(pixel_to_glyph_coords, glyph_to_pixel_coords):
[bpt/emacs.git] / src / dispextern.h
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001, 2002, 2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
26
27 #ifdef HAVE_X_WINDOWS
28
29 #include <X11/Xlib.h>
30 #ifdef USE_X_TOOLKIT
31 #include <X11/Intrinsic.h>
32 #endif /* USE_X_TOOLKIT */
33
34 #else /* !HAVE_X_WINDOWS */
35
36 /* X-related stuff used by non-X gui code. */
37
38 typedef struct {
39 unsigned long pixel;
40 unsigned short red, green, blue;
41 char flags;
42 char pad;
43 } XColor;
44
45 #endif /* HAVE_X_WINDOWS */
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 typedef struct x_display_info Display_Info;
53 #define NativeRectangle XRectangle
54 #endif
55
56 #ifdef HAVE_NTGUI
57 #include "w32gui.h"
58 typedef struct w32_display_info Display_Info;
59 #endif
60
61 #ifdef MAC_OS
62 #include "macgui.h"
63 typedef struct mac_display_info Display_Info;
64 #endif
65
66
67 /* Structure forward declarations. Some are here because function
68 prototypes below reference structure types before their definition
69 in this file. Some are here because not every file including
70 dispextern.h also includes frame.h and windows.h. */
71
72 struct glyph;
73 struct glyph_row;
74 struct glyph_matrix;
75 struct glyph_pool;
76 struct frame;
77 struct window;
78
79
80 /* Values returned from coordinates_in_window. */
81
82 enum window_part
83 {
84 ON_NOTHING,
85 ON_TEXT,
86 ON_MODE_LINE,
87 ON_VERTICAL_BORDER,
88 ON_HEADER_LINE,
89 ON_LEFT_FRINGE,
90 ON_RIGHT_FRINGE,
91 ON_LEFT_MARGIN,
92 ON_RIGHT_MARGIN
93 };
94
95
96 \f
97 /***********************************************************************
98 Debugging
99 ***********************************************************************/
100
101 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
102 it off by defining the macro GLYPH_DEBUG to zero. */
103
104 #ifndef GLYPH_DEBUG
105 #define GLYPH_DEBUG 0
106 #endif
107
108 /* Macros to include code only if GLYPH_DEBUG != 0. */
109
110 #if GLYPH_DEBUG
111 #define IF_DEBUG(X) X
112 #define xassert(X) do {if (!(X)) abort ();} while (0)
113 #else
114 #define IF_DEBUG(X) (void) 0
115 #define xassert(X) (void) 0
116 #endif
117
118 /* Macro for displaying traces of redisplay. If Emacs was compiled
119 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
120 a non-zero value in debugging sessions to activate traces. */
121
122 #if GLYPH_DEBUG
123
124 extern int trace_redisplay_p;
125 #include <stdio.h>
126
127 #define TRACE(X) \
128 if (trace_redisplay_p) \
129 fprintf X; \
130 else \
131 (void) 0
132
133 #else /* GLYPH_DEBUG == 0 */
134
135 #define TRACE(X) (void) 0
136
137 #endif /* GLYPH_DEBUG == 0 */
138
139
140 \f
141 /***********************************************************************
142 Text positions
143 ***********************************************************************/
144
145 /* Starting with Emacs 20.3, characters from strings and buffers have
146 both a character and a byte position associated with them. The
147 following structure holds such a pair of positions. */
148
149 struct text_pos
150 {
151 /* Character position. */
152 int charpos;
153
154 /* Corresponding byte position. */
155 int bytepos;
156 };
157
158 /* Access character and byte position of POS in a functional form. */
159
160 #define BYTEPOS(POS) (POS).bytepos
161 #define CHARPOS(POS) (POS).charpos
162
163 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
164
165 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
166 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
167
168 /* Increment text position POS. */
169
170 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
171 do \
172 { \
173 ++(POS).charpos; \
174 if (MULTIBYTE_P) \
175 INC_POS ((POS).bytepos); \
176 else \
177 ++(POS).bytepos; \
178 } \
179 while (0)
180
181 /* Decrement text position POS. */
182
183 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
184 do \
185 { \
186 --(POS).charpos; \
187 if (MULTIBYTE_P) \
188 DEC_POS ((POS).bytepos); \
189 else \
190 --(POS).bytepos; \
191 } \
192 while (0)
193
194 /* Set text position POS from marker MARKER. */
195
196 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
197 (CHARPOS (POS) = marker_position ((MARKER)), \
198 BYTEPOS (POS) = marker_byte_position ((MARKER)))
199
200 /* Set marker MARKER from text position POS. */
201
202 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
203 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
204
205 /* Value is non-zero if character and byte positions of POS1 and POS2
206 are equal. */
207
208 #define TEXT_POS_EQUAL_P(POS1, POS2) \
209 ((POS1).charpos == (POS2).charpos \
210 && (POS1).bytepos == (POS2).bytepos)
211
212 /* When rendering glyphs, redisplay scans string or buffer text,
213 overlay strings in that text, and does display table or control
214 character translations. The following structure captures a
215 position taking all this into account. */
216
217 struct display_pos
218 {
219 /* Buffer or string position. */
220 struct text_pos pos;
221
222 /* If this is a position in an overlay string, overlay_string_index
223 is the index of that overlay string in the sequence of overlay
224 strings at `pos' in the order redisplay processes them. A value
225 < 0 means that this is not a position in an overlay string. */
226 int overlay_string_index;
227
228 /* If this is a position in an overlay string, string_pos is the
229 position within that string. */
230 struct text_pos string_pos;
231
232 /* If the character at the position above is a control character or
233 has a display table entry, dpvec_index is an index in the display
234 table or control character translation of that character. A
235 value < 0 means this is not a position in such a translation. */
236 int dpvec_index;
237 };
238
239
240 \f
241 /***********************************************************************
242 Glyphs
243 ***********************************************************************/
244
245 /* Enumeration of glyph types. Glyph structures contain a type field
246 containing one of the enumerators defined here. */
247
248 enum glyph_type
249 {
250 /* Glyph describes a character. */
251 CHAR_GLYPH,
252
253 /* Glyph describes a composition sequence. */
254 COMPOSITE_GLYPH,
255
256 /* Glyph describes an image. */
257 IMAGE_GLYPH,
258
259 /* Glyph is a space of fractional width and/or height. */
260 STRETCH_GLYPH
261 };
262
263
264 /* Glyphs.
265
266 Be extra careful when changing this structure! Esp. make sure that
267 functions producing glyphs, like append_glyph, fill ALL of the
268 glyph structure, and that GLYPH_EQUAL_P compares all
269 display-relevant members of glyphs (not to imply that these are the
270 only things to check when you add a member). */
271
272 struct glyph
273 {
274 /* Position from which this glyph was drawn. If `object' below is a
275 Lisp string, this is a position in that string. If it is a
276 buffer, this is a position in that buffer. A value of -1
277 together with a null object means glyph is a truncation glyph at
278 the start of a row. */
279 int charpos;
280
281 /* Lisp object source of this glyph. Currently either a buffer or
282 a string, if the glyph was produced from characters which came from
283 a buffer or a string; or 0 if the glyph was inserted by redisplay
284 for its own purposes such as padding. */
285 Lisp_Object object;
286
287 /* Width in pixels. */
288 short pixel_width;
289
290 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
291 the glyph is displayed lowered. */
292 short voffset;
293
294 /* Which kind of glyph this is---character, image etc. Value
295 should be an enumerator of type enum glyph_type. */
296 unsigned type : 2;
297
298 /* 1 means this glyph was produced from multibyte text. Zero
299 means it was produced from unibyte text, i.e. charsets aren't
300 applicable, and encoding is not performed. */
301 unsigned multibyte_p : 1;
302
303 /* Non-zero means draw a box line at the left or right side of this
304 glyph. This is part of the implementation of the face attribute
305 `:box'. */
306 unsigned left_box_line_p : 1;
307 unsigned right_box_line_p : 1;
308
309 /* Non-zero means this glyph's physical ascent or descent is greater
310 than its logical ascent/descent, i.e. it may potentially overlap
311 glyphs above or below it. */
312 unsigned overlaps_vertically_p : 1;
313
314 /* 1 means glyph is a padding glyph. Padding glyphs are used for
315 characters whose visual shape consists of more than one glyph
316 (e.g. Asian characters). All but the first glyph of such a glyph
317 sequence have the padding_p flag set. Only used for terminal
318 frames, and there only to minimize code changes. A better way
319 would probably be to use the width field of glyphs to express
320 padding. */
321 unsigned padding_p : 1;
322
323 /* 1 means the actual glyph is not available, draw a box instead.
324 This can happen when a font couldn't be loaded, or a character
325 doesn't have a glyph in a font. */
326 unsigned glyph_not_available_p : 1;
327
328 /* Face of the glyph. */
329 unsigned face_id : 21;
330
331 /* Type of font used to display the character glyph. May be used to
332 determine which set of functions to use to obtain font metrics
333 for the glyph. On W32, value should be an enumerator of the type
334 w32_char_font_type. Otherwise it equals FONT_TYPE_UNKNOWN. */
335 unsigned font_type : 3;
336
337 /* A union of sub-structures for different glyph types. */
338 union
339 {
340 /* Character code for character glyphs (type == CHAR_GLYPH). */
341 unsigned ch;
342
343 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
344 unsigned cmp_id;
345
346 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
347 unsigned img_id;
348
349 /* Sub-structure for type == STRETCH_GLYPH. */
350 struct
351 {
352 /* The height of the glyph. */
353 unsigned height : 16;
354
355 /* The ascent of the glyph. */
356 unsigned ascent : 16;
357 }
358 stretch;
359
360 /* Used to compare all bit-fields above in one step. */
361 unsigned val;
362 } u;
363 };
364
365
366 /* Default value of the glyph font_type field. */
367
368 #define FONT_TYPE_UNKNOWN 0
369
370 /* Is GLYPH a space? */
371
372 #define CHAR_GLYPH_SPACE_P(GLYPH) \
373 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
374
375 /* Are glyphs *X and *Y displayed equal? */
376
377 #define GLYPH_EQUAL_P(X, Y) \
378 ((X)->type == (Y)->type \
379 && (X)->u.val == (Y)->u.val \
380 && (X)->face_id == (Y)->face_id \
381 && (X)->padding_p == (Y)->padding_p \
382 && (X)->left_box_line_p == (Y)->left_box_line_p \
383 && (X)->right_box_line_p == (Y)->right_box_line_p \
384 && (X)->voffset == (Y)->voffset \
385 && (X)->pixel_width == (Y)->pixel_width)
386
387 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
388
389 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
390 ((X)->u.ch == (Y)->u.ch \
391 && (X)->face_id == (Y)->face_id \
392 && (X)->padding_p == (Y)->padding_p)
393
394 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
395 to the bits defined for the typedef `GLYPH' in lisp.h. */
396
397 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
398 do \
399 { \
400 (GLYPH).u.ch = (CODE); \
401 (GLYPH).face_id = (FACE_ID); \
402 (GLYPH).padding_p = (PADDING_P); \
403 } \
404 while (0)
405
406 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
407 defined in lisp.h. */
408
409 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
410 SET_CHAR_GLYPH ((GLYPH), \
411 FAST_GLYPH_CHAR ((FROM)), \
412 FAST_GLYPH_FACE ((FROM)), \
413 0)
414
415 /* Construct a glyph code from a character glyph GLYPH. If the
416 character is multibyte, return -1 as we can't use glyph table for a
417 multibyte character. */
418
419 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
420 ((GLYPH).u.ch < 256 \
421 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
422 : -1)
423
424 /* Is GLYPH a padding glyph? */
425
426 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
427
428
429
430 \f
431 /***********************************************************************
432 Glyph Pools
433 ***********************************************************************/
434
435 /* Glyph Pool.
