Revision: miles@gnu.org--gnu-2005/emacs--unicode--0--patch-89
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "character.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
219
220 Lisp_Object Vwindow_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* Stdio stream being used for copy of all output. */
263
264 FILE *termscript;
265
266 /* Structure for info on cursor positioning. */
267
268 struct cm Wcm;
269
270 /* 1 means SIGWINCH happened when not safe. */
271
272 int delayed_size_change;
273
274 /* 1 means glyph initialization has been completed at startup. */
275
276 static int glyphs_initialized_initially_p;
277
278 /* Updated window if != 0. Set by update_window. */
279
280 struct window *updated_window;
281
282 /* Glyph row updated in update_window_line, and area that is updated. */
283
284 struct glyph_row *updated_row;
285 int updated_area;
286
287 /* A glyph for a space. */
288
289 struct glyph space_glyph;
290
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
294
295 int redisplay_performed_directly_p;
296
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
299
300 int glyph_matrix_count;
301 int glyph_pool_count;
302
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
305
306 static struct frame *frame_matrix_frame;
307
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
310
311 struct redisplay_interface *rif;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
318
319 int fonts_changed_p;
320
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
323
324 #if GLYPH_DEBUG
325
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330
331 /* One element of the ring buffer containing redisplay history
332 information. */
333
334 struct redisplay_history
335 {
336 char trace[512 + 100];
337 };
338
339 /* The size of the history buffer. */
340
341 #define REDISPLAY_HISTORY_SIZE 30
342
343 /* The redisplay history buffer. */
344
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347 /* Next free entry in redisplay_history. */
348
349 static int history_idx;
350
351 /* A tick that's incremented each time something is added to the
352 history. */
353
354 static unsigned history_tick;
355
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
364
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370 {
371 char *buf;
372
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
377
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387 }
388
389
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398 {
399 char *buf;
400
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
405
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409 }
410
411
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
415 ()
416 {
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427 }
428
429
430 #else /* GLYPH_DEBUG == 0 */
431
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434
435 #endif /* GLYPH_DEBUG == 0 */
436
437
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
441
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
447 {
448 if (size <= 0 || from == to)
449 return;
450
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
459 {
460 register const char *endf = from + size;
461 register char *endt = to + size;
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
477 for (;;)
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
482 if (endt < to)
483 break;
484
485 bcopy (endf, endt, to - from);
486 }
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
492 }
493 }
494 }
495
496
497 \f
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
511 {
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
517
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
521
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
525 }
526
527
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
534
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
542 {
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561 }
562
563
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575 {
576 int n;
577
578 if (NUMBERP (margin))
579 {
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
584 }
585 else
586 n = 0;
587
588 return n;
589 }
590
591
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
594
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
600
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
605
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
613
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620 {
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
628
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
632 {
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
637 }
638 matrix->header_line_p = header_line_p;
639
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
662
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
675
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
682
683 if (w)
684 {
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
689 }
690 else
691 left = right = 0;
692
693 for (i = 0; i < dim.height; ++i)
694 {
695 struct glyph_row *row = &matrix->rows[i];
696
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
701
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
722 }
723
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
736 {
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
739
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
746
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
769 }
770
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
775
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
779
780 if (w)
781 {
782 if (matrix == w->current_matrix)
783 {
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
790
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
801 {
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
806 ++i;
807 break;
808 }
809
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
815
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
824 }
825 else if (matrix == w->desired_matrix)
826 {
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835
836
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
846 {
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853 }
854
855
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
860
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865 {
866 int i, j;
867
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877 }
878
879
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
884
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896 {
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912 }
913
914
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923 {
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
931 }
932
933
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943 {
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
947
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950 }
951
952
953 /* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966 {
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972 }
973
974
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984 {
985 int min_y, max_y;
986
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
990
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
997
998 row->y += dy;
999 row->visible_height = row->height;
1000
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1005 }
1006 }
1007
1008
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1016 {
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034 }
1035
1036
1037 /* Clear out all display lines of F for a coming redisplay. */
1038
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1042 {
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1045
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055 }
1056
1057
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065 {
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091 }
1092
1093
1094 \f
1095 /***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
1105 static struct glyph_row null_row;
1106
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1110 {
1111 struct glyph *p[1 + LAST_AREA];
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1137 }
1138
1139
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148 {
1149 int min_y, max_y;
1150
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1159
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1164
1165 row->enabled_p = 1;
1166 }
1167
1168
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179 {
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 if (!row->enabled_p)
1189 return;
1190
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1197
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1202 }
1203
1204
1205 #if 0
1206 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1209
1210 static void
1211 swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1213 {
1214 int area;
1215
1216 for (area = 0; area < LAST_AREA; ++area)
1217 {
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1220
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1223
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1226
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1229
1230 while (glyph_a < glyph_a_end)
1231 {
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1240 }
1241 }
1242 }
1243
1244 #endif /* 0 */
1245
1246 /* Exchange pointers to glyph memory between glyph rows A and B. */
1247
1248 static INLINE void
1249 swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1251 {
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1254 {
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1258 }
1259 }
1260
1261
1262 /* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1264
1265 INLINE void
1266 copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1268 {
1269 struct glyph *pointers[1 + LAST_AREA];
1270
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1273
1274 /* Do a structure assignment. */
1275 *to = *from;
1276
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1279 }
1280
1281
1282 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1286
1287 void
1288 copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1291 {
1292 int area;
1293
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1297
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
1301 bcopy (from->glyphs[area], to->glyphs[area],
1302 from->used[area] * sizeof (struct glyph));
1303
1304 /* Increment buffer positions in TO by DELTA. */
1305 increment_row_positions (to, delta, delta_bytes);
1306 }
1307
1308
1309 /* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1313
1314 static INLINE void
1315 assign_row (to, from)
1316 struct glyph_row *to, *from;
1317 {
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1320 }
1321
1322
1323 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1328
1329 #if GLYPH_DEBUG
1330
1331 static int
1332 glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1334 {
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1338
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1341 }
1342
1343 #endif /* GLYPH_DEBUG */
1344
1345 #if 0
1346
1347 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1350
1351 static struct glyph_row *
1352 find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1355 {
1356 int i;
1357
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1359
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1364
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1366 }
1367
1368 #endif /* 0 */
1369
1370 /* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1374
1375 void
1376 prepare_desired_row (row)
1377 struct glyph_row *row;
1378 {
1379 if (!row->enabled_p)
1380 {
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1383 }
1384 }
1385
1386
1387 /* Return a hash code for glyph row ROW. */
1388
1389 int
1390 line_hash_code (row)
1391 struct glyph_row *row;
1392 {
1393 int hash = 0;
1394
1395 if (row->enabled_p)
1396 {
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1399
1400 while (glyph < end)
1401 {
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1409 }
1410
1411 if (hash == 0)
1412 hash = 1;
1413 }
1414
1415 return hash;
1416 }
1417
1418
1419 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1422
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1427 {
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1434
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1437 {
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1441
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1445
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1449 }
1450
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1456 {
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1461 {
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1463
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1469
1470 ++beg;
1471 }
1472 }
1473
1474 return len;
1475 }
1476
1477
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1483
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1489 {
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1495 {
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1498
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1501
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1504 {
1505 if (a->used[area] != b->used[area])
1506 return 0;
1507
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1511
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1515
1516 if (a_glyph != a_end)
1517 return 0;
1518 }
1519
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
1523 || a->left_fringe_face_id != b->left_fringe_face_id
1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
1525 || a->right_fringe_face_id != b->right_fringe_face_id
1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1539 }
1540
1541 return 1;
1542 }
1543
1544
1545 \f
1546 /***********************************************************************
1547 Glyph Pool
1548
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1551
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1555
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1558 {
1559 struct glyph_pool *result;
1560
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1564
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1567
1568 return result;
1569 }
1570
1571
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1578
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1582 {
1583 if (pool)
1584 {
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1588
1589 xfree (pool->glyphs);
1590 xfree (pool);
1591 }
1592 }
1593
1594
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1600
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1603
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1608 {
1609 int needed;
1610 int changed_p;
1611
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1615
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1619 {
1620 int size = needed * sizeof (struct glyph);
1621
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1625 {
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1628 }
1629
1630 pool->nglyphs = needed;
1631 }
1632
1633 /* Remember the number of rows and columns because (a) we use them
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1639
1640 return changed_p;
1641 }
1642
1643
1644 \f
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1648
1649 #if GLYPH_DEBUG
1650
1651
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1654
1655 void
1656 flush_stdout ()
1657 {
1658 fflush (stdout);
1659 }
1660
1661
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1666
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1670 {
1671 int i, j;
1672
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1678 }
1679
1680
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1682
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1687 {
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1690
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1697
1698 return matrix->rows + row;
1699 }
1700
1701
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1705
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1708
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1712 {
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1720
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1724
1725 set_buffer_temp (buffer);
1726
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1730 {
1731 struct glyph_row *next = row + 1;
1732
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1735
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1739
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1746
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1750 {
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1755 }
1756 row = next;
1757 }
1758
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1762 }
1763
1764 #endif /* 0 */
1765
1766 #endif /* GLYPH_DEBUG != 0 */
1767
1768
1769 \f
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1773
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1776
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1784
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1788
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1790
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1793
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P)
1797
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1800
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1810
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1814
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1819
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1828
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1832
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1840 | |
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1845
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1848
1849 #define NEW_LEAF_MATRIX (1 << 0)
1850
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1853
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1855
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 int dim_only_p;
1862 int *window_change_flags;
1863 {
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1871
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1881
1882 /* For WINDOW and all windows on the same level. */
1883 do
1884 {
1885 w = XWINDOW (window);
1886
1887 /* Get the dimension of the window sub-matrix for W, depending
1888 on whether this is a combination or a leaf window. */
1889 if (!NILP (w->hchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1895 dim_only_p,
1896 window_change_flags);
1897 else
1898 {
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1901 {
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1905 }
1906
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
1911
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->left_margin_cols)
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
1921 w->right_margin_cols)
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1924
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1931 {
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1934 }
1935 }
1936
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
1942 else
1943 y += dim.height;
1944
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1948
1949 /* Next window on same level. */
1950 window = w->next;
1951 }
1952 while (!NILP (window));
1953
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1961 {
1962 total.width = x - x0;
1963 total.height = hmax;
1964 }
1965 else
1966 {
1967 total.width = wmax;
1968 total.height = y - y0;
1969 }
1970
1971 return total;
1972 }
1973
1974
1975 /* Return the required height of glyph matrices for window W. */
1976
1977 int
1978 required_matrix_height (w)
1979 struct window *w;
1980 {
1981 #ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
1983
1984 if (FRAME_WINDOW_P (f))
1985 {
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
1989 / ch_height) * w->nrows_scale_factor
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1992 + 2
1993 /* 2 for header and mode line. */
1994 + 2);
1995 }
1996 #endif /* HAVE_WINDOW_SYSTEM */
1997
1998 return WINDOW_TOTAL_LINES (w);
1999 }
2000
2001
2002 /* Return the required width of glyph matrices for window W. */
2003
2004 int
2005 required_matrix_width (w)
2006 struct window *w;
2007 {
2008 #ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2011 {
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2014
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
2017 / ch_width) * w->ncols_scale_factor
2018 /* 2 partially visible columns in the text area. */
2019 + 2
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2023 }
2024 #endif /* HAVE_WINDOW_SYSTEM */
2025
2026 return XINT (w->total_cols);
2027 }
2028
2029
2030 /* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
2033
2034 static void
2035 allocate_matrices_for_window_redisplay (w)
2036 struct window *w;
2037 {
2038 while (w)
2039 {
2040 if (!NILP (w->vchild))
2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2042 else if (!NILP (w->hchild))
2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2044 else
2045 {
2046 /* W is a leaf window. */
2047 struct dim dim;
2048
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2051 {
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2054 }
2055
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2060 }
2061
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2063 }
2064 }
2065
2066
2067 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2071
2072 void
2073 adjust_glyphs (f)
2074 struct frame *f;
2075 {
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2079
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2083 {
2084 Lisp_Object tail, lisp_frame;
2085
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2088 }
2089
2090 UNBLOCK_INPUT;
2091 }
2092
2093
2094 /* Adjust frame glyphs when Emacs is initialized.
2095
2096 To be called from init_display.
2097
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2104
2105 static void
2106 adjust_frame_glyphs_initially ()
2107 {
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
2110 struct window *mini = XWINDOW (root->next);
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
2113 int top_margin = FRAME_TOP_MARGIN (sf);
2114
2115 /* Do it for the root window. */
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2119
2120 /* Do it for the mini-buffer window. */
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
2123 set_window_height (root->next, 1, 0);
2124
2125 adjust_frame_glyphs (sf);
2126 glyphs_initialized_initially_p = 1;
2127 }
2128
2129
2130 /* Allocate/reallocate glyph matrices of a single frame F. */
2131
2132 static void
2133 adjust_frame_glyphs (f)
2134 struct frame *f;
2135 {
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
2140
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2145
2146 f->glyphs_initialized_p = 1;
2147 }
2148
2149
2150 /* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2152
2153 static void
2154 fake_current_matrices (window)
2155 Lisp_Object window;
2156 {
2157 struct window *w;
2158
2159 for (; !NILP (window); window = w->next)
2160 {
2161 w = XWINDOW (window);
2162
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2168 {
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2173
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2176
2177 for (i = 0; i < m->matrix_h; ++i)
2178 {
2179 struct glyph_row *r = m->rows + i;
2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2181
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2184
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2187 {
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
2194 }
2195 }
2196 }
2197 }
2198 }
2199
2200
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. */
2203
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2207 {
2208 int i;
2209 struct glyph_matrix *saved;
2210
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2217
2218 for (i = 0; i < saved->nrows; ++i)
2219 {
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2226 }
2227
2228 return saved;
2229 }
2230
2231
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2234
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2239 {
2240 int i;
2241
2242 for (i = 0; i < saved->nrows; ++i)
2243 {
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2250 }
2251
2252 xfree (saved->rows);
2253 xfree (saved);
2254 }
2255
2256
2257
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2260
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2264 {
2265 struct dim matrix_dim;
2266 int pool_changed_p;
2267 int window_change_flags;
2268 int top_window_y;
2269
2270 if (!FRAME_LIVE_P (f))
2271 return;
2272
2273 top_window_y = FRAME_TOP_MARGIN (f);
2274
2275 /* Allocate glyph pool structures if not already done. */
2276 if (f->desired_pool == NULL)
2277 {
2278 f->desired_pool = new_glyph_pool ();
2279 f->current_pool = new_glyph_pool ();
2280 }
2281
2282 /* Allocate frames matrix structures if needed. */
2283 if (f->desired_matrix == NULL)
2284 {
2285 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2286 f->current_matrix = new_glyph_matrix (f->current_pool);
2287 }
2288
2289 /* Compute window glyph matrices. (This takes the mini-buffer
2290 window into account). The result is the size of the frame glyph
2291 matrix needed. The variable window_change_flags is set to a bit
2292 mask indicating whether new matrices will be allocated or
2293 existing matrices change their size or location within the frame
2294 matrix. */
2295 window_change_flags = 0;
2296 matrix_dim
2297 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2298 0, top_window_y,
2299 1,
2300 &window_change_flags);
2301
2302 /* Add in menu bar lines, if any. */
2303 matrix_dim.height += top_window_y;
2304
2305 /* Enlarge pools as necessary. */
2306 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2307 realloc_glyph_pool (f->current_pool, matrix_dim);
2308
2309 /* Set up glyph pointers within window matrices. Do this only if
2310 absolutely necessary since it requires a frame redraw. */
2311 if (pool_changed_p || window_change_flags)
2312 {
2313 /* Do it for window matrices. */
2314 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2315 0, top_window_y, 0,
2316 &window_change_flags);
2317
2318 /* Size of frame matrices must equal size of frame. Note
2319 that we are called for X frames with window widths NOT equal
2320 to the frame width (from CHANGE_FRAME_SIZE_1). */
2321 xassert (matrix_dim.width == FRAME_COLS (f)
2322 && matrix_dim.height == FRAME_LINES (f));
2323
2324 /* Pointers to glyph memory in glyph rows are exchanged during
2325 the update phase of redisplay, which means in general that a
2326 frame's current matrix consists of pointers into both the
2327 desired and current glyph pool of the frame. Adjusting a
2328 matrix sets the frame matrix up so that pointers are all into
2329 the same pool. If we want to preserve glyph contents of the
2330 current matrix over a call to adjust_glyph_matrix, we must
2331 make a copy of the current glyphs, and restore the current
2332 matrix' contents from that copy. */
2333 if (display_completed
2334 && !FRAME_GARBAGED_P (f)
2335 && matrix_dim.width == f->current_matrix->matrix_w
2336 && matrix_dim.height == f->current_matrix->matrix_h)
2337 {
2338 struct glyph_matrix *copy = save_current_matrix (f);
2339 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2340 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2341 restore_current_matrix (f, copy);
2342 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2343 }
2344 else
2345 {
2346 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2347 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2348 SET_FRAME_GARBAGED (f);
2349 }
2350 }
2351 }
2352
2353
2354 /* Allocate/reallocate glyph matrices of a single frame F for
2355 window-based redisplay. */
2356
2357 static void
2358 adjust_frame_glyphs_for_window_redisplay (f)
2359 struct frame *f;
2360 {
2361 struct window *w;
2362
2363 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2364
2365 /* Allocate/reallocate window matrices. */
2366 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2367
2368 /* Allocate/ reallocate matrices of the dummy window used to display
2369 the menu bar under X when no X toolkit support is available. */
2370 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2371 {
2372 /* Allocate a dummy window if not already done. */
2373 if (NILP (f->menu_bar_window))
2374 {
2375 f->menu_bar_window = make_window ();
2376 w = XWINDOW (f->menu_bar_window);
2377 XSETFRAME (w->frame, f);
2378 w->pseudo_window_p = 1;
2379 }
2380 else
2381 w = XWINDOW (f->menu_bar_window);
2382
2383 /* Set window dimensions to frame dimensions and allocate or
2384 adjust glyph matrices of W. */
2385 XSETFASTINT (w->top_line, 0);
2386 XSETFASTINT (w->left_col, 0);
2387 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2388 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2389 allocate_matrices_for_window_redisplay (w);
2390 }
2391 #endif /* not USE_X_TOOLKIT */
2392
2393 #ifndef USE_GTK
2394 /* Allocate/ reallocate matrices of the tool bar window. If we
2395 don't have a tool bar window yet, make one. */
2396 if (NILP (f->tool_bar_window))
2397 {
2398 f->tool_bar_window = make_window ();
2399 w = XWINDOW (f->tool_bar_window);
2400 XSETFRAME (w->frame, f);
2401 w->pseudo_window_p = 1;
2402 }
2403 else
2404 w = XWINDOW (f->tool_bar_window);
2405
2406 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2407 XSETFASTINT (w->left_col, 0);
2408 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2409 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2410 allocate_matrices_for_window_redisplay (w);
2411 #endif
2412 }
2413
2414
2415 /* Adjust/ allocate message buffer of frame F.
2416
2417 Note that the message buffer is never freed. Since I could not
2418 find a free in 19.34, I assume that freeing it would be
2419 problematic in some way and don't do it either.
2420
2421 (Implementation note: It should be checked if we can free it
2422 eventually without causing trouble). */
2423
2424 static void
2425 adjust_frame_message_buffer (f)
2426 struct frame *f;
2427 {
2428 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2429
2430 if (FRAME_MESSAGE_BUF (f))
2431 {
2432 char *buffer = FRAME_MESSAGE_BUF (f);
2433 char *new_buffer = (char *) xrealloc (buffer, size);
2434 FRAME_MESSAGE_BUF (f) = new_buffer;
2435 }
2436 else
2437 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2438 }
2439
2440
2441 /* Re-allocate buffer for decode_mode_spec on frame F. */
2442
2443 static void
2444 adjust_decode_mode_spec_buffer (f)
2445 struct frame *f;
2446 {
2447 f->decode_mode_spec_buffer
2448 = (char *) xrealloc (f->decode_mode_spec_buffer,
2449 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2450 }
2451
2452
2453 \f
2454 /**********************************************************************
2455 Freeing Glyph Matrices
2456 **********************************************************************/
2457
2458 /* Free glyph memory for a frame F. F may be null. This function can
2459 be called for the same frame more than once. The root window of
2460 F may be nil when this function is called. This is the case when
2461 the function is called when F is destroyed. */
2462
2463 void
2464 free_glyphs (f)
2465 struct frame *f;
2466 {
2467 if (f && f->glyphs_initialized_p)
2468 {
2469 /* Block interrupt input so that we don't get surprised by an X
2470 event while we're in an inconsistent state. */
2471 BLOCK_INPUT;
2472 f->glyphs_initialized_p = 0;
2473
2474 /* Release window sub-matrices. */
2475 if (!NILP (f->root_window))
2476 free_window_matrices (XWINDOW (f->root_window));
2477
2478 /* Free the dummy window for menu bars without X toolkit and its
2479 glyph matrices. */
2480 if (!NILP (f->menu_bar_window))
2481 {
2482 struct window *w = XWINDOW (f->menu_bar_window);
2483 free_glyph_matrix (w->desired_matrix);
2484 free_glyph_matrix (w->current_matrix);
2485 w->desired_matrix = w->current_matrix = NULL;
2486 f->menu_bar_window = Qnil;
2487 }
2488
2489 /* Free the tool bar window and its glyph matrices. */
2490 if (!NILP (f->tool_bar_window))
2491 {
2492 struct window *w = XWINDOW (f->tool_bar_window);
2493 free_glyph_matrix (w->desired_matrix);
2494 free_glyph_matrix (w->current_matrix);
2495 w->desired_matrix = w->current_matrix = NULL;
2496 f->tool_bar_window = Qnil;
2497 }
2498
2499 /* Release frame glyph matrices. Reset fields to zero in
2500 case we are called a second time. */
2501 if (f->desired_matrix)
2502 {
2503 free_glyph_matrix (f->desired_matrix);
2504 free_glyph_matrix (f->current_matrix);
2505 f->desired_matrix = f->current_matrix = NULL;
2506 }
2507
2508 /* Release glyph pools. */
2509 if (f->desired_pool)
2510 {
2511 free_glyph_pool (f->desired_pool);
2512 free_glyph_pool (f->current_pool);
2513 f->desired_pool = f->current_pool = NULL;
2514 }
2515
2516 UNBLOCK_INPUT;
2517 }
2518 }
2519
2520
2521 /* Free glyph sub-matrices in the window tree rooted at W. This
2522 function may be called with a null pointer, and it may be called on
2523 the same tree more than once. */
2524
2525 void
2526 free_window_matrices (w)
2527 struct window *w;
2528 {
2529 while (w)
2530 {
2531 if (!NILP (w->hchild))
2532 free_window_matrices (XWINDOW (w->hchild));
2533 else if (!NILP (w->vchild))
2534 free_window_matrices (XWINDOW (w->vchild));
2535 else
2536 {
2537 /* This is a leaf window. Free its memory and reset fields
2538 to zero in case this function is called a second time for
2539 W. */
2540 free_glyph_matrix (w->current_matrix);
2541 free_glyph_matrix (w->desired_matrix);
2542 w->current_matrix = w->desired_matrix = NULL;
2543 }
2544
2545 /* Next window on same level. */
2546 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2547 }
2548 }
2549
2550
2551 /* Check glyph memory leaks. This function is called from
2552 shut_down_emacs. Note that frames are not destroyed when Emacs
2553 exits. We therefore free all glyph memory for all active frames
2554 explicitly and check that nothing is left allocated. */
2555
2556 void
2557 check_glyph_memory ()
2558 {
2559 Lisp_Object tail, frame;
2560
2561 /* Free glyph memory for all frames. */
2562 FOR_EACH_FRAME (tail, frame)
2563 free_glyphs (XFRAME (frame));
2564
2565 /* Check that nothing is left allocated. */
2566 if (glyph_matrix_count)
2567 abort ();
2568 if (glyph_pool_count)
2569 abort ();
2570 }
2571
2572
2573 \f
2574 /**********************************************************************
2575 Building a Frame Matrix
2576 **********************************************************************/
2577
2578 /* Most of the redisplay code works on glyph matrices attached to
2579 windows. This is a good solution most of the time, but it is not
2580 suitable for terminal code. Terminal output functions cannot rely
2581 on being able to set an arbitrary terminal window. Instead they
2582 must be provided with a view of the whole frame, i.e. the whole
2583 screen. We build such a view by constructing a frame matrix from
2584 window matrices in this section.
2585
2586 Windows that must be updated have their must_be_update_p flag set.
2587 For all such windows, their desired matrix is made part of the
2588 desired frame matrix. For other windows, their current matrix is
2589 made part of the desired frame matrix.
2590
2591 +-----------------+----------------+
2592 | desired | desired |
2593 | | |
2594 +-----------------+----------------+
2595 | current |
2596 | |
2597 +----------------------------------+
2598
2599 Desired window matrices can be made part of the frame matrix in a
2600 cheap way: We exploit the fact that the desired frame matrix and
2601 desired window matrices share their glyph memory. This is not
2602 possible for current window matrices. Their glyphs are copied to
2603 the desired frame matrix. The latter is equivalent to
2604 preserve_other_columns in the old redisplay.
2605
2606 Used glyphs counters for frame matrix rows are the result of adding
2607 up glyph lengths of the window matrices. A line in the frame
2608 matrix is enabled, if a corresponding line in a window matrix is
2609 enabled.
2610
2611 After building the desired frame matrix, it will be passed to
2612 terminal code, which will manipulate both the desired and current
2613 frame matrix. Changes applied to the frame's current matrix have
2614 to be visible in current window matrices afterwards, of course.
2615
2616 This problem is solved like this:
2617
2618 1. Window and frame matrices share glyphs. Window matrices are
2619 constructed in a way that their glyph contents ARE the glyph
2620 contents needed in a frame matrix. Thus, any modification of
2621 glyphs done in terminal code will be reflected in window matrices
2622 automatically.
2623
2624 2. Exchanges of rows in a frame matrix done by terminal code are
2625 intercepted by hook functions so that corresponding row operations
2626 on window matrices can be performed. This is necessary because we
2627 use pointers to glyphs in glyph row structures. To satisfy the
2628 assumption of point 1 above that glyphs are updated implicitly in
2629 window matrices when they are manipulated via the frame matrix,
2630 window and frame matrix must of course agree where to find the
2631 glyphs for their rows. Possible manipulations that must be
2632 mirrored are assignments of rows of the desired frame matrix to the
2633 current frame matrix and scrolling the current frame matrix. */
2634
2635 /* Build frame F's desired matrix from window matrices. Only windows
2636 which have the flag must_be_updated_p set have to be updated. Menu
2637 bar lines of a frame are not covered by window matrices, so make
2638 sure not to touch them in this function. */
2639
2640 static void
2641 build_frame_matrix (f)
2642 struct frame *f;
2643 {
2644 int i;
2645
2646 /* F must have a frame matrix when this function is called. */
2647 xassert (!FRAME_WINDOW_P (f));
2648
2649 /* Clear all rows in the frame matrix covered by window matrices.
2650 Menu bar lines are not covered by windows. */
2651 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2652 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2653
2654 /* Build the matrix by walking the window tree. */
2655 build_frame_matrix_from_window_tree (f->desired_matrix,
2656 XWINDOW (FRAME_ROOT_WINDOW (f)));
2657 }
2658
2659
2660 /* Walk a window tree, building a frame matrix MATRIX from window
2661 matrices. W is the root of a window tree. */
2662
2663 static void
2664 build_frame_matrix_from_window_tree (matrix, w)
2665 struct glyph_matrix *matrix;
2666 struct window *w;
2667 {
2668 while (w)
2669 {
2670 if (!NILP (w->hchild))
2671 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2672 else if (!NILP (w->vchild))
2673 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2674 else
2675 build_frame_matrix_from_leaf_window (matrix, w);
2676
2677 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2678 }
2679 }
2680
2681
2682 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2683 desired frame matrix built. W is a leaf window whose desired or
2684 current matrix is to be added to FRAME_MATRIX. W's flag
2685 must_be_updated_p determines which matrix it contributes to
2686 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2687 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2688 Adding a desired matrix means setting up used counters and such in
2689 frame rows, while adding a current window matrix to FRAME_MATRIX
2690 means copying glyphs. The latter case corresponds to
2691 preserve_other_columns in the old redisplay. */
2692
2693 static void
2694 build_frame_matrix_from_leaf_window (frame_matrix, w)
2695 struct glyph_matrix *frame_matrix;
2696 struct window *w;
2697 {
2698 struct glyph_matrix *window_matrix;
2699 int window_y, frame_y;
2700 /* If non-zero, a glyph to insert at the right border of W. */
2701 GLYPH right_border_glyph = 0;
2702
2703 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2704 if (w->must_be_updated_p)
2705 {
2706 window_matrix = w->desired_matrix;
2707
2708 /* Decide whether we want to add a vertical border glyph. */
2709 if (!WINDOW_RIGHTMOST_P (w))
2710 {
2711 struct Lisp_Char_Table *dp = window_display_table (w);
2712
2713 right_border_glyph
2714 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2715 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2716 : '|');
2717
2718 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2719 right_border_glyph
2720 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2721 }
2722 }
2723 else
2724 window_matrix = w->current_matrix;
2725
2726 /* For all rows in the window matrix and corresponding rows in the
2727 frame matrix. */
2728 window_y = 0;
2729 frame_y = window_matrix->matrix_y;
2730 while (window_y < window_matrix->nrows)
2731 {
2732 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2733 struct glyph_row *window_row = window_matrix->rows + window_y;
2734 int current_row_p = window_matrix == w->current_matrix;
2735
2736 /* Fill up the frame row with spaces up to the left margin of the
2737 window row. */
2738 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2739
2740 /* Fill up areas in the window matrix row with spaces. */
2741 fill_up_glyph_row_with_spaces (window_row);
2742
2743 /* If only part of W's desired matrix has been built, and
2744 window_row wasn't displayed, use the corresponding current
2745 row instead. */
2746 if (window_matrix == w->desired_matrix
2747 && !window_row->enabled_p)
2748 {
2749 window_row = w->current_matrix->rows + window_y;
2750 current_row_p = 1;
2751 }
2752
2753 if (current_row_p)
2754 {
2755 /* Copy window row to frame row. */
2756 bcopy (window_row->glyphs[0],
2757 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2758 window_matrix->matrix_w * sizeof (struct glyph));
2759 }
2760 else
2761 {
2762 xassert (window_row->enabled_p);
2763
2764 /* Only when a desired row has been displayed, we want
2765 the corresponding frame row to be updated. */
2766 frame_row->enabled_p = 1;
2767
2768 /* Maybe insert a vertical border between horizontally adjacent
2769 windows. */
2770 if (right_border_glyph)
2771 {
2772 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2773 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2774 }
2775
2776 #if GLYPH_DEBUG
2777 /* Window row window_y must be a slice of frame row
2778 frame_y. */
2779 xassert (glyph_row_slice_p (window_row, frame_row));
2780
2781 /* If rows are in sync, we don't have to copy glyphs because
2782 frame and window share glyphs. */
2783
2784 strcpy (w->current_matrix->method, w->desired_matrix->method);
2785 add_window_display_history (w, w->current_matrix->method, 0);
2786 #endif
2787 }
2788
2789 /* Set number of used glyphs in the frame matrix. Since we fill
2790 up with spaces, and visit leaf windows from left to right it
2791 can be done simply. */
2792 frame_row->used[TEXT_AREA]
2793 = window_matrix->matrix_x + window_matrix->matrix_w;
2794
2795 /* Next row. */
2796 ++window_y;
2797 ++frame_y;
2798 }
2799 }
2800
2801 /* Given a user-specified glyph, possibly including a Lisp-level face
2802 ID, return a glyph that has a realized face ID.
2803 This is used for glyphs displayed specially and not part of the text;
2804 for instance, vertical separators, truncation markers, etc. */
2805
2806 GLYPH
2807 spec_glyph_lookup_face (w, glyph)
2808 struct window *w;
2809 GLYPH glyph;
2810 {
2811 int lface_id = FAST_GLYPH_FACE (glyph);
2812 /* Convert the glyph's specified face to a realized (cache) face. */
2813 if (lface_id > 0)
2814 {
2815 int face_id = merge_faces (XFRAME (w->frame),
2816 Qt, lface_id, DEFAULT_FACE_ID);
2817 glyph
2818 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2819 }
2820 return glyph;
2821 }
2822
2823 /* Add spaces to a glyph row ROW in a window matrix.
2824
2825 Each row has the form:
2826
2827 +---------+-----------------------------+------------+
2828 | left | text | right |
2829 +---------+-----------------------------+------------+
2830
2831 Left and right marginal areas are optional. This function adds
2832 spaces to areas so that there are no empty holes between areas.
2833 In other words: If the right area is not empty, the text area
2834 is filled up with spaces up to the right area. If the text area
2835 is not empty, the left area is filled up.
2836
2837 To be called for frame-based redisplay, only. */
2838
2839 static void
2840 fill_up_glyph_row_with_spaces (row)
2841 struct glyph_row *row;
2842 {
2843 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2844 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2845 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2846 }
2847
2848
2849 /* Fill area AREA of glyph row ROW with spaces. To be called for
2850 frame-based redisplay only. */
2851
2852 static void
2853 fill_up_glyph_row_area_with_spaces (row, area)
2854 struct glyph_row *row;
2855 int area;
2856 {
2857 if (row->glyphs[area] < row->glyphs[area + 1])
2858 {
2859 struct glyph *end = row->glyphs[area + 1];
2860 struct glyph *text = row->glyphs[area] + row->used[area];
2861
2862 while (text < end)
2863 *text++ = space_glyph;
2864 row->used[area] = text - row->glyphs[area];
2865 }
2866 }
2867
2868
2869 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2870 reached. In frame matrices only one area, TEXT_AREA, is used. */
2871
2872 static void
2873 fill_up_frame_row_with_spaces (row, upto)
2874 struct glyph_row *row;
2875 int upto;
2876 {
2877 int i = row->used[TEXT_AREA];
2878 struct glyph *glyph = row->glyphs[TEXT_AREA];
2879
2880 while (i < upto)
2881 glyph[i++] = space_glyph;
2882
2883 row->used[TEXT_AREA] = i;
2884 }
2885
2886
2887 \f
2888 /**********************************************************************
2889 Mirroring operations on frame matrices in window matrices
2890 **********************************************************************/
2891
2892 /* Set frame being updated via frame-based redisplay to F. This
2893 function must be called before updates to make explicit that we are
2894 working on frame matrices or not. */
2895
2896 static INLINE void
2897 set_frame_matrix_frame (f)
2898 struct frame *f;
2899 {
2900 frame_matrix_frame = f;
2901 }
2902
2903
2904 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2905 DESIRED_MATRIX is the desired matrix corresponding to
2906 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2907 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2908 frame_matrix_frame is non-null, this indicates that the exchange is
2909 done in frame matrices, and that we have to perform analogous
2910 operations in window matrices of frame_matrix_frame. */
2911
2912 static INLINE void
2913 make_current (desired_matrix, current_matrix, row)
2914 struct glyph_matrix *desired_matrix, *current_matrix;
2915 int row;
2916 {
2917 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2918 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2919 int mouse_face_p = current_row->mouse_face_p;
2920
2921 /* Do current_row = desired_row. This exchanges glyph pointers
2922 between both rows, and does a structure assignment otherwise. */
2923 assign_row (current_row, desired_row);
2924
2925 /* Enable current_row to mark it as valid. */
2926 current_row->enabled_p = 1;
2927 current_row->mouse_face_p = mouse_face_p;
2928
2929 /* If we are called on frame matrices, perform analogous operations
2930 for window matrices. */
2931 if (frame_matrix_frame)
2932 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2933 }
2934
2935
2936 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2937 W's frame which has been made current (by swapping pointers between
2938 current and desired matrix). Perform analogous operations in the
2939 matrices of leaf windows in the window tree rooted at W. */
2940
2941 static void
2942 mirror_make_current (w, frame_row)
2943 struct window *w;
2944 int frame_row;
2945 {
2946 while (w)
2947 {
2948 if (!NILP (w->hchild))
2949 mirror_make_current (XWINDOW (w->hchild), frame_row);
2950 else if (!NILP (w->vchild))
2951 mirror_make_current (XWINDOW (w->vchild), frame_row);
2952 else
2953 {
2954 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2955 here because the checks performed in debug mode there
2956 will not allow the conversion. */
2957 int row = frame_row - w->desired_matrix->matrix_y;
2958
2959 /* If FRAME_ROW is within W, assign the desired row to the
2960 current row (exchanging glyph pointers). */
2961 if (row >= 0 && row < w->desired_matrix->matrix_h)
2962 {
2963 struct glyph_row *current_row
2964 = MATRIX_ROW (w->current_matrix, row);
2965 struct glyph_row *desired_row
2966 = MATRIX_ROW (w->desired_matrix, row);
2967
2968 if (desired_row->enabled_p)
2969 assign_row (current_row, desired_row);
2970 else
2971 swap_glyph_pointers (desired_row, current_row);
2972 current_row->enabled_p = 1;
2973 }
2974 }
2975
2976 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2977 }
2978 }
2979
2980
2981 /* Perform row dance after scrolling. We are working on the range of
2982 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2983 including) in MATRIX. COPY_FROM is a vector containing, for each
2984 row I in the range 0 <= I < NLINES, the index of the original line
2985 to move to I. This index is relative to the row range, i.e. 0 <=
2986 index < NLINES. RETAINED_P is a vector containing zero for each
2987 row 0 <= I < NLINES which is empty.
2988
2989 This function is called from do_scrolling and do_direct_scrolling. */
2990
2991 void
2992 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2993 retained_p)
2994 struct glyph_matrix *matrix;
2995 int unchanged_at_top, nlines;
2996 int *copy_from;
2997 char *retained_p;
2998 {
2999 /* A copy of original rows. */
3000 struct glyph_row *old_rows;
3001
3002 /* Rows to assign to. */
3003 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3004
3005 int i;
3006
3007 /* Make a copy of the original rows. */
3008 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3009 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3010
3011 /* Assign new rows, maybe clear lines. */
3012 for (i = 0; i < nlines; ++i)
3013 {
3014 int enabled_before_p = new_rows[i].enabled_p;
3015
3016 xassert (i + unchanged_at_top < matrix->nrows);
3017 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3018 new_rows[i] = old_rows[copy_from[i]];
3019 new_rows[i].enabled_p = enabled_before_p;
3020
3021 /* RETAINED_P is zero for empty lines. */
3022 if (!retained_p[copy_from[i]])
3023 new_rows[i].enabled_p = 0;
3024 }
3025
3026 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3027 if (frame_matrix_frame)
3028 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3029 unchanged_at_top, nlines, copy_from, retained_p);
3030 }
3031
3032
3033 /* Synchronize glyph pointers in the current matrix of window W with
3034 the current frame matrix. */
3035
3036 static void
3037 sync_window_with_frame_matrix_rows (w)
3038 struct window *w;
3039 {
3040 struct frame *f = XFRAME (w->frame);
3041 struct glyph_row *window_row, *window_row_end, *frame_row;
3042 int left, right, x, width;
3043
3044 /* Preconditions: W must be a leaf window on a tty frame. */
3045 xassert (NILP (w->hchild) && NILP (w->vchild));
3046 xassert (!FRAME_WINDOW_P (f));
3047
3048 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3049 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3050 x = w->current_matrix->matrix_x;
3051 width = w->current_matrix->matrix_w;
3052
3053 window_row = w->current_matrix->rows;
3054 window_row_end = window_row + w->current_matrix->nrows;
3055 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3056
3057 for (; window_row < window_row_end; ++window_row, ++frame_row)
3058 {
3059 window_row->glyphs[LEFT_MARGIN_AREA]
3060 = frame_row->glyphs[0] + x;
3061 window_row->glyphs[TEXT_AREA]
3062 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3063 window_row->glyphs[LAST_AREA]
3064 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3065 window_row->glyphs[RIGHT_MARGIN_AREA]
3066 = window_row->glyphs[LAST_AREA] - right;
3067 }
3068 }
3069
3070
3071 /* Return the window in the window tree rooted in W containing frame
3072 row ROW. Value is null if none is found. */
3073
3074 struct window *
3075 frame_row_to_window (w, row)
3076 struct window *w;
3077 int row;
3078 {
3079 struct window *found = NULL;
3080
3081 while (w && !found)
3082 {
3083 if (!NILP (w->hchild))
3084 found = frame_row_to_window (XWINDOW (w->hchild), row);
3085 else if (!NILP (w->vchild))
3086 found = frame_row_to_window (XWINDOW (w->vchild), row);
3087 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3088 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3089 found = w;
3090
3091 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3092 }
3093
3094 return found;
3095 }
3096
3097
3098 /* Perform a line dance in the window tree rooted at W, after
3099 scrolling a frame matrix in mirrored_line_dance.
3100
3101 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3102 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3103 COPY_FROM is a vector containing, for each row I in the range 0 <=
3104 I < NLINES, the index of the original line to move to I. This
3105 index is relative to the row range, i.e. 0 <= index < NLINES.
3106 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3107 which is empty. */
3108
3109 static void
3110 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3111 struct window *w;
3112 int unchanged_at_top, nlines;
3113 int *copy_from;
3114 char *retained_p;
3115 {
3116 while (w)
3117 {
3118 if (!NILP (w->hchild))
3119 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3120 nlines, copy_from, retained_p);
3121 else if (!NILP (w->vchild))
3122 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3123 nlines, copy_from, retained_p);
3124 else
3125 {
3126 /* W is a leaf window, and we are working on its current
3127 matrix m. */
3128 struct glyph_matrix *m = w->current_matrix;
3129 int i, sync_p = 0;
3130 struct glyph_row *old_rows;
3131
3132 /* Make a copy of the original rows of matrix m. */
3133 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3134 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3135
3136 for (i = 0; i < nlines; ++i)
3137 {
3138 /* Frame relative line assigned to. */
3139 int frame_to = i + unchanged_at_top;
3140
3141 /* Frame relative line assigned. */
3142 int frame_from = copy_from[i] + unchanged_at_top;
3143
3144 /* Window relative line assigned to. */
3145 int window_to = frame_to - m->matrix_y;
3146
3147 /* Window relative line assigned. */
3148 int window_from = frame_from - m->matrix_y;
3149
3150 /* Is assigned line inside window? */
3151 int from_inside_window_p
3152 = window_from >= 0 && window_from < m->matrix_h;
3153
3154 /* Is assigned to line inside window? */
3155 int to_inside_window_p
3156 = window_to >= 0 && window_to < m->matrix_h;
3157
3158 if (from_inside_window_p && to_inside_window_p)
3159 {
3160 /* Enabled setting before assignment. */
3161 int enabled_before_p;
3162
3163 /* Do the assignment. The enabled_p flag is saved
3164 over the assignment because the old redisplay did
3165 that. */
3166 enabled_before_p = m->rows[window_to].enabled_p;
3167 m->rows[window_to] = old_rows[window_from];
3168 m->rows[window_to].enabled_p = enabled_before_p;
3169
3170 /* If frame line is empty, window line is empty, too. */
3171 if (!retained_p[copy_from[i]])
3172 m->rows[window_to].enabled_p = 0;
3173 }
3174 else if (to_inside_window_p)
3175 {
3176 /* A copy between windows. This is an infrequent
3177 case not worth optimizing. */
3178 struct frame *f = XFRAME (w->frame);
3179 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3180 struct window *w2;
3181 struct glyph_matrix *m2;
3182 int m2_from;
3183
3184 w2 = frame_row_to_window (root, frame_from);
3185 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3186 -nw', FROM_FRAME sometimes has no associated window.
3187 This check avoids a segfault if W2 is null. */
3188 if (w2)
3189 {
3190 m2 = w2->current_matrix;
3191 m2_from = frame_from - m2->matrix_y;
3192 copy_row_except_pointers (m->rows + window_to,
3193 m2->rows + m2_from);
3194
3195 /* If frame line is empty, window line is empty, too. */
3196 if (!retained_p[copy_from[i]])
3197 m->rows[window_to].enabled_p = 0;
3198 }
3199 sync_p = 1;
3200 }
3201 else if (from_inside_window_p)
3202 sync_p = 1;
3203 }
3204
3205 /* If there was a copy between windows, make sure glyph
3206 pointers are in sync with the frame matrix. */
3207 if (sync_p)
3208 sync_window_with_frame_matrix_rows (w);
3209
3210 /* Check that no pointers are lost. */
3211 CHECK_MATRIX (m);
3212 }
3213
3214 /* Next window on same level. */
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217 }
3218
3219
3220 #if GLYPH_DEBUG
3221
3222 /* Check that window and frame matrices agree about their
3223 understanding where glyphs of the rows are to find. For each
3224 window in the window tree rooted at W, check that rows in the
3225 matrices of leaf window agree with their frame matrices about
3226 glyph pointers. */
3227
3228 void
3229 check_window_matrix_pointers (w)
3230 struct window *w;
3231 {
3232 while (w)
3233 {
3234 if (!NILP (w->hchild))
3235 check_window_matrix_pointers (XWINDOW (w->hchild));
3236 else if (!NILP (w->vchild))
3237 check_window_matrix_pointers (XWINDOW (w->vchild));
3238 else
3239 {
3240 struct frame *f = XFRAME (w->frame);
3241 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3242 check_matrix_pointers (w->current_matrix, f->current_matrix);
3243 }
3244
3245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3246 }
3247 }
3248
3249
3250 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3251 a window and FRAME_MATRIX is the corresponding frame matrix. For
3252 each row in WINDOW_MATRIX check that it's a slice of the
3253 corresponding frame row. If it isn't, abort. */
3254
3255 static void
3256 check_matrix_pointers (window_matrix, frame_matrix)
3257 struct glyph_matrix *window_matrix, *frame_matrix;
3258 {
3259 /* Row number in WINDOW_MATRIX. */
3260 int i = 0;
3261
3262 /* Row number corresponding to I in FRAME_MATRIX. */
3263 int j = window_matrix->matrix_y;
3264
3265 /* For all rows check that the row in the window matrix is a
3266 slice of the row in the frame matrix. If it isn't we didn't
3267 mirror an operation on the frame matrix correctly. */
3268 while (i < window_matrix->nrows)
3269 {
3270 if (!glyph_row_slice_p (window_matrix->rows + i,
3271 frame_matrix->rows + j))
3272 abort ();
3273 ++i, ++j;
3274 }
3275 }
3276
3277 #endif /* GLYPH_DEBUG != 0 */
3278
3279
3280 \f
3281 /**********************************************************************
3282 VPOS and HPOS translations
3283 **********************************************************************/
3284
3285 #if GLYPH_DEBUG
3286
3287 /* Translate vertical position VPOS which is relative to window W to a
3288 vertical position relative to W's frame. */
3289
3290 static int
3291 window_to_frame_vpos (w, vpos)
3292 struct window *w;
3293 int vpos;
3294 {
3295 struct frame *f = XFRAME (w->frame);
3296
3297 xassert (!FRAME_WINDOW_P (f));
3298 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3299 vpos += WINDOW_TOP_EDGE_LINE (w);
3300 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3301 return vpos;
3302 }
3303
3304
3305 /* Translate horizontal position HPOS which is relative to window W to
3306 a horizontal position relative to W's frame. */
3307
3308 static int
3309 window_to_frame_hpos (w, hpos)
3310 struct window *w;
3311 int hpos;
3312 {
3313 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3314 hpos += WINDOW_LEFT_EDGE_COL (w);
3315 return hpos;
3316 }
3317
3318 #endif /* GLYPH_DEBUG */
3319
3320
3321 \f
3322 /**********************************************************************
3323 Redrawing Frames
3324 **********************************************************************/
3325
3326 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3327 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3328 (frame)
3329 Lisp_Object frame;
3330 {
3331 struct frame *f;
3332
3333 CHECK_LIVE_FRAME (frame);
3334 f = XFRAME (frame);
3335
3336 /* Ignore redraw requests, if frame has no glyphs yet.
3337 (Implementation note: It still has to be checked why we are
3338 called so early here). */
3339 if (!glyphs_initialized_initially_p)
3340 return Qnil;
3341
3342 update_begin (f);
3343 if (FRAME_MSDOS_P (f))
3344 set_terminal_modes ();
3345 clear_frame ();
3346 clear_current_matrices (f);
3347 update_end (f);
3348 fflush (stdout);
3349 windows_or_buffers_changed++;
3350 /* Mark all windows as inaccurate, so that every window will have
3351 its redisplay done. */
3352 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3353 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3354 f->garbaged = 0;
3355 return Qnil;
3356 }
3357
3358
3359 /* Redraw frame F. This is nothing more than a call to the Lisp
3360 function redraw-frame. */
3361
3362 void
3363 redraw_frame (f)
3364 struct frame *f;
3365 {
3366 Lisp_Object frame;
3367 XSETFRAME (frame, f);
3368 Fredraw_frame (frame);
3369 }
3370
3371
3372 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3373 doc: /* Clear and redisplay all visible frames. */)
3374 ()
3375 {
3376 Lisp_Object tail, frame;
3377
3378 FOR_EACH_FRAME (tail, frame)
3379 if (FRAME_VISIBLE_P (XFRAME (frame)))
3380 Fredraw_frame (frame);
3381
3382 return Qnil;
3383 }
3384
3385
3386 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3387 visible frames marked as garbaged. */
3388
3389 void
3390 redraw_garbaged_frames ()
3391 {
3392 Lisp_Object tail, frame;
3393
3394 FOR_EACH_FRAME (tail, frame)
3395 if (FRAME_VISIBLE_P (XFRAME (frame))
3396 && FRAME_GARBAGED_P (XFRAME (frame)))
3397 Fredraw_frame (frame);
3398 }
3399
3400
3401 \f
3402 /***********************************************************************
3403 Direct Operations
3404 ***********************************************************************/
3405
3406 /* Try to update display and current glyph matrix directly.
3407
3408 This function is called after a character G has been inserted into
3409 current_buffer. It tries to update the current glyph matrix and
3410 perform appropriate screen output to reflect the insertion. If it
3411 succeeds, the global flag redisplay_performed_directly_p will be
3412 set to 1, and thereby prevent the more costly general redisplay
3413 from running (see redisplay_internal).
3414
3415 This function is not called for `hairy' character insertions.
3416 In particular, it is not called when after or before change
3417 functions exist, like they are used by font-lock. See keyboard.c
3418 for details where this function is called. */
3419
3420 int
3421 direct_output_for_insert (g)
3422 int g;
3423 {
3424 register struct frame *f = SELECTED_FRAME ();
3425 struct window *w = XWINDOW (selected_window);
3426 struct it it, it2;
3427 struct glyph_row *glyph_row;
3428 struct glyph *glyphs, *glyph, *end;
3429 int n;
3430 /* Non-null means that redisplay of W is based on window matrices. */
3431 int window_redisplay_p = FRAME_WINDOW_P (f);
3432 /* Non-null means we are in overwrite mode. */
3433 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3434 int added_width;
3435 struct text_pos pos;
3436 int delta, delta_bytes;
3437
3438 /* Not done directly. */
3439 redisplay_performed_directly_p = 0;
3440
3441 /* Quickly give up for some common cases. */
3442 if (cursor_in_echo_area
3443 /* Give up if fonts have changed. */
3444 || fonts_changed_p
3445 /* Give up if face attributes have been changed. */
3446 || face_change_count
3447 /* Give up if cursor position not really known. */
3448 || !display_completed
3449 /* Give up if buffer appears in two places. */
3450 || buffer_shared > 1
3451 /* Give up if currently displaying a message instead of the
3452 minibuffer contents. */
3453 || (EQ (selected_window, minibuf_window)
3454 && EQ (minibuf_window, echo_area_window))
3455 /* Give up for hscrolled mini-buffer because display of the prompt
3456 is handled specially there (see display_line). */
3457 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3458 /* Give up if overwriting in the middle of a line. */
3459 || (overwrite_p
3460 && PT != ZV
3461 && FETCH_BYTE (PT) != '\n')
3462 /* Give up for tabs and line ends. */
3463 || g == '\t'
3464 || g == '\n'
3465 || g == '\r'
3466 /* Give up if unable to display the cursor in the window. */
3467 || w->cursor.vpos < 0
3468 /* Give up if we are showing a message or just cleared the message
3469 because we might need to resize the echo area window. */
3470 || !NILP (echo_area_buffer[0])
3471 || !NILP (echo_area_buffer[1])
3472 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3473 /* Can't do it in a continued line because continuation
3474 lines would change. */
3475 (glyph_row->continued_p
3476 || glyph_row->exact_window_width_line_p
3477 /* Can't use this method if the line overlaps others or is
3478 overlapped by others because these other lines would
3479 have to be redisplayed. */
3480 || glyph_row->overlapping_p
3481 || glyph_row->overlapped_p))
3482 /* Can't do it for partial width windows on terminal frames
3483 because we can't clear to eol in such a window. */
3484 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3485 return 0;
3486
3487 /* If we can't insert glyphs, we can use this method only
3488 at the end of a line. */
3489 if (!char_ins_del_ok)
3490 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3491 return 0;
3492
3493 /* Set up a display iterator structure for W. Glyphs will be
3494 produced in scratch_glyph_row. Current position is W's cursor
3495 position. */
3496 clear_glyph_row (&scratch_glyph_row);
3497 SET_TEXT_POS (pos, PT, PT_BYTE);
3498 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3499 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3500 DEFAULT_FACE_ID);
3501
3502 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3503 if (glyph_row->mouse_face_p)
3504 return 0;
3505
3506 /* Give up if highlighting trailing whitespace and we have trailing
3507 whitespace in glyph_row. We would have to remove the trailing
3508 whitespace face in that case. */
3509 if (!NILP (Vshow_trailing_whitespace)
3510 && glyph_row->used[TEXT_AREA])
3511 {
3512 struct glyph *last;
3513
3514 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3515 if (last->type == STRETCH_GLYPH
3516 || (last->type == CHAR_GLYPH
3517 && last->u.ch == ' '))
3518 return 0;
3519 }
3520
3521 /* Give up if there are overlay strings at pos. This would fail
3522 if the overlay string has newlines in it. */
3523 if (STRINGP (it.string))
3524 return 0;
3525
3526 it.hpos = w->cursor.hpos;
3527 it.vpos = w->cursor.vpos;
3528 it.current_x = w->cursor.x + it.first_visible_x;
3529 it.current_y = w->cursor.y;
3530 it.end_charpos = PT;
3531 it.stop_charpos = min (PT, it.stop_charpos);
3532 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3533
3534 /* More than one display element may be returned for PT - 1 if
3535 (i) it's a control character which is translated into `\003' or
3536 `^C', or (ii) it has a display table entry, or (iii) it's a
3537 combination of both. */
3538 delta = delta_bytes = 0;
3539 while (get_next_display_element (&it))
3540 {
3541 PRODUCE_GLYPHS (&it);
3542
3543 /* Give up if glyph doesn't fit completely on the line. */
3544 if (it.current_x >= it.last_visible_x)
3545 return 0;
3546
3547 /* Give up if new glyph has different ascent or descent than
3548 the original row, or if it is not a character glyph. */
3549 if (glyph_row->ascent != it.ascent
3550 || glyph_row->height != it.ascent + it.descent
3551 || glyph_row->phys_ascent != it.phys_ascent
3552 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3553 || it.what != IT_CHARACTER)
3554 return 0;
3555
3556 delta += 1;
3557 delta_bytes += it.len;
3558 set_iterator_to_next (&it, 1);
3559 }
3560
3561 /* Give up if we hit the right edge of the window. We would have
3562 to insert truncation or continuation glyphs. */
3563 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3564 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3565 return 0;
3566
3567 /* Give up if there is a \t following in the line. */
3568 it2 = it;
3569 it2.end_charpos = ZV;
3570 it2.stop_charpos = min (it2.stop_charpos, ZV);
3571 while (get_next_display_element (&it2)
3572 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3573 {
3574 if (it2.c == '\t')
3575 return 0;
3576 set_iterator_to_next (&it2, 1);
3577 }
3578
3579 /* Number of new glyphs produced. */
3580 n = it.glyph_row->used[TEXT_AREA];
3581
3582 /* Start and end of glyphs in original row. */
3583 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3584 end = glyph_row->glyphs[1 + TEXT_AREA];
3585
3586 /* Make room for new glyphs, then insert them. */
3587 xassert (end - glyphs - n >= 0);
3588 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3589 (end - glyphs - n) * sizeof (*end));
3590 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3591 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3592 end - glyph_row->glyphs[TEXT_AREA]);
3593
3594 /* Compute new line width. */
3595 glyph = glyph_row->glyphs[TEXT_AREA];
3596 end = glyph + glyph_row->used[TEXT_AREA];
3597 glyph_row->pixel_width = glyph_row->x;
3598 while (glyph < end)
3599 {
3600 glyph_row->pixel_width += glyph->pixel_width;
3601 ++glyph;
3602 }
3603
3604 /* Increment buffer positions for glyphs following the newly
3605 inserted ones. */
3606 for (glyph = glyphs + n; glyph < end; ++glyph)
3607 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3608 glyph->charpos += delta;
3609
3610 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3611 {
3612 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3613 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3614 }
3615
3616 /* Adjust positions in lines following the one we are in. */
3617 increment_matrix_positions (w->current_matrix,
3618 w->cursor.vpos + 1,
3619 w->current_matrix->nrows,
3620 delta, delta_bytes);
3621
3622 glyph_row->contains_overlapping_glyphs_p
3623 |= it.glyph_row->contains_overlapping_glyphs_p;
3624
3625 glyph_row->displays_text_p = 1;
3626 w->window_end_vpos = make_number (max (w->cursor.vpos,
3627 XFASTINT (w->window_end_vpos)));
3628
3629 if (!NILP (Vshow_trailing_whitespace))
3630 highlight_trailing_whitespace (it.f, glyph_row);
3631
3632 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3633 In the middle, we have to insert glyphs. Note that this is now
3634 implemented for X frames. The implementation uses updated_window
3635 and updated_row. */
3636 updated_row = glyph_row;
3637 updated_area = TEXT_AREA;
3638 update_begin (f);
3639 if (rif)
3640 {
3641 rif->update_window_begin_hook (w);
3642
3643 if (glyphs == end - n
3644 /* In front of a space added by append_space. */
3645 || (glyphs == end - n - 1
3646 && (end - n)->charpos <= 0))
3647 rif->write_glyphs (glyphs, n);
3648 else
3649 rif->insert_glyphs (glyphs, n);
3650 }
3651 else
3652 {
3653 if (glyphs == end - n)
3654 write_glyphs (glyphs, n);
3655 else
3656 insert_glyphs (glyphs, n);
3657 }
3658
3659 w->cursor.hpos += n;
3660 w->cursor.x = it.current_x - it.first_visible_x;
3661 xassert (w->cursor.hpos >= 0
3662 && w->cursor.hpos < w->desired_matrix->matrix_w);
3663
3664 /* How to set the cursor differs depending on whether we are
3665 using a frame matrix or a window matrix. Note that when
3666 a frame matrix is used, cursor_to expects frame coordinates,
3667 and the X and Y parameters are not used. */
3668 if (window_redisplay_p)
3669 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3670 w->cursor.y, w->cursor.x);
3671 else
3672 {
3673 int x, y;
3674 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3675 + (INTEGERP (w->left_margin_cols)
3676 ? XFASTINT (w->left_margin_cols)
3677 : 0));
3678 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3679 cursor_to (y, x);
3680 }
3681
3682 #ifdef HAVE_WINDOW_SYSTEM
3683 update_window_fringes (w, 0);
3684 #endif
3685
3686 if (rif)
3687 rif->update_window_end_hook (w, 1, 0);
3688 update_end (f);
3689 updated_row = NULL;
3690 fflush (stdout);
3691
3692 TRACE ((stderr, "direct output for insert\n"));
3693 mark_window_display_accurate (it.window, 1);
3694 redisplay_performed_directly_p = 1;
3695 return 1;
3696 }
3697
3698
3699 /* Perform a direct display update for moving PT by N positions
3700 left or right. N < 0 means a movement backwards. This function
3701 is currently only called for N == 1 or N == -1. */
3702
3703 int
3704 direct_output_forward_char (n)
3705 int n;
3706 {
3707 struct frame *f = SELECTED_FRAME ();
3708 struct window *w = XWINDOW (selected_window);
3709 struct glyph_row *row;
3710
3711 /* Give up if point moved out of or into a composition. */
3712 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3713 current_buffer, PT))
3714 return 0;
3715
3716 /* Give up if face attributes have been changed. */
3717 if (face_change_count)
3718 return 0;
3719
3720 /* Give up if current matrix is not up to date or we are
3721 displaying a message. */
3722 if (!display_completed || cursor_in_echo_area)
3723 return 0;
3724
3725 /* Give up if the buffer's direction is reversed. */
3726 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3727 return 0;
3728
3729 /* Can't use direct output if highlighting a region. */
3730 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3731 return 0;
3732
3733 /* Can't use direct output if highlighting trailing whitespace. */
3734 if (!NILP (Vshow_trailing_whitespace))
3735 return 0;
3736
3737 /* Give up if we are showing a message or just cleared the message
3738 because we might need to resize the echo area window. */
3739 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3740 return 0;
3741
3742 /* Give up if currently displaying a message instead of the
3743 minibuffer contents. */
3744 if (XWINDOW (minibuf_window) == w
3745 && EQ (minibuf_window, echo_area_window))
3746 return 0;
3747
3748 /* Give up if we don't know where the cursor is. */
3749 if (w->cursor.vpos < 0)
3750 return 0;
3751
3752 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3753
3754 /* Give up if PT is outside of the last known cursor row. */
3755 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3756 || PT >= MATRIX_ROW_END_CHARPOS (row))
3757 return 0;
3758
3759 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3760
3761 w->last_cursor = w->cursor;
3762 XSETFASTINT (w->last_point, PT);
3763
3764 xassert (w->cursor.hpos >= 0
3765 && w->cursor.hpos < w->desired_matrix->matrix_w);
3766
3767 if (FRAME_WINDOW_P (f))
3768 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3769 w->cursor.y, w->cursor.x);
3770 else
3771 {
3772 int x, y;
3773 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3774 + (INTEGERP (w->left_margin_cols)
3775 ? XFASTINT (w->left_margin_cols)
3776 : 0));
3777 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3778 cursor_to (y, x);
3779 }
3780
3781 fflush (stdout);
3782 redisplay_performed_directly_p = 1;
3783 return 1;
3784 }
3785
3786
3787 \f
3788 /***********************************************************************
3789 Frame Update
3790 ***********************************************************************/
3791
3792 /* Update frame F based on the data in desired matrices.
3793
3794 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3795 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3796 scrolling.
3797
3798 Value is non-zero if redisplay was stopped due to pending input. */
3799
3800 int
3801 update_frame (f, force_p, inhibit_hairy_id_p)
3802 struct frame *f;
3803 int force_p;
3804 int inhibit_hairy_id_p;
3805 {
3806 /* 1 means display has been paused because of pending input. */
3807 int paused_p;
3808 struct window *root_window = XWINDOW (f->root_window);
3809
3810 if (FRAME_WINDOW_P (f))
3811 {
3812 /* We are working on window matrix basis. All windows whose
3813 flag must_be_updated_p is set have to be updated. */
3814
3815 /* Record that we are not working on frame matrices. */
3816 set_frame_matrix_frame (NULL);
3817
3818 /* Update all windows in the window tree of F, maybe stopping
3819 when pending input is detected. */
3820 update_begin (f);
3821
3822 /* Update the menu bar on X frames that don't have toolkit
3823 support. */
3824 if (WINDOWP (f->menu_bar_window))
3825 update_window (XWINDOW (f->menu_bar_window), 1);
3826
3827 /* Update the tool-bar window, if present. */
3828 if (WINDOWP (f->tool_bar_window))
3829 {
3830 struct window *w = XWINDOW (f->tool_bar_window);
3831
3832 /* Update tool-bar window. */
3833 if (w->must_be_updated_p)
3834 {
3835 Lisp_Object tem;
3836
3837 update_window (w, 1);
3838 w->must_be_updated_p = 0;
3839
3840 /* Swap tool-bar strings. We swap because we want to
3841 reuse strings. */
3842 tem = f->current_tool_bar_string;
3843 f->current_tool_bar_string = f->desired_tool_bar_string;
3844 f->desired_tool_bar_string = tem;
3845 }
3846 }
3847
3848
3849 /* Update windows. */
3850 paused_p = update_window_tree (root_window, force_p);
3851 update_end (f);
3852
3853 /* This flush is a performance bottleneck under X,
3854 and it doesn't seem to be necessary anyway (in general).
3855 It is necessary when resizing the window with the mouse, or
3856 at least the fringes are not redrawn in a timely manner. ++kfs */
3857 if (f->force_flush_display_p)
3858 {
3859 rif->flush_display (f);
3860 f->force_flush_display_p = 0;
3861 }
3862 }
3863 else
3864 {
3865 /* We are working on frame matrix basis. Set the frame on whose
3866 frame matrix we operate. */
3867 set_frame_matrix_frame (f);
3868
3869 /* Build F's desired matrix from window matrices. */
3870 build_frame_matrix (f);
3871
3872 /* Update the display */
3873 update_begin (f);
3874 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3875 update_end (f);
3876
3877 if (termscript)
3878 fflush (termscript);
3879 fflush (stdout);
3880
3881 /* Check window matrices for lost pointers. */
3882 #if GLYPH_DEBUG
3883 check_window_matrix_pointers (root_window);
3884 add_frame_display_history (f, paused_p);
3885 #endif
3886 }
3887
3888 /* Reset flags indicating that a window should be updated. */
3889 set_window_update_flags (root_window, 0);
3890
3891 display_completed = !paused_p;
3892 return paused_p;
3893 }
3894
3895
3896 \f
3897 /************************************************************************
3898 Window-based updates
3899 ************************************************************************/
3900
3901 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3902 don't stop updating when input is pending. */
3903
3904 static int
3905 update_window_tree (w, force_p)
3906 struct window *w;
3907 int force_p;
3908 {
3909 int paused_p = 0;
3910
3911 while (w && !paused_p)
3912 {
3913 if (!NILP (w->hchild))
3914 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3915 else if (!NILP (w->vchild))
3916 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3917 else if (w->must_be_updated_p)
3918 paused_p |= update_window (w, force_p);
3919
3920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3921 }
3922
3923 return paused_p;
3924 }
3925
3926
3927 /* Update window W if its flag must_be_updated_p is non-zero. If
3928 FORCE_P is non-zero, don't stop updating if input is pending. */
3929
3930 void
3931 update_single_window (w, force_p)
3932 struct window *w;
3933 int force_p;
3934 {
3935 if (w->must_be_updated_p)
3936 {
3937 struct frame *f = XFRAME (WINDOW_FRAME (w));
3938
3939 /* Record that this is not a frame-based redisplay. */
3940 set_frame_matrix_frame (NULL);
3941
3942 /* Update W. */
3943 update_begin (f);
3944 update_window (w, force_p);
3945 update_end (f);
3946
3947 /* Reset flag in W. */
3948 w->must_be_updated_p = 0;
3949 }
3950 }
3951
3952
3953 /* Redraw lines from the current matrix of window W that are
3954 overlapped by other rows. YB is bottom-most y-position in W. */
3955
3956 static void
3957 redraw_overlapped_rows (w, yb)
3958 struct window *w;
3959 int yb;
3960 {
3961 int i;
3962
3963 /* If rows overlapping others have been changed, the rows being
3964 overlapped have to be redrawn. This won't draw lines that have
3965 already been drawn in update_window_line because overlapped_p in
3966 desired rows is 0, so after row assignment overlapped_p in
3967 current rows is 0. */
3968 for (i = 0; i < w->current_matrix->nrows; ++i)
3969 {
3970 struct glyph_row *row = w->current_matrix->rows + i;
3971
3972 if (!row->enabled_p)
3973 break;
3974 else if (row->mode_line_p)
3975 continue;
3976
3977 if (row->overlapped_p)
3978 {
3979 enum glyph_row_area area;
3980
3981 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3982 {
3983 updated_row = row;
3984 updated_area = area;
3985 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3986 if (row->used[area])
3987 rif->write_glyphs (row->glyphs[area], row->used[area]);
3988 rif->clear_end_of_line (-1);
3989 }
3990
3991 row->overlapped_p = 0;
3992 }
3993
3994 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3995 break;
3996 }
3997 }
3998
3999
4000 /* Redraw lines from the current matrix of window W that overlap
4001 others. YB is bottom-most y-position in W. */
4002
4003 static void
4004 redraw_overlapping_rows (w, yb)
4005 struct window *w;
4006 int yb;
4007 {
4008 int i, bottom_y;
4009 struct glyph_row *row;
4010
4011 for (i = 0; i < w->current_matrix->nrows; ++i)
4012 {
4013 row = w->current_matrix->rows + i;
4014
4015 if (!row->enabled_p)
4016 break;
4017 else if (row->mode_line_p)
4018 continue;
4019
4020 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4021
4022 if (row->overlapping_p && i > 0 && bottom_y < yb)
4023 {
4024 if (row->used[LEFT_MARGIN_AREA])
4025 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4026
4027 if (row->used[TEXT_AREA])
4028 rif->fix_overlapping_area (w, row, TEXT_AREA);
4029
4030 if (row->used[RIGHT_MARGIN_AREA])
4031 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4032
4033 /* Record in neighbour rows that ROW overwrites part of their
4034 display. */
4035 if (row->phys_ascent > row->ascent && i > 0)
4036 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4037 if ((row->phys_height - row->phys_ascent
4038 > row->height - row->ascent)
4039 && bottom_y < yb)
4040 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4041 }
4042
4043 if (bottom_y >= yb)
4044 break;
4045 }
4046 }
4047
4048
4049 #ifdef GLYPH_DEBUG
4050
4051 /* Check that no row in the current matrix of window W is enabled
4052 which is below what's displayed in the window. */
4053
4054 void
4055 check_current_matrix_flags (w)
4056 struct window *w;
4057 {
4058 int last_seen_p = 0;
4059 int i, yb = window_text_bottom_y (w);
4060
4061 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4062 {
4063 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4064 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4065 last_seen_p = 1;
4066 else if (last_seen_p && row->enabled_p)
4067 abort ();
4068 }
4069 }
4070
4071 #endif /* GLYPH_DEBUG */
4072
4073
4074 /* Update display of window W. FORCE_P non-zero means that we should
4075 not stop when detecting pending input. */
4076
4077 static int
4078 update_window (w, force_p)
4079 struct window *w;
4080 int force_p;
4081 {
4082 struct glyph_matrix *desired_matrix = w->desired_matrix;
4083 int paused_p;
4084 int preempt_count = baud_rate / 2400 + 1;
4085 extern int input_pending;
4086 extern Lisp_Object do_mouse_tracking;
4087 #if GLYPH_DEBUG
4088 /* Check that W's frame doesn't have glyph matrices. */
4089 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4090 xassert (updating_frame != NULL);
4091 #endif
4092
4093 /* Check pending input the first time so that we can quickly return. */
4094 if (redisplay_dont_pause)
4095 force_p = 1;
4096 else
4097 detect_input_pending_ignore_squeezables ();
4098
4099 /* If forced to complete the update, or if no input is pending, do
4100 the update. */
4101 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4102 {
4103 struct glyph_row *row, *end;
4104 struct glyph_row *mode_line_row;
4105 struct glyph_row *header_line_row;
4106 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4107
4108 rif->update_window_begin_hook (w);
4109 yb = window_text_bottom_y (w);
4110
4111 /* If window has a header line, update it before everything else.
4112 Adjust y-positions of other rows by the header line height. */
4113 row = desired_matrix->rows;
4114 end = row + desired_matrix->nrows - 1;
4115
4116 if (row->mode_line_p)
4117 {
4118 header_line_row = row;
4119 ++row;
4120 }
4121 else
4122 header_line_row = NULL;
4123
4124 /* Update the mode line, if necessary. */
4125 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4126 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4127 {
4128 mode_line_row->y = yb;
4129 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4130 desired_matrix),
4131 &mouse_face_overwritten_p);
4132 changed_p = 1;
4133 }
4134
4135 /* Find first enabled row. Optimizations in redisplay_internal
4136 may lead to an update with only one row enabled. There may
4137 be also completely empty matrices. */
4138 while (row < end && !row->enabled_p)
4139 ++row;
4140
4141 /* Try reusing part of the display by copying. */
4142 if (row < end && !desired_matrix->no_scrolling_p)
4143 {
4144 int rc = scrolling_window (w, header_line_row != NULL);
4145 if (rc < 0)
4146 {
4147 /* All rows were found to be equal. */
4148 paused_p = 0;
4149 goto set_cursor;
4150 }
4151 else if (rc > 0)
4152 {
4153 /* We've scrolled the display. */
4154 force_p = 1;
4155 changed_p = 1;
4156 }
4157 }
4158
4159 /* Update the rest of the lines. */
4160 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4161 if (row->enabled_p)
4162 {
4163 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4164 int i;
4165
4166 /* We'll have to play a little bit with when to
4167 detect_input_pending. If it's done too often,
4168 scrolling large windows with repeated scroll-up
4169 commands will too quickly pause redisplay. */
4170 if (!force_p && ++n_updated % preempt_count == 0)
4171 detect_input_pending_ignore_squeezables ();
4172
4173 changed_p |= update_window_line (w, vpos,
4174 &mouse_face_overwritten_p);
4175
4176 /* Mark all rows below the last visible one in the current
4177 matrix as invalid. This is necessary because of
4178 variable line heights. Consider the case of three
4179 successive redisplays, where the first displays 5
4180 lines, the second 3 lines, and the third 5 lines again.
4181 If the second redisplay wouldn't mark rows in the
4182 current matrix invalid, the third redisplay might be
4183 tempted to optimize redisplay based on lines displayed
4184 in the first redisplay. */
4185 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4186 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4187 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4188 }
4189
4190 /* Was display preempted? */
4191 paused_p = row < end;
4192
4193 set_cursor:
4194
4195 /* Update the header line after scrolling because a new header
4196 line would otherwise overwrite lines at the top of the window
4197 that can be scrolled. */
4198 if (header_line_row && header_line_row->enabled_p)
4199 {
4200 header_line_row->y = 0;
4201 update_window_line (w, 0, &mouse_face_overwritten_p);
4202 changed_p = 1;
4203 }
4204
4205 /* Fix the appearance of overlapping/overlapped rows. */
4206 if (!paused_p && !w->pseudo_window_p)
4207 {
4208 if (changed_p && rif->fix_overlapping_area)
4209 {
4210 redraw_overlapped_rows (w, yb);
4211 redraw_overlapping_rows (w, yb);
4212 }
4213
4214 /* Make cursor visible at cursor position of W. */
4215 set_window_cursor_after_update (w);
4216
4217 #if 0 /* Check that current matrix invariants are satisfied. This is
4218 for debugging only. See the comment of check_matrix_invariants. */
4219 IF_DEBUG (check_matrix_invariants (w));
4220 #endif
4221 }
4222
4223 #if GLYPH_DEBUG
4224 /* Remember the redisplay method used to display the matrix. */
4225 strcpy (w->current_matrix->method, w->desired_matrix->method);
4226 #endif
4227
4228 #ifdef HAVE_WINDOW_SYSTEM
4229 update_window_fringes (w, 0);
4230 #endif
4231
4232 /* End the update of window W. Don't set the cursor if we
4233 paused updating the display because in this case,
4234 set_window_cursor_after_update hasn't been called, and
4235 output_cursor doesn't contain the cursor location. */
4236 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4237 }
4238 else
4239 paused_p = 1;
4240
4241 #if GLYPH_DEBUG
4242 /* check_current_matrix_flags (w); */
4243 add_window_display_history (w, w->current_matrix->method, paused_p);
4244 #endif
4245
4246 clear_glyph_matrix (desired_matrix);
4247
4248 return paused_p;
4249 }
4250
4251
4252 /* Update the display of area AREA in window W, row number VPOS.
4253 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4254
4255 static void
4256 update_marginal_area (w, area, vpos)
4257 struct window *w;
4258 int area, vpos;
4259 {
4260 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4261
4262 /* Let functions in xterm.c know what area subsequent X positions
4263 will be relative to. */
4264 updated_area = area;
4265
4266 /* Set cursor to start of glyphs, write them, and clear to the end
4267 of the area. I don't think that something more sophisticated is
4268 necessary here, since marginal areas will not be the default. */
4269 rif->cursor_to (vpos, 0, desired_row->y, 0);
4270 if (desired_row->used[area])
4271 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4272 rif->clear_end_of_line (-1);
4273 }
4274
4275
4276 /* Update the display of the text area of row VPOS in window W.
4277 Value is non-zero if display has changed. */
4278
4279 static int
4280 update_text_area (w, vpos)
4281 struct window *w;
4282 int vpos;
4283 {
4284 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4285 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4286 int changed_p = 0;
4287
4288 /* Let functions in xterm.c know what area subsequent X positions
4289 will be relative to. */
4290 updated_area = TEXT_AREA;
4291
4292 /* If rows are at different X or Y, or rows have different height,
4293 or the current row is marked invalid, write the entire line. */
4294 if (!current_row->enabled_p
4295 || desired_row->y != current_row->y
4296 || desired_row->ascent != current_row->ascent
4297 || desired_row->phys_ascent != current_row->phys_ascent
4298 || desired_row->phys_height != current_row->phys_height
4299 || desired_row->visible_height != current_row->visible_height
4300 || current_row->overlapped_p
4301 || current_row->mouse_face_p
4302 || current_row->x != desired_row->x)
4303 {
4304 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4305
4306 if (desired_row->used[TEXT_AREA])
4307 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4308 desired_row->used[TEXT_AREA]);
4309
4310 /* Clear to end of window. */
4311 rif->clear_end_of_line (-1);
4312 changed_p = 1;
4313
4314 /* This erases the cursor. We do this here because
4315 notice_overwritten_cursor cannot easily check this, which
4316 might indicate that the whole functionality of
4317 notice_overwritten_cursor would better be implemented here.
4318 On the other hand, we need notice_overwritten_cursor as long
4319 as mouse highlighting is done asynchronously outside of
4320 redisplay. */
4321 if (vpos == w->phys_cursor.vpos)
4322 w->phys_cursor_on_p = 0;
4323 }
4324 else
4325 {
4326 int stop, i, x;
4327 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4328 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4329 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4330 int desired_stop_pos = desired_row->used[TEXT_AREA];
4331
4332 /* If the desired row extends its face to the text area end,
4333 make sure we write at least one glyph, so that the face
4334 extension actually takes place. */
4335 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4336 --desired_stop_pos;
4337
4338 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4339 i = 0;
4340 x = desired_row->x;
4341
4342 /* Loop over glyphs that current and desired row may have
4343 in common. */
4344 while (i < stop)
4345 {
4346 int can_skip_p = 1;
4347
4348 /* Skip over glyphs that both rows have in common. These
4349 don't have to be written. We can't skip if the last
4350 current glyph overlaps the glyph to its right. For
4351 example, consider a current row of `if ' with the `f' in
4352 Courier bold so that it overlaps the ` ' to its right.
4353 If the desired row is ` ', we would skip over the space
4354 after the `if' and there would remain a pixel from the
4355 `f' on the screen. */
4356 if (overlapping_glyphs_p && i > 0)
4357 {
4358 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4359 int left, right;
4360
4361 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4362 &left, &right);
4363 can_skip_p = right == 0;
4364 }
4365
4366 if (can_skip_p)
4367 {
4368 while (i < stop
4369 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4370 {
4371 x += desired_glyph->pixel_width;
4372 ++desired_glyph, ++current_glyph, ++i;
4373 }
4374
4375 /* Consider the case that the current row contains "xxx
4376 ppp ggg" in italic Courier font, and the desired row
4377 is "xxx ggg". The character `p' has lbearing, `g'
4378 has not. The loop above will stop in front of the
4379 first `p' in the current row. If we would start
4380 writing glyphs there, we wouldn't erase the lbearing
4381 of the `p'. The rest of the lbearing problem is then
4382 taken care of by draw_glyphs. */
4383 if (overlapping_glyphs_p
4384 && i > 0
4385 && i < current_row->used[TEXT_AREA]
4386 && (current_row->used[TEXT_AREA]
4387 != desired_row->used[TEXT_AREA]))
4388 {
4389 int left, right;
4390
4391 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4392 &left, &right);
4393 while (left > 0 && i > 0)
4394 {
4395 --i, --desired_glyph, --current_glyph;
4396 x -= desired_glyph->pixel_width;
4397 left -= desired_glyph->pixel_width;
4398 }
4399 }
4400 }
4401
4402 /* Try to avoid writing the entire rest of the desired row
4403 by looking for a resync point. This mainly prevents
4404 mode line flickering in the case the mode line is in
4405 fixed-pitch font, which it usually will be. */
4406 if (i < desired_row->used[TEXT_AREA])
4407 {
4408 int start_x = x, start_hpos = i;
4409 struct glyph *start = desired_glyph;
4410 int current_x = x;
4411 int skip_first_p = !can_skip_p;
4412
4413 /* Find the next glyph that's equal again. */
4414 while (i < stop
4415 && (skip_first_p
4416 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4417 && x == current_x)
4418 {
4419 x += desired_glyph->pixel_width;
4420 current_x += current_glyph->pixel_width;
4421 ++desired_glyph, ++current_glyph, ++i;
4422 skip_first_p = 0;
4423 }
4424
4425 if (i == start_hpos || x != current_x)
4426 {
4427 i = start_hpos;
4428 x = start_x;
4429 desired_glyph = start;
4430 break;
4431 }
4432
4433 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4434 rif->write_glyphs (start, i - start_hpos);
4435 changed_p = 1;
4436 }
4437 }
4438
4439 /* Write the rest. */
4440 if (i < desired_row->used[TEXT_AREA])
4441 {
4442 rif->cursor_to (vpos, i, desired_row->y, x);
4443 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4444 changed_p = 1;
4445 }
4446
4447 /* Maybe clear to end of line. */
4448 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4449 {
4450 /* If new row extends to the end of the text area, nothing
4451 has to be cleared, if and only if we did a write_glyphs
4452 above. This is made sure by setting desired_stop_pos
4453 appropriately above. */
4454 xassert (i < desired_row->used[TEXT_AREA]);
4455 }
4456 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4457 {
4458 /* If old row extends to the end of the text area, clear. */
4459 if (i >= desired_row->used[TEXT_AREA])
4460 rif->cursor_to (vpos, i, desired_row->y,
4461 desired_row->pixel_width);
4462 rif->clear_end_of_line (-1);
4463 changed_p = 1;
4464 }
4465 else if (desired_row->pixel_width < current_row->pixel_width)
4466 {
4467 /* Otherwise clear to the end of the old row. Everything
4468 after that position should be clear already. */
4469 int x;
4470
4471 if (i >= desired_row->used[TEXT_AREA])
4472 rif->cursor_to (vpos, i, desired_row->y,
4473 desired_row->pixel_width);
4474
4475 /* If cursor is displayed at the end of the line, make sure
4476 it's cleared. Nowadays we don't have a phys_cursor_glyph
4477 with which to erase the cursor (because this method
4478 doesn't work with lbearing/rbearing), so we must do it
4479 this way. */
4480 if (vpos == w->phys_cursor.vpos
4481 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4482 {
4483 w->phys_cursor_on_p = 0;
4484 x = -1;
4485 }
4486 else
4487 x = current_row->pixel_width;
4488 rif->clear_end_of_line (x);
4489 changed_p = 1;
4490 }
4491 }
4492
4493 return changed_p;
4494 }
4495
4496
4497 /* Update row VPOS in window W. Value is non-zero if display has been
4498 changed. */
4499
4500 static int
4501 update_window_line (w, vpos, mouse_face_overwritten_p)
4502 struct window *w;
4503 int vpos, *mouse_face_overwritten_p;
4504 {
4505 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4506 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4507 int changed_p = 0;
4508
4509 /* Set the row being updated. This is important to let xterm.c
4510 know what line height values are in effect. */
4511 updated_row = desired_row;
4512
4513 /* A row can be completely invisible in case a desired matrix was
4514 built with a vscroll and then make_cursor_line_fully_visible shifts
4515 the matrix. Make sure to make such rows current anyway, since
4516 we need the correct y-position, for example, in the current matrix. */
4517 if (desired_row->mode_line_p
4518 || desired_row->visible_height > 0)
4519 {
4520 xassert (desired_row->enabled_p);
4521
4522 /* Update display of the left margin area, if there is one. */
4523 if (!desired_row->full_width_p
4524 && !NILP (w->left_margin_cols))
4525 {
4526 changed_p = 1;
4527 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4528 }
4529
4530 /* Update the display of the text area. */
4531 if (update_text_area (w, vpos))
4532 {
4533 changed_p = 1;
4534 if (current_row->mouse_face_p)
4535 *mouse_face_overwritten_p = 1;
4536 }
4537
4538 /* Update display of the right margin area, if there is one. */
4539 if (!desired_row->full_width_p
4540 && !NILP (w->right_margin_cols))
4541 {
4542 changed_p = 1;
4543 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4544 }
4545
4546 /* Draw truncation marks etc. */
4547 if (!current_row->enabled_p
4548 || desired_row->y != current_row->y
4549 || desired_row->visible_height != current_row->visible_height
4550 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4551 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4552 || current_row->redraw_fringe_bitmaps_p
4553 || desired_row->mode_line_p != current_row->mode_line_p
4554 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4555 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4556 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4557 rif->after_update_window_line_hook (desired_row);
4558 }
4559
4560 /* Update current_row from desired_row. */
4561 make_current (w->desired_matrix, w->current_matrix, vpos);
4562 updated_row = NULL;
4563 return changed_p;
4564 }
4565
4566
4567 /* Set the cursor after an update of window W. This function may only
4568 be called from update_window. */
4569
4570 static void
4571 set_window_cursor_after_update (w)
4572 struct window *w;
4573 {
4574 struct frame *f = XFRAME (w->frame);
4575 int cx, cy, vpos, hpos;
4576
4577 /* Not intended for frame matrix updates. */
4578 xassert (FRAME_WINDOW_P (f));
4579
4580 if (cursor_in_echo_area
4581 && !NILP (echo_area_buffer[0])
4582 /* If we are showing a message instead of the mini-buffer,
4583 show the cursor for the message instead. */
4584 && XWINDOW (minibuf_window) == w
4585 && EQ (minibuf_window, echo_area_window)
4586 /* These cases apply only to the frame that contains
4587 the active mini-buffer window. */
4588 && FRAME_HAS_MINIBUF_P (f)
4589 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4590 {
4591 cx = cy = vpos = hpos = 0;
4592
4593 if (cursor_in_echo_area >= 0)
4594 {
4595 /* If the mini-buffer is several lines high, find the last
4596 line that has any text on it. Note: either all lines
4597 are enabled or none. Otherwise we wouldn't be able to
4598 determine Y. */
4599 struct glyph_row *row, *last_row;
4600 struct glyph *glyph;
4601 int yb = window_text_bottom_y (w);
4602
4603 last_row = NULL;
4604 row = w->current_matrix->rows;
4605 while (row->enabled_p
4606 && (last_row == NULL
4607 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4608 {
4609 if (row->used[TEXT_AREA]
4610 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4611 last_row = row;
4612 ++row;
4613 }
4614
4615 if (last_row)
4616 {
4617 struct glyph *start = last_row->glyphs[TEXT_AREA];
4618 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4619
4620 while (last > start && last->charpos < 0)
4621 --last;
4622
4623 for (glyph = start; glyph < last; ++glyph)
4624 {
4625 cx += glyph->pixel_width;
4626 ++hpos;
4627 }
4628
4629 cy = last_row->y;
4630 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4631 }
4632 }
4633 }
4634 else
4635 {
4636 cx = w->cursor.x;
4637 cy = w->cursor.y;
4638 hpos = w->cursor.hpos;
4639 vpos = w->cursor.vpos;
4640 }
4641
4642 /* Window cursor can be out of sync for horizontally split windows. */
4643 hpos = max (0, hpos);
4644 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4645 vpos = max (0, vpos);
4646 vpos = min (w->current_matrix->nrows - 1, vpos);
4647 rif->cursor_to (vpos, hpos, cy, cx);
4648 }
4649
4650
4651 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4652 tree rooted at W. */
4653
4654 void
4655 set_window_update_flags (w, on_p)
4656 struct window *w;
4657 int on_p;
4658 {
4659 while (w)
4660 {
4661 if (!NILP (w->hchild))
4662 set_window_update_flags (XWINDOW (w->hchild), on_p);
4663 else if (!NILP (w->vchild))
4664 set_window_update_flags (XWINDOW (w->vchild), on_p);
4665 else
4666 w->must_be_updated_p = on_p;
4667
4668 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4669 }
4670 }
4671
4672
4673 \f
4674 /***********************************************************************
4675 Window-Based Scrolling
4676 ***********************************************************************/
4677
4678 /* Structure describing rows in scrolling_window. */
4679
4680 struct row_entry
4681 {
4682 /* Number of occurrences of this row in desired and current matrix. */
4683 int old_uses, new_uses;
4684
4685 /* Vpos of row in new matrix. */
4686 int new_line_number;
4687
4688 /* Bucket index of this row_entry in the hash table row_table. */
4689 int bucket;
4690
4691 /* The row described by this entry. */
4692 struct glyph_row *row;
4693
4694 /* Hash collision chain. */
4695 struct row_entry *next;
4696 };
4697
4698 /* A pool to allocate row_entry structures from, and the size of the
4699 pool. The pool is reallocated in scrolling_window when we find
4700 that we need a larger one. */
4701
4702 static struct row_entry *row_entry_pool;
4703 static int row_entry_pool_size;
4704
4705 /* Index of next free entry in row_entry_pool. */
4706
4707 static int row_entry_idx;
4708
4709 /* The hash table used during scrolling, and the table's size. This
4710 table is used to quickly identify equal rows in the desired and
4711 current matrix. */
4712
4713 static struct row_entry **row_table;
4714 static int row_table_size;
4715
4716 /* Vectors of pointers to row_entry structures belonging to the
4717 current and desired matrix, and the size of the vectors. */
4718
4719 static struct row_entry **old_lines, **new_lines;
4720 static int old_lines_size, new_lines_size;
4721
4722 /* A pool to allocate run structures from, and its size. */
4723
4724 static struct run *run_pool;
4725 static int runs_size;
4726
4727 /* A vector of runs of lines found during scrolling. */
4728
4729 static struct run **runs;
4730
4731 /* Add glyph row ROW to the scrolling hash table during the scrolling
4732 of window W. */
4733
4734 static INLINE struct row_entry *
4735 add_row_entry (w, row)
4736 struct window *w;
4737 struct glyph_row *row;
4738 {
4739 struct row_entry *entry;
4740 int i = row->hash % row_table_size;
4741
4742 entry = row_table[i];
4743 while (entry && !row_equal_p (w, entry->row, row, 1))
4744 entry = entry->next;
4745
4746 if (entry == NULL)
4747 {
4748 entry = row_entry_pool + row_entry_idx++;
4749 entry->row = row;
4750 entry->old_uses = entry->new_uses = 0;
4751 entry->new_line_number = 0;
4752 entry->bucket = i;
4753 entry->next = row_table[i];
4754 row_table[i] = entry;
4755 }
4756
4757 return entry;
4758 }
4759
4760
4761 /* Try to reuse part of the current display of W by scrolling lines.
4762 HEADER_LINE_P non-zero means W has a header line.
4763
4764 The algorithm is taken from Communications of the ACM, Apr78 "A
4765 Technique for Isolating Differences Between Files." It should take
4766 O(N) time.
4767
4768 A short outline of the steps of the algorithm
4769
4770 1. Skip lines equal at the start and end of both matrices.
4771
4772 2. Enter rows in the current and desired matrix into a symbol
4773 table, counting how often they appear in both matrices.
4774
4775 3. Rows that appear exactly once in both matrices serve as anchors,
4776 i.e. we assume that such lines are likely to have been moved.
4777
4778 4. Starting from anchor lines, extend regions to be scrolled both
4779 forward and backward.
4780
4781 Value is
4782
4783 -1 if all rows were found to be equal.
4784 0 to indicate that we did not scroll the display, or
4785 1 if we did scroll. */
4786
4787 static int
4788 scrolling_window (w, header_line_p)
4789 struct window *w;
4790 int header_line_p;
4791 {
4792 struct glyph_matrix *desired_matrix = w->desired_matrix;
4793 struct glyph_matrix *current_matrix = w->current_matrix;
4794 int yb = window_text_bottom_y (w);
4795 int i, j, first_old, first_new, last_old, last_new;
4796 int nruns, nbytes, n, run_idx;
4797 struct row_entry *entry;
4798
4799 /* Skip over rows equal at the start. */
4800 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4801 {
4802 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4803 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4804
4805 if (c->enabled_p
4806 && d->enabled_p
4807 && !d->redraw_fringe_bitmaps_p
4808 && c->y == d->y
4809 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4810 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4811 && row_equal_p (w, c, d, 1))
4812 {
4813 assign_row (c, d);
4814 d->enabled_p = 0;
4815 }
4816 else
4817 break;
4818 }
4819
4820 /* Give up if some rows in the desired matrix are not enabled. */
4821 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4822 return -1;
4823
4824 first_old = first_new = i;
4825
4826 /* Set last_new to the index + 1 of the last enabled row in the
4827 desired matrix. */
4828 i = first_new + 1;
4829 while (i < desired_matrix->nrows - 1
4830 && MATRIX_ROW (desired_matrix, i)->enabled_p
4831 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4832 ++i;
4833
4834 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4835 return 0;
4836
4837 last_new = i;
4838
4839 /* Set last_old to the index + 1 of the last enabled row in the
4840 current matrix. We don't look at the enabled flag here because
4841 we plan to reuse part of the display even if other parts are
4842 disabled. */
4843 i = first_old + 1;
4844 while (i < current_matrix->nrows - 1)
4845 {
4846 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4847 if (bottom <= yb)
4848 ++i;
4849 if (bottom >= yb)
4850 break;
4851 }
4852
4853 last_old = i;
4854
4855 /* Skip over rows equal at the bottom. */
4856 i = last_new;
4857 j = last_old;
4858 while (i - 1 > first_new
4859 && j - 1 > first_old
4860 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4861 && (MATRIX_ROW (current_matrix, i - 1)->y
4862 == MATRIX_ROW (desired_matrix, j - 1)->y)
4863 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4864 && row_equal_p (w,
4865 MATRIX_ROW (desired_matrix, i - 1),
4866 MATRIX_ROW (current_matrix, j - 1), 1))
4867 --i, --j;
4868 last_new = i;
4869 last_old = j;
4870
4871 /* Nothing to do if all rows are equal. */
4872 if (last_new == first_new)
4873 return 0;
4874
4875 /* Reallocate vectors, tables etc. if necessary. */
4876
4877 if (current_matrix->nrows > old_lines_size)
4878 {
4879 old_lines_size = current_matrix->nrows;
4880 nbytes = old_lines_size * sizeof *old_lines;
4881 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4882 }
4883
4884 if (desired_matrix->nrows > new_lines_size)
4885 {
4886 new_lines_size = desired_matrix->nrows;
4887 nbytes = new_lines_size * sizeof *new_lines;
4888 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4889 }
4890
4891 n = desired_matrix->nrows + current_matrix->nrows;
4892 if (3 * n > row_table_size)
4893 {
4894 row_table_size = next_almost_prime (3 * n);
4895 nbytes = row_table_size * sizeof *row_table;
4896 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4897 bzero (row_table, nbytes);
4898 }
4899
4900 if (n > row_entry_pool_size)
4901 {
4902 row_entry_pool_size = n;
4903 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4904 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4905 }
4906
4907 if (desired_matrix->nrows > runs_size)
4908 {
4909 runs_size = desired_matrix->nrows;
4910 nbytes = runs_size * sizeof *runs;
4911 runs = (struct run **) xrealloc (runs, nbytes);
4912 nbytes = runs_size * sizeof *run_pool;
4913 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4914 }
4915
4916 nruns = run_idx = 0;
4917 row_entry_idx = 0;
4918
4919 /* Add rows from the current and desired matrix to the hash table
4920 row_hash_table to be able to find equal ones quickly. */
4921
4922 for (i = first_old; i < last_old; ++i)
4923 {
4924 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4925 {
4926 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4927 old_lines[i] = entry;
4928 ++entry->old_uses;
4929 }
4930 else
4931 old_lines[i] = NULL;
4932 }
4933
4934 for (i = first_new; i < last_new; ++i)
4935 {
4936 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4937 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4938 ++entry->new_uses;
4939 entry->new_line_number = i;
4940 new_lines[i] = entry;
4941 }
4942
4943 /* Identify moves based on lines that are unique and equal
4944 in both matrices. */
4945 for (i = first_old; i < last_old;)
4946 if (old_lines[i]
4947 && old_lines[i]->old_uses == 1
4948 && old_lines[i]->new_uses == 1)
4949 {
4950 int j, k;
4951 int new_line = old_lines[i]->new_line_number;
4952 struct run *run = run_pool + run_idx++;
4953
4954 /* Record move. */
4955 run->current_vpos = i;
4956 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4957 run->desired_vpos = new_line;
4958 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4959 run->nrows = 1;
4960 run->height = MATRIX_ROW (current_matrix, i)->height;
4961
4962 /* Extend backward. */
4963 j = i - 1;
4964 k = new_line - 1;
4965 while (j > first_old
4966 && k > first_new
4967 && old_lines[j] == new_lines[k])
4968 {
4969 int h = MATRIX_ROW (current_matrix, j)->height;
4970 --run->current_vpos;
4971 --run->desired_vpos;
4972 ++run->nrows;
4973 run->height += h;
4974 run->desired_y -= h;
4975 run->current_y -= h;
4976 --j, --k;
4977 }
4978
4979 /* Extend forward. */
4980 j = i + 1;
4981 k = new_line + 1;
4982 while (j < last_old
4983 && k < last_new
4984 && old_lines[j] == new_lines[k])
4985 {
4986 int h = MATRIX_ROW (current_matrix, j)->height;
4987 ++run->nrows;
4988 run->height += h;
4989 ++j, ++k;
4990 }
4991
4992 /* Insert run into list of all runs. Order runs by copied
4993 pixel lines. Note that we record runs that don't have to
4994 be copied because they are already in place. This is done
4995 because we can avoid calling update_window_line in this
4996 case. */
4997 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4998 ;
4999 for (k = nruns; k > j; --k)
5000 runs[k] = runs[k - 1];
5001 runs[j] = run;
5002 ++nruns;
5003
5004 i += run->nrows;
5005 }
5006 else
5007 ++i;
5008
5009 /* Do the moves. Do it in a way that we don't overwrite something
5010 we want to copy later on. This is not solvable in general
5011 because there is only one display and we don't have a way to
5012 exchange areas on this display. Example:
5013
5014 +-----------+ +-----------+
5015 | A | | B |
5016 +-----------+ --> +-----------+
5017 | B | | A |
5018 +-----------+ +-----------+
5019
5020 Instead, prefer bigger moves, and invalidate moves that would
5021 copy from where we copied to. */
5022
5023 for (i = 0; i < nruns; ++i)
5024 if (runs[i]->nrows > 0)
5025 {
5026 struct run *r = runs[i];
5027
5028 /* Copy on the display. */
5029 if (r->current_y != r->desired_y)
5030 {
5031 rif->scroll_run_hook (w, r);
5032
5033 /* Invalidate runs that copy from where we copied to. */
5034 for (j = i + 1; j < nruns; ++j)
5035 {
5036 struct run *p = runs[j];
5037
5038 if ((p->current_y >= r->desired_y
5039 && p->current_y < r->desired_y + r->height)
5040 || (p->current_y + p->height >= r->desired_y
5041 && (p->current_y + p->height
5042 < r->desired_y + r->height)))
5043 p->nrows = 0;
5044 }
5045 }
5046
5047 /* Assign matrix rows. */
5048 for (j = 0; j < r->nrows; ++j)
5049 {
5050 struct glyph_row *from, *to;
5051 int to_overlapped_p;
5052
5053 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5054 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5055 to_overlapped_p = to->overlapped_p;
5056 if (!from->mode_line_p && !w->pseudo_window_p
5057 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5058 || to->right_fringe_bitmap != from->right_fringe_bitmap
5059 || to->left_fringe_face_id != from->left_fringe_face_id
5060 || to->right_fringe_face_id != from->right_fringe_face_id
5061 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5062 from->redraw_fringe_bitmaps_p = 1;
5063 assign_row (to, from);
5064 to->enabled_p = 1, from->enabled_p = 0;
5065 to->overlapped_p = to_overlapped_p;
5066 }
5067 }
5068
5069 /* Clear the hash table, for the next time. */
5070 for (i = 0; i < row_entry_idx; ++i)
5071 row_table[row_entry_pool[i].bucket] = NULL;
5072
5073 /* Value is > 0 to indicate that we scrolled the display. */
5074 return nruns;
5075 }
5076
5077
5078 \f
5079 /************************************************************************
5080 Frame-Based Updates
5081 ************************************************************************/
5082
5083 /* Update the desired frame matrix of frame F.
5084
5085 FORCE_P non-zero means that the update should not be stopped by
5086 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5087 should not be tried.
5088
5089 Value is non-zero if update was stopped due to pending input. */
5090
5091 static int
5092 update_frame_1 (f, force_p, inhibit_id_p)
5093 struct frame *f;
5094 int force_p;
5095 int inhibit_id_p;
5096 {
5097 /* Frame matrices to work on. */
5098 struct glyph_matrix *current_matrix = f->current_matrix;
5099 struct glyph_matrix *desired_matrix = f->desired_matrix;
5100 int i;
5101 int pause;
5102 int preempt_count = baud_rate / 2400 + 1;
5103 extern int input_pending;
5104
5105 xassert (current_matrix && desired_matrix);
5106
5107 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5108 calculate_costs (f);
5109
5110 if (preempt_count <= 0)
5111 preempt_count = 1;
5112
5113 if (redisplay_dont_pause)
5114 force_p = 1;
5115 else if (!force_p && detect_input_pending_ignore_squeezables ())
5116 {
5117 pause = 1;
5118 goto do_pause;
5119 }
5120
5121 /* If we cannot insert/delete lines, it's no use trying it. */
5122 if (!line_ins_del_ok)
5123 inhibit_id_p = 1;
5124
5125 /* See if any of the desired lines are enabled; don't compute for
5126 i/d line if just want cursor motion. */
5127 for (i = 0; i < desired_matrix->nrows; i++)
5128 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5129 break;
5130
5131 /* Try doing i/d line, if not yet inhibited. */
5132 if (!inhibit_id_p && i < desired_matrix->nrows)
5133 force_p |= scrolling (f);
5134
5135 /* Update the individual lines as needed. Do bottom line first. */
5136 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5137 update_frame_line (f, desired_matrix->nrows - 1);
5138
5139 /* Now update the rest of the lines. */
5140 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5141 {
5142 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5143 {
5144 if (FRAME_TERMCAP_P (f))
5145 {
5146 /* Flush out every so many lines.
5147 Also flush out if likely to have more than 1k buffered
5148 otherwise. I'm told that some telnet connections get
5149 really screwed by more than 1k output at once. */
5150 int outq = PENDING_OUTPUT_COUNT (stdout);
5151 if (outq > 900
5152 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5153 {
5154 fflush (stdout);
5155 if (preempt_count == 1)
5156 {
5157 #ifdef EMACS_OUTQSIZE
5158 if (EMACS_OUTQSIZE (0, &outq) < 0)
5159 /* Probably not a tty. Ignore the error and reset
5160 the outq count. */
5161 outq = PENDING_OUTPUT_COUNT (stdout);
5162 #endif
5163 outq *= 10;
5164 if (baud_rate <= outq && baud_rate > 0)
5165 sleep (outq / baud_rate);
5166 }
5167 }
5168 }
5169
5170 if ((i - 1) % preempt_count == 0)
5171 detect_input_pending_ignore_squeezables ();
5172
5173 update_frame_line (f, i);
5174 }
5175 }
5176
5177 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5178
5179 /* Now just clean up termcap drivers and set cursor, etc. */
5180 if (!pause)
5181 {
5182 if ((cursor_in_echo_area
5183 /* If we are showing a message instead of the mini-buffer,
5184 show the cursor for the message instead of for the
5185 (now hidden) mini-buffer contents. */
5186 || (EQ (minibuf_window, selected_window)
5187 && EQ (minibuf_window, echo_area_window)
5188 && !NILP (echo_area_buffer[0])))
5189 /* These cases apply only to the frame that contains
5190 the active mini-buffer window. */
5191 && FRAME_HAS_MINIBUF_P (f)
5192 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5193 {
5194 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5195 int row, col;
5196
5197 if (cursor_in_echo_area < 0)
5198 {
5199 /* Negative value of cursor_in_echo_area means put
5200 cursor at beginning of line. */
5201 row = top;
5202 col = 0;
5203 }
5204 else
5205 {
5206 /* Positive value of cursor_in_echo_area means put
5207 cursor at the end of the prompt. If the mini-buffer
5208 is several lines high, find the last line that has
5209 any text on it. */
5210 row = FRAME_LINES (f);
5211 do
5212 {
5213 --row;
5214 col = 0;
5215
5216 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5217 {
5218 /* Frame rows are filled up with spaces that
5219 must be ignored here. */
5220 struct glyph_row *r = MATRIX_ROW (current_matrix,
5221 row);
5222 struct glyph *start = r->glyphs[TEXT_AREA];
5223 struct glyph *last = start + r->used[TEXT_AREA];
5224
5225 while (last > start
5226 && (last - 1)->charpos < 0)
5227 --last;
5228
5229 col = last - start;
5230 }
5231 }
5232 while (row > top && col == 0);
5233
5234 /* Make sure COL is not out of range. */
5235 if (col >= FRAME_CURSOR_X_LIMIT (f))
5236 {
5237 /* If we have another row, advance cursor into it. */
5238 if (row < FRAME_LINES (f) - 1)
5239 {
5240 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5241 row++;
5242 }
5243 /* Otherwise move it back in range. */
5244 else
5245 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5246 }
5247 }
5248
5249 cursor_to (row, col);
5250 }
5251 else
5252 {
5253 /* We have only one cursor on terminal frames. Use it to
5254 display the cursor of the selected window. */
5255 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5256 if (w->cursor.vpos >= 0
5257 /* The cursor vpos may be temporarily out of bounds
5258 in the following situation: There is one window,
5259 with the cursor in the lower half of it. The window
5260 is split, and a message causes a redisplay before
5261 a new cursor position has been computed. */
5262 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5263 {
5264 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5265 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5266
5267 if (INTEGERP (w->left_margin_cols))
5268 x += XFASTINT (w->left_margin_cols);
5269
5270 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5271 cursor_to (y, x);
5272 }
5273 }
5274 }
5275
5276 do_pause:
5277
5278 clear_desired_matrices (f);
5279 return pause;
5280 }
5281
5282
5283 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5284
5285 int
5286 scrolling (frame)
5287 struct frame *frame;
5288 {
5289 int unchanged_at_top, unchanged_at_bottom;
5290 int window_size;
5291 int changed_lines;
5292 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5293 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5294 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5295 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5296 register int i;
5297 int free_at_end_vpos = FRAME_LINES (frame);
5298 struct glyph_matrix *current_matrix = frame->current_matrix;
5299 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5300
5301 if (!current_matrix)
5302 abort ();
5303
5304 /* Compute hash codes of all the lines. Also calculate number of
5305 changed lines, number of unchanged lines at the beginning, and
5306 number of unchanged lines at the end. */
5307 changed_lines = 0;
5308 unchanged_at_top = 0;
5309 unchanged_at_bottom = FRAME_LINES (frame);
5310 for (i = 0; i < FRAME_LINES (frame); i++)
5311 {
5312 /* Give up on this scrolling if some old lines are not enabled. */
5313 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5314 return 0;
5315 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5316 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5317 {
5318 /* This line cannot be redrawn, so don't let scrolling mess it. */
5319 new_hash[i] = old_hash[i];
5320 #define INFINITY 1000000 /* Taken from scroll.c */
5321 draw_cost[i] = INFINITY;
5322 }
5323 else
5324 {
5325 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5326 draw_cost[i] = line_draw_cost (desired_matrix, i);
5327 }
5328
5329 if (old_hash[i] != new_hash[i])
5330 {
5331 changed_lines++;
5332 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5333 }
5334 else if (i == unchanged_at_top)
5335 unchanged_at_top++;
5336 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5337 }
5338
5339 /* If changed lines are few, don't allow preemption, don't scroll. */
5340 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5341 || unchanged_at_bottom == FRAME_LINES (frame))
5342 return 1;
5343
5344 window_size = (FRAME_LINES (frame) - unchanged_at_top
5345 - unchanged_at_bottom);
5346
5347 if (scroll_region_ok)
5348 free_at_end_vpos -= unchanged_at_bottom;
5349 else if (memory_below_frame)
5350 free_at_end_vpos = -1;
5351
5352 /* If large window, fast terminal and few lines in common between
5353 current frame and desired frame, don't bother with i/d calc. */
5354 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5355 && (window_size >=
5356 10 * scrolling_max_lines_saved (unchanged_at_top,
5357 FRAME_LINES (frame) - unchanged_at_bottom,
5358 old_hash, new_hash, draw_cost)))
5359 return 0;
5360
5361 if (window_size < 2)
5362 return 0;
5363
5364 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5365 draw_cost + unchanged_at_top - 1,
5366 old_draw_cost + unchanged_at_top - 1,
5367 old_hash + unchanged_at_top - 1,
5368 new_hash + unchanged_at_top - 1,
5369 free_at_end_vpos - unchanged_at_top);
5370
5371 return 0;
5372 }
5373
5374
5375 /* Count the number of blanks at the start of the vector of glyphs R
5376 which is LEN glyphs long. */
5377
5378 static int
5379 count_blanks (r, len)
5380 struct glyph *r;
5381 int len;
5382 {
5383 int i;
5384
5385 for (i = 0; i < len; ++i)
5386 if (!CHAR_GLYPH_SPACE_P (r[i]))
5387 break;
5388
5389 return i;
5390 }
5391
5392
5393 /* Count the number of glyphs in common at the start of the glyph
5394 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5395 of STR2. Value is the number of equal glyphs equal at the start. */
5396
5397 static int
5398 count_match (str1, end1, str2, end2)
5399 struct glyph *str1, *end1, *str2, *end2;
5400 {
5401 struct glyph *p1 = str1;
5402 struct glyph *p2 = str2;
5403
5404 while (p1 < end1
5405 && p2 < end2
5406 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5407 ++p1, ++p2;
5408
5409 return p1 - str1;
5410 }
5411
5412
5413 /* Char insertion/deletion cost vector, from term.c */
5414
5415 extern int *char_ins_del_vector;
5416 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5417
5418
5419 /* Perform a frame-based update on line VPOS in frame FRAME. */
5420
5421 static void
5422 update_frame_line (f, vpos)
5423 struct frame *f;
5424 int vpos;
5425 {
5426 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5427 int tem;
5428 int osp, nsp, begmatch, endmatch, olen, nlen;
5429 struct glyph_matrix *current_matrix = f->current_matrix;
5430 struct glyph_matrix *desired_matrix = f->desired_matrix;
5431 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5432 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5433 int must_write_whole_line_p;
5434 int write_spaces_p = must_write_spaces;
5435 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5436 != FACE_TTY_DEFAULT_BG_COLOR);
5437
5438 if (colored_spaces_p)
5439 write_spaces_p = 1;
5440
5441 /* Current row not enabled means it has unknown contents. We must
5442 write the whole desired line in that case. */
5443 must_write_whole_line_p = !current_row->enabled_p;
5444 if (must_write_whole_line_p)
5445 {
5446 obody = 0;
5447 olen = 0;
5448 }
5449 else
5450 {
5451 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5452 olen = current_row->used[TEXT_AREA];
5453
5454 /* Ignore trailing spaces, if we can. */
5455 if (!write_spaces_p)
5456 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5457 olen--;
5458 }
5459
5460 current_row->enabled_p = 1;
5461 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5462
5463 /* If desired line is empty, just clear the line. */
5464 if (!desired_row->enabled_p)
5465 {
5466 nlen = 0;
5467 goto just_erase;
5468 }
5469
5470 nbody = desired_row->glyphs[TEXT_AREA];
5471 nlen = desired_row->used[TEXT_AREA];
5472 nend = nbody + nlen;
5473
5474 /* If display line has unknown contents, write the whole line. */
5475 if (must_write_whole_line_p)
5476 {
5477 /* Ignore spaces at the end, if we can. */
5478 if (!write_spaces_p)
5479 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5480 --nlen;
5481
5482 /* Write the contents of the desired line. */
5483 if (nlen)
5484 {
5485 cursor_to (vpos, 0);
5486 write_glyphs (nbody, nlen);
5487 }
5488
5489 /* Don't call clear_end_of_line if we already wrote the whole
5490 line. The cursor will not be at the right margin in that
5491 case but in the line below. */
5492 if (nlen < FRAME_TOTAL_COLS (f))
5493 {
5494 cursor_to (vpos, nlen);
5495 clear_end_of_line (FRAME_TOTAL_COLS (f));
5496 }
5497 else
5498 /* Make sure we are in the right row, otherwise cursor movement
5499 with cmgoto might use `ch' in the wrong row. */
5500 cursor_to (vpos, 0);
5501
5502 make_current (desired_matrix, current_matrix, vpos);
5503 return;
5504 }
5505
5506 /* Pretend trailing spaces are not there at all,
5507 unless for one reason or another we must write all spaces. */
5508 if (!write_spaces_p)
5509 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5510 nlen--;
5511
5512 /* If there's no i/d char, quickly do the best we can without it. */
5513 if (!char_ins_del_ok)
5514 {
5515 int i, j;
5516
5517 /* Find the first glyph in desired row that doesn't agree with
5518 a glyph in the current row, and write the rest from there on. */
5519 for (i = 0; i < nlen; i++)
5520 {
5521 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5522 {
5523 /* Find the end of the run of different glyphs. */
5524 j = i + 1;
5525 while (j < nlen
5526 && (j >= olen
5527 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5528 || CHAR_GLYPH_PADDING_P (nbody[j])))
5529 ++j;
5530
5531 /* Output this run of non-matching chars. */
5532 cursor_to (vpos, i);
5533 write_glyphs (nbody + i, j - i);
5534 i = j - 1;
5535
5536 /* Now find the next non-match. */
5537 }
5538 }
5539
5540 /* Clear the rest of the line, or the non-clear part of it. */
5541 if (olen > nlen)
5542 {
5543 cursor_to (vpos, nlen);
5544 clear_end_of_line (olen);
5545 }
5546
5547 /* Make current row = desired row. */
5548 make_current (desired_matrix, current_matrix, vpos);
5549 return;
5550 }
5551
5552 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5553 characters in a row. */
5554
5555 if (!olen)
5556 {
5557 /* If current line is blank, skip over initial spaces, if
5558 possible, and write the rest. */
5559 if (write_spaces_p)
5560 nsp = 0;
5561 else
5562 nsp = count_blanks (nbody, nlen);
5563
5564 if (nlen > nsp)
5565 {
5566 cursor_to (vpos, nsp);
5567 write_glyphs (nbody + nsp, nlen - nsp);
5568 }
5569
5570 /* Exchange contents between current_frame and new_frame. */
5571 make_current (desired_matrix, current_matrix, vpos);
5572 return;
5573 }
5574
5575 /* Compute number of leading blanks in old and new contents. */
5576 osp = count_blanks (obody, olen);
5577 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5578
5579 /* Compute number of matching chars starting with first non-blank. */
5580 begmatch = count_match (obody + osp, obody + olen,
5581 nbody + nsp, nbody + nlen);
5582
5583 /* Spaces in new match implicit space past the end of old. */
5584 /* A bug causing this to be a no-op was fixed in 18.29. */
5585 if (!write_spaces_p && osp + begmatch == olen)
5586 {
5587 np1 = nbody + nsp;
5588 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5589 ++begmatch;
5590 }
5591
5592 /* Avoid doing insert/delete char
5593 just cause number of leading spaces differs
5594 when the following text does not match. */
5595 if (begmatch == 0 && osp != nsp)
5596 osp = nsp = min (osp, nsp);
5597
5598 /* Find matching characters at end of line */
5599 op1 = obody + olen;
5600 np1 = nbody + nlen;
5601 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5602 while (op1 > op2
5603 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5604 {
5605 op1--;
5606 np1--;
5607 }
5608 endmatch = obody + olen - op1;
5609
5610 /* tem gets the distance to insert or delete.
5611 endmatch is how many characters we save by doing so.
5612 Is it worth it? */
5613
5614 tem = (nlen - nsp) - (olen - osp);
5615 if (endmatch && tem
5616 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5617 endmatch = 0;
5618
5619 /* nsp - osp is the distance to insert or delete.
5620 If that is nonzero, begmatch is known to be nonzero also.
5621 begmatch + endmatch is how much we save by doing the ins/del.
5622 Is it worth it? */
5623
5624 if (nsp != osp
5625 && (!char_ins_del_ok
5626 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5627 {
5628 begmatch = 0;
5629 endmatch = 0;
5630 osp = nsp = min (osp, nsp);
5631 }
5632
5633 /* Now go through the line, inserting, writing and
5634 deleting as appropriate. */
5635
5636 if (osp > nsp)
5637 {
5638 cursor_to (vpos, nsp);
5639 delete_glyphs (osp - nsp);
5640 }
5641 else if (nsp > osp)
5642 {
5643 /* If going to delete chars later in line
5644 and insert earlier in the line,
5645 must delete first to avoid losing data in the insert */
5646 if (endmatch && nlen < olen + nsp - osp)
5647 {
5648 cursor_to (vpos, nlen - endmatch + osp - nsp);
5649 delete_glyphs (olen + nsp - osp - nlen);
5650 olen = nlen - (nsp - osp);
5651 }
5652 cursor_to (vpos, osp);
5653 insert_glyphs (0, nsp - osp);
5654 }
5655 olen += nsp - osp;
5656
5657 tem = nsp + begmatch + endmatch;
5658 if (nlen != tem || olen != tem)
5659 {
5660 if (!endmatch || nlen == olen)
5661 {
5662 /* If new text being written reaches right margin, there is
5663 no need to do clear-to-eol at the end of this function
5664 (and it would not be safe, since cursor is not going to
5665 be "at the margin" after the text is done). */
5666 if (nlen == FRAME_TOTAL_COLS (f))
5667 olen = 0;
5668
5669 /* Function write_glyphs is prepared to do nothing
5670 if passed a length <= 0. Check it here to avoid
5671 unnecessary cursor movement. */
5672 if (nlen - tem > 0)
5673 {
5674 cursor_to (vpos, nsp + begmatch);
5675 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5676 }
5677 }
5678 else if (nlen > olen)
5679 {
5680 /* Here, we used to have the following simple code:
5681 ----------------------------------------
5682 write_glyphs (nbody + nsp + begmatch, olen - tem);
5683 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5684 ----------------------------------------
5685 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5686 is a padding glyph. */
5687 int out = olen - tem; /* Columns to be overwritten originally. */
5688 int del;
5689
5690 cursor_to (vpos, nsp + begmatch);
5691
5692 /* Calculate columns we can actually overwrite. */
5693 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5694 out--;
5695 write_glyphs (nbody + nsp + begmatch, out);
5696
5697 /* If we left columns to be overwritten, we must delete them. */
5698 del = olen - tem - out;
5699 if (del > 0)
5700 delete_glyphs (del);
5701
5702 /* At last, we insert columns not yet written out. */
5703 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5704 olen = nlen;
5705 }
5706 else if (olen > nlen)
5707 {
5708 cursor_to (vpos, nsp + begmatch);
5709 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5710 delete_glyphs (olen - nlen);
5711 olen = nlen;
5712 }
5713 }
5714
5715 just_erase:
5716 /* If any unerased characters remain after the new line, erase them. */
5717 if (olen > nlen)
5718 {
5719 cursor_to (vpos, nlen);
5720 clear_end_of_line (olen);
5721 }
5722
5723 /* Exchange contents between current_frame and new_frame. */
5724 make_current (desired_matrix, current_matrix, vpos);
5725 }
5726
5727
5728 \f
5729 /***********************************************************************
5730 X/Y Position -> Buffer Position
5731 ***********************************************************************/
5732
5733 /* Determine what's under window-relative pixel position (*X, *Y).
5734 Return the object (string or buffer) that's there.
5735 Return in *POS the position in that object.
5736 Adjust *X and *Y to character positions. */
5737
5738 Lisp_Object
5739 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5740 struct window *w;
5741 int *x, *y;
5742 struct display_pos *pos;
5743 Lisp_Object *object;
5744 int *dx, *dy;
5745 int *width, *height;
5746 {
5747 struct it it;
5748 struct buffer *old_current_buffer = current_buffer;
5749 struct text_pos startp;
5750 Lisp_Object string;
5751 struct glyph_row *row;
5752 #ifdef HAVE_WINDOW_SYSTEM
5753 struct image *img = 0;
5754 #endif
5755 int x0, x1;
5756
5757 current_buffer = XBUFFER (w->buffer);
5758 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5759 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5760 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5761 start_display (&it, w, startp);
5762
5763 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5764 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5765 MOVE_TO_X | MOVE_TO_Y);
5766
5767 current_buffer = old_current_buffer;
5768
5769 *dx = x0 + it.first_visible_x - it.current_x;
5770 *dy = *y - it.current_y;
5771
5772 string = w->buffer;
5773 if (STRINGP (it.string))
5774 string = it.string;
5775 *pos = it.current;
5776
5777 #ifdef HAVE_WINDOW_SYSTEM
5778 if (it.what == IT_IMAGE)
5779 {
5780 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5781 && !NILP (img->spec))
5782 *object = img->spec;
5783 }
5784 #endif
5785
5786 if (it.vpos < w->current_matrix->nrows
5787 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5788 row->enabled_p))
5789 {
5790 if (it.hpos < row->used[TEXT_AREA])
5791 {
5792 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5793 #ifdef HAVE_WINDOW_SYSTEM
5794 if (img)
5795 {
5796 *dy -= row->ascent - glyph->ascent;
5797 *dx += glyph->slice.x;
5798 *dy += glyph->slice.y;
5799 /* Image slices positions are still relative to the entire image */
5800 *width = img->width;
5801 *height = img->height;
5802 }
5803 else
5804 #endif
5805 {
5806 *width = glyph->pixel_width;
5807 *height = glyph->ascent + glyph->descent;
5808 }
5809 }
5810 else
5811 {
5812 *width = 0;
5813 *height = row->height;
5814 }
5815 }
5816 else
5817 {
5818 *width = *height = 0;
5819 }
5820
5821 /* Add extra (default width) columns if clicked after EOL. */
5822 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5823 if (x0 > x1)
5824 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5825
5826 *x = it.hpos;
5827 *y = it.vpos;
5828
5829 return string;
5830 }
5831
5832
5833 /* Value is the string under window-relative coordinates X/Y in the
5834 mode line or header line (PART says which) of window W, or nil if none.
5835 *CHARPOS is set to the position in the string returned. */
5836
5837 Lisp_Object
5838 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5839 struct window *w;
5840 enum window_part part;
5841 int *x, *y;
5842 int *charpos;
5843 Lisp_Object *object;
5844 int *dx, *dy;
5845 int *width, *height;
5846 {
5847 struct glyph_row *row;
5848 struct glyph *glyph, *end;
5849 int x0, y0;
5850 Lisp_Object string = Qnil;
5851
5852 if (part == ON_MODE_LINE)
5853 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5854 else
5855 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5856 y0 = *y - row->y;
5857 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5858
5859 if (row->mode_line_p && row->enabled_p)
5860 {
5861 /* Find the glyph under X. If we find one with a string object,
5862 it's the one we were looking for. */
5863 glyph = row->glyphs[TEXT_AREA];
5864 end = glyph + row->used[TEXT_AREA];
5865 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5866 x0 -= glyph->pixel_width;
5867 *x = glyph - row->glyphs[TEXT_AREA];
5868 if (glyph < end)
5869 {
5870 string = glyph->object;
5871 *charpos = glyph->charpos;
5872 *width = glyph->pixel_width;
5873 *height = glyph->ascent + glyph->descent;
5874 #ifdef HAVE_WINDOW_SYSTEM
5875 if (glyph->type == IMAGE_GLYPH)
5876 {
5877 struct image *img;
5878 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5879 if (img != NULL)
5880 *object = img->spec;
5881 y0 -= row->ascent - glyph->ascent;
5882 }
5883 #endif
5884 }
5885 else
5886 {
5887 /* Add extra (default width) columns if clicked after EOL. */
5888 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5889 *width = 0;
5890 *height = row->height;
5891 }
5892 }
5893 else
5894 {
5895 *x = 0;
5896 x0 = 0;
5897 *width = *height = 0;
5898 }
5899
5900 *dx = x0;
5901 *dy = y0;
5902
5903 return string;
5904 }
5905
5906
5907 /* Value is the string under window-relative coordinates X/Y in either
5908 marginal area, or nil if none. *CHARPOS is set to the position in
5909 the string returned. */
5910
5911 Lisp_Object
5912 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5913 struct window *w;
5914 enum window_part part;
5915 int *x, *y;
5916 int *charpos;
5917 Lisp_Object *object;
5918 int *dx, *dy;
5919 int *width, *height;
5920 {
5921 struct glyph_row *row = w->current_matrix->rows;
5922 struct glyph *glyph, *end;
5923 int x0, y0, i, wy = *y;
5924 int area;
5925 Lisp_Object string = Qnil;
5926
5927 if (part == ON_LEFT_MARGIN)
5928 area = LEFT_MARGIN_AREA;
5929 else if (part == ON_RIGHT_MARGIN)
5930 area = RIGHT_MARGIN_AREA;
5931 else
5932 abort ();
5933
5934 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5935 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5936 break;
5937 y0 = *y - row->y;
5938 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5939
5940 if (row->enabled_p)
5941 {
5942 /* Find the glyph under X. If we find one with a string object,
5943 it's the one we were looking for. */
5944 if (area == RIGHT_MARGIN_AREA)
5945 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5946 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5947 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5948 + window_box_width (w, LEFT_MARGIN_AREA)
5949 + window_box_width (w, TEXT_AREA));
5950 else
5951 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5952 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5953 : 0);
5954
5955 glyph = row->glyphs[area];
5956 end = glyph + row->used[area];
5957 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5958 x0 -= glyph->pixel_width;
5959 *x = glyph - row->glyphs[area];
5960 if (glyph < end)
5961 {
5962 string = glyph->object;
5963 *charpos = glyph->charpos;
5964 *width = glyph->pixel_width;
5965 *height = glyph->ascent + glyph->descent;
5966 #ifdef HAVE_WINDOW_SYSTEM
5967 if (glyph->type == IMAGE_GLYPH)
5968 {
5969 struct image *img;
5970 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5971 if (img != NULL)
5972 *object = img->spec;
5973 y0 -= row->ascent - glyph->ascent;
5974 x0 += glyph->slice.x;
5975 y0 += glyph->slice.y;
5976 }
5977 #endif
5978 }
5979 else
5980 {
5981 /* Add extra (default width) columns if clicked after EOL. */
5982 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5983 *width = 0;
5984 *height = row->height;
5985 }
5986 }
5987 else
5988 {
5989 x0 = 0;
5990 *x = 0;
5991 *width = *height = 0;
5992 }
5993
5994 *dx = x0;
5995 *dy = y0;
5996
5997 return string;
5998 }
5999
6000
6001 /***********************************************************************
6002 Changing Frame Sizes
6003 ***********************************************************************/
6004
6005 #ifdef SIGWINCH
6006
6007 SIGTYPE
6008 window_change_signal (signalnum) /* If we don't have an argument, */
6009 int signalnum; /* some compilers complain in signal calls. */
6010 {
6011 int width, height;
6012 #ifndef USE_CRT_DLL
6013 extern int errno;
6014 #endif
6015 int old_errno = errno;
6016
6017 signal (SIGWINCH, window_change_signal);
6018 SIGNAL_THREAD_CHECK (signalnum);
6019
6020 get_frame_size (&width, &height);
6021
6022 /* The frame size change obviously applies to a termcap-controlled
6023 frame. Find such a frame in the list, and assume it's the only
6024 one (since the redisplay code always writes to stdout, not a
6025 FILE * specified in the frame structure). Record the new size,
6026 but don't reallocate the data structures now. Let that be done
6027 later outside of the signal handler. */
6028
6029 {
6030 Lisp_Object tail, frame;
6031
6032 FOR_EACH_FRAME (tail, frame)
6033 {
6034 if (FRAME_TERMCAP_P (XFRAME (frame)))
6035 {
6036 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6037 break;
6038 }
6039 }
6040 }
6041
6042 errno = old_errno;
6043 }
6044 #endif /* SIGWINCH */
6045
6046
6047 /* Do any change in frame size that was requested by a signal. SAFE
6048 non-zero means this function is called from a place where it is
6049 safe to change frame sizes while a redisplay is in progress. */
6050
6051 void
6052 do_pending_window_change (safe)
6053 int safe;
6054 {
6055 /* If window_change_signal should have run before, run it now. */
6056 if (redisplaying_p && !safe)
6057 return;
6058
6059 while (delayed_size_change)
6060 {
6061 Lisp_Object tail, frame;
6062
6063 delayed_size_change = 0;
6064
6065 FOR_EACH_FRAME (tail, frame)
6066 {
6067 struct frame *f = XFRAME (frame);
6068
6069 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6070 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6071 0, 0, safe);
6072 }
6073 }
6074 }
6075
6076
6077 /* Change the frame height and/or width. Values may be given as zero to
6078 indicate no change is to take place.
6079
6080 If DELAY is non-zero, then assume we're being called from a signal
6081 handler, and queue the change for later - perhaps the next
6082 redisplay. Since this tries to resize windows, we can't call it
6083 from a signal handler.
6084
6085 SAFE non-zero means this function is called from a place where it's
6086 safe to change frame sizes while a redisplay is in progress. */
6087
6088 void
6089 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6090 register struct frame *f;
6091 int newheight, newwidth, pretend, delay, safe;
6092 {
6093 Lisp_Object tail, frame;
6094
6095 if (! FRAME_WINDOW_P (f))
6096 {
6097 /* When using termcap, or on MS-DOS, all frames use
6098 the same screen, so a change in size affects all frames. */
6099 FOR_EACH_FRAME (tail, frame)
6100 if (! FRAME_WINDOW_P (XFRAME (frame)))
6101 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6102 pretend, delay, safe);
6103 }
6104 else
6105 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6106 }
6107
6108 static void
6109 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6110 register struct frame *f;
6111 int newheight, newwidth, pretend, delay, safe;
6112 {
6113 int new_frame_total_cols;
6114 int count = SPECPDL_INDEX ();
6115
6116 /* If we can't deal with the change now, queue it for later. */
6117 if (delay || (redisplaying_p && !safe))
6118 {
6119 f->new_text_lines = newheight;
6120 f->new_text_cols = newwidth;
6121 delayed_size_change = 1;
6122 return;
6123 }
6124
6125 /* This size-change overrides any pending one for this frame. */
6126 f->new_text_lines = 0;
6127 f->new_text_cols = 0;
6128
6129 /* If an argument is zero, set it to the current value. */
6130 if (newheight == 0)
6131 newheight = FRAME_LINES (f);
6132 if (newwidth == 0)
6133 newwidth = FRAME_COLS (f);
6134
6135 /* Compute width of windows in F.
6136 This is the width of the frame without vertical scroll bars. */
6137 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6138
6139 /* Round up to the smallest acceptable size. */
6140 check_frame_size (f, &newheight, &newwidth);
6141
6142 /* If we're not changing the frame size, quit now. */
6143 if (newheight == FRAME_LINES (f)
6144 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6145 return;
6146
6147 BLOCK_INPUT;
6148
6149 #ifdef MSDOS
6150 /* We only can set screen dimensions to certain values supported
6151 by our video hardware. Try to find the smallest size greater
6152 or equal to the requested dimensions. */
6153 dos_set_window_size (&newheight, &newwidth);
6154 #endif
6155
6156 if (newheight != FRAME_LINES (f))
6157 {
6158 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6159 {
6160 /* Frame has both root and mini-buffer. */
6161 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6162 FRAME_TOP_MARGIN (f));
6163 set_window_height (FRAME_ROOT_WINDOW (f),
6164 (newheight
6165 - 1
6166 - FRAME_TOP_MARGIN (f)),
6167 0);
6168 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6169 newheight - 1);
6170 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6171 }
6172 else
6173 /* Frame has just one top-level window. */
6174 set_window_height (FRAME_ROOT_WINDOW (f),
6175 newheight - FRAME_TOP_MARGIN (f), 0);
6176
6177 if (FRAME_TERMCAP_P (f) && !pretend)
6178 FrameRows = newheight;
6179 }
6180
6181 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6182 {
6183 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6184 if (FRAME_HAS_MINIBUF_P (f))
6185 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6186
6187 if (FRAME_TERMCAP_P (f) && !pretend)
6188 FrameCols = newwidth;
6189
6190 if (WINDOWP (f->tool_bar_window))
6191 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6192 }
6193
6194 FRAME_LINES (f) = newheight;
6195 SET_FRAME_COLS (f, newwidth);
6196
6197 {
6198 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6199 int text_area_x, text_area_y, text_area_width, text_area_height;
6200
6201 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6202 &text_area_height);
6203 if (w->cursor.x >= text_area_x + text_area_width)
6204 w->cursor.hpos = w->cursor.x = 0;
6205 if (w->cursor.y >= text_area_y + text_area_height)
6206 w->cursor.vpos = w->cursor.y = 0;
6207 }
6208
6209 adjust_glyphs (f);
6210 calculate_costs (f);
6211 SET_FRAME_GARBAGED (f);
6212 f->resized_p = 1;
6213
6214 UNBLOCK_INPUT;
6215
6216 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6217
6218 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6219 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6220 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6221
6222 unbind_to (count, Qnil);
6223 }
6224
6225
6226 \f
6227 /***********************************************************************
6228 Terminal Related Lisp Functions
6229 ***********************************************************************/
6230
6231 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6232 1, 1, "FOpen termscript file: ",
6233 doc: /* Start writing all terminal output to FILE as well as the terminal.
6234 FILE = nil means just close any termscript file currently open. */)
6235 (file)
6236 Lisp_Object file;
6237 {
6238 if (termscript != 0) fclose (termscript);
6239 termscript = 0;
6240
6241 if (! NILP (file))
6242 {
6243 file = Fexpand_file_name (file, Qnil);
6244 termscript = fopen (SDATA (file), "w");
6245 if (termscript == 0)
6246 report_file_error ("Opening termscript", Fcons (file, Qnil));
6247 }
6248 return Qnil;
6249 }
6250
6251
6252 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6253 Ssend_string_to_terminal, 1, 1, 0,
6254 doc: /* Send STRING to the terminal without alteration.
6255 Control characters in STRING will have terminal-dependent effects. */)
6256 (string)
6257 Lisp_Object string;
6258 {
6259 /* ??? Perhaps we should do something special for multibyte strings here. */
6260 CHECK_STRING (string);
6261 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6262 fflush (stdout);
6263 if (termscript)
6264 {
6265 fwrite (SDATA (string), 1, SBYTES (string),
6266 termscript);
6267 fflush (termscript);
6268 }
6269 return Qnil;
6270 }
6271
6272
6273 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6274 doc: /* Beep, or flash the screen.
6275 Also, unless an argument is given,
6276 terminate any keyboard macro currently executing. */)
6277 (arg)
6278 Lisp_Object arg;
6279 {
6280 if (!NILP (arg))
6281 {
6282 if (noninteractive)
6283 putchar (07);
6284 else
6285 ring_bell ();
6286 fflush (stdout);
6287 }
6288 else
6289 bitch_at_user ();
6290
6291 return Qnil;
6292 }
6293
6294 void
6295 bitch_at_user ()
6296 {
6297 if (noninteractive)
6298 putchar (07);
6299 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6300 error ("Keyboard macro terminated by a command ringing the bell");
6301 else
6302 ring_bell ();
6303 fflush (stdout);
6304 }
6305
6306
6307 \f
6308 /***********************************************************************
6309 Sleeping, Waiting
6310 ***********************************************************************/
6311
6312 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6313 doc: /* Pause, without updating display, for SECONDS seconds.
6314 SECONDS may be a floating-point value, meaning that you can wait for a
6315 fraction of a second. Optional second arg MILLISECONDS specifies an
6316 additional wait period, in milliseconds; this may be useful if your
6317 Emacs was built without floating point support.
6318 \(Not all operating systems support waiting for a fraction of a second.) */)
6319 (seconds, milliseconds)
6320 Lisp_Object seconds, milliseconds;
6321 {
6322 int sec, usec;
6323
6324 if (NILP (milliseconds))
6325 XSETINT (milliseconds, 0);
6326 else
6327 CHECK_NUMBER (milliseconds);
6328 usec = XINT (milliseconds) * 1000;
6329
6330 {
6331 double duration = extract_float (seconds);
6332 sec = (int) duration;
6333 usec += (duration - sec) * 1000000;
6334 }
6335
6336 #ifndef EMACS_HAS_USECS
6337 if (sec == 0 && usec != 0)
6338 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6339 #endif
6340
6341 /* Assure that 0 <= usec < 1000000. */
6342 if (usec < 0)
6343 {
6344 /* We can't rely on the rounding being correct if usec is negative. */
6345 if (-1000000 < usec)
6346 sec--, usec += 1000000;
6347 else
6348 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6349 }
6350 else
6351 sec += usec / 1000000, usec %= 1000000;
6352
6353 if (sec < 0 || (sec == 0 && usec == 0))
6354 return Qnil;
6355
6356 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6357
6358 return Qnil;
6359 }
6360
6361
6362 /* This is just like wait_reading_process_output, except that
6363 it does the redisplay.
6364
6365 It's also much like Fsit_for, except that it can be used for
6366 waiting for input as well. */
6367
6368 Lisp_Object
6369 sit_for (sec, usec, reading, display, initial_display)
6370 int sec, usec, reading, display, initial_display;
6371 {
6372 swallow_events (display);
6373
6374 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6375 return Qnil;
6376
6377 if (initial_display)
6378 redisplay_preserve_echo_area (2);
6379
6380 if (sec == 0 && usec == 0)
6381 return Qt;
6382
6383 #ifdef SIGIO
6384 gobble_input (0);
6385 #endif
6386
6387 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6388 Qnil, NULL, 0);
6389
6390 return detect_input_pending () ? Qnil : Qt;
6391 }
6392
6393
6394 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6395 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6396 SECONDS may be a floating-point value, meaning that you can wait for a
6397 fraction of a second.
6398 \(Not all operating systems support waiting for a fraction of a second.)
6399 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6400 Redisplay is preempted as always if input arrives, and does not happen
6401 if input is available before it starts.
6402 Value is t if waited the full time with no input arriving.
6403
6404 An obsolete but still supported form is
6405 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6406 Where the optional arg MILLISECONDS specifies an additional wait period,
6407 in milliseconds; this was useful when Emacs was built without
6408 floating point support.
6409 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6410
6411 /* The `old-nodisp' stuff is there so that the arglist has the correct
6412 length. Otherwise, `defdvice' will redefine it with fewer args. */
6413 (seconds, milliseconds, nodisp)
6414 Lisp_Object seconds, milliseconds, nodisp;
6415 {
6416 int sec, usec;
6417
6418 if (NILP (nodisp) && !NUMBERP (milliseconds))
6419 { /* New style. */
6420 nodisp = milliseconds;
6421 milliseconds = Qnil;
6422 }
6423
6424 if (NILP (milliseconds))
6425 XSETINT (milliseconds, 0);
6426 else
6427 CHECK_NUMBER (milliseconds);
6428 usec = XINT (milliseconds) * 1000;
6429
6430 {
6431 double duration = extract_float (seconds);
6432 sec = (int) duration;
6433 usec += (duration - sec) * 1000000;
6434 }
6435
6436 #ifndef EMACS_HAS_USECS
6437 if (usec != 0 && sec == 0)
6438 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6439 #endif
6440
6441 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6442 }
6443
6444
6445 \f
6446 /***********************************************************************
6447 Other Lisp Functions
6448 ***********************************************************************/
6449
6450 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6451 session's frames, frame names, buffers, buffer-read-only flags, and
6452 buffer-modified-flags. */
6453
6454 static Lisp_Object frame_and_buffer_state;
6455
6456
6457 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6458 Sframe_or_buffer_changed_p, 0, 1, 0,
6459 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6460 VARIABLE is a variable name whose value is either nil or a state vector
6461 that will be updated to contain all frames and buffers,
6462 aside from buffers whose names start with space,
6463 along with the buffers' read-only and modified flags. This allows a fast
6464 check to see whether buffer menus might need to be recomputed.
6465 If this function returns non-nil, it updates the internal vector to reflect
6466 the current state.
6467
6468 If VARIABLE is nil, an internal variable is used. Users should not
6469 pass nil for VARIABLE. */)
6470 (variable)
6471 Lisp_Object variable;
6472 {
6473 Lisp_Object state, tail, frame, buf;
6474 Lisp_Object *vecp, *end;
6475 int n;
6476
6477 if (! NILP (variable))
6478 {
6479 CHECK_SYMBOL (variable);
6480 state = Fsymbol_value (variable);
6481 if (! VECTORP (state))
6482 goto changed;
6483 }
6484 else
6485 state = frame_and_buffer_state;
6486
6487 vecp = XVECTOR (state)->contents;
6488 end = vecp + XVECTOR (state)->size;
6489
6490 FOR_EACH_FRAME (tail, frame)
6491 {
6492 if (vecp == end)
6493 goto changed;
6494 if (!EQ (*vecp++, frame))
6495 goto changed;
6496 if (vecp == end)
6497 goto changed;
6498 if (!EQ (*vecp++, XFRAME (frame)->name))
6499 goto changed;
6500 }
6501 /* Check that the buffer info matches. */
6502 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6503 {
6504 buf = XCDR (XCAR (tail));
6505 /* Ignore buffers that aren't included in buffer lists. */
6506 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6507 continue;
6508 if (vecp == end)
6509 goto changed;
6510 if (!EQ (*vecp++, buf))
6511 goto changed;
6512 if (vecp == end)
6513 goto changed;
6514 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6515 goto changed;
6516 if (vecp == end)
6517 goto changed;
6518 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6519 goto changed;
6520 }
6521 if (vecp == end)
6522 goto changed;
6523 /* Detect deletion of a buffer at the end of the list. */
6524 if (EQ (*vecp, Qlambda))
6525 return Qnil;
6526
6527 /* Come here if we decide the data has changed. */
6528 changed:
6529 /* Count the size we will need.
6530 Start with 1 so there is room for at least one lambda at the end. */
6531 n = 1;
6532 FOR_EACH_FRAME (tail, frame)
6533 n += 2;
6534 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6535 n += 3;
6536 /* Reallocate the vector if data has grown to need it,
6537 or if it has shrunk a lot. */
6538 if (! VECTORP (state)
6539 || n > XVECTOR (state)->size
6540 || n + 20 < XVECTOR (state)->size / 2)
6541 /* Add 20 extra so we grow it less often. */
6542 {
6543 state = Fmake_vector (make_number (n + 20), Qlambda);
6544 if (! NILP (variable))
6545 Fset (variable, state);
6546 else
6547 frame_and_buffer_state = state;
6548 }
6549
6550 /* Record the new data in the (possibly reallocated) vector. */
6551 vecp = XVECTOR (state)->contents;
6552 FOR_EACH_FRAME (tail, frame)
6553 {
6554 *vecp++ = frame;
6555 *vecp++ = XFRAME (frame)->name;
6556 }
6557 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6558 {
6559 buf = XCDR (XCAR (tail));
6560 /* Ignore buffers that aren't included in buffer lists. */
6561 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6562 continue;
6563 *vecp++ = buf;
6564 *vecp++ = XBUFFER (buf)->read_only;
6565 *vecp++ = Fbuffer_modified_p (buf);
6566 }
6567 /* Fill up the vector with lambdas (always at least one). */
6568 *vecp++ = Qlambda;
6569 while (vecp - XVECTOR (state)->contents
6570 < XVECTOR (state)->size)
6571 *vecp++ = Qlambda;
6572 /* Make sure we didn't overflow the vector. */
6573 if (vecp - XVECTOR (state)->contents
6574 > XVECTOR (state)->size)
6575 abort ();
6576 return Qt;
6577 }
6578
6579
6580 \f
6581 /***********************************************************************
6582 Initialization
6583 ***********************************************************************/
6584
6585 char *terminal_type;
6586
6587 /* Initialization done when Emacs fork is started, before doing stty.
6588 Determine terminal type and set terminal_driver. Then invoke its
6589 decoding routine to set up variables in the terminal package. */
6590
6591 void
6592 init_display ()
6593 {
6594 #ifdef HAVE_X_WINDOWS
6595 extern int display_arg;
6596 #endif
6597
6598 /* Construct the space glyph. */
6599 space_glyph.type = CHAR_GLYPH;
6600 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6601 space_glyph.charpos = -1;
6602
6603 meta_key = 0;
6604 inverse_video = 0;
6605 cursor_in_echo_area = 0;
6606 terminal_type = (char *) 0;
6607
6608 /* Now is the time to initialize this; it's used by init_sys_modes
6609 during startup. */
6610 Vwindow_system = Qnil;
6611
6612 /* If the user wants to use a window system, we shouldn't bother
6613 initializing the terminal. This is especially important when the
6614 terminal is so dumb that emacs gives up before and doesn't bother
6615 using the window system.
6616
6617 If the DISPLAY environment variable is set and nonempty,
6618 try to use X, and die with an error message if that doesn't work. */
6619
6620 #ifdef HAVE_X_WINDOWS
6621 if (! display_arg)
6622 {
6623 char *display;
6624 #ifdef VMS
6625 display = getenv ("DECW$DISPLAY");
6626 #else
6627 display = getenv ("DISPLAY");
6628 #endif
6629
6630 display_arg = (display != 0 && *display != 0);
6631 }
6632
6633 if (!inhibit_window_system && display_arg
6634 #ifndef CANNOT_DUMP
6635 && initialized
6636 #endif
6637 )
6638 {
6639 Vwindow_system = intern ("x");
6640 #ifdef HAVE_X11
6641 Vwindow_system_version = make_number (11);
6642 #else
6643 Vwindow_system_version = make_number (10);
6644 #endif
6645 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6646 /* In some versions of ncurses,
6647 tputs crashes if we have not called tgetent.
6648 So call tgetent. */
6649 { char b[2044]; tgetent (b, "xterm");}
6650 #endif
6651 adjust_frame_glyphs_initially ();
6652 return;
6653 }
6654 #endif /* HAVE_X_WINDOWS */
6655
6656 #ifdef HAVE_NTGUI
6657 if (!inhibit_window_system)
6658 {
6659 Vwindow_system = intern ("w32");
6660 Vwindow_system_version = make_number (1);
6661 adjust_frame_glyphs_initially ();
6662 return;
6663 }
6664 #endif /* HAVE_NTGUI */
6665
6666 #ifdef MAC_OS
6667 if (!inhibit_window_system)
6668 {
6669 Vwindow_system = intern ("mac");
6670 Vwindow_system_version = make_number (1);
6671 adjust_frame_glyphs_initially ();
6672 return;
6673 }
6674 #endif /* MAC_OS */
6675
6676 /* If no window system has been specified, try to use the terminal. */
6677 if (! isatty (0))
6678 {
6679 fatal ("standard input is not a tty");
6680 exit (1);
6681 }
6682
6683 /* Look at the TERM variable. */
6684 terminal_type = (char *) getenv ("TERM");
6685 if (!terminal_type)
6686 {
6687 #ifdef VMS
6688 fprintf (stderr, "Please specify your terminal type.\n\
6689 For types defined in VMS, use set term /device=TYPE.\n\
6690 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6691 \(The quotation marks are necessary since terminal types are lower case.)\n");
6692 #else
6693 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6694 #endif
6695 exit (1);
6696 }
6697
6698 #ifdef VMS
6699 /* VMS DCL tends to up-case things, so down-case term type.
6700 Hardly any uppercase letters in terminal types; should be none. */
6701 {
6702 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6703 char *p;
6704
6705 strcpy (new, terminal_type);
6706
6707 for (p = new; *p; p++)
6708 if (isupper (*p))
6709 *p = tolower (*p);
6710
6711 terminal_type = new;
6712 }
6713 #endif /* VMS */
6714
6715 term_init (terminal_type);
6716
6717 {
6718 struct frame *sf = SELECTED_FRAME ();
6719 int width = FRAME_TOTAL_COLS (sf);
6720 int height = FRAME_LINES (sf);
6721
6722 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6723
6724 /* If these sizes are so big they cause overflow, just ignore the
6725 change. It's not clear what better we could do. */
6726 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6727 fatal ("screen size %dx%d too big", width, height);
6728 }
6729
6730 adjust_frame_glyphs_initially ();
6731 calculate_costs (XFRAME (selected_frame));
6732
6733 #ifdef SIGWINCH
6734 #ifndef CANNOT_DUMP
6735 if (initialized)
6736 #endif /* CANNOT_DUMP */
6737 signal (SIGWINCH, window_change_signal);
6738 #endif /* SIGWINCH */
6739
6740 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6741 if (initialized
6742 && !noninteractive
6743 #ifdef MSDOS
6744 /* The MSDOS terminal turns on its ``window system'' relatively
6745 late into the startup, so we cannot do the frame faces'
6746 initialization just yet. It will be done later by pc-win.el
6747 and internal_terminal_init. */
6748 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6749 #endif
6750 && NILP (Vwindow_system))
6751 {
6752 /* For the initial frame, we don't have any way of knowing what
6753 are the foreground and background colors of the terminal. */
6754 struct frame *sf = SELECTED_FRAME();
6755
6756 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6757 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6758 call0 (intern ("tty-set-up-initial-frame-faces"));
6759 }
6760 }
6761
6762
6763 \f
6764 /***********************************************************************
6765 Blinking cursor
6766 ***********************************************************************/
6767
6768 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6769 Sinternal_show_cursor, 2, 2, 0,
6770 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6771 WINDOW nil means use the selected window. SHOW non-nil means
6772 show a cursor in WINDOW in the next redisplay. SHOW nil means
6773 don't show a cursor. */)
6774 (window, show)
6775 Lisp_Object window, show;
6776 {
6777 /* Don't change cursor state while redisplaying. This could confuse
6778 output routines. */
6779 if (!redisplaying_p)
6780 {
6781 if (NILP (window))
6782 window = selected_window;
6783 else
6784 CHECK_WINDOW (window);
6785
6786 XWINDOW (window)->cursor_off_p = NILP (show);
6787 }
6788
6789 return Qnil;
6790 }
6791
6792
6793 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6794 Sinternal_show_cursor_p, 0, 1, 0,
6795 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6796 WINDOW nil or omitted means report on the selected window. */)
6797 (window)
6798 Lisp_Object window;
6799 {
6800 struct window *w;
6801
6802 if (NILP (window))
6803 window = selected_window;
6804 else
6805 CHECK_WINDOW (window);
6806
6807 w = XWINDOW (window);
6808 return w->cursor_off_p ? Qnil : Qt;
6809 }
6810
6811 \f
6812 /***********************************************************************
6813 Initialization
6814 ***********************************************************************/
6815
6816 void
6817 syms_of_display ()
6818 {
6819 defsubr (&Sredraw_frame);
6820 defsubr (&Sredraw_display);
6821 defsubr (&Sframe_or_buffer_changed_p);
6822 defsubr (&Sopen_termscript);
6823 defsubr (&Sding);
6824 defsubr (&Ssit_for);
6825 defsubr (&Ssleep_for);
6826 defsubr (&Ssend_string_to_terminal);
6827 defsubr (&Sinternal_show_cursor);
6828 defsubr (&Sinternal_show_cursor_p);
6829
6830 #if GLYPH_DEBUG
6831 defsubr (&Sdump_redisplay_history);
6832 #endif
6833
6834 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6835 staticpro (&frame_and_buffer_state);
6836
6837 Qdisplay_table = intern ("display-table");
6838 staticpro (&Qdisplay_table);
6839 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6840 staticpro (&Qredisplay_dont_pause);
6841
6842 DEFVAR_INT ("baud-rate", &baud_rate,
6843 doc: /* *The output baud rate of the terminal.
6844 On most systems, changing this value will affect the amount of padding
6845 and the other strategic decisions made during redisplay. */);
6846
6847 DEFVAR_BOOL ("inverse-video", &inverse_video,
6848 doc: /* *Non-nil means invert the entire frame display.
6849 This means everything is in inverse video which otherwise would not be. */);
6850
6851 DEFVAR_BOOL ("visible-bell", &visible_bell,
6852 doc: /* *Non-nil means try to flash the frame to represent a bell.
6853
6854 See also `ring-bell-function'. */);
6855
6856 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6857 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6858 A non-nil value is useful if the terminal can automatically preserve
6859 Emacs's frame display when you reenter Emacs.
6860 It is up to you to set this variable if your terminal can do that. */);
6861
6862 DEFVAR_LISP ("window-system", &Vwindow_system,
6863 doc: /* Name of window system that Emacs is displaying through.
6864 The value is a symbol--for instance, `x' for X windows.
6865 The value is nil if Emacs is using a text-only terminal. */);
6866
6867 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6868 doc: /* The version number of the window system in use.
6869 For X windows, this is 10 or 11. */);
6870
6871 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6872 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6873
6874 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6875 doc: /* Table defining how to output a glyph code to the frame.
6876 If not nil, this is a vector indexed by glyph code to define the glyph.
6877 Each element can be:
6878 integer: a glyph code which this glyph is an alias for.
6879 string: output this glyph using that string (not impl. in X windows).
6880 nil: this glyph mod 524288 is the code of a character to output,
6881 and this glyph / 524288 is the face number (see `face-id') to use
6882 while outputting it. */);
6883 Vglyph_table = Qnil;
6884
6885 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6886 doc: /* Display table to use for buffers that specify none.
6887 See `buffer-display-table' for more information. */);
6888 Vstandard_display_table = Qnil;
6889
6890 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6891 doc: /* *Non-nil means update isn't paused when input is detected. */);
6892 redisplay_dont_pause = 0;
6893
6894 /* Initialize `window-system', unless init_display already decided it. */
6895 #ifdef CANNOT_DUMP
6896 if (noninteractive)
6897 #endif
6898 {
6899 Vwindow_system = Qnil;
6900 Vwindow_system_version = Qnil;
6901 }
6902 }
6903
6904 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6905 (do not change this comment) */