Merge from trunk.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 xfree (CACHE); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache(); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 inline int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 inline int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 inline int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 inline int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 inline int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 inline int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 inline int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 inline void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213
1214 /* Return 1 if position CHARPOS is visible in window W.
1215 CHARPOS < 0 means return info about WINDOW_END position.
1216 If visible, set *X and *Y to pixel coordinates of top left corner.
1217 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1218 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1219
1220 int
1221 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1222 int *rtop, int *rbot, int *rowh, int *vpos)
1223 {
1224 struct it it;
1225 void *itdata = bidi_shelve_cache ();
1226 struct text_pos top;
1227 int visible_p = 0;
1228 struct buffer *old_buffer = NULL;
1229
1230 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1231 return visible_p;
1232
1233 if (XBUFFER (w->buffer) != current_buffer)
1234 {
1235 old_buffer = current_buffer;
1236 set_buffer_internal_1 (XBUFFER (w->buffer));
1237 }
1238
1239 SET_TEXT_POS_FROM_MARKER (top, w->start);
1240
1241 /* Compute exact mode line heights. */
1242 if (WINDOW_WANTS_MODELINE_P (w))
1243 current_mode_line_height
1244 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1245 BVAR (current_buffer, mode_line_format));
1246
1247 if (WINDOW_WANTS_HEADER_LINE_P (w))
1248 current_header_line_height
1249 = display_mode_line (w, HEADER_LINE_FACE_ID,
1250 BVAR (current_buffer, header_line_format));
1251
1252 start_display (&it, w, top);
1253 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1254 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1255
1256 if (charpos >= 0
1257 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1258 && IT_CHARPOS (it) >= charpos)
1259 /* When scanning backwards under bidi iteration, move_it_to
1260 stops at or _before_ CHARPOS, because it stops at or to
1261 the _right_ of the character at CHARPOS. */
1262 || (it.bidi_p && it.bidi_it.scan_dir == -1
1263 && IT_CHARPOS (it) <= charpos)))
1264 {
1265 /* We have reached CHARPOS, or passed it. How the call to
1266 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1267 or covered by a display property, move_it_to stops at the end
1268 of the invisible text, to the right of CHARPOS. (ii) If
1269 CHARPOS is in a display vector, move_it_to stops on its last
1270 glyph. */
1271 int top_x = it.current_x;
1272 int top_y = it.current_y;
1273 enum it_method it_method = it.method;
1274 /* Calling line_bottom_y may change it.method, it.position, etc. */
1275 int bottom_y = (last_height = 0, line_bottom_y (&it));
1276 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1277
1278 if (top_y < window_top_y)
1279 visible_p = bottom_y > window_top_y;
1280 else if (top_y < it.last_visible_y)
1281 visible_p = 1;
1282 if (visible_p)
1283 {
1284 if (it_method == GET_FROM_DISPLAY_VECTOR)
1285 {
1286 /* We stopped on the last glyph of a display vector.
1287 Try and recompute. Hack alert! */
1288 if (charpos < 2 || top.charpos >= charpos)
1289 top_x = it.glyph_row->x;
1290 else
1291 {
1292 struct it it2;
1293 start_display (&it2, w, top);
1294 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1295 get_next_display_element (&it2);
1296 PRODUCE_GLYPHS (&it2);
1297 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1298 || it2.current_x > it2.last_visible_x)
1299 top_x = it.glyph_row->x;
1300 else
1301 {
1302 top_x = it2.current_x;
1303 top_y = it2.current_y;
1304 }
1305 }
1306 }
1307
1308 *x = top_x;
1309 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1310 *rtop = max (0, window_top_y - top_y);
1311 *rbot = max (0, bottom_y - it.last_visible_y);
1312 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1313 - max (top_y, window_top_y)));
1314 *vpos = it.vpos;
1315 }
1316 }
1317 else
1318 {
1319 /* We were asked to provide info about WINDOW_END. */
1320 struct it it2;
1321 void *it2data = NULL;
1322
1323 SAVE_IT (it2, it, it2data);
1324 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1325 move_it_by_lines (&it, 1);
1326 if (charpos < IT_CHARPOS (it)
1327 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1328 {
1329 visible_p = 1;
1330 RESTORE_IT (&it2, &it2, it2data);
1331 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1332 *x = it2.current_x;
1333 *y = it2.current_y + it2.max_ascent - it2.ascent;
1334 *rtop = max (0, -it2.current_y);
1335 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1336 - it.last_visible_y));
1337 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1338 it.last_visible_y)
1339 - max (it2.current_y,
1340 WINDOW_HEADER_LINE_HEIGHT (w))));
1341 *vpos = it2.vpos;
1342 }
1343 else
1344 xfree (it2data);
1345 }
1346 bidi_unshelve_cache (itdata);
1347
1348 if (old_buffer)
1349 set_buffer_internal_1 (old_buffer);
1350
1351 current_header_line_height = current_mode_line_height = -1;
1352
1353 if (visible_p && XFASTINT (w->hscroll) > 0)
1354 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1355
1356 #if 0
1357 /* Debugging code. */
1358 if (visible_p)
1359 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1360 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1361 else
1362 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1363 #endif
1364
1365 return visible_p;
1366 }
1367
1368
1369 /* Return the next character from STR. Return in *LEN the length of
1370 the character. This is like STRING_CHAR_AND_LENGTH but never
1371 returns an invalid character. If we find one, we return a `?', but
1372 with the length of the invalid character. */
1373
1374 static inline int
1375 string_char_and_length (const unsigned char *str, int *len)
1376 {
1377 int c;
1378
1379 c = STRING_CHAR_AND_LENGTH (str, *len);
1380 if (!CHAR_VALID_P (c))
1381 /* We may not change the length here because other places in Emacs
1382 don't use this function, i.e. they silently accept invalid
1383 characters. */
1384 c = '?';
1385
1386 return c;
1387 }
1388
1389
1390
1391 /* Given a position POS containing a valid character and byte position
1392 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1393
1394 static struct text_pos
1395 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1396 {
1397 xassert (STRINGP (string) && nchars >= 0);
1398
1399 if (STRING_MULTIBYTE (string))
1400 {
1401 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1402 int len;
1403
1404 while (nchars--)
1405 {
1406 string_char_and_length (p, &len);
1407 p += len;
1408 CHARPOS (pos) += 1;
1409 BYTEPOS (pos) += len;
1410 }
1411 }
1412 else
1413 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1414
1415 return pos;
1416 }
1417
1418
1419 /* Value is the text position, i.e. character and byte position,
1420 for character position CHARPOS in STRING. */
1421
1422 static inline struct text_pos
1423 string_pos (EMACS_INT charpos, Lisp_Object string)
1424 {
1425 struct text_pos pos;
1426 xassert (STRINGP (string));
1427 xassert (charpos >= 0);
1428 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1429 return pos;
1430 }
1431
1432
1433 /* Value is a text position, i.e. character and byte position, for
1434 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1435 means recognize multibyte characters. */
1436
1437 static struct text_pos
1438 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1439 {
1440 struct text_pos pos;
1441
1442 xassert (s != NULL);
1443 xassert (charpos >= 0);
1444
1445 if (multibyte_p)
1446 {
1447 int len;
1448
1449 SET_TEXT_POS (pos, 0, 0);
1450 while (charpos--)
1451 {
1452 string_char_and_length ((const unsigned char *) s, &len);
1453 s += len;
1454 CHARPOS (pos) += 1;
1455 BYTEPOS (pos) += len;
1456 }
1457 }
1458 else
1459 SET_TEXT_POS (pos, charpos, charpos);
1460
1461 return pos;
1462 }
1463
1464
1465 /* Value is the number of characters in C string S. MULTIBYTE_P
1466 non-zero means recognize multibyte characters. */
1467
1468 static EMACS_INT
1469 number_of_chars (const char *s, int multibyte_p)
1470 {
1471 EMACS_INT nchars;
1472
1473 if (multibyte_p)
1474 {
1475 EMACS_INT rest = strlen (s);
1476 int len;
1477 const unsigned char *p = (const unsigned char *) s;
1478
1479 for (nchars = 0; rest > 0; ++nchars)
1480 {
1481 string_char_and_length (p, &len);
1482 rest -= len, p += len;
1483 }
1484 }
1485 else
1486 nchars = strlen (s);
1487
1488 return nchars;
1489 }
1490
1491
1492 /* Compute byte position NEWPOS->bytepos corresponding to
1493 NEWPOS->charpos. POS is a known position in string STRING.
1494 NEWPOS->charpos must be >= POS.charpos. */
1495
1496 static void
1497 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1498 {
1499 xassert (STRINGP (string));
1500 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1501
1502 if (STRING_MULTIBYTE (string))
1503 *newpos = string_pos_nchars_ahead (pos, string,
1504 CHARPOS (*newpos) - CHARPOS (pos));
1505 else
1506 BYTEPOS (*newpos) = CHARPOS (*newpos);
1507 }
1508
1509 /* EXPORT:
1510 Return an estimation of the pixel height of mode or header lines on
1511 frame F. FACE_ID specifies what line's height to estimate. */
1512
1513 int
1514 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1515 {
1516 #ifdef HAVE_WINDOW_SYSTEM
1517 if (FRAME_WINDOW_P (f))
1518 {
1519 int height = FONT_HEIGHT (FRAME_FONT (f));
1520
1521 /* This function is called so early when Emacs starts that the face
1522 cache and mode line face are not yet initialized. */
1523 if (FRAME_FACE_CACHE (f))
1524 {
1525 struct face *face = FACE_FROM_ID (f, face_id);
1526 if (face)
1527 {
1528 if (face->font)
1529 height = FONT_HEIGHT (face->font);
1530 if (face->box_line_width > 0)
1531 height += 2 * face->box_line_width;
1532 }
1533 }
1534
1535 return height;
1536 }
1537 #endif
1538
1539 return 1;
1540 }
1541
1542 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1543 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1544 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1545 not force the value into range. */
1546
1547 void
1548 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1549 int *x, int *y, NativeRectangle *bounds, int noclip)
1550 {
1551
1552 #ifdef HAVE_WINDOW_SYSTEM
1553 if (FRAME_WINDOW_P (f))
1554 {
1555 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1556 even for negative values. */
1557 if (pix_x < 0)
1558 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1559 if (pix_y < 0)
1560 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1561
1562 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1563 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1564
1565 if (bounds)
1566 STORE_NATIVE_RECT (*bounds,
1567 FRAME_COL_TO_PIXEL_X (f, pix_x),
1568 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1569 FRAME_COLUMN_WIDTH (f) - 1,
1570 FRAME_LINE_HEIGHT (f) - 1);
1571
1572 if (!noclip)
1573 {
1574 if (pix_x < 0)
1575 pix_x = 0;
1576 else if (pix_x > FRAME_TOTAL_COLS (f))
1577 pix_x = FRAME_TOTAL_COLS (f);
1578
1579 if (pix_y < 0)
1580 pix_y = 0;
1581 else if (pix_y > FRAME_LINES (f))
1582 pix_y = FRAME_LINES (f);
1583 }
1584 }
1585 #endif
1586
1587 *x = pix_x;
1588 *y = pix_y;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* Convert frame-relative x/y to coordinates relative to window W.
1675 Takes pseudo-windows into account. */
1676
1677 static void
1678 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1679 {
1680 if (w->pseudo_window_p)
1681 {
1682 /* A pseudo-window is always full-width, and starts at the
1683 left edge of the frame, plus a frame border. */
1684 struct frame *f = XFRAME (w->frame);
1685 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1686 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1687 }
1688 else
1689 {
1690 *x -= WINDOW_LEFT_EDGE_X (w);
1691 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1692 }
1693 }
1694
1695 #ifdef HAVE_WINDOW_SYSTEM
1696
1697 /* EXPORT:
1698 Return in RECTS[] at most N clipping rectangles for glyph string S.
1699 Return the number of stored rectangles. */
1700
1701 int
1702 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1703 {
1704 XRectangle r;
1705
1706 if (n <= 0)
1707 return 0;
1708
1709 if (s->row->full_width_p)
1710 {
1711 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1712 r.x = WINDOW_LEFT_EDGE_X (s->w);
1713 r.width = WINDOW_TOTAL_WIDTH (s->w);
1714
1715 /* Unless displaying a mode or menu bar line, which are always
1716 fully visible, clip to the visible part of the row. */
1717 if (s->w->pseudo_window_p)
1718 r.height = s->row->visible_height;
1719 else
1720 r.height = s->height;
1721 }
1722 else
1723 {
1724 /* This is a text line that may be partially visible. */
1725 r.x = window_box_left (s->w, s->area);
1726 r.width = window_box_width (s->w, s->area);
1727 r.height = s->row->visible_height;
1728 }
1729
1730 if (s->clip_head)
1731 if (r.x < s->clip_head->x)
1732 {
1733 if (r.width >= s->clip_head->x - r.x)
1734 r.width -= s->clip_head->x - r.x;
1735 else
1736 r.width = 0;
1737 r.x = s->clip_head->x;
1738 }
1739 if (s->clip_tail)
1740 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1741 {
1742 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1743 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1744 else
1745 r.width = 0;
1746 }
1747
1748 /* If S draws overlapping rows, it's sufficient to use the top and
1749 bottom of the window for clipping because this glyph string
1750 intentionally draws over other lines. */
1751 if (s->for_overlaps)
1752 {
1753 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1754 r.height = window_text_bottom_y (s->w) - r.y;
1755
1756 /* Alas, the above simple strategy does not work for the
1757 environments with anti-aliased text: if the same text is
1758 drawn onto the same place multiple times, it gets thicker.
1759 If the overlap we are processing is for the erased cursor, we
1760 take the intersection with the rectagle of the cursor. */
1761 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1762 {
1763 XRectangle rc, r_save = r;
1764
1765 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1766 rc.y = s->w->phys_cursor.y;
1767 rc.width = s->w->phys_cursor_width;
1768 rc.height = s->w->phys_cursor_height;
1769
1770 x_intersect_rectangles (&r_save, &rc, &r);
1771 }
1772 }
1773 else
1774 {
1775 /* Don't use S->y for clipping because it doesn't take partially
1776 visible lines into account. For example, it can be negative for
1777 partially visible lines at the top of a window. */
1778 if (!s->row->full_width_p
1779 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1780 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1781 else
1782 r.y = max (0, s->row->y);
1783 }
1784
1785 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1786
1787 /* If drawing the cursor, don't let glyph draw outside its
1788 advertised boundaries. Cleartype does this under some circumstances. */
1789 if (s->hl == DRAW_CURSOR)
1790 {
1791 struct glyph *glyph = s->first_glyph;
1792 int height, max_y;
1793
1794 if (s->x > r.x)
1795 {
1796 r.width -= s->x - r.x;
1797 r.x = s->x;
1798 }
1799 r.width = min (r.width, glyph->pixel_width);
1800
1801 /* If r.y is below window bottom, ensure that we still see a cursor. */
1802 height = min (glyph->ascent + glyph->descent,
1803 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1804 max_y = window_text_bottom_y (s->w) - height;
1805 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1806 if (s->ybase - glyph->ascent > max_y)
1807 {
1808 r.y = max_y;
1809 r.height = height;
1810 }
1811 else
1812 {
1813 /* Don't draw cursor glyph taller than our actual glyph. */
1814 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1815 if (height < r.height)
1816 {
1817 max_y = r.y + r.height;
1818 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1819 r.height = min (max_y - r.y, height);
1820 }
1821 }
1822 }
1823
1824 if (s->row->clip)
1825 {
1826 XRectangle r_save = r;
1827
1828 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1829 r.width = 0;
1830 }
1831
1832 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1833 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1834 {
1835 #ifdef CONVERT_FROM_XRECT
1836 CONVERT_FROM_XRECT (r, *rects);
1837 #else
1838 *rects = r;
1839 #endif
1840 return 1;
1841 }
1842 else
1843 {
1844 /* If we are processing overlapping and allowed to return
1845 multiple clipping rectangles, we exclude the row of the glyph
1846 string from the clipping rectangle. This is to avoid drawing
1847 the same text on the environment with anti-aliasing. */
1848 #ifdef CONVERT_FROM_XRECT
1849 XRectangle rs[2];
1850 #else
1851 XRectangle *rs = rects;
1852 #endif
1853 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1854
1855 if (s->for_overlaps & OVERLAPS_PRED)
1856 {
1857 rs[i] = r;
1858 if (r.y + r.height > row_y)
1859 {
1860 if (r.y < row_y)
1861 rs[i].height = row_y - r.y;
1862 else
1863 rs[i].height = 0;
1864 }
1865 i++;
1866 }
1867 if (s->for_overlaps & OVERLAPS_SUCC)
1868 {
1869 rs[i] = r;
1870 if (r.y < row_y + s->row->visible_height)
1871 {
1872 if (r.y + r.height > row_y + s->row->visible_height)
1873 {
1874 rs[i].y = row_y + s->row->visible_height;
1875 rs[i].height = r.y + r.height - rs[i].y;
1876 }
1877 else
1878 rs[i].height = 0;
1879 }
1880 i++;
1881 }
1882
1883 n = i;
1884 #ifdef CONVERT_FROM_XRECT
1885 for (i = 0; i < n; i++)
1886 CONVERT_FROM_XRECT (rs[i], rects[i]);
1887 #endif
1888 return n;
1889 }
1890 }
1891
1892 /* EXPORT:
1893 Return in *NR the clipping rectangle for glyph string S. */
1894
1895 void
1896 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1897 {
1898 get_glyph_string_clip_rects (s, nr, 1);
1899 }
1900
1901
1902 /* EXPORT:
1903 Return the position and height of the phys cursor in window W.
1904 Set w->phys_cursor_width to width of phys cursor.
1905 */
1906
1907 void
1908 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1909 struct glyph *glyph, int *xp, int *yp, int *heightp)
1910 {
1911 struct frame *f = XFRAME (WINDOW_FRAME (w));
1912 int x, y, wd, h, h0, y0;
1913
1914 /* Compute the width of the rectangle to draw. If on a stretch
1915 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1916 rectangle as wide as the glyph, but use a canonical character
1917 width instead. */
1918 wd = glyph->pixel_width - 1;
1919 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1920 wd++; /* Why? */
1921 #endif
1922
1923 x = w->phys_cursor.x;
1924 if (x < 0)
1925 {
1926 wd += x;
1927 x = 0;
1928 }
1929
1930 if (glyph->type == STRETCH_GLYPH
1931 && !x_stretch_cursor_p)
1932 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1933 w->phys_cursor_width = wd;
1934
1935 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1936
1937 /* If y is below window bottom, ensure that we still see a cursor. */
1938 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1939
1940 h = max (h0, glyph->ascent + glyph->descent);
1941 h0 = min (h0, glyph->ascent + glyph->descent);
1942
1943 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1944 if (y < y0)
1945 {
1946 h = max (h - (y0 - y) + 1, h0);
1947 y = y0 - 1;
1948 }
1949 else
1950 {
1951 y0 = window_text_bottom_y (w) - h0;
1952 if (y > y0)
1953 {
1954 h += y - y0;
1955 y = y0;
1956 }
1957 }
1958
1959 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1960 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1961 *heightp = h;
1962 }
1963
1964 /*
1965 * Remember which glyph the mouse is over.
1966 */
1967
1968 void
1969 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1970 {
1971 Lisp_Object window;
1972 struct window *w;
1973 struct glyph_row *r, *gr, *end_row;
1974 enum window_part part;
1975 enum glyph_row_area area;
1976 int x, y, width, height;
1977
1978 /* Try to determine frame pixel position and size of the glyph under
1979 frame pixel coordinates X/Y on frame F. */
1980
1981 if (!f->glyphs_initialized_p
1982 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1983 NILP (window)))
1984 {
1985 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1986 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 goto virtual_glyph;
1988 }
1989
1990 w = XWINDOW (window);
1991 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1992 height = WINDOW_FRAME_LINE_HEIGHT (w);
1993
1994 x = window_relative_x_coord (w, part, gx);
1995 y = gy - WINDOW_TOP_EDGE_Y (w);
1996
1997 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1998 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1999
2000 if (w->pseudo_window_p)
2001 {
2002 area = TEXT_AREA;
2003 part = ON_MODE_LINE; /* Don't adjust margin. */
2004 goto text_glyph;
2005 }
2006
2007 switch (part)
2008 {
2009 case ON_LEFT_MARGIN:
2010 area = LEFT_MARGIN_AREA;
2011 goto text_glyph;
2012
2013 case ON_RIGHT_MARGIN:
2014 area = RIGHT_MARGIN_AREA;
2015 goto text_glyph;
2016
2017 case ON_HEADER_LINE:
2018 case ON_MODE_LINE:
2019 gr = (part == ON_HEADER_LINE
2020 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2021 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2022 gy = gr->y;
2023 area = TEXT_AREA;
2024 goto text_glyph_row_found;
2025
2026 case ON_TEXT:
2027 area = TEXT_AREA;
2028
2029 text_glyph:
2030 gr = 0; gy = 0;
2031 for (; r <= end_row && r->enabled_p; ++r)
2032 if (r->y + r->height > y)
2033 {
2034 gr = r; gy = r->y;
2035 break;
2036 }
2037
2038 text_glyph_row_found:
2039 if (gr && gy <= y)
2040 {
2041 struct glyph *g = gr->glyphs[area];
2042 struct glyph *end = g + gr->used[area];
2043
2044 height = gr->height;
2045 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2046 if (gx + g->pixel_width > x)
2047 break;
2048
2049 if (g < end)
2050 {
2051 if (g->type == IMAGE_GLYPH)
2052 {
2053 /* Don't remember when mouse is over image, as
2054 image may have hot-spots. */
2055 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2056 return;
2057 }
2058 width = g->pixel_width;
2059 }
2060 else
2061 {
2062 /* Use nominal char spacing at end of line. */
2063 x -= gx;
2064 gx += (x / width) * width;
2065 }
2066
2067 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2068 gx += window_box_left_offset (w, area);
2069 }
2070 else
2071 {
2072 /* Use nominal line height at end of window. */
2073 gx = (x / width) * width;
2074 y -= gy;
2075 gy += (y / height) * height;
2076 }
2077 break;
2078
2079 case ON_LEFT_FRINGE:
2080 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2081 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2082 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2083 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2084 goto row_glyph;
2085
2086 case ON_RIGHT_FRINGE:
2087 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2088 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2089 : window_box_right_offset (w, TEXT_AREA));
2090 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2091 goto row_glyph;
2092
2093 case ON_SCROLL_BAR:
2094 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2095 ? 0
2096 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2097 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2098 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2099 : 0)));
2100 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2101
2102 row_glyph:
2103 gr = 0, gy = 0;
2104 for (; r <= end_row && r->enabled_p; ++r)
2105 if (r->y + r->height > y)
2106 {
2107 gr = r; gy = r->y;
2108 break;
2109 }
2110
2111 if (gr && gy <= y)
2112 height = gr->height;
2113 else
2114 {
2115 /* Use nominal line height at end of window. */
2116 y -= gy;
2117 gy += (y / height) * height;
2118 }
2119 break;
2120
2121 default:
2122 ;
2123 virtual_glyph:
2124 /* If there is no glyph under the mouse, then we divide the screen
2125 into a grid of the smallest glyph in the frame, and use that
2126 as our "glyph". */
2127
2128 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2129 round down even for negative values. */
2130 if (gx < 0)
2131 gx -= width - 1;
2132 if (gy < 0)
2133 gy -= height - 1;
2134
2135 gx = (gx / width) * width;
2136 gy = (gy / height) * height;
2137
2138 goto store_rect;
2139 }
2140
2141 gx += WINDOW_LEFT_EDGE_X (w);
2142 gy += WINDOW_TOP_EDGE_Y (w);
2143
2144 store_rect:
2145 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2146
2147 /* Visible feedback for debugging. */
2148 #if 0
2149 #if HAVE_X_WINDOWS
2150 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2151 f->output_data.x->normal_gc,
2152 gx, gy, width, height);
2153 #endif
2154 #endif
2155 }
2156
2157
2158 #endif /* HAVE_WINDOW_SYSTEM */
2159
2160 \f
2161 /***********************************************************************
2162 Lisp form evaluation
2163 ***********************************************************************/
2164
2165 /* Error handler for safe_eval and safe_call. */
2166
2167 static Lisp_Object
2168 safe_eval_handler (Lisp_Object arg)
2169 {
2170 add_to_log ("Error during redisplay: %S", arg, Qnil);
2171 return Qnil;
2172 }
2173
2174
2175 /* Evaluate SEXPR and return the result, or nil if something went
2176 wrong. Prevent redisplay during the evaluation. */
2177
2178 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2179 Return the result, or nil if something went wrong. Prevent
2180 redisplay during the evaluation. */
2181
2182 Lisp_Object
2183 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2184 {
2185 Lisp_Object val;
2186
2187 if (inhibit_eval_during_redisplay)
2188 val = Qnil;
2189 else
2190 {
2191 int count = SPECPDL_INDEX ();
2192 struct gcpro gcpro1;
2193
2194 GCPRO1 (args[0]);
2195 gcpro1.nvars = nargs;
2196 specbind (Qinhibit_redisplay, Qt);
2197 /* Use Qt to ensure debugger does not run,
2198 so there is no possibility of wanting to redisplay. */
2199 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2200 safe_eval_handler);
2201 UNGCPRO;
2202 val = unbind_to (count, val);
2203 }
2204
2205 return val;
2206 }
2207
2208
2209 /* Call function FN with one argument ARG.
2210 Return the result, or nil if something went wrong. */
2211
2212 Lisp_Object
2213 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2214 {
2215 Lisp_Object args[2];
2216 args[0] = fn;
2217 args[1] = arg;
2218 return safe_call (2, args);
2219 }
2220
2221 static Lisp_Object Qeval;
2222
2223 Lisp_Object
2224 safe_eval (Lisp_Object sexpr)
2225 {
2226 return safe_call1 (Qeval, sexpr);
2227 }
2228
2229 /* Call function FN with one argument ARG.
2230 Return the result, or nil if something went wrong. */
2231
2232 Lisp_Object
2233 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2234 {
2235 Lisp_Object args[3];
2236 args[0] = fn;
2237 args[1] = arg1;
2238 args[2] = arg2;
2239 return safe_call (3, args);
2240 }
2241
2242
2243 \f
2244 /***********************************************************************
2245 Debugging
2246 ***********************************************************************/
2247
2248 #if 0
2249
2250 /* Define CHECK_IT to perform sanity checks on iterators.
2251 This is for debugging. It is too slow to do unconditionally. */
2252
2253 static void
2254 check_it (struct it *it)
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG && XASSERTS
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (struct window *w)
2293 {
2294 if (!MINI_WINDOW_P (w)
2295 && !NILP (w->window_end_valid))
2296 {
2297 struct glyph_row *row;
2298 xassert ((row = MATRIX_ROW (w->current_matrix,
2299 XFASTINT (w->window_end_vpos)),
2300 !row->enabled_p
2301 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2302 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2303 }
2304 }
2305
2306 #define CHECK_WINDOW_END(W) check_window_end ((W))
2307
2308 #else
2309
2310 #define CHECK_WINDOW_END(W) (void) 0
2311
2312 #endif
2313
2314
2315 \f
2316 /***********************************************************************
2317 Iterator initialization
2318 ***********************************************************************/
2319
2320 /* Initialize IT for displaying current_buffer in window W, starting
2321 at character position CHARPOS. CHARPOS < 0 means that no buffer
2322 position is specified which is useful when the iterator is assigned
2323 a position later. BYTEPOS is the byte position corresponding to
2324 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2325
2326 If ROW is not null, calls to produce_glyphs with IT as parameter
2327 will produce glyphs in that row.
2328
2329 BASE_FACE_ID is the id of a base face to use. It must be one of
2330 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2331 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2332 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2333
2334 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2335 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2336 will be initialized to use the corresponding mode line glyph row of
2337 the desired matrix of W. */
2338
2339 void
2340 init_iterator (struct it *it, struct window *w,
2341 EMACS_INT charpos, EMACS_INT bytepos,
2342 struct glyph_row *row, enum face_id base_face_id)
2343 {
2344 int highlight_region_p;
2345 enum face_id remapped_base_face_id = base_face_id;
2346
2347 /* Some precondition checks. */
2348 xassert (w != NULL && it != NULL);
2349 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2350 && charpos <= ZV));
2351
2352 /* If face attributes have been changed since the last redisplay,
2353 free realized faces now because they depend on face definitions
2354 that might have changed. Don't free faces while there might be
2355 desired matrices pending which reference these faces. */
2356 if (face_change_count && !inhibit_free_realized_faces)
2357 {
2358 face_change_count = 0;
2359 free_all_realized_faces (Qnil);
2360 }
2361
2362 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2363 if (! NILP (Vface_remapping_alist))
2364 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2365
2366 /* Use one of the mode line rows of W's desired matrix if
2367 appropriate. */
2368 if (row == NULL)
2369 {
2370 if (base_face_id == MODE_LINE_FACE_ID
2371 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2372 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2373 else if (base_face_id == HEADER_LINE_FACE_ID)
2374 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2375 }
2376
2377 /* Clear IT. */
2378 memset (it, 0, sizeof *it);
2379 it->current.overlay_string_index = -1;
2380 it->current.dpvec_index = -1;
2381 it->base_face_id = remapped_base_face_id;
2382 it->string = Qnil;
2383 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2384 it->paragraph_embedding = L2R;
2385 it->bidi_it.string.lstring = Qnil;
2386 it->bidi_it.string.s = NULL;
2387 it->bidi_it.string.bufpos = 0;
2388
2389 /* The window in which we iterate over current_buffer: */
2390 XSETWINDOW (it->window, w);
2391 it->w = w;
2392 it->f = XFRAME (w->frame);
2393
2394 it->cmp_it.id = -1;
2395
2396 /* Extra space between lines (on window systems only). */
2397 if (base_face_id == DEFAULT_FACE_ID
2398 && FRAME_WINDOW_P (it->f))
2399 {
2400 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2401 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2402 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2403 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2404 * FRAME_LINE_HEIGHT (it->f));
2405 else if (it->f->extra_line_spacing > 0)
2406 it->extra_line_spacing = it->f->extra_line_spacing;
2407 it->max_extra_line_spacing = 0;
2408 }
2409
2410 /* If realized faces have been removed, e.g. because of face
2411 attribute changes of named faces, recompute them. When running
2412 in batch mode, the face cache of the initial frame is null. If
2413 we happen to get called, make a dummy face cache. */
2414 if (FRAME_FACE_CACHE (it->f) == NULL)
2415 init_frame_faces (it->f);
2416 if (FRAME_FACE_CACHE (it->f)->used == 0)
2417 recompute_basic_faces (it->f);
2418
2419 /* Current value of the `slice', `space-width', and 'height' properties. */
2420 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2421 it->space_width = Qnil;
2422 it->font_height = Qnil;
2423 it->override_ascent = -1;
2424
2425 /* Are control characters displayed as `^C'? */
2426 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2427
2428 /* -1 means everything between a CR and the following line end
2429 is invisible. >0 means lines indented more than this value are
2430 invisible. */
2431 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2432 ? XINT (BVAR (current_buffer, selective_display))
2433 : (!NILP (BVAR (current_buffer, selective_display))
2434 ? -1 : 0));
2435 it->selective_display_ellipsis_p
2436 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2437
2438 /* Display table to use. */
2439 it->dp = window_display_table (w);
2440
2441 /* Are multibyte characters enabled in current_buffer? */
2442 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2443
2444 /* Non-zero if we should highlight the region. */
2445 highlight_region_p
2446 = (!NILP (Vtransient_mark_mode)
2447 && !NILP (BVAR (current_buffer, mark_active))
2448 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2449
2450 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2451 start and end of a visible region in window IT->w. Set both to
2452 -1 to indicate no region. */
2453 if (highlight_region_p
2454 /* Maybe highlight only in selected window. */
2455 && (/* Either show region everywhere. */
2456 highlight_nonselected_windows
2457 /* Or show region in the selected window. */
2458 || w == XWINDOW (selected_window)
2459 /* Or show the region if we are in the mini-buffer and W is
2460 the window the mini-buffer refers to. */
2461 || (MINI_WINDOW_P (XWINDOW (selected_window))
2462 && WINDOWP (minibuf_selected_window)
2463 && w == XWINDOW (minibuf_selected_window))))
2464 {
2465 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2466 it->region_beg_charpos = min (PT, markpos);
2467 it->region_end_charpos = max (PT, markpos);
2468 }
2469 else
2470 it->region_beg_charpos = it->region_end_charpos = -1;
2471
2472 /* Get the position at which the redisplay_end_trigger hook should
2473 be run, if it is to be run at all. */
2474 if (MARKERP (w->redisplay_end_trigger)
2475 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2476 it->redisplay_end_trigger_charpos
2477 = marker_position (w->redisplay_end_trigger);
2478 else if (INTEGERP (w->redisplay_end_trigger))
2479 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2480
2481 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2482
2483 /* Are lines in the display truncated? */
2484 if (base_face_id != DEFAULT_FACE_ID
2485 || XINT (it->w->hscroll)
2486 || (! WINDOW_FULL_WIDTH_P (it->w)
2487 && ((!NILP (Vtruncate_partial_width_windows)
2488 && !INTEGERP (Vtruncate_partial_width_windows))
2489 || (INTEGERP (Vtruncate_partial_width_windows)
2490 && (WINDOW_TOTAL_COLS (it->w)
2491 < XINT (Vtruncate_partial_width_windows))))))
2492 it->line_wrap = TRUNCATE;
2493 else if (NILP (BVAR (current_buffer, truncate_lines)))
2494 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2495 ? WINDOW_WRAP : WORD_WRAP;
2496 else
2497 it->line_wrap = TRUNCATE;
2498
2499 /* Get dimensions of truncation and continuation glyphs. These are
2500 displayed as fringe bitmaps under X, so we don't need them for such
2501 frames. */
2502 if (!FRAME_WINDOW_P (it->f))
2503 {
2504 if (it->line_wrap == TRUNCATE)
2505 {
2506 /* We will need the truncation glyph. */
2507 xassert (it->glyph_row == NULL);
2508 produce_special_glyphs (it, IT_TRUNCATION);
2509 it->truncation_pixel_width = it->pixel_width;
2510 }
2511 else
2512 {
2513 /* We will need the continuation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_CONTINUATION);
2516 it->continuation_pixel_width = it->pixel_width;
2517 }
2518
2519 /* Reset these values to zero because the produce_special_glyphs
2520 above has changed them. */
2521 it->pixel_width = it->ascent = it->descent = 0;
2522 it->phys_ascent = it->phys_descent = 0;
2523 }
2524
2525 /* Set this after getting the dimensions of truncation and
2526 continuation glyphs, so that we don't produce glyphs when calling
2527 produce_special_glyphs, above. */
2528 it->glyph_row = row;
2529 it->area = TEXT_AREA;
2530
2531 /* Forget any previous info about this row being reversed. */
2532 if (it->glyph_row)
2533 it->glyph_row->reversed_p = 0;
2534
2535 /* Get the dimensions of the display area. The display area
2536 consists of the visible window area plus a horizontally scrolled
2537 part to the left of the window. All x-values are relative to the
2538 start of this total display area. */
2539 if (base_face_id != DEFAULT_FACE_ID)
2540 {
2541 /* Mode lines, menu bar in terminal frames. */
2542 it->first_visible_x = 0;
2543 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2544 }
2545 else
2546 {
2547 it->first_visible_x
2548 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2549 it->last_visible_x = (it->first_visible_x
2550 + window_box_width (w, TEXT_AREA));
2551
2552 /* If we truncate lines, leave room for the truncator glyph(s) at
2553 the right margin. Otherwise, leave room for the continuation
2554 glyph(s). Truncation and continuation glyphs are not inserted
2555 for window-based redisplay. */
2556 if (!FRAME_WINDOW_P (it->f))
2557 {
2558 if (it->line_wrap == TRUNCATE)
2559 it->last_visible_x -= it->truncation_pixel_width;
2560 else
2561 it->last_visible_x -= it->continuation_pixel_width;
2562 }
2563
2564 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2565 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2566 }
2567
2568 /* Leave room for a border glyph. */
2569 if (!FRAME_WINDOW_P (it->f)
2570 && !WINDOW_RIGHTMOST_P (it->w))
2571 it->last_visible_x -= 1;
2572
2573 it->last_visible_y = window_text_bottom_y (w);
2574
2575 /* For mode lines and alike, arrange for the first glyph having a
2576 left box line if the face specifies a box. */
2577 if (base_face_id != DEFAULT_FACE_ID)
2578 {
2579 struct face *face;
2580
2581 it->face_id = remapped_base_face_id;
2582
2583 /* If we have a boxed mode line, make the first character appear
2584 with a left box line. */
2585 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2586 if (face->box != FACE_NO_BOX)
2587 it->start_of_box_run_p = 1;
2588 }
2589
2590 /* If a buffer position was specified, set the iterator there,
2591 getting overlays and face properties from that position. */
2592 if (charpos >= BUF_BEG (current_buffer))
2593 {
2594 it->end_charpos = ZV;
2595 it->face_id = -1;
2596 IT_CHARPOS (*it) = charpos;
2597
2598 /* Compute byte position if not specified. */
2599 if (bytepos < charpos)
2600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2601 else
2602 IT_BYTEPOS (*it) = bytepos;
2603
2604 it->start = it->current;
2605 /* Do we need to reorder bidirectional text? Not if this is a
2606 unibyte buffer: by definition, none of the single-byte
2607 characters are strong R2L, so no reordering is needed. And
2608 bidi.c doesn't support unibyte buffers anyway. */
2609 it->bidi_p =
2610 !NILP (BVAR (current_buffer, bidi_display_reordering))
2611 && it->multibyte_p;
2612
2613 /* If we are to reorder bidirectional text, init the bidi
2614 iterator. */
2615 if (it->bidi_p)
2616 {
2617 /* Note the paragraph direction that this buffer wants to
2618 use. */
2619 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2620 Qleft_to_right))
2621 it->paragraph_embedding = L2R;
2622 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2623 Qright_to_left))
2624 it->paragraph_embedding = R2L;
2625 else
2626 it->paragraph_embedding = NEUTRAL_DIR;
2627 bidi_unshelve_cache (NULL);
2628 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2629 &it->bidi_it);
2630 }
2631
2632 /* Compute faces etc. */
2633 reseat (it, it->current.pos, 1);
2634 }
2635
2636 CHECK_IT (it);
2637 }
2638
2639
2640 /* Initialize IT for the display of window W with window start POS. */
2641
2642 void
2643 start_display (struct it *it, struct window *w, struct text_pos pos)
2644 {
2645 struct glyph_row *row;
2646 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2647
2648 row = w->desired_matrix->rows + first_vpos;
2649 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2650 it->first_vpos = first_vpos;
2651
2652 /* Don't reseat to previous visible line start if current start
2653 position is in a string or image. */
2654 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2655 {
2656 int start_at_line_beg_p;
2657 int first_y = it->current_y;
2658
2659 /* If window start is not at a line start, skip forward to POS to
2660 get the correct continuation lines width. */
2661 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2662 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2663 if (!start_at_line_beg_p)
2664 {
2665 int new_x;
2666
2667 reseat_at_previous_visible_line_start (it);
2668 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2669
2670 new_x = it->current_x + it->pixel_width;
2671
2672 /* If lines are continued, this line may end in the middle
2673 of a multi-glyph character (e.g. a control character
2674 displayed as \003, or in the middle of an overlay
2675 string). In this case move_it_to above will not have
2676 taken us to the start of the continuation line but to the
2677 end of the continued line. */
2678 if (it->current_x > 0
2679 && it->line_wrap != TRUNCATE /* Lines are continued. */
2680 && (/* And glyph doesn't fit on the line. */
2681 new_x > it->last_visible_x
2682 /* Or it fits exactly and we're on a window
2683 system frame. */
2684 || (new_x == it->last_visible_x
2685 && FRAME_WINDOW_P (it->f))))
2686 {
2687 if (it->current.dpvec_index >= 0
2688 || it->current.overlay_string_index >= 0)
2689 {
2690 set_iterator_to_next (it, 1);
2691 move_it_in_display_line_to (it, -1, -1, 0);
2692 }
2693
2694 it->continuation_lines_width += it->current_x;
2695 }
2696
2697 /* We're starting a new display line, not affected by the
2698 height of the continued line, so clear the appropriate
2699 fields in the iterator structure. */
2700 it->max_ascent = it->max_descent = 0;
2701 it->max_phys_ascent = it->max_phys_descent = 0;
2702
2703 it->current_y = first_y;
2704 it->vpos = 0;
2705 it->current_x = it->hpos = 0;
2706 }
2707 }
2708 }
2709
2710
2711 /* Return 1 if POS is a position in ellipses displayed for invisible
2712 text. W is the window we display, for text property lookup. */
2713
2714 static int
2715 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2716 {
2717 Lisp_Object prop, window;
2718 int ellipses_p = 0;
2719 EMACS_INT charpos = CHARPOS (pos->pos);
2720
2721 /* If POS specifies a position in a display vector, this might
2722 be for an ellipsis displayed for invisible text. We won't
2723 get the iterator set up for delivering that ellipsis unless
2724 we make sure that it gets aware of the invisible text. */
2725 if (pos->dpvec_index >= 0
2726 && pos->overlay_string_index < 0
2727 && CHARPOS (pos->string_pos) < 0
2728 && charpos > BEGV
2729 && (XSETWINDOW (window, w),
2730 prop = Fget_char_property (make_number (charpos),
2731 Qinvisible, window),
2732 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2733 {
2734 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2735 window);
2736 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2737 }
2738
2739 return ellipses_p;
2740 }
2741
2742
2743 /* Initialize IT for stepping through current_buffer in window W,
2744 starting at position POS that includes overlay string and display
2745 vector/ control character translation position information. Value
2746 is zero if there are overlay strings with newlines at POS. */
2747
2748 static int
2749 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2750 {
2751 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2752 int i, overlay_strings_with_newlines = 0;
2753
2754 /* If POS specifies a position in a display vector, this might
2755 be for an ellipsis displayed for invisible text. We won't
2756 get the iterator set up for delivering that ellipsis unless
2757 we make sure that it gets aware of the invisible text. */
2758 if (in_ellipses_for_invisible_text_p (pos, w))
2759 {
2760 --charpos;
2761 bytepos = 0;
2762 }
2763
2764 /* Keep in mind: the call to reseat in init_iterator skips invisible
2765 text, so we might end up at a position different from POS. This
2766 is only a problem when POS is a row start after a newline and an
2767 overlay starts there with an after-string, and the overlay has an
2768 invisible property. Since we don't skip invisible text in
2769 display_line and elsewhere immediately after consuming the
2770 newline before the row start, such a POS will not be in a string,
2771 but the call to init_iterator below will move us to the
2772 after-string. */
2773 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2774
2775 /* This only scans the current chunk -- it should scan all chunks.
2776 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2777 to 16 in 22.1 to make this a lesser problem. */
2778 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2779 {
2780 const char *s = SSDATA (it->overlay_strings[i]);
2781 const char *e = s + SBYTES (it->overlay_strings[i]);
2782
2783 while (s < e && *s != '\n')
2784 ++s;
2785
2786 if (s < e)
2787 {
2788 overlay_strings_with_newlines = 1;
2789 break;
2790 }
2791 }
2792
2793 /* If position is within an overlay string, set up IT to the right
2794 overlay string. */
2795 if (pos->overlay_string_index >= 0)
2796 {
2797 int relative_index;
2798
2799 /* If the first overlay string happens to have a `display'
2800 property for an image, the iterator will be set up for that
2801 image, and we have to undo that setup first before we can
2802 correct the overlay string index. */
2803 if (it->method == GET_FROM_IMAGE)
2804 pop_it (it);
2805
2806 /* We already have the first chunk of overlay strings in
2807 IT->overlay_strings. Load more until the one for
2808 pos->overlay_string_index is in IT->overlay_strings. */
2809 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2810 {
2811 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2812 it->current.overlay_string_index = 0;
2813 while (n--)
2814 {
2815 load_overlay_strings (it, 0);
2816 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2817 }
2818 }
2819
2820 it->current.overlay_string_index = pos->overlay_string_index;
2821 relative_index = (it->current.overlay_string_index
2822 % OVERLAY_STRING_CHUNK_SIZE);
2823 it->string = it->overlay_strings[relative_index];
2824 xassert (STRINGP (it->string));
2825 it->current.string_pos = pos->string_pos;
2826 it->method = GET_FROM_STRING;
2827 }
2828
2829 if (CHARPOS (pos->string_pos) >= 0)
2830 {
2831 /* Recorded position is not in an overlay string, but in another
2832 string. This can only be a string from a `display' property.
2833 IT should already be filled with that string. */
2834 it->current.string_pos = pos->string_pos;
2835 xassert (STRINGP (it->string));
2836 }
2837
2838 /* Restore position in display vector translations, control
2839 character translations or ellipses. */
2840 if (pos->dpvec_index >= 0)
2841 {
2842 if (it->dpvec == NULL)
2843 get_next_display_element (it);
2844 xassert (it->dpvec && it->current.dpvec_index == 0);
2845 it->current.dpvec_index = pos->dpvec_index;
2846 }
2847
2848 CHECK_IT (it);
2849 return !overlay_strings_with_newlines;
2850 }
2851
2852
2853 /* Initialize IT for stepping through current_buffer in window W
2854 starting at ROW->start. */
2855
2856 static void
2857 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2858 {
2859 init_from_display_pos (it, w, &row->start);
2860 it->start = row->start;
2861 it->continuation_lines_width = row->continuation_lines_width;
2862 CHECK_IT (it);
2863 }
2864
2865
2866 /* Initialize IT for stepping through current_buffer in window W
2867 starting in the line following ROW, i.e. starting at ROW->end.
2868 Value is zero if there are overlay strings with newlines at ROW's
2869 end position. */
2870
2871 static int
2872 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2873 {
2874 int success = 0;
2875
2876 if (init_from_display_pos (it, w, &row->end))
2877 {
2878 if (row->continued_p)
2879 it->continuation_lines_width
2880 = row->continuation_lines_width + row->pixel_width;
2881 CHECK_IT (it);
2882 success = 1;
2883 }
2884
2885 return success;
2886 }
2887
2888
2889
2890 \f
2891 /***********************************************************************
2892 Text properties
2893 ***********************************************************************/
2894
2895 /* Called when IT reaches IT->stop_charpos. Handle text property and
2896 overlay changes. Set IT->stop_charpos to the next position where
2897 to stop. */
2898
2899 static void
2900 handle_stop (struct it *it)
2901 {
2902 enum prop_handled handled;
2903 int handle_overlay_change_p;
2904 struct props *p;
2905
2906 it->dpvec = NULL;
2907 it->current.dpvec_index = -1;
2908 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2909 it->ignore_overlay_strings_at_pos_p = 0;
2910 it->ellipsis_p = 0;
2911
2912 /* Use face of preceding text for ellipsis (if invisible) */
2913 if (it->selective_display_ellipsis_p)
2914 it->saved_face_id = it->face_id;
2915
2916 do
2917 {
2918 handled = HANDLED_NORMALLY;
2919
2920 /* Call text property handlers. */
2921 for (p = it_props; p->handler; ++p)
2922 {
2923 handled = p->handler (it);
2924
2925 if (handled == HANDLED_RECOMPUTE_PROPS)
2926 break;
2927 else if (handled == HANDLED_RETURN)
2928 {
2929 /* We still want to show before and after strings from
2930 overlays even if the actual buffer text is replaced. */
2931 if (!handle_overlay_change_p
2932 || it->sp > 1
2933 || !get_overlay_strings_1 (it, 0, 0))
2934 {
2935 if (it->ellipsis_p)
2936 setup_for_ellipsis (it, 0);
2937 /* When handling a display spec, we might load an
2938 empty string. In that case, discard it here. We
2939 used to discard it in handle_single_display_spec,
2940 but that causes get_overlay_strings_1, above, to
2941 ignore overlay strings that we must check. */
2942 if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 return;
2945 }
2946 else if (STRINGP (it->string) && !SCHARS (it->string))
2947 pop_it (it);
2948 else
2949 {
2950 it->ignore_overlay_strings_at_pos_p = 1;
2951 it->string_from_display_prop_p = 0;
2952 it->from_disp_prop_p = 0;
2953 handle_overlay_change_p = 0;
2954 }
2955 handled = HANDLED_RECOMPUTE_PROPS;
2956 break;
2957 }
2958 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2959 handle_overlay_change_p = 0;
2960 }
2961
2962 if (handled != HANDLED_RECOMPUTE_PROPS)
2963 {
2964 /* Don't check for overlay strings below when set to deliver
2965 characters from a display vector. */
2966 if (it->method == GET_FROM_DISPLAY_VECTOR)
2967 handle_overlay_change_p = 0;
2968
2969 /* Handle overlay changes.
2970 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2971 if it finds overlays. */
2972 if (handle_overlay_change_p)
2973 handled = handle_overlay_change (it);
2974 }
2975
2976 if (it->ellipsis_p)
2977 {
2978 setup_for_ellipsis (it, 0);
2979 break;
2980 }
2981 }
2982 while (handled == HANDLED_RECOMPUTE_PROPS);
2983
2984 /* Determine where to stop next. */
2985 if (handled == HANDLED_NORMALLY)
2986 compute_stop_pos (it);
2987 }
2988
2989
2990 /* Compute IT->stop_charpos from text property and overlay change
2991 information for IT's current position. */
2992
2993 static void
2994 compute_stop_pos (struct it *it)
2995 {
2996 register INTERVAL iv, next_iv;
2997 Lisp_Object object, limit, position;
2998 EMACS_INT charpos, bytepos;
2999
3000 /* If nowhere else, stop at the end. */
3001 it->stop_charpos = it->end_charpos;
3002
3003 if (STRINGP (it->string))
3004 {
3005 /* Strings are usually short, so don't limit the search for
3006 properties. */
3007 object = it->string;
3008 limit = Qnil;
3009 charpos = IT_STRING_CHARPOS (*it);
3010 bytepos = IT_STRING_BYTEPOS (*it);
3011 }
3012 else
3013 {
3014 EMACS_INT pos;
3015
3016 /* If next overlay change is in front of the current stop pos
3017 (which is IT->end_charpos), stop there. Note: value of
3018 next_overlay_change is point-max if no overlay change
3019 follows. */
3020 charpos = IT_CHARPOS (*it);
3021 bytepos = IT_BYTEPOS (*it);
3022 pos = next_overlay_change (charpos);
3023 if (pos < it->stop_charpos)
3024 it->stop_charpos = pos;
3025
3026 /* If showing the region, we have to stop at the region
3027 start or end because the face might change there. */
3028 if (it->region_beg_charpos > 0)
3029 {
3030 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3031 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3032 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3034 }
3035
3036 /* Set up variables for computing the stop position from text
3037 property changes. */
3038 XSETBUFFER (object, current_buffer);
3039 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3040 }
3041
3042 /* Get the interval containing IT's position. Value is a null
3043 interval if there isn't such an interval. */
3044 position = make_number (charpos);
3045 iv = validate_interval_range (object, &position, &position, 0);
3046 if (!NULL_INTERVAL_P (iv))
3047 {
3048 Lisp_Object values_here[LAST_PROP_IDX];
3049 struct props *p;
3050
3051 /* Get properties here. */
3052 for (p = it_props; p->handler; ++p)
3053 values_here[p->idx] = textget (iv->plist, *p->name);
3054
3055 /* Look for an interval following iv that has different
3056 properties. */
3057 for (next_iv = next_interval (iv);
3058 (!NULL_INTERVAL_P (next_iv)
3059 && (NILP (limit)
3060 || XFASTINT (limit) > next_iv->position));
3061 next_iv = next_interval (next_iv))
3062 {
3063 for (p = it_props; p->handler; ++p)
3064 {
3065 Lisp_Object new_value;
3066
3067 new_value = textget (next_iv->plist, *p->name);
3068 if (!EQ (values_here[p->idx], new_value))
3069 break;
3070 }
3071
3072 if (p->handler)
3073 break;
3074 }
3075
3076 if (!NULL_INTERVAL_P (next_iv))
3077 {
3078 if (INTEGERP (limit)
3079 && next_iv->position >= XFASTINT (limit))
3080 /* No text property change up to limit. */
3081 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3082 else
3083 /* Text properties change in next_iv. */
3084 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3085 }
3086 }
3087
3088 if (it->cmp_it.id < 0)
3089 {
3090 EMACS_INT stoppos = it->end_charpos;
3091
3092 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3093 stoppos = -1;
3094 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3095 stoppos, it->string);
3096 }
3097
3098 xassert (STRINGP (it->string)
3099 || (it->stop_charpos >= BEGV
3100 && it->stop_charpos >= IT_CHARPOS (*it)));
3101 }
3102
3103
3104 /* Return the position of the next overlay change after POS in
3105 current_buffer. Value is point-max if no overlay change
3106 follows. This is like `next-overlay-change' but doesn't use
3107 xmalloc. */
3108
3109 static EMACS_INT
3110 next_overlay_change (EMACS_INT pos)
3111 {
3112 ptrdiff_t i, noverlays;
3113 EMACS_INT endpos;
3114 Lisp_Object *overlays;
3115
3116 /* Get all overlays at the given position. */
3117 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3118
3119 /* If any of these overlays ends before endpos,
3120 use its ending point instead. */
3121 for (i = 0; i < noverlays; ++i)
3122 {
3123 Lisp_Object oend;
3124 EMACS_INT oendpos;
3125
3126 oend = OVERLAY_END (overlays[i]);
3127 oendpos = OVERLAY_POSITION (oend);
3128 endpos = min (endpos, oendpos);
3129 }
3130
3131 return endpos;
3132 }
3133
3134 /* Record one cached display string position found recently by
3135 compute_display_string_pos. */
3136 static EMACS_INT cached_disp_pos;
3137 static EMACS_INT cached_prev_pos = -1;
3138 static struct buffer *cached_disp_buffer;
3139 static int cached_disp_modiff;
3140 static int cached_disp_overlay_modiff;
3141
3142 /* Return the character position of a display string at or after
3143 position specified by POSITION. If no display string exists at or
3144 after POSITION, return ZV. A display string is either an overlay
3145 with `display' property whose value is a string, or a `display'
3146 text property whose value is a string. STRING is data about the
3147 string to iterate; if STRING->lstring is nil, we are iterating a
3148 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3149 on a GUI frame. */
3150 EMACS_INT
3151 compute_display_string_pos (struct text_pos *position,
3152 struct bidi_string_data *string, int frame_window_p)
3153 {
3154 /* OBJECT = nil means current buffer. */
3155 Lisp_Object object =
3156 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3157 Lisp_Object pos, spec;
3158 int string_p = (string && (STRINGP (string->lstring) || string->s));
3159 EMACS_INT eob = string_p ? string->schars : ZV;
3160 EMACS_INT begb = string_p ? 0 : BEGV;
3161 EMACS_INT bufpos, charpos = CHARPOS (*position);
3162 struct text_pos tpos;
3163 struct buffer *b;
3164
3165 if (charpos >= eob
3166 /* We don't support display properties whose values are strings
3167 that have display string properties. */
3168 || string->from_disp_str
3169 /* C strings cannot have display properties. */
3170 || (string->s && !STRINGP (object)))
3171 return eob;
3172
3173 /* Check the cached values. */
3174 if (!STRINGP (object))
3175 {
3176 if (NILP (object))
3177 b = current_buffer;
3178 else
3179 b = XBUFFER (object);
3180 if (b == cached_disp_buffer
3181 && BUF_MODIFF (b) == cached_disp_modiff
3182 && BUF_OVERLAY_MODIFF (b) == cached_disp_overlay_modiff
3183 && !b->clip_changed)
3184 {
3185 if (cached_prev_pos >= 0
3186 && cached_prev_pos < charpos && charpos <= cached_disp_pos)
3187 return cached_disp_pos;
3188 /* Handle overstepping either end of the known interval. */
3189 if (charpos > cached_disp_pos)
3190 cached_prev_pos = cached_disp_pos;
3191 else /* charpos <= cached_prev_pos */
3192 cached_prev_pos = max (charpos - 1, 0);
3193 }
3194
3195 /* Record new values in the cache. */
3196 if (b != cached_disp_buffer)
3197 {
3198 cached_disp_buffer = b;
3199 cached_prev_pos = max (charpos - 1, 0);
3200 }
3201 cached_disp_modiff = BUF_MODIFF (b);
3202 cached_disp_overlay_modiff = BUF_OVERLAY_MODIFF (b);
3203 }
3204
3205 /* If the character at CHARPOS is where the display string begins,
3206 return CHARPOS. */
3207 pos = make_number (charpos);
3208 if (STRINGP (object))
3209 bufpos = string->bufpos;
3210 else
3211 bufpos = charpos;
3212 tpos = *position;
3213 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3214 && (charpos <= begb
3215 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3216 object),
3217 spec))
3218 && handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3219 frame_window_p))
3220 {
3221 if (!STRINGP (object))
3222 cached_disp_pos = charpos;
3223 return charpos;
3224 }
3225
3226 /* Look forward for the first character with a `display' property
3227 that will replace the underlying text when displayed. */
3228 do {
3229 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3230 CHARPOS (tpos) = XFASTINT (pos);
3231 if (STRINGP (object))
3232 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3233 else
3234 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3235 if (CHARPOS (tpos) >= eob)
3236 break;
3237 spec = Fget_char_property (pos, Qdisplay, object);
3238 if (!STRINGP (object))
3239 bufpos = CHARPOS (tpos);
3240 } while (NILP (spec)
3241 || !handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3242 frame_window_p));
3243
3244 if (!STRINGP (object))
3245 cached_disp_pos = CHARPOS (tpos);
3246 return CHARPOS (tpos);
3247 }
3248
3249 /* Return the character position of the end of the display string that
3250 started at CHARPOS. A display string is either an overlay with
3251 `display' property whose value is a string or a `display' text
3252 property whose value is a string. */
3253 EMACS_INT
3254 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3255 {
3256 /* OBJECT = nil means current buffer. */
3257 Lisp_Object object =
3258 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3259 Lisp_Object pos = make_number (charpos);
3260 EMACS_INT eob =
3261 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3262
3263 if (charpos >= eob || (string->s && !STRINGP (object)))
3264 return eob;
3265
3266 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3267 abort ();
3268
3269 /* Look forward for the first character where the `display' property
3270 changes. */
3271 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3272
3273 return XFASTINT (pos);
3274 }
3275
3276
3277 \f
3278 /***********************************************************************
3279 Fontification
3280 ***********************************************************************/
3281
3282 /* Handle changes in the `fontified' property of the current buffer by
3283 calling hook functions from Qfontification_functions to fontify
3284 regions of text. */
3285
3286 static enum prop_handled
3287 handle_fontified_prop (struct it *it)
3288 {
3289 Lisp_Object prop, pos;
3290 enum prop_handled handled = HANDLED_NORMALLY;
3291
3292 if (!NILP (Vmemory_full))
3293 return handled;
3294
3295 /* Get the value of the `fontified' property at IT's current buffer
3296 position. (The `fontified' property doesn't have a special
3297 meaning in strings.) If the value is nil, call functions from
3298 Qfontification_functions. */
3299 if (!STRINGP (it->string)
3300 && it->s == NULL
3301 && !NILP (Vfontification_functions)
3302 && !NILP (Vrun_hooks)
3303 && (pos = make_number (IT_CHARPOS (*it)),
3304 prop = Fget_char_property (pos, Qfontified, Qnil),
3305 /* Ignore the special cased nil value always present at EOB since
3306 no amount of fontifying will be able to change it. */
3307 NILP (prop) && IT_CHARPOS (*it) < Z))
3308 {
3309 int count = SPECPDL_INDEX ();
3310 Lisp_Object val;
3311 struct buffer *obuf = current_buffer;
3312 int begv = BEGV, zv = ZV;
3313 int old_clip_changed = current_buffer->clip_changed;
3314
3315 val = Vfontification_functions;
3316 specbind (Qfontification_functions, Qnil);
3317
3318 xassert (it->end_charpos == ZV);
3319
3320 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3321 safe_call1 (val, pos);
3322 else
3323 {
3324 Lisp_Object fns, fn;
3325 struct gcpro gcpro1, gcpro2;
3326
3327 fns = Qnil;
3328 GCPRO2 (val, fns);
3329
3330 for (; CONSP (val); val = XCDR (val))
3331 {
3332 fn = XCAR (val);
3333
3334 if (EQ (fn, Qt))
3335 {
3336 /* A value of t indicates this hook has a local
3337 binding; it means to run the global binding too.
3338 In a global value, t should not occur. If it
3339 does, we must ignore it to avoid an endless
3340 loop. */
3341 for (fns = Fdefault_value (Qfontification_functions);
3342 CONSP (fns);
3343 fns = XCDR (fns))
3344 {
3345 fn = XCAR (fns);
3346 if (!EQ (fn, Qt))
3347 safe_call1 (fn, pos);
3348 }
3349 }
3350 else
3351 safe_call1 (fn, pos);
3352 }
3353
3354 UNGCPRO;
3355 }
3356
3357 unbind_to (count, Qnil);
3358
3359 /* Fontification functions routinely call `save-restriction'.
3360 Normally, this tags clip_changed, which can confuse redisplay
3361 (see discussion in Bug#6671). Since we don't perform any
3362 special handling of fontification changes in the case where
3363 `save-restriction' isn't called, there's no point doing so in
3364 this case either. So, if the buffer's restrictions are
3365 actually left unchanged, reset clip_changed. */
3366 if (obuf == current_buffer)
3367 {
3368 if (begv == BEGV && zv == ZV)
3369 current_buffer->clip_changed = old_clip_changed;
3370 }
3371 /* There isn't much we can reasonably do to protect against
3372 misbehaving fontification, but here's a fig leaf. */
3373 else if (!NILP (BVAR (obuf, name)))
3374 set_buffer_internal_1 (obuf);
3375
3376 /* The fontification code may have added/removed text.
3377 It could do even a lot worse, but let's at least protect against
3378 the most obvious case where only the text past `pos' gets changed',
3379 as is/was done in grep.el where some escapes sequences are turned
3380 into face properties (bug#7876). */
3381 it->end_charpos = ZV;
3382
3383 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3384 something. This avoids an endless loop if they failed to
3385 fontify the text for which reason ever. */
3386 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3387 handled = HANDLED_RECOMPUTE_PROPS;
3388 }
3389
3390 return handled;
3391 }
3392
3393
3394 \f
3395 /***********************************************************************
3396 Faces
3397 ***********************************************************************/
3398
3399 /* Set up iterator IT from face properties at its current position.
3400 Called from handle_stop. */
3401
3402 static enum prop_handled
3403 handle_face_prop (struct it *it)
3404 {
3405 int new_face_id;
3406 EMACS_INT next_stop;
3407
3408 if (!STRINGP (it->string))
3409 {
3410 new_face_id
3411 = face_at_buffer_position (it->w,
3412 IT_CHARPOS (*it),
3413 it->region_beg_charpos,
3414 it->region_end_charpos,
3415 &next_stop,
3416 (IT_CHARPOS (*it)
3417 + TEXT_PROP_DISTANCE_LIMIT),
3418 0, it->base_face_id);
3419
3420 /* Is this a start of a run of characters with box face?
3421 Caveat: this can be called for a freshly initialized
3422 iterator; face_id is -1 in this case. We know that the new
3423 face will not change until limit, i.e. if the new face has a
3424 box, all characters up to limit will have one. But, as
3425 usual, we don't know whether limit is really the end. */
3426 if (new_face_id != it->face_id)
3427 {
3428 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3429
3430 /* If new face has a box but old face has not, this is
3431 the start of a run of characters with box, i.e. it has
3432 a shadow on the left side. The value of face_id of the
3433 iterator will be -1 if this is the initial call that gets
3434 the face. In this case, we have to look in front of IT's
3435 position and see whether there is a face != new_face_id. */
3436 it->start_of_box_run_p
3437 = (new_face->box != FACE_NO_BOX
3438 && (it->face_id >= 0
3439 || IT_CHARPOS (*it) == BEG
3440 || new_face_id != face_before_it_pos (it)));
3441 it->face_box_p = new_face->box != FACE_NO_BOX;
3442 }
3443 }
3444 else
3445 {
3446 int base_face_id;
3447 EMACS_INT bufpos;
3448 int i;
3449 Lisp_Object from_overlay
3450 = (it->current.overlay_string_index >= 0
3451 ? it->string_overlays[it->current.overlay_string_index]
3452 : Qnil);
3453
3454 /* See if we got to this string directly or indirectly from
3455 an overlay property. That includes the before-string or
3456 after-string of an overlay, strings in display properties
3457 provided by an overlay, their text properties, etc.
3458
3459 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3460 if (! NILP (from_overlay))
3461 for (i = it->sp - 1; i >= 0; i--)
3462 {
3463 if (it->stack[i].current.overlay_string_index >= 0)
3464 from_overlay
3465 = it->string_overlays[it->stack[i].current.overlay_string_index];
3466 else if (! NILP (it->stack[i].from_overlay))
3467 from_overlay = it->stack[i].from_overlay;
3468
3469 if (!NILP (from_overlay))
3470 break;
3471 }
3472
3473 if (! NILP (from_overlay))
3474 {
3475 bufpos = IT_CHARPOS (*it);
3476 /* For a string from an overlay, the base face depends
3477 only on text properties and ignores overlays. */
3478 base_face_id
3479 = face_for_overlay_string (it->w,
3480 IT_CHARPOS (*it),
3481 it->region_beg_charpos,
3482 it->region_end_charpos,
3483 &next_stop,
3484 (IT_CHARPOS (*it)
3485 + TEXT_PROP_DISTANCE_LIMIT),
3486 0,
3487 from_overlay);
3488 }
3489 else
3490 {
3491 bufpos = 0;
3492
3493 /* For strings from a `display' property, use the face at
3494 IT's current buffer position as the base face to merge
3495 with, so that overlay strings appear in the same face as
3496 surrounding text, unless they specify their own
3497 faces. */
3498 base_face_id = underlying_face_id (it);
3499 }
3500
3501 new_face_id = face_at_string_position (it->w,
3502 it->string,
3503 IT_STRING_CHARPOS (*it),
3504 bufpos,
3505 it->region_beg_charpos,
3506 it->region_end_charpos,
3507 &next_stop,
3508 base_face_id, 0);
3509
3510 /* Is this a start of a run of characters with box? Caveat:
3511 this can be called for a freshly allocated iterator; face_id
3512 is -1 is this case. We know that the new face will not
3513 change until the next check pos, i.e. if the new face has a
3514 box, all characters up to that position will have a
3515 box. But, as usual, we don't know whether that position
3516 is really the end. */
3517 if (new_face_id != it->face_id)
3518 {
3519 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3520 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3521
3522 /* If new face has a box but old face hasn't, this is the
3523 start of a run of characters with box, i.e. it has a
3524 shadow on the left side. */
3525 it->start_of_box_run_p
3526 = new_face->box && (old_face == NULL || !old_face->box);
3527 it->face_box_p = new_face->box != FACE_NO_BOX;
3528 }
3529 }
3530
3531 it->face_id = new_face_id;
3532 return HANDLED_NORMALLY;
3533 }
3534
3535
3536 /* Return the ID of the face ``underlying'' IT's current position,
3537 which is in a string. If the iterator is associated with a
3538 buffer, return the face at IT's current buffer position.
3539 Otherwise, use the iterator's base_face_id. */
3540
3541 static int
3542 underlying_face_id (struct it *it)
3543 {
3544 int face_id = it->base_face_id, i;
3545
3546 xassert (STRINGP (it->string));
3547
3548 for (i = it->sp - 1; i >= 0; --i)
3549 if (NILP (it->stack[i].string))
3550 face_id = it->stack[i].face_id;
3551
3552 return face_id;
3553 }
3554
3555
3556 /* Compute the face one character before or after the current position
3557 of IT, in the visual order. BEFORE_P non-zero means get the face
3558 in front (to the left in L2R paragraphs, to the right in R2L
3559 paragraphs) of IT's screen position. Value is the ID of the face. */
3560
3561 static int
3562 face_before_or_after_it_pos (struct it *it, int before_p)
3563 {
3564 int face_id, limit;
3565 EMACS_INT next_check_charpos;
3566 struct it it_copy;
3567 void *it_copy_data = NULL;
3568
3569 xassert (it->s == NULL);
3570
3571 if (STRINGP (it->string))
3572 {
3573 EMACS_INT bufpos, charpos;
3574 int base_face_id;
3575
3576 /* No face change past the end of the string (for the case
3577 we are padding with spaces). No face change before the
3578 string start. */
3579 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3580 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3581 return it->face_id;
3582
3583 if (!it->bidi_p)
3584 {
3585 /* Set charpos to the position before or after IT's current
3586 position, in the logical order, which in the non-bidi
3587 case is the same as the visual order. */
3588 if (before_p)
3589 charpos = IT_STRING_CHARPOS (*it) - 1;
3590 else if (it->what == IT_COMPOSITION)
3591 /* For composition, we must check the character after the
3592 composition. */
3593 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3594 else
3595 charpos = IT_STRING_CHARPOS (*it) + 1;
3596 }
3597 else
3598 {
3599 if (before_p)
3600 {
3601 /* With bidi iteration, the character before the current
3602 in the visual order cannot be found by simple
3603 iteration, because "reverse" reordering is not
3604 supported. Instead, we need to use the move_it_*
3605 family of functions. */
3606 /* Ignore face changes before the first visible
3607 character on this display line. */
3608 if (it->current_x <= it->first_visible_x)
3609 return it->face_id;
3610 SAVE_IT (it_copy, *it, it_copy_data);
3611 /* Implementation note: Since move_it_in_display_line
3612 works in the iterator geometry, and thinks the first
3613 character is always the leftmost, even in R2L lines,
3614 we don't need to distinguish between the R2L and L2R
3615 cases here. */
3616 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3617 it_copy.current_x - 1, MOVE_TO_X);
3618 charpos = IT_STRING_CHARPOS (it_copy);
3619 RESTORE_IT (it, it, it_copy_data);
3620 }
3621 else
3622 {
3623 /* Set charpos to the string position of the character
3624 that comes after IT's current position in the visual
3625 order. */
3626 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3627
3628 it_copy = *it;
3629 while (n--)
3630 bidi_move_to_visually_next (&it_copy.bidi_it);
3631
3632 charpos = it_copy.bidi_it.charpos;
3633 }
3634 }
3635 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3636
3637 if (it->current.overlay_string_index >= 0)
3638 bufpos = IT_CHARPOS (*it);
3639 else
3640 bufpos = 0;
3641
3642 base_face_id = underlying_face_id (it);
3643
3644 /* Get the face for ASCII, or unibyte. */
3645 face_id = face_at_string_position (it->w,
3646 it->string,
3647 charpos,
3648 bufpos,
3649 it->region_beg_charpos,
3650 it->region_end_charpos,
3651 &next_check_charpos,
3652 base_face_id, 0);
3653
3654 /* Correct the face for charsets different from ASCII. Do it
3655 for the multibyte case only. The face returned above is
3656 suitable for unibyte text if IT->string is unibyte. */
3657 if (STRING_MULTIBYTE (it->string))
3658 {
3659 struct text_pos pos1 = string_pos (charpos, it->string);
3660 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3661 int c, len;
3662 struct face *face = FACE_FROM_ID (it->f, face_id);
3663
3664 c = string_char_and_length (p, &len);
3665 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3666 }
3667 }
3668 else
3669 {
3670 struct text_pos pos;
3671
3672 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3673 || (IT_CHARPOS (*it) <= BEGV && before_p))
3674 return it->face_id;
3675
3676 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3677 pos = it->current.pos;
3678
3679 if (!it->bidi_p)
3680 {
3681 if (before_p)
3682 DEC_TEXT_POS (pos, it->multibyte_p);
3683 else
3684 {
3685 if (it->what == IT_COMPOSITION)
3686 {
3687 /* For composition, we must check the position after
3688 the composition. */
3689 pos.charpos += it->cmp_it.nchars;
3690 pos.bytepos += it->len;
3691 }
3692 else
3693 INC_TEXT_POS (pos, it->multibyte_p);
3694 }
3695 }
3696 else
3697 {
3698 if (before_p)
3699 {
3700 /* With bidi iteration, the character before the current
3701 in the visual order cannot be found by simple
3702 iteration, because "reverse" reordering is not
3703 supported. Instead, we need to use the move_it_*
3704 family of functions. */
3705 /* Ignore face changes before the first visible
3706 character on this display line. */
3707 if (it->current_x <= it->first_visible_x)
3708 return it->face_id;
3709 SAVE_IT (it_copy, *it, it_copy_data);
3710 /* Implementation note: Since move_it_in_display_line
3711 works in the iterator geometry, and thinks the first
3712 character is always the leftmost, even in R2L lines,
3713 we don't need to distinguish between the R2L and L2R
3714 cases here. */
3715 move_it_in_display_line (&it_copy, ZV,
3716 it_copy.current_x - 1, MOVE_TO_X);
3717 pos = it_copy.current.pos;
3718 RESTORE_IT (it, it, it_copy_data);
3719 }
3720 else
3721 {
3722 /* Set charpos to the buffer position of the character
3723 that comes after IT's current position in the visual
3724 order. */
3725 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3726
3727 it_copy = *it;
3728 while (n--)
3729 bidi_move_to_visually_next (&it_copy.bidi_it);
3730
3731 SET_TEXT_POS (pos,
3732 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3733 }
3734 }
3735 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3736
3737 /* Determine face for CHARSET_ASCII, or unibyte. */
3738 face_id = face_at_buffer_position (it->w,
3739 CHARPOS (pos),
3740 it->region_beg_charpos,
3741 it->region_end_charpos,
3742 &next_check_charpos,
3743 limit, 0, -1);
3744
3745 /* Correct the face for charsets different from ASCII. Do it
3746 for the multibyte case only. The face returned above is
3747 suitable for unibyte text if current_buffer is unibyte. */
3748 if (it->multibyte_p)
3749 {
3750 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3751 struct face *face = FACE_FROM_ID (it->f, face_id);
3752 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3753 }
3754 }
3755
3756 return face_id;
3757 }
3758
3759
3760 \f
3761 /***********************************************************************
3762 Invisible text
3763 ***********************************************************************/
3764
3765 /* Set up iterator IT from invisible properties at its current
3766 position. Called from handle_stop. */
3767
3768 static enum prop_handled
3769 handle_invisible_prop (struct it *it)
3770 {
3771 enum prop_handled handled = HANDLED_NORMALLY;
3772
3773 if (STRINGP (it->string))
3774 {
3775 Lisp_Object prop, end_charpos, limit, charpos;
3776
3777 /* Get the value of the invisible text property at the
3778 current position. Value will be nil if there is no such
3779 property. */
3780 charpos = make_number (IT_STRING_CHARPOS (*it));
3781 prop = Fget_text_property (charpos, Qinvisible, it->string);
3782
3783 if (!NILP (prop)
3784 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3785 {
3786 EMACS_INT endpos;
3787
3788 handled = HANDLED_RECOMPUTE_PROPS;
3789
3790 /* Get the position at which the next change of the
3791 invisible text property can be found in IT->string.
3792 Value will be nil if the property value is the same for
3793 all the rest of IT->string. */
3794 XSETINT (limit, SCHARS (it->string));
3795 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3796 it->string, limit);
3797
3798 /* Text at current position is invisible. The next
3799 change in the property is at position end_charpos.
3800 Move IT's current position to that position. */
3801 if (INTEGERP (end_charpos)
3802 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3803 {
3804 struct text_pos old;
3805 EMACS_INT oldpos;
3806
3807 old = it->current.string_pos;
3808 oldpos = CHARPOS (old);
3809 if (it->bidi_p)
3810 {
3811 if (it->bidi_it.first_elt
3812 && it->bidi_it.charpos < SCHARS (it->string))
3813 bidi_paragraph_init (it->paragraph_embedding,
3814 &it->bidi_it, 1);
3815 /* Bidi-iterate out of the invisible text. */
3816 do
3817 {
3818 bidi_move_to_visually_next (&it->bidi_it);
3819 }
3820 while (oldpos <= it->bidi_it.charpos
3821 && it->bidi_it.charpos < endpos);
3822
3823 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3824 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3825 if (IT_CHARPOS (*it) >= endpos)
3826 it->prev_stop = endpos;
3827 }
3828 else
3829 {
3830 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3831 compute_string_pos (&it->current.string_pos, old, it->string);
3832 }
3833 }
3834 else
3835 {
3836 /* The rest of the string is invisible. If this is an
3837 overlay string, proceed with the next overlay string
3838 or whatever comes and return a character from there. */
3839 if (it->current.overlay_string_index >= 0)
3840 {
3841 next_overlay_string (it);
3842 /* Don't check for overlay strings when we just
3843 finished processing them. */
3844 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3845 }
3846 else
3847 {
3848 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3849 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3850 }
3851 }
3852 }
3853 }
3854 else
3855 {
3856 int invis_p;
3857 EMACS_INT newpos, next_stop, start_charpos, tem;
3858 Lisp_Object pos, prop, overlay;
3859
3860 /* First of all, is there invisible text at this position? */
3861 tem = start_charpos = IT_CHARPOS (*it);
3862 pos = make_number (tem);
3863 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3864 &overlay);
3865 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3866
3867 /* If we are on invisible text, skip over it. */
3868 if (invis_p && start_charpos < it->end_charpos)
3869 {
3870 /* Record whether we have to display an ellipsis for the
3871 invisible text. */
3872 int display_ellipsis_p = invis_p == 2;
3873
3874 handled = HANDLED_RECOMPUTE_PROPS;
3875
3876 /* Loop skipping over invisible text. The loop is left at
3877 ZV or with IT on the first char being visible again. */
3878 do
3879 {
3880 /* Try to skip some invisible text. Return value is the
3881 position reached which can be equal to where we start
3882 if there is nothing invisible there. This skips both
3883 over invisible text properties and overlays with
3884 invisible property. */
3885 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3886
3887 /* If we skipped nothing at all we weren't at invisible
3888 text in the first place. If everything to the end of
3889 the buffer was skipped, end the loop. */
3890 if (newpos == tem || newpos >= ZV)
3891 invis_p = 0;
3892 else
3893 {
3894 /* We skipped some characters but not necessarily
3895 all there are. Check if we ended up on visible
3896 text. Fget_char_property returns the property of
3897 the char before the given position, i.e. if we
3898 get invis_p = 0, this means that the char at
3899 newpos is visible. */
3900 pos = make_number (newpos);
3901 prop = Fget_char_property (pos, Qinvisible, it->window);
3902 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3903 }
3904
3905 /* If we ended up on invisible text, proceed to
3906 skip starting with next_stop. */
3907 if (invis_p)
3908 tem = next_stop;
3909
3910 /* If there are adjacent invisible texts, don't lose the
3911 second one's ellipsis. */
3912 if (invis_p == 2)
3913 display_ellipsis_p = 1;
3914 }
3915 while (invis_p);
3916
3917 /* The position newpos is now either ZV or on visible text. */
3918 if (it->bidi_p && newpos < ZV)
3919 {
3920 /* With bidi iteration, the region of invisible text
3921 could start and/or end in the middle of a non-base
3922 embedding level. Therefore, we need to skip
3923 invisible text using the bidi iterator, starting at
3924 IT's current position, until we find ourselves
3925 outside the invisible text. Skipping invisible text
3926 _after_ bidi iteration avoids affecting the visual
3927 order of the displayed text when invisible properties
3928 are added or removed. */
3929 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3930 {
3931 /* If we were `reseat'ed to a new paragraph,
3932 determine the paragraph base direction. We need
3933 to do it now because next_element_from_buffer may
3934 not have a chance to do it, if we are going to
3935 skip any text at the beginning, which resets the
3936 FIRST_ELT flag. */
3937 bidi_paragraph_init (it->paragraph_embedding,
3938 &it->bidi_it, 1);
3939 }
3940 do
3941 {
3942 bidi_move_to_visually_next (&it->bidi_it);
3943 }
3944 while (it->stop_charpos <= it->bidi_it.charpos
3945 && it->bidi_it.charpos < newpos);
3946 IT_CHARPOS (*it) = it->bidi_it.charpos;
3947 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3948 /* If we overstepped NEWPOS, record its position in the
3949 iterator, so that we skip invisible text if later the
3950 bidi iteration lands us in the invisible region
3951 again. */
3952 if (IT_CHARPOS (*it) >= newpos)
3953 it->prev_stop = newpos;
3954 }
3955 else
3956 {
3957 IT_CHARPOS (*it) = newpos;
3958 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3959 }
3960
3961 /* If there are before-strings at the start of invisible
3962 text, and the text is invisible because of a text
3963 property, arrange to show before-strings because 20.x did
3964 it that way. (If the text is invisible because of an
3965 overlay property instead of a text property, this is
3966 already handled in the overlay code.) */
3967 if (NILP (overlay)
3968 && get_overlay_strings (it, it->stop_charpos))
3969 {
3970 handled = HANDLED_RECOMPUTE_PROPS;
3971 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3972 }
3973 else if (display_ellipsis_p)
3974 {
3975 /* Make sure that the glyphs of the ellipsis will get
3976 correct `charpos' values. If we would not update
3977 it->position here, the glyphs would belong to the
3978 last visible character _before_ the invisible
3979 text, which confuses `set_cursor_from_row'.
3980
3981 We use the last invisible position instead of the
3982 first because this way the cursor is always drawn on
3983 the first "." of the ellipsis, whenever PT is inside
3984 the invisible text. Otherwise the cursor would be
3985 placed _after_ the ellipsis when the point is after the
3986 first invisible character. */
3987 if (!STRINGP (it->object))
3988 {
3989 it->position.charpos = newpos - 1;
3990 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3991 }
3992 it->ellipsis_p = 1;
3993 /* Let the ellipsis display before
3994 considering any properties of the following char.
3995 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3996 handled = HANDLED_RETURN;
3997 }
3998 }
3999 }
4000
4001 return handled;
4002 }
4003
4004
4005 /* Make iterator IT return `...' next.
4006 Replaces LEN characters from buffer. */
4007
4008 static void
4009 setup_for_ellipsis (struct it *it, int len)
4010 {
4011 /* Use the display table definition for `...'. Invalid glyphs
4012 will be handled by the method returning elements from dpvec. */
4013 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4014 {
4015 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4016 it->dpvec = v->contents;
4017 it->dpend = v->contents + v->header.size;
4018 }
4019 else
4020 {
4021 /* Default `...'. */
4022 it->dpvec = default_invis_vector;
4023 it->dpend = default_invis_vector + 3;
4024 }
4025
4026 it->dpvec_char_len = len;
4027 it->current.dpvec_index = 0;
4028 it->dpvec_face_id = -1;
4029
4030 /* Remember the current face id in case glyphs specify faces.
4031 IT's face is restored in set_iterator_to_next.
4032 saved_face_id was set to preceding char's face in handle_stop. */
4033 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4034 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4035
4036 it->method = GET_FROM_DISPLAY_VECTOR;
4037 it->ellipsis_p = 1;
4038 }
4039
4040
4041 \f
4042 /***********************************************************************
4043 'display' property
4044 ***********************************************************************/
4045
4046 /* Set up iterator IT from `display' property at its current position.
4047 Called from handle_stop.
4048 We return HANDLED_RETURN if some part of the display property
4049 overrides the display of the buffer text itself.
4050 Otherwise we return HANDLED_NORMALLY. */
4051
4052 static enum prop_handled
4053 handle_display_prop (struct it *it)
4054 {
4055 Lisp_Object propval, object, overlay;
4056 struct text_pos *position;
4057 EMACS_INT bufpos;
4058 /* Nonzero if some property replaces the display of the text itself. */
4059 int display_replaced_p = 0;
4060
4061 if (STRINGP (it->string))
4062 {
4063 object = it->string;
4064 position = &it->current.string_pos;
4065 bufpos = CHARPOS (it->current.pos);
4066 }
4067 else
4068 {
4069 XSETWINDOW (object, it->w);
4070 position = &it->current.pos;
4071 bufpos = CHARPOS (*position);
4072 }
4073
4074 /* Reset those iterator values set from display property values. */
4075 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4076 it->space_width = Qnil;
4077 it->font_height = Qnil;
4078 it->voffset = 0;
4079
4080 /* We don't support recursive `display' properties, i.e. string
4081 values that have a string `display' property, that have a string
4082 `display' property etc. */
4083 if (!it->string_from_display_prop_p)
4084 it->area = TEXT_AREA;
4085
4086 propval = get_char_property_and_overlay (make_number (position->charpos),
4087 Qdisplay, object, &overlay);
4088 if (NILP (propval))
4089 return HANDLED_NORMALLY;
4090 /* Now OVERLAY is the overlay that gave us this property, or nil
4091 if it was a text property. */
4092
4093 if (!STRINGP (it->string))
4094 object = it->w->buffer;
4095
4096 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4097 position, bufpos,
4098 FRAME_WINDOW_P (it->f));
4099
4100 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4101 }
4102
4103 /* Subroutine of handle_display_prop. Returns non-zero if the display
4104 specification in SPEC is a replacing specification, i.e. it would
4105 replace the text covered by `display' property with something else,
4106 such as an image or a display string.
4107
4108 See handle_single_display_spec for documentation of arguments.
4109 frame_window_p is non-zero if the window being redisplayed is on a
4110 GUI frame; this argument is used only if IT is NULL, see below.
4111
4112 IT can be NULL, if this is called by the bidi reordering code
4113 through compute_display_string_pos, which see. In that case, this
4114 function only examines SPEC, but does not otherwise "handle" it, in
4115 the sense that it doesn't set up members of IT from the display
4116 spec. */
4117 static int
4118 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4119 Lisp_Object overlay, struct text_pos *position,
4120 EMACS_INT bufpos, int frame_window_p)
4121 {
4122 int replacing_p = 0;
4123
4124 if (CONSP (spec)
4125 /* Simple specerties. */
4126 && !EQ (XCAR (spec), Qimage)
4127 && !EQ (XCAR (spec), Qspace)
4128 && !EQ (XCAR (spec), Qwhen)
4129 && !EQ (XCAR (spec), Qslice)
4130 && !EQ (XCAR (spec), Qspace_width)
4131 && !EQ (XCAR (spec), Qheight)
4132 && !EQ (XCAR (spec), Qraise)
4133 /* Marginal area specifications. */
4134 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4135 && !EQ (XCAR (spec), Qleft_fringe)
4136 && !EQ (XCAR (spec), Qright_fringe)
4137 && !NILP (XCAR (spec)))
4138 {
4139 for (; CONSP (spec); spec = XCDR (spec))
4140 {
4141 if (handle_single_display_spec (it, XCAR (spec), object, overlay,
4142 position, bufpos, replacing_p,
4143 frame_window_p))
4144 {
4145 replacing_p = 1;
4146 /* If some text in a string is replaced, `position' no
4147 longer points to the position of `object'. */
4148 if (!it || STRINGP (object))
4149 break;
4150 }
4151 }
4152 }
4153 else if (VECTORP (spec))
4154 {
4155 int i;
4156 for (i = 0; i < ASIZE (spec); ++i)
4157 if (handle_single_display_spec (it, AREF (spec, i), object, overlay,
4158 position, bufpos, replacing_p,
4159 frame_window_p))
4160 {
4161 replacing_p = 1;
4162 /* If some text in a string is replaced, `position' no
4163 longer points to the position of `object'. */
4164 if (!it || STRINGP (object))
4165 break;
4166 }
4167 }
4168 else
4169 {
4170 if (handle_single_display_spec (it, spec, object, overlay,
4171 position, bufpos, 0, frame_window_p))
4172 replacing_p = 1;
4173 }
4174
4175 return replacing_p;
4176 }
4177
4178 /* Value is the position of the end of the `display' property starting
4179 at START_POS in OBJECT. */
4180
4181 static struct text_pos
4182 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4183 {
4184 Lisp_Object end;
4185 struct text_pos end_pos;
4186
4187 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4188 Qdisplay, object, Qnil);
4189 CHARPOS (end_pos) = XFASTINT (end);
4190 if (STRINGP (object))
4191 compute_string_pos (&end_pos, start_pos, it->string);
4192 else
4193 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4194
4195 return end_pos;
4196 }
4197
4198
4199 /* Set up IT from a single `display' property specification SPEC. OBJECT
4200 is the object in which the `display' property was found. *POSITION
4201 is the position in OBJECT at which the `display' property was found.
4202 BUFPOS is the buffer position of OBJECT (different from POSITION if
4203 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4204 previously saw a display specification which already replaced text
4205 display with something else, for example an image; we ignore such
4206 properties after the first one has been processed.
4207
4208 OVERLAY is the overlay this `display' property came from,
4209 or nil if it was a text property.
4210
4211 If SPEC is a `space' or `image' specification, and in some other
4212 cases too, set *POSITION to the position where the `display'
4213 property ends.
4214
4215 If IT is NULL, only examine the property specification in SPEC, but
4216 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4217 is intended to be displayed in a window on a GUI frame.
4218
4219 Value is non-zero if something was found which replaces the display
4220 of buffer or string text. */
4221
4222 static int
4223 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4224 Lisp_Object overlay, struct text_pos *position,
4225 EMACS_INT bufpos, int display_replaced_p,
4226 int frame_window_p)
4227 {
4228 Lisp_Object form;
4229 Lisp_Object location, value;
4230 struct text_pos start_pos = *position;
4231 int valid_p;
4232
4233 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4234 If the result is non-nil, use VALUE instead of SPEC. */
4235 form = Qt;
4236 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4237 {
4238 spec = XCDR (spec);
4239 if (!CONSP (spec))
4240 return 0;
4241 form = XCAR (spec);
4242 spec = XCDR (spec);
4243 }
4244
4245 if (!NILP (form) && !EQ (form, Qt))
4246 {
4247 int count = SPECPDL_INDEX ();
4248 struct gcpro gcpro1;
4249
4250 /* Bind `object' to the object having the `display' property, a
4251 buffer or string. Bind `position' to the position in the
4252 object where the property was found, and `buffer-position'
4253 to the current position in the buffer. */
4254
4255 if (NILP (object))
4256 XSETBUFFER (object, current_buffer);
4257 specbind (Qobject, object);
4258 specbind (Qposition, make_number (CHARPOS (*position)));
4259 specbind (Qbuffer_position, make_number (bufpos));
4260 GCPRO1 (form);
4261 form = safe_eval (form);
4262 UNGCPRO;
4263 unbind_to (count, Qnil);
4264 }
4265
4266 if (NILP (form))
4267 return 0;
4268
4269 /* Handle `(height HEIGHT)' specifications. */
4270 if (CONSP (spec)
4271 && EQ (XCAR (spec), Qheight)
4272 && CONSP (XCDR (spec)))
4273 {
4274 if (it)
4275 {
4276 if (!FRAME_WINDOW_P (it->f))
4277 return 0;
4278
4279 it->font_height = XCAR (XCDR (spec));
4280 if (!NILP (it->font_height))
4281 {
4282 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4283 int new_height = -1;
4284
4285 if (CONSP (it->font_height)
4286 && (EQ (XCAR (it->font_height), Qplus)
4287 || EQ (XCAR (it->font_height), Qminus))
4288 && CONSP (XCDR (it->font_height))
4289 && INTEGERP (XCAR (XCDR (it->font_height))))
4290 {
4291 /* `(+ N)' or `(- N)' where N is an integer. */
4292 int steps = XINT (XCAR (XCDR (it->font_height)));
4293 if (EQ (XCAR (it->font_height), Qplus))
4294 steps = - steps;
4295 it->face_id = smaller_face (it->f, it->face_id, steps);
4296 }
4297 else if (FUNCTIONP (it->font_height))
4298 {
4299 /* Call function with current height as argument.
4300 Value is the new height. */
4301 Lisp_Object height;
4302 height = safe_call1 (it->font_height,
4303 face->lface[LFACE_HEIGHT_INDEX]);
4304 if (NUMBERP (height))
4305 new_height = XFLOATINT (height);
4306 }
4307 else if (NUMBERP (it->font_height))
4308 {
4309 /* Value is a multiple of the canonical char height. */
4310 struct face *f;
4311
4312 f = FACE_FROM_ID (it->f,
4313 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4314 new_height = (XFLOATINT (it->font_height)
4315 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4316 }
4317 else
4318 {
4319 /* Evaluate IT->font_height with `height' bound to the
4320 current specified height to get the new height. */
4321 int count = SPECPDL_INDEX ();
4322
4323 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4324 value = safe_eval (it->font_height);
4325 unbind_to (count, Qnil);
4326
4327 if (NUMBERP (value))
4328 new_height = XFLOATINT (value);
4329 }
4330
4331 if (new_height > 0)
4332 it->face_id = face_with_height (it->f, it->face_id, new_height);
4333 }
4334 }
4335
4336 return 0;
4337 }
4338
4339 /* Handle `(space-width WIDTH)'. */
4340 if (CONSP (spec)
4341 && EQ (XCAR (spec), Qspace_width)
4342 && CONSP (XCDR (spec)))
4343 {
4344 if (it)
4345 {
4346 if (!FRAME_WINDOW_P (it->f))
4347 return 0;
4348
4349 value = XCAR (XCDR (spec));
4350 if (NUMBERP (value) && XFLOATINT (value) > 0)
4351 it->space_width = value;
4352 }
4353
4354 return 0;
4355 }
4356
4357 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4358 if (CONSP (spec)
4359 && EQ (XCAR (spec), Qslice))
4360 {
4361 Lisp_Object tem;
4362
4363 if (it)
4364 {
4365 if (!FRAME_WINDOW_P (it->f))
4366 return 0;
4367
4368 if (tem = XCDR (spec), CONSP (tem))
4369 {
4370 it->slice.x = XCAR (tem);
4371 if (tem = XCDR (tem), CONSP (tem))
4372 {
4373 it->slice.y = XCAR (tem);
4374 if (tem = XCDR (tem), CONSP (tem))
4375 {
4376 it->slice.width = XCAR (tem);
4377 if (tem = XCDR (tem), CONSP (tem))
4378 it->slice.height = XCAR (tem);
4379 }
4380 }
4381 }
4382 }
4383
4384 return 0;
4385 }
4386
4387 /* Handle `(raise FACTOR)'. */
4388 if (CONSP (spec)
4389 && EQ (XCAR (spec), Qraise)
4390 && CONSP (XCDR (spec)))
4391 {
4392 if (it)
4393 {
4394 if (!FRAME_WINDOW_P (it->f))
4395 return 0;
4396
4397 #ifdef HAVE_WINDOW_SYSTEM
4398 value = XCAR (XCDR (spec));
4399 if (NUMBERP (value))
4400 {
4401 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4402 it->voffset = - (XFLOATINT (value)
4403 * (FONT_HEIGHT (face->font)));
4404 }
4405 #endif /* HAVE_WINDOW_SYSTEM */
4406 }
4407
4408 return 0;
4409 }
4410
4411 /* Don't handle the other kinds of display specifications
4412 inside a string that we got from a `display' property. */
4413 if (it && it->string_from_display_prop_p)
4414 return 0;
4415
4416 /* Characters having this form of property are not displayed, so
4417 we have to find the end of the property. */
4418 if (it)
4419 {
4420 start_pos = *position;
4421 *position = display_prop_end (it, object, start_pos);
4422 }
4423 value = Qnil;
4424
4425 /* Stop the scan at that end position--we assume that all
4426 text properties change there. */
4427 if (it)
4428 it->stop_charpos = position->charpos;
4429
4430 /* Handle `(left-fringe BITMAP [FACE])'
4431 and `(right-fringe BITMAP [FACE])'. */
4432 if (CONSP (spec)
4433 && (EQ (XCAR (spec), Qleft_fringe)
4434 || EQ (XCAR (spec), Qright_fringe))
4435 && CONSP (XCDR (spec)))
4436 {
4437 int fringe_bitmap;
4438
4439 if (it)
4440 {
4441 if (!FRAME_WINDOW_P (it->f))
4442 /* If we return here, POSITION has been advanced
4443 across the text with this property. */
4444 return 0;
4445 }
4446 else if (!frame_window_p)
4447 return 0;
4448
4449 #ifdef HAVE_WINDOW_SYSTEM
4450 value = XCAR (XCDR (spec));
4451 if (!SYMBOLP (value)
4452 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4453 /* If we return here, POSITION has been advanced
4454 across the text with this property. */
4455 return 0;
4456
4457 if (it)
4458 {
4459 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4460
4461 if (CONSP (XCDR (XCDR (spec))))
4462 {
4463 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4464 int face_id2 = lookup_derived_face (it->f, face_name,
4465 FRINGE_FACE_ID, 0);
4466 if (face_id2 >= 0)
4467 face_id = face_id2;
4468 }
4469
4470 /* Save current settings of IT so that we can restore them
4471 when we are finished with the glyph property value. */
4472 push_it (it, position);
4473
4474 it->area = TEXT_AREA;
4475 it->what = IT_IMAGE;
4476 it->image_id = -1; /* no image */
4477 it->position = start_pos;
4478 it->object = NILP (object) ? it->w->buffer : object;
4479 it->method = GET_FROM_IMAGE;
4480 it->from_overlay = Qnil;
4481 it->face_id = face_id;
4482 it->from_disp_prop_p = 1;
4483
4484 /* Say that we haven't consumed the characters with
4485 `display' property yet. The call to pop_it in
4486 set_iterator_to_next will clean this up. */
4487 *position = start_pos;
4488
4489 if (EQ (XCAR (spec), Qleft_fringe))
4490 {
4491 it->left_user_fringe_bitmap = fringe_bitmap;
4492 it->left_user_fringe_face_id = face_id;
4493 }
4494 else
4495 {
4496 it->right_user_fringe_bitmap = fringe_bitmap;
4497 it->right_user_fringe_face_id = face_id;
4498 }
4499 }
4500 #endif /* HAVE_WINDOW_SYSTEM */
4501 return 1;
4502 }
4503
4504 /* Prepare to handle `((margin left-margin) ...)',
4505 `((margin right-margin) ...)' and `((margin nil) ...)'
4506 prefixes for display specifications. */
4507 location = Qunbound;
4508 if (CONSP (spec) && CONSP (XCAR (spec)))
4509 {
4510 Lisp_Object tem;
4511
4512 value = XCDR (spec);
4513 if (CONSP (value))
4514 value = XCAR (value);
4515
4516 tem = XCAR (spec);
4517 if (EQ (XCAR (tem), Qmargin)
4518 && (tem = XCDR (tem),
4519 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4520 (NILP (tem)
4521 || EQ (tem, Qleft_margin)
4522 || EQ (tem, Qright_margin))))
4523 location = tem;
4524 }
4525
4526 if (EQ (location, Qunbound))
4527 {
4528 location = Qnil;
4529 value = spec;
4530 }
4531
4532 /* After this point, VALUE is the property after any
4533 margin prefix has been stripped. It must be a string,
4534 an image specification, or `(space ...)'.
4535
4536 LOCATION specifies where to display: `left-margin',
4537 `right-margin' or nil. */
4538
4539 valid_p = (STRINGP (value)
4540 #ifdef HAVE_WINDOW_SYSTEM
4541 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4542 && valid_image_p (value))
4543 #endif /* not HAVE_WINDOW_SYSTEM */
4544 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4545
4546 if (valid_p && !display_replaced_p)
4547 {
4548 if (!it)
4549 return 1;
4550
4551 /* Save current settings of IT so that we can restore them
4552 when we are finished with the glyph property value. */
4553 push_it (it, position);
4554 it->from_overlay = overlay;
4555 it->from_disp_prop_p = 1;
4556
4557 if (NILP (location))
4558 it->area = TEXT_AREA;
4559 else if (EQ (location, Qleft_margin))
4560 it->area = LEFT_MARGIN_AREA;
4561 else
4562 it->area = RIGHT_MARGIN_AREA;
4563
4564 if (STRINGP (value))
4565 {
4566 it->string = value;
4567 it->multibyte_p = STRING_MULTIBYTE (it->string);
4568 it->current.overlay_string_index = -1;
4569 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4570 it->end_charpos = it->string_nchars = SCHARS (it->string);
4571 it->method = GET_FROM_STRING;
4572 it->stop_charpos = 0;
4573 it->prev_stop = 0;
4574 it->base_level_stop = 0;
4575 it->string_from_display_prop_p = 1;
4576 /* Say that we haven't consumed the characters with
4577 `display' property yet. The call to pop_it in
4578 set_iterator_to_next will clean this up. */
4579 if (BUFFERP (object))
4580 *position = start_pos;
4581
4582 /* Force paragraph direction to be that of the parent
4583 object. If the parent object's paragraph direction is
4584 not yet determined, default to L2R. */
4585 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4586 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4587 else
4588 it->paragraph_embedding = L2R;
4589
4590 /* Set up the bidi iterator for this display string. */
4591 if (it->bidi_p)
4592 {
4593 it->bidi_it.string.lstring = it->string;
4594 it->bidi_it.string.s = NULL;
4595 it->bidi_it.string.schars = it->end_charpos;
4596 it->bidi_it.string.bufpos = bufpos;
4597 it->bidi_it.string.from_disp_str = 1;
4598 it->bidi_it.string.unibyte = !it->multibyte_p;
4599 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4600 }
4601 }
4602 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4603 {
4604 it->method = GET_FROM_STRETCH;
4605 it->object = value;
4606 *position = it->position = start_pos;
4607 }
4608 #ifdef HAVE_WINDOW_SYSTEM
4609 else
4610 {
4611 it->what = IT_IMAGE;
4612 it->image_id = lookup_image (it->f, value);
4613 it->position = start_pos;
4614 it->object = NILP (object) ? it->w->buffer : object;
4615 it->method = GET_FROM_IMAGE;
4616
4617 /* Say that we haven't consumed the characters with
4618 `display' property yet. The call to pop_it in
4619 set_iterator_to_next will clean this up. */
4620 *position = start_pos;
4621 }
4622 #endif /* HAVE_WINDOW_SYSTEM */
4623
4624 return 1;
4625 }
4626
4627 /* Invalid property or property not supported. Restore
4628 POSITION to what it was before. */
4629 *position = start_pos;
4630 return 0;
4631 }
4632
4633 /* Check if PROP is a display property value whose text should be
4634 treated as intangible. OVERLAY is the overlay from which PROP
4635 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4636 specify the buffer position covered by PROP. */
4637
4638 int
4639 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4640 EMACS_INT charpos, EMACS_INT bytepos)
4641 {
4642 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4643 struct text_pos position;
4644
4645 SET_TEXT_POS (position, charpos, bytepos);
4646 return handle_display_spec (NULL, prop, Qnil, overlay,
4647 &position, charpos, frame_window_p);
4648 }
4649
4650
4651 /* Return 1 if PROP is a display sub-property value containing STRING.
4652
4653 Implementation note: this and the following function are really
4654 special cases of handle_display_spec and
4655 handle_single_display_spec, and should ideally use the same code.
4656 Until they do, these two pairs must be consistent and must be
4657 modified in sync. */
4658
4659 static int
4660 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4661 {
4662 if (EQ (string, prop))
4663 return 1;
4664
4665 /* Skip over `when FORM'. */
4666 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4667 {
4668 prop = XCDR (prop);
4669 if (!CONSP (prop))
4670 return 0;
4671 /* Actually, the condition following `when' should be eval'ed,
4672 like handle_single_display_spec does, and we should return
4673 zero if it evaluates to nil. However, this function is
4674 called only when the buffer was already displayed and some
4675 glyph in the glyph matrix was found to come from a display
4676 string. Therefore, the condition was already evaluated, and
4677 the result was non-nil, otherwise the display string wouldn't
4678 have been displayed and we would have never been called for
4679 this property. Thus, we can skip the evaluation and assume
4680 its result is non-nil. */
4681 prop = XCDR (prop);
4682 }
4683
4684 if (CONSP (prop))
4685 /* Skip over `margin LOCATION'. */
4686 if (EQ (XCAR (prop), Qmargin))
4687 {
4688 prop = XCDR (prop);
4689 if (!CONSP (prop))
4690 return 0;
4691
4692 prop = XCDR (prop);
4693 if (!CONSP (prop))
4694 return 0;
4695 }
4696
4697 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4698 }
4699
4700
4701 /* Return 1 if STRING appears in the `display' property PROP. */
4702
4703 static int
4704 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4705 {
4706 if (CONSP (prop)
4707 && !EQ (XCAR (prop), Qwhen)
4708 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4709 {
4710 /* A list of sub-properties. */
4711 while (CONSP (prop))
4712 {
4713 if (single_display_spec_string_p (XCAR (prop), string))
4714 return 1;
4715 prop = XCDR (prop);
4716 }
4717 }
4718 else if (VECTORP (prop))
4719 {
4720 /* A vector of sub-properties. */
4721 int i;
4722 for (i = 0; i < ASIZE (prop); ++i)
4723 if (single_display_spec_string_p (AREF (prop, i), string))
4724 return 1;
4725 }
4726 else
4727 return single_display_spec_string_p (prop, string);
4728
4729 return 0;
4730 }
4731
4732 /* Look for STRING in overlays and text properties in the current
4733 buffer, between character positions FROM and TO (excluding TO).
4734 BACK_P non-zero means look back (in this case, TO is supposed to be
4735 less than FROM).
4736 Value is the first character position where STRING was found, or
4737 zero if it wasn't found before hitting TO.
4738
4739 This function may only use code that doesn't eval because it is
4740 called asynchronously from note_mouse_highlight. */
4741
4742 static EMACS_INT
4743 string_buffer_position_lim (Lisp_Object string,
4744 EMACS_INT from, EMACS_INT to, int back_p)
4745 {
4746 Lisp_Object limit, prop, pos;
4747 int found = 0;
4748
4749 pos = make_number (from);
4750
4751 if (!back_p) /* looking forward */
4752 {
4753 limit = make_number (min (to, ZV));
4754 while (!found && !EQ (pos, limit))
4755 {
4756 prop = Fget_char_property (pos, Qdisplay, Qnil);
4757 if (!NILP (prop) && display_prop_string_p (prop, string))
4758 found = 1;
4759 else
4760 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4761 limit);
4762 }
4763 }
4764 else /* looking back */
4765 {
4766 limit = make_number (max (to, BEGV));
4767 while (!found && !EQ (pos, limit))
4768 {
4769 prop = Fget_char_property (pos, Qdisplay, Qnil);
4770 if (!NILP (prop) && display_prop_string_p (prop, string))
4771 found = 1;
4772 else
4773 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4774 limit);
4775 }
4776 }
4777
4778 return found ? XINT (pos) : 0;
4779 }
4780
4781 /* Determine which buffer position in current buffer STRING comes from.
4782 AROUND_CHARPOS is an approximate position where it could come from.
4783 Value is the buffer position or 0 if it couldn't be determined.
4784
4785 This function is necessary because we don't record buffer positions
4786 in glyphs generated from strings (to keep struct glyph small).
4787 This function may only use code that doesn't eval because it is
4788 called asynchronously from note_mouse_highlight. */
4789
4790 static EMACS_INT
4791 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4792 {
4793 const int MAX_DISTANCE = 1000;
4794 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4795 around_charpos + MAX_DISTANCE,
4796 0);
4797
4798 if (!found)
4799 found = string_buffer_position_lim (string, around_charpos,
4800 around_charpos - MAX_DISTANCE, 1);
4801 return found;
4802 }
4803
4804
4805 \f
4806 /***********************************************************************
4807 `composition' property
4808 ***********************************************************************/
4809
4810 /* Set up iterator IT from `composition' property at its current
4811 position. Called from handle_stop. */
4812
4813 static enum prop_handled
4814 handle_composition_prop (struct it *it)
4815 {
4816 Lisp_Object prop, string;
4817 EMACS_INT pos, pos_byte, start, end;
4818
4819 if (STRINGP (it->string))
4820 {
4821 unsigned char *s;
4822
4823 pos = IT_STRING_CHARPOS (*it);
4824 pos_byte = IT_STRING_BYTEPOS (*it);
4825 string = it->string;
4826 s = SDATA (string) + pos_byte;
4827 it->c = STRING_CHAR (s);
4828 }
4829 else
4830 {
4831 pos = IT_CHARPOS (*it);
4832 pos_byte = IT_BYTEPOS (*it);
4833 string = Qnil;
4834 it->c = FETCH_CHAR (pos_byte);
4835 }
4836
4837 /* If there's a valid composition and point is not inside of the
4838 composition (in the case that the composition is from the current
4839 buffer), draw a glyph composed from the composition components. */
4840 if (find_composition (pos, -1, &start, &end, &prop, string)
4841 && COMPOSITION_VALID_P (start, end, prop)
4842 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4843 {
4844 if (start < pos)
4845 /* As we can't handle this situation (perhaps font-lock added
4846 a new composition), we just return here hoping that next
4847 redisplay will detect this composition much earlier. */
4848 return HANDLED_NORMALLY;
4849 if (start != pos)
4850 {
4851 if (STRINGP (it->string))
4852 pos_byte = string_char_to_byte (it->string, start);
4853 else
4854 pos_byte = CHAR_TO_BYTE (start);
4855 }
4856 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4857 prop, string);
4858
4859 if (it->cmp_it.id >= 0)
4860 {
4861 it->cmp_it.ch = -1;
4862 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4863 it->cmp_it.nglyphs = -1;
4864 }
4865 }
4866
4867 return HANDLED_NORMALLY;
4868 }
4869
4870
4871 \f
4872 /***********************************************************************
4873 Overlay strings
4874 ***********************************************************************/
4875
4876 /* The following structure is used to record overlay strings for
4877 later sorting in load_overlay_strings. */
4878
4879 struct overlay_entry
4880 {
4881 Lisp_Object overlay;
4882 Lisp_Object string;
4883 int priority;
4884 int after_string_p;
4885 };
4886
4887
4888 /* Set up iterator IT from overlay strings at its current position.
4889 Called from handle_stop. */
4890
4891 static enum prop_handled
4892 handle_overlay_change (struct it *it)
4893 {
4894 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4895 return HANDLED_RECOMPUTE_PROPS;
4896 else
4897 return HANDLED_NORMALLY;
4898 }
4899
4900
4901 /* Set up the next overlay string for delivery by IT, if there is an
4902 overlay string to deliver. Called by set_iterator_to_next when the
4903 end of the current overlay string is reached. If there are more
4904 overlay strings to display, IT->string and
4905 IT->current.overlay_string_index are set appropriately here.
4906 Otherwise IT->string is set to nil. */
4907
4908 static void
4909 next_overlay_string (struct it *it)
4910 {
4911 ++it->current.overlay_string_index;
4912 if (it->current.overlay_string_index == it->n_overlay_strings)
4913 {
4914 /* No more overlay strings. Restore IT's settings to what
4915 they were before overlay strings were processed, and
4916 continue to deliver from current_buffer. */
4917
4918 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4919 pop_it (it);
4920 xassert (it->sp > 0
4921 || (NILP (it->string)
4922 && it->method == GET_FROM_BUFFER
4923 && it->stop_charpos >= BEGV
4924 && it->stop_charpos <= it->end_charpos));
4925 it->current.overlay_string_index = -1;
4926 it->n_overlay_strings = 0;
4927 it->overlay_strings_charpos = -1;
4928
4929 /* If we're at the end of the buffer, record that we have
4930 processed the overlay strings there already, so that
4931 next_element_from_buffer doesn't try it again. */
4932 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4933 it->overlay_strings_at_end_processed_p = 1;
4934 }
4935 else
4936 {
4937 /* There are more overlay strings to process. If
4938 IT->current.overlay_string_index has advanced to a position
4939 where we must load IT->overlay_strings with more strings, do
4940 it. We must load at the IT->overlay_strings_charpos where
4941 IT->n_overlay_strings was originally computed; when invisible
4942 text is present, this might not be IT_CHARPOS (Bug#7016). */
4943 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4944
4945 if (it->current.overlay_string_index && i == 0)
4946 load_overlay_strings (it, it->overlay_strings_charpos);
4947
4948 /* Initialize IT to deliver display elements from the overlay
4949 string. */
4950 it->string = it->overlay_strings[i];
4951 it->multibyte_p = STRING_MULTIBYTE (it->string);
4952 SET_TEXT_POS (it->current.string_pos, 0, 0);
4953 it->method = GET_FROM_STRING;
4954 it->stop_charpos = 0;
4955 if (it->cmp_it.stop_pos >= 0)
4956 it->cmp_it.stop_pos = 0;
4957 it->prev_stop = 0;
4958 it->base_level_stop = 0;
4959
4960 /* Set up the bidi iterator for this overlay string. */
4961 if (it->bidi_p)
4962 {
4963 it->bidi_it.string.lstring = it->string;
4964 it->bidi_it.string.s = NULL;
4965 it->bidi_it.string.schars = SCHARS (it->string);
4966 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
4967 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
4968 it->bidi_it.string.unibyte = !it->multibyte_p;
4969 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4970 }
4971 }
4972
4973 CHECK_IT (it);
4974 }
4975
4976
4977 /* Compare two overlay_entry structures E1 and E2. Used as a
4978 comparison function for qsort in load_overlay_strings. Overlay
4979 strings for the same position are sorted so that
4980
4981 1. All after-strings come in front of before-strings, except
4982 when they come from the same overlay.
4983
4984 2. Within after-strings, strings are sorted so that overlay strings
4985 from overlays with higher priorities come first.
4986
4987 2. Within before-strings, strings are sorted so that overlay
4988 strings from overlays with higher priorities come last.
4989
4990 Value is analogous to strcmp. */
4991
4992
4993 static int
4994 compare_overlay_entries (const void *e1, const void *e2)
4995 {
4996 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4997 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4998 int result;
4999
5000 if (entry1->after_string_p != entry2->after_string_p)
5001 {
5002 /* Let after-strings appear in front of before-strings if
5003 they come from different overlays. */
5004 if (EQ (entry1->overlay, entry2->overlay))
5005 result = entry1->after_string_p ? 1 : -1;
5006 else
5007 result = entry1->after_string_p ? -1 : 1;
5008 }
5009 else if (entry1->after_string_p)
5010 /* After-strings sorted in order of decreasing priority. */
5011 result = entry2->priority - entry1->priority;
5012 else
5013 /* Before-strings sorted in order of increasing priority. */
5014 result = entry1->priority - entry2->priority;
5015
5016 return result;
5017 }
5018
5019
5020 /* Load the vector IT->overlay_strings with overlay strings from IT's
5021 current buffer position, or from CHARPOS if that is > 0. Set
5022 IT->n_overlays to the total number of overlay strings found.
5023
5024 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5025 a time. On entry into load_overlay_strings,
5026 IT->current.overlay_string_index gives the number of overlay
5027 strings that have already been loaded by previous calls to this
5028 function.
5029
5030 IT->add_overlay_start contains an additional overlay start
5031 position to consider for taking overlay strings from, if non-zero.
5032 This position comes into play when the overlay has an `invisible'
5033 property, and both before and after-strings. When we've skipped to
5034 the end of the overlay, because of its `invisible' property, we
5035 nevertheless want its before-string to appear.
5036 IT->add_overlay_start will contain the overlay start position
5037 in this case.
5038
5039 Overlay strings are sorted so that after-string strings come in
5040 front of before-string strings. Within before and after-strings,
5041 strings are sorted by overlay priority. See also function
5042 compare_overlay_entries. */
5043
5044 static void
5045 load_overlay_strings (struct it *it, EMACS_INT charpos)
5046 {
5047 Lisp_Object overlay, window, str, invisible;
5048 struct Lisp_Overlay *ov;
5049 EMACS_INT start, end;
5050 int size = 20;
5051 int n = 0, i, j, invis_p;
5052 struct overlay_entry *entries
5053 = (struct overlay_entry *) alloca (size * sizeof *entries);
5054
5055 if (charpos <= 0)
5056 charpos = IT_CHARPOS (*it);
5057
5058 /* Append the overlay string STRING of overlay OVERLAY to vector
5059 `entries' which has size `size' and currently contains `n'
5060 elements. AFTER_P non-zero means STRING is an after-string of
5061 OVERLAY. */
5062 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5063 do \
5064 { \
5065 Lisp_Object priority; \
5066 \
5067 if (n == size) \
5068 { \
5069 int new_size = 2 * size; \
5070 struct overlay_entry *old = entries; \
5071 entries = \
5072 (struct overlay_entry *) alloca (new_size \
5073 * sizeof *entries); \
5074 memcpy (entries, old, size * sizeof *entries); \
5075 size = new_size; \
5076 } \
5077 \
5078 entries[n].string = (STRING); \
5079 entries[n].overlay = (OVERLAY); \
5080 priority = Foverlay_get ((OVERLAY), Qpriority); \
5081 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5082 entries[n].after_string_p = (AFTER_P); \
5083 ++n; \
5084 } \
5085 while (0)
5086
5087 /* Process overlay before the overlay center. */
5088 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5089 {
5090 XSETMISC (overlay, ov);
5091 xassert (OVERLAYP (overlay));
5092 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5093 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5094
5095 if (end < charpos)
5096 break;
5097
5098 /* Skip this overlay if it doesn't start or end at IT's current
5099 position. */
5100 if (end != charpos && start != charpos)
5101 continue;
5102
5103 /* Skip this overlay if it doesn't apply to IT->w. */
5104 window = Foverlay_get (overlay, Qwindow);
5105 if (WINDOWP (window) && XWINDOW (window) != it->w)
5106 continue;
5107
5108 /* If the text ``under'' the overlay is invisible, both before-
5109 and after-strings from this overlay are visible; start and
5110 end position are indistinguishable. */
5111 invisible = Foverlay_get (overlay, Qinvisible);
5112 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5113
5114 /* If overlay has a non-empty before-string, record it. */
5115 if ((start == charpos || (end == charpos && invis_p))
5116 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5117 && SCHARS (str))
5118 RECORD_OVERLAY_STRING (overlay, str, 0);
5119
5120 /* If overlay has a non-empty after-string, record it. */
5121 if ((end == charpos || (start == charpos && invis_p))
5122 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5123 && SCHARS (str))
5124 RECORD_OVERLAY_STRING (overlay, str, 1);
5125 }
5126
5127 /* Process overlays after the overlay center. */
5128 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5129 {
5130 XSETMISC (overlay, ov);
5131 xassert (OVERLAYP (overlay));
5132 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5133 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5134
5135 if (start > charpos)
5136 break;
5137
5138 /* Skip this overlay if it doesn't start or end at IT's current
5139 position. */
5140 if (end != charpos && start != charpos)
5141 continue;
5142
5143 /* Skip this overlay if it doesn't apply to IT->w. */
5144 window = Foverlay_get (overlay, Qwindow);
5145 if (WINDOWP (window) && XWINDOW (window) != it->w)
5146 continue;
5147
5148 /* If the text ``under'' the overlay is invisible, it has a zero
5149 dimension, and both before- and after-strings apply. */
5150 invisible = Foverlay_get (overlay, Qinvisible);
5151 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5152
5153 /* If overlay has a non-empty before-string, record it. */
5154 if ((start == charpos || (end == charpos && invis_p))
5155 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5156 && SCHARS (str))
5157 RECORD_OVERLAY_STRING (overlay, str, 0);
5158
5159 /* If overlay has a non-empty after-string, record it. */
5160 if ((end == charpos || (start == charpos && invis_p))
5161 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5162 && SCHARS (str))
5163 RECORD_OVERLAY_STRING (overlay, str, 1);
5164 }
5165
5166 #undef RECORD_OVERLAY_STRING
5167
5168 /* Sort entries. */
5169 if (n > 1)
5170 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5171
5172 /* Record number of overlay strings, and where we computed it. */
5173 it->n_overlay_strings = n;
5174 it->overlay_strings_charpos = charpos;
5175
5176 /* IT->current.overlay_string_index is the number of overlay strings
5177 that have already been consumed by IT. Copy some of the
5178 remaining overlay strings to IT->overlay_strings. */
5179 i = 0;
5180 j = it->current.overlay_string_index;
5181 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5182 {
5183 it->overlay_strings[i] = entries[j].string;
5184 it->string_overlays[i++] = entries[j++].overlay;
5185 }
5186
5187 CHECK_IT (it);
5188 }
5189
5190
5191 /* Get the first chunk of overlay strings at IT's current buffer
5192 position, or at CHARPOS if that is > 0. Value is non-zero if at
5193 least one overlay string was found. */
5194
5195 static int
5196 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5197 {
5198 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5199 process. This fills IT->overlay_strings with strings, and sets
5200 IT->n_overlay_strings to the total number of strings to process.
5201 IT->pos.overlay_string_index has to be set temporarily to zero
5202 because load_overlay_strings needs this; it must be set to -1
5203 when no overlay strings are found because a zero value would
5204 indicate a position in the first overlay string. */
5205 it->current.overlay_string_index = 0;
5206 load_overlay_strings (it, charpos);
5207
5208 /* If we found overlay strings, set up IT to deliver display
5209 elements from the first one. Otherwise set up IT to deliver
5210 from current_buffer. */
5211 if (it->n_overlay_strings)
5212 {
5213 /* Make sure we know settings in current_buffer, so that we can
5214 restore meaningful values when we're done with the overlay
5215 strings. */
5216 if (compute_stop_p)
5217 compute_stop_pos (it);
5218 xassert (it->face_id >= 0);
5219
5220 /* Save IT's settings. They are restored after all overlay
5221 strings have been processed. */
5222 xassert (!compute_stop_p || it->sp == 0);
5223
5224 /* When called from handle_stop, there might be an empty display
5225 string loaded. In that case, don't bother saving it. */
5226 if (!STRINGP (it->string) || SCHARS (it->string))
5227 push_it (it, NULL);
5228
5229 /* Set up IT to deliver display elements from the first overlay
5230 string. */
5231 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5232 it->string = it->overlay_strings[0];
5233 it->from_overlay = Qnil;
5234 it->stop_charpos = 0;
5235 xassert (STRINGP (it->string));
5236 it->end_charpos = SCHARS (it->string);
5237 it->prev_stop = 0;
5238 it->base_level_stop = 0;
5239 it->multibyte_p = STRING_MULTIBYTE (it->string);
5240 it->method = GET_FROM_STRING;
5241 it->from_disp_prop_p = 0;
5242
5243 /* Force paragraph direction to be that of the parent
5244 buffer. */
5245 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5246 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5247 else
5248 it->paragraph_embedding = L2R;
5249
5250 /* Set up the bidi iterator for this overlay string. */
5251 if (it->bidi_p)
5252 {
5253 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5254
5255 it->bidi_it.string.lstring = it->string;
5256 it->bidi_it.string.s = NULL;
5257 it->bidi_it.string.schars = SCHARS (it->string);
5258 it->bidi_it.string.bufpos = pos;
5259 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5260 it->bidi_it.string.unibyte = !it->multibyte_p;
5261 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5262 }
5263 return 1;
5264 }
5265
5266 it->current.overlay_string_index = -1;
5267 return 0;
5268 }
5269
5270 static int
5271 get_overlay_strings (struct it *it, EMACS_INT charpos)
5272 {
5273 it->string = Qnil;
5274 it->method = GET_FROM_BUFFER;
5275
5276 (void) get_overlay_strings_1 (it, charpos, 1);
5277
5278 CHECK_IT (it);
5279
5280 /* Value is non-zero if we found at least one overlay string. */
5281 return STRINGP (it->string);
5282 }
5283
5284
5285 \f
5286 /***********************************************************************
5287 Saving and restoring state
5288 ***********************************************************************/
5289
5290 /* Save current settings of IT on IT->stack. Called, for example,
5291 before setting up IT for an overlay string, to be able to restore
5292 IT's settings to what they were after the overlay string has been
5293 processed. If POSITION is non-NULL, it is the position to save on
5294 the stack instead of IT->position. */
5295
5296 static void
5297 push_it (struct it *it, struct text_pos *position)
5298 {
5299 struct iterator_stack_entry *p;
5300
5301 xassert (it->sp < IT_STACK_SIZE);
5302 p = it->stack + it->sp;
5303
5304 p->stop_charpos = it->stop_charpos;
5305 p->prev_stop = it->prev_stop;
5306 p->base_level_stop = it->base_level_stop;
5307 p->cmp_it = it->cmp_it;
5308 xassert (it->face_id >= 0);
5309 p->face_id = it->face_id;
5310 p->string = it->string;
5311 p->method = it->method;
5312 p->from_overlay = it->from_overlay;
5313 switch (p->method)
5314 {
5315 case GET_FROM_IMAGE:
5316 p->u.image.object = it->object;
5317 p->u.image.image_id = it->image_id;
5318 p->u.image.slice = it->slice;
5319 break;
5320 case GET_FROM_STRETCH:
5321 p->u.stretch.object = it->object;
5322 break;
5323 }
5324 p->position = position ? *position : it->position;
5325 p->current = it->current;
5326 p->end_charpos = it->end_charpos;
5327 p->string_nchars = it->string_nchars;
5328 p->area = it->area;
5329 p->multibyte_p = it->multibyte_p;
5330 p->avoid_cursor_p = it->avoid_cursor_p;
5331 p->space_width = it->space_width;
5332 p->font_height = it->font_height;
5333 p->voffset = it->voffset;
5334 p->string_from_display_prop_p = it->string_from_display_prop_p;
5335 p->display_ellipsis_p = 0;
5336 p->line_wrap = it->line_wrap;
5337 p->bidi_p = it->bidi_p;
5338 p->paragraph_embedding = it->paragraph_embedding;
5339 p->from_disp_prop_p = it->from_disp_prop_p;
5340 ++it->sp;
5341
5342 /* Save the state of the bidi iterator as well. */
5343 if (it->bidi_p)
5344 bidi_push_it (&it->bidi_it);
5345 }
5346
5347 static void
5348 iterate_out_of_display_property (struct it *it)
5349 {
5350 int buffer_p = BUFFERP (it->object);
5351 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5352 EMACS_INT bob = (buffer_p ? BEGV : 0);
5353
5354 /* Maybe initialize paragraph direction. If we are at the beginning
5355 of a new paragraph, next_element_from_buffer may not have a
5356 chance to do that. */
5357 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5358 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5359 /* prev_stop can be zero, so check against BEGV as well. */
5360 while (it->bidi_it.charpos >= bob
5361 && it->prev_stop <= it->bidi_it.charpos
5362 && it->bidi_it.charpos < CHARPOS (it->position))
5363 bidi_move_to_visually_next (&it->bidi_it);
5364 /* Record the stop_pos we just crossed, for when we cross it
5365 back, maybe. */
5366 if (it->bidi_it.charpos > CHARPOS (it->position))
5367 it->prev_stop = CHARPOS (it->position);
5368 /* If we ended up not where pop_it put us, resync IT's
5369 positional members with the bidi iterator. */
5370 if (it->bidi_it.charpos != CHARPOS (it->position))
5371 {
5372 SET_TEXT_POS (it->position,
5373 it->bidi_it.charpos, it->bidi_it.bytepos);
5374 if (buffer_p)
5375 it->current.pos = it->position;
5376 else
5377 it->current.string_pos = it->position;
5378 }
5379 }
5380
5381 /* Restore IT's settings from IT->stack. Called, for example, when no
5382 more overlay strings must be processed, and we return to delivering
5383 display elements from a buffer, or when the end of a string from a
5384 `display' property is reached and we return to delivering display
5385 elements from an overlay string, or from a buffer. */
5386
5387 static void
5388 pop_it (struct it *it)
5389 {
5390 struct iterator_stack_entry *p;
5391 int from_display_prop = it->from_disp_prop_p;
5392
5393 xassert (it->sp > 0);
5394 --it->sp;
5395 p = it->stack + it->sp;
5396 it->stop_charpos = p->stop_charpos;
5397 it->prev_stop = p->prev_stop;
5398 it->base_level_stop = p->base_level_stop;
5399 it->cmp_it = p->cmp_it;
5400 it->face_id = p->face_id;
5401 it->current = p->current;
5402 it->position = p->position;
5403 it->string = p->string;
5404 it->from_overlay = p->from_overlay;
5405 if (NILP (it->string))
5406 SET_TEXT_POS (it->current.string_pos, -1, -1);
5407 it->method = p->method;
5408 switch (it->method)
5409 {
5410 case GET_FROM_IMAGE:
5411 it->image_id = p->u.image.image_id;
5412 it->object = p->u.image.object;
5413 it->slice = p->u.image.slice;
5414 break;
5415 case GET_FROM_STRETCH:
5416 it->object = p->u.stretch.object;
5417 break;
5418 case GET_FROM_BUFFER:
5419 it->object = it->w->buffer;
5420 break;
5421 case GET_FROM_STRING:
5422 it->object = it->string;
5423 break;
5424 case GET_FROM_DISPLAY_VECTOR:
5425 if (it->s)
5426 it->method = GET_FROM_C_STRING;
5427 else if (STRINGP (it->string))
5428 it->method = GET_FROM_STRING;
5429 else
5430 {
5431 it->method = GET_FROM_BUFFER;
5432 it->object = it->w->buffer;
5433 }
5434 }
5435 it->end_charpos = p->end_charpos;
5436 it->string_nchars = p->string_nchars;
5437 it->area = p->area;
5438 it->multibyte_p = p->multibyte_p;
5439 it->avoid_cursor_p = p->avoid_cursor_p;
5440 it->space_width = p->space_width;
5441 it->font_height = p->font_height;
5442 it->voffset = p->voffset;
5443 it->string_from_display_prop_p = p->string_from_display_prop_p;
5444 it->line_wrap = p->line_wrap;
5445 it->bidi_p = p->bidi_p;
5446 it->paragraph_embedding = p->paragraph_embedding;
5447 it->from_disp_prop_p = p->from_disp_prop_p;
5448 if (it->bidi_p)
5449 {
5450 bidi_pop_it (&it->bidi_it);
5451 /* Bidi-iterate until we get out of the portion of text, if any,
5452 covered by a `display' text property or by an overlay with
5453 `display' property. (We cannot just jump there, because the
5454 internal coherency of the bidi iterator state can not be
5455 preserved across such jumps.) We also must determine the
5456 paragraph base direction if the overlay we just processed is
5457 at the beginning of a new paragraph. */
5458 if (from_display_prop
5459 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5460 iterate_out_of_display_property (it);
5461
5462 xassert ((BUFFERP (it->object)
5463 && IT_CHARPOS (*it) == it->bidi_it.charpos
5464 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5465 || (STRINGP (it->object)
5466 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5467 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos));
5468 }
5469 }
5470
5471
5472 \f
5473 /***********************************************************************
5474 Moving over lines
5475 ***********************************************************************/
5476
5477 /* Set IT's current position to the previous line start. */
5478
5479 static void
5480 back_to_previous_line_start (struct it *it)
5481 {
5482 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5483 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5484 }
5485
5486
5487 /* Move IT to the next line start.
5488
5489 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5490 we skipped over part of the text (as opposed to moving the iterator
5491 continuously over the text). Otherwise, don't change the value
5492 of *SKIPPED_P.
5493
5494 Newlines may come from buffer text, overlay strings, or strings
5495 displayed via the `display' property. That's the reason we can't
5496 simply use find_next_newline_no_quit.
5497
5498 Note that this function may not skip over invisible text that is so
5499 because of text properties and immediately follows a newline. If
5500 it would, function reseat_at_next_visible_line_start, when called
5501 from set_iterator_to_next, would effectively make invisible
5502 characters following a newline part of the wrong glyph row, which
5503 leads to wrong cursor motion. */
5504
5505 static int
5506 forward_to_next_line_start (struct it *it, int *skipped_p)
5507 {
5508 EMACS_INT old_selective;
5509 int newline_found_p, n;
5510 const int MAX_NEWLINE_DISTANCE = 500;
5511
5512 /* If already on a newline, just consume it to avoid unintended
5513 skipping over invisible text below. */
5514 if (it->what == IT_CHARACTER
5515 && it->c == '\n'
5516 && CHARPOS (it->position) == IT_CHARPOS (*it))
5517 {
5518 set_iterator_to_next (it, 0);
5519 it->c = 0;
5520 return 1;
5521 }
5522
5523 /* Don't handle selective display in the following. It's (a)
5524 unnecessary because it's done by the caller, and (b) leads to an
5525 infinite recursion because next_element_from_ellipsis indirectly
5526 calls this function. */
5527 old_selective = it->selective;
5528 it->selective = 0;
5529
5530 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5531 from buffer text. */
5532 for (n = newline_found_p = 0;
5533 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5534 n += STRINGP (it->string) ? 0 : 1)
5535 {
5536 if (!get_next_display_element (it))
5537 return 0;
5538 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5539 set_iterator_to_next (it, 0);
5540 }
5541
5542 /* If we didn't find a newline near enough, see if we can use a
5543 short-cut. */
5544 if (!newline_found_p)
5545 {
5546 EMACS_INT start = IT_CHARPOS (*it);
5547 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5548 Lisp_Object pos;
5549
5550 xassert (!STRINGP (it->string));
5551
5552 /* If we are not bidi-reordering, and there isn't any `display'
5553 property in sight, and no overlays, we can just use the
5554 position of the newline in buffer text. */
5555 if (!it->bidi_p
5556 && (it->stop_charpos >= limit
5557 || ((pos = Fnext_single_property_change (make_number (start),
5558 Qdisplay, Qnil,
5559 make_number (limit)),
5560 NILP (pos))
5561 && next_overlay_change (start) == ZV)))
5562 {
5563 IT_CHARPOS (*it) = limit;
5564 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5565 *skipped_p = newline_found_p = 1;
5566 }
5567 else
5568 {
5569 while (get_next_display_element (it)
5570 && !newline_found_p)
5571 {
5572 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5573 set_iterator_to_next (it, 0);
5574 }
5575 }
5576 }
5577
5578 it->selective = old_selective;
5579 return newline_found_p;
5580 }
5581
5582
5583 /* Set IT's current position to the previous visible line start. Skip
5584 invisible text that is so either due to text properties or due to
5585 selective display. Caution: this does not change IT->current_x and
5586 IT->hpos. */
5587
5588 static void
5589 back_to_previous_visible_line_start (struct it *it)
5590 {
5591 while (IT_CHARPOS (*it) > BEGV)
5592 {
5593 back_to_previous_line_start (it);
5594
5595 if (IT_CHARPOS (*it) <= BEGV)
5596 break;
5597
5598 /* If selective > 0, then lines indented more than its value are
5599 invisible. */
5600 if (it->selective > 0
5601 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5602 it->selective))
5603 continue;
5604
5605 /* Check the newline before point for invisibility. */
5606 {
5607 Lisp_Object prop;
5608 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5609 Qinvisible, it->window);
5610 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5611 continue;
5612 }
5613
5614 if (IT_CHARPOS (*it) <= BEGV)
5615 break;
5616
5617 {
5618 struct it it2;
5619 void *it2data = NULL;
5620 EMACS_INT pos;
5621 EMACS_INT beg, end;
5622 Lisp_Object val, overlay;
5623
5624 SAVE_IT (it2, *it, it2data);
5625
5626 /* If newline is part of a composition, continue from start of composition */
5627 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5628 && beg < IT_CHARPOS (*it))
5629 goto replaced;
5630
5631 /* If newline is replaced by a display property, find start of overlay
5632 or interval and continue search from that point. */
5633 pos = --IT_CHARPOS (it2);
5634 --IT_BYTEPOS (it2);
5635 it2.sp = 0;
5636 bidi_unshelve_cache (NULL);
5637 it2.string_from_display_prop_p = 0;
5638 it2.from_disp_prop_p = 0;
5639 if (handle_display_prop (&it2) == HANDLED_RETURN
5640 && !NILP (val = get_char_property_and_overlay
5641 (make_number (pos), Qdisplay, Qnil, &overlay))
5642 && (OVERLAYP (overlay)
5643 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5644 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5645 {
5646 RESTORE_IT (it, it, it2data);
5647 goto replaced;
5648 }
5649
5650 /* Newline is not replaced by anything -- so we are done. */
5651 RESTORE_IT (it, it, it2data);
5652 break;
5653
5654 replaced:
5655 if (beg < BEGV)
5656 beg = BEGV;
5657 IT_CHARPOS (*it) = beg;
5658 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5659 }
5660 }
5661
5662 it->continuation_lines_width = 0;
5663
5664 xassert (IT_CHARPOS (*it) >= BEGV);
5665 xassert (IT_CHARPOS (*it) == BEGV
5666 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5667 CHECK_IT (it);
5668 }
5669
5670
5671 /* Reseat iterator IT at the previous visible line start. Skip
5672 invisible text that is so either due to text properties or due to
5673 selective display. At the end, update IT's overlay information,
5674 face information etc. */
5675
5676 void
5677 reseat_at_previous_visible_line_start (struct it *it)
5678 {
5679 back_to_previous_visible_line_start (it);
5680 reseat (it, it->current.pos, 1);
5681 CHECK_IT (it);
5682 }
5683
5684
5685 /* Reseat iterator IT on the next visible line start in the current
5686 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5687 preceding the line start. Skip over invisible text that is so
5688 because of selective display. Compute faces, overlays etc at the
5689 new position. Note that this function does not skip over text that
5690 is invisible because of text properties. */
5691
5692 static void
5693 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5694 {
5695 int newline_found_p, skipped_p = 0;
5696
5697 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5698
5699 /* Skip over lines that are invisible because they are indented
5700 more than the value of IT->selective. */
5701 if (it->selective > 0)
5702 while (IT_CHARPOS (*it) < ZV
5703 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5704 it->selective))
5705 {
5706 xassert (IT_BYTEPOS (*it) == BEGV
5707 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5708 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5709 }
5710
5711 /* Position on the newline if that's what's requested. */
5712 if (on_newline_p && newline_found_p)
5713 {
5714 if (STRINGP (it->string))
5715 {
5716 if (IT_STRING_CHARPOS (*it) > 0)
5717 {
5718 if (!it->bidi_p)
5719 {
5720 --IT_STRING_CHARPOS (*it);
5721 --IT_STRING_BYTEPOS (*it);
5722 }
5723 else
5724 /* Setting this flag will cause
5725 bidi_move_to_visually_next not to advance, but
5726 instead deliver the current character (newline),
5727 which is what the ON_NEWLINE_P flag wants. */
5728 it->bidi_it.first_elt = 1;
5729 }
5730 }
5731 else if (IT_CHARPOS (*it) > BEGV)
5732 {
5733 if (!it->bidi_p)
5734 {
5735 --IT_CHARPOS (*it);
5736 --IT_BYTEPOS (*it);
5737 }
5738 /* With bidi iteration, the call to `reseat' will cause
5739 bidi_move_to_visually_next deliver the current character,
5740 the newline, instead of advancing. */
5741 reseat (it, it->current.pos, 0);
5742 }
5743 }
5744 else if (skipped_p)
5745 reseat (it, it->current.pos, 0);
5746
5747 CHECK_IT (it);
5748 }
5749
5750
5751 \f
5752 /***********************************************************************
5753 Changing an iterator's position
5754 ***********************************************************************/
5755
5756 /* Change IT's current position to POS in current_buffer. If FORCE_P
5757 is non-zero, always check for text properties at the new position.
5758 Otherwise, text properties are only looked up if POS >=
5759 IT->check_charpos of a property. */
5760
5761 static void
5762 reseat (struct it *it, struct text_pos pos, int force_p)
5763 {
5764 EMACS_INT original_pos = IT_CHARPOS (*it);
5765
5766 reseat_1 (it, pos, 0);
5767
5768 /* Determine where to check text properties. Avoid doing it
5769 where possible because text property lookup is very expensive. */
5770 if (force_p
5771 || CHARPOS (pos) > it->stop_charpos
5772 || CHARPOS (pos) < original_pos)
5773 {
5774 if (it->bidi_p)
5775 {
5776 /* For bidi iteration, we need to prime prev_stop and
5777 base_level_stop with our best estimations. */
5778 /* Implementation note: Of course, POS is not necessarily a
5779 stop position, so assigning prev_pos to it is a lie; we
5780 should have called compute_stop_backwards. However, if
5781 the current buffer does not include any R2L characters,
5782 that call would be a waste of cycles, because the
5783 iterator will never move back, and thus never cross this
5784 "fake" stop position. So we delay that backward search
5785 until the time we really need it, in next_element_from_buffer. */
5786 if (CHARPOS (pos) != it->prev_stop)
5787 it->prev_stop = CHARPOS (pos);
5788 if (CHARPOS (pos) < it->base_level_stop)
5789 it->base_level_stop = 0; /* meaning it's unknown */
5790 handle_stop (it);
5791 }
5792 else
5793 {
5794 handle_stop (it);
5795 it->prev_stop = it->base_level_stop = 0;
5796 }
5797
5798 }
5799
5800 CHECK_IT (it);
5801 }
5802
5803
5804 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5805 IT->stop_pos to POS, also. */
5806
5807 static void
5808 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5809 {
5810 /* Don't call this function when scanning a C string. */
5811 xassert (it->s == NULL);
5812
5813 /* POS must be a reasonable value. */
5814 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5815
5816 it->current.pos = it->position = pos;
5817 it->end_charpos = ZV;
5818 it->dpvec = NULL;
5819 it->current.dpvec_index = -1;
5820 it->current.overlay_string_index = -1;
5821 IT_STRING_CHARPOS (*it) = -1;
5822 IT_STRING_BYTEPOS (*it) = -1;
5823 it->string = Qnil;
5824 it->method = GET_FROM_BUFFER;
5825 it->object = it->w->buffer;
5826 it->area = TEXT_AREA;
5827 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5828 it->sp = 0;
5829 it->string_from_display_prop_p = 0;
5830 it->from_disp_prop_p = 0;
5831 it->face_before_selective_p = 0;
5832 if (it->bidi_p)
5833 {
5834 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5835 &it->bidi_it);
5836 bidi_unshelve_cache (NULL);
5837 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5838 it->bidi_it.string.s = NULL;
5839 it->bidi_it.string.lstring = Qnil;
5840 it->bidi_it.string.bufpos = 0;
5841 it->bidi_it.string.unibyte = 0;
5842 }
5843
5844 if (set_stop_p)
5845 {
5846 it->stop_charpos = CHARPOS (pos);
5847 it->base_level_stop = CHARPOS (pos);
5848 }
5849 }
5850
5851
5852 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5853 If S is non-null, it is a C string to iterate over. Otherwise,
5854 STRING gives a Lisp string to iterate over.
5855
5856 If PRECISION > 0, don't return more then PRECISION number of
5857 characters from the string.
5858
5859 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5860 characters have been returned. FIELD_WIDTH < 0 means an infinite
5861 field width.
5862
5863 MULTIBYTE = 0 means disable processing of multibyte characters,
5864 MULTIBYTE > 0 means enable it,
5865 MULTIBYTE < 0 means use IT->multibyte_p.
5866
5867 IT must be initialized via a prior call to init_iterator before
5868 calling this function. */
5869
5870 static void
5871 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5872 EMACS_INT charpos, EMACS_INT precision, int field_width,
5873 int multibyte)
5874 {
5875 /* No region in strings. */
5876 it->region_beg_charpos = it->region_end_charpos = -1;
5877
5878 /* No text property checks performed by default, but see below. */
5879 it->stop_charpos = -1;
5880
5881 /* Set iterator position and end position. */
5882 memset (&it->current, 0, sizeof it->current);
5883 it->current.overlay_string_index = -1;
5884 it->current.dpvec_index = -1;
5885 xassert (charpos >= 0);
5886
5887 /* If STRING is specified, use its multibyteness, otherwise use the
5888 setting of MULTIBYTE, if specified. */
5889 if (multibyte >= 0)
5890 it->multibyte_p = multibyte > 0;
5891
5892 /* Bidirectional reordering of strings is controlled by the default
5893 value of bidi-display-reordering. */
5894 it->bidi_p = !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
5895
5896 if (s == NULL)
5897 {
5898 xassert (STRINGP (string));
5899 it->string = string;
5900 it->s = NULL;
5901 it->end_charpos = it->string_nchars = SCHARS (string);
5902 it->method = GET_FROM_STRING;
5903 it->current.string_pos = string_pos (charpos, string);
5904
5905 if (it->bidi_p)
5906 {
5907 it->bidi_it.string.lstring = string;
5908 it->bidi_it.string.s = NULL;
5909 it->bidi_it.string.schars = it->end_charpos;
5910 it->bidi_it.string.bufpos = 0;
5911 it->bidi_it.string.from_disp_str = 0;
5912 it->bidi_it.string.unibyte = !it->multibyte_p;
5913 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
5914 FRAME_WINDOW_P (it->f), &it->bidi_it);
5915 }
5916 }
5917 else
5918 {
5919 it->s = (const unsigned char *) s;
5920 it->string = Qnil;
5921
5922 /* Note that we use IT->current.pos, not it->current.string_pos,
5923 for displaying C strings. */
5924 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5925 if (it->multibyte_p)
5926 {
5927 it->current.pos = c_string_pos (charpos, s, 1);
5928 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5929 }
5930 else
5931 {
5932 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5933 it->end_charpos = it->string_nchars = strlen (s);
5934 }
5935
5936 if (it->bidi_p)
5937 {
5938 it->bidi_it.string.lstring = Qnil;
5939 it->bidi_it.string.s = (const unsigned char *) s;
5940 it->bidi_it.string.schars = it->end_charpos;
5941 it->bidi_it.string.bufpos = 0;
5942 it->bidi_it.string.from_disp_str = 0;
5943 it->bidi_it.string.unibyte = !it->multibyte_p;
5944 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
5945 &it->bidi_it);
5946 }
5947 it->method = GET_FROM_C_STRING;
5948 }
5949
5950 /* PRECISION > 0 means don't return more than PRECISION characters
5951 from the string. */
5952 if (precision > 0 && it->end_charpos - charpos > precision)
5953 {
5954 it->end_charpos = it->string_nchars = charpos + precision;
5955 if (it->bidi_p)
5956 it->bidi_it.string.schars = it->end_charpos;
5957 }
5958
5959 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5960 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5961 FIELD_WIDTH < 0 means infinite field width. This is useful for
5962 padding with `-' at the end of a mode line. */
5963 if (field_width < 0)
5964 field_width = INFINITY;
5965 /* Implementation note: We deliberately don't enlarge
5966 it->bidi_it.string.schars here to fit it->end_charpos, because
5967 the bidi iterator cannot produce characters out of thin air. */
5968 if (field_width > it->end_charpos - charpos)
5969 it->end_charpos = charpos + field_width;
5970
5971 /* Use the standard display table for displaying strings. */
5972 if (DISP_TABLE_P (Vstandard_display_table))
5973 it->dp = XCHAR_TABLE (Vstandard_display_table);
5974
5975 it->stop_charpos = charpos;
5976 it->prev_stop = charpos;
5977 it->base_level_stop = 0;
5978 if (it->bidi_p)
5979 {
5980 it->bidi_it.first_elt = 1;
5981 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5982 it->bidi_it.disp_pos = -1;
5983 }
5984 if (s == NULL && it->multibyte_p)
5985 {
5986 EMACS_INT endpos = SCHARS (it->string);
5987 if (endpos > it->end_charpos)
5988 endpos = it->end_charpos;
5989 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5990 it->string);
5991 }
5992 CHECK_IT (it);
5993 }
5994
5995
5996 \f
5997 /***********************************************************************
5998 Iteration
5999 ***********************************************************************/
6000
6001 /* Map enum it_method value to corresponding next_element_from_* function. */
6002
6003 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6004 {
6005 next_element_from_buffer,
6006 next_element_from_display_vector,
6007 next_element_from_string,
6008 next_element_from_c_string,
6009 next_element_from_image,
6010 next_element_from_stretch
6011 };
6012
6013 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6014
6015
6016 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6017 (possibly with the following characters). */
6018
6019 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6020 ((IT)->cmp_it.id >= 0 \
6021 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6022 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6023 END_CHARPOS, (IT)->w, \
6024 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6025 (IT)->string)))
6026
6027
6028 /* Lookup the char-table Vglyphless_char_display for character C (-1
6029 if we want information for no-font case), and return the display
6030 method symbol. By side-effect, update it->what and
6031 it->glyphless_method. This function is called from
6032 get_next_display_element for each character element, and from
6033 x_produce_glyphs when no suitable font was found. */
6034
6035 Lisp_Object
6036 lookup_glyphless_char_display (int c, struct it *it)
6037 {
6038 Lisp_Object glyphless_method = Qnil;
6039
6040 if (CHAR_TABLE_P (Vglyphless_char_display)
6041 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6042 {
6043 if (c >= 0)
6044 {
6045 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6046 if (CONSP (glyphless_method))
6047 glyphless_method = FRAME_WINDOW_P (it->f)
6048 ? XCAR (glyphless_method)
6049 : XCDR (glyphless_method);
6050 }
6051 else
6052 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6053 }
6054
6055 retry:
6056 if (NILP (glyphless_method))
6057 {
6058 if (c >= 0)
6059 /* The default is to display the character by a proper font. */
6060 return Qnil;
6061 /* The default for the no-font case is to display an empty box. */
6062 glyphless_method = Qempty_box;
6063 }
6064 if (EQ (glyphless_method, Qzero_width))
6065 {
6066 if (c >= 0)
6067 return glyphless_method;
6068 /* This method can't be used for the no-font case. */
6069 glyphless_method = Qempty_box;
6070 }
6071 if (EQ (glyphless_method, Qthin_space))
6072 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6073 else if (EQ (glyphless_method, Qempty_box))
6074 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6075 else if (EQ (glyphless_method, Qhex_code))
6076 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6077 else if (STRINGP (glyphless_method))
6078 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6079 else
6080 {
6081 /* Invalid value. We use the default method. */
6082 glyphless_method = Qnil;
6083 goto retry;
6084 }
6085 it->what = IT_GLYPHLESS;
6086 return glyphless_method;
6087 }
6088
6089 /* Load IT's display element fields with information about the next
6090 display element from the current position of IT. Value is zero if
6091 end of buffer (or C string) is reached. */
6092
6093 static struct frame *last_escape_glyph_frame = NULL;
6094 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6095 static int last_escape_glyph_merged_face_id = 0;
6096
6097 struct frame *last_glyphless_glyph_frame = NULL;
6098 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6099 int last_glyphless_glyph_merged_face_id = 0;
6100
6101 static int
6102 get_next_display_element (struct it *it)
6103 {
6104 /* Non-zero means that we found a display element. Zero means that
6105 we hit the end of what we iterate over. Performance note: the
6106 function pointer `method' used here turns out to be faster than
6107 using a sequence of if-statements. */
6108 int success_p;
6109
6110 get_next:
6111 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6112
6113 if (it->what == IT_CHARACTER)
6114 {
6115 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6116 and only if (a) the resolved directionality of that character
6117 is R..." */
6118 /* FIXME: Do we need an exception for characters from display
6119 tables? */
6120 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6121 it->c = bidi_mirror_char (it->c);
6122 /* Map via display table or translate control characters.
6123 IT->c, IT->len etc. have been set to the next character by
6124 the function call above. If we have a display table, and it
6125 contains an entry for IT->c, translate it. Don't do this if
6126 IT->c itself comes from a display table, otherwise we could
6127 end up in an infinite recursion. (An alternative could be to
6128 count the recursion depth of this function and signal an
6129 error when a certain maximum depth is reached.) Is it worth
6130 it? */
6131 if (success_p && it->dpvec == NULL)
6132 {
6133 Lisp_Object dv;
6134 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6135 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
6136 nbsp_or_shy = char_is_other;
6137 int c = it->c; /* This is the character to display. */
6138
6139 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6140 {
6141 xassert (SINGLE_BYTE_CHAR_P (c));
6142 if (unibyte_display_via_language_environment)
6143 {
6144 c = DECODE_CHAR (unibyte, c);
6145 if (c < 0)
6146 c = BYTE8_TO_CHAR (it->c);
6147 }
6148 else
6149 c = BYTE8_TO_CHAR (it->c);
6150 }
6151
6152 if (it->dp
6153 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6154 VECTORP (dv)))
6155 {
6156 struct Lisp_Vector *v = XVECTOR (dv);
6157
6158 /* Return the first character from the display table
6159 entry, if not empty. If empty, don't display the
6160 current character. */
6161 if (v->header.size)
6162 {
6163 it->dpvec_char_len = it->len;
6164 it->dpvec = v->contents;
6165 it->dpend = v->contents + v->header.size;
6166 it->current.dpvec_index = 0;
6167 it->dpvec_face_id = -1;
6168 it->saved_face_id = it->face_id;
6169 it->method = GET_FROM_DISPLAY_VECTOR;
6170 it->ellipsis_p = 0;
6171 }
6172 else
6173 {
6174 set_iterator_to_next (it, 0);
6175 }
6176 goto get_next;
6177 }
6178
6179 if (! NILP (lookup_glyphless_char_display (c, it)))
6180 {
6181 if (it->what == IT_GLYPHLESS)
6182 goto done;
6183 /* Don't display this character. */
6184 set_iterator_to_next (it, 0);
6185 goto get_next;
6186 }
6187
6188 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6189 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
6190 : c == 0xAD ? char_is_soft_hyphen
6191 : char_is_other);
6192
6193 /* Translate control characters into `\003' or `^C' form.
6194 Control characters coming from a display table entry are
6195 currently not translated because we use IT->dpvec to hold
6196 the translation. This could easily be changed but I
6197 don't believe that it is worth doing.
6198
6199 NBSP and SOFT-HYPEN are property translated too.
6200
6201 Non-printable characters and raw-byte characters are also
6202 translated to octal form. */
6203 if (((c < ' ' || c == 127) /* ASCII control chars */
6204 ? (it->area != TEXT_AREA
6205 /* In mode line, treat \n, \t like other crl chars. */
6206 || (c != '\t'
6207 && it->glyph_row
6208 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6209 || (c != '\n' && c != '\t'))
6210 : (nbsp_or_shy
6211 || CHAR_BYTE8_P (c)
6212 || ! CHAR_PRINTABLE_P (c))))
6213 {
6214 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
6215 or a non-printable character which must be displayed
6216 either as '\003' or as `^C' where the '\\' and '^'
6217 can be defined in the display table. Fill
6218 IT->ctl_chars with glyphs for what we have to
6219 display. Then, set IT->dpvec to these glyphs. */
6220 Lisp_Object gc;
6221 int ctl_len;
6222 int face_id;
6223 EMACS_INT lface_id = 0;
6224 int escape_glyph;
6225
6226 /* Handle control characters with ^. */
6227
6228 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6229 {
6230 int g;
6231
6232 g = '^'; /* default glyph for Control */
6233 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6234 if (it->dp
6235 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6236 && GLYPH_CODE_CHAR_VALID_P (gc))
6237 {
6238 g = GLYPH_CODE_CHAR (gc);
6239 lface_id = GLYPH_CODE_FACE (gc);
6240 }
6241 if (lface_id)
6242 {
6243 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6244 }
6245 else if (it->f == last_escape_glyph_frame
6246 && it->face_id == last_escape_glyph_face_id)
6247 {
6248 face_id = last_escape_glyph_merged_face_id;
6249 }
6250 else
6251 {
6252 /* Merge the escape-glyph face into the current face. */
6253 face_id = merge_faces (it->f, Qescape_glyph, 0,
6254 it->face_id);
6255 last_escape_glyph_frame = it->f;
6256 last_escape_glyph_face_id = it->face_id;
6257 last_escape_glyph_merged_face_id = face_id;
6258 }
6259
6260 XSETINT (it->ctl_chars[0], g);
6261 XSETINT (it->ctl_chars[1], c ^ 0100);
6262 ctl_len = 2;
6263 goto display_control;
6264 }
6265
6266 /* Handle non-break space in the mode where it only gets
6267 highlighting. */
6268
6269 if (EQ (Vnobreak_char_display, Qt)
6270 && nbsp_or_shy == char_is_nbsp)
6271 {
6272 /* Merge the no-break-space face into the current face. */
6273 face_id = merge_faces (it->f, Qnobreak_space, 0,
6274 it->face_id);
6275
6276 c = ' ';
6277 XSETINT (it->ctl_chars[0], ' ');
6278 ctl_len = 1;
6279 goto display_control;
6280 }
6281
6282 /* Handle sequences that start with the "escape glyph". */
6283
6284 /* the default escape glyph is \. */
6285 escape_glyph = '\\';
6286
6287 if (it->dp
6288 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6289 && GLYPH_CODE_CHAR_VALID_P (gc))
6290 {
6291 escape_glyph = GLYPH_CODE_CHAR (gc);
6292 lface_id = GLYPH_CODE_FACE (gc);
6293 }
6294 if (lface_id)
6295 {
6296 /* The display table specified a face.
6297 Merge it into face_id and also into escape_glyph. */
6298 face_id = merge_faces (it->f, Qt, lface_id,
6299 it->face_id);
6300 }
6301 else if (it->f == last_escape_glyph_frame
6302 && it->face_id == last_escape_glyph_face_id)
6303 {
6304 face_id = last_escape_glyph_merged_face_id;
6305 }
6306 else
6307 {
6308 /* Merge the escape-glyph face into the current face. */
6309 face_id = merge_faces (it->f, Qescape_glyph, 0,
6310 it->face_id);
6311 last_escape_glyph_frame = it->f;
6312 last_escape_glyph_face_id = it->face_id;
6313 last_escape_glyph_merged_face_id = face_id;
6314 }
6315
6316 /* Handle soft hyphens in the mode where they only get
6317 highlighting. */
6318
6319 if (EQ (Vnobreak_char_display, Qt)
6320 && nbsp_or_shy == char_is_soft_hyphen)
6321 {
6322 XSETINT (it->ctl_chars[0], '-');
6323 ctl_len = 1;
6324 goto display_control;
6325 }
6326
6327 /* Handle non-break space and soft hyphen
6328 with the escape glyph. */
6329
6330 if (nbsp_or_shy)
6331 {
6332 XSETINT (it->ctl_chars[0], escape_glyph);
6333 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
6334 XSETINT (it->ctl_chars[1], c);
6335 ctl_len = 2;
6336 goto display_control;
6337 }
6338
6339 {
6340 char str[10];
6341 int len, i;
6342
6343 if (CHAR_BYTE8_P (c))
6344 /* Display \200 instead of \17777600. */
6345 c = CHAR_TO_BYTE8 (c);
6346 len = sprintf (str, "%03o", c);
6347
6348 XSETINT (it->ctl_chars[0], escape_glyph);
6349 for (i = 0; i < len; i++)
6350 XSETINT (it->ctl_chars[i + 1], str[i]);
6351 ctl_len = len + 1;
6352 }
6353
6354 display_control:
6355 /* Set up IT->dpvec and return first character from it. */
6356 it->dpvec_char_len = it->len;
6357 it->dpvec = it->ctl_chars;
6358 it->dpend = it->dpvec + ctl_len;
6359 it->current.dpvec_index = 0;
6360 it->dpvec_face_id = face_id;
6361 it->saved_face_id = it->face_id;
6362 it->method = GET_FROM_DISPLAY_VECTOR;
6363 it->ellipsis_p = 0;
6364 goto get_next;
6365 }
6366 it->char_to_display = c;
6367 }
6368 else if (success_p)
6369 {
6370 it->char_to_display = it->c;
6371 }
6372 }
6373
6374 /* Adjust face id for a multibyte character. There are no multibyte
6375 character in unibyte text. */
6376 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6377 && it->multibyte_p
6378 && success_p
6379 && FRAME_WINDOW_P (it->f))
6380 {
6381 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6382
6383 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6384 {
6385 /* Automatic composition with glyph-string. */
6386 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6387
6388 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6389 }
6390 else
6391 {
6392 EMACS_INT pos = (it->s ? -1
6393 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6394 : IT_CHARPOS (*it));
6395 int c;
6396
6397 if (it->what == IT_CHARACTER)
6398 c = it->char_to_display;
6399 else
6400 {
6401 struct composition *cmp = composition_table[it->cmp_it.id];
6402 int i;
6403
6404 c = ' ';
6405 for (i = 0; i < cmp->glyph_len; i++)
6406 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6407 break;
6408 }
6409 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6410 }
6411 }
6412
6413 done:
6414 /* Is this character the last one of a run of characters with
6415 box? If yes, set IT->end_of_box_run_p to 1. */
6416 if (it->face_box_p
6417 && it->s == NULL)
6418 {
6419 if (it->method == GET_FROM_STRING && it->sp)
6420 {
6421 int face_id = underlying_face_id (it);
6422 struct face *face = FACE_FROM_ID (it->f, face_id);
6423
6424 if (face)
6425 {
6426 if (face->box == FACE_NO_BOX)
6427 {
6428 /* If the box comes from face properties in a
6429 display string, check faces in that string. */
6430 int string_face_id = face_after_it_pos (it);
6431 it->end_of_box_run_p
6432 = (FACE_FROM_ID (it->f, string_face_id)->box
6433 == FACE_NO_BOX);
6434 }
6435 /* Otherwise, the box comes from the underlying face.
6436 If this is the last string character displayed, check
6437 the next buffer location. */
6438 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6439 && (it->current.overlay_string_index
6440 == it->n_overlay_strings - 1))
6441 {
6442 EMACS_INT ignore;
6443 int next_face_id;
6444 struct text_pos pos = it->current.pos;
6445 INC_TEXT_POS (pos, it->multibyte_p);
6446
6447 next_face_id = face_at_buffer_position
6448 (it->w, CHARPOS (pos), it->region_beg_charpos,
6449 it->region_end_charpos, &ignore,
6450 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6451 -1);
6452 it->end_of_box_run_p
6453 = (FACE_FROM_ID (it->f, next_face_id)->box
6454 == FACE_NO_BOX);
6455 }
6456 }
6457 }
6458 else
6459 {
6460 int face_id = face_after_it_pos (it);
6461 it->end_of_box_run_p
6462 = (face_id != it->face_id
6463 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6464 }
6465 }
6466
6467 /* Value is 0 if end of buffer or string reached. */
6468 return success_p;
6469 }
6470
6471
6472 /* Move IT to the next display element.
6473
6474 RESEAT_P non-zero means if called on a newline in buffer text,
6475 skip to the next visible line start.
6476
6477 Functions get_next_display_element and set_iterator_to_next are
6478 separate because I find this arrangement easier to handle than a
6479 get_next_display_element function that also increments IT's
6480 position. The way it is we can first look at an iterator's current
6481 display element, decide whether it fits on a line, and if it does,
6482 increment the iterator position. The other way around we probably
6483 would either need a flag indicating whether the iterator has to be
6484 incremented the next time, or we would have to implement a
6485 decrement position function which would not be easy to write. */
6486
6487 void
6488 set_iterator_to_next (struct it *it, int reseat_p)
6489 {
6490 /* Reset flags indicating start and end of a sequence of characters
6491 with box. Reset them at the start of this function because
6492 moving the iterator to a new position might set them. */
6493 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6494
6495 switch (it->method)
6496 {
6497 case GET_FROM_BUFFER:
6498 /* The current display element of IT is a character from
6499 current_buffer. Advance in the buffer, and maybe skip over
6500 invisible lines that are so because of selective display. */
6501 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6502 reseat_at_next_visible_line_start (it, 0);
6503 else if (it->cmp_it.id >= 0)
6504 {
6505 /* We are currently getting glyphs from a composition. */
6506 int i;
6507
6508 if (! it->bidi_p)
6509 {
6510 IT_CHARPOS (*it) += it->cmp_it.nchars;
6511 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6512 if (it->cmp_it.to < it->cmp_it.nglyphs)
6513 {
6514 it->cmp_it.from = it->cmp_it.to;
6515 }
6516 else
6517 {
6518 it->cmp_it.id = -1;
6519 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6520 IT_BYTEPOS (*it),
6521 it->end_charpos, Qnil);
6522 }
6523 }
6524 else if (! it->cmp_it.reversed_p)
6525 {
6526 /* Composition created while scanning forward. */
6527 /* Update IT's char/byte positions to point to the first
6528 character of the next grapheme cluster, or to the
6529 character visually after the current composition. */
6530 for (i = 0; i < it->cmp_it.nchars; i++)
6531 bidi_move_to_visually_next (&it->bidi_it);
6532 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6533 IT_CHARPOS (*it) = it->bidi_it.charpos;
6534
6535 if (it->cmp_it.to < it->cmp_it.nglyphs)
6536 {
6537 /* Proceed to the next grapheme cluster. */
6538 it->cmp_it.from = it->cmp_it.to;
6539 }
6540 else
6541 {
6542 /* No more grapheme clusters in this composition.
6543 Find the next stop position. */
6544 EMACS_INT stop = it->end_charpos;
6545 if (it->bidi_it.scan_dir < 0)
6546 /* Now we are scanning backward and don't know
6547 where to stop. */
6548 stop = -1;
6549 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6550 IT_BYTEPOS (*it), stop, Qnil);
6551 }
6552 }
6553 else
6554 {
6555 /* Composition created while scanning backward. */
6556 /* Update IT's char/byte positions to point to the last
6557 character of the previous grapheme cluster, or the
6558 character visually after the current composition. */
6559 for (i = 0; i < it->cmp_it.nchars; i++)
6560 bidi_move_to_visually_next (&it->bidi_it);
6561 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6562 IT_CHARPOS (*it) = it->bidi_it.charpos;
6563 if (it->cmp_it.from > 0)
6564 {
6565 /* Proceed to the previous grapheme cluster. */
6566 it->cmp_it.to = it->cmp_it.from;
6567 }
6568 else
6569 {
6570 /* No more grapheme clusters in this composition.
6571 Find the next stop position. */
6572 EMACS_INT stop = it->end_charpos;
6573 if (it->bidi_it.scan_dir < 0)
6574 /* Now we are scanning backward and don't know
6575 where to stop. */
6576 stop = -1;
6577 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6578 IT_BYTEPOS (*it), stop, Qnil);
6579 }
6580 }
6581 }
6582 else
6583 {
6584 xassert (it->len != 0);
6585
6586 if (!it->bidi_p)
6587 {
6588 IT_BYTEPOS (*it) += it->len;
6589 IT_CHARPOS (*it) += 1;
6590 }
6591 else
6592 {
6593 int prev_scan_dir = it->bidi_it.scan_dir;
6594 /* If this is a new paragraph, determine its base
6595 direction (a.k.a. its base embedding level). */
6596 if (it->bidi_it.new_paragraph)
6597 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6598 bidi_move_to_visually_next (&it->bidi_it);
6599 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6600 IT_CHARPOS (*it) = it->bidi_it.charpos;
6601 if (prev_scan_dir != it->bidi_it.scan_dir)
6602 {
6603 /* As the scan direction was changed, we must
6604 re-compute the stop position for composition. */
6605 EMACS_INT stop = it->end_charpos;
6606 if (it->bidi_it.scan_dir < 0)
6607 stop = -1;
6608 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6609 IT_BYTEPOS (*it), stop, Qnil);
6610 }
6611 }
6612 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6613 }
6614 break;
6615
6616 case GET_FROM_C_STRING:
6617 /* Current display element of IT is from a C string. */
6618 if (!it->bidi_p
6619 /* If the string position is beyond string's end, it means
6620 next_element_from_c_string is padding the string with
6621 blanks, in which case we bypass the bidi iterator,
6622 because it cannot deal with such virtual characters. */
6623 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6624 {
6625 IT_BYTEPOS (*it) += it->len;
6626 IT_CHARPOS (*it) += 1;
6627 }
6628 else
6629 {
6630 bidi_move_to_visually_next (&it->bidi_it);
6631 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6632 IT_CHARPOS (*it) = it->bidi_it.charpos;
6633 }
6634 break;
6635
6636 case GET_FROM_DISPLAY_VECTOR:
6637 /* Current display element of IT is from a display table entry.
6638 Advance in the display table definition. Reset it to null if
6639 end reached, and continue with characters from buffers/
6640 strings. */
6641 ++it->current.dpvec_index;
6642
6643 /* Restore face of the iterator to what they were before the
6644 display vector entry (these entries may contain faces). */
6645 it->face_id = it->saved_face_id;
6646
6647 if (it->dpvec + it->current.dpvec_index == it->dpend)
6648 {
6649 int recheck_faces = it->ellipsis_p;
6650
6651 if (it->s)
6652 it->method = GET_FROM_C_STRING;
6653 else if (STRINGP (it->string))
6654 it->method = GET_FROM_STRING;
6655 else
6656 {
6657 it->method = GET_FROM_BUFFER;
6658 it->object = it->w->buffer;
6659 }
6660
6661 it->dpvec = NULL;
6662 it->current.dpvec_index = -1;
6663
6664 /* Skip over characters which were displayed via IT->dpvec. */
6665 if (it->dpvec_char_len < 0)
6666 reseat_at_next_visible_line_start (it, 1);
6667 else if (it->dpvec_char_len > 0)
6668 {
6669 if (it->method == GET_FROM_STRING
6670 && it->n_overlay_strings > 0)
6671 it->ignore_overlay_strings_at_pos_p = 1;
6672 it->len = it->dpvec_char_len;
6673 set_iterator_to_next (it, reseat_p);
6674 }
6675
6676 /* Maybe recheck faces after display vector */
6677 if (recheck_faces)
6678 it->stop_charpos = IT_CHARPOS (*it);
6679 }
6680 break;
6681
6682 case GET_FROM_STRING:
6683 /* Current display element is a character from a Lisp string. */
6684 xassert (it->s == NULL && STRINGP (it->string));
6685 if (it->cmp_it.id >= 0)
6686 {
6687 int i;
6688
6689 if (! it->bidi_p)
6690 {
6691 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6692 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6693 if (it->cmp_it.to < it->cmp_it.nglyphs)
6694 it->cmp_it.from = it->cmp_it.to;
6695 else
6696 {
6697 it->cmp_it.id = -1;
6698 composition_compute_stop_pos (&it->cmp_it,
6699 IT_STRING_CHARPOS (*it),
6700 IT_STRING_BYTEPOS (*it),
6701 it->end_charpos, it->string);
6702 }
6703 }
6704 else if (! it->cmp_it.reversed_p)
6705 {
6706 for (i = 0; i < it->cmp_it.nchars; i++)
6707 bidi_move_to_visually_next (&it->bidi_it);
6708 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6709 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6710
6711 if (it->cmp_it.to < it->cmp_it.nglyphs)
6712 it->cmp_it.from = it->cmp_it.to;
6713 else
6714 {
6715 EMACS_INT stop = it->end_charpos;
6716 if (it->bidi_it.scan_dir < 0)
6717 stop = -1;
6718 composition_compute_stop_pos (&it->cmp_it,
6719 IT_STRING_CHARPOS (*it),
6720 IT_STRING_BYTEPOS (*it), stop,
6721 it->string);
6722 }
6723 }
6724 else
6725 {
6726 for (i = 0; i < it->cmp_it.nchars; i++)
6727 bidi_move_to_visually_next (&it->bidi_it);
6728 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6729 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6730 if (it->cmp_it.from > 0)
6731 it->cmp_it.to = it->cmp_it.from;
6732 else
6733 {
6734 EMACS_INT stop = it->end_charpos;
6735 if (it->bidi_it.scan_dir < 0)
6736 stop = -1;
6737 composition_compute_stop_pos (&it->cmp_it,
6738 IT_STRING_CHARPOS (*it),
6739 IT_STRING_BYTEPOS (*it), stop,
6740 it->string);
6741 }
6742 }
6743 }
6744 else
6745 {
6746 if (!it->bidi_p
6747 /* If the string position is beyond string's end, it
6748 means next_element_from_string is padding the string
6749 with blanks, in which case we bypass the bidi
6750 iterator, because it cannot deal with such virtual
6751 characters. */
6752 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
6753 {
6754 IT_STRING_BYTEPOS (*it) += it->len;
6755 IT_STRING_CHARPOS (*it) += 1;
6756 }
6757 else
6758 {
6759 int prev_scan_dir = it->bidi_it.scan_dir;
6760
6761 bidi_move_to_visually_next (&it->bidi_it);
6762 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6763 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6764 if (prev_scan_dir != it->bidi_it.scan_dir)
6765 {
6766 EMACS_INT stop = it->end_charpos;
6767
6768 if (it->bidi_it.scan_dir < 0)
6769 stop = -1;
6770 composition_compute_stop_pos (&it->cmp_it,
6771 IT_STRING_CHARPOS (*it),
6772 IT_STRING_BYTEPOS (*it), stop,
6773 it->string);
6774 }
6775 }
6776 }
6777
6778 consider_string_end:
6779
6780 if (it->current.overlay_string_index >= 0)
6781 {
6782 /* IT->string is an overlay string. Advance to the
6783 next, if there is one. */
6784 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6785 {
6786 it->ellipsis_p = 0;
6787 next_overlay_string (it);
6788 if (it->ellipsis_p)
6789 setup_for_ellipsis (it, 0);
6790 }
6791 }
6792 else
6793 {
6794 /* IT->string is not an overlay string. If we reached
6795 its end, and there is something on IT->stack, proceed
6796 with what is on the stack. This can be either another
6797 string, this time an overlay string, or a buffer. */
6798 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6799 && it->sp > 0)
6800 {
6801 pop_it (it);
6802 if (it->method == GET_FROM_STRING)
6803 goto consider_string_end;
6804 }
6805 }
6806 break;
6807
6808 case GET_FROM_IMAGE:
6809 case GET_FROM_STRETCH:
6810 /* The position etc with which we have to proceed are on
6811 the stack. The position may be at the end of a string,
6812 if the `display' property takes up the whole string. */
6813 xassert (it->sp > 0);
6814 pop_it (it);
6815 if (it->method == GET_FROM_STRING)
6816 goto consider_string_end;
6817 break;
6818
6819 default:
6820 /* There are no other methods defined, so this should be a bug. */
6821 abort ();
6822 }
6823
6824 xassert (it->method != GET_FROM_STRING
6825 || (STRINGP (it->string)
6826 && IT_STRING_CHARPOS (*it) >= 0));
6827 }
6828
6829 /* Load IT's display element fields with information about the next
6830 display element which comes from a display table entry or from the
6831 result of translating a control character to one of the forms `^C'
6832 or `\003'.
6833
6834 IT->dpvec holds the glyphs to return as characters.
6835 IT->saved_face_id holds the face id before the display vector--it
6836 is restored into IT->face_id in set_iterator_to_next. */
6837
6838 static int
6839 next_element_from_display_vector (struct it *it)
6840 {
6841 Lisp_Object gc;
6842
6843 /* Precondition. */
6844 xassert (it->dpvec && it->current.dpvec_index >= 0);
6845
6846 it->face_id = it->saved_face_id;
6847
6848 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6849 That seemed totally bogus - so I changed it... */
6850 gc = it->dpvec[it->current.dpvec_index];
6851
6852 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6853 {
6854 it->c = GLYPH_CODE_CHAR (gc);
6855 it->len = CHAR_BYTES (it->c);
6856
6857 /* The entry may contain a face id to use. Such a face id is
6858 the id of a Lisp face, not a realized face. A face id of
6859 zero means no face is specified. */
6860 if (it->dpvec_face_id >= 0)
6861 it->face_id = it->dpvec_face_id;
6862 else
6863 {
6864 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
6865 if (lface_id > 0)
6866 it->face_id = merge_faces (it->f, Qt, lface_id,
6867 it->saved_face_id);
6868 }
6869 }
6870 else
6871 /* Display table entry is invalid. Return a space. */
6872 it->c = ' ', it->len = 1;
6873
6874 /* Don't change position and object of the iterator here. They are
6875 still the values of the character that had this display table
6876 entry or was translated, and that's what we want. */
6877 it->what = IT_CHARACTER;
6878 return 1;
6879 }
6880
6881 /* Get the first element of string/buffer in the visual order, after
6882 being reseated to a new position in a string or a buffer. */
6883 static void
6884 get_visually_first_element (struct it *it)
6885 {
6886 int string_p = STRINGP (it->string) || it->s;
6887 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
6888 EMACS_INT bob = (string_p ? 0 : BEGV);
6889
6890 if (STRINGP (it->string))
6891 {
6892 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
6893 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
6894 }
6895 else
6896 {
6897 it->bidi_it.charpos = IT_CHARPOS (*it);
6898 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6899 }
6900
6901 if (it->bidi_it.charpos == eob)
6902 {
6903 /* Nothing to do, but reset the FIRST_ELT flag, like
6904 bidi_paragraph_init does, because we are not going to
6905 call it. */
6906 it->bidi_it.first_elt = 0;
6907 }
6908 else if (it->bidi_it.charpos == bob
6909 || (!string_p
6910 /* FIXME: Should support all Unicode line separators. */
6911 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6912 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
6913 {
6914 /* If we are at the beginning of a line/string, we can produce
6915 the next element right away. */
6916 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6917 bidi_move_to_visually_next (&it->bidi_it);
6918 }
6919 else
6920 {
6921 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
6922
6923 /* We need to prime the bidi iterator starting at the line's or
6924 string's beginning, before we will be able to produce the
6925 next element. */
6926 if (string_p)
6927 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
6928 else
6929 {
6930 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
6931 -1);
6932 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
6933 }
6934 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6935 do
6936 {
6937 /* Now return to buffer/string position where we were asked
6938 to get the next display element, and produce that. */
6939 bidi_move_to_visually_next (&it->bidi_it);
6940 }
6941 while (it->bidi_it.bytepos != orig_bytepos
6942 && it->bidi_it.charpos < eob);
6943 }
6944
6945 /* Adjust IT's position information to where we ended up. */
6946 if (STRINGP (it->string))
6947 {
6948 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6949 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6950 }
6951 else
6952 {
6953 IT_CHARPOS (*it) = it->bidi_it.charpos;
6954 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6955 }
6956
6957 if (STRINGP (it->string) || !it->s)
6958 {
6959 EMACS_INT stop, charpos, bytepos;
6960
6961 if (STRINGP (it->string))
6962 {
6963 xassert (!it->s);
6964 stop = SCHARS (it->string);
6965 if (stop > it->end_charpos)
6966 stop = it->end_charpos;
6967 charpos = IT_STRING_CHARPOS (*it);
6968 bytepos = IT_STRING_BYTEPOS (*it);
6969 }
6970 else
6971 {
6972 stop = it->end_charpos;
6973 charpos = IT_CHARPOS (*it);
6974 bytepos = IT_BYTEPOS (*it);
6975 }
6976 if (it->bidi_it.scan_dir < 0)
6977 stop = -1;
6978 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
6979 it->string);
6980 }
6981 }
6982
6983 /* Load IT with the next display element from Lisp string IT->string.
6984 IT->current.string_pos is the current position within the string.
6985 If IT->current.overlay_string_index >= 0, the Lisp string is an
6986 overlay string. */
6987
6988 static int
6989 next_element_from_string (struct it *it)
6990 {
6991 struct text_pos position;
6992
6993 xassert (STRINGP (it->string));
6994 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
6995 xassert (IT_STRING_CHARPOS (*it) >= 0);
6996 position = it->current.string_pos;
6997
6998 /* With bidi reordering, the character to display might not be the
6999 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7000 that we were reseat()ed to a new string, whose paragraph
7001 direction is not known. */
7002 if (it->bidi_p && it->bidi_it.first_elt)
7003 {
7004 get_visually_first_element (it);
7005 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7006 }
7007
7008 /* Time to check for invisible text? */
7009 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7010 {
7011 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7012 {
7013 if (!(!it->bidi_p
7014 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7015 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7016 {
7017 /* With bidi non-linear iteration, we could find
7018 ourselves far beyond the last computed stop_charpos,
7019 with several other stop positions in between that we
7020 missed. Scan them all now, in buffer's logical
7021 order, until we find and handle the last stop_charpos
7022 that precedes our current position. */
7023 handle_stop_backwards (it, it->stop_charpos);
7024 return GET_NEXT_DISPLAY_ELEMENT (it);
7025 }
7026 else
7027 {
7028 if (it->bidi_p)
7029 {
7030 /* Take note of the stop position we just moved
7031 across, for when we will move back across it. */
7032 it->prev_stop = it->stop_charpos;
7033 /* If we are at base paragraph embedding level, take
7034 note of the last stop position seen at this
7035 level. */
7036 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7037 it->base_level_stop = it->stop_charpos;
7038 }
7039 handle_stop (it);
7040
7041 /* Since a handler may have changed IT->method, we must
7042 recurse here. */
7043 return GET_NEXT_DISPLAY_ELEMENT (it);
7044 }
7045 }
7046 else if (it->bidi_p
7047 /* If we are before prev_stop, we may have overstepped
7048 on our way backwards a stop_pos, and if so, we need
7049 to handle that stop_pos. */
7050 && IT_STRING_CHARPOS (*it) < it->prev_stop
7051 /* We can sometimes back up for reasons that have nothing
7052 to do with bidi reordering. E.g., compositions. The
7053 code below is only needed when we are above the base
7054 embedding level, so test for that explicitly. */
7055 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7056 {
7057 /* If we lost track of base_level_stop, we have no better
7058 place for handle_stop_backwards to start from than string
7059 beginning. This happens, e.g., when we were reseated to
7060 the previous screenful of text by vertical-motion. */
7061 if (it->base_level_stop <= 0
7062 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7063 it->base_level_stop = 0;
7064 handle_stop_backwards (it, it->base_level_stop);
7065 return GET_NEXT_DISPLAY_ELEMENT (it);
7066 }
7067 }
7068
7069 if (it->current.overlay_string_index >= 0)
7070 {
7071 /* Get the next character from an overlay string. In overlay
7072 strings, There is no field width or padding with spaces to
7073 do. */
7074 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7075 {
7076 it->what = IT_EOB;
7077 return 0;
7078 }
7079 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7080 IT_STRING_BYTEPOS (*it),
7081 it->bidi_it.scan_dir < 0
7082 ? -1
7083 : SCHARS (it->string))
7084 && next_element_from_composition (it))
7085 {
7086 return 1;
7087 }
7088 else if (STRING_MULTIBYTE (it->string))
7089 {
7090 const unsigned char *s = (SDATA (it->string)
7091 + IT_STRING_BYTEPOS (*it));
7092 it->c = string_char_and_length (s, &it->len);
7093 }
7094 else
7095 {
7096 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7097 it->len = 1;
7098 }
7099 }
7100 else
7101 {
7102 /* Get the next character from a Lisp string that is not an
7103 overlay string. Such strings come from the mode line, for
7104 example. We may have to pad with spaces, or truncate the
7105 string. See also next_element_from_c_string. */
7106 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7107 {
7108 it->what = IT_EOB;
7109 return 0;
7110 }
7111 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7112 {
7113 /* Pad with spaces. */
7114 it->c = ' ', it->len = 1;
7115 CHARPOS (position) = BYTEPOS (position) = -1;
7116 }
7117 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7118 IT_STRING_BYTEPOS (*it),
7119 it->bidi_it.scan_dir < 0
7120 ? -1
7121 : it->string_nchars)
7122 && next_element_from_composition (it))
7123 {
7124 return 1;
7125 }
7126 else if (STRING_MULTIBYTE (it->string))
7127 {
7128 const unsigned char *s = (SDATA (it->string)
7129 + IT_STRING_BYTEPOS (*it));
7130 it->c = string_char_and_length (s, &it->len);
7131 }
7132 else
7133 {
7134 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7135 it->len = 1;
7136 }
7137 }
7138
7139 /* Record what we have and where it came from. */
7140 it->what = IT_CHARACTER;
7141 it->object = it->string;
7142 it->position = position;
7143 return 1;
7144 }
7145
7146
7147 /* Load IT with next display element from C string IT->s.
7148 IT->string_nchars is the maximum number of characters to return
7149 from the string. IT->end_charpos may be greater than
7150 IT->string_nchars when this function is called, in which case we
7151 may have to return padding spaces. Value is zero if end of string
7152 reached, including padding spaces. */
7153
7154 static int
7155 next_element_from_c_string (struct it *it)
7156 {
7157 int success_p = 1;
7158
7159 xassert (it->s);
7160 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7161 it->what = IT_CHARACTER;
7162 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7163 it->object = Qnil;
7164
7165 /* With bidi reordering, the character to display might not be the
7166 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7167 we were reseated to a new string, whose paragraph direction is
7168 not known. */
7169 if (it->bidi_p && it->bidi_it.first_elt)
7170 get_visually_first_element (it);
7171
7172 /* IT's position can be greater than IT->string_nchars in case a
7173 field width or precision has been specified when the iterator was
7174 initialized. */
7175 if (IT_CHARPOS (*it) >= it->end_charpos)
7176 {
7177 /* End of the game. */
7178 it->what = IT_EOB;
7179 success_p = 0;
7180 }
7181 else if (IT_CHARPOS (*it) >= it->string_nchars)
7182 {
7183 /* Pad with spaces. */
7184 it->c = ' ', it->len = 1;
7185 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7186 }
7187 else if (it->multibyte_p)
7188 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7189 else
7190 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7191
7192 return success_p;
7193 }
7194
7195
7196 /* Set up IT to return characters from an ellipsis, if appropriate.
7197 The definition of the ellipsis glyphs may come from a display table
7198 entry. This function fills IT with the first glyph from the
7199 ellipsis if an ellipsis is to be displayed. */
7200
7201 static int
7202 next_element_from_ellipsis (struct it *it)
7203 {
7204 if (it->selective_display_ellipsis_p)
7205 setup_for_ellipsis (it, it->len);
7206 else
7207 {
7208 /* The face at the current position may be different from the
7209 face we find after the invisible text. Remember what it
7210 was in IT->saved_face_id, and signal that it's there by
7211 setting face_before_selective_p. */
7212 it->saved_face_id = it->face_id;
7213 it->method = GET_FROM_BUFFER;
7214 it->object = it->w->buffer;
7215 reseat_at_next_visible_line_start (it, 1);
7216 it->face_before_selective_p = 1;
7217 }
7218
7219 return GET_NEXT_DISPLAY_ELEMENT (it);
7220 }
7221
7222
7223 /* Deliver an image display element. The iterator IT is already
7224 filled with image information (done in handle_display_prop). Value
7225 is always 1. */
7226
7227
7228 static int
7229 next_element_from_image (struct it *it)
7230 {
7231 it->what = IT_IMAGE;
7232 it->ignore_overlay_strings_at_pos_p = 0;
7233 return 1;
7234 }
7235
7236
7237 /* Fill iterator IT with next display element from a stretch glyph
7238 property. IT->object is the value of the text property. Value is
7239 always 1. */
7240
7241 static int
7242 next_element_from_stretch (struct it *it)
7243 {
7244 it->what = IT_STRETCH;
7245 return 1;
7246 }
7247
7248 /* Scan backwards from IT's current position until we find a stop
7249 position, or until BEGV. This is called when we find ourself
7250 before both the last known prev_stop and base_level_stop while
7251 reordering bidirectional text. */
7252
7253 static void
7254 compute_stop_pos_backwards (struct it *it)
7255 {
7256 const int SCAN_BACK_LIMIT = 1000;
7257 struct text_pos pos;
7258 struct display_pos save_current = it->current;
7259 struct text_pos save_position = it->position;
7260 EMACS_INT charpos = IT_CHARPOS (*it);
7261 EMACS_INT where_we_are = charpos;
7262 EMACS_INT save_stop_pos = it->stop_charpos;
7263 EMACS_INT save_end_pos = it->end_charpos;
7264
7265 xassert (NILP (it->string) && !it->s);
7266 xassert (it->bidi_p);
7267 it->bidi_p = 0;
7268 do
7269 {
7270 it->end_charpos = min (charpos + 1, ZV);
7271 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7272 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7273 reseat_1 (it, pos, 0);
7274 compute_stop_pos (it);
7275 /* We must advance forward, right? */
7276 if (it->stop_charpos <= charpos)
7277 abort ();
7278 }
7279 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7280
7281 if (it->stop_charpos <= where_we_are)
7282 it->prev_stop = it->stop_charpos;
7283 else
7284 it->prev_stop = BEGV;
7285 it->bidi_p = 1;
7286 it->current = save_current;
7287 it->position = save_position;
7288 it->stop_charpos = save_stop_pos;
7289 it->end_charpos = save_end_pos;
7290 }
7291
7292 /* Scan forward from CHARPOS in the current buffer/string, until we
7293 find a stop position > current IT's position. Then handle the stop
7294 position before that. This is called when we bump into a stop
7295 position while reordering bidirectional text. CHARPOS should be
7296 the last previously processed stop_pos (or BEGV/0, if none were
7297 processed yet) whose position is less that IT's current
7298 position. */
7299
7300 static void
7301 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7302 {
7303 int bufp = !STRINGP (it->string);
7304 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7305 struct display_pos save_current = it->current;
7306 struct text_pos save_position = it->position;
7307 struct text_pos pos1;
7308 EMACS_INT next_stop;
7309
7310 /* Scan in strict logical order. */
7311 xassert (it->bidi_p);
7312 it->bidi_p = 0;
7313 do
7314 {
7315 it->prev_stop = charpos;
7316 if (bufp)
7317 {
7318 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7319 reseat_1 (it, pos1, 0);
7320 }
7321 else
7322 it->current.string_pos = string_pos (charpos, it->string);
7323 compute_stop_pos (it);
7324 /* We must advance forward, right? */
7325 if (it->stop_charpos <= it->prev_stop)
7326 abort ();
7327 charpos = it->stop_charpos;
7328 }
7329 while (charpos <= where_we_are);
7330
7331 it->bidi_p = 1;
7332 it->current = save_current;
7333 it->position = save_position;
7334 next_stop = it->stop_charpos;
7335 it->stop_charpos = it->prev_stop;
7336 handle_stop (it);
7337 it->stop_charpos = next_stop;
7338 }
7339
7340 /* Load IT with the next display element from current_buffer. Value
7341 is zero if end of buffer reached. IT->stop_charpos is the next
7342 position at which to stop and check for text properties or buffer
7343 end. */
7344
7345 static int
7346 next_element_from_buffer (struct it *it)
7347 {
7348 int success_p = 1;
7349
7350 xassert (IT_CHARPOS (*it) >= BEGV);
7351 xassert (NILP (it->string) && !it->s);
7352 xassert (!it->bidi_p
7353 || (EQ (it->bidi_it.string.lstring, Qnil)
7354 && it->bidi_it.string.s == NULL));
7355
7356 /* With bidi reordering, the character to display might not be the
7357 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7358 we were reseat()ed to a new buffer position, which is potentially
7359 a different paragraph. */
7360 if (it->bidi_p && it->bidi_it.first_elt)
7361 {
7362 get_visually_first_element (it);
7363 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7364 }
7365
7366 if (IT_CHARPOS (*it) >= it->stop_charpos)
7367 {
7368 if (IT_CHARPOS (*it) >= it->end_charpos)
7369 {
7370 int overlay_strings_follow_p;
7371
7372 /* End of the game, except when overlay strings follow that
7373 haven't been returned yet. */
7374 if (it->overlay_strings_at_end_processed_p)
7375 overlay_strings_follow_p = 0;
7376 else
7377 {
7378 it->overlay_strings_at_end_processed_p = 1;
7379 overlay_strings_follow_p = get_overlay_strings (it, 0);
7380 }
7381
7382 if (overlay_strings_follow_p)
7383 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7384 else
7385 {
7386 it->what = IT_EOB;
7387 it->position = it->current.pos;
7388 success_p = 0;
7389 }
7390 }
7391 else if (!(!it->bidi_p
7392 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7393 || IT_CHARPOS (*it) == it->stop_charpos))
7394 {
7395 /* With bidi non-linear iteration, we could find ourselves
7396 far beyond the last computed stop_charpos, with several
7397 other stop positions in between that we missed. Scan
7398 them all now, in buffer's logical order, until we find
7399 and handle the last stop_charpos that precedes our
7400 current position. */
7401 handle_stop_backwards (it, it->stop_charpos);
7402 return GET_NEXT_DISPLAY_ELEMENT (it);
7403 }
7404 else
7405 {
7406 if (it->bidi_p)
7407 {
7408 /* Take note of the stop position we just moved across,
7409 for when we will move back across it. */
7410 it->prev_stop = it->stop_charpos;
7411 /* If we are at base paragraph embedding level, take
7412 note of the last stop position seen at this
7413 level. */
7414 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7415 it->base_level_stop = it->stop_charpos;
7416 }
7417 handle_stop (it);
7418 return GET_NEXT_DISPLAY_ELEMENT (it);
7419 }
7420 }
7421 else if (it->bidi_p
7422 /* If we are before prev_stop, we may have overstepped on
7423 our way backwards a stop_pos, and if so, we need to
7424 handle that stop_pos. */
7425 && IT_CHARPOS (*it) < it->prev_stop
7426 /* We can sometimes back up for reasons that have nothing
7427 to do with bidi reordering. E.g., compositions. The
7428 code below is only needed when we are above the base
7429 embedding level, so test for that explicitly. */
7430 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7431 {
7432 if (it->base_level_stop <= 0
7433 || IT_CHARPOS (*it) < it->base_level_stop)
7434 {
7435 /* If we lost track of base_level_stop, we need to find
7436 prev_stop by looking backwards. This happens, e.g., when
7437 we were reseated to the previous screenful of text by
7438 vertical-motion. */
7439 it->base_level_stop = BEGV;
7440 compute_stop_pos_backwards (it);
7441 handle_stop_backwards (it, it->prev_stop);
7442 }
7443 else
7444 handle_stop_backwards (it, it->base_level_stop);
7445 return GET_NEXT_DISPLAY_ELEMENT (it);
7446 }
7447 else
7448 {
7449 /* No face changes, overlays etc. in sight, so just return a
7450 character from current_buffer. */
7451 unsigned char *p;
7452 EMACS_INT stop;
7453
7454 /* Maybe run the redisplay end trigger hook. Performance note:
7455 This doesn't seem to cost measurable time. */
7456 if (it->redisplay_end_trigger_charpos
7457 && it->glyph_row
7458 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7459 run_redisplay_end_trigger_hook (it);
7460
7461 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7462 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7463 stop)
7464 && next_element_from_composition (it))
7465 {
7466 return 1;
7467 }
7468
7469 /* Get the next character, maybe multibyte. */
7470 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7471 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7472 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7473 else
7474 it->c = *p, it->len = 1;
7475
7476 /* Record what we have and where it came from. */
7477 it->what = IT_CHARACTER;
7478 it->object = it->w->buffer;
7479 it->position = it->current.pos;
7480
7481 /* Normally we return the character found above, except when we
7482 really want to return an ellipsis for selective display. */
7483 if (it->selective)
7484 {
7485 if (it->c == '\n')
7486 {
7487 /* A value of selective > 0 means hide lines indented more
7488 than that number of columns. */
7489 if (it->selective > 0
7490 && IT_CHARPOS (*it) + 1 < ZV
7491 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7492 IT_BYTEPOS (*it) + 1,
7493 it->selective))
7494 {
7495 success_p = next_element_from_ellipsis (it);
7496 it->dpvec_char_len = -1;
7497 }
7498 }
7499 else if (it->c == '\r' && it->selective == -1)
7500 {
7501 /* A value of selective == -1 means that everything from the
7502 CR to the end of the line is invisible, with maybe an
7503 ellipsis displayed for it. */
7504 success_p = next_element_from_ellipsis (it);
7505 it->dpvec_char_len = -1;
7506 }
7507 }
7508 }
7509
7510 /* Value is zero if end of buffer reached. */
7511 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7512 return success_p;
7513 }
7514
7515
7516 /* Run the redisplay end trigger hook for IT. */
7517
7518 static void
7519 run_redisplay_end_trigger_hook (struct it *it)
7520 {
7521 Lisp_Object args[3];
7522
7523 /* IT->glyph_row should be non-null, i.e. we should be actually
7524 displaying something, or otherwise we should not run the hook. */
7525 xassert (it->glyph_row);
7526
7527 /* Set up hook arguments. */
7528 args[0] = Qredisplay_end_trigger_functions;
7529 args[1] = it->window;
7530 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7531 it->redisplay_end_trigger_charpos = 0;
7532
7533 /* Since we are *trying* to run these functions, don't try to run
7534 them again, even if they get an error. */
7535 it->w->redisplay_end_trigger = Qnil;
7536 Frun_hook_with_args (3, args);
7537
7538 /* Notice if it changed the face of the character we are on. */
7539 handle_face_prop (it);
7540 }
7541
7542
7543 /* Deliver a composition display element. Unlike the other
7544 next_element_from_XXX, this function is not registered in the array
7545 get_next_element[]. It is called from next_element_from_buffer and
7546 next_element_from_string when necessary. */
7547
7548 static int
7549 next_element_from_composition (struct it *it)
7550 {
7551 it->what = IT_COMPOSITION;
7552 it->len = it->cmp_it.nbytes;
7553 if (STRINGP (it->string))
7554 {
7555 if (it->c < 0)
7556 {
7557 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7558 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7559 return 0;
7560 }
7561 it->position = it->current.string_pos;
7562 it->object = it->string;
7563 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7564 IT_STRING_BYTEPOS (*it), it->string);
7565 }
7566 else
7567 {
7568 if (it->c < 0)
7569 {
7570 IT_CHARPOS (*it) += it->cmp_it.nchars;
7571 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7572 if (it->bidi_p)
7573 {
7574 if (it->bidi_it.new_paragraph)
7575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7576 /* Resync the bidi iterator with IT's new position.
7577 FIXME: this doesn't support bidirectional text. */
7578 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7579 bidi_move_to_visually_next (&it->bidi_it);
7580 }
7581 return 0;
7582 }
7583 it->position = it->current.pos;
7584 it->object = it->w->buffer;
7585 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7586 IT_BYTEPOS (*it), Qnil);
7587 }
7588 return 1;
7589 }
7590
7591
7592 \f
7593 /***********************************************************************
7594 Moving an iterator without producing glyphs
7595 ***********************************************************************/
7596
7597 /* Check if iterator is at a position corresponding to a valid buffer
7598 position after some move_it_ call. */
7599
7600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7601 ((it)->method == GET_FROM_STRING \
7602 ? IT_STRING_CHARPOS (*it) == 0 \
7603 : 1)
7604
7605
7606 /* Move iterator IT to a specified buffer or X position within one
7607 line on the display without producing glyphs.
7608
7609 OP should be a bit mask including some or all of these bits:
7610 MOVE_TO_X: Stop upon reaching x-position TO_X.
7611 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7612 Regardless of OP's value, stop upon reaching the end of the display line.
7613
7614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7615 This means, in particular, that TO_X includes window's horizontal
7616 scroll amount.
7617
7618 The return value has several possible values that
7619 say what condition caused the scan to stop:
7620
7621 MOVE_POS_MATCH_OR_ZV
7622 - when TO_POS or ZV was reached.
7623
7624 MOVE_X_REACHED
7625 -when TO_X was reached before TO_POS or ZV were reached.
7626
7627 MOVE_LINE_CONTINUED
7628 - when we reached the end of the display area and the line must
7629 be continued.
7630
7631 MOVE_LINE_TRUNCATED
7632 - when we reached the end of the display area and the line is
7633 truncated.
7634
7635 MOVE_NEWLINE_OR_CR
7636 - when we stopped at a line end, i.e. a newline or a CR and selective
7637 display is on. */
7638
7639 static enum move_it_result
7640 move_it_in_display_line_to (struct it *it,
7641 EMACS_INT to_charpos, int to_x,
7642 enum move_operation_enum op)
7643 {
7644 enum move_it_result result = MOVE_UNDEFINED;
7645 struct glyph_row *saved_glyph_row;
7646 struct it wrap_it, atpos_it, atx_it, ppos_it;
7647 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7648 void *ppos_data = NULL;
7649 int may_wrap = 0;
7650 enum it_method prev_method = it->method;
7651 EMACS_INT prev_pos = IT_CHARPOS (*it);
7652 int saw_smaller_pos = prev_pos < to_charpos;
7653
7654 /* Don't produce glyphs in produce_glyphs. */
7655 saved_glyph_row = it->glyph_row;
7656 it->glyph_row = NULL;
7657
7658 /* Use wrap_it to save a copy of IT wherever a word wrap could
7659 occur. Use atpos_it to save a copy of IT at the desired buffer
7660 position, if found, so that we can scan ahead and check if the
7661 word later overshoots the window edge. Use atx_it similarly, for
7662 pixel positions. */
7663 wrap_it.sp = -1;
7664 atpos_it.sp = -1;
7665 atx_it.sp = -1;
7666
7667 /* Use ppos_it under bidi reordering to save a copy of IT for the
7668 position > CHARPOS that is the closest to CHARPOS. We restore
7669 that position in IT when we have scanned the entire display line
7670 without finding a match for CHARPOS and all the character
7671 positions are greater than CHARPOS. */
7672 if (it->bidi_p)
7673 {
7674 SAVE_IT (ppos_it, *it, ppos_data);
7675 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7676 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7677 SAVE_IT (ppos_it, *it, ppos_data);
7678 }
7679
7680 #define BUFFER_POS_REACHED_P() \
7681 ((op & MOVE_TO_POS) != 0 \
7682 && BUFFERP (it->object) \
7683 && (IT_CHARPOS (*it) == to_charpos \
7684 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7685 && (it->method == GET_FROM_BUFFER \
7686 || (it->method == GET_FROM_DISPLAY_VECTOR \
7687 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7688
7689 /* If there's a line-/wrap-prefix, handle it. */
7690 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7691 && it->current_y < it->last_visible_y)
7692 handle_line_prefix (it);
7693
7694 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7695 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7696
7697 while (1)
7698 {
7699 int x, i, ascent = 0, descent = 0;
7700
7701 /* Utility macro to reset an iterator with x, ascent, and descent. */
7702 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7703 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7704 (IT)->max_descent = descent)
7705
7706 /* Stop if we move beyond TO_CHARPOS (after an image or a
7707 display string or stretch glyph). */
7708 if ((op & MOVE_TO_POS) != 0
7709 && BUFFERP (it->object)
7710 && it->method == GET_FROM_BUFFER
7711 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7712 || (it->bidi_p
7713 && (prev_method == GET_FROM_IMAGE
7714 || prev_method == GET_FROM_STRETCH
7715 || prev_method == GET_FROM_STRING)
7716 /* Passed TO_CHARPOS from left to right. */
7717 && ((prev_pos < to_charpos
7718 && IT_CHARPOS (*it) > to_charpos)
7719 /* Passed TO_CHARPOS from right to left. */
7720 || (prev_pos > to_charpos
7721 && IT_CHARPOS (*it) < to_charpos)))))
7722 {
7723 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7724 {
7725 result = MOVE_POS_MATCH_OR_ZV;
7726 break;
7727 }
7728 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7729 /* If wrap_it is valid, the current position might be in a
7730 word that is wrapped. So, save the iterator in
7731 atpos_it and continue to see if wrapping happens. */
7732 SAVE_IT (atpos_it, *it, atpos_data);
7733 }
7734
7735 /* Stop when ZV reached.
7736 We used to stop here when TO_CHARPOS reached as well, but that is
7737 too soon if this glyph does not fit on this line. So we handle it
7738 explicitly below. */
7739 if (!get_next_display_element (it))
7740 {
7741 result = MOVE_POS_MATCH_OR_ZV;
7742 break;
7743 }
7744
7745 if (it->line_wrap == TRUNCATE)
7746 {
7747 if (BUFFER_POS_REACHED_P ())
7748 {
7749 result = MOVE_POS_MATCH_OR_ZV;
7750 break;
7751 }
7752 }
7753 else
7754 {
7755 if (it->line_wrap == WORD_WRAP)
7756 {
7757 if (IT_DISPLAYING_WHITESPACE (it))
7758 may_wrap = 1;
7759 else if (may_wrap)
7760 {
7761 /* We have reached a glyph that follows one or more
7762 whitespace characters. If the position is
7763 already found, we are done. */
7764 if (atpos_it.sp >= 0)
7765 {
7766 RESTORE_IT (it, &atpos_it, atpos_data);
7767 result = MOVE_POS_MATCH_OR_ZV;
7768 goto done;
7769 }
7770 if (atx_it.sp >= 0)
7771 {
7772 RESTORE_IT (it, &atx_it, atx_data);
7773 result = MOVE_X_REACHED;
7774 goto done;
7775 }
7776 /* Otherwise, we can wrap here. */
7777 SAVE_IT (wrap_it, *it, wrap_data);
7778 may_wrap = 0;
7779 }
7780 }
7781 }
7782
7783 /* Remember the line height for the current line, in case
7784 the next element doesn't fit on the line. */
7785 ascent = it->max_ascent;
7786 descent = it->max_descent;
7787
7788 /* The call to produce_glyphs will get the metrics of the
7789 display element IT is loaded with. Record the x-position
7790 before this display element, in case it doesn't fit on the
7791 line. */
7792 x = it->current_x;
7793
7794 PRODUCE_GLYPHS (it);
7795
7796 if (it->area != TEXT_AREA)
7797 {
7798 prev_method = it->method;
7799 if (it->method == GET_FROM_BUFFER)
7800 prev_pos = IT_CHARPOS (*it);
7801 set_iterator_to_next (it, 1);
7802 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7803 SET_TEXT_POS (this_line_min_pos,
7804 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7805 if (it->bidi_p
7806 && (op & MOVE_TO_POS)
7807 && IT_CHARPOS (*it) > to_charpos
7808 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
7809 SAVE_IT (ppos_it, *it, ppos_data);
7810 continue;
7811 }
7812
7813 /* The number of glyphs we get back in IT->nglyphs will normally
7814 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7815 character on a terminal frame, or (iii) a line end. For the
7816 second case, IT->nglyphs - 1 padding glyphs will be present.
7817 (On X frames, there is only one glyph produced for a
7818 composite character.)
7819
7820 The behavior implemented below means, for continuation lines,
7821 that as many spaces of a TAB as fit on the current line are
7822 displayed there. For terminal frames, as many glyphs of a
7823 multi-glyph character are displayed in the current line, too.
7824 This is what the old redisplay code did, and we keep it that
7825 way. Under X, the whole shape of a complex character must
7826 fit on the line or it will be completely displayed in the
7827 next line.
7828
7829 Note that both for tabs and padding glyphs, all glyphs have
7830 the same width. */
7831 if (it->nglyphs)
7832 {
7833 /* More than one glyph or glyph doesn't fit on line. All
7834 glyphs have the same width. */
7835 int single_glyph_width = it->pixel_width / it->nglyphs;
7836 int new_x;
7837 int x_before_this_char = x;
7838 int hpos_before_this_char = it->hpos;
7839
7840 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7841 {
7842 new_x = x + single_glyph_width;
7843
7844 /* We want to leave anything reaching TO_X to the caller. */
7845 if ((op & MOVE_TO_X) && new_x > to_x)
7846 {
7847 if (BUFFER_POS_REACHED_P ())
7848 {
7849 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7850 goto buffer_pos_reached;
7851 if (atpos_it.sp < 0)
7852 {
7853 SAVE_IT (atpos_it, *it, atpos_data);
7854 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7855 }
7856 }
7857 else
7858 {
7859 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7860 {
7861 it->current_x = x;
7862 result = MOVE_X_REACHED;
7863 break;
7864 }
7865 if (atx_it.sp < 0)
7866 {
7867 SAVE_IT (atx_it, *it, atx_data);
7868 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7869 }
7870 }
7871 }
7872
7873 if (/* Lines are continued. */
7874 it->line_wrap != TRUNCATE
7875 && (/* And glyph doesn't fit on the line. */
7876 new_x > it->last_visible_x
7877 /* Or it fits exactly and we're on a window
7878 system frame. */
7879 || (new_x == it->last_visible_x
7880 && FRAME_WINDOW_P (it->f))))
7881 {
7882 if (/* IT->hpos == 0 means the very first glyph
7883 doesn't fit on the line, e.g. a wide image. */
7884 it->hpos == 0
7885 || (new_x == it->last_visible_x
7886 && FRAME_WINDOW_P (it->f)))
7887 {
7888 ++it->hpos;
7889 it->current_x = new_x;
7890
7891 /* The character's last glyph just barely fits
7892 in this row. */
7893 if (i == it->nglyphs - 1)
7894 {
7895 /* If this is the destination position,
7896 return a position *before* it in this row,
7897 now that we know it fits in this row. */
7898 if (BUFFER_POS_REACHED_P ())
7899 {
7900 if (it->line_wrap != WORD_WRAP
7901 || wrap_it.sp < 0)
7902 {
7903 it->hpos = hpos_before_this_char;
7904 it->current_x = x_before_this_char;
7905 result = MOVE_POS_MATCH_OR_ZV;
7906 break;
7907 }
7908 if (it->line_wrap == WORD_WRAP
7909 && atpos_it.sp < 0)
7910 {
7911 SAVE_IT (atpos_it, *it, atpos_data);
7912 atpos_it.current_x = x_before_this_char;
7913 atpos_it.hpos = hpos_before_this_char;
7914 }
7915 }
7916
7917 prev_method = it->method;
7918 if (it->method == GET_FROM_BUFFER)
7919 prev_pos = IT_CHARPOS (*it);
7920 set_iterator_to_next (it, 1);
7921 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7922 SET_TEXT_POS (this_line_min_pos,
7923 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7924 /* On graphical terminals, newlines may
7925 "overflow" into the fringe if
7926 overflow-newline-into-fringe is non-nil.
7927 On text-only terminals, newlines may
7928 overflow into the last glyph on the
7929 display line.*/
7930 if (!FRAME_WINDOW_P (it->f)
7931 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7932 {
7933 if (!get_next_display_element (it))
7934 {
7935 result = MOVE_POS_MATCH_OR_ZV;
7936 break;
7937 }
7938 if (BUFFER_POS_REACHED_P ())
7939 {
7940 if (ITERATOR_AT_END_OF_LINE_P (it))
7941 result = MOVE_POS_MATCH_OR_ZV;
7942 else
7943 result = MOVE_LINE_CONTINUED;
7944 break;
7945 }
7946 if (ITERATOR_AT_END_OF_LINE_P (it))
7947 {
7948 result = MOVE_NEWLINE_OR_CR;
7949 break;
7950 }
7951 }
7952 }
7953 }
7954 else
7955 IT_RESET_X_ASCENT_DESCENT (it);
7956
7957 if (wrap_it.sp >= 0)
7958 {
7959 RESTORE_IT (it, &wrap_it, wrap_data);
7960 atpos_it.sp = -1;
7961 atx_it.sp = -1;
7962 }
7963
7964 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7965 IT_CHARPOS (*it)));
7966 result = MOVE_LINE_CONTINUED;
7967 break;
7968 }
7969
7970 if (BUFFER_POS_REACHED_P ())
7971 {
7972 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7973 goto buffer_pos_reached;
7974 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7975 {
7976 SAVE_IT (atpos_it, *it, atpos_data);
7977 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7978 }
7979 }
7980
7981 if (new_x > it->first_visible_x)
7982 {
7983 /* Glyph is visible. Increment number of glyphs that
7984 would be displayed. */
7985 ++it->hpos;
7986 }
7987 }
7988
7989 if (result != MOVE_UNDEFINED)
7990 break;
7991 }
7992 else if (BUFFER_POS_REACHED_P ())
7993 {
7994 buffer_pos_reached:
7995 IT_RESET_X_ASCENT_DESCENT (it);
7996 result = MOVE_POS_MATCH_OR_ZV;
7997 break;
7998 }
7999 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8000 {
8001 /* Stop when TO_X specified and reached. This check is
8002 necessary here because of lines consisting of a line end,
8003 only. The line end will not produce any glyphs and we
8004 would never get MOVE_X_REACHED. */
8005 xassert (it->nglyphs == 0);
8006 result = MOVE_X_REACHED;
8007 break;
8008 }
8009
8010 /* Is this a line end? If yes, we're done. */
8011 if (ITERATOR_AT_END_OF_LINE_P (it))
8012 {
8013 /* If we are past TO_CHARPOS, but never saw any character
8014 positions smaller than TO_CHARPOS, return
8015 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8016 did. */
8017 if ((op & MOVE_TO_POS) != 0
8018 && !saw_smaller_pos
8019 && IT_CHARPOS (*it) > to_charpos)
8020 {
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8023 RESTORE_IT (it, &ppos_it, ppos_data);
8024 }
8025 else
8026 result = MOVE_NEWLINE_OR_CR;
8027 break;
8028 }
8029
8030 prev_method = it->method;
8031 if (it->method == GET_FROM_BUFFER)
8032 prev_pos = IT_CHARPOS (*it);
8033 /* The current display element has been consumed. Advance
8034 to the next. */
8035 set_iterator_to_next (it, 1);
8036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8037 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8038 if (IT_CHARPOS (*it) < to_charpos)
8039 saw_smaller_pos = 1;
8040 if (it->bidi_p
8041 && (op & MOVE_TO_POS)
8042 && IT_CHARPOS (*it) >= to_charpos
8043 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8044 SAVE_IT (ppos_it, *it, ppos_data);
8045
8046 /* Stop if lines are truncated and IT's current x-position is
8047 past the right edge of the window now. */
8048 if (it->line_wrap == TRUNCATE
8049 && it->current_x >= it->last_visible_x)
8050 {
8051 if (!FRAME_WINDOW_P (it->f)
8052 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8053 {
8054 int at_eob_p = 0;
8055
8056 if ((at_eob_p = !get_next_display_element (it))
8057 || BUFFER_POS_REACHED_P ()
8058 /* If we are past TO_CHARPOS, but never saw any
8059 character positions smaller than TO_CHARPOS,
8060 return MOVE_POS_MATCH_OR_ZV, like the
8061 unidirectional display did. */
8062 || ((op & MOVE_TO_POS) != 0
8063 && !saw_smaller_pos
8064 && IT_CHARPOS (*it) > to_charpos))
8065 {
8066 result = MOVE_POS_MATCH_OR_ZV;
8067 if (it->bidi_p && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8068 RESTORE_IT (it, &ppos_it, ppos_data);
8069 break;
8070 }
8071 if (ITERATOR_AT_END_OF_LINE_P (it))
8072 {
8073 result = MOVE_NEWLINE_OR_CR;
8074 break;
8075 }
8076 }
8077 else if ((op & MOVE_TO_POS) != 0
8078 && !saw_smaller_pos
8079 && IT_CHARPOS (*it) > to_charpos)
8080 {
8081 result = MOVE_POS_MATCH_OR_ZV;
8082 if (it->bidi_p && IT_CHARPOS (ppos_it) < ZV)
8083 RESTORE_IT (it, &ppos_it, ppos_data);
8084 break;
8085 }
8086 result = MOVE_LINE_TRUNCATED;
8087 break;
8088 }
8089 #undef IT_RESET_X_ASCENT_DESCENT
8090 }
8091
8092 #undef BUFFER_POS_REACHED_P
8093
8094 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8095 restore the saved iterator. */
8096 if (atpos_it.sp >= 0)
8097 RESTORE_IT (it, &atpos_it, atpos_data);
8098 else if (atx_it.sp >= 0)
8099 RESTORE_IT (it, &atx_it, atx_data);
8100
8101 done:
8102
8103 if (atpos_data)
8104 xfree (atpos_data);
8105 if (atx_data)
8106 xfree (atx_data);
8107 if (wrap_data)
8108 xfree (wrap_data);
8109 if (ppos_data)
8110 xfree (ppos_data);
8111
8112 /* Restore the iterator settings altered at the beginning of this
8113 function. */
8114 it->glyph_row = saved_glyph_row;
8115 return result;
8116 }
8117
8118 /* For external use. */
8119 void
8120 move_it_in_display_line (struct it *it,
8121 EMACS_INT to_charpos, int to_x,
8122 enum move_operation_enum op)
8123 {
8124 if (it->line_wrap == WORD_WRAP
8125 && (op & MOVE_TO_X))
8126 {
8127 struct it save_it;
8128 void *save_data = NULL;
8129 int skip;
8130
8131 SAVE_IT (save_it, *it, save_data);
8132 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8133 /* When word-wrap is on, TO_X may lie past the end
8134 of a wrapped line. Then it->current is the
8135 character on the next line, so backtrack to the
8136 space before the wrap point. */
8137 if (skip == MOVE_LINE_CONTINUED)
8138 {
8139 int prev_x = max (it->current_x - 1, 0);
8140 RESTORE_IT (it, &save_it, save_data);
8141 move_it_in_display_line_to
8142 (it, -1, prev_x, MOVE_TO_X);
8143 }
8144 else
8145 xfree (save_data);
8146 }
8147 else
8148 move_it_in_display_line_to (it, to_charpos, to_x, op);
8149 }
8150
8151
8152 /* Move IT forward until it satisfies one or more of the criteria in
8153 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8154
8155 OP is a bit-mask that specifies where to stop, and in particular,
8156 which of those four position arguments makes a difference. See the
8157 description of enum move_operation_enum.
8158
8159 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8160 screen line, this function will set IT to the next position that is
8161 displayed to the right of TO_CHARPOS on the screen. */
8162
8163 void
8164 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8165 {
8166 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8167 int line_height, line_start_x = 0, reached = 0;
8168 void *backup_data = NULL;
8169
8170 for (;;)
8171 {
8172 if (op & MOVE_TO_VPOS)
8173 {
8174 /* If no TO_CHARPOS and no TO_X specified, stop at the
8175 start of the line TO_VPOS. */
8176 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8177 {
8178 if (it->vpos == to_vpos)
8179 {
8180 reached = 1;
8181 break;
8182 }
8183 else
8184 skip = move_it_in_display_line_to (it, -1, -1, 0);
8185 }
8186 else
8187 {
8188 /* TO_VPOS >= 0 means stop at TO_X in the line at
8189 TO_VPOS, or at TO_POS, whichever comes first. */
8190 if (it->vpos == to_vpos)
8191 {
8192 reached = 2;
8193 break;
8194 }
8195
8196 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8197
8198 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8199 {
8200 reached = 3;
8201 break;
8202 }
8203 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8204 {
8205 /* We have reached TO_X but not in the line we want. */
8206 skip = move_it_in_display_line_to (it, to_charpos,
8207 -1, MOVE_TO_POS);
8208 if (skip == MOVE_POS_MATCH_OR_ZV)
8209 {
8210 reached = 4;
8211 break;
8212 }
8213 }
8214 }
8215 }
8216 else if (op & MOVE_TO_Y)
8217 {
8218 struct it it_backup;
8219
8220 if (it->line_wrap == WORD_WRAP)
8221 SAVE_IT (it_backup, *it, backup_data);
8222
8223 /* TO_Y specified means stop at TO_X in the line containing
8224 TO_Y---or at TO_CHARPOS if this is reached first. The
8225 problem is that we can't really tell whether the line
8226 contains TO_Y before we have completely scanned it, and
8227 this may skip past TO_X. What we do is to first scan to
8228 TO_X.
8229
8230 If TO_X is not specified, use a TO_X of zero. The reason
8231 is to make the outcome of this function more predictable.
8232 If we didn't use TO_X == 0, we would stop at the end of
8233 the line which is probably not what a caller would expect
8234 to happen. */
8235 skip = move_it_in_display_line_to
8236 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8237 (MOVE_TO_X | (op & MOVE_TO_POS)));
8238
8239 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8240 if (skip == MOVE_POS_MATCH_OR_ZV)
8241 reached = 5;
8242 else if (skip == MOVE_X_REACHED)
8243 {
8244 /* If TO_X was reached, we want to know whether TO_Y is
8245 in the line. We know this is the case if the already
8246 scanned glyphs make the line tall enough. Otherwise,
8247 we must check by scanning the rest of the line. */
8248 line_height = it->max_ascent + it->max_descent;
8249 if (to_y >= it->current_y
8250 && to_y < it->current_y + line_height)
8251 {
8252 reached = 6;
8253 break;
8254 }
8255 SAVE_IT (it_backup, *it, backup_data);
8256 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8257 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8258 op & MOVE_TO_POS);
8259 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8260 line_height = it->max_ascent + it->max_descent;
8261 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8262
8263 if (to_y >= it->current_y
8264 && to_y < it->current_y + line_height)
8265 {
8266 /* If TO_Y is in this line and TO_X was reached
8267 above, we scanned too far. We have to restore
8268 IT's settings to the ones before skipping. */
8269 RESTORE_IT (it, &it_backup, backup_data);
8270 reached = 6;
8271 }
8272 else
8273 {
8274 skip = skip2;
8275 if (skip == MOVE_POS_MATCH_OR_ZV)
8276 reached = 7;
8277 }
8278 }
8279 else
8280 {
8281 /* Check whether TO_Y is in this line. */
8282 line_height = it->max_ascent + it->max_descent;
8283 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8284
8285 if (to_y >= it->current_y
8286 && to_y < it->current_y + line_height)
8287 {
8288 /* When word-wrap is on, TO_X may lie past the end
8289 of a wrapped line. Then it->current is the
8290 character on the next line, so backtrack to the
8291 space before the wrap point. */
8292 if (skip == MOVE_LINE_CONTINUED
8293 && it->line_wrap == WORD_WRAP)
8294 {
8295 int prev_x = max (it->current_x - 1, 0);
8296 RESTORE_IT (it, &it_backup, backup_data);
8297 skip = move_it_in_display_line_to
8298 (it, -1, prev_x, MOVE_TO_X);
8299 }
8300 reached = 6;
8301 }
8302 }
8303
8304 if (reached)
8305 break;
8306 }
8307 else if (BUFFERP (it->object)
8308 && (it->method == GET_FROM_BUFFER
8309 || it->method == GET_FROM_STRETCH)
8310 && IT_CHARPOS (*it) >= to_charpos)
8311 skip = MOVE_POS_MATCH_OR_ZV;
8312 else
8313 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8314
8315 switch (skip)
8316 {
8317 case MOVE_POS_MATCH_OR_ZV:
8318 reached = 8;
8319 goto out;
8320
8321 case MOVE_NEWLINE_OR_CR:
8322 set_iterator_to_next (it, 1);
8323 it->continuation_lines_width = 0;
8324 break;
8325
8326 case MOVE_LINE_TRUNCATED:
8327 it->continuation_lines_width = 0;
8328 reseat_at_next_visible_line_start (it, 0);
8329 if ((op & MOVE_TO_POS) != 0
8330 && IT_CHARPOS (*it) > to_charpos)
8331 {
8332 reached = 9;
8333 goto out;
8334 }
8335 break;
8336
8337 case MOVE_LINE_CONTINUED:
8338 /* For continued lines ending in a tab, some of the glyphs
8339 associated with the tab are displayed on the current
8340 line. Since it->current_x does not include these glyphs,
8341 we use it->last_visible_x instead. */
8342 if (it->c == '\t')
8343 {
8344 it->continuation_lines_width += it->last_visible_x;
8345 /* When moving by vpos, ensure that the iterator really
8346 advances to the next line (bug#847, bug#969). Fixme:
8347 do we need to do this in other circumstances? */
8348 if (it->current_x != it->last_visible_x
8349 && (op & MOVE_TO_VPOS)
8350 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8351 {
8352 line_start_x = it->current_x + it->pixel_width
8353 - it->last_visible_x;
8354 set_iterator_to_next (it, 0);
8355 }
8356 }
8357 else
8358 it->continuation_lines_width += it->current_x;
8359 break;
8360
8361 default:
8362 abort ();
8363 }
8364
8365 /* Reset/increment for the next run. */
8366 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8367 it->current_x = line_start_x;
8368 line_start_x = 0;
8369 it->hpos = 0;
8370 it->current_y += it->max_ascent + it->max_descent;
8371 ++it->vpos;
8372 last_height = it->max_ascent + it->max_descent;
8373 last_max_ascent = it->max_ascent;
8374 it->max_ascent = it->max_descent = 0;
8375 }
8376
8377 out:
8378
8379 /* On text terminals, we may stop at the end of a line in the middle
8380 of a multi-character glyph. If the glyph itself is continued,
8381 i.e. it is actually displayed on the next line, don't treat this
8382 stopping point as valid; move to the next line instead (unless
8383 that brings us offscreen). */
8384 if (!FRAME_WINDOW_P (it->f)
8385 && op & MOVE_TO_POS
8386 && IT_CHARPOS (*it) == to_charpos
8387 && it->what == IT_CHARACTER
8388 && it->nglyphs > 1
8389 && it->line_wrap == WINDOW_WRAP
8390 && it->current_x == it->last_visible_x - 1
8391 && it->c != '\n'
8392 && it->c != '\t'
8393 && it->vpos < XFASTINT (it->w->window_end_vpos))
8394 {
8395 it->continuation_lines_width += it->current_x;
8396 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8397 it->current_y += it->max_ascent + it->max_descent;
8398 ++it->vpos;
8399 last_height = it->max_ascent + it->max_descent;
8400 last_max_ascent = it->max_ascent;
8401 }
8402
8403 if (backup_data)
8404 xfree (backup_data);
8405
8406 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8407 }
8408
8409
8410 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8411
8412 If DY > 0, move IT backward at least that many pixels. DY = 0
8413 means move IT backward to the preceding line start or BEGV. This
8414 function may move over more than DY pixels if IT->current_y - DY
8415 ends up in the middle of a line; in this case IT->current_y will be
8416 set to the top of the line moved to. */
8417
8418 void
8419 move_it_vertically_backward (struct it *it, int dy)
8420 {
8421 int nlines, h;
8422 struct it it2, it3;
8423 void *it2data = NULL, *it3data = NULL;
8424 EMACS_INT start_pos;
8425
8426 move_further_back:
8427 xassert (dy >= 0);
8428
8429 start_pos = IT_CHARPOS (*it);
8430
8431 /* Estimate how many newlines we must move back. */
8432 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8433
8434 /* Set the iterator's position that many lines back. */
8435 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8436 back_to_previous_visible_line_start (it);
8437
8438 /* Reseat the iterator here. When moving backward, we don't want
8439 reseat to skip forward over invisible text, set up the iterator
8440 to deliver from overlay strings at the new position etc. So,
8441 use reseat_1 here. */
8442 reseat_1 (it, it->current.pos, 1);
8443
8444 /* We are now surely at a line start. */
8445 it->current_x = it->hpos = 0;
8446 it->continuation_lines_width = 0;
8447
8448 /* Move forward and see what y-distance we moved. First move to the
8449 start of the next line so that we get its height. We need this
8450 height to be able to tell whether we reached the specified
8451 y-distance. */
8452 SAVE_IT (it2, *it, it2data);
8453 it2.max_ascent = it2.max_descent = 0;
8454 do
8455 {
8456 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8457 MOVE_TO_POS | MOVE_TO_VPOS);
8458 }
8459 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
8460 xassert (IT_CHARPOS (*it) >= BEGV);
8461 SAVE_IT (it3, it2, it3data);
8462
8463 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8464 xassert (IT_CHARPOS (*it) >= BEGV);
8465 /* H is the actual vertical distance from the position in *IT
8466 and the starting position. */
8467 h = it2.current_y - it->current_y;
8468 /* NLINES is the distance in number of lines. */
8469 nlines = it2.vpos - it->vpos;
8470
8471 /* Correct IT's y and vpos position
8472 so that they are relative to the starting point. */
8473 it->vpos -= nlines;
8474 it->current_y -= h;
8475
8476 if (dy == 0)
8477 {
8478 /* DY == 0 means move to the start of the screen line. The
8479 value of nlines is > 0 if continuation lines were involved. */
8480 RESTORE_IT (it, it, it2data);
8481 if (nlines > 0)
8482 move_it_by_lines (it, nlines);
8483 xfree (it3data);
8484 }
8485 else
8486 {
8487 /* The y-position we try to reach, relative to *IT.
8488 Note that H has been subtracted in front of the if-statement. */
8489 int target_y = it->current_y + h - dy;
8490 int y0 = it3.current_y;
8491 int y1;
8492 int line_height;
8493
8494 RESTORE_IT (&it3, &it3, it3data);
8495 y1 = line_bottom_y (&it3);
8496 line_height = y1 - y0;
8497 RESTORE_IT (it, it, it2data);
8498 /* If we did not reach target_y, try to move further backward if
8499 we can. If we moved too far backward, try to move forward. */
8500 if (target_y < it->current_y
8501 /* This is heuristic. In a window that's 3 lines high, with
8502 a line height of 13 pixels each, recentering with point
8503 on the bottom line will try to move -39/2 = 19 pixels
8504 backward. Try to avoid moving into the first line. */
8505 && (it->current_y - target_y
8506 > min (window_box_height (it->w), line_height * 2 / 3))
8507 && IT_CHARPOS (*it) > BEGV)
8508 {
8509 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8510 target_y - it->current_y));
8511 dy = it->current_y - target_y;
8512 goto move_further_back;
8513 }
8514 else if (target_y >= it->current_y + line_height
8515 && IT_CHARPOS (*it) < ZV)
8516 {
8517 /* Should move forward by at least one line, maybe more.
8518
8519 Note: Calling move_it_by_lines can be expensive on
8520 terminal frames, where compute_motion is used (via
8521 vmotion) to do the job, when there are very long lines
8522 and truncate-lines is nil. That's the reason for
8523 treating terminal frames specially here. */
8524
8525 if (!FRAME_WINDOW_P (it->f))
8526 move_it_vertically (it, target_y - (it->current_y + line_height));
8527 else
8528 {
8529 do
8530 {
8531 move_it_by_lines (it, 1);
8532 }
8533 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8534 }
8535 }
8536 }
8537 }
8538
8539
8540 /* Move IT by a specified amount of pixel lines DY. DY negative means
8541 move backwards. DY = 0 means move to start of screen line. At the
8542 end, IT will be on the start of a screen line. */
8543
8544 void
8545 move_it_vertically (struct it *it, int dy)
8546 {
8547 if (dy <= 0)
8548 move_it_vertically_backward (it, -dy);
8549 else
8550 {
8551 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8552 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8553 MOVE_TO_POS | MOVE_TO_Y);
8554 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8555
8556 /* If buffer ends in ZV without a newline, move to the start of
8557 the line to satisfy the post-condition. */
8558 if (IT_CHARPOS (*it) == ZV
8559 && ZV > BEGV
8560 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8561 move_it_by_lines (it, 0);
8562 }
8563 }
8564
8565
8566 /* Move iterator IT past the end of the text line it is in. */
8567
8568 void
8569 move_it_past_eol (struct it *it)
8570 {
8571 enum move_it_result rc;
8572
8573 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8574 if (rc == MOVE_NEWLINE_OR_CR)
8575 set_iterator_to_next (it, 0);
8576 }
8577
8578
8579 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8580 negative means move up. DVPOS == 0 means move to the start of the
8581 screen line.
8582
8583 Optimization idea: If we would know that IT->f doesn't use
8584 a face with proportional font, we could be faster for
8585 truncate-lines nil. */
8586
8587 void
8588 move_it_by_lines (struct it *it, int dvpos)
8589 {
8590
8591 /* The commented-out optimization uses vmotion on terminals. This
8592 gives bad results, because elements like it->what, on which
8593 callers such as pos_visible_p rely, aren't updated. */
8594 /* struct position pos;
8595 if (!FRAME_WINDOW_P (it->f))
8596 {
8597 struct text_pos textpos;
8598
8599 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8600 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8601 reseat (it, textpos, 1);
8602 it->vpos += pos.vpos;
8603 it->current_y += pos.vpos;
8604 }
8605 else */
8606
8607 if (dvpos == 0)
8608 {
8609 /* DVPOS == 0 means move to the start of the screen line. */
8610 move_it_vertically_backward (it, 0);
8611 xassert (it->current_x == 0 && it->hpos == 0);
8612 /* Let next call to line_bottom_y calculate real line height */
8613 last_height = 0;
8614 }
8615 else if (dvpos > 0)
8616 {
8617 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8618 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8619 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8620 }
8621 else
8622 {
8623 struct it it2;
8624 void *it2data = NULL;
8625 EMACS_INT start_charpos, i;
8626
8627 /* Start at the beginning of the screen line containing IT's
8628 position. This may actually move vertically backwards,
8629 in case of overlays, so adjust dvpos accordingly. */
8630 dvpos += it->vpos;
8631 move_it_vertically_backward (it, 0);
8632 dvpos -= it->vpos;
8633
8634 /* Go back -DVPOS visible lines and reseat the iterator there. */
8635 start_charpos = IT_CHARPOS (*it);
8636 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8637 back_to_previous_visible_line_start (it);
8638 reseat (it, it->current.pos, 1);
8639
8640 /* Move further back if we end up in a string or an image. */
8641 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8642 {
8643 /* First try to move to start of display line. */
8644 dvpos += it->vpos;
8645 move_it_vertically_backward (it, 0);
8646 dvpos -= it->vpos;
8647 if (IT_POS_VALID_AFTER_MOVE_P (it))
8648 break;
8649 /* If start of line is still in string or image,
8650 move further back. */
8651 back_to_previous_visible_line_start (it);
8652 reseat (it, it->current.pos, 1);
8653 dvpos--;
8654 }
8655
8656 it->current_x = it->hpos = 0;
8657
8658 /* Above call may have moved too far if continuation lines
8659 are involved. Scan forward and see if it did. */
8660 SAVE_IT (it2, *it, it2data);
8661 it2.vpos = it2.current_y = 0;
8662 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8663 it->vpos -= it2.vpos;
8664 it->current_y -= it2.current_y;
8665 it->current_x = it->hpos = 0;
8666
8667 /* If we moved too far back, move IT some lines forward. */
8668 if (it2.vpos > -dvpos)
8669 {
8670 int delta = it2.vpos + dvpos;
8671
8672 RESTORE_IT (&it2, &it2, it2data);
8673 SAVE_IT (it2, *it, it2data);
8674 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8675 /* Move back again if we got too far ahead. */
8676 if (IT_CHARPOS (*it) >= start_charpos)
8677 RESTORE_IT (it, &it2, it2data);
8678 else
8679 xfree (it2data);
8680 }
8681 else
8682 RESTORE_IT (it, it, it2data);
8683 }
8684 }
8685
8686 /* Return 1 if IT points into the middle of a display vector. */
8687
8688 int
8689 in_display_vector_p (struct it *it)
8690 {
8691 return (it->method == GET_FROM_DISPLAY_VECTOR
8692 && it->current.dpvec_index > 0
8693 && it->dpvec + it->current.dpvec_index != it->dpend);
8694 }
8695
8696 \f
8697 /***********************************************************************
8698 Messages
8699 ***********************************************************************/
8700
8701
8702 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
8703 to *Messages*. */
8704
8705 void
8706 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
8707 {
8708 Lisp_Object args[3];
8709 Lisp_Object msg, fmt;
8710 char *buffer;
8711 EMACS_INT len;
8712 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
8713 USE_SAFE_ALLOCA;
8714
8715 /* Do nothing if called asynchronously. Inserting text into
8716 a buffer may call after-change-functions and alike and
8717 that would means running Lisp asynchronously. */
8718 if (handling_signal)
8719 return;
8720
8721 fmt = msg = Qnil;
8722 GCPRO4 (fmt, msg, arg1, arg2);
8723
8724 args[0] = fmt = build_string (format);
8725 args[1] = arg1;
8726 args[2] = arg2;
8727 msg = Fformat (3, args);
8728
8729 len = SBYTES (msg) + 1;
8730 SAFE_ALLOCA (buffer, char *, len);
8731 memcpy (buffer, SDATA (msg), len);
8732
8733 message_dolog (buffer, len - 1, 1, 0);
8734 SAFE_FREE ();
8735
8736 UNGCPRO;
8737 }
8738
8739
8740 /* Output a newline in the *Messages* buffer if "needs" one. */
8741
8742 void
8743 message_log_maybe_newline (void)
8744 {
8745 if (message_log_need_newline)
8746 message_dolog ("", 0, 1, 0);
8747 }
8748
8749
8750 /* Add a string M of length NBYTES to the message log, optionally
8751 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
8752 nonzero, means interpret the contents of M as multibyte. This
8753 function calls low-level routines in order to bypass text property
8754 hooks, etc. which might not be safe to run.
8755
8756 This may GC (insert may run before/after change hooks),
8757 so the buffer M must NOT point to a Lisp string. */
8758
8759 void
8760 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
8761 {
8762 const unsigned char *msg = (const unsigned char *) m;
8763
8764 if (!NILP (Vmemory_full))
8765 return;
8766
8767 if (!NILP (Vmessage_log_max))
8768 {
8769 struct buffer *oldbuf;
8770 Lisp_Object oldpoint, oldbegv, oldzv;
8771 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8772 EMACS_INT point_at_end = 0;
8773 EMACS_INT zv_at_end = 0;
8774 Lisp_Object old_deactivate_mark, tem;
8775 struct gcpro gcpro1;
8776
8777 old_deactivate_mark = Vdeactivate_mark;
8778 oldbuf = current_buffer;
8779 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8780 BVAR (current_buffer, undo_list) = Qt;
8781
8782 oldpoint = message_dolog_marker1;
8783 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8784 oldbegv = message_dolog_marker2;
8785 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8786 oldzv = message_dolog_marker3;
8787 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8788 GCPRO1 (old_deactivate_mark);
8789
8790 if (PT == Z)
8791 point_at_end = 1;
8792 if (ZV == Z)
8793 zv_at_end = 1;
8794
8795 BEGV = BEG;
8796 BEGV_BYTE = BEG_BYTE;
8797 ZV = Z;
8798 ZV_BYTE = Z_BYTE;
8799 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8800
8801 /* Insert the string--maybe converting multibyte to single byte
8802 or vice versa, so that all the text fits the buffer. */
8803 if (multibyte
8804 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
8805 {
8806 EMACS_INT i;
8807 int c, char_bytes;
8808 char work[1];
8809
8810 /* Convert a multibyte string to single-byte
8811 for the *Message* buffer. */
8812 for (i = 0; i < nbytes; i += char_bytes)
8813 {
8814 c = string_char_and_length (msg + i, &char_bytes);
8815 work[0] = (ASCII_CHAR_P (c)
8816 ? c
8817 : multibyte_char_to_unibyte (c));
8818 insert_1_both (work, 1, 1, 1, 0, 0);
8819 }
8820 }
8821 else if (! multibyte
8822 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
8823 {
8824 EMACS_INT i;
8825 int c, char_bytes;
8826 unsigned char str[MAX_MULTIBYTE_LENGTH];
8827 /* Convert a single-byte string to multibyte
8828 for the *Message* buffer. */
8829 for (i = 0; i < nbytes; i++)
8830 {
8831 c = msg[i];
8832 MAKE_CHAR_MULTIBYTE (c);
8833 char_bytes = CHAR_STRING (c, str);
8834 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
8835 }
8836 }
8837 else if (nbytes)
8838 insert_1 (m, nbytes, 1, 0, 0);
8839
8840 if (nlflag)
8841 {
8842 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8843 printmax_t dups;
8844 insert_1 ("\n", 1, 1, 0, 0);
8845
8846 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8847 this_bol = PT;
8848 this_bol_byte = PT_BYTE;
8849
8850 /* See if this line duplicates the previous one.
8851 If so, combine duplicates. */
8852 if (this_bol > BEG)
8853 {
8854 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8855 prev_bol = PT;
8856 prev_bol_byte = PT_BYTE;
8857
8858 dups = message_log_check_duplicate (prev_bol_byte,
8859 this_bol_byte);
8860 if (dups)
8861 {
8862 del_range_both (prev_bol, prev_bol_byte,
8863 this_bol, this_bol_byte, 0);
8864 if (dups > 1)
8865 {
8866 char dupstr[sizeof " [ times]"
8867 + INT_STRLEN_BOUND (printmax_t)];
8868 int duplen;
8869
8870 /* If you change this format, don't forget to also
8871 change message_log_check_duplicate. */
8872 sprintf (dupstr, " [%"pMd" times]", dups);
8873 duplen = strlen (dupstr);
8874 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8875 insert_1 (dupstr, duplen, 1, 0, 1);
8876 }
8877 }
8878 }
8879
8880 /* If we have more than the desired maximum number of lines
8881 in the *Messages* buffer now, delete the oldest ones.
8882 This is safe because we don't have undo in this buffer. */
8883
8884 if (NATNUMP (Vmessage_log_max))
8885 {
8886 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8887 -XFASTINT (Vmessage_log_max) - 1, 0);
8888 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8889 }
8890 }
8891 BEGV = XMARKER (oldbegv)->charpos;
8892 BEGV_BYTE = marker_byte_position (oldbegv);
8893
8894 if (zv_at_end)
8895 {
8896 ZV = Z;
8897 ZV_BYTE = Z_BYTE;
8898 }
8899 else
8900 {
8901 ZV = XMARKER (oldzv)->charpos;
8902 ZV_BYTE = marker_byte_position (oldzv);
8903 }
8904
8905 if (point_at_end)
8906 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8907 else
8908 /* We can't do Fgoto_char (oldpoint) because it will run some
8909 Lisp code. */
8910 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8911 XMARKER (oldpoint)->bytepos);
8912
8913 UNGCPRO;
8914 unchain_marker (XMARKER (oldpoint));
8915 unchain_marker (XMARKER (oldbegv));
8916 unchain_marker (XMARKER (oldzv));
8917
8918 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8919 set_buffer_internal (oldbuf);
8920 if (NILP (tem))
8921 windows_or_buffers_changed = old_windows_or_buffers_changed;
8922 message_log_need_newline = !nlflag;
8923 Vdeactivate_mark = old_deactivate_mark;
8924 }
8925 }
8926
8927
8928 /* We are at the end of the buffer after just having inserted a newline.
8929 (Note: We depend on the fact we won't be crossing the gap.)
8930 Check to see if the most recent message looks a lot like the previous one.
8931 Return 0 if different, 1 if the new one should just replace it, or a
8932 value N > 1 if we should also append " [N times]". */
8933
8934 static intmax_t
8935 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8936 {
8937 EMACS_INT i;
8938 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8939 int seen_dots = 0;
8940 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8941 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8942
8943 for (i = 0; i < len; i++)
8944 {
8945 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8946 seen_dots = 1;
8947 if (p1[i] != p2[i])
8948 return seen_dots;
8949 }
8950 p1 += len;
8951 if (*p1 == '\n')
8952 return 2;
8953 if (*p1++ == ' ' && *p1++ == '[')
8954 {
8955 char *pend;
8956 intmax_t n = strtoimax ((char *) p1, &pend, 10);
8957 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
8958 return n+1;
8959 }
8960 return 0;
8961 }
8962 \f
8963
8964 /* Display an echo area message M with a specified length of NBYTES
8965 bytes. The string may include null characters. If M is 0, clear
8966 out any existing message, and let the mini-buffer text show
8967 through.
8968
8969 This may GC, so the buffer M must NOT point to a Lisp string. */
8970
8971 void
8972 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8973 {
8974 /* First flush out any partial line written with print. */
8975 message_log_maybe_newline ();
8976 if (m)
8977 message_dolog (m, nbytes, 1, multibyte);
8978 message2_nolog (m, nbytes, multibyte);
8979 }
8980
8981
8982 /* The non-logging counterpart of message2. */
8983
8984 void
8985 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8986 {
8987 struct frame *sf = SELECTED_FRAME ();
8988 message_enable_multibyte = multibyte;
8989
8990 if (FRAME_INITIAL_P (sf))
8991 {
8992 if (noninteractive_need_newline)
8993 putc ('\n', stderr);
8994 noninteractive_need_newline = 0;
8995 if (m)
8996 fwrite (m, nbytes, 1, stderr);
8997 if (cursor_in_echo_area == 0)
8998 fprintf (stderr, "\n");
8999 fflush (stderr);
9000 }
9001 /* A null message buffer means that the frame hasn't really been
9002 initialized yet. Error messages get reported properly by
9003 cmd_error, so this must be just an informative message; toss it. */
9004 else if (INTERACTIVE
9005 && sf->glyphs_initialized_p
9006 && FRAME_MESSAGE_BUF (sf))
9007 {
9008 Lisp_Object mini_window;
9009 struct frame *f;
9010
9011 /* Get the frame containing the mini-buffer
9012 that the selected frame is using. */
9013 mini_window = FRAME_MINIBUF_WINDOW (sf);
9014 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9015
9016 FRAME_SAMPLE_VISIBILITY (f);
9017 if (FRAME_VISIBLE_P (sf)
9018 && ! FRAME_VISIBLE_P (f))
9019 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9020
9021 if (m)
9022 {
9023 set_message (m, Qnil, nbytes, multibyte);
9024 if (minibuffer_auto_raise)
9025 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9026 }
9027 else
9028 clear_message (1, 1);
9029
9030 do_pending_window_change (0);
9031 echo_area_display (1);
9032 do_pending_window_change (0);
9033 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9034 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9035 }
9036 }
9037
9038
9039 /* Display an echo area message M with a specified length of NBYTES
9040 bytes. The string may include null characters. If M is not a
9041 string, clear out any existing message, and let the mini-buffer
9042 text show through.
9043
9044 This function cancels echoing. */
9045
9046 void
9047 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9048 {
9049 struct gcpro gcpro1;
9050
9051 GCPRO1 (m);
9052 clear_message (1,1);
9053 cancel_echoing ();
9054
9055 /* First flush out any partial line written with print. */
9056 message_log_maybe_newline ();
9057 if (STRINGP (m))
9058 {
9059 char *buffer;
9060 USE_SAFE_ALLOCA;
9061
9062 SAFE_ALLOCA (buffer, char *, nbytes);
9063 memcpy (buffer, SDATA (m), nbytes);
9064 message_dolog (buffer, nbytes, 1, multibyte);
9065 SAFE_FREE ();
9066 }
9067 message3_nolog (m, nbytes, multibyte);
9068
9069 UNGCPRO;
9070 }
9071
9072
9073 /* The non-logging version of message3.
9074 This does not cancel echoing, because it is used for echoing.
9075 Perhaps we need to make a separate function for echoing
9076 and make this cancel echoing. */
9077
9078 void
9079 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9080 {
9081 struct frame *sf = SELECTED_FRAME ();
9082 message_enable_multibyte = multibyte;
9083
9084 if (FRAME_INITIAL_P (sf))
9085 {
9086 if (noninteractive_need_newline)
9087 putc ('\n', stderr);
9088 noninteractive_need_newline = 0;
9089 if (STRINGP (m))
9090 fwrite (SDATA (m), nbytes, 1, stderr);
9091 if (cursor_in_echo_area == 0)
9092 fprintf (stderr, "\n");
9093 fflush (stderr);
9094 }
9095 /* A null message buffer means that the frame hasn't really been
9096 initialized yet. Error messages get reported properly by
9097 cmd_error, so this must be just an informative message; toss it. */
9098 else if (INTERACTIVE
9099 && sf->glyphs_initialized_p
9100 && FRAME_MESSAGE_BUF (sf))
9101 {
9102 Lisp_Object mini_window;
9103 Lisp_Object frame;
9104 struct frame *f;
9105
9106 /* Get the frame containing the mini-buffer
9107 that the selected frame is using. */
9108 mini_window = FRAME_MINIBUF_WINDOW (sf);
9109 frame = XWINDOW (mini_window)->frame;
9110 f = XFRAME (frame);
9111
9112 FRAME_SAMPLE_VISIBILITY (f);
9113 if (FRAME_VISIBLE_P (sf)
9114 && !FRAME_VISIBLE_P (f))
9115 Fmake_frame_visible (frame);
9116
9117 if (STRINGP (m) && SCHARS (m) > 0)
9118 {
9119 set_message (NULL, m, nbytes, multibyte);
9120 if (minibuffer_auto_raise)
9121 Fraise_frame (frame);
9122 /* Assume we are not echoing.
9123 (If we are, echo_now will override this.) */
9124 echo_message_buffer = Qnil;
9125 }
9126 else
9127 clear_message (1, 1);
9128
9129 do_pending_window_change (0);
9130 echo_area_display (1);
9131 do_pending_window_change (0);
9132 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9133 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9134 }
9135 }
9136
9137
9138 /* Display a null-terminated echo area message M. If M is 0, clear
9139 out any existing message, and let the mini-buffer text show through.
9140
9141 The buffer M must continue to exist until after the echo area gets
9142 cleared or some other message gets displayed there. Do not pass
9143 text that is stored in a Lisp string. Do not pass text in a buffer
9144 that was alloca'd. */
9145
9146 void
9147 message1 (const char *m)
9148 {
9149 message2 (m, (m ? strlen (m) : 0), 0);
9150 }
9151
9152
9153 /* The non-logging counterpart of message1. */
9154
9155 void
9156 message1_nolog (const char *m)
9157 {
9158 message2_nolog (m, (m ? strlen (m) : 0), 0);
9159 }
9160
9161 /* Display a message M which contains a single %s
9162 which gets replaced with STRING. */
9163
9164 void
9165 message_with_string (const char *m, Lisp_Object string, int log)
9166 {
9167 CHECK_STRING (string);
9168
9169 if (noninteractive)
9170 {
9171 if (m)
9172 {
9173 if (noninteractive_need_newline)
9174 putc ('\n', stderr);
9175 noninteractive_need_newline = 0;
9176 fprintf (stderr, m, SDATA (string));
9177 if (!cursor_in_echo_area)
9178 fprintf (stderr, "\n");
9179 fflush (stderr);
9180 }
9181 }
9182 else if (INTERACTIVE)
9183 {
9184 /* The frame whose minibuffer we're going to display the message on.
9185 It may be larger than the selected frame, so we need
9186 to use its buffer, not the selected frame's buffer. */
9187 Lisp_Object mini_window;
9188 struct frame *f, *sf = SELECTED_FRAME ();
9189
9190 /* Get the frame containing the minibuffer
9191 that the selected frame is using. */
9192 mini_window = FRAME_MINIBUF_WINDOW (sf);
9193 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9194
9195 /* A null message buffer means that the frame hasn't really been
9196 initialized yet. Error messages get reported properly by
9197 cmd_error, so this must be just an informative message; toss it. */
9198 if (FRAME_MESSAGE_BUF (f))
9199 {
9200 Lisp_Object args[2], msg;
9201 struct gcpro gcpro1, gcpro2;
9202
9203 args[0] = build_string (m);
9204 args[1] = msg = string;
9205 GCPRO2 (args[0], msg);
9206 gcpro1.nvars = 2;
9207
9208 msg = Fformat (2, args);
9209
9210 if (log)
9211 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9212 else
9213 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9214
9215 UNGCPRO;
9216
9217 /* Print should start at the beginning of the message
9218 buffer next time. */
9219 message_buf_print = 0;
9220 }
9221 }
9222 }
9223
9224
9225 /* Dump an informative message to the minibuf. If M is 0, clear out
9226 any existing message, and let the mini-buffer text show through. */
9227
9228 static void
9229 vmessage (const char *m, va_list ap)
9230 {
9231 if (noninteractive)
9232 {
9233 if (m)
9234 {
9235 if (noninteractive_need_newline)
9236 putc ('\n', stderr);
9237 noninteractive_need_newline = 0;
9238 vfprintf (stderr, m, ap);
9239 if (cursor_in_echo_area == 0)
9240 fprintf (stderr, "\n");
9241 fflush (stderr);
9242 }
9243 }
9244 else if (INTERACTIVE)
9245 {
9246 /* The frame whose mini-buffer we're going to display the message
9247 on. It may be larger than the selected frame, so we need to
9248 use its buffer, not the selected frame's buffer. */
9249 Lisp_Object mini_window;
9250 struct frame *f, *sf = SELECTED_FRAME ();
9251
9252 /* Get the frame containing the mini-buffer
9253 that the selected frame is using. */
9254 mini_window = FRAME_MINIBUF_WINDOW (sf);
9255 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9256
9257 /* A null message buffer means that the frame hasn't really been
9258 initialized yet. Error messages get reported properly by
9259 cmd_error, so this must be just an informative message; toss
9260 it. */
9261 if (FRAME_MESSAGE_BUF (f))
9262 {
9263 if (m)
9264 {
9265 ptrdiff_t len;
9266
9267 len = doprnt (FRAME_MESSAGE_BUF (f),
9268 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9269
9270 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9271 }
9272 else
9273 message1 (0);
9274
9275 /* Print should start at the beginning of the message
9276 buffer next time. */
9277 message_buf_print = 0;
9278 }
9279 }
9280 }
9281
9282 void
9283 message (const char *m, ...)
9284 {
9285 va_list ap;
9286 va_start (ap, m);
9287 vmessage (m, ap);
9288 va_end (ap);
9289 }
9290
9291
9292 #if 0
9293 /* The non-logging version of message. */
9294
9295 void
9296 message_nolog (const char *m, ...)
9297 {
9298 Lisp_Object old_log_max;
9299 va_list ap;
9300 va_start (ap, m);
9301 old_log_max = Vmessage_log_max;
9302 Vmessage_log_max = Qnil;
9303 vmessage (m, ap);
9304 Vmessage_log_max = old_log_max;
9305 va_end (ap);
9306 }
9307 #endif
9308
9309
9310 /* Display the current message in the current mini-buffer. This is
9311 only called from error handlers in process.c, and is not time
9312 critical. */
9313
9314 void
9315 update_echo_area (void)
9316 {
9317 if (!NILP (echo_area_buffer[0]))
9318 {
9319 Lisp_Object string;
9320 string = Fcurrent_message ();
9321 message3 (string, SBYTES (string),
9322 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9323 }
9324 }
9325
9326
9327 /* Make sure echo area buffers in `echo_buffers' are live.
9328 If they aren't, make new ones. */
9329
9330 static void
9331 ensure_echo_area_buffers (void)
9332 {
9333 int i;
9334
9335 for (i = 0; i < 2; ++i)
9336 if (!BUFFERP (echo_buffer[i])
9337 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9338 {
9339 char name[30];
9340 Lisp_Object old_buffer;
9341 int j;
9342
9343 old_buffer = echo_buffer[i];
9344 sprintf (name, " *Echo Area %d*", i);
9345 echo_buffer[i] = Fget_buffer_create (build_string (name));
9346 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9347 /* to force word wrap in echo area -
9348 it was decided to postpone this*/
9349 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9350
9351 for (j = 0; j < 2; ++j)
9352 if (EQ (old_buffer, echo_area_buffer[j]))
9353 echo_area_buffer[j] = echo_buffer[i];
9354 }
9355 }
9356
9357
9358 /* Call FN with args A1..A4 with either the current or last displayed
9359 echo_area_buffer as current buffer.
9360
9361 WHICH zero means use the current message buffer
9362 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9363 from echo_buffer[] and clear it.
9364
9365 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9366 suitable buffer from echo_buffer[] and clear it.
9367
9368 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9369 that the current message becomes the last displayed one, make
9370 choose a suitable buffer for echo_area_buffer[0], and clear it.
9371
9372 Value is what FN returns. */
9373
9374 static int
9375 with_echo_area_buffer (struct window *w, int which,
9376 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9377 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9378 {
9379 Lisp_Object buffer;
9380 int this_one, the_other, clear_buffer_p, rc;
9381 int count = SPECPDL_INDEX ();
9382
9383 /* If buffers aren't live, make new ones. */
9384 ensure_echo_area_buffers ();
9385
9386 clear_buffer_p = 0;
9387
9388 if (which == 0)
9389 this_one = 0, the_other = 1;
9390 else if (which > 0)
9391 this_one = 1, the_other = 0;
9392 else
9393 {
9394 this_one = 0, the_other = 1;
9395 clear_buffer_p = 1;
9396
9397 /* We need a fresh one in case the current echo buffer equals
9398 the one containing the last displayed echo area message. */
9399 if (!NILP (echo_area_buffer[this_one])
9400 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9401 echo_area_buffer[this_one] = Qnil;
9402 }
9403
9404 /* Choose a suitable buffer from echo_buffer[] is we don't
9405 have one. */
9406 if (NILP (echo_area_buffer[this_one]))
9407 {
9408 echo_area_buffer[this_one]
9409 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9410 ? echo_buffer[the_other]
9411 : echo_buffer[this_one]);
9412 clear_buffer_p = 1;
9413 }
9414
9415 buffer = echo_area_buffer[this_one];
9416
9417 /* Don't get confused by reusing the buffer used for echoing
9418 for a different purpose. */
9419 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9420 cancel_echoing ();
9421
9422 record_unwind_protect (unwind_with_echo_area_buffer,
9423 with_echo_area_buffer_unwind_data (w));
9424
9425 /* Make the echo area buffer current. Note that for display
9426 purposes, it is not necessary that the displayed window's buffer
9427 == current_buffer, except for text property lookup. So, let's
9428 only set that buffer temporarily here without doing a full
9429 Fset_window_buffer. We must also change w->pointm, though,
9430 because otherwise an assertions in unshow_buffer fails, and Emacs
9431 aborts. */
9432 set_buffer_internal_1 (XBUFFER (buffer));
9433 if (w)
9434 {
9435 w->buffer = buffer;
9436 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9437 }
9438
9439 BVAR (current_buffer, undo_list) = Qt;
9440 BVAR (current_buffer, read_only) = Qnil;
9441 specbind (Qinhibit_read_only, Qt);
9442 specbind (Qinhibit_modification_hooks, Qt);
9443
9444 if (clear_buffer_p && Z > BEG)
9445 del_range (BEG, Z);
9446
9447 xassert (BEGV >= BEG);
9448 xassert (ZV <= Z && ZV >= BEGV);
9449
9450 rc = fn (a1, a2, a3, a4);
9451
9452 xassert (BEGV >= BEG);
9453 xassert (ZV <= Z && ZV >= BEGV);
9454
9455 unbind_to (count, Qnil);
9456 return rc;
9457 }
9458
9459
9460 /* Save state that should be preserved around the call to the function
9461 FN called in with_echo_area_buffer. */
9462
9463 static Lisp_Object
9464 with_echo_area_buffer_unwind_data (struct window *w)
9465 {
9466 int i = 0;
9467 Lisp_Object vector, tmp;
9468
9469 /* Reduce consing by keeping one vector in
9470 Vwith_echo_area_save_vector. */
9471 vector = Vwith_echo_area_save_vector;
9472 Vwith_echo_area_save_vector = Qnil;
9473
9474 if (NILP (vector))
9475 vector = Fmake_vector (make_number (7), Qnil);
9476
9477 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9478 ASET (vector, i, Vdeactivate_mark); ++i;
9479 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9480
9481 if (w)
9482 {
9483 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9484 ASET (vector, i, w->buffer); ++i;
9485 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9486 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9487 }
9488 else
9489 {
9490 int end = i + 4;
9491 for (; i < end; ++i)
9492 ASET (vector, i, Qnil);
9493 }
9494
9495 xassert (i == ASIZE (vector));
9496 return vector;
9497 }
9498
9499
9500 /* Restore global state from VECTOR which was created by
9501 with_echo_area_buffer_unwind_data. */
9502
9503 static Lisp_Object
9504 unwind_with_echo_area_buffer (Lisp_Object vector)
9505 {
9506 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9507 Vdeactivate_mark = AREF (vector, 1);
9508 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9509
9510 if (WINDOWP (AREF (vector, 3)))
9511 {
9512 struct window *w;
9513 Lisp_Object buffer, charpos, bytepos;
9514
9515 w = XWINDOW (AREF (vector, 3));
9516 buffer = AREF (vector, 4);
9517 charpos = AREF (vector, 5);
9518 bytepos = AREF (vector, 6);
9519
9520 w->buffer = buffer;
9521 set_marker_both (w->pointm, buffer,
9522 XFASTINT (charpos), XFASTINT (bytepos));
9523 }
9524
9525 Vwith_echo_area_save_vector = vector;
9526 return Qnil;
9527 }
9528
9529
9530 /* Set up the echo area for use by print functions. MULTIBYTE_P
9531 non-zero means we will print multibyte. */
9532
9533 void
9534 setup_echo_area_for_printing (int multibyte_p)
9535 {
9536 /* If we can't find an echo area any more, exit. */
9537 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9538 Fkill_emacs (Qnil);
9539
9540 ensure_echo_area_buffers ();
9541
9542 if (!message_buf_print)
9543 {
9544 /* A message has been output since the last time we printed.
9545 Choose a fresh echo area buffer. */
9546 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9547 echo_area_buffer[0] = echo_buffer[1];
9548 else
9549 echo_area_buffer[0] = echo_buffer[0];
9550
9551 /* Switch to that buffer and clear it. */
9552 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9553 BVAR (current_buffer, truncate_lines) = Qnil;
9554
9555 if (Z > BEG)
9556 {
9557 int count = SPECPDL_INDEX ();
9558 specbind (Qinhibit_read_only, Qt);
9559 /* Note that undo recording is always disabled. */
9560 del_range (BEG, Z);
9561 unbind_to (count, Qnil);
9562 }
9563 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9564
9565 /* Set up the buffer for the multibyteness we need. */
9566 if (multibyte_p
9567 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9568 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9569
9570 /* Raise the frame containing the echo area. */
9571 if (minibuffer_auto_raise)
9572 {
9573 struct frame *sf = SELECTED_FRAME ();
9574 Lisp_Object mini_window;
9575 mini_window = FRAME_MINIBUF_WINDOW (sf);
9576 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9577 }
9578
9579 message_log_maybe_newline ();
9580 message_buf_print = 1;
9581 }
9582 else
9583 {
9584 if (NILP (echo_area_buffer[0]))
9585 {
9586 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9587 echo_area_buffer[0] = echo_buffer[1];
9588 else
9589 echo_area_buffer[0] = echo_buffer[0];
9590 }
9591
9592 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9593 {
9594 /* Someone switched buffers between print requests. */
9595 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9596 BVAR (current_buffer, truncate_lines) = Qnil;
9597 }
9598 }
9599 }
9600
9601
9602 /* Display an echo area message in window W. Value is non-zero if W's
9603 height is changed. If display_last_displayed_message_p is
9604 non-zero, display the message that was last displayed, otherwise
9605 display the current message. */
9606
9607 static int
9608 display_echo_area (struct window *w)
9609 {
9610 int i, no_message_p, window_height_changed_p, count;
9611
9612 /* Temporarily disable garbage collections while displaying the echo
9613 area. This is done because a GC can print a message itself.
9614 That message would modify the echo area buffer's contents while a
9615 redisplay of the buffer is going on, and seriously confuse
9616 redisplay. */
9617 count = inhibit_garbage_collection ();
9618
9619 /* If there is no message, we must call display_echo_area_1
9620 nevertheless because it resizes the window. But we will have to
9621 reset the echo_area_buffer in question to nil at the end because
9622 with_echo_area_buffer will sets it to an empty buffer. */
9623 i = display_last_displayed_message_p ? 1 : 0;
9624 no_message_p = NILP (echo_area_buffer[i]);
9625
9626 window_height_changed_p
9627 = with_echo_area_buffer (w, display_last_displayed_message_p,
9628 display_echo_area_1,
9629 (intptr_t) w, Qnil, 0, 0);
9630
9631 if (no_message_p)
9632 echo_area_buffer[i] = Qnil;
9633
9634 unbind_to (count, Qnil);
9635 return window_height_changed_p;
9636 }
9637
9638
9639 /* Helper for display_echo_area. Display the current buffer which
9640 contains the current echo area message in window W, a mini-window,
9641 a pointer to which is passed in A1. A2..A4 are currently not used.
9642 Change the height of W so that all of the message is displayed.
9643 Value is non-zero if height of W was changed. */
9644
9645 static int
9646 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9647 {
9648 intptr_t i1 = a1;
9649 struct window *w = (struct window *) i1;
9650 Lisp_Object window;
9651 struct text_pos start;
9652 int window_height_changed_p = 0;
9653
9654 /* Do this before displaying, so that we have a large enough glyph
9655 matrix for the display. If we can't get enough space for the
9656 whole text, display the last N lines. That works by setting w->start. */
9657 window_height_changed_p = resize_mini_window (w, 0);
9658
9659 /* Use the starting position chosen by resize_mini_window. */
9660 SET_TEXT_POS_FROM_MARKER (start, w->start);
9661
9662 /* Display. */
9663 clear_glyph_matrix (w->desired_matrix);
9664 XSETWINDOW (window, w);
9665 try_window (window, start, 0);
9666
9667 return window_height_changed_p;
9668 }
9669
9670
9671 /* Resize the echo area window to exactly the size needed for the
9672 currently displayed message, if there is one. If a mini-buffer
9673 is active, don't shrink it. */
9674
9675 void
9676 resize_echo_area_exactly (void)
9677 {
9678 if (BUFFERP (echo_area_buffer[0])
9679 && WINDOWP (echo_area_window))
9680 {
9681 struct window *w = XWINDOW (echo_area_window);
9682 int resized_p;
9683 Lisp_Object resize_exactly;
9684
9685 if (minibuf_level == 0)
9686 resize_exactly = Qt;
9687 else
9688 resize_exactly = Qnil;
9689
9690 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
9691 (intptr_t) w, resize_exactly,
9692 0, 0);
9693 if (resized_p)
9694 {
9695 ++windows_or_buffers_changed;
9696 ++update_mode_lines;
9697 redisplay_internal ();
9698 }
9699 }
9700 }
9701
9702
9703 /* Callback function for with_echo_area_buffer, when used from
9704 resize_echo_area_exactly. A1 contains a pointer to the window to
9705 resize, EXACTLY non-nil means resize the mini-window exactly to the
9706 size of the text displayed. A3 and A4 are not used. Value is what
9707 resize_mini_window returns. */
9708
9709 static int
9710 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
9711 {
9712 intptr_t i1 = a1;
9713 return resize_mini_window ((struct window *) i1, !NILP (exactly));
9714 }
9715
9716
9717 /* Resize mini-window W to fit the size of its contents. EXACT_P
9718 means size the window exactly to the size needed. Otherwise, it's
9719 only enlarged until W's buffer is empty.
9720
9721 Set W->start to the right place to begin display. If the whole
9722 contents fit, start at the beginning. Otherwise, start so as
9723 to make the end of the contents appear. This is particularly
9724 important for y-or-n-p, but seems desirable generally.
9725
9726 Value is non-zero if the window height has been changed. */
9727
9728 int
9729 resize_mini_window (struct window *w, int exact_p)
9730 {
9731 struct frame *f = XFRAME (w->frame);
9732 int window_height_changed_p = 0;
9733
9734 xassert (MINI_WINDOW_P (w));
9735
9736 /* By default, start display at the beginning. */
9737 set_marker_both (w->start, w->buffer,
9738 BUF_BEGV (XBUFFER (w->buffer)),
9739 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
9740
9741 /* Don't resize windows while redisplaying a window; it would
9742 confuse redisplay functions when the size of the window they are
9743 displaying changes from under them. Such a resizing can happen,
9744 for instance, when which-func prints a long message while
9745 we are running fontification-functions. We're running these
9746 functions with safe_call which binds inhibit-redisplay to t. */
9747 if (!NILP (Vinhibit_redisplay))
9748 return 0;
9749
9750 /* Nil means don't try to resize. */
9751 if (NILP (Vresize_mini_windows)
9752 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
9753 return 0;
9754
9755 if (!FRAME_MINIBUF_ONLY_P (f))
9756 {
9757 struct it it;
9758 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
9759 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
9760 int height, max_height;
9761 int unit = FRAME_LINE_HEIGHT (f);
9762 struct text_pos start;
9763 struct buffer *old_current_buffer = NULL;
9764
9765 if (current_buffer != XBUFFER (w->buffer))
9766 {
9767 old_current_buffer = current_buffer;
9768 set_buffer_internal (XBUFFER (w->buffer));
9769 }
9770
9771 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9772
9773 /* Compute the max. number of lines specified by the user. */
9774 if (FLOATP (Vmax_mini_window_height))
9775 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9776 else if (INTEGERP (Vmax_mini_window_height))
9777 max_height = XINT (Vmax_mini_window_height);
9778 else
9779 max_height = total_height / 4;
9780
9781 /* Correct that max. height if it's bogus. */
9782 max_height = max (1, max_height);
9783 max_height = min (total_height, max_height);
9784
9785 /* Find out the height of the text in the window. */
9786 if (it.line_wrap == TRUNCATE)
9787 height = 1;
9788 else
9789 {
9790 last_height = 0;
9791 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9792 if (it.max_ascent == 0 && it.max_descent == 0)
9793 height = it.current_y + last_height;
9794 else
9795 height = it.current_y + it.max_ascent + it.max_descent;
9796 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9797 height = (height + unit - 1) / unit;
9798 }
9799
9800 /* Compute a suitable window start. */
9801 if (height > max_height)
9802 {
9803 height = max_height;
9804 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9805 move_it_vertically_backward (&it, (height - 1) * unit);
9806 start = it.current.pos;
9807 }
9808 else
9809 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9810 SET_MARKER_FROM_TEXT_POS (w->start, start);
9811
9812 if (EQ (Vresize_mini_windows, Qgrow_only))
9813 {
9814 /* Let it grow only, until we display an empty message, in which
9815 case the window shrinks again. */
9816 if (height > WINDOW_TOTAL_LINES (w))
9817 {
9818 int old_height = WINDOW_TOTAL_LINES (w);
9819 freeze_window_starts (f, 1);
9820 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9821 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9822 }
9823 else if (height < WINDOW_TOTAL_LINES (w)
9824 && (exact_p || BEGV == ZV))
9825 {
9826 int old_height = WINDOW_TOTAL_LINES (w);
9827 freeze_window_starts (f, 0);
9828 shrink_mini_window (w);
9829 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9830 }
9831 }
9832 else
9833 {
9834 /* Always resize to exact size needed. */
9835 if (height > WINDOW_TOTAL_LINES (w))
9836 {
9837 int old_height = WINDOW_TOTAL_LINES (w);
9838 freeze_window_starts (f, 1);
9839 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9840 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9841 }
9842 else if (height < WINDOW_TOTAL_LINES (w))
9843 {
9844 int old_height = WINDOW_TOTAL_LINES (w);
9845 freeze_window_starts (f, 0);
9846 shrink_mini_window (w);
9847
9848 if (height)
9849 {
9850 freeze_window_starts (f, 1);
9851 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9852 }
9853
9854 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9855 }
9856 }
9857
9858 if (old_current_buffer)
9859 set_buffer_internal (old_current_buffer);
9860 }
9861
9862 return window_height_changed_p;
9863 }
9864
9865
9866 /* Value is the current message, a string, or nil if there is no
9867 current message. */
9868
9869 Lisp_Object
9870 current_message (void)
9871 {
9872 Lisp_Object msg;
9873
9874 if (!BUFFERP (echo_area_buffer[0]))
9875 msg = Qnil;
9876 else
9877 {
9878 with_echo_area_buffer (0, 0, current_message_1,
9879 (intptr_t) &msg, Qnil, 0, 0);
9880 if (NILP (msg))
9881 echo_area_buffer[0] = Qnil;
9882 }
9883
9884 return msg;
9885 }
9886
9887
9888 static int
9889 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9890 {
9891 intptr_t i1 = a1;
9892 Lisp_Object *msg = (Lisp_Object *) i1;
9893
9894 if (Z > BEG)
9895 *msg = make_buffer_string (BEG, Z, 1);
9896 else
9897 *msg = Qnil;
9898 return 0;
9899 }
9900
9901
9902 /* Push the current message on Vmessage_stack for later restauration
9903 by restore_message. Value is non-zero if the current message isn't
9904 empty. This is a relatively infrequent operation, so it's not
9905 worth optimizing. */
9906
9907 int
9908 push_message (void)
9909 {
9910 Lisp_Object msg;
9911 msg = current_message ();
9912 Vmessage_stack = Fcons (msg, Vmessage_stack);
9913 return STRINGP (msg);
9914 }
9915
9916
9917 /* Restore message display from the top of Vmessage_stack. */
9918
9919 void
9920 restore_message (void)
9921 {
9922 Lisp_Object msg;
9923
9924 xassert (CONSP (Vmessage_stack));
9925 msg = XCAR (Vmessage_stack);
9926 if (STRINGP (msg))
9927 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9928 else
9929 message3_nolog (msg, 0, 0);
9930 }
9931
9932
9933 /* Handler for record_unwind_protect calling pop_message. */
9934
9935 Lisp_Object
9936 pop_message_unwind (Lisp_Object dummy)
9937 {
9938 pop_message ();
9939 return Qnil;
9940 }
9941
9942 /* Pop the top-most entry off Vmessage_stack. */
9943
9944 static void
9945 pop_message (void)
9946 {
9947 xassert (CONSP (Vmessage_stack));
9948 Vmessage_stack = XCDR (Vmessage_stack);
9949 }
9950
9951
9952 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9953 exits. If the stack is not empty, we have a missing pop_message
9954 somewhere. */
9955
9956 void
9957 check_message_stack (void)
9958 {
9959 if (!NILP (Vmessage_stack))
9960 abort ();
9961 }
9962
9963
9964 /* Truncate to NCHARS what will be displayed in the echo area the next
9965 time we display it---but don't redisplay it now. */
9966
9967 void
9968 truncate_echo_area (EMACS_INT nchars)
9969 {
9970 if (nchars == 0)
9971 echo_area_buffer[0] = Qnil;
9972 /* A null message buffer means that the frame hasn't really been
9973 initialized yet. Error messages get reported properly by
9974 cmd_error, so this must be just an informative message; toss it. */
9975 else if (!noninteractive
9976 && INTERACTIVE
9977 && !NILP (echo_area_buffer[0]))
9978 {
9979 struct frame *sf = SELECTED_FRAME ();
9980 if (FRAME_MESSAGE_BUF (sf))
9981 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9982 }
9983 }
9984
9985
9986 /* Helper function for truncate_echo_area. Truncate the current
9987 message to at most NCHARS characters. */
9988
9989 static int
9990 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9991 {
9992 if (BEG + nchars < Z)
9993 del_range (BEG + nchars, Z);
9994 if (Z == BEG)
9995 echo_area_buffer[0] = Qnil;
9996 return 0;
9997 }
9998
9999
10000 /* Set the current message to a substring of S or STRING.
10001
10002 If STRING is a Lisp string, set the message to the first NBYTES
10003 bytes from STRING. NBYTES zero means use the whole string. If
10004 STRING is multibyte, the message will be displayed multibyte.
10005
10006 If S is not null, set the message to the first LEN bytes of S. LEN
10007 zero means use the whole string. MULTIBYTE_P non-zero means S is
10008 multibyte. Display the message multibyte in that case.
10009
10010 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10011 to t before calling set_message_1 (which calls insert).
10012 */
10013
10014 static void
10015 set_message (const char *s, Lisp_Object string,
10016 EMACS_INT nbytes, int multibyte_p)
10017 {
10018 message_enable_multibyte
10019 = ((s && multibyte_p)
10020 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10021
10022 with_echo_area_buffer (0, -1, set_message_1,
10023 (intptr_t) s, string, nbytes, multibyte_p);
10024 message_buf_print = 0;
10025 help_echo_showing_p = 0;
10026 }
10027
10028
10029 /* Helper function for set_message. Arguments have the same meaning
10030 as there, with A1 corresponding to S and A2 corresponding to STRING
10031 This function is called with the echo area buffer being
10032 current. */
10033
10034 static int
10035 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10036 {
10037 intptr_t i1 = a1;
10038 const char *s = (const char *) i1;
10039 const unsigned char *msg = (const unsigned char *) s;
10040 Lisp_Object string = a2;
10041
10042 /* Change multibyteness of the echo buffer appropriately. */
10043 if (message_enable_multibyte
10044 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10045 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10046
10047 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10048 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10049 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10050
10051 /* Insert new message at BEG. */
10052 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10053
10054 if (STRINGP (string))
10055 {
10056 EMACS_INT nchars;
10057
10058 if (nbytes == 0)
10059 nbytes = SBYTES (string);
10060 nchars = string_byte_to_char (string, nbytes);
10061
10062 /* This function takes care of single/multibyte conversion. We
10063 just have to ensure that the echo area buffer has the right
10064 setting of enable_multibyte_characters. */
10065 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10066 }
10067 else if (s)
10068 {
10069 if (nbytes == 0)
10070 nbytes = strlen (s);
10071
10072 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10073 {
10074 /* Convert from multi-byte to single-byte. */
10075 EMACS_INT i;
10076 int c, n;
10077 char work[1];
10078
10079 /* Convert a multibyte string to single-byte. */
10080 for (i = 0; i < nbytes; i += n)
10081 {
10082 c = string_char_and_length (msg + i, &n);
10083 work[0] = (ASCII_CHAR_P (c)
10084 ? c
10085 : multibyte_char_to_unibyte (c));
10086 insert_1_both (work, 1, 1, 1, 0, 0);
10087 }
10088 }
10089 else if (!multibyte_p
10090 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10091 {
10092 /* Convert from single-byte to multi-byte. */
10093 EMACS_INT i;
10094 int c, n;
10095 unsigned char str[MAX_MULTIBYTE_LENGTH];
10096
10097 /* Convert a single-byte string to multibyte. */
10098 for (i = 0; i < nbytes; i++)
10099 {
10100 c = msg[i];
10101 MAKE_CHAR_MULTIBYTE (c);
10102 n = CHAR_STRING (c, str);
10103 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10104 }
10105 }
10106 else
10107 insert_1 (s, nbytes, 1, 0, 0);
10108 }
10109
10110 return 0;
10111 }
10112
10113
10114 /* Clear messages. CURRENT_P non-zero means clear the current
10115 message. LAST_DISPLAYED_P non-zero means clear the message
10116 last displayed. */
10117
10118 void
10119 clear_message (int current_p, int last_displayed_p)
10120 {
10121 if (current_p)
10122 {
10123 echo_area_buffer[0] = Qnil;
10124 message_cleared_p = 1;
10125 }
10126
10127 if (last_displayed_p)
10128 echo_area_buffer[1] = Qnil;
10129
10130 message_buf_print = 0;
10131 }
10132
10133 /* Clear garbaged frames.
10134
10135 This function is used where the old redisplay called
10136 redraw_garbaged_frames which in turn called redraw_frame which in
10137 turn called clear_frame. The call to clear_frame was a source of
10138 flickering. I believe a clear_frame is not necessary. It should
10139 suffice in the new redisplay to invalidate all current matrices,
10140 and ensure a complete redisplay of all windows. */
10141
10142 static void
10143 clear_garbaged_frames (void)
10144 {
10145 if (frame_garbaged)
10146 {
10147 Lisp_Object tail, frame;
10148 int changed_count = 0;
10149
10150 FOR_EACH_FRAME (tail, frame)
10151 {
10152 struct frame *f = XFRAME (frame);
10153
10154 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10155 {
10156 if (f->resized_p)
10157 {
10158 Fredraw_frame (frame);
10159 f->force_flush_display_p = 1;
10160 }
10161 clear_current_matrices (f);
10162 changed_count++;
10163 f->garbaged = 0;
10164 f->resized_p = 0;
10165 }
10166 }
10167
10168 frame_garbaged = 0;
10169 if (changed_count)
10170 ++windows_or_buffers_changed;
10171 }
10172 }
10173
10174
10175 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10176 is non-zero update selected_frame. Value is non-zero if the
10177 mini-windows height has been changed. */
10178
10179 static int
10180 echo_area_display (int update_frame_p)
10181 {
10182 Lisp_Object mini_window;
10183 struct window *w;
10184 struct frame *f;
10185 int window_height_changed_p = 0;
10186 struct frame *sf = SELECTED_FRAME ();
10187
10188 mini_window = FRAME_MINIBUF_WINDOW (sf);
10189 w = XWINDOW (mini_window);
10190 f = XFRAME (WINDOW_FRAME (w));
10191
10192 /* Don't display if frame is invisible or not yet initialized. */
10193 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10194 return 0;
10195
10196 #ifdef HAVE_WINDOW_SYSTEM
10197 /* When Emacs starts, selected_frame may be the initial terminal
10198 frame. If we let this through, a message would be displayed on
10199 the terminal. */
10200 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10201 return 0;
10202 #endif /* HAVE_WINDOW_SYSTEM */
10203
10204 /* Redraw garbaged frames. */
10205 if (frame_garbaged)
10206 clear_garbaged_frames ();
10207
10208 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10209 {
10210 echo_area_window = mini_window;
10211 window_height_changed_p = display_echo_area (w);
10212 w->must_be_updated_p = 1;
10213
10214 /* Update the display, unless called from redisplay_internal.
10215 Also don't update the screen during redisplay itself. The
10216 update will happen at the end of redisplay, and an update
10217 here could cause confusion. */
10218 if (update_frame_p && !redisplaying_p)
10219 {
10220 int n = 0;
10221
10222 /* If the display update has been interrupted by pending
10223 input, update mode lines in the frame. Due to the
10224 pending input, it might have been that redisplay hasn't
10225 been called, so that mode lines above the echo area are
10226 garbaged. This looks odd, so we prevent it here. */
10227 if (!display_completed)
10228 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10229
10230 if (window_height_changed_p
10231 /* Don't do this if Emacs is shutting down. Redisplay
10232 needs to run hooks. */
10233 && !NILP (Vrun_hooks))
10234 {
10235 /* Must update other windows. Likewise as in other
10236 cases, don't let this update be interrupted by
10237 pending input. */
10238 int count = SPECPDL_INDEX ();
10239 specbind (Qredisplay_dont_pause, Qt);
10240 windows_or_buffers_changed = 1;
10241 redisplay_internal ();
10242 unbind_to (count, Qnil);
10243 }
10244 else if (FRAME_WINDOW_P (f) && n == 0)
10245 {
10246 /* Window configuration is the same as before.
10247 Can do with a display update of the echo area,
10248 unless we displayed some mode lines. */
10249 update_single_window (w, 1);
10250 FRAME_RIF (f)->flush_display (f);
10251 }
10252 else
10253 update_frame (f, 1, 1);
10254
10255 /* If cursor is in the echo area, make sure that the next
10256 redisplay displays the minibuffer, so that the cursor will
10257 be replaced with what the minibuffer wants. */
10258 if (cursor_in_echo_area)
10259 ++windows_or_buffers_changed;
10260 }
10261 }
10262 else if (!EQ (mini_window, selected_window))
10263 windows_or_buffers_changed++;
10264
10265 /* Last displayed message is now the current message. */
10266 echo_area_buffer[1] = echo_area_buffer[0];
10267 /* Inform read_char that we're not echoing. */
10268 echo_message_buffer = Qnil;
10269
10270 /* Prevent redisplay optimization in redisplay_internal by resetting
10271 this_line_start_pos. This is done because the mini-buffer now
10272 displays the message instead of its buffer text. */
10273 if (EQ (mini_window, selected_window))
10274 CHARPOS (this_line_start_pos) = 0;
10275
10276 return window_height_changed_p;
10277 }
10278
10279
10280 \f
10281 /***********************************************************************
10282 Mode Lines and Frame Titles
10283 ***********************************************************************/
10284
10285 /* A buffer for constructing non-propertized mode-line strings and
10286 frame titles in it; allocated from the heap in init_xdisp and
10287 resized as needed in store_mode_line_noprop_char. */
10288
10289 static char *mode_line_noprop_buf;
10290
10291 /* The buffer's end, and a current output position in it. */
10292
10293 static char *mode_line_noprop_buf_end;
10294 static char *mode_line_noprop_ptr;
10295
10296 #define MODE_LINE_NOPROP_LEN(start) \
10297 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10298
10299 static enum {
10300 MODE_LINE_DISPLAY = 0,
10301 MODE_LINE_TITLE,
10302 MODE_LINE_NOPROP,
10303 MODE_LINE_STRING
10304 } mode_line_target;
10305
10306 /* Alist that caches the results of :propertize.
10307 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10308 static Lisp_Object mode_line_proptrans_alist;
10309
10310 /* List of strings making up the mode-line. */
10311 static Lisp_Object mode_line_string_list;
10312
10313 /* Base face property when building propertized mode line string. */
10314 static Lisp_Object mode_line_string_face;
10315 static Lisp_Object mode_line_string_face_prop;
10316
10317
10318 /* Unwind data for mode line strings */
10319
10320 static Lisp_Object Vmode_line_unwind_vector;
10321
10322 static Lisp_Object
10323 format_mode_line_unwind_data (struct buffer *obuf,
10324 Lisp_Object owin,
10325 int save_proptrans)
10326 {
10327 Lisp_Object vector, tmp;
10328
10329 /* Reduce consing by keeping one vector in
10330 Vwith_echo_area_save_vector. */
10331 vector = Vmode_line_unwind_vector;
10332 Vmode_line_unwind_vector = Qnil;
10333
10334 if (NILP (vector))
10335 vector = Fmake_vector (make_number (8), Qnil);
10336
10337 ASET (vector, 0, make_number (mode_line_target));
10338 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10339 ASET (vector, 2, mode_line_string_list);
10340 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10341 ASET (vector, 4, mode_line_string_face);
10342 ASET (vector, 5, mode_line_string_face_prop);
10343
10344 if (obuf)
10345 XSETBUFFER (tmp, obuf);
10346 else
10347 tmp = Qnil;
10348 ASET (vector, 6, tmp);
10349 ASET (vector, 7, owin);
10350
10351 return vector;
10352 }
10353
10354 static Lisp_Object
10355 unwind_format_mode_line (Lisp_Object vector)
10356 {
10357 mode_line_target = XINT (AREF (vector, 0));
10358 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10359 mode_line_string_list = AREF (vector, 2);
10360 if (! EQ (AREF (vector, 3), Qt))
10361 mode_line_proptrans_alist = AREF (vector, 3);
10362 mode_line_string_face = AREF (vector, 4);
10363 mode_line_string_face_prop = AREF (vector, 5);
10364
10365 if (!NILP (AREF (vector, 7)))
10366 /* Select window before buffer, since it may change the buffer. */
10367 Fselect_window (AREF (vector, 7), Qt);
10368
10369 if (!NILP (AREF (vector, 6)))
10370 {
10371 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10372 ASET (vector, 6, Qnil);
10373 }
10374
10375 Vmode_line_unwind_vector = vector;
10376 return Qnil;
10377 }
10378
10379
10380 /* Store a single character C for the frame title in mode_line_noprop_buf.
10381 Re-allocate mode_line_noprop_buf if necessary. */
10382
10383 static void
10384 store_mode_line_noprop_char (char c)
10385 {
10386 /* If output position has reached the end of the allocated buffer,
10387 double the buffer's size. */
10388 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10389 {
10390 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10391 ptrdiff_t new_size;
10392
10393 if (STRING_BYTES_BOUND / 2 < len)
10394 memory_full (SIZE_MAX);
10395 new_size = 2 * len;
10396 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
10397 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
10398 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10399 }
10400
10401 *mode_line_noprop_ptr++ = c;
10402 }
10403
10404
10405 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10406 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10407 characters that yield more columns than PRECISION; PRECISION <= 0
10408 means copy the whole string. Pad with spaces until FIELD_WIDTH
10409 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10410 pad. Called from display_mode_element when it is used to build a
10411 frame title. */
10412
10413 static int
10414 store_mode_line_noprop (const char *string, int field_width, int precision)
10415 {
10416 const unsigned char *str = (const unsigned char *) string;
10417 int n = 0;
10418 EMACS_INT dummy, nbytes;
10419
10420 /* Copy at most PRECISION chars from STR. */
10421 nbytes = strlen (string);
10422 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10423 while (nbytes--)
10424 store_mode_line_noprop_char (*str++);
10425
10426 /* Fill up with spaces until FIELD_WIDTH reached. */
10427 while (field_width > 0
10428 && n < field_width)
10429 {
10430 store_mode_line_noprop_char (' ');
10431 ++n;
10432 }
10433
10434 return n;
10435 }
10436
10437 /***********************************************************************
10438 Frame Titles
10439 ***********************************************************************/
10440
10441 #ifdef HAVE_WINDOW_SYSTEM
10442
10443 /* Set the title of FRAME, if it has changed. The title format is
10444 Vicon_title_format if FRAME is iconified, otherwise it is
10445 frame_title_format. */
10446
10447 static void
10448 x_consider_frame_title (Lisp_Object frame)
10449 {
10450 struct frame *f = XFRAME (frame);
10451
10452 if (FRAME_WINDOW_P (f)
10453 || FRAME_MINIBUF_ONLY_P (f)
10454 || f->explicit_name)
10455 {
10456 /* Do we have more than one visible frame on this X display? */
10457 Lisp_Object tail;
10458 Lisp_Object fmt;
10459 ptrdiff_t title_start;
10460 char *title;
10461 ptrdiff_t len;
10462 struct it it;
10463 int count = SPECPDL_INDEX ();
10464
10465 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10466 {
10467 Lisp_Object other_frame = XCAR (tail);
10468 struct frame *tf = XFRAME (other_frame);
10469
10470 if (tf != f
10471 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10472 && !FRAME_MINIBUF_ONLY_P (tf)
10473 && !EQ (other_frame, tip_frame)
10474 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10475 break;
10476 }
10477
10478 /* Set global variable indicating that multiple frames exist. */
10479 multiple_frames = CONSP (tail);
10480
10481 /* Switch to the buffer of selected window of the frame. Set up
10482 mode_line_target so that display_mode_element will output into
10483 mode_line_noprop_buf; then display the title. */
10484 record_unwind_protect (unwind_format_mode_line,
10485 format_mode_line_unwind_data
10486 (current_buffer, selected_window, 0));
10487
10488 Fselect_window (f->selected_window, Qt);
10489 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10490 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10491
10492 mode_line_target = MODE_LINE_TITLE;
10493 title_start = MODE_LINE_NOPROP_LEN (0);
10494 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10495 NULL, DEFAULT_FACE_ID);
10496 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10497 len = MODE_LINE_NOPROP_LEN (title_start);
10498 title = mode_line_noprop_buf + title_start;
10499 unbind_to (count, Qnil);
10500
10501 /* Set the title only if it's changed. This avoids consing in
10502 the common case where it hasn't. (If it turns out that we've
10503 already wasted too much time by walking through the list with
10504 display_mode_element, then we might need to optimize at a
10505 higher level than this.) */
10506 if (! STRINGP (f->name)
10507 || SBYTES (f->name) != len
10508 || memcmp (title, SDATA (f->name), len) != 0)
10509 x_implicitly_set_name (f, make_string (title, len), Qnil);
10510 }
10511 }
10512
10513 #endif /* not HAVE_WINDOW_SYSTEM */
10514
10515
10516
10517 \f
10518 /***********************************************************************
10519 Menu Bars
10520 ***********************************************************************/
10521
10522
10523 /* Prepare for redisplay by updating menu-bar item lists when
10524 appropriate. This can call eval. */
10525
10526 void
10527 prepare_menu_bars (void)
10528 {
10529 int all_windows;
10530 struct gcpro gcpro1, gcpro2;
10531 struct frame *f;
10532 Lisp_Object tooltip_frame;
10533
10534 #ifdef HAVE_WINDOW_SYSTEM
10535 tooltip_frame = tip_frame;
10536 #else
10537 tooltip_frame = Qnil;
10538 #endif
10539
10540 /* Update all frame titles based on their buffer names, etc. We do
10541 this before the menu bars so that the buffer-menu will show the
10542 up-to-date frame titles. */
10543 #ifdef HAVE_WINDOW_SYSTEM
10544 if (windows_or_buffers_changed || update_mode_lines)
10545 {
10546 Lisp_Object tail, frame;
10547
10548 FOR_EACH_FRAME (tail, frame)
10549 {
10550 f = XFRAME (frame);
10551 if (!EQ (frame, tooltip_frame)
10552 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10553 x_consider_frame_title (frame);
10554 }
10555 }
10556 #endif /* HAVE_WINDOW_SYSTEM */
10557
10558 /* Update the menu bar item lists, if appropriate. This has to be
10559 done before any actual redisplay or generation of display lines. */
10560 all_windows = (update_mode_lines
10561 || buffer_shared > 1
10562 || windows_or_buffers_changed);
10563 if (all_windows)
10564 {
10565 Lisp_Object tail, frame;
10566 int count = SPECPDL_INDEX ();
10567 /* 1 means that update_menu_bar has run its hooks
10568 so any further calls to update_menu_bar shouldn't do so again. */
10569 int menu_bar_hooks_run = 0;
10570
10571 record_unwind_save_match_data ();
10572
10573 FOR_EACH_FRAME (tail, frame)
10574 {
10575 f = XFRAME (frame);
10576
10577 /* Ignore tooltip frame. */
10578 if (EQ (frame, tooltip_frame))
10579 continue;
10580
10581 /* If a window on this frame changed size, report that to
10582 the user and clear the size-change flag. */
10583 if (FRAME_WINDOW_SIZES_CHANGED (f))
10584 {
10585 Lisp_Object functions;
10586
10587 /* Clear flag first in case we get an error below. */
10588 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10589 functions = Vwindow_size_change_functions;
10590 GCPRO2 (tail, functions);
10591
10592 while (CONSP (functions))
10593 {
10594 if (!EQ (XCAR (functions), Qt))
10595 call1 (XCAR (functions), frame);
10596 functions = XCDR (functions);
10597 }
10598 UNGCPRO;
10599 }
10600
10601 GCPRO1 (tail);
10602 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10603 #ifdef HAVE_WINDOW_SYSTEM
10604 update_tool_bar (f, 0);
10605 #endif
10606 #ifdef HAVE_NS
10607 if (windows_or_buffers_changed
10608 && FRAME_NS_P (f))
10609 ns_set_doc_edited (f, Fbuffer_modified_p
10610 (XWINDOW (f->selected_window)->buffer));
10611 #endif
10612 UNGCPRO;
10613 }
10614
10615 unbind_to (count, Qnil);
10616 }
10617 else
10618 {
10619 struct frame *sf = SELECTED_FRAME ();
10620 update_menu_bar (sf, 1, 0);
10621 #ifdef HAVE_WINDOW_SYSTEM
10622 update_tool_bar (sf, 1);
10623 #endif
10624 }
10625 }
10626
10627
10628 /* Update the menu bar item list for frame F. This has to be done
10629 before we start to fill in any display lines, because it can call
10630 eval.
10631
10632 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10633
10634 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10635 already ran the menu bar hooks for this redisplay, so there
10636 is no need to run them again. The return value is the
10637 updated value of this flag, to pass to the next call. */
10638
10639 static int
10640 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10641 {
10642 Lisp_Object window;
10643 register struct window *w;
10644
10645 /* If called recursively during a menu update, do nothing. This can
10646 happen when, for instance, an activate-menubar-hook causes a
10647 redisplay. */
10648 if (inhibit_menubar_update)
10649 return hooks_run;
10650
10651 window = FRAME_SELECTED_WINDOW (f);
10652 w = XWINDOW (window);
10653
10654 if (FRAME_WINDOW_P (f)
10655 ?
10656 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10657 || defined (HAVE_NS) || defined (USE_GTK)
10658 FRAME_EXTERNAL_MENU_BAR (f)
10659 #else
10660 FRAME_MENU_BAR_LINES (f) > 0
10661 #endif
10662 : FRAME_MENU_BAR_LINES (f) > 0)
10663 {
10664 /* If the user has switched buffers or windows, we need to
10665 recompute to reflect the new bindings. But we'll
10666 recompute when update_mode_lines is set too; that means
10667 that people can use force-mode-line-update to request
10668 that the menu bar be recomputed. The adverse effect on
10669 the rest of the redisplay algorithm is about the same as
10670 windows_or_buffers_changed anyway. */
10671 if (windows_or_buffers_changed
10672 /* This used to test w->update_mode_line, but we believe
10673 there is no need to recompute the menu in that case. */
10674 || update_mode_lines
10675 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10676 < BUF_MODIFF (XBUFFER (w->buffer)))
10677 != !NILP (w->last_had_star))
10678 || ((!NILP (Vtransient_mark_mode)
10679 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10680 != !NILP (w->region_showing)))
10681 {
10682 struct buffer *prev = current_buffer;
10683 int count = SPECPDL_INDEX ();
10684
10685 specbind (Qinhibit_menubar_update, Qt);
10686
10687 set_buffer_internal_1 (XBUFFER (w->buffer));
10688 if (save_match_data)
10689 record_unwind_save_match_data ();
10690 if (NILP (Voverriding_local_map_menu_flag))
10691 {
10692 specbind (Qoverriding_terminal_local_map, Qnil);
10693 specbind (Qoverriding_local_map, Qnil);
10694 }
10695
10696 if (!hooks_run)
10697 {
10698 /* Run the Lucid hook. */
10699 safe_run_hooks (Qactivate_menubar_hook);
10700
10701 /* If it has changed current-menubar from previous value,
10702 really recompute the menu-bar from the value. */
10703 if (! NILP (Vlucid_menu_bar_dirty_flag))
10704 call0 (Qrecompute_lucid_menubar);
10705
10706 safe_run_hooks (Qmenu_bar_update_hook);
10707
10708 hooks_run = 1;
10709 }
10710
10711 XSETFRAME (Vmenu_updating_frame, f);
10712 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
10713
10714 /* Redisplay the menu bar in case we changed it. */
10715 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10716 || defined (HAVE_NS) || defined (USE_GTK)
10717 if (FRAME_WINDOW_P (f))
10718 {
10719 #if defined (HAVE_NS)
10720 /* All frames on Mac OS share the same menubar. So only
10721 the selected frame should be allowed to set it. */
10722 if (f == SELECTED_FRAME ())
10723 #endif
10724 set_frame_menubar (f, 0, 0);
10725 }
10726 else
10727 /* On a terminal screen, the menu bar is an ordinary screen
10728 line, and this makes it get updated. */
10729 w->update_mode_line = Qt;
10730 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10731 /* In the non-toolkit version, the menu bar is an ordinary screen
10732 line, and this makes it get updated. */
10733 w->update_mode_line = Qt;
10734 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
10735
10736 unbind_to (count, Qnil);
10737 set_buffer_internal_1 (prev);
10738 }
10739 }
10740
10741 return hooks_run;
10742 }
10743
10744
10745 \f
10746 /***********************************************************************
10747 Output Cursor
10748 ***********************************************************************/
10749
10750 #ifdef HAVE_WINDOW_SYSTEM
10751
10752 /* EXPORT:
10753 Nominal cursor position -- where to draw output.
10754 HPOS and VPOS are window relative glyph matrix coordinates.
10755 X and Y are window relative pixel coordinates. */
10756
10757 struct cursor_pos output_cursor;
10758
10759
10760 /* EXPORT:
10761 Set the global variable output_cursor to CURSOR. All cursor
10762 positions are relative to updated_window. */
10763
10764 void
10765 set_output_cursor (struct cursor_pos *cursor)
10766 {
10767 output_cursor.hpos = cursor->hpos;
10768 output_cursor.vpos = cursor->vpos;
10769 output_cursor.x = cursor->x;
10770 output_cursor.y = cursor->y;
10771 }
10772
10773
10774 /* EXPORT for RIF:
10775 Set a nominal cursor position.
10776
10777 HPOS and VPOS are column/row positions in a window glyph matrix. X
10778 and Y are window text area relative pixel positions.
10779
10780 If this is done during an update, updated_window will contain the
10781 window that is being updated and the position is the future output
10782 cursor position for that window. If updated_window is null, use
10783 selected_window and display the cursor at the given position. */
10784
10785 void
10786 x_cursor_to (int vpos, int hpos, int y, int x)
10787 {
10788 struct window *w;
10789
10790 /* If updated_window is not set, work on selected_window. */
10791 if (updated_window)
10792 w = updated_window;
10793 else
10794 w = XWINDOW (selected_window);
10795
10796 /* Set the output cursor. */
10797 output_cursor.hpos = hpos;
10798 output_cursor.vpos = vpos;
10799 output_cursor.x = x;
10800 output_cursor.y = y;
10801
10802 /* If not called as part of an update, really display the cursor.
10803 This will also set the cursor position of W. */
10804 if (updated_window == NULL)
10805 {
10806 BLOCK_INPUT;
10807 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10808 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10809 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10810 UNBLOCK_INPUT;
10811 }
10812 }
10813
10814 #endif /* HAVE_WINDOW_SYSTEM */
10815
10816 \f
10817 /***********************************************************************
10818 Tool-bars
10819 ***********************************************************************/
10820
10821 #ifdef HAVE_WINDOW_SYSTEM
10822
10823 /* Where the mouse was last time we reported a mouse event. */
10824
10825 FRAME_PTR last_mouse_frame;
10826
10827 /* Tool-bar item index of the item on which a mouse button was pressed
10828 or -1. */
10829
10830 int last_tool_bar_item;
10831
10832
10833 static Lisp_Object
10834 update_tool_bar_unwind (Lisp_Object frame)
10835 {
10836 selected_frame = frame;
10837 return Qnil;
10838 }
10839
10840 /* Update the tool-bar item list for frame F. This has to be done
10841 before we start to fill in any display lines. Called from
10842 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10843 and restore it here. */
10844
10845 static void
10846 update_tool_bar (struct frame *f, int save_match_data)
10847 {
10848 #if defined (USE_GTK) || defined (HAVE_NS)
10849 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10850 #else
10851 int do_update = WINDOWP (f->tool_bar_window)
10852 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10853 #endif
10854
10855 if (do_update)
10856 {
10857 Lisp_Object window;
10858 struct window *w;
10859
10860 window = FRAME_SELECTED_WINDOW (f);
10861 w = XWINDOW (window);
10862
10863 /* If the user has switched buffers or windows, we need to
10864 recompute to reflect the new bindings. But we'll
10865 recompute when update_mode_lines is set too; that means
10866 that people can use force-mode-line-update to request
10867 that the menu bar be recomputed. The adverse effect on
10868 the rest of the redisplay algorithm is about the same as
10869 windows_or_buffers_changed anyway. */
10870 if (windows_or_buffers_changed
10871 || !NILP (w->update_mode_line)
10872 || update_mode_lines
10873 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10874 < BUF_MODIFF (XBUFFER (w->buffer)))
10875 != !NILP (w->last_had_star))
10876 || ((!NILP (Vtransient_mark_mode)
10877 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10878 != !NILP (w->region_showing)))
10879 {
10880 struct buffer *prev = current_buffer;
10881 int count = SPECPDL_INDEX ();
10882 Lisp_Object frame, new_tool_bar;
10883 int new_n_tool_bar;
10884 struct gcpro gcpro1;
10885
10886 /* Set current_buffer to the buffer of the selected
10887 window of the frame, so that we get the right local
10888 keymaps. */
10889 set_buffer_internal_1 (XBUFFER (w->buffer));
10890
10891 /* Save match data, if we must. */
10892 if (save_match_data)
10893 record_unwind_save_match_data ();
10894
10895 /* Make sure that we don't accidentally use bogus keymaps. */
10896 if (NILP (Voverriding_local_map_menu_flag))
10897 {
10898 specbind (Qoverriding_terminal_local_map, Qnil);
10899 specbind (Qoverriding_local_map, Qnil);
10900 }
10901
10902 GCPRO1 (new_tool_bar);
10903
10904 /* We must temporarily set the selected frame to this frame
10905 before calling tool_bar_items, because the calculation of
10906 the tool-bar keymap uses the selected frame (see
10907 `tool-bar-make-keymap' in tool-bar.el). */
10908 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10909 XSETFRAME (frame, f);
10910 selected_frame = frame;
10911
10912 /* Build desired tool-bar items from keymaps. */
10913 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10914 &new_n_tool_bar);
10915
10916 /* Redisplay the tool-bar if we changed it. */
10917 if (new_n_tool_bar != f->n_tool_bar_items
10918 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10919 {
10920 /* Redisplay that happens asynchronously due to an expose event
10921 may access f->tool_bar_items. Make sure we update both
10922 variables within BLOCK_INPUT so no such event interrupts. */
10923 BLOCK_INPUT;
10924 f->tool_bar_items = new_tool_bar;
10925 f->n_tool_bar_items = new_n_tool_bar;
10926 w->update_mode_line = Qt;
10927 UNBLOCK_INPUT;
10928 }
10929
10930 UNGCPRO;
10931
10932 unbind_to (count, Qnil);
10933 set_buffer_internal_1 (prev);
10934 }
10935 }
10936 }
10937
10938
10939 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10940 F's desired tool-bar contents. F->tool_bar_items must have
10941 been set up previously by calling prepare_menu_bars. */
10942
10943 static void
10944 build_desired_tool_bar_string (struct frame *f)
10945 {
10946 int i, size, size_needed;
10947 struct gcpro gcpro1, gcpro2, gcpro3;
10948 Lisp_Object image, plist, props;
10949
10950 image = plist = props = Qnil;
10951 GCPRO3 (image, plist, props);
10952
10953 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10954 Otherwise, make a new string. */
10955
10956 /* The size of the string we might be able to reuse. */
10957 size = (STRINGP (f->desired_tool_bar_string)
10958 ? SCHARS (f->desired_tool_bar_string)
10959 : 0);
10960
10961 /* We need one space in the string for each image. */
10962 size_needed = f->n_tool_bar_items;
10963
10964 /* Reuse f->desired_tool_bar_string, if possible. */
10965 if (size < size_needed || NILP (f->desired_tool_bar_string))
10966 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10967 make_number (' '));
10968 else
10969 {
10970 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10971 Fremove_text_properties (make_number (0), make_number (size),
10972 props, f->desired_tool_bar_string);
10973 }
10974
10975 /* Put a `display' property on the string for the images to display,
10976 put a `menu_item' property on tool-bar items with a value that
10977 is the index of the item in F's tool-bar item vector. */
10978 for (i = 0; i < f->n_tool_bar_items; ++i)
10979 {
10980 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10981
10982 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10983 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10984 int hmargin, vmargin, relief, idx, end;
10985
10986 /* If image is a vector, choose the image according to the
10987 button state. */
10988 image = PROP (TOOL_BAR_ITEM_IMAGES);
10989 if (VECTORP (image))
10990 {
10991 if (enabled_p)
10992 idx = (selected_p
10993 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10994 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10995 else
10996 idx = (selected_p
10997 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10998 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10999
11000 xassert (ASIZE (image) >= idx);
11001 image = AREF (image, idx);
11002 }
11003 else
11004 idx = -1;
11005
11006 /* Ignore invalid image specifications. */
11007 if (!valid_image_p (image))
11008 continue;
11009
11010 /* Display the tool-bar button pressed, or depressed. */
11011 plist = Fcopy_sequence (XCDR (image));
11012
11013 /* Compute margin and relief to draw. */
11014 relief = (tool_bar_button_relief >= 0
11015 ? tool_bar_button_relief
11016 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11017 hmargin = vmargin = relief;
11018
11019 if (INTEGERP (Vtool_bar_button_margin)
11020 && XINT (Vtool_bar_button_margin) > 0)
11021 {
11022 hmargin += XFASTINT (Vtool_bar_button_margin);
11023 vmargin += XFASTINT (Vtool_bar_button_margin);
11024 }
11025 else if (CONSP (Vtool_bar_button_margin))
11026 {
11027 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11028 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11029 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11030
11031 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11032 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11033 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11034 }
11035
11036 if (auto_raise_tool_bar_buttons_p)
11037 {
11038 /* Add a `:relief' property to the image spec if the item is
11039 selected. */
11040 if (selected_p)
11041 {
11042 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11043 hmargin -= relief;
11044 vmargin -= relief;
11045 }
11046 }
11047 else
11048 {
11049 /* If image is selected, display it pressed, i.e. with a
11050 negative relief. If it's not selected, display it with a
11051 raised relief. */
11052 plist = Fplist_put (plist, QCrelief,
11053 (selected_p
11054 ? make_number (-relief)
11055 : make_number (relief)));
11056 hmargin -= relief;
11057 vmargin -= relief;
11058 }
11059
11060 /* Put a margin around the image. */
11061 if (hmargin || vmargin)
11062 {
11063 if (hmargin == vmargin)
11064 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11065 else
11066 plist = Fplist_put (plist, QCmargin,
11067 Fcons (make_number (hmargin),
11068 make_number (vmargin)));
11069 }
11070
11071 /* If button is not enabled, and we don't have special images
11072 for the disabled state, make the image appear disabled by
11073 applying an appropriate algorithm to it. */
11074 if (!enabled_p && idx < 0)
11075 plist = Fplist_put (plist, QCconversion, Qdisabled);
11076
11077 /* Put a `display' text property on the string for the image to
11078 display. Put a `menu-item' property on the string that gives
11079 the start of this item's properties in the tool-bar items
11080 vector. */
11081 image = Fcons (Qimage, plist);
11082 props = list4 (Qdisplay, image,
11083 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11084
11085 /* Let the last image hide all remaining spaces in the tool bar
11086 string. The string can be longer than needed when we reuse a
11087 previous string. */
11088 if (i + 1 == f->n_tool_bar_items)
11089 end = SCHARS (f->desired_tool_bar_string);
11090 else
11091 end = i + 1;
11092 Fadd_text_properties (make_number (i), make_number (end),
11093 props, f->desired_tool_bar_string);
11094 #undef PROP
11095 }
11096
11097 UNGCPRO;
11098 }
11099
11100
11101 /* Display one line of the tool-bar of frame IT->f.
11102
11103 HEIGHT specifies the desired height of the tool-bar line.
11104 If the actual height of the glyph row is less than HEIGHT, the
11105 row's height is increased to HEIGHT, and the icons are centered
11106 vertically in the new height.
11107
11108 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11109 count a final empty row in case the tool-bar width exactly matches
11110 the window width.
11111 */
11112
11113 static void
11114 display_tool_bar_line (struct it *it, int height)
11115 {
11116 struct glyph_row *row = it->glyph_row;
11117 int max_x = it->last_visible_x;
11118 struct glyph *last;
11119
11120 prepare_desired_row (row);
11121 row->y = it->current_y;
11122
11123 /* Note that this isn't made use of if the face hasn't a box,
11124 so there's no need to check the face here. */
11125 it->start_of_box_run_p = 1;
11126
11127 while (it->current_x < max_x)
11128 {
11129 int x, n_glyphs_before, i, nglyphs;
11130 struct it it_before;
11131
11132 /* Get the next display element. */
11133 if (!get_next_display_element (it))
11134 {
11135 /* Don't count empty row if we are counting needed tool-bar lines. */
11136 if (height < 0 && !it->hpos)
11137 return;
11138 break;
11139 }
11140
11141 /* Produce glyphs. */
11142 n_glyphs_before = row->used[TEXT_AREA];
11143 it_before = *it;
11144
11145 PRODUCE_GLYPHS (it);
11146
11147 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11148 i = 0;
11149 x = it_before.current_x;
11150 while (i < nglyphs)
11151 {
11152 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11153
11154 if (x + glyph->pixel_width > max_x)
11155 {
11156 /* Glyph doesn't fit on line. Backtrack. */
11157 row->used[TEXT_AREA] = n_glyphs_before;
11158 *it = it_before;
11159 /* If this is the only glyph on this line, it will never fit on the
11160 tool-bar, so skip it. But ensure there is at least one glyph,
11161 so we don't accidentally disable the tool-bar. */
11162 if (n_glyphs_before == 0
11163 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11164 break;
11165 goto out;
11166 }
11167
11168 ++it->hpos;
11169 x += glyph->pixel_width;
11170 ++i;
11171 }
11172
11173 /* Stop at line end. */
11174 if (ITERATOR_AT_END_OF_LINE_P (it))
11175 break;
11176
11177 set_iterator_to_next (it, 1);
11178 }
11179
11180 out:;
11181
11182 row->displays_text_p = row->used[TEXT_AREA] != 0;
11183
11184 /* Use default face for the border below the tool bar.
11185
11186 FIXME: When auto-resize-tool-bars is grow-only, there is
11187 no additional border below the possibly empty tool-bar lines.
11188 So to make the extra empty lines look "normal", we have to
11189 use the tool-bar face for the border too. */
11190 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11191 it->face_id = DEFAULT_FACE_ID;
11192
11193 extend_face_to_end_of_line (it);
11194 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11195 last->right_box_line_p = 1;
11196 if (last == row->glyphs[TEXT_AREA])
11197 last->left_box_line_p = 1;
11198
11199 /* Make line the desired height and center it vertically. */
11200 if ((height -= it->max_ascent + it->max_descent) > 0)
11201 {
11202 /* Don't add more than one line height. */
11203 height %= FRAME_LINE_HEIGHT (it->f);
11204 it->max_ascent += height / 2;
11205 it->max_descent += (height + 1) / 2;
11206 }
11207
11208 compute_line_metrics (it);
11209
11210 /* If line is empty, make it occupy the rest of the tool-bar. */
11211 if (!row->displays_text_p)
11212 {
11213 row->height = row->phys_height = it->last_visible_y - row->y;
11214 row->visible_height = row->height;
11215 row->ascent = row->phys_ascent = 0;
11216 row->extra_line_spacing = 0;
11217 }
11218
11219 row->full_width_p = 1;
11220 row->continued_p = 0;
11221 row->truncated_on_left_p = 0;
11222 row->truncated_on_right_p = 0;
11223
11224 it->current_x = it->hpos = 0;
11225 it->current_y += row->height;
11226 ++it->vpos;
11227 ++it->glyph_row;
11228 }
11229
11230
11231 /* Max tool-bar height. */
11232
11233 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11234 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11235
11236 /* Value is the number of screen lines needed to make all tool-bar
11237 items of frame F visible. The number of actual rows needed is
11238 returned in *N_ROWS if non-NULL. */
11239
11240 static int
11241 tool_bar_lines_needed (struct frame *f, int *n_rows)
11242 {
11243 struct window *w = XWINDOW (f->tool_bar_window);
11244 struct it it;
11245 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11246 the desired matrix, so use (unused) mode-line row as temporary row to
11247 avoid destroying the first tool-bar row. */
11248 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11249
11250 /* Initialize an iterator for iteration over
11251 F->desired_tool_bar_string in the tool-bar window of frame F. */
11252 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11253 it.first_visible_x = 0;
11254 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11255 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11256 it.paragraph_embedding = L2R;
11257
11258 while (!ITERATOR_AT_END_P (&it))
11259 {
11260 clear_glyph_row (temp_row);
11261 it.glyph_row = temp_row;
11262 display_tool_bar_line (&it, -1);
11263 }
11264 clear_glyph_row (temp_row);
11265
11266 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11267 if (n_rows)
11268 *n_rows = it.vpos > 0 ? it.vpos : -1;
11269
11270 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11271 }
11272
11273
11274 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11275 0, 1, 0,
11276 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11277 (Lisp_Object frame)
11278 {
11279 struct frame *f;
11280 struct window *w;
11281 int nlines = 0;
11282
11283 if (NILP (frame))
11284 frame = selected_frame;
11285 else
11286 CHECK_FRAME (frame);
11287 f = XFRAME (frame);
11288
11289 if (WINDOWP (f->tool_bar_window)
11290 && (w = XWINDOW (f->tool_bar_window),
11291 WINDOW_TOTAL_LINES (w) > 0))
11292 {
11293 update_tool_bar (f, 1);
11294 if (f->n_tool_bar_items)
11295 {
11296 build_desired_tool_bar_string (f);
11297 nlines = tool_bar_lines_needed (f, NULL);
11298 }
11299 }
11300
11301 return make_number (nlines);
11302 }
11303
11304
11305 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11306 height should be changed. */
11307
11308 static int
11309 redisplay_tool_bar (struct frame *f)
11310 {
11311 struct window *w;
11312 struct it it;
11313 struct glyph_row *row;
11314
11315 #if defined (USE_GTK) || defined (HAVE_NS)
11316 if (FRAME_EXTERNAL_TOOL_BAR (f))
11317 update_frame_tool_bar (f);
11318 return 0;
11319 #endif
11320
11321 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11322 do anything. This means you must start with tool-bar-lines
11323 non-zero to get the auto-sizing effect. Or in other words, you
11324 can turn off tool-bars by specifying tool-bar-lines zero. */
11325 if (!WINDOWP (f->tool_bar_window)
11326 || (w = XWINDOW (f->tool_bar_window),
11327 WINDOW_TOTAL_LINES (w) == 0))
11328 return 0;
11329
11330 /* Set up an iterator for the tool-bar window. */
11331 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11332 it.first_visible_x = 0;
11333 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11334 row = it.glyph_row;
11335
11336 /* Build a string that represents the contents of the tool-bar. */
11337 build_desired_tool_bar_string (f);
11338 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11339 /* FIXME: This should be controlled by a user option. But it
11340 doesn't make sense to have an R2L tool bar if the menu bar cannot
11341 be drawn also R2L, and making the menu bar R2L is tricky due
11342 toolkit-specific code that implements it. If an R2L tool bar is
11343 ever supported, display_tool_bar_line should also be augmented to
11344 call unproduce_glyphs like display_line and display_string
11345 do. */
11346 it.paragraph_embedding = L2R;
11347
11348 if (f->n_tool_bar_rows == 0)
11349 {
11350 int nlines;
11351
11352 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11353 nlines != WINDOW_TOTAL_LINES (w)))
11354 {
11355 Lisp_Object frame;
11356 int old_height = WINDOW_TOTAL_LINES (w);
11357
11358 XSETFRAME (frame, f);
11359 Fmodify_frame_parameters (frame,
11360 Fcons (Fcons (Qtool_bar_lines,
11361 make_number (nlines)),
11362 Qnil));
11363 if (WINDOW_TOTAL_LINES (w) != old_height)
11364 {
11365 clear_glyph_matrix (w->desired_matrix);
11366 fonts_changed_p = 1;
11367 return 1;
11368 }
11369 }
11370 }
11371
11372 /* Display as many lines as needed to display all tool-bar items. */
11373
11374 if (f->n_tool_bar_rows > 0)
11375 {
11376 int border, rows, height, extra;
11377
11378 if (INTEGERP (Vtool_bar_border))
11379 border = XINT (Vtool_bar_border);
11380 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11381 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11382 else if (EQ (Vtool_bar_border, Qborder_width))
11383 border = f->border_width;
11384 else
11385 border = 0;
11386 if (border < 0)
11387 border = 0;
11388
11389 rows = f->n_tool_bar_rows;
11390 height = max (1, (it.last_visible_y - border) / rows);
11391 extra = it.last_visible_y - border - height * rows;
11392
11393 while (it.current_y < it.last_visible_y)
11394 {
11395 int h = 0;
11396 if (extra > 0 && rows-- > 0)
11397 {
11398 h = (extra + rows - 1) / rows;
11399 extra -= h;
11400 }
11401 display_tool_bar_line (&it, height + h);
11402 }
11403 }
11404 else
11405 {
11406 while (it.current_y < it.last_visible_y)
11407 display_tool_bar_line (&it, 0);
11408 }
11409
11410 /* It doesn't make much sense to try scrolling in the tool-bar
11411 window, so don't do it. */
11412 w->desired_matrix->no_scrolling_p = 1;
11413 w->must_be_updated_p = 1;
11414
11415 if (!NILP (Vauto_resize_tool_bars))
11416 {
11417 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11418 int change_height_p = 0;
11419
11420 /* If we couldn't display everything, change the tool-bar's
11421 height if there is room for more. */
11422 if (IT_STRING_CHARPOS (it) < it.end_charpos
11423 && it.current_y < max_tool_bar_height)
11424 change_height_p = 1;
11425
11426 row = it.glyph_row - 1;
11427
11428 /* If there are blank lines at the end, except for a partially
11429 visible blank line at the end that is smaller than
11430 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11431 if (!row->displays_text_p
11432 && row->height >= FRAME_LINE_HEIGHT (f))
11433 change_height_p = 1;
11434
11435 /* If row displays tool-bar items, but is partially visible,
11436 change the tool-bar's height. */
11437 if (row->displays_text_p
11438 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11439 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11440 change_height_p = 1;
11441
11442 /* Resize windows as needed by changing the `tool-bar-lines'
11443 frame parameter. */
11444 if (change_height_p)
11445 {
11446 Lisp_Object frame;
11447 int old_height = WINDOW_TOTAL_LINES (w);
11448 int nrows;
11449 int nlines = tool_bar_lines_needed (f, &nrows);
11450
11451 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11452 && !f->minimize_tool_bar_window_p)
11453 ? (nlines > old_height)
11454 : (nlines != old_height));
11455 f->minimize_tool_bar_window_p = 0;
11456
11457 if (change_height_p)
11458 {
11459 XSETFRAME (frame, f);
11460 Fmodify_frame_parameters (frame,
11461 Fcons (Fcons (Qtool_bar_lines,
11462 make_number (nlines)),
11463 Qnil));
11464 if (WINDOW_TOTAL_LINES (w) != old_height)
11465 {
11466 clear_glyph_matrix (w->desired_matrix);
11467 f->n_tool_bar_rows = nrows;
11468 fonts_changed_p = 1;
11469 return 1;
11470 }
11471 }
11472 }
11473 }
11474
11475 f->minimize_tool_bar_window_p = 0;
11476 return 0;
11477 }
11478
11479
11480 /* Get information about the tool-bar item which is displayed in GLYPH
11481 on frame F. Return in *PROP_IDX the index where tool-bar item
11482 properties start in F->tool_bar_items. Value is zero if
11483 GLYPH doesn't display a tool-bar item. */
11484
11485 static int
11486 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11487 {
11488 Lisp_Object prop;
11489 int success_p;
11490 int charpos;
11491
11492 /* This function can be called asynchronously, which means we must
11493 exclude any possibility that Fget_text_property signals an
11494 error. */
11495 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11496 charpos = max (0, charpos);
11497
11498 /* Get the text property `menu-item' at pos. The value of that
11499 property is the start index of this item's properties in
11500 F->tool_bar_items. */
11501 prop = Fget_text_property (make_number (charpos),
11502 Qmenu_item, f->current_tool_bar_string);
11503 if (INTEGERP (prop))
11504 {
11505 *prop_idx = XINT (prop);
11506 success_p = 1;
11507 }
11508 else
11509 success_p = 0;
11510
11511 return success_p;
11512 }
11513
11514 \f
11515 /* Get information about the tool-bar item at position X/Y on frame F.
11516 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11517 the current matrix of the tool-bar window of F, or NULL if not
11518 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11519 item in F->tool_bar_items. Value is
11520
11521 -1 if X/Y is not on a tool-bar item
11522 0 if X/Y is on the same item that was highlighted before.
11523 1 otherwise. */
11524
11525 static int
11526 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11527 int *hpos, int *vpos, int *prop_idx)
11528 {
11529 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11530 struct window *w = XWINDOW (f->tool_bar_window);
11531 int area;
11532
11533 /* Find the glyph under X/Y. */
11534 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11535 if (*glyph == NULL)
11536 return -1;
11537
11538 /* Get the start of this tool-bar item's properties in
11539 f->tool_bar_items. */
11540 if (!tool_bar_item_info (f, *glyph, prop_idx))
11541 return -1;
11542
11543 /* Is mouse on the highlighted item? */
11544 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11545 && *vpos >= hlinfo->mouse_face_beg_row
11546 && *vpos <= hlinfo->mouse_face_end_row
11547 && (*vpos > hlinfo->mouse_face_beg_row
11548 || *hpos >= hlinfo->mouse_face_beg_col)
11549 && (*vpos < hlinfo->mouse_face_end_row
11550 || *hpos < hlinfo->mouse_face_end_col
11551 || hlinfo->mouse_face_past_end))
11552 return 0;
11553
11554 return 1;
11555 }
11556
11557
11558 /* EXPORT:
11559 Handle mouse button event on the tool-bar of frame F, at
11560 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11561 0 for button release. MODIFIERS is event modifiers for button
11562 release. */
11563
11564 void
11565 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11566 unsigned int modifiers)
11567 {
11568 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11569 struct window *w = XWINDOW (f->tool_bar_window);
11570 int hpos, vpos, prop_idx;
11571 struct glyph *glyph;
11572 Lisp_Object enabled_p;
11573
11574 /* If not on the highlighted tool-bar item, return. */
11575 frame_to_window_pixel_xy (w, &x, &y);
11576 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11577 return;
11578
11579 /* If item is disabled, do nothing. */
11580 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11581 if (NILP (enabled_p))
11582 return;
11583
11584 if (down_p)
11585 {
11586 /* Show item in pressed state. */
11587 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11588 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11589 last_tool_bar_item = prop_idx;
11590 }
11591 else
11592 {
11593 Lisp_Object key, frame;
11594 struct input_event event;
11595 EVENT_INIT (event);
11596
11597 /* Show item in released state. */
11598 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11599 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11600
11601 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11602
11603 XSETFRAME (frame, f);
11604 event.kind = TOOL_BAR_EVENT;
11605 event.frame_or_window = frame;
11606 event.arg = frame;
11607 kbd_buffer_store_event (&event);
11608
11609 event.kind = TOOL_BAR_EVENT;
11610 event.frame_or_window = frame;
11611 event.arg = key;
11612 event.modifiers = modifiers;
11613 kbd_buffer_store_event (&event);
11614 last_tool_bar_item = -1;
11615 }
11616 }
11617
11618
11619 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11620 tool-bar window-relative coordinates X/Y. Called from
11621 note_mouse_highlight. */
11622
11623 static void
11624 note_tool_bar_highlight (struct frame *f, int x, int y)
11625 {
11626 Lisp_Object window = f->tool_bar_window;
11627 struct window *w = XWINDOW (window);
11628 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11629 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11630 int hpos, vpos;
11631 struct glyph *glyph;
11632 struct glyph_row *row;
11633 int i;
11634 Lisp_Object enabled_p;
11635 int prop_idx;
11636 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11637 int mouse_down_p, rc;
11638
11639 /* Function note_mouse_highlight is called with negative X/Y
11640 values when mouse moves outside of the frame. */
11641 if (x <= 0 || y <= 0)
11642 {
11643 clear_mouse_face (hlinfo);
11644 return;
11645 }
11646
11647 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11648 if (rc < 0)
11649 {
11650 /* Not on tool-bar item. */
11651 clear_mouse_face (hlinfo);
11652 return;
11653 }
11654 else if (rc == 0)
11655 /* On same tool-bar item as before. */
11656 goto set_help_echo;
11657
11658 clear_mouse_face (hlinfo);
11659
11660 /* Mouse is down, but on different tool-bar item? */
11661 mouse_down_p = (dpyinfo->grabbed
11662 && f == last_mouse_frame
11663 && FRAME_LIVE_P (f));
11664 if (mouse_down_p
11665 && last_tool_bar_item != prop_idx)
11666 return;
11667
11668 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11669 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11670
11671 /* If tool-bar item is not enabled, don't highlight it. */
11672 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11673 if (!NILP (enabled_p))
11674 {
11675 /* Compute the x-position of the glyph. In front and past the
11676 image is a space. We include this in the highlighted area. */
11677 row = MATRIX_ROW (w->current_matrix, vpos);
11678 for (i = x = 0; i < hpos; ++i)
11679 x += row->glyphs[TEXT_AREA][i].pixel_width;
11680
11681 /* Record this as the current active region. */
11682 hlinfo->mouse_face_beg_col = hpos;
11683 hlinfo->mouse_face_beg_row = vpos;
11684 hlinfo->mouse_face_beg_x = x;
11685 hlinfo->mouse_face_beg_y = row->y;
11686 hlinfo->mouse_face_past_end = 0;
11687
11688 hlinfo->mouse_face_end_col = hpos + 1;
11689 hlinfo->mouse_face_end_row = vpos;
11690 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
11691 hlinfo->mouse_face_end_y = row->y;
11692 hlinfo->mouse_face_window = window;
11693 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
11694
11695 /* Display it as active. */
11696 show_mouse_face (hlinfo, draw);
11697 hlinfo->mouse_face_image_state = draw;
11698 }
11699
11700 set_help_echo:
11701
11702 /* Set help_echo_string to a help string to display for this tool-bar item.
11703 XTread_socket does the rest. */
11704 help_echo_object = help_echo_window = Qnil;
11705 help_echo_pos = -1;
11706 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
11707 if (NILP (help_echo_string))
11708 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
11709 }
11710
11711 #endif /* HAVE_WINDOW_SYSTEM */
11712
11713
11714 \f
11715 /************************************************************************
11716 Horizontal scrolling
11717 ************************************************************************/
11718
11719 static int hscroll_window_tree (Lisp_Object);
11720 static int hscroll_windows (Lisp_Object);
11721
11722 /* For all leaf windows in the window tree rooted at WINDOW, set their
11723 hscroll value so that PT is (i) visible in the window, and (ii) so
11724 that it is not within a certain margin at the window's left and
11725 right border. Value is non-zero if any window's hscroll has been
11726 changed. */
11727
11728 static int
11729 hscroll_window_tree (Lisp_Object window)
11730 {
11731 int hscrolled_p = 0;
11732 int hscroll_relative_p = FLOATP (Vhscroll_step);
11733 int hscroll_step_abs = 0;
11734 double hscroll_step_rel = 0;
11735
11736 if (hscroll_relative_p)
11737 {
11738 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
11739 if (hscroll_step_rel < 0)
11740 {
11741 hscroll_relative_p = 0;
11742 hscroll_step_abs = 0;
11743 }
11744 }
11745 else if (INTEGERP (Vhscroll_step))
11746 {
11747 hscroll_step_abs = XINT (Vhscroll_step);
11748 if (hscroll_step_abs < 0)
11749 hscroll_step_abs = 0;
11750 }
11751 else
11752 hscroll_step_abs = 0;
11753
11754 while (WINDOWP (window))
11755 {
11756 struct window *w = XWINDOW (window);
11757
11758 if (WINDOWP (w->hchild))
11759 hscrolled_p |= hscroll_window_tree (w->hchild);
11760 else if (WINDOWP (w->vchild))
11761 hscrolled_p |= hscroll_window_tree (w->vchild);
11762 else if (w->cursor.vpos >= 0)
11763 {
11764 int h_margin;
11765 int text_area_width;
11766 struct glyph_row *current_cursor_row
11767 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
11768 struct glyph_row *desired_cursor_row
11769 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
11770 struct glyph_row *cursor_row
11771 = (desired_cursor_row->enabled_p
11772 ? desired_cursor_row
11773 : current_cursor_row);
11774
11775 text_area_width = window_box_width (w, TEXT_AREA);
11776
11777 /* Scroll when cursor is inside this scroll margin. */
11778 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
11779
11780 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
11781 && ((XFASTINT (w->hscroll)
11782 && w->cursor.x <= h_margin)
11783 || (cursor_row->enabled_p
11784 && cursor_row->truncated_on_right_p
11785 && (w->cursor.x >= text_area_width - h_margin))))
11786 {
11787 struct it it;
11788 int hscroll;
11789 struct buffer *saved_current_buffer;
11790 EMACS_INT pt;
11791 int wanted_x;
11792
11793 /* Find point in a display of infinite width. */
11794 saved_current_buffer = current_buffer;
11795 current_buffer = XBUFFER (w->buffer);
11796
11797 if (w == XWINDOW (selected_window))
11798 pt = PT;
11799 else
11800 {
11801 pt = marker_position (w->pointm);
11802 pt = max (BEGV, pt);
11803 pt = min (ZV, pt);
11804 }
11805
11806 /* Move iterator to pt starting at cursor_row->start in
11807 a line with infinite width. */
11808 init_to_row_start (&it, w, cursor_row);
11809 it.last_visible_x = INFINITY;
11810 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11811 current_buffer = saved_current_buffer;
11812
11813 /* Position cursor in window. */
11814 if (!hscroll_relative_p && hscroll_step_abs == 0)
11815 hscroll = max (0, (it.current_x
11816 - (ITERATOR_AT_END_OF_LINE_P (&it)
11817 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11818 : (text_area_width / 2))))
11819 / FRAME_COLUMN_WIDTH (it.f);
11820 else if (w->cursor.x >= text_area_width - h_margin)
11821 {
11822 if (hscroll_relative_p)
11823 wanted_x = text_area_width * (1 - hscroll_step_rel)
11824 - h_margin;
11825 else
11826 wanted_x = text_area_width
11827 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11828 - h_margin;
11829 hscroll
11830 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11831 }
11832 else
11833 {
11834 if (hscroll_relative_p)
11835 wanted_x = text_area_width * hscroll_step_rel
11836 + h_margin;
11837 else
11838 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11839 + h_margin;
11840 hscroll
11841 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11842 }
11843 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11844
11845 /* Don't call Fset_window_hscroll if value hasn't
11846 changed because it will prevent redisplay
11847 optimizations. */
11848 if (XFASTINT (w->hscroll) != hscroll)
11849 {
11850 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11851 w->hscroll = make_number (hscroll);
11852 hscrolled_p = 1;
11853 }
11854 }
11855 }
11856
11857 window = w->next;
11858 }
11859
11860 /* Value is non-zero if hscroll of any leaf window has been changed. */
11861 return hscrolled_p;
11862 }
11863
11864
11865 /* Set hscroll so that cursor is visible and not inside horizontal
11866 scroll margins for all windows in the tree rooted at WINDOW. See
11867 also hscroll_window_tree above. Value is non-zero if any window's
11868 hscroll has been changed. If it has, desired matrices on the frame
11869 of WINDOW are cleared. */
11870
11871 static int
11872 hscroll_windows (Lisp_Object window)
11873 {
11874 int hscrolled_p = hscroll_window_tree (window);
11875 if (hscrolled_p)
11876 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11877 return hscrolled_p;
11878 }
11879
11880
11881 \f
11882 /************************************************************************
11883 Redisplay
11884 ************************************************************************/
11885
11886 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11887 to a non-zero value. This is sometimes handy to have in a debugger
11888 session. */
11889
11890 #if GLYPH_DEBUG
11891
11892 /* First and last unchanged row for try_window_id. */
11893
11894 static int debug_first_unchanged_at_end_vpos;
11895 static int debug_last_unchanged_at_beg_vpos;
11896
11897 /* Delta vpos and y. */
11898
11899 static int debug_dvpos, debug_dy;
11900
11901 /* Delta in characters and bytes for try_window_id. */
11902
11903 static EMACS_INT debug_delta, debug_delta_bytes;
11904
11905 /* Values of window_end_pos and window_end_vpos at the end of
11906 try_window_id. */
11907
11908 static EMACS_INT debug_end_vpos;
11909
11910 /* Append a string to W->desired_matrix->method. FMT is a printf
11911 format string. If trace_redisplay_p is non-zero also printf the
11912 resulting string to stderr. */
11913
11914 static void debug_method_add (struct window *, char const *, ...)
11915 ATTRIBUTE_FORMAT_PRINTF (2, 3);
11916
11917 static void
11918 debug_method_add (struct window *w, char const *fmt, ...)
11919 {
11920 char buffer[512];
11921 char *method = w->desired_matrix->method;
11922 int len = strlen (method);
11923 int size = sizeof w->desired_matrix->method;
11924 int remaining = size - len - 1;
11925 va_list ap;
11926
11927 va_start (ap, fmt);
11928 vsprintf (buffer, fmt, ap);
11929 va_end (ap);
11930 if (len && remaining)
11931 {
11932 method[len] = '|';
11933 --remaining, ++len;
11934 }
11935
11936 strncpy (method + len, buffer, remaining);
11937
11938 if (trace_redisplay_p)
11939 fprintf (stderr, "%p (%s): %s\n",
11940 w,
11941 ((BUFFERP (w->buffer)
11942 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
11943 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
11944 : "no buffer"),
11945 buffer);
11946 }
11947
11948 #endif /* GLYPH_DEBUG */
11949
11950
11951 /* Value is non-zero if all changes in window W, which displays
11952 current_buffer, are in the text between START and END. START is a
11953 buffer position, END is given as a distance from Z. Used in
11954 redisplay_internal for display optimization. */
11955
11956 static inline int
11957 text_outside_line_unchanged_p (struct window *w,
11958 EMACS_INT start, EMACS_INT end)
11959 {
11960 int unchanged_p = 1;
11961
11962 /* If text or overlays have changed, see where. */
11963 if (XFASTINT (w->last_modified) < MODIFF
11964 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11965 {
11966 /* Gap in the line? */
11967 if (GPT < start || Z - GPT < end)
11968 unchanged_p = 0;
11969
11970 /* Changes start in front of the line, or end after it? */
11971 if (unchanged_p
11972 && (BEG_UNCHANGED < start - 1
11973 || END_UNCHANGED < end))
11974 unchanged_p = 0;
11975
11976 /* If selective display, can't optimize if changes start at the
11977 beginning of the line. */
11978 if (unchanged_p
11979 && INTEGERP (BVAR (current_buffer, selective_display))
11980 && XINT (BVAR (current_buffer, selective_display)) > 0
11981 && (BEG_UNCHANGED < start || GPT <= start))
11982 unchanged_p = 0;
11983
11984 /* If there are overlays at the start or end of the line, these
11985 may have overlay strings with newlines in them. A change at
11986 START, for instance, may actually concern the display of such
11987 overlay strings as well, and they are displayed on different
11988 lines. So, quickly rule out this case. (For the future, it
11989 might be desirable to implement something more telling than
11990 just BEG/END_UNCHANGED.) */
11991 if (unchanged_p)
11992 {
11993 if (BEG + BEG_UNCHANGED == start
11994 && overlay_touches_p (start))
11995 unchanged_p = 0;
11996 if (END_UNCHANGED == end
11997 && overlay_touches_p (Z - end))
11998 unchanged_p = 0;
11999 }
12000
12001 /* Under bidi reordering, adding or deleting a character in the
12002 beginning of a paragraph, before the first strong directional
12003 character, can change the base direction of the paragraph (unless
12004 the buffer specifies a fixed paragraph direction), which will
12005 require to redisplay the whole paragraph. It might be worthwhile
12006 to find the paragraph limits and widen the range of redisplayed
12007 lines to that, but for now just give up this optimization. */
12008 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12009 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12010 unchanged_p = 0;
12011 }
12012
12013 return unchanged_p;
12014 }
12015
12016
12017 /* Do a frame update, taking possible shortcuts into account. This is
12018 the main external entry point for redisplay.
12019
12020 If the last redisplay displayed an echo area message and that message
12021 is no longer requested, we clear the echo area or bring back the
12022 mini-buffer if that is in use. */
12023
12024 void
12025 redisplay (void)
12026 {
12027 redisplay_internal ();
12028 }
12029
12030
12031 static Lisp_Object
12032 overlay_arrow_string_or_property (Lisp_Object var)
12033 {
12034 Lisp_Object val;
12035
12036 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12037 return val;
12038
12039 return Voverlay_arrow_string;
12040 }
12041
12042 /* Return 1 if there are any overlay-arrows in current_buffer. */
12043 static int
12044 overlay_arrow_in_current_buffer_p (void)
12045 {
12046 Lisp_Object vlist;
12047
12048 for (vlist = Voverlay_arrow_variable_list;
12049 CONSP (vlist);
12050 vlist = XCDR (vlist))
12051 {
12052 Lisp_Object var = XCAR (vlist);
12053 Lisp_Object val;
12054
12055 if (!SYMBOLP (var))
12056 continue;
12057 val = find_symbol_value (var);
12058 if (MARKERP (val)
12059 && current_buffer == XMARKER (val)->buffer)
12060 return 1;
12061 }
12062 return 0;
12063 }
12064
12065
12066 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12067 has changed. */
12068
12069 static int
12070 overlay_arrows_changed_p (void)
12071 {
12072 Lisp_Object vlist;
12073
12074 for (vlist = Voverlay_arrow_variable_list;
12075 CONSP (vlist);
12076 vlist = XCDR (vlist))
12077 {
12078 Lisp_Object var = XCAR (vlist);
12079 Lisp_Object val, pstr;
12080
12081 if (!SYMBOLP (var))
12082 continue;
12083 val = find_symbol_value (var);
12084 if (!MARKERP (val))
12085 continue;
12086 if (! EQ (COERCE_MARKER (val),
12087 Fget (var, Qlast_arrow_position))
12088 || ! (pstr = overlay_arrow_string_or_property (var),
12089 EQ (pstr, Fget (var, Qlast_arrow_string))))
12090 return 1;
12091 }
12092 return 0;
12093 }
12094
12095 /* Mark overlay arrows to be updated on next redisplay. */
12096
12097 static void
12098 update_overlay_arrows (int up_to_date)
12099 {
12100 Lisp_Object vlist;
12101
12102 for (vlist = Voverlay_arrow_variable_list;
12103 CONSP (vlist);
12104 vlist = XCDR (vlist))
12105 {
12106 Lisp_Object var = XCAR (vlist);
12107
12108 if (!SYMBOLP (var))
12109 continue;
12110
12111 if (up_to_date > 0)
12112 {
12113 Lisp_Object val = find_symbol_value (var);
12114 Fput (var, Qlast_arrow_position,
12115 COERCE_MARKER (val));
12116 Fput (var, Qlast_arrow_string,
12117 overlay_arrow_string_or_property (var));
12118 }
12119 else if (up_to_date < 0
12120 || !NILP (Fget (var, Qlast_arrow_position)))
12121 {
12122 Fput (var, Qlast_arrow_position, Qt);
12123 Fput (var, Qlast_arrow_string, Qt);
12124 }
12125 }
12126 }
12127
12128
12129 /* Return overlay arrow string to display at row.
12130 Return integer (bitmap number) for arrow bitmap in left fringe.
12131 Return nil if no overlay arrow. */
12132
12133 static Lisp_Object
12134 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12135 {
12136 Lisp_Object vlist;
12137
12138 for (vlist = Voverlay_arrow_variable_list;
12139 CONSP (vlist);
12140 vlist = XCDR (vlist))
12141 {
12142 Lisp_Object var = XCAR (vlist);
12143 Lisp_Object val;
12144
12145 if (!SYMBOLP (var))
12146 continue;
12147
12148 val = find_symbol_value (var);
12149
12150 if (MARKERP (val)
12151 && current_buffer == XMARKER (val)->buffer
12152 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12153 {
12154 if (FRAME_WINDOW_P (it->f)
12155 /* FIXME: if ROW->reversed_p is set, this should test
12156 the right fringe, not the left one. */
12157 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12158 {
12159 #ifdef HAVE_WINDOW_SYSTEM
12160 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12161 {
12162 int fringe_bitmap;
12163 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12164 return make_number (fringe_bitmap);
12165 }
12166 #endif
12167 return make_number (-1); /* Use default arrow bitmap */
12168 }
12169 return overlay_arrow_string_or_property (var);
12170 }
12171 }
12172
12173 return Qnil;
12174 }
12175
12176 /* Return 1 if point moved out of or into a composition. Otherwise
12177 return 0. PREV_BUF and PREV_PT are the last point buffer and
12178 position. BUF and PT are the current point buffer and position. */
12179
12180 static int
12181 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12182 struct buffer *buf, EMACS_INT pt)
12183 {
12184 EMACS_INT start, end;
12185 Lisp_Object prop;
12186 Lisp_Object buffer;
12187
12188 XSETBUFFER (buffer, buf);
12189 /* Check a composition at the last point if point moved within the
12190 same buffer. */
12191 if (prev_buf == buf)
12192 {
12193 if (prev_pt == pt)
12194 /* Point didn't move. */
12195 return 0;
12196
12197 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12198 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12199 && COMPOSITION_VALID_P (start, end, prop)
12200 && start < prev_pt && end > prev_pt)
12201 /* The last point was within the composition. Return 1 iff
12202 point moved out of the composition. */
12203 return (pt <= start || pt >= end);
12204 }
12205
12206 /* Check a composition at the current point. */
12207 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12208 && find_composition (pt, -1, &start, &end, &prop, buffer)
12209 && COMPOSITION_VALID_P (start, end, prop)
12210 && start < pt && end > pt);
12211 }
12212
12213
12214 /* Reconsider the setting of B->clip_changed which is displayed
12215 in window W. */
12216
12217 static inline void
12218 reconsider_clip_changes (struct window *w, struct buffer *b)
12219 {
12220 if (b->clip_changed
12221 && !NILP (w->window_end_valid)
12222 && w->current_matrix->buffer == b
12223 && w->current_matrix->zv == BUF_ZV (b)
12224 && w->current_matrix->begv == BUF_BEGV (b))
12225 b->clip_changed = 0;
12226
12227 /* If display wasn't paused, and W is not a tool bar window, see if
12228 point has been moved into or out of a composition. In that case,
12229 we set b->clip_changed to 1 to force updating the screen. If
12230 b->clip_changed has already been set to 1, we can skip this
12231 check. */
12232 if (!b->clip_changed
12233 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12234 {
12235 EMACS_INT pt;
12236
12237 if (w == XWINDOW (selected_window))
12238 pt = PT;
12239 else
12240 pt = marker_position (w->pointm);
12241
12242 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12243 || pt != XINT (w->last_point))
12244 && check_point_in_composition (w->current_matrix->buffer,
12245 XINT (w->last_point),
12246 XBUFFER (w->buffer), pt))
12247 b->clip_changed = 1;
12248 }
12249 }
12250 \f
12251
12252 /* Select FRAME to forward the values of frame-local variables into C
12253 variables so that the redisplay routines can access those values
12254 directly. */
12255
12256 static void
12257 select_frame_for_redisplay (Lisp_Object frame)
12258 {
12259 Lisp_Object tail, tem;
12260 Lisp_Object old = selected_frame;
12261 struct Lisp_Symbol *sym;
12262
12263 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12264
12265 selected_frame = frame;
12266
12267 do {
12268 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12269 if (CONSP (XCAR (tail))
12270 && (tem = XCAR (XCAR (tail)),
12271 SYMBOLP (tem))
12272 && (sym = indirect_variable (XSYMBOL (tem)),
12273 sym->redirect == SYMBOL_LOCALIZED)
12274 && sym->val.blv->frame_local)
12275 /* Use find_symbol_value rather than Fsymbol_value
12276 to avoid an error if it is void. */
12277 find_symbol_value (tem);
12278 } while (!EQ (frame, old) && (frame = old, 1));
12279 }
12280
12281
12282 #define STOP_POLLING \
12283 do { if (! polling_stopped_here) stop_polling (); \
12284 polling_stopped_here = 1; } while (0)
12285
12286 #define RESUME_POLLING \
12287 do { if (polling_stopped_here) start_polling (); \
12288 polling_stopped_here = 0; } while (0)
12289
12290
12291 /* Perhaps in the future avoid recentering windows if it
12292 is not necessary; currently that causes some problems. */
12293
12294 static void
12295 redisplay_internal (void)
12296 {
12297 struct window *w = XWINDOW (selected_window);
12298 struct window *sw;
12299 struct frame *fr;
12300 int pending;
12301 int must_finish = 0;
12302 struct text_pos tlbufpos, tlendpos;
12303 int number_of_visible_frames;
12304 int count, count1;
12305 struct frame *sf;
12306 int polling_stopped_here = 0;
12307 Lisp_Object old_frame = selected_frame;
12308
12309 /* Non-zero means redisplay has to consider all windows on all
12310 frames. Zero means, only selected_window is considered. */
12311 int consider_all_windows_p;
12312
12313 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12314
12315 /* No redisplay if running in batch mode or frame is not yet fully
12316 initialized, or redisplay is explicitly turned off by setting
12317 Vinhibit_redisplay. */
12318 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12319 || !NILP (Vinhibit_redisplay))
12320 return;
12321
12322 /* Don't examine these until after testing Vinhibit_redisplay.
12323 When Emacs is shutting down, perhaps because its connection to
12324 X has dropped, we should not look at them at all. */
12325 fr = XFRAME (w->frame);
12326 sf = SELECTED_FRAME ();
12327
12328 if (!fr->glyphs_initialized_p)
12329 return;
12330
12331 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12332 if (popup_activated ())
12333 return;
12334 #endif
12335
12336 /* I don't think this happens but let's be paranoid. */
12337 if (redisplaying_p)
12338 return;
12339
12340 /* Record a function that resets redisplaying_p to its old value
12341 when we leave this function. */
12342 count = SPECPDL_INDEX ();
12343 record_unwind_protect (unwind_redisplay,
12344 Fcons (make_number (redisplaying_p), selected_frame));
12345 ++redisplaying_p;
12346 specbind (Qinhibit_free_realized_faces, Qnil);
12347
12348 {
12349 Lisp_Object tail, frame;
12350
12351 FOR_EACH_FRAME (tail, frame)
12352 {
12353 struct frame *f = XFRAME (frame);
12354 f->already_hscrolled_p = 0;
12355 }
12356 }
12357
12358 retry:
12359 /* Remember the currently selected window. */
12360 sw = w;
12361
12362 if (!EQ (old_frame, selected_frame)
12363 && FRAME_LIVE_P (XFRAME (old_frame)))
12364 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12365 selected_frame and selected_window to be temporarily out-of-sync so
12366 when we come back here via `goto retry', we need to resync because we
12367 may need to run Elisp code (via prepare_menu_bars). */
12368 select_frame_for_redisplay (old_frame);
12369
12370 pending = 0;
12371 reconsider_clip_changes (w, current_buffer);
12372 last_escape_glyph_frame = NULL;
12373 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12374 last_glyphless_glyph_frame = NULL;
12375 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12376
12377 /* If new fonts have been loaded that make a glyph matrix adjustment
12378 necessary, do it. */
12379 if (fonts_changed_p)
12380 {
12381 adjust_glyphs (NULL);
12382 ++windows_or_buffers_changed;
12383 fonts_changed_p = 0;
12384 }
12385
12386 /* If face_change_count is non-zero, init_iterator will free all
12387 realized faces, which includes the faces referenced from current
12388 matrices. So, we can't reuse current matrices in this case. */
12389 if (face_change_count)
12390 ++windows_or_buffers_changed;
12391
12392 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12393 && FRAME_TTY (sf)->previous_frame != sf)
12394 {
12395 /* Since frames on a single ASCII terminal share the same
12396 display area, displaying a different frame means redisplay
12397 the whole thing. */
12398 windows_or_buffers_changed++;
12399 SET_FRAME_GARBAGED (sf);
12400 #ifndef DOS_NT
12401 set_tty_color_mode (FRAME_TTY (sf), sf);
12402 #endif
12403 FRAME_TTY (sf)->previous_frame = sf;
12404 }
12405
12406 /* Set the visible flags for all frames. Do this before checking
12407 for resized or garbaged frames; they want to know if their frames
12408 are visible. See the comment in frame.h for
12409 FRAME_SAMPLE_VISIBILITY. */
12410 {
12411 Lisp_Object tail, frame;
12412
12413 number_of_visible_frames = 0;
12414
12415 FOR_EACH_FRAME (tail, frame)
12416 {
12417 struct frame *f = XFRAME (frame);
12418
12419 FRAME_SAMPLE_VISIBILITY (f);
12420 if (FRAME_VISIBLE_P (f))
12421 ++number_of_visible_frames;
12422 clear_desired_matrices (f);
12423 }
12424 }
12425
12426 /* Notice any pending interrupt request to change frame size. */
12427 do_pending_window_change (1);
12428
12429 /* do_pending_window_change could change the selected_window due to
12430 frame resizing which makes the selected window too small. */
12431 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12432 {
12433 sw = w;
12434 reconsider_clip_changes (w, current_buffer);
12435 }
12436
12437 /* Clear frames marked as garbaged. */
12438 if (frame_garbaged)
12439 clear_garbaged_frames ();
12440
12441 /* Build menubar and tool-bar items. */
12442 if (NILP (Vmemory_full))
12443 prepare_menu_bars ();
12444
12445 if (windows_or_buffers_changed)
12446 update_mode_lines++;
12447
12448 /* Detect case that we need to write or remove a star in the mode line. */
12449 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12450 {
12451 w->update_mode_line = Qt;
12452 if (buffer_shared > 1)
12453 update_mode_lines++;
12454 }
12455
12456 /* Avoid invocation of point motion hooks by `current_column' below. */
12457 count1 = SPECPDL_INDEX ();
12458 specbind (Qinhibit_point_motion_hooks, Qt);
12459
12460 /* If %c is in the mode line, update it if needed. */
12461 if (!NILP (w->column_number_displayed)
12462 /* This alternative quickly identifies a common case
12463 where no change is needed. */
12464 && !(PT == XFASTINT (w->last_point)
12465 && XFASTINT (w->last_modified) >= MODIFF
12466 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12467 && (XFASTINT (w->column_number_displayed) != current_column ()))
12468 w->update_mode_line = Qt;
12469
12470 unbind_to (count1, Qnil);
12471
12472 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12473
12474 /* The variable buffer_shared is set in redisplay_window and
12475 indicates that we redisplay a buffer in different windows. See
12476 there. */
12477 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12478 || cursor_type_changed);
12479
12480 /* If specs for an arrow have changed, do thorough redisplay
12481 to ensure we remove any arrow that should no longer exist. */
12482 if (overlay_arrows_changed_p ())
12483 consider_all_windows_p = windows_or_buffers_changed = 1;
12484
12485 /* Normally the message* functions will have already displayed and
12486 updated the echo area, but the frame may have been trashed, or
12487 the update may have been preempted, so display the echo area
12488 again here. Checking message_cleared_p captures the case that
12489 the echo area should be cleared. */
12490 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12491 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12492 || (message_cleared_p
12493 && minibuf_level == 0
12494 /* If the mini-window is currently selected, this means the
12495 echo-area doesn't show through. */
12496 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12497 {
12498 int window_height_changed_p = echo_area_display (0);
12499 must_finish = 1;
12500
12501 /* If we don't display the current message, don't clear the
12502 message_cleared_p flag, because, if we did, we wouldn't clear
12503 the echo area in the next redisplay which doesn't preserve
12504 the echo area. */
12505 if (!display_last_displayed_message_p)
12506 message_cleared_p = 0;
12507
12508 if (fonts_changed_p)
12509 goto retry;
12510 else if (window_height_changed_p)
12511 {
12512 consider_all_windows_p = 1;
12513 ++update_mode_lines;
12514 ++windows_or_buffers_changed;
12515
12516 /* If window configuration was changed, frames may have been
12517 marked garbaged. Clear them or we will experience
12518 surprises wrt scrolling. */
12519 if (frame_garbaged)
12520 clear_garbaged_frames ();
12521 }
12522 }
12523 else if (EQ (selected_window, minibuf_window)
12524 && (current_buffer->clip_changed
12525 || XFASTINT (w->last_modified) < MODIFF
12526 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12527 && resize_mini_window (w, 0))
12528 {
12529 /* Resized active mini-window to fit the size of what it is
12530 showing if its contents might have changed. */
12531 must_finish = 1;
12532 /* FIXME: this causes all frames to be updated, which seems unnecessary
12533 since only the current frame needs to be considered. This function needs
12534 to be rewritten with two variables, consider_all_windows and
12535 consider_all_frames. */
12536 consider_all_windows_p = 1;
12537 ++windows_or_buffers_changed;
12538 ++update_mode_lines;
12539
12540 /* If window configuration was changed, frames may have been
12541 marked garbaged. Clear them or we will experience
12542 surprises wrt scrolling. */
12543 if (frame_garbaged)
12544 clear_garbaged_frames ();
12545 }
12546
12547
12548 /* If showing the region, and mark has changed, we must redisplay
12549 the whole window. The assignment to this_line_start_pos prevents
12550 the optimization directly below this if-statement. */
12551 if (((!NILP (Vtransient_mark_mode)
12552 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12553 != !NILP (w->region_showing))
12554 || (!NILP (w->region_showing)
12555 && !EQ (w->region_showing,
12556 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12557 CHARPOS (this_line_start_pos) = 0;
12558
12559 /* Optimize the case that only the line containing the cursor in the
12560 selected window has changed. Variables starting with this_ are
12561 set in display_line and record information about the line
12562 containing the cursor. */
12563 tlbufpos = this_line_start_pos;
12564 tlendpos = this_line_end_pos;
12565 if (!consider_all_windows_p
12566 && CHARPOS (tlbufpos) > 0
12567 && NILP (w->update_mode_line)
12568 && !current_buffer->clip_changed
12569 && !current_buffer->prevent_redisplay_optimizations_p
12570 && FRAME_VISIBLE_P (XFRAME (w->frame))
12571 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12572 /* Make sure recorded data applies to current buffer, etc. */
12573 && this_line_buffer == current_buffer
12574 && current_buffer == XBUFFER (w->buffer)
12575 && NILP (w->force_start)
12576 && NILP (w->optional_new_start)
12577 /* Point must be on the line that we have info recorded about. */
12578 && PT >= CHARPOS (tlbufpos)
12579 && PT <= Z - CHARPOS (tlendpos)
12580 /* All text outside that line, including its final newline,
12581 must be unchanged. */
12582 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12583 CHARPOS (tlendpos)))
12584 {
12585 if (CHARPOS (tlbufpos) > BEGV
12586 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12587 && (CHARPOS (tlbufpos) == ZV
12588 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12589 /* Former continuation line has disappeared by becoming empty. */
12590 goto cancel;
12591 else if (XFASTINT (w->last_modified) < MODIFF
12592 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12593 || MINI_WINDOW_P (w))
12594 {
12595 /* We have to handle the case of continuation around a
12596 wide-column character (see the comment in indent.c around
12597 line 1340).
12598
12599 For instance, in the following case:
12600
12601 -------- Insert --------
12602 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12603 J_I_ ==> J_I_ `^^' are cursors.
12604 ^^ ^^
12605 -------- --------
12606
12607 As we have to redraw the line above, we cannot use this
12608 optimization. */
12609
12610 struct it it;
12611 int line_height_before = this_line_pixel_height;
12612
12613 /* Note that start_display will handle the case that the
12614 line starting at tlbufpos is a continuation line. */
12615 start_display (&it, w, tlbufpos);
12616
12617 /* Implementation note: It this still necessary? */
12618 if (it.current_x != this_line_start_x)
12619 goto cancel;
12620
12621 TRACE ((stderr, "trying display optimization 1\n"));
12622 w->cursor.vpos = -1;
12623 overlay_arrow_seen = 0;
12624 it.vpos = this_line_vpos;
12625 it.current_y = this_line_y;
12626 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12627 display_line (&it);
12628
12629 /* If line contains point, is not continued,
12630 and ends at same distance from eob as before, we win. */
12631 if (w->cursor.vpos >= 0
12632 /* Line is not continued, otherwise this_line_start_pos
12633 would have been set to 0 in display_line. */
12634 && CHARPOS (this_line_start_pos)
12635 /* Line ends as before. */
12636 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12637 /* Line has same height as before. Otherwise other lines
12638 would have to be shifted up or down. */
12639 && this_line_pixel_height == line_height_before)
12640 {
12641 /* If this is not the window's last line, we must adjust
12642 the charstarts of the lines below. */
12643 if (it.current_y < it.last_visible_y)
12644 {
12645 struct glyph_row *row
12646 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12647 EMACS_INT delta, delta_bytes;
12648
12649 /* We used to distinguish between two cases here,
12650 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12651 when the line ends in a newline or the end of the
12652 buffer's accessible portion. But both cases did
12653 the same, so they were collapsed. */
12654 delta = (Z
12655 - CHARPOS (tlendpos)
12656 - MATRIX_ROW_START_CHARPOS (row));
12657 delta_bytes = (Z_BYTE
12658 - BYTEPOS (tlendpos)
12659 - MATRIX_ROW_START_BYTEPOS (row));
12660
12661 increment_matrix_positions (w->current_matrix,
12662 this_line_vpos + 1,
12663 w->current_matrix->nrows,
12664 delta, delta_bytes);
12665 }
12666
12667 /* If this row displays text now but previously didn't,
12668 or vice versa, w->window_end_vpos may have to be
12669 adjusted. */
12670 if ((it.glyph_row - 1)->displays_text_p)
12671 {
12672 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
12673 XSETINT (w->window_end_vpos, this_line_vpos);
12674 }
12675 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
12676 && this_line_vpos > 0)
12677 XSETINT (w->window_end_vpos, this_line_vpos - 1);
12678 w->window_end_valid = Qnil;
12679
12680 /* Update hint: No need to try to scroll in update_window. */
12681 w->desired_matrix->no_scrolling_p = 1;
12682
12683 #if GLYPH_DEBUG
12684 *w->desired_matrix->method = 0;
12685 debug_method_add (w, "optimization 1");
12686 #endif
12687 #ifdef HAVE_WINDOW_SYSTEM
12688 update_window_fringes (w, 0);
12689 #endif
12690 goto update;
12691 }
12692 else
12693 goto cancel;
12694 }
12695 else if (/* Cursor position hasn't changed. */
12696 PT == XFASTINT (w->last_point)
12697 /* Make sure the cursor was last displayed
12698 in this window. Otherwise we have to reposition it. */
12699 && 0 <= w->cursor.vpos
12700 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
12701 {
12702 if (!must_finish)
12703 {
12704 do_pending_window_change (1);
12705 /* If selected_window changed, redisplay again. */
12706 if (WINDOWP (selected_window)
12707 && (w = XWINDOW (selected_window)) != sw)
12708 goto retry;
12709
12710 /* We used to always goto end_of_redisplay here, but this
12711 isn't enough if we have a blinking cursor. */
12712 if (w->cursor_off_p == w->last_cursor_off_p)
12713 goto end_of_redisplay;
12714 }
12715 goto update;
12716 }
12717 /* If highlighting the region, or if the cursor is in the echo area,
12718 then we can't just move the cursor. */
12719 else if (! (!NILP (Vtransient_mark_mode)
12720 && !NILP (BVAR (current_buffer, mark_active)))
12721 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
12722 || highlight_nonselected_windows)
12723 && NILP (w->region_showing)
12724 && NILP (Vshow_trailing_whitespace)
12725 && !cursor_in_echo_area)
12726 {
12727 struct it it;
12728 struct glyph_row *row;
12729
12730 /* Skip from tlbufpos to PT and see where it is. Note that
12731 PT may be in invisible text. If so, we will end at the
12732 next visible position. */
12733 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
12734 NULL, DEFAULT_FACE_ID);
12735 it.current_x = this_line_start_x;
12736 it.current_y = this_line_y;
12737 it.vpos = this_line_vpos;
12738
12739 /* The call to move_it_to stops in front of PT, but
12740 moves over before-strings. */
12741 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
12742
12743 if (it.vpos == this_line_vpos
12744 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
12745 row->enabled_p))
12746 {
12747 xassert (this_line_vpos == it.vpos);
12748 xassert (this_line_y == it.current_y);
12749 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12750 #if GLYPH_DEBUG
12751 *w->desired_matrix->method = 0;
12752 debug_method_add (w, "optimization 3");
12753 #endif
12754 goto update;
12755 }
12756 else
12757 goto cancel;
12758 }
12759
12760 cancel:
12761 /* Text changed drastically or point moved off of line. */
12762 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
12763 }
12764
12765 CHARPOS (this_line_start_pos) = 0;
12766 consider_all_windows_p |= buffer_shared > 1;
12767 ++clear_face_cache_count;
12768 #ifdef HAVE_WINDOW_SYSTEM
12769 ++clear_image_cache_count;
12770 #endif
12771
12772 /* Build desired matrices, and update the display. If
12773 consider_all_windows_p is non-zero, do it for all windows on all
12774 frames. Otherwise do it for selected_window, only. */
12775
12776 if (consider_all_windows_p)
12777 {
12778 Lisp_Object tail, frame;
12779
12780 FOR_EACH_FRAME (tail, frame)
12781 XFRAME (frame)->updated_p = 0;
12782
12783 /* Recompute # windows showing selected buffer. This will be
12784 incremented each time such a window is displayed. */
12785 buffer_shared = 0;
12786
12787 FOR_EACH_FRAME (tail, frame)
12788 {
12789 struct frame *f = XFRAME (frame);
12790
12791 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
12792 {
12793 if (! EQ (frame, selected_frame))
12794 /* Select the frame, for the sake of frame-local
12795 variables. */
12796 select_frame_for_redisplay (frame);
12797
12798 /* Mark all the scroll bars to be removed; we'll redeem
12799 the ones we want when we redisplay their windows. */
12800 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
12801 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
12802
12803 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12804 redisplay_windows (FRAME_ROOT_WINDOW (f));
12805
12806 /* The X error handler may have deleted that frame. */
12807 if (!FRAME_LIVE_P (f))
12808 continue;
12809
12810 /* Any scroll bars which redisplay_windows should have
12811 nuked should now go away. */
12812 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12813 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12814
12815 /* If fonts changed, display again. */
12816 /* ??? rms: I suspect it is a mistake to jump all the way
12817 back to retry here. It should just retry this frame. */
12818 if (fonts_changed_p)
12819 goto retry;
12820
12821 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12822 {
12823 /* See if we have to hscroll. */
12824 if (!f->already_hscrolled_p)
12825 {
12826 f->already_hscrolled_p = 1;
12827 if (hscroll_windows (f->root_window))
12828 goto retry;
12829 }
12830
12831 /* Prevent various kinds of signals during display
12832 update. stdio is not robust about handling
12833 signals, which can cause an apparent I/O
12834 error. */
12835 if (interrupt_input)
12836 unrequest_sigio ();
12837 STOP_POLLING;
12838
12839 /* Update the display. */
12840 set_window_update_flags (XWINDOW (f->root_window), 1);
12841 pending |= update_frame (f, 0, 0);
12842 f->updated_p = 1;
12843 }
12844 }
12845 }
12846
12847 if (!EQ (old_frame, selected_frame)
12848 && FRAME_LIVE_P (XFRAME (old_frame)))
12849 /* We played a bit fast-and-loose above and allowed selected_frame
12850 and selected_window to be temporarily out-of-sync but let's make
12851 sure this stays contained. */
12852 select_frame_for_redisplay (old_frame);
12853 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12854
12855 if (!pending)
12856 {
12857 /* Do the mark_window_display_accurate after all windows have
12858 been redisplayed because this call resets flags in buffers
12859 which are needed for proper redisplay. */
12860 FOR_EACH_FRAME (tail, frame)
12861 {
12862 struct frame *f = XFRAME (frame);
12863 if (f->updated_p)
12864 {
12865 mark_window_display_accurate (f->root_window, 1);
12866 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12867 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12868 }
12869 }
12870 }
12871 }
12872 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12873 {
12874 Lisp_Object mini_window;
12875 struct frame *mini_frame;
12876
12877 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12878 /* Use list_of_error, not Qerror, so that
12879 we catch only errors and don't run the debugger. */
12880 internal_condition_case_1 (redisplay_window_1, selected_window,
12881 list_of_error,
12882 redisplay_window_error);
12883
12884 /* Compare desired and current matrices, perform output. */
12885
12886 update:
12887 /* If fonts changed, display again. */
12888 if (fonts_changed_p)
12889 goto retry;
12890
12891 /* Prevent various kinds of signals during display update.
12892 stdio is not robust about handling signals,
12893 which can cause an apparent I/O error. */
12894 if (interrupt_input)
12895 unrequest_sigio ();
12896 STOP_POLLING;
12897
12898 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12899 {
12900 if (hscroll_windows (selected_window))
12901 goto retry;
12902
12903 XWINDOW (selected_window)->must_be_updated_p = 1;
12904 pending = update_frame (sf, 0, 0);
12905 }
12906
12907 /* We may have called echo_area_display at the top of this
12908 function. If the echo area is on another frame, that may
12909 have put text on a frame other than the selected one, so the
12910 above call to update_frame would not have caught it. Catch
12911 it here. */
12912 mini_window = FRAME_MINIBUF_WINDOW (sf);
12913 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12914
12915 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12916 {
12917 XWINDOW (mini_window)->must_be_updated_p = 1;
12918 pending |= update_frame (mini_frame, 0, 0);
12919 if (!pending && hscroll_windows (mini_window))
12920 goto retry;
12921 }
12922 }
12923
12924 /* If display was paused because of pending input, make sure we do a
12925 thorough update the next time. */
12926 if (pending)
12927 {
12928 /* Prevent the optimization at the beginning of
12929 redisplay_internal that tries a single-line update of the
12930 line containing the cursor in the selected window. */
12931 CHARPOS (this_line_start_pos) = 0;
12932
12933 /* Let the overlay arrow be updated the next time. */
12934 update_overlay_arrows (0);
12935
12936 /* If we pause after scrolling, some rows in the current
12937 matrices of some windows are not valid. */
12938 if (!WINDOW_FULL_WIDTH_P (w)
12939 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12940 update_mode_lines = 1;
12941 }
12942 else
12943 {
12944 if (!consider_all_windows_p)
12945 {
12946 /* This has already been done above if
12947 consider_all_windows_p is set. */
12948 mark_window_display_accurate_1 (w, 1);
12949
12950 /* Say overlay arrows are up to date. */
12951 update_overlay_arrows (1);
12952
12953 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12954 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12955 }
12956
12957 update_mode_lines = 0;
12958 windows_or_buffers_changed = 0;
12959 cursor_type_changed = 0;
12960 }
12961
12962 /* Start SIGIO interrupts coming again. Having them off during the
12963 code above makes it less likely one will discard output, but not
12964 impossible, since there might be stuff in the system buffer here.
12965 But it is much hairier to try to do anything about that. */
12966 if (interrupt_input)
12967 request_sigio ();
12968 RESUME_POLLING;
12969
12970 /* If a frame has become visible which was not before, redisplay
12971 again, so that we display it. Expose events for such a frame
12972 (which it gets when becoming visible) don't call the parts of
12973 redisplay constructing glyphs, so simply exposing a frame won't
12974 display anything in this case. So, we have to display these
12975 frames here explicitly. */
12976 if (!pending)
12977 {
12978 Lisp_Object tail, frame;
12979 int new_count = 0;
12980
12981 FOR_EACH_FRAME (tail, frame)
12982 {
12983 int this_is_visible = 0;
12984
12985 if (XFRAME (frame)->visible)
12986 this_is_visible = 1;
12987 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12988 if (XFRAME (frame)->visible)
12989 this_is_visible = 1;
12990
12991 if (this_is_visible)
12992 new_count++;
12993 }
12994
12995 if (new_count != number_of_visible_frames)
12996 windows_or_buffers_changed++;
12997 }
12998
12999 /* Change frame size now if a change is pending. */
13000 do_pending_window_change (1);
13001
13002 /* If we just did a pending size change, or have additional
13003 visible frames, or selected_window changed, redisplay again. */
13004 if ((windows_or_buffers_changed && !pending)
13005 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13006 goto retry;
13007
13008 /* Clear the face and image caches.
13009
13010 We used to do this only if consider_all_windows_p. But the cache
13011 needs to be cleared if a timer creates images in the current
13012 buffer (e.g. the test case in Bug#6230). */
13013
13014 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13015 {
13016 clear_face_cache (0);
13017 clear_face_cache_count = 0;
13018 }
13019
13020 #ifdef HAVE_WINDOW_SYSTEM
13021 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13022 {
13023 clear_image_caches (Qnil);
13024 clear_image_cache_count = 0;
13025 }
13026 #endif /* HAVE_WINDOW_SYSTEM */
13027
13028 end_of_redisplay:
13029 unbind_to (count, Qnil);
13030 RESUME_POLLING;
13031 }
13032
13033
13034 /* Redisplay, but leave alone any recent echo area message unless
13035 another message has been requested in its place.
13036
13037 This is useful in situations where you need to redisplay but no
13038 user action has occurred, making it inappropriate for the message
13039 area to be cleared. See tracking_off and
13040 wait_reading_process_output for examples of these situations.
13041
13042 FROM_WHERE is an integer saying from where this function was
13043 called. This is useful for debugging. */
13044
13045 void
13046 redisplay_preserve_echo_area (int from_where)
13047 {
13048 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13049
13050 if (!NILP (echo_area_buffer[1]))
13051 {
13052 /* We have a previously displayed message, but no current
13053 message. Redisplay the previous message. */
13054 display_last_displayed_message_p = 1;
13055 redisplay_internal ();
13056 display_last_displayed_message_p = 0;
13057 }
13058 else
13059 redisplay_internal ();
13060
13061 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13062 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13063 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13064 }
13065
13066
13067 /* Function registered with record_unwind_protect in
13068 redisplay_internal. Reset redisplaying_p to the value it had
13069 before redisplay_internal was called, and clear
13070 prevent_freeing_realized_faces_p. It also selects the previously
13071 selected frame, unless it has been deleted (by an X connection
13072 failure during redisplay, for example). */
13073
13074 static Lisp_Object
13075 unwind_redisplay (Lisp_Object val)
13076 {
13077 Lisp_Object old_redisplaying_p, old_frame;
13078
13079 old_redisplaying_p = XCAR (val);
13080 redisplaying_p = XFASTINT (old_redisplaying_p);
13081 old_frame = XCDR (val);
13082 if (! EQ (old_frame, selected_frame)
13083 && FRAME_LIVE_P (XFRAME (old_frame)))
13084 select_frame_for_redisplay (old_frame);
13085 return Qnil;
13086 }
13087
13088
13089 /* Mark the display of window W as accurate or inaccurate. If
13090 ACCURATE_P is non-zero mark display of W as accurate. If
13091 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13092 redisplay_internal is called. */
13093
13094 static void
13095 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13096 {
13097 if (BUFFERP (w->buffer))
13098 {
13099 struct buffer *b = XBUFFER (w->buffer);
13100
13101 w->last_modified
13102 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13103 w->last_overlay_modified
13104 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13105 w->last_had_star
13106 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13107
13108 if (accurate_p)
13109 {
13110 b->clip_changed = 0;
13111 b->prevent_redisplay_optimizations_p = 0;
13112
13113 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13114 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13115 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13116 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13117
13118 w->current_matrix->buffer = b;
13119 w->current_matrix->begv = BUF_BEGV (b);
13120 w->current_matrix->zv = BUF_ZV (b);
13121
13122 w->last_cursor = w->cursor;
13123 w->last_cursor_off_p = w->cursor_off_p;
13124
13125 if (w == XWINDOW (selected_window))
13126 w->last_point = make_number (BUF_PT (b));
13127 else
13128 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13129 }
13130 }
13131
13132 if (accurate_p)
13133 {
13134 w->window_end_valid = w->buffer;
13135 w->update_mode_line = Qnil;
13136 }
13137 }
13138
13139
13140 /* Mark the display of windows in the window tree rooted at WINDOW as
13141 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13142 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13143 be redisplayed the next time redisplay_internal is called. */
13144
13145 void
13146 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13147 {
13148 struct window *w;
13149
13150 for (; !NILP (window); window = w->next)
13151 {
13152 w = XWINDOW (window);
13153 mark_window_display_accurate_1 (w, accurate_p);
13154
13155 if (!NILP (w->vchild))
13156 mark_window_display_accurate (w->vchild, accurate_p);
13157 if (!NILP (w->hchild))
13158 mark_window_display_accurate (w->hchild, accurate_p);
13159 }
13160
13161 if (accurate_p)
13162 {
13163 update_overlay_arrows (1);
13164 }
13165 else
13166 {
13167 /* Force a thorough redisplay the next time by setting
13168 last_arrow_position and last_arrow_string to t, which is
13169 unequal to any useful value of Voverlay_arrow_... */
13170 update_overlay_arrows (-1);
13171 }
13172 }
13173
13174
13175 /* Return value in display table DP (Lisp_Char_Table *) for character
13176 C. Since a display table doesn't have any parent, we don't have to
13177 follow parent. Do not call this function directly but use the
13178 macro DISP_CHAR_VECTOR. */
13179
13180 Lisp_Object
13181 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13182 {
13183 Lisp_Object val;
13184
13185 if (ASCII_CHAR_P (c))
13186 {
13187 val = dp->ascii;
13188 if (SUB_CHAR_TABLE_P (val))
13189 val = XSUB_CHAR_TABLE (val)->contents[c];
13190 }
13191 else
13192 {
13193 Lisp_Object table;
13194
13195 XSETCHAR_TABLE (table, dp);
13196 val = char_table_ref (table, c);
13197 }
13198 if (NILP (val))
13199 val = dp->defalt;
13200 return val;
13201 }
13202
13203
13204 \f
13205 /***********************************************************************
13206 Window Redisplay
13207 ***********************************************************************/
13208
13209 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13210
13211 static void
13212 redisplay_windows (Lisp_Object window)
13213 {
13214 while (!NILP (window))
13215 {
13216 struct window *w = XWINDOW (window);
13217
13218 if (!NILP (w->hchild))
13219 redisplay_windows (w->hchild);
13220 else if (!NILP (w->vchild))
13221 redisplay_windows (w->vchild);
13222 else if (!NILP (w->buffer))
13223 {
13224 displayed_buffer = XBUFFER (w->buffer);
13225 /* Use list_of_error, not Qerror, so that
13226 we catch only errors and don't run the debugger. */
13227 internal_condition_case_1 (redisplay_window_0, window,
13228 list_of_error,
13229 redisplay_window_error);
13230 }
13231
13232 window = w->next;
13233 }
13234 }
13235
13236 static Lisp_Object
13237 redisplay_window_error (Lisp_Object ignore)
13238 {
13239 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13240 return Qnil;
13241 }
13242
13243 static Lisp_Object
13244 redisplay_window_0 (Lisp_Object window)
13245 {
13246 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13247 redisplay_window (window, 0);
13248 return Qnil;
13249 }
13250
13251 static Lisp_Object
13252 redisplay_window_1 (Lisp_Object window)
13253 {
13254 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13255 redisplay_window (window, 1);
13256 return Qnil;
13257 }
13258 \f
13259
13260 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13261 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13262 which positions recorded in ROW differ from current buffer
13263 positions.
13264
13265 Return 0 if cursor is not on this row, 1 otherwise. */
13266
13267 static int
13268 set_cursor_from_row (struct window *w, struct glyph_row *row,
13269 struct glyph_matrix *matrix,
13270 EMACS_INT delta, EMACS_INT delta_bytes,
13271 int dy, int dvpos)
13272 {
13273 struct glyph *glyph = row->glyphs[TEXT_AREA];
13274 struct glyph *end = glyph + row->used[TEXT_AREA];
13275 struct glyph *cursor = NULL;
13276 /* The last known character position in row. */
13277 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13278 int x = row->x;
13279 EMACS_INT pt_old = PT - delta;
13280 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13281 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13282 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13283 /* A glyph beyond the edge of TEXT_AREA which we should never
13284 touch. */
13285 struct glyph *glyphs_end = end;
13286 /* Non-zero means we've found a match for cursor position, but that
13287 glyph has the avoid_cursor_p flag set. */
13288 int match_with_avoid_cursor = 0;
13289 /* Non-zero means we've seen at least one glyph that came from a
13290 display string. */
13291 int string_seen = 0;
13292 /* Largest and smalles buffer positions seen so far during scan of
13293 glyph row. */
13294 EMACS_INT bpos_max = pos_before;
13295 EMACS_INT bpos_min = pos_after;
13296 /* Last buffer position covered by an overlay string with an integer
13297 `cursor' property. */
13298 EMACS_INT bpos_covered = 0;
13299
13300 /* Skip over glyphs not having an object at the start and the end of
13301 the row. These are special glyphs like truncation marks on
13302 terminal frames. */
13303 if (row->displays_text_p)
13304 {
13305 if (!row->reversed_p)
13306 {
13307 while (glyph < end
13308 && INTEGERP (glyph->object)
13309 && glyph->charpos < 0)
13310 {
13311 x += glyph->pixel_width;
13312 ++glyph;
13313 }
13314 while (end > glyph
13315 && INTEGERP ((end - 1)->object)
13316 /* CHARPOS is zero for blanks and stretch glyphs
13317 inserted by extend_face_to_end_of_line. */
13318 && (end - 1)->charpos <= 0)
13319 --end;
13320 glyph_before = glyph - 1;
13321 glyph_after = end;
13322 }
13323 else
13324 {
13325 struct glyph *g;
13326
13327 /* If the glyph row is reversed, we need to process it from back
13328 to front, so swap the edge pointers. */
13329 glyphs_end = end = glyph - 1;
13330 glyph += row->used[TEXT_AREA] - 1;
13331
13332 while (glyph > end + 1
13333 && INTEGERP (glyph->object)
13334 && glyph->charpos < 0)
13335 {
13336 --glyph;
13337 x -= glyph->pixel_width;
13338 }
13339 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13340 --glyph;
13341 /* By default, in reversed rows we put the cursor on the
13342 rightmost (first in the reading order) glyph. */
13343 for (g = end + 1; g < glyph; g++)
13344 x += g->pixel_width;
13345 while (end < glyph
13346 && INTEGERP ((end + 1)->object)
13347 && (end + 1)->charpos <= 0)
13348 ++end;
13349 glyph_before = glyph + 1;
13350 glyph_after = end;
13351 }
13352 }
13353 else if (row->reversed_p)
13354 {
13355 /* In R2L rows that don't display text, put the cursor on the
13356 rightmost glyph. Case in point: an empty last line that is
13357 part of an R2L paragraph. */
13358 cursor = end - 1;
13359 /* Avoid placing the cursor on the last glyph of the row, where
13360 on terminal frames we hold the vertical border between
13361 adjacent windows. */
13362 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13363 && !WINDOW_RIGHTMOST_P (w)
13364 && cursor == row->glyphs[LAST_AREA] - 1)
13365 cursor--;
13366 x = -1; /* will be computed below, at label compute_x */
13367 }
13368
13369 /* Step 1: Try to find the glyph whose character position
13370 corresponds to point. If that's not possible, find 2 glyphs
13371 whose character positions are the closest to point, one before
13372 point, the other after it. */
13373 if (!row->reversed_p)
13374 while (/* not marched to end of glyph row */
13375 glyph < end
13376 /* glyph was not inserted by redisplay for internal purposes */
13377 && !INTEGERP (glyph->object))
13378 {
13379 if (BUFFERP (glyph->object))
13380 {
13381 EMACS_INT dpos = glyph->charpos - pt_old;
13382
13383 if (glyph->charpos > bpos_max)
13384 bpos_max = glyph->charpos;
13385 if (glyph->charpos < bpos_min)
13386 bpos_min = glyph->charpos;
13387 if (!glyph->avoid_cursor_p)
13388 {
13389 /* If we hit point, we've found the glyph on which to
13390 display the cursor. */
13391 if (dpos == 0)
13392 {
13393 match_with_avoid_cursor = 0;
13394 break;
13395 }
13396 /* See if we've found a better approximation to
13397 POS_BEFORE or to POS_AFTER. Note that we want the
13398 first (leftmost) glyph of all those that are the
13399 closest from below, and the last (rightmost) of all
13400 those from above. */
13401 if (0 > dpos && dpos > pos_before - pt_old)
13402 {
13403 pos_before = glyph->charpos;
13404 glyph_before = glyph;
13405 }
13406 else if (0 < dpos && dpos <= pos_after - pt_old)
13407 {
13408 pos_after = glyph->charpos;
13409 glyph_after = glyph;
13410 }
13411 }
13412 else if (dpos == 0)
13413 match_with_avoid_cursor = 1;
13414 }
13415 else if (STRINGP (glyph->object))
13416 {
13417 Lisp_Object chprop;
13418 EMACS_INT glyph_pos = glyph->charpos;
13419
13420 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13421 glyph->object);
13422 if (INTEGERP (chprop))
13423 {
13424 bpos_covered = bpos_max + XINT (chprop);
13425 /* If the `cursor' property covers buffer positions up
13426 to and including point, we should display cursor on
13427 this glyph. Note that overlays and text properties
13428 with string values stop bidi reordering, so every
13429 buffer position to the left of the string is always
13430 smaller than any position to the right of the
13431 string. Therefore, if a `cursor' property on one
13432 of the string's characters has an integer value, we
13433 will break out of the loop below _before_ we get to
13434 the position match above. IOW, integer values of
13435 the `cursor' property override the "exact match for
13436 point" strategy of positioning the cursor. */
13437 /* Implementation note: bpos_max == pt_old when, e.g.,
13438 we are in an empty line, where bpos_max is set to
13439 MATRIX_ROW_START_CHARPOS, see above. */
13440 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13441 {
13442 cursor = glyph;
13443 break;
13444 }
13445 }
13446
13447 string_seen = 1;
13448 }
13449 x += glyph->pixel_width;
13450 ++glyph;
13451 }
13452 else if (glyph > end) /* row is reversed */
13453 while (!INTEGERP (glyph->object))
13454 {
13455 if (BUFFERP (glyph->object))
13456 {
13457 EMACS_INT dpos = glyph->charpos - pt_old;
13458
13459 if (glyph->charpos > bpos_max)
13460 bpos_max = glyph->charpos;
13461 if (glyph->charpos < bpos_min)
13462 bpos_min = glyph->charpos;
13463 if (!glyph->avoid_cursor_p)
13464 {
13465 if (dpos == 0)
13466 {
13467 match_with_avoid_cursor = 0;
13468 break;
13469 }
13470 if (0 > dpos && dpos > pos_before - pt_old)
13471 {
13472 pos_before = glyph->charpos;
13473 glyph_before = glyph;
13474 }
13475 else if (0 < dpos && dpos <= pos_after - pt_old)
13476 {
13477 pos_after = glyph->charpos;
13478 glyph_after = glyph;
13479 }
13480 }
13481 else if (dpos == 0)
13482 match_with_avoid_cursor = 1;
13483 }
13484 else if (STRINGP (glyph->object))
13485 {
13486 Lisp_Object chprop;
13487 EMACS_INT glyph_pos = glyph->charpos;
13488
13489 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13490 glyph->object);
13491 if (INTEGERP (chprop))
13492 {
13493 bpos_covered = bpos_max + XINT (chprop);
13494 /* If the `cursor' property covers buffer positions up
13495 to and including point, we should display cursor on
13496 this glyph. */
13497 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13498 {
13499 cursor = glyph;
13500 break;
13501 }
13502 }
13503 string_seen = 1;
13504 }
13505 --glyph;
13506 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13507 {
13508 x--; /* can't use any pixel_width */
13509 break;
13510 }
13511 x -= glyph->pixel_width;
13512 }
13513
13514 /* Step 2: If we didn't find an exact match for point, we need to
13515 look for a proper place to put the cursor among glyphs between
13516 GLYPH_BEFORE and GLYPH_AFTER. */
13517 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13518 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13519 && bpos_covered < pt_old)
13520 {
13521 /* An empty line has a single glyph whose OBJECT is zero and
13522 whose CHARPOS is the position of a newline on that line.
13523 Note that on a TTY, there are more glyphs after that, which
13524 were produced by extend_face_to_end_of_line, but their
13525 CHARPOS is zero or negative. */
13526 int empty_line_p =
13527 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13528 && INTEGERP (glyph->object) && glyph->charpos > 0;
13529
13530 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13531 {
13532 EMACS_INT ellipsis_pos;
13533
13534 /* Scan back over the ellipsis glyphs. */
13535 if (!row->reversed_p)
13536 {
13537 ellipsis_pos = (glyph - 1)->charpos;
13538 while (glyph > row->glyphs[TEXT_AREA]
13539 && (glyph - 1)->charpos == ellipsis_pos)
13540 glyph--, x -= glyph->pixel_width;
13541 /* That loop always goes one position too far, including
13542 the glyph before the ellipsis. So scan forward over
13543 that one. */
13544 x += glyph->pixel_width;
13545 glyph++;
13546 }
13547 else /* row is reversed */
13548 {
13549 ellipsis_pos = (glyph + 1)->charpos;
13550 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13551 && (glyph + 1)->charpos == ellipsis_pos)
13552 glyph++, x += glyph->pixel_width;
13553 x -= glyph->pixel_width;
13554 glyph--;
13555 }
13556 }
13557 else if (match_with_avoid_cursor
13558 /* A truncated row may not include PT among its
13559 character positions. Setting the cursor inside the
13560 scroll margin will trigger recalculation of hscroll
13561 in hscroll_window_tree. */
13562 || (row->truncated_on_left_p && pt_old < bpos_min)
13563 || (row->truncated_on_right_p && pt_old > bpos_max)
13564 /* Zero-width characters produce no glyphs. */
13565 || (!string_seen
13566 && !empty_line_p
13567 && (row->reversed_p
13568 ? glyph_after > glyphs_end
13569 : glyph_after < glyphs_end)))
13570 {
13571 cursor = glyph_after;
13572 x = -1;
13573 }
13574 else if (string_seen)
13575 {
13576 int incr = row->reversed_p ? -1 : +1;
13577
13578 /* Need to find the glyph that came out of a string which is
13579 present at point. That glyph is somewhere between
13580 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13581 positioned between POS_BEFORE and POS_AFTER in the
13582 buffer. */
13583 struct glyph *start, *stop;
13584 EMACS_INT pos = pos_before;
13585
13586 x = -1;
13587
13588 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13589 correspond to POS_BEFORE and POS_AFTER, respectively. We
13590 need START and STOP in the order that corresponds to the
13591 row's direction as given by its reversed_p flag. If the
13592 directionality of characters between POS_BEFORE and
13593 POS_AFTER is the opposite of the row's base direction,
13594 these characters will have been reordered for display,
13595 and we need to reverse START and STOP. */
13596 if (!row->reversed_p)
13597 {
13598 start = min (glyph_before, glyph_after);
13599 stop = max (glyph_before, glyph_after);
13600 }
13601 else
13602 {
13603 start = max (glyph_before, glyph_after);
13604 stop = min (glyph_before, glyph_after);
13605 }
13606 for (glyph = start + incr;
13607 row->reversed_p ? glyph > stop : glyph < stop; )
13608 {
13609
13610 /* Any glyphs that come from the buffer are here because
13611 of bidi reordering. Skip them, and only pay
13612 attention to glyphs that came from some string. */
13613 if (STRINGP (glyph->object))
13614 {
13615 Lisp_Object str;
13616 EMACS_INT tem;
13617
13618 str = glyph->object;
13619 tem = string_buffer_position_lim (str, pos, pos_after, 0);
13620 if (tem == 0 /* from overlay */
13621 || pos <= tem)
13622 {
13623 /* If the string from which this glyph came is
13624 found in the buffer at point, then we've
13625 found the glyph we've been looking for. If
13626 it comes from an overlay (tem == 0), and it
13627 has the `cursor' property on one of its
13628 glyphs, record that glyph as a candidate for
13629 displaying the cursor. (As in the
13630 unidirectional version, we will display the
13631 cursor on the last candidate we find.) */
13632 if (tem == 0 || tem == pt_old)
13633 {
13634 /* The glyphs from this string could have
13635 been reordered. Find the one with the
13636 smallest string position. Or there could
13637 be a character in the string with the
13638 `cursor' property, which means display
13639 cursor on that character's glyph. */
13640 EMACS_INT strpos = glyph->charpos;
13641
13642 if (tem)
13643 cursor = glyph;
13644 for ( ;
13645 (row->reversed_p ? glyph > stop : glyph < stop)
13646 && EQ (glyph->object, str);
13647 glyph += incr)
13648 {
13649 Lisp_Object cprop;
13650 EMACS_INT gpos = glyph->charpos;
13651
13652 cprop = Fget_char_property (make_number (gpos),
13653 Qcursor,
13654 glyph->object);
13655 if (!NILP (cprop))
13656 {
13657 cursor = glyph;
13658 break;
13659 }
13660 if (tem && glyph->charpos < strpos)
13661 {
13662 strpos = glyph->charpos;
13663 cursor = glyph;
13664 }
13665 }
13666
13667 if (tem == pt_old)
13668 goto compute_x;
13669 }
13670 if (tem)
13671 pos = tem + 1; /* don't find previous instances */
13672 }
13673 /* This string is not what we want; skip all of the
13674 glyphs that came from it. */
13675 while ((row->reversed_p ? glyph > stop : glyph < stop)
13676 && EQ (glyph->object, str))
13677 glyph += incr;
13678 }
13679 else
13680 glyph += incr;
13681 }
13682
13683 /* If we reached the end of the line, and END was from a string,
13684 the cursor is not on this line. */
13685 if (cursor == NULL
13686 && (row->reversed_p ? glyph <= end : glyph >= end)
13687 && STRINGP (end->object)
13688 && row->continued_p)
13689 return 0;
13690 }
13691 }
13692
13693 compute_x:
13694 if (cursor != NULL)
13695 glyph = cursor;
13696 if (x < 0)
13697 {
13698 struct glyph *g;
13699
13700 /* Need to compute x that corresponds to GLYPH. */
13701 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
13702 {
13703 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
13704 abort ();
13705 x += g->pixel_width;
13706 }
13707 }
13708
13709 /* ROW could be part of a continued line, which, under bidi
13710 reordering, might have other rows whose start and end charpos
13711 occlude point. Only set w->cursor if we found a better
13712 approximation to the cursor position than we have from previously
13713 examined candidate rows belonging to the same continued line. */
13714 if (/* we already have a candidate row */
13715 w->cursor.vpos >= 0
13716 /* that candidate is not the row we are processing */
13717 && MATRIX_ROW (matrix, w->cursor.vpos) != row
13718 /* the row we are processing is part of a continued line */
13719 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
13720 /* Make sure cursor.vpos specifies a row whose start and end
13721 charpos occlude point. This is because some callers of this
13722 function leave cursor.vpos at the row where the cursor was
13723 displayed during the last redisplay cycle. */
13724 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
13725 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
13726 {
13727 struct glyph *g1 =
13728 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
13729
13730 /* Don't consider glyphs that are outside TEXT_AREA. */
13731 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
13732 return 0;
13733 /* Keep the candidate whose buffer position is the closest to
13734 point. */
13735 if (/* previous candidate is a glyph in TEXT_AREA of that row */
13736 w->cursor.hpos >= 0
13737 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
13738 && BUFFERP (g1->object)
13739 && (g1->charpos == pt_old /* an exact match always wins */
13740 || (BUFFERP (glyph->object)
13741 && eabs (g1->charpos - pt_old)
13742 < eabs (glyph->charpos - pt_old))))
13743 return 0;
13744 /* If this candidate gives an exact match, use that. */
13745 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
13746 /* Otherwise, keep the candidate that comes from a row
13747 spanning less buffer positions. This may win when one or
13748 both candidate positions are on glyphs that came from
13749 display strings, for which we cannot compare buffer
13750 positions. */
13751 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13752 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
13753 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
13754 return 0;
13755 }
13756 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
13757 w->cursor.x = x;
13758 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
13759 w->cursor.y = row->y + dy;
13760
13761 if (w == XWINDOW (selected_window))
13762 {
13763 if (!row->continued_p
13764 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
13765 && row->x == 0)
13766 {
13767 this_line_buffer = XBUFFER (w->buffer);
13768
13769 CHARPOS (this_line_start_pos)
13770 = MATRIX_ROW_START_CHARPOS (row) + delta;
13771 BYTEPOS (this_line_start_pos)
13772 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
13773
13774 CHARPOS (this_line_end_pos)
13775 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
13776 BYTEPOS (this_line_end_pos)
13777 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
13778
13779 this_line_y = w->cursor.y;
13780 this_line_pixel_height = row->height;
13781 this_line_vpos = w->cursor.vpos;
13782 this_line_start_x = row->x;
13783 }
13784 else
13785 CHARPOS (this_line_start_pos) = 0;
13786 }
13787
13788 return 1;
13789 }
13790
13791
13792 /* Run window scroll functions, if any, for WINDOW with new window
13793 start STARTP. Sets the window start of WINDOW to that position.
13794
13795 We assume that the window's buffer is really current. */
13796
13797 static inline struct text_pos
13798 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
13799 {
13800 struct window *w = XWINDOW (window);
13801 SET_MARKER_FROM_TEXT_POS (w->start, startp);
13802
13803 if (current_buffer != XBUFFER (w->buffer))
13804 abort ();
13805
13806 if (!NILP (Vwindow_scroll_functions))
13807 {
13808 run_hook_with_args_2 (Qwindow_scroll_functions, window,
13809 make_number (CHARPOS (startp)));
13810 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13811 /* In case the hook functions switch buffers. */
13812 if (current_buffer != XBUFFER (w->buffer))
13813 set_buffer_internal_1 (XBUFFER (w->buffer));
13814 }
13815
13816 return startp;
13817 }
13818
13819
13820 /* Make sure the line containing the cursor is fully visible.
13821 A value of 1 means there is nothing to be done.
13822 (Either the line is fully visible, or it cannot be made so,
13823 or we cannot tell.)
13824
13825 If FORCE_P is non-zero, return 0 even if partial visible cursor row
13826 is higher than window.
13827
13828 A value of 0 means the caller should do scrolling
13829 as if point had gone off the screen. */
13830
13831 static int
13832 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
13833 {
13834 struct glyph_matrix *matrix;
13835 struct glyph_row *row;
13836 int window_height;
13837
13838 if (!make_cursor_line_fully_visible_p)
13839 return 1;
13840
13841 /* It's not always possible to find the cursor, e.g, when a window
13842 is full of overlay strings. Don't do anything in that case. */
13843 if (w->cursor.vpos < 0)
13844 return 1;
13845
13846 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13847 row = MATRIX_ROW (matrix, w->cursor.vpos);
13848
13849 /* If the cursor row is not partially visible, there's nothing to do. */
13850 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13851 return 1;
13852
13853 /* If the row the cursor is in is taller than the window's height,
13854 it's not clear what to do, so do nothing. */
13855 window_height = window_box_height (w);
13856 if (row->height >= window_height)
13857 {
13858 if (!force_p || MINI_WINDOW_P (w)
13859 || w->vscroll || w->cursor.vpos == 0)
13860 return 1;
13861 }
13862 return 0;
13863 }
13864
13865
13866 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13867 non-zero means only WINDOW is redisplayed in redisplay_internal.
13868 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
13869 in redisplay_window to bring a partially visible line into view in
13870 the case that only the cursor has moved.
13871
13872 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13873 last screen line's vertical height extends past the end of the screen.
13874
13875 Value is
13876
13877 1 if scrolling succeeded
13878
13879 0 if scrolling didn't find point.
13880
13881 -1 if new fonts have been loaded so that we must interrupt
13882 redisplay, adjust glyph matrices, and try again. */
13883
13884 enum
13885 {
13886 SCROLLING_SUCCESS,
13887 SCROLLING_FAILED,
13888 SCROLLING_NEED_LARGER_MATRICES
13889 };
13890
13891 /* If scroll-conservatively is more than this, never recenter.
13892
13893 If you change this, don't forget to update the doc string of
13894 `scroll-conservatively' and the Emacs manual. */
13895 #define SCROLL_LIMIT 100
13896
13897 static int
13898 try_scrolling (Lisp_Object window, int just_this_one_p,
13899 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13900 int temp_scroll_step, int last_line_misfit)
13901 {
13902 struct window *w = XWINDOW (window);
13903 struct frame *f = XFRAME (w->frame);
13904 struct text_pos pos, startp;
13905 struct it it;
13906 int this_scroll_margin, scroll_max, rc, height;
13907 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13908 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13909 Lisp_Object aggressive;
13910 /* We will never try scrolling more than this number of lines. */
13911 int scroll_limit = SCROLL_LIMIT;
13912
13913 #if GLYPH_DEBUG
13914 debug_method_add (w, "try_scrolling");
13915 #endif
13916
13917 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13918
13919 /* Compute scroll margin height in pixels. We scroll when point is
13920 within this distance from the top or bottom of the window. */
13921 if (scroll_margin > 0)
13922 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13923 * FRAME_LINE_HEIGHT (f);
13924 else
13925 this_scroll_margin = 0;
13926
13927 /* Force arg_scroll_conservatively to have a reasonable value, to
13928 avoid scrolling too far away with slow move_it_* functions. Note
13929 that the user can supply scroll-conservatively equal to
13930 `most-positive-fixnum', which can be larger than INT_MAX. */
13931 if (arg_scroll_conservatively > scroll_limit)
13932 {
13933 arg_scroll_conservatively = scroll_limit + 1;
13934 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13935 }
13936 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13937 /* Compute how much we should try to scroll maximally to bring
13938 point into view. */
13939 scroll_max = (max (scroll_step,
13940 max (arg_scroll_conservatively, temp_scroll_step))
13941 * FRAME_LINE_HEIGHT (f));
13942 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13943 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13944 /* We're trying to scroll because of aggressive scrolling but no
13945 scroll_step is set. Choose an arbitrary one. */
13946 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13947 else
13948 scroll_max = 0;
13949
13950 too_near_end:
13951
13952 /* Decide whether to scroll down. */
13953 if (PT > CHARPOS (startp))
13954 {
13955 int scroll_margin_y;
13956
13957 /* Compute the pixel ypos of the scroll margin, then move it to
13958 either that ypos or PT, whichever comes first. */
13959 start_display (&it, w, startp);
13960 scroll_margin_y = it.last_visible_y - this_scroll_margin
13961 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13962 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13963 (MOVE_TO_POS | MOVE_TO_Y));
13964
13965 if (PT > CHARPOS (it.current.pos))
13966 {
13967 int y0 = line_bottom_y (&it);
13968 /* Compute how many pixels below window bottom to stop searching
13969 for PT. This avoids costly search for PT that is far away if
13970 the user limited scrolling by a small number of lines, but
13971 always finds PT if scroll_conservatively is set to a large
13972 number, such as most-positive-fixnum. */
13973 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13974 int y_to_move = it.last_visible_y + slack;
13975
13976 /* Compute the distance from the scroll margin to PT or to
13977 the scroll limit, whichever comes first. This should
13978 include the height of the cursor line, to make that line
13979 fully visible. */
13980 move_it_to (&it, PT, -1, y_to_move,
13981 -1, MOVE_TO_POS | MOVE_TO_Y);
13982 dy = line_bottom_y (&it) - y0;
13983
13984 if (dy > scroll_max)
13985 return SCROLLING_FAILED;
13986
13987 scroll_down_p = 1;
13988 }
13989 }
13990
13991 if (scroll_down_p)
13992 {
13993 /* Point is in or below the bottom scroll margin, so move the
13994 window start down. If scrolling conservatively, move it just
13995 enough down to make point visible. If scroll_step is set,
13996 move it down by scroll_step. */
13997 if (arg_scroll_conservatively)
13998 amount_to_scroll
13999 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14000 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14001 else if (scroll_step || temp_scroll_step)
14002 amount_to_scroll = scroll_max;
14003 else
14004 {
14005 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14006 height = WINDOW_BOX_TEXT_HEIGHT (w);
14007 if (NUMBERP (aggressive))
14008 {
14009 double float_amount = XFLOATINT (aggressive) * height;
14010 amount_to_scroll = float_amount;
14011 if (amount_to_scroll == 0 && float_amount > 0)
14012 amount_to_scroll = 1;
14013 /* Don't let point enter the scroll margin near top of
14014 the window. */
14015 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14016 amount_to_scroll = height - 2*this_scroll_margin + dy;
14017 }
14018 }
14019
14020 if (amount_to_scroll <= 0)
14021 return SCROLLING_FAILED;
14022
14023 start_display (&it, w, startp);
14024 if (arg_scroll_conservatively <= scroll_limit)
14025 move_it_vertically (&it, amount_to_scroll);
14026 else
14027 {
14028 /* Extra precision for users who set scroll-conservatively
14029 to a large number: make sure the amount we scroll
14030 the window start is never less than amount_to_scroll,
14031 which was computed as distance from window bottom to
14032 point. This matters when lines at window top and lines
14033 below window bottom have different height. */
14034 struct it it1;
14035 void *it1data = NULL;
14036 /* We use a temporary it1 because line_bottom_y can modify
14037 its argument, if it moves one line down; see there. */
14038 int start_y;
14039
14040 SAVE_IT (it1, it, it1data);
14041 start_y = line_bottom_y (&it1);
14042 do {
14043 RESTORE_IT (&it, &it, it1data);
14044 move_it_by_lines (&it, 1);
14045 SAVE_IT (it1, it, it1data);
14046 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14047 }
14048
14049 /* If STARTP is unchanged, move it down another screen line. */
14050 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14051 move_it_by_lines (&it, 1);
14052 startp = it.current.pos;
14053 }
14054 else
14055 {
14056 struct text_pos scroll_margin_pos = startp;
14057
14058 /* See if point is inside the scroll margin at the top of the
14059 window. */
14060 if (this_scroll_margin)
14061 {
14062 start_display (&it, w, startp);
14063 move_it_vertically (&it, this_scroll_margin);
14064 scroll_margin_pos = it.current.pos;
14065 }
14066
14067 if (PT < CHARPOS (scroll_margin_pos))
14068 {
14069 /* Point is in the scroll margin at the top of the window or
14070 above what is displayed in the window. */
14071 int y0, y_to_move;
14072
14073 /* Compute the vertical distance from PT to the scroll
14074 margin position. Move as far as scroll_max allows, or
14075 one screenful, or 10 screen lines, whichever is largest.
14076 Give up if distance is greater than scroll_max. */
14077 SET_TEXT_POS (pos, PT, PT_BYTE);
14078 start_display (&it, w, pos);
14079 y0 = it.current_y;
14080 y_to_move = max (it.last_visible_y,
14081 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14082 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14083 y_to_move, -1,
14084 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14085 dy = it.current_y - y0;
14086 if (dy > scroll_max)
14087 return SCROLLING_FAILED;
14088
14089 /* Compute new window start. */
14090 start_display (&it, w, startp);
14091
14092 if (arg_scroll_conservatively)
14093 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14094 max (scroll_step, temp_scroll_step));
14095 else if (scroll_step || temp_scroll_step)
14096 amount_to_scroll = scroll_max;
14097 else
14098 {
14099 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14100 height = WINDOW_BOX_TEXT_HEIGHT (w);
14101 if (NUMBERP (aggressive))
14102 {
14103 double float_amount = XFLOATINT (aggressive) * height;
14104 amount_to_scroll = float_amount;
14105 if (amount_to_scroll == 0 && float_amount > 0)
14106 amount_to_scroll = 1;
14107 amount_to_scroll -=
14108 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14109 /* Don't let point enter the scroll margin near
14110 bottom of the window. */
14111 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14112 amount_to_scroll = height - 2*this_scroll_margin + dy;
14113 }
14114 }
14115
14116 if (amount_to_scroll <= 0)
14117 return SCROLLING_FAILED;
14118
14119 move_it_vertically_backward (&it, amount_to_scroll);
14120 startp = it.current.pos;
14121 }
14122 }
14123
14124 /* Run window scroll functions. */
14125 startp = run_window_scroll_functions (window, startp);
14126
14127 /* Display the window. Give up if new fonts are loaded, or if point
14128 doesn't appear. */
14129 if (!try_window (window, startp, 0))
14130 rc = SCROLLING_NEED_LARGER_MATRICES;
14131 else if (w->cursor.vpos < 0)
14132 {
14133 clear_glyph_matrix (w->desired_matrix);
14134 rc = SCROLLING_FAILED;
14135 }
14136 else
14137 {
14138 /* Maybe forget recorded base line for line number display. */
14139 if (!just_this_one_p
14140 || current_buffer->clip_changed
14141 || BEG_UNCHANGED < CHARPOS (startp))
14142 w->base_line_number = Qnil;
14143
14144 /* If cursor ends up on a partially visible line,
14145 treat that as being off the bottom of the screen. */
14146 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14147 /* It's possible that the cursor is on the first line of the
14148 buffer, which is partially obscured due to a vscroll
14149 (Bug#7537). In that case, avoid looping forever . */
14150 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14151 {
14152 clear_glyph_matrix (w->desired_matrix);
14153 ++extra_scroll_margin_lines;
14154 goto too_near_end;
14155 }
14156 rc = SCROLLING_SUCCESS;
14157 }
14158
14159 return rc;
14160 }
14161
14162
14163 /* Compute a suitable window start for window W if display of W starts
14164 on a continuation line. Value is non-zero if a new window start
14165 was computed.
14166
14167 The new window start will be computed, based on W's width, starting
14168 from the start of the continued line. It is the start of the
14169 screen line with the minimum distance from the old start W->start. */
14170
14171 static int
14172 compute_window_start_on_continuation_line (struct window *w)
14173 {
14174 struct text_pos pos, start_pos;
14175 int window_start_changed_p = 0;
14176
14177 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14178
14179 /* If window start is on a continuation line... Window start may be
14180 < BEGV in case there's invisible text at the start of the
14181 buffer (M-x rmail, for example). */
14182 if (CHARPOS (start_pos) > BEGV
14183 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14184 {
14185 struct it it;
14186 struct glyph_row *row;
14187
14188 /* Handle the case that the window start is out of range. */
14189 if (CHARPOS (start_pos) < BEGV)
14190 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14191 else if (CHARPOS (start_pos) > ZV)
14192 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14193
14194 /* Find the start of the continued line. This should be fast
14195 because scan_buffer is fast (newline cache). */
14196 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14197 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14198 row, DEFAULT_FACE_ID);
14199 reseat_at_previous_visible_line_start (&it);
14200
14201 /* If the line start is "too far" away from the window start,
14202 say it takes too much time to compute a new window start. */
14203 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14204 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14205 {
14206 int min_distance, distance;
14207
14208 /* Move forward by display lines to find the new window
14209 start. If window width was enlarged, the new start can
14210 be expected to be > the old start. If window width was
14211 decreased, the new window start will be < the old start.
14212 So, we're looking for the display line start with the
14213 minimum distance from the old window start. */
14214 pos = it.current.pos;
14215 min_distance = INFINITY;
14216 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14217 distance < min_distance)
14218 {
14219 min_distance = distance;
14220 pos = it.current.pos;
14221 move_it_by_lines (&it, 1);
14222 }
14223
14224 /* Set the window start there. */
14225 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14226 window_start_changed_p = 1;
14227 }
14228 }
14229
14230 return window_start_changed_p;
14231 }
14232
14233
14234 /* Try cursor movement in case text has not changed in window WINDOW,
14235 with window start STARTP. Value is
14236
14237 CURSOR_MOVEMENT_SUCCESS if successful
14238
14239 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14240
14241 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14242 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14243 we want to scroll as if scroll-step were set to 1. See the code.
14244
14245 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14246 which case we have to abort this redisplay, and adjust matrices
14247 first. */
14248
14249 enum
14250 {
14251 CURSOR_MOVEMENT_SUCCESS,
14252 CURSOR_MOVEMENT_CANNOT_BE_USED,
14253 CURSOR_MOVEMENT_MUST_SCROLL,
14254 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14255 };
14256
14257 static int
14258 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14259 {
14260 struct window *w = XWINDOW (window);
14261 struct frame *f = XFRAME (w->frame);
14262 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14263
14264 #if GLYPH_DEBUG
14265 if (inhibit_try_cursor_movement)
14266 return rc;
14267 #endif
14268
14269 /* Handle case where text has not changed, only point, and it has
14270 not moved off the frame. */
14271 if (/* Point may be in this window. */
14272 PT >= CHARPOS (startp)
14273 /* Selective display hasn't changed. */
14274 && !current_buffer->clip_changed
14275 /* Function force-mode-line-update is used to force a thorough
14276 redisplay. It sets either windows_or_buffers_changed or
14277 update_mode_lines. So don't take a shortcut here for these
14278 cases. */
14279 && !update_mode_lines
14280 && !windows_or_buffers_changed
14281 && !cursor_type_changed
14282 /* Can't use this case if highlighting a region. When a
14283 region exists, cursor movement has to do more than just
14284 set the cursor. */
14285 && !(!NILP (Vtransient_mark_mode)
14286 && !NILP (BVAR (current_buffer, mark_active)))
14287 && NILP (w->region_showing)
14288 && NILP (Vshow_trailing_whitespace)
14289 /* Right after splitting windows, last_point may be nil. */
14290 && INTEGERP (w->last_point)
14291 /* This code is not used for mini-buffer for the sake of the case
14292 of redisplaying to replace an echo area message; since in
14293 that case the mini-buffer contents per se are usually
14294 unchanged. This code is of no real use in the mini-buffer
14295 since the handling of this_line_start_pos, etc., in redisplay
14296 handles the same cases. */
14297 && !EQ (window, minibuf_window)
14298 /* When splitting windows or for new windows, it happens that
14299 redisplay is called with a nil window_end_vpos or one being
14300 larger than the window. This should really be fixed in
14301 window.c. I don't have this on my list, now, so we do
14302 approximately the same as the old redisplay code. --gerd. */
14303 && INTEGERP (w->window_end_vpos)
14304 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14305 && (FRAME_WINDOW_P (f)
14306 || !overlay_arrow_in_current_buffer_p ()))
14307 {
14308 int this_scroll_margin, top_scroll_margin;
14309 struct glyph_row *row = NULL;
14310
14311 #if GLYPH_DEBUG
14312 debug_method_add (w, "cursor movement");
14313 #endif
14314
14315 /* Scroll if point within this distance from the top or bottom
14316 of the window. This is a pixel value. */
14317 if (scroll_margin > 0)
14318 {
14319 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14320 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14321 }
14322 else
14323 this_scroll_margin = 0;
14324
14325 top_scroll_margin = this_scroll_margin;
14326 if (WINDOW_WANTS_HEADER_LINE_P (w))
14327 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14328
14329 /* Start with the row the cursor was displayed during the last
14330 not paused redisplay. Give up if that row is not valid. */
14331 if (w->last_cursor.vpos < 0
14332 || w->last_cursor.vpos >= w->current_matrix->nrows)
14333 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14334 else
14335 {
14336 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14337 if (row->mode_line_p)
14338 ++row;
14339 if (!row->enabled_p)
14340 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14341 }
14342
14343 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14344 {
14345 int scroll_p = 0, must_scroll = 0;
14346 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14347
14348 if (PT > XFASTINT (w->last_point))
14349 {
14350 /* Point has moved forward. */
14351 while (MATRIX_ROW_END_CHARPOS (row) < PT
14352 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14353 {
14354 xassert (row->enabled_p);
14355 ++row;
14356 }
14357
14358 /* If the end position of a row equals the start
14359 position of the next row, and PT is at that position,
14360 we would rather display cursor in the next line. */
14361 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14362 && MATRIX_ROW_END_CHARPOS (row) == PT
14363 && row < w->current_matrix->rows
14364 + w->current_matrix->nrows - 1
14365 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14366 && !cursor_row_p (row))
14367 ++row;
14368
14369 /* If within the scroll margin, scroll. Note that
14370 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14371 the next line would be drawn, and that
14372 this_scroll_margin can be zero. */
14373 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14374 || PT > MATRIX_ROW_END_CHARPOS (row)
14375 /* Line is completely visible last line in window
14376 and PT is to be set in the next line. */
14377 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14378 && PT == MATRIX_ROW_END_CHARPOS (row)
14379 && !row->ends_at_zv_p
14380 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14381 scroll_p = 1;
14382 }
14383 else if (PT < XFASTINT (w->last_point))
14384 {
14385 /* Cursor has to be moved backward. Note that PT >=
14386 CHARPOS (startp) because of the outer if-statement. */
14387 while (!row->mode_line_p
14388 && (MATRIX_ROW_START_CHARPOS (row) > PT
14389 || (MATRIX_ROW_START_CHARPOS (row) == PT
14390 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14391 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14392 row > w->current_matrix->rows
14393 && (row-1)->ends_in_newline_from_string_p))))
14394 && (row->y > top_scroll_margin
14395 || CHARPOS (startp) == BEGV))
14396 {
14397 xassert (row->enabled_p);
14398 --row;
14399 }
14400
14401 /* Consider the following case: Window starts at BEGV,
14402 there is invisible, intangible text at BEGV, so that
14403 display starts at some point START > BEGV. It can
14404 happen that we are called with PT somewhere between
14405 BEGV and START. Try to handle that case. */
14406 if (row < w->current_matrix->rows
14407 || row->mode_line_p)
14408 {
14409 row = w->current_matrix->rows;
14410 if (row->mode_line_p)
14411 ++row;
14412 }
14413
14414 /* Due to newlines in overlay strings, we may have to
14415 skip forward over overlay strings. */
14416 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14417 && MATRIX_ROW_END_CHARPOS (row) == PT
14418 && !cursor_row_p (row))
14419 ++row;
14420
14421 /* If within the scroll margin, scroll. */
14422 if (row->y < top_scroll_margin
14423 && CHARPOS (startp) != BEGV)
14424 scroll_p = 1;
14425 }
14426 else
14427 {
14428 /* Cursor did not move. So don't scroll even if cursor line
14429 is partially visible, as it was so before. */
14430 rc = CURSOR_MOVEMENT_SUCCESS;
14431 }
14432
14433 if (PT < MATRIX_ROW_START_CHARPOS (row)
14434 || PT > MATRIX_ROW_END_CHARPOS (row))
14435 {
14436 /* if PT is not in the glyph row, give up. */
14437 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14438 must_scroll = 1;
14439 }
14440 else if (rc != CURSOR_MOVEMENT_SUCCESS
14441 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14442 {
14443 /* If rows are bidi-reordered and point moved, back up
14444 until we find a row that does not belong to a
14445 continuation line. This is because we must consider
14446 all rows of a continued line as candidates for the
14447 new cursor positioning, since row start and end
14448 positions change non-linearly with vertical position
14449 in such rows. */
14450 /* FIXME: Revisit this when glyph ``spilling'' in
14451 continuation lines' rows is implemented for
14452 bidi-reordered rows. */
14453 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14454 {
14455 xassert (row->enabled_p);
14456 --row;
14457 /* If we hit the beginning of the displayed portion
14458 without finding the first row of a continued
14459 line, give up. */
14460 if (row <= w->current_matrix->rows)
14461 {
14462 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14463 break;
14464 }
14465
14466 }
14467 }
14468 if (must_scroll)
14469 ;
14470 else if (rc != CURSOR_MOVEMENT_SUCCESS
14471 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14472 && make_cursor_line_fully_visible_p)
14473 {
14474 if (PT == MATRIX_ROW_END_CHARPOS (row)
14475 && !row->ends_at_zv_p
14476 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14477 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14478 else if (row->height > window_box_height (w))
14479 {
14480 /* If we end up in a partially visible line, let's
14481 make it fully visible, except when it's taller
14482 than the window, in which case we can't do much
14483 about it. */
14484 *scroll_step = 1;
14485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14486 }
14487 else
14488 {
14489 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14490 if (!cursor_row_fully_visible_p (w, 0, 1))
14491 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14492 else
14493 rc = CURSOR_MOVEMENT_SUCCESS;
14494 }
14495 }
14496 else if (scroll_p)
14497 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14498 else if (rc != CURSOR_MOVEMENT_SUCCESS
14499 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14500 {
14501 /* With bidi-reordered rows, there could be more than
14502 one candidate row whose start and end positions
14503 occlude point. We need to let set_cursor_from_row
14504 find the best candidate. */
14505 /* FIXME: Revisit this when glyph ``spilling'' in
14506 continuation lines' rows is implemented for
14507 bidi-reordered rows. */
14508 int rv = 0;
14509
14510 do
14511 {
14512 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14513 && PT <= MATRIX_ROW_END_CHARPOS (row)
14514 && cursor_row_p (row))
14515 rv |= set_cursor_from_row (w, row, w->current_matrix,
14516 0, 0, 0, 0);
14517 /* As soon as we've found the first suitable row
14518 whose ends_at_zv_p flag is set, we are done. */
14519 if (rv
14520 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
14521 {
14522 rc = CURSOR_MOVEMENT_SUCCESS;
14523 break;
14524 }
14525 ++row;
14526 }
14527 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
14528 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14529 || (MATRIX_ROW_START_CHARPOS (row) == PT
14530 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14531 /* If we didn't find any candidate rows, or exited the
14532 loop before all the candidates were examined, signal
14533 to the caller that this method failed. */
14534 if (rc != CURSOR_MOVEMENT_SUCCESS
14535 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
14536 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14537 else if (rv)
14538 rc = CURSOR_MOVEMENT_SUCCESS;
14539 }
14540 else
14541 {
14542 do
14543 {
14544 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14545 {
14546 rc = CURSOR_MOVEMENT_SUCCESS;
14547 break;
14548 }
14549 ++row;
14550 }
14551 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14552 && MATRIX_ROW_START_CHARPOS (row) == PT
14553 && cursor_row_p (row));
14554 }
14555 }
14556 }
14557
14558 return rc;
14559 }
14560
14561 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14562 static
14563 #endif
14564 void
14565 set_vertical_scroll_bar (struct window *w)
14566 {
14567 EMACS_INT start, end, whole;
14568
14569 /* Calculate the start and end positions for the current window.
14570 At some point, it would be nice to choose between scrollbars
14571 which reflect the whole buffer size, with special markers
14572 indicating narrowing, and scrollbars which reflect only the
14573 visible region.
14574
14575 Note that mini-buffers sometimes aren't displaying any text. */
14576 if (!MINI_WINDOW_P (w)
14577 || (w == XWINDOW (minibuf_window)
14578 && NILP (echo_area_buffer[0])))
14579 {
14580 struct buffer *buf = XBUFFER (w->buffer);
14581 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14582 start = marker_position (w->start) - BUF_BEGV (buf);
14583 /* I don't think this is guaranteed to be right. For the
14584 moment, we'll pretend it is. */
14585 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14586
14587 if (end < start)
14588 end = start;
14589 if (whole < (end - start))
14590 whole = end - start;
14591 }
14592 else
14593 start = end = whole = 0;
14594
14595 /* Indicate what this scroll bar ought to be displaying now. */
14596 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14597 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
14598 (w, end - start, whole, start);
14599 }
14600
14601
14602 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
14603 selected_window is redisplayed.
14604
14605 We can return without actually redisplaying the window if
14606 fonts_changed_p is nonzero. In that case, redisplay_internal will
14607 retry. */
14608
14609 static void
14610 redisplay_window (Lisp_Object window, int just_this_one_p)
14611 {
14612 struct window *w = XWINDOW (window);
14613 struct frame *f = XFRAME (w->frame);
14614 struct buffer *buffer = XBUFFER (w->buffer);
14615 struct buffer *old = current_buffer;
14616 struct text_pos lpoint, opoint, startp;
14617 int update_mode_line;
14618 int tem;
14619 struct it it;
14620 /* Record it now because it's overwritten. */
14621 int current_matrix_up_to_date_p = 0;
14622 int used_current_matrix_p = 0;
14623 /* This is less strict than current_matrix_up_to_date_p.
14624 It indictes that the buffer contents and narrowing are unchanged. */
14625 int buffer_unchanged_p = 0;
14626 int temp_scroll_step = 0;
14627 int count = SPECPDL_INDEX ();
14628 int rc;
14629 int centering_position = -1;
14630 int last_line_misfit = 0;
14631 EMACS_INT beg_unchanged, end_unchanged;
14632
14633 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14634 opoint = lpoint;
14635
14636 /* W must be a leaf window here. */
14637 xassert (!NILP (w->buffer));
14638 #if GLYPH_DEBUG
14639 *w->desired_matrix->method = 0;
14640 #endif
14641
14642 restart:
14643 reconsider_clip_changes (w, buffer);
14644
14645 /* Has the mode line to be updated? */
14646 update_mode_line = (!NILP (w->update_mode_line)
14647 || update_mode_lines
14648 || buffer->clip_changed
14649 || buffer->prevent_redisplay_optimizations_p);
14650
14651 if (MINI_WINDOW_P (w))
14652 {
14653 if (w == XWINDOW (echo_area_window)
14654 && !NILP (echo_area_buffer[0]))
14655 {
14656 if (update_mode_line)
14657 /* We may have to update a tty frame's menu bar or a
14658 tool-bar. Example `M-x C-h C-h C-g'. */
14659 goto finish_menu_bars;
14660 else
14661 /* We've already displayed the echo area glyphs in this window. */
14662 goto finish_scroll_bars;
14663 }
14664 else if ((w != XWINDOW (minibuf_window)
14665 || minibuf_level == 0)
14666 /* When buffer is nonempty, redisplay window normally. */
14667 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
14668 /* Quail displays non-mini buffers in minibuffer window.
14669 In that case, redisplay the window normally. */
14670 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
14671 {
14672 /* W is a mini-buffer window, but it's not active, so clear
14673 it. */
14674 int yb = window_text_bottom_y (w);
14675 struct glyph_row *row;
14676 int y;
14677
14678 for (y = 0, row = w->desired_matrix->rows;
14679 y < yb;
14680 y += row->height, ++row)
14681 blank_row (w, row, y);
14682 goto finish_scroll_bars;
14683 }
14684
14685 clear_glyph_matrix (w->desired_matrix);
14686 }
14687
14688 /* Otherwise set up data on this window; select its buffer and point
14689 value. */
14690 /* Really select the buffer, for the sake of buffer-local
14691 variables. */
14692 set_buffer_internal_1 (XBUFFER (w->buffer));
14693
14694 current_matrix_up_to_date_p
14695 = (!NILP (w->window_end_valid)
14696 && !current_buffer->clip_changed
14697 && !current_buffer->prevent_redisplay_optimizations_p
14698 && XFASTINT (w->last_modified) >= MODIFF
14699 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14700
14701 /* Run the window-bottom-change-functions
14702 if it is possible that the text on the screen has changed
14703 (either due to modification of the text, or any other reason). */
14704 if (!current_matrix_up_to_date_p
14705 && !NILP (Vwindow_text_change_functions))
14706 {
14707 safe_run_hooks (Qwindow_text_change_functions);
14708 goto restart;
14709 }
14710
14711 beg_unchanged = BEG_UNCHANGED;
14712 end_unchanged = END_UNCHANGED;
14713
14714 SET_TEXT_POS (opoint, PT, PT_BYTE);
14715
14716 specbind (Qinhibit_point_motion_hooks, Qt);
14717
14718 buffer_unchanged_p
14719 = (!NILP (w->window_end_valid)
14720 && !current_buffer->clip_changed
14721 && XFASTINT (w->last_modified) >= MODIFF
14722 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
14723
14724 /* When windows_or_buffers_changed is non-zero, we can't rely on
14725 the window end being valid, so set it to nil there. */
14726 if (windows_or_buffers_changed)
14727 {
14728 /* If window starts on a continuation line, maybe adjust the
14729 window start in case the window's width changed. */
14730 if (XMARKER (w->start)->buffer == current_buffer)
14731 compute_window_start_on_continuation_line (w);
14732
14733 w->window_end_valid = Qnil;
14734 }
14735
14736 /* Some sanity checks. */
14737 CHECK_WINDOW_END (w);
14738 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
14739 abort ();
14740 if (BYTEPOS (opoint) < CHARPOS (opoint))
14741 abort ();
14742
14743 /* If %c is in mode line, update it if needed. */
14744 if (!NILP (w->column_number_displayed)
14745 /* This alternative quickly identifies a common case
14746 where no change is needed. */
14747 && !(PT == XFASTINT (w->last_point)
14748 && XFASTINT (w->last_modified) >= MODIFF
14749 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
14750 && (XFASTINT (w->column_number_displayed) != current_column ()))
14751 update_mode_line = 1;
14752
14753 /* Count number of windows showing the selected buffer. An indirect
14754 buffer counts as its base buffer. */
14755 if (!just_this_one_p)
14756 {
14757 struct buffer *current_base, *window_base;
14758 current_base = current_buffer;
14759 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
14760 if (current_base->base_buffer)
14761 current_base = current_base->base_buffer;
14762 if (window_base->base_buffer)
14763 window_base = window_base->base_buffer;
14764 if (current_base == window_base)
14765 buffer_shared++;
14766 }
14767
14768 /* Point refers normally to the selected window. For any other
14769 window, set up appropriate value. */
14770 if (!EQ (window, selected_window))
14771 {
14772 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
14773 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
14774 if (new_pt < BEGV)
14775 {
14776 new_pt = BEGV;
14777 new_pt_byte = BEGV_BYTE;
14778 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
14779 }
14780 else if (new_pt > (ZV - 1))
14781 {
14782 new_pt = ZV;
14783 new_pt_byte = ZV_BYTE;
14784 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
14785 }
14786
14787 /* We don't use SET_PT so that the point-motion hooks don't run. */
14788 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
14789 }
14790
14791 /* If any of the character widths specified in the display table
14792 have changed, invalidate the width run cache. It's true that
14793 this may be a bit late to catch such changes, but the rest of
14794 redisplay goes (non-fatally) haywire when the display table is
14795 changed, so why should we worry about doing any better? */
14796 if (current_buffer->width_run_cache)
14797 {
14798 struct Lisp_Char_Table *disptab = buffer_display_table ();
14799
14800 if (! disptab_matches_widthtab (disptab,
14801 XVECTOR (BVAR (current_buffer, width_table))))
14802 {
14803 invalidate_region_cache (current_buffer,
14804 current_buffer->width_run_cache,
14805 BEG, Z);
14806 recompute_width_table (current_buffer, disptab);
14807 }
14808 }
14809
14810 /* If window-start is screwed up, choose a new one. */
14811 if (XMARKER (w->start)->buffer != current_buffer)
14812 goto recenter;
14813
14814 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14815
14816 /* If someone specified a new starting point but did not insist,
14817 check whether it can be used. */
14818 if (!NILP (w->optional_new_start)
14819 && CHARPOS (startp) >= BEGV
14820 && CHARPOS (startp) <= ZV)
14821 {
14822 w->optional_new_start = Qnil;
14823 start_display (&it, w, startp);
14824 move_it_to (&it, PT, 0, it.last_visible_y, -1,
14825 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14826 if (IT_CHARPOS (it) == PT)
14827 w->force_start = Qt;
14828 /* IT may overshoot PT if text at PT is invisible. */
14829 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
14830 w->force_start = Qt;
14831 }
14832
14833 force_start:
14834
14835 /* Handle case where place to start displaying has been specified,
14836 unless the specified location is outside the accessible range. */
14837 if (!NILP (w->force_start)
14838 || w->frozen_window_start_p)
14839 {
14840 /* We set this later on if we have to adjust point. */
14841 int new_vpos = -1;
14842
14843 w->force_start = Qnil;
14844 w->vscroll = 0;
14845 w->window_end_valid = Qnil;
14846
14847 /* Forget any recorded base line for line number display. */
14848 if (!buffer_unchanged_p)
14849 w->base_line_number = Qnil;
14850
14851 /* Redisplay the mode line. Select the buffer properly for that.
14852 Also, run the hook window-scroll-functions
14853 because we have scrolled. */
14854 /* Note, we do this after clearing force_start because
14855 if there's an error, it is better to forget about force_start
14856 than to get into an infinite loop calling the hook functions
14857 and having them get more errors. */
14858 if (!update_mode_line
14859 || ! NILP (Vwindow_scroll_functions))
14860 {
14861 update_mode_line = 1;
14862 w->update_mode_line = Qt;
14863 startp = run_window_scroll_functions (window, startp);
14864 }
14865
14866 w->last_modified = make_number (0);
14867 w->last_overlay_modified = make_number (0);
14868 if (CHARPOS (startp) < BEGV)
14869 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14870 else if (CHARPOS (startp) > ZV)
14871 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14872
14873 /* Redisplay, then check if cursor has been set during the
14874 redisplay. Give up if new fonts were loaded. */
14875 /* We used to issue a CHECK_MARGINS argument to try_window here,
14876 but this causes scrolling to fail when point begins inside
14877 the scroll margin (bug#148) -- cyd */
14878 if (!try_window (window, startp, 0))
14879 {
14880 w->force_start = Qt;
14881 clear_glyph_matrix (w->desired_matrix);
14882 goto need_larger_matrices;
14883 }
14884
14885 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14886 {
14887 /* If point does not appear, try to move point so it does
14888 appear. The desired matrix has been built above, so we
14889 can use it here. */
14890 new_vpos = window_box_height (w) / 2;
14891 }
14892
14893 if (!cursor_row_fully_visible_p (w, 0, 0))
14894 {
14895 /* Point does appear, but on a line partly visible at end of window.
14896 Move it back to a fully-visible line. */
14897 new_vpos = window_box_height (w);
14898 }
14899
14900 /* If we need to move point for either of the above reasons,
14901 now actually do it. */
14902 if (new_vpos >= 0)
14903 {
14904 struct glyph_row *row;
14905
14906 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14907 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14908 ++row;
14909
14910 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14911 MATRIX_ROW_START_BYTEPOS (row));
14912
14913 if (w != XWINDOW (selected_window))
14914 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14915 else if (current_buffer == old)
14916 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14917
14918 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14919
14920 /* If we are highlighting the region, then we just changed
14921 the region, so redisplay to show it. */
14922 if (!NILP (Vtransient_mark_mode)
14923 && !NILP (BVAR (current_buffer, mark_active)))
14924 {
14925 clear_glyph_matrix (w->desired_matrix);
14926 if (!try_window (window, startp, 0))
14927 goto need_larger_matrices;
14928 }
14929 }
14930
14931 #if GLYPH_DEBUG
14932 debug_method_add (w, "forced window start");
14933 #endif
14934 goto done;
14935 }
14936
14937 /* Handle case where text has not changed, only point, and it has
14938 not moved off the frame, and we are not retrying after hscroll.
14939 (current_matrix_up_to_date_p is nonzero when retrying.) */
14940 if (current_matrix_up_to_date_p
14941 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14942 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14943 {
14944 switch (rc)
14945 {
14946 case CURSOR_MOVEMENT_SUCCESS:
14947 used_current_matrix_p = 1;
14948 goto done;
14949
14950 case CURSOR_MOVEMENT_MUST_SCROLL:
14951 goto try_to_scroll;
14952
14953 default:
14954 abort ();
14955 }
14956 }
14957 /* If current starting point was originally the beginning of a line
14958 but no longer is, find a new starting point. */
14959 else if (!NILP (w->start_at_line_beg)
14960 && !(CHARPOS (startp) <= BEGV
14961 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14962 {
14963 #if GLYPH_DEBUG
14964 debug_method_add (w, "recenter 1");
14965 #endif
14966 goto recenter;
14967 }
14968
14969 /* Try scrolling with try_window_id. Value is > 0 if update has
14970 been done, it is -1 if we know that the same window start will
14971 not work. It is 0 if unsuccessful for some other reason. */
14972 else if ((tem = try_window_id (w)) != 0)
14973 {
14974 #if GLYPH_DEBUG
14975 debug_method_add (w, "try_window_id %d", tem);
14976 #endif
14977
14978 if (fonts_changed_p)
14979 goto need_larger_matrices;
14980 if (tem > 0)
14981 goto done;
14982
14983 /* Otherwise try_window_id has returned -1 which means that we
14984 don't want the alternative below this comment to execute. */
14985 }
14986 else if (CHARPOS (startp) >= BEGV
14987 && CHARPOS (startp) <= ZV
14988 && PT >= CHARPOS (startp)
14989 && (CHARPOS (startp) < ZV
14990 /* Avoid starting at end of buffer. */
14991 || CHARPOS (startp) == BEGV
14992 || (XFASTINT (w->last_modified) >= MODIFF
14993 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14994 {
14995
14996 /* If first window line is a continuation line, and window start
14997 is inside the modified region, but the first change is before
14998 current window start, we must select a new window start.
14999
15000 However, if this is the result of a down-mouse event (e.g. by
15001 extending the mouse-drag-overlay), we don't want to select a
15002 new window start, since that would change the position under
15003 the mouse, resulting in an unwanted mouse-movement rather
15004 than a simple mouse-click. */
15005 if (NILP (w->start_at_line_beg)
15006 && NILP (do_mouse_tracking)
15007 && CHARPOS (startp) > BEGV
15008 && CHARPOS (startp) > BEG + beg_unchanged
15009 && CHARPOS (startp) <= Z - end_unchanged
15010 /* Even if w->start_at_line_beg is nil, a new window may
15011 start at a line_beg, since that's how set_buffer_window
15012 sets it. So, we need to check the return value of
15013 compute_window_start_on_continuation_line. (See also
15014 bug#197). */
15015 && XMARKER (w->start)->buffer == current_buffer
15016 && compute_window_start_on_continuation_line (w))
15017 {
15018 w->force_start = Qt;
15019 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15020 goto force_start;
15021 }
15022
15023 #if GLYPH_DEBUG
15024 debug_method_add (w, "same window start");
15025 #endif
15026
15027 /* Try to redisplay starting at same place as before.
15028 If point has not moved off frame, accept the results. */
15029 if (!current_matrix_up_to_date_p
15030 /* Don't use try_window_reusing_current_matrix in this case
15031 because a window scroll function can have changed the
15032 buffer. */
15033 || !NILP (Vwindow_scroll_functions)
15034 || MINI_WINDOW_P (w)
15035 || !(used_current_matrix_p
15036 = try_window_reusing_current_matrix (w)))
15037 {
15038 IF_DEBUG (debug_method_add (w, "1"));
15039 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15040 /* -1 means we need to scroll.
15041 0 means we need new matrices, but fonts_changed_p
15042 is set in that case, so we will detect it below. */
15043 goto try_to_scroll;
15044 }
15045
15046 if (fonts_changed_p)
15047 goto need_larger_matrices;
15048
15049 if (w->cursor.vpos >= 0)
15050 {
15051 if (!just_this_one_p
15052 || current_buffer->clip_changed
15053 || BEG_UNCHANGED < CHARPOS (startp))
15054 /* Forget any recorded base line for line number display. */
15055 w->base_line_number = Qnil;
15056
15057 if (!cursor_row_fully_visible_p (w, 1, 0))
15058 {
15059 clear_glyph_matrix (w->desired_matrix);
15060 last_line_misfit = 1;
15061 }
15062 /* Drop through and scroll. */
15063 else
15064 goto done;
15065 }
15066 else
15067 clear_glyph_matrix (w->desired_matrix);
15068 }
15069
15070 try_to_scroll:
15071
15072 w->last_modified = make_number (0);
15073 w->last_overlay_modified = make_number (0);
15074
15075 /* Redisplay the mode line. Select the buffer properly for that. */
15076 if (!update_mode_line)
15077 {
15078 update_mode_line = 1;
15079 w->update_mode_line = Qt;
15080 }
15081
15082 /* Try to scroll by specified few lines. */
15083 if ((scroll_conservatively
15084 || emacs_scroll_step
15085 || temp_scroll_step
15086 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15087 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15088 && CHARPOS (startp) >= BEGV
15089 && CHARPOS (startp) <= ZV)
15090 {
15091 /* The function returns -1 if new fonts were loaded, 1 if
15092 successful, 0 if not successful. */
15093 int ss = try_scrolling (window, just_this_one_p,
15094 scroll_conservatively,
15095 emacs_scroll_step,
15096 temp_scroll_step, last_line_misfit);
15097 switch (ss)
15098 {
15099 case SCROLLING_SUCCESS:
15100 goto done;
15101
15102 case SCROLLING_NEED_LARGER_MATRICES:
15103 goto need_larger_matrices;
15104
15105 case SCROLLING_FAILED:
15106 break;
15107
15108 default:
15109 abort ();
15110 }
15111 }
15112
15113 /* Finally, just choose a place to start which positions point
15114 according to user preferences. */
15115
15116 recenter:
15117
15118 #if GLYPH_DEBUG
15119 debug_method_add (w, "recenter");
15120 #endif
15121
15122 /* w->vscroll = 0; */
15123
15124 /* Forget any previously recorded base line for line number display. */
15125 if (!buffer_unchanged_p)
15126 w->base_line_number = Qnil;
15127
15128 /* Determine the window start relative to point. */
15129 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15130 it.current_y = it.last_visible_y;
15131 if (centering_position < 0)
15132 {
15133 int margin =
15134 scroll_margin > 0
15135 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15136 : 0;
15137 EMACS_INT margin_pos = CHARPOS (startp);
15138 int scrolling_up;
15139 Lisp_Object aggressive;
15140
15141 /* If there is a scroll margin at the top of the window, find
15142 its character position. */
15143 if (margin
15144 /* Cannot call start_display if startp is not in the
15145 accessible region of the buffer. This can happen when we
15146 have just switched to a different buffer and/or changed
15147 its restriction. In that case, startp is initialized to
15148 the character position 1 (BEG) because we did not yet
15149 have chance to display the buffer even once. */
15150 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15151 {
15152 struct it it1;
15153 void *it1data = NULL;
15154
15155 SAVE_IT (it1, it, it1data);
15156 start_display (&it1, w, startp);
15157 move_it_vertically (&it1, margin);
15158 margin_pos = IT_CHARPOS (it1);
15159 RESTORE_IT (&it, &it, it1data);
15160 }
15161 scrolling_up = PT > margin_pos;
15162 aggressive =
15163 scrolling_up
15164 ? BVAR (current_buffer, scroll_up_aggressively)
15165 : BVAR (current_buffer, scroll_down_aggressively);
15166
15167 if (!MINI_WINDOW_P (w)
15168 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15169 {
15170 int pt_offset = 0;
15171
15172 /* Setting scroll-conservatively overrides
15173 scroll-*-aggressively. */
15174 if (!scroll_conservatively && NUMBERP (aggressive))
15175 {
15176 double float_amount = XFLOATINT (aggressive);
15177
15178 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15179 if (pt_offset == 0 && float_amount > 0)
15180 pt_offset = 1;
15181 if (pt_offset)
15182 margin -= 1;
15183 }
15184 /* Compute how much to move the window start backward from
15185 point so that point will be displayed where the user
15186 wants it. */
15187 if (scrolling_up)
15188 {
15189 centering_position = it.last_visible_y;
15190 if (pt_offset)
15191 centering_position -= pt_offset;
15192 centering_position -=
15193 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
15194 /* Don't let point enter the scroll margin near top of
15195 the window. */
15196 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15197 centering_position = margin * FRAME_LINE_HEIGHT (f);
15198 }
15199 else
15200 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15201 }
15202 else
15203 /* Set the window start half the height of the window backward
15204 from point. */
15205 centering_position = window_box_height (w) / 2;
15206 }
15207 move_it_vertically_backward (&it, centering_position);
15208
15209 xassert (IT_CHARPOS (it) >= BEGV);
15210
15211 /* The function move_it_vertically_backward may move over more
15212 than the specified y-distance. If it->w is small, e.g. a
15213 mini-buffer window, we may end up in front of the window's
15214 display area. Start displaying at the start of the line
15215 containing PT in this case. */
15216 if (it.current_y <= 0)
15217 {
15218 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15219 move_it_vertically_backward (&it, 0);
15220 it.current_y = 0;
15221 }
15222
15223 it.current_x = it.hpos = 0;
15224
15225 /* Set the window start position here explicitly, to avoid an
15226 infinite loop in case the functions in window-scroll-functions
15227 get errors. */
15228 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15229
15230 /* Run scroll hooks. */
15231 startp = run_window_scroll_functions (window, it.current.pos);
15232
15233 /* Redisplay the window. */
15234 if (!current_matrix_up_to_date_p
15235 || windows_or_buffers_changed
15236 || cursor_type_changed
15237 /* Don't use try_window_reusing_current_matrix in this case
15238 because it can have changed the buffer. */
15239 || !NILP (Vwindow_scroll_functions)
15240 || !just_this_one_p
15241 || MINI_WINDOW_P (w)
15242 || !(used_current_matrix_p
15243 = try_window_reusing_current_matrix (w)))
15244 try_window (window, startp, 0);
15245
15246 /* If new fonts have been loaded (due to fontsets), give up. We
15247 have to start a new redisplay since we need to re-adjust glyph
15248 matrices. */
15249 if (fonts_changed_p)
15250 goto need_larger_matrices;
15251
15252 /* If cursor did not appear assume that the middle of the window is
15253 in the first line of the window. Do it again with the next line.
15254 (Imagine a window of height 100, displaying two lines of height
15255 60. Moving back 50 from it->last_visible_y will end in the first
15256 line.) */
15257 if (w->cursor.vpos < 0)
15258 {
15259 if (!NILP (w->window_end_valid)
15260 && PT >= Z - XFASTINT (w->window_end_pos))
15261 {
15262 clear_glyph_matrix (w->desired_matrix);
15263 move_it_by_lines (&it, 1);
15264 try_window (window, it.current.pos, 0);
15265 }
15266 else if (PT < IT_CHARPOS (it))
15267 {
15268 clear_glyph_matrix (w->desired_matrix);
15269 move_it_by_lines (&it, -1);
15270 try_window (window, it.current.pos, 0);
15271 }
15272 else
15273 {
15274 /* Not much we can do about it. */
15275 }
15276 }
15277
15278 /* Consider the following case: Window starts at BEGV, there is
15279 invisible, intangible text at BEGV, so that display starts at
15280 some point START > BEGV. It can happen that we are called with
15281 PT somewhere between BEGV and START. Try to handle that case. */
15282 if (w->cursor.vpos < 0)
15283 {
15284 struct glyph_row *row = w->current_matrix->rows;
15285 if (row->mode_line_p)
15286 ++row;
15287 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15288 }
15289
15290 if (!cursor_row_fully_visible_p (w, 0, 0))
15291 {
15292 /* If vscroll is enabled, disable it and try again. */
15293 if (w->vscroll)
15294 {
15295 w->vscroll = 0;
15296 clear_glyph_matrix (w->desired_matrix);
15297 goto recenter;
15298 }
15299
15300 /* If centering point failed to make the whole line visible,
15301 put point at the top instead. That has to make the whole line
15302 visible, if it can be done. */
15303 if (centering_position == 0)
15304 goto done;
15305
15306 clear_glyph_matrix (w->desired_matrix);
15307 centering_position = 0;
15308 goto recenter;
15309 }
15310
15311 done:
15312
15313 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15314 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15315 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15316 ? Qt : Qnil);
15317
15318 /* Display the mode line, if we must. */
15319 if ((update_mode_line
15320 /* If window not full width, must redo its mode line
15321 if (a) the window to its side is being redone and
15322 (b) we do a frame-based redisplay. This is a consequence
15323 of how inverted lines are drawn in frame-based redisplay. */
15324 || (!just_this_one_p
15325 && !FRAME_WINDOW_P (f)
15326 && !WINDOW_FULL_WIDTH_P (w))
15327 /* Line number to display. */
15328 || INTEGERP (w->base_line_pos)
15329 /* Column number is displayed and different from the one displayed. */
15330 || (!NILP (w->column_number_displayed)
15331 && (XFASTINT (w->column_number_displayed) != current_column ())))
15332 /* This means that the window has a mode line. */
15333 && (WINDOW_WANTS_MODELINE_P (w)
15334 || WINDOW_WANTS_HEADER_LINE_P (w)))
15335 {
15336 display_mode_lines (w);
15337
15338 /* If mode line height has changed, arrange for a thorough
15339 immediate redisplay using the correct mode line height. */
15340 if (WINDOW_WANTS_MODELINE_P (w)
15341 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15342 {
15343 fonts_changed_p = 1;
15344 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15345 = DESIRED_MODE_LINE_HEIGHT (w);
15346 }
15347
15348 /* If header line height has changed, arrange for a thorough
15349 immediate redisplay using the correct header line height. */
15350 if (WINDOW_WANTS_HEADER_LINE_P (w)
15351 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15352 {
15353 fonts_changed_p = 1;
15354 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15355 = DESIRED_HEADER_LINE_HEIGHT (w);
15356 }
15357
15358 if (fonts_changed_p)
15359 goto need_larger_matrices;
15360 }
15361
15362 if (!line_number_displayed
15363 && !BUFFERP (w->base_line_pos))
15364 {
15365 w->base_line_pos = Qnil;
15366 w->base_line_number = Qnil;
15367 }
15368
15369 finish_menu_bars:
15370
15371 /* When we reach a frame's selected window, redo the frame's menu bar. */
15372 if (update_mode_line
15373 && EQ (FRAME_SELECTED_WINDOW (f), window))
15374 {
15375 int redisplay_menu_p = 0;
15376
15377 if (FRAME_WINDOW_P (f))
15378 {
15379 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15380 || defined (HAVE_NS) || defined (USE_GTK)
15381 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15382 #else
15383 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15384 #endif
15385 }
15386 else
15387 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15388
15389 if (redisplay_menu_p)
15390 display_menu_bar (w);
15391
15392 #ifdef HAVE_WINDOW_SYSTEM
15393 if (FRAME_WINDOW_P (f))
15394 {
15395 #if defined (USE_GTK) || defined (HAVE_NS)
15396 if (FRAME_EXTERNAL_TOOL_BAR (f))
15397 redisplay_tool_bar (f);
15398 #else
15399 if (WINDOWP (f->tool_bar_window)
15400 && (FRAME_TOOL_BAR_LINES (f) > 0
15401 || !NILP (Vauto_resize_tool_bars))
15402 && redisplay_tool_bar (f))
15403 ignore_mouse_drag_p = 1;
15404 #endif
15405 }
15406 #endif
15407 }
15408
15409 #ifdef HAVE_WINDOW_SYSTEM
15410 if (FRAME_WINDOW_P (f)
15411 && update_window_fringes (w, (just_this_one_p
15412 || (!used_current_matrix_p && !overlay_arrow_seen)
15413 || w->pseudo_window_p)))
15414 {
15415 update_begin (f);
15416 BLOCK_INPUT;
15417 if (draw_window_fringes (w, 1))
15418 x_draw_vertical_border (w);
15419 UNBLOCK_INPUT;
15420 update_end (f);
15421 }
15422 #endif /* HAVE_WINDOW_SYSTEM */
15423
15424 /* We go to this label, with fonts_changed_p nonzero,
15425 if it is necessary to try again using larger glyph matrices.
15426 We have to redeem the scroll bar even in this case,
15427 because the loop in redisplay_internal expects that. */
15428 need_larger_matrices:
15429 ;
15430 finish_scroll_bars:
15431
15432 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15433 {
15434 /* Set the thumb's position and size. */
15435 set_vertical_scroll_bar (w);
15436
15437 /* Note that we actually used the scroll bar attached to this
15438 window, so it shouldn't be deleted at the end of redisplay. */
15439 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15440 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15441 }
15442
15443 /* Restore current_buffer and value of point in it. The window
15444 update may have changed the buffer, so first make sure `opoint'
15445 is still valid (Bug#6177). */
15446 if (CHARPOS (opoint) < BEGV)
15447 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15448 else if (CHARPOS (opoint) > ZV)
15449 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15450 else
15451 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15452
15453 set_buffer_internal_1 (old);
15454 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15455 shorter. This can be caused by log truncation in *Messages*. */
15456 if (CHARPOS (lpoint) <= ZV)
15457 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15458
15459 unbind_to (count, Qnil);
15460 }
15461
15462
15463 /* Build the complete desired matrix of WINDOW with a window start
15464 buffer position POS.
15465
15466 Value is 1 if successful. It is zero if fonts were loaded during
15467 redisplay which makes re-adjusting glyph matrices necessary, and -1
15468 if point would appear in the scroll margins.
15469 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15470 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15471 set in FLAGS.) */
15472
15473 int
15474 try_window (Lisp_Object window, struct text_pos pos, int flags)
15475 {
15476 struct window *w = XWINDOW (window);
15477 struct it it;
15478 struct glyph_row *last_text_row = NULL;
15479 struct frame *f = XFRAME (w->frame);
15480
15481 /* Make POS the new window start. */
15482 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15483
15484 /* Mark cursor position as unknown. No overlay arrow seen. */
15485 w->cursor.vpos = -1;
15486 overlay_arrow_seen = 0;
15487
15488 /* Initialize iterator and info to start at POS. */
15489 start_display (&it, w, pos);
15490
15491 /* Display all lines of W. */
15492 while (it.current_y < it.last_visible_y)
15493 {
15494 if (display_line (&it))
15495 last_text_row = it.glyph_row - 1;
15496 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15497 return 0;
15498 }
15499
15500 /* Don't let the cursor end in the scroll margins. */
15501 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15502 && !MINI_WINDOW_P (w))
15503 {
15504 int this_scroll_margin;
15505
15506 if (scroll_margin > 0)
15507 {
15508 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15509 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15510 }
15511 else
15512 this_scroll_margin = 0;
15513
15514 if ((w->cursor.y >= 0 /* not vscrolled */
15515 && w->cursor.y < this_scroll_margin
15516 && CHARPOS (pos) > BEGV
15517 && IT_CHARPOS (it) < ZV)
15518 /* rms: considering make_cursor_line_fully_visible_p here
15519 seems to give wrong results. We don't want to recenter
15520 when the last line is partly visible, we want to allow
15521 that case to be handled in the usual way. */
15522 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15523 {
15524 w->cursor.vpos = -1;
15525 clear_glyph_matrix (w->desired_matrix);
15526 return -1;
15527 }
15528 }
15529
15530 /* If bottom moved off end of frame, change mode line percentage. */
15531 if (XFASTINT (w->window_end_pos) <= 0
15532 && Z != IT_CHARPOS (it))
15533 w->update_mode_line = Qt;
15534
15535 /* Set window_end_pos to the offset of the last character displayed
15536 on the window from the end of current_buffer. Set
15537 window_end_vpos to its row number. */
15538 if (last_text_row)
15539 {
15540 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15541 w->window_end_bytepos
15542 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15543 w->window_end_pos
15544 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15545 w->window_end_vpos
15546 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15547 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15548 ->displays_text_p);
15549 }
15550 else
15551 {
15552 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15553 w->window_end_pos = make_number (Z - ZV);
15554 w->window_end_vpos = make_number (0);
15555 }
15556
15557 /* But that is not valid info until redisplay finishes. */
15558 w->window_end_valid = Qnil;
15559 return 1;
15560 }
15561
15562
15563 \f
15564 /************************************************************************
15565 Window redisplay reusing current matrix when buffer has not changed
15566 ************************************************************************/
15567
15568 /* Try redisplay of window W showing an unchanged buffer with a
15569 different window start than the last time it was displayed by
15570 reusing its current matrix. Value is non-zero if successful.
15571 W->start is the new window start. */
15572
15573 static int
15574 try_window_reusing_current_matrix (struct window *w)
15575 {
15576 struct frame *f = XFRAME (w->frame);
15577 struct glyph_row *bottom_row;
15578 struct it it;
15579 struct run run;
15580 struct text_pos start, new_start;
15581 int nrows_scrolled, i;
15582 struct glyph_row *last_text_row;
15583 struct glyph_row *last_reused_text_row;
15584 struct glyph_row *start_row;
15585 int start_vpos, min_y, max_y;
15586
15587 #if GLYPH_DEBUG
15588 if (inhibit_try_window_reusing)
15589 return 0;
15590 #endif
15591
15592 if (/* This function doesn't handle terminal frames. */
15593 !FRAME_WINDOW_P (f)
15594 /* Don't try to reuse the display if windows have been split
15595 or such. */
15596 || windows_or_buffers_changed
15597 || cursor_type_changed)
15598 return 0;
15599
15600 /* Can't do this if region may have changed. */
15601 if ((!NILP (Vtransient_mark_mode)
15602 && !NILP (BVAR (current_buffer, mark_active)))
15603 || !NILP (w->region_showing)
15604 || !NILP (Vshow_trailing_whitespace))
15605 return 0;
15606
15607 /* If top-line visibility has changed, give up. */
15608 if (WINDOW_WANTS_HEADER_LINE_P (w)
15609 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
15610 return 0;
15611
15612 /* Give up if old or new display is scrolled vertically. We could
15613 make this function handle this, but right now it doesn't. */
15614 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15615 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
15616 return 0;
15617
15618 /* The variable new_start now holds the new window start. The old
15619 start `start' can be determined from the current matrix. */
15620 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
15621 start = start_row->minpos;
15622 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15623
15624 /* Clear the desired matrix for the display below. */
15625 clear_glyph_matrix (w->desired_matrix);
15626
15627 if (CHARPOS (new_start) <= CHARPOS (start))
15628 {
15629 /* Don't use this method if the display starts with an ellipsis
15630 displayed for invisible text. It's not easy to handle that case
15631 below, and it's certainly not worth the effort since this is
15632 not a frequent case. */
15633 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
15634 return 0;
15635
15636 IF_DEBUG (debug_method_add (w, "twu1"));
15637
15638 /* Display up to a row that can be reused. The variable
15639 last_text_row is set to the last row displayed that displays
15640 text. Note that it.vpos == 0 if or if not there is a
15641 header-line; it's not the same as the MATRIX_ROW_VPOS! */
15642 start_display (&it, w, new_start);
15643 w->cursor.vpos = -1;
15644 last_text_row = last_reused_text_row = NULL;
15645
15646 while (it.current_y < it.last_visible_y
15647 && !fonts_changed_p)
15648 {
15649 /* If we have reached into the characters in the START row,
15650 that means the line boundaries have changed. So we
15651 can't start copying with the row START. Maybe it will
15652 work to start copying with the following row. */
15653 while (IT_CHARPOS (it) > CHARPOS (start))
15654 {
15655 /* Advance to the next row as the "start". */
15656 start_row++;
15657 start = start_row->minpos;
15658 /* If there are no more rows to try, or just one, give up. */
15659 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
15660 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
15661 || CHARPOS (start) == ZV)
15662 {
15663 clear_glyph_matrix (w->desired_matrix);
15664 return 0;
15665 }
15666
15667 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
15668 }
15669 /* If we have reached alignment,
15670 we can copy the rest of the rows. */
15671 if (IT_CHARPOS (it) == CHARPOS (start))
15672 break;
15673
15674 if (display_line (&it))
15675 last_text_row = it.glyph_row - 1;
15676 }
15677
15678 /* A value of current_y < last_visible_y means that we stopped
15679 at the previous window start, which in turn means that we
15680 have at least one reusable row. */
15681 if (it.current_y < it.last_visible_y)
15682 {
15683 struct glyph_row *row;
15684
15685 /* IT.vpos always starts from 0; it counts text lines. */
15686 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
15687
15688 /* Find PT if not already found in the lines displayed. */
15689 if (w->cursor.vpos < 0)
15690 {
15691 int dy = it.current_y - start_row->y;
15692
15693 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15694 row = row_containing_pos (w, PT, row, NULL, dy);
15695 if (row)
15696 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
15697 dy, nrows_scrolled);
15698 else
15699 {
15700 clear_glyph_matrix (w->desired_matrix);
15701 return 0;
15702 }
15703 }
15704
15705 /* Scroll the display. Do it before the current matrix is
15706 changed. The problem here is that update has not yet
15707 run, i.e. part of the current matrix is not up to date.
15708 scroll_run_hook will clear the cursor, and use the
15709 current matrix to get the height of the row the cursor is
15710 in. */
15711 run.current_y = start_row->y;
15712 run.desired_y = it.current_y;
15713 run.height = it.last_visible_y - it.current_y;
15714
15715 if (run.height > 0 && run.current_y != run.desired_y)
15716 {
15717 update_begin (f);
15718 FRAME_RIF (f)->update_window_begin_hook (w);
15719 FRAME_RIF (f)->clear_window_mouse_face (w);
15720 FRAME_RIF (f)->scroll_run_hook (w, &run);
15721 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15722 update_end (f);
15723 }
15724
15725 /* Shift current matrix down by nrows_scrolled lines. */
15726 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15727 rotate_matrix (w->current_matrix,
15728 start_vpos,
15729 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15730 nrows_scrolled);
15731
15732 /* Disable lines that must be updated. */
15733 for (i = 0; i < nrows_scrolled; ++i)
15734 (start_row + i)->enabled_p = 0;
15735
15736 /* Re-compute Y positions. */
15737 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15738 max_y = it.last_visible_y;
15739 for (row = start_row + nrows_scrolled;
15740 row < bottom_row;
15741 ++row)
15742 {
15743 row->y = it.current_y;
15744 row->visible_height = row->height;
15745
15746 if (row->y < min_y)
15747 row->visible_height -= min_y - row->y;
15748 if (row->y + row->height > max_y)
15749 row->visible_height -= row->y + row->height - max_y;
15750 if (row->fringe_bitmap_periodic_p)
15751 row->redraw_fringe_bitmaps_p = 1;
15752
15753 it.current_y += row->height;
15754
15755 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15756 last_reused_text_row = row;
15757 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
15758 break;
15759 }
15760
15761 /* Disable lines in the current matrix which are now
15762 below the window. */
15763 for (++row; row < bottom_row; ++row)
15764 row->enabled_p = row->mode_line_p = 0;
15765 }
15766
15767 /* Update window_end_pos etc.; last_reused_text_row is the last
15768 reused row from the current matrix containing text, if any.
15769 The value of last_text_row is the last displayed line
15770 containing text. */
15771 if (last_reused_text_row)
15772 {
15773 w->window_end_bytepos
15774 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
15775 w->window_end_pos
15776 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
15777 w->window_end_vpos
15778 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
15779 w->current_matrix));
15780 }
15781 else if (last_text_row)
15782 {
15783 w->window_end_bytepos
15784 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15785 w->window_end_pos
15786 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15787 w->window_end_vpos
15788 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15789 }
15790 else
15791 {
15792 /* This window must be completely empty. */
15793 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15794 w->window_end_pos = make_number (Z - ZV);
15795 w->window_end_vpos = make_number (0);
15796 }
15797 w->window_end_valid = Qnil;
15798
15799 /* Update hint: don't try scrolling again in update_window. */
15800 w->desired_matrix->no_scrolling_p = 1;
15801
15802 #if GLYPH_DEBUG
15803 debug_method_add (w, "try_window_reusing_current_matrix 1");
15804 #endif
15805 return 1;
15806 }
15807 else if (CHARPOS (new_start) > CHARPOS (start))
15808 {
15809 struct glyph_row *pt_row, *row;
15810 struct glyph_row *first_reusable_row;
15811 struct glyph_row *first_row_to_display;
15812 int dy;
15813 int yb = window_text_bottom_y (w);
15814
15815 /* Find the row starting at new_start, if there is one. Don't
15816 reuse a partially visible line at the end. */
15817 first_reusable_row = start_row;
15818 while (first_reusable_row->enabled_p
15819 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
15820 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15821 < CHARPOS (new_start)))
15822 ++first_reusable_row;
15823
15824 /* Give up if there is no row to reuse. */
15825 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
15826 || !first_reusable_row->enabled_p
15827 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
15828 != CHARPOS (new_start)))
15829 return 0;
15830
15831 /* We can reuse fully visible rows beginning with
15832 first_reusable_row to the end of the window. Set
15833 first_row_to_display to the first row that cannot be reused.
15834 Set pt_row to the row containing point, if there is any. */
15835 pt_row = NULL;
15836 for (first_row_to_display = first_reusable_row;
15837 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
15838 ++first_row_to_display)
15839 {
15840 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
15841 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
15842 pt_row = first_row_to_display;
15843 }
15844
15845 /* Start displaying at the start of first_row_to_display. */
15846 xassert (first_row_to_display->y < yb);
15847 init_to_row_start (&it, w, first_row_to_display);
15848
15849 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
15850 - start_vpos);
15851 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
15852 - nrows_scrolled);
15853 it.current_y = (first_row_to_display->y - first_reusable_row->y
15854 + WINDOW_HEADER_LINE_HEIGHT (w));
15855
15856 /* Display lines beginning with first_row_to_display in the
15857 desired matrix. Set last_text_row to the last row displayed
15858 that displays text. */
15859 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
15860 if (pt_row == NULL)
15861 w->cursor.vpos = -1;
15862 last_text_row = NULL;
15863 while (it.current_y < it.last_visible_y && !fonts_changed_p)
15864 if (display_line (&it))
15865 last_text_row = it.glyph_row - 1;
15866
15867 /* If point is in a reused row, adjust y and vpos of the cursor
15868 position. */
15869 if (pt_row)
15870 {
15871 w->cursor.vpos -= nrows_scrolled;
15872 w->cursor.y -= first_reusable_row->y - start_row->y;
15873 }
15874
15875 /* Give up if point isn't in a row displayed or reused. (This
15876 also handles the case where w->cursor.vpos < nrows_scrolled
15877 after the calls to display_line, which can happen with scroll
15878 margins. See bug#1295.) */
15879 if (w->cursor.vpos < 0)
15880 {
15881 clear_glyph_matrix (w->desired_matrix);
15882 return 0;
15883 }
15884
15885 /* Scroll the display. */
15886 run.current_y = first_reusable_row->y;
15887 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
15888 run.height = it.last_visible_y - run.current_y;
15889 dy = run.current_y - run.desired_y;
15890
15891 if (run.height)
15892 {
15893 update_begin (f);
15894 FRAME_RIF (f)->update_window_begin_hook (w);
15895 FRAME_RIF (f)->clear_window_mouse_face (w);
15896 FRAME_RIF (f)->scroll_run_hook (w, &run);
15897 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15898 update_end (f);
15899 }
15900
15901 /* Adjust Y positions of reused rows. */
15902 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15903 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15904 max_y = it.last_visible_y;
15905 for (row = first_reusable_row; row < first_row_to_display; ++row)
15906 {
15907 row->y -= dy;
15908 row->visible_height = row->height;
15909 if (row->y < min_y)
15910 row->visible_height -= min_y - row->y;
15911 if (row->y + row->height > max_y)
15912 row->visible_height -= row->y + row->height - max_y;
15913 if (row->fringe_bitmap_periodic_p)
15914 row->redraw_fringe_bitmaps_p = 1;
15915 }
15916
15917 /* Scroll the current matrix. */
15918 xassert (nrows_scrolled > 0);
15919 rotate_matrix (w->current_matrix,
15920 start_vpos,
15921 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15922 -nrows_scrolled);
15923
15924 /* Disable rows not reused. */
15925 for (row -= nrows_scrolled; row < bottom_row; ++row)
15926 row->enabled_p = 0;
15927
15928 /* Point may have moved to a different line, so we cannot assume that
15929 the previous cursor position is valid; locate the correct row. */
15930 if (pt_row)
15931 {
15932 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15933 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15934 row++)
15935 {
15936 w->cursor.vpos++;
15937 w->cursor.y = row->y;
15938 }
15939 if (row < bottom_row)
15940 {
15941 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15942 struct glyph *end = glyph + row->used[TEXT_AREA];
15943
15944 /* Can't use this optimization with bidi-reordered glyph
15945 rows, unless cursor is already at point. */
15946 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15947 {
15948 if (!(w->cursor.hpos >= 0
15949 && w->cursor.hpos < row->used[TEXT_AREA]
15950 && BUFFERP (glyph->object)
15951 && glyph->charpos == PT))
15952 return 0;
15953 }
15954 else
15955 for (; glyph < end
15956 && (!BUFFERP (glyph->object)
15957 || glyph->charpos < PT);
15958 glyph++)
15959 {
15960 w->cursor.hpos++;
15961 w->cursor.x += glyph->pixel_width;
15962 }
15963 }
15964 }
15965
15966 /* Adjust window end. A null value of last_text_row means that
15967 the window end is in reused rows which in turn means that
15968 only its vpos can have changed. */
15969 if (last_text_row)
15970 {
15971 w->window_end_bytepos
15972 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15973 w->window_end_pos
15974 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15975 w->window_end_vpos
15976 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15977 }
15978 else
15979 {
15980 w->window_end_vpos
15981 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15982 }
15983
15984 w->window_end_valid = Qnil;
15985 w->desired_matrix->no_scrolling_p = 1;
15986
15987 #if GLYPH_DEBUG
15988 debug_method_add (w, "try_window_reusing_current_matrix 2");
15989 #endif
15990 return 1;
15991 }
15992
15993 return 0;
15994 }
15995
15996
15997 \f
15998 /************************************************************************
15999 Window redisplay reusing current matrix when buffer has changed
16000 ************************************************************************/
16001
16002 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16003 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16004 EMACS_INT *, EMACS_INT *);
16005 static struct glyph_row *
16006 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16007 struct glyph_row *);
16008
16009
16010 /* Return the last row in MATRIX displaying text. If row START is
16011 non-null, start searching with that row. IT gives the dimensions
16012 of the display. Value is null if matrix is empty; otherwise it is
16013 a pointer to the row found. */
16014
16015 static struct glyph_row *
16016 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16017 struct glyph_row *start)
16018 {
16019 struct glyph_row *row, *row_found;
16020
16021 /* Set row_found to the last row in IT->w's current matrix
16022 displaying text. The loop looks funny but think of partially
16023 visible lines. */
16024 row_found = NULL;
16025 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16026 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16027 {
16028 xassert (row->enabled_p);
16029 row_found = row;
16030 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16031 break;
16032 ++row;
16033 }
16034
16035 return row_found;
16036 }
16037
16038
16039 /* Return the last row in the current matrix of W that is not affected
16040 by changes at the start of current_buffer that occurred since W's
16041 current matrix was built. Value is null if no such row exists.
16042
16043 BEG_UNCHANGED us the number of characters unchanged at the start of
16044 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16045 first changed character in current_buffer. Characters at positions <
16046 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16047 when the current matrix was built. */
16048
16049 static struct glyph_row *
16050 find_last_unchanged_at_beg_row (struct window *w)
16051 {
16052 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16053 struct glyph_row *row;
16054 struct glyph_row *row_found = NULL;
16055 int yb = window_text_bottom_y (w);
16056
16057 /* Find the last row displaying unchanged text. */
16058 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16059 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16060 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16061 ++row)
16062 {
16063 if (/* If row ends before first_changed_pos, it is unchanged,
16064 except in some case. */
16065 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16066 /* When row ends in ZV and we write at ZV it is not
16067 unchanged. */
16068 && !row->ends_at_zv_p
16069 /* When first_changed_pos is the end of a continued line,
16070 row is not unchanged because it may be no longer
16071 continued. */
16072 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16073 && (row->continued_p
16074 || row->exact_window_width_line_p)))
16075 row_found = row;
16076
16077 /* Stop if last visible row. */
16078 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16079 break;
16080 }
16081
16082 return row_found;
16083 }
16084
16085
16086 /* Find the first glyph row in the current matrix of W that is not
16087 affected by changes at the end of current_buffer since the
16088 time W's current matrix was built.
16089
16090 Return in *DELTA the number of chars by which buffer positions in
16091 unchanged text at the end of current_buffer must be adjusted.
16092
16093 Return in *DELTA_BYTES the corresponding number of bytes.
16094
16095 Value is null if no such row exists, i.e. all rows are affected by
16096 changes. */
16097
16098 static struct glyph_row *
16099 find_first_unchanged_at_end_row (struct window *w,
16100 EMACS_INT *delta, EMACS_INT *delta_bytes)
16101 {
16102 struct glyph_row *row;
16103 struct glyph_row *row_found = NULL;
16104
16105 *delta = *delta_bytes = 0;
16106
16107 /* Display must not have been paused, otherwise the current matrix
16108 is not up to date. */
16109 eassert (!NILP (w->window_end_valid));
16110
16111 /* A value of window_end_pos >= END_UNCHANGED means that the window
16112 end is in the range of changed text. If so, there is no
16113 unchanged row at the end of W's current matrix. */
16114 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16115 return NULL;
16116
16117 /* Set row to the last row in W's current matrix displaying text. */
16118 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16119
16120 /* If matrix is entirely empty, no unchanged row exists. */
16121 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16122 {
16123 /* The value of row is the last glyph row in the matrix having a
16124 meaningful buffer position in it. The end position of row
16125 corresponds to window_end_pos. This allows us to translate
16126 buffer positions in the current matrix to current buffer
16127 positions for characters not in changed text. */
16128 EMACS_INT Z_old =
16129 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16130 EMACS_INT Z_BYTE_old =
16131 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16132 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16133 struct glyph_row *first_text_row
16134 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16135
16136 *delta = Z - Z_old;
16137 *delta_bytes = Z_BYTE - Z_BYTE_old;
16138
16139 /* Set last_unchanged_pos to the buffer position of the last
16140 character in the buffer that has not been changed. Z is the
16141 index + 1 of the last character in current_buffer, i.e. by
16142 subtracting END_UNCHANGED we get the index of the last
16143 unchanged character, and we have to add BEG to get its buffer
16144 position. */
16145 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16146 last_unchanged_pos_old = last_unchanged_pos - *delta;
16147
16148 /* Search backward from ROW for a row displaying a line that
16149 starts at a minimum position >= last_unchanged_pos_old. */
16150 for (; row > first_text_row; --row)
16151 {
16152 /* This used to abort, but it can happen.
16153 It is ok to just stop the search instead here. KFS. */
16154 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16155 break;
16156
16157 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16158 row_found = row;
16159 }
16160 }
16161
16162 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16163
16164 return row_found;
16165 }
16166
16167
16168 /* Make sure that glyph rows in the current matrix of window W
16169 reference the same glyph memory as corresponding rows in the
16170 frame's frame matrix. This function is called after scrolling W's
16171 current matrix on a terminal frame in try_window_id and
16172 try_window_reusing_current_matrix. */
16173
16174 static void
16175 sync_frame_with_window_matrix_rows (struct window *w)
16176 {
16177 struct frame *f = XFRAME (w->frame);
16178 struct glyph_row *window_row, *window_row_end, *frame_row;
16179
16180 /* Preconditions: W must be a leaf window and full-width. Its frame
16181 must have a frame matrix. */
16182 xassert (NILP (w->hchild) && NILP (w->vchild));
16183 xassert (WINDOW_FULL_WIDTH_P (w));
16184 xassert (!FRAME_WINDOW_P (f));
16185
16186 /* If W is a full-width window, glyph pointers in W's current matrix
16187 have, by definition, to be the same as glyph pointers in the
16188 corresponding frame matrix. Note that frame matrices have no
16189 marginal areas (see build_frame_matrix). */
16190 window_row = w->current_matrix->rows;
16191 window_row_end = window_row + w->current_matrix->nrows;
16192 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16193 while (window_row < window_row_end)
16194 {
16195 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16196 struct glyph *end = window_row->glyphs[LAST_AREA];
16197
16198 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16199 frame_row->glyphs[TEXT_AREA] = start;
16200 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16201 frame_row->glyphs[LAST_AREA] = end;
16202
16203 /* Disable frame rows whose corresponding window rows have
16204 been disabled in try_window_id. */
16205 if (!window_row->enabled_p)
16206 frame_row->enabled_p = 0;
16207
16208 ++window_row, ++frame_row;
16209 }
16210 }
16211
16212
16213 /* Find the glyph row in window W containing CHARPOS. Consider all
16214 rows between START and END (not inclusive). END null means search
16215 all rows to the end of the display area of W. Value is the row
16216 containing CHARPOS or null. */
16217
16218 struct glyph_row *
16219 row_containing_pos (struct window *w, EMACS_INT charpos,
16220 struct glyph_row *start, struct glyph_row *end, int dy)
16221 {
16222 struct glyph_row *row = start;
16223 struct glyph_row *best_row = NULL;
16224 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16225 int last_y;
16226
16227 /* If we happen to start on a header-line, skip that. */
16228 if (row->mode_line_p)
16229 ++row;
16230
16231 if ((end && row >= end) || !row->enabled_p)
16232 return NULL;
16233
16234 last_y = window_text_bottom_y (w) - dy;
16235
16236 while (1)
16237 {
16238 /* Give up if we have gone too far. */
16239 if (end && row >= end)
16240 return NULL;
16241 /* This formerly returned if they were equal.
16242 I think that both quantities are of a "last plus one" type;
16243 if so, when they are equal, the row is within the screen. -- rms. */
16244 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16245 return NULL;
16246
16247 /* If it is in this row, return this row. */
16248 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16249 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16250 /* The end position of a row equals the start
16251 position of the next row. If CHARPOS is there, we
16252 would rather display it in the next line, except
16253 when this line ends in ZV. */
16254 && !row->ends_at_zv_p
16255 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16256 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16257 {
16258 struct glyph *g;
16259
16260 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16261 || (!best_row && !row->continued_p))
16262 return row;
16263 /* In bidi-reordered rows, there could be several rows
16264 occluding point, all of them belonging to the same
16265 continued line. We need to find the row which fits
16266 CHARPOS the best. */
16267 for (g = row->glyphs[TEXT_AREA];
16268 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16269 g++)
16270 {
16271 if (!STRINGP (g->object))
16272 {
16273 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16274 {
16275 mindif = eabs (g->charpos - charpos);
16276 best_row = row;
16277 /* Exact match always wins. */
16278 if (mindif == 0)
16279 return best_row;
16280 }
16281 }
16282 }
16283 }
16284 else if (best_row && !row->continued_p)
16285 return best_row;
16286 ++row;
16287 }
16288 }
16289
16290
16291 /* Try to redisplay window W by reusing its existing display. W's
16292 current matrix must be up to date when this function is called,
16293 i.e. window_end_valid must not be nil.
16294
16295 Value is
16296
16297 1 if display has been updated
16298 0 if otherwise unsuccessful
16299 -1 if redisplay with same window start is known not to succeed
16300
16301 The following steps are performed:
16302
16303 1. Find the last row in the current matrix of W that is not
16304 affected by changes at the start of current_buffer. If no such row
16305 is found, give up.
16306
16307 2. Find the first row in W's current matrix that is not affected by
16308 changes at the end of current_buffer. Maybe there is no such row.
16309
16310 3. Display lines beginning with the row + 1 found in step 1 to the
16311 row found in step 2 or, if step 2 didn't find a row, to the end of
16312 the window.
16313
16314 4. If cursor is not known to appear on the window, give up.
16315
16316 5. If display stopped at the row found in step 2, scroll the
16317 display and current matrix as needed.
16318
16319 6. Maybe display some lines at the end of W, if we must. This can
16320 happen under various circumstances, like a partially visible line
16321 becoming fully visible, or because newly displayed lines are displayed
16322 in smaller font sizes.
16323
16324 7. Update W's window end information. */
16325
16326 static int
16327 try_window_id (struct window *w)
16328 {
16329 struct frame *f = XFRAME (w->frame);
16330 struct glyph_matrix *current_matrix = w->current_matrix;
16331 struct glyph_matrix *desired_matrix = w->desired_matrix;
16332 struct glyph_row *last_unchanged_at_beg_row;
16333 struct glyph_row *first_unchanged_at_end_row;
16334 struct glyph_row *row;
16335 struct glyph_row *bottom_row;
16336 int bottom_vpos;
16337 struct it it;
16338 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16339 int dvpos, dy;
16340 struct text_pos start_pos;
16341 struct run run;
16342 int first_unchanged_at_end_vpos = 0;
16343 struct glyph_row *last_text_row, *last_text_row_at_end;
16344 struct text_pos start;
16345 EMACS_INT first_changed_charpos, last_changed_charpos;
16346
16347 #if GLYPH_DEBUG
16348 if (inhibit_try_window_id)
16349 return 0;
16350 #endif
16351
16352 /* This is handy for debugging. */
16353 #if 0
16354 #define GIVE_UP(X) \
16355 do { \
16356 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16357 return 0; \
16358 } while (0)
16359 #else
16360 #define GIVE_UP(X) return 0
16361 #endif
16362
16363 SET_TEXT_POS_FROM_MARKER (start, w->start);
16364
16365 /* Don't use this for mini-windows because these can show
16366 messages and mini-buffers, and we don't handle that here. */
16367 if (MINI_WINDOW_P (w))
16368 GIVE_UP (1);
16369
16370 /* This flag is used to prevent redisplay optimizations. */
16371 if (windows_or_buffers_changed || cursor_type_changed)
16372 GIVE_UP (2);
16373
16374 /* Verify that narrowing has not changed.
16375 Also verify that we were not told to prevent redisplay optimizations.
16376 It would be nice to further
16377 reduce the number of cases where this prevents try_window_id. */
16378 if (current_buffer->clip_changed
16379 || current_buffer->prevent_redisplay_optimizations_p)
16380 GIVE_UP (3);
16381
16382 /* Window must either use window-based redisplay or be full width. */
16383 if (!FRAME_WINDOW_P (f)
16384 && (!FRAME_LINE_INS_DEL_OK (f)
16385 || !WINDOW_FULL_WIDTH_P (w)))
16386 GIVE_UP (4);
16387
16388 /* Give up if point is known NOT to appear in W. */
16389 if (PT < CHARPOS (start))
16390 GIVE_UP (5);
16391
16392 /* Another way to prevent redisplay optimizations. */
16393 if (XFASTINT (w->last_modified) == 0)
16394 GIVE_UP (6);
16395
16396 /* Verify that window is not hscrolled. */
16397 if (XFASTINT (w->hscroll) != 0)
16398 GIVE_UP (7);
16399
16400 /* Verify that display wasn't paused. */
16401 if (NILP (w->window_end_valid))
16402 GIVE_UP (8);
16403
16404 /* Can't use this if highlighting a region because a cursor movement
16405 will do more than just set the cursor. */
16406 if (!NILP (Vtransient_mark_mode)
16407 && !NILP (BVAR (current_buffer, mark_active)))
16408 GIVE_UP (9);
16409
16410 /* Likewise if highlighting trailing whitespace. */
16411 if (!NILP (Vshow_trailing_whitespace))
16412 GIVE_UP (11);
16413
16414 /* Likewise if showing a region. */
16415 if (!NILP (w->region_showing))
16416 GIVE_UP (10);
16417
16418 /* Can't use this if overlay arrow position and/or string have
16419 changed. */
16420 if (overlay_arrows_changed_p ())
16421 GIVE_UP (12);
16422
16423 /* When word-wrap is on, adding a space to the first word of a
16424 wrapped line can change the wrap position, altering the line
16425 above it. It might be worthwhile to handle this more
16426 intelligently, but for now just redisplay from scratch. */
16427 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16428 GIVE_UP (21);
16429
16430 /* Under bidi reordering, adding or deleting a character in the
16431 beginning of a paragraph, before the first strong directional
16432 character, can change the base direction of the paragraph (unless
16433 the buffer specifies a fixed paragraph direction), which will
16434 require to redisplay the whole paragraph. It might be worthwhile
16435 to find the paragraph limits and widen the range of redisplayed
16436 lines to that, but for now just give up this optimization and
16437 redisplay from scratch. */
16438 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16439 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16440 GIVE_UP (22);
16441
16442 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16443 only if buffer has really changed. The reason is that the gap is
16444 initially at Z for freshly visited files. The code below would
16445 set end_unchanged to 0 in that case. */
16446 if (MODIFF > SAVE_MODIFF
16447 /* This seems to happen sometimes after saving a buffer. */
16448 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16449 {
16450 if (GPT - BEG < BEG_UNCHANGED)
16451 BEG_UNCHANGED = GPT - BEG;
16452 if (Z - GPT < END_UNCHANGED)
16453 END_UNCHANGED = Z - GPT;
16454 }
16455
16456 /* The position of the first and last character that has been changed. */
16457 first_changed_charpos = BEG + BEG_UNCHANGED;
16458 last_changed_charpos = Z - END_UNCHANGED;
16459
16460 /* If window starts after a line end, and the last change is in
16461 front of that newline, then changes don't affect the display.
16462 This case happens with stealth-fontification. Note that although
16463 the display is unchanged, glyph positions in the matrix have to
16464 be adjusted, of course. */
16465 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16466 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16467 && ((last_changed_charpos < CHARPOS (start)
16468 && CHARPOS (start) == BEGV)
16469 || (last_changed_charpos < CHARPOS (start) - 1
16470 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16471 {
16472 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16473 struct glyph_row *r0;
16474
16475 /* Compute how many chars/bytes have been added to or removed
16476 from the buffer. */
16477 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16478 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16479 Z_delta = Z - Z_old;
16480 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16481
16482 /* Give up if PT is not in the window. Note that it already has
16483 been checked at the start of try_window_id that PT is not in
16484 front of the window start. */
16485 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16486 GIVE_UP (13);
16487
16488 /* If window start is unchanged, we can reuse the whole matrix
16489 as is, after adjusting glyph positions. No need to compute
16490 the window end again, since its offset from Z hasn't changed. */
16491 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16492 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16493 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16494 /* PT must not be in a partially visible line. */
16495 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16496 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16497 {
16498 /* Adjust positions in the glyph matrix. */
16499 if (Z_delta || Z_delta_bytes)
16500 {
16501 struct glyph_row *r1
16502 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16503 increment_matrix_positions (w->current_matrix,
16504 MATRIX_ROW_VPOS (r0, current_matrix),
16505 MATRIX_ROW_VPOS (r1, current_matrix),
16506 Z_delta, Z_delta_bytes);
16507 }
16508
16509 /* Set the cursor. */
16510 row = row_containing_pos (w, PT, r0, NULL, 0);
16511 if (row)
16512 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16513 else
16514 abort ();
16515 return 1;
16516 }
16517 }
16518
16519 /* Handle the case that changes are all below what is displayed in
16520 the window, and that PT is in the window. This shortcut cannot
16521 be taken if ZV is visible in the window, and text has been added
16522 there that is visible in the window. */
16523 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16524 /* ZV is not visible in the window, or there are no
16525 changes at ZV, actually. */
16526 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16527 || first_changed_charpos == last_changed_charpos))
16528 {
16529 struct glyph_row *r0;
16530
16531 /* Give up if PT is not in the window. Note that it already has
16532 been checked at the start of try_window_id that PT is not in
16533 front of the window start. */
16534 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16535 GIVE_UP (14);
16536
16537 /* If window start is unchanged, we can reuse the whole matrix
16538 as is, without changing glyph positions since no text has
16539 been added/removed in front of the window end. */
16540 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16541 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16542 /* PT must not be in a partially visible line. */
16543 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16544 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16545 {
16546 /* We have to compute the window end anew since text
16547 could have been added/removed after it. */
16548 w->window_end_pos
16549 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16550 w->window_end_bytepos
16551 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16552
16553 /* Set the cursor. */
16554 row = row_containing_pos (w, PT, r0, NULL, 0);
16555 if (row)
16556 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16557 else
16558 abort ();
16559 return 2;
16560 }
16561 }
16562
16563 /* Give up if window start is in the changed area.
16564
16565 The condition used to read
16566
16567 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16568
16569 but why that was tested escapes me at the moment. */
16570 if (CHARPOS (start) >= first_changed_charpos
16571 && CHARPOS (start) <= last_changed_charpos)
16572 GIVE_UP (15);
16573
16574 /* Check that window start agrees with the start of the first glyph
16575 row in its current matrix. Check this after we know the window
16576 start is not in changed text, otherwise positions would not be
16577 comparable. */
16578 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
16579 if (!TEXT_POS_EQUAL_P (start, row->minpos))
16580 GIVE_UP (16);
16581
16582 /* Give up if the window ends in strings. Overlay strings
16583 at the end are difficult to handle, so don't try. */
16584 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
16585 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
16586 GIVE_UP (20);
16587
16588 /* Compute the position at which we have to start displaying new
16589 lines. Some of the lines at the top of the window might be
16590 reusable because they are not displaying changed text. Find the
16591 last row in W's current matrix not affected by changes at the
16592 start of current_buffer. Value is null if changes start in the
16593 first line of window. */
16594 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
16595 if (last_unchanged_at_beg_row)
16596 {
16597 /* Avoid starting to display in the moddle of a character, a TAB
16598 for instance. This is easier than to set up the iterator
16599 exactly, and it's not a frequent case, so the additional
16600 effort wouldn't really pay off. */
16601 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
16602 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
16603 && last_unchanged_at_beg_row > w->current_matrix->rows)
16604 --last_unchanged_at_beg_row;
16605
16606 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
16607 GIVE_UP (17);
16608
16609 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
16610 GIVE_UP (18);
16611 start_pos = it.current.pos;
16612
16613 /* Start displaying new lines in the desired matrix at the same
16614 vpos we would use in the current matrix, i.e. below
16615 last_unchanged_at_beg_row. */
16616 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
16617 current_matrix);
16618 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16619 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
16620
16621 xassert (it.hpos == 0 && it.current_x == 0);
16622 }
16623 else
16624 {
16625 /* There are no reusable lines at the start of the window.
16626 Start displaying in the first text line. */
16627 start_display (&it, w, start);
16628 it.vpos = it.first_vpos;
16629 start_pos = it.current.pos;
16630 }
16631
16632 /* Find the first row that is not affected by changes at the end of
16633 the buffer. Value will be null if there is no unchanged row, in
16634 which case we must redisplay to the end of the window. delta
16635 will be set to the value by which buffer positions beginning with
16636 first_unchanged_at_end_row have to be adjusted due to text
16637 changes. */
16638 first_unchanged_at_end_row
16639 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
16640 IF_DEBUG (debug_delta = delta);
16641 IF_DEBUG (debug_delta_bytes = delta_bytes);
16642
16643 /* Set stop_pos to the buffer position up to which we will have to
16644 display new lines. If first_unchanged_at_end_row != NULL, this
16645 is the buffer position of the start of the line displayed in that
16646 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
16647 that we don't stop at a buffer position. */
16648 stop_pos = 0;
16649 if (first_unchanged_at_end_row)
16650 {
16651 xassert (last_unchanged_at_beg_row == NULL
16652 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
16653
16654 /* If this is a continuation line, move forward to the next one
16655 that isn't. Changes in lines above affect this line.
16656 Caution: this may move first_unchanged_at_end_row to a row
16657 not displaying text. */
16658 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
16659 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16660 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16661 < it.last_visible_y))
16662 ++first_unchanged_at_end_row;
16663
16664 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
16665 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
16666 >= it.last_visible_y))
16667 first_unchanged_at_end_row = NULL;
16668 else
16669 {
16670 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
16671 + delta);
16672 first_unchanged_at_end_vpos
16673 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
16674 xassert (stop_pos >= Z - END_UNCHANGED);
16675 }
16676 }
16677 else if (last_unchanged_at_beg_row == NULL)
16678 GIVE_UP (19);
16679
16680
16681 #if GLYPH_DEBUG
16682
16683 /* Either there is no unchanged row at the end, or the one we have
16684 now displays text. This is a necessary condition for the window
16685 end pos calculation at the end of this function. */
16686 xassert (first_unchanged_at_end_row == NULL
16687 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
16688
16689 debug_last_unchanged_at_beg_vpos
16690 = (last_unchanged_at_beg_row
16691 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
16692 : -1);
16693 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
16694
16695 #endif /* GLYPH_DEBUG != 0 */
16696
16697
16698 /* Display new lines. Set last_text_row to the last new line
16699 displayed which has text on it, i.e. might end up as being the
16700 line where the window_end_vpos is. */
16701 w->cursor.vpos = -1;
16702 last_text_row = NULL;
16703 overlay_arrow_seen = 0;
16704 while (it.current_y < it.last_visible_y
16705 && !fonts_changed_p
16706 && (first_unchanged_at_end_row == NULL
16707 || IT_CHARPOS (it) < stop_pos))
16708 {
16709 if (display_line (&it))
16710 last_text_row = it.glyph_row - 1;
16711 }
16712
16713 if (fonts_changed_p)
16714 return -1;
16715
16716
16717 /* Compute differences in buffer positions, y-positions etc. for
16718 lines reused at the bottom of the window. Compute what we can
16719 scroll. */
16720 if (first_unchanged_at_end_row
16721 /* No lines reused because we displayed everything up to the
16722 bottom of the window. */
16723 && it.current_y < it.last_visible_y)
16724 {
16725 dvpos = (it.vpos
16726 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
16727 current_matrix));
16728 dy = it.current_y - first_unchanged_at_end_row->y;
16729 run.current_y = first_unchanged_at_end_row->y;
16730 run.desired_y = run.current_y + dy;
16731 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
16732 }
16733 else
16734 {
16735 delta = delta_bytes = dvpos = dy
16736 = run.current_y = run.desired_y = run.height = 0;
16737 first_unchanged_at_end_row = NULL;
16738 }
16739 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
16740
16741
16742 /* Find the cursor if not already found. We have to decide whether
16743 PT will appear on this window (it sometimes doesn't, but this is
16744 not a very frequent case.) This decision has to be made before
16745 the current matrix is altered. A value of cursor.vpos < 0 means
16746 that PT is either in one of the lines beginning at
16747 first_unchanged_at_end_row or below the window. Don't care for
16748 lines that might be displayed later at the window end; as
16749 mentioned, this is not a frequent case. */
16750 if (w->cursor.vpos < 0)
16751 {
16752 /* Cursor in unchanged rows at the top? */
16753 if (PT < CHARPOS (start_pos)
16754 && last_unchanged_at_beg_row)
16755 {
16756 row = row_containing_pos (w, PT,
16757 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
16758 last_unchanged_at_beg_row + 1, 0);
16759 if (row)
16760 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16761 }
16762
16763 /* Start from first_unchanged_at_end_row looking for PT. */
16764 else if (first_unchanged_at_end_row)
16765 {
16766 row = row_containing_pos (w, PT - delta,
16767 first_unchanged_at_end_row, NULL, 0);
16768 if (row)
16769 set_cursor_from_row (w, row, w->current_matrix, delta,
16770 delta_bytes, dy, dvpos);
16771 }
16772
16773 /* Give up if cursor was not found. */
16774 if (w->cursor.vpos < 0)
16775 {
16776 clear_glyph_matrix (w->desired_matrix);
16777 return -1;
16778 }
16779 }
16780
16781 /* Don't let the cursor end in the scroll margins. */
16782 {
16783 int this_scroll_margin, cursor_height;
16784
16785 this_scroll_margin = max (0, scroll_margin);
16786 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16787 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
16788 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
16789
16790 if ((w->cursor.y < this_scroll_margin
16791 && CHARPOS (start) > BEGV)
16792 /* Old redisplay didn't take scroll margin into account at the bottom,
16793 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
16794 || (w->cursor.y + (make_cursor_line_fully_visible_p
16795 ? cursor_height + this_scroll_margin
16796 : 1)) > it.last_visible_y)
16797 {
16798 w->cursor.vpos = -1;
16799 clear_glyph_matrix (w->desired_matrix);
16800 return -1;
16801 }
16802 }
16803
16804 /* Scroll the display. Do it before changing the current matrix so
16805 that xterm.c doesn't get confused about where the cursor glyph is
16806 found. */
16807 if (dy && run.height)
16808 {
16809 update_begin (f);
16810
16811 if (FRAME_WINDOW_P (f))
16812 {
16813 FRAME_RIF (f)->update_window_begin_hook (w);
16814 FRAME_RIF (f)->clear_window_mouse_face (w);
16815 FRAME_RIF (f)->scroll_run_hook (w, &run);
16816 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16817 }
16818 else
16819 {
16820 /* Terminal frame. In this case, dvpos gives the number of
16821 lines to scroll by; dvpos < 0 means scroll up. */
16822 int from_vpos
16823 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
16824 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
16825 int end = (WINDOW_TOP_EDGE_LINE (w)
16826 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
16827 + window_internal_height (w));
16828
16829 #if defined (HAVE_GPM) || defined (MSDOS)
16830 x_clear_window_mouse_face (w);
16831 #endif
16832 /* Perform the operation on the screen. */
16833 if (dvpos > 0)
16834 {
16835 /* Scroll last_unchanged_at_beg_row to the end of the
16836 window down dvpos lines. */
16837 set_terminal_window (f, end);
16838
16839 /* On dumb terminals delete dvpos lines at the end
16840 before inserting dvpos empty lines. */
16841 if (!FRAME_SCROLL_REGION_OK (f))
16842 ins_del_lines (f, end - dvpos, -dvpos);
16843
16844 /* Insert dvpos empty lines in front of
16845 last_unchanged_at_beg_row. */
16846 ins_del_lines (f, from, dvpos);
16847 }
16848 else if (dvpos < 0)
16849 {
16850 /* Scroll up last_unchanged_at_beg_vpos to the end of
16851 the window to last_unchanged_at_beg_vpos - |dvpos|. */
16852 set_terminal_window (f, end);
16853
16854 /* Delete dvpos lines in front of
16855 last_unchanged_at_beg_vpos. ins_del_lines will set
16856 the cursor to the given vpos and emit |dvpos| delete
16857 line sequences. */
16858 ins_del_lines (f, from + dvpos, dvpos);
16859
16860 /* On a dumb terminal insert dvpos empty lines at the
16861 end. */
16862 if (!FRAME_SCROLL_REGION_OK (f))
16863 ins_del_lines (f, end + dvpos, -dvpos);
16864 }
16865
16866 set_terminal_window (f, 0);
16867 }
16868
16869 update_end (f);
16870 }
16871
16872 /* Shift reused rows of the current matrix to the right position.
16873 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
16874 text. */
16875 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16876 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
16877 if (dvpos < 0)
16878 {
16879 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
16880 bottom_vpos, dvpos);
16881 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
16882 bottom_vpos, 0);
16883 }
16884 else if (dvpos > 0)
16885 {
16886 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
16887 bottom_vpos, dvpos);
16888 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
16889 first_unchanged_at_end_vpos + dvpos, 0);
16890 }
16891
16892 /* For frame-based redisplay, make sure that current frame and window
16893 matrix are in sync with respect to glyph memory. */
16894 if (!FRAME_WINDOW_P (f))
16895 sync_frame_with_window_matrix_rows (w);
16896
16897 /* Adjust buffer positions in reused rows. */
16898 if (delta || delta_bytes)
16899 increment_matrix_positions (current_matrix,
16900 first_unchanged_at_end_vpos + dvpos,
16901 bottom_vpos, delta, delta_bytes);
16902
16903 /* Adjust Y positions. */
16904 if (dy)
16905 shift_glyph_matrix (w, current_matrix,
16906 first_unchanged_at_end_vpos + dvpos,
16907 bottom_vpos, dy);
16908
16909 if (first_unchanged_at_end_row)
16910 {
16911 first_unchanged_at_end_row += dvpos;
16912 if (first_unchanged_at_end_row->y >= it.last_visible_y
16913 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16914 first_unchanged_at_end_row = NULL;
16915 }
16916
16917 /* If scrolling up, there may be some lines to display at the end of
16918 the window. */
16919 last_text_row_at_end = NULL;
16920 if (dy < 0)
16921 {
16922 /* Scrolling up can leave for example a partially visible line
16923 at the end of the window to be redisplayed. */
16924 /* Set last_row to the glyph row in the current matrix where the
16925 window end line is found. It has been moved up or down in
16926 the matrix by dvpos. */
16927 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16928 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16929
16930 /* If last_row is the window end line, it should display text. */
16931 xassert (last_row->displays_text_p);
16932
16933 /* If window end line was partially visible before, begin
16934 displaying at that line. Otherwise begin displaying with the
16935 line following it. */
16936 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16937 {
16938 init_to_row_start (&it, w, last_row);
16939 it.vpos = last_vpos;
16940 it.current_y = last_row->y;
16941 }
16942 else
16943 {
16944 init_to_row_end (&it, w, last_row);
16945 it.vpos = 1 + last_vpos;
16946 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16947 ++last_row;
16948 }
16949
16950 /* We may start in a continuation line. If so, we have to
16951 get the right continuation_lines_width and current_x. */
16952 it.continuation_lines_width = last_row->continuation_lines_width;
16953 it.hpos = it.current_x = 0;
16954
16955 /* Display the rest of the lines at the window end. */
16956 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16957 while (it.current_y < it.last_visible_y
16958 && !fonts_changed_p)
16959 {
16960 /* Is it always sure that the display agrees with lines in
16961 the current matrix? I don't think so, so we mark rows
16962 displayed invalid in the current matrix by setting their
16963 enabled_p flag to zero. */
16964 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16965 if (display_line (&it))
16966 last_text_row_at_end = it.glyph_row - 1;
16967 }
16968 }
16969
16970 /* Update window_end_pos and window_end_vpos. */
16971 if (first_unchanged_at_end_row
16972 && !last_text_row_at_end)
16973 {
16974 /* Window end line if one of the preserved rows from the current
16975 matrix. Set row to the last row displaying text in current
16976 matrix starting at first_unchanged_at_end_row, after
16977 scrolling. */
16978 xassert (first_unchanged_at_end_row->displays_text_p);
16979 row = find_last_row_displaying_text (w->current_matrix, &it,
16980 first_unchanged_at_end_row);
16981 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16982
16983 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16984 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16985 w->window_end_vpos
16986 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16987 xassert (w->window_end_bytepos >= 0);
16988 IF_DEBUG (debug_method_add (w, "A"));
16989 }
16990 else if (last_text_row_at_end)
16991 {
16992 w->window_end_pos
16993 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16994 w->window_end_bytepos
16995 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16996 w->window_end_vpos
16997 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16998 xassert (w->window_end_bytepos >= 0);
16999 IF_DEBUG (debug_method_add (w, "B"));
17000 }
17001 else if (last_text_row)
17002 {
17003 /* We have displayed either to the end of the window or at the
17004 end of the window, i.e. the last row with text is to be found
17005 in the desired matrix. */
17006 w->window_end_pos
17007 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17008 w->window_end_bytepos
17009 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17010 w->window_end_vpos
17011 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17012 xassert (w->window_end_bytepos >= 0);
17013 }
17014 else if (first_unchanged_at_end_row == NULL
17015 && last_text_row == NULL
17016 && last_text_row_at_end == NULL)
17017 {
17018 /* Displayed to end of window, but no line containing text was
17019 displayed. Lines were deleted at the end of the window. */
17020 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17021 int vpos = XFASTINT (w->window_end_vpos);
17022 struct glyph_row *current_row = current_matrix->rows + vpos;
17023 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17024
17025 for (row = NULL;
17026 row == NULL && vpos >= first_vpos;
17027 --vpos, --current_row, --desired_row)
17028 {
17029 if (desired_row->enabled_p)
17030 {
17031 if (desired_row->displays_text_p)
17032 row = desired_row;
17033 }
17034 else if (current_row->displays_text_p)
17035 row = current_row;
17036 }
17037
17038 xassert (row != NULL);
17039 w->window_end_vpos = make_number (vpos + 1);
17040 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17041 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17042 xassert (w->window_end_bytepos >= 0);
17043 IF_DEBUG (debug_method_add (w, "C"));
17044 }
17045 else
17046 abort ();
17047
17048 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17049 debug_end_vpos = XFASTINT (w->window_end_vpos));
17050
17051 /* Record that display has not been completed. */
17052 w->window_end_valid = Qnil;
17053 w->desired_matrix->no_scrolling_p = 1;
17054 return 3;
17055
17056 #undef GIVE_UP
17057 }
17058
17059
17060 \f
17061 /***********************************************************************
17062 More debugging support
17063 ***********************************************************************/
17064
17065 #if GLYPH_DEBUG
17066
17067 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17068 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17069 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17070
17071
17072 /* Dump the contents of glyph matrix MATRIX on stderr.
17073
17074 GLYPHS 0 means don't show glyph contents.
17075 GLYPHS 1 means show glyphs in short form
17076 GLYPHS > 1 means show glyphs in long form. */
17077
17078 void
17079 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17080 {
17081 int i;
17082 for (i = 0; i < matrix->nrows; ++i)
17083 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17084 }
17085
17086
17087 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17088 the glyph row and area where the glyph comes from. */
17089
17090 void
17091 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17092 {
17093 if (glyph->type == CHAR_GLYPH)
17094 {
17095 fprintf (stderr,
17096 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17097 glyph - row->glyphs[TEXT_AREA],
17098 'C',
17099 glyph->charpos,
17100 (BUFFERP (glyph->object)
17101 ? 'B'
17102 : (STRINGP (glyph->object)
17103 ? 'S'
17104 : '-')),
17105 glyph->pixel_width,
17106 glyph->u.ch,
17107 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17108 ? glyph->u.ch
17109 : '.'),
17110 glyph->face_id,
17111 glyph->left_box_line_p,
17112 glyph->right_box_line_p);
17113 }
17114 else if (glyph->type == STRETCH_GLYPH)
17115 {
17116 fprintf (stderr,
17117 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17118 glyph - row->glyphs[TEXT_AREA],
17119 'S',
17120 glyph->charpos,
17121 (BUFFERP (glyph->object)
17122 ? 'B'
17123 : (STRINGP (glyph->object)
17124 ? 'S'
17125 : '-')),
17126 glyph->pixel_width,
17127 0,
17128 '.',
17129 glyph->face_id,
17130 glyph->left_box_line_p,
17131 glyph->right_box_line_p);
17132 }
17133 else if (glyph->type == IMAGE_GLYPH)
17134 {
17135 fprintf (stderr,
17136 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17137 glyph - row->glyphs[TEXT_AREA],
17138 'I',
17139 glyph->charpos,
17140 (BUFFERP (glyph->object)
17141 ? 'B'
17142 : (STRINGP (glyph->object)
17143 ? 'S'
17144 : '-')),
17145 glyph->pixel_width,
17146 glyph->u.img_id,
17147 '.',
17148 glyph->face_id,
17149 glyph->left_box_line_p,
17150 glyph->right_box_line_p);
17151 }
17152 else if (glyph->type == COMPOSITE_GLYPH)
17153 {
17154 fprintf (stderr,
17155 " %5td %4c %6"pI"d %c %3d 0x%05x",
17156 glyph - row->glyphs[TEXT_AREA],
17157 '+',
17158 glyph->charpos,
17159 (BUFFERP (glyph->object)
17160 ? 'B'
17161 : (STRINGP (glyph->object)
17162 ? 'S'
17163 : '-')),
17164 glyph->pixel_width,
17165 glyph->u.cmp.id);
17166 if (glyph->u.cmp.automatic)
17167 fprintf (stderr,
17168 "[%d-%d]",
17169 glyph->slice.cmp.from, glyph->slice.cmp.to);
17170 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17171 glyph->face_id,
17172 glyph->left_box_line_p,
17173 glyph->right_box_line_p);
17174 }
17175 }
17176
17177
17178 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17179 GLYPHS 0 means don't show glyph contents.
17180 GLYPHS 1 means show glyphs in short form
17181 GLYPHS > 1 means show glyphs in long form. */
17182
17183 void
17184 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17185 {
17186 if (glyphs != 1)
17187 {
17188 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17189 fprintf (stderr, "======================================================================\n");
17190
17191 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17192 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17193 vpos,
17194 MATRIX_ROW_START_CHARPOS (row),
17195 MATRIX_ROW_END_CHARPOS (row),
17196 row->used[TEXT_AREA],
17197 row->contains_overlapping_glyphs_p,
17198 row->enabled_p,
17199 row->truncated_on_left_p,
17200 row->truncated_on_right_p,
17201 row->continued_p,
17202 MATRIX_ROW_CONTINUATION_LINE_P (row),
17203 row->displays_text_p,
17204 row->ends_at_zv_p,
17205 row->fill_line_p,
17206 row->ends_in_middle_of_char_p,
17207 row->starts_in_middle_of_char_p,
17208 row->mouse_face_p,
17209 row->x,
17210 row->y,
17211 row->pixel_width,
17212 row->height,
17213 row->visible_height,
17214 row->ascent,
17215 row->phys_ascent);
17216 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17217 row->end.overlay_string_index,
17218 row->continuation_lines_width);
17219 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17220 CHARPOS (row->start.string_pos),
17221 CHARPOS (row->end.string_pos));
17222 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17223 row->end.dpvec_index);
17224 }
17225
17226 if (glyphs > 1)
17227 {
17228 int area;
17229
17230 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17231 {
17232 struct glyph *glyph = row->glyphs[area];
17233 struct glyph *glyph_end = glyph + row->used[area];
17234
17235 /* Glyph for a line end in text. */
17236 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17237 ++glyph_end;
17238
17239 if (glyph < glyph_end)
17240 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17241
17242 for (; glyph < glyph_end; ++glyph)
17243 dump_glyph (row, glyph, area);
17244 }
17245 }
17246 else if (glyphs == 1)
17247 {
17248 int area;
17249
17250 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17251 {
17252 char *s = (char *) alloca (row->used[area] + 1);
17253 int i;
17254
17255 for (i = 0; i < row->used[area]; ++i)
17256 {
17257 struct glyph *glyph = row->glyphs[area] + i;
17258 if (glyph->type == CHAR_GLYPH
17259 && glyph->u.ch < 0x80
17260 && glyph->u.ch >= ' ')
17261 s[i] = glyph->u.ch;
17262 else
17263 s[i] = '.';
17264 }
17265
17266 s[i] = '\0';
17267 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17268 }
17269 }
17270 }
17271
17272
17273 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17274 Sdump_glyph_matrix, 0, 1, "p",
17275 doc: /* Dump the current matrix of the selected window to stderr.
17276 Shows contents of glyph row structures. With non-nil
17277 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17278 glyphs in short form, otherwise show glyphs in long form. */)
17279 (Lisp_Object glyphs)
17280 {
17281 struct window *w = XWINDOW (selected_window);
17282 struct buffer *buffer = XBUFFER (w->buffer);
17283
17284 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17285 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17286 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17287 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17288 fprintf (stderr, "=============================================\n");
17289 dump_glyph_matrix (w->current_matrix,
17290 NILP (glyphs) ? 0 : XINT (glyphs));
17291 return Qnil;
17292 }
17293
17294
17295 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17296 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17297 (void)
17298 {
17299 struct frame *f = XFRAME (selected_frame);
17300 dump_glyph_matrix (f->current_matrix, 1);
17301 return Qnil;
17302 }
17303
17304
17305 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17306 doc: /* Dump glyph row ROW to stderr.
17307 GLYPH 0 means don't dump glyphs.
17308 GLYPH 1 means dump glyphs in short form.
17309 GLYPH > 1 or omitted means dump glyphs in long form. */)
17310 (Lisp_Object row, Lisp_Object glyphs)
17311 {
17312 struct glyph_matrix *matrix;
17313 int vpos;
17314
17315 CHECK_NUMBER (row);
17316 matrix = XWINDOW (selected_window)->current_matrix;
17317 vpos = XINT (row);
17318 if (vpos >= 0 && vpos < matrix->nrows)
17319 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17320 vpos,
17321 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17322 return Qnil;
17323 }
17324
17325
17326 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17327 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17328 GLYPH 0 means don't dump glyphs.
17329 GLYPH 1 means dump glyphs in short form.
17330 GLYPH > 1 or omitted means dump glyphs in long form. */)
17331 (Lisp_Object row, Lisp_Object glyphs)
17332 {
17333 struct frame *sf = SELECTED_FRAME ();
17334 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17335 int vpos;
17336
17337 CHECK_NUMBER (row);
17338 vpos = XINT (row);
17339 if (vpos >= 0 && vpos < m->nrows)
17340 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17341 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17342 return Qnil;
17343 }
17344
17345
17346 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17347 doc: /* Toggle tracing of redisplay.
17348 With ARG, turn tracing on if and only if ARG is positive. */)
17349 (Lisp_Object arg)
17350 {
17351 if (NILP (arg))
17352 trace_redisplay_p = !trace_redisplay_p;
17353 else
17354 {
17355 arg = Fprefix_numeric_value (arg);
17356 trace_redisplay_p = XINT (arg) > 0;
17357 }
17358
17359 return Qnil;
17360 }
17361
17362
17363 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17364 doc: /* Like `format', but print result to stderr.
17365 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17366 (ptrdiff_t nargs, Lisp_Object *args)
17367 {
17368 Lisp_Object s = Fformat (nargs, args);
17369 fprintf (stderr, "%s", SDATA (s));
17370 return Qnil;
17371 }
17372
17373 #endif /* GLYPH_DEBUG */
17374
17375
17376 \f
17377 /***********************************************************************
17378 Building Desired Matrix Rows
17379 ***********************************************************************/
17380
17381 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17382 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17383
17384 static struct glyph_row *
17385 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17386 {
17387 struct frame *f = XFRAME (WINDOW_FRAME (w));
17388 struct buffer *buffer = XBUFFER (w->buffer);
17389 struct buffer *old = current_buffer;
17390 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17391 int arrow_len = SCHARS (overlay_arrow_string);
17392 const unsigned char *arrow_end = arrow_string + arrow_len;
17393 const unsigned char *p;
17394 struct it it;
17395 int multibyte_p;
17396 int n_glyphs_before;
17397
17398 set_buffer_temp (buffer);
17399 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17400 it.glyph_row->used[TEXT_AREA] = 0;
17401 SET_TEXT_POS (it.position, 0, 0);
17402
17403 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17404 p = arrow_string;
17405 while (p < arrow_end)
17406 {
17407 Lisp_Object face, ilisp;
17408
17409 /* Get the next character. */
17410 if (multibyte_p)
17411 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17412 else
17413 {
17414 it.c = it.char_to_display = *p, it.len = 1;
17415 if (! ASCII_CHAR_P (it.c))
17416 it.char_to_display = BYTE8_TO_CHAR (it.c);
17417 }
17418 p += it.len;
17419
17420 /* Get its face. */
17421 ilisp = make_number (p - arrow_string);
17422 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17423 it.face_id = compute_char_face (f, it.char_to_display, face);
17424
17425 /* Compute its width, get its glyphs. */
17426 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17427 SET_TEXT_POS (it.position, -1, -1);
17428 PRODUCE_GLYPHS (&it);
17429
17430 /* If this character doesn't fit any more in the line, we have
17431 to remove some glyphs. */
17432 if (it.current_x > it.last_visible_x)
17433 {
17434 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17435 break;
17436 }
17437 }
17438
17439 set_buffer_temp (old);
17440 return it.glyph_row;
17441 }
17442
17443
17444 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17445 glyphs are only inserted for terminal frames since we can't really
17446 win with truncation glyphs when partially visible glyphs are
17447 involved. Which glyphs to insert is determined by
17448 produce_special_glyphs. */
17449
17450 static void
17451 insert_left_trunc_glyphs (struct it *it)
17452 {
17453 struct it truncate_it;
17454 struct glyph *from, *end, *to, *toend;
17455
17456 xassert (!FRAME_WINDOW_P (it->f));
17457
17458 /* Get the truncation glyphs. */
17459 truncate_it = *it;
17460 truncate_it.current_x = 0;
17461 truncate_it.face_id = DEFAULT_FACE_ID;
17462 truncate_it.glyph_row = &scratch_glyph_row;
17463 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17464 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17465 truncate_it.object = make_number (0);
17466 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17467
17468 /* Overwrite glyphs from IT with truncation glyphs. */
17469 if (!it->glyph_row->reversed_p)
17470 {
17471 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17472 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17473 to = it->glyph_row->glyphs[TEXT_AREA];
17474 toend = to + it->glyph_row->used[TEXT_AREA];
17475
17476 while (from < end)
17477 *to++ = *from++;
17478
17479 /* There may be padding glyphs left over. Overwrite them too. */
17480 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17481 {
17482 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17483 while (from < end)
17484 *to++ = *from++;
17485 }
17486
17487 if (to > toend)
17488 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17489 }
17490 else
17491 {
17492 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17493 that back to front. */
17494 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17495 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17496 toend = it->glyph_row->glyphs[TEXT_AREA];
17497 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17498
17499 while (from >= end && to >= toend)
17500 *to-- = *from--;
17501 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17502 {
17503 from =
17504 truncate_it.glyph_row->glyphs[TEXT_AREA]
17505 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17506 while (from >= end && to >= toend)
17507 *to-- = *from--;
17508 }
17509 if (from >= end)
17510 {
17511 /* Need to free some room before prepending additional
17512 glyphs. */
17513 int move_by = from - end + 1;
17514 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17515 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17516
17517 for ( ; g >= g0; g--)
17518 g[move_by] = *g;
17519 while (from >= end)
17520 *to-- = *from--;
17521 it->glyph_row->used[TEXT_AREA] += move_by;
17522 }
17523 }
17524 }
17525
17526
17527 /* Compute the pixel height and width of IT->glyph_row.
17528
17529 Most of the time, ascent and height of a display line will be equal
17530 to the max_ascent and max_height values of the display iterator
17531 structure. This is not the case if
17532
17533 1. We hit ZV without displaying anything. In this case, max_ascent
17534 and max_height will be zero.
17535
17536 2. We have some glyphs that don't contribute to the line height.
17537 (The glyph row flag contributes_to_line_height_p is for future
17538 pixmap extensions).
17539
17540 The first case is easily covered by using default values because in
17541 these cases, the line height does not really matter, except that it
17542 must not be zero. */
17543
17544 static void
17545 compute_line_metrics (struct it *it)
17546 {
17547 struct glyph_row *row = it->glyph_row;
17548
17549 if (FRAME_WINDOW_P (it->f))
17550 {
17551 int i, min_y, max_y;
17552
17553 /* The line may consist of one space only, that was added to
17554 place the cursor on it. If so, the row's height hasn't been
17555 computed yet. */
17556 if (row->height == 0)
17557 {
17558 if (it->max_ascent + it->max_descent == 0)
17559 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17560 row->ascent = it->max_ascent;
17561 row->height = it->max_ascent + it->max_descent;
17562 row->phys_ascent = it->max_phys_ascent;
17563 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17564 row->extra_line_spacing = it->max_extra_line_spacing;
17565 }
17566
17567 /* Compute the width of this line. */
17568 row->pixel_width = row->x;
17569 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17570 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17571
17572 xassert (row->pixel_width >= 0);
17573 xassert (row->ascent >= 0 && row->height > 0);
17574
17575 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
17576 || MATRIX_ROW_OVERLAPS_PRED_P (row));
17577
17578 /* If first line's physical ascent is larger than its logical
17579 ascent, use the physical ascent, and make the row taller.
17580 This makes accented characters fully visible. */
17581 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
17582 && row->phys_ascent > row->ascent)
17583 {
17584 row->height += row->phys_ascent - row->ascent;
17585 row->ascent = row->phys_ascent;
17586 }
17587
17588 /* Compute how much of the line is visible. */
17589 row->visible_height = row->height;
17590
17591 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
17592 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
17593
17594 if (row->y < min_y)
17595 row->visible_height -= min_y - row->y;
17596 if (row->y + row->height > max_y)
17597 row->visible_height -= row->y + row->height - max_y;
17598 }
17599 else
17600 {
17601 row->pixel_width = row->used[TEXT_AREA];
17602 if (row->continued_p)
17603 row->pixel_width -= it->continuation_pixel_width;
17604 else if (row->truncated_on_right_p)
17605 row->pixel_width -= it->truncation_pixel_width;
17606 row->ascent = row->phys_ascent = 0;
17607 row->height = row->phys_height = row->visible_height = 1;
17608 row->extra_line_spacing = 0;
17609 }
17610
17611 /* Compute a hash code for this row. */
17612 {
17613 int area, i;
17614 row->hash = 0;
17615 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17616 for (i = 0; i < row->used[area]; ++i)
17617 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
17618 + row->glyphs[area][i].u.val
17619 + row->glyphs[area][i].face_id
17620 + row->glyphs[area][i].padding_p
17621 + (row->glyphs[area][i].type << 2));
17622 }
17623
17624 it->max_ascent = it->max_descent = 0;
17625 it->max_phys_ascent = it->max_phys_descent = 0;
17626 }
17627
17628
17629 /* Append one space to the glyph row of iterator IT if doing a
17630 window-based redisplay. The space has the same face as
17631 IT->face_id. Value is non-zero if a space was added.
17632
17633 This function is called to make sure that there is always one glyph
17634 at the end of a glyph row that the cursor can be set on under
17635 window-systems. (If there weren't such a glyph we would not know
17636 how wide and tall a box cursor should be displayed).
17637
17638 At the same time this space let's a nicely handle clearing to the
17639 end of the line if the row ends in italic text. */
17640
17641 static int
17642 append_space_for_newline (struct it *it, int default_face_p)
17643 {
17644 if (FRAME_WINDOW_P (it->f))
17645 {
17646 int n = it->glyph_row->used[TEXT_AREA];
17647
17648 if (it->glyph_row->glyphs[TEXT_AREA] + n
17649 < it->glyph_row->glyphs[1 + TEXT_AREA])
17650 {
17651 /* Save some values that must not be changed.
17652 Must save IT->c and IT->len because otherwise
17653 ITERATOR_AT_END_P wouldn't work anymore after
17654 append_space_for_newline has been called. */
17655 enum display_element_type saved_what = it->what;
17656 int saved_c = it->c, saved_len = it->len;
17657 int saved_char_to_display = it->char_to_display;
17658 int saved_x = it->current_x;
17659 int saved_face_id = it->face_id;
17660 struct text_pos saved_pos;
17661 Lisp_Object saved_object;
17662 struct face *face;
17663
17664 saved_object = it->object;
17665 saved_pos = it->position;
17666
17667 it->what = IT_CHARACTER;
17668 memset (&it->position, 0, sizeof it->position);
17669 it->object = make_number (0);
17670 it->c = it->char_to_display = ' ';
17671 it->len = 1;
17672
17673 if (default_face_p)
17674 it->face_id = DEFAULT_FACE_ID;
17675 else if (it->face_before_selective_p)
17676 it->face_id = it->saved_face_id;
17677 face = FACE_FROM_ID (it->f, it->face_id);
17678 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
17679
17680 PRODUCE_GLYPHS (it);
17681
17682 it->override_ascent = -1;
17683 it->constrain_row_ascent_descent_p = 0;
17684 it->current_x = saved_x;
17685 it->object = saved_object;
17686 it->position = saved_pos;
17687 it->what = saved_what;
17688 it->face_id = saved_face_id;
17689 it->len = saved_len;
17690 it->c = saved_c;
17691 it->char_to_display = saved_char_to_display;
17692 return 1;
17693 }
17694 }
17695
17696 return 0;
17697 }
17698
17699
17700 /* Extend the face of the last glyph in the text area of IT->glyph_row
17701 to the end of the display line. Called from display_line. If the
17702 glyph row is empty, add a space glyph to it so that we know the
17703 face to draw. Set the glyph row flag fill_line_p. If the glyph
17704 row is R2L, prepend a stretch glyph to cover the empty space to the
17705 left of the leftmost glyph. */
17706
17707 static void
17708 extend_face_to_end_of_line (struct it *it)
17709 {
17710 struct face *face;
17711 struct frame *f = it->f;
17712
17713 /* If line is already filled, do nothing. Non window-system frames
17714 get a grace of one more ``pixel'' because their characters are
17715 1-``pixel'' wide, so they hit the equality too early. This grace
17716 is needed only for R2L rows that are not continued, to produce
17717 one extra blank where we could display the cursor. */
17718 if (it->current_x >= it->last_visible_x
17719 + (!FRAME_WINDOW_P (f)
17720 && it->glyph_row->reversed_p
17721 && !it->glyph_row->continued_p))
17722 return;
17723
17724 /* Face extension extends the background and box of IT->face_id
17725 to the end of the line. If the background equals the background
17726 of the frame, we don't have to do anything. */
17727 if (it->face_before_selective_p)
17728 face = FACE_FROM_ID (f, it->saved_face_id);
17729 else
17730 face = FACE_FROM_ID (f, it->face_id);
17731
17732 if (FRAME_WINDOW_P (f)
17733 && it->glyph_row->displays_text_p
17734 && face->box == FACE_NO_BOX
17735 && face->background == FRAME_BACKGROUND_PIXEL (f)
17736 && !face->stipple
17737 && !it->glyph_row->reversed_p)
17738 return;
17739
17740 /* Set the glyph row flag indicating that the face of the last glyph
17741 in the text area has to be drawn to the end of the text area. */
17742 it->glyph_row->fill_line_p = 1;
17743
17744 /* If current character of IT is not ASCII, make sure we have the
17745 ASCII face. This will be automatically undone the next time
17746 get_next_display_element returns a multibyte character. Note
17747 that the character will always be single byte in unibyte
17748 text. */
17749 if (!ASCII_CHAR_P (it->c))
17750 {
17751 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
17752 }
17753
17754 if (FRAME_WINDOW_P (f))
17755 {
17756 /* If the row is empty, add a space with the current face of IT,
17757 so that we know which face to draw. */
17758 if (it->glyph_row->used[TEXT_AREA] == 0)
17759 {
17760 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
17761 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
17762 it->glyph_row->used[TEXT_AREA] = 1;
17763 }
17764 #ifdef HAVE_WINDOW_SYSTEM
17765 if (it->glyph_row->reversed_p)
17766 {
17767 /* Prepend a stretch glyph to the row, such that the
17768 rightmost glyph will be drawn flushed all the way to the
17769 right margin of the window. The stretch glyph that will
17770 occupy the empty space, if any, to the left of the
17771 glyphs. */
17772 struct font *font = face->font ? face->font : FRAME_FONT (f);
17773 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
17774 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
17775 struct glyph *g;
17776 int row_width, stretch_ascent, stretch_width;
17777 struct text_pos saved_pos;
17778 int saved_face_id, saved_avoid_cursor;
17779
17780 for (row_width = 0, g = row_start; g < row_end; g++)
17781 row_width += g->pixel_width;
17782 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
17783 if (stretch_width > 0)
17784 {
17785 stretch_ascent =
17786 (((it->ascent + it->descent)
17787 * FONT_BASE (font)) / FONT_HEIGHT (font));
17788 saved_pos = it->position;
17789 memset (&it->position, 0, sizeof it->position);
17790 saved_avoid_cursor = it->avoid_cursor_p;
17791 it->avoid_cursor_p = 1;
17792 saved_face_id = it->face_id;
17793 /* The last row's stretch glyph should get the default
17794 face, to avoid painting the rest of the window with
17795 the region face, if the region ends at ZV. */
17796 if (it->glyph_row->ends_at_zv_p)
17797 it->face_id = DEFAULT_FACE_ID;
17798 else
17799 it->face_id = face->id;
17800 append_stretch_glyph (it, make_number (0), stretch_width,
17801 it->ascent + it->descent, stretch_ascent);
17802 it->position = saved_pos;
17803 it->avoid_cursor_p = saved_avoid_cursor;
17804 it->face_id = saved_face_id;
17805 }
17806 }
17807 #endif /* HAVE_WINDOW_SYSTEM */
17808 }
17809 else
17810 {
17811 /* Save some values that must not be changed. */
17812 int saved_x = it->current_x;
17813 struct text_pos saved_pos;
17814 Lisp_Object saved_object;
17815 enum display_element_type saved_what = it->what;
17816 int saved_face_id = it->face_id;
17817
17818 saved_object = it->object;
17819 saved_pos = it->position;
17820
17821 it->what = IT_CHARACTER;
17822 memset (&it->position, 0, sizeof it->position);
17823 it->object = make_number (0);
17824 it->c = it->char_to_display = ' ';
17825 it->len = 1;
17826 /* The last row's blank glyphs should get the default face, to
17827 avoid painting the rest of the window with the region face,
17828 if the region ends at ZV. */
17829 if (it->glyph_row->ends_at_zv_p)
17830 it->face_id = DEFAULT_FACE_ID;
17831 else
17832 it->face_id = face->id;
17833
17834 PRODUCE_GLYPHS (it);
17835
17836 while (it->current_x <= it->last_visible_x)
17837 PRODUCE_GLYPHS (it);
17838
17839 /* Don't count these blanks really. It would let us insert a left
17840 truncation glyph below and make us set the cursor on them, maybe. */
17841 it->current_x = saved_x;
17842 it->object = saved_object;
17843 it->position = saved_pos;
17844 it->what = saved_what;
17845 it->face_id = saved_face_id;
17846 }
17847 }
17848
17849
17850 /* Value is non-zero if text starting at CHARPOS in current_buffer is
17851 trailing whitespace. */
17852
17853 static int
17854 trailing_whitespace_p (EMACS_INT charpos)
17855 {
17856 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
17857 int c = 0;
17858
17859 while (bytepos < ZV_BYTE
17860 && (c = FETCH_CHAR (bytepos),
17861 c == ' ' || c == '\t'))
17862 ++bytepos;
17863
17864 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
17865 {
17866 if (bytepos != PT_BYTE)
17867 return 1;
17868 }
17869 return 0;
17870 }
17871
17872
17873 /* Highlight trailing whitespace, if any, in ROW. */
17874
17875 static void
17876 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
17877 {
17878 int used = row->used[TEXT_AREA];
17879
17880 if (used)
17881 {
17882 struct glyph *start = row->glyphs[TEXT_AREA];
17883 struct glyph *glyph = start + used - 1;
17884
17885 if (row->reversed_p)
17886 {
17887 /* Right-to-left rows need to be processed in the opposite
17888 direction, so swap the edge pointers. */
17889 glyph = start;
17890 start = row->glyphs[TEXT_AREA] + used - 1;
17891 }
17892
17893 /* Skip over glyphs inserted to display the cursor at the
17894 end of a line, for extending the face of the last glyph
17895 to the end of the line on terminals, and for truncation
17896 and continuation glyphs. */
17897 if (!row->reversed_p)
17898 {
17899 while (glyph >= start
17900 && glyph->type == CHAR_GLYPH
17901 && INTEGERP (glyph->object))
17902 --glyph;
17903 }
17904 else
17905 {
17906 while (glyph <= start
17907 && glyph->type == CHAR_GLYPH
17908 && INTEGERP (glyph->object))
17909 ++glyph;
17910 }
17911
17912 /* If last glyph is a space or stretch, and it's trailing
17913 whitespace, set the face of all trailing whitespace glyphs in
17914 IT->glyph_row to `trailing-whitespace'. */
17915 if ((row->reversed_p ? glyph <= start : glyph >= start)
17916 && BUFFERP (glyph->object)
17917 && (glyph->type == STRETCH_GLYPH
17918 || (glyph->type == CHAR_GLYPH
17919 && glyph->u.ch == ' '))
17920 && trailing_whitespace_p (glyph->charpos))
17921 {
17922 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17923 if (face_id < 0)
17924 return;
17925
17926 if (!row->reversed_p)
17927 {
17928 while (glyph >= start
17929 && BUFFERP (glyph->object)
17930 && (glyph->type == STRETCH_GLYPH
17931 || (glyph->type == CHAR_GLYPH
17932 && glyph->u.ch == ' ')))
17933 (glyph--)->face_id = face_id;
17934 }
17935 else
17936 {
17937 while (glyph <= start
17938 && BUFFERP (glyph->object)
17939 && (glyph->type == STRETCH_GLYPH
17940 || (glyph->type == CHAR_GLYPH
17941 && glyph->u.ch == ' ')))
17942 (glyph++)->face_id = face_id;
17943 }
17944 }
17945 }
17946 }
17947
17948
17949 /* Value is non-zero if glyph row ROW should be
17950 used to hold the cursor. */
17951
17952 static int
17953 cursor_row_p (struct glyph_row *row)
17954 {
17955 int result = 1;
17956
17957 if (PT == CHARPOS (row->end.pos))
17958 {
17959 /* Suppose the row ends on a string.
17960 Unless the row is continued, that means it ends on a newline
17961 in the string. If it's anything other than a display string
17962 (e.g. a before-string from an overlay), we don't want the
17963 cursor there. (This heuristic seems to give the optimal
17964 behavior for the various types of multi-line strings.) */
17965 if (CHARPOS (row->end.string_pos) >= 0)
17966 {
17967 if (row->continued_p)
17968 result = 1;
17969 else
17970 {
17971 /* Check for `display' property. */
17972 struct glyph *beg = row->glyphs[TEXT_AREA];
17973 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17974 struct glyph *glyph;
17975
17976 result = 0;
17977 for (glyph = end; glyph >= beg; --glyph)
17978 if (STRINGP (glyph->object))
17979 {
17980 Lisp_Object prop
17981 = Fget_char_property (make_number (PT),
17982 Qdisplay, Qnil);
17983 result =
17984 (!NILP (prop)
17985 && display_prop_string_p (prop, glyph->object));
17986 break;
17987 }
17988 }
17989 }
17990 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17991 {
17992 /* If the row ends in middle of a real character,
17993 and the line is continued, we want the cursor here.
17994 That's because CHARPOS (ROW->end.pos) would equal
17995 PT if PT is before the character. */
17996 if (!row->ends_in_ellipsis_p)
17997 result = row->continued_p;
17998 else
17999 /* If the row ends in an ellipsis, then
18000 CHARPOS (ROW->end.pos) will equal point after the
18001 invisible text. We want that position to be displayed
18002 after the ellipsis. */
18003 result = 0;
18004 }
18005 /* If the row ends at ZV, display the cursor at the end of that
18006 row instead of at the start of the row below. */
18007 else if (row->ends_at_zv_p)
18008 result = 1;
18009 else
18010 result = 0;
18011 }
18012
18013 return result;
18014 }
18015
18016 \f
18017
18018 /* Push the display property PROP so that it will be rendered at the
18019 current position in IT. Return 1 if PROP was successfully pushed,
18020 0 otherwise. */
18021
18022 static int
18023 push_display_prop (struct it *it, Lisp_Object prop)
18024 {
18025 xassert (it->method == GET_FROM_BUFFER);
18026
18027 push_it (it, NULL);
18028
18029 if (STRINGP (prop))
18030 {
18031 if (SCHARS (prop) == 0)
18032 {
18033 pop_it (it);
18034 return 0;
18035 }
18036
18037 it->string = prop;
18038 it->multibyte_p = STRING_MULTIBYTE (it->string);
18039 it->current.overlay_string_index = -1;
18040 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18041 it->end_charpos = it->string_nchars = SCHARS (it->string);
18042 it->method = GET_FROM_STRING;
18043 it->stop_charpos = 0;
18044 it->prev_stop = 0;
18045 it->base_level_stop = 0;
18046 it->string_from_display_prop_p = 1;
18047 it->from_disp_prop_p = 1;
18048
18049 /* Force paragraph direction to be that of the parent
18050 buffer. */
18051 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18052 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18053 else
18054 it->paragraph_embedding = L2R;
18055
18056 /* Set up the bidi iterator for this display string. */
18057 if (it->bidi_p)
18058 {
18059 it->bidi_it.string.lstring = it->string;
18060 it->bidi_it.string.s = NULL;
18061 it->bidi_it.string.schars = it->end_charpos;
18062 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18063 it->bidi_it.string.from_disp_str = 1;
18064 it->bidi_it.string.unibyte = !it->multibyte_p;
18065 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18066 }
18067 }
18068 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18069 {
18070 it->method = GET_FROM_STRETCH;
18071 it->object = prop;
18072 }
18073 #ifdef HAVE_WINDOW_SYSTEM
18074 else if (IMAGEP (prop))
18075 {
18076 it->what = IT_IMAGE;
18077 it->image_id = lookup_image (it->f, prop);
18078 it->method = GET_FROM_IMAGE;
18079 }
18080 #endif /* HAVE_WINDOW_SYSTEM */
18081 else
18082 {
18083 pop_it (it); /* bogus display property, give up */
18084 return 0;
18085 }
18086
18087 return 1;
18088 }
18089
18090 /* Return the character-property PROP at the current position in IT. */
18091
18092 static Lisp_Object
18093 get_it_property (struct it *it, Lisp_Object prop)
18094 {
18095 Lisp_Object position;
18096
18097 if (STRINGP (it->object))
18098 position = make_number (IT_STRING_CHARPOS (*it));
18099 else if (BUFFERP (it->object))
18100 position = make_number (IT_CHARPOS (*it));
18101 else
18102 return Qnil;
18103
18104 return Fget_char_property (position, prop, it->object);
18105 }
18106
18107 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18108
18109 static void
18110 handle_line_prefix (struct it *it)
18111 {
18112 Lisp_Object prefix;
18113
18114 if (it->continuation_lines_width > 0)
18115 {
18116 prefix = get_it_property (it, Qwrap_prefix);
18117 if (NILP (prefix))
18118 prefix = Vwrap_prefix;
18119 }
18120 else
18121 {
18122 prefix = get_it_property (it, Qline_prefix);
18123 if (NILP (prefix))
18124 prefix = Vline_prefix;
18125 }
18126 if (! NILP (prefix) && push_display_prop (it, prefix))
18127 {
18128 /* If the prefix is wider than the window, and we try to wrap
18129 it, it would acquire its own wrap prefix, and so on till the
18130 iterator stack overflows. So, don't wrap the prefix. */
18131 it->line_wrap = TRUNCATE;
18132 it->avoid_cursor_p = 1;
18133 }
18134 }
18135
18136 \f
18137
18138 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18139 only for R2L lines from display_line and display_string, when they
18140 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18141 the line/string needs to be continued on the next glyph row. */
18142 static void
18143 unproduce_glyphs (struct it *it, int n)
18144 {
18145 struct glyph *glyph, *end;
18146
18147 xassert (it->glyph_row);
18148 xassert (it->glyph_row->reversed_p);
18149 xassert (it->area == TEXT_AREA);
18150 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18151
18152 if (n > it->glyph_row->used[TEXT_AREA])
18153 n = it->glyph_row->used[TEXT_AREA];
18154 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18155 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18156 for ( ; glyph < end; glyph++)
18157 glyph[-n] = *glyph;
18158 }
18159
18160 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18161 and ROW->maxpos. */
18162 static void
18163 find_row_edges (struct it *it, struct glyph_row *row,
18164 EMACS_INT min_pos, EMACS_INT min_bpos,
18165 EMACS_INT max_pos, EMACS_INT max_bpos)
18166 {
18167 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18168 lines' rows is implemented for bidi-reordered rows. */
18169
18170 /* ROW->minpos is the value of min_pos, the minimal buffer position
18171 we have in ROW, or ROW->start.pos if that is smaller. */
18172 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18173 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18174 else
18175 /* We didn't find buffer positions smaller than ROW->start, or
18176 didn't find _any_ valid buffer positions in any of the glyphs,
18177 so we must trust the iterator's computed positions. */
18178 row->minpos = row->start.pos;
18179 if (max_pos <= 0)
18180 {
18181 max_pos = CHARPOS (it->current.pos);
18182 max_bpos = BYTEPOS (it->current.pos);
18183 }
18184
18185 /* Here are the various use-cases for ending the row, and the
18186 corresponding values for ROW->maxpos:
18187
18188 Line ends in a newline from buffer eol_pos + 1
18189 Line is continued from buffer max_pos + 1
18190 Line is truncated on right it->current.pos
18191 Line ends in a newline from string max_pos
18192 Line is continued from string max_pos
18193 Line is continued from display vector max_pos
18194 Line is entirely from a string min_pos == max_pos
18195 Line is entirely from a display vector min_pos == max_pos
18196 Line that ends at ZV ZV
18197
18198 If you discover other use-cases, please add them here as
18199 appropriate. */
18200 if (row->ends_at_zv_p)
18201 row->maxpos = it->current.pos;
18202 else if (row->used[TEXT_AREA])
18203 {
18204 if (row->ends_in_newline_from_string_p)
18205 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18206 else if (CHARPOS (it->eol_pos) > 0)
18207 SET_TEXT_POS (row->maxpos,
18208 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18209 else if (row->continued_p)
18210 {
18211 /* If max_pos is different from IT's current position, it
18212 means IT->method does not belong to the display element
18213 at max_pos. However, it also means that the display
18214 element at max_pos was displayed in its entirety on this
18215 line, which is equivalent to saying that the next line
18216 starts at the next buffer position. */
18217 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18218 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18219 else
18220 {
18221 INC_BOTH (max_pos, max_bpos);
18222 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18223 }
18224 }
18225 else if (row->truncated_on_right_p)
18226 /* display_line already called reseat_at_next_visible_line_start,
18227 which puts the iterator at the beginning of the next line, in
18228 the logical order. */
18229 row->maxpos = it->current.pos;
18230 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18231 /* A line that is entirely from a string/image/stretch... */
18232 row->maxpos = row->minpos;
18233 else
18234 abort ();
18235 }
18236 else
18237 row->maxpos = it->current.pos;
18238 }
18239
18240 /* Construct the glyph row IT->glyph_row in the desired matrix of
18241 IT->w from text at the current position of IT. See dispextern.h
18242 for an overview of struct it. Value is non-zero if
18243 IT->glyph_row displays text, as opposed to a line displaying ZV
18244 only. */
18245
18246 static int
18247 display_line (struct it *it)
18248 {
18249 struct glyph_row *row = it->glyph_row;
18250 Lisp_Object overlay_arrow_string;
18251 struct it wrap_it;
18252 void *wrap_data = NULL;
18253 int may_wrap = 0, wrap_x IF_LINT (= 0);
18254 int wrap_row_used = -1;
18255 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18256 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18257 int wrap_row_extra_line_spacing IF_LINT (= 0);
18258 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18259 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18260 int cvpos;
18261 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18262 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18263
18264 /* We always start displaying at hpos zero even if hscrolled. */
18265 xassert (it->hpos == 0 && it->current_x == 0);
18266
18267 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18268 >= it->w->desired_matrix->nrows)
18269 {
18270 it->w->nrows_scale_factor++;
18271 fonts_changed_p = 1;
18272 return 0;
18273 }
18274
18275 /* Is IT->w showing the region? */
18276 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18277
18278 /* Clear the result glyph row and enable it. */
18279 prepare_desired_row (row);
18280
18281 row->y = it->current_y;
18282 row->start = it->start;
18283 row->continuation_lines_width = it->continuation_lines_width;
18284 row->displays_text_p = 1;
18285 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18286 it->starts_in_middle_of_char_p = 0;
18287
18288 /* Arrange the overlays nicely for our purposes. Usually, we call
18289 display_line on only one line at a time, in which case this
18290 can't really hurt too much, or we call it on lines which appear
18291 one after another in the buffer, in which case all calls to
18292 recenter_overlay_lists but the first will be pretty cheap. */
18293 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18294
18295 /* Move over display elements that are not visible because we are
18296 hscrolled. This may stop at an x-position < IT->first_visible_x
18297 if the first glyph is partially visible or if we hit a line end. */
18298 if (it->current_x < it->first_visible_x)
18299 {
18300 this_line_min_pos = row->start.pos;
18301 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18302 MOVE_TO_POS | MOVE_TO_X);
18303 /* Record the smallest positions seen while we moved over
18304 display elements that are not visible. This is needed by
18305 redisplay_internal for optimizing the case where the cursor
18306 stays inside the same line. The rest of this function only
18307 considers positions that are actually displayed, so
18308 RECORD_MAX_MIN_POS will not otherwise record positions that
18309 are hscrolled to the left of the left edge of the window. */
18310 min_pos = CHARPOS (this_line_min_pos);
18311 min_bpos = BYTEPOS (this_line_min_pos);
18312 }
18313 else
18314 {
18315 /* We only do this when not calling `move_it_in_display_line_to'
18316 above, because move_it_in_display_line_to calls
18317 handle_line_prefix itself. */
18318 handle_line_prefix (it);
18319 }
18320
18321 /* Get the initial row height. This is either the height of the
18322 text hscrolled, if there is any, or zero. */
18323 row->ascent = it->max_ascent;
18324 row->height = it->max_ascent + it->max_descent;
18325 row->phys_ascent = it->max_phys_ascent;
18326 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18327 row->extra_line_spacing = it->max_extra_line_spacing;
18328
18329 /* Utility macro to record max and min buffer positions seen until now. */
18330 #define RECORD_MAX_MIN_POS(IT) \
18331 do \
18332 { \
18333 if (IT_CHARPOS (*(IT)) < min_pos) \
18334 { \
18335 min_pos = IT_CHARPOS (*(IT)); \
18336 min_bpos = IT_BYTEPOS (*(IT)); \
18337 } \
18338 if (IT_CHARPOS (*(IT)) > max_pos) \
18339 { \
18340 max_pos = IT_CHARPOS (*(IT)); \
18341 max_bpos = IT_BYTEPOS (*(IT)); \
18342 } \
18343 } \
18344 while (0)
18345
18346 /* Loop generating characters. The loop is left with IT on the next
18347 character to display. */
18348 while (1)
18349 {
18350 int n_glyphs_before, hpos_before, x_before;
18351 int x, nglyphs;
18352 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18353
18354 /* Retrieve the next thing to display. Value is zero if end of
18355 buffer reached. */
18356 if (!get_next_display_element (it))
18357 {
18358 /* Maybe add a space at the end of this line that is used to
18359 display the cursor there under X. Set the charpos of the
18360 first glyph of blank lines not corresponding to any text
18361 to -1. */
18362 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18363 row->exact_window_width_line_p = 1;
18364 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18365 || row->used[TEXT_AREA] == 0)
18366 {
18367 row->glyphs[TEXT_AREA]->charpos = -1;
18368 row->displays_text_p = 0;
18369
18370 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18371 && (!MINI_WINDOW_P (it->w)
18372 || (minibuf_level && EQ (it->window, minibuf_window))))
18373 row->indicate_empty_line_p = 1;
18374 }
18375
18376 it->continuation_lines_width = 0;
18377 row->ends_at_zv_p = 1;
18378 /* A row that displays right-to-left text must always have
18379 its last face extended all the way to the end of line,
18380 even if this row ends in ZV, because we still write to
18381 the screen left to right. */
18382 if (row->reversed_p)
18383 extend_face_to_end_of_line (it);
18384 break;
18385 }
18386
18387 /* Now, get the metrics of what we want to display. This also
18388 generates glyphs in `row' (which is IT->glyph_row). */
18389 n_glyphs_before = row->used[TEXT_AREA];
18390 x = it->current_x;
18391
18392 /* Remember the line height so far in case the next element doesn't
18393 fit on the line. */
18394 if (it->line_wrap != TRUNCATE)
18395 {
18396 ascent = it->max_ascent;
18397 descent = it->max_descent;
18398 phys_ascent = it->max_phys_ascent;
18399 phys_descent = it->max_phys_descent;
18400
18401 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18402 {
18403 if (IT_DISPLAYING_WHITESPACE (it))
18404 may_wrap = 1;
18405 else if (may_wrap)
18406 {
18407 SAVE_IT (wrap_it, *it, wrap_data);
18408 wrap_x = x;
18409 wrap_row_used = row->used[TEXT_AREA];
18410 wrap_row_ascent = row->ascent;
18411 wrap_row_height = row->height;
18412 wrap_row_phys_ascent = row->phys_ascent;
18413 wrap_row_phys_height = row->phys_height;
18414 wrap_row_extra_line_spacing = row->extra_line_spacing;
18415 wrap_row_min_pos = min_pos;
18416 wrap_row_min_bpos = min_bpos;
18417 wrap_row_max_pos = max_pos;
18418 wrap_row_max_bpos = max_bpos;
18419 may_wrap = 0;
18420 }
18421 }
18422 }
18423
18424 PRODUCE_GLYPHS (it);
18425
18426 /* If this display element was in marginal areas, continue with
18427 the next one. */
18428 if (it->area != TEXT_AREA)
18429 {
18430 row->ascent = max (row->ascent, it->max_ascent);
18431 row->height = max (row->height, it->max_ascent + it->max_descent);
18432 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18433 row->phys_height = max (row->phys_height,
18434 it->max_phys_ascent + it->max_phys_descent);
18435 row->extra_line_spacing = max (row->extra_line_spacing,
18436 it->max_extra_line_spacing);
18437 set_iterator_to_next (it, 1);
18438 continue;
18439 }
18440
18441 /* Does the display element fit on the line? If we truncate
18442 lines, we should draw past the right edge of the window. If
18443 we don't truncate, we want to stop so that we can display the
18444 continuation glyph before the right margin. If lines are
18445 continued, there are two possible strategies for characters
18446 resulting in more than 1 glyph (e.g. tabs): Display as many
18447 glyphs as possible in this line and leave the rest for the
18448 continuation line, or display the whole element in the next
18449 line. Original redisplay did the former, so we do it also. */
18450 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18451 hpos_before = it->hpos;
18452 x_before = x;
18453
18454 if (/* Not a newline. */
18455 nglyphs > 0
18456 /* Glyphs produced fit entirely in the line. */
18457 && it->current_x < it->last_visible_x)
18458 {
18459 it->hpos += nglyphs;
18460 row->ascent = max (row->ascent, it->max_ascent);
18461 row->height = max (row->height, it->max_ascent + it->max_descent);
18462 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18463 row->phys_height = max (row->phys_height,
18464 it->max_phys_ascent + it->max_phys_descent);
18465 row->extra_line_spacing = max (row->extra_line_spacing,
18466 it->max_extra_line_spacing);
18467 if (it->current_x - it->pixel_width < it->first_visible_x)
18468 row->x = x - it->first_visible_x;
18469 /* Record the maximum and minimum buffer positions seen so
18470 far in glyphs that will be displayed by this row. */
18471 if (it->bidi_p)
18472 RECORD_MAX_MIN_POS (it);
18473 }
18474 else
18475 {
18476 int i, new_x;
18477 struct glyph *glyph;
18478
18479 for (i = 0; i < nglyphs; ++i, x = new_x)
18480 {
18481 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18482 new_x = x + glyph->pixel_width;
18483
18484 if (/* Lines are continued. */
18485 it->line_wrap != TRUNCATE
18486 && (/* Glyph doesn't fit on the line. */
18487 new_x > it->last_visible_x
18488 /* Or it fits exactly on a window system frame. */
18489 || (new_x == it->last_visible_x
18490 && FRAME_WINDOW_P (it->f))))
18491 {
18492 /* End of a continued line. */
18493
18494 if (it->hpos == 0
18495 || (new_x == it->last_visible_x
18496 && FRAME_WINDOW_P (it->f)))
18497 {
18498 /* Current glyph is the only one on the line or
18499 fits exactly on the line. We must continue
18500 the line because we can't draw the cursor
18501 after the glyph. */
18502 row->continued_p = 1;
18503 it->current_x = new_x;
18504 it->continuation_lines_width += new_x;
18505 ++it->hpos;
18506 /* Record the maximum and minimum buffer
18507 positions seen so far in glyphs that will be
18508 displayed by this row. */
18509 if (it->bidi_p)
18510 RECORD_MAX_MIN_POS (it);
18511 if (i == nglyphs - 1)
18512 {
18513 /* If line-wrap is on, check if a previous
18514 wrap point was found. */
18515 if (wrap_row_used > 0
18516 /* Even if there is a previous wrap
18517 point, continue the line here as
18518 usual, if (i) the previous character
18519 was a space or tab AND (ii) the
18520 current character is not. */
18521 && (!may_wrap
18522 || IT_DISPLAYING_WHITESPACE (it)))
18523 goto back_to_wrap;
18524
18525 set_iterator_to_next (it, 1);
18526 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18527 {
18528 if (!get_next_display_element (it))
18529 {
18530 row->exact_window_width_line_p = 1;
18531 it->continuation_lines_width = 0;
18532 row->continued_p = 0;
18533 row->ends_at_zv_p = 1;
18534 }
18535 else if (ITERATOR_AT_END_OF_LINE_P (it))
18536 {
18537 row->continued_p = 0;
18538 row->exact_window_width_line_p = 1;
18539 }
18540 }
18541 }
18542 }
18543 else if (CHAR_GLYPH_PADDING_P (*glyph)
18544 && !FRAME_WINDOW_P (it->f))
18545 {
18546 /* A padding glyph that doesn't fit on this line.
18547 This means the whole character doesn't fit
18548 on the line. */
18549 if (row->reversed_p)
18550 unproduce_glyphs (it, row->used[TEXT_AREA]
18551 - n_glyphs_before);
18552 row->used[TEXT_AREA] = n_glyphs_before;
18553
18554 /* Fill the rest of the row with continuation
18555 glyphs like in 20.x. */
18556 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
18557 < row->glyphs[1 + TEXT_AREA])
18558 produce_special_glyphs (it, IT_CONTINUATION);
18559
18560 row->continued_p = 1;
18561 it->current_x = x_before;
18562 it->continuation_lines_width += x_before;
18563
18564 /* Restore the height to what it was before the
18565 element not fitting on the line. */
18566 it->max_ascent = ascent;
18567 it->max_descent = descent;
18568 it->max_phys_ascent = phys_ascent;
18569 it->max_phys_descent = phys_descent;
18570 }
18571 else if (wrap_row_used > 0)
18572 {
18573 back_to_wrap:
18574 if (row->reversed_p)
18575 unproduce_glyphs (it,
18576 row->used[TEXT_AREA] - wrap_row_used);
18577 RESTORE_IT (it, &wrap_it, wrap_data);
18578 it->continuation_lines_width += wrap_x;
18579 row->used[TEXT_AREA] = wrap_row_used;
18580 row->ascent = wrap_row_ascent;
18581 row->height = wrap_row_height;
18582 row->phys_ascent = wrap_row_phys_ascent;
18583 row->phys_height = wrap_row_phys_height;
18584 row->extra_line_spacing = wrap_row_extra_line_spacing;
18585 min_pos = wrap_row_min_pos;
18586 min_bpos = wrap_row_min_bpos;
18587 max_pos = wrap_row_max_pos;
18588 max_bpos = wrap_row_max_bpos;
18589 row->continued_p = 1;
18590 row->ends_at_zv_p = 0;
18591 row->exact_window_width_line_p = 0;
18592 it->continuation_lines_width += x;
18593
18594 /* Make sure that a non-default face is extended
18595 up to the right margin of the window. */
18596 extend_face_to_end_of_line (it);
18597 }
18598 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
18599 {
18600 /* A TAB that extends past the right edge of the
18601 window. This produces a single glyph on
18602 window system frames. We leave the glyph in
18603 this row and let it fill the row, but don't
18604 consume the TAB. */
18605 it->continuation_lines_width += it->last_visible_x;
18606 row->ends_in_middle_of_char_p = 1;
18607 row->continued_p = 1;
18608 glyph->pixel_width = it->last_visible_x - x;
18609 it->starts_in_middle_of_char_p = 1;
18610 }
18611 else
18612 {
18613 /* Something other than a TAB that draws past
18614 the right edge of the window. Restore
18615 positions to values before the element. */
18616 if (row->reversed_p)
18617 unproduce_glyphs (it, row->used[TEXT_AREA]
18618 - (n_glyphs_before + i));
18619 row->used[TEXT_AREA] = n_glyphs_before + i;
18620
18621 /* Display continuation glyphs. */
18622 if (!FRAME_WINDOW_P (it->f))
18623 produce_special_glyphs (it, IT_CONTINUATION);
18624 row->continued_p = 1;
18625
18626 it->current_x = x_before;
18627 it->continuation_lines_width += x;
18628 extend_face_to_end_of_line (it);
18629
18630 if (nglyphs > 1 && i > 0)
18631 {
18632 row->ends_in_middle_of_char_p = 1;
18633 it->starts_in_middle_of_char_p = 1;
18634 }
18635
18636 /* Restore the height to what it was before the
18637 element not fitting on the line. */
18638 it->max_ascent = ascent;
18639 it->max_descent = descent;
18640 it->max_phys_ascent = phys_ascent;
18641 it->max_phys_descent = phys_descent;
18642 }
18643
18644 break;
18645 }
18646 else if (new_x > it->first_visible_x)
18647 {
18648 /* Increment number of glyphs actually displayed. */
18649 ++it->hpos;
18650
18651 /* Record the maximum and minimum buffer positions
18652 seen so far in glyphs that will be displayed by
18653 this row. */
18654 if (it->bidi_p)
18655 RECORD_MAX_MIN_POS (it);
18656
18657 if (x < it->first_visible_x)
18658 /* Glyph is partially visible, i.e. row starts at
18659 negative X position. */
18660 row->x = x - it->first_visible_x;
18661 }
18662 else
18663 {
18664 /* Glyph is completely off the left margin of the
18665 window. This should not happen because of the
18666 move_it_in_display_line at the start of this
18667 function, unless the text display area of the
18668 window is empty. */
18669 xassert (it->first_visible_x <= it->last_visible_x);
18670 }
18671 }
18672
18673 row->ascent = max (row->ascent, it->max_ascent);
18674 row->height = max (row->height, it->max_ascent + it->max_descent);
18675 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18676 row->phys_height = max (row->phys_height,
18677 it->max_phys_ascent + it->max_phys_descent);
18678 row->extra_line_spacing = max (row->extra_line_spacing,
18679 it->max_extra_line_spacing);
18680
18681 /* End of this display line if row is continued. */
18682 if (row->continued_p || row->ends_at_zv_p)
18683 break;
18684 }
18685
18686 at_end_of_line:
18687 /* Is this a line end? If yes, we're also done, after making
18688 sure that a non-default face is extended up to the right
18689 margin of the window. */
18690 if (ITERATOR_AT_END_OF_LINE_P (it))
18691 {
18692 int used_before = row->used[TEXT_AREA];
18693
18694 row->ends_in_newline_from_string_p = STRINGP (it->object);
18695
18696 /* Add a space at the end of the line that is used to
18697 display the cursor there. */
18698 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18699 append_space_for_newline (it, 0);
18700
18701 /* Extend the face to the end of the line. */
18702 extend_face_to_end_of_line (it);
18703
18704 /* Make sure we have the position. */
18705 if (used_before == 0)
18706 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
18707
18708 /* Record the position of the newline, for use in
18709 find_row_edges. */
18710 it->eol_pos = it->current.pos;
18711
18712 /* Consume the line end. This skips over invisible lines. */
18713 set_iterator_to_next (it, 1);
18714 it->continuation_lines_width = 0;
18715 break;
18716 }
18717
18718 /* Proceed with next display element. Note that this skips
18719 over lines invisible because of selective display. */
18720 set_iterator_to_next (it, 1);
18721
18722 /* If we truncate lines, we are done when the last displayed
18723 glyphs reach past the right margin of the window. */
18724 if (it->line_wrap == TRUNCATE
18725 && (FRAME_WINDOW_P (it->f)
18726 ? (it->current_x >= it->last_visible_x)
18727 : (it->current_x > it->last_visible_x)))
18728 {
18729 /* Maybe add truncation glyphs. */
18730 if (!FRAME_WINDOW_P (it->f))
18731 {
18732 int i, n;
18733
18734 if (!row->reversed_p)
18735 {
18736 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18737 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18738 break;
18739 }
18740 else
18741 {
18742 for (i = 0; i < row->used[TEXT_AREA]; i++)
18743 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18744 break;
18745 /* Remove any padding glyphs at the front of ROW, to
18746 make room for the truncation glyphs we will be
18747 adding below. The loop below always inserts at
18748 least one truncation glyph, so also remove the
18749 last glyph added to ROW. */
18750 unproduce_glyphs (it, i + 1);
18751 /* Adjust i for the loop below. */
18752 i = row->used[TEXT_AREA] - (i + 1);
18753 }
18754
18755 for (n = row->used[TEXT_AREA]; i < n; ++i)
18756 {
18757 row->used[TEXT_AREA] = i;
18758 produce_special_glyphs (it, IT_TRUNCATION);
18759 }
18760 }
18761 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18762 {
18763 /* Don't truncate if we can overflow newline into fringe. */
18764 if (!get_next_display_element (it))
18765 {
18766 it->continuation_lines_width = 0;
18767 row->ends_at_zv_p = 1;
18768 row->exact_window_width_line_p = 1;
18769 break;
18770 }
18771 if (ITERATOR_AT_END_OF_LINE_P (it))
18772 {
18773 row->exact_window_width_line_p = 1;
18774 goto at_end_of_line;
18775 }
18776 }
18777
18778 row->truncated_on_right_p = 1;
18779 it->continuation_lines_width = 0;
18780 reseat_at_next_visible_line_start (it, 0);
18781 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
18782 it->hpos = hpos_before;
18783 it->current_x = x_before;
18784 break;
18785 }
18786 }
18787
18788 /* If line is not empty and hscrolled, maybe insert truncation glyphs
18789 at the left window margin. */
18790 if (it->first_visible_x
18791 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
18792 {
18793 if (!FRAME_WINDOW_P (it->f))
18794 insert_left_trunc_glyphs (it);
18795 row->truncated_on_left_p = 1;
18796 }
18797
18798 /* Remember the position at which this line ends.
18799
18800 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
18801 cannot be before the call to find_row_edges below, since that is
18802 where these positions are determined. */
18803 row->end = it->current;
18804 if (!it->bidi_p)
18805 {
18806 row->minpos = row->start.pos;
18807 row->maxpos = row->end.pos;
18808 }
18809 else
18810 {
18811 /* ROW->minpos and ROW->maxpos must be the smallest and
18812 `1 + the largest' buffer positions in ROW. But if ROW was
18813 bidi-reordered, these two positions can be anywhere in the
18814 row, so we must determine them now. */
18815 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
18816 }
18817
18818 /* If the start of this line is the overlay arrow-position, then
18819 mark this glyph row as the one containing the overlay arrow.
18820 This is clearly a mess with variable size fonts. It would be
18821 better to let it be displayed like cursors under X. */
18822 if ((row->displays_text_p || !overlay_arrow_seen)
18823 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
18824 !NILP (overlay_arrow_string)))
18825 {
18826 /* Overlay arrow in window redisplay is a fringe bitmap. */
18827 if (STRINGP (overlay_arrow_string))
18828 {
18829 struct glyph_row *arrow_row
18830 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
18831 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
18832 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
18833 struct glyph *p = row->glyphs[TEXT_AREA];
18834 struct glyph *p2, *end;
18835
18836 /* Copy the arrow glyphs. */
18837 while (glyph < arrow_end)
18838 *p++ = *glyph++;
18839
18840 /* Throw away padding glyphs. */
18841 p2 = p;
18842 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18843 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
18844 ++p2;
18845 if (p2 > p)
18846 {
18847 while (p2 < end)
18848 *p++ = *p2++;
18849 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
18850 }
18851 }
18852 else
18853 {
18854 xassert (INTEGERP (overlay_arrow_string));
18855 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
18856 }
18857 overlay_arrow_seen = 1;
18858 }
18859
18860 /* Compute pixel dimensions of this line. */
18861 compute_line_metrics (it);
18862
18863 /* Record whether this row ends inside an ellipsis. */
18864 row->ends_in_ellipsis_p
18865 = (it->method == GET_FROM_DISPLAY_VECTOR
18866 && it->ellipsis_p);
18867
18868 /* Save fringe bitmaps in this row. */
18869 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
18870 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
18871 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
18872 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
18873
18874 it->left_user_fringe_bitmap = 0;
18875 it->left_user_fringe_face_id = 0;
18876 it->right_user_fringe_bitmap = 0;
18877 it->right_user_fringe_face_id = 0;
18878
18879 /* Maybe set the cursor. */
18880 cvpos = it->w->cursor.vpos;
18881 if ((cvpos < 0
18882 /* In bidi-reordered rows, keep checking for proper cursor
18883 position even if one has been found already, because buffer
18884 positions in such rows change non-linearly with ROW->VPOS,
18885 when a line is continued. One exception: when we are at ZV,
18886 display cursor on the first suitable glyph row, since all
18887 the empty rows after that also have their position set to ZV. */
18888 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18889 lines' rows is implemented for bidi-reordered rows. */
18890 || (it->bidi_p
18891 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
18892 && PT >= MATRIX_ROW_START_CHARPOS (row)
18893 && PT <= MATRIX_ROW_END_CHARPOS (row)
18894 && cursor_row_p (row))
18895 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
18896
18897 /* Highlight trailing whitespace. */
18898 if (!NILP (Vshow_trailing_whitespace))
18899 highlight_trailing_whitespace (it->f, it->glyph_row);
18900
18901 /* Prepare for the next line. This line starts horizontally at (X
18902 HPOS) = (0 0). Vertical positions are incremented. As a
18903 convenience for the caller, IT->glyph_row is set to the next
18904 row to be used. */
18905 it->current_x = it->hpos = 0;
18906 it->current_y += row->height;
18907 SET_TEXT_POS (it->eol_pos, 0, 0);
18908 ++it->vpos;
18909 ++it->glyph_row;
18910 /* The next row should by default use the same value of the
18911 reversed_p flag as this one. set_iterator_to_next decides when
18912 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18913 the flag accordingly. */
18914 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18915 it->glyph_row->reversed_p = row->reversed_p;
18916 it->start = row->end;
18917 return row->displays_text_p;
18918
18919 #undef RECORD_MAX_MIN_POS
18920 }
18921
18922 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18923 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18924 doc: /* Return paragraph direction at point in BUFFER.
18925 Value is either `left-to-right' or `right-to-left'.
18926 If BUFFER is omitted or nil, it defaults to the current buffer.
18927
18928 Paragraph direction determines how the text in the paragraph is displayed.
18929 In left-to-right paragraphs, text begins at the left margin of the window
18930 and the reading direction is generally left to right. In right-to-left
18931 paragraphs, text begins at the right margin and is read from right to left.
18932
18933 See also `bidi-paragraph-direction'. */)
18934 (Lisp_Object buffer)
18935 {
18936 struct buffer *buf = current_buffer;
18937 struct buffer *old = buf;
18938
18939 if (! NILP (buffer))
18940 {
18941 CHECK_BUFFER (buffer);
18942 buf = XBUFFER (buffer);
18943 }
18944
18945 if (NILP (BVAR (buf, bidi_display_reordering)))
18946 return Qleft_to_right;
18947 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18948 return BVAR (buf, bidi_paragraph_direction);
18949 else
18950 {
18951 /* Determine the direction from buffer text. We could try to
18952 use current_matrix if it is up to date, but this seems fast
18953 enough as it is. */
18954 struct bidi_it itb;
18955 EMACS_INT pos = BUF_PT (buf);
18956 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18957 int c;
18958
18959 set_buffer_temp (buf);
18960 /* bidi_paragraph_init finds the base direction of the paragraph
18961 by searching forward from paragraph start. We need the base
18962 direction of the current or _previous_ paragraph, so we need
18963 to make sure we are within that paragraph. To that end, find
18964 the previous non-empty line. */
18965 if (pos >= ZV && pos > BEGV)
18966 {
18967 pos--;
18968 bytepos = CHAR_TO_BYTE (pos);
18969 }
18970 while ((c = FETCH_BYTE (bytepos)) == '\n'
18971 || c == ' ' || c == '\t' || c == '\f')
18972 {
18973 if (bytepos <= BEGV_BYTE)
18974 break;
18975 bytepos--;
18976 pos--;
18977 }
18978 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18979 bytepos--;
18980 itb.charpos = pos;
18981 itb.bytepos = bytepos;
18982 itb.nchars = -1;
18983 itb.string.s = NULL;
18984 itb.string.lstring = Qnil;
18985 itb.frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ()); /* guesswork */
18986 itb.first_elt = 1;
18987 itb.separator_limit = -1;
18988 itb.paragraph_dir = NEUTRAL_DIR;
18989
18990 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18991 set_buffer_temp (old);
18992 switch (itb.paragraph_dir)
18993 {
18994 case L2R:
18995 return Qleft_to_right;
18996 break;
18997 case R2L:
18998 return Qright_to_left;
18999 break;
19000 default:
19001 abort ();
19002 }
19003 }
19004 }
19005
19006
19007 \f
19008 /***********************************************************************
19009 Menu Bar
19010 ***********************************************************************/
19011
19012 /* Redisplay the menu bar in the frame for window W.
19013
19014 The menu bar of X frames that don't have X toolkit support is
19015 displayed in a special window W->frame->menu_bar_window.
19016
19017 The menu bar of terminal frames is treated specially as far as
19018 glyph matrices are concerned. Menu bar lines are not part of
19019 windows, so the update is done directly on the frame matrix rows
19020 for the menu bar. */
19021
19022 static void
19023 display_menu_bar (struct window *w)
19024 {
19025 struct frame *f = XFRAME (WINDOW_FRAME (w));
19026 struct it it;
19027 Lisp_Object items;
19028 int i;
19029
19030 /* Don't do all this for graphical frames. */
19031 #ifdef HAVE_NTGUI
19032 if (FRAME_W32_P (f))
19033 return;
19034 #endif
19035 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19036 if (FRAME_X_P (f))
19037 return;
19038 #endif
19039
19040 #ifdef HAVE_NS
19041 if (FRAME_NS_P (f))
19042 return;
19043 #endif /* HAVE_NS */
19044
19045 #ifdef USE_X_TOOLKIT
19046 xassert (!FRAME_WINDOW_P (f));
19047 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19048 it.first_visible_x = 0;
19049 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19050 #else /* not USE_X_TOOLKIT */
19051 if (FRAME_WINDOW_P (f))
19052 {
19053 /* Menu bar lines are displayed in the desired matrix of the
19054 dummy window menu_bar_window. */
19055 struct window *menu_w;
19056 xassert (WINDOWP (f->menu_bar_window));
19057 menu_w = XWINDOW (f->menu_bar_window);
19058 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19059 MENU_FACE_ID);
19060 it.first_visible_x = 0;
19061 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19062 }
19063 else
19064 {
19065 /* This is a TTY frame, i.e. character hpos/vpos are used as
19066 pixel x/y. */
19067 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19068 MENU_FACE_ID);
19069 it.first_visible_x = 0;
19070 it.last_visible_x = FRAME_COLS (f);
19071 }
19072 #endif /* not USE_X_TOOLKIT */
19073
19074 /* FIXME: This should be controlled by a user option. See the
19075 comments in redisplay_tool_bar and display_mode_line about
19076 this. */
19077 it.paragraph_embedding = L2R;
19078
19079 if (! mode_line_inverse_video)
19080 /* Force the menu-bar to be displayed in the default face. */
19081 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19082
19083 /* Clear all rows of the menu bar. */
19084 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19085 {
19086 struct glyph_row *row = it.glyph_row + i;
19087 clear_glyph_row (row);
19088 row->enabled_p = 1;
19089 row->full_width_p = 1;
19090 }
19091
19092 /* Display all items of the menu bar. */
19093 items = FRAME_MENU_BAR_ITEMS (it.f);
19094 for (i = 0; i < ASIZE (items); i += 4)
19095 {
19096 Lisp_Object string;
19097
19098 /* Stop at nil string. */
19099 string = AREF (items, i + 1);
19100 if (NILP (string))
19101 break;
19102
19103 /* Remember where item was displayed. */
19104 ASET (items, i + 3, make_number (it.hpos));
19105
19106 /* Display the item, pad with one space. */
19107 if (it.current_x < it.last_visible_x)
19108 display_string (NULL, string, Qnil, 0, 0, &it,
19109 SCHARS (string) + 1, 0, 0, -1);
19110 }
19111
19112 /* Fill out the line with spaces. */
19113 if (it.current_x < it.last_visible_x)
19114 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19115
19116 /* Compute the total height of the lines. */
19117 compute_line_metrics (&it);
19118 }
19119
19120
19121 \f
19122 /***********************************************************************
19123 Mode Line
19124 ***********************************************************************/
19125
19126 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19127 FORCE is non-zero, redisplay mode lines unconditionally.
19128 Otherwise, redisplay only mode lines that are garbaged. Value is
19129 the number of windows whose mode lines were redisplayed. */
19130
19131 static int
19132 redisplay_mode_lines (Lisp_Object window, int force)
19133 {
19134 int nwindows = 0;
19135
19136 while (!NILP (window))
19137 {
19138 struct window *w = XWINDOW (window);
19139
19140 if (WINDOWP (w->hchild))
19141 nwindows += redisplay_mode_lines (w->hchild, force);
19142 else if (WINDOWP (w->vchild))
19143 nwindows += redisplay_mode_lines (w->vchild, force);
19144 else if (force
19145 || FRAME_GARBAGED_P (XFRAME (w->frame))
19146 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19147 {
19148 struct text_pos lpoint;
19149 struct buffer *old = current_buffer;
19150
19151 /* Set the window's buffer for the mode line display. */
19152 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19153 set_buffer_internal_1 (XBUFFER (w->buffer));
19154
19155 /* Point refers normally to the selected window. For any
19156 other window, set up appropriate value. */
19157 if (!EQ (window, selected_window))
19158 {
19159 struct text_pos pt;
19160
19161 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19162 if (CHARPOS (pt) < BEGV)
19163 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19164 else if (CHARPOS (pt) > (ZV - 1))
19165 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19166 else
19167 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19168 }
19169
19170 /* Display mode lines. */
19171 clear_glyph_matrix (w->desired_matrix);
19172 if (display_mode_lines (w))
19173 {
19174 ++nwindows;
19175 w->must_be_updated_p = 1;
19176 }
19177
19178 /* Restore old settings. */
19179 set_buffer_internal_1 (old);
19180 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19181 }
19182
19183 window = w->next;
19184 }
19185
19186 return nwindows;
19187 }
19188
19189
19190 /* Display the mode and/or header line of window W. Value is the
19191 sum number of mode lines and header lines displayed. */
19192
19193 static int
19194 display_mode_lines (struct window *w)
19195 {
19196 Lisp_Object old_selected_window, old_selected_frame;
19197 int n = 0;
19198
19199 old_selected_frame = selected_frame;
19200 selected_frame = w->frame;
19201 old_selected_window = selected_window;
19202 XSETWINDOW (selected_window, w);
19203
19204 /* These will be set while the mode line specs are processed. */
19205 line_number_displayed = 0;
19206 w->column_number_displayed = Qnil;
19207
19208 if (WINDOW_WANTS_MODELINE_P (w))
19209 {
19210 struct window *sel_w = XWINDOW (old_selected_window);
19211
19212 /* Select mode line face based on the real selected window. */
19213 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19214 BVAR (current_buffer, mode_line_format));
19215 ++n;
19216 }
19217
19218 if (WINDOW_WANTS_HEADER_LINE_P (w))
19219 {
19220 display_mode_line (w, HEADER_LINE_FACE_ID,
19221 BVAR (current_buffer, header_line_format));
19222 ++n;
19223 }
19224
19225 selected_frame = old_selected_frame;
19226 selected_window = old_selected_window;
19227 return n;
19228 }
19229
19230
19231 /* Display mode or header line of window W. FACE_ID specifies which
19232 line to display; it is either MODE_LINE_FACE_ID or
19233 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19234 display. Value is the pixel height of the mode/header line
19235 displayed. */
19236
19237 static int
19238 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19239 {
19240 struct it it;
19241 struct face *face;
19242 int count = SPECPDL_INDEX ();
19243
19244 init_iterator (&it, w, -1, -1, NULL, face_id);
19245 /* Don't extend on a previously drawn mode-line.
19246 This may happen if called from pos_visible_p. */
19247 it.glyph_row->enabled_p = 0;
19248 prepare_desired_row (it.glyph_row);
19249
19250 it.glyph_row->mode_line_p = 1;
19251
19252 if (! mode_line_inverse_video)
19253 /* Force the mode-line to be displayed in the default face. */
19254 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19255
19256 /* FIXME: This should be controlled by a user option. But
19257 supporting such an option is not trivial, since the mode line is
19258 made up of many separate strings. */
19259 it.paragraph_embedding = L2R;
19260
19261 record_unwind_protect (unwind_format_mode_line,
19262 format_mode_line_unwind_data (NULL, Qnil, 0));
19263
19264 mode_line_target = MODE_LINE_DISPLAY;
19265
19266 /* Temporarily make frame's keyboard the current kboard so that
19267 kboard-local variables in the mode_line_format will get the right
19268 values. */
19269 push_kboard (FRAME_KBOARD (it.f));
19270 record_unwind_save_match_data ();
19271 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19272 pop_kboard ();
19273
19274 unbind_to (count, Qnil);
19275
19276 /* Fill up with spaces. */
19277 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19278
19279 compute_line_metrics (&it);
19280 it.glyph_row->full_width_p = 1;
19281 it.glyph_row->continued_p = 0;
19282 it.glyph_row->truncated_on_left_p = 0;
19283 it.glyph_row->truncated_on_right_p = 0;
19284
19285 /* Make a 3D mode-line have a shadow at its right end. */
19286 face = FACE_FROM_ID (it.f, face_id);
19287 extend_face_to_end_of_line (&it);
19288 if (face->box != FACE_NO_BOX)
19289 {
19290 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19291 + it.glyph_row->used[TEXT_AREA] - 1);
19292 last->right_box_line_p = 1;
19293 }
19294
19295 return it.glyph_row->height;
19296 }
19297
19298 /* Move element ELT in LIST to the front of LIST.
19299 Return the updated list. */
19300
19301 static Lisp_Object
19302 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19303 {
19304 register Lisp_Object tail, prev;
19305 register Lisp_Object tem;
19306
19307 tail = list;
19308 prev = Qnil;
19309 while (CONSP (tail))
19310 {
19311 tem = XCAR (tail);
19312
19313 if (EQ (elt, tem))
19314 {
19315 /* Splice out the link TAIL. */
19316 if (NILP (prev))
19317 list = XCDR (tail);
19318 else
19319 Fsetcdr (prev, XCDR (tail));
19320
19321 /* Now make it the first. */
19322 Fsetcdr (tail, list);
19323 return tail;
19324 }
19325 else
19326 prev = tail;
19327 tail = XCDR (tail);
19328 QUIT;
19329 }
19330
19331 /* Not found--return unchanged LIST. */
19332 return list;
19333 }
19334
19335 /* Contribute ELT to the mode line for window IT->w. How it
19336 translates into text depends on its data type.
19337
19338 IT describes the display environment in which we display, as usual.
19339
19340 DEPTH is the depth in recursion. It is used to prevent
19341 infinite recursion here.
19342
19343 FIELD_WIDTH is the number of characters the display of ELT should
19344 occupy in the mode line, and PRECISION is the maximum number of
19345 characters to display from ELT's representation. See
19346 display_string for details.
19347
19348 Returns the hpos of the end of the text generated by ELT.
19349
19350 PROPS is a property list to add to any string we encounter.
19351
19352 If RISKY is nonzero, remove (disregard) any properties in any string
19353 we encounter, and ignore :eval and :propertize.
19354
19355 The global variable `mode_line_target' determines whether the
19356 output is passed to `store_mode_line_noprop',
19357 `store_mode_line_string', or `display_string'. */
19358
19359 static int
19360 display_mode_element (struct it *it, int depth, int field_width, int precision,
19361 Lisp_Object elt, Lisp_Object props, int risky)
19362 {
19363 int n = 0, field, prec;
19364 int literal = 0;
19365
19366 tail_recurse:
19367 if (depth > 100)
19368 elt = build_string ("*too-deep*");
19369
19370 depth++;
19371
19372 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19373 {
19374 case Lisp_String:
19375 {
19376 /* A string: output it and check for %-constructs within it. */
19377 unsigned char c;
19378 EMACS_INT offset = 0;
19379
19380 if (SCHARS (elt) > 0
19381 && (!NILP (props) || risky))
19382 {
19383 Lisp_Object oprops, aelt;
19384 oprops = Ftext_properties_at (make_number (0), elt);
19385
19386 /* If the starting string's properties are not what
19387 we want, translate the string. Also, if the string
19388 is risky, do that anyway. */
19389
19390 if (NILP (Fequal (props, oprops)) || risky)
19391 {
19392 /* If the starting string has properties,
19393 merge the specified ones onto the existing ones. */
19394 if (! NILP (oprops) && !risky)
19395 {
19396 Lisp_Object tem;
19397
19398 oprops = Fcopy_sequence (oprops);
19399 tem = props;
19400 while (CONSP (tem))
19401 {
19402 oprops = Fplist_put (oprops, XCAR (tem),
19403 XCAR (XCDR (tem)));
19404 tem = XCDR (XCDR (tem));
19405 }
19406 props = oprops;
19407 }
19408
19409 aelt = Fassoc (elt, mode_line_proptrans_alist);
19410 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19411 {
19412 /* AELT is what we want. Move it to the front
19413 without consing. */
19414 elt = XCAR (aelt);
19415 mode_line_proptrans_alist
19416 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19417 }
19418 else
19419 {
19420 Lisp_Object tem;
19421
19422 /* If AELT has the wrong props, it is useless.
19423 so get rid of it. */
19424 if (! NILP (aelt))
19425 mode_line_proptrans_alist
19426 = Fdelq (aelt, mode_line_proptrans_alist);
19427
19428 elt = Fcopy_sequence (elt);
19429 Fset_text_properties (make_number (0), Flength (elt),
19430 props, elt);
19431 /* Add this item to mode_line_proptrans_alist. */
19432 mode_line_proptrans_alist
19433 = Fcons (Fcons (elt, props),
19434 mode_line_proptrans_alist);
19435 /* Truncate mode_line_proptrans_alist
19436 to at most 50 elements. */
19437 tem = Fnthcdr (make_number (50),
19438 mode_line_proptrans_alist);
19439 if (! NILP (tem))
19440 XSETCDR (tem, Qnil);
19441 }
19442 }
19443 }
19444
19445 offset = 0;
19446
19447 if (literal)
19448 {
19449 prec = precision - n;
19450 switch (mode_line_target)
19451 {
19452 case MODE_LINE_NOPROP:
19453 case MODE_LINE_TITLE:
19454 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19455 break;
19456 case MODE_LINE_STRING:
19457 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19458 break;
19459 case MODE_LINE_DISPLAY:
19460 n += display_string (NULL, elt, Qnil, 0, 0, it,
19461 0, prec, 0, STRING_MULTIBYTE (elt));
19462 break;
19463 }
19464
19465 break;
19466 }
19467
19468 /* Handle the non-literal case. */
19469
19470 while ((precision <= 0 || n < precision)
19471 && SREF (elt, offset) != 0
19472 && (mode_line_target != MODE_LINE_DISPLAY
19473 || it->current_x < it->last_visible_x))
19474 {
19475 EMACS_INT last_offset = offset;
19476
19477 /* Advance to end of string or next format specifier. */
19478 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
19479 ;
19480
19481 if (offset - 1 != last_offset)
19482 {
19483 EMACS_INT nchars, nbytes;
19484
19485 /* Output to end of string or up to '%'. Field width
19486 is length of string. Don't output more than
19487 PRECISION allows us. */
19488 offset--;
19489
19490 prec = c_string_width (SDATA (elt) + last_offset,
19491 offset - last_offset, precision - n,
19492 &nchars, &nbytes);
19493
19494 switch (mode_line_target)
19495 {
19496 case MODE_LINE_NOPROP:
19497 case MODE_LINE_TITLE:
19498 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
19499 break;
19500 case MODE_LINE_STRING:
19501 {
19502 EMACS_INT bytepos = last_offset;
19503 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19504 EMACS_INT endpos = (precision <= 0
19505 ? string_byte_to_char (elt, offset)
19506 : charpos + nchars);
19507
19508 n += store_mode_line_string (NULL,
19509 Fsubstring (elt, make_number (charpos),
19510 make_number (endpos)),
19511 0, 0, 0, Qnil);
19512 }
19513 break;
19514 case MODE_LINE_DISPLAY:
19515 {
19516 EMACS_INT bytepos = last_offset;
19517 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
19518
19519 if (precision <= 0)
19520 nchars = string_byte_to_char (elt, offset) - charpos;
19521 n += display_string (NULL, elt, Qnil, 0, charpos,
19522 it, 0, nchars, 0,
19523 STRING_MULTIBYTE (elt));
19524 }
19525 break;
19526 }
19527 }
19528 else /* c == '%' */
19529 {
19530 EMACS_INT percent_position = offset;
19531
19532 /* Get the specified minimum width. Zero means
19533 don't pad. */
19534 field = 0;
19535 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
19536 field = field * 10 + c - '0';
19537
19538 /* Don't pad beyond the total padding allowed. */
19539 if (field_width - n > 0 && field > field_width - n)
19540 field = field_width - n;
19541
19542 /* Note that either PRECISION <= 0 or N < PRECISION. */
19543 prec = precision - n;
19544
19545 if (c == 'M')
19546 n += display_mode_element (it, depth, field, prec,
19547 Vglobal_mode_string, props,
19548 risky);
19549 else if (c != 0)
19550 {
19551 int multibyte;
19552 EMACS_INT bytepos, charpos;
19553 const char *spec;
19554 Lisp_Object string;
19555
19556 bytepos = percent_position;
19557 charpos = (STRING_MULTIBYTE (elt)
19558 ? string_byte_to_char (elt, bytepos)
19559 : bytepos);
19560 spec = decode_mode_spec (it->w, c, field, &string);
19561 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
19562
19563 switch (mode_line_target)
19564 {
19565 case MODE_LINE_NOPROP:
19566 case MODE_LINE_TITLE:
19567 n += store_mode_line_noprop (spec, field, prec);
19568 break;
19569 case MODE_LINE_STRING:
19570 {
19571 Lisp_Object tem = build_string (spec);
19572 props = Ftext_properties_at (make_number (charpos), elt);
19573 /* Should only keep face property in props */
19574 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
19575 }
19576 break;
19577 case MODE_LINE_DISPLAY:
19578 {
19579 int nglyphs_before, nwritten;
19580
19581 nglyphs_before = it->glyph_row->used[TEXT_AREA];
19582 nwritten = display_string (spec, string, elt,
19583 charpos, 0, it,
19584 field, prec, 0,
19585 multibyte);
19586
19587 /* Assign to the glyphs written above the
19588 string where the `%x' came from, position
19589 of the `%'. */
19590 if (nwritten > 0)
19591 {
19592 struct glyph *glyph
19593 = (it->glyph_row->glyphs[TEXT_AREA]
19594 + nglyphs_before);
19595 int i;
19596
19597 for (i = 0; i < nwritten; ++i)
19598 {
19599 glyph[i].object = elt;
19600 glyph[i].charpos = charpos;
19601 }
19602
19603 n += nwritten;
19604 }
19605 }
19606 break;
19607 }
19608 }
19609 else /* c == 0 */
19610 break;
19611 }
19612 }
19613 }
19614 break;
19615
19616 case Lisp_Symbol:
19617 /* A symbol: process the value of the symbol recursively
19618 as if it appeared here directly. Avoid error if symbol void.
19619 Special case: if value of symbol is a string, output the string
19620 literally. */
19621 {
19622 register Lisp_Object tem;
19623
19624 /* If the variable is not marked as risky to set
19625 then its contents are risky to use. */
19626 if (NILP (Fget (elt, Qrisky_local_variable)))
19627 risky = 1;
19628
19629 tem = Fboundp (elt);
19630 if (!NILP (tem))
19631 {
19632 tem = Fsymbol_value (elt);
19633 /* If value is a string, output that string literally:
19634 don't check for % within it. */
19635 if (STRINGP (tem))
19636 literal = 1;
19637
19638 if (!EQ (tem, elt))
19639 {
19640 /* Give up right away for nil or t. */
19641 elt = tem;
19642 goto tail_recurse;
19643 }
19644 }
19645 }
19646 break;
19647
19648 case Lisp_Cons:
19649 {
19650 register Lisp_Object car, tem;
19651
19652 /* A cons cell: five distinct cases.
19653 If first element is :eval or :propertize, do something special.
19654 If first element is a string or a cons, process all the elements
19655 and effectively concatenate them.
19656 If first element is a negative number, truncate displaying cdr to
19657 at most that many characters. If positive, pad (with spaces)
19658 to at least that many characters.
19659 If first element is a symbol, process the cadr or caddr recursively
19660 according to whether the symbol's value is non-nil or nil. */
19661 car = XCAR (elt);
19662 if (EQ (car, QCeval))
19663 {
19664 /* An element of the form (:eval FORM) means evaluate FORM
19665 and use the result as mode line elements. */
19666
19667 if (risky)
19668 break;
19669
19670 if (CONSP (XCDR (elt)))
19671 {
19672 Lisp_Object spec;
19673 spec = safe_eval (XCAR (XCDR (elt)));
19674 n += display_mode_element (it, depth, field_width - n,
19675 precision - n, spec, props,
19676 risky);
19677 }
19678 }
19679 else if (EQ (car, QCpropertize))
19680 {
19681 /* An element of the form (:propertize ELT PROPS...)
19682 means display ELT but applying properties PROPS. */
19683
19684 if (risky)
19685 break;
19686
19687 if (CONSP (XCDR (elt)))
19688 n += display_mode_element (it, depth, field_width - n,
19689 precision - n, XCAR (XCDR (elt)),
19690 XCDR (XCDR (elt)), risky);
19691 }
19692 else if (SYMBOLP (car))
19693 {
19694 tem = Fboundp (car);
19695 elt = XCDR (elt);
19696 if (!CONSP (elt))
19697 goto invalid;
19698 /* elt is now the cdr, and we know it is a cons cell.
19699 Use its car if CAR has a non-nil value. */
19700 if (!NILP (tem))
19701 {
19702 tem = Fsymbol_value (car);
19703 if (!NILP (tem))
19704 {
19705 elt = XCAR (elt);
19706 goto tail_recurse;
19707 }
19708 }
19709 /* Symbol's value is nil (or symbol is unbound)
19710 Get the cddr of the original list
19711 and if possible find the caddr and use that. */
19712 elt = XCDR (elt);
19713 if (NILP (elt))
19714 break;
19715 else if (!CONSP (elt))
19716 goto invalid;
19717 elt = XCAR (elt);
19718 goto tail_recurse;
19719 }
19720 else if (INTEGERP (car))
19721 {
19722 register int lim = XINT (car);
19723 elt = XCDR (elt);
19724 if (lim < 0)
19725 {
19726 /* Negative int means reduce maximum width. */
19727 if (precision <= 0)
19728 precision = -lim;
19729 else
19730 precision = min (precision, -lim);
19731 }
19732 else if (lim > 0)
19733 {
19734 /* Padding specified. Don't let it be more than
19735 current maximum. */
19736 if (precision > 0)
19737 lim = min (precision, lim);
19738
19739 /* If that's more padding than already wanted, queue it.
19740 But don't reduce padding already specified even if
19741 that is beyond the current truncation point. */
19742 field_width = max (lim, field_width);
19743 }
19744 goto tail_recurse;
19745 }
19746 else if (STRINGP (car) || CONSP (car))
19747 {
19748 Lisp_Object halftail = elt;
19749 int len = 0;
19750
19751 while (CONSP (elt)
19752 && (precision <= 0 || n < precision))
19753 {
19754 n += display_mode_element (it, depth,
19755 /* Do padding only after the last
19756 element in the list. */
19757 (! CONSP (XCDR (elt))
19758 ? field_width - n
19759 : 0),
19760 precision - n, XCAR (elt),
19761 props, risky);
19762 elt = XCDR (elt);
19763 len++;
19764 if ((len & 1) == 0)
19765 halftail = XCDR (halftail);
19766 /* Check for cycle. */
19767 if (EQ (halftail, elt))
19768 break;
19769 }
19770 }
19771 }
19772 break;
19773
19774 default:
19775 invalid:
19776 elt = build_string ("*invalid*");
19777 goto tail_recurse;
19778 }
19779
19780 /* Pad to FIELD_WIDTH. */
19781 if (field_width > 0 && n < field_width)
19782 {
19783 switch (mode_line_target)
19784 {
19785 case MODE_LINE_NOPROP:
19786 case MODE_LINE_TITLE:
19787 n += store_mode_line_noprop ("", field_width - n, 0);
19788 break;
19789 case MODE_LINE_STRING:
19790 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
19791 break;
19792 case MODE_LINE_DISPLAY:
19793 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
19794 0, 0, 0);
19795 break;
19796 }
19797 }
19798
19799 return n;
19800 }
19801
19802 /* Store a mode-line string element in mode_line_string_list.
19803
19804 If STRING is non-null, display that C string. Otherwise, the Lisp
19805 string LISP_STRING is displayed.
19806
19807 FIELD_WIDTH is the minimum number of output glyphs to produce.
19808 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19809 with spaces. FIELD_WIDTH <= 0 means don't pad.
19810
19811 PRECISION is the maximum number of characters to output from
19812 STRING. PRECISION <= 0 means don't truncate the string.
19813
19814 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
19815 properties to the string.
19816
19817 PROPS are the properties to add to the string.
19818 The mode_line_string_face face property is always added to the string.
19819 */
19820
19821 static int
19822 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
19823 int field_width, int precision, Lisp_Object props)
19824 {
19825 EMACS_INT len;
19826 int n = 0;
19827
19828 if (string != NULL)
19829 {
19830 len = strlen (string);
19831 if (precision > 0 && len > precision)
19832 len = precision;
19833 lisp_string = make_string (string, len);
19834 if (NILP (props))
19835 props = mode_line_string_face_prop;
19836 else if (!NILP (mode_line_string_face))
19837 {
19838 Lisp_Object face = Fplist_get (props, Qface);
19839 props = Fcopy_sequence (props);
19840 if (NILP (face))
19841 face = mode_line_string_face;
19842 else
19843 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19844 props = Fplist_put (props, Qface, face);
19845 }
19846 Fadd_text_properties (make_number (0), make_number (len),
19847 props, lisp_string);
19848 }
19849 else
19850 {
19851 len = XFASTINT (Flength (lisp_string));
19852 if (precision > 0 && len > precision)
19853 {
19854 len = precision;
19855 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
19856 precision = -1;
19857 }
19858 if (!NILP (mode_line_string_face))
19859 {
19860 Lisp_Object face;
19861 if (NILP (props))
19862 props = Ftext_properties_at (make_number (0), lisp_string);
19863 face = Fplist_get (props, Qface);
19864 if (NILP (face))
19865 face = mode_line_string_face;
19866 else
19867 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
19868 props = Fcons (Qface, Fcons (face, Qnil));
19869 if (copy_string)
19870 lisp_string = Fcopy_sequence (lisp_string);
19871 }
19872 if (!NILP (props))
19873 Fadd_text_properties (make_number (0), make_number (len),
19874 props, lisp_string);
19875 }
19876
19877 if (len > 0)
19878 {
19879 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19880 n += len;
19881 }
19882
19883 if (field_width > len)
19884 {
19885 field_width -= len;
19886 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
19887 if (!NILP (props))
19888 Fadd_text_properties (make_number (0), make_number (field_width),
19889 props, lisp_string);
19890 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
19891 n += field_width;
19892 }
19893
19894 return n;
19895 }
19896
19897
19898 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
19899 1, 4, 0,
19900 doc: /* Format a string out of a mode line format specification.
19901 First arg FORMAT specifies the mode line format (see `mode-line-format'
19902 for details) to use.
19903
19904 By default, the format is evaluated for the currently selected window.
19905
19906 Optional second arg FACE specifies the face property to put on all
19907 characters for which no face is specified. The value nil means the
19908 default face. The value t means whatever face the window's mode line
19909 currently uses (either `mode-line' or `mode-line-inactive',
19910 depending on whether the window is the selected window or not).
19911 An integer value means the value string has no text
19912 properties.
19913
19914 Optional third and fourth args WINDOW and BUFFER specify the window
19915 and buffer to use as the context for the formatting (defaults
19916 are the selected window and the WINDOW's buffer). */)
19917 (Lisp_Object format, Lisp_Object face,
19918 Lisp_Object window, Lisp_Object buffer)
19919 {
19920 struct it it;
19921 int len;
19922 struct window *w;
19923 struct buffer *old_buffer = NULL;
19924 int face_id;
19925 int no_props = INTEGERP (face);
19926 int count = SPECPDL_INDEX ();
19927 Lisp_Object str;
19928 int string_start = 0;
19929
19930 if (NILP (window))
19931 window = selected_window;
19932 CHECK_WINDOW (window);
19933 w = XWINDOW (window);
19934
19935 if (NILP (buffer))
19936 buffer = w->buffer;
19937 CHECK_BUFFER (buffer);
19938
19939 /* Make formatting the modeline a non-op when noninteractive, otherwise
19940 there will be problems later caused by a partially initialized frame. */
19941 if (NILP (format) || noninteractive)
19942 return empty_unibyte_string;
19943
19944 if (no_props)
19945 face = Qnil;
19946
19947 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19948 : EQ (face, Qt) ? (EQ (window, selected_window)
19949 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19950 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19951 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19952 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19953 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19954 : DEFAULT_FACE_ID;
19955
19956 if (XBUFFER (buffer) != current_buffer)
19957 old_buffer = current_buffer;
19958
19959 /* Save things including mode_line_proptrans_alist,
19960 and set that to nil so that we don't alter the outer value. */
19961 record_unwind_protect (unwind_format_mode_line,
19962 format_mode_line_unwind_data
19963 (old_buffer, selected_window, 1));
19964 mode_line_proptrans_alist = Qnil;
19965
19966 Fselect_window (window, Qt);
19967 if (old_buffer)
19968 set_buffer_internal_1 (XBUFFER (buffer));
19969
19970 init_iterator (&it, w, -1, -1, NULL, face_id);
19971
19972 if (no_props)
19973 {
19974 mode_line_target = MODE_LINE_NOPROP;
19975 mode_line_string_face_prop = Qnil;
19976 mode_line_string_list = Qnil;
19977 string_start = MODE_LINE_NOPROP_LEN (0);
19978 }
19979 else
19980 {
19981 mode_line_target = MODE_LINE_STRING;
19982 mode_line_string_list = Qnil;
19983 mode_line_string_face = face;
19984 mode_line_string_face_prop
19985 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19986 }
19987
19988 push_kboard (FRAME_KBOARD (it.f));
19989 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19990 pop_kboard ();
19991
19992 if (no_props)
19993 {
19994 len = MODE_LINE_NOPROP_LEN (string_start);
19995 str = make_string (mode_line_noprop_buf + string_start, len);
19996 }
19997 else
19998 {
19999 mode_line_string_list = Fnreverse (mode_line_string_list);
20000 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20001 empty_unibyte_string);
20002 }
20003
20004 unbind_to (count, Qnil);
20005 return str;
20006 }
20007
20008 /* Write a null-terminated, right justified decimal representation of
20009 the positive integer D to BUF using a minimal field width WIDTH. */
20010
20011 static void
20012 pint2str (register char *buf, register int width, register EMACS_INT d)
20013 {
20014 register char *p = buf;
20015
20016 if (d <= 0)
20017 *p++ = '0';
20018 else
20019 {
20020 while (d > 0)
20021 {
20022 *p++ = d % 10 + '0';
20023 d /= 10;
20024 }
20025 }
20026
20027 for (width -= (int) (p - buf); width > 0; --width)
20028 *p++ = ' ';
20029 *p-- = '\0';
20030 while (p > buf)
20031 {
20032 d = *buf;
20033 *buf++ = *p;
20034 *p-- = d;
20035 }
20036 }
20037
20038 /* Write a null-terminated, right justified decimal and "human
20039 readable" representation of the nonnegative integer D to BUF using
20040 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20041
20042 static const char power_letter[] =
20043 {
20044 0, /* no letter */
20045 'k', /* kilo */
20046 'M', /* mega */
20047 'G', /* giga */
20048 'T', /* tera */
20049 'P', /* peta */
20050 'E', /* exa */
20051 'Z', /* zetta */
20052 'Y' /* yotta */
20053 };
20054
20055 static void
20056 pint2hrstr (char *buf, int width, EMACS_INT d)
20057 {
20058 /* We aim to represent the nonnegative integer D as
20059 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20060 EMACS_INT quotient = d;
20061 int remainder = 0;
20062 /* -1 means: do not use TENTHS. */
20063 int tenths = -1;
20064 int exponent = 0;
20065
20066 /* Length of QUOTIENT.TENTHS as a string. */
20067 int length;
20068
20069 char * psuffix;
20070 char * p;
20071
20072 if (1000 <= quotient)
20073 {
20074 /* Scale to the appropriate EXPONENT. */
20075 do
20076 {
20077 remainder = quotient % 1000;
20078 quotient /= 1000;
20079 exponent++;
20080 }
20081 while (1000 <= quotient);
20082
20083 /* Round to nearest and decide whether to use TENTHS or not. */
20084 if (quotient <= 9)
20085 {
20086 tenths = remainder / 100;
20087 if (50 <= remainder % 100)
20088 {
20089 if (tenths < 9)
20090 tenths++;
20091 else
20092 {
20093 quotient++;
20094 if (quotient == 10)
20095 tenths = -1;
20096 else
20097 tenths = 0;
20098 }
20099 }
20100 }
20101 else
20102 if (500 <= remainder)
20103 {
20104 if (quotient < 999)
20105 quotient++;
20106 else
20107 {
20108 quotient = 1;
20109 exponent++;
20110 tenths = 0;
20111 }
20112 }
20113 }
20114
20115 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20116 if (tenths == -1 && quotient <= 99)
20117 if (quotient <= 9)
20118 length = 1;
20119 else
20120 length = 2;
20121 else
20122 length = 3;
20123 p = psuffix = buf + max (width, length);
20124
20125 /* Print EXPONENT. */
20126 *psuffix++ = power_letter[exponent];
20127 *psuffix = '\0';
20128
20129 /* Print TENTHS. */
20130 if (tenths >= 0)
20131 {
20132 *--p = '0' + tenths;
20133 *--p = '.';
20134 }
20135
20136 /* Print QUOTIENT. */
20137 do
20138 {
20139 int digit = quotient % 10;
20140 *--p = '0' + digit;
20141 }
20142 while ((quotient /= 10) != 0);
20143
20144 /* Print leading spaces. */
20145 while (buf < p)
20146 *--p = ' ';
20147 }
20148
20149 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20150 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20151 type of CODING_SYSTEM. Return updated pointer into BUF. */
20152
20153 static unsigned char invalid_eol_type[] = "(*invalid*)";
20154
20155 static char *
20156 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20157 {
20158 Lisp_Object val;
20159 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20160 const unsigned char *eol_str;
20161 int eol_str_len;
20162 /* The EOL conversion we are using. */
20163 Lisp_Object eoltype;
20164
20165 val = CODING_SYSTEM_SPEC (coding_system);
20166 eoltype = Qnil;
20167
20168 if (!VECTORP (val)) /* Not yet decided. */
20169 {
20170 if (multibyte)
20171 *buf++ = '-';
20172 if (eol_flag)
20173 eoltype = eol_mnemonic_undecided;
20174 /* Don't mention EOL conversion if it isn't decided. */
20175 }
20176 else
20177 {
20178 Lisp_Object attrs;
20179 Lisp_Object eolvalue;
20180
20181 attrs = AREF (val, 0);
20182 eolvalue = AREF (val, 2);
20183
20184 if (multibyte)
20185 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20186
20187 if (eol_flag)
20188 {
20189 /* The EOL conversion that is normal on this system. */
20190
20191 if (NILP (eolvalue)) /* Not yet decided. */
20192 eoltype = eol_mnemonic_undecided;
20193 else if (VECTORP (eolvalue)) /* Not yet decided. */
20194 eoltype = eol_mnemonic_undecided;
20195 else /* eolvalue is Qunix, Qdos, or Qmac. */
20196 eoltype = (EQ (eolvalue, Qunix)
20197 ? eol_mnemonic_unix
20198 : (EQ (eolvalue, Qdos) == 1
20199 ? eol_mnemonic_dos : eol_mnemonic_mac));
20200 }
20201 }
20202
20203 if (eol_flag)
20204 {
20205 /* Mention the EOL conversion if it is not the usual one. */
20206 if (STRINGP (eoltype))
20207 {
20208 eol_str = SDATA (eoltype);
20209 eol_str_len = SBYTES (eoltype);
20210 }
20211 else if (CHARACTERP (eoltype))
20212 {
20213 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20214 int c = XFASTINT (eoltype);
20215 eol_str_len = CHAR_STRING (c, tmp);
20216 eol_str = tmp;
20217 }
20218 else
20219 {
20220 eol_str = invalid_eol_type;
20221 eol_str_len = sizeof (invalid_eol_type) - 1;
20222 }
20223 memcpy (buf, eol_str, eol_str_len);
20224 buf += eol_str_len;
20225 }
20226
20227 return buf;
20228 }
20229
20230 /* Return a string for the output of a mode line %-spec for window W,
20231 generated by character C. FIELD_WIDTH > 0 means pad the string
20232 returned with spaces to that value. Return a Lisp string in
20233 *STRING if the resulting string is taken from that Lisp string.
20234
20235 Note we operate on the current buffer for most purposes,
20236 the exception being w->base_line_pos. */
20237
20238 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20239
20240 static const char *
20241 decode_mode_spec (struct window *w, register int c, int field_width,
20242 Lisp_Object *string)
20243 {
20244 Lisp_Object obj;
20245 struct frame *f = XFRAME (WINDOW_FRAME (w));
20246 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20247 struct buffer *b = current_buffer;
20248
20249 obj = Qnil;
20250 *string = Qnil;
20251
20252 switch (c)
20253 {
20254 case '*':
20255 if (!NILP (BVAR (b, read_only)))
20256 return "%";
20257 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20258 return "*";
20259 return "-";
20260
20261 case '+':
20262 /* This differs from %* only for a modified read-only buffer. */
20263 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20264 return "*";
20265 if (!NILP (BVAR (b, read_only)))
20266 return "%";
20267 return "-";
20268
20269 case '&':
20270 /* This differs from %* in ignoring read-only-ness. */
20271 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20272 return "*";
20273 return "-";
20274
20275 case '%':
20276 return "%";
20277
20278 case '[':
20279 {
20280 int i;
20281 char *p;
20282
20283 if (command_loop_level > 5)
20284 return "[[[... ";
20285 p = decode_mode_spec_buf;
20286 for (i = 0; i < command_loop_level; i++)
20287 *p++ = '[';
20288 *p = 0;
20289 return decode_mode_spec_buf;
20290 }
20291
20292 case ']':
20293 {
20294 int i;
20295 char *p;
20296
20297 if (command_loop_level > 5)
20298 return " ...]]]";
20299 p = decode_mode_spec_buf;
20300 for (i = 0; i < command_loop_level; i++)
20301 *p++ = ']';
20302 *p = 0;
20303 return decode_mode_spec_buf;
20304 }
20305
20306 case '-':
20307 {
20308 register int i;
20309
20310 /* Let lots_of_dashes be a string of infinite length. */
20311 if (mode_line_target == MODE_LINE_NOPROP ||
20312 mode_line_target == MODE_LINE_STRING)
20313 return "--";
20314 if (field_width <= 0
20315 || field_width > sizeof (lots_of_dashes))
20316 {
20317 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20318 decode_mode_spec_buf[i] = '-';
20319 decode_mode_spec_buf[i] = '\0';
20320 return decode_mode_spec_buf;
20321 }
20322 else
20323 return lots_of_dashes;
20324 }
20325
20326 case 'b':
20327 obj = BVAR (b, name);
20328 break;
20329
20330 case 'c':
20331 /* %c and %l are ignored in `frame-title-format'.
20332 (In redisplay_internal, the frame title is drawn _before_ the
20333 windows are updated, so the stuff which depends on actual
20334 window contents (such as %l) may fail to render properly, or
20335 even crash emacs.) */
20336 if (mode_line_target == MODE_LINE_TITLE)
20337 return "";
20338 else
20339 {
20340 EMACS_INT col = current_column ();
20341 w->column_number_displayed = make_number (col);
20342 pint2str (decode_mode_spec_buf, field_width, col);
20343 return decode_mode_spec_buf;
20344 }
20345
20346 case 'e':
20347 #ifndef SYSTEM_MALLOC
20348 {
20349 if (NILP (Vmemory_full))
20350 return "";
20351 else
20352 return "!MEM FULL! ";
20353 }
20354 #else
20355 return "";
20356 #endif
20357
20358 case 'F':
20359 /* %F displays the frame name. */
20360 if (!NILP (f->title))
20361 return SSDATA (f->title);
20362 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20363 return SSDATA (f->name);
20364 return "Emacs";
20365
20366 case 'f':
20367 obj = BVAR (b, filename);
20368 break;
20369
20370 case 'i':
20371 {
20372 EMACS_INT size = ZV - BEGV;
20373 pint2str (decode_mode_spec_buf, field_width, size);
20374 return decode_mode_spec_buf;
20375 }
20376
20377 case 'I':
20378 {
20379 EMACS_INT size = ZV - BEGV;
20380 pint2hrstr (decode_mode_spec_buf, field_width, size);
20381 return decode_mode_spec_buf;
20382 }
20383
20384 case 'l':
20385 {
20386 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20387 EMACS_INT topline, nlines, height;
20388 EMACS_INT junk;
20389
20390 /* %c and %l are ignored in `frame-title-format'. */
20391 if (mode_line_target == MODE_LINE_TITLE)
20392 return "";
20393
20394 startpos = XMARKER (w->start)->charpos;
20395 startpos_byte = marker_byte_position (w->start);
20396 height = WINDOW_TOTAL_LINES (w);
20397
20398 /* If we decided that this buffer isn't suitable for line numbers,
20399 don't forget that too fast. */
20400 if (EQ (w->base_line_pos, w->buffer))
20401 goto no_value;
20402 /* But do forget it, if the window shows a different buffer now. */
20403 else if (BUFFERP (w->base_line_pos))
20404 w->base_line_pos = Qnil;
20405
20406 /* If the buffer is very big, don't waste time. */
20407 if (INTEGERP (Vline_number_display_limit)
20408 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20409 {
20410 w->base_line_pos = Qnil;
20411 w->base_line_number = Qnil;
20412 goto no_value;
20413 }
20414
20415 if (INTEGERP (w->base_line_number)
20416 && INTEGERP (w->base_line_pos)
20417 && XFASTINT (w->base_line_pos) <= startpos)
20418 {
20419 line = XFASTINT (w->base_line_number);
20420 linepos = XFASTINT (w->base_line_pos);
20421 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20422 }
20423 else
20424 {
20425 line = 1;
20426 linepos = BUF_BEGV (b);
20427 linepos_byte = BUF_BEGV_BYTE (b);
20428 }
20429
20430 /* Count lines from base line to window start position. */
20431 nlines = display_count_lines (linepos_byte,
20432 startpos_byte,
20433 startpos, &junk);
20434
20435 topline = nlines + line;
20436
20437 /* Determine a new base line, if the old one is too close
20438 or too far away, or if we did not have one.
20439 "Too close" means it's plausible a scroll-down would
20440 go back past it. */
20441 if (startpos == BUF_BEGV (b))
20442 {
20443 w->base_line_number = make_number (topline);
20444 w->base_line_pos = make_number (BUF_BEGV (b));
20445 }
20446 else if (nlines < height + 25 || nlines > height * 3 + 50
20447 || linepos == BUF_BEGV (b))
20448 {
20449 EMACS_INT limit = BUF_BEGV (b);
20450 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20451 EMACS_INT position;
20452 EMACS_INT distance =
20453 (height * 2 + 30) * line_number_display_limit_width;
20454
20455 if (startpos - distance > limit)
20456 {
20457 limit = startpos - distance;
20458 limit_byte = CHAR_TO_BYTE (limit);
20459 }
20460
20461 nlines = display_count_lines (startpos_byte,
20462 limit_byte,
20463 - (height * 2 + 30),
20464 &position);
20465 /* If we couldn't find the lines we wanted within
20466 line_number_display_limit_width chars per line,
20467 give up on line numbers for this window. */
20468 if (position == limit_byte && limit == startpos - distance)
20469 {
20470 w->base_line_pos = w->buffer;
20471 w->base_line_number = Qnil;
20472 goto no_value;
20473 }
20474
20475 w->base_line_number = make_number (topline - nlines);
20476 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
20477 }
20478
20479 /* Now count lines from the start pos to point. */
20480 nlines = display_count_lines (startpos_byte,
20481 PT_BYTE, PT, &junk);
20482
20483 /* Record that we did display the line number. */
20484 line_number_displayed = 1;
20485
20486 /* Make the string to show. */
20487 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
20488 return decode_mode_spec_buf;
20489 no_value:
20490 {
20491 char* p = decode_mode_spec_buf;
20492 int pad = field_width - 2;
20493 while (pad-- > 0)
20494 *p++ = ' ';
20495 *p++ = '?';
20496 *p++ = '?';
20497 *p = '\0';
20498 return decode_mode_spec_buf;
20499 }
20500 }
20501 break;
20502
20503 case 'm':
20504 obj = BVAR (b, mode_name);
20505 break;
20506
20507 case 'n':
20508 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
20509 return " Narrow";
20510 break;
20511
20512 case 'p':
20513 {
20514 EMACS_INT pos = marker_position (w->start);
20515 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20516
20517 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
20518 {
20519 if (pos <= BUF_BEGV (b))
20520 return "All";
20521 else
20522 return "Bottom";
20523 }
20524 else if (pos <= BUF_BEGV (b))
20525 return "Top";
20526 else
20527 {
20528 if (total > 1000000)
20529 /* Do it differently for a large value, to avoid overflow. */
20530 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20531 else
20532 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
20533 /* We can't normally display a 3-digit number,
20534 so get us a 2-digit number that is close. */
20535 if (total == 100)
20536 total = 99;
20537 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20538 return decode_mode_spec_buf;
20539 }
20540 }
20541
20542 /* Display percentage of size above the bottom of the screen. */
20543 case 'P':
20544 {
20545 EMACS_INT toppos = marker_position (w->start);
20546 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
20547 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
20548
20549 if (botpos >= BUF_ZV (b))
20550 {
20551 if (toppos <= BUF_BEGV (b))
20552 return "All";
20553 else
20554 return "Bottom";
20555 }
20556 else
20557 {
20558 if (total > 1000000)
20559 /* Do it differently for a large value, to avoid overflow. */
20560 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
20561 else
20562 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
20563 /* We can't normally display a 3-digit number,
20564 so get us a 2-digit number that is close. */
20565 if (total == 100)
20566 total = 99;
20567 if (toppos <= BUF_BEGV (b))
20568 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
20569 else
20570 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
20571 return decode_mode_spec_buf;
20572 }
20573 }
20574
20575 case 's':
20576 /* status of process */
20577 obj = Fget_buffer_process (Fcurrent_buffer ());
20578 if (NILP (obj))
20579 return "no process";
20580 #ifndef MSDOS
20581 obj = Fsymbol_name (Fprocess_status (obj));
20582 #endif
20583 break;
20584
20585 case '@':
20586 {
20587 int count = inhibit_garbage_collection ();
20588 Lisp_Object val = call1 (intern ("file-remote-p"),
20589 BVAR (current_buffer, directory));
20590 unbind_to (count, Qnil);
20591
20592 if (NILP (val))
20593 return "-";
20594 else
20595 return "@";
20596 }
20597
20598 case 't': /* indicate TEXT or BINARY */
20599 return "T";
20600
20601 case 'z':
20602 /* coding-system (not including end-of-line format) */
20603 case 'Z':
20604 /* coding-system (including end-of-line type) */
20605 {
20606 int eol_flag = (c == 'Z');
20607 char *p = decode_mode_spec_buf;
20608
20609 if (! FRAME_WINDOW_P (f))
20610 {
20611 /* No need to mention EOL here--the terminal never needs
20612 to do EOL conversion. */
20613 p = decode_mode_spec_coding (CODING_ID_NAME
20614 (FRAME_KEYBOARD_CODING (f)->id),
20615 p, 0);
20616 p = decode_mode_spec_coding (CODING_ID_NAME
20617 (FRAME_TERMINAL_CODING (f)->id),
20618 p, 0);
20619 }
20620 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
20621 p, eol_flag);
20622
20623 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
20624 #ifdef subprocesses
20625 obj = Fget_buffer_process (Fcurrent_buffer ());
20626 if (PROCESSP (obj))
20627 {
20628 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
20629 p, eol_flag);
20630 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
20631 p, eol_flag);
20632 }
20633 #endif /* subprocesses */
20634 #endif /* 0 */
20635 *p = 0;
20636 return decode_mode_spec_buf;
20637 }
20638 }
20639
20640 if (STRINGP (obj))
20641 {
20642 *string = obj;
20643 return SSDATA (obj);
20644 }
20645 else
20646 return "";
20647 }
20648
20649
20650 /* Count up to COUNT lines starting from START_BYTE.
20651 But don't go beyond LIMIT_BYTE.
20652 Return the number of lines thus found (always nonnegative).
20653
20654 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
20655
20656 static EMACS_INT
20657 display_count_lines (EMACS_INT start_byte,
20658 EMACS_INT limit_byte, EMACS_INT count,
20659 EMACS_INT *byte_pos_ptr)
20660 {
20661 register unsigned char *cursor;
20662 unsigned char *base;
20663
20664 register EMACS_INT ceiling;
20665 register unsigned char *ceiling_addr;
20666 EMACS_INT orig_count = count;
20667
20668 /* If we are not in selective display mode,
20669 check only for newlines. */
20670 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
20671 && !INTEGERP (BVAR (current_buffer, selective_display)));
20672
20673 if (count > 0)
20674 {
20675 while (start_byte < limit_byte)
20676 {
20677 ceiling = BUFFER_CEILING_OF (start_byte);
20678 ceiling = min (limit_byte - 1, ceiling);
20679 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
20680 base = (cursor = BYTE_POS_ADDR (start_byte));
20681 while (1)
20682 {
20683 if (selective_display)
20684 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
20685 ;
20686 else
20687 while (*cursor != '\n' && ++cursor != ceiling_addr)
20688 ;
20689
20690 if (cursor != ceiling_addr)
20691 {
20692 if (--count == 0)
20693 {
20694 start_byte += cursor - base + 1;
20695 *byte_pos_ptr = start_byte;
20696 return orig_count;
20697 }
20698 else
20699 if (++cursor == ceiling_addr)
20700 break;
20701 }
20702 else
20703 break;
20704 }
20705 start_byte += cursor - base;
20706 }
20707 }
20708 else
20709 {
20710 while (start_byte > limit_byte)
20711 {
20712 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
20713 ceiling = max (limit_byte, ceiling);
20714 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
20715 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
20716 while (1)
20717 {
20718 if (selective_display)
20719 while (--cursor != ceiling_addr
20720 && *cursor != '\n' && *cursor != 015)
20721 ;
20722 else
20723 while (--cursor != ceiling_addr && *cursor != '\n')
20724 ;
20725
20726 if (cursor != ceiling_addr)
20727 {
20728 if (++count == 0)
20729 {
20730 start_byte += cursor - base + 1;
20731 *byte_pos_ptr = start_byte;
20732 /* When scanning backwards, we should
20733 not count the newline posterior to which we stop. */
20734 return - orig_count - 1;
20735 }
20736 }
20737 else
20738 break;
20739 }
20740 /* Here we add 1 to compensate for the last decrement
20741 of CURSOR, which took it past the valid range. */
20742 start_byte += cursor - base + 1;
20743 }
20744 }
20745
20746 *byte_pos_ptr = limit_byte;
20747
20748 if (count < 0)
20749 return - orig_count + count;
20750 return orig_count - count;
20751
20752 }
20753
20754
20755 \f
20756 /***********************************************************************
20757 Displaying strings
20758 ***********************************************************************/
20759
20760 /* Display a NUL-terminated string, starting with index START.
20761
20762 If STRING is non-null, display that C string. Otherwise, the Lisp
20763 string LISP_STRING is displayed. There's a case that STRING is
20764 non-null and LISP_STRING is not nil. It means STRING is a string
20765 data of LISP_STRING. In that case, we display LISP_STRING while
20766 ignoring its text properties.
20767
20768 If FACE_STRING is not nil, FACE_STRING_POS is a position in
20769 FACE_STRING. Display STRING or LISP_STRING with the face at
20770 FACE_STRING_POS in FACE_STRING:
20771
20772 Display the string in the environment given by IT, but use the
20773 standard display table, temporarily.
20774
20775 FIELD_WIDTH is the minimum number of output glyphs to produce.
20776 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20777 with spaces. If STRING has more characters, more than FIELD_WIDTH
20778 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
20779
20780 PRECISION is the maximum number of characters to output from
20781 STRING. PRECISION < 0 means don't truncate the string.
20782
20783 This is roughly equivalent to printf format specifiers:
20784
20785 FIELD_WIDTH PRECISION PRINTF
20786 ----------------------------------------
20787 -1 -1 %s
20788 -1 10 %.10s
20789 10 -1 %10s
20790 20 10 %20.10s
20791
20792 MULTIBYTE zero means do not display multibyte chars, > 0 means do
20793 display them, and < 0 means obey the current buffer's value of
20794 enable_multibyte_characters.
20795
20796 Value is the number of columns displayed. */
20797
20798 static int
20799 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
20800 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
20801 int field_width, int precision, int max_x, int multibyte)
20802 {
20803 int hpos_at_start = it->hpos;
20804 int saved_face_id = it->face_id;
20805 struct glyph_row *row = it->glyph_row;
20806 EMACS_INT it_charpos;
20807
20808 /* Initialize the iterator IT for iteration over STRING beginning
20809 with index START. */
20810 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
20811 precision, field_width, multibyte);
20812 if (string && STRINGP (lisp_string))
20813 /* LISP_STRING is the one returned by decode_mode_spec. We should
20814 ignore its text properties. */
20815 it->stop_charpos = it->end_charpos;
20816
20817 /* If displaying STRING, set up the face of the iterator from
20818 FACE_STRING, if that's given. */
20819 if (STRINGP (face_string))
20820 {
20821 EMACS_INT endptr;
20822 struct face *face;
20823
20824 it->face_id
20825 = face_at_string_position (it->w, face_string, face_string_pos,
20826 0, it->region_beg_charpos,
20827 it->region_end_charpos,
20828 &endptr, it->base_face_id, 0);
20829 face = FACE_FROM_ID (it->f, it->face_id);
20830 it->face_box_p = face->box != FACE_NO_BOX;
20831 }
20832
20833 /* Set max_x to the maximum allowed X position. Don't let it go
20834 beyond the right edge of the window. */
20835 if (max_x <= 0)
20836 max_x = it->last_visible_x;
20837 else
20838 max_x = min (max_x, it->last_visible_x);
20839
20840 /* Skip over display elements that are not visible. because IT->w is
20841 hscrolled. */
20842 if (it->current_x < it->first_visible_x)
20843 move_it_in_display_line_to (it, 100000, it->first_visible_x,
20844 MOVE_TO_POS | MOVE_TO_X);
20845
20846 row->ascent = it->max_ascent;
20847 row->height = it->max_ascent + it->max_descent;
20848 row->phys_ascent = it->max_phys_ascent;
20849 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20850 row->extra_line_spacing = it->max_extra_line_spacing;
20851
20852 if (STRINGP (it->string))
20853 it_charpos = IT_STRING_CHARPOS (*it);
20854 else
20855 it_charpos = IT_CHARPOS (*it);
20856
20857 /* This condition is for the case that we are called with current_x
20858 past last_visible_x. */
20859 while (it->current_x < max_x)
20860 {
20861 int x_before, x, n_glyphs_before, i, nglyphs;
20862
20863 /* Get the next display element. */
20864 if (!get_next_display_element (it))
20865 break;
20866
20867 /* Produce glyphs. */
20868 x_before = it->current_x;
20869 n_glyphs_before = row->used[TEXT_AREA];
20870 PRODUCE_GLYPHS (it);
20871
20872 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20873 i = 0;
20874 x = x_before;
20875 while (i < nglyphs)
20876 {
20877 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20878
20879 if (it->line_wrap != TRUNCATE
20880 && x + glyph->pixel_width > max_x)
20881 {
20882 /* End of continued line or max_x reached. */
20883 if (CHAR_GLYPH_PADDING_P (*glyph))
20884 {
20885 /* A wide character is unbreakable. */
20886 if (row->reversed_p)
20887 unproduce_glyphs (it, row->used[TEXT_AREA]
20888 - n_glyphs_before);
20889 row->used[TEXT_AREA] = n_glyphs_before;
20890 it->current_x = x_before;
20891 }
20892 else
20893 {
20894 if (row->reversed_p)
20895 unproduce_glyphs (it, row->used[TEXT_AREA]
20896 - (n_glyphs_before + i));
20897 row->used[TEXT_AREA] = n_glyphs_before + i;
20898 it->current_x = x;
20899 }
20900 break;
20901 }
20902 else if (x + glyph->pixel_width >= it->first_visible_x)
20903 {
20904 /* Glyph is at least partially visible. */
20905 ++it->hpos;
20906 if (x < it->first_visible_x)
20907 row->x = x - it->first_visible_x;
20908 }
20909 else
20910 {
20911 /* Glyph is off the left margin of the display area.
20912 Should not happen. */
20913 abort ();
20914 }
20915
20916 row->ascent = max (row->ascent, it->max_ascent);
20917 row->height = max (row->height, it->max_ascent + it->max_descent);
20918 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20919 row->phys_height = max (row->phys_height,
20920 it->max_phys_ascent + it->max_phys_descent);
20921 row->extra_line_spacing = max (row->extra_line_spacing,
20922 it->max_extra_line_spacing);
20923 x += glyph->pixel_width;
20924 ++i;
20925 }
20926
20927 /* Stop if max_x reached. */
20928 if (i < nglyphs)
20929 break;
20930
20931 /* Stop at line ends. */
20932 if (ITERATOR_AT_END_OF_LINE_P (it))
20933 {
20934 it->continuation_lines_width = 0;
20935 break;
20936 }
20937
20938 set_iterator_to_next (it, 1);
20939 if (STRINGP (it->string))
20940 it_charpos = IT_STRING_CHARPOS (*it);
20941 else
20942 it_charpos = IT_CHARPOS (*it);
20943
20944 /* Stop if truncating at the right edge. */
20945 if (it->line_wrap == TRUNCATE
20946 && it->current_x >= it->last_visible_x)
20947 {
20948 /* Add truncation mark, but don't do it if the line is
20949 truncated at a padding space. */
20950 if (it_charpos < it->string_nchars)
20951 {
20952 if (!FRAME_WINDOW_P (it->f))
20953 {
20954 int ii, n;
20955
20956 if (it->current_x > it->last_visible_x)
20957 {
20958 if (!row->reversed_p)
20959 {
20960 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20961 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20962 break;
20963 }
20964 else
20965 {
20966 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
20967 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20968 break;
20969 unproduce_glyphs (it, ii + 1);
20970 ii = row->used[TEXT_AREA] - (ii + 1);
20971 }
20972 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20973 {
20974 row->used[TEXT_AREA] = ii;
20975 produce_special_glyphs (it, IT_TRUNCATION);
20976 }
20977 }
20978 produce_special_glyphs (it, IT_TRUNCATION);
20979 }
20980 row->truncated_on_right_p = 1;
20981 }
20982 break;
20983 }
20984 }
20985
20986 /* Maybe insert a truncation at the left. */
20987 if (it->first_visible_x
20988 && it_charpos > 0)
20989 {
20990 if (!FRAME_WINDOW_P (it->f))
20991 insert_left_trunc_glyphs (it);
20992 row->truncated_on_left_p = 1;
20993 }
20994
20995 it->face_id = saved_face_id;
20996
20997 /* Value is number of columns displayed. */
20998 return it->hpos - hpos_at_start;
20999 }
21000
21001
21002 \f
21003 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21004 appears as an element of LIST or as the car of an element of LIST.
21005 If PROPVAL is a list, compare each element against LIST in that
21006 way, and return 1/2 if any element of PROPVAL is found in LIST.
21007 Otherwise return 0. This function cannot quit.
21008 The return value is 2 if the text is invisible but with an ellipsis
21009 and 1 if it's invisible and without an ellipsis. */
21010
21011 int
21012 invisible_p (register Lisp_Object propval, Lisp_Object list)
21013 {
21014 register Lisp_Object tail, proptail;
21015
21016 for (tail = list; CONSP (tail); tail = XCDR (tail))
21017 {
21018 register Lisp_Object tem;
21019 tem = XCAR (tail);
21020 if (EQ (propval, tem))
21021 return 1;
21022 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21023 return NILP (XCDR (tem)) ? 1 : 2;
21024 }
21025
21026 if (CONSP (propval))
21027 {
21028 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21029 {
21030 Lisp_Object propelt;
21031 propelt = XCAR (proptail);
21032 for (tail = list; CONSP (tail); tail = XCDR (tail))
21033 {
21034 register Lisp_Object tem;
21035 tem = XCAR (tail);
21036 if (EQ (propelt, tem))
21037 return 1;
21038 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21039 return NILP (XCDR (tem)) ? 1 : 2;
21040 }
21041 }
21042 }
21043
21044 return 0;
21045 }
21046
21047 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21048 doc: /* Non-nil if the property makes the text invisible.
21049 POS-OR-PROP can be a marker or number, in which case it is taken to be
21050 a position in the current buffer and the value of the `invisible' property
21051 is checked; or it can be some other value, which is then presumed to be the
21052 value of the `invisible' property of the text of interest.
21053 The non-nil value returned can be t for truly invisible text or something
21054 else if the text is replaced by an ellipsis. */)
21055 (Lisp_Object pos_or_prop)
21056 {
21057 Lisp_Object prop
21058 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21059 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21060 : pos_or_prop);
21061 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21062 return (invis == 0 ? Qnil
21063 : invis == 1 ? Qt
21064 : make_number (invis));
21065 }
21066
21067 /* Calculate a width or height in pixels from a specification using
21068 the following elements:
21069
21070 SPEC ::=
21071 NUM - a (fractional) multiple of the default font width/height
21072 (NUM) - specifies exactly NUM pixels
21073 UNIT - a fixed number of pixels, see below.
21074 ELEMENT - size of a display element in pixels, see below.
21075 (NUM . SPEC) - equals NUM * SPEC
21076 (+ SPEC SPEC ...) - add pixel values
21077 (- SPEC SPEC ...) - subtract pixel values
21078 (- SPEC) - negate pixel value
21079
21080 NUM ::=
21081 INT or FLOAT - a number constant
21082 SYMBOL - use symbol's (buffer local) variable binding.
21083
21084 UNIT ::=
21085 in - pixels per inch *)
21086 mm - pixels per 1/1000 meter *)
21087 cm - pixels per 1/100 meter *)
21088 width - width of current font in pixels.
21089 height - height of current font in pixels.
21090
21091 *) using the ratio(s) defined in display-pixels-per-inch.
21092
21093 ELEMENT ::=
21094
21095 left-fringe - left fringe width in pixels
21096 right-fringe - right fringe width in pixels
21097
21098 left-margin - left margin width in pixels
21099 right-margin - right margin width in pixels
21100
21101 scroll-bar - scroll-bar area width in pixels
21102
21103 Examples:
21104
21105 Pixels corresponding to 5 inches:
21106 (5 . in)
21107
21108 Total width of non-text areas on left side of window (if scroll-bar is on left):
21109 '(space :width (+ left-fringe left-margin scroll-bar))
21110
21111 Align to first text column (in header line):
21112 '(space :align-to 0)
21113
21114 Align to middle of text area minus half the width of variable `my-image'
21115 containing a loaded image:
21116 '(space :align-to (0.5 . (- text my-image)))
21117
21118 Width of left margin minus width of 1 character in the default font:
21119 '(space :width (- left-margin 1))
21120
21121 Width of left margin minus width of 2 characters in the current font:
21122 '(space :width (- left-margin (2 . width)))
21123
21124 Center 1 character over left-margin (in header line):
21125 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21126
21127 Different ways to express width of left fringe plus left margin minus one pixel:
21128 '(space :width (- (+ left-fringe left-margin) (1)))
21129 '(space :width (+ left-fringe left-margin (- (1))))
21130 '(space :width (+ left-fringe left-margin (-1)))
21131
21132 */
21133
21134 #define NUMVAL(X) \
21135 ((INTEGERP (X) || FLOATP (X)) \
21136 ? XFLOATINT (X) \
21137 : - 1)
21138
21139 int
21140 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21141 struct font *font, int width_p, int *align_to)
21142 {
21143 double pixels;
21144
21145 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21146 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21147
21148 if (NILP (prop))
21149 return OK_PIXELS (0);
21150
21151 xassert (FRAME_LIVE_P (it->f));
21152
21153 if (SYMBOLP (prop))
21154 {
21155 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21156 {
21157 char *unit = SSDATA (SYMBOL_NAME (prop));
21158
21159 if (unit[0] == 'i' && unit[1] == 'n')
21160 pixels = 1.0;
21161 else if (unit[0] == 'm' && unit[1] == 'm')
21162 pixels = 25.4;
21163 else if (unit[0] == 'c' && unit[1] == 'm')
21164 pixels = 2.54;
21165 else
21166 pixels = 0;
21167 if (pixels > 0)
21168 {
21169 double ppi;
21170 #ifdef HAVE_WINDOW_SYSTEM
21171 if (FRAME_WINDOW_P (it->f)
21172 && (ppi = (width_p
21173 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21174 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21175 ppi > 0))
21176 return OK_PIXELS (ppi / pixels);
21177 #endif
21178
21179 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21180 || (CONSP (Vdisplay_pixels_per_inch)
21181 && (ppi = (width_p
21182 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21183 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21184 ppi > 0)))
21185 return OK_PIXELS (ppi / pixels);
21186
21187 return 0;
21188 }
21189 }
21190
21191 #ifdef HAVE_WINDOW_SYSTEM
21192 if (EQ (prop, Qheight))
21193 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21194 if (EQ (prop, Qwidth))
21195 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21196 #else
21197 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21198 return OK_PIXELS (1);
21199 #endif
21200
21201 if (EQ (prop, Qtext))
21202 return OK_PIXELS (width_p
21203 ? window_box_width (it->w, TEXT_AREA)
21204 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21205
21206 if (align_to && *align_to < 0)
21207 {
21208 *res = 0;
21209 if (EQ (prop, Qleft))
21210 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21211 if (EQ (prop, Qright))
21212 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21213 if (EQ (prop, Qcenter))
21214 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21215 + window_box_width (it->w, TEXT_AREA) / 2);
21216 if (EQ (prop, Qleft_fringe))
21217 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21218 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21219 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21220 if (EQ (prop, Qright_fringe))
21221 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21222 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21223 : window_box_right_offset (it->w, TEXT_AREA));
21224 if (EQ (prop, Qleft_margin))
21225 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21226 if (EQ (prop, Qright_margin))
21227 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21228 if (EQ (prop, Qscroll_bar))
21229 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21230 ? 0
21231 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21232 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21233 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21234 : 0)));
21235 }
21236 else
21237 {
21238 if (EQ (prop, Qleft_fringe))
21239 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21240 if (EQ (prop, Qright_fringe))
21241 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21242 if (EQ (prop, Qleft_margin))
21243 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21244 if (EQ (prop, Qright_margin))
21245 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21246 if (EQ (prop, Qscroll_bar))
21247 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21248 }
21249
21250 prop = Fbuffer_local_value (prop, it->w->buffer);
21251 }
21252
21253 if (INTEGERP (prop) || FLOATP (prop))
21254 {
21255 int base_unit = (width_p
21256 ? FRAME_COLUMN_WIDTH (it->f)
21257 : FRAME_LINE_HEIGHT (it->f));
21258 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21259 }
21260
21261 if (CONSP (prop))
21262 {
21263 Lisp_Object car = XCAR (prop);
21264 Lisp_Object cdr = XCDR (prop);
21265
21266 if (SYMBOLP (car))
21267 {
21268 #ifdef HAVE_WINDOW_SYSTEM
21269 if (FRAME_WINDOW_P (it->f)
21270 && valid_image_p (prop))
21271 {
21272 ptrdiff_t id = lookup_image (it->f, prop);
21273 struct image *img = IMAGE_FROM_ID (it->f, id);
21274
21275 return OK_PIXELS (width_p ? img->width : img->height);
21276 }
21277 #endif
21278 if (EQ (car, Qplus) || EQ (car, Qminus))
21279 {
21280 int first = 1;
21281 double px;
21282
21283 pixels = 0;
21284 while (CONSP (cdr))
21285 {
21286 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21287 font, width_p, align_to))
21288 return 0;
21289 if (first)
21290 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21291 else
21292 pixels += px;
21293 cdr = XCDR (cdr);
21294 }
21295 if (EQ (car, Qminus))
21296 pixels = -pixels;
21297 return OK_PIXELS (pixels);
21298 }
21299
21300 car = Fbuffer_local_value (car, it->w->buffer);
21301 }
21302
21303 if (INTEGERP (car) || FLOATP (car))
21304 {
21305 double fact;
21306 pixels = XFLOATINT (car);
21307 if (NILP (cdr))
21308 return OK_PIXELS (pixels);
21309 if (calc_pixel_width_or_height (&fact, it, cdr,
21310 font, width_p, align_to))
21311 return OK_PIXELS (pixels * fact);
21312 return 0;
21313 }
21314
21315 return 0;
21316 }
21317
21318 return 0;
21319 }
21320
21321 \f
21322 /***********************************************************************
21323 Glyph Display
21324 ***********************************************************************/
21325
21326 #ifdef HAVE_WINDOW_SYSTEM
21327
21328 #if GLYPH_DEBUG
21329
21330 void
21331 dump_glyph_string (struct glyph_string *s)
21332 {
21333 fprintf (stderr, "glyph string\n");
21334 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21335 s->x, s->y, s->width, s->height);
21336 fprintf (stderr, " ybase = %d\n", s->ybase);
21337 fprintf (stderr, " hl = %d\n", s->hl);
21338 fprintf (stderr, " left overhang = %d, right = %d\n",
21339 s->left_overhang, s->right_overhang);
21340 fprintf (stderr, " nchars = %d\n", s->nchars);
21341 fprintf (stderr, " extends to end of line = %d\n",
21342 s->extends_to_end_of_line_p);
21343 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21344 fprintf (stderr, " bg width = %d\n", s->background_width);
21345 }
21346
21347 #endif /* GLYPH_DEBUG */
21348
21349 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21350 of XChar2b structures for S; it can't be allocated in
21351 init_glyph_string because it must be allocated via `alloca'. W
21352 is the window on which S is drawn. ROW and AREA are the glyph row
21353 and area within the row from which S is constructed. START is the
21354 index of the first glyph structure covered by S. HL is a
21355 face-override for drawing S. */
21356
21357 #ifdef HAVE_NTGUI
21358 #define OPTIONAL_HDC(hdc) HDC hdc,
21359 #define DECLARE_HDC(hdc) HDC hdc;
21360 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21361 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21362 #endif
21363
21364 #ifndef OPTIONAL_HDC
21365 #define OPTIONAL_HDC(hdc)
21366 #define DECLARE_HDC(hdc)
21367 #define ALLOCATE_HDC(hdc, f)
21368 #define RELEASE_HDC(hdc, f)
21369 #endif
21370
21371 static void
21372 init_glyph_string (struct glyph_string *s,
21373 OPTIONAL_HDC (hdc)
21374 XChar2b *char2b, struct window *w, struct glyph_row *row,
21375 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21376 {
21377 memset (s, 0, sizeof *s);
21378 s->w = w;
21379 s->f = XFRAME (w->frame);
21380 #ifdef HAVE_NTGUI
21381 s->hdc = hdc;
21382 #endif
21383 s->display = FRAME_X_DISPLAY (s->f);
21384 s->window = FRAME_X_WINDOW (s->f);
21385 s->char2b = char2b;
21386 s->hl = hl;
21387 s->row = row;
21388 s->area = area;
21389 s->first_glyph = row->glyphs[area] + start;
21390 s->height = row->height;
21391 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21392 s->ybase = s->y + row->ascent;
21393 }
21394
21395
21396 /* Append the list of glyph strings with head H and tail T to the list
21397 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21398
21399 static inline void
21400 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21401 struct glyph_string *h, struct glyph_string *t)
21402 {
21403 if (h)
21404 {
21405 if (*head)
21406 (*tail)->next = h;
21407 else
21408 *head = h;
21409 h->prev = *tail;
21410 *tail = t;
21411 }
21412 }
21413
21414
21415 /* Prepend the list of glyph strings with head H and tail T to the
21416 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21417 result. */
21418
21419 static inline void
21420 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21421 struct glyph_string *h, struct glyph_string *t)
21422 {
21423 if (h)
21424 {
21425 if (*head)
21426 (*head)->prev = t;
21427 else
21428 *tail = t;
21429 t->next = *head;
21430 *head = h;
21431 }
21432 }
21433
21434
21435 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21436 Set *HEAD and *TAIL to the resulting list. */
21437
21438 static inline void
21439 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21440 struct glyph_string *s)
21441 {
21442 s->next = s->prev = NULL;
21443 append_glyph_string_lists (head, tail, s, s);
21444 }
21445
21446
21447 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21448 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21449 make sure that X resources for the face returned are allocated.
21450 Value is a pointer to a realized face that is ready for display if
21451 DISPLAY_P is non-zero. */
21452
21453 static inline struct face *
21454 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21455 XChar2b *char2b, int display_p)
21456 {
21457 struct face *face = FACE_FROM_ID (f, face_id);
21458
21459 if (face->font)
21460 {
21461 unsigned code = face->font->driver->encode_char (face->font, c);
21462
21463 if (code != FONT_INVALID_CODE)
21464 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21465 else
21466 STORE_XCHAR2B (char2b, 0, 0);
21467 }
21468
21469 /* Make sure X resources of the face are allocated. */
21470 #ifdef HAVE_X_WINDOWS
21471 if (display_p)
21472 #endif
21473 {
21474 xassert (face != NULL);
21475 PREPARE_FACE_FOR_DISPLAY (f, face);
21476 }
21477
21478 return face;
21479 }
21480
21481
21482 /* Get face and two-byte form of character glyph GLYPH on frame F.
21483 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
21484 a pointer to a realized face that is ready for display. */
21485
21486 static inline struct face *
21487 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
21488 XChar2b *char2b, int *two_byte_p)
21489 {
21490 struct face *face;
21491
21492 xassert (glyph->type == CHAR_GLYPH);
21493 face = FACE_FROM_ID (f, glyph->face_id);
21494
21495 if (two_byte_p)
21496 *two_byte_p = 0;
21497
21498 if (face->font)
21499 {
21500 unsigned code;
21501
21502 if (CHAR_BYTE8_P (glyph->u.ch))
21503 code = CHAR_TO_BYTE8 (glyph->u.ch);
21504 else
21505 code = face->font->driver->encode_char (face->font, glyph->u.ch);
21506
21507 if (code != FONT_INVALID_CODE)
21508 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21509 else
21510 STORE_XCHAR2B (char2b, 0, 0);
21511 }
21512
21513 /* Make sure X resources of the face are allocated. */
21514 xassert (face != NULL);
21515 PREPARE_FACE_FOR_DISPLAY (f, face);
21516 return face;
21517 }
21518
21519
21520 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
21521 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
21522
21523 static inline int
21524 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
21525 {
21526 unsigned code;
21527
21528 if (CHAR_BYTE8_P (c))
21529 code = CHAR_TO_BYTE8 (c);
21530 else
21531 code = font->driver->encode_char (font, c);
21532
21533 if (code == FONT_INVALID_CODE)
21534 return 0;
21535 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
21536 return 1;
21537 }
21538
21539
21540 /* Fill glyph string S with composition components specified by S->cmp.
21541
21542 BASE_FACE is the base face of the composition.
21543 S->cmp_from is the index of the first component for S.
21544
21545 OVERLAPS non-zero means S should draw the foreground only, and use
21546 its physical height for clipping. See also draw_glyphs.
21547
21548 Value is the index of a component not in S. */
21549
21550 static int
21551 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
21552 int overlaps)
21553 {
21554 int i;
21555 /* For all glyphs of this composition, starting at the offset
21556 S->cmp_from, until we reach the end of the definition or encounter a
21557 glyph that requires the different face, add it to S. */
21558 struct face *face;
21559
21560 xassert (s);
21561
21562 s->for_overlaps = overlaps;
21563 s->face = NULL;
21564 s->font = NULL;
21565 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
21566 {
21567 int c = COMPOSITION_GLYPH (s->cmp, i);
21568
21569 if (c != '\t')
21570 {
21571 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
21572 -1, Qnil);
21573
21574 face = get_char_face_and_encoding (s->f, c, face_id,
21575 s->char2b + i, 1);
21576 if (face)
21577 {
21578 if (! s->face)
21579 {
21580 s->face = face;
21581 s->font = s->face->font;
21582 }
21583 else if (s->face != face)
21584 break;
21585 }
21586 }
21587 ++s->nchars;
21588 }
21589 s->cmp_to = i;
21590
21591 /* All glyph strings for the same composition has the same width,
21592 i.e. the width set for the first component of the composition. */
21593 s->width = s->first_glyph->pixel_width;
21594
21595 /* If the specified font could not be loaded, use the frame's
21596 default font, but record the fact that we couldn't load it in
21597 the glyph string so that we can draw rectangles for the
21598 characters of the glyph string. */
21599 if (s->font == NULL)
21600 {
21601 s->font_not_found_p = 1;
21602 s->font = FRAME_FONT (s->f);
21603 }
21604
21605 /* Adjust base line for subscript/superscript text. */
21606 s->ybase += s->first_glyph->voffset;
21607
21608 /* This glyph string must always be drawn with 16-bit functions. */
21609 s->two_byte_p = 1;
21610
21611 return s->cmp_to;
21612 }
21613
21614 static int
21615 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
21616 int start, int end, int overlaps)
21617 {
21618 struct glyph *glyph, *last;
21619 Lisp_Object lgstring;
21620 int i;
21621
21622 s->for_overlaps = overlaps;
21623 glyph = s->row->glyphs[s->area] + start;
21624 last = s->row->glyphs[s->area] + end;
21625 s->cmp_id = glyph->u.cmp.id;
21626 s->cmp_from = glyph->slice.cmp.from;
21627 s->cmp_to = glyph->slice.cmp.to + 1;
21628 s->face = FACE_FROM_ID (s->f, face_id);
21629 lgstring = composition_gstring_from_id (s->cmp_id);
21630 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
21631 glyph++;
21632 while (glyph < last
21633 && glyph->u.cmp.automatic
21634 && glyph->u.cmp.id == s->cmp_id
21635 && s->cmp_to == glyph->slice.cmp.from)
21636 s->cmp_to = (glyph++)->slice.cmp.to + 1;
21637
21638 for (i = s->cmp_from; i < s->cmp_to; i++)
21639 {
21640 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
21641 unsigned code = LGLYPH_CODE (lglyph);
21642
21643 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
21644 }
21645 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
21646 return glyph - s->row->glyphs[s->area];
21647 }
21648
21649
21650 /* Fill glyph string S from a sequence glyphs for glyphless characters.
21651 See the comment of fill_glyph_string for arguments.
21652 Value is the index of the first glyph not in S. */
21653
21654
21655 static int
21656 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
21657 int start, int end, int overlaps)
21658 {
21659 struct glyph *glyph, *last;
21660 int voffset;
21661
21662 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
21663 s->for_overlaps = overlaps;
21664 glyph = s->row->glyphs[s->area] + start;
21665 last = s->row->glyphs[s->area] + end;
21666 voffset = glyph->voffset;
21667 s->face = FACE_FROM_ID (s->f, face_id);
21668 s->font = s->face->font;
21669 s->nchars = 1;
21670 s->width = glyph->pixel_width;
21671 glyph++;
21672 while (glyph < last
21673 && glyph->type == GLYPHLESS_GLYPH
21674 && glyph->voffset == voffset
21675 && glyph->face_id == face_id)
21676 {
21677 s->nchars++;
21678 s->width += glyph->pixel_width;
21679 glyph++;
21680 }
21681 s->ybase += voffset;
21682 return glyph - s->row->glyphs[s->area];
21683 }
21684
21685
21686 /* Fill glyph string S from a sequence of character glyphs.
21687
21688 FACE_ID is the face id of the string. START is the index of the
21689 first glyph to consider, END is the index of the last + 1.
21690 OVERLAPS non-zero means S should draw the foreground only, and use
21691 its physical height for clipping. See also draw_glyphs.
21692
21693 Value is the index of the first glyph not in S. */
21694
21695 static int
21696 fill_glyph_string (struct glyph_string *s, int face_id,
21697 int start, int end, int overlaps)
21698 {
21699 struct glyph *glyph, *last;
21700 int voffset;
21701 int glyph_not_available_p;
21702
21703 xassert (s->f == XFRAME (s->w->frame));
21704 xassert (s->nchars == 0);
21705 xassert (start >= 0 && end > start);
21706
21707 s->for_overlaps = overlaps;
21708 glyph = s->row->glyphs[s->area] + start;
21709 last = s->row->glyphs[s->area] + end;
21710 voffset = glyph->voffset;
21711 s->padding_p = glyph->padding_p;
21712 glyph_not_available_p = glyph->glyph_not_available_p;
21713
21714 while (glyph < last
21715 && glyph->type == CHAR_GLYPH
21716 && glyph->voffset == voffset
21717 /* Same face id implies same font, nowadays. */
21718 && glyph->face_id == face_id
21719 && glyph->glyph_not_available_p == glyph_not_available_p)
21720 {
21721 int two_byte_p;
21722
21723 s->face = get_glyph_face_and_encoding (s->f, glyph,
21724 s->char2b + s->nchars,
21725 &two_byte_p);
21726 s->two_byte_p = two_byte_p;
21727 ++s->nchars;
21728 xassert (s->nchars <= end - start);
21729 s->width += glyph->pixel_width;
21730 if (glyph++->padding_p != s->padding_p)
21731 break;
21732 }
21733
21734 s->font = s->face->font;
21735
21736 /* If the specified font could not be loaded, use the frame's font,
21737 but record the fact that we couldn't load it in
21738 S->font_not_found_p so that we can draw rectangles for the
21739 characters of the glyph string. */
21740 if (s->font == NULL || glyph_not_available_p)
21741 {
21742 s->font_not_found_p = 1;
21743 s->font = FRAME_FONT (s->f);
21744 }
21745
21746 /* Adjust base line for subscript/superscript text. */
21747 s->ybase += voffset;
21748
21749 xassert (s->face && s->face->gc);
21750 return glyph - s->row->glyphs[s->area];
21751 }
21752
21753
21754 /* Fill glyph string S from image glyph S->first_glyph. */
21755
21756 static void
21757 fill_image_glyph_string (struct glyph_string *s)
21758 {
21759 xassert (s->first_glyph->type == IMAGE_GLYPH);
21760 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
21761 xassert (s->img);
21762 s->slice = s->first_glyph->slice.img;
21763 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
21764 s->font = s->face->font;
21765 s->width = s->first_glyph->pixel_width;
21766
21767 /* Adjust base line for subscript/superscript text. */
21768 s->ybase += s->first_glyph->voffset;
21769 }
21770
21771
21772 /* Fill glyph string S from a sequence of stretch glyphs.
21773
21774 START is the index of the first glyph to consider,
21775 END is the index of the last + 1.
21776
21777 Value is the index of the first glyph not in S. */
21778
21779 static int
21780 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
21781 {
21782 struct glyph *glyph, *last;
21783 int voffset, face_id;
21784
21785 xassert (s->first_glyph->type == STRETCH_GLYPH);
21786
21787 glyph = s->row->glyphs[s->area] + start;
21788 last = s->row->glyphs[s->area] + end;
21789 face_id = glyph->face_id;
21790 s->face = FACE_FROM_ID (s->f, face_id);
21791 s->font = s->face->font;
21792 s->width = glyph->pixel_width;
21793 s->nchars = 1;
21794 voffset = glyph->voffset;
21795
21796 for (++glyph;
21797 (glyph < last
21798 && glyph->type == STRETCH_GLYPH
21799 && glyph->voffset == voffset
21800 && glyph->face_id == face_id);
21801 ++glyph)
21802 s->width += glyph->pixel_width;
21803
21804 /* Adjust base line for subscript/superscript text. */
21805 s->ybase += voffset;
21806
21807 /* The case that face->gc == 0 is handled when drawing the glyph
21808 string by calling PREPARE_FACE_FOR_DISPLAY. */
21809 xassert (s->face);
21810 return glyph - s->row->glyphs[s->area];
21811 }
21812
21813 static struct font_metrics *
21814 get_per_char_metric (struct font *font, XChar2b *char2b)
21815 {
21816 static struct font_metrics metrics;
21817 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
21818
21819 if (! font || code == FONT_INVALID_CODE)
21820 return NULL;
21821 font->driver->text_extents (font, &code, 1, &metrics);
21822 return &metrics;
21823 }
21824
21825 /* EXPORT for RIF:
21826 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
21827 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
21828 assumed to be zero. */
21829
21830 void
21831 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
21832 {
21833 *left = *right = 0;
21834
21835 if (glyph->type == CHAR_GLYPH)
21836 {
21837 struct face *face;
21838 XChar2b char2b;
21839 struct font_metrics *pcm;
21840
21841 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
21842 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
21843 {
21844 if (pcm->rbearing > pcm->width)
21845 *right = pcm->rbearing - pcm->width;
21846 if (pcm->lbearing < 0)
21847 *left = -pcm->lbearing;
21848 }
21849 }
21850 else if (glyph->type == COMPOSITE_GLYPH)
21851 {
21852 if (! glyph->u.cmp.automatic)
21853 {
21854 struct composition *cmp = composition_table[glyph->u.cmp.id];
21855
21856 if (cmp->rbearing > cmp->pixel_width)
21857 *right = cmp->rbearing - cmp->pixel_width;
21858 if (cmp->lbearing < 0)
21859 *left = - cmp->lbearing;
21860 }
21861 else
21862 {
21863 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
21864 struct font_metrics metrics;
21865
21866 composition_gstring_width (gstring, glyph->slice.cmp.from,
21867 glyph->slice.cmp.to + 1, &metrics);
21868 if (metrics.rbearing > metrics.width)
21869 *right = metrics.rbearing - metrics.width;
21870 if (metrics.lbearing < 0)
21871 *left = - metrics.lbearing;
21872 }
21873 }
21874 }
21875
21876
21877 /* Return the index of the first glyph preceding glyph string S that
21878 is overwritten by S because of S's left overhang. Value is -1
21879 if no glyphs are overwritten. */
21880
21881 static int
21882 left_overwritten (struct glyph_string *s)
21883 {
21884 int k;
21885
21886 if (s->left_overhang)
21887 {
21888 int x = 0, i;
21889 struct glyph *glyphs = s->row->glyphs[s->area];
21890 int first = s->first_glyph - glyphs;
21891
21892 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
21893 x -= glyphs[i].pixel_width;
21894
21895 k = i + 1;
21896 }
21897 else
21898 k = -1;
21899
21900 return k;
21901 }
21902
21903
21904 /* Return the index of the first glyph preceding glyph string S that
21905 is overwriting S because of its right overhang. Value is -1 if no
21906 glyph in front of S overwrites S. */
21907
21908 static int
21909 left_overwriting (struct glyph_string *s)
21910 {
21911 int i, k, x;
21912 struct glyph *glyphs = s->row->glyphs[s->area];
21913 int first = s->first_glyph - glyphs;
21914
21915 k = -1;
21916 x = 0;
21917 for (i = first - 1; i >= 0; --i)
21918 {
21919 int left, right;
21920 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21921 if (x + right > 0)
21922 k = i;
21923 x -= glyphs[i].pixel_width;
21924 }
21925
21926 return k;
21927 }
21928
21929
21930 /* Return the index of the last glyph following glyph string S that is
21931 overwritten by S because of S's right overhang. Value is -1 if
21932 no such glyph is found. */
21933
21934 static int
21935 right_overwritten (struct glyph_string *s)
21936 {
21937 int k = -1;
21938
21939 if (s->right_overhang)
21940 {
21941 int x = 0, i;
21942 struct glyph *glyphs = s->row->glyphs[s->area];
21943 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21944 int end = s->row->used[s->area];
21945
21946 for (i = first; i < end && s->right_overhang > x; ++i)
21947 x += glyphs[i].pixel_width;
21948
21949 k = i;
21950 }
21951
21952 return k;
21953 }
21954
21955
21956 /* Return the index of the last glyph following glyph string S that
21957 overwrites S because of its left overhang. Value is negative
21958 if no such glyph is found. */
21959
21960 static int
21961 right_overwriting (struct glyph_string *s)
21962 {
21963 int i, k, x;
21964 int end = s->row->used[s->area];
21965 struct glyph *glyphs = s->row->glyphs[s->area];
21966 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21967
21968 k = -1;
21969 x = 0;
21970 for (i = first; i < end; ++i)
21971 {
21972 int left, right;
21973 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21974 if (x - left < 0)
21975 k = i;
21976 x += glyphs[i].pixel_width;
21977 }
21978
21979 return k;
21980 }
21981
21982
21983 /* Set background width of glyph string S. START is the index of the
21984 first glyph following S. LAST_X is the right-most x-position + 1
21985 in the drawing area. */
21986
21987 static inline void
21988 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21989 {
21990 /* If the face of this glyph string has to be drawn to the end of
21991 the drawing area, set S->extends_to_end_of_line_p. */
21992
21993 if (start == s->row->used[s->area]
21994 && s->area == TEXT_AREA
21995 && ((s->row->fill_line_p
21996 && (s->hl == DRAW_NORMAL_TEXT
21997 || s->hl == DRAW_IMAGE_RAISED
21998 || s->hl == DRAW_IMAGE_SUNKEN))
21999 || s->hl == DRAW_MOUSE_FACE))
22000 s->extends_to_end_of_line_p = 1;
22001
22002 /* If S extends its face to the end of the line, set its
22003 background_width to the distance to the right edge of the drawing
22004 area. */
22005 if (s->extends_to_end_of_line_p)
22006 s->background_width = last_x - s->x + 1;
22007 else
22008 s->background_width = s->width;
22009 }
22010
22011
22012 /* Compute overhangs and x-positions for glyph string S and its
22013 predecessors, or successors. X is the starting x-position for S.
22014 BACKWARD_P non-zero means process predecessors. */
22015
22016 static void
22017 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22018 {
22019 if (backward_p)
22020 {
22021 while (s)
22022 {
22023 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22024 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22025 x -= s->width;
22026 s->x = x;
22027 s = s->prev;
22028 }
22029 }
22030 else
22031 {
22032 while (s)
22033 {
22034 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22035 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22036 s->x = x;
22037 x += s->width;
22038 s = s->next;
22039 }
22040 }
22041 }
22042
22043
22044
22045 /* The following macros are only called from draw_glyphs below.
22046 They reference the following parameters of that function directly:
22047 `w', `row', `area', and `overlap_p'
22048 as well as the following local variables:
22049 `s', `f', and `hdc' (in W32) */
22050
22051 #ifdef HAVE_NTGUI
22052 /* On W32, silently add local `hdc' variable to argument list of
22053 init_glyph_string. */
22054 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22055 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22056 #else
22057 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22058 init_glyph_string (s, char2b, w, row, area, start, hl)
22059 #endif
22060
22061 /* Add a glyph string for a stretch glyph to the list of strings
22062 between HEAD and TAIL. START is the index of the stretch glyph in
22063 row area AREA of glyph row ROW. END is the index of the last glyph
22064 in that glyph row area. X is the current output position assigned
22065 to the new glyph string constructed. HL overrides that face of the
22066 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22067 is the right-most x-position of the drawing area. */
22068
22069 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22070 and below -- keep them on one line. */
22071 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22072 do \
22073 { \
22074 s = (struct glyph_string *) alloca (sizeof *s); \
22075 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22076 START = fill_stretch_glyph_string (s, START, END); \
22077 append_glyph_string (&HEAD, &TAIL, s); \
22078 s->x = (X); \
22079 } \
22080 while (0)
22081
22082
22083 /* Add a glyph string for an image glyph to the list of strings
22084 between HEAD and TAIL. START is the index of the image glyph in
22085 row area AREA of glyph row ROW. END is the index of the last glyph
22086 in that glyph row area. X is the current output position assigned
22087 to the new glyph string constructed. HL overrides that face of the
22088 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22089 is the right-most x-position of the drawing area. */
22090
22091 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22092 do \
22093 { \
22094 s = (struct glyph_string *) alloca (sizeof *s); \
22095 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22096 fill_image_glyph_string (s); \
22097 append_glyph_string (&HEAD, &TAIL, s); \
22098 ++START; \
22099 s->x = (X); \
22100 } \
22101 while (0)
22102
22103
22104 /* Add a glyph string for a sequence of character glyphs to the list
22105 of strings between HEAD and TAIL. START is the index of the first
22106 glyph in row area AREA of glyph row ROW that is part of the new
22107 glyph string. END is the index of the last glyph in that glyph row
22108 area. X is the current output position assigned to the new glyph
22109 string constructed. HL overrides that face of the glyph; e.g. it
22110 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22111 right-most x-position of the drawing area. */
22112
22113 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22114 do \
22115 { \
22116 int face_id; \
22117 XChar2b *char2b; \
22118 \
22119 face_id = (row)->glyphs[area][START].face_id; \
22120 \
22121 s = (struct glyph_string *) alloca (sizeof *s); \
22122 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22123 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22124 append_glyph_string (&HEAD, &TAIL, s); \
22125 s->x = (X); \
22126 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22127 } \
22128 while (0)
22129
22130
22131 /* Add a glyph string for a composite sequence to the list of strings
22132 between HEAD and TAIL. START is the index of the first glyph in
22133 row area AREA of glyph row ROW that is part of the new glyph
22134 string. END is the index of the last glyph in that glyph row area.
22135 X is the current output position assigned to the new glyph string
22136 constructed. HL overrides that face of the glyph; e.g. it is
22137 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22138 x-position of the drawing area. */
22139
22140 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22141 do { \
22142 int face_id = (row)->glyphs[area][START].face_id; \
22143 struct face *base_face = FACE_FROM_ID (f, face_id); \
22144 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22145 struct composition *cmp = composition_table[cmp_id]; \
22146 XChar2b *char2b; \
22147 struct glyph_string *first_s IF_LINT (= NULL); \
22148 int n; \
22149 \
22150 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22151 \
22152 /* Make glyph_strings for each glyph sequence that is drawable by \
22153 the same face, and append them to HEAD/TAIL. */ \
22154 for (n = 0; n < cmp->glyph_len;) \
22155 { \
22156 s = (struct glyph_string *) alloca (sizeof *s); \
22157 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22158 append_glyph_string (&(HEAD), &(TAIL), s); \
22159 s->cmp = cmp; \
22160 s->cmp_from = n; \
22161 s->x = (X); \
22162 if (n == 0) \
22163 first_s = s; \
22164 n = fill_composite_glyph_string (s, base_face, overlaps); \
22165 } \
22166 \
22167 ++START; \
22168 s = first_s; \
22169 } while (0)
22170
22171
22172 /* Add a glyph string for a glyph-string sequence to the list of strings
22173 between HEAD and TAIL. */
22174
22175 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22176 do { \
22177 int face_id; \
22178 XChar2b *char2b; \
22179 Lisp_Object gstring; \
22180 \
22181 face_id = (row)->glyphs[area][START].face_id; \
22182 gstring = (composition_gstring_from_id \
22183 ((row)->glyphs[area][START].u.cmp.id)); \
22184 s = (struct glyph_string *) alloca (sizeof *s); \
22185 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22186 * LGSTRING_GLYPH_LEN (gstring)); \
22187 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22188 append_glyph_string (&(HEAD), &(TAIL), s); \
22189 s->x = (X); \
22190 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22191 } while (0)
22192
22193
22194 /* Add a glyph string for a sequence of glyphless character's glyphs
22195 to the list of strings between HEAD and TAIL. The meanings of
22196 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22197
22198 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22199 do \
22200 { \
22201 int face_id; \
22202 \
22203 face_id = (row)->glyphs[area][START].face_id; \
22204 \
22205 s = (struct glyph_string *) alloca (sizeof *s); \
22206 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22207 append_glyph_string (&HEAD, &TAIL, s); \
22208 s->x = (X); \
22209 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22210 overlaps); \
22211 } \
22212 while (0)
22213
22214
22215 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22216 of AREA of glyph row ROW on window W between indices START and END.
22217 HL overrides the face for drawing glyph strings, e.g. it is
22218 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22219 x-positions of the drawing area.
22220
22221 This is an ugly monster macro construct because we must use alloca
22222 to allocate glyph strings (because draw_glyphs can be called
22223 asynchronously). */
22224
22225 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22226 do \
22227 { \
22228 HEAD = TAIL = NULL; \
22229 while (START < END) \
22230 { \
22231 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22232 switch (first_glyph->type) \
22233 { \
22234 case CHAR_GLYPH: \
22235 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22236 HL, X, LAST_X); \
22237 break; \
22238 \
22239 case COMPOSITE_GLYPH: \
22240 if (first_glyph->u.cmp.automatic) \
22241 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22242 HL, X, LAST_X); \
22243 else \
22244 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22245 HL, X, LAST_X); \
22246 break; \
22247 \
22248 case STRETCH_GLYPH: \
22249 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22250 HL, X, LAST_X); \
22251 break; \
22252 \
22253 case IMAGE_GLYPH: \
22254 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22255 HL, X, LAST_X); \
22256 break; \
22257 \
22258 case GLYPHLESS_GLYPH: \
22259 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22260 HL, X, LAST_X); \
22261 break; \
22262 \
22263 default: \
22264 abort (); \
22265 } \
22266 \
22267 if (s) \
22268 { \
22269 set_glyph_string_background_width (s, START, LAST_X); \
22270 (X) += s->width; \
22271 } \
22272 } \
22273 } while (0)
22274
22275
22276 /* Draw glyphs between START and END in AREA of ROW on window W,
22277 starting at x-position X. X is relative to AREA in W. HL is a
22278 face-override with the following meaning:
22279
22280 DRAW_NORMAL_TEXT draw normally
22281 DRAW_CURSOR draw in cursor face
22282 DRAW_MOUSE_FACE draw in mouse face.
22283 DRAW_INVERSE_VIDEO draw in mode line face
22284 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22285 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22286
22287 If OVERLAPS is non-zero, draw only the foreground of characters and
22288 clip to the physical height of ROW. Non-zero value also defines
22289 the overlapping part to be drawn:
22290
22291 OVERLAPS_PRED overlap with preceding rows
22292 OVERLAPS_SUCC overlap with succeeding rows
22293 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22294 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22295
22296 Value is the x-position reached, relative to AREA of W. */
22297
22298 static int
22299 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22300 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22301 enum draw_glyphs_face hl, int overlaps)
22302 {
22303 struct glyph_string *head, *tail;
22304 struct glyph_string *s;
22305 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22306 int i, j, x_reached, last_x, area_left = 0;
22307 struct frame *f = XFRAME (WINDOW_FRAME (w));
22308 DECLARE_HDC (hdc);
22309
22310 ALLOCATE_HDC (hdc, f);
22311
22312 /* Let's rather be paranoid than getting a SEGV. */
22313 end = min (end, row->used[area]);
22314 start = max (0, start);
22315 start = min (end, start);
22316
22317 /* Translate X to frame coordinates. Set last_x to the right
22318 end of the drawing area. */
22319 if (row->full_width_p)
22320 {
22321 /* X is relative to the left edge of W, without scroll bars
22322 or fringes. */
22323 area_left = WINDOW_LEFT_EDGE_X (w);
22324 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22325 }
22326 else
22327 {
22328 area_left = window_box_left (w, area);
22329 last_x = area_left + window_box_width (w, area);
22330 }
22331 x += area_left;
22332
22333 /* Build a doubly-linked list of glyph_string structures between
22334 head and tail from what we have to draw. Note that the macro
22335 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22336 the reason we use a separate variable `i'. */
22337 i = start;
22338 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22339 if (tail)
22340 x_reached = tail->x + tail->background_width;
22341 else
22342 x_reached = x;
22343
22344 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22345 the row, redraw some glyphs in front or following the glyph
22346 strings built above. */
22347 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22348 {
22349 struct glyph_string *h, *t;
22350 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22351 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22352 int check_mouse_face = 0;
22353 int dummy_x = 0;
22354
22355 /* If mouse highlighting is on, we may need to draw adjacent
22356 glyphs using mouse-face highlighting. */
22357 if (area == TEXT_AREA && row->mouse_face_p)
22358 {
22359 struct glyph_row *mouse_beg_row, *mouse_end_row;
22360
22361 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22362 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22363
22364 if (row >= mouse_beg_row && row <= mouse_end_row)
22365 {
22366 check_mouse_face = 1;
22367 mouse_beg_col = (row == mouse_beg_row)
22368 ? hlinfo->mouse_face_beg_col : 0;
22369 mouse_end_col = (row == mouse_end_row)
22370 ? hlinfo->mouse_face_end_col
22371 : row->used[TEXT_AREA];
22372 }
22373 }
22374
22375 /* Compute overhangs for all glyph strings. */
22376 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22377 for (s = head; s; s = s->next)
22378 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22379
22380 /* Prepend glyph strings for glyphs in front of the first glyph
22381 string that are overwritten because of the first glyph
22382 string's left overhang. The background of all strings
22383 prepended must be drawn because the first glyph string
22384 draws over it. */
22385 i = left_overwritten (head);
22386 if (i >= 0)
22387 {
22388 enum draw_glyphs_face overlap_hl;
22389
22390 /* If this row contains mouse highlighting, attempt to draw
22391 the overlapped glyphs with the correct highlight. This
22392 code fails if the overlap encompasses more than one glyph
22393 and mouse-highlight spans only some of these glyphs.
22394 However, making it work perfectly involves a lot more
22395 code, and I don't know if the pathological case occurs in
22396 practice, so we'll stick to this for now. --- cyd */
22397 if (check_mouse_face
22398 && mouse_beg_col < start && mouse_end_col > i)
22399 overlap_hl = DRAW_MOUSE_FACE;
22400 else
22401 overlap_hl = DRAW_NORMAL_TEXT;
22402
22403 j = i;
22404 BUILD_GLYPH_STRINGS (j, start, h, t,
22405 overlap_hl, dummy_x, last_x);
22406 start = i;
22407 compute_overhangs_and_x (t, head->x, 1);
22408 prepend_glyph_string_lists (&head, &tail, h, t);
22409 clip_head = head;
22410 }
22411
22412 /* Prepend glyph strings for glyphs in front of the first glyph
22413 string that overwrite that glyph string because of their
22414 right overhang. For these strings, only the foreground must
22415 be drawn, because it draws over the glyph string at `head'.
22416 The background must not be drawn because this would overwrite
22417 right overhangs of preceding glyphs for which no glyph
22418 strings exist. */
22419 i = left_overwriting (head);
22420 if (i >= 0)
22421 {
22422 enum draw_glyphs_face overlap_hl;
22423
22424 if (check_mouse_face
22425 && mouse_beg_col < start && mouse_end_col > i)
22426 overlap_hl = DRAW_MOUSE_FACE;
22427 else
22428 overlap_hl = DRAW_NORMAL_TEXT;
22429
22430 clip_head = head;
22431 BUILD_GLYPH_STRINGS (i, start, h, t,
22432 overlap_hl, dummy_x, last_x);
22433 for (s = h; s; s = s->next)
22434 s->background_filled_p = 1;
22435 compute_overhangs_and_x (t, head->x, 1);
22436 prepend_glyph_string_lists (&head, &tail, h, t);
22437 }
22438
22439 /* Append glyphs strings for glyphs following the last glyph
22440 string tail that are overwritten by tail. The background of
22441 these strings has to be drawn because tail's foreground draws
22442 over it. */
22443 i = right_overwritten (tail);
22444 if (i >= 0)
22445 {
22446 enum draw_glyphs_face overlap_hl;
22447
22448 if (check_mouse_face
22449 && mouse_beg_col < i && mouse_end_col > end)
22450 overlap_hl = DRAW_MOUSE_FACE;
22451 else
22452 overlap_hl = DRAW_NORMAL_TEXT;
22453
22454 BUILD_GLYPH_STRINGS (end, i, h, t,
22455 overlap_hl, x, last_x);
22456 /* Because BUILD_GLYPH_STRINGS updates the first argument,
22457 we don't have `end = i;' here. */
22458 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22459 append_glyph_string_lists (&head, &tail, h, t);
22460 clip_tail = tail;
22461 }
22462
22463 /* Append glyph strings for glyphs following the last glyph
22464 string tail that overwrite tail. The foreground of such
22465 glyphs has to be drawn because it writes into the background
22466 of tail. The background must not be drawn because it could
22467 paint over the foreground of following glyphs. */
22468 i = right_overwriting (tail);
22469 if (i >= 0)
22470 {
22471 enum draw_glyphs_face overlap_hl;
22472 if (check_mouse_face
22473 && mouse_beg_col < i && mouse_end_col > end)
22474 overlap_hl = DRAW_MOUSE_FACE;
22475 else
22476 overlap_hl = DRAW_NORMAL_TEXT;
22477
22478 clip_tail = tail;
22479 i++; /* We must include the Ith glyph. */
22480 BUILD_GLYPH_STRINGS (end, i, h, t,
22481 overlap_hl, x, last_x);
22482 for (s = h; s; s = s->next)
22483 s->background_filled_p = 1;
22484 compute_overhangs_and_x (h, tail->x + tail->width, 0);
22485 append_glyph_string_lists (&head, &tail, h, t);
22486 }
22487 if (clip_head || clip_tail)
22488 for (s = head; s; s = s->next)
22489 {
22490 s->clip_head = clip_head;
22491 s->clip_tail = clip_tail;
22492 }
22493 }
22494
22495 /* Draw all strings. */
22496 for (s = head; s; s = s->next)
22497 FRAME_RIF (f)->draw_glyph_string (s);
22498
22499 #ifndef HAVE_NS
22500 /* When focus a sole frame and move horizontally, this sets on_p to 0
22501 causing a failure to erase prev cursor position. */
22502 if (area == TEXT_AREA
22503 && !row->full_width_p
22504 /* When drawing overlapping rows, only the glyph strings'
22505 foreground is drawn, which doesn't erase a cursor
22506 completely. */
22507 && !overlaps)
22508 {
22509 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
22510 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
22511 : (tail ? tail->x + tail->background_width : x));
22512 x0 -= area_left;
22513 x1 -= area_left;
22514
22515 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
22516 row->y, MATRIX_ROW_BOTTOM_Y (row));
22517 }
22518 #endif
22519
22520 /* Value is the x-position up to which drawn, relative to AREA of W.
22521 This doesn't include parts drawn because of overhangs. */
22522 if (row->full_width_p)
22523 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
22524 else
22525 x_reached -= area_left;
22526
22527 RELEASE_HDC (hdc, f);
22528
22529 return x_reached;
22530 }
22531
22532 /* Expand row matrix if too narrow. Don't expand if area
22533 is not present. */
22534
22535 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
22536 { \
22537 if (!fonts_changed_p \
22538 && (it->glyph_row->glyphs[area] \
22539 < it->glyph_row->glyphs[area + 1])) \
22540 { \
22541 it->w->ncols_scale_factor++; \
22542 fonts_changed_p = 1; \
22543 } \
22544 }
22545
22546 /* Store one glyph for IT->char_to_display in IT->glyph_row.
22547 Called from x_produce_glyphs when IT->glyph_row is non-null. */
22548
22549 static inline void
22550 append_glyph (struct it *it)
22551 {
22552 struct glyph *glyph;
22553 enum glyph_row_area area = it->area;
22554
22555 xassert (it->glyph_row);
22556 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
22557
22558 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22559 if (glyph < it->glyph_row->glyphs[area + 1])
22560 {
22561 /* If the glyph row is reversed, we need to prepend the glyph
22562 rather than append it. */
22563 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22564 {
22565 struct glyph *g;
22566
22567 /* Make room for the additional glyph. */
22568 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22569 g[1] = *g;
22570 glyph = it->glyph_row->glyphs[area];
22571 }
22572 glyph->charpos = CHARPOS (it->position);
22573 glyph->object = it->object;
22574 if (it->pixel_width > 0)
22575 {
22576 glyph->pixel_width = it->pixel_width;
22577 glyph->padding_p = 0;
22578 }
22579 else
22580 {
22581 /* Assure at least 1-pixel width. Otherwise, cursor can't
22582 be displayed correctly. */
22583 glyph->pixel_width = 1;
22584 glyph->padding_p = 1;
22585 }
22586 glyph->ascent = it->ascent;
22587 glyph->descent = it->descent;
22588 glyph->voffset = it->voffset;
22589 glyph->type = CHAR_GLYPH;
22590 glyph->avoid_cursor_p = it->avoid_cursor_p;
22591 glyph->multibyte_p = it->multibyte_p;
22592 glyph->left_box_line_p = it->start_of_box_run_p;
22593 glyph->right_box_line_p = it->end_of_box_run_p;
22594 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22595 || it->phys_descent > it->descent);
22596 glyph->glyph_not_available_p = it->glyph_not_available_p;
22597 glyph->face_id = it->face_id;
22598 glyph->u.ch = it->char_to_display;
22599 glyph->slice.img = null_glyph_slice;
22600 glyph->font_type = FONT_TYPE_UNKNOWN;
22601 if (it->bidi_p)
22602 {
22603 glyph->resolved_level = it->bidi_it.resolved_level;
22604 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22605 abort ();
22606 glyph->bidi_type = it->bidi_it.type;
22607 }
22608 else
22609 {
22610 glyph->resolved_level = 0;
22611 glyph->bidi_type = UNKNOWN_BT;
22612 }
22613 ++it->glyph_row->used[area];
22614 }
22615 else
22616 IT_EXPAND_MATRIX_WIDTH (it, area);
22617 }
22618
22619 /* Store one glyph for the composition IT->cmp_it.id in
22620 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
22621 non-null. */
22622
22623 static inline void
22624 append_composite_glyph (struct it *it)
22625 {
22626 struct glyph *glyph;
22627 enum glyph_row_area area = it->area;
22628
22629 xassert (it->glyph_row);
22630
22631 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22632 if (glyph < it->glyph_row->glyphs[area + 1])
22633 {
22634 /* If the glyph row is reversed, we need to prepend the glyph
22635 rather than append it. */
22636 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
22637 {
22638 struct glyph *g;
22639
22640 /* Make room for the new glyph. */
22641 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
22642 g[1] = *g;
22643 glyph = it->glyph_row->glyphs[it->area];
22644 }
22645 glyph->charpos = it->cmp_it.charpos;
22646 glyph->object = it->object;
22647 glyph->pixel_width = it->pixel_width;
22648 glyph->ascent = it->ascent;
22649 glyph->descent = it->descent;
22650 glyph->voffset = it->voffset;
22651 glyph->type = COMPOSITE_GLYPH;
22652 if (it->cmp_it.ch < 0)
22653 {
22654 glyph->u.cmp.automatic = 0;
22655 glyph->u.cmp.id = it->cmp_it.id;
22656 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
22657 }
22658 else
22659 {
22660 glyph->u.cmp.automatic = 1;
22661 glyph->u.cmp.id = it->cmp_it.id;
22662 glyph->slice.cmp.from = it->cmp_it.from;
22663 glyph->slice.cmp.to = it->cmp_it.to - 1;
22664 }
22665 glyph->avoid_cursor_p = it->avoid_cursor_p;
22666 glyph->multibyte_p = it->multibyte_p;
22667 glyph->left_box_line_p = it->start_of_box_run_p;
22668 glyph->right_box_line_p = it->end_of_box_run_p;
22669 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22670 || it->phys_descent > it->descent);
22671 glyph->padding_p = 0;
22672 glyph->glyph_not_available_p = 0;
22673 glyph->face_id = it->face_id;
22674 glyph->font_type = FONT_TYPE_UNKNOWN;
22675 if (it->bidi_p)
22676 {
22677 glyph->resolved_level = it->bidi_it.resolved_level;
22678 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22679 abort ();
22680 glyph->bidi_type = it->bidi_it.type;
22681 }
22682 ++it->glyph_row->used[area];
22683 }
22684 else
22685 IT_EXPAND_MATRIX_WIDTH (it, area);
22686 }
22687
22688
22689 /* Change IT->ascent and IT->height according to the setting of
22690 IT->voffset. */
22691
22692 static inline void
22693 take_vertical_position_into_account (struct it *it)
22694 {
22695 if (it->voffset)
22696 {
22697 if (it->voffset < 0)
22698 /* Increase the ascent so that we can display the text higher
22699 in the line. */
22700 it->ascent -= it->voffset;
22701 else
22702 /* Increase the descent so that we can display the text lower
22703 in the line. */
22704 it->descent += it->voffset;
22705 }
22706 }
22707
22708
22709 /* Produce glyphs/get display metrics for the image IT is loaded with.
22710 See the description of struct display_iterator in dispextern.h for
22711 an overview of struct display_iterator. */
22712
22713 static void
22714 produce_image_glyph (struct it *it)
22715 {
22716 struct image *img;
22717 struct face *face;
22718 int glyph_ascent, crop;
22719 struct glyph_slice slice;
22720
22721 xassert (it->what == IT_IMAGE);
22722
22723 face = FACE_FROM_ID (it->f, it->face_id);
22724 xassert (face);
22725 /* Make sure X resources of the face is loaded. */
22726 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22727
22728 if (it->image_id < 0)
22729 {
22730 /* Fringe bitmap. */
22731 it->ascent = it->phys_ascent = 0;
22732 it->descent = it->phys_descent = 0;
22733 it->pixel_width = 0;
22734 it->nglyphs = 0;
22735 return;
22736 }
22737
22738 img = IMAGE_FROM_ID (it->f, it->image_id);
22739 xassert (img);
22740 /* Make sure X resources of the image is loaded. */
22741 prepare_image_for_display (it->f, img);
22742
22743 slice.x = slice.y = 0;
22744 slice.width = img->width;
22745 slice.height = img->height;
22746
22747 if (INTEGERP (it->slice.x))
22748 slice.x = XINT (it->slice.x);
22749 else if (FLOATP (it->slice.x))
22750 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
22751
22752 if (INTEGERP (it->slice.y))
22753 slice.y = XINT (it->slice.y);
22754 else if (FLOATP (it->slice.y))
22755 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
22756
22757 if (INTEGERP (it->slice.width))
22758 slice.width = XINT (it->slice.width);
22759 else if (FLOATP (it->slice.width))
22760 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
22761
22762 if (INTEGERP (it->slice.height))
22763 slice.height = XINT (it->slice.height);
22764 else if (FLOATP (it->slice.height))
22765 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
22766
22767 if (slice.x >= img->width)
22768 slice.x = img->width;
22769 if (slice.y >= img->height)
22770 slice.y = img->height;
22771 if (slice.x + slice.width >= img->width)
22772 slice.width = img->width - slice.x;
22773 if (slice.y + slice.height > img->height)
22774 slice.height = img->height - slice.y;
22775
22776 if (slice.width == 0 || slice.height == 0)
22777 return;
22778
22779 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
22780
22781 it->descent = slice.height - glyph_ascent;
22782 if (slice.y == 0)
22783 it->descent += img->vmargin;
22784 if (slice.y + slice.height == img->height)
22785 it->descent += img->vmargin;
22786 it->phys_descent = it->descent;
22787
22788 it->pixel_width = slice.width;
22789 if (slice.x == 0)
22790 it->pixel_width += img->hmargin;
22791 if (slice.x + slice.width == img->width)
22792 it->pixel_width += img->hmargin;
22793
22794 /* It's quite possible for images to have an ascent greater than
22795 their height, so don't get confused in that case. */
22796 if (it->descent < 0)
22797 it->descent = 0;
22798
22799 it->nglyphs = 1;
22800
22801 if (face->box != FACE_NO_BOX)
22802 {
22803 if (face->box_line_width > 0)
22804 {
22805 if (slice.y == 0)
22806 it->ascent += face->box_line_width;
22807 if (slice.y + slice.height == img->height)
22808 it->descent += face->box_line_width;
22809 }
22810
22811 if (it->start_of_box_run_p && slice.x == 0)
22812 it->pixel_width += eabs (face->box_line_width);
22813 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
22814 it->pixel_width += eabs (face->box_line_width);
22815 }
22816
22817 take_vertical_position_into_account (it);
22818
22819 /* Automatically crop wide image glyphs at right edge so we can
22820 draw the cursor on same display row. */
22821 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
22822 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
22823 {
22824 it->pixel_width -= crop;
22825 slice.width -= crop;
22826 }
22827
22828 if (it->glyph_row)
22829 {
22830 struct glyph *glyph;
22831 enum glyph_row_area area = it->area;
22832
22833 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22834 if (glyph < it->glyph_row->glyphs[area + 1])
22835 {
22836 glyph->charpos = CHARPOS (it->position);
22837 glyph->object = it->object;
22838 glyph->pixel_width = it->pixel_width;
22839 glyph->ascent = glyph_ascent;
22840 glyph->descent = it->descent;
22841 glyph->voffset = it->voffset;
22842 glyph->type = IMAGE_GLYPH;
22843 glyph->avoid_cursor_p = it->avoid_cursor_p;
22844 glyph->multibyte_p = it->multibyte_p;
22845 glyph->left_box_line_p = it->start_of_box_run_p;
22846 glyph->right_box_line_p = it->end_of_box_run_p;
22847 glyph->overlaps_vertically_p = 0;
22848 glyph->padding_p = 0;
22849 glyph->glyph_not_available_p = 0;
22850 glyph->face_id = it->face_id;
22851 glyph->u.img_id = img->id;
22852 glyph->slice.img = slice;
22853 glyph->font_type = FONT_TYPE_UNKNOWN;
22854 if (it->bidi_p)
22855 {
22856 glyph->resolved_level = it->bidi_it.resolved_level;
22857 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22858 abort ();
22859 glyph->bidi_type = it->bidi_it.type;
22860 }
22861 ++it->glyph_row->used[area];
22862 }
22863 else
22864 IT_EXPAND_MATRIX_WIDTH (it, area);
22865 }
22866 }
22867
22868
22869 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
22870 of the glyph, WIDTH and HEIGHT are the width and height of the
22871 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
22872
22873 static void
22874 append_stretch_glyph (struct it *it, Lisp_Object object,
22875 int width, int height, int ascent)
22876 {
22877 struct glyph *glyph;
22878 enum glyph_row_area area = it->area;
22879
22880 xassert (ascent >= 0 && ascent <= height);
22881
22882 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22883 if (glyph < it->glyph_row->glyphs[area + 1])
22884 {
22885 /* If the glyph row is reversed, we need to prepend the glyph
22886 rather than append it. */
22887 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22888 {
22889 struct glyph *g;
22890
22891 /* Make room for the additional glyph. */
22892 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22893 g[1] = *g;
22894 glyph = it->glyph_row->glyphs[area];
22895 }
22896 glyph->charpos = CHARPOS (it->position);
22897 glyph->object = object;
22898 glyph->pixel_width = width;
22899 glyph->ascent = ascent;
22900 glyph->descent = height - ascent;
22901 glyph->voffset = it->voffset;
22902 glyph->type = STRETCH_GLYPH;
22903 glyph->avoid_cursor_p = it->avoid_cursor_p;
22904 glyph->multibyte_p = it->multibyte_p;
22905 glyph->left_box_line_p = it->start_of_box_run_p;
22906 glyph->right_box_line_p = it->end_of_box_run_p;
22907 glyph->overlaps_vertically_p = 0;
22908 glyph->padding_p = 0;
22909 glyph->glyph_not_available_p = 0;
22910 glyph->face_id = it->face_id;
22911 glyph->u.stretch.ascent = ascent;
22912 glyph->u.stretch.height = height;
22913 glyph->slice.img = null_glyph_slice;
22914 glyph->font_type = FONT_TYPE_UNKNOWN;
22915 if (it->bidi_p)
22916 {
22917 glyph->resolved_level = it->bidi_it.resolved_level;
22918 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22919 abort ();
22920 glyph->bidi_type = it->bidi_it.type;
22921 }
22922 else
22923 {
22924 glyph->resolved_level = 0;
22925 glyph->bidi_type = UNKNOWN_BT;
22926 }
22927 ++it->glyph_row->used[area];
22928 }
22929 else
22930 IT_EXPAND_MATRIX_WIDTH (it, area);
22931 }
22932
22933
22934 /* Produce a stretch glyph for iterator IT. IT->object is the value
22935 of the glyph property displayed. The value must be a list
22936 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
22937 being recognized:
22938
22939 1. `:width WIDTH' specifies that the space should be WIDTH *
22940 canonical char width wide. WIDTH may be an integer or floating
22941 point number.
22942
22943 2. `:relative-width FACTOR' specifies that the width of the stretch
22944 should be computed from the width of the first character having the
22945 `glyph' property, and should be FACTOR times that width.
22946
22947 3. `:align-to HPOS' specifies that the space should be wide enough
22948 to reach HPOS, a value in canonical character units.
22949
22950 Exactly one of the above pairs must be present.
22951
22952 4. `:height HEIGHT' specifies that the height of the stretch produced
22953 should be HEIGHT, measured in canonical character units.
22954
22955 5. `:relative-height FACTOR' specifies that the height of the
22956 stretch should be FACTOR times the height of the characters having
22957 the glyph property.
22958
22959 Either none or exactly one of 4 or 5 must be present.
22960
22961 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22962 of the stretch should be used for the ascent of the stretch.
22963 ASCENT must be in the range 0 <= ASCENT <= 100. */
22964
22965 static void
22966 produce_stretch_glyph (struct it *it)
22967 {
22968 /* (space :width WIDTH :height HEIGHT ...) */
22969 Lisp_Object prop, plist;
22970 int width = 0, height = 0, align_to = -1;
22971 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22972 int ascent = 0;
22973 double tem;
22974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22975 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22976
22977 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22978
22979 /* List should start with `space'. */
22980 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22981 plist = XCDR (it->object);
22982
22983 /* Compute the width of the stretch. */
22984 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22985 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22986 {
22987 /* Absolute width `:width WIDTH' specified and valid. */
22988 zero_width_ok_p = 1;
22989 width = (int)tem;
22990 }
22991 else if (prop = Fplist_get (plist, QCrelative_width),
22992 NUMVAL (prop) > 0)
22993 {
22994 /* Relative width `:relative-width FACTOR' specified and valid.
22995 Compute the width of the characters having the `glyph'
22996 property. */
22997 struct it it2;
22998 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22999
23000 it2 = *it;
23001 if (it->multibyte_p)
23002 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23003 else
23004 {
23005 it2.c = it2.char_to_display = *p, it2.len = 1;
23006 if (! ASCII_CHAR_P (it2.c))
23007 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23008 }
23009
23010 it2.glyph_row = NULL;
23011 it2.what = IT_CHARACTER;
23012 x_produce_glyphs (&it2);
23013 width = NUMVAL (prop) * it2.pixel_width;
23014 }
23015 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23016 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23017 {
23018 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23019 align_to = (align_to < 0
23020 ? 0
23021 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23022 else if (align_to < 0)
23023 align_to = window_box_left_offset (it->w, TEXT_AREA);
23024 width = max (0, (int)tem + align_to - it->current_x);
23025 zero_width_ok_p = 1;
23026 }
23027 else
23028 /* Nothing specified -> width defaults to canonical char width. */
23029 width = FRAME_COLUMN_WIDTH (it->f);
23030
23031 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23032 width = 1;
23033
23034 /* Compute height. */
23035 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23036 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23037 {
23038 height = (int)tem;
23039 zero_height_ok_p = 1;
23040 }
23041 else if (prop = Fplist_get (plist, QCrelative_height),
23042 NUMVAL (prop) > 0)
23043 height = FONT_HEIGHT (font) * NUMVAL (prop);
23044 else
23045 height = FONT_HEIGHT (font);
23046
23047 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23048 height = 1;
23049
23050 /* Compute percentage of height used for ascent. If
23051 `:ascent ASCENT' is present and valid, use that. Otherwise,
23052 derive the ascent from the font in use. */
23053 if (prop = Fplist_get (plist, QCascent),
23054 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23055 ascent = height * NUMVAL (prop) / 100.0;
23056 else if (!NILP (prop)
23057 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23058 ascent = min (max (0, (int)tem), height);
23059 else
23060 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23061
23062 if (width > 0 && it->line_wrap != TRUNCATE
23063 && it->current_x + width > it->last_visible_x)
23064 width = it->last_visible_x - it->current_x - 1;
23065
23066 if (width > 0 && height > 0 && it->glyph_row)
23067 {
23068 Lisp_Object object = it->stack[it->sp - 1].string;
23069 if (!STRINGP (object))
23070 object = it->w->buffer;
23071 append_stretch_glyph (it, object, width, height, ascent);
23072 }
23073
23074 it->pixel_width = width;
23075 it->ascent = it->phys_ascent = ascent;
23076 it->descent = it->phys_descent = height - it->ascent;
23077 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23078
23079 take_vertical_position_into_account (it);
23080 }
23081
23082 /* Calculate line-height and line-spacing properties.
23083 An integer value specifies explicit pixel value.
23084 A float value specifies relative value to current face height.
23085 A cons (float . face-name) specifies relative value to
23086 height of specified face font.
23087
23088 Returns height in pixels, or nil. */
23089
23090
23091 static Lisp_Object
23092 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23093 int boff, int override)
23094 {
23095 Lisp_Object face_name = Qnil;
23096 int ascent, descent, height;
23097
23098 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23099 return val;
23100
23101 if (CONSP (val))
23102 {
23103 face_name = XCAR (val);
23104 val = XCDR (val);
23105 if (!NUMBERP (val))
23106 val = make_number (1);
23107 if (NILP (face_name))
23108 {
23109 height = it->ascent + it->descent;
23110 goto scale;
23111 }
23112 }
23113
23114 if (NILP (face_name))
23115 {
23116 font = FRAME_FONT (it->f);
23117 boff = FRAME_BASELINE_OFFSET (it->f);
23118 }
23119 else if (EQ (face_name, Qt))
23120 {
23121 override = 0;
23122 }
23123 else
23124 {
23125 int face_id;
23126 struct face *face;
23127
23128 face_id = lookup_named_face (it->f, face_name, 0);
23129 if (face_id < 0)
23130 return make_number (-1);
23131
23132 face = FACE_FROM_ID (it->f, face_id);
23133 font = face->font;
23134 if (font == NULL)
23135 return make_number (-1);
23136 boff = font->baseline_offset;
23137 if (font->vertical_centering)
23138 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23139 }
23140
23141 ascent = FONT_BASE (font) + boff;
23142 descent = FONT_DESCENT (font) - boff;
23143
23144 if (override)
23145 {
23146 it->override_ascent = ascent;
23147 it->override_descent = descent;
23148 it->override_boff = boff;
23149 }
23150
23151 height = ascent + descent;
23152
23153 scale:
23154 if (FLOATP (val))
23155 height = (int)(XFLOAT_DATA (val) * height);
23156 else if (INTEGERP (val))
23157 height *= XINT (val);
23158
23159 return make_number (height);
23160 }
23161
23162
23163 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23164 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23165 and only if this is for a character for which no font was found.
23166
23167 If the display method (it->glyphless_method) is
23168 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23169 length of the acronym or the hexadecimal string, UPPER_XOFF and
23170 UPPER_YOFF are pixel offsets for the upper part of the string,
23171 LOWER_XOFF and LOWER_YOFF are for the lower part.
23172
23173 For the other display methods, LEN through LOWER_YOFF are zero. */
23174
23175 static void
23176 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23177 short upper_xoff, short upper_yoff,
23178 short lower_xoff, short lower_yoff)
23179 {
23180 struct glyph *glyph;
23181 enum glyph_row_area area = it->area;
23182
23183 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23184 if (glyph < it->glyph_row->glyphs[area + 1])
23185 {
23186 /* If the glyph row is reversed, we need to prepend the glyph
23187 rather than append it. */
23188 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23189 {
23190 struct glyph *g;
23191
23192 /* Make room for the additional glyph. */
23193 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23194 g[1] = *g;
23195 glyph = it->glyph_row->glyphs[area];
23196 }
23197 glyph->charpos = CHARPOS (it->position);
23198 glyph->object = it->object;
23199 glyph->pixel_width = it->pixel_width;
23200 glyph->ascent = it->ascent;
23201 glyph->descent = it->descent;
23202 glyph->voffset = it->voffset;
23203 glyph->type = GLYPHLESS_GLYPH;
23204 glyph->u.glyphless.method = it->glyphless_method;
23205 glyph->u.glyphless.for_no_font = for_no_font;
23206 glyph->u.glyphless.len = len;
23207 glyph->u.glyphless.ch = it->c;
23208 glyph->slice.glyphless.upper_xoff = upper_xoff;
23209 glyph->slice.glyphless.upper_yoff = upper_yoff;
23210 glyph->slice.glyphless.lower_xoff = lower_xoff;
23211 glyph->slice.glyphless.lower_yoff = lower_yoff;
23212 glyph->avoid_cursor_p = it->avoid_cursor_p;
23213 glyph->multibyte_p = it->multibyte_p;
23214 glyph->left_box_line_p = it->start_of_box_run_p;
23215 glyph->right_box_line_p = it->end_of_box_run_p;
23216 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23217 || it->phys_descent > it->descent);
23218 glyph->padding_p = 0;
23219 glyph->glyph_not_available_p = 0;
23220 glyph->face_id = face_id;
23221 glyph->font_type = FONT_TYPE_UNKNOWN;
23222 if (it->bidi_p)
23223 {
23224 glyph->resolved_level = it->bidi_it.resolved_level;
23225 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23226 abort ();
23227 glyph->bidi_type = it->bidi_it.type;
23228 }
23229 ++it->glyph_row->used[area];
23230 }
23231 else
23232 IT_EXPAND_MATRIX_WIDTH (it, area);
23233 }
23234
23235
23236 /* Produce a glyph for a glyphless character for iterator IT.
23237 IT->glyphless_method specifies which method to use for displaying
23238 the character. See the description of enum
23239 glyphless_display_method in dispextern.h for the detail.
23240
23241 FOR_NO_FONT is nonzero if and only if this is for a character for
23242 which no font was found. ACRONYM, if non-nil, is an acronym string
23243 for the character. */
23244
23245 static void
23246 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23247 {
23248 int face_id;
23249 struct face *face;
23250 struct font *font;
23251 int base_width, base_height, width, height;
23252 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23253 int len;
23254
23255 /* Get the metrics of the base font. We always refer to the current
23256 ASCII face. */
23257 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23258 font = face->font ? face->font : FRAME_FONT (it->f);
23259 it->ascent = FONT_BASE (font) + font->baseline_offset;
23260 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23261 base_height = it->ascent + it->descent;
23262 base_width = font->average_width;
23263
23264 /* Get a face ID for the glyph by utilizing a cache (the same way as
23265 done for `escape-glyph' in get_next_display_element). */
23266 if (it->f == last_glyphless_glyph_frame
23267 && it->face_id == last_glyphless_glyph_face_id)
23268 {
23269 face_id = last_glyphless_glyph_merged_face_id;
23270 }
23271 else
23272 {
23273 /* Merge the `glyphless-char' face into the current face. */
23274 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23275 last_glyphless_glyph_frame = it->f;
23276 last_glyphless_glyph_face_id = it->face_id;
23277 last_glyphless_glyph_merged_face_id = face_id;
23278 }
23279
23280 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23281 {
23282 it->pixel_width = THIN_SPACE_WIDTH;
23283 len = 0;
23284 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23285 }
23286 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23287 {
23288 width = CHAR_WIDTH (it->c);
23289 if (width == 0)
23290 width = 1;
23291 else if (width > 4)
23292 width = 4;
23293 it->pixel_width = base_width * width;
23294 len = 0;
23295 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23296 }
23297 else
23298 {
23299 char buf[7];
23300 const char *str;
23301 unsigned int code[6];
23302 int upper_len;
23303 int ascent, descent;
23304 struct font_metrics metrics_upper, metrics_lower;
23305
23306 face = FACE_FROM_ID (it->f, face_id);
23307 font = face->font ? face->font : FRAME_FONT (it->f);
23308 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23309
23310 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23311 {
23312 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23313 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23314 if (CONSP (acronym))
23315 acronym = XCAR (acronym);
23316 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23317 }
23318 else
23319 {
23320 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23321 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23322 str = buf;
23323 }
23324 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23325 code[len] = font->driver->encode_char (font, str[len]);
23326 upper_len = (len + 1) / 2;
23327 font->driver->text_extents (font, code, upper_len,
23328 &metrics_upper);
23329 font->driver->text_extents (font, code + upper_len, len - upper_len,
23330 &metrics_lower);
23331
23332
23333
23334 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23335 width = max (metrics_upper.width, metrics_lower.width) + 4;
23336 upper_xoff = upper_yoff = 2; /* the typical case */
23337 if (base_width >= width)
23338 {
23339 /* Align the upper to the left, the lower to the right. */
23340 it->pixel_width = base_width;
23341 lower_xoff = base_width - 2 - metrics_lower.width;
23342 }
23343 else
23344 {
23345 /* Center the shorter one. */
23346 it->pixel_width = width;
23347 if (metrics_upper.width >= metrics_lower.width)
23348 lower_xoff = (width - metrics_lower.width) / 2;
23349 else
23350 {
23351 /* FIXME: This code doesn't look right. It formerly was
23352 missing the "lower_xoff = 0;", which couldn't have
23353 been right since it left lower_xoff uninitialized. */
23354 lower_xoff = 0;
23355 upper_xoff = (width - metrics_upper.width) / 2;
23356 }
23357 }
23358
23359 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23360 top, bottom, and between upper and lower strings. */
23361 height = (metrics_upper.ascent + metrics_upper.descent
23362 + metrics_lower.ascent + metrics_lower.descent) + 5;
23363 /* Center vertically.
23364 H:base_height, D:base_descent
23365 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23366
23367 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23368 descent = D - H/2 + h/2;
23369 lower_yoff = descent - 2 - ld;
23370 upper_yoff = lower_yoff - la - 1 - ud; */
23371 ascent = - (it->descent - (base_height + height + 1) / 2);
23372 descent = it->descent - (base_height - height) / 2;
23373 lower_yoff = descent - 2 - metrics_lower.descent;
23374 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23375 - metrics_upper.descent);
23376 /* Don't make the height shorter than the base height. */
23377 if (height > base_height)
23378 {
23379 it->ascent = ascent;
23380 it->descent = descent;
23381 }
23382 }
23383
23384 it->phys_ascent = it->ascent;
23385 it->phys_descent = it->descent;
23386 if (it->glyph_row)
23387 append_glyphless_glyph (it, face_id, for_no_font, len,
23388 upper_xoff, upper_yoff,
23389 lower_xoff, lower_yoff);
23390 it->nglyphs = 1;
23391 take_vertical_position_into_account (it);
23392 }
23393
23394
23395 /* RIF:
23396 Produce glyphs/get display metrics for the display element IT is
23397 loaded with. See the description of struct it in dispextern.h
23398 for an overview of struct it. */
23399
23400 void
23401 x_produce_glyphs (struct it *it)
23402 {
23403 int extra_line_spacing = it->extra_line_spacing;
23404
23405 it->glyph_not_available_p = 0;
23406
23407 if (it->what == IT_CHARACTER)
23408 {
23409 XChar2b char2b;
23410 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23411 struct font *font = face->font;
23412 struct font_metrics *pcm = NULL;
23413 int boff; /* baseline offset */
23414
23415 if (font == NULL)
23416 {
23417 /* When no suitable font is found, display this character by
23418 the method specified in the first extra slot of
23419 Vglyphless_char_display. */
23420 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
23421
23422 xassert (it->what == IT_GLYPHLESS);
23423 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
23424 goto done;
23425 }
23426
23427 boff = font->baseline_offset;
23428 if (font->vertical_centering)
23429 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23430
23431 if (it->char_to_display != '\n' && it->char_to_display != '\t')
23432 {
23433 int stretched_p;
23434
23435 it->nglyphs = 1;
23436
23437 if (it->override_ascent >= 0)
23438 {
23439 it->ascent = it->override_ascent;
23440 it->descent = it->override_descent;
23441 boff = it->override_boff;
23442 }
23443 else
23444 {
23445 it->ascent = FONT_BASE (font) + boff;
23446 it->descent = FONT_DESCENT (font) - boff;
23447 }
23448
23449 if (get_char_glyph_code (it->char_to_display, font, &char2b))
23450 {
23451 pcm = get_per_char_metric (font, &char2b);
23452 if (pcm->width == 0
23453 && pcm->rbearing == 0 && pcm->lbearing == 0)
23454 pcm = NULL;
23455 }
23456
23457 if (pcm)
23458 {
23459 it->phys_ascent = pcm->ascent + boff;
23460 it->phys_descent = pcm->descent - boff;
23461 it->pixel_width = pcm->width;
23462 }
23463 else
23464 {
23465 it->glyph_not_available_p = 1;
23466 it->phys_ascent = it->ascent;
23467 it->phys_descent = it->descent;
23468 it->pixel_width = font->space_width;
23469 }
23470
23471 if (it->constrain_row_ascent_descent_p)
23472 {
23473 if (it->descent > it->max_descent)
23474 {
23475 it->ascent += it->descent - it->max_descent;
23476 it->descent = it->max_descent;
23477 }
23478 if (it->ascent > it->max_ascent)
23479 {
23480 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23481 it->ascent = it->max_ascent;
23482 }
23483 it->phys_ascent = min (it->phys_ascent, it->ascent);
23484 it->phys_descent = min (it->phys_descent, it->descent);
23485 extra_line_spacing = 0;
23486 }
23487
23488 /* If this is a space inside a region of text with
23489 `space-width' property, change its width. */
23490 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
23491 if (stretched_p)
23492 it->pixel_width *= XFLOATINT (it->space_width);
23493
23494 /* If face has a box, add the box thickness to the character
23495 height. If character has a box line to the left and/or
23496 right, add the box line width to the character's width. */
23497 if (face->box != FACE_NO_BOX)
23498 {
23499 int thick = face->box_line_width;
23500
23501 if (thick > 0)
23502 {
23503 it->ascent += thick;
23504 it->descent += thick;
23505 }
23506 else
23507 thick = -thick;
23508
23509 if (it->start_of_box_run_p)
23510 it->pixel_width += thick;
23511 if (it->end_of_box_run_p)
23512 it->pixel_width += thick;
23513 }
23514
23515 /* If face has an overline, add the height of the overline
23516 (1 pixel) and a 1 pixel margin to the character height. */
23517 if (face->overline_p)
23518 it->ascent += overline_margin;
23519
23520 if (it->constrain_row_ascent_descent_p)
23521 {
23522 if (it->ascent > it->max_ascent)
23523 it->ascent = it->max_ascent;
23524 if (it->descent > it->max_descent)
23525 it->descent = it->max_descent;
23526 }
23527
23528 take_vertical_position_into_account (it);
23529
23530 /* If we have to actually produce glyphs, do it. */
23531 if (it->glyph_row)
23532 {
23533 if (stretched_p)
23534 {
23535 /* Translate a space with a `space-width' property
23536 into a stretch glyph. */
23537 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
23538 / FONT_HEIGHT (font));
23539 append_stretch_glyph (it, it->object, it->pixel_width,
23540 it->ascent + it->descent, ascent);
23541 }
23542 else
23543 append_glyph (it);
23544
23545 /* If characters with lbearing or rbearing are displayed
23546 in this line, record that fact in a flag of the
23547 glyph row. This is used to optimize X output code. */
23548 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
23549 it->glyph_row->contains_overlapping_glyphs_p = 1;
23550 }
23551 if (! stretched_p && it->pixel_width == 0)
23552 /* We assure that all visible glyphs have at least 1-pixel
23553 width. */
23554 it->pixel_width = 1;
23555 }
23556 else if (it->char_to_display == '\n')
23557 {
23558 /* A newline has no width, but we need the height of the
23559 line. But if previous part of the line sets a height,
23560 don't increase that height */
23561
23562 Lisp_Object height;
23563 Lisp_Object total_height = Qnil;
23564
23565 it->override_ascent = -1;
23566 it->pixel_width = 0;
23567 it->nglyphs = 0;
23568
23569 height = get_it_property (it, Qline_height);
23570 /* Split (line-height total-height) list */
23571 if (CONSP (height)
23572 && CONSP (XCDR (height))
23573 && NILP (XCDR (XCDR (height))))
23574 {
23575 total_height = XCAR (XCDR (height));
23576 height = XCAR (height);
23577 }
23578 height = calc_line_height_property (it, height, font, boff, 1);
23579
23580 if (it->override_ascent >= 0)
23581 {
23582 it->ascent = it->override_ascent;
23583 it->descent = it->override_descent;
23584 boff = it->override_boff;
23585 }
23586 else
23587 {
23588 it->ascent = FONT_BASE (font) + boff;
23589 it->descent = FONT_DESCENT (font) - boff;
23590 }
23591
23592 if (EQ (height, Qt))
23593 {
23594 if (it->descent > it->max_descent)
23595 {
23596 it->ascent += it->descent - it->max_descent;
23597 it->descent = it->max_descent;
23598 }
23599 if (it->ascent > it->max_ascent)
23600 {
23601 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
23602 it->ascent = it->max_ascent;
23603 }
23604 it->phys_ascent = min (it->phys_ascent, it->ascent);
23605 it->phys_descent = min (it->phys_descent, it->descent);
23606 it->constrain_row_ascent_descent_p = 1;
23607 extra_line_spacing = 0;
23608 }
23609 else
23610 {
23611 Lisp_Object spacing;
23612
23613 it->phys_ascent = it->ascent;
23614 it->phys_descent = it->descent;
23615
23616 if ((it->max_ascent > 0 || it->max_descent > 0)
23617 && face->box != FACE_NO_BOX
23618 && face->box_line_width > 0)
23619 {
23620 it->ascent += face->box_line_width;
23621 it->descent += face->box_line_width;
23622 }
23623 if (!NILP (height)
23624 && XINT (height) > it->ascent + it->descent)
23625 it->ascent = XINT (height) - it->descent;
23626
23627 if (!NILP (total_height))
23628 spacing = calc_line_height_property (it, total_height, font, boff, 0);
23629 else
23630 {
23631 spacing = get_it_property (it, Qline_spacing);
23632 spacing = calc_line_height_property (it, spacing, font, boff, 0);
23633 }
23634 if (INTEGERP (spacing))
23635 {
23636 extra_line_spacing = XINT (spacing);
23637 if (!NILP (total_height))
23638 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
23639 }
23640 }
23641 }
23642 else /* i.e. (it->char_to_display == '\t') */
23643 {
23644 if (font->space_width > 0)
23645 {
23646 int tab_width = it->tab_width * font->space_width;
23647 int x = it->current_x + it->continuation_lines_width;
23648 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
23649
23650 /* If the distance from the current position to the next tab
23651 stop is less than a space character width, use the
23652 tab stop after that. */
23653 if (next_tab_x - x < font->space_width)
23654 next_tab_x += tab_width;
23655
23656 it->pixel_width = next_tab_x - x;
23657 it->nglyphs = 1;
23658 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
23659 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
23660
23661 if (it->glyph_row)
23662 {
23663 append_stretch_glyph (it, it->object, it->pixel_width,
23664 it->ascent + it->descent, it->ascent);
23665 }
23666 }
23667 else
23668 {
23669 it->pixel_width = 0;
23670 it->nglyphs = 1;
23671 }
23672 }
23673 }
23674 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
23675 {
23676 /* A static composition.
23677
23678 Note: A composition is represented as one glyph in the
23679 glyph matrix. There are no padding glyphs.
23680
23681 Important note: pixel_width, ascent, and descent are the
23682 values of what is drawn by draw_glyphs (i.e. the values of
23683 the overall glyphs composed). */
23684 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23685 int boff; /* baseline offset */
23686 struct composition *cmp = composition_table[it->cmp_it.id];
23687 int glyph_len = cmp->glyph_len;
23688 struct font *font = face->font;
23689
23690 it->nglyphs = 1;
23691
23692 /* If we have not yet calculated pixel size data of glyphs of
23693 the composition for the current face font, calculate them
23694 now. Theoretically, we have to check all fonts for the
23695 glyphs, but that requires much time and memory space. So,
23696 here we check only the font of the first glyph. This may
23697 lead to incorrect display, but it's very rare, and C-l
23698 (recenter-top-bottom) can correct the display anyway. */
23699 if (! cmp->font || cmp->font != font)
23700 {
23701 /* Ascent and descent of the font of the first character
23702 of this composition (adjusted by baseline offset).
23703 Ascent and descent of overall glyphs should not be less
23704 than these, respectively. */
23705 int font_ascent, font_descent, font_height;
23706 /* Bounding box of the overall glyphs. */
23707 int leftmost, rightmost, lowest, highest;
23708 int lbearing, rbearing;
23709 int i, width, ascent, descent;
23710 int left_padded = 0, right_padded = 0;
23711 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
23712 XChar2b char2b;
23713 struct font_metrics *pcm;
23714 int font_not_found_p;
23715 EMACS_INT pos;
23716
23717 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
23718 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
23719 break;
23720 if (glyph_len < cmp->glyph_len)
23721 right_padded = 1;
23722 for (i = 0; i < glyph_len; i++)
23723 {
23724 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
23725 break;
23726 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23727 }
23728 if (i > 0)
23729 left_padded = 1;
23730
23731 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
23732 : IT_CHARPOS (*it));
23733 /* If no suitable font is found, use the default font. */
23734 font_not_found_p = font == NULL;
23735 if (font_not_found_p)
23736 {
23737 face = face->ascii_face;
23738 font = face->font;
23739 }
23740 boff = font->baseline_offset;
23741 if (font->vertical_centering)
23742 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23743 font_ascent = FONT_BASE (font) + boff;
23744 font_descent = FONT_DESCENT (font) - boff;
23745 font_height = FONT_HEIGHT (font);
23746
23747 cmp->font = (void *) font;
23748
23749 pcm = NULL;
23750 if (! font_not_found_p)
23751 {
23752 get_char_face_and_encoding (it->f, c, it->face_id,
23753 &char2b, 0);
23754 pcm = get_per_char_metric (font, &char2b);
23755 }
23756
23757 /* Initialize the bounding box. */
23758 if (pcm)
23759 {
23760 width = pcm->width;
23761 ascent = pcm->ascent;
23762 descent = pcm->descent;
23763 lbearing = pcm->lbearing;
23764 rbearing = pcm->rbearing;
23765 }
23766 else
23767 {
23768 width = font->space_width;
23769 ascent = FONT_BASE (font);
23770 descent = FONT_DESCENT (font);
23771 lbearing = 0;
23772 rbearing = width;
23773 }
23774
23775 rightmost = width;
23776 leftmost = 0;
23777 lowest = - descent + boff;
23778 highest = ascent + boff;
23779
23780 if (! font_not_found_p
23781 && font->default_ascent
23782 && CHAR_TABLE_P (Vuse_default_ascent)
23783 && !NILP (Faref (Vuse_default_ascent,
23784 make_number (it->char_to_display))))
23785 highest = font->default_ascent + boff;
23786
23787 /* Draw the first glyph at the normal position. It may be
23788 shifted to right later if some other glyphs are drawn
23789 at the left. */
23790 cmp->offsets[i * 2] = 0;
23791 cmp->offsets[i * 2 + 1] = boff;
23792 cmp->lbearing = lbearing;
23793 cmp->rbearing = rbearing;
23794
23795 /* Set cmp->offsets for the remaining glyphs. */
23796 for (i++; i < glyph_len; i++)
23797 {
23798 int left, right, btm, top;
23799 int ch = COMPOSITION_GLYPH (cmp, i);
23800 int face_id;
23801 struct face *this_face;
23802
23803 if (ch == '\t')
23804 ch = ' ';
23805 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
23806 this_face = FACE_FROM_ID (it->f, face_id);
23807 font = this_face->font;
23808
23809 if (font == NULL)
23810 pcm = NULL;
23811 else
23812 {
23813 get_char_face_and_encoding (it->f, ch, face_id,
23814 &char2b, 0);
23815 pcm = get_per_char_metric (font, &char2b);
23816 }
23817 if (! pcm)
23818 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
23819 else
23820 {
23821 width = pcm->width;
23822 ascent = pcm->ascent;
23823 descent = pcm->descent;
23824 lbearing = pcm->lbearing;
23825 rbearing = pcm->rbearing;
23826 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
23827 {
23828 /* Relative composition with or without
23829 alternate chars. */
23830 left = (leftmost + rightmost - width) / 2;
23831 btm = - descent + boff;
23832 if (font->relative_compose
23833 && (! CHAR_TABLE_P (Vignore_relative_composition)
23834 || NILP (Faref (Vignore_relative_composition,
23835 make_number (ch)))))
23836 {
23837
23838 if (- descent >= font->relative_compose)
23839 /* One extra pixel between two glyphs. */
23840 btm = highest + 1;
23841 else if (ascent <= 0)
23842 /* One extra pixel between two glyphs. */
23843 btm = lowest - 1 - ascent - descent;
23844 }
23845 }
23846 else
23847 {
23848 /* A composition rule is specified by an integer
23849 value that encodes global and new reference
23850 points (GREF and NREF). GREF and NREF are
23851 specified by numbers as below:
23852
23853 0---1---2 -- ascent
23854 | |
23855 | |
23856 | |
23857 9--10--11 -- center
23858 | |
23859 ---3---4---5--- baseline
23860 | |
23861 6---7---8 -- descent
23862 */
23863 int rule = COMPOSITION_RULE (cmp, i);
23864 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
23865
23866 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
23867 grefx = gref % 3, nrefx = nref % 3;
23868 grefy = gref / 3, nrefy = nref / 3;
23869 if (xoff)
23870 xoff = font_height * (xoff - 128) / 256;
23871 if (yoff)
23872 yoff = font_height * (yoff - 128) / 256;
23873
23874 left = (leftmost
23875 + grefx * (rightmost - leftmost) / 2
23876 - nrefx * width / 2
23877 + xoff);
23878
23879 btm = ((grefy == 0 ? highest
23880 : grefy == 1 ? 0
23881 : grefy == 2 ? lowest
23882 : (highest + lowest) / 2)
23883 - (nrefy == 0 ? ascent + descent
23884 : nrefy == 1 ? descent - boff
23885 : nrefy == 2 ? 0
23886 : (ascent + descent) / 2)
23887 + yoff);
23888 }
23889
23890 cmp->offsets[i * 2] = left;
23891 cmp->offsets[i * 2 + 1] = btm + descent;
23892
23893 /* Update the bounding box of the overall glyphs. */
23894 if (width > 0)
23895 {
23896 right = left + width;
23897 if (left < leftmost)
23898 leftmost = left;
23899 if (right > rightmost)
23900 rightmost = right;
23901 }
23902 top = btm + descent + ascent;
23903 if (top > highest)
23904 highest = top;
23905 if (btm < lowest)
23906 lowest = btm;
23907
23908 if (cmp->lbearing > left + lbearing)
23909 cmp->lbearing = left + lbearing;
23910 if (cmp->rbearing < left + rbearing)
23911 cmp->rbearing = left + rbearing;
23912 }
23913 }
23914
23915 /* If there are glyphs whose x-offsets are negative,
23916 shift all glyphs to the right and make all x-offsets
23917 non-negative. */
23918 if (leftmost < 0)
23919 {
23920 for (i = 0; i < cmp->glyph_len; i++)
23921 cmp->offsets[i * 2] -= leftmost;
23922 rightmost -= leftmost;
23923 cmp->lbearing -= leftmost;
23924 cmp->rbearing -= leftmost;
23925 }
23926
23927 if (left_padded && cmp->lbearing < 0)
23928 {
23929 for (i = 0; i < cmp->glyph_len; i++)
23930 cmp->offsets[i * 2] -= cmp->lbearing;
23931 rightmost -= cmp->lbearing;
23932 cmp->rbearing -= cmp->lbearing;
23933 cmp->lbearing = 0;
23934 }
23935 if (right_padded && rightmost < cmp->rbearing)
23936 {
23937 rightmost = cmp->rbearing;
23938 }
23939
23940 cmp->pixel_width = rightmost;
23941 cmp->ascent = highest;
23942 cmp->descent = - lowest;
23943 if (cmp->ascent < font_ascent)
23944 cmp->ascent = font_ascent;
23945 if (cmp->descent < font_descent)
23946 cmp->descent = font_descent;
23947 }
23948
23949 if (it->glyph_row
23950 && (cmp->lbearing < 0
23951 || cmp->rbearing > cmp->pixel_width))
23952 it->glyph_row->contains_overlapping_glyphs_p = 1;
23953
23954 it->pixel_width = cmp->pixel_width;
23955 it->ascent = it->phys_ascent = cmp->ascent;
23956 it->descent = it->phys_descent = cmp->descent;
23957 if (face->box != FACE_NO_BOX)
23958 {
23959 int thick = face->box_line_width;
23960
23961 if (thick > 0)
23962 {
23963 it->ascent += thick;
23964 it->descent += thick;
23965 }
23966 else
23967 thick = - thick;
23968
23969 if (it->start_of_box_run_p)
23970 it->pixel_width += thick;
23971 if (it->end_of_box_run_p)
23972 it->pixel_width += thick;
23973 }
23974
23975 /* If face has an overline, add the height of the overline
23976 (1 pixel) and a 1 pixel margin to the character height. */
23977 if (face->overline_p)
23978 it->ascent += overline_margin;
23979
23980 take_vertical_position_into_account (it);
23981 if (it->ascent < 0)
23982 it->ascent = 0;
23983 if (it->descent < 0)
23984 it->descent = 0;
23985
23986 if (it->glyph_row)
23987 append_composite_glyph (it);
23988 }
23989 else if (it->what == IT_COMPOSITION)
23990 {
23991 /* A dynamic (automatic) composition. */
23992 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23993 Lisp_Object gstring;
23994 struct font_metrics metrics;
23995
23996 gstring = composition_gstring_from_id (it->cmp_it.id);
23997 it->pixel_width
23998 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23999 &metrics);
24000 if (it->glyph_row
24001 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24002 it->glyph_row->contains_overlapping_glyphs_p = 1;
24003 it->ascent = it->phys_ascent = metrics.ascent;
24004 it->descent = it->phys_descent = metrics.descent;
24005 if (face->box != FACE_NO_BOX)
24006 {
24007 int thick = face->box_line_width;
24008
24009 if (thick > 0)
24010 {
24011 it->ascent += thick;
24012 it->descent += thick;
24013 }
24014 else
24015 thick = - thick;
24016
24017 if (it->start_of_box_run_p)
24018 it->pixel_width += thick;
24019 if (it->end_of_box_run_p)
24020 it->pixel_width += thick;
24021 }
24022 /* If face has an overline, add the height of the overline
24023 (1 pixel) and a 1 pixel margin to the character height. */
24024 if (face->overline_p)
24025 it->ascent += overline_margin;
24026 take_vertical_position_into_account (it);
24027 if (it->ascent < 0)
24028 it->ascent = 0;
24029 if (it->descent < 0)
24030 it->descent = 0;
24031
24032 if (it->glyph_row)
24033 append_composite_glyph (it);
24034 }
24035 else if (it->what == IT_GLYPHLESS)
24036 produce_glyphless_glyph (it, 0, Qnil);
24037 else if (it->what == IT_IMAGE)
24038 produce_image_glyph (it);
24039 else if (it->what == IT_STRETCH)
24040 produce_stretch_glyph (it);
24041
24042 done:
24043 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24044 because this isn't true for images with `:ascent 100'. */
24045 xassert (it->ascent >= 0 && it->descent >= 0);
24046 if (it->area == TEXT_AREA)
24047 it->current_x += it->pixel_width;
24048
24049 if (extra_line_spacing > 0)
24050 {
24051 it->descent += extra_line_spacing;
24052 if (extra_line_spacing > it->max_extra_line_spacing)
24053 it->max_extra_line_spacing = extra_line_spacing;
24054 }
24055
24056 it->max_ascent = max (it->max_ascent, it->ascent);
24057 it->max_descent = max (it->max_descent, it->descent);
24058 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24059 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24060 }
24061
24062 /* EXPORT for RIF:
24063 Output LEN glyphs starting at START at the nominal cursor position.
24064 Advance the nominal cursor over the text. The global variable
24065 updated_window contains the window being updated, updated_row is
24066 the glyph row being updated, and updated_area is the area of that
24067 row being updated. */
24068
24069 void
24070 x_write_glyphs (struct glyph *start, int len)
24071 {
24072 int x, hpos;
24073
24074 xassert (updated_window && updated_row);
24075 BLOCK_INPUT;
24076
24077 /* Write glyphs. */
24078
24079 hpos = start - updated_row->glyphs[updated_area];
24080 x = draw_glyphs (updated_window, output_cursor.x,
24081 updated_row, updated_area,
24082 hpos, hpos + len,
24083 DRAW_NORMAL_TEXT, 0);
24084
24085 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24086 if (updated_area == TEXT_AREA
24087 && updated_window->phys_cursor_on_p
24088 && updated_window->phys_cursor.vpos == output_cursor.vpos
24089 && updated_window->phys_cursor.hpos >= hpos
24090 && updated_window->phys_cursor.hpos < hpos + len)
24091 updated_window->phys_cursor_on_p = 0;
24092
24093 UNBLOCK_INPUT;
24094
24095 /* Advance the output cursor. */
24096 output_cursor.hpos += len;
24097 output_cursor.x = x;
24098 }
24099
24100
24101 /* EXPORT for RIF:
24102 Insert LEN glyphs from START at the nominal cursor position. */
24103
24104 void
24105 x_insert_glyphs (struct glyph *start, int len)
24106 {
24107 struct frame *f;
24108 struct window *w;
24109 int line_height, shift_by_width, shifted_region_width;
24110 struct glyph_row *row;
24111 struct glyph *glyph;
24112 int frame_x, frame_y;
24113 EMACS_INT hpos;
24114
24115 xassert (updated_window && updated_row);
24116 BLOCK_INPUT;
24117 w = updated_window;
24118 f = XFRAME (WINDOW_FRAME (w));
24119
24120 /* Get the height of the line we are in. */
24121 row = updated_row;
24122 line_height = row->height;
24123
24124 /* Get the width of the glyphs to insert. */
24125 shift_by_width = 0;
24126 for (glyph = start; glyph < start + len; ++glyph)
24127 shift_by_width += glyph->pixel_width;
24128
24129 /* Get the width of the region to shift right. */
24130 shifted_region_width = (window_box_width (w, updated_area)
24131 - output_cursor.x
24132 - shift_by_width);
24133
24134 /* Shift right. */
24135 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24136 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24137
24138 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24139 line_height, shift_by_width);
24140
24141 /* Write the glyphs. */
24142 hpos = start - row->glyphs[updated_area];
24143 draw_glyphs (w, output_cursor.x, row, updated_area,
24144 hpos, hpos + len,
24145 DRAW_NORMAL_TEXT, 0);
24146
24147 /* Advance the output cursor. */
24148 output_cursor.hpos += len;
24149 output_cursor.x += shift_by_width;
24150 UNBLOCK_INPUT;
24151 }
24152
24153
24154 /* EXPORT for RIF:
24155 Erase the current text line from the nominal cursor position
24156 (inclusive) to pixel column TO_X (exclusive). The idea is that
24157 everything from TO_X onward is already erased.
24158
24159 TO_X is a pixel position relative to updated_area of
24160 updated_window. TO_X == -1 means clear to the end of this area. */
24161
24162 void
24163 x_clear_end_of_line (int to_x)
24164 {
24165 struct frame *f;
24166 struct window *w = updated_window;
24167 int max_x, min_y, max_y;
24168 int from_x, from_y, to_y;
24169
24170 xassert (updated_window && updated_row);
24171 f = XFRAME (w->frame);
24172
24173 if (updated_row->full_width_p)
24174 max_x = WINDOW_TOTAL_WIDTH (w);
24175 else
24176 max_x = window_box_width (w, updated_area);
24177 max_y = window_text_bottom_y (w);
24178
24179 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24180 of window. For TO_X > 0, truncate to end of drawing area. */
24181 if (to_x == 0)
24182 return;
24183 else if (to_x < 0)
24184 to_x = max_x;
24185 else
24186 to_x = min (to_x, max_x);
24187
24188 to_y = min (max_y, output_cursor.y + updated_row->height);
24189
24190 /* Notice if the cursor will be cleared by this operation. */
24191 if (!updated_row->full_width_p)
24192 notice_overwritten_cursor (w, updated_area,
24193 output_cursor.x, -1,
24194 updated_row->y,
24195 MATRIX_ROW_BOTTOM_Y (updated_row));
24196
24197 from_x = output_cursor.x;
24198
24199 /* Translate to frame coordinates. */
24200 if (updated_row->full_width_p)
24201 {
24202 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24203 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24204 }
24205 else
24206 {
24207 int area_left = window_box_left (w, updated_area);
24208 from_x += area_left;
24209 to_x += area_left;
24210 }
24211
24212 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24213 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24214 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24215
24216 /* Prevent inadvertently clearing to end of the X window. */
24217 if (to_x > from_x && to_y > from_y)
24218 {
24219 BLOCK_INPUT;
24220 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24221 to_x - from_x, to_y - from_y);
24222 UNBLOCK_INPUT;
24223 }
24224 }
24225
24226 #endif /* HAVE_WINDOW_SYSTEM */
24227
24228
24229 \f
24230 /***********************************************************************
24231 Cursor types
24232 ***********************************************************************/
24233
24234 /* Value is the internal representation of the specified cursor type
24235 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24236 of the bar cursor. */
24237
24238 static enum text_cursor_kinds
24239 get_specified_cursor_type (Lisp_Object arg, int *width)
24240 {
24241 enum text_cursor_kinds type;
24242
24243 if (NILP (arg))
24244 return NO_CURSOR;
24245
24246 if (EQ (arg, Qbox))
24247 return FILLED_BOX_CURSOR;
24248
24249 if (EQ (arg, Qhollow))
24250 return HOLLOW_BOX_CURSOR;
24251
24252 if (EQ (arg, Qbar))
24253 {
24254 *width = 2;
24255 return BAR_CURSOR;
24256 }
24257
24258 if (CONSP (arg)
24259 && EQ (XCAR (arg), Qbar)
24260 && INTEGERP (XCDR (arg))
24261 && XINT (XCDR (arg)) >= 0)
24262 {
24263 *width = XINT (XCDR (arg));
24264 return BAR_CURSOR;
24265 }
24266
24267 if (EQ (arg, Qhbar))
24268 {
24269 *width = 2;
24270 return HBAR_CURSOR;
24271 }
24272
24273 if (CONSP (arg)
24274 && EQ (XCAR (arg), Qhbar)
24275 && INTEGERP (XCDR (arg))
24276 && XINT (XCDR (arg)) >= 0)
24277 {
24278 *width = XINT (XCDR (arg));
24279 return HBAR_CURSOR;
24280 }
24281
24282 /* Treat anything unknown as "hollow box cursor".
24283 It was bad to signal an error; people have trouble fixing
24284 .Xdefaults with Emacs, when it has something bad in it. */
24285 type = HOLLOW_BOX_CURSOR;
24286
24287 return type;
24288 }
24289
24290 /* Set the default cursor types for specified frame. */
24291 void
24292 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24293 {
24294 int width = 1;
24295 Lisp_Object tem;
24296
24297 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24298 FRAME_CURSOR_WIDTH (f) = width;
24299
24300 /* By default, set up the blink-off state depending on the on-state. */
24301
24302 tem = Fassoc (arg, Vblink_cursor_alist);
24303 if (!NILP (tem))
24304 {
24305 FRAME_BLINK_OFF_CURSOR (f)
24306 = get_specified_cursor_type (XCDR (tem), &width);
24307 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24308 }
24309 else
24310 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24311 }
24312
24313
24314 #ifdef HAVE_WINDOW_SYSTEM
24315
24316 /* Return the cursor we want to be displayed in window W. Return
24317 width of bar/hbar cursor through WIDTH arg. Return with
24318 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24319 (i.e. if the `system caret' should track this cursor).
24320
24321 In a mini-buffer window, we want the cursor only to appear if we
24322 are reading input from this window. For the selected window, we
24323 want the cursor type given by the frame parameter or buffer local
24324 setting of cursor-type. If explicitly marked off, draw no cursor.
24325 In all other cases, we want a hollow box cursor. */
24326
24327 static enum text_cursor_kinds
24328 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24329 int *active_cursor)
24330 {
24331 struct frame *f = XFRAME (w->frame);
24332 struct buffer *b = XBUFFER (w->buffer);
24333 int cursor_type = DEFAULT_CURSOR;
24334 Lisp_Object alt_cursor;
24335 int non_selected = 0;
24336
24337 *active_cursor = 1;
24338
24339 /* Echo area */
24340 if (cursor_in_echo_area
24341 && FRAME_HAS_MINIBUF_P (f)
24342 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24343 {
24344 if (w == XWINDOW (echo_area_window))
24345 {
24346 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24347 {
24348 *width = FRAME_CURSOR_WIDTH (f);
24349 return FRAME_DESIRED_CURSOR (f);
24350 }
24351 else
24352 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24353 }
24354
24355 *active_cursor = 0;
24356 non_selected = 1;
24357 }
24358
24359 /* Detect a nonselected window or nonselected frame. */
24360 else if (w != XWINDOW (f->selected_window)
24361 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24362 {
24363 *active_cursor = 0;
24364
24365 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24366 return NO_CURSOR;
24367
24368 non_selected = 1;
24369 }
24370
24371 /* Never display a cursor in a window in which cursor-type is nil. */
24372 if (NILP (BVAR (b, cursor_type)))
24373 return NO_CURSOR;
24374
24375 /* Get the normal cursor type for this window. */
24376 if (EQ (BVAR (b, cursor_type), Qt))
24377 {
24378 cursor_type = FRAME_DESIRED_CURSOR (f);
24379 *width = FRAME_CURSOR_WIDTH (f);
24380 }
24381 else
24382 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24383
24384 /* Use cursor-in-non-selected-windows instead
24385 for non-selected window or frame. */
24386 if (non_selected)
24387 {
24388 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24389 if (!EQ (Qt, alt_cursor))
24390 return get_specified_cursor_type (alt_cursor, width);
24391 /* t means modify the normal cursor type. */
24392 if (cursor_type == FILLED_BOX_CURSOR)
24393 cursor_type = HOLLOW_BOX_CURSOR;
24394 else if (cursor_type == BAR_CURSOR && *width > 1)
24395 --*width;
24396 return cursor_type;
24397 }
24398
24399 /* Use normal cursor if not blinked off. */
24400 if (!w->cursor_off_p)
24401 {
24402 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24403 {
24404 if (cursor_type == FILLED_BOX_CURSOR)
24405 {
24406 /* Using a block cursor on large images can be very annoying.
24407 So use a hollow cursor for "large" images.
24408 If image is not transparent (no mask), also use hollow cursor. */
24409 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24410 if (img != NULL && IMAGEP (img->spec))
24411 {
24412 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
24413 where N = size of default frame font size.
24414 This should cover most of the "tiny" icons people may use. */
24415 if (!img->mask
24416 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
24417 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
24418 cursor_type = HOLLOW_BOX_CURSOR;
24419 }
24420 }
24421 else if (cursor_type != NO_CURSOR)
24422 {
24423 /* Display current only supports BOX and HOLLOW cursors for images.
24424 So for now, unconditionally use a HOLLOW cursor when cursor is
24425 not a solid box cursor. */
24426 cursor_type = HOLLOW_BOX_CURSOR;
24427 }
24428 }
24429 return cursor_type;
24430 }
24431
24432 /* Cursor is blinked off, so determine how to "toggle" it. */
24433
24434 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
24435 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
24436 return get_specified_cursor_type (XCDR (alt_cursor), width);
24437
24438 /* Then see if frame has specified a specific blink off cursor type. */
24439 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
24440 {
24441 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
24442 return FRAME_BLINK_OFF_CURSOR (f);
24443 }
24444
24445 #if 0
24446 /* Some people liked having a permanently visible blinking cursor,
24447 while others had very strong opinions against it. So it was
24448 decided to remove it. KFS 2003-09-03 */
24449
24450 /* Finally perform built-in cursor blinking:
24451 filled box <-> hollow box
24452 wide [h]bar <-> narrow [h]bar
24453 narrow [h]bar <-> no cursor
24454 other type <-> no cursor */
24455
24456 if (cursor_type == FILLED_BOX_CURSOR)
24457 return HOLLOW_BOX_CURSOR;
24458
24459 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
24460 {
24461 *width = 1;
24462 return cursor_type;
24463 }
24464 #endif
24465
24466 return NO_CURSOR;
24467 }
24468
24469
24470 /* Notice when the text cursor of window W has been completely
24471 overwritten by a drawing operation that outputs glyphs in AREA
24472 starting at X0 and ending at X1 in the line starting at Y0 and
24473 ending at Y1. X coordinates are area-relative. X1 < 0 means all
24474 the rest of the line after X0 has been written. Y coordinates
24475 are window-relative. */
24476
24477 static void
24478 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
24479 int x0, int x1, int y0, int y1)
24480 {
24481 int cx0, cx1, cy0, cy1;
24482 struct glyph_row *row;
24483
24484 if (!w->phys_cursor_on_p)
24485 return;
24486 if (area != TEXT_AREA)
24487 return;
24488
24489 if (w->phys_cursor.vpos < 0
24490 || w->phys_cursor.vpos >= w->current_matrix->nrows
24491 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
24492 !(row->enabled_p && row->displays_text_p)))
24493 return;
24494
24495 if (row->cursor_in_fringe_p)
24496 {
24497 row->cursor_in_fringe_p = 0;
24498 draw_fringe_bitmap (w, row, row->reversed_p);
24499 w->phys_cursor_on_p = 0;
24500 return;
24501 }
24502
24503 cx0 = w->phys_cursor.x;
24504 cx1 = cx0 + w->phys_cursor_width;
24505 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
24506 return;
24507
24508 /* The cursor image will be completely removed from the
24509 screen if the output area intersects the cursor area in
24510 y-direction. When we draw in [y0 y1[, and some part of
24511 the cursor is at y < y0, that part must have been drawn
24512 before. When scrolling, the cursor is erased before
24513 actually scrolling, so we don't come here. When not
24514 scrolling, the rows above the old cursor row must have
24515 changed, and in this case these rows must have written
24516 over the cursor image.
24517
24518 Likewise if part of the cursor is below y1, with the
24519 exception of the cursor being in the first blank row at
24520 the buffer and window end because update_text_area
24521 doesn't draw that row. (Except when it does, but
24522 that's handled in update_text_area.) */
24523
24524 cy0 = w->phys_cursor.y;
24525 cy1 = cy0 + w->phys_cursor_height;
24526 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
24527 return;
24528
24529 w->phys_cursor_on_p = 0;
24530 }
24531
24532 #endif /* HAVE_WINDOW_SYSTEM */
24533
24534 \f
24535 /************************************************************************
24536 Mouse Face
24537 ************************************************************************/
24538
24539 #ifdef HAVE_WINDOW_SYSTEM
24540
24541 /* EXPORT for RIF:
24542 Fix the display of area AREA of overlapping row ROW in window W
24543 with respect to the overlapping part OVERLAPS. */
24544
24545 void
24546 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
24547 enum glyph_row_area area, int overlaps)
24548 {
24549 int i, x;
24550
24551 BLOCK_INPUT;
24552
24553 x = 0;
24554 for (i = 0; i < row->used[area];)
24555 {
24556 if (row->glyphs[area][i].overlaps_vertically_p)
24557 {
24558 int start = i, start_x = x;
24559
24560 do
24561 {
24562 x += row->glyphs[area][i].pixel_width;
24563 ++i;
24564 }
24565 while (i < row->used[area]
24566 && row->glyphs[area][i].overlaps_vertically_p);
24567
24568 draw_glyphs (w, start_x, row, area,
24569 start, i,
24570 DRAW_NORMAL_TEXT, overlaps);
24571 }
24572 else
24573 {
24574 x += row->glyphs[area][i].pixel_width;
24575 ++i;
24576 }
24577 }
24578
24579 UNBLOCK_INPUT;
24580 }
24581
24582
24583 /* EXPORT:
24584 Draw the cursor glyph of window W in glyph row ROW. See the
24585 comment of draw_glyphs for the meaning of HL. */
24586
24587 void
24588 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
24589 enum draw_glyphs_face hl)
24590 {
24591 /* If cursor hpos is out of bounds, don't draw garbage. This can
24592 happen in mini-buffer windows when switching between echo area
24593 glyphs and mini-buffer. */
24594 if ((row->reversed_p
24595 ? (w->phys_cursor.hpos >= 0)
24596 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
24597 {
24598 int on_p = w->phys_cursor_on_p;
24599 int x1;
24600 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
24601 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
24602 hl, 0);
24603 w->phys_cursor_on_p = on_p;
24604
24605 if (hl == DRAW_CURSOR)
24606 w->phys_cursor_width = x1 - w->phys_cursor.x;
24607 /* When we erase the cursor, and ROW is overlapped by other
24608 rows, make sure that these overlapping parts of other rows
24609 are redrawn. */
24610 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
24611 {
24612 w->phys_cursor_width = x1 - w->phys_cursor.x;
24613
24614 if (row > w->current_matrix->rows
24615 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
24616 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
24617 OVERLAPS_ERASED_CURSOR);
24618
24619 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
24620 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
24621 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
24622 OVERLAPS_ERASED_CURSOR);
24623 }
24624 }
24625 }
24626
24627
24628 /* EXPORT:
24629 Erase the image of a cursor of window W from the screen. */
24630
24631 void
24632 erase_phys_cursor (struct window *w)
24633 {
24634 struct frame *f = XFRAME (w->frame);
24635 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24636 int hpos = w->phys_cursor.hpos;
24637 int vpos = w->phys_cursor.vpos;
24638 int mouse_face_here_p = 0;
24639 struct glyph_matrix *active_glyphs = w->current_matrix;
24640 struct glyph_row *cursor_row;
24641 struct glyph *cursor_glyph;
24642 enum draw_glyphs_face hl;
24643
24644 /* No cursor displayed or row invalidated => nothing to do on the
24645 screen. */
24646 if (w->phys_cursor_type == NO_CURSOR)
24647 goto mark_cursor_off;
24648
24649 /* VPOS >= active_glyphs->nrows means that window has been resized.
24650 Don't bother to erase the cursor. */
24651 if (vpos >= active_glyphs->nrows)
24652 goto mark_cursor_off;
24653
24654 /* If row containing cursor is marked invalid, there is nothing we
24655 can do. */
24656 cursor_row = MATRIX_ROW (active_glyphs, vpos);
24657 if (!cursor_row->enabled_p)
24658 goto mark_cursor_off;
24659
24660 /* If line spacing is > 0, old cursor may only be partially visible in
24661 window after split-window. So adjust visible height. */
24662 cursor_row->visible_height = min (cursor_row->visible_height,
24663 window_text_bottom_y (w) - cursor_row->y);
24664
24665 /* If row is completely invisible, don't attempt to delete a cursor which
24666 isn't there. This can happen if cursor is at top of a window, and
24667 we switch to a buffer with a header line in that window. */
24668 if (cursor_row->visible_height <= 0)
24669 goto mark_cursor_off;
24670
24671 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
24672 if (cursor_row->cursor_in_fringe_p)
24673 {
24674 cursor_row->cursor_in_fringe_p = 0;
24675 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
24676 goto mark_cursor_off;
24677 }
24678
24679 /* This can happen when the new row is shorter than the old one.
24680 In this case, either draw_glyphs or clear_end_of_line
24681 should have cleared the cursor. Note that we wouldn't be
24682 able to erase the cursor in this case because we don't have a
24683 cursor glyph at hand. */
24684 if ((cursor_row->reversed_p
24685 ? (w->phys_cursor.hpos < 0)
24686 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
24687 goto mark_cursor_off;
24688
24689 /* If the cursor is in the mouse face area, redisplay that when
24690 we clear the cursor. */
24691 if (! NILP (hlinfo->mouse_face_window)
24692 && coords_in_mouse_face_p (w, hpos, vpos)
24693 /* Don't redraw the cursor's spot in mouse face if it is at the
24694 end of a line (on a newline). The cursor appears there, but
24695 mouse highlighting does not. */
24696 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
24697 mouse_face_here_p = 1;
24698
24699 /* Maybe clear the display under the cursor. */
24700 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
24701 {
24702 int x, y, left_x;
24703 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
24704 int width;
24705
24706 cursor_glyph = get_phys_cursor_glyph (w);
24707 if (cursor_glyph == NULL)
24708 goto mark_cursor_off;
24709
24710 width = cursor_glyph->pixel_width;
24711 left_x = window_box_left_offset (w, TEXT_AREA);
24712 x = w->phys_cursor.x;
24713 if (x < left_x)
24714 width -= left_x - x;
24715 width = min (width, window_box_width (w, TEXT_AREA) - x);
24716 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
24717 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
24718
24719 if (width > 0)
24720 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
24721 }
24722
24723 /* Erase the cursor by redrawing the character underneath it. */
24724 if (mouse_face_here_p)
24725 hl = DRAW_MOUSE_FACE;
24726 else
24727 hl = DRAW_NORMAL_TEXT;
24728 draw_phys_cursor_glyph (w, cursor_row, hl);
24729
24730 mark_cursor_off:
24731 w->phys_cursor_on_p = 0;
24732 w->phys_cursor_type = NO_CURSOR;
24733 }
24734
24735
24736 /* EXPORT:
24737 Display or clear cursor of window W. If ON is zero, clear the
24738 cursor. If it is non-zero, display the cursor. If ON is nonzero,
24739 where to put the cursor is specified by HPOS, VPOS, X and Y. */
24740
24741 void
24742 display_and_set_cursor (struct window *w, int on,
24743 int hpos, int vpos, int x, int y)
24744 {
24745 struct frame *f = XFRAME (w->frame);
24746 int new_cursor_type;
24747 int new_cursor_width;
24748 int active_cursor;
24749 struct glyph_row *glyph_row;
24750 struct glyph *glyph;
24751
24752 /* This is pointless on invisible frames, and dangerous on garbaged
24753 windows and frames; in the latter case, the frame or window may
24754 be in the midst of changing its size, and x and y may be off the
24755 window. */
24756 if (! FRAME_VISIBLE_P (f)
24757 || FRAME_GARBAGED_P (f)
24758 || vpos >= w->current_matrix->nrows
24759 || hpos >= w->current_matrix->matrix_w)
24760 return;
24761
24762 /* If cursor is off and we want it off, return quickly. */
24763 if (!on && !w->phys_cursor_on_p)
24764 return;
24765
24766 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
24767 /* If cursor row is not enabled, we don't really know where to
24768 display the cursor. */
24769 if (!glyph_row->enabled_p)
24770 {
24771 w->phys_cursor_on_p = 0;
24772 return;
24773 }
24774
24775 glyph = NULL;
24776 if (!glyph_row->exact_window_width_line_p
24777 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
24778 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
24779
24780 xassert (interrupt_input_blocked);
24781
24782 /* Set new_cursor_type to the cursor we want to be displayed. */
24783 new_cursor_type = get_window_cursor_type (w, glyph,
24784 &new_cursor_width, &active_cursor);
24785
24786 /* If cursor is currently being shown and we don't want it to be or
24787 it is in the wrong place, or the cursor type is not what we want,
24788 erase it. */
24789 if (w->phys_cursor_on_p
24790 && (!on
24791 || w->phys_cursor.x != x
24792 || w->phys_cursor.y != y
24793 || new_cursor_type != w->phys_cursor_type
24794 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
24795 && new_cursor_width != w->phys_cursor_width)))
24796 erase_phys_cursor (w);
24797
24798 /* Don't check phys_cursor_on_p here because that flag is only set
24799 to zero in some cases where we know that the cursor has been
24800 completely erased, to avoid the extra work of erasing the cursor
24801 twice. In other words, phys_cursor_on_p can be 1 and the cursor
24802 still not be visible, or it has only been partly erased. */
24803 if (on)
24804 {
24805 w->phys_cursor_ascent = glyph_row->ascent;
24806 w->phys_cursor_height = glyph_row->height;
24807
24808 /* Set phys_cursor_.* before x_draw_.* is called because some
24809 of them may need the information. */
24810 w->phys_cursor.x = x;
24811 w->phys_cursor.y = glyph_row->y;
24812 w->phys_cursor.hpos = hpos;
24813 w->phys_cursor.vpos = vpos;
24814 }
24815
24816 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
24817 new_cursor_type, new_cursor_width,
24818 on, active_cursor);
24819 }
24820
24821
24822 /* Switch the display of W's cursor on or off, according to the value
24823 of ON. */
24824
24825 static void
24826 update_window_cursor (struct window *w, int on)
24827 {
24828 /* Don't update cursor in windows whose frame is in the process
24829 of being deleted. */
24830 if (w->current_matrix)
24831 {
24832 BLOCK_INPUT;
24833 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
24834 w->phys_cursor.x, w->phys_cursor.y);
24835 UNBLOCK_INPUT;
24836 }
24837 }
24838
24839
24840 /* Call update_window_cursor with parameter ON_P on all leaf windows
24841 in the window tree rooted at W. */
24842
24843 static void
24844 update_cursor_in_window_tree (struct window *w, int on_p)
24845 {
24846 while (w)
24847 {
24848 if (!NILP (w->hchild))
24849 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
24850 else if (!NILP (w->vchild))
24851 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
24852 else
24853 update_window_cursor (w, on_p);
24854
24855 w = NILP (w->next) ? 0 : XWINDOW (w->next);
24856 }
24857 }
24858
24859
24860 /* EXPORT:
24861 Display the cursor on window W, or clear it, according to ON_P.
24862 Don't change the cursor's position. */
24863
24864 void
24865 x_update_cursor (struct frame *f, int on_p)
24866 {
24867 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
24868 }
24869
24870
24871 /* EXPORT:
24872 Clear the cursor of window W to background color, and mark the
24873 cursor as not shown. This is used when the text where the cursor
24874 is about to be rewritten. */
24875
24876 void
24877 x_clear_cursor (struct window *w)
24878 {
24879 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
24880 update_window_cursor (w, 0);
24881 }
24882
24883 #endif /* HAVE_WINDOW_SYSTEM */
24884
24885 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
24886 and MSDOS. */
24887 static void
24888 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
24889 int start_hpos, int end_hpos,
24890 enum draw_glyphs_face draw)
24891 {
24892 #ifdef HAVE_WINDOW_SYSTEM
24893 if (FRAME_WINDOW_P (XFRAME (w->frame)))
24894 {
24895 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
24896 return;
24897 }
24898 #endif
24899 #if defined (HAVE_GPM) || defined (MSDOS)
24900 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
24901 #endif
24902 }
24903
24904 /* Display the active region described by mouse_face_* according to DRAW. */
24905
24906 static void
24907 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
24908 {
24909 struct window *w = XWINDOW (hlinfo->mouse_face_window);
24910 struct frame *f = XFRAME (WINDOW_FRAME (w));
24911
24912 if (/* If window is in the process of being destroyed, don't bother
24913 to do anything. */
24914 w->current_matrix != NULL
24915 /* Don't update mouse highlight if hidden */
24916 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
24917 /* Recognize when we are called to operate on rows that don't exist
24918 anymore. This can happen when a window is split. */
24919 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
24920 {
24921 int phys_cursor_on_p = w->phys_cursor_on_p;
24922 struct glyph_row *row, *first, *last;
24923
24924 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
24925 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
24926
24927 for (row = first; row <= last && row->enabled_p; ++row)
24928 {
24929 int start_hpos, end_hpos, start_x;
24930
24931 /* For all but the first row, the highlight starts at column 0. */
24932 if (row == first)
24933 {
24934 /* R2L rows have BEG and END in reversed order, but the
24935 screen drawing geometry is always left to right. So
24936 we need to mirror the beginning and end of the
24937 highlighted area in R2L rows. */
24938 if (!row->reversed_p)
24939 {
24940 start_hpos = hlinfo->mouse_face_beg_col;
24941 start_x = hlinfo->mouse_face_beg_x;
24942 }
24943 else if (row == last)
24944 {
24945 start_hpos = hlinfo->mouse_face_end_col;
24946 start_x = hlinfo->mouse_face_end_x;
24947 }
24948 else
24949 {
24950 start_hpos = 0;
24951 start_x = 0;
24952 }
24953 }
24954 else if (row->reversed_p && row == last)
24955 {
24956 start_hpos = hlinfo->mouse_face_end_col;
24957 start_x = hlinfo->mouse_face_end_x;
24958 }
24959 else
24960 {
24961 start_hpos = 0;
24962 start_x = 0;
24963 }
24964
24965 if (row == last)
24966 {
24967 if (!row->reversed_p)
24968 end_hpos = hlinfo->mouse_face_end_col;
24969 else if (row == first)
24970 end_hpos = hlinfo->mouse_face_beg_col;
24971 else
24972 {
24973 end_hpos = row->used[TEXT_AREA];
24974 if (draw == DRAW_NORMAL_TEXT)
24975 row->fill_line_p = 1; /* Clear to end of line */
24976 }
24977 }
24978 else if (row->reversed_p && row == first)
24979 end_hpos = hlinfo->mouse_face_beg_col;
24980 else
24981 {
24982 end_hpos = row->used[TEXT_AREA];
24983 if (draw == DRAW_NORMAL_TEXT)
24984 row->fill_line_p = 1; /* Clear to end of line */
24985 }
24986
24987 if (end_hpos > start_hpos)
24988 {
24989 draw_row_with_mouse_face (w, start_x, row,
24990 start_hpos, end_hpos, draw);
24991
24992 row->mouse_face_p
24993 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24994 }
24995 }
24996
24997 #ifdef HAVE_WINDOW_SYSTEM
24998 /* When we've written over the cursor, arrange for it to
24999 be displayed again. */
25000 if (FRAME_WINDOW_P (f)
25001 && phys_cursor_on_p && !w->phys_cursor_on_p)
25002 {
25003 BLOCK_INPUT;
25004 display_and_set_cursor (w, 1,
25005 w->phys_cursor.hpos, w->phys_cursor.vpos,
25006 w->phys_cursor.x, w->phys_cursor.y);
25007 UNBLOCK_INPUT;
25008 }
25009 #endif /* HAVE_WINDOW_SYSTEM */
25010 }
25011
25012 #ifdef HAVE_WINDOW_SYSTEM
25013 /* Change the mouse cursor. */
25014 if (FRAME_WINDOW_P (f))
25015 {
25016 if (draw == DRAW_NORMAL_TEXT
25017 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25018 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25019 else if (draw == DRAW_MOUSE_FACE)
25020 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25021 else
25022 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25023 }
25024 #endif /* HAVE_WINDOW_SYSTEM */
25025 }
25026
25027 /* EXPORT:
25028 Clear out the mouse-highlighted active region.
25029 Redraw it un-highlighted first. Value is non-zero if mouse
25030 face was actually drawn unhighlighted. */
25031
25032 int
25033 clear_mouse_face (Mouse_HLInfo *hlinfo)
25034 {
25035 int cleared = 0;
25036
25037 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25038 {
25039 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25040 cleared = 1;
25041 }
25042
25043 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25044 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25045 hlinfo->mouse_face_window = Qnil;
25046 hlinfo->mouse_face_overlay = Qnil;
25047 return cleared;
25048 }
25049
25050 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25051 within the mouse face on that window. */
25052 static int
25053 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25054 {
25055 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25056
25057 /* Quickly resolve the easy cases. */
25058 if (!(WINDOWP (hlinfo->mouse_face_window)
25059 && XWINDOW (hlinfo->mouse_face_window) == w))
25060 return 0;
25061 if (vpos < hlinfo->mouse_face_beg_row
25062 || vpos > hlinfo->mouse_face_end_row)
25063 return 0;
25064 if (vpos > hlinfo->mouse_face_beg_row
25065 && vpos < hlinfo->mouse_face_end_row)
25066 return 1;
25067
25068 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25069 {
25070 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25071 {
25072 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25073 return 1;
25074 }
25075 else if ((vpos == hlinfo->mouse_face_beg_row
25076 && hpos >= hlinfo->mouse_face_beg_col)
25077 || (vpos == hlinfo->mouse_face_end_row
25078 && hpos < hlinfo->mouse_face_end_col))
25079 return 1;
25080 }
25081 else
25082 {
25083 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25084 {
25085 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25086 return 1;
25087 }
25088 else if ((vpos == hlinfo->mouse_face_beg_row
25089 && hpos <= hlinfo->mouse_face_beg_col)
25090 || (vpos == hlinfo->mouse_face_end_row
25091 && hpos > hlinfo->mouse_face_end_col))
25092 return 1;
25093 }
25094 return 0;
25095 }
25096
25097
25098 /* EXPORT:
25099 Non-zero if physical cursor of window W is within mouse face. */
25100
25101 int
25102 cursor_in_mouse_face_p (struct window *w)
25103 {
25104 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25105 }
25106
25107
25108 \f
25109 /* Find the glyph rows START_ROW and END_ROW of window W that display
25110 characters between buffer positions START_CHARPOS and END_CHARPOS
25111 (excluding END_CHARPOS). This is similar to row_containing_pos,
25112 but is more accurate when bidi reordering makes buffer positions
25113 change non-linearly with glyph rows. */
25114 static void
25115 rows_from_pos_range (struct window *w,
25116 EMACS_INT start_charpos, EMACS_INT end_charpos,
25117 struct glyph_row **start, struct glyph_row **end)
25118 {
25119 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25120 int last_y = window_text_bottom_y (w);
25121 struct glyph_row *row;
25122
25123 *start = NULL;
25124 *end = NULL;
25125
25126 while (!first->enabled_p
25127 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25128 first++;
25129
25130 /* Find the START row. */
25131 for (row = first;
25132 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25133 row++)
25134 {
25135 /* A row can potentially be the START row if the range of the
25136 characters it displays intersects the range
25137 [START_CHARPOS..END_CHARPOS). */
25138 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25139 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25140 /* See the commentary in row_containing_pos, for the
25141 explanation of the complicated way to check whether
25142 some position is beyond the end of the characters
25143 displayed by a row. */
25144 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25145 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25146 && !row->ends_at_zv_p
25147 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25148 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25149 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25150 && !row->ends_at_zv_p
25151 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25152 {
25153 /* Found a candidate row. Now make sure at least one of the
25154 glyphs it displays has a charpos from the range
25155 [START_CHARPOS..END_CHARPOS).
25156
25157 This is not obvious because bidi reordering could make
25158 buffer positions of a row be 1,2,3,102,101,100, and if we
25159 want to highlight characters in [50..60), we don't want
25160 this row, even though [50..60) does intersect [1..103),
25161 the range of character positions given by the row's start
25162 and end positions. */
25163 struct glyph *g = row->glyphs[TEXT_AREA];
25164 struct glyph *e = g + row->used[TEXT_AREA];
25165
25166 while (g < e)
25167 {
25168 if ((BUFFERP (g->object) || INTEGERP (g->object))
25169 && start_charpos <= g->charpos && g->charpos < end_charpos)
25170 *start = row;
25171 g++;
25172 }
25173 if (*start)
25174 break;
25175 }
25176 }
25177
25178 /* Find the END row. */
25179 if (!*start
25180 /* If the last row is partially visible, start looking for END
25181 from that row, instead of starting from FIRST. */
25182 && !(row->enabled_p
25183 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25184 row = first;
25185 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25186 {
25187 struct glyph_row *next = row + 1;
25188
25189 if (!next->enabled_p
25190 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25191 /* The first row >= START whose range of displayed characters
25192 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25193 is the row END + 1. */
25194 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25195 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25196 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25197 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25198 && !next->ends_at_zv_p
25199 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25200 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25201 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25202 && !next->ends_at_zv_p
25203 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25204 {
25205 *end = row;
25206 break;
25207 }
25208 else
25209 {
25210 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25211 but none of the characters it displays are in the range, it is
25212 also END + 1. */
25213 struct glyph *g = next->glyphs[TEXT_AREA];
25214 struct glyph *e = g + next->used[TEXT_AREA];
25215
25216 while (g < e)
25217 {
25218 if ((BUFFERP (g->object) || INTEGERP (g->object))
25219 && start_charpos <= g->charpos && g->charpos < end_charpos)
25220 break;
25221 g++;
25222 }
25223 if (g == e)
25224 {
25225 *end = row;
25226 break;
25227 }
25228 }
25229 }
25230 }
25231
25232 /* This function sets the mouse_face_* elements of HLINFO, assuming
25233 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25234 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25235 for the overlay or run of text properties specifying the mouse
25236 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25237 before-string and after-string that must also be highlighted.
25238 COVER_STRING, if non-nil, is a display string that may cover some
25239 or all of the highlighted text. */
25240
25241 static void
25242 mouse_face_from_buffer_pos (Lisp_Object window,
25243 Mouse_HLInfo *hlinfo,
25244 EMACS_INT mouse_charpos,
25245 EMACS_INT start_charpos,
25246 EMACS_INT end_charpos,
25247 Lisp_Object before_string,
25248 Lisp_Object after_string,
25249 Lisp_Object cover_string)
25250 {
25251 struct window *w = XWINDOW (window);
25252 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25253 struct glyph_row *r1, *r2;
25254 struct glyph *glyph, *end;
25255 EMACS_INT ignore, pos;
25256 int x;
25257
25258 xassert (NILP (cover_string) || STRINGP (cover_string));
25259 xassert (NILP (before_string) || STRINGP (before_string));
25260 xassert (NILP (after_string) || STRINGP (after_string));
25261
25262 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25263 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25264 if (r1 == NULL)
25265 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25266 /* If the before-string or display-string contains newlines,
25267 rows_from_pos_range skips to its last row. Move back. */
25268 if (!NILP (before_string) || !NILP (cover_string))
25269 {
25270 struct glyph_row *prev;
25271 while ((prev = r1 - 1, prev >= first)
25272 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25273 && prev->used[TEXT_AREA] > 0)
25274 {
25275 struct glyph *beg = prev->glyphs[TEXT_AREA];
25276 glyph = beg + prev->used[TEXT_AREA];
25277 while (--glyph >= beg && INTEGERP (glyph->object));
25278 if (glyph < beg
25279 || !(EQ (glyph->object, before_string)
25280 || EQ (glyph->object, cover_string)))
25281 break;
25282 r1 = prev;
25283 }
25284 }
25285 if (r2 == NULL)
25286 {
25287 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25288 hlinfo->mouse_face_past_end = 1;
25289 }
25290 else if (!NILP (after_string))
25291 {
25292 /* If the after-string has newlines, advance to its last row. */
25293 struct glyph_row *next;
25294 struct glyph_row *last
25295 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25296
25297 for (next = r2 + 1;
25298 next <= last
25299 && next->used[TEXT_AREA] > 0
25300 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25301 ++next)
25302 r2 = next;
25303 }
25304 /* The rest of the display engine assumes that mouse_face_beg_row is
25305 either above below mouse_face_end_row or identical to it. But
25306 with bidi-reordered continued lines, the row for START_CHARPOS
25307 could be below the row for END_CHARPOS. If so, swap the rows and
25308 store them in correct order. */
25309 if (r1->y > r2->y)
25310 {
25311 struct glyph_row *tem = r2;
25312
25313 r2 = r1;
25314 r1 = tem;
25315 }
25316
25317 hlinfo->mouse_face_beg_y = r1->y;
25318 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25319 hlinfo->mouse_face_end_y = r2->y;
25320 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25321
25322 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25323 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
25324 could be anywhere in the row and in any order. The strategy
25325 below is to find the leftmost and the rightmost glyph that
25326 belongs to either of these 3 strings, or whose position is
25327 between START_CHARPOS and END_CHARPOS, and highlight all the
25328 glyphs between those two. This may cover more than just the text
25329 between START_CHARPOS and END_CHARPOS if the range of characters
25330 strides the bidi level boundary, e.g. if the beginning is in R2L
25331 text while the end is in L2R text or vice versa. */
25332 if (!r1->reversed_p)
25333 {
25334 /* This row is in a left to right paragraph. Scan it left to
25335 right. */
25336 glyph = r1->glyphs[TEXT_AREA];
25337 end = glyph + r1->used[TEXT_AREA];
25338 x = r1->x;
25339
25340 /* Skip truncation glyphs at the start of the glyph row. */
25341 if (r1->displays_text_p)
25342 for (; glyph < end
25343 && INTEGERP (glyph->object)
25344 && glyph->charpos < 0;
25345 ++glyph)
25346 x += glyph->pixel_width;
25347
25348 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25349 or COVER_STRING, and the first glyph from buffer whose
25350 position is between START_CHARPOS and END_CHARPOS. */
25351 for (; glyph < end
25352 && !INTEGERP (glyph->object)
25353 && !EQ (glyph->object, cover_string)
25354 && !(BUFFERP (glyph->object)
25355 && (glyph->charpos >= start_charpos
25356 && glyph->charpos < end_charpos));
25357 ++glyph)
25358 {
25359 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25360 are present at buffer positions between START_CHARPOS and
25361 END_CHARPOS, or if they come from an overlay. */
25362 if (EQ (glyph->object, before_string))
25363 {
25364 pos = string_buffer_position (before_string,
25365 start_charpos);
25366 /* If pos == 0, it means before_string came from an
25367 overlay, not from a buffer position. */
25368 if (!pos || (pos >= start_charpos && pos < end_charpos))
25369 break;
25370 }
25371 else if (EQ (glyph->object, after_string))
25372 {
25373 pos = string_buffer_position (after_string, end_charpos);
25374 if (!pos || (pos >= start_charpos && pos < end_charpos))
25375 break;
25376 }
25377 x += glyph->pixel_width;
25378 }
25379 hlinfo->mouse_face_beg_x = x;
25380 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25381 }
25382 else
25383 {
25384 /* This row is in a right to left paragraph. Scan it right to
25385 left. */
25386 struct glyph *g;
25387
25388 end = r1->glyphs[TEXT_AREA] - 1;
25389 glyph = end + r1->used[TEXT_AREA];
25390
25391 /* Skip truncation glyphs at the start of the glyph row. */
25392 if (r1->displays_text_p)
25393 for (; glyph > end
25394 && INTEGERP (glyph->object)
25395 && glyph->charpos < 0;
25396 --glyph)
25397 ;
25398
25399 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25400 or COVER_STRING, and the first glyph from buffer whose
25401 position is between START_CHARPOS and END_CHARPOS. */
25402 for (; glyph > end
25403 && !INTEGERP (glyph->object)
25404 && !EQ (glyph->object, cover_string)
25405 && !(BUFFERP (glyph->object)
25406 && (glyph->charpos >= start_charpos
25407 && glyph->charpos < end_charpos));
25408 --glyph)
25409 {
25410 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25411 are present at buffer positions between START_CHARPOS and
25412 END_CHARPOS, or if they come from an overlay. */
25413 if (EQ (glyph->object, before_string))
25414 {
25415 pos = string_buffer_position (before_string, start_charpos);
25416 /* If pos == 0, it means before_string came from an
25417 overlay, not from a buffer position. */
25418 if (!pos || (pos >= start_charpos && pos < end_charpos))
25419 break;
25420 }
25421 else if (EQ (glyph->object, after_string))
25422 {
25423 pos = string_buffer_position (after_string, end_charpos);
25424 if (!pos || (pos >= start_charpos && pos < end_charpos))
25425 break;
25426 }
25427 }
25428
25429 glyph++; /* first glyph to the right of the highlighted area */
25430 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
25431 x += g->pixel_width;
25432 hlinfo->mouse_face_beg_x = x;
25433 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25434 }
25435
25436 /* If the highlight ends in a different row, compute GLYPH and END
25437 for the end row. Otherwise, reuse the values computed above for
25438 the row where the highlight begins. */
25439 if (r2 != r1)
25440 {
25441 if (!r2->reversed_p)
25442 {
25443 glyph = r2->glyphs[TEXT_AREA];
25444 end = glyph + r2->used[TEXT_AREA];
25445 x = r2->x;
25446 }
25447 else
25448 {
25449 end = r2->glyphs[TEXT_AREA] - 1;
25450 glyph = end + r2->used[TEXT_AREA];
25451 }
25452 }
25453
25454 if (!r2->reversed_p)
25455 {
25456 /* Skip truncation and continuation glyphs near the end of the
25457 row, and also blanks and stretch glyphs inserted by
25458 extend_face_to_end_of_line. */
25459 while (end > glyph
25460 && INTEGERP ((end - 1)->object)
25461 && (end - 1)->charpos <= 0)
25462 --end;
25463 /* Scan the rest of the glyph row from the end, looking for the
25464 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25465 COVER_STRING, or whose position is between START_CHARPOS
25466 and END_CHARPOS */
25467 for (--end;
25468 end > glyph
25469 && !INTEGERP (end->object)
25470 && !EQ (end->object, cover_string)
25471 && !(BUFFERP (end->object)
25472 && (end->charpos >= start_charpos
25473 && end->charpos < end_charpos));
25474 --end)
25475 {
25476 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25477 are present at buffer positions between START_CHARPOS and
25478 END_CHARPOS, or if they come from an overlay. */
25479 if (EQ (end->object, before_string))
25480 {
25481 pos = string_buffer_position (before_string, start_charpos);
25482 if (!pos || (pos >= start_charpos && pos < end_charpos))
25483 break;
25484 }
25485 else if (EQ (end->object, after_string))
25486 {
25487 pos = string_buffer_position (after_string, end_charpos);
25488 if (!pos || (pos >= start_charpos && pos < end_charpos))
25489 break;
25490 }
25491 }
25492 /* Find the X coordinate of the last glyph to be highlighted. */
25493 for (; glyph <= end; ++glyph)
25494 x += glyph->pixel_width;
25495
25496 hlinfo->mouse_face_end_x = x;
25497 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
25498 }
25499 else
25500 {
25501 /* Skip truncation and continuation glyphs near the end of the
25502 row, and also blanks and stretch glyphs inserted by
25503 extend_face_to_end_of_line. */
25504 x = r2->x;
25505 end++;
25506 while (end < glyph
25507 && INTEGERP (end->object)
25508 && end->charpos <= 0)
25509 {
25510 x += end->pixel_width;
25511 ++end;
25512 }
25513 /* Scan the rest of the glyph row from the end, looking for the
25514 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
25515 COVER_STRING, or whose position is between START_CHARPOS
25516 and END_CHARPOS */
25517 for ( ;
25518 end < glyph
25519 && !INTEGERP (end->object)
25520 && !EQ (end->object, cover_string)
25521 && !(BUFFERP (end->object)
25522 && (end->charpos >= start_charpos
25523 && end->charpos < end_charpos));
25524 ++end)
25525 {
25526 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25527 are present at buffer positions between START_CHARPOS and
25528 END_CHARPOS, or if they come from an overlay. */
25529 if (EQ (end->object, before_string))
25530 {
25531 pos = string_buffer_position (before_string, start_charpos);
25532 if (!pos || (pos >= start_charpos && pos < end_charpos))
25533 break;
25534 }
25535 else if (EQ (end->object, after_string))
25536 {
25537 pos = string_buffer_position (after_string, end_charpos);
25538 if (!pos || (pos >= start_charpos && pos < end_charpos))
25539 break;
25540 }
25541 x += end->pixel_width;
25542 }
25543 hlinfo->mouse_face_end_x = x;
25544 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
25545 }
25546
25547 hlinfo->mouse_face_window = window;
25548 hlinfo->mouse_face_face_id
25549 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
25550 mouse_charpos + 1,
25551 !hlinfo->mouse_face_hidden, -1);
25552 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25553 }
25554
25555 /* The following function is not used anymore (replaced with
25556 mouse_face_from_string_pos), but I leave it here for the time
25557 being, in case someone would. */
25558
25559 #if 0 /* not used */
25560
25561 /* Find the position of the glyph for position POS in OBJECT in
25562 window W's current matrix, and return in *X, *Y the pixel
25563 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
25564
25565 RIGHT_P non-zero means return the position of the right edge of the
25566 glyph, RIGHT_P zero means return the left edge position.
25567
25568 If no glyph for POS exists in the matrix, return the position of
25569 the glyph with the next smaller position that is in the matrix, if
25570 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
25571 exists in the matrix, return the position of the glyph with the
25572 next larger position in OBJECT.
25573
25574 Value is non-zero if a glyph was found. */
25575
25576 static int
25577 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
25578 int *hpos, int *vpos, int *x, int *y, int right_p)
25579 {
25580 int yb = window_text_bottom_y (w);
25581 struct glyph_row *r;
25582 struct glyph *best_glyph = NULL;
25583 struct glyph_row *best_row = NULL;
25584 int best_x = 0;
25585
25586 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25587 r->enabled_p && r->y < yb;
25588 ++r)
25589 {
25590 struct glyph *g = r->glyphs[TEXT_AREA];
25591 struct glyph *e = g + r->used[TEXT_AREA];
25592 int gx;
25593
25594 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25595 if (EQ (g->object, object))
25596 {
25597 if (g->charpos == pos)
25598 {
25599 best_glyph = g;
25600 best_x = gx;
25601 best_row = r;
25602 goto found;
25603 }
25604 else if (best_glyph == NULL
25605 || ((eabs (g->charpos - pos)
25606 < eabs (best_glyph->charpos - pos))
25607 && (right_p
25608 ? g->charpos < pos
25609 : g->charpos > pos)))
25610 {
25611 best_glyph = g;
25612 best_x = gx;
25613 best_row = r;
25614 }
25615 }
25616 }
25617
25618 found:
25619
25620 if (best_glyph)
25621 {
25622 *x = best_x;
25623 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
25624
25625 if (right_p)
25626 {
25627 *x += best_glyph->pixel_width;
25628 ++*hpos;
25629 }
25630
25631 *y = best_row->y;
25632 *vpos = best_row - w->current_matrix->rows;
25633 }
25634
25635 return best_glyph != NULL;
25636 }
25637 #endif /* not used */
25638
25639 /* Find the positions of the first and the last glyphs in window W's
25640 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
25641 (assumed to be a string), and return in HLINFO's mouse_face_*
25642 members the pixel and column/row coordinates of those glyphs. */
25643
25644 static void
25645 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
25646 Lisp_Object object,
25647 EMACS_INT startpos, EMACS_INT endpos)
25648 {
25649 int yb = window_text_bottom_y (w);
25650 struct glyph_row *r;
25651 struct glyph *g, *e;
25652 int gx;
25653 int found = 0;
25654
25655 /* Find the glyph row with at least one position in the range
25656 [STARTPOS..ENDPOS], and the first glyph in that row whose
25657 position belongs to that range. */
25658 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25659 r->enabled_p && r->y < yb;
25660 ++r)
25661 {
25662 if (!r->reversed_p)
25663 {
25664 g = r->glyphs[TEXT_AREA];
25665 e = g + r->used[TEXT_AREA];
25666 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
25667 if (EQ (g->object, object)
25668 && startpos <= g->charpos && g->charpos <= endpos)
25669 {
25670 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25671 hlinfo->mouse_face_beg_y = r->y;
25672 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25673 hlinfo->mouse_face_beg_x = gx;
25674 found = 1;
25675 break;
25676 }
25677 }
25678 else
25679 {
25680 struct glyph *g1;
25681
25682 e = r->glyphs[TEXT_AREA];
25683 g = e + r->used[TEXT_AREA];
25684 for ( ; g > e; --g)
25685 if (EQ ((g-1)->object, object)
25686 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
25687 {
25688 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
25689 hlinfo->mouse_face_beg_y = r->y;
25690 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
25691 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
25692 gx += g1->pixel_width;
25693 hlinfo->mouse_face_beg_x = gx;
25694 found = 1;
25695 break;
25696 }
25697 }
25698 if (found)
25699 break;
25700 }
25701
25702 if (!found)
25703 return;
25704
25705 /* Starting with the next row, look for the first row which does NOT
25706 include any glyphs whose positions are in the range. */
25707 for (++r; r->enabled_p && r->y < yb; ++r)
25708 {
25709 g = r->glyphs[TEXT_AREA];
25710 e = g + r->used[TEXT_AREA];
25711 found = 0;
25712 for ( ; g < e; ++g)
25713 if (EQ (g->object, object)
25714 && startpos <= g->charpos && g->charpos <= endpos)
25715 {
25716 found = 1;
25717 break;
25718 }
25719 if (!found)
25720 break;
25721 }
25722
25723 /* The highlighted region ends on the previous row. */
25724 r--;
25725
25726 /* Set the end row and its vertical pixel coordinate. */
25727 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
25728 hlinfo->mouse_face_end_y = r->y;
25729
25730 /* Compute and set the end column and the end column's horizontal
25731 pixel coordinate. */
25732 if (!r->reversed_p)
25733 {
25734 g = r->glyphs[TEXT_AREA];
25735 e = g + r->used[TEXT_AREA];
25736 for ( ; e > g; --e)
25737 if (EQ ((e-1)->object, object)
25738 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
25739 break;
25740 hlinfo->mouse_face_end_col = e - g;
25741
25742 for (gx = r->x; g < e; ++g)
25743 gx += g->pixel_width;
25744 hlinfo->mouse_face_end_x = gx;
25745 }
25746 else
25747 {
25748 e = r->glyphs[TEXT_AREA];
25749 g = e + r->used[TEXT_AREA];
25750 for (gx = r->x ; e < g; ++e)
25751 {
25752 if (EQ (e->object, object)
25753 && startpos <= e->charpos && e->charpos <= endpos)
25754 break;
25755 gx += e->pixel_width;
25756 }
25757 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
25758 hlinfo->mouse_face_end_x = gx;
25759 }
25760 }
25761
25762 #ifdef HAVE_WINDOW_SYSTEM
25763
25764 /* See if position X, Y is within a hot-spot of an image. */
25765
25766 static int
25767 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
25768 {
25769 if (!CONSP (hot_spot))
25770 return 0;
25771
25772 if (EQ (XCAR (hot_spot), Qrect))
25773 {
25774 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
25775 Lisp_Object rect = XCDR (hot_spot);
25776 Lisp_Object tem;
25777 if (!CONSP (rect))
25778 return 0;
25779 if (!CONSP (XCAR (rect)))
25780 return 0;
25781 if (!CONSP (XCDR (rect)))
25782 return 0;
25783 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
25784 return 0;
25785 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
25786 return 0;
25787 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
25788 return 0;
25789 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
25790 return 0;
25791 return 1;
25792 }
25793 else if (EQ (XCAR (hot_spot), Qcircle))
25794 {
25795 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
25796 Lisp_Object circ = XCDR (hot_spot);
25797 Lisp_Object lr, lx0, ly0;
25798 if (CONSP (circ)
25799 && CONSP (XCAR (circ))
25800 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
25801 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
25802 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
25803 {
25804 double r = XFLOATINT (lr);
25805 double dx = XINT (lx0) - x;
25806 double dy = XINT (ly0) - y;
25807 return (dx * dx + dy * dy <= r * r);
25808 }
25809 }
25810 else if (EQ (XCAR (hot_spot), Qpoly))
25811 {
25812 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
25813 if (VECTORP (XCDR (hot_spot)))
25814 {
25815 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
25816 Lisp_Object *poly = v->contents;
25817 int n = v->header.size;
25818 int i;
25819 int inside = 0;
25820 Lisp_Object lx, ly;
25821 int x0, y0;
25822
25823 /* Need an even number of coordinates, and at least 3 edges. */
25824 if (n < 6 || n & 1)
25825 return 0;
25826
25827 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
25828 If count is odd, we are inside polygon. Pixels on edges
25829 may or may not be included depending on actual geometry of the
25830 polygon. */
25831 if ((lx = poly[n-2], !INTEGERP (lx))
25832 || (ly = poly[n-1], !INTEGERP (lx)))
25833 return 0;
25834 x0 = XINT (lx), y0 = XINT (ly);
25835 for (i = 0; i < n; i += 2)
25836 {
25837 int x1 = x0, y1 = y0;
25838 if ((lx = poly[i], !INTEGERP (lx))
25839 || (ly = poly[i+1], !INTEGERP (ly)))
25840 return 0;
25841 x0 = XINT (lx), y0 = XINT (ly);
25842
25843 /* Does this segment cross the X line? */
25844 if (x0 >= x)
25845 {
25846 if (x1 >= x)
25847 continue;
25848 }
25849 else if (x1 < x)
25850 continue;
25851 if (y > y0 && y > y1)
25852 continue;
25853 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
25854 inside = !inside;
25855 }
25856 return inside;
25857 }
25858 }
25859 return 0;
25860 }
25861
25862 Lisp_Object
25863 find_hot_spot (Lisp_Object map, int x, int y)
25864 {
25865 while (CONSP (map))
25866 {
25867 if (CONSP (XCAR (map))
25868 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
25869 return XCAR (map);
25870 map = XCDR (map);
25871 }
25872
25873 return Qnil;
25874 }
25875
25876 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
25877 3, 3, 0,
25878 doc: /* Lookup in image map MAP coordinates X and Y.
25879 An image map is an alist where each element has the format (AREA ID PLIST).
25880 An AREA is specified as either a rectangle, a circle, or a polygon:
25881 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
25882 pixel coordinates of the upper left and bottom right corners.
25883 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
25884 and the radius of the circle; r may be a float or integer.
25885 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
25886 vector describes one corner in the polygon.
25887 Returns the alist element for the first matching AREA in MAP. */)
25888 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
25889 {
25890 if (NILP (map))
25891 return Qnil;
25892
25893 CHECK_NUMBER (x);
25894 CHECK_NUMBER (y);
25895
25896 return find_hot_spot (map, XINT (x), XINT (y));
25897 }
25898
25899
25900 /* Display frame CURSOR, optionally using shape defined by POINTER. */
25901 static void
25902 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
25903 {
25904 /* Do not change cursor shape while dragging mouse. */
25905 if (!NILP (do_mouse_tracking))
25906 return;
25907
25908 if (!NILP (pointer))
25909 {
25910 if (EQ (pointer, Qarrow))
25911 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25912 else if (EQ (pointer, Qhand))
25913 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
25914 else if (EQ (pointer, Qtext))
25915 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25916 else if (EQ (pointer, intern ("hdrag")))
25917 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25918 #ifdef HAVE_X_WINDOWS
25919 else if (EQ (pointer, intern ("vdrag")))
25920 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
25921 #endif
25922 else if (EQ (pointer, intern ("hourglass")))
25923 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
25924 else if (EQ (pointer, Qmodeline))
25925 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
25926 else
25927 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25928 }
25929
25930 if (cursor != No_Cursor)
25931 FRAME_RIF (f)->define_frame_cursor (f, cursor);
25932 }
25933
25934 #endif /* HAVE_WINDOW_SYSTEM */
25935
25936 /* Take proper action when mouse has moved to the mode or header line
25937 or marginal area AREA of window W, x-position X and y-position Y.
25938 X is relative to the start of the text display area of W, so the
25939 width of bitmap areas and scroll bars must be subtracted to get a
25940 position relative to the start of the mode line. */
25941
25942 static void
25943 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
25944 enum window_part area)
25945 {
25946 struct window *w = XWINDOW (window);
25947 struct frame *f = XFRAME (w->frame);
25948 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25949 #ifdef HAVE_WINDOW_SYSTEM
25950 Display_Info *dpyinfo;
25951 #endif
25952 Cursor cursor = No_Cursor;
25953 Lisp_Object pointer = Qnil;
25954 int dx, dy, width, height;
25955 EMACS_INT charpos;
25956 Lisp_Object string, object = Qnil;
25957 Lisp_Object pos, help;
25958
25959 Lisp_Object mouse_face;
25960 int original_x_pixel = x;
25961 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25962 struct glyph_row *row;
25963
25964 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25965 {
25966 int x0;
25967 struct glyph *end;
25968
25969 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25970 returns them in row/column units! */
25971 string = mode_line_string (w, area, &x, &y, &charpos,
25972 &object, &dx, &dy, &width, &height);
25973
25974 row = (area == ON_MODE_LINE
25975 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25976 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25977
25978 /* Find the glyph under the mouse pointer. */
25979 if (row->mode_line_p && row->enabled_p)
25980 {
25981 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25982 end = glyph + row->used[TEXT_AREA];
25983
25984 for (x0 = original_x_pixel;
25985 glyph < end && x0 >= glyph->pixel_width;
25986 ++glyph)
25987 x0 -= glyph->pixel_width;
25988
25989 if (glyph >= end)
25990 glyph = NULL;
25991 }
25992 }
25993 else
25994 {
25995 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25996 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25997 returns them in row/column units! */
25998 string = marginal_area_string (w, area, &x, &y, &charpos,
25999 &object, &dx, &dy, &width, &height);
26000 }
26001
26002 help = Qnil;
26003
26004 #ifdef HAVE_WINDOW_SYSTEM
26005 if (IMAGEP (object))
26006 {
26007 Lisp_Object image_map, hotspot;
26008 if ((image_map = Fplist_get (XCDR (object), QCmap),
26009 !NILP (image_map))
26010 && (hotspot = find_hot_spot (image_map, dx, dy),
26011 CONSP (hotspot))
26012 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26013 {
26014 Lisp_Object plist;
26015
26016 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26017 If so, we could look for mouse-enter, mouse-leave
26018 properties in PLIST (and do something...). */
26019 hotspot = XCDR (hotspot);
26020 if (CONSP (hotspot)
26021 && (plist = XCAR (hotspot), CONSP (plist)))
26022 {
26023 pointer = Fplist_get (plist, Qpointer);
26024 if (NILP (pointer))
26025 pointer = Qhand;
26026 help = Fplist_get (plist, Qhelp_echo);
26027 if (!NILP (help))
26028 {
26029 help_echo_string = help;
26030 /* Is this correct? ++kfs */
26031 XSETWINDOW (help_echo_window, w);
26032 help_echo_object = w->buffer;
26033 help_echo_pos = charpos;
26034 }
26035 }
26036 }
26037 if (NILP (pointer))
26038 pointer = Fplist_get (XCDR (object), QCpointer);
26039 }
26040 #endif /* HAVE_WINDOW_SYSTEM */
26041
26042 if (STRINGP (string))
26043 {
26044 pos = make_number (charpos);
26045 /* If we're on a string with `help-echo' text property, arrange
26046 for the help to be displayed. This is done by setting the
26047 global variable help_echo_string to the help string. */
26048 if (NILP (help))
26049 {
26050 help = Fget_text_property (pos, Qhelp_echo, string);
26051 if (!NILP (help))
26052 {
26053 help_echo_string = help;
26054 XSETWINDOW (help_echo_window, w);
26055 help_echo_object = string;
26056 help_echo_pos = charpos;
26057 }
26058 }
26059
26060 #ifdef HAVE_WINDOW_SYSTEM
26061 if (FRAME_WINDOW_P (f))
26062 {
26063 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26064 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26065 if (NILP (pointer))
26066 pointer = Fget_text_property (pos, Qpointer, string);
26067
26068 /* Change the mouse pointer according to what is under X/Y. */
26069 if (NILP (pointer)
26070 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26071 {
26072 Lisp_Object map;
26073 map = Fget_text_property (pos, Qlocal_map, string);
26074 if (!KEYMAPP (map))
26075 map = Fget_text_property (pos, Qkeymap, string);
26076 if (!KEYMAPP (map))
26077 cursor = dpyinfo->vertical_scroll_bar_cursor;
26078 }
26079 }
26080 #endif
26081
26082 /* Change the mouse face according to what is under X/Y. */
26083 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26084 if (!NILP (mouse_face)
26085 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26086 && glyph)
26087 {
26088 Lisp_Object b, e;
26089
26090 struct glyph * tmp_glyph;
26091
26092 int gpos;
26093 int gseq_length;
26094 int total_pixel_width;
26095 EMACS_INT begpos, endpos, ignore;
26096
26097 int vpos, hpos;
26098
26099 b = Fprevious_single_property_change (make_number (charpos + 1),
26100 Qmouse_face, string, Qnil);
26101 if (NILP (b))
26102 begpos = 0;
26103 else
26104 begpos = XINT (b);
26105
26106 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26107 if (NILP (e))
26108 endpos = SCHARS (string);
26109 else
26110 endpos = XINT (e);
26111
26112 /* Calculate the glyph position GPOS of GLYPH in the
26113 displayed string, relative to the beginning of the
26114 highlighted part of the string.
26115
26116 Note: GPOS is different from CHARPOS. CHARPOS is the
26117 position of GLYPH in the internal string object. A mode
26118 line string format has structures which are converted to
26119 a flattened string by the Emacs Lisp interpreter. The
26120 internal string is an element of those structures. The
26121 displayed string is the flattened string. */
26122 tmp_glyph = row_start_glyph;
26123 while (tmp_glyph < glyph
26124 && (!(EQ (tmp_glyph->object, glyph->object)
26125 && begpos <= tmp_glyph->charpos
26126 && tmp_glyph->charpos < endpos)))
26127 tmp_glyph++;
26128 gpos = glyph - tmp_glyph;
26129
26130 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26131 the highlighted part of the displayed string to which
26132 GLYPH belongs. Note: GSEQ_LENGTH is different from
26133 SCHARS (STRING), because the latter returns the length of
26134 the internal string. */
26135 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26136 tmp_glyph > glyph
26137 && (!(EQ (tmp_glyph->object, glyph->object)
26138 && begpos <= tmp_glyph->charpos
26139 && tmp_glyph->charpos < endpos));
26140 tmp_glyph--)
26141 ;
26142 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26143
26144 /* Calculate the total pixel width of all the glyphs between
26145 the beginning of the highlighted area and GLYPH. */
26146 total_pixel_width = 0;
26147 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26148 total_pixel_width += tmp_glyph->pixel_width;
26149
26150 /* Pre calculation of re-rendering position. Note: X is in
26151 column units here, after the call to mode_line_string or
26152 marginal_area_string. */
26153 hpos = x - gpos;
26154 vpos = (area == ON_MODE_LINE
26155 ? (w->current_matrix)->nrows - 1
26156 : 0);
26157
26158 /* If GLYPH's position is included in the region that is
26159 already drawn in mouse face, we have nothing to do. */
26160 if ( EQ (window, hlinfo->mouse_face_window)
26161 && (!row->reversed_p
26162 ? (hlinfo->mouse_face_beg_col <= hpos
26163 && hpos < hlinfo->mouse_face_end_col)
26164 /* In R2L rows we swap BEG and END, see below. */
26165 : (hlinfo->mouse_face_end_col <= hpos
26166 && hpos < hlinfo->mouse_face_beg_col))
26167 && hlinfo->mouse_face_beg_row == vpos )
26168 return;
26169
26170 if (clear_mouse_face (hlinfo))
26171 cursor = No_Cursor;
26172
26173 if (!row->reversed_p)
26174 {
26175 hlinfo->mouse_face_beg_col = hpos;
26176 hlinfo->mouse_face_beg_x = original_x_pixel
26177 - (total_pixel_width + dx);
26178 hlinfo->mouse_face_end_col = hpos + gseq_length;
26179 hlinfo->mouse_face_end_x = 0;
26180 }
26181 else
26182 {
26183 /* In R2L rows, show_mouse_face expects BEG and END
26184 coordinates to be swapped. */
26185 hlinfo->mouse_face_end_col = hpos;
26186 hlinfo->mouse_face_end_x = original_x_pixel
26187 - (total_pixel_width + dx);
26188 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26189 hlinfo->mouse_face_beg_x = 0;
26190 }
26191
26192 hlinfo->mouse_face_beg_row = vpos;
26193 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26194 hlinfo->mouse_face_beg_y = 0;
26195 hlinfo->mouse_face_end_y = 0;
26196 hlinfo->mouse_face_past_end = 0;
26197 hlinfo->mouse_face_window = window;
26198
26199 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26200 charpos,
26201 0, 0, 0,
26202 &ignore,
26203 glyph->face_id,
26204 1);
26205 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26206
26207 if (NILP (pointer))
26208 pointer = Qhand;
26209 }
26210 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26211 clear_mouse_face (hlinfo);
26212 }
26213 #ifdef HAVE_WINDOW_SYSTEM
26214 if (FRAME_WINDOW_P (f))
26215 define_frame_cursor1 (f, cursor, pointer);
26216 #endif
26217 }
26218
26219
26220 /* EXPORT:
26221 Take proper action when the mouse has moved to position X, Y on
26222 frame F as regards highlighting characters that have mouse-face
26223 properties. Also de-highlighting chars where the mouse was before.
26224 X and Y can be negative or out of range. */
26225
26226 void
26227 note_mouse_highlight (struct frame *f, int x, int y)
26228 {
26229 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26230 enum window_part part;
26231 Lisp_Object window;
26232 struct window *w;
26233 Cursor cursor = No_Cursor;
26234 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26235 struct buffer *b;
26236
26237 /* When a menu is active, don't highlight because this looks odd. */
26238 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26239 if (popup_activated ())
26240 return;
26241 #endif
26242
26243 if (NILP (Vmouse_highlight)
26244 || !f->glyphs_initialized_p
26245 || f->pointer_invisible)
26246 return;
26247
26248 hlinfo->mouse_face_mouse_x = x;
26249 hlinfo->mouse_face_mouse_y = y;
26250 hlinfo->mouse_face_mouse_frame = f;
26251
26252 if (hlinfo->mouse_face_defer)
26253 return;
26254
26255 if (gc_in_progress)
26256 {
26257 hlinfo->mouse_face_deferred_gc = 1;
26258 return;
26259 }
26260
26261 /* Which window is that in? */
26262 window = window_from_coordinates (f, x, y, &part, 1);
26263
26264 /* If we were displaying active text in another window, clear that.
26265 Also clear if we move out of text area in same window. */
26266 if (! EQ (window, hlinfo->mouse_face_window)
26267 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
26268 && !NILP (hlinfo->mouse_face_window)))
26269 clear_mouse_face (hlinfo);
26270
26271 /* Not on a window -> return. */
26272 if (!WINDOWP (window))
26273 return;
26274
26275 /* Reset help_echo_string. It will get recomputed below. */
26276 help_echo_string = Qnil;
26277
26278 /* Convert to window-relative pixel coordinates. */
26279 w = XWINDOW (window);
26280 frame_to_window_pixel_xy (w, &x, &y);
26281
26282 #ifdef HAVE_WINDOW_SYSTEM
26283 /* Handle tool-bar window differently since it doesn't display a
26284 buffer. */
26285 if (EQ (window, f->tool_bar_window))
26286 {
26287 note_tool_bar_highlight (f, x, y);
26288 return;
26289 }
26290 #endif
26291
26292 /* Mouse is on the mode, header line or margin? */
26293 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26294 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26295 {
26296 note_mode_line_or_margin_highlight (window, x, y, part);
26297 return;
26298 }
26299
26300 #ifdef HAVE_WINDOW_SYSTEM
26301 if (part == ON_VERTICAL_BORDER)
26302 {
26303 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26304 help_echo_string = build_string ("drag-mouse-1: resize");
26305 }
26306 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26307 || part == ON_SCROLL_BAR)
26308 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26309 else
26310 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26311 #endif
26312
26313 /* Are we in a window whose display is up to date?
26314 And verify the buffer's text has not changed. */
26315 b = XBUFFER (w->buffer);
26316 if (part == ON_TEXT
26317 && EQ (w->window_end_valid, w->buffer)
26318 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26319 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26320 {
26321 int hpos, vpos, dx, dy, area;
26322 EMACS_INT pos;
26323 struct glyph *glyph;
26324 Lisp_Object object;
26325 Lisp_Object mouse_face = Qnil, position;
26326 Lisp_Object *overlay_vec = NULL;
26327 ptrdiff_t i, noverlays;
26328 struct buffer *obuf;
26329 EMACS_INT obegv, ozv;
26330 int same_region;
26331
26332 /* Find the glyph under X/Y. */
26333 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26334
26335 #ifdef HAVE_WINDOW_SYSTEM
26336 /* Look for :pointer property on image. */
26337 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26338 {
26339 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26340 if (img != NULL && IMAGEP (img->spec))
26341 {
26342 Lisp_Object image_map, hotspot;
26343 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26344 !NILP (image_map))
26345 && (hotspot = find_hot_spot (image_map,
26346 glyph->slice.img.x + dx,
26347 glyph->slice.img.y + dy),
26348 CONSP (hotspot))
26349 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26350 {
26351 Lisp_Object plist;
26352
26353 /* Could check XCAR (hotspot) to see if we enter/leave
26354 this hot-spot.
26355 If so, we could look for mouse-enter, mouse-leave
26356 properties in PLIST (and do something...). */
26357 hotspot = XCDR (hotspot);
26358 if (CONSP (hotspot)
26359 && (plist = XCAR (hotspot), CONSP (plist)))
26360 {
26361 pointer = Fplist_get (plist, Qpointer);
26362 if (NILP (pointer))
26363 pointer = Qhand;
26364 help_echo_string = Fplist_get (plist, Qhelp_echo);
26365 if (!NILP (help_echo_string))
26366 {
26367 help_echo_window = window;
26368 help_echo_object = glyph->object;
26369 help_echo_pos = glyph->charpos;
26370 }
26371 }
26372 }
26373 if (NILP (pointer))
26374 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26375 }
26376 }
26377 #endif /* HAVE_WINDOW_SYSTEM */
26378
26379 /* Clear mouse face if X/Y not over text. */
26380 if (glyph == NULL
26381 || area != TEXT_AREA
26382 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26383 /* Glyph's OBJECT is an integer for glyphs inserted by the
26384 display engine for its internal purposes, like truncation
26385 and continuation glyphs and blanks beyond the end of
26386 line's text on text terminals. If we are over such a
26387 glyph, we are not over any text. */
26388 || INTEGERP (glyph->object)
26389 /* R2L rows have a stretch glyph at their front, which
26390 stands for no text, whereas L2R rows have no glyphs at
26391 all beyond the end of text. Treat such stretch glyphs
26392 like we do with NULL glyphs in L2R rows. */
26393 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26394 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26395 && glyph->type == STRETCH_GLYPH
26396 && glyph->avoid_cursor_p))
26397 {
26398 if (clear_mouse_face (hlinfo))
26399 cursor = No_Cursor;
26400 #ifdef HAVE_WINDOW_SYSTEM
26401 if (FRAME_WINDOW_P (f) && NILP (pointer))
26402 {
26403 if (area != TEXT_AREA)
26404 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26405 else
26406 pointer = Vvoid_text_area_pointer;
26407 }
26408 #endif
26409 goto set_cursor;
26410 }
26411
26412 pos = glyph->charpos;
26413 object = glyph->object;
26414 if (!STRINGP (object) && !BUFFERP (object))
26415 goto set_cursor;
26416
26417 /* If we get an out-of-range value, return now; avoid an error. */
26418 if (BUFFERP (object) && pos > BUF_Z (b))
26419 goto set_cursor;
26420
26421 /* Make the window's buffer temporarily current for
26422 overlays_at and compute_char_face. */
26423 obuf = current_buffer;
26424 current_buffer = b;
26425 obegv = BEGV;
26426 ozv = ZV;
26427 BEGV = BEG;
26428 ZV = Z;
26429
26430 /* Is this char mouse-active or does it have help-echo? */
26431 position = make_number (pos);
26432
26433 if (BUFFERP (object))
26434 {
26435 /* Put all the overlays we want in a vector in overlay_vec. */
26436 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
26437 /* Sort overlays into increasing priority order. */
26438 noverlays = sort_overlays (overlay_vec, noverlays, w);
26439 }
26440 else
26441 noverlays = 0;
26442
26443 same_region = coords_in_mouse_face_p (w, hpos, vpos);
26444
26445 if (same_region)
26446 cursor = No_Cursor;
26447
26448 /* Check mouse-face highlighting. */
26449 if (! same_region
26450 /* If there exists an overlay with mouse-face overlapping
26451 the one we are currently highlighting, we have to
26452 check if we enter the overlapping overlay, and then
26453 highlight only that. */
26454 || (OVERLAYP (hlinfo->mouse_face_overlay)
26455 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
26456 {
26457 /* Find the highest priority overlay with a mouse-face. */
26458 Lisp_Object overlay = Qnil;
26459 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
26460 {
26461 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
26462 if (!NILP (mouse_face))
26463 overlay = overlay_vec[i];
26464 }
26465
26466 /* If we're highlighting the same overlay as before, there's
26467 no need to do that again. */
26468 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
26469 goto check_help_echo;
26470 hlinfo->mouse_face_overlay = overlay;
26471
26472 /* Clear the display of the old active region, if any. */
26473 if (clear_mouse_face (hlinfo))
26474 cursor = No_Cursor;
26475
26476 /* If no overlay applies, get a text property. */
26477 if (NILP (overlay))
26478 mouse_face = Fget_text_property (position, Qmouse_face, object);
26479
26480 /* Next, compute the bounds of the mouse highlighting and
26481 display it. */
26482 if (!NILP (mouse_face) && STRINGP (object))
26483 {
26484 /* The mouse-highlighting comes from a display string
26485 with a mouse-face. */
26486 Lisp_Object s, e;
26487 EMACS_INT ignore;
26488
26489 s = Fprevious_single_property_change
26490 (make_number (pos + 1), Qmouse_face, object, Qnil);
26491 e = Fnext_single_property_change
26492 (position, Qmouse_face, object, Qnil);
26493 if (NILP (s))
26494 s = make_number (0);
26495 if (NILP (e))
26496 e = make_number (SCHARS (object) - 1);
26497 mouse_face_from_string_pos (w, hlinfo, object,
26498 XINT (s), XINT (e));
26499 hlinfo->mouse_face_past_end = 0;
26500 hlinfo->mouse_face_window = window;
26501 hlinfo->mouse_face_face_id
26502 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
26503 glyph->face_id, 1);
26504 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26505 cursor = No_Cursor;
26506 }
26507 else
26508 {
26509 /* The mouse-highlighting, if any, comes from an overlay
26510 or text property in the buffer. */
26511 Lisp_Object buffer IF_LINT (= Qnil);
26512 Lisp_Object cover_string IF_LINT (= Qnil);
26513
26514 if (STRINGP (object))
26515 {
26516 /* If we are on a display string with no mouse-face,
26517 check if the text under it has one. */
26518 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
26519 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26520 pos = string_buffer_position (object, start);
26521 if (pos > 0)
26522 {
26523 mouse_face = get_char_property_and_overlay
26524 (make_number (pos), Qmouse_face, w->buffer, &overlay);
26525 buffer = w->buffer;
26526 cover_string = object;
26527 }
26528 }
26529 else
26530 {
26531 buffer = object;
26532 cover_string = Qnil;
26533 }
26534
26535 if (!NILP (mouse_face))
26536 {
26537 Lisp_Object before, after;
26538 Lisp_Object before_string, after_string;
26539 /* To correctly find the limits of mouse highlight
26540 in a bidi-reordered buffer, we must not use the
26541 optimization of limiting the search in
26542 previous-single-property-change and
26543 next-single-property-change, because
26544 rows_from_pos_range needs the real start and end
26545 positions to DTRT in this case. That's because
26546 the first row visible in a window does not
26547 necessarily display the character whose position
26548 is the smallest. */
26549 Lisp_Object lim1 =
26550 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26551 ? Fmarker_position (w->start)
26552 : Qnil;
26553 Lisp_Object lim2 =
26554 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
26555 ? make_number (BUF_Z (XBUFFER (buffer))
26556 - XFASTINT (w->window_end_pos))
26557 : Qnil;
26558
26559 if (NILP (overlay))
26560 {
26561 /* Handle the text property case. */
26562 before = Fprevious_single_property_change
26563 (make_number (pos + 1), Qmouse_face, buffer, lim1);
26564 after = Fnext_single_property_change
26565 (make_number (pos), Qmouse_face, buffer, lim2);
26566 before_string = after_string = Qnil;
26567 }
26568 else
26569 {
26570 /* Handle the overlay case. */
26571 before = Foverlay_start (overlay);
26572 after = Foverlay_end (overlay);
26573 before_string = Foverlay_get (overlay, Qbefore_string);
26574 after_string = Foverlay_get (overlay, Qafter_string);
26575
26576 if (!STRINGP (before_string)) before_string = Qnil;
26577 if (!STRINGP (after_string)) after_string = Qnil;
26578 }
26579
26580 mouse_face_from_buffer_pos (window, hlinfo, pos,
26581 XFASTINT (before),
26582 XFASTINT (after),
26583 before_string, after_string,
26584 cover_string);
26585 cursor = No_Cursor;
26586 }
26587 }
26588 }
26589
26590 check_help_echo:
26591
26592 /* Look for a `help-echo' property. */
26593 if (NILP (help_echo_string)) {
26594 Lisp_Object help, overlay;
26595
26596 /* Check overlays first. */
26597 help = overlay = Qnil;
26598 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
26599 {
26600 overlay = overlay_vec[i];
26601 help = Foverlay_get (overlay, Qhelp_echo);
26602 }
26603
26604 if (!NILP (help))
26605 {
26606 help_echo_string = help;
26607 help_echo_window = window;
26608 help_echo_object = overlay;
26609 help_echo_pos = pos;
26610 }
26611 else
26612 {
26613 Lisp_Object obj = glyph->object;
26614 EMACS_INT charpos = glyph->charpos;
26615
26616 /* Try text properties. */
26617 if (STRINGP (obj)
26618 && charpos >= 0
26619 && charpos < SCHARS (obj))
26620 {
26621 help = Fget_text_property (make_number (charpos),
26622 Qhelp_echo, obj);
26623 if (NILP (help))
26624 {
26625 /* If the string itself doesn't specify a help-echo,
26626 see if the buffer text ``under'' it does. */
26627 struct glyph_row *r
26628 = MATRIX_ROW (w->current_matrix, vpos);
26629 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26630 EMACS_INT p = string_buffer_position (obj, start);
26631 if (p > 0)
26632 {
26633 help = Fget_char_property (make_number (p),
26634 Qhelp_echo, w->buffer);
26635 if (!NILP (help))
26636 {
26637 charpos = p;
26638 obj = w->buffer;
26639 }
26640 }
26641 }
26642 }
26643 else if (BUFFERP (obj)
26644 && charpos >= BEGV
26645 && charpos < ZV)
26646 help = Fget_text_property (make_number (charpos), Qhelp_echo,
26647 obj);
26648
26649 if (!NILP (help))
26650 {
26651 help_echo_string = help;
26652 help_echo_window = window;
26653 help_echo_object = obj;
26654 help_echo_pos = charpos;
26655 }
26656 }
26657 }
26658
26659 #ifdef HAVE_WINDOW_SYSTEM
26660 /* Look for a `pointer' property. */
26661 if (FRAME_WINDOW_P (f) && NILP (pointer))
26662 {
26663 /* Check overlays first. */
26664 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
26665 pointer = Foverlay_get (overlay_vec[i], Qpointer);
26666
26667 if (NILP (pointer))
26668 {
26669 Lisp_Object obj = glyph->object;
26670 EMACS_INT charpos = glyph->charpos;
26671
26672 /* Try text properties. */
26673 if (STRINGP (obj)
26674 && charpos >= 0
26675 && charpos < SCHARS (obj))
26676 {
26677 pointer = Fget_text_property (make_number (charpos),
26678 Qpointer, obj);
26679 if (NILP (pointer))
26680 {
26681 /* If the string itself doesn't specify a pointer,
26682 see if the buffer text ``under'' it does. */
26683 struct glyph_row *r
26684 = MATRIX_ROW (w->current_matrix, vpos);
26685 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
26686 EMACS_INT p = string_buffer_position (obj, start);
26687 if (p > 0)
26688 pointer = Fget_char_property (make_number (p),
26689 Qpointer, w->buffer);
26690 }
26691 }
26692 else if (BUFFERP (obj)
26693 && charpos >= BEGV
26694 && charpos < ZV)
26695 pointer = Fget_text_property (make_number (charpos),
26696 Qpointer, obj);
26697 }
26698 }
26699 #endif /* HAVE_WINDOW_SYSTEM */
26700
26701 BEGV = obegv;
26702 ZV = ozv;
26703 current_buffer = obuf;
26704 }
26705
26706 set_cursor:
26707
26708 #ifdef HAVE_WINDOW_SYSTEM
26709 if (FRAME_WINDOW_P (f))
26710 define_frame_cursor1 (f, cursor, pointer);
26711 #else
26712 /* This is here to prevent a compiler error, about "label at end of
26713 compound statement". */
26714 return;
26715 #endif
26716 }
26717
26718
26719 /* EXPORT for RIF:
26720 Clear any mouse-face on window W. This function is part of the
26721 redisplay interface, and is called from try_window_id and similar
26722 functions to ensure the mouse-highlight is off. */
26723
26724 void
26725 x_clear_window_mouse_face (struct window *w)
26726 {
26727 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26728 Lisp_Object window;
26729
26730 BLOCK_INPUT;
26731 XSETWINDOW (window, w);
26732 if (EQ (window, hlinfo->mouse_face_window))
26733 clear_mouse_face (hlinfo);
26734 UNBLOCK_INPUT;
26735 }
26736
26737
26738 /* EXPORT:
26739 Just discard the mouse face information for frame F, if any.
26740 This is used when the size of F is changed. */
26741
26742 void
26743 cancel_mouse_face (struct frame *f)
26744 {
26745 Lisp_Object window;
26746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26747
26748 window = hlinfo->mouse_face_window;
26749 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
26750 {
26751 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26752 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26753 hlinfo->mouse_face_window = Qnil;
26754 }
26755 }
26756
26757
26758 \f
26759 /***********************************************************************
26760 Exposure Events
26761 ***********************************************************************/
26762
26763 #ifdef HAVE_WINDOW_SYSTEM
26764
26765 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
26766 which intersects rectangle R. R is in window-relative coordinates. */
26767
26768 static void
26769 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
26770 enum glyph_row_area area)
26771 {
26772 struct glyph *first = row->glyphs[area];
26773 struct glyph *end = row->glyphs[area] + row->used[area];
26774 struct glyph *last;
26775 int first_x, start_x, x;
26776
26777 if (area == TEXT_AREA && row->fill_line_p)
26778 /* If row extends face to end of line write the whole line. */
26779 draw_glyphs (w, 0, row, area,
26780 0, row->used[area],
26781 DRAW_NORMAL_TEXT, 0);
26782 else
26783 {
26784 /* Set START_X to the window-relative start position for drawing glyphs of
26785 AREA. The first glyph of the text area can be partially visible.
26786 The first glyphs of other areas cannot. */
26787 start_x = window_box_left_offset (w, area);
26788 x = start_x;
26789 if (area == TEXT_AREA)
26790 x += row->x;
26791
26792 /* Find the first glyph that must be redrawn. */
26793 while (first < end
26794 && x + first->pixel_width < r->x)
26795 {
26796 x += first->pixel_width;
26797 ++first;
26798 }
26799
26800 /* Find the last one. */
26801 last = first;
26802 first_x = x;
26803 while (last < end
26804 && x < r->x + r->width)
26805 {
26806 x += last->pixel_width;
26807 ++last;
26808 }
26809
26810 /* Repaint. */
26811 if (last > first)
26812 draw_glyphs (w, first_x - start_x, row, area,
26813 first - row->glyphs[area], last - row->glyphs[area],
26814 DRAW_NORMAL_TEXT, 0);
26815 }
26816 }
26817
26818
26819 /* Redraw the parts of the glyph row ROW on window W intersecting
26820 rectangle R. R is in window-relative coordinates. Value is
26821 non-zero if mouse-face was overwritten. */
26822
26823 static int
26824 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
26825 {
26826 xassert (row->enabled_p);
26827
26828 if (row->mode_line_p || w->pseudo_window_p)
26829 draw_glyphs (w, 0, row, TEXT_AREA,
26830 0, row->used[TEXT_AREA],
26831 DRAW_NORMAL_TEXT, 0);
26832 else
26833 {
26834 if (row->used[LEFT_MARGIN_AREA])
26835 expose_area (w, row, r, LEFT_MARGIN_AREA);
26836 if (row->used[TEXT_AREA])
26837 expose_area (w, row, r, TEXT_AREA);
26838 if (row->used[RIGHT_MARGIN_AREA])
26839 expose_area (w, row, r, RIGHT_MARGIN_AREA);
26840 draw_row_fringe_bitmaps (w, row);
26841 }
26842
26843 return row->mouse_face_p;
26844 }
26845
26846
26847 /* Redraw those parts of glyphs rows during expose event handling that
26848 overlap other rows. Redrawing of an exposed line writes over parts
26849 of lines overlapping that exposed line; this function fixes that.
26850
26851 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
26852 row in W's current matrix that is exposed and overlaps other rows.
26853 LAST_OVERLAPPING_ROW is the last such row. */
26854
26855 static void
26856 expose_overlaps (struct window *w,
26857 struct glyph_row *first_overlapping_row,
26858 struct glyph_row *last_overlapping_row,
26859 XRectangle *r)
26860 {
26861 struct glyph_row *row;
26862
26863 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
26864 if (row->overlapping_p)
26865 {
26866 xassert (row->enabled_p && !row->mode_line_p);
26867
26868 row->clip = r;
26869 if (row->used[LEFT_MARGIN_AREA])
26870 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
26871
26872 if (row->used[TEXT_AREA])
26873 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
26874
26875 if (row->used[RIGHT_MARGIN_AREA])
26876 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
26877 row->clip = NULL;
26878 }
26879 }
26880
26881
26882 /* Return non-zero if W's cursor intersects rectangle R. */
26883
26884 static int
26885 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
26886 {
26887 XRectangle cr, result;
26888 struct glyph *cursor_glyph;
26889 struct glyph_row *row;
26890
26891 if (w->phys_cursor.vpos >= 0
26892 && w->phys_cursor.vpos < w->current_matrix->nrows
26893 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
26894 row->enabled_p)
26895 && row->cursor_in_fringe_p)
26896 {
26897 /* Cursor is in the fringe. */
26898 cr.x = window_box_right_offset (w,
26899 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
26900 ? RIGHT_MARGIN_AREA
26901 : TEXT_AREA));
26902 cr.y = row->y;
26903 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
26904 cr.height = row->height;
26905 return x_intersect_rectangles (&cr, r, &result);
26906 }
26907
26908 cursor_glyph = get_phys_cursor_glyph (w);
26909 if (cursor_glyph)
26910 {
26911 /* r is relative to W's box, but w->phys_cursor.x is relative
26912 to left edge of W's TEXT area. Adjust it. */
26913 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
26914 cr.y = w->phys_cursor.y;
26915 cr.width = cursor_glyph->pixel_width;
26916 cr.height = w->phys_cursor_height;
26917 /* ++KFS: W32 version used W32-specific IntersectRect here, but
26918 I assume the effect is the same -- and this is portable. */
26919 return x_intersect_rectangles (&cr, r, &result);
26920 }
26921 /* If we don't understand the format, pretend we're not in the hot-spot. */
26922 return 0;
26923 }
26924
26925
26926 /* EXPORT:
26927 Draw a vertical window border to the right of window W if W doesn't
26928 have vertical scroll bars. */
26929
26930 void
26931 x_draw_vertical_border (struct window *w)
26932 {
26933 struct frame *f = XFRAME (WINDOW_FRAME (w));
26934
26935 /* We could do better, if we knew what type of scroll-bar the adjacent
26936 windows (on either side) have... But we don't :-(
26937 However, I think this works ok. ++KFS 2003-04-25 */
26938
26939 /* Redraw borders between horizontally adjacent windows. Don't
26940 do it for frames with vertical scroll bars because either the
26941 right scroll bar of a window, or the left scroll bar of its
26942 neighbor will suffice as a border. */
26943 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
26944 return;
26945
26946 if (!WINDOW_RIGHTMOST_P (w)
26947 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26948 {
26949 int x0, x1, y0, y1;
26950
26951 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26952 y1 -= 1;
26953
26954 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26955 x1 -= 1;
26956
26957 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26958 }
26959 else if (!WINDOW_LEFTMOST_P (w)
26960 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26961 {
26962 int x0, x1, y0, y1;
26963
26964 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26965 y1 -= 1;
26966
26967 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26968 x0 -= 1;
26969
26970 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26971 }
26972 }
26973
26974
26975 /* Redraw the part of window W intersection rectangle FR. Pixel
26976 coordinates in FR are frame-relative. Call this function with
26977 input blocked. Value is non-zero if the exposure overwrites
26978 mouse-face. */
26979
26980 static int
26981 expose_window (struct window *w, XRectangle *fr)
26982 {
26983 struct frame *f = XFRAME (w->frame);
26984 XRectangle wr, r;
26985 int mouse_face_overwritten_p = 0;
26986
26987 /* If window is not yet fully initialized, do nothing. This can
26988 happen when toolkit scroll bars are used and a window is split.
26989 Reconfiguring the scroll bar will generate an expose for a newly
26990 created window. */
26991 if (w->current_matrix == NULL)
26992 return 0;
26993
26994 /* When we're currently updating the window, display and current
26995 matrix usually don't agree. Arrange for a thorough display
26996 later. */
26997 if (w == updated_window)
26998 {
26999 SET_FRAME_GARBAGED (f);
27000 return 0;
27001 }
27002
27003 /* Frame-relative pixel rectangle of W. */
27004 wr.x = WINDOW_LEFT_EDGE_X (w);
27005 wr.y = WINDOW_TOP_EDGE_Y (w);
27006 wr.width = WINDOW_TOTAL_WIDTH (w);
27007 wr.height = WINDOW_TOTAL_HEIGHT (w);
27008
27009 if (x_intersect_rectangles (fr, &wr, &r))
27010 {
27011 int yb = window_text_bottom_y (w);
27012 struct glyph_row *row;
27013 int cursor_cleared_p;
27014 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27015
27016 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27017 r.x, r.y, r.width, r.height));
27018
27019 /* Convert to window coordinates. */
27020 r.x -= WINDOW_LEFT_EDGE_X (w);
27021 r.y -= WINDOW_TOP_EDGE_Y (w);
27022
27023 /* Turn off the cursor. */
27024 if (!w->pseudo_window_p
27025 && phys_cursor_in_rect_p (w, &r))
27026 {
27027 x_clear_cursor (w);
27028 cursor_cleared_p = 1;
27029 }
27030 else
27031 cursor_cleared_p = 0;
27032
27033 /* Update lines intersecting rectangle R. */
27034 first_overlapping_row = last_overlapping_row = NULL;
27035 for (row = w->current_matrix->rows;
27036 row->enabled_p;
27037 ++row)
27038 {
27039 int y0 = row->y;
27040 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27041
27042 if ((y0 >= r.y && y0 < r.y + r.height)
27043 || (y1 > r.y && y1 < r.y + r.height)
27044 || (r.y >= y0 && r.y < y1)
27045 || (r.y + r.height > y0 && r.y + r.height < y1))
27046 {
27047 /* A header line may be overlapping, but there is no need
27048 to fix overlapping areas for them. KFS 2005-02-12 */
27049 if (row->overlapping_p && !row->mode_line_p)
27050 {
27051 if (first_overlapping_row == NULL)
27052 first_overlapping_row = row;
27053 last_overlapping_row = row;
27054 }
27055
27056 row->clip = fr;
27057 if (expose_line (w, row, &r))
27058 mouse_face_overwritten_p = 1;
27059 row->clip = NULL;
27060 }
27061 else if (row->overlapping_p)
27062 {
27063 /* We must redraw a row overlapping the exposed area. */
27064 if (y0 < r.y
27065 ? y0 + row->phys_height > r.y
27066 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27067 {
27068 if (first_overlapping_row == NULL)
27069 first_overlapping_row = row;
27070 last_overlapping_row = row;
27071 }
27072 }
27073
27074 if (y1 >= yb)
27075 break;
27076 }
27077
27078 /* Display the mode line if there is one. */
27079 if (WINDOW_WANTS_MODELINE_P (w)
27080 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27081 row->enabled_p)
27082 && row->y < r.y + r.height)
27083 {
27084 if (expose_line (w, row, &r))
27085 mouse_face_overwritten_p = 1;
27086 }
27087
27088 if (!w->pseudo_window_p)
27089 {
27090 /* Fix the display of overlapping rows. */
27091 if (first_overlapping_row)
27092 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27093 fr);
27094
27095 /* Draw border between windows. */
27096 x_draw_vertical_border (w);
27097
27098 /* Turn the cursor on again. */
27099 if (cursor_cleared_p)
27100 update_window_cursor (w, 1);
27101 }
27102 }
27103
27104 return mouse_face_overwritten_p;
27105 }
27106
27107
27108
27109 /* Redraw (parts) of all windows in the window tree rooted at W that
27110 intersect R. R contains frame pixel coordinates. Value is
27111 non-zero if the exposure overwrites mouse-face. */
27112
27113 static int
27114 expose_window_tree (struct window *w, XRectangle *r)
27115 {
27116 struct frame *f = XFRAME (w->frame);
27117 int mouse_face_overwritten_p = 0;
27118
27119 while (w && !FRAME_GARBAGED_P (f))
27120 {
27121 if (!NILP (w->hchild))
27122 mouse_face_overwritten_p
27123 |= expose_window_tree (XWINDOW (w->hchild), r);
27124 else if (!NILP (w->vchild))
27125 mouse_face_overwritten_p
27126 |= expose_window_tree (XWINDOW (w->vchild), r);
27127 else
27128 mouse_face_overwritten_p |= expose_window (w, r);
27129
27130 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27131 }
27132
27133 return mouse_face_overwritten_p;
27134 }
27135
27136
27137 /* EXPORT:
27138 Redisplay an exposed area of frame F. X and Y are the upper-left
27139 corner of the exposed rectangle. W and H are width and height of
27140 the exposed area. All are pixel values. W or H zero means redraw
27141 the entire frame. */
27142
27143 void
27144 expose_frame (struct frame *f, int x, int y, int w, int h)
27145 {
27146 XRectangle r;
27147 int mouse_face_overwritten_p = 0;
27148
27149 TRACE ((stderr, "expose_frame "));
27150
27151 /* No need to redraw if frame will be redrawn soon. */
27152 if (FRAME_GARBAGED_P (f))
27153 {
27154 TRACE ((stderr, " garbaged\n"));
27155 return;
27156 }
27157
27158 /* If basic faces haven't been realized yet, there is no point in
27159 trying to redraw anything. This can happen when we get an expose
27160 event while Emacs is starting, e.g. by moving another window. */
27161 if (FRAME_FACE_CACHE (f) == NULL
27162 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27163 {
27164 TRACE ((stderr, " no faces\n"));
27165 return;
27166 }
27167
27168 if (w == 0 || h == 0)
27169 {
27170 r.x = r.y = 0;
27171 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27172 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27173 }
27174 else
27175 {
27176 r.x = x;
27177 r.y = y;
27178 r.width = w;
27179 r.height = h;
27180 }
27181
27182 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27183 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27184
27185 if (WINDOWP (f->tool_bar_window))
27186 mouse_face_overwritten_p
27187 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27188
27189 #ifdef HAVE_X_WINDOWS
27190 #ifndef MSDOS
27191 #ifndef USE_X_TOOLKIT
27192 if (WINDOWP (f->menu_bar_window))
27193 mouse_face_overwritten_p
27194 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27195 #endif /* not USE_X_TOOLKIT */
27196 #endif
27197 #endif
27198
27199 /* Some window managers support a focus-follows-mouse style with
27200 delayed raising of frames. Imagine a partially obscured frame,
27201 and moving the mouse into partially obscured mouse-face on that
27202 frame. The visible part of the mouse-face will be highlighted,
27203 then the WM raises the obscured frame. With at least one WM, KDE
27204 2.1, Emacs is not getting any event for the raising of the frame
27205 (even tried with SubstructureRedirectMask), only Expose events.
27206 These expose events will draw text normally, i.e. not
27207 highlighted. Which means we must redo the highlight here.
27208 Subsume it under ``we love X''. --gerd 2001-08-15 */
27209 /* Included in Windows version because Windows most likely does not
27210 do the right thing if any third party tool offers
27211 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27212 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27213 {
27214 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27215 if (f == hlinfo->mouse_face_mouse_frame)
27216 {
27217 int mouse_x = hlinfo->mouse_face_mouse_x;
27218 int mouse_y = hlinfo->mouse_face_mouse_y;
27219 clear_mouse_face (hlinfo);
27220 note_mouse_highlight (f, mouse_x, mouse_y);
27221 }
27222 }
27223 }
27224
27225
27226 /* EXPORT:
27227 Determine the intersection of two rectangles R1 and R2. Return
27228 the intersection in *RESULT. Value is non-zero if RESULT is not
27229 empty. */
27230
27231 int
27232 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27233 {
27234 XRectangle *left, *right;
27235 XRectangle *upper, *lower;
27236 int intersection_p = 0;
27237
27238 /* Rearrange so that R1 is the left-most rectangle. */
27239 if (r1->x < r2->x)
27240 left = r1, right = r2;
27241 else
27242 left = r2, right = r1;
27243
27244 /* X0 of the intersection is right.x0, if this is inside R1,
27245 otherwise there is no intersection. */
27246 if (right->x <= left->x + left->width)
27247 {
27248 result->x = right->x;
27249
27250 /* The right end of the intersection is the minimum of
27251 the right ends of left and right. */
27252 result->width = (min (left->x + left->width, right->x + right->width)
27253 - result->x);
27254
27255 /* Same game for Y. */
27256 if (r1->y < r2->y)
27257 upper = r1, lower = r2;
27258 else
27259 upper = r2, lower = r1;
27260
27261 /* The upper end of the intersection is lower.y0, if this is inside
27262 of upper. Otherwise, there is no intersection. */
27263 if (lower->y <= upper->y + upper->height)
27264 {
27265 result->y = lower->y;
27266
27267 /* The lower end of the intersection is the minimum of the lower
27268 ends of upper and lower. */
27269 result->height = (min (lower->y + lower->height,
27270 upper->y + upper->height)
27271 - result->y);
27272 intersection_p = 1;
27273 }
27274 }
27275
27276 return intersection_p;
27277 }
27278
27279 #endif /* HAVE_WINDOW_SYSTEM */
27280
27281 \f
27282 /***********************************************************************
27283 Initialization
27284 ***********************************************************************/
27285
27286 void
27287 syms_of_xdisp (void)
27288 {
27289 Vwith_echo_area_save_vector = Qnil;
27290 staticpro (&Vwith_echo_area_save_vector);
27291
27292 Vmessage_stack = Qnil;
27293 staticpro (&Vmessage_stack);
27294
27295 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27296
27297 message_dolog_marker1 = Fmake_marker ();
27298 staticpro (&message_dolog_marker1);
27299 message_dolog_marker2 = Fmake_marker ();
27300 staticpro (&message_dolog_marker2);
27301 message_dolog_marker3 = Fmake_marker ();
27302 staticpro (&message_dolog_marker3);
27303
27304 #if GLYPH_DEBUG
27305 defsubr (&Sdump_frame_glyph_matrix);
27306 defsubr (&Sdump_glyph_matrix);
27307 defsubr (&Sdump_glyph_row);
27308 defsubr (&Sdump_tool_bar_row);
27309 defsubr (&Strace_redisplay);
27310 defsubr (&Strace_to_stderr);
27311 #endif
27312 #ifdef HAVE_WINDOW_SYSTEM
27313 defsubr (&Stool_bar_lines_needed);
27314 defsubr (&Slookup_image_map);
27315 #endif
27316 defsubr (&Sformat_mode_line);
27317 defsubr (&Sinvisible_p);
27318 defsubr (&Scurrent_bidi_paragraph_direction);
27319
27320 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27321 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27322 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27323 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27324 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27325 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27326 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27327 DEFSYM (Qeval, "eval");
27328 DEFSYM (QCdata, ":data");
27329 DEFSYM (Qdisplay, "display");
27330 DEFSYM (Qspace_width, "space-width");
27331 DEFSYM (Qraise, "raise");
27332 DEFSYM (Qslice, "slice");
27333 DEFSYM (Qspace, "space");
27334 DEFSYM (Qmargin, "margin");
27335 DEFSYM (Qpointer, "pointer");
27336 DEFSYM (Qleft_margin, "left-margin");
27337 DEFSYM (Qright_margin, "right-margin");
27338 DEFSYM (Qcenter, "center");
27339 DEFSYM (Qline_height, "line-height");
27340 DEFSYM (QCalign_to, ":align-to");
27341 DEFSYM (QCrelative_width, ":relative-width");
27342 DEFSYM (QCrelative_height, ":relative-height");
27343 DEFSYM (QCeval, ":eval");
27344 DEFSYM (QCpropertize, ":propertize");
27345 DEFSYM (QCfile, ":file");
27346 DEFSYM (Qfontified, "fontified");
27347 DEFSYM (Qfontification_functions, "fontification-functions");
27348 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27349 DEFSYM (Qescape_glyph, "escape-glyph");
27350 DEFSYM (Qnobreak_space, "nobreak-space");
27351 DEFSYM (Qimage, "image");
27352 DEFSYM (Qtext, "text");
27353 DEFSYM (Qboth, "both");
27354 DEFSYM (Qboth_horiz, "both-horiz");
27355 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27356 DEFSYM (QCmap, ":map");
27357 DEFSYM (QCpointer, ":pointer");
27358 DEFSYM (Qrect, "rect");
27359 DEFSYM (Qcircle, "circle");
27360 DEFSYM (Qpoly, "poly");
27361 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27362 DEFSYM (Qgrow_only, "grow-only");
27363 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27364 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27365 DEFSYM (Qposition, "position");
27366 DEFSYM (Qbuffer_position, "buffer-position");
27367 DEFSYM (Qobject, "object");
27368 DEFSYM (Qbar, "bar");
27369 DEFSYM (Qhbar, "hbar");
27370 DEFSYM (Qbox, "box");
27371 DEFSYM (Qhollow, "hollow");
27372 DEFSYM (Qhand, "hand");
27373 DEFSYM (Qarrow, "arrow");
27374 DEFSYM (Qtext, "text");
27375 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27376
27377 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27378 Fcons (intern_c_string ("void-variable"), Qnil)),
27379 Qnil);
27380 staticpro (&list_of_error);
27381
27382 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27383 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27384 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27385 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27386
27387 echo_buffer[0] = echo_buffer[1] = Qnil;
27388 staticpro (&echo_buffer[0]);
27389 staticpro (&echo_buffer[1]);
27390
27391 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27392 staticpro (&echo_area_buffer[0]);
27393 staticpro (&echo_area_buffer[1]);
27394
27395 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
27396 staticpro (&Vmessages_buffer_name);
27397
27398 mode_line_proptrans_alist = Qnil;
27399 staticpro (&mode_line_proptrans_alist);
27400 mode_line_string_list = Qnil;
27401 staticpro (&mode_line_string_list);
27402 mode_line_string_face = Qnil;
27403 staticpro (&mode_line_string_face);
27404 mode_line_string_face_prop = Qnil;
27405 staticpro (&mode_line_string_face_prop);
27406 Vmode_line_unwind_vector = Qnil;
27407 staticpro (&Vmode_line_unwind_vector);
27408
27409 help_echo_string = Qnil;
27410 staticpro (&help_echo_string);
27411 help_echo_object = Qnil;
27412 staticpro (&help_echo_object);
27413 help_echo_window = Qnil;
27414 staticpro (&help_echo_window);
27415 previous_help_echo_string = Qnil;
27416 staticpro (&previous_help_echo_string);
27417 help_echo_pos = -1;
27418
27419 DEFSYM (Qright_to_left, "right-to-left");
27420 DEFSYM (Qleft_to_right, "left-to-right");
27421
27422 #ifdef HAVE_WINDOW_SYSTEM
27423 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
27424 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
27425 For example, if a block cursor is over a tab, it will be drawn as
27426 wide as that tab on the display. */);
27427 x_stretch_cursor_p = 0;
27428 #endif
27429
27430 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
27431 doc: /* *Non-nil means highlight trailing whitespace.
27432 The face used for trailing whitespace is `trailing-whitespace'. */);
27433 Vshow_trailing_whitespace = Qnil;
27434
27435 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
27436 doc: /* *Control highlighting of nobreak space and soft hyphen.
27437 A value of t means highlight the character itself (for nobreak space,
27438 use face `nobreak-space').
27439 A value of nil means no highlighting.
27440 Other values mean display the escape glyph followed by an ordinary
27441 space or ordinary hyphen. */);
27442 Vnobreak_char_display = Qt;
27443
27444 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
27445 doc: /* *The pointer shape to show in void text areas.
27446 A value of nil means to show the text pointer. Other options are `arrow',
27447 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
27448 Vvoid_text_area_pointer = Qarrow;
27449
27450 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
27451 doc: /* Non-nil means don't actually do any redisplay.
27452 This is used for internal purposes. */);
27453 Vinhibit_redisplay = Qnil;
27454
27455 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
27456 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
27457 Vglobal_mode_string = Qnil;
27458
27459 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
27460 doc: /* Marker for where to display an arrow on top of the buffer text.
27461 This must be the beginning of a line in order to work.
27462 See also `overlay-arrow-string'. */);
27463 Voverlay_arrow_position = Qnil;
27464
27465 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
27466 doc: /* String to display as an arrow in non-window frames.
27467 See also `overlay-arrow-position'. */);
27468 Voverlay_arrow_string = make_pure_c_string ("=>");
27469
27470 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
27471 doc: /* List of variables (symbols) which hold markers for overlay arrows.
27472 The symbols on this list are examined during redisplay to determine
27473 where to display overlay arrows. */);
27474 Voverlay_arrow_variable_list
27475 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
27476
27477 DEFVAR_INT ("scroll-step", emacs_scroll_step,
27478 doc: /* *The number of lines to try scrolling a window by when point moves out.
27479 If that fails to bring point back on frame, point is centered instead.
27480 If this is zero, point is always centered after it moves off frame.
27481 If you want scrolling to always be a line at a time, you should set
27482 `scroll-conservatively' to a large value rather than set this to 1. */);
27483
27484 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
27485 doc: /* *Scroll up to this many lines, to bring point back on screen.
27486 If point moves off-screen, redisplay will scroll by up to
27487 `scroll-conservatively' lines in order to bring point just barely
27488 onto the screen again. If that cannot be done, then redisplay
27489 recenters point as usual.
27490
27491 If the value is greater than 100, redisplay will never recenter point,
27492 but will always scroll just enough text to bring point into view, even
27493 if you move far away.
27494
27495 A value of zero means always recenter point if it moves off screen. */);
27496 scroll_conservatively = 0;
27497
27498 DEFVAR_INT ("scroll-margin", scroll_margin,
27499 doc: /* *Number of lines of margin at the top and bottom of a window.
27500 Recenter the window whenever point gets within this many lines
27501 of the top or bottom of the window. */);
27502 scroll_margin = 0;
27503
27504 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
27505 doc: /* Pixels per inch value for non-window system displays.
27506 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
27507 Vdisplay_pixels_per_inch = make_float (72.0);
27508
27509 #if GLYPH_DEBUG
27510 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
27511 #endif
27512
27513 DEFVAR_LISP ("truncate-partial-width-windows",
27514 Vtruncate_partial_width_windows,
27515 doc: /* Non-nil means truncate lines in windows narrower than the frame.
27516 For an integer value, truncate lines in each window narrower than the
27517 full frame width, provided the window width is less than that integer;
27518 otherwise, respect the value of `truncate-lines'.
27519
27520 For any other non-nil value, truncate lines in all windows that do
27521 not span the full frame width.
27522
27523 A value of nil means to respect the value of `truncate-lines'.
27524
27525 If `word-wrap' is enabled, you might want to reduce this. */);
27526 Vtruncate_partial_width_windows = make_number (50);
27527
27528 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
27529 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
27530 Any other value means to use the appropriate face, `mode-line',
27531 `header-line', or `menu' respectively. */);
27532 mode_line_inverse_video = 1;
27533
27534 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
27535 doc: /* *Maximum buffer size for which line number should be displayed.
27536 If the buffer is bigger than this, the line number does not appear
27537 in the mode line. A value of nil means no limit. */);
27538 Vline_number_display_limit = Qnil;
27539
27540 DEFVAR_INT ("line-number-display-limit-width",
27541 line_number_display_limit_width,
27542 doc: /* *Maximum line width (in characters) for line number display.
27543 If the average length of the lines near point is bigger than this, then the
27544 line number may be omitted from the mode line. */);
27545 line_number_display_limit_width = 200;
27546
27547 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
27548 doc: /* *Non-nil means highlight region even in nonselected windows. */);
27549 highlight_nonselected_windows = 0;
27550
27551 DEFVAR_BOOL ("multiple-frames", multiple_frames,
27552 doc: /* Non-nil if more than one frame is visible on this display.
27553 Minibuffer-only frames don't count, but iconified frames do.
27554 This variable is not guaranteed to be accurate except while processing
27555 `frame-title-format' and `icon-title-format'. */);
27556
27557 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
27558 doc: /* Template for displaying the title bar of visible frames.
27559 \(Assuming the window manager supports this feature.)
27560
27561 This variable has the same structure as `mode-line-format', except that
27562 the %c and %l constructs are ignored. It is used only on frames for
27563 which no explicit name has been set \(see `modify-frame-parameters'). */);
27564
27565 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
27566 doc: /* Template for displaying the title bar of an iconified frame.
27567 \(Assuming the window manager supports this feature.)
27568 This variable has the same structure as `mode-line-format' (which see),
27569 and is used only on frames for which no explicit name has been set
27570 \(see `modify-frame-parameters'). */);
27571 Vicon_title_format
27572 = Vframe_title_format
27573 = pure_cons (intern_c_string ("multiple-frames"),
27574 pure_cons (make_pure_c_string ("%b"),
27575 pure_cons (pure_cons (empty_unibyte_string,
27576 pure_cons (intern_c_string ("invocation-name"),
27577 pure_cons (make_pure_c_string ("@"),
27578 pure_cons (intern_c_string ("system-name"),
27579 Qnil)))),
27580 Qnil)));
27581
27582 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
27583 doc: /* Maximum number of lines to keep in the message log buffer.
27584 If nil, disable message logging. If t, log messages but don't truncate
27585 the buffer when it becomes large. */);
27586 Vmessage_log_max = make_number (100);
27587
27588 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
27589 doc: /* Functions called before redisplay, if window sizes have changed.
27590 The value should be a list of functions that take one argument.
27591 Just before redisplay, for each frame, if any of its windows have changed
27592 size since the last redisplay, or have been split or deleted,
27593 all the functions in the list are called, with the frame as argument. */);
27594 Vwindow_size_change_functions = Qnil;
27595
27596 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
27597 doc: /* List of functions to call before redisplaying a window with scrolling.
27598 Each function is called with two arguments, the window and its new
27599 display-start position. Note that these functions are also called by
27600 `set-window-buffer'. Also note that the value of `window-end' is not
27601 valid when these functions are called. */);
27602 Vwindow_scroll_functions = Qnil;
27603
27604 DEFVAR_LISP ("window-text-change-functions",
27605 Vwindow_text_change_functions,
27606 doc: /* Functions to call in redisplay when text in the window might change. */);
27607 Vwindow_text_change_functions = Qnil;
27608
27609 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
27610 doc: /* Functions called when redisplay of a window reaches the end trigger.
27611 Each function is called with two arguments, the window and the end trigger value.
27612 See `set-window-redisplay-end-trigger'. */);
27613 Vredisplay_end_trigger_functions = Qnil;
27614
27615 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
27616 doc: /* *Non-nil means autoselect window with mouse pointer.
27617 If nil, do not autoselect windows.
27618 A positive number means delay autoselection by that many seconds: a
27619 window is autoselected only after the mouse has remained in that
27620 window for the duration of the delay.
27621 A negative number has a similar effect, but causes windows to be
27622 autoselected only after the mouse has stopped moving. \(Because of
27623 the way Emacs compares mouse events, you will occasionally wait twice
27624 that time before the window gets selected.\)
27625 Any other value means to autoselect window instantaneously when the
27626 mouse pointer enters it.
27627
27628 Autoselection selects the minibuffer only if it is active, and never
27629 unselects the minibuffer if it is active.
27630
27631 When customizing this variable make sure that the actual value of
27632 `focus-follows-mouse' matches the behavior of your window manager. */);
27633 Vmouse_autoselect_window = Qnil;
27634
27635 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
27636 doc: /* *Non-nil means automatically resize tool-bars.
27637 This dynamically changes the tool-bar's height to the minimum height
27638 that is needed to make all tool-bar items visible.
27639 If value is `grow-only', the tool-bar's height is only increased
27640 automatically; to decrease the tool-bar height, use \\[recenter]. */);
27641 Vauto_resize_tool_bars = Qt;
27642
27643 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
27644 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
27645 auto_raise_tool_bar_buttons_p = 1;
27646
27647 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
27648 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
27649 make_cursor_line_fully_visible_p = 1;
27650
27651 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
27652 doc: /* *Border below tool-bar in pixels.
27653 If an integer, use it as the height of the border.
27654 If it is one of `internal-border-width' or `border-width', use the
27655 value of the corresponding frame parameter.
27656 Otherwise, no border is added below the tool-bar. */);
27657 Vtool_bar_border = Qinternal_border_width;
27658
27659 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
27660 doc: /* *Margin around tool-bar buttons in pixels.
27661 If an integer, use that for both horizontal and vertical margins.
27662 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
27663 HORZ specifying the horizontal margin, and VERT specifying the
27664 vertical margin. */);
27665 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
27666
27667 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
27668 doc: /* *Relief thickness of tool-bar buttons. */);
27669 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
27670
27671 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
27672 doc: /* Tool bar style to use.
27673 It can be one of
27674 image - show images only
27675 text - show text only
27676 both - show both, text below image
27677 both-horiz - show text to the right of the image
27678 text-image-horiz - show text to the left of the image
27679 any other - use system default or image if no system default. */);
27680 Vtool_bar_style = Qnil;
27681
27682 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
27683 doc: /* *Maximum number of characters a label can have to be shown.
27684 The tool bar style must also show labels for this to have any effect, see
27685 `tool-bar-style'. */);
27686 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
27687
27688 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
27689 doc: /* List of functions to call to fontify regions of text.
27690 Each function is called with one argument POS. Functions must
27691 fontify a region starting at POS in the current buffer, and give
27692 fontified regions the property `fontified'. */);
27693 Vfontification_functions = Qnil;
27694 Fmake_variable_buffer_local (Qfontification_functions);
27695
27696 DEFVAR_BOOL ("unibyte-display-via-language-environment",
27697 unibyte_display_via_language_environment,
27698 doc: /* *Non-nil means display unibyte text according to language environment.
27699 Specifically, this means that raw bytes in the range 160-255 decimal
27700 are displayed by converting them to the equivalent multibyte characters
27701 according to the current language environment. As a result, they are
27702 displayed according to the current fontset.
27703
27704 Note that this variable affects only how these bytes are displayed,
27705 but does not change the fact they are interpreted as raw bytes. */);
27706 unibyte_display_via_language_environment = 0;
27707
27708 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
27709 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
27710 If a float, it specifies a fraction of the mini-window frame's height.
27711 If an integer, it specifies a number of lines. */);
27712 Vmax_mini_window_height = make_float (0.25);
27713
27714 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
27715 doc: /* How to resize mini-windows (the minibuffer and the echo area).
27716 A value of nil means don't automatically resize mini-windows.
27717 A value of t means resize them to fit the text displayed in them.
27718 A value of `grow-only', the default, means let mini-windows grow only;
27719 they return to their normal size when the minibuffer is closed, or the
27720 echo area becomes empty. */);
27721 Vresize_mini_windows = Qgrow_only;
27722
27723 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
27724 doc: /* Alist specifying how to blink the cursor off.
27725 Each element has the form (ON-STATE . OFF-STATE). Whenever the
27726 `cursor-type' frame-parameter or variable equals ON-STATE,
27727 comparing using `equal', Emacs uses OFF-STATE to specify
27728 how to blink it off. ON-STATE and OFF-STATE are values for
27729 the `cursor-type' frame parameter.
27730
27731 If a frame's ON-STATE has no entry in this list,
27732 the frame's other specifications determine how to blink the cursor off. */);
27733 Vblink_cursor_alist = Qnil;
27734
27735 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
27736 doc: /* Allow or disallow automatic horizontal scrolling of windows.
27737 If non-nil, windows are automatically scrolled horizontally to make
27738 point visible. */);
27739 automatic_hscrolling_p = 1;
27740 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
27741
27742 DEFVAR_INT ("hscroll-margin", hscroll_margin,
27743 doc: /* *How many columns away from the window edge point is allowed to get
27744 before automatic hscrolling will horizontally scroll the window. */);
27745 hscroll_margin = 5;
27746
27747 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
27748 doc: /* *How many columns to scroll the window when point gets too close to the edge.
27749 When point is less than `hscroll-margin' columns from the window
27750 edge, automatic hscrolling will scroll the window by the amount of columns
27751 determined by this variable. If its value is a positive integer, scroll that
27752 many columns. If it's a positive floating-point number, it specifies the
27753 fraction of the window's width to scroll. If it's nil or zero, point will be
27754 centered horizontally after the scroll. Any other value, including negative
27755 numbers, are treated as if the value were zero.
27756
27757 Automatic hscrolling always moves point outside the scroll margin, so if
27758 point was more than scroll step columns inside the margin, the window will
27759 scroll more than the value given by the scroll step.
27760
27761 Note that the lower bound for automatic hscrolling specified by `scroll-left'
27762 and `scroll-right' overrides this variable's effect. */);
27763 Vhscroll_step = make_number (0);
27764
27765 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
27766 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
27767 Bind this around calls to `message' to let it take effect. */);
27768 message_truncate_lines = 0;
27769
27770 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
27771 doc: /* Normal hook run to update the menu bar definitions.
27772 Redisplay runs this hook before it redisplays the menu bar.
27773 This is used to update submenus such as Buffers,
27774 whose contents depend on various data. */);
27775 Vmenu_bar_update_hook = Qnil;
27776
27777 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
27778 doc: /* Frame for which we are updating a menu.
27779 The enable predicate for a menu binding should check this variable. */);
27780 Vmenu_updating_frame = Qnil;
27781
27782 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
27783 doc: /* Non-nil means don't update menu bars. Internal use only. */);
27784 inhibit_menubar_update = 0;
27785
27786 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
27787 doc: /* Prefix prepended to all continuation lines at display time.
27788 The value may be a string, an image, or a stretch-glyph; it is
27789 interpreted in the same way as the value of a `display' text property.
27790
27791 This variable is overridden by any `wrap-prefix' text or overlay
27792 property.
27793
27794 To add a prefix to non-continuation lines, use `line-prefix'. */);
27795 Vwrap_prefix = Qnil;
27796 DEFSYM (Qwrap_prefix, "wrap-prefix");
27797 Fmake_variable_buffer_local (Qwrap_prefix);
27798
27799 DEFVAR_LISP ("line-prefix", Vline_prefix,
27800 doc: /* Prefix prepended to all non-continuation lines at display time.
27801 The value may be a string, an image, or a stretch-glyph; it is
27802 interpreted in the same way as the value of a `display' text property.
27803
27804 This variable is overridden by any `line-prefix' text or overlay
27805 property.
27806
27807 To add a prefix to continuation lines, use `wrap-prefix'. */);
27808 Vline_prefix = Qnil;
27809 DEFSYM (Qline_prefix, "line-prefix");
27810 Fmake_variable_buffer_local (Qline_prefix);
27811
27812 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
27813 doc: /* Non-nil means don't eval Lisp during redisplay. */);
27814 inhibit_eval_during_redisplay = 0;
27815
27816 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
27817 doc: /* Non-nil means don't free realized faces. Internal use only. */);
27818 inhibit_free_realized_faces = 0;
27819
27820 #if GLYPH_DEBUG
27821 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
27822 doc: /* Inhibit try_window_id display optimization. */);
27823 inhibit_try_window_id = 0;
27824
27825 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
27826 doc: /* Inhibit try_window_reusing display optimization. */);
27827 inhibit_try_window_reusing = 0;
27828
27829 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
27830 doc: /* Inhibit try_cursor_movement display optimization. */);
27831 inhibit_try_cursor_movement = 0;
27832 #endif /* GLYPH_DEBUG */
27833
27834 DEFVAR_INT ("overline-margin", overline_margin,
27835 doc: /* *Space between overline and text, in pixels.
27836 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
27837 margin to the caracter height. */);
27838 overline_margin = 2;
27839
27840 DEFVAR_INT ("underline-minimum-offset",
27841 underline_minimum_offset,
27842 doc: /* Minimum distance between baseline and underline.
27843 This can improve legibility of underlined text at small font sizes,
27844 particularly when using variable `x-use-underline-position-properties'
27845 with fonts that specify an UNDERLINE_POSITION relatively close to the
27846 baseline. The default value is 1. */);
27847 underline_minimum_offset = 1;
27848
27849 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
27850 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
27851 This feature only works when on a window system that can change
27852 cursor shapes. */);
27853 display_hourglass_p = 1;
27854
27855 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
27856 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
27857 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
27858
27859 hourglass_atimer = NULL;
27860 hourglass_shown_p = 0;
27861
27862 DEFSYM (Qglyphless_char, "glyphless-char");
27863 DEFSYM (Qhex_code, "hex-code");
27864 DEFSYM (Qempty_box, "empty-box");
27865 DEFSYM (Qthin_space, "thin-space");
27866 DEFSYM (Qzero_width, "zero-width");
27867
27868 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
27869 /* Intern this now in case it isn't already done.
27870 Setting this variable twice is harmless.
27871 But don't staticpro it here--that is done in alloc.c. */
27872 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27873 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27874
27875 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27876 doc: /* Char-table defining glyphless characters.
27877 Each element, if non-nil, should be one of the following:
27878 an ASCII acronym string: display this string in a box
27879 `hex-code': display the hexadecimal code of a character in a box
27880 `empty-box': display as an empty box
27881 `thin-space': display as 1-pixel width space
27882 `zero-width': don't display
27883 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
27884 display method for graphical terminals and text terminals respectively.
27885 GRAPHICAL and TEXT should each have one of the values listed above.
27886
27887 The char-table has one extra slot to control the display of a character for
27888 which no font is found. This slot only takes effect on graphical terminals.
27889 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
27890 `thin-space'. The default is `empty-box'. */);
27891 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27892 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27893 Qempty_box);
27894 }
27895
27896
27897 /* Initialize this module when Emacs starts. */
27898
27899 void
27900 init_xdisp (void)
27901 {
27902 current_header_line_height = current_mode_line_height = -1;
27903
27904 CHARPOS (this_line_start_pos) = 0;
27905
27906 if (!noninteractive)
27907 {
27908 struct window *m = XWINDOW (minibuf_window);
27909 Lisp_Object frame = m->frame;
27910 struct frame *f = XFRAME (frame);
27911 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27912 struct window *r = XWINDOW (root);
27913 int i;
27914
27915 echo_area_window = minibuf_window;
27916
27917 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27918 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27919 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27920 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27921 XSETFASTINT (m->total_lines, 1);
27922 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27923
27924 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27925 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27926 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27927
27928 /* The default ellipsis glyphs `...'. */
27929 for (i = 0; i < 3; ++i)
27930 default_invis_vector[i] = make_number ('.');
27931 }
27932
27933 {
27934 /* Allocate the buffer for frame titles.
27935 Also used for `format-mode-line'. */
27936 int size = 100;
27937 mode_line_noprop_buf = (char *) xmalloc (size);
27938 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27939 mode_line_noprop_ptr = mode_line_noprop_buf;
27940 mode_line_target = MODE_LINE_DISPLAY;
27941 }
27942
27943 help_echo_showing_p = 0;
27944 }
27945
27946 /* Since w32 does not support atimers, it defines its own implementation of
27947 the following three functions in w32fns.c. */
27948 #ifndef WINDOWSNT
27949
27950 /* Platform-independent portion of hourglass implementation. */
27951
27952 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27953 int
27954 hourglass_started (void)
27955 {
27956 return hourglass_shown_p || hourglass_atimer != NULL;
27957 }
27958
27959 /* Cancel a currently active hourglass timer, and start a new one. */
27960 void
27961 start_hourglass (void)
27962 {
27963 #if defined (HAVE_WINDOW_SYSTEM)
27964 EMACS_TIME delay;
27965 int secs, usecs = 0;
27966
27967 cancel_hourglass ();
27968
27969 if (INTEGERP (Vhourglass_delay)
27970 && XINT (Vhourglass_delay) > 0)
27971 secs = XFASTINT (Vhourglass_delay);
27972 else if (FLOATP (Vhourglass_delay)
27973 && XFLOAT_DATA (Vhourglass_delay) > 0)
27974 {
27975 Lisp_Object tem;
27976 tem = Ftruncate (Vhourglass_delay, Qnil);
27977 secs = XFASTINT (tem);
27978 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27979 }
27980 else
27981 secs = DEFAULT_HOURGLASS_DELAY;
27982
27983 EMACS_SET_SECS_USECS (delay, secs, usecs);
27984 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27985 show_hourglass, NULL);
27986 #endif
27987 }
27988
27989
27990 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27991 shown. */
27992 void
27993 cancel_hourglass (void)
27994 {
27995 #if defined (HAVE_WINDOW_SYSTEM)
27996 if (hourglass_atimer)
27997 {
27998 cancel_atimer (hourglass_atimer);
27999 hourglass_atimer = NULL;
28000 }
28001
28002 if (hourglass_shown_p)
28003 hide_hourglass ();
28004 #endif
28005 }
28006 #endif /* ! WINDOWSNT */