Improve performance of &key parsing
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302 #ifdef HAVE_WINDOW_SYSTEM
303 #include TERM_HEADER
304 #endif /* HAVE_WINDOW_SYSTEM */
305
306 #ifndef FRAME_X_OUTPUT
307 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
308 #endif
309
310 #define INFINITY 10000000
311
312 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
313 Lisp_Object Qwindow_scroll_functions;
314 static Lisp_Object Qwindow_text_change_functions;
315 static Lisp_Object Qredisplay_end_trigger_functions;
316 Lisp_Object Qinhibit_point_motion_hooks;
317 static Lisp_Object QCeval, QCpropertize;
318 Lisp_Object QCfile, QCdata;
319 static Lisp_Object Qfontified;
320 static Lisp_Object Qgrow_only;
321 static Lisp_Object Qinhibit_eval_during_redisplay;
322 static Lisp_Object Qbuffer_position, Qposition, Qobject;
323 static Lisp_Object Qright_to_left, Qleft_to_right;
324
325 /* Cursor shapes. */
326 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
327
328 /* Pointer shapes. */
329 static Lisp_Object Qarrow, Qhand;
330 Lisp_Object Qtext;
331
332 /* Holds the list (error). */
333 static Lisp_Object list_of_error;
334
335 static Lisp_Object Qfontification_functions;
336
337 static Lisp_Object Qwrap_prefix;
338 static Lisp_Object Qline_prefix;
339 static Lisp_Object Qredisplay_internal;
340
341 /* Non-nil means don't actually do any redisplay. */
342
343 Lisp_Object Qinhibit_redisplay;
344
345 /* Names of text properties relevant for redisplay. */
346
347 Lisp_Object Qdisplay;
348
349 Lisp_Object Qspace, QCalign_to;
350 static Lisp_Object QCrelative_width, QCrelative_height;
351 Lisp_Object Qleft_margin, Qright_margin;
352 static Lisp_Object Qspace_width, Qraise;
353 static Lisp_Object Qslice;
354 Lisp_Object Qcenter;
355 static Lisp_Object Qmargin, Qpointer;
356 static Lisp_Object Qline_height;
357
358 #ifdef HAVE_WINDOW_SYSTEM
359
360 /* Test if overflow newline into fringe. Called with iterator IT
361 at or past right window margin, and with IT->current_x set. */
362
363 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
364 (!NILP (Voverflow_newline_into_fringe) \
365 && FRAME_WINDOW_P ((IT)->f) \
366 && ((IT)->bidi_it.paragraph_dir == R2L \
367 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
368 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
369 && (IT)->current_x == (IT)->last_visible_x)
370
371 #else /* !HAVE_WINDOW_SYSTEM */
372 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
373 #endif /* HAVE_WINDOW_SYSTEM */
374
375 /* Test if the display element loaded in IT, or the underlying buffer
376 or string character, is a space or a TAB character. This is used
377 to determine where word wrapping can occur. */
378
379 #define IT_DISPLAYING_WHITESPACE(it) \
380 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
381 || ((STRINGP (it->string) \
382 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
383 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
384 || (it->s \
385 && (it->s[IT_BYTEPOS (*it)] == ' ' \
386 || it->s[IT_BYTEPOS (*it)] == '\t')) \
387 || (IT_BYTEPOS (*it) < ZV_BYTE \
388 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
389 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
390
391 /* Name of the face used to highlight trailing whitespace. */
392
393 static Lisp_Object Qtrailing_whitespace;
394
395 /* Name and number of the face used to highlight escape glyphs. */
396
397 static Lisp_Object Qescape_glyph;
398
399 /* Name and number of the face used to highlight non-breaking spaces. */
400
401 static Lisp_Object Qnobreak_space;
402
403 /* The symbol `image' which is the car of the lists used to represent
404 images in Lisp. Also a tool bar style. */
405
406 Lisp_Object Qimage;
407
408 /* The image map types. */
409 Lisp_Object QCmap;
410 static Lisp_Object QCpointer;
411 static Lisp_Object Qrect, Qcircle, Qpoly;
412
413 /* Tool bar styles */
414 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
415
416 /* Non-zero means print newline to stdout before next mini-buffer
417 message. */
418
419 bool noninteractive_need_newline;
420
421 /* Non-zero means print newline to message log before next message. */
422
423 static bool message_log_need_newline;
424
425 /* Three markers that message_dolog uses.
426 It could allocate them itself, but that causes trouble
427 in handling memory-full errors. */
428 static Lisp_Object message_dolog_marker1;
429 static Lisp_Object message_dolog_marker2;
430 static Lisp_Object message_dolog_marker3;
431 \f
432 /* The buffer position of the first character appearing entirely or
433 partially on the line of the selected window which contains the
434 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
435 redisplay optimization in redisplay_internal. */
436
437 static struct text_pos this_line_start_pos;
438
439 /* Number of characters past the end of the line above, including the
440 terminating newline. */
441
442 static struct text_pos this_line_end_pos;
443
444 /* The vertical positions and the height of this line. */
445
446 static int this_line_vpos;
447 static int this_line_y;
448 static int this_line_pixel_height;
449
450 /* X position at which this display line starts. Usually zero;
451 negative if first character is partially visible. */
452
453 static int this_line_start_x;
454
455 /* The smallest character position seen by move_it_* functions as they
456 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
457 hscrolled lines, see display_line. */
458
459 static struct text_pos this_line_min_pos;
460
461 /* Buffer that this_line_.* variables are referring to. */
462
463 static struct buffer *this_line_buffer;
464
465
466 /* Values of those variables at last redisplay are stored as
467 properties on `overlay-arrow-position' symbol. However, if
468 Voverlay_arrow_position is a marker, last-arrow-position is its
469 numerical position. */
470
471 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
472
473 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
474 properties on a symbol in overlay-arrow-variable-list. */
475
476 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
477
478 Lisp_Object Qmenu_bar_update_hook;
479
480 /* Nonzero if an overlay arrow has been displayed in this window. */
481
482 static bool overlay_arrow_seen;
483
484 /* Vector containing glyphs for an ellipsis `...'. */
485
486 static Lisp_Object default_invis_vector[3];
487
488 /* This is the window where the echo area message was displayed. It
489 is always a mini-buffer window, but it may not be the same window
490 currently active as a mini-buffer. */
491
492 Lisp_Object echo_area_window;
493
494 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
495 pushes the current message and the value of
496 message_enable_multibyte on the stack, the function restore_message
497 pops the stack and displays MESSAGE again. */
498
499 static Lisp_Object Vmessage_stack;
500
501 /* Nonzero means multibyte characters were enabled when the echo area
502 message was specified. */
503
504 static bool message_enable_multibyte;
505
506 /* Nonzero if we should redraw the mode lines on the next redisplay.
507 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
508 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
509 (the number used is then only used to track down the cause for this
510 full-redisplay). */
511
512 int update_mode_lines;
513
514 /* Nonzero if window sizes or contents other than selected-window have changed
515 since last redisplay that finished.
516 If it has value REDISPLAY_SOME, then only redisplay the windows where
517 the `redisplay' bit has been set. Otherwise, redisplay all windows
518 (the number used is then only used to track down the cause for this
519 full-redisplay). */
520
521 int windows_or_buffers_changed;
522
523 /* Nonzero after display_mode_line if %l was used and it displayed a
524 line number. */
525
526 static bool line_number_displayed;
527
528 /* The name of the *Messages* buffer, a string. */
529
530 static Lisp_Object Vmessages_buffer_name;
531
532 /* Current, index 0, and last displayed echo area message. Either
533 buffers from echo_buffers, or nil to indicate no message. */
534
535 Lisp_Object echo_area_buffer[2];
536
537 /* The buffers referenced from echo_area_buffer. */
538
539 static Lisp_Object echo_buffer[2];
540
541 /* A vector saved used in with_area_buffer to reduce consing. */
542
543 static Lisp_Object Vwith_echo_area_save_vector;
544
545 /* Non-zero means display_echo_area should display the last echo area
546 message again. Set by redisplay_preserve_echo_area. */
547
548 static bool display_last_displayed_message_p;
549
550 /* Nonzero if echo area is being used by print; zero if being used by
551 message. */
552
553 static bool message_buf_print;
554
555 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
556
557 static Lisp_Object Qinhibit_menubar_update;
558 static Lisp_Object Qmessage_truncate_lines;
559
560 /* Set to 1 in clear_message to make redisplay_internal aware
561 of an emptied echo area. */
562
563 static bool message_cleared_p;
564
565 /* A scratch glyph row with contents used for generating truncation
566 glyphs. Also used in direct_output_for_insert. */
567
568 #define MAX_SCRATCH_GLYPHS 100
569 static struct glyph_row scratch_glyph_row;
570 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
571
572 /* Ascent and height of the last line processed by move_it_to. */
573
574 static int last_height;
575
576 /* Non-zero if there's a help-echo in the echo area. */
577
578 bool help_echo_showing_p;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
589 iterator state and later restore it. This is needed because the
590 bidi iterator on bidi.c keeps a stacked cache of its states, which
591 is really a singleton. When we use scratch iterator objects to
592 move around the buffer, we can cause the bidi cache to be pushed or
593 popped, and therefore we need to restore the cache state when we
594 return to the original iterator. */
595 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
596 do { \
597 if (CACHE) \
598 bidi_unshelve_cache (CACHE, 1); \
599 ITCOPY = ITORIG; \
600 CACHE = bidi_shelve_cache (); \
601 } while (0)
602
603 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
604 do { \
605 if (pITORIG != pITCOPY) \
606 *(pITORIG) = *(pITCOPY); \
607 bidi_unshelve_cache (CACHE, 0); \
608 CACHE = NULL; \
609 } while (0)
610
611 /* Functions to mark elements as needing redisplay. */
612 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
613
614 void
615 redisplay_other_windows (void)
616 {
617 if (!windows_or_buffers_changed)
618 windows_or_buffers_changed = REDISPLAY_SOME;
619 }
620
621 void
622 wset_redisplay (struct window *w)
623 {
624 /* Beware: selected_window can be nil during early stages. */
625 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
626 redisplay_other_windows ();
627 w->redisplay = true;
628 }
629
630 void
631 fset_redisplay (struct frame *f)
632 {
633 redisplay_other_windows ();
634 f->redisplay = true;
635 }
636
637 void
638 bset_redisplay (struct buffer *b)
639 {
640 int count = buffer_window_count (b);
641 if (count > 0)
642 {
643 /* ... it's visible in other window than selected, */
644 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
645 redisplay_other_windows ();
646 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
647 so that if we later set windows_or_buffers_changed, this buffer will
648 not be omitted. */
649 b->text->redisplay = true;
650 }
651 }
652
653 void
654 bset_update_mode_line (struct buffer *b)
655 {
656 if (!update_mode_lines)
657 update_mode_lines = REDISPLAY_SOME;
658 b->text->redisplay = true;
659 }
660
661 #ifdef GLYPH_DEBUG
662
663 /* Non-zero means print traces of redisplay if compiled with
664 GLYPH_DEBUG defined. */
665
666 bool trace_redisplay_p;
667
668 #endif /* GLYPH_DEBUG */
669
670 #ifdef DEBUG_TRACE_MOVE
671 /* Non-zero means trace with TRACE_MOVE to stderr. */
672 int trace_move;
673
674 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
675 #else
676 #define TRACE_MOVE(x) (void) 0
677 #endif
678
679 static Lisp_Object Qauto_hscroll_mode;
680
681 /* Buffer being redisplayed -- for redisplay_window_error. */
682
683 static struct buffer *displayed_buffer;
684
685 /* Value returned from text property handlers (see below). */
686
687 enum prop_handled
688 {
689 HANDLED_NORMALLY,
690 HANDLED_RECOMPUTE_PROPS,
691 HANDLED_OVERLAY_STRING_CONSUMED,
692 HANDLED_RETURN
693 };
694
695 /* A description of text properties that redisplay is interested
696 in. */
697
698 struct props
699 {
700 /* The name of the property. */
701 Lisp_Object *name;
702
703 /* A unique index for the property. */
704 enum prop_idx idx;
705
706 /* A handler function called to set up iterator IT from the property
707 at IT's current position. Value is used to steer handle_stop. */
708 enum prop_handled (*handler) (struct it *it);
709 };
710
711 static enum prop_handled handle_face_prop (struct it *);
712 static enum prop_handled handle_invisible_prop (struct it *);
713 static enum prop_handled handle_display_prop (struct it *);
714 static enum prop_handled handle_composition_prop (struct it *);
715 static enum prop_handled handle_overlay_change (struct it *);
716 static enum prop_handled handle_fontified_prop (struct it *);
717
718 /* Properties handled by iterators. */
719
720 static struct props it_props[] =
721 {
722 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
723 /* Handle `face' before `display' because some sub-properties of
724 `display' need to know the face. */
725 {&Qface, FACE_PROP_IDX, handle_face_prop},
726 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
727 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
728 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
729 {NULL, 0, NULL}
730 };
731
732 /* Value is the position described by X. If X is a marker, value is
733 the marker_position of X. Otherwise, value is X. */
734
735 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
736
737 /* Enumeration returned by some move_it_.* functions internally. */
738
739 enum move_it_result
740 {
741 /* Not used. Undefined value. */
742 MOVE_UNDEFINED,
743
744 /* Move ended at the requested buffer position or ZV. */
745 MOVE_POS_MATCH_OR_ZV,
746
747 /* Move ended at the requested X pixel position. */
748 MOVE_X_REACHED,
749
750 /* Move within a line ended at the end of a line that must be
751 continued. */
752 MOVE_LINE_CONTINUED,
753
754 /* Move within a line ended at the end of a line that would
755 be displayed truncated. */
756 MOVE_LINE_TRUNCATED,
757
758 /* Move within a line ended at a line end. */
759 MOVE_NEWLINE_OR_CR
760 };
761
762 /* This counter is used to clear the face cache every once in a while
763 in redisplay_internal. It is incremented for each redisplay.
764 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
765 cleared. */
766
767 #define CLEAR_FACE_CACHE_COUNT 500
768 static int clear_face_cache_count;
769
770 /* Similarly for the image cache. */
771
772 #ifdef HAVE_WINDOW_SYSTEM
773 #define CLEAR_IMAGE_CACHE_COUNT 101
774 static int clear_image_cache_count;
775
776 /* Null glyph slice */
777 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
778 #endif
779
780 /* True while redisplay_internal is in progress. */
781
782 bool redisplaying_p;
783
784 static Lisp_Object Qinhibit_free_realized_faces;
785 static Lisp_Object Qmode_line_default_help_echo;
786
787 /* If a string, XTread_socket generates an event to display that string.
788 (The display is done in read_char.) */
789
790 Lisp_Object help_echo_string;
791 Lisp_Object help_echo_window;
792 Lisp_Object help_echo_object;
793 ptrdiff_t help_echo_pos;
794
795 /* Temporary variable for XTread_socket. */
796
797 Lisp_Object previous_help_echo_string;
798
799 /* Platform-independent portion of hourglass implementation. */
800
801 #ifdef HAVE_WINDOW_SYSTEM
802
803 /* Non-zero means an hourglass cursor is currently shown. */
804 bool hourglass_shown_p;
805
806 /* If non-null, an asynchronous timer that, when it expires, displays
807 an hourglass cursor on all frames. */
808 struct atimer *hourglass_atimer;
809
810 #endif /* HAVE_WINDOW_SYSTEM */
811
812 /* Name of the face used to display glyphless characters. */
813 static Lisp_Object Qglyphless_char;
814
815 /* Symbol for the purpose of Vglyphless_char_display. */
816 static Lisp_Object Qglyphless_char_display;
817
818 /* Method symbols for Vglyphless_char_display. */
819 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
820
821 /* Default number of seconds to wait before displaying an hourglass
822 cursor. */
823 #define DEFAULT_HOURGLASS_DELAY 1
824
825 #ifdef HAVE_WINDOW_SYSTEM
826
827 /* Default pixel width of `thin-space' display method. */
828 #define THIN_SPACE_WIDTH 1
829
830 #endif /* HAVE_WINDOW_SYSTEM */
831
832 /* Function prototypes. */
833
834 static void setup_for_ellipsis (struct it *, int);
835 static void set_iterator_to_next (struct it *, int);
836 static void mark_window_display_accurate_1 (struct window *, int);
837 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
838 static int display_prop_string_p (Lisp_Object, Lisp_Object);
839 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
840 static int cursor_row_p (struct glyph_row *);
841 static int redisplay_mode_lines (Lisp_Object, bool);
842 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
843
844 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
845
846 static void handle_line_prefix (struct it *);
847
848 static void pint2str (char *, int, ptrdiff_t);
849 static void pint2hrstr (char *, int, ptrdiff_t);
850 static struct text_pos run_window_scroll_functions (Lisp_Object,
851 struct text_pos);
852 static int text_outside_line_unchanged_p (struct window *,
853 ptrdiff_t, ptrdiff_t);
854 static void store_mode_line_noprop_char (char);
855 static int store_mode_line_noprop (const char *, int, int);
856 static void handle_stop (struct it *);
857 static void handle_stop_backwards (struct it *, ptrdiff_t);
858 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
859 static void ensure_echo_area_buffers (void);
860 static void unwind_with_echo_area_buffer (Lisp_Object);
861 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
862 static int with_echo_area_buffer (struct window *, int,
863 int (*) (ptrdiff_t, Lisp_Object),
864 ptrdiff_t, Lisp_Object);
865 static void clear_garbaged_frames (void);
866 static int current_message_1 (ptrdiff_t, Lisp_Object);
867 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
868 static void set_message (Lisp_Object);
869 static int set_message_1 (ptrdiff_t, Lisp_Object);
870 static int display_echo_area (struct window *);
871 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
872 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
873 static void unwind_redisplay (void);
874 static int string_char_and_length (const unsigned char *, int *);
875 static struct text_pos display_prop_end (struct it *, Lisp_Object,
876 struct text_pos);
877 static int compute_window_start_on_continuation_line (struct window *);
878 static void insert_left_trunc_glyphs (struct it *);
879 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
880 Lisp_Object);
881 static void extend_face_to_end_of_line (struct it *);
882 static int append_space_for_newline (struct it *, int);
883 static int cursor_row_fully_visible_p (struct window *, int, int);
884 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
885 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
886 static int trailing_whitespace_p (ptrdiff_t);
887 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
888 static void push_it (struct it *, struct text_pos *);
889 static void iterate_out_of_display_property (struct it *);
890 static void pop_it (struct it *);
891 static void sync_frame_with_window_matrix_rows (struct window *);
892 static void redisplay_internal (void);
893 static int echo_area_display (int);
894 static void redisplay_windows (Lisp_Object);
895 static void redisplay_window (Lisp_Object, bool);
896 static Lisp_Object redisplay_window_error (Lisp_Object);
897 static Lisp_Object redisplay_window_0 (Lisp_Object);
898 static Lisp_Object redisplay_window_1 (Lisp_Object);
899 static int set_cursor_from_row (struct window *, struct glyph_row *,
900 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
901 int, int);
902 static int update_menu_bar (struct frame *, int, int);
903 static int try_window_reusing_current_matrix (struct window *);
904 static int try_window_id (struct window *);
905 static int display_line (struct it *);
906 static int display_mode_lines (struct window *);
907 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
908 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
909 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
910 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
911 static void display_menu_bar (struct window *);
912 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
913 ptrdiff_t *);
914 static int display_string (const char *, Lisp_Object, Lisp_Object,
915 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
916 static void compute_line_metrics (struct it *);
917 static void run_redisplay_end_trigger_hook (struct it *);
918 static int get_overlay_strings (struct it *, ptrdiff_t);
919 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
920 static void next_overlay_string (struct it *);
921 static void reseat (struct it *, struct text_pos, int);
922 static void reseat_1 (struct it *, struct text_pos, int);
923 static void back_to_previous_visible_line_start (struct it *);
924 static void reseat_at_next_visible_line_start (struct it *, int);
925 static int next_element_from_ellipsis (struct it *);
926 static int next_element_from_display_vector (struct it *);
927 static int next_element_from_string (struct it *);
928 static int next_element_from_c_string (struct it *);
929 static int next_element_from_buffer (struct it *);
930 static int next_element_from_composition (struct it *);
931 static int next_element_from_image (struct it *);
932 static int next_element_from_stretch (struct it *);
933 static void load_overlay_strings (struct it *, ptrdiff_t);
934 static int init_from_display_pos (struct it *, struct window *,
935 struct display_pos *);
936 static void reseat_to_string (struct it *, const char *,
937 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
938 static int get_next_display_element (struct it *);
939 static enum move_it_result
940 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
941 enum move_operation_enum);
942 static void get_visually_first_element (struct it *);
943 static void init_to_row_start (struct it *, struct window *,
944 struct glyph_row *);
945 static int init_to_row_end (struct it *, struct window *,
946 struct glyph_row *);
947 static void back_to_previous_line_start (struct it *);
948 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
949 static struct text_pos string_pos_nchars_ahead (struct text_pos,
950 Lisp_Object, ptrdiff_t);
951 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
952 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
953 static ptrdiff_t number_of_chars (const char *, bool);
954 static void compute_stop_pos (struct it *);
955 static void compute_string_pos (struct text_pos *, struct text_pos,
956 Lisp_Object);
957 static int face_before_or_after_it_pos (struct it *, int);
958 static ptrdiff_t next_overlay_change (ptrdiff_t);
959 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
960 Lisp_Object, struct text_pos *, ptrdiff_t, int);
961 static int handle_single_display_spec (struct it *, Lisp_Object,
962 Lisp_Object, Lisp_Object,
963 struct text_pos *, ptrdiff_t, int, int);
964 static int underlying_face_id (struct it *);
965 static int in_ellipses_for_invisible_text_p (struct display_pos *,
966 struct window *);
967
968 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
969 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
970
971 #ifdef HAVE_WINDOW_SYSTEM
972
973 static void x_consider_frame_title (Lisp_Object);
974 static void update_tool_bar (struct frame *, int);
975 static int redisplay_tool_bar (struct frame *);
976 static void x_draw_bottom_divider (struct window *w);
977 static void notice_overwritten_cursor (struct window *,
978 enum glyph_row_area,
979 int, int, int, int);
980 static void append_stretch_glyph (struct it *, Lisp_Object,
981 int, int, int);
982
983
984 #endif /* HAVE_WINDOW_SYSTEM */
985
986 static void produce_special_glyphs (struct it *, enum display_element_type);
987 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
988 static bool coords_in_mouse_face_p (struct window *, int, int);
989
990
991 \f
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
995
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
999
1000 This is the height of W minus the height of a mode line, if any. */
1001
1002 int
1003 window_text_bottom_y (struct window *w)
1004 {
1005 int height = WINDOW_PIXEL_HEIGHT (w);
1006
1007 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1008
1009 if (WINDOW_WANTS_MODELINE_P (w))
1010 height -= CURRENT_MODE_LINE_HEIGHT (w);
1011
1012 return height;
1013 }
1014
1015 /* Return the pixel width of display area AREA of window W.
1016 ANY_AREA means return the total width of W, not including
1017 fringes to the left and right of the window. */
1018
1019 int
1020 window_box_width (struct window *w, enum glyph_row_area area)
1021 {
1022 int width = w->pixel_width;
1023
1024 if (!w->pseudo_window_p)
1025 {
1026 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1027 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1028
1029 if (area == TEXT_AREA)
1030 width -= (WINDOW_MARGINS_WIDTH (w)
1031 + WINDOW_FRINGES_WIDTH (w));
1032 else if (area == LEFT_MARGIN_AREA)
1033 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1034 else if (area == RIGHT_MARGIN_AREA)
1035 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1036 }
1037
1038 /* With wide margins, fringes, etc. we might end up with a negative
1039 width, correct that here. */
1040 return max (0, width);
1041 }
1042
1043
1044 /* Return the pixel height of the display area of window W, not
1045 including mode lines of W, if any. */
1046
1047 int
1048 window_box_height (struct window *w)
1049 {
1050 struct frame *f = XFRAME (w->frame);
1051 int height = WINDOW_PIXEL_HEIGHT (w);
1052
1053 eassert (height >= 0);
1054
1055 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1056
1057 /* Note: the code below that determines the mode-line/header-line
1058 height is essentially the same as that contained in the macro
1059 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1060 the appropriate glyph row has its `mode_line_p' flag set,
1061 and if it doesn't, uses estimate_mode_line_height instead. */
1062
1063 if (WINDOW_WANTS_MODELINE_P (w))
1064 {
1065 struct glyph_row *ml_row
1066 = (w->current_matrix && w->current_matrix->rows
1067 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1068 : 0);
1069 if (ml_row && ml_row->mode_line_p)
1070 height -= ml_row->height;
1071 else
1072 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1073 }
1074
1075 if (WINDOW_WANTS_HEADER_LINE_P (w))
1076 {
1077 struct glyph_row *hl_row
1078 = (w->current_matrix && w->current_matrix->rows
1079 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1080 : 0);
1081 if (hl_row && hl_row->mode_line_p)
1082 height -= hl_row->height;
1083 else
1084 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1085 }
1086
1087 /* With a very small font and a mode-line that's taller than
1088 default, we might end up with a negative height. */
1089 return max (0, height);
1090 }
1091
1092 /* Return the window-relative coordinate of the left edge of display
1093 area AREA of window W. ANY_AREA means return the left edge of the
1094 whole window, to the right of the left fringe of W. */
1095
1096 int
1097 window_box_left_offset (struct window *w, enum glyph_row_area area)
1098 {
1099 int x;
1100
1101 if (w->pseudo_window_p)
1102 return 0;
1103
1104 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1105
1106 if (area == TEXT_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA));
1109 else if (area == RIGHT_MARGIN_AREA)
1110 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1111 + window_box_width (w, LEFT_MARGIN_AREA)
1112 + window_box_width (w, TEXT_AREA)
1113 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1114 ? 0
1115 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1116 else if (area == LEFT_MARGIN_AREA
1117 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1118 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1119
1120 /* Don't return more than the window's pixel width. */
1121 return min (x, w->pixel_width);
1122 }
1123
1124
1125 /* Return the window-relative coordinate of the right edge of display
1126 area AREA of window W. ANY_AREA means return the right edge of the
1127 whole window, to the left of the right fringe of W. */
1128
1129 int
1130 window_box_right_offset (struct window *w, enum glyph_row_area area)
1131 {
1132 /* Don't return more than the window's pixel width. */
1133 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1134 w->pixel_width);
1135 }
1136
1137 /* Return the frame-relative coordinate of the left edge of display
1138 area AREA of window W. ANY_AREA means return the left edge of the
1139 whole window, to the right of the left fringe of W. */
1140
1141 int
1142 window_box_left (struct window *w, enum glyph_row_area area)
1143 {
1144 struct frame *f = XFRAME (w->frame);
1145 int x;
1146
1147 if (w->pseudo_window_p)
1148 return FRAME_INTERNAL_BORDER_WIDTH (f);
1149
1150 x = (WINDOW_LEFT_EDGE_X (w)
1151 + window_box_left_offset (w, area));
1152
1153 return x;
1154 }
1155
1156
1157 /* Return the frame-relative coordinate of the right edge of display
1158 area AREA of window W. ANY_AREA means return the right edge of the
1159 whole window, to the left of the right fringe of W. */
1160
1161 int
1162 window_box_right (struct window *w, enum glyph_row_area area)
1163 {
1164 return window_box_left (w, area) + window_box_width (w, area);
1165 }
1166
1167 /* Get the bounding box of the display area AREA of window W, without
1168 mode lines, in frame-relative coordinates. ANY_AREA means the
1169 whole window, not including the left and right fringes of
1170 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1171 coordinates of the upper-left corner of the box. Return in
1172 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1173
1174 void
1175 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1176 int *box_y, int *box_width, int *box_height)
1177 {
1178 if (box_width)
1179 *box_width = window_box_width (w, area);
1180 if (box_height)
1181 *box_height = window_box_height (w);
1182 if (box_x)
1183 *box_x = window_box_left (w, area);
1184 if (box_y)
1185 {
1186 *box_y = WINDOW_TOP_EDGE_Y (w);
1187 if (WINDOW_WANTS_HEADER_LINE_P (w))
1188 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1189 }
1190 }
1191
1192 #ifdef HAVE_WINDOW_SYSTEM
1193
1194 /* Get the bounding box of the display area AREA of window W, without
1195 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1196 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1197 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1198 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1199 box. */
1200
1201 static void
1202 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1203 int *bottom_right_x, int *bottom_right_y)
1204 {
1205 window_box (w, ANY_AREA, top_left_x, top_left_y,
1206 bottom_right_x, bottom_right_y);
1207 *bottom_right_x += *top_left_x;
1208 *bottom_right_y += *top_left_y;
1209 }
1210
1211 #endif /* HAVE_WINDOW_SYSTEM */
1212
1213 /***********************************************************************
1214 Utilities
1215 ***********************************************************************/
1216
1217 /* Return the bottom y-position of the line the iterator IT is in.
1218 This can modify IT's settings. */
1219
1220 int
1221 line_bottom_y (struct it *it)
1222 {
1223 int line_height = it->max_ascent + it->max_descent;
1224 int line_top_y = it->current_y;
1225
1226 if (line_height == 0)
1227 {
1228 if (last_height)
1229 line_height = last_height;
1230 else if (IT_CHARPOS (*it) < ZV)
1231 {
1232 move_it_by_lines (it, 1);
1233 line_height = (it->max_ascent || it->max_descent
1234 ? it->max_ascent + it->max_descent
1235 : last_height);
1236 }
1237 else
1238 {
1239 struct glyph_row *row = it->glyph_row;
1240
1241 /* Use the default character height. */
1242 it->glyph_row = NULL;
1243 it->what = IT_CHARACTER;
1244 it->c = ' ';
1245 it->len = 1;
1246 PRODUCE_GLYPHS (it);
1247 line_height = it->ascent + it->descent;
1248 it->glyph_row = row;
1249 }
1250 }
1251
1252 return line_top_y + line_height;
1253 }
1254
1255 DEFUN ("line-pixel-height", Fline_pixel_height,
1256 Sline_pixel_height, 0, 0, 0,
1257 doc: /* Return height in pixels of text line in the selected window.
1258
1259 Value is the height in pixels of the line at point. */)
1260 (void)
1261 {
1262 struct it it;
1263 struct text_pos pt;
1264 struct window *w = XWINDOW (selected_window);
1265
1266 SET_TEXT_POS (pt, PT, PT_BYTE);
1267 start_display (&it, w, pt);
1268 it.vpos = it.current_y = 0;
1269 last_height = 0;
1270 return make_number (line_bottom_y (&it));
1271 }
1272
1273 /* Return the default pixel height of text lines in window W. The
1274 value is the canonical height of the W frame's default font, plus
1275 any extra space required by the line-spacing variable or frame
1276 parameter.
1277
1278 Implementation note: this ignores any line-spacing text properties
1279 put on the newline characters. This is because those properties
1280 only affect the _screen_ line ending in the newline (i.e., in a
1281 continued line, only the last screen line will be affected), which
1282 means only a small number of lines in a buffer can ever use this
1283 feature. Since this function is used to compute the default pixel
1284 equivalent of text lines in a window, we can safely ignore those
1285 few lines. For the same reasons, we ignore the line-height
1286 properties. */
1287 int
1288 default_line_pixel_height (struct window *w)
1289 {
1290 struct frame *f = WINDOW_XFRAME (w);
1291 int height = FRAME_LINE_HEIGHT (f);
1292
1293 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1294 {
1295 struct buffer *b = XBUFFER (w->contents);
1296 Lisp_Object val = BVAR (b, extra_line_spacing);
1297
1298 if (NILP (val))
1299 val = BVAR (&buffer_defaults, extra_line_spacing);
1300 if (!NILP (val))
1301 {
1302 if (RANGED_INTEGERP (0, val, INT_MAX))
1303 height += XFASTINT (val);
1304 else if (FLOATP (val))
1305 {
1306 int addon = XFLOAT_DATA (val) * height + 0.5;
1307
1308 if (addon >= 0)
1309 height += addon;
1310 }
1311 }
1312 else
1313 height += f->extra_line_spacing;
1314 }
1315
1316 return height;
1317 }
1318
1319 /* Subroutine of pos_visible_p below. Extracts a display string, if
1320 any, from the display spec given as its argument. */
1321 static Lisp_Object
1322 string_from_display_spec (Lisp_Object spec)
1323 {
1324 if (CONSP (spec))
1325 {
1326 while (CONSP (spec))
1327 {
1328 if (STRINGP (XCAR (spec)))
1329 return XCAR (spec);
1330 spec = XCDR (spec);
1331 }
1332 }
1333 else if (VECTORP (spec))
1334 {
1335 ptrdiff_t i;
1336
1337 for (i = 0; i < ASIZE (spec); i++)
1338 {
1339 if (STRINGP (AREF (spec, i)))
1340 return AREF (spec, i);
1341 }
1342 return Qnil;
1343 }
1344
1345 return spec;
1346 }
1347
1348
1349 /* Limit insanely large values of W->hscroll on frame F to the largest
1350 value that will still prevent first_visible_x and last_visible_x of
1351 'struct it' from overflowing an int. */
1352 static int
1353 window_hscroll_limited (struct window *w, struct frame *f)
1354 {
1355 ptrdiff_t window_hscroll = w->hscroll;
1356 int window_text_width = window_box_width (w, TEXT_AREA);
1357 int colwidth = FRAME_COLUMN_WIDTH (f);
1358
1359 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1360 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1361
1362 return window_hscroll;
1363 }
1364
1365 /* Return 1 if position CHARPOS is visible in window W.
1366 CHARPOS < 0 means return info about WINDOW_END position.
1367 If visible, set *X and *Y to pixel coordinates of top left corner.
1368 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1369 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1370
1371 int
1372 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1373 int *rtop, int *rbot, int *rowh, int *vpos)
1374 {
1375 struct it it;
1376 void *itdata = bidi_shelve_cache ();
1377 struct text_pos top;
1378 int visible_p = 0;
1379 struct buffer *old_buffer = NULL;
1380
1381 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1382 return visible_p;
1383
1384 if (XBUFFER (w->contents) != current_buffer)
1385 {
1386 old_buffer = current_buffer;
1387 set_buffer_internal_1 (XBUFFER (w->contents));
1388 }
1389
1390 SET_TEXT_POS_FROM_MARKER (top, w->start);
1391 /* Scrolling a minibuffer window via scroll bar when the echo area
1392 shows long text sometimes resets the minibuffer contents behind
1393 our backs. */
1394 if (CHARPOS (top) > ZV)
1395 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1396
1397 /* Compute exact mode line heights. */
1398 if (WINDOW_WANTS_MODELINE_P (w))
1399 w->mode_line_height
1400 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1401 BVAR (current_buffer, mode_line_format));
1402
1403 if (WINDOW_WANTS_HEADER_LINE_P (w))
1404 w->header_line_height
1405 = display_mode_line (w, HEADER_LINE_FACE_ID,
1406 BVAR (current_buffer, header_line_format));
1407
1408 start_display (&it, w, top);
1409 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1410 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1411
1412 if (charpos >= 0
1413 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1414 && IT_CHARPOS (it) >= charpos)
1415 /* When scanning backwards under bidi iteration, move_it_to
1416 stops at or _before_ CHARPOS, because it stops at or to
1417 the _right_ of the character at CHARPOS. */
1418 || (it.bidi_p && it.bidi_it.scan_dir == -1
1419 && IT_CHARPOS (it) <= charpos)))
1420 {
1421 /* We have reached CHARPOS, or passed it. How the call to
1422 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1423 or covered by a display property, move_it_to stops at the end
1424 of the invisible text, to the right of CHARPOS. (ii) If
1425 CHARPOS is in a display vector, move_it_to stops on its last
1426 glyph. */
1427 int top_x = it.current_x;
1428 int top_y = it.current_y;
1429 /* Calling line_bottom_y may change it.method, it.position, etc. */
1430 enum it_method it_method = it.method;
1431 int bottom_y = (last_height = 0, line_bottom_y (&it));
1432 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1433
1434 if (top_y < window_top_y)
1435 visible_p = bottom_y > window_top_y;
1436 else if (top_y < it.last_visible_y)
1437 visible_p = true;
1438 if (bottom_y >= it.last_visible_y
1439 && it.bidi_p && it.bidi_it.scan_dir == -1
1440 && IT_CHARPOS (it) < charpos)
1441 {
1442 /* When the last line of the window is scanned backwards
1443 under bidi iteration, we could be duped into thinking
1444 that we have passed CHARPOS, when in fact move_it_to
1445 simply stopped short of CHARPOS because it reached
1446 last_visible_y. To see if that's what happened, we call
1447 move_it_to again with a slightly larger vertical limit,
1448 and see if it actually moved vertically; if it did, we
1449 didn't really reach CHARPOS, which is beyond window end. */
1450 struct it save_it = it;
1451 /* Why 10? because we don't know how many canonical lines
1452 will the height of the next line(s) be. So we guess. */
1453 int ten_more_lines = 10 * default_line_pixel_height (w);
1454
1455 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1456 MOVE_TO_POS | MOVE_TO_Y);
1457 if (it.current_y > top_y)
1458 visible_p = 0;
1459
1460 it = save_it;
1461 }
1462 if (visible_p)
1463 {
1464 if (it_method == GET_FROM_DISPLAY_VECTOR)
1465 {
1466 /* We stopped on the last glyph of a display vector.
1467 Try and recompute. Hack alert! */
1468 if (charpos < 2 || top.charpos >= charpos)
1469 top_x = it.glyph_row->x;
1470 else
1471 {
1472 struct it it2, it2_prev;
1473 /* The idea is to get to the previous buffer
1474 position, consume the character there, and use
1475 the pixel coordinates we get after that. But if
1476 the previous buffer position is also displayed
1477 from a display vector, we need to consume all of
1478 the glyphs from that display vector. */
1479 start_display (&it2, w, top);
1480 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1481 /* If we didn't get to CHARPOS - 1, there's some
1482 replacing display property at that position, and
1483 we stopped after it. That is exactly the place
1484 whose coordinates we want. */
1485 if (IT_CHARPOS (it2) != charpos - 1)
1486 it2_prev = it2;
1487 else
1488 {
1489 /* Iterate until we get out of the display
1490 vector that displays the character at
1491 CHARPOS - 1. */
1492 do {
1493 get_next_display_element (&it2);
1494 PRODUCE_GLYPHS (&it2);
1495 it2_prev = it2;
1496 set_iterator_to_next (&it2, 1);
1497 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1498 && IT_CHARPOS (it2) < charpos);
1499 }
1500 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1501 || it2_prev.current_x > it2_prev.last_visible_x)
1502 top_x = it.glyph_row->x;
1503 else
1504 {
1505 top_x = it2_prev.current_x;
1506 top_y = it2_prev.current_y;
1507 }
1508 }
1509 }
1510 else if (IT_CHARPOS (it) != charpos)
1511 {
1512 Lisp_Object cpos = make_number (charpos);
1513 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1514 Lisp_Object string = string_from_display_spec (spec);
1515 struct text_pos tpos;
1516 int replacing_spec_p;
1517 bool newline_in_string
1518 = (STRINGP (string)
1519 && memchr (SDATA (string), '\n', SBYTES (string)));
1520
1521 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1522 replacing_spec_p
1523 = (!NILP (spec)
1524 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1525 charpos, FRAME_WINDOW_P (it.f)));
1526 /* The tricky code below is needed because there's a
1527 discrepancy between move_it_to and how we set cursor
1528 when PT is at the beginning of a portion of text
1529 covered by a display property or an overlay with a
1530 display property, or the display line ends in a
1531 newline from a display string. move_it_to will stop
1532 _after_ such display strings, whereas
1533 set_cursor_from_row conspires with cursor_row_p to
1534 place the cursor on the first glyph produced from the
1535 display string. */
1536
1537 /* We have overshoot PT because it is covered by a
1538 display property that replaces the text it covers.
1539 If the string includes embedded newlines, we are also
1540 in the wrong display line. Backtrack to the correct
1541 line, where the display property begins. */
1542 if (replacing_spec_p)
1543 {
1544 Lisp_Object startpos, endpos;
1545 EMACS_INT start, end;
1546 struct it it3;
1547 int it3_moved;
1548
1549 /* Find the first and the last buffer positions
1550 covered by the display string. */
1551 endpos =
1552 Fnext_single_char_property_change (cpos, Qdisplay,
1553 Qnil, Qnil);
1554 startpos =
1555 Fprevious_single_char_property_change (endpos, Qdisplay,
1556 Qnil, Qnil);
1557 start = XFASTINT (startpos);
1558 end = XFASTINT (endpos);
1559 /* Move to the last buffer position before the
1560 display property. */
1561 start_display (&it3, w, top);
1562 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1563 /* Move forward one more line if the position before
1564 the display string is a newline or if it is the
1565 rightmost character on a line that is
1566 continued or word-wrapped. */
1567 if (it3.method == GET_FROM_BUFFER
1568 && (it3.c == '\n'
1569 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1570 move_it_by_lines (&it3, 1);
1571 else if (move_it_in_display_line_to (&it3, -1,
1572 it3.current_x
1573 + it3.pixel_width,
1574 MOVE_TO_X)
1575 == MOVE_LINE_CONTINUED)
1576 {
1577 move_it_by_lines (&it3, 1);
1578 /* When we are under word-wrap, the #$@%!
1579 move_it_by_lines moves 2 lines, so we need to
1580 fix that up. */
1581 if (it3.line_wrap == WORD_WRAP)
1582 move_it_by_lines (&it3, -1);
1583 }
1584
1585 /* Record the vertical coordinate of the display
1586 line where we wound up. */
1587 top_y = it3.current_y;
1588 if (it3.bidi_p)
1589 {
1590 /* When characters are reordered for display,
1591 the character displayed to the left of the
1592 display string could be _after_ the display
1593 property in the logical order. Use the
1594 smallest vertical position of these two. */
1595 start_display (&it3, w, top);
1596 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1597 if (it3.current_y < top_y)
1598 top_y = it3.current_y;
1599 }
1600 /* Move from the top of the window to the beginning
1601 of the display line where the display string
1602 begins. */
1603 start_display (&it3, w, top);
1604 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1605 /* If it3_moved stays zero after the 'while' loop
1606 below, that means we already were at a newline
1607 before the loop (e.g., the display string begins
1608 with a newline), so we don't need to (and cannot)
1609 inspect the glyphs of it3.glyph_row, because
1610 PRODUCE_GLYPHS will not produce anything for a
1611 newline, and thus it3.glyph_row stays at its
1612 stale content it got at top of the window. */
1613 it3_moved = 0;
1614 /* Finally, advance the iterator until we hit the
1615 first display element whose character position is
1616 CHARPOS, or until the first newline from the
1617 display string, which signals the end of the
1618 display line. */
1619 while (get_next_display_element (&it3))
1620 {
1621 PRODUCE_GLYPHS (&it3);
1622 if (IT_CHARPOS (it3) == charpos
1623 || ITERATOR_AT_END_OF_LINE_P (&it3))
1624 break;
1625 it3_moved = 1;
1626 set_iterator_to_next (&it3, 0);
1627 }
1628 top_x = it3.current_x - it3.pixel_width;
1629 /* Normally, we would exit the above loop because we
1630 found the display element whose character
1631 position is CHARPOS. For the contingency that we
1632 didn't, and stopped at the first newline from the
1633 display string, move back over the glyphs
1634 produced from the string, until we find the
1635 rightmost glyph not from the string. */
1636 if (it3_moved
1637 && newline_in_string
1638 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1639 {
1640 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1641 + it3.glyph_row->used[TEXT_AREA];
1642
1643 while (EQ ((g - 1)->object, string))
1644 {
1645 --g;
1646 top_x -= g->pixel_width;
1647 }
1648 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1649 + it3.glyph_row->used[TEXT_AREA]);
1650 }
1651 }
1652 }
1653
1654 *x = top_x;
1655 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1656 *rtop = max (0, window_top_y - top_y);
1657 *rbot = max (0, bottom_y - it.last_visible_y);
1658 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1659 - max (top_y, window_top_y)));
1660 *vpos = it.vpos;
1661 }
1662 }
1663 else
1664 {
1665 /* We were asked to provide info about WINDOW_END. */
1666 struct it it2;
1667 void *it2data = NULL;
1668
1669 SAVE_IT (it2, it, it2data);
1670 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1671 move_it_by_lines (&it, 1);
1672 if (charpos < IT_CHARPOS (it)
1673 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1674 {
1675 visible_p = true;
1676 RESTORE_IT (&it2, &it2, it2data);
1677 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1678 *x = it2.current_x;
1679 *y = it2.current_y + it2.max_ascent - it2.ascent;
1680 *rtop = max (0, -it2.current_y);
1681 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1682 - it.last_visible_y));
1683 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1684 it.last_visible_y)
1685 - max (it2.current_y,
1686 WINDOW_HEADER_LINE_HEIGHT (w))));
1687 *vpos = it2.vpos;
1688 }
1689 else
1690 bidi_unshelve_cache (it2data, 1);
1691 }
1692 bidi_unshelve_cache (itdata, 0);
1693
1694 if (old_buffer)
1695 set_buffer_internal_1 (old_buffer);
1696
1697 if (visible_p && w->hscroll > 0)
1698 *x -=
1699 window_hscroll_limited (w, WINDOW_XFRAME (w))
1700 * WINDOW_FRAME_COLUMN_WIDTH (w);
1701
1702 #if 0
1703 /* Debugging code. */
1704 if (visible_p)
1705 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1706 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1707 else
1708 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1709 #endif
1710
1711 return visible_p;
1712 }
1713
1714
1715 /* Return the next character from STR. Return in *LEN the length of
1716 the character. This is like STRING_CHAR_AND_LENGTH but never
1717 returns an invalid character. If we find one, we return a `?', but
1718 with the length of the invalid character. */
1719
1720 static int
1721 string_char_and_length (const unsigned char *str, int *len)
1722 {
1723 int c;
1724
1725 c = STRING_CHAR_AND_LENGTH (str, *len);
1726 if (!CHAR_VALID_P (c))
1727 /* We may not change the length here because other places in Emacs
1728 don't use this function, i.e. they silently accept invalid
1729 characters. */
1730 c = '?';
1731
1732 return c;
1733 }
1734
1735
1736
1737 /* Given a position POS containing a valid character and byte position
1738 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1739
1740 static struct text_pos
1741 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1742 {
1743 eassert (STRINGP (string) && nchars >= 0);
1744
1745 if (STRING_MULTIBYTE (string))
1746 {
1747 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1748 int len;
1749
1750 while (nchars--)
1751 {
1752 string_char_and_length (p, &len);
1753 p += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1756 }
1757 }
1758 else
1759 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1760
1761 return pos;
1762 }
1763
1764
1765 /* Value is the text position, i.e. character and byte position,
1766 for character position CHARPOS in STRING. */
1767
1768 static struct text_pos
1769 string_pos (ptrdiff_t charpos, Lisp_Object string)
1770 {
1771 struct text_pos pos;
1772 eassert (STRINGP (string));
1773 eassert (charpos >= 0);
1774 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1775 return pos;
1776 }
1777
1778
1779 /* Value is a text position, i.e. character and byte position, for
1780 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1781 means recognize multibyte characters. */
1782
1783 static struct text_pos
1784 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1785 {
1786 struct text_pos pos;
1787
1788 eassert (s != NULL);
1789 eassert (charpos >= 0);
1790
1791 if (multibyte_p)
1792 {
1793 int len;
1794
1795 SET_TEXT_POS (pos, 0, 0);
1796 while (charpos--)
1797 {
1798 string_char_and_length ((const unsigned char *) s, &len);
1799 s += len;
1800 CHARPOS (pos) += 1;
1801 BYTEPOS (pos) += len;
1802 }
1803 }
1804 else
1805 SET_TEXT_POS (pos, charpos, charpos);
1806
1807 return pos;
1808 }
1809
1810
1811 /* Value is the number of characters in C string S. MULTIBYTE_P
1812 non-zero means recognize multibyte characters. */
1813
1814 static ptrdiff_t
1815 number_of_chars (const char *s, bool multibyte_p)
1816 {
1817 ptrdiff_t nchars;
1818
1819 if (multibyte_p)
1820 {
1821 ptrdiff_t rest = strlen (s);
1822 int len;
1823 const unsigned char *p = (const unsigned char *) s;
1824
1825 for (nchars = 0; rest > 0; ++nchars)
1826 {
1827 string_char_and_length (p, &len);
1828 rest -= len, p += len;
1829 }
1830 }
1831 else
1832 nchars = strlen (s);
1833
1834 return nchars;
1835 }
1836
1837
1838 /* Compute byte position NEWPOS->bytepos corresponding to
1839 NEWPOS->charpos. POS is a known position in string STRING.
1840 NEWPOS->charpos must be >= POS.charpos. */
1841
1842 static void
1843 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1844 {
1845 eassert (STRINGP (string));
1846 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1847
1848 if (STRING_MULTIBYTE (string))
1849 *newpos = string_pos_nchars_ahead (pos, string,
1850 CHARPOS (*newpos) - CHARPOS (pos));
1851 else
1852 BYTEPOS (*newpos) = CHARPOS (*newpos);
1853 }
1854
1855 /* EXPORT:
1856 Return an estimation of the pixel height of mode or header lines on
1857 frame F. FACE_ID specifies what line's height to estimate. */
1858
1859 int
1860 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1861 {
1862 #ifdef HAVE_WINDOW_SYSTEM
1863 if (FRAME_WINDOW_P (f))
1864 {
1865 int height = FONT_HEIGHT (FRAME_FONT (f));
1866
1867 /* This function is called so early when Emacs starts that the face
1868 cache and mode line face are not yet initialized. */
1869 if (FRAME_FACE_CACHE (f))
1870 {
1871 struct face *face = FACE_FROM_ID (f, face_id);
1872 if (face)
1873 {
1874 if (face->font)
1875 height = FONT_HEIGHT (face->font);
1876 if (face->box_line_width > 0)
1877 height += 2 * face->box_line_width;
1878 }
1879 }
1880
1881 return height;
1882 }
1883 #endif
1884
1885 return 1;
1886 }
1887
1888 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1889 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1890 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1891 not force the value into range. */
1892
1893 void
1894 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1895 int *x, int *y, NativeRectangle *bounds, int noclip)
1896 {
1897
1898 #ifdef HAVE_WINDOW_SYSTEM
1899 if (FRAME_WINDOW_P (f))
1900 {
1901 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1902 even for negative values. */
1903 if (pix_x < 0)
1904 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1905 if (pix_y < 0)
1906 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1907
1908 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1909 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1910
1911 if (bounds)
1912 STORE_NATIVE_RECT (*bounds,
1913 FRAME_COL_TO_PIXEL_X (f, pix_x),
1914 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1915 FRAME_COLUMN_WIDTH (f) - 1,
1916 FRAME_LINE_HEIGHT (f) - 1);
1917
1918 /* PXW: Should we clip pixels before converting to columns/lines? */
1919 if (!noclip)
1920 {
1921 if (pix_x < 0)
1922 pix_x = 0;
1923 else if (pix_x > FRAME_TOTAL_COLS (f))
1924 pix_x = FRAME_TOTAL_COLS (f);
1925
1926 if (pix_y < 0)
1927 pix_y = 0;
1928 else if (pix_y > FRAME_LINES (f))
1929 pix_y = FRAME_LINES (f);
1930 }
1931 }
1932 #endif
1933
1934 *x = pix_x;
1935 *y = pix_y;
1936 }
1937
1938
1939 /* Find the glyph under window-relative coordinates X/Y in window W.
1940 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1941 strings. Return in *HPOS and *VPOS the row and column number of
1942 the glyph found. Return in *AREA the glyph area containing X.
1943 Value is a pointer to the glyph found or null if X/Y is not on
1944 text, or we can't tell because W's current matrix is not up to
1945 date. */
1946
1947 static struct glyph *
1948 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1949 int *dx, int *dy, int *area)
1950 {
1951 struct glyph *glyph, *end;
1952 struct glyph_row *row = NULL;
1953 int x0, i;
1954
1955 /* Find row containing Y. Give up if some row is not enabled. */
1956 for (i = 0; i < w->current_matrix->nrows; ++i)
1957 {
1958 row = MATRIX_ROW (w->current_matrix, i);
1959 if (!row->enabled_p)
1960 return NULL;
1961 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1962 break;
1963 }
1964
1965 *vpos = i;
1966 *hpos = 0;
1967
1968 /* Give up if Y is not in the window. */
1969 if (i == w->current_matrix->nrows)
1970 return NULL;
1971
1972 /* Get the glyph area containing X. */
1973 if (w->pseudo_window_p)
1974 {
1975 *area = TEXT_AREA;
1976 x0 = 0;
1977 }
1978 else
1979 {
1980 if (x < window_box_left_offset (w, TEXT_AREA))
1981 {
1982 *area = LEFT_MARGIN_AREA;
1983 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1984 }
1985 else if (x < window_box_right_offset (w, TEXT_AREA))
1986 {
1987 *area = TEXT_AREA;
1988 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1989 }
1990 else
1991 {
1992 *area = RIGHT_MARGIN_AREA;
1993 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1994 }
1995 }
1996
1997 /* Find glyph containing X. */
1998 glyph = row->glyphs[*area];
1999 end = glyph + row->used[*area];
2000 x -= x0;
2001 while (glyph < end && x >= glyph->pixel_width)
2002 {
2003 x -= glyph->pixel_width;
2004 ++glyph;
2005 }
2006
2007 if (glyph == end)
2008 return NULL;
2009
2010 if (dx)
2011 {
2012 *dx = x;
2013 *dy = y - (row->y + row->ascent - glyph->ascent);
2014 }
2015
2016 *hpos = glyph - row->glyphs[*area];
2017 return glyph;
2018 }
2019
2020 /* Convert frame-relative x/y to coordinates relative to window W.
2021 Takes pseudo-windows into account. */
2022
2023 static void
2024 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2025 {
2026 if (w->pseudo_window_p)
2027 {
2028 /* A pseudo-window is always full-width, and starts at the
2029 left edge of the frame, plus a frame border. */
2030 struct frame *f = XFRAME (w->frame);
2031 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2032 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2033 }
2034 else
2035 {
2036 *x -= WINDOW_LEFT_EDGE_X (w);
2037 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2038 }
2039 }
2040
2041 #ifdef HAVE_WINDOW_SYSTEM
2042
2043 /* EXPORT:
2044 Return in RECTS[] at most N clipping rectangles for glyph string S.
2045 Return the number of stored rectangles. */
2046
2047 int
2048 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2049 {
2050 XRectangle r;
2051
2052 if (n <= 0)
2053 return 0;
2054
2055 if (s->row->full_width_p)
2056 {
2057 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2058 r.x = WINDOW_LEFT_EDGE_X (s->w);
2059 if (s->row->mode_line_p)
2060 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2061 else
2062 r.width = WINDOW_PIXEL_WIDTH (s->w);
2063
2064 /* Unless displaying a mode or menu bar line, which are always
2065 fully visible, clip to the visible part of the row. */
2066 if (s->w->pseudo_window_p)
2067 r.height = s->row->visible_height;
2068 else
2069 r.height = s->height;
2070 }
2071 else
2072 {
2073 /* This is a text line that may be partially visible. */
2074 r.x = window_box_left (s->w, s->area);
2075 r.width = window_box_width (s->w, s->area);
2076 r.height = s->row->visible_height;
2077 }
2078
2079 if (s->clip_head)
2080 if (r.x < s->clip_head->x)
2081 {
2082 if (r.width >= s->clip_head->x - r.x)
2083 r.width -= s->clip_head->x - r.x;
2084 else
2085 r.width = 0;
2086 r.x = s->clip_head->x;
2087 }
2088 if (s->clip_tail)
2089 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2090 {
2091 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2092 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2093 else
2094 r.width = 0;
2095 }
2096
2097 /* If S draws overlapping rows, it's sufficient to use the top and
2098 bottom of the window for clipping because this glyph string
2099 intentionally draws over other lines. */
2100 if (s->for_overlaps)
2101 {
2102 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2103 r.height = window_text_bottom_y (s->w) - r.y;
2104
2105 /* Alas, the above simple strategy does not work for the
2106 environments with anti-aliased text: if the same text is
2107 drawn onto the same place multiple times, it gets thicker.
2108 If the overlap we are processing is for the erased cursor, we
2109 take the intersection with the rectangle of the cursor. */
2110 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2111 {
2112 XRectangle rc, r_save = r;
2113
2114 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2115 rc.y = s->w->phys_cursor.y;
2116 rc.width = s->w->phys_cursor_width;
2117 rc.height = s->w->phys_cursor_height;
2118
2119 x_intersect_rectangles (&r_save, &rc, &r);
2120 }
2121 }
2122 else
2123 {
2124 /* Don't use S->y for clipping because it doesn't take partially
2125 visible lines into account. For example, it can be negative for
2126 partially visible lines at the top of a window. */
2127 if (!s->row->full_width_p
2128 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2129 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2130 else
2131 r.y = max (0, s->row->y);
2132 }
2133
2134 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2135
2136 /* If drawing the cursor, don't let glyph draw outside its
2137 advertised boundaries. Cleartype does this under some circumstances. */
2138 if (s->hl == DRAW_CURSOR)
2139 {
2140 struct glyph *glyph = s->first_glyph;
2141 int height, max_y;
2142
2143 if (s->x > r.x)
2144 {
2145 r.width -= s->x - r.x;
2146 r.x = s->x;
2147 }
2148 r.width = min (r.width, glyph->pixel_width);
2149
2150 /* If r.y is below window bottom, ensure that we still see a cursor. */
2151 height = min (glyph->ascent + glyph->descent,
2152 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2153 max_y = window_text_bottom_y (s->w) - height;
2154 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2155 if (s->ybase - glyph->ascent > max_y)
2156 {
2157 r.y = max_y;
2158 r.height = height;
2159 }
2160 else
2161 {
2162 /* Don't draw cursor glyph taller than our actual glyph. */
2163 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2164 if (height < r.height)
2165 {
2166 max_y = r.y + r.height;
2167 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2168 r.height = min (max_y - r.y, height);
2169 }
2170 }
2171 }
2172
2173 if (s->row->clip)
2174 {
2175 XRectangle r_save = r;
2176
2177 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2178 r.width = 0;
2179 }
2180
2181 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2182 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2183 {
2184 #ifdef CONVERT_FROM_XRECT
2185 CONVERT_FROM_XRECT (r, *rects);
2186 #else
2187 *rects = r;
2188 #endif
2189 return 1;
2190 }
2191 else
2192 {
2193 /* If we are processing overlapping and allowed to return
2194 multiple clipping rectangles, we exclude the row of the glyph
2195 string from the clipping rectangle. This is to avoid drawing
2196 the same text on the environment with anti-aliasing. */
2197 #ifdef CONVERT_FROM_XRECT
2198 XRectangle rs[2];
2199 #else
2200 XRectangle *rs = rects;
2201 #endif
2202 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2203
2204 if (s->for_overlaps & OVERLAPS_PRED)
2205 {
2206 rs[i] = r;
2207 if (r.y + r.height > row_y)
2208 {
2209 if (r.y < row_y)
2210 rs[i].height = row_y - r.y;
2211 else
2212 rs[i].height = 0;
2213 }
2214 i++;
2215 }
2216 if (s->for_overlaps & OVERLAPS_SUCC)
2217 {
2218 rs[i] = r;
2219 if (r.y < row_y + s->row->visible_height)
2220 {
2221 if (r.y + r.height > row_y + s->row->visible_height)
2222 {
2223 rs[i].y = row_y + s->row->visible_height;
2224 rs[i].height = r.y + r.height - rs[i].y;
2225 }
2226 else
2227 rs[i].height = 0;
2228 }
2229 i++;
2230 }
2231
2232 n = i;
2233 #ifdef CONVERT_FROM_XRECT
2234 for (i = 0; i < n; i++)
2235 CONVERT_FROM_XRECT (rs[i], rects[i]);
2236 #endif
2237 return n;
2238 }
2239 }
2240
2241 /* EXPORT:
2242 Return in *NR the clipping rectangle for glyph string S. */
2243
2244 void
2245 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2246 {
2247 get_glyph_string_clip_rects (s, nr, 1);
2248 }
2249
2250
2251 /* EXPORT:
2252 Return the position and height of the phys cursor in window W.
2253 Set w->phys_cursor_width to width of phys cursor.
2254 */
2255
2256 void
2257 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2258 struct glyph *glyph, int *xp, int *yp, int *heightp)
2259 {
2260 struct frame *f = XFRAME (WINDOW_FRAME (w));
2261 int x, y, wd, h, h0, y0;
2262
2263 /* Compute the width of the rectangle to draw. If on a stretch
2264 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2265 rectangle as wide as the glyph, but use a canonical character
2266 width instead. */
2267 wd = glyph->pixel_width - 1;
2268 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2269 wd++; /* Why? */
2270 #endif
2271
2272 x = w->phys_cursor.x;
2273 if (x < 0)
2274 {
2275 wd += x;
2276 x = 0;
2277 }
2278
2279 if (glyph->type == STRETCH_GLYPH
2280 && !x_stretch_cursor_p)
2281 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2282 w->phys_cursor_width = wd;
2283
2284 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2285
2286 /* If y is below window bottom, ensure that we still see a cursor. */
2287 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2288
2289 h = max (h0, glyph->ascent + glyph->descent);
2290 h0 = min (h0, glyph->ascent + glyph->descent);
2291
2292 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2293 if (y < y0)
2294 {
2295 h = max (h - (y0 - y) + 1, h0);
2296 y = y0 - 1;
2297 }
2298 else
2299 {
2300 y0 = window_text_bottom_y (w) - h0;
2301 if (y > y0)
2302 {
2303 h += y - y0;
2304 y = y0;
2305 }
2306 }
2307
2308 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2309 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2310 *heightp = h;
2311 }
2312
2313 /*
2314 * Remember which glyph the mouse is over.
2315 */
2316
2317 void
2318 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2319 {
2320 Lisp_Object window;
2321 struct window *w;
2322 struct glyph_row *r, *gr, *end_row;
2323 enum window_part part;
2324 enum glyph_row_area area;
2325 int x, y, width, height;
2326
2327 /* Try to determine frame pixel position and size of the glyph under
2328 frame pixel coordinates X/Y on frame F. */
2329
2330 if (window_resize_pixelwise)
2331 {
2332 width = height = 1;
2333 goto virtual_glyph;
2334 }
2335 else if (!f->glyphs_initialized_p
2336 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2337 NILP (window)))
2338 {
2339 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2340 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2341 goto virtual_glyph;
2342 }
2343
2344 w = XWINDOW (window);
2345 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2346 height = WINDOW_FRAME_LINE_HEIGHT (w);
2347
2348 x = window_relative_x_coord (w, part, gx);
2349 y = gy - WINDOW_TOP_EDGE_Y (w);
2350
2351 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2352 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2353
2354 if (w->pseudo_window_p)
2355 {
2356 area = TEXT_AREA;
2357 part = ON_MODE_LINE; /* Don't adjust margin. */
2358 goto text_glyph;
2359 }
2360
2361 switch (part)
2362 {
2363 case ON_LEFT_MARGIN:
2364 area = LEFT_MARGIN_AREA;
2365 goto text_glyph;
2366
2367 case ON_RIGHT_MARGIN:
2368 area = RIGHT_MARGIN_AREA;
2369 goto text_glyph;
2370
2371 case ON_HEADER_LINE:
2372 case ON_MODE_LINE:
2373 gr = (part == ON_HEADER_LINE
2374 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2375 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2376 gy = gr->y;
2377 area = TEXT_AREA;
2378 goto text_glyph_row_found;
2379
2380 case ON_TEXT:
2381 area = TEXT_AREA;
2382
2383 text_glyph:
2384 gr = 0; gy = 0;
2385 for (; r <= end_row && r->enabled_p; ++r)
2386 if (r->y + r->height > y)
2387 {
2388 gr = r; gy = r->y;
2389 break;
2390 }
2391
2392 text_glyph_row_found:
2393 if (gr && gy <= y)
2394 {
2395 struct glyph *g = gr->glyphs[area];
2396 struct glyph *end = g + gr->used[area];
2397
2398 height = gr->height;
2399 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2400 if (gx + g->pixel_width > x)
2401 break;
2402
2403 if (g < end)
2404 {
2405 if (g->type == IMAGE_GLYPH)
2406 {
2407 /* Don't remember when mouse is over image, as
2408 image may have hot-spots. */
2409 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2410 return;
2411 }
2412 width = g->pixel_width;
2413 }
2414 else
2415 {
2416 /* Use nominal char spacing at end of line. */
2417 x -= gx;
2418 gx += (x / width) * width;
2419 }
2420
2421 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2422 {
2423 gx += window_box_left_offset (w, area);
2424 /* Don't expand over the modeline to make sure the vertical
2425 drag cursor is shown early enough. */
2426 height = min (height,
2427 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2428 }
2429 }
2430 else
2431 {
2432 /* Use nominal line height at end of window. */
2433 gx = (x / width) * width;
2434 y -= gy;
2435 gy += (y / height) * height;
2436 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2437 /* See comment above. */
2438 height = min (height,
2439 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2440 }
2441 break;
2442
2443 case ON_LEFT_FRINGE:
2444 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2445 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2446 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2447 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2448 goto row_glyph;
2449
2450 case ON_RIGHT_FRINGE:
2451 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2452 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2453 : window_box_right_offset (w, TEXT_AREA));
2454 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2455 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2456 && !WINDOW_RIGHTMOST_P (w))
2457 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2458 /* Make sure the vertical border can get her own glyph to the
2459 right of the one we build here. */
2460 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2461 else
2462 width = WINDOW_PIXEL_WIDTH (w) - gx;
2463 else
2464 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2465
2466 goto row_glyph;
2467
2468 case ON_VERTICAL_BORDER:
2469 gx = WINDOW_PIXEL_WIDTH (w) - width;
2470 goto row_glyph;
2471
2472 case ON_SCROLL_BAR:
2473 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2474 ? 0
2475 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2476 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2478 : 0)));
2479 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2480
2481 row_glyph:
2482 gr = 0, gy = 0;
2483 for (; r <= end_row && r->enabled_p; ++r)
2484 if (r->y + r->height > y)
2485 {
2486 gr = r; gy = r->y;
2487 break;
2488 }
2489
2490 if (gr && gy <= y)
2491 height = gr->height;
2492 else
2493 {
2494 /* Use nominal line height at end of window. */
2495 y -= gy;
2496 gy += (y / height) * height;
2497 }
2498 break;
2499
2500 case ON_RIGHT_DIVIDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2502 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2503 gy = 0;
2504 /* The bottom divider prevails. */
2505 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2506 goto add_edge;;
2507
2508 case ON_BOTTOM_DIVIDER:
2509 gx = 0;
2510 width = WINDOW_PIXEL_WIDTH (w);
2511 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2512 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2513 goto add_edge;
2514
2515 default:
2516 ;
2517 virtual_glyph:
2518 /* If there is no glyph under the mouse, then we divide the screen
2519 into a grid of the smallest glyph in the frame, and use that
2520 as our "glyph". */
2521
2522 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2523 round down even for negative values. */
2524 if (gx < 0)
2525 gx -= width - 1;
2526 if (gy < 0)
2527 gy -= height - 1;
2528
2529 gx = (gx / width) * width;
2530 gy = (gy / height) * height;
2531
2532 goto store_rect;
2533 }
2534
2535 add_edge:
2536 gx += WINDOW_LEFT_EDGE_X (w);
2537 gy += WINDOW_TOP_EDGE_Y (w);
2538
2539 store_rect:
2540 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2541
2542 /* Visible feedback for debugging. */
2543 #if 0
2544 #if HAVE_X_WINDOWS
2545 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2546 f->output_data.x->normal_gc,
2547 gx, gy, width, height);
2548 #endif
2549 #endif
2550 }
2551
2552
2553 #endif /* HAVE_WINDOW_SYSTEM */
2554
2555 static void
2556 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2557 {
2558 eassert (w);
2559 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2560 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2561 w->window_end_vpos
2562 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2563 }
2564
2565 /***********************************************************************
2566 Lisp form evaluation
2567 ***********************************************************************/
2568
2569 /* Error handler for safe_eval and safe_call. */
2570
2571 static Lisp_Object
2572 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2573 {
2574 add_to_log ("Error during redisplay: %S signaled %S",
2575 Flist (nargs, args), arg);
2576 return Qnil;
2577 }
2578
2579 /* Call function FUNC with the rest of NARGS - 1 arguments
2580 following. Return the result, or nil if something went
2581 wrong. Prevent redisplay during the evaluation. */
2582
2583 Lisp_Object
2584 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2585 {
2586 Lisp_Object val;
2587
2588 if (inhibit_eval_during_redisplay)
2589 val = Qnil;
2590 else
2591 {
2592 va_list ap;
2593 ptrdiff_t i;
2594 ptrdiff_t count = SPECPDL_INDEX ();
2595 struct gcpro gcpro1;
2596 Lisp_Object *args = alloca (nargs * word_size);
2597
2598 args[0] = func;
2599 va_start (ap, func);
2600 for (i = 1; i < nargs; i++)
2601 args[i] = va_arg (ap, Lisp_Object);
2602 va_end (ap);
2603
2604 GCPRO1 (args[0]);
2605 gcpro1.nvars = nargs;
2606 specbind (Qinhibit_redisplay, Qt);
2607 /* Use Qt to ensure debugger does not run,
2608 so there is no possibility of wanting to redisplay. */
2609 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2610 safe_eval_handler);
2611 UNGCPRO;
2612 val = unbind_to (count, val);
2613 }
2614
2615 return val;
2616 }
2617
2618
2619 /* Call function FN with one argument ARG.
2620 Return the result, or nil if something went wrong. */
2621
2622 Lisp_Object
2623 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2624 {
2625 return safe_call (2, fn, arg);
2626 }
2627
2628 static Lisp_Object Qeval;
2629
2630 Lisp_Object
2631 safe_eval (Lisp_Object sexpr)
2632 {
2633 return safe_call1 (Qeval, sexpr);
2634 }
2635
2636 /* Call function FN with two arguments ARG1 and ARG2.
2637 Return the result, or nil if something went wrong. */
2638
2639 Lisp_Object
2640 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2641 {
2642 return safe_call (3, fn, arg1, arg2);
2643 }
2644
2645
2646 \f
2647 /***********************************************************************
2648 Debugging
2649 ***********************************************************************/
2650
2651 #if 0
2652
2653 /* Define CHECK_IT to perform sanity checks on iterators.
2654 This is for debugging. It is too slow to do unconditionally. */
2655
2656 static void
2657 check_it (struct it *it)
2658 {
2659 if (it->method == GET_FROM_STRING)
2660 {
2661 eassert (STRINGP (it->string));
2662 eassert (IT_STRING_CHARPOS (*it) >= 0);
2663 }
2664 else
2665 {
2666 eassert (IT_STRING_CHARPOS (*it) < 0);
2667 if (it->method == GET_FROM_BUFFER)
2668 {
2669 /* Check that character and byte positions agree. */
2670 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2671 }
2672 }
2673
2674 if (it->dpvec)
2675 eassert (it->current.dpvec_index >= 0);
2676 else
2677 eassert (it->current.dpvec_index < 0);
2678 }
2679
2680 #define CHECK_IT(IT) check_it ((IT))
2681
2682 #else /* not 0 */
2683
2684 #define CHECK_IT(IT) (void) 0
2685
2686 #endif /* not 0 */
2687
2688
2689 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2690
2691 /* Check that the window end of window W is what we expect it
2692 to be---the last row in the current matrix displaying text. */
2693
2694 static void
2695 check_window_end (struct window *w)
2696 {
2697 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2698 {
2699 struct glyph_row *row;
2700 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2701 !row->enabled_p
2702 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2703 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2704 }
2705 }
2706
2707 #define CHECK_WINDOW_END(W) check_window_end ((W))
2708
2709 #else
2710
2711 #define CHECK_WINDOW_END(W) (void) 0
2712
2713 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2714
2715 /***********************************************************************
2716 Iterator initialization
2717 ***********************************************************************/
2718
2719 /* Initialize IT for displaying current_buffer in window W, starting
2720 at character position CHARPOS. CHARPOS < 0 means that no buffer
2721 position is specified which is useful when the iterator is assigned
2722 a position later. BYTEPOS is the byte position corresponding to
2723 CHARPOS.
2724
2725 If ROW is not null, calls to produce_glyphs with IT as parameter
2726 will produce glyphs in that row.
2727
2728 BASE_FACE_ID is the id of a base face to use. It must be one of
2729 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2730 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2731 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2732
2733 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2734 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2735 will be initialized to use the corresponding mode line glyph row of
2736 the desired matrix of W. */
2737
2738 void
2739 init_iterator (struct it *it, struct window *w,
2740 ptrdiff_t charpos, ptrdiff_t bytepos,
2741 struct glyph_row *row, enum face_id base_face_id)
2742 {
2743 enum face_id remapped_base_face_id = base_face_id;
2744
2745 /* Some precondition checks. */
2746 eassert (w != NULL && it != NULL);
2747 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2748 && charpos <= ZV));
2749
2750 /* If face attributes have been changed since the last redisplay,
2751 free realized faces now because they depend on face definitions
2752 that might have changed. Don't free faces while there might be
2753 desired matrices pending which reference these faces. */
2754 if (face_change_count && !inhibit_free_realized_faces)
2755 {
2756 face_change_count = 0;
2757 free_all_realized_faces (Qnil);
2758 }
2759
2760 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2761 if (! NILP (Vface_remapping_alist))
2762 remapped_base_face_id
2763 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2764
2765 /* Use one of the mode line rows of W's desired matrix if
2766 appropriate. */
2767 if (row == NULL)
2768 {
2769 if (base_face_id == MODE_LINE_FACE_ID
2770 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2771 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2772 else if (base_face_id == HEADER_LINE_FACE_ID)
2773 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2774 }
2775
2776 /* Clear IT. */
2777 memset (it, 0, sizeof *it);
2778 it->current.overlay_string_index = -1;
2779 it->current.dpvec_index = -1;
2780 it->base_face_id = remapped_base_face_id;
2781 it->string = Qnil;
2782 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2783 it->paragraph_embedding = L2R;
2784 it->bidi_it.string.lstring = Qnil;
2785 it->bidi_it.string.s = NULL;
2786 it->bidi_it.string.bufpos = 0;
2787 it->bidi_it.w = w;
2788
2789 /* The window in which we iterate over current_buffer: */
2790 XSETWINDOW (it->window, w);
2791 it->w = w;
2792 it->f = XFRAME (w->frame);
2793
2794 it->cmp_it.id = -1;
2795
2796 /* Extra space between lines (on window systems only). */
2797 if (base_face_id == DEFAULT_FACE_ID
2798 && FRAME_WINDOW_P (it->f))
2799 {
2800 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2801 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2802 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2803 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2804 * FRAME_LINE_HEIGHT (it->f));
2805 else if (it->f->extra_line_spacing > 0)
2806 it->extra_line_spacing = it->f->extra_line_spacing;
2807 it->max_extra_line_spacing = 0;
2808 }
2809
2810 /* If realized faces have been removed, e.g. because of face
2811 attribute changes of named faces, recompute them. When running
2812 in batch mode, the face cache of the initial frame is null. If
2813 we happen to get called, make a dummy face cache. */
2814 if (FRAME_FACE_CACHE (it->f) == NULL)
2815 init_frame_faces (it->f);
2816 if (FRAME_FACE_CACHE (it->f)->used == 0)
2817 recompute_basic_faces (it->f);
2818
2819 /* Current value of the `slice', `space-width', and 'height' properties. */
2820 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2821 it->space_width = Qnil;
2822 it->font_height = Qnil;
2823 it->override_ascent = -1;
2824
2825 /* Are control characters displayed as `^C'? */
2826 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2827
2828 /* -1 means everything between a CR and the following line end
2829 is invisible. >0 means lines indented more than this value are
2830 invisible. */
2831 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2832 ? (clip_to_bounds
2833 (-1, XINT (BVAR (current_buffer, selective_display)),
2834 PTRDIFF_MAX))
2835 : (!NILP (BVAR (current_buffer, selective_display))
2836 ? -1 : 0));
2837 it->selective_display_ellipsis_p
2838 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2839
2840 /* Display table to use. */
2841 it->dp = window_display_table (w);
2842
2843 /* Are multibyte characters enabled in current_buffer? */
2844 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2845
2846 /* Get the position at which the redisplay_end_trigger hook should
2847 be run, if it is to be run at all. */
2848 if (MARKERP (w->redisplay_end_trigger)
2849 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2850 it->redisplay_end_trigger_charpos
2851 = marker_position (w->redisplay_end_trigger);
2852 else if (INTEGERP (w->redisplay_end_trigger))
2853 it->redisplay_end_trigger_charpos
2854 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2855 PTRDIFF_MAX);
2856
2857 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2858
2859 /* Are lines in the display truncated? */
2860 if (base_face_id != DEFAULT_FACE_ID
2861 || it->w->hscroll
2862 || (! WINDOW_FULL_WIDTH_P (it->w)
2863 && ((!NILP (Vtruncate_partial_width_windows)
2864 && !INTEGERP (Vtruncate_partial_width_windows))
2865 || (INTEGERP (Vtruncate_partial_width_windows)
2866 /* PXW: Shall we do something about this? */
2867 && (WINDOW_TOTAL_COLS (it->w)
2868 < XINT (Vtruncate_partial_width_windows))))))
2869 it->line_wrap = TRUNCATE;
2870 else if (NILP (BVAR (current_buffer, truncate_lines)))
2871 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2872 ? WINDOW_WRAP : WORD_WRAP;
2873 else
2874 it->line_wrap = TRUNCATE;
2875
2876 /* Get dimensions of truncation and continuation glyphs. These are
2877 displayed as fringe bitmaps under X, but we need them for such
2878 frames when the fringes are turned off. But leave the dimensions
2879 zero for tooltip frames, as these glyphs look ugly there and also
2880 sabotage calculations of tooltip dimensions in x-show-tip. */
2881 #ifdef HAVE_WINDOW_SYSTEM
2882 if (!(FRAME_WINDOW_P (it->f)
2883 && FRAMEP (tip_frame)
2884 && it->f == XFRAME (tip_frame)))
2885 #endif
2886 {
2887 if (it->line_wrap == TRUNCATE)
2888 {
2889 /* We will need the truncation glyph. */
2890 eassert (it->glyph_row == NULL);
2891 produce_special_glyphs (it, IT_TRUNCATION);
2892 it->truncation_pixel_width = it->pixel_width;
2893 }
2894 else
2895 {
2896 /* We will need the continuation glyph. */
2897 eassert (it->glyph_row == NULL);
2898 produce_special_glyphs (it, IT_CONTINUATION);
2899 it->continuation_pixel_width = it->pixel_width;
2900 }
2901 }
2902
2903 /* Reset these values to zero because the produce_special_glyphs
2904 above has changed them. */
2905 it->pixel_width = it->ascent = it->descent = 0;
2906 it->phys_ascent = it->phys_descent = 0;
2907
2908 /* Set this after getting the dimensions of truncation and
2909 continuation glyphs, so that we don't produce glyphs when calling
2910 produce_special_glyphs, above. */
2911 it->glyph_row = row;
2912 it->area = TEXT_AREA;
2913
2914 /* Forget any previous info about this row being reversed. */
2915 if (it->glyph_row)
2916 it->glyph_row->reversed_p = 0;
2917
2918 /* Get the dimensions of the display area. The display area
2919 consists of the visible window area plus a horizontally scrolled
2920 part to the left of the window. All x-values are relative to the
2921 start of this total display area. */
2922 if (base_face_id != DEFAULT_FACE_ID)
2923 {
2924 /* Mode lines, menu bar in terminal frames. */
2925 it->first_visible_x = 0;
2926 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2927 }
2928 else
2929 {
2930 it->first_visible_x
2931 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2932 it->last_visible_x = (it->first_visible_x
2933 + window_box_width (w, TEXT_AREA));
2934
2935 /* If we truncate lines, leave room for the truncation glyph(s) at
2936 the right margin. Otherwise, leave room for the continuation
2937 glyph(s). Done only if the window has no fringes. Since we
2938 don't know at this point whether there will be any R2L lines in
2939 the window, we reserve space for truncation/continuation glyphs
2940 even if only one of the fringes is absent. */
2941 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2942 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2943 {
2944 if (it->line_wrap == TRUNCATE)
2945 it->last_visible_x -= it->truncation_pixel_width;
2946 else
2947 it->last_visible_x -= it->continuation_pixel_width;
2948 }
2949
2950 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2951 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2952 }
2953
2954 /* Leave room for a border glyph. */
2955 if (!FRAME_WINDOW_P (it->f)
2956 && !WINDOW_RIGHTMOST_P (it->w))
2957 it->last_visible_x -= 1;
2958
2959 it->last_visible_y = window_text_bottom_y (w);
2960
2961 /* For mode lines and alike, arrange for the first glyph having a
2962 left box line if the face specifies a box. */
2963 if (base_face_id != DEFAULT_FACE_ID)
2964 {
2965 struct face *face;
2966
2967 it->face_id = remapped_base_face_id;
2968
2969 /* If we have a boxed mode line, make the first character appear
2970 with a left box line. */
2971 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2972 if (face && face->box != FACE_NO_BOX)
2973 it->start_of_box_run_p = true;
2974 }
2975
2976 /* If a buffer position was specified, set the iterator there,
2977 getting overlays and face properties from that position. */
2978 if (charpos >= BUF_BEG (current_buffer))
2979 {
2980 it->end_charpos = ZV;
2981 eassert (charpos == BYTE_TO_CHAR (bytepos));
2982 IT_CHARPOS (*it) = charpos;
2983 IT_BYTEPOS (*it) = bytepos;
2984
2985 /* We will rely on `reseat' to set this up properly, via
2986 handle_face_prop. */
2987 it->face_id = it->base_face_id;
2988
2989 it->start = it->current;
2990 /* Do we need to reorder bidirectional text? Not if this is a
2991 unibyte buffer: by definition, none of the single-byte
2992 characters are strong R2L, so no reordering is needed. And
2993 bidi.c doesn't support unibyte buffers anyway. Also, don't
2994 reorder while we are loading loadup.el, since the tables of
2995 character properties needed for reordering are not yet
2996 available. */
2997 it->bidi_p =
2998 NILP (Vpurify_flag)
2999 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3000 && it->multibyte_p;
3001
3002 /* If we are to reorder bidirectional text, init the bidi
3003 iterator. */
3004 if (it->bidi_p)
3005 {
3006 /* Note the paragraph direction that this buffer wants to
3007 use. */
3008 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3009 Qleft_to_right))
3010 it->paragraph_embedding = L2R;
3011 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3012 Qright_to_left))
3013 it->paragraph_embedding = R2L;
3014 else
3015 it->paragraph_embedding = NEUTRAL_DIR;
3016 bidi_unshelve_cache (NULL, 0);
3017 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3018 &it->bidi_it);
3019 }
3020
3021 /* Compute faces etc. */
3022 reseat (it, it->current.pos, 1);
3023 }
3024
3025 CHECK_IT (it);
3026 }
3027
3028
3029 /* Initialize IT for the display of window W with window start POS. */
3030
3031 void
3032 start_display (struct it *it, struct window *w, struct text_pos pos)
3033 {
3034 struct glyph_row *row;
3035 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3036
3037 row = w->desired_matrix->rows + first_vpos;
3038 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3039 it->first_vpos = first_vpos;
3040
3041 /* Don't reseat to previous visible line start if current start
3042 position is in a string or image. */
3043 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3044 {
3045 int start_at_line_beg_p;
3046 int first_y = it->current_y;
3047
3048 /* If window start is not at a line start, skip forward to POS to
3049 get the correct continuation lines width. */
3050 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3051 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3052 if (!start_at_line_beg_p)
3053 {
3054 int new_x;
3055
3056 reseat_at_previous_visible_line_start (it);
3057 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3058
3059 new_x = it->current_x + it->pixel_width;
3060
3061 /* If lines are continued, this line may end in the middle
3062 of a multi-glyph character (e.g. a control character
3063 displayed as \003, or in the middle of an overlay
3064 string). In this case move_it_to above will not have
3065 taken us to the start of the continuation line but to the
3066 end of the continued line. */
3067 if (it->current_x > 0
3068 && it->line_wrap != TRUNCATE /* Lines are continued. */
3069 && (/* And glyph doesn't fit on the line. */
3070 new_x > it->last_visible_x
3071 /* Or it fits exactly and we're on a window
3072 system frame. */
3073 || (new_x == it->last_visible_x
3074 && FRAME_WINDOW_P (it->f)
3075 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3076 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3077 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3078 {
3079 if ((it->current.dpvec_index >= 0
3080 || it->current.overlay_string_index >= 0)
3081 /* If we are on a newline from a display vector or
3082 overlay string, then we are already at the end of
3083 a screen line; no need to go to the next line in
3084 that case, as this line is not really continued.
3085 (If we do go to the next line, C-e will not DTRT.) */
3086 && it->c != '\n')
3087 {
3088 set_iterator_to_next (it, 1);
3089 move_it_in_display_line_to (it, -1, -1, 0);
3090 }
3091
3092 it->continuation_lines_width += it->current_x;
3093 }
3094 /* If the character at POS is displayed via a display
3095 vector, move_it_to above stops at the final glyph of
3096 IT->dpvec. To make the caller redisplay that character
3097 again (a.k.a. start at POS), we need to reset the
3098 dpvec_index to the beginning of IT->dpvec. */
3099 else if (it->current.dpvec_index >= 0)
3100 it->current.dpvec_index = 0;
3101
3102 /* We're starting a new display line, not affected by the
3103 height of the continued line, so clear the appropriate
3104 fields in the iterator structure. */
3105 it->max_ascent = it->max_descent = 0;
3106 it->max_phys_ascent = it->max_phys_descent = 0;
3107
3108 it->current_y = first_y;
3109 it->vpos = 0;
3110 it->current_x = it->hpos = 0;
3111 }
3112 }
3113 }
3114
3115
3116 /* Return 1 if POS is a position in ellipses displayed for invisible
3117 text. W is the window we display, for text property lookup. */
3118
3119 static int
3120 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3121 {
3122 Lisp_Object prop, window;
3123 int ellipses_p = 0;
3124 ptrdiff_t charpos = CHARPOS (pos->pos);
3125
3126 /* If POS specifies a position in a display vector, this might
3127 be for an ellipsis displayed for invisible text. We won't
3128 get the iterator set up for delivering that ellipsis unless
3129 we make sure that it gets aware of the invisible text. */
3130 if (pos->dpvec_index >= 0
3131 && pos->overlay_string_index < 0
3132 && CHARPOS (pos->string_pos) < 0
3133 && charpos > BEGV
3134 && (XSETWINDOW (window, w),
3135 prop = Fget_char_property (make_number (charpos),
3136 Qinvisible, window),
3137 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3138 {
3139 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3140 window);
3141 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3142 }
3143
3144 return ellipses_p;
3145 }
3146
3147
3148 /* Initialize IT for stepping through current_buffer in window W,
3149 starting at position POS that includes overlay string and display
3150 vector/ control character translation position information. Value
3151 is zero if there are overlay strings with newlines at POS. */
3152
3153 static int
3154 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3155 {
3156 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3157 int i, overlay_strings_with_newlines = 0;
3158
3159 /* If POS specifies a position in a display vector, this might
3160 be for an ellipsis displayed for invisible text. We won't
3161 get the iterator set up for delivering that ellipsis unless
3162 we make sure that it gets aware of the invisible text. */
3163 if (in_ellipses_for_invisible_text_p (pos, w))
3164 {
3165 --charpos;
3166 bytepos = 0;
3167 }
3168
3169 /* Keep in mind: the call to reseat in init_iterator skips invisible
3170 text, so we might end up at a position different from POS. This
3171 is only a problem when POS is a row start after a newline and an
3172 overlay starts there with an after-string, and the overlay has an
3173 invisible property. Since we don't skip invisible text in
3174 display_line and elsewhere immediately after consuming the
3175 newline before the row start, such a POS will not be in a string,
3176 but the call to init_iterator below will move us to the
3177 after-string. */
3178 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3179
3180 /* This only scans the current chunk -- it should scan all chunks.
3181 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3182 to 16 in 22.1 to make this a lesser problem. */
3183 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3184 {
3185 const char *s = SSDATA (it->overlay_strings[i]);
3186 const char *e = s + SBYTES (it->overlay_strings[i]);
3187
3188 while (s < e && *s != '\n')
3189 ++s;
3190
3191 if (s < e)
3192 {
3193 overlay_strings_with_newlines = 1;
3194 break;
3195 }
3196 }
3197
3198 /* If position is within an overlay string, set up IT to the right
3199 overlay string. */
3200 if (pos->overlay_string_index >= 0)
3201 {
3202 int relative_index;
3203
3204 /* If the first overlay string happens to have a `display'
3205 property for an image, the iterator will be set up for that
3206 image, and we have to undo that setup first before we can
3207 correct the overlay string index. */
3208 if (it->method == GET_FROM_IMAGE)
3209 pop_it (it);
3210
3211 /* We already have the first chunk of overlay strings in
3212 IT->overlay_strings. Load more until the one for
3213 pos->overlay_string_index is in IT->overlay_strings. */
3214 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3215 {
3216 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3217 it->current.overlay_string_index = 0;
3218 while (n--)
3219 {
3220 load_overlay_strings (it, 0);
3221 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3222 }
3223 }
3224
3225 it->current.overlay_string_index = pos->overlay_string_index;
3226 relative_index = (it->current.overlay_string_index
3227 % OVERLAY_STRING_CHUNK_SIZE);
3228 it->string = it->overlay_strings[relative_index];
3229 eassert (STRINGP (it->string));
3230 it->current.string_pos = pos->string_pos;
3231 it->method = GET_FROM_STRING;
3232 it->end_charpos = SCHARS (it->string);
3233 /* Set up the bidi iterator for this overlay string. */
3234 if (it->bidi_p)
3235 {
3236 it->bidi_it.string.lstring = it->string;
3237 it->bidi_it.string.s = NULL;
3238 it->bidi_it.string.schars = SCHARS (it->string);
3239 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3240 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3241 it->bidi_it.string.unibyte = !it->multibyte_p;
3242 it->bidi_it.w = it->w;
3243 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3244 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245
3246 /* Synchronize the state of the bidi iterator with
3247 pos->string_pos. For any string position other than
3248 zero, this will be done automagically when we resume
3249 iteration over the string and get_visually_first_element
3250 is called. But if string_pos is zero, and the string is
3251 to be reordered for display, we need to resync manually,
3252 since it could be that the iteration state recorded in
3253 pos ended at string_pos of 0 moving backwards in string. */
3254 if (CHARPOS (pos->string_pos) == 0)
3255 {
3256 get_visually_first_element (it);
3257 if (IT_STRING_CHARPOS (*it) != 0)
3258 do {
3259 /* Paranoia. */
3260 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3261 bidi_move_to_visually_next (&it->bidi_it);
3262 } while (it->bidi_it.charpos != 0);
3263 }
3264 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3265 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3266 }
3267 }
3268
3269 if (CHARPOS (pos->string_pos) >= 0)
3270 {
3271 /* Recorded position is not in an overlay string, but in another
3272 string. This can only be a string from a `display' property.
3273 IT should already be filled with that string. */
3274 it->current.string_pos = pos->string_pos;
3275 eassert (STRINGP (it->string));
3276 if (it->bidi_p)
3277 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3278 FRAME_WINDOW_P (it->f), &it->bidi_it);
3279 }
3280
3281 /* Restore position in display vector translations, control
3282 character translations or ellipses. */
3283 if (pos->dpvec_index >= 0)
3284 {
3285 if (it->dpvec == NULL)
3286 get_next_display_element (it);
3287 eassert (it->dpvec && it->current.dpvec_index == 0);
3288 it->current.dpvec_index = pos->dpvec_index;
3289 }
3290
3291 CHECK_IT (it);
3292 return !overlay_strings_with_newlines;
3293 }
3294
3295
3296 /* Initialize IT for stepping through current_buffer in window W
3297 starting at ROW->start. */
3298
3299 static void
3300 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3301 {
3302 init_from_display_pos (it, w, &row->start);
3303 it->start = row->start;
3304 it->continuation_lines_width = row->continuation_lines_width;
3305 CHECK_IT (it);
3306 }
3307
3308
3309 /* Initialize IT for stepping through current_buffer in window W
3310 starting in the line following ROW, i.e. starting at ROW->end.
3311 Value is zero if there are overlay strings with newlines at ROW's
3312 end position. */
3313
3314 static int
3315 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3316 {
3317 int success = 0;
3318
3319 if (init_from_display_pos (it, w, &row->end))
3320 {
3321 if (row->continued_p)
3322 it->continuation_lines_width
3323 = row->continuation_lines_width + row->pixel_width;
3324 CHECK_IT (it);
3325 success = 1;
3326 }
3327
3328 return success;
3329 }
3330
3331
3332
3333 \f
3334 /***********************************************************************
3335 Text properties
3336 ***********************************************************************/
3337
3338 /* Called when IT reaches IT->stop_charpos. Handle text property and
3339 overlay changes. Set IT->stop_charpos to the next position where
3340 to stop. */
3341
3342 static void
3343 handle_stop (struct it *it)
3344 {
3345 enum prop_handled handled;
3346 int handle_overlay_change_p;
3347 struct props *p;
3348
3349 it->dpvec = NULL;
3350 it->current.dpvec_index = -1;
3351 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3352 it->ignore_overlay_strings_at_pos_p = 0;
3353 it->ellipsis_p = 0;
3354
3355 /* Use face of preceding text for ellipsis (if invisible) */
3356 if (it->selective_display_ellipsis_p)
3357 it->saved_face_id = it->face_id;
3358
3359 do
3360 {
3361 handled = HANDLED_NORMALLY;
3362
3363 /* Call text property handlers. */
3364 for (p = it_props; p->handler; ++p)
3365 {
3366 handled = p->handler (it);
3367
3368 if (handled == HANDLED_RECOMPUTE_PROPS)
3369 break;
3370 else if (handled == HANDLED_RETURN)
3371 {
3372 /* We still want to show before and after strings from
3373 overlays even if the actual buffer text is replaced. */
3374 if (!handle_overlay_change_p
3375 || it->sp > 1
3376 /* Don't call get_overlay_strings_1 if we already
3377 have overlay strings loaded, because doing so
3378 will load them again and push the iterator state
3379 onto the stack one more time, which is not
3380 expected by the rest of the code that processes
3381 overlay strings. */
3382 || (it->current.overlay_string_index < 0
3383 ? !get_overlay_strings_1 (it, 0, 0)
3384 : 0))
3385 {
3386 if (it->ellipsis_p)
3387 setup_for_ellipsis (it, 0);
3388 /* When handling a display spec, we might load an
3389 empty string. In that case, discard it here. We
3390 used to discard it in handle_single_display_spec,
3391 but that causes get_overlay_strings_1, above, to
3392 ignore overlay strings that we must check. */
3393 if (STRINGP (it->string) && !SCHARS (it->string))
3394 pop_it (it);
3395 return;
3396 }
3397 else if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 else
3400 {
3401 it->ignore_overlay_strings_at_pos_p = true;
3402 it->string_from_display_prop_p = 0;
3403 it->from_disp_prop_p = 0;
3404 handle_overlay_change_p = 0;
3405 }
3406 handled = HANDLED_RECOMPUTE_PROPS;
3407 break;
3408 }
3409 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3410 handle_overlay_change_p = 0;
3411 }
3412
3413 if (handled != HANDLED_RECOMPUTE_PROPS)
3414 {
3415 /* Don't check for overlay strings below when set to deliver
3416 characters from a display vector. */
3417 if (it->method == GET_FROM_DISPLAY_VECTOR)
3418 handle_overlay_change_p = 0;
3419
3420 /* Handle overlay changes.
3421 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3422 if it finds overlays. */
3423 if (handle_overlay_change_p)
3424 handled = handle_overlay_change (it);
3425 }
3426
3427 if (it->ellipsis_p)
3428 {
3429 setup_for_ellipsis (it, 0);
3430 break;
3431 }
3432 }
3433 while (handled == HANDLED_RECOMPUTE_PROPS);
3434
3435 /* Determine where to stop next. */
3436 if (handled == HANDLED_NORMALLY)
3437 compute_stop_pos (it);
3438 }
3439
3440
3441 /* Compute IT->stop_charpos from text property and overlay change
3442 information for IT's current position. */
3443
3444 static void
3445 compute_stop_pos (struct it *it)
3446 {
3447 register INTERVAL iv, next_iv;
3448 Lisp_Object object, limit, position;
3449 ptrdiff_t charpos, bytepos;
3450
3451 if (STRINGP (it->string))
3452 {
3453 /* Strings are usually short, so don't limit the search for
3454 properties. */
3455 it->stop_charpos = it->end_charpos;
3456 object = it->string;
3457 limit = Qnil;
3458 charpos = IT_STRING_CHARPOS (*it);
3459 bytepos = IT_STRING_BYTEPOS (*it);
3460 }
3461 else
3462 {
3463 ptrdiff_t pos;
3464
3465 /* If end_charpos is out of range for some reason, such as a
3466 misbehaving display function, rationalize it (Bug#5984). */
3467 if (it->end_charpos > ZV)
3468 it->end_charpos = ZV;
3469 it->stop_charpos = it->end_charpos;
3470
3471 /* If next overlay change is in front of the current stop pos
3472 (which is IT->end_charpos), stop there. Note: value of
3473 next_overlay_change is point-max if no overlay change
3474 follows. */
3475 charpos = IT_CHARPOS (*it);
3476 bytepos = IT_BYTEPOS (*it);
3477 pos = next_overlay_change (charpos);
3478 if (pos < it->stop_charpos)
3479 it->stop_charpos = pos;
3480
3481 /* Set up variables for computing the stop position from text
3482 property changes. */
3483 XSETBUFFER (object, current_buffer);
3484 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3485 }
3486
3487 /* Get the interval containing IT's position. Value is a null
3488 interval if there isn't such an interval. */
3489 position = make_number (charpos);
3490 iv = validate_interval_range (object, &position, &position, 0);
3491 if (iv)
3492 {
3493 Lisp_Object values_here[LAST_PROP_IDX];
3494 struct props *p;
3495
3496 /* Get properties here. */
3497 for (p = it_props; p->handler; ++p)
3498 values_here[p->idx] = textget (iv->plist, *p->name);
3499
3500 /* Look for an interval following iv that has different
3501 properties. */
3502 for (next_iv = next_interval (iv);
3503 (next_iv
3504 && (NILP (limit)
3505 || XFASTINT (limit) > next_iv->position));
3506 next_iv = next_interval (next_iv))
3507 {
3508 for (p = it_props; p->handler; ++p)
3509 {
3510 Lisp_Object new_value;
3511
3512 new_value = textget (next_iv->plist, *p->name);
3513 if (!EQ (values_here[p->idx], new_value))
3514 break;
3515 }
3516
3517 if (p->handler)
3518 break;
3519 }
3520
3521 if (next_iv)
3522 {
3523 if (INTEGERP (limit)
3524 && next_iv->position >= XFASTINT (limit))
3525 /* No text property change up to limit. */
3526 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3527 else
3528 /* Text properties change in next_iv. */
3529 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3530 }
3531 }
3532
3533 if (it->cmp_it.id < 0)
3534 {
3535 ptrdiff_t stoppos = it->end_charpos;
3536
3537 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3538 stoppos = -1;
3539 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3540 stoppos, it->string);
3541 }
3542
3543 eassert (STRINGP (it->string)
3544 || (it->stop_charpos >= BEGV
3545 && it->stop_charpos >= IT_CHARPOS (*it)));
3546 }
3547
3548
3549 /* Return the position of the next overlay change after POS in
3550 current_buffer. Value is point-max if no overlay change
3551 follows. This is like `next-overlay-change' but doesn't use
3552 xmalloc. */
3553
3554 static ptrdiff_t
3555 next_overlay_change (ptrdiff_t pos)
3556 {
3557 ptrdiff_t i, noverlays;
3558 ptrdiff_t endpos;
3559 Lisp_Object *overlays;
3560
3561 /* Get all overlays at the given position. */
3562 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3563
3564 /* If any of these overlays ends before endpos,
3565 use its ending point instead. */
3566 for (i = 0; i < noverlays; ++i)
3567 {
3568 Lisp_Object oend;
3569 ptrdiff_t oendpos;
3570
3571 oend = OVERLAY_END (overlays[i]);
3572 oendpos = OVERLAY_POSITION (oend);
3573 endpos = min (endpos, oendpos);
3574 }
3575
3576 return endpos;
3577 }
3578
3579 /* How many characters forward to search for a display property or
3580 display string. Searching too far forward makes the bidi display
3581 sluggish, especially in small windows. */
3582 #define MAX_DISP_SCAN 250
3583
3584 /* Return the character position of a display string at or after
3585 position specified by POSITION. If no display string exists at or
3586 after POSITION, return ZV. A display string is either an overlay
3587 with `display' property whose value is a string, or a `display'
3588 text property whose value is a string. STRING is data about the
3589 string to iterate; if STRING->lstring is nil, we are iterating a
3590 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3591 on a GUI frame. DISP_PROP is set to zero if we searched
3592 MAX_DISP_SCAN characters forward without finding any display
3593 strings, non-zero otherwise. It is set to 2 if the display string
3594 uses any kind of `(space ...)' spec that will produce a stretch of
3595 white space in the text area. */
3596 ptrdiff_t
3597 compute_display_string_pos (struct text_pos *position,
3598 struct bidi_string_data *string,
3599 struct window *w,
3600 int frame_window_p, int *disp_prop)
3601 {
3602 /* OBJECT = nil means current buffer. */
3603 Lisp_Object object, object1;
3604 Lisp_Object pos, spec, limpos;
3605 int string_p = (string && (STRINGP (string->lstring) || string->s));
3606 ptrdiff_t eob = string_p ? string->schars : ZV;
3607 ptrdiff_t begb = string_p ? 0 : BEGV;
3608 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3609 ptrdiff_t lim =
3610 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3611 struct text_pos tpos;
3612 int rv = 0;
3613
3614 if (string && STRINGP (string->lstring))
3615 object1 = object = string->lstring;
3616 else if (w && !string_p)
3617 {
3618 XSETWINDOW (object, w);
3619 object1 = Qnil;
3620 }
3621 else
3622 object1 = object = Qnil;
3623
3624 *disp_prop = 1;
3625
3626 if (charpos >= eob
3627 /* We don't support display properties whose values are strings
3628 that have display string properties. */
3629 || string->from_disp_str
3630 /* C strings cannot have display properties. */
3631 || (string->s && !STRINGP (object)))
3632 {
3633 *disp_prop = 0;
3634 return eob;
3635 }
3636
3637 /* If the character at CHARPOS is where the display string begins,
3638 return CHARPOS. */
3639 pos = make_number (charpos);
3640 if (STRINGP (object))
3641 bufpos = string->bufpos;
3642 else
3643 bufpos = charpos;
3644 tpos = *position;
3645 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3646 && (charpos <= begb
3647 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3648 object),
3649 spec))
3650 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3651 frame_window_p)))
3652 {
3653 if (rv == 2)
3654 *disp_prop = 2;
3655 return charpos;
3656 }
3657
3658 /* Look forward for the first character with a `display' property
3659 that will replace the underlying text when displayed. */
3660 limpos = make_number (lim);
3661 do {
3662 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3663 CHARPOS (tpos) = XFASTINT (pos);
3664 if (CHARPOS (tpos) >= lim)
3665 {
3666 *disp_prop = 0;
3667 break;
3668 }
3669 if (STRINGP (object))
3670 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3671 else
3672 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3673 spec = Fget_char_property (pos, Qdisplay, object);
3674 if (!STRINGP (object))
3675 bufpos = CHARPOS (tpos);
3676 } while (NILP (spec)
3677 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3678 bufpos, frame_window_p)));
3679 if (rv == 2)
3680 *disp_prop = 2;
3681
3682 return CHARPOS (tpos);
3683 }
3684
3685 /* Return the character position of the end of the display string that
3686 started at CHARPOS. If there's no display string at CHARPOS,
3687 return -1. A display string is either an overlay with `display'
3688 property whose value is a string or a `display' text property whose
3689 value is a string. */
3690 ptrdiff_t
3691 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3692 {
3693 /* OBJECT = nil means current buffer. */
3694 Lisp_Object object =
3695 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3696 Lisp_Object pos = make_number (charpos);
3697 ptrdiff_t eob =
3698 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3699
3700 if (charpos >= eob || (string->s && !STRINGP (object)))
3701 return eob;
3702
3703 /* It could happen that the display property or overlay was removed
3704 since we found it in compute_display_string_pos above. One way
3705 this can happen is if JIT font-lock was called (through
3706 handle_fontified_prop), and jit-lock-functions remove text
3707 properties or overlays from the portion of buffer that includes
3708 CHARPOS. Muse mode is known to do that, for example. In this
3709 case, we return -1 to the caller, to signal that no display
3710 string is actually present at CHARPOS. See bidi_fetch_char for
3711 how this is handled.
3712
3713 An alternative would be to never look for display properties past
3714 it->stop_charpos. But neither compute_display_string_pos nor
3715 bidi_fetch_char that calls it know or care where the next
3716 stop_charpos is. */
3717 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3718 return -1;
3719
3720 /* Look forward for the first character where the `display' property
3721 changes. */
3722 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3723
3724 return XFASTINT (pos);
3725 }
3726
3727
3728 \f
3729 /***********************************************************************
3730 Fontification
3731 ***********************************************************************/
3732
3733 /* Handle changes in the `fontified' property of the current buffer by
3734 calling hook functions from Qfontification_functions to fontify
3735 regions of text. */
3736
3737 static enum prop_handled
3738 handle_fontified_prop (struct it *it)
3739 {
3740 Lisp_Object prop, pos;
3741 enum prop_handled handled = HANDLED_NORMALLY;
3742
3743 if (!NILP (Vmemory_full))
3744 return handled;
3745
3746 /* Get the value of the `fontified' property at IT's current buffer
3747 position. (The `fontified' property doesn't have a special
3748 meaning in strings.) If the value is nil, call functions from
3749 Qfontification_functions. */
3750 if (!STRINGP (it->string)
3751 && it->s == NULL
3752 && !NILP (Vfontification_functions)
3753 && !NILP (Vrun_hooks)
3754 && (pos = make_number (IT_CHARPOS (*it)),
3755 prop = Fget_char_property (pos, Qfontified, Qnil),
3756 /* Ignore the special cased nil value always present at EOB since
3757 no amount of fontifying will be able to change it. */
3758 NILP (prop) && IT_CHARPOS (*it) < Z))
3759 {
3760 ptrdiff_t count = SPECPDL_INDEX ();
3761 Lisp_Object val;
3762 struct buffer *obuf = current_buffer;
3763 ptrdiff_t begv = BEGV, zv = ZV;
3764 bool old_clip_changed = current_buffer->clip_changed;
3765
3766 val = Vfontification_functions;
3767 specbind (Qfontification_functions, Qnil);
3768
3769 eassert (it->end_charpos == ZV);
3770
3771 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3772 safe_call1 (val, pos);
3773 else
3774 {
3775 Lisp_Object fns, fn;
3776 struct gcpro gcpro1, gcpro2;
3777
3778 fns = Qnil;
3779 GCPRO2 (val, fns);
3780
3781 for (; CONSP (val); val = XCDR (val))
3782 {
3783 fn = XCAR (val);
3784
3785 if (EQ (fn, Qt))
3786 {
3787 /* A value of t indicates this hook has a local
3788 binding; it means to run the global binding too.
3789 In a global value, t should not occur. If it
3790 does, we must ignore it to avoid an endless
3791 loop. */
3792 for (fns = Fdefault_value (Qfontification_functions);
3793 CONSP (fns);
3794 fns = XCDR (fns))
3795 {
3796 fn = XCAR (fns);
3797 if (!EQ (fn, Qt))
3798 safe_call1 (fn, pos);
3799 }
3800 }
3801 else
3802 safe_call1 (fn, pos);
3803 }
3804
3805 UNGCPRO;
3806 }
3807
3808 unbind_to (count, Qnil);
3809
3810 /* Fontification functions routinely call `save-restriction'.
3811 Normally, this tags clip_changed, which can confuse redisplay
3812 (see discussion in Bug#6671). Since we don't perform any
3813 special handling of fontification changes in the case where
3814 `save-restriction' isn't called, there's no point doing so in
3815 this case either. So, if the buffer's restrictions are
3816 actually left unchanged, reset clip_changed. */
3817 if (obuf == current_buffer)
3818 {
3819 if (begv == BEGV && zv == ZV)
3820 current_buffer->clip_changed = old_clip_changed;
3821 }
3822 /* There isn't much we can reasonably do to protect against
3823 misbehaving fontification, but here's a fig leaf. */
3824 else if (BUFFER_LIVE_P (obuf))
3825 set_buffer_internal_1 (obuf);
3826
3827 /* The fontification code may have added/removed text.
3828 It could do even a lot worse, but let's at least protect against
3829 the most obvious case where only the text past `pos' gets changed',
3830 as is/was done in grep.el where some escapes sequences are turned
3831 into face properties (bug#7876). */
3832 it->end_charpos = ZV;
3833
3834 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3835 something. This avoids an endless loop if they failed to
3836 fontify the text for which reason ever. */
3837 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3838 handled = HANDLED_RECOMPUTE_PROPS;
3839 }
3840
3841 return handled;
3842 }
3843
3844
3845 \f
3846 /***********************************************************************
3847 Faces
3848 ***********************************************************************/
3849
3850 /* Set up iterator IT from face properties at its current position.
3851 Called from handle_stop. */
3852
3853 static enum prop_handled
3854 handle_face_prop (struct it *it)
3855 {
3856 int new_face_id;
3857 ptrdiff_t next_stop;
3858
3859 if (!STRINGP (it->string))
3860 {
3861 new_face_id
3862 = face_at_buffer_position (it->w,
3863 IT_CHARPOS (*it),
3864 &next_stop,
3865 (IT_CHARPOS (*it)
3866 + TEXT_PROP_DISTANCE_LIMIT),
3867 0, it->base_face_id);
3868
3869 /* Is this a start of a run of characters with box face?
3870 Caveat: this can be called for a freshly initialized
3871 iterator; face_id is -1 in this case. We know that the new
3872 face will not change until limit, i.e. if the new face has a
3873 box, all characters up to limit will have one. But, as
3874 usual, we don't know whether limit is really the end. */
3875 if (new_face_id != it->face_id)
3876 {
3877 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3878 /* If it->face_id is -1, old_face below will be NULL, see
3879 the definition of FACE_FROM_ID. This will happen if this
3880 is the initial call that gets the face. */
3881 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3882
3883 /* If the value of face_id of the iterator is -1, we have to
3884 look in front of IT's position and see whether there is a
3885 face there that's different from new_face_id. */
3886 if (!old_face && IT_CHARPOS (*it) > BEG)
3887 {
3888 int prev_face_id = face_before_it_pos (it);
3889
3890 old_face = FACE_FROM_ID (it->f, prev_face_id);
3891 }
3892
3893 /* If the new face has a box, but the old face does not,
3894 this is the start of a run of characters with box face,
3895 i.e. this character has a shadow on the left side. */
3896 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3897 && (old_face == NULL || !old_face->box));
3898 it->face_box_p = new_face->box != FACE_NO_BOX;
3899 }
3900 }
3901 else
3902 {
3903 int base_face_id;
3904 ptrdiff_t bufpos;
3905 int i;
3906 Lisp_Object from_overlay
3907 = (it->current.overlay_string_index >= 0
3908 ? it->string_overlays[it->current.overlay_string_index
3909 % OVERLAY_STRING_CHUNK_SIZE]
3910 : Qnil);
3911
3912 /* See if we got to this string directly or indirectly from
3913 an overlay property. That includes the before-string or
3914 after-string of an overlay, strings in display properties
3915 provided by an overlay, their text properties, etc.
3916
3917 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3918 if (! NILP (from_overlay))
3919 for (i = it->sp - 1; i >= 0; i--)
3920 {
3921 if (it->stack[i].current.overlay_string_index >= 0)
3922 from_overlay
3923 = it->string_overlays[it->stack[i].current.overlay_string_index
3924 % OVERLAY_STRING_CHUNK_SIZE];
3925 else if (! NILP (it->stack[i].from_overlay))
3926 from_overlay = it->stack[i].from_overlay;
3927
3928 if (!NILP (from_overlay))
3929 break;
3930 }
3931
3932 if (! NILP (from_overlay))
3933 {
3934 bufpos = IT_CHARPOS (*it);
3935 /* For a string from an overlay, the base face depends
3936 only on text properties and ignores overlays. */
3937 base_face_id
3938 = face_for_overlay_string (it->w,
3939 IT_CHARPOS (*it),
3940 &next_stop,
3941 (IT_CHARPOS (*it)
3942 + TEXT_PROP_DISTANCE_LIMIT),
3943 0,
3944 from_overlay);
3945 }
3946 else
3947 {
3948 bufpos = 0;
3949
3950 /* For strings from a `display' property, use the face at
3951 IT's current buffer position as the base face to merge
3952 with, so that overlay strings appear in the same face as
3953 surrounding text, unless they specify their own faces.
3954 For strings from wrap-prefix and line-prefix properties,
3955 use the default face, possibly remapped via
3956 Vface_remapping_alist. */
3957 /* Note that the fact that we use the face at _buffer_
3958 position means that a 'display' property on an overlay
3959 string will not inherit the face of that overlay string,
3960 but will instead revert to the face of buffer text
3961 covered by the overlay. This is visible, e.g., when the
3962 overlay specifies a box face, but neither the buffer nor
3963 the display string do. This sounds like a design bug,
3964 but Emacs always did that since v21.1, so changing that
3965 might be a big deal. */
3966 base_face_id = it->string_from_prefix_prop_p
3967 ? (!NILP (Vface_remapping_alist)
3968 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3969 : DEFAULT_FACE_ID)
3970 : underlying_face_id (it);
3971 }
3972
3973 new_face_id = face_at_string_position (it->w,
3974 it->string,
3975 IT_STRING_CHARPOS (*it),
3976 bufpos,
3977 &next_stop,
3978 base_face_id, 0);
3979
3980 /* Is this a start of a run of characters with box? Caveat:
3981 this can be called for a freshly allocated iterator; face_id
3982 is -1 is this case. We know that the new face will not
3983 change until the next check pos, i.e. if the new face has a
3984 box, all characters up to that position will have a
3985 box. But, as usual, we don't know whether that position
3986 is really the end. */
3987 if (new_face_id != it->face_id)
3988 {
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3991
3992 /* If new face has a box but old face hasn't, this is the
3993 start of a run of characters with box, i.e. it has a
3994 shadow on the left side. */
3995 it->start_of_box_run_p
3996 = new_face->box && (old_face == NULL || !old_face->box);
3997 it->face_box_p = new_face->box != FACE_NO_BOX;
3998 }
3999 }
4000
4001 it->face_id = new_face_id;
4002 return HANDLED_NORMALLY;
4003 }
4004
4005
4006 /* Return the ID of the face ``underlying'' IT's current position,
4007 which is in a string. If the iterator is associated with a
4008 buffer, return the face at IT's current buffer position.
4009 Otherwise, use the iterator's base_face_id. */
4010
4011 static int
4012 underlying_face_id (struct it *it)
4013 {
4014 int face_id = it->base_face_id, i;
4015
4016 eassert (STRINGP (it->string));
4017
4018 for (i = it->sp - 1; i >= 0; --i)
4019 if (NILP (it->stack[i].string))
4020 face_id = it->stack[i].face_id;
4021
4022 return face_id;
4023 }
4024
4025
4026 /* Compute the face one character before or after the current position
4027 of IT, in the visual order. BEFORE_P non-zero means get the face
4028 in front (to the left in L2R paragraphs, to the right in R2L
4029 paragraphs) of IT's screen position. Value is the ID of the face. */
4030
4031 static int
4032 face_before_or_after_it_pos (struct it *it, int before_p)
4033 {
4034 int face_id, limit;
4035 ptrdiff_t next_check_charpos;
4036 struct it it_copy;
4037 void *it_copy_data = NULL;
4038
4039 eassert (it->s == NULL);
4040
4041 if (STRINGP (it->string))
4042 {
4043 ptrdiff_t bufpos, charpos;
4044 int base_face_id;
4045
4046 /* No face change past the end of the string (for the case
4047 we are padding with spaces). No face change before the
4048 string start. */
4049 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4050 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4051 return it->face_id;
4052
4053 if (!it->bidi_p)
4054 {
4055 /* Set charpos to the position before or after IT's current
4056 position, in the logical order, which in the non-bidi
4057 case is the same as the visual order. */
4058 if (before_p)
4059 charpos = IT_STRING_CHARPOS (*it) - 1;
4060 else if (it->what == IT_COMPOSITION)
4061 /* For composition, we must check the character after the
4062 composition. */
4063 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4064 else
4065 charpos = IT_STRING_CHARPOS (*it) + 1;
4066 }
4067 else
4068 {
4069 if (before_p)
4070 {
4071 /* With bidi iteration, the character before the current
4072 in the visual order cannot be found by simple
4073 iteration, because "reverse" reordering is not
4074 supported. Instead, we need to use the move_it_*
4075 family of functions. */
4076 /* Ignore face changes before the first visible
4077 character on this display line. */
4078 if (it->current_x <= it->first_visible_x)
4079 return it->face_id;
4080 SAVE_IT (it_copy, *it, it_copy_data);
4081 /* Implementation note: Since move_it_in_display_line
4082 works in the iterator geometry, and thinks the first
4083 character is always the leftmost, even in R2L lines,
4084 we don't need to distinguish between the R2L and L2R
4085 cases here. */
4086 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4087 it_copy.current_x - 1, MOVE_TO_X);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 RESTORE_IT (it, it, it_copy_data);
4090 }
4091 else
4092 {
4093 /* Set charpos to the string position of the character
4094 that comes after IT's current position in the visual
4095 order. */
4096 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4097
4098 it_copy = *it;
4099 while (n--)
4100 bidi_move_to_visually_next (&it_copy.bidi_it);
4101
4102 charpos = it_copy.bidi_it.charpos;
4103 }
4104 }
4105 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4106
4107 if (it->current.overlay_string_index >= 0)
4108 bufpos = IT_CHARPOS (*it);
4109 else
4110 bufpos = 0;
4111
4112 base_face_id = underlying_face_id (it);
4113
4114 /* Get the face for ASCII, or unibyte. */
4115 face_id = face_at_string_position (it->w,
4116 it->string,
4117 charpos,
4118 bufpos,
4119 &next_check_charpos,
4120 base_face_id, 0);
4121
4122 /* Correct the face for charsets different from ASCII. Do it
4123 for the multibyte case only. The face returned above is
4124 suitable for unibyte text if IT->string is unibyte. */
4125 if (STRING_MULTIBYTE (it->string))
4126 {
4127 struct text_pos pos1 = string_pos (charpos, it->string);
4128 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4129 int c, len;
4130 struct face *face = FACE_FROM_ID (it->f, face_id);
4131
4132 c = string_char_and_length (p, &len);
4133 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4134 }
4135 }
4136 else
4137 {
4138 struct text_pos pos;
4139
4140 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4141 || (IT_CHARPOS (*it) <= BEGV && before_p))
4142 return it->face_id;
4143
4144 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4145 pos = it->current.pos;
4146
4147 if (!it->bidi_p)
4148 {
4149 if (before_p)
4150 DEC_TEXT_POS (pos, it->multibyte_p);
4151 else
4152 {
4153 if (it->what == IT_COMPOSITION)
4154 {
4155 /* For composition, we must check the position after
4156 the composition. */
4157 pos.charpos += it->cmp_it.nchars;
4158 pos.bytepos += it->len;
4159 }
4160 else
4161 INC_TEXT_POS (pos, it->multibyte_p);
4162 }
4163 }
4164 else
4165 {
4166 if (before_p)
4167 {
4168 /* With bidi iteration, the character before the current
4169 in the visual order cannot be found by simple
4170 iteration, because "reverse" reordering is not
4171 supported. Instead, we need to use the move_it_*
4172 family of functions. */
4173 /* Ignore face changes before the first visible
4174 character on this display line. */
4175 if (it->current_x <= it->first_visible_x)
4176 return it->face_id;
4177 SAVE_IT (it_copy, *it, it_copy_data);
4178 /* Implementation note: Since move_it_in_display_line
4179 works in the iterator geometry, and thinks the first
4180 character is always the leftmost, even in R2L lines,
4181 we don't need to distinguish between the R2L and L2R
4182 cases here. */
4183 move_it_in_display_line (&it_copy, ZV,
4184 it_copy.current_x - 1, MOVE_TO_X);
4185 pos = it_copy.current.pos;
4186 RESTORE_IT (it, it, it_copy_data);
4187 }
4188 else
4189 {
4190 /* Set charpos to the buffer position of the character
4191 that comes after IT's current position in the visual
4192 order. */
4193 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4194
4195 it_copy = *it;
4196 while (n--)
4197 bidi_move_to_visually_next (&it_copy.bidi_it);
4198
4199 SET_TEXT_POS (pos,
4200 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4201 }
4202 }
4203 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4204
4205 /* Determine face for CHARSET_ASCII, or unibyte. */
4206 face_id = face_at_buffer_position (it->w,
4207 CHARPOS (pos),
4208 &next_check_charpos,
4209 limit, 0, -1);
4210
4211 /* Correct the face for charsets different from ASCII. Do it
4212 for the multibyte case only. The face returned above is
4213 suitable for unibyte text if current_buffer is unibyte. */
4214 if (it->multibyte_p)
4215 {
4216 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4217 struct face *face = FACE_FROM_ID (it->f, face_id);
4218 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4219 }
4220 }
4221
4222 return face_id;
4223 }
4224
4225
4226 \f
4227 /***********************************************************************
4228 Invisible text
4229 ***********************************************************************/
4230
4231 /* Set up iterator IT from invisible properties at its current
4232 position. Called from handle_stop. */
4233
4234 static enum prop_handled
4235 handle_invisible_prop (struct it *it)
4236 {
4237 enum prop_handled handled = HANDLED_NORMALLY;
4238 int invis_p;
4239 Lisp_Object prop;
4240
4241 if (STRINGP (it->string))
4242 {
4243 Lisp_Object end_charpos, limit, charpos;
4244
4245 /* Get the value of the invisible text property at the
4246 current position. Value will be nil if there is no such
4247 property. */
4248 charpos = make_number (IT_STRING_CHARPOS (*it));
4249 prop = Fget_text_property (charpos, Qinvisible, it->string);
4250 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4251
4252 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4253 {
4254 /* Record whether we have to display an ellipsis for the
4255 invisible text. */
4256 int display_ellipsis_p = (invis_p == 2);
4257 ptrdiff_t len, endpos;
4258
4259 handled = HANDLED_RECOMPUTE_PROPS;
4260
4261 /* Get the position at which the next visible text can be
4262 found in IT->string, if any. */
4263 endpos = len = SCHARS (it->string);
4264 XSETINT (limit, len);
4265 do
4266 {
4267 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4268 it->string, limit);
4269 if (INTEGERP (end_charpos))
4270 {
4271 endpos = XFASTINT (end_charpos);
4272 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4273 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4274 if (invis_p == 2)
4275 display_ellipsis_p = true;
4276 }
4277 }
4278 while (invis_p && endpos < len);
4279
4280 if (display_ellipsis_p)
4281 it->ellipsis_p = true;
4282
4283 if (endpos < len)
4284 {
4285 /* Text at END_CHARPOS is visible. Move IT there. */
4286 struct text_pos old;
4287 ptrdiff_t oldpos;
4288
4289 old = it->current.string_pos;
4290 oldpos = CHARPOS (old);
4291 if (it->bidi_p)
4292 {
4293 if (it->bidi_it.first_elt
4294 && it->bidi_it.charpos < SCHARS (it->string))
4295 bidi_paragraph_init (it->paragraph_embedding,
4296 &it->bidi_it, 1);
4297 /* Bidi-iterate out of the invisible text. */
4298 do
4299 {
4300 bidi_move_to_visually_next (&it->bidi_it);
4301 }
4302 while (oldpos <= it->bidi_it.charpos
4303 && it->bidi_it.charpos < endpos);
4304
4305 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4306 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4307 if (IT_CHARPOS (*it) >= endpos)
4308 it->prev_stop = endpos;
4309 }
4310 else
4311 {
4312 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4313 compute_string_pos (&it->current.string_pos, old, it->string);
4314 }
4315 }
4316 else
4317 {
4318 /* The rest of the string is invisible. If this is an
4319 overlay string, proceed with the next overlay string
4320 or whatever comes and return a character from there. */
4321 if (it->current.overlay_string_index >= 0
4322 && !display_ellipsis_p)
4323 {
4324 next_overlay_string (it);
4325 /* Don't check for overlay strings when we just
4326 finished processing them. */
4327 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4328 }
4329 else
4330 {
4331 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4332 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4333 }
4334 }
4335 }
4336 }
4337 else
4338 {
4339 ptrdiff_t newpos, next_stop, start_charpos, tem;
4340 Lisp_Object pos, overlay;
4341
4342 /* First of all, is there invisible text at this position? */
4343 tem = start_charpos = IT_CHARPOS (*it);
4344 pos = make_number (tem);
4345 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4346 &overlay);
4347 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4348
4349 /* If we are on invisible text, skip over it. */
4350 if (invis_p && start_charpos < it->end_charpos)
4351 {
4352 /* Record whether we have to display an ellipsis for the
4353 invisible text. */
4354 int display_ellipsis_p = invis_p == 2;
4355
4356 handled = HANDLED_RECOMPUTE_PROPS;
4357
4358 /* Loop skipping over invisible text. The loop is left at
4359 ZV or with IT on the first char being visible again. */
4360 do
4361 {
4362 /* Try to skip some invisible text. Return value is the
4363 position reached which can be equal to where we start
4364 if there is nothing invisible there. This skips both
4365 over invisible text properties and overlays with
4366 invisible property. */
4367 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4368
4369 /* If we skipped nothing at all we weren't at invisible
4370 text in the first place. If everything to the end of
4371 the buffer was skipped, end the loop. */
4372 if (newpos == tem || newpos >= ZV)
4373 invis_p = 0;
4374 else
4375 {
4376 /* We skipped some characters but not necessarily
4377 all there are. Check if we ended up on visible
4378 text. Fget_char_property returns the property of
4379 the char before the given position, i.e. if we
4380 get invis_p = 0, this means that the char at
4381 newpos is visible. */
4382 pos = make_number (newpos);
4383 prop = Fget_char_property (pos, Qinvisible, it->window);
4384 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4385 }
4386
4387 /* If we ended up on invisible text, proceed to
4388 skip starting with next_stop. */
4389 if (invis_p)
4390 tem = next_stop;
4391
4392 /* If there are adjacent invisible texts, don't lose the
4393 second one's ellipsis. */
4394 if (invis_p == 2)
4395 display_ellipsis_p = true;
4396 }
4397 while (invis_p);
4398
4399 /* The position newpos is now either ZV or on visible text. */
4400 if (it->bidi_p)
4401 {
4402 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4403 int on_newline
4404 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4405 int after_newline
4406 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4407
4408 /* If the invisible text ends on a newline or on a
4409 character after a newline, we can avoid the costly,
4410 character by character, bidi iteration to NEWPOS, and
4411 instead simply reseat the iterator there. That's
4412 because all bidi reordering information is tossed at
4413 the newline. This is a big win for modes that hide
4414 complete lines, like Outline, Org, etc. */
4415 if (on_newline || after_newline)
4416 {
4417 struct text_pos tpos;
4418 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4419
4420 SET_TEXT_POS (tpos, newpos, bpos);
4421 reseat_1 (it, tpos, 0);
4422 /* If we reseat on a newline/ZV, we need to prep the
4423 bidi iterator for advancing to the next character
4424 after the newline/EOB, keeping the current paragraph
4425 direction (so that PRODUCE_GLYPHS does TRT wrt
4426 prepending/appending glyphs to a glyph row). */
4427 if (on_newline)
4428 {
4429 it->bidi_it.first_elt = 0;
4430 it->bidi_it.paragraph_dir = pdir;
4431 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4432 it->bidi_it.nchars = 1;
4433 it->bidi_it.ch_len = 1;
4434 }
4435 }
4436 else /* Must use the slow method. */
4437 {
4438 /* With bidi iteration, the region of invisible text
4439 could start and/or end in the middle of a
4440 non-base embedding level. Therefore, we need to
4441 skip invisible text using the bidi iterator,
4442 starting at IT's current position, until we find
4443 ourselves outside of the invisible text.
4444 Skipping invisible text _after_ bidi iteration
4445 avoids affecting the visual order of the
4446 displayed text when invisible properties are
4447 added or removed. */
4448 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4449 {
4450 /* If we were `reseat'ed to a new paragraph,
4451 determine the paragraph base direction. We
4452 need to do it now because
4453 next_element_from_buffer may not have a
4454 chance to do it, if we are going to skip any
4455 text at the beginning, which resets the
4456 FIRST_ELT flag. */
4457 bidi_paragraph_init (it->paragraph_embedding,
4458 &it->bidi_it, 1);
4459 }
4460 do
4461 {
4462 bidi_move_to_visually_next (&it->bidi_it);
4463 }
4464 while (it->stop_charpos <= it->bidi_it.charpos
4465 && it->bidi_it.charpos < newpos);
4466 IT_CHARPOS (*it) = it->bidi_it.charpos;
4467 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4468 /* If we overstepped NEWPOS, record its position in
4469 the iterator, so that we skip invisible text if
4470 later the bidi iteration lands us in the
4471 invisible region again. */
4472 if (IT_CHARPOS (*it) >= newpos)
4473 it->prev_stop = newpos;
4474 }
4475 }
4476 else
4477 {
4478 IT_CHARPOS (*it) = newpos;
4479 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4480 }
4481
4482 /* If there are before-strings at the start of invisible
4483 text, and the text is invisible because of a text
4484 property, arrange to show before-strings because 20.x did
4485 it that way. (If the text is invisible because of an
4486 overlay property instead of a text property, this is
4487 already handled in the overlay code.) */
4488 if (NILP (overlay)
4489 && get_overlay_strings (it, it->stop_charpos))
4490 {
4491 handled = HANDLED_RECOMPUTE_PROPS;
4492 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4493 }
4494 else if (display_ellipsis_p)
4495 {
4496 /* Make sure that the glyphs of the ellipsis will get
4497 correct `charpos' values. If we would not update
4498 it->position here, the glyphs would belong to the
4499 last visible character _before_ the invisible
4500 text, which confuses `set_cursor_from_row'.
4501
4502 We use the last invisible position instead of the
4503 first because this way the cursor is always drawn on
4504 the first "." of the ellipsis, whenever PT is inside
4505 the invisible text. Otherwise the cursor would be
4506 placed _after_ the ellipsis when the point is after the
4507 first invisible character. */
4508 if (!STRINGP (it->object))
4509 {
4510 it->position.charpos = newpos - 1;
4511 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4512 }
4513 it->ellipsis_p = true;
4514 /* Let the ellipsis display before
4515 considering any properties of the following char.
4516 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4517 handled = HANDLED_RETURN;
4518 }
4519 }
4520 }
4521
4522 return handled;
4523 }
4524
4525
4526 /* Make iterator IT return `...' next.
4527 Replaces LEN characters from buffer. */
4528
4529 static void
4530 setup_for_ellipsis (struct it *it, int len)
4531 {
4532 /* Use the display table definition for `...'. Invalid glyphs
4533 will be handled by the method returning elements from dpvec. */
4534 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4535 {
4536 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4537 it->dpvec = v->contents;
4538 it->dpend = v->contents + v->header.size;
4539 }
4540 else
4541 {
4542 /* Default `...'. */
4543 it->dpvec = default_invis_vector;
4544 it->dpend = default_invis_vector + 3;
4545 }
4546
4547 it->dpvec_char_len = len;
4548 it->current.dpvec_index = 0;
4549 it->dpvec_face_id = -1;
4550
4551 /* Remember the current face id in case glyphs specify faces.
4552 IT's face is restored in set_iterator_to_next.
4553 saved_face_id was set to preceding char's face in handle_stop. */
4554 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4555 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4556
4557 it->method = GET_FROM_DISPLAY_VECTOR;
4558 it->ellipsis_p = true;
4559 }
4560
4561
4562 \f
4563 /***********************************************************************
4564 'display' property
4565 ***********************************************************************/
4566
4567 /* Set up iterator IT from `display' property at its current position.
4568 Called from handle_stop.
4569 We return HANDLED_RETURN if some part of the display property
4570 overrides the display of the buffer text itself.
4571 Otherwise we return HANDLED_NORMALLY. */
4572
4573 static enum prop_handled
4574 handle_display_prop (struct it *it)
4575 {
4576 Lisp_Object propval, object, overlay;
4577 struct text_pos *position;
4578 ptrdiff_t bufpos;
4579 /* Nonzero if some property replaces the display of the text itself. */
4580 int display_replaced_p = 0;
4581
4582 if (STRINGP (it->string))
4583 {
4584 object = it->string;
4585 position = &it->current.string_pos;
4586 bufpos = CHARPOS (it->current.pos);
4587 }
4588 else
4589 {
4590 XSETWINDOW (object, it->w);
4591 position = &it->current.pos;
4592 bufpos = CHARPOS (*position);
4593 }
4594
4595 /* Reset those iterator values set from display property values. */
4596 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4597 it->space_width = Qnil;
4598 it->font_height = Qnil;
4599 it->voffset = 0;
4600
4601 /* We don't support recursive `display' properties, i.e. string
4602 values that have a string `display' property, that have a string
4603 `display' property etc. */
4604 if (!it->string_from_display_prop_p)
4605 it->area = TEXT_AREA;
4606
4607 propval = get_char_property_and_overlay (make_number (position->charpos),
4608 Qdisplay, object, &overlay);
4609 if (NILP (propval))
4610 return HANDLED_NORMALLY;
4611 /* Now OVERLAY is the overlay that gave us this property, or nil
4612 if it was a text property. */
4613
4614 if (!STRINGP (it->string))
4615 object = it->w->contents;
4616
4617 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4618 position, bufpos,
4619 FRAME_WINDOW_P (it->f));
4620
4621 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4622 }
4623
4624 /* Subroutine of handle_display_prop. Returns non-zero if the display
4625 specification in SPEC is a replacing specification, i.e. it would
4626 replace the text covered by `display' property with something else,
4627 such as an image or a display string. If SPEC includes any kind or
4628 `(space ...) specification, the value is 2; this is used by
4629 compute_display_string_pos, which see.
4630
4631 See handle_single_display_spec for documentation of arguments.
4632 frame_window_p is non-zero if the window being redisplayed is on a
4633 GUI frame; this argument is used only if IT is NULL, see below.
4634
4635 IT can be NULL, if this is called by the bidi reordering code
4636 through compute_display_string_pos, which see. In that case, this
4637 function only examines SPEC, but does not otherwise "handle" it, in
4638 the sense that it doesn't set up members of IT from the display
4639 spec. */
4640 static int
4641 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4642 Lisp_Object overlay, struct text_pos *position,
4643 ptrdiff_t bufpos, int frame_window_p)
4644 {
4645 int replacing_p = 0;
4646 int rv;
4647
4648 if (CONSP (spec)
4649 /* Simple specifications. */
4650 && !EQ (XCAR (spec), Qimage)
4651 && !EQ (XCAR (spec), Qspace)
4652 && !EQ (XCAR (spec), Qwhen)
4653 && !EQ (XCAR (spec), Qslice)
4654 && !EQ (XCAR (spec), Qspace_width)
4655 && !EQ (XCAR (spec), Qheight)
4656 && !EQ (XCAR (spec), Qraise)
4657 /* Marginal area specifications. */
4658 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4659 && !EQ (XCAR (spec), Qleft_fringe)
4660 && !EQ (XCAR (spec), Qright_fringe)
4661 && !NILP (XCAR (spec)))
4662 {
4663 for (; CONSP (spec); spec = XCDR (spec))
4664 {
4665 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4666 overlay, position, bufpos,
4667 replacing_p, frame_window_p)))
4668 {
4669 replacing_p = rv;
4670 /* If some text in a string is replaced, `position' no
4671 longer points to the position of `object'. */
4672 if (!it || STRINGP (object))
4673 break;
4674 }
4675 }
4676 }
4677 else if (VECTORP (spec))
4678 {
4679 ptrdiff_t i;
4680 for (i = 0; i < ASIZE (spec); ++i)
4681 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4682 overlay, position, bufpos,
4683 replacing_p, frame_window_p)))
4684 {
4685 replacing_p = rv;
4686 /* If some text in a string is replaced, `position' no
4687 longer points to the position of `object'. */
4688 if (!it || STRINGP (object))
4689 break;
4690 }
4691 }
4692 else
4693 {
4694 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4695 position, bufpos, 0,
4696 frame_window_p)))
4697 replacing_p = rv;
4698 }
4699
4700 return replacing_p;
4701 }
4702
4703 /* Value is the position of the end of the `display' property starting
4704 at START_POS in OBJECT. */
4705
4706 static struct text_pos
4707 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4708 {
4709 Lisp_Object end;
4710 struct text_pos end_pos;
4711
4712 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4713 Qdisplay, object, Qnil);
4714 CHARPOS (end_pos) = XFASTINT (end);
4715 if (STRINGP (object))
4716 compute_string_pos (&end_pos, start_pos, it->string);
4717 else
4718 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4719
4720 return end_pos;
4721 }
4722
4723
4724 /* Set up IT from a single `display' property specification SPEC. OBJECT
4725 is the object in which the `display' property was found. *POSITION
4726 is the position in OBJECT at which the `display' property was found.
4727 BUFPOS is the buffer position of OBJECT (different from POSITION if
4728 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4729 previously saw a display specification which already replaced text
4730 display with something else, for example an image; we ignore such
4731 properties after the first one has been processed.
4732
4733 OVERLAY is the overlay this `display' property came from,
4734 or nil if it was a text property.
4735
4736 If SPEC is a `space' or `image' specification, and in some other
4737 cases too, set *POSITION to the position where the `display'
4738 property ends.
4739
4740 If IT is NULL, only examine the property specification in SPEC, but
4741 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4742 is intended to be displayed in a window on a GUI frame.
4743
4744 Value is non-zero if something was found which replaces the display
4745 of buffer or string text. */
4746
4747 static int
4748 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4749 Lisp_Object overlay, struct text_pos *position,
4750 ptrdiff_t bufpos, int display_replaced_p,
4751 int frame_window_p)
4752 {
4753 Lisp_Object form;
4754 Lisp_Object location, value;
4755 struct text_pos start_pos = *position;
4756 int valid_p;
4757
4758 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4759 If the result is non-nil, use VALUE instead of SPEC. */
4760 form = Qt;
4761 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4762 {
4763 spec = XCDR (spec);
4764 if (!CONSP (spec))
4765 return 0;
4766 form = XCAR (spec);
4767 spec = XCDR (spec);
4768 }
4769
4770 if (!NILP (form) && !EQ (form, Qt))
4771 {
4772 ptrdiff_t count = SPECPDL_INDEX ();
4773 struct gcpro gcpro1;
4774
4775 /* Bind `object' to the object having the `display' property, a
4776 buffer or string. Bind `position' to the position in the
4777 object where the property was found, and `buffer-position'
4778 to the current position in the buffer. */
4779
4780 if (NILP (object))
4781 XSETBUFFER (object, current_buffer);
4782 specbind (Qobject, object);
4783 specbind (Qposition, make_number (CHARPOS (*position)));
4784 specbind (Qbuffer_position, make_number (bufpos));
4785 GCPRO1 (form);
4786 form = safe_eval (form);
4787 UNGCPRO;
4788 unbind_to (count, Qnil);
4789 }
4790
4791 if (NILP (form))
4792 return 0;
4793
4794 /* Handle `(height HEIGHT)' specifications. */
4795 if (CONSP (spec)
4796 && EQ (XCAR (spec), Qheight)
4797 && CONSP (XCDR (spec)))
4798 {
4799 if (it)
4800 {
4801 if (!FRAME_WINDOW_P (it->f))
4802 return 0;
4803
4804 it->font_height = XCAR (XCDR (spec));
4805 if (!NILP (it->font_height))
4806 {
4807 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4808 int new_height = -1;
4809
4810 if (CONSP (it->font_height)
4811 && (EQ (XCAR (it->font_height), Qplus)
4812 || EQ (XCAR (it->font_height), Qminus))
4813 && CONSP (XCDR (it->font_height))
4814 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4815 {
4816 /* `(+ N)' or `(- N)' where N is an integer. */
4817 int steps = XINT (XCAR (XCDR (it->font_height)));
4818 if (EQ (XCAR (it->font_height), Qplus))
4819 steps = - steps;
4820 it->face_id = smaller_face (it->f, it->face_id, steps);
4821 }
4822 else if (FUNCTIONP (it->font_height))
4823 {
4824 /* Call function with current height as argument.
4825 Value is the new height. */
4826 Lisp_Object height;
4827 height = safe_call1 (it->font_height,
4828 face->lface[LFACE_HEIGHT_INDEX]);
4829 if (NUMBERP (height))
4830 new_height = XFLOATINT (height);
4831 }
4832 else if (NUMBERP (it->font_height))
4833 {
4834 /* Value is a multiple of the canonical char height. */
4835 struct face *f;
4836
4837 f = FACE_FROM_ID (it->f,
4838 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4839 new_height = (XFLOATINT (it->font_height)
4840 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4841 }
4842 else
4843 {
4844 /* Evaluate IT->font_height with `height' bound to the
4845 current specified height to get the new height. */
4846 ptrdiff_t count = SPECPDL_INDEX ();
4847
4848 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4849 value = safe_eval (it->font_height);
4850 unbind_to (count, Qnil);
4851
4852 if (NUMBERP (value))
4853 new_height = XFLOATINT (value);
4854 }
4855
4856 if (new_height > 0)
4857 it->face_id = face_with_height (it->f, it->face_id, new_height);
4858 }
4859 }
4860
4861 return 0;
4862 }
4863
4864 /* Handle `(space-width WIDTH)'. */
4865 if (CONSP (spec)
4866 && EQ (XCAR (spec), Qspace_width)
4867 && CONSP (XCDR (spec)))
4868 {
4869 if (it)
4870 {
4871 if (!FRAME_WINDOW_P (it->f))
4872 return 0;
4873
4874 value = XCAR (XCDR (spec));
4875 if (NUMBERP (value) && XFLOATINT (value) > 0)
4876 it->space_width = value;
4877 }
4878
4879 return 0;
4880 }
4881
4882 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4883 if (CONSP (spec)
4884 && EQ (XCAR (spec), Qslice))
4885 {
4886 Lisp_Object tem;
4887
4888 if (it)
4889 {
4890 if (!FRAME_WINDOW_P (it->f))
4891 return 0;
4892
4893 if (tem = XCDR (spec), CONSP (tem))
4894 {
4895 it->slice.x = XCAR (tem);
4896 if (tem = XCDR (tem), CONSP (tem))
4897 {
4898 it->slice.y = XCAR (tem);
4899 if (tem = XCDR (tem), CONSP (tem))
4900 {
4901 it->slice.width = XCAR (tem);
4902 if (tem = XCDR (tem), CONSP (tem))
4903 it->slice.height = XCAR (tem);
4904 }
4905 }
4906 }
4907 }
4908
4909 return 0;
4910 }
4911
4912 /* Handle `(raise FACTOR)'. */
4913 if (CONSP (spec)
4914 && EQ (XCAR (spec), Qraise)
4915 && CONSP (XCDR (spec)))
4916 {
4917 if (it)
4918 {
4919 if (!FRAME_WINDOW_P (it->f))
4920 return 0;
4921
4922 #ifdef HAVE_WINDOW_SYSTEM
4923 value = XCAR (XCDR (spec));
4924 if (NUMBERP (value))
4925 {
4926 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4927 it->voffset = - (XFLOATINT (value)
4928 * (FONT_HEIGHT (face->font)));
4929 }
4930 #endif /* HAVE_WINDOW_SYSTEM */
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Don't handle the other kinds of display specifications
4937 inside a string that we got from a `display' property. */
4938 if (it && it->string_from_display_prop_p)
4939 return 0;
4940
4941 /* Characters having this form of property are not displayed, so
4942 we have to find the end of the property. */
4943 if (it)
4944 {
4945 start_pos = *position;
4946 *position = display_prop_end (it, object, start_pos);
4947 }
4948 value = Qnil;
4949
4950 /* Stop the scan at that end position--we assume that all
4951 text properties change there. */
4952 if (it)
4953 it->stop_charpos = position->charpos;
4954
4955 /* Handle `(left-fringe BITMAP [FACE])'
4956 and `(right-fringe BITMAP [FACE])'. */
4957 if (CONSP (spec)
4958 && (EQ (XCAR (spec), Qleft_fringe)
4959 || EQ (XCAR (spec), Qright_fringe))
4960 && CONSP (XCDR (spec)))
4961 {
4962 int fringe_bitmap;
4963
4964 if (it)
4965 {
4966 if (!FRAME_WINDOW_P (it->f))
4967 /* If we return here, POSITION has been advanced
4968 across the text with this property. */
4969 {
4970 /* Synchronize the bidi iterator with POSITION. This is
4971 needed because we are not going to push the iterator
4972 on behalf of this display property, so there will be
4973 no pop_it call to do this synchronization for us. */
4974 if (it->bidi_p)
4975 {
4976 it->position = *position;
4977 iterate_out_of_display_property (it);
4978 *position = it->position;
4979 }
4980 return 1;
4981 }
4982 }
4983 else if (!frame_window_p)
4984 return 1;
4985
4986 #ifdef HAVE_WINDOW_SYSTEM
4987 value = XCAR (XCDR (spec));
4988 if (!SYMBOLP (value)
4989 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4990 /* If we return here, POSITION has been advanced
4991 across the text with this property. */
4992 {
4993 if (it && it->bidi_p)
4994 {
4995 it->position = *position;
4996 iterate_out_of_display_property (it);
4997 *position = it->position;
4998 }
4999 return 1;
5000 }
5001
5002 if (it)
5003 {
5004 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5005
5006 if (CONSP (XCDR (XCDR (spec))))
5007 {
5008 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5009 int face_id2 = lookup_derived_face (it->f, face_name,
5010 FRINGE_FACE_ID, 0);
5011 if (face_id2 >= 0)
5012 face_id = face_id2;
5013 }
5014
5015 /* Save current settings of IT so that we can restore them
5016 when we are finished with the glyph property value. */
5017 push_it (it, position);
5018
5019 it->area = TEXT_AREA;
5020 it->what = IT_IMAGE;
5021 it->image_id = -1; /* no image */
5022 it->position = start_pos;
5023 it->object = NILP (object) ? it->w->contents : object;
5024 it->method = GET_FROM_IMAGE;
5025 it->from_overlay = Qnil;
5026 it->face_id = face_id;
5027 it->from_disp_prop_p = true;
5028
5029 /* Say that we haven't consumed the characters with
5030 `display' property yet. The call to pop_it in
5031 set_iterator_to_next will clean this up. */
5032 *position = start_pos;
5033
5034 if (EQ (XCAR (spec), Qleft_fringe))
5035 {
5036 it->left_user_fringe_bitmap = fringe_bitmap;
5037 it->left_user_fringe_face_id = face_id;
5038 }
5039 else
5040 {
5041 it->right_user_fringe_bitmap = fringe_bitmap;
5042 it->right_user_fringe_face_id = face_id;
5043 }
5044 }
5045 #endif /* HAVE_WINDOW_SYSTEM */
5046 return 1;
5047 }
5048
5049 /* Prepare to handle `((margin left-margin) ...)',
5050 `((margin right-margin) ...)' and `((margin nil) ...)'
5051 prefixes for display specifications. */
5052 location = Qunbound;
5053 if (CONSP (spec) && CONSP (XCAR (spec)))
5054 {
5055 Lisp_Object tem;
5056
5057 value = XCDR (spec);
5058 if (CONSP (value))
5059 value = XCAR (value);
5060
5061 tem = XCAR (spec);
5062 if (EQ (XCAR (tem), Qmargin)
5063 && (tem = XCDR (tem),
5064 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5065 (NILP (tem)
5066 || EQ (tem, Qleft_margin)
5067 || EQ (tem, Qright_margin))))
5068 location = tem;
5069 }
5070
5071 if (EQ (location, Qunbound))
5072 {
5073 location = Qnil;
5074 value = spec;
5075 }
5076
5077 /* After this point, VALUE is the property after any
5078 margin prefix has been stripped. It must be a string,
5079 an image specification, or `(space ...)'.
5080
5081 LOCATION specifies where to display: `left-margin',
5082 `right-margin' or nil. */
5083
5084 valid_p = (STRINGP (value)
5085 #ifdef HAVE_WINDOW_SYSTEM
5086 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5087 && valid_image_p (value))
5088 #endif /* not HAVE_WINDOW_SYSTEM */
5089 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5090
5091 if (valid_p && !display_replaced_p)
5092 {
5093 int retval = 1;
5094
5095 if (!it)
5096 {
5097 /* Callers need to know whether the display spec is any kind
5098 of `(space ...)' spec that is about to affect text-area
5099 display. */
5100 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5101 retval = 2;
5102 return retval;
5103 }
5104
5105 /* Save current settings of IT so that we can restore them
5106 when we are finished with the glyph property value. */
5107 push_it (it, position);
5108 it->from_overlay = overlay;
5109 it->from_disp_prop_p = true;
5110
5111 if (NILP (location))
5112 it->area = TEXT_AREA;
5113 else if (EQ (location, Qleft_margin))
5114 it->area = LEFT_MARGIN_AREA;
5115 else
5116 it->area = RIGHT_MARGIN_AREA;
5117
5118 if (STRINGP (value))
5119 {
5120 it->string = value;
5121 it->multibyte_p = STRING_MULTIBYTE (it->string);
5122 it->current.overlay_string_index = -1;
5123 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5124 it->end_charpos = it->string_nchars = SCHARS (it->string);
5125 it->method = GET_FROM_STRING;
5126 it->stop_charpos = 0;
5127 it->prev_stop = 0;
5128 it->base_level_stop = 0;
5129 it->string_from_display_prop_p = true;
5130 /* Say that we haven't consumed the characters with
5131 `display' property yet. The call to pop_it in
5132 set_iterator_to_next will clean this up. */
5133 if (BUFFERP (object))
5134 *position = start_pos;
5135
5136 /* Force paragraph direction to be that of the parent
5137 object. If the parent object's paragraph direction is
5138 not yet determined, default to L2R. */
5139 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5140 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5141 else
5142 it->paragraph_embedding = L2R;
5143
5144 /* Set up the bidi iterator for this display string. */
5145 if (it->bidi_p)
5146 {
5147 it->bidi_it.string.lstring = it->string;
5148 it->bidi_it.string.s = NULL;
5149 it->bidi_it.string.schars = it->end_charpos;
5150 it->bidi_it.string.bufpos = bufpos;
5151 it->bidi_it.string.from_disp_str = 1;
5152 it->bidi_it.string.unibyte = !it->multibyte_p;
5153 it->bidi_it.w = it->w;
5154 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5155 }
5156 }
5157 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5158 {
5159 it->method = GET_FROM_STRETCH;
5160 it->object = value;
5161 *position = it->position = start_pos;
5162 retval = 1 + (it->area == TEXT_AREA);
5163 }
5164 #ifdef HAVE_WINDOW_SYSTEM
5165 else
5166 {
5167 it->what = IT_IMAGE;
5168 it->image_id = lookup_image (it->f, value);
5169 it->position = start_pos;
5170 it->object = NILP (object) ? it->w->contents : object;
5171 it->method = GET_FROM_IMAGE;
5172
5173 /* Say that we haven't consumed the characters with
5174 `display' property yet. The call to pop_it in
5175 set_iterator_to_next will clean this up. */
5176 *position = start_pos;
5177 }
5178 #endif /* HAVE_WINDOW_SYSTEM */
5179
5180 return retval;
5181 }
5182
5183 /* Invalid property or property not supported. Restore
5184 POSITION to what it was before. */
5185 *position = start_pos;
5186 return 0;
5187 }
5188
5189 /* Check if PROP is a display property value whose text should be
5190 treated as intangible. OVERLAY is the overlay from which PROP
5191 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5192 specify the buffer position covered by PROP. */
5193
5194 int
5195 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5196 ptrdiff_t charpos, ptrdiff_t bytepos)
5197 {
5198 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5199 struct text_pos position;
5200
5201 SET_TEXT_POS (position, charpos, bytepos);
5202 return handle_display_spec (NULL, prop, Qnil, overlay,
5203 &position, charpos, frame_window_p);
5204 }
5205
5206
5207 /* Return 1 if PROP is a display sub-property value containing STRING.
5208
5209 Implementation note: this and the following function are really
5210 special cases of handle_display_spec and
5211 handle_single_display_spec, and should ideally use the same code.
5212 Until they do, these two pairs must be consistent and must be
5213 modified in sync. */
5214
5215 static int
5216 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5217 {
5218 if (EQ (string, prop))
5219 return 1;
5220
5221 /* Skip over `when FORM'. */
5222 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5223 {
5224 prop = XCDR (prop);
5225 if (!CONSP (prop))
5226 return 0;
5227 /* Actually, the condition following `when' should be eval'ed,
5228 like handle_single_display_spec does, and we should return
5229 zero if it evaluates to nil. However, this function is
5230 called only when the buffer was already displayed and some
5231 glyph in the glyph matrix was found to come from a display
5232 string. Therefore, the condition was already evaluated, and
5233 the result was non-nil, otherwise the display string wouldn't
5234 have been displayed and we would have never been called for
5235 this property. Thus, we can skip the evaluation and assume
5236 its result is non-nil. */
5237 prop = XCDR (prop);
5238 }
5239
5240 if (CONSP (prop))
5241 /* Skip over `margin LOCATION'. */
5242 if (EQ (XCAR (prop), Qmargin))
5243 {
5244 prop = XCDR (prop);
5245 if (!CONSP (prop))
5246 return 0;
5247
5248 prop = XCDR (prop);
5249 if (!CONSP (prop))
5250 return 0;
5251 }
5252
5253 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5254 }
5255
5256
5257 /* Return 1 if STRING appears in the `display' property PROP. */
5258
5259 static int
5260 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5261 {
5262 if (CONSP (prop)
5263 && !EQ (XCAR (prop), Qwhen)
5264 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5265 {
5266 /* A list of sub-properties. */
5267 while (CONSP (prop))
5268 {
5269 if (single_display_spec_string_p (XCAR (prop), string))
5270 return 1;
5271 prop = XCDR (prop);
5272 }
5273 }
5274 else if (VECTORP (prop))
5275 {
5276 /* A vector of sub-properties. */
5277 ptrdiff_t i;
5278 for (i = 0; i < ASIZE (prop); ++i)
5279 if (single_display_spec_string_p (AREF (prop, i), string))
5280 return 1;
5281 }
5282 else
5283 return single_display_spec_string_p (prop, string);
5284
5285 return 0;
5286 }
5287
5288 /* Look for STRING in overlays and text properties in the current
5289 buffer, between character positions FROM and TO (excluding TO).
5290 BACK_P non-zero means look back (in this case, TO is supposed to be
5291 less than FROM).
5292 Value is the first character position where STRING was found, or
5293 zero if it wasn't found before hitting TO.
5294
5295 This function may only use code that doesn't eval because it is
5296 called asynchronously from note_mouse_highlight. */
5297
5298 static ptrdiff_t
5299 string_buffer_position_lim (Lisp_Object string,
5300 ptrdiff_t from, ptrdiff_t to, int back_p)
5301 {
5302 Lisp_Object limit, prop, pos;
5303 int found = 0;
5304
5305 pos = make_number (max (from, BEGV));
5306
5307 if (!back_p) /* looking forward */
5308 {
5309 limit = make_number (min (to, ZV));
5310 while (!found && !EQ (pos, limit))
5311 {
5312 prop = Fget_char_property (pos, Qdisplay, Qnil);
5313 if (!NILP (prop) && display_prop_string_p (prop, string))
5314 found = 1;
5315 else
5316 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5317 limit);
5318 }
5319 }
5320 else /* looking back */
5321 {
5322 limit = make_number (max (to, BEGV));
5323 while (!found && !EQ (pos, limit))
5324 {
5325 prop = Fget_char_property (pos, Qdisplay, Qnil);
5326 if (!NILP (prop) && display_prop_string_p (prop, string))
5327 found = 1;
5328 else
5329 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5330 limit);
5331 }
5332 }
5333
5334 return found ? XINT (pos) : 0;
5335 }
5336
5337 /* Determine which buffer position in current buffer STRING comes from.
5338 AROUND_CHARPOS is an approximate position where it could come from.
5339 Value is the buffer position or 0 if it couldn't be determined.
5340
5341 This function is necessary because we don't record buffer positions
5342 in glyphs generated from strings (to keep struct glyph small).
5343 This function may only use code that doesn't eval because it is
5344 called asynchronously from note_mouse_highlight. */
5345
5346 static ptrdiff_t
5347 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5348 {
5349 const int MAX_DISTANCE = 1000;
5350 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5351 around_charpos + MAX_DISTANCE,
5352 0);
5353
5354 if (!found)
5355 found = string_buffer_position_lim (string, around_charpos,
5356 around_charpos - MAX_DISTANCE, 1);
5357 return found;
5358 }
5359
5360
5361 \f
5362 /***********************************************************************
5363 `composition' property
5364 ***********************************************************************/
5365
5366 /* Set up iterator IT from `composition' property at its current
5367 position. Called from handle_stop. */
5368
5369 static enum prop_handled
5370 handle_composition_prop (struct it *it)
5371 {
5372 Lisp_Object prop, string;
5373 ptrdiff_t pos, pos_byte, start, end;
5374
5375 if (STRINGP (it->string))
5376 {
5377 unsigned char *s;
5378
5379 pos = IT_STRING_CHARPOS (*it);
5380 pos_byte = IT_STRING_BYTEPOS (*it);
5381 string = it->string;
5382 s = SDATA (string) + pos_byte;
5383 it->c = STRING_CHAR (s);
5384 }
5385 else
5386 {
5387 pos = IT_CHARPOS (*it);
5388 pos_byte = IT_BYTEPOS (*it);
5389 string = Qnil;
5390 it->c = FETCH_CHAR (pos_byte);
5391 }
5392
5393 /* If there's a valid composition and point is not inside of the
5394 composition (in the case that the composition is from the current
5395 buffer), draw a glyph composed from the composition components. */
5396 if (find_composition (pos, -1, &start, &end, &prop, string)
5397 && composition_valid_p (start, end, prop)
5398 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5399 {
5400 if (start < pos)
5401 /* As we can't handle this situation (perhaps font-lock added
5402 a new composition), we just return here hoping that next
5403 redisplay will detect this composition much earlier. */
5404 return HANDLED_NORMALLY;
5405 if (start != pos)
5406 {
5407 if (STRINGP (it->string))
5408 pos_byte = string_char_to_byte (it->string, start);
5409 else
5410 pos_byte = CHAR_TO_BYTE (start);
5411 }
5412 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5413 prop, string);
5414
5415 if (it->cmp_it.id >= 0)
5416 {
5417 it->cmp_it.ch = -1;
5418 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5419 it->cmp_it.nglyphs = -1;
5420 }
5421 }
5422
5423 return HANDLED_NORMALLY;
5424 }
5425
5426
5427 \f
5428 /***********************************************************************
5429 Overlay strings
5430 ***********************************************************************/
5431
5432 /* The following structure is used to record overlay strings for
5433 later sorting in load_overlay_strings. */
5434
5435 struct overlay_entry
5436 {
5437 Lisp_Object overlay;
5438 Lisp_Object string;
5439 EMACS_INT priority;
5440 int after_string_p;
5441 };
5442
5443
5444 /* Set up iterator IT from overlay strings at its current position.
5445 Called from handle_stop. */
5446
5447 static enum prop_handled
5448 handle_overlay_change (struct it *it)
5449 {
5450 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5451 return HANDLED_RECOMPUTE_PROPS;
5452 else
5453 return HANDLED_NORMALLY;
5454 }
5455
5456
5457 /* Set up the next overlay string for delivery by IT, if there is an
5458 overlay string to deliver. Called by set_iterator_to_next when the
5459 end of the current overlay string is reached. If there are more
5460 overlay strings to display, IT->string and
5461 IT->current.overlay_string_index are set appropriately here.
5462 Otherwise IT->string is set to nil. */
5463
5464 static void
5465 next_overlay_string (struct it *it)
5466 {
5467 ++it->current.overlay_string_index;
5468 if (it->current.overlay_string_index == it->n_overlay_strings)
5469 {
5470 /* No more overlay strings. Restore IT's settings to what
5471 they were before overlay strings were processed, and
5472 continue to deliver from current_buffer. */
5473
5474 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5475 pop_it (it);
5476 eassert (it->sp > 0
5477 || (NILP (it->string)
5478 && it->method == GET_FROM_BUFFER
5479 && it->stop_charpos >= BEGV
5480 && it->stop_charpos <= it->end_charpos));
5481 it->current.overlay_string_index = -1;
5482 it->n_overlay_strings = 0;
5483 it->overlay_strings_charpos = -1;
5484 /* If there's an empty display string on the stack, pop the
5485 stack, to resync the bidi iterator with IT's position. Such
5486 empty strings are pushed onto the stack in
5487 get_overlay_strings_1. */
5488 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5489 pop_it (it);
5490
5491 /* If we're at the end of the buffer, record that we have
5492 processed the overlay strings there already, so that
5493 next_element_from_buffer doesn't try it again. */
5494 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5495 it->overlay_strings_at_end_processed_p = true;
5496 }
5497 else
5498 {
5499 /* There are more overlay strings to process. If
5500 IT->current.overlay_string_index has advanced to a position
5501 where we must load IT->overlay_strings with more strings, do
5502 it. We must load at the IT->overlay_strings_charpos where
5503 IT->n_overlay_strings was originally computed; when invisible
5504 text is present, this might not be IT_CHARPOS (Bug#7016). */
5505 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5506
5507 if (it->current.overlay_string_index && i == 0)
5508 load_overlay_strings (it, it->overlay_strings_charpos);
5509
5510 /* Initialize IT to deliver display elements from the overlay
5511 string. */
5512 it->string = it->overlay_strings[i];
5513 it->multibyte_p = STRING_MULTIBYTE (it->string);
5514 SET_TEXT_POS (it->current.string_pos, 0, 0);
5515 it->method = GET_FROM_STRING;
5516 it->stop_charpos = 0;
5517 it->end_charpos = SCHARS (it->string);
5518 if (it->cmp_it.stop_pos >= 0)
5519 it->cmp_it.stop_pos = 0;
5520 it->prev_stop = 0;
5521 it->base_level_stop = 0;
5522
5523 /* Set up the bidi iterator for this overlay string. */
5524 if (it->bidi_p)
5525 {
5526 it->bidi_it.string.lstring = it->string;
5527 it->bidi_it.string.s = NULL;
5528 it->bidi_it.string.schars = SCHARS (it->string);
5529 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5530 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5531 it->bidi_it.string.unibyte = !it->multibyte_p;
5532 it->bidi_it.w = it->w;
5533 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5534 }
5535 }
5536
5537 CHECK_IT (it);
5538 }
5539
5540
5541 /* Compare two overlay_entry structures E1 and E2. Used as a
5542 comparison function for qsort in load_overlay_strings. Overlay
5543 strings for the same position are sorted so that
5544
5545 1. All after-strings come in front of before-strings, except
5546 when they come from the same overlay.
5547
5548 2. Within after-strings, strings are sorted so that overlay strings
5549 from overlays with higher priorities come first.
5550
5551 2. Within before-strings, strings are sorted so that overlay
5552 strings from overlays with higher priorities come last.
5553
5554 Value is analogous to strcmp. */
5555
5556
5557 static int
5558 compare_overlay_entries (const void *e1, const void *e2)
5559 {
5560 struct overlay_entry const *entry1 = e1;
5561 struct overlay_entry const *entry2 = e2;
5562 int result;
5563
5564 if (entry1->after_string_p != entry2->after_string_p)
5565 {
5566 /* Let after-strings appear in front of before-strings if
5567 they come from different overlays. */
5568 if (EQ (entry1->overlay, entry2->overlay))
5569 result = entry1->after_string_p ? 1 : -1;
5570 else
5571 result = entry1->after_string_p ? -1 : 1;
5572 }
5573 else if (entry1->priority != entry2->priority)
5574 {
5575 if (entry1->after_string_p)
5576 /* After-strings sorted in order of decreasing priority. */
5577 result = entry2->priority < entry1->priority ? -1 : 1;
5578 else
5579 /* Before-strings sorted in order of increasing priority. */
5580 result = entry1->priority < entry2->priority ? -1 : 1;
5581 }
5582 else
5583 result = 0;
5584
5585 return result;
5586 }
5587
5588
5589 /* Load the vector IT->overlay_strings with overlay strings from IT's
5590 current buffer position, or from CHARPOS if that is > 0. Set
5591 IT->n_overlays to the total number of overlay strings found.
5592
5593 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5594 a time. On entry into load_overlay_strings,
5595 IT->current.overlay_string_index gives the number of overlay
5596 strings that have already been loaded by previous calls to this
5597 function.
5598
5599 IT->add_overlay_start contains an additional overlay start
5600 position to consider for taking overlay strings from, if non-zero.
5601 This position comes into play when the overlay has an `invisible'
5602 property, and both before and after-strings. When we've skipped to
5603 the end of the overlay, because of its `invisible' property, we
5604 nevertheless want its before-string to appear.
5605 IT->add_overlay_start will contain the overlay start position
5606 in this case.
5607
5608 Overlay strings are sorted so that after-string strings come in
5609 front of before-string strings. Within before and after-strings,
5610 strings are sorted by overlay priority. See also function
5611 compare_overlay_entries. */
5612
5613 static void
5614 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5615 {
5616 Lisp_Object overlay, window, str, invisible;
5617 struct Lisp_Overlay *ov;
5618 ptrdiff_t start, end;
5619 ptrdiff_t size = 20;
5620 ptrdiff_t n = 0, i, j;
5621 int invis_p;
5622 struct overlay_entry *entries = alloca (size * sizeof *entries);
5623 USE_SAFE_ALLOCA;
5624
5625 if (charpos <= 0)
5626 charpos = IT_CHARPOS (*it);
5627
5628 /* Append the overlay string STRING of overlay OVERLAY to vector
5629 `entries' which has size `size' and currently contains `n'
5630 elements. AFTER_P non-zero means STRING is an after-string of
5631 OVERLAY. */
5632 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5633 do \
5634 { \
5635 Lisp_Object priority; \
5636 \
5637 if (n == size) \
5638 { \
5639 struct overlay_entry *old = entries; \
5640 SAFE_NALLOCA (entries, 2, size); \
5641 memcpy (entries, old, size * sizeof *entries); \
5642 size *= 2; \
5643 } \
5644 \
5645 entries[n].string = (STRING); \
5646 entries[n].overlay = (OVERLAY); \
5647 priority = Foverlay_get ((OVERLAY), Qpriority); \
5648 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5649 entries[n].after_string_p = (AFTER_P); \
5650 ++n; \
5651 } \
5652 while (0)
5653
5654 /* Process overlay before the overlay center. */
5655 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5656 {
5657 XSETMISC (overlay, ov);
5658 eassert (OVERLAYP (overlay));
5659 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5660 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5661
5662 if (end < charpos)
5663 break;
5664
5665 /* Skip this overlay if it doesn't start or end at IT's current
5666 position. */
5667 if (end != charpos && start != charpos)
5668 continue;
5669
5670 /* Skip this overlay if it doesn't apply to IT->w. */
5671 window = Foverlay_get (overlay, Qwindow);
5672 if (WINDOWP (window) && XWINDOW (window) != it->w)
5673 continue;
5674
5675 /* If the text ``under'' the overlay is invisible, both before-
5676 and after-strings from this overlay are visible; start and
5677 end position are indistinguishable. */
5678 invisible = Foverlay_get (overlay, Qinvisible);
5679 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5680
5681 /* If overlay has a non-empty before-string, record it. */
5682 if ((start == charpos || (end == charpos && invis_p))
5683 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5684 && SCHARS (str))
5685 RECORD_OVERLAY_STRING (overlay, str, 0);
5686
5687 /* If overlay has a non-empty after-string, record it. */
5688 if ((end == charpos || (start == charpos && invis_p))
5689 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5690 && SCHARS (str))
5691 RECORD_OVERLAY_STRING (overlay, str, 1);
5692 }
5693
5694 /* Process overlays after the overlay center. */
5695 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5696 {
5697 XSETMISC (overlay, ov);
5698 eassert (OVERLAYP (overlay));
5699 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5700 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5701
5702 if (start > charpos)
5703 break;
5704
5705 /* Skip this overlay if it doesn't start or end at IT's current
5706 position. */
5707 if (end != charpos && start != charpos)
5708 continue;
5709
5710 /* Skip this overlay if it doesn't apply to IT->w. */
5711 window = Foverlay_get (overlay, Qwindow);
5712 if (WINDOWP (window) && XWINDOW (window) != it->w)
5713 continue;
5714
5715 /* If the text ``under'' the overlay is invisible, it has a zero
5716 dimension, and both before- and after-strings apply. */
5717 invisible = Foverlay_get (overlay, Qinvisible);
5718 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5719
5720 /* If overlay has a non-empty before-string, record it. */
5721 if ((start == charpos || (end == charpos && invis_p))
5722 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5723 && SCHARS (str))
5724 RECORD_OVERLAY_STRING (overlay, str, 0);
5725
5726 /* If overlay has a non-empty after-string, record it. */
5727 if ((end == charpos || (start == charpos && invis_p))
5728 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5729 && SCHARS (str))
5730 RECORD_OVERLAY_STRING (overlay, str, 1);
5731 }
5732
5733 #undef RECORD_OVERLAY_STRING
5734
5735 /* Sort entries. */
5736 if (n > 1)
5737 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5738
5739 /* Record number of overlay strings, and where we computed it. */
5740 it->n_overlay_strings = n;
5741 it->overlay_strings_charpos = charpos;
5742
5743 /* IT->current.overlay_string_index is the number of overlay strings
5744 that have already been consumed by IT. Copy some of the
5745 remaining overlay strings to IT->overlay_strings. */
5746 i = 0;
5747 j = it->current.overlay_string_index;
5748 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5749 {
5750 it->overlay_strings[i] = entries[j].string;
5751 it->string_overlays[i++] = entries[j++].overlay;
5752 }
5753
5754 CHECK_IT (it);
5755 SAFE_FREE ();
5756 }
5757
5758
5759 /* Get the first chunk of overlay strings at IT's current buffer
5760 position, or at CHARPOS if that is > 0. Value is non-zero if at
5761 least one overlay string was found. */
5762
5763 static int
5764 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5765 {
5766 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5767 process. This fills IT->overlay_strings with strings, and sets
5768 IT->n_overlay_strings to the total number of strings to process.
5769 IT->pos.overlay_string_index has to be set temporarily to zero
5770 because load_overlay_strings needs this; it must be set to -1
5771 when no overlay strings are found because a zero value would
5772 indicate a position in the first overlay string. */
5773 it->current.overlay_string_index = 0;
5774 load_overlay_strings (it, charpos);
5775
5776 /* If we found overlay strings, set up IT to deliver display
5777 elements from the first one. Otherwise set up IT to deliver
5778 from current_buffer. */
5779 if (it->n_overlay_strings)
5780 {
5781 /* Make sure we know settings in current_buffer, so that we can
5782 restore meaningful values when we're done with the overlay
5783 strings. */
5784 if (compute_stop_p)
5785 compute_stop_pos (it);
5786 eassert (it->face_id >= 0);
5787
5788 /* Save IT's settings. They are restored after all overlay
5789 strings have been processed. */
5790 eassert (!compute_stop_p || it->sp == 0);
5791
5792 /* When called from handle_stop, there might be an empty display
5793 string loaded. In that case, don't bother saving it. But
5794 don't use this optimization with the bidi iterator, since we
5795 need the corresponding pop_it call to resync the bidi
5796 iterator's position with IT's position, after we are done
5797 with the overlay strings. (The corresponding call to pop_it
5798 in case of an empty display string is in
5799 next_overlay_string.) */
5800 if (!(!it->bidi_p
5801 && STRINGP (it->string) && !SCHARS (it->string)))
5802 push_it (it, NULL);
5803
5804 /* Set up IT to deliver display elements from the first overlay
5805 string. */
5806 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5807 it->string = it->overlay_strings[0];
5808 it->from_overlay = Qnil;
5809 it->stop_charpos = 0;
5810 eassert (STRINGP (it->string));
5811 it->end_charpos = SCHARS (it->string);
5812 it->prev_stop = 0;
5813 it->base_level_stop = 0;
5814 it->multibyte_p = STRING_MULTIBYTE (it->string);
5815 it->method = GET_FROM_STRING;
5816 it->from_disp_prop_p = 0;
5817
5818 /* Force paragraph direction to be that of the parent
5819 buffer. */
5820 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5821 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5822 else
5823 it->paragraph_embedding = L2R;
5824
5825 /* Set up the bidi iterator for this overlay string. */
5826 if (it->bidi_p)
5827 {
5828 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5829
5830 it->bidi_it.string.lstring = it->string;
5831 it->bidi_it.string.s = NULL;
5832 it->bidi_it.string.schars = SCHARS (it->string);
5833 it->bidi_it.string.bufpos = pos;
5834 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5835 it->bidi_it.string.unibyte = !it->multibyte_p;
5836 it->bidi_it.w = it->w;
5837 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5838 }
5839 return 1;
5840 }
5841
5842 it->current.overlay_string_index = -1;
5843 return 0;
5844 }
5845
5846 static int
5847 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5848 {
5849 it->string = Qnil;
5850 it->method = GET_FROM_BUFFER;
5851
5852 (void) get_overlay_strings_1 (it, charpos, 1);
5853
5854 CHECK_IT (it);
5855
5856 /* Value is non-zero if we found at least one overlay string. */
5857 return STRINGP (it->string);
5858 }
5859
5860
5861 \f
5862 /***********************************************************************
5863 Saving and restoring state
5864 ***********************************************************************/
5865
5866 /* Save current settings of IT on IT->stack. Called, for example,
5867 before setting up IT for an overlay string, to be able to restore
5868 IT's settings to what they were after the overlay string has been
5869 processed. If POSITION is non-NULL, it is the position to save on
5870 the stack instead of IT->position. */
5871
5872 static void
5873 push_it (struct it *it, struct text_pos *position)
5874 {
5875 struct iterator_stack_entry *p;
5876
5877 eassert (it->sp < IT_STACK_SIZE);
5878 p = it->stack + it->sp;
5879
5880 p->stop_charpos = it->stop_charpos;
5881 p->prev_stop = it->prev_stop;
5882 p->base_level_stop = it->base_level_stop;
5883 p->cmp_it = it->cmp_it;
5884 eassert (it->face_id >= 0);
5885 p->face_id = it->face_id;
5886 p->string = it->string;
5887 p->method = it->method;
5888 p->from_overlay = it->from_overlay;
5889 switch (p->method)
5890 {
5891 case GET_FROM_IMAGE:
5892 p->u.image.object = it->object;
5893 p->u.image.image_id = it->image_id;
5894 p->u.image.slice = it->slice;
5895 break;
5896 case GET_FROM_STRETCH:
5897 p->u.stretch.object = it->object;
5898 break;
5899 }
5900 p->position = position ? *position : it->position;
5901 p->current = it->current;
5902 p->end_charpos = it->end_charpos;
5903 p->string_nchars = it->string_nchars;
5904 p->area = it->area;
5905 p->multibyte_p = it->multibyte_p;
5906 p->avoid_cursor_p = it->avoid_cursor_p;
5907 p->space_width = it->space_width;
5908 p->font_height = it->font_height;
5909 p->voffset = it->voffset;
5910 p->string_from_display_prop_p = it->string_from_display_prop_p;
5911 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5912 p->display_ellipsis_p = 0;
5913 p->line_wrap = it->line_wrap;
5914 p->bidi_p = it->bidi_p;
5915 p->paragraph_embedding = it->paragraph_embedding;
5916 p->from_disp_prop_p = it->from_disp_prop_p;
5917 ++it->sp;
5918
5919 /* Save the state of the bidi iterator as well. */
5920 if (it->bidi_p)
5921 bidi_push_it (&it->bidi_it);
5922 }
5923
5924 static void
5925 iterate_out_of_display_property (struct it *it)
5926 {
5927 int buffer_p = !STRINGP (it->string);
5928 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5929 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5930
5931 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5932
5933 /* Maybe initialize paragraph direction. If we are at the beginning
5934 of a new paragraph, next_element_from_buffer may not have a
5935 chance to do that. */
5936 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5937 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5938 /* prev_stop can be zero, so check against BEGV as well. */
5939 while (it->bidi_it.charpos >= bob
5940 && it->prev_stop <= it->bidi_it.charpos
5941 && it->bidi_it.charpos < CHARPOS (it->position)
5942 && it->bidi_it.charpos < eob)
5943 bidi_move_to_visually_next (&it->bidi_it);
5944 /* Record the stop_pos we just crossed, for when we cross it
5945 back, maybe. */
5946 if (it->bidi_it.charpos > CHARPOS (it->position))
5947 it->prev_stop = CHARPOS (it->position);
5948 /* If we ended up not where pop_it put us, resync IT's
5949 positional members with the bidi iterator. */
5950 if (it->bidi_it.charpos != CHARPOS (it->position))
5951 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5952 if (buffer_p)
5953 it->current.pos = it->position;
5954 else
5955 it->current.string_pos = it->position;
5956 }
5957
5958 /* Restore IT's settings from IT->stack. Called, for example, when no
5959 more overlay strings must be processed, and we return to delivering
5960 display elements from a buffer, or when the end of a string from a
5961 `display' property is reached and we return to delivering display
5962 elements from an overlay string, or from a buffer. */
5963
5964 static void
5965 pop_it (struct it *it)
5966 {
5967 struct iterator_stack_entry *p;
5968 int from_display_prop = it->from_disp_prop_p;
5969
5970 eassert (it->sp > 0);
5971 --it->sp;
5972 p = it->stack + it->sp;
5973 it->stop_charpos = p->stop_charpos;
5974 it->prev_stop = p->prev_stop;
5975 it->base_level_stop = p->base_level_stop;
5976 it->cmp_it = p->cmp_it;
5977 it->face_id = p->face_id;
5978 it->current = p->current;
5979 it->position = p->position;
5980 it->string = p->string;
5981 it->from_overlay = p->from_overlay;
5982 if (NILP (it->string))
5983 SET_TEXT_POS (it->current.string_pos, -1, -1);
5984 it->method = p->method;
5985 switch (it->method)
5986 {
5987 case GET_FROM_IMAGE:
5988 it->image_id = p->u.image.image_id;
5989 it->object = p->u.image.object;
5990 it->slice = p->u.image.slice;
5991 break;
5992 case GET_FROM_STRETCH:
5993 it->object = p->u.stretch.object;
5994 break;
5995 case GET_FROM_BUFFER:
5996 it->object = it->w->contents;
5997 break;
5998 case GET_FROM_STRING:
5999 {
6000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6001
6002 /* Restore the face_box_p flag, since it could have been
6003 overwritten by the face of the object that we just finished
6004 displaying. */
6005 if (face)
6006 it->face_box_p = face->box != FACE_NO_BOX;
6007 it->object = it->string;
6008 }
6009 break;
6010 case GET_FROM_DISPLAY_VECTOR:
6011 if (it->s)
6012 it->method = GET_FROM_C_STRING;
6013 else if (STRINGP (it->string))
6014 it->method = GET_FROM_STRING;
6015 else
6016 {
6017 it->method = GET_FROM_BUFFER;
6018 it->object = it->w->contents;
6019 }
6020 }
6021 it->end_charpos = p->end_charpos;
6022 it->string_nchars = p->string_nchars;
6023 it->area = p->area;
6024 it->multibyte_p = p->multibyte_p;
6025 it->avoid_cursor_p = p->avoid_cursor_p;
6026 it->space_width = p->space_width;
6027 it->font_height = p->font_height;
6028 it->voffset = p->voffset;
6029 it->string_from_display_prop_p = p->string_from_display_prop_p;
6030 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6031 it->line_wrap = p->line_wrap;
6032 it->bidi_p = p->bidi_p;
6033 it->paragraph_embedding = p->paragraph_embedding;
6034 it->from_disp_prop_p = p->from_disp_prop_p;
6035 if (it->bidi_p)
6036 {
6037 bidi_pop_it (&it->bidi_it);
6038 /* Bidi-iterate until we get out of the portion of text, if any,
6039 covered by a `display' text property or by an overlay with
6040 `display' property. (We cannot just jump there, because the
6041 internal coherency of the bidi iterator state can not be
6042 preserved across such jumps.) We also must determine the
6043 paragraph base direction if the overlay we just processed is
6044 at the beginning of a new paragraph. */
6045 if (from_display_prop
6046 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6047 iterate_out_of_display_property (it);
6048
6049 eassert ((BUFFERP (it->object)
6050 && IT_CHARPOS (*it) == it->bidi_it.charpos
6051 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6052 || (STRINGP (it->object)
6053 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6054 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6055 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6056 }
6057 }
6058
6059
6060 \f
6061 /***********************************************************************
6062 Moving over lines
6063 ***********************************************************************/
6064
6065 /* Set IT's current position to the previous line start. */
6066
6067 static void
6068 back_to_previous_line_start (struct it *it)
6069 {
6070 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6071
6072 DEC_BOTH (cp, bp);
6073 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6074 }
6075
6076
6077 /* Move IT to the next line start.
6078
6079 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6080 we skipped over part of the text (as opposed to moving the iterator
6081 continuously over the text). Otherwise, don't change the value
6082 of *SKIPPED_P.
6083
6084 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6085 iterator on the newline, if it was found.
6086
6087 Newlines may come from buffer text, overlay strings, or strings
6088 displayed via the `display' property. That's the reason we can't
6089 simply use find_newline_no_quit.
6090
6091 Note that this function may not skip over invisible text that is so
6092 because of text properties and immediately follows a newline. If
6093 it would, function reseat_at_next_visible_line_start, when called
6094 from set_iterator_to_next, would effectively make invisible
6095 characters following a newline part of the wrong glyph row, which
6096 leads to wrong cursor motion. */
6097
6098 static int
6099 forward_to_next_line_start (struct it *it, int *skipped_p,
6100 struct bidi_it *bidi_it_prev)
6101 {
6102 ptrdiff_t old_selective;
6103 int newline_found_p, n;
6104 const int MAX_NEWLINE_DISTANCE = 500;
6105
6106 /* If already on a newline, just consume it to avoid unintended
6107 skipping over invisible text below. */
6108 if (it->what == IT_CHARACTER
6109 && it->c == '\n'
6110 && CHARPOS (it->position) == IT_CHARPOS (*it))
6111 {
6112 if (it->bidi_p && bidi_it_prev)
6113 *bidi_it_prev = it->bidi_it;
6114 set_iterator_to_next (it, 0);
6115 it->c = 0;
6116 return 1;
6117 }
6118
6119 /* Don't handle selective display in the following. It's (a)
6120 unnecessary because it's done by the caller, and (b) leads to an
6121 infinite recursion because next_element_from_ellipsis indirectly
6122 calls this function. */
6123 old_selective = it->selective;
6124 it->selective = 0;
6125
6126 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6127 from buffer text. */
6128 for (n = newline_found_p = 0;
6129 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6130 n += STRINGP (it->string) ? 0 : 1)
6131 {
6132 if (!get_next_display_element (it))
6133 return 0;
6134 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6135 if (newline_found_p && it->bidi_p && bidi_it_prev)
6136 *bidi_it_prev = it->bidi_it;
6137 set_iterator_to_next (it, 0);
6138 }
6139
6140 /* If we didn't find a newline near enough, see if we can use a
6141 short-cut. */
6142 if (!newline_found_p)
6143 {
6144 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6145 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6146 1, &bytepos);
6147 Lisp_Object pos;
6148
6149 eassert (!STRINGP (it->string));
6150
6151 /* If there isn't any `display' property in sight, and no
6152 overlays, we can just use the position of the newline in
6153 buffer text. */
6154 if (it->stop_charpos >= limit
6155 || ((pos = Fnext_single_property_change (make_number (start),
6156 Qdisplay, Qnil,
6157 make_number (limit)),
6158 NILP (pos))
6159 && next_overlay_change (start) == ZV))
6160 {
6161 if (!it->bidi_p)
6162 {
6163 IT_CHARPOS (*it) = limit;
6164 IT_BYTEPOS (*it) = bytepos;
6165 }
6166 else
6167 {
6168 struct bidi_it bprev;
6169
6170 /* Help bidi.c avoid expensive searches for display
6171 properties and overlays, by telling it that there are
6172 none up to `limit'. */
6173 if (it->bidi_it.disp_pos < limit)
6174 {
6175 it->bidi_it.disp_pos = limit;
6176 it->bidi_it.disp_prop = 0;
6177 }
6178 do {
6179 bprev = it->bidi_it;
6180 bidi_move_to_visually_next (&it->bidi_it);
6181 } while (it->bidi_it.charpos != limit);
6182 IT_CHARPOS (*it) = limit;
6183 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6184 if (bidi_it_prev)
6185 *bidi_it_prev = bprev;
6186 }
6187 *skipped_p = newline_found_p = true;
6188 }
6189 else
6190 {
6191 while (get_next_display_element (it)
6192 && !newline_found_p)
6193 {
6194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6195 if (newline_found_p && it->bidi_p && bidi_it_prev)
6196 *bidi_it_prev = it->bidi_it;
6197 set_iterator_to_next (it, 0);
6198 }
6199 }
6200 }
6201
6202 it->selective = old_selective;
6203 return newline_found_p;
6204 }
6205
6206
6207 /* Set IT's current position to the previous visible line start. Skip
6208 invisible text that is so either due to text properties or due to
6209 selective display. Caution: this does not change IT->current_x and
6210 IT->hpos. */
6211
6212 static void
6213 back_to_previous_visible_line_start (struct it *it)
6214 {
6215 while (IT_CHARPOS (*it) > BEGV)
6216 {
6217 back_to_previous_line_start (it);
6218
6219 if (IT_CHARPOS (*it) <= BEGV)
6220 break;
6221
6222 /* If selective > 0, then lines indented more than its value are
6223 invisible. */
6224 if (it->selective > 0
6225 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6226 it->selective))
6227 continue;
6228
6229 /* Check the newline before point for invisibility. */
6230 {
6231 Lisp_Object prop;
6232 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6233 Qinvisible, it->window);
6234 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6235 continue;
6236 }
6237
6238 if (IT_CHARPOS (*it) <= BEGV)
6239 break;
6240
6241 {
6242 struct it it2;
6243 void *it2data = NULL;
6244 ptrdiff_t pos;
6245 ptrdiff_t beg, end;
6246 Lisp_Object val, overlay;
6247
6248 SAVE_IT (it2, *it, it2data);
6249
6250 /* If newline is part of a composition, continue from start of composition */
6251 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6252 && beg < IT_CHARPOS (*it))
6253 goto replaced;
6254
6255 /* If newline is replaced by a display property, find start of overlay
6256 or interval and continue search from that point. */
6257 pos = --IT_CHARPOS (it2);
6258 --IT_BYTEPOS (it2);
6259 it2.sp = 0;
6260 bidi_unshelve_cache (NULL, 0);
6261 it2.string_from_display_prop_p = 0;
6262 it2.from_disp_prop_p = 0;
6263 if (handle_display_prop (&it2) == HANDLED_RETURN
6264 && !NILP (val = get_char_property_and_overlay
6265 (make_number (pos), Qdisplay, Qnil, &overlay))
6266 && (OVERLAYP (overlay)
6267 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6268 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6269 {
6270 RESTORE_IT (it, it, it2data);
6271 goto replaced;
6272 }
6273
6274 /* Newline is not replaced by anything -- so we are done. */
6275 RESTORE_IT (it, it, it2data);
6276 break;
6277
6278 replaced:
6279 if (beg < BEGV)
6280 beg = BEGV;
6281 IT_CHARPOS (*it) = beg;
6282 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6283 }
6284 }
6285
6286 it->continuation_lines_width = 0;
6287
6288 eassert (IT_CHARPOS (*it) >= BEGV);
6289 eassert (IT_CHARPOS (*it) == BEGV
6290 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6291 CHECK_IT (it);
6292 }
6293
6294
6295 /* Reseat iterator IT at the previous visible line start. Skip
6296 invisible text that is so either due to text properties or due to
6297 selective display. At the end, update IT's overlay information,
6298 face information etc. */
6299
6300 void
6301 reseat_at_previous_visible_line_start (struct it *it)
6302 {
6303 back_to_previous_visible_line_start (it);
6304 reseat (it, it->current.pos, 1);
6305 CHECK_IT (it);
6306 }
6307
6308
6309 /* Reseat iterator IT on the next visible line start in the current
6310 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6311 preceding the line start. Skip over invisible text that is so
6312 because of selective display. Compute faces, overlays etc at the
6313 new position. Note that this function does not skip over text that
6314 is invisible because of text properties. */
6315
6316 static void
6317 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6318 {
6319 int newline_found_p, skipped_p = 0;
6320 struct bidi_it bidi_it_prev;
6321
6322 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6323
6324 /* Skip over lines that are invisible because they are indented
6325 more than the value of IT->selective. */
6326 if (it->selective > 0)
6327 while (IT_CHARPOS (*it) < ZV
6328 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6329 it->selective))
6330 {
6331 eassert (IT_BYTEPOS (*it) == BEGV
6332 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6333 newline_found_p =
6334 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6335 }
6336
6337 /* Position on the newline if that's what's requested. */
6338 if (on_newline_p && newline_found_p)
6339 {
6340 if (STRINGP (it->string))
6341 {
6342 if (IT_STRING_CHARPOS (*it) > 0)
6343 {
6344 if (!it->bidi_p)
6345 {
6346 --IT_STRING_CHARPOS (*it);
6347 --IT_STRING_BYTEPOS (*it);
6348 }
6349 else
6350 {
6351 /* We need to restore the bidi iterator to the state
6352 it had on the newline, and resync the IT's
6353 position with that. */
6354 it->bidi_it = bidi_it_prev;
6355 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6356 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6357 }
6358 }
6359 }
6360 else if (IT_CHARPOS (*it) > BEGV)
6361 {
6362 if (!it->bidi_p)
6363 {
6364 --IT_CHARPOS (*it);
6365 --IT_BYTEPOS (*it);
6366 }
6367 else
6368 {
6369 /* We need to restore the bidi iterator to the state it
6370 had on the newline and resync IT with that. */
6371 it->bidi_it = bidi_it_prev;
6372 IT_CHARPOS (*it) = it->bidi_it.charpos;
6373 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6374 }
6375 reseat (it, it->current.pos, 0);
6376 }
6377 }
6378 else if (skipped_p)
6379 reseat (it, it->current.pos, 0);
6380
6381 CHECK_IT (it);
6382 }
6383
6384
6385 \f
6386 /***********************************************************************
6387 Changing an iterator's position
6388 ***********************************************************************/
6389
6390 /* Change IT's current position to POS in current_buffer. If FORCE_P
6391 is non-zero, always check for text properties at the new position.
6392 Otherwise, text properties are only looked up if POS >=
6393 IT->check_charpos of a property. */
6394
6395 static void
6396 reseat (struct it *it, struct text_pos pos, int force_p)
6397 {
6398 ptrdiff_t original_pos = IT_CHARPOS (*it);
6399
6400 reseat_1 (it, pos, 0);
6401
6402 /* Determine where to check text properties. Avoid doing it
6403 where possible because text property lookup is very expensive. */
6404 if (force_p
6405 || CHARPOS (pos) > it->stop_charpos
6406 || CHARPOS (pos) < original_pos)
6407 {
6408 if (it->bidi_p)
6409 {
6410 /* For bidi iteration, we need to prime prev_stop and
6411 base_level_stop with our best estimations. */
6412 /* Implementation note: Of course, POS is not necessarily a
6413 stop position, so assigning prev_pos to it is a lie; we
6414 should have called compute_stop_backwards. However, if
6415 the current buffer does not include any R2L characters,
6416 that call would be a waste of cycles, because the
6417 iterator will never move back, and thus never cross this
6418 "fake" stop position. So we delay that backward search
6419 until the time we really need it, in next_element_from_buffer. */
6420 if (CHARPOS (pos) != it->prev_stop)
6421 it->prev_stop = CHARPOS (pos);
6422 if (CHARPOS (pos) < it->base_level_stop)
6423 it->base_level_stop = 0; /* meaning it's unknown */
6424 handle_stop (it);
6425 }
6426 else
6427 {
6428 handle_stop (it);
6429 it->prev_stop = it->base_level_stop = 0;
6430 }
6431
6432 }
6433
6434 CHECK_IT (it);
6435 }
6436
6437
6438 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6439 IT->stop_pos to POS, also. */
6440
6441 static void
6442 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6443 {
6444 /* Don't call this function when scanning a C string. */
6445 eassert (it->s == NULL);
6446
6447 /* POS must be a reasonable value. */
6448 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6449
6450 it->current.pos = it->position = pos;
6451 it->end_charpos = ZV;
6452 it->dpvec = NULL;
6453 it->current.dpvec_index = -1;
6454 it->current.overlay_string_index = -1;
6455 IT_STRING_CHARPOS (*it) = -1;
6456 IT_STRING_BYTEPOS (*it) = -1;
6457 it->string = Qnil;
6458 it->method = GET_FROM_BUFFER;
6459 it->object = it->w->contents;
6460 it->area = TEXT_AREA;
6461 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6462 it->sp = 0;
6463 it->string_from_display_prop_p = 0;
6464 it->string_from_prefix_prop_p = 0;
6465
6466 it->from_disp_prop_p = 0;
6467 it->face_before_selective_p = 0;
6468 if (it->bidi_p)
6469 {
6470 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6471 &it->bidi_it);
6472 bidi_unshelve_cache (NULL, 0);
6473 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6474 it->bidi_it.string.s = NULL;
6475 it->bidi_it.string.lstring = Qnil;
6476 it->bidi_it.string.bufpos = 0;
6477 it->bidi_it.string.from_disp_str = 0;
6478 it->bidi_it.string.unibyte = 0;
6479 it->bidi_it.w = it->w;
6480 }
6481
6482 if (set_stop_p)
6483 {
6484 it->stop_charpos = CHARPOS (pos);
6485 it->base_level_stop = CHARPOS (pos);
6486 }
6487 /* This make the information stored in it->cmp_it invalidate. */
6488 it->cmp_it.id = -1;
6489 }
6490
6491
6492 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6493 If S is non-null, it is a C string to iterate over. Otherwise,
6494 STRING gives a Lisp string to iterate over.
6495
6496 If PRECISION > 0, don't return more then PRECISION number of
6497 characters from the string.
6498
6499 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6500 characters have been returned. FIELD_WIDTH < 0 means an infinite
6501 field width.
6502
6503 MULTIBYTE = 0 means disable processing of multibyte characters,
6504 MULTIBYTE > 0 means enable it,
6505 MULTIBYTE < 0 means use IT->multibyte_p.
6506
6507 IT must be initialized via a prior call to init_iterator before
6508 calling this function. */
6509
6510 static void
6511 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6512 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6513 int multibyte)
6514 {
6515 /* No text property checks performed by default, but see below. */
6516 it->stop_charpos = -1;
6517
6518 /* Set iterator position and end position. */
6519 memset (&it->current, 0, sizeof it->current);
6520 it->current.overlay_string_index = -1;
6521 it->current.dpvec_index = -1;
6522 eassert (charpos >= 0);
6523
6524 /* If STRING is specified, use its multibyteness, otherwise use the
6525 setting of MULTIBYTE, if specified. */
6526 if (multibyte >= 0)
6527 it->multibyte_p = multibyte > 0;
6528
6529 /* Bidirectional reordering of strings is controlled by the default
6530 value of bidi-display-reordering. Don't try to reorder while
6531 loading loadup.el, as the necessary character property tables are
6532 not yet available. */
6533 it->bidi_p =
6534 NILP (Vpurify_flag)
6535 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6536
6537 if (s == NULL)
6538 {
6539 eassert (STRINGP (string));
6540 it->string = string;
6541 it->s = NULL;
6542 it->end_charpos = it->string_nchars = SCHARS (string);
6543 it->method = GET_FROM_STRING;
6544 it->current.string_pos = string_pos (charpos, string);
6545
6546 if (it->bidi_p)
6547 {
6548 it->bidi_it.string.lstring = string;
6549 it->bidi_it.string.s = NULL;
6550 it->bidi_it.string.schars = it->end_charpos;
6551 it->bidi_it.string.bufpos = 0;
6552 it->bidi_it.string.from_disp_str = 0;
6553 it->bidi_it.string.unibyte = !it->multibyte_p;
6554 it->bidi_it.w = it->w;
6555 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6556 FRAME_WINDOW_P (it->f), &it->bidi_it);
6557 }
6558 }
6559 else
6560 {
6561 it->s = (const unsigned char *) s;
6562 it->string = Qnil;
6563
6564 /* Note that we use IT->current.pos, not it->current.string_pos,
6565 for displaying C strings. */
6566 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6567 if (it->multibyte_p)
6568 {
6569 it->current.pos = c_string_pos (charpos, s, 1);
6570 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6571 }
6572 else
6573 {
6574 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6575 it->end_charpos = it->string_nchars = strlen (s);
6576 }
6577
6578 if (it->bidi_p)
6579 {
6580 it->bidi_it.string.lstring = Qnil;
6581 it->bidi_it.string.s = (const unsigned char *) s;
6582 it->bidi_it.string.schars = it->end_charpos;
6583 it->bidi_it.string.bufpos = 0;
6584 it->bidi_it.string.from_disp_str = 0;
6585 it->bidi_it.string.unibyte = !it->multibyte_p;
6586 it->bidi_it.w = it->w;
6587 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6588 &it->bidi_it);
6589 }
6590 it->method = GET_FROM_C_STRING;
6591 }
6592
6593 /* PRECISION > 0 means don't return more than PRECISION characters
6594 from the string. */
6595 if (precision > 0 && it->end_charpos - charpos > precision)
6596 {
6597 it->end_charpos = it->string_nchars = charpos + precision;
6598 if (it->bidi_p)
6599 it->bidi_it.string.schars = it->end_charpos;
6600 }
6601
6602 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6603 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6604 FIELD_WIDTH < 0 means infinite field width. This is useful for
6605 padding with `-' at the end of a mode line. */
6606 if (field_width < 0)
6607 field_width = INFINITY;
6608 /* Implementation note: We deliberately don't enlarge
6609 it->bidi_it.string.schars here to fit it->end_charpos, because
6610 the bidi iterator cannot produce characters out of thin air. */
6611 if (field_width > it->end_charpos - charpos)
6612 it->end_charpos = charpos + field_width;
6613
6614 /* Use the standard display table for displaying strings. */
6615 if (DISP_TABLE_P (Vstandard_display_table))
6616 it->dp = XCHAR_TABLE (Vstandard_display_table);
6617
6618 it->stop_charpos = charpos;
6619 it->prev_stop = charpos;
6620 it->base_level_stop = 0;
6621 if (it->bidi_p)
6622 {
6623 it->bidi_it.first_elt = 1;
6624 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6625 it->bidi_it.disp_pos = -1;
6626 }
6627 if (s == NULL && it->multibyte_p)
6628 {
6629 ptrdiff_t endpos = SCHARS (it->string);
6630 if (endpos > it->end_charpos)
6631 endpos = it->end_charpos;
6632 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6633 it->string);
6634 }
6635 CHECK_IT (it);
6636 }
6637
6638
6639 \f
6640 /***********************************************************************
6641 Iteration
6642 ***********************************************************************/
6643
6644 /* Map enum it_method value to corresponding next_element_from_* function. */
6645
6646 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6647 {
6648 next_element_from_buffer,
6649 next_element_from_display_vector,
6650 next_element_from_string,
6651 next_element_from_c_string,
6652 next_element_from_image,
6653 next_element_from_stretch
6654 };
6655
6656 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6657
6658
6659 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6660 (possibly with the following characters). */
6661
6662 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6663 ((IT)->cmp_it.id >= 0 \
6664 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6665 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6666 END_CHARPOS, (IT)->w, \
6667 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6668 (IT)->string)))
6669
6670
6671 /* Lookup the char-table Vglyphless_char_display for character C (-1
6672 if we want information for no-font case), and return the display
6673 method symbol. By side-effect, update it->what and
6674 it->glyphless_method. This function is called from
6675 get_next_display_element for each character element, and from
6676 x_produce_glyphs when no suitable font was found. */
6677
6678 Lisp_Object
6679 lookup_glyphless_char_display (int c, struct it *it)
6680 {
6681 Lisp_Object glyphless_method = Qnil;
6682
6683 if (CHAR_TABLE_P (Vglyphless_char_display)
6684 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6685 {
6686 if (c >= 0)
6687 {
6688 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6689 if (CONSP (glyphless_method))
6690 glyphless_method = FRAME_WINDOW_P (it->f)
6691 ? XCAR (glyphless_method)
6692 : XCDR (glyphless_method);
6693 }
6694 else
6695 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6696 }
6697
6698 retry:
6699 if (NILP (glyphless_method))
6700 {
6701 if (c >= 0)
6702 /* The default is to display the character by a proper font. */
6703 return Qnil;
6704 /* The default for the no-font case is to display an empty box. */
6705 glyphless_method = Qempty_box;
6706 }
6707 if (EQ (glyphless_method, Qzero_width))
6708 {
6709 if (c >= 0)
6710 return glyphless_method;
6711 /* This method can't be used for the no-font case. */
6712 glyphless_method = Qempty_box;
6713 }
6714 if (EQ (glyphless_method, Qthin_space))
6715 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6716 else if (EQ (glyphless_method, Qempty_box))
6717 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6718 else if (EQ (glyphless_method, Qhex_code))
6719 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6720 else if (STRINGP (glyphless_method))
6721 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6722 else
6723 {
6724 /* Invalid value. We use the default method. */
6725 glyphless_method = Qnil;
6726 goto retry;
6727 }
6728 it->what = IT_GLYPHLESS;
6729 return glyphless_method;
6730 }
6731
6732 /* Merge escape glyph face and cache the result. */
6733
6734 static struct frame *last_escape_glyph_frame = NULL;
6735 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6736 static int last_escape_glyph_merged_face_id = 0;
6737
6738 static int
6739 merge_escape_glyph_face (struct it *it)
6740 {
6741 int face_id;
6742
6743 if (it->f == last_escape_glyph_frame
6744 && it->face_id == last_escape_glyph_face_id)
6745 face_id = last_escape_glyph_merged_face_id;
6746 else
6747 {
6748 /* Merge the `escape-glyph' face into the current face. */
6749 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6750 last_escape_glyph_frame = it->f;
6751 last_escape_glyph_face_id = it->face_id;
6752 last_escape_glyph_merged_face_id = face_id;
6753 }
6754 return face_id;
6755 }
6756
6757 /* Likewise for glyphless glyph face. */
6758
6759 static struct frame *last_glyphless_glyph_frame = NULL;
6760 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6761 static int last_glyphless_glyph_merged_face_id = 0;
6762
6763 int
6764 merge_glyphless_glyph_face (struct it *it)
6765 {
6766 int face_id;
6767
6768 if (it->f == last_glyphless_glyph_frame
6769 && it->face_id == last_glyphless_glyph_face_id)
6770 face_id = last_glyphless_glyph_merged_face_id;
6771 else
6772 {
6773 /* Merge the `glyphless-char' face into the current face. */
6774 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6775 last_glyphless_glyph_frame = it->f;
6776 last_glyphless_glyph_face_id = it->face_id;
6777 last_glyphless_glyph_merged_face_id = face_id;
6778 }
6779 return face_id;
6780 }
6781
6782 /* Load IT's display element fields with information about the next
6783 display element from the current position of IT. Value is zero if
6784 end of buffer (or C string) is reached. */
6785
6786 static int
6787 get_next_display_element (struct it *it)
6788 {
6789 /* Non-zero means that we found a display element. Zero means that
6790 we hit the end of what we iterate over. Performance note: the
6791 function pointer `method' used here turns out to be faster than
6792 using a sequence of if-statements. */
6793 int success_p;
6794
6795 get_next:
6796 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6797
6798 if (it->what == IT_CHARACTER)
6799 {
6800 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6801 and only if (a) the resolved directionality of that character
6802 is R..." */
6803 /* FIXME: Do we need an exception for characters from display
6804 tables? */
6805 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6806 it->c = bidi_mirror_char (it->c);
6807 /* Map via display table or translate control characters.
6808 IT->c, IT->len etc. have been set to the next character by
6809 the function call above. If we have a display table, and it
6810 contains an entry for IT->c, translate it. Don't do this if
6811 IT->c itself comes from a display table, otherwise we could
6812 end up in an infinite recursion. (An alternative could be to
6813 count the recursion depth of this function and signal an
6814 error when a certain maximum depth is reached.) Is it worth
6815 it? */
6816 if (success_p && it->dpvec == NULL)
6817 {
6818 Lisp_Object dv;
6819 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6820 int nonascii_space_p = 0;
6821 int nonascii_hyphen_p = 0;
6822 int c = it->c; /* This is the character to display. */
6823
6824 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6825 {
6826 eassert (SINGLE_BYTE_CHAR_P (c));
6827 if (unibyte_display_via_language_environment)
6828 {
6829 c = DECODE_CHAR (unibyte, c);
6830 if (c < 0)
6831 c = BYTE8_TO_CHAR (it->c);
6832 }
6833 else
6834 c = BYTE8_TO_CHAR (it->c);
6835 }
6836
6837 if (it->dp
6838 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6839 VECTORP (dv)))
6840 {
6841 struct Lisp_Vector *v = XVECTOR (dv);
6842
6843 /* Return the first character from the display table
6844 entry, if not empty. If empty, don't display the
6845 current character. */
6846 if (v->header.size)
6847 {
6848 it->dpvec_char_len = it->len;
6849 it->dpvec = v->contents;
6850 it->dpend = v->contents + v->header.size;
6851 it->current.dpvec_index = 0;
6852 it->dpvec_face_id = -1;
6853 it->saved_face_id = it->face_id;
6854 it->method = GET_FROM_DISPLAY_VECTOR;
6855 it->ellipsis_p = 0;
6856 }
6857 else
6858 {
6859 set_iterator_to_next (it, 0);
6860 }
6861 goto get_next;
6862 }
6863
6864 if (! NILP (lookup_glyphless_char_display (c, it)))
6865 {
6866 if (it->what == IT_GLYPHLESS)
6867 goto done;
6868 /* Don't display this character. */
6869 set_iterator_to_next (it, 0);
6870 goto get_next;
6871 }
6872
6873 /* If `nobreak-char-display' is non-nil, we display
6874 non-ASCII spaces and hyphens specially. */
6875 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6876 {
6877 if (c == 0xA0)
6878 nonascii_space_p = true;
6879 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6880 nonascii_hyphen_p = true;
6881 }
6882
6883 /* Translate control characters into `\003' or `^C' form.
6884 Control characters coming from a display table entry are
6885 currently not translated because we use IT->dpvec to hold
6886 the translation. This could easily be changed but I
6887 don't believe that it is worth doing.
6888
6889 The characters handled by `nobreak-char-display' must be
6890 translated too.
6891
6892 Non-printable characters and raw-byte characters are also
6893 translated to octal form. */
6894 if (((c < ' ' || c == 127) /* ASCII control chars. */
6895 ? (it->area != TEXT_AREA
6896 /* In mode line, treat \n, \t like other crl chars. */
6897 || (c != '\t'
6898 && it->glyph_row
6899 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6900 || (c != '\n' && c != '\t'))
6901 : (nonascii_space_p
6902 || nonascii_hyphen_p
6903 || CHAR_BYTE8_P (c)
6904 || ! CHAR_PRINTABLE_P (c))))
6905 {
6906 /* C is a control character, non-ASCII space/hyphen,
6907 raw-byte, or a non-printable character which must be
6908 displayed either as '\003' or as `^C' where the '\\'
6909 and '^' can be defined in the display table. Fill
6910 IT->ctl_chars with glyphs for what we have to
6911 display. Then, set IT->dpvec to these glyphs. */
6912 Lisp_Object gc;
6913 int ctl_len;
6914 int face_id;
6915 int lface_id = 0;
6916 int escape_glyph;
6917
6918 /* Handle control characters with ^. */
6919
6920 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6921 {
6922 int g;
6923
6924 g = '^'; /* default glyph for Control */
6925 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6926 if (it->dp
6927 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6928 {
6929 g = GLYPH_CODE_CHAR (gc);
6930 lface_id = GLYPH_CODE_FACE (gc);
6931 }
6932
6933 face_id = (lface_id
6934 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6935 : merge_escape_glyph_face (it));
6936
6937 XSETINT (it->ctl_chars[0], g);
6938 XSETINT (it->ctl_chars[1], c ^ 0100);
6939 ctl_len = 2;
6940 goto display_control;
6941 }
6942
6943 /* Handle non-ascii space in the mode where it only gets
6944 highlighting. */
6945
6946 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6947 {
6948 /* Merge `nobreak-space' into the current face. */
6949 face_id = merge_faces (it->f, Qnobreak_space, 0,
6950 it->face_id);
6951 XSETINT (it->ctl_chars[0], ' ');
6952 ctl_len = 1;
6953 goto display_control;
6954 }
6955
6956 /* Handle sequences that start with the "escape glyph". */
6957
6958 /* the default escape glyph is \. */
6959 escape_glyph = '\\';
6960
6961 if (it->dp
6962 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6963 {
6964 escape_glyph = GLYPH_CODE_CHAR (gc);
6965 lface_id = GLYPH_CODE_FACE (gc);
6966 }
6967
6968 face_id = (lface_id
6969 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6970 : merge_escape_glyph_face (it));
6971
6972 /* Draw non-ASCII hyphen with just highlighting: */
6973
6974 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6975 {
6976 XSETINT (it->ctl_chars[0], '-');
6977 ctl_len = 1;
6978 goto display_control;
6979 }
6980
6981 /* Draw non-ASCII space/hyphen with escape glyph: */
6982
6983 if (nonascii_space_p || nonascii_hyphen_p)
6984 {
6985 XSETINT (it->ctl_chars[0], escape_glyph);
6986 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6987 ctl_len = 2;
6988 goto display_control;
6989 }
6990
6991 {
6992 char str[10];
6993 int len, i;
6994
6995 if (CHAR_BYTE8_P (c))
6996 /* Display \200 instead of \17777600. */
6997 c = CHAR_TO_BYTE8 (c);
6998 len = sprintf (str, "%03o", c);
6999
7000 XSETINT (it->ctl_chars[0], escape_glyph);
7001 for (i = 0; i < len; i++)
7002 XSETINT (it->ctl_chars[i + 1], str[i]);
7003 ctl_len = len + 1;
7004 }
7005
7006 display_control:
7007 /* Set up IT->dpvec and return first character from it. */
7008 it->dpvec_char_len = it->len;
7009 it->dpvec = it->ctl_chars;
7010 it->dpend = it->dpvec + ctl_len;
7011 it->current.dpvec_index = 0;
7012 it->dpvec_face_id = face_id;
7013 it->saved_face_id = it->face_id;
7014 it->method = GET_FROM_DISPLAY_VECTOR;
7015 it->ellipsis_p = 0;
7016 goto get_next;
7017 }
7018 it->char_to_display = c;
7019 }
7020 else if (success_p)
7021 {
7022 it->char_to_display = it->c;
7023 }
7024 }
7025
7026 #ifdef HAVE_WINDOW_SYSTEM
7027 /* Adjust face id for a multibyte character. There are no multibyte
7028 character in unibyte text. */
7029 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7030 && it->multibyte_p
7031 && success_p
7032 && FRAME_WINDOW_P (it->f))
7033 {
7034 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7035
7036 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7037 {
7038 /* Automatic composition with glyph-string. */
7039 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7040
7041 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7042 }
7043 else
7044 {
7045 ptrdiff_t pos = (it->s ? -1
7046 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7047 : IT_CHARPOS (*it));
7048 int c;
7049
7050 if (it->what == IT_CHARACTER)
7051 c = it->char_to_display;
7052 else
7053 {
7054 struct composition *cmp = composition_table[it->cmp_it.id];
7055 int i;
7056
7057 c = ' ';
7058 for (i = 0; i < cmp->glyph_len; i++)
7059 /* TAB in a composition means display glyphs with
7060 padding space on the left or right. */
7061 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7062 break;
7063 }
7064 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7065 }
7066 }
7067 #endif /* HAVE_WINDOW_SYSTEM */
7068
7069 done:
7070 /* Is this character the last one of a run of characters with
7071 box? If yes, set IT->end_of_box_run_p to 1. */
7072 if (it->face_box_p
7073 && it->s == NULL)
7074 {
7075 if (it->method == GET_FROM_STRING && it->sp)
7076 {
7077 int face_id = underlying_face_id (it);
7078 struct face *face = FACE_FROM_ID (it->f, face_id);
7079
7080 if (face)
7081 {
7082 if (face->box == FACE_NO_BOX)
7083 {
7084 /* If the box comes from face properties in a
7085 display string, check faces in that string. */
7086 int string_face_id = face_after_it_pos (it);
7087 it->end_of_box_run_p
7088 = (FACE_FROM_ID (it->f, string_face_id)->box
7089 == FACE_NO_BOX);
7090 }
7091 /* Otherwise, the box comes from the underlying face.
7092 If this is the last string character displayed, check
7093 the next buffer location. */
7094 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7095 /* n_overlay_strings is unreliable unless
7096 overlay_string_index is non-negative. */
7097 && ((it->current.overlay_string_index >= 0
7098 && (it->current.overlay_string_index
7099 == it->n_overlay_strings - 1))
7100 /* A string from display property. */
7101 || it->from_disp_prop_p))
7102 {
7103 ptrdiff_t ignore;
7104 int next_face_id;
7105 struct text_pos pos = it->current.pos;
7106
7107 /* For a string from a display property, the next
7108 buffer position is stored in the 'position'
7109 member of the iteration stack slot below the
7110 current one, see handle_single_display_spec. By
7111 contrast, it->current.pos was is not yet updated
7112 to point to that buffer position; that will
7113 happen in pop_it, after we finish displaying the
7114 current string. Note that we already checked
7115 above that it->sp is positive, so subtracting one
7116 from it is safe. */
7117 if (it->from_disp_prop_p)
7118 pos = (it->stack + it->sp - 1)->position;
7119 else
7120 INC_TEXT_POS (pos, it->multibyte_p);
7121
7122 if (CHARPOS (pos) >= ZV)
7123 it->end_of_box_run_p = true;
7124 else
7125 {
7126 next_face_id = face_at_buffer_position
7127 (it->w, CHARPOS (pos), &ignore,
7128 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7129 it->end_of_box_run_p
7130 = (FACE_FROM_ID (it->f, next_face_id)->box
7131 == FACE_NO_BOX);
7132 }
7133 }
7134 }
7135 }
7136 /* next_element_from_display_vector sets this flag according to
7137 faces of the display vector glyphs, see there. */
7138 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7139 {
7140 int face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (face_id != it->face_id
7143 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7144 }
7145 }
7146 /* If we reached the end of the object we've been iterating (e.g., a
7147 display string or an overlay string), and there's something on
7148 IT->stack, proceed with what's on the stack. It doesn't make
7149 sense to return zero if there's unprocessed stuff on the stack,
7150 because otherwise that stuff will never be displayed. */
7151 if (!success_p && it->sp > 0)
7152 {
7153 set_iterator_to_next (it, 0);
7154 success_p = get_next_display_element (it);
7155 }
7156
7157 /* Value is 0 if end of buffer or string reached. */
7158 return success_p;
7159 }
7160
7161
7162 /* Move IT to the next display element.
7163
7164 RESEAT_P non-zero means if called on a newline in buffer text,
7165 skip to the next visible line start.
7166
7167 Functions get_next_display_element and set_iterator_to_next are
7168 separate because I find this arrangement easier to handle than a
7169 get_next_display_element function that also increments IT's
7170 position. The way it is we can first look at an iterator's current
7171 display element, decide whether it fits on a line, and if it does,
7172 increment the iterator position. The other way around we probably
7173 would either need a flag indicating whether the iterator has to be
7174 incremented the next time, or we would have to implement a
7175 decrement position function which would not be easy to write. */
7176
7177 void
7178 set_iterator_to_next (struct it *it, int reseat_p)
7179 {
7180 /* Reset flags indicating start and end of a sequence of characters
7181 with box. Reset them at the start of this function because
7182 moving the iterator to a new position might set them. */
7183 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7184
7185 switch (it->method)
7186 {
7187 case GET_FROM_BUFFER:
7188 /* The current display element of IT is a character from
7189 current_buffer. Advance in the buffer, and maybe skip over
7190 invisible lines that are so because of selective display. */
7191 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7192 reseat_at_next_visible_line_start (it, 0);
7193 else if (it->cmp_it.id >= 0)
7194 {
7195 /* We are currently getting glyphs from a composition. */
7196 int i;
7197
7198 if (! it->bidi_p)
7199 {
7200 IT_CHARPOS (*it) += it->cmp_it.nchars;
7201 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7202 if (it->cmp_it.to < it->cmp_it.nglyphs)
7203 {
7204 it->cmp_it.from = it->cmp_it.to;
7205 }
7206 else
7207 {
7208 it->cmp_it.id = -1;
7209 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7210 IT_BYTEPOS (*it),
7211 it->end_charpos, Qnil);
7212 }
7213 }
7214 else if (! it->cmp_it.reversed_p)
7215 {
7216 /* Composition created while scanning forward. */
7217 /* Update IT's char/byte positions to point to the first
7218 character of the next grapheme cluster, or to the
7219 character visually after the current composition. */
7220 for (i = 0; i < it->cmp_it.nchars; i++)
7221 bidi_move_to_visually_next (&it->bidi_it);
7222 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7223 IT_CHARPOS (*it) = it->bidi_it.charpos;
7224
7225 if (it->cmp_it.to < it->cmp_it.nglyphs)
7226 {
7227 /* Proceed to the next grapheme cluster. */
7228 it->cmp_it.from = it->cmp_it.to;
7229 }
7230 else
7231 {
7232 /* No more grapheme clusters in this composition.
7233 Find the next stop position. */
7234 ptrdiff_t stop = it->end_charpos;
7235 if (it->bidi_it.scan_dir < 0)
7236 /* Now we are scanning backward and don't know
7237 where to stop. */
7238 stop = -1;
7239 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7240 IT_BYTEPOS (*it), stop, Qnil);
7241 }
7242 }
7243 else
7244 {
7245 /* Composition created while scanning backward. */
7246 /* Update IT's char/byte positions to point to the last
7247 character of the previous grapheme cluster, or the
7248 character visually after the current composition. */
7249 for (i = 0; i < it->cmp_it.nchars; i++)
7250 bidi_move_to_visually_next (&it->bidi_it);
7251 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7252 IT_CHARPOS (*it) = it->bidi_it.charpos;
7253 if (it->cmp_it.from > 0)
7254 {
7255 /* Proceed to the previous grapheme cluster. */
7256 it->cmp_it.to = it->cmp_it.from;
7257 }
7258 else
7259 {
7260 /* No more grapheme clusters in this composition.
7261 Find the next stop position. */
7262 ptrdiff_t stop = it->end_charpos;
7263 if (it->bidi_it.scan_dir < 0)
7264 /* Now we are scanning backward and don't know
7265 where to stop. */
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7268 IT_BYTEPOS (*it), stop, Qnil);
7269 }
7270 }
7271 }
7272 else
7273 {
7274 eassert (it->len != 0);
7275
7276 if (!it->bidi_p)
7277 {
7278 IT_BYTEPOS (*it) += it->len;
7279 IT_CHARPOS (*it) += 1;
7280 }
7281 else
7282 {
7283 int prev_scan_dir = it->bidi_it.scan_dir;
7284 /* If this is a new paragraph, determine its base
7285 direction (a.k.a. its base embedding level). */
7286 if (it->bidi_it.new_paragraph)
7287 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7288 bidi_move_to_visually_next (&it->bidi_it);
7289 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7290 IT_CHARPOS (*it) = it->bidi_it.charpos;
7291 if (prev_scan_dir != it->bidi_it.scan_dir)
7292 {
7293 /* As the scan direction was changed, we must
7294 re-compute the stop position for composition. */
7295 ptrdiff_t stop = it->end_charpos;
7296 if (it->bidi_it.scan_dir < 0)
7297 stop = -1;
7298 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7299 IT_BYTEPOS (*it), stop, Qnil);
7300 }
7301 }
7302 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7303 }
7304 break;
7305
7306 case GET_FROM_C_STRING:
7307 /* Current display element of IT is from a C string. */
7308 if (!it->bidi_p
7309 /* If the string position is beyond string's end, it means
7310 next_element_from_c_string is padding the string with
7311 blanks, in which case we bypass the bidi iterator,
7312 because it cannot deal with such virtual characters. */
7313 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7314 {
7315 IT_BYTEPOS (*it) += it->len;
7316 IT_CHARPOS (*it) += 1;
7317 }
7318 else
7319 {
7320 bidi_move_to_visually_next (&it->bidi_it);
7321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7322 IT_CHARPOS (*it) = it->bidi_it.charpos;
7323 }
7324 break;
7325
7326 case GET_FROM_DISPLAY_VECTOR:
7327 /* Current display element of IT is from a display table entry.
7328 Advance in the display table definition. Reset it to null if
7329 end reached, and continue with characters from buffers/
7330 strings. */
7331 ++it->current.dpvec_index;
7332
7333 /* Restore face of the iterator to what they were before the
7334 display vector entry (these entries may contain faces). */
7335 it->face_id = it->saved_face_id;
7336
7337 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7338 {
7339 int recheck_faces = it->ellipsis_p;
7340
7341 if (it->s)
7342 it->method = GET_FROM_C_STRING;
7343 else if (STRINGP (it->string))
7344 it->method = GET_FROM_STRING;
7345 else
7346 {
7347 it->method = GET_FROM_BUFFER;
7348 it->object = it->w->contents;
7349 }
7350
7351 it->dpvec = NULL;
7352 it->current.dpvec_index = -1;
7353
7354 /* Skip over characters which were displayed via IT->dpvec. */
7355 if (it->dpvec_char_len < 0)
7356 reseat_at_next_visible_line_start (it, 1);
7357 else if (it->dpvec_char_len > 0)
7358 {
7359 if (it->method == GET_FROM_STRING
7360 && it->current.overlay_string_index >= 0
7361 && it->n_overlay_strings > 0)
7362 it->ignore_overlay_strings_at_pos_p = true;
7363 it->len = it->dpvec_char_len;
7364 set_iterator_to_next (it, reseat_p);
7365 }
7366
7367 /* Maybe recheck faces after display vector. */
7368 if (recheck_faces)
7369 it->stop_charpos = IT_CHARPOS (*it);
7370 }
7371 break;
7372
7373 case GET_FROM_STRING:
7374 /* Current display element is a character from a Lisp string. */
7375 eassert (it->s == NULL && STRINGP (it->string));
7376 /* Don't advance past string end. These conditions are true
7377 when set_iterator_to_next is called at the end of
7378 get_next_display_element, in which case the Lisp string is
7379 already exhausted, and all we want is pop the iterator
7380 stack. */
7381 if (it->current.overlay_string_index >= 0)
7382 {
7383 /* This is an overlay string, so there's no padding with
7384 spaces, and the number of characters in the string is
7385 where the string ends. */
7386 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7387 goto consider_string_end;
7388 }
7389 else
7390 {
7391 /* Not an overlay string. There could be padding, so test
7392 against it->end_charpos. */
7393 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7394 goto consider_string_end;
7395 }
7396 if (it->cmp_it.id >= 0)
7397 {
7398 int i;
7399
7400 if (! it->bidi_p)
7401 {
7402 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7403 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7404 if (it->cmp_it.to < it->cmp_it.nglyphs)
7405 it->cmp_it.from = it->cmp_it.to;
7406 else
7407 {
7408 it->cmp_it.id = -1;
7409 composition_compute_stop_pos (&it->cmp_it,
7410 IT_STRING_CHARPOS (*it),
7411 IT_STRING_BYTEPOS (*it),
7412 it->end_charpos, it->string);
7413 }
7414 }
7415 else if (! it->cmp_it.reversed_p)
7416 {
7417 for (i = 0; i < it->cmp_it.nchars; i++)
7418 bidi_move_to_visually_next (&it->bidi_it);
7419 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7420 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7421
7422 if (it->cmp_it.to < it->cmp_it.nglyphs)
7423 it->cmp_it.from = it->cmp_it.to;
7424 else
7425 {
7426 ptrdiff_t stop = it->end_charpos;
7427 if (it->bidi_it.scan_dir < 0)
7428 stop = -1;
7429 composition_compute_stop_pos (&it->cmp_it,
7430 IT_STRING_CHARPOS (*it),
7431 IT_STRING_BYTEPOS (*it), stop,
7432 it->string);
7433 }
7434 }
7435 else
7436 {
7437 for (i = 0; i < it->cmp_it.nchars; i++)
7438 bidi_move_to_visually_next (&it->bidi_it);
7439 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7440 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7441 if (it->cmp_it.from > 0)
7442 it->cmp_it.to = it->cmp_it.from;
7443 else
7444 {
7445 ptrdiff_t stop = it->end_charpos;
7446 if (it->bidi_it.scan_dir < 0)
7447 stop = -1;
7448 composition_compute_stop_pos (&it->cmp_it,
7449 IT_STRING_CHARPOS (*it),
7450 IT_STRING_BYTEPOS (*it), stop,
7451 it->string);
7452 }
7453 }
7454 }
7455 else
7456 {
7457 if (!it->bidi_p
7458 /* If the string position is beyond string's end, it
7459 means next_element_from_string is padding the string
7460 with blanks, in which case we bypass the bidi
7461 iterator, because it cannot deal with such virtual
7462 characters. */
7463 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7464 {
7465 IT_STRING_BYTEPOS (*it) += it->len;
7466 IT_STRING_CHARPOS (*it) += 1;
7467 }
7468 else
7469 {
7470 int prev_scan_dir = it->bidi_it.scan_dir;
7471
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475 if (prev_scan_dir != it->bidi_it.scan_dir)
7476 {
7477 ptrdiff_t stop = it->end_charpos;
7478
7479 if (it->bidi_it.scan_dir < 0)
7480 stop = -1;
7481 composition_compute_stop_pos (&it->cmp_it,
7482 IT_STRING_CHARPOS (*it),
7483 IT_STRING_BYTEPOS (*it), stop,
7484 it->string);
7485 }
7486 }
7487 }
7488
7489 consider_string_end:
7490
7491 if (it->current.overlay_string_index >= 0)
7492 {
7493 /* IT->string is an overlay string. Advance to the
7494 next, if there is one. */
7495 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7496 {
7497 it->ellipsis_p = 0;
7498 next_overlay_string (it);
7499 if (it->ellipsis_p)
7500 setup_for_ellipsis (it, 0);
7501 }
7502 }
7503 else
7504 {
7505 /* IT->string is not an overlay string. If we reached
7506 its end, and there is something on IT->stack, proceed
7507 with what is on the stack. This can be either another
7508 string, this time an overlay string, or a buffer. */
7509 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7510 && it->sp > 0)
7511 {
7512 pop_it (it);
7513 if (it->method == GET_FROM_STRING)
7514 goto consider_string_end;
7515 }
7516 }
7517 break;
7518
7519 case GET_FROM_IMAGE:
7520 case GET_FROM_STRETCH:
7521 /* The position etc with which we have to proceed are on
7522 the stack. The position may be at the end of a string,
7523 if the `display' property takes up the whole string. */
7524 eassert (it->sp > 0);
7525 pop_it (it);
7526 if (it->method == GET_FROM_STRING)
7527 goto consider_string_end;
7528 break;
7529
7530 default:
7531 /* There are no other methods defined, so this should be a bug. */
7532 emacs_abort ();
7533 }
7534
7535 eassert (it->method != GET_FROM_STRING
7536 || (STRINGP (it->string)
7537 && IT_STRING_CHARPOS (*it) >= 0));
7538 }
7539
7540 /* Load IT's display element fields with information about the next
7541 display element which comes from a display table entry or from the
7542 result of translating a control character to one of the forms `^C'
7543 or `\003'.
7544
7545 IT->dpvec holds the glyphs to return as characters.
7546 IT->saved_face_id holds the face id before the display vector--it
7547 is restored into IT->face_id in set_iterator_to_next. */
7548
7549 static int
7550 next_element_from_display_vector (struct it *it)
7551 {
7552 Lisp_Object gc;
7553 int prev_face_id = it->face_id;
7554 int next_face_id;
7555
7556 /* Precondition. */
7557 eassert (it->dpvec && it->current.dpvec_index >= 0);
7558
7559 it->face_id = it->saved_face_id;
7560
7561 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7562 That seemed totally bogus - so I changed it... */
7563 gc = it->dpvec[it->current.dpvec_index];
7564
7565 if (GLYPH_CODE_P (gc))
7566 {
7567 struct face *this_face, *prev_face, *next_face;
7568
7569 it->c = GLYPH_CODE_CHAR (gc);
7570 it->len = CHAR_BYTES (it->c);
7571
7572 /* The entry may contain a face id to use. Such a face id is
7573 the id of a Lisp face, not a realized face. A face id of
7574 zero means no face is specified. */
7575 if (it->dpvec_face_id >= 0)
7576 it->face_id = it->dpvec_face_id;
7577 else
7578 {
7579 int lface_id = GLYPH_CODE_FACE (gc);
7580 if (lface_id > 0)
7581 it->face_id = merge_faces (it->f, Qt, lface_id,
7582 it->saved_face_id);
7583 }
7584
7585 /* Glyphs in the display vector could have the box face, so we
7586 need to set the related flags in the iterator, as
7587 appropriate. */
7588 this_face = FACE_FROM_ID (it->f, it->face_id);
7589 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7590
7591 /* Is this character the first character of a box-face run? */
7592 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7593 && (!prev_face
7594 || prev_face->box == FACE_NO_BOX));
7595
7596 /* For the last character of the box-face run, we need to look
7597 either at the next glyph from the display vector, or at the
7598 face we saw before the display vector. */
7599 next_face_id = it->saved_face_id;
7600 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7601 {
7602 if (it->dpvec_face_id >= 0)
7603 next_face_id = it->dpvec_face_id;
7604 else
7605 {
7606 int lface_id =
7607 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7608
7609 if (lface_id > 0)
7610 next_face_id = merge_faces (it->f, Qt, lface_id,
7611 it->saved_face_id);
7612 }
7613 }
7614 next_face = FACE_FROM_ID (it->f, next_face_id);
7615 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7616 && (!next_face
7617 || next_face->box == FACE_NO_BOX));
7618 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7619 }
7620 else
7621 /* Display table entry is invalid. Return a space. */
7622 it->c = ' ', it->len = 1;
7623
7624 /* Don't change position and object of the iterator here. They are
7625 still the values of the character that had this display table
7626 entry or was translated, and that's what we want. */
7627 it->what = IT_CHARACTER;
7628 return 1;
7629 }
7630
7631 /* Get the first element of string/buffer in the visual order, after
7632 being reseated to a new position in a string or a buffer. */
7633 static void
7634 get_visually_first_element (struct it *it)
7635 {
7636 int string_p = STRINGP (it->string) || it->s;
7637 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7638 ptrdiff_t bob = (string_p ? 0 : BEGV);
7639
7640 if (STRINGP (it->string))
7641 {
7642 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7643 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7644 }
7645 else
7646 {
7647 it->bidi_it.charpos = IT_CHARPOS (*it);
7648 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7649 }
7650
7651 if (it->bidi_it.charpos == eob)
7652 {
7653 /* Nothing to do, but reset the FIRST_ELT flag, like
7654 bidi_paragraph_init does, because we are not going to
7655 call it. */
7656 it->bidi_it.first_elt = 0;
7657 }
7658 else if (it->bidi_it.charpos == bob
7659 || (!string_p
7660 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7661 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7662 {
7663 /* If we are at the beginning of a line/string, we can produce
7664 the next element right away. */
7665 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7666 bidi_move_to_visually_next (&it->bidi_it);
7667 }
7668 else
7669 {
7670 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7671
7672 /* We need to prime the bidi iterator starting at the line's or
7673 string's beginning, before we will be able to produce the
7674 next element. */
7675 if (string_p)
7676 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7677 else
7678 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7679 IT_BYTEPOS (*it), -1,
7680 &it->bidi_it.bytepos);
7681 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7682 do
7683 {
7684 /* Now return to buffer/string position where we were asked
7685 to get the next display element, and produce that. */
7686 bidi_move_to_visually_next (&it->bidi_it);
7687 }
7688 while (it->bidi_it.bytepos != orig_bytepos
7689 && it->bidi_it.charpos < eob);
7690 }
7691
7692 /* Adjust IT's position information to where we ended up. */
7693 if (STRINGP (it->string))
7694 {
7695 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7696 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7697 }
7698 else
7699 {
7700 IT_CHARPOS (*it) = it->bidi_it.charpos;
7701 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7702 }
7703
7704 if (STRINGP (it->string) || !it->s)
7705 {
7706 ptrdiff_t stop, charpos, bytepos;
7707
7708 if (STRINGP (it->string))
7709 {
7710 eassert (!it->s);
7711 stop = SCHARS (it->string);
7712 if (stop > it->end_charpos)
7713 stop = it->end_charpos;
7714 charpos = IT_STRING_CHARPOS (*it);
7715 bytepos = IT_STRING_BYTEPOS (*it);
7716 }
7717 else
7718 {
7719 stop = it->end_charpos;
7720 charpos = IT_CHARPOS (*it);
7721 bytepos = IT_BYTEPOS (*it);
7722 }
7723 if (it->bidi_it.scan_dir < 0)
7724 stop = -1;
7725 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7726 it->string);
7727 }
7728 }
7729
7730 /* Load IT with the next display element from Lisp string IT->string.
7731 IT->current.string_pos is the current position within the string.
7732 If IT->current.overlay_string_index >= 0, the Lisp string is an
7733 overlay string. */
7734
7735 static int
7736 next_element_from_string (struct it *it)
7737 {
7738 struct text_pos position;
7739
7740 eassert (STRINGP (it->string));
7741 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7742 eassert (IT_STRING_CHARPOS (*it) >= 0);
7743 position = it->current.string_pos;
7744
7745 /* With bidi reordering, the character to display might not be the
7746 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7747 that we were reseat()ed to a new string, whose paragraph
7748 direction is not known. */
7749 if (it->bidi_p && it->bidi_it.first_elt)
7750 {
7751 get_visually_first_element (it);
7752 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7753 }
7754
7755 /* Time to check for invisible text? */
7756 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7757 {
7758 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7759 {
7760 if (!(!it->bidi_p
7761 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7762 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7763 {
7764 /* With bidi non-linear iteration, we could find
7765 ourselves far beyond the last computed stop_charpos,
7766 with several other stop positions in between that we
7767 missed. Scan them all now, in buffer's logical
7768 order, until we find and handle the last stop_charpos
7769 that precedes our current position. */
7770 handle_stop_backwards (it, it->stop_charpos);
7771 return GET_NEXT_DISPLAY_ELEMENT (it);
7772 }
7773 else
7774 {
7775 if (it->bidi_p)
7776 {
7777 /* Take note of the stop position we just moved
7778 across, for when we will move back across it. */
7779 it->prev_stop = it->stop_charpos;
7780 /* If we are at base paragraph embedding level, take
7781 note of the last stop position seen at this
7782 level. */
7783 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7784 it->base_level_stop = it->stop_charpos;
7785 }
7786 handle_stop (it);
7787
7788 /* Since a handler may have changed IT->method, we must
7789 recurse here. */
7790 return GET_NEXT_DISPLAY_ELEMENT (it);
7791 }
7792 }
7793 else if (it->bidi_p
7794 /* If we are before prev_stop, we may have overstepped
7795 on our way backwards a stop_pos, and if so, we need
7796 to handle that stop_pos. */
7797 && IT_STRING_CHARPOS (*it) < it->prev_stop
7798 /* We can sometimes back up for reasons that have nothing
7799 to do with bidi reordering. E.g., compositions. The
7800 code below is only needed when we are above the base
7801 embedding level, so test for that explicitly. */
7802 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7803 {
7804 /* If we lost track of base_level_stop, we have no better
7805 place for handle_stop_backwards to start from than string
7806 beginning. This happens, e.g., when we were reseated to
7807 the previous screenful of text by vertical-motion. */
7808 if (it->base_level_stop <= 0
7809 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7810 it->base_level_stop = 0;
7811 handle_stop_backwards (it, it->base_level_stop);
7812 return GET_NEXT_DISPLAY_ELEMENT (it);
7813 }
7814 }
7815
7816 if (it->current.overlay_string_index >= 0)
7817 {
7818 /* Get the next character from an overlay string. In overlay
7819 strings, there is no field width or padding with spaces to
7820 do. */
7821 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7822 {
7823 it->what = IT_EOB;
7824 return 0;
7825 }
7826 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7827 IT_STRING_BYTEPOS (*it),
7828 it->bidi_it.scan_dir < 0
7829 ? -1
7830 : SCHARS (it->string))
7831 && next_element_from_composition (it))
7832 {
7833 return 1;
7834 }
7835 else if (STRING_MULTIBYTE (it->string))
7836 {
7837 const unsigned char *s = (SDATA (it->string)
7838 + IT_STRING_BYTEPOS (*it));
7839 it->c = string_char_and_length (s, &it->len);
7840 }
7841 else
7842 {
7843 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7844 it->len = 1;
7845 }
7846 }
7847 else
7848 {
7849 /* Get the next character from a Lisp string that is not an
7850 overlay string. Such strings come from the mode line, for
7851 example. We may have to pad with spaces, or truncate the
7852 string. See also next_element_from_c_string. */
7853 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7854 {
7855 it->what = IT_EOB;
7856 return 0;
7857 }
7858 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7859 {
7860 /* Pad with spaces. */
7861 it->c = ' ', it->len = 1;
7862 CHARPOS (position) = BYTEPOS (position) = -1;
7863 }
7864 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7865 IT_STRING_BYTEPOS (*it),
7866 it->bidi_it.scan_dir < 0
7867 ? -1
7868 : it->string_nchars)
7869 && next_element_from_composition (it))
7870 {
7871 return 1;
7872 }
7873 else if (STRING_MULTIBYTE (it->string))
7874 {
7875 const unsigned char *s = (SDATA (it->string)
7876 + IT_STRING_BYTEPOS (*it));
7877 it->c = string_char_and_length (s, &it->len);
7878 }
7879 else
7880 {
7881 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7882 it->len = 1;
7883 }
7884 }
7885
7886 /* Record what we have and where it came from. */
7887 it->what = IT_CHARACTER;
7888 it->object = it->string;
7889 it->position = position;
7890 return 1;
7891 }
7892
7893
7894 /* Load IT with next display element from C string IT->s.
7895 IT->string_nchars is the maximum number of characters to return
7896 from the string. IT->end_charpos may be greater than
7897 IT->string_nchars when this function is called, in which case we
7898 may have to return padding spaces. Value is zero if end of string
7899 reached, including padding spaces. */
7900
7901 static int
7902 next_element_from_c_string (struct it *it)
7903 {
7904 bool success_p = true;
7905
7906 eassert (it->s);
7907 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7908 it->what = IT_CHARACTER;
7909 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7910 it->object = Qnil;
7911
7912 /* With bidi reordering, the character to display might not be the
7913 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7914 we were reseated to a new string, whose paragraph direction is
7915 not known. */
7916 if (it->bidi_p && it->bidi_it.first_elt)
7917 get_visually_first_element (it);
7918
7919 /* IT's position can be greater than IT->string_nchars in case a
7920 field width or precision has been specified when the iterator was
7921 initialized. */
7922 if (IT_CHARPOS (*it) >= it->end_charpos)
7923 {
7924 /* End of the game. */
7925 it->what = IT_EOB;
7926 success_p = 0;
7927 }
7928 else if (IT_CHARPOS (*it) >= it->string_nchars)
7929 {
7930 /* Pad with spaces. */
7931 it->c = ' ', it->len = 1;
7932 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7933 }
7934 else if (it->multibyte_p)
7935 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7936 else
7937 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7938
7939 return success_p;
7940 }
7941
7942
7943 /* Set up IT to return characters from an ellipsis, if appropriate.
7944 The definition of the ellipsis glyphs may come from a display table
7945 entry. This function fills IT with the first glyph from the
7946 ellipsis if an ellipsis is to be displayed. */
7947
7948 static int
7949 next_element_from_ellipsis (struct it *it)
7950 {
7951 if (it->selective_display_ellipsis_p)
7952 setup_for_ellipsis (it, it->len);
7953 else
7954 {
7955 /* The face at the current position may be different from the
7956 face we find after the invisible text. Remember what it
7957 was in IT->saved_face_id, and signal that it's there by
7958 setting face_before_selective_p. */
7959 it->saved_face_id = it->face_id;
7960 it->method = GET_FROM_BUFFER;
7961 it->object = it->w->contents;
7962 reseat_at_next_visible_line_start (it, 1);
7963 it->face_before_selective_p = true;
7964 }
7965
7966 return GET_NEXT_DISPLAY_ELEMENT (it);
7967 }
7968
7969
7970 /* Deliver an image display element. The iterator IT is already
7971 filled with image information (done in handle_display_prop). Value
7972 is always 1. */
7973
7974
7975 static int
7976 next_element_from_image (struct it *it)
7977 {
7978 it->what = IT_IMAGE;
7979 it->ignore_overlay_strings_at_pos_p = 0;
7980 return 1;
7981 }
7982
7983
7984 /* Fill iterator IT with next display element from a stretch glyph
7985 property. IT->object is the value of the text property. Value is
7986 always 1. */
7987
7988 static int
7989 next_element_from_stretch (struct it *it)
7990 {
7991 it->what = IT_STRETCH;
7992 return 1;
7993 }
7994
7995 /* Scan backwards from IT's current position until we find a stop
7996 position, or until BEGV. This is called when we find ourself
7997 before both the last known prev_stop and base_level_stop while
7998 reordering bidirectional text. */
7999
8000 static void
8001 compute_stop_pos_backwards (struct it *it)
8002 {
8003 const int SCAN_BACK_LIMIT = 1000;
8004 struct text_pos pos;
8005 struct display_pos save_current = it->current;
8006 struct text_pos save_position = it->position;
8007 ptrdiff_t charpos = IT_CHARPOS (*it);
8008 ptrdiff_t where_we_are = charpos;
8009 ptrdiff_t save_stop_pos = it->stop_charpos;
8010 ptrdiff_t save_end_pos = it->end_charpos;
8011
8012 eassert (NILP (it->string) && !it->s);
8013 eassert (it->bidi_p);
8014 it->bidi_p = 0;
8015 do
8016 {
8017 it->end_charpos = min (charpos + 1, ZV);
8018 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8019 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8020 reseat_1 (it, pos, 0);
8021 compute_stop_pos (it);
8022 /* We must advance forward, right? */
8023 if (it->stop_charpos <= charpos)
8024 emacs_abort ();
8025 }
8026 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8027
8028 if (it->stop_charpos <= where_we_are)
8029 it->prev_stop = it->stop_charpos;
8030 else
8031 it->prev_stop = BEGV;
8032 it->bidi_p = true;
8033 it->current = save_current;
8034 it->position = save_position;
8035 it->stop_charpos = save_stop_pos;
8036 it->end_charpos = save_end_pos;
8037 }
8038
8039 /* Scan forward from CHARPOS in the current buffer/string, until we
8040 find a stop position > current IT's position. Then handle the stop
8041 position before that. This is called when we bump into a stop
8042 position while reordering bidirectional text. CHARPOS should be
8043 the last previously processed stop_pos (or BEGV/0, if none were
8044 processed yet) whose position is less that IT's current
8045 position. */
8046
8047 static void
8048 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8049 {
8050 int bufp = !STRINGP (it->string);
8051 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8052 struct display_pos save_current = it->current;
8053 struct text_pos save_position = it->position;
8054 struct text_pos pos1;
8055 ptrdiff_t next_stop;
8056
8057 /* Scan in strict logical order. */
8058 eassert (it->bidi_p);
8059 it->bidi_p = 0;
8060 do
8061 {
8062 it->prev_stop = charpos;
8063 if (bufp)
8064 {
8065 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8066 reseat_1 (it, pos1, 0);
8067 }
8068 else
8069 it->current.string_pos = string_pos (charpos, it->string);
8070 compute_stop_pos (it);
8071 /* We must advance forward, right? */
8072 if (it->stop_charpos <= it->prev_stop)
8073 emacs_abort ();
8074 charpos = it->stop_charpos;
8075 }
8076 while (charpos <= where_we_are);
8077
8078 it->bidi_p = true;
8079 it->current = save_current;
8080 it->position = save_position;
8081 next_stop = it->stop_charpos;
8082 it->stop_charpos = it->prev_stop;
8083 handle_stop (it);
8084 it->stop_charpos = next_stop;
8085 }
8086
8087 /* Load IT with the next display element from current_buffer. Value
8088 is zero if end of buffer reached. IT->stop_charpos is the next
8089 position at which to stop and check for text properties or buffer
8090 end. */
8091
8092 static int
8093 next_element_from_buffer (struct it *it)
8094 {
8095 bool success_p = true;
8096
8097 eassert (IT_CHARPOS (*it) >= BEGV);
8098 eassert (NILP (it->string) && !it->s);
8099 eassert (!it->bidi_p
8100 || (EQ (it->bidi_it.string.lstring, Qnil)
8101 && it->bidi_it.string.s == NULL));
8102
8103 /* With bidi reordering, the character to display might not be the
8104 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8105 we were reseat()ed to a new buffer position, which is potentially
8106 a different paragraph. */
8107 if (it->bidi_p && it->bidi_it.first_elt)
8108 {
8109 get_visually_first_element (it);
8110 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8111 }
8112
8113 if (IT_CHARPOS (*it) >= it->stop_charpos)
8114 {
8115 if (IT_CHARPOS (*it) >= it->end_charpos)
8116 {
8117 int overlay_strings_follow_p;
8118
8119 /* End of the game, except when overlay strings follow that
8120 haven't been returned yet. */
8121 if (it->overlay_strings_at_end_processed_p)
8122 overlay_strings_follow_p = 0;
8123 else
8124 {
8125 it->overlay_strings_at_end_processed_p = true;
8126 overlay_strings_follow_p = get_overlay_strings (it, 0);
8127 }
8128
8129 if (overlay_strings_follow_p)
8130 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8131 else
8132 {
8133 it->what = IT_EOB;
8134 it->position = it->current.pos;
8135 success_p = 0;
8136 }
8137 }
8138 else if (!(!it->bidi_p
8139 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8140 || IT_CHARPOS (*it) == it->stop_charpos))
8141 {
8142 /* With bidi non-linear iteration, we could find ourselves
8143 far beyond the last computed stop_charpos, with several
8144 other stop positions in between that we missed. Scan
8145 them all now, in buffer's logical order, until we find
8146 and handle the last stop_charpos that precedes our
8147 current position. */
8148 handle_stop_backwards (it, it->stop_charpos);
8149 return GET_NEXT_DISPLAY_ELEMENT (it);
8150 }
8151 else
8152 {
8153 if (it->bidi_p)
8154 {
8155 /* Take note of the stop position we just moved across,
8156 for when we will move back across it. */
8157 it->prev_stop = it->stop_charpos;
8158 /* If we are at base paragraph embedding level, take
8159 note of the last stop position seen at this
8160 level. */
8161 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8162 it->base_level_stop = it->stop_charpos;
8163 }
8164 handle_stop (it);
8165 return GET_NEXT_DISPLAY_ELEMENT (it);
8166 }
8167 }
8168 else if (it->bidi_p
8169 /* If we are before prev_stop, we may have overstepped on
8170 our way backwards a stop_pos, and if so, we need to
8171 handle that stop_pos. */
8172 && IT_CHARPOS (*it) < it->prev_stop
8173 /* We can sometimes back up for reasons that have nothing
8174 to do with bidi reordering. E.g., compositions. The
8175 code below is only needed when we are above the base
8176 embedding level, so test for that explicitly. */
8177 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8178 {
8179 if (it->base_level_stop <= 0
8180 || IT_CHARPOS (*it) < it->base_level_stop)
8181 {
8182 /* If we lost track of base_level_stop, we need to find
8183 prev_stop by looking backwards. This happens, e.g., when
8184 we were reseated to the previous screenful of text by
8185 vertical-motion. */
8186 it->base_level_stop = BEGV;
8187 compute_stop_pos_backwards (it);
8188 handle_stop_backwards (it, it->prev_stop);
8189 }
8190 else
8191 handle_stop_backwards (it, it->base_level_stop);
8192 return GET_NEXT_DISPLAY_ELEMENT (it);
8193 }
8194 else
8195 {
8196 /* No face changes, overlays etc. in sight, so just return a
8197 character from current_buffer. */
8198 unsigned char *p;
8199 ptrdiff_t stop;
8200
8201 /* Maybe run the redisplay end trigger hook. Performance note:
8202 This doesn't seem to cost measurable time. */
8203 if (it->redisplay_end_trigger_charpos
8204 && it->glyph_row
8205 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8206 run_redisplay_end_trigger_hook (it);
8207
8208 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8209 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8210 stop)
8211 && next_element_from_composition (it))
8212 {
8213 return 1;
8214 }
8215
8216 /* Get the next character, maybe multibyte. */
8217 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8218 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8219 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8220 else
8221 it->c = *p, it->len = 1;
8222
8223 /* Record what we have and where it came from. */
8224 it->what = IT_CHARACTER;
8225 it->object = it->w->contents;
8226 it->position = it->current.pos;
8227
8228 /* Normally we return the character found above, except when we
8229 really want to return an ellipsis for selective display. */
8230 if (it->selective)
8231 {
8232 if (it->c == '\n')
8233 {
8234 /* A value of selective > 0 means hide lines indented more
8235 than that number of columns. */
8236 if (it->selective > 0
8237 && IT_CHARPOS (*it) + 1 < ZV
8238 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8239 IT_BYTEPOS (*it) + 1,
8240 it->selective))
8241 {
8242 success_p = next_element_from_ellipsis (it);
8243 it->dpvec_char_len = -1;
8244 }
8245 }
8246 else if (it->c == '\r' && it->selective == -1)
8247 {
8248 /* A value of selective == -1 means that everything from the
8249 CR to the end of the line is invisible, with maybe an
8250 ellipsis displayed for it. */
8251 success_p = next_element_from_ellipsis (it);
8252 it->dpvec_char_len = -1;
8253 }
8254 }
8255 }
8256
8257 /* Value is zero if end of buffer reached. */
8258 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8259 return success_p;
8260 }
8261
8262
8263 /* Run the redisplay end trigger hook for IT. */
8264
8265 static void
8266 run_redisplay_end_trigger_hook (struct it *it)
8267 {
8268 Lisp_Object args[3];
8269
8270 /* IT->glyph_row should be non-null, i.e. we should be actually
8271 displaying something, or otherwise we should not run the hook. */
8272 eassert (it->glyph_row);
8273
8274 /* Set up hook arguments. */
8275 args[0] = Qredisplay_end_trigger_functions;
8276 args[1] = it->window;
8277 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8278 it->redisplay_end_trigger_charpos = 0;
8279
8280 /* Since we are *trying* to run these functions, don't try to run
8281 them again, even if they get an error. */
8282 wset_redisplay_end_trigger (it->w, Qnil);
8283 Frun_hook_with_args (3, args);
8284
8285 /* Notice if it changed the face of the character we are on. */
8286 handle_face_prop (it);
8287 }
8288
8289
8290 /* Deliver a composition display element. Unlike the other
8291 next_element_from_XXX, this function is not registered in the array
8292 get_next_element[]. It is called from next_element_from_buffer and
8293 next_element_from_string when necessary. */
8294
8295 static int
8296 next_element_from_composition (struct it *it)
8297 {
8298 it->what = IT_COMPOSITION;
8299 it->len = it->cmp_it.nbytes;
8300 if (STRINGP (it->string))
8301 {
8302 if (it->c < 0)
8303 {
8304 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8305 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8306 return 0;
8307 }
8308 it->position = it->current.string_pos;
8309 it->object = it->string;
8310 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8311 IT_STRING_BYTEPOS (*it), it->string);
8312 }
8313 else
8314 {
8315 if (it->c < 0)
8316 {
8317 IT_CHARPOS (*it) += it->cmp_it.nchars;
8318 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8319 if (it->bidi_p)
8320 {
8321 if (it->bidi_it.new_paragraph)
8322 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8323 /* Resync the bidi iterator with IT's new position.
8324 FIXME: this doesn't support bidirectional text. */
8325 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8326 bidi_move_to_visually_next (&it->bidi_it);
8327 }
8328 return 0;
8329 }
8330 it->position = it->current.pos;
8331 it->object = it->w->contents;
8332 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8333 IT_BYTEPOS (*it), Qnil);
8334 }
8335 return 1;
8336 }
8337
8338
8339 \f
8340 /***********************************************************************
8341 Moving an iterator without producing glyphs
8342 ***********************************************************************/
8343
8344 /* Check if iterator is at a position corresponding to a valid buffer
8345 position after some move_it_ call. */
8346
8347 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8348 ((it)->method == GET_FROM_STRING \
8349 ? IT_STRING_CHARPOS (*it) == 0 \
8350 : 1)
8351
8352
8353 /* Move iterator IT to a specified buffer or X position within one
8354 line on the display without producing glyphs.
8355
8356 OP should be a bit mask including some or all of these bits:
8357 MOVE_TO_X: Stop upon reaching x-position TO_X.
8358 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8359 Regardless of OP's value, stop upon reaching the end of the display line.
8360
8361 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8362 This means, in particular, that TO_X includes window's horizontal
8363 scroll amount.
8364
8365 The return value has several possible values that
8366 say what condition caused the scan to stop:
8367
8368 MOVE_POS_MATCH_OR_ZV
8369 - when TO_POS or ZV was reached.
8370
8371 MOVE_X_REACHED
8372 -when TO_X was reached before TO_POS or ZV were reached.
8373
8374 MOVE_LINE_CONTINUED
8375 - when we reached the end of the display area and the line must
8376 be continued.
8377
8378 MOVE_LINE_TRUNCATED
8379 - when we reached the end of the display area and the line is
8380 truncated.
8381
8382 MOVE_NEWLINE_OR_CR
8383 - when we stopped at a line end, i.e. a newline or a CR and selective
8384 display is on. */
8385
8386 static enum move_it_result
8387 move_it_in_display_line_to (struct it *it,
8388 ptrdiff_t to_charpos, int to_x,
8389 enum move_operation_enum op)
8390 {
8391 enum move_it_result result = MOVE_UNDEFINED;
8392 struct glyph_row *saved_glyph_row;
8393 struct it wrap_it, atpos_it, atx_it, ppos_it;
8394 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8395 void *ppos_data = NULL;
8396 int may_wrap = 0;
8397 enum it_method prev_method = it->method;
8398 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8399 int saw_smaller_pos = prev_pos < to_charpos;
8400
8401 /* Don't produce glyphs in produce_glyphs. */
8402 saved_glyph_row = it->glyph_row;
8403 it->glyph_row = NULL;
8404
8405 /* Use wrap_it to save a copy of IT wherever a word wrap could
8406 occur. Use atpos_it to save a copy of IT at the desired buffer
8407 position, if found, so that we can scan ahead and check if the
8408 word later overshoots the window edge. Use atx_it similarly, for
8409 pixel positions. */
8410 wrap_it.sp = -1;
8411 atpos_it.sp = -1;
8412 atx_it.sp = -1;
8413
8414 /* Use ppos_it under bidi reordering to save a copy of IT for the
8415 initial position. We restore that position in IT when we have
8416 scanned the entire display line without finding a match for
8417 TO_CHARPOS and all the character positions are greater than
8418 TO_CHARPOS. We then restart the scan from the initial position,
8419 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8420 the closest to TO_CHARPOS. */
8421 if (it->bidi_p)
8422 {
8423 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8424 {
8425 SAVE_IT (ppos_it, *it, ppos_data);
8426 closest_pos = IT_CHARPOS (*it);
8427 }
8428 else
8429 closest_pos = ZV;
8430 }
8431
8432 #define BUFFER_POS_REACHED_P() \
8433 ((op & MOVE_TO_POS) != 0 \
8434 && BUFFERP (it->object) \
8435 && (IT_CHARPOS (*it) == to_charpos \
8436 || ((!it->bidi_p \
8437 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8438 && IT_CHARPOS (*it) > to_charpos) \
8439 || (it->what == IT_COMPOSITION \
8440 && ((IT_CHARPOS (*it) > to_charpos \
8441 && to_charpos >= it->cmp_it.charpos) \
8442 || (IT_CHARPOS (*it) < to_charpos \
8443 && to_charpos <= it->cmp_it.charpos)))) \
8444 && (it->method == GET_FROM_BUFFER \
8445 || (it->method == GET_FROM_DISPLAY_VECTOR \
8446 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8447
8448 /* If there's a line-/wrap-prefix, handle it. */
8449 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8450 && it->current_y < it->last_visible_y)
8451 handle_line_prefix (it);
8452
8453 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8454 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8455
8456 while (1)
8457 {
8458 int x, i, ascent = 0, descent = 0;
8459
8460 /* Utility macro to reset an iterator with x, ascent, and descent. */
8461 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8462 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8463 (IT)->max_descent = descent)
8464
8465 /* Stop if we move beyond TO_CHARPOS (after an image or a
8466 display string or stretch glyph). */
8467 if ((op & MOVE_TO_POS) != 0
8468 && BUFFERP (it->object)
8469 && it->method == GET_FROM_BUFFER
8470 && (((!it->bidi_p
8471 /* When the iterator is at base embedding level, we
8472 are guaranteed that characters are delivered for
8473 display in strictly increasing order of their
8474 buffer positions. */
8475 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8476 && IT_CHARPOS (*it) > to_charpos)
8477 || (it->bidi_p
8478 && (prev_method == GET_FROM_IMAGE
8479 || prev_method == GET_FROM_STRETCH
8480 || prev_method == GET_FROM_STRING)
8481 /* Passed TO_CHARPOS from left to right. */
8482 && ((prev_pos < to_charpos
8483 && IT_CHARPOS (*it) > to_charpos)
8484 /* Passed TO_CHARPOS from right to left. */
8485 || (prev_pos > to_charpos
8486 && IT_CHARPOS (*it) < to_charpos)))))
8487 {
8488 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8489 {
8490 result = MOVE_POS_MATCH_OR_ZV;
8491 break;
8492 }
8493 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8494 /* If wrap_it is valid, the current position might be in a
8495 word that is wrapped. So, save the iterator in
8496 atpos_it and continue to see if wrapping happens. */
8497 SAVE_IT (atpos_it, *it, atpos_data);
8498 }
8499
8500 /* Stop when ZV reached.
8501 We used to stop here when TO_CHARPOS reached as well, but that is
8502 too soon if this glyph does not fit on this line. So we handle it
8503 explicitly below. */
8504 if (!get_next_display_element (it))
8505 {
8506 result = MOVE_POS_MATCH_OR_ZV;
8507 break;
8508 }
8509
8510 if (it->line_wrap == TRUNCATE)
8511 {
8512 if (BUFFER_POS_REACHED_P ())
8513 {
8514 result = MOVE_POS_MATCH_OR_ZV;
8515 break;
8516 }
8517 }
8518 else
8519 {
8520 if (it->line_wrap == WORD_WRAP)
8521 {
8522 if (IT_DISPLAYING_WHITESPACE (it))
8523 may_wrap = 1;
8524 else if (may_wrap)
8525 {
8526 /* We have reached a glyph that follows one or more
8527 whitespace characters. If the position is
8528 already found, we are done. */
8529 if (atpos_it.sp >= 0)
8530 {
8531 RESTORE_IT (it, &atpos_it, atpos_data);
8532 result = MOVE_POS_MATCH_OR_ZV;
8533 goto done;
8534 }
8535 if (atx_it.sp >= 0)
8536 {
8537 RESTORE_IT (it, &atx_it, atx_data);
8538 result = MOVE_X_REACHED;
8539 goto done;
8540 }
8541 /* Otherwise, we can wrap here. */
8542 SAVE_IT (wrap_it, *it, wrap_data);
8543 may_wrap = 0;
8544 }
8545 }
8546 }
8547
8548 /* Remember the line height for the current line, in case
8549 the next element doesn't fit on the line. */
8550 ascent = it->max_ascent;
8551 descent = it->max_descent;
8552
8553 /* The call to produce_glyphs will get the metrics of the
8554 display element IT is loaded with. Record the x-position
8555 before this display element, in case it doesn't fit on the
8556 line. */
8557 x = it->current_x;
8558
8559 PRODUCE_GLYPHS (it);
8560
8561 if (it->area != TEXT_AREA)
8562 {
8563 prev_method = it->method;
8564 if (it->method == GET_FROM_BUFFER)
8565 prev_pos = IT_CHARPOS (*it);
8566 set_iterator_to_next (it, 1);
8567 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8568 SET_TEXT_POS (this_line_min_pos,
8569 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8570 if (it->bidi_p
8571 && (op & MOVE_TO_POS)
8572 && IT_CHARPOS (*it) > to_charpos
8573 && IT_CHARPOS (*it) < closest_pos)
8574 closest_pos = IT_CHARPOS (*it);
8575 continue;
8576 }
8577
8578 /* The number of glyphs we get back in IT->nglyphs will normally
8579 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8580 character on a terminal frame, or (iii) a line end. For the
8581 second case, IT->nglyphs - 1 padding glyphs will be present.
8582 (On X frames, there is only one glyph produced for a
8583 composite character.)
8584
8585 The behavior implemented below means, for continuation lines,
8586 that as many spaces of a TAB as fit on the current line are
8587 displayed there. For terminal frames, as many glyphs of a
8588 multi-glyph character are displayed in the current line, too.
8589 This is what the old redisplay code did, and we keep it that
8590 way. Under X, the whole shape of a complex character must
8591 fit on the line or it will be completely displayed in the
8592 next line.
8593
8594 Note that both for tabs and padding glyphs, all glyphs have
8595 the same width. */
8596 if (it->nglyphs)
8597 {
8598 /* More than one glyph or glyph doesn't fit on line. All
8599 glyphs have the same width. */
8600 int single_glyph_width = it->pixel_width / it->nglyphs;
8601 int new_x;
8602 int x_before_this_char = x;
8603 int hpos_before_this_char = it->hpos;
8604
8605 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8606 {
8607 new_x = x + single_glyph_width;
8608
8609 /* We want to leave anything reaching TO_X to the caller. */
8610 if ((op & MOVE_TO_X) && new_x > to_x)
8611 {
8612 if (BUFFER_POS_REACHED_P ())
8613 {
8614 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8615 goto buffer_pos_reached;
8616 if (atpos_it.sp < 0)
8617 {
8618 SAVE_IT (atpos_it, *it, atpos_data);
8619 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8620 }
8621 }
8622 else
8623 {
8624 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8625 {
8626 it->current_x = x;
8627 result = MOVE_X_REACHED;
8628 break;
8629 }
8630 if (atx_it.sp < 0)
8631 {
8632 SAVE_IT (atx_it, *it, atx_data);
8633 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8634 }
8635 }
8636 }
8637
8638 if (/* Lines are continued. */
8639 it->line_wrap != TRUNCATE
8640 && (/* And glyph doesn't fit on the line. */
8641 new_x > it->last_visible_x
8642 /* Or it fits exactly and we're on a window
8643 system frame. */
8644 || (new_x == it->last_visible_x
8645 && FRAME_WINDOW_P (it->f)
8646 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8647 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8648 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8649 {
8650 if (/* IT->hpos == 0 means the very first glyph
8651 doesn't fit on the line, e.g. a wide image. */
8652 it->hpos == 0
8653 || (new_x == it->last_visible_x
8654 && FRAME_WINDOW_P (it->f)
8655 /* When word-wrap is ON and we have a valid
8656 wrap point, we don't allow the last glyph
8657 to "just barely fit" on the line. */
8658 && (it->line_wrap != WORD_WRAP
8659 || wrap_it.sp < 0)))
8660 {
8661 ++it->hpos;
8662 it->current_x = new_x;
8663
8664 /* The character's last glyph just barely fits
8665 in this row. */
8666 if (i == it->nglyphs - 1)
8667 {
8668 /* If this is the destination position,
8669 return a position *before* it in this row,
8670 now that we know it fits in this row. */
8671 if (BUFFER_POS_REACHED_P ())
8672 {
8673 if (it->line_wrap != WORD_WRAP
8674 || wrap_it.sp < 0)
8675 {
8676 it->hpos = hpos_before_this_char;
8677 it->current_x = x_before_this_char;
8678 result = MOVE_POS_MATCH_OR_ZV;
8679 break;
8680 }
8681 if (it->line_wrap == WORD_WRAP
8682 && atpos_it.sp < 0)
8683 {
8684 SAVE_IT (atpos_it, *it, atpos_data);
8685 atpos_it.current_x = x_before_this_char;
8686 atpos_it.hpos = hpos_before_this_char;
8687 }
8688 }
8689
8690 prev_method = it->method;
8691 if (it->method == GET_FROM_BUFFER)
8692 prev_pos = IT_CHARPOS (*it);
8693 set_iterator_to_next (it, 1);
8694 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8695 SET_TEXT_POS (this_line_min_pos,
8696 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8697 /* On graphical terminals, newlines may
8698 "overflow" into the fringe if
8699 overflow-newline-into-fringe is non-nil.
8700 On text terminals, and on graphical
8701 terminals with no right margin, newlines
8702 may overflow into the last glyph on the
8703 display line.*/
8704 if (!FRAME_WINDOW_P (it->f)
8705 || ((it->bidi_p
8706 && it->bidi_it.paragraph_dir == R2L)
8707 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8708 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8709 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8710 {
8711 if (!get_next_display_element (it))
8712 {
8713 result = MOVE_POS_MATCH_OR_ZV;
8714 break;
8715 }
8716 if (BUFFER_POS_REACHED_P ())
8717 {
8718 if (ITERATOR_AT_END_OF_LINE_P (it))
8719 result = MOVE_POS_MATCH_OR_ZV;
8720 else
8721 result = MOVE_LINE_CONTINUED;
8722 break;
8723 }
8724 if (ITERATOR_AT_END_OF_LINE_P (it)
8725 && (it->line_wrap != WORD_WRAP
8726 || wrap_it.sp < 0))
8727 {
8728 result = MOVE_NEWLINE_OR_CR;
8729 break;
8730 }
8731 }
8732 }
8733 }
8734 else
8735 IT_RESET_X_ASCENT_DESCENT (it);
8736
8737 if (wrap_it.sp >= 0)
8738 {
8739 RESTORE_IT (it, &wrap_it, wrap_data);
8740 atpos_it.sp = -1;
8741 atx_it.sp = -1;
8742 }
8743
8744 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8745 IT_CHARPOS (*it)));
8746 result = MOVE_LINE_CONTINUED;
8747 break;
8748 }
8749
8750 if (BUFFER_POS_REACHED_P ())
8751 {
8752 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8753 goto buffer_pos_reached;
8754 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8755 {
8756 SAVE_IT (atpos_it, *it, atpos_data);
8757 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8758 }
8759 }
8760
8761 if (new_x > it->first_visible_x)
8762 {
8763 /* Glyph is visible. Increment number of glyphs that
8764 would be displayed. */
8765 ++it->hpos;
8766 }
8767 }
8768
8769 if (result != MOVE_UNDEFINED)
8770 break;
8771 }
8772 else if (BUFFER_POS_REACHED_P ())
8773 {
8774 buffer_pos_reached:
8775 IT_RESET_X_ASCENT_DESCENT (it);
8776 result = MOVE_POS_MATCH_OR_ZV;
8777 break;
8778 }
8779 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8780 {
8781 /* Stop when TO_X specified and reached. This check is
8782 necessary here because of lines consisting of a line end,
8783 only. The line end will not produce any glyphs and we
8784 would never get MOVE_X_REACHED. */
8785 eassert (it->nglyphs == 0);
8786 result = MOVE_X_REACHED;
8787 break;
8788 }
8789
8790 /* Is this a line end? If yes, we're done. */
8791 if (ITERATOR_AT_END_OF_LINE_P (it))
8792 {
8793 /* If we are past TO_CHARPOS, but never saw any character
8794 positions smaller than TO_CHARPOS, return
8795 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8796 did. */
8797 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8798 {
8799 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8800 {
8801 if (closest_pos < ZV)
8802 {
8803 RESTORE_IT (it, &ppos_it, ppos_data);
8804 move_it_in_display_line_to (it, closest_pos, -1,
8805 MOVE_TO_POS);
8806 result = MOVE_POS_MATCH_OR_ZV;
8807 }
8808 else
8809 goto buffer_pos_reached;
8810 }
8811 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8812 && IT_CHARPOS (*it) > to_charpos)
8813 goto buffer_pos_reached;
8814 else
8815 result = MOVE_NEWLINE_OR_CR;
8816 }
8817 else
8818 result = MOVE_NEWLINE_OR_CR;
8819 break;
8820 }
8821
8822 prev_method = it->method;
8823 if (it->method == GET_FROM_BUFFER)
8824 prev_pos = IT_CHARPOS (*it);
8825 /* The current display element has been consumed. Advance
8826 to the next. */
8827 set_iterator_to_next (it, 1);
8828 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8829 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8830 if (IT_CHARPOS (*it) < to_charpos)
8831 saw_smaller_pos = 1;
8832 if (it->bidi_p
8833 && (op & MOVE_TO_POS)
8834 && IT_CHARPOS (*it) >= to_charpos
8835 && IT_CHARPOS (*it) < closest_pos)
8836 closest_pos = IT_CHARPOS (*it);
8837
8838 /* Stop if lines are truncated and IT's current x-position is
8839 past the right edge of the window now. */
8840 if (it->line_wrap == TRUNCATE
8841 && it->current_x >= it->last_visible_x)
8842 {
8843 if (!FRAME_WINDOW_P (it->f)
8844 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8845 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8846 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8847 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8848 {
8849 int at_eob_p = 0;
8850
8851 if ((at_eob_p = !get_next_display_element (it))
8852 || BUFFER_POS_REACHED_P ()
8853 /* If we are past TO_CHARPOS, but never saw any
8854 character positions smaller than TO_CHARPOS,
8855 return MOVE_POS_MATCH_OR_ZV, like the
8856 unidirectional display did. */
8857 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8858 && !saw_smaller_pos
8859 && IT_CHARPOS (*it) > to_charpos))
8860 {
8861 if (it->bidi_p
8862 && !BUFFER_POS_REACHED_P ()
8863 && !at_eob_p && closest_pos < ZV)
8864 {
8865 RESTORE_IT (it, &ppos_it, ppos_data);
8866 move_it_in_display_line_to (it, closest_pos, -1,
8867 MOVE_TO_POS);
8868 }
8869 result = MOVE_POS_MATCH_OR_ZV;
8870 break;
8871 }
8872 if (ITERATOR_AT_END_OF_LINE_P (it))
8873 {
8874 result = MOVE_NEWLINE_OR_CR;
8875 break;
8876 }
8877 }
8878 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8879 && !saw_smaller_pos
8880 && IT_CHARPOS (*it) > to_charpos)
8881 {
8882 if (closest_pos < ZV)
8883 {
8884 RESTORE_IT (it, &ppos_it, ppos_data);
8885 move_it_in_display_line_to (it, closest_pos, -1, MOVE_TO_POS);
8886 }
8887 result = MOVE_POS_MATCH_OR_ZV;
8888 break;
8889 }
8890 result = MOVE_LINE_TRUNCATED;
8891 break;
8892 }
8893 #undef IT_RESET_X_ASCENT_DESCENT
8894 }
8895
8896 #undef BUFFER_POS_REACHED_P
8897
8898 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8899 restore the saved iterator. */
8900 if (atpos_it.sp >= 0)
8901 RESTORE_IT (it, &atpos_it, atpos_data);
8902 else if (atx_it.sp >= 0)
8903 RESTORE_IT (it, &atx_it, atx_data);
8904
8905 done:
8906
8907 if (atpos_data)
8908 bidi_unshelve_cache (atpos_data, 1);
8909 if (atx_data)
8910 bidi_unshelve_cache (atx_data, 1);
8911 if (wrap_data)
8912 bidi_unshelve_cache (wrap_data, 1);
8913 if (ppos_data)
8914 bidi_unshelve_cache (ppos_data, 1);
8915
8916 /* Restore the iterator settings altered at the beginning of this
8917 function. */
8918 it->glyph_row = saved_glyph_row;
8919 return result;
8920 }
8921
8922 /* For external use. */
8923 void
8924 move_it_in_display_line (struct it *it,
8925 ptrdiff_t to_charpos, int to_x,
8926 enum move_operation_enum op)
8927 {
8928 if (it->line_wrap == WORD_WRAP
8929 && (op & MOVE_TO_X))
8930 {
8931 struct it save_it;
8932 void *save_data = NULL;
8933 int skip;
8934
8935 SAVE_IT (save_it, *it, save_data);
8936 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8937 /* When word-wrap is on, TO_X may lie past the end
8938 of a wrapped line. Then it->current is the
8939 character on the next line, so backtrack to the
8940 space before the wrap point. */
8941 if (skip == MOVE_LINE_CONTINUED)
8942 {
8943 int prev_x = max (it->current_x - 1, 0);
8944 RESTORE_IT (it, &save_it, save_data);
8945 move_it_in_display_line_to
8946 (it, -1, prev_x, MOVE_TO_X);
8947 }
8948 else
8949 bidi_unshelve_cache (save_data, 1);
8950 }
8951 else
8952 move_it_in_display_line_to (it, to_charpos, to_x, op);
8953 }
8954
8955
8956 /* Move IT forward until it satisfies one or more of the criteria in
8957 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8958
8959 OP is a bit-mask that specifies where to stop, and in particular,
8960 which of those four position arguments makes a difference. See the
8961 description of enum move_operation_enum.
8962
8963 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8964 screen line, this function will set IT to the next position that is
8965 displayed to the right of TO_CHARPOS on the screen.
8966
8967 Return the maximum pixel length of any line scanned but never more
8968 than it.last_visible_x. */
8969
8970 int
8971 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8972 {
8973 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8974 int line_height, line_start_x = 0, reached = 0;
8975 int max_current_x = 0;
8976 void *backup_data = NULL;
8977
8978 for (;;)
8979 {
8980 if (op & MOVE_TO_VPOS)
8981 {
8982 /* If no TO_CHARPOS and no TO_X specified, stop at the
8983 start of the line TO_VPOS. */
8984 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8985 {
8986 if (it->vpos == to_vpos)
8987 {
8988 reached = 1;
8989 break;
8990 }
8991 else
8992 skip = move_it_in_display_line_to (it, -1, -1, 0);
8993 }
8994 else
8995 {
8996 /* TO_VPOS >= 0 means stop at TO_X in the line at
8997 TO_VPOS, or at TO_POS, whichever comes first. */
8998 if (it->vpos == to_vpos)
8999 {
9000 reached = 2;
9001 break;
9002 }
9003
9004 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9005
9006 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9007 {
9008 reached = 3;
9009 break;
9010 }
9011 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9012 {
9013 /* We have reached TO_X but not in the line we want. */
9014 skip = move_it_in_display_line_to (it, to_charpos,
9015 -1, MOVE_TO_POS);
9016 if (skip == MOVE_POS_MATCH_OR_ZV)
9017 {
9018 reached = 4;
9019 break;
9020 }
9021 }
9022 }
9023 }
9024 else if (op & MOVE_TO_Y)
9025 {
9026 struct it it_backup;
9027
9028 if (it->line_wrap == WORD_WRAP)
9029 SAVE_IT (it_backup, *it, backup_data);
9030
9031 /* TO_Y specified means stop at TO_X in the line containing
9032 TO_Y---or at TO_CHARPOS if this is reached first. The
9033 problem is that we can't really tell whether the line
9034 contains TO_Y before we have completely scanned it, and
9035 this may skip past TO_X. What we do is to first scan to
9036 TO_X.
9037
9038 If TO_X is not specified, use a TO_X of zero. The reason
9039 is to make the outcome of this function more predictable.
9040 If we didn't use TO_X == 0, we would stop at the end of
9041 the line which is probably not what a caller would expect
9042 to happen. */
9043 skip = move_it_in_display_line_to
9044 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9045 (MOVE_TO_X | (op & MOVE_TO_POS)));
9046
9047 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9048 if (skip == MOVE_POS_MATCH_OR_ZV)
9049 reached = 5;
9050 else if (skip == MOVE_X_REACHED)
9051 {
9052 /* If TO_X was reached, we want to know whether TO_Y is
9053 in the line. We know this is the case if the already
9054 scanned glyphs make the line tall enough. Otherwise,
9055 we must check by scanning the rest of the line. */
9056 line_height = it->max_ascent + it->max_descent;
9057 if (to_y >= it->current_y
9058 && to_y < it->current_y + line_height)
9059 {
9060 reached = 6;
9061 break;
9062 }
9063 SAVE_IT (it_backup, *it, backup_data);
9064 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9065 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9066 op & MOVE_TO_POS);
9067 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9068 line_height = it->max_ascent + it->max_descent;
9069 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9070
9071 if (to_y >= it->current_y
9072 && to_y < it->current_y + line_height)
9073 {
9074 /* If TO_Y is in this line and TO_X was reached
9075 above, we scanned too far. We have to restore
9076 IT's settings to the ones before skipping. But
9077 keep the more accurate values of max_ascent and
9078 max_descent we've found while skipping the rest
9079 of the line, for the sake of callers, such as
9080 pos_visible_p, that need to know the line
9081 height. */
9082 int max_ascent = it->max_ascent;
9083 int max_descent = it->max_descent;
9084
9085 RESTORE_IT (it, &it_backup, backup_data);
9086 it->max_ascent = max_ascent;
9087 it->max_descent = max_descent;
9088 reached = 6;
9089 }
9090 else
9091 {
9092 skip = skip2;
9093 if (skip == MOVE_POS_MATCH_OR_ZV)
9094 reached = 7;
9095 }
9096 }
9097 else
9098 {
9099 /* Check whether TO_Y is in this line. */
9100 line_height = it->max_ascent + it->max_descent;
9101 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9102
9103 if (to_y >= it->current_y
9104 && to_y < it->current_y + line_height)
9105 {
9106 if (to_y > it->current_y)
9107 max_current_x = max (it->current_x, max_current_x);
9108
9109 /* When word-wrap is on, TO_X may lie past the end
9110 of a wrapped line. Then it->current is the
9111 character on the next line, so backtrack to the
9112 space before the wrap point. */
9113 if (skip == MOVE_LINE_CONTINUED
9114 && it->line_wrap == WORD_WRAP)
9115 {
9116 int prev_x = max (it->current_x - 1, 0);
9117 RESTORE_IT (it, &it_backup, backup_data);
9118 skip = move_it_in_display_line_to
9119 (it, -1, prev_x, MOVE_TO_X);
9120 }
9121
9122 reached = 6;
9123 }
9124 }
9125
9126 if (reached)
9127 {
9128 max_current_x = max (it->current_x, max_current_x);
9129 break;
9130 }
9131 }
9132 else if (BUFFERP (it->object)
9133 && (it->method == GET_FROM_BUFFER
9134 || it->method == GET_FROM_STRETCH)
9135 && IT_CHARPOS (*it) >= to_charpos
9136 /* Under bidi iteration, a call to set_iterator_to_next
9137 can scan far beyond to_charpos if the initial
9138 portion of the next line needs to be reordered. In
9139 that case, give move_it_in_display_line_to another
9140 chance below. */
9141 && !(it->bidi_p
9142 && it->bidi_it.scan_dir == -1))
9143 skip = MOVE_POS_MATCH_OR_ZV;
9144 else
9145 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9146
9147 switch (skip)
9148 {
9149 case MOVE_POS_MATCH_OR_ZV:
9150 max_current_x = max (it->current_x, max_current_x);
9151 reached = 8;
9152 goto out;
9153
9154 case MOVE_NEWLINE_OR_CR:
9155 max_current_x = max (it->current_x, max_current_x);
9156 set_iterator_to_next (it, 1);
9157 it->continuation_lines_width = 0;
9158 break;
9159
9160 case MOVE_LINE_TRUNCATED:
9161 max_current_x = it->last_visible_x;
9162 it->continuation_lines_width = 0;
9163 reseat_at_next_visible_line_start (it, 0);
9164 if ((op & MOVE_TO_POS) != 0
9165 && IT_CHARPOS (*it) > to_charpos)
9166 {
9167 reached = 9;
9168 goto out;
9169 }
9170 break;
9171
9172 case MOVE_LINE_CONTINUED:
9173 max_current_x = it->last_visible_x;
9174 /* For continued lines ending in a tab, some of the glyphs
9175 associated with the tab are displayed on the current
9176 line. Since it->current_x does not include these glyphs,
9177 we use it->last_visible_x instead. */
9178 if (it->c == '\t')
9179 {
9180 it->continuation_lines_width += it->last_visible_x;
9181 /* When moving by vpos, ensure that the iterator really
9182 advances to the next line (bug#847, bug#969). Fixme:
9183 do we need to do this in other circumstances? */
9184 if (it->current_x != it->last_visible_x
9185 && (op & MOVE_TO_VPOS)
9186 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9187 {
9188 line_start_x = it->current_x + it->pixel_width
9189 - it->last_visible_x;
9190 set_iterator_to_next (it, 0);
9191 }
9192 }
9193 else
9194 it->continuation_lines_width += it->current_x;
9195 break;
9196
9197 default:
9198 emacs_abort ();
9199 }
9200
9201 /* Reset/increment for the next run. */
9202 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9203 it->current_x = line_start_x;
9204 line_start_x = 0;
9205 it->hpos = 0;
9206 it->current_y += it->max_ascent + it->max_descent;
9207 ++it->vpos;
9208 last_height = it->max_ascent + it->max_descent;
9209 it->max_ascent = it->max_descent = 0;
9210 }
9211
9212 out:
9213
9214 /* On text terminals, we may stop at the end of a line in the middle
9215 of a multi-character glyph. If the glyph itself is continued,
9216 i.e. it is actually displayed on the next line, don't treat this
9217 stopping point as valid; move to the next line instead (unless
9218 that brings us offscreen). */
9219 if (!FRAME_WINDOW_P (it->f)
9220 && op & MOVE_TO_POS
9221 && IT_CHARPOS (*it) == to_charpos
9222 && it->what == IT_CHARACTER
9223 && it->nglyphs > 1
9224 && it->line_wrap == WINDOW_WRAP
9225 && it->current_x == it->last_visible_x - 1
9226 && it->c != '\n'
9227 && it->c != '\t'
9228 && it->vpos < it->w->window_end_vpos)
9229 {
9230 it->continuation_lines_width += it->current_x;
9231 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9232 it->current_y += it->max_ascent + it->max_descent;
9233 ++it->vpos;
9234 last_height = it->max_ascent + it->max_descent;
9235 }
9236
9237 if (backup_data)
9238 bidi_unshelve_cache (backup_data, 1);
9239
9240 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9241
9242 return max_current_x;
9243 }
9244
9245
9246 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9247
9248 If DY > 0, move IT backward at least that many pixels. DY = 0
9249 means move IT backward to the preceding line start or BEGV. This
9250 function may move over more than DY pixels if IT->current_y - DY
9251 ends up in the middle of a line; in this case IT->current_y will be
9252 set to the top of the line moved to. */
9253
9254 void
9255 move_it_vertically_backward (struct it *it, int dy)
9256 {
9257 int nlines, h;
9258 struct it it2, it3;
9259 void *it2data = NULL, *it3data = NULL;
9260 ptrdiff_t start_pos;
9261 int nchars_per_row
9262 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9263 ptrdiff_t pos_limit;
9264
9265 move_further_back:
9266 eassert (dy >= 0);
9267
9268 start_pos = IT_CHARPOS (*it);
9269
9270 /* Estimate how many newlines we must move back. */
9271 nlines = max (1, dy / default_line_pixel_height (it->w));
9272 if (it->line_wrap == TRUNCATE)
9273 pos_limit = BEGV;
9274 else
9275 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9276
9277 /* Set the iterator's position that many lines back. But don't go
9278 back more than NLINES full screen lines -- this wins a day with
9279 buffers which have very long lines. */
9280 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9281 back_to_previous_visible_line_start (it);
9282
9283 /* Reseat the iterator here. When moving backward, we don't want
9284 reseat to skip forward over invisible text, set up the iterator
9285 to deliver from overlay strings at the new position etc. So,
9286 use reseat_1 here. */
9287 reseat_1 (it, it->current.pos, 1);
9288
9289 /* We are now surely at a line start. */
9290 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9291 reordering is in effect. */
9292 it->continuation_lines_width = 0;
9293
9294 /* Move forward and see what y-distance we moved. First move to the
9295 start of the next line so that we get its height. We need this
9296 height to be able to tell whether we reached the specified
9297 y-distance. */
9298 SAVE_IT (it2, *it, it2data);
9299 it2.max_ascent = it2.max_descent = 0;
9300 do
9301 {
9302 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9303 MOVE_TO_POS | MOVE_TO_VPOS);
9304 }
9305 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9306 /* If we are in a display string which starts at START_POS,
9307 and that display string includes a newline, and we are
9308 right after that newline (i.e. at the beginning of a
9309 display line), exit the loop, because otherwise we will
9310 infloop, since move_it_to will see that it is already at
9311 START_POS and will not move. */
9312 || (it2.method == GET_FROM_STRING
9313 && IT_CHARPOS (it2) == start_pos
9314 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9315 eassert (IT_CHARPOS (*it) >= BEGV);
9316 SAVE_IT (it3, it2, it3data);
9317
9318 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9319 eassert (IT_CHARPOS (*it) >= BEGV);
9320 /* H is the actual vertical distance from the position in *IT
9321 and the starting position. */
9322 h = it2.current_y - it->current_y;
9323 /* NLINES is the distance in number of lines. */
9324 nlines = it2.vpos - it->vpos;
9325
9326 /* Correct IT's y and vpos position
9327 so that they are relative to the starting point. */
9328 it->vpos -= nlines;
9329 it->current_y -= h;
9330
9331 if (dy == 0)
9332 {
9333 /* DY == 0 means move to the start of the screen line. The
9334 value of nlines is > 0 if continuation lines were involved,
9335 or if the original IT position was at start of a line. */
9336 RESTORE_IT (it, it, it2data);
9337 if (nlines > 0)
9338 move_it_by_lines (it, nlines);
9339 /* The above code moves us to some position NLINES down,
9340 usually to its first glyph (leftmost in an L2R line), but
9341 that's not necessarily the start of the line, under bidi
9342 reordering. We want to get to the character position
9343 that is immediately after the newline of the previous
9344 line. */
9345 if (it->bidi_p
9346 && !it->continuation_lines_width
9347 && !STRINGP (it->string)
9348 && IT_CHARPOS (*it) > BEGV
9349 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9350 {
9351 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9352
9353 DEC_BOTH (cp, bp);
9354 cp = find_newline_no_quit (cp, bp, -1, NULL);
9355 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9356 }
9357 bidi_unshelve_cache (it3data, 1);
9358 }
9359 else
9360 {
9361 /* The y-position we try to reach, relative to *IT.
9362 Note that H has been subtracted in front of the if-statement. */
9363 int target_y = it->current_y + h - dy;
9364 int y0 = it3.current_y;
9365 int y1;
9366 int line_height;
9367
9368 RESTORE_IT (&it3, &it3, it3data);
9369 y1 = line_bottom_y (&it3);
9370 line_height = y1 - y0;
9371 RESTORE_IT (it, it, it2data);
9372 /* If we did not reach target_y, try to move further backward if
9373 we can. If we moved too far backward, try to move forward. */
9374 if (target_y < it->current_y
9375 /* This is heuristic. In a window that's 3 lines high, with
9376 a line height of 13 pixels each, recentering with point
9377 on the bottom line will try to move -39/2 = 19 pixels
9378 backward. Try to avoid moving into the first line. */
9379 && (it->current_y - target_y
9380 > min (window_box_height (it->w), line_height * 2 / 3))
9381 && IT_CHARPOS (*it) > BEGV)
9382 {
9383 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9384 target_y - it->current_y));
9385 dy = it->current_y - target_y;
9386 goto move_further_back;
9387 }
9388 else if (target_y >= it->current_y + line_height
9389 && IT_CHARPOS (*it) < ZV)
9390 {
9391 /* Should move forward by at least one line, maybe more.
9392
9393 Note: Calling move_it_by_lines can be expensive on
9394 terminal frames, where compute_motion is used (via
9395 vmotion) to do the job, when there are very long lines
9396 and truncate-lines is nil. That's the reason for
9397 treating terminal frames specially here. */
9398
9399 if (!FRAME_WINDOW_P (it->f))
9400 move_it_vertically (it, target_y - (it->current_y + line_height));
9401 else
9402 {
9403 do
9404 {
9405 move_it_by_lines (it, 1);
9406 }
9407 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9408 }
9409 }
9410 }
9411 }
9412
9413
9414 /* Move IT by a specified amount of pixel lines DY. DY negative means
9415 move backwards. DY = 0 means move to start of screen line. At the
9416 end, IT will be on the start of a screen line. */
9417
9418 void
9419 move_it_vertically (struct it *it, int dy)
9420 {
9421 if (dy <= 0)
9422 move_it_vertically_backward (it, -dy);
9423 else
9424 {
9425 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9426 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9427 MOVE_TO_POS | MOVE_TO_Y);
9428 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9429
9430 /* If buffer ends in ZV without a newline, move to the start of
9431 the line to satisfy the post-condition. */
9432 if (IT_CHARPOS (*it) == ZV
9433 && ZV > BEGV
9434 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9435 move_it_by_lines (it, 0);
9436 }
9437 }
9438
9439
9440 /* Move iterator IT past the end of the text line it is in. */
9441
9442 void
9443 move_it_past_eol (struct it *it)
9444 {
9445 enum move_it_result rc;
9446
9447 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9448 if (rc == MOVE_NEWLINE_OR_CR)
9449 set_iterator_to_next (it, 0);
9450 }
9451
9452
9453 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9454 negative means move up. DVPOS == 0 means move to the start of the
9455 screen line.
9456
9457 Optimization idea: If we would know that IT->f doesn't use
9458 a face with proportional font, we could be faster for
9459 truncate-lines nil. */
9460
9461 void
9462 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9463 {
9464
9465 /* The commented-out optimization uses vmotion on terminals. This
9466 gives bad results, because elements like it->what, on which
9467 callers such as pos_visible_p rely, aren't updated. */
9468 /* struct position pos;
9469 if (!FRAME_WINDOW_P (it->f))
9470 {
9471 struct text_pos textpos;
9472
9473 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9474 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9475 reseat (it, textpos, 1);
9476 it->vpos += pos.vpos;
9477 it->current_y += pos.vpos;
9478 }
9479 else */
9480
9481 if (dvpos == 0)
9482 {
9483 /* DVPOS == 0 means move to the start of the screen line. */
9484 move_it_vertically_backward (it, 0);
9485 /* Let next call to line_bottom_y calculate real line height. */
9486 last_height = 0;
9487 }
9488 else if (dvpos > 0)
9489 {
9490 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9491 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9492 {
9493 /* Only move to the next buffer position if we ended up in a
9494 string from display property, not in an overlay string
9495 (before-string or after-string). That is because the
9496 latter don't conceal the underlying buffer position, so
9497 we can ask to move the iterator to the exact position we
9498 are interested in. Note that, even if we are already at
9499 IT_CHARPOS (*it), the call below is not a no-op, as it
9500 will detect that we are at the end of the string, pop the
9501 iterator, and compute it->current_x and it->hpos
9502 correctly. */
9503 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9504 -1, -1, -1, MOVE_TO_POS);
9505 }
9506 }
9507 else
9508 {
9509 struct it it2;
9510 void *it2data = NULL;
9511 ptrdiff_t start_charpos, i;
9512 int nchars_per_row
9513 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9514 ptrdiff_t pos_limit;
9515
9516 /* Start at the beginning of the screen line containing IT's
9517 position. This may actually move vertically backwards,
9518 in case of overlays, so adjust dvpos accordingly. */
9519 dvpos += it->vpos;
9520 move_it_vertically_backward (it, 0);
9521 dvpos -= it->vpos;
9522
9523 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9524 screen lines, and reseat the iterator there. */
9525 start_charpos = IT_CHARPOS (*it);
9526 if (it->line_wrap == TRUNCATE)
9527 pos_limit = BEGV;
9528 else
9529 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9530 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9531 back_to_previous_visible_line_start (it);
9532 reseat (it, it->current.pos, 1);
9533
9534 /* Move further back if we end up in a string or an image. */
9535 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9536 {
9537 /* First try to move to start of display line. */
9538 dvpos += it->vpos;
9539 move_it_vertically_backward (it, 0);
9540 dvpos -= it->vpos;
9541 if (IT_POS_VALID_AFTER_MOVE_P (it))
9542 break;
9543 /* If start of line is still in string or image,
9544 move further back. */
9545 back_to_previous_visible_line_start (it);
9546 reseat (it, it->current.pos, 1);
9547 dvpos--;
9548 }
9549
9550 it->current_x = it->hpos = 0;
9551
9552 /* Above call may have moved too far if continuation lines
9553 are involved. Scan forward and see if it did. */
9554 SAVE_IT (it2, *it, it2data);
9555 it2.vpos = it2.current_y = 0;
9556 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9557 it->vpos -= it2.vpos;
9558 it->current_y -= it2.current_y;
9559 it->current_x = it->hpos = 0;
9560
9561 /* If we moved too far back, move IT some lines forward. */
9562 if (it2.vpos > -dvpos)
9563 {
9564 int delta = it2.vpos + dvpos;
9565
9566 RESTORE_IT (&it2, &it2, it2data);
9567 SAVE_IT (it2, *it, it2data);
9568 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9569 /* Move back again if we got too far ahead. */
9570 if (IT_CHARPOS (*it) >= start_charpos)
9571 RESTORE_IT (it, &it2, it2data);
9572 else
9573 bidi_unshelve_cache (it2data, 1);
9574 }
9575 else
9576 RESTORE_IT (it, it, it2data);
9577 }
9578 }
9579
9580 /* Return true if IT points into the middle of a display vector. */
9581
9582 bool
9583 in_display_vector_p (struct it *it)
9584 {
9585 return (it->method == GET_FROM_DISPLAY_VECTOR
9586 && it->current.dpvec_index > 0
9587 && it->dpvec + it->current.dpvec_index != it->dpend);
9588 }
9589
9590 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9591 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9592 WINDOW must be a live window and defaults to the selected one. The
9593 return value is a cons of the maximum pixel-width of any text line and
9594 the maximum pixel-height of all text lines.
9595
9596 The optional argument FROM, if non-nil, specifies the first text
9597 position and defaults to the minimum accessible position of the buffer.
9598 If FROM is t, use the minimum accessible position that is not a newline
9599 character. TO, if non-nil, specifies the last text position and
9600 defaults to the maximum accessible position of the buffer. If TO is t,
9601 use the maximum accessible position that is not a newline character.
9602
9603 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9604 width that can be returned. X-LIMIT nil or omitted, means to use the
9605 pixel-width of WINDOW's body; use this if you do not intend to change
9606 the width of WINDOW. Use the maximum width WINDOW may assume if you
9607 intend to change WINDOW's width. In any case, text whose x-coordinate
9608 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9609 can take some time, it's always a good idea to make this argument as
9610 small as possible; in particular, if the buffer contains long lines that
9611 shall be truncated anyway.
9612
9613 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9614 height that can be returned. Text lines whose y-coordinate is beyond
9615 Y-LIMIT are ignored. Since calculating the text height of a large
9616 buffer can take some time, it makes sense to specify this argument if
9617 the size of the buffer is unknown.
9618
9619 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9620 include the height of the mode- or header-line of WINDOW in the return
9621 value. If it is either the symbol `mode-line' or `header-line', include
9622 only the height of that line, if present, in the return value. If t,
9623 include the height of both, if present, in the return value. */)
9624 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9625 Lisp_Object mode_and_header_line)
9626 {
9627 struct window *w = decode_live_window (window);
9628 Lisp_Object buf;
9629 struct buffer *b;
9630 struct it it;
9631 struct buffer *old_buffer = NULL;
9632 ptrdiff_t start, end, pos;
9633 struct text_pos startp;
9634 void *itdata = NULL;
9635 int c, max_y = -1, x = 0, y = 0;
9636
9637 buf = w->contents;
9638 CHECK_BUFFER (buf);
9639 b = XBUFFER (buf);
9640
9641 if (b != current_buffer)
9642 {
9643 old_buffer = current_buffer;
9644 set_buffer_internal (b);
9645 }
9646
9647 if (NILP (from))
9648 start = BEGV;
9649 else if (EQ (from, Qt))
9650 {
9651 start = pos = BEGV;
9652 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9653 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9654 start = pos;
9655 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9656 start = pos;
9657 }
9658 else
9659 {
9660 CHECK_NUMBER_COERCE_MARKER (from);
9661 start = min (max (XINT (from), BEGV), ZV);
9662 }
9663
9664 if (NILP (to))
9665 end = ZV;
9666 else if (EQ (to, Qt))
9667 {
9668 end = pos = ZV;
9669 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9670 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9671 end = pos;
9672 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9673 end = pos;
9674 }
9675 else
9676 {
9677 CHECK_NUMBER_COERCE_MARKER (to);
9678 end = max (start, min (XINT (to), ZV));
9679 }
9680
9681 if (!NILP (y_limit))
9682 {
9683 CHECK_NUMBER (y_limit);
9684 max_y = min (XINT (y_limit), INT_MAX);
9685 }
9686
9687 itdata = bidi_shelve_cache ();
9688 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9689 start_display (&it, w, startp);
9690
9691 if (NILP (x_limit))
9692 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9693 else
9694 {
9695 CHECK_NUMBER (x_limit);
9696 it.last_visible_x = min (XINT (x_limit), INFINITY);
9697 /* Actually, we never want move_it_to stop at to_x. But to make
9698 sure that move_it_in_display_line_to always moves far enough,
9699 we set it to INT_MAX and specify MOVE_TO_X. */
9700 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9701 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9702 }
9703
9704 y = it.current_y + it.max_ascent + it.max_descent;
9705
9706 if (!EQ (mode_and_header_line, Qheader_line)
9707 && !EQ (mode_and_header_line, Qt))
9708 /* Do not count the header-line which was counted automatically by
9709 start_display. */
9710 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9711
9712 if (EQ (mode_and_header_line, Qmode_line)
9713 || EQ (mode_and_header_line, Qt))
9714 /* Do count the mode-line which is not included automatically by
9715 start_display. */
9716 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9717
9718 bidi_unshelve_cache (itdata, 0);
9719
9720 if (old_buffer)
9721 set_buffer_internal (old_buffer);
9722
9723 return Fcons (make_number (x), make_number (y));
9724 }
9725 \f
9726 /***********************************************************************
9727 Messages
9728 ***********************************************************************/
9729
9730
9731 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9732 to *Messages*. */
9733
9734 void
9735 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9736 {
9737 Lisp_Object args[3];
9738 Lisp_Object msg, fmt;
9739 char *buffer;
9740 ptrdiff_t len;
9741 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9742 USE_SAFE_ALLOCA;
9743
9744 fmt = msg = Qnil;
9745 GCPRO4 (fmt, msg, arg1, arg2);
9746
9747 args[0] = fmt = build_string (format);
9748 args[1] = arg1;
9749 args[2] = arg2;
9750 msg = Fformat (3, args);
9751
9752 len = SBYTES (msg) + 1;
9753 buffer = SAFE_ALLOCA (len);
9754 memcpy (buffer, SDATA (msg), len);
9755
9756 message_dolog (buffer, len - 1, 1, 0);
9757 SAFE_FREE ();
9758
9759 UNGCPRO;
9760 }
9761
9762
9763 /* Output a newline in the *Messages* buffer if "needs" one. */
9764
9765 void
9766 message_log_maybe_newline (void)
9767 {
9768 if (message_log_need_newline)
9769 message_dolog ("", 0, 1, 0);
9770 }
9771
9772
9773 /* Add a string M of length NBYTES to the message log, optionally
9774 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9775 true, means interpret the contents of M as multibyte. This
9776 function calls low-level routines in order to bypass text property
9777 hooks, etc. which might not be safe to run.
9778
9779 This may GC (insert may run before/after change hooks),
9780 so the buffer M must NOT point to a Lisp string. */
9781
9782 void
9783 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9784 {
9785 const unsigned char *msg = (const unsigned char *) m;
9786
9787 if (!NILP (Vmemory_full))
9788 return;
9789
9790 if (!NILP (Vmessage_log_max))
9791 {
9792 struct buffer *oldbuf;
9793 Lisp_Object oldpoint, oldbegv, oldzv;
9794 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9795 ptrdiff_t point_at_end = 0;
9796 ptrdiff_t zv_at_end = 0;
9797 Lisp_Object old_deactivate_mark;
9798 struct gcpro gcpro1;
9799
9800 old_deactivate_mark = Vdeactivate_mark;
9801 oldbuf = current_buffer;
9802
9803 /* Ensure the Messages buffer exists, and switch to it.
9804 If we created it, set the major-mode. */
9805 {
9806 int newbuffer = 0;
9807 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9808
9809 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9810
9811 if (newbuffer
9812 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9813 call0 (intern ("messages-buffer-mode"));
9814 }
9815
9816 bset_undo_list (current_buffer, Qt);
9817 bset_cache_long_scans (current_buffer, Qnil);
9818
9819 oldpoint = message_dolog_marker1;
9820 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9821 oldbegv = message_dolog_marker2;
9822 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9823 oldzv = message_dolog_marker3;
9824 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9825 GCPRO1 (old_deactivate_mark);
9826
9827 if (PT == Z)
9828 point_at_end = 1;
9829 if (ZV == Z)
9830 zv_at_end = 1;
9831
9832 BEGV = BEG;
9833 BEGV_BYTE = BEG_BYTE;
9834 ZV = Z;
9835 ZV_BYTE = Z_BYTE;
9836 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9837
9838 /* Insert the string--maybe converting multibyte to single byte
9839 or vice versa, so that all the text fits the buffer. */
9840 if (multibyte
9841 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9842 {
9843 ptrdiff_t i;
9844 int c, char_bytes;
9845 char work[1];
9846
9847 /* Convert a multibyte string to single-byte
9848 for the *Message* buffer. */
9849 for (i = 0; i < nbytes; i += char_bytes)
9850 {
9851 c = string_char_and_length (msg + i, &char_bytes);
9852 work[0] = (ASCII_CHAR_P (c)
9853 ? c
9854 : multibyte_char_to_unibyte (c));
9855 insert_1_both (work, 1, 1, 1, 0, 0);
9856 }
9857 }
9858 else if (! multibyte
9859 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9860 {
9861 ptrdiff_t i;
9862 int c, char_bytes;
9863 unsigned char str[MAX_MULTIBYTE_LENGTH];
9864 /* Convert a single-byte string to multibyte
9865 for the *Message* buffer. */
9866 for (i = 0; i < nbytes; i++)
9867 {
9868 c = msg[i];
9869 MAKE_CHAR_MULTIBYTE (c);
9870 char_bytes = CHAR_STRING (c, str);
9871 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9872 }
9873 }
9874 else if (nbytes)
9875 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9876
9877 if (nlflag)
9878 {
9879 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9880 printmax_t dups;
9881
9882 insert_1_both ("\n", 1, 1, 1, 0, 0);
9883
9884 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9885 this_bol = PT;
9886 this_bol_byte = PT_BYTE;
9887
9888 /* See if this line duplicates the previous one.
9889 If so, combine duplicates. */
9890 if (this_bol > BEG)
9891 {
9892 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9893 prev_bol = PT;
9894 prev_bol_byte = PT_BYTE;
9895
9896 dups = message_log_check_duplicate (prev_bol_byte,
9897 this_bol_byte);
9898 if (dups)
9899 {
9900 del_range_both (prev_bol, prev_bol_byte,
9901 this_bol, this_bol_byte, 0);
9902 if (dups > 1)
9903 {
9904 char dupstr[sizeof " [ times]"
9905 + INT_STRLEN_BOUND (printmax_t)];
9906
9907 /* If you change this format, don't forget to also
9908 change message_log_check_duplicate. */
9909 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9910 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9911 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9912 }
9913 }
9914 }
9915
9916 /* If we have more than the desired maximum number of lines
9917 in the *Messages* buffer now, delete the oldest ones.
9918 This is safe because we don't have undo in this buffer. */
9919
9920 if (NATNUMP (Vmessage_log_max))
9921 {
9922 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9923 -XFASTINT (Vmessage_log_max) - 1, 0);
9924 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9925 }
9926 }
9927 BEGV = marker_position (oldbegv);
9928 BEGV_BYTE = marker_byte_position (oldbegv);
9929
9930 if (zv_at_end)
9931 {
9932 ZV = Z;
9933 ZV_BYTE = Z_BYTE;
9934 }
9935 else
9936 {
9937 ZV = marker_position (oldzv);
9938 ZV_BYTE = marker_byte_position (oldzv);
9939 }
9940
9941 if (point_at_end)
9942 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9943 else
9944 /* We can't do Fgoto_char (oldpoint) because it will run some
9945 Lisp code. */
9946 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9947 marker_byte_position (oldpoint));
9948
9949 UNGCPRO;
9950 unchain_marker (XMARKER (oldpoint));
9951 unchain_marker (XMARKER (oldbegv));
9952 unchain_marker (XMARKER (oldzv));
9953
9954 /* We called insert_1_both above with its 5th argument (PREPARE)
9955 zero, which prevents insert_1_both from calling
9956 prepare_to_modify_buffer, which in turns prevents us from
9957 incrementing windows_or_buffers_changed even if *Messages* is
9958 shown in some window. So we must manually set
9959 windows_or_buffers_changed here to make up for that. */
9960 windows_or_buffers_changed = old_windows_or_buffers_changed;
9961 bset_redisplay (current_buffer);
9962
9963 set_buffer_internal (oldbuf);
9964
9965 message_log_need_newline = !nlflag;
9966 Vdeactivate_mark = old_deactivate_mark;
9967 }
9968 }
9969
9970
9971 /* We are at the end of the buffer after just having inserted a newline.
9972 (Note: We depend on the fact we won't be crossing the gap.)
9973 Check to see if the most recent message looks a lot like the previous one.
9974 Return 0 if different, 1 if the new one should just replace it, or a
9975 value N > 1 if we should also append " [N times]". */
9976
9977 static intmax_t
9978 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9979 {
9980 ptrdiff_t i;
9981 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9982 int seen_dots = 0;
9983 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9984 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9985
9986 for (i = 0; i < len; i++)
9987 {
9988 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9989 seen_dots = 1;
9990 if (p1[i] != p2[i])
9991 return seen_dots;
9992 }
9993 p1 += len;
9994 if (*p1 == '\n')
9995 return 2;
9996 if (*p1++ == ' ' && *p1++ == '[')
9997 {
9998 char *pend;
9999 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10000 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10001 return n + 1;
10002 }
10003 return 0;
10004 }
10005 \f
10006
10007 /* Display an echo area message M with a specified length of NBYTES
10008 bytes. The string may include null characters. If M is not a
10009 string, clear out any existing message, and let the mini-buffer
10010 text show through.
10011
10012 This function cancels echoing. */
10013
10014 void
10015 message3 (Lisp_Object m)
10016 {
10017 struct gcpro gcpro1;
10018
10019 GCPRO1 (m);
10020 clear_message (true, true);
10021 cancel_echoing ();
10022
10023 /* First flush out any partial line written with print. */
10024 message_log_maybe_newline ();
10025 if (STRINGP (m))
10026 {
10027 ptrdiff_t nbytes = SBYTES (m);
10028 bool multibyte = STRING_MULTIBYTE (m);
10029 USE_SAFE_ALLOCA;
10030 char *buffer = SAFE_ALLOCA (nbytes);
10031 memcpy (buffer, SDATA (m), nbytes);
10032 message_dolog (buffer, nbytes, 1, multibyte);
10033 SAFE_FREE ();
10034 }
10035 message3_nolog (m);
10036
10037 UNGCPRO;
10038 }
10039
10040
10041 /* The non-logging version of message3.
10042 This does not cancel echoing, because it is used for echoing.
10043 Perhaps we need to make a separate function for echoing
10044 and make this cancel echoing. */
10045
10046 void
10047 message3_nolog (Lisp_Object m)
10048 {
10049 struct frame *sf = SELECTED_FRAME ();
10050
10051 if (FRAME_INITIAL_P (sf))
10052 {
10053 if (noninteractive_need_newline)
10054 putc ('\n', stderr);
10055 noninteractive_need_newline = 0;
10056 if (STRINGP (m))
10057 {
10058 Lisp_Object s = ENCODE_SYSTEM (m);
10059
10060 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10061 }
10062 if (cursor_in_echo_area == 0)
10063 fprintf (stderr, "\n");
10064 fflush (stderr);
10065 }
10066 /* Error messages get reported properly by cmd_error, so this must be just an
10067 informative message; if the frame hasn't really been initialized yet, just
10068 toss it. */
10069 else if (INTERACTIVE && sf->glyphs_initialized_p)
10070 {
10071 /* Get the frame containing the mini-buffer
10072 that the selected frame is using. */
10073 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10074 Lisp_Object frame = XWINDOW (mini_window)->frame;
10075 struct frame *f = XFRAME (frame);
10076
10077 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10078 Fmake_frame_visible (frame);
10079
10080 if (STRINGP (m) && SCHARS (m) > 0)
10081 {
10082 set_message (m);
10083 if (minibuffer_auto_raise)
10084 Fraise_frame (frame);
10085 /* Assume we are not echoing.
10086 (If we are, echo_now will override this.) */
10087 echo_message_buffer = Qnil;
10088 }
10089 else
10090 clear_message (true, true);
10091
10092 do_pending_window_change (0);
10093 echo_area_display (1);
10094 do_pending_window_change (0);
10095 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10096 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10097 }
10098 }
10099
10100
10101 /* Display a null-terminated echo area message M. If M is 0, clear
10102 out any existing message, and let the mini-buffer text show through.
10103
10104 The buffer M must continue to exist until after the echo area gets
10105 cleared or some other message gets displayed there. Do not pass
10106 text that is stored in a Lisp string. Do not pass text in a buffer
10107 that was alloca'd. */
10108
10109 void
10110 message1 (const char *m)
10111 {
10112 message3 (m ? build_unibyte_string (m) : Qnil);
10113 }
10114
10115
10116 /* The non-logging counterpart of message1. */
10117
10118 void
10119 message1_nolog (const char *m)
10120 {
10121 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10122 }
10123
10124 /* Display a message M which contains a single %s
10125 which gets replaced with STRING. */
10126
10127 void
10128 message_with_string (const char *m, Lisp_Object string, int log)
10129 {
10130 CHECK_STRING (string);
10131
10132 if (noninteractive)
10133 {
10134 if (m)
10135 {
10136 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10137 String whose data pointer might be passed to us in M. So
10138 we use a local copy. */
10139 char *fmt = xstrdup (m);
10140
10141 if (noninteractive_need_newline)
10142 putc ('\n', stderr);
10143 noninteractive_need_newline = 0;
10144 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10145 if (!cursor_in_echo_area)
10146 fprintf (stderr, "\n");
10147 fflush (stderr);
10148 xfree (fmt);
10149 }
10150 }
10151 else if (INTERACTIVE)
10152 {
10153 /* The frame whose minibuffer we're going to display the message on.
10154 It may be larger than the selected frame, so we need
10155 to use its buffer, not the selected frame's buffer. */
10156 Lisp_Object mini_window;
10157 struct frame *f, *sf = SELECTED_FRAME ();
10158
10159 /* Get the frame containing the minibuffer
10160 that the selected frame is using. */
10161 mini_window = FRAME_MINIBUF_WINDOW (sf);
10162 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10163
10164 /* Error messages get reported properly by cmd_error, so this must be
10165 just an informative message; if the frame hasn't really been
10166 initialized yet, just toss it. */
10167 if (f->glyphs_initialized_p)
10168 {
10169 Lisp_Object args[2], msg;
10170 struct gcpro gcpro1, gcpro2;
10171
10172 args[0] = build_string (m);
10173 args[1] = msg = string;
10174 GCPRO2 (args[0], msg);
10175 gcpro1.nvars = 2;
10176
10177 msg = Fformat (2, args);
10178
10179 if (log)
10180 message3 (msg);
10181 else
10182 message3_nolog (msg);
10183
10184 UNGCPRO;
10185
10186 /* Print should start at the beginning of the message
10187 buffer next time. */
10188 message_buf_print = 0;
10189 }
10190 }
10191 }
10192
10193
10194 /* Dump an informative message to the minibuf. If M is 0, clear out
10195 any existing message, and let the mini-buffer text show through. */
10196
10197 static void
10198 vmessage (const char *m, va_list ap)
10199 {
10200 if (noninteractive)
10201 {
10202 if (m)
10203 {
10204 if (noninteractive_need_newline)
10205 putc ('\n', stderr);
10206 noninteractive_need_newline = 0;
10207 vfprintf (stderr, m, ap);
10208 if (cursor_in_echo_area == 0)
10209 fprintf (stderr, "\n");
10210 fflush (stderr);
10211 }
10212 }
10213 else if (INTERACTIVE)
10214 {
10215 /* The frame whose mini-buffer we're going to display the message
10216 on. It may be larger than the selected frame, so we need to
10217 use its buffer, not the selected frame's buffer. */
10218 Lisp_Object mini_window;
10219 struct frame *f, *sf = SELECTED_FRAME ();
10220
10221 /* Get the frame containing the mini-buffer
10222 that the selected frame is using. */
10223 mini_window = FRAME_MINIBUF_WINDOW (sf);
10224 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10225
10226 /* Error messages get reported properly by cmd_error, so this must be
10227 just an informative message; if the frame hasn't really been
10228 initialized yet, just toss it. */
10229 if (f->glyphs_initialized_p)
10230 {
10231 if (m)
10232 {
10233 ptrdiff_t len;
10234 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10235 char *message_buf = alloca (maxsize + 1);
10236
10237 len = doprnt (message_buf, maxsize, m, 0, ap);
10238
10239 message3 (make_string (message_buf, len));
10240 }
10241 else
10242 message1 (0);
10243
10244 /* Print should start at the beginning of the message
10245 buffer next time. */
10246 message_buf_print = 0;
10247 }
10248 }
10249 }
10250
10251 void
10252 message (const char *m, ...)
10253 {
10254 va_list ap;
10255 va_start (ap, m);
10256 vmessage (m, ap);
10257 va_end (ap);
10258 }
10259
10260
10261 #if 0
10262 /* The non-logging version of message. */
10263
10264 void
10265 message_nolog (const char *m, ...)
10266 {
10267 Lisp_Object old_log_max;
10268 va_list ap;
10269 va_start (ap, m);
10270 old_log_max = Vmessage_log_max;
10271 Vmessage_log_max = Qnil;
10272 vmessage (m, ap);
10273 Vmessage_log_max = old_log_max;
10274 va_end (ap);
10275 }
10276 #endif
10277
10278
10279 /* Display the current message in the current mini-buffer. This is
10280 only called from error handlers in process.c, and is not time
10281 critical. */
10282
10283 void
10284 update_echo_area (void)
10285 {
10286 if (!NILP (echo_area_buffer[0]))
10287 {
10288 Lisp_Object string;
10289 string = Fcurrent_message ();
10290 message3 (string);
10291 }
10292 }
10293
10294
10295 /* Make sure echo area buffers in `echo_buffers' are live.
10296 If they aren't, make new ones. */
10297
10298 static void
10299 ensure_echo_area_buffers (void)
10300 {
10301 int i;
10302
10303 for (i = 0; i < 2; ++i)
10304 if (!BUFFERP (echo_buffer[i])
10305 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10306 {
10307 char name[30];
10308 Lisp_Object old_buffer;
10309 int j;
10310
10311 old_buffer = echo_buffer[i];
10312 echo_buffer[i] = Fget_buffer_create
10313 (make_formatted_string (name, " *Echo Area %d*", i));
10314 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10315 /* to force word wrap in echo area -
10316 it was decided to postpone this*/
10317 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10318
10319 for (j = 0; j < 2; ++j)
10320 if (EQ (old_buffer, echo_area_buffer[j]))
10321 echo_area_buffer[j] = echo_buffer[i];
10322 }
10323 }
10324
10325
10326 /* Call FN with args A1..A2 with either the current or last displayed
10327 echo_area_buffer as current buffer.
10328
10329 WHICH zero means use the current message buffer
10330 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10331 from echo_buffer[] and clear it.
10332
10333 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10334 suitable buffer from echo_buffer[] and clear it.
10335
10336 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10337 that the current message becomes the last displayed one, make
10338 choose a suitable buffer for echo_area_buffer[0], and clear it.
10339
10340 Value is what FN returns. */
10341
10342 static int
10343 with_echo_area_buffer (struct window *w, int which,
10344 int (*fn) (ptrdiff_t, Lisp_Object),
10345 ptrdiff_t a1, Lisp_Object a2)
10346 {
10347 Lisp_Object buffer;
10348 int this_one, the_other, clear_buffer_p, rc;
10349 ptrdiff_t count = SPECPDL_INDEX ();
10350
10351 /* If buffers aren't live, make new ones. */
10352 ensure_echo_area_buffers ();
10353
10354 clear_buffer_p = 0;
10355
10356 if (which == 0)
10357 this_one = 0, the_other = 1;
10358 else if (which > 0)
10359 this_one = 1, the_other = 0;
10360 else
10361 {
10362 this_one = 0, the_other = 1;
10363 clear_buffer_p = true;
10364
10365 /* We need a fresh one in case the current echo buffer equals
10366 the one containing the last displayed echo area message. */
10367 if (!NILP (echo_area_buffer[this_one])
10368 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10369 echo_area_buffer[this_one] = Qnil;
10370 }
10371
10372 /* Choose a suitable buffer from echo_buffer[] is we don't
10373 have one. */
10374 if (NILP (echo_area_buffer[this_one]))
10375 {
10376 echo_area_buffer[this_one]
10377 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10378 ? echo_buffer[the_other]
10379 : echo_buffer[this_one]);
10380 clear_buffer_p = true;
10381 }
10382
10383 buffer = echo_area_buffer[this_one];
10384
10385 /* Don't get confused by reusing the buffer used for echoing
10386 for a different purpose. */
10387 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10388 cancel_echoing ();
10389
10390 record_unwind_protect (unwind_with_echo_area_buffer,
10391 with_echo_area_buffer_unwind_data (w));
10392
10393 /* Make the echo area buffer current. Note that for display
10394 purposes, it is not necessary that the displayed window's buffer
10395 == current_buffer, except for text property lookup. So, let's
10396 only set that buffer temporarily here without doing a full
10397 Fset_window_buffer. We must also change w->pointm, though,
10398 because otherwise an assertions in unshow_buffer fails, and Emacs
10399 aborts. */
10400 set_buffer_internal_1 (XBUFFER (buffer));
10401 if (w)
10402 {
10403 wset_buffer (w, buffer);
10404 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10405 }
10406
10407 bset_undo_list (current_buffer, Qt);
10408 bset_read_only (current_buffer, Qnil);
10409 specbind (Qinhibit_read_only, Qt);
10410 specbind (Qinhibit_modification_hooks, Qt);
10411
10412 if (clear_buffer_p && Z > BEG)
10413 del_range (BEG, Z);
10414
10415 eassert (BEGV >= BEG);
10416 eassert (ZV <= Z && ZV >= BEGV);
10417
10418 rc = fn (a1, a2);
10419
10420 eassert (BEGV >= BEG);
10421 eassert (ZV <= Z && ZV >= BEGV);
10422
10423 unbind_to (count, Qnil);
10424 return rc;
10425 }
10426
10427
10428 /* Save state that should be preserved around the call to the function
10429 FN called in with_echo_area_buffer. */
10430
10431 static Lisp_Object
10432 with_echo_area_buffer_unwind_data (struct window *w)
10433 {
10434 int i = 0;
10435 Lisp_Object vector, tmp;
10436
10437 /* Reduce consing by keeping one vector in
10438 Vwith_echo_area_save_vector. */
10439 vector = Vwith_echo_area_save_vector;
10440 Vwith_echo_area_save_vector = Qnil;
10441
10442 if (NILP (vector))
10443 vector = Fmake_vector (make_number (9), Qnil);
10444
10445 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10446 ASET (vector, i, Vdeactivate_mark); ++i;
10447 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10448
10449 if (w)
10450 {
10451 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10452 ASET (vector, i, w->contents); ++i;
10453 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10454 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10455 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10456 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10457 }
10458 else
10459 {
10460 int end = i + 6;
10461 for (; i < end; ++i)
10462 ASET (vector, i, Qnil);
10463 }
10464
10465 eassert (i == ASIZE (vector));
10466 return vector;
10467 }
10468
10469
10470 /* Restore global state from VECTOR which was created by
10471 with_echo_area_buffer_unwind_data. */
10472
10473 static void
10474 unwind_with_echo_area_buffer (Lisp_Object vector)
10475 {
10476 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10477 Vdeactivate_mark = AREF (vector, 1);
10478 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10479
10480 if (WINDOWP (AREF (vector, 3)))
10481 {
10482 struct window *w;
10483 Lisp_Object buffer;
10484
10485 w = XWINDOW (AREF (vector, 3));
10486 buffer = AREF (vector, 4);
10487
10488 wset_buffer (w, buffer);
10489 set_marker_both (w->pointm, buffer,
10490 XFASTINT (AREF (vector, 5)),
10491 XFASTINT (AREF (vector, 6)));
10492 set_marker_both (w->start, buffer,
10493 XFASTINT (AREF (vector, 7)),
10494 XFASTINT (AREF (vector, 8)));
10495 }
10496
10497 Vwith_echo_area_save_vector = vector;
10498 }
10499
10500
10501 /* Set up the echo area for use by print functions. MULTIBYTE_P
10502 non-zero means we will print multibyte. */
10503
10504 void
10505 setup_echo_area_for_printing (int multibyte_p)
10506 {
10507 /* If we can't find an echo area any more, exit. */
10508 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10509 Fkill_emacs (Qnil);
10510
10511 ensure_echo_area_buffers ();
10512
10513 if (!message_buf_print)
10514 {
10515 /* A message has been output since the last time we printed.
10516 Choose a fresh echo area buffer. */
10517 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10518 echo_area_buffer[0] = echo_buffer[1];
10519 else
10520 echo_area_buffer[0] = echo_buffer[0];
10521
10522 /* Switch to that buffer and clear it. */
10523 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10524 bset_truncate_lines (current_buffer, Qnil);
10525
10526 if (Z > BEG)
10527 {
10528 ptrdiff_t count = SPECPDL_INDEX ();
10529 specbind (Qinhibit_read_only, Qt);
10530 /* Note that undo recording is always disabled. */
10531 del_range (BEG, Z);
10532 unbind_to (count, Qnil);
10533 }
10534 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10535
10536 /* Set up the buffer for the multibyteness we need. */
10537 if (multibyte_p
10538 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10539 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10540
10541 /* Raise the frame containing the echo area. */
10542 if (minibuffer_auto_raise)
10543 {
10544 struct frame *sf = SELECTED_FRAME ();
10545 Lisp_Object mini_window;
10546 mini_window = FRAME_MINIBUF_WINDOW (sf);
10547 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10548 }
10549
10550 message_log_maybe_newline ();
10551 message_buf_print = 1;
10552 }
10553 else
10554 {
10555 if (NILP (echo_area_buffer[0]))
10556 {
10557 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10558 echo_area_buffer[0] = echo_buffer[1];
10559 else
10560 echo_area_buffer[0] = echo_buffer[0];
10561 }
10562
10563 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10564 {
10565 /* Someone switched buffers between print requests. */
10566 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10567 bset_truncate_lines (current_buffer, Qnil);
10568 }
10569 }
10570 }
10571
10572
10573 /* Display an echo area message in window W. Value is non-zero if W's
10574 height is changed. If display_last_displayed_message_p is
10575 non-zero, display the message that was last displayed, otherwise
10576 display the current message. */
10577
10578 static int
10579 display_echo_area (struct window *w)
10580 {
10581 int i, no_message_p, window_height_changed_p;
10582
10583 /* Temporarily disable garbage collections while displaying the echo
10584 area. This is done because a GC can print a message itself.
10585 That message would modify the echo area buffer's contents while a
10586 redisplay of the buffer is going on, and seriously confuse
10587 redisplay. */
10588 ptrdiff_t count = inhibit_garbage_collection ();
10589
10590 /* If there is no message, we must call display_echo_area_1
10591 nevertheless because it resizes the window. But we will have to
10592 reset the echo_area_buffer in question to nil at the end because
10593 with_echo_area_buffer will sets it to an empty buffer. */
10594 i = display_last_displayed_message_p ? 1 : 0;
10595 no_message_p = NILP (echo_area_buffer[i]);
10596
10597 window_height_changed_p
10598 = with_echo_area_buffer (w, display_last_displayed_message_p,
10599 display_echo_area_1,
10600 (intptr_t) w, Qnil);
10601
10602 if (no_message_p)
10603 echo_area_buffer[i] = Qnil;
10604
10605 unbind_to (count, Qnil);
10606 return window_height_changed_p;
10607 }
10608
10609
10610 /* Helper for display_echo_area. Display the current buffer which
10611 contains the current echo area message in window W, a mini-window,
10612 a pointer to which is passed in A1. A2..A4 are currently not used.
10613 Change the height of W so that all of the message is displayed.
10614 Value is non-zero if height of W was changed. */
10615
10616 static int
10617 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10618 {
10619 intptr_t i1 = a1;
10620 struct window *w = (struct window *) i1;
10621 Lisp_Object window;
10622 struct text_pos start;
10623 int window_height_changed_p = 0;
10624
10625 /* Do this before displaying, so that we have a large enough glyph
10626 matrix for the display. If we can't get enough space for the
10627 whole text, display the last N lines. That works by setting w->start. */
10628 window_height_changed_p = resize_mini_window (w, 0);
10629
10630 /* Use the starting position chosen by resize_mini_window. */
10631 SET_TEXT_POS_FROM_MARKER (start, w->start);
10632
10633 /* Display. */
10634 clear_glyph_matrix (w->desired_matrix);
10635 XSETWINDOW (window, w);
10636 try_window (window, start, 0);
10637
10638 return window_height_changed_p;
10639 }
10640
10641
10642 /* Resize the echo area window to exactly the size needed for the
10643 currently displayed message, if there is one. If a mini-buffer
10644 is active, don't shrink it. */
10645
10646 void
10647 resize_echo_area_exactly (void)
10648 {
10649 if (BUFFERP (echo_area_buffer[0])
10650 && WINDOWP (echo_area_window))
10651 {
10652 struct window *w = XWINDOW (echo_area_window);
10653 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10654 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10655 (intptr_t) w, resize_exactly);
10656 if (resized_p)
10657 {
10658 windows_or_buffers_changed = 42;
10659 update_mode_lines = 30;
10660 redisplay_internal ();
10661 }
10662 }
10663 }
10664
10665
10666 /* Callback function for with_echo_area_buffer, when used from
10667 resize_echo_area_exactly. A1 contains a pointer to the window to
10668 resize, EXACTLY non-nil means resize the mini-window exactly to the
10669 size of the text displayed. A3 and A4 are not used. Value is what
10670 resize_mini_window returns. */
10671
10672 static int
10673 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10674 {
10675 intptr_t i1 = a1;
10676 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10677 }
10678
10679
10680 /* Resize mini-window W to fit the size of its contents. EXACT_P
10681 means size the window exactly to the size needed. Otherwise, it's
10682 only enlarged until W's buffer is empty.
10683
10684 Set W->start to the right place to begin display. If the whole
10685 contents fit, start at the beginning. Otherwise, start so as
10686 to make the end of the contents appear. This is particularly
10687 important for y-or-n-p, but seems desirable generally.
10688
10689 Value is non-zero if the window height has been changed. */
10690
10691 int
10692 resize_mini_window (struct window *w, int exact_p)
10693 {
10694 struct frame *f = XFRAME (w->frame);
10695 int window_height_changed_p = 0;
10696
10697 eassert (MINI_WINDOW_P (w));
10698
10699 /* By default, start display at the beginning. */
10700 set_marker_both (w->start, w->contents,
10701 BUF_BEGV (XBUFFER (w->contents)),
10702 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10703
10704 /* Don't resize windows while redisplaying a window; it would
10705 confuse redisplay functions when the size of the window they are
10706 displaying changes from under them. Such a resizing can happen,
10707 for instance, when which-func prints a long message while
10708 we are running fontification-functions. We're running these
10709 functions with safe_call which binds inhibit-redisplay to t. */
10710 if (!NILP (Vinhibit_redisplay))
10711 return 0;
10712
10713 /* Nil means don't try to resize. */
10714 if (NILP (Vresize_mini_windows)
10715 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10716 return 0;
10717
10718 if (!FRAME_MINIBUF_ONLY_P (f))
10719 {
10720 struct it it;
10721 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10722 + WINDOW_PIXEL_HEIGHT (w));
10723 int unit = FRAME_LINE_HEIGHT (f);
10724 int height, max_height;
10725 struct text_pos start;
10726 struct buffer *old_current_buffer = NULL;
10727
10728 if (current_buffer != XBUFFER (w->contents))
10729 {
10730 old_current_buffer = current_buffer;
10731 set_buffer_internal (XBUFFER (w->contents));
10732 }
10733
10734 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10735
10736 /* Compute the max. number of lines specified by the user. */
10737 if (FLOATP (Vmax_mini_window_height))
10738 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10739 else if (INTEGERP (Vmax_mini_window_height))
10740 max_height = XINT (Vmax_mini_window_height) * unit;
10741 else
10742 max_height = total_height / 4;
10743
10744 /* Correct that max. height if it's bogus. */
10745 max_height = clip_to_bounds (unit, max_height, total_height);
10746
10747 /* Find out the height of the text in the window. */
10748 if (it.line_wrap == TRUNCATE)
10749 height = unit;
10750 else
10751 {
10752 last_height = 0;
10753 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10754 if (it.max_ascent == 0 && it.max_descent == 0)
10755 height = it.current_y + last_height;
10756 else
10757 height = it.current_y + it.max_ascent + it.max_descent;
10758 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10759 }
10760
10761 /* Compute a suitable window start. */
10762 if (height > max_height)
10763 {
10764 height = (max_height / unit) * unit;
10765 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10766 move_it_vertically_backward (&it, height - unit);
10767 start = it.current.pos;
10768 }
10769 else
10770 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10771 SET_MARKER_FROM_TEXT_POS (w->start, start);
10772
10773 if (EQ (Vresize_mini_windows, Qgrow_only))
10774 {
10775 /* Let it grow only, until we display an empty message, in which
10776 case the window shrinks again. */
10777 if (height > WINDOW_PIXEL_HEIGHT (w))
10778 {
10779 int old_height = WINDOW_PIXEL_HEIGHT (w);
10780
10781 FRAME_WINDOWS_FROZEN (f) = 1;
10782 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10783 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10784 }
10785 else if (height < WINDOW_PIXEL_HEIGHT (w)
10786 && (exact_p || BEGV == ZV))
10787 {
10788 int old_height = WINDOW_PIXEL_HEIGHT (w);
10789
10790 FRAME_WINDOWS_FROZEN (f) = 0;
10791 shrink_mini_window (w, 1);
10792 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10793 }
10794 }
10795 else
10796 {
10797 /* Always resize to exact size needed. */
10798 if (height > WINDOW_PIXEL_HEIGHT (w))
10799 {
10800 int old_height = WINDOW_PIXEL_HEIGHT (w);
10801
10802 FRAME_WINDOWS_FROZEN (f) = 1;
10803 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10804 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10805 }
10806 else if (height < WINDOW_PIXEL_HEIGHT (w))
10807 {
10808 int old_height = WINDOW_PIXEL_HEIGHT (w);
10809
10810 FRAME_WINDOWS_FROZEN (f) = 0;
10811 shrink_mini_window (w, 1);
10812
10813 if (height)
10814 {
10815 FRAME_WINDOWS_FROZEN (f) = 1;
10816 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10817 }
10818
10819 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10820 }
10821 }
10822
10823 if (old_current_buffer)
10824 set_buffer_internal (old_current_buffer);
10825 }
10826
10827 return window_height_changed_p;
10828 }
10829
10830
10831 /* Value is the current message, a string, or nil if there is no
10832 current message. */
10833
10834 Lisp_Object
10835 current_message (void)
10836 {
10837 Lisp_Object msg;
10838
10839 if (!BUFFERP (echo_area_buffer[0]))
10840 msg = Qnil;
10841 else
10842 {
10843 with_echo_area_buffer (0, 0, current_message_1,
10844 (intptr_t) &msg, Qnil);
10845 if (NILP (msg))
10846 echo_area_buffer[0] = Qnil;
10847 }
10848
10849 return msg;
10850 }
10851
10852
10853 static int
10854 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10855 {
10856 intptr_t i1 = a1;
10857 Lisp_Object *msg = (Lisp_Object *) i1;
10858
10859 if (Z > BEG)
10860 *msg = make_buffer_string (BEG, Z, 1);
10861 else
10862 *msg = Qnil;
10863 return 0;
10864 }
10865
10866
10867 /* Push the current message on Vmessage_stack for later restoration
10868 by restore_message. Value is non-zero if the current message isn't
10869 empty. This is a relatively infrequent operation, so it's not
10870 worth optimizing. */
10871
10872 bool
10873 push_message (void)
10874 {
10875 Lisp_Object msg = current_message ();
10876 Vmessage_stack = Fcons (msg, Vmessage_stack);
10877 return STRINGP (msg);
10878 }
10879
10880
10881 /* Restore message display from the top of Vmessage_stack. */
10882
10883 void
10884 restore_message (void)
10885 {
10886 eassert (CONSP (Vmessage_stack));
10887 message3_nolog (XCAR (Vmessage_stack));
10888 }
10889
10890
10891 /* Handler for unwind-protect calling pop_message. */
10892
10893 void
10894 pop_message_unwind (void)
10895 {
10896 /* Pop the top-most entry off Vmessage_stack. */
10897 eassert (CONSP (Vmessage_stack));
10898 Vmessage_stack = XCDR (Vmessage_stack);
10899 }
10900
10901
10902 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10903 exits. If the stack is not empty, we have a missing pop_message
10904 somewhere. */
10905
10906 void
10907 check_message_stack (void)
10908 {
10909 if (!NILP (Vmessage_stack))
10910 emacs_abort ();
10911 }
10912
10913
10914 /* Truncate to NCHARS what will be displayed in the echo area the next
10915 time we display it---but don't redisplay it now. */
10916
10917 void
10918 truncate_echo_area (ptrdiff_t nchars)
10919 {
10920 if (nchars == 0)
10921 echo_area_buffer[0] = Qnil;
10922 else if (!noninteractive
10923 && INTERACTIVE
10924 && !NILP (echo_area_buffer[0]))
10925 {
10926 struct frame *sf = SELECTED_FRAME ();
10927 /* Error messages get reported properly by cmd_error, so this must be
10928 just an informative message; if the frame hasn't really been
10929 initialized yet, just toss it. */
10930 if (sf->glyphs_initialized_p)
10931 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10932 }
10933 }
10934
10935
10936 /* Helper function for truncate_echo_area. Truncate the current
10937 message to at most NCHARS characters. */
10938
10939 static int
10940 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10941 {
10942 if (BEG + nchars < Z)
10943 del_range (BEG + nchars, Z);
10944 if (Z == BEG)
10945 echo_area_buffer[0] = Qnil;
10946 return 0;
10947 }
10948
10949 /* Set the current message to STRING. */
10950
10951 static void
10952 set_message (Lisp_Object string)
10953 {
10954 eassert (STRINGP (string));
10955
10956 message_enable_multibyte = STRING_MULTIBYTE (string);
10957
10958 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10959 message_buf_print = 0;
10960 help_echo_showing_p = 0;
10961
10962 if (STRINGP (Vdebug_on_message)
10963 && STRINGP (string)
10964 && fast_string_match (Vdebug_on_message, string) >= 0)
10965 call_debugger (list2 (Qerror, string));
10966 }
10967
10968
10969 /* Helper function for set_message. First argument is ignored and second
10970 argument has the same meaning as for set_message.
10971 This function is called with the echo area buffer being current. */
10972
10973 static int
10974 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10975 {
10976 eassert (STRINGP (string));
10977
10978 /* Change multibyteness of the echo buffer appropriately. */
10979 if (message_enable_multibyte
10980 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10981 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10982
10983 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10984 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10985 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10986
10987 /* Insert new message at BEG. */
10988 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10989
10990 /* This function takes care of single/multibyte conversion.
10991 We just have to ensure that the echo area buffer has the right
10992 setting of enable_multibyte_characters. */
10993 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10994
10995 return 0;
10996 }
10997
10998
10999 /* Clear messages. CURRENT_P non-zero means clear the current
11000 message. LAST_DISPLAYED_P non-zero means clear the message
11001 last displayed. */
11002
11003 void
11004 clear_message (bool current_p, bool last_displayed_p)
11005 {
11006 if (current_p)
11007 {
11008 echo_area_buffer[0] = Qnil;
11009 message_cleared_p = true;
11010 }
11011
11012 if (last_displayed_p)
11013 echo_area_buffer[1] = Qnil;
11014
11015 message_buf_print = 0;
11016 }
11017
11018 /* Clear garbaged frames.
11019
11020 This function is used where the old redisplay called
11021 redraw_garbaged_frames which in turn called redraw_frame which in
11022 turn called clear_frame. The call to clear_frame was a source of
11023 flickering. I believe a clear_frame is not necessary. It should
11024 suffice in the new redisplay to invalidate all current matrices,
11025 and ensure a complete redisplay of all windows. */
11026
11027 static void
11028 clear_garbaged_frames (void)
11029 {
11030 if (frame_garbaged)
11031 {
11032 Lisp_Object tail, frame;
11033
11034 FOR_EACH_FRAME (tail, frame)
11035 {
11036 struct frame *f = XFRAME (frame);
11037
11038 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11039 {
11040 if (f->resized_p)
11041 redraw_frame (f);
11042 else
11043 clear_current_matrices (f);
11044 fset_redisplay (f);
11045 f->garbaged = false;
11046 f->resized_p = false;
11047 }
11048 }
11049
11050 frame_garbaged = false;
11051 }
11052 }
11053
11054
11055 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11056 is non-zero update selected_frame. Value is non-zero if the
11057 mini-windows height has been changed. */
11058
11059 static int
11060 echo_area_display (int update_frame_p)
11061 {
11062 Lisp_Object mini_window;
11063 struct window *w;
11064 struct frame *f;
11065 int window_height_changed_p = 0;
11066 struct frame *sf = SELECTED_FRAME ();
11067
11068 mini_window = FRAME_MINIBUF_WINDOW (sf);
11069 w = XWINDOW (mini_window);
11070 f = XFRAME (WINDOW_FRAME (w));
11071
11072 /* Don't display if frame is invisible or not yet initialized. */
11073 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11074 return 0;
11075
11076 #ifdef HAVE_WINDOW_SYSTEM
11077 /* When Emacs starts, selected_frame may be the initial terminal
11078 frame. If we let this through, a message would be displayed on
11079 the terminal. */
11080 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11081 return 0;
11082 #endif /* HAVE_WINDOW_SYSTEM */
11083
11084 /* Redraw garbaged frames. */
11085 clear_garbaged_frames ();
11086
11087 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11088 {
11089 echo_area_window = mini_window;
11090 window_height_changed_p = display_echo_area (w);
11091 w->must_be_updated_p = true;
11092
11093 /* Update the display, unless called from redisplay_internal.
11094 Also don't update the screen during redisplay itself. The
11095 update will happen at the end of redisplay, and an update
11096 here could cause confusion. */
11097 if (update_frame_p && !redisplaying_p)
11098 {
11099 int n = 0;
11100
11101 /* If the display update has been interrupted by pending
11102 input, update mode lines in the frame. Due to the
11103 pending input, it might have been that redisplay hasn't
11104 been called, so that mode lines above the echo area are
11105 garbaged. This looks odd, so we prevent it here. */
11106 if (!display_completed)
11107 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11108
11109 if (window_height_changed_p
11110 /* Don't do this if Emacs is shutting down. Redisplay
11111 needs to run hooks. */
11112 && !NILP (Vrun_hooks))
11113 {
11114 /* Must update other windows. Likewise as in other
11115 cases, don't let this update be interrupted by
11116 pending input. */
11117 ptrdiff_t count = SPECPDL_INDEX ();
11118 specbind (Qredisplay_dont_pause, Qt);
11119 windows_or_buffers_changed = 44;
11120 redisplay_internal ();
11121 unbind_to (count, Qnil);
11122 }
11123 else if (FRAME_WINDOW_P (f) && n == 0)
11124 {
11125 /* Window configuration is the same as before.
11126 Can do with a display update of the echo area,
11127 unless we displayed some mode lines. */
11128 update_single_window (w, 1);
11129 flush_frame (f);
11130 }
11131 else
11132 update_frame (f, 1, 1);
11133
11134 /* If cursor is in the echo area, make sure that the next
11135 redisplay displays the minibuffer, so that the cursor will
11136 be replaced with what the minibuffer wants. */
11137 if (cursor_in_echo_area)
11138 wset_redisplay (XWINDOW (mini_window));
11139 }
11140 }
11141 else if (!EQ (mini_window, selected_window))
11142 wset_redisplay (XWINDOW (mini_window));
11143
11144 /* Last displayed message is now the current message. */
11145 echo_area_buffer[1] = echo_area_buffer[0];
11146 /* Inform read_char that we're not echoing. */
11147 echo_message_buffer = Qnil;
11148
11149 /* Prevent redisplay optimization in redisplay_internal by resetting
11150 this_line_start_pos. This is done because the mini-buffer now
11151 displays the message instead of its buffer text. */
11152 if (EQ (mini_window, selected_window))
11153 CHARPOS (this_line_start_pos) = 0;
11154
11155 return window_height_changed_p;
11156 }
11157
11158 /* Nonzero if W's buffer was changed but not saved. */
11159
11160 static int
11161 window_buffer_changed (struct window *w)
11162 {
11163 struct buffer *b = XBUFFER (w->contents);
11164
11165 eassert (BUFFER_LIVE_P (b));
11166
11167 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11168 }
11169
11170 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11171
11172 static int
11173 mode_line_update_needed (struct window *w)
11174 {
11175 return (w->column_number_displayed != -1
11176 && !(PT == w->last_point && !window_outdated (w))
11177 && (w->column_number_displayed != current_column ()));
11178 }
11179
11180 /* Nonzero if window start of W is frozen and may not be changed during
11181 redisplay. */
11182
11183 static bool
11184 window_frozen_p (struct window *w)
11185 {
11186 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11187 {
11188 Lisp_Object window;
11189
11190 XSETWINDOW (window, w);
11191 if (MINI_WINDOW_P (w))
11192 return 0;
11193 else if (EQ (window, selected_window))
11194 return 0;
11195 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11196 && EQ (window, Vminibuf_scroll_window))
11197 /* This special window can't be frozen too. */
11198 return 0;
11199 else
11200 return 1;
11201 }
11202 return 0;
11203 }
11204
11205 /***********************************************************************
11206 Mode Lines and Frame Titles
11207 ***********************************************************************/
11208
11209 /* A buffer for constructing non-propertized mode-line strings and
11210 frame titles in it; allocated from the heap in init_xdisp and
11211 resized as needed in store_mode_line_noprop_char. */
11212
11213 static char *mode_line_noprop_buf;
11214
11215 /* The buffer's end, and a current output position in it. */
11216
11217 static char *mode_line_noprop_buf_end;
11218 static char *mode_line_noprop_ptr;
11219
11220 #define MODE_LINE_NOPROP_LEN(start) \
11221 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11222
11223 static enum {
11224 MODE_LINE_DISPLAY = 0,
11225 MODE_LINE_TITLE,
11226 MODE_LINE_NOPROP,
11227 MODE_LINE_STRING
11228 } mode_line_target;
11229
11230 /* Alist that caches the results of :propertize.
11231 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11232 static Lisp_Object mode_line_proptrans_alist;
11233
11234 /* List of strings making up the mode-line. */
11235 static Lisp_Object mode_line_string_list;
11236
11237 /* Base face property when building propertized mode line string. */
11238 static Lisp_Object mode_line_string_face;
11239 static Lisp_Object mode_line_string_face_prop;
11240
11241
11242 /* Unwind data for mode line strings */
11243
11244 static Lisp_Object Vmode_line_unwind_vector;
11245
11246 static Lisp_Object
11247 format_mode_line_unwind_data (struct frame *target_frame,
11248 struct buffer *obuf,
11249 Lisp_Object owin,
11250 int save_proptrans)
11251 {
11252 Lisp_Object vector, tmp;
11253
11254 /* Reduce consing by keeping one vector in
11255 Vwith_echo_area_save_vector. */
11256 vector = Vmode_line_unwind_vector;
11257 Vmode_line_unwind_vector = Qnil;
11258
11259 if (NILP (vector))
11260 vector = Fmake_vector (make_number (10), Qnil);
11261
11262 ASET (vector, 0, make_number (mode_line_target));
11263 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11264 ASET (vector, 2, mode_line_string_list);
11265 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11266 ASET (vector, 4, mode_line_string_face);
11267 ASET (vector, 5, mode_line_string_face_prop);
11268
11269 if (obuf)
11270 XSETBUFFER (tmp, obuf);
11271 else
11272 tmp = Qnil;
11273 ASET (vector, 6, tmp);
11274 ASET (vector, 7, owin);
11275 if (target_frame)
11276 {
11277 /* Similarly to `with-selected-window', if the operation selects
11278 a window on another frame, we must restore that frame's
11279 selected window, and (for a tty) the top-frame. */
11280 ASET (vector, 8, target_frame->selected_window);
11281 if (FRAME_TERMCAP_P (target_frame))
11282 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11283 }
11284
11285 return vector;
11286 }
11287
11288 static void
11289 unwind_format_mode_line (Lisp_Object vector)
11290 {
11291 Lisp_Object old_window = AREF (vector, 7);
11292 Lisp_Object target_frame_window = AREF (vector, 8);
11293 Lisp_Object old_top_frame = AREF (vector, 9);
11294
11295 mode_line_target = XINT (AREF (vector, 0));
11296 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11297 mode_line_string_list = AREF (vector, 2);
11298 if (! EQ (AREF (vector, 3), Qt))
11299 mode_line_proptrans_alist = AREF (vector, 3);
11300 mode_line_string_face = AREF (vector, 4);
11301 mode_line_string_face_prop = AREF (vector, 5);
11302
11303 /* Select window before buffer, since it may change the buffer. */
11304 if (!NILP (old_window))
11305 {
11306 /* If the operation that we are unwinding had selected a window
11307 on a different frame, reset its frame-selected-window. For a
11308 text terminal, reset its top-frame if necessary. */
11309 if (!NILP (target_frame_window))
11310 {
11311 Lisp_Object frame
11312 = WINDOW_FRAME (XWINDOW (target_frame_window));
11313
11314 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11315 Fselect_window (target_frame_window, Qt);
11316
11317 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11318 Fselect_frame (old_top_frame, Qt);
11319 }
11320
11321 Fselect_window (old_window, Qt);
11322 }
11323
11324 if (!NILP (AREF (vector, 6)))
11325 {
11326 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11327 ASET (vector, 6, Qnil);
11328 }
11329
11330 Vmode_line_unwind_vector = vector;
11331 }
11332
11333
11334 /* Store a single character C for the frame title in mode_line_noprop_buf.
11335 Re-allocate mode_line_noprop_buf if necessary. */
11336
11337 static void
11338 store_mode_line_noprop_char (char c)
11339 {
11340 /* If output position has reached the end of the allocated buffer,
11341 increase the buffer's size. */
11342 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11343 {
11344 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11345 ptrdiff_t size = len;
11346 mode_line_noprop_buf =
11347 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11348 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11349 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11350 }
11351
11352 *mode_line_noprop_ptr++ = c;
11353 }
11354
11355
11356 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11357 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11358 characters that yield more columns than PRECISION; PRECISION <= 0
11359 means copy the whole string. Pad with spaces until FIELD_WIDTH
11360 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11361 pad. Called from display_mode_element when it is used to build a
11362 frame title. */
11363
11364 static int
11365 store_mode_line_noprop (const char *string, int field_width, int precision)
11366 {
11367 const unsigned char *str = (const unsigned char *) string;
11368 int n = 0;
11369 ptrdiff_t dummy, nbytes;
11370
11371 /* Copy at most PRECISION chars from STR. */
11372 nbytes = strlen (string);
11373 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11374 while (nbytes--)
11375 store_mode_line_noprop_char (*str++);
11376
11377 /* Fill up with spaces until FIELD_WIDTH reached. */
11378 while (field_width > 0
11379 && n < field_width)
11380 {
11381 store_mode_line_noprop_char (' ');
11382 ++n;
11383 }
11384
11385 return n;
11386 }
11387
11388 /***********************************************************************
11389 Frame Titles
11390 ***********************************************************************/
11391
11392 #ifdef HAVE_WINDOW_SYSTEM
11393
11394 /* Set the title of FRAME, if it has changed. The title format is
11395 Vicon_title_format if FRAME is iconified, otherwise it is
11396 frame_title_format. */
11397
11398 static void
11399 x_consider_frame_title (Lisp_Object frame)
11400 {
11401 struct frame *f = XFRAME (frame);
11402
11403 if (FRAME_WINDOW_P (f)
11404 || FRAME_MINIBUF_ONLY_P (f)
11405 || f->explicit_name)
11406 {
11407 /* Do we have more than one visible frame on this X display? */
11408 Lisp_Object tail, other_frame, fmt;
11409 ptrdiff_t title_start;
11410 char *title;
11411 ptrdiff_t len;
11412 struct it it;
11413 ptrdiff_t count = SPECPDL_INDEX ();
11414
11415 FOR_EACH_FRAME (tail, other_frame)
11416 {
11417 struct frame *tf = XFRAME (other_frame);
11418
11419 if (tf != f
11420 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11421 && !FRAME_MINIBUF_ONLY_P (tf)
11422 && !EQ (other_frame, tip_frame)
11423 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11424 break;
11425 }
11426
11427 /* Set global variable indicating that multiple frames exist. */
11428 multiple_frames = CONSP (tail);
11429
11430 /* Switch to the buffer of selected window of the frame. Set up
11431 mode_line_target so that display_mode_element will output into
11432 mode_line_noprop_buf; then display the title. */
11433 record_unwind_protect (unwind_format_mode_line,
11434 format_mode_line_unwind_data
11435 (f, current_buffer, selected_window, 0));
11436
11437 Fselect_window (f->selected_window, Qt);
11438 set_buffer_internal_1
11439 (XBUFFER (XWINDOW (f->selected_window)->contents));
11440 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11441
11442 mode_line_target = MODE_LINE_TITLE;
11443 title_start = MODE_LINE_NOPROP_LEN (0);
11444 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11445 NULL, DEFAULT_FACE_ID);
11446 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11447 len = MODE_LINE_NOPROP_LEN (title_start);
11448 title = mode_line_noprop_buf + title_start;
11449 unbind_to (count, Qnil);
11450
11451 /* Set the title only if it's changed. This avoids consing in
11452 the common case where it hasn't. (If it turns out that we've
11453 already wasted too much time by walking through the list with
11454 display_mode_element, then we might need to optimize at a
11455 higher level than this.) */
11456 if (! STRINGP (f->name)
11457 || SBYTES (f->name) != len
11458 || memcmp (title, SDATA (f->name), len) != 0)
11459 x_implicitly_set_name (f, make_string (title, len), Qnil);
11460 }
11461 }
11462
11463 #endif /* not HAVE_WINDOW_SYSTEM */
11464
11465 \f
11466 /***********************************************************************
11467 Menu Bars
11468 ***********************************************************************/
11469
11470 /* Non-zero if we will not redisplay all visible windows. */
11471 #define REDISPLAY_SOME_P() \
11472 ((windows_or_buffers_changed == 0 \
11473 || windows_or_buffers_changed == REDISPLAY_SOME) \
11474 && (update_mode_lines == 0 \
11475 || update_mode_lines == REDISPLAY_SOME))
11476
11477 /* Prepare for redisplay by updating menu-bar item lists when
11478 appropriate. This can call eval. */
11479
11480 static void
11481 prepare_menu_bars (void)
11482 {
11483 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11484 bool some_windows = REDISPLAY_SOME_P ();
11485 struct gcpro gcpro1, gcpro2;
11486 Lisp_Object tooltip_frame;
11487
11488 #ifdef HAVE_WINDOW_SYSTEM
11489 tooltip_frame = tip_frame;
11490 #else
11491 tooltip_frame = Qnil;
11492 #endif
11493
11494 if (FUNCTIONP (Vpre_redisplay_function))
11495 {
11496 Lisp_Object windows = all_windows ? Qt : Qnil;
11497 if (all_windows && some_windows)
11498 {
11499 Lisp_Object ws = window_list ();
11500 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11501 {
11502 Lisp_Object this = XCAR (ws);
11503 struct window *w = XWINDOW (this);
11504 if (w->redisplay
11505 || XFRAME (w->frame)->redisplay
11506 || XBUFFER (w->contents)->text->redisplay)
11507 {
11508 windows = Fcons (this, windows);
11509 }
11510 }
11511 }
11512 safe_call1 (Vpre_redisplay_function, windows);
11513 }
11514
11515 /* Update all frame titles based on their buffer names, etc. We do
11516 this before the menu bars so that the buffer-menu will show the
11517 up-to-date frame titles. */
11518 #ifdef HAVE_WINDOW_SYSTEM
11519 if (all_windows)
11520 {
11521 Lisp_Object tail, frame;
11522
11523 FOR_EACH_FRAME (tail, frame)
11524 {
11525 struct frame *f = XFRAME (frame);
11526 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11527 if (some_windows
11528 && !f->redisplay
11529 && !w->redisplay
11530 && !XBUFFER (w->contents)->text->redisplay)
11531 continue;
11532
11533 if (!EQ (frame, tooltip_frame)
11534 && (FRAME_ICONIFIED_P (f)
11535 || FRAME_VISIBLE_P (f) == 1
11536 /* Exclude TTY frames that are obscured because they
11537 are not the top frame on their console. This is
11538 because x_consider_frame_title actually switches
11539 to the frame, which for TTY frames means it is
11540 marked as garbaged, and will be completely
11541 redrawn on the next redisplay cycle. This causes
11542 TTY frames to be completely redrawn, when there
11543 are more than one of them, even though nothing
11544 should be changed on display. */
11545 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11546 x_consider_frame_title (frame);
11547 }
11548 }
11549 #endif /* HAVE_WINDOW_SYSTEM */
11550
11551 /* Update the menu bar item lists, if appropriate. This has to be
11552 done before any actual redisplay or generation of display lines. */
11553
11554 if (all_windows)
11555 {
11556 Lisp_Object tail, frame;
11557 ptrdiff_t count = SPECPDL_INDEX ();
11558 /* 1 means that update_menu_bar has run its hooks
11559 so any further calls to update_menu_bar shouldn't do so again. */
11560 int menu_bar_hooks_run = 0;
11561
11562 record_unwind_save_match_data ();
11563
11564 FOR_EACH_FRAME (tail, frame)
11565 {
11566 struct frame *f = XFRAME (frame);
11567 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11568
11569 /* Ignore tooltip frame. */
11570 if (EQ (frame, tooltip_frame))
11571 continue;
11572
11573 if (some_windows
11574 && !f->redisplay
11575 && !w->redisplay
11576 && !XBUFFER (w->contents)->text->redisplay)
11577 continue;
11578
11579 /* If a window on this frame changed size, report that to
11580 the user and clear the size-change flag. */
11581 if (FRAME_WINDOW_SIZES_CHANGED (f))
11582 {
11583 Lisp_Object functions;
11584
11585 /* Clear flag first in case we get an error below. */
11586 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11587 functions = Vwindow_size_change_functions;
11588 GCPRO2 (tail, functions);
11589
11590 while (CONSP (functions))
11591 {
11592 if (!EQ (XCAR (functions), Qt))
11593 call1 (XCAR (functions), frame);
11594 functions = XCDR (functions);
11595 }
11596 UNGCPRO;
11597 }
11598
11599 GCPRO1 (tail);
11600 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11601 #ifdef HAVE_WINDOW_SYSTEM
11602 update_tool_bar (f, 0);
11603 #endif
11604 #ifdef HAVE_NS
11605 if (windows_or_buffers_changed
11606 && FRAME_NS_P (f))
11607 ns_set_doc_edited
11608 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11609 #endif
11610 UNGCPRO;
11611 }
11612
11613 unbind_to (count, Qnil);
11614 }
11615 else
11616 {
11617 struct frame *sf = SELECTED_FRAME ();
11618 update_menu_bar (sf, 1, 0);
11619 #ifdef HAVE_WINDOW_SYSTEM
11620 update_tool_bar (sf, 1);
11621 #endif
11622 }
11623 }
11624
11625
11626 /* Update the menu bar item list for frame F. This has to be done
11627 before we start to fill in any display lines, because it can call
11628 eval.
11629
11630 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11631
11632 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11633 already ran the menu bar hooks for this redisplay, so there
11634 is no need to run them again. The return value is the
11635 updated value of this flag, to pass to the next call. */
11636
11637 static int
11638 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11639 {
11640 Lisp_Object window;
11641 register struct window *w;
11642
11643 /* If called recursively during a menu update, do nothing. This can
11644 happen when, for instance, an activate-menubar-hook causes a
11645 redisplay. */
11646 if (inhibit_menubar_update)
11647 return hooks_run;
11648
11649 window = FRAME_SELECTED_WINDOW (f);
11650 w = XWINDOW (window);
11651
11652 if (FRAME_WINDOW_P (f)
11653 ?
11654 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11655 || defined (HAVE_NS) || defined (USE_GTK)
11656 FRAME_EXTERNAL_MENU_BAR (f)
11657 #else
11658 FRAME_MENU_BAR_LINES (f) > 0
11659 #endif
11660 : FRAME_MENU_BAR_LINES (f) > 0)
11661 {
11662 /* If the user has switched buffers or windows, we need to
11663 recompute to reflect the new bindings. But we'll
11664 recompute when update_mode_lines is set too; that means
11665 that people can use force-mode-line-update to request
11666 that the menu bar be recomputed. The adverse effect on
11667 the rest of the redisplay algorithm is about the same as
11668 windows_or_buffers_changed anyway. */
11669 if (windows_or_buffers_changed
11670 /* This used to test w->update_mode_line, but we believe
11671 there is no need to recompute the menu in that case. */
11672 || update_mode_lines
11673 || window_buffer_changed (w))
11674 {
11675 struct buffer *prev = current_buffer;
11676 ptrdiff_t count = SPECPDL_INDEX ();
11677
11678 specbind (Qinhibit_menubar_update, Qt);
11679
11680 set_buffer_internal_1 (XBUFFER (w->contents));
11681 if (save_match_data)
11682 record_unwind_save_match_data ();
11683 if (NILP (Voverriding_local_map_menu_flag))
11684 {
11685 specbind (Qoverriding_terminal_local_map, Qnil);
11686 specbind (Qoverriding_local_map, Qnil);
11687 }
11688
11689 if (!hooks_run)
11690 {
11691 /* Run the Lucid hook. */
11692 safe_run_hooks (Qactivate_menubar_hook);
11693
11694 /* If it has changed current-menubar from previous value,
11695 really recompute the menu-bar from the value. */
11696 if (! NILP (Vlucid_menu_bar_dirty_flag))
11697 call0 (Qrecompute_lucid_menubar);
11698
11699 safe_run_hooks (Qmenu_bar_update_hook);
11700
11701 hooks_run = 1;
11702 }
11703
11704 XSETFRAME (Vmenu_updating_frame, f);
11705 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11706
11707 /* Redisplay the menu bar in case we changed it. */
11708 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11709 || defined (HAVE_NS) || defined (USE_GTK)
11710 if (FRAME_WINDOW_P (f))
11711 {
11712 #if defined (HAVE_NS)
11713 /* All frames on Mac OS share the same menubar. So only
11714 the selected frame should be allowed to set it. */
11715 if (f == SELECTED_FRAME ())
11716 #endif
11717 set_frame_menubar (f, 0, 0);
11718 }
11719 else
11720 /* On a terminal screen, the menu bar is an ordinary screen
11721 line, and this makes it get updated. */
11722 w->update_mode_line = 1;
11723 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11724 /* In the non-toolkit version, the menu bar is an ordinary screen
11725 line, and this makes it get updated. */
11726 w->update_mode_line = 1;
11727 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11728
11729 unbind_to (count, Qnil);
11730 set_buffer_internal_1 (prev);
11731 }
11732 }
11733
11734 return hooks_run;
11735 }
11736
11737 /***********************************************************************
11738 Tool-bars
11739 ***********************************************************************/
11740
11741 #ifdef HAVE_WINDOW_SYSTEM
11742
11743 /* Tool-bar item index of the item on which a mouse button was pressed
11744 or -1. */
11745
11746 int last_tool_bar_item;
11747
11748 /* Select `frame' temporarily without running all the code in
11749 do_switch_frame.
11750 FIXME: Maybe do_switch_frame should be trimmed down similarly
11751 when `norecord' is set. */
11752 static void
11753 fast_set_selected_frame (Lisp_Object frame)
11754 {
11755 if (!EQ (selected_frame, frame))
11756 {
11757 selected_frame = frame;
11758 selected_window = XFRAME (frame)->selected_window;
11759 }
11760 }
11761
11762 /* Update the tool-bar item list for frame F. This has to be done
11763 before we start to fill in any display lines. Called from
11764 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11765 and restore it here. */
11766
11767 static void
11768 update_tool_bar (struct frame *f, int save_match_data)
11769 {
11770 #if defined (USE_GTK) || defined (HAVE_NS)
11771 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11772 #else
11773 int do_update = (WINDOWP (f->tool_bar_window)
11774 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11775 #endif
11776
11777 if (do_update)
11778 {
11779 Lisp_Object window;
11780 struct window *w;
11781
11782 window = FRAME_SELECTED_WINDOW (f);
11783 w = XWINDOW (window);
11784
11785 /* If the user has switched buffers or windows, we need to
11786 recompute to reflect the new bindings. But we'll
11787 recompute when update_mode_lines is set too; that means
11788 that people can use force-mode-line-update to request
11789 that the menu bar be recomputed. The adverse effect on
11790 the rest of the redisplay algorithm is about the same as
11791 windows_or_buffers_changed anyway. */
11792 if (windows_or_buffers_changed
11793 || w->update_mode_line
11794 || update_mode_lines
11795 || window_buffer_changed (w))
11796 {
11797 struct buffer *prev = current_buffer;
11798 ptrdiff_t count = SPECPDL_INDEX ();
11799 Lisp_Object frame, new_tool_bar;
11800 int new_n_tool_bar;
11801 struct gcpro gcpro1;
11802
11803 /* Set current_buffer to the buffer of the selected
11804 window of the frame, so that we get the right local
11805 keymaps. */
11806 set_buffer_internal_1 (XBUFFER (w->contents));
11807
11808 /* Save match data, if we must. */
11809 if (save_match_data)
11810 record_unwind_save_match_data ();
11811
11812 /* Make sure that we don't accidentally use bogus keymaps. */
11813 if (NILP (Voverriding_local_map_menu_flag))
11814 {
11815 specbind (Qoverriding_terminal_local_map, Qnil);
11816 specbind (Qoverriding_local_map, Qnil);
11817 }
11818
11819 GCPRO1 (new_tool_bar);
11820
11821 /* We must temporarily set the selected frame to this frame
11822 before calling tool_bar_items, because the calculation of
11823 the tool-bar keymap uses the selected frame (see
11824 `tool-bar-make-keymap' in tool-bar.el). */
11825 eassert (EQ (selected_window,
11826 /* Since we only explicitly preserve selected_frame,
11827 check that selected_window would be redundant. */
11828 XFRAME (selected_frame)->selected_window));
11829 record_unwind_protect (fast_set_selected_frame, selected_frame);
11830 XSETFRAME (frame, f);
11831 fast_set_selected_frame (frame);
11832
11833 /* Build desired tool-bar items from keymaps. */
11834 new_tool_bar
11835 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11836 &new_n_tool_bar);
11837
11838 /* Redisplay the tool-bar if we changed it. */
11839 if (new_n_tool_bar != f->n_tool_bar_items
11840 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11841 {
11842 /* Redisplay that happens asynchronously due to an expose event
11843 may access f->tool_bar_items. Make sure we update both
11844 variables within BLOCK_INPUT so no such event interrupts. */
11845 block_input ();
11846 fset_tool_bar_items (f, new_tool_bar);
11847 f->n_tool_bar_items = new_n_tool_bar;
11848 w->update_mode_line = 1;
11849 unblock_input ();
11850 }
11851
11852 UNGCPRO;
11853
11854 unbind_to (count, Qnil);
11855 set_buffer_internal_1 (prev);
11856 }
11857 }
11858 }
11859
11860 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11861
11862 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11863 F's desired tool-bar contents. F->tool_bar_items must have
11864 been set up previously by calling prepare_menu_bars. */
11865
11866 static void
11867 build_desired_tool_bar_string (struct frame *f)
11868 {
11869 int i, size, size_needed;
11870 struct gcpro gcpro1, gcpro2, gcpro3;
11871 Lisp_Object image, plist, props;
11872
11873 image = plist = props = Qnil;
11874 GCPRO3 (image, plist, props);
11875
11876 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11877 Otherwise, make a new string. */
11878
11879 /* The size of the string we might be able to reuse. */
11880 size = (STRINGP (f->desired_tool_bar_string)
11881 ? SCHARS (f->desired_tool_bar_string)
11882 : 0);
11883
11884 /* We need one space in the string for each image. */
11885 size_needed = f->n_tool_bar_items;
11886
11887 /* Reuse f->desired_tool_bar_string, if possible. */
11888 if (size < size_needed || NILP (f->desired_tool_bar_string))
11889 fset_desired_tool_bar_string
11890 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11891 else
11892 {
11893 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11894 Fremove_text_properties (make_number (0), make_number (size),
11895 props, f->desired_tool_bar_string);
11896 }
11897
11898 /* Put a `display' property on the string for the images to display,
11899 put a `menu_item' property on tool-bar items with a value that
11900 is the index of the item in F's tool-bar item vector. */
11901 for (i = 0; i < f->n_tool_bar_items; ++i)
11902 {
11903 #define PROP(IDX) \
11904 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11905
11906 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11907 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11908 int hmargin, vmargin, relief, idx, end;
11909
11910 /* If image is a vector, choose the image according to the
11911 button state. */
11912 image = PROP (TOOL_BAR_ITEM_IMAGES);
11913 if (VECTORP (image))
11914 {
11915 if (enabled_p)
11916 idx = (selected_p
11917 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11918 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11919 else
11920 idx = (selected_p
11921 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11922 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11923
11924 eassert (ASIZE (image) >= idx);
11925 image = AREF (image, idx);
11926 }
11927 else
11928 idx = -1;
11929
11930 /* Ignore invalid image specifications. */
11931 if (!valid_image_p (image))
11932 continue;
11933
11934 /* Display the tool-bar button pressed, or depressed. */
11935 plist = Fcopy_sequence (XCDR (image));
11936
11937 /* Compute margin and relief to draw. */
11938 relief = (tool_bar_button_relief >= 0
11939 ? tool_bar_button_relief
11940 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11941 hmargin = vmargin = relief;
11942
11943 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11944 INT_MAX - max (hmargin, vmargin)))
11945 {
11946 hmargin += XFASTINT (Vtool_bar_button_margin);
11947 vmargin += XFASTINT (Vtool_bar_button_margin);
11948 }
11949 else if (CONSP (Vtool_bar_button_margin))
11950 {
11951 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11952 INT_MAX - hmargin))
11953 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11954
11955 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11956 INT_MAX - vmargin))
11957 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11958 }
11959
11960 if (auto_raise_tool_bar_buttons_p)
11961 {
11962 /* Add a `:relief' property to the image spec if the item is
11963 selected. */
11964 if (selected_p)
11965 {
11966 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11967 hmargin -= relief;
11968 vmargin -= relief;
11969 }
11970 }
11971 else
11972 {
11973 /* If image is selected, display it pressed, i.e. with a
11974 negative relief. If it's not selected, display it with a
11975 raised relief. */
11976 plist = Fplist_put (plist, QCrelief,
11977 (selected_p
11978 ? make_number (-relief)
11979 : make_number (relief)));
11980 hmargin -= relief;
11981 vmargin -= relief;
11982 }
11983
11984 /* Put a margin around the image. */
11985 if (hmargin || vmargin)
11986 {
11987 if (hmargin == vmargin)
11988 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11989 else
11990 plist = Fplist_put (plist, QCmargin,
11991 Fcons (make_number (hmargin),
11992 make_number (vmargin)));
11993 }
11994
11995 /* If button is not enabled, and we don't have special images
11996 for the disabled state, make the image appear disabled by
11997 applying an appropriate algorithm to it. */
11998 if (!enabled_p && idx < 0)
11999 plist = Fplist_put (plist, QCconversion, Qdisabled);
12000
12001 /* Put a `display' text property on the string for the image to
12002 display. Put a `menu-item' property on the string that gives
12003 the start of this item's properties in the tool-bar items
12004 vector. */
12005 image = Fcons (Qimage, plist);
12006 props = list4 (Qdisplay, image,
12007 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12008
12009 /* Let the last image hide all remaining spaces in the tool bar
12010 string. The string can be longer than needed when we reuse a
12011 previous string. */
12012 if (i + 1 == f->n_tool_bar_items)
12013 end = SCHARS (f->desired_tool_bar_string);
12014 else
12015 end = i + 1;
12016 Fadd_text_properties (make_number (i), make_number (end),
12017 props, f->desired_tool_bar_string);
12018 #undef PROP
12019 }
12020
12021 UNGCPRO;
12022 }
12023
12024
12025 /* Display one line of the tool-bar of frame IT->f.
12026
12027 HEIGHT specifies the desired height of the tool-bar line.
12028 If the actual height of the glyph row is less than HEIGHT, the
12029 row's height is increased to HEIGHT, and the icons are centered
12030 vertically in the new height.
12031
12032 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12033 count a final empty row in case the tool-bar width exactly matches
12034 the window width.
12035 */
12036
12037 static void
12038 display_tool_bar_line (struct it *it, int height)
12039 {
12040 struct glyph_row *row = it->glyph_row;
12041 int max_x = it->last_visible_x;
12042 struct glyph *last;
12043
12044 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12045 clear_glyph_row (row);
12046 row->enabled_p = true;
12047 row->y = it->current_y;
12048
12049 /* Note that this isn't made use of if the face hasn't a box,
12050 so there's no need to check the face here. */
12051 it->start_of_box_run_p = 1;
12052
12053 while (it->current_x < max_x)
12054 {
12055 int x, n_glyphs_before, i, nglyphs;
12056 struct it it_before;
12057
12058 /* Get the next display element. */
12059 if (!get_next_display_element (it))
12060 {
12061 /* Don't count empty row if we are counting needed tool-bar lines. */
12062 if (height < 0 && !it->hpos)
12063 return;
12064 break;
12065 }
12066
12067 /* Produce glyphs. */
12068 n_glyphs_before = row->used[TEXT_AREA];
12069 it_before = *it;
12070
12071 PRODUCE_GLYPHS (it);
12072
12073 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12074 i = 0;
12075 x = it_before.current_x;
12076 while (i < nglyphs)
12077 {
12078 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12079
12080 if (x + glyph->pixel_width > max_x)
12081 {
12082 /* Glyph doesn't fit on line. Backtrack. */
12083 row->used[TEXT_AREA] = n_glyphs_before;
12084 *it = it_before;
12085 /* If this is the only glyph on this line, it will never fit on the
12086 tool-bar, so skip it. But ensure there is at least one glyph,
12087 so we don't accidentally disable the tool-bar. */
12088 if (n_glyphs_before == 0
12089 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12090 break;
12091 goto out;
12092 }
12093
12094 ++it->hpos;
12095 x += glyph->pixel_width;
12096 ++i;
12097 }
12098
12099 /* Stop at line end. */
12100 if (ITERATOR_AT_END_OF_LINE_P (it))
12101 break;
12102
12103 set_iterator_to_next (it, 1);
12104 }
12105
12106 out:;
12107
12108 row->displays_text_p = row->used[TEXT_AREA] != 0;
12109
12110 /* Use default face for the border below the tool bar.
12111
12112 FIXME: When auto-resize-tool-bars is grow-only, there is
12113 no additional border below the possibly empty tool-bar lines.
12114 So to make the extra empty lines look "normal", we have to
12115 use the tool-bar face for the border too. */
12116 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12117 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12118 it->face_id = DEFAULT_FACE_ID;
12119
12120 extend_face_to_end_of_line (it);
12121 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12122 last->right_box_line_p = 1;
12123 if (last == row->glyphs[TEXT_AREA])
12124 last->left_box_line_p = 1;
12125
12126 /* Make line the desired height and center it vertically. */
12127 if ((height -= it->max_ascent + it->max_descent) > 0)
12128 {
12129 /* Don't add more than one line height. */
12130 height %= FRAME_LINE_HEIGHT (it->f);
12131 it->max_ascent += height / 2;
12132 it->max_descent += (height + 1) / 2;
12133 }
12134
12135 compute_line_metrics (it);
12136
12137 /* If line is empty, make it occupy the rest of the tool-bar. */
12138 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12139 {
12140 row->height = row->phys_height = it->last_visible_y - row->y;
12141 row->visible_height = row->height;
12142 row->ascent = row->phys_ascent = 0;
12143 row->extra_line_spacing = 0;
12144 }
12145
12146 row->full_width_p = 1;
12147 row->continued_p = 0;
12148 row->truncated_on_left_p = 0;
12149 row->truncated_on_right_p = 0;
12150
12151 it->current_x = it->hpos = 0;
12152 it->current_y += row->height;
12153 ++it->vpos;
12154 ++it->glyph_row;
12155 }
12156
12157
12158 /* Max tool-bar height. Basically, this is what makes all other windows
12159 disappear when the frame gets too small. Rethink this! */
12160
12161 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12162 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12163
12164 /* Value is the number of pixels needed to make all tool-bar items of
12165 frame F visible. The actual number of glyph rows needed is
12166 returned in *N_ROWS if non-NULL. */
12167
12168 static int
12169 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12170 {
12171 struct window *w = XWINDOW (f->tool_bar_window);
12172 struct it it;
12173 /* tool_bar_height is called from redisplay_tool_bar after building
12174 the desired matrix, so use (unused) mode-line row as temporary row to
12175 avoid destroying the first tool-bar row. */
12176 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12177
12178 /* Initialize an iterator for iteration over
12179 F->desired_tool_bar_string in the tool-bar window of frame F. */
12180 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12181 it.first_visible_x = 0;
12182 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12183 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12184 it.paragraph_embedding = L2R;
12185
12186 while (!ITERATOR_AT_END_P (&it))
12187 {
12188 clear_glyph_row (temp_row);
12189 it.glyph_row = temp_row;
12190 display_tool_bar_line (&it, -1);
12191 }
12192 clear_glyph_row (temp_row);
12193
12194 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12195 if (n_rows)
12196 *n_rows = it.vpos > 0 ? it.vpos : -1;
12197
12198 if (pixelwise)
12199 return it.current_y;
12200 else
12201 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12202 }
12203
12204 #endif /* !USE_GTK && !HAVE_NS */
12205
12206 #if defined USE_GTK || defined HAVE_NS
12207 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12208 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12209 #endif
12210
12211 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12212 0, 2, 0,
12213 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12214 If FRAME is nil or omitted, use the selected frame. Optional argument
12215 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12216 (Lisp_Object frame, Lisp_Object pixelwise)
12217 {
12218 int height = 0;
12219
12220 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12221 struct frame *f = decode_any_frame (frame);
12222
12223 if (WINDOWP (f->tool_bar_window)
12224 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12225 {
12226 update_tool_bar (f, 1);
12227 if (f->n_tool_bar_items)
12228 {
12229 build_desired_tool_bar_string (f);
12230 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12231 }
12232 }
12233 #endif
12234
12235 return make_number (height);
12236 }
12237
12238
12239 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12240 height should be changed. */
12241
12242 static int
12243 redisplay_tool_bar (struct frame *f)
12244 {
12245 #if defined (USE_GTK) || defined (HAVE_NS)
12246
12247 if (FRAME_EXTERNAL_TOOL_BAR (f))
12248 update_frame_tool_bar (f);
12249 return 0;
12250
12251 #else /* !USE_GTK && !HAVE_NS */
12252
12253 struct window *w;
12254 struct it it;
12255 struct glyph_row *row;
12256
12257 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12258 do anything. This means you must start with tool-bar-lines
12259 non-zero to get the auto-sizing effect. Or in other words, you
12260 can turn off tool-bars by specifying tool-bar-lines zero. */
12261 if (!WINDOWP (f->tool_bar_window)
12262 || (w = XWINDOW (f->tool_bar_window),
12263 WINDOW_PIXEL_HEIGHT (w) == 0))
12264 return 0;
12265
12266 /* Set up an iterator for the tool-bar window. */
12267 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12268 it.first_visible_x = 0;
12269 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12270 row = it.glyph_row;
12271
12272 /* Build a string that represents the contents of the tool-bar. */
12273 build_desired_tool_bar_string (f);
12274 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12275 /* FIXME: This should be controlled by a user option. But it
12276 doesn't make sense to have an R2L tool bar if the menu bar cannot
12277 be drawn also R2L, and making the menu bar R2L is tricky due
12278 toolkit-specific code that implements it. If an R2L tool bar is
12279 ever supported, display_tool_bar_line should also be augmented to
12280 call unproduce_glyphs like display_line and display_string
12281 do. */
12282 it.paragraph_embedding = L2R;
12283
12284 if (f->n_tool_bar_rows == 0)
12285 {
12286 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12287
12288 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12289 {
12290 Lisp_Object frame;
12291 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12292 / FRAME_LINE_HEIGHT (f));
12293
12294 XSETFRAME (frame, f);
12295 Fmodify_frame_parameters (frame,
12296 list1 (Fcons (Qtool_bar_lines,
12297 make_number (new_lines))));
12298 /* Always do that now. */
12299 clear_glyph_matrix (w->desired_matrix);
12300 f->fonts_changed = 1;
12301 return 1;
12302 }
12303 }
12304
12305 /* Display as many lines as needed to display all tool-bar items. */
12306
12307 if (f->n_tool_bar_rows > 0)
12308 {
12309 int border, rows, height, extra;
12310
12311 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12312 border = XINT (Vtool_bar_border);
12313 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12314 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12315 else if (EQ (Vtool_bar_border, Qborder_width))
12316 border = f->border_width;
12317 else
12318 border = 0;
12319 if (border < 0)
12320 border = 0;
12321
12322 rows = f->n_tool_bar_rows;
12323 height = max (1, (it.last_visible_y - border) / rows);
12324 extra = it.last_visible_y - border - height * rows;
12325
12326 while (it.current_y < it.last_visible_y)
12327 {
12328 int h = 0;
12329 if (extra > 0 && rows-- > 0)
12330 {
12331 h = (extra + rows - 1) / rows;
12332 extra -= h;
12333 }
12334 display_tool_bar_line (&it, height + h);
12335 }
12336 }
12337 else
12338 {
12339 while (it.current_y < it.last_visible_y)
12340 display_tool_bar_line (&it, 0);
12341 }
12342
12343 /* It doesn't make much sense to try scrolling in the tool-bar
12344 window, so don't do it. */
12345 w->desired_matrix->no_scrolling_p = 1;
12346 w->must_be_updated_p = 1;
12347
12348 if (!NILP (Vauto_resize_tool_bars))
12349 {
12350 /* Do we really allow the toolbar to occupy the whole frame? */
12351 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12352 int change_height_p = 0;
12353
12354 /* If we couldn't display everything, change the tool-bar's
12355 height if there is room for more. */
12356 if (IT_STRING_CHARPOS (it) < it.end_charpos
12357 && it.current_y < max_tool_bar_height)
12358 change_height_p = 1;
12359
12360 /* We subtract 1 because display_tool_bar_line advances the
12361 glyph_row pointer before returning to its caller. We want to
12362 examine the last glyph row produced by
12363 display_tool_bar_line. */
12364 row = it.glyph_row - 1;
12365
12366 /* If there are blank lines at the end, except for a partially
12367 visible blank line at the end that is smaller than
12368 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12369 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12370 && row->height >= FRAME_LINE_HEIGHT (f))
12371 change_height_p = 1;
12372
12373 /* If row displays tool-bar items, but is partially visible,
12374 change the tool-bar's height. */
12375 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12376 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12377 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12378 change_height_p = 1;
12379
12380 /* Resize windows as needed by changing the `tool-bar-lines'
12381 frame parameter. */
12382 if (change_height_p)
12383 {
12384 Lisp_Object frame;
12385 int nrows;
12386 int new_height = tool_bar_height (f, &nrows, 1);
12387
12388 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12389 && !f->minimize_tool_bar_window_p)
12390 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12391 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12392 f->minimize_tool_bar_window_p = 0;
12393
12394 if (change_height_p)
12395 {
12396 /* Current size of the tool-bar window in canonical line
12397 units. */
12398 int old_lines = WINDOW_TOTAL_LINES (w);
12399 /* Required size of the tool-bar window in canonical
12400 line units. */
12401 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12402 / FRAME_LINE_HEIGHT (f));
12403 /* Maximum size of the tool-bar window in canonical line
12404 units that this frame can allow. */
12405 int max_lines =
12406 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12407
12408 /* Don't try to change the tool-bar window size and set
12409 the fonts_changed flag unless really necessary. That
12410 flag causes redisplay to give up and retry
12411 redisplaying the frame from scratch, so setting it
12412 unnecessarily can lead to nasty redisplay loops. */
12413 if (new_lines <= max_lines
12414 && eabs (new_lines - old_lines) >= 1)
12415 {
12416 XSETFRAME (frame, f);
12417 Fmodify_frame_parameters (frame,
12418 list1 (Fcons (Qtool_bar_lines,
12419 make_number (new_lines))));
12420 clear_glyph_matrix (w->desired_matrix);
12421 f->n_tool_bar_rows = nrows;
12422 f->fonts_changed = 1;
12423 return 1;
12424 }
12425 }
12426 }
12427 }
12428
12429 f->minimize_tool_bar_window_p = 0;
12430 return 0;
12431
12432 #endif /* USE_GTK || HAVE_NS */
12433 }
12434
12435 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12436
12437 /* Get information about the tool-bar item which is displayed in GLYPH
12438 on frame F. Return in *PROP_IDX the index where tool-bar item
12439 properties start in F->tool_bar_items. Value is zero if
12440 GLYPH doesn't display a tool-bar item. */
12441
12442 static int
12443 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12444 {
12445 Lisp_Object prop;
12446 int success_p;
12447 int charpos;
12448
12449 /* This function can be called asynchronously, which means we must
12450 exclude any possibility that Fget_text_property signals an
12451 error. */
12452 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12453 charpos = max (0, charpos);
12454
12455 /* Get the text property `menu-item' at pos. The value of that
12456 property is the start index of this item's properties in
12457 F->tool_bar_items. */
12458 prop = Fget_text_property (make_number (charpos),
12459 Qmenu_item, f->current_tool_bar_string);
12460 if (INTEGERP (prop))
12461 {
12462 *prop_idx = XINT (prop);
12463 success_p = 1;
12464 }
12465 else
12466 success_p = 0;
12467
12468 return success_p;
12469 }
12470
12471 \f
12472 /* Get information about the tool-bar item at position X/Y on frame F.
12473 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12474 the current matrix of the tool-bar window of F, or NULL if not
12475 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12476 item in F->tool_bar_items. Value is
12477
12478 -1 if X/Y is not on a tool-bar item
12479 0 if X/Y is on the same item that was highlighted before.
12480 1 otherwise. */
12481
12482 static int
12483 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12484 int *hpos, int *vpos, int *prop_idx)
12485 {
12486 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12487 struct window *w = XWINDOW (f->tool_bar_window);
12488 int area;
12489
12490 /* Find the glyph under X/Y. */
12491 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12492 if (*glyph == NULL)
12493 return -1;
12494
12495 /* Get the start of this tool-bar item's properties in
12496 f->tool_bar_items. */
12497 if (!tool_bar_item_info (f, *glyph, prop_idx))
12498 return -1;
12499
12500 /* Is mouse on the highlighted item? */
12501 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12502 && *vpos >= hlinfo->mouse_face_beg_row
12503 && *vpos <= hlinfo->mouse_face_end_row
12504 && (*vpos > hlinfo->mouse_face_beg_row
12505 || *hpos >= hlinfo->mouse_face_beg_col)
12506 && (*vpos < hlinfo->mouse_face_end_row
12507 || *hpos < hlinfo->mouse_face_end_col
12508 || hlinfo->mouse_face_past_end))
12509 return 0;
12510
12511 return 1;
12512 }
12513
12514
12515 /* EXPORT:
12516 Handle mouse button event on the tool-bar of frame F, at
12517 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12518 0 for button release. MODIFIERS is event modifiers for button
12519 release. */
12520
12521 void
12522 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12523 int modifiers)
12524 {
12525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12526 struct window *w = XWINDOW (f->tool_bar_window);
12527 int hpos, vpos, prop_idx;
12528 struct glyph *glyph;
12529 Lisp_Object enabled_p;
12530 int ts;
12531
12532 /* If not on the highlighted tool-bar item, and mouse-highlight is
12533 non-nil, return. This is so we generate the tool-bar button
12534 click only when the mouse button is released on the same item as
12535 where it was pressed. However, when mouse-highlight is disabled,
12536 generate the click when the button is released regardless of the
12537 highlight, since tool-bar items are not highlighted in that
12538 case. */
12539 frame_to_window_pixel_xy (w, &x, &y);
12540 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12541 if (ts == -1
12542 || (ts != 0 && !NILP (Vmouse_highlight)))
12543 return;
12544
12545 /* When mouse-highlight is off, generate the click for the item
12546 where the button was pressed, disregarding where it was
12547 released. */
12548 if (NILP (Vmouse_highlight) && !down_p)
12549 prop_idx = last_tool_bar_item;
12550
12551 /* If item is disabled, do nothing. */
12552 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12553 if (NILP (enabled_p))
12554 return;
12555
12556 if (down_p)
12557 {
12558 /* Show item in pressed state. */
12559 if (!NILP (Vmouse_highlight))
12560 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12561 last_tool_bar_item = prop_idx;
12562 }
12563 else
12564 {
12565 Lisp_Object key, frame;
12566 struct input_event event;
12567 EVENT_INIT (event);
12568
12569 /* Show item in released state. */
12570 if (!NILP (Vmouse_highlight))
12571 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12572
12573 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12574
12575 XSETFRAME (frame, f);
12576 event.kind = TOOL_BAR_EVENT;
12577 event.frame_or_window = frame;
12578 event.arg = frame;
12579 kbd_buffer_store_event (&event);
12580
12581 event.kind = TOOL_BAR_EVENT;
12582 event.frame_or_window = frame;
12583 event.arg = key;
12584 event.modifiers = modifiers;
12585 kbd_buffer_store_event (&event);
12586 last_tool_bar_item = -1;
12587 }
12588 }
12589
12590
12591 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12592 tool-bar window-relative coordinates X/Y. Called from
12593 note_mouse_highlight. */
12594
12595 static void
12596 note_tool_bar_highlight (struct frame *f, int x, int y)
12597 {
12598 Lisp_Object window = f->tool_bar_window;
12599 struct window *w = XWINDOW (window);
12600 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12601 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12602 int hpos, vpos;
12603 struct glyph *glyph;
12604 struct glyph_row *row;
12605 int i;
12606 Lisp_Object enabled_p;
12607 int prop_idx;
12608 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12609 int mouse_down_p, rc;
12610
12611 /* Function note_mouse_highlight is called with negative X/Y
12612 values when mouse moves outside of the frame. */
12613 if (x <= 0 || y <= 0)
12614 {
12615 clear_mouse_face (hlinfo);
12616 return;
12617 }
12618
12619 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12620 if (rc < 0)
12621 {
12622 /* Not on tool-bar item. */
12623 clear_mouse_face (hlinfo);
12624 return;
12625 }
12626 else if (rc == 0)
12627 /* On same tool-bar item as before. */
12628 goto set_help_echo;
12629
12630 clear_mouse_face (hlinfo);
12631
12632 /* Mouse is down, but on different tool-bar item? */
12633 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12634 && f == dpyinfo->last_mouse_frame);
12635
12636 if (mouse_down_p
12637 && last_tool_bar_item != prop_idx)
12638 return;
12639
12640 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12641
12642 /* If tool-bar item is not enabled, don't highlight it. */
12643 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12644 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12645 {
12646 /* Compute the x-position of the glyph. In front and past the
12647 image is a space. We include this in the highlighted area. */
12648 row = MATRIX_ROW (w->current_matrix, vpos);
12649 for (i = x = 0; i < hpos; ++i)
12650 x += row->glyphs[TEXT_AREA][i].pixel_width;
12651
12652 /* Record this as the current active region. */
12653 hlinfo->mouse_face_beg_col = hpos;
12654 hlinfo->mouse_face_beg_row = vpos;
12655 hlinfo->mouse_face_beg_x = x;
12656 hlinfo->mouse_face_past_end = 0;
12657
12658 hlinfo->mouse_face_end_col = hpos + 1;
12659 hlinfo->mouse_face_end_row = vpos;
12660 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12661 hlinfo->mouse_face_window = window;
12662 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12663
12664 /* Display it as active. */
12665 show_mouse_face (hlinfo, draw);
12666 }
12667
12668 set_help_echo:
12669
12670 /* Set help_echo_string to a help string to display for this tool-bar item.
12671 XTread_socket does the rest. */
12672 help_echo_object = help_echo_window = Qnil;
12673 help_echo_pos = -1;
12674 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12675 if (NILP (help_echo_string))
12676 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12677 }
12678
12679 #endif /* !USE_GTK && !HAVE_NS */
12680
12681 #endif /* HAVE_WINDOW_SYSTEM */
12682
12683
12684 \f
12685 /************************************************************************
12686 Horizontal scrolling
12687 ************************************************************************/
12688
12689 static int hscroll_window_tree (Lisp_Object);
12690 static int hscroll_windows (Lisp_Object);
12691
12692 /* For all leaf windows in the window tree rooted at WINDOW, set their
12693 hscroll value so that PT is (i) visible in the window, and (ii) so
12694 that it is not within a certain margin at the window's left and
12695 right border. Value is non-zero if any window's hscroll has been
12696 changed. */
12697
12698 static int
12699 hscroll_window_tree (Lisp_Object window)
12700 {
12701 int hscrolled_p = 0;
12702 int hscroll_relative_p = FLOATP (Vhscroll_step);
12703 int hscroll_step_abs = 0;
12704 double hscroll_step_rel = 0;
12705
12706 if (hscroll_relative_p)
12707 {
12708 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12709 if (hscroll_step_rel < 0)
12710 {
12711 hscroll_relative_p = 0;
12712 hscroll_step_abs = 0;
12713 }
12714 }
12715 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12716 {
12717 hscroll_step_abs = XINT (Vhscroll_step);
12718 if (hscroll_step_abs < 0)
12719 hscroll_step_abs = 0;
12720 }
12721 else
12722 hscroll_step_abs = 0;
12723
12724 while (WINDOWP (window))
12725 {
12726 struct window *w = XWINDOW (window);
12727
12728 if (WINDOWP (w->contents))
12729 hscrolled_p |= hscroll_window_tree (w->contents);
12730 else if (w->cursor.vpos >= 0)
12731 {
12732 int h_margin;
12733 int text_area_width;
12734 struct glyph_row *cursor_row;
12735 struct glyph_row *bottom_row;
12736 int row_r2l_p;
12737
12738 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12739 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12740 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12741 else
12742 cursor_row = bottom_row - 1;
12743
12744 if (!cursor_row->enabled_p)
12745 {
12746 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12747 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12748 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12749 else
12750 cursor_row = bottom_row - 1;
12751 }
12752 row_r2l_p = cursor_row->reversed_p;
12753
12754 text_area_width = window_box_width (w, TEXT_AREA);
12755
12756 /* Scroll when cursor is inside this scroll margin. */
12757 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12758
12759 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12760 /* For left-to-right rows, hscroll when cursor is either
12761 (i) inside the right hscroll margin, or (ii) if it is
12762 inside the left margin and the window is already
12763 hscrolled. */
12764 && ((!row_r2l_p
12765 && ((w->hscroll
12766 && w->cursor.x <= h_margin)
12767 || (cursor_row->enabled_p
12768 && cursor_row->truncated_on_right_p
12769 && (w->cursor.x >= text_area_width - h_margin))))
12770 /* For right-to-left rows, the logic is similar,
12771 except that rules for scrolling to left and right
12772 are reversed. E.g., if cursor.x <= h_margin, we
12773 need to hscroll "to the right" unconditionally,
12774 and that will scroll the screen to the left so as
12775 to reveal the next portion of the row. */
12776 || (row_r2l_p
12777 && ((cursor_row->enabled_p
12778 /* FIXME: It is confusing to set the
12779 truncated_on_right_p flag when R2L rows
12780 are actually truncated on the left. */
12781 && cursor_row->truncated_on_right_p
12782 && w->cursor.x <= h_margin)
12783 || (w->hscroll
12784 && (w->cursor.x >= text_area_width - h_margin))))))
12785 {
12786 struct it it;
12787 ptrdiff_t hscroll;
12788 struct buffer *saved_current_buffer;
12789 ptrdiff_t pt;
12790 int wanted_x;
12791
12792 /* Find point in a display of infinite width. */
12793 saved_current_buffer = current_buffer;
12794 current_buffer = XBUFFER (w->contents);
12795
12796 if (w == XWINDOW (selected_window))
12797 pt = PT;
12798 else
12799 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12800
12801 /* Move iterator to pt starting at cursor_row->start in
12802 a line with infinite width. */
12803 init_to_row_start (&it, w, cursor_row);
12804 it.last_visible_x = INFINITY;
12805 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12806 current_buffer = saved_current_buffer;
12807
12808 /* Position cursor in window. */
12809 if (!hscroll_relative_p && hscroll_step_abs == 0)
12810 hscroll = max (0, (it.current_x
12811 - (ITERATOR_AT_END_OF_LINE_P (&it)
12812 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12813 : (text_area_width / 2))))
12814 / FRAME_COLUMN_WIDTH (it.f);
12815 else if ((!row_r2l_p
12816 && w->cursor.x >= text_area_width - h_margin)
12817 || (row_r2l_p && w->cursor.x <= h_margin))
12818 {
12819 if (hscroll_relative_p)
12820 wanted_x = text_area_width * (1 - hscroll_step_rel)
12821 - h_margin;
12822 else
12823 wanted_x = text_area_width
12824 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12825 - h_margin;
12826 hscroll
12827 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12828 }
12829 else
12830 {
12831 if (hscroll_relative_p)
12832 wanted_x = text_area_width * hscroll_step_rel
12833 + h_margin;
12834 else
12835 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12836 + h_margin;
12837 hscroll
12838 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12839 }
12840 hscroll = max (hscroll, w->min_hscroll);
12841
12842 /* Don't prevent redisplay optimizations if hscroll
12843 hasn't changed, as it will unnecessarily slow down
12844 redisplay. */
12845 if (w->hscroll != hscroll)
12846 {
12847 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12848 w->hscroll = hscroll;
12849 hscrolled_p = 1;
12850 }
12851 }
12852 }
12853
12854 window = w->next;
12855 }
12856
12857 /* Value is non-zero if hscroll of any leaf window has been changed. */
12858 return hscrolled_p;
12859 }
12860
12861
12862 /* Set hscroll so that cursor is visible and not inside horizontal
12863 scroll margins for all windows in the tree rooted at WINDOW. See
12864 also hscroll_window_tree above. Value is non-zero if any window's
12865 hscroll has been changed. If it has, desired matrices on the frame
12866 of WINDOW are cleared. */
12867
12868 static int
12869 hscroll_windows (Lisp_Object window)
12870 {
12871 int hscrolled_p = hscroll_window_tree (window);
12872 if (hscrolled_p)
12873 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12874 return hscrolled_p;
12875 }
12876
12877
12878 \f
12879 /************************************************************************
12880 Redisplay
12881 ************************************************************************/
12882
12883 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12884 to a non-zero value. This is sometimes handy to have in a debugger
12885 session. */
12886
12887 #ifdef GLYPH_DEBUG
12888
12889 /* First and last unchanged row for try_window_id. */
12890
12891 static int debug_first_unchanged_at_end_vpos;
12892 static int debug_last_unchanged_at_beg_vpos;
12893
12894 /* Delta vpos and y. */
12895
12896 static int debug_dvpos, debug_dy;
12897
12898 /* Delta in characters and bytes for try_window_id. */
12899
12900 static ptrdiff_t debug_delta, debug_delta_bytes;
12901
12902 /* Values of window_end_pos and window_end_vpos at the end of
12903 try_window_id. */
12904
12905 static ptrdiff_t debug_end_vpos;
12906
12907 /* Append a string to W->desired_matrix->method. FMT is a printf
12908 format string. If trace_redisplay_p is true also printf the
12909 resulting string to stderr. */
12910
12911 static void debug_method_add (struct window *, char const *, ...)
12912 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12913
12914 static void
12915 debug_method_add (struct window *w, char const *fmt, ...)
12916 {
12917 void *ptr = w;
12918 char *method = w->desired_matrix->method;
12919 int len = strlen (method);
12920 int size = sizeof w->desired_matrix->method;
12921 int remaining = size - len - 1;
12922 va_list ap;
12923
12924 if (len && remaining)
12925 {
12926 method[len] = '|';
12927 --remaining, ++len;
12928 }
12929
12930 va_start (ap, fmt);
12931 vsnprintf (method + len, remaining + 1, fmt, ap);
12932 va_end (ap);
12933
12934 if (trace_redisplay_p)
12935 fprintf (stderr, "%p (%s): %s\n",
12936 ptr,
12937 ((BUFFERP (w->contents)
12938 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12939 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12940 : "no buffer"),
12941 method + len);
12942 }
12943
12944 #endif /* GLYPH_DEBUG */
12945
12946
12947 /* Value is non-zero if all changes in window W, which displays
12948 current_buffer, are in the text between START and END. START is a
12949 buffer position, END is given as a distance from Z. Used in
12950 redisplay_internal for display optimization. */
12951
12952 static int
12953 text_outside_line_unchanged_p (struct window *w,
12954 ptrdiff_t start, ptrdiff_t end)
12955 {
12956 int unchanged_p = 1;
12957
12958 /* If text or overlays have changed, see where. */
12959 if (window_outdated (w))
12960 {
12961 /* Gap in the line? */
12962 if (GPT < start || Z - GPT < end)
12963 unchanged_p = 0;
12964
12965 /* Changes start in front of the line, or end after it? */
12966 if (unchanged_p
12967 && (BEG_UNCHANGED < start - 1
12968 || END_UNCHANGED < end))
12969 unchanged_p = 0;
12970
12971 /* If selective display, can't optimize if changes start at the
12972 beginning of the line. */
12973 if (unchanged_p
12974 && INTEGERP (BVAR (current_buffer, selective_display))
12975 && XINT (BVAR (current_buffer, selective_display)) > 0
12976 && (BEG_UNCHANGED < start || GPT <= start))
12977 unchanged_p = 0;
12978
12979 /* If there are overlays at the start or end of the line, these
12980 may have overlay strings with newlines in them. A change at
12981 START, for instance, may actually concern the display of such
12982 overlay strings as well, and they are displayed on different
12983 lines. So, quickly rule out this case. (For the future, it
12984 might be desirable to implement something more telling than
12985 just BEG/END_UNCHANGED.) */
12986 if (unchanged_p)
12987 {
12988 if (BEG + BEG_UNCHANGED == start
12989 && overlay_touches_p (start))
12990 unchanged_p = 0;
12991 if (END_UNCHANGED == end
12992 && overlay_touches_p (Z - end))
12993 unchanged_p = 0;
12994 }
12995
12996 /* Under bidi reordering, adding or deleting a character in the
12997 beginning of a paragraph, before the first strong directional
12998 character, can change the base direction of the paragraph (unless
12999 the buffer specifies a fixed paragraph direction), which will
13000 require to redisplay the whole paragraph. It might be worthwhile
13001 to find the paragraph limits and widen the range of redisplayed
13002 lines to that, but for now just give up this optimization. */
13003 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13004 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13005 unchanged_p = 0;
13006 }
13007
13008 return unchanged_p;
13009 }
13010
13011
13012 /* Do a frame update, taking possible shortcuts into account. This is
13013 the main external entry point for redisplay.
13014
13015 If the last redisplay displayed an echo area message and that message
13016 is no longer requested, we clear the echo area or bring back the
13017 mini-buffer if that is in use. */
13018
13019 void
13020 redisplay (void)
13021 {
13022 redisplay_internal ();
13023 }
13024
13025
13026 static Lisp_Object
13027 overlay_arrow_string_or_property (Lisp_Object var)
13028 {
13029 Lisp_Object val;
13030
13031 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13032 return val;
13033
13034 return Voverlay_arrow_string;
13035 }
13036
13037 /* Return 1 if there are any overlay-arrows in current_buffer. */
13038 static int
13039 overlay_arrow_in_current_buffer_p (void)
13040 {
13041 Lisp_Object vlist;
13042
13043 for (vlist = Voverlay_arrow_variable_list;
13044 CONSP (vlist);
13045 vlist = XCDR (vlist))
13046 {
13047 Lisp_Object var = XCAR (vlist);
13048 Lisp_Object val;
13049
13050 if (!SYMBOLP (var))
13051 continue;
13052 val = find_symbol_value (var);
13053 if (MARKERP (val)
13054 && current_buffer == XMARKER (val)->buffer)
13055 return 1;
13056 }
13057 return 0;
13058 }
13059
13060
13061 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13062 has changed. */
13063
13064 static int
13065 overlay_arrows_changed_p (void)
13066 {
13067 Lisp_Object vlist;
13068
13069 for (vlist = Voverlay_arrow_variable_list;
13070 CONSP (vlist);
13071 vlist = XCDR (vlist))
13072 {
13073 Lisp_Object var = XCAR (vlist);
13074 Lisp_Object val, pstr;
13075
13076 if (!SYMBOLP (var))
13077 continue;
13078 val = find_symbol_value (var);
13079 if (!MARKERP (val))
13080 continue;
13081 if (! EQ (COERCE_MARKER (val),
13082 Fget (var, Qlast_arrow_position))
13083 || ! (pstr = overlay_arrow_string_or_property (var),
13084 EQ (pstr, Fget (var, Qlast_arrow_string))))
13085 return 1;
13086 }
13087 return 0;
13088 }
13089
13090 /* Mark overlay arrows to be updated on next redisplay. */
13091
13092 static void
13093 update_overlay_arrows (int up_to_date)
13094 {
13095 Lisp_Object vlist;
13096
13097 for (vlist = Voverlay_arrow_variable_list;
13098 CONSP (vlist);
13099 vlist = XCDR (vlist))
13100 {
13101 Lisp_Object var = XCAR (vlist);
13102
13103 if (!SYMBOLP (var))
13104 continue;
13105
13106 if (up_to_date > 0)
13107 {
13108 Lisp_Object val = find_symbol_value (var);
13109 Fput (var, Qlast_arrow_position,
13110 COERCE_MARKER (val));
13111 Fput (var, Qlast_arrow_string,
13112 overlay_arrow_string_or_property (var));
13113 }
13114 else if (up_to_date < 0
13115 || !NILP (Fget (var, Qlast_arrow_position)))
13116 {
13117 Fput (var, Qlast_arrow_position, Qt);
13118 Fput (var, Qlast_arrow_string, Qt);
13119 }
13120 }
13121 }
13122
13123
13124 /* Return overlay arrow string to display at row.
13125 Return integer (bitmap number) for arrow bitmap in left fringe.
13126 Return nil if no overlay arrow. */
13127
13128 static Lisp_Object
13129 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13130 {
13131 Lisp_Object vlist;
13132
13133 for (vlist = Voverlay_arrow_variable_list;
13134 CONSP (vlist);
13135 vlist = XCDR (vlist))
13136 {
13137 Lisp_Object var = XCAR (vlist);
13138 Lisp_Object val;
13139
13140 if (!SYMBOLP (var))
13141 continue;
13142
13143 val = find_symbol_value (var);
13144
13145 if (MARKERP (val)
13146 && current_buffer == XMARKER (val)->buffer
13147 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13148 {
13149 if (FRAME_WINDOW_P (it->f)
13150 /* FIXME: if ROW->reversed_p is set, this should test
13151 the right fringe, not the left one. */
13152 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13153 {
13154 #ifdef HAVE_WINDOW_SYSTEM
13155 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13156 {
13157 int fringe_bitmap;
13158 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13159 return make_number (fringe_bitmap);
13160 }
13161 #endif
13162 return make_number (-1); /* Use default arrow bitmap. */
13163 }
13164 return overlay_arrow_string_or_property (var);
13165 }
13166 }
13167
13168 return Qnil;
13169 }
13170
13171 /* Return 1 if point moved out of or into a composition. Otherwise
13172 return 0. PREV_BUF and PREV_PT are the last point buffer and
13173 position. BUF and PT are the current point buffer and position. */
13174
13175 static int
13176 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13177 struct buffer *buf, ptrdiff_t pt)
13178 {
13179 ptrdiff_t start, end;
13180 Lisp_Object prop;
13181 Lisp_Object buffer;
13182
13183 XSETBUFFER (buffer, buf);
13184 /* Check a composition at the last point if point moved within the
13185 same buffer. */
13186 if (prev_buf == buf)
13187 {
13188 if (prev_pt == pt)
13189 /* Point didn't move. */
13190 return 0;
13191
13192 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13193 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13194 && composition_valid_p (start, end, prop)
13195 && start < prev_pt && end > prev_pt)
13196 /* The last point was within the composition. Return 1 iff
13197 point moved out of the composition. */
13198 return (pt <= start || pt >= end);
13199 }
13200
13201 /* Check a composition at the current point. */
13202 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13203 && find_composition (pt, -1, &start, &end, &prop, buffer)
13204 && composition_valid_p (start, end, prop)
13205 && start < pt && end > pt);
13206 }
13207
13208 /* Reconsider the clip changes of buffer which is displayed in W. */
13209
13210 static void
13211 reconsider_clip_changes (struct window *w)
13212 {
13213 struct buffer *b = XBUFFER (w->contents);
13214
13215 if (b->clip_changed
13216 && w->window_end_valid
13217 && w->current_matrix->buffer == b
13218 && w->current_matrix->zv == BUF_ZV (b)
13219 && w->current_matrix->begv == BUF_BEGV (b))
13220 b->clip_changed = 0;
13221
13222 /* If display wasn't paused, and W is not a tool bar window, see if
13223 point has been moved into or out of a composition. In that case,
13224 we set b->clip_changed to 1 to force updating the screen. If
13225 b->clip_changed has already been set to 1, we can skip this
13226 check. */
13227 if (!b->clip_changed && w->window_end_valid)
13228 {
13229 ptrdiff_t pt = (w == XWINDOW (selected_window)
13230 ? PT : marker_position (w->pointm));
13231
13232 if ((w->current_matrix->buffer != b || pt != w->last_point)
13233 && check_point_in_composition (w->current_matrix->buffer,
13234 w->last_point, b, pt))
13235 b->clip_changed = 1;
13236 }
13237 }
13238
13239 static void
13240 propagate_buffer_redisplay (void)
13241 { /* Resetting b->text->redisplay is problematic!
13242 We can't just reset it in the case that some window that displays
13243 it has not been redisplayed; and such a window can stay
13244 unredisplayed for a long time if it's currently invisible.
13245 But we do want to reset it at the end of redisplay otherwise
13246 its displayed windows will keep being redisplayed over and over
13247 again.
13248 So we copy all b->text->redisplay flags up to their windows here,
13249 such that mark_window_display_accurate can safely reset
13250 b->text->redisplay. */
13251 Lisp_Object ws = window_list ();
13252 for (; CONSP (ws); ws = XCDR (ws))
13253 {
13254 struct window *thisw = XWINDOW (XCAR (ws));
13255 struct buffer *thisb = XBUFFER (thisw->contents);
13256 if (thisb->text->redisplay)
13257 thisw->redisplay = true;
13258 }
13259 }
13260
13261 #define STOP_POLLING \
13262 do { if (! polling_stopped_here) stop_polling (); \
13263 polling_stopped_here = 1; } while (0)
13264
13265 #define RESUME_POLLING \
13266 do { if (polling_stopped_here) start_polling (); \
13267 polling_stopped_here = 0; } while (0)
13268
13269
13270 /* Perhaps in the future avoid recentering windows if it
13271 is not necessary; currently that causes some problems. */
13272
13273 static void
13274 redisplay_internal (void)
13275 {
13276 struct window *w = XWINDOW (selected_window);
13277 struct window *sw;
13278 struct frame *fr;
13279 int pending;
13280 bool must_finish = 0, match_p;
13281 struct text_pos tlbufpos, tlendpos;
13282 int number_of_visible_frames;
13283 ptrdiff_t count;
13284 struct frame *sf;
13285 int polling_stopped_here = 0;
13286 Lisp_Object tail, frame;
13287
13288 /* True means redisplay has to consider all windows on all
13289 frames. False, only selected_window is considered. */
13290 bool consider_all_windows_p;
13291
13292 /* True means redisplay has to redisplay the miniwindow. */
13293 bool update_miniwindow_p = false;
13294
13295 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13296
13297 /* No redisplay if running in batch mode or frame is not yet fully
13298 initialized, or redisplay is explicitly turned off by setting
13299 Vinhibit_redisplay. */
13300 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13301 || !NILP (Vinhibit_redisplay))
13302 return;
13303
13304 /* Don't examine these until after testing Vinhibit_redisplay.
13305 When Emacs is shutting down, perhaps because its connection to
13306 X has dropped, we should not look at them at all. */
13307 fr = XFRAME (w->frame);
13308 sf = SELECTED_FRAME ();
13309
13310 if (!fr->glyphs_initialized_p)
13311 return;
13312
13313 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13314 if (popup_activated ())
13315 return;
13316 #endif
13317
13318 /* I don't think this happens but let's be paranoid. */
13319 if (redisplaying_p)
13320 return;
13321
13322 /* Record a function that clears redisplaying_p
13323 when we leave this function. */
13324 count = SPECPDL_INDEX ();
13325 record_unwind_protect_void (unwind_redisplay);
13326 redisplaying_p = 1;
13327 specbind (Qinhibit_free_realized_faces, Qnil);
13328
13329 /* Record this function, so it appears on the profiler's backtraces. */
13330 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13331
13332 FOR_EACH_FRAME (tail, frame)
13333 XFRAME (frame)->already_hscrolled_p = 0;
13334
13335 retry:
13336 /* Remember the currently selected window. */
13337 sw = w;
13338
13339 pending = 0;
13340 last_escape_glyph_frame = NULL;
13341 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13342 last_glyphless_glyph_frame = NULL;
13343 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13344
13345 /* If face_change_count is non-zero, init_iterator will free all
13346 realized faces, which includes the faces referenced from current
13347 matrices. So, we can't reuse current matrices in this case. */
13348 if (face_change_count)
13349 windows_or_buffers_changed = 47;
13350
13351 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13352 && FRAME_TTY (sf)->previous_frame != sf)
13353 {
13354 /* Since frames on a single ASCII terminal share the same
13355 display area, displaying a different frame means redisplay
13356 the whole thing. */
13357 SET_FRAME_GARBAGED (sf);
13358 #ifndef DOS_NT
13359 set_tty_color_mode (FRAME_TTY (sf), sf);
13360 #endif
13361 FRAME_TTY (sf)->previous_frame = sf;
13362 }
13363
13364 /* Set the visible flags for all frames. Do this before checking for
13365 resized or garbaged frames; they want to know if their frames are
13366 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13367 number_of_visible_frames = 0;
13368
13369 FOR_EACH_FRAME (tail, frame)
13370 {
13371 struct frame *f = XFRAME (frame);
13372
13373 if (FRAME_VISIBLE_P (f))
13374 {
13375 ++number_of_visible_frames;
13376 /* Adjust matrices for visible frames only. */
13377 if (f->fonts_changed)
13378 {
13379 adjust_frame_glyphs (f);
13380 f->fonts_changed = 0;
13381 }
13382 /* If cursor type has been changed on the frame
13383 other than selected, consider all frames. */
13384 if (f != sf && f->cursor_type_changed)
13385 update_mode_lines = 31;
13386 }
13387 clear_desired_matrices (f);
13388 }
13389
13390 /* Notice any pending interrupt request to change frame size. */
13391 do_pending_window_change (1);
13392
13393 /* do_pending_window_change could change the selected_window due to
13394 frame resizing which makes the selected window too small. */
13395 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13396 sw = w;
13397
13398 /* Clear frames marked as garbaged. */
13399 clear_garbaged_frames ();
13400
13401 /* Build menubar and tool-bar items. */
13402 if (NILP (Vmemory_full))
13403 prepare_menu_bars ();
13404
13405 reconsider_clip_changes (w);
13406
13407 /* In most cases selected window displays current buffer. */
13408 match_p = XBUFFER (w->contents) == current_buffer;
13409 if (match_p)
13410 {
13411 /* Detect case that we need to write or remove a star in the mode line. */
13412 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13413 w->update_mode_line = 1;
13414
13415 if (mode_line_update_needed (w))
13416 w->update_mode_line = 1;
13417 }
13418
13419 /* Normally the message* functions will have already displayed and
13420 updated the echo area, but the frame may have been trashed, or
13421 the update may have been preempted, so display the echo area
13422 again here. Checking message_cleared_p captures the case that
13423 the echo area should be cleared. */
13424 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13425 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13426 || (message_cleared_p
13427 && minibuf_level == 0
13428 /* If the mini-window is currently selected, this means the
13429 echo-area doesn't show through. */
13430 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13431 {
13432 int window_height_changed_p = echo_area_display (0);
13433
13434 if (message_cleared_p)
13435 update_miniwindow_p = true;
13436
13437 must_finish = 1;
13438
13439 /* If we don't display the current message, don't clear the
13440 message_cleared_p flag, because, if we did, we wouldn't clear
13441 the echo area in the next redisplay which doesn't preserve
13442 the echo area. */
13443 if (!display_last_displayed_message_p)
13444 message_cleared_p = 0;
13445
13446 if (window_height_changed_p)
13447 {
13448 windows_or_buffers_changed = 50;
13449
13450 /* If window configuration was changed, frames may have been
13451 marked garbaged. Clear them or we will experience
13452 surprises wrt scrolling. */
13453 clear_garbaged_frames ();
13454 }
13455 }
13456 else if (EQ (selected_window, minibuf_window)
13457 && (current_buffer->clip_changed || window_outdated (w))
13458 && resize_mini_window (w, 0))
13459 {
13460 /* Resized active mini-window to fit the size of what it is
13461 showing if its contents might have changed. */
13462 must_finish = 1;
13463
13464 /* If window configuration was changed, frames may have been
13465 marked garbaged. Clear them or we will experience
13466 surprises wrt scrolling. */
13467 clear_garbaged_frames ();
13468 }
13469
13470 if (windows_or_buffers_changed && !update_mode_lines)
13471 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13472 only the windows's contents needs to be refreshed, or whether the
13473 mode-lines also need a refresh. */
13474 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13475 ? REDISPLAY_SOME : 32);
13476
13477 /* If specs for an arrow have changed, do thorough redisplay
13478 to ensure we remove any arrow that should no longer exist. */
13479 if (overlay_arrows_changed_p ())
13480 /* Apparently, this is the only case where we update other windows,
13481 without updating other mode-lines. */
13482 windows_or_buffers_changed = 49;
13483
13484 consider_all_windows_p = (update_mode_lines
13485 || windows_or_buffers_changed);
13486
13487 #define AINC(a,i) \
13488 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13489 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13490
13491 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13492 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13493
13494 /* Optimize the case that only the line containing the cursor in the
13495 selected window has changed. Variables starting with this_ are
13496 set in display_line and record information about the line
13497 containing the cursor. */
13498 tlbufpos = this_line_start_pos;
13499 tlendpos = this_line_end_pos;
13500 if (!consider_all_windows_p
13501 && CHARPOS (tlbufpos) > 0
13502 && !w->update_mode_line
13503 && !current_buffer->clip_changed
13504 && !current_buffer->prevent_redisplay_optimizations_p
13505 && FRAME_VISIBLE_P (XFRAME (w->frame))
13506 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13507 && !XFRAME (w->frame)->cursor_type_changed
13508 /* Make sure recorded data applies to current buffer, etc. */
13509 && this_line_buffer == current_buffer
13510 && match_p
13511 && !w->force_start
13512 && !w->optional_new_start
13513 /* Point must be on the line that we have info recorded about. */
13514 && PT >= CHARPOS (tlbufpos)
13515 && PT <= Z - CHARPOS (tlendpos)
13516 /* All text outside that line, including its final newline,
13517 must be unchanged. */
13518 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13519 CHARPOS (tlendpos)))
13520 {
13521 if (CHARPOS (tlbufpos) > BEGV
13522 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13523 && (CHARPOS (tlbufpos) == ZV
13524 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13525 /* Former continuation line has disappeared by becoming empty. */
13526 goto cancel;
13527 else if (window_outdated (w) || MINI_WINDOW_P (w))
13528 {
13529 /* We have to handle the case of continuation around a
13530 wide-column character (see the comment in indent.c around
13531 line 1340).
13532
13533 For instance, in the following case:
13534
13535 -------- Insert --------
13536 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13537 J_I_ ==> J_I_ `^^' are cursors.
13538 ^^ ^^
13539 -------- --------
13540
13541 As we have to redraw the line above, we cannot use this
13542 optimization. */
13543
13544 struct it it;
13545 int line_height_before = this_line_pixel_height;
13546
13547 /* Note that start_display will handle the case that the
13548 line starting at tlbufpos is a continuation line. */
13549 start_display (&it, w, tlbufpos);
13550
13551 /* Implementation note: It this still necessary? */
13552 if (it.current_x != this_line_start_x)
13553 goto cancel;
13554
13555 TRACE ((stderr, "trying display optimization 1\n"));
13556 w->cursor.vpos = -1;
13557 overlay_arrow_seen = 0;
13558 it.vpos = this_line_vpos;
13559 it.current_y = this_line_y;
13560 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13561 display_line (&it);
13562
13563 /* If line contains point, is not continued,
13564 and ends at same distance from eob as before, we win. */
13565 if (w->cursor.vpos >= 0
13566 /* Line is not continued, otherwise this_line_start_pos
13567 would have been set to 0 in display_line. */
13568 && CHARPOS (this_line_start_pos)
13569 /* Line ends as before. */
13570 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13571 /* Line has same height as before. Otherwise other lines
13572 would have to be shifted up or down. */
13573 && this_line_pixel_height == line_height_before)
13574 {
13575 /* If this is not the window's last line, we must adjust
13576 the charstarts of the lines below. */
13577 if (it.current_y < it.last_visible_y)
13578 {
13579 struct glyph_row *row
13580 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13581 ptrdiff_t delta, delta_bytes;
13582
13583 /* We used to distinguish between two cases here,
13584 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13585 when the line ends in a newline or the end of the
13586 buffer's accessible portion. But both cases did
13587 the same, so they were collapsed. */
13588 delta = (Z
13589 - CHARPOS (tlendpos)
13590 - MATRIX_ROW_START_CHARPOS (row));
13591 delta_bytes = (Z_BYTE
13592 - BYTEPOS (tlendpos)
13593 - MATRIX_ROW_START_BYTEPOS (row));
13594
13595 increment_matrix_positions (w->current_matrix,
13596 this_line_vpos + 1,
13597 w->current_matrix->nrows,
13598 delta, delta_bytes);
13599 }
13600
13601 /* If this row displays text now but previously didn't,
13602 or vice versa, w->window_end_vpos may have to be
13603 adjusted. */
13604 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13605 {
13606 if (w->window_end_vpos < this_line_vpos)
13607 w->window_end_vpos = this_line_vpos;
13608 }
13609 else if (w->window_end_vpos == this_line_vpos
13610 && this_line_vpos > 0)
13611 w->window_end_vpos = this_line_vpos - 1;
13612 w->window_end_valid = 0;
13613
13614 /* Update hint: No need to try to scroll in update_window. */
13615 w->desired_matrix->no_scrolling_p = 1;
13616
13617 #ifdef GLYPH_DEBUG
13618 *w->desired_matrix->method = 0;
13619 debug_method_add (w, "optimization 1");
13620 #endif
13621 #ifdef HAVE_WINDOW_SYSTEM
13622 update_window_fringes (w, 0);
13623 #endif
13624 goto update;
13625 }
13626 else
13627 goto cancel;
13628 }
13629 else if (/* Cursor position hasn't changed. */
13630 PT == w->last_point
13631 /* Make sure the cursor was last displayed
13632 in this window. Otherwise we have to reposition it. */
13633
13634 /* PXW: Must be converted to pixels, probably. */
13635 && 0 <= w->cursor.vpos
13636 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13637 {
13638 if (!must_finish)
13639 {
13640 do_pending_window_change (1);
13641 /* If selected_window changed, redisplay again. */
13642 if (WINDOWP (selected_window)
13643 && (w = XWINDOW (selected_window)) != sw)
13644 goto retry;
13645
13646 /* We used to always goto end_of_redisplay here, but this
13647 isn't enough if we have a blinking cursor. */
13648 if (w->cursor_off_p == w->last_cursor_off_p)
13649 goto end_of_redisplay;
13650 }
13651 goto update;
13652 }
13653 /* If highlighting the region, or if the cursor is in the echo area,
13654 then we can't just move the cursor. */
13655 else if (NILP (Vshow_trailing_whitespace)
13656 && !cursor_in_echo_area)
13657 {
13658 struct it it;
13659 struct glyph_row *row;
13660
13661 /* Skip from tlbufpos to PT and see where it is. Note that
13662 PT may be in invisible text. If so, we will end at the
13663 next visible position. */
13664 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13665 NULL, DEFAULT_FACE_ID);
13666 it.current_x = this_line_start_x;
13667 it.current_y = this_line_y;
13668 it.vpos = this_line_vpos;
13669
13670 /* The call to move_it_to stops in front of PT, but
13671 moves over before-strings. */
13672 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13673
13674 if (it.vpos == this_line_vpos
13675 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13676 row->enabled_p))
13677 {
13678 eassert (this_line_vpos == it.vpos);
13679 eassert (this_line_y == it.current_y);
13680 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13681 #ifdef GLYPH_DEBUG
13682 *w->desired_matrix->method = 0;
13683 debug_method_add (w, "optimization 3");
13684 #endif
13685 goto update;
13686 }
13687 else
13688 goto cancel;
13689 }
13690
13691 cancel:
13692 /* Text changed drastically or point moved off of line. */
13693 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13694 }
13695
13696 CHARPOS (this_line_start_pos) = 0;
13697 ++clear_face_cache_count;
13698 #ifdef HAVE_WINDOW_SYSTEM
13699 ++clear_image_cache_count;
13700 #endif
13701
13702 /* Build desired matrices, and update the display. If
13703 consider_all_windows_p is non-zero, do it for all windows on all
13704 frames. Otherwise do it for selected_window, only. */
13705
13706 if (consider_all_windows_p)
13707 {
13708 FOR_EACH_FRAME (tail, frame)
13709 XFRAME (frame)->updated_p = 0;
13710
13711 propagate_buffer_redisplay ();
13712
13713 FOR_EACH_FRAME (tail, frame)
13714 {
13715 struct frame *f = XFRAME (frame);
13716
13717 /* We don't have to do anything for unselected terminal
13718 frames. */
13719 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13720 && !EQ (FRAME_TTY (f)->top_frame, frame))
13721 continue;
13722
13723 retry_frame:
13724
13725 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13726 {
13727 bool gcscrollbars
13728 /* Only GC scrollbars when we redisplay the whole frame. */
13729 = f->redisplay || !REDISPLAY_SOME_P ();
13730 /* Mark all the scroll bars to be removed; we'll redeem
13731 the ones we want when we redisplay their windows. */
13732 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13733 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13734
13735 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13736 redisplay_windows (FRAME_ROOT_WINDOW (f));
13737 /* Remember that the invisible frames need to be redisplayed next
13738 time they're visible. */
13739 else if (!REDISPLAY_SOME_P ())
13740 f->redisplay = true;
13741
13742 /* The X error handler may have deleted that frame. */
13743 if (!FRAME_LIVE_P (f))
13744 continue;
13745
13746 /* Any scroll bars which redisplay_windows should have
13747 nuked should now go away. */
13748 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13749 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13750
13751 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13752 {
13753 /* If fonts changed on visible frame, display again. */
13754 if (f->fonts_changed)
13755 {
13756 adjust_frame_glyphs (f);
13757 f->fonts_changed = 0;
13758 goto retry_frame;
13759 }
13760
13761 /* See if we have to hscroll. */
13762 if (!f->already_hscrolled_p)
13763 {
13764 f->already_hscrolled_p = 1;
13765 if (hscroll_windows (f->root_window))
13766 goto retry_frame;
13767 }
13768
13769 /* Prevent various kinds of signals during display
13770 update. stdio is not robust about handling
13771 signals, which can cause an apparent I/O error. */
13772 if (interrupt_input)
13773 unrequest_sigio ();
13774 STOP_POLLING;
13775
13776 pending |= update_frame (f, 0, 0);
13777 f->cursor_type_changed = 0;
13778 f->updated_p = 1;
13779 }
13780 }
13781 }
13782
13783 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13784
13785 if (!pending)
13786 {
13787 /* Do the mark_window_display_accurate after all windows have
13788 been redisplayed because this call resets flags in buffers
13789 which are needed for proper redisplay. */
13790 FOR_EACH_FRAME (tail, frame)
13791 {
13792 struct frame *f = XFRAME (frame);
13793 if (f->updated_p)
13794 {
13795 f->redisplay = false;
13796 mark_window_display_accurate (f->root_window, 1);
13797 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13798 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13799 }
13800 }
13801 }
13802 }
13803 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13804 {
13805 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13806 struct frame *mini_frame;
13807
13808 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13809 /* Use list_of_error, not Qerror, so that
13810 we catch only errors and don't run the debugger. */
13811 internal_condition_case_1 (redisplay_window_1, selected_window,
13812 list_of_error,
13813 redisplay_window_error);
13814 if (update_miniwindow_p)
13815 internal_condition_case_1 (redisplay_window_1, mini_window,
13816 list_of_error,
13817 redisplay_window_error);
13818
13819 /* Compare desired and current matrices, perform output. */
13820
13821 update:
13822 /* If fonts changed, display again. */
13823 if (sf->fonts_changed)
13824 goto retry;
13825
13826 /* Prevent various kinds of signals during display update.
13827 stdio is not robust about handling signals,
13828 which can cause an apparent I/O error. */
13829 if (interrupt_input)
13830 unrequest_sigio ();
13831 STOP_POLLING;
13832
13833 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13834 {
13835 if (hscroll_windows (selected_window))
13836 goto retry;
13837
13838 XWINDOW (selected_window)->must_be_updated_p = true;
13839 pending = update_frame (sf, 0, 0);
13840 sf->cursor_type_changed = 0;
13841 }
13842
13843 /* We may have called echo_area_display at the top of this
13844 function. If the echo area is on another frame, that may
13845 have put text on a frame other than the selected one, so the
13846 above call to update_frame would not have caught it. Catch
13847 it here. */
13848 mini_window = FRAME_MINIBUF_WINDOW (sf);
13849 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13850
13851 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13852 {
13853 XWINDOW (mini_window)->must_be_updated_p = true;
13854 pending |= update_frame (mini_frame, 0, 0);
13855 mini_frame->cursor_type_changed = 0;
13856 if (!pending && hscroll_windows (mini_window))
13857 goto retry;
13858 }
13859 }
13860
13861 /* If display was paused because of pending input, make sure we do a
13862 thorough update the next time. */
13863 if (pending)
13864 {
13865 /* Prevent the optimization at the beginning of
13866 redisplay_internal that tries a single-line update of the
13867 line containing the cursor in the selected window. */
13868 CHARPOS (this_line_start_pos) = 0;
13869
13870 /* Let the overlay arrow be updated the next time. */
13871 update_overlay_arrows (0);
13872
13873 /* If we pause after scrolling, some rows in the current
13874 matrices of some windows are not valid. */
13875 if (!WINDOW_FULL_WIDTH_P (w)
13876 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13877 update_mode_lines = 36;
13878 }
13879 else
13880 {
13881 if (!consider_all_windows_p)
13882 {
13883 /* This has already been done above if
13884 consider_all_windows_p is set. */
13885 if (XBUFFER (w->contents)->text->redisplay
13886 && buffer_window_count (XBUFFER (w->contents)) > 1)
13887 /* This can happen if b->text->redisplay was set during
13888 jit-lock. */
13889 propagate_buffer_redisplay ();
13890 mark_window_display_accurate_1 (w, 1);
13891
13892 /* Say overlay arrows are up to date. */
13893 update_overlay_arrows (1);
13894
13895 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13896 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13897 }
13898
13899 update_mode_lines = 0;
13900 windows_or_buffers_changed = 0;
13901 }
13902
13903 /* Start SIGIO interrupts coming again. Having them off during the
13904 code above makes it less likely one will discard output, but not
13905 impossible, since there might be stuff in the system buffer here.
13906 But it is much hairier to try to do anything about that. */
13907 if (interrupt_input)
13908 request_sigio ();
13909 RESUME_POLLING;
13910
13911 /* If a frame has become visible which was not before, redisplay
13912 again, so that we display it. Expose events for such a frame
13913 (which it gets when becoming visible) don't call the parts of
13914 redisplay constructing glyphs, so simply exposing a frame won't
13915 display anything in this case. So, we have to display these
13916 frames here explicitly. */
13917 if (!pending)
13918 {
13919 int new_count = 0;
13920
13921 FOR_EACH_FRAME (tail, frame)
13922 {
13923 if (XFRAME (frame)->visible)
13924 new_count++;
13925 }
13926
13927 if (new_count != number_of_visible_frames)
13928 windows_or_buffers_changed = 52;
13929 }
13930
13931 /* Change frame size now if a change is pending. */
13932 do_pending_window_change (1);
13933
13934 /* If we just did a pending size change, or have additional
13935 visible frames, or selected_window changed, redisplay again. */
13936 if ((windows_or_buffers_changed && !pending)
13937 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13938 goto retry;
13939
13940 /* Clear the face and image caches.
13941
13942 We used to do this only if consider_all_windows_p. But the cache
13943 needs to be cleared if a timer creates images in the current
13944 buffer (e.g. the test case in Bug#6230). */
13945
13946 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13947 {
13948 clear_face_cache (0);
13949 clear_face_cache_count = 0;
13950 }
13951
13952 #ifdef HAVE_WINDOW_SYSTEM
13953 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13954 {
13955 clear_image_caches (Qnil);
13956 clear_image_cache_count = 0;
13957 }
13958 #endif /* HAVE_WINDOW_SYSTEM */
13959
13960 end_of_redisplay:
13961 if (interrupt_input && interrupts_deferred)
13962 request_sigio ();
13963
13964 unbind_to (count, Qnil);
13965 RESUME_POLLING;
13966 }
13967
13968
13969 /* Redisplay, but leave alone any recent echo area message unless
13970 another message has been requested in its place.
13971
13972 This is useful in situations where you need to redisplay but no
13973 user action has occurred, making it inappropriate for the message
13974 area to be cleared. See tracking_off and
13975 wait_reading_process_output for examples of these situations.
13976
13977 FROM_WHERE is an integer saying from where this function was
13978 called. This is useful for debugging. */
13979
13980 void
13981 redisplay_preserve_echo_area (int from_where)
13982 {
13983 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13984
13985 if (!NILP (echo_area_buffer[1]))
13986 {
13987 /* We have a previously displayed message, but no current
13988 message. Redisplay the previous message. */
13989 display_last_displayed_message_p = 1;
13990 redisplay_internal ();
13991 display_last_displayed_message_p = 0;
13992 }
13993 else
13994 redisplay_internal ();
13995
13996 flush_frame (SELECTED_FRAME ());
13997 }
13998
13999
14000 /* Function registered with record_unwind_protect in redisplay_internal. */
14001
14002 static void
14003 unwind_redisplay (void)
14004 {
14005 redisplaying_p = 0;
14006 }
14007
14008
14009 /* Mark the display of leaf window W as accurate or inaccurate.
14010 If ACCURATE_P is non-zero mark display of W as accurate. If
14011 ACCURATE_P is zero, arrange for W to be redisplayed the next
14012 time redisplay_internal is called. */
14013
14014 static void
14015 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14016 {
14017 struct buffer *b = XBUFFER (w->contents);
14018
14019 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14020 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14021 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14022
14023 if (accurate_p)
14024 {
14025 b->clip_changed = false;
14026 b->prevent_redisplay_optimizations_p = false;
14027 eassert (buffer_window_count (b) > 0);
14028 /* Resetting b->text->redisplay is problematic!
14029 In order to make it safer to do it here, redisplay_internal must
14030 have copied all b->text->redisplay to their respective windows. */
14031 b->text->redisplay = false;
14032
14033 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14034 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14035 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14036 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14037
14038 w->current_matrix->buffer = b;
14039 w->current_matrix->begv = BUF_BEGV (b);
14040 w->current_matrix->zv = BUF_ZV (b);
14041
14042 w->last_cursor_vpos = w->cursor.vpos;
14043 w->last_cursor_off_p = w->cursor_off_p;
14044
14045 if (w == XWINDOW (selected_window))
14046 w->last_point = BUF_PT (b);
14047 else
14048 w->last_point = marker_position (w->pointm);
14049
14050 w->window_end_valid = true;
14051 w->update_mode_line = false;
14052 }
14053
14054 w->redisplay = !accurate_p;
14055 }
14056
14057
14058 /* Mark the display of windows in the window tree rooted at WINDOW as
14059 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14060 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14061 be redisplayed the next time redisplay_internal is called. */
14062
14063 void
14064 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14065 {
14066 struct window *w;
14067
14068 for (; !NILP (window); window = w->next)
14069 {
14070 w = XWINDOW (window);
14071 if (WINDOWP (w->contents))
14072 mark_window_display_accurate (w->contents, accurate_p);
14073 else
14074 mark_window_display_accurate_1 (w, accurate_p);
14075 }
14076
14077 if (accurate_p)
14078 update_overlay_arrows (1);
14079 else
14080 /* Force a thorough redisplay the next time by setting
14081 last_arrow_position and last_arrow_string to t, which is
14082 unequal to any useful value of Voverlay_arrow_... */
14083 update_overlay_arrows (-1);
14084 }
14085
14086
14087 /* Return value in display table DP (Lisp_Char_Table *) for character
14088 C. Since a display table doesn't have any parent, we don't have to
14089 follow parent. Do not call this function directly but use the
14090 macro DISP_CHAR_VECTOR. */
14091
14092 Lisp_Object
14093 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14094 {
14095 Lisp_Object val;
14096
14097 if (ASCII_CHAR_P (c))
14098 {
14099 val = dp->ascii;
14100 if (SUB_CHAR_TABLE_P (val))
14101 val = XSUB_CHAR_TABLE (val)->contents[c];
14102 }
14103 else
14104 {
14105 Lisp_Object table;
14106
14107 XSETCHAR_TABLE (table, dp);
14108 val = char_table_ref (table, c);
14109 }
14110 if (NILP (val))
14111 val = dp->defalt;
14112 return val;
14113 }
14114
14115
14116 \f
14117 /***********************************************************************
14118 Window Redisplay
14119 ***********************************************************************/
14120
14121 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14122
14123 static void
14124 redisplay_windows (Lisp_Object window)
14125 {
14126 while (!NILP (window))
14127 {
14128 struct window *w = XWINDOW (window);
14129
14130 if (WINDOWP (w->contents))
14131 redisplay_windows (w->contents);
14132 else if (BUFFERP (w->contents))
14133 {
14134 displayed_buffer = XBUFFER (w->contents);
14135 /* Use list_of_error, not Qerror, so that
14136 we catch only errors and don't run the debugger. */
14137 internal_condition_case_1 (redisplay_window_0, window,
14138 list_of_error,
14139 redisplay_window_error);
14140 }
14141
14142 window = w->next;
14143 }
14144 }
14145
14146 static Lisp_Object
14147 redisplay_window_error (Lisp_Object ignore)
14148 {
14149 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14150 return Qnil;
14151 }
14152
14153 static Lisp_Object
14154 redisplay_window_0 (Lisp_Object window)
14155 {
14156 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14157 redisplay_window (window, false);
14158 return Qnil;
14159 }
14160
14161 static Lisp_Object
14162 redisplay_window_1 (Lisp_Object window)
14163 {
14164 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14165 redisplay_window (window, true);
14166 return Qnil;
14167 }
14168 \f
14169
14170 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14171 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14172 which positions recorded in ROW differ from current buffer
14173 positions.
14174
14175 Return 0 if cursor is not on this row, 1 otherwise. */
14176
14177 static int
14178 set_cursor_from_row (struct window *w, struct glyph_row *row,
14179 struct glyph_matrix *matrix,
14180 ptrdiff_t delta, ptrdiff_t delta_bytes,
14181 int dy, int dvpos)
14182 {
14183 struct glyph *glyph = row->glyphs[TEXT_AREA];
14184 struct glyph *end = glyph + row->used[TEXT_AREA];
14185 struct glyph *cursor = NULL;
14186 /* The last known character position in row. */
14187 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14188 int x = row->x;
14189 ptrdiff_t pt_old = PT - delta;
14190 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14191 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14192 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14193 /* A glyph beyond the edge of TEXT_AREA which we should never
14194 touch. */
14195 struct glyph *glyphs_end = end;
14196 /* Non-zero means we've found a match for cursor position, but that
14197 glyph has the avoid_cursor_p flag set. */
14198 int match_with_avoid_cursor = 0;
14199 /* Non-zero means we've seen at least one glyph that came from a
14200 display string. */
14201 int string_seen = 0;
14202 /* Largest and smallest buffer positions seen so far during scan of
14203 glyph row. */
14204 ptrdiff_t bpos_max = pos_before;
14205 ptrdiff_t bpos_min = pos_after;
14206 /* Last buffer position covered by an overlay string with an integer
14207 `cursor' property. */
14208 ptrdiff_t bpos_covered = 0;
14209 /* Non-zero means the display string on which to display the cursor
14210 comes from a text property, not from an overlay. */
14211 int string_from_text_prop = 0;
14212
14213 /* Don't even try doing anything if called for a mode-line or
14214 header-line row, since the rest of the code isn't prepared to
14215 deal with such calamities. */
14216 eassert (!row->mode_line_p);
14217 if (row->mode_line_p)
14218 return 0;
14219
14220 /* Skip over glyphs not having an object at the start and the end of
14221 the row. These are special glyphs like truncation marks on
14222 terminal frames. */
14223 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14224 {
14225 if (!row->reversed_p)
14226 {
14227 while (glyph < end
14228 && INTEGERP (glyph->object)
14229 && glyph->charpos < 0)
14230 {
14231 x += glyph->pixel_width;
14232 ++glyph;
14233 }
14234 while (end > glyph
14235 && INTEGERP ((end - 1)->object)
14236 /* CHARPOS is zero for blanks and stretch glyphs
14237 inserted by extend_face_to_end_of_line. */
14238 && (end - 1)->charpos <= 0)
14239 --end;
14240 glyph_before = glyph - 1;
14241 glyph_after = end;
14242 }
14243 else
14244 {
14245 struct glyph *g;
14246
14247 /* If the glyph row is reversed, we need to process it from back
14248 to front, so swap the edge pointers. */
14249 glyphs_end = end = glyph - 1;
14250 glyph += row->used[TEXT_AREA] - 1;
14251
14252 while (glyph > end + 1
14253 && INTEGERP (glyph->object)
14254 && glyph->charpos < 0)
14255 {
14256 --glyph;
14257 x -= glyph->pixel_width;
14258 }
14259 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14260 --glyph;
14261 /* By default, in reversed rows we put the cursor on the
14262 rightmost (first in the reading order) glyph. */
14263 for (g = end + 1; g < glyph; g++)
14264 x += g->pixel_width;
14265 while (end < glyph
14266 && INTEGERP ((end + 1)->object)
14267 && (end + 1)->charpos <= 0)
14268 ++end;
14269 glyph_before = glyph + 1;
14270 glyph_after = end;
14271 }
14272 }
14273 else if (row->reversed_p)
14274 {
14275 /* In R2L rows that don't display text, put the cursor on the
14276 rightmost glyph. Case in point: an empty last line that is
14277 part of an R2L paragraph. */
14278 cursor = end - 1;
14279 /* Avoid placing the cursor on the last glyph of the row, where
14280 on terminal frames we hold the vertical border between
14281 adjacent windows. */
14282 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14283 && !WINDOW_RIGHTMOST_P (w)
14284 && cursor == row->glyphs[LAST_AREA] - 1)
14285 cursor--;
14286 x = -1; /* will be computed below, at label compute_x */
14287 }
14288
14289 /* Step 1: Try to find the glyph whose character position
14290 corresponds to point. If that's not possible, find 2 glyphs
14291 whose character positions are the closest to point, one before
14292 point, the other after it. */
14293 if (!row->reversed_p)
14294 while (/* not marched to end of glyph row */
14295 glyph < end
14296 /* glyph was not inserted by redisplay for internal purposes */
14297 && !INTEGERP (glyph->object))
14298 {
14299 if (BUFFERP (glyph->object))
14300 {
14301 ptrdiff_t dpos = glyph->charpos - pt_old;
14302
14303 if (glyph->charpos > bpos_max)
14304 bpos_max = glyph->charpos;
14305 if (glyph->charpos < bpos_min)
14306 bpos_min = glyph->charpos;
14307 if (!glyph->avoid_cursor_p)
14308 {
14309 /* If we hit point, we've found the glyph on which to
14310 display the cursor. */
14311 if (dpos == 0)
14312 {
14313 match_with_avoid_cursor = 0;
14314 break;
14315 }
14316 /* See if we've found a better approximation to
14317 POS_BEFORE or to POS_AFTER. */
14318 if (0 > dpos && dpos > pos_before - pt_old)
14319 {
14320 pos_before = glyph->charpos;
14321 glyph_before = glyph;
14322 }
14323 else if (0 < dpos && dpos < pos_after - pt_old)
14324 {
14325 pos_after = glyph->charpos;
14326 glyph_after = glyph;
14327 }
14328 }
14329 else if (dpos == 0)
14330 match_with_avoid_cursor = 1;
14331 }
14332 else if (STRINGP (glyph->object))
14333 {
14334 Lisp_Object chprop;
14335 ptrdiff_t glyph_pos = glyph->charpos;
14336
14337 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14338 glyph->object);
14339 if (!NILP (chprop))
14340 {
14341 /* If the string came from a `display' text property,
14342 look up the buffer position of that property and
14343 use that position to update bpos_max, as if we
14344 actually saw such a position in one of the row's
14345 glyphs. This helps with supporting integer values
14346 of `cursor' property on the display string in
14347 situations where most or all of the row's buffer
14348 text is completely covered by display properties,
14349 so that no glyph with valid buffer positions is
14350 ever seen in the row. */
14351 ptrdiff_t prop_pos =
14352 string_buffer_position_lim (glyph->object, pos_before,
14353 pos_after, 0);
14354
14355 if (prop_pos >= pos_before)
14356 bpos_max = prop_pos - 1;
14357 }
14358 if (INTEGERP (chprop))
14359 {
14360 bpos_covered = bpos_max + XINT (chprop);
14361 /* If the `cursor' property covers buffer positions up
14362 to and including point, we should display cursor on
14363 this glyph. Note that, if a `cursor' property on one
14364 of the string's characters has an integer value, we
14365 will break out of the loop below _before_ we get to
14366 the position match above. IOW, integer values of
14367 the `cursor' property override the "exact match for
14368 point" strategy of positioning the cursor. */
14369 /* Implementation note: bpos_max == pt_old when, e.g.,
14370 we are in an empty line, where bpos_max is set to
14371 MATRIX_ROW_START_CHARPOS, see above. */
14372 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14373 {
14374 cursor = glyph;
14375 break;
14376 }
14377 }
14378
14379 string_seen = 1;
14380 }
14381 x += glyph->pixel_width;
14382 ++glyph;
14383 }
14384 else if (glyph > end) /* row is reversed */
14385 while (!INTEGERP (glyph->object))
14386 {
14387 if (BUFFERP (glyph->object))
14388 {
14389 ptrdiff_t dpos = glyph->charpos - pt_old;
14390
14391 if (glyph->charpos > bpos_max)
14392 bpos_max = glyph->charpos;
14393 if (glyph->charpos < bpos_min)
14394 bpos_min = glyph->charpos;
14395 if (!glyph->avoid_cursor_p)
14396 {
14397 if (dpos == 0)
14398 {
14399 match_with_avoid_cursor = 0;
14400 break;
14401 }
14402 if (0 > dpos && dpos > pos_before - pt_old)
14403 {
14404 pos_before = glyph->charpos;
14405 glyph_before = glyph;
14406 }
14407 else if (0 < dpos && dpos < pos_after - pt_old)
14408 {
14409 pos_after = glyph->charpos;
14410 glyph_after = glyph;
14411 }
14412 }
14413 else if (dpos == 0)
14414 match_with_avoid_cursor = 1;
14415 }
14416 else if (STRINGP (glyph->object))
14417 {
14418 Lisp_Object chprop;
14419 ptrdiff_t glyph_pos = glyph->charpos;
14420
14421 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14422 glyph->object);
14423 if (!NILP (chprop))
14424 {
14425 ptrdiff_t prop_pos =
14426 string_buffer_position_lim (glyph->object, pos_before,
14427 pos_after, 0);
14428
14429 if (prop_pos >= pos_before)
14430 bpos_max = prop_pos - 1;
14431 }
14432 if (INTEGERP (chprop))
14433 {
14434 bpos_covered = bpos_max + XINT (chprop);
14435 /* If the `cursor' property covers buffer positions up
14436 to and including point, we should display cursor on
14437 this glyph. */
14438 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14439 {
14440 cursor = glyph;
14441 break;
14442 }
14443 }
14444 string_seen = 1;
14445 }
14446 --glyph;
14447 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14448 {
14449 x--; /* can't use any pixel_width */
14450 break;
14451 }
14452 x -= glyph->pixel_width;
14453 }
14454
14455 /* Step 2: If we didn't find an exact match for point, we need to
14456 look for a proper place to put the cursor among glyphs between
14457 GLYPH_BEFORE and GLYPH_AFTER. */
14458 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14459 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14460 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14461 {
14462 /* An empty line has a single glyph whose OBJECT is zero and
14463 whose CHARPOS is the position of a newline on that line.
14464 Note that on a TTY, there are more glyphs after that, which
14465 were produced by extend_face_to_end_of_line, but their
14466 CHARPOS is zero or negative. */
14467 int empty_line_p =
14468 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14469 && INTEGERP (glyph->object) && glyph->charpos > 0
14470 /* On a TTY, continued and truncated rows also have a glyph at
14471 their end whose OBJECT is zero and whose CHARPOS is
14472 positive (the continuation and truncation glyphs), but such
14473 rows are obviously not "empty". */
14474 && !(row->continued_p || row->truncated_on_right_p);
14475
14476 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14477 {
14478 ptrdiff_t ellipsis_pos;
14479
14480 /* Scan back over the ellipsis glyphs. */
14481 if (!row->reversed_p)
14482 {
14483 ellipsis_pos = (glyph - 1)->charpos;
14484 while (glyph > row->glyphs[TEXT_AREA]
14485 && (glyph - 1)->charpos == ellipsis_pos)
14486 glyph--, x -= glyph->pixel_width;
14487 /* That loop always goes one position too far, including
14488 the glyph before the ellipsis. So scan forward over
14489 that one. */
14490 x += glyph->pixel_width;
14491 glyph++;
14492 }
14493 else /* row is reversed */
14494 {
14495 ellipsis_pos = (glyph + 1)->charpos;
14496 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14497 && (glyph + 1)->charpos == ellipsis_pos)
14498 glyph++, x += glyph->pixel_width;
14499 x -= glyph->pixel_width;
14500 glyph--;
14501 }
14502 }
14503 else if (match_with_avoid_cursor)
14504 {
14505 cursor = glyph_after;
14506 x = -1;
14507 }
14508 else if (string_seen)
14509 {
14510 int incr = row->reversed_p ? -1 : +1;
14511
14512 /* Need to find the glyph that came out of a string which is
14513 present at point. That glyph is somewhere between
14514 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14515 positioned between POS_BEFORE and POS_AFTER in the
14516 buffer. */
14517 struct glyph *start, *stop;
14518 ptrdiff_t pos = pos_before;
14519
14520 x = -1;
14521
14522 /* If the row ends in a newline from a display string,
14523 reordering could have moved the glyphs belonging to the
14524 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14525 in this case we extend the search to the last glyph in
14526 the row that was not inserted by redisplay. */
14527 if (row->ends_in_newline_from_string_p)
14528 {
14529 glyph_after = end;
14530 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14531 }
14532
14533 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14534 correspond to POS_BEFORE and POS_AFTER, respectively. We
14535 need START and STOP in the order that corresponds to the
14536 row's direction as given by its reversed_p flag. If the
14537 directionality of characters between POS_BEFORE and
14538 POS_AFTER is the opposite of the row's base direction,
14539 these characters will have been reordered for display,
14540 and we need to reverse START and STOP. */
14541 if (!row->reversed_p)
14542 {
14543 start = min (glyph_before, glyph_after);
14544 stop = max (glyph_before, glyph_after);
14545 }
14546 else
14547 {
14548 start = max (glyph_before, glyph_after);
14549 stop = min (glyph_before, glyph_after);
14550 }
14551 for (glyph = start + incr;
14552 row->reversed_p ? glyph > stop : glyph < stop; )
14553 {
14554
14555 /* Any glyphs that come from the buffer are here because
14556 of bidi reordering. Skip them, and only pay
14557 attention to glyphs that came from some string. */
14558 if (STRINGP (glyph->object))
14559 {
14560 Lisp_Object str;
14561 ptrdiff_t tem;
14562 /* If the display property covers the newline, we
14563 need to search for it one position farther. */
14564 ptrdiff_t lim = pos_after
14565 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14566
14567 string_from_text_prop = 0;
14568 str = glyph->object;
14569 tem = string_buffer_position_lim (str, pos, lim, 0);
14570 if (tem == 0 /* from overlay */
14571 || pos <= tem)
14572 {
14573 /* If the string from which this glyph came is
14574 found in the buffer at point, or at position
14575 that is closer to point than pos_after, then
14576 we've found the glyph we've been looking for.
14577 If it comes from an overlay (tem == 0), and
14578 it has the `cursor' property on one of its
14579 glyphs, record that glyph as a candidate for
14580 displaying the cursor. (As in the
14581 unidirectional version, we will display the
14582 cursor on the last candidate we find.) */
14583 if (tem == 0
14584 || tem == pt_old
14585 || (tem - pt_old > 0 && tem < pos_after))
14586 {
14587 /* The glyphs from this string could have
14588 been reordered. Find the one with the
14589 smallest string position. Or there could
14590 be a character in the string with the
14591 `cursor' property, which means display
14592 cursor on that character's glyph. */
14593 ptrdiff_t strpos = glyph->charpos;
14594
14595 if (tem)
14596 {
14597 cursor = glyph;
14598 string_from_text_prop = 1;
14599 }
14600 for ( ;
14601 (row->reversed_p ? glyph > stop : glyph < stop)
14602 && EQ (glyph->object, str);
14603 glyph += incr)
14604 {
14605 Lisp_Object cprop;
14606 ptrdiff_t gpos = glyph->charpos;
14607
14608 cprop = Fget_char_property (make_number (gpos),
14609 Qcursor,
14610 glyph->object);
14611 if (!NILP (cprop))
14612 {
14613 cursor = glyph;
14614 break;
14615 }
14616 if (tem && glyph->charpos < strpos)
14617 {
14618 strpos = glyph->charpos;
14619 cursor = glyph;
14620 }
14621 }
14622
14623 if (tem == pt_old
14624 || (tem - pt_old > 0 && tem < pos_after))
14625 goto compute_x;
14626 }
14627 if (tem)
14628 pos = tem + 1; /* don't find previous instances */
14629 }
14630 /* This string is not what we want; skip all of the
14631 glyphs that came from it. */
14632 while ((row->reversed_p ? glyph > stop : glyph < stop)
14633 && EQ (glyph->object, str))
14634 glyph += incr;
14635 }
14636 else
14637 glyph += incr;
14638 }
14639
14640 /* If we reached the end of the line, and END was from a string,
14641 the cursor is not on this line. */
14642 if (cursor == NULL
14643 && (row->reversed_p ? glyph <= end : glyph >= end)
14644 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14645 && STRINGP (end->object)
14646 && row->continued_p)
14647 return 0;
14648 }
14649 /* A truncated row may not include PT among its character positions.
14650 Setting the cursor inside the scroll margin will trigger
14651 recalculation of hscroll in hscroll_window_tree. But if a
14652 display string covers point, defer to the string-handling
14653 code below to figure this out. */
14654 else if (row->truncated_on_left_p && pt_old < bpos_min)
14655 {
14656 cursor = glyph_before;
14657 x = -1;
14658 }
14659 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14660 /* Zero-width characters produce no glyphs. */
14661 || (!empty_line_p
14662 && (row->reversed_p
14663 ? glyph_after > glyphs_end
14664 : glyph_after < glyphs_end)))
14665 {
14666 cursor = glyph_after;
14667 x = -1;
14668 }
14669 }
14670
14671 compute_x:
14672 if (cursor != NULL)
14673 glyph = cursor;
14674 else if (glyph == glyphs_end
14675 && pos_before == pos_after
14676 && STRINGP ((row->reversed_p
14677 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14678 : row->glyphs[TEXT_AREA])->object))
14679 {
14680 /* If all the glyphs of this row came from strings, put the
14681 cursor on the first glyph of the row. This avoids having the
14682 cursor outside of the text area in this very rare and hard
14683 use case. */
14684 glyph =
14685 row->reversed_p
14686 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14687 : row->glyphs[TEXT_AREA];
14688 }
14689 if (x < 0)
14690 {
14691 struct glyph *g;
14692
14693 /* Need to compute x that corresponds to GLYPH. */
14694 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14695 {
14696 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14697 emacs_abort ();
14698 x += g->pixel_width;
14699 }
14700 }
14701
14702 /* ROW could be part of a continued line, which, under bidi
14703 reordering, might have other rows whose start and end charpos
14704 occlude point. Only set w->cursor if we found a better
14705 approximation to the cursor position than we have from previously
14706 examined candidate rows belonging to the same continued line. */
14707 if (/* We already have a candidate row. */
14708 w->cursor.vpos >= 0
14709 /* That candidate is not the row we are processing. */
14710 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14711 /* Make sure cursor.vpos specifies a row whose start and end
14712 charpos occlude point, and it is valid candidate for being a
14713 cursor-row. This is because some callers of this function
14714 leave cursor.vpos at the row where the cursor was displayed
14715 during the last redisplay cycle. */
14716 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14717 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14718 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14719 {
14720 struct glyph *g1
14721 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14722
14723 /* Don't consider glyphs that are outside TEXT_AREA. */
14724 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14725 return 0;
14726 /* Keep the candidate whose buffer position is the closest to
14727 point or has the `cursor' property. */
14728 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14729 w->cursor.hpos >= 0
14730 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14731 && ((BUFFERP (g1->object)
14732 && (g1->charpos == pt_old /* An exact match always wins. */
14733 || (BUFFERP (glyph->object)
14734 && eabs (g1->charpos - pt_old)
14735 < eabs (glyph->charpos - pt_old))))
14736 /* Previous candidate is a glyph from a string that has
14737 a non-nil `cursor' property. */
14738 || (STRINGP (g1->object)
14739 && (!NILP (Fget_char_property (make_number (g1->charpos),
14740 Qcursor, g1->object))
14741 /* Previous candidate is from the same display
14742 string as this one, and the display string
14743 came from a text property. */
14744 || (EQ (g1->object, glyph->object)
14745 && string_from_text_prop)
14746 /* this candidate is from newline and its
14747 position is not an exact match */
14748 || (INTEGERP (glyph->object)
14749 && glyph->charpos != pt_old)))))
14750 return 0;
14751 /* If this candidate gives an exact match, use that. */
14752 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14753 /* If this candidate is a glyph created for the
14754 terminating newline of a line, and point is on that
14755 newline, it wins because it's an exact match. */
14756 || (!row->continued_p
14757 && INTEGERP (glyph->object)
14758 && glyph->charpos == 0
14759 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14760 /* Otherwise, keep the candidate that comes from a row
14761 spanning less buffer positions. This may win when one or
14762 both candidate positions are on glyphs that came from
14763 display strings, for which we cannot compare buffer
14764 positions. */
14765 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14766 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14767 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14768 return 0;
14769 }
14770 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14771 w->cursor.x = x;
14772 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14773 w->cursor.y = row->y + dy;
14774
14775 if (w == XWINDOW (selected_window))
14776 {
14777 if (!row->continued_p
14778 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14779 && row->x == 0)
14780 {
14781 this_line_buffer = XBUFFER (w->contents);
14782
14783 CHARPOS (this_line_start_pos)
14784 = MATRIX_ROW_START_CHARPOS (row) + delta;
14785 BYTEPOS (this_line_start_pos)
14786 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14787
14788 CHARPOS (this_line_end_pos)
14789 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14790 BYTEPOS (this_line_end_pos)
14791 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14792
14793 this_line_y = w->cursor.y;
14794 this_line_pixel_height = row->height;
14795 this_line_vpos = w->cursor.vpos;
14796 this_line_start_x = row->x;
14797 }
14798 else
14799 CHARPOS (this_line_start_pos) = 0;
14800 }
14801
14802 return 1;
14803 }
14804
14805
14806 /* Run window scroll functions, if any, for WINDOW with new window
14807 start STARTP. Sets the window start of WINDOW to that position.
14808
14809 We assume that the window's buffer is really current. */
14810
14811 static struct text_pos
14812 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14813 {
14814 struct window *w = XWINDOW (window);
14815 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14816
14817 eassert (current_buffer == XBUFFER (w->contents));
14818
14819 if (!NILP (Vwindow_scroll_functions))
14820 {
14821 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14822 make_number (CHARPOS (startp)));
14823 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14824 /* In case the hook functions switch buffers. */
14825 set_buffer_internal (XBUFFER (w->contents));
14826 }
14827
14828 return startp;
14829 }
14830
14831
14832 /* Make sure the line containing the cursor is fully visible.
14833 A value of 1 means there is nothing to be done.
14834 (Either the line is fully visible, or it cannot be made so,
14835 or we cannot tell.)
14836
14837 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14838 is higher than window.
14839
14840 A value of 0 means the caller should do scrolling
14841 as if point had gone off the screen. */
14842
14843 static int
14844 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14845 {
14846 struct glyph_matrix *matrix;
14847 struct glyph_row *row;
14848 int window_height;
14849
14850 if (!make_cursor_line_fully_visible_p)
14851 return 1;
14852
14853 /* It's not always possible to find the cursor, e.g, when a window
14854 is full of overlay strings. Don't do anything in that case. */
14855 if (w->cursor.vpos < 0)
14856 return 1;
14857
14858 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14859 row = MATRIX_ROW (matrix, w->cursor.vpos);
14860
14861 /* If the cursor row is not partially visible, there's nothing to do. */
14862 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14863 return 1;
14864
14865 /* If the row the cursor is in is taller than the window's height,
14866 it's not clear what to do, so do nothing. */
14867 window_height = window_box_height (w);
14868 if (row->height >= window_height)
14869 {
14870 if (!force_p || MINI_WINDOW_P (w)
14871 || w->vscroll || w->cursor.vpos == 0)
14872 return 1;
14873 }
14874 return 0;
14875 }
14876
14877
14878 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14879 non-zero means only WINDOW is redisplayed in redisplay_internal.
14880 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14881 in redisplay_window to bring a partially visible line into view in
14882 the case that only the cursor has moved.
14883
14884 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14885 last screen line's vertical height extends past the end of the screen.
14886
14887 Value is
14888
14889 1 if scrolling succeeded
14890
14891 0 if scrolling didn't find point.
14892
14893 -1 if new fonts have been loaded so that we must interrupt
14894 redisplay, adjust glyph matrices, and try again. */
14895
14896 enum
14897 {
14898 SCROLLING_SUCCESS,
14899 SCROLLING_FAILED,
14900 SCROLLING_NEED_LARGER_MATRICES
14901 };
14902
14903 /* If scroll-conservatively is more than this, never recenter.
14904
14905 If you change this, don't forget to update the doc string of
14906 `scroll-conservatively' and the Emacs manual. */
14907 #define SCROLL_LIMIT 100
14908
14909 static int
14910 try_scrolling (Lisp_Object window, int just_this_one_p,
14911 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14912 int temp_scroll_step, int last_line_misfit)
14913 {
14914 struct window *w = XWINDOW (window);
14915 struct frame *f = XFRAME (w->frame);
14916 struct text_pos pos, startp;
14917 struct it it;
14918 int this_scroll_margin, scroll_max, rc, height;
14919 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14920 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14921 Lisp_Object aggressive;
14922 /* We will never try scrolling more than this number of lines. */
14923 int scroll_limit = SCROLL_LIMIT;
14924 int frame_line_height = default_line_pixel_height (w);
14925 int window_total_lines
14926 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14927
14928 #ifdef GLYPH_DEBUG
14929 debug_method_add (w, "try_scrolling");
14930 #endif
14931
14932 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14933
14934 /* Compute scroll margin height in pixels. We scroll when point is
14935 within this distance from the top or bottom of the window. */
14936 if (scroll_margin > 0)
14937 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14938 * frame_line_height;
14939 else
14940 this_scroll_margin = 0;
14941
14942 /* Force arg_scroll_conservatively to have a reasonable value, to
14943 avoid scrolling too far away with slow move_it_* functions. Note
14944 that the user can supply scroll-conservatively equal to
14945 `most-positive-fixnum', which can be larger than INT_MAX. */
14946 if (arg_scroll_conservatively > scroll_limit)
14947 {
14948 arg_scroll_conservatively = scroll_limit + 1;
14949 scroll_max = scroll_limit * frame_line_height;
14950 }
14951 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14952 /* Compute how much we should try to scroll maximally to bring
14953 point into view. */
14954 scroll_max = (max (scroll_step,
14955 max (arg_scroll_conservatively, temp_scroll_step))
14956 * frame_line_height);
14957 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14958 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14959 /* We're trying to scroll because of aggressive scrolling but no
14960 scroll_step is set. Choose an arbitrary one. */
14961 scroll_max = 10 * frame_line_height;
14962 else
14963 scroll_max = 0;
14964
14965 too_near_end:
14966
14967 /* Decide whether to scroll down. */
14968 if (PT > CHARPOS (startp))
14969 {
14970 int scroll_margin_y;
14971
14972 /* Compute the pixel ypos of the scroll margin, then move IT to
14973 either that ypos or PT, whichever comes first. */
14974 start_display (&it, w, startp);
14975 scroll_margin_y = it.last_visible_y - this_scroll_margin
14976 - frame_line_height * extra_scroll_margin_lines;
14977 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14978 (MOVE_TO_POS | MOVE_TO_Y));
14979
14980 if (PT > CHARPOS (it.current.pos))
14981 {
14982 int y0 = line_bottom_y (&it);
14983 /* Compute how many pixels below window bottom to stop searching
14984 for PT. This avoids costly search for PT that is far away if
14985 the user limited scrolling by a small number of lines, but
14986 always finds PT if scroll_conservatively is set to a large
14987 number, such as most-positive-fixnum. */
14988 int slack = max (scroll_max, 10 * frame_line_height);
14989 int y_to_move = it.last_visible_y + slack;
14990
14991 /* Compute the distance from the scroll margin to PT or to
14992 the scroll limit, whichever comes first. This should
14993 include the height of the cursor line, to make that line
14994 fully visible. */
14995 move_it_to (&it, PT, -1, y_to_move,
14996 -1, MOVE_TO_POS | MOVE_TO_Y);
14997 dy = line_bottom_y (&it) - y0;
14998
14999 if (dy > scroll_max)
15000 return SCROLLING_FAILED;
15001
15002 if (dy > 0)
15003 scroll_down_p = 1;
15004 }
15005 }
15006
15007 if (scroll_down_p)
15008 {
15009 /* Point is in or below the bottom scroll margin, so move the
15010 window start down. If scrolling conservatively, move it just
15011 enough down to make point visible. If scroll_step is set,
15012 move it down by scroll_step. */
15013 if (arg_scroll_conservatively)
15014 amount_to_scroll
15015 = min (max (dy, frame_line_height),
15016 frame_line_height * arg_scroll_conservatively);
15017 else if (scroll_step || temp_scroll_step)
15018 amount_to_scroll = scroll_max;
15019 else
15020 {
15021 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15022 height = WINDOW_BOX_TEXT_HEIGHT (w);
15023 if (NUMBERP (aggressive))
15024 {
15025 double float_amount = XFLOATINT (aggressive) * height;
15026 int aggressive_scroll = float_amount;
15027 if (aggressive_scroll == 0 && float_amount > 0)
15028 aggressive_scroll = 1;
15029 /* Don't let point enter the scroll margin near top of
15030 the window. This could happen if the value of
15031 scroll_up_aggressively is too large and there are
15032 non-zero margins, because scroll_up_aggressively
15033 means put point that fraction of window height
15034 _from_the_bottom_margin_. */
15035 if (aggressive_scroll + 2*this_scroll_margin > height)
15036 aggressive_scroll = height - 2*this_scroll_margin;
15037 amount_to_scroll = dy + aggressive_scroll;
15038 }
15039 }
15040
15041 if (amount_to_scroll <= 0)
15042 return SCROLLING_FAILED;
15043
15044 start_display (&it, w, startp);
15045 if (arg_scroll_conservatively <= scroll_limit)
15046 move_it_vertically (&it, amount_to_scroll);
15047 else
15048 {
15049 /* Extra precision for users who set scroll-conservatively
15050 to a large number: make sure the amount we scroll
15051 the window start is never less than amount_to_scroll,
15052 which was computed as distance from window bottom to
15053 point. This matters when lines at window top and lines
15054 below window bottom have different height. */
15055 struct it it1;
15056 void *it1data = NULL;
15057 /* We use a temporary it1 because line_bottom_y can modify
15058 its argument, if it moves one line down; see there. */
15059 int start_y;
15060
15061 SAVE_IT (it1, it, it1data);
15062 start_y = line_bottom_y (&it1);
15063 do {
15064 RESTORE_IT (&it, &it, it1data);
15065 move_it_by_lines (&it, 1);
15066 SAVE_IT (it1, it, it1data);
15067 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15068 }
15069
15070 /* If STARTP is unchanged, move it down another screen line. */
15071 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15072 move_it_by_lines (&it, 1);
15073 startp = it.current.pos;
15074 }
15075 else
15076 {
15077 struct text_pos scroll_margin_pos = startp;
15078 int y_offset = 0;
15079
15080 /* See if point is inside the scroll margin at the top of the
15081 window. */
15082 if (this_scroll_margin)
15083 {
15084 int y_start;
15085
15086 start_display (&it, w, startp);
15087 y_start = it.current_y;
15088 move_it_vertically (&it, this_scroll_margin);
15089 scroll_margin_pos = it.current.pos;
15090 /* If we didn't move enough before hitting ZV, request
15091 additional amount of scroll, to move point out of the
15092 scroll margin. */
15093 if (IT_CHARPOS (it) == ZV
15094 && it.current_y - y_start < this_scroll_margin)
15095 y_offset = this_scroll_margin - (it.current_y - y_start);
15096 }
15097
15098 if (PT < CHARPOS (scroll_margin_pos))
15099 {
15100 /* Point is in the scroll margin at the top of the window or
15101 above what is displayed in the window. */
15102 int y0, y_to_move;
15103
15104 /* Compute the vertical distance from PT to the scroll
15105 margin position. Move as far as scroll_max allows, or
15106 one screenful, or 10 screen lines, whichever is largest.
15107 Give up if distance is greater than scroll_max or if we
15108 didn't reach the scroll margin position. */
15109 SET_TEXT_POS (pos, PT, PT_BYTE);
15110 start_display (&it, w, pos);
15111 y0 = it.current_y;
15112 y_to_move = max (it.last_visible_y,
15113 max (scroll_max, 10 * frame_line_height));
15114 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15115 y_to_move, -1,
15116 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15117 dy = it.current_y - y0;
15118 if (dy > scroll_max
15119 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15120 return SCROLLING_FAILED;
15121
15122 /* Additional scroll for when ZV was too close to point. */
15123 dy += y_offset;
15124
15125 /* Compute new window start. */
15126 start_display (&it, w, startp);
15127
15128 if (arg_scroll_conservatively)
15129 amount_to_scroll = max (dy, frame_line_height *
15130 max (scroll_step, temp_scroll_step));
15131 else if (scroll_step || temp_scroll_step)
15132 amount_to_scroll = scroll_max;
15133 else
15134 {
15135 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15136 height = WINDOW_BOX_TEXT_HEIGHT (w);
15137 if (NUMBERP (aggressive))
15138 {
15139 double float_amount = XFLOATINT (aggressive) * height;
15140 int aggressive_scroll = float_amount;
15141 if (aggressive_scroll == 0 && float_amount > 0)
15142 aggressive_scroll = 1;
15143 /* Don't let point enter the scroll margin near
15144 bottom of the window, if the value of
15145 scroll_down_aggressively happens to be too
15146 large. */
15147 if (aggressive_scroll + 2*this_scroll_margin > height)
15148 aggressive_scroll = height - 2*this_scroll_margin;
15149 amount_to_scroll = dy + aggressive_scroll;
15150 }
15151 }
15152
15153 if (amount_to_scroll <= 0)
15154 return SCROLLING_FAILED;
15155
15156 move_it_vertically_backward (&it, amount_to_scroll);
15157 startp = it.current.pos;
15158 }
15159 }
15160
15161 /* Run window scroll functions. */
15162 startp = run_window_scroll_functions (window, startp);
15163
15164 /* Display the window. Give up if new fonts are loaded, or if point
15165 doesn't appear. */
15166 if (!try_window (window, startp, 0))
15167 rc = SCROLLING_NEED_LARGER_MATRICES;
15168 else if (w->cursor.vpos < 0)
15169 {
15170 clear_glyph_matrix (w->desired_matrix);
15171 rc = SCROLLING_FAILED;
15172 }
15173 else
15174 {
15175 /* Maybe forget recorded base line for line number display. */
15176 if (!just_this_one_p
15177 || current_buffer->clip_changed
15178 || BEG_UNCHANGED < CHARPOS (startp))
15179 w->base_line_number = 0;
15180
15181 /* If cursor ends up on a partially visible line,
15182 treat that as being off the bottom of the screen. */
15183 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15184 /* It's possible that the cursor is on the first line of the
15185 buffer, which is partially obscured due to a vscroll
15186 (Bug#7537). In that case, avoid looping forever. */
15187 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15188 {
15189 clear_glyph_matrix (w->desired_matrix);
15190 ++extra_scroll_margin_lines;
15191 goto too_near_end;
15192 }
15193 rc = SCROLLING_SUCCESS;
15194 }
15195
15196 return rc;
15197 }
15198
15199
15200 /* Compute a suitable window start for window W if display of W starts
15201 on a continuation line. Value is non-zero if a new window start
15202 was computed.
15203
15204 The new window start will be computed, based on W's width, starting
15205 from the start of the continued line. It is the start of the
15206 screen line with the minimum distance from the old start W->start. */
15207
15208 static int
15209 compute_window_start_on_continuation_line (struct window *w)
15210 {
15211 struct text_pos pos, start_pos;
15212 int window_start_changed_p = 0;
15213
15214 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15215
15216 /* If window start is on a continuation line... Window start may be
15217 < BEGV in case there's invisible text at the start of the
15218 buffer (M-x rmail, for example). */
15219 if (CHARPOS (start_pos) > BEGV
15220 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15221 {
15222 struct it it;
15223 struct glyph_row *row;
15224
15225 /* Handle the case that the window start is out of range. */
15226 if (CHARPOS (start_pos) < BEGV)
15227 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15228 else if (CHARPOS (start_pos) > ZV)
15229 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15230
15231 /* Find the start of the continued line. This should be fast
15232 because find_newline is fast (newline cache). */
15233 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15234 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15235 row, DEFAULT_FACE_ID);
15236 reseat_at_previous_visible_line_start (&it);
15237
15238 /* If the line start is "too far" away from the window start,
15239 say it takes too much time to compute a new window start. */
15240 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15241 /* PXW: Do we need upper bounds here? */
15242 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15243 {
15244 int min_distance, distance;
15245
15246 /* Move forward by display lines to find the new window
15247 start. If window width was enlarged, the new start can
15248 be expected to be > the old start. If window width was
15249 decreased, the new window start will be < the old start.
15250 So, we're looking for the display line start with the
15251 minimum distance from the old window start. */
15252 pos = it.current.pos;
15253 min_distance = INFINITY;
15254 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15255 distance < min_distance)
15256 {
15257 min_distance = distance;
15258 pos = it.current.pos;
15259 if (it.line_wrap == WORD_WRAP)
15260 {
15261 /* Under WORD_WRAP, move_it_by_lines is likely to
15262 overshoot and stop not at the first, but the
15263 second character from the left margin. So in
15264 that case, we need a more tight control on the X
15265 coordinate of the iterator than move_it_by_lines
15266 promises in its contract. The method is to first
15267 go to the last (rightmost) visible character of a
15268 line, then move to the leftmost character on the
15269 next line in a separate call. */
15270 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15271 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15272 move_it_to (&it, ZV, 0,
15273 it.current_y + it.max_ascent + it.max_descent, -1,
15274 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15275 }
15276 else
15277 move_it_by_lines (&it, 1);
15278 }
15279
15280 /* Set the window start there. */
15281 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15282 window_start_changed_p = 1;
15283 }
15284 }
15285
15286 return window_start_changed_p;
15287 }
15288
15289
15290 /* Try cursor movement in case text has not changed in window WINDOW,
15291 with window start STARTP. Value is
15292
15293 CURSOR_MOVEMENT_SUCCESS if successful
15294
15295 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15296
15297 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15298 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15299 we want to scroll as if scroll-step were set to 1. See the code.
15300
15301 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15302 which case we have to abort this redisplay, and adjust matrices
15303 first. */
15304
15305 enum
15306 {
15307 CURSOR_MOVEMENT_SUCCESS,
15308 CURSOR_MOVEMENT_CANNOT_BE_USED,
15309 CURSOR_MOVEMENT_MUST_SCROLL,
15310 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15311 };
15312
15313 static int
15314 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15315 {
15316 struct window *w = XWINDOW (window);
15317 struct frame *f = XFRAME (w->frame);
15318 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15319
15320 #ifdef GLYPH_DEBUG
15321 if (inhibit_try_cursor_movement)
15322 return rc;
15323 #endif
15324
15325 /* Previously, there was a check for Lisp integer in the
15326 if-statement below. Now, this field is converted to
15327 ptrdiff_t, thus zero means invalid position in a buffer. */
15328 eassert (w->last_point > 0);
15329 /* Likewise there was a check whether window_end_vpos is nil or larger
15330 than the window. Now window_end_vpos is int and so never nil, but
15331 let's leave eassert to check whether it fits in the window. */
15332 eassert (w->window_end_vpos < w->current_matrix->nrows);
15333
15334 /* Handle case where text has not changed, only point, and it has
15335 not moved off the frame. */
15336 if (/* Point may be in this window. */
15337 PT >= CHARPOS (startp)
15338 /* Selective display hasn't changed. */
15339 && !current_buffer->clip_changed
15340 /* Function force-mode-line-update is used to force a thorough
15341 redisplay. It sets either windows_or_buffers_changed or
15342 update_mode_lines. So don't take a shortcut here for these
15343 cases. */
15344 && !update_mode_lines
15345 && !windows_or_buffers_changed
15346 && !f->cursor_type_changed
15347 && NILP (Vshow_trailing_whitespace)
15348 /* This code is not used for mini-buffer for the sake of the case
15349 of redisplaying to replace an echo area message; since in
15350 that case the mini-buffer contents per se are usually
15351 unchanged. This code is of no real use in the mini-buffer
15352 since the handling of this_line_start_pos, etc., in redisplay
15353 handles the same cases. */
15354 && !EQ (window, minibuf_window)
15355 && (FRAME_WINDOW_P (f)
15356 || !overlay_arrow_in_current_buffer_p ()))
15357 {
15358 int this_scroll_margin, top_scroll_margin;
15359 struct glyph_row *row = NULL;
15360 int frame_line_height = default_line_pixel_height (w);
15361 int window_total_lines
15362 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15363
15364 #ifdef GLYPH_DEBUG
15365 debug_method_add (w, "cursor movement");
15366 #endif
15367
15368 /* Scroll if point within this distance from the top or bottom
15369 of the window. This is a pixel value. */
15370 if (scroll_margin > 0)
15371 {
15372 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15373 this_scroll_margin *= frame_line_height;
15374 }
15375 else
15376 this_scroll_margin = 0;
15377
15378 top_scroll_margin = this_scroll_margin;
15379 if (WINDOW_WANTS_HEADER_LINE_P (w))
15380 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15381
15382 /* Start with the row the cursor was displayed during the last
15383 not paused redisplay. Give up if that row is not valid. */
15384 if (w->last_cursor_vpos < 0
15385 || w->last_cursor_vpos >= w->current_matrix->nrows)
15386 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15387 else
15388 {
15389 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15390 if (row->mode_line_p)
15391 ++row;
15392 if (!row->enabled_p)
15393 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15394 }
15395
15396 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15397 {
15398 int scroll_p = 0, must_scroll = 0;
15399 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15400
15401 if (PT > w->last_point)
15402 {
15403 /* Point has moved forward. */
15404 while (MATRIX_ROW_END_CHARPOS (row) < PT
15405 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15406 {
15407 eassert (row->enabled_p);
15408 ++row;
15409 }
15410
15411 /* If the end position of a row equals the start
15412 position of the next row, and PT is at that position,
15413 we would rather display cursor in the next line. */
15414 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15415 && MATRIX_ROW_END_CHARPOS (row) == PT
15416 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15417 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15418 && !cursor_row_p (row))
15419 ++row;
15420
15421 /* If within the scroll margin, scroll. Note that
15422 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15423 the next line would be drawn, and that
15424 this_scroll_margin can be zero. */
15425 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15426 || PT > MATRIX_ROW_END_CHARPOS (row)
15427 /* Line is completely visible last line in window
15428 and PT is to be set in the next line. */
15429 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15430 && PT == MATRIX_ROW_END_CHARPOS (row)
15431 && !row->ends_at_zv_p
15432 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15433 scroll_p = 1;
15434 }
15435 else if (PT < w->last_point)
15436 {
15437 /* Cursor has to be moved backward. Note that PT >=
15438 CHARPOS (startp) because of the outer if-statement. */
15439 while (!row->mode_line_p
15440 && (MATRIX_ROW_START_CHARPOS (row) > PT
15441 || (MATRIX_ROW_START_CHARPOS (row) == PT
15442 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15443 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15444 row > w->current_matrix->rows
15445 && (row-1)->ends_in_newline_from_string_p))))
15446 && (row->y > top_scroll_margin
15447 || CHARPOS (startp) == BEGV))
15448 {
15449 eassert (row->enabled_p);
15450 --row;
15451 }
15452
15453 /* Consider the following case: Window starts at BEGV,
15454 there is invisible, intangible text at BEGV, so that
15455 display starts at some point START > BEGV. It can
15456 happen that we are called with PT somewhere between
15457 BEGV and START. Try to handle that case. */
15458 if (row < w->current_matrix->rows
15459 || row->mode_line_p)
15460 {
15461 row = w->current_matrix->rows;
15462 if (row->mode_line_p)
15463 ++row;
15464 }
15465
15466 /* Due to newlines in overlay strings, we may have to
15467 skip forward over overlay strings. */
15468 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15469 && MATRIX_ROW_END_CHARPOS (row) == PT
15470 && !cursor_row_p (row))
15471 ++row;
15472
15473 /* If within the scroll margin, scroll. */
15474 if (row->y < top_scroll_margin
15475 && CHARPOS (startp) != BEGV)
15476 scroll_p = 1;
15477 }
15478 else
15479 {
15480 /* Cursor did not move. So don't scroll even if cursor line
15481 is partially visible, as it was so before. */
15482 rc = CURSOR_MOVEMENT_SUCCESS;
15483 }
15484
15485 if (PT < MATRIX_ROW_START_CHARPOS (row)
15486 || PT > MATRIX_ROW_END_CHARPOS (row))
15487 {
15488 /* if PT is not in the glyph row, give up. */
15489 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15490 must_scroll = 1;
15491 }
15492 else if (rc != CURSOR_MOVEMENT_SUCCESS
15493 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15494 {
15495 struct glyph_row *row1;
15496
15497 /* If rows are bidi-reordered and point moved, back up
15498 until we find a row that does not belong to a
15499 continuation line. This is because we must consider
15500 all rows of a continued line as candidates for the
15501 new cursor positioning, since row start and end
15502 positions change non-linearly with vertical position
15503 in such rows. */
15504 /* FIXME: Revisit this when glyph ``spilling'' in
15505 continuation lines' rows is implemented for
15506 bidi-reordered rows. */
15507 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15508 MATRIX_ROW_CONTINUATION_LINE_P (row);
15509 --row)
15510 {
15511 /* If we hit the beginning of the displayed portion
15512 without finding the first row of a continued
15513 line, give up. */
15514 if (row <= row1)
15515 {
15516 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15517 break;
15518 }
15519 eassert (row->enabled_p);
15520 }
15521 }
15522 if (must_scroll)
15523 ;
15524 else if (rc != CURSOR_MOVEMENT_SUCCESS
15525 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15526 /* Make sure this isn't a header line by any chance, since
15527 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15528 && !row->mode_line_p
15529 && make_cursor_line_fully_visible_p)
15530 {
15531 if (PT == MATRIX_ROW_END_CHARPOS (row)
15532 && !row->ends_at_zv_p
15533 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15534 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15535 else if (row->height > window_box_height (w))
15536 {
15537 /* If we end up in a partially visible line, let's
15538 make it fully visible, except when it's taller
15539 than the window, in which case we can't do much
15540 about it. */
15541 *scroll_step = 1;
15542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15543 }
15544 else
15545 {
15546 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15547 if (!cursor_row_fully_visible_p (w, 0, 1))
15548 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15549 else
15550 rc = CURSOR_MOVEMENT_SUCCESS;
15551 }
15552 }
15553 else if (scroll_p)
15554 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15555 else if (rc != CURSOR_MOVEMENT_SUCCESS
15556 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15557 {
15558 /* With bidi-reordered rows, there could be more than
15559 one candidate row whose start and end positions
15560 occlude point. We need to let set_cursor_from_row
15561 find the best candidate. */
15562 /* FIXME: Revisit this when glyph ``spilling'' in
15563 continuation lines' rows is implemented for
15564 bidi-reordered rows. */
15565 int rv = 0;
15566
15567 do
15568 {
15569 int at_zv_p = 0, exact_match_p = 0;
15570
15571 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15572 && PT <= MATRIX_ROW_END_CHARPOS (row)
15573 && cursor_row_p (row))
15574 rv |= set_cursor_from_row (w, row, w->current_matrix,
15575 0, 0, 0, 0);
15576 /* As soon as we've found the exact match for point,
15577 or the first suitable row whose ends_at_zv_p flag
15578 is set, we are done. */
15579 if (rv)
15580 {
15581 at_zv_p = MATRIX_ROW (w->current_matrix,
15582 w->cursor.vpos)->ends_at_zv_p;
15583 if (!at_zv_p
15584 && w->cursor.hpos >= 0
15585 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15586 w->cursor.vpos))
15587 {
15588 struct glyph_row *candidate =
15589 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15590 struct glyph *g =
15591 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15592 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15593
15594 exact_match_p =
15595 (BUFFERP (g->object) && g->charpos == PT)
15596 || (INTEGERP (g->object)
15597 && (g->charpos == PT
15598 || (g->charpos == 0 && endpos - 1 == PT)));
15599 }
15600 if (at_zv_p || exact_match_p)
15601 {
15602 rc = CURSOR_MOVEMENT_SUCCESS;
15603 break;
15604 }
15605 }
15606 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15607 break;
15608 ++row;
15609 }
15610 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15611 || row->continued_p)
15612 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15613 || (MATRIX_ROW_START_CHARPOS (row) == PT
15614 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15615 /* If we didn't find any candidate rows, or exited the
15616 loop before all the candidates were examined, signal
15617 to the caller that this method failed. */
15618 if (rc != CURSOR_MOVEMENT_SUCCESS
15619 && !(rv
15620 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15621 && !row->continued_p))
15622 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15623 else if (rv)
15624 rc = CURSOR_MOVEMENT_SUCCESS;
15625 }
15626 else
15627 {
15628 do
15629 {
15630 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15631 {
15632 rc = CURSOR_MOVEMENT_SUCCESS;
15633 break;
15634 }
15635 ++row;
15636 }
15637 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15638 && MATRIX_ROW_START_CHARPOS (row) == PT
15639 && cursor_row_p (row));
15640 }
15641 }
15642 }
15643
15644 return rc;
15645 }
15646
15647 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15648 static
15649 #endif
15650 void
15651 set_vertical_scroll_bar (struct window *w)
15652 {
15653 ptrdiff_t start, end, whole;
15654
15655 /* Calculate the start and end positions for the current window.
15656 At some point, it would be nice to choose between scrollbars
15657 which reflect the whole buffer size, with special markers
15658 indicating narrowing, and scrollbars which reflect only the
15659 visible region.
15660
15661 Note that mini-buffers sometimes aren't displaying any text. */
15662 if (!MINI_WINDOW_P (w)
15663 || (w == XWINDOW (minibuf_window)
15664 && NILP (echo_area_buffer[0])))
15665 {
15666 struct buffer *buf = XBUFFER (w->contents);
15667 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15668 start = marker_position (w->start) - BUF_BEGV (buf);
15669 /* I don't think this is guaranteed to be right. For the
15670 moment, we'll pretend it is. */
15671 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15672
15673 if (end < start)
15674 end = start;
15675 if (whole < (end - start))
15676 whole = end - start;
15677 }
15678 else
15679 start = end = whole = 0;
15680
15681 /* Indicate what this scroll bar ought to be displaying now. */
15682 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15683 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15684 (w, end - start, whole, start);
15685 }
15686
15687
15688 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15689 selected_window is redisplayed.
15690
15691 We can return without actually redisplaying the window if fonts has been
15692 changed on window's frame. In that case, redisplay_internal will retry. */
15693
15694 static void
15695 redisplay_window (Lisp_Object window, bool just_this_one_p)
15696 {
15697 struct window *w = XWINDOW (window);
15698 struct frame *f = XFRAME (w->frame);
15699 struct buffer *buffer = XBUFFER (w->contents);
15700 struct buffer *old = current_buffer;
15701 struct text_pos lpoint, opoint, startp;
15702 int update_mode_line;
15703 int tem;
15704 struct it it;
15705 /* Record it now because it's overwritten. */
15706 bool current_matrix_up_to_date_p = false;
15707 bool used_current_matrix_p = false;
15708 /* This is less strict than current_matrix_up_to_date_p.
15709 It indicates that the buffer contents and narrowing are unchanged. */
15710 bool buffer_unchanged_p = false;
15711 int temp_scroll_step = 0;
15712 ptrdiff_t count = SPECPDL_INDEX ();
15713 int rc;
15714 int centering_position = -1;
15715 int last_line_misfit = 0;
15716 ptrdiff_t beg_unchanged, end_unchanged;
15717 int frame_line_height;
15718
15719 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15720 opoint = lpoint;
15721
15722 #ifdef GLYPH_DEBUG
15723 *w->desired_matrix->method = 0;
15724 #endif
15725
15726 if (!just_this_one_p
15727 && REDISPLAY_SOME_P ()
15728 && !w->redisplay
15729 && !f->redisplay
15730 && !buffer->text->redisplay
15731 && BUF_PT (buffer) == w->last_point)
15732 return;
15733
15734 /* Make sure that both W's markers are valid. */
15735 eassert (XMARKER (w->start)->buffer == buffer);
15736 eassert (XMARKER (w->pointm)->buffer == buffer);
15737
15738 restart:
15739 reconsider_clip_changes (w);
15740 frame_line_height = default_line_pixel_height (w);
15741
15742 /* Has the mode line to be updated? */
15743 update_mode_line = (w->update_mode_line
15744 || update_mode_lines
15745 || buffer->clip_changed
15746 || buffer->prevent_redisplay_optimizations_p);
15747
15748 if (!just_this_one_p)
15749 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15750 cleverly elsewhere. */
15751 w->must_be_updated_p = true;
15752
15753 if (MINI_WINDOW_P (w))
15754 {
15755 if (w == XWINDOW (echo_area_window)
15756 && !NILP (echo_area_buffer[0]))
15757 {
15758 if (update_mode_line)
15759 /* We may have to update a tty frame's menu bar or a
15760 tool-bar. Example `M-x C-h C-h C-g'. */
15761 goto finish_menu_bars;
15762 else
15763 /* We've already displayed the echo area glyphs in this window. */
15764 goto finish_scroll_bars;
15765 }
15766 else if ((w != XWINDOW (minibuf_window)
15767 || minibuf_level == 0)
15768 /* When buffer is nonempty, redisplay window normally. */
15769 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15770 /* Quail displays non-mini buffers in minibuffer window.
15771 In that case, redisplay the window normally. */
15772 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15773 {
15774 /* W is a mini-buffer window, but it's not active, so clear
15775 it. */
15776 int yb = window_text_bottom_y (w);
15777 struct glyph_row *row;
15778 int y;
15779
15780 for (y = 0, row = w->desired_matrix->rows;
15781 y < yb;
15782 y += row->height, ++row)
15783 blank_row (w, row, y);
15784 goto finish_scroll_bars;
15785 }
15786
15787 clear_glyph_matrix (w->desired_matrix);
15788 }
15789
15790 /* Otherwise set up data on this window; select its buffer and point
15791 value. */
15792 /* Really select the buffer, for the sake of buffer-local
15793 variables. */
15794 set_buffer_internal_1 (XBUFFER (w->contents));
15795
15796 current_matrix_up_to_date_p
15797 = (w->window_end_valid
15798 && !current_buffer->clip_changed
15799 && !current_buffer->prevent_redisplay_optimizations_p
15800 && !window_outdated (w));
15801
15802 /* Run the window-bottom-change-functions
15803 if it is possible that the text on the screen has changed
15804 (either due to modification of the text, or any other reason). */
15805 if (!current_matrix_up_to_date_p
15806 && !NILP (Vwindow_text_change_functions))
15807 {
15808 safe_run_hooks (Qwindow_text_change_functions);
15809 goto restart;
15810 }
15811
15812 beg_unchanged = BEG_UNCHANGED;
15813 end_unchanged = END_UNCHANGED;
15814
15815 SET_TEXT_POS (opoint, PT, PT_BYTE);
15816
15817 specbind (Qinhibit_point_motion_hooks, Qt);
15818
15819 buffer_unchanged_p
15820 = (w->window_end_valid
15821 && !current_buffer->clip_changed
15822 && !window_outdated (w));
15823
15824 /* When windows_or_buffers_changed is non-zero, we can't rely
15825 on the window end being valid, so set it to zero there. */
15826 if (windows_or_buffers_changed)
15827 {
15828 /* If window starts on a continuation line, maybe adjust the
15829 window start in case the window's width changed. */
15830 if (XMARKER (w->start)->buffer == current_buffer)
15831 compute_window_start_on_continuation_line (w);
15832
15833 w->window_end_valid = false;
15834 /* If so, we also can't rely on current matrix
15835 and should not fool try_cursor_movement below. */
15836 current_matrix_up_to_date_p = false;
15837 }
15838
15839 /* Some sanity checks. */
15840 CHECK_WINDOW_END (w);
15841 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15842 emacs_abort ();
15843 if (BYTEPOS (opoint) < CHARPOS (opoint))
15844 emacs_abort ();
15845
15846 if (mode_line_update_needed (w))
15847 update_mode_line = 1;
15848
15849 /* Point refers normally to the selected window. For any other
15850 window, set up appropriate value. */
15851 if (!EQ (window, selected_window))
15852 {
15853 ptrdiff_t new_pt = marker_position (w->pointm);
15854 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15855 if (new_pt < BEGV)
15856 {
15857 new_pt = BEGV;
15858 new_pt_byte = BEGV_BYTE;
15859 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15860 }
15861 else if (new_pt > (ZV - 1))
15862 {
15863 new_pt = ZV;
15864 new_pt_byte = ZV_BYTE;
15865 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15866 }
15867
15868 /* We don't use SET_PT so that the point-motion hooks don't run. */
15869 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15870 }
15871
15872 /* If any of the character widths specified in the display table
15873 have changed, invalidate the width run cache. It's true that
15874 this may be a bit late to catch such changes, but the rest of
15875 redisplay goes (non-fatally) haywire when the display table is
15876 changed, so why should we worry about doing any better? */
15877 if (current_buffer->width_run_cache
15878 || (current_buffer->base_buffer
15879 && current_buffer->base_buffer->width_run_cache))
15880 {
15881 struct Lisp_Char_Table *disptab = buffer_display_table ();
15882
15883 if (! disptab_matches_widthtab
15884 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15885 {
15886 struct buffer *buf = current_buffer;
15887
15888 if (buf->base_buffer)
15889 buf = buf->base_buffer;
15890 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15891 recompute_width_table (current_buffer, disptab);
15892 }
15893 }
15894
15895 /* If window-start is screwed up, choose a new one. */
15896 if (XMARKER (w->start)->buffer != current_buffer)
15897 goto recenter;
15898
15899 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15900
15901 /* If someone specified a new starting point but did not insist,
15902 check whether it can be used. */
15903 if (w->optional_new_start
15904 && CHARPOS (startp) >= BEGV
15905 && CHARPOS (startp) <= ZV)
15906 {
15907 w->optional_new_start = 0;
15908 start_display (&it, w, startp);
15909 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15910 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15911 if (IT_CHARPOS (it) == PT)
15912 w->force_start = 1;
15913 /* IT may overshoot PT if text at PT is invisible. */
15914 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15915 w->force_start = 1;
15916 }
15917
15918 force_start:
15919
15920 /* Handle case where place to start displaying has been specified,
15921 unless the specified location is outside the accessible range. */
15922 if (w->force_start || window_frozen_p (w))
15923 {
15924 /* We set this later on if we have to adjust point. */
15925 int new_vpos = -1;
15926
15927 w->force_start = 0;
15928 w->vscroll = 0;
15929 w->window_end_valid = 0;
15930
15931 /* Forget any recorded base line for line number display. */
15932 if (!buffer_unchanged_p)
15933 w->base_line_number = 0;
15934
15935 /* Redisplay the mode line. Select the buffer properly for that.
15936 Also, run the hook window-scroll-functions
15937 because we have scrolled. */
15938 /* Note, we do this after clearing force_start because
15939 if there's an error, it is better to forget about force_start
15940 than to get into an infinite loop calling the hook functions
15941 and having them get more errors. */
15942 if (!update_mode_line
15943 || ! NILP (Vwindow_scroll_functions))
15944 {
15945 update_mode_line = 1;
15946 w->update_mode_line = 1;
15947 startp = run_window_scroll_functions (window, startp);
15948 }
15949
15950 if (CHARPOS (startp) < BEGV)
15951 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15952 else if (CHARPOS (startp) > ZV)
15953 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15954
15955 /* Redisplay, then check if cursor has been set during the
15956 redisplay. Give up if new fonts were loaded. */
15957 /* We used to issue a CHECK_MARGINS argument to try_window here,
15958 but this causes scrolling to fail when point begins inside
15959 the scroll margin (bug#148) -- cyd */
15960 if (!try_window (window, startp, 0))
15961 {
15962 w->force_start = 1;
15963 clear_glyph_matrix (w->desired_matrix);
15964 goto need_larger_matrices;
15965 }
15966
15967 if (w->cursor.vpos < 0 && !window_frozen_p (w))
15968 {
15969 /* If point does not appear, try to move point so it does
15970 appear. The desired matrix has been built above, so we
15971 can use it here. */
15972 new_vpos = window_box_height (w) / 2;
15973 }
15974
15975 if (!cursor_row_fully_visible_p (w, 0, 0))
15976 {
15977 /* Point does appear, but on a line partly visible at end of window.
15978 Move it back to a fully-visible line. */
15979 new_vpos = window_box_height (w);
15980 }
15981 else if (w->cursor.vpos >= 0)
15982 {
15983 /* Some people insist on not letting point enter the scroll
15984 margin, even though this part handles windows that didn't
15985 scroll at all. */
15986 int window_total_lines
15987 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15988 int margin = min (scroll_margin, window_total_lines / 4);
15989 int pixel_margin = margin * frame_line_height;
15990 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15991
15992 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15993 below, which finds the row to move point to, advances by
15994 the Y coordinate of the _next_ row, see the definition of
15995 MATRIX_ROW_BOTTOM_Y. */
15996 if (w->cursor.vpos < margin + header_line)
15997 {
15998 w->cursor.vpos = -1;
15999 clear_glyph_matrix (w->desired_matrix);
16000 goto try_to_scroll;
16001 }
16002 else
16003 {
16004 int window_height = window_box_height (w);
16005
16006 if (header_line)
16007 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16008 if (w->cursor.y >= window_height - pixel_margin)
16009 {
16010 w->cursor.vpos = -1;
16011 clear_glyph_matrix (w->desired_matrix);
16012 goto try_to_scroll;
16013 }
16014 }
16015 }
16016
16017 /* If we need to move point for either of the above reasons,
16018 now actually do it. */
16019 if (new_vpos >= 0)
16020 {
16021 struct glyph_row *row;
16022
16023 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16024 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16025 ++row;
16026
16027 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16028 MATRIX_ROW_START_BYTEPOS (row));
16029
16030 if (w != XWINDOW (selected_window))
16031 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16032 else if (current_buffer == old)
16033 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16034
16035 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16036
16037 /* If we are highlighting the region, then we just changed
16038 the region, so redisplay to show it. */
16039 /* FIXME: We need to (re)run pre-redisplay-function! */
16040 /* if (markpos_of_region () >= 0)
16041 {
16042 clear_glyph_matrix (w->desired_matrix);
16043 if (!try_window (window, startp, 0))
16044 goto need_larger_matrices;
16045 }
16046 */
16047 }
16048
16049 #ifdef GLYPH_DEBUG
16050 debug_method_add (w, "forced window start");
16051 #endif
16052 goto done;
16053 }
16054
16055 /* Handle case where text has not changed, only point, and it has
16056 not moved off the frame, and we are not retrying after hscroll.
16057 (current_matrix_up_to_date_p is nonzero when retrying.) */
16058 if (current_matrix_up_to_date_p
16059 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16060 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16061 {
16062 switch (rc)
16063 {
16064 case CURSOR_MOVEMENT_SUCCESS:
16065 used_current_matrix_p = 1;
16066 goto done;
16067
16068 case CURSOR_MOVEMENT_MUST_SCROLL:
16069 goto try_to_scroll;
16070
16071 default:
16072 emacs_abort ();
16073 }
16074 }
16075 /* If current starting point was originally the beginning of a line
16076 but no longer is, find a new starting point. */
16077 else if (w->start_at_line_beg
16078 && !(CHARPOS (startp) <= BEGV
16079 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16080 {
16081 #ifdef GLYPH_DEBUG
16082 debug_method_add (w, "recenter 1");
16083 #endif
16084 goto recenter;
16085 }
16086
16087 /* Try scrolling with try_window_id. Value is > 0 if update has
16088 been done, it is -1 if we know that the same window start will
16089 not work. It is 0 if unsuccessful for some other reason. */
16090 else if ((tem = try_window_id (w)) != 0)
16091 {
16092 #ifdef GLYPH_DEBUG
16093 debug_method_add (w, "try_window_id %d", tem);
16094 #endif
16095
16096 if (f->fonts_changed)
16097 goto need_larger_matrices;
16098 if (tem > 0)
16099 goto done;
16100
16101 /* Otherwise try_window_id has returned -1 which means that we
16102 don't want the alternative below this comment to execute. */
16103 }
16104 else if (CHARPOS (startp) >= BEGV
16105 && CHARPOS (startp) <= ZV
16106 && PT >= CHARPOS (startp)
16107 && (CHARPOS (startp) < ZV
16108 /* Avoid starting at end of buffer. */
16109 || CHARPOS (startp) == BEGV
16110 || !window_outdated (w)))
16111 {
16112 int d1, d2, d3, d4, d5, d6;
16113
16114 /* If first window line is a continuation line, and window start
16115 is inside the modified region, but the first change is before
16116 current window start, we must select a new window start.
16117
16118 However, if this is the result of a down-mouse event (e.g. by
16119 extending the mouse-drag-overlay), we don't want to select a
16120 new window start, since that would change the position under
16121 the mouse, resulting in an unwanted mouse-movement rather
16122 than a simple mouse-click. */
16123 if (!w->start_at_line_beg
16124 && NILP (do_mouse_tracking)
16125 && CHARPOS (startp) > BEGV
16126 && CHARPOS (startp) > BEG + beg_unchanged
16127 && CHARPOS (startp) <= Z - end_unchanged
16128 /* Even if w->start_at_line_beg is nil, a new window may
16129 start at a line_beg, since that's how set_buffer_window
16130 sets it. So, we need to check the return value of
16131 compute_window_start_on_continuation_line. (See also
16132 bug#197). */
16133 && XMARKER (w->start)->buffer == current_buffer
16134 && compute_window_start_on_continuation_line (w)
16135 /* It doesn't make sense to force the window start like we
16136 do at label force_start if it is already known that point
16137 will not be visible in the resulting window, because
16138 doing so will move point from its correct position
16139 instead of scrolling the window to bring point into view.
16140 See bug#9324. */
16141 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16142 {
16143 w->force_start = 1;
16144 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16145 goto force_start;
16146 }
16147
16148 #ifdef GLYPH_DEBUG
16149 debug_method_add (w, "same window start");
16150 #endif
16151
16152 /* Try to redisplay starting at same place as before.
16153 If point has not moved off frame, accept the results. */
16154 if (!current_matrix_up_to_date_p
16155 /* Don't use try_window_reusing_current_matrix in this case
16156 because a window scroll function can have changed the
16157 buffer. */
16158 || !NILP (Vwindow_scroll_functions)
16159 || MINI_WINDOW_P (w)
16160 || !(used_current_matrix_p
16161 = try_window_reusing_current_matrix (w)))
16162 {
16163 IF_DEBUG (debug_method_add (w, "1"));
16164 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16165 /* -1 means we need to scroll.
16166 0 means we need new matrices, but fonts_changed
16167 is set in that case, so we will detect it below. */
16168 goto try_to_scroll;
16169 }
16170
16171 if (f->fonts_changed)
16172 goto need_larger_matrices;
16173
16174 if (w->cursor.vpos >= 0)
16175 {
16176 if (!just_this_one_p
16177 || current_buffer->clip_changed
16178 || BEG_UNCHANGED < CHARPOS (startp))
16179 /* Forget any recorded base line for line number display. */
16180 w->base_line_number = 0;
16181
16182 if (!cursor_row_fully_visible_p (w, 1, 0))
16183 {
16184 clear_glyph_matrix (w->desired_matrix);
16185 last_line_misfit = 1;
16186 }
16187 /* Drop through and scroll. */
16188 else
16189 goto done;
16190 }
16191 else
16192 clear_glyph_matrix (w->desired_matrix);
16193 }
16194
16195 try_to_scroll:
16196
16197 /* Redisplay the mode line. Select the buffer properly for that. */
16198 if (!update_mode_line)
16199 {
16200 update_mode_line = 1;
16201 w->update_mode_line = 1;
16202 }
16203
16204 /* Try to scroll by specified few lines. */
16205 if ((scroll_conservatively
16206 || emacs_scroll_step
16207 || temp_scroll_step
16208 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16209 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16210 && CHARPOS (startp) >= BEGV
16211 && CHARPOS (startp) <= ZV)
16212 {
16213 /* The function returns -1 if new fonts were loaded, 1 if
16214 successful, 0 if not successful. */
16215 int ss = try_scrolling (window, just_this_one_p,
16216 scroll_conservatively,
16217 emacs_scroll_step,
16218 temp_scroll_step, last_line_misfit);
16219 switch (ss)
16220 {
16221 case SCROLLING_SUCCESS:
16222 goto done;
16223
16224 case SCROLLING_NEED_LARGER_MATRICES:
16225 goto need_larger_matrices;
16226
16227 case SCROLLING_FAILED:
16228 break;
16229
16230 default:
16231 emacs_abort ();
16232 }
16233 }
16234
16235 /* Finally, just choose a place to start which positions point
16236 according to user preferences. */
16237
16238 recenter:
16239
16240 #ifdef GLYPH_DEBUG
16241 debug_method_add (w, "recenter");
16242 #endif
16243
16244 /* Forget any previously recorded base line for line number display. */
16245 if (!buffer_unchanged_p)
16246 w->base_line_number = 0;
16247
16248 /* Determine the window start relative to point. */
16249 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16250 it.current_y = it.last_visible_y;
16251 if (centering_position < 0)
16252 {
16253 int window_total_lines
16254 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16255 int margin =
16256 scroll_margin > 0
16257 ? min (scroll_margin, window_total_lines / 4)
16258 : 0;
16259 ptrdiff_t margin_pos = CHARPOS (startp);
16260 Lisp_Object aggressive;
16261 int scrolling_up;
16262
16263 /* If there is a scroll margin at the top of the window, find
16264 its character position. */
16265 if (margin
16266 /* Cannot call start_display if startp is not in the
16267 accessible region of the buffer. This can happen when we
16268 have just switched to a different buffer and/or changed
16269 its restriction. In that case, startp is initialized to
16270 the character position 1 (BEGV) because we did not yet
16271 have chance to display the buffer even once. */
16272 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16273 {
16274 struct it it1;
16275 void *it1data = NULL;
16276
16277 SAVE_IT (it1, it, it1data);
16278 start_display (&it1, w, startp);
16279 move_it_vertically (&it1, margin * frame_line_height);
16280 margin_pos = IT_CHARPOS (it1);
16281 RESTORE_IT (&it, &it, it1data);
16282 }
16283 scrolling_up = PT > margin_pos;
16284 aggressive =
16285 scrolling_up
16286 ? BVAR (current_buffer, scroll_up_aggressively)
16287 : BVAR (current_buffer, scroll_down_aggressively);
16288
16289 if (!MINI_WINDOW_P (w)
16290 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16291 {
16292 int pt_offset = 0;
16293
16294 /* Setting scroll-conservatively overrides
16295 scroll-*-aggressively. */
16296 if (!scroll_conservatively && NUMBERP (aggressive))
16297 {
16298 double float_amount = XFLOATINT (aggressive);
16299
16300 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16301 if (pt_offset == 0 && float_amount > 0)
16302 pt_offset = 1;
16303 if (pt_offset && margin > 0)
16304 margin -= 1;
16305 }
16306 /* Compute how much to move the window start backward from
16307 point so that point will be displayed where the user
16308 wants it. */
16309 if (scrolling_up)
16310 {
16311 centering_position = it.last_visible_y;
16312 if (pt_offset)
16313 centering_position -= pt_offset;
16314 centering_position -=
16315 frame_line_height * (1 + margin + (last_line_misfit != 0))
16316 + WINDOW_HEADER_LINE_HEIGHT (w);
16317 /* Don't let point enter the scroll margin near top of
16318 the window. */
16319 if (centering_position < margin * frame_line_height)
16320 centering_position = margin * frame_line_height;
16321 }
16322 else
16323 centering_position = margin * frame_line_height + pt_offset;
16324 }
16325 else
16326 /* Set the window start half the height of the window backward
16327 from point. */
16328 centering_position = window_box_height (w) / 2;
16329 }
16330 move_it_vertically_backward (&it, centering_position);
16331
16332 eassert (IT_CHARPOS (it) >= BEGV);
16333
16334 /* The function move_it_vertically_backward may move over more
16335 than the specified y-distance. If it->w is small, e.g. a
16336 mini-buffer window, we may end up in front of the window's
16337 display area. Start displaying at the start of the line
16338 containing PT in this case. */
16339 if (it.current_y <= 0)
16340 {
16341 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16342 move_it_vertically_backward (&it, 0);
16343 it.current_y = 0;
16344 }
16345
16346 it.current_x = it.hpos = 0;
16347
16348 /* Set the window start position here explicitly, to avoid an
16349 infinite loop in case the functions in window-scroll-functions
16350 get errors. */
16351 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16352
16353 /* Run scroll hooks. */
16354 startp = run_window_scroll_functions (window, it.current.pos);
16355
16356 /* Redisplay the window. */
16357 if (!current_matrix_up_to_date_p
16358 || windows_or_buffers_changed
16359 || f->cursor_type_changed
16360 /* Don't use try_window_reusing_current_matrix in this case
16361 because it can have changed the buffer. */
16362 || !NILP (Vwindow_scroll_functions)
16363 || !just_this_one_p
16364 || MINI_WINDOW_P (w)
16365 || !(used_current_matrix_p
16366 = try_window_reusing_current_matrix (w)))
16367 try_window (window, startp, 0);
16368
16369 /* If new fonts have been loaded (due to fontsets), give up. We
16370 have to start a new redisplay since we need to re-adjust glyph
16371 matrices. */
16372 if (f->fonts_changed)
16373 goto need_larger_matrices;
16374
16375 /* If cursor did not appear assume that the middle of the window is
16376 in the first line of the window. Do it again with the next line.
16377 (Imagine a window of height 100, displaying two lines of height
16378 60. Moving back 50 from it->last_visible_y will end in the first
16379 line.) */
16380 if (w->cursor.vpos < 0)
16381 {
16382 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16383 {
16384 clear_glyph_matrix (w->desired_matrix);
16385 move_it_by_lines (&it, 1);
16386 try_window (window, it.current.pos, 0);
16387 }
16388 else if (PT < IT_CHARPOS (it))
16389 {
16390 clear_glyph_matrix (w->desired_matrix);
16391 move_it_by_lines (&it, -1);
16392 try_window (window, it.current.pos, 0);
16393 }
16394 else
16395 {
16396 /* Not much we can do about it. */
16397 }
16398 }
16399
16400 /* Consider the following case: Window starts at BEGV, there is
16401 invisible, intangible text at BEGV, so that display starts at
16402 some point START > BEGV. It can happen that we are called with
16403 PT somewhere between BEGV and START. Try to handle that case. */
16404 if (w->cursor.vpos < 0)
16405 {
16406 struct glyph_row *row = w->current_matrix->rows;
16407 if (row->mode_line_p)
16408 ++row;
16409 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16410 }
16411
16412 if (!cursor_row_fully_visible_p (w, 0, 0))
16413 {
16414 /* If vscroll is enabled, disable it and try again. */
16415 if (w->vscroll)
16416 {
16417 w->vscroll = 0;
16418 clear_glyph_matrix (w->desired_matrix);
16419 goto recenter;
16420 }
16421
16422 /* Users who set scroll-conservatively to a large number want
16423 point just above/below the scroll margin. If we ended up
16424 with point's row partially visible, move the window start to
16425 make that row fully visible and out of the margin. */
16426 if (scroll_conservatively > SCROLL_LIMIT)
16427 {
16428 int window_total_lines
16429 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16430 int margin =
16431 scroll_margin > 0
16432 ? min (scroll_margin, window_total_lines / 4)
16433 : 0;
16434 int move_down = w->cursor.vpos >= window_total_lines / 2;
16435
16436 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16437 clear_glyph_matrix (w->desired_matrix);
16438 if (1 == try_window (window, it.current.pos,
16439 TRY_WINDOW_CHECK_MARGINS))
16440 goto done;
16441 }
16442
16443 /* If centering point failed to make the whole line visible,
16444 put point at the top instead. That has to make the whole line
16445 visible, if it can be done. */
16446 if (centering_position == 0)
16447 goto done;
16448
16449 clear_glyph_matrix (w->desired_matrix);
16450 centering_position = 0;
16451 goto recenter;
16452 }
16453
16454 done:
16455
16456 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16457 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16458 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16459
16460 /* Display the mode line, if we must. */
16461 if ((update_mode_line
16462 /* If window not full width, must redo its mode line
16463 if (a) the window to its side is being redone and
16464 (b) we do a frame-based redisplay. This is a consequence
16465 of how inverted lines are drawn in frame-based redisplay. */
16466 || (!just_this_one_p
16467 && !FRAME_WINDOW_P (f)
16468 && !WINDOW_FULL_WIDTH_P (w))
16469 /* Line number to display. */
16470 || w->base_line_pos > 0
16471 /* Column number is displayed and different from the one displayed. */
16472 || (w->column_number_displayed != -1
16473 && (w->column_number_displayed != current_column ())))
16474 /* This means that the window has a mode line. */
16475 && (WINDOW_WANTS_MODELINE_P (w)
16476 || WINDOW_WANTS_HEADER_LINE_P (w)))
16477 {
16478
16479 display_mode_lines (w);
16480
16481 /* If mode line height has changed, arrange for a thorough
16482 immediate redisplay using the correct mode line height. */
16483 if (WINDOW_WANTS_MODELINE_P (w)
16484 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16485 {
16486 f->fonts_changed = 1;
16487 w->mode_line_height = -1;
16488 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16489 = DESIRED_MODE_LINE_HEIGHT (w);
16490 }
16491
16492 /* If header line height has changed, arrange for a thorough
16493 immediate redisplay using the correct header line height. */
16494 if (WINDOW_WANTS_HEADER_LINE_P (w)
16495 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16496 {
16497 f->fonts_changed = 1;
16498 w->header_line_height = -1;
16499 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16500 = DESIRED_HEADER_LINE_HEIGHT (w);
16501 }
16502
16503 if (f->fonts_changed)
16504 goto need_larger_matrices;
16505 }
16506
16507 if (!line_number_displayed && w->base_line_pos != -1)
16508 {
16509 w->base_line_pos = 0;
16510 w->base_line_number = 0;
16511 }
16512
16513 finish_menu_bars:
16514
16515 /* When we reach a frame's selected window, redo the frame's menu bar. */
16516 if (update_mode_line
16517 && EQ (FRAME_SELECTED_WINDOW (f), window))
16518 {
16519 int redisplay_menu_p = 0;
16520
16521 if (FRAME_WINDOW_P (f))
16522 {
16523 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16524 || defined (HAVE_NS) || defined (USE_GTK)
16525 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16526 #else
16527 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16528 #endif
16529 }
16530 else
16531 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16532
16533 if (redisplay_menu_p)
16534 display_menu_bar (w);
16535
16536 #ifdef HAVE_WINDOW_SYSTEM
16537 if (FRAME_WINDOW_P (f))
16538 {
16539 #if defined (USE_GTK) || defined (HAVE_NS)
16540 if (FRAME_EXTERNAL_TOOL_BAR (f))
16541 redisplay_tool_bar (f);
16542 #else
16543 if (WINDOWP (f->tool_bar_window)
16544 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16545 || !NILP (Vauto_resize_tool_bars))
16546 && redisplay_tool_bar (f))
16547 ignore_mouse_drag_p = 1;
16548 #endif
16549 }
16550 #endif
16551 }
16552
16553 #ifdef HAVE_WINDOW_SYSTEM
16554 if (FRAME_WINDOW_P (f)
16555 && update_window_fringes (w, (just_this_one_p
16556 || (!used_current_matrix_p && !overlay_arrow_seen)
16557 || w->pseudo_window_p)))
16558 {
16559 update_begin (f);
16560 block_input ();
16561 if (draw_window_fringes (w, 1))
16562 {
16563 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16564 x_draw_right_divider (w);
16565 else
16566 x_draw_vertical_border (w);
16567 }
16568 unblock_input ();
16569 update_end (f);
16570 }
16571
16572 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16573 x_draw_bottom_divider (w);
16574 #endif /* HAVE_WINDOW_SYSTEM */
16575
16576 /* We go to this label, with fonts_changed set, if it is
16577 necessary to try again using larger glyph matrices.
16578 We have to redeem the scroll bar even in this case,
16579 because the loop in redisplay_internal expects that. */
16580 need_larger_matrices:
16581 ;
16582 finish_scroll_bars:
16583
16584 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16585 {
16586 /* Set the thumb's position and size. */
16587 set_vertical_scroll_bar (w);
16588
16589 /* Note that we actually used the scroll bar attached to this
16590 window, so it shouldn't be deleted at the end of redisplay. */
16591 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16592 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16593 }
16594
16595 /* Restore current_buffer and value of point in it. The window
16596 update may have changed the buffer, so first make sure `opoint'
16597 is still valid (Bug#6177). */
16598 if (CHARPOS (opoint) < BEGV)
16599 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16600 else if (CHARPOS (opoint) > ZV)
16601 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16602 else
16603 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16604
16605 set_buffer_internal_1 (old);
16606 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16607 shorter. This can be caused by log truncation in *Messages*. */
16608 if (CHARPOS (lpoint) <= ZV)
16609 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16610
16611 unbind_to (count, Qnil);
16612 }
16613
16614
16615 /* Build the complete desired matrix of WINDOW with a window start
16616 buffer position POS.
16617
16618 Value is 1 if successful. It is zero if fonts were loaded during
16619 redisplay which makes re-adjusting glyph matrices necessary, and -1
16620 if point would appear in the scroll margins.
16621 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16622 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16623 set in FLAGS.) */
16624
16625 int
16626 try_window (Lisp_Object window, struct text_pos pos, int flags)
16627 {
16628 struct window *w = XWINDOW (window);
16629 struct it it;
16630 struct glyph_row *last_text_row = NULL;
16631 struct frame *f = XFRAME (w->frame);
16632 int frame_line_height = default_line_pixel_height (w);
16633
16634 /* Make POS the new window start. */
16635 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16636
16637 /* Mark cursor position as unknown. No overlay arrow seen. */
16638 w->cursor.vpos = -1;
16639 overlay_arrow_seen = 0;
16640
16641 /* Initialize iterator and info to start at POS. */
16642 start_display (&it, w, pos);
16643
16644 /* Display all lines of W. */
16645 while (it.current_y < it.last_visible_y)
16646 {
16647 if (display_line (&it))
16648 last_text_row = it.glyph_row - 1;
16649 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16650 return 0;
16651 }
16652
16653 /* Don't let the cursor end in the scroll margins. */
16654 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16655 && !MINI_WINDOW_P (w))
16656 {
16657 int this_scroll_margin;
16658 int window_total_lines
16659 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16660
16661 if (scroll_margin > 0)
16662 {
16663 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16664 this_scroll_margin *= frame_line_height;
16665 }
16666 else
16667 this_scroll_margin = 0;
16668
16669 if ((w->cursor.y >= 0 /* not vscrolled */
16670 && w->cursor.y < this_scroll_margin
16671 && CHARPOS (pos) > BEGV
16672 && IT_CHARPOS (it) < ZV)
16673 /* rms: considering make_cursor_line_fully_visible_p here
16674 seems to give wrong results. We don't want to recenter
16675 when the last line is partly visible, we want to allow
16676 that case to be handled in the usual way. */
16677 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16678 {
16679 w->cursor.vpos = -1;
16680 clear_glyph_matrix (w->desired_matrix);
16681 return -1;
16682 }
16683 }
16684
16685 /* If bottom moved off end of frame, change mode line percentage. */
16686 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16687 w->update_mode_line = 1;
16688
16689 /* Set window_end_pos to the offset of the last character displayed
16690 on the window from the end of current_buffer. Set
16691 window_end_vpos to its row number. */
16692 if (last_text_row)
16693 {
16694 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16695 adjust_window_ends (w, last_text_row, 0);
16696 eassert
16697 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16698 w->window_end_vpos)));
16699 }
16700 else
16701 {
16702 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16703 w->window_end_pos = Z - ZV;
16704 w->window_end_vpos = 0;
16705 }
16706
16707 /* But that is not valid info until redisplay finishes. */
16708 w->window_end_valid = 0;
16709 return 1;
16710 }
16711
16712
16713 \f
16714 /************************************************************************
16715 Window redisplay reusing current matrix when buffer has not changed
16716 ************************************************************************/
16717
16718 /* Try redisplay of window W showing an unchanged buffer with a
16719 different window start than the last time it was displayed by
16720 reusing its current matrix. Value is non-zero if successful.
16721 W->start is the new window start. */
16722
16723 static int
16724 try_window_reusing_current_matrix (struct window *w)
16725 {
16726 struct frame *f = XFRAME (w->frame);
16727 struct glyph_row *bottom_row;
16728 struct it it;
16729 struct run run;
16730 struct text_pos start, new_start;
16731 int nrows_scrolled, i;
16732 struct glyph_row *last_text_row;
16733 struct glyph_row *last_reused_text_row;
16734 struct glyph_row *start_row;
16735 int start_vpos, min_y, max_y;
16736
16737 #ifdef GLYPH_DEBUG
16738 if (inhibit_try_window_reusing)
16739 return 0;
16740 #endif
16741
16742 if (/* This function doesn't handle terminal frames. */
16743 !FRAME_WINDOW_P (f)
16744 /* Don't try to reuse the display if windows have been split
16745 or such. */
16746 || windows_or_buffers_changed
16747 || f->cursor_type_changed)
16748 return 0;
16749
16750 /* Can't do this if showing trailing whitespace. */
16751 if (!NILP (Vshow_trailing_whitespace))
16752 return 0;
16753
16754 /* If top-line visibility has changed, give up. */
16755 if (WINDOW_WANTS_HEADER_LINE_P (w)
16756 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16757 return 0;
16758
16759 /* Give up if old or new display is scrolled vertically. We could
16760 make this function handle this, but right now it doesn't. */
16761 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16762 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16763 return 0;
16764
16765 /* The variable new_start now holds the new window start. The old
16766 start `start' can be determined from the current matrix. */
16767 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16768 start = start_row->minpos;
16769 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16770
16771 /* Clear the desired matrix for the display below. */
16772 clear_glyph_matrix (w->desired_matrix);
16773
16774 if (CHARPOS (new_start) <= CHARPOS (start))
16775 {
16776 /* Don't use this method if the display starts with an ellipsis
16777 displayed for invisible text. It's not easy to handle that case
16778 below, and it's certainly not worth the effort since this is
16779 not a frequent case. */
16780 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16781 return 0;
16782
16783 IF_DEBUG (debug_method_add (w, "twu1"));
16784
16785 /* Display up to a row that can be reused. The variable
16786 last_text_row is set to the last row displayed that displays
16787 text. Note that it.vpos == 0 if or if not there is a
16788 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16789 start_display (&it, w, new_start);
16790 w->cursor.vpos = -1;
16791 last_text_row = last_reused_text_row = NULL;
16792
16793 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16794 {
16795 /* If we have reached into the characters in the START row,
16796 that means the line boundaries have changed. So we
16797 can't start copying with the row START. Maybe it will
16798 work to start copying with the following row. */
16799 while (IT_CHARPOS (it) > CHARPOS (start))
16800 {
16801 /* Advance to the next row as the "start". */
16802 start_row++;
16803 start = start_row->minpos;
16804 /* If there are no more rows to try, or just one, give up. */
16805 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16806 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16807 || CHARPOS (start) == ZV)
16808 {
16809 clear_glyph_matrix (w->desired_matrix);
16810 return 0;
16811 }
16812
16813 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16814 }
16815 /* If we have reached alignment, we can copy the rest of the
16816 rows. */
16817 if (IT_CHARPOS (it) == CHARPOS (start)
16818 /* Don't accept "alignment" inside a display vector,
16819 since start_row could have started in the middle of
16820 that same display vector (thus their character
16821 positions match), and we have no way of telling if
16822 that is the case. */
16823 && it.current.dpvec_index < 0)
16824 break;
16825
16826 if (display_line (&it))
16827 last_text_row = it.glyph_row - 1;
16828
16829 }
16830
16831 /* A value of current_y < last_visible_y means that we stopped
16832 at the previous window start, which in turn means that we
16833 have at least one reusable row. */
16834 if (it.current_y < it.last_visible_y)
16835 {
16836 struct glyph_row *row;
16837
16838 /* IT.vpos always starts from 0; it counts text lines. */
16839 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16840
16841 /* Find PT if not already found in the lines displayed. */
16842 if (w->cursor.vpos < 0)
16843 {
16844 int dy = it.current_y - start_row->y;
16845
16846 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16847 row = row_containing_pos (w, PT, row, NULL, dy);
16848 if (row)
16849 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16850 dy, nrows_scrolled);
16851 else
16852 {
16853 clear_glyph_matrix (w->desired_matrix);
16854 return 0;
16855 }
16856 }
16857
16858 /* Scroll the display. Do it before the current matrix is
16859 changed. The problem here is that update has not yet
16860 run, i.e. part of the current matrix is not up to date.
16861 scroll_run_hook will clear the cursor, and use the
16862 current matrix to get the height of the row the cursor is
16863 in. */
16864 run.current_y = start_row->y;
16865 run.desired_y = it.current_y;
16866 run.height = it.last_visible_y - it.current_y;
16867
16868 if (run.height > 0 && run.current_y != run.desired_y)
16869 {
16870 update_begin (f);
16871 FRAME_RIF (f)->update_window_begin_hook (w);
16872 FRAME_RIF (f)->clear_window_mouse_face (w);
16873 FRAME_RIF (f)->scroll_run_hook (w, &run);
16874 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16875 update_end (f);
16876 }
16877
16878 /* Shift current matrix down by nrows_scrolled lines. */
16879 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16880 rotate_matrix (w->current_matrix,
16881 start_vpos,
16882 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16883 nrows_scrolled);
16884
16885 /* Disable lines that must be updated. */
16886 for (i = 0; i < nrows_scrolled; ++i)
16887 (start_row + i)->enabled_p = false;
16888
16889 /* Re-compute Y positions. */
16890 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16891 max_y = it.last_visible_y;
16892 for (row = start_row + nrows_scrolled;
16893 row < bottom_row;
16894 ++row)
16895 {
16896 row->y = it.current_y;
16897 row->visible_height = row->height;
16898
16899 if (row->y < min_y)
16900 row->visible_height -= min_y - row->y;
16901 if (row->y + row->height > max_y)
16902 row->visible_height -= row->y + row->height - max_y;
16903 if (row->fringe_bitmap_periodic_p)
16904 row->redraw_fringe_bitmaps_p = 1;
16905
16906 it.current_y += row->height;
16907
16908 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16909 last_reused_text_row = row;
16910 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16911 break;
16912 }
16913
16914 /* Disable lines in the current matrix which are now
16915 below the window. */
16916 for (++row; row < bottom_row; ++row)
16917 row->enabled_p = row->mode_line_p = 0;
16918 }
16919
16920 /* Update window_end_pos etc.; last_reused_text_row is the last
16921 reused row from the current matrix containing text, if any.
16922 The value of last_text_row is the last displayed line
16923 containing text. */
16924 if (last_reused_text_row)
16925 adjust_window_ends (w, last_reused_text_row, 1);
16926 else if (last_text_row)
16927 adjust_window_ends (w, last_text_row, 0);
16928 else
16929 {
16930 /* This window must be completely empty. */
16931 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16932 w->window_end_pos = Z - ZV;
16933 w->window_end_vpos = 0;
16934 }
16935 w->window_end_valid = 0;
16936
16937 /* Update hint: don't try scrolling again in update_window. */
16938 w->desired_matrix->no_scrolling_p = 1;
16939
16940 #ifdef GLYPH_DEBUG
16941 debug_method_add (w, "try_window_reusing_current_matrix 1");
16942 #endif
16943 return 1;
16944 }
16945 else if (CHARPOS (new_start) > CHARPOS (start))
16946 {
16947 struct glyph_row *pt_row, *row;
16948 struct glyph_row *first_reusable_row;
16949 struct glyph_row *first_row_to_display;
16950 int dy;
16951 int yb = window_text_bottom_y (w);
16952
16953 /* Find the row starting at new_start, if there is one. Don't
16954 reuse a partially visible line at the end. */
16955 first_reusable_row = start_row;
16956 while (first_reusable_row->enabled_p
16957 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16958 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16959 < CHARPOS (new_start)))
16960 ++first_reusable_row;
16961
16962 /* Give up if there is no row to reuse. */
16963 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16964 || !first_reusable_row->enabled_p
16965 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16966 != CHARPOS (new_start)))
16967 return 0;
16968
16969 /* We can reuse fully visible rows beginning with
16970 first_reusable_row to the end of the window. Set
16971 first_row_to_display to the first row that cannot be reused.
16972 Set pt_row to the row containing point, if there is any. */
16973 pt_row = NULL;
16974 for (first_row_to_display = first_reusable_row;
16975 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16976 ++first_row_to_display)
16977 {
16978 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16979 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16980 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16981 && first_row_to_display->ends_at_zv_p
16982 && pt_row == NULL)))
16983 pt_row = first_row_to_display;
16984 }
16985
16986 /* Start displaying at the start of first_row_to_display. */
16987 eassert (first_row_to_display->y < yb);
16988 init_to_row_start (&it, w, first_row_to_display);
16989
16990 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16991 - start_vpos);
16992 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16993 - nrows_scrolled);
16994 it.current_y = (first_row_to_display->y - first_reusable_row->y
16995 + WINDOW_HEADER_LINE_HEIGHT (w));
16996
16997 /* Display lines beginning with first_row_to_display in the
16998 desired matrix. Set last_text_row to the last row displayed
16999 that displays text. */
17000 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17001 if (pt_row == NULL)
17002 w->cursor.vpos = -1;
17003 last_text_row = NULL;
17004 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17005 if (display_line (&it))
17006 last_text_row = it.glyph_row - 1;
17007
17008 /* If point is in a reused row, adjust y and vpos of the cursor
17009 position. */
17010 if (pt_row)
17011 {
17012 w->cursor.vpos -= nrows_scrolled;
17013 w->cursor.y -= first_reusable_row->y - start_row->y;
17014 }
17015
17016 /* Give up if point isn't in a row displayed or reused. (This
17017 also handles the case where w->cursor.vpos < nrows_scrolled
17018 after the calls to display_line, which can happen with scroll
17019 margins. See bug#1295.) */
17020 if (w->cursor.vpos < 0)
17021 {
17022 clear_glyph_matrix (w->desired_matrix);
17023 return 0;
17024 }
17025
17026 /* Scroll the display. */
17027 run.current_y = first_reusable_row->y;
17028 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17029 run.height = it.last_visible_y - run.current_y;
17030 dy = run.current_y - run.desired_y;
17031
17032 if (run.height)
17033 {
17034 update_begin (f);
17035 FRAME_RIF (f)->update_window_begin_hook (w);
17036 FRAME_RIF (f)->clear_window_mouse_face (w);
17037 FRAME_RIF (f)->scroll_run_hook (w, &run);
17038 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17039 update_end (f);
17040 }
17041
17042 /* Adjust Y positions of reused rows. */
17043 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17044 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17045 max_y = it.last_visible_y;
17046 for (row = first_reusable_row; row < first_row_to_display; ++row)
17047 {
17048 row->y -= dy;
17049 row->visible_height = row->height;
17050 if (row->y < min_y)
17051 row->visible_height -= min_y - row->y;
17052 if (row->y + row->height > max_y)
17053 row->visible_height -= row->y + row->height - max_y;
17054 if (row->fringe_bitmap_periodic_p)
17055 row->redraw_fringe_bitmaps_p = 1;
17056 }
17057
17058 /* Scroll the current matrix. */
17059 eassert (nrows_scrolled > 0);
17060 rotate_matrix (w->current_matrix,
17061 start_vpos,
17062 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17063 -nrows_scrolled);
17064
17065 /* Disable rows not reused. */
17066 for (row -= nrows_scrolled; row < bottom_row; ++row)
17067 row->enabled_p = false;
17068
17069 /* Point may have moved to a different line, so we cannot assume that
17070 the previous cursor position is valid; locate the correct row. */
17071 if (pt_row)
17072 {
17073 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17074 row < bottom_row
17075 && PT >= MATRIX_ROW_END_CHARPOS (row)
17076 && !row->ends_at_zv_p;
17077 row++)
17078 {
17079 w->cursor.vpos++;
17080 w->cursor.y = row->y;
17081 }
17082 if (row < bottom_row)
17083 {
17084 /* Can't simply scan the row for point with
17085 bidi-reordered glyph rows. Let set_cursor_from_row
17086 figure out where to put the cursor, and if it fails,
17087 give up. */
17088 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17089 {
17090 if (!set_cursor_from_row (w, row, w->current_matrix,
17091 0, 0, 0, 0))
17092 {
17093 clear_glyph_matrix (w->desired_matrix);
17094 return 0;
17095 }
17096 }
17097 else
17098 {
17099 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17100 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17101
17102 for (; glyph < end
17103 && (!BUFFERP (glyph->object)
17104 || glyph->charpos < PT);
17105 glyph++)
17106 {
17107 w->cursor.hpos++;
17108 w->cursor.x += glyph->pixel_width;
17109 }
17110 }
17111 }
17112 }
17113
17114 /* Adjust window end. A null value of last_text_row means that
17115 the window end is in reused rows which in turn means that
17116 only its vpos can have changed. */
17117 if (last_text_row)
17118 adjust_window_ends (w, last_text_row, 0);
17119 else
17120 w->window_end_vpos -= nrows_scrolled;
17121
17122 w->window_end_valid = 0;
17123 w->desired_matrix->no_scrolling_p = 1;
17124
17125 #ifdef GLYPH_DEBUG
17126 debug_method_add (w, "try_window_reusing_current_matrix 2");
17127 #endif
17128 return 1;
17129 }
17130
17131 return 0;
17132 }
17133
17134
17135 \f
17136 /************************************************************************
17137 Window redisplay reusing current matrix when buffer has changed
17138 ************************************************************************/
17139
17140 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17141 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17142 ptrdiff_t *, ptrdiff_t *);
17143 static struct glyph_row *
17144 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17145 struct glyph_row *);
17146
17147
17148 /* Return the last row in MATRIX displaying text. If row START is
17149 non-null, start searching with that row. IT gives the dimensions
17150 of the display. Value is null if matrix is empty; otherwise it is
17151 a pointer to the row found. */
17152
17153 static struct glyph_row *
17154 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17155 struct glyph_row *start)
17156 {
17157 struct glyph_row *row, *row_found;
17158
17159 /* Set row_found to the last row in IT->w's current matrix
17160 displaying text. The loop looks funny but think of partially
17161 visible lines. */
17162 row_found = NULL;
17163 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17164 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17165 {
17166 eassert (row->enabled_p);
17167 row_found = row;
17168 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17169 break;
17170 ++row;
17171 }
17172
17173 return row_found;
17174 }
17175
17176
17177 /* Return the last row in the current matrix of W that is not affected
17178 by changes at the start of current_buffer that occurred since W's
17179 current matrix was built. Value is null if no such row exists.
17180
17181 BEG_UNCHANGED us the number of characters unchanged at the start of
17182 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17183 first changed character in current_buffer. Characters at positions <
17184 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17185 when the current matrix was built. */
17186
17187 static struct glyph_row *
17188 find_last_unchanged_at_beg_row (struct window *w)
17189 {
17190 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17191 struct glyph_row *row;
17192 struct glyph_row *row_found = NULL;
17193 int yb = window_text_bottom_y (w);
17194
17195 /* Find the last row displaying unchanged text. */
17196 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17197 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17198 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17199 ++row)
17200 {
17201 if (/* If row ends before first_changed_pos, it is unchanged,
17202 except in some case. */
17203 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17204 /* When row ends in ZV and we write at ZV it is not
17205 unchanged. */
17206 && !row->ends_at_zv_p
17207 /* When first_changed_pos is the end of a continued line,
17208 row is not unchanged because it may be no longer
17209 continued. */
17210 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17211 && (row->continued_p
17212 || row->exact_window_width_line_p))
17213 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17214 needs to be recomputed, so don't consider this row as
17215 unchanged. This happens when the last line was
17216 bidi-reordered and was killed immediately before this
17217 redisplay cycle. In that case, ROW->end stores the
17218 buffer position of the first visual-order character of
17219 the killed text, which is now beyond ZV. */
17220 && CHARPOS (row->end.pos) <= ZV)
17221 row_found = row;
17222
17223 /* Stop if last visible row. */
17224 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17225 break;
17226 }
17227
17228 return row_found;
17229 }
17230
17231
17232 /* Find the first glyph row in the current matrix of W that is not
17233 affected by changes at the end of current_buffer since the
17234 time W's current matrix was built.
17235
17236 Return in *DELTA the number of chars by which buffer positions in
17237 unchanged text at the end of current_buffer must be adjusted.
17238
17239 Return in *DELTA_BYTES the corresponding number of bytes.
17240
17241 Value is null if no such row exists, i.e. all rows are affected by
17242 changes. */
17243
17244 static struct glyph_row *
17245 find_first_unchanged_at_end_row (struct window *w,
17246 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17247 {
17248 struct glyph_row *row;
17249 struct glyph_row *row_found = NULL;
17250
17251 *delta = *delta_bytes = 0;
17252
17253 /* Display must not have been paused, otherwise the current matrix
17254 is not up to date. */
17255 eassert (w->window_end_valid);
17256
17257 /* A value of window_end_pos >= END_UNCHANGED means that the window
17258 end is in the range of changed text. If so, there is no
17259 unchanged row at the end of W's current matrix. */
17260 if (w->window_end_pos >= END_UNCHANGED)
17261 return NULL;
17262
17263 /* Set row to the last row in W's current matrix displaying text. */
17264 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17265
17266 /* If matrix is entirely empty, no unchanged row exists. */
17267 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17268 {
17269 /* The value of row is the last glyph row in the matrix having a
17270 meaningful buffer position in it. The end position of row
17271 corresponds to window_end_pos. This allows us to translate
17272 buffer positions in the current matrix to current buffer
17273 positions for characters not in changed text. */
17274 ptrdiff_t Z_old =
17275 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17276 ptrdiff_t Z_BYTE_old =
17277 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17278 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17279 struct glyph_row *first_text_row
17280 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17281
17282 *delta = Z - Z_old;
17283 *delta_bytes = Z_BYTE - Z_BYTE_old;
17284
17285 /* Set last_unchanged_pos to the buffer position of the last
17286 character in the buffer that has not been changed. Z is the
17287 index + 1 of the last character in current_buffer, i.e. by
17288 subtracting END_UNCHANGED we get the index of the last
17289 unchanged character, and we have to add BEG to get its buffer
17290 position. */
17291 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17292 last_unchanged_pos_old = last_unchanged_pos - *delta;
17293
17294 /* Search backward from ROW for a row displaying a line that
17295 starts at a minimum position >= last_unchanged_pos_old. */
17296 for (; row > first_text_row; --row)
17297 {
17298 /* This used to abort, but it can happen.
17299 It is ok to just stop the search instead here. KFS. */
17300 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17301 break;
17302
17303 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17304 row_found = row;
17305 }
17306 }
17307
17308 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17309
17310 return row_found;
17311 }
17312
17313
17314 /* Make sure that glyph rows in the current matrix of window W
17315 reference the same glyph memory as corresponding rows in the
17316 frame's frame matrix. This function is called after scrolling W's
17317 current matrix on a terminal frame in try_window_id and
17318 try_window_reusing_current_matrix. */
17319
17320 static void
17321 sync_frame_with_window_matrix_rows (struct window *w)
17322 {
17323 struct frame *f = XFRAME (w->frame);
17324 struct glyph_row *window_row, *window_row_end, *frame_row;
17325
17326 /* Preconditions: W must be a leaf window and full-width. Its frame
17327 must have a frame matrix. */
17328 eassert (BUFFERP (w->contents));
17329 eassert (WINDOW_FULL_WIDTH_P (w));
17330 eassert (!FRAME_WINDOW_P (f));
17331
17332 /* If W is a full-width window, glyph pointers in W's current matrix
17333 have, by definition, to be the same as glyph pointers in the
17334 corresponding frame matrix. Note that frame matrices have no
17335 marginal areas (see build_frame_matrix). */
17336 window_row = w->current_matrix->rows;
17337 window_row_end = window_row + w->current_matrix->nrows;
17338 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17339 while (window_row < window_row_end)
17340 {
17341 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17342 struct glyph *end = window_row->glyphs[LAST_AREA];
17343
17344 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17345 frame_row->glyphs[TEXT_AREA] = start;
17346 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17347 frame_row->glyphs[LAST_AREA] = end;
17348
17349 /* Disable frame rows whose corresponding window rows have
17350 been disabled in try_window_id. */
17351 if (!window_row->enabled_p)
17352 frame_row->enabled_p = false;
17353
17354 ++window_row, ++frame_row;
17355 }
17356 }
17357
17358
17359 /* Find the glyph row in window W containing CHARPOS. Consider all
17360 rows between START and END (not inclusive). END null means search
17361 all rows to the end of the display area of W. Value is the row
17362 containing CHARPOS or null. */
17363
17364 struct glyph_row *
17365 row_containing_pos (struct window *w, ptrdiff_t charpos,
17366 struct glyph_row *start, struct glyph_row *end, int dy)
17367 {
17368 struct glyph_row *row = start;
17369 struct glyph_row *best_row = NULL;
17370 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17371 int last_y;
17372
17373 /* If we happen to start on a header-line, skip that. */
17374 if (row->mode_line_p)
17375 ++row;
17376
17377 if ((end && row >= end) || !row->enabled_p)
17378 return NULL;
17379
17380 last_y = window_text_bottom_y (w) - dy;
17381
17382 while (1)
17383 {
17384 /* Give up if we have gone too far. */
17385 if (end && row >= end)
17386 return NULL;
17387 /* This formerly returned if they were equal.
17388 I think that both quantities are of a "last plus one" type;
17389 if so, when they are equal, the row is within the screen. -- rms. */
17390 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17391 return NULL;
17392
17393 /* If it is in this row, return this row. */
17394 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17395 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17396 /* The end position of a row equals the start
17397 position of the next row. If CHARPOS is there, we
17398 would rather consider it displayed in the next
17399 line, except when this line ends in ZV. */
17400 && !row_for_charpos_p (row, charpos)))
17401 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17402 {
17403 struct glyph *g;
17404
17405 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17406 || (!best_row && !row->continued_p))
17407 return row;
17408 /* In bidi-reordered rows, there could be several rows whose
17409 edges surround CHARPOS, all of these rows belonging to
17410 the same continued line. We need to find the row which
17411 fits CHARPOS the best. */
17412 for (g = row->glyphs[TEXT_AREA];
17413 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17414 g++)
17415 {
17416 if (!STRINGP (g->object))
17417 {
17418 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17419 {
17420 mindif = eabs (g->charpos - charpos);
17421 best_row = row;
17422 /* Exact match always wins. */
17423 if (mindif == 0)
17424 return best_row;
17425 }
17426 }
17427 }
17428 }
17429 else if (best_row && !row->continued_p)
17430 return best_row;
17431 ++row;
17432 }
17433 }
17434
17435
17436 /* Try to redisplay window W by reusing its existing display. W's
17437 current matrix must be up to date when this function is called,
17438 i.e. window_end_valid must be nonzero.
17439
17440 Value is
17441
17442 >= 1 if successful, i.e. display has been updated
17443 specifically:
17444 1 means the changes were in front of a newline that precedes
17445 the window start, and the whole current matrix was reused
17446 2 means the changes were after the last position displayed
17447 in the window, and the whole current matrix was reused
17448 3 means portions of the current matrix were reused, while
17449 some of the screen lines were redrawn
17450 -1 if redisplay with same window start is known not to succeed
17451 0 if otherwise unsuccessful
17452
17453 The following steps are performed:
17454
17455 1. Find the last row in the current matrix of W that is not
17456 affected by changes at the start of current_buffer. If no such row
17457 is found, give up.
17458
17459 2. Find the first row in W's current matrix that is not affected by
17460 changes at the end of current_buffer. Maybe there is no such row.
17461
17462 3. Display lines beginning with the row + 1 found in step 1 to the
17463 row found in step 2 or, if step 2 didn't find a row, to the end of
17464 the window.
17465
17466 4. If cursor is not known to appear on the window, give up.
17467
17468 5. If display stopped at the row found in step 2, scroll the
17469 display and current matrix as needed.
17470
17471 6. Maybe display some lines at the end of W, if we must. This can
17472 happen under various circumstances, like a partially visible line
17473 becoming fully visible, or because newly displayed lines are displayed
17474 in smaller font sizes.
17475
17476 7. Update W's window end information. */
17477
17478 static int
17479 try_window_id (struct window *w)
17480 {
17481 struct frame *f = XFRAME (w->frame);
17482 struct glyph_matrix *current_matrix = w->current_matrix;
17483 struct glyph_matrix *desired_matrix = w->desired_matrix;
17484 struct glyph_row *last_unchanged_at_beg_row;
17485 struct glyph_row *first_unchanged_at_end_row;
17486 struct glyph_row *row;
17487 struct glyph_row *bottom_row;
17488 int bottom_vpos;
17489 struct it it;
17490 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17491 int dvpos, dy;
17492 struct text_pos start_pos;
17493 struct run run;
17494 int first_unchanged_at_end_vpos = 0;
17495 struct glyph_row *last_text_row, *last_text_row_at_end;
17496 struct text_pos start;
17497 ptrdiff_t first_changed_charpos, last_changed_charpos;
17498
17499 #ifdef GLYPH_DEBUG
17500 if (inhibit_try_window_id)
17501 return 0;
17502 #endif
17503
17504 /* This is handy for debugging. */
17505 #if 0
17506 #define GIVE_UP(X) \
17507 do { \
17508 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17509 return 0; \
17510 } while (0)
17511 #else
17512 #define GIVE_UP(X) return 0
17513 #endif
17514
17515 SET_TEXT_POS_FROM_MARKER (start, w->start);
17516
17517 /* Don't use this for mini-windows because these can show
17518 messages and mini-buffers, and we don't handle that here. */
17519 if (MINI_WINDOW_P (w))
17520 GIVE_UP (1);
17521
17522 /* This flag is used to prevent redisplay optimizations. */
17523 if (windows_or_buffers_changed || f->cursor_type_changed)
17524 GIVE_UP (2);
17525
17526 /* This function's optimizations cannot be used if overlays have
17527 changed in the buffer displayed by the window, so give up if they
17528 have. */
17529 if (w->last_overlay_modified != OVERLAY_MODIFF)
17530 GIVE_UP (21);
17531
17532 /* Verify that narrowing has not changed.
17533 Also verify that we were not told to prevent redisplay optimizations.
17534 It would be nice to further
17535 reduce the number of cases where this prevents try_window_id. */
17536 if (current_buffer->clip_changed
17537 || current_buffer->prevent_redisplay_optimizations_p)
17538 GIVE_UP (3);
17539
17540 /* Window must either use window-based redisplay or be full width. */
17541 if (!FRAME_WINDOW_P (f)
17542 && (!FRAME_LINE_INS_DEL_OK (f)
17543 || !WINDOW_FULL_WIDTH_P (w)))
17544 GIVE_UP (4);
17545
17546 /* Give up if point is known NOT to appear in W. */
17547 if (PT < CHARPOS (start))
17548 GIVE_UP (5);
17549
17550 /* Another way to prevent redisplay optimizations. */
17551 if (w->last_modified == 0)
17552 GIVE_UP (6);
17553
17554 /* Verify that window is not hscrolled. */
17555 if (w->hscroll != 0)
17556 GIVE_UP (7);
17557
17558 /* Verify that display wasn't paused. */
17559 if (!w->window_end_valid)
17560 GIVE_UP (8);
17561
17562 /* Likewise if highlighting trailing whitespace. */
17563 if (!NILP (Vshow_trailing_whitespace))
17564 GIVE_UP (11);
17565
17566 /* Can't use this if overlay arrow position and/or string have
17567 changed. */
17568 if (overlay_arrows_changed_p ())
17569 GIVE_UP (12);
17570
17571 /* When word-wrap is on, adding a space to the first word of a
17572 wrapped line can change the wrap position, altering the line
17573 above it. It might be worthwhile to handle this more
17574 intelligently, but for now just redisplay from scratch. */
17575 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17576 GIVE_UP (21);
17577
17578 /* Under bidi reordering, adding or deleting a character in the
17579 beginning of a paragraph, before the first strong directional
17580 character, can change the base direction of the paragraph (unless
17581 the buffer specifies a fixed paragraph direction), which will
17582 require to redisplay the whole paragraph. It might be worthwhile
17583 to find the paragraph limits and widen the range of redisplayed
17584 lines to that, but for now just give up this optimization and
17585 redisplay from scratch. */
17586 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17587 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17588 GIVE_UP (22);
17589
17590 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17591 only if buffer has really changed. The reason is that the gap is
17592 initially at Z for freshly visited files. The code below would
17593 set end_unchanged to 0 in that case. */
17594 if (MODIFF > SAVE_MODIFF
17595 /* This seems to happen sometimes after saving a buffer. */
17596 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17597 {
17598 if (GPT - BEG < BEG_UNCHANGED)
17599 BEG_UNCHANGED = GPT - BEG;
17600 if (Z - GPT < END_UNCHANGED)
17601 END_UNCHANGED = Z - GPT;
17602 }
17603
17604 /* The position of the first and last character that has been changed. */
17605 first_changed_charpos = BEG + BEG_UNCHANGED;
17606 last_changed_charpos = Z - END_UNCHANGED;
17607
17608 /* If window starts after a line end, and the last change is in
17609 front of that newline, then changes don't affect the display.
17610 This case happens with stealth-fontification. Note that although
17611 the display is unchanged, glyph positions in the matrix have to
17612 be adjusted, of course. */
17613 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17614 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17615 && ((last_changed_charpos < CHARPOS (start)
17616 && CHARPOS (start) == BEGV)
17617 || (last_changed_charpos < CHARPOS (start) - 1
17618 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17619 {
17620 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17621 struct glyph_row *r0;
17622
17623 /* Compute how many chars/bytes have been added to or removed
17624 from the buffer. */
17625 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17626 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17627 Z_delta = Z - Z_old;
17628 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17629
17630 /* Give up if PT is not in the window. Note that it already has
17631 been checked at the start of try_window_id that PT is not in
17632 front of the window start. */
17633 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17634 GIVE_UP (13);
17635
17636 /* If window start is unchanged, we can reuse the whole matrix
17637 as is, after adjusting glyph positions. No need to compute
17638 the window end again, since its offset from Z hasn't changed. */
17639 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17640 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17641 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17642 /* PT must not be in a partially visible line. */
17643 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17644 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17645 {
17646 /* Adjust positions in the glyph matrix. */
17647 if (Z_delta || Z_delta_bytes)
17648 {
17649 struct glyph_row *r1
17650 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17651 increment_matrix_positions (w->current_matrix,
17652 MATRIX_ROW_VPOS (r0, current_matrix),
17653 MATRIX_ROW_VPOS (r1, current_matrix),
17654 Z_delta, Z_delta_bytes);
17655 }
17656
17657 /* Set the cursor. */
17658 row = row_containing_pos (w, PT, r0, NULL, 0);
17659 if (row)
17660 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17661 return 1;
17662 }
17663 }
17664
17665 /* Handle the case that changes are all below what is displayed in
17666 the window, and that PT is in the window. This shortcut cannot
17667 be taken if ZV is visible in the window, and text has been added
17668 there that is visible in the window. */
17669 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17670 /* ZV is not visible in the window, or there are no
17671 changes at ZV, actually. */
17672 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17673 || first_changed_charpos == last_changed_charpos))
17674 {
17675 struct glyph_row *r0;
17676
17677 /* Give up if PT is not in the window. Note that it already has
17678 been checked at the start of try_window_id that PT is not in
17679 front of the window start. */
17680 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17681 GIVE_UP (14);
17682
17683 /* If window start is unchanged, we can reuse the whole matrix
17684 as is, without changing glyph positions since no text has
17685 been added/removed in front of the window end. */
17686 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17687 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17688 /* PT must not be in a partially visible line. */
17689 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17690 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17691 {
17692 /* We have to compute the window end anew since text
17693 could have been added/removed after it. */
17694 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17695 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17696
17697 /* Set the cursor. */
17698 row = row_containing_pos (w, PT, r0, NULL, 0);
17699 if (row)
17700 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17701 return 2;
17702 }
17703 }
17704
17705 /* Give up if window start is in the changed area.
17706
17707 The condition used to read
17708
17709 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17710
17711 but why that was tested escapes me at the moment. */
17712 if (CHARPOS (start) >= first_changed_charpos
17713 && CHARPOS (start) <= last_changed_charpos)
17714 GIVE_UP (15);
17715
17716 /* Check that window start agrees with the start of the first glyph
17717 row in its current matrix. Check this after we know the window
17718 start is not in changed text, otherwise positions would not be
17719 comparable. */
17720 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17721 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17722 GIVE_UP (16);
17723
17724 /* Give up if the window ends in strings. Overlay strings
17725 at the end are difficult to handle, so don't try. */
17726 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17727 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17728 GIVE_UP (20);
17729
17730 /* Compute the position at which we have to start displaying new
17731 lines. Some of the lines at the top of the window might be
17732 reusable because they are not displaying changed text. Find the
17733 last row in W's current matrix not affected by changes at the
17734 start of current_buffer. Value is null if changes start in the
17735 first line of window. */
17736 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17737 if (last_unchanged_at_beg_row)
17738 {
17739 /* Avoid starting to display in the middle of a character, a TAB
17740 for instance. This is easier than to set up the iterator
17741 exactly, and it's not a frequent case, so the additional
17742 effort wouldn't really pay off. */
17743 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17744 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17745 && last_unchanged_at_beg_row > w->current_matrix->rows)
17746 --last_unchanged_at_beg_row;
17747
17748 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17749 GIVE_UP (17);
17750
17751 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17752 GIVE_UP (18);
17753 start_pos = it.current.pos;
17754
17755 /* Start displaying new lines in the desired matrix at the same
17756 vpos we would use in the current matrix, i.e. below
17757 last_unchanged_at_beg_row. */
17758 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17759 current_matrix);
17760 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17761 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17762
17763 eassert (it.hpos == 0 && it.current_x == 0);
17764 }
17765 else
17766 {
17767 /* There are no reusable lines at the start of the window.
17768 Start displaying in the first text line. */
17769 start_display (&it, w, start);
17770 it.vpos = it.first_vpos;
17771 start_pos = it.current.pos;
17772 }
17773
17774 /* Find the first row that is not affected by changes at the end of
17775 the buffer. Value will be null if there is no unchanged row, in
17776 which case we must redisplay to the end of the window. delta
17777 will be set to the value by which buffer positions beginning with
17778 first_unchanged_at_end_row have to be adjusted due to text
17779 changes. */
17780 first_unchanged_at_end_row
17781 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17782 IF_DEBUG (debug_delta = delta);
17783 IF_DEBUG (debug_delta_bytes = delta_bytes);
17784
17785 /* Set stop_pos to the buffer position up to which we will have to
17786 display new lines. If first_unchanged_at_end_row != NULL, this
17787 is the buffer position of the start of the line displayed in that
17788 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17789 that we don't stop at a buffer position. */
17790 stop_pos = 0;
17791 if (first_unchanged_at_end_row)
17792 {
17793 eassert (last_unchanged_at_beg_row == NULL
17794 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17795
17796 /* If this is a continuation line, move forward to the next one
17797 that isn't. Changes in lines above affect this line.
17798 Caution: this may move first_unchanged_at_end_row to a row
17799 not displaying text. */
17800 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17801 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17802 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17803 < it.last_visible_y))
17804 ++first_unchanged_at_end_row;
17805
17806 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17807 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17808 >= it.last_visible_y))
17809 first_unchanged_at_end_row = NULL;
17810 else
17811 {
17812 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17813 + delta);
17814 first_unchanged_at_end_vpos
17815 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17816 eassert (stop_pos >= Z - END_UNCHANGED);
17817 }
17818 }
17819 else if (last_unchanged_at_beg_row == NULL)
17820 GIVE_UP (19);
17821
17822
17823 #ifdef GLYPH_DEBUG
17824
17825 /* Either there is no unchanged row at the end, or the one we have
17826 now displays text. This is a necessary condition for the window
17827 end pos calculation at the end of this function. */
17828 eassert (first_unchanged_at_end_row == NULL
17829 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17830
17831 debug_last_unchanged_at_beg_vpos
17832 = (last_unchanged_at_beg_row
17833 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17834 : -1);
17835 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17836
17837 #endif /* GLYPH_DEBUG */
17838
17839
17840 /* Display new lines. Set last_text_row to the last new line
17841 displayed which has text on it, i.e. might end up as being the
17842 line where the window_end_vpos is. */
17843 w->cursor.vpos = -1;
17844 last_text_row = NULL;
17845 overlay_arrow_seen = 0;
17846 while (it.current_y < it.last_visible_y
17847 && !f->fonts_changed
17848 && (first_unchanged_at_end_row == NULL
17849 || IT_CHARPOS (it) < stop_pos))
17850 {
17851 if (display_line (&it))
17852 last_text_row = it.glyph_row - 1;
17853 }
17854
17855 if (f->fonts_changed)
17856 return -1;
17857
17858
17859 /* Compute differences in buffer positions, y-positions etc. for
17860 lines reused at the bottom of the window. Compute what we can
17861 scroll. */
17862 if (first_unchanged_at_end_row
17863 /* No lines reused because we displayed everything up to the
17864 bottom of the window. */
17865 && it.current_y < it.last_visible_y)
17866 {
17867 dvpos = (it.vpos
17868 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17869 current_matrix));
17870 dy = it.current_y - first_unchanged_at_end_row->y;
17871 run.current_y = first_unchanged_at_end_row->y;
17872 run.desired_y = run.current_y + dy;
17873 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17874 }
17875 else
17876 {
17877 delta = delta_bytes = dvpos = dy
17878 = run.current_y = run.desired_y = run.height = 0;
17879 first_unchanged_at_end_row = NULL;
17880 }
17881 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17882
17883
17884 /* Find the cursor if not already found. We have to decide whether
17885 PT will appear on this window (it sometimes doesn't, but this is
17886 not a very frequent case.) This decision has to be made before
17887 the current matrix is altered. A value of cursor.vpos < 0 means
17888 that PT is either in one of the lines beginning at
17889 first_unchanged_at_end_row or below the window. Don't care for
17890 lines that might be displayed later at the window end; as
17891 mentioned, this is not a frequent case. */
17892 if (w->cursor.vpos < 0)
17893 {
17894 /* Cursor in unchanged rows at the top? */
17895 if (PT < CHARPOS (start_pos)
17896 && last_unchanged_at_beg_row)
17897 {
17898 row = row_containing_pos (w, PT,
17899 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17900 last_unchanged_at_beg_row + 1, 0);
17901 if (row)
17902 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17903 }
17904
17905 /* Start from first_unchanged_at_end_row looking for PT. */
17906 else if (first_unchanged_at_end_row)
17907 {
17908 row = row_containing_pos (w, PT - delta,
17909 first_unchanged_at_end_row, NULL, 0);
17910 if (row)
17911 set_cursor_from_row (w, row, w->current_matrix, delta,
17912 delta_bytes, dy, dvpos);
17913 }
17914
17915 /* Give up if cursor was not found. */
17916 if (w->cursor.vpos < 0)
17917 {
17918 clear_glyph_matrix (w->desired_matrix);
17919 return -1;
17920 }
17921 }
17922
17923 /* Don't let the cursor end in the scroll margins. */
17924 {
17925 int this_scroll_margin, cursor_height;
17926 int frame_line_height = default_line_pixel_height (w);
17927 int window_total_lines
17928 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
17929
17930 this_scroll_margin =
17931 max (0, min (scroll_margin, window_total_lines / 4));
17932 this_scroll_margin *= frame_line_height;
17933 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17934
17935 if ((w->cursor.y < this_scroll_margin
17936 && CHARPOS (start) > BEGV)
17937 /* Old redisplay didn't take scroll margin into account at the bottom,
17938 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17939 || (w->cursor.y + (make_cursor_line_fully_visible_p
17940 ? cursor_height + this_scroll_margin
17941 : 1)) > it.last_visible_y)
17942 {
17943 w->cursor.vpos = -1;
17944 clear_glyph_matrix (w->desired_matrix);
17945 return -1;
17946 }
17947 }
17948
17949 /* Scroll the display. Do it before changing the current matrix so
17950 that xterm.c doesn't get confused about where the cursor glyph is
17951 found. */
17952 if (dy && run.height)
17953 {
17954 update_begin (f);
17955
17956 if (FRAME_WINDOW_P (f))
17957 {
17958 FRAME_RIF (f)->update_window_begin_hook (w);
17959 FRAME_RIF (f)->clear_window_mouse_face (w);
17960 FRAME_RIF (f)->scroll_run_hook (w, &run);
17961 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17962 }
17963 else
17964 {
17965 /* Terminal frame. In this case, dvpos gives the number of
17966 lines to scroll by; dvpos < 0 means scroll up. */
17967 int from_vpos
17968 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17969 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17970 int end = (WINDOW_TOP_EDGE_LINE (w)
17971 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17972 + window_internal_height (w));
17973
17974 #if defined (HAVE_GPM) || defined (MSDOS)
17975 x_clear_window_mouse_face (w);
17976 #endif
17977 /* Perform the operation on the screen. */
17978 if (dvpos > 0)
17979 {
17980 /* Scroll last_unchanged_at_beg_row to the end of the
17981 window down dvpos lines. */
17982 set_terminal_window (f, end);
17983
17984 /* On dumb terminals delete dvpos lines at the end
17985 before inserting dvpos empty lines. */
17986 if (!FRAME_SCROLL_REGION_OK (f))
17987 ins_del_lines (f, end - dvpos, -dvpos);
17988
17989 /* Insert dvpos empty lines in front of
17990 last_unchanged_at_beg_row. */
17991 ins_del_lines (f, from, dvpos);
17992 }
17993 else if (dvpos < 0)
17994 {
17995 /* Scroll up last_unchanged_at_beg_vpos to the end of
17996 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17997 set_terminal_window (f, end);
17998
17999 /* Delete dvpos lines in front of
18000 last_unchanged_at_beg_vpos. ins_del_lines will set
18001 the cursor to the given vpos and emit |dvpos| delete
18002 line sequences. */
18003 ins_del_lines (f, from + dvpos, dvpos);
18004
18005 /* On a dumb terminal insert dvpos empty lines at the
18006 end. */
18007 if (!FRAME_SCROLL_REGION_OK (f))
18008 ins_del_lines (f, end + dvpos, -dvpos);
18009 }
18010
18011 set_terminal_window (f, 0);
18012 }
18013
18014 update_end (f);
18015 }
18016
18017 /* Shift reused rows of the current matrix to the right position.
18018 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18019 text. */
18020 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18021 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18022 if (dvpos < 0)
18023 {
18024 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18025 bottom_vpos, dvpos);
18026 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18027 bottom_vpos);
18028 }
18029 else if (dvpos > 0)
18030 {
18031 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18032 bottom_vpos, dvpos);
18033 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18034 first_unchanged_at_end_vpos + dvpos);
18035 }
18036
18037 /* For frame-based redisplay, make sure that current frame and window
18038 matrix are in sync with respect to glyph memory. */
18039 if (!FRAME_WINDOW_P (f))
18040 sync_frame_with_window_matrix_rows (w);
18041
18042 /* Adjust buffer positions in reused rows. */
18043 if (delta || delta_bytes)
18044 increment_matrix_positions (current_matrix,
18045 first_unchanged_at_end_vpos + dvpos,
18046 bottom_vpos, delta, delta_bytes);
18047
18048 /* Adjust Y positions. */
18049 if (dy)
18050 shift_glyph_matrix (w, current_matrix,
18051 first_unchanged_at_end_vpos + dvpos,
18052 bottom_vpos, dy);
18053
18054 if (first_unchanged_at_end_row)
18055 {
18056 first_unchanged_at_end_row += dvpos;
18057 if (first_unchanged_at_end_row->y >= it.last_visible_y
18058 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18059 first_unchanged_at_end_row = NULL;
18060 }
18061
18062 /* If scrolling up, there may be some lines to display at the end of
18063 the window. */
18064 last_text_row_at_end = NULL;
18065 if (dy < 0)
18066 {
18067 /* Scrolling up can leave for example a partially visible line
18068 at the end of the window to be redisplayed. */
18069 /* Set last_row to the glyph row in the current matrix where the
18070 window end line is found. It has been moved up or down in
18071 the matrix by dvpos. */
18072 int last_vpos = w->window_end_vpos + dvpos;
18073 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18074
18075 /* If last_row is the window end line, it should display text. */
18076 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18077
18078 /* If window end line was partially visible before, begin
18079 displaying at that line. Otherwise begin displaying with the
18080 line following it. */
18081 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18082 {
18083 init_to_row_start (&it, w, last_row);
18084 it.vpos = last_vpos;
18085 it.current_y = last_row->y;
18086 }
18087 else
18088 {
18089 init_to_row_end (&it, w, last_row);
18090 it.vpos = 1 + last_vpos;
18091 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18092 ++last_row;
18093 }
18094
18095 /* We may start in a continuation line. If so, we have to
18096 get the right continuation_lines_width and current_x. */
18097 it.continuation_lines_width = last_row->continuation_lines_width;
18098 it.hpos = it.current_x = 0;
18099
18100 /* Display the rest of the lines at the window end. */
18101 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18102 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18103 {
18104 /* Is it always sure that the display agrees with lines in
18105 the current matrix? I don't think so, so we mark rows
18106 displayed invalid in the current matrix by setting their
18107 enabled_p flag to zero. */
18108 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18109 if (display_line (&it))
18110 last_text_row_at_end = it.glyph_row - 1;
18111 }
18112 }
18113
18114 /* Update window_end_pos and window_end_vpos. */
18115 if (first_unchanged_at_end_row && !last_text_row_at_end)
18116 {
18117 /* Window end line if one of the preserved rows from the current
18118 matrix. Set row to the last row displaying text in current
18119 matrix starting at first_unchanged_at_end_row, after
18120 scrolling. */
18121 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18122 row = find_last_row_displaying_text (w->current_matrix, &it,
18123 first_unchanged_at_end_row);
18124 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18125 adjust_window_ends (w, row, 1);
18126 eassert (w->window_end_bytepos >= 0);
18127 IF_DEBUG (debug_method_add (w, "A"));
18128 }
18129 else if (last_text_row_at_end)
18130 {
18131 adjust_window_ends (w, last_text_row_at_end, 0);
18132 eassert (w->window_end_bytepos >= 0);
18133 IF_DEBUG (debug_method_add (w, "B"));
18134 }
18135 else if (last_text_row)
18136 {
18137 /* We have displayed either to the end of the window or at the
18138 end of the window, i.e. the last row with text is to be found
18139 in the desired matrix. */
18140 adjust_window_ends (w, last_text_row, 0);
18141 eassert (w->window_end_bytepos >= 0);
18142 }
18143 else if (first_unchanged_at_end_row == NULL
18144 && last_text_row == NULL
18145 && last_text_row_at_end == NULL)
18146 {
18147 /* Displayed to end of window, but no line containing text was
18148 displayed. Lines were deleted at the end of the window. */
18149 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18150 int vpos = w->window_end_vpos;
18151 struct glyph_row *current_row = current_matrix->rows + vpos;
18152 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18153
18154 for (row = NULL;
18155 row == NULL && vpos >= first_vpos;
18156 --vpos, --current_row, --desired_row)
18157 {
18158 if (desired_row->enabled_p)
18159 {
18160 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18161 row = desired_row;
18162 }
18163 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18164 row = current_row;
18165 }
18166
18167 eassert (row != NULL);
18168 w->window_end_vpos = vpos + 1;
18169 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18170 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18171 eassert (w->window_end_bytepos >= 0);
18172 IF_DEBUG (debug_method_add (w, "C"));
18173 }
18174 else
18175 emacs_abort ();
18176
18177 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18178 debug_end_vpos = w->window_end_vpos));
18179
18180 /* Record that display has not been completed. */
18181 w->window_end_valid = 0;
18182 w->desired_matrix->no_scrolling_p = 1;
18183 return 3;
18184
18185 #undef GIVE_UP
18186 }
18187
18188
18189 \f
18190 /***********************************************************************
18191 More debugging support
18192 ***********************************************************************/
18193
18194 #ifdef GLYPH_DEBUG
18195
18196 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18197 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18198 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18199
18200
18201 /* Dump the contents of glyph matrix MATRIX on stderr.
18202
18203 GLYPHS 0 means don't show glyph contents.
18204 GLYPHS 1 means show glyphs in short form
18205 GLYPHS > 1 means show glyphs in long form. */
18206
18207 void
18208 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18209 {
18210 int i;
18211 for (i = 0; i < matrix->nrows; ++i)
18212 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18213 }
18214
18215
18216 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18217 the glyph row and area where the glyph comes from. */
18218
18219 void
18220 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18221 {
18222 if (glyph->type == CHAR_GLYPH
18223 || glyph->type == GLYPHLESS_GLYPH)
18224 {
18225 fprintf (stderr,
18226 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18227 glyph - row->glyphs[TEXT_AREA],
18228 (glyph->type == CHAR_GLYPH
18229 ? 'C'
18230 : 'G'),
18231 glyph->charpos,
18232 (BUFFERP (glyph->object)
18233 ? 'B'
18234 : (STRINGP (glyph->object)
18235 ? 'S'
18236 : (INTEGERP (glyph->object)
18237 ? '0'
18238 : '-'))),
18239 glyph->pixel_width,
18240 glyph->u.ch,
18241 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18242 ? glyph->u.ch
18243 : '.'),
18244 glyph->face_id,
18245 glyph->left_box_line_p,
18246 glyph->right_box_line_p);
18247 }
18248 else if (glyph->type == STRETCH_GLYPH)
18249 {
18250 fprintf (stderr,
18251 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18252 glyph - row->glyphs[TEXT_AREA],
18253 'S',
18254 glyph->charpos,
18255 (BUFFERP (glyph->object)
18256 ? 'B'
18257 : (STRINGP (glyph->object)
18258 ? 'S'
18259 : (INTEGERP (glyph->object)
18260 ? '0'
18261 : '-'))),
18262 glyph->pixel_width,
18263 0,
18264 ' ',
18265 glyph->face_id,
18266 glyph->left_box_line_p,
18267 glyph->right_box_line_p);
18268 }
18269 else if (glyph->type == IMAGE_GLYPH)
18270 {
18271 fprintf (stderr,
18272 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18273 glyph - row->glyphs[TEXT_AREA],
18274 'I',
18275 glyph->charpos,
18276 (BUFFERP (glyph->object)
18277 ? 'B'
18278 : (STRINGP (glyph->object)
18279 ? 'S'
18280 : (INTEGERP (glyph->object)
18281 ? '0'
18282 : '-'))),
18283 glyph->pixel_width,
18284 glyph->u.img_id,
18285 '.',
18286 glyph->face_id,
18287 glyph->left_box_line_p,
18288 glyph->right_box_line_p);
18289 }
18290 else if (glyph->type == COMPOSITE_GLYPH)
18291 {
18292 fprintf (stderr,
18293 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18294 glyph - row->glyphs[TEXT_AREA],
18295 '+',
18296 glyph->charpos,
18297 (BUFFERP (glyph->object)
18298 ? 'B'
18299 : (STRINGP (glyph->object)
18300 ? 'S'
18301 : (INTEGERP (glyph->object)
18302 ? '0'
18303 : '-'))),
18304 glyph->pixel_width,
18305 glyph->u.cmp.id);
18306 if (glyph->u.cmp.automatic)
18307 fprintf (stderr,
18308 "[%d-%d]",
18309 glyph->slice.cmp.from, glyph->slice.cmp.to);
18310 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18311 glyph->face_id,
18312 glyph->left_box_line_p,
18313 glyph->right_box_line_p);
18314 }
18315 }
18316
18317
18318 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18319 GLYPHS 0 means don't show glyph contents.
18320 GLYPHS 1 means show glyphs in short form
18321 GLYPHS > 1 means show glyphs in long form. */
18322
18323 void
18324 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18325 {
18326 if (glyphs != 1)
18327 {
18328 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18329 fprintf (stderr, "==============================================================================\n");
18330
18331 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18332 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18333 vpos,
18334 MATRIX_ROW_START_CHARPOS (row),
18335 MATRIX_ROW_END_CHARPOS (row),
18336 row->used[TEXT_AREA],
18337 row->contains_overlapping_glyphs_p,
18338 row->enabled_p,
18339 row->truncated_on_left_p,
18340 row->truncated_on_right_p,
18341 row->continued_p,
18342 MATRIX_ROW_CONTINUATION_LINE_P (row),
18343 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18344 row->ends_at_zv_p,
18345 row->fill_line_p,
18346 row->ends_in_middle_of_char_p,
18347 row->starts_in_middle_of_char_p,
18348 row->mouse_face_p,
18349 row->x,
18350 row->y,
18351 row->pixel_width,
18352 row->height,
18353 row->visible_height,
18354 row->ascent,
18355 row->phys_ascent);
18356 /* The next 3 lines should align to "Start" in the header. */
18357 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18358 row->end.overlay_string_index,
18359 row->continuation_lines_width);
18360 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18361 CHARPOS (row->start.string_pos),
18362 CHARPOS (row->end.string_pos));
18363 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18364 row->end.dpvec_index);
18365 }
18366
18367 if (glyphs > 1)
18368 {
18369 int area;
18370
18371 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18372 {
18373 struct glyph *glyph = row->glyphs[area];
18374 struct glyph *glyph_end = glyph + row->used[area];
18375
18376 /* Glyph for a line end in text. */
18377 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18378 ++glyph_end;
18379
18380 if (glyph < glyph_end)
18381 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18382
18383 for (; glyph < glyph_end; ++glyph)
18384 dump_glyph (row, glyph, area);
18385 }
18386 }
18387 else if (glyphs == 1)
18388 {
18389 int area;
18390
18391 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18392 {
18393 char *s = alloca (row->used[area] + 4);
18394 int i;
18395
18396 for (i = 0; i < row->used[area]; ++i)
18397 {
18398 struct glyph *glyph = row->glyphs[area] + i;
18399 if (i == row->used[area] - 1
18400 && area == TEXT_AREA
18401 && INTEGERP (glyph->object)
18402 && glyph->type == CHAR_GLYPH
18403 && glyph->u.ch == ' ')
18404 {
18405 strcpy (&s[i], "[\\n]");
18406 i += 4;
18407 }
18408 else if (glyph->type == CHAR_GLYPH
18409 && glyph->u.ch < 0x80
18410 && glyph->u.ch >= ' ')
18411 s[i] = glyph->u.ch;
18412 else
18413 s[i] = '.';
18414 }
18415
18416 s[i] = '\0';
18417 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18418 }
18419 }
18420 }
18421
18422
18423 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18424 Sdump_glyph_matrix, 0, 1, "p",
18425 doc: /* Dump the current matrix of the selected window to stderr.
18426 Shows contents of glyph row structures. With non-nil
18427 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18428 glyphs in short form, otherwise show glyphs in long form. */)
18429 (Lisp_Object glyphs)
18430 {
18431 struct window *w = XWINDOW (selected_window);
18432 struct buffer *buffer = XBUFFER (w->contents);
18433
18434 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18435 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18436 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18437 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18438 fprintf (stderr, "=============================================\n");
18439 dump_glyph_matrix (w->current_matrix,
18440 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18441 return Qnil;
18442 }
18443
18444
18445 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18446 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18447 (void)
18448 {
18449 struct frame *f = XFRAME (selected_frame);
18450 dump_glyph_matrix (f->current_matrix, 1);
18451 return Qnil;
18452 }
18453
18454
18455 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18456 doc: /* Dump glyph row ROW to stderr.
18457 GLYPH 0 means don't dump glyphs.
18458 GLYPH 1 means dump glyphs in short form.
18459 GLYPH > 1 or omitted means dump glyphs in long form. */)
18460 (Lisp_Object row, Lisp_Object glyphs)
18461 {
18462 struct glyph_matrix *matrix;
18463 EMACS_INT vpos;
18464
18465 CHECK_NUMBER (row);
18466 matrix = XWINDOW (selected_window)->current_matrix;
18467 vpos = XINT (row);
18468 if (vpos >= 0 && vpos < matrix->nrows)
18469 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18470 vpos,
18471 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18472 return Qnil;
18473 }
18474
18475
18476 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18477 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18478 GLYPH 0 means don't dump glyphs.
18479 GLYPH 1 means dump glyphs in short form.
18480 GLYPH > 1 or omitted means dump glyphs in long form.
18481
18482 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18483 do nothing. */)
18484 (Lisp_Object row, Lisp_Object glyphs)
18485 {
18486 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18487 struct frame *sf = SELECTED_FRAME ();
18488 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18489 EMACS_INT vpos;
18490
18491 CHECK_NUMBER (row);
18492 vpos = XINT (row);
18493 if (vpos >= 0 && vpos < m->nrows)
18494 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18495 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18496 #endif
18497 return Qnil;
18498 }
18499
18500
18501 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18502 doc: /* Toggle tracing of redisplay.
18503 With ARG, turn tracing on if and only if ARG is positive. */)
18504 (Lisp_Object arg)
18505 {
18506 if (NILP (arg))
18507 trace_redisplay_p = !trace_redisplay_p;
18508 else
18509 {
18510 arg = Fprefix_numeric_value (arg);
18511 trace_redisplay_p = XINT (arg) > 0;
18512 }
18513
18514 return Qnil;
18515 }
18516
18517
18518 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18519 doc: /* Like `format', but print result to stderr.
18520 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18521 (ptrdiff_t nargs, Lisp_Object *args)
18522 {
18523 Lisp_Object s = Fformat (nargs, args);
18524 fprintf (stderr, "%s", SDATA (s));
18525 return Qnil;
18526 }
18527
18528 #endif /* GLYPH_DEBUG */
18529
18530
18531 \f
18532 /***********************************************************************
18533 Building Desired Matrix Rows
18534 ***********************************************************************/
18535
18536 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18537 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18538
18539 static struct glyph_row *
18540 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18541 {
18542 struct frame *f = XFRAME (WINDOW_FRAME (w));
18543 struct buffer *buffer = XBUFFER (w->contents);
18544 struct buffer *old = current_buffer;
18545 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18546 int arrow_len = SCHARS (overlay_arrow_string);
18547 const unsigned char *arrow_end = arrow_string + arrow_len;
18548 const unsigned char *p;
18549 struct it it;
18550 bool multibyte_p;
18551 int n_glyphs_before;
18552
18553 set_buffer_temp (buffer);
18554 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18555 it.glyph_row->used[TEXT_AREA] = 0;
18556 SET_TEXT_POS (it.position, 0, 0);
18557
18558 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18559 p = arrow_string;
18560 while (p < arrow_end)
18561 {
18562 Lisp_Object face, ilisp;
18563
18564 /* Get the next character. */
18565 if (multibyte_p)
18566 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18567 else
18568 {
18569 it.c = it.char_to_display = *p, it.len = 1;
18570 if (! ASCII_CHAR_P (it.c))
18571 it.char_to_display = BYTE8_TO_CHAR (it.c);
18572 }
18573 p += it.len;
18574
18575 /* Get its face. */
18576 ilisp = make_number (p - arrow_string);
18577 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18578 it.face_id = compute_char_face (f, it.char_to_display, face);
18579
18580 /* Compute its width, get its glyphs. */
18581 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18582 SET_TEXT_POS (it.position, -1, -1);
18583 PRODUCE_GLYPHS (&it);
18584
18585 /* If this character doesn't fit any more in the line, we have
18586 to remove some glyphs. */
18587 if (it.current_x > it.last_visible_x)
18588 {
18589 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18590 break;
18591 }
18592 }
18593
18594 set_buffer_temp (old);
18595 return it.glyph_row;
18596 }
18597
18598
18599 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18600 glyphs to insert is determined by produce_special_glyphs. */
18601
18602 static void
18603 insert_left_trunc_glyphs (struct it *it)
18604 {
18605 struct it truncate_it;
18606 struct glyph *from, *end, *to, *toend;
18607
18608 eassert (!FRAME_WINDOW_P (it->f)
18609 || (!it->glyph_row->reversed_p
18610 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18611 || (it->glyph_row->reversed_p
18612 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18613
18614 /* Get the truncation glyphs. */
18615 truncate_it = *it;
18616 truncate_it.current_x = 0;
18617 truncate_it.face_id = DEFAULT_FACE_ID;
18618 truncate_it.glyph_row = &scratch_glyph_row;
18619 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18620 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18621 truncate_it.object = make_number (0);
18622 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18623
18624 /* Overwrite glyphs from IT with truncation glyphs. */
18625 if (!it->glyph_row->reversed_p)
18626 {
18627 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18628
18629 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18630 end = from + tused;
18631 to = it->glyph_row->glyphs[TEXT_AREA];
18632 toend = to + it->glyph_row->used[TEXT_AREA];
18633 if (FRAME_WINDOW_P (it->f))
18634 {
18635 /* On GUI frames, when variable-size fonts are displayed,
18636 the truncation glyphs may need more pixels than the row's
18637 glyphs they overwrite. We overwrite more glyphs to free
18638 enough screen real estate, and enlarge the stretch glyph
18639 on the right (see display_line), if there is one, to
18640 preserve the screen position of the truncation glyphs on
18641 the right. */
18642 int w = 0;
18643 struct glyph *g = to;
18644 short used;
18645
18646 /* The first glyph could be partially visible, in which case
18647 it->glyph_row->x will be negative. But we want the left
18648 truncation glyphs to be aligned at the left margin of the
18649 window, so we override the x coordinate at which the row
18650 will begin. */
18651 it->glyph_row->x = 0;
18652 while (g < toend && w < it->truncation_pixel_width)
18653 {
18654 w += g->pixel_width;
18655 ++g;
18656 }
18657 if (g - to - tused > 0)
18658 {
18659 memmove (to + tused, g, (toend - g) * sizeof(*g));
18660 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18661 }
18662 used = it->glyph_row->used[TEXT_AREA];
18663 if (it->glyph_row->truncated_on_right_p
18664 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18665 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18666 == STRETCH_GLYPH)
18667 {
18668 int extra = w - it->truncation_pixel_width;
18669
18670 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18671 }
18672 }
18673
18674 while (from < end)
18675 *to++ = *from++;
18676
18677 /* There may be padding glyphs left over. Overwrite them too. */
18678 if (!FRAME_WINDOW_P (it->f))
18679 {
18680 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18681 {
18682 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18683 while (from < end)
18684 *to++ = *from++;
18685 }
18686 }
18687
18688 if (to > toend)
18689 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18690 }
18691 else
18692 {
18693 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18694
18695 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18696 that back to front. */
18697 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18698 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18699 toend = it->glyph_row->glyphs[TEXT_AREA];
18700 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18701 if (FRAME_WINDOW_P (it->f))
18702 {
18703 int w = 0;
18704 struct glyph *g = to;
18705
18706 while (g >= toend && w < it->truncation_pixel_width)
18707 {
18708 w += g->pixel_width;
18709 --g;
18710 }
18711 if (to - g - tused > 0)
18712 to = g + tused;
18713 if (it->glyph_row->truncated_on_right_p
18714 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18715 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18716 {
18717 int extra = w - it->truncation_pixel_width;
18718
18719 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18720 }
18721 }
18722
18723 while (from >= end && to >= toend)
18724 *to-- = *from--;
18725 if (!FRAME_WINDOW_P (it->f))
18726 {
18727 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18728 {
18729 from =
18730 truncate_it.glyph_row->glyphs[TEXT_AREA]
18731 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18732 while (from >= end && to >= toend)
18733 *to-- = *from--;
18734 }
18735 }
18736 if (from >= end)
18737 {
18738 /* Need to free some room before prepending additional
18739 glyphs. */
18740 int move_by = from - end + 1;
18741 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18742 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18743
18744 for ( ; g >= g0; g--)
18745 g[move_by] = *g;
18746 while (from >= end)
18747 *to-- = *from--;
18748 it->glyph_row->used[TEXT_AREA] += move_by;
18749 }
18750 }
18751 }
18752
18753 /* Compute the hash code for ROW. */
18754 unsigned
18755 row_hash (struct glyph_row *row)
18756 {
18757 int area, k;
18758 unsigned hashval = 0;
18759
18760 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18761 for (k = 0; k < row->used[area]; ++k)
18762 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18763 + row->glyphs[area][k].u.val
18764 + row->glyphs[area][k].face_id
18765 + row->glyphs[area][k].padding_p
18766 + (row->glyphs[area][k].type << 2));
18767
18768 return hashval;
18769 }
18770
18771 /* Compute the pixel height and width of IT->glyph_row.
18772
18773 Most of the time, ascent and height of a display line will be equal
18774 to the max_ascent and max_height values of the display iterator
18775 structure. This is not the case if
18776
18777 1. We hit ZV without displaying anything. In this case, max_ascent
18778 and max_height will be zero.
18779
18780 2. We have some glyphs that don't contribute to the line height.
18781 (The glyph row flag contributes_to_line_height_p is for future
18782 pixmap extensions).
18783
18784 The first case is easily covered by using default values because in
18785 these cases, the line height does not really matter, except that it
18786 must not be zero. */
18787
18788 static void
18789 compute_line_metrics (struct it *it)
18790 {
18791 struct glyph_row *row = it->glyph_row;
18792
18793 if (FRAME_WINDOW_P (it->f))
18794 {
18795 int i, min_y, max_y;
18796
18797 /* The line may consist of one space only, that was added to
18798 place the cursor on it. If so, the row's height hasn't been
18799 computed yet. */
18800 if (row->height == 0)
18801 {
18802 if (it->max_ascent + it->max_descent == 0)
18803 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18804 row->ascent = it->max_ascent;
18805 row->height = it->max_ascent + it->max_descent;
18806 row->phys_ascent = it->max_phys_ascent;
18807 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18808 row->extra_line_spacing = it->max_extra_line_spacing;
18809 }
18810
18811 /* Compute the width of this line. */
18812 row->pixel_width = row->x;
18813 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18814 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18815
18816 eassert (row->pixel_width >= 0);
18817 eassert (row->ascent >= 0 && row->height > 0);
18818
18819 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18820 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18821
18822 /* If first line's physical ascent is larger than its logical
18823 ascent, use the physical ascent, and make the row taller.
18824 This makes accented characters fully visible. */
18825 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18826 && row->phys_ascent > row->ascent)
18827 {
18828 row->height += row->phys_ascent - row->ascent;
18829 row->ascent = row->phys_ascent;
18830 }
18831
18832 /* Compute how much of the line is visible. */
18833 row->visible_height = row->height;
18834
18835 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18836 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18837
18838 if (row->y < min_y)
18839 row->visible_height -= min_y - row->y;
18840 if (row->y + row->height > max_y)
18841 row->visible_height -= row->y + row->height - max_y;
18842 }
18843 else
18844 {
18845 row->pixel_width = row->used[TEXT_AREA];
18846 if (row->continued_p)
18847 row->pixel_width -= it->continuation_pixel_width;
18848 else if (row->truncated_on_right_p)
18849 row->pixel_width -= it->truncation_pixel_width;
18850 row->ascent = row->phys_ascent = 0;
18851 row->height = row->phys_height = row->visible_height = 1;
18852 row->extra_line_spacing = 0;
18853 }
18854
18855 /* Compute a hash code for this row. */
18856 row->hash = row_hash (row);
18857
18858 it->max_ascent = it->max_descent = 0;
18859 it->max_phys_ascent = it->max_phys_descent = 0;
18860 }
18861
18862
18863 /* Append one space to the glyph row of iterator IT if doing a
18864 window-based redisplay. The space has the same face as
18865 IT->face_id. Value is non-zero if a space was added.
18866
18867 This function is called to make sure that there is always one glyph
18868 at the end of a glyph row that the cursor can be set on under
18869 window-systems. (If there weren't such a glyph we would not know
18870 how wide and tall a box cursor should be displayed).
18871
18872 At the same time this space let's a nicely handle clearing to the
18873 end of the line if the row ends in italic text. */
18874
18875 static int
18876 append_space_for_newline (struct it *it, int default_face_p)
18877 {
18878 if (FRAME_WINDOW_P (it->f))
18879 {
18880 int n = it->glyph_row->used[TEXT_AREA];
18881
18882 if (it->glyph_row->glyphs[TEXT_AREA] + n
18883 < it->glyph_row->glyphs[1 + TEXT_AREA])
18884 {
18885 /* Save some values that must not be changed.
18886 Must save IT->c and IT->len because otherwise
18887 ITERATOR_AT_END_P wouldn't work anymore after
18888 append_space_for_newline has been called. */
18889 enum display_element_type saved_what = it->what;
18890 int saved_c = it->c, saved_len = it->len;
18891 int saved_char_to_display = it->char_to_display;
18892 int saved_x = it->current_x;
18893 int saved_face_id = it->face_id;
18894 int saved_box_end = it->end_of_box_run_p;
18895 struct text_pos saved_pos;
18896 Lisp_Object saved_object;
18897 struct face *face;
18898
18899 saved_object = it->object;
18900 saved_pos = it->position;
18901
18902 it->what = IT_CHARACTER;
18903 memset (&it->position, 0, sizeof it->position);
18904 it->object = make_number (0);
18905 it->c = it->char_to_display = ' ';
18906 it->len = 1;
18907
18908 /* If the default face was remapped, be sure to use the
18909 remapped face for the appended newline. */
18910 if (default_face_p)
18911 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18912 else if (it->face_before_selective_p)
18913 it->face_id = it->saved_face_id;
18914 face = FACE_FROM_ID (it->f, it->face_id);
18915 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18916 /* In R2L rows, we will prepend a stretch glyph that will
18917 have the end_of_box_run_p flag set for it, so there's no
18918 need for the appended newline glyph to have that flag
18919 set. */
18920 if (it->glyph_row->reversed_p
18921 /* But if the appended newline glyph goes all the way to
18922 the end of the row, there will be no stretch glyph,
18923 so leave the box flag set. */
18924 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18925 it->end_of_box_run_p = 0;
18926
18927 PRODUCE_GLYPHS (it);
18928
18929 it->override_ascent = -1;
18930 it->constrain_row_ascent_descent_p = 0;
18931 it->current_x = saved_x;
18932 it->object = saved_object;
18933 it->position = saved_pos;
18934 it->what = saved_what;
18935 it->face_id = saved_face_id;
18936 it->len = saved_len;
18937 it->c = saved_c;
18938 it->char_to_display = saved_char_to_display;
18939 it->end_of_box_run_p = saved_box_end;
18940 return 1;
18941 }
18942 }
18943
18944 return 0;
18945 }
18946
18947
18948 /* Extend the face of the last glyph in the text area of IT->glyph_row
18949 to the end of the display line. Called from display_line. If the
18950 glyph row is empty, add a space glyph to it so that we know the
18951 face to draw. Set the glyph row flag fill_line_p. If the glyph
18952 row is R2L, prepend a stretch glyph to cover the empty space to the
18953 left of the leftmost glyph. */
18954
18955 static void
18956 extend_face_to_end_of_line (struct it *it)
18957 {
18958 struct face *face, *default_face;
18959 struct frame *f = it->f;
18960
18961 /* If line is already filled, do nothing. Non window-system frames
18962 get a grace of one more ``pixel'' because their characters are
18963 1-``pixel'' wide, so they hit the equality too early. This grace
18964 is needed only for R2L rows that are not continued, to produce
18965 one extra blank where we could display the cursor. */
18966 if ((it->current_x >= it->last_visible_x
18967 + (!FRAME_WINDOW_P (f)
18968 && it->glyph_row->reversed_p
18969 && !it->glyph_row->continued_p))
18970 /* If the window has display margins, we will need to extend
18971 their face even if the text area is filled. */
18972 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
18973 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
18974 return;
18975
18976 /* The default face, possibly remapped. */
18977 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18978
18979 /* Face extension extends the background and box of IT->face_id
18980 to the end of the line. If the background equals the background
18981 of the frame, we don't have to do anything. */
18982 if (it->face_before_selective_p)
18983 face = FACE_FROM_ID (f, it->saved_face_id);
18984 else
18985 face = FACE_FROM_ID (f, it->face_id);
18986
18987 if (FRAME_WINDOW_P (f)
18988 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
18989 && face->box == FACE_NO_BOX
18990 && face->background == FRAME_BACKGROUND_PIXEL (f)
18991 #ifdef HAVE_WINDOW_SYSTEM
18992 && !face->stipple
18993 #endif
18994 && !it->glyph_row->reversed_p)
18995 return;
18996
18997 /* Set the glyph row flag indicating that the face of the last glyph
18998 in the text area has to be drawn to the end of the text area. */
18999 it->glyph_row->fill_line_p = 1;
19000
19001 /* If current character of IT is not ASCII, make sure we have the
19002 ASCII face. This will be automatically undone the next time
19003 get_next_display_element returns a multibyte character. Note
19004 that the character will always be single byte in unibyte
19005 text. */
19006 if (!ASCII_CHAR_P (it->c))
19007 {
19008 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19009 }
19010
19011 if (FRAME_WINDOW_P (f))
19012 {
19013 /* If the row is empty, add a space with the current face of IT,
19014 so that we know which face to draw. */
19015 if (it->glyph_row->used[TEXT_AREA] == 0)
19016 {
19017 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19018 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19019 it->glyph_row->used[TEXT_AREA] = 1;
19020 }
19021 /* Mode line and the header line don't have margins, and
19022 likewise the frame's tool-bar window, if there is any. */
19023 if (!(it->glyph_row->mode_line_p
19024 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19025 || (WINDOWP (f->tool_bar_window)
19026 && it->w == XWINDOW (f->tool_bar_window))
19027 #endif
19028 ))
19029 {
19030 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19031 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19032 {
19033 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19034 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19035 default_face->id;
19036 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19037 }
19038 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19039 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19040 {
19041 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19042 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19043 default_face->id;
19044 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19045 }
19046 }
19047 #ifdef HAVE_WINDOW_SYSTEM
19048 if (it->glyph_row->reversed_p)
19049 {
19050 /* Prepend a stretch glyph to the row, such that the
19051 rightmost glyph will be drawn flushed all the way to the
19052 right margin of the window. The stretch glyph that will
19053 occupy the empty space, if any, to the left of the
19054 glyphs. */
19055 struct font *font = face->font ? face->font : FRAME_FONT (f);
19056 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19057 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19058 struct glyph *g;
19059 int row_width, stretch_ascent, stretch_width;
19060 struct text_pos saved_pos;
19061 int saved_face_id, saved_avoid_cursor, saved_box_start;
19062
19063 for (row_width = 0, g = row_start; g < row_end; g++)
19064 row_width += g->pixel_width;
19065 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19066 if (stretch_width > 0)
19067 {
19068 stretch_ascent =
19069 (((it->ascent + it->descent)
19070 * FONT_BASE (font)) / FONT_HEIGHT (font));
19071 saved_pos = it->position;
19072 memset (&it->position, 0, sizeof it->position);
19073 saved_avoid_cursor = it->avoid_cursor_p;
19074 it->avoid_cursor_p = 1;
19075 saved_face_id = it->face_id;
19076 saved_box_start = it->start_of_box_run_p;
19077 /* The last row's stretch glyph should get the default
19078 face, to avoid painting the rest of the window with
19079 the region face, if the region ends at ZV. */
19080 if (it->glyph_row->ends_at_zv_p)
19081 it->face_id = default_face->id;
19082 else
19083 it->face_id = face->id;
19084 it->start_of_box_run_p = 0;
19085 append_stretch_glyph (it, make_number (0), stretch_width,
19086 it->ascent + it->descent, stretch_ascent);
19087 it->position = saved_pos;
19088 it->avoid_cursor_p = saved_avoid_cursor;
19089 it->face_id = saved_face_id;
19090 it->start_of_box_run_p = saved_box_start;
19091 }
19092 }
19093 #endif /* HAVE_WINDOW_SYSTEM */
19094 }
19095 else
19096 {
19097 /* Save some values that must not be changed. */
19098 int saved_x = it->current_x;
19099 struct text_pos saved_pos;
19100 Lisp_Object saved_object;
19101 enum display_element_type saved_what = it->what;
19102 int saved_face_id = it->face_id;
19103
19104 saved_object = it->object;
19105 saved_pos = it->position;
19106
19107 it->what = IT_CHARACTER;
19108 memset (&it->position, 0, sizeof it->position);
19109 it->object = make_number (0);
19110 it->c = it->char_to_display = ' ';
19111 it->len = 1;
19112
19113 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19114 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19115 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19116 && !it->glyph_row->mode_line_p
19117 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19118 {
19119 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19120 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19121
19122 for (it->current_x = 0; g < e; g++)
19123 it->current_x += g->pixel_width;
19124
19125 it->area = LEFT_MARGIN_AREA;
19126 it->face_id = default_face->id;
19127 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19128 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19129 {
19130 PRODUCE_GLYPHS (it);
19131 /* term.c:produce_glyphs advances it->current_x only for
19132 TEXT_AREA. */
19133 it->current_x += it->pixel_width;
19134 }
19135
19136 it->current_x = saved_x;
19137 it->area = TEXT_AREA;
19138 }
19139
19140 /* The last row's blank glyphs should get the default face, to
19141 avoid painting the rest of the window with the region face,
19142 if the region ends at ZV. */
19143 if (it->glyph_row->ends_at_zv_p)
19144 it->face_id = default_face->id;
19145 else
19146 it->face_id = face->id;
19147 PRODUCE_GLYPHS (it);
19148
19149 while (it->current_x <= it->last_visible_x)
19150 PRODUCE_GLYPHS (it);
19151
19152 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19153 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19154 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19155 && !it->glyph_row->mode_line_p
19156 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19157 {
19158 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19159 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19160
19161 for ( ; g < e; g++)
19162 it->current_x += g->pixel_width;
19163
19164 it->area = RIGHT_MARGIN_AREA;
19165 it->face_id = default_face->id;
19166 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19167 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19168 {
19169 PRODUCE_GLYPHS (it);
19170 it->current_x += it->pixel_width;
19171 }
19172
19173 it->area = TEXT_AREA;
19174 }
19175
19176 /* Don't count these blanks really. It would let us insert a left
19177 truncation glyph below and make us set the cursor on them, maybe. */
19178 it->current_x = saved_x;
19179 it->object = saved_object;
19180 it->position = saved_pos;
19181 it->what = saved_what;
19182 it->face_id = saved_face_id;
19183 }
19184 }
19185
19186
19187 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19188 trailing whitespace. */
19189
19190 static int
19191 trailing_whitespace_p (ptrdiff_t charpos)
19192 {
19193 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19194 int c = 0;
19195
19196 while (bytepos < ZV_BYTE
19197 && (c = FETCH_CHAR (bytepos),
19198 c == ' ' || c == '\t'))
19199 ++bytepos;
19200
19201 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19202 {
19203 if (bytepos != PT_BYTE)
19204 return 1;
19205 }
19206 return 0;
19207 }
19208
19209
19210 /* Highlight trailing whitespace, if any, in ROW. */
19211
19212 static void
19213 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19214 {
19215 int used = row->used[TEXT_AREA];
19216
19217 if (used)
19218 {
19219 struct glyph *start = row->glyphs[TEXT_AREA];
19220 struct glyph *glyph = start + used - 1;
19221
19222 if (row->reversed_p)
19223 {
19224 /* Right-to-left rows need to be processed in the opposite
19225 direction, so swap the edge pointers. */
19226 glyph = start;
19227 start = row->glyphs[TEXT_AREA] + used - 1;
19228 }
19229
19230 /* Skip over glyphs inserted to display the cursor at the
19231 end of a line, for extending the face of the last glyph
19232 to the end of the line on terminals, and for truncation
19233 and continuation glyphs. */
19234 if (!row->reversed_p)
19235 {
19236 while (glyph >= start
19237 && glyph->type == CHAR_GLYPH
19238 && INTEGERP (glyph->object))
19239 --glyph;
19240 }
19241 else
19242 {
19243 while (glyph <= start
19244 && glyph->type == CHAR_GLYPH
19245 && INTEGERP (glyph->object))
19246 ++glyph;
19247 }
19248
19249 /* If last glyph is a space or stretch, and it's trailing
19250 whitespace, set the face of all trailing whitespace glyphs in
19251 IT->glyph_row to `trailing-whitespace'. */
19252 if ((row->reversed_p ? glyph <= start : glyph >= start)
19253 && BUFFERP (glyph->object)
19254 && (glyph->type == STRETCH_GLYPH
19255 || (glyph->type == CHAR_GLYPH
19256 && glyph->u.ch == ' '))
19257 && trailing_whitespace_p (glyph->charpos))
19258 {
19259 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19260 if (face_id < 0)
19261 return;
19262
19263 if (!row->reversed_p)
19264 {
19265 while (glyph >= start
19266 && BUFFERP (glyph->object)
19267 && (glyph->type == STRETCH_GLYPH
19268 || (glyph->type == CHAR_GLYPH
19269 && glyph->u.ch == ' ')))
19270 (glyph--)->face_id = face_id;
19271 }
19272 else
19273 {
19274 while (glyph <= start
19275 && BUFFERP (glyph->object)
19276 && (glyph->type == STRETCH_GLYPH
19277 || (glyph->type == CHAR_GLYPH
19278 && glyph->u.ch == ' ')))
19279 (glyph++)->face_id = face_id;
19280 }
19281 }
19282 }
19283 }
19284
19285
19286 /* Value is non-zero if glyph row ROW should be
19287 considered to hold the buffer position CHARPOS. */
19288
19289 static int
19290 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19291 {
19292 int result = 1;
19293
19294 if (charpos == CHARPOS (row->end.pos)
19295 || charpos == MATRIX_ROW_END_CHARPOS (row))
19296 {
19297 /* Suppose the row ends on a string.
19298 Unless the row is continued, that means it ends on a newline
19299 in the string. If it's anything other than a display string
19300 (e.g., a before-string from an overlay), we don't want the
19301 cursor there. (This heuristic seems to give the optimal
19302 behavior for the various types of multi-line strings.)
19303 One exception: if the string has `cursor' property on one of
19304 its characters, we _do_ want the cursor there. */
19305 if (CHARPOS (row->end.string_pos) >= 0)
19306 {
19307 if (row->continued_p)
19308 result = 1;
19309 else
19310 {
19311 /* Check for `display' property. */
19312 struct glyph *beg = row->glyphs[TEXT_AREA];
19313 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19314 struct glyph *glyph;
19315
19316 result = 0;
19317 for (glyph = end; glyph >= beg; --glyph)
19318 if (STRINGP (glyph->object))
19319 {
19320 Lisp_Object prop
19321 = Fget_char_property (make_number (charpos),
19322 Qdisplay, Qnil);
19323 result =
19324 (!NILP (prop)
19325 && display_prop_string_p (prop, glyph->object));
19326 /* If there's a `cursor' property on one of the
19327 string's characters, this row is a cursor row,
19328 even though this is not a display string. */
19329 if (!result)
19330 {
19331 Lisp_Object s = glyph->object;
19332
19333 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19334 {
19335 ptrdiff_t gpos = glyph->charpos;
19336
19337 if (!NILP (Fget_char_property (make_number (gpos),
19338 Qcursor, s)))
19339 {
19340 result = 1;
19341 break;
19342 }
19343 }
19344 }
19345 break;
19346 }
19347 }
19348 }
19349 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19350 {
19351 /* If the row ends in middle of a real character,
19352 and the line is continued, we want the cursor here.
19353 That's because CHARPOS (ROW->end.pos) would equal
19354 PT if PT is before the character. */
19355 if (!row->ends_in_ellipsis_p)
19356 result = row->continued_p;
19357 else
19358 /* If the row ends in an ellipsis, then
19359 CHARPOS (ROW->end.pos) will equal point after the
19360 invisible text. We want that position to be displayed
19361 after the ellipsis. */
19362 result = 0;
19363 }
19364 /* If the row ends at ZV, display the cursor at the end of that
19365 row instead of at the start of the row below. */
19366 else if (row->ends_at_zv_p)
19367 result = 1;
19368 else
19369 result = 0;
19370 }
19371
19372 return result;
19373 }
19374
19375 /* Value is non-zero if glyph row ROW should be
19376 used to hold the cursor. */
19377
19378 static int
19379 cursor_row_p (struct glyph_row *row)
19380 {
19381 return row_for_charpos_p (row, PT);
19382 }
19383
19384 \f
19385
19386 /* Push the property PROP so that it will be rendered at the current
19387 position in IT. Return 1 if PROP was successfully pushed, 0
19388 otherwise. Called from handle_line_prefix to handle the
19389 `line-prefix' and `wrap-prefix' properties. */
19390
19391 static int
19392 push_prefix_prop (struct it *it, Lisp_Object prop)
19393 {
19394 struct text_pos pos =
19395 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19396
19397 eassert (it->method == GET_FROM_BUFFER
19398 || it->method == GET_FROM_DISPLAY_VECTOR
19399 || it->method == GET_FROM_STRING);
19400
19401 /* We need to save the current buffer/string position, so it will be
19402 restored by pop_it, because iterate_out_of_display_property
19403 depends on that being set correctly, but some situations leave
19404 it->position not yet set when this function is called. */
19405 push_it (it, &pos);
19406
19407 if (STRINGP (prop))
19408 {
19409 if (SCHARS (prop) == 0)
19410 {
19411 pop_it (it);
19412 return 0;
19413 }
19414
19415 it->string = prop;
19416 it->string_from_prefix_prop_p = 1;
19417 it->multibyte_p = STRING_MULTIBYTE (it->string);
19418 it->current.overlay_string_index = -1;
19419 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19420 it->end_charpos = it->string_nchars = SCHARS (it->string);
19421 it->method = GET_FROM_STRING;
19422 it->stop_charpos = 0;
19423 it->prev_stop = 0;
19424 it->base_level_stop = 0;
19425
19426 /* Force paragraph direction to be that of the parent
19427 buffer/string. */
19428 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19429 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19430 else
19431 it->paragraph_embedding = L2R;
19432
19433 /* Set up the bidi iterator for this display string. */
19434 if (it->bidi_p)
19435 {
19436 it->bidi_it.string.lstring = it->string;
19437 it->bidi_it.string.s = NULL;
19438 it->bidi_it.string.schars = it->end_charpos;
19439 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19440 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19441 it->bidi_it.string.unibyte = !it->multibyte_p;
19442 it->bidi_it.w = it->w;
19443 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19444 }
19445 }
19446 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19447 {
19448 it->method = GET_FROM_STRETCH;
19449 it->object = prop;
19450 }
19451 #ifdef HAVE_WINDOW_SYSTEM
19452 else if (IMAGEP (prop))
19453 {
19454 it->what = IT_IMAGE;
19455 it->image_id = lookup_image (it->f, prop);
19456 it->method = GET_FROM_IMAGE;
19457 }
19458 #endif /* HAVE_WINDOW_SYSTEM */
19459 else
19460 {
19461 pop_it (it); /* bogus display property, give up */
19462 return 0;
19463 }
19464
19465 return 1;
19466 }
19467
19468 /* Return the character-property PROP at the current position in IT. */
19469
19470 static Lisp_Object
19471 get_it_property (struct it *it, Lisp_Object prop)
19472 {
19473 Lisp_Object position, object = it->object;
19474
19475 if (STRINGP (object))
19476 position = make_number (IT_STRING_CHARPOS (*it));
19477 else if (BUFFERP (object))
19478 {
19479 position = make_number (IT_CHARPOS (*it));
19480 object = it->window;
19481 }
19482 else
19483 return Qnil;
19484
19485 return Fget_char_property (position, prop, object);
19486 }
19487
19488 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19489
19490 static void
19491 handle_line_prefix (struct it *it)
19492 {
19493 Lisp_Object prefix;
19494
19495 if (it->continuation_lines_width > 0)
19496 {
19497 prefix = get_it_property (it, Qwrap_prefix);
19498 if (NILP (prefix))
19499 prefix = Vwrap_prefix;
19500 }
19501 else
19502 {
19503 prefix = get_it_property (it, Qline_prefix);
19504 if (NILP (prefix))
19505 prefix = Vline_prefix;
19506 }
19507 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19508 {
19509 /* If the prefix is wider than the window, and we try to wrap
19510 it, it would acquire its own wrap prefix, and so on till the
19511 iterator stack overflows. So, don't wrap the prefix. */
19512 it->line_wrap = TRUNCATE;
19513 it->avoid_cursor_p = 1;
19514 }
19515 }
19516
19517 \f
19518
19519 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19520 only for R2L lines from display_line and display_string, when they
19521 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19522 the line/string needs to be continued on the next glyph row. */
19523 static void
19524 unproduce_glyphs (struct it *it, int n)
19525 {
19526 struct glyph *glyph, *end;
19527
19528 eassert (it->glyph_row);
19529 eassert (it->glyph_row->reversed_p);
19530 eassert (it->area == TEXT_AREA);
19531 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19532
19533 if (n > it->glyph_row->used[TEXT_AREA])
19534 n = it->glyph_row->used[TEXT_AREA];
19535 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19536 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19537 for ( ; glyph < end; glyph++)
19538 glyph[-n] = *glyph;
19539 }
19540
19541 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19542 and ROW->maxpos. */
19543 static void
19544 find_row_edges (struct it *it, struct glyph_row *row,
19545 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19546 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19547 {
19548 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19549 lines' rows is implemented for bidi-reordered rows. */
19550
19551 /* ROW->minpos is the value of min_pos, the minimal buffer position
19552 we have in ROW, or ROW->start.pos if that is smaller. */
19553 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19554 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19555 else
19556 /* We didn't find buffer positions smaller than ROW->start, or
19557 didn't find _any_ valid buffer positions in any of the glyphs,
19558 so we must trust the iterator's computed positions. */
19559 row->minpos = row->start.pos;
19560 if (max_pos <= 0)
19561 {
19562 max_pos = CHARPOS (it->current.pos);
19563 max_bpos = BYTEPOS (it->current.pos);
19564 }
19565
19566 /* Here are the various use-cases for ending the row, and the
19567 corresponding values for ROW->maxpos:
19568
19569 Line ends in a newline from buffer eol_pos + 1
19570 Line is continued from buffer max_pos + 1
19571 Line is truncated on right it->current.pos
19572 Line ends in a newline from string max_pos + 1(*)
19573 (*) + 1 only when line ends in a forward scan
19574 Line is continued from string max_pos
19575 Line is continued from display vector max_pos
19576 Line is entirely from a string min_pos == max_pos
19577 Line is entirely from a display vector min_pos == max_pos
19578 Line that ends at ZV ZV
19579
19580 If you discover other use-cases, please add them here as
19581 appropriate. */
19582 if (row->ends_at_zv_p)
19583 row->maxpos = it->current.pos;
19584 else if (row->used[TEXT_AREA])
19585 {
19586 int seen_this_string = 0;
19587 struct glyph_row *r1 = row - 1;
19588
19589 /* Did we see the same display string on the previous row? */
19590 if (STRINGP (it->object)
19591 /* this is not the first row */
19592 && row > it->w->desired_matrix->rows
19593 /* previous row is not the header line */
19594 && !r1->mode_line_p
19595 /* previous row also ends in a newline from a string */
19596 && r1->ends_in_newline_from_string_p)
19597 {
19598 struct glyph *start, *end;
19599
19600 /* Search for the last glyph of the previous row that came
19601 from buffer or string. Depending on whether the row is
19602 L2R or R2L, we need to process it front to back or the
19603 other way round. */
19604 if (!r1->reversed_p)
19605 {
19606 start = r1->glyphs[TEXT_AREA];
19607 end = start + r1->used[TEXT_AREA];
19608 /* Glyphs inserted by redisplay have an integer (zero)
19609 as their object. */
19610 while (end > start
19611 && INTEGERP ((end - 1)->object)
19612 && (end - 1)->charpos <= 0)
19613 --end;
19614 if (end > start)
19615 {
19616 if (EQ ((end - 1)->object, it->object))
19617 seen_this_string = 1;
19618 }
19619 else
19620 /* If all the glyphs of the previous row were inserted
19621 by redisplay, it means the previous row was
19622 produced from a single newline, which is only
19623 possible if that newline came from the same string
19624 as the one which produced this ROW. */
19625 seen_this_string = 1;
19626 }
19627 else
19628 {
19629 end = r1->glyphs[TEXT_AREA] - 1;
19630 start = end + r1->used[TEXT_AREA];
19631 while (end < start
19632 && INTEGERP ((end + 1)->object)
19633 && (end + 1)->charpos <= 0)
19634 ++end;
19635 if (end < start)
19636 {
19637 if (EQ ((end + 1)->object, it->object))
19638 seen_this_string = 1;
19639 }
19640 else
19641 seen_this_string = 1;
19642 }
19643 }
19644 /* Take note of each display string that covers a newline only
19645 once, the first time we see it. This is for when a display
19646 string includes more than one newline in it. */
19647 if (row->ends_in_newline_from_string_p && !seen_this_string)
19648 {
19649 /* If we were scanning the buffer forward when we displayed
19650 the string, we want to account for at least one buffer
19651 position that belongs to this row (position covered by
19652 the display string), so that cursor positioning will
19653 consider this row as a candidate when point is at the end
19654 of the visual line represented by this row. This is not
19655 required when scanning back, because max_pos will already
19656 have a much larger value. */
19657 if (CHARPOS (row->end.pos) > max_pos)
19658 INC_BOTH (max_pos, max_bpos);
19659 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19660 }
19661 else if (CHARPOS (it->eol_pos) > 0)
19662 SET_TEXT_POS (row->maxpos,
19663 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19664 else if (row->continued_p)
19665 {
19666 /* If max_pos is different from IT's current position, it
19667 means IT->method does not belong to the display element
19668 at max_pos. However, it also means that the display
19669 element at max_pos was displayed in its entirety on this
19670 line, which is equivalent to saying that the next line
19671 starts at the next buffer position. */
19672 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19673 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19674 else
19675 {
19676 INC_BOTH (max_pos, max_bpos);
19677 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19678 }
19679 }
19680 else if (row->truncated_on_right_p)
19681 /* display_line already called reseat_at_next_visible_line_start,
19682 which puts the iterator at the beginning of the next line, in
19683 the logical order. */
19684 row->maxpos = it->current.pos;
19685 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19686 /* A line that is entirely from a string/image/stretch... */
19687 row->maxpos = row->minpos;
19688 else
19689 emacs_abort ();
19690 }
19691 else
19692 row->maxpos = it->current.pos;
19693 }
19694
19695 /* Construct the glyph row IT->glyph_row in the desired matrix of
19696 IT->w from text at the current position of IT. See dispextern.h
19697 for an overview of struct it. Value is non-zero if
19698 IT->glyph_row displays text, as opposed to a line displaying ZV
19699 only. */
19700
19701 static int
19702 display_line (struct it *it)
19703 {
19704 struct glyph_row *row = it->glyph_row;
19705 Lisp_Object overlay_arrow_string;
19706 struct it wrap_it;
19707 void *wrap_data = NULL;
19708 int may_wrap = 0, wrap_x IF_LINT (= 0);
19709 int wrap_row_used = -1;
19710 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19711 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19712 int wrap_row_extra_line_spacing IF_LINT (= 0);
19713 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19714 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19715 int cvpos;
19716 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19717 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19718
19719 /* We always start displaying at hpos zero even if hscrolled. */
19720 eassert (it->hpos == 0 && it->current_x == 0);
19721
19722 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19723 >= it->w->desired_matrix->nrows)
19724 {
19725 it->w->nrows_scale_factor++;
19726 it->f->fonts_changed = 1;
19727 return 0;
19728 }
19729
19730 /* Clear the result glyph row and enable it. */
19731 prepare_desired_row (row);
19732
19733 row->y = it->current_y;
19734 row->start = it->start;
19735 row->continuation_lines_width = it->continuation_lines_width;
19736 row->displays_text_p = 1;
19737 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19738 it->starts_in_middle_of_char_p = 0;
19739
19740 /* Arrange the overlays nicely for our purposes. Usually, we call
19741 display_line on only one line at a time, in which case this
19742 can't really hurt too much, or we call it on lines which appear
19743 one after another in the buffer, in which case all calls to
19744 recenter_overlay_lists but the first will be pretty cheap. */
19745 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19746
19747 /* Move over display elements that are not visible because we are
19748 hscrolled. This may stop at an x-position < IT->first_visible_x
19749 if the first glyph is partially visible or if we hit a line end. */
19750 if (it->current_x < it->first_visible_x)
19751 {
19752 enum move_it_result move_result;
19753
19754 this_line_min_pos = row->start.pos;
19755 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19756 MOVE_TO_POS | MOVE_TO_X);
19757 /* If we are under a large hscroll, move_it_in_display_line_to
19758 could hit the end of the line without reaching
19759 it->first_visible_x. Pretend that we did reach it. This is
19760 especially important on a TTY, where we will call
19761 extend_face_to_end_of_line, which needs to know how many
19762 blank glyphs to produce. */
19763 if (it->current_x < it->first_visible_x
19764 && (move_result == MOVE_NEWLINE_OR_CR
19765 || move_result == MOVE_POS_MATCH_OR_ZV))
19766 it->current_x = it->first_visible_x;
19767
19768 /* Record the smallest positions seen while we moved over
19769 display elements that are not visible. This is needed by
19770 redisplay_internal for optimizing the case where the cursor
19771 stays inside the same line. The rest of this function only
19772 considers positions that are actually displayed, so
19773 RECORD_MAX_MIN_POS will not otherwise record positions that
19774 are hscrolled to the left of the left edge of the window. */
19775 min_pos = CHARPOS (this_line_min_pos);
19776 min_bpos = BYTEPOS (this_line_min_pos);
19777 }
19778 else
19779 {
19780 /* We only do this when not calling `move_it_in_display_line_to'
19781 above, because move_it_in_display_line_to calls
19782 handle_line_prefix itself. */
19783 handle_line_prefix (it);
19784 }
19785
19786 /* Get the initial row height. This is either the height of the
19787 text hscrolled, if there is any, or zero. */
19788 row->ascent = it->max_ascent;
19789 row->height = it->max_ascent + it->max_descent;
19790 row->phys_ascent = it->max_phys_ascent;
19791 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19792 row->extra_line_spacing = it->max_extra_line_spacing;
19793
19794 /* Utility macro to record max and min buffer positions seen until now. */
19795 #define RECORD_MAX_MIN_POS(IT) \
19796 do \
19797 { \
19798 int composition_p = !STRINGP ((IT)->string) \
19799 && ((IT)->what == IT_COMPOSITION); \
19800 ptrdiff_t current_pos = \
19801 composition_p ? (IT)->cmp_it.charpos \
19802 : IT_CHARPOS (*(IT)); \
19803 ptrdiff_t current_bpos = \
19804 composition_p ? CHAR_TO_BYTE (current_pos) \
19805 : IT_BYTEPOS (*(IT)); \
19806 if (current_pos < min_pos) \
19807 { \
19808 min_pos = current_pos; \
19809 min_bpos = current_bpos; \
19810 } \
19811 if (IT_CHARPOS (*it) > max_pos) \
19812 { \
19813 max_pos = IT_CHARPOS (*it); \
19814 max_bpos = IT_BYTEPOS (*it); \
19815 } \
19816 } \
19817 while (0)
19818
19819 /* Loop generating characters. The loop is left with IT on the next
19820 character to display. */
19821 while (1)
19822 {
19823 int n_glyphs_before, hpos_before, x_before;
19824 int x, nglyphs;
19825 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19826
19827 /* Retrieve the next thing to display. Value is zero if end of
19828 buffer reached. */
19829 if (!get_next_display_element (it))
19830 {
19831 /* Maybe add a space at the end of this line that is used to
19832 display the cursor there under X. Set the charpos of the
19833 first glyph of blank lines not corresponding to any text
19834 to -1. */
19835 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19836 row->exact_window_width_line_p = 1;
19837 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19838 || row->used[TEXT_AREA] == 0)
19839 {
19840 row->glyphs[TEXT_AREA]->charpos = -1;
19841 row->displays_text_p = 0;
19842
19843 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19844 && (!MINI_WINDOW_P (it->w)
19845 || (minibuf_level && EQ (it->window, minibuf_window))))
19846 row->indicate_empty_line_p = 1;
19847 }
19848
19849 it->continuation_lines_width = 0;
19850 row->ends_at_zv_p = 1;
19851 /* A row that displays right-to-left text must always have
19852 its last face extended all the way to the end of line,
19853 even if this row ends in ZV, because we still write to
19854 the screen left to right. We also need to extend the
19855 last face if the default face is remapped to some
19856 different face, otherwise the functions that clear
19857 portions of the screen will clear with the default face's
19858 background color. */
19859 if (row->reversed_p
19860 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19861 extend_face_to_end_of_line (it);
19862 break;
19863 }
19864
19865 /* Now, get the metrics of what we want to display. This also
19866 generates glyphs in `row' (which is IT->glyph_row). */
19867 n_glyphs_before = row->used[TEXT_AREA];
19868 x = it->current_x;
19869
19870 /* Remember the line height so far in case the next element doesn't
19871 fit on the line. */
19872 if (it->line_wrap != TRUNCATE)
19873 {
19874 ascent = it->max_ascent;
19875 descent = it->max_descent;
19876 phys_ascent = it->max_phys_ascent;
19877 phys_descent = it->max_phys_descent;
19878
19879 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19880 {
19881 if (IT_DISPLAYING_WHITESPACE (it))
19882 may_wrap = 1;
19883 else if (may_wrap)
19884 {
19885 SAVE_IT (wrap_it, *it, wrap_data);
19886 wrap_x = x;
19887 wrap_row_used = row->used[TEXT_AREA];
19888 wrap_row_ascent = row->ascent;
19889 wrap_row_height = row->height;
19890 wrap_row_phys_ascent = row->phys_ascent;
19891 wrap_row_phys_height = row->phys_height;
19892 wrap_row_extra_line_spacing = row->extra_line_spacing;
19893 wrap_row_min_pos = min_pos;
19894 wrap_row_min_bpos = min_bpos;
19895 wrap_row_max_pos = max_pos;
19896 wrap_row_max_bpos = max_bpos;
19897 may_wrap = 0;
19898 }
19899 }
19900 }
19901
19902 PRODUCE_GLYPHS (it);
19903
19904 /* If this display element was in marginal areas, continue with
19905 the next one. */
19906 if (it->area != TEXT_AREA)
19907 {
19908 row->ascent = max (row->ascent, it->max_ascent);
19909 row->height = max (row->height, it->max_ascent + it->max_descent);
19910 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19911 row->phys_height = max (row->phys_height,
19912 it->max_phys_ascent + it->max_phys_descent);
19913 row->extra_line_spacing = max (row->extra_line_spacing,
19914 it->max_extra_line_spacing);
19915 set_iterator_to_next (it, 1);
19916 continue;
19917 }
19918
19919 /* Does the display element fit on the line? If we truncate
19920 lines, we should draw past the right edge of the window. If
19921 we don't truncate, we want to stop so that we can display the
19922 continuation glyph before the right margin. If lines are
19923 continued, there are two possible strategies for characters
19924 resulting in more than 1 glyph (e.g. tabs): Display as many
19925 glyphs as possible in this line and leave the rest for the
19926 continuation line, or display the whole element in the next
19927 line. Original redisplay did the former, so we do it also. */
19928 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19929 hpos_before = it->hpos;
19930 x_before = x;
19931
19932 if (/* Not a newline. */
19933 nglyphs > 0
19934 /* Glyphs produced fit entirely in the line. */
19935 && it->current_x < it->last_visible_x)
19936 {
19937 it->hpos += nglyphs;
19938 row->ascent = max (row->ascent, it->max_ascent);
19939 row->height = max (row->height, it->max_ascent + it->max_descent);
19940 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19941 row->phys_height = max (row->phys_height,
19942 it->max_phys_ascent + it->max_phys_descent);
19943 row->extra_line_spacing = max (row->extra_line_spacing,
19944 it->max_extra_line_spacing);
19945 if (it->current_x - it->pixel_width < it->first_visible_x)
19946 row->x = x - it->first_visible_x;
19947 /* Record the maximum and minimum buffer positions seen so
19948 far in glyphs that will be displayed by this row. */
19949 if (it->bidi_p)
19950 RECORD_MAX_MIN_POS (it);
19951 }
19952 else
19953 {
19954 int i, new_x;
19955 struct glyph *glyph;
19956
19957 for (i = 0; i < nglyphs; ++i, x = new_x)
19958 {
19959 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19960 new_x = x + glyph->pixel_width;
19961
19962 if (/* Lines are continued. */
19963 it->line_wrap != TRUNCATE
19964 && (/* Glyph doesn't fit on the line. */
19965 new_x > it->last_visible_x
19966 /* Or it fits exactly on a window system frame. */
19967 || (new_x == it->last_visible_x
19968 && FRAME_WINDOW_P (it->f)
19969 && (row->reversed_p
19970 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19971 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19972 {
19973 /* End of a continued line. */
19974
19975 if (it->hpos == 0
19976 || (new_x == it->last_visible_x
19977 && FRAME_WINDOW_P (it->f)
19978 && (row->reversed_p
19979 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19980 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19981 {
19982 /* Current glyph is the only one on the line or
19983 fits exactly on the line. We must continue
19984 the line because we can't draw the cursor
19985 after the glyph. */
19986 row->continued_p = 1;
19987 it->current_x = new_x;
19988 it->continuation_lines_width += new_x;
19989 ++it->hpos;
19990 if (i == nglyphs - 1)
19991 {
19992 /* If line-wrap is on, check if a previous
19993 wrap point was found. */
19994 if (wrap_row_used > 0
19995 /* Even if there is a previous wrap
19996 point, continue the line here as
19997 usual, if (i) the previous character
19998 was a space or tab AND (ii) the
19999 current character is not. */
20000 && (!may_wrap
20001 || IT_DISPLAYING_WHITESPACE (it)))
20002 goto back_to_wrap;
20003
20004 /* Record the maximum and minimum buffer
20005 positions seen so far in glyphs that will be
20006 displayed by this row. */
20007 if (it->bidi_p)
20008 RECORD_MAX_MIN_POS (it);
20009 set_iterator_to_next (it, 1);
20010 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20011 {
20012 if (!get_next_display_element (it))
20013 {
20014 row->exact_window_width_line_p = 1;
20015 it->continuation_lines_width = 0;
20016 row->continued_p = 0;
20017 row->ends_at_zv_p = 1;
20018 }
20019 else if (ITERATOR_AT_END_OF_LINE_P (it))
20020 {
20021 row->continued_p = 0;
20022 row->exact_window_width_line_p = 1;
20023 }
20024 }
20025 }
20026 else if (it->bidi_p)
20027 RECORD_MAX_MIN_POS (it);
20028 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20029 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20030 extend_face_to_end_of_line (it);
20031 }
20032 else if (CHAR_GLYPH_PADDING_P (*glyph)
20033 && !FRAME_WINDOW_P (it->f))
20034 {
20035 /* A padding glyph that doesn't fit on this line.
20036 This means the whole character doesn't fit
20037 on the line. */
20038 if (row->reversed_p)
20039 unproduce_glyphs (it, row->used[TEXT_AREA]
20040 - n_glyphs_before);
20041 row->used[TEXT_AREA] = n_glyphs_before;
20042
20043 /* Fill the rest of the row with continuation
20044 glyphs like in 20.x. */
20045 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20046 < row->glyphs[1 + TEXT_AREA])
20047 produce_special_glyphs (it, IT_CONTINUATION);
20048
20049 row->continued_p = 1;
20050 it->current_x = x_before;
20051 it->continuation_lines_width += x_before;
20052
20053 /* Restore the height to what it was before the
20054 element not fitting on the line. */
20055 it->max_ascent = ascent;
20056 it->max_descent = descent;
20057 it->max_phys_ascent = phys_ascent;
20058 it->max_phys_descent = phys_descent;
20059 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20060 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20061 extend_face_to_end_of_line (it);
20062 }
20063 else if (wrap_row_used > 0)
20064 {
20065 back_to_wrap:
20066 if (row->reversed_p)
20067 unproduce_glyphs (it,
20068 row->used[TEXT_AREA] - wrap_row_used);
20069 RESTORE_IT (it, &wrap_it, wrap_data);
20070 it->continuation_lines_width += wrap_x;
20071 row->used[TEXT_AREA] = wrap_row_used;
20072 row->ascent = wrap_row_ascent;
20073 row->height = wrap_row_height;
20074 row->phys_ascent = wrap_row_phys_ascent;
20075 row->phys_height = wrap_row_phys_height;
20076 row->extra_line_spacing = wrap_row_extra_line_spacing;
20077 min_pos = wrap_row_min_pos;
20078 min_bpos = wrap_row_min_bpos;
20079 max_pos = wrap_row_max_pos;
20080 max_bpos = wrap_row_max_bpos;
20081 row->continued_p = 1;
20082 row->ends_at_zv_p = 0;
20083 row->exact_window_width_line_p = 0;
20084 it->continuation_lines_width += x;
20085
20086 /* Make sure that a non-default face is extended
20087 up to the right margin of the window. */
20088 extend_face_to_end_of_line (it);
20089 }
20090 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20091 {
20092 /* A TAB that extends past the right edge of the
20093 window. This produces a single glyph on
20094 window system frames. We leave the glyph in
20095 this row and let it fill the row, but don't
20096 consume the TAB. */
20097 if ((row->reversed_p
20098 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20099 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20100 produce_special_glyphs (it, IT_CONTINUATION);
20101 it->continuation_lines_width += it->last_visible_x;
20102 row->ends_in_middle_of_char_p = 1;
20103 row->continued_p = 1;
20104 glyph->pixel_width = it->last_visible_x - x;
20105 it->starts_in_middle_of_char_p = 1;
20106 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20107 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20108 extend_face_to_end_of_line (it);
20109 }
20110 else
20111 {
20112 /* Something other than a TAB that draws past
20113 the right edge of the window. Restore
20114 positions to values before the element. */
20115 if (row->reversed_p)
20116 unproduce_glyphs (it, row->used[TEXT_AREA]
20117 - (n_glyphs_before + i));
20118 row->used[TEXT_AREA] = n_glyphs_before + i;
20119
20120 /* Display continuation glyphs. */
20121 it->current_x = x_before;
20122 it->continuation_lines_width += x;
20123 if (!FRAME_WINDOW_P (it->f)
20124 || (row->reversed_p
20125 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20126 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20127 produce_special_glyphs (it, IT_CONTINUATION);
20128 row->continued_p = 1;
20129
20130 extend_face_to_end_of_line (it);
20131
20132 if (nglyphs > 1 && i > 0)
20133 {
20134 row->ends_in_middle_of_char_p = 1;
20135 it->starts_in_middle_of_char_p = 1;
20136 }
20137
20138 /* Restore the height to what it was before the
20139 element not fitting on the line. */
20140 it->max_ascent = ascent;
20141 it->max_descent = descent;
20142 it->max_phys_ascent = phys_ascent;
20143 it->max_phys_descent = phys_descent;
20144 }
20145
20146 break;
20147 }
20148 else if (new_x > it->first_visible_x)
20149 {
20150 /* Increment number of glyphs actually displayed. */
20151 ++it->hpos;
20152
20153 /* Record the maximum and minimum buffer positions
20154 seen so far in glyphs that will be displayed by
20155 this row. */
20156 if (it->bidi_p)
20157 RECORD_MAX_MIN_POS (it);
20158
20159 if (x < it->first_visible_x)
20160 /* Glyph is partially visible, i.e. row starts at
20161 negative X position. */
20162 row->x = x - it->first_visible_x;
20163 }
20164 else
20165 {
20166 /* Glyph is completely off the left margin of the
20167 window. This should not happen because of the
20168 move_it_in_display_line at the start of this
20169 function, unless the text display area of the
20170 window is empty. */
20171 eassert (it->first_visible_x <= it->last_visible_x);
20172 }
20173 }
20174 /* Even if this display element produced no glyphs at all,
20175 we want to record its position. */
20176 if (it->bidi_p && nglyphs == 0)
20177 RECORD_MAX_MIN_POS (it);
20178
20179 row->ascent = max (row->ascent, it->max_ascent);
20180 row->height = max (row->height, it->max_ascent + it->max_descent);
20181 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20182 row->phys_height = max (row->phys_height,
20183 it->max_phys_ascent + it->max_phys_descent);
20184 row->extra_line_spacing = max (row->extra_line_spacing,
20185 it->max_extra_line_spacing);
20186
20187 /* End of this display line if row is continued. */
20188 if (row->continued_p || row->ends_at_zv_p)
20189 break;
20190 }
20191
20192 at_end_of_line:
20193 /* Is this a line end? If yes, we're also done, after making
20194 sure that a non-default face is extended up to the right
20195 margin of the window. */
20196 if (ITERATOR_AT_END_OF_LINE_P (it))
20197 {
20198 int used_before = row->used[TEXT_AREA];
20199
20200 row->ends_in_newline_from_string_p = STRINGP (it->object);
20201
20202 /* Add a space at the end of the line that is used to
20203 display the cursor there. */
20204 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20205 append_space_for_newline (it, 0);
20206
20207 /* Extend the face to the end of the line. */
20208 extend_face_to_end_of_line (it);
20209
20210 /* Make sure we have the position. */
20211 if (used_before == 0)
20212 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20213
20214 /* Record the position of the newline, for use in
20215 find_row_edges. */
20216 it->eol_pos = it->current.pos;
20217
20218 /* Consume the line end. This skips over invisible lines. */
20219 set_iterator_to_next (it, 1);
20220 it->continuation_lines_width = 0;
20221 break;
20222 }
20223
20224 /* Proceed with next display element. Note that this skips
20225 over lines invisible because of selective display. */
20226 set_iterator_to_next (it, 1);
20227
20228 /* If we truncate lines, we are done when the last displayed
20229 glyphs reach past the right margin of the window. */
20230 if (it->line_wrap == TRUNCATE
20231 && ((FRAME_WINDOW_P (it->f)
20232 /* Images are preprocessed in produce_image_glyph such
20233 that they are cropped at the right edge of the
20234 window, so an image glyph will always end exactly at
20235 last_visible_x, even if there's no right fringe. */
20236 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20237 ? (it->current_x >= it->last_visible_x)
20238 : (it->current_x > it->last_visible_x)))
20239 {
20240 /* Maybe add truncation glyphs. */
20241 if (!FRAME_WINDOW_P (it->f)
20242 || (row->reversed_p
20243 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20244 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20245 {
20246 int i, n;
20247
20248 if (!row->reversed_p)
20249 {
20250 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20251 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20252 break;
20253 }
20254 else
20255 {
20256 for (i = 0; i < row->used[TEXT_AREA]; i++)
20257 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20258 break;
20259 /* Remove any padding glyphs at the front of ROW, to
20260 make room for the truncation glyphs we will be
20261 adding below. The loop below always inserts at
20262 least one truncation glyph, so also remove the
20263 last glyph added to ROW. */
20264 unproduce_glyphs (it, i + 1);
20265 /* Adjust i for the loop below. */
20266 i = row->used[TEXT_AREA] - (i + 1);
20267 }
20268
20269 /* produce_special_glyphs overwrites the last glyph, so
20270 we don't want that if we want to keep that last
20271 glyph, which means it's an image. */
20272 if (it->current_x > it->last_visible_x)
20273 {
20274 it->current_x = x_before;
20275 if (!FRAME_WINDOW_P (it->f))
20276 {
20277 for (n = row->used[TEXT_AREA]; i < n; ++i)
20278 {
20279 row->used[TEXT_AREA] = i;
20280 produce_special_glyphs (it, IT_TRUNCATION);
20281 }
20282 }
20283 else
20284 {
20285 row->used[TEXT_AREA] = i;
20286 produce_special_glyphs (it, IT_TRUNCATION);
20287 }
20288 it->hpos = hpos_before;
20289 }
20290 }
20291 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20292 {
20293 /* Don't truncate if we can overflow newline into fringe. */
20294 if (!get_next_display_element (it))
20295 {
20296 it->continuation_lines_width = 0;
20297 row->ends_at_zv_p = 1;
20298 row->exact_window_width_line_p = 1;
20299 break;
20300 }
20301 if (ITERATOR_AT_END_OF_LINE_P (it))
20302 {
20303 row->exact_window_width_line_p = 1;
20304 goto at_end_of_line;
20305 }
20306 it->current_x = x_before;
20307 it->hpos = hpos_before;
20308 }
20309
20310 row->truncated_on_right_p = 1;
20311 it->continuation_lines_width = 0;
20312 reseat_at_next_visible_line_start (it, 0);
20313 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20314 break;
20315 }
20316 }
20317
20318 if (wrap_data)
20319 bidi_unshelve_cache (wrap_data, 1);
20320
20321 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20322 at the left window margin. */
20323 if (it->first_visible_x
20324 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20325 {
20326 if (!FRAME_WINDOW_P (it->f)
20327 || (((row->reversed_p
20328 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20329 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20330 /* Don't let insert_left_trunc_glyphs overwrite the
20331 first glyph of the row if it is an image. */
20332 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20333 insert_left_trunc_glyphs (it);
20334 row->truncated_on_left_p = 1;
20335 }
20336
20337 /* Remember the position at which this line ends.
20338
20339 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20340 cannot be before the call to find_row_edges below, since that is
20341 where these positions are determined. */
20342 row->end = it->current;
20343 if (!it->bidi_p)
20344 {
20345 row->minpos = row->start.pos;
20346 row->maxpos = row->end.pos;
20347 }
20348 else
20349 {
20350 /* ROW->minpos and ROW->maxpos must be the smallest and
20351 `1 + the largest' buffer positions in ROW. But if ROW was
20352 bidi-reordered, these two positions can be anywhere in the
20353 row, so we must determine them now. */
20354 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20355 }
20356
20357 /* If the start of this line is the overlay arrow-position, then
20358 mark this glyph row as the one containing the overlay arrow.
20359 This is clearly a mess with variable size fonts. It would be
20360 better to let it be displayed like cursors under X. */
20361 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20362 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20363 !NILP (overlay_arrow_string)))
20364 {
20365 /* Overlay arrow in window redisplay is a fringe bitmap. */
20366 if (STRINGP (overlay_arrow_string))
20367 {
20368 struct glyph_row *arrow_row
20369 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20370 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20371 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20372 struct glyph *p = row->glyphs[TEXT_AREA];
20373 struct glyph *p2, *end;
20374
20375 /* Copy the arrow glyphs. */
20376 while (glyph < arrow_end)
20377 *p++ = *glyph++;
20378
20379 /* Throw away padding glyphs. */
20380 p2 = p;
20381 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20382 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20383 ++p2;
20384 if (p2 > p)
20385 {
20386 while (p2 < end)
20387 *p++ = *p2++;
20388 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20389 }
20390 }
20391 else
20392 {
20393 eassert (INTEGERP (overlay_arrow_string));
20394 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20395 }
20396 overlay_arrow_seen = 1;
20397 }
20398
20399 /* Highlight trailing whitespace. */
20400 if (!NILP (Vshow_trailing_whitespace))
20401 highlight_trailing_whitespace (it->f, it->glyph_row);
20402
20403 /* Compute pixel dimensions of this line. */
20404 compute_line_metrics (it);
20405
20406 /* Implementation note: No changes in the glyphs of ROW or in their
20407 faces can be done past this point, because compute_line_metrics
20408 computes ROW's hash value and stores it within the glyph_row
20409 structure. */
20410
20411 /* Record whether this row ends inside an ellipsis. */
20412 row->ends_in_ellipsis_p
20413 = (it->method == GET_FROM_DISPLAY_VECTOR
20414 && it->ellipsis_p);
20415
20416 /* Save fringe bitmaps in this row. */
20417 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20418 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20419 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20420 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20421
20422 it->left_user_fringe_bitmap = 0;
20423 it->left_user_fringe_face_id = 0;
20424 it->right_user_fringe_bitmap = 0;
20425 it->right_user_fringe_face_id = 0;
20426
20427 /* Maybe set the cursor. */
20428 cvpos = it->w->cursor.vpos;
20429 if ((cvpos < 0
20430 /* In bidi-reordered rows, keep checking for proper cursor
20431 position even if one has been found already, because buffer
20432 positions in such rows change non-linearly with ROW->VPOS,
20433 when a line is continued. One exception: when we are at ZV,
20434 display cursor on the first suitable glyph row, since all
20435 the empty rows after that also have their position set to ZV. */
20436 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20437 lines' rows is implemented for bidi-reordered rows. */
20438 || (it->bidi_p
20439 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20440 && PT >= MATRIX_ROW_START_CHARPOS (row)
20441 && PT <= MATRIX_ROW_END_CHARPOS (row)
20442 && cursor_row_p (row))
20443 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20444
20445 /* Prepare for the next line. This line starts horizontally at (X
20446 HPOS) = (0 0). Vertical positions are incremented. As a
20447 convenience for the caller, IT->glyph_row is set to the next
20448 row to be used. */
20449 it->current_x = it->hpos = 0;
20450 it->current_y += row->height;
20451 SET_TEXT_POS (it->eol_pos, 0, 0);
20452 ++it->vpos;
20453 ++it->glyph_row;
20454 /* The next row should by default use the same value of the
20455 reversed_p flag as this one. set_iterator_to_next decides when
20456 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20457 the flag accordingly. */
20458 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20459 it->glyph_row->reversed_p = row->reversed_p;
20460 it->start = row->end;
20461 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20462
20463 #undef RECORD_MAX_MIN_POS
20464 }
20465
20466 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20467 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20468 doc: /* Return paragraph direction at point in BUFFER.
20469 Value is either `left-to-right' or `right-to-left'.
20470 If BUFFER is omitted or nil, it defaults to the current buffer.
20471
20472 Paragraph direction determines how the text in the paragraph is displayed.
20473 In left-to-right paragraphs, text begins at the left margin of the window
20474 and the reading direction is generally left to right. In right-to-left
20475 paragraphs, text begins at the right margin and is read from right to left.
20476
20477 See also `bidi-paragraph-direction'. */)
20478 (Lisp_Object buffer)
20479 {
20480 struct buffer *buf = current_buffer;
20481 struct buffer *old = buf;
20482
20483 if (! NILP (buffer))
20484 {
20485 CHECK_BUFFER (buffer);
20486 buf = XBUFFER (buffer);
20487 }
20488
20489 if (NILP (BVAR (buf, bidi_display_reordering))
20490 || NILP (BVAR (buf, enable_multibyte_characters))
20491 /* When we are loading loadup.el, the character property tables
20492 needed for bidi iteration are not yet available. */
20493 || !NILP (Vpurify_flag))
20494 return Qleft_to_right;
20495 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20496 return BVAR (buf, bidi_paragraph_direction);
20497 else
20498 {
20499 /* Determine the direction from buffer text. We could try to
20500 use current_matrix if it is up to date, but this seems fast
20501 enough as it is. */
20502 struct bidi_it itb;
20503 ptrdiff_t pos = BUF_PT (buf);
20504 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20505 int c;
20506 void *itb_data = bidi_shelve_cache ();
20507
20508 set_buffer_temp (buf);
20509 /* bidi_paragraph_init finds the base direction of the paragraph
20510 by searching forward from paragraph start. We need the base
20511 direction of the current or _previous_ paragraph, so we need
20512 to make sure we are within that paragraph. To that end, find
20513 the previous non-empty line. */
20514 if (pos >= ZV && pos > BEGV)
20515 DEC_BOTH (pos, bytepos);
20516 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20517 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20518 {
20519 while ((c = FETCH_BYTE (bytepos)) == '\n'
20520 || c == ' ' || c == '\t' || c == '\f')
20521 {
20522 if (bytepos <= BEGV_BYTE)
20523 break;
20524 bytepos--;
20525 pos--;
20526 }
20527 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20528 bytepos--;
20529 }
20530 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20531 itb.paragraph_dir = NEUTRAL_DIR;
20532 itb.string.s = NULL;
20533 itb.string.lstring = Qnil;
20534 itb.string.bufpos = 0;
20535 itb.string.from_disp_str = 0;
20536 itb.string.unibyte = 0;
20537 /* We have no window to use here for ignoring window-specific
20538 overlays. Using NULL for window pointer will cause
20539 compute_display_string_pos to use the current buffer. */
20540 itb.w = NULL;
20541 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20542 bidi_unshelve_cache (itb_data, 0);
20543 set_buffer_temp (old);
20544 switch (itb.paragraph_dir)
20545 {
20546 case L2R:
20547 return Qleft_to_right;
20548 break;
20549 case R2L:
20550 return Qright_to_left;
20551 break;
20552 default:
20553 emacs_abort ();
20554 }
20555 }
20556 }
20557
20558 DEFUN ("move-point-visually", Fmove_point_visually,
20559 Smove_point_visually, 1, 1, 0,
20560 doc: /* Move point in the visual order in the specified DIRECTION.
20561 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20562 left.
20563
20564 Value is the new character position of point. */)
20565 (Lisp_Object direction)
20566 {
20567 struct window *w = XWINDOW (selected_window);
20568 struct buffer *b = XBUFFER (w->contents);
20569 struct glyph_row *row;
20570 int dir;
20571 Lisp_Object paragraph_dir;
20572
20573 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20574 (!(ROW)->continued_p \
20575 && INTEGERP ((GLYPH)->object) \
20576 && (GLYPH)->type == CHAR_GLYPH \
20577 && (GLYPH)->u.ch == ' ' \
20578 && (GLYPH)->charpos >= 0 \
20579 && !(GLYPH)->avoid_cursor_p)
20580
20581 CHECK_NUMBER (direction);
20582 dir = XINT (direction);
20583 if (dir > 0)
20584 dir = 1;
20585 else
20586 dir = -1;
20587
20588 /* If current matrix is up-to-date, we can use the information
20589 recorded in the glyphs, at least as long as the goal is on the
20590 screen. */
20591 if (w->window_end_valid
20592 && !windows_or_buffers_changed
20593 && b
20594 && !b->clip_changed
20595 && !b->prevent_redisplay_optimizations_p
20596 && !window_outdated (w)
20597 && w->cursor.vpos >= 0
20598 && w->cursor.vpos < w->current_matrix->nrows
20599 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20600 {
20601 struct glyph *g = row->glyphs[TEXT_AREA];
20602 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20603 struct glyph *gpt = g + w->cursor.hpos;
20604
20605 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20606 {
20607 if (BUFFERP (g->object) && g->charpos != PT)
20608 {
20609 SET_PT (g->charpos);
20610 w->cursor.vpos = -1;
20611 return make_number (PT);
20612 }
20613 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20614 {
20615 ptrdiff_t new_pos;
20616
20617 if (BUFFERP (gpt->object))
20618 {
20619 new_pos = PT;
20620 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20621 new_pos += (row->reversed_p ? -dir : dir);
20622 else
20623 new_pos -= (row->reversed_p ? -dir : dir);;
20624 }
20625 else if (BUFFERP (g->object))
20626 new_pos = g->charpos;
20627 else
20628 break;
20629 SET_PT (new_pos);
20630 w->cursor.vpos = -1;
20631 return make_number (PT);
20632 }
20633 else if (ROW_GLYPH_NEWLINE_P (row, g))
20634 {
20635 /* Glyphs inserted at the end of a non-empty line for
20636 positioning the cursor have zero charpos, so we must
20637 deduce the value of point by other means. */
20638 if (g->charpos > 0)
20639 SET_PT (g->charpos);
20640 else if (row->ends_at_zv_p && PT != ZV)
20641 SET_PT (ZV);
20642 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20643 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20644 else
20645 break;
20646 w->cursor.vpos = -1;
20647 return make_number (PT);
20648 }
20649 }
20650 if (g == e || INTEGERP (g->object))
20651 {
20652 if (row->truncated_on_left_p || row->truncated_on_right_p)
20653 goto simulate_display;
20654 if (!row->reversed_p)
20655 row += dir;
20656 else
20657 row -= dir;
20658 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20659 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20660 goto simulate_display;
20661
20662 if (dir > 0)
20663 {
20664 if (row->reversed_p && !row->continued_p)
20665 {
20666 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20667 w->cursor.vpos = -1;
20668 return make_number (PT);
20669 }
20670 g = row->glyphs[TEXT_AREA];
20671 e = g + row->used[TEXT_AREA];
20672 for ( ; g < e; g++)
20673 {
20674 if (BUFFERP (g->object)
20675 /* Empty lines have only one glyph, which stands
20676 for the newline, and whose charpos is the
20677 buffer position of the newline. */
20678 || ROW_GLYPH_NEWLINE_P (row, g)
20679 /* When the buffer ends in a newline, the line at
20680 EOB also has one glyph, but its charpos is -1. */
20681 || (row->ends_at_zv_p
20682 && !row->reversed_p
20683 && INTEGERP (g->object)
20684 && g->type == CHAR_GLYPH
20685 && g->u.ch == ' '))
20686 {
20687 if (g->charpos > 0)
20688 SET_PT (g->charpos);
20689 else if (!row->reversed_p
20690 && row->ends_at_zv_p
20691 && PT != ZV)
20692 SET_PT (ZV);
20693 else
20694 continue;
20695 w->cursor.vpos = -1;
20696 return make_number (PT);
20697 }
20698 }
20699 }
20700 else
20701 {
20702 if (!row->reversed_p && !row->continued_p)
20703 {
20704 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20705 w->cursor.vpos = -1;
20706 return make_number (PT);
20707 }
20708 e = row->glyphs[TEXT_AREA];
20709 g = e + row->used[TEXT_AREA] - 1;
20710 for ( ; g >= e; g--)
20711 {
20712 if (BUFFERP (g->object)
20713 || (ROW_GLYPH_NEWLINE_P (row, g)
20714 && g->charpos > 0)
20715 /* Empty R2L lines on GUI frames have the buffer
20716 position of the newline stored in the stretch
20717 glyph. */
20718 || g->type == STRETCH_GLYPH
20719 || (row->ends_at_zv_p
20720 && row->reversed_p
20721 && INTEGERP (g->object)
20722 && g->type == CHAR_GLYPH
20723 && g->u.ch == ' '))
20724 {
20725 if (g->charpos > 0)
20726 SET_PT (g->charpos);
20727 else if (row->reversed_p
20728 && row->ends_at_zv_p
20729 && PT != ZV)
20730 SET_PT (ZV);
20731 else
20732 continue;
20733 w->cursor.vpos = -1;
20734 return make_number (PT);
20735 }
20736 }
20737 }
20738 }
20739 }
20740
20741 simulate_display:
20742
20743 /* If we wind up here, we failed to move by using the glyphs, so we
20744 need to simulate display instead. */
20745
20746 if (b)
20747 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20748 else
20749 paragraph_dir = Qleft_to_right;
20750 if (EQ (paragraph_dir, Qright_to_left))
20751 dir = -dir;
20752 if (PT <= BEGV && dir < 0)
20753 xsignal0 (Qbeginning_of_buffer);
20754 else if (PT >= ZV && dir > 0)
20755 xsignal0 (Qend_of_buffer);
20756 else
20757 {
20758 struct text_pos pt;
20759 struct it it;
20760 int pt_x, target_x, pixel_width, pt_vpos;
20761 bool at_eol_p;
20762 bool overshoot_expected = false;
20763 bool target_is_eol_p = false;
20764
20765 /* Setup the arena. */
20766 SET_TEXT_POS (pt, PT, PT_BYTE);
20767 start_display (&it, w, pt);
20768
20769 if (it.cmp_it.id < 0
20770 && it.method == GET_FROM_STRING
20771 && it.area == TEXT_AREA
20772 && it.string_from_display_prop_p
20773 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20774 overshoot_expected = true;
20775
20776 /* Find the X coordinate of point. We start from the beginning
20777 of this or previous line to make sure we are before point in
20778 the logical order (since the move_it_* functions can only
20779 move forward). */
20780 reseat:
20781 reseat_at_previous_visible_line_start (&it);
20782 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20783 if (IT_CHARPOS (it) != PT)
20784 {
20785 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20786 -1, -1, -1, MOVE_TO_POS);
20787 /* If we missed point because the character there is
20788 displayed out of a display vector that has more than one
20789 glyph, retry expecting overshoot. */
20790 if (it.method == GET_FROM_DISPLAY_VECTOR
20791 && it.current.dpvec_index > 0
20792 && !overshoot_expected)
20793 {
20794 overshoot_expected = true;
20795 goto reseat;
20796 }
20797 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20798 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20799 }
20800 pt_x = it.current_x;
20801 pt_vpos = it.vpos;
20802 if (dir > 0 || overshoot_expected)
20803 {
20804 struct glyph_row *row = it.glyph_row;
20805
20806 /* When point is at beginning of line, we don't have
20807 information about the glyph there loaded into struct
20808 it. Calling get_next_display_element fixes that. */
20809 if (pt_x == 0)
20810 get_next_display_element (&it);
20811 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20812 it.glyph_row = NULL;
20813 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20814 it.glyph_row = row;
20815 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20816 it, lest it will become out of sync with it's buffer
20817 position. */
20818 it.current_x = pt_x;
20819 }
20820 else
20821 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20822 pixel_width = it.pixel_width;
20823 if (overshoot_expected && at_eol_p)
20824 pixel_width = 0;
20825 else if (pixel_width <= 0)
20826 pixel_width = 1;
20827
20828 /* If there's a display string (or something similar) at point,
20829 we are actually at the glyph to the left of point, so we need
20830 to correct the X coordinate. */
20831 if (overshoot_expected)
20832 {
20833 if (it.bidi_p)
20834 pt_x += pixel_width * it.bidi_it.scan_dir;
20835 else
20836 pt_x += pixel_width;
20837 }
20838
20839 /* Compute target X coordinate, either to the left or to the
20840 right of point. On TTY frames, all characters have the same
20841 pixel width of 1, so we can use that. On GUI frames we don't
20842 have an easy way of getting at the pixel width of the
20843 character to the left of point, so we use a different method
20844 of getting to that place. */
20845 if (dir > 0)
20846 target_x = pt_x + pixel_width;
20847 else
20848 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20849
20850 /* Target X coordinate could be one line above or below the line
20851 of point, in which case we need to adjust the target X
20852 coordinate. Also, if moving to the left, we need to begin at
20853 the left edge of the point's screen line. */
20854 if (dir < 0)
20855 {
20856 if (pt_x > 0)
20857 {
20858 start_display (&it, w, pt);
20859 reseat_at_previous_visible_line_start (&it);
20860 it.current_x = it.current_y = it.hpos = 0;
20861 if (pt_vpos != 0)
20862 move_it_by_lines (&it, pt_vpos);
20863 }
20864 else
20865 {
20866 move_it_by_lines (&it, -1);
20867 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20868 target_is_eol_p = true;
20869 /* Under word-wrap, we don't know the x coordinate of
20870 the last character displayed on the previous line,
20871 which immediately precedes the wrap point. To find
20872 out its x coordinate, we try moving to the right
20873 margin of the window, which will stop at the wrap
20874 point, and then reset target_x to point at the
20875 character that precedes the wrap point. This is not
20876 needed on GUI frames, because (see below) there we
20877 move from the left margin one grapheme cluster at a
20878 time, and stop when we hit the wrap point. */
20879 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
20880 {
20881 void *it_data = NULL;
20882 struct it it2;
20883
20884 SAVE_IT (it2, it, it_data);
20885 move_it_in_display_line_to (&it, ZV, target_x,
20886 MOVE_TO_POS | MOVE_TO_X);
20887 /* If we arrived at target_x, that _is_ the last
20888 character on the previous line. */
20889 if (it.current_x != target_x)
20890 target_x = it.current_x - 1;
20891 RESTORE_IT (&it, &it2, it_data);
20892 }
20893 }
20894 }
20895 else
20896 {
20897 if (at_eol_p
20898 || (target_x >= it.last_visible_x
20899 && it.line_wrap != TRUNCATE))
20900 {
20901 if (pt_x > 0)
20902 move_it_by_lines (&it, 0);
20903 move_it_by_lines (&it, 1);
20904 target_x = 0;
20905 }
20906 }
20907
20908 /* Move to the target X coordinate. */
20909 #ifdef HAVE_WINDOW_SYSTEM
20910 /* On GUI frames, as we don't know the X coordinate of the
20911 character to the left of point, moving point to the left
20912 requires walking, one grapheme cluster at a time, until we
20913 find ourself at a place immediately to the left of the
20914 character at point. */
20915 if (FRAME_WINDOW_P (it.f) && dir < 0)
20916 {
20917 struct text_pos new_pos;
20918 enum move_it_result rc = MOVE_X_REACHED;
20919
20920 if (it.current_x == 0)
20921 get_next_display_element (&it);
20922 if (it.what == IT_COMPOSITION)
20923 {
20924 new_pos.charpos = it.cmp_it.charpos;
20925 new_pos.bytepos = -1;
20926 }
20927 else
20928 new_pos = it.current.pos;
20929
20930 while (it.current_x + it.pixel_width <= target_x
20931 && (rc == MOVE_X_REACHED
20932 /* Under word-wrap, move_it_in_display_line_to
20933 stops at correct coordinates, but sometimes
20934 returns MOVE_POS_MATCH_OR_ZV. */
20935 || (it.line_wrap == WORD_WRAP
20936 && rc == MOVE_POS_MATCH_OR_ZV)))
20937 {
20938 int new_x = it.current_x + it.pixel_width;
20939
20940 /* For composed characters, we want the position of the
20941 first character in the grapheme cluster (usually, the
20942 composition's base character), whereas it.current
20943 might give us the position of the _last_ one, e.g. if
20944 the composition is rendered in reverse due to bidi
20945 reordering. */
20946 if (it.what == IT_COMPOSITION)
20947 {
20948 new_pos.charpos = it.cmp_it.charpos;
20949 new_pos.bytepos = -1;
20950 }
20951 else
20952 new_pos = it.current.pos;
20953 if (new_x == it.current_x)
20954 new_x++;
20955 rc = move_it_in_display_line_to (&it, ZV, new_x,
20956 MOVE_TO_POS | MOVE_TO_X);
20957 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
20958 break;
20959 }
20960 /* The previous position we saw in the loop is the one we
20961 want. */
20962 if (new_pos.bytepos == -1)
20963 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
20964 it.current.pos = new_pos;
20965 }
20966 else
20967 #endif
20968 if (it.current_x != target_x)
20969 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
20970
20971 /* When lines are truncated, the above loop will stop at the
20972 window edge. But we want to get to the end of line, even if
20973 it is beyond the window edge; automatic hscroll will then
20974 scroll the window to show point as appropriate. */
20975 if (target_is_eol_p && it.line_wrap == TRUNCATE
20976 && get_next_display_element (&it))
20977 {
20978 struct text_pos new_pos = it.current.pos;
20979
20980 while (!ITERATOR_AT_END_OF_LINE_P (&it))
20981 {
20982 set_iterator_to_next (&it, 0);
20983 if (it.method == GET_FROM_BUFFER)
20984 new_pos = it.current.pos;
20985 if (!get_next_display_element (&it))
20986 break;
20987 }
20988
20989 it.current.pos = new_pos;
20990 }
20991
20992 /* If we ended up in a display string that covers point, move to
20993 buffer position to the right in the visual order. */
20994 if (dir > 0)
20995 {
20996 while (IT_CHARPOS (it) == PT)
20997 {
20998 set_iterator_to_next (&it, 0);
20999 if (!get_next_display_element (&it))
21000 break;
21001 }
21002 }
21003
21004 /* Move point to that position. */
21005 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21006 }
21007
21008 return make_number (PT);
21009
21010 #undef ROW_GLYPH_NEWLINE_P
21011 }
21012
21013 \f
21014 /***********************************************************************
21015 Menu Bar
21016 ***********************************************************************/
21017
21018 /* Redisplay the menu bar in the frame for window W.
21019
21020 The menu bar of X frames that don't have X toolkit support is
21021 displayed in a special window W->frame->menu_bar_window.
21022
21023 The menu bar of terminal frames is treated specially as far as
21024 glyph matrices are concerned. Menu bar lines are not part of
21025 windows, so the update is done directly on the frame matrix rows
21026 for the menu bar. */
21027
21028 static void
21029 display_menu_bar (struct window *w)
21030 {
21031 struct frame *f = XFRAME (WINDOW_FRAME (w));
21032 struct it it;
21033 Lisp_Object items;
21034 int i;
21035
21036 /* Don't do all this for graphical frames. */
21037 #ifdef HAVE_NTGUI
21038 if (FRAME_W32_P (f))
21039 return;
21040 #endif
21041 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21042 if (FRAME_X_P (f))
21043 return;
21044 #endif
21045
21046 #ifdef HAVE_NS
21047 if (FRAME_NS_P (f))
21048 return;
21049 #endif /* HAVE_NS */
21050
21051 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21052 eassert (!FRAME_WINDOW_P (f));
21053 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21054 it.first_visible_x = 0;
21055 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21056 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21057 if (FRAME_WINDOW_P (f))
21058 {
21059 /* Menu bar lines are displayed in the desired matrix of the
21060 dummy window menu_bar_window. */
21061 struct window *menu_w;
21062 menu_w = XWINDOW (f->menu_bar_window);
21063 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21064 MENU_FACE_ID);
21065 it.first_visible_x = 0;
21066 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21067 }
21068 else
21069 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21070 {
21071 /* This is a TTY frame, i.e. character hpos/vpos are used as
21072 pixel x/y. */
21073 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21074 MENU_FACE_ID);
21075 it.first_visible_x = 0;
21076 it.last_visible_x = FRAME_COLS (f);
21077 }
21078
21079 /* FIXME: This should be controlled by a user option. See the
21080 comments in redisplay_tool_bar and display_mode_line about
21081 this. */
21082 it.paragraph_embedding = L2R;
21083
21084 /* Clear all rows of the menu bar. */
21085 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21086 {
21087 struct glyph_row *row = it.glyph_row + i;
21088 clear_glyph_row (row);
21089 row->enabled_p = true;
21090 row->full_width_p = 1;
21091 }
21092
21093 /* Display all items of the menu bar. */
21094 items = FRAME_MENU_BAR_ITEMS (it.f);
21095 for (i = 0; i < ASIZE (items); i += 4)
21096 {
21097 Lisp_Object string;
21098
21099 /* Stop at nil string. */
21100 string = AREF (items, i + 1);
21101 if (NILP (string))
21102 break;
21103
21104 /* Remember where item was displayed. */
21105 ASET (items, i + 3, make_number (it.hpos));
21106
21107 /* Display the item, pad with one space. */
21108 if (it.current_x < it.last_visible_x)
21109 display_string (NULL, string, Qnil, 0, 0, &it,
21110 SCHARS (string) + 1, 0, 0, -1);
21111 }
21112
21113 /* Fill out the line with spaces. */
21114 if (it.current_x < it.last_visible_x)
21115 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21116
21117 /* Compute the total height of the lines. */
21118 compute_line_metrics (&it);
21119 }
21120
21121 /* Deep copy of a glyph row, including the glyphs. */
21122 static void
21123 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21124 {
21125 struct glyph *pointers[1 + LAST_AREA];
21126 int to_used = to->used[TEXT_AREA];
21127
21128 /* Save glyph pointers of TO. */
21129 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21130
21131 /* Do a structure assignment. */
21132 *to = *from;
21133
21134 /* Restore original glyph pointers of TO. */
21135 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21136
21137 /* Copy the glyphs. */
21138 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21139 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21140
21141 /* If we filled only part of the TO row, fill the rest with
21142 space_glyph (which will display as empty space). */
21143 if (to_used > from->used[TEXT_AREA])
21144 fill_up_frame_row_with_spaces (to, to_used);
21145 }
21146
21147 /* Display one menu item on a TTY, by overwriting the glyphs in the
21148 frame F's desired glyph matrix with glyphs produced from the menu
21149 item text. Called from term.c to display TTY drop-down menus one
21150 item at a time.
21151
21152 ITEM_TEXT is the menu item text as a C string.
21153
21154 FACE_ID is the face ID to be used for this menu item. FACE_ID
21155 could specify one of 3 faces: a face for an enabled item, a face
21156 for a disabled item, or a face for a selected item.
21157
21158 X and Y are coordinates of the first glyph in the frame's desired
21159 matrix to be overwritten by the menu item. Since this is a TTY, Y
21160 is the zero-based number of the glyph row and X is the zero-based
21161 glyph number in the row, starting from left, where to start
21162 displaying the item.
21163
21164 SUBMENU non-zero means this menu item drops down a submenu, which
21165 should be indicated by displaying a proper visual cue after the
21166 item text. */
21167
21168 void
21169 display_tty_menu_item (const char *item_text, int width, int face_id,
21170 int x, int y, int submenu)
21171 {
21172 struct it it;
21173 struct frame *f = SELECTED_FRAME ();
21174 struct window *w = XWINDOW (f->selected_window);
21175 int saved_used, saved_truncated, saved_width, saved_reversed;
21176 struct glyph_row *row;
21177 size_t item_len = strlen (item_text);
21178
21179 eassert (FRAME_TERMCAP_P (f));
21180
21181 /* Don't write beyond the matrix's last row. This can happen for
21182 TTY screens that are not high enough to show the entire menu.
21183 (This is actually a bit of defensive programming, as
21184 tty_menu_display already limits the number of menu items to one
21185 less than the number of screen lines.) */
21186 if (y >= f->desired_matrix->nrows)
21187 return;
21188
21189 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21190 it.first_visible_x = 0;
21191 it.last_visible_x = FRAME_COLS (f) - 1;
21192 row = it.glyph_row;
21193 /* Start with the row contents from the current matrix. */
21194 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21195 saved_width = row->full_width_p;
21196 row->full_width_p = 1;
21197 saved_reversed = row->reversed_p;
21198 row->reversed_p = 0;
21199 row->enabled_p = true;
21200
21201 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21202 desired face. */
21203 eassert (x < f->desired_matrix->matrix_w);
21204 it.current_x = it.hpos = x;
21205 it.current_y = it.vpos = y;
21206 saved_used = row->used[TEXT_AREA];
21207 saved_truncated = row->truncated_on_right_p;
21208 row->used[TEXT_AREA] = x;
21209 it.face_id = face_id;
21210 it.line_wrap = TRUNCATE;
21211
21212 /* FIXME: This should be controlled by a user option. See the
21213 comments in redisplay_tool_bar and display_mode_line about this.
21214 Also, if paragraph_embedding could ever be R2L, changes will be
21215 needed to avoid shifting to the right the row characters in
21216 term.c:append_glyph. */
21217 it.paragraph_embedding = L2R;
21218
21219 /* Pad with a space on the left. */
21220 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21221 width--;
21222 /* Display the menu item, pad with spaces to WIDTH. */
21223 if (submenu)
21224 {
21225 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21226 item_len, 0, FRAME_COLS (f) - 1, -1);
21227 width -= item_len;
21228 /* Indicate with " >" that there's a submenu. */
21229 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21230 FRAME_COLS (f) - 1, -1);
21231 }
21232 else
21233 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21234 width, 0, FRAME_COLS (f) - 1, -1);
21235
21236 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21237 row->truncated_on_right_p = saved_truncated;
21238 row->hash = row_hash (row);
21239 row->full_width_p = saved_width;
21240 row->reversed_p = saved_reversed;
21241 }
21242 \f
21243 /***********************************************************************
21244 Mode Line
21245 ***********************************************************************/
21246
21247 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21248 FORCE is non-zero, redisplay mode lines unconditionally.
21249 Otherwise, redisplay only mode lines that are garbaged. Value is
21250 the number of windows whose mode lines were redisplayed. */
21251
21252 static int
21253 redisplay_mode_lines (Lisp_Object window, bool force)
21254 {
21255 int nwindows = 0;
21256
21257 while (!NILP (window))
21258 {
21259 struct window *w = XWINDOW (window);
21260
21261 if (WINDOWP (w->contents))
21262 nwindows += redisplay_mode_lines (w->contents, force);
21263 else if (force
21264 || FRAME_GARBAGED_P (XFRAME (w->frame))
21265 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21266 {
21267 struct text_pos lpoint;
21268 struct buffer *old = current_buffer;
21269
21270 /* Set the window's buffer for the mode line display. */
21271 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21272 set_buffer_internal_1 (XBUFFER (w->contents));
21273
21274 /* Point refers normally to the selected window. For any
21275 other window, set up appropriate value. */
21276 if (!EQ (window, selected_window))
21277 {
21278 struct text_pos pt;
21279
21280 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21281 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21282 }
21283
21284 /* Display mode lines. */
21285 clear_glyph_matrix (w->desired_matrix);
21286 if (display_mode_lines (w))
21287 ++nwindows;
21288
21289 /* Restore old settings. */
21290 set_buffer_internal_1 (old);
21291 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21292 }
21293
21294 window = w->next;
21295 }
21296
21297 return nwindows;
21298 }
21299
21300
21301 /* Display the mode and/or header line of window W. Value is the
21302 sum number of mode lines and header lines displayed. */
21303
21304 static int
21305 display_mode_lines (struct window *w)
21306 {
21307 Lisp_Object old_selected_window = selected_window;
21308 Lisp_Object old_selected_frame = selected_frame;
21309 Lisp_Object new_frame = w->frame;
21310 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21311 int n = 0;
21312
21313 selected_frame = new_frame;
21314 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21315 or window's point, then we'd need select_window_1 here as well. */
21316 XSETWINDOW (selected_window, w);
21317 XFRAME (new_frame)->selected_window = selected_window;
21318
21319 /* These will be set while the mode line specs are processed. */
21320 line_number_displayed = 0;
21321 w->column_number_displayed = -1;
21322
21323 if (WINDOW_WANTS_MODELINE_P (w))
21324 {
21325 struct window *sel_w = XWINDOW (old_selected_window);
21326
21327 /* Select mode line face based on the real selected window. */
21328 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21329 BVAR (current_buffer, mode_line_format));
21330 ++n;
21331 }
21332
21333 if (WINDOW_WANTS_HEADER_LINE_P (w))
21334 {
21335 display_mode_line (w, HEADER_LINE_FACE_ID,
21336 BVAR (current_buffer, header_line_format));
21337 ++n;
21338 }
21339
21340 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21341 selected_frame = old_selected_frame;
21342 selected_window = old_selected_window;
21343 if (n > 0)
21344 w->must_be_updated_p = true;
21345 return n;
21346 }
21347
21348
21349 /* Display mode or header line of window W. FACE_ID specifies which
21350 line to display; it is either MODE_LINE_FACE_ID or
21351 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21352 display. Value is the pixel height of the mode/header line
21353 displayed. */
21354
21355 static int
21356 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21357 {
21358 struct it it;
21359 struct face *face;
21360 ptrdiff_t count = SPECPDL_INDEX ();
21361
21362 init_iterator (&it, w, -1, -1, NULL, face_id);
21363 /* Don't extend on a previously drawn mode-line.
21364 This may happen if called from pos_visible_p. */
21365 it.glyph_row->enabled_p = false;
21366 prepare_desired_row (it.glyph_row);
21367
21368 it.glyph_row->mode_line_p = 1;
21369
21370 /* FIXME: This should be controlled by a user option. But
21371 supporting such an option is not trivial, since the mode line is
21372 made up of many separate strings. */
21373 it.paragraph_embedding = L2R;
21374
21375 record_unwind_protect (unwind_format_mode_line,
21376 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21377
21378 mode_line_target = MODE_LINE_DISPLAY;
21379
21380 /* Temporarily make frame's keyboard the current kboard so that
21381 kboard-local variables in the mode_line_format will get the right
21382 values. */
21383 push_kboard (FRAME_KBOARD (it.f));
21384 record_unwind_save_match_data ();
21385 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21386 pop_kboard ();
21387
21388 unbind_to (count, Qnil);
21389
21390 /* Fill up with spaces. */
21391 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21392
21393 compute_line_metrics (&it);
21394 it.glyph_row->full_width_p = 1;
21395 it.glyph_row->continued_p = 0;
21396 it.glyph_row->truncated_on_left_p = 0;
21397 it.glyph_row->truncated_on_right_p = 0;
21398
21399 /* Make a 3D mode-line have a shadow at its right end. */
21400 face = FACE_FROM_ID (it.f, face_id);
21401 extend_face_to_end_of_line (&it);
21402 if (face->box != FACE_NO_BOX)
21403 {
21404 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21405 + it.glyph_row->used[TEXT_AREA] - 1);
21406 last->right_box_line_p = 1;
21407 }
21408
21409 return it.glyph_row->height;
21410 }
21411
21412 /* Move element ELT in LIST to the front of LIST.
21413 Return the updated list. */
21414
21415 static Lisp_Object
21416 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21417 {
21418 register Lisp_Object tail, prev;
21419 register Lisp_Object tem;
21420
21421 tail = list;
21422 prev = Qnil;
21423 while (CONSP (tail))
21424 {
21425 tem = XCAR (tail);
21426
21427 if (EQ (elt, tem))
21428 {
21429 /* Splice out the link TAIL. */
21430 if (NILP (prev))
21431 list = XCDR (tail);
21432 else
21433 Fsetcdr (prev, XCDR (tail));
21434
21435 /* Now make it the first. */
21436 Fsetcdr (tail, list);
21437 return tail;
21438 }
21439 else
21440 prev = tail;
21441 tail = XCDR (tail);
21442 QUIT;
21443 }
21444
21445 /* Not found--return unchanged LIST. */
21446 return list;
21447 }
21448
21449 /* Contribute ELT to the mode line for window IT->w. How it
21450 translates into text depends on its data type.
21451
21452 IT describes the display environment in which we display, as usual.
21453
21454 DEPTH is the depth in recursion. It is used to prevent
21455 infinite recursion here.
21456
21457 FIELD_WIDTH is the number of characters the display of ELT should
21458 occupy in the mode line, and PRECISION is the maximum number of
21459 characters to display from ELT's representation. See
21460 display_string for details.
21461
21462 Returns the hpos of the end of the text generated by ELT.
21463
21464 PROPS is a property list to add to any string we encounter.
21465
21466 If RISKY is nonzero, remove (disregard) any properties in any string
21467 we encounter, and ignore :eval and :propertize.
21468
21469 The global variable `mode_line_target' determines whether the
21470 output is passed to `store_mode_line_noprop',
21471 `store_mode_line_string', or `display_string'. */
21472
21473 static int
21474 display_mode_element (struct it *it, int depth, int field_width, int precision,
21475 Lisp_Object elt, Lisp_Object props, int risky)
21476 {
21477 int n = 0, field, prec;
21478 int literal = 0;
21479
21480 tail_recurse:
21481 if (depth > 100)
21482 elt = build_string ("*too-deep*");
21483
21484 depth++;
21485
21486 switch (XTYPE (elt))
21487 {
21488 case Lisp_String:
21489 {
21490 /* A string: output it and check for %-constructs within it. */
21491 unsigned char c;
21492 ptrdiff_t offset = 0;
21493
21494 if (SCHARS (elt) > 0
21495 && (!NILP (props) || risky))
21496 {
21497 Lisp_Object oprops, aelt;
21498 oprops = Ftext_properties_at (make_number (0), elt);
21499
21500 /* If the starting string's properties are not what
21501 we want, translate the string. Also, if the string
21502 is risky, do that anyway. */
21503
21504 if (NILP (Fequal (props, oprops)) || risky)
21505 {
21506 /* If the starting string has properties,
21507 merge the specified ones onto the existing ones. */
21508 if (! NILP (oprops) && !risky)
21509 {
21510 Lisp_Object tem;
21511
21512 oprops = Fcopy_sequence (oprops);
21513 tem = props;
21514 while (CONSP (tem))
21515 {
21516 oprops = Fplist_put (oprops, XCAR (tem),
21517 XCAR (XCDR (tem)));
21518 tem = XCDR (XCDR (tem));
21519 }
21520 props = oprops;
21521 }
21522
21523 aelt = Fassoc (elt, mode_line_proptrans_alist);
21524 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21525 {
21526 /* AELT is what we want. Move it to the front
21527 without consing. */
21528 elt = XCAR (aelt);
21529 mode_line_proptrans_alist
21530 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21531 }
21532 else
21533 {
21534 Lisp_Object tem;
21535
21536 /* If AELT has the wrong props, it is useless.
21537 so get rid of it. */
21538 if (! NILP (aelt))
21539 mode_line_proptrans_alist
21540 = Fdelq (aelt, mode_line_proptrans_alist);
21541
21542 elt = Fcopy_sequence (elt);
21543 Fset_text_properties (make_number (0), Flength (elt),
21544 props, elt);
21545 /* Add this item to mode_line_proptrans_alist. */
21546 mode_line_proptrans_alist
21547 = Fcons (Fcons (elt, props),
21548 mode_line_proptrans_alist);
21549 /* Truncate mode_line_proptrans_alist
21550 to at most 50 elements. */
21551 tem = Fnthcdr (make_number (50),
21552 mode_line_proptrans_alist);
21553 if (! NILP (tem))
21554 XSETCDR (tem, Qnil);
21555 }
21556 }
21557 }
21558
21559 offset = 0;
21560
21561 if (literal)
21562 {
21563 prec = precision - n;
21564 switch (mode_line_target)
21565 {
21566 case MODE_LINE_NOPROP:
21567 case MODE_LINE_TITLE:
21568 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21569 break;
21570 case MODE_LINE_STRING:
21571 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21572 break;
21573 case MODE_LINE_DISPLAY:
21574 n += display_string (NULL, elt, Qnil, 0, 0, it,
21575 0, prec, 0, STRING_MULTIBYTE (elt));
21576 break;
21577 }
21578
21579 break;
21580 }
21581
21582 /* Handle the non-literal case. */
21583
21584 while ((precision <= 0 || n < precision)
21585 && SREF (elt, offset) != 0
21586 && (mode_line_target != MODE_LINE_DISPLAY
21587 || it->current_x < it->last_visible_x))
21588 {
21589 ptrdiff_t last_offset = offset;
21590
21591 /* Advance to end of string or next format specifier. */
21592 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21593 ;
21594
21595 if (offset - 1 != last_offset)
21596 {
21597 ptrdiff_t nchars, nbytes;
21598
21599 /* Output to end of string or up to '%'. Field width
21600 is length of string. Don't output more than
21601 PRECISION allows us. */
21602 offset--;
21603
21604 prec = c_string_width (SDATA (elt) + last_offset,
21605 offset - last_offset, precision - n,
21606 &nchars, &nbytes);
21607
21608 switch (mode_line_target)
21609 {
21610 case MODE_LINE_NOPROP:
21611 case MODE_LINE_TITLE:
21612 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21613 break;
21614 case MODE_LINE_STRING:
21615 {
21616 ptrdiff_t bytepos = last_offset;
21617 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21618 ptrdiff_t endpos = (precision <= 0
21619 ? string_byte_to_char (elt, offset)
21620 : charpos + nchars);
21621
21622 n += store_mode_line_string (NULL,
21623 Fsubstring (elt, make_number (charpos),
21624 make_number (endpos)),
21625 0, 0, 0, Qnil);
21626 }
21627 break;
21628 case MODE_LINE_DISPLAY:
21629 {
21630 ptrdiff_t bytepos = last_offset;
21631 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21632
21633 if (precision <= 0)
21634 nchars = string_byte_to_char (elt, offset) - charpos;
21635 n += display_string (NULL, elt, Qnil, 0, charpos,
21636 it, 0, nchars, 0,
21637 STRING_MULTIBYTE (elt));
21638 }
21639 break;
21640 }
21641 }
21642 else /* c == '%' */
21643 {
21644 ptrdiff_t percent_position = offset;
21645
21646 /* Get the specified minimum width. Zero means
21647 don't pad. */
21648 field = 0;
21649 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21650 field = field * 10 + c - '0';
21651
21652 /* Don't pad beyond the total padding allowed. */
21653 if (field_width - n > 0 && field > field_width - n)
21654 field = field_width - n;
21655
21656 /* Note that either PRECISION <= 0 or N < PRECISION. */
21657 prec = precision - n;
21658
21659 if (c == 'M')
21660 n += display_mode_element (it, depth, field, prec,
21661 Vglobal_mode_string, props,
21662 risky);
21663 else if (c != 0)
21664 {
21665 bool multibyte;
21666 ptrdiff_t bytepos, charpos;
21667 const char *spec;
21668 Lisp_Object string;
21669
21670 bytepos = percent_position;
21671 charpos = (STRING_MULTIBYTE (elt)
21672 ? string_byte_to_char (elt, bytepos)
21673 : bytepos);
21674 spec = decode_mode_spec (it->w, c, field, &string);
21675 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21676
21677 switch (mode_line_target)
21678 {
21679 case MODE_LINE_NOPROP:
21680 case MODE_LINE_TITLE:
21681 n += store_mode_line_noprop (spec, field, prec);
21682 break;
21683 case MODE_LINE_STRING:
21684 {
21685 Lisp_Object tem = build_string (spec);
21686 props = Ftext_properties_at (make_number (charpos), elt);
21687 /* Should only keep face property in props */
21688 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21689 }
21690 break;
21691 case MODE_LINE_DISPLAY:
21692 {
21693 int nglyphs_before, nwritten;
21694
21695 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21696 nwritten = display_string (spec, string, elt,
21697 charpos, 0, it,
21698 field, prec, 0,
21699 multibyte);
21700
21701 /* Assign to the glyphs written above the
21702 string where the `%x' came from, position
21703 of the `%'. */
21704 if (nwritten > 0)
21705 {
21706 struct glyph *glyph
21707 = (it->glyph_row->glyphs[TEXT_AREA]
21708 + nglyphs_before);
21709 int i;
21710
21711 for (i = 0; i < nwritten; ++i)
21712 {
21713 glyph[i].object = elt;
21714 glyph[i].charpos = charpos;
21715 }
21716
21717 n += nwritten;
21718 }
21719 }
21720 break;
21721 }
21722 }
21723 else /* c == 0 */
21724 break;
21725 }
21726 }
21727 }
21728 break;
21729
21730 case Lisp_Symbol:
21731 /* A symbol: process the value of the symbol recursively
21732 as if it appeared here directly. Avoid error if symbol void.
21733 Special case: if value of symbol is a string, output the string
21734 literally. */
21735 {
21736 register Lisp_Object tem;
21737
21738 /* If the variable is not marked as risky to set
21739 then its contents are risky to use. */
21740 if (NILP (Fget (elt, Qrisky_local_variable)))
21741 risky = 1;
21742
21743 tem = Fboundp (elt);
21744 if (!NILP (tem))
21745 {
21746 tem = Fsymbol_value (elt);
21747 /* If value is a string, output that string literally:
21748 don't check for % within it. */
21749 if (STRINGP (tem))
21750 literal = 1;
21751
21752 if (!EQ (tem, elt))
21753 {
21754 /* Give up right away for nil or t. */
21755 elt = tem;
21756 goto tail_recurse;
21757 }
21758 }
21759 }
21760 break;
21761
21762 case Lisp_Cons:
21763 {
21764 register Lisp_Object car, tem;
21765
21766 /* A cons cell: five distinct cases.
21767 If first element is :eval or :propertize, do something special.
21768 If first element is a string or a cons, process all the elements
21769 and effectively concatenate them.
21770 If first element is a negative number, truncate displaying cdr to
21771 at most that many characters. If positive, pad (with spaces)
21772 to at least that many characters.
21773 If first element is a symbol, process the cadr or caddr recursively
21774 according to whether the symbol's value is non-nil or nil. */
21775 car = XCAR (elt);
21776 if (EQ (car, QCeval))
21777 {
21778 /* An element of the form (:eval FORM) means evaluate FORM
21779 and use the result as mode line elements. */
21780
21781 if (risky)
21782 break;
21783
21784 if (CONSP (XCDR (elt)))
21785 {
21786 Lisp_Object spec;
21787 spec = safe_eval (XCAR (XCDR (elt)));
21788 n += display_mode_element (it, depth, field_width - n,
21789 precision - n, spec, props,
21790 risky);
21791 }
21792 }
21793 else if (EQ (car, QCpropertize))
21794 {
21795 /* An element of the form (:propertize ELT PROPS...)
21796 means display ELT but applying properties PROPS. */
21797
21798 if (risky)
21799 break;
21800
21801 if (CONSP (XCDR (elt)))
21802 n += display_mode_element (it, depth, field_width - n,
21803 precision - n, XCAR (XCDR (elt)),
21804 XCDR (XCDR (elt)), risky);
21805 }
21806 else if (SYMBOLP (car))
21807 {
21808 tem = Fboundp (car);
21809 elt = XCDR (elt);
21810 if (!CONSP (elt))
21811 goto invalid;
21812 /* elt is now the cdr, and we know it is a cons cell.
21813 Use its car if CAR has a non-nil value. */
21814 if (!NILP (tem))
21815 {
21816 tem = Fsymbol_value (car);
21817 if (!NILP (tem))
21818 {
21819 elt = XCAR (elt);
21820 goto tail_recurse;
21821 }
21822 }
21823 /* Symbol's value is nil (or symbol is unbound)
21824 Get the cddr of the original list
21825 and if possible find the caddr and use that. */
21826 elt = XCDR (elt);
21827 if (NILP (elt))
21828 break;
21829 else if (!CONSP (elt))
21830 goto invalid;
21831 elt = XCAR (elt);
21832 goto tail_recurse;
21833 }
21834 else if (INTEGERP (car))
21835 {
21836 register int lim = XINT (car);
21837 elt = XCDR (elt);
21838 if (lim < 0)
21839 {
21840 /* Negative int means reduce maximum width. */
21841 if (precision <= 0)
21842 precision = -lim;
21843 else
21844 precision = min (precision, -lim);
21845 }
21846 else if (lim > 0)
21847 {
21848 /* Padding specified. Don't let it be more than
21849 current maximum. */
21850 if (precision > 0)
21851 lim = min (precision, lim);
21852
21853 /* If that's more padding than already wanted, queue it.
21854 But don't reduce padding already specified even if
21855 that is beyond the current truncation point. */
21856 field_width = max (lim, field_width);
21857 }
21858 goto tail_recurse;
21859 }
21860 else if (STRINGP (car) || CONSP (car))
21861 {
21862 Lisp_Object halftail = elt;
21863 int len = 0;
21864
21865 while (CONSP (elt)
21866 && (precision <= 0 || n < precision))
21867 {
21868 n += display_mode_element (it, depth,
21869 /* Do padding only after the last
21870 element in the list. */
21871 (! CONSP (XCDR (elt))
21872 ? field_width - n
21873 : 0),
21874 precision - n, XCAR (elt),
21875 props, risky);
21876 elt = XCDR (elt);
21877 len++;
21878 if ((len & 1) == 0)
21879 halftail = XCDR (halftail);
21880 /* Check for cycle. */
21881 if (EQ (halftail, elt))
21882 break;
21883 }
21884 }
21885 }
21886 break;
21887
21888 default:
21889 invalid:
21890 elt = build_string ("*invalid*");
21891 goto tail_recurse;
21892 }
21893
21894 /* Pad to FIELD_WIDTH. */
21895 if (field_width > 0 && n < field_width)
21896 {
21897 switch (mode_line_target)
21898 {
21899 case MODE_LINE_NOPROP:
21900 case MODE_LINE_TITLE:
21901 n += store_mode_line_noprop ("", field_width - n, 0);
21902 break;
21903 case MODE_LINE_STRING:
21904 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21905 break;
21906 case MODE_LINE_DISPLAY:
21907 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21908 0, 0, 0);
21909 break;
21910 }
21911 }
21912
21913 return n;
21914 }
21915
21916 /* Store a mode-line string element in mode_line_string_list.
21917
21918 If STRING is non-null, display that C string. Otherwise, the Lisp
21919 string LISP_STRING is displayed.
21920
21921 FIELD_WIDTH is the minimum number of output glyphs to produce.
21922 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21923 with spaces. FIELD_WIDTH <= 0 means don't pad.
21924
21925 PRECISION is the maximum number of characters to output from
21926 STRING. PRECISION <= 0 means don't truncate the string.
21927
21928 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21929 properties to the string.
21930
21931 PROPS are the properties to add to the string.
21932 The mode_line_string_face face property is always added to the string.
21933 */
21934
21935 static int
21936 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21937 int field_width, int precision, Lisp_Object props)
21938 {
21939 ptrdiff_t len;
21940 int n = 0;
21941
21942 if (string != NULL)
21943 {
21944 len = strlen (string);
21945 if (precision > 0 && len > precision)
21946 len = precision;
21947 lisp_string = make_string (string, len);
21948 if (NILP (props))
21949 props = mode_line_string_face_prop;
21950 else if (!NILP (mode_line_string_face))
21951 {
21952 Lisp_Object face = Fplist_get (props, Qface);
21953 props = Fcopy_sequence (props);
21954 if (NILP (face))
21955 face = mode_line_string_face;
21956 else
21957 face = list2 (face, mode_line_string_face);
21958 props = Fplist_put (props, Qface, face);
21959 }
21960 Fadd_text_properties (make_number (0), make_number (len),
21961 props, lisp_string);
21962 }
21963 else
21964 {
21965 len = XFASTINT (Flength (lisp_string));
21966 if (precision > 0 && len > precision)
21967 {
21968 len = precision;
21969 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21970 precision = -1;
21971 }
21972 if (!NILP (mode_line_string_face))
21973 {
21974 Lisp_Object face;
21975 if (NILP (props))
21976 props = Ftext_properties_at (make_number (0), lisp_string);
21977 face = Fplist_get (props, Qface);
21978 if (NILP (face))
21979 face = mode_line_string_face;
21980 else
21981 face = list2 (face, mode_line_string_face);
21982 props = list2 (Qface, face);
21983 if (copy_string)
21984 lisp_string = Fcopy_sequence (lisp_string);
21985 }
21986 if (!NILP (props))
21987 Fadd_text_properties (make_number (0), make_number (len),
21988 props, lisp_string);
21989 }
21990
21991 if (len > 0)
21992 {
21993 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21994 n += len;
21995 }
21996
21997 if (field_width > len)
21998 {
21999 field_width -= len;
22000 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22001 if (!NILP (props))
22002 Fadd_text_properties (make_number (0), make_number (field_width),
22003 props, lisp_string);
22004 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22005 n += field_width;
22006 }
22007
22008 return n;
22009 }
22010
22011
22012 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22013 1, 4, 0,
22014 doc: /* Format a string out of a mode line format specification.
22015 First arg FORMAT specifies the mode line format (see `mode-line-format'
22016 for details) to use.
22017
22018 By default, the format is evaluated for the currently selected window.
22019
22020 Optional second arg FACE specifies the face property to put on all
22021 characters for which no face is specified. The value nil means the
22022 default face. The value t means whatever face the window's mode line
22023 currently uses (either `mode-line' or `mode-line-inactive',
22024 depending on whether the window is the selected window or not).
22025 An integer value means the value string has no text
22026 properties.
22027
22028 Optional third and fourth args WINDOW and BUFFER specify the window
22029 and buffer to use as the context for the formatting (defaults
22030 are the selected window and the WINDOW's buffer). */)
22031 (Lisp_Object format, Lisp_Object face,
22032 Lisp_Object window, Lisp_Object buffer)
22033 {
22034 struct it it;
22035 int len;
22036 struct window *w;
22037 struct buffer *old_buffer = NULL;
22038 int face_id;
22039 int no_props = INTEGERP (face);
22040 ptrdiff_t count = SPECPDL_INDEX ();
22041 Lisp_Object str;
22042 int string_start = 0;
22043
22044 w = decode_any_window (window);
22045 XSETWINDOW (window, w);
22046
22047 if (NILP (buffer))
22048 buffer = w->contents;
22049 CHECK_BUFFER (buffer);
22050
22051 /* Make formatting the modeline a non-op when noninteractive, otherwise
22052 there will be problems later caused by a partially initialized frame. */
22053 if (NILP (format) || noninteractive)
22054 return empty_unibyte_string;
22055
22056 if (no_props)
22057 face = Qnil;
22058
22059 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22060 : EQ (face, Qt) ? (EQ (window, selected_window)
22061 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22062 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22063 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22064 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22065 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22066 : DEFAULT_FACE_ID;
22067
22068 old_buffer = current_buffer;
22069
22070 /* Save things including mode_line_proptrans_alist,
22071 and set that to nil so that we don't alter the outer value. */
22072 record_unwind_protect (unwind_format_mode_line,
22073 format_mode_line_unwind_data
22074 (XFRAME (WINDOW_FRAME (w)),
22075 old_buffer, selected_window, 1));
22076 mode_line_proptrans_alist = Qnil;
22077
22078 Fselect_window (window, Qt);
22079 set_buffer_internal_1 (XBUFFER (buffer));
22080
22081 init_iterator (&it, w, -1, -1, NULL, face_id);
22082
22083 if (no_props)
22084 {
22085 mode_line_target = MODE_LINE_NOPROP;
22086 mode_line_string_face_prop = Qnil;
22087 mode_line_string_list = Qnil;
22088 string_start = MODE_LINE_NOPROP_LEN (0);
22089 }
22090 else
22091 {
22092 mode_line_target = MODE_LINE_STRING;
22093 mode_line_string_list = Qnil;
22094 mode_line_string_face = face;
22095 mode_line_string_face_prop
22096 = NILP (face) ? Qnil : list2 (Qface, face);
22097 }
22098
22099 push_kboard (FRAME_KBOARD (it.f));
22100 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22101 pop_kboard ();
22102
22103 if (no_props)
22104 {
22105 len = MODE_LINE_NOPROP_LEN (string_start);
22106 str = make_string (mode_line_noprop_buf + string_start, len);
22107 }
22108 else
22109 {
22110 mode_line_string_list = Fnreverse (mode_line_string_list);
22111 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22112 empty_unibyte_string);
22113 }
22114
22115 unbind_to (count, Qnil);
22116 return str;
22117 }
22118
22119 /* Write a null-terminated, right justified decimal representation of
22120 the positive integer D to BUF using a minimal field width WIDTH. */
22121
22122 static void
22123 pint2str (register char *buf, register int width, register ptrdiff_t d)
22124 {
22125 register char *p = buf;
22126
22127 if (d <= 0)
22128 *p++ = '0';
22129 else
22130 {
22131 while (d > 0)
22132 {
22133 *p++ = d % 10 + '0';
22134 d /= 10;
22135 }
22136 }
22137
22138 for (width -= (int) (p - buf); width > 0; --width)
22139 *p++ = ' ';
22140 *p-- = '\0';
22141 while (p > buf)
22142 {
22143 d = *buf;
22144 *buf++ = *p;
22145 *p-- = d;
22146 }
22147 }
22148
22149 /* Write a null-terminated, right justified decimal and "human
22150 readable" representation of the nonnegative integer D to BUF using
22151 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22152
22153 static const char power_letter[] =
22154 {
22155 0, /* no letter */
22156 'k', /* kilo */
22157 'M', /* mega */
22158 'G', /* giga */
22159 'T', /* tera */
22160 'P', /* peta */
22161 'E', /* exa */
22162 'Z', /* zetta */
22163 'Y' /* yotta */
22164 };
22165
22166 static void
22167 pint2hrstr (char *buf, int width, ptrdiff_t d)
22168 {
22169 /* We aim to represent the nonnegative integer D as
22170 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22171 ptrdiff_t quotient = d;
22172 int remainder = 0;
22173 /* -1 means: do not use TENTHS. */
22174 int tenths = -1;
22175 int exponent = 0;
22176
22177 /* Length of QUOTIENT.TENTHS as a string. */
22178 int length;
22179
22180 char * psuffix;
22181 char * p;
22182
22183 if (quotient >= 1000)
22184 {
22185 /* Scale to the appropriate EXPONENT. */
22186 do
22187 {
22188 remainder = quotient % 1000;
22189 quotient /= 1000;
22190 exponent++;
22191 }
22192 while (quotient >= 1000);
22193
22194 /* Round to nearest and decide whether to use TENTHS or not. */
22195 if (quotient <= 9)
22196 {
22197 tenths = remainder / 100;
22198 if (remainder % 100 >= 50)
22199 {
22200 if (tenths < 9)
22201 tenths++;
22202 else
22203 {
22204 quotient++;
22205 if (quotient == 10)
22206 tenths = -1;
22207 else
22208 tenths = 0;
22209 }
22210 }
22211 }
22212 else
22213 if (remainder >= 500)
22214 {
22215 if (quotient < 999)
22216 quotient++;
22217 else
22218 {
22219 quotient = 1;
22220 exponent++;
22221 tenths = 0;
22222 }
22223 }
22224 }
22225
22226 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22227 if (tenths == -1 && quotient <= 99)
22228 if (quotient <= 9)
22229 length = 1;
22230 else
22231 length = 2;
22232 else
22233 length = 3;
22234 p = psuffix = buf + max (width, length);
22235
22236 /* Print EXPONENT. */
22237 *psuffix++ = power_letter[exponent];
22238 *psuffix = '\0';
22239
22240 /* Print TENTHS. */
22241 if (tenths >= 0)
22242 {
22243 *--p = '0' + tenths;
22244 *--p = '.';
22245 }
22246
22247 /* Print QUOTIENT. */
22248 do
22249 {
22250 int digit = quotient % 10;
22251 *--p = '0' + digit;
22252 }
22253 while ((quotient /= 10) != 0);
22254
22255 /* Print leading spaces. */
22256 while (buf < p)
22257 *--p = ' ';
22258 }
22259
22260 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22261 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22262 type of CODING_SYSTEM. Return updated pointer into BUF. */
22263
22264 static unsigned char invalid_eol_type[] = "(*invalid*)";
22265
22266 static char *
22267 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22268 {
22269 Lisp_Object val;
22270 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22271 const unsigned char *eol_str;
22272 int eol_str_len;
22273 /* The EOL conversion we are using. */
22274 Lisp_Object eoltype;
22275
22276 val = CODING_SYSTEM_SPEC (coding_system);
22277 eoltype = Qnil;
22278
22279 if (!VECTORP (val)) /* Not yet decided. */
22280 {
22281 *buf++ = multibyte ? '-' : ' ';
22282 if (eol_flag)
22283 eoltype = eol_mnemonic_undecided;
22284 /* Don't mention EOL conversion if it isn't decided. */
22285 }
22286 else
22287 {
22288 Lisp_Object attrs;
22289 Lisp_Object eolvalue;
22290
22291 attrs = AREF (val, 0);
22292 eolvalue = AREF (val, 2);
22293
22294 *buf++ = multibyte
22295 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22296 : ' ';
22297
22298 if (eol_flag)
22299 {
22300 /* The EOL conversion that is normal on this system. */
22301
22302 if (NILP (eolvalue)) /* Not yet decided. */
22303 eoltype = eol_mnemonic_undecided;
22304 else if (VECTORP (eolvalue)) /* Not yet decided. */
22305 eoltype = eol_mnemonic_undecided;
22306 else /* eolvalue is Qunix, Qdos, or Qmac. */
22307 eoltype = (EQ (eolvalue, Qunix)
22308 ? eol_mnemonic_unix
22309 : (EQ (eolvalue, Qdos) == 1
22310 ? eol_mnemonic_dos : eol_mnemonic_mac));
22311 }
22312 }
22313
22314 if (eol_flag)
22315 {
22316 /* Mention the EOL conversion if it is not the usual one. */
22317 if (STRINGP (eoltype))
22318 {
22319 eol_str = SDATA (eoltype);
22320 eol_str_len = SBYTES (eoltype);
22321 }
22322 else if (CHARACTERP (eoltype))
22323 {
22324 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22325 int c = XFASTINT (eoltype);
22326 eol_str_len = CHAR_STRING (c, tmp);
22327 eol_str = tmp;
22328 }
22329 else
22330 {
22331 eol_str = invalid_eol_type;
22332 eol_str_len = sizeof (invalid_eol_type) - 1;
22333 }
22334 memcpy (buf, eol_str, eol_str_len);
22335 buf += eol_str_len;
22336 }
22337
22338 return buf;
22339 }
22340
22341 /* Return a string for the output of a mode line %-spec for window W,
22342 generated by character C. FIELD_WIDTH > 0 means pad the string
22343 returned with spaces to that value. Return a Lisp string in
22344 *STRING if the resulting string is taken from that Lisp string.
22345
22346 Note we operate on the current buffer for most purposes. */
22347
22348 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22349
22350 static const char *
22351 decode_mode_spec (struct window *w, register int c, int field_width,
22352 Lisp_Object *string)
22353 {
22354 Lisp_Object obj;
22355 struct frame *f = XFRAME (WINDOW_FRAME (w));
22356 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22357 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22358 produce strings from numerical values, so limit preposterously
22359 large values of FIELD_WIDTH to avoid overrunning the buffer's
22360 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22361 bytes plus the terminating null. */
22362 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22363 struct buffer *b = current_buffer;
22364
22365 obj = Qnil;
22366 *string = Qnil;
22367
22368 switch (c)
22369 {
22370 case '*':
22371 if (!NILP (BVAR (b, read_only)))
22372 return "%";
22373 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22374 return "*";
22375 return "-";
22376
22377 case '+':
22378 /* This differs from %* only for a modified read-only buffer. */
22379 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22380 return "*";
22381 if (!NILP (BVAR (b, read_only)))
22382 return "%";
22383 return "-";
22384
22385 case '&':
22386 /* This differs from %* in ignoring read-only-ness. */
22387 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22388 return "*";
22389 return "-";
22390
22391 case '%':
22392 return "%";
22393
22394 case '[':
22395 {
22396 int i;
22397 char *p;
22398
22399 if (command_loop_level > 5)
22400 return "[[[... ";
22401 p = decode_mode_spec_buf;
22402 for (i = 0; i < command_loop_level; i++)
22403 *p++ = '[';
22404 *p = 0;
22405 return decode_mode_spec_buf;
22406 }
22407
22408 case ']':
22409 {
22410 int i;
22411 char *p;
22412
22413 if (command_loop_level > 5)
22414 return " ...]]]";
22415 p = decode_mode_spec_buf;
22416 for (i = 0; i < command_loop_level; i++)
22417 *p++ = ']';
22418 *p = 0;
22419 return decode_mode_spec_buf;
22420 }
22421
22422 case '-':
22423 {
22424 register int i;
22425
22426 /* Let lots_of_dashes be a string of infinite length. */
22427 if (mode_line_target == MODE_LINE_NOPROP
22428 || mode_line_target == MODE_LINE_STRING)
22429 return "--";
22430 if (field_width <= 0
22431 || field_width > sizeof (lots_of_dashes))
22432 {
22433 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22434 decode_mode_spec_buf[i] = '-';
22435 decode_mode_spec_buf[i] = '\0';
22436 return decode_mode_spec_buf;
22437 }
22438 else
22439 return lots_of_dashes;
22440 }
22441
22442 case 'b':
22443 obj = BVAR (b, name);
22444 break;
22445
22446 case 'c':
22447 /* %c and %l are ignored in `frame-title-format'.
22448 (In redisplay_internal, the frame title is drawn _before_ the
22449 windows are updated, so the stuff which depends on actual
22450 window contents (such as %l) may fail to render properly, or
22451 even crash emacs.) */
22452 if (mode_line_target == MODE_LINE_TITLE)
22453 return "";
22454 else
22455 {
22456 ptrdiff_t col = current_column ();
22457 w->column_number_displayed = col;
22458 pint2str (decode_mode_spec_buf, width, col);
22459 return decode_mode_spec_buf;
22460 }
22461
22462 case 'e':
22463 #ifndef SYSTEM_MALLOC
22464 {
22465 if (NILP (Vmemory_full))
22466 return "";
22467 else
22468 return "!MEM FULL! ";
22469 }
22470 #else
22471 return "";
22472 #endif
22473
22474 case 'F':
22475 /* %F displays the frame name. */
22476 if (!NILP (f->title))
22477 return SSDATA (f->title);
22478 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22479 return SSDATA (f->name);
22480 return "Emacs";
22481
22482 case 'f':
22483 obj = BVAR (b, filename);
22484 break;
22485
22486 case 'i':
22487 {
22488 ptrdiff_t size = ZV - BEGV;
22489 pint2str (decode_mode_spec_buf, width, size);
22490 return decode_mode_spec_buf;
22491 }
22492
22493 case 'I':
22494 {
22495 ptrdiff_t size = ZV - BEGV;
22496 pint2hrstr (decode_mode_spec_buf, width, size);
22497 return decode_mode_spec_buf;
22498 }
22499
22500 case 'l':
22501 {
22502 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22503 ptrdiff_t topline, nlines, height;
22504 ptrdiff_t junk;
22505
22506 /* %c and %l are ignored in `frame-title-format'. */
22507 if (mode_line_target == MODE_LINE_TITLE)
22508 return "";
22509
22510 startpos = marker_position (w->start);
22511 startpos_byte = marker_byte_position (w->start);
22512 height = WINDOW_TOTAL_LINES (w);
22513
22514 /* If we decided that this buffer isn't suitable for line numbers,
22515 don't forget that too fast. */
22516 if (w->base_line_pos == -1)
22517 goto no_value;
22518
22519 /* If the buffer is very big, don't waste time. */
22520 if (INTEGERP (Vline_number_display_limit)
22521 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22522 {
22523 w->base_line_pos = 0;
22524 w->base_line_number = 0;
22525 goto no_value;
22526 }
22527
22528 if (w->base_line_number > 0
22529 && w->base_line_pos > 0
22530 && w->base_line_pos <= startpos)
22531 {
22532 line = w->base_line_number;
22533 linepos = w->base_line_pos;
22534 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22535 }
22536 else
22537 {
22538 line = 1;
22539 linepos = BUF_BEGV (b);
22540 linepos_byte = BUF_BEGV_BYTE (b);
22541 }
22542
22543 /* Count lines from base line to window start position. */
22544 nlines = display_count_lines (linepos_byte,
22545 startpos_byte,
22546 startpos, &junk);
22547
22548 topline = nlines + line;
22549
22550 /* Determine a new base line, if the old one is too close
22551 or too far away, or if we did not have one.
22552 "Too close" means it's plausible a scroll-down would
22553 go back past it. */
22554 if (startpos == BUF_BEGV (b))
22555 {
22556 w->base_line_number = topline;
22557 w->base_line_pos = BUF_BEGV (b);
22558 }
22559 else if (nlines < height + 25 || nlines > height * 3 + 50
22560 || linepos == BUF_BEGV (b))
22561 {
22562 ptrdiff_t limit = BUF_BEGV (b);
22563 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22564 ptrdiff_t position;
22565 ptrdiff_t distance =
22566 (height * 2 + 30) * line_number_display_limit_width;
22567
22568 if (startpos - distance > limit)
22569 {
22570 limit = startpos - distance;
22571 limit_byte = CHAR_TO_BYTE (limit);
22572 }
22573
22574 nlines = display_count_lines (startpos_byte,
22575 limit_byte,
22576 - (height * 2 + 30),
22577 &position);
22578 /* If we couldn't find the lines we wanted within
22579 line_number_display_limit_width chars per line,
22580 give up on line numbers for this window. */
22581 if (position == limit_byte && limit == startpos - distance)
22582 {
22583 w->base_line_pos = -1;
22584 w->base_line_number = 0;
22585 goto no_value;
22586 }
22587
22588 w->base_line_number = topline - nlines;
22589 w->base_line_pos = BYTE_TO_CHAR (position);
22590 }
22591
22592 /* Now count lines from the start pos to point. */
22593 nlines = display_count_lines (startpos_byte,
22594 PT_BYTE, PT, &junk);
22595
22596 /* Record that we did display the line number. */
22597 line_number_displayed = 1;
22598
22599 /* Make the string to show. */
22600 pint2str (decode_mode_spec_buf, width, topline + nlines);
22601 return decode_mode_spec_buf;
22602 no_value:
22603 {
22604 char* p = decode_mode_spec_buf;
22605 int pad = width - 2;
22606 while (pad-- > 0)
22607 *p++ = ' ';
22608 *p++ = '?';
22609 *p++ = '?';
22610 *p = '\0';
22611 return decode_mode_spec_buf;
22612 }
22613 }
22614 break;
22615
22616 case 'm':
22617 obj = BVAR (b, mode_name);
22618 break;
22619
22620 case 'n':
22621 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22622 return " Narrow";
22623 break;
22624
22625 case 'p':
22626 {
22627 ptrdiff_t pos = marker_position (w->start);
22628 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22629
22630 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22631 {
22632 if (pos <= BUF_BEGV (b))
22633 return "All";
22634 else
22635 return "Bottom";
22636 }
22637 else if (pos <= BUF_BEGV (b))
22638 return "Top";
22639 else
22640 {
22641 if (total > 1000000)
22642 /* Do it differently for a large value, to avoid overflow. */
22643 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22644 else
22645 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22646 /* We can't normally display a 3-digit number,
22647 so get us a 2-digit number that is close. */
22648 if (total == 100)
22649 total = 99;
22650 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22651 return decode_mode_spec_buf;
22652 }
22653 }
22654
22655 /* Display percentage of size above the bottom of the screen. */
22656 case 'P':
22657 {
22658 ptrdiff_t toppos = marker_position (w->start);
22659 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22660 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22661
22662 if (botpos >= BUF_ZV (b))
22663 {
22664 if (toppos <= BUF_BEGV (b))
22665 return "All";
22666 else
22667 return "Bottom";
22668 }
22669 else
22670 {
22671 if (total > 1000000)
22672 /* Do it differently for a large value, to avoid overflow. */
22673 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22674 else
22675 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22676 /* We can't normally display a 3-digit number,
22677 so get us a 2-digit number that is close. */
22678 if (total == 100)
22679 total = 99;
22680 if (toppos <= BUF_BEGV (b))
22681 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22682 else
22683 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22684 return decode_mode_spec_buf;
22685 }
22686 }
22687
22688 case 's':
22689 /* status of process */
22690 obj = Fget_buffer_process (Fcurrent_buffer ());
22691 if (NILP (obj))
22692 return "no process";
22693 #ifndef MSDOS
22694 obj = Fsymbol_name (Fprocess_status (obj));
22695 #endif
22696 break;
22697
22698 case '@':
22699 {
22700 ptrdiff_t count = inhibit_garbage_collection ();
22701 Lisp_Object val = call1 (intern ("file-remote-p"),
22702 BVAR (current_buffer, directory));
22703 unbind_to (count, Qnil);
22704
22705 if (NILP (val))
22706 return "-";
22707 else
22708 return "@";
22709 }
22710
22711 case 'z':
22712 /* coding-system (not including end-of-line format) */
22713 case 'Z':
22714 /* coding-system (including end-of-line type) */
22715 {
22716 int eol_flag = (c == 'Z');
22717 char *p = decode_mode_spec_buf;
22718
22719 if (! FRAME_WINDOW_P (f))
22720 {
22721 /* No need to mention EOL here--the terminal never needs
22722 to do EOL conversion. */
22723 p = decode_mode_spec_coding (CODING_ID_NAME
22724 (FRAME_KEYBOARD_CODING (f)->id),
22725 p, 0);
22726 p = decode_mode_spec_coding (CODING_ID_NAME
22727 (FRAME_TERMINAL_CODING (f)->id),
22728 p, 0);
22729 }
22730 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22731 p, eol_flag);
22732
22733 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22734 #ifdef subprocesses
22735 obj = Fget_buffer_process (Fcurrent_buffer ());
22736 if (PROCESSP (obj))
22737 {
22738 p = decode_mode_spec_coding
22739 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22740 p = decode_mode_spec_coding
22741 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22742 }
22743 #endif /* subprocesses */
22744 #endif /* 0 */
22745 *p = 0;
22746 return decode_mode_spec_buf;
22747 }
22748 }
22749
22750 if (STRINGP (obj))
22751 {
22752 *string = obj;
22753 return SSDATA (obj);
22754 }
22755 else
22756 return "";
22757 }
22758
22759
22760 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22761 means count lines back from START_BYTE. But don't go beyond
22762 LIMIT_BYTE. Return the number of lines thus found (always
22763 nonnegative).
22764
22765 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22766 either the position COUNT lines after/before START_BYTE, if we
22767 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22768 COUNT lines. */
22769
22770 static ptrdiff_t
22771 display_count_lines (ptrdiff_t start_byte,
22772 ptrdiff_t limit_byte, ptrdiff_t count,
22773 ptrdiff_t *byte_pos_ptr)
22774 {
22775 register unsigned char *cursor;
22776 unsigned char *base;
22777
22778 register ptrdiff_t ceiling;
22779 register unsigned char *ceiling_addr;
22780 ptrdiff_t orig_count = count;
22781
22782 /* If we are not in selective display mode,
22783 check only for newlines. */
22784 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22785 && !INTEGERP (BVAR (current_buffer, selective_display)));
22786
22787 if (count > 0)
22788 {
22789 while (start_byte < limit_byte)
22790 {
22791 ceiling = BUFFER_CEILING_OF (start_byte);
22792 ceiling = min (limit_byte - 1, ceiling);
22793 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22794 base = (cursor = BYTE_POS_ADDR (start_byte));
22795
22796 do
22797 {
22798 if (selective_display)
22799 {
22800 while (*cursor != '\n' && *cursor != 015
22801 && ++cursor != ceiling_addr)
22802 continue;
22803 if (cursor == ceiling_addr)
22804 break;
22805 }
22806 else
22807 {
22808 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22809 if (! cursor)
22810 break;
22811 }
22812
22813 cursor++;
22814
22815 if (--count == 0)
22816 {
22817 start_byte += cursor - base;
22818 *byte_pos_ptr = start_byte;
22819 return orig_count;
22820 }
22821 }
22822 while (cursor < ceiling_addr);
22823
22824 start_byte += ceiling_addr - base;
22825 }
22826 }
22827 else
22828 {
22829 while (start_byte > limit_byte)
22830 {
22831 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22832 ceiling = max (limit_byte, ceiling);
22833 ceiling_addr = BYTE_POS_ADDR (ceiling);
22834 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22835 while (1)
22836 {
22837 if (selective_display)
22838 {
22839 while (--cursor >= ceiling_addr
22840 && *cursor != '\n' && *cursor != 015)
22841 continue;
22842 if (cursor < ceiling_addr)
22843 break;
22844 }
22845 else
22846 {
22847 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22848 if (! cursor)
22849 break;
22850 }
22851
22852 if (++count == 0)
22853 {
22854 start_byte += cursor - base + 1;
22855 *byte_pos_ptr = start_byte;
22856 /* When scanning backwards, we should
22857 not count the newline posterior to which we stop. */
22858 return - orig_count - 1;
22859 }
22860 }
22861 start_byte += ceiling_addr - base;
22862 }
22863 }
22864
22865 *byte_pos_ptr = limit_byte;
22866
22867 if (count < 0)
22868 return - orig_count + count;
22869 return orig_count - count;
22870
22871 }
22872
22873
22874 \f
22875 /***********************************************************************
22876 Displaying strings
22877 ***********************************************************************/
22878
22879 /* Display a NUL-terminated string, starting with index START.
22880
22881 If STRING is non-null, display that C string. Otherwise, the Lisp
22882 string LISP_STRING is displayed. There's a case that STRING is
22883 non-null and LISP_STRING is not nil. It means STRING is a string
22884 data of LISP_STRING. In that case, we display LISP_STRING while
22885 ignoring its text properties.
22886
22887 If FACE_STRING is not nil, FACE_STRING_POS is a position in
22888 FACE_STRING. Display STRING or LISP_STRING with the face at
22889 FACE_STRING_POS in FACE_STRING:
22890
22891 Display the string in the environment given by IT, but use the
22892 standard display table, temporarily.
22893
22894 FIELD_WIDTH is the minimum number of output glyphs to produce.
22895 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22896 with spaces. If STRING has more characters, more than FIELD_WIDTH
22897 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
22898
22899 PRECISION is the maximum number of characters to output from
22900 STRING. PRECISION < 0 means don't truncate the string.
22901
22902 This is roughly equivalent to printf format specifiers:
22903
22904 FIELD_WIDTH PRECISION PRINTF
22905 ----------------------------------------
22906 -1 -1 %s
22907 -1 10 %.10s
22908 10 -1 %10s
22909 20 10 %20.10s
22910
22911 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22912 display them, and < 0 means obey the current buffer's value of
22913 enable_multibyte_characters.
22914
22915 Value is the number of columns displayed. */
22916
22917 static int
22918 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22919 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22920 int field_width, int precision, int max_x, int multibyte)
22921 {
22922 int hpos_at_start = it->hpos;
22923 int saved_face_id = it->face_id;
22924 struct glyph_row *row = it->glyph_row;
22925 ptrdiff_t it_charpos;
22926
22927 /* Initialize the iterator IT for iteration over STRING beginning
22928 with index START. */
22929 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22930 precision, field_width, multibyte);
22931 if (string && STRINGP (lisp_string))
22932 /* LISP_STRING is the one returned by decode_mode_spec. We should
22933 ignore its text properties. */
22934 it->stop_charpos = it->end_charpos;
22935
22936 /* If displaying STRING, set up the face of the iterator from
22937 FACE_STRING, if that's given. */
22938 if (STRINGP (face_string))
22939 {
22940 ptrdiff_t endptr;
22941 struct face *face;
22942
22943 it->face_id
22944 = face_at_string_position (it->w, face_string, face_string_pos,
22945 0, &endptr, it->base_face_id, 0);
22946 face = FACE_FROM_ID (it->f, it->face_id);
22947 it->face_box_p = face->box != FACE_NO_BOX;
22948 }
22949
22950 /* Set max_x to the maximum allowed X position. Don't let it go
22951 beyond the right edge of the window. */
22952 if (max_x <= 0)
22953 max_x = it->last_visible_x;
22954 else
22955 max_x = min (max_x, it->last_visible_x);
22956
22957 /* Skip over display elements that are not visible. because IT->w is
22958 hscrolled. */
22959 if (it->current_x < it->first_visible_x)
22960 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22961 MOVE_TO_POS | MOVE_TO_X);
22962
22963 row->ascent = it->max_ascent;
22964 row->height = it->max_ascent + it->max_descent;
22965 row->phys_ascent = it->max_phys_ascent;
22966 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22967 row->extra_line_spacing = it->max_extra_line_spacing;
22968
22969 if (STRINGP (it->string))
22970 it_charpos = IT_STRING_CHARPOS (*it);
22971 else
22972 it_charpos = IT_CHARPOS (*it);
22973
22974 /* This condition is for the case that we are called with current_x
22975 past last_visible_x. */
22976 while (it->current_x < max_x)
22977 {
22978 int x_before, x, n_glyphs_before, i, nglyphs;
22979
22980 /* Get the next display element. */
22981 if (!get_next_display_element (it))
22982 break;
22983
22984 /* Produce glyphs. */
22985 x_before = it->current_x;
22986 n_glyphs_before = row->used[TEXT_AREA];
22987 PRODUCE_GLYPHS (it);
22988
22989 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22990 i = 0;
22991 x = x_before;
22992 while (i < nglyphs)
22993 {
22994 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22995
22996 if (it->line_wrap != TRUNCATE
22997 && x + glyph->pixel_width > max_x)
22998 {
22999 /* End of continued line or max_x reached. */
23000 if (CHAR_GLYPH_PADDING_P (*glyph))
23001 {
23002 /* A wide character is unbreakable. */
23003 if (row->reversed_p)
23004 unproduce_glyphs (it, row->used[TEXT_AREA]
23005 - n_glyphs_before);
23006 row->used[TEXT_AREA] = n_glyphs_before;
23007 it->current_x = x_before;
23008 }
23009 else
23010 {
23011 if (row->reversed_p)
23012 unproduce_glyphs (it, row->used[TEXT_AREA]
23013 - (n_glyphs_before + i));
23014 row->used[TEXT_AREA] = n_glyphs_before + i;
23015 it->current_x = x;
23016 }
23017 break;
23018 }
23019 else if (x + glyph->pixel_width >= it->first_visible_x)
23020 {
23021 /* Glyph is at least partially visible. */
23022 ++it->hpos;
23023 if (x < it->first_visible_x)
23024 row->x = x - it->first_visible_x;
23025 }
23026 else
23027 {
23028 /* Glyph is off the left margin of the display area.
23029 Should not happen. */
23030 emacs_abort ();
23031 }
23032
23033 row->ascent = max (row->ascent, it->max_ascent);
23034 row->height = max (row->height, it->max_ascent + it->max_descent);
23035 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23036 row->phys_height = max (row->phys_height,
23037 it->max_phys_ascent + it->max_phys_descent);
23038 row->extra_line_spacing = max (row->extra_line_spacing,
23039 it->max_extra_line_spacing);
23040 x += glyph->pixel_width;
23041 ++i;
23042 }
23043
23044 /* Stop if max_x reached. */
23045 if (i < nglyphs)
23046 break;
23047
23048 /* Stop at line ends. */
23049 if (ITERATOR_AT_END_OF_LINE_P (it))
23050 {
23051 it->continuation_lines_width = 0;
23052 break;
23053 }
23054
23055 set_iterator_to_next (it, 1);
23056 if (STRINGP (it->string))
23057 it_charpos = IT_STRING_CHARPOS (*it);
23058 else
23059 it_charpos = IT_CHARPOS (*it);
23060
23061 /* Stop if truncating at the right edge. */
23062 if (it->line_wrap == TRUNCATE
23063 && it->current_x >= it->last_visible_x)
23064 {
23065 /* Add truncation mark, but don't do it if the line is
23066 truncated at a padding space. */
23067 if (it_charpos < it->string_nchars)
23068 {
23069 if (!FRAME_WINDOW_P (it->f))
23070 {
23071 int ii, n;
23072
23073 if (it->current_x > it->last_visible_x)
23074 {
23075 if (!row->reversed_p)
23076 {
23077 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23078 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23079 break;
23080 }
23081 else
23082 {
23083 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23084 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23085 break;
23086 unproduce_glyphs (it, ii + 1);
23087 ii = row->used[TEXT_AREA] - (ii + 1);
23088 }
23089 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23090 {
23091 row->used[TEXT_AREA] = ii;
23092 produce_special_glyphs (it, IT_TRUNCATION);
23093 }
23094 }
23095 produce_special_glyphs (it, IT_TRUNCATION);
23096 }
23097 row->truncated_on_right_p = 1;
23098 }
23099 break;
23100 }
23101 }
23102
23103 /* Maybe insert a truncation at the left. */
23104 if (it->first_visible_x
23105 && it_charpos > 0)
23106 {
23107 if (!FRAME_WINDOW_P (it->f)
23108 || (row->reversed_p
23109 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23110 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23111 insert_left_trunc_glyphs (it);
23112 row->truncated_on_left_p = 1;
23113 }
23114
23115 it->face_id = saved_face_id;
23116
23117 /* Value is number of columns displayed. */
23118 return it->hpos - hpos_at_start;
23119 }
23120
23121
23122 \f
23123 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23124 appears as an element of LIST or as the car of an element of LIST.
23125 If PROPVAL is a list, compare each element against LIST in that
23126 way, and return 1/2 if any element of PROPVAL is found in LIST.
23127 Otherwise return 0. This function cannot quit.
23128 The return value is 2 if the text is invisible but with an ellipsis
23129 and 1 if it's invisible and without an ellipsis. */
23130
23131 int
23132 invisible_p (register Lisp_Object propval, Lisp_Object list)
23133 {
23134 register Lisp_Object tail, proptail;
23135
23136 for (tail = list; CONSP (tail); tail = XCDR (tail))
23137 {
23138 register Lisp_Object tem;
23139 tem = XCAR (tail);
23140 if (EQ (propval, tem))
23141 return 1;
23142 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23143 return NILP (XCDR (tem)) ? 1 : 2;
23144 }
23145
23146 if (CONSP (propval))
23147 {
23148 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23149 {
23150 Lisp_Object propelt;
23151 propelt = XCAR (proptail);
23152 for (tail = list; CONSP (tail); tail = XCDR (tail))
23153 {
23154 register Lisp_Object tem;
23155 tem = XCAR (tail);
23156 if (EQ (propelt, tem))
23157 return 1;
23158 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23159 return NILP (XCDR (tem)) ? 1 : 2;
23160 }
23161 }
23162 }
23163
23164 return 0;
23165 }
23166
23167 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23168 doc: /* Non-nil if the property makes the text invisible.
23169 POS-OR-PROP can be a marker or number, in which case it is taken to be
23170 a position in the current buffer and the value of the `invisible' property
23171 is checked; or it can be some other value, which is then presumed to be the
23172 value of the `invisible' property of the text of interest.
23173 The non-nil value returned can be t for truly invisible text or something
23174 else if the text is replaced by an ellipsis. */)
23175 (Lisp_Object pos_or_prop)
23176 {
23177 Lisp_Object prop
23178 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23179 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23180 : pos_or_prop);
23181 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23182 return (invis == 0 ? Qnil
23183 : invis == 1 ? Qt
23184 : make_number (invis));
23185 }
23186
23187 /* Calculate a width or height in pixels from a specification using
23188 the following elements:
23189
23190 SPEC ::=
23191 NUM - a (fractional) multiple of the default font width/height
23192 (NUM) - specifies exactly NUM pixels
23193 UNIT - a fixed number of pixels, see below.
23194 ELEMENT - size of a display element in pixels, see below.
23195 (NUM . SPEC) - equals NUM * SPEC
23196 (+ SPEC SPEC ...) - add pixel values
23197 (- SPEC SPEC ...) - subtract pixel values
23198 (- SPEC) - negate pixel value
23199
23200 NUM ::=
23201 INT or FLOAT - a number constant
23202 SYMBOL - use symbol's (buffer local) variable binding.
23203
23204 UNIT ::=
23205 in - pixels per inch *)
23206 mm - pixels per 1/1000 meter *)
23207 cm - pixels per 1/100 meter *)
23208 width - width of current font in pixels.
23209 height - height of current font in pixels.
23210
23211 *) using the ratio(s) defined in display-pixels-per-inch.
23212
23213 ELEMENT ::=
23214
23215 left-fringe - left fringe width in pixels
23216 right-fringe - right fringe width in pixels
23217
23218 left-margin - left margin width in pixels
23219 right-margin - right margin width in pixels
23220
23221 scroll-bar - scroll-bar area width in pixels
23222
23223 Examples:
23224
23225 Pixels corresponding to 5 inches:
23226 (5 . in)
23227
23228 Total width of non-text areas on left side of window (if scroll-bar is on left):
23229 '(space :width (+ left-fringe left-margin scroll-bar))
23230
23231 Align to first text column (in header line):
23232 '(space :align-to 0)
23233
23234 Align to middle of text area minus half the width of variable `my-image'
23235 containing a loaded image:
23236 '(space :align-to (0.5 . (- text my-image)))
23237
23238 Width of left margin minus width of 1 character in the default font:
23239 '(space :width (- left-margin 1))
23240
23241 Width of left margin minus width of 2 characters in the current font:
23242 '(space :width (- left-margin (2 . width)))
23243
23244 Center 1 character over left-margin (in header line):
23245 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23246
23247 Different ways to express width of left fringe plus left margin minus one pixel:
23248 '(space :width (- (+ left-fringe left-margin) (1)))
23249 '(space :width (+ left-fringe left-margin (- (1))))
23250 '(space :width (+ left-fringe left-margin (-1)))
23251
23252 */
23253
23254 static int
23255 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23256 struct font *font, int width_p, int *align_to)
23257 {
23258 double pixels;
23259
23260 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23261 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23262
23263 if (NILP (prop))
23264 return OK_PIXELS (0);
23265
23266 eassert (FRAME_LIVE_P (it->f));
23267
23268 if (SYMBOLP (prop))
23269 {
23270 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23271 {
23272 char *unit = SSDATA (SYMBOL_NAME (prop));
23273
23274 if (unit[0] == 'i' && unit[1] == 'n')
23275 pixels = 1.0;
23276 else if (unit[0] == 'm' && unit[1] == 'm')
23277 pixels = 25.4;
23278 else if (unit[0] == 'c' && unit[1] == 'm')
23279 pixels = 2.54;
23280 else
23281 pixels = 0;
23282 if (pixels > 0)
23283 {
23284 double ppi = (width_p ? FRAME_RES_X (it->f)
23285 : FRAME_RES_Y (it->f));
23286
23287 if (ppi > 0)
23288 return OK_PIXELS (ppi / pixels);
23289 return 0;
23290 }
23291 }
23292
23293 #ifdef HAVE_WINDOW_SYSTEM
23294 if (EQ (prop, Qheight))
23295 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23296 if (EQ (prop, Qwidth))
23297 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23298 #else
23299 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23300 return OK_PIXELS (1);
23301 #endif
23302
23303 if (EQ (prop, Qtext))
23304 return OK_PIXELS (width_p
23305 ? window_box_width (it->w, TEXT_AREA)
23306 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23307
23308 if (align_to && *align_to < 0)
23309 {
23310 *res = 0;
23311 if (EQ (prop, Qleft))
23312 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23313 if (EQ (prop, Qright))
23314 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23315 if (EQ (prop, Qcenter))
23316 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23317 + window_box_width (it->w, TEXT_AREA) / 2);
23318 if (EQ (prop, Qleft_fringe))
23319 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23320 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23321 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23322 if (EQ (prop, Qright_fringe))
23323 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23324 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23325 : window_box_right_offset (it->w, TEXT_AREA));
23326 if (EQ (prop, Qleft_margin))
23327 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23328 if (EQ (prop, Qright_margin))
23329 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23330 if (EQ (prop, Qscroll_bar))
23331 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23332 ? 0
23333 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23334 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23335 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23336 : 0)));
23337 }
23338 else
23339 {
23340 if (EQ (prop, Qleft_fringe))
23341 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23342 if (EQ (prop, Qright_fringe))
23343 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23344 if (EQ (prop, Qleft_margin))
23345 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23346 if (EQ (prop, Qright_margin))
23347 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23348 if (EQ (prop, Qscroll_bar))
23349 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23350 }
23351
23352 prop = buffer_local_value_1 (prop, it->w->contents);
23353 if (EQ (prop, Qunbound))
23354 prop = Qnil;
23355 }
23356
23357 if (INTEGERP (prop) || FLOATP (prop))
23358 {
23359 int base_unit = (width_p
23360 ? FRAME_COLUMN_WIDTH (it->f)
23361 : FRAME_LINE_HEIGHT (it->f));
23362 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23363 }
23364
23365 if (CONSP (prop))
23366 {
23367 Lisp_Object car = XCAR (prop);
23368 Lisp_Object cdr = XCDR (prop);
23369
23370 if (SYMBOLP (car))
23371 {
23372 #ifdef HAVE_WINDOW_SYSTEM
23373 if (FRAME_WINDOW_P (it->f)
23374 && valid_image_p (prop))
23375 {
23376 ptrdiff_t id = lookup_image (it->f, prop);
23377 struct image *img = IMAGE_FROM_ID (it->f, id);
23378
23379 return OK_PIXELS (width_p ? img->width : img->height);
23380 }
23381 #endif
23382 if (EQ (car, Qplus) || EQ (car, Qminus))
23383 {
23384 int first = 1;
23385 double px;
23386
23387 pixels = 0;
23388 while (CONSP (cdr))
23389 {
23390 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23391 font, width_p, align_to))
23392 return 0;
23393 if (first)
23394 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23395 else
23396 pixels += px;
23397 cdr = XCDR (cdr);
23398 }
23399 if (EQ (car, Qminus))
23400 pixels = -pixels;
23401 return OK_PIXELS (pixels);
23402 }
23403
23404 car = buffer_local_value_1 (car, it->w->contents);
23405 if (EQ (car, Qunbound))
23406 car = Qnil;
23407 }
23408
23409 if (INTEGERP (car) || FLOATP (car))
23410 {
23411 double fact;
23412 pixels = XFLOATINT (car);
23413 if (NILP (cdr))
23414 return OK_PIXELS (pixels);
23415 if (calc_pixel_width_or_height (&fact, it, cdr,
23416 font, width_p, align_to))
23417 return OK_PIXELS (pixels * fact);
23418 return 0;
23419 }
23420
23421 return 0;
23422 }
23423
23424 return 0;
23425 }
23426
23427 \f
23428 /***********************************************************************
23429 Glyph Display
23430 ***********************************************************************/
23431
23432 #ifdef HAVE_WINDOW_SYSTEM
23433
23434 #ifdef GLYPH_DEBUG
23435
23436 void
23437 dump_glyph_string (struct glyph_string *s)
23438 {
23439 fprintf (stderr, "glyph string\n");
23440 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23441 s->x, s->y, s->width, s->height);
23442 fprintf (stderr, " ybase = %d\n", s->ybase);
23443 fprintf (stderr, " hl = %d\n", s->hl);
23444 fprintf (stderr, " left overhang = %d, right = %d\n",
23445 s->left_overhang, s->right_overhang);
23446 fprintf (stderr, " nchars = %d\n", s->nchars);
23447 fprintf (stderr, " extends to end of line = %d\n",
23448 s->extends_to_end_of_line_p);
23449 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23450 fprintf (stderr, " bg width = %d\n", s->background_width);
23451 }
23452
23453 #endif /* GLYPH_DEBUG */
23454
23455 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23456 of XChar2b structures for S; it can't be allocated in
23457 init_glyph_string because it must be allocated via `alloca'. W
23458 is the window on which S is drawn. ROW and AREA are the glyph row
23459 and area within the row from which S is constructed. START is the
23460 index of the first glyph structure covered by S. HL is a
23461 face-override for drawing S. */
23462
23463 #ifdef HAVE_NTGUI
23464 #define OPTIONAL_HDC(hdc) HDC hdc,
23465 #define DECLARE_HDC(hdc) HDC hdc;
23466 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23467 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23468 #endif
23469
23470 #ifndef OPTIONAL_HDC
23471 #define OPTIONAL_HDC(hdc)
23472 #define DECLARE_HDC(hdc)
23473 #define ALLOCATE_HDC(hdc, f)
23474 #define RELEASE_HDC(hdc, f)
23475 #endif
23476
23477 static void
23478 init_glyph_string (struct glyph_string *s,
23479 OPTIONAL_HDC (hdc)
23480 XChar2b *char2b, struct window *w, struct glyph_row *row,
23481 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23482 {
23483 memset (s, 0, sizeof *s);
23484 s->w = w;
23485 s->f = XFRAME (w->frame);
23486 #ifdef HAVE_NTGUI
23487 s->hdc = hdc;
23488 #endif
23489 s->display = FRAME_X_DISPLAY (s->f);
23490 s->window = FRAME_X_WINDOW (s->f);
23491 s->char2b = char2b;
23492 s->hl = hl;
23493 s->row = row;
23494 s->area = area;
23495 s->first_glyph = row->glyphs[area] + start;
23496 s->height = row->height;
23497 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23498 s->ybase = s->y + row->ascent;
23499 }
23500
23501
23502 /* Append the list of glyph strings with head H and tail T to the list
23503 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23504
23505 static void
23506 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23507 struct glyph_string *h, struct glyph_string *t)
23508 {
23509 if (h)
23510 {
23511 if (*head)
23512 (*tail)->next = h;
23513 else
23514 *head = h;
23515 h->prev = *tail;
23516 *tail = t;
23517 }
23518 }
23519
23520
23521 /* Prepend the list of glyph strings with head H and tail T to the
23522 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23523 result. */
23524
23525 static void
23526 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23527 struct glyph_string *h, struct glyph_string *t)
23528 {
23529 if (h)
23530 {
23531 if (*head)
23532 (*head)->prev = t;
23533 else
23534 *tail = t;
23535 t->next = *head;
23536 *head = h;
23537 }
23538 }
23539
23540
23541 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23542 Set *HEAD and *TAIL to the resulting list. */
23543
23544 static void
23545 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23546 struct glyph_string *s)
23547 {
23548 s->next = s->prev = NULL;
23549 append_glyph_string_lists (head, tail, s, s);
23550 }
23551
23552
23553 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23554 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23555 make sure that X resources for the face returned are allocated.
23556 Value is a pointer to a realized face that is ready for display if
23557 DISPLAY_P is non-zero. */
23558
23559 static struct face *
23560 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23561 XChar2b *char2b, int display_p)
23562 {
23563 struct face *face = FACE_FROM_ID (f, face_id);
23564 unsigned code = 0;
23565
23566 if (face->font)
23567 {
23568 code = face->font->driver->encode_char (face->font, c);
23569
23570 if (code == FONT_INVALID_CODE)
23571 code = 0;
23572 }
23573 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23574
23575 /* Make sure X resources of the face are allocated. */
23576 #ifdef HAVE_X_WINDOWS
23577 if (display_p)
23578 #endif
23579 {
23580 eassert (face != NULL);
23581 PREPARE_FACE_FOR_DISPLAY (f, face);
23582 }
23583
23584 return face;
23585 }
23586
23587
23588 /* Get face and two-byte form of character glyph GLYPH on frame F.
23589 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23590 a pointer to a realized face that is ready for display. */
23591
23592 static struct face *
23593 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23594 XChar2b *char2b, int *two_byte_p)
23595 {
23596 struct face *face;
23597 unsigned code = 0;
23598
23599 eassert (glyph->type == CHAR_GLYPH);
23600 face = FACE_FROM_ID (f, glyph->face_id);
23601
23602 /* Make sure X resources of the face are allocated. */
23603 eassert (face != NULL);
23604 PREPARE_FACE_FOR_DISPLAY (f, face);
23605
23606 if (two_byte_p)
23607 *two_byte_p = 0;
23608
23609 if (face->font)
23610 {
23611 if (CHAR_BYTE8_P (glyph->u.ch))
23612 code = CHAR_TO_BYTE8 (glyph->u.ch);
23613 else
23614 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23615
23616 if (code == FONT_INVALID_CODE)
23617 code = 0;
23618 }
23619
23620 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23621 return face;
23622 }
23623
23624
23625 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23626 Return 1 if FONT has a glyph for C, otherwise return 0. */
23627
23628 static int
23629 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23630 {
23631 unsigned code;
23632
23633 if (CHAR_BYTE8_P (c))
23634 code = CHAR_TO_BYTE8 (c);
23635 else
23636 code = font->driver->encode_char (font, c);
23637
23638 if (code == FONT_INVALID_CODE)
23639 return 0;
23640 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23641 return 1;
23642 }
23643
23644
23645 /* Fill glyph string S with composition components specified by S->cmp.
23646
23647 BASE_FACE is the base face of the composition.
23648 S->cmp_from is the index of the first component for S.
23649
23650 OVERLAPS non-zero means S should draw the foreground only, and use
23651 its physical height for clipping. See also draw_glyphs.
23652
23653 Value is the index of a component not in S. */
23654
23655 static int
23656 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23657 int overlaps)
23658 {
23659 int i;
23660 /* For all glyphs of this composition, starting at the offset
23661 S->cmp_from, until we reach the end of the definition or encounter a
23662 glyph that requires the different face, add it to S. */
23663 struct face *face;
23664
23665 eassert (s);
23666
23667 s->for_overlaps = overlaps;
23668 s->face = NULL;
23669 s->font = NULL;
23670 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23671 {
23672 int c = COMPOSITION_GLYPH (s->cmp, i);
23673
23674 /* TAB in a composition means display glyphs with padding space
23675 on the left or right. */
23676 if (c != '\t')
23677 {
23678 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23679 -1, Qnil);
23680
23681 face = get_char_face_and_encoding (s->f, c, face_id,
23682 s->char2b + i, 1);
23683 if (face)
23684 {
23685 if (! s->face)
23686 {
23687 s->face = face;
23688 s->font = s->face->font;
23689 }
23690 else if (s->face != face)
23691 break;
23692 }
23693 }
23694 ++s->nchars;
23695 }
23696 s->cmp_to = i;
23697
23698 if (s->face == NULL)
23699 {
23700 s->face = base_face->ascii_face;
23701 s->font = s->face->font;
23702 }
23703
23704 /* All glyph strings for the same composition has the same width,
23705 i.e. the width set for the first component of the composition. */
23706 s->width = s->first_glyph->pixel_width;
23707
23708 /* If the specified font could not be loaded, use the frame's
23709 default font, but record the fact that we couldn't load it in
23710 the glyph string so that we can draw rectangles for the
23711 characters of the glyph string. */
23712 if (s->font == NULL)
23713 {
23714 s->font_not_found_p = 1;
23715 s->font = FRAME_FONT (s->f);
23716 }
23717
23718 /* Adjust base line for subscript/superscript text. */
23719 s->ybase += s->first_glyph->voffset;
23720
23721 /* This glyph string must always be drawn with 16-bit functions. */
23722 s->two_byte_p = 1;
23723
23724 return s->cmp_to;
23725 }
23726
23727 static int
23728 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23729 int start, int end, int overlaps)
23730 {
23731 struct glyph *glyph, *last;
23732 Lisp_Object lgstring;
23733 int i;
23734
23735 s->for_overlaps = overlaps;
23736 glyph = s->row->glyphs[s->area] + start;
23737 last = s->row->glyphs[s->area] + end;
23738 s->cmp_id = glyph->u.cmp.id;
23739 s->cmp_from = glyph->slice.cmp.from;
23740 s->cmp_to = glyph->slice.cmp.to + 1;
23741 s->face = FACE_FROM_ID (s->f, face_id);
23742 lgstring = composition_gstring_from_id (s->cmp_id);
23743 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23744 glyph++;
23745 while (glyph < last
23746 && glyph->u.cmp.automatic
23747 && glyph->u.cmp.id == s->cmp_id
23748 && s->cmp_to == glyph->slice.cmp.from)
23749 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23750
23751 for (i = s->cmp_from; i < s->cmp_to; i++)
23752 {
23753 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23754 unsigned code = LGLYPH_CODE (lglyph);
23755
23756 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23757 }
23758 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23759 return glyph - s->row->glyphs[s->area];
23760 }
23761
23762
23763 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23764 See the comment of fill_glyph_string for arguments.
23765 Value is the index of the first glyph not in S. */
23766
23767
23768 static int
23769 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23770 int start, int end, int overlaps)
23771 {
23772 struct glyph *glyph, *last;
23773 int voffset;
23774
23775 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23776 s->for_overlaps = overlaps;
23777 glyph = s->row->glyphs[s->area] + start;
23778 last = s->row->glyphs[s->area] + end;
23779 voffset = glyph->voffset;
23780 s->face = FACE_FROM_ID (s->f, face_id);
23781 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23782 s->nchars = 1;
23783 s->width = glyph->pixel_width;
23784 glyph++;
23785 while (glyph < last
23786 && glyph->type == GLYPHLESS_GLYPH
23787 && glyph->voffset == voffset
23788 && glyph->face_id == face_id)
23789 {
23790 s->nchars++;
23791 s->width += glyph->pixel_width;
23792 glyph++;
23793 }
23794 s->ybase += voffset;
23795 return glyph - s->row->glyphs[s->area];
23796 }
23797
23798
23799 /* Fill glyph string S from a sequence of character glyphs.
23800
23801 FACE_ID is the face id of the string. START is the index of the
23802 first glyph to consider, END is the index of the last + 1.
23803 OVERLAPS non-zero means S should draw the foreground only, and use
23804 its physical height for clipping. See also draw_glyphs.
23805
23806 Value is the index of the first glyph not in S. */
23807
23808 static int
23809 fill_glyph_string (struct glyph_string *s, int face_id,
23810 int start, int end, int overlaps)
23811 {
23812 struct glyph *glyph, *last;
23813 int voffset;
23814 int glyph_not_available_p;
23815
23816 eassert (s->f == XFRAME (s->w->frame));
23817 eassert (s->nchars == 0);
23818 eassert (start >= 0 && end > start);
23819
23820 s->for_overlaps = overlaps;
23821 glyph = s->row->glyphs[s->area] + start;
23822 last = s->row->glyphs[s->area] + end;
23823 voffset = glyph->voffset;
23824 s->padding_p = glyph->padding_p;
23825 glyph_not_available_p = glyph->glyph_not_available_p;
23826
23827 while (glyph < last
23828 && glyph->type == CHAR_GLYPH
23829 && glyph->voffset == voffset
23830 /* Same face id implies same font, nowadays. */
23831 && glyph->face_id == face_id
23832 && glyph->glyph_not_available_p == glyph_not_available_p)
23833 {
23834 int two_byte_p;
23835
23836 s->face = get_glyph_face_and_encoding (s->f, glyph,
23837 s->char2b + s->nchars,
23838 &two_byte_p);
23839 s->two_byte_p = two_byte_p;
23840 ++s->nchars;
23841 eassert (s->nchars <= end - start);
23842 s->width += glyph->pixel_width;
23843 if (glyph++->padding_p != s->padding_p)
23844 break;
23845 }
23846
23847 s->font = s->face->font;
23848
23849 /* If the specified font could not be loaded, use the frame's font,
23850 but record the fact that we couldn't load it in
23851 S->font_not_found_p so that we can draw rectangles for the
23852 characters of the glyph string. */
23853 if (s->font == NULL || glyph_not_available_p)
23854 {
23855 s->font_not_found_p = 1;
23856 s->font = FRAME_FONT (s->f);
23857 }
23858
23859 /* Adjust base line for subscript/superscript text. */
23860 s->ybase += voffset;
23861
23862 eassert (s->face && s->face->gc);
23863 return glyph - s->row->glyphs[s->area];
23864 }
23865
23866
23867 /* Fill glyph string S from image glyph S->first_glyph. */
23868
23869 static void
23870 fill_image_glyph_string (struct glyph_string *s)
23871 {
23872 eassert (s->first_glyph->type == IMAGE_GLYPH);
23873 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23874 eassert (s->img);
23875 s->slice = s->first_glyph->slice.img;
23876 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23877 s->font = s->face->font;
23878 s->width = s->first_glyph->pixel_width;
23879
23880 /* Adjust base line for subscript/superscript text. */
23881 s->ybase += s->first_glyph->voffset;
23882 }
23883
23884
23885 /* Fill glyph string S from a sequence of stretch glyphs.
23886
23887 START is the index of the first glyph to consider,
23888 END is the index of the last + 1.
23889
23890 Value is the index of the first glyph not in S. */
23891
23892 static int
23893 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23894 {
23895 struct glyph *glyph, *last;
23896 int voffset, face_id;
23897
23898 eassert (s->first_glyph->type == STRETCH_GLYPH);
23899
23900 glyph = s->row->glyphs[s->area] + start;
23901 last = s->row->glyphs[s->area] + end;
23902 face_id = glyph->face_id;
23903 s->face = FACE_FROM_ID (s->f, face_id);
23904 s->font = s->face->font;
23905 s->width = glyph->pixel_width;
23906 s->nchars = 1;
23907 voffset = glyph->voffset;
23908
23909 for (++glyph;
23910 (glyph < last
23911 && glyph->type == STRETCH_GLYPH
23912 && glyph->voffset == voffset
23913 && glyph->face_id == face_id);
23914 ++glyph)
23915 s->width += glyph->pixel_width;
23916
23917 /* Adjust base line for subscript/superscript text. */
23918 s->ybase += voffset;
23919
23920 /* The case that face->gc == 0 is handled when drawing the glyph
23921 string by calling PREPARE_FACE_FOR_DISPLAY. */
23922 eassert (s->face);
23923 return glyph - s->row->glyphs[s->area];
23924 }
23925
23926 static struct font_metrics *
23927 get_per_char_metric (struct font *font, XChar2b *char2b)
23928 {
23929 static struct font_metrics metrics;
23930 unsigned code;
23931
23932 if (! font)
23933 return NULL;
23934 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23935 if (code == FONT_INVALID_CODE)
23936 return NULL;
23937 font->driver->text_extents (font, &code, 1, &metrics);
23938 return &metrics;
23939 }
23940
23941 /* EXPORT for RIF:
23942 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23943 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23944 assumed to be zero. */
23945
23946 void
23947 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23948 {
23949 *left = *right = 0;
23950
23951 if (glyph->type == CHAR_GLYPH)
23952 {
23953 struct face *face;
23954 XChar2b char2b;
23955 struct font_metrics *pcm;
23956
23957 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23958 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23959 {
23960 if (pcm->rbearing > pcm->width)
23961 *right = pcm->rbearing - pcm->width;
23962 if (pcm->lbearing < 0)
23963 *left = -pcm->lbearing;
23964 }
23965 }
23966 else if (glyph->type == COMPOSITE_GLYPH)
23967 {
23968 if (! glyph->u.cmp.automatic)
23969 {
23970 struct composition *cmp = composition_table[glyph->u.cmp.id];
23971
23972 if (cmp->rbearing > cmp->pixel_width)
23973 *right = cmp->rbearing - cmp->pixel_width;
23974 if (cmp->lbearing < 0)
23975 *left = - cmp->lbearing;
23976 }
23977 else
23978 {
23979 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23980 struct font_metrics metrics;
23981
23982 composition_gstring_width (gstring, glyph->slice.cmp.from,
23983 glyph->slice.cmp.to + 1, &metrics);
23984 if (metrics.rbearing > metrics.width)
23985 *right = metrics.rbearing - metrics.width;
23986 if (metrics.lbearing < 0)
23987 *left = - metrics.lbearing;
23988 }
23989 }
23990 }
23991
23992
23993 /* Return the index of the first glyph preceding glyph string S that
23994 is overwritten by S because of S's left overhang. Value is -1
23995 if no glyphs are overwritten. */
23996
23997 static int
23998 left_overwritten (struct glyph_string *s)
23999 {
24000 int k;
24001
24002 if (s->left_overhang)
24003 {
24004 int x = 0, i;
24005 struct glyph *glyphs = s->row->glyphs[s->area];
24006 int first = s->first_glyph - glyphs;
24007
24008 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24009 x -= glyphs[i].pixel_width;
24010
24011 k = i + 1;
24012 }
24013 else
24014 k = -1;
24015
24016 return k;
24017 }
24018
24019
24020 /* Return the index of the first glyph preceding glyph string S that
24021 is overwriting S because of its right overhang. Value is -1 if no
24022 glyph in front of S overwrites S. */
24023
24024 static int
24025 left_overwriting (struct glyph_string *s)
24026 {
24027 int i, k, x;
24028 struct glyph *glyphs = s->row->glyphs[s->area];
24029 int first = s->first_glyph - glyphs;
24030
24031 k = -1;
24032 x = 0;
24033 for (i = first - 1; i >= 0; --i)
24034 {
24035 int left, right;
24036 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24037 if (x + right > 0)
24038 k = i;
24039 x -= glyphs[i].pixel_width;
24040 }
24041
24042 return k;
24043 }
24044
24045
24046 /* Return the index of the last glyph following glyph string S that is
24047 overwritten by S because of S's right overhang. Value is -1 if
24048 no such glyph is found. */
24049
24050 static int
24051 right_overwritten (struct glyph_string *s)
24052 {
24053 int k = -1;
24054
24055 if (s->right_overhang)
24056 {
24057 int x = 0, i;
24058 struct glyph *glyphs = s->row->glyphs[s->area];
24059 int first = (s->first_glyph - glyphs
24060 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24061 int end = s->row->used[s->area];
24062
24063 for (i = first; i < end && s->right_overhang > x; ++i)
24064 x += glyphs[i].pixel_width;
24065
24066 k = i;
24067 }
24068
24069 return k;
24070 }
24071
24072
24073 /* Return the index of the last glyph following glyph string S that
24074 overwrites S because of its left overhang. Value is negative
24075 if no such glyph is found. */
24076
24077 static int
24078 right_overwriting (struct glyph_string *s)
24079 {
24080 int i, k, x;
24081 int end = s->row->used[s->area];
24082 struct glyph *glyphs = s->row->glyphs[s->area];
24083 int first = (s->first_glyph - glyphs
24084 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24085
24086 k = -1;
24087 x = 0;
24088 for (i = first; i < end; ++i)
24089 {
24090 int left, right;
24091 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24092 if (x - left < 0)
24093 k = i;
24094 x += glyphs[i].pixel_width;
24095 }
24096
24097 return k;
24098 }
24099
24100
24101 /* Set background width of glyph string S. START is the index of the
24102 first glyph following S. LAST_X is the right-most x-position + 1
24103 in the drawing area. */
24104
24105 static void
24106 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24107 {
24108 /* If the face of this glyph string has to be drawn to the end of
24109 the drawing area, set S->extends_to_end_of_line_p. */
24110
24111 if (start == s->row->used[s->area]
24112 && ((s->row->fill_line_p
24113 && (s->hl == DRAW_NORMAL_TEXT
24114 || s->hl == DRAW_IMAGE_RAISED
24115 || s->hl == DRAW_IMAGE_SUNKEN))
24116 || s->hl == DRAW_MOUSE_FACE))
24117 s->extends_to_end_of_line_p = 1;
24118
24119 /* If S extends its face to the end of the line, set its
24120 background_width to the distance to the right edge of the drawing
24121 area. */
24122 if (s->extends_to_end_of_line_p)
24123 s->background_width = last_x - s->x + 1;
24124 else
24125 s->background_width = s->width;
24126 }
24127
24128
24129 /* Compute overhangs and x-positions for glyph string S and its
24130 predecessors, or successors. X is the starting x-position for S.
24131 BACKWARD_P non-zero means process predecessors. */
24132
24133 static void
24134 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24135 {
24136 if (backward_p)
24137 {
24138 while (s)
24139 {
24140 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24141 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24142 x -= s->width;
24143 s->x = x;
24144 s = s->prev;
24145 }
24146 }
24147 else
24148 {
24149 while (s)
24150 {
24151 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24152 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24153 s->x = x;
24154 x += s->width;
24155 s = s->next;
24156 }
24157 }
24158 }
24159
24160
24161
24162 /* The following macros are only called from draw_glyphs below.
24163 They reference the following parameters of that function directly:
24164 `w', `row', `area', and `overlap_p'
24165 as well as the following local variables:
24166 `s', `f', and `hdc' (in W32) */
24167
24168 #ifdef HAVE_NTGUI
24169 /* On W32, silently add local `hdc' variable to argument list of
24170 init_glyph_string. */
24171 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24172 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24173 #else
24174 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24175 init_glyph_string (s, char2b, w, row, area, start, hl)
24176 #endif
24177
24178 /* Add a glyph string for a stretch glyph to the list of strings
24179 between HEAD and TAIL. START is the index of the stretch glyph in
24180 row area AREA of glyph row ROW. END is the index of the last glyph
24181 in that glyph row area. X is the current output position assigned
24182 to the new glyph string constructed. HL overrides that face of the
24183 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24184 is the right-most x-position of the drawing area. */
24185
24186 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24187 and below -- keep them on one line. */
24188 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24189 do \
24190 { \
24191 s = alloca (sizeof *s); \
24192 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24193 START = fill_stretch_glyph_string (s, START, END); \
24194 append_glyph_string (&HEAD, &TAIL, s); \
24195 s->x = (X); \
24196 } \
24197 while (0)
24198
24199
24200 /* Add a glyph string for an image glyph to the list of strings
24201 between HEAD and TAIL. START is the index of the image glyph in
24202 row area AREA of glyph row ROW. END is the index of the last glyph
24203 in that glyph row area. X is the current output position assigned
24204 to the new glyph string constructed. HL overrides that face of the
24205 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24206 is the right-most x-position of the drawing area. */
24207
24208 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24209 do \
24210 { \
24211 s = alloca (sizeof *s); \
24212 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24213 fill_image_glyph_string (s); \
24214 append_glyph_string (&HEAD, &TAIL, s); \
24215 ++START; \
24216 s->x = (X); \
24217 } \
24218 while (0)
24219
24220
24221 /* Add a glyph string for a sequence of character glyphs to the list
24222 of strings between HEAD and TAIL. START is the index of the first
24223 glyph in row area AREA of glyph row ROW that is part of the new
24224 glyph string. END is the index of the last glyph in that glyph row
24225 area. X is the current output position assigned to the new glyph
24226 string constructed. HL overrides that face of the glyph; e.g. it
24227 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24228 right-most x-position of the drawing area. */
24229
24230 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24231 do \
24232 { \
24233 int face_id; \
24234 XChar2b *char2b; \
24235 \
24236 face_id = (row)->glyphs[area][START].face_id; \
24237 \
24238 s = alloca (sizeof *s); \
24239 char2b = alloca ((END - START) * sizeof *char2b); \
24240 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24241 append_glyph_string (&HEAD, &TAIL, s); \
24242 s->x = (X); \
24243 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24244 } \
24245 while (0)
24246
24247
24248 /* Add a glyph string for a composite sequence to the list of strings
24249 between HEAD and TAIL. START is the index of the first glyph in
24250 row area AREA of glyph row ROW that is part of the new glyph
24251 string. END is the index of the last glyph in that glyph row area.
24252 X is the current output position assigned to the new glyph string
24253 constructed. HL overrides that face of the glyph; e.g. it is
24254 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24255 x-position of the drawing area. */
24256
24257 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24258 do { \
24259 int face_id = (row)->glyphs[area][START].face_id; \
24260 struct face *base_face = FACE_FROM_ID (f, face_id); \
24261 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24262 struct composition *cmp = composition_table[cmp_id]; \
24263 XChar2b *char2b; \
24264 struct glyph_string *first_s = NULL; \
24265 int n; \
24266 \
24267 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24268 \
24269 /* Make glyph_strings for each glyph sequence that is drawable by \
24270 the same face, and append them to HEAD/TAIL. */ \
24271 for (n = 0; n < cmp->glyph_len;) \
24272 { \
24273 s = alloca (sizeof *s); \
24274 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24275 append_glyph_string (&(HEAD), &(TAIL), s); \
24276 s->cmp = cmp; \
24277 s->cmp_from = n; \
24278 s->x = (X); \
24279 if (n == 0) \
24280 first_s = s; \
24281 n = fill_composite_glyph_string (s, base_face, overlaps); \
24282 } \
24283 \
24284 ++START; \
24285 s = first_s; \
24286 } while (0)
24287
24288
24289 /* Add a glyph string for a glyph-string sequence to the list of strings
24290 between HEAD and TAIL. */
24291
24292 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24293 do { \
24294 int face_id; \
24295 XChar2b *char2b; \
24296 Lisp_Object gstring; \
24297 \
24298 face_id = (row)->glyphs[area][START].face_id; \
24299 gstring = (composition_gstring_from_id \
24300 ((row)->glyphs[area][START].u.cmp.id)); \
24301 s = alloca (sizeof *s); \
24302 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24303 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24304 append_glyph_string (&(HEAD), &(TAIL), s); \
24305 s->x = (X); \
24306 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24307 } while (0)
24308
24309
24310 /* Add a glyph string for a sequence of glyphless character's glyphs
24311 to the list of strings between HEAD and TAIL. The meanings of
24312 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24313
24314 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24315 do \
24316 { \
24317 int face_id; \
24318 \
24319 face_id = (row)->glyphs[area][START].face_id; \
24320 \
24321 s = alloca (sizeof *s); \
24322 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24323 append_glyph_string (&HEAD, &TAIL, s); \
24324 s->x = (X); \
24325 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24326 overlaps); \
24327 } \
24328 while (0)
24329
24330
24331 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24332 of AREA of glyph row ROW on window W between indices START and END.
24333 HL overrides the face for drawing glyph strings, e.g. it is
24334 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24335 x-positions of the drawing area.
24336
24337 This is an ugly monster macro construct because we must use alloca
24338 to allocate glyph strings (because draw_glyphs can be called
24339 asynchronously). */
24340
24341 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24342 do \
24343 { \
24344 HEAD = TAIL = NULL; \
24345 while (START < END) \
24346 { \
24347 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24348 switch (first_glyph->type) \
24349 { \
24350 case CHAR_GLYPH: \
24351 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24352 HL, X, LAST_X); \
24353 break; \
24354 \
24355 case COMPOSITE_GLYPH: \
24356 if (first_glyph->u.cmp.automatic) \
24357 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24358 HL, X, LAST_X); \
24359 else \
24360 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24361 HL, X, LAST_X); \
24362 break; \
24363 \
24364 case STRETCH_GLYPH: \
24365 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24366 HL, X, LAST_X); \
24367 break; \
24368 \
24369 case IMAGE_GLYPH: \
24370 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24371 HL, X, LAST_X); \
24372 break; \
24373 \
24374 case GLYPHLESS_GLYPH: \
24375 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24376 HL, X, LAST_X); \
24377 break; \
24378 \
24379 default: \
24380 emacs_abort (); \
24381 } \
24382 \
24383 if (s) \
24384 { \
24385 set_glyph_string_background_width (s, START, LAST_X); \
24386 (X) += s->width; \
24387 } \
24388 } \
24389 } while (0)
24390
24391
24392 /* Draw glyphs between START and END in AREA of ROW on window W,
24393 starting at x-position X. X is relative to AREA in W. HL is a
24394 face-override with the following meaning:
24395
24396 DRAW_NORMAL_TEXT draw normally
24397 DRAW_CURSOR draw in cursor face
24398 DRAW_MOUSE_FACE draw in mouse face.
24399 DRAW_INVERSE_VIDEO draw in mode line face
24400 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24401 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24402
24403 If OVERLAPS is non-zero, draw only the foreground of characters and
24404 clip to the physical height of ROW. Non-zero value also defines
24405 the overlapping part to be drawn:
24406
24407 OVERLAPS_PRED overlap with preceding rows
24408 OVERLAPS_SUCC overlap with succeeding rows
24409 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24410 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24411
24412 Value is the x-position reached, relative to AREA of W. */
24413
24414 static int
24415 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24416 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24417 enum draw_glyphs_face hl, int overlaps)
24418 {
24419 struct glyph_string *head, *tail;
24420 struct glyph_string *s;
24421 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24422 int i, j, x_reached, last_x, area_left = 0;
24423 struct frame *f = XFRAME (WINDOW_FRAME (w));
24424 DECLARE_HDC (hdc);
24425
24426 ALLOCATE_HDC (hdc, f);
24427
24428 /* Let's rather be paranoid than getting a SEGV. */
24429 end = min (end, row->used[area]);
24430 start = clip_to_bounds (0, start, end);
24431
24432 /* Translate X to frame coordinates. Set last_x to the right
24433 end of the drawing area. */
24434 if (row->full_width_p)
24435 {
24436 /* X is relative to the left edge of W, without scroll bars
24437 or fringes. */
24438 area_left = WINDOW_LEFT_EDGE_X (w);
24439 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24440 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24441 }
24442 else
24443 {
24444 area_left = window_box_left (w, area);
24445 last_x = area_left + window_box_width (w, area);
24446 }
24447 x += area_left;
24448
24449 /* Build a doubly-linked list of glyph_string structures between
24450 head and tail from what we have to draw. Note that the macro
24451 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24452 the reason we use a separate variable `i'. */
24453 i = start;
24454 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24455 if (tail)
24456 x_reached = tail->x + tail->background_width;
24457 else
24458 x_reached = x;
24459
24460 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24461 the row, redraw some glyphs in front or following the glyph
24462 strings built above. */
24463 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24464 {
24465 struct glyph_string *h, *t;
24466 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24467 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24468 int check_mouse_face = 0;
24469 int dummy_x = 0;
24470
24471 /* If mouse highlighting is on, we may need to draw adjacent
24472 glyphs using mouse-face highlighting. */
24473 if (area == TEXT_AREA && row->mouse_face_p
24474 && hlinfo->mouse_face_beg_row >= 0
24475 && hlinfo->mouse_face_end_row >= 0)
24476 {
24477 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24478
24479 if (row_vpos >= hlinfo->mouse_face_beg_row
24480 && row_vpos <= hlinfo->mouse_face_end_row)
24481 {
24482 check_mouse_face = 1;
24483 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24484 ? hlinfo->mouse_face_beg_col : 0;
24485 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24486 ? hlinfo->mouse_face_end_col
24487 : row->used[TEXT_AREA];
24488 }
24489 }
24490
24491 /* Compute overhangs for all glyph strings. */
24492 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24493 for (s = head; s; s = s->next)
24494 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24495
24496 /* Prepend glyph strings for glyphs in front of the first glyph
24497 string that are overwritten because of the first glyph
24498 string's left overhang. The background of all strings
24499 prepended must be drawn because the first glyph string
24500 draws over it. */
24501 i = left_overwritten (head);
24502 if (i >= 0)
24503 {
24504 enum draw_glyphs_face overlap_hl;
24505
24506 /* If this row contains mouse highlighting, attempt to draw
24507 the overlapped glyphs with the correct highlight. This
24508 code fails if the overlap encompasses more than one glyph
24509 and mouse-highlight spans only some of these glyphs.
24510 However, making it work perfectly involves a lot more
24511 code, and I don't know if the pathological case occurs in
24512 practice, so we'll stick to this for now. --- cyd */
24513 if (check_mouse_face
24514 && mouse_beg_col < start && mouse_end_col > i)
24515 overlap_hl = DRAW_MOUSE_FACE;
24516 else
24517 overlap_hl = DRAW_NORMAL_TEXT;
24518
24519 j = i;
24520 BUILD_GLYPH_STRINGS (j, start, h, t,
24521 overlap_hl, dummy_x, last_x);
24522 start = i;
24523 compute_overhangs_and_x (t, head->x, 1);
24524 prepend_glyph_string_lists (&head, &tail, h, t);
24525 clip_head = head;
24526 }
24527
24528 /* Prepend glyph strings for glyphs in front of the first glyph
24529 string that overwrite that glyph string because of their
24530 right overhang. For these strings, only the foreground must
24531 be drawn, because it draws over the glyph string at `head'.
24532 The background must not be drawn because this would overwrite
24533 right overhangs of preceding glyphs for which no glyph
24534 strings exist. */
24535 i = left_overwriting (head);
24536 if (i >= 0)
24537 {
24538 enum draw_glyphs_face overlap_hl;
24539
24540 if (check_mouse_face
24541 && mouse_beg_col < start && mouse_end_col > i)
24542 overlap_hl = DRAW_MOUSE_FACE;
24543 else
24544 overlap_hl = DRAW_NORMAL_TEXT;
24545
24546 clip_head = head;
24547 BUILD_GLYPH_STRINGS (i, start, h, t,
24548 overlap_hl, dummy_x, last_x);
24549 for (s = h; s; s = s->next)
24550 s->background_filled_p = 1;
24551 compute_overhangs_and_x (t, head->x, 1);
24552 prepend_glyph_string_lists (&head, &tail, h, t);
24553 }
24554
24555 /* Append glyphs strings for glyphs following the last glyph
24556 string tail that are overwritten by tail. The background of
24557 these strings has to be drawn because tail's foreground draws
24558 over it. */
24559 i = right_overwritten (tail);
24560 if (i >= 0)
24561 {
24562 enum draw_glyphs_face overlap_hl;
24563
24564 if (check_mouse_face
24565 && mouse_beg_col < i && mouse_end_col > end)
24566 overlap_hl = DRAW_MOUSE_FACE;
24567 else
24568 overlap_hl = DRAW_NORMAL_TEXT;
24569
24570 BUILD_GLYPH_STRINGS (end, i, h, t,
24571 overlap_hl, x, last_x);
24572 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24573 we don't have `end = i;' here. */
24574 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24575 append_glyph_string_lists (&head, &tail, h, t);
24576 clip_tail = tail;
24577 }
24578
24579 /* Append glyph strings for glyphs following the last glyph
24580 string tail that overwrite tail. The foreground of such
24581 glyphs has to be drawn because it writes into the background
24582 of tail. The background must not be drawn because it could
24583 paint over the foreground of following glyphs. */
24584 i = right_overwriting (tail);
24585 if (i >= 0)
24586 {
24587 enum draw_glyphs_face overlap_hl;
24588 if (check_mouse_face
24589 && mouse_beg_col < i && mouse_end_col > end)
24590 overlap_hl = DRAW_MOUSE_FACE;
24591 else
24592 overlap_hl = DRAW_NORMAL_TEXT;
24593
24594 clip_tail = tail;
24595 i++; /* We must include the Ith glyph. */
24596 BUILD_GLYPH_STRINGS (end, i, h, t,
24597 overlap_hl, x, last_x);
24598 for (s = h; s; s = s->next)
24599 s->background_filled_p = 1;
24600 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24601 append_glyph_string_lists (&head, &tail, h, t);
24602 }
24603 if (clip_head || clip_tail)
24604 for (s = head; s; s = s->next)
24605 {
24606 s->clip_head = clip_head;
24607 s->clip_tail = clip_tail;
24608 }
24609 }
24610
24611 /* Draw all strings. */
24612 for (s = head; s; s = s->next)
24613 FRAME_RIF (f)->draw_glyph_string (s);
24614
24615 #ifndef HAVE_NS
24616 /* When focus a sole frame and move horizontally, this sets on_p to 0
24617 causing a failure to erase prev cursor position. */
24618 if (area == TEXT_AREA
24619 && !row->full_width_p
24620 /* When drawing overlapping rows, only the glyph strings'
24621 foreground is drawn, which doesn't erase a cursor
24622 completely. */
24623 && !overlaps)
24624 {
24625 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24626 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24627 : (tail ? tail->x + tail->background_width : x));
24628 x0 -= area_left;
24629 x1 -= area_left;
24630
24631 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24632 row->y, MATRIX_ROW_BOTTOM_Y (row));
24633 }
24634 #endif
24635
24636 /* Value is the x-position up to which drawn, relative to AREA of W.
24637 This doesn't include parts drawn because of overhangs. */
24638 if (row->full_width_p)
24639 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24640 else
24641 x_reached -= area_left;
24642
24643 RELEASE_HDC (hdc, f);
24644
24645 return x_reached;
24646 }
24647
24648 /* Expand row matrix if too narrow. Don't expand if area
24649 is not present. */
24650
24651 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24652 { \
24653 if (!it->f->fonts_changed \
24654 && (it->glyph_row->glyphs[area] \
24655 < it->glyph_row->glyphs[area + 1])) \
24656 { \
24657 it->w->ncols_scale_factor++; \
24658 it->f->fonts_changed = 1; \
24659 } \
24660 }
24661
24662 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24663 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24664
24665 static void
24666 append_glyph (struct it *it)
24667 {
24668 struct glyph *glyph;
24669 enum glyph_row_area area = it->area;
24670
24671 eassert (it->glyph_row);
24672 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24673
24674 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24675 if (glyph < it->glyph_row->glyphs[area + 1])
24676 {
24677 /* If the glyph row is reversed, we need to prepend the glyph
24678 rather than append it. */
24679 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24680 {
24681 struct glyph *g;
24682
24683 /* Make room for the additional glyph. */
24684 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24685 g[1] = *g;
24686 glyph = it->glyph_row->glyphs[area];
24687 }
24688 glyph->charpos = CHARPOS (it->position);
24689 glyph->object = it->object;
24690 if (it->pixel_width > 0)
24691 {
24692 glyph->pixel_width = it->pixel_width;
24693 glyph->padding_p = 0;
24694 }
24695 else
24696 {
24697 /* Assure at least 1-pixel width. Otherwise, cursor can't
24698 be displayed correctly. */
24699 glyph->pixel_width = 1;
24700 glyph->padding_p = 1;
24701 }
24702 glyph->ascent = it->ascent;
24703 glyph->descent = it->descent;
24704 glyph->voffset = it->voffset;
24705 glyph->type = CHAR_GLYPH;
24706 glyph->avoid_cursor_p = it->avoid_cursor_p;
24707 glyph->multibyte_p = it->multibyte_p;
24708 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24709 {
24710 /* In R2L rows, the left and the right box edges need to be
24711 drawn in reverse direction. */
24712 glyph->right_box_line_p = it->start_of_box_run_p;
24713 glyph->left_box_line_p = it->end_of_box_run_p;
24714 }
24715 else
24716 {
24717 glyph->left_box_line_p = it->start_of_box_run_p;
24718 glyph->right_box_line_p = it->end_of_box_run_p;
24719 }
24720 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24721 || it->phys_descent > it->descent);
24722 glyph->glyph_not_available_p = it->glyph_not_available_p;
24723 glyph->face_id = it->face_id;
24724 glyph->u.ch = it->char_to_display;
24725 glyph->slice.img = null_glyph_slice;
24726 glyph->font_type = FONT_TYPE_UNKNOWN;
24727 if (it->bidi_p)
24728 {
24729 glyph->resolved_level = it->bidi_it.resolved_level;
24730 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24731 emacs_abort ();
24732 glyph->bidi_type = it->bidi_it.type;
24733 }
24734 else
24735 {
24736 glyph->resolved_level = 0;
24737 glyph->bidi_type = UNKNOWN_BT;
24738 }
24739 ++it->glyph_row->used[area];
24740 }
24741 else
24742 IT_EXPAND_MATRIX_WIDTH (it, area);
24743 }
24744
24745 /* Store one glyph for the composition IT->cmp_it.id in
24746 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24747 non-null. */
24748
24749 static void
24750 append_composite_glyph (struct it *it)
24751 {
24752 struct glyph *glyph;
24753 enum glyph_row_area area = it->area;
24754
24755 eassert (it->glyph_row);
24756
24757 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24758 if (glyph < it->glyph_row->glyphs[area + 1])
24759 {
24760 /* If the glyph row is reversed, we need to prepend the glyph
24761 rather than append it. */
24762 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24763 {
24764 struct glyph *g;
24765
24766 /* Make room for the new glyph. */
24767 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24768 g[1] = *g;
24769 glyph = it->glyph_row->glyphs[it->area];
24770 }
24771 glyph->charpos = it->cmp_it.charpos;
24772 glyph->object = it->object;
24773 glyph->pixel_width = it->pixel_width;
24774 glyph->ascent = it->ascent;
24775 glyph->descent = it->descent;
24776 glyph->voffset = it->voffset;
24777 glyph->type = COMPOSITE_GLYPH;
24778 if (it->cmp_it.ch < 0)
24779 {
24780 glyph->u.cmp.automatic = 0;
24781 glyph->u.cmp.id = it->cmp_it.id;
24782 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24783 }
24784 else
24785 {
24786 glyph->u.cmp.automatic = 1;
24787 glyph->u.cmp.id = it->cmp_it.id;
24788 glyph->slice.cmp.from = it->cmp_it.from;
24789 glyph->slice.cmp.to = it->cmp_it.to - 1;
24790 }
24791 glyph->avoid_cursor_p = it->avoid_cursor_p;
24792 glyph->multibyte_p = it->multibyte_p;
24793 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24794 {
24795 /* In R2L rows, the left and the right box edges need to be
24796 drawn in reverse direction. */
24797 glyph->right_box_line_p = it->start_of_box_run_p;
24798 glyph->left_box_line_p = it->end_of_box_run_p;
24799 }
24800 else
24801 {
24802 glyph->left_box_line_p = it->start_of_box_run_p;
24803 glyph->right_box_line_p = it->end_of_box_run_p;
24804 }
24805 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24806 || it->phys_descent > it->descent);
24807 glyph->padding_p = 0;
24808 glyph->glyph_not_available_p = 0;
24809 glyph->face_id = it->face_id;
24810 glyph->font_type = FONT_TYPE_UNKNOWN;
24811 if (it->bidi_p)
24812 {
24813 glyph->resolved_level = it->bidi_it.resolved_level;
24814 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24815 emacs_abort ();
24816 glyph->bidi_type = it->bidi_it.type;
24817 }
24818 ++it->glyph_row->used[area];
24819 }
24820 else
24821 IT_EXPAND_MATRIX_WIDTH (it, area);
24822 }
24823
24824
24825 /* Change IT->ascent and IT->height according to the setting of
24826 IT->voffset. */
24827
24828 static void
24829 take_vertical_position_into_account (struct it *it)
24830 {
24831 if (it->voffset)
24832 {
24833 if (it->voffset < 0)
24834 /* Increase the ascent so that we can display the text higher
24835 in the line. */
24836 it->ascent -= it->voffset;
24837 else
24838 /* Increase the descent so that we can display the text lower
24839 in the line. */
24840 it->descent += it->voffset;
24841 }
24842 }
24843
24844
24845 /* Produce glyphs/get display metrics for the image IT is loaded with.
24846 See the description of struct display_iterator in dispextern.h for
24847 an overview of struct display_iterator. */
24848
24849 static void
24850 produce_image_glyph (struct it *it)
24851 {
24852 struct image *img;
24853 struct face *face;
24854 int glyph_ascent, crop;
24855 struct glyph_slice slice;
24856
24857 eassert (it->what == IT_IMAGE);
24858
24859 face = FACE_FROM_ID (it->f, it->face_id);
24860 eassert (face);
24861 /* Make sure X resources of the face is loaded. */
24862 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24863
24864 if (it->image_id < 0)
24865 {
24866 /* Fringe bitmap. */
24867 it->ascent = it->phys_ascent = 0;
24868 it->descent = it->phys_descent = 0;
24869 it->pixel_width = 0;
24870 it->nglyphs = 0;
24871 return;
24872 }
24873
24874 img = IMAGE_FROM_ID (it->f, it->image_id);
24875 eassert (img);
24876 /* Make sure X resources of the image is loaded. */
24877 prepare_image_for_display (it->f, img);
24878
24879 slice.x = slice.y = 0;
24880 slice.width = img->width;
24881 slice.height = img->height;
24882
24883 if (INTEGERP (it->slice.x))
24884 slice.x = XINT (it->slice.x);
24885 else if (FLOATP (it->slice.x))
24886 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24887
24888 if (INTEGERP (it->slice.y))
24889 slice.y = XINT (it->slice.y);
24890 else if (FLOATP (it->slice.y))
24891 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24892
24893 if (INTEGERP (it->slice.width))
24894 slice.width = XINT (it->slice.width);
24895 else if (FLOATP (it->slice.width))
24896 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24897
24898 if (INTEGERP (it->slice.height))
24899 slice.height = XINT (it->slice.height);
24900 else if (FLOATP (it->slice.height))
24901 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24902
24903 if (slice.x >= img->width)
24904 slice.x = img->width;
24905 if (slice.y >= img->height)
24906 slice.y = img->height;
24907 if (slice.x + slice.width >= img->width)
24908 slice.width = img->width - slice.x;
24909 if (slice.y + slice.height > img->height)
24910 slice.height = img->height - slice.y;
24911
24912 if (slice.width == 0 || slice.height == 0)
24913 return;
24914
24915 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24916
24917 it->descent = slice.height - glyph_ascent;
24918 if (slice.y == 0)
24919 it->descent += img->vmargin;
24920 if (slice.y + slice.height == img->height)
24921 it->descent += img->vmargin;
24922 it->phys_descent = it->descent;
24923
24924 it->pixel_width = slice.width;
24925 if (slice.x == 0)
24926 it->pixel_width += img->hmargin;
24927 if (slice.x + slice.width == img->width)
24928 it->pixel_width += img->hmargin;
24929
24930 /* It's quite possible for images to have an ascent greater than
24931 their height, so don't get confused in that case. */
24932 if (it->descent < 0)
24933 it->descent = 0;
24934
24935 it->nglyphs = 1;
24936
24937 if (face->box != FACE_NO_BOX)
24938 {
24939 if (face->box_line_width > 0)
24940 {
24941 if (slice.y == 0)
24942 it->ascent += face->box_line_width;
24943 if (slice.y + slice.height == img->height)
24944 it->descent += face->box_line_width;
24945 }
24946
24947 if (it->start_of_box_run_p && slice.x == 0)
24948 it->pixel_width += eabs (face->box_line_width);
24949 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24950 it->pixel_width += eabs (face->box_line_width);
24951 }
24952
24953 take_vertical_position_into_account (it);
24954
24955 /* Automatically crop wide image glyphs at right edge so we can
24956 draw the cursor on same display row. */
24957 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24958 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24959 {
24960 it->pixel_width -= crop;
24961 slice.width -= crop;
24962 }
24963
24964 if (it->glyph_row)
24965 {
24966 struct glyph *glyph;
24967 enum glyph_row_area area = it->area;
24968
24969 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24970 if (glyph < it->glyph_row->glyphs[area + 1])
24971 {
24972 glyph->charpos = CHARPOS (it->position);
24973 glyph->object = it->object;
24974 glyph->pixel_width = it->pixel_width;
24975 glyph->ascent = glyph_ascent;
24976 glyph->descent = it->descent;
24977 glyph->voffset = it->voffset;
24978 glyph->type = IMAGE_GLYPH;
24979 glyph->avoid_cursor_p = it->avoid_cursor_p;
24980 glyph->multibyte_p = it->multibyte_p;
24981 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24982 {
24983 /* In R2L rows, the left and the right box edges need to be
24984 drawn in reverse direction. */
24985 glyph->right_box_line_p = it->start_of_box_run_p;
24986 glyph->left_box_line_p = it->end_of_box_run_p;
24987 }
24988 else
24989 {
24990 glyph->left_box_line_p = it->start_of_box_run_p;
24991 glyph->right_box_line_p = it->end_of_box_run_p;
24992 }
24993 glyph->overlaps_vertically_p = 0;
24994 glyph->padding_p = 0;
24995 glyph->glyph_not_available_p = 0;
24996 glyph->face_id = it->face_id;
24997 glyph->u.img_id = img->id;
24998 glyph->slice.img = slice;
24999 glyph->font_type = FONT_TYPE_UNKNOWN;
25000 if (it->bidi_p)
25001 {
25002 glyph->resolved_level = it->bidi_it.resolved_level;
25003 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25004 emacs_abort ();
25005 glyph->bidi_type = it->bidi_it.type;
25006 }
25007 ++it->glyph_row->used[area];
25008 }
25009 else
25010 IT_EXPAND_MATRIX_WIDTH (it, area);
25011 }
25012 }
25013
25014
25015 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25016 of the glyph, WIDTH and HEIGHT are the width and height of the
25017 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25018
25019 static void
25020 append_stretch_glyph (struct it *it, Lisp_Object object,
25021 int width, int height, int ascent)
25022 {
25023 struct glyph *glyph;
25024 enum glyph_row_area area = it->area;
25025
25026 eassert (ascent >= 0 && ascent <= height);
25027
25028 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25029 if (glyph < it->glyph_row->glyphs[area + 1])
25030 {
25031 /* If the glyph row is reversed, we need to prepend the glyph
25032 rather than append it. */
25033 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25034 {
25035 struct glyph *g;
25036
25037 /* Make room for the additional glyph. */
25038 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25039 g[1] = *g;
25040 glyph = it->glyph_row->glyphs[area];
25041 }
25042 glyph->charpos = CHARPOS (it->position);
25043 glyph->object = object;
25044 glyph->pixel_width = width;
25045 glyph->ascent = ascent;
25046 glyph->descent = height - ascent;
25047 glyph->voffset = it->voffset;
25048 glyph->type = STRETCH_GLYPH;
25049 glyph->avoid_cursor_p = it->avoid_cursor_p;
25050 glyph->multibyte_p = it->multibyte_p;
25051 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25052 {
25053 /* In R2L rows, the left and the right box edges need to be
25054 drawn in reverse direction. */
25055 glyph->right_box_line_p = it->start_of_box_run_p;
25056 glyph->left_box_line_p = it->end_of_box_run_p;
25057 }
25058 else
25059 {
25060 glyph->left_box_line_p = it->start_of_box_run_p;
25061 glyph->right_box_line_p = it->end_of_box_run_p;
25062 }
25063 glyph->overlaps_vertically_p = 0;
25064 glyph->padding_p = 0;
25065 glyph->glyph_not_available_p = 0;
25066 glyph->face_id = it->face_id;
25067 glyph->u.stretch.ascent = ascent;
25068 glyph->u.stretch.height = height;
25069 glyph->slice.img = null_glyph_slice;
25070 glyph->font_type = FONT_TYPE_UNKNOWN;
25071 if (it->bidi_p)
25072 {
25073 glyph->resolved_level = it->bidi_it.resolved_level;
25074 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25075 emacs_abort ();
25076 glyph->bidi_type = it->bidi_it.type;
25077 }
25078 else
25079 {
25080 glyph->resolved_level = 0;
25081 glyph->bidi_type = UNKNOWN_BT;
25082 }
25083 ++it->glyph_row->used[area];
25084 }
25085 else
25086 IT_EXPAND_MATRIX_WIDTH (it, area);
25087 }
25088
25089 #endif /* HAVE_WINDOW_SYSTEM */
25090
25091 /* Produce a stretch glyph for iterator IT. IT->object is the value
25092 of the glyph property displayed. The value must be a list
25093 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25094 being recognized:
25095
25096 1. `:width WIDTH' specifies that the space should be WIDTH *
25097 canonical char width wide. WIDTH may be an integer or floating
25098 point number.
25099
25100 2. `:relative-width FACTOR' specifies that the width of the stretch
25101 should be computed from the width of the first character having the
25102 `glyph' property, and should be FACTOR times that width.
25103
25104 3. `:align-to HPOS' specifies that the space should be wide enough
25105 to reach HPOS, a value in canonical character units.
25106
25107 Exactly one of the above pairs must be present.
25108
25109 4. `:height HEIGHT' specifies that the height of the stretch produced
25110 should be HEIGHT, measured in canonical character units.
25111
25112 5. `:relative-height FACTOR' specifies that the height of the
25113 stretch should be FACTOR times the height of the characters having
25114 the glyph property.
25115
25116 Either none or exactly one of 4 or 5 must be present.
25117
25118 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25119 of the stretch should be used for the ascent of the stretch.
25120 ASCENT must be in the range 0 <= ASCENT <= 100. */
25121
25122 void
25123 produce_stretch_glyph (struct it *it)
25124 {
25125 /* (space :width WIDTH :height HEIGHT ...) */
25126 Lisp_Object prop, plist;
25127 int width = 0, height = 0, align_to = -1;
25128 int zero_width_ok_p = 0;
25129 double tem;
25130 struct font *font = NULL;
25131
25132 #ifdef HAVE_WINDOW_SYSTEM
25133 int ascent = 0;
25134 int zero_height_ok_p = 0;
25135
25136 if (FRAME_WINDOW_P (it->f))
25137 {
25138 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25139 font = face->font ? face->font : FRAME_FONT (it->f);
25140 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25141 }
25142 #endif
25143
25144 /* List should start with `space'. */
25145 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25146 plist = XCDR (it->object);
25147
25148 /* Compute the width of the stretch. */
25149 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25150 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25151 {
25152 /* Absolute width `:width WIDTH' specified and valid. */
25153 zero_width_ok_p = 1;
25154 width = (int)tem;
25155 }
25156 #ifdef HAVE_WINDOW_SYSTEM
25157 else if (FRAME_WINDOW_P (it->f)
25158 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25159 {
25160 /* Relative width `:relative-width FACTOR' specified and valid.
25161 Compute the width of the characters having the `glyph'
25162 property. */
25163 struct it it2;
25164 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25165
25166 it2 = *it;
25167 if (it->multibyte_p)
25168 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25169 else
25170 {
25171 it2.c = it2.char_to_display = *p, it2.len = 1;
25172 if (! ASCII_CHAR_P (it2.c))
25173 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25174 }
25175
25176 it2.glyph_row = NULL;
25177 it2.what = IT_CHARACTER;
25178 x_produce_glyphs (&it2);
25179 width = NUMVAL (prop) * it2.pixel_width;
25180 }
25181 #endif /* HAVE_WINDOW_SYSTEM */
25182 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25183 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25184 {
25185 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25186 align_to = (align_to < 0
25187 ? 0
25188 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25189 else if (align_to < 0)
25190 align_to = window_box_left_offset (it->w, TEXT_AREA);
25191 width = max (0, (int)tem + align_to - it->current_x);
25192 zero_width_ok_p = 1;
25193 }
25194 else
25195 /* Nothing specified -> width defaults to canonical char width. */
25196 width = FRAME_COLUMN_WIDTH (it->f);
25197
25198 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25199 width = 1;
25200
25201 #ifdef HAVE_WINDOW_SYSTEM
25202 /* Compute height. */
25203 if (FRAME_WINDOW_P (it->f))
25204 {
25205 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25206 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25207 {
25208 height = (int)tem;
25209 zero_height_ok_p = 1;
25210 }
25211 else if (prop = Fplist_get (plist, QCrelative_height),
25212 NUMVAL (prop) > 0)
25213 height = FONT_HEIGHT (font) * NUMVAL (prop);
25214 else
25215 height = FONT_HEIGHT (font);
25216
25217 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25218 height = 1;
25219
25220 /* Compute percentage of height used for ascent. If
25221 `:ascent ASCENT' is present and valid, use that. Otherwise,
25222 derive the ascent from the font in use. */
25223 if (prop = Fplist_get (plist, QCascent),
25224 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25225 ascent = height * NUMVAL (prop) / 100.0;
25226 else if (!NILP (prop)
25227 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25228 ascent = min (max (0, (int)tem), height);
25229 else
25230 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25231 }
25232 else
25233 #endif /* HAVE_WINDOW_SYSTEM */
25234 height = 1;
25235
25236 if (width > 0 && it->line_wrap != TRUNCATE
25237 && it->current_x + width > it->last_visible_x)
25238 {
25239 width = it->last_visible_x - it->current_x;
25240 #ifdef HAVE_WINDOW_SYSTEM
25241 /* Subtract one more pixel from the stretch width, but only on
25242 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25243 width -= FRAME_WINDOW_P (it->f);
25244 #endif
25245 }
25246
25247 if (width > 0 && height > 0 && it->glyph_row)
25248 {
25249 Lisp_Object o_object = it->object;
25250 Lisp_Object object = it->stack[it->sp - 1].string;
25251 int n = width;
25252
25253 if (!STRINGP (object))
25254 object = it->w->contents;
25255 #ifdef HAVE_WINDOW_SYSTEM
25256 if (FRAME_WINDOW_P (it->f))
25257 append_stretch_glyph (it, object, width, height, ascent);
25258 else
25259 #endif
25260 {
25261 it->object = object;
25262 it->char_to_display = ' ';
25263 it->pixel_width = it->len = 1;
25264 while (n--)
25265 tty_append_glyph (it);
25266 it->object = o_object;
25267 }
25268 }
25269
25270 it->pixel_width = width;
25271 #ifdef HAVE_WINDOW_SYSTEM
25272 if (FRAME_WINDOW_P (it->f))
25273 {
25274 it->ascent = it->phys_ascent = ascent;
25275 it->descent = it->phys_descent = height - it->ascent;
25276 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25277 take_vertical_position_into_account (it);
25278 }
25279 else
25280 #endif
25281 it->nglyphs = width;
25282 }
25283
25284 /* Get information about special display element WHAT in an
25285 environment described by IT. WHAT is one of IT_TRUNCATION or
25286 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25287 non-null glyph_row member. This function ensures that fields like
25288 face_id, c, len of IT are left untouched. */
25289
25290 static void
25291 produce_special_glyphs (struct it *it, enum display_element_type what)
25292 {
25293 struct it temp_it;
25294 Lisp_Object gc;
25295 GLYPH glyph;
25296
25297 temp_it = *it;
25298 temp_it.object = make_number (0);
25299 memset (&temp_it.current, 0, sizeof temp_it.current);
25300
25301 if (what == IT_CONTINUATION)
25302 {
25303 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25304 if (it->bidi_it.paragraph_dir == R2L)
25305 SET_GLYPH_FROM_CHAR (glyph, '/');
25306 else
25307 SET_GLYPH_FROM_CHAR (glyph, '\\');
25308 if (it->dp
25309 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25310 {
25311 /* FIXME: Should we mirror GC for R2L lines? */
25312 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25313 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25314 }
25315 }
25316 else if (what == IT_TRUNCATION)
25317 {
25318 /* Truncation glyph. */
25319 SET_GLYPH_FROM_CHAR (glyph, '$');
25320 if (it->dp
25321 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25322 {
25323 /* FIXME: Should we mirror GC for R2L lines? */
25324 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25325 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25326 }
25327 }
25328 else
25329 emacs_abort ();
25330
25331 #ifdef HAVE_WINDOW_SYSTEM
25332 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25333 is turned off, we precede the truncation/continuation glyphs by a
25334 stretch glyph whose width is computed such that these special
25335 glyphs are aligned at the window margin, even when very different
25336 fonts are used in different glyph rows. */
25337 if (FRAME_WINDOW_P (temp_it.f)
25338 /* init_iterator calls this with it->glyph_row == NULL, and it
25339 wants only the pixel width of the truncation/continuation
25340 glyphs. */
25341 && temp_it.glyph_row
25342 /* insert_left_trunc_glyphs calls us at the beginning of the
25343 row, and it has its own calculation of the stretch glyph
25344 width. */
25345 && temp_it.glyph_row->used[TEXT_AREA] > 0
25346 && (temp_it.glyph_row->reversed_p
25347 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25348 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25349 {
25350 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25351
25352 if (stretch_width > 0)
25353 {
25354 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25355 struct font *font =
25356 face->font ? face->font : FRAME_FONT (temp_it.f);
25357 int stretch_ascent =
25358 (((temp_it.ascent + temp_it.descent)
25359 * FONT_BASE (font)) / FONT_HEIGHT (font));
25360
25361 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25362 temp_it.ascent + temp_it.descent,
25363 stretch_ascent);
25364 }
25365 }
25366 #endif
25367
25368 temp_it.dp = NULL;
25369 temp_it.what = IT_CHARACTER;
25370 temp_it.len = 1;
25371 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25372 temp_it.face_id = GLYPH_FACE (glyph);
25373 temp_it.len = CHAR_BYTES (temp_it.c);
25374
25375 PRODUCE_GLYPHS (&temp_it);
25376 it->pixel_width = temp_it.pixel_width;
25377 it->nglyphs = temp_it.pixel_width;
25378 }
25379
25380 #ifdef HAVE_WINDOW_SYSTEM
25381
25382 /* Calculate line-height and line-spacing properties.
25383 An integer value specifies explicit pixel value.
25384 A float value specifies relative value to current face height.
25385 A cons (float . face-name) specifies relative value to
25386 height of specified face font.
25387
25388 Returns height in pixels, or nil. */
25389
25390
25391 static Lisp_Object
25392 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25393 int boff, int override)
25394 {
25395 Lisp_Object face_name = Qnil;
25396 int ascent, descent, height;
25397
25398 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25399 return val;
25400
25401 if (CONSP (val))
25402 {
25403 face_name = XCAR (val);
25404 val = XCDR (val);
25405 if (!NUMBERP (val))
25406 val = make_number (1);
25407 if (NILP (face_name))
25408 {
25409 height = it->ascent + it->descent;
25410 goto scale;
25411 }
25412 }
25413
25414 if (NILP (face_name))
25415 {
25416 font = FRAME_FONT (it->f);
25417 boff = FRAME_BASELINE_OFFSET (it->f);
25418 }
25419 else if (EQ (face_name, Qt))
25420 {
25421 override = 0;
25422 }
25423 else
25424 {
25425 int face_id;
25426 struct face *face;
25427
25428 face_id = lookup_named_face (it->f, face_name, 0);
25429 if (face_id < 0)
25430 return make_number (-1);
25431
25432 face = FACE_FROM_ID (it->f, face_id);
25433 font = face->font;
25434 if (font == NULL)
25435 return make_number (-1);
25436 boff = font->baseline_offset;
25437 if (font->vertical_centering)
25438 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25439 }
25440
25441 ascent = FONT_BASE (font) + boff;
25442 descent = FONT_DESCENT (font) - boff;
25443
25444 if (override)
25445 {
25446 it->override_ascent = ascent;
25447 it->override_descent = descent;
25448 it->override_boff = boff;
25449 }
25450
25451 height = ascent + descent;
25452
25453 scale:
25454 if (FLOATP (val))
25455 height = (int)(XFLOAT_DATA (val) * height);
25456 else if (INTEGERP (val))
25457 height *= XINT (val);
25458
25459 return make_number (height);
25460 }
25461
25462
25463 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25464 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25465 and only if this is for a character for which no font was found.
25466
25467 If the display method (it->glyphless_method) is
25468 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25469 length of the acronym or the hexadecimal string, UPPER_XOFF and
25470 UPPER_YOFF are pixel offsets for the upper part of the string,
25471 LOWER_XOFF and LOWER_YOFF are for the lower part.
25472
25473 For the other display methods, LEN through LOWER_YOFF are zero. */
25474
25475 static void
25476 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25477 short upper_xoff, short upper_yoff,
25478 short lower_xoff, short lower_yoff)
25479 {
25480 struct glyph *glyph;
25481 enum glyph_row_area area = it->area;
25482
25483 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25484 if (glyph < it->glyph_row->glyphs[area + 1])
25485 {
25486 /* If the glyph row is reversed, we need to prepend the glyph
25487 rather than append it. */
25488 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25489 {
25490 struct glyph *g;
25491
25492 /* Make room for the additional glyph. */
25493 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25494 g[1] = *g;
25495 glyph = it->glyph_row->glyphs[area];
25496 }
25497 glyph->charpos = CHARPOS (it->position);
25498 glyph->object = it->object;
25499 glyph->pixel_width = it->pixel_width;
25500 glyph->ascent = it->ascent;
25501 glyph->descent = it->descent;
25502 glyph->voffset = it->voffset;
25503 glyph->type = GLYPHLESS_GLYPH;
25504 glyph->u.glyphless.method = it->glyphless_method;
25505 glyph->u.glyphless.for_no_font = for_no_font;
25506 glyph->u.glyphless.len = len;
25507 glyph->u.glyphless.ch = it->c;
25508 glyph->slice.glyphless.upper_xoff = upper_xoff;
25509 glyph->slice.glyphless.upper_yoff = upper_yoff;
25510 glyph->slice.glyphless.lower_xoff = lower_xoff;
25511 glyph->slice.glyphless.lower_yoff = lower_yoff;
25512 glyph->avoid_cursor_p = it->avoid_cursor_p;
25513 glyph->multibyte_p = it->multibyte_p;
25514 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25515 {
25516 /* In R2L rows, the left and the right box edges need to be
25517 drawn in reverse direction. */
25518 glyph->right_box_line_p = it->start_of_box_run_p;
25519 glyph->left_box_line_p = it->end_of_box_run_p;
25520 }
25521 else
25522 {
25523 glyph->left_box_line_p = it->start_of_box_run_p;
25524 glyph->right_box_line_p = it->end_of_box_run_p;
25525 }
25526 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25527 || it->phys_descent > it->descent);
25528 glyph->padding_p = 0;
25529 glyph->glyph_not_available_p = 0;
25530 glyph->face_id = face_id;
25531 glyph->font_type = FONT_TYPE_UNKNOWN;
25532 if (it->bidi_p)
25533 {
25534 glyph->resolved_level = it->bidi_it.resolved_level;
25535 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25536 emacs_abort ();
25537 glyph->bidi_type = it->bidi_it.type;
25538 }
25539 ++it->glyph_row->used[area];
25540 }
25541 else
25542 IT_EXPAND_MATRIX_WIDTH (it, area);
25543 }
25544
25545
25546 /* Produce a glyph for a glyphless character for iterator IT.
25547 IT->glyphless_method specifies which method to use for displaying
25548 the character. See the description of enum
25549 glyphless_display_method in dispextern.h for the detail.
25550
25551 FOR_NO_FONT is nonzero if and only if this is for a character for
25552 which no font was found. ACRONYM, if non-nil, is an acronym string
25553 for the character. */
25554
25555 static void
25556 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25557 {
25558 int face_id;
25559 struct face *face;
25560 struct font *font;
25561 int base_width, base_height, width, height;
25562 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25563 int len;
25564
25565 /* Get the metrics of the base font. We always refer to the current
25566 ASCII face. */
25567 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25568 font = face->font ? face->font : FRAME_FONT (it->f);
25569 it->ascent = FONT_BASE (font) + font->baseline_offset;
25570 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25571 base_height = it->ascent + it->descent;
25572 base_width = font->average_width;
25573
25574 face_id = merge_glyphless_glyph_face (it);
25575
25576 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25577 {
25578 it->pixel_width = THIN_SPACE_WIDTH;
25579 len = 0;
25580 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25581 }
25582 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25583 {
25584 width = CHAR_WIDTH (it->c);
25585 if (width == 0)
25586 width = 1;
25587 else if (width > 4)
25588 width = 4;
25589 it->pixel_width = base_width * width;
25590 len = 0;
25591 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25592 }
25593 else
25594 {
25595 char buf[7];
25596 const char *str;
25597 unsigned int code[6];
25598 int upper_len;
25599 int ascent, descent;
25600 struct font_metrics metrics_upper, metrics_lower;
25601
25602 face = FACE_FROM_ID (it->f, face_id);
25603 font = face->font ? face->font : FRAME_FONT (it->f);
25604 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25605
25606 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25607 {
25608 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25609 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25610 if (CONSP (acronym))
25611 acronym = XCAR (acronym);
25612 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25613 }
25614 else
25615 {
25616 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25617 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25618 str = buf;
25619 }
25620 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
25621 code[len] = font->driver->encode_char (font, str[len]);
25622 upper_len = (len + 1) / 2;
25623 font->driver->text_extents (font, code, upper_len,
25624 &metrics_upper);
25625 font->driver->text_extents (font, code + upper_len, len - upper_len,
25626 &metrics_lower);
25627
25628
25629
25630 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25631 width = max (metrics_upper.width, metrics_lower.width) + 4;
25632 upper_xoff = upper_yoff = 2; /* the typical case */
25633 if (base_width >= width)
25634 {
25635 /* Align the upper to the left, the lower to the right. */
25636 it->pixel_width = base_width;
25637 lower_xoff = base_width - 2 - metrics_lower.width;
25638 }
25639 else
25640 {
25641 /* Center the shorter one. */
25642 it->pixel_width = width;
25643 if (metrics_upper.width >= metrics_lower.width)
25644 lower_xoff = (width - metrics_lower.width) / 2;
25645 else
25646 {
25647 /* FIXME: This code doesn't look right. It formerly was
25648 missing the "lower_xoff = 0;", which couldn't have
25649 been right since it left lower_xoff uninitialized. */
25650 lower_xoff = 0;
25651 upper_xoff = (width - metrics_upper.width) / 2;
25652 }
25653 }
25654
25655 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25656 top, bottom, and between upper and lower strings. */
25657 height = (metrics_upper.ascent + metrics_upper.descent
25658 + metrics_lower.ascent + metrics_lower.descent) + 5;
25659 /* Center vertically.
25660 H:base_height, D:base_descent
25661 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25662
25663 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25664 descent = D - H/2 + h/2;
25665 lower_yoff = descent - 2 - ld;
25666 upper_yoff = lower_yoff - la - 1 - ud; */
25667 ascent = - (it->descent - (base_height + height + 1) / 2);
25668 descent = it->descent - (base_height - height) / 2;
25669 lower_yoff = descent - 2 - metrics_lower.descent;
25670 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25671 - metrics_upper.descent);
25672 /* Don't make the height shorter than the base height. */
25673 if (height > base_height)
25674 {
25675 it->ascent = ascent;
25676 it->descent = descent;
25677 }
25678 }
25679
25680 it->phys_ascent = it->ascent;
25681 it->phys_descent = it->descent;
25682 if (it->glyph_row)
25683 append_glyphless_glyph (it, face_id, for_no_font, len,
25684 upper_xoff, upper_yoff,
25685 lower_xoff, lower_yoff);
25686 it->nglyphs = 1;
25687 take_vertical_position_into_account (it);
25688 }
25689
25690
25691 /* RIF:
25692 Produce glyphs/get display metrics for the display element IT is
25693 loaded with. See the description of struct it in dispextern.h
25694 for an overview of struct it. */
25695
25696 void
25697 x_produce_glyphs (struct it *it)
25698 {
25699 int extra_line_spacing = it->extra_line_spacing;
25700
25701 it->glyph_not_available_p = 0;
25702
25703 if (it->what == IT_CHARACTER)
25704 {
25705 XChar2b char2b;
25706 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25707 struct font *font = face->font;
25708 struct font_metrics *pcm = NULL;
25709 int boff; /* Baseline offset. */
25710
25711 if (font == NULL)
25712 {
25713 /* When no suitable font is found, display this character by
25714 the method specified in the first extra slot of
25715 Vglyphless_char_display. */
25716 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25717
25718 eassert (it->what == IT_GLYPHLESS);
25719 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25720 goto done;
25721 }
25722
25723 boff = font->baseline_offset;
25724 if (font->vertical_centering)
25725 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25726
25727 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25728 {
25729 int stretched_p;
25730
25731 it->nglyphs = 1;
25732
25733 if (it->override_ascent >= 0)
25734 {
25735 it->ascent = it->override_ascent;
25736 it->descent = it->override_descent;
25737 boff = it->override_boff;
25738 }
25739 else
25740 {
25741 it->ascent = FONT_BASE (font) + boff;
25742 it->descent = FONT_DESCENT (font) - boff;
25743 }
25744
25745 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25746 {
25747 pcm = get_per_char_metric (font, &char2b);
25748 if (pcm->width == 0
25749 && pcm->rbearing == 0 && pcm->lbearing == 0)
25750 pcm = NULL;
25751 }
25752
25753 if (pcm)
25754 {
25755 it->phys_ascent = pcm->ascent + boff;
25756 it->phys_descent = pcm->descent - boff;
25757 it->pixel_width = pcm->width;
25758 }
25759 else
25760 {
25761 it->glyph_not_available_p = 1;
25762 it->phys_ascent = it->ascent;
25763 it->phys_descent = it->descent;
25764 it->pixel_width = font->space_width;
25765 }
25766
25767 if (it->constrain_row_ascent_descent_p)
25768 {
25769 if (it->descent > it->max_descent)
25770 {
25771 it->ascent += it->descent - it->max_descent;
25772 it->descent = it->max_descent;
25773 }
25774 if (it->ascent > it->max_ascent)
25775 {
25776 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25777 it->ascent = it->max_ascent;
25778 }
25779 it->phys_ascent = min (it->phys_ascent, it->ascent);
25780 it->phys_descent = min (it->phys_descent, it->descent);
25781 extra_line_spacing = 0;
25782 }
25783
25784 /* If this is a space inside a region of text with
25785 `space-width' property, change its width. */
25786 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25787 if (stretched_p)
25788 it->pixel_width *= XFLOATINT (it->space_width);
25789
25790 /* If face has a box, add the box thickness to the character
25791 height. If character has a box line to the left and/or
25792 right, add the box line width to the character's width. */
25793 if (face->box != FACE_NO_BOX)
25794 {
25795 int thick = face->box_line_width;
25796
25797 if (thick > 0)
25798 {
25799 it->ascent += thick;
25800 it->descent += thick;
25801 }
25802 else
25803 thick = -thick;
25804
25805 if (it->start_of_box_run_p)
25806 it->pixel_width += thick;
25807 if (it->end_of_box_run_p)
25808 it->pixel_width += thick;
25809 }
25810
25811 /* If face has an overline, add the height of the overline
25812 (1 pixel) and a 1 pixel margin to the character height. */
25813 if (face->overline_p)
25814 it->ascent += overline_margin;
25815
25816 if (it->constrain_row_ascent_descent_p)
25817 {
25818 if (it->ascent > it->max_ascent)
25819 it->ascent = it->max_ascent;
25820 if (it->descent > it->max_descent)
25821 it->descent = it->max_descent;
25822 }
25823
25824 take_vertical_position_into_account (it);
25825
25826 /* If we have to actually produce glyphs, do it. */
25827 if (it->glyph_row)
25828 {
25829 if (stretched_p)
25830 {
25831 /* Translate a space with a `space-width' property
25832 into a stretch glyph. */
25833 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25834 / FONT_HEIGHT (font));
25835 append_stretch_glyph (it, it->object, it->pixel_width,
25836 it->ascent + it->descent, ascent);
25837 }
25838 else
25839 append_glyph (it);
25840
25841 /* If characters with lbearing or rbearing are displayed
25842 in this line, record that fact in a flag of the
25843 glyph row. This is used to optimize X output code. */
25844 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25845 it->glyph_row->contains_overlapping_glyphs_p = 1;
25846 }
25847 if (! stretched_p && it->pixel_width == 0)
25848 /* We assure that all visible glyphs have at least 1-pixel
25849 width. */
25850 it->pixel_width = 1;
25851 }
25852 else if (it->char_to_display == '\n')
25853 {
25854 /* A newline has no width, but we need the height of the
25855 line. But if previous part of the line sets a height,
25856 don't increase that height. */
25857
25858 Lisp_Object height;
25859 Lisp_Object total_height = Qnil;
25860
25861 it->override_ascent = -1;
25862 it->pixel_width = 0;
25863 it->nglyphs = 0;
25864
25865 height = get_it_property (it, Qline_height);
25866 /* Split (line-height total-height) list. */
25867 if (CONSP (height)
25868 && CONSP (XCDR (height))
25869 && NILP (XCDR (XCDR (height))))
25870 {
25871 total_height = XCAR (XCDR (height));
25872 height = XCAR (height);
25873 }
25874 height = calc_line_height_property (it, height, font, boff, 1);
25875
25876 if (it->override_ascent >= 0)
25877 {
25878 it->ascent = it->override_ascent;
25879 it->descent = it->override_descent;
25880 boff = it->override_boff;
25881 }
25882 else
25883 {
25884 it->ascent = FONT_BASE (font) + boff;
25885 it->descent = FONT_DESCENT (font) - boff;
25886 }
25887
25888 if (EQ (height, Qt))
25889 {
25890 if (it->descent > it->max_descent)
25891 {
25892 it->ascent += it->descent - it->max_descent;
25893 it->descent = it->max_descent;
25894 }
25895 if (it->ascent > it->max_ascent)
25896 {
25897 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25898 it->ascent = it->max_ascent;
25899 }
25900 it->phys_ascent = min (it->phys_ascent, it->ascent);
25901 it->phys_descent = min (it->phys_descent, it->descent);
25902 it->constrain_row_ascent_descent_p = 1;
25903 extra_line_spacing = 0;
25904 }
25905 else
25906 {
25907 Lisp_Object spacing;
25908
25909 it->phys_ascent = it->ascent;
25910 it->phys_descent = it->descent;
25911
25912 if ((it->max_ascent > 0 || it->max_descent > 0)
25913 && face->box != FACE_NO_BOX
25914 && face->box_line_width > 0)
25915 {
25916 it->ascent += face->box_line_width;
25917 it->descent += face->box_line_width;
25918 }
25919 if (!NILP (height)
25920 && XINT (height) > it->ascent + it->descent)
25921 it->ascent = XINT (height) - it->descent;
25922
25923 if (!NILP (total_height))
25924 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25925 else
25926 {
25927 spacing = get_it_property (it, Qline_spacing);
25928 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25929 }
25930 if (INTEGERP (spacing))
25931 {
25932 extra_line_spacing = XINT (spacing);
25933 if (!NILP (total_height))
25934 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25935 }
25936 }
25937 }
25938 else /* i.e. (it->char_to_display == '\t') */
25939 {
25940 if (font->space_width > 0)
25941 {
25942 int tab_width = it->tab_width * font->space_width;
25943 int x = it->current_x + it->continuation_lines_width;
25944 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25945
25946 /* If the distance from the current position to the next tab
25947 stop is less than a space character width, use the
25948 tab stop after that. */
25949 if (next_tab_x - x < font->space_width)
25950 next_tab_x += tab_width;
25951
25952 it->pixel_width = next_tab_x - x;
25953 it->nglyphs = 1;
25954 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25955 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25956
25957 if (it->glyph_row)
25958 {
25959 append_stretch_glyph (it, it->object, it->pixel_width,
25960 it->ascent + it->descent, it->ascent);
25961 }
25962 }
25963 else
25964 {
25965 it->pixel_width = 0;
25966 it->nglyphs = 1;
25967 }
25968 }
25969 }
25970 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25971 {
25972 /* A static composition.
25973
25974 Note: A composition is represented as one glyph in the
25975 glyph matrix. There are no padding glyphs.
25976
25977 Important note: pixel_width, ascent, and descent are the
25978 values of what is drawn by draw_glyphs (i.e. the values of
25979 the overall glyphs composed). */
25980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25981 int boff; /* baseline offset */
25982 struct composition *cmp = composition_table[it->cmp_it.id];
25983 int glyph_len = cmp->glyph_len;
25984 struct font *font = face->font;
25985
25986 it->nglyphs = 1;
25987
25988 /* If we have not yet calculated pixel size data of glyphs of
25989 the composition for the current face font, calculate them
25990 now. Theoretically, we have to check all fonts for the
25991 glyphs, but that requires much time and memory space. So,
25992 here we check only the font of the first glyph. This may
25993 lead to incorrect display, but it's very rare, and C-l
25994 (recenter-top-bottom) can correct the display anyway. */
25995 if (! cmp->font || cmp->font != font)
25996 {
25997 /* Ascent and descent of the font of the first character
25998 of this composition (adjusted by baseline offset).
25999 Ascent and descent of overall glyphs should not be less
26000 than these, respectively. */
26001 int font_ascent, font_descent, font_height;
26002 /* Bounding box of the overall glyphs. */
26003 int leftmost, rightmost, lowest, highest;
26004 int lbearing, rbearing;
26005 int i, width, ascent, descent;
26006 int left_padded = 0, right_padded = 0;
26007 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26008 XChar2b char2b;
26009 struct font_metrics *pcm;
26010 int font_not_found_p;
26011 ptrdiff_t pos;
26012
26013 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26014 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26015 break;
26016 if (glyph_len < cmp->glyph_len)
26017 right_padded = 1;
26018 for (i = 0; i < glyph_len; i++)
26019 {
26020 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26021 break;
26022 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26023 }
26024 if (i > 0)
26025 left_padded = 1;
26026
26027 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26028 : IT_CHARPOS (*it));
26029 /* If no suitable font is found, use the default font. */
26030 font_not_found_p = font == NULL;
26031 if (font_not_found_p)
26032 {
26033 face = face->ascii_face;
26034 font = face->font;
26035 }
26036 boff = font->baseline_offset;
26037 if (font->vertical_centering)
26038 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26039 font_ascent = FONT_BASE (font) + boff;
26040 font_descent = FONT_DESCENT (font) - boff;
26041 font_height = FONT_HEIGHT (font);
26042
26043 cmp->font = font;
26044
26045 pcm = NULL;
26046 if (! font_not_found_p)
26047 {
26048 get_char_face_and_encoding (it->f, c, it->face_id,
26049 &char2b, 0);
26050 pcm = get_per_char_metric (font, &char2b);
26051 }
26052
26053 /* Initialize the bounding box. */
26054 if (pcm)
26055 {
26056 width = cmp->glyph_len > 0 ? pcm->width : 0;
26057 ascent = pcm->ascent;
26058 descent = pcm->descent;
26059 lbearing = pcm->lbearing;
26060 rbearing = pcm->rbearing;
26061 }
26062 else
26063 {
26064 width = cmp->glyph_len > 0 ? font->space_width : 0;
26065 ascent = FONT_BASE (font);
26066 descent = FONT_DESCENT (font);
26067 lbearing = 0;
26068 rbearing = width;
26069 }
26070
26071 rightmost = width;
26072 leftmost = 0;
26073 lowest = - descent + boff;
26074 highest = ascent + boff;
26075
26076 if (! font_not_found_p
26077 && font->default_ascent
26078 && CHAR_TABLE_P (Vuse_default_ascent)
26079 && !NILP (Faref (Vuse_default_ascent,
26080 make_number (it->char_to_display))))
26081 highest = font->default_ascent + boff;
26082
26083 /* Draw the first glyph at the normal position. It may be
26084 shifted to right later if some other glyphs are drawn
26085 at the left. */
26086 cmp->offsets[i * 2] = 0;
26087 cmp->offsets[i * 2 + 1] = boff;
26088 cmp->lbearing = lbearing;
26089 cmp->rbearing = rbearing;
26090
26091 /* Set cmp->offsets for the remaining glyphs. */
26092 for (i++; i < glyph_len; i++)
26093 {
26094 int left, right, btm, top;
26095 int ch = COMPOSITION_GLYPH (cmp, i);
26096 int face_id;
26097 struct face *this_face;
26098
26099 if (ch == '\t')
26100 ch = ' ';
26101 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26102 this_face = FACE_FROM_ID (it->f, face_id);
26103 font = this_face->font;
26104
26105 if (font == NULL)
26106 pcm = NULL;
26107 else
26108 {
26109 get_char_face_and_encoding (it->f, ch, face_id,
26110 &char2b, 0);
26111 pcm = get_per_char_metric (font, &char2b);
26112 }
26113 if (! pcm)
26114 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26115 else
26116 {
26117 width = pcm->width;
26118 ascent = pcm->ascent;
26119 descent = pcm->descent;
26120 lbearing = pcm->lbearing;
26121 rbearing = pcm->rbearing;
26122 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26123 {
26124 /* Relative composition with or without
26125 alternate chars. */
26126 left = (leftmost + rightmost - width) / 2;
26127 btm = - descent + boff;
26128 if (font->relative_compose
26129 && (! CHAR_TABLE_P (Vignore_relative_composition)
26130 || NILP (Faref (Vignore_relative_composition,
26131 make_number (ch)))))
26132 {
26133
26134 if (- descent >= font->relative_compose)
26135 /* One extra pixel between two glyphs. */
26136 btm = highest + 1;
26137 else if (ascent <= 0)
26138 /* One extra pixel between two glyphs. */
26139 btm = lowest - 1 - ascent - descent;
26140 }
26141 }
26142 else
26143 {
26144 /* A composition rule is specified by an integer
26145 value that encodes global and new reference
26146 points (GREF and NREF). GREF and NREF are
26147 specified by numbers as below:
26148
26149 0---1---2 -- ascent
26150 | |
26151 | |
26152 | |
26153 9--10--11 -- center
26154 | |
26155 ---3---4---5--- baseline
26156 | |
26157 6---7---8 -- descent
26158 */
26159 int rule = COMPOSITION_RULE (cmp, i);
26160 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26161
26162 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26163 grefx = gref % 3, nrefx = nref % 3;
26164 grefy = gref / 3, nrefy = nref / 3;
26165 if (xoff)
26166 xoff = font_height * (xoff - 128) / 256;
26167 if (yoff)
26168 yoff = font_height * (yoff - 128) / 256;
26169
26170 left = (leftmost
26171 + grefx * (rightmost - leftmost) / 2
26172 - nrefx * width / 2
26173 + xoff);
26174
26175 btm = ((grefy == 0 ? highest
26176 : grefy == 1 ? 0
26177 : grefy == 2 ? lowest
26178 : (highest + lowest) / 2)
26179 - (nrefy == 0 ? ascent + descent
26180 : nrefy == 1 ? descent - boff
26181 : nrefy == 2 ? 0
26182 : (ascent + descent) / 2)
26183 + yoff);
26184 }
26185
26186 cmp->offsets[i * 2] = left;
26187 cmp->offsets[i * 2 + 1] = btm + descent;
26188
26189 /* Update the bounding box of the overall glyphs. */
26190 if (width > 0)
26191 {
26192 right = left + width;
26193 if (left < leftmost)
26194 leftmost = left;
26195 if (right > rightmost)
26196 rightmost = right;
26197 }
26198 top = btm + descent + ascent;
26199 if (top > highest)
26200 highest = top;
26201 if (btm < lowest)
26202 lowest = btm;
26203
26204 if (cmp->lbearing > left + lbearing)
26205 cmp->lbearing = left + lbearing;
26206 if (cmp->rbearing < left + rbearing)
26207 cmp->rbearing = left + rbearing;
26208 }
26209 }
26210
26211 /* If there are glyphs whose x-offsets are negative,
26212 shift all glyphs to the right and make all x-offsets
26213 non-negative. */
26214 if (leftmost < 0)
26215 {
26216 for (i = 0; i < cmp->glyph_len; i++)
26217 cmp->offsets[i * 2] -= leftmost;
26218 rightmost -= leftmost;
26219 cmp->lbearing -= leftmost;
26220 cmp->rbearing -= leftmost;
26221 }
26222
26223 if (left_padded && cmp->lbearing < 0)
26224 {
26225 for (i = 0; i < cmp->glyph_len; i++)
26226 cmp->offsets[i * 2] -= cmp->lbearing;
26227 rightmost -= cmp->lbearing;
26228 cmp->rbearing -= cmp->lbearing;
26229 cmp->lbearing = 0;
26230 }
26231 if (right_padded && rightmost < cmp->rbearing)
26232 {
26233 rightmost = cmp->rbearing;
26234 }
26235
26236 cmp->pixel_width = rightmost;
26237 cmp->ascent = highest;
26238 cmp->descent = - lowest;
26239 if (cmp->ascent < font_ascent)
26240 cmp->ascent = font_ascent;
26241 if (cmp->descent < font_descent)
26242 cmp->descent = font_descent;
26243 }
26244
26245 if (it->glyph_row
26246 && (cmp->lbearing < 0
26247 || cmp->rbearing > cmp->pixel_width))
26248 it->glyph_row->contains_overlapping_glyphs_p = 1;
26249
26250 it->pixel_width = cmp->pixel_width;
26251 it->ascent = it->phys_ascent = cmp->ascent;
26252 it->descent = it->phys_descent = cmp->descent;
26253 if (face->box != FACE_NO_BOX)
26254 {
26255 int thick = face->box_line_width;
26256
26257 if (thick > 0)
26258 {
26259 it->ascent += thick;
26260 it->descent += thick;
26261 }
26262 else
26263 thick = - thick;
26264
26265 if (it->start_of_box_run_p)
26266 it->pixel_width += thick;
26267 if (it->end_of_box_run_p)
26268 it->pixel_width += thick;
26269 }
26270
26271 /* If face has an overline, add the height of the overline
26272 (1 pixel) and a 1 pixel margin to the character height. */
26273 if (face->overline_p)
26274 it->ascent += overline_margin;
26275
26276 take_vertical_position_into_account (it);
26277 if (it->ascent < 0)
26278 it->ascent = 0;
26279 if (it->descent < 0)
26280 it->descent = 0;
26281
26282 if (it->glyph_row && cmp->glyph_len > 0)
26283 append_composite_glyph (it);
26284 }
26285 else if (it->what == IT_COMPOSITION)
26286 {
26287 /* A dynamic (automatic) composition. */
26288 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26289 Lisp_Object gstring;
26290 struct font_metrics metrics;
26291
26292 it->nglyphs = 1;
26293
26294 gstring = composition_gstring_from_id (it->cmp_it.id);
26295 it->pixel_width
26296 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26297 &metrics);
26298 if (it->glyph_row
26299 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26300 it->glyph_row->contains_overlapping_glyphs_p = 1;
26301 it->ascent = it->phys_ascent = metrics.ascent;
26302 it->descent = it->phys_descent = metrics.descent;
26303 if (face->box != FACE_NO_BOX)
26304 {
26305 int thick = face->box_line_width;
26306
26307 if (thick > 0)
26308 {
26309 it->ascent += thick;
26310 it->descent += thick;
26311 }
26312 else
26313 thick = - thick;
26314
26315 if (it->start_of_box_run_p)
26316 it->pixel_width += thick;
26317 if (it->end_of_box_run_p)
26318 it->pixel_width += thick;
26319 }
26320 /* If face has an overline, add the height of the overline
26321 (1 pixel) and a 1 pixel margin to the character height. */
26322 if (face->overline_p)
26323 it->ascent += overline_margin;
26324 take_vertical_position_into_account (it);
26325 if (it->ascent < 0)
26326 it->ascent = 0;
26327 if (it->descent < 0)
26328 it->descent = 0;
26329
26330 if (it->glyph_row)
26331 append_composite_glyph (it);
26332 }
26333 else if (it->what == IT_GLYPHLESS)
26334 produce_glyphless_glyph (it, 0, Qnil);
26335 else if (it->what == IT_IMAGE)
26336 produce_image_glyph (it);
26337 else if (it->what == IT_STRETCH)
26338 produce_stretch_glyph (it);
26339
26340 done:
26341 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26342 because this isn't true for images with `:ascent 100'. */
26343 eassert (it->ascent >= 0 && it->descent >= 0);
26344 if (it->area == TEXT_AREA)
26345 it->current_x += it->pixel_width;
26346
26347 if (extra_line_spacing > 0)
26348 {
26349 it->descent += extra_line_spacing;
26350 if (extra_line_spacing > it->max_extra_line_spacing)
26351 it->max_extra_line_spacing = extra_line_spacing;
26352 }
26353
26354 it->max_ascent = max (it->max_ascent, it->ascent);
26355 it->max_descent = max (it->max_descent, it->descent);
26356 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26357 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26358 }
26359
26360 /* EXPORT for RIF:
26361 Output LEN glyphs starting at START at the nominal cursor position.
26362 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26363 being updated, and UPDATED_AREA is the area of that row being updated. */
26364
26365 void
26366 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26367 struct glyph *start, enum glyph_row_area updated_area, int len)
26368 {
26369 int x, hpos, chpos = w->phys_cursor.hpos;
26370
26371 eassert (updated_row);
26372 /* When the window is hscrolled, cursor hpos can legitimately be out
26373 of bounds, but we draw the cursor at the corresponding window
26374 margin in that case. */
26375 if (!updated_row->reversed_p && chpos < 0)
26376 chpos = 0;
26377 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26378 chpos = updated_row->used[TEXT_AREA] - 1;
26379
26380 block_input ();
26381
26382 /* Write glyphs. */
26383
26384 hpos = start - updated_row->glyphs[updated_area];
26385 x = draw_glyphs (w, w->output_cursor.x,
26386 updated_row, updated_area,
26387 hpos, hpos + len,
26388 DRAW_NORMAL_TEXT, 0);
26389
26390 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26391 if (updated_area == TEXT_AREA
26392 && w->phys_cursor_on_p
26393 && w->phys_cursor.vpos == w->output_cursor.vpos
26394 && chpos >= hpos
26395 && chpos < hpos + len)
26396 w->phys_cursor_on_p = 0;
26397
26398 unblock_input ();
26399
26400 /* Advance the output cursor. */
26401 w->output_cursor.hpos += len;
26402 w->output_cursor.x = x;
26403 }
26404
26405
26406 /* EXPORT for RIF:
26407 Insert LEN glyphs from START at the nominal cursor position. */
26408
26409 void
26410 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26411 struct glyph *start, enum glyph_row_area updated_area, int len)
26412 {
26413 struct frame *f;
26414 int line_height, shift_by_width, shifted_region_width;
26415 struct glyph_row *row;
26416 struct glyph *glyph;
26417 int frame_x, frame_y;
26418 ptrdiff_t hpos;
26419
26420 eassert (updated_row);
26421 block_input ();
26422 f = XFRAME (WINDOW_FRAME (w));
26423
26424 /* Get the height of the line we are in. */
26425 row = updated_row;
26426 line_height = row->height;
26427
26428 /* Get the width of the glyphs to insert. */
26429 shift_by_width = 0;
26430 for (glyph = start; glyph < start + len; ++glyph)
26431 shift_by_width += glyph->pixel_width;
26432
26433 /* Get the width of the region to shift right. */
26434 shifted_region_width = (window_box_width (w, updated_area)
26435 - w->output_cursor.x
26436 - shift_by_width);
26437
26438 /* Shift right. */
26439 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26440 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26441
26442 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26443 line_height, shift_by_width);
26444
26445 /* Write the glyphs. */
26446 hpos = start - row->glyphs[updated_area];
26447 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26448 hpos, hpos + len,
26449 DRAW_NORMAL_TEXT, 0);
26450
26451 /* Advance the output cursor. */
26452 w->output_cursor.hpos += len;
26453 w->output_cursor.x += shift_by_width;
26454 unblock_input ();
26455 }
26456
26457
26458 /* EXPORT for RIF:
26459 Erase the current text line from the nominal cursor position
26460 (inclusive) to pixel column TO_X (exclusive). The idea is that
26461 everything from TO_X onward is already erased.
26462
26463 TO_X is a pixel position relative to UPDATED_AREA of currently
26464 updated window W. TO_X == -1 means clear to the end of this area. */
26465
26466 void
26467 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26468 enum glyph_row_area updated_area, int to_x)
26469 {
26470 struct frame *f;
26471 int max_x, min_y, max_y;
26472 int from_x, from_y, to_y;
26473
26474 eassert (updated_row);
26475 f = XFRAME (w->frame);
26476
26477 if (updated_row->full_width_p)
26478 max_x = (WINDOW_PIXEL_WIDTH (w)
26479 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26480 else
26481 max_x = window_box_width (w, updated_area);
26482 max_y = window_text_bottom_y (w);
26483
26484 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26485 of window. For TO_X > 0, truncate to end of drawing area. */
26486 if (to_x == 0)
26487 return;
26488 else if (to_x < 0)
26489 to_x = max_x;
26490 else
26491 to_x = min (to_x, max_x);
26492
26493 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26494
26495 /* Notice if the cursor will be cleared by this operation. */
26496 if (!updated_row->full_width_p)
26497 notice_overwritten_cursor (w, updated_area,
26498 w->output_cursor.x, -1,
26499 updated_row->y,
26500 MATRIX_ROW_BOTTOM_Y (updated_row));
26501
26502 from_x = w->output_cursor.x;
26503
26504 /* Translate to frame coordinates. */
26505 if (updated_row->full_width_p)
26506 {
26507 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26508 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26509 }
26510 else
26511 {
26512 int area_left = window_box_left (w, updated_area);
26513 from_x += area_left;
26514 to_x += area_left;
26515 }
26516
26517 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26518 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26519 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26520
26521 /* Prevent inadvertently clearing to end of the X window. */
26522 if (to_x > from_x && to_y > from_y)
26523 {
26524 block_input ();
26525 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26526 to_x - from_x, to_y - from_y);
26527 unblock_input ();
26528 }
26529 }
26530
26531 #endif /* HAVE_WINDOW_SYSTEM */
26532
26533
26534 \f
26535 /***********************************************************************
26536 Cursor types
26537 ***********************************************************************/
26538
26539 /* Value is the internal representation of the specified cursor type
26540 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26541 of the bar cursor. */
26542
26543 static enum text_cursor_kinds
26544 get_specified_cursor_type (Lisp_Object arg, int *width)
26545 {
26546 enum text_cursor_kinds type;
26547
26548 if (NILP (arg))
26549 return NO_CURSOR;
26550
26551 if (EQ (arg, Qbox))
26552 return FILLED_BOX_CURSOR;
26553
26554 if (EQ (arg, Qhollow))
26555 return HOLLOW_BOX_CURSOR;
26556
26557 if (EQ (arg, Qbar))
26558 {
26559 *width = 2;
26560 return BAR_CURSOR;
26561 }
26562
26563 if (CONSP (arg)
26564 && EQ (XCAR (arg), Qbar)
26565 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26566 {
26567 *width = XINT (XCDR (arg));
26568 return BAR_CURSOR;
26569 }
26570
26571 if (EQ (arg, Qhbar))
26572 {
26573 *width = 2;
26574 return HBAR_CURSOR;
26575 }
26576
26577 if (CONSP (arg)
26578 && EQ (XCAR (arg), Qhbar)
26579 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26580 {
26581 *width = XINT (XCDR (arg));
26582 return HBAR_CURSOR;
26583 }
26584
26585 /* Treat anything unknown as "hollow box cursor".
26586 It was bad to signal an error; people have trouble fixing
26587 .Xdefaults with Emacs, when it has something bad in it. */
26588 type = HOLLOW_BOX_CURSOR;
26589
26590 return type;
26591 }
26592
26593 /* Set the default cursor types for specified frame. */
26594 void
26595 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26596 {
26597 int width = 1;
26598 Lisp_Object tem;
26599
26600 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26601 FRAME_CURSOR_WIDTH (f) = width;
26602
26603 /* By default, set up the blink-off state depending on the on-state. */
26604
26605 tem = Fassoc (arg, Vblink_cursor_alist);
26606 if (!NILP (tem))
26607 {
26608 FRAME_BLINK_OFF_CURSOR (f)
26609 = get_specified_cursor_type (XCDR (tem), &width);
26610 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26611 }
26612 else
26613 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26614
26615 /* Make sure the cursor gets redrawn. */
26616 f->cursor_type_changed = 1;
26617 }
26618
26619
26620 #ifdef HAVE_WINDOW_SYSTEM
26621
26622 /* Return the cursor we want to be displayed in window W. Return
26623 width of bar/hbar cursor through WIDTH arg. Return with
26624 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26625 (i.e. if the `system caret' should track this cursor).
26626
26627 In a mini-buffer window, we want the cursor only to appear if we
26628 are reading input from this window. For the selected window, we
26629 want the cursor type given by the frame parameter or buffer local
26630 setting of cursor-type. If explicitly marked off, draw no cursor.
26631 In all other cases, we want a hollow box cursor. */
26632
26633 static enum text_cursor_kinds
26634 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26635 int *active_cursor)
26636 {
26637 struct frame *f = XFRAME (w->frame);
26638 struct buffer *b = XBUFFER (w->contents);
26639 int cursor_type = DEFAULT_CURSOR;
26640 Lisp_Object alt_cursor;
26641 int non_selected = 0;
26642
26643 *active_cursor = 1;
26644
26645 /* Echo area */
26646 if (cursor_in_echo_area
26647 && FRAME_HAS_MINIBUF_P (f)
26648 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26649 {
26650 if (w == XWINDOW (echo_area_window))
26651 {
26652 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26653 {
26654 *width = FRAME_CURSOR_WIDTH (f);
26655 return FRAME_DESIRED_CURSOR (f);
26656 }
26657 else
26658 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26659 }
26660
26661 *active_cursor = 0;
26662 non_selected = 1;
26663 }
26664
26665 /* Detect a nonselected window or nonselected frame. */
26666 else if (w != XWINDOW (f->selected_window)
26667 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26668 {
26669 *active_cursor = 0;
26670
26671 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26672 return NO_CURSOR;
26673
26674 non_selected = 1;
26675 }
26676
26677 /* Never display a cursor in a window in which cursor-type is nil. */
26678 if (NILP (BVAR (b, cursor_type)))
26679 return NO_CURSOR;
26680
26681 /* Get the normal cursor type for this window. */
26682 if (EQ (BVAR (b, cursor_type), Qt))
26683 {
26684 cursor_type = FRAME_DESIRED_CURSOR (f);
26685 *width = FRAME_CURSOR_WIDTH (f);
26686 }
26687 else
26688 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26689
26690 /* Use cursor-in-non-selected-windows instead
26691 for non-selected window or frame. */
26692 if (non_selected)
26693 {
26694 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26695 if (!EQ (Qt, alt_cursor))
26696 return get_specified_cursor_type (alt_cursor, width);
26697 /* t means modify the normal cursor type. */
26698 if (cursor_type == FILLED_BOX_CURSOR)
26699 cursor_type = HOLLOW_BOX_CURSOR;
26700 else if (cursor_type == BAR_CURSOR && *width > 1)
26701 --*width;
26702 return cursor_type;
26703 }
26704
26705 /* Use normal cursor if not blinked off. */
26706 if (!w->cursor_off_p)
26707 {
26708 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26709 {
26710 if (cursor_type == FILLED_BOX_CURSOR)
26711 {
26712 /* Using a block cursor on large images can be very annoying.
26713 So use a hollow cursor for "large" images.
26714 If image is not transparent (no mask), also use hollow cursor. */
26715 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26716 if (img != NULL && IMAGEP (img->spec))
26717 {
26718 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26719 where N = size of default frame font size.
26720 This should cover most of the "tiny" icons people may use. */
26721 if (!img->mask
26722 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26723 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26724 cursor_type = HOLLOW_BOX_CURSOR;
26725 }
26726 }
26727 else if (cursor_type != NO_CURSOR)
26728 {
26729 /* Display current only supports BOX and HOLLOW cursors for images.
26730 So for now, unconditionally use a HOLLOW cursor when cursor is
26731 not a solid box cursor. */
26732 cursor_type = HOLLOW_BOX_CURSOR;
26733 }
26734 }
26735 return cursor_type;
26736 }
26737
26738 /* Cursor is blinked off, so determine how to "toggle" it. */
26739
26740 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26741 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26742 return get_specified_cursor_type (XCDR (alt_cursor), width);
26743
26744 /* Then see if frame has specified a specific blink off cursor type. */
26745 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26746 {
26747 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26748 return FRAME_BLINK_OFF_CURSOR (f);
26749 }
26750
26751 #if 0
26752 /* Some people liked having a permanently visible blinking cursor,
26753 while others had very strong opinions against it. So it was
26754 decided to remove it. KFS 2003-09-03 */
26755
26756 /* Finally perform built-in cursor blinking:
26757 filled box <-> hollow box
26758 wide [h]bar <-> narrow [h]bar
26759 narrow [h]bar <-> no cursor
26760 other type <-> no cursor */
26761
26762 if (cursor_type == FILLED_BOX_CURSOR)
26763 return HOLLOW_BOX_CURSOR;
26764
26765 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26766 {
26767 *width = 1;
26768 return cursor_type;
26769 }
26770 #endif
26771
26772 return NO_CURSOR;
26773 }
26774
26775
26776 /* Notice when the text cursor of window W has been completely
26777 overwritten by a drawing operation that outputs glyphs in AREA
26778 starting at X0 and ending at X1 in the line starting at Y0 and
26779 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26780 the rest of the line after X0 has been written. Y coordinates
26781 are window-relative. */
26782
26783 static void
26784 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26785 int x0, int x1, int y0, int y1)
26786 {
26787 int cx0, cx1, cy0, cy1;
26788 struct glyph_row *row;
26789
26790 if (!w->phys_cursor_on_p)
26791 return;
26792 if (area != TEXT_AREA)
26793 return;
26794
26795 if (w->phys_cursor.vpos < 0
26796 || w->phys_cursor.vpos >= w->current_matrix->nrows
26797 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26798 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26799 return;
26800
26801 if (row->cursor_in_fringe_p)
26802 {
26803 row->cursor_in_fringe_p = 0;
26804 draw_fringe_bitmap (w, row, row->reversed_p);
26805 w->phys_cursor_on_p = 0;
26806 return;
26807 }
26808
26809 cx0 = w->phys_cursor.x;
26810 cx1 = cx0 + w->phys_cursor_width;
26811 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26812 return;
26813
26814 /* The cursor image will be completely removed from the
26815 screen if the output area intersects the cursor area in
26816 y-direction. When we draw in [y0 y1[, and some part of
26817 the cursor is at y < y0, that part must have been drawn
26818 before. When scrolling, the cursor is erased before
26819 actually scrolling, so we don't come here. When not
26820 scrolling, the rows above the old cursor row must have
26821 changed, and in this case these rows must have written
26822 over the cursor image.
26823
26824 Likewise if part of the cursor is below y1, with the
26825 exception of the cursor being in the first blank row at
26826 the buffer and window end because update_text_area
26827 doesn't draw that row. (Except when it does, but
26828 that's handled in update_text_area.) */
26829
26830 cy0 = w->phys_cursor.y;
26831 cy1 = cy0 + w->phys_cursor_height;
26832 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26833 return;
26834
26835 w->phys_cursor_on_p = 0;
26836 }
26837
26838 #endif /* HAVE_WINDOW_SYSTEM */
26839
26840 \f
26841 /************************************************************************
26842 Mouse Face
26843 ************************************************************************/
26844
26845 #ifdef HAVE_WINDOW_SYSTEM
26846
26847 /* EXPORT for RIF:
26848 Fix the display of area AREA of overlapping row ROW in window W
26849 with respect to the overlapping part OVERLAPS. */
26850
26851 void
26852 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26853 enum glyph_row_area area, int overlaps)
26854 {
26855 int i, x;
26856
26857 block_input ();
26858
26859 x = 0;
26860 for (i = 0; i < row->used[area];)
26861 {
26862 if (row->glyphs[area][i].overlaps_vertically_p)
26863 {
26864 int start = i, start_x = x;
26865
26866 do
26867 {
26868 x += row->glyphs[area][i].pixel_width;
26869 ++i;
26870 }
26871 while (i < row->used[area]
26872 && row->glyphs[area][i].overlaps_vertically_p);
26873
26874 draw_glyphs (w, start_x, row, area,
26875 start, i,
26876 DRAW_NORMAL_TEXT, overlaps);
26877 }
26878 else
26879 {
26880 x += row->glyphs[area][i].pixel_width;
26881 ++i;
26882 }
26883 }
26884
26885 unblock_input ();
26886 }
26887
26888
26889 /* EXPORT:
26890 Draw the cursor glyph of window W in glyph row ROW. See the
26891 comment of draw_glyphs for the meaning of HL. */
26892
26893 void
26894 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26895 enum draw_glyphs_face hl)
26896 {
26897 /* If cursor hpos is out of bounds, don't draw garbage. This can
26898 happen in mini-buffer windows when switching between echo area
26899 glyphs and mini-buffer. */
26900 if ((row->reversed_p
26901 ? (w->phys_cursor.hpos >= 0)
26902 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26903 {
26904 int on_p = w->phys_cursor_on_p;
26905 int x1;
26906 int hpos = w->phys_cursor.hpos;
26907
26908 /* When the window is hscrolled, cursor hpos can legitimately be
26909 out of bounds, but we draw the cursor at the corresponding
26910 window margin in that case. */
26911 if (!row->reversed_p && hpos < 0)
26912 hpos = 0;
26913 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26914 hpos = row->used[TEXT_AREA] - 1;
26915
26916 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26917 hl, 0);
26918 w->phys_cursor_on_p = on_p;
26919
26920 if (hl == DRAW_CURSOR)
26921 w->phys_cursor_width = x1 - w->phys_cursor.x;
26922 /* When we erase the cursor, and ROW is overlapped by other
26923 rows, make sure that these overlapping parts of other rows
26924 are redrawn. */
26925 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26926 {
26927 w->phys_cursor_width = x1 - w->phys_cursor.x;
26928
26929 if (row > w->current_matrix->rows
26930 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26931 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26932 OVERLAPS_ERASED_CURSOR);
26933
26934 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26935 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26936 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26937 OVERLAPS_ERASED_CURSOR);
26938 }
26939 }
26940 }
26941
26942
26943 /* Erase the image of a cursor of window W from the screen. */
26944
26945 #ifndef HAVE_NTGUI
26946 static
26947 #endif
26948 void
26949 erase_phys_cursor (struct window *w)
26950 {
26951 struct frame *f = XFRAME (w->frame);
26952 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26953 int hpos = w->phys_cursor.hpos;
26954 int vpos = w->phys_cursor.vpos;
26955 int mouse_face_here_p = 0;
26956 struct glyph_matrix *active_glyphs = w->current_matrix;
26957 struct glyph_row *cursor_row;
26958 struct glyph *cursor_glyph;
26959 enum draw_glyphs_face hl;
26960
26961 /* No cursor displayed or row invalidated => nothing to do on the
26962 screen. */
26963 if (w->phys_cursor_type == NO_CURSOR)
26964 goto mark_cursor_off;
26965
26966 /* VPOS >= active_glyphs->nrows means that window has been resized.
26967 Don't bother to erase the cursor. */
26968 if (vpos >= active_glyphs->nrows)
26969 goto mark_cursor_off;
26970
26971 /* If row containing cursor is marked invalid, there is nothing we
26972 can do. */
26973 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26974 if (!cursor_row->enabled_p)
26975 goto mark_cursor_off;
26976
26977 /* If line spacing is > 0, old cursor may only be partially visible in
26978 window after split-window. So adjust visible height. */
26979 cursor_row->visible_height = min (cursor_row->visible_height,
26980 window_text_bottom_y (w) - cursor_row->y);
26981
26982 /* If row is completely invisible, don't attempt to delete a cursor which
26983 isn't there. This can happen if cursor is at top of a window, and
26984 we switch to a buffer with a header line in that window. */
26985 if (cursor_row->visible_height <= 0)
26986 goto mark_cursor_off;
26987
26988 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26989 if (cursor_row->cursor_in_fringe_p)
26990 {
26991 cursor_row->cursor_in_fringe_p = 0;
26992 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26993 goto mark_cursor_off;
26994 }
26995
26996 /* This can happen when the new row is shorter than the old one.
26997 In this case, either draw_glyphs or clear_end_of_line
26998 should have cleared the cursor. Note that we wouldn't be
26999 able to erase the cursor in this case because we don't have a
27000 cursor glyph at hand. */
27001 if ((cursor_row->reversed_p
27002 ? (w->phys_cursor.hpos < 0)
27003 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27004 goto mark_cursor_off;
27005
27006 /* When the window is hscrolled, cursor hpos can legitimately be out
27007 of bounds, but we draw the cursor at the corresponding window
27008 margin in that case. */
27009 if (!cursor_row->reversed_p && hpos < 0)
27010 hpos = 0;
27011 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27012 hpos = cursor_row->used[TEXT_AREA] - 1;
27013
27014 /* If the cursor is in the mouse face area, redisplay that when
27015 we clear the cursor. */
27016 if (! NILP (hlinfo->mouse_face_window)
27017 && coords_in_mouse_face_p (w, hpos, vpos)
27018 /* Don't redraw the cursor's spot in mouse face if it is at the
27019 end of a line (on a newline). The cursor appears there, but
27020 mouse highlighting does not. */
27021 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27022 mouse_face_here_p = 1;
27023
27024 /* Maybe clear the display under the cursor. */
27025 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27026 {
27027 int x, y, left_x;
27028 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27029 int width;
27030
27031 cursor_glyph = get_phys_cursor_glyph (w);
27032 if (cursor_glyph == NULL)
27033 goto mark_cursor_off;
27034
27035 width = cursor_glyph->pixel_width;
27036 left_x = window_box_left_offset (w, TEXT_AREA);
27037 x = w->phys_cursor.x;
27038 if (x < left_x)
27039 width -= left_x - x;
27040 width = min (width, window_box_width (w, TEXT_AREA) - x);
27041 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27042 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27043
27044 if (width > 0)
27045 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27046 }
27047
27048 /* Erase the cursor by redrawing the character underneath it. */
27049 if (mouse_face_here_p)
27050 hl = DRAW_MOUSE_FACE;
27051 else
27052 hl = DRAW_NORMAL_TEXT;
27053 draw_phys_cursor_glyph (w, cursor_row, hl);
27054
27055 mark_cursor_off:
27056 w->phys_cursor_on_p = 0;
27057 w->phys_cursor_type = NO_CURSOR;
27058 }
27059
27060
27061 /* EXPORT:
27062 Display or clear cursor of window W. If ON is zero, clear the
27063 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27064 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27065
27066 void
27067 display_and_set_cursor (struct window *w, bool on,
27068 int hpos, int vpos, int x, int y)
27069 {
27070 struct frame *f = XFRAME (w->frame);
27071 int new_cursor_type;
27072 int new_cursor_width;
27073 int active_cursor;
27074 struct glyph_row *glyph_row;
27075 struct glyph *glyph;
27076
27077 /* This is pointless on invisible frames, and dangerous on garbaged
27078 windows and frames; in the latter case, the frame or window may
27079 be in the midst of changing its size, and x and y may be off the
27080 window. */
27081 if (! FRAME_VISIBLE_P (f)
27082 || FRAME_GARBAGED_P (f)
27083 || vpos >= w->current_matrix->nrows
27084 || hpos >= w->current_matrix->matrix_w)
27085 return;
27086
27087 /* If cursor is off and we want it off, return quickly. */
27088 if (!on && !w->phys_cursor_on_p)
27089 return;
27090
27091 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27092 /* If cursor row is not enabled, we don't really know where to
27093 display the cursor. */
27094 if (!glyph_row->enabled_p)
27095 {
27096 w->phys_cursor_on_p = 0;
27097 return;
27098 }
27099
27100 glyph = NULL;
27101 if (!glyph_row->exact_window_width_line_p
27102 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27103 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27104
27105 eassert (input_blocked_p ());
27106
27107 /* Set new_cursor_type to the cursor we want to be displayed. */
27108 new_cursor_type = get_window_cursor_type (w, glyph,
27109 &new_cursor_width, &active_cursor);
27110
27111 /* If cursor is currently being shown and we don't want it to be or
27112 it is in the wrong place, or the cursor type is not what we want,
27113 erase it. */
27114 if (w->phys_cursor_on_p
27115 && (!on
27116 || w->phys_cursor.x != x
27117 || w->phys_cursor.y != y
27118 || new_cursor_type != w->phys_cursor_type
27119 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27120 && new_cursor_width != w->phys_cursor_width)))
27121 erase_phys_cursor (w);
27122
27123 /* Don't check phys_cursor_on_p here because that flag is only set
27124 to zero in some cases where we know that the cursor has been
27125 completely erased, to avoid the extra work of erasing the cursor
27126 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27127 still not be visible, or it has only been partly erased. */
27128 if (on)
27129 {
27130 w->phys_cursor_ascent = glyph_row->ascent;
27131 w->phys_cursor_height = glyph_row->height;
27132
27133 /* Set phys_cursor_.* before x_draw_.* is called because some
27134 of them may need the information. */
27135 w->phys_cursor.x = x;
27136 w->phys_cursor.y = glyph_row->y;
27137 w->phys_cursor.hpos = hpos;
27138 w->phys_cursor.vpos = vpos;
27139 }
27140
27141 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27142 new_cursor_type, new_cursor_width,
27143 on, active_cursor);
27144 }
27145
27146
27147 /* Switch the display of W's cursor on or off, according to the value
27148 of ON. */
27149
27150 static void
27151 update_window_cursor (struct window *w, bool on)
27152 {
27153 /* Don't update cursor in windows whose frame is in the process
27154 of being deleted. */
27155 if (w->current_matrix)
27156 {
27157 int hpos = w->phys_cursor.hpos;
27158 int vpos = w->phys_cursor.vpos;
27159 struct glyph_row *row;
27160
27161 if (vpos >= w->current_matrix->nrows
27162 || hpos >= w->current_matrix->matrix_w)
27163 return;
27164
27165 row = MATRIX_ROW (w->current_matrix, vpos);
27166
27167 /* When the window is hscrolled, cursor hpos can legitimately be
27168 out of bounds, but we draw the cursor at the corresponding
27169 window margin in that case. */
27170 if (!row->reversed_p && hpos < 0)
27171 hpos = 0;
27172 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27173 hpos = row->used[TEXT_AREA] - 1;
27174
27175 block_input ();
27176 display_and_set_cursor (w, on, hpos, vpos,
27177 w->phys_cursor.x, w->phys_cursor.y);
27178 unblock_input ();
27179 }
27180 }
27181
27182
27183 /* Call update_window_cursor with parameter ON_P on all leaf windows
27184 in the window tree rooted at W. */
27185
27186 static void
27187 update_cursor_in_window_tree (struct window *w, bool on_p)
27188 {
27189 while (w)
27190 {
27191 if (WINDOWP (w->contents))
27192 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27193 else
27194 update_window_cursor (w, on_p);
27195
27196 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27197 }
27198 }
27199
27200
27201 /* EXPORT:
27202 Display the cursor on window W, or clear it, according to ON_P.
27203 Don't change the cursor's position. */
27204
27205 void
27206 x_update_cursor (struct frame *f, bool on_p)
27207 {
27208 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27209 }
27210
27211
27212 /* EXPORT:
27213 Clear the cursor of window W to background color, and mark the
27214 cursor as not shown. This is used when the text where the cursor
27215 is about to be rewritten. */
27216
27217 void
27218 x_clear_cursor (struct window *w)
27219 {
27220 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27221 update_window_cursor (w, 0);
27222 }
27223
27224 #endif /* HAVE_WINDOW_SYSTEM */
27225
27226 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27227 and MSDOS. */
27228 static void
27229 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27230 int start_hpos, int end_hpos,
27231 enum draw_glyphs_face draw)
27232 {
27233 #ifdef HAVE_WINDOW_SYSTEM
27234 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27235 {
27236 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27237 return;
27238 }
27239 #endif
27240 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27241 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27242 #endif
27243 }
27244
27245 /* Display the active region described by mouse_face_* according to DRAW. */
27246
27247 static void
27248 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27249 {
27250 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27251 struct frame *f = XFRAME (WINDOW_FRAME (w));
27252
27253 if (/* If window is in the process of being destroyed, don't bother
27254 to do anything. */
27255 w->current_matrix != NULL
27256 /* Don't update mouse highlight if hidden. */
27257 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27258 /* Recognize when we are called to operate on rows that don't exist
27259 anymore. This can happen when a window is split. */
27260 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27261 {
27262 int phys_cursor_on_p = w->phys_cursor_on_p;
27263 struct glyph_row *row, *first, *last;
27264
27265 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27266 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27267
27268 for (row = first; row <= last && row->enabled_p; ++row)
27269 {
27270 int start_hpos, end_hpos, start_x;
27271
27272 /* For all but the first row, the highlight starts at column 0. */
27273 if (row == first)
27274 {
27275 /* R2L rows have BEG and END in reversed order, but the
27276 screen drawing geometry is always left to right. So
27277 we need to mirror the beginning and end of the
27278 highlighted area in R2L rows. */
27279 if (!row->reversed_p)
27280 {
27281 start_hpos = hlinfo->mouse_face_beg_col;
27282 start_x = hlinfo->mouse_face_beg_x;
27283 }
27284 else if (row == last)
27285 {
27286 start_hpos = hlinfo->mouse_face_end_col;
27287 start_x = hlinfo->mouse_face_end_x;
27288 }
27289 else
27290 {
27291 start_hpos = 0;
27292 start_x = 0;
27293 }
27294 }
27295 else if (row->reversed_p && row == last)
27296 {
27297 start_hpos = hlinfo->mouse_face_end_col;
27298 start_x = hlinfo->mouse_face_end_x;
27299 }
27300 else
27301 {
27302 start_hpos = 0;
27303 start_x = 0;
27304 }
27305
27306 if (row == last)
27307 {
27308 if (!row->reversed_p)
27309 end_hpos = hlinfo->mouse_face_end_col;
27310 else if (row == first)
27311 end_hpos = hlinfo->mouse_face_beg_col;
27312 else
27313 {
27314 end_hpos = row->used[TEXT_AREA];
27315 if (draw == DRAW_NORMAL_TEXT)
27316 row->fill_line_p = 1; /* Clear to end of line */
27317 }
27318 }
27319 else if (row->reversed_p && row == first)
27320 end_hpos = hlinfo->mouse_face_beg_col;
27321 else
27322 {
27323 end_hpos = row->used[TEXT_AREA];
27324 if (draw == DRAW_NORMAL_TEXT)
27325 row->fill_line_p = 1; /* Clear to end of line */
27326 }
27327
27328 if (end_hpos > start_hpos)
27329 {
27330 draw_row_with_mouse_face (w, start_x, row,
27331 start_hpos, end_hpos, draw);
27332
27333 row->mouse_face_p
27334 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27335 }
27336 }
27337
27338 #ifdef HAVE_WINDOW_SYSTEM
27339 /* When we've written over the cursor, arrange for it to
27340 be displayed again. */
27341 if (FRAME_WINDOW_P (f)
27342 && phys_cursor_on_p && !w->phys_cursor_on_p)
27343 {
27344 int hpos = w->phys_cursor.hpos;
27345
27346 /* When the window is hscrolled, cursor hpos can legitimately be
27347 out of bounds, but we draw the cursor at the corresponding
27348 window margin in that case. */
27349 if (!row->reversed_p && hpos < 0)
27350 hpos = 0;
27351 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27352 hpos = row->used[TEXT_AREA] - 1;
27353
27354 block_input ();
27355 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27356 w->phys_cursor.x, w->phys_cursor.y);
27357 unblock_input ();
27358 }
27359 #endif /* HAVE_WINDOW_SYSTEM */
27360 }
27361
27362 #ifdef HAVE_WINDOW_SYSTEM
27363 /* Change the mouse cursor. */
27364 if (FRAME_WINDOW_P (f))
27365 {
27366 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27367 if (draw == DRAW_NORMAL_TEXT
27368 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27369 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27370 else
27371 #endif
27372 if (draw == DRAW_MOUSE_FACE)
27373 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27374 else
27375 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27376 }
27377 #endif /* HAVE_WINDOW_SYSTEM */
27378 }
27379
27380 /* EXPORT:
27381 Clear out the mouse-highlighted active region.
27382 Redraw it un-highlighted first. Value is non-zero if mouse
27383 face was actually drawn unhighlighted. */
27384
27385 int
27386 clear_mouse_face (Mouse_HLInfo *hlinfo)
27387 {
27388 int cleared = 0;
27389
27390 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27391 {
27392 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27393 cleared = 1;
27394 }
27395
27396 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27397 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27398 hlinfo->mouse_face_window = Qnil;
27399 hlinfo->mouse_face_overlay = Qnil;
27400 return cleared;
27401 }
27402
27403 /* Return true if the coordinates HPOS and VPOS on windows W are
27404 within the mouse face on that window. */
27405 static bool
27406 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27407 {
27408 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27409
27410 /* Quickly resolve the easy cases. */
27411 if (!(WINDOWP (hlinfo->mouse_face_window)
27412 && XWINDOW (hlinfo->mouse_face_window) == w))
27413 return false;
27414 if (vpos < hlinfo->mouse_face_beg_row
27415 || vpos > hlinfo->mouse_face_end_row)
27416 return false;
27417 if (vpos > hlinfo->mouse_face_beg_row
27418 && vpos < hlinfo->mouse_face_end_row)
27419 return true;
27420
27421 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27422 {
27423 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27424 {
27425 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27426 return true;
27427 }
27428 else if ((vpos == hlinfo->mouse_face_beg_row
27429 && hpos >= hlinfo->mouse_face_beg_col)
27430 || (vpos == hlinfo->mouse_face_end_row
27431 && hpos < hlinfo->mouse_face_end_col))
27432 return true;
27433 }
27434 else
27435 {
27436 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27437 {
27438 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27439 return true;
27440 }
27441 else if ((vpos == hlinfo->mouse_face_beg_row
27442 && hpos <= hlinfo->mouse_face_beg_col)
27443 || (vpos == hlinfo->mouse_face_end_row
27444 && hpos > hlinfo->mouse_face_end_col))
27445 return true;
27446 }
27447 return false;
27448 }
27449
27450
27451 /* EXPORT:
27452 True if physical cursor of window W is within mouse face. */
27453
27454 bool
27455 cursor_in_mouse_face_p (struct window *w)
27456 {
27457 int hpos = w->phys_cursor.hpos;
27458 int vpos = w->phys_cursor.vpos;
27459 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27460
27461 /* When the window is hscrolled, cursor hpos can legitimately be out
27462 of bounds, but we draw the cursor at the corresponding window
27463 margin in that case. */
27464 if (!row->reversed_p && hpos < 0)
27465 hpos = 0;
27466 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27467 hpos = row->used[TEXT_AREA] - 1;
27468
27469 return coords_in_mouse_face_p (w, hpos, vpos);
27470 }
27471
27472
27473 \f
27474 /* Find the glyph rows START_ROW and END_ROW of window W that display
27475 characters between buffer positions START_CHARPOS and END_CHARPOS
27476 (excluding END_CHARPOS). DISP_STRING is a display string that
27477 covers these buffer positions. This is similar to
27478 row_containing_pos, but is more accurate when bidi reordering makes
27479 buffer positions change non-linearly with glyph rows. */
27480 static void
27481 rows_from_pos_range (struct window *w,
27482 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27483 Lisp_Object disp_string,
27484 struct glyph_row **start, struct glyph_row **end)
27485 {
27486 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27487 int last_y = window_text_bottom_y (w);
27488 struct glyph_row *row;
27489
27490 *start = NULL;
27491 *end = NULL;
27492
27493 while (!first->enabled_p
27494 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27495 first++;
27496
27497 /* Find the START row. */
27498 for (row = first;
27499 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27500 row++)
27501 {
27502 /* A row can potentially be the START row if the range of the
27503 characters it displays intersects the range
27504 [START_CHARPOS..END_CHARPOS). */
27505 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27506 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27507 /* See the commentary in row_containing_pos, for the
27508 explanation of the complicated way to check whether
27509 some position is beyond the end of the characters
27510 displayed by a row. */
27511 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27512 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27513 && !row->ends_at_zv_p
27514 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27515 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27516 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27517 && !row->ends_at_zv_p
27518 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27519 {
27520 /* Found a candidate row. Now make sure at least one of the
27521 glyphs it displays has a charpos from the range
27522 [START_CHARPOS..END_CHARPOS).
27523
27524 This is not obvious because bidi reordering could make
27525 buffer positions of a row be 1,2,3,102,101,100, and if we
27526 want to highlight characters in [50..60), we don't want
27527 this row, even though [50..60) does intersect [1..103),
27528 the range of character positions given by the row's start
27529 and end positions. */
27530 struct glyph *g = row->glyphs[TEXT_AREA];
27531 struct glyph *e = g + row->used[TEXT_AREA];
27532
27533 while (g < e)
27534 {
27535 if (((BUFFERP (g->object) || INTEGERP (g->object))
27536 && start_charpos <= g->charpos && g->charpos < end_charpos)
27537 /* A glyph that comes from DISP_STRING is by
27538 definition to be highlighted. */
27539 || EQ (g->object, disp_string))
27540 *start = row;
27541 g++;
27542 }
27543 if (*start)
27544 break;
27545 }
27546 }
27547
27548 /* Find the END row. */
27549 if (!*start
27550 /* If the last row is partially visible, start looking for END
27551 from that row, instead of starting from FIRST. */
27552 && !(row->enabled_p
27553 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27554 row = first;
27555 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27556 {
27557 struct glyph_row *next = row + 1;
27558 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27559
27560 if (!next->enabled_p
27561 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27562 /* The first row >= START whose range of displayed characters
27563 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27564 is the row END + 1. */
27565 || (start_charpos < next_start
27566 && end_charpos < next_start)
27567 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27568 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27569 && !next->ends_at_zv_p
27570 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27571 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27572 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27573 && !next->ends_at_zv_p
27574 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27575 {
27576 *end = row;
27577 break;
27578 }
27579 else
27580 {
27581 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27582 but none of the characters it displays are in the range, it is
27583 also END + 1. */
27584 struct glyph *g = next->glyphs[TEXT_AREA];
27585 struct glyph *s = g;
27586 struct glyph *e = g + next->used[TEXT_AREA];
27587
27588 while (g < e)
27589 {
27590 if (((BUFFERP (g->object) || INTEGERP (g->object))
27591 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27592 /* If the buffer position of the first glyph in
27593 the row is equal to END_CHARPOS, it means
27594 the last character to be highlighted is the
27595 newline of ROW, and we must consider NEXT as
27596 END, not END+1. */
27597 || (((!next->reversed_p && g == s)
27598 || (next->reversed_p && g == e - 1))
27599 && (g->charpos == end_charpos
27600 /* Special case for when NEXT is an
27601 empty line at ZV. */
27602 || (g->charpos == -1
27603 && !row->ends_at_zv_p
27604 && next_start == end_charpos)))))
27605 /* A glyph that comes from DISP_STRING is by
27606 definition to be highlighted. */
27607 || EQ (g->object, disp_string))
27608 break;
27609 g++;
27610 }
27611 if (g == e)
27612 {
27613 *end = row;
27614 break;
27615 }
27616 /* The first row that ends at ZV must be the last to be
27617 highlighted. */
27618 else if (next->ends_at_zv_p)
27619 {
27620 *end = next;
27621 break;
27622 }
27623 }
27624 }
27625 }
27626
27627 /* This function sets the mouse_face_* elements of HLINFO, assuming
27628 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27629 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27630 for the overlay or run of text properties specifying the mouse
27631 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27632 before-string and after-string that must also be highlighted.
27633 DISP_STRING, if non-nil, is a display string that may cover some
27634 or all of the highlighted text. */
27635
27636 static void
27637 mouse_face_from_buffer_pos (Lisp_Object window,
27638 Mouse_HLInfo *hlinfo,
27639 ptrdiff_t mouse_charpos,
27640 ptrdiff_t start_charpos,
27641 ptrdiff_t end_charpos,
27642 Lisp_Object before_string,
27643 Lisp_Object after_string,
27644 Lisp_Object disp_string)
27645 {
27646 struct window *w = XWINDOW (window);
27647 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27648 struct glyph_row *r1, *r2;
27649 struct glyph *glyph, *end;
27650 ptrdiff_t ignore, pos;
27651 int x;
27652
27653 eassert (NILP (disp_string) || STRINGP (disp_string));
27654 eassert (NILP (before_string) || STRINGP (before_string));
27655 eassert (NILP (after_string) || STRINGP (after_string));
27656
27657 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27658 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27659 if (r1 == NULL)
27660 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27661 /* If the before-string or display-string contains newlines,
27662 rows_from_pos_range skips to its last row. Move back. */
27663 if (!NILP (before_string) || !NILP (disp_string))
27664 {
27665 struct glyph_row *prev;
27666 while ((prev = r1 - 1, prev >= first)
27667 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27668 && prev->used[TEXT_AREA] > 0)
27669 {
27670 struct glyph *beg = prev->glyphs[TEXT_AREA];
27671 glyph = beg + prev->used[TEXT_AREA];
27672 while (--glyph >= beg && INTEGERP (glyph->object));
27673 if (glyph < beg
27674 || !(EQ (glyph->object, before_string)
27675 || EQ (glyph->object, disp_string)))
27676 break;
27677 r1 = prev;
27678 }
27679 }
27680 if (r2 == NULL)
27681 {
27682 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27683 hlinfo->mouse_face_past_end = 1;
27684 }
27685 else if (!NILP (after_string))
27686 {
27687 /* If the after-string has newlines, advance to its last row. */
27688 struct glyph_row *next;
27689 struct glyph_row *last
27690 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27691
27692 for (next = r2 + 1;
27693 next <= last
27694 && next->used[TEXT_AREA] > 0
27695 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27696 ++next)
27697 r2 = next;
27698 }
27699 /* The rest of the display engine assumes that mouse_face_beg_row is
27700 either above mouse_face_end_row or identical to it. But with
27701 bidi-reordered continued lines, the row for START_CHARPOS could
27702 be below the row for END_CHARPOS. If so, swap the rows and store
27703 them in correct order. */
27704 if (r1->y > r2->y)
27705 {
27706 struct glyph_row *tem = r2;
27707
27708 r2 = r1;
27709 r1 = tem;
27710 }
27711
27712 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27713 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27714
27715 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27716 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27717 could be anywhere in the row and in any order. The strategy
27718 below is to find the leftmost and the rightmost glyph that
27719 belongs to either of these 3 strings, or whose position is
27720 between START_CHARPOS and END_CHARPOS, and highlight all the
27721 glyphs between those two. This may cover more than just the text
27722 between START_CHARPOS and END_CHARPOS if the range of characters
27723 strides the bidi level boundary, e.g. if the beginning is in R2L
27724 text while the end is in L2R text or vice versa. */
27725 if (!r1->reversed_p)
27726 {
27727 /* This row is in a left to right paragraph. Scan it left to
27728 right. */
27729 glyph = r1->glyphs[TEXT_AREA];
27730 end = glyph + r1->used[TEXT_AREA];
27731 x = r1->x;
27732
27733 /* Skip truncation glyphs at the start of the glyph row. */
27734 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27735 for (; glyph < end
27736 && INTEGERP (glyph->object)
27737 && glyph->charpos < 0;
27738 ++glyph)
27739 x += glyph->pixel_width;
27740
27741 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27742 or DISP_STRING, and the first glyph from buffer whose
27743 position is between START_CHARPOS and END_CHARPOS. */
27744 for (; glyph < end
27745 && !INTEGERP (glyph->object)
27746 && !EQ (glyph->object, disp_string)
27747 && !(BUFFERP (glyph->object)
27748 && (glyph->charpos >= start_charpos
27749 && glyph->charpos < end_charpos));
27750 ++glyph)
27751 {
27752 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27753 are present at buffer positions between START_CHARPOS and
27754 END_CHARPOS, or if they come from an overlay. */
27755 if (EQ (glyph->object, before_string))
27756 {
27757 pos = string_buffer_position (before_string,
27758 start_charpos);
27759 /* If pos == 0, it means before_string came from an
27760 overlay, not from a buffer position. */
27761 if (!pos || (pos >= start_charpos && pos < end_charpos))
27762 break;
27763 }
27764 else if (EQ (glyph->object, after_string))
27765 {
27766 pos = string_buffer_position (after_string, end_charpos);
27767 if (!pos || (pos >= start_charpos && pos < end_charpos))
27768 break;
27769 }
27770 x += glyph->pixel_width;
27771 }
27772 hlinfo->mouse_face_beg_x = x;
27773 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27774 }
27775 else
27776 {
27777 /* This row is in a right to left paragraph. Scan it right to
27778 left. */
27779 struct glyph *g;
27780
27781 end = r1->glyphs[TEXT_AREA] - 1;
27782 glyph = end + r1->used[TEXT_AREA];
27783
27784 /* Skip truncation glyphs at the start of the glyph row. */
27785 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27786 for (; glyph > end
27787 && INTEGERP (glyph->object)
27788 && glyph->charpos < 0;
27789 --glyph)
27790 ;
27791
27792 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27793 or DISP_STRING, and the first glyph from buffer whose
27794 position is between START_CHARPOS and END_CHARPOS. */
27795 for (; glyph > end
27796 && !INTEGERP (glyph->object)
27797 && !EQ (glyph->object, disp_string)
27798 && !(BUFFERP (glyph->object)
27799 && (glyph->charpos >= start_charpos
27800 && glyph->charpos < end_charpos));
27801 --glyph)
27802 {
27803 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27804 are present at buffer positions between START_CHARPOS and
27805 END_CHARPOS, or if they come from an overlay. */
27806 if (EQ (glyph->object, before_string))
27807 {
27808 pos = string_buffer_position (before_string, start_charpos);
27809 /* If pos == 0, it means before_string came from an
27810 overlay, not from a buffer position. */
27811 if (!pos || (pos >= start_charpos && pos < end_charpos))
27812 break;
27813 }
27814 else if (EQ (glyph->object, after_string))
27815 {
27816 pos = string_buffer_position (after_string, end_charpos);
27817 if (!pos || (pos >= start_charpos && pos < end_charpos))
27818 break;
27819 }
27820 }
27821
27822 glyph++; /* first glyph to the right of the highlighted area */
27823 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27824 x += g->pixel_width;
27825 hlinfo->mouse_face_beg_x = x;
27826 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27827 }
27828
27829 /* If the highlight ends in a different row, compute GLYPH and END
27830 for the end row. Otherwise, reuse the values computed above for
27831 the row where the highlight begins. */
27832 if (r2 != r1)
27833 {
27834 if (!r2->reversed_p)
27835 {
27836 glyph = r2->glyphs[TEXT_AREA];
27837 end = glyph + r2->used[TEXT_AREA];
27838 x = r2->x;
27839 }
27840 else
27841 {
27842 end = r2->glyphs[TEXT_AREA] - 1;
27843 glyph = end + r2->used[TEXT_AREA];
27844 }
27845 }
27846
27847 if (!r2->reversed_p)
27848 {
27849 /* Skip truncation and continuation glyphs near the end of the
27850 row, and also blanks and stretch glyphs inserted by
27851 extend_face_to_end_of_line. */
27852 while (end > glyph
27853 && INTEGERP ((end - 1)->object))
27854 --end;
27855 /* Scan the rest of the glyph row from the end, looking for the
27856 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27857 DISP_STRING, or whose position is between START_CHARPOS
27858 and END_CHARPOS */
27859 for (--end;
27860 end > glyph
27861 && !INTEGERP (end->object)
27862 && !EQ (end->object, disp_string)
27863 && !(BUFFERP (end->object)
27864 && (end->charpos >= start_charpos
27865 && end->charpos < end_charpos));
27866 --end)
27867 {
27868 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27869 are present at buffer positions between START_CHARPOS and
27870 END_CHARPOS, or if they come from an overlay. */
27871 if (EQ (end->object, before_string))
27872 {
27873 pos = string_buffer_position (before_string, start_charpos);
27874 if (!pos || (pos >= start_charpos && pos < end_charpos))
27875 break;
27876 }
27877 else if (EQ (end->object, after_string))
27878 {
27879 pos = string_buffer_position (after_string, end_charpos);
27880 if (!pos || (pos >= start_charpos && pos < end_charpos))
27881 break;
27882 }
27883 }
27884 /* Find the X coordinate of the last glyph to be highlighted. */
27885 for (; glyph <= end; ++glyph)
27886 x += glyph->pixel_width;
27887
27888 hlinfo->mouse_face_end_x = x;
27889 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27890 }
27891 else
27892 {
27893 /* Skip truncation and continuation glyphs near the end of the
27894 row, and also blanks and stretch glyphs inserted by
27895 extend_face_to_end_of_line. */
27896 x = r2->x;
27897 end++;
27898 while (end < glyph
27899 && INTEGERP (end->object))
27900 {
27901 x += end->pixel_width;
27902 ++end;
27903 }
27904 /* Scan the rest of the glyph row from the end, looking for the
27905 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27906 DISP_STRING, or whose position is between START_CHARPOS
27907 and END_CHARPOS */
27908 for ( ;
27909 end < glyph
27910 && !INTEGERP (end->object)
27911 && !EQ (end->object, disp_string)
27912 && !(BUFFERP (end->object)
27913 && (end->charpos >= start_charpos
27914 && end->charpos < end_charpos));
27915 ++end)
27916 {
27917 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27918 are present at buffer positions between START_CHARPOS and
27919 END_CHARPOS, or if they come from an overlay. */
27920 if (EQ (end->object, before_string))
27921 {
27922 pos = string_buffer_position (before_string, start_charpos);
27923 if (!pos || (pos >= start_charpos && pos < end_charpos))
27924 break;
27925 }
27926 else if (EQ (end->object, after_string))
27927 {
27928 pos = string_buffer_position (after_string, end_charpos);
27929 if (!pos || (pos >= start_charpos && pos < end_charpos))
27930 break;
27931 }
27932 x += end->pixel_width;
27933 }
27934 /* If we exited the above loop because we arrived at the last
27935 glyph of the row, and its buffer position is still not in
27936 range, it means the last character in range is the preceding
27937 newline. Bump the end column and x values to get past the
27938 last glyph. */
27939 if (end == glyph
27940 && BUFFERP (end->object)
27941 && (end->charpos < start_charpos
27942 || end->charpos >= end_charpos))
27943 {
27944 x += end->pixel_width;
27945 ++end;
27946 }
27947 hlinfo->mouse_face_end_x = x;
27948 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27949 }
27950
27951 hlinfo->mouse_face_window = window;
27952 hlinfo->mouse_face_face_id
27953 = face_at_buffer_position (w, mouse_charpos, &ignore,
27954 mouse_charpos + 1,
27955 !hlinfo->mouse_face_hidden, -1);
27956 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27957 }
27958
27959 /* The following function is not used anymore (replaced with
27960 mouse_face_from_string_pos), but I leave it here for the time
27961 being, in case someone would. */
27962
27963 #if 0 /* not used */
27964
27965 /* Find the position of the glyph for position POS in OBJECT in
27966 window W's current matrix, and return in *X, *Y the pixel
27967 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27968
27969 RIGHT_P non-zero means return the position of the right edge of the
27970 glyph, RIGHT_P zero means return the left edge position.
27971
27972 If no glyph for POS exists in the matrix, return the position of
27973 the glyph with the next smaller position that is in the matrix, if
27974 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27975 exists in the matrix, return the position of the glyph with the
27976 next larger position in OBJECT.
27977
27978 Value is non-zero if a glyph was found. */
27979
27980 static int
27981 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27982 int *hpos, int *vpos, int *x, int *y, int right_p)
27983 {
27984 int yb = window_text_bottom_y (w);
27985 struct glyph_row *r;
27986 struct glyph *best_glyph = NULL;
27987 struct glyph_row *best_row = NULL;
27988 int best_x = 0;
27989
27990 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27991 r->enabled_p && r->y < yb;
27992 ++r)
27993 {
27994 struct glyph *g = r->glyphs[TEXT_AREA];
27995 struct glyph *e = g + r->used[TEXT_AREA];
27996 int gx;
27997
27998 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27999 if (EQ (g->object, object))
28000 {
28001 if (g->charpos == pos)
28002 {
28003 best_glyph = g;
28004 best_x = gx;
28005 best_row = r;
28006 goto found;
28007 }
28008 else if (best_glyph == NULL
28009 || ((eabs (g->charpos - pos)
28010 < eabs (best_glyph->charpos - pos))
28011 && (right_p
28012 ? g->charpos < pos
28013 : g->charpos > pos)))
28014 {
28015 best_glyph = g;
28016 best_x = gx;
28017 best_row = r;
28018 }
28019 }
28020 }
28021
28022 found:
28023
28024 if (best_glyph)
28025 {
28026 *x = best_x;
28027 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28028
28029 if (right_p)
28030 {
28031 *x += best_glyph->pixel_width;
28032 ++*hpos;
28033 }
28034
28035 *y = best_row->y;
28036 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28037 }
28038
28039 return best_glyph != NULL;
28040 }
28041 #endif /* not used */
28042
28043 /* Find the positions of the first and the last glyphs in window W's
28044 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28045 (assumed to be a string), and return in HLINFO's mouse_face_*
28046 members the pixel and column/row coordinates of those glyphs. */
28047
28048 static void
28049 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28050 Lisp_Object object,
28051 ptrdiff_t startpos, ptrdiff_t endpos)
28052 {
28053 int yb = window_text_bottom_y (w);
28054 struct glyph_row *r;
28055 struct glyph *g, *e;
28056 int gx;
28057 int found = 0;
28058
28059 /* Find the glyph row with at least one position in the range
28060 [STARTPOS..ENDPOS), and the first glyph in that row whose
28061 position belongs to that range. */
28062 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28063 r->enabled_p && r->y < yb;
28064 ++r)
28065 {
28066 if (!r->reversed_p)
28067 {
28068 g = r->glyphs[TEXT_AREA];
28069 e = g + r->used[TEXT_AREA];
28070 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28071 if (EQ (g->object, object)
28072 && startpos <= g->charpos && g->charpos < endpos)
28073 {
28074 hlinfo->mouse_face_beg_row
28075 = MATRIX_ROW_VPOS (r, w->current_matrix);
28076 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28077 hlinfo->mouse_face_beg_x = gx;
28078 found = 1;
28079 break;
28080 }
28081 }
28082 else
28083 {
28084 struct glyph *g1;
28085
28086 e = r->glyphs[TEXT_AREA];
28087 g = e + r->used[TEXT_AREA];
28088 for ( ; g > e; --g)
28089 if (EQ ((g-1)->object, object)
28090 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28091 {
28092 hlinfo->mouse_face_beg_row
28093 = MATRIX_ROW_VPOS (r, w->current_matrix);
28094 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28095 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28096 gx += g1->pixel_width;
28097 hlinfo->mouse_face_beg_x = gx;
28098 found = 1;
28099 break;
28100 }
28101 }
28102 if (found)
28103 break;
28104 }
28105
28106 if (!found)
28107 return;
28108
28109 /* Starting with the next row, look for the first row which does NOT
28110 include any glyphs whose positions are in the range. */
28111 for (++r; r->enabled_p && r->y < yb; ++r)
28112 {
28113 g = r->glyphs[TEXT_AREA];
28114 e = g + r->used[TEXT_AREA];
28115 found = 0;
28116 for ( ; g < e; ++g)
28117 if (EQ (g->object, object)
28118 && startpos <= g->charpos && g->charpos < endpos)
28119 {
28120 found = 1;
28121 break;
28122 }
28123 if (!found)
28124 break;
28125 }
28126
28127 /* The highlighted region ends on the previous row. */
28128 r--;
28129
28130 /* Set the end row. */
28131 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28132
28133 /* Compute and set the end column and the end column's horizontal
28134 pixel coordinate. */
28135 if (!r->reversed_p)
28136 {
28137 g = r->glyphs[TEXT_AREA];
28138 e = g + r->used[TEXT_AREA];
28139 for ( ; e > g; --e)
28140 if (EQ ((e-1)->object, object)
28141 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28142 break;
28143 hlinfo->mouse_face_end_col = e - g;
28144
28145 for (gx = r->x; g < e; ++g)
28146 gx += g->pixel_width;
28147 hlinfo->mouse_face_end_x = gx;
28148 }
28149 else
28150 {
28151 e = r->glyphs[TEXT_AREA];
28152 g = e + r->used[TEXT_AREA];
28153 for (gx = r->x ; e < g; ++e)
28154 {
28155 if (EQ (e->object, object)
28156 && startpos <= e->charpos && e->charpos < endpos)
28157 break;
28158 gx += e->pixel_width;
28159 }
28160 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28161 hlinfo->mouse_face_end_x = gx;
28162 }
28163 }
28164
28165 #ifdef HAVE_WINDOW_SYSTEM
28166
28167 /* See if position X, Y is within a hot-spot of an image. */
28168
28169 static int
28170 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28171 {
28172 if (!CONSP (hot_spot))
28173 return 0;
28174
28175 if (EQ (XCAR (hot_spot), Qrect))
28176 {
28177 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28178 Lisp_Object rect = XCDR (hot_spot);
28179 Lisp_Object tem;
28180 if (!CONSP (rect))
28181 return 0;
28182 if (!CONSP (XCAR (rect)))
28183 return 0;
28184 if (!CONSP (XCDR (rect)))
28185 return 0;
28186 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28187 return 0;
28188 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28189 return 0;
28190 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28191 return 0;
28192 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28193 return 0;
28194 return 1;
28195 }
28196 else if (EQ (XCAR (hot_spot), Qcircle))
28197 {
28198 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28199 Lisp_Object circ = XCDR (hot_spot);
28200 Lisp_Object lr, lx0, ly0;
28201 if (CONSP (circ)
28202 && CONSP (XCAR (circ))
28203 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28204 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28205 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28206 {
28207 double r = XFLOATINT (lr);
28208 double dx = XINT (lx0) - x;
28209 double dy = XINT (ly0) - y;
28210 return (dx * dx + dy * dy <= r * r);
28211 }
28212 }
28213 else if (EQ (XCAR (hot_spot), Qpoly))
28214 {
28215 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28216 if (VECTORP (XCDR (hot_spot)))
28217 {
28218 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28219 Lisp_Object *poly = v->contents;
28220 ptrdiff_t n = v->header.size;
28221 ptrdiff_t i;
28222 int inside = 0;
28223 Lisp_Object lx, ly;
28224 int x0, y0;
28225
28226 /* Need an even number of coordinates, and at least 3 edges. */
28227 if (n < 6 || n & 1)
28228 return 0;
28229
28230 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28231 If count is odd, we are inside polygon. Pixels on edges
28232 may or may not be included depending on actual geometry of the
28233 polygon. */
28234 if ((lx = poly[n-2], !INTEGERP (lx))
28235 || (ly = poly[n-1], !INTEGERP (lx)))
28236 return 0;
28237 x0 = XINT (lx), y0 = XINT (ly);
28238 for (i = 0; i < n; i += 2)
28239 {
28240 int x1 = x0, y1 = y0;
28241 if ((lx = poly[i], !INTEGERP (lx))
28242 || (ly = poly[i+1], !INTEGERP (ly)))
28243 return 0;
28244 x0 = XINT (lx), y0 = XINT (ly);
28245
28246 /* Does this segment cross the X line? */
28247 if (x0 >= x)
28248 {
28249 if (x1 >= x)
28250 continue;
28251 }
28252 else if (x1 < x)
28253 continue;
28254 if (y > y0 && y > y1)
28255 continue;
28256 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28257 inside = !inside;
28258 }
28259 return inside;
28260 }
28261 }
28262 return 0;
28263 }
28264
28265 Lisp_Object
28266 find_hot_spot (Lisp_Object map, int x, int y)
28267 {
28268 while (CONSP (map))
28269 {
28270 if (CONSP (XCAR (map))
28271 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28272 return XCAR (map);
28273 map = XCDR (map);
28274 }
28275
28276 return Qnil;
28277 }
28278
28279 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28280 3, 3, 0,
28281 doc: /* Lookup in image map MAP coordinates X and Y.
28282 An image map is an alist where each element has the format (AREA ID PLIST).
28283 An AREA is specified as either a rectangle, a circle, or a polygon:
28284 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28285 pixel coordinates of the upper left and bottom right corners.
28286 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28287 and the radius of the circle; r may be a float or integer.
28288 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28289 vector describes one corner in the polygon.
28290 Returns the alist element for the first matching AREA in MAP. */)
28291 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28292 {
28293 if (NILP (map))
28294 return Qnil;
28295
28296 CHECK_NUMBER (x);
28297 CHECK_NUMBER (y);
28298
28299 return find_hot_spot (map,
28300 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28301 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28302 }
28303
28304
28305 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28306 static void
28307 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28308 {
28309 /* Do not change cursor shape while dragging mouse. */
28310 if (!NILP (do_mouse_tracking))
28311 return;
28312
28313 if (!NILP (pointer))
28314 {
28315 if (EQ (pointer, Qarrow))
28316 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28317 else if (EQ (pointer, Qhand))
28318 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28319 else if (EQ (pointer, Qtext))
28320 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28321 else if (EQ (pointer, intern ("hdrag")))
28322 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28323 else if (EQ (pointer, intern ("nhdrag")))
28324 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28325 #ifdef HAVE_X_WINDOWS
28326 else if (EQ (pointer, intern ("vdrag")))
28327 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28328 #endif
28329 else if (EQ (pointer, intern ("hourglass")))
28330 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28331 else if (EQ (pointer, Qmodeline))
28332 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28333 else
28334 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28335 }
28336
28337 if (cursor != No_Cursor)
28338 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28339 }
28340
28341 #endif /* HAVE_WINDOW_SYSTEM */
28342
28343 /* Take proper action when mouse has moved to the mode or header line
28344 or marginal area AREA of window W, x-position X and y-position Y.
28345 X is relative to the start of the text display area of W, so the
28346 width of bitmap areas and scroll bars must be subtracted to get a
28347 position relative to the start of the mode line. */
28348
28349 static void
28350 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28351 enum window_part area)
28352 {
28353 struct window *w = XWINDOW (window);
28354 struct frame *f = XFRAME (w->frame);
28355 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28356 #ifdef HAVE_WINDOW_SYSTEM
28357 Display_Info *dpyinfo;
28358 #endif
28359 Cursor cursor = No_Cursor;
28360 Lisp_Object pointer = Qnil;
28361 int dx, dy, width, height;
28362 ptrdiff_t charpos;
28363 Lisp_Object string, object = Qnil;
28364 Lisp_Object pos IF_LINT (= Qnil), help;
28365
28366 Lisp_Object mouse_face;
28367 int original_x_pixel = x;
28368 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28369 struct glyph_row *row IF_LINT (= 0);
28370
28371 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28372 {
28373 int x0;
28374 struct glyph *end;
28375
28376 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28377 returns them in row/column units! */
28378 string = mode_line_string (w, area, &x, &y, &charpos,
28379 &object, &dx, &dy, &width, &height);
28380
28381 row = (area == ON_MODE_LINE
28382 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28383 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28384
28385 /* Find the glyph under the mouse pointer. */
28386 if (row->mode_line_p && row->enabled_p)
28387 {
28388 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28389 end = glyph + row->used[TEXT_AREA];
28390
28391 for (x0 = original_x_pixel;
28392 glyph < end && x0 >= glyph->pixel_width;
28393 ++glyph)
28394 x0 -= glyph->pixel_width;
28395
28396 if (glyph >= end)
28397 glyph = NULL;
28398 }
28399 }
28400 else
28401 {
28402 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28403 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28404 returns them in row/column units! */
28405 string = marginal_area_string (w, area, &x, &y, &charpos,
28406 &object, &dx, &dy, &width, &height);
28407 }
28408
28409 help = Qnil;
28410
28411 #ifdef HAVE_WINDOW_SYSTEM
28412 if (IMAGEP (object))
28413 {
28414 Lisp_Object image_map, hotspot;
28415 if ((image_map = Fplist_get (XCDR (object), QCmap),
28416 !NILP (image_map))
28417 && (hotspot = find_hot_spot (image_map, dx, dy),
28418 CONSP (hotspot))
28419 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28420 {
28421 Lisp_Object plist;
28422
28423 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28424 If so, we could look for mouse-enter, mouse-leave
28425 properties in PLIST (and do something...). */
28426 hotspot = XCDR (hotspot);
28427 if (CONSP (hotspot)
28428 && (plist = XCAR (hotspot), CONSP (plist)))
28429 {
28430 pointer = Fplist_get (plist, Qpointer);
28431 if (NILP (pointer))
28432 pointer = Qhand;
28433 help = Fplist_get (plist, Qhelp_echo);
28434 if (!NILP (help))
28435 {
28436 help_echo_string = help;
28437 XSETWINDOW (help_echo_window, w);
28438 help_echo_object = w->contents;
28439 help_echo_pos = charpos;
28440 }
28441 }
28442 }
28443 if (NILP (pointer))
28444 pointer = Fplist_get (XCDR (object), QCpointer);
28445 }
28446 #endif /* HAVE_WINDOW_SYSTEM */
28447
28448 if (STRINGP (string))
28449 pos = make_number (charpos);
28450
28451 /* Set the help text and mouse pointer. If the mouse is on a part
28452 of the mode line without any text (e.g. past the right edge of
28453 the mode line text), use the default help text and pointer. */
28454 if (STRINGP (string) || area == ON_MODE_LINE)
28455 {
28456 /* Arrange to display the help by setting the global variables
28457 help_echo_string, help_echo_object, and help_echo_pos. */
28458 if (NILP (help))
28459 {
28460 if (STRINGP (string))
28461 help = Fget_text_property (pos, Qhelp_echo, string);
28462
28463 if (!NILP (help))
28464 {
28465 help_echo_string = help;
28466 XSETWINDOW (help_echo_window, w);
28467 help_echo_object = string;
28468 help_echo_pos = charpos;
28469 }
28470 else if (area == ON_MODE_LINE)
28471 {
28472 Lisp_Object default_help
28473 = buffer_local_value_1 (Qmode_line_default_help_echo,
28474 w->contents);
28475
28476 if (STRINGP (default_help))
28477 {
28478 help_echo_string = default_help;
28479 XSETWINDOW (help_echo_window, w);
28480 help_echo_object = Qnil;
28481 help_echo_pos = -1;
28482 }
28483 }
28484 }
28485
28486 #ifdef HAVE_WINDOW_SYSTEM
28487 /* Change the mouse pointer according to what is under it. */
28488 if (FRAME_WINDOW_P (f))
28489 {
28490 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28491 || minibuf_level
28492 || NILP (Vresize_mini_windows));
28493
28494 dpyinfo = FRAME_DISPLAY_INFO (f);
28495 if (STRINGP (string))
28496 {
28497 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28498
28499 if (NILP (pointer))
28500 pointer = Fget_text_property (pos, Qpointer, string);
28501
28502 /* Change the mouse pointer according to what is under X/Y. */
28503 if (NILP (pointer)
28504 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28505 {
28506 Lisp_Object map;
28507 map = Fget_text_property (pos, Qlocal_map, string);
28508 if (!KEYMAPP (map))
28509 map = Fget_text_property (pos, Qkeymap, string);
28510 if (!KEYMAPP (map) && draggable)
28511 cursor = dpyinfo->vertical_scroll_bar_cursor;
28512 }
28513 }
28514 else if (draggable)
28515 /* Default mode-line pointer. */
28516 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28517 }
28518 #endif
28519 }
28520
28521 /* Change the mouse face according to what is under X/Y. */
28522 if (STRINGP (string))
28523 {
28524 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28525 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28526 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28527 && glyph)
28528 {
28529 Lisp_Object b, e;
28530
28531 struct glyph * tmp_glyph;
28532
28533 int gpos;
28534 int gseq_length;
28535 int total_pixel_width;
28536 ptrdiff_t begpos, endpos, ignore;
28537
28538 int vpos, hpos;
28539
28540 b = Fprevious_single_property_change (make_number (charpos + 1),
28541 Qmouse_face, string, Qnil);
28542 if (NILP (b))
28543 begpos = 0;
28544 else
28545 begpos = XINT (b);
28546
28547 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28548 if (NILP (e))
28549 endpos = SCHARS (string);
28550 else
28551 endpos = XINT (e);
28552
28553 /* Calculate the glyph position GPOS of GLYPH in the
28554 displayed string, relative to the beginning of the
28555 highlighted part of the string.
28556
28557 Note: GPOS is different from CHARPOS. CHARPOS is the
28558 position of GLYPH in the internal string object. A mode
28559 line string format has structures which are converted to
28560 a flattened string by the Emacs Lisp interpreter. The
28561 internal string is an element of those structures. The
28562 displayed string is the flattened string. */
28563 tmp_glyph = row_start_glyph;
28564 while (tmp_glyph < glyph
28565 && (!(EQ (tmp_glyph->object, glyph->object)
28566 && begpos <= tmp_glyph->charpos
28567 && tmp_glyph->charpos < endpos)))
28568 tmp_glyph++;
28569 gpos = glyph - tmp_glyph;
28570
28571 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28572 the highlighted part of the displayed string to which
28573 GLYPH belongs. Note: GSEQ_LENGTH is different from
28574 SCHARS (STRING), because the latter returns the length of
28575 the internal string. */
28576 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28577 tmp_glyph > glyph
28578 && (!(EQ (tmp_glyph->object, glyph->object)
28579 && begpos <= tmp_glyph->charpos
28580 && tmp_glyph->charpos < endpos));
28581 tmp_glyph--)
28582 ;
28583 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28584
28585 /* Calculate the total pixel width of all the glyphs between
28586 the beginning of the highlighted area and GLYPH. */
28587 total_pixel_width = 0;
28588 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28589 total_pixel_width += tmp_glyph->pixel_width;
28590
28591 /* Pre calculation of re-rendering position. Note: X is in
28592 column units here, after the call to mode_line_string or
28593 marginal_area_string. */
28594 hpos = x - gpos;
28595 vpos = (area == ON_MODE_LINE
28596 ? (w->current_matrix)->nrows - 1
28597 : 0);
28598
28599 /* If GLYPH's position is included in the region that is
28600 already drawn in mouse face, we have nothing to do. */
28601 if ( EQ (window, hlinfo->mouse_face_window)
28602 && (!row->reversed_p
28603 ? (hlinfo->mouse_face_beg_col <= hpos
28604 && hpos < hlinfo->mouse_face_end_col)
28605 /* In R2L rows we swap BEG and END, see below. */
28606 : (hlinfo->mouse_face_end_col <= hpos
28607 && hpos < hlinfo->mouse_face_beg_col))
28608 && hlinfo->mouse_face_beg_row == vpos )
28609 return;
28610
28611 if (clear_mouse_face (hlinfo))
28612 cursor = No_Cursor;
28613
28614 if (!row->reversed_p)
28615 {
28616 hlinfo->mouse_face_beg_col = hpos;
28617 hlinfo->mouse_face_beg_x = original_x_pixel
28618 - (total_pixel_width + dx);
28619 hlinfo->mouse_face_end_col = hpos + gseq_length;
28620 hlinfo->mouse_face_end_x = 0;
28621 }
28622 else
28623 {
28624 /* In R2L rows, show_mouse_face expects BEG and END
28625 coordinates to be swapped. */
28626 hlinfo->mouse_face_end_col = hpos;
28627 hlinfo->mouse_face_end_x = original_x_pixel
28628 - (total_pixel_width + dx);
28629 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28630 hlinfo->mouse_face_beg_x = 0;
28631 }
28632
28633 hlinfo->mouse_face_beg_row = vpos;
28634 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28635 hlinfo->mouse_face_past_end = 0;
28636 hlinfo->mouse_face_window = window;
28637
28638 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28639 charpos,
28640 0, &ignore,
28641 glyph->face_id,
28642 1);
28643 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28644
28645 if (NILP (pointer))
28646 pointer = Qhand;
28647 }
28648 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28649 clear_mouse_face (hlinfo);
28650 }
28651 #ifdef HAVE_WINDOW_SYSTEM
28652 if (FRAME_WINDOW_P (f))
28653 define_frame_cursor1 (f, cursor, pointer);
28654 #endif
28655 }
28656
28657
28658 /* EXPORT:
28659 Take proper action when the mouse has moved to position X, Y on
28660 frame F with regards to highlighting portions of display that have
28661 mouse-face properties. Also de-highlight portions of display where
28662 the mouse was before, set the mouse pointer shape as appropriate
28663 for the mouse coordinates, and activate help echo (tooltips).
28664 X and Y can be negative or out of range. */
28665
28666 void
28667 note_mouse_highlight (struct frame *f, int x, int y)
28668 {
28669 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28670 enum window_part part = ON_NOTHING;
28671 Lisp_Object window;
28672 struct window *w;
28673 Cursor cursor = No_Cursor;
28674 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28675 struct buffer *b;
28676
28677 /* When a menu is active, don't highlight because this looks odd. */
28678 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28679 if (popup_activated ())
28680 return;
28681 #endif
28682
28683 if (!f->glyphs_initialized_p
28684 || f->pointer_invisible)
28685 return;
28686
28687 hlinfo->mouse_face_mouse_x = x;
28688 hlinfo->mouse_face_mouse_y = y;
28689 hlinfo->mouse_face_mouse_frame = f;
28690
28691 if (hlinfo->mouse_face_defer)
28692 return;
28693
28694 /* Which window is that in? */
28695 window = window_from_coordinates (f, x, y, &part, 1);
28696
28697 /* If displaying active text in another window, clear that. */
28698 if (! EQ (window, hlinfo->mouse_face_window)
28699 /* Also clear if we move out of text area in same window. */
28700 || (!NILP (hlinfo->mouse_face_window)
28701 && !NILP (window)
28702 && part != ON_TEXT
28703 && part != ON_MODE_LINE
28704 && part != ON_HEADER_LINE))
28705 clear_mouse_face (hlinfo);
28706
28707 /* Not on a window -> return. */
28708 if (!WINDOWP (window))
28709 return;
28710
28711 /* Reset help_echo_string. It will get recomputed below. */
28712 help_echo_string = Qnil;
28713
28714 /* Convert to window-relative pixel coordinates. */
28715 w = XWINDOW (window);
28716 frame_to_window_pixel_xy (w, &x, &y);
28717
28718 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28719 /* Handle tool-bar window differently since it doesn't display a
28720 buffer. */
28721 if (EQ (window, f->tool_bar_window))
28722 {
28723 note_tool_bar_highlight (f, x, y);
28724 return;
28725 }
28726 #endif
28727
28728 /* Mouse is on the mode, header line or margin? */
28729 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28730 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28731 {
28732 note_mode_line_or_margin_highlight (window, x, y, part);
28733
28734 #ifdef HAVE_WINDOW_SYSTEM
28735 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28736 {
28737 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28738 /* Show non-text cursor (Bug#16647). */
28739 goto set_cursor;
28740 }
28741 else
28742 #endif
28743 return;
28744 }
28745
28746 #ifdef HAVE_WINDOW_SYSTEM
28747 if (part == ON_VERTICAL_BORDER)
28748 {
28749 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28750 help_echo_string = build_string ("drag-mouse-1: resize");
28751 }
28752 else if (part == ON_RIGHT_DIVIDER)
28753 {
28754 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28755 help_echo_string = build_string ("drag-mouse-1: resize");
28756 }
28757 else if (part == ON_BOTTOM_DIVIDER)
28758 if (! WINDOW_BOTTOMMOST_P (w)
28759 || minibuf_level
28760 || NILP (Vresize_mini_windows))
28761 {
28762 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28763 help_echo_string = build_string ("drag-mouse-1: resize");
28764 }
28765 else
28766 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28767 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28768 || part == ON_SCROLL_BAR)
28769 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28770 else
28771 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28772 #endif
28773
28774 /* Are we in a window whose display is up to date?
28775 And verify the buffer's text has not changed. */
28776 b = XBUFFER (w->contents);
28777 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28778 {
28779 int hpos, vpos, dx, dy, area = LAST_AREA;
28780 ptrdiff_t pos;
28781 struct glyph *glyph;
28782 Lisp_Object object;
28783 Lisp_Object mouse_face = Qnil, position;
28784 Lisp_Object *overlay_vec = NULL;
28785 ptrdiff_t i, noverlays;
28786 struct buffer *obuf;
28787 ptrdiff_t obegv, ozv;
28788 int same_region;
28789
28790 /* Find the glyph under X/Y. */
28791 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28792
28793 #ifdef HAVE_WINDOW_SYSTEM
28794 /* Look for :pointer property on image. */
28795 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28796 {
28797 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28798 if (img != NULL && IMAGEP (img->spec))
28799 {
28800 Lisp_Object image_map, hotspot;
28801 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28802 !NILP (image_map))
28803 && (hotspot = find_hot_spot (image_map,
28804 glyph->slice.img.x + dx,
28805 glyph->slice.img.y + dy),
28806 CONSP (hotspot))
28807 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28808 {
28809 Lisp_Object plist;
28810
28811 /* Could check XCAR (hotspot) to see if we enter/leave
28812 this hot-spot.
28813 If so, we could look for mouse-enter, mouse-leave
28814 properties in PLIST (and do something...). */
28815 hotspot = XCDR (hotspot);
28816 if (CONSP (hotspot)
28817 && (plist = XCAR (hotspot), CONSP (plist)))
28818 {
28819 pointer = Fplist_get (plist, Qpointer);
28820 if (NILP (pointer))
28821 pointer = Qhand;
28822 help_echo_string = Fplist_get (plist, Qhelp_echo);
28823 if (!NILP (help_echo_string))
28824 {
28825 help_echo_window = window;
28826 help_echo_object = glyph->object;
28827 help_echo_pos = glyph->charpos;
28828 }
28829 }
28830 }
28831 if (NILP (pointer))
28832 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28833 }
28834 }
28835 #endif /* HAVE_WINDOW_SYSTEM */
28836
28837 /* Clear mouse face if X/Y not over text. */
28838 if (glyph == NULL
28839 || area != TEXT_AREA
28840 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28841 /* Glyph's OBJECT is an integer for glyphs inserted by the
28842 display engine for its internal purposes, like truncation
28843 and continuation glyphs and blanks beyond the end of
28844 line's text on text terminals. If we are over such a
28845 glyph, we are not over any text. */
28846 || INTEGERP (glyph->object)
28847 /* R2L rows have a stretch glyph at their front, which
28848 stands for no text, whereas L2R rows have no glyphs at
28849 all beyond the end of text. Treat such stretch glyphs
28850 like we do with NULL glyphs in L2R rows. */
28851 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28852 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28853 && glyph->type == STRETCH_GLYPH
28854 && glyph->avoid_cursor_p))
28855 {
28856 if (clear_mouse_face (hlinfo))
28857 cursor = No_Cursor;
28858 #ifdef HAVE_WINDOW_SYSTEM
28859 if (FRAME_WINDOW_P (f) && NILP (pointer))
28860 {
28861 if (area != TEXT_AREA)
28862 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28863 else
28864 pointer = Vvoid_text_area_pointer;
28865 }
28866 #endif
28867 goto set_cursor;
28868 }
28869
28870 pos = glyph->charpos;
28871 object = glyph->object;
28872 if (!STRINGP (object) && !BUFFERP (object))
28873 goto set_cursor;
28874
28875 /* If we get an out-of-range value, return now; avoid an error. */
28876 if (BUFFERP (object) && pos > BUF_Z (b))
28877 goto set_cursor;
28878
28879 /* Make the window's buffer temporarily current for
28880 overlays_at and compute_char_face. */
28881 obuf = current_buffer;
28882 current_buffer = b;
28883 obegv = BEGV;
28884 ozv = ZV;
28885 BEGV = BEG;
28886 ZV = Z;
28887
28888 /* Is this char mouse-active or does it have help-echo? */
28889 position = make_number (pos);
28890
28891 if (BUFFERP (object))
28892 {
28893 /* Put all the overlays we want in a vector in overlay_vec. */
28894 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28895 /* Sort overlays into increasing priority order. */
28896 noverlays = sort_overlays (overlay_vec, noverlays, w);
28897 }
28898 else
28899 noverlays = 0;
28900
28901 if (NILP (Vmouse_highlight))
28902 {
28903 clear_mouse_face (hlinfo);
28904 goto check_help_echo;
28905 }
28906
28907 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28908
28909 if (same_region)
28910 cursor = No_Cursor;
28911
28912 /* Check mouse-face highlighting. */
28913 if (! same_region
28914 /* If there exists an overlay with mouse-face overlapping
28915 the one we are currently highlighting, we have to
28916 check if we enter the overlapping overlay, and then
28917 highlight only that. */
28918 || (OVERLAYP (hlinfo->mouse_face_overlay)
28919 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28920 {
28921 /* Find the highest priority overlay with a mouse-face. */
28922 Lisp_Object overlay = Qnil;
28923 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28924 {
28925 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28926 if (!NILP (mouse_face))
28927 overlay = overlay_vec[i];
28928 }
28929
28930 /* If we're highlighting the same overlay as before, there's
28931 no need to do that again. */
28932 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28933 goto check_help_echo;
28934 hlinfo->mouse_face_overlay = overlay;
28935
28936 /* Clear the display of the old active region, if any. */
28937 if (clear_mouse_face (hlinfo))
28938 cursor = No_Cursor;
28939
28940 /* If no overlay applies, get a text property. */
28941 if (NILP (overlay))
28942 mouse_face = Fget_text_property (position, Qmouse_face, object);
28943
28944 /* Next, compute the bounds of the mouse highlighting and
28945 display it. */
28946 if (!NILP (mouse_face) && STRINGP (object))
28947 {
28948 /* The mouse-highlighting comes from a display string
28949 with a mouse-face. */
28950 Lisp_Object s, e;
28951 ptrdiff_t ignore;
28952
28953 s = Fprevious_single_property_change
28954 (make_number (pos + 1), Qmouse_face, object, Qnil);
28955 e = Fnext_single_property_change
28956 (position, Qmouse_face, object, Qnil);
28957 if (NILP (s))
28958 s = make_number (0);
28959 if (NILP (e))
28960 e = make_number (SCHARS (object));
28961 mouse_face_from_string_pos (w, hlinfo, object,
28962 XINT (s), XINT (e));
28963 hlinfo->mouse_face_past_end = 0;
28964 hlinfo->mouse_face_window = window;
28965 hlinfo->mouse_face_face_id
28966 = face_at_string_position (w, object, pos, 0, &ignore,
28967 glyph->face_id, 1);
28968 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28969 cursor = No_Cursor;
28970 }
28971 else
28972 {
28973 /* The mouse-highlighting, if any, comes from an overlay
28974 or text property in the buffer. */
28975 Lisp_Object buffer IF_LINT (= Qnil);
28976 Lisp_Object disp_string IF_LINT (= Qnil);
28977
28978 if (STRINGP (object))
28979 {
28980 /* If we are on a display string with no mouse-face,
28981 check if the text under it has one. */
28982 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28983 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28984 pos = string_buffer_position (object, start);
28985 if (pos > 0)
28986 {
28987 mouse_face = get_char_property_and_overlay
28988 (make_number (pos), Qmouse_face, w->contents, &overlay);
28989 buffer = w->contents;
28990 disp_string = object;
28991 }
28992 }
28993 else
28994 {
28995 buffer = object;
28996 disp_string = Qnil;
28997 }
28998
28999 if (!NILP (mouse_face))
29000 {
29001 Lisp_Object before, after;
29002 Lisp_Object before_string, after_string;
29003 /* To correctly find the limits of mouse highlight
29004 in a bidi-reordered buffer, we must not use the
29005 optimization of limiting the search in
29006 previous-single-property-change and
29007 next-single-property-change, because
29008 rows_from_pos_range needs the real start and end
29009 positions to DTRT in this case. That's because
29010 the first row visible in a window does not
29011 necessarily display the character whose position
29012 is the smallest. */
29013 Lisp_Object lim1
29014 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29015 ? Fmarker_position (w->start)
29016 : Qnil;
29017 Lisp_Object lim2
29018 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29019 ? make_number (BUF_Z (XBUFFER (buffer))
29020 - w->window_end_pos)
29021 : Qnil;
29022
29023 if (NILP (overlay))
29024 {
29025 /* Handle the text property case. */
29026 before = Fprevious_single_property_change
29027 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29028 after = Fnext_single_property_change
29029 (make_number (pos), Qmouse_face, buffer, lim2);
29030 before_string = after_string = Qnil;
29031 }
29032 else
29033 {
29034 /* Handle the overlay case. */
29035 before = Foverlay_start (overlay);
29036 after = Foverlay_end (overlay);
29037 before_string = Foverlay_get (overlay, Qbefore_string);
29038 after_string = Foverlay_get (overlay, Qafter_string);
29039
29040 if (!STRINGP (before_string)) before_string = Qnil;
29041 if (!STRINGP (after_string)) after_string = Qnil;
29042 }
29043
29044 mouse_face_from_buffer_pos (window, hlinfo, pos,
29045 NILP (before)
29046 ? 1
29047 : XFASTINT (before),
29048 NILP (after)
29049 ? BUF_Z (XBUFFER (buffer))
29050 : XFASTINT (after),
29051 before_string, after_string,
29052 disp_string);
29053 cursor = No_Cursor;
29054 }
29055 }
29056 }
29057
29058 check_help_echo:
29059
29060 /* Look for a `help-echo' property. */
29061 if (NILP (help_echo_string)) {
29062 Lisp_Object help, overlay;
29063
29064 /* Check overlays first. */
29065 help = overlay = Qnil;
29066 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29067 {
29068 overlay = overlay_vec[i];
29069 help = Foverlay_get (overlay, Qhelp_echo);
29070 }
29071
29072 if (!NILP (help))
29073 {
29074 help_echo_string = help;
29075 help_echo_window = window;
29076 help_echo_object = overlay;
29077 help_echo_pos = pos;
29078 }
29079 else
29080 {
29081 Lisp_Object obj = glyph->object;
29082 ptrdiff_t charpos = glyph->charpos;
29083
29084 /* Try text properties. */
29085 if (STRINGP (obj)
29086 && charpos >= 0
29087 && charpos < SCHARS (obj))
29088 {
29089 help = Fget_text_property (make_number (charpos),
29090 Qhelp_echo, obj);
29091 if (NILP (help))
29092 {
29093 /* If the string itself doesn't specify a help-echo,
29094 see if the buffer text ``under'' it does. */
29095 struct glyph_row *r
29096 = MATRIX_ROW (w->current_matrix, vpos);
29097 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29098 ptrdiff_t p = string_buffer_position (obj, start);
29099 if (p > 0)
29100 {
29101 help = Fget_char_property (make_number (p),
29102 Qhelp_echo, w->contents);
29103 if (!NILP (help))
29104 {
29105 charpos = p;
29106 obj = w->contents;
29107 }
29108 }
29109 }
29110 }
29111 else if (BUFFERP (obj)
29112 && charpos >= BEGV
29113 && charpos < ZV)
29114 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29115 obj);
29116
29117 if (!NILP (help))
29118 {
29119 help_echo_string = help;
29120 help_echo_window = window;
29121 help_echo_object = obj;
29122 help_echo_pos = charpos;
29123 }
29124 }
29125 }
29126
29127 #ifdef HAVE_WINDOW_SYSTEM
29128 /* Look for a `pointer' property. */
29129 if (FRAME_WINDOW_P (f) && NILP (pointer))
29130 {
29131 /* Check overlays first. */
29132 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29133 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29134
29135 if (NILP (pointer))
29136 {
29137 Lisp_Object obj = glyph->object;
29138 ptrdiff_t charpos = glyph->charpos;
29139
29140 /* Try text properties. */
29141 if (STRINGP (obj)
29142 && charpos >= 0
29143 && charpos < SCHARS (obj))
29144 {
29145 pointer = Fget_text_property (make_number (charpos),
29146 Qpointer, obj);
29147 if (NILP (pointer))
29148 {
29149 /* If the string itself doesn't specify a pointer,
29150 see if the buffer text ``under'' it does. */
29151 struct glyph_row *r
29152 = MATRIX_ROW (w->current_matrix, vpos);
29153 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29154 ptrdiff_t p = string_buffer_position (obj, start);
29155 if (p > 0)
29156 pointer = Fget_char_property (make_number (p),
29157 Qpointer, w->contents);
29158 }
29159 }
29160 else if (BUFFERP (obj)
29161 && charpos >= BEGV
29162 && charpos < ZV)
29163 pointer = Fget_text_property (make_number (charpos),
29164 Qpointer, obj);
29165 }
29166 }
29167 #endif /* HAVE_WINDOW_SYSTEM */
29168
29169 BEGV = obegv;
29170 ZV = ozv;
29171 current_buffer = obuf;
29172 }
29173
29174 set_cursor:
29175
29176 #ifdef HAVE_WINDOW_SYSTEM
29177 if (FRAME_WINDOW_P (f))
29178 define_frame_cursor1 (f, cursor, pointer);
29179 #else
29180 /* This is here to prevent a compiler error, about "label at end of
29181 compound statement". */
29182 return;
29183 #endif
29184 }
29185
29186
29187 /* EXPORT for RIF:
29188 Clear any mouse-face on window W. This function is part of the
29189 redisplay interface, and is called from try_window_id and similar
29190 functions to ensure the mouse-highlight is off. */
29191
29192 void
29193 x_clear_window_mouse_face (struct window *w)
29194 {
29195 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29196 Lisp_Object window;
29197
29198 block_input ();
29199 XSETWINDOW (window, w);
29200 if (EQ (window, hlinfo->mouse_face_window))
29201 clear_mouse_face (hlinfo);
29202 unblock_input ();
29203 }
29204
29205
29206 /* EXPORT:
29207 Just discard the mouse face information for frame F, if any.
29208 This is used when the size of F is changed. */
29209
29210 void
29211 cancel_mouse_face (struct frame *f)
29212 {
29213 Lisp_Object window;
29214 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29215
29216 window = hlinfo->mouse_face_window;
29217 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29218 reset_mouse_highlight (hlinfo);
29219 }
29220
29221
29222 \f
29223 /***********************************************************************
29224 Exposure Events
29225 ***********************************************************************/
29226
29227 #ifdef HAVE_WINDOW_SYSTEM
29228
29229 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29230 which intersects rectangle R. R is in window-relative coordinates. */
29231
29232 static void
29233 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29234 enum glyph_row_area area)
29235 {
29236 struct glyph *first = row->glyphs[area];
29237 struct glyph *end = row->glyphs[area] + row->used[area];
29238 struct glyph *last;
29239 int first_x, start_x, x;
29240
29241 if (area == TEXT_AREA && row->fill_line_p)
29242 /* If row extends face to end of line write the whole line. */
29243 draw_glyphs (w, 0, row, area,
29244 0, row->used[area],
29245 DRAW_NORMAL_TEXT, 0);
29246 else
29247 {
29248 /* Set START_X to the window-relative start position for drawing glyphs of
29249 AREA. The first glyph of the text area can be partially visible.
29250 The first glyphs of other areas cannot. */
29251 start_x = window_box_left_offset (w, area);
29252 x = start_x;
29253 if (area == TEXT_AREA)
29254 x += row->x;
29255
29256 /* Find the first glyph that must be redrawn. */
29257 while (first < end
29258 && x + first->pixel_width < r->x)
29259 {
29260 x += first->pixel_width;
29261 ++first;
29262 }
29263
29264 /* Find the last one. */
29265 last = first;
29266 first_x = x;
29267 while (last < end
29268 && x < r->x + r->width)
29269 {
29270 x += last->pixel_width;
29271 ++last;
29272 }
29273
29274 /* Repaint. */
29275 if (last > first)
29276 draw_glyphs (w, first_x - start_x, row, area,
29277 first - row->glyphs[area], last - row->glyphs[area],
29278 DRAW_NORMAL_TEXT, 0);
29279 }
29280 }
29281
29282
29283 /* Redraw the parts of the glyph row ROW on window W intersecting
29284 rectangle R. R is in window-relative coordinates. Value is
29285 non-zero if mouse-face was overwritten. */
29286
29287 static int
29288 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29289 {
29290 eassert (row->enabled_p);
29291
29292 if (row->mode_line_p || w->pseudo_window_p)
29293 draw_glyphs (w, 0, row, TEXT_AREA,
29294 0, row->used[TEXT_AREA],
29295 DRAW_NORMAL_TEXT, 0);
29296 else
29297 {
29298 if (row->used[LEFT_MARGIN_AREA])
29299 expose_area (w, row, r, LEFT_MARGIN_AREA);
29300 if (row->used[TEXT_AREA])
29301 expose_area (w, row, r, TEXT_AREA);
29302 if (row->used[RIGHT_MARGIN_AREA])
29303 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29304 draw_row_fringe_bitmaps (w, row);
29305 }
29306
29307 return row->mouse_face_p;
29308 }
29309
29310
29311 /* Redraw those parts of glyphs rows during expose event handling that
29312 overlap other rows. Redrawing of an exposed line writes over parts
29313 of lines overlapping that exposed line; this function fixes that.
29314
29315 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29316 row in W's current matrix that is exposed and overlaps other rows.
29317 LAST_OVERLAPPING_ROW is the last such row. */
29318
29319 static void
29320 expose_overlaps (struct window *w,
29321 struct glyph_row *first_overlapping_row,
29322 struct glyph_row *last_overlapping_row,
29323 XRectangle *r)
29324 {
29325 struct glyph_row *row;
29326
29327 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29328 if (row->overlapping_p)
29329 {
29330 eassert (row->enabled_p && !row->mode_line_p);
29331
29332 row->clip = r;
29333 if (row->used[LEFT_MARGIN_AREA])
29334 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29335
29336 if (row->used[TEXT_AREA])
29337 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29338
29339 if (row->used[RIGHT_MARGIN_AREA])
29340 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29341 row->clip = NULL;
29342 }
29343 }
29344
29345
29346 /* Return non-zero if W's cursor intersects rectangle R. */
29347
29348 static int
29349 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29350 {
29351 XRectangle cr, result;
29352 struct glyph *cursor_glyph;
29353 struct glyph_row *row;
29354
29355 if (w->phys_cursor.vpos >= 0
29356 && w->phys_cursor.vpos < w->current_matrix->nrows
29357 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29358 row->enabled_p)
29359 && row->cursor_in_fringe_p)
29360 {
29361 /* Cursor is in the fringe. */
29362 cr.x = window_box_right_offset (w,
29363 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29364 ? RIGHT_MARGIN_AREA
29365 : TEXT_AREA));
29366 cr.y = row->y;
29367 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29368 cr.height = row->height;
29369 return x_intersect_rectangles (&cr, r, &result);
29370 }
29371
29372 cursor_glyph = get_phys_cursor_glyph (w);
29373 if (cursor_glyph)
29374 {
29375 /* r is relative to W's box, but w->phys_cursor.x is relative
29376 to left edge of W's TEXT area. Adjust it. */
29377 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29378 cr.y = w->phys_cursor.y;
29379 cr.width = cursor_glyph->pixel_width;
29380 cr.height = w->phys_cursor_height;
29381 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29382 I assume the effect is the same -- and this is portable. */
29383 return x_intersect_rectangles (&cr, r, &result);
29384 }
29385 /* If we don't understand the format, pretend we're not in the hot-spot. */
29386 return 0;
29387 }
29388
29389
29390 /* EXPORT:
29391 Draw a vertical window border to the right of window W if W doesn't
29392 have vertical scroll bars. */
29393
29394 void
29395 x_draw_vertical_border (struct window *w)
29396 {
29397 struct frame *f = XFRAME (WINDOW_FRAME (w));
29398
29399 /* We could do better, if we knew what type of scroll-bar the adjacent
29400 windows (on either side) have... But we don't :-(
29401 However, I think this works ok. ++KFS 2003-04-25 */
29402
29403 /* Redraw borders between horizontally adjacent windows. Don't
29404 do it for frames with vertical scroll bars because either the
29405 right scroll bar of a window, or the left scroll bar of its
29406 neighbor will suffice as a border. */
29407 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29408 return;
29409
29410 /* Note: It is necessary to redraw both the left and the right
29411 borders, for when only this single window W is being
29412 redisplayed. */
29413 if (!WINDOW_RIGHTMOST_P (w)
29414 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29415 {
29416 int x0, x1, y0, y1;
29417
29418 window_box_edges (w, &x0, &y0, &x1, &y1);
29419 y1 -= 1;
29420
29421 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29422 x1 -= 1;
29423
29424 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29425 }
29426
29427 if (!WINDOW_LEFTMOST_P (w)
29428 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29429 {
29430 int x0, x1, y0, y1;
29431
29432 window_box_edges (w, &x0, &y0, &x1, &y1);
29433 y1 -= 1;
29434
29435 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29436 x0 -= 1;
29437
29438 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29439 }
29440 }
29441
29442
29443 /* Draw window dividers for window W. */
29444
29445 void
29446 x_draw_right_divider (struct window *w)
29447 {
29448 struct frame *f = WINDOW_XFRAME (w);
29449
29450 if (w->mini || w->pseudo_window_p)
29451 return;
29452 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29453 {
29454 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29455 int x1 = WINDOW_RIGHT_EDGE_X (w);
29456 int y0 = WINDOW_TOP_EDGE_Y (w);
29457 /* The bottom divider prevails. */
29458 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29459
29460 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29461 }
29462 }
29463
29464 static void
29465 x_draw_bottom_divider (struct window *w)
29466 {
29467 struct frame *f = XFRAME (WINDOW_FRAME (w));
29468
29469 if (w->mini || w->pseudo_window_p)
29470 return;
29471 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29472 {
29473 int x0 = WINDOW_LEFT_EDGE_X (w);
29474 int x1 = WINDOW_RIGHT_EDGE_X (w);
29475 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29476 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29477
29478 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29479 }
29480 }
29481
29482 /* Redraw the part of window W intersection rectangle FR. Pixel
29483 coordinates in FR are frame-relative. Call this function with
29484 input blocked. Value is non-zero if the exposure overwrites
29485 mouse-face. */
29486
29487 static int
29488 expose_window (struct window *w, XRectangle *fr)
29489 {
29490 struct frame *f = XFRAME (w->frame);
29491 XRectangle wr, r;
29492 int mouse_face_overwritten_p = 0;
29493
29494 /* If window is not yet fully initialized, do nothing. This can
29495 happen when toolkit scroll bars are used and a window is split.
29496 Reconfiguring the scroll bar will generate an expose for a newly
29497 created window. */
29498 if (w->current_matrix == NULL)
29499 return 0;
29500
29501 /* When we're currently updating the window, display and current
29502 matrix usually don't agree. Arrange for a thorough display
29503 later. */
29504 if (w->must_be_updated_p)
29505 {
29506 SET_FRAME_GARBAGED (f);
29507 return 0;
29508 }
29509
29510 /* Frame-relative pixel rectangle of W. */
29511 wr.x = WINDOW_LEFT_EDGE_X (w);
29512 wr.y = WINDOW_TOP_EDGE_Y (w);
29513 wr.width = WINDOW_PIXEL_WIDTH (w);
29514 wr.height = WINDOW_PIXEL_HEIGHT (w);
29515
29516 if (x_intersect_rectangles (fr, &wr, &r))
29517 {
29518 int yb = window_text_bottom_y (w);
29519 struct glyph_row *row;
29520 int cursor_cleared_p, phys_cursor_on_p;
29521 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29522
29523 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29524 r.x, r.y, r.width, r.height));
29525
29526 /* Convert to window coordinates. */
29527 r.x -= WINDOW_LEFT_EDGE_X (w);
29528 r.y -= WINDOW_TOP_EDGE_Y (w);
29529
29530 /* Turn off the cursor. */
29531 if (!w->pseudo_window_p
29532 && phys_cursor_in_rect_p (w, &r))
29533 {
29534 x_clear_cursor (w);
29535 cursor_cleared_p = 1;
29536 }
29537 else
29538 cursor_cleared_p = 0;
29539
29540 /* If the row containing the cursor extends face to end of line,
29541 then expose_area might overwrite the cursor outside the
29542 rectangle and thus notice_overwritten_cursor might clear
29543 w->phys_cursor_on_p. We remember the original value and
29544 check later if it is changed. */
29545 phys_cursor_on_p = w->phys_cursor_on_p;
29546
29547 /* Update lines intersecting rectangle R. */
29548 first_overlapping_row = last_overlapping_row = NULL;
29549 for (row = w->current_matrix->rows;
29550 row->enabled_p;
29551 ++row)
29552 {
29553 int y0 = row->y;
29554 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29555
29556 if ((y0 >= r.y && y0 < r.y + r.height)
29557 || (y1 > r.y && y1 < r.y + r.height)
29558 || (r.y >= y0 && r.y < y1)
29559 || (r.y + r.height > y0 && r.y + r.height < y1))
29560 {
29561 /* A header line may be overlapping, but there is no need
29562 to fix overlapping areas for them. KFS 2005-02-12 */
29563 if (row->overlapping_p && !row->mode_line_p)
29564 {
29565 if (first_overlapping_row == NULL)
29566 first_overlapping_row = row;
29567 last_overlapping_row = row;
29568 }
29569
29570 row->clip = fr;
29571 if (expose_line (w, row, &r))
29572 mouse_face_overwritten_p = 1;
29573 row->clip = NULL;
29574 }
29575 else if (row->overlapping_p)
29576 {
29577 /* We must redraw a row overlapping the exposed area. */
29578 if (y0 < r.y
29579 ? y0 + row->phys_height > r.y
29580 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29581 {
29582 if (first_overlapping_row == NULL)
29583 first_overlapping_row = row;
29584 last_overlapping_row = row;
29585 }
29586 }
29587
29588 if (y1 >= yb)
29589 break;
29590 }
29591
29592 /* Display the mode line if there is one. */
29593 if (WINDOW_WANTS_MODELINE_P (w)
29594 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29595 row->enabled_p)
29596 && row->y < r.y + r.height)
29597 {
29598 if (expose_line (w, row, &r))
29599 mouse_face_overwritten_p = 1;
29600 }
29601
29602 if (!w->pseudo_window_p)
29603 {
29604 /* Fix the display of overlapping rows. */
29605 if (first_overlapping_row)
29606 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29607 fr);
29608
29609 /* Draw border between windows. */
29610 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29611 x_draw_right_divider (w);
29612 else
29613 x_draw_vertical_border (w);
29614
29615 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29616 x_draw_bottom_divider (w);
29617
29618 /* Turn the cursor on again. */
29619 if (cursor_cleared_p
29620 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29621 update_window_cursor (w, 1);
29622 }
29623 }
29624
29625 return mouse_face_overwritten_p;
29626 }
29627
29628
29629
29630 /* Redraw (parts) of all windows in the window tree rooted at W that
29631 intersect R. R contains frame pixel coordinates. Value is
29632 non-zero if the exposure overwrites mouse-face. */
29633
29634 static int
29635 expose_window_tree (struct window *w, XRectangle *r)
29636 {
29637 struct frame *f = XFRAME (w->frame);
29638 int mouse_face_overwritten_p = 0;
29639
29640 while (w && !FRAME_GARBAGED_P (f))
29641 {
29642 if (WINDOWP (w->contents))
29643 mouse_face_overwritten_p
29644 |= expose_window_tree (XWINDOW (w->contents), r);
29645 else
29646 mouse_face_overwritten_p |= expose_window (w, r);
29647
29648 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29649 }
29650
29651 return mouse_face_overwritten_p;
29652 }
29653
29654
29655 /* EXPORT:
29656 Redisplay an exposed area of frame F. X and Y are the upper-left
29657 corner of the exposed rectangle. W and H are width and height of
29658 the exposed area. All are pixel values. W or H zero means redraw
29659 the entire frame. */
29660
29661 void
29662 expose_frame (struct frame *f, int x, int y, int w, int h)
29663 {
29664 XRectangle r;
29665 int mouse_face_overwritten_p = 0;
29666
29667 TRACE ((stderr, "expose_frame "));
29668
29669 /* No need to redraw if frame will be redrawn soon. */
29670 if (FRAME_GARBAGED_P (f))
29671 {
29672 TRACE ((stderr, " garbaged\n"));
29673 return;
29674 }
29675
29676 /* If basic faces haven't been realized yet, there is no point in
29677 trying to redraw anything. This can happen when we get an expose
29678 event while Emacs is starting, e.g. by moving another window. */
29679 if (FRAME_FACE_CACHE (f) == NULL
29680 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29681 {
29682 TRACE ((stderr, " no faces\n"));
29683 return;
29684 }
29685
29686 if (w == 0 || h == 0)
29687 {
29688 r.x = r.y = 0;
29689 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29690 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29691 }
29692 else
29693 {
29694 r.x = x;
29695 r.y = y;
29696 r.width = w;
29697 r.height = h;
29698 }
29699
29700 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29701 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29702
29703 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29704 if (WINDOWP (f->tool_bar_window))
29705 mouse_face_overwritten_p
29706 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29707 #endif
29708
29709 #ifdef HAVE_X_WINDOWS
29710 #ifndef MSDOS
29711 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29712 if (WINDOWP (f->menu_bar_window))
29713 mouse_face_overwritten_p
29714 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29715 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29716 #endif
29717 #endif
29718
29719 /* Some window managers support a focus-follows-mouse style with
29720 delayed raising of frames. Imagine a partially obscured frame,
29721 and moving the mouse into partially obscured mouse-face on that
29722 frame. The visible part of the mouse-face will be highlighted,
29723 then the WM raises the obscured frame. With at least one WM, KDE
29724 2.1, Emacs is not getting any event for the raising of the frame
29725 (even tried with SubstructureRedirectMask), only Expose events.
29726 These expose events will draw text normally, i.e. not
29727 highlighted. Which means we must redo the highlight here.
29728 Subsume it under ``we love X''. --gerd 2001-08-15 */
29729 /* Included in Windows version because Windows most likely does not
29730 do the right thing if any third party tool offers
29731 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29732 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29733 {
29734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29735 if (f == hlinfo->mouse_face_mouse_frame)
29736 {
29737 int mouse_x = hlinfo->mouse_face_mouse_x;
29738 int mouse_y = hlinfo->mouse_face_mouse_y;
29739 clear_mouse_face (hlinfo);
29740 note_mouse_highlight (f, mouse_x, mouse_y);
29741 }
29742 }
29743 }
29744
29745
29746 /* EXPORT:
29747 Determine the intersection of two rectangles R1 and R2. Return
29748 the intersection in *RESULT. Value is non-zero if RESULT is not
29749 empty. */
29750
29751 int
29752 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29753 {
29754 XRectangle *left, *right;
29755 XRectangle *upper, *lower;
29756 int intersection_p = 0;
29757
29758 /* Rearrange so that R1 is the left-most rectangle. */
29759 if (r1->x < r2->x)
29760 left = r1, right = r2;
29761 else
29762 left = r2, right = r1;
29763
29764 /* X0 of the intersection is right.x0, if this is inside R1,
29765 otherwise there is no intersection. */
29766 if (right->x <= left->x + left->width)
29767 {
29768 result->x = right->x;
29769
29770 /* The right end of the intersection is the minimum of
29771 the right ends of left and right. */
29772 result->width = (min (left->x + left->width, right->x + right->width)
29773 - result->x);
29774
29775 /* Same game for Y. */
29776 if (r1->y < r2->y)
29777 upper = r1, lower = r2;
29778 else
29779 upper = r2, lower = r1;
29780
29781 /* The upper end of the intersection is lower.y0, if this is inside
29782 of upper. Otherwise, there is no intersection. */
29783 if (lower->y <= upper->y + upper->height)
29784 {
29785 result->y = lower->y;
29786
29787 /* The lower end of the intersection is the minimum of the lower
29788 ends of upper and lower. */
29789 result->height = (min (lower->y + lower->height,
29790 upper->y + upper->height)
29791 - result->y);
29792 intersection_p = 1;
29793 }
29794 }
29795
29796 return intersection_p;
29797 }
29798
29799 #endif /* HAVE_WINDOW_SYSTEM */
29800
29801 \f
29802 /***********************************************************************
29803 Initialization
29804 ***********************************************************************/
29805
29806 void
29807 syms_of_xdisp (void)
29808 {
29809 Vwith_echo_area_save_vector = Qnil;
29810 staticpro (&Vwith_echo_area_save_vector);
29811
29812 Vmessage_stack = Qnil;
29813 staticpro (&Vmessage_stack);
29814
29815 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29816 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29817
29818 message_dolog_marker1 = Fmake_marker ();
29819 staticpro (&message_dolog_marker1);
29820 message_dolog_marker2 = Fmake_marker ();
29821 staticpro (&message_dolog_marker2);
29822 message_dolog_marker3 = Fmake_marker ();
29823 staticpro (&message_dolog_marker3);
29824
29825 #ifdef GLYPH_DEBUG
29826 defsubr (&Sdump_frame_glyph_matrix);
29827 defsubr (&Sdump_glyph_matrix);
29828 defsubr (&Sdump_glyph_row);
29829 defsubr (&Sdump_tool_bar_row);
29830 defsubr (&Strace_redisplay);
29831 defsubr (&Strace_to_stderr);
29832 #endif
29833 #ifdef HAVE_WINDOW_SYSTEM
29834 defsubr (&Stool_bar_height);
29835 defsubr (&Slookup_image_map);
29836 #endif
29837 defsubr (&Sline_pixel_height);
29838 defsubr (&Sformat_mode_line);
29839 defsubr (&Sinvisible_p);
29840 defsubr (&Scurrent_bidi_paragraph_direction);
29841 defsubr (&Swindow_text_pixel_size);
29842 defsubr (&Smove_point_visually);
29843
29844 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29845 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29846 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29847 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29848 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29849 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29850 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29851 DEFSYM (Qeval, "eval");
29852 DEFSYM (QCdata, ":data");
29853 DEFSYM (Qdisplay, "display");
29854 DEFSYM (Qspace_width, "space-width");
29855 DEFSYM (Qraise, "raise");
29856 DEFSYM (Qslice, "slice");
29857 DEFSYM (Qspace, "space");
29858 DEFSYM (Qmargin, "margin");
29859 DEFSYM (Qpointer, "pointer");
29860 DEFSYM (Qleft_margin, "left-margin");
29861 DEFSYM (Qright_margin, "right-margin");
29862 DEFSYM (Qcenter, "center");
29863 DEFSYM (Qline_height, "line-height");
29864 DEFSYM (QCalign_to, ":align-to");
29865 DEFSYM (QCrelative_width, ":relative-width");
29866 DEFSYM (QCrelative_height, ":relative-height");
29867 DEFSYM (QCeval, ":eval");
29868 DEFSYM (QCpropertize, ":propertize");
29869 DEFSYM (QCfile, ":file");
29870 DEFSYM (Qfontified, "fontified");
29871 DEFSYM (Qfontification_functions, "fontification-functions");
29872 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29873 DEFSYM (Qescape_glyph, "escape-glyph");
29874 DEFSYM (Qnobreak_space, "nobreak-space");
29875 DEFSYM (Qimage, "image");
29876 DEFSYM (Qtext, "text");
29877 DEFSYM (Qboth, "both");
29878 DEFSYM (Qboth_horiz, "both-horiz");
29879 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29880 DEFSYM (QCmap, ":map");
29881 DEFSYM (QCpointer, ":pointer");
29882 DEFSYM (Qrect, "rect");
29883 DEFSYM (Qcircle, "circle");
29884 DEFSYM (Qpoly, "poly");
29885 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29886 DEFSYM (Qgrow_only, "grow-only");
29887 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29888 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29889 DEFSYM (Qposition, "position");
29890 DEFSYM (Qbuffer_position, "buffer-position");
29891 DEFSYM (Qobject, "object");
29892 DEFSYM (Qbar, "bar");
29893 DEFSYM (Qhbar, "hbar");
29894 DEFSYM (Qbox, "box");
29895 DEFSYM (Qhollow, "hollow");
29896 DEFSYM (Qhand, "hand");
29897 DEFSYM (Qarrow, "arrow");
29898 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29899
29900 list_of_error = list1 (list2 (intern_c_string ("error"),
29901 intern_c_string ("void-variable")));
29902 staticpro (&list_of_error);
29903
29904 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29905 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29906 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29907 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29908
29909 echo_buffer[0] = echo_buffer[1] = Qnil;
29910 staticpro (&echo_buffer[0]);
29911 staticpro (&echo_buffer[1]);
29912
29913 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29914 staticpro (&echo_area_buffer[0]);
29915 staticpro (&echo_area_buffer[1]);
29916
29917 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29918 staticpro (&Vmessages_buffer_name);
29919
29920 mode_line_proptrans_alist = Qnil;
29921 staticpro (&mode_line_proptrans_alist);
29922 mode_line_string_list = Qnil;
29923 staticpro (&mode_line_string_list);
29924 mode_line_string_face = Qnil;
29925 staticpro (&mode_line_string_face);
29926 mode_line_string_face_prop = Qnil;
29927 staticpro (&mode_line_string_face_prop);
29928 Vmode_line_unwind_vector = Qnil;
29929 staticpro (&Vmode_line_unwind_vector);
29930
29931 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29932
29933 help_echo_string = Qnil;
29934 staticpro (&help_echo_string);
29935 help_echo_object = Qnil;
29936 staticpro (&help_echo_object);
29937 help_echo_window = Qnil;
29938 staticpro (&help_echo_window);
29939 previous_help_echo_string = Qnil;
29940 staticpro (&previous_help_echo_string);
29941 help_echo_pos = -1;
29942
29943 DEFSYM (Qright_to_left, "right-to-left");
29944 DEFSYM (Qleft_to_right, "left-to-right");
29945
29946 #ifdef HAVE_WINDOW_SYSTEM
29947 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29948 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29949 For example, if a block cursor is over a tab, it will be drawn as
29950 wide as that tab on the display. */);
29951 x_stretch_cursor_p = 0;
29952 #endif
29953
29954 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29955 doc: /* Non-nil means highlight trailing whitespace.
29956 The face used for trailing whitespace is `trailing-whitespace'. */);
29957 Vshow_trailing_whitespace = Qnil;
29958
29959 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29960 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29961 If the value is t, Emacs highlights non-ASCII chars which have the
29962 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29963 or `escape-glyph' face respectively.
29964
29965 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29966 U+2011 (non-breaking hyphen) are affected.
29967
29968 Any other non-nil value means to display these characters as a escape
29969 glyph followed by an ordinary space or hyphen.
29970
29971 A value of nil means no special handling of these characters. */);
29972 Vnobreak_char_display = Qt;
29973
29974 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29975 doc: /* The pointer shape to show in void text areas.
29976 A value of nil means to show the text pointer. Other options are `arrow',
29977 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29978 Vvoid_text_area_pointer = Qarrow;
29979
29980 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29981 doc: /* Non-nil means don't actually do any redisplay.
29982 This is used for internal purposes. */);
29983 Vinhibit_redisplay = Qnil;
29984
29985 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29986 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29987 Vglobal_mode_string = Qnil;
29988
29989 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29990 doc: /* Marker for where to display an arrow on top of the buffer text.
29991 This must be the beginning of a line in order to work.
29992 See also `overlay-arrow-string'. */);
29993 Voverlay_arrow_position = Qnil;
29994
29995 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29996 doc: /* String to display as an arrow in non-window frames.
29997 See also `overlay-arrow-position'. */);
29998 Voverlay_arrow_string = build_pure_c_string ("=>");
29999
30000 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30001 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30002 The symbols on this list are examined during redisplay to determine
30003 where to display overlay arrows. */);
30004 Voverlay_arrow_variable_list
30005 = list1 (intern_c_string ("overlay-arrow-position"));
30006
30007 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30008 doc: /* The number of lines to try scrolling a window by when point moves out.
30009 If that fails to bring point back on frame, point is centered instead.
30010 If this is zero, point is always centered after it moves off frame.
30011 If you want scrolling to always be a line at a time, you should set
30012 `scroll-conservatively' to a large value rather than set this to 1. */);
30013
30014 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30015 doc: /* Scroll up to this many lines, to bring point back on screen.
30016 If point moves off-screen, redisplay will scroll by up to
30017 `scroll-conservatively' lines in order to bring point just barely
30018 onto the screen again. If that cannot be done, then redisplay
30019 recenters point as usual.
30020
30021 If the value is greater than 100, redisplay will never recenter point,
30022 but will always scroll just enough text to bring point into view, even
30023 if you move far away.
30024
30025 A value of zero means always recenter point if it moves off screen. */);
30026 scroll_conservatively = 0;
30027
30028 DEFVAR_INT ("scroll-margin", scroll_margin,
30029 doc: /* Number of lines of margin at the top and bottom of a window.
30030 Recenter the window whenever point gets within this many lines
30031 of the top or bottom of the window. */);
30032 scroll_margin = 0;
30033
30034 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30035 doc: /* Pixels per inch value for non-window system displays.
30036 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30037 Vdisplay_pixels_per_inch = make_float (72.0);
30038
30039 #ifdef GLYPH_DEBUG
30040 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30041 #endif
30042
30043 DEFVAR_LISP ("truncate-partial-width-windows",
30044 Vtruncate_partial_width_windows,
30045 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30046 For an integer value, truncate lines in each window narrower than the
30047 full frame width, provided the window width is less than that integer;
30048 otherwise, respect the value of `truncate-lines'.
30049
30050 For any other non-nil value, truncate lines in all windows that do
30051 not span the full frame width.
30052
30053 A value of nil means to respect the value of `truncate-lines'.
30054
30055 If `word-wrap' is enabled, you might want to reduce this. */);
30056 Vtruncate_partial_width_windows = make_number (50);
30057
30058 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30059 doc: /* Maximum buffer size for which line number should be displayed.
30060 If the buffer is bigger than this, the line number does not appear
30061 in the mode line. A value of nil means no limit. */);
30062 Vline_number_display_limit = Qnil;
30063
30064 DEFVAR_INT ("line-number-display-limit-width",
30065 line_number_display_limit_width,
30066 doc: /* Maximum line width (in characters) for line number display.
30067 If the average length of the lines near point is bigger than this, then the
30068 line number may be omitted from the mode line. */);
30069 line_number_display_limit_width = 200;
30070
30071 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30072 doc: /* Non-nil means highlight region even in nonselected windows. */);
30073 highlight_nonselected_windows = 0;
30074
30075 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30076 doc: /* Non-nil if more than one frame is visible on this display.
30077 Minibuffer-only frames don't count, but iconified frames do.
30078 This variable is not guaranteed to be accurate except while processing
30079 `frame-title-format' and `icon-title-format'. */);
30080
30081 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30082 doc: /* Template for displaying the title bar of visible frames.
30083 \(Assuming the window manager supports this feature.)
30084
30085 This variable has the same structure as `mode-line-format', except that
30086 the %c and %l constructs are ignored. It is used only on frames for
30087 which no explicit name has been set \(see `modify-frame-parameters'). */);
30088
30089 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30090 doc: /* Template for displaying the title bar of an iconified frame.
30091 \(Assuming the window manager supports this feature.)
30092 This variable has the same structure as `mode-line-format' (which see),
30093 and is used only on frames for which no explicit name has been set
30094 \(see `modify-frame-parameters'). */);
30095 Vicon_title_format
30096 = Vframe_title_format
30097 = listn (CONSTYPE_PURE, 3,
30098 intern_c_string ("multiple-frames"),
30099 build_pure_c_string ("%b"),
30100 listn (CONSTYPE_PURE, 4,
30101 empty_unibyte_string,
30102 intern_c_string ("invocation-name"),
30103 build_pure_c_string ("@"),
30104 intern_c_string ("system-name")));
30105
30106 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30107 doc: /* Maximum number of lines to keep in the message log buffer.
30108 If nil, disable message logging. If t, log messages but don't truncate
30109 the buffer when it becomes large. */);
30110 Vmessage_log_max = make_number (1000);
30111
30112 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30113 doc: /* Functions called before redisplay, if window sizes have changed.
30114 The value should be a list of functions that take one argument.
30115 Just before redisplay, for each frame, if any of its windows have changed
30116 size since the last redisplay, or have been split or deleted,
30117 all the functions in the list are called, with the frame as argument. */);
30118 Vwindow_size_change_functions = Qnil;
30119
30120 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30121 doc: /* List of functions to call before redisplaying a window with scrolling.
30122 Each function is called with two arguments, the window and its new
30123 display-start position. Note that these functions are also called by
30124 `set-window-buffer'. Also note that the value of `window-end' is not
30125 valid when these functions are called.
30126
30127 Warning: Do not use this feature to alter the way the window
30128 is scrolled. It is not designed for that, and such use probably won't
30129 work. */);
30130 Vwindow_scroll_functions = Qnil;
30131
30132 DEFVAR_LISP ("window-text-change-functions",
30133 Vwindow_text_change_functions,
30134 doc: /* Functions to call in redisplay when text in the window might change. */);
30135 Vwindow_text_change_functions = Qnil;
30136
30137 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30138 doc: /* Functions called when redisplay of a window reaches the end trigger.
30139 Each function is called with two arguments, the window and the end trigger value.
30140 See `set-window-redisplay-end-trigger'. */);
30141 Vredisplay_end_trigger_functions = Qnil;
30142
30143 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30144 doc: /* Non-nil means autoselect window with mouse pointer.
30145 If nil, do not autoselect windows.
30146 A positive number means delay autoselection by that many seconds: a
30147 window is autoselected only after the mouse has remained in that
30148 window for the duration of the delay.
30149 A negative number has a similar effect, but causes windows to be
30150 autoselected only after the mouse has stopped moving. \(Because of
30151 the way Emacs compares mouse events, you will occasionally wait twice
30152 that time before the window gets selected.\)
30153 Any other value means to autoselect window instantaneously when the
30154 mouse pointer enters it.
30155
30156 Autoselection selects the minibuffer only if it is active, and never
30157 unselects the minibuffer if it is active.
30158
30159 When customizing this variable make sure that the actual value of
30160 `focus-follows-mouse' matches the behavior of your window manager. */);
30161 Vmouse_autoselect_window = Qnil;
30162
30163 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30164 doc: /* Non-nil means automatically resize tool-bars.
30165 This dynamically changes the tool-bar's height to the minimum height
30166 that is needed to make all tool-bar items visible.
30167 If value is `grow-only', the tool-bar's height is only increased
30168 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30169 Vauto_resize_tool_bars = Qt;
30170
30171 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30172 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30173 auto_raise_tool_bar_buttons_p = 1;
30174
30175 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30176 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30177 make_cursor_line_fully_visible_p = 1;
30178
30179 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30180 doc: /* Border below tool-bar in pixels.
30181 If an integer, use it as the height of the border.
30182 If it is one of `internal-border-width' or `border-width', use the
30183 value of the corresponding frame parameter.
30184 Otherwise, no border is added below the tool-bar. */);
30185 Vtool_bar_border = Qinternal_border_width;
30186
30187 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30188 doc: /* Margin around tool-bar buttons in pixels.
30189 If an integer, use that for both horizontal and vertical margins.
30190 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30191 HORZ specifying the horizontal margin, and VERT specifying the
30192 vertical margin. */);
30193 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30194
30195 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30196 doc: /* Relief thickness of tool-bar buttons. */);
30197 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30198
30199 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30200 doc: /* Tool bar style to use.
30201 It can be one of
30202 image - show images only
30203 text - show text only
30204 both - show both, text below image
30205 both-horiz - show text to the right of the image
30206 text-image-horiz - show text to the left of the image
30207 any other - use system default or image if no system default.
30208
30209 This variable only affects the GTK+ toolkit version of Emacs. */);
30210 Vtool_bar_style = Qnil;
30211
30212 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30213 doc: /* Maximum number of characters a label can have to be shown.
30214 The tool bar style must also show labels for this to have any effect, see
30215 `tool-bar-style'. */);
30216 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30217
30218 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30219 doc: /* List of functions to call to fontify regions of text.
30220 Each function is called with one argument POS. Functions must
30221 fontify a region starting at POS in the current buffer, and give
30222 fontified regions the property `fontified'. */);
30223 Vfontification_functions = Qnil;
30224 Fmake_variable_buffer_local (Qfontification_functions);
30225
30226 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30227 unibyte_display_via_language_environment,
30228 doc: /* Non-nil means display unibyte text according to language environment.
30229 Specifically, this means that raw bytes in the range 160-255 decimal
30230 are displayed by converting them to the equivalent multibyte characters
30231 according to the current language environment. As a result, they are
30232 displayed according to the current fontset.
30233
30234 Note that this variable affects only how these bytes are displayed,
30235 but does not change the fact they are interpreted as raw bytes. */);
30236 unibyte_display_via_language_environment = 0;
30237
30238 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30239 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30240 If a float, it specifies a fraction of the mini-window frame's height.
30241 If an integer, it specifies a number of lines. */);
30242 Vmax_mini_window_height = make_float (0.25);
30243
30244 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30245 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30246 A value of nil means don't automatically resize mini-windows.
30247 A value of t means resize them to fit the text displayed in them.
30248 A value of `grow-only', the default, means let mini-windows grow only;
30249 they return to their normal size when the minibuffer is closed, or the
30250 echo area becomes empty. */);
30251 Vresize_mini_windows = Qgrow_only;
30252
30253 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30254 doc: /* Alist specifying how to blink the cursor off.
30255 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30256 `cursor-type' frame-parameter or variable equals ON-STATE,
30257 comparing using `equal', Emacs uses OFF-STATE to specify
30258 how to blink it off. ON-STATE and OFF-STATE are values for
30259 the `cursor-type' frame parameter.
30260
30261 If a frame's ON-STATE has no entry in this list,
30262 the frame's other specifications determine how to blink the cursor off. */);
30263 Vblink_cursor_alist = Qnil;
30264
30265 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30266 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30267 If non-nil, windows are automatically scrolled horizontally to make
30268 point visible. */);
30269 automatic_hscrolling_p = 1;
30270 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30271
30272 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30273 doc: /* How many columns away from the window edge point is allowed to get
30274 before automatic hscrolling will horizontally scroll the window. */);
30275 hscroll_margin = 5;
30276
30277 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30278 doc: /* How many columns to scroll the window when point gets too close to the edge.
30279 When point is less than `hscroll-margin' columns from the window
30280 edge, automatic hscrolling will scroll the window by the amount of columns
30281 determined by this variable. If its value is a positive integer, scroll that
30282 many columns. If it's a positive floating-point number, it specifies the
30283 fraction of the window's width to scroll. If it's nil or zero, point will be
30284 centered horizontally after the scroll. Any other value, including negative
30285 numbers, are treated as if the value were zero.
30286
30287 Automatic hscrolling always moves point outside the scroll margin, so if
30288 point was more than scroll step columns inside the margin, the window will
30289 scroll more than the value given by the scroll step.
30290
30291 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30292 and `scroll-right' overrides this variable's effect. */);
30293 Vhscroll_step = make_number (0);
30294
30295 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30296 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30297 Bind this around calls to `message' to let it take effect. */);
30298 message_truncate_lines = 0;
30299
30300 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30301 doc: /* Normal hook run to update the menu bar definitions.
30302 Redisplay runs this hook before it redisplays the menu bar.
30303 This is used to update menus such as Buffers, whose contents depend on
30304 various data. */);
30305 Vmenu_bar_update_hook = Qnil;
30306
30307 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30308 doc: /* Frame for which we are updating a menu.
30309 The enable predicate for a menu binding should check this variable. */);
30310 Vmenu_updating_frame = Qnil;
30311
30312 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30313 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30314 inhibit_menubar_update = 0;
30315
30316 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30317 doc: /* Prefix prepended to all continuation lines at display time.
30318 The value may be a string, an image, or a stretch-glyph; it is
30319 interpreted in the same way as the value of a `display' text property.
30320
30321 This variable is overridden by any `wrap-prefix' text or overlay
30322 property.
30323
30324 To add a prefix to non-continuation lines, use `line-prefix'. */);
30325 Vwrap_prefix = Qnil;
30326 DEFSYM (Qwrap_prefix, "wrap-prefix");
30327 Fmake_variable_buffer_local (Qwrap_prefix);
30328
30329 DEFVAR_LISP ("line-prefix", Vline_prefix,
30330 doc: /* Prefix prepended to all non-continuation lines at display time.
30331 The value may be a string, an image, or a stretch-glyph; it is
30332 interpreted in the same way as the value of a `display' text property.
30333
30334 This variable is overridden by any `line-prefix' text or overlay
30335 property.
30336
30337 To add a prefix to continuation lines, use `wrap-prefix'. */);
30338 Vline_prefix = Qnil;
30339 DEFSYM (Qline_prefix, "line-prefix");
30340 Fmake_variable_buffer_local (Qline_prefix);
30341
30342 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30343 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30344 inhibit_eval_during_redisplay = 0;
30345
30346 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30347 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30348 inhibit_free_realized_faces = 0;
30349
30350 #ifdef GLYPH_DEBUG
30351 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30352 doc: /* Inhibit try_window_id display optimization. */);
30353 inhibit_try_window_id = 0;
30354
30355 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30356 doc: /* Inhibit try_window_reusing display optimization. */);
30357 inhibit_try_window_reusing = 0;
30358
30359 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30360 doc: /* Inhibit try_cursor_movement display optimization. */);
30361 inhibit_try_cursor_movement = 0;
30362 #endif /* GLYPH_DEBUG */
30363
30364 DEFVAR_INT ("overline-margin", overline_margin,
30365 doc: /* Space between overline and text, in pixels.
30366 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30367 margin to the character height. */);
30368 overline_margin = 2;
30369
30370 DEFVAR_INT ("underline-minimum-offset",
30371 underline_minimum_offset,
30372 doc: /* Minimum distance between baseline and underline.
30373 This can improve legibility of underlined text at small font sizes,
30374 particularly when using variable `x-use-underline-position-properties'
30375 with fonts that specify an UNDERLINE_POSITION relatively close to the
30376 baseline. The default value is 1. */);
30377 underline_minimum_offset = 1;
30378
30379 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30380 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30381 This feature only works when on a window system that can change
30382 cursor shapes. */);
30383 display_hourglass_p = 1;
30384
30385 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30386 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30387 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30388
30389 #ifdef HAVE_WINDOW_SYSTEM
30390 hourglass_atimer = NULL;
30391 hourglass_shown_p = 0;
30392 #endif /* HAVE_WINDOW_SYSTEM */
30393
30394 DEFSYM (Qglyphless_char, "glyphless-char");
30395 DEFSYM (Qhex_code, "hex-code");
30396 DEFSYM (Qempty_box, "empty-box");
30397 DEFSYM (Qthin_space, "thin-space");
30398 DEFSYM (Qzero_width, "zero-width");
30399
30400 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30401 doc: /* Function run just before redisplay.
30402 It is called with one argument, which is the set of windows that are to
30403 be redisplayed. This set can be nil (meaning, only the selected window),
30404 or t (meaning all windows). */);
30405 Vpre_redisplay_function = intern ("ignore");
30406
30407 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30408 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30409
30410 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30411 doc: /* Char-table defining glyphless characters.
30412 Each element, if non-nil, should be one of the following:
30413 an ASCII acronym string: display this string in a box
30414 `hex-code': display the hexadecimal code of a character in a box
30415 `empty-box': display as an empty box
30416 `thin-space': display as 1-pixel width space
30417 `zero-width': don't display
30418 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30419 display method for graphical terminals and text terminals respectively.
30420 GRAPHICAL and TEXT should each have one of the values listed above.
30421
30422 The char-table has one extra slot to control the display of a character for
30423 which no font is found. This slot only takes effect on graphical terminals.
30424 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30425 `thin-space'. The default is `empty-box'.
30426
30427 If a character has a non-nil entry in an active display table, the
30428 display table takes effect; in this case, Emacs does not consult
30429 `glyphless-char-display' at all. */);
30430 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30431 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30432 Qempty_box);
30433
30434 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30435 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30436 Vdebug_on_message = Qnil;
30437
30438 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30439 doc: /* */);
30440 Vredisplay__all_windows_cause
30441 = Fmake_vector (make_number (100), make_number (0));
30442
30443 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30444 doc: /* */);
30445 Vredisplay__mode_lines_cause
30446 = Fmake_vector (make_number (100), make_number (0));
30447 }
30448
30449
30450 /* Initialize this module when Emacs starts. */
30451
30452 void
30453 init_xdisp (void)
30454 {
30455 CHARPOS (this_line_start_pos) = 0;
30456
30457 if (!noninteractive)
30458 {
30459 struct window *m = XWINDOW (minibuf_window);
30460 Lisp_Object frame = m->frame;
30461 struct frame *f = XFRAME (frame);
30462 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30463 struct window *r = XWINDOW (root);
30464 int i;
30465
30466 echo_area_window = minibuf_window;
30467
30468 r->top_line = FRAME_TOP_MARGIN (f);
30469 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30470 r->total_cols = FRAME_COLS (f);
30471 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30472 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30473 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30474
30475 m->top_line = FRAME_LINES (f) - 1;
30476 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30477 m->total_cols = FRAME_COLS (f);
30478 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30479 m->total_lines = 1;
30480 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30481
30482 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30483 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30484 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30485
30486 /* The default ellipsis glyphs `...'. */
30487 for (i = 0; i < 3; ++i)
30488 default_invis_vector[i] = make_number ('.');
30489 }
30490
30491 {
30492 /* Allocate the buffer for frame titles.
30493 Also used for `format-mode-line'. */
30494 int size = 100;
30495 mode_line_noprop_buf = xmalloc (size);
30496 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30497 mode_line_noprop_ptr = mode_line_noprop_buf;
30498 mode_line_target = MODE_LINE_DISPLAY;
30499 }
30500
30501 help_echo_showing_p = 0;
30502 }
30503
30504 #ifdef HAVE_WINDOW_SYSTEM
30505
30506 /* Platform-independent portion of hourglass implementation. */
30507
30508 /* Cancel a currently active hourglass timer, and start a new one. */
30509 void
30510 start_hourglass (void)
30511 {
30512 struct timespec delay;
30513
30514 cancel_hourglass ();
30515
30516 if (INTEGERP (Vhourglass_delay)
30517 && XINT (Vhourglass_delay) > 0)
30518 delay = make_timespec (min (XINT (Vhourglass_delay),
30519 TYPE_MAXIMUM (time_t)),
30520 0);
30521 else if (FLOATP (Vhourglass_delay)
30522 && XFLOAT_DATA (Vhourglass_delay) > 0)
30523 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30524 else
30525 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30526
30527 #ifdef HAVE_NTGUI
30528 {
30529 extern void w32_note_current_window (void);
30530 w32_note_current_window ();
30531 }
30532 #endif /* HAVE_NTGUI */
30533
30534 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30535 show_hourglass, NULL);
30536 }
30537
30538
30539 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30540 shown. */
30541 void
30542 cancel_hourglass (void)
30543 {
30544 if (hourglass_atimer)
30545 {
30546 cancel_atimer (hourglass_atimer);
30547 hourglass_atimer = NULL;
30548 }
30549
30550 if (hourglass_shown_p)
30551 hide_hourglass ();
30552 }
30553
30554 #endif /* HAVE_WINDOW_SYSTEM */