436
437 Glyph memory for frame-based redisplay is allocated from the heap
438 in one vector kept in a glyph pool structure which is stored with
439 the frame. The size of the vector is made large enough to cover
440 all windows on the frame.
441
442 Both frame and window glyph matrices reference memory from a glyph
443 pool in frame-based redisplay.
444
445 In window-based redisplay, no glyphs pools exist; windows allocate
446 and free their glyph memory themselves. */
447
448 struct glyph_pool
449 {
450 /* Vector of glyphs allocated from the heap. */
451 struct glyph *glyphs;
452
453 /* Allocated size of `glyphs'. */
454 int nglyphs;
455
456 /* Number of rows and columns in a matrix. */
457 int nrows, ncolumns;
458 };
459
460
461 \f
462 /***********************************************************************
463 Glyph Matrix
464 ***********************************************************************/
465
466 /* Glyph Matrix.
467
468 Three kinds of glyph matrices exist:
469
470 1. Frame glyph matrices. These are used for terminal frames whose
471 redisplay needs a view of the whole screen due to limited terminal
472 capabilities. Frame matrices are used only in the update phase
473 of redisplay. They are built in update_frame and not used after
474 the update has been performed.
475
476 2. Window glyph matrices on frames having frame glyph matrices.
477 Such matrices are sub-matrices of their corresponding frame matrix,
478 i.e. frame glyph matrices and window glyph matrices share the same
479 glyph memory which is allocated in form of a glyph_pool structure.
480 Glyph rows in such a window matrix are slices of frame matrix rows.
481
482 2. Free-standing window glyph matrices managing their own glyph
483 storage. This form is used in window-based redisplay which
484 includes variable width and height fonts etc.
485
486 The size of a window's row vector depends on the height of fonts
487 defined on its frame. It is chosen so that the vector is large
488 enough to describe all lines in a window when it is displayed in
489 the smallest possible character size. When new fonts are loaded,
490 or window sizes change, the row vector is adjusted accordingly. */
491
492 struct glyph_matrix
493 {
494 /* The pool from which glyph memory is allocated, if any. This is
495 null for frame matrices and for window matrices managing their
496 own storage. */
497 struct glyph_pool *pool;
498
499 /* Vector of glyph row structures. The row at nrows - 1 is reserved
500 for the mode line. */
501 struct glyph_row *rows;
502
503 /* Number of elements allocated for the vector rows above. */
504 int rows_allocated;
505
506 /* The number of rows used by the window if all lines were displayed
507 with the smallest possible character height. */
508 int nrows;
509
510 /* Origin within the frame matrix if this is a window matrix on a
511 frame having a frame matrix. Both values are zero for
512 window-based redisplay. */
513 int matrix_x, matrix_y;
514
515 /* Width and height of the matrix in columns and rows. */
516 int matrix_w, matrix_h;
517
518 /* If this structure describes a window matrix of window W,
519 window_left_x is the value of W->left, window_top_y the value of
520 W->top, window_height and window_width are width and height of W,
521 as returned by window_box, and window_vscroll is the value of
522 W->vscroll at the time the matrix was last adjusted. Only set
523 for window-based redisplay. */
524 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
525
526 /* Number of glyphs reserved for left and right marginal areas when
527 the matrix was last adjusted. */
528 int left_margin_glyphs, right_margin_glyphs;
529
530 /* Flag indicating that scrolling should not be tried in
531 update_window. This flag is set by functions like try_window_id
532 which do their own scrolling. */
533 unsigned no_scrolling_p : 1;
534
535 /* Non-zero means window displayed in this matrix has a top mode
536 line. */
537 unsigned header_line_p : 1;
538
539 #ifdef GLYPH_DEBUG
540 /* A string identifying the method used to display the matrix. */
541 char method[512];
542 #endif
543
544 /* The buffer this matrix displays. Set in
545 mark_window_display_accurate_1. */
546 struct buffer *buffer;
547
548 /* Values of BEGV and ZV as of last redisplay. Set in
549 mark_window_display_accurate_1. */
550 int begv, zv;
551 };
552
553
554 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
555 This aborts if any pointer is found twice. */
556
557 #if GLYPH_DEBUG
558 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
559 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
560 #else
561 #define CHECK_MATRIX(MATRIX) (void) 0
562 #endif
563
564
565 \f
566 /***********************************************************************
567 Glyph Rows
568 ***********************************************************************/
569
570 /* Area in window glyph matrix. If values are added or removed, the
571 function mark_object in alloc.c has to be changed. */
572
573 enum glyph_row_area
574 {
575 LEFT_MARGIN_AREA,
576 TEXT_AREA,
577 RIGHT_MARGIN_AREA,
578 LAST_AREA
579 };
580
581
582 /* Rows of glyphs in a windows or frame glyph matrix.
583
584 Each row is partitioned into three areas. The start and end of
585 each area is recorded in a pointer as shown below.
586
587 +--------------------+-------------+---------------------+
588 | left margin area | text area | right margin area |
589 +--------------------+-------------+---------------------+
590 | | | |
591 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
592 | |
593 glyphs[TEXT_AREA] |
594 glyphs[LAST_AREA]
595
596 Rows in frame matrices reference glyph memory allocated in a frame
597 glyph pool (see the description of struct glyph_pool). Rows in
598 window matrices on frames having frame matrices reference slices of
599 the glyphs of corresponding rows in the frame matrix.
600
601 Rows in window matrices on frames having no frame matrices point to
602 glyphs allocated from the heap via xmalloc;
603 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
604 glyph structure array. */
605
606 struct glyph_row
607 {
608 /* Pointers to beginnings of areas. The end of an area A is found at
609 A + 1 in the vector. The last element of the vector is the end
610 of the whole row.
611
612 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
613 position field is used. It is -1 if this row does not correspond
614 to any text; it is some buffer position if the row corresponds to
615 an empty display line that displays a line end. This is what old
616 redisplay used to do. (Except in code for terminal frames, this
617 kludge is no longer used, I believe. --gerd).
618
619 See also start, end, displays_text_p and ends_at_zv_p for cleaner
620 ways to do it. The special meaning of positions 0 and -1 will be
621 removed some day, so don't use it in new code. */
622 struct glyph *glyphs[1 + LAST_AREA];
623
624 /* Number of glyphs actually filled in areas. */
625 short used[LAST_AREA];
626
627 /* Window-relative x and y-position of the top-left corner of this
628 row. If y < 0, this means that abs (y) pixels of the row are
629 invisible because it is partially visible at the top of a window.
630 If x < 0, this means that abs (x) pixels of the first glyph of
631 the text area of the row are invisible because the glyph is
632 partially visible. */
633 int x, y;
634
635 /* Width of the row in pixels without taking face extension at the
636 end of the row into account, and without counting truncation
637 and continuation glyphs at the end of a row on ttys. */
638 int pixel_width;
639
640 /* Logical ascent/height of this line. The value of ascent is zero
641 and height is 1 on terminal frames. */
642 int ascent, height;
643
644 /* Physical ascent/height of this line. If max_ascent > ascent,
645 this line overlaps the line above it on the display. Otherwise,
646 if max_height > height, this line overlaps the line beneath it. */
647 int phys_ascent, phys_height;
648
649 /* Portion of row that is visible. Partially visible rows may be
650 found at the top and bottom of a window. This is 1 for tty
651 frames. It may be < 0 in case of completely invisible rows. */
652 int visible_height;
653
654 /* Hash code. This hash code is available as soon as the row
655 is constructed, i.e. after a call to display_line. */
656 unsigned hash;
657
658 /* First position in this row. This is the text position, including
659 overlay position information etc, where the display of this row
660 started, and can thus be less the position of the first glyph
661 (e.g. due to invisible text or horizontal scrolling). */
662 struct display_pos start;
663
664 /* Text position at the end of this row. This is the position after
665 the last glyph on this row. It can be greater than the last
666 glyph position + 1, due to truncation, invisible text etc. In an
667 up-to-date display, this should always be equal to the start
668 position of the next row. */
669 struct display_pos end;
670
671 /* In a desired matrix, 1 means that this row must be updated. In a
672 current matrix, 0 means that the row has been invalidated, i.e.
673 the row's contents do not agree with what is visible on the
674 screen. */
675 unsigned enabled_p : 1;
676
677 /* 1 means row displays a text line that is truncated on the left or
678 right side. */
679 unsigned truncated_on_left_p : 1;
680 unsigned truncated_on_right_p : 1;
681
682 /* 1 means the overlay arrow is on this line. */
683 unsigned overlay_arrow_p : 1;
684
685 /* 1 means that this row displays a continued line, i.e. it has a
686 continuation mark at the right side. */
687 unsigned continued_p : 1;
688
689 /* 0 means that this row does not contain any text, i.e. it is
690 a blank line at the window and buffer end. */
691 unsigned displays_text_p : 1;
692
693 /* 1 means that this line ends at ZV. */
694 unsigned ends_at_zv_p : 1;
695
696 /* 1 means the face of the last glyph in the text area is drawn to
697 the right end of the window. This flag is used in
698 update_text_area to optimize clearing to the end of the area. */
699 unsigned fill_line_p : 1;
700
701 /* Non-zero means display a bitmap on X frames indicating that this
702 line contains no text and ends in ZV. */
703 unsigned indicate_empty_line_p : 1;
704
705 /* 1 means this row contains glyphs that overlap each other because
706 of lbearing or rbearing. */
707 unsigned contains_overlapping_glyphs_p : 1;
708
709 /* 1 means this row is as wide as the window it is displayed in, including
710 scroll bars, fringes, and internal borders. This also
711 implies that the row doesn't have marginal areas. */
712 unsigned full_width_p : 1;
713
714 /* Non-zero means row is a mode or header-line. */
715 unsigned mode_line_p : 1;
716
717 /* 1 in a current row means this row is overlapped by another row. */
718 unsigned overlapped_p : 1;
719
720 /* 1 means this line ends in the middle of a character consisting
721 of more than one glyph. Some glyphs have been put in this row,
722 the rest are put in rows below this one. */
723 unsigned ends_in_middle_of_char_p : 1;
724
725 /* 1 means this line starts in the middle of a character consisting
726 of more than one glyph. Some glyphs have been put in the
727 previous row, the rest are put in this row. */
728 unsigned starts_in_middle_of_char_p : 1;
729
730 /* 1 in a current row means this row overlaps others. */
731 unsigned overlapping_p : 1;
732
733 /* 1 means some glyphs in this row are displayed in mouse-face. */
734 unsigned mouse_face_p : 1;
735
736 /* 1 means this row was ended by a newline from a string. */
737 unsigned ends_in_newline_from_string_p : 1;
738
739 /* Continuation lines width at the start of the row. */
740 int continuation_lines_width;
741 };
742
743
744 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
745 is defined to a non-zero value, the function matrix_row checks that
746 we don't try to access rows that are out of bounds. */
747
748 #if GLYPH_DEBUG
749 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
750 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
751 #else
752 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
753 #endif
754
755 /* Return a pointer to the row reserved for the mode line in MATRIX.
756 Row MATRIX->nrows - 1 is always reserved for the mode line. */
757
758 #define MATRIX_MODE_LINE_ROW(MATRIX) \
759 ((MATRIX)->rows + (MATRIX)->nrows - 1)
760
761 /* Return a pointer to the row reserved for the header line in MATRIX.
762 This is always the first row in MATRIX because that's the only
763 way that works in frame-based redisplay. */
764
765 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
766
767 /* Return a pointer to first row in MATRIX used for text display. */
768
769 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
770 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
771
772 /* Return a pointer to the first glyph in the text area of a row.
773 MATRIX is the glyph matrix accessed, and ROW is the row index in
774 MATRIX. */
775
776 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
777 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
778
779 /* Return the number of used glyphs in the text area of a row. */
780
781 #define MATRIX_ROW_USED(MATRIX, ROW) \
782 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
783
784 /* Return the character/ byte position at which the display of ROW
785 starts. */
786
787 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
788 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
789
790 /* Return the character/ byte position at which ROW ends. */
791
792 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
793 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
794
795 /* Return the vertical position of ROW in MATRIX. */
796
797 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
798
799 /* Return the last glyph row + 1 in MATRIX on window W reserved for
800 text. If W has a mode line, the last row in the matrix is reserved
801 for it. */
802
803 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
804 ((MATRIX)->rows \
805 + (MATRIX)->nrows \
806 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
807
808 /* Non-zero if the face of the last glyph in ROW's text area has
809 to be drawn to the end of the text area. */
810
811 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
812
813 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
814
815 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
816 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
817
818 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
819 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
820
821 /* Non-zero if ROW displays text. Value is non-zero if the row is
822 blank but displays a line end. */
823
824 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
825
826 /* Non-zero if ROW is not completely visible in window W. */
827
828 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
829 ((ROW)->height != (ROW)->visible_height)
830
831 /* Non-zero if ROW is partially visible at the top of window W. */
832
833 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
834 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
835 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
836
837 /* Non-zero if ROW is partially visible at the bottom of window W. */
838
839 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
840 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
841 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
842
843 /* Return the bottom Y + 1 of ROW. */
844
845 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
846
847 /* Is ROW the last visible one in the display described by the
848 iterator structure pointed to by IT?. */
849
850 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
851 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
852
853 /* Non-zero if ROW displays a continuation line. */
854
855 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
856 ((ROW)->continuation_lines_width > 0)
857
858 /* Non-zero if ROW ends in the middle of a character. This is the
859 case for continued lines showing only part of a display table entry
860 or a control char, or an overlay string. */
861
862 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
863 ((ROW)->end.dpvec_index >= 0 \
864 || (ROW)->end.overlay_string_index >= 0 \
865 || (ROW)->ends_in_middle_of_char_p)
866
867 /* Non-zero if ROW ends in the middle of an overlay string. */
868
869 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
870 ((ROW)->end.overlay_string_index >= 0)
871
872 /* Non-zero if ROW starts in the middle of a character. See above. */
873
874 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
875 ((ROW)->start.dpvec_index >= 0 \
876 || (ROW)->starts_in_middle_of_char_p \
877 || ((ROW)->start.overlay_string_index >= 0 \
878 && (ROW)->start.string_pos.charpos > 0))
879
880 /* Non-zero means ROW overlaps its predecessor. */
881
882 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
883 ((ROW)->phys_ascent > (ROW)->ascent)
884
885 /* Non-zero means ROW overlaps its successor. */
886
887 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
888 ((ROW)->phys_height - (ROW)->phys_ascent \
889 > (ROW)->height - (ROW)->ascent)
890
891 /* Non-zero means that fonts have been loaded since the last glyph
892 matrix adjustments. The function redisplay_internal adjusts glyph
893 matrices when this flag is non-zero. */
894
895 extern int fonts_changed_p;
896
897 /* A glyph for a space. */
898
899 extern struct glyph space_glyph;
900
901 /* Frame being updated by update_window/update_frame. */
902
903 extern struct frame *updating_frame;
904
905 /* Window being updated by update_window. This is non-null as long as
906 update_window has not finished, and null otherwise. It's role is
907 analogous to updating_frame. */
908
909 extern struct window *updated_window;
910
911 /* Glyph row and area updated by update_window_line. */
912
913 extern struct glyph_row *updated_row;
914 extern int updated_area;
915
916 /* Non-zero means reading single-character input with prompt so put
917 cursor on mini-buffer after the prompt. Positive means at end of
918 text in echo area; negative means at beginning of line. */
919
920 extern int cursor_in_echo_area;
921
922 /* Non-zero means last display completed. Zero means it was
923 preempted. */
924
925 extern int display_completed;
926
927 /* Non-zero means redisplay has been performed directly (see also
928 direct_output_for_insert and direct_output_forward_char), so that
929 no further updating has to be performed. The function
930 redisplay_internal checks this flag, and does nothing but reset it
931 to zero if it is non-zero. */
932
933 extern int redisplay_performed_directly_p;
934
935 /* A temporary storage area, including a row of glyphs. Initialized
936 in xdisp.c. Used for various purposes, as an example see
937 direct_output_for_insert. */
938
939 extern struct glyph_row scratch_glyph_row;
940
941
942 \f
943 /************************************************************************
944 Glyph Strings
945 ************************************************************************/
946
947 /* Enumeration for overriding/changing the face to use for drawing
948 glyphs in draw_glyphs. */
949
950 enum draw_glyphs_face
951 {
952 DRAW_NORMAL_TEXT,
953 DRAW_INVERSE_VIDEO,
954 DRAW_CURSOR,
955 DRAW_MOUSE_FACE,
956 DRAW_IMAGE_RAISED,
957 DRAW_IMAGE_SUNKEN
958 };
959
960 #ifdef HAVE_WINDOW_SYSTEM
961
962 /* A sequence of glyphs to be drawn in the same face. */
963
964 struct glyph_string
965 {
966 /* X-origin of the string. */
967 int x;
968
969 /* Y-origin and y-position of the base line of this string. */
970 int y, ybase;
971
972 /* The width of the string, not including a face extension. */
973 int width;
974
975 /* The width of the string, including a face extension. */
976 int background_width;
977
978 /* The height of this string. This is the height of the line this
979 string is drawn in, and can be different from the height of the
980 font the string is drawn in. */
981 int height;
982
983 /* Number of pixels this string overwrites in front of its x-origin.
984 This number is zero if the string has an lbearing >= 0; it is
985 -lbearing, if the string has an lbearing < 0. */
986 int left_overhang;
987
988 /* Number of pixels this string overwrites past its right-most
989 nominal x-position, i.e. x + width. Zero if the string's
990 rbearing is <= its nominal width, rbearing - width otherwise. */
991 int right_overhang;
992
993 /* The frame on which the glyph string is drawn. */
994 struct frame *f;
995
996 /* The window on which the glyph string is drawn. */
997 struct window *w;
998
999 /* X display and window for convenience. */
1000 Display *display;
1001 Window window;
1002
1003 /* The glyph row for which this string was built. It determines the
1004 y-origin and height of the string. */
1005 struct glyph_row *row;
1006
1007 /* The area within row. */
1008 enum glyph_row_area area;
1009
1010 /* Characters to be drawn, and number of characters. */
1011 XChar2b *char2b;
1012 int nchars;
1013
1014 /* A face-override for drawing cursors, mouse face and similar. */
1015 enum draw_glyphs_face hl;
1016
1017 /* Face in which this string is to be drawn. */
1018 struct face *face;
1019
1020 /* Font in which this string is to be drawn. */
1021 XFontStruct *font;
1022
1023 /* Font info for this string. */
1024 struct font_info *font_info;
1025
1026 /* Non-null means this string describes (part of) a composition.
1027 All characters from char2b are drawn composed. */
1028 struct composition *cmp;
1029
1030 /* Index of this glyph string's first character in the glyph
1031 definition of CMP. If this is zero, this glyph string describes
1032 the first character of a composition. */
1033 int gidx;
1034
1035 /* 1 means this glyph strings face has to be drawn to the right end
1036 of the window's drawing area. */
1037 unsigned extends_to_end_of_line_p : 1;
1038
1039 /* 1 means the background of this string has been drawn. */
1040 unsigned background_filled_p : 1;
1041
1042 /* 1 means glyph string must be drawn with 16-bit functions. */
1043 unsigned two_byte_p : 1;
1044
1045 /* 1 means that the original font determined for drawing this glyph
1046 string could not be loaded. The member `font' has been set to
1047 the frame's default font in this case. */
1048 unsigned font_not_found_p : 1;
1049
1050 /* 1 means that the face in which this glyph string is drawn has a
1051 stipple pattern. */
1052 unsigned stippled_p : 1;
1053
1054 /* 1 means only the foreground of this glyph string must be drawn,
1055 and we should use the physical height of the line this glyph
1056 string appears in as clip rect. */
1057 unsigned for_overlaps_p : 1;
1058
1059 /* The GC to use for drawing this glyph string. */
1060 #if defined(HAVE_X_WINDOWS) || defined(HAVE_CARBON)
1061 GC gc;
1062 #endif
1063 #if defined(HAVE_NTGUI)
1064 XGCValues *gc;
1065 HDC hdc;
1066 #endif
1067
1068 /* A pointer to the first glyph in the string. This glyph
1069 corresponds to char2b[0]. Needed to draw rectangles if
1070 font_not_found_p is 1. */
1071 struct glyph *first_glyph;
1072
1073 /* Image, if any. */
1074 struct image *img;
1075
1076 struct glyph_string *next, *prev;
1077 };
1078
1079 #endif /* HAVE_WINDOW_SYSTEM */
1080
1081 \f
1082 /************************************************************************
1083 Display Dimensions
1084 ************************************************************************/
1085
1086 /* Return the height of the mode line in glyph matrix MATRIX, or zero
1087 if not known. This macro is called under circumstances where
1088 MATRIX might not have been allocated yet. */
1089
1090 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
1091 ((MATRIX) && (MATRIX)->rows \
1092 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
1093 : 0)
1094
1095 /* Return the height of the header line in glyph matrix MATRIX, or zero
1096 if not known. This macro is called under circumstances where
1097 MATRIX might not have been allocated yet. */
1098
1099 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
1100 ((MATRIX) && (MATRIX)->rows \
1101 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
1102 : 0)
1103
1104 /* Return the desired face id for the mode line of a window, depending
1105 on whether the window is selected or not, or if the window is the
1106 scrolling window for the currently active minibuffer window.
1107
1108 Due to the way display_mode_lines manipulates with the contents of
1109 selected_window, this macro needs three arguments: SELW which is
1110 compared against the current value of selected_window, MBW which is
1111 compared against minibuf_window (if SELW doesn't match), and SCRW
1112 which is compared against minibuf_selected_window (if MBW matches). */
1113
1114 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
1115 ((!mode_line_in_non_selected_windows \
1116 || (SELW) == XWINDOW (selected_window) \
1117 || (minibuf_level > 0 \
1118 && !NILP (minibuf_selected_window) \
1119 && (MBW) == XWINDOW (minibuf_window) \
1120 && (SCRW) == XWINDOW (minibuf_selected_window))) \
1121 ? MODE_LINE_FACE_ID \
1122 : MODE_LINE_INACTIVE_FACE_ID)
1123
1124
1125 /* Return the desired face id for the mode line of window W. */
1126
1127 #define CURRENT_MODE_LINE_FACE_ID(W) \
1128 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
1129
1130 /* Return the current height of the mode line of window W. If not
1131 known from current_mode_line_height, look at W's current glyph
1132 matrix, or return a default based on the height of the font of the
1133 face `mode-line'. */
1134
1135 #define CURRENT_MODE_LINE_HEIGHT(W) \
1136 (current_mode_line_height >= 0 \
1137 ? current_mode_line_height \
1138 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1139 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1140 : estimate_mode_line_height (XFRAME ((W)->frame), \
1141 CURRENT_MODE_LINE_FACE_ID (W))))
1142
1143 /* Return the current height of the header line of window W. If not
1144 known from current_header_line_height, look at W's current glyph
1145 matrix, or return an estimation based on the height of the font of
1146 the face `header-line'. */
1147
1148 #define CURRENT_HEADER_LINE_HEIGHT(W) \
1149 (current_header_line_height >= 0 \
1150 ? current_header_line_height \
1151 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1152 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1153 : estimate_mode_line_height (XFRAME ((W)->frame), \
1154 HEADER_LINE_FACE_ID)))
1155
1156 /* Return the height of the desired mode line of window W. */
1157
1158 #define DESIRED_MODE_LINE_HEIGHT(W) \
1159 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
1160
1161 /* Return the height of the desired header line of window W. */
1162
1163 #define DESIRED_HEADER_LINE_HEIGHT(W) \
1164 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1165
1166 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
1167 window-system frame. */
1168
1169 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
1170 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
1171
1172 /* Width of display region of window W. For terminal frames, this
1173 equals the width of W since there are no vertical scroll bars. For
1174 window system frames, the value has to be corrected by the pixel
1175 width of vertical scroll bars, and fringes. */
1176
1177 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
1178 (((XFASTINT ((W)->width) \
1179 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
1180 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
1181 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1182
1183 /* Height of the display region of W, including a mode line, if any. */
1184
1185 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
1186 (XFASTINT ((W)->height) \
1187 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
1188
1189 /* Height in pixels of the mode line. May be zero if W doesn't have a
1190 mode line. */
1191
1192 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
1193 (WINDOW_WANTS_MODELINE_P ((W)) \
1194 ? CURRENT_MODE_LINE_HEIGHT (W) \
1195 : 0)
1196
1197 /* Height in pixels of the header line. Zero if W doesn't have a header
1198 line. */
1199
1200 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
1201 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
1202 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1203 : 0)
1204
1205 /* Pixel height of window W without mode line. */
1206
1207 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1208 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1209 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1210
1211 /* Pixel height of window W without mode and header line. */
1212
1213 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1214 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1215 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1216 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1217
1218 /* Left edge of W in pixels relative to its frame. */
1219
1220 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1221 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1222 + (WINDOW_LEFT_MARGIN ((W)) \
1223 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1224 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1225
1226 /* Right edge of window W in pixels, relative to its frame. */
1227
1228 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1229 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1230 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1231
1232 /* Top edge of W in pixels relative to its frame. */
1233
1234 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1235 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1236 + (XFASTINT ((W)->top) \
1237 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1238
1239 /* Bottom edge of window W relative to its frame. */
1240
1241 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1242 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1243 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1244
1245 /* Convert window W relative pixel X to frame pixel coordinates. */
1246
1247 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1248 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1249
1250 /* Convert window W relative pixel Y to frame pixel coordinates. */
1251
1252 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1253 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1254
1255 /* Convert frame relative pixel X to window relative pixel X. */
1256
1257 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1258 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1259
1260 /* Convert frame relative pixel Y to window relative pixel Y. */
1261
1262 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1263 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1264
1265 /* Width of left margin area in pixels. */
1266
1267 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1268 (NILP ((W)->left_margin_width) \
1269 ? 0 \
1270 : (XINT ((W)->left_margin_width) \
1271 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1272
1273 /* Width of right marginal area in pixels. */
1274
1275 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1276 (NILP ((W)->right_margin_width) \
1277 ? 0 \
1278 : (XINT ((W)->right_margin_width) \
1279 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1280
1281 /* Width of text area in pixels. */
1282
1283 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1284 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1285 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1286 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1287
1288 /* Convert a text area relative x-position in window W to frame X
1289 pixel coordinates. */
1290
1291 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1292 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1293 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1294
1295 /* Translate an x-position relative to AREA in window W to frame pixel
1296 coordinates. */
1297
1298 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1299 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1300 + (((AREA) > LEFT_MARGIN_AREA) \
1301 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1302 : 0) \
1303 + (((AREA) > TEXT_AREA) \
1304 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1305 : 0))
1306
1307 /* Return the pixel width of AREA in W. */
1308
1309 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1310 (((AREA) == TEXT_AREA) \
1311 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1312 : (((AREA) == LEFT_MARGIN_AREA) \
1313 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1314 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1315
1316 /* Value is non-zero if window W wants a mode line. */
1317
1318 #define WINDOW_WANTS_MODELINE_P(W) \
1319 (!MINI_WINDOW_P ((W)) \
1320 && !(W)->pseudo_window_p \
1321 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1322 && BUFFERP ((W)->buffer) \
1323 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1324 && XFASTINT ((W)->height) > 1)
1325
1326 /* Value is non-zero if window W wants a header line. */
1327
1328 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1329 (!MINI_WINDOW_P ((W)) \
1330 && !(W)->pseudo_window_p \
1331 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1332 && BUFFERP ((W)->buffer) \
1333 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1334 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1335
1336
1337 /* Return proper value to be used as baseline offset of font that has
1338 ASCENT and DESCENT to draw characters by the font at the vertical
1339 center of the line of frame F.
1340
1341 Here, our task is to find the value of BOFF in the following figure;
1342
1343 -------------------------+-----------+-
1344 -+-+---------+-+ | |
1345 | | | | | |
1346 | | | | F_ASCENT F_HEIGHT
1347 | | | ASCENT | |
1348 HEIGHT | | | | |
1349 | | |-|-+------+-----------|------- baseline
1350 | | | | BOFF | |
1351 | |---------|-+-+ | |
1352 | | | DESCENT | |
1353 -+-+---------+-+ F_DESCENT |
1354 -------------------------+-----------+-
1355
1356 -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
1357 BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
1358 DESCENT = FONT->descent
1359 HEIGHT = FONT_HEIGHT (FONT)
1360 F_DESCENT = (F->output_data.x->font->descent
1361 - F->output_data.x->baseline_offset)
1362 F_HEIGHT = FRAME_LINE_HEIGHT (F)
1363 */
1364
1365 #define VCENTER_BASELINE_OFFSET(FONT, F) \
1366 (FONT_DESCENT (FONT) \
1367 + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
1368 + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
1369 - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
1370
1371 \f
1372 /***********************************************************************
1373 Faces
1374 ***********************************************************************/
1375
1376 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1377 symbol `face'. */
1378
1379 enum lface_attribute_index
1380 {
1381 LFACE_FAMILY_INDEX = 1,
1382 LFACE_SWIDTH_INDEX,
1383 LFACE_HEIGHT_INDEX,
1384 LFACE_WEIGHT_INDEX,
1385 LFACE_SLANT_INDEX,
1386 LFACE_UNDERLINE_INDEX,
1387 LFACE_INVERSE_INDEX,
1388 LFACE_FOREGROUND_INDEX,
1389 LFACE_BACKGROUND_INDEX,
1390 LFACE_STIPPLE_INDEX,
1391 LFACE_OVERLINE_INDEX,
1392 LFACE_STRIKE_THROUGH_INDEX,
1393 LFACE_BOX_INDEX,
1394 LFACE_FONT_INDEX,
1395 LFACE_INHERIT_INDEX,
1396 LFACE_AVGWIDTH_INDEX,
1397 LFACE_VECTOR_SIZE
1398 };
1399
1400
1401 /* Box types of faces. */
1402
1403 enum face_box_type
1404 {
1405 /* No box around text. */
1406 FACE_NO_BOX,
1407
1408 /* Simple box of specified width and color. Default width is 1, and
1409 default color is the foreground color of the face. */
1410 FACE_SIMPLE_BOX,
1411
1412 /* Boxes with 3D shadows. Color equals the background color of the
1413 face. Width is specified. */
1414 FACE_RAISED_BOX,
1415 FACE_SUNKEN_BOX
1416 };
1417
1418
1419 /* Structure describing a realized face.
1420
1421 For each Lisp face, 0..N realized faces can exist for different
1422 frames and different charsets. Realized faces are built from Lisp
1423 faces and text properties/overlays by merging faces and adding
1424 unspecified attributes from the `default' face. */
1425
1426 struct face
1427 {
1428 /* The id of this face. The id equals the index of this face in the
1429 vector faces_by_id of its face cache. */
1430 int id;
1431
1432 #ifdef HAVE_WINDOW_SYSTEM
1433
1434 /* If non-zero, this is a GC that we can use without modification for
1435 drawing the characters in this face. */
1436 GC gc;
1437
1438 /* Font used for this face, or null if the font could not be loaded
1439 for some reason. This points to a `font' slot of a struct
1440 font_info, and we should not call XFreeFont on it because the
1441 font may still be used somewhere else. */
1442 XFontStruct *font;
1443
1444 /* Background stipple or bitmap used for this face. This is
1445 an id as returned from load_pixmap. */
1446 int stipple;
1447
1448 #else /* not HAVE_WINDOW_SYSTEM */
1449
1450 /* Dummy. */
1451 int stipple;
1452
1453 #endif /* not HAVE_WINDOW_SYSTEM */
1454
1455 /* Pixel value of foreground color for X frames. Color index
1456 for tty frames. */
1457 unsigned long foreground;
1458
1459 /* Pixel value or color index of background color. */
1460 unsigned long background;
1461
1462 /* Pixel value or color index of underline color. */
1463 unsigned long underline_color;
1464
1465 /* Pixel value or color index of overlined, strike-through, or box
1466 color. */
1467 unsigned long overline_color;
1468 unsigned long strike_through_color;
1469 unsigned long box_color;
1470
1471 /* The font's name. This points to a `name' of a font_info, and it
1472 must not be freed. */
1473 char *font_name;
1474
1475 /* Font info ID for this face's font. An ID is stored here because
1476 pointers to font_info structures may change. The reason is that
1477 they are pointers into a font table vector that is itself
1478 reallocated. */
1479 int font_info_id;
1480
1481 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1482 if the face was realized for a composition sequence.
1483 Otherwise, a specific font is loaded from the set of fonts
1484 specified by the fontset given by the family attribute of the face. */
1485 int fontset;
1486
1487 /* Pixmap width and height. */
1488 unsigned int pixmap_w, pixmap_h;
1489
1490 /* Non-zero means characters in this face have a box that thickness
1491 around them. If it is negative, the absolute value indicates the
1492 thickness, and the horizontal lines of box (top and bottom) are
1493 drawn inside of characters glyph area. The vertical lines of box
1494 (left and right) are drawn as the same way as the case that this
1495 value is positive. */
1496 int box_line_width;
1497
1498 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1499 around text in this face. A value of FACE_SIMPLE_BOX means a box
1500 of width box_line_width is drawn in color box_color. A value of
1501 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1502 shadow colors derived from the background color of the face. */
1503 enum face_box_type box;
1504
1505 /* If `box' above specifies a 3D type, 1 means use box_color for
1506 drawing shadows. */
1507 unsigned use_box_color_for_shadows_p : 1;
1508
1509 /* The Lisp face attributes this face realizes. All attributes
1510 in this vector are non-nil. */
1511 Lisp_Object lface[LFACE_VECTOR_SIZE];
1512
1513 /* The hash value of this face. */
1514 unsigned hash;
1515
1516 /* The charset for which this face was realized if it was realized
1517 for use in multibyte text. If fontset >= 0, this is the charset
1518 of the first character of the composition sequence. A value of
1519 charset < 0 means the face was realized for use in unibyte text
1520 where the idea of Emacs charsets isn't applicable. */
1521 int charset;
1522
1523 /* Non-zero if text in this face should be underlined, overlined,
1524 strike-through or have a box drawn around it. */
1525 unsigned underline_p : 1;
1526 unsigned overline_p : 1;
1527 unsigned strike_through_p : 1;
1528
1529 /* 1 means that the colors specified for this face could not be
1530 loaded, and were replaced by default colors, so they shouldn't be
1531 freed. */
1532 unsigned foreground_defaulted_p : 1;
1533 unsigned background_defaulted_p : 1;
1534
1535 /* 1 means that either no color is specified for underlining or that
1536 the specified color couldn't be loaded. Use the foreground
1537 color when drawing in that case. */
1538 unsigned underline_defaulted_p : 1;
1539
1540 /* 1 means that either no color is specified for the corresponding
1541 attribute or that the specified color couldn't be loaded.
1542 Use the foreground color when drawing in that case. */
1543 unsigned overline_color_defaulted_p : 1;
1544 unsigned strike_through_color_defaulted_p : 1;
1545 unsigned box_color_defaulted_p : 1;
1546
1547 /* TTY appearances. Blinking is not yet implemented. Colors are
1548 found in `lface' with empty color string meaning the default
1549 color of the TTY. */
1550 unsigned tty_bold_p : 1;
1551 unsigned tty_dim_p : 1;
1552 unsigned tty_underline_p : 1;
1553 unsigned tty_alt_charset_p : 1;
1554 unsigned tty_reverse_p : 1;
1555 unsigned tty_blinking_p : 1;
1556
1557 /* 1 means that colors of this face may not be freed because they
1558 have been copied bitwise from a base face (see
1559 realize_x_face). */
1560 unsigned colors_copied_bitwise_p : 1;
1561
1562 /* If non-zero, use overstrike (to simulate bold-face). */
1563 unsigned overstrike : 1;
1564
1565 /* Next and previous face in hash collision list of face cache. */
1566 struct face *next, *prev;
1567
1568 /* If this face is for ASCII characters, this points this face
1569 itself. Otherwise, this points a face for ASCII characters. */
1570 struct face *ascii_face;
1571 };
1572
1573
1574 /* Color index indicating that face uses a terminal's default color. */
1575
1576 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1577
1578 /* Color index indicating that face uses an unknown foreground color. */
1579
1580 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1581
1582 /* Color index indicating that face uses an unknown background color. */
1583
1584 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1585
1586 /* Non-zero if FACE was realized for unibyte use. */
1587
1588 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1589
1590
1591 /* IDs of important faces known by the C face code. These are the IDs
1592 of the faces for CHARSET_ASCII. */
1593
1594 enum face_id
1595 {
1596 DEFAULT_FACE_ID,
1597 MODE_LINE_FACE_ID,
1598 MODE_LINE_INACTIVE_FACE_ID,
1599 TOOL_BAR_FACE_ID,
1600 FRINGE_FACE_ID,
1601 HEADER_LINE_FACE_ID,
1602 SCROLL_BAR_FACE_ID,
1603 BORDER_FACE_ID,
1604 CURSOR_FACE_ID,
1605 MOUSE_FACE_ID,
1606 MENU_FACE_ID,
1607 BASIC_FACE_ID_SENTINEL
1608 };
1609
1610
1611 /* A cache of realized faces. Each frame has its own cache because
1612 Emacs allows different frame-local face definitions. */
1613
1614 struct face_cache
1615 {
1616 /* Hash table of cached realized faces. */
1617 struct face **buckets;
1618
1619 /* Back-pointer to the frame this cache belongs to. */
1620 struct frame *f;
1621
1622 /* A vector of faces so that faces can be referenced by an ID. */
1623 struct face **faces_by_id;
1624
1625 /* The allocated size, and number of used slots of faces_by_id. */
1626 int size, used;
1627
1628 /* Flag indicating that attributes of the `menu' face have been
1629 changed. */
1630 unsigned menu_face_changed_p : 1;
1631 };
1632
1633
1634 /* Prepare face FACE for use on frame F. This must be called before
1635 using X resources of FACE. */
1636
1637 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1638 if ((FACE)->gc == 0) \
1639 prepare_face_for_display ((F), (FACE)); \
1640 else \
1641 (void) 0
1642
1643 /* Return a pointer to the face with ID on frame F, or null if such a
1644 face doesn't exist. */
1645
1646 #define FACE_FROM_ID(F, ID) \
1647 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1648 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1649 : NULL)
1650
1651 #ifdef HAVE_WINDOW_SYSTEM
1652
1653 /* Non-zero if FACE is suitable for displaying character CHAR. */
1654
1655 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1656 (SINGLE_BYTE_CHAR_P (CHAR) \
1657 ? (FACE) == (FACE)->ascii_face \
1658 : face_suitable_for_char_p ((FACE), (CHAR)))
1659
1660 /* Return the id of the realized face on frame F that is like the face
1661 with id ID but is suitable for displaying character CHAR.
1662 This macro is only meaningful for multibyte character CHAR. */
1663
1664 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1665 (SINGLE_BYTE_CHAR_P (CHAR) \
1666 ? (FACE)->ascii_face->id \
1667 : face_for_char ((F), (FACE), (CHAR)))
1668
1669 #else /* not HAVE_WINDOW_SYSTEM */
1670
1671 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1672 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1673
1674 #endif /* not HAVE_WINDOW_SYSTEM */
1675
1676 /* Non-zero means face attributes have been changed since the last
1677 redisplay. Used in redisplay_internal. */
1678
1679 extern int face_change_count;
1680
1681
1682
1683 \f
1684 /***********************************************************************
1685 Fringes
1686 ***********************************************************************/
1687
1688 enum fringe_bitmap_type
1689 {
1690 NO_FRINGE_BITMAP = 0,
1691 LEFT_TRUNCATION_BITMAP,
1692 RIGHT_TRUNCATION_BITMAP,
1693 CONTINUED_LINE_BITMAP,
1694 CONTINUATION_LINE_BITMAP,
1695 OVERLAY_ARROW_BITMAP,
1696 ZV_LINE_BITMAP,
1697 MAX_FRINGE_BITMAPS
1698 };
1699
1700 struct fringe_bitmap
1701 {
1702 int width;
1703 int height;
1704 int period;
1705 unsigned char *bits;
1706 };
1707
1708 /* Structure used to describe where and how to draw a fringe bitmap.
1709 WHICH is the fringe bitmap to draw. WD and H is the (adjusted)
1710 width and height of the bitmap, DH is the height adjustment (if
1711 bitmap is periodic). X and Y are frame coordinates of the area to
1712 display the bitmap, DY is relative offset of the bitmap into that
1713 area. BX, NX, BY, NY specifies the area to clear if the bitmap
1714 does not fill the entire area. FACE is the fringe face. */
1715
1716 struct draw_fringe_bitmap_params
1717 {
1718 enum fringe_bitmap_type which;
1719 int wd, h, dh;
1720 int x, y;
1721 int bx, nx, by, ny;
1722 struct face *face;
1723 };
1724
1725 extern struct fringe_bitmap fringe_bitmaps[MAX_FRINGE_BITMAPS];
1726
1727 \f
1728 /***********************************************************************
1729 Display Iterator
1730 ***********************************************************************/
1731
1732 /* Iteration over things to display in current_buffer or in a string.
1733
1734 The iterator handles:
1735
1736 1. Overlay strings (after-string, before-string).
1737 2. Face properties.
1738 3. Invisible text properties.
1739 4. Selective display.
1740 5. Translation of characters via display tables.
1741 6. Translation of control characters to the forms `\003' or `^C'.
1742 7. `glyph' and `space-width' properties.
1743
1744 Iterators are initialized by calling init_iterator or one of the
1745 equivalent functions below. A call to get_next_display_element
1746 loads the iterator structure with information about what next to
1747 display. A call to set_iterator_to_next increments the iterator's
1748 position.
1749
1750 Characters from overlay strings, display table entries or control
1751 character translations are returned one at a time. For example, if
1752 we have a text of `a\x01' where `a' has a display table definition
1753 of `cd' and the control character is displayed with a leading
1754 arrow, then the iterator will return:
1755
1756 Call Return Source Call next
1757 -----------------------------------------------------------------
1758 next c display table move
1759 next d display table move
1760 next ^ control char move
1761 next A control char move
1762
1763 The same mechanism is also used to return characters for ellipses
1764 displayed at the end of invisible text.
1765
1766 CAVEAT: Under some circumstances, move_.* functions can be called
1767 asynchronously, e.g. when computing a buffer position from an x and
1768 y pixel position. This means that these functions and functions
1769 called from them SHOULD NOT USE xmalloc and alike. See also the
1770 comment at the start of xdisp.c. */
1771
1772 /* Enumeration describing what kind of display element an iterator is
1773 loaded with after a call to get_next_display_element. */
1774
1775 enum display_element_type
1776 {
1777 /* A normal character. */
1778 IT_CHARACTER,
1779
1780 /* A composition sequence. */
1781 IT_COMPOSITION,
1782
1783 /* An image. */
1784 IT_IMAGE,
1785
1786 /* A flexible width and height space. */
1787 IT_STRETCH,
1788
1789 /* End of buffer or string. */
1790 IT_EOB,
1791
1792 /* Truncation glyphs. Never returned by get_next_display_element.
1793 Used to get display information about truncation glyphs via
1794 produce_glyphs. */
1795 IT_TRUNCATION,
1796
1797 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1798 IT_CONTINUATION
1799 };
1800
1801
1802 /* An enumerator for each text property that has a meaning for display
1803 purposes. */
1804
1805 enum prop_idx
1806 {
1807 FONTIFIED_PROP_IDX,
1808 FACE_PROP_IDX,
1809 INVISIBLE_PROP_IDX,
1810 DISPLAY_PROP_IDX,
1811 COMPOSITION_PROP_IDX,
1812
1813 /* Not a property. Used to indicate changes in overlays. */
1814 OVERLAY_PROP_IDX,
1815
1816 /* Sentinel. */
1817 LAST_PROP_IDX
1818 };
1819
1820
1821 struct it
1822 {
1823 /* The window in which we iterate over current_buffer (or a string). */
1824 Lisp_Object window;
1825 struct window *w;
1826
1827 /* The window's frame. */
1828 struct frame *f;
1829
1830 /* Function to call to load this structure with the next display
1831 element. */
1832 int (* method) P_ ((struct it *it));
1833
1834 /* The next position at which to check for face changes, invisible
1835 text, overlay strings, end of text etc., which see. */
1836 int stop_charpos;
1837
1838 /* Maximum string or buffer position + 1. ZV when iterating over
1839 current_buffer. */
1840 int end_charpos;
1841
1842 /* C string to iterate over. Non-null means get characters from
1843 this string, otherwise characters are read from current_buffer
1844 or it->string. */
1845 unsigned char *s;
1846
1847 /* Number of characters in the string (s, or it->string) we iterate
1848 over. */
1849 int string_nchars;
1850
1851 /* Start and end of a visible region; -1 if the region is not
1852 visible in the window. */
1853 int region_beg_charpos, region_end_charpos;
1854
1855 /* Position at which redisplay end trigger functions should be run. */
1856 int redisplay_end_trigger_charpos;
1857
1858 /* 1 means multibyte characters are enabled. */
1859 unsigned multibyte_p : 1;
1860
1861 /* 1 means window has a mode line at its top. */
1862 unsigned header_line_p : 1;
1863
1864 /* 1 means `string' is the value of a `display' property.
1865 Don't handle some `display' properties in these strings. */
1866 unsigned string_from_display_prop_p : 1;
1867
1868 /* Display table in effect or null for none. */
1869 struct Lisp_Char_Table *dp;
1870
1871 /* Current display table vector to return characters from and its
1872 end. dpvec null means we are not returning characters from a
1873 display table entry; current.dpvec_index gives the current index
1874 into dpvec. This same mechanism is also used to return
1875 characters from translated control characters, i.e. `\003' or
1876 `^C'. */
1877 Lisp_Object *dpvec, *dpend;
1878
1879 /* Length in bytes of the char that filled dpvec. A value of zero
1880 means that no such character is involved. */
1881 int dpvec_char_len;
1882
1883 /* Face id of the iterator saved in case a glyph from dpvec contains
1884 a face. The face is restored when all glyphs from dpvec have
1885 been delivered. */
1886 int saved_face_id;
1887
1888 /* Vector of glyphs for control character translation. The pointer
1889 dpvec is set to ctl_chars when a control character is translated.
1890 This vector is also used for incomplete multibyte character
1891 translation (e.g \222\244). Such a character is at most 4 bytes,
1892 thus we need at most 16 bytes here. */
1893 Lisp_Object ctl_chars[16];
1894
1895 /* Current buffer or string position of the iterator, including
1896 position in overlay strings etc. */
1897 struct display_pos current;
1898
1899 /* Vector of overlays to process. Overlay strings are processed
1900 OVERLAY_STRING_CHUNK_SIZE at a time. */
1901 #define OVERLAY_STRING_CHUNK_SIZE 3
1902 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1903
1904 /* Total number of overlay strings to process. This can be >
1905 OVERLAY_STRING_CHUNK_SIZE. */
1906 int n_overlay_strings;
1907
1908 /* If non-nil, a Lisp string being processed. If
1909 current.overlay_string_index >= 0, this is an overlay string from
1910 pos. */
1911 Lisp_Object string;
1912
1913 /* Stack of saved values. New entries are pushed when we begin to
1914 process an overlay string or a string from a `glyph' property.
1915 Entries are popped when we return to deliver display elements
1916 from what we previously had. */
1917 struct iterator_stack_entry
1918 {
1919 int stop_charpos;
1920 int face_id;
1921 Lisp_Object string;
1922 struct display_pos pos;
1923 int end_charpos;
1924 int string_nchars;
1925 enum glyph_row_area area;
1926 unsigned multibyte_p : 1;
1927 unsigned string_from_display_prop_p : 1;
1928 unsigned display_ellipsis_p : 1;
1929 Lisp_Object space_width;
1930 short voffset;
1931 Lisp_Object font_height;
1932 }
1933 stack[2];
1934
1935 /* Stack pointer. */
1936 int sp;
1937
1938 /* Setting of buffer-local variable selective-display-ellipsis. */
1939 unsigned selective_display_ellipsis_p : 1;
1940
1941 /* 1 means control characters are translated into the form `^C'
1942 where the `^' can be replaced by a display table entry. */
1943 unsigned ctl_arrow_p : 1;
1944
1945 /* -1 means selective display hides everything between a \r and the
1946 next newline; > 0 means hide lines indented more than that value. */
1947 int selective;
1948
1949 /* An enumeration describing what the next display element is
1950 after a call to get_next_display_element. */
1951 enum display_element_type what;
1952
1953 /* Face to use. */
1954 int face_id;
1955
1956 /* Non-zero means that the current face has a box. */
1957 unsigned face_box_p : 1;
1958
1959 /* Non-null means that the current character is the first in a run
1960 of characters with box face. */
1961 unsigned start_of_box_run_p : 1;
1962
1963 /* Non-zero means that the current character is the last in a run
1964 of characters with box face. */
1965 unsigned end_of_box_run_p : 1;
1966
1967 /* 1 means overlay strings at end_charpos have been processed. */
1968 unsigned overlay_strings_at_end_processed_p : 1;
1969
1970 /* 1 means the actual glyph is not available in the current
1971 system. */
1972 unsigned glyph_not_available_p : 1;
1973
1974 /* 1 means the next line in display_line continues a character
1975 consisting of more than one glyph, and some glyphs of this
1976 character have been put on the previous line. */
1977 unsigned starts_in_middle_of_char_p : 1;
1978
1979 /* If 1, saved_face_id contains the id of the face in front of text
1980 skipped due to selective display. */
1981 unsigned face_before_selective_p : 1;
1982
1983 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1984 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1985 int base_face_id;
1986
1987 /* If what == IT_CHARACTER, character and length in bytes. This is
1988 a character from a buffer or string. It may be different from
1989 the character displayed in case that
1990 unibyte_display_via_language_environment is set.
1991
1992 If what == IT_COMPOSITION, the first component of a composition
1993 and length in bytes of the composition. */
1994 int c, len;
1995
1996 /* If what == IT_COMPOSITION, identification number and length in
1997 chars of a composition. */
1998 int cmp_id, cmp_len;
1999
2000 /* The character to display, possibly translated to multibyte
2001 if unibyte_display_via_language_environment is set. This
2002 is set after produce_glyphs has been called. */
2003 int char_to_display;
2004
2005 /* If what == IT_IMAGE, the id of the image to display. */
2006 int image_id;
2007
2008 /* Value of the `space-width' property, if any; nil if none. */
2009 Lisp_Object space_width;
2010
2011 /* Computed from the value of the `raise' property. */
2012 short voffset;
2013
2014 /* Value of the `height' property, if any; nil if none. */
2015 Lisp_Object font_height;
2016
2017 /* Object and position where the current display element came from.
2018 Object can be a Lisp string in case the current display element
2019 comes from an overlay string, or it is buffer. Position is
2020 a position in object. */
2021 Lisp_Object object;
2022 struct text_pos position;
2023
2024 /* 1 means lines are truncated. */
2025 unsigned truncate_lines_p : 1;
2026
2027 /* Number of columns per \t. */
2028 short tab_width;
2029
2030 /* Width in pixels of truncation and continuation glyphs. */
2031 short truncation_pixel_width, continuation_pixel_width;
2032
2033 /* First and last visible x-position in the display area. If window
2034 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
2035 (f), and last_visible_x == pixel width of W + first_visible_x. */
2036 int first_visible_x, last_visible_x;
2037
2038 /* Last visible y-position + 1 in the display area without a mode
2039 line, if the window has one. */
2040 int last_visible_y;
2041
2042 /* Additional space in pixels between lines (for window systems
2043 only.) */
2044 int extra_line_spacing;
2045
2046 /* If non-null, glyphs are produced in glyph_row with each call to
2047 produce_glyphs. */
2048 struct glyph_row *glyph_row;
2049
2050 /* The area of glyph_row to which glyphs are added. */
2051 enum glyph_row_area area;
2052
2053 /* Number of glyphs needed for the last character requested via
2054 produce_glyphs. This is 1 except for tabs. */
2055 int nglyphs;
2056
2057 /* Width of the display element in pixels. Result of
2058 produce_glyphs. */
2059 int pixel_width;
2060
2061 /* Current, maximum logical, and maximum physical line height
2062 information. Result of produce_glyphs. */
2063 int ascent, descent, max_ascent, max_descent;
2064 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
2065
2066 /* Current x pixel position within the display line. This value
2067 does not include the width of continuation lines in front of the
2068 line. The value of current_x is automatically incremented by
2069 pixel_width with each call to produce_glyphs. */
2070 int current_x;
2071
2072 /* Accumulated width of continuation lines. If > 0, this means we
2073 are currently in a continuation line. This is initially zero and
2074 incremented/reset by display_line, move_it_to etc. */
2075 int continuation_lines_width;
2076
2077 /* Current y-position. Automatically incremented by the height of
2078 glyph_row in move_it_to and display_line. */
2079 int current_y;
2080
2081 /* Current vertical matrix position, or line number. Automatically
2082 incremented by move_it_to and display_line. */
2083 int vpos;
2084
2085 /* Horizontal matrix position reached in move_it_in_display_line.
2086 Only set there, not in display_line. */
2087 int hpos;
2088 };
2089
2090
2091 /* Access to positions of iterator IT. */
2092
2093 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
2094 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
2095 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
2096 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
2097
2098 /* Test if IT has reached the end of its buffer or string. This will
2099 only work after get_next_display_element has been called. */
2100
2101 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
2102
2103 /* Non-zero means IT is at the end of a line. This is the case if it
2104 is either on a newline or on a carriage return and selective
2105 display hides the rest of the line. */
2106
2107 #define ITERATOR_AT_END_OF_LINE_P(IT) \
2108 ((IT)->what == IT_CHARACTER \
2109 && ((IT)->c == '\n' \
2110 || ((IT)->c == '\r' && (IT)->selective)))
2111
2112 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
2113 avoid the function call overhead. */
2114
2115 #define PRODUCE_GLYPHS(IT) \
2116 do { \
2117 extern int inhibit_free_realized_faces; \
2118 if (rif != NULL) \
2119 rif->produce_glyphs ((IT)); \
2120 else \
2121 produce_glyphs ((IT)); \
2122 if ((IT)->glyph_row != NULL) \
2123 inhibit_free_realized_faces = 1; \
2124 } while (0)
2125
2126 /* Bit-flags indicating what operation move_it_to should perform. */
2127
2128 enum move_operation_enum
2129 {
2130 /* Stop if specified x-position is reached. */
2131 MOVE_TO_X = 0x01,
2132
2133 /* Stop if specified y-position is reached. */
2134 MOVE_TO_Y = 0x02,
2135
2136 /* Stop if specified vpos is reached. */
2137 MOVE_TO_VPOS = 0x04,
2138
2139 /* Stop if specified buffer or string position is reached. */
2140 MOVE_TO_POS = 0x08
2141 };
2142
2143
2144 \f
2145 /***********************************************************************
2146 Window-based redisplay interface
2147 ***********************************************************************/
2148
2149 /* Structure used to describe runs of lines that must be scrolled. */
2150
2151 struct run
2152 {
2153 /* Source and destination y pixel position. */
2154 int desired_y, current_y;
2155
2156 /* Source and destination vpos in matrix. */
2157 int desired_vpos, current_vpos;
2158
2159 /* Height in pixels, number of glyph rows. */
2160 int height, nrows;
2161 };
2162
2163
2164 /* Structure holding system-dependent interface functions needed
2165 for window-based redisplay. */
2166
2167 struct redisplay_interface
2168 {
2169 /* Produce glyphs/get display metrics for the display element IT is
2170 loaded with. */
2171 void (*produce_glyphs) P_ ((struct it *it));
2172
2173 /* Write or insert LEN glyphs from STRING at the nominal output
2174 position. */
2175 void (*write_glyphs) P_ ((struct glyph *string, int len));
2176 void (*insert_glyphs) P_ ((struct glyph *start, int len));
2177
2178 /* Clear from nominal output position to X. X < 0 means clear
2179 to right end of display. */
2180 void (*clear_end_of_line) P_ ((int x));
2181
2182 /* Function to call to scroll the display as described by RUN on
2183 window W. */
2184 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
2185
2186 /* Function to call after a line in a display has been completely
2187 updated. Used to draw truncation marks and alike. DESIRED_ROW
2188 is the desired row which has been updated. */
2189 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
2190
2191 /* Function to call before beginning to update window W in
2192 window-based redisplay. */
2193 void (*update_window_begin_hook) P_ ((struct window *w));
2194
2195 /* Function to call after window W has been updated in window-based
2196 redisplay. CURSOR_ON_P non-zero means switch cursor on.
2197 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
2198 that contained glyphs in mouse-face were overwritten, so we
2199 have to update the mouse highlight. */
2200 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
2201 int mouse_face_overwritten_p));
2202
2203 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
2204 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
2205 are window-relative pixel positions. */
2206 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
2207
2208 /* Flush the display of frame F. For X, this is XFlush. */
2209 void (*flush_display) P_ ((struct frame *f));
2210
2211 /* Flush the display of frame F if non-NULL. This is called
2212 during redisplay, and should be NULL on systems which flushes
2213 automatically before reading input. */
2214 void (*flush_display_optional) P_ ((struct frame *f));
2215
2216 /* Clear the mouse hightlight in window W, if there is any. */
2217 void (*clear_window_mouse_face) P_ ((struct window *w));
2218
2219 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
2220 frame F. */
2221 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
2222 int *left, int *right));
2223
2224 /* Fix the display of AREA of ROW in window W for overlapping rows.
2225 This function is called from redraw_overlapping_rows after
2226 desired rows have been made current. */
2227 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
2228 enum glyph_row_area area));
2229
2230 #ifdef HAVE_WINDOW_SYSTEM
2231
2232 /* Draw a fringe bitmap in window W of row ROW using parameters P. */
2233 void (*draw_fringe_bitmap) P_ ((struct window *w, struct glyph_row *row,
2234 struct draw_fringe_bitmap_params *p));
2235
2236 /* Get metrics of character CHAR2B in FONT of type FONT_TYPE.
2237 Value is null if CHAR2B is not contained in the font. */
2238 XCharStruct * (*per_char_metric) P_ ((XFontStruct *font, XChar2b *char2b,
2239 int font_type));
2240
2241 /* Encode CHAR2B using encoding information from FONT_INFO. CHAR2B is
2242 the two-byte form of C. Encoding is returned in *CHAR2B. If
2243 TWO_BYTE_P is non-null, return non-zero there if font is two-byte. */
2244 int (*encode_char) P_ ((int c, XChar2b *char2b,
2245 struct font_info *font_into, int *two_byte_p));
2246
2247 /* Compute left and right overhang of glyph string S.
2248 A NULL pointer if platform does not support this. */
2249 void (*compute_glyph_string_overhangs) P_ ((struct glyph_string *s));
2250
2251 /* Draw a glyph string S. */
2252 void (*draw_glyph_string) P_ ((struct glyph_string *s));
2253
2254 /* Define cursor CURSOR on frame F. */
2255 void (*define_frame_cursor) P_ ((struct frame *f, Cursor cursor));
2256
2257 /* Clear the area at (X,Y,WIDTH,HEIGHT) of frame F. */
2258 void (*clear_frame_area) P_ ((struct frame *f, int x, int y,
2259 int width, int height));
2260
2261 /* Draw specified cursor CURSOR_TYPE of width CURSOR_WIDTH
2262 at row GLYPH_ROW on window W if ON_P is 1. If ON_P is
2263 0, don't draw cursor. If ACTIVE_P is 1, system caret
2264 should track this cursor (when applicable). */
2265 void (*draw_window_cursor) P_ ((struct window *w,
2266 struct glyph_row *glyph_row,
2267 int x, int y,
2268 int cursor_type, int cursor_width,
2269 int on_p, int active_p));
2270
2271 /* Draw vertical border for window W from (X,Y0) to (X,Y1). */
2272 void (*draw_vertical_window_border) P_ ((struct window *w,
2273 int x, int y0, int y1));
2274
2275 /* Shift display of frame F to make room for inserted glyphs.
2276 The area at pixel (X,Y) of width WIDTH and height HEIGHT is
2277 shifted right by SHIFT_BY pixels. */
2278 void (*shift_glyphs_for_insert) P_ ((struct frame *f,
2279 int x, int y, int width,
2280 int height, int shift_by));
2281
2282 #endif /* HAVE_WINDOW_SYSTEM */
2283 };
2284
2285 /* The current interface for window-based redisplay. */
2286
2287 extern struct redisplay_interface *rif;
2288
2289 \f
2290 /***********************************************************************
2291 Images
2292 ***********************************************************************/
2293
2294 #ifdef HAVE_WINDOW_SYSTEM
2295
2296 /* Structure forward declarations. */
2297
2298 struct image;
2299
2300
2301 /* Each image format (JPEG, TIFF, ...) supported is described by
2302 a structure of the type below. */
2303
2304 struct image_type
2305 {
2306 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2307 Lisp_Object *type;
2308
2309 /* Check that SPEC is a valid image specification for the given
2310 image type. Value is non-zero if SPEC is valid. */
2311 int (* valid_p) P_ ((Lisp_Object spec));
2312
2313 /* Load IMG which is used on frame F from information contained in
2314 IMG->spec. Value is non-zero if successful. */
2315 int (* load) P_ ((struct frame *f, struct image *img));
2316
2317 /* Free resources of image IMG which is used on frame F. */
2318 void (* free) P_ ((struct frame *f, struct image *img));
2319
2320 /* Next in list of all supported image types. */
2321 struct image_type *next;
2322 };
2323
2324
2325 /* Structure describing an image. Specific image formats like XBM are
2326 converted into this form, so that display only has to deal with
2327 this type of image. */
2328
2329 struct image
2330 {
2331 /* The time in seconds at which the image was last displayed. Set
2332 in prepare_image_for_display. */
2333 unsigned long timestamp;
2334
2335 /* Pixmaps of the image. */
2336 Pixmap pixmap, mask;
2337
2338 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2339 unsigned long *colors;
2340 int ncolors;
2341
2342 /* A single `background color' for this image, for the use of anyone that
2343 cares about such a thing. Only valid if the `background_valid' field
2344 is true. This should generally be accessed by calling the accessor
2345 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2346 if necessary. */
2347 unsigned long background;
2348
2349 /* True if this image has a `transparent' background -- that is, is
2350 uses an image mask. The accessor macro for this is
2351 `IMAGE_BACKGROUND_TRANSPARENT'. */
2352 unsigned background_transparent : 1;
2353
2354 /* True if the `background' and `background_transparent' fields are
2355 valid, respectively. */
2356 unsigned background_valid : 1, background_transparent_valid : 1;
2357
2358 /* Width and height of the image. */
2359 int width, height;
2360
2361 /* These values are used for the rectangles displayed for images
2362 that can't be loaded. */
2363 #define DEFAULT_IMAGE_WIDTH 30
2364 #define DEFAULT_IMAGE_HEIGHT 30
2365
2366 /* Percent of image height used as ascent. A value of
2367 CENTERED_IMAGE_ASCENT means draw the image centered on the
2368 line. */
2369 int ascent;
2370 #define DEFAULT_IMAGE_ASCENT 50
2371 #define CENTERED_IMAGE_ASCENT -1
2372
2373 /* Lisp specification of this image. */
2374 Lisp_Object spec;
2375
2376 /* Relief to draw around the image. */
2377 int relief;
2378
2379 /* Optional margins around the image. This includes the relief. */
2380 int hmargin, vmargin;
2381
2382 /* Reference to the type of the image. */
2383 struct image_type *type;
2384
2385 /* 1 means that loading the image failed. Don't try again. */
2386 unsigned load_failed_p;
2387
2388 /* A place for image types to store additional data. The member
2389 data.lisp_val is marked during GC, so it's safe to store Lisp data
2390 there. Image types should free this data when their `free'
2391 function is called. */
2392 struct
2393 {
2394 int int_val;
2395 void *ptr_val;
2396 Lisp_Object lisp_val;
2397 } data;
2398
2399 /* Hash value of image specification to speed up comparisons. */
2400 unsigned hash;
2401
2402 /* Image id of this image. */
2403 int id;
2404
2405 /* Hash collision chain. */
2406 struct image *next, *prev;
2407 };
2408
2409
2410 /* Cache of images. Each frame has a cache. X frames with the same
2411 x_display_info share their caches. */
2412
2413 struct image_cache
2414 {
2415 /* Hash table of images. */
2416 struct image **buckets;
2417
2418 /* Vector mapping image ids to images. */
2419 struct image **images;
2420
2421 /* Allocated size of `images'. */
2422 unsigned size;
2423
2424 /* Number of images in the cache. */
2425 unsigned used;
2426
2427 /* Reference count (number of frames sharing this cache). */
2428 int refcount;
2429 };
2430
2431
2432 /* Value is a pointer to the image with id ID on frame F, or null if
2433 no image with that id exists. */
2434
2435 #define IMAGE_FROM_ID(F, ID) \
2436 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2437 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2438 : NULL)
2439
2440 /* Size of bucket vector of image caches. Should be prime. */
2441
2442 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2443
2444 #endif /* HAVE_WINDOW_SYSTEM */
2445
2446
2447 \f
2448 /***********************************************************************
2449 Tool-bars
2450 ***********************************************************************/
2451
2452 /* Enumeration defining where to find tool-bar item information in
2453 tool-bar items vectors stored with frames. Each tool-bar item
2454 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2455
2456 enum tool_bar_item_idx
2457 {
2458 /* The key of the tool-bar item. Used to remove items when a binding
2459 for `undefined' is found. */
2460 TOOL_BAR_ITEM_KEY,
2461
2462 /* Non-nil if item is enabled. */
2463 TOOL_BAR_ITEM_ENABLED_P,
2464
2465 /* Non-nil if item is selected (pressed). */
2466 TOOL_BAR_ITEM_SELECTED_P,
2467
2468 /* Caption. */
2469 TOOL_BAR_ITEM_CAPTION,
2470
2471 /* Image(s) to display. This is either a single image specification
2472 or a vector of specifications. */
2473 TOOL_BAR_ITEM_IMAGES,
2474
2475 /* The binding. */
2476 TOOL_BAR_ITEM_BINDING,
2477
2478 /* Button type. One of nil, `:radio' or `:toggle'. */
2479 TOOL_BAR_ITEM_TYPE,
2480
2481 /* Help string. */
2482 TOOL_BAR_ITEM_HELP,
2483
2484 /* Sentinel = number of slots in tool_bar_items occupied by one
2485 tool-bar item. */
2486 TOOL_BAR_ITEM_NSLOTS
2487 };
2488
2489
2490 /* An enumeration for the different images that can be specified
2491 for a tool-bar item. */
2492
2493 enum tool_bar_item_image
2494 {
2495 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2496 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2497 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2498 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2499 };
2500
2501 /* Margin around tool-bar buttons in pixels. */
2502
2503 extern Lisp_Object Vtool_bar_button_margin;
2504
2505 /* Thickness of relief to draw around tool-bar buttons. */
2506
2507 extern EMACS_INT tool_bar_button_relief;
2508
2509 /* Default values of the above variables. */
2510
2511 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2512 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2513
2514 /* The height in pixels of the default tool-bar images. */
2515
2516 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2517
2518 \f
2519 /***********************************************************************
2520 Terminal Capabilities
2521 ***********************************************************************/
2522
2523 /* Each of these is a bit representing a terminal `capability' (bold,
2524 inverse, etc). They are or'd together to specify the set of
2525 capabilities being queried for when calling `tty_capable_p' (which
2526 returns true if the terminal supports all of them). */
2527
2528 #define TTY_CAP_INVERSE 0x01
2529 #define TTY_CAP_UNDERLINE 0x02
2530 #define TTY_CAP_BOLD 0x04
2531 #define TTY_CAP_DIM 0x08
2532 #define TTY_CAP_BLINK 0x10
2533 #define TTY_CAP_ALT_CHARSET 0x20
2534
2535 \f
2536 /***********************************************************************
2537 Function Prototypes
2538 ***********************************************************************/
2539
2540 /* Defined in xdisp.c */
2541
2542 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2543 struct glyph_row *,
2544 struct glyph_row *, int));
2545 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2546 int line_bottom_y P_ ((struct it *));
2547 int display_prop_intangible_p P_ ((Lisp_Object));
2548 void resize_echo_area_exactly P_ ((void));
2549 int resize_mini_window P_ ((struct window *, int));
2550 int try_window P_ ((Lisp_Object, struct text_pos));
2551 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2552 int window_box_height P_ ((struct window *));
2553 int window_text_bottom_y P_ ((struct window *));
2554 int window_box_width P_ ((struct window *, int));
2555 int window_box_left P_ ((struct window *, int));
2556 int window_box_right P_ ((struct window *, int));
2557 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2558 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2559 void pixel_to_glyph_coords P_ ((struct frame *, int, int, int *, int *,
2560 NativeRectangle *, int));
2561 int glyph_to_pixel_coords P_ ((struct window *, int, int, int *, int *));
2562 void mark_window_display_accurate P_ ((Lisp_Object, int));
2563 void redisplay_preserve_echo_area P_ ((int));
2564 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2565 struct glyph_matrix *, int, int, int, int));
2566 void init_iterator P_ ((struct it *, struct window *, int,
2567 int, struct glyph_row *, enum face_id));
2568 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2569 struct glyph_row *));
2570 int get_next_display_element P_ ((struct it *));
2571 void set_iterator_to_next P_ ((struct it *, int));
2572 void produce_glyphs P_ ((struct it *));
2573 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2574 void start_display P_ ((struct it *, struct window *, struct text_pos));
2575 void move_it_to P_ ((struct it *, int, int, int, int, int));
2576 void move_it_vertically P_ ((struct it *, int));
2577 void move_it_vertically_backward P_ ((struct it *, int));
2578 void move_it_by_lines P_ ((struct it *, int, int));
2579 void move_it_past_eol P_ ((struct it *));
2580 int in_display_vector_p P_ ((struct it *));
2581 int frame_mode_line_height P_ ((struct frame *));
2582 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2583 void draw_row_fringe_bitmaps P_ ((struct window *, struct glyph_row *));
2584 void compute_fringe_widths P_ ((struct frame *, int));
2585 extern Lisp_Object Qtool_bar;
2586 extern Lisp_Object Vshow_trailing_whitespace;
2587 extern int mode_line_in_non_selected_windows;
2588 extern int redisplaying_p;
2589 extern Lisp_Object Vimage_types;
2590 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2591 extern int help_echo_showing_p;
2592 extern int current_mode_line_height, current_header_line_height;
2593 extern Lisp_Object help_echo_string, help_echo_window;
2594 extern Lisp_Object help_echo_object, previous_help_echo_string;
2595 extern int help_echo_pos;
2596 extern struct frame *last_mouse_frame;
2597 extern int last_tool_bar_item;
2598 extern int mouse_autoselect_window;
2599
2600 #ifdef HAVE_WINDOW_SYSTEM
2601
2602 #if GLYPH_DEBUG
2603 extern void dump_glyph_string P_ ((struct glyph_string *));
2604 #endif
2605
2606 extern void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
2607 int *, int *));
2608 extern void x_produce_glyphs P_ ((struct it *));
2609
2610 extern void x_write_glyphs P_ ((struct glyph *, int));
2611 extern void x_insert_glyphs P_ ((struct glyph *, int len));
2612 extern void x_clear_end_of_line P_ ((int));
2613
2614 extern int x_stretch_cursor_p;
2615 extern struct cursor_pos output_cursor;
2616
2617 extern void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
2618 enum glyph_row_area));
2619 extern void draw_phys_cursor_glyph P_ ((struct window *,
2620 struct glyph_row *,
2621 enum draw_glyphs_face));
2622 extern void erase_phys_cursor P_ ((struct window *));
2623 extern void display_and_set_cursor P_ ((struct window *,
2624 int, int, int, int, int));
2625
2626 extern void set_output_cursor P_ ((struct cursor_pos *));
2627 extern void x_cursor_to P_ ((int, int, int, int));
2628
2629 extern void x_update_cursor P_ ((struct frame *, int));
2630 extern void x_clear_cursor P_ ((struct window *));
2631 extern void x_draw_vertical_border P_ ((struct window *w));
2632
2633 extern void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
2634 extern void get_glyph_string_clip_rect P_ ((struct glyph_string *,
2635 NativeRectangle *nr));
2636 extern void note_mouse_highlight P_ ((struct frame *, int, int));
2637 extern void x_clear_window_mouse_face P_ ((struct window *));
2638 extern void cancel_mouse_face P_ ((struct frame *));
2639
2640 extern void handle_tool_bar_click P_ ((struct frame *,
2641 int, int, int, unsigned int));
2642
2643 /* msdos.c defines its own versions of these functions. */
2644 extern int clear_mouse_face P_ ((Display_Info *));
2645 extern void show_mouse_face P_ ((Display_Info *, enum draw_glyphs_face));
2646 extern int cursor_in_mouse_face_p P_ ((struct window *w));
2647
2648 extern void expose_frame P_ ((struct frame *, int, int, int, int));
2649 extern int x_intersect_rectangles P_ ((XRectangle *, XRectangle *,
2650 XRectangle *));
2651 #endif
2652
2653 /* Defined in sysdep.c */
2654
2655 void get_frame_size P_ ((int *, int *));
2656 void request_sigio P_ ((void));
2657 void unrequest_sigio P_ ((void));
2658 int tabs_safe_p P_ ((void));
2659 void init_baud_rate P_ ((void));
2660 void init_sigio P_ ((int));
2661
2662 /* Defined in xfaces.c */
2663
2664 #ifdef HAVE_X_WINDOWS
2665 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2666 #endif
2667
2668 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2669 Lisp_Object));
2670 Lisp_Object tty_color_name P_ ((struct frame *, int));
2671 void clear_face_cache P_ ((int));
2672 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2673 enum lface_attribute_index));
2674 void unload_color P_ ((struct frame *, unsigned long));
2675 int frame_update_line_height P_ ((struct frame *));
2676 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2677 void prepare_face_for_display P_ ((struct frame *, struct face *));
2678 int xstricmp P_ ((const unsigned char *, const unsigned char *));
2679 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2680 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2681 int smaller_face P_ ((struct frame *, int, int));
2682 int face_with_height P_ ((struct frame *, int, int));
2683 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2684 void init_frame_faces P_ ((struct frame *));
2685 void free_frame_faces P_ ((struct frame *));
2686 void recompute_basic_faces P_ ((struct frame *));
2687 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2688 int, int));
2689 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2690 int, int *, enum face_id, int));
2691 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2692 void free_all_realized_faces P_ ((Lisp_Object));
2693 extern Lisp_Object Qforeground_color, Qbackground_color;
2694 extern char unspecified_fg[], unspecified_bg[];
2695 void free_realized_multibyte_face P_ ((struct frame *, int));
2696
2697 /* Defined in xfns.c */
2698
2699 #ifdef HAVE_X_WINDOWS
2700 void gamma_correct P_ ((struct frame *, XColor *));
2701 #endif
2702 #ifdef WINDOWSNT
2703 void gamma_correct P_ ((struct frame *, COLORREF *));
2704 #endif
2705
2706 #ifdef HAVE_WINDOW_SYSTEM
2707
2708 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2709 int x_screen_planes P_ ((struct frame *));
2710 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2711 struct image_cache *make_image_cache P_ ((void));
2712 void free_image_cache P_ ((struct frame *));
2713 void clear_image_cache P_ ((struct frame *, int));
2714 void forall_images_in_image_cache P_ ((struct frame *,
2715 void (*) P_ ((struct image *))));
2716 int valid_image_p P_ ((Lisp_Object));
2717 void prepare_image_for_display P_ ((struct frame *, struct image *));
2718 int lookup_image P_ ((struct frame *, Lisp_Object));
2719
2720 #ifdef HAVE_X_WINDOWS
2721 unsigned long image_background P_ ((struct image *, struct frame *,
2722 XImage *ximg));
2723 int image_background_transparent P_ ((struct image *, struct frame *,
2724 XImage *mask));
2725 #endif /* HAVE_X_WINDOWS */
2726
2727 extern Lisp_Object tip_frame;
2728 extern Window tip_window;
2729 EXFUN (Fx_show_tip, 6);
2730 EXFUN (Fx_hide_tip, 0);
2731 extern void start_hourglass P_ ((void));
2732 extern void cancel_hourglass P_ ((void));
2733 extern int display_hourglass_p;
2734
2735 /* Returns the background color of IMG, calculating one heuristically if
2736 necessary. If non-zero, XIMG is an existing XImage object to use for
2737 the heuristic. */
2738
2739 #define IMAGE_BACKGROUND(img, f, ximg) \
2740 ((img)->background_valid \
2741 ? (img)->background \
2742 : image_background (img, f, ximg))
2743
2744 /* Returns true if IMG has a `transparent' background, using heuristics
2745 to decide if necessary. If non-zero, MASK is an existing XImage
2746 object to use for the heuristic. */
2747
2748 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2749 ((img)->background_transparent_valid \
2750 ? (img)->background_transparent \
2751 : image_background_transparent (img, f, mask))
2752
2753 #endif /* HAVE_WINDOW_SYSTEM */
2754
2755
2756 /* Defined in xmenu.c */
2757
2758 int popup_activated P_ ((void));
2759
2760 /* Defined in dispnew.c */
2761
2762 extern int inverse_video;
2763 extern int required_matrix_width P_ ((struct window *));
2764 extern int required_matrix_height P_ ((struct window *));
2765 extern Lisp_Object mode_line_string P_ ((struct window *, int, int,
2766 enum window_part, int *));
2767 extern Lisp_Object marginal_area_string P_ ((struct window *, int, int,
2768 enum window_part, int *));
2769 extern void redraw_frame P_ ((struct frame *));
2770 extern void redraw_garbaged_frames P_ ((void));
2771 extern void cancel_line P_ ((int, struct frame *));
2772 extern void init_desired_glyphs P_ ((struct frame *));
2773 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2774 extern int direct_output_for_insert P_ ((int));
2775 extern int direct_output_forward_char P_ ((int));
2776 extern int update_frame P_ ((struct frame *, int, int));
2777 extern int scrolling P_ ((struct frame *));
2778 extern void bitch_at_user P_ ((void));
2779 void adjust_glyphs P_ ((struct frame *));
2780 void free_glyphs P_ ((struct frame *));
2781 void free_window_matrices P_ ((struct window *));
2782 void check_glyph_memory P_ ((void));
2783 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2784 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2785 void clear_current_matrices P_ ((struct frame *f));
2786 void clear_desired_matrices P_ ((struct frame *));
2787 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2788 int, int, int));
2789 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2790 void increment_matrix_positions P_ ((struct glyph_matrix *,
2791 int, int, int, int));
2792 void blank_row P_ ((struct window *, struct glyph_row *, int));
2793 void increment_row_positions P_ ((struct glyph_row *, int, int));
2794 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2795 void clear_glyph_row P_ ((struct glyph_row *));
2796 void prepare_desired_row P_ ((struct glyph_row *));
2797 int line_hash_code P_ ((struct glyph_row *));
2798 void set_window_update_flags P_ ((struct window *, int));
2799 void write_glyphs P_ ((struct glyph *, int));
2800 void insert_glyphs P_ ((struct glyph *, int));
2801 void redraw_frame P_ ((struct frame *));
2802 void redraw_garbaged_frames P_ ((void));
2803 int scroll_cost P_ ((struct frame *, int, int, int));
2804 int direct_output_for_insert P_ ((int));
2805 int direct_output_forward_char P_ ((int));
2806 int update_frame P_ ((struct frame *, int, int));
2807 void update_single_window P_ ((struct window *, int));
2808 int scrolling P_ ((struct frame *));
2809 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2810 Lisp_Object *, struct display_pos *));
2811 void do_pending_window_change P_ ((int));
2812 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2813 void bitch_at_user P_ ((void));
2814 Lisp_Object sit_for P_ ((int, int, int, int, int));
2815 void init_display P_ ((void));
2816 void syms_of_display P_ ((void));
2817 extern Lisp_Object Qredisplay_dont_pause;
2818
2819 /* Defined in term.c */
2820
2821 extern void ring_bell P_ ((void));
2822 extern void set_terminal_modes P_ ((void));
2823 extern void reset_terminal_modes P_ ((void));
2824 extern void update_begin P_ ((struct frame *));
2825 extern void update_end P_ ((struct frame *));
2826 extern void set_terminal_window P_ ((int));
2827 extern void set_scroll_region P_ ((int, int));
2828 extern void turn_off_insert P_ ((void));
2829 extern void turn_off_highlight P_ ((void));
2830 extern void background_highlight P_ ((void));
2831 extern void clear_frame P_ ((void));
2832 extern void clear_end_of_line P_ ((int));
2833 extern void clear_end_of_line_raw P_ ((int));
2834 extern void delete_glyphs P_ ((int));
2835 extern void ins_del_lines P_ ((int, int));
2836 extern int string_cost P_ ((char *));
2837 extern int per_line_cost P_ ((char *));
2838 extern void calculate_costs P_ ((struct frame *));
2839 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2840 extern void tty_setup_colors P_ ((int));
2841 extern void term_init P_ ((char *));
2842 extern void fatal P_ ((/* char *, ... */));
2843 void cursor_to P_ ((int, int));
2844 extern int tty_capable_p P_ ((struct frame *, unsigned, unsigned long, unsigned long));
2845
2846 /* Defined in scroll.c */
2847
2848 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2849 extern int scroll_cost P_ ((struct frame *, int, int, int));
2850 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2851 char *, char *, char *,
2852 char *, char *, int));
2853 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2854 int *, int));
2855
2856 #endif /* not DISPEXTERN_H_INCLUDED */