 #ifdef GLYPH_DEBUG
16153 debug_method_add (w, "recenter 1");
16154 #endif
16155 goto recenter;
16156 }
16157
16158 /* Try scrolling with try_window_id. Value is > 0 if update has
16159 been done, it is -1 if we know that the same window start will
16160 not work. It is 0 if unsuccessful for some other reason. */
16161 else if ((tem = try_window_id (w)) != 0)
16162 {
16163 #ifdef GLYPH_DEBUG
16164 debug_method_add (w, "try_window_id %d", tem);
16165 #endif
16166
16167 if (f->fonts_changed)
16168 goto need_larger_matrices;
16169 if (tem > 0)
16170 goto done;
16171
16172 /* Otherwise try_window_id has returned -1 which means that we
16173 don't want the alternative below this comment to execute. */
16174 }
16175 else if (CHARPOS (startp) >= BEGV
16176 && CHARPOS (startp) <= ZV
16177 && PT >= CHARPOS (startp)
16178 && (CHARPOS (startp) < ZV
16179 /* Avoid starting at end of buffer. */
16180 || CHARPOS (startp) == BEGV
16181 || !window_outdated (w)))
16182 {
16183 int d1, d2, d3, d4, d5, d6;
16184
16185 /* If first window line is a continuation line, and window start
16186 is inside the modified region, but the first change is before
16187 current window start, we must select a new window start.
16188
16189 However, if this is the result of a down-mouse event (e.g. by
16190 extending the mouse-drag-overlay), we don't want to select a
16191 new window start, since that would change the position under
16192 the mouse, resulting in an unwanted mouse-movement rather
16193 than a simple mouse-click. */
16194 if (!w->start_at_line_beg
16195 && NILP (do_mouse_tracking)
16196 && CHARPOS (startp) > BEGV
16197 && CHARPOS (startp) > BEG + beg_unchanged
16198 && CHARPOS (startp) <= Z - end_unchanged
16199 /* Even if w->start_at_line_beg is nil, a new window may
16200 start at a line_beg, since that's how set_buffer_window
16201 sets it. So, we need to check the return value of
16202 compute_window_start_on_continuation_line. (See also
16203 bug#197). */
16204 && XMARKER (w->start)->buffer == current_buffer
16205 && compute_window_start_on_continuation_line (w)
16206 /* It doesn't make sense to force the window start like we
16207 do at label force_start if it is already known that point
16208 will not be visible in the resulting window, because
16209 doing so will move point from its correct position
16210 instead of scrolling the window to bring point into view.
16211 See bug#9324. */
16212 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16213 {
16214 w->force_start = 1;
16215 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16216 goto force_start;
16217 }
16218
16219 #ifdef GLYPH_DEBUG
16220 debug_method_add (w, "same window start");
16221 #endif
16222
16223 /* Try to redisplay starting at same place as before.
16224 If point has not moved off frame, accept the results. */
16225 if (!current_matrix_up_to_date_p
16226 /* Don't use try_window_reusing_current_matrix in this case
16227 because a window scroll function can have changed the
16228 buffer. */
16229 || !NILP (Vwindow_scroll_functions)
16230 || MINI_WINDOW_P (w)
16231 || !(used_current_matrix_p
16232 = try_window_reusing_current_matrix (w)))
16233 {
16234 IF_DEBUG (debug_method_add (w, "1"));
16235 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16236 /* -1 means we need to scroll.
16237 0 means we need new matrices, but fonts_changed
16238 is set in that case, so we will detect it below. */
16239 goto try_to_scroll;
16240 }
16241
16242 if (f->fonts_changed)
16243 goto need_larger_matrices;
16244
16245 if (w->cursor.vpos >= 0)
16246 {
16247 if (!just_this_one_p
16248 || current_buffer->clip_changed
16249 || BEG_UNCHANGED < CHARPOS (startp))
16250 /* Forget any recorded base line for line number display. */
16251 w->base_line_number = 0;
16252
16253 if (!cursor_row_fully_visible_p (w, 1, 0))
16254 {
16255 clear_glyph_matrix (w->desired_matrix);
16256 last_line_misfit = 1;
16257 }
16258 /* Drop through and scroll. */
16259 else
16260 goto done;
16261 }
16262 else
16263 clear_glyph_matrix (w->desired_matrix);
16264 }
16265
16266 try_to_scroll:
16267
16268 /* Redisplay the mode line. Select the buffer properly for that. */
16269 if (!update_mode_line)
16270 {
16271 update_mode_line = 1;
16272 w->update_mode_line = 1;
16273 }
16274
16275 /* Try to scroll by specified few lines. */
16276 if ((scroll_conservatively
16277 || emacs_scroll_step
16278 || temp_scroll_step
16279 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16280 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16281 && CHARPOS (startp) >= BEGV
16282 && CHARPOS (startp) <= ZV)
16283 {
16284 /* The function returns -1 if new fonts were loaded, 1 if
16285 successful, 0 if not successful. */
16286 int ss = try_scrolling (window, just_this_one_p,
16287 scroll_conservatively,
16288 emacs_scroll_step,
16289 temp_scroll_step, last_line_misfit);
16290 switch (ss)
16291 {
16292 case SCROLLING_SUCCESS:
16293 goto done;
16294
16295 case SCROLLING_NEED_LARGER_MATRICES:
16296 goto need_larger_matrices;
16297
16298 case SCROLLING_FAILED:
16299 break;
16300
16301 default:
16302 emacs_abort ();
16303 }
16304 }
16305
16306 /* Finally, just choose a place to start which positions point
16307 according to user preferences. */
16308
16309 recenter:
16310
16311 #ifdef GLYPH_DEBUG
16312 debug_method_add (w, "recenter");
16313 #endif
16314
16315 /* Forget any previously recorded base line for line number display. */
16316 if (!buffer_unchanged_p)
16317 w->base_line_number = 0;
16318
16319 /* Determine the window start relative to point. */
16320 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16321 it.current_y = it.last_visible_y;
16322 if (centering_position < 0)
16323 {
16324 int window_total_lines
16325 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16326 int margin =
16327 scroll_margin > 0
16328 ? min (scroll_margin, window_total_lines / 4)
16329 : 0;
16330 ptrdiff_t margin_pos = CHARPOS (startp);
16331 Lisp_Object aggressive;
16332 int scrolling_up;
16333
16334 /* If there is a scroll margin at the top of the window, find
16335 its character position. */
16336 if (margin
16337 /* Cannot call start_display if startp is not in the
16338 accessible region of the buffer. This can happen when we
16339 have just switched to a different buffer and/or changed
16340 its restriction. In that case, startp is initialized to
16341 the character position 1 (BEGV) because we did not yet
16342 have chance to display the buffer even once. */
16343 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16344 {
16345 struct it it1;
16346 void *it1data = NULL;
16347
16348 SAVE_IT (it1, it, it1data);
16349 start_display (&it1, w, startp);
16350 move_it_vertically (&it1, margin * frame_line_height);
16351 margin_pos = IT_CHARPOS (it1);
16352 RESTORE_IT (&it, &it, it1data);
16353 }
16354 scrolling_up = PT > margin_pos;
16355 aggressive =
16356 scrolling_up
16357 ? BVAR (current_buffer, scroll_up_aggressively)
16358 : BVAR (current_buffer, scroll_down_aggressively);
16359
16360 if (!MINI_WINDOW_P (w)
16361 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16362 {
16363 int pt_offset = 0;
16364
16365 /* Setting scroll-conservatively overrides
16366 scroll-*-aggressively. */
16367 if (!scroll_conservatively && NUMBERP (aggressive))
16368 {
16369 double float_amount = XFLOATINT (aggressive);
16370
16371 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16372 if (pt_offset == 0 && float_amount > 0)
16373 pt_offset = 1;
16374 if (pt_offset && margin > 0)
16375 margin -= 1;
16376 }
16377 /* Compute how much to move the window start backward from
16378 point so that point will be displayed where the user
16379 wants it. */
16380 if (scrolling_up)
16381 {
16382 centering_position = it.last_visible_y;
16383 if (pt_offset)
16384 centering_position -= pt_offset;
16385 centering_position -=
16386 frame_line_height * (1 + margin + (last_line_misfit != 0))
16387 + WINDOW_HEADER_LINE_HEIGHT (w);
16388 /* Don't let point enter the scroll margin near top of
16389 the window. */
16390 if (centering_position < margin * frame_line_height)
16391 centering_position = margin * frame_line_height;
16392 }
16393 else
16394 centering_position = margin * frame_line_height + pt_offset;
16395 }
16396 else
16397 /* Set the window start half the height of the window backward
16398 from point. */
16399 centering_position = window_box_height (w) / 2;
16400 }
16401 move_it_vertically_backward (&it, centering_position);
16402
16403 eassert (IT_CHARPOS (it) >= BEGV);
16404
16405 /* The function move_it_vertically_backward may move over more
16406 than the specified y-distance. If it->w is small, e.g. a
16407 mini-buffer window, we may end up in front of the window's
16408 display area. Start displaying at the start of the line
16409 containing PT in this case. */
16410 if (it.current_y <= 0)
16411 {
16412 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16413 move_it_vertically_backward (&it, 0);
16414 it.current_y = 0;
16415 }
16416
16417 it.current_x = it.hpos = 0;
16418
16419 /* Set the window start position here explicitly, to avoid an
16420 infinite loop in case the functions in window-scroll-functions
16421 get errors. */
16422 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16423
16424 /* Run scroll hooks. */
16425 startp = run_window_scroll_functions (window, it.current.pos);
16426
16427 /* Redisplay the window. */
16428 if (!current_matrix_up_to_date_p
16429 || windows_or_buffers_changed
16430 || f->cursor_type_changed
16431 /* Don't use try_window_reusing_current_matrix in this case
16432 because it can have changed the buffer. */
16433 || !NILP (Vwindow_scroll_functions)
16434 || !just_this_one_p
16435 || MINI_WINDOW_P (w)
16436 || !(used_current_matrix_p
16437 = try_window_reusing_current_matrix (w)))
16438 try_window (window, startp, 0);
16439
16440 /* If new fonts have been loaded (due to fontsets), give up. We
16441 have to start a new redisplay since we need to re-adjust glyph
16442 matrices. */
16443 if (f->fonts_changed)
16444 goto need_larger_matrices;
16445
16446 /* If cursor did not appear assume that the middle of the window is
16447 in the first line of the window. Do it again with the next line.
16448 (Imagine a window of height 100, displaying two lines of height
16449 60. Moving back 50 from it->last_visible_y will end in the first
16450 line.) */
16451 if (w->cursor.vpos < 0)
16452 {
16453 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16454 {
16455 clear_glyph_matrix (w->desired_matrix);
16456 move_it_by_lines (&it, 1);
16457 try_window (window, it.current.pos, 0);
16458 }
16459 else if (PT < IT_CHARPOS (it))
16460 {
16461 clear_glyph_matrix (w->desired_matrix);
16462 move_it_by_lines (&it, -1);
16463 try_window (window, it.current.pos, 0);
16464 }
16465 else
16466 {
16467 /* Not much we can do about it. */
16468 }
16469 }
16470
16471 /* Consider the following case: Window starts at BEGV, there is
16472 invisible, intangible text at BEGV, so that display starts at
16473 some point START > BEGV. It can happen that we are called with
16474 PT somewhere between BEGV and START. Try to handle that case,
16475 and similar ones. */
16476 if (w->cursor.vpos < 0)
16477 {
16478 /* First, try locating the proper glyph row for PT. */
16479 struct glyph_row *row =
16480 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16481
16482 /* Sometimes point is at the beginning of invisible text that is
16483 before the 1st character displayed in the row. In that case,
16484 row_containing_pos fails to find the row, because no glyphs
16485 with appropriate buffer positions are present in the row.
16486 Therefore, we next try to find the row which shows the 1st
16487 position after the invisible text. */
16488 if (!row)
16489 {
16490 Lisp_Object val =
16491 get_char_property_and_overlay (make_number (PT), Qinvisible,
16492 Qnil, NULL);
16493
16494 if (TEXT_PROP_MEANS_INVISIBLE (val))
16495 {
16496 ptrdiff_t alt_pos;
16497 Lisp_Object invis_end =
16498 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16499 Qnil, Qnil);
16500
16501 if (NATNUMP (invis_end))
16502 alt_pos = XFASTINT (invis_end);
16503 else
16504 alt_pos = ZV;
16505 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16506 NULL, 0);
16507 }
16508 }
16509 /* Finally, fall back on the first row of the window after the
16510 header line (if any). This is slightly better than not
16511 displaying the cursor at all. */
16512 if (!row)
16513 {
16514 row = w->current_matrix->rows;
16515 if (row->mode_line_p)
16516 ++row;
16517 }
16518 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16519 }
16520
16521 if (!cursor_row_fully_visible_p (w, 0, 0))
16522 {
16523 /* If vscroll is enabled, disable it and try again. */
16524 if (w->vscroll)
16525 {
16526 w->vscroll = 0;
16527 clear_glyph_matrix (w->desired_matrix);
16528 goto recenter;
16529 }
16530
16531 /* Users who set scroll-conservatively to a large number want
16532 point just above/below the scroll margin. If we ended up
16533 with point's row partially visible, move the window start to
16534 make that row fully visible and out of the margin. */
16535 if (scroll_conservatively > SCROLL_LIMIT)
16536 {
16537 int window_total_lines
16538 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16539 int margin =
16540 scroll_margin > 0
16541 ? min (scroll_margin, window_total_lines / 4)
16542 : 0;
16543 int move_down = w->cursor.vpos >= window_total_lines / 2;
16544
16545 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16546 clear_glyph_matrix (w->desired_matrix);
16547 if (1 == try_window (window, it.current.pos,
16548 TRY_WINDOW_CHECK_MARGINS))
16549 goto done;
16550 }
16551
16552 /* If centering point failed to make the whole line visible,
16553 put point at the top instead. That has to make the whole line
16554 visible, if it can be done. */
16555 if (centering_position == 0)
16556 goto done;
16557
16558 clear_glyph_matrix (w->desired_matrix);
16559 centering_position = 0;
16560 goto recenter;
16561 }
16562
16563 done:
16564
16565 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16566 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16567 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16568
16569 /* Display the mode line, if we must. */
16570 if ((update_mode_line
16571 /* If window not full width, must redo its mode line
16572 if (a) the window to its side is being redone and
16573 (b) we do a frame-based redisplay. This is a consequence
16574 of how inverted lines are drawn in frame-based redisplay. */
16575 || (!just_this_one_p
16576 && !FRAME_WINDOW_P (f)
16577 && !WINDOW_FULL_WIDTH_P (w))
16578 /* Line number to display. */
16579 || w->base_line_pos > 0
16580 /* Column number is displayed and different from the one displayed. */
16581 || (w->column_number_displayed != -1
16582 && (w->column_number_displayed != current_column ())))
16583 /* This means that the window has a mode line. */
16584 && (WINDOW_WANTS_MODELINE_P (w)
16585 || WINDOW_WANTS_HEADER_LINE_P (w)))
16586 {
16587
16588 display_mode_lines (w);
16589
16590 /* If mode line height has changed, arrange for a thorough
16591 immediate redisplay using the correct mode line height. */
16592 if (WINDOW_WANTS_MODELINE_P (w)
16593 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16594 {
16595 f->fonts_changed = 1;
16596 w->mode_line_height = -1;
16597 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16598 = DESIRED_MODE_LINE_HEIGHT (w);
16599 }
16600
16601 /* If header line height has changed, arrange for a thorough
16602 immediate redisplay using the correct header line height. */
16603 if (WINDOW_WANTS_HEADER_LINE_P (w)
16604 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16605 {
16606 f->fonts_changed = 1;
16607 w->header_line_height = -1;
16608 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16609 = DESIRED_HEADER_LINE_HEIGHT (w);
16610 }
16611
16612 if (f->fonts_changed)
16613 goto need_larger_matrices;
16614 }
16615
16616 if (!line_number_displayed && w->base_line_pos != -1)
16617 {
16618 w->base_line_pos = 0;
16619 w->base_line_number = 0;
16620 }
16621
16622 finish_menu_bars:
16623
16624 /* When we reach a frame's selected window, redo the frame's menu bar. */
16625 if (update_mode_line
16626 && EQ (FRAME_SELECTED_WINDOW (f), window))
16627 {
16628 int redisplay_menu_p = 0;
16629
16630 if (FRAME_WINDOW_P (f))
16631 {
16632 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16633 || defined (HAVE_NS) || defined (USE_GTK)
16634 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16635 #else
16636 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16637 #endif
16638 }
16639 else
16640 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16641
16642 if (redisplay_menu_p)
16643 display_menu_bar (w);
16644
16645 #ifdef HAVE_WINDOW_SYSTEM
16646 if (FRAME_WINDOW_P (f))
16647 {
16648 #if defined (USE_GTK) || defined (HAVE_NS)
16649 if (FRAME_EXTERNAL_TOOL_BAR (f))
16650 redisplay_tool_bar (f);
16651 #else
16652 if (WINDOWP (f->tool_bar_window)
16653 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16654 || !NILP (Vauto_resize_tool_bars))
16655 && redisplay_tool_bar (f))
16656 ignore_mouse_drag_p = 1;
16657 #endif
16658 }
16659 #endif
16660 }
16661
16662 #ifdef HAVE_WINDOW_SYSTEM
16663 if (FRAME_WINDOW_P (f)
16664 && update_window_fringes (w, (just_this_one_p
16665 || (!used_current_matrix_p && !overlay_arrow_seen)
16666 || w->pseudo_window_p)))
16667 {
16668 update_begin (f);
16669 block_input ();
16670 if (draw_window_fringes (w, 1))
16671 {
16672 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16673 x_draw_right_divider (w);
16674 else
16675 x_draw_vertical_border (w);
16676 }
16677 unblock_input ();
16678 update_end (f);
16679 }
16680
16681 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16682 x_draw_bottom_divider (w);
16683 #endif /* HAVE_WINDOW_SYSTEM */
16684
16685 /* We go to this label, with fonts_changed set, if it is
16686 necessary to try again using larger glyph matrices.
16687 We have to redeem the scroll bar even in this case,
16688 because the loop in redisplay_internal expects that. */
16689 need_larger_matrices:
16690 ;
16691 finish_scroll_bars:
16692
16693 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16694 {
16695 /* Set the thumb's position and size. */
16696 set_vertical_scroll_bar (w);
16697
16698 /* Note that we actually used the scroll bar attached to this
16699 window, so it shouldn't be deleted at the end of redisplay. */
16700 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16701 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16702 }
16703
16704 /* Restore current_buffer and value of point in it. The window
16705 update may have changed the buffer, so first make sure `opoint'
16706 is still valid (Bug#6177). */
16707 if (CHARPOS (opoint) < BEGV)
16708 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16709 else if (CHARPOS (opoint) > ZV)
16710 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16711 else
16712 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16713
16714 set_buffer_internal_1 (old);
16715 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16716 shorter. This can be caused by log truncation in *Messages*. */
16717 if (CHARPOS (lpoint) <= ZV)
16718 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16719
16720 dynwind_end ();
16721 }
16722
16723
16724 /* Build the complete desired matrix of WINDOW with a window start
16725 buffer position POS.
16726
16727 Value is 1 if successful. It is zero if fonts were loaded during
16728 redisplay which makes re-adjusting glyph matrices necessary, and -1
16729 if point would appear in the scroll margins.
16730 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16731 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16732 set in FLAGS.) */
16733
16734 int
16735 try_window (Lisp_Object window, struct text_pos pos, int flags)
16736 {
16737 struct window *w = XWINDOW (window);
16738 struct it it;
16739 struct glyph_row *last_text_row = NULL;
16740 struct frame *f = XFRAME (w->frame);
16741 int frame_line_height = default_line_pixel_height (w);
16742
16743 /* Make POS the new window start. */
16744 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16745
16746 /* Mark cursor position as unknown. No overlay arrow seen. */
16747 w->cursor.vpos = -1;
16748 overlay_arrow_seen = 0;
16749
16750 /* Initialize iterator and info to start at POS. */
16751 start_display (&it, w, pos);
16752
16753 /* Display all lines of W. */
16754 while (it.current_y < it.last_visible_y)
16755 {
16756 if (display_line (&it))
16757 last_text_row = it.glyph_row - 1;
16758 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16759 return 0;
16760 }
16761
16762 /* Don't let the cursor end in the scroll margins. */
16763 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16764 && !MINI_WINDOW_P (w))
16765 {
16766 int this_scroll_margin;
16767 int window_total_lines
16768 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16769
16770 if (scroll_margin > 0)
16771 {
16772 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16773 this_scroll_margin *= frame_line_height;
16774 }
16775 else
16776 this_scroll_margin = 0;
16777
16778 if ((w->cursor.y >= 0 /* not vscrolled */
16779 && w->cursor.y < this_scroll_margin
16780 && CHARPOS (pos) > BEGV
16781 && IT_CHARPOS (it) < ZV)
16782 /* rms: considering make_cursor_line_fully_visible_p here
16783 seems to give wrong results. We don't want to recenter
16784 when the last line is partly visible, we want to allow
16785 that case to be handled in the usual way. */
16786 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16787 {
16788 w->cursor.vpos = -1;
16789 clear_glyph_matrix (w->desired_matrix);
16790 return -1;
16791 }
16792 }
16793
16794 /* If bottom moved off end of frame, change mode line percentage. */
16795 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16796 w->update_mode_line = 1;
16797
16798 /* Set window_end_pos to the offset of the last character displayed
16799 on the window from the end of current_buffer. Set
16800 window_end_vpos to its row number. */
16801 if (last_text_row)
16802 {
16803 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16804 adjust_window_ends (w, last_text_row, 0);
16805 eassert
16806 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16807 w->window_end_vpos)));
16808 }
16809 else
16810 {
16811 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16812 w->window_end_pos = Z - ZV;
16813 w->window_end_vpos = 0;
16814 }
16815
16816 /* But that is not valid info until redisplay finishes. */
16817 w->window_end_valid = 0;
16818 return 1;
16819 }
16820
16821
16822 \f
16823 /************************************************************************
16824 Window redisplay reusing current matrix when buffer has not changed
16825 ************************************************************************/
16826
16827 /* Try redisplay of window W showing an unchanged buffer with a
16828 different window start than the last time it was displayed by
16829 reusing its current matrix. Value is non-zero if successful.
16830 W->start is the new window start. */
16831
16832 static int
16833 try_window_reusing_current_matrix (struct window *w)
16834 {
16835 struct frame *f = XFRAME (w->frame);
16836 struct glyph_row *bottom_row;
16837 struct it it;
16838 struct run run;
16839 struct text_pos start, new_start;
16840 int nrows_scrolled, i;
16841 struct glyph_row *last_text_row;
16842 struct glyph_row *last_reused_text_row;
16843 struct glyph_row *start_row;
16844 int start_vpos, min_y, max_y;
16845
16846 #ifdef GLYPH_DEBUG
16847 if (inhibit_try_window_reusing)
16848 return 0;
16849 #endif
16850
16851 if (/* This function doesn't handle terminal frames. */
16852 !FRAME_WINDOW_P (f)
16853 /* Don't try to reuse the display if windows have been split
16854 or such. */
16855 || windows_or_buffers_changed
16856 || f->cursor_type_changed)
16857 return 0;
16858
16859 /* Can't do this if showing trailing whitespace. */
16860 if (!NILP (Vshow_trailing_whitespace))
16861 return 0;
16862
16863 /* If top-line visibility has changed, give up. */
16864 if (WINDOW_WANTS_HEADER_LINE_P (w)
16865 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16866 return 0;
16867
16868 /* Give up if old or new display is scrolled vertically. We could
16869 make this function handle this, but right now it doesn't. */
16870 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16871 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16872 return 0;
16873
16874 /* The variable new_start now holds the new window start. The old
16875 start `start' can be determined from the current matrix. */
16876 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16877 start = start_row->minpos;
16878 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16879
16880 /* Clear the desired matrix for the display below. */
16881 clear_glyph_matrix (w->desired_matrix);
16882
16883 if (CHARPOS (new_start) <= CHARPOS (start))
16884 {
16885 /* Don't use this method if the display starts with an ellipsis
16886 displayed for invisible text. It's not easy to handle that case
16887 below, and it's certainly not worth the effort since this is
16888 not a frequent case. */
16889 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16890 return 0;
16891
16892 IF_DEBUG (debug_method_add (w, "twu1"));
16893
16894 /* Display up to a row that can be reused. The variable
16895 last_text_row is set to the last row displayed that displays
16896 text. Note that it.vpos == 0 if or if not there is a
16897 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16898 start_display (&it, w, new_start);
16899 w->cursor.vpos = -1;
16900 last_text_row = last_reused_text_row = NULL;
16901
16902 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16903 {
16904 /* If we have reached into the characters in the START row,
16905 that means the line boundaries have changed. So we
16906 can't start copying with the row START. Maybe it will
16907 work to start copying with the following row. */
16908 while (IT_CHARPOS (it) > CHARPOS (start))
16909 {
16910 /* Advance to the next row as the "start". */
16911 start_row++;
16912 start = start_row->minpos;
16913 /* If there are no more rows to try, or just one, give up. */
16914 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16915 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16916 || CHARPOS (start) == ZV)
16917 {
16918 clear_glyph_matrix (w->desired_matrix);
16919 return 0;
16920 }
16921
16922 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16923 }
16924 /* If we have reached alignment, we can copy the rest of the
16925 rows. */
16926 if (IT_CHARPOS (it) == CHARPOS (start)
16927 /* Don't accept "alignment" inside a display vector,
16928 since start_row could have started in the middle of
16929 that same display vector (thus their character
16930 positions match), and we have no way of telling if
16931 that is the case. */
16932 && it.current.dpvec_index < 0)
16933 break;
16934
16935 if (display_line (&it))
16936 last_text_row = it.glyph_row - 1;
16937
16938 }
16939
16940 /* A value of current_y < last_visible_y means that we stopped
16941 at the previous window start, which in turn means that we
16942 have at least one reusable row. */
16943 if (it.current_y < it.last_visible_y)
16944 {
16945 struct glyph_row *row;
16946
16947 /* IT.vpos always starts from 0; it counts text lines. */
16948 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16949
16950 /* Find PT if not already found in the lines displayed. */
16951 if (w->cursor.vpos < 0)
16952 {
16953 int dy = it.current_y - start_row->y;
16954
16955 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16956 row = row_containing_pos (w, PT, row, NULL, dy);
16957 if (row)
16958 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16959 dy, nrows_scrolled);
16960 else
16961 {
16962 clear_glyph_matrix (w->desired_matrix);
16963 return 0;
16964 }
16965 }
16966
16967 /* Scroll the display. Do it before the current matrix is
16968 changed. The problem here is that update has not yet
16969 run, i.e. part of the current matrix is not up to date.
16970 scroll_run_hook will clear the cursor, and use the
16971 current matrix to get the height of the row the cursor is
16972 in. */
16973 run.current_y = start_row->y;
16974 run.desired_y = it.current_y;
16975 run.height = it.last_visible_y - it.current_y;
16976
16977 if (run.height > 0 && run.current_y != run.desired_y)
16978 {
16979 update_begin (f);
16980 FRAME_RIF (f)->update_window_begin_hook (w);
16981 FRAME_RIF (f)->clear_window_mouse_face (w);
16982 FRAME_RIF (f)->scroll_run_hook (w, &run);
16983 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16984 update_end (f);
16985 }
16986
16987 /* Shift current matrix down by nrows_scrolled lines. */
16988 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16989 rotate_matrix (w->current_matrix,
16990 start_vpos,
16991 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16992 nrows_scrolled);
16993
16994 /* Disable lines that must be updated. */
16995 for (i = 0; i < nrows_scrolled; ++i)
16996 (start_row + i)->enabled_p = false;
16997
16998 /* Re-compute Y positions. */
16999 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17000 max_y = it.last_visible_y;
17001 for (row = start_row + nrows_scrolled;
17002 row < bottom_row;
17003 ++row)
17004 {
17005 row->y = it.current_y;
17006 row->visible_height = row->height;
17007
17008 if (row->y < min_y)
17009 row->visible_height -= min_y - row->y;
17010 if (row->y + row->height > max_y)
17011 row->visible_height -= row->y + row->height - max_y;
17012 if (row->fringe_bitmap_periodic_p)
17013 row->redraw_fringe_bitmaps_p = 1;
17014
17015 it.current_y += row->height;
17016
17017 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17018 last_reused_text_row = row;
17019 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17020 break;
17021 }
17022
17023 /* Disable lines in the current matrix which are now
17024 below the window. */
17025 for (++row; row < bottom_row; ++row)
17026 row->enabled_p = row->mode_line_p = 0;
17027 }
17028
17029 /* Update window_end_pos etc.; last_reused_text_row is the last
17030 reused row from the current matrix containing text, if any.
17031 The value of last_text_row is the last displayed line
17032 containing text. */
17033 if (last_reused_text_row)
17034 adjust_window_ends (w, last_reused_text_row, 1);
17035 else if (last_text_row)
17036 adjust_window_ends (w, last_text_row, 0);
17037 else
17038 {
17039 /* This window must be completely empty. */
17040 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17041 w->window_end_pos = Z - ZV;
17042 w->window_end_vpos = 0;
17043 }
17044 w->window_end_valid = 0;
17045
17046 /* Update hint: don't try scrolling again in update_window. */
17047 w->desired_matrix->no_scrolling_p = 1;
17048
17049 #ifdef GLYPH_DEBUG
17050 debug_method_add (w, "try_window_reusing_current_matrix 1");
17051 #endif
17052 return 1;
17053 }
17054 else if (CHARPOS (new_start) > CHARPOS (start))
17055 {
17056 struct glyph_row *pt_row, *row;
17057 struct glyph_row *first_reusable_row;
17058 struct glyph_row *first_row_to_display;
17059 int dy;
17060 int yb = window_text_bottom_y (w);
17061
17062 /* Find the row starting at new_start, if there is one. Don't
17063 reuse a partially visible line at the end. */
17064 first_reusable_row = start_row;
17065 while (first_reusable_row->enabled_p
17066 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17067 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17068 < CHARPOS (new_start)))
17069 ++first_reusable_row;
17070
17071 /* Give up if there is no row to reuse. */
17072 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17073 || !first_reusable_row->enabled_p
17074 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17075 != CHARPOS (new_start)))
17076 return 0;
17077
17078 /* We can reuse fully visible rows beginning with
17079 first_reusable_row to the end of the window. Set
17080 first_row_to_display to the first row that cannot be reused.
17081 Set pt_row to the row containing point, if there is any. */
17082 pt_row = NULL;
17083 for (first_row_to_display = first_reusable_row;
17084 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17085 ++first_row_to_display)
17086 {
17087 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17088 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17089 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17090 && first_row_to_display->ends_at_zv_p
17091 && pt_row == NULL)))
17092 pt_row = first_row_to_display;
17093 }
17094
17095 /* Start displaying at the start of first_row_to_display. */
17096 eassert (first_row_to_display->y < yb);
17097 init_to_row_start (&it, w, first_row_to_display);
17098
17099 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17100 - start_vpos);
17101 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17102 - nrows_scrolled);
17103 it.current_y = (first_row_to_display->y - first_reusable_row->y
17104 + WINDOW_HEADER_LINE_HEIGHT (w));
17105
17106 /* Display lines beginning with first_row_to_display in the
17107 desired matrix. Set last_text_row to the last row displayed
17108 that displays text. */
17109 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17110 if (pt_row == NULL)
17111 w->cursor.vpos = -1;
17112 last_text_row = NULL;
17113 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17114 if (display_line (&it))
17115 last_text_row = it.glyph_row - 1;
17116
17117 /* If point is in a reused row, adjust y and vpos of the cursor
17118 position. */
17119 if (pt_row)
17120 {
17121 w->cursor.vpos -= nrows_scrolled;
17122 w->cursor.y -= first_reusable_row->y - start_row->y;
17123 }
17124
17125 /* Give up if point isn't in a row displayed or reused. (This
17126 also handles the case where w->cursor.vpos < nrows_scrolled
17127 after the calls to display_line, which can happen with scroll
17128 margins. See bug#1295.) */
17129 if (w->cursor.vpos < 0)
17130 {
17131 clear_glyph_matrix (w->desired_matrix);
17132 return 0;
17133 }
17134
17135 /* Scroll the display. */
17136 run.current_y = first_reusable_row->y;
17137 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17138 run.height = it.last_visible_y - run.current_y;
17139 dy = run.current_y - run.desired_y;
17140
17141 if (run.height)
17142 {
17143 update_begin (f);
17144 FRAME_RIF (f)->update_window_begin_hook (w);
17145 FRAME_RIF (f)->clear_window_mouse_face (w);
17146 FRAME_RIF (f)->scroll_run_hook (w, &run);
17147 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17148 update_end (f);
17149 }
17150
17151 /* Adjust Y positions of reused rows. */
17152 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17153 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17154 max_y = it.last_visible_y;
17155 for (row = first_reusable_row; row < first_row_to_display; ++row)
17156 {
17157 row->y -= dy;
17158 row->visible_height = row->height;
17159 if (row->y < min_y)
17160 row->visible_height -= min_y - row->y;
17161 if (row->y + row->height > max_y)
17162 row->visible_height -= row->y + row->height - max_y;
17163 if (row->fringe_bitmap_periodic_p)
17164 row->redraw_fringe_bitmaps_p = 1;
17165 }
17166
17167 /* Scroll the current matrix. */
17168 eassert (nrows_scrolled > 0);
17169 rotate_matrix (w->current_matrix,
17170 start_vpos,
17171 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17172 -nrows_scrolled);
17173
17174 /* Disable rows not reused. */
17175 for (row -= nrows_scrolled; row < bottom_row; ++row)
17176 row->enabled_p = false;
17177
17178 /* Point may have moved to a different line, so we cannot assume that
17179 the previous cursor position is valid; locate the correct row. */
17180 if (pt_row)
17181 {
17182 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17183 row < bottom_row
17184 && PT >= MATRIX_ROW_END_CHARPOS (row)
17185 && !row->ends_at_zv_p;
17186 row++)
17187 {
17188 w->cursor.vpos++;
17189 w->cursor.y = row->y;
17190 }
17191 if (row < bottom_row)
17192 {
17193 /* Can't simply scan the row for point with
17194 bidi-reordered glyph rows. Let set_cursor_from_row
17195 figure out where to put the cursor, and if it fails,
17196 give up. */
17197 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17198 {
17199 if (!set_cursor_from_row (w, row, w->current_matrix,
17200 0, 0, 0, 0))
17201 {
17202 clear_glyph_matrix (w->desired_matrix);
17203 return 0;
17204 }
17205 }
17206 else
17207 {
17208 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17209 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17210
17211 for (; glyph < end
17212 && (!BUFFERP (glyph->object)
17213 || glyph->charpos < PT);
17214 glyph++)
17215 {
17216 w->cursor.hpos++;
17217 w->cursor.x += glyph->pixel_width;
17218 }
17219 }
17220 }
17221 }
17222
17223 /* Adjust window end. A null value of last_text_row means that
17224 the window end is in reused rows which in turn means that
17225 only its vpos can have changed. */
17226 if (last_text_row)
17227 adjust_window_ends (w, last_text_row, 0);
17228 else
17229 w->window_end_vpos -= nrows_scrolled;
17230
17231 w->window_end_valid = 0;
17232 w->desired_matrix->no_scrolling_p = 1;
17233
17234 #ifdef GLYPH_DEBUG
17235 debug_method_add (w, "try_window_reusing_current_matrix 2");
17236 #endif
17237 return 1;
17238 }
17239
17240 return 0;
17241 }
17242
17243
17244 \f
17245 /************************************************************************
17246 Window redisplay reusing current matrix when buffer has changed
17247 ************************************************************************/
17248
17249 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17250 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17251 ptrdiff_t *, ptrdiff_t *);
17252 static struct glyph_row *
17253 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17254 struct glyph_row *);
17255
17256
17257 /* Return the last row in MATRIX displaying text. If row START is
17258 non-null, start searching with that row. IT gives the dimensions
17259 of the display. Value is null if matrix is empty; otherwise it is
17260 a pointer to the row found. */
17261
17262 static struct glyph_row *
17263 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17264 struct glyph_row *start)
17265 {
17266 struct glyph_row *row, *row_found;
17267
17268 /* Set row_found to the last row in IT->w's current matrix
17269 displaying text. The loop looks funny but think of partially
17270 visible lines. */
17271 row_found = NULL;
17272 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17273 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17274 {
17275 eassert (row->enabled_p);
17276 row_found = row;
17277 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17278 break;
17279 ++row;
17280 }
17281
17282 return row_found;
17283 }
17284
17285
17286 /* Return the last row in the current matrix of W that is not affected
17287 by changes at the start of current_buffer that occurred since W's
17288 current matrix was built. Value is null if no such row exists.
17289
17290 BEG_UNCHANGED us the number of characters unchanged at the start of
17291 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17292 first changed character in current_buffer. Characters at positions <
17293 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17294 when the current matrix was built. */
17295
17296 static struct glyph_row *
17297 find_last_unchanged_at_beg_row (struct window *w)
17298 {
17299 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17300 struct glyph_row *row;
17301 struct glyph_row *row_found = NULL;
17302 int yb = window_text_bottom_y (w);
17303
17304 /* Find the last row displaying unchanged text. */
17305 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17306 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17307 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17308 ++row)
17309 {
17310 if (/* If row ends before first_changed_pos, it is unchanged,
17311 except in some case. */
17312 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17313 /* When row ends in ZV and we write at ZV it is not
17314 unchanged. */
17315 && !row->ends_at_zv_p
17316 /* When first_changed_pos is the end of a continued line,
17317 row is not unchanged because it may be no longer
17318 continued. */
17319 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17320 && (row->continued_p
17321 || row->exact_window_width_line_p))
17322 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17323 needs to be recomputed, so don't consider this row as
17324 unchanged. This happens when the last line was
17325 bidi-reordered and was killed immediately before this
17326 redisplay cycle. In that case, ROW->end stores the
17327 buffer position of the first visual-order character of
17328 the killed text, which is now beyond ZV. */
17329 && CHARPOS (row->end.pos) <= ZV)
17330 row_found = row;
17331
17332 /* Stop if last visible row. */
17333 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17334 break;
17335 }
17336
17337 return row_found;
17338 }
17339
17340
17341 /* Find the first glyph row in the current matrix of W that is not
17342 affected by changes at the end of current_buffer since the
17343 time W's current matrix was built.
17344
17345 Return in *DELTA the number of chars by which buffer positions in
17346 unchanged text at the end of current_buffer must be adjusted.
17347
17348 Return in *DELTA_BYTES the corresponding number of bytes.
17349
17350 Value is null if no such row exists, i.e. all rows are affected by
17351 changes. */
17352
17353 static struct glyph_row *
17354 find_first_unchanged_at_end_row (struct window *w,
17355 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17356 {
17357 struct glyph_row *row;
17358 struct glyph_row *row_found = NULL;
17359
17360 *delta = *delta_bytes = 0;
17361
17362 /* Display must not have been paused, otherwise the current matrix
17363 is not up to date. */
17364 eassert (w->window_end_valid);
17365
17366 /* A value of window_end_pos >= END_UNCHANGED means that the window
17367 end is in the range of changed text. If so, there is no
17368 unchanged row at the end of W's current matrix. */
17369 if (w->window_end_pos >= END_UNCHANGED)
17370 return NULL;
17371
17372 /* Set row to the last row in W's current matrix displaying text. */
17373 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17374
17375 /* If matrix is entirely empty, no unchanged row exists. */
17376 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17377 {
17378 /* The value of row is the last glyph row in the matrix having a
17379 meaningful buffer position in it. The end position of row
17380 corresponds to window_end_pos. This allows us to translate
17381 buffer positions in the current matrix to current buffer
17382 positions for characters not in changed text. */
17383 ptrdiff_t Z_old =
17384 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17385 ptrdiff_t Z_BYTE_old =
17386 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17387 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17388 struct glyph_row *first_text_row
17389 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17390
17391 *delta = Z - Z_old;
17392 *delta_bytes = Z_BYTE - Z_BYTE_old;
17393
17394 /* Set last_unchanged_pos to the buffer position of the last
17395 character in the buffer that has not been changed. Z is the
17396 index + 1 of the last character in current_buffer, i.e. by
17397 subtracting END_UNCHANGED we get the index of the last
17398 unchanged character, and we have to add BEG to get its buffer
17399 position. */
17400 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17401 last_unchanged_pos_old = last_unchanged_pos - *delta;
17402
17403 /* Search backward from ROW for a row displaying a line that
17404 starts at a minimum position >= last_unchanged_pos_old. */
17405 for (; row > first_text_row; --row)
17406 {
17407 /* This used to abort, but it can happen.
17408 It is ok to just stop the search instead here. KFS. */
17409 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17410 break;
17411
17412 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17413 row_found = row;
17414 }
17415 }
17416
17417 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17418
17419 return row_found;
17420 }
17421
17422
17423 /* Make sure that glyph rows in the current matrix of window W
17424 reference the same glyph memory as corresponding rows in the
17425 frame's frame matrix. This function is called after scrolling W's
17426 current matrix on a terminal frame in try_window_id and
17427 try_window_reusing_current_matrix. */
17428
17429 static void
17430 sync_frame_with_window_matrix_rows (struct window *w)
17431 {
17432 struct frame *f = XFRAME (w->frame);
17433 struct glyph_row *window_row, *window_row_end, *frame_row;
17434
17435 /* Preconditions: W must be a leaf window and full-width. Its frame
17436 must have a frame matrix. */
17437 eassert (BUFFERP (w->contents));
17438 eassert (WINDOW_FULL_WIDTH_P (w));
17439 eassert (!FRAME_WINDOW_P (f));
17440
17441 /* If W is a full-width window, glyph pointers in W's current matrix
17442 have, by definition, to be the same as glyph pointers in the
17443 corresponding frame matrix. Note that frame matrices have no
17444 marginal areas (see build_frame_matrix). */
17445 window_row = w->current_matrix->rows;
17446 window_row_end = window_row + w->current_matrix->nrows;
17447 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17448 while (window_row < window_row_end)
17449 {
17450 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17451 struct glyph *end = window_row->glyphs[LAST_AREA];
17452
17453 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17454 frame_row->glyphs[TEXT_AREA] = start;
17455 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17456 frame_row->glyphs[LAST_AREA] = end;
17457
17458 /* Disable frame rows whose corresponding window rows have
17459 been disabled in try_window_id. */
17460 if (!window_row->enabled_p)
17461 frame_row->enabled_p = false;
17462
17463 ++window_row, ++frame_row;
17464 }
17465 }
17466
17467
17468 /* Find the glyph row in window W containing CHARPOS. Consider all
17469 rows between START and END (not inclusive). END null means search
17470 all rows to the end of the display area of W. Value is the row
17471 containing CHARPOS or null. */
17472
17473 struct glyph_row *
17474 row_containing_pos (struct window *w, ptrdiff_t charpos,
17475 struct glyph_row *start, struct glyph_row *end, int dy)
17476 {
17477 struct glyph_row *row = start;
17478 struct glyph_row *best_row = NULL;
17479 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17480 int last_y;
17481
17482 /* If we happen to start on a header-line, skip that. */
17483 if (row->mode_line_p)
17484 ++row;
17485
17486 if ((end && row >= end) || !row->enabled_p)
17487 return NULL;
17488
17489 last_y = window_text_bottom_y (w) - dy;
17490
17491 while (1)
17492 {
17493 /* Give up if we have gone too far. */
17494 if (end && row >= end)
17495 return NULL;
17496 /* This formerly returned if they were equal.
17497 I think that both quantities are of a "last plus one" type;
17498 if so, when they are equal, the row is within the screen. -- rms. */
17499 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17500 return NULL;
17501
17502 /* If it is in this row, return this row. */
17503 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17504 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17505 /* The end position of a row equals the start
17506 position of the next row. If CHARPOS is there, we
17507 would rather consider it displayed in the next
17508 line, except when this line ends in ZV. */
17509 && !row_for_charpos_p (row, charpos)))
17510 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17511 {
17512 struct glyph *g;
17513
17514 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17515 || (!best_row && !row->continued_p))
17516 return row;
17517 /* In bidi-reordered rows, there could be several rows whose
17518 edges surround CHARPOS, all of these rows belonging to
17519 the same continued line. We need to find the row which
17520 fits CHARPOS the best. */
17521 for (g = row->glyphs[TEXT_AREA];
17522 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17523 g++)
17524 {
17525 if (!STRINGP (g->object))
17526 {
17527 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17528 {
17529 mindif = eabs (g->charpos - charpos);
17530 best_row = row;
17531 /* Exact match always wins. */
17532 if (mindif == 0)
17533 return best_row;
17534 }
17535 }
17536 }
17537 }
17538 else if (best_row && !row->continued_p)
17539 return best_row;
17540 ++row;
17541 }
17542 }
17543
17544
17545 /* Try to redisplay window W by reusing its existing display. W's
17546 current matrix must be up to date when this function is called,
17547 i.e. window_end_valid must be nonzero.
17548
17549 Value is
17550
17551 >= 1 if successful, i.e. display has been updated
17552 specifically:
17553 1 means the changes were in front of a newline that precedes
17554 the window start, and the whole current matrix was reused
17555 2 means the changes were after the last position displayed
17556 in the window, and the whole current matrix was reused
17557 3 means portions of the current matrix were reused, while
17558 some of the screen lines were redrawn
17559 -1 if redisplay with same window start is known not to succeed
17560 0 if otherwise unsuccessful
17561
17562 The following steps are performed:
17563
17564 1. Find the last row in the current matrix of W that is not
17565 affected by changes at the start of current_buffer. If no such row
17566 is found, give up.
17567
17568 2. Find the first row in W's current matrix that is not affected by
17569 changes at the end of current_buffer. Maybe there is no such row.
17570
17571 3. Display lines beginning with the row + 1 found in step 1 to the
17572 row found in step 2 or, if step 2 didn't find a row, to the end of
17573 the window.
17574
17575 4. If cursor is not known to appear on the window, give up.
17576
17577 5. If display stopped at the row found in step 2, scroll the
17578 display and current matrix as needed.
17579
17580 6. Maybe display some lines at the end of W, if we must. This can
17581 happen under various circumstances, like a partially visible line
17582 becoming fully visible, or because newly displayed lines are displayed
17583 in smaller font sizes.
17584
17585 7. Update W's window end information. */
17586
17587 static int
17588 try_window_id (struct window *w)
17589 {
17590 struct frame *f = XFRAME (w->frame);
17591 struct glyph_matrix *current_matrix = w->current_matrix;
17592 struct glyph_matrix *desired_matrix = w->desired_matrix;
17593 struct glyph_row *last_unchanged_at_beg_row;
17594 struct glyph_row *first_unchanged_at_end_row;
17595 struct glyph_row *row;
17596 struct glyph_row *bottom_row;
17597 int bottom_vpos;
17598 struct it it;
17599 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17600 int dvpos, dy;
17601 struct text_pos start_pos;
17602 struct run run;
17603 int first_unchanged_at_end_vpos = 0;
17604 struct glyph_row *last_text_row, *last_text_row_at_end;
17605 struct text_pos start;
17606 ptrdiff_t first_changed_charpos, last_changed_charpos;
17607
17608 #ifdef GLYPH_DEBUG
17609 if (inhibit_try_window_id)
17610 return 0;
17611 #endif
17612
17613 /* This is handy for debugging. */
17614 #if 0
17615 #define GIVE_UP(X) \
17616 do { \
17617 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17618 return 0; \
17619 } while (0)
17620 #else
17621 #define GIVE_UP(X) return 0
17622 #endif
17623
17624 SET_TEXT_POS_FROM_MARKER (start, w->start);
17625
17626 /* Don't use this for mini-windows because these can show
17627 messages and mini-buffers, and we don't handle that here. */
17628 if (MINI_WINDOW_P (w))
17629 GIVE_UP (1);
17630
17631 /* This flag is used to prevent redisplay optimizations. */
17632 if (windows_or_buffers_changed || f->cursor_type_changed)
17633 GIVE_UP (2);
17634
17635 /* This function's optimizations cannot be used if overlays have
17636 changed in the buffer displayed by the window, so give up if they
17637 have. */
17638 if (w->last_overlay_modified != OVERLAY_MODIFF)
17639 GIVE_UP (21);
17640
17641 /* Verify that narrowing has not changed.
17642 Also verify that we were not told to prevent redisplay optimizations.
17643 It would be nice to further
17644 reduce the number of cases where this prevents try_window_id. */
17645 if (current_buffer->clip_changed
17646 || current_buffer->prevent_redisplay_optimizations_p)
17647 GIVE_UP (3);
17648
17649 /* Window must either use window-based redisplay or be full width. */
17650 if (!FRAME_WINDOW_P (f)
17651 && (!FRAME_LINE_INS_DEL_OK (f)
17652 || !WINDOW_FULL_WIDTH_P (w)))
17653 GIVE_UP (4);
17654
17655 /* Give up if point is known NOT to appear in W. */
17656 if (PT < CHARPOS (start))
17657 GIVE_UP (5);
17658
17659 /* Another way to prevent redisplay optimizations. */
17660 if (w->last_modified == 0)
17661 GIVE_UP (6);
17662
17663 /* Verify that window is not hscrolled. */
17664 if (w->hscroll != 0)
17665 GIVE_UP (7);
17666
17667 /* Verify that display wasn't paused. */
17668 if (!w->window_end_valid)
17669 GIVE_UP (8);
17670
17671 /* Likewise if highlighting trailing whitespace. */
17672 if (!NILP (Vshow_trailing_whitespace))
17673 GIVE_UP (11);
17674
17675 /* Can't use this if overlay arrow position and/or string have
17676 changed. */
17677 if (overlay_arrows_changed_p ())
17678 GIVE_UP (12);
17679
17680 /* When word-wrap is on, adding a space to the first word of a
17681 wrapped line can change the wrap position, altering the line
17682 above it. It might be worthwhile to handle this more
17683 intelligently, but for now just redisplay from scratch. */
17684 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17685 GIVE_UP (21);
17686
17687 /* Under bidi reordering, adding or deleting a character in the
17688 beginning of a paragraph, before the first strong directional
17689 character, can change the base direction of the paragraph (unless
17690 the buffer specifies a fixed paragraph direction), which will
17691 require to redisplay the whole paragraph. It might be worthwhile
17692 to find the paragraph limits and widen the range of redisplayed
17693 lines to that, but for now just give up this optimization and
17694 redisplay from scratch. */
17695 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17696 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17697 GIVE_UP (22);
17698
17699 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17700 only if buffer has really changed. The reason is that the gap is
17701 initially at Z for freshly visited files. The code below would
17702 set end_unchanged to 0 in that case. */
17703 if (MODIFF > SAVE_MODIFF
17704 /* This seems to happen sometimes after saving a buffer. */
17705 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17706 {
17707 if (GPT - BEG < BEG_UNCHANGED)
17708 BEG_UNCHANGED = GPT - BEG;
17709 if (Z - GPT < END_UNCHANGED)
17710 END_UNCHANGED = Z - GPT;
17711 }
17712
17713 /* The position of the first and last character that has been changed. */
17714 first_changed_charpos = BEG + BEG_UNCHANGED;
17715 last_changed_charpos = Z - END_UNCHANGED;
17716
17717 /* If window starts after a line end, and the last change is in
17718 front of that newline, then changes don't affect the display.
17719 This case happens with stealth-fontification. Note that although
17720 the display is unchanged, glyph positions in the matrix have to
17721 be adjusted, of course. */
17722 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17724 && ((last_changed_charpos < CHARPOS (start)
17725 && CHARPOS (start) == BEGV)
17726 || (last_changed_charpos < CHARPOS (start) - 1
17727 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17728 {
17729 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17730 struct glyph_row *r0;
17731
17732 /* Compute how many chars/bytes have been added to or removed
17733 from the buffer. */
17734 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17735 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17736 Z_delta = Z - Z_old;
17737 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17738
17739 /* Give up if PT is not in the window. Note that it already has
17740 been checked at the start of try_window_id that PT is not in
17741 front of the window start. */
17742 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17743 GIVE_UP (13);
17744
17745 /* If window start is unchanged, we can reuse the whole matrix
17746 as is, after adjusting glyph positions. No need to compute
17747 the window end again, since its offset from Z hasn't changed. */
17748 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17749 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17750 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17751 /* PT must not be in a partially visible line. */
17752 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17753 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17754 {
17755 /* Adjust positions in the glyph matrix. */
17756 if (Z_delta || Z_delta_bytes)
17757 {
17758 struct glyph_row *r1
17759 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17760 increment_matrix_positions (w->current_matrix,
17761 MATRIX_ROW_VPOS (r0, current_matrix),
17762 MATRIX_ROW_VPOS (r1, current_matrix),
17763 Z_delta, Z_delta_bytes);
17764 }
17765
17766 /* Set the cursor. */
17767 row = row_containing_pos (w, PT, r0, NULL, 0);
17768 if (row)
17769 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17770 return 1;
17771 }
17772 }
17773
17774 /* Handle the case that changes are all below what is displayed in
17775 the window, and that PT is in the window. This shortcut cannot
17776 be taken if ZV is visible in the window, and text has been added
17777 there that is visible in the window. */
17778 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17779 /* ZV is not visible in the window, or there are no
17780 changes at ZV, actually. */
17781 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17782 || first_changed_charpos == last_changed_charpos))
17783 {
17784 struct glyph_row *r0;
17785
17786 /* Give up if PT is not in the window. Note that it already has
17787 been checked at the start of try_window_id that PT is not in
17788 front of the window start. */
17789 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17790 GIVE_UP (14);
17791
17792 /* If window start is unchanged, we can reuse the whole matrix
17793 as is, without changing glyph positions since no text has
17794 been added/removed in front of the window end. */
17795 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17796 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17797 /* PT must not be in a partially visible line. */
17798 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17799 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17800 {
17801 /* We have to compute the window end anew since text
17802 could have been added/removed after it. */
17803 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17804 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17805
17806 /* Set the cursor. */
17807 row = row_containing_pos (w, PT, r0, NULL, 0);
17808 if (row)
17809 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17810 return 2;
17811 }
17812 }
17813
17814 /* Give up if window start is in the changed area.
17815
17816 The condition used to read
17817
17818 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17819
17820 but why that was tested escapes me at the moment. */
17821 if (CHARPOS (start) >= first_changed_charpos
17822 && CHARPOS (start) <= last_changed_charpos)
17823 GIVE_UP (15);
17824
17825 /* Check that window start agrees with the start of the first glyph
17826 row in its current matrix. Check this after we know the window
17827 start is not in changed text, otherwise positions would not be
17828 comparable. */
17829 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17830 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17831 GIVE_UP (16);
17832
17833 /* Give up if the window ends in strings. Overlay strings
17834 at the end are difficult to handle, so don't try. */
17835 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17836 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17837 GIVE_UP (20);
17838
17839 /* Compute the position at which we have to start displaying new
17840 lines. Some of the lines at the top of the window might be
17841 reusable because they are not displaying changed text. Find the
17842 last row in W's current matrix not affected by changes at the
17843 start of current_buffer. Value is null if changes start in the
17844 first line of window. */
17845 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17846 if (last_unchanged_at_beg_row)
17847 {
17848 /* Avoid starting to display in the middle of a character, a TAB
17849 for instance. This is easier than to set up the iterator
17850 exactly, and it's not a frequent case, so the additional
17851 effort wouldn't really pay off. */
17852 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17853 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17854 && last_unchanged_at_beg_row > w->current_matrix->rows)
17855 --last_unchanged_at_beg_row;
17856
17857 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17858 GIVE_UP (17);
17859
17860 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17861 GIVE_UP (18);
17862 start_pos = it.current.pos;
17863
17864 /* Start displaying new lines in the desired matrix at the same
17865 vpos we would use in the current matrix, i.e. below
17866 last_unchanged_at_beg_row. */
17867 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17868 current_matrix);
17869 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17870 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17871
17872 eassert (it.hpos == 0 && it.current_x == 0);
17873 }
17874 else
17875 {
17876 /* There are no reusable lines at the start of the window.
17877 Start displaying in the first text line. */
17878 start_display (&it, w, start);
17879 it.vpos = it.first_vpos;
17880 start_pos = it.current.pos;
17881 }
17882
17883 /* Find the first row that is not affected by changes at the end of
17884 the buffer. Value will be null if there is no unchanged row, in
17885 which case we must redisplay to the end of the window. delta
17886 will be set to the value by which buffer positions beginning with
17887 first_unchanged_at_end_row have to be adjusted due to text
17888 changes. */
17889 first_unchanged_at_end_row
17890 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17891 IF_DEBUG (debug_delta = delta);
17892 IF_DEBUG (debug_delta_bytes = delta_bytes);
17893
17894 /* Set stop_pos to the buffer position up to which we will have to
17895 display new lines. If first_unchanged_at_end_row != NULL, this
17896 is the buffer position of the start of the line displayed in that
17897 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17898 that we don't stop at a buffer position. */
17899 stop_pos = 0;
17900 if (first_unchanged_at_end_row)
17901 {
17902 eassert (last_unchanged_at_beg_row == NULL
17903 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17904
17905 /* If this is a continuation line, move forward to the next one
17906 that isn't. Changes in lines above affect this line.
17907 Caution: this may move first_unchanged_at_end_row to a row
17908 not displaying text. */
17909 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17910 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17911 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17912 < it.last_visible_y))
17913 ++first_unchanged_at_end_row;
17914
17915 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17916 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17917 >= it.last_visible_y))
17918 first_unchanged_at_end_row = NULL;
17919 else
17920 {
17921 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17922 + delta);
17923 first_unchanged_at_end_vpos
17924 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17925 eassert (stop_pos >= Z - END_UNCHANGED);
17926 }
17927 }
17928 else if (last_unchanged_at_beg_row == NULL)
17929 GIVE_UP (19);
17930
17931
17932 #ifdef GLYPH_DEBUG
17933
17934 /* Either there is no unchanged row at the end, or the one we have
17935 now displays text. This is a necessary condition for the window
17936 end pos calculation at the end of this function. */
17937 eassert (first_unchanged_at_end_row == NULL
17938 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17939
17940 debug_last_unchanged_at_beg_vpos
17941 = (last_unchanged_at_beg_row
17942 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17943 : -1);
17944 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17945
17946 #endif /* GLYPH_DEBUG */
17947
17948
17949 /* Display new lines. Set last_text_row to the last new line
17950 displayed which has text on it, i.e. might end up as being the
17951 line where the window_end_vpos is. */
17952 w->cursor.vpos = -1;
17953 last_text_row = NULL;
17954 overlay_arrow_seen = 0;
17955 while (it.current_y < it.last_visible_y
17956 && !f->fonts_changed
17957 && (first_unchanged_at_end_row == NULL
17958 || IT_CHARPOS (it) < stop_pos))
17959 {
17960 if (display_line (&it))
17961 last_text_row = it.glyph_row - 1;
17962 }
17963
17964 if (f->fonts_changed)
17965 return -1;
17966
17967
17968 /* Compute differences in buffer positions, y-positions etc. for
17969 lines reused at the bottom of the window. Compute what we can
17970 scroll. */
17971 if (first_unchanged_at_end_row
17972 /* No lines reused because we displayed everything up to the
17973 bottom of the window. */
17974 && it.current_y < it.last_visible_y)
17975 {
17976 dvpos = (it.vpos
17977 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17978 current_matrix));
17979 dy = it.current_y - first_unchanged_at_end_row->y;
17980 run.current_y = first_unchanged_at_end_row->y;
17981 run.desired_y = run.current_y + dy;
17982 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17983 }
17984 else
17985 {
17986 delta = delta_bytes = dvpos = dy
17987 = run.current_y = run.desired_y = run.height = 0;
17988 first_unchanged_at_end_row = NULL;
17989 }
17990 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17991
17992
17993 /* Find the cursor if not already found. We have to decide whether
17994 PT will appear on this window (it sometimes doesn't, but this is
17995 not a very frequent case.) This decision has to be made before
17996 the current matrix is altered. A value of cursor.vpos < 0 means
17997 that PT is either in one of the lines beginning at
17998 first_unchanged_at_end_row or below the window. Don't care for
17999 lines that might be displayed later at the window end; as
18000 mentioned, this is not a frequent case. */
18001 if (w->cursor.vpos < 0)
18002 {
18003 /* Cursor in unchanged rows at the top? */
18004 if (PT < CHARPOS (start_pos)
18005 && last_unchanged_at_beg_row)
18006 {
18007 row = row_containing_pos (w, PT,
18008 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18009 last_unchanged_at_beg_row + 1, 0);
18010 if (row)
18011 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18012 }
18013
18014 /* Start from first_unchanged_at_end_row looking for PT. */
18015 else if (first_unchanged_at_end_row)
18016 {
18017 row = row_containing_pos (w, PT - delta,
18018 first_unchanged_at_end_row, NULL, 0);
18019 if (row)
18020 set_cursor_from_row (w, row, w->current_matrix, delta,
18021 delta_bytes, dy, dvpos);
18022 }
18023
18024 /* Give up if cursor was not found. */
18025 if (w->cursor.vpos < 0)
18026 {
18027 clear_glyph_matrix (w->desired_matrix);
18028 return -1;
18029 }
18030 }
18031
18032 /* Don't let the cursor end in the scroll margins. */
18033 {
18034 int this_scroll_margin, cursor_height;
18035 int frame_line_height = default_line_pixel_height (w);
18036 int window_total_lines
18037 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18038
18039 this_scroll_margin =
18040 max (0, min (scroll_margin, window_total_lines / 4));
18041 this_scroll_margin *= frame_line_height;
18042 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18043
18044 if ((w->cursor.y < this_scroll_margin
18045 && CHARPOS (start) > BEGV)
18046 /* Old redisplay didn't take scroll margin into account at the bottom,
18047 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18048 || (w->cursor.y + (make_cursor_line_fully_visible_p
18049 ? cursor_height + this_scroll_margin
18050 : 1)) > it.last_visible_y)
18051 {
18052 w->cursor.vpos = -1;
18053 clear_glyph_matrix (w->desired_matrix);
18054 return -1;
18055 }
18056 }
18057
18058 /* Scroll the display. Do it before changing the current matrix so
18059 that xterm.c doesn't get confused about where the cursor glyph is
18060 found. */
18061 if (dy && run.height)
18062 {
18063 update_begin (f);
18064
18065 if (FRAME_WINDOW_P (f))
18066 {
18067 FRAME_RIF (f)->update_window_begin_hook (w);
18068 FRAME_RIF (f)->clear_window_mouse_face (w);
18069 FRAME_RIF (f)->scroll_run_hook (w, &run);
18070 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18071 }
18072 else
18073 {
18074 /* Terminal frame. In this case, dvpos gives the number of
18075 lines to scroll by; dvpos < 0 means scroll up. */
18076 int from_vpos
18077 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18078 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18079 int end = (WINDOW_TOP_EDGE_LINE (w)
18080 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18081 + window_internal_height (w));
18082
18083 #if defined (HAVE_GPM) || defined (MSDOS)
18084 x_clear_window_mouse_face (w);
18085 #endif
18086 /* Perform the operation on the screen. */
18087 if (dvpos > 0)
18088 {
18089 /* Scroll last_unchanged_at_beg_row to the end of the
18090 window down dvpos lines. */
18091 set_terminal_window (f, end);
18092
18093 /* On dumb terminals delete dvpos lines at the end
18094 before inserting dvpos empty lines. */
18095 if (!FRAME_SCROLL_REGION_OK (f))
18096 ins_del_lines (f, end - dvpos, -dvpos);
18097
18098 /* Insert dvpos empty lines in front of
18099 last_unchanged_at_beg_row. */
18100 ins_del_lines (f, from, dvpos);
18101 }
18102 else if (dvpos < 0)
18103 {
18104 /* Scroll up last_unchanged_at_beg_vpos to the end of
18105 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18106 set_terminal_window (f, end);
18107
18108 /* Delete dvpos lines in front of
18109 last_unchanged_at_beg_vpos. ins_del_lines will set
18110 the cursor to the given vpos and emit |dvpos| delete
18111 line sequences. */
18112 ins_del_lines (f, from + dvpos, dvpos);
18113
18114 /* On a dumb terminal insert dvpos empty lines at the
18115 end. */
18116 if (!FRAME_SCROLL_REGION_OK (f))
18117 ins_del_lines (f, end + dvpos, -dvpos);
18118 }
18119
18120 set_terminal_window (f, 0);
18121 }
18122
18123 update_end (f);
18124 }
18125
18126 /* Shift reused rows of the current matrix to the right position.
18127 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18128 text. */
18129 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18130 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18131 if (dvpos < 0)
18132 {
18133 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18134 bottom_vpos, dvpos);
18135 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18136 bottom_vpos);
18137 }
18138 else if (dvpos > 0)
18139 {
18140 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18141 bottom_vpos, dvpos);
18142 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18143 first_unchanged_at_end_vpos + dvpos);
18144 }
18145
18146 /* For frame-based redisplay, make sure that current frame and window
18147 matrix are in sync with respect to glyph memory. */
18148 if (!FRAME_WINDOW_P (f))
18149 sync_frame_with_window_matrix_rows (w);
18150
18151 /* Adjust buffer positions in reused rows. */
18152 if (delta || delta_bytes)
18153 increment_matrix_positions (current_matrix,
18154 first_unchanged_at_end_vpos + dvpos,
18155 bottom_vpos, delta, delta_bytes);
18156
18157 /* Adjust Y positions. */
18158 if (dy)
18159 shift_glyph_matrix (w, current_matrix,
18160 first_unchanged_at_end_vpos + dvpos,
18161 bottom_vpos, dy);
18162
18163 if (first_unchanged_at_end_row)
18164 {
18165 first_unchanged_at_end_row += dvpos;
18166 if (first_unchanged_at_end_row->y >= it.last_visible_y
18167 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18168 first_unchanged_at_end_row = NULL;
18169 }
18170
18171 /* If scrolling up, there may be some lines to display at the end of
18172 the window. */
18173 last_text_row_at_end = NULL;
18174 if (dy < 0)
18175 {
18176 /* Scrolling up can leave for example a partially visible line
18177 at the end of the window to be redisplayed. */
18178 /* Set last_row to the glyph row in the current matrix where the
18179 window end line is found. It has been moved up or down in
18180 the matrix by dvpos. */
18181 int last_vpos = w->window_end_vpos + dvpos;
18182 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18183
18184 /* If last_row is the window end line, it should display text. */
18185 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18186
18187 /* If window end line was partially visible before, begin
18188 displaying at that line. Otherwise begin displaying with the
18189 line following it. */
18190 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18191 {
18192 init_to_row_start (&it, w, last_row);
18193 it.vpos = last_vpos;
18194 it.current_y = last_row->y;
18195 }
18196 else
18197 {
18198 init_to_row_end (&it, w, last_row);
18199 it.vpos = 1 + last_vpos;
18200 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18201 ++last_row;
18202 }
18203
18204 /* We may start in a continuation line. If so, we have to
18205 get the right continuation_lines_width and current_x. */
18206 it.continuation_lines_width = last_row->continuation_lines_width;
18207 it.hpos = it.current_x = 0;
18208
18209 /* Display the rest of the lines at the window end. */
18210 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18211 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18212 {
18213 /* Is it always sure that the display agrees with lines in
18214 the current matrix? I don't think so, so we mark rows
18215 displayed invalid in the current matrix by setting their
18216 enabled_p flag to zero. */
18217 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18218 if (display_line (&it))
18219 last_text_row_at_end = it.glyph_row - 1;
18220 }
18221 }
18222
18223 /* Update window_end_pos and window_end_vpos. */
18224 if (first_unchanged_at_end_row && !last_text_row_at_end)
18225 {
18226 /* Window end line if one of the preserved rows from the current
18227 matrix. Set row to the last row displaying text in current
18228 matrix starting at first_unchanged_at_end_row, after
18229 scrolling. */
18230 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18231 row = find_last_row_displaying_text (w->current_matrix, &it,
18232 first_unchanged_at_end_row);
18233 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18234 adjust_window_ends (w, row, 1);
18235 eassert (w->window_end_bytepos >= 0);
18236 IF_DEBUG (debug_method_add (w, "A"));
18237 }
18238 else if (last_text_row_at_end)
18239 {
18240 adjust_window_ends (w, last_text_row_at_end, 0);
18241 eassert (w->window_end_bytepos >= 0);
18242 IF_DEBUG (debug_method_add (w, "B"));
18243 }
18244 else if (last_text_row)
18245 {
18246 /* We have displayed either to the end of the window or at the
18247 end of the window, i.e. the last row with text is to be found
18248 in the desired matrix. */
18249 adjust_window_ends (w, last_text_row, 0);
18250 eassert (w->window_end_bytepos >= 0);
18251 }
18252 else if (first_unchanged_at_end_row == NULL
18253 && last_text_row == NULL
18254 && last_text_row_at_end == NULL)
18255 {
18256 /* Displayed to end of window, but no line containing text was
18257 displayed. Lines were deleted at the end of the window. */
18258 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18259 int vpos = w->window_end_vpos;
18260 struct glyph_row *current_row = current_matrix->rows + vpos;
18261 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18262
18263 for (row = NULL;
18264 row == NULL && vpos >= first_vpos;
18265 --vpos, --current_row, --desired_row)
18266 {
18267 if (desired_row->enabled_p)
18268 {
18269 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18270 row = desired_row;
18271 }
18272 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18273 row = current_row;
18274 }
18275
18276 eassert (row != NULL);
18277 w->window_end_vpos = vpos + 1;
18278 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18279 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18280 eassert (w->window_end_bytepos >= 0);
18281 IF_DEBUG (debug_method_add (w, "C"));
18282 }
18283 else
18284 emacs_abort ();
18285
18286 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18287 debug_end_vpos = w->window_end_vpos));
18288
18289 /* Record that display has not been completed. */
18290 w->window_end_valid = 0;
18291 w->desired_matrix->no_scrolling_p = 1;
18292 return 3;
18293
18294 #undef GIVE_UP
18295 }
18296
18297
18298 \f
18299 /***********************************************************************
18300 More debugging support
18301 ***********************************************************************/
18302
18303 #ifdef GLYPH_DEBUG
18304
18305 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18306 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18307 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18308
18309
18310 /* Dump the contents of glyph matrix MATRIX on stderr.
18311
18312 GLYPHS 0 means don't show glyph contents.
18313 GLYPHS 1 means show glyphs in short form
18314 GLYPHS > 1 means show glyphs in long form. */
18315
18316 void
18317 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18318 {
18319 int i;
18320 for (i = 0; i < matrix->nrows; ++i)
18321 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18322 }
18323
18324
18325 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18326 the glyph row and area where the glyph comes from. */
18327
18328 void
18329 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18330 {
18331 if (glyph->type == CHAR_GLYPH
18332 || glyph->type == GLYPHLESS_GLYPH)
18333 {
18334 fprintf (stderr,
18335 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18336 glyph - row->glyphs[TEXT_AREA],
18337 (glyph->type == CHAR_GLYPH
18338 ? 'C'
18339 : 'G'),
18340 glyph->charpos,
18341 (BUFFERP (glyph->object)
18342 ? 'B'
18343 : (STRINGP (glyph->object)
18344 ? 'S'
18345 : (INTEGERP (glyph->object)
18346 ? '0'
18347 : '-'))),
18348 glyph->pixel_width,
18349 glyph->u.ch,
18350 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18351 ? glyph->u.ch
18352 : '.'),
18353 glyph->face_id,
18354 glyph->left_box_line_p,
18355 glyph->right_box_line_p);
18356 }
18357 else if (glyph->type == STRETCH_GLYPH)
18358 {
18359 fprintf (stderr,
18360 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18361 glyph - row->glyphs[TEXT_AREA],
18362 'S',
18363 glyph->charpos,
18364 (BUFFERP (glyph->object)
18365 ? 'B'
18366 : (STRINGP (glyph->object)
18367 ? 'S'
18368 : (INTEGERP (glyph->object)
18369 ? '0'
18370 : '-'))),
18371 glyph->pixel_width,
18372 0,
18373 ' ',
18374 glyph->face_id,
18375 glyph->left_box_line_p,
18376 glyph->right_box_line_p);
18377 }
18378 else if (glyph->type == IMAGE_GLYPH)
18379 {
18380 fprintf (stderr,
18381 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18382 glyph - row->glyphs[TEXT_AREA],
18383 'I',
18384 glyph->charpos,
18385 (BUFFERP (glyph->object)
18386 ? 'B'
18387 : (STRINGP (glyph->object)
18388 ? 'S'
18389 : (INTEGERP (glyph->object)
18390 ? '0'
18391 : '-'))),
18392 glyph->pixel_width,
18393 glyph->u.img_id,
18394 '.',
18395 glyph->face_id,
18396 glyph->left_box_line_p,
18397 glyph->right_box_line_p);
18398 }
18399 else if (glyph->type == COMPOSITE_GLYPH)
18400 {
18401 fprintf (stderr,
18402 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18403 glyph - row->glyphs[TEXT_AREA],
18404 '+',
18405 glyph->charpos,
18406 (BUFFERP (glyph->object)
18407 ? 'B'
18408 : (STRINGP (glyph->object)
18409 ? 'S'
18410 : (INTEGERP (glyph->object)
18411 ? '0'
18412 : '-'))),
18413 glyph->pixel_width,
18414 glyph->u.cmp.id);
18415 if (glyph->u.cmp.automatic)
18416 fprintf (stderr,
18417 "[%d-%d]",
18418 glyph->slice.cmp.from, glyph->slice.cmp.to);
18419 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18420 glyph->face_id,
18421 glyph->left_box_line_p,
18422 glyph->right_box_line_p);
18423 }
18424 }
18425
18426
18427 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18428 GLYPHS 0 means don't show glyph contents.
18429 GLYPHS 1 means show glyphs in short form
18430 GLYPHS > 1 means show glyphs in long form. */
18431
18432 void
18433 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18434 {
18435 if (glyphs != 1)
18436 {
18437 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18438 fprintf (stderr, "==============================================================================\n");
18439
18440 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18441 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18442 vpos,
18443 MATRIX_ROW_START_CHARPOS (row),
18444 MATRIX_ROW_END_CHARPOS (row),
18445 row->used[TEXT_AREA],
18446 row->contains_overlapping_glyphs_p,
18447 row->enabled_p,
18448 row->truncated_on_left_p,
18449 row->truncated_on_right_p,
18450 row->continued_p,
18451 MATRIX_ROW_CONTINUATION_LINE_P (row),
18452 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18453 row->ends_at_zv_p,
18454 row->fill_line_p,
18455 row->ends_in_middle_of_char_p,
18456 row->starts_in_middle_of_char_p,
18457 row->mouse_face_p,
18458 row->x,
18459 row->y,
18460 row->pixel_width,
18461 row->height,
18462 row->visible_height,
18463 row->ascent,
18464 row->phys_ascent);
18465 /* The next 3 lines should align to "Start" in the header. */
18466 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18467 row->end.overlay_string_index,
18468 row->continuation_lines_width);
18469 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18470 CHARPOS (row->start.string_pos),
18471 CHARPOS (row->end.string_pos));
18472 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18473 row->end.dpvec_index);
18474 }
18475
18476 if (glyphs > 1)
18477 {
18478 int area;
18479
18480 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18481 {
18482 struct glyph *glyph = row->glyphs[area];
18483 struct glyph *glyph_end = glyph + row->used[area];
18484
18485 /* Glyph for a line end in text. */
18486 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18487 ++glyph_end;
18488
18489 if (glyph < glyph_end)
18490 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18491
18492 for (; glyph < glyph_end; ++glyph)
18493 dump_glyph (row, glyph, area);
18494 }
18495 }
18496 else if (glyphs == 1)
18497 {
18498 int area;
18499
18500 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18501 {
18502 char *s = alloca (row->used[area] + 4);
18503 int i;
18504
18505 for (i = 0; i < row->used[area]; ++i)
18506 {
18507 struct glyph *glyph = row->glyphs[area] + i;
18508 if (i == row->used[area] - 1
18509 && area == TEXT_AREA
18510 && INTEGERP (glyph->object)
18511 && glyph->type == CHAR_GLYPH
18512 && glyph->u.ch == ' ')
18513 {
18514 strcpy (&s[i], "[\\n]");
18515 i += 4;
18516 }
18517 else if (glyph->type == CHAR_GLYPH
18518 && glyph->u.ch < 0x80
18519 && glyph->u.ch >= ' ')
18520 s[i] = glyph->u.ch;
18521 else
18522 s[i] = '.';
18523 }
18524
18525 s[i] = '\0';
18526 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18527 }
18528 }
18529 }
18530
18531
18532 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18533 Sdump_glyph_matrix, 0, 1, "p",
18534 doc: /* Dump the current matrix of the selected window to stderr.
18535 Shows contents of glyph row structures. With non-nil
18536 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18537 glyphs in short form, otherwise show glyphs in long form. */)
18538 (Lisp_Object glyphs)
18539 {
18540 struct window *w = XWINDOW (selected_window);
18541 struct buffer *buffer = XBUFFER (w->contents);
18542
18543 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18544 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18545 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18546 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18547 fprintf (stderr, "=============================================\n");
18548 dump_glyph_matrix (w->current_matrix,
18549 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18550 return Qnil;
18551 }
18552
18553
18554 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18555 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18556 (void)
18557 {
18558 struct frame *f = XFRAME (selected_frame);
18559 dump_glyph_matrix (f->current_matrix, 1);
18560 return Qnil;
18561 }
18562
18563
18564 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18565 doc: /* Dump glyph row ROW to stderr.
18566 GLYPH 0 means don't dump glyphs.
18567 GLYPH 1 means dump glyphs in short form.
18568 GLYPH > 1 or omitted means dump glyphs in long form. */)
18569 (Lisp_Object row, Lisp_Object glyphs)
18570 {
18571 struct glyph_matrix *matrix;
18572 EMACS_INT vpos;
18573
18574 CHECK_NUMBER (row);
18575 matrix = XWINDOW (selected_window)->current_matrix;
18576 vpos = XINT (row);
18577 if (vpos >= 0 && vpos < matrix->nrows)
18578 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18579 vpos,
18580 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18581 return Qnil;
18582 }
18583
18584
18585 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18586 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18587 GLYPH 0 means don't dump glyphs.
18588 GLYPH 1 means dump glyphs in short form.
18589 GLYPH > 1 or omitted means dump glyphs in long form.
18590
18591 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18592 do nothing. */)
18593 (Lisp_Object row, Lisp_Object glyphs)
18594 {
18595 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18596 struct frame *sf = SELECTED_FRAME ();
18597 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18598 EMACS_INT vpos;
18599
18600 CHECK_NUMBER (row);
18601 vpos = XINT (row);
18602 if (vpos >= 0 && vpos < m->nrows)
18603 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18604 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18605 #endif
18606 return Qnil;
18607 }
18608
18609
18610 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18611 doc: /* Toggle tracing of redisplay.
18612 With ARG, turn tracing on if and only if ARG is positive. */)
18613 (Lisp_Object arg)
18614 {
18615 if (NILP (arg))
18616 trace_redisplay_p = !trace_redisplay_p;
18617 else
18618 {
18619 arg = Fprefix_numeric_value (arg);
18620 trace_redisplay_p = XINT (arg) > 0;
18621 }
18622
18623 return Qnil;
18624 }
18625
18626
18627 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18628 doc: /* Like `format', but print result to stderr.
18629 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18630 (ptrdiff_t nargs, Lisp_Object *args)
18631 {
18632 Lisp_Object s = Fformat (nargs, args);
18633 fprintf (stderr, "%s", SDATA (s));
18634 return Qnil;
18635 }
18636
18637 #endif /* GLYPH_DEBUG */
18638
18639
18640 \f
18641 /***********************************************************************
18642 Building Desired Matrix Rows
18643 ***********************************************************************/
18644
18645 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18646 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18647
18648 static struct glyph_row *
18649 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18650 {
18651 struct frame *f = XFRAME (WINDOW_FRAME (w));
18652 struct buffer *buffer = XBUFFER (w->contents);
18653 struct buffer *old = current_buffer;
18654 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18655 int arrow_len = SCHARS (overlay_arrow_string);
18656 const unsigned char *arrow_end = arrow_string + arrow_len;
18657 const unsigned char *p;
18658 struct it it;
18659 bool multibyte_p;
18660 int n_glyphs_before;
18661
18662 set_buffer_temp (buffer);
18663 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18664 it.glyph_row->used[TEXT_AREA] = 0;
18665 SET_TEXT_POS (it.position, 0, 0);
18666
18667 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18668 p = arrow_string;
18669 while (p < arrow_end)
18670 {
18671 Lisp_Object face, ilisp;
18672
18673 /* Get the next character. */
18674 if (multibyte_p)
18675 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18676 else
18677 {
18678 it.c = it.char_to_display = *p, it.len = 1;
18679 if (! ASCII_CHAR_P (it.c))
18680 it.char_to_display = BYTE8_TO_CHAR (it.c);
18681 }
18682 p += it.len;
18683
18684 /* Get its face. */
18685 ilisp = make_number (p - arrow_string);
18686 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18687 it.face_id = compute_char_face (f, it.char_to_display, face);
18688
18689 /* Compute its width, get its glyphs. */
18690 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18691 SET_TEXT_POS (it.position, -1, -1);
18692 PRODUCE_GLYPHS (&it);
18693
18694 /* If this character doesn't fit any more in the line, we have
18695 to remove some glyphs. */
18696 if (it.current_x > it.last_visible_x)
18697 {
18698 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18699 break;
18700 }
18701 }
18702
18703 set_buffer_temp (old);
18704 return it.glyph_row;
18705 }
18706
18707
18708 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18709 glyphs to insert is determined by produce_special_glyphs. */
18710
18711 static void
18712 insert_left_trunc_glyphs (struct it *it)
18713 {
18714 struct it truncate_it;
18715 struct glyph *from, *end, *to, *toend;
18716
18717 eassert (!FRAME_WINDOW_P (it->f)
18718 || (!it->glyph_row->reversed_p
18719 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18720 || (it->glyph_row->reversed_p
18721 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18722
18723 /* Get the truncation glyphs. */
18724 truncate_it = *it;
18725 truncate_it.current_x = 0;
18726 truncate_it.face_id = DEFAULT_FACE_ID;
18727 truncate_it.glyph_row = &scratch_glyph_row;
18728 truncate_it.area = TEXT_AREA;
18729 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18730 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18731 truncate_it.object = make_number (0);
18732 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18733
18734 /* Overwrite glyphs from IT with truncation glyphs. */
18735 if (!it->glyph_row->reversed_p)
18736 {
18737 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18738
18739 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18740 end = from + tused;
18741 to = it->glyph_row->glyphs[TEXT_AREA];
18742 toend = to + it->glyph_row->used[TEXT_AREA];
18743 if (FRAME_WINDOW_P (it->f))
18744 {
18745 /* On GUI frames, when variable-size fonts are displayed,
18746 the truncation glyphs may need more pixels than the row's
18747 glyphs they overwrite. We overwrite more glyphs to free
18748 enough screen real estate, and enlarge the stretch glyph
18749 on the right (see display_line), if there is one, to
18750 preserve the screen position of the truncation glyphs on
18751 the right. */
18752 int w = 0;
18753 struct glyph *g = to;
18754 short used;
18755
18756 /* The first glyph could be partially visible, in which case
18757 it->glyph_row->x will be negative. But we want the left
18758 truncation glyphs to be aligned at the left margin of the
18759 window, so we override the x coordinate at which the row
18760 will begin. */
18761 it->glyph_row->x = 0;
18762 while (g < toend && w < it->truncation_pixel_width)
18763 {
18764 w += g->pixel_width;
18765 ++g;
18766 }
18767 if (g - to - tused > 0)
18768 {
18769 memmove (to + tused, g, (toend - g) * sizeof(*g));
18770 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18771 }
18772 used = it->glyph_row->used[TEXT_AREA];
18773 if (it->glyph_row->truncated_on_right_p
18774 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18775 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18776 == STRETCH_GLYPH)
18777 {
18778 int extra = w - it->truncation_pixel_width;
18779
18780 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18781 }
18782 }
18783
18784 while (from < end)
18785 *to++ = *from++;
18786
18787 /* There may be padding glyphs left over. Overwrite them too. */
18788 if (!FRAME_WINDOW_P (it->f))
18789 {
18790 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18791 {
18792 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18793 while (from < end)
18794 *to++ = *from++;
18795 }
18796 }
18797
18798 if (to > toend)
18799 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18800 }
18801 else
18802 {
18803 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18804
18805 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18806 that back to front. */
18807 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18808 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18809 toend = it->glyph_row->glyphs[TEXT_AREA];
18810 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18811 if (FRAME_WINDOW_P (it->f))
18812 {
18813 int w = 0;
18814 struct glyph *g = to;
18815
18816 while (g >= toend && w < it->truncation_pixel_width)
18817 {
18818 w += g->pixel_width;
18819 --g;
18820 }
18821 if (to - g - tused > 0)
18822 to = g + tused;
18823 if (it->glyph_row->truncated_on_right_p
18824 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18825 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18826 {
18827 int extra = w - it->truncation_pixel_width;
18828
18829 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18830 }
18831 }
18832
18833 while (from >= end && to >= toend)
18834 *to-- = *from--;
18835 if (!FRAME_WINDOW_P (it->f))
18836 {
18837 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18838 {
18839 from =
18840 truncate_it.glyph_row->glyphs[TEXT_AREA]
18841 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18842 while (from >= end && to >= toend)
18843 *to-- = *from--;
18844 }
18845 }
18846 if (from >= end)
18847 {
18848 /* Need to free some room before prepending additional
18849 glyphs. */
18850 int move_by = from - end + 1;
18851 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18852 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18853
18854 for ( ; g >= g0; g--)
18855 g[move_by] = *g;
18856 while (from >= end)
18857 *to-- = *from--;
18858 it->glyph_row->used[TEXT_AREA] += move_by;
18859 }
18860 }
18861 }
18862
18863 /* Compute the hash code for ROW. */
18864 unsigned
18865 row_hash (struct glyph_row *row)
18866 {
18867 int area, k;
18868 unsigned hashval = 0;
18869
18870 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18871 for (k = 0; k < row->used[area]; ++k)
18872 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18873 + row->glyphs[area][k].u.val
18874 + row->glyphs[area][k].face_id
18875 + row->glyphs[area][k].padding_p
18876 + (row->glyphs[area][k].type << 2));
18877
18878 return hashval;
18879 }
18880
18881 /* Compute the pixel height and width of IT->glyph_row.
18882
18883 Most of the time, ascent and height of a display line will be equal
18884 to the max_ascent and max_height values of the display iterator
18885 structure. This is not the case if
18886
18887 1. We hit ZV without displaying anything. In this case, max_ascent
18888 and max_height will be zero.
18889
18890 2. We have some glyphs that don't contribute to the line height.
18891 (The glyph row flag contributes_to_line_height_p is for future
18892 pixmap extensions).
18893
18894 The first case is easily covered by using default values because in
18895 these cases, the line height does not really matter, except that it
18896 must not be zero. */
18897
18898 static void
18899 compute_line_metrics (struct it *it)
18900 {
18901 struct glyph_row *row = it->glyph_row;
18902
18903 if (FRAME_WINDOW_P (it->f))
18904 {
18905 int i, min_y, max_y;
18906
18907 /* The line may consist of one space only, that was added to
18908 place the cursor on it. If so, the row's height hasn't been
18909 computed yet. */
18910 if (row->height == 0)
18911 {
18912 if (it->max_ascent + it->max_descent == 0)
18913 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18914 row->ascent = it->max_ascent;
18915 row->height = it->max_ascent + it->max_descent;
18916 row->phys_ascent = it->max_phys_ascent;
18917 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18918 row->extra_line_spacing = it->max_extra_line_spacing;
18919 }
18920
18921 /* Compute the width of this line. */
18922 row->pixel_width = row->x;
18923 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18924 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18925
18926 eassert (row->pixel_width >= 0);
18927 eassert (row->ascent >= 0 && row->height > 0);
18928
18929 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18930 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18931
18932 /* If first line's physical ascent is larger than its logical
18933 ascent, use the physical ascent, and make the row taller.
18934 This makes accented characters fully visible. */
18935 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18936 && row->phys_ascent > row->ascent)
18937 {
18938 row->height += row->phys_ascent - row->ascent;
18939 row->ascent = row->phys_ascent;
18940 }
18941
18942 /* Compute how much of the line is visible. */
18943 row->visible_height = row->height;
18944
18945 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18946 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18947
18948 if (row->y < min_y)
18949 row->visible_height -= min_y - row->y;
18950 if (row->y + row->height > max_y)
18951 row->visible_height -= row->y + row->height - max_y;
18952 }
18953 else
18954 {
18955 row->pixel_width = row->used[TEXT_AREA];
18956 if (row->continued_p)
18957 row->pixel_width -= it->continuation_pixel_width;
18958 else if (row->truncated_on_right_p)
18959 row->pixel_width -= it->truncation_pixel_width;
18960 row->ascent = row->phys_ascent = 0;
18961 row->height = row->phys_height = row->visible_height = 1;
18962 row->extra_line_spacing = 0;
18963 }
18964
18965 /* Compute a hash code for this row. */
18966 row->hash = row_hash (row);
18967
18968 it->max_ascent = it->max_descent = 0;
18969 it->max_phys_ascent = it->max_phys_descent = 0;
18970 }
18971
18972
18973 /* Append one space to the glyph row of iterator IT if doing a
18974 window-based redisplay. The space has the same face as
18975 IT->face_id. Value is non-zero if a space was added.
18976
18977 This function is called to make sure that there is always one glyph
18978 at the end of a glyph row that the cursor can be set on under
18979 window-systems. (If there weren't such a glyph we would not know
18980 how wide and tall a box cursor should be displayed).
18981
18982 At the same time this space let's a nicely handle clearing to the
18983 end of the line if the row ends in italic text. */
18984
18985 static int
18986 append_space_for_newline (struct it *it, int default_face_p)
18987 {
18988 if (FRAME_WINDOW_P (it->f))
18989 {
18990 int n = it->glyph_row->used[TEXT_AREA];
18991
18992 if (it->glyph_row->glyphs[TEXT_AREA] + n
18993 < it->glyph_row->glyphs[1 + TEXT_AREA])
18994 {
18995 /* Save some values that must not be changed.
18996 Must save IT->c and IT->len because otherwise
18997 ITERATOR_AT_END_P wouldn't work anymore after
18998 append_space_for_newline has been called. */
18999 enum display_element_type saved_what = it->what;
19000 int saved_c = it->c, saved_len = it->len;
19001 int saved_char_to_display = it->char_to_display;
19002 int saved_x = it->current_x;
19003 int saved_face_id = it->face_id;
19004 int saved_box_end = it->end_of_box_run_p;
19005 struct text_pos saved_pos;
19006 Lisp_Object saved_object;
19007 struct face *face;
19008
19009 saved_object = it->object;
19010 saved_pos = it->position;
19011
19012 it->what = IT_CHARACTER;
19013 memset (&it->position, 0, sizeof it->position);
19014 it->object = make_number (0);
19015 it->c = it->char_to_display = ' ';
19016 it->len = 1;
19017
19018 /* If the default face was remapped, be sure to use the
19019 remapped face for the appended newline. */
19020 if (default_face_p)
19021 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19022 else if (it->face_before_selective_p)
19023 it->face_id = it->saved_face_id;
19024 face = FACE_FROM_ID (it->f, it->face_id);
19025 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19026 /* In R2L rows, we will prepend a stretch glyph that will
19027 have the end_of_box_run_p flag set for it, so there's no
19028 need for the appended newline glyph to have that flag
19029 set. */
19030 if (it->glyph_row->reversed_p
19031 /* But if the appended newline glyph goes all the way to
19032 the end of the row, there will be no stretch glyph,
19033 so leave the box flag set. */
19034 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19035 it->end_of_box_run_p = 0;
19036
19037 PRODUCE_GLYPHS (it);
19038
19039 it->override_ascent = -1;
19040 it->constrain_row_ascent_descent_p = 0;
19041 it->current_x = saved_x;
19042 it->object = saved_object;
19043 it->position = saved_pos;
19044 it->what = saved_what;
19045 it->face_id = saved_face_id;
19046 it->len = saved_len;
19047 it->c = saved_c;
19048 it->char_to_display = saved_char_to_display;
19049 it->end_of_box_run_p = saved_box_end;
19050 return 1;
19051 }
19052 }
19053
19054 return 0;
19055 }
19056
19057
19058 /* Extend the face of the last glyph in the text area of IT->glyph_row
19059 to the end of the display line. Called from display_line. If the
19060 glyph row is empty, add a space glyph to it so that we know the
19061 face to draw. Set the glyph row flag fill_line_p. If the glyph
19062 row is R2L, prepend a stretch glyph to cover the empty space to the
19063 left of the leftmost glyph. */
19064
19065 static void
19066 extend_face_to_end_of_line (struct it *it)
19067 {
19068 struct face *face, *default_face;
19069 struct frame *f = it->f;
19070
19071 /* If line is already filled, do nothing. Non window-system frames
19072 get a grace of one more ``pixel'' because their characters are
19073 1-``pixel'' wide, so they hit the equality too early. This grace
19074 is needed only for R2L rows that are not continued, to produce
19075 one extra blank where we could display the cursor. */
19076 if ((it->current_x >= it->last_visible_x
19077 + (!FRAME_WINDOW_P (f)
19078 && it->glyph_row->reversed_p
19079 && !it->glyph_row->continued_p))
19080 /* If the window has display margins, we will need to extend
19081 their face even if the text area is filled. */
19082 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19083 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19084 return;
19085
19086 /* The default face, possibly remapped. */
19087 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19088
19089 /* Face extension extends the background and box of IT->face_id
19090 to the end of the line. If the background equals the background
19091 of the frame, we don't have to do anything. */
19092 if (it->face_before_selective_p)
19093 face = FACE_FROM_ID (f, it->saved_face_id);
19094 else
19095 face = FACE_FROM_ID (f, it->face_id);
19096
19097 if (FRAME_WINDOW_P (f)
19098 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19099 && face->box == FACE_NO_BOX
19100 && face->background == FRAME_BACKGROUND_PIXEL (f)
19101 #ifdef HAVE_WINDOW_SYSTEM
19102 && !face->stipple
19103 #endif
19104 && !it->glyph_row->reversed_p)
19105 return;
19106
19107 /* Set the glyph row flag indicating that the face of the last glyph
19108 in the text area has to be drawn to the end of the text area. */
19109 it->glyph_row->fill_line_p = 1;
19110
19111 /* If current character of IT is not ASCII, make sure we have the
19112 ASCII face. This will be automatically undone the next time
19113 get_next_display_element returns a multibyte character. Note
19114 that the character will always be single byte in unibyte
19115 text. */
19116 if (!ASCII_CHAR_P (it->c))
19117 {
19118 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19119 }
19120
19121 if (FRAME_WINDOW_P (f))
19122 {
19123 /* If the row is empty, add a space with the current face of IT,
19124 so that we know which face to draw. */
19125 if (it->glyph_row->used[TEXT_AREA] == 0)
19126 {
19127 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19128 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19129 it->glyph_row->used[TEXT_AREA] = 1;
19130 }
19131 /* Mode line and the header line don't have margins, and
19132 likewise the frame's tool-bar window, if there is any. */
19133 if (!(it->glyph_row->mode_line_p
19134 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19135 || (WINDOWP (f->tool_bar_window)
19136 && it->w == XWINDOW (f->tool_bar_window))
19137 #endif
19138 ))
19139 {
19140 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19141 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19142 {
19143 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19144 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19145 default_face->id;
19146 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19147 }
19148 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19149 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19150 {
19151 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19152 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19153 default_face->id;
19154 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19155 }
19156 }
19157 #ifdef HAVE_WINDOW_SYSTEM
19158 if (it->glyph_row->reversed_p)
19159 {
19160 /* Prepend a stretch glyph to the row, such that the
19161 rightmost glyph will be drawn flushed all the way to the
19162 right margin of the window. The stretch glyph that will
19163 occupy the empty space, if any, to the left of the
19164 glyphs. */
19165 struct font *font = face->font ? face->font : FRAME_FONT (f);
19166 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19167 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19168 struct glyph *g;
19169 int row_width, stretch_ascent, stretch_width;
19170 struct text_pos saved_pos;
19171 int saved_face_id, saved_avoid_cursor, saved_box_start;
19172
19173 for (row_width = 0, g = row_start; g < row_end; g++)
19174 row_width += g->pixel_width;
19175 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19176 if (stretch_width > 0)
19177 {
19178 stretch_ascent =
19179 (((it->ascent + it->descent)
19180 * FONT_BASE (font)) / FONT_HEIGHT (font));
19181 saved_pos = it->position;
19182 memset (&it->position, 0, sizeof it->position);
19183 saved_avoid_cursor = it->avoid_cursor_p;
19184 it->avoid_cursor_p = 1;
19185 saved_face_id = it->face_id;
19186 saved_box_start = it->start_of_box_run_p;
19187 /* The last row's stretch glyph should get the default
19188 face, to avoid painting the rest of the window with
19189 the region face, if the region ends at ZV. */
19190 if (it->glyph_row->ends_at_zv_p)
19191 it->face_id = default_face->id;
19192 else
19193 it->face_id = face->id;
19194 it->start_of_box_run_p = 0;
19195 append_stretch_glyph (it, make_number (0), stretch_width,
19196 it->ascent + it->descent, stretch_ascent);
19197 it->position = saved_pos;
19198 it->avoid_cursor_p = saved_avoid_cursor;
19199 it->face_id = saved_face_id;
19200 it->start_of_box_run_p = saved_box_start;
19201 }
19202 }
19203 #endif /* HAVE_WINDOW_SYSTEM */
19204 }
19205 else
19206 {
19207 /* Save some values that must not be changed. */
19208 int saved_x = it->current_x;
19209 struct text_pos saved_pos;
19210 Lisp_Object saved_object;
19211 enum display_element_type saved_what = it->what;
19212 int saved_face_id = it->face_id;
19213
19214 saved_object = it->object;
19215 saved_pos = it->position;
19216
19217 it->what = IT_CHARACTER;
19218 memset (&it->position, 0, sizeof it->position);
19219 it->object = make_number (0);
19220 it->c = it->char_to_display = ' ';
19221 it->len = 1;
19222
19223 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19224 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19225 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19226 && !it->glyph_row->mode_line_p
19227 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19228 {
19229 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19230 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19231
19232 for (it->current_x = 0; g < e; g++)
19233 it->current_x += g->pixel_width;
19234
19235 it->area = LEFT_MARGIN_AREA;
19236 it->face_id = default_face->id;
19237 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19238 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19239 {
19240 PRODUCE_GLYPHS (it);
19241 /* term.c:produce_glyphs advances it->current_x only for
19242 TEXT_AREA. */
19243 it->current_x += it->pixel_width;
19244 }
19245
19246 it->current_x = saved_x;
19247 it->area = TEXT_AREA;
19248 }
19249
19250 /* The last row's blank glyphs should get the default face, to
19251 avoid painting the rest of the window with the region face,
19252 if the region ends at ZV. */
19253 if (it->glyph_row->ends_at_zv_p)
19254 it->face_id = default_face->id;
19255 else
19256 it->face_id = face->id;
19257 PRODUCE_GLYPHS (it);
19258
19259 while (it->current_x <= it->last_visible_x)
19260 PRODUCE_GLYPHS (it);
19261
19262 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19263 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19264 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19265 && !it->glyph_row->mode_line_p
19266 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19267 {
19268 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19269 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19270
19271 for ( ; g < e; g++)
19272 it->current_x += g->pixel_width;
19273
19274 it->area = RIGHT_MARGIN_AREA;
19275 it->face_id = default_face->id;
19276 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19277 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19278 {
19279 PRODUCE_GLYPHS (it);
19280 it->current_x += it->pixel_width;
19281 }
19282
19283 it->area = TEXT_AREA;
19284 }
19285
19286 /* Don't count these blanks really. It would let us insert a left
19287 truncation glyph below and make us set the cursor on them, maybe. */
19288 it->current_x = saved_x;
19289 it->object = saved_object;
19290 it->position = saved_pos;
19291 it->what = saved_what;
19292 it->face_id = saved_face_id;
19293 }
19294 }
19295
19296
19297 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19298 trailing whitespace. */
19299
19300 static int
19301 trailing_whitespace_p (ptrdiff_t charpos)
19302 {
19303 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19304 int c = 0;
19305
19306 while (bytepos < ZV_BYTE
19307 && (c = FETCH_CHAR (bytepos),
19308 c == ' ' || c == '\t'))
19309 ++bytepos;
19310
19311 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19312 {
19313 if (bytepos != PT_BYTE)
19314 return 1;
19315 }
19316 return 0;
19317 }
19318
19319
19320 /* Highlight trailing whitespace, if any, in ROW. */
19321
19322 static void
19323 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19324 {
19325 int used = row->used[TEXT_AREA];
19326
19327 if (used)
19328 {
19329 struct glyph *start = row->glyphs[TEXT_AREA];
19330 struct glyph *glyph = start + used - 1;
19331
19332 if (row->reversed_p)
19333 {
19334 /* Right-to-left rows need to be processed in the opposite
19335 direction, so swap the edge pointers. */
19336 glyph = start;
19337 start = row->glyphs[TEXT_AREA] + used - 1;
19338 }
19339
19340 /* Skip over glyphs inserted to display the cursor at the
19341 end of a line, for extending the face of the last glyph
19342 to the end of the line on terminals, and for truncation
19343 and continuation glyphs. */
19344 if (!row->reversed_p)
19345 {
19346 while (glyph >= start
19347 && glyph->type == CHAR_GLYPH
19348 && INTEGERP (glyph->object))
19349 --glyph;
19350 }
19351 else
19352 {
19353 while (glyph <= start
19354 && glyph->type == CHAR_GLYPH
19355 && INTEGERP (glyph->object))
19356 ++glyph;
19357 }
19358
19359 /* If last glyph is a space or stretch, and it's trailing
19360 whitespace, set the face of all trailing whitespace glyphs in
19361 IT->glyph_row to `trailing-whitespace'. */
19362 if ((row->reversed_p ? glyph <= start : glyph >= start)
19363 && BUFFERP (glyph->object)
19364 && (glyph->type == STRETCH_GLYPH
19365 || (glyph->type == CHAR_GLYPH
19366 && glyph->u.ch == ' '))
19367 && trailing_whitespace_p (glyph->charpos))
19368 {
19369 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19370 if (face_id < 0)
19371 return;
19372
19373 if (!row->reversed_p)
19374 {
19375 while (glyph >= start
19376 && BUFFERP (glyph->object)
19377 && (glyph->type == STRETCH_GLYPH
19378 || (glyph->type == CHAR_GLYPH
19379 && glyph->u.ch == ' ')))
19380 (glyph--)->face_id = face_id;
19381 }
19382 else
19383 {
19384 while (glyph <= start
19385 && BUFFERP (glyph->object)
19386 && (glyph->type == STRETCH_GLYPH
19387 || (glyph->type == CHAR_GLYPH
19388 && glyph->u.ch == ' ')))
19389 (glyph++)->face_id = face_id;
19390 }
19391 }
19392 }
19393 }
19394
19395
19396 /* Value is non-zero if glyph row ROW should be
19397 considered to hold the buffer position CHARPOS. */
19398
19399 static int
19400 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19401 {
19402 int result = 1;
19403
19404 if (charpos == CHARPOS (row->end.pos)
19405 || charpos == MATRIX_ROW_END_CHARPOS (row))
19406 {
19407 /* Suppose the row ends on a string.
19408 Unless the row is continued, that means it ends on a newline
19409 in the string. If it's anything other than a display string
19410 (e.g., a before-string from an overlay), we don't want the
19411 cursor there. (This heuristic seems to give the optimal
19412 behavior for the various types of multi-line strings.)
19413 One exception: if the string has `cursor' property on one of
19414 its characters, we _do_ want the cursor there. */
19415 if (CHARPOS (row->end.string_pos) >= 0)
19416 {
19417 if (row->continued_p)
19418 result = 1;
19419 else
19420 {
19421 /* Check for `display' property. */
19422 struct glyph *beg = row->glyphs[TEXT_AREA];
19423 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19424 struct glyph *glyph;
19425
19426 result = 0;
19427 for (glyph = end; glyph >= beg; --glyph)
19428 if (STRINGP (glyph->object))
19429 {
19430 Lisp_Object prop
19431 = Fget_char_property (make_number (charpos),
19432 Qdisplay, Qnil);
19433 result =
19434 (!NILP (prop)
19435 && display_prop_string_p (prop, glyph->object));
19436 /* If there's a `cursor' property on one of the
19437 string's characters, this row is a cursor row,
19438 even though this is not a display string. */
19439 if (!result)
19440 {
19441 Lisp_Object s = glyph->object;
19442
19443 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19444 {
19445 ptrdiff_t gpos = glyph->charpos;
19446
19447 if (!NILP (Fget_char_property (make_number (gpos),
19448 Qcursor, s)))
19449 {
19450 result = 1;
19451 break;
19452 }
19453 }
19454 }
19455 break;
19456 }
19457 }
19458 }
19459 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19460 {
19461 /* If the row ends in middle of a real character,
19462 and the line is continued, we want the cursor here.
19463 That's because CHARPOS (ROW->end.pos) would equal
19464 PT if PT is before the character. */
19465 if (!row->ends_in_ellipsis_p)
19466 result = row->continued_p;
19467 else
19468 /* If the row ends in an ellipsis, then
19469 CHARPOS (ROW->end.pos) will equal point after the
19470 invisible text. We want that position to be displayed
19471 after the ellipsis. */
19472 result = 0;
19473 }
19474 /* If the row ends at ZV, display the cursor at the end of that
19475 row instead of at the start of the row below. */
19476 else if (row->ends_at_zv_p)
19477 result = 1;
19478 else
19479 result = 0;
19480 }
19481
19482 return result;
19483 }
19484
19485 /* Value is non-zero if glyph row ROW should be
19486 used to hold the cursor. */
19487
19488 static int
19489 cursor_row_p (struct glyph_row *row)
19490 {
19491 return row_for_charpos_p (row, PT);
19492 }
19493
19494 \f
19495
19496 /* Push the property PROP so that it will be rendered at the current
19497 position in IT. Return 1 if PROP was successfully pushed, 0
19498 otherwise. Called from handle_line_prefix to handle the
19499 `line-prefix' and `wrap-prefix' properties. */
19500
19501 static int
19502 push_prefix_prop (struct it *it, Lisp_Object prop)
19503 {
19504 struct text_pos pos =
19505 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19506
19507 eassert (it->method == GET_FROM_BUFFER
19508 || it->method == GET_FROM_DISPLAY_VECTOR
19509 || it->method == GET_FROM_STRING);
19510
19511 /* We need to save the current buffer/string position, so it will be
19512 restored by pop_it, because iterate_out_of_display_property
19513 depends on that being set correctly, but some situations leave
19514 it->position not yet set when this function is called. */
19515 push_it (it, &pos);
19516
19517 if (STRINGP (prop))
19518 {
19519 if (SCHARS (prop) == 0)
19520 {
19521 pop_it (it);
19522 return 0;
19523 }
19524
19525 it->string = prop;
19526 it->string_from_prefix_prop_p = 1;
19527 it->multibyte_p = STRING_MULTIBYTE (it->string);
19528 it->current.overlay_string_index = -1;
19529 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19530 it->end_charpos = it->string_nchars = SCHARS (it->string);
19531 it->method = GET_FROM_STRING;
19532 it->stop_charpos = 0;
19533 it->prev_stop = 0;
19534 it->base_level_stop = 0;
19535
19536 /* Force paragraph direction to be that of the parent
19537 buffer/string. */
19538 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19539 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19540 else
19541 it->paragraph_embedding = L2R;
19542
19543 /* Set up the bidi iterator for this display string. */
19544 if (it->bidi_p)
19545 {
19546 it->bidi_it.string.lstring = it->string;
19547 it->bidi_it.string.s = NULL;
19548 it->bidi_it.string.schars = it->end_charpos;
19549 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19550 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19551 it->bidi_it.string.unibyte = !it->multibyte_p;
19552 it->bidi_it.w = it->w;
19553 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19554 }
19555 }
19556 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19557 {
19558 it->method = GET_FROM_STRETCH;
19559 it->object = prop;
19560 }
19561 #ifdef HAVE_WINDOW_SYSTEM
19562 else if (IMAGEP (prop))
19563 {
19564 it->what = IT_IMAGE;
19565 it->image_id = lookup_image (it->f, prop);
19566 it->method = GET_FROM_IMAGE;
19567 }
19568 #endif /* HAVE_WINDOW_SYSTEM */
19569 else
19570 {
19571 pop_it (it); /* bogus display property, give up */
19572 return 0;
19573 }
19574
19575 return 1;
19576 }
19577
19578 /* Return the character-property PROP at the current position in IT. */
19579
19580 static Lisp_Object
19581 get_it_property (struct it *it, Lisp_Object prop)
19582 {
19583 Lisp_Object position, object = it->object;
19584
19585 if (STRINGP (object))
19586 position = make_number (IT_STRING_CHARPOS (*it));
19587 else if (BUFFERP (object))
19588 {
19589 position = make_number (IT_CHARPOS (*it));
19590 object = it->window;
19591 }
19592 else
19593 return Qnil;
19594
19595 return Fget_char_property (position, prop, object);
19596 }
19597
19598 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19599
19600 static void
19601 handle_line_prefix (struct it *it)
19602 {
19603 Lisp_Object prefix;
19604
19605 if (it->continuation_lines_width > 0)
19606 {
19607 prefix = get_it_property (it, Qwrap_prefix);
19608 if (NILP (prefix))
19609 prefix = Vwrap_prefix;
19610 }
19611 else
19612 {
19613 prefix = get_it_property (it, Qline_prefix);
19614 if (NILP (prefix))
19615 prefix = Vline_prefix;
19616 }
19617 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19618 {
19619 /* If the prefix is wider than the window, and we try to wrap
19620 it, it would acquire its own wrap prefix, and so on till the
19621 iterator stack overflows. So, don't wrap the prefix. */
19622 it->line_wrap = TRUNCATE;
19623 it->avoid_cursor_p = 1;
19624 }
19625 }
19626
19627 \f
19628
19629 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19630 only for R2L lines from display_line and display_string, when they
19631 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19632 the line/string needs to be continued on the next glyph row. */
19633 static void
19634 unproduce_glyphs (struct it *it, int n)
19635 {
19636 struct glyph *glyph, *end;
19637
19638 eassert (it->glyph_row);
19639 eassert (it->glyph_row->reversed_p);
19640 eassert (it->area == TEXT_AREA);
19641 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19642
19643 if (n > it->glyph_row->used[TEXT_AREA])
19644 n = it->glyph_row->used[TEXT_AREA];
19645 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19646 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19647 for ( ; glyph < end; glyph++)
19648 glyph[-n] = *glyph;
19649 }
19650
19651 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19652 and ROW->maxpos. */
19653 static void
19654 find_row_edges (struct it *it, struct glyph_row *row,
19655 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19656 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19657 {
19658 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19659 lines' rows is implemented for bidi-reordered rows. */
19660
19661 /* ROW->minpos is the value of min_pos, the minimal buffer position
19662 we have in ROW, or ROW->start.pos if that is smaller. */
19663 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19664 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19665 else
19666 /* We didn't find buffer positions smaller than ROW->start, or
19667 didn't find _any_ valid buffer positions in any of the glyphs,
19668 so we must trust the iterator's computed positions. */
19669 row->minpos = row->start.pos;
19670 if (max_pos <= 0)
19671 {
19672 max_pos = CHARPOS (it->current.pos);
19673 max_bpos = BYTEPOS (it->current.pos);
19674 }
19675
19676 /* Here are the various use-cases for ending the row, and the
19677 corresponding values for ROW->maxpos:
19678
19679 Line ends in a newline from buffer eol_pos + 1
19680 Line is continued from buffer max_pos + 1
19681 Line is truncated on right it->current.pos
19682 Line ends in a newline from string max_pos + 1(*)
19683 (*) + 1 only when line ends in a forward scan
19684 Line is continued from string max_pos
19685 Line is continued from display vector max_pos
19686 Line is entirely from a string min_pos == max_pos
19687 Line is entirely from a display vector min_pos == max_pos
19688 Line that ends at ZV ZV
19689
19690 If you discover other use-cases, please add them here as
19691 appropriate. */
19692 if (row->ends_at_zv_p)
19693 row->maxpos = it->current.pos;
19694 else if (row->used[TEXT_AREA])
19695 {
19696 int seen_this_string = 0;
19697 struct glyph_row *r1 = row - 1;
19698
19699 /* Did we see the same display string on the previous row? */
19700 if (STRINGP (it->object)
19701 /* this is not the first row */
19702 && row > it->w->desired_matrix->rows
19703 /* previous row is not the header line */
19704 && !r1->mode_line_p
19705 /* previous row also ends in a newline from a string */
19706 && r1->ends_in_newline_from_string_p)
19707 {
19708 struct glyph *start, *end;
19709
19710 /* Search for the last glyph of the previous row that came
19711 from buffer or string. Depending on whether the row is
19712 L2R or R2L, we need to process it front to back or the
19713 other way round. */
19714 if (!r1->reversed_p)
19715 {
19716 start = r1->glyphs[TEXT_AREA];
19717 end = start + r1->used[TEXT_AREA];
19718 /* Glyphs inserted by redisplay have an integer (zero)
19719 as their object. */
19720 while (end > start
19721 && INTEGERP ((end - 1)->object)
19722 && (end - 1)->charpos <= 0)
19723 --end;
19724 if (end > start)
19725 {
19726 if (EQ ((end - 1)->object, it->object))
19727 seen_this_string = 1;
19728 }
19729 else
19730 /* If all the glyphs of the previous row were inserted
19731 by redisplay, it means the previous row was
19732 produced from a single newline, which is only
19733 possible if that newline came from the same string
19734 as the one which produced this ROW. */
19735 seen_this_string = 1;
19736 }
19737 else
19738 {
19739 end = r1->glyphs[TEXT_AREA] - 1;
19740 start = end + r1->used[TEXT_AREA];
19741 while (end < start
19742 && INTEGERP ((end + 1)->object)
19743 && (end + 1)->charpos <= 0)
19744 ++end;
19745 if (end < start)
19746 {
19747 if (EQ ((end + 1)->object, it->object))
19748 seen_this_string = 1;
19749 }
19750 else
19751 seen_this_string = 1;
19752 }
19753 }
19754 /* Take note of each display string that covers a newline only
19755 once, the first time we see it. This is for when a display
19756 string includes more than one newline in it. */
19757 if (row->ends_in_newline_from_string_p && !seen_this_string)
19758 {
19759 /* If we were scanning the buffer forward when we displayed
19760 the string, we want to account for at least one buffer
19761 position that belongs to this row (position covered by
19762 the display string), so that cursor positioning will
19763 consider this row as a candidate when point is at the end
19764 of the visual line represented by this row. This is not
19765 required when scanning back, because max_pos will already
19766 have a much larger value. */
19767 if (CHARPOS (row->end.pos) > max_pos)
19768 INC_BOTH (max_pos, max_bpos);
19769 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19770 }
19771 else if (CHARPOS (it->eol_pos) > 0)
19772 SET_TEXT_POS (row->maxpos,
19773 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19774 else if (row->continued_p)
19775 {
19776 /* If max_pos is different from IT's current position, it
19777 means IT->method does not belong to the display element
19778 at max_pos. However, it also means that the display
19779 element at max_pos was displayed in its entirety on this
19780 line, which is equivalent to saying that the next line
19781 starts at the next buffer position. */
19782 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19783 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19784 else
19785 {
19786 INC_BOTH (max_pos, max_bpos);
19787 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19788 }
19789 }
19790 else if (row->truncated_on_right_p)
19791 /* display_line already called reseat_at_next_visible_line_start,
19792 which puts the iterator at the beginning of the next line, in
19793 the logical order. */
19794 row->maxpos = it->current.pos;
19795 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19796 /* A line that is entirely from a string/image/stretch... */
19797 row->maxpos = row->minpos;
19798 else
19799 emacs_abort ();
19800 }
19801 else
19802 row->maxpos = it->current.pos;
19803 }
19804
19805 /* Construct the glyph row IT->glyph_row in the desired matrix of
19806 IT->w from text at the current position of IT. See dispextern.h
19807 for an overview of struct it. Value is non-zero if
19808 IT->glyph_row displays text, as opposed to a line displaying ZV
19809 only. */
19810
19811 static int
19812 display_line (struct it *it)
19813 {
19814 struct glyph_row *row = it->glyph_row;
19815 Lisp_Object overlay_arrow_string;
19816 struct it wrap_it;
19817 void *wrap_data = NULL;
19818 int may_wrap = 0, wrap_x IF_LINT (= 0);
19819 int wrap_row_used = -1;
19820 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19821 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19822 int wrap_row_extra_line_spacing IF_LINT (= 0);
19823 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19824 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19825 int cvpos;
19826 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19827 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19828
19829 /* We always start displaying at hpos zero even if hscrolled. */
19830 eassert (it->hpos == 0 && it->current_x == 0);
19831
19832 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19833 >= it->w->desired_matrix->nrows)
19834 {
19835 it->w->nrows_scale_factor++;
19836 it->f->fonts_changed = 1;
19837 return 0;
19838 }
19839
19840 /* Clear the result glyph row and enable it. */
19841 prepare_desired_row (row);
19842
19843 row->y = it->current_y;
19844 row->start = it->start;
19845 row->continuation_lines_width = it->continuation_lines_width;
19846 row->displays_text_p = 1;
19847 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19848 it->starts_in_middle_of_char_p = 0;
19849
19850 /* Arrange the overlays nicely for our purposes. Usually, we call
19851 display_line on only one line at a time, in which case this
19852 can't really hurt too much, or we call it on lines which appear
19853 one after another in the buffer, in which case all calls to
19854 recenter_overlay_lists but the first will be pretty cheap. */
19855 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19856
19857 /* Move over display elements that are not visible because we are
19858 hscrolled. This may stop at an x-position < IT->first_visible_x
19859 if the first glyph is partially visible or if we hit a line end. */
19860 if (it->current_x < it->first_visible_x)
19861 {
19862 enum move_it_result move_result;
19863
19864 this_line_min_pos = row->start.pos;
19865 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19866 MOVE_TO_POS | MOVE_TO_X);
19867 /* If we are under a large hscroll, move_it_in_display_line_to
19868 could hit the end of the line without reaching
19869 it->first_visible_x. Pretend that we did reach it. This is
19870 especially important on a TTY, where we will call
19871 extend_face_to_end_of_line, which needs to know how many
19872 blank glyphs to produce. */
19873 if (it->current_x < it->first_visible_x
19874 && (move_result == MOVE_NEWLINE_OR_CR
19875 || move_result == MOVE_POS_MATCH_OR_ZV))
19876 it->current_x = it->first_visible_x;
19877
19878 /* Record the smallest positions seen while we moved over
19879 display elements that are not visible. This is needed by
19880 redisplay_internal for optimizing the case where the cursor
19881 stays inside the same line. The rest of this function only
19882 considers positions that are actually displayed, so
19883 RECORD_MAX_MIN_POS will not otherwise record positions that
19884 are hscrolled to the left of the left edge of the window. */
19885 min_pos = CHARPOS (this_line_min_pos);
19886 min_bpos = BYTEPOS (this_line_min_pos);
19887 }
19888 else
19889 {
19890 /* We only do this when not calling `move_it_in_display_line_to'
19891 above, because move_it_in_display_line_to calls
19892 handle_line_prefix itself. */
19893 handle_line_prefix (it);
19894 }
19895
19896 /* Get the initial row height. This is either the height of the
19897 text hscrolled, if there is any, or zero. */
19898 row->ascent = it->max_ascent;
19899 row->height = it->max_ascent + it->max_descent;
19900 row->phys_ascent = it->max_phys_ascent;
19901 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19902 row->extra_line_spacing = it->max_extra_line_spacing;
19903
19904 /* Utility macro to record max and min buffer positions seen until now. */
19905 #define RECORD_MAX_MIN_POS(IT) \
19906 do \
19907 { \
19908 int composition_p = !STRINGP ((IT)->string) \
19909 && ((IT)->what == IT_COMPOSITION); \
19910 ptrdiff_t current_pos = \
19911 composition_p ? (IT)->cmp_it.charpos \
19912 : IT_CHARPOS (*(IT)); \
19913 ptrdiff_t current_bpos = \
19914 composition_p ? CHAR_TO_BYTE (current_pos) \
19915 : IT_BYTEPOS (*(IT)); \
19916 if (current_pos < min_pos) \
19917 { \
19918 min_pos = current_pos; \
19919 min_bpos = current_bpos; \
19920 } \
19921 if (IT_CHARPOS (*it) > max_pos) \
19922 { \
19923 max_pos = IT_CHARPOS (*it); \
19924 max_bpos = IT_BYTEPOS (*it); \
19925 } \
19926 } \
19927 while (0)
19928
19929 /* Loop generating characters. The loop is left with IT on the next
19930 character to display. */
19931 while (1)
19932 {
19933 int n_glyphs_before, hpos_before, x_before;
19934 int x, nglyphs;
19935 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19936
19937 /* Retrieve the next thing to display. Value is zero if end of
19938 buffer reached. */
19939 if (!get_next_display_element (it))
19940 {
19941 /* Maybe add a space at the end of this line that is used to
19942 display the cursor there under X. Set the charpos of the
19943 first glyph of blank lines not corresponding to any text
19944 to -1. */
19945 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19946 row->exact_window_width_line_p = 1;
19947 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19948 || row->used[TEXT_AREA] == 0)
19949 {
19950 row->glyphs[TEXT_AREA]->charpos = -1;
19951 row->displays_text_p = 0;
19952
19953 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19954 && (!MINI_WINDOW_P (it->w)
19955 || (minibuf_level && EQ (it->window, minibuf_window))))
19956 row->indicate_empty_line_p = 1;
19957 }
19958
19959 it->continuation_lines_width = 0;
19960 row->ends_at_zv_p = 1;
19961 /* A row that displays right-to-left text must always have
19962 its last face extended all the way to the end of line,
19963 even if this row ends in ZV, because we still write to
19964 the screen left to right. We also need to extend the
19965 last face if the default face is remapped to some
19966 different face, otherwise the functions that clear
19967 portions of the screen will clear with the default face's
19968 background color. */
19969 if (row->reversed_p
19970 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19971 extend_face_to_end_of_line (it);
19972 break;
19973 }
19974
19975 /* Now, get the metrics of what we want to display. This also
19976 generates glyphs in `row' (which is IT->glyph_row). */
19977 n_glyphs_before = row->used[TEXT_AREA];
19978 x = it->current_x;
19979
19980 /* Remember the line height so far in case the next element doesn't
19981 fit on the line. */
19982 if (it->line_wrap != TRUNCATE)
19983 {
19984 ascent = it->max_ascent;
19985 descent = it->max_descent;
19986 phys_ascent = it->max_phys_ascent;
19987 phys_descent = it->max_phys_descent;
19988
19989 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19990 {
19991 if (IT_DISPLAYING_WHITESPACE (it))
19992 may_wrap = 1;
19993 else if (may_wrap)
19994 {
19995 SAVE_IT (wrap_it, *it, wrap_data);
19996 wrap_x = x;
19997 wrap_row_used = row->used[TEXT_AREA];
19998 wrap_row_ascent = row->ascent;
19999 wrap_row_height = row->height;
20000 wrap_row_phys_ascent = row->phys_ascent;
20001 wrap_row_phys_height = row->phys_height;
20002 wrap_row_extra_line_spacing = row->extra_line_spacing;
20003 wrap_row_min_pos = min_pos;
20004 wrap_row_min_bpos = min_bpos;
20005 wrap_row_max_pos = max_pos;
20006 wrap_row_max_bpos = max_bpos;
20007 may_wrap = 0;
20008 }
20009 }
20010 }
20011
20012 PRODUCE_GLYPHS (it);
20013
20014 /* If this display element was in marginal areas, continue with
20015 the next one. */
20016 if (it->area != TEXT_AREA)
20017 {
20018 row->ascent = max (row->ascent, it->max_ascent);
20019 row->height = max (row->height, it->max_ascent + it->max_descent);
20020 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20021 row->phys_height = max (row->phys_height,
20022 it->max_phys_ascent + it->max_phys_descent);
20023 row->extra_line_spacing = max (row->extra_line_spacing,
20024 it->max_extra_line_spacing);
20025 set_iterator_to_next (it, 1);
20026 continue;
20027 }
20028
20029 /* Does the display element fit on the line? If we truncate
20030 lines, we should draw past the right edge of the window. If
20031 we don't truncate, we want to stop so that we can display the
20032 continuation glyph before the right margin. If lines are
20033 continued, there are two possible strategies for characters
20034 resulting in more than 1 glyph (e.g. tabs): Display as many
20035 glyphs as possible in this line and leave the rest for the
20036 continuation line, or display the whole element in the next
20037 line. Original redisplay did the former, so we do it also. */
20038 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20039 hpos_before = it->hpos;
20040 x_before = x;
20041
20042 if (/* Not a newline. */
20043 nglyphs > 0
20044 /* Glyphs produced fit entirely in the line. */
20045 && it->current_x < it->last_visible_x)
20046 {
20047 it->hpos += nglyphs;
20048 row->ascent = max (row->ascent, it->max_ascent);
20049 row->height = max (row->height, it->max_ascent + it->max_descent);
20050 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20051 row->phys_height = max (row->phys_height,
20052 it->max_phys_ascent + it->max_phys_descent);
20053 row->extra_line_spacing = max (row->extra_line_spacing,
20054 it->max_extra_line_spacing);
20055 if (it->current_x - it->pixel_width < it->first_visible_x)
20056 row->x = x - it->first_visible_x;
20057 /* Record the maximum and minimum buffer positions seen so
20058 far in glyphs that will be displayed by this row. */
20059 if (it->bidi_p)
20060 RECORD_MAX_MIN_POS (it);
20061 }
20062 else
20063 {
20064 int i, new_x;
20065 struct glyph *glyph;
20066
20067 for (i = 0; i < nglyphs; ++i, x = new_x)
20068 {
20069 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20070 new_x = x + glyph->pixel_width;
20071
20072 if (/* Lines are continued. */
20073 it->line_wrap != TRUNCATE
20074 && (/* Glyph doesn't fit on the line. */
20075 new_x > it->last_visible_x
20076 /* Or it fits exactly on a window system frame. */
20077 || (new_x == it->last_visible_x
20078 && FRAME_WINDOW_P (it->f)
20079 && (row->reversed_p
20080 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20081 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20082 {
20083 /* End of a continued line. */
20084
20085 if (it->hpos == 0
20086 || (new_x == it->last_visible_x
20087 && FRAME_WINDOW_P (it->f)
20088 && (row->reversed_p
20089 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20090 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20091 {
20092 /* Current glyph is the only one on the line or
20093 fits exactly on the line. We must continue
20094 the line because we can't draw the cursor
20095 after the glyph. */
20096 row->continued_p = 1;
20097 it->current_x = new_x;
20098 it->continuation_lines_width += new_x;
20099 ++it->hpos;
20100 if (i == nglyphs - 1)
20101 {
20102 /* If line-wrap is on, check if a previous
20103 wrap point was found. */
20104 if (wrap_row_used > 0
20105 /* Even if there is a previous wrap
20106 point, continue the line here as
20107 usual, if (i) the previous character
20108 was a space or tab AND (ii) the
20109 current character is not. */
20110 && (!may_wrap
20111 || IT_DISPLAYING_WHITESPACE (it)))
20112 goto back_to_wrap;
20113
20114 /* Record the maximum and minimum buffer
20115 positions seen so far in glyphs that will be
20116 displayed by this row. */
20117 if (it->bidi_p)
20118 RECORD_MAX_MIN_POS (it);
20119 set_iterator_to_next (it, 1);
20120 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20121 {
20122 if (!get_next_display_element (it))
20123 {
20124 row->exact_window_width_line_p = 1;
20125 it->continuation_lines_width = 0;
20126 row->continued_p = 0;
20127 row->ends_at_zv_p = 1;
20128 }
20129 else if (ITERATOR_AT_END_OF_LINE_P (it))
20130 {
20131 row->continued_p = 0;
20132 row->exact_window_width_line_p = 1;
20133 }
20134 }
20135 }
20136 else if (it->bidi_p)
20137 RECORD_MAX_MIN_POS (it);
20138 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20139 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20140 extend_face_to_end_of_line (it);
20141 }
20142 else if (CHAR_GLYPH_PADDING_P (*glyph)
20143 && !FRAME_WINDOW_P (it->f))
20144 {
20145 /* A padding glyph that doesn't fit on this line.
20146 This means the whole character doesn't fit
20147 on the line. */
20148 if (row->reversed_p)
20149 unproduce_glyphs (it, row->used[TEXT_AREA]
20150 - n_glyphs_before);
20151 row->used[TEXT_AREA] = n_glyphs_before;
20152
20153 /* Fill the rest of the row with continuation
20154 glyphs like in 20.x. */
20155 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20156 < row->glyphs[1 + TEXT_AREA])
20157 produce_special_glyphs (it, IT_CONTINUATION);
20158
20159 row->continued_p = 1;
20160 it->current_x = x_before;
20161 it->continuation_lines_width += x_before;
20162
20163 /* Restore the height to what it was before the
20164 element not fitting on the line. */
20165 it->max_ascent = ascent;
20166 it->max_descent = descent;
20167 it->max_phys_ascent = phys_ascent;
20168 it->max_phys_descent = phys_descent;
20169 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20170 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20171 extend_face_to_end_of_line (it);
20172 }
20173 else if (wrap_row_used > 0)
20174 {
20175 back_to_wrap:
20176 if (row->reversed_p)
20177 unproduce_glyphs (it,
20178 row->used[TEXT_AREA] - wrap_row_used);
20179 RESTORE_IT (it, &wrap_it, wrap_data);
20180 it->continuation_lines_width += wrap_x;
20181 row->used[TEXT_AREA] = wrap_row_used;
20182 row->ascent = wrap_row_ascent;
20183 row->height = wrap_row_height;
20184 row->phys_ascent = wrap_row_phys_ascent;
20185 row->phys_height = wrap_row_phys_height;
20186 row->extra_line_spacing = wrap_row_extra_line_spacing;
20187 min_pos = wrap_row_min_pos;
20188 min_bpos = wrap_row_min_bpos;
20189 max_pos = wrap_row_max_pos;
20190 max_bpos = wrap_row_max_bpos;
20191 row->continued_p = 1;
20192 row->ends_at_zv_p = 0;
20193 row->exact_window_width_line_p = 0;
20194 it->continuation_lines_width += x;
20195
20196 /* Make sure that a non-default face is extended
20197 up to the right margin of the window. */
20198 extend_face_to_end_of_line (it);
20199 }
20200 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20201 {
20202 /* A TAB that extends past the right edge of the
20203 window. This produces a single glyph on
20204 window system frames. We leave the glyph in
20205 this row and let it fill the row, but don't
20206 consume the TAB. */
20207 if ((row->reversed_p
20208 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20209 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20210 produce_special_glyphs (it, IT_CONTINUATION);
20211 it->continuation_lines_width += it->last_visible_x;
20212 row->ends_in_middle_of_char_p = 1;
20213 row->continued_p = 1;
20214 glyph->pixel_width = it->last_visible_x - x;
20215 it->starts_in_middle_of_char_p = 1;
20216 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20217 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20218 extend_face_to_end_of_line (it);
20219 }
20220 else
20221 {
20222 /* Something other than a TAB that draws past
20223 the right edge of the window. Restore
20224 positions to values before the element. */
20225 if (row->reversed_p)
20226 unproduce_glyphs (it, row->used[TEXT_AREA]
20227 - (n_glyphs_before + i));
20228 row->used[TEXT_AREA] = n_glyphs_before + i;
20229
20230 /* Display continuation glyphs. */
20231 it->current_x = x_before;
20232 it->continuation_lines_width += x;
20233 if (!FRAME_WINDOW_P (it->f)
20234 || (row->reversed_p
20235 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20236 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20237 produce_special_glyphs (it, IT_CONTINUATION);
20238 row->continued_p = 1;
20239
20240 extend_face_to_end_of_line (it);
20241
20242 if (nglyphs > 1 && i > 0)
20243 {
20244 row->ends_in_middle_of_char_p = 1;
20245 it->starts_in_middle_of_char_p = 1;
20246 }
20247
20248 /* Restore the height to what it was before the
20249 element not fitting on the line. */
20250 it->max_ascent = ascent;
20251 it->max_descent = descent;
20252 it->max_phys_ascent = phys_ascent;
20253 it->max_phys_descent = phys_descent;
20254 }
20255
20256 break;
20257 }
20258 else if (new_x > it->first_visible_x)
20259 {
20260 /* Increment number of glyphs actually displayed. */
20261 ++it->hpos;
20262
20263 /* Record the maximum and minimum buffer positions
20264 seen so far in glyphs that will be displayed by
20265 this row. */
20266 if (it->bidi_p)
20267 RECORD_MAX_MIN_POS (it);
20268
20269 if (x < it->first_visible_x)
20270 /* Glyph is partially visible, i.e. row starts at
20271 negative X position. */
20272 row->x = x - it->first_visible_x;
20273 }
20274 else
20275 {
20276 /* Glyph is completely off the left margin of the
20277 window. This should not happen because of the
20278 move_it_in_display_line at the start of this
20279 function, unless the text display area of the
20280 window is empty. */
20281 eassert (it->first_visible_x <= it->last_visible_x);
20282 }
20283 }
20284 /* Even if this display element produced no glyphs at all,
20285 we want to record its position. */
20286 if (it->bidi_p && nglyphs == 0)
20287 RECORD_MAX_MIN_POS (it);
20288
20289 row->ascent = max (row->ascent, it->max_ascent);
20290 row->height = max (row->height, it->max_ascent + it->max_descent);
20291 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20292 row->phys_height = max (row->phys_height,
20293 it->max_phys_ascent + it->max_phys_descent);
20294 row->extra_line_spacing = max (row->extra_line_spacing,
20295 it->max_extra_line_spacing);
20296
20297 /* End of this display line if row is continued. */
20298 if (row->continued_p || row->ends_at_zv_p)
20299 break;
20300 }
20301
20302 at_end_of_line:
20303 /* Is this a line end? If yes, we're also done, after making
20304 sure that a non-default face is extended up to the right
20305 margin of the window. */
20306 if (ITERATOR_AT_END_OF_LINE_P (it))
20307 {
20308 int used_before = row->used[TEXT_AREA];
20309
20310 row->ends_in_newline_from_string_p = STRINGP (it->object);
20311
20312 /* Add a space at the end of the line that is used to
20313 display the cursor there. */
20314 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20315 append_space_for_newline (it, 0);
20316
20317 /* Extend the face to the end of the line. */
20318 extend_face_to_end_of_line (it);
20319
20320 /* Make sure we have the position. */
20321 if (used_before == 0)
20322 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20323
20324 /* Record the position of the newline, for use in
20325 find_row_edges. */
20326 it->eol_pos = it->current.pos;
20327
20328 /* Consume the line end. This skips over invisible lines. */
20329 set_iterator_to_next (it, 1);
20330 it->continuation_lines_width = 0;
20331 break;
20332 }
20333
20334 /* Proceed with next display element. Note that this skips
20335 over lines invisible because of selective display. */
20336 set_iterator_to_next (it, 1);
20337
20338 /* If we truncate lines, we are done when the last displayed
20339 glyphs reach past the right margin of the window. */
20340 if (it->line_wrap == TRUNCATE
20341 && ((FRAME_WINDOW_P (it->f)
20342 /* Images are preprocessed in produce_image_glyph such
20343 that they are cropped at the right edge of the
20344 window, so an image glyph will always end exactly at
20345 last_visible_x, even if there's no right fringe. */
20346 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20347 ? (it->current_x >= it->last_visible_x)
20348 : (it->current_x > it->last_visible_x)))
20349 {
20350 /* Maybe add truncation glyphs. */
20351 if (!FRAME_WINDOW_P (it->f)
20352 || (row->reversed_p
20353 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20354 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20355 {
20356 int i, n;
20357
20358 if (!row->reversed_p)
20359 {
20360 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20361 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20362 break;
20363 }
20364 else
20365 {
20366 for (i = 0; i < row->used[TEXT_AREA]; i++)
20367 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20368 break;
20369 /* Remove any padding glyphs at the front of ROW, to
20370 make room for the truncation glyphs we will be
20371 adding below. The loop below always inserts at
20372 least one truncation glyph, so also remove the
20373 last glyph added to ROW. */
20374 unproduce_glyphs (it, i + 1);
20375 /* Adjust i for the loop below. */
20376 i = row->used[TEXT_AREA] - (i + 1);
20377 }
20378
20379 /* produce_special_glyphs overwrites the last glyph, so
20380 we don't want that if we want to keep that last
20381 glyph, which means it's an image. */
20382 if (it->current_x > it->last_visible_x)
20383 {
20384 it->current_x = x_before;
20385 if (!FRAME_WINDOW_P (it->f))
20386 {
20387 for (n = row->used[TEXT_AREA]; i < n; ++i)
20388 {
20389 row->used[TEXT_AREA] = i;
20390 produce_special_glyphs (it, IT_TRUNCATION);
20391 }
20392 }
20393 else
20394 {
20395 row->used[TEXT_AREA] = i;
20396 produce_special_glyphs (it, IT_TRUNCATION);
20397 }
20398 it->hpos = hpos_before;
20399 }
20400 }
20401 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20402 {
20403 /* Don't truncate if we can overflow newline into fringe. */
20404 if (!get_next_display_element (it))
20405 {
20406 it->continuation_lines_width = 0;
20407 row->ends_at_zv_p = 1;
20408 row->exact_window_width_line_p = 1;
20409 break;
20410 }
20411 if (ITERATOR_AT_END_OF_LINE_P (it))
20412 {
20413 row->exact_window_width_line_p = 1;
20414 goto at_end_of_line;
20415 }
20416 it->current_x = x_before;
20417 it->hpos = hpos_before;
20418 }
20419
20420 row->truncated_on_right_p = 1;
20421 it->continuation_lines_width = 0;
20422 reseat_at_next_visible_line_start (it, 0);
20423 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20424 break;
20425 }
20426 }
20427
20428 if (wrap_data)
20429 bidi_unshelve_cache (wrap_data, 1);
20430
20431 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20432 at the left window margin. */
20433 if (it->first_visible_x
20434 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20435 {
20436 if (!FRAME_WINDOW_P (it->f)
20437 || (((row->reversed_p
20438 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20439 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20440 /* Don't let insert_left_trunc_glyphs overwrite the
20441 first glyph of the row if it is an image. */
20442 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20443 insert_left_trunc_glyphs (it);
20444 row->truncated_on_left_p = 1;
20445 }
20446
20447 /* Remember the position at which this line ends.
20448
20449 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20450 cannot be before the call to find_row_edges below, since that is
20451 where these positions are determined. */
20452 row->end = it->current;
20453 if (!it->bidi_p)
20454 {
20455 row->minpos = row->start.pos;
20456 row->maxpos = row->end.pos;
20457 }
20458 else
20459 {
20460 /* ROW->minpos and ROW->maxpos must be the smallest and
20461 `1 + the largest' buffer positions in ROW. But if ROW was
20462 bidi-reordered, these two positions can be anywhere in the
20463 row, so we must determine them now. */
20464 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20465 }
20466
20467 /* If the start of this line is the overlay arrow-position, then
20468 mark this glyph row as the one containing the overlay arrow.
20469 This is clearly a mess with variable size fonts. It would be
20470 better to let it be displayed like cursors under X. */
20471 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20472 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20473 !NILP (overlay_arrow_string)))
20474 {
20475 /* Overlay arrow in window redisplay is a fringe bitmap. */
20476 if (STRINGP (overlay_arrow_string))
20477 {
20478 struct glyph_row *arrow_row
20479 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20480 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20481 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20482 struct glyph *p = row->glyphs[TEXT_AREA];
20483 struct glyph *p2, *end;
20484
20485 /* Copy the arrow glyphs. */
20486 while (glyph < arrow_end)
20487 *p++ = *glyph++;
20488
20489 /* Throw away padding glyphs. */
20490 p2 = p;
20491 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20492 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20493 ++p2;
20494 if (p2 > p)
20495 {
20496 while (p2 < end)
20497 *p++ = *p2++;
20498 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20499 }
20500 }
20501 else
20502 {
20503 eassert (INTEGERP (overlay_arrow_string));
20504 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20505 }
20506 overlay_arrow_seen = 1;
20507 }
20508
20509 /* Highlight trailing whitespace. */
20510 if (!NILP (Vshow_trailing_whitespace))
20511 highlight_trailing_whitespace (it->f, it->glyph_row);
20512
20513 /* Compute pixel dimensions of this line. */
20514 compute_line_metrics (it);
20515
20516 /* Implementation note: No changes in the glyphs of ROW or in their
20517 faces can be done past this point, because compute_line_metrics
20518 computes ROW's hash value and stores it within the glyph_row
20519 structure. */
20520
20521 /* Record whether this row ends inside an ellipsis. */
20522 row->ends_in_ellipsis_p
20523 = (it->method == GET_FROM_DISPLAY_VECTOR
20524 && it->ellipsis_p);
20525
20526 /* Save fringe bitmaps in this row. */
20527 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20528 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20529 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20530 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20531
20532 it->left_user_fringe_bitmap = 0;
20533 it->left_user_fringe_face_id = 0;
20534 it->right_user_fringe_bitmap = 0;
20535 it->right_user_fringe_face_id = 0;
20536
20537 /* Maybe set the cursor. */
20538 cvpos = it->w->cursor.vpos;
20539 if ((cvpos < 0
20540 /* In bidi-reordered rows, keep checking for proper cursor
20541 position even if one has been found already, because buffer
20542 positions in such rows change non-linearly with ROW->VPOS,
20543 when a line is continued. One exception: when we are at ZV,
20544 display cursor on the first suitable glyph row, since all
20545 the empty rows after that also have their position set to ZV. */
20546 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20547 lines' rows is implemented for bidi-reordered rows. */
20548 || (it->bidi_p
20549 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20550 && PT >= MATRIX_ROW_START_CHARPOS (row)
20551 && PT <= MATRIX_ROW_END_CHARPOS (row)
20552 && cursor_row_p (row))
20553 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20554
20555 /* Prepare for the next line. This line starts horizontally at (X
20556 HPOS) = (0 0). Vertical positions are incremented. As a
20557 convenience for the caller, IT->glyph_row is set to the next
20558 row to be used. */
20559 it->current_x = it->hpos = 0;
20560 it->current_y += row->height;
20561 SET_TEXT_POS (it->eol_pos, 0, 0);
20562 ++it->vpos;
20563 ++it->glyph_row;
20564 /* The next row should by default use the same value of the
20565 reversed_p flag as this one. set_iterator_to_next decides when
20566 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20567 the flag accordingly. */
20568 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20569 it->glyph_row->reversed_p = row->reversed_p;
20570 it->start = row->end;
20571 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20572
20573 #undef RECORD_MAX_MIN_POS
20574 }
20575
20576 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20577 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20578 doc: /* Return paragraph direction at point in BUFFER.
20579 Value is either `left-to-right' or `right-to-left'.
20580 If BUFFER is omitted or nil, it defaults to the current buffer.
20581
20582 Paragraph direction determines how the text in the paragraph is displayed.
20583 In left-to-right paragraphs, text begins at the left margin of the window
20584 and the reading direction is generally left to right. In right-to-left
20585 paragraphs, text begins at the right margin and is read from right to left.
20586
20587 See also `bidi-paragraph-direction'. */)
20588 (Lisp_Object buffer)
20589 {
20590 struct buffer *buf = current_buffer;
20591 struct buffer *old = buf;
20592
20593 if (! NILP (buffer))
20594 {
20595 CHECK_BUFFER (buffer);
20596 buf = XBUFFER (buffer);
20597 }
20598
20599 if (NILP (BVAR (buf, bidi_display_reordering))
20600 || NILP (BVAR (buf, enable_multibyte_characters))
20601 /* When we are loading loadup.el, the character property tables
20602 needed for bidi iteration are not yet available. */
20603 || !NILP (Vpurify_flag))
20604 return Qleft_to_right;
20605 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20606 return BVAR (buf, bidi_paragraph_direction);
20607 else
20608 {
20609 /* Determine the direction from buffer text. We could try to
20610 use current_matrix if it is up to date, but this seems fast
20611 enough as it is. */
20612 struct bidi_it itb;
20613 ptrdiff_t pos = BUF_PT (buf);
20614 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20615 int c;
20616 void *itb_data = bidi_shelve_cache ();
20617
20618 set_buffer_temp (buf);
20619 /* bidi_paragraph_init finds the base direction of the paragraph
20620 by searching forward from paragraph start. We need the base
20621 direction of the current or _previous_ paragraph, so we need
20622 to make sure we are within that paragraph. To that end, find
20623 the previous non-empty line. */
20624 if (pos >= ZV && pos > BEGV)
20625 DEC_BOTH (pos, bytepos);
20626 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20627 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20628 {
20629 while ((c = FETCH_BYTE (bytepos)) == '\n'
20630 || c == ' ' || c == '\t' || c == '\f')
20631 {
20632 if (bytepos <= BEGV_BYTE)
20633 break;
20634 bytepos--;
20635 pos--;
20636 }
20637 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20638 bytepos--;
20639 }
20640 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20641 itb.paragraph_dir = NEUTRAL_DIR;
20642 itb.string.s = NULL;
20643 itb.string.lstring = Qnil;
20644 itb.string.bufpos = 0;
20645 itb.string.from_disp_str = 0;
20646 itb.string.unibyte = 0;
20647 /* We have no window to use here for ignoring window-specific
20648 overlays. Using NULL for window pointer will cause
20649 compute_display_string_pos to use the current buffer. */
20650 itb.w = NULL;
20651 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20652 bidi_unshelve_cache (itb_data, 0);
20653 set_buffer_temp (old);
20654 switch (itb.paragraph_dir)
20655 {
20656 case L2R:
20657 return Qleft_to_right;
20658 break;
20659 case R2L:
20660 return Qright_to_left;
20661 break;
20662 default:
20663 emacs_abort ();
20664 }
20665 }
20666 }
20667
20668 DEFUN ("move-point-visually", Fmove_point_visually,
20669 Smove_point_visually, 1, 1, 0,
20670 doc: /* Move point in the visual order in the specified DIRECTION.
20671 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20672 left.
20673
20674 Value is the new character position of point. */)
20675 (Lisp_Object direction)
20676 {
20677 struct window *w = XWINDOW (selected_window);
20678 struct buffer *b = XBUFFER (w->contents);
20679 struct glyph_row *row;
20680 int dir;
20681 Lisp_Object paragraph_dir;
20682
20683 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20684 (!(ROW)->continued_p \
20685 && INTEGERP ((GLYPH)->object) \
20686 && (GLYPH)->type == CHAR_GLYPH \
20687 && (GLYPH)->u.ch == ' ' \
20688 && (GLYPH)->charpos >= 0 \
20689 && !(GLYPH)->avoid_cursor_p)
20690
20691 CHECK_NUMBER (direction);
20692 dir = XINT (direction);
20693 if (dir > 0)
20694 dir = 1;
20695 else
20696 dir = -1;
20697
20698 /* If current matrix is up-to-date, we can use the information
20699 recorded in the glyphs, at least as long as the goal is on the
20700 screen. */
20701 if (w->window_end_valid
20702 && !windows_or_buffers_changed
20703 && b
20704 && !b->clip_changed
20705 && !b->prevent_redisplay_optimizations_p
20706 && !window_outdated (w)
20707 /* We rely below on the cursor coordinates to be up to date, but
20708 we cannot trust them if some command moved point since the
20709 last complete redisplay. */
20710 && w->last_point == BUF_PT (b)
20711 && w->cursor.vpos >= 0
20712 && w->cursor.vpos < w->current_matrix->nrows
20713 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20714 {
20715 struct glyph *g = row->glyphs[TEXT_AREA];
20716 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20717 struct glyph *gpt = g + w->cursor.hpos;
20718
20719 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20720 {
20721 if (BUFFERP (g->object) && g->charpos != PT)
20722 {
20723 SET_PT (g->charpos);
20724 w->cursor.vpos = -1;
20725 return make_number (PT);
20726 }
20727 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20728 {
20729 ptrdiff_t new_pos;
20730
20731 if (BUFFERP (gpt->object))
20732 {
20733 new_pos = PT;
20734 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20735 new_pos += (row->reversed_p ? -dir : dir);
20736 else
20737 new_pos -= (row->reversed_p ? -dir : dir);;
20738 }
20739 else if (BUFFERP (g->object))
20740 new_pos = g->charpos;
20741 else
20742 break;
20743 SET_PT (new_pos);
20744 w->cursor.vpos = -1;
20745 return make_number (PT);
20746 }
20747 else if (ROW_GLYPH_NEWLINE_P (row, g))
20748 {
20749 /* Glyphs inserted at the end of a non-empty line for
20750 positioning the cursor have zero charpos, so we must
20751 deduce the value of point by other means. */
20752 if (g->charpos > 0)
20753 SET_PT (g->charpos);
20754 else if (row->ends_at_zv_p && PT != ZV)
20755 SET_PT (ZV);
20756 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20757 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20758 else
20759 break;
20760 w->cursor.vpos = -1;
20761 return make_number (PT);
20762 }
20763 }
20764 if (g == e || INTEGERP (g->object))
20765 {
20766 if (row->truncated_on_left_p || row->truncated_on_right_p)
20767 goto simulate_display;
20768 if (!row->reversed_p)
20769 row += dir;
20770 else
20771 row -= dir;
20772 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20773 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20774 goto simulate_display;
20775
20776 if (dir > 0)
20777 {
20778 if (row->reversed_p && !row->continued_p)
20779 {
20780 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20781 w->cursor.vpos = -1;
20782 return make_number (PT);
20783 }
20784 g = row->glyphs[TEXT_AREA];
20785 e = g + row->used[TEXT_AREA];
20786 for ( ; g < e; g++)
20787 {
20788 if (BUFFERP (g->object)
20789 /* Empty lines have only one glyph, which stands
20790 for the newline, and whose charpos is the
20791 buffer position of the newline. */
20792 || ROW_GLYPH_NEWLINE_P (row, g)
20793 /* When the buffer ends in a newline, the line at
20794 EOB also has one glyph, but its charpos is -1. */
20795 || (row->ends_at_zv_p
20796 && !row->reversed_p
20797 && INTEGERP (g->object)
20798 && g->type == CHAR_GLYPH
20799 && g->u.ch == ' '))
20800 {
20801 if (g->charpos > 0)
20802 SET_PT (g->charpos);
20803 else if (!row->reversed_p
20804 && row->ends_at_zv_p
20805 && PT != ZV)
20806 SET_PT (ZV);
20807 else
20808 continue;
20809 w->cursor.vpos = -1;
20810 return make_number (PT);
20811 }
20812 }
20813 }
20814 else
20815 {
20816 if (!row->reversed_p && !row->continued_p)
20817 {
20818 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20819 w->cursor.vpos = -1;
20820 return make_number (PT);
20821 }
20822 e = row->glyphs[TEXT_AREA];
20823 g = e + row->used[TEXT_AREA] - 1;
20824 for ( ; g >= e; g--)
20825 {
20826 if (BUFFERP (g->object)
20827 || (ROW_GLYPH_NEWLINE_P (row, g)
20828 && g->charpos > 0)
20829 /* Empty R2L lines on GUI frames have the buffer
20830 position of the newline stored in the stretch
20831 glyph. */
20832 || g->type == STRETCH_GLYPH
20833 || (row->ends_at_zv_p
20834 && row->reversed_p
20835 && INTEGERP (g->object)
20836 && g->type == CHAR_GLYPH
20837 && g->u.ch == ' '))
20838 {
20839 if (g->charpos > 0)
20840 SET_PT (g->charpos);
20841 else if (row->reversed_p
20842 && row->ends_at_zv_p
20843 && PT != ZV)
20844 SET_PT (ZV);
20845 else
20846 continue;
20847 w->cursor.vpos = -1;
20848 return make_number (PT);
20849 }
20850 }
20851 }
20852 }
20853 }
20854
20855 simulate_display:
20856
20857 /* If we wind up here, we failed to move by using the glyphs, so we
20858 need to simulate display instead. */
20859
20860 if (b)
20861 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20862 else
20863 paragraph_dir = Qleft_to_right;
20864 if (EQ (paragraph_dir, Qright_to_left))
20865 dir = -dir;
20866 if (PT <= BEGV && dir < 0)
20867 xsignal0 (Qbeginning_of_buffer);
20868 else if (PT >= ZV && dir > 0)
20869 xsignal0 (Qend_of_buffer);
20870 else
20871 {
20872 struct text_pos pt;
20873 struct it it;
20874 int pt_x, target_x, pixel_width, pt_vpos;
20875 bool at_eol_p;
20876 bool overshoot_expected = false;
20877 bool target_is_eol_p = false;
20878
20879 /* Setup the arena. */
20880 SET_TEXT_POS (pt, PT, PT_BYTE);
20881 start_display (&it, w, pt);
20882
20883 if (it.cmp_it.id < 0
20884 && it.method == GET_FROM_STRING
20885 && it.area == TEXT_AREA
20886 && it.string_from_display_prop_p
20887 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20888 overshoot_expected = true;
20889
20890 /* Find the X coordinate of point. We start from the beginning
20891 of this or previous line to make sure we are before point in
20892 the logical order (since the move_it_* functions can only
20893 move forward). */
20894 reseat:
20895 reseat_at_previous_visible_line_start (&it);
20896 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20897 if (IT_CHARPOS (it) != PT)
20898 {
20899 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20900 -1, -1, -1, MOVE_TO_POS);
20901 /* If we missed point because the character there is
20902 displayed out of a display vector that has more than one
20903 glyph, retry expecting overshoot. */
20904 if (it.method == GET_FROM_DISPLAY_VECTOR
20905 && it.current.dpvec_index > 0
20906 && !overshoot_expected)
20907 {
20908 overshoot_expected = true;
20909 goto reseat;
20910 }
20911 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20912 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20913 }
20914 pt_x = it.current_x;
20915 pt_vpos = it.vpos;
20916 if (dir > 0 || overshoot_expected)
20917 {
20918 struct glyph_row *row = it.glyph_row;
20919
20920 /* When point is at beginning of line, we don't have
20921 information about the glyph there loaded into struct
20922 it. Calling get_next_display_element fixes that. */
20923 if (pt_x == 0)
20924 get_next_display_element (&it);
20925 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20926 it.glyph_row = NULL;
20927 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20928 it.glyph_row = row;
20929 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20930 it, lest it will become out of sync with it's buffer
20931 position. */
20932 it.current_x = pt_x;
20933 }
20934 else
20935 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20936 pixel_width = it.pixel_width;
20937 if (overshoot_expected && at_eol_p)
20938 pixel_width = 0;
20939 else if (pixel_width <= 0)
20940 pixel_width = 1;
20941
20942 /* If there's a display string (or something similar) at point,
20943 we are actually at the glyph to the left of point, so we need
20944 to correct the X coordinate. */
20945 if (overshoot_expected)
20946 {
20947 if (it.bidi_p)
20948 pt_x += pixel_width * it.bidi_it.scan_dir;
20949 else
20950 pt_x += pixel_width;
20951 }
20952
20953 /* Compute target X coordinate, either to the left or to the
20954 right of point. On TTY frames, all characters have the same
20955 pixel width of 1, so we can use that. On GUI frames we don't
20956 have an easy way of getting at the pixel width of the
20957 character to the left of point, so we use a different method
20958 of getting to that place. */
20959 if (dir > 0)
20960 target_x = pt_x + pixel_width;
20961 else
20962 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20963
20964 /* Target X coordinate could be one line above or below the line
20965 of point, in which case we need to adjust the target X
20966 coordinate. Also, if moving to the left, we need to begin at
20967 the left edge of the point's screen line. */
20968 if (dir < 0)
20969 {
20970 if (pt_x > 0)
20971 {
20972 start_display (&it, w, pt);
20973 reseat_at_previous_visible_line_start (&it);
20974 it.current_x = it.current_y = it.hpos = 0;
20975 if (pt_vpos != 0)
20976 move_it_by_lines (&it, pt_vpos);
20977 }
20978 else
20979 {
20980 move_it_by_lines (&it, -1);
20981 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20982 target_is_eol_p = true;
20983 /* Under word-wrap, we don't know the x coordinate of
20984 the last character displayed on the previous line,
20985 which immediately precedes the wrap point. To find
20986 out its x coordinate, we try moving to the right
20987 margin of the window, which will stop at the wrap
20988 point, and then reset target_x to point at the
20989 character that precedes the wrap point. This is not
20990 needed on GUI frames, because (see below) there we
20991 move from the left margin one grapheme cluster at a
20992 time, and stop when we hit the wrap point. */
20993 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
20994 {
20995 void *it_data = NULL;
20996 struct it it2;
20997
20998 SAVE_IT (it2, it, it_data);
20999 move_it_in_display_line_to (&it, ZV, target_x,
21000 MOVE_TO_POS | MOVE_TO_X);
21001 /* If we arrived at target_x, that _is_ the last
21002 character on the previous line. */
21003 if (it.current_x != target_x)
21004 target_x = it.current_x - 1;
21005 RESTORE_IT (&it, &it2, it_data);
21006 }
21007 }
21008 }
21009 else
21010 {
21011 if (at_eol_p
21012 || (target_x >= it.last_visible_x
21013 && it.line_wrap != TRUNCATE))
21014 {
21015 if (pt_x > 0)
21016 move_it_by_lines (&it, 0);
21017 move_it_by_lines (&it, 1);
21018 target_x = 0;
21019 }
21020 }
21021
21022 /* Move to the target X coordinate. */
21023 #ifdef HAVE_WINDOW_SYSTEM
21024 /* On GUI frames, as we don't know the X coordinate of the
21025 character to the left of point, moving point to the left
21026 requires walking, one grapheme cluster at a time, until we
21027 find ourself at a place immediately to the left of the
21028 character at point. */
21029 if (FRAME_WINDOW_P (it.f) && dir < 0)
21030 {
21031 struct text_pos new_pos;
21032 enum move_it_result rc = MOVE_X_REACHED;
21033
21034 if (it.current_x == 0)
21035 get_next_display_element (&it);
21036 if (it.what == IT_COMPOSITION)
21037 {
21038 new_pos.charpos = it.cmp_it.charpos;
21039 new_pos.bytepos = -1;
21040 }
21041 else
21042 new_pos = it.current.pos;
21043
21044 while (it.current_x + it.pixel_width <= target_x
21045 && (rc == MOVE_X_REACHED
21046 /* Under word-wrap, move_it_in_display_line_to
21047 stops at correct coordinates, but sometimes
21048 returns MOVE_POS_MATCH_OR_ZV. */
21049 || (it.line_wrap == WORD_WRAP
21050 && rc == MOVE_POS_MATCH_OR_ZV)))
21051 {
21052 int new_x = it.current_x + it.pixel_width;
21053
21054 /* For composed characters, we want the position of the
21055 first character in the grapheme cluster (usually, the
21056 composition's base character), whereas it.current
21057 might give us the position of the _last_ one, e.g. if
21058 the composition is rendered in reverse due to bidi
21059 reordering. */
21060 if (it.what == IT_COMPOSITION)
21061 {
21062 new_pos.charpos = it.cmp_it.charpos;
21063 new_pos.bytepos = -1;
21064 }
21065 else
21066 new_pos = it.current.pos;
21067 if (new_x == it.current_x)
21068 new_x++;
21069 rc = move_it_in_display_line_to (&it, ZV, new_x,
21070 MOVE_TO_POS | MOVE_TO_X);
21071 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21072 break;
21073 }
21074 /* The previous position we saw in the loop is the one we
21075 want. */
21076 if (new_pos.bytepos == -1)
21077 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21078 it.current.pos = new_pos;
21079 }
21080 else
21081 #endif
21082 if (it.current_x != target_x)
21083 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21084
21085 /* When lines are truncated, the above loop will stop at the
21086 window edge. But we want to get to the end of line, even if
21087 it is beyond the window edge; automatic hscroll will then
21088 scroll the window to show point as appropriate. */
21089 if (target_is_eol_p && it.line_wrap == TRUNCATE
21090 && get_next_display_element (&it))
21091 {
21092 struct text_pos new_pos = it.current.pos;
21093
21094 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21095 {
21096 set_iterator_to_next (&it, 0);
21097 if (it.method == GET_FROM_BUFFER)
21098 new_pos = it.current.pos;
21099 if (!get_next_display_element (&it))
21100 break;
21101 }
21102
21103 it.current.pos = new_pos;
21104 }
21105
21106 /* If we ended up in a display string that covers point, move to
21107 buffer position to the right in the visual order. */
21108 if (dir > 0)
21109 {
21110 while (IT_CHARPOS (it) == PT)
21111 {
21112 set_iterator_to_next (&it, 0);
21113 if (!get_next_display_element (&it))
21114 break;
21115 }
21116 }
21117
21118 /* Move point to that position. */
21119 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21120 }
21121
21122 return make_number (PT);
21123
21124 #undef ROW_GLYPH_NEWLINE_P
21125 }
21126
21127 \f
21128 /***********************************************************************
21129 Menu Bar
21130 ***********************************************************************/
21131
21132 /* Redisplay the menu bar in the frame for window W.
21133
21134 The menu bar of X frames that don't have X toolkit support is
21135 displayed in a special window W->frame->menu_bar_window.
21136
21137 The menu bar of terminal frames is treated specially as far as
21138 glyph matrices are concerned. Menu bar lines are not part of
21139 windows, so the update is done directly on the frame matrix rows
21140 for the menu bar. */
21141
21142 static void
21143 display_menu_bar (struct window *w)
21144 {
21145 struct frame *f = XFRAME (WINDOW_FRAME (w));
21146 struct it it;
21147 Lisp_Object items;
21148 int i;
21149
21150 /* Don't do all this for graphical frames. */
21151 #ifdef HAVE_NTGUI
21152 if (FRAME_W32_P (f))
21153 return;
21154 #endif
21155 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21156 if (FRAME_X_P (f))
21157 return;
21158 #endif
21159
21160 #ifdef HAVE_NS
21161 if (FRAME_NS_P (f))
21162 return;
21163 #endif /* HAVE_NS */
21164
21165 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21166 eassert (!FRAME_WINDOW_P (f));
21167 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21168 it.first_visible_x = 0;
21169 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21170 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21171 if (FRAME_WINDOW_P (f))
21172 {
21173 /* Menu bar lines are displayed in the desired matrix of the
21174 dummy window menu_bar_window. */
21175 struct window *menu_w;
21176 menu_w = XWINDOW (f->menu_bar_window);
21177 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21178 MENU_FACE_ID);
21179 it.first_visible_x = 0;
21180 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21181 }
21182 else
21183 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21184 {
21185 /* This is a TTY frame, i.e. character hpos/vpos are used as
21186 pixel x/y. */
21187 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21188 MENU_FACE_ID);
21189 it.first_visible_x = 0;
21190 it.last_visible_x = FRAME_COLS (f);
21191 }
21192
21193 /* FIXME: This should be controlled by a user option. See the
21194 comments in redisplay_tool_bar and display_mode_line about
21195 this. */
21196 it.paragraph_embedding = L2R;
21197
21198 /* Clear all rows of the menu bar. */
21199 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21200 {
21201 struct glyph_row *row = it.glyph_row + i;
21202 clear_glyph_row (row);
21203 row->enabled_p = true;
21204 row->full_width_p = 1;
21205 }
21206
21207 /* Display all items of the menu bar. */
21208 items = FRAME_MENU_BAR_ITEMS (it.f);
21209 for (i = 0; i < ASIZE (items); i += 4)
21210 {
21211 Lisp_Object string;
21212
21213 /* Stop at nil string. */
21214 string = AREF (items, i + 1);
21215 if (NILP (string))
21216 break;
21217
21218 /* Remember where item was displayed. */
21219 ASET (items, i + 3, make_number (it.hpos));
21220
21221 /* Display the item, pad with one space. */
21222 if (it.current_x < it.last_visible_x)
21223 display_string (NULL, string, Qnil, 0, 0, &it,
21224 SCHARS (string) + 1, 0, 0, -1);
21225 }
21226
21227 /* Fill out the line with spaces. */
21228 if (it.current_x < it.last_visible_x)
21229 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21230
21231 /* Compute the total height of the lines. */
21232 compute_line_metrics (&it);
21233 }
21234
21235 /* Deep copy of a glyph row, including the glyphs. */
21236 static void
21237 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21238 {
21239 struct glyph *pointers[1 + LAST_AREA];
21240 int to_used = to->used[TEXT_AREA];
21241
21242 /* Save glyph pointers of TO. */
21243 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21244
21245 /* Do a structure assignment. */
21246 *to = *from;
21247
21248 /* Restore original glyph pointers of TO. */
21249 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21250
21251 /* Copy the glyphs. */
21252 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21253 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21254
21255 /* If we filled only part of the TO row, fill the rest with
21256 space_glyph (which will display as empty space). */
21257 if (to_used > from->used[TEXT_AREA])
21258 fill_up_frame_row_with_spaces (to, to_used);
21259 }
21260
21261 /* Display one menu item on a TTY, by overwriting the glyphs in the
21262 frame F's desired glyph matrix with glyphs produced from the menu
21263 item text. Called from term.c to display TTY drop-down menus one
21264 item at a time.
21265
21266 ITEM_TEXT is the menu item text as a C string.
21267
21268 FACE_ID is the face ID to be used for this menu item. FACE_ID
21269 could specify one of 3 faces: a face for an enabled item, a face
21270 for a disabled item, or a face for a selected item.
21271
21272 X and Y are coordinates of the first glyph in the frame's desired
21273 matrix to be overwritten by the menu item. Since this is a TTY, Y
21274 is the zero-based number of the glyph row and X is the zero-based
21275 glyph number in the row, starting from left, where to start
21276 displaying the item.
21277
21278 SUBMENU non-zero means this menu item drops down a submenu, which
21279 should be indicated by displaying a proper visual cue after the
21280 item text. */
21281
21282 void
21283 display_tty_menu_item (const char *item_text, int width, int face_id,
21284 int x, int y, int submenu)
21285 {
21286 struct it it;
21287 struct frame *f = SELECTED_FRAME ();
21288 struct window *w = XWINDOW (f->selected_window);
21289 int saved_used, saved_truncated, saved_width, saved_reversed;
21290 struct glyph_row *row;
21291 size_t item_len = strlen (item_text);
21292
21293 eassert (FRAME_TERMCAP_P (f));
21294
21295 /* Don't write beyond the matrix's last row. This can happen for
21296 TTY screens that are not high enough to show the entire menu.
21297 (This is actually a bit of defensive programming, as
21298 tty_menu_display already limits the number of menu items to one
21299 less than the number of screen lines.) */
21300 if (y >= f->desired_matrix->nrows)
21301 return;
21302
21303 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21304 it.first_visible_x = 0;
21305 it.last_visible_x = FRAME_COLS (f) - 1;
21306 row = it.glyph_row;
21307 /* Start with the row contents from the current matrix. */
21308 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21309 saved_width = row->full_width_p;
21310 row->full_width_p = 1;
21311 saved_reversed = row->reversed_p;
21312 row->reversed_p = 0;
21313 row->enabled_p = true;
21314
21315 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21316 desired face. */
21317 eassert (x < f->desired_matrix->matrix_w);
21318 it.current_x = it.hpos = x;
21319 it.current_y = it.vpos = y;
21320 saved_used = row->used[TEXT_AREA];
21321 saved_truncated = row->truncated_on_right_p;
21322 row->used[TEXT_AREA] = x;
21323 it.face_id = face_id;
21324 it.line_wrap = TRUNCATE;
21325
21326 /* FIXME: This should be controlled by a user option. See the
21327 comments in redisplay_tool_bar and display_mode_line about this.
21328 Also, if paragraph_embedding could ever be R2L, changes will be
21329 needed to avoid shifting to the right the row characters in
21330 term.c:append_glyph. */
21331 it.paragraph_embedding = L2R;
21332
21333 /* Pad with a space on the left. */
21334 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21335 width--;
21336 /* Display the menu item, pad with spaces to WIDTH. */
21337 if (submenu)
21338 {
21339 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21340 item_len, 0, FRAME_COLS (f) - 1, -1);
21341 width -= item_len;
21342 /* Indicate with " >" that there's a submenu. */
21343 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21344 FRAME_COLS (f) - 1, -1);
21345 }
21346 else
21347 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21348 width, 0, FRAME_COLS (f) - 1, -1);
21349
21350 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21351 row->truncated_on_right_p = saved_truncated;
21352 row->hash = row_hash (row);
21353 row->full_width_p = saved_width;
21354 row->reversed_p = saved_reversed;
21355 }
21356 \f
21357 /***********************************************************************
21358 Mode Line
21359 ***********************************************************************/
21360
21361 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21362 FORCE is non-zero, redisplay mode lines unconditionally.
21363 Otherwise, redisplay only mode lines that are garbaged. Value is
21364 the number of windows whose mode lines were redisplayed. */
21365
21366 static int
21367 redisplay_mode_lines (Lisp_Object window, bool force)
21368 {
21369 int nwindows = 0;
21370
21371 while (!NILP (window))
21372 {
21373 struct window *w = XWINDOW (window);
21374
21375 if (WINDOWP (w->contents))
21376 nwindows += redisplay_mode_lines (w->contents, force);
21377 else if (force
21378 || FRAME_GARBAGED_P (XFRAME (w->frame))
21379 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21380 {
21381 struct text_pos lpoint;
21382 struct buffer *old = current_buffer;
21383
21384 /* Set the window's buffer for the mode line display. */
21385 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21386 set_buffer_internal_1 (XBUFFER (w->contents));
21387
21388 /* Point refers normally to the selected window. For any
21389 other window, set up appropriate value. */
21390 if (!EQ (window, selected_window))
21391 {
21392 struct text_pos pt;
21393
21394 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21395 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21396 }
21397
21398 /* Display mode lines. */
21399 clear_glyph_matrix (w->desired_matrix);
21400 if (display_mode_lines (w))
21401 ++nwindows;
21402
21403 /* Restore old settings. */
21404 set_buffer_internal_1 (old);
21405 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21406 }
21407
21408 window = w->next;
21409 }
21410
21411 return nwindows;
21412 }
21413
21414
21415 /* Display the mode and/or header line of window W. Value is the
21416 sum number of mode lines and header lines displayed. */
21417
21418 static int
21419 display_mode_lines (struct window *w)
21420 {
21421 Lisp_Object old_selected_window = selected_window;
21422 Lisp_Object old_selected_frame = selected_frame;
21423 Lisp_Object new_frame = w->frame;
21424 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21425 int n = 0;
21426
21427 selected_frame = new_frame;
21428 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21429 or window's point, then we'd need select_window_1 here as well. */
21430 XSETWINDOW (selected_window, w);
21431 XFRAME (new_frame)->selected_window = selected_window;
21432
21433 /* These will be set while the mode line specs are processed. */
21434 line_number_displayed = 0;
21435 w->column_number_displayed = -1;
21436
21437 if (WINDOW_WANTS_MODELINE_P (w))
21438 {
21439 struct window *sel_w = XWINDOW (old_selected_window);
21440
21441 /* Select mode line face based on the real selected window. */
21442 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21443 BVAR (current_buffer, mode_line_format));
21444 ++n;
21445 }
21446
21447 if (WINDOW_WANTS_HEADER_LINE_P (w))
21448 {
21449 display_mode_line (w, HEADER_LINE_FACE_ID,
21450 BVAR (current_buffer, header_line_format));
21451 ++n;
21452 }
21453
21454 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21455 selected_frame = old_selected_frame;
21456 selected_window = old_selected_window;
21457 if (n > 0)
21458 w->must_be_updated_p = true;
21459 return n;
21460 }
21461
21462
21463 /* Display mode or header line of window W. FACE_ID specifies which
21464 line to display; it is either MODE_LINE_FACE_ID or
21465 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21466 display. Value is the pixel height of the mode/header line
21467 displayed. */
21468
21469 static int
21470 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21471 {
21472 struct it it;
21473 struct face *face;
21474 dynwind_begin ();
21475
21476 init_iterator (&it, w, -1, -1, NULL, face_id);
21477 /* Don't extend on a previously drawn mode-line.
21478 This may happen if called from pos_visible_p. */
21479 it.glyph_row->enabled_p = false;
21480 prepare_desired_row (it.glyph_row);
21481
21482 it.glyph_row->mode_line_p = 1;
21483
21484 /* FIXME: This should be controlled by a user option. But
21485 supporting such an option is not trivial, since the mode line is
21486 made up of many separate strings. */
21487 it.paragraph_embedding = L2R;
21488
21489 record_unwind_protect (unwind_format_mode_line,
21490 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21491
21492 mode_line_target = MODE_LINE_DISPLAY;
21493
21494 /* Temporarily make frame's keyboard the current kboard so that
21495 kboard-local variables in the mode_line_format will get the right
21496 values. */
21497 push_kboard (FRAME_KBOARD (it.f));
21498 record_unwind_save_match_data ();
21499 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21500 pop_kboard ();
21501
21502 dynwind_end ();
21503
21504 /* Fill up with spaces. */
21505 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21506
21507 compute_line_metrics (&it);
21508 it.glyph_row->full_width_p = 1;
21509 it.glyph_row->continued_p = 0;
21510 it.glyph_row->truncated_on_left_p = 0;
21511 it.glyph_row->truncated_on_right_p = 0;
21512
21513 /* Make a 3D mode-line have a shadow at its right end. */
21514 face = FACE_FROM_ID (it.f, face_id);
21515 extend_face_to_end_of_line (&it);
21516 if (face->box != FACE_NO_BOX)
21517 {
21518 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21519 + it.glyph_row->used[TEXT_AREA] - 1);
21520 last->right_box_line_p = 1;
21521 }
21522
21523 return it.glyph_row->height;
21524 }
21525
21526 /* Move element ELT in LIST to the front of LIST.
21527 Return the updated list. */
21528
21529 static Lisp_Object
21530 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21531 {
21532 register Lisp_Object tail, prev;
21533 register Lisp_Object tem;
21534
21535 tail = list;
21536 prev = Qnil;
21537 while (CONSP (tail))
21538 {
21539 tem = XCAR (tail);
21540
21541 if (EQ (elt, tem))
21542 {
21543 /* Splice out the link TAIL. */
21544 if (NILP (prev))
21545 list = XCDR (tail);
21546 else
21547 Fsetcdr (prev, XCDR (tail));
21548
21549 /* Now make it the first. */
21550 Fsetcdr (tail, list);
21551 return tail;
21552 }
21553 else
21554 prev = tail;
21555 tail = XCDR (tail);
21556 QUIT;
21557 }
21558
21559 /* Not found--return unchanged LIST. */
21560 return list;
21561 }
21562
21563 /* Contribute ELT to the mode line for window IT->w. How it
21564 translates into text depends on its data type.
21565
21566 IT describes the display environment in which we display, as usual.
21567
21568 DEPTH is the depth in recursion. It is used to prevent
21569 infinite recursion here.
21570
21571 FIELD_WIDTH is the number of characters the display of ELT should
21572 occupy in the mode line, and PRECISION is the maximum number of
21573 characters to display from ELT's representation. See
21574 display_string for details.
21575
21576 Returns the hpos of the end of the text generated by ELT.
21577
21578 PROPS is a property list to add to any string we encounter.
21579
21580 If RISKY is nonzero, remove (disregard) any properties in any string
21581 we encounter, and ignore :eval and :propertize.
21582
21583 The global variable `mode_line_target' determines whether the
21584 output is passed to `store_mode_line_noprop',
21585 `store_mode_line_string', or `display_string'. */
21586
21587 static int
21588 display_mode_element (struct it *it, int depth, int field_width, int precision,
21589 Lisp_Object elt, Lisp_Object props, int risky)
21590 {
21591 int n = 0, field, prec;
21592 int literal = 0;
21593
21594 tail_recurse:
21595 if (depth > 100)
21596 elt = build_string ("*too-deep*");
21597
21598 depth++;
21599
21600 switch (XTYPE (elt))
21601 {
21602 case Lisp_String:
21603 {
21604 /* A string: output it and check for %-constructs within it. */
21605 unsigned char c;
21606 ptrdiff_t offset = 0;
21607
21608 if (SCHARS (elt) > 0
21609 && (!NILP (props) || risky))
21610 {
21611 Lisp_Object oprops, aelt;
21612 oprops = Ftext_properties_at (make_number (0), elt);
21613
21614 /* If the starting string's properties are not what
21615 we want, translate the string. Also, if the string
21616 is risky, do that anyway. */
21617
21618 if (NILP (Fequal (props, oprops)) || risky)
21619 {
21620 /* If the starting string has properties,
21621 merge the specified ones onto the existing ones. */
21622 if (! NILP (oprops) && !risky)
21623 {
21624 Lisp_Object tem;
21625
21626 oprops = Fcopy_sequence (oprops);
21627 tem = props;
21628 while (CONSP (tem))
21629 {
21630 oprops = Fplist_put (oprops, XCAR (tem),
21631 XCAR (XCDR (tem)));
21632 tem = XCDR (XCDR (tem));
21633 }
21634 props = oprops;
21635 }
21636
21637 aelt = Fassoc (elt, mode_line_proptrans_alist);
21638 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21639 {
21640 /* AELT is what we want. Move it to the front
21641 without consing. */
21642 elt = XCAR (aelt);
21643 mode_line_proptrans_alist
21644 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21645 }
21646 else
21647 {
21648 Lisp_Object tem;
21649
21650 /* If AELT has the wrong props, it is useless.
21651 so get rid of it. */
21652 if (! NILP (aelt))
21653 mode_line_proptrans_alist
21654 = Fdelq (aelt, mode_line_proptrans_alist);
21655
21656 elt = Fcopy_sequence (elt);
21657 Fset_text_properties (make_number (0), Flength (elt),
21658 props, elt);
21659 /* Add this item to mode_line_proptrans_alist. */
21660 mode_line_proptrans_alist
21661 = Fcons (Fcons (elt, props),
21662 mode_line_proptrans_alist);
21663 /* Truncate mode_line_proptrans_alist
21664 to at most 50 elements. */
21665 tem = Fnthcdr (make_number (50),
21666 mode_line_proptrans_alist);
21667 if (! NILP (tem))
21668 XSETCDR (tem, Qnil);
21669 }
21670 }
21671 }
21672
21673 offset = 0;
21674
21675 if (literal)
21676 {
21677 prec = precision - n;
21678 switch (mode_line_target)
21679 {
21680 case MODE_LINE_NOPROP:
21681 case MODE_LINE_TITLE:
21682 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21683 break;
21684 case MODE_LINE_STRING:
21685 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21686 break;
21687 case MODE_LINE_DISPLAY:
21688 n += display_string (NULL, elt, Qnil, 0, 0, it,
21689 0, prec, 0, STRING_MULTIBYTE (elt));
21690 break;
21691 }
21692
21693 break;
21694 }
21695
21696 /* Handle the non-literal case. */
21697
21698 while ((precision <= 0 || n < precision)
21699 && SREF (elt, offset) != 0
21700 && (mode_line_target != MODE_LINE_DISPLAY
21701 || it->current_x < it->last_visible_x))
21702 {
21703 ptrdiff_t last_offset = offset;
21704
21705 /* Advance to end of string or next format specifier. */
21706 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21707 ;
21708
21709 if (offset - 1 != last_offset)
21710 {
21711 ptrdiff_t nchars, nbytes;
21712
21713 /* Output to end of string or up to '%'. Field width
21714 is length of string. Don't output more than
21715 PRECISION allows us. */
21716 offset--;
21717
21718 prec = c_string_width (SDATA (elt) + last_offset,
21719 offset - last_offset, precision - n,
21720 &nchars, &nbytes);
21721
21722 switch (mode_line_target)
21723 {
21724 case MODE_LINE_NOPROP:
21725 case MODE_LINE_TITLE:
21726 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21727 break;
21728 case MODE_LINE_STRING:
21729 {
21730 ptrdiff_t bytepos = last_offset;
21731 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21732 ptrdiff_t endpos = (precision <= 0
21733 ? string_byte_to_char (elt, offset)
21734 : charpos + nchars);
21735
21736 n += store_mode_line_string (NULL,
21737 Fsubstring (elt, make_number (charpos),
21738 make_number (endpos)),
21739 0, 0, 0, Qnil);
21740 }
21741 break;
21742 case MODE_LINE_DISPLAY:
21743 {
21744 ptrdiff_t bytepos = last_offset;
21745 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21746
21747 if (precision <= 0)
21748 nchars = string_byte_to_char (elt, offset) - charpos;
21749 n += display_string (NULL, elt, Qnil, 0, charpos,
21750 it, 0, nchars, 0,
21751 STRING_MULTIBYTE (elt));
21752 }
21753 break;
21754 }
21755 }
21756 else /* c == '%' */
21757 {
21758 ptrdiff_t percent_position = offset;
21759
21760 /* Get the specified minimum width. Zero means
21761 don't pad. */
21762 field = 0;
21763 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21764 field = field * 10 + c - '0';
21765
21766 /* Don't pad beyond the total padding allowed. */
21767 if (field_width - n > 0 && field > field_width - n)
21768 field = field_width - n;
21769
21770 /* Note that either PRECISION <= 0 or N < PRECISION. */
21771 prec = precision - n;
21772
21773 if (c == 'M')
21774 n += display_mode_element (it, depth, field, prec,
21775 Vglobal_mode_string, props,
21776 risky);
21777 else if (c != 0)
21778 {
21779 bool multibyte;
21780 ptrdiff_t bytepos, charpos;
21781 const char *spec;
21782 Lisp_Object string;
21783
21784 bytepos = percent_position;
21785 charpos = (STRING_MULTIBYTE (elt)
21786 ? string_byte_to_char (elt, bytepos)
21787 : bytepos);
21788 spec = decode_mode_spec (it->w, c, field, &string);
21789 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21790
21791 switch (mode_line_target)
21792 {
21793 case MODE_LINE_NOPROP:
21794 case MODE_LINE_TITLE:
21795 n += store_mode_line_noprop (spec, field, prec);
21796 break;
21797 case MODE_LINE_STRING:
21798 {
21799 Lisp_Object tem = build_string (spec);
21800 props = Ftext_properties_at (make_number (charpos), elt);
21801 /* Should only keep face property in props */
21802 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21803 }
21804 break;
21805 case MODE_LINE_DISPLAY:
21806 {
21807 int nglyphs_before, nwritten;
21808
21809 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21810 nwritten = display_string (spec, string, elt,
21811 charpos, 0, it,
21812 field, prec, 0,
21813 multibyte);
21814
21815 /* Assign to the glyphs written above the
21816 string where the `%x' came from, position
21817 of the `%'. */
21818 if (nwritten > 0)
21819 {
21820 struct glyph *glyph
21821 = (it->glyph_row->glyphs[TEXT_AREA]
21822 + nglyphs_before);
21823 int i;
21824
21825 for (i = 0; i < nwritten; ++i)
21826 {
21827 glyph[i].object = elt;
21828 glyph[i].charpos = charpos;
21829 }
21830
21831 n += nwritten;
21832 }
21833 }
21834 break;
21835 }
21836 }
21837 else /* c == 0 */
21838 break;
21839 }
21840 }
21841 }
21842 break;
21843
21844 case Lisp_Symbol:
21845 /* A symbol: process the value of the symbol recursively
21846 as if it appeared here directly. Avoid error if symbol void.
21847 Special case: if value of symbol is a string, output the string
21848 literally. */
21849 {
21850 register Lisp_Object tem;
21851
21852 /* If the variable is not marked as risky to set
21853 then its contents are risky to use. */
21854 if (NILP (Fget (elt, Qrisky_local_variable)))
21855 risky = 1;
21856
21857 tem = Fboundp (elt);
21858 if (!NILP (tem))
21859 {
21860 tem = Fsymbol_value (elt);
21861 /* If value is a string, output that string literally:
21862 don't check for % within it. */
21863 if (STRINGP (tem))
21864 literal = 1;
21865
21866 if (!EQ (tem, elt))
21867 {
21868 /* Give up right away for nil or t. */
21869 elt = tem;
21870 goto tail_recurse;
21871 }
21872 }
21873 }
21874 break;
21875
21876 case Lisp_Cons:
21877 {
21878 register Lisp_Object car, tem;
21879
21880 /* A cons cell: five distinct cases.
21881 If first element is :eval or :propertize, do something special.
21882 If first element is a string or a cons, process all the elements
21883 and effectively concatenate them.
21884 If first element is a negative number, truncate displaying cdr to
21885 at most that many characters. If positive, pad (with spaces)
21886 to at least that many characters.
21887 If first element is a symbol, process the cadr or caddr recursively
21888 according to whether the symbol's value is non-nil or nil. */
21889 car = XCAR (elt);
21890 if (EQ (car, QCeval))
21891 {
21892 /* An element of the form (:eval FORM) means evaluate FORM
21893 and use the result as mode line elements. */
21894
21895 if (risky)
21896 break;
21897
21898 if (CONSP (XCDR (elt)))
21899 {
21900 Lisp_Object spec;
21901 spec = safe__eval (true, XCAR (XCDR (elt)));
21902 n += display_mode_element (it, depth, field_width - n,
21903 precision - n, spec, props,
21904 risky);
21905 }
21906 }
21907 else if (EQ (car, QCpropertize))
21908 {
21909 /* An element of the form (:propertize ELT PROPS...)
21910 means display ELT but applying properties PROPS. */
21911
21912 if (risky)
21913 break;
21914
21915 if (CONSP (XCDR (elt)))
21916 n += display_mode_element (it, depth, field_width - n,
21917 precision - n, XCAR (XCDR (elt)),
21918 XCDR (XCDR (elt)), risky);
21919 }
21920 else if (SYMBOLP (car))
21921 {
21922 tem = Fboundp (car);
21923 elt = XCDR (elt);
21924 if (!CONSP (elt))
21925 goto invalid;
21926 /* elt is now the cdr, and we know it is a cons cell.
21927 Use its car if CAR has a non-nil value. */
21928 if (!NILP (tem))
21929 {
21930 tem = Fsymbol_value (car);
21931 if (!NILP (tem))
21932 {
21933 elt = XCAR (elt);
21934 goto tail_recurse;
21935 }
21936 }
21937 /* Symbol's value is nil (or symbol is unbound)
21938 Get the cddr of the original list
21939 and if possible find the caddr and use that. */
21940 elt = XCDR (elt);
21941 if (NILP (elt))
21942 break;
21943 else if (!CONSP (elt))
21944 goto invalid;
21945 elt = XCAR (elt);
21946 goto tail_recurse;
21947 }
21948 else if (INTEGERP (car))
21949 {
21950 register int lim = XINT (car);
21951 elt = XCDR (elt);
21952 if (lim < 0)
21953 {
21954 /* Negative int means reduce maximum width. */
21955 if (precision <= 0)
21956 precision = -lim;
21957 else
21958 precision = min (precision, -lim);
21959 }
21960 else if (lim > 0)
21961 {
21962 /* Padding specified. Don't let it be more than
21963 current maximum. */
21964 if (precision > 0)
21965 lim = min (precision, lim);
21966
21967 /* If that's more padding than already wanted, queue it.
21968 But don't reduce padding already specified even if
21969 that is beyond the current truncation point. */
21970 field_width = max (lim, field_width);
21971 }
21972 goto tail_recurse;
21973 }
21974 else if (STRINGP (car) || CONSP (car))
21975 {
21976 Lisp_Object halftail = elt;
21977 int len = 0;
21978
21979 while (CONSP (elt)
21980 && (precision <= 0 || n < precision))
21981 {
21982 n += display_mode_element (it, depth,
21983 /* Do padding only after the last
21984 element in the list. */
21985 (! CONSP (XCDR (elt))
21986 ? field_width - n
21987 : 0),
21988 precision - n, XCAR (elt),
21989 props, risky);
21990 elt = XCDR (elt);
21991 len++;
21992 if ((len & 1) == 0)
21993 halftail = XCDR (halftail);
21994 /* Check for cycle. */
21995 if (EQ (halftail, elt))
21996 break;
21997 }
21998 }
21999 }
22000 break;
22001
22002 default:
22003 invalid:
22004 elt = build_string ("*invalid*");
22005 goto tail_recurse;
22006 }
22007
22008 /* Pad to FIELD_WIDTH. */
22009 if (field_width > 0 && n < field_width)
22010 {
22011 switch (mode_line_target)
22012 {
22013 case MODE_LINE_NOPROP:
22014 case MODE_LINE_TITLE:
22015 n += store_mode_line_noprop ("", field_width - n, 0);
22016 break;
22017 case MODE_LINE_STRING:
22018 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22019 break;
22020 case MODE_LINE_DISPLAY:
22021 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22022 0, 0, 0);
22023 break;
22024 }
22025 }
22026
22027 return n;
22028 }
22029
22030 /* Store a mode-line string element in mode_line_string_list.
22031
22032 If STRING is non-null, display that C string. Otherwise, the Lisp
22033 string LISP_STRING is displayed.
22034
22035 FIELD_WIDTH is the minimum number of output glyphs to produce.
22036 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22037 with spaces. FIELD_WIDTH <= 0 means don't pad.
22038
22039 PRECISION is the maximum number of characters to output from
22040 STRING. PRECISION <= 0 means don't truncate the string.
22041
22042 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22043 properties to the string.
22044
22045 PROPS are the properties to add to the string.
22046 The mode_line_string_face face property is always added to the string.
22047 */
22048
22049 static int
22050 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22051 int field_width, int precision, Lisp_Object props)
22052 {
22053 ptrdiff_t len;
22054 int n = 0;
22055
22056 if (string != NULL)
22057 {
22058 len = strlen (string);
22059 if (precision > 0 && len > precision)
22060 len = precision;
22061 lisp_string = make_string (string, len);
22062 if (NILP (props))
22063 props = mode_line_string_face_prop;
22064 else if (!NILP (mode_line_string_face))
22065 {
22066 Lisp_Object face = Fplist_get (props, Qface);
22067 props = Fcopy_sequence (props);
22068 if (NILP (face))
22069 face = mode_line_string_face;
22070 else
22071 face = list2 (face, mode_line_string_face);
22072 props = Fplist_put (props, Qface, face);
22073 }
22074 Fadd_text_properties (make_number (0), make_number (len),
22075 props, lisp_string);
22076 }
22077 else
22078 {
22079 len = XFASTINT (Flength (lisp_string));
22080 if (precision > 0 && len > precision)
22081 {
22082 len = precision;
22083 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22084 precision = -1;
22085 }
22086 if (!NILP (mode_line_string_face))
22087 {
22088 Lisp_Object face;
22089 if (NILP (props))
22090 props = Ftext_properties_at (make_number (0), lisp_string);
22091 face = Fplist_get (props, Qface);
22092 if (NILP (face))
22093 face = mode_line_string_face;
22094 else
22095 face = list2 (face, mode_line_string_face);
22096 props = list2 (Qface, face);
22097 if (copy_string)
22098 lisp_string = Fcopy_sequence (lisp_string);
22099 }
22100 if (!NILP (props))
22101 Fadd_text_properties (make_number (0), make_number (len),
22102 props, lisp_string);
22103 }
22104
22105 if (len > 0)
22106 {
22107 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22108 n += len;
22109 }
22110
22111 if (field_width > len)
22112 {
22113 field_width -= len;
22114 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22115 if (!NILP (props))
22116 Fadd_text_properties (make_number (0), make_number (field_width),
22117 props, lisp_string);
22118 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22119 n += field_width;
22120 }
22121
22122 return n;
22123 }
22124
22125
22126 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22127 1, 4, 0,
22128 doc: /* Format a string out of a mode line format specification.
22129 First arg FORMAT specifies the mode line format (see `mode-line-format'
22130 for details) to use.
22131
22132 By default, the format is evaluated for the currently selected window.
22133
22134 Optional second arg FACE specifies the face property to put on all
22135 characters for which no face is specified. The value nil means the
22136 default face. The value t means whatever face the window's mode line
22137 currently uses (either `mode-line' or `mode-line-inactive',
22138 depending on whether the window is the selected window or not).
22139 An integer value means the value string has no text
22140 properties.
22141
22142 Optional third and fourth args WINDOW and BUFFER specify the window
22143 and buffer to use as the context for the formatting (defaults
22144 are the selected window and the WINDOW's buffer). */)
22145 (Lisp_Object format, Lisp_Object face,
22146 Lisp_Object window, Lisp_Object buffer)
22147 {
22148 struct it it;
22149 int len;
22150 struct window *w;
22151 struct buffer *old_buffer = NULL;
22152 int face_id;
22153 int no_props = INTEGERP (face);
22154 dynwind_begin ();
22155 Lisp_Object str;
22156 int string_start = 0;
22157
22158 w = decode_any_window (window);
22159 XSETWINDOW (window, w);
22160
22161 if (NILP (buffer))
22162 buffer = w->contents;
22163 CHECK_BUFFER (buffer);
22164
22165 /* Make formatting the modeline a non-op when noninteractive, otherwise
22166 there will be problems later caused by a partially initialized frame. */
22167 if (NILP (format) || noninteractive) {
22168 dynwind_end ();
22169 return empty_unibyte_string;
22170 }
22171
22172 if (no_props)
22173 face = Qnil;
22174
22175 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22176 : EQ (face, Qt) ? (EQ (window, selected_window)
22177 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22178 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22179 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22180 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22181 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22182 : DEFAULT_FACE_ID;
22183
22184 old_buffer = current_buffer;
22185
22186 /* Save things including mode_line_proptrans_alist,
22187 and set that to nil so that we don't alter the outer value. */
22188 record_unwind_protect (unwind_format_mode_line,
22189 format_mode_line_unwind_data
22190 (XFRAME (WINDOW_FRAME (w)),
22191 old_buffer, selected_window, 1));
22192 mode_line_proptrans_alist = Qnil;
22193
22194 Fselect_window (window, Qt);
22195 set_buffer_internal_1 (XBUFFER (buffer));
22196
22197 init_iterator (&it, w, -1, -1, NULL, face_id);
22198
22199 if (no_props)
22200 {
22201 mode_line_target = MODE_LINE_NOPROP;
22202 mode_line_string_face_prop = Qnil;
22203 mode_line_string_list = Qnil;
22204 string_start = MODE_LINE_NOPROP_LEN (0);
22205 }
22206 else
22207 {
22208 mode_line_target = MODE_LINE_STRING;
22209 mode_line_string_list = Qnil;
22210 mode_line_string_face = face;
22211 mode_line_string_face_prop
22212 = NILP (face) ? Qnil : list2 (Qface, face);
22213 }
22214
22215 push_kboard (FRAME_KBOARD (it.f));
22216 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22217 pop_kboard ();
22218
22219 if (no_props)
22220 {
22221 len = MODE_LINE_NOPROP_LEN (string_start);
22222 str = make_string (mode_line_noprop_buf + string_start, len);
22223 }
22224 else
22225 {
22226 mode_line_string_list = Fnreverse (mode_line_string_list);
22227 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22228 empty_unibyte_string);
22229 }
22230
22231 dynwind_end ();
22232 return str;
22233 }
22234
22235 /* Write a null-terminated, right justified decimal representation of
22236 the positive integer D to BUF using a minimal field width WIDTH. */
22237
22238 static void
22239 pint2str (register char *buf, register int width, register ptrdiff_t d)
22240 {
22241 register char *p = buf;
22242
22243 if (d <= 0)
22244 *p++ = '0';
22245 else
22246 {
22247 while (d > 0)
22248 {
22249 *p++ = d % 10 + '0';
22250 d /= 10;
22251 }
22252 }
22253
22254 for (width -= (int) (p - buf); width > 0; --width)
22255 *p++ = ' ';
22256 *p-- = '\0';
22257 while (p > buf)
22258 {
22259 d = *buf;
22260 *buf++ = *p;
22261 *p-- = d;
22262 }
22263 }
22264
22265 /* Write a null-terminated, right justified decimal and "human
22266 readable" representation of the nonnegative integer D to BUF using
22267 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22268
22269 static const char power_letter[] =
22270 {
22271 0, /* no letter */
22272 'k', /* kilo */
22273 'M', /* mega */
22274 'G', /* giga */
22275 'T', /* tera */
22276 'P', /* peta */
22277 'E', /* exa */
22278 'Z', /* zetta */
22279 'Y' /* yotta */
22280 };
22281
22282 static void
22283 pint2hrstr (char *buf, int width, ptrdiff_t d)
22284 {
22285 /* We aim to represent the nonnegative integer D as
22286 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22287 ptrdiff_t quotient = d;
22288 int remainder = 0;
22289 /* -1 means: do not use TENTHS. */
22290 int tenths = -1;
22291 int exponent = 0;
22292
22293 /* Length of QUOTIENT.TENTHS as a string. */
22294 int length;
22295
22296 char * psuffix;
22297 char * p;
22298
22299 if (quotient >= 1000)
22300 {
22301 /* Scale to the appropriate EXPONENT. */
22302 do
22303 {
22304 remainder = quotient % 1000;
22305 quotient /= 1000;
22306 exponent++;
22307 }
22308 while (quotient >= 1000);
22309
22310 /* Round to nearest and decide whether to use TENTHS or not. */
22311 if (quotient <= 9)
22312 {
22313 tenths = remainder / 100;
22314 if (remainder % 100 >= 50)
22315 {
22316 if (tenths < 9)
22317 tenths++;
22318 else
22319 {
22320 quotient++;
22321 if (quotient == 10)
22322 tenths = -1;
22323 else
22324 tenths = 0;
22325 }
22326 }
22327 }
22328 else
22329 if (remainder >= 500)
22330 {
22331 if (quotient < 999)
22332 quotient++;
22333 else
22334 {
22335 quotient = 1;
22336 exponent++;
22337 tenths = 0;
22338 }
22339 }
22340 }
22341
22342 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22343 if (tenths == -1 && quotient <= 99)
22344 if (quotient <= 9)
22345 length = 1;
22346 else
22347 length = 2;
22348 else
22349 length = 3;
22350 p = psuffix = buf + max (width, length);
22351
22352 /* Print EXPONENT. */
22353 *psuffix++ = power_letter[exponent];
22354 *psuffix = '\0';
22355
22356 /* Print TENTHS. */
22357 if (tenths >= 0)
22358 {
22359 *--p = '0' + tenths;
22360 *--p = '.';
22361 }
22362
22363 /* Print QUOTIENT. */
22364 do
22365 {
22366 int digit = quotient % 10;
22367 *--p = '0' + digit;
22368 }
22369 while ((quotient /= 10) != 0);
22370
22371 /* Print leading spaces. */
22372 while (buf < p)
22373 *--p = ' ';
22374 }
22375
22376 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22377 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22378 type of CODING_SYSTEM. Return updated pointer into BUF. */
22379
22380 static unsigned char invalid_eol_type[] = "(*invalid*)";
22381
22382 static char *
22383 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22384 {
22385 Lisp_Object val;
22386 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22387 const unsigned char *eol_str;
22388 int eol_str_len;
22389 /* The EOL conversion we are using. */
22390 Lisp_Object eoltype;
22391
22392 val = CODING_SYSTEM_SPEC (coding_system);
22393 eoltype = Qnil;
22394
22395 if (!VECTORP (val)) /* Not yet decided. */
22396 {
22397 *buf++ = multibyte ? '-' : ' ';
22398 if (eol_flag)
22399 eoltype = eol_mnemonic_undecided;
22400 /* Don't mention EOL conversion if it isn't decided. */
22401 }
22402 else
22403 {
22404 Lisp_Object attrs;
22405 Lisp_Object eolvalue;
22406
22407 attrs = AREF (val, 0);
22408 eolvalue = AREF (val, 2);
22409
22410 *buf++ = multibyte
22411 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22412 : ' ';
22413
22414 if (eol_flag)
22415 {
22416 /* The EOL conversion that is normal on this system. */
22417
22418 if (NILP (eolvalue)) /* Not yet decided. */
22419 eoltype = eol_mnemonic_undecided;
22420 else if (VECTORP (eolvalue)) /* Not yet decided. */
22421 eoltype = eol_mnemonic_undecided;
22422 else /* eolvalue is Qunix, Qdos, or Qmac. */
22423 eoltype = (EQ (eolvalue, Qunix)
22424 ? eol_mnemonic_unix
22425 : (EQ (eolvalue, Qdos) == 1
22426 ? eol_mnemonic_dos : eol_mnemonic_mac));
22427 }
22428 }
22429
22430 if (eol_flag)
22431 {
22432 /* Mention the EOL conversion if it is not the usual one. */
22433 if (STRINGP (eoltype))
22434 {
22435 eol_str = SDATA (eoltype);
22436 eol_str_len = SBYTES (eoltype);
22437 }
22438 else if (CHARACTERP (eoltype))
22439 {
22440 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22441 int c = XFASTINT (eoltype);
22442 eol_str_len = CHAR_STRING (c, tmp);
22443 eol_str = tmp;
22444 }
22445 else
22446 {
22447 eol_str = invalid_eol_type;
22448 eol_str_len = sizeof (invalid_eol_type) - 1;
22449 }
22450 memcpy (buf, eol_str, eol_str_len);
22451 buf += eol_str_len;
22452 }
22453
22454 return buf;
22455 }
22456
22457 /* Return a string for the output of a mode line %-spec for window W,
22458 generated by character C. FIELD_WIDTH > 0 means pad the string
22459 returned with spaces to that value. Return a Lisp string in
22460 *STRING if the resulting string is taken from that Lisp string.
22461
22462 Note we operate on the current buffer for most purposes. */
22463
22464 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22465
22466 static const char *
22467 decode_mode_spec (struct window *w, register int c, int field_width,
22468 Lisp_Object *string)
22469 {
22470 Lisp_Object obj;
22471 struct frame *f = XFRAME (WINDOW_FRAME (w));
22472 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22473 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22474 produce strings from numerical values, so limit preposterously
22475 large values of FIELD_WIDTH to avoid overrunning the buffer's
22476 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22477 bytes plus the terminating null. */
22478 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22479 struct buffer *b = current_buffer;
22480
22481 obj = Qnil;
22482 *string = Qnil;
22483
22484 switch (c)
22485 {
22486 case '*':
22487 if (!NILP (BVAR (b, read_only)))
22488 return "%";
22489 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22490 return "*";
22491 return "-";
22492
22493 case '+':
22494 /* This differs from %* only for a modified read-only buffer. */
22495 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22496 return "*";
22497 if (!NILP (BVAR (b, read_only)))
22498 return "%";
22499 return "-";
22500
22501 case '&':
22502 /* This differs from %* in ignoring read-only-ness. */
22503 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22504 return "*";
22505 return "-";
22506
22507 case '%':
22508 return "%";
22509
22510 case '[':
22511 {
22512 int i;
22513 char *p;
22514
22515 if (command_loop_level > 5)
22516 return "[[[... ";
22517 p = decode_mode_spec_buf;
22518 for (i = 0; i < command_loop_level; i++)
22519 *p++ = '[';
22520 *p = 0;
22521 return decode_mode_spec_buf;
22522 }
22523
22524 case ']':
22525 {
22526 int i;
22527 char *p;
22528
22529 if (command_loop_level > 5)
22530 return " ...]]]";
22531 p = decode_mode_spec_buf;
22532 for (i = 0; i < command_loop_level; i++)
22533 *p++ = ']';
22534 *p = 0;
22535 return decode_mode_spec_buf;
22536 }
22537
22538 case '-':
22539 {
22540 register int i;
22541
22542 /* Let lots_of_dashes be a string of infinite length. */
22543 if (mode_line_target == MODE_LINE_NOPROP
22544 || mode_line_target == MODE_LINE_STRING)
22545 return "--";
22546 if (field_width <= 0
22547 || field_width > sizeof (lots_of_dashes))
22548 {
22549 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22550 decode_mode_spec_buf[i] = '-';
22551 decode_mode_spec_buf[i] = '\0';
22552 return decode_mode_spec_buf;
22553 }
22554 else
22555 return lots_of_dashes;
22556 }
22557
22558 case 'b':
22559 obj = BVAR (b, name);
22560 break;
22561
22562 case 'c':
22563 /* %c and %l are ignored in `frame-title-format'.
22564 (In redisplay_internal, the frame title is drawn _before_ the
22565 windows are updated, so the stuff which depends on actual
22566 window contents (such as %l) may fail to render properly, or
22567 even crash emacs.) */
22568 if (mode_line_target == MODE_LINE_TITLE)
22569 return "";
22570 else
22571 {
22572 ptrdiff_t col = current_column ();
22573 w->column_number_displayed = col;
22574 pint2str (decode_mode_spec_buf, width, col);
22575 return decode_mode_spec_buf;
22576 }
22577
22578 case 'e':
22579 #ifndef SYSTEM_MALLOC
22580 {
22581 if (NILP (Vmemory_full))
22582 return "";
22583 else
22584 return "!MEM FULL! ";
22585 }
22586 #else
22587 return "";
22588 #endif
22589
22590 case 'F':
22591 /* %F displays the frame name. */
22592 if (!NILP (f->title))
22593 return SSDATA (f->title);
22594 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22595 return SSDATA (f->name);
22596 return "Emacs";
22597
22598 case 'f':
22599 obj = BVAR (b, filename);
22600 break;
22601
22602 case 'i':
22603 {
22604 ptrdiff_t size = ZV - BEGV;
22605 pint2str (decode_mode_spec_buf, width, size);
22606 return decode_mode_spec_buf;
22607 }
22608
22609 case 'I':
22610 {
22611 ptrdiff_t size = ZV - BEGV;
22612 pint2hrstr (decode_mode_spec_buf, width, size);
22613 return decode_mode_spec_buf;
22614 }
22615
22616 case 'l':
22617 {
22618 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22619 ptrdiff_t topline, nlines, height;
22620 ptrdiff_t junk;
22621
22622 /* %c and %l are ignored in `frame-title-format'. */
22623 if (mode_line_target == MODE_LINE_TITLE)
22624 return "";
22625
22626 startpos = marker_position (w->start);
22627 startpos_byte = marker_byte_position (w->start);
22628 height = WINDOW_TOTAL_LINES (w);
22629
22630 /* If we decided that this buffer isn't suitable for line numbers,
22631 don't forget that too fast. */
22632 if (w->base_line_pos == -1)
22633 goto no_value;
22634
22635 /* If the buffer is very big, don't waste time. */
22636 if (INTEGERP (Vline_number_display_limit)
22637 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22638 {
22639 w->base_line_pos = 0;
22640 w->base_line_number = 0;
22641 goto no_value;
22642 }
22643
22644 if (w->base_line_number > 0
22645 && w->base_line_pos > 0
22646 && w->base_line_pos <= startpos)
22647 {
22648 line = w->base_line_number;
22649 linepos = w->base_line_pos;
22650 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22651 }
22652 else
22653 {
22654 line = 1;
22655 linepos = BUF_BEGV (b);
22656 linepos_byte = BUF_BEGV_BYTE (b);
22657 }
22658
22659 /* Count lines from base line to window start position. */
22660 nlines = display_count_lines (linepos_byte,
22661 startpos_byte,
22662 startpos, &junk);
22663
22664 topline = nlines + line;
22665
22666 /* Determine a new base line, if the old one is too close
22667 or too far away, or if we did not have one.
22668 "Too close" means it's plausible a scroll-down would
22669 go back past it. */
22670 if (startpos == BUF_BEGV (b))
22671 {
22672 w->base_line_number = topline;
22673 w->base_line_pos = BUF_BEGV (b);
22674 }
22675 else if (nlines < height + 25 || nlines > height * 3 + 50
22676 || linepos == BUF_BEGV (b))
22677 {
22678 ptrdiff_t limit = BUF_BEGV (b);
22679 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22680 ptrdiff_t position;
22681 ptrdiff_t distance =
22682 (height * 2 + 30) * line_number_display_limit_width;
22683
22684 if (startpos - distance > limit)
22685 {
22686 limit = startpos - distance;
22687 limit_byte = CHAR_TO_BYTE (limit);
22688 }
22689
22690 nlines = display_count_lines (startpos_byte,
22691 limit_byte,
22692 - (height * 2 + 30),
22693 &position);
22694 /* If we couldn't find the lines we wanted within
22695 line_number_display_limit_width chars per line,
22696 give up on line numbers for this window. */
22697 if (position == limit_byte && limit == startpos - distance)
22698 {
22699 w->base_line_pos = -1;
22700 w->base_line_number = 0;
22701 goto no_value;
22702 }
22703
22704 w->base_line_number = topline - nlines;
22705 w->base_line_pos = BYTE_TO_CHAR (position);
22706 }
22707
22708 /* Now count lines from the start pos to point. */
22709 nlines = display_count_lines (startpos_byte,
22710 PT_BYTE, PT, &junk);
22711
22712 /* Record that we did display the line number. */
22713 line_number_displayed = 1;
22714
22715 /* Make the string to show. */
22716 pint2str (decode_mode_spec_buf, width, topline + nlines);
22717 return decode_mode_spec_buf;
22718 no_value:
22719 {
22720 char *p = decode_mode_spec_buf;
22721 int pad = width - 2;
22722 while (pad-- > 0)
22723 *p++ = ' ';
22724 *p++ = '?';
22725 *p++ = '?';
22726 *p = '\0';
22727 return decode_mode_spec_buf;
22728 }
22729 }
22730 break;
22731
22732 case 'm':
22733 obj = BVAR (b, mode_name);
22734 break;
22735
22736 case 'n':
22737 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22738 return " Narrow";
22739 break;
22740
22741 case 'p':
22742 {
22743 ptrdiff_t pos = marker_position (w->start);
22744 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22745
22746 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22747 {
22748 if (pos <= BUF_BEGV (b))
22749 return "All";
22750 else
22751 return "Bottom";
22752 }
22753 else if (pos <= BUF_BEGV (b))
22754 return "Top";
22755 else
22756 {
22757 if (total > 1000000)
22758 /* Do it differently for a large value, to avoid overflow. */
22759 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22760 else
22761 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22762 /* We can't normally display a 3-digit number,
22763 so get us a 2-digit number that is close. */
22764 if (total == 100)
22765 total = 99;
22766 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22767 return decode_mode_spec_buf;
22768 }
22769 }
22770
22771 /* Display percentage of size above the bottom of the screen. */
22772 case 'P':
22773 {
22774 ptrdiff_t toppos = marker_position (w->start);
22775 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22776 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22777
22778 if (botpos >= BUF_ZV (b))
22779 {
22780 if (toppos <= BUF_BEGV (b))
22781 return "All";
22782 else
22783 return "Bottom";
22784 }
22785 else
22786 {
22787 if (total > 1000000)
22788 /* Do it differently for a large value, to avoid overflow. */
22789 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22790 else
22791 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22792 /* We can't normally display a 3-digit number,
22793 so get us a 2-digit number that is close. */
22794 if (total == 100)
22795 total = 99;
22796 if (toppos <= BUF_BEGV (b))
22797 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22798 else
22799 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22800 return decode_mode_spec_buf;
22801 }
22802 }
22803
22804 case 's':
22805 /* status of process */
22806 obj = Fget_buffer_process (Fcurrent_buffer ());
22807 if (NILP (obj))
22808 return "no process";
22809 #ifndef MSDOS
22810 obj = Fsymbol_name (Fprocess_status (obj));
22811 #endif
22812 break;
22813
22814 case '@':
22815 {
22816 Lisp_Object val = call1 (intern ("file-remote-p"),
22817 BVAR (current_buffer, directory));
22818
22819 if (NILP (val))
22820 return "-";
22821 else
22822 return "@";
22823 }
22824
22825 case 'z':
22826 /* coding-system (not including end-of-line format) */
22827 case 'Z':
22828 /* coding-system (including end-of-line type) */
22829 {
22830 int eol_flag = (c == 'Z');
22831 char *p = decode_mode_spec_buf;
22832
22833 if (! FRAME_WINDOW_P (f))
22834 {
22835 /* No need to mention EOL here--the terminal never needs
22836 to do EOL conversion. */
22837 p = decode_mode_spec_coding (CODING_ID_NAME
22838 (FRAME_KEYBOARD_CODING (f)->id),
22839 p, 0);
22840 p = decode_mode_spec_coding (CODING_ID_NAME
22841 (FRAME_TERMINAL_CODING (f)->id),
22842 p, 0);
22843 }
22844 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22845 p, eol_flag);
22846
22847 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22848 #ifdef subprocesses
22849 obj = Fget_buffer_process (Fcurrent_buffer ());
22850 if (PROCESSP (obj))
22851 {
22852 p = decode_mode_spec_coding
22853 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22854 p = decode_mode_spec_coding
22855 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22856 }
22857 #endif /* subprocesses */
22858 #endif /* 0 */
22859 *p = 0;
22860 return decode_mode_spec_buf;
22861 }
22862 }
22863
22864 if (STRINGP (obj))
22865 {
22866 *string = obj;
22867 return SSDATA (obj);
22868 }
22869 else
22870 return "";
22871 }
22872
22873
22874 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22875 means count lines back from START_BYTE. But don't go beyond
22876 LIMIT_BYTE. Return the number of lines thus found (always
22877 nonnegative).
22878
22879 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22880 either the position COUNT lines after/before START_BYTE, if we
22881 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22882 COUNT lines. */
22883
22884 static ptrdiff_t
22885 display_count_lines (ptrdiff_t start_byte,
22886 ptrdiff_t limit_byte, ptrdiff_t count,
22887 ptrdiff_t *byte_pos_ptr)
22888 {
22889 register unsigned char *cursor;
22890 unsigned char *base;
22891
22892 register ptrdiff_t ceiling;
22893 register unsigned char *ceiling_addr;
22894 ptrdiff_t orig_count = count;
22895
22896 /* If we are not in selective display mode,
22897 check only for newlines. */
22898 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22899 && !INTEGERP (BVAR (current_buffer, selective_display)));
22900
22901 if (count > 0)
22902 {
22903 while (start_byte < limit_byte)
22904 {
22905 ceiling = BUFFER_CEILING_OF (start_byte);
22906 ceiling = min (limit_byte - 1, ceiling);
22907 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22908 base = (cursor = BYTE_POS_ADDR (start_byte));
22909
22910 do
22911 {
22912 if (selective_display)
22913 {
22914 while (*cursor != '\n' && *cursor != 015
22915 && ++cursor != ceiling_addr)
22916 continue;
22917 if (cursor == ceiling_addr)
22918 break;
22919 }
22920 else
22921 {
22922 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22923 if (! cursor)
22924 break;
22925 }
22926
22927 cursor++;
22928
22929 if (--count == 0)
22930 {
22931 start_byte += cursor - base;
22932 *byte_pos_ptr = start_byte;
22933 return orig_count;
22934 }
22935 }
22936 while (cursor < ceiling_addr);
22937
22938 start_byte += ceiling_addr - base;
22939 }
22940 }
22941 else
22942 {
22943 while (start_byte > limit_byte)
22944 {
22945 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22946 ceiling = max (limit_byte, ceiling);
22947 ceiling_addr = BYTE_POS_ADDR (ceiling);
22948 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22949 while (1)
22950 {
22951 if (selective_display)
22952 {
22953 while (--cursor >= ceiling_addr
22954 && *cursor != '\n' && *cursor != 015)
22955 continue;
22956 if (cursor < ceiling_addr)
22957 break;
22958 }
22959 else
22960 {
22961 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22962 if (! cursor)
22963 break;
22964 }
22965
22966 if (++count == 0)
22967 {
22968 start_byte += cursor - base + 1;
22969 *byte_pos_ptr = start_byte;
22970 /* When scanning backwards, we should
22971 not count the newline posterior to which we stop. */
22972 return - orig_count - 1;
22973 }
22974 }
22975 start_byte += ceiling_addr - base;
22976 }
22977 }
22978
22979 *byte_pos_ptr = limit_byte;
22980
22981 if (count < 0)
22982 return - orig_count + count;
22983 return orig_count - count;
22984
22985 }
22986
22987
22988 \f
22989 /***********************************************************************
22990 Displaying strings
22991 ***********************************************************************/
22992
22993 /* Display a NUL-terminated string, starting with index START.
22994
22995 If STRING is non-null, display that C string. Otherwise, the Lisp
22996 string LISP_STRING is displayed. There's a case that STRING is
22997 non-null and LISP_STRING is not nil. It means STRING is a string
22998 data of LISP_STRING. In that case, we display LISP_STRING while
22999 ignoring its text properties.
23000
23001 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23002 FACE_STRING. Display STRING or LISP_STRING with the face at
23003 FACE_STRING_POS in FACE_STRING:
23004
23005 Display the string in the environment given by IT, but use the
23006 standard display table, temporarily.
23007
23008 FIELD_WIDTH is the minimum number of output glyphs to produce.
23009 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23010 with spaces. If STRING has more characters, more than FIELD_WIDTH
23011 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23012
23013 PRECISION is the maximum number of characters to output from
23014 STRING. PRECISION < 0 means don't truncate the string.
23015
23016 This is roughly equivalent to printf format specifiers:
23017
23018 FIELD_WIDTH PRECISION PRINTF
23019 ----------------------------------------
23020 -1 -1 %s
23021 -1 10 %.10s
23022 10 -1 %10s
23023 20 10 %20.10s
23024
23025 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23026 display them, and < 0 means obey the current buffer's value of
23027 enable_multibyte_characters.
23028
23029 Value is the number of columns displayed. */
23030
23031 static int
23032 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23033 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23034 int field_width, int precision, int max_x, int multibyte)
23035 {
23036 int hpos_at_start = it->hpos;
23037 int saved_face_id = it->face_id;
23038 struct glyph_row *row = it->glyph_row;
23039 ptrdiff_t it_charpos;
23040
23041 /* Initialize the iterator IT for iteration over STRING beginning
23042 with index START. */
23043 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23044 precision, field_width, multibyte);
23045 if (string && STRINGP (lisp_string))
23046 /* LISP_STRING is the one returned by decode_mode_spec. We should
23047 ignore its text properties. */
23048 it->stop_charpos = it->end_charpos;
23049
23050 /* If displaying STRING, set up the face of the iterator from
23051 FACE_STRING, if that's given. */
23052 if (STRINGP (face_string))
23053 {
23054 ptrdiff_t endptr;
23055 struct face *face;
23056
23057 it->face_id
23058 = face_at_string_position (it->w, face_string, face_string_pos,
23059 0, &endptr, it->base_face_id, 0);
23060 face = FACE_FROM_ID (it->f, it->face_id);
23061 it->face_box_p = face->box != FACE_NO_BOX;
23062 }
23063
23064 /* Set max_x to the maximum allowed X position. Don't let it go
23065 beyond the right edge of the window. */
23066 if (max_x <= 0)
23067 max_x = it->last_visible_x;
23068 else
23069 max_x = min (max_x, it->last_visible_x);
23070
23071 /* Skip over display elements that are not visible. because IT->w is
23072 hscrolled. */
23073 if (it->current_x < it->first_visible_x)
23074 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23075 MOVE_TO_POS | MOVE_TO_X);
23076
23077 row->ascent = it->max_ascent;
23078 row->height = it->max_ascent + it->max_descent;
23079 row->phys_ascent = it->max_phys_ascent;
23080 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23081 row->extra_line_spacing = it->max_extra_line_spacing;
23082
23083 if (STRINGP (it->string))
23084 it_charpos = IT_STRING_CHARPOS (*it);
23085 else
23086 it_charpos = IT_CHARPOS (*it);
23087
23088 /* This condition is for the case that we are called with current_x
23089 past last_visible_x. */
23090 while (it->current_x < max_x)
23091 {
23092 int x_before, x, n_glyphs_before, i, nglyphs;
23093
23094 /* Get the next display element. */
23095 if (!get_next_display_element (it))
23096 break;
23097
23098 /* Produce glyphs. */
23099 x_before = it->current_x;
23100 n_glyphs_before = row->used[TEXT_AREA];
23101 PRODUCE_GLYPHS (it);
23102
23103 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23104 i = 0;
23105 x = x_before;
23106 while (i < nglyphs)
23107 {
23108 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23109
23110 if (it->line_wrap != TRUNCATE
23111 && x + glyph->pixel_width > max_x)
23112 {
23113 /* End of continued line or max_x reached. */
23114 if (CHAR_GLYPH_PADDING_P (*glyph))
23115 {
23116 /* A wide character is unbreakable. */
23117 if (row->reversed_p)
23118 unproduce_glyphs (it, row->used[TEXT_AREA]
23119 - n_glyphs_before);
23120 row->used[TEXT_AREA] = n_glyphs_before;
23121 it->current_x = x_before;
23122 }
23123 else
23124 {
23125 if (row->reversed_p)
23126 unproduce_glyphs (it, row->used[TEXT_AREA]
23127 - (n_glyphs_before + i));
23128 row->used[TEXT_AREA] = n_glyphs_before + i;
23129 it->current_x = x;
23130 }
23131 break;
23132 }
23133 else if (x + glyph->pixel_width >= it->first_visible_x)
23134 {
23135 /* Glyph is at least partially visible. */
23136 ++it->hpos;
23137 if (x < it->first_visible_x)
23138 row->x = x - it->first_visible_x;
23139 }
23140 else
23141 {
23142 /* Glyph is off the left margin of the display area.
23143 Should not happen. */
23144 emacs_abort ();
23145 }
23146
23147 row->ascent = max (row->ascent, it->max_ascent);
23148 row->height = max (row->height, it->max_ascent + it->max_descent);
23149 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23150 row->phys_height = max (row->phys_height,
23151 it->max_phys_ascent + it->max_phys_descent);
23152 row->extra_line_spacing = max (row->extra_line_spacing,
23153 it->max_extra_line_spacing);
23154 x += glyph->pixel_width;
23155 ++i;
23156 }
23157
23158 /* Stop if max_x reached. */
23159 if (i < nglyphs)
23160 break;
23161
23162 /* Stop at line ends. */
23163 if (ITERATOR_AT_END_OF_LINE_P (it))
23164 {
23165 it->continuation_lines_width = 0;
23166 break;
23167 }
23168
23169 set_iterator_to_next (it, 1);
23170 if (STRINGP (it->string))
23171 it_charpos = IT_STRING_CHARPOS (*it);
23172 else
23173 it_charpos = IT_CHARPOS (*it);
23174
23175 /* Stop if truncating at the right edge. */
23176 if (it->line_wrap == TRUNCATE
23177 && it->current_x >= it->last_visible_x)
23178 {
23179 /* Add truncation mark, but don't do it if the line is
23180 truncated at a padding space. */
23181 if (it_charpos < it->string_nchars)
23182 {
23183 if (!FRAME_WINDOW_P (it->f))
23184 {
23185 int ii, n;
23186
23187 if (it->current_x > it->last_visible_x)
23188 {
23189 if (!row->reversed_p)
23190 {
23191 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23192 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23193 break;
23194 }
23195 else
23196 {
23197 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23198 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23199 break;
23200 unproduce_glyphs (it, ii + 1);
23201 ii = row->used[TEXT_AREA] - (ii + 1);
23202 }
23203 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23204 {
23205 row->used[TEXT_AREA] = ii;
23206 produce_special_glyphs (it, IT_TRUNCATION);
23207 }
23208 }
23209 produce_special_glyphs (it, IT_TRUNCATION);
23210 }
23211 row->truncated_on_right_p = 1;
23212 }
23213 break;
23214 }
23215 }
23216
23217 /* Maybe insert a truncation at the left. */
23218 if (it->first_visible_x
23219 && it_charpos > 0)
23220 {
23221 if (!FRAME_WINDOW_P (it->f)
23222 || (row->reversed_p
23223 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23224 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23225 insert_left_trunc_glyphs (it);
23226 row->truncated_on_left_p = 1;
23227 }
23228
23229 it->face_id = saved_face_id;
23230
23231 /* Value is number of columns displayed. */
23232 return it->hpos - hpos_at_start;
23233 }
23234
23235
23236 \f
23237 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23238 appears as an element of LIST or as the car of an element of LIST.
23239 If PROPVAL is a list, compare each element against LIST in that
23240 way, and return 1/2 if any element of PROPVAL is found in LIST.
23241 Otherwise return 0. This function cannot quit.
23242 The return value is 2 if the text is invisible but with an ellipsis
23243 and 1 if it's invisible and without an ellipsis. */
23244
23245 int
23246 invisible_p (register Lisp_Object propval, Lisp_Object list)
23247 {
23248 register Lisp_Object tail, proptail;
23249
23250 for (tail = list; CONSP (tail); tail = XCDR (tail))
23251 {
23252 register Lisp_Object tem;
23253 tem = XCAR (tail);
23254 if (EQ (propval, tem))
23255 return 1;
23256 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23257 return NILP (XCDR (tem)) ? 1 : 2;
23258 }
23259
23260 if (CONSP (propval))
23261 {
23262 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23263 {
23264 Lisp_Object propelt;
23265 propelt = XCAR (proptail);
23266 for (tail = list; CONSP (tail); tail = XCDR (tail))
23267 {
23268 register Lisp_Object tem;
23269 tem = XCAR (tail);
23270 if (EQ (propelt, tem))
23271 return 1;
23272 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23273 return NILP (XCDR (tem)) ? 1 : 2;
23274 }
23275 }
23276 }
23277
23278 return 0;
23279 }
23280
23281 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23282 doc: /* Non-nil if the property makes the text invisible.
23283 POS-OR-PROP can be a marker or number, in which case it is taken to be
23284 a position in the current buffer and the value of the `invisible' property
23285 is checked; or it can be some other value, which is then presumed to be the
23286 value of the `invisible' property of the text of interest.
23287 The non-nil value returned can be t for truly invisible text or something
23288 else if the text is replaced by an ellipsis. */)
23289 (Lisp_Object pos_or_prop)
23290 {
23291 Lisp_Object prop
23292 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23293 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23294 : pos_or_prop);
23295 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23296 return (invis == 0 ? Qnil
23297 : invis == 1 ? Qt
23298 : make_number (invis));
23299 }
23300
23301 /* Calculate a width or height in pixels from a specification using
23302 the following elements:
23303
23304 SPEC ::=
23305 NUM - a (fractional) multiple of the default font width/height
23306 (NUM) - specifies exactly NUM pixels
23307 UNIT - a fixed number of pixels, see below.
23308 ELEMENT - size of a display element in pixels, see below.
23309 (NUM . SPEC) - equals NUM * SPEC
23310 (+ SPEC SPEC ...) - add pixel values
23311 (- SPEC SPEC ...) - subtract pixel values
23312 (- SPEC) - negate pixel value
23313
23314 NUM ::=
23315 INT or FLOAT - a number constant
23316 SYMBOL - use symbol's (buffer local) variable binding.
23317
23318 UNIT ::=
23319 in - pixels per inch *)
23320 mm - pixels per 1/1000 meter *)
23321 cm - pixels per 1/100 meter *)
23322 width - width of current font in pixels.
23323 height - height of current font in pixels.
23324
23325 *) using the ratio(s) defined in display-pixels-per-inch.
23326
23327 ELEMENT ::=
23328
23329 left-fringe - left fringe width in pixels
23330 right-fringe - right fringe width in pixels
23331
23332 left-margin - left margin width in pixels
23333 right-margin - right margin width in pixels
23334
23335 scroll-bar - scroll-bar area width in pixels
23336
23337 Examples:
23338
23339 Pixels corresponding to 5 inches:
23340 (5 . in)
23341
23342 Total width of non-text areas on left side of window (if scroll-bar is on left):
23343 '(space :width (+ left-fringe left-margin scroll-bar))
23344
23345 Align to first text column (in header line):
23346 '(space :align-to 0)
23347
23348 Align to middle of text area minus half the width of variable `my-image'
23349 containing a loaded image:
23350 '(space :align-to (0.5 . (- text my-image)))
23351
23352 Width of left margin minus width of 1 character in the default font:
23353 '(space :width (- left-margin 1))
23354
23355 Width of left margin minus width of 2 characters in the current font:
23356 '(space :width (- left-margin (2 . width)))
23357
23358 Center 1 character over left-margin (in header line):
23359 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23360
23361 Different ways to express width of left fringe plus left margin minus one pixel:
23362 '(space :width (- (+ left-fringe left-margin) (1)))
23363 '(space :width (+ left-fringe left-margin (- (1))))
23364 '(space :width (+ left-fringe left-margin (-1)))
23365
23366 */
23367
23368 static int
23369 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23370 struct font *font, int width_p, int *align_to)
23371 {
23372 double pixels;
23373
23374 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23375 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23376
23377 if (NILP (prop))
23378 return OK_PIXELS (0);
23379
23380 eassert (FRAME_LIVE_P (it->f));
23381
23382 if (SYMBOLP (prop))
23383 {
23384 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23385 {
23386 char *unit = SSDATA (SYMBOL_NAME (prop));
23387
23388 if (unit[0] == 'i' && unit[1] == 'n')
23389 pixels = 1.0;
23390 else if (unit[0] == 'm' && unit[1] == 'm')
23391 pixels = 25.4;
23392 else if (unit[0] == 'c' && unit[1] == 'm')
23393 pixels = 2.54;
23394 else
23395 pixels = 0;
23396 if (pixels > 0)
23397 {
23398 double ppi = (width_p ? FRAME_RES_X (it->f)
23399 : FRAME_RES_Y (it->f));
23400
23401 if (ppi > 0)
23402 return OK_PIXELS (ppi / pixels);
23403 return 0;
23404 }
23405 }
23406
23407 #ifdef HAVE_WINDOW_SYSTEM
23408 if (EQ (prop, Qheight))
23409 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23410 if (EQ (prop, Qwidth))
23411 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23412 #else
23413 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23414 return OK_PIXELS (1);
23415 #endif
23416
23417 if (EQ (prop, Qtext))
23418 return OK_PIXELS (width_p
23419 ? window_box_width (it->w, TEXT_AREA)
23420 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23421
23422 if (align_to && *align_to < 0)
23423 {
23424 *res = 0;
23425 if (EQ (prop, Qleft))
23426 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23427 if (EQ (prop, Qright))
23428 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23429 if (EQ (prop, Qcenter))
23430 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23431 + window_box_width (it->w, TEXT_AREA) / 2);
23432 if (EQ (prop, Qleft_fringe))
23433 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23434 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23435 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23436 if (EQ (prop, Qright_fringe))
23437 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23438 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23439 : window_box_right_offset (it->w, TEXT_AREA));
23440 if (EQ (prop, Qleft_margin))
23441 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23442 if (EQ (prop, Qright_margin))
23443 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23444 if (EQ (prop, Qscroll_bar))
23445 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23446 ? 0
23447 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23448 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23449 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23450 : 0)));
23451 }
23452 else
23453 {
23454 if (EQ (prop, Qleft_fringe))
23455 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23456 if (EQ (prop, Qright_fringe))
23457 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23458 if (EQ (prop, Qleft_margin))
23459 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23460 if (EQ (prop, Qright_margin))
23461 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23462 if (EQ (prop, Qscroll_bar))
23463 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23464 }
23465
23466 prop = buffer_local_value (prop, it->w->contents);
23467 if (EQ (prop, Qunbound))
23468 prop = Qnil;
23469 }
23470
23471 if (INTEGERP (prop) || FLOATP (prop))
23472 {
23473 int base_unit = (width_p
23474 ? FRAME_COLUMN_WIDTH (it->f)
23475 : FRAME_LINE_HEIGHT (it->f));
23476 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23477 }
23478
23479 if (CONSP (prop))
23480 {
23481 Lisp_Object car = XCAR (prop);
23482 Lisp_Object cdr = XCDR (prop);
23483
23484 if (SYMBOLP (car))
23485 {
23486 #ifdef HAVE_WINDOW_SYSTEM
23487 if (FRAME_WINDOW_P (it->f)
23488 && valid_image_p (prop))
23489 {
23490 ptrdiff_t id = lookup_image (it->f, prop);
23491 struct image *img = IMAGE_FROM_ID (it->f, id);
23492
23493 return OK_PIXELS (width_p ? img->width : img->height);
23494 }
23495 #endif
23496 if (EQ (car, Qplus) || EQ (car, Qminus))
23497 {
23498 int first = 1;
23499 double px;
23500
23501 pixels = 0;
23502 while (CONSP (cdr))
23503 {
23504 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23505 font, width_p, align_to))
23506 return 0;
23507 if (first)
23508 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23509 else
23510 pixels += px;
23511 cdr = XCDR (cdr);
23512 }
23513 if (EQ (car, Qminus))
23514 pixels = -pixels;
23515 return OK_PIXELS (pixels);
23516 }
23517
23518 car = buffer_local_value (car, it->w->contents);
23519 if (EQ (car, Qunbound))
23520 car = Qnil;
23521 }
23522
23523 if (INTEGERP (car) || FLOATP (car))
23524 {
23525 double fact;
23526 pixels = XFLOATINT (car);
23527 if (NILP (cdr))
23528 return OK_PIXELS (pixels);
23529 if (calc_pixel_width_or_height (&fact, it, cdr,
23530 font, width_p, align_to))
23531 return OK_PIXELS (pixels * fact);
23532 return 0;
23533 }
23534
23535 return 0;
23536 }
23537
23538 return 0;
23539 }
23540
23541 \f
23542 /***********************************************************************
23543 Glyph Display
23544 ***********************************************************************/
23545
23546 #ifdef HAVE_WINDOW_SYSTEM
23547
23548 #ifdef GLYPH_DEBUG
23549
23550 void
23551 dump_glyph_string (struct glyph_string *s)
23552 {
23553 fprintf (stderr, "glyph string\n");
23554 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23555 s->x, s->y, s->width, s->height);
23556 fprintf (stderr, " ybase = %d\n", s->ybase);
23557 fprintf (stderr, " hl = %d\n", s->hl);
23558 fprintf (stderr, " left overhang = %d, right = %d\n",
23559 s->left_overhang, s->right_overhang);
23560 fprintf (stderr, " nchars = %d\n", s->nchars);
23561 fprintf (stderr, " extends to end of line = %d\n",
23562 s->extends_to_end_of_line_p);
23563 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23564 fprintf (stderr, " bg width = %d\n", s->background_width);
23565 }
23566
23567 #endif /* GLYPH_DEBUG */
23568
23569 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23570 of XChar2b structures for S; it can't be allocated in
23571 init_glyph_string because it must be allocated via `alloca'. W
23572 is the window on which S is drawn. ROW and AREA are the glyph row
23573 and area within the row from which S is constructed. START is the
23574 index of the first glyph structure covered by S. HL is a
23575 face-override for drawing S. */
23576
23577 #ifdef HAVE_NTGUI
23578 #define OPTIONAL_HDC(hdc) HDC hdc,
23579 #define DECLARE_HDC(hdc) HDC hdc;
23580 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23581 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23582 #endif
23583
23584 #ifndef OPTIONAL_HDC
23585 #define OPTIONAL_HDC(hdc)
23586 #define DECLARE_HDC(hdc)
23587 #define ALLOCATE_HDC(hdc, f)
23588 #define RELEASE_HDC(hdc, f)
23589 #endif
23590
23591 static void
23592 init_glyph_string (struct glyph_string *s,
23593 OPTIONAL_HDC (hdc)
23594 XChar2b *char2b, struct window *w, struct glyph_row *row,
23595 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23596 {
23597 memset (s, 0, sizeof *s);
23598 s->w = w;
23599 s->f = XFRAME (w->frame);
23600 #ifdef HAVE_NTGUI
23601 s->hdc = hdc;
23602 #endif
23603 s->display = FRAME_X_DISPLAY (s->f);
23604 s->window = FRAME_X_WINDOW (s->f);
23605 s->char2b = char2b;
23606 s->hl = hl;
23607 s->row = row;
23608 s->area = area;
23609 s->first_glyph = row->glyphs[area] + start;
23610 s->height = row->height;
23611 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23612 s->ybase = s->y + row->ascent;
23613 }
23614
23615
23616 /* Append the list of glyph strings with head H and tail T to the list
23617 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23618
23619 static void
23620 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23621 struct glyph_string *h, struct glyph_string *t)
23622 {
23623 if (h)
23624 {
23625 if (*head)
23626 (*tail)->next = h;
23627 else
23628 *head = h;
23629 h->prev = *tail;
23630 *tail = t;
23631 }
23632 }
23633
23634
23635 /* Prepend the list of glyph strings with head H and tail T to the
23636 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23637 result. */
23638
23639 static void
23640 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23641 struct glyph_string *h, struct glyph_string *t)
23642 {
23643 if (h)
23644 {
23645 if (*head)
23646 (*head)->prev = t;
23647 else
23648 *tail = t;
23649 t->next = *head;
23650 *head = h;
23651 }
23652 }
23653
23654
23655 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23656 Set *HEAD and *TAIL to the resulting list. */
23657
23658 static void
23659 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23660 struct glyph_string *s)
23661 {
23662 s->next = s->prev = NULL;
23663 append_glyph_string_lists (head, tail, s, s);
23664 }
23665
23666
23667 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23668 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23669 make sure that X resources for the face returned are allocated.
23670 Value is a pointer to a realized face that is ready for display if
23671 DISPLAY_P is non-zero. */
23672
23673 static struct face *
23674 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23675 XChar2b *char2b, int display_p)
23676 {
23677 struct face *face = FACE_FROM_ID (f, face_id);
23678 unsigned code = 0;
23679
23680 if (face->font)
23681 {
23682 code = face->font->driver->encode_char (face->font, c);
23683
23684 if (code == FONT_INVALID_CODE)
23685 code = 0;
23686 }
23687 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23688
23689 /* Make sure X resources of the face are allocated. */
23690 #ifdef HAVE_X_WINDOWS
23691 if (display_p)
23692 #endif
23693 {
23694 eassert (face != NULL);
23695 prepare_face_for_display (f, face);
23696 }
23697
23698 return face;
23699 }
23700
23701
23702 /* Get face and two-byte form of character glyph GLYPH on frame F.
23703 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23704 a pointer to a realized face that is ready for display. */
23705
23706 static struct face *
23707 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23708 XChar2b *char2b, int *two_byte_p)
23709 {
23710 struct face *face;
23711 unsigned code = 0;
23712
23713 eassert (glyph->type == CHAR_GLYPH);
23714 face = FACE_FROM_ID (f, glyph->face_id);
23715
23716 /* Make sure X resources of the face are allocated. */
23717 eassert (face != NULL);
23718 prepare_face_for_display (f, face);
23719
23720 if (two_byte_p)
23721 *two_byte_p = 0;
23722
23723 if (face->font)
23724 {
23725 if (CHAR_BYTE8_P (glyph->u.ch))
23726 code = CHAR_TO_BYTE8 (glyph->u.ch);
23727 else
23728 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23729
23730 if (code == FONT_INVALID_CODE)
23731 code = 0;
23732 }
23733
23734 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23735 return face;
23736 }
23737
23738
23739 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23740 Return 1 if FONT has a glyph for C, otherwise return 0. */
23741
23742 static int
23743 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23744 {
23745 unsigned code;
23746
23747 if (CHAR_BYTE8_P (c))
23748 code = CHAR_TO_BYTE8 (c);
23749 else
23750 code = font->driver->encode_char (font, c);
23751
23752 if (code == FONT_INVALID_CODE)
23753 return 0;
23754 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23755 return 1;
23756 }
23757
23758
23759 /* Fill glyph string S with composition components specified by S->cmp.
23760
23761 BASE_FACE is the base face of the composition.
23762 S->cmp_from is the index of the first component for S.
23763
23764 OVERLAPS non-zero means S should draw the foreground only, and use
23765 its physical height for clipping. See also draw_glyphs.
23766
23767 Value is the index of a component not in S. */
23768
23769 static int
23770 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23771 int overlaps)
23772 {
23773 int i;
23774 /* For all glyphs of this composition, starting at the offset
23775 S->cmp_from, until we reach the end of the definition or encounter a
23776 glyph that requires the different face, add it to S. */
23777 struct face *face;
23778
23779 eassert (s);
23780
23781 s->for_overlaps = overlaps;
23782 s->face = NULL;
23783 s->font = NULL;
23784 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23785 {
23786 int c = COMPOSITION_GLYPH (s->cmp, i);
23787
23788 /* TAB in a composition means display glyphs with padding space
23789 on the left or right. */
23790 if (c != '\t')
23791 {
23792 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23793 -1, Qnil);
23794
23795 face = get_char_face_and_encoding (s->f, c, face_id,
23796 s->char2b + i, 1);
23797 if (face)
23798 {
23799 if (! s->face)
23800 {
23801 s->face = face;
23802 s->font = s->face->font;
23803 }
23804 else if (s->face != face)
23805 break;
23806 }
23807 }
23808 ++s->nchars;
23809 }
23810 s->cmp_to = i;
23811
23812 if (s->face == NULL)
23813 {
23814 s->face = base_face->ascii_face;
23815 s->font = s->face->font;
23816 }
23817
23818 /* All glyph strings for the same composition has the same width,
23819 i.e. the width set for the first component of the composition. */
23820 s->width = s->first_glyph->pixel_width;
23821
23822 /* If the specified font could not be loaded, use the frame's
23823 default font, but record the fact that we couldn't load it in
23824 the glyph string so that we can draw rectangles for the
23825 characters of the glyph string. */
23826 if (s->font == NULL)
23827 {
23828 s->font_not_found_p = 1;
23829 s->font = FRAME_FONT (s->f);
23830 }
23831
23832 /* Adjust base line for subscript/superscript text. */
23833 s->ybase += s->first_glyph->voffset;
23834
23835 /* This glyph string must always be drawn with 16-bit functions. */
23836 s->two_byte_p = 1;
23837
23838 return s->cmp_to;
23839 }
23840
23841 static int
23842 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23843 int start, int end, int overlaps)
23844 {
23845 struct glyph *glyph, *last;
23846 Lisp_Object lgstring;
23847 int i;
23848
23849 s->for_overlaps = overlaps;
23850 glyph = s->row->glyphs[s->area] + start;
23851 last = s->row->glyphs[s->area] + end;
23852 s->cmp_id = glyph->u.cmp.id;
23853 s->cmp_from = glyph->slice.cmp.from;
23854 s->cmp_to = glyph->slice.cmp.to + 1;
23855 s->face = FACE_FROM_ID (s->f, face_id);
23856 lgstring = composition_gstring_from_id (s->cmp_id);
23857 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23858 glyph++;
23859 while (glyph < last
23860 && glyph->u.cmp.automatic
23861 && glyph->u.cmp.id == s->cmp_id
23862 && s->cmp_to == glyph->slice.cmp.from)
23863 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23864
23865 for (i = s->cmp_from; i < s->cmp_to; i++)
23866 {
23867 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23868 unsigned code = LGLYPH_CODE (lglyph);
23869
23870 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23871 }
23872 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23873 return glyph - s->row->glyphs[s->area];
23874 }
23875
23876
23877 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23878 See the comment of fill_glyph_string for arguments.
23879 Value is the index of the first glyph not in S. */
23880
23881
23882 static int
23883 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23884 int start, int end, int overlaps)
23885 {
23886 struct glyph *glyph, *last;
23887 int voffset;
23888
23889 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23890 s->for_overlaps = overlaps;
23891 glyph = s->row->glyphs[s->area] + start;
23892 last = s->row->glyphs[s->area] + end;
23893 voffset = glyph->voffset;
23894 s->face = FACE_FROM_ID (s->f, face_id);
23895 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23896 s->nchars = 1;
23897 s->width = glyph->pixel_width;
23898 glyph++;
23899 while (glyph < last
23900 && glyph->type == GLYPHLESS_GLYPH
23901 && glyph->voffset == voffset
23902 && glyph->face_id == face_id)
23903 {
23904 s->nchars++;
23905 s->width += glyph->pixel_width;
23906 glyph++;
23907 }
23908 s->ybase += voffset;
23909 return glyph - s->row->glyphs[s->area];
23910 }
23911
23912
23913 /* Fill glyph string S from a sequence of character glyphs.
23914
23915 FACE_ID is the face id of the string. START is the index of the
23916 first glyph to consider, END is the index of the last + 1.
23917 OVERLAPS non-zero means S should draw the foreground only, and use
23918 its physical height for clipping. See also draw_glyphs.
23919
23920 Value is the index of the first glyph not in S. */
23921
23922 static int
23923 fill_glyph_string (struct glyph_string *s, int face_id,
23924 int start, int end, int overlaps)
23925 {
23926 struct glyph *glyph, *last;
23927 int voffset;
23928 int glyph_not_available_p;
23929
23930 eassert (s->f == XFRAME (s->w->frame));
23931 eassert (s->nchars == 0);
23932 eassert (start >= 0 && end > start);
23933
23934 s->for_overlaps = overlaps;
23935 glyph = s->row->glyphs[s->area] + start;
23936 last = s->row->glyphs[s->area] + end;
23937 voffset = glyph->voffset;
23938 s->padding_p = glyph->padding_p;
23939 glyph_not_available_p = glyph->glyph_not_available_p;
23940
23941 while (glyph < last
23942 && glyph->type == CHAR_GLYPH
23943 && glyph->voffset == voffset
23944 /* Same face id implies same font, nowadays. */
23945 && glyph->face_id == face_id
23946 && glyph->glyph_not_available_p == glyph_not_available_p)
23947 {
23948 int two_byte_p;
23949
23950 s->face = get_glyph_face_and_encoding (s->f, glyph,
23951 s->char2b + s->nchars,
23952 &two_byte_p);
23953 s->two_byte_p = two_byte_p;
23954 ++s->nchars;
23955 eassert (s->nchars <= end - start);
23956 s->width += glyph->pixel_width;
23957 if (glyph++->padding_p != s->padding_p)
23958 break;
23959 }
23960
23961 s->font = s->face->font;
23962
23963 /* If the specified font could not be loaded, use the frame's font,
23964 but record the fact that we couldn't load it in
23965 S->font_not_found_p so that we can draw rectangles for the
23966 characters of the glyph string. */
23967 if (s->font == NULL || glyph_not_available_p)
23968 {
23969 s->font_not_found_p = 1;
23970 s->font = FRAME_FONT (s->f);
23971 }
23972
23973 /* Adjust base line for subscript/superscript text. */
23974 s->ybase += voffset;
23975
23976 eassert (s->face && s->face->gc);
23977 return glyph - s->row->glyphs[s->area];
23978 }
23979
23980
23981 /* Fill glyph string S from image glyph S->first_glyph. */
23982
23983 static void
23984 fill_image_glyph_string (struct glyph_string *s)
23985 {
23986 eassert (s->first_glyph->type == IMAGE_GLYPH);
23987 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23988 eassert (s->img);
23989 s->slice = s->first_glyph->slice.img;
23990 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23991 s->font = s->face->font;
23992 s->width = s->first_glyph->pixel_width;
23993
23994 /* Adjust base line for subscript/superscript text. */
23995 s->ybase += s->first_glyph->voffset;
23996 }
23997
23998
23999 /* Fill glyph string S from a sequence of stretch glyphs.
24000
24001 START is the index of the first glyph to consider,
24002 END is the index of the last + 1.
24003
24004 Value is the index of the first glyph not in S. */
24005
24006 static int
24007 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24008 {
24009 struct glyph *glyph, *last;
24010 int voffset, face_id;
24011
24012 eassert (s->first_glyph->type == STRETCH_GLYPH);
24013
24014 glyph = s->row->glyphs[s->area] + start;
24015 last = s->row->glyphs[s->area] + end;
24016 face_id = glyph->face_id;
24017 s->face = FACE_FROM_ID (s->f, face_id);
24018 s->font = s->face->font;
24019 s->width = glyph->pixel_width;
24020 s->nchars = 1;
24021 voffset = glyph->voffset;
24022
24023 for (++glyph;
24024 (glyph < last
24025 && glyph->type == STRETCH_GLYPH
24026 && glyph->voffset == voffset
24027 && glyph->face_id == face_id);
24028 ++glyph)
24029 s->width += glyph->pixel_width;
24030
24031 /* Adjust base line for subscript/superscript text. */
24032 s->ybase += voffset;
24033
24034 /* The case that face->gc == 0 is handled when drawing the glyph
24035 string by calling prepare_face_for_display. */
24036 eassert (s->face);
24037 return glyph - s->row->glyphs[s->area];
24038 }
24039
24040 static struct font_metrics *
24041 get_per_char_metric (struct font *font, XChar2b *char2b)
24042 {
24043 static struct font_metrics metrics;
24044 unsigned code;
24045
24046 if (! font)
24047 return NULL;
24048 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24049 if (code == FONT_INVALID_CODE)
24050 return NULL;
24051 font->driver->text_extents (font, &code, 1, &metrics);
24052 return &metrics;
24053 }
24054
24055 /* EXPORT for RIF:
24056 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24057 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24058 assumed to be zero. */
24059
24060 void
24061 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24062 {
24063 *left = *right = 0;
24064
24065 if (glyph->type == CHAR_GLYPH)
24066 {
24067 struct face *face;
24068 XChar2b char2b;
24069 struct font_metrics *pcm;
24070
24071 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24072 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24073 {
24074 if (pcm->rbearing > pcm->width)
24075 *right = pcm->rbearing - pcm->width;
24076 if (pcm->lbearing < 0)
24077 *left = -pcm->lbearing;
24078 }
24079 }
24080 else if (glyph->type == COMPOSITE_GLYPH)
24081 {
24082 if (! glyph->u.cmp.automatic)
24083 {
24084 struct composition *cmp = composition_table[glyph->u.cmp.id];
24085
24086 if (cmp->rbearing > cmp->pixel_width)
24087 *right = cmp->rbearing - cmp->pixel_width;
24088 if (cmp->lbearing < 0)
24089 *left = - cmp->lbearing;
24090 }
24091 else
24092 {
24093 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24094 struct font_metrics metrics;
24095
24096 composition_gstring_width (gstring, glyph->slice.cmp.from,
24097 glyph->slice.cmp.to + 1, &metrics);
24098 if (metrics.rbearing > metrics.width)
24099 *right = metrics.rbearing - metrics.width;
24100 if (metrics.lbearing < 0)
24101 *left = - metrics.lbearing;
24102 }
24103 }
24104 }
24105
24106
24107 /* Return the index of the first glyph preceding glyph string S that
24108 is overwritten by S because of S's left overhang. Value is -1
24109 if no glyphs are overwritten. */
24110
24111 static int
24112 left_overwritten (struct glyph_string *s)
24113 {
24114 int k;
24115
24116 if (s->left_overhang)
24117 {
24118 int x = 0, i;
24119 struct glyph *glyphs = s->row->glyphs[s->area];
24120 int first = s->first_glyph - glyphs;
24121
24122 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24123 x -= glyphs[i].pixel_width;
24124
24125 k = i + 1;
24126 }
24127 else
24128 k = -1;
24129
24130 return k;
24131 }
24132
24133
24134 /* Return the index of the first glyph preceding glyph string S that
24135 is overwriting S because of its right overhang. Value is -1 if no
24136 glyph in front of S overwrites S. */
24137
24138 static int
24139 left_overwriting (struct glyph_string *s)
24140 {
24141 int i, k, x;
24142 struct glyph *glyphs = s->row->glyphs[s->area];
24143 int first = s->first_glyph - glyphs;
24144
24145 k = -1;
24146 x = 0;
24147 for (i = first - 1; i >= 0; --i)
24148 {
24149 int left, right;
24150 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24151 if (x + right > 0)
24152 k = i;
24153 x -= glyphs[i].pixel_width;
24154 }
24155
24156 return k;
24157 }
24158
24159
24160 /* Return the index of the last glyph following glyph string S that is
24161 overwritten by S because of S's right overhang. Value is -1 if
24162 no such glyph is found. */
24163
24164 static int
24165 right_overwritten (struct glyph_string *s)
24166 {
24167 int k = -1;
24168
24169 if (s->right_overhang)
24170 {
24171 int x = 0, i;
24172 struct glyph *glyphs = s->row->glyphs[s->area];
24173 int first = (s->first_glyph - glyphs
24174 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24175 int end = s->row->used[s->area];
24176
24177 for (i = first; i < end && s->right_overhang > x; ++i)
24178 x += glyphs[i].pixel_width;
24179
24180 k = i;
24181 }
24182
24183 return k;
24184 }
24185
24186
24187 /* Return the index of the last glyph following glyph string S that
24188 overwrites S because of its left overhang. Value is negative
24189 if no such glyph is found. */
24190
24191 static int
24192 right_overwriting (struct glyph_string *s)
24193 {
24194 int i, k, x;
24195 int end = s->row->used[s->area];
24196 struct glyph *glyphs = s->row->glyphs[s->area];
24197 int first = (s->first_glyph - glyphs
24198 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24199
24200 k = -1;
24201 x = 0;
24202 for (i = first; i < end; ++i)
24203 {
24204 int left, right;
24205 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24206 if (x - left < 0)
24207 k = i;
24208 x += glyphs[i].pixel_width;
24209 }
24210
24211 return k;
24212 }
24213
24214
24215 /* Set background width of glyph string S. START is the index of the
24216 first glyph following S. LAST_X is the right-most x-position + 1
24217 in the drawing area. */
24218
24219 static void
24220 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24221 {
24222 /* If the face of this glyph string has to be drawn to the end of
24223 the drawing area, set S->extends_to_end_of_line_p. */
24224
24225 if (start == s->row->used[s->area]
24226 && ((s->row->fill_line_p
24227 && (s->hl == DRAW_NORMAL_TEXT
24228 || s->hl == DRAW_IMAGE_RAISED
24229 || s->hl == DRAW_IMAGE_SUNKEN))
24230 || s->hl == DRAW_MOUSE_FACE))
24231 s->extends_to_end_of_line_p = 1;
24232
24233 /* If S extends its face to the end of the line, set its
24234 background_width to the distance to the right edge of the drawing
24235 area. */
24236 if (s->extends_to_end_of_line_p)
24237 s->background_width = last_x - s->x + 1;
24238 else
24239 s->background_width = s->width;
24240 }
24241
24242
24243 /* Compute overhangs and x-positions for glyph string S and its
24244 predecessors, or successors. X is the starting x-position for S.
24245 BACKWARD_P non-zero means process predecessors. */
24246
24247 static void
24248 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24249 {
24250 if (backward_p)
24251 {
24252 while (s)
24253 {
24254 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24255 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24256 x -= s->width;
24257 s->x = x;
24258 s = s->prev;
24259 }
24260 }
24261 else
24262 {
24263 while (s)
24264 {
24265 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24266 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24267 s->x = x;
24268 x += s->width;
24269 s = s->next;
24270 }
24271 }
24272 }
24273
24274
24275
24276 /* The following macros are only called from draw_glyphs below.
24277 They reference the following parameters of that function directly:
24278 `w', `row', `area', and `overlap_p'
24279 as well as the following local variables:
24280 `s', `f', and `hdc' (in W32) */
24281
24282 #ifdef HAVE_NTGUI
24283 /* On W32, silently add local `hdc' variable to argument list of
24284 init_glyph_string. */
24285 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24286 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24287 #else
24288 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24289 init_glyph_string (s, char2b, w, row, area, start, hl)
24290 #endif
24291
24292 /* Add a glyph string for a stretch glyph to the list of strings
24293 between HEAD and TAIL. START is the index of the stretch glyph in
24294 row area AREA of glyph row ROW. END is the index of the last glyph
24295 in that glyph row area. X is the current output position assigned
24296 to the new glyph string constructed. HL overrides that face of the
24297 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24298 is the right-most x-position of the drawing area. */
24299
24300 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24301 and below -- keep them on one line. */
24302 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24303 do \
24304 { \
24305 s = alloca (sizeof *s); \
24306 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24307 START = fill_stretch_glyph_string (s, START, END); \
24308 append_glyph_string (&HEAD, &TAIL, s); \
24309 s->x = (X); \
24310 } \
24311 while (0)
24312
24313
24314 /* Add a glyph string for an image glyph to the list of strings
24315 between HEAD and TAIL. START is the index of the image glyph in
24316 row area AREA of glyph row ROW. END is the index of the last glyph
24317 in that glyph row area. X is the current output position assigned
24318 to the new glyph string constructed. HL overrides that face of the
24319 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24320 is the right-most x-position of the drawing area. */
24321
24322 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24323 do \
24324 { \
24325 s = alloca (sizeof *s); \
24326 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24327 fill_image_glyph_string (s); \
24328 append_glyph_string (&HEAD, &TAIL, s); \
24329 ++START; \
24330 s->x = (X); \
24331 } \
24332 while (0)
24333
24334
24335 /* Add a glyph string for a sequence of character glyphs to the list
24336 of strings between HEAD and TAIL. START is the index of the first
24337 glyph in row area AREA of glyph row ROW that is part of the new
24338 glyph string. END is the index of the last glyph in that glyph row
24339 area. X is the current output position assigned to the new glyph
24340 string constructed. HL overrides that face of the glyph; e.g. it
24341 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24342 right-most x-position of the drawing area. */
24343
24344 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24345 do \
24346 { \
24347 int face_id; \
24348 XChar2b *char2b; \
24349 \
24350 face_id = (row)->glyphs[area][START].face_id; \
24351 \
24352 s = alloca (sizeof *s); \
24353 char2b = alloca ((END - START) * sizeof *char2b); \
24354 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24355 append_glyph_string (&HEAD, &TAIL, s); \
24356 s->x = (X); \
24357 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24358 } \
24359 while (0)
24360
24361
24362 /* Add a glyph string for a composite sequence to the list of strings
24363 between HEAD and TAIL. START is the index of the first glyph in
24364 row area AREA of glyph row ROW that is part of the new glyph
24365 string. END is the index of the last glyph in that glyph row area.
24366 X is the current output position assigned to the new glyph string
24367 constructed. HL overrides that face of the glyph; e.g. it is
24368 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24369 x-position of the drawing area. */
24370
24371 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24372 do { \
24373 int face_id = (row)->glyphs[area][START].face_id; \
24374 struct face *base_face = FACE_FROM_ID (f, face_id); \
24375 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24376 struct composition *cmp = composition_table[cmp_id]; \
24377 XChar2b *char2b; \
24378 struct glyph_string *first_s = NULL; \
24379 int n; \
24380 \
24381 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24382 \
24383 /* Make glyph_strings for each glyph sequence that is drawable by \
24384 the same face, and append them to HEAD/TAIL. */ \
24385 for (n = 0; n < cmp->glyph_len;) \
24386 { \
24387 s = alloca (sizeof *s); \
24388 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24389 append_glyph_string (&(HEAD), &(TAIL), s); \
24390 s->cmp = cmp; \
24391 s->cmp_from = n; \
24392 s->x = (X); \
24393 if (n == 0) \
24394 first_s = s; \
24395 n = fill_composite_glyph_string (s, base_face, overlaps); \
24396 } \
24397 \
24398 ++START; \
24399 s = first_s; \
24400 } while (0)
24401
24402
24403 /* Add a glyph string for a glyph-string sequence to the list of strings
24404 between HEAD and TAIL. */
24405
24406 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24407 do { \
24408 int face_id; \
24409 XChar2b *char2b; \
24410 Lisp_Object gstring; \
24411 \
24412 face_id = (row)->glyphs[area][START].face_id; \
24413 gstring = (composition_gstring_from_id \
24414 ((row)->glyphs[area][START].u.cmp.id)); \
24415 s = alloca (sizeof *s); \
24416 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24417 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24418 append_glyph_string (&(HEAD), &(TAIL), s); \
24419 s->x = (X); \
24420 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24421 } while (0)
24422
24423
24424 /* Add a glyph string for a sequence of glyphless character's glyphs
24425 to the list of strings between HEAD and TAIL. The meanings of
24426 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24427
24428 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24429 do \
24430 { \
24431 int face_id; \
24432 \
24433 face_id = (row)->glyphs[area][START].face_id; \
24434 \
24435 s = alloca (sizeof *s); \
24436 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24437 append_glyph_string (&HEAD, &TAIL, s); \
24438 s->x = (X); \
24439 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24440 overlaps); \
24441 } \
24442 while (0)
24443
24444
24445 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24446 of AREA of glyph row ROW on window W between indices START and END.
24447 HL overrides the face for drawing glyph strings, e.g. it is
24448 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24449 x-positions of the drawing area.
24450
24451 This is an ugly monster macro construct because we must use alloca
24452 to allocate glyph strings (because draw_glyphs can be called
24453 asynchronously). */
24454
24455 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24456 do \
24457 { \
24458 HEAD = TAIL = NULL; \
24459 while (START < END) \
24460 { \
24461 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24462 switch (first_glyph->type) \
24463 { \
24464 case CHAR_GLYPH: \
24465 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24466 HL, X, LAST_X); \
24467 break; \
24468 \
24469 case COMPOSITE_GLYPH: \
24470 if (first_glyph->u.cmp.automatic) \
24471 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24472 HL, X, LAST_X); \
24473 else \
24474 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24475 HL, X, LAST_X); \
24476 break; \
24477 \
24478 case STRETCH_GLYPH: \
24479 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24480 HL, X, LAST_X); \
24481 break; \
24482 \
24483 case IMAGE_GLYPH: \
24484 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24485 HL, X, LAST_X); \
24486 break; \
24487 \
24488 case GLYPHLESS_GLYPH: \
24489 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24490 HL, X, LAST_X); \
24491 break; \
24492 \
24493 default: \
24494 emacs_abort (); \
24495 } \
24496 \
24497 if (s) \
24498 { \
24499 set_glyph_string_background_width (s, START, LAST_X); \
24500 (X) += s->width; \
24501 } \
24502 } \
24503 } while (0)
24504
24505
24506 /* Draw glyphs between START and END in AREA of ROW on window W,
24507 starting at x-position X. X is relative to AREA in W. HL is a
24508 face-override with the following meaning:
24509
24510 DRAW_NORMAL_TEXT draw normally
24511 DRAW_CURSOR draw in cursor face
24512 DRAW_MOUSE_FACE draw in mouse face.
24513 DRAW_INVERSE_VIDEO draw in mode line face
24514 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24515 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24516
24517 If OVERLAPS is non-zero, draw only the foreground of characters and
24518 clip to the physical height of ROW. Non-zero value also defines
24519 the overlapping part to be drawn:
24520
24521 OVERLAPS_PRED overlap with preceding rows
24522 OVERLAPS_SUCC overlap with succeeding rows
24523 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24524 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24525
24526 Value is the x-position reached, relative to AREA of W. */
24527
24528 static int
24529 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24530 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24531 enum draw_glyphs_face hl, int overlaps)
24532 {
24533 struct glyph_string *head, *tail;
24534 struct glyph_string *s;
24535 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24536 int i, j, x_reached, last_x, area_left = 0;
24537 struct frame *f = XFRAME (WINDOW_FRAME (w));
24538 DECLARE_HDC (hdc);
24539
24540 ALLOCATE_HDC (hdc, f);
24541
24542 /* Let's rather be paranoid than getting a SEGV. */
24543 end = min (end, row->used[area]);
24544 start = clip_to_bounds (0, start, end);
24545
24546 /* Translate X to frame coordinates. Set last_x to the right
24547 end of the drawing area. */
24548 if (row->full_width_p)
24549 {
24550 /* X is relative to the left edge of W, without scroll bars
24551 or fringes. */
24552 area_left = WINDOW_LEFT_EDGE_X (w);
24553 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24554 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24555 }
24556 else
24557 {
24558 area_left = window_box_left (w, area);
24559 last_x = area_left + window_box_width (w, area);
24560 }
24561 x += area_left;
24562
24563 /* Build a doubly-linked list of glyph_string structures between
24564 head and tail from what we have to draw. Note that the macro
24565 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24566 the reason we use a separate variable `i'. */
24567 i = start;
24568 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24569 if (tail)
24570 x_reached = tail->x + tail->background_width;
24571 else
24572 x_reached = x;
24573
24574 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24575 the row, redraw some glyphs in front or following the glyph
24576 strings built above. */
24577 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24578 {
24579 struct glyph_string *h, *t;
24580 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24581 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24582 int check_mouse_face = 0;
24583 int dummy_x = 0;
24584
24585 /* If mouse highlighting is on, we may need to draw adjacent
24586 glyphs using mouse-face highlighting. */
24587 if (area == TEXT_AREA && row->mouse_face_p
24588 && hlinfo->mouse_face_beg_row >= 0
24589 && hlinfo->mouse_face_end_row >= 0)
24590 {
24591 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24592
24593 if (row_vpos >= hlinfo->mouse_face_beg_row
24594 && row_vpos <= hlinfo->mouse_face_end_row)
24595 {
24596 check_mouse_face = 1;
24597 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24598 ? hlinfo->mouse_face_beg_col : 0;
24599 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24600 ? hlinfo->mouse_face_end_col
24601 : row->used[TEXT_AREA];
24602 }
24603 }
24604
24605 /* Compute overhangs for all glyph strings. */
24606 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24607 for (s = head; s; s = s->next)
24608 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24609
24610 /* Prepend glyph strings for glyphs in front of the first glyph
24611 string that are overwritten because of the first glyph
24612 string's left overhang. The background of all strings
24613 prepended must be drawn because the first glyph string
24614 draws over it. */
24615 i = left_overwritten (head);
24616 if (i >= 0)
24617 {
24618 enum draw_glyphs_face overlap_hl;
24619
24620 /* If this row contains mouse highlighting, attempt to draw
24621 the overlapped glyphs with the correct highlight. This
24622 code fails if the overlap encompasses more than one glyph
24623 and mouse-highlight spans only some of these glyphs.
24624 However, making it work perfectly involves a lot more
24625 code, and I don't know if the pathological case occurs in
24626 practice, so we'll stick to this for now. --- cyd */
24627 if (check_mouse_face
24628 && mouse_beg_col < start && mouse_end_col > i)
24629 overlap_hl = DRAW_MOUSE_FACE;
24630 else
24631 overlap_hl = DRAW_NORMAL_TEXT;
24632
24633 if (hl != overlap_hl)
24634 clip_head = head;
24635 j = i;
24636 BUILD_GLYPH_STRINGS (j, start, h, t,
24637 overlap_hl, dummy_x, last_x);
24638 start = i;
24639 compute_overhangs_and_x (t, head->x, 1);
24640 prepend_glyph_string_lists (&head, &tail, h, t);
24641 if (clip_head == NULL)
24642 clip_head = head;
24643 }
24644
24645 /* Prepend glyph strings for glyphs in front of the first glyph
24646 string that overwrite that glyph string because of their
24647 right overhang. For these strings, only the foreground must
24648 be drawn, because it draws over the glyph string at `head'.
24649 The background must not be drawn because this would overwrite
24650 right overhangs of preceding glyphs for which no glyph
24651 strings exist. */
24652 i = left_overwriting (head);
24653 if (i >= 0)
24654 {
24655 enum draw_glyphs_face overlap_hl;
24656
24657 if (check_mouse_face
24658 && mouse_beg_col < start && mouse_end_col > i)
24659 overlap_hl = DRAW_MOUSE_FACE;
24660 else
24661 overlap_hl = DRAW_NORMAL_TEXT;
24662
24663 if (hl == overlap_hl || clip_head == NULL)
24664 clip_head = head;
24665 BUILD_GLYPH_STRINGS (i, start, h, t,
24666 overlap_hl, dummy_x, last_x);
24667 for (s = h; s; s = s->next)
24668 s->background_filled_p = 1;
24669 compute_overhangs_and_x (t, head->x, 1);
24670 prepend_glyph_string_lists (&head, &tail, h, t);
24671 }
24672
24673 /* Append glyphs strings for glyphs following the last glyph
24674 string tail that are overwritten by tail. The background of
24675 these strings has to be drawn because tail's foreground draws
24676 over it. */
24677 i = right_overwritten (tail);
24678 if (i >= 0)
24679 {
24680 enum draw_glyphs_face overlap_hl;
24681
24682 if (check_mouse_face
24683 && mouse_beg_col < i && mouse_end_col > end)
24684 overlap_hl = DRAW_MOUSE_FACE;
24685 else
24686 overlap_hl = DRAW_NORMAL_TEXT;
24687
24688 if (hl != overlap_hl)
24689 clip_tail = tail;
24690 BUILD_GLYPH_STRINGS (end, i, h, t,
24691 overlap_hl, x, last_x);
24692 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24693 we don't have `end = i;' here. */
24694 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24695 append_glyph_string_lists (&head, &tail, h, t);
24696 if (clip_tail == NULL)
24697 clip_tail = tail;
24698 }
24699
24700 /* Append glyph strings for glyphs following the last glyph
24701 string tail that overwrite tail. The foreground of such
24702 glyphs has to be drawn because it writes into the background
24703 of tail. The background must not be drawn because it could
24704 paint over the foreground of following glyphs. */
24705 i = right_overwriting (tail);
24706 if (i >= 0)
24707 {
24708 enum draw_glyphs_face overlap_hl;
24709 if (check_mouse_face
24710 && mouse_beg_col < i && mouse_end_col > end)
24711 overlap_hl = DRAW_MOUSE_FACE;
24712 else
24713 overlap_hl = DRAW_NORMAL_TEXT;
24714
24715 if (hl == overlap_hl || clip_tail == NULL)
24716 clip_tail = tail;
24717 i++; /* We must include the Ith glyph. */
24718 BUILD_GLYPH_STRINGS (end, i, h, t,
24719 overlap_hl, x, last_x);
24720 for (s = h; s; s = s->next)
24721 s->background_filled_p = 1;
24722 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24723 append_glyph_string_lists (&head, &tail, h, t);
24724 }
24725 if (clip_head || clip_tail)
24726 for (s = head; s; s = s->next)
24727 {
24728 s->clip_head = clip_head;
24729 s->clip_tail = clip_tail;
24730 }
24731 }
24732
24733 /* Draw all strings. */
24734 for (s = head; s; s = s->next)
24735 FRAME_RIF (f)->draw_glyph_string (s);
24736
24737 #ifndef HAVE_NS
24738 /* When focus a sole frame and move horizontally, this sets on_p to 0
24739 causing a failure to erase prev cursor position. */
24740 if (area == TEXT_AREA
24741 && !row->full_width_p
24742 /* When drawing overlapping rows, only the glyph strings'
24743 foreground is drawn, which doesn't erase a cursor
24744 completely. */
24745 && !overlaps)
24746 {
24747 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24748 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24749 : (tail ? tail->x + tail->background_width : x));
24750 x0 -= area_left;
24751 x1 -= area_left;
24752
24753 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24754 row->y, MATRIX_ROW_BOTTOM_Y (row));
24755 }
24756 #endif
24757
24758 /* Value is the x-position up to which drawn, relative to AREA of W.
24759 This doesn't include parts drawn because of overhangs. */
24760 if (row->full_width_p)
24761 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24762 else
24763 x_reached -= area_left;
24764
24765 RELEASE_HDC (hdc, f);
24766
24767 return x_reached;
24768 }
24769
24770 /* Expand row matrix if too narrow. Don't expand if area
24771 is not present. */
24772
24773 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24774 { \
24775 if (!it->f->fonts_changed \
24776 && (it->glyph_row->glyphs[area] \
24777 < it->glyph_row->glyphs[area + 1])) \
24778 { \
24779 it->w->ncols_scale_factor++; \
24780 it->f->fonts_changed = 1; \
24781 } \
24782 }
24783
24784 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24785 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24786
24787 static void
24788 append_glyph (struct it *it)
24789 {
24790 struct glyph *glyph;
24791 enum glyph_row_area area = it->area;
24792
24793 eassert (it->glyph_row);
24794 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24795
24796 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24797 if (glyph < it->glyph_row->glyphs[area + 1])
24798 {
24799 /* If the glyph row is reversed, we need to prepend the glyph
24800 rather than append it. */
24801 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24802 {
24803 struct glyph *g;
24804
24805 /* Make room for the additional glyph. */
24806 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24807 g[1] = *g;
24808 glyph = it->glyph_row->glyphs[area];
24809 }
24810 glyph->charpos = CHARPOS (it->position);
24811 glyph->object = it->object;
24812 if (it->pixel_width > 0)
24813 {
24814 glyph->pixel_width = it->pixel_width;
24815 glyph->padding_p = 0;
24816 }
24817 else
24818 {
24819 /* Assure at least 1-pixel width. Otherwise, cursor can't
24820 be displayed correctly. */
24821 glyph->pixel_width = 1;
24822 glyph->padding_p = 1;
24823 }
24824 glyph->ascent = it->ascent;
24825 glyph->descent = it->descent;
24826 glyph->voffset = it->voffset;
24827 glyph->type = CHAR_GLYPH;
24828 glyph->avoid_cursor_p = it->avoid_cursor_p;
24829 glyph->multibyte_p = it->multibyte_p;
24830 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24831 {
24832 /* In R2L rows, the left and the right box edges need to be
24833 drawn in reverse direction. */
24834 glyph->right_box_line_p = it->start_of_box_run_p;
24835 glyph->left_box_line_p = it->end_of_box_run_p;
24836 }
24837 else
24838 {
24839 glyph->left_box_line_p = it->start_of_box_run_p;
24840 glyph->right_box_line_p = it->end_of_box_run_p;
24841 }
24842 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24843 || it->phys_descent > it->descent);
24844 glyph->glyph_not_available_p = it->glyph_not_available_p;
24845 glyph->face_id = it->face_id;
24846 glyph->u.ch = it->char_to_display;
24847 glyph->slice.img = null_glyph_slice;
24848 glyph->font_type = FONT_TYPE_UNKNOWN;
24849 if (it->bidi_p)
24850 {
24851 glyph->resolved_level = it->bidi_it.resolved_level;
24852 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24853 emacs_abort ();
24854 glyph->bidi_type = it->bidi_it.type;
24855 }
24856 else
24857 {
24858 glyph->resolved_level = 0;
24859 glyph->bidi_type = UNKNOWN_BT;
24860 }
24861 ++it->glyph_row->used[area];
24862 }
24863 else
24864 IT_EXPAND_MATRIX_WIDTH (it, area);
24865 }
24866
24867 /* Store one glyph for the composition IT->cmp_it.id in
24868 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24869 non-null. */
24870
24871 static void
24872 append_composite_glyph (struct it *it)
24873 {
24874 struct glyph *glyph;
24875 enum glyph_row_area area = it->area;
24876
24877 eassert (it->glyph_row);
24878
24879 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24880 if (glyph < it->glyph_row->glyphs[area + 1])
24881 {
24882 /* If the glyph row is reversed, we need to prepend the glyph
24883 rather than append it. */
24884 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24885 {
24886 struct glyph *g;
24887
24888 /* Make room for the new glyph. */
24889 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24890 g[1] = *g;
24891 glyph = it->glyph_row->glyphs[it->area];
24892 }
24893 glyph->charpos = it->cmp_it.charpos;
24894 glyph->object = it->object;
24895 glyph->pixel_width = it->pixel_width;
24896 glyph->ascent = it->ascent;
24897 glyph->descent = it->descent;
24898 glyph->voffset = it->voffset;
24899 glyph->type = COMPOSITE_GLYPH;
24900 if (it->cmp_it.ch < 0)
24901 {
24902 glyph->u.cmp.automatic = 0;
24903 glyph->u.cmp.id = it->cmp_it.id;
24904 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24905 }
24906 else
24907 {
24908 glyph->u.cmp.automatic = 1;
24909 glyph->u.cmp.id = it->cmp_it.id;
24910 glyph->slice.cmp.from = it->cmp_it.from;
24911 glyph->slice.cmp.to = it->cmp_it.to - 1;
24912 }
24913 glyph->avoid_cursor_p = it->avoid_cursor_p;
24914 glyph->multibyte_p = it->multibyte_p;
24915 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24916 {
24917 /* In R2L rows, the left and the right box edges need to be
24918 drawn in reverse direction. */
24919 glyph->right_box_line_p = it->start_of_box_run_p;
24920 glyph->left_box_line_p = it->end_of_box_run_p;
24921 }
24922 else
24923 {
24924 glyph->left_box_line_p = it->start_of_box_run_p;
24925 glyph->right_box_line_p = it->end_of_box_run_p;
24926 }
24927 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24928 || it->phys_descent > it->descent);
24929 glyph->padding_p = 0;
24930 glyph->glyph_not_available_p = 0;
24931 glyph->face_id = it->face_id;
24932 glyph->font_type = FONT_TYPE_UNKNOWN;
24933 if (it->bidi_p)
24934 {
24935 glyph->resolved_level = it->bidi_it.resolved_level;
24936 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24937 emacs_abort ();
24938 glyph->bidi_type = it->bidi_it.type;
24939 }
24940 ++it->glyph_row->used[area];
24941 }
24942 else
24943 IT_EXPAND_MATRIX_WIDTH (it, area);
24944 }
24945
24946
24947 /* Change IT->ascent and IT->height according to the setting of
24948 IT->voffset. */
24949
24950 static void
24951 take_vertical_position_into_account (struct it *it)
24952 {
24953 if (it->voffset)
24954 {
24955 if (it->voffset < 0)
24956 /* Increase the ascent so that we can display the text higher
24957 in the line. */
24958 it->ascent -= it->voffset;
24959 else
24960 /* Increase the descent so that we can display the text lower
24961 in the line. */
24962 it->descent += it->voffset;
24963 }
24964 }
24965
24966
24967 /* Produce glyphs/get display metrics for the image IT is loaded with.
24968 See the description of struct display_iterator in dispextern.h for
24969 an overview of struct display_iterator. */
24970
24971 static void
24972 produce_image_glyph (struct it *it)
24973 {
24974 struct image *img;
24975 struct face *face;
24976 int glyph_ascent, crop;
24977 struct glyph_slice slice;
24978
24979 eassert (it->what == IT_IMAGE);
24980
24981 face = FACE_FROM_ID (it->f, it->face_id);
24982 eassert (face);
24983 /* Make sure X resources of the face is loaded. */
24984 prepare_face_for_display (it->f, face);
24985
24986 if (it->image_id < 0)
24987 {
24988 /* Fringe bitmap. */
24989 it->ascent = it->phys_ascent = 0;
24990 it->descent = it->phys_descent = 0;
24991 it->pixel_width = 0;
24992 it->nglyphs = 0;
24993 return;
24994 }
24995
24996 img = IMAGE_FROM_ID (it->f, it->image_id);
24997 eassert (img);
24998 /* Make sure X resources of the image is loaded. */
24999 prepare_image_for_display (it->f, img);
25000
25001 slice.x = slice.y = 0;
25002 slice.width = img->width;
25003 slice.height = img->height;
25004
25005 if (INTEGERP (it->slice.x))
25006 slice.x = XINT (it->slice.x);
25007 else if (FLOATP (it->slice.x))
25008 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25009
25010 if (INTEGERP (it->slice.y))
25011 slice.y = XINT (it->slice.y);
25012 else if (FLOATP (it->slice.y))
25013 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25014
25015 if (INTEGERP (it->slice.width))
25016 slice.width = XINT (it->slice.width);
25017 else if (FLOATP (it->slice.width))
25018 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25019
25020 if (INTEGERP (it->slice.height))
25021 slice.height = XINT (it->slice.height);
25022 else if (FLOATP (it->slice.height))
25023 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25024
25025 if (slice.x >= img->width)
25026 slice.x = img->width;
25027 if (slice.y >= img->height)
25028 slice.y = img->height;
25029 if (slice.x + slice.width >= img->width)
25030 slice.width = img->width - slice.x;
25031 if (slice.y + slice.height > img->height)
25032 slice.height = img->height - slice.y;
25033
25034 if (slice.width == 0 || slice.height == 0)
25035 return;
25036
25037 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25038
25039 it->descent = slice.height - glyph_ascent;
25040 if (slice.y == 0)
25041 it->descent += img->vmargin;
25042 if (slice.y + slice.height == img->height)
25043 it->descent += img->vmargin;
25044 it->phys_descent = it->descent;
25045
25046 it->pixel_width = slice.width;
25047 if (slice.x == 0)
25048 it->pixel_width += img->hmargin;
25049 if (slice.x + slice.width == img->width)
25050 it->pixel_width += img->hmargin;
25051
25052 /* It's quite possible for images to have an ascent greater than
25053 their height, so don't get confused in that case. */
25054 if (it->descent < 0)
25055 it->descent = 0;
25056
25057 it->nglyphs = 1;
25058
25059 if (face->box != FACE_NO_BOX)
25060 {
25061 if (face->box_line_width > 0)
25062 {
25063 if (slice.y == 0)
25064 it->ascent += face->box_line_width;
25065 if (slice.y + slice.height == img->height)
25066 it->descent += face->box_line_width;
25067 }
25068
25069 if (it->start_of_box_run_p && slice.x == 0)
25070 it->pixel_width += eabs (face->box_line_width);
25071 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25072 it->pixel_width += eabs (face->box_line_width);
25073 }
25074
25075 take_vertical_position_into_account (it);
25076
25077 /* Automatically crop wide image glyphs at right edge so we can
25078 draw the cursor on same display row. */
25079 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25080 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25081 {
25082 it->pixel_width -= crop;
25083 slice.width -= crop;
25084 }
25085
25086 if (it->glyph_row)
25087 {
25088 struct glyph *glyph;
25089 enum glyph_row_area area = it->area;
25090
25091 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25092 if (glyph < it->glyph_row->glyphs[area + 1])
25093 {
25094 glyph->charpos = CHARPOS (it->position);
25095 glyph->object = it->object;
25096 glyph->pixel_width = it->pixel_width;
25097 glyph->ascent = glyph_ascent;
25098 glyph->descent = it->descent;
25099 glyph->voffset = it->voffset;
25100 glyph->type = IMAGE_GLYPH;
25101 glyph->avoid_cursor_p = it->avoid_cursor_p;
25102 glyph->multibyte_p = it->multibyte_p;
25103 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25104 {
25105 /* In R2L rows, the left and the right box edges need to be
25106 drawn in reverse direction. */
25107 glyph->right_box_line_p = it->start_of_box_run_p;
25108 glyph->left_box_line_p = it->end_of_box_run_p;
25109 }
25110 else
25111 {
25112 glyph->left_box_line_p = it->start_of_box_run_p;
25113 glyph->right_box_line_p = it->end_of_box_run_p;
25114 }
25115 glyph->overlaps_vertically_p = 0;
25116 glyph->padding_p = 0;
25117 glyph->glyph_not_available_p = 0;
25118 glyph->face_id = it->face_id;
25119 glyph->u.img_id = img->id;
25120 glyph->slice.img = slice;
25121 glyph->font_type = FONT_TYPE_UNKNOWN;
25122 if (it->bidi_p)
25123 {
25124 glyph->resolved_level = it->bidi_it.resolved_level;
25125 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25126 emacs_abort ();
25127 glyph->bidi_type = it->bidi_it.type;
25128 }
25129 ++it->glyph_row->used[area];
25130 }
25131 else
25132 IT_EXPAND_MATRIX_WIDTH (it, area);
25133 }
25134 }
25135
25136
25137 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25138 of the glyph, WIDTH and HEIGHT are the width and height of the
25139 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25140
25141 static void
25142 append_stretch_glyph (struct it *it, Lisp_Object object,
25143 int width, int height, int ascent)
25144 {
25145 struct glyph *glyph;
25146 enum glyph_row_area area = it->area;
25147
25148 eassert (ascent >= 0 && ascent <= height);
25149
25150 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25151 if (glyph < it->glyph_row->glyphs[area + 1])
25152 {
25153 /* If the glyph row is reversed, we need to prepend the glyph
25154 rather than append it. */
25155 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25156 {
25157 struct glyph *g;
25158
25159 /* Make room for the additional glyph. */
25160 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25161 g[1] = *g;
25162 glyph = it->glyph_row->glyphs[area];
25163 }
25164 glyph->charpos = CHARPOS (it->position);
25165 glyph->object = object;
25166 glyph->pixel_width = width;
25167 glyph->ascent = ascent;
25168 glyph->descent = height - ascent;
25169 glyph->voffset = it->voffset;
25170 glyph->type = STRETCH_GLYPH;
25171 glyph->avoid_cursor_p = it->avoid_cursor_p;
25172 glyph->multibyte_p = it->multibyte_p;
25173 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25174 {
25175 /* In R2L rows, the left and the right box edges need to be
25176 drawn in reverse direction. */
25177 glyph->right_box_line_p = it->start_of_box_run_p;
25178 glyph->left_box_line_p = it->end_of_box_run_p;
25179 }
25180 else
25181 {
25182 glyph->left_box_line_p = it->start_of_box_run_p;
25183 glyph->right_box_line_p = it->end_of_box_run_p;
25184 }
25185 glyph->overlaps_vertically_p = 0;
25186 glyph->padding_p = 0;
25187 glyph->glyph_not_available_p = 0;
25188 glyph->face_id = it->face_id;
25189 glyph->u.stretch.ascent = ascent;
25190 glyph->u.stretch.height = height;
25191 glyph->slice.img = null_glyph_slice;
25192 glyph->font_type = FONT_TYPE_UNKNOWN;
25193 if (it->bidi_p)
25194 {
25195 glyph->resolved_level = it->bidi_it.resolved_level;
25196 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25197 emacs_abort ();
25198 glyph->bidi_type = it->bidi_it.type;
25199 }
25200 else
25201 {
25202 glyph->resolved_level = 0;
25203 glyph->bidi_type = UNKNOWN_BT;
25204 }
25205 ++it->glyph_row->used[area];
25206 }
25207 else
25208 IT_EXPAND_MATRIX_WIDTH (it, area);
25209 }
25210
25211 #endif /* HAVE_WINDOW_SYSTEM */
25212
25213 /* Produce a stretch glyph for iterator IT. IT->object is the value
25214 of the glyph property displayed. The value must be a list
25215 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25216 being recognized:
25217
25218 1. `:width WIDTH' specifies that the space should be WIDTH *
25219 canonical char width wide. WIDTH may be an integer or floating
25220 point number.
25221
25222 2. `:relative-width FACTOR' specifies that the width of the stretch
25223 should be computed from the width of the first character having the
25224 `glyph' property, and should be FACTOR times that width.
25225
25226 3. `:align-to HPOS' specifies that the space should be wide enough
25227 to reach HPOS, a value in canonical character units.
25228
25229 Exactly one of the above pairs must be present.
25230
25231 4. `:height HEIGHT' specifies that the height of the stretch produced
25232 should be HEIGHT, measured in canonical character units.
25233
25234 5. `:relative-height FACTOR' specifies that the height of the
25235 stretch should be FACTOR times the height of the characters having
25236 the glyph property.
25237
25238 Either none or exactly one of 4 or 5 must be present.
25239
25240 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25241 of the stretch should be used for the ascent of the stretch.
25242 ASCENT must be in the range 0 <= ASCENT <= 100. */
25243
25244 void
25245 produce_stretch_glyph (struct it *it)
25246 {
25247 /* (space :width WIDTH :height HEIGHT ...) */
25248 Lisp_Object prop, plist;
25249 int width = 0, height = 0, align_to = -1;
25250 int zero_width_ok_p = 0;
25251 double tem;
25252 struct font *font = NULL;
25253
25254 #ifdef HAVE_WINDOW_SYSTEM
25255 int ascent = 0;
25256 int zero_height_ok_p = 0;
25257
25258 if (FRAME_WINDOW_P (it->f))
25259 {
25260 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25261 font = face->font ? face->font : FRAME_FONT (it->f);
25262 prepare_face_for_display (it->f, face);
25263 }
25264 #endif
25265
25266 /* List should start with `space'. */
25267 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25268 plist = XCDR (it->object);
25269
25270 /* Compute the width of the stretch. */
25271 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25272 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25273 {
25274 /* Absolute width `:width WIDTH' specified and valid. */
25275 zero_width_ok_p = 1;
25276 width = (int)tem;
25277 }
25278 #ifdef HAVE_WINDOW_SYSTEM
25279 else if (FRAME_WINDOW_P (it->f)
25280 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25281 {
25282 /* Relative width `:relative-width FACTOR' specified and valid.
25283 Compute the width of the characters having the `glyph'
25284 property. */
25285 struct it it2;
25286 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25287
25288 it2 = *it;
25289 if (it->multibyte_p)
25290 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25291 else
25292 {
25293 it2.c = it2.char_to_display = *p, it2.len = 1;
25294 if (! ASCII_CHAR_P (it2.c))
25295 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25296 }
25297
25298 it2.glyph_row = NULL;
25299 it2.what = IT_CHARACTER;
25300 x_produce_glyphs (&it2);
25301 width = NUMVAL (prop) * it2.pixel_width;
25302 }
25303 #endif /* HAVE_WINDOW_SYSTEM */
25304 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25305 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25306 {
25307 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25308 align_to = (align_to < 0
25309 ? 0
25310 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25311 else if (align_to < 0)
25312 align_to = window_box_left_offset (it->w, TEXT_AREA);
25313 width = max (0, (int)tem + align_to - it->current_x);
25314 zero_width_ok_p = 1;
25315 }
25316 else
25317 /* Nothing specified -> width defaults to canonical char width. */
25318 width = FRAME_COLUMN_WIDTH (it->f);
25319
25320 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25321 width = 1;
25322
25323 #ifdef HAVE_WINDOW_SYSTEM
25324 /* Compute height. */
25325 if (FRAME_WINDOW_P (it->f))
25326 {
25327 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25328 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25329 {
25330 height = (int)tem;
25331 zero_height_ok_p = 1;
25332 }
25333 else if (prop = Fplist_get (plist, QCrelative_height),
25334 NUMVAL (prop) > 0)
25335 height = FONT_HEIGHT (font) * NUMVAL (prop);
25336 else
25337 height = FONT_HEIGHT (font);
25338
25339 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25340 height = 1;
25341
25342 /* Compute percentage of height used for ascent. If
25343 `:ascent ASCENT' is present and valid, use that. Otherwise,
25344 derive the ascent from the font in use. */
25345 if (prop = Fplist_get (plist, QCascent),
25346 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25347 ascent = height * NUMVAL (prop) / 100.0;
25348 else if (!NILP (prop)
25349 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25350 ascent = min (max (0, (int)tem), height);
25351 else
25352 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25353 }
25354 else
25355 #endif /* HAVE_WINDOW_SYSTEM */
25356 height = 1;
25357
25358 if (width > 0 && it->line_wrap != TRUNCATE
25359 && it->current_x + width > it->last_visible_x)
25360 {
25361 width = it->last_visible_x - it->current_x;
25362 #ifdef HAVE_WINDOW_SYSTEM
25363 /* Subtract one more pixel from the stretch width, but only on
25364 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25365 width -= FRAME_WINDOW_P (it->f);
25366 #endif
25367 }
25368
25369 if (width > 0 && height > 0 && it->glyph_row)
25370 {
25371 Lisp_Object o_object = it->object;
25372 Lisp_Object object = it->stack[it->sp - 1].string;
25373 int n = width;
25374
25375 if (!STRINGP (object))
25376 object = it->w->contents;
25377 #ifdef HAVE_WINDOW_SYSTEM
25378 if (FRAME_WINDOW_P (it->f))
25379 append_stretch_glyph (it, object, width, height, ascent);
25380 else
25381 #endif
25382 {
25383 it->object = object;
25384 it->char_to_display = ' ';
25385 it->pixel_width = it->len = 1;
25386 while (n--)
25387 tty_append_glyph (it);
25388 it->object = o_object;
25389 }
25390 }
25391
25392 it->pixel_width = width;
25393 #ifdef HAVE_WINDOW_SYSTEM
25394 if (FRAME_WINDOW_P (it->f))
25395 {
25396 it->ascent = it->phys_ascent = ascent;
25397 it->descent = it->phys_descent = height - it->ascent;
25398 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25399 take_vertical_position_into_account (it);
25400 }
25401 else
25402 #endif
25403 it->nglyphs = width;
25404 }
25405
25406 /* Get information about special display element WHAT in an
25407 environment described by IT. WHAT is one of IT_TRUNCATION or
25408 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25409 non-null glyph_row member. This function ensures that fields like
25410 face_id, c, len of IT are left untouched. */
25411
25412 static void
25413 produce_special_glyphs (struct it *it, enum display_element_type what)
25414 {
25415 struct it temp_it;
25416 Lisp_Object gc;
25417 GLYPH glyph;
25418
25419 temp_it = *it;
25420 temp_it.object = make_number (0);
25421 memset (&temp_it.current, 0, sizeof temp_it.current);
25422
25423 if (what == IT_CONTINUATION)
25424 {
25425 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25426 if (it->bidi_it.paragraph_dir == R2L)
25427 SET_GLYPH_FROM_CHAR (glyph, '/');
25428 else
25429 SET_GLYPH_FROM_CHAR (glyph, '\\');
25430 if (it->dp
25431 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25432 {
25433 /* FIXME: Should we mirror GC for R2L lines? */
25434 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25435 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25436 }
25437 }
25438 else if (what == IT_TRUNCATION)
25439 {
25440 /* Truncation glyph. */
25441 SET_GLYPH_FROM_CHAR (glyph, '$');
25442 if (it->dp
25443 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25444 {
25445 /* FIXME: Should we mirror GC for R2L lines? */
25446 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25447 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25448 }
25449 }
25450 else
25451 emacs_abort ();
25452
25453 #ifdef HAVE_WINDOW_SYSTEM
25454 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25455 is turned off, we precede the truncation/continuation glyphs by a
25456 stretch glyph whose width is computed such that these special
25457 glyphs are aligned at the window margin, even when very different
25458 fonts are used in different glyph rows. */
25459 if (FRAME_WINDOW_P (temp_it.f)
25460 /* init_iterator calls this with it->glyph_row == NULL, and it
25461 wants only the pixel width of the truncation/continuation
25462 glyphs. */
25463 && temp_it.glyph_row
25464 /* insert_left_trunc_glyphs calls us at the beginning of the
25465 row, and it has its own calculation of the stretch glyph
25466 width. */
25467 && temp_it.glyph_row->used[TEXT_AREA] > 0
25468 && (temp_it.glyph_row->reversed_p
25469 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25470 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25471 {
25472 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25473
25474 if (stretch_width > 0)
25475 {
25476 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25477 struct font *font =
25478 face->font ? face->font : FRAME_FONT (temp_it.f);
25479 int stretch_ascent =
25480 (((temp_it.ascent + temp_it.descent)
25481 * FONT_BASE (font)) / FONT_HEIGHT (font));
25482
25483 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25484 temp_it.ascent + temp_it.descent,
25485 stretch_ascent);
25486 }
25487 }
25488 #endif
25489
25490 temp_it.dp = NULL;
25491 temp_it.what = IT_CHARACTER;
25492 temp_it.len = 1;
25493 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25494 temp_it.face_id = GLYPH_FACE (glyph);
25495 temp_it.len = CHAR_BYTES (temp_it.c);
25496
25497 PRODUCE_GLYPHS (&temp_it);
25498 it->pixel_width = temp_it.pixel_width;
25499 it->nglyphs = temp_it.pixel_width;
25500 }
25501
25502 #ifdef HAVE_WINDOW_SYSTEM
25503
25504 /* Calculate line-height and line-spacing properties.
25505 An integer value specifies explicit pixel value.
25506 A float value specifies relative value to current face height.
25507 A cons (float . face-name) specifies relative value to
25508 height of specified face font.
25509
25510 Returns height in pixels, or nil. */
25511
25512
25513 static Lisp_Object
25514 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25515 int boff, int override)
25516 {
25517 Lisp_Object face_name = Qnil;
25518 int ascent, descent, height;
25519
25520 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25521 return val;
25522
25523 if (CONSP (val))
25524 {
25525 face_name = XCAR (val);
25526 val = XCDR (val);
25527 if (!NUMBERP (val))
25528 val = make_number (1);
25529 if (NILP (face_name))
25530 {
25531 height = it->ascent + it->descent;
25532 goto scale;
25533 }
25534 }
25535
25536 if (NILP (face_name))
25537 {
25538 font = FRAME_FONT (it->f);
25539 boff = FRAME_BASELINE_OFFSET (it->f);
25540 }
25541 else if (EQ (face_name, Qt))
25542 {
25543 override = 0;
25544 }
25545 else
25546 {
25547 int face_id;
25548 struct face *face;
25549
25550 face_id = lookup_named_face (it->f, face_name, 0);
25551 if (face_id < 0)
25552 return make_number (-1);
25553
25554 face = FACE_FROM_ID (it->f, face_id);
25555 font = face->font;
25556 if (font == NULL)
25557 return make_number (-1);
25558 boff = font->baseline_offset;
25559 if (font->vertical_centering)
25560 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25561 }
25562
25563 ascent = FONT_BASE (font) + boff;
25564 descent = FONT_DESCENT (font) - boff;
25565
25566 if (override)
25567 {
25568 it->override_ascent = ascent;
25569 it->override_descent = descent;
25570 it->override_boff = boff;
25571 }
25572
25573 height = ascent + descent;
25574
25575 scale:
25576 if (FLOATP (val))
25577 height = (int)(XFLOAT_DATA (val) * height);
25578 else if (INTEGERP (val))
25579 height *= XINT (val);
25580
25581 return make_number (height);
25582 }
25583
25584
25585 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25586 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25587 and only if this is for a character for which no font was found.
25588
25589 If the display method (it->glyphless_method) is
25590 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25591 length of the acronym or the hexadecimal string, UPPER_XOFF and
25592 UPPER_YOFF are pixel offsets for the upper part of the string,
25593 LOWER_XOFF and LOWER_YOFF are for the lower part.
25594
25595 For the other display methods, LEN through LOWER_YOFF are zero. */
25596
25597 static void
25598 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25599 short upper_xoff, short upper_yoff,
25600 short lower_xoff, short lower_yoff)
25601 {
25602 struct glyph *glyph;
25603 enum glyph_row_area area = it->area;
25604
25605 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25606 if (glyph < it->glyph_row->glyphs[area + 1])
25607 {
25608 /* If the glyph row is reversed, we need to prepend the glyph
25609 rather than append it. */
25610 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25611 {
25612 struct glyph *g;
25613
25614 /* Make room for the additional glyph. */
25615 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25616 g[1] = *g;
25617 glyph = it->glyph_row->glyphs[area];
25618 }
25619 glyph->charpos = CHARPOS (it->position);
25620 glyph->object = it->object;
25621 glyph->pixel_width = it->pixel_width;
25622 glyph->ascent = it->ascent;
25623 glyph->descent = it->descent;
25624 glyph->voffset = it->voffset;
25625 glyph->type = GLYPHLESS_GLYPH;
25626 glyph->u.glyphless.method = it->glyphless_method;
25627 glyph->u.glyphless.for_no_font = for_no_font;
25628 glyph->u.glyphless.len = len;
25629 glyph->u.glyphless.ch = it->c;
25630 glyph->slice.glyphless.upper_xoff = upper_xoff;
25631 glyph->slice.glyphless.upper_yoff = upper_yoff;
25632 glyph->slice.glyphless.lower_xoff = lower_xoff;
25633 glyph->slice.glyphless.lower_yoff = lower_yoff;
25634 glyph->avoid_cursor_p = it->avoid_cursor_p;
25635 glyph->multibyte_p = it->multibyte_p;
25636 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25637 {
25638 /* In R2L rows, the left and the right box edges need to be
25639 drawn in reverse direction. */
25640 glyph->right_box_line_p = it->start_of_box_run_p;
25641 glyph->left_box_line_p = it->end_of_box_run_p;
25642 }
25643 else
25644 {
25645 glyph->left_box_line_p = it->start_of_box_run_p;
25646 glyph->right_box_line_p = it->end_of_box_run_p;
25647 }
25648 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25649 || it->phys_descent > it->descent);
25650 glyph->padding_p = 0;
25651 glyph->glyph_not_available_p = 0;
25652 glyph->face_id = face_id;
25653 glyph->font_type = FONT_TYPE_UNKNOWN;
25654 if (it->bidi_p)
25655 {
25656 glyph->resolved_level = it->bidi_it.resolved_level;
25657 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25658 emacs_abort ();
25659 glyph->bidi_type = it->bidi_it.type;
25660 }
25661 ++it->glyph_row->used[area];
25662 }
25663 else
25664 IT_EXPAND_MATRIX_WIDTH (it, area);
25665 }
25666
25667
25668 /* Produce a glyph for a glyphless character for iterator IT.
25669 IT->glyphless_method specifies which method to use for displaying
25670 the character. See the description of enum
25671 glyphless_display_method in dispextern.h for the detail.
25672
25673 FOR_NO_FONT is nonzero if and only if this is for a character for
25674 which no font was found. ACRONYM, if non-nil, is an acronym string
25675 for the character. */
25676
25677 static void
25678 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25679 {
25680 int face_id;
25681 struct face *face;
25682 struct font *font;
25683 int base_width, base_height, width, height;
25684 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25685 int len;
25686
25687 /* Get the metrics of the base font. We always refer to the current
25688 ASCII face. */
25689 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25690 font = face->font ? face->font : FRAME_FONT (it->f);
25691 it->ascent = FONT_BASE (font) + font->baseline_offset;
25692 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25693 base_height = it->ascent + it->descent;
25694 base_width = font->average_width;
25695
25696 face_id = merge_glyphless_glyph_face (it);
25697
25698 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25699 {
25700 it->pixel_width = THIN_SPACE_WIDTH;
25701 len = 0;
25702 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25703 }
25704 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25705 {
25706 width = CHAR_WIDTH (it->c);
25707 if (width == 0)
25708 width = 1;
25709 else if (width > 4)
25710 width = 4;
25711 it->pixel_width = base_width * width;
25712 len = 0;
25713 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25714 }
25715 else
25716 {
25717 char buf[7];
25718 const char *str;
25719 unsigned int code[6];
25720 int upper_len;
25721 int ascent, descent;
25722 struct font_metrics metrics_upper, metrics_lower;
25723
25724 face = FACE_FROM_ID (it->f, face_id);
25725 font = face->font ? face->font : FRAME_FONT (it->f);
25726 prepare_face_for_display (it->f, face);
25727
25728 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25729 {
25730 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25731 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25732 if (CONSP (acronym))
25733 acronym = XCAR (acronym);
25734 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25735 }
25736 else
25737 {
25738 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25739 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25740 str = buf;
25741 }
25742 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
25743 code[len] = font->driver->encode_char (font, str[len]);
25744 upper_len = (len + 1) / 2;
25745 font->driver->text_extents (font, code, upper_len,
25746 &metrics_upper);
25747 font->driver->text_extents (font, code + upper_len, len - upper_len,
25748 &metrics_lower);
25749
25750
25751
25752 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25753 width = max (metrics_upper.width, metrics_lower.width) + 4;
25754 upper_xoff = upper_yoff = 2; /* the typical case */
25755 if (base_width >= width)
25756 {
25757 /* Align the upper to the left, the lower to the right. */
25758 it->pixel_width = base_width;
25759 lower_xoff = base_width - 2 - metrics_lower.width;
25760 }
25761 else
25762 {
25763 /* Center the shorter one. */
25764 it->pixel_width = width;
25765 if (metrics_upper.width >= metrics_lower.width)
25766 lower_xoff = (width - metrics_lower.width) / 2;
25767 else
25768 {
25769 /* FIXME: This code doesn't look right. It formerly was
25770 missing the "lower_xoff = 0;", which couldn't have
25771 been right since it left lower_xoff uninitialized. */
25772 lower_xoff = 0;
25773 upper_xoff = (width - metrics_upper.width) / 2;
25774 }
25775 }
25776
25777 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25778 top, bottom, and between upper and lower strings. */
25779 height = (metrics_upper.ascent + metrics_upper.descent
25780 + metrics_lower.ascent + metrics_lower.descent) + 5;
25781 /* Center vertically.
25782 H:base_height, D:base_descent
25783 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25784
25785 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25786 descent = D - H/2 + h/2;
25787 lower_yoff = descent - 2 - ld;
25788 upper_yoff = lower_yoff - la - 1 - ud; */
25789 ascent = - (it->descent - (base_height + height + 1) / 2);
25790 descent = it->descent - (base_height - height) / 2;
25791 lower_yoff = descent - 2 - metrics_lower.descent;
25792 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25793 - metrics_upper.descent);
25794 /* Don't make the height shorter than the base height. */
25795 if (height > base_height)
25796 {
25797 it->ascent = ascent;
25798 it->descent = descent;
25799 }
25800 }
25801
25802 it->phys_ascent = it->ascent;
25803 it->phys_descent = it->descent;
25804 if (it->glyph_row)
25805 append_glyphless_glyph (it, face_id, for_no_font, len,
25806 upper_xoff, upper_yoff,
25807 lower_xoff, lower_yoff);
25808 it->nglyphs = 1;
25809 take_vertical_position_into_account (it);
25810 }
25811
25812
25813 /* RIF:
25814 Produce glyphs/get display metrics for the display element IT is
25815 loaded with. See the description of struct it in dispextern.h
25816 for an overview of struct it. */
25817
25818 void
25819 x_produce_glyphs (struct it *it)
25820 {
25821 int extra_line_spacing = it->extra_line_spacing;
25822
25823 it->glyph_not_available_p = 0;
25824
25825 if (it->what == IT_CHARACTER)
25826 {
25827 XChar2b char2b;
25828 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25829 struct font *font = face->font;
25830 struct font_metrics *pcm = NULL;
25831 int boff; /* Baseline offset. */
25832
25833 if (font == NULL)
25834 {
25835 /* When no suitable font is found, display this character by
25836 the method specified in the first extra slot of
25837 Vglyphless_char_display. */
25838 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25839
25840 eassert (it->what == IT_GLYPHLESS);
25841 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25842 goto done;
25843 }
25844
25845 boff = font->baseline_offset;
25846 if (font->vertical_centering)
25847 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25848
25849 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25850 {
25851 int stretched_p;
25852
25853 it->nglyphs = 1;
25854
25855 if (it->override_ascent >= 0)
25856 {
25857 it->ascent = it->override_ascent;
25858 it->descent = it->override_descent;
25859 boff = it->override_boff;
25860 }
25861 else
25862 {
25863 it->ascent = FONT_BASE (font) + boff;
25864 it->descent = FONT_DESCENT (font) - boff;
25865 }
25866
25867 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25868 {
25869 pcm = get_per_char_metric (font, &char2b);
25870 if (pcm->width == 0
25871 && pcm->rbearing == 0 && pcm->lbearing == 0)
25872 pcm = NULL;
25873 }
25874
25875 if (pcm)
25876 {
25877 it->phys_ascent = pcm->ascent + boff;
25878 it->phys_descent = pcm->descent - boff;
25879 it->pixel_width = pcm->width;
25880 }
25881 else
25882 {
25883 it->glyph_not_available_p = 1;
25884 it->phys_ascent = it->ascent;
25885 it->phys_descent = it->descent;
25886 it->pixel_width = font->space_width;
25887 }
25888
25889 if (it->constrain_row_ascent_descent_p)
25890 {
25891 if (it->descent > it->max_descent)
25892 {
25893 it->ascent += it->descent - it->max_descent;
25894 it->descent = it->max_descent;
25895 }
25896 if (it->ascent > it->max_ascent)
25897 {
25898 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25899 it->ascent = it->max_ascent;
25900 }
25901 it->phys_ascent = min (it->phys_ascent, it->ascent);
25902 it->phys_descent = min (it->phys_descent, it->descent);
25903 extra_line_spacing = 0;
25904 }
25905
25906 /* If this is a space inside a region of text with
25907 `space-width' property, change its width. */
25908 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25909 if (stretched_p)
25910 it->pixel_width *= XFLOATINT (it->space_width);
25911
25912 /* If face has a box, add the box thickness to the character
25913 height. If character has a box line to the left and/or
25914 right, add the box line width to the character's width. */
25915 if (face->box != FACE_NO_BOX)
25916 {
25917 int thick = face->box_line_width;
25918
25919 if (thick > 0)
25920 {
25921 it->ascent += thick;
25922 it->descent += thick;
25923 }
25924 else
25925 thick = -thick;
25926
25927 if (it->start_of_box_run_p)
25928 it->pixel_width += thick;
25929 if (it->end_of_box_run_p)
25930 it->pixel_width += thick;
25931 }
25932
25933 /* If face has an overline, add the height of the overline
25934 (1 pixel) and a 1 pixel margin to the character height. */
25935 if (face->overline_p)
25936 it->ascent += overline_margin;
25937
25938 if (it->constrain_row_ascent_descent_p)
25939 {
25940 if (it->ascent > it->max_ascent)
25941 it->ascent = it->max_ascent;
25942 if (it->descent > it->max_descent)
25943 it->descent = it->max_descent;
25944 }
25945
25946 take_vertical_position_into_account (it);
25947
25948 /* If we have to actually produce glyphs, do it. */
25949 if (it->glyph_row)
25950 {
25951 if (stretched_p)
25952 {
25953 /* Translate a space with a `space-width' property
25954 into a stretch glyph. */
25955 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25956 / FONT_HEIGHT (font));
25957 append_stretch_glyph (it, it->object, it->pixel_width,
25958 it->ascent + it->descent, ascent);
25959 }
25960 else
25961 append_glyph (it);
25962
25963 /* If characters with lbearing or rbearing are displayed
25964 in this line, record that fact in a flag of the
25965 glyph row. This is used to optimize X output code. */
25966 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25967 it->glyph_row->contains_overlapping_glyphs_p = 1;
25968 }
25969 if (! stretched_p && it->pixel_width == 0)
25970 /* We assure that all visible glyphs have at least 1-pixel
25971 width. */
25972 it->pixel_width = 1;
25973 }
25974 else if (it->char_to_display == '\n')
25975 {
25976 /* A newline has no width, but we need the height of the
25977 line. But if previous part of the line sets a height,
25978 don't increase that height. */
25979
25980 Lisp_Object height;
25981 Lisp_Object total_height = Qnil;
25982
25983 it->override_ascent = -1;
25984 it->pixel_width = 0;
25985 it->nglyphs = 0;
25986
25987 height = get_it_property (it, Qline_height);
25988 /* Split (line-height total-height) list. */
25989 if (CONSP (height)
25990 && CONSP (XCDR (height))
25991 && NILP (XCDR (XCDR (height))))
25992 {
25993 total_height = XCAR (XCDR (height));
25994 height = XCAR (height);
25995 }
25996 height = calc_line_height_property (it, height, font, boff, 1);
25997
25998 if (it->override_ascent >= 0)
25999 {
26000 it->ascent = it->override_ascent;
26001 it->descent = it->override_descent;
26002 boff = it->override_boff;
26003 }
26004 else
26005 {
26006 it->ascent = FONT_BASE (font) + boff;
26007 it->descent = FONT_DESCENT (font) - boff;
26008 }
26009
26010 if (EQ (height, Qt))
26011 {
26012 if (it->descent > it->max_descent)
26013 {
26014 it->ascent += it->descent - it->max_descent;
26015 it->descent = it->max_descent;
26016 }
26017 if (it->ascent > it->max_ascent)
26018 {
26019 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26020 it->ascent = it->max_ascent;
26021 }
26022 it->phys_ascent = min (it->phys_ascent, it->ascent);
26023 it->phys_descent = min (it->phys_descent, it->descent);
26024 it->constrain_row_ascent_descent_p = 1;
26025 extra_line_spacing = 0;
26026 }
26027 else
26028 {
26029 Lisp_Object spacing;
26030
26031 it->phys_ascent = it->ascent;
26032 it->phys_descent = it->descent;
26033
26034 if ((it->max_ascent > 0 || it->max_descent > 0)
26035 && face->box != FACE_NO_BOX
26036 && face->box_line_width > 0)
26037 {
26038 it->ascent += face->box_line_width;
26039 it->descent += face->box_line_width;
26040 }
26041 if (!NILP (height)
26042 && XINT (height) > it->ascent + it->descent)
26043 it->ascent = XINT (height) - it->descent;
26044
26045 if (!NILP (total_height))
26046 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26047 else
26048 {
26049 spacing = get_it_property (it, Qline_spacing);
26050 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26051 }
26052 if (INTEGERP (spacing))
26053 {
26054 extra_line_spacing = XINT (spacing);
26055 if (!NILP (total_height))
26056 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26057 }
26058 }
26059 }
26060 else /* i.e. (it->char_to_display == '\t') */
26061 {
26062 if (font->space_width > 0)
26063 {
26064 int tab_width = it->tab_width * font->space_width;
26065 int x = it->current_x + it->continuation_lines_width;
26066 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26067
26068 /* If the distance from the current position to the next tab
26069 stop is less than a space character width, use the
26070 tab stop after that. */
26071 if (next_tab_x - x < font->space_width)
26072 next_tab_x += tab_width;
26073
26074 it->pixel_width = next_tab_x - x;
26075 it->nglyphs = 1;
26076 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26077 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26078
26079 if (it->glyph_row)
26080 {
26081 append_stretch_glyph (it, it->object, it->pixel_width,
26082 it->ascent + it->descent, it->ascent);
26083 }
26084 }
26085 else
26086 {
26087 it->pixel_width = 0;
26088 it->nglyphs = 1;
26089 }
26090 }
26091 }
26092 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26093 {
26094 /* A static composition.
26095
26096 Note: A composition is represented as one glyph in the
26097 glyph matrix. There are no padding glyphs.
26098
26099 Important note: pixel_width, ascent, and descent are the
26100 values of what is drawn by draw_glyphs (i.e. the values of
26101 the overall glyphs composed). */
26102 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26103 int boff; /* baseline offset */
26104 struct composition *cmp = composition_table[it->cmp_it.id];
26105 int glyph_len = cmp->glyph_len;
26106 struct font *font = face->font;
26107
26108 it->nglyphs = 1;
26109
26110 /* If we have not yet calculated pixel size data of glyphs of
26111 the composition for the current face font, calculate them
26112 now. Theoretically, we have to check all fonts for the
26113 glyphs, but that requires much time and memory space. So,
26114 here we check only the font of the first glyph. This may
26115 lead to incorrect display, but it's very rare, and C-l
26116 (recenter-top-bottom) can correct the display anyway. */
26117 if (! cmp->font || cmp->font != font)
26118 {
26119 /* Ascent and descent of the font of the first character
26120 of this composition (adjusted by baseline offset).
26121 Ascent and descent of overall glyphs should not be less
26122 than these, respectively. */
26123 int font_ascent, font_descent, font_height;
26124 /* Bounding box of the overall glyphs. */
26125 int leftmost, rightmost, lowest, highest;
26126 int lbearing, rbearing;
26127 int i, width, ascent, descent;
26128 int left_padded = 0, right_padded = 0;
26129 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26130 XChar2b char2b;
26131 struct font_metrics *pcm;
26132 int font_not_found_p;
26133 ptrdiff_t pos;
26134
26135 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26136 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26137 break;
26138 if (glyph_len < cmp->glyph_len)
26139 right_padded = 1;
26140 for (i = 0; i < glyph_len; i++)
26141 {
26142 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26143 break;
26144 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26145 }
26146 if (i > 0)
26147 left_padded = 1;
26148
26149 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26150 : IT_CHARPOS (*it));
26151 /* If no suitable font is found, use the default font. */
26152 font_not_found_p = font == NULL;
26153 if (font_not_found_p)
26154 {
26155 face = face->ascii_face;
26156 font = face->font;
26157 }
26158 boff = font->baseline_offset;
26159 if (font->vertical_centering)
26160 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26161 font_ascent = FONT_BASE (font) + boff;
26162 font_descent = FONT_DESCENT (font) - boff;
26163 font_height = FONT_HEIGHT (font);
26164
26165 cmp->font = font;
26166
26167 pcm = NULL;
26168 if (! font_not_found_p)
26169 {
26170 get_char_face_and_encoding (it->f, c, it->face_id,
26171 &char2b, 0);
26172 pcm = get_per_char_metric (font, &char2b);
26173 }
26174
26175 /* Initialize the bounding box. */
26176 if (pcm)
26177 {
26178 width = cmp->glyph_len > 0 ? pcm->width : 0;
26179 ascent = pcm->ascent;
26180 descent = pcm->descent;
26181 lbearing = pcm->lbearing;
26182 rbearing = pcm->rbearing;
26183 }
26184 else
26185 {
26186 width = cmp->glyph_len > 0 ? font->space_width : 0;
26187 ascent = FONT_BASE (font);
26188 descent = FONT_DESCENT (font);
26189 lbearing = 0;
26190 rbearing = width;
26191 }
26192
26193 rightmost = width;
26194 leftmost = 0;
26195 lowest = - descent + boff;
26196 highest = ascent + boff;
26197
26198 if (! font_not_found_p
26199 && font->default_ascent
26200 && CHAR_TABLE_P (Vuse_default_ascent)
26201 && !NILP (Faref (Vuse_default_ascent,
26202 make_number (it->char_to_display))))
26203 highest = font->default_ascent + boff;
26204
26205 /* Draw the first glyph at the normal position. It may be
26206 shifted to right later if some other glyphs are drawn
26207 at the left. */
26208 cmp->offsets[i * 2] = 0;
26209 cmp->offsets[i * 2 + 1] = boff;
26210 cmp->lbearing = lbearing;
26211 cmp->rbearing = rbearing;
26212
26213 /* Set cmp->offsets for the remaining glyphs. */
26214 for (i++; i < glyph_len; i++)
26215 {
26216 int left, right, btm, top;
26217 int ch = COMPOSITION_GLYPH (cmp, i);
26218 int face_id;
26219 struct face *this_face;
26220
26221 if (ch == '\t')
26222 ch = ' ';
26223 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26224 this_face = FACE_FROM_ID (it->f, face_id);
26225 font = this_face->font;
26226
26227 if (font == NULL)
26228 pcm = NULL;
26229 else
26230 {
26231 get_char_face_and_encoding (it->f, ch, face_id,
26232 &char2b, 0);
26233 pcm = get_per_char_metric (font, &char2b);
26234 }
26235 if (! pcm)
26236 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26237 else
26238 {
26239 width = pcm->width;
26240 ascent = pcm->ascent;
26241 descent = pcm->descent;
26242 lbearing = pcm->lbearing;
26243 rbearing = pcm->rbearing;
26244 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26245 {
26246 /* Relative composition with or without
26247 alternate chars. */
26248 left = (leftmost + rightmost - width) / 2;
26249 btm = - descent + boff;
26250 if (font->relative_compose
26251 && (! CHAR_TABLE_P (Vignore_relative_composition)
26252 || NILP (Faref (Vignore_relative_composition,
26253 make_number (ch)))))
26254 {
26255
26256 if (- descent >= font->relative_compose)
26257 /* One extra pixel between two glyphs. */
26258 btm = highest + 1;
26259 else if (ascent <= 0)
26260 /* One extra pixel between two glyphs. */
26261 btm = lowest - 1 - ascent - descent;
26262 }
26263 }
26264 else
26265 {
26266 /* A composition rule is specified by an integer
26267 value that encodes global and new reference
26268 points (GREF and NREF). GREF and NREF are
26269 specified by numbers as below:
26270
26271 0---1---2 -- ascent
26272 | |
26273 | |
26274 | |
26275 9--10--11 -- center
26276 | |
26277 ---3---4---5--- baseline
26278 | |
26279 6---7---8 -- descent
26280 */
26281 int rule = COMPOSITION_RULE (cmp, i);
26282 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26283
26284 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26285 grefx = gref % 3, nrefx = nref % 3;
26286 grefy = gref / 3, nrefy = nref / 3;
26287 if (xoff)
26288 xoff = font_height * (xoff - 128) / 256;
26289 if (yoff)
26290 yoff = font_height * (yoff - 128) / 256;
26291
26292 left = (leftmost
26293 + grefx * (rightmost - leftmost) / 2
26294 - nrefx * width / 2
26295 + xoff);
26296
26297 btm = ((grefy == 0 ? highest
26298 : grefy == 1 ? 0
26299 : grefy == 2 ? lowest
26300 : (highest + lowest) / 2)
26301 - (nrefy == 0 ? ascent + descent
26302 : nrefy == 1 ? descent - boff
26303 : nrefy == 2 ? 0
26304 : (ascent + descent) / 2)
26305 + yoff);
26306 }
26307
26308 cmp->offsets[i * 2] = left;
26309 cmp->offsets[i * 2 + 1] = btm + descent;
26310
26311 /* Update the bounding box of the overall glyphs. */
26312 if (width > 0)
26313 {
26314 right = left + width;
26315 if (left < leftmost)
26316 leftmost = left;
26317 if (right > rightmost)
26318 rightmost = right;
26319 }
26320 top = btm + descent + ascent;
26321 if (top > highest)
26322 highest = top;
26323 if (btm < lowest)
26324 lowest = btm;
26325
26326 if (cmp->lbearing > left + lbearing)
26327 cmp->lbearing = left + lbearing;
26328 if (cmp->rbearing < left + rbearing)
26329 cmp->rbearing = left + rbearing;
26330 }
26331 }
26332
26333 /* If there are glyphs whose x-offsets are negative,
26334 shift all glyphs to the right and make all x-offsets
26335 non-negative. */
26336 if (leftmost < 0)
26337 {
26338 for (i = 0; i < cmp->glyph_len; i++)
26339 cmp->offsets[i * 2] -= leftmost;
26340 rightmost -= leftmost;
26341 cmp->lbearing -= leftmost;
26342 cmp->rbearing -= leftmost;
26343 }
26344
26345 if (left_padded && cmp->lbearing < 0)
26346 {
26347 for (i = 0; i < cmp->glyph_len; i++)
26348 cmp->offsets[i * 2] -= cmp->lbearing;
26349 rightmost -= cmp->lbearing;
26350 cmp->rbearing -= cmp->lbearing;
26351 cmp->lbearing = 0;
26352 }
26353 if (right_padded && rightmost < cmp->rbearing)
26354 {
26355 rightmost = cmp->rbearing;
26356 }
26357
26358 cmp->pixel_width = rightmost;
26359 cmp->ascent = highest;
26360 cmp->descent = - lowest;
26361 if (cmp->ascent < font_ascent)
26362 cmp->ascent = font_ascent;
26363 if (cmp->descent < font_descent)
26364 cmp->descent = font_descent;
26365 }
26366
26367 if (it->glyph_row
26368 && (cmp->lbearing < 0
26369 || cmp->rbearing > cmp->pixel_width))
26370 it->glyph_row->contains_overlapping_glyphs_p = 1;
26371
26372 it->pixel_width = cmp->pixel_width;
26373 it->ascent = it->phys_ascent = cmp->ascent;
26374 it->descent = it->phys_descent = cmp->descent;
26375 if (face->box != FACE_NO_BOX)
26376 {
26377 int thick = face->box_line_width;
26378
26379 if (thick > 0)
26380 {
26381 it->ascent += thick;
26382 it->descent += thick;
26383 }
26384 else
26385 thick = - thick;
26386
26387 if (it->start_of_box_run_p)
26388 it->pixel_width += thick;
26389 if (it->end_of_box_run_p)
26390 it->pixel_width += thick;
26391 }
26392
26393 /* If face has an overline, add the height of the overline
26394 (1 pixel) and a 1 pixel margin to the character height. */
26395 if (face->overline_p)
26396 it->ascent += overline_margin;
26397
26398 take_vertical_position_into_account (it);
26399 if (it->ascent < 0)
26400 it->ascent = 0;
26401 if (it->descent < 0)
26402 it->descent = 0;
26403
26404 if (it->glyph_row && cmp->glyph_len > 0)
26405 append_composite_glyph (it);
26406 }
26407 else if (it->what == IT_COMPOSITION)
26408 {
26409 /* A dynamic (automatic) composition. */
26410 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26411 Lisp_Object gstring;
26412 struct font_metrics metrics;
26413
26414 it->nglyphs = 1;
26415
26416 gstring = composition_gstring_from_id (it->cmp_it.id);
26417 it->pixel_width
26418 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26419 &metrics);
26420 if (it->glyph_row
26421 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26422 it->glyph_row->contains_overlapping_glyphs_p = 1;
26423 it->ascent = it->phys_ascent = metrics.ascent;
26424 it->descent = it->phys_descent = metrics.descent;
26425 if (face->box != FACE_NO_BOX)
26426 {
26427 int thick = face->box_line_width;
26428
26429 if (thick > 0)
26430 {
26431 it->ascent += thick;
26432 it->descent += thick;
26433 }
26434 else
26435 thick = - thick;
26436
26437 if (it->start_of_box_run_p)
26438 it->pixel_width += thick;
26439 if (it->end_of_box_run_p)
26440 it->pixel_width += thick;
26441 }
26442 /* If face has an overline, add the height of the overline
26443 (1 pixel) and a 1 pixel margin to the character height. */
26444 if (face->overline_p)
26445 it->ascent += overline_margin;
26446 take_vertical_position_into_account (it);
26447 if (it->ascent < 0)
26448 it->ascent = 0;
26449 if (it->descent < 0)
26450 it->descent = 0;
26451
26452 if (it->glyph_row)
26453 append_composite_glyph (it);
26454 }
26455 else if (it->what == IT_GLYPHLESS)
26456 produce_glyphless_glyph (it, 0, Qnil);
26457 else if (it->what == IT_IMAGE)
26458 produce_image_glyph (it);
26459 else if (it->what == IT_STRETCH)
26460 produce_stretch_glyph (it);
26461
26462 done:
26463 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26464 because this isn't true for images with `:ascent 100'. */
26465 eassert (it->ascent >= 0 && it->descent >= 0);
26466 if (it->area == TEXT_AREA)
26467 it->current_x += it->pixel_width;
26468
26469 if (extra_line_spacing > 0)
26470 {
26471 it->descent += extra_line_spacing;
26472 if (extra_line_spacing > it->max_extra_line_spacing)
26473 it->max_extra_line_spacing = extra_line_spacing;
26474 }
26475
26476 it->max_ascent = max (it->max_ascent, it->ascent);
26477 it->max_descent = max (it->max_descent, it->descent);
26478 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26479 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26480 }
26481
26482 /* EXPORT for RIF:
26483 Output LEN glyphs starting at START at the nominal cursor position.
26484 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26485 being updated, and UPDATED_AREA is the area of that row being updated. */
26486
26487 void
26488 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26489 struct glyph *start, enum glyph_row_area updated_area, int len)
26490 {
26491 int x, hpos, chpos = w->phys_cursor.hpos;
26492
26493 eassert (updated_row);
26494 /* When the window is hscrolled, cursor hpos can legitimately be out
26495 of bounds, but we draw the cursor at the corresponding window
26496 margin in that case. */
26497 if (!updated_row->reversed_p && chpos < 0)
26498 chpos = 0;
26499 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26500 chpos = updated_row->used[TEXT_AREA] - 1;
26501
26502 block_input ();
26503
26504 /* Write glyphs. */
26505
26506 hpos = start - updated_row->glyphs[updated_area];
26507 x = draw_glyphs (w, w->output_cursor.x,
26508 updated_row, updated_area,
26509 hpos, hpos + len,
26510 DRAW_NORMAL_TEXT, 0);
26511
26512 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26513 if (updated_area == TEXT_AREA
26514 && w->phys_cursor_on_p
26515 && w->phys_cursor.vpos == w->output_cursor.vpos
26516 && chpos >= hpos
26517 && chpos < hpos + len)
26518 w->phys_cursor_on_p = 0;
26519
26520 unblock_input ();
26521
26522 /* Advance the output cursor. */
26523 w->output_cursor.hpos += len;
26524 w->output_cursor.x = x;
26525 }
26526
26527
26528 /* EXPORT for RIF:
26529 Insert LEN glyphs from START at the nominal cursor position. */
26530
26531 void
26532 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26533 struct glyph *start, enum glyph_row_area updated_area, int len)
26534 {
26535 struct frame *f;
26536 int line_height, shift_by_width, shifted_region_width;
26537 struct glyph_row *row;
26538 struct glyph *glyph;
26539 int frame_x, frame_y;
26540 ptrdiff_t hpos;
26541
26542 eassert (updated_row);
26543 block_input ();
26544 f = XFRAME (WINDOW_FRAME (w));
26545
26546 /* Get the height of the line we are in. */
26547 row = updated_row;
26548 line_height = row->height;
26549
26550 /* Get the width of the glyphs to insert. */
26551 shift_by_width = 0;
26552 for (glyph = start; glyph < start + len; ++glyph)
26553 shift_by_width += glyph->pixel_width;
26554
26555 /* Get the width of the region to shift right. */
26556 shifted_region_width = (window_box_width (w, updated_area)
26557 - w->output_cursor.x
26558 - shift_by_width);
26559
26560 /* Shift right. */
26561 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26562 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26563
26564 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26565 line_height, shift_by_width);
26566
26567 /* Write the glyphs. */
26568 hpos = start - row->glyphs[updated_area];
26569 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26570 hpos, hpos + len,
26571 DRAW_NORMAL_TEXT, 0);
26572
26573 /* Advance the output cursor. */
26574 w->output_cursor.hpos += len;
26575 w->output_cursor.x += shift_by_width;
26576 unblock_input ();
26577 }
26578
26579
26580 /* EXPORT for RIF:
26581 Erase the current text line from the nominal cursor position
26582 (inclusive) to pixel column TO_X (exclusive). The idea is that
26583 everything from TO_X onward is already erased.
26584
26585 TO_X is a pixel position relative to UPDATED_AREA of currently
26586 updated window W. TO_X == -1 means clear to the end of this area. */
26587
26588 void
26589 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26590 enum glyph_row_area updated_area, int to_x)
26591 {
26592 struct frame *f;
26593 int max_x, min_y, max_y;
26594 int from_x, from_y, to_y;
26595
26596 eassert (updated_row);
26597 f = XFRAME (w->frame);
26598
26599 if (updated_row->full_width_p)
26600 max_x = (WINDOW_PIXEL_WIDTH (w)
26601 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26602 else
26603 max_x = window_box_width (w, updated_area);
26604 max_y = window_text_bottom_y (w);
26605
26606 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26607 of window. For TO_X > 0, truncate to end of drawing area. */
26608 if (to_x == 0)
26609 return;
26610 else if (to_x < 0)
26611 to_x = max_x;
26612 else
26613 to_x = min (to_x, max_x);
26614
26615 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26616
26617 /* Notice if the cursor will be cleared by this operation. */
26618 if (!updated_row->full_width_p)
26619 notice_overwritten_cursor (w, updated_area,
26620 w->output_cursor.x, -1,
26621 updated_row->y,
26622 MATRIX_ROW_BOTTOM_Y (updated_row));
26623
26624 from_x = w->output_cursor.x;
26625
26626 /* Translate to frame coordinates. */
26627 if (updated_row->full_width_p)
26628 {
26629 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26630 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26631 }
26632 else
26633 {
26634 int area_left = window_box_left (w, updated_area);
26635 from_x += area_left;
26636 to_x += area_left;
26637 }
26638
26639 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26640 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26641 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26642
26643 /* Prevent inadvertently clearing to end of the X window. */
26644 if (to_x > from_x && to_y > from_y)
26645 {
26646 block_input ();
26647 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26648 to_x - from_x, to_y - from_y);
26649 unblock_input ();
26650 }
26651 }
26652
26653 #endif /* HAVE_WINDOW_SYSTEM */
26654
26655
26656 \f
26657 /***********************************************************************
26658 Cursor types
26659 ***********************************************************************/
26660
26661 /* Value is the internal representation of the specified cursor type
26662 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26663 of the bar cursor. */
26664
26665 static enum text_cursor_kinds
26666 get_specified_cursor_type (Lisp_Object arg, int *width)
26667 {
26668 enum text_cursor_kinds type;
26669
26670 if (NILP (arg))
26671 return NO_CURSOR;
26672
26673 if (EQ (arg, Qbox))
26674 return FILLED_BOX_CURSOR;
26675
26676 if (EQ (arg, Qhollow))
26677 return HOLLOW_BOX_CURSOR;
26678
26679 if (EQ (arg, Qbar))
26680 {
26681 *width = 2;
26682 return BAR_CURSOR;
26683 }
26684
26685 if (CONSP (arg)
26686 && EQ (XCAR (arg), Qbar)
26687 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26688 {
26689 *width = XINT (XCDR (arg));
26690 return BAR_CURSOR;
26691 }
26692
26693 if (EQ (arg, Qhbar))
26694 {
26695 *width = 2;
26696 return HBAR_CURSOR;
26697 }
26698
26699 if (CONSP (arg)
26700 && EQ (XCAR (arg), Qhbar)
26701 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26702 {
26703 *width = XINT (XCDR (arg));
26704 return HBAR_CURSOR;
26705 }
26706
26707 /* Treat anything unknown as "hollow box cursor".
26708 It was bad to signal an error; people have trouble fixing
26709 .Xdefaults with Emacs, when it has something bad in it. */
26710 type = HOLLOW_BOX_CURSOR;
26711
26712 return type;
26713 }
26714
26715 /* Set the default cursor types for specified frame. */
26716 void
26717 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26718 {
26719 int width = 1;
26720 Lisp_Object tem;
26721
26722 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26723 FRAME_CURSOR_WIDTH (f) = width;
26724
26725 /* By default, set up the blink-off state depending on the on-state. */
26726
26727 tem = Fassoc (arg, Vblink_cursor_alist);
26728 if (!NILP (tem))
26729 {
26730 FRAME_BLINK_OFF_CURSOR (f)
26731 = get_specified_cursor_type (XCDR (tem), &width);
26732 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26733 }
26734 else
26735 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26736
26737 /* Make sure the cursor gets redrawn. */
26738 f->cursor_type_changed = 1;
26739 }
26740
26741
26742 #ifdef HAVE_WINDOW_SYSTEM
26743
26744 /* Return the cursor we want to be displayed in window W. Return
26745 width of bar/hbar cursor through WIDTH arg. Return with
26746 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26747 (i.e. if the `system caret' should track this cursor).
26748
26749 In a mini-buffer window, we want the cursor only to appear if we
26750 are reading input from this window. For the selected window, we
26751 want the cursor type given by the frame parameter or buffer local
26752 setting of cursor-type. If explicitly marked off, draw no cursor.
26753 In all other cases, we want a hollow box cursor. */
26754
26755 static enum text_cursor_kinds
26756 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26757 int *active_cursor)
26758 {
26759 struct frame *f = XFRAME (w->frame);
26760 struct buffer *b = XBUFFER (w->contents);
26761 int cursor_type = DEFAULT_CURSOR;
26762 Lisp_Object alt_cursor;
26763 int non_selected = 0;
26764
26765 *active_cursor = 1;
26766
26767 /* Echo area */
26768 if (cursor_in_echo_area
26769 && FRAME_HAS_MINIBUF_P (f)
26770 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26771 {
26772 if (w == XWINDOW (echo_area_window))
26773 {
26774 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26775 {
26776 *width = FRAME_CURSOR_WIDTH (f);
26777 return FRAME_DESIRED_CURSOR (f);
26778 }
26779 else
26780 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26781 }
26782
26783 *active_cursor = 0;
26784 non_selected = 1;
26785 }
26786
26787 /* Detect a nonselected window or nonselected frame. */
26788 else if (w != XWINDOW (f->selected_window)
26789 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26790 {
26791 *active_cursor = 0;
26792
26793 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26794 return NO_CURSOR;
26795
26796 non_selected = 1;
26797 }
26798
26799 /* Never display a cursor in a window in which cursor-type is nil. */
26800 if (NILP (BVAR (b, cursor_type)))
26801 return NO_CURSOR;
26802
26803 /* Get the normal cursor type for this window. */
26804 if (EQ (BVAR (b, cursor_type), Qt))
26805 {
26806 cursor_type = FRAME_DESIRED_CURSOR (f);
26807 *width = FRAME_CURSOR_WIDTH (f);
26808 }
26809 else
26810 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26811
26812 /* Use cursor-in-non-selected-windows instead
26813 for non-selected window or frame. */
26814 if (non_selected)
26815 {
26816 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26817 if (!EQ (Qt, alt_cursor))
26818 return get_specified_cursor_type (alt_cursor, width);
26819 /* t means modify the normal cursor type. */
26820 if (cursor_type == FILLED_BOX_CURSOR)
26821 cursor_type = HOLLOW_BOX_CURSOR;
26822 else if (cursor_type == BAR_CURSOR && *width > 1)
26823 --*width;
26824 return cursor_type;
26825 }
26826
26827 /* Use normal cursor if not blinked off. */
26828 if (!w->cursor_off_p)
26829 {
26830 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26831 {
26832 if (cursor_type == FILLED_BOX_CURSOR)
26833 {
26834 /* Using a block cursor on large images can be very annoying.
26835 So use a hollow cursor for "large" images.
26836 If image is not transparent (no mask), also use hollow cursor. */
26837 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26838 if (img != NULL && IMAGEP (img->spec))
26839 {
26840 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26841 where N = size of default frame font size.
26842 This should cover most of the "tiny" icons people may use. */
26843 if (!img->mask
26844 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26845 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26846 cursor_type = HOLLOW_BOX_CURSOR;
26847 }
26848 }
26849 else if (cursor_type != NO_CURSOR)
26850 {
26851 /* Display current only supports BOX and HOLLOW cursors for images.
26852 So for now, unconditionally use a HOLLOW cursor when cursor is
26853 not a solid box cursor. */
26854 cursor_type = HOLLOW_BOX_CURSOR;
26855 }
26856 }
26857 return cursor_type;
26858 }
26859
26860 /* Cursor is blinked off, so determine how to "toggle" it. */
26861
26862 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26863 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26864 return get_specified_cursor_type (XCDR (alt_cursor), width);
26865
26866 /* Then see if frame has specified a specific blink off cursor type. */
26867 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26868 {
26869 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26870 return FRAME_BLINK_OFF_CURSOR (f);
26871 }
26872
26873 #if 0
26874 /* Some people liked having a permanently visible blinking cursor,
26875 while others had very strong opinions against it. So it was
26876 decided to remove it. KFS 2003-09-03 */
26877
26878 /* Finally perform built-in cursor blinking:
26879 filled box <-> hollow box
26880 wide [h]bar <-> narrow [h]bar
26881 narrow [h]bar <-> no cursor
26882 other type <-> no cursor */
26883
26884 if (cursor_type == FILLED_BOX_CURSOR)
26885 return HOLLOW_BOX_CURSOR;
26886
26887 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26888 {
26889 *width = 1;
26890 return cursor_type;
26891 }
26892 #endif
26893
26894 return NO_CURSOR;
26895 }
26896
26897
26898 /* Notice when the text cursor of window W has been completely
26899 overwritten by a drawing operation that outputs glyphs in AREA
26900 starting at X0 and ending at X1 in the line starting at Y0 and
26901 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26902 the rest of the line after X0 has been written. Y coordinates
26903 are window-relative. */
26904
26905 static void
26906 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26907 int x0, int x1, int y0, int y1)
26908 {
26909 int cx0, cx1, cy0, cy1;
26910 struct glyph_row *row;
26911
26912 if (!w->phys_cursor_on_p)
26913 return;
26914 if (area != TEXT_AREA)
26915 return;
26916
26917 if (w->phys_cursor.vpos < 0
26918 || w->phys_cursor.vpos >= w->current_matrix->nrows
26919 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26920 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26921 return;
26922
26923 if (row->cursor_in_fringe_p)
26924 {
26925 row->cursor_in_fringe_p = 0;
26926 draw_fringe_bitmap (w, row, row->reversed_p);
26927 w->phys_cursor_on_p = 0;
26928 return;
26929 }
26930
26931 cx0 = w->phys_cursor.x;
26932 cx1 = cx0 + w->phys_cursor_width;
26933 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26934 return;
26935
26936 /* The cursor image will be completely removed from the
26937 screen if the output area intersects the cursor area in
26938 y-direction. When we draw in [y0 y1[, and some part of
26939 the cursor is at y < y0, that part must have been drawn
26940 before. When scrolling, the cursor is erased before
26941 actually scrolling, so we don't come here. When not
26942 scrolling, the rows above the old cursor row must have
26943 changed, and in this case these rows must have written
26944 over the cursor image.
26945
26946 Likewise if part of the cursor is below y1, with the
26947 exception of the cursor being in the first blank row at
26948 the buffer and window end because update_text_area
26949 doesn't draw that row. (Except when it does, but
26950 that's handled in update_text_area.) */
26951
26952 cy0 = w->phys_cursor.y;
26953 cy1 = cy0 + w->phys_cursor_height;
26954 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26955 return;
26956
26957 w->phys_cursor_on_p = 0;
26958 }
26959
26960 #endif /* HAVE_WINDOW_SYSTEM */
26961
26962 \f
26963 /************************************************************************
26964 Mouse Face
26965 ************************************************************************/
26966
26967 #ifdef HAVE_WINDOW_SYSTEM
26968
26969 /* EXPORT for RIF:
26970 Fix the display of area AREA of overlapping row ROW in window W
26971 with respect to the overlapping part OVERLAPS. */
26972
26973 void
26974 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26975 enum glyph_row_area area, int overlaps)
26976 {
26977 int i, x;
26978
26979 block_input ();
26980
26981 x = 0;
26982 for (i = 0; i < row->used[area];)
26983 {
26984 if (row->glyphs[area][i].overlaps_vertically_p)
26985 {
26986 int start = i, start_x = x;
26987
26988 do
26989 {
26990 x += row->glyphs[area][i].pixel_width;
26991 ++i;
26992 }
26993 while (i < row->used[area]
26994 && row->glyphs[area][i].overlaps_vertically_p);
26995
26996 draw_glyphs (w, start_x, row, area,
26997 start, i,
26998 DRAW_NORMAL_TEXT, overlaps);
26999 }
27000 else
27001 {
27002 x += row->glyphs[area][i].pixel_width;
27003 ++i;
27004 }
27005 }
27006
27007 unblock_input ();
27008 }
27009
27010
27011 /* EXPORT:
27012 Draw the cursor glyph of window W in glyph row ROW. See the
27013 comment of draw_glyphs for the meaning of HL. */
27014
27015 void
27016 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27017 enum draw_glyphs_face hl)
27018 {
27019 /* If cursor hpos is out of bounds, don't draw garbage. This can
27020 happen in mini-buffer windows when switching between echo area
27021 glyphs and mini-buffer. */
27022 if ((row->reversed_p
27023 ? (w->phys_cursor.hpos >= 0)
27024 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27025 {
27026 int on_p = w->phys_cursor_on_p;
27027 int x1;
27028 int hpos = w->phys_cursor.hpos;
27029
27030 /* When the window is hscrolled, cursor hpos can legitimately be
27031 out of bounds, but we draw the cursor at the corresponding
27032 window margin in that case. */
27033 if (!row->reversed_p && hpos < 0)
27034 hpos = 0;
27035 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27036 hpos = row->used[TEXT_AREA] - 1;
27037
27038 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27039 hl, 0);
27040 w->phys_cursor_on_p = on_p;
27041
27042 if (hl == DRAW_CURSOR)
27043 w->phys_cursor_width = x1 - w->phys_cursor.x;
27044 /* When we erase the cursor, and ROW is overlapped by other
27045 rows, make sure that these overlapping parts of other rows
27046 are redrawn. */
27047 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27048 {
27049 w->phys_cursor_width = x1 - w->phys_cursor.x;
27050
27051 if (row > w->current_matrix->rows
27052 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27053 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27054 OVERLAPS_ERASED_CURSOR);
27055
27056 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27057 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27058 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27059 OVERLAPS_ERASED_CURSOR);
27060 }
27061 }
27062 }
27063
27064
27065 /* Erase the image of a cursor of window W from the screen. */
27066
27067 void
27068 erase_phys_cursor (struct window *w)
27069 {
27070 struct frame *f = XFRAME (w->frame);
27071 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27072 int hpos = w->phys_cursor.hpos;
27073 int vpos = w->phys_cursor.vpos;
27074 int mouse_face_here_p = 0;
27075 struct glyph_matrix *active_glyphs = w->current_matrix;
27076 struct glyph_row *cursor_row;
27077 struct glyph *cursor_glyph;
27078 enum draw_glyphs_face hl;
27079
27080 /* No cursor displayed or row invalidated => nothing to do on the
27081 screen. */
27082 if (w->phys_cursor_type == NO_CURSOR)
27083 goto mark_cursor_off;
27084
27085 /* VPOS >= active_glyphs->nrows means that window has been resized.
27086 Don't bother to erase the cursor. */
27087 if (vpos >= active_glyphs->nrows)
27088 goto mark_cursor_off;
27089
27090 /* If row containing cursor is marked invalid, there is nothing we
27091 can do. */
27092 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27093 if (!cursor_row->enabled_p)
27094 goto mark_cursor_off;
27095
27096 /* If line spacing is > 0, old cursor may only be partially visible in
27097 window after split-window. So adjust visible height. */
27098 cursor_row->visible_height = min (cursor_row->visible_height,
27099 window_text_bottom_y (w) - cursor_row->y);
27100
27101 /* If row is completely invisible, don't attempt to delete a cursor which
27102 isn't there. This can happen if cursor is at top of a window, and
27103 we switch to a buffer with a header line in that window. */
27104 if (cursor_row->visible_height <= 0)
27105 goto mark_cursor_off;
27106
27107 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27108 if (cursor_row->cursor_in_fringe_p)
27109 {
27110 cursor_row->cursor_in_fringe_p = 0;
27111 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27112 goto mark_cursor_off;
27113 }
27114
27115 /* This can happen when the new row is shorter than the old one.
27116 In this case, either draw_glyphs or clear_end_of_line
27117 should have cleared the cursor. Note that we wouldn't be
27118 able to erase the cursor in this case because we don't have a
27119 cursor glyph at hand. */
27120 if ((cursor_row->reversed_p
27121 ? (w->phys_cursor.hpos < 0)
27122 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27123 goto mark_cursor_off;
27124
27125 /* When the window is hscrolled, cursor hpos can legitimately be out
27126 of bounds, but we draw the cursor at the corresponding window
27127 margin in that case. */
27128 if (!cursor_row->reversed_p && hpos < 0)
27129 hpos = 0;
27130 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27131 hpos = cursor_row->used[TEXT_AREA] - 1;
27132
27133 /* If the cursor is in the mouse face area, redisplay that when
27134 we clear the cursor. */
27135 if (! NILP (hlinfo->mouse_face_window)
27136 && coords_in_mouse_face_p (w, hpos, vpos)
27137 /* Don't redraw the cursor's spot in mouse face if it is at the
27138 end of a line (on a newline). The cursor appears there, but
27139 mouse highlighting does not. */
27140 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27141 mouse_face_here_p = 1;
27142
27143 /* Maybe clear the display under the cursor. */
27144 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27145 {
27146 int x, y, left_x;
27147 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27148 int width;
27149
27150 cursor_glyph = get_phys_cursor_glyph (w);
27151 if (cursor_glyph == NULL)
27152 goto mark_cursor_off;
27153
27154 width = cursor_glyph->pixel_width;
27155 left_x = window_box_left_offset (w, TEXT_AREA);
27156 x = w->phys_cursor.x;
27157 if (x < left_x)
27158 width -= left_x - x;
27159 width = min (width, window_box_width (w, TEXT_AREA) - x);
27160 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27161 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27162
27163 if (width > 0)
27164 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27165 }
27166
27167 /* Erase the cursor by redrawing the character underneath it. */
27168 if (mouse_face_here_p)
27169 hl = DRAW_MOUSE_FACE;
27170 else
27171 hl = DRAW_NORMAL_TEXT;
27172 draw_phys_cursor_glyph (w, cursor_row, hl);
27173
27174 mark_cursor_off:
27175 w->phys_cursor_on_p = 0;
27176 w->phys_cursor_type = NO_CURSOR;
27177 }
27178
27179
27180 /* EXPORT:
27181 Display or clear cursor of window W. If ON is zero, clear the
27182 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27183 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27184
27185 void
27186 display_and_set_cursor (struct window *w, bool on,
27187 int hpos, int vpos, int x, int y)
27188 {
27189 struct frame *f = XFRAME (w->frame);
27190 int new_cursor_type;
27191 int new_cursor_width;
27192 int active_cursor;
27193 struct glyph_row *glyph_row;
27194 struct glyph *glyph;
27195
27196 /* This is pointless on invisible frames, and dangerous on garbaged
27197 windows and frames; in the latter case, the frame or window may
27198 be in the midst of changing its size, and x and y may be off the
27199 window. */
27200 if (! FRAME_VISIBLE_P (f)
27201 || FRAME_GARBAGED_P (f)
27202 || vpos >= w->current_matrix->nrows
27203 || hpos >= w->current_matrix->matrix_w)
27204 return;
27205
27206 /* If cursor is off and we want it off, return quickly. */
27207 if (!on && !w->phys_cursor_on_p)
27208 return;
27209
27210 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27211 /* If cursor row is not enabled, we don't really know where to
27212 display the cursor. */
27213 if (!glyph_row->enabled_p)
27214 {
27215 w->phys_cursor_on_p = 0;
27216 return;
27217 }
27218
27219 glyph = NULL;
27220 if (!glyph_row->exact_window_width_line_p
27221 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27222 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27223
27224 eassert (input_blocked_p ());
27225
27226 /* Set new_cursor_type to the cursor we want to be displayed. */
27227 new_cursor_type = get_window_cursor_type (w, glyph,
27228 &new_cursor_width, &active_cursor);
27229
27230 /* If cursor is currently being shown and we don't want it to be or
27231 it is in the wrong place, or the cursor type is not what we want,
27232 erase it. */
27233 if (w->phys_cursor_on_p
27234 && (!on
27235 || w->phys_cursor.x != x
27236 || w->phys_cursor.y != y
27237 || new_cursor_type != w->phys_cursor_type
27238 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27239 && new_cursor_width != w->phys_cursor_width)))
27240 erase_phys_cursor (w);
27241
27242 /* Don't check phys_cursor_on_p here because that flag is only set
27243 to zero in some cases where we know that the cursor has been
27244 completely erased, to avoid the extra work of erasing the cursor
27245 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27246 still not be visible, or it has only been partly erased. */
27247 if (on)
27248 {
27249 w->phys_cursor_ascent = glyph_row->ascent;
27250 w->phys_cursor_height = glyph_row->height;
27251
27252 /* Set phys_cursor_.* before x_draw_.* is called because some
27253 of them may need the information. */
27254 w->phys_cursor.x = x;
27255 w->phys_cursor.y = glyph_row->y;
27256 w->phys_cursor.hpos = hpos;
27257 w->phys_cursor.vpos = vpos;
27258 }
27259
27260 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27261 new_cursor_type, new_cursor_width,
27262 on, active_cursor);
27263 }
27264
27265
27266 /* Switch the display of W's cursor on or off, according to the value
27267 of ON. */
27268
27269 static void
27270 update_window_cursor (struct window *w, bool on)
27271 {
27272 /* Don't update cursor in windows whose frame is in the process
27273 of being deleted. */
27274 if (w->current_matrix)
27275 {
27276 int hpos = w->phys_cursor.hpos;
27277 int vpos = w->phys_cursor.vpos;
27278 struct glyph_row *row;
27279
27280 if (vpos >= w->current_matrix->nrows
27281 || hpos >= w->current_matrix->matrix_w)
27282 return;
27283
27284 row = MATRIX_ROW (w->current_matrix, vpos);
27285
27286 /* When the window is hscrolled, cursor hpos can legitimately be
27287 out of bounds, but we draw the cursor at the corresponding
27288 window margin in that case. */
27289 if (!row->reversed_p && hpos < 0)
27290 hpos = 0;
27291 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27292 hpos = row->used[TEXT_AREA] - 1;
27293
27294 block_input ();
27295 display_and_set_cursor (w, on, hpos, vpos,
27296 w->phys_cursor.x, w->phys_cursor.y);
27297 unblock_input ();
27298 }
27299 }
27300
27301
27302 /* Call update_window_cursor with parameter ON_P on all leaf windows
27303 in the window tree rooted at W. */
27304
27305 static void
27306 update_cursor_in_window_tree (struct window *w, bool on_p)
27307 {
27308 while (w)
27309 {
27310 if (WINDOWP (w->contents))
27311 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27312 else
27313 update_window_cursor (w, on_p);
27314
27315 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27316 }
27317 }
27318
27319
27320 /* EXPORT:
27321 Display the cursor on window W, or clear it, according to ON_P.
27322 Don't change the cursor's position. */
27323
27324 void
27325 x_update_cursor (struct frame *f, bool on_p)
27326 {
27327 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27328 }
27329
27330
27331 /* EXPORT:
27332 Clear the cursor of window W to background color, and mark the
27333 cursor as not shown. This is used when the text where the cursor
27334 is about to be rewritten. */
27335
27336 void
27337 x_clear_cursor (struct window *w)
27338 {
27339 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27340 update_window_cursor (w, 0);
27341 }
27342
27343 #endif /* HAVE_WINDOW_SYSTEM */
27344
27345 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27346 and MSDOS. */
27347 static void
27348 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27349 int start_hpos, int end_hpos,
27350 enum draw_glyphs_face draw)
27351 {
27352 #ifdef HAVE_WINDOW_SYSTEM
27353 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27354 {
27355 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27356 return;
27357 }
27358 #endif
27359 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27360 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27361 #endif
27362 }
27363
27364 /* Display the active region described by mouse_face_* according to DRAW. */
27365
27366 static void
27367 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27368 {
27369 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27370 struct frame *f = XFRAME (WINDOW_FRAME (w));
27371
27372 if (/* If window is in the process of being destroyed, don't bother
27373 to do anything. */
27374 w->current_matrix != NULL
27375 /* Don't update mouse highlight if hidden. */
27376 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27377 /* Recognize when we are called to operate on rows that don't exist
27378 anymore. This can happen when a window is split. */
27379 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27380 {
27381 int phys_cursor_on_p = w->phys_cursor_on_p;
27382 struct glyph_row *row, *first, *last;
27383
27384 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27385 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27386
27387 for (row = first; row <= last && row->enabled_p; ++row)
27388 {
27389 int start_hpos, end_hpos, start_x;
27390
27391 /* For all but the first row, the highlight starts at column 0. */
27392 if (row == first)
27393 {
27394 /* R2L rows have BEG and END in reversed order, but the
27395 screen drawing geometry is always left to right. So
27396 we need to mirror the beginning and end of the
27397 highlighted area in R2L rows. */
27398 if (!row->reversed_p)
27399 {
27400 start_hpos = hlinfo->mouse_face_beg_col;
27401 start_x = hlinfo->mouse_face_beg_x;
27402 }
27403 else if (row == last)
27404 {
27405 start_hpos = hlinfo->mouse_face_end_col;
27406 start_x = hlinfo->mouse_face_end_x;
27407 }
27408 else
27409 {
27410 start_hpos = 0;
27411 start_x = 0;
27412 }
27413 }
27414 else if (row->reversed_p && row == last)
27415 {
27416 start_hpos = hlinfo->mouse_face_end_col;
27417 start_x = hlinfo->mouse_face_end_x;
27418 }
27419 else
27420 {
27421 start_hpos = 0;
27422 start_x = 0;
27423 }
27424
27425 if (row == last)
27426 {
27427 if (!row->reversed_p)
27428 end_hpos = hlinfo->mouse_face_end_col;
27429 else if (row == first)
27430 end_hpos = hlinfo->mouse_face_beg_col;
27431 else
27432 {
27433 end_hpos = row->used[TEXT_AREA];
27434 if (draw == DRAW_NORMAL_TEXT)
27435 row->fill_line_p = 1; /* Clear to end of line */
27436 }
27437 }
27438 else if (row->reversed_p && row == first)
27439 end_hpos = hlinfo->mouse_face_beg_col;
27440 else
27441 {
27442 end_hpos = row->used[TEXT_AREA];
27443 if (draw == DRAW_NORMAL_TEXT)
27444 row->fill_line_p = 1; /* Clear to end of line */
27445 }
27446
27447 if (end_hpos > start_hpos)
27448 {
27449 draw_row_with_mouse_face (w, start_x, row,
27450 start_hpos, end_hpos, draw);
27451
27452 row->mouse_face_p
27453 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27454 }
27455 }
27456
27457 #ifdef HAVE_WINDOW_SYSTEM
27458 /* When we've written over the cursor, arrange for it to
27459 be displayed again. */
27460 if (FRAME_WINDOW_P (f)
27461 && phys_cursor_on_p && !w->phys_cursor_on_p)
27462 {
27463 int hpos = w->phys_cursor.hpos;
27464
27465 /* When the window is hscrolled, cursor hpos can legitimately be
27466 out of bounds, but we draw the cursor at the corresponding
27467 window margin in that case. */
27468 if (!row->reversed_p && hpos < 0)
27469 hpos = 0;
27470 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27471 hpos = row->used[TEXT_AREA] - 1;
27472
27473 block_input ();
27474 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27475 w->phys_cursor.x, w->phys_cursor.y);
27476 unblock_input ();
27477 }
27478 #endif /* HAVE_WINDOW_SYSTEM */
27479 }
27480
27481 #ifdef HAVE_WINDOW_SYSTEM
27482 /* Change the mouse cursor. */
27483 if (FRAME_WINDOW_P (f))
27484 {
27485 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27486 if (draw == DRAW_NORMAL_TEXT
27487 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27488 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27489 else
27490 #endif
27491 if (draw == DRAW_MOUSE_FACE)
27492 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27493 else
27494 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27495 }
27496 #endif /* HAVE_WINDOW_SYSTEM */
27497 }
27498
27499 /* EXPORT:
27500 Clear out the mouse-highlighted active region.
27501 Redraw it un-highlighted first. Value is non-zero if mouse
27502 face was actually drawn unhighlighted. */
27503
27504 int
27505 clear_mouse_face (Mouse_HLInfo *hlinfo)
27506 {
27507 int cleared = 0;
27508
27509 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27510 {
27511 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27512 cleared = 1;
27513 }
27514
27515 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27516 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27517 hlinfo->mouse_face_window = Qnil;
27518 hlinfo->mouse_face_overlay = Qnil;
27519 return cleared;
27520 }
27521
27522 /* Return true if the coordinates HPOS and VPOS on windows W are
27523 within the mouse face on that window. */
27524 static bool
27525 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27526 {
27527 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27528
27529 /* Quickly resolve the easy cases. */
27530 if (!(WINDOWP (hlinfo->mouse_face_window)
27531 && XWINDOW (hlinfo->mouse_face_window) == w))
27532 return false;
27533 if (vpos < hlinfo->mouse_face_beg_row
27534 || vpos > hlinfo->mouse_face_end_row)
27535 return false;
27536 if (vpos > hlinfo->mouse_face_beg_row
27537 && vpos < hlinfo->mouse_face_end_row)
27538 return true;
27539
27540 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27541 {
27542 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27543 {
27544 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27545 return true;
27546 }
27547 else if ((vpos == hlinfo->mouse_face_beg_row
27548 && hpos >= hlinfo->mouse_face_beg_col)
27549 || (vpos == hlinfo->mouse_face_end_row
27550 && hpos < hlinfo->mouse_face_end_col))
27551 return true;
27552 }
27553 else
27554 {
27555 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27556 {
27557 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27558 return true;
27559 }
27560 else if ((vpos == hlinfo->mouse_face_beg_row
27561 && hpos <= hlinfo->mouse_face_beg_col)
27562 || (vpos == hlinfo->mouse_face_end_row
27563 && hpos > hlinfo->mouse_face_end_col))
27564 return true;
27565 }
27566 return false;
27567 }
27568
27569
27570 /* EXPORT:
27571 True if physical cursor of window W is within mouse face. */
27572
27573 bool
27574 cursor_in_mouse_face_p (struct window *w)
27575 {
27576 int hpos = w->phys_cursor.hpos;
27577 int vpos = w->phys_cursor.vpos;
27578 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27579
27580 /* When the window is hscrolled, cursor hpos can legitimately be out
27581 of bounds, but we draw the cursor at the corresponding window
27582 margin in that case. */
27583 if (!row->reversed_p && hpos < 0)
27584 hpos = 0;
27585 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27586 hpos = row->used[TEXT_AREA] - 1;
27587
27588 return coords_in_mouse_face_p (w, hpos, vpos);
27589 }
27590
27591
27592 \f
27593 /* Find the glyph rows START_ROW and END_ROW of window W that display
27594 characters between buffer positions START_CHARPOS and END_CHARPOS
27595 (excluding END_CHARPOS). DISP_STRING is a display string that
27596 covers these buffer positions. This is similar to
27597 row_containing_pos, but is more accurate when bidi reordering makes
27598 buffer positions change non-linearly with glyph rows. */
27599 static void
27600 rows_from_pos_range (struct window *w,
27601 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27602 Lisp_Object disp_string,
27603 struct glyph_row **start, struct glyph_row **end)
27604 {
27605 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27606 int last_y = window_text_bottom_y (w);
27607 struct glyph_row *row;
27608
27609 *start = NULL;
27610 *end = NULL;
27611
27612 while (!first->enabled_p
27613 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27614 first++;
27615
27616 /* Find the START row. */
27617 for (row = first;
27618 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27619 row++)
27620 {
27621 /* A row can potentially be the START row if the range of the
27622 characters it displays intersects the range
27623 [START_CHARPOS..END_CHARPOS). */
27624 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27625 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27626 /* See the commentary in row_containing_pos, for the
27627 explanation of the complicated way to check whether
27628 some position is beyond the end of the characters
27629 displayed by a row. */
27630 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27631 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27632 && !row->ends_at_zv_p
27633 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27634 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27635 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27636 && !row->ends_at_zv_p
27637 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27638 {
27639 /* Found a candidate row. Now make sure at least one of the
27640 glyphs it displays has a charpos from the range
27641 [START_CHARPOS..END_CHARPOS).
27642
27643 This is not obvious because bidi reordering could make
27644 buffer positions of a row be 1,2,3,102,101,100, and if we
27645 want to highlight characters in [50..60), we don't want
27646 this row, even though [50..60) does intersect [1..103),
27647 the range of character positions given by the row's start
27648 and end positions. */
27649 struct glyph *g = row->glyphs[TEXT_AREA];
27650 struct glyph *e = g + row->used[TEXT_AREA];
27651
27652 while (g < e)
27653 {
27654 if (((BUFFERP (g->object) || INTEGERP (g->object))
27655 && start_charpos <= g->charpos && g->charpos < end_charpos)
27656 /* A glyph that comes from DISP_STRING is by
27657 definition to be highlighted. */
27658 || EQ (g->object, disp_string))
27659 *start = row;
27660 g++;
27661 }
27662 if (*start)
27663 break;
27664 }
27665 }
27666
27667 /* Find the END row. */
27668 if (!*start
27669 /* If the last row is partially visible, start looking for END
27670 from that row, instead of starting from FIRST. */
27671 && !(row->enabled_p
27672 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27673 row = first;
27674 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27675 {
27676 struct glyph_row *next = row + 1;
27677 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27678
27679 if (!next->enabled_p
27680 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27681 /* The first row >= START whose range of displayed characters
27682 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27683 is the row END + 1. */
27684 || (start_charpos < next_start
27685 && end_charpos < next_start)
27686 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27687 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27688 && !next->ends_at_zv_p
27689 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27690 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27691 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27692 && !next->ends_at_zv_p
27693 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27694 {
27695 *end = row;
27696 break;
27697 }
27698 else
27699 {
27700 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27701 but none of the characters it displays are in the range, it is
27702 also END + 1. */
27703 struct glyph *g = next->glyphs[TEXT_AREA];
27704 struct glyph *s = g;
27705 struct glyph *e = g + next->used[TEXT_AREA];
27706
27707 while (g < e)
27708 {
27709 if (((BUFFERP (g->object) || INTEGERP (g->object))
27710 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27711 /* If the buffer position of the first glyph in
27712 the row is equal to END_CHARPOS, it means
27713 the last character to be highlighted is the
27714 newline of ROW, and we must consider NEXT as
27715 END, not END+1. */
27716 || (((!next->reversed_p && g == s)
27717 || (next->reversed_p && g == e - 1))
27718 && (g->charpos == end_charpos
27719 /* Special case for when NEXT is an
27720 empty line at ZV. */
27721 || (g->charpos == -1
27722 && !row->ends_at_zv_p
27723 && next_start == end_charpos)))))
27724 /* A glyph that comes from DISP_STRING is by
27725 definition to be highlighted. */
27726 || EQ (g->object, disp_string))
27727 break;
27728 g++;
27729 }
27730 if (g == e)
27731 {
27732 *end = row;
27733 break;
27734 }
27735 /* The first row that ends at ZV must be the last to be
27736 highlighted. */
27737 else if (next->ends_at_zv_p)
27738 {
27739 *end = next;
27740 break;
27741 }
27742 }
27743 }
27744 }
27745
27746 /* This function sets the mouse_face_* elements of HLINFO, assuming
27747 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27748 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27749 for the overlay or run of text properties specifying the mouse
27750 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27751 before-string and after-string that must also be highlighted.
27752 DISP_STRING, if non-nil, is a display string that may cover some
27753 or all of the highlighted text. */
27754
27755 static void
27756 mouse_face_from_buffer_pos (Lisp_Object window,
27757 Mouse_HLInfo *hlinfo,
27758 ptrdiff_t mouse_charpos,
27759 ptrdiff_t start_charpos,
27760 ptrdiff_t end_charpos,
27761 Lisp_Object before_string,
27762 Lisp_Object after_string,
27763 Lisp_Object disp_string)
27764 {
27765 struct window *w = XWINDOW (window);
27766 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27767 struct glyph_row *r1, *r2;
27768 struct glyph *glyph, *end;
27769 ptrdiff_t ignore, pos;
27770 int x;
27771
27772 eassert (NILP (disp_string) || STRINGP (disp_string));
27773 eassert (NILP (before_string) || STRINGP (before_string));
27774 eassert (NILP (after_string) || STRINGP (after_string));
27775
27776 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27777 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27778 if (r1 == NULL)
27779 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27780 /* If the before-string or display-string contains newlines,
27781 rows_from_pos_range skips to its last row. Move back. */
27782 if (!NILP (before_string) || !NILP (disp_string))
27783 {
27784 struct glyph_row *prev;
27785 while ((prev = r1 - 1, prev >= first)
27786 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27787 && prev->used[TEXT_AREA] > 0)
27788 {
27789 struct glyph *beg = prev->glyphs[TEXT_AREA];
27790 glyph = beg + prev->used[TEXT_AREA];
27791 while (--glyph >= beg && INTEGERP (glyph->object));
27792 if (glyph < beg
27793 || !(EQ (glyph->object, before_string)
27794 || EQ (glyph->object, disp_string)))
27795 break;
27796 r1 = prev;
27797 }
27798 }
27799 if (r2 == NULL)
27800 {
27801 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27802 hlinfo->mouse_face_past_end = 1;
27803 }
27804 else if (!NILP (after_string))
27805 {
27806 /* If the after-string has newlines, advance to its last row. */
27807 struct glyph_row *next;
27808 struct glyph_row *last
27809 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27810
27811 for (next = r2 + 1;
27812 next <= last
27813 && next->used[TEXT_AREA] > 0
27814 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27815 ++next)
27816 r2 = next;
27817 }
27818 /* The rest of the display engine assumes that mouse_face_beg_row is
27819 either above mouse_face_end_row or identical to it. But with
27820 bidi-reordered continued lines, the row for START_CHARPOS could
27821 be below the row for END_CHARPOS. If so, swap the rows and store
27822 them in correct order. */
27823 if (r1->y > r2->y)
27824 {
27825 struct glyph_row *tem = r2;
27826
27827 r2 = r1;
27828 r1 = tem;
27829 }
27830
27831 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27832 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27833
27834 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27835 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27836 could be anywhere in the row and in any order. The strategy
27837 below is to find the leftmost and the rightmost glyph that
27838 belongs to either of these 3 strings, or whose position is
27839 between START_CHARPOS and END_CHARPOS, and highlight all the
27840 glyphs between those two. This may cover more than just the text
27841 between START_CHARPOS and END_CHARPOS if the range of characters
27842 strides the bidi level boundary, e.g. if the beginning is in R2L
27843 text while the end is in L2R text or vice versa. */
27844 if (!r1->reversed_p)
27845 {
27846 /* This row is in a left to right paragraph. Scan it left to
27847 right. */
27848 glyph = r1->glyphs[TEXT_AREA];
27849 end = glyph + r1->used[TEXT_AREA];
27850 x = r1->x;
27851
27852 /* Skip truncation glyphs at the start of the glyph row. */
27853 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27854 for (; glyph < end
27855 && INTEGERP (glyph->object)
27856 && glyph->charpos < 0;
27857 ++glyph)
27858 x += glyph->pixel_width;
27859
27860 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27861 or DISP_STRING, and the first glyph from buffer whose
27862 position is between START_CHARPOS and END_CHARPOS. */
27863 for (; glyph < end
27864 && !INTEGERP (glyph->object)
27865 && !EQ (glyph->object, disp_string)
27866 && !(BUFFERP (glyph->object)
27867 && (glyph->charpos >= start_charpos
27868 && glyph->charpos < end_charpos));
27869 ++glyph)
27870 {
27871 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27872 are present at buffer positions between START_CHARPOS and
27873 END_CHARPOS, or if they come from an overlay. */
27874 if (EQ (glyph->object, before_string))
27875 {
27876 pos = string_buffer_position (before_string,
27877 start_charpos);
27878 /* If pos == 0, it means before_string came from an
27879 overlay, not from a buffer position. */
27880 if (!pos || (pos >= start_charpos && pos < end_charpos))
27881 break;
27882 }
27883 else if (EQ (glyph->object, after_string))
27884 {
27885 pos = string_buffer_position (after_string, end_charpos);
27886 if (!pos || (pos >= start_charpos && pos < end_charpos))
27887 break;
27888 }
27889 x += glyph->pixel_width;
27890 }
27891 hlinfo->mouse_face_beg_x = x;
27892 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27893 }
27894 else
27895 {
27896 /* This row is in a right to left paragraph. Scan it right to
27897 left. */
27898 struct glyph *g;
27899
27900 end = r1->glyphs[TEXT_AREA] - 1;
27901 glyph = end + r1->used[TEXT_AREA];
27902
27903 /* Skip truncation glyphs at the start of the glyph row. */
27904 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27905 for (; glyph > end
27906 && INTEGERP (glyph->object)
27907 && glyph->charpos < 0;
27908 --glyph)
27909 ;
27910
27911 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27912 or DISP_STRING, and the first glyph from buffer whose
27913 position is between START_CHARPOS and END_CHARPOS. */
27914 for (; glyph > end
27915 && !INTEGERP (glyph->object)
27916 && !EQ (glyph->object, disp_string)
27917 && !(BUFFERP (glyph->object)
27918 && (glyph->charpos >= start_charpos
27919 && glyph->charpos < end_charpos));
27920 --glyph)
27921 {
27922 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27923 are present at buffer positions between START_CHARPOS and
27924 END_CHARPOS, or if they come from an overlay. */
27925 if (EQ (glyph->object, before_string))
27926 {
27927 pos = string_buffer_position (before_string, start_charpos);
27928 /* If pos == 0, it means before_string came from an
27929 overlay, not from a buffer position. */
27930 if (!pos || (pos >= start_charpos && pos < end_charpos))
27931 break;
27932 }
27933 else if (EQ (glyph->object, after_string))
27934 {
27935 pos = string_buffer_position (after_string, end_charpos);
27936 if (!pos || (pos >= start_charpos && pos < end_charpos))
27937 break;
27938 }
27939 }
27940
27941 glyph++; /* first glyph to the right of the highlighted area */
27942 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27943 x += g->pixel_width;
27944 hlinfo->mouse_face_beg_x = x;
27945 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27946 }
27947
27948 /* If the highlight ends in a different row, compute GLYPH and END
27949 for the end row. Otherwise, reuse the values computed above for
27950 the row where the highlight begins. */
27951 if (r2 != r1)
27952 {
27953 if (!r2->reversed_p)
27954 {
27955 glyph = r2->glyphs[TEXT_AREA];
27956 end = glyph + r2->used[TEXT_AREA];
27957 x = r2->x;
27958 }
27959 else
27960 {
27961 end = r2->glyphs[TEXT_AREA] - 1;
27962 glyph = end + r2->used[TEXT_AREA];
27963 }
27964 }
27965
27966 if (!r2->reversed_p)
27967 {
27968 /* Skip truncation and continuation glyphs near the end of the
27969 row, and also blanks and stretch glyphs inserted by
27970 extend_face_to_end_of_line. */
27971 while (end > glyph
27972 && INTEGERP ((end - 1)->object))
27973 --end;
27974 /* Scan the rest of the glyph row from the end, looking for the
27975 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27976 DISP_STRING, or whose position is between START_CHARPOS
27977 and END_CHARPOS */
27978 for (--end;
27979 end > glyph
27980 && !INTEGERP (end->object)
27981 && !EQ (end->object, disp_string)
27982 && !(BUFFERP (end->object)
27983 && (end->charpos >= start_charpos
27984 && end->charpos < end_charpos));
27985 --end)
27986 {
27987 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27988 are present at buffer positions between START_CHARPOS and
27989 END_CHARPOS, or if they come from an overlay. */
27990 if (EQ (end->object, before_string))
27991 {
27992 pos = string_buffer_position (before_string, start_charpos);
27993 if (!pos || (pos >= start_charpos && pos < end_charpos))
27994 break;
27995 }
27996 else if (EQ (end->object, after_string))
27997 {
27998 pos = string_buffer_position (after_string, end_charpos);
27999 if (!pos || (pos >= start_charpos && pos < end_charpos))
28000 break;
28001 }
28002 }
28003 /* Find the X coordinate of the last glyph to be highlighted. */
28004 for (; glyph <= end; ++glyph)
28005 x += glyph->pixel_width;
28006
28007 hlinfo->mouse_face_end_x = x;
28008 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28009 }
28010 else
28011 {
28012 /* Skip truncation and continuation glyphs near the end of the
28013 row, and also blanks and stretch glyphs inserted by
28014 extend_face_to_end_of_line. */
28015 x = r2->x;
28016 end++;
28017 while (end < glyph
28018 && INTEGERP (end->object))
28019 {
28020 x += end->pixel_width;
28021 ++end;
28022 }
28023 /* Scan the rest of the glyph row from the end, looking for the
28024 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28025 DISP_STRING, or whose position is between START_CHARPOS
28026 and END_CHARPOS */
28027 for ( ;
28028 end < glyph
28029 && !INTEGERP (end->object)
28030 && !EQ (end->object, disp_string)
28031 && !(BUFFERP (end->object)
28032 && (end->charpos >= start_charpos
28033 && end->charpos < end_charpos));
28034 ++end)
28035 {
28036 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28037 are present at buffer positions between START_CHARPOS and
28038 END_CHARPOS, or if they come from an overlay. */
28039 if (EQ (end->object, before_string))
28040 {
28041 pos = string_buffer_position (before_string, start_charpos);
28042 if (!pos || (pos >= start_charpos && pos < end_charpos))
28043 break;
28044 }
28045 else if (EQ (end->object, after_string))
28046 {
28047 pos = string_buffer_position (after_string, end_charpos);
28048 if (!pos || (pos >= start_charpos && pos < end_charpos))
28049 break;
28050 }
28051 x += end->pixel_width;
28052 }
28053 /* If we exited the above loop because we arrived at the last
28054 glyph of the row, and its buffer position is still not in
28055 range, it means the last character in range is the preceding
28056 newline. Bump the end column and x values to get past the
28057 last glyph. */
28058 if (end == glyph
28059 && BUFFERP (end->object)
28060 && (end->charpos < start_charpos
28061 || end->charpos >= end_charpos))
28062 {
28063 x += end->pixel_width;
28064 ++end;
28065 }
28066 hlinfo->mouse_face_end_x = x;
28067 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28068 }
28069
28070 hlinfo->mouse_face_window = window;
28071 hlinfo->mouse_face_face_id
28072 = face_at_buffer_position (w, mouse_charpos, &ignore,
28073 mouse_charpos + 1,
28074 !hlinfo->mouse_face_hidden, -1);
28075 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28076 }
28077
28078 /* The following function is not used anymore (replaced with
28079 mouse_face_from_string_pos), but I leave it here for the time
28080 being, in case someone would. */
28081
28082 #if 0 /* not used */
28083
28084 /* Find the position of the glyph for position POS in OBJECT in
28085 window W's current matrix, and return in *X, *Y the pixel
28086 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28087
28088 RIGHT_P non-zero means return the position of the right edge of the
28089 glyph, RIGHT_P zero means return the left edge position.
28090
28091 If no glyph for POS exists in the matrix, return the position of
28092 the glyph with the next smaller position that is in the matrix, if
28093 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28094 exists in the matrix, return the position of the glyph with the
28095 next larger position in OBJECT.
28096
28097 Value is non-zero if a glyph was found. */
28098
28099 static int
28100 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28101 int *hpos, int *vpos, int *x, int *y, int right_p)
28102 {
28103 int yb = window_text_bottom_y (w);
28104 struct glyph_row *r;
28105 struct glyph *best_glyph = NULL;
28106 struct glyph_row *best_row = NULL;
28107 int best_x = 0;
28108
28109 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28110 r->enabled_p && r->y < yb;
28111 ++r)
28112 {
28113 struct glyph *g = r->glyphs[TEXT_AREA];
28114 struct glyph *e = g + r->used[TEXT_AREA];
28115 int gx;
28116
28117 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28118 if (EQ (g->object, object))
28119 {
28120 if (g->charpos == pos)
28121 {
28122 best_glyph = g;
28123 best_x = gx;
28124 best_row = r;
28125 goto found;
28126 }
28127 else if (best_glyph == NULL
28128 || ((eabs (g->charpos - pos)
28129 < eabs (best_glyph->charpos - pos))
28130 && (right_p
28131 ? g->charpos < pos
28132 : g->charpos > pos)))
28133 {
28134 best_glyph = g;
28135 best_x = gx;
28136 best_row = r;
28137 }
28138 }
28139 }
28140
28141 found:
28142
28143 if (best_glyph)
28144 {
28145 *x = best_x;
28146 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28147
28148 if (right_p)
28149 {
28150 *x += best_glyph->pixel_width;
28151 ++*hpos;
28152 }
28153
28154 *y = best_row->y;
28155 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28156 }
28157
28158 return best_glyph != NULL;
28159 }
28160 #endif /* not used */
28161
28162 /* Find the positions of the first and the last glyphs in window W's
28163 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28164 (assumed to be a string), and return in HLINFO's mouse_face_*
28165 members the pixel and column/row coordinates of those glyphs. */
28166
28167 static void
28168 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28169 Lisp_Object object,
28170 ptrdiff_t startpos, ptrdiff_t endpos)
28171 {
28172 int yb = window_text_bottom_y (w);
28173 struct glyph_row *r;
28174 struct glyph *g, *e;
28175 int gx;
28176 int found = 0;
28177
28178 /* Find the glyph row with at least one position in the range
28179 [STARTPOS..ENDPOS), and the first glyph in that row whose
28180 position belongs to that range. */
28181 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28182 r->enabled_p && r->y < yb;
28183 ++r)
28184 {
28185 if (!r->reversed_p)
28186 {
28187 g = r->glyphs[TEXT_AREA];
28188 e = g + r->used[TEXT_AREA];
28189 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28190 if (EQ (g->object, object)
28191 && startpos <= g->charpos && g->charpos < endpos)
28192 {
28193 hlinfo->mouse_face_beg_row
28194 = MATRIX_ROW_VPOS (r, w->current_matrix);
28195 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28196 hlinfo->mouse_face_beg_x = gx;
28197 found = 1;
28198 break;
28199 }
28200 }
28201 else
28202 {
28203 struct glyph *g1;
28204
28205 e = r->glyphs[TEXT_AREA];
28206 g = e + r->used[TEXT_AREA];
28207 for ( ; g > e; --g)
28208 if (EQ ((g-1)->object, object)
28209 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28210 {
28211 hlinfo->mouse_face_beg_row
28212 = MATRIX_ROW_VPOS (r, w->current_matrix);
28213 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28214 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28215 gx += g1->pixel_width;
28216 hlinfo->mouse_face_beg_x = gx;
28217 found = 1;
28218 break;
28219 }
28220 }
28221 if (found)
28222 break;
28223 }
28224
28225 if (!found)
28226 return;
28227
28228 /* Starting with the next row, look for the first row which does NOT
28229 include any glyphs whose positions are in the range. */
28230 for (++r; r->enabled_p && r->y < yb; ++r)
28231 {
28232 g = r->glyphs[TEXT_AREA];
28233 e = g + r->used[TEXT_AREA];
28234 found = 0;
28235 for ( ; g < e; ++g)
28236 if (EQ (g->object, object)
28237 && startpos <= g->charpos && g->charpos < endpos)
28238 {
28239 found = 1;
28240 break;
28241 }
28242 if (!found)
28243 break;
28244 }
28245
28246 /* The highlighted region ends on the previous row. */
28247 r--;
28248
28249 /* Set the end row. */
28250 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28251
28252 /* Compute and set the end column and the end column's horizontal
28253 pixel coordinate. */
28254 if (!r->reversed_p)
28255 {
28256 g = r->glyphs[TEXT_AREA];
28257 e = g + r->used[TEXT_AREA];
28258 for ( ; e > g; --e)
28259 if (EQ ((e-1)->object, object)
28260 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28261 break;
28262 hlinfo->mouse_face_end_col = e - g;
28263
28264 for (gx = r->x; g < e; ++g)
28265 gx += g->pixel_width;
28266 hlinfo->mouse_face_end_x = gx;
28267 }
28268 else
28269 {
28270 e = r->glyphs[TEXT_AREA];
28271 g = e + r->used[TEXT_AREA];
28272 for (gx = r->x ; e < g; ++e)
28273 {
28274 if (EQ (e->object, object)
28275 && startpos <= e->charpos && e->charpos < endpos)
28276 break;
28277 gx += e->pixel_width;
28278 }
28279 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28280 hlinfo->mouse_face_end_x = gx;
28281 }
28282 }
28283
28284 #ifdef HAVE_WINDOW_SYSTEM
28285
28286 /* See if position X, Y is within a hot-spot of an image. */
28287
28288 static int
28289 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28290 {
28291 if (!CONSP (hot_spot))
28292 return 0;
28293
28294 if (EQ (XCAR (hot_spot), Qrect))
28295 {
28296 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28297 Lisp_Object rect = XCDR (hot_spot);
28298 Lisp_Object tem;
28299 if (!CONSP (rect))
28300 return 0;
28301 if (!CONSP (XCAR (rect)))
28302 return 0;
28303 if (!CONSP (XCDR (rect)))
28304 return 0;
28305 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28306 return 0;
28307 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28308 return 0;
28309 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28310 return 0;
28311 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28312 return 0;
28313 return 1;
28314 }
28315 else if (EQ (XCAR (hot_spot), Qcircle))
28316 {
28317 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28318 Lisp_Object circ = XCDR (hot_spot);
28319 Lisp_Object lr, lx0, ly0;
28320 if (CONSP (circ)
28321 && CONSP (XCAR (circ))
28322 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28323 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28324 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28325 {
28326 double r = XFLOATINT (lr);
28327 double dx = XINT (lx0) - x;
28328 double dy = XINT (ly0) - y;
28329 return (dx * dx + dy * dy <= r * r);
28330 }
28331 }
28332 else if (EQ (XCAR (hot_spot), Qpoly))
28333 {
28334 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28335 if (VECTORP (XCDR (hot_spot)))
28336 {
28337 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28338 Lisp_Object *poly = v->contents;
28339 ptrdiff_t n = v->header.size;
28340 ptrdiff_t i;
28341 int inside = 0;
28342 Lisp_Object lx, ly;
28343 int x0, y0;
28344
28345 /* Need an even number of coordinates, and at least 3 edges. */
28346 if (n < 6 || n & 1)
28347 return 0;
28348
28349 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28350 If count is odd, we are inside polygon. Pixels on edges
28351 may or may not be included depending on actual geometry of the
28352 polygon. */
28353 if ((lx = poly[n-2], !INTEGERP (lx))
28354 || (ly = poly[n-1], !INTEGERP (lx)))
28355 return 0;
28356 x0 = XINT (lx), y0 = XINT (ly);
28357 for (i = 0; i < n; i += 2)
28358 {
28359 int x1 = x0, y1 = y0;
28360 if ((lx = poly[i], !INTEGERP (lx))
28361 || (ly = poly[i+1], !INTEGERP (ly)))
28362 return 0;
28363 x0 = XINT (lx), y0 = XINT (ly);
28364
28365 /* Does this segment cross the X line? */
28366 if (x0 >= x)
28367 {
28368 if (x1 >= x)
28369 continue;
28370 }
28371 else if (x1 < x)
28372 continue;
28373 if (y > y0 && y > y1)
28374 continue;
28375 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28376 inside = !inside;
28377 }
28378 return inside;
28379 }
28380 }
28381 return 0;
28382 }
28383
28384 Lisp_Object
28385 find_hot_spot (Lisp_Object map, int x, int y)
28386 {
28387 while (CONSP (map))
28388 {
28389 if (CONSP (XCAR (map))
28390 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28391 return XCAR (map);
28392 map = XCDR (map);
28393 }
28394
28395 return Qnil;
28396 }
28397
28398 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28399 3, 3, 0,
28400 doc: /* Lookup in image map MAP coordinates X and Y.
28401 An image map is an alist where each element has the format (AREA ID PLIST).
28402 An AREA is specified as either a rectangle, a circle, or a polygon:
28403 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28404 pixel coordinates of the upper left and bottom right corners.
28405 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28406 and the radius of the circle; r may be a float or integer.
28407 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28408 vector describes one corner in the polygon.
28409 Returns the alist element for the first matching AREA in MAP. */)
28410 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28411 {
28412 if (NILP (map))
28413 return Qnil;
28414
28415 CHECK_NUMBER (x);
28416 CHECK_NUMBER (y);
28417
28418 return find_hot_spot (map,
28419 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28420 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28421 }
28422
28423
28424 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28425 static void
28426 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28427 {
28428 /* Do not change cursor shape while dragging mouse. */
28429 if (!NILP (do_mouse_tracking))
28430 return;
28431
28432 if (!NILP (pointer))
28433 {
28434 if (EQ (pointer, Qarrow))
28435 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28436 else if (EQ (pointer, Qhand))
28437 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28438 else if (EQ (pointer, Qtext))
28439 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28440 else if (EQ (pointer, intern ("hdrag")))
28441 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28442 else if (EQ (pointer, intern ("nhdrag")))
28443 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28444 #ifdef HAVE_X_WINDOWS
28445 else if (EQ (pointer, intern ("vdrag")))
28446 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28447 #endif
28448 else if (EQ (pointer, intern ("hourglass")))
28449 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28450 else if (EQ (pointer, Qmodeline))
28451 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28452 else
28453 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28454 }
28455
28456 if (cursor != No_Cursor)
28457 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28458 }
28459
28460 #endif /* HAVE_WINDOW_SYSTEM */
28461
28462 /* Take proper action when mouse has moved to the mode or header line
28463 or marginal area AREA of window W, x-position X and y-position Y.
28464 X is relative to the start of the text display area of W, so the
28465 width of bitmap areas and scroll bars must be subtracted to get a
28466 position relative to the start of the mode line. */
28467
28468 static void
28469 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28470 enum window_part area)
28471 {
28472 struct window *w = XWINDOW (window);
28473 struct frame *f = XFRAME (w->frame);
28474 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28475 #ifdef HAVE_WINDOW_SYSTEM
28476 Display_Info *dpyinfo;
28477 #endif
28478 Cursor cursor = No_Cursor;
28479 Lisp_Object pointer = Qnil;
28480 int dx, dy, width, height;
28481 ptrdiff_t charpos;
28482 Lisp_Object string, object = Qnil;
28483 Lisp_Object pos IF_LINT (= Qnil), help;
28484
28485 Lisp_Object mouse_face;
28486 int original_x_pixel = x;
28487 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28488 struct glyph_row *row IF_LINT (= 0);
28489
28490 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28491 {
28492 int x0;
28493 struct glyph *end;
28494
28495 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28496 returns them in row/column units! */
28497 string = mode_line_string (w, area, &x, &y, &charpos,
28498 &object, &dx, &dy, &width, &height);
28499
28500 row = (area == ON_MODE_LINE
28501 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28502 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28503
28504 /* Find the glyph under the mouse pointer. */
28505 if (row->mode_line_p && row->enabled_p)
28506 {
28507 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28508 end = glyph + row->used[TEXT_AREA];
28509
28510 for (x0 = original_x_pixel;
28511 glyph < end && x0 >= glyph->pixel_width;
28512 ++glyph)
28513 x0 -= glyph->pixel_width;
28514
28515 if (glyph >= end)
28516 glyph = NULL;
28517 }
28518 }
28519 else
28520 {
28521 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28522 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28523 returns them in row/column units! */
28524 string = marginal_area_string (w, area, &x, &y, &charpos,
28525 &object, &dx, &dy, &width, &height);
28526 }
28527
28528 help = Qnil;
28529
28530 #ifdef HAVE_WINDOW_SYSTEM
28531 if (IMAGEP (object))
28532 {
28533 Lisp_Object image_map, hotspot;
28534 if ((image_map = Fplist_get (XCDR (object), QCmap),
28535 !NILP (image_map))
28536 && (hotspot = find_hot_spot (image_map, dx, dy),
28537 CONSP (hotspot))
28538 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28539 {
28540 Lisp_Object plist;
28541
28542 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28543 If so, we could look for mouse-enter, mouse-leave
28544 properties in PLIST (and do something...). */
28545 hotspot = XCDR (hotspot);
28546 if (CONSP (hotspot)
28547 && (plist = XCAR (hotspot), CONSP (plist)))
28548 {
28549 pointer = Fplist_get (plist, Qpointer);
28550 if (NILP (pointer))
28551 pointer = Qhand;
28552 help = Fplist_get (plist, Qhelp_echo);
28553 if (!NILP (help))
28554 {
28555 help_echo_string = help;
28556 XSETWINDOW (help_echo_window, w);
28557 help_echo_object = w->contents;
28558 help_echo_pos = charpos;
28559 }
28560 }
28561 }
28562 if (NILP (pointer))
28563 pointer = Fplist_get (XCDR (object), QCpointer);
28564 }
28565 #endif /* HAVE_WINDOW_SYSTEM */
28566
28567 if (STRINGP (string))
28568 pos = make_number (charpos);
28569
28570 /* Set the help text and mouse pointer. If the mouse is on a part
28571 of the mode line without any text (e.g. past the right edge of
28572 the mode line text), use the default help text and pointer. */
28573 if (STRINGP (string) || area == ON_MODE_LINE)
28574 {
28575 /* Arrange to display the help by setting the global variables
28576 help_echo_string, help_echo_object, and help_echo_pos. */
28577 if (NILP (help))
28578 {
28579 if (STRINGP (string))
28580 help = Fget_text_property (pos, Qhelp_echo, string);
28581
28582 if (!NILP (help))
28583 {
28584 help_echo_string = help;
28585 XSETWINDOW (help_echo_window, w);
28586 help_echo_object = string;
28587 help_echo_pos = charpos;
28588 }
28589 else if (area == ON_MODE_LINE)
28590 {
28591 Lisp_Object default_help
28592 = buffer_local_value (Qmode_line_default_help_echo,
28593 w->contents);
28594
28595 if (STRINGP (default_help))
28596 {
28597 help_echo_string = default_help;
28598 XSETWINDOW (help_echo_window, w);
28599 help_echo_object = Qnil;
28600 help_echo_pos = -1;
28601 }
28602 }
28603 }
28604
28605 #ifdef HAVE_WINDOW_SYSTEM
28606 /* Change the mouse pointer according to what is under it. */
28607 if (FRAME_WINDOW_P (f))
28608 {
28609 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28610 || minibuf_level
28611 || NILP (Vresize_mini_windows));
28612
28613 dpyinfo = FRAME_DISPLAY_INFO (f);
28614 if (STRINGP (string))
28615 {
28616 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28617
28618 if (NILP (pointer))
28619 pointer = Fget_text_property (pos, Qpointer, string);
28620
28621 /* Change the mouse pointer according to what is under X/Y. */
28622 if (NILP (pointer)
28623 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28624 {
28625 Lisp_Object map;
28626 map = Fget_text_property (pos, Qlocal_map, string);
28627 if (!KEYMAPP (map))
28628 map = Fget_text_property (pos, Qkeymap, string);
28629 if (!KEYMAPP (map) && draggable)
28630 cursor = dpyinfo->vertical_scroll_bar_cursor;
28631 }
28632 }
28633 else if (draggable)
28634 /* Default mode-line pointer. */
28635 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28636 }
28637 #endif
28638 }
28639
28640 /* Change the mouse face according to what is under X/Y. */
28641 if (STRINGP (string))
28642 {
28643 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28644 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28645 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28646 && glyph)
28647 {
28648 Lisp_Object b, e;
28649
28650 struct glyph * tmp_glyph;
28651
28652 int gpos;
28653 int gseq_length;
28654 int total_pixel_width;
28655 ptrdiff_t begpos, endpos, ignore;
28656
28657 int vpos, hpos;
28658
28659 b = Fprevious_single_property_change (make_number (charpos + 1),
28660 Qmouse_face, string, Qnil);
28661 if (NILP (b))
28662 begpos = 0;
28663 else
28664 begpos = XINT (b);
28665
28666 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28667 if (NILP (e))
28668 endpos = SCHARS (string);
28669 else
28670 endpos = XINT (e);
28671
28672 /* Calculate the glyph position GPOS of GLYPH in the
28673 displayed string, relative to the beginning of the
28674 highlighted part of the string.
28675
28676 Note: GPOS is different from CHARPOS. CHARPOS is the
28677 position of GLYPH in the internal string object. A mode
28678 line string format has structures which are converted to
28679 a flattened string by the Emacs Lisp interpreter. The
28680 internal string is an element of those structures. The
28681 displayed string is the flattened string. */
28682 tmp_glyph = row_start_glyph;
28683 while (tmp_glyph < glyph
28684 && (!(EQ (tmp_glyph->object, glyph->object)
28685 && begpos <= tmp_glyph->charpos
28686 && tmp_glyph->charpos < endpos)))
28687 tmp_glyph++;
28688 gpos = glyph - tmp_glyph;
28689
28690 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28691 the highlighted part of the displayed string to which
28692 GLYPH belongs. Note: GSEQ_LENGTH is different from
28693 SCHARS (STRING), because the latter returns the length of
28694 the internal string. */
28695 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28696 tmp_glyph > glyph
28697 && (!(EQ (tmp_glyph->object, glyph->object)
28698 && begpos <= tmp_glyph->charpos
28699 && tmp_glyph->charpos < endpos));
28700 tmp_glyph--)
28701 ;
28702 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28703
28704 /* Calculate the total pixel width of all the glyphs between
28705 the beginning of the highlighted area and GLYPH. */
28706 total_pixel_width = 0;
28707 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28708 total_pixel_width += tmp_glyph->pixel_width;
28709
28710 /* Pre calculation of re-rendering position. Note: X is in
28711 column units here, after the call to mode_line_string or
28712 marginal_area_string. */
28713 hpos = x - gpos;
28714 vpos = (area == ON_MODE_LINE
28715 ? (w->current_matrix)->nrows - 1
28716 : 0);
28717
28718 /* If GLYPH's position is included in the region that is
28719 already drawn in mouse face, we have nothing to do. */
28720 if ( EQ (window, hlinfo->mouse_face_window)
28721 && (!row->reversed_p
28722 ? (hlinfo->mouse_face_beg_col <= hpos
28723 && hpos < hlinfo->mouse_face_end_col)
28724 /* In R2L rows we swap BEG and END, see below. */
28725 : (hlinfo->mouse_face_end_col <= hpos
28726 && hpos < hlinfo->mouse_face_beg_col))
28727 && hlinfo->mouse_face_beg_row == vpos )
28728 return;
28729
28730 if (clear_mouse_face (hlinfo))
28731 cursor = No_Cursor;
28732
28733 if (!row->reversed_p)
28734 {
28735 hlinfo->mouse_face_beg_col = hpos;
28736 hlinfo->mouse_face_beg_x = original_x_pixel
28737 - (total_pixel_width + dx);
28738 hlinfo->mouse_face_end_col = hpos + gseq_length;
28739 hlinfo->mouse_face_end_x = 0;
28740 }
28741 else
28742 {
28743 /* In R2L rows, show_mouse_face expects BEG and END
28744 coordinates to be swapped. */
28745 hlinfo->mouse_face_end_col = hpos;
28746 hlinfo->mouse_face_end_x = original_x_pixel
28747 - (total_pixel_width + dx);
28748 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28749 hlinfo->mouse_face_beg_x = 0;
28750 }
28751
28752 hlinfo->mouse_face_beg_row = vpos;
28753 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28754 hlinfo->mouse_face_past_end = 0;
28755 hlinfo->mouse_face_window = window;
28756
28757 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28758 charpos,
28759 0, &ignore,
28760 glyph->face_id,
28761 1);
28762 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28763
28764 if (NILP (pointer))
28765 pointer = Qhand;
28766 }
28767 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28768 clear_mouse_face (hlinfo);
28769 }
28770 #ifdef HAVE_WINDOW_SYSTEM
28771 if (FRAME_WINDOW_P (f))
28772 define_frame_cursor1 (f, cursor, pointer);
28773 #endif
28774 }
28775
28776
28777 /* EXPORT:
28778 Take proper action when the mouse has moved to position X, Y on
28779 frame F with regards to highlighting portions of display that have
28780 mouse-face properties. Also de-highlight portions of display where
28781 the mouse was before, set the mouse pointer shape as appropriate
28782 for the mouse coordinates, and activate help echo (tooltips).
28783 X and Y can be negative or out of range. */
28784
28785 void
28786 note_mouse_highlight (struct frame *f, int x, int y)
28787 {
28788 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28789 enum window_part part = ON_NOTHING;
28790 Lisp_Object window;
28791 struct window *w;
28792 Cursor cursor = No_Cursor;
28793 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28794 struct buffer *b;
28795
28796 /* When a menu is active, don't highlight because this looks odd. */
28797 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28798 if (popup_activated ())
28799 return;
28800 #endif
28801
28802 if (!f->glyphs_initialized_p
28803 || f->pointer_invisible)
28804 return;
28805
28806 hlinfo->mouse_face_mouse_x = x;
28807 hlinfo->mouse_face_mouse_y = y;
28808 hlinfo->mouse_face_mouse_frame = f;
28809
28810 if (hlinfo->mouse_face_defer)
28811 return;
28812
28813 /* Which window is that in? */
28814 window = window_from_coordinates (f, x, y, &part, 1);
28815
28816 /* If displaying active text in another window, clear that. */
28817 if (! EQ (window, hlinfo->mouse_face_window)
28818 /* Also clear if we move out of text area in same window. */
28819 || (!NILP (hlinfo->mouse_face_window)
28820 && !NILP (window)
28821 && part != ON_TEXT
28822 && part != ON_MODE_LINE
28823 && part != ON_HEADER_LINE))
28824 clear_mouse_face (hlinfo);
28825
28826 /* Not on a window -> return. */
28827 if (!WINDOWP (window))
28828 return;
28829
28830 /* Reset help_echo_string. It will get recomputed below. */
28831 help_echo_string = Qnil;
28832
28833 /* Convert to window-relative pixel coordinates. */
28834 w = XWINDOW (window);
28835 frame_to_window_pixel_xy (w, &x, &y);
28836
28837 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28838 /* Handle tool-bar window differently since it doesn't display a
28839 buffer. */
28840 if (EQ (window, f->tool_bar_window))
28841 {
28842 note_tool_bar_highlight (f, x, y);
28843 return;
28844 }
28845 #endif
28846
28847 /* Mouse is on the mode, header line or margin? */
28848 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28849 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28850 {
28851 note_mode_line_or_margin_highlight (window, x, y, part);
28852
28853 #ifdef HAVE_WINDOW_SYSTEM
28854 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28855 {
28856 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28857 /* Show non-text cursor (Bug#16647). */
28858 goto set_cursor;
28859 }
28860 else
28861 #endif
28862 return;
28863 }
28864
28865 #ifdef HAVE_WINDOW_SYSTEM
28866 if (part == ON_VERTICAL_BORDER)
28867 {
28868 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28869 help_echo_string = build_string ("drag-mouse-1: resize");
28870 }
28871 else if (part == ON_RIGHT_DIVIDER)
28872 {
28873 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28874 help_echo_string = build_string ("drag-mouse-1: resize");
28875 }
28876 else if (part == ON_BOTTOM_DIVIDER)
28877 if (! WINDOW_BOTTOMMOST_P (w)
28878 || minibuf_level
28879 || NILP (Vresize_mini_windows))
28880 {
28881 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28882 help_echo_string = build_string ("drag-mouse-1: resize");
28883 }
28884 else
28885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28886 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28887 || part == ON_SCROLL_BAR)
28888 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28889 else
28890 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28891 #endif
28892
28893 /* Are we in a window whose display is up to date?
28894 And verify the buffer's text has not changed. */
28895 b = XBUFFER (w->contents);
28896 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28897 {
28898 int hpos, vpos, dx, dy, area = LAST_AREA;
28899 ptrdiff_t pos;
28900 struct glyph *glyph;
28901 Lisp_Object object;
28902 Lisp_Object mouse_face = Qnil, position;
28903 Lisp_Object *overlay_vec = NULL;
28904 ptrdiff_t i, noverlays;
28905 struct buffer *obuf;
28906 ptrdiff_t obegv, ozv;
28907 int same_region;
28908
28909 /* Find the glyph under X/Y. */
28910 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28911
28912 #ifdef HAVE_WINDOW_SYSTEM
28913 /* Look for :pointer property on image. */
28914 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28915 {
28916 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28917 if (img != NULL && IMAGEP (img->spec))
28918 {
28919 Lisp_Object image_map, hotspot;
28920 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28921 !NILP (image_map))
28922 && (hotspot = find_hot_spot (image_map,
28923 glyph->slice.img.x + dx,
28924 glyph->slice.img.y + dy),
28925 CONSP (hotspot))
28926 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28927 {
28928 Lisp_Object plist;
28929
28930 /* Could check XCAR (hotspot) to see if we enter/leave
28931 this hot-spot.
28932 If so, we could look for mouse-enter, mouse-leave
28933 properties in PLIST (and do something...). */
28934 hotspot = XCDR (hotspot);
28935 if (CONSP (hotspot)
28936 && (plist = XCAR (hotspot), CONSP (plist)))
28937 {
28938 pointer = Fplist_get (plist, Qpointer);
28939 if (NILP (pointer))
28940 pointer = Qhand;
28941 help_echo_string = Fplist_get (plist, Qhelp_echo);
28942 if (!NILP (help_echo_string))
28943 {
28944 help_echo_window = window;
28945 help_echo_object = glyph->object;
28946 help_echo_pos = glyph->charpos;
28947 }
28948 }
28949 }
28950 if (NILP (pointer))
28951 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28952 }
28953 }
28954 #endif /* HAVE_WINDOW_SYSTEM */
28955
28956 /* Clear mouse face if X/Y not over text. */
28957 if (glyph == NULL
28958 || area != TEXT_AREA
28959 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28960 /* Glyph's OBJECT is an integer for glyphs inserted by the
28961 display engine for its internal purposes, like truncation
28962 and continuation glyphs and blanks beyond the end of
28963 line's text on text terminals. If we are over such a
28964 glyph, we are not over any text. */
28965 || INTEGERP (glyph->object)
28966 /* R2L rows have a stretch glyph at their front, which
28967 stands for no text, whereas L2R rows have no glyphs at
28968 all beyond the end of text. Treat such stretch glyphs
28969 like we do with NULL glyphs in L2R rows. */
28970 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28971 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28972 && glyph->type == STRETCH_GLYPH
28973 && glyph->avoid_cursor_p))
28974 {
28975 if (clear_mouse_face (hlinfo))
28976 cursor = No_Cursor;
28977 #ifdef HAVE_WINDOW_SYSTEM
28978 if (FRAME_WINDOW_P (f) && NILP (pointer))
28979 {
28980 if (area != TEXT_AREA)
28981 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28982 else
28983 pointer = Vvoid_text_area_pointer;
28984 }
28985 #endif
28986 goto set_cursor;
28987 }
28988
28989 pos = glyph->charpos;
28990 object = glyph->object;
28991 if (!STRINGP (object) && !BUFFERP (object))
28992 goto set_cursor;
28993
28994 /* If we get an out-of-range value, return now; avoid an error. */
28995 if (BUFFERP (object) && pos > BUF_Z (b))
28996 goto set_cursor;
28997
28998 /* Make the window's buffer temporarily current for
28999 overlays_at and compute_char_face. */
29000 obuf = current_buffer;
29001 current_buffer = b;
29002 obegv = BEGV;
29003 ozv = ZV;
29004 BEGV = BEG;
29005 ZV = Z;
29006
29007 /* Is this char mouse-active or does it have help-echo? */
29008 position = make_number (pos);
29009
29010 if (BUFFERP (object))
29011 {
29012 /* Put all the overlays we want in a vector in overlay_vec. */
29013 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29014 /* Sort overlays into increasing priority order. */
29015 noverlays = sort_overlays (overlay_vec, noverlays, w);
29016 }
29017 else
29018 noverlays = 0;
29019
29020 if (NILP (Vmouse_highlight))
29021 {
29022 clear_mouse_face (hlinfo);
29023 goto check_help_echo;
29024 }
29025
29026 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29027
29028 if (same_region)
29029 cursor = No_Cursor;
29030
29031 /* Check mouse-face highlighting. */
29032 if (! same_region
29033 /* If there exists an overlay with mouse-face overlapping
29034 the one we are currently highlighting, we have to
29035 check if we enter the overlapping overlay, and then
29036 highlight only that. */
29037 || (OVERLAYP (hlinfo->mouse_face_overlay)
29038 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29039 {
29040 /* Find the highest priority overlay with a mouse-face. */
29041 Lisp_Object overlay = Qnil;
29042 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29043 {
29044 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29045 if (!NILP (mouse_face))
29046 overlay = overlay_vec[i];
29047 }
29048
29049 /* If we're highlighting the same overlay as before, there's
29050 no need to do that again. */
29051 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29052 goto check_help_echo;
29053 hlinfo->mouse_face_overlay = overlay;
29054
29055 /* Clear the display of the old active region, if any. */
29056 if (clear_mouse_face (hlinfo))
29057 cursor = No_Cursor;
29058
29059 /* If no overlay applies, get a text property. */
29060 if (NILP (overlay))
29061 mouse_face = Fget_text_property (position, Qmouse_face, object);
29062
29063 /* Next, compute the bounds of the mouse highlighting and
29064 display it. */
29065 if (!NILP (mouse_face) && STRINGP (object))
29066 {
29067 /* The mouse-highlighting comes from a display string
29068 with a mouse-face. */
29069 Lisp_Object s, e;
29070 ptrdiff_t ignore;
29071
29072 s = Fprevious_single_property_change
29073 (make_number (pos + 1), Qmouse_face, object, Qnil);
29074 e = Fnext_single_property_change
29075 (position, Qmouse_face, object, Qnil);
29076 if (NILP (s))
29077 s = make_number (0);
29078 if (NILP (e))
29079 e = make_number (SCHARS (object));
29080 mouse_face_from_string_pos (w, hlinfo, object,
29081 XINT (s), XINT (e));
29082 hlinfo->mouse_face_past_end = 0;
29083 hlinfo->mouse_face_window = window;
29084 hlinfo->mouse_face_face_id
29085 = face_at_string_position (w, object, pos, 0, &ignore,
29086 glyph->face_id, 1);
29087 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29088 cursor = No_Cursor;
29089 }
29090 else
29091 {
29092 /* The mouse-highlighting, if any, comes from an overlay
29093 or text property in the buffer. */
29094 Lisp_Object buffer IF_LINT (= Qnil);
29095 Lisp_Object disp_string IF_LINT (= Qnil);
29096
29097 if (STRINGP (object))
29098 {
29099 /* If we are on a display string with no mouse-face,
29100 check if the text under it has one. */
29101 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29102 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29103 pos = string_buffer_position (object, start);
29104 if (pos > 0)
29105 {
29106 mouse_face = get_char_property_and_overlay
29107 (make_number (pos), Qmouse_face, w->contents, &overlay);
29108 buffer = w->contents;
29109 disp_string = object;
29110 }
29111 }
29112 else
29113 {
29114 buffer = object;
29115 disp_string = Qnil;
29116 }
29117
29118 if (!NILP (mouse_face))
29119 {
29120 Lisp_Object before, after;
29121 Lisp_Object before_string, after_string;
29122 /* To correctly find the limits of mouse highlight
29123 in a bidi-reordered buffer, we must not use the
29124 optimization of limiting the search in
29125 previous-single-property-change and
29126 next-single-property-change, because
29127 rows_from_pos_range needs the real start and end
29128 positions to DTRT in this case. That's because
29129 the first row visible in a window does not
29130 necessarily display the character whose position
29131 is the smallest. */
29132 Lisp_Object lim1
29133 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29134 ? Fmarker_position (w->start)
29135 : Qnil;
29136 Lisp_Object lim2
29137 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29138 ? make_number (BUF_Z (XBUFFER (buffer))
29139 - w->window_end_pos)
29140 : Qnil;
29141
29142 if (NILP (overlay))
29143 {
29144 /* Handle the text property case. */
29145 before = Fprevious_single_property_change
29146 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29147 after = Fnext_single_property_change
29148 (make_number (pos), Qmouse_face, buffer, lim2);
29149 before_string = after_string = Qnil;
29150 }
29151 else
29152 {
29153 /* Handle the overlay case. */
29154 before = Foverlay_start (overlay);
29155 after = Foverlay_end (overlay);
29156 before_string = Foverlay_get (overlay, Qbefore_string);
29157 after_string = Foverlay_get (overlay, Qafter_string);
29158
29159 if (!STRINGP (before_string)) before_string = Qnil;
29160 if (!STRINGP (after_string)) after_string = Qnil;
29161 }
29162
29163 mouse_face_from_buffer_pos (window, hlinfo, pos,
29164 NILP (before)
29165 ? 1
29166 : XFASTINT (before),
29167 NILP (after)
29168 ? BUF_Z (XBUFFER (buffer))
29169 : XFASTINT (after),
29170 before_string, after_string,
29171 disp_string);
29172 cursor = No_Cursor;
29173 }
29174 }
29175 }
29176
29177 check_help_echo:
29178
29179 /* Look for a `help-echo' property. */
29180 if (NILP (help_echo_string)) {
29181 Lisp_Object help, overlay;
29182
29183 /* Check overlays first. */
29184 help = overlay = Qnil;
29185 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29186 {
29187 overlay = overlay_vec[i];
29188 help = Foverlay_get (overlay, Qhelp_echo);
29189 }
29190
29191 if (!NILP (help))
29192 {
29193 help_echo_string = help;
29194 help_echo_window = window;
29195 help_echo_object = overlay;
29196 help_echo_pos = pos;
29197 }
29198 else
29199 {
29200 Lisp_Object obj = glyph->object;
29201 ptrdiff_t charpos = glyph->charpos;
29202
29203 /* Try text properties. */
29204 if (STRINGP (obj)
29205 && charpos >= 0
29206 && charpos < SCHARS (obj))
29207 {
29208 help = Fget_text_property (make_number (charpos),
29209 Qhelp_echo, obj);
29210 if (NILP (help))
29211 {
29212 /* If the string itself doesn't specify a help-echo,
29213 see if the buffer text ``under'' it does. */
29214 struct glyph_row *r
29215 = MATRIX_ROW (w->current_matrix, vpos);
29216 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29217 ptrdiff_t p = string_buffer_position (obj, start);
29218 if (p > 0)
29219 {
29220 help = Fget_char_property (make_number (p),
29221 Qhelp_echo, w->contents);
29222 if (!NILP (help))
29223 {
29224 charpos = p;
29225 obj = w->contents;
29226 }
29227 }
29228 }
29229 }
29230 else if (BUFFERP (obj)
29231 && charpos >= BEGV
29232 && charpos < ZV)
29233 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29234 obj);
29235
29236 if (!NILP (help))
29237 {
29238 help_echo_string = help;
29239 help_echo_window = window;
29240 help_echo_object = obj;
29241 help_echo_pos = charpos;
29242 }
29243 }
29244 }
29245
29246 #ifdef HAVE_WINDOW_SYSTEM
29247 /* Look for a `pointer' property. */
29248 if (FRAME_WINDOW_P (f) && NILP (pointer))
29249 {
29250 /* Check overlays first. */
29251 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29252 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29253
29254 if (NILP (pointer))
29255 {
29256 Lisp_Object obj = glyph->object;
29257 ptrdiff_t charpos = glyph->charpos;
29258
29259 /* Try text properties. */
29260 if (STRINGP (obj)
29261 && charpos >= 0
29262 && charpos < SCHARS (obj))
29263 {
29264 pointer = Fget_text_property (make_number (charpos),
29265 Qpointer, obj);
29266 if (NILP (pointer))
29267 {
29268 /* If the string itself doesn't specify a pointer,
29269 see if the buffer text ``under'' it does. */
29270 struct glyph_row *r
29271 = MATRIX_ROW (w->current_matrix, vpos);
29272 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29273 ptrdiff_t p = string_buffer_position (obj, start);
29274 if (p > 0)
29275 pointer = Fget_char_property (make_number (p),
29276 Qpointer, w->contents);
29277 }
29278 }
29279 else if (BUFFERP (obj)
29280 && charpos >= BEGV
29281 && charpos < ZV)
29282 pointer = Fget_text_property (make_number (charpos),
29283 Qpointer, obj);
29284 }
29285 }
29286 #endif /* HAVE_WINDOW_SYSTEM */
29287
29288 BEGV = obegv;
29289 ZV = ozv;
29290 current_buffer = obuf;
29291 }
29292
29293 set_cursor:
29294
29295 #ifdef HAVE_WINDOW_SYSTEM
29296 if (FRAME_WINDOW_P (f))
29297 define_frame_cursor1 (f, cursor, pointer);
29298 #else
29299 /* This is here to prevent a compiler error, about "label at end of
29300 compound statement". */
29301 return;
29302 #endif
29303 }
29304
29305
29306 /* EXPORT for RIF:
29307 Clear any mouse-face on window W. This function is part of the
29308 redisplay interface, and is called from try_window_id and similar
29309 functions to ensure the mouse-highlight is off. */
29310
29311 void
29312 x_clear_window_mouse_face (struct window *w)
29313 {
29314 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29315 Lisp_Object window;
29316
29317 block_input ();
29318 XSETWINDOW (window, w);
29319 if (EQ (window, hlinfo->mouse_face_window))
29320 clear_mouse_face (hlinfo);
29321 unblock_input ();
29322 }
29323
29324
29325 /* EXPORT:
29326 Just discard the mouse face information for frame F, if any.
29327 This is used when the size of F is changed. */
29328
29329 void
29330 cancel_mouse_face (struct frame *f)
29331 {
29332 Lisp_Object window;
29333 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29334
29335 window = hlinfo->mouse_face_window;
29336 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29337 reset_mouse_highlight (hlinfo);
29338 }
29339
29340
29341 \f
29342 /***********************************************************************
29343 Exposure Events
29344 ***********************************************************************/
29345
29346 #ifdef HAVE_WINDOW_SYSTEM
29347
29348 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29349 which intersects rectangle R. R is in window-relative coordinates. */
29350
29351 static void
29352 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29353 enum glyph_row_area area)
29354 {
29355 struct glyph *first = row->glyphs[area];
29356 struct glyph *end = row->glyphs[area] + row->used[area];
29357 struct glyph *last;
29358 int first_x, start_x, x;
29359
29360 if (area == TEXT_AREA && row->fill_line_p)
29361 /* If row extends face to end of line write the whole line. */
29362 draw_glyphs (w, 0, row, area,
29363 0, row->used[area],
29364 DRAW_NORMAL_TEXT, 0);
29365 else
29366 {
29367 /* Set START_X to the window-relative start position for drawing glyphs of
29368 AREA. The first glyph of the text area can be partially visible.
29369 The first glyphs of other areas cannot. */
29370 start_x = window_box_left_offset (w, area);
29371 x = start_x;
29372 if (area == TEXT_AREA)
29373 x += row->x;
29374
29375 /* Find the first glyph that must be redrawn. */
29376 while (first < end
29377 && x + first->pixel_width < r->x)
29378 {
29379 x += first->pixel_width;
29380 ++first;
29381 }
29382
29383 /* Find the last one. */
29384 last = first;
29385 first_x = x;
29386 while (last < end
29387 && x < r->x + r->width)
29388 {
29389 x += last->pixel_width;
29390 ++last;
29391 }
29392
29393 /* Repaint. */
29394 if (last > first)
29395 draw_glyphs (w, first_x - start_x, row, area,
29396 first - row->glyphs[area], last - row->glyphs[area],
29397 DRAW_NORMAL_TEXT, 0);
29398 }
29399 }
29400
29401
29402 /* Redraw the parts of the glyph row ROW on window W intersecting
29403 rectangle R. R is in window-relative coordinates. Value is
29404 non-zero if mouse-face was overwritten. */
29405
29406 static int
29407 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29408 {
29409 eassert (row->enabled_p);
29410
29411 if (row->mode_line_p || w->pseudo_window_p)
29412 draw_glyphs (w, 0, row, TEXT_AREA,
29413 0, row->used[TEXT_AREA],
29414 DRAW_NORMAL_TEXT, 0);
29415 else
29416 {
29417 if (row->used[LEFT_MARGIN_AREA])
29418 expose_area (w, row, r, LEFT_MARGIN_AREA);
29419 if (row->used[TEXT_AREA])
29420 expose_area (w, row, r, TEXT_AREA);
29421 if (row->used[RIGHT_MARGIN_AREA])
29422 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29423 draw_row_fringe_bitmaps (w, row);
29424 }
29425
29426 return row->mouse_face_p;
29427 }
29428
29429
29430 /* Redraw those parts of glyphs rows during expose event handling that
29431 overlap other rows. Redrawing of an exposed line writes over parts
29432 of lines overlapping that exposed line; this function fixes that.
29433
29434 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29435 row in W's current matrix that is exposed and overlaps other rows.
29436 LAST_OVERLAPPING_ROW is the last such row. */
29437
29438 static void
29439 expose_overlaps (struct window *w,
29440 struct glyph_row *first_overlapping_row,
29441 struct glyph_row *last_overlapping_row,
29442 XRectangle *r)
29443 {
29444 struct glyph_row *row;
29445
29446 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29447 if (row->overlapping_p)
29448 {
29449 eassert (row->enabled_p && !row->mode_line_p);
29450
29451 row->clip = r;
29452 if (row->used[LEFT_MARGIN_AREA])
29453 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29454
29455 if (row->used[TEXT_AREA])
29456 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29457
29458 if (row->used[RIGHT_MARGIN_AREA])
29459 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29460 row->clip = NULL;
29461 }
29462 }
29463
29464
29465 /* Return non-zero if W's cursor intersects rectangle R. */
29466
29467 static int
29468 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29469 {
29470 XRectangle cr, result;
29471 struct glyph *cursor_glyph;
29472 struct glyph_row *row;
29473
29474 if (w->phys_cursor.vpos >= 0
29475 && w->phys_cursor.vpos < w->current_matrix->nrows
29476 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29477 row->enabled_p)
29478 && row->cursor_in_fringe_p)
29479 {
29480 /* Cursor is in the fringe. */
29481 cr.x = window_box_right_offset (w,
29482 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29483 ? RIGHT_MARGIN_AREA
29484 : TEXT_AREA));
29485 cr.y = row->y;
29486 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29487 cr.height = row->height;
29488 return x_intersect_rectangles (&cr, r, &result);
29489 }
29490
29491 cursor_glyph = get_phys_cursor_glyph (w);
29492 if (cursor_glyph)
29493 {
29494 /* r is relative to W's box, but w->phys_cursor.x is relative
29495 to left edge of W's TEXT area. Adjust it. */
29496 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29497 cr.y = w->phys_cursor.y;
29498 cr.width = cursor_glyph->pixel_width;
29499 cr.height = w->phys_cursor_height;
29500 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29501 I assume the effect is the same -- and this is portable. */
29502 return x_intersect_rectangles (&cr, r, &result);
29503 }
29504 /* If we don't understand the format, pretend we're not in the hot-spot. */
29505 return 0;
29506 }
29507
29508
29509 /* EXPORT:
29510 Draw a vertical window border to the right of window W if W doesn't
29511 have vertical scroll bars. */
29512
29513 void
29514 x_draw_vertical_border (struct window *w)
29515 {
29516 struct frame *f = XFRAME (WINDOW_FRAME (w));
29517
29518 /* We could do better, if we knew what type of scroll-bar the adjacent
29519 windows (on either side) have... But we don't :-(
29520 However, I think this works ok. ++KFS 2003-04-25 */
29521
29522 /* Redraw borders between horizontally adjacent windows. Don't
29523 do it for frames with vertical scroll bars because either the
29524 right scroll bar of a window, or the left scroll bar of its
29525 neighbor will suffice as a border. */
29526 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29527 return;
29528
29529 /* Note: It is necessary to redraw both the left and the right
29530 borders, for when only this single window W is being
29531 redisplayed. */
29532 if (!WINDOW_RIGHTMOST_P (w)
29533 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29534 {
29535 int x0, x1, y0, y1;
29536
29537 window_box_edges (w, &x0, &y0, &x1, &y1);
29538 y1 -= 1;
29539
29540 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29541 x1 -= 1;
29542
29543 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29544 }
29545
29546 if (!WINDOW_LEFTMOST_P (w)
29547 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29548 {
29549 int x0, x1, y0, y1;
29550
29551 window_box_edges (w, &x0, &y0, &x1, &y1);
29552 y1 -= 1;
29553
29554 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29555 x0 -= 1;
29556
29557 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29558 }
29559 }
29560
29561
29562 /* Draw window dividers for window W. */
29563
29564 void
29565 x_draw_right_divider (struct window *w)
29566 {
29567 struct frame *f = WINDOW_XFRAME (w);
29568
29569 if (w->mini || w->pseudo_window_p)
29570 return;
29571 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29572 {
29573 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29574 int x1 = WINDOW_RIGHT_EDGE_X (w);
29575 int y0 = WINDOW_TOP_EDGE_Y (w);
29576 /* The bottom divider prevails. */
29577 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29578
29579 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29580 }
29581 }
29582
29583 static void
29584 x_draw_bottom_divider (struct window *w)
29585 {
29586 struct frame *f = XFRAME (WINDOW_FRAME (w));
29587
29588 if (w->mini || w->pseudo_window_p)
29589 return;
29590 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29591 {
29592 int x0 = WINDOW_LEFT_EDGE_X (w);
29593 int x1 = WINDOW_RIGHT_EDGE_X (w);
29594 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29595 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29596
29597 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29598 }
29599 }
29600
29601 /* Redraw the part of window W intersection rectangle FR. Pixel
29602 coordinates in FR are frame-relative. Call this function with
29603 input blocked. Value is non-zero if the exposure overwrites
29604 mouse-face. */
29605
29606 static int
29607 expose_window (struct window *w, XRectangle *fr)
29608 {
29609 struct frame *f = XFRAME (w->frame);
29610 XRectangle wr, r;
29611 int mouse_face_overwritten_p = 0;
29612
29613 /* If window is not yet fully initialized, do nothing. This can
29614 happen when toolkit scroll bars are used and a window is split.
29615 Reconfiguring the scroll bar will generate an expose for a newly
29616 created window. */
29617 if (w->current_matrix == NULL)
29618 return 0;
29619
29620 /* When we're currently updating the window, display and current
29621 matrix usually don't agree. Arrange for a thorough display
29622 later. */
29623 if (w->must_be_updated_p)
29624 {
29625 SET_FRAME_GARBAGED (f);
29626 return 0;
29627 }
29628
29629 /* Frame-relative pixel rectangle of W. */
29630 wr.x = WINDOW_LEFT_EDGE_X (w);
29631 wr.y = WINDOW_TOP_EDGE_Y (w);
29632 wr.width = WINDOW_PIXEL_WIDTH (w);
29633 wr.height = WINDOW_PIXEL_HEIGHT (w);
29634
29635 if (x_intersect_rectangles (fr, &wr, &r))
29636 {
29637 int yb = window_text_bottom_y (w);
29638 struct glyph_row *row;
29639 int cursor_cleared_p, phys_cursor_on_p;
29640 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29641
29642 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29643 r.x, r.y, r.width, r.height));
29644
29645 /* Convert to window coordinates. */
29646 r.x -= WINDOW_LEFT_EDGE_X (w);
29647 r.y -= WINDOW_TOP_EDGE_Y (w);
29648
29649 /* Turn off the cursor. */
29650 if (!w->pseudo_window_p
29651 && phys_cursor_in_rect_p (w, &r))
29652 {
29653 x_clear_cursor (w);
29654 cursor_cleared_p = 1;
29655 }
29656 else
29657 cursor_cleared_p = 0;
29658
29659 /* If the row containing the cursor extends face to end of line,
29660 then expose_area might overwrite the cursor outside the
29661 rectangle and thus notice_overwritten_cursor might clear
29662 w->phys_cursor_on_p. We remember the original value and
29663 check later if it is changed. */
29664 phys_cursor_on_p = w->phys_cursor_on_p;
29665
29666 /* Update lines intersecting rectangle R. */
29667 first_overlapping_row = last_overlapping_row = NULL;
29668 for (row = w->current_matrix->rows;
29669 row->enabled_p;
29670 ++row)
29671 {
29672 int y0 = row->y;
29673 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29674
29675 if ((y0 >= r.y && y0 < r.y + r.height)
29676 || (y1 > r.y && y1 < r.y + r.height)
29677 || (r.y >= y0 && r.y < y1)
29678 || (r.y + r.height > y0 && r.y + r.height < y1))
29679 {
29680 /* A header line may be overlapping, but there is no need
29681 to fix overlapping areas for them. KFS 2005-02-12 */
29682 if (row->overlapping_p && !row->mode_line_p)
29683 {
29684 if (first_overlapping_row == NULL)
29685 first_overlapping_row = row;
29686 last_overlapping_row = row;
29687 }
29688
29689 row->clip = fr;
29690 if (expose_line (w, row, &r))
29691 mouse_face_overwritten_p = 1;
29692 row->clip = NULL;
29693 }
29694 else if (row->overlapping_p)
29695 {
29696 /* We must redraw a row overlapping the exposed area. */
29697 if (y0 < r.y
29698 ? y0 + row->phys_height > r.y
29699 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29700 {
29701 if (first_overlapping_row == NULL)
29702 first_overlapping_row = row;
29703 last_overlapping_row = row;
29704 }
29705 }
29706
29707 if (y1 >= yb)
29708 break;
29709 }
29710
29711 /* Display the mode line if there is one. */
29712 if (WINDOW_WANTS_MODELINE_P (w)
29713 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29714 row->enabled_p)
29715 && row->y < r.y + r.height)
29716 {
29717 if (expose_line (w, row, &r))
29718 mouse_face_overwritten_p = 1;
29719 }
29720
29721 if (!w->pseudo_window_p)
29722 {
29723 /* Fix the display of overlapping rows. */
29724 if (first_overlapping_row)
29725 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29726 fr);
29727
29728 /* Draw border between windows. */
29729 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29730 x_draw_right_divider (w);
29731 else
29732 x_draw_vertical_border (w);
29733
29734 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29735 x_draw_bottom_divider (w);
29736
29737 /* Turn the cursor on again. */
29738 if (cursor_cleared_p
29739 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29740 update_window_cursor (w, 1);
29741 }
29742 }
29743
29744 return mouse_face_overwritten_p;
29745 }
29746
29747
29748
29749 /* Redraw (parts) of all windows in the window tree rooted at W that
29750 intersect R. R contains frame pixel coordinates. Value is
29751 non-zero if the exposure overwrites mouse-face. */
29752
29753 static int
29754 expose_window_tree (struct window *w, XRectangle *r)
29755 {
29756 struct frame *f = XFRAME (w->frame);
29757 int mouse_face_overwritten_p = 0;
29758
29759 while (w && !FRAME_GARBAGED_P (f))
29760 {
29761 if (WINDOWP (w->contents))
29762 mouse_face_overwritten_p
29763 |= expose_window_tree (XWINDOW (w->contents), r);
29764 else
29765 mouse_face_overwritten_p |= expose_window (w, r);
29766
29767 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29768 }
29769
29770 return mouse_face_overwritten_p;
29771 }
29772
29773
29774 /* EXPORT:
29775 Redisplay an exposed area of frame F. X and Y are the upper-left
29776 corner of the exposed rectangle. W and H are width and height of
29777 the exposed area. All are pixel values. W or H zero means redraw
29778 the entire frame. */
29779
29780 void
29781 expose_frame (struct frame *f, int x, int y, int w, int h)
29782 {
29783 XRectangle r;
29784 int mouse_face_overwritten_p = 0;
29785
29786 TRACE ((stderr, "expose_frame "));
29787
29788 /* No need to redraw if frame will be redrawn soon. */
29789 if (FRAME_GARBAGED_P (f))
29790 {
29791 TRACE ((stderr, " garbaged\n"));
29792 return;
29793 }
29794
29795 /* If basic faces haven't been realized yet, there is no point in
29796 trying to redraw anything. This can happen when we get an expose
29797 event while Emacs is starting, e.g. by moving another window. */
29798 if (FRAME_FACE_CACHE (f) == NULL
29799 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29800 {
29801 TRACE ((stderr, " no faces\n"));
29802 return;
29803 }
29804
29805 if (w == 0 || h == 0)
29806 {
29807 r.x = r.y = 0;
29808 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29809 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29810 }
29811 else
29812 {
29813 r.x = x;
29814 r.y = y;
29815 r.width = w;
29816 r.height = h;
29817 }
29818
29819 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29820 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29821
29822 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29823 if (WINDOWP (f->tool_bar_window))
29824 mouse_face_overwritten_p
29825 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29826 #endif
29827
29828 #ifdef HAVE_X_WINDOWS
29829 #ifndef MSDOS
29830 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29831 if (WINDOWP (f->menu_bar_window))
29832 mouse_face_overwritten_p
29833 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29834 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29835 #endif
29836 #endif
29837
29838 /* Some window managers support a focus-follows-mouse style with
29839 delayed raising of frames. Imagine a partially obscured frame,
29840 and moving the mouse into partially obscured mouse-face on that
29841 frame. The visible part of the mouse-face will be highlighted,
29842 then the WM raises the obscured frame. With at least one WM, KDE
29843 2.1, Emacs is not getting any event for the raising of the frame
29844 (even tried with SubstructureRedirectMask), only Expose events.
29845 These expose events will draw text normally, i.e. not
29846 highlighted. Which means we must redo the highlight here.
29847 Subsume it under ``we love X''. --gerd 2001-08-15 */
29848 /* Included in Windows version because Windows most likely does not
29849 do the right thing if any third party tool offers
29850 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29851 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29852 {
29853 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29854 if (f == hlinfo->mouse_face_mouse_frame)
29855 {
29856 int mouse_x = hlinfo->mouse_face_mouse_x;
29857 int mouse_y = hlinfo->mouse_face_mouse_y;
29858 clear_mouse_face (hlinfo);
29859 note_mouse_highlight (f, mouse_x, mouse_y);
29860 }
29861 }
29862 }
29863
29864
29865 /* EXPORT:
29866 Determine the intersection of two rectangles R1 and R2. Return
29867 the intersection in *RESULT. Value is non-zero if RESULT is not
29868 empty. */
29869
29870 int
29871 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29872 {
29873 XRectangle *left, *right;
29874 XRectangle *upper, *lower;
29875 int intersection_p = 0;
29876
29877 /* Rearrange so that R1 is the left-most rectangle. */
29878 if (r1->x < r2->x)
29879 left = r1, right = r2;
29880 else
29881 left = r2, right = r1;
29882
29883 /* X0 of the intersection is right.x0, if this is inside R1,
29884 otherwise there is no intersection. */
29885 if (right->x <= left->x + left->width)
29886 {
29887 result->x = right->x;
29888
29889 /* The right end of the intersection is the minimum of
29890 the right ends of left and right. */
29891 result->width = (min (left->x + left->width, right->x + right->width)
29892 - result->x);
29893
29894 /* Same game for Y. */
29895 if (r1->y < r2->y)
29896 upper = r1, lower = r2;
29897 else
29898 upper = r2, lower = r1;
29899
29900 /* The upper end of the intersection is lower.y0, if this is inside
29901 of upper. Otherwise, there is no intersection. */
29902 if (lower->y <= upper->y + upper->height)
29903 {
29904 result->y = lower->y;
29905
29906 /* The lower end of the intersection is the minimum of the lower
29907 ends of upper and lower. */
29908 result->height = (min (lower->y + lower->height,
29909 upper->y + upper->height)
29910 - result->y);
29911 intersection_p = 1;
29912 }
29913 }
29914
29915 return intersection_p;
29916 }
29917
29918 #endif /* HAVE_WINDOW_SYSTEM */
29919
29920 \f
29921 /***********************************************************************
29922 Initialization
29923 ***********************************************************************/
29924
29925 void
29926 syms_of_xdisp (void)
29927 {
29928 #include "xdisp.x"
29929
29930 Vwith_echo_area_save_vector = Qnil;
29931 staticpro (&Vwith_echo_area_save_vector);
29932
29933 Vmessage_stack = Qnil;
29934 staticpro (&Vmessage_stack);
29935
29936 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29937 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29938
29939 message_dolog_marker1 = Fmake_marker ();
29940 staticpro (&message_dolog_marker1);
29941 message_dolog_marker2 = Fmake_marker ();
29942 staticpro (&message_dolog_marker2);
29943 message_dolog_marker3 = Fmake_marker ();
29944 staticpro (&message_dolog_marker3);
29945
29946 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29947 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29948 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29949 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29950 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29951 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29952 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29953 DEFSYM (Qeval, "eval");
29954 DEFSYM (QCdata, ":data");
29955 DEFSYM (Qdisplay, "display");
29956 DEFSYM (Qspace_width, "space-width");
29957 DEFSYM (Qraise, "raise");
29958 DEFSYM (Qslice, "slice");
29959 DEFSYM (Qspace, "space");
29960 DEFSYM (Qmargin, "margin");
29961 DEFSYM (Qpointer, "pointer");
29962 DEFSYM (Qleft_margin, "left-margin");
29963 DEFSYM (Qright_margin, "right-margin");
29964 DEFSYM (Qcenter, "center");
29965 DEFSYM (Qline_height, "line-height");
29966 DEFSYM (QCalign_to, ":align-to");
29967 DEFSYM (QCrelative_width, ":relative-width");
29968 DEFSYM (QCrelative_height, ":relative-height");
29969 DEFSYM (QCeval, ":eval");
29970 DEFSYM (QCpropertize, ":propertize");
29971 DEFSYM (QCfile, ":file");
29972 DEFSYM (Qfontified, "fontified");
29973 DEFSYM (Qfontification_functions, "fontification-functions");
29974 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29975 DEFSYM (Qescape_glyph, "escape-glyph");
29976 DEFSYM (Qnobreak_space, "nobreak-space");
29977 DEFSYM (Qimage, "image");
29978 DEFSYM (Qtext, "text");
29979 DEFSYM (Qboth, "both");
29980 DEFSYM (Qboth_horiz, "both-horiz");
29981 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29982 DEFSYM (QCmap, ":map");
29983 DEFSYM (QCpointer, ":pointer");
29984 DEFSYM (Qrect, "rect");
29985 DEFSYM (Qcircle, "circle");
29986 DEFSYM (Qpoly, "poly");
29987 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29988 DEFSYM (Qgrow_only, "grow-only");
29989 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29990 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29991 DEFSYM (Qposition, "position");
29992 DEFSYM (Qbuffer_position, "buffer-position");
29993 DEFSYM (Qobject, "object");
29994 DEFSYM (Qbar, "bar");
29995 DEFSYM (Qhbar, "hbar");
29996 DEFSYM (Qbox, "box");
29997 DEFSYM (Qhollow, "hollow");
29998 DEFSYM (Qhand, "hand");
29999 DEFSYM (Qarrow, "arrow");
30000 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30001
30002 list_of_error = list1 (list2 (intern_c_string ("error"),
30003 intern_c_string ("void-variable")));
30004 staticpro (&list_of_error);
30005
30006 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30007 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30008 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30009 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30010
30011 echo_buffer[0] = echo_buffer[1] = Qnil;
30012 staticpro (&echo_buffer[0]);
30013 staticpro (&echo_buffer[1]);
30014
30015 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30016 staticpro (&echo_area_buffer[0]);
30017 staticpro (&echo_area_buffer[1]);
30018
30019 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30020 staticpro (&Vmessages_buffer_name);
30021
30022 mode_line_proptrans_alist = Qnil;
30023 staticpro (&mode_line_proptrans_alist);
30024 mode_line_string_list = Qnil;
30025 staticpro (&mode_line_string_list);
30026 mode_line_string_face = Qnil;
30027 staticpro (&mode_line_string_face);
30028 mode_line_string_face_prop = Qnil;
30029 staticpro (&mode_line_string_face_prop);
30030 Vmode_line_unwind_vector = Qnil;
30031 staticpro (&Vmode_line_unwind_vector);
30032
30033 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30034
30035 help_echo_string = Qnil;
30036 staticpro (&help_echo_string);
30037 help_echo_object = Qnil;
30038 staticpro (&help_echo_object);
30039 help_echo_window = Qnil;
30040 staticpro (&help_echo_window);
30041 previous_help_echo_string = Qnil;
30042 staticpro (&previous_help_echo_string);
30043 help_echo_pos = -1;
30044
30045 DEFSYM (Qright_to_left, "right-to-left");
30046 DEFSYM (Qleft_to_right, "left-to-right");
30047
30048 #ifdef HAVE_WINDOW_SYSTEM
30049 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30050 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30051 For example, if a block cursor is over a tab, it will be drawn as
30052 wide as that tab on the display. */);
30053 x_stretch_cursor_p = 0;
30054 #endif
30055
30056 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30057 doc: /* Non-nil means highlight trailing whitespace.
30058 The face used for trailing whitespace is `trailing-whitespace'. */);
30059 Vshow_trailing_whitespace = Qnil;
30060
30061 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30062 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30063 If the value is t, Emacs highlights non-ASCII chars which have the
30064 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30065 or `escape-glyph' face respectively.
30066
30067 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30068 U+2011 (non-breaking hyphen) are affected.
30069
30070 Any other non-nil value means to display these characters as a escape
30071 glyph followed by an ordinary space or hyphen.
30072
30073 A value of nil means no special handling of these characters. */);
30074 Vnobreak_char_display = Qt;
30075
30076 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30077 doc: /* The pointer shape to show in void text areas.
30078 A value of nil means to show the text pointer. Other options are `arrow',
30079 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30080 Vvoid_text_area_pointer = Qarrow;
30081
30082 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30083 doc: /* Non-nil means don't actually do any redisplay.
30084 This is used for internal purposes. */);
30085 Vinhibit_redisplay = Qnil;
30086
30087 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30088 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30089 Vglobal_mode_string = Qnil;
30090
30091 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30092 doc: /* Marker for where to display an arrow on top of the buffer text.
30093 This must be the beginning of a line in order to work.
30094 See also `overlay-arrow-string'. */);
30095 Voverlay_arrow_position = Qnil;
30096
30097 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30098 doc: /* String to display as an arrow in non-window frames.
30099 See also `overlay-arrow-position'. */);
30100 Voverlay_arrow_string = build_pure_c_string ("=>");
30101
30102 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30103 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30104 The symbols on this list are examined during redisplay to determine
30105 where to display overlay arrows. */);
30106 Voverlay_arrow_variable_list
30107 = list1 (intern_c_string ("overlay-arrow-position"));
30108
30109 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30110 doc: /* The number of lines to try scrolling a window by when point moves out.
30111 If that fails to bring point back on frame, point is centered instead.
30112 If this is zero, point is always centered after it moves off frame.
30113 If you want scrolling to always be a line at a time, you should set
30114 `scroll-conservatively' to a large value rather than set this to 1. */);
30115
30116 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30117 doc: /* Scroll up to this many lines, to bring point back on screen.
30118 If point moves off-screen, redisplay will scroll by up to
30119 `scroll-conservatively' lines in order to bring point just barely
30120 onto the screen again. If that cannot be done, then redisplay
30121 recenters point as usual.
30122
30123 If the value is greater than 100, redisplay will never recenter point,
30124 but will always scroll just enough text to bring point into view, even
30125 if you move far away.
30126
30127 A value of zero means always recenter point if it moves off screen. */);
30128 scroll_conservatively = 0;
30129
30130 DEFVAR_INT ("scroll-margin", scroll_margin,
30131 doc: /* Number of lines of margin at the top and bottom of a window.
30132 Recenter the window whenever point gets within this many lines
30133 of the top or bottom of the window. */);
30134 scroll_margin = 0;
30135
30136 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30137 doc: /* Pixels per inch value for non-window system displays.
30138 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30139 Vdisplay_pixels_per_inch = make_float (72.0);
30140
30141 #ifdef GLYPH_DEBUG
30142 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30143 #endif
30144
30145 DEFVAR_LISP ("truncate-partial-width-windows",
30146 Vtruncate_partial_width_windows,
30147 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30148 For an integer value, truncate lines in each window narrower than the
30149 full frame width, provided the window width is less than that integer;
30150 otherwise, respect the value of `truncate-lines'.
30151
30152 For any other non-nil value, truncate lines in all windows that do
30153 not span the full frame width.
30154
30155 A value of nil means to respect the value of `truncate-lines'.
30156
30157 If `word-wrap' is enabled, you might want to reduce this. */);
30158 Vtruncate_partial_width_windows = make_number (50);
30159
30160 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30161 doc: /* Maximum buffer size for which line number should be displayed.
30162 If the buffer is bigger than this, the line number does not appear
30163 in the mode line. A value of nil means no limit. */);
30164 Vline_number_display_limit = Qnil;
30165
30166 DEFVAR_INT ("line-number-display-limit-width",
30167 line_number_display_limit_width,
30168 doc: /* Maximum line width (in characters) for line number display.
30169 If the average length of the lines near point is bigger than this, then the
30170 line number may be omitted from the mode line. */);
30171 line_number_display_limit_width = 200;
30172
30173 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30174 doc: /* Non-nil means highlight region even in nonselected windows. */);
30175 highlight_nonselected_windows = 0;
30176
30177 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30178 doc: /* Non-nil if more than one frame is visible on this display.
30179 Minibuffer-only frames don't count, but iconified frames do.
30180 This variable is not guaranteed to be accurate except while processing
30181 `frame-title-format' and `icon-title-format'. */);
30182
30183 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30184 doc: /* Template for displaying the title bar of visible frames.
30185 \(Assuming the window manager supports this feature.)
30186
30187 This variable has the same structure as `mode-line-format', except that
30188 the %c and %l constructs are ignored. It is used only on frames for
30189 which no explicit name has been set \(see `modify-frame-parameters'). */);
30190
30191 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30192 doc: /* Template for displaying the title bar of an iconified frame.
30193 \(Assuming the window manager supports this feature.)
30194 This variable has the same structure as `mode-line-format' (which see),
30195 and is used only on frames for which no explicit name has been set
30196 \(see `modify-frame-parameters'). */);
30197 Vicon_title_format
30198 = Vframe_title_format
30199 = listn (CONSTYPE_PURE, 3,
30200 intern_c_string ("multiple-frames"),
30201 build_pure_c_string ("%b"),
30202 listn (CONSTYPE_PURE, 4,
30203 empty_unibyte_string,
30204 intern_c_string ("invocation-name"),
30205 build_pure_c_string ("@"),
30206 intern_c_string ("system-name")));
30207
30208 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30209 doc: /* Maximum number of lines to keep in the message log buffer.
30210 If nil, disable message logging. If t, log messages but don't truncate
30211 the buffer when it becomes large. */);
30212 Vmessage_log_max = make_number (1000);
30213
30214 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30215 doc: /* Functions called before redisplay, if window sizes have changed.
30216 The value should be a list of functions that take one argument.
30217 Just before redisplay, for each frame, if any of its windows have changed
30218 size since the last redisplay, or have been split or deleted,
30219 all the functions in the list are called, with the frame as argument. */);
30220 Vwindow_size_change_functions = Qnil;
30221
30222 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30223 doc: /* List of functions to call before redisplaying a window with scrolling.
30224 Each function is called with two arguments, the window and its new
30225 display-start position. Note that these functions are also called by
30226 `set-window-buffer'. Also note that the value of `window-end' is not
30227 valid when these functions are called.
30228
30229 Warning: Do not use this feature to alter the way the window
30230 is scrolled. It is not designed for that, and such use probably won't
30231 work. */);
30232 Vwindow_scroll_functions = Qnil;
30233
30234 DEFVAR_LISP ("window-text-change-functions",
30235 Vwindow_text_change_functions,
30236 doc: /* Functions to call in redisplay when text in the window might change. */);
30237 Vwindow_text_change_functions = Qnil;
30238
30239 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30240 doc: /* Functions called when redisplay of a window reaches the end trigger.
30241 Each function is called with two arguments, the window and the end trigger value.
30242 See `set-window-redisplay-end-trigger'. */);
30243 Vredisplay_end_trigger_functions = Qnil;
30244
30245 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30246 doc: /* Non-nil means autoselect window with mouse pointer.
30247 If nil, do not autoselect windows.
30248 A positive number means delay autoselection by that many seconds: a
30249 window is autoselected only after the mouse has remained in that
30250 window for the duration of the delay.
30251 A negative number has a similar effect, but causes windows to be
30252 autoselected only after the mouse has stopped moving. \(Because of
30253 the way Emacs compares mouse events, you will occasionally wait twice
30254 that time before the window gets selected.\)
30255 Any other value means to autoselect window instantaneously when the
30256 mouse pointer enters it.
30257
30258 Autoselection selects the minibuffer only if it is active, and never
30259 unselects the minibuffer if it is active.
30260
30261 When customizing this variable make sure that the actual value of
30262 `focus-follows-mouse' matches the behavior of your window manager. */);
30263 Vmouse_autoselect_window = Qnil;
30264
30265 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30266 doc: /* Non-nil means automatically resize tool-bars.
30267 This dynamically changes the tool-bar's height to the minimum height
30268 that is needed to make all tool-bar items visible.
30269 If value is `grow-only', the tool-bar's height is only increased
30270 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30271 Vauto_resize_tool_bars = Qt;
30272
30273 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30274 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30275 auto_raise_tool_bar_buttons_p = 1;
30276
30277 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30278 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30279 make_cursor_line_fully_visible_p = 1;
30280
30281 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30282 doc: /* Border below tool-bar in pixels.
30283 If an integer, use it as the height of the border.
30284 If it is one of `internal-border-width' or `border-width', use the
30285 value of the corresponding frame parameter.
30286 Otherwise, no border is added below the tool-bar. */);
30287 Vtool_bar_border = Qinternal_border_width;
30288
30289 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30290 doc: /* Margin around tool-bar buttons in pixels.
30291 If an integer, use that for both horizontal and vertical margins.
30292 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30293 HORZ specifying the horizontal margin, and VERT specifying the
30294 vertical margin. */);
30295 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30296
30297 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30298 doc: /* Relief thickness of tool-bar buttons. */);
30299 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30300
30301 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30302 doc: /* Tool bar style to use.
30303 It can be one of
30304 image - show images only
30305 text - show text only
30306 both - show both, text below image
30307 both-horiz - show text to the right of the image
30308 text-image-horiz - show text to the left of the image
30309 any other - use system default or image if no system default.
30310
30311 This variable only affects the GTK+ toolkit version of Emacs. */);
30312 Vtool_bar_style = Qnil;
30313
30314 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30315 doc: /* Maximum number of characters a label can have to be shown.
30316 The tool bar style must also show labels for this to have any effect, see
30317 `tool-bar-style'. */);
30318 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30319
30320 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30321 doc: /* List of functions to call to fontify regions of text.
30322 Each function is called with one argument POS. Functions must
30323 fontify a region starting at POS in the current buffer, and give
30324 fontified regions the property `fontified'. */);
30325 Vfontification_functions = Qnil;
30326 Fmake_variable_buffer_local (Qfontification_functions);
30327
30328 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30329 unibyte_display_via_language_environment,
30330 doc: /* Non-nil means display unibyte text according to language environment.
30331 Specifically, this means that raw bytes in the range 160-255 decimal
30332 are displayed by converting them to the equivalent multibyte characters
30333 according to the current language environment. As a result, they are
30334 displayed according to the current fontset.
30335
30336 Note that this variable affects only how these bytes are displayed,
30337 but does not change the fact they are interpreted as raw bytes. */);
30338 unibyte_display_via_language_environment = 0;
30339
30340 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30341 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30342 If a float, it specifies a fraction of the mini-window frame's height.
30343 If an integer, it specifies a number of lines. */);
30344 Vmax_mini_window_height = make_float (0.25);
30345
30346 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30347 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30348 A value of nil means don't automatically resize mini-windows.
30349 A value of t means resize them to fit the text displayed in them.
30350 A value of `grow-only', the default, means let mini-windows grow only;
30351 they return to their normal size when the minibuffer is closed, or the
30352 echo area becomes empty. */);
30353 Vresize_mini_windows = Qgrow_only;
30354
30355 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30356 doc: /* Alist specifying how to blink the cursor off.
30357 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30358 `cursor-type' frame-parameter or variable equals ON-STATE,
30359 comparing using `equal', Emacs uses OFF-STATE to specify
30360 how to blink it off. ON-STATE and OFF-STATE are values for
30361 the `cursor-type' frame parameter.
30362
30363 If a frame's ON-STATE has no entry in this list,
30364 the frame's other specifications determine how to blink the cursor off. */);
30365 Vblink_cursor_alist = Qnil;
30366
30367 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30368 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30369 If non-nil, windows are automatically scrolled horizontally to make
30370 point visible. */);
30371 automatic_hscrolling_p = 1;
30372 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30373
30374 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30375 doc: /* How many columns away from the window edge point is allowed to get
30376 before automatic hscrolling will horizontally scroll the window. */);
30377 hscroll_margin = 5;
30378
30379 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30380 doc: /* How many columns to scroll the window when point gets too close to the edge.
30381 When point is less than `hscroll-margin' columns from the window
30382 edge, automatic hscrolling will scroll the window by the amount of columns
30383 determined by this variable. If its value is a positive integer, scroll that
30384 many columns. If it's a positive floating-point number, it specifies the
30385 fraction of the window's width to scroll. If it's nil or zero, point will be
30386 centered horizontally after the scroll. Any other value, including negative
30387 numbers, are treated as if the value were zero.
30388
30389 Automatic hscrolling always moves point outside the scroll margin, so if
30390 point was more than scroll step columns inside the margin, the window will
30391 scroll more than the value given by the scroll step.
30392
30393 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30394 and `scroll-right' overrides this variable's effect. */);
30395 Vhscroll_step = make_number (0);
30396
30397 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30398 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30399 Bind this around calls to `message' to let it take effect. */);
30400 message_truncate_lines = 0;
30401
30402 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30403 doc: /* Normal hook run to update the menu bar definitions.
30404 Redisplay runs this hook before it redisplays the menu bar.
30405 This is used to update menus such as Buffers, whose contents depend on
30406 various data. */);
30407 Vmenu_bar_update_hook = Qnil;
30408
30409 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30410 doc: /* Frame for which we are updating a menu.
30411 The enable predicate for a menu binding should check this variable. */);
30412 Vmenu_updating_frame = Qnil;
30413
30414 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30415 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30416 inhibit_menubar_update = 0;
30417
30418 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30419 doc: /* Prefix prepended to all continuation lines at display time.
30420 The value may be a string, an image, or a stretch-glyph; it is
30421 interpreted in the same way as the value of a `display' text property.
30422
30423 This variable is overridden by any `wrap-prefix' text or overlay
30424 property.
30425
30426 To add a prefix to non-continuation lines, use `line-prefix'. */);
30427 Vwrap_prefix = Qnil;
30428 DEFSYM (Qwrap_prefix, "wrap-prefix");
30429 Fmake_variable_buffer_local (Qwrap_prefix);
30430
30431 DEFVAR_LISP ("line-prefix", Vline_prefix,
30432 doc: /* Prefix prepended to all non-continuation lines at display time.
30433 The value may be a string, an image, or a stretch-glyph; it is
30434 interpreted in the same way as the value of a `display' text property.
30435
30436 This variable is overridden by any `line-prefix' text or overlay
30437 property.
30438
30439 To add a prefix to continuation lines, use `wrap-prefix'. */);
30440 Vline_prefix = Qnil;
30441 DEFSYM (Qline_prefix, "line-prefix");
30442 Fmake_variable_buffer_local (Qline_prefix);
30443
30444 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30445 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30446 inhibit_eval_during_redisplay = 0;
30447
30448 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30449 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30450 inhibit_free_realized_faces = 0;
30451
30452 #ifdef GLYPH_DEBUG
30453 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30454 doc: /* Inhibit try_window_id display optimization. */);
30455 inhibit_try_window_id = 0;
30456
30457 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30458 doc: /* Inhibit try_window_reusing display optimization. */);
30459 inhibit_try_window_reusing = 0;
30460
30461 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30462 doc: /* Inhibit try_cursor_movement display optimization. */);
30463 inhibit_try_cursor_movement = 0;
30464 #endif /* GLYPH_DEBUG */
30465
30466 DEFVAR_INT ("overline-margin", overline_margin,
30467 doc: /* Space between overline and text, in pixels.
30468 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30469 margin to the character height. */);
30470 overline_margin = 2;
30471
30472 DEFVAR_INT ("underline-minimum-offset",
30473 underline_minimum_offset,
30474 doc: /* Minimum distance between baseline and underline.
30475 This can improve legibility of underlined text at small font sizes,
30476 particularly when using variable `x-use-underline-position-properties'
30477 with fonts that specify an UNDERLINE_POSITION relatively close to the
30478 baseline. The default value is 1. */);
30479 underline_minimum_offset = 1;
30480
30481 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30482 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30483 This feature only works when on a window system that can change
30484 cursor shapes. */);
30485 display_hourglass_p = 1;
30486
30487 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30488 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30489 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30490
30491 #ifdef HAVE_WINDOW_SYSTEM
30492 hourglass_atimer = NULL;
30493 hourglass_shown_p = 0;
30494 #endif /* HAVE_WINDOW_SYSTEM */
30495
30496 DEFSYM (Qglyphless_char, "glyphless-char");
30497 DEFSYM (Qhex_code, "hex-code");
30498 DEFSYM (Qempty_box, "empty-box");
30499 DEFSYM (Qthin_space, "thin-space");
30500 DEFSYM (Qzero_width, "zero-width");
30501
30502 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30503 doc: /* Function run just before redisplay.
30504 It is called with one argument, which is the set of windows that are to
30505 be redisplayed. This set can be nil (meaning, only the selected window),
30506 or t (meaning all windows). */);
30507 Vpre_redisplay_function = intern ("ignore");
30508
30509 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30510 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30511
30512 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30513 doc: /* Char-table defining glyphless characters.
30514 Each element, if non-nil, should be one of the following:
30515 an ASCII acronym string: display this string in a box
30516 `hex-code': display the hexadecimal code of a character in a box
30517 `empty-box': display as an empty box
30518 `thin-space': display as 1-pixel width space
30519 `zero-width': don't display
30520 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30521 display method for graphical terminals and text terminals respectively.
30522 GRAPHICAL and TEXT should each have one of the values listed above.
30523
30524 The char-table has one extra slot to control the display of a character for
30525 which no font is found. This slot only takes effect on graphical terminals.
30526 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30527 `thin-space'. The default is `empty-box'.
30528
30529 If a character has a non-nil entry in an active display table, the
30530 display table takes effect; in this case, Emacs does not consult
30531 `glyphless-char-display' at all. */);
30532 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30533 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30534 Qempty_box);
30535
30536 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30537 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30538 Vdebug_on_message = Qnil;
30539
30540 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30541 doc: /* */);
30542 Vredisplay__all_windows_cause
30543 = Fmake_vector (make_number (100), make_number (0));
30544
30545 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30546 doc: /* */);
30547 Vredisplay__mode_lines_cause
30548 = Fmake_vector (make_number (100), make_number (0));
30549 }
30550
30551
30552 /* Initialize this module when Emacs starts. */
30553
30554 void
30555 init_xdisp (void)
30556 {
30557 CHARPOS (this_line_start_pos) = 0;
30558
30559 if (!noninteractive)
30560 {
30561 struct window *m = XWINDOW (minibuf_window);
30562 Lisp_Object frame = m->frame;
30563 struct frame *f = XFRAME (frame);
30564 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30565 struct window *r = XWINDOW (root);
30566 int i;
30567
30568 echo_area_window = minibuf_window;
30569
30570 r->top_line = FRAME_TOP_MARGIN (f);
30571 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30572 r->total_cols = FRAME_COLS (f);
30573 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30574 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30575 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30576
30577 m->top_line = FRAME_LINES (f) - 1;
30578 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30579 m->total_cols = FRAME_COLS (f);
30580 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30581 m->total_lines = 1;
30582 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30583
30584 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30585 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30586 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30587
30588 /* The default ellipsis glyphs `...'. */
30589 for (i = 0; i < 3; ++i)
30590 default_invis_vector[i] = make_number ('.');
30591 }
30592
30593 {
30594 /* Allocate the buffer for frame titles.
30595 Also used for `format-mode-line'. */
30596 int size = 100;
30597 mode_line_noprop_buf = xmalloc_atomic (size);
30598 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30599 mode_line_noprop_ptr = mode_line_noprop_buf;
30600 mode_line_target = MODE_LINE_DISPLAY;
30601 }
30602
30603 help_echo_showing_p = 0;
30604 }
30605
30606 #ifdef HAVE_WINDOW_SYSTEM
30607
30608 /* Platform-independent portion of hourglass implementation. */
30609
30610 /* Cancel a currently active hourglass timer, and start a new one. */
30611 void
30612 start_hourglass (void)
30613 {
30614 struct timespec delay;
30615
30616 cancel_hourglass ();
30617
30618 if (INTEGERP (Vhourglass_delay)
30619 && XINT (Vhourglass_delay) > 0)
30620 delay = make_timespec (min (XINT (Vhourglass_delay),
30621 TYPE_MAXIMUM (time_t)),
30622 0);
30623 else if (FLOATP (Vhourglass_delay)
30624 && XFLOAT_DATA (Vhourglass_delay) > 0)
30625 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30626 else
30627 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30628
30629 #ifdef HAVE_NTGUI
30630 {
30631 extern void w32_note_current_window (void);
30632 w32_note_current_window ();
30633 }
30634 #endif /* HAVE_NTGUI */
30635
30636 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30637 show_hourglass, NULL);
30638 }
30639
30640
30641 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30642 shown. */
30643 void
30644 cancel_hourglass (void)
30645 {
30646 if (hourglass_atimer)
30647 {
30648 cancel_atimer (hourglass_atimer);
30649 hourglass_atimer = NULL;
30650 }
30651
30652 if (hourglass_shown_p)
30653 hide_hourglass ();
30654 }
30655
30656 #endif /* HAVE_WINDOW_SYSTEM */