* xdisp.c (redisplay_window): Likewise.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, int);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (int nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167
3168 val = Vfontification_functions;
3169 specbind (Qfontification_functions, Qnil);
3170
3171 xassert (it->end_charpos == ZV);
3172
3173 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3174 safe_call1 (val, pos);
3175 else
3176 {
3177 Lisp_Object fns, fn;
3178 struct gcpro gcpro1, gcpro2;
3179
3180 fns = Qnil;
3181 GCPRO2 (val, fns);
3182
3183 for (; CONSP (val); val = XCDR (val))
3184 {
3185 fn = XCAR (val);
3186
3187 if (EQ (fn, Qt))
3188 {
3189 /* A value of t indicates this hook has a local
3190 binding; it means to run the global binding too.
3191 In a global value, t should not occur. If it
3192 does, we must ignore it to avoid an endless
3193 loop. */
3194 for (fns = Fdefault_value (Qfontification_functions);
3195 CONSP (fns);
3196 fns = XCDR (fns))
3197 {
3198 fn = XCAR (fns);
3199 if (!EQ (fn, Qt))
3200 safe_call1 (fn, pos);
3201 }
3202 }
3203 else
3204 safe_call1 (fn, pos);
3205 }
3206
3207 UNGCPRO;
3208 }
3209
3210 unbind_to (count, Qnil);
3211
3212 /* The fontification code may have added/removed text.
3213 It could do even a lot worse, but let's at least protect against
3214 the most obvious case where only the text past `pos' gets changed',
3215 as is/was done in grep.el where some escapes sequences are turned
3216 into face properties (bug#7876). */
3217 it->end_charpos = ZV;
3218
3219 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3220 something. This avoids an endless loop if they failed to
3221 fontify the text for which reason ever. */
3222 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3223 handled = HANDLED_RECOMPUTE_PROPS;
3224 }
3225
3226 return handled;
3227 }
3228
3229
3230 \f
3231 /***********************************************************************
3232 Faces
3233 ***********************************************************************/
3234
3235 /* Set up iterator IT from face properties at its current position.
3236 Called from handle_stop. */
3237
3238 static enum prop_handled
3239 handle_face_prop (struct it *it)
3240 {
3241 int new_face_id;
3242 EMACS_INT next_stop;
3243
3244 if (!STRINGP (it->string))
3245 {
3246 new_face_id
3247 = face_at_buffer_position (it->w,
3248 IT_CHARPOS (*it),
3249 it->region_beg_charpos,
3250 it->region_end_charpos,
3251 &next_stop,
3252 (IT_CHARPOS (*it)
3253 + TEXT_PROP_DISTANCE_LIMIT),
3254 0, it->base_face_id);
3255
3256 /* Is this a start of a run of characters with box face?
3257 Caveat: this can be called for a freshly initialized
3258 iterator; face_id is -1 in this case. We know that the new
3259 face will not change until limit, i.e. if the new face has a
3260 box, all characters up to limit will have one. But, as
3261 usual, we don't know whether limit is really the end. */
3262 if (new_face_id != it->face_id)
3263 {
3264 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3265
3266 /* If new face has a box but old face has not, this is
3267 the start of a run of characters with box, i.e. it has
3268 a shadow on the left side. The value of face_id of the
3269 iterator will be -1 if this is the initial call that gets
3270 the face. In this case, we have to look in front of IT's
3271 position and see whether there is a face != new_face_id. */
3272 it->start_of_box_run_p
3273 = (new_face->box != FACE_NO_BOX
3274 && (it->face_id >= 0
3275 || IT_CHARPOS (*it) == BEG
3276 || new_face_id != face_before_it_pos (it)));
3277 it->face_box_p = new_face->box != FACE_NO_BOX;
3278 }
3279 }
3280 else
3281 {
3282 int base_face_id;
3283 EMACS_INT bufpos;
3284 int i;
3285 Lisp_Object from_overlay
3286 = (it->current.overlay_string_index >= 0
3287 ? it->string_overlays[it->current.overlay_string_index]
3288 : Qnil);
3289
3290 /* See if we got to this string directly or indirectly from
3291 an overlay property. That includes the before-string or
3292 after-string of an overlay, strings in display properties
3293 provided by an overlay, their text properties, etc.
3294
3295 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3296 if (! NILP (from_overlay))
3297 for (i = it->sp - 1; i >= 0; i--)
3298 {
3299 if (it->stack[i].current.overlay_string_index >= 0)
3300 from_overlay
3301 = it->string_overlays[it->stack[i].current.overlay_string_index];
3302 else if (! NILP (it->stack[i].from_overlay))
3303 from_overlay = it->stack[i].from_overlay;
3304
3305 if (!NILP (from_overlay))
3306 break;
3307 }
3308
3309 if (! NILP (from_overlay))
3310 {
3311 bufpos = IT_CHARPOS (*it);
3312 /* For a string from an overlay, the base face depends
3313 only on text properties and ignores overlays. */
3314 base_face_id
3315 = face_for_overlay_string (it->w,
3316 IT_CHARPOS (*it),
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 (IT_CHARPOS (*it)
3321 + TEXT_PROP_DISTANCE_LIMIT),
3322 0,
3323 from_overlay);
3324 }
3325 else
3326 {
3327 bufpos = 0;
3328
3329 /* For strings from a `display' property, use the face at
3330 IT's current buffer position as the base face to merge
3331 with, so that overlay strings appear in the same face as
3332 surrounding text, unless they specify their own
3333 faces. */
3334 base_face_id = underlying_face_id (it);
3335 }
3336
3337 new_face_id = face_at_string_position (it->w,
3338 it->string,
3339 IT_STRING_CHARPOS (*it),
3340 bufpos,
3341 it->region_beg_charpos,
3342 it->region_end_charpos,
3343 &next_stop,
3344 base_face_id, 0);
3345
3346 /* Is this a start of a run of characters with box? Caveat:
3347 this can be called for a freshly allocated iterator; face_id
3348 is -1 is this case. We know that the new face will not
3349 change until the next check pos, i.e. if the new face has a
3350 box, all characters up to that position will have a
3351 box. But, as usual, we don't know whether that position
3352 is really the end. */
3353 if (new_face_id != it->face_id)
3354 {
3355 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3356 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3357
3358 /* If new face has a box but old face hasn't, this is the
3359 start of a run of characters with box, i.e. it has a
3360 shadow on the left side. */
3361 it->start_of_box_run_p
3362 = new_face->box && (old_face == NULL || !old_face->box);
3363 it->face_box_p = new_face->box != FACE_NO_BOX;
3364 }
3365 }
3366
3367 it->face_id = new_face_id;
3368 return HANDLED_NORMALLY;
3369 }
3370
3371
3372 /* Return the ID of the face ``underlying'' IT's current position,
3373 which is in a string. If the iterator is associated with a
3374 buffer, return the face at IT's current buffer position.
3375 Otherwise, use the iterator's base_face_id. */
3376
3377 static int
3378 underlying_face_id (struct it *it)
3379 {
3380 int face_id = it->base_face_id, i;
3381
3382 xassert (STRINGP (it->string));
3383
3384 for (i = it->sp - 1; i >= 0; --i)
3385 if (NILP (it->stack[i].string))
3386 face_id = it->stack[i].face_id;
3387
3388 return face_id;
3389 }
3390
3391
3392 /* Compute the face one character before or after the current position
3393 of IT. BEFORE_P non-zero means get the face in front of IT's
3394 position. Value is the id of the face. */
3395
3396 static int
3397 face_before_or_after_it_pos (struct it *it, int before_p)
3398 {
3399 int face_id, limit;
3400 EMACS_INT next_check_charpos;
3401 struct text_pos pos;
3402
3403 xassert (it->s == NULL);
3404
3405 if (STRINGP (it->string))
3406 {
3407 EMACS_INT bufpos;
3408 int base_face_id;
3409
3410 /* No face change past the end of the string (for the case
3411 we are padding with spaces). No face change before the
3412 string start. */
3413 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3414 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3415 return it->face_id;
3416
3417 /* Set pos to the position before or after IT's current position. */
3418 if (before_p)
3419 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3420 else
3421 /* For composition, we must check the character after the
3422 composition. */
3423 pos = (it->what == IT_COMPOSITION
3424 ? string_pos (IT_STRING_CHARPOS (*it)
3425 + it->cmp_it.nchars, it->string)
3426 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3427
3428 if (it->current.overlay_string_index >= 0)
3429 bufpos = IT_CHARPOS (*it);
3430 else
3431 bufpos = 0;
3432
3433 base_face_id = underlying_face_id (it);
3434
3435 /* Get the face for ASCII, or unibyte. */
3436 face_id = face_at_string_position (it->w,
3437 it->string,
3438 CHARPOS (pos),
3439 bufpos,
3440 it->region_beg_charpos,
3441 it->region_end_charpos,
3442 &next_check_charpos,
3443 base_face_id, 0);
3444
3445 /* Correct the face for charsets different from ASCII. Do it
3446 for the multibyte case only. The face returned above is
3447 suitable for unibyte text if IT->string is unibyte. */
3448 if (STRING_MULTIBYTE (it->string))
3449 {
3450 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3451 int c, len;
3452 struct face *face = FACE_FROM_ID (it->f, face_id);
3453
3454 c = string_char_and_length (p, &len);
3455 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3456 }
3457 }
3458 else
3459 {
3460 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3461 || (IT_CHARPOS (*it) <= BEGV && before_p))
3462 return it->face_id;
3463
3464 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3465 pos = it->current.pos;
3466
3467 if (before_p)
3468 DEC_TEXT_POS (pos, it->multibyte_p);
3469 else
3470 {
3471 if (it->what == IT_COMPOSITION)
3472 /* For composition, we must check the position after the
3473 composition. */
3474 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3475 else
3476 INC_TEXT_POS (pos, it->multibyte_p);
3477 }
3478
3479 /* Determine face for CHARSET_ASCII, or unibyte. */
3480 face_id = face_at_buffer_position (it->w,
3481 CHARPOS (pos),
3482 it->region_beg_charpos,
3483 it->region_end_charpos,
3484 &next_check_charpos,
3485 limit, 0, -1);
3486
3487 /* Correct the face for charsets different from ASCII. Do it
3488 for the multibyte case only. The face returned above is
3489 suitable for unibyte text if current_buffer is unibyte. */
3490 if (it->multibyte_p)
3491 {
3492 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3493 struct face *face = FACE_FROM_ID (it->f, face_id);
3494 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3495 }
3496 }
3497
3498 return face_id;
3499 }
3500
3501
3502 \f
3503 /***********************************************************************
3504 Invisible text
3505 ***********************************************************************/
3506
3507 /* Set up iterator IT from invisible properties at its current
3508 position. Called from handle_stop. */
3509
3510 static enum prop_handled
3511 handle_invisible_prop (struct it *it)
3512 {
3513 enum prop_handled handled = HANDLED_NORMALLY;
3514
3515 if (STRINGP (it->string))
3516 {
3517 Lisp_Object prop, end_charpos, limit, charpos;
3518
3519 /* Get the value of the invisible text property at the
3520 current position. Value will be nil if there is no such
3521 property. */
3522 charpos = make_number (IT_STRING_CHARPOS (*it));
3523 prop = Fget_text_property (charpos, Qinvisible, it->string);
3524
3525 if (!NILP (prop)
3526 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3527 {
3528 handled = HANDLED_RECOMPUTE_PROPS;
3529
3530 /* Get the position at which the next change of the
3531 invisible text property can be found in IT->string.
3532 Value will be nil if the property value is the same for
3533 all the rest of IT->string. */
3534 XSETINT (limit, SCHARS (it->string));
3535 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3536 it->string, limit);
3537
3538 /* Text at current position is invisible. The next
3539 change in the property is at position end_charpos.
3540 Move IT's current position to that position. */
3541 if (INTEGERP (end_charpos)
3542 && XFASTINT (end_charpos) < XFASTINT (limit))
3543 {
3544 struct text_pos old;
3545 old = it->current.string_pos;
3546 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3547 compute_string_pos (&it->current.string_pos, old, it->string);
3548 }
3549 else
3550 {
3551 /* The rest of the string is invisible. If this is an
3552 overlay string, proceed with the next overlay string
3553 or whatever comes and return a character from there. */
3554 if (it->current.overlay_string_index >= 0)
3555 {
3556 next_overlay_string (it);
3557 /* Don't check for overlay strings when we just
3558 finished processing them. */
3559 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3560 }
3561 else
3562 {
3563 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3564 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3565 }
3566 }
3567 }
3568 }
3569 else
3570 {
3571 int invis_p;
3572 EMACS_INT newpos, next_stop, start_charpos, tem;
3573 Lisp_Object pos, prop, overlay;
3574
3575 /* First of all, is there invisible text at this position? */
3576 tem = start_charpos = IT_CHARPOS (*it);
3577 pos = make_number (tem);
3578 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3579 &overlay);
3580 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3581
3582 /* If we are on invisible text, skip over it. */
3583 if (invis_p && start_charpos < it->end_charpos)
3584 {
3585 /* Record whether we have to display an ellipsis for the
3586 invisible text. */
3587 int display_ellipsis_p = invis_p == 2;
3588
3589 handled = HANDLED_RECOMPUTE_PROPS;
3590
3591 /* Loop skipping over invisible text. The loop is left at
3592 ZV or with IT on the first char being visible again. */
3593 do
3594 {
3595 /* Try to skip some invisible text. Return value is the
3596 position reached which can be equal to where we start
3597 if there is nothing invisible there. This skips both
3598 over invisible text properties and overlays with
3599 invisible property. */
3600 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3601
3602 /* If we skipped nothing at all we weren't at invisible
3603 text in the first place. If everything to the end of
3604 the buffer was skipped, end the loop. */
3605 if (newpos == tem || newpos >= ZV)
3606 invis_p = 0;
3607 else
3608 {
3609 /* We skipped some characters but not necessarily
3610 all there are. Check if we ended up on visible
3611 text. Fget_char_property returns the property of
3612 the char before the given position, i.e. if we
3613 get invis_p = 0, this means that the char at
3614 newpos is visible. */
3615 pos = make_number (newpos);
3616 prop = Fget_char_property (pos, Qinvisible, it->window);
3617 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3618 }
3619
3620 /* If we ended up on invisible text, proceed to
3621 skip starting with next_stop. */
3622 if (invis_p)
3623 tem = next_stop;
3624
3625 /* If there are adjacent invisible texts, don't lose the
3626 second one's ellipsis. */
3627 if (invis_p == 2)
3628 display_ellipsis_p = 1;
3629 }
3630 while (invis_p);
3631
3632 /* The position newpos is now either ZV or on visible text. */
3633 if (it->bidi_p && newpos < ZV)
3634 {
3635 /* With bidi iteration, the region of invisible text
3636 could start and/or end in the middle of a non-base
3637 embedding level. Therefore, we need to skip
3638 invisible text using the bidi iterator, starting at
3639 IT's current position, until we find ourselves
3640 outside the invisible text. Skipping invisible text
3641 _after_ bidi iteration avoids affecting the visual
3642 order of the displayed text when invisible properties
3643 are added or removed. */
3644 if (it->bidi_it.first_elt)
3645 {
3646 /* If we were `reseat'ed to a new paragraph,
3647 determine the paragraph base direction. We need
3648 to do it now because next_element_from_buffer may
3649 not have a chance to do it, if we are going to
3650 skip any text at the beginning, which resets the
3651 FIRST_ELT flag. */
3652 bidi_paragraph_init (it->paragraph_embedding,
3653 &it->bidi_it, 1);
3654 }
3655 do
3656 {
3657 bidi_move_to_visually_next (&it->bidi_it);
3658 }
3659 while (it->stop_charpos <= it->bidi_it.charpos
3660 && it->bidi_it.charpos < newpos);
3661 IT_CHARPOS (*it) = it->bidi_it.charpos;
3662 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3663 /* If we overstepped NEWPOS, record its position in the
3664 iterator, so that we skip invisible text if later the
3665 bidi iteration lands us in the invisible region
3666 again. */
3667 if (IT_CHARPOS (*it) >= newpos)
3668 it->prev_stop = newpos;
3669 }
3670 else
3671 {
3672 IT_CHARPOS (*it) = newpos;
3673 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3674 }
3675
3676 /* If there are before-strings at the start of invisible
3677 text, and the text is invisible because of a text
3678 property, arrange to show before-strings because 20.x did
3679 it that way. (If the text is invisible because of an
3680 overlay property instead of a text property, this is
3681 already handled in the overlay code.) */
3682 if (NILP (overlay)
3683 && get_overlay_strings (it, it->stop_charpos))
3684 {
3685 handled = HANDLED_RECOMPUTE_PROPS;
3686 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3687 }
3688 else if (display_ellipsis_p)
3689 {
3690 /* Make sure that the glyphs of the ellipsis will get
3691 correct `charpos' values. If we would not update
3692 it->position here, the glyphs would belong to the
3693 last visible character _before_ the invisible
3694 text, which confuses `set_cursor_from_row'.
3695
3696 We use the last invisible position instead of the
3697 first because this way the cursor is always drawn on
3698 the first "." of the ellipsis, whenever PT is inside
3699 the invisible text. Otherwise the cursor would be
3700 placed _after_ the ellipsis when the point is after the
3701 first invisible character. */
3702 if (!STRINGP (it->object))
3703 {
3704 it->position.charpos = newpos - 1;
3705 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3706 }
3707 it->ellipsis_p = 1;
3708 /* Let the ellipsis display before
3709 considering any properties of the following char.
3710 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3711 handled = HANDLED_RETURN;
3712 }
3713 }
3714 }
3715
3716 return handled;
3717 }
3718
3719
3720 /* Make iterator IT return `...' next.
3721 Replaces LEN characters from buffer. */
3722
3723 static void
3724 setup_for_ellipsis (struct it *it, int len)
3725 {
3726 /* Use the display table definition for `...'. Invalid glyphs
3727 will be handled by the method returning elements from dpvec. */
3728 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3729 {
3730 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3731 it->dpvec = v->contents;
3732 it->dpend = v->contents + v->size;
3733 }
3734 else
3735 {
3736 /* Default `...'. */
3737 it->dpvec = default_invis_vector;
3738 it->dpend = default_invis_vector + 3;
3739 }
3740
3741 it->dpvec_char_len = len;
3742 it->current.dpvec_index = 0;
3743 it->dpvec_face_id = -1;
3744
3745 /* Remember the current face id in case glyphs specify faces.
3746 IT's face is restored in set_iterator_to_next.
3747 saved_face_id was set to preceding char's face in handle_stop. */
3748 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3749 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3750
3751 it->method = GET_FROM_DISPLAY_VECTOR;
3752 it->ellipsis_p = 1;
3753 }
3754
3755
3756 \f
3757 /***********************************************************************
3758 'display' property
3759 ***********************************************************************/
3760
3761 /* Set up iterator IT from `display' property at its current position.
3762 Called from handle_stop.
3763 We return HANDLED_RETURN if some part of the display property
3764 overrides the display of the buffer text itself.
3765 Otherwise we return HANDLED_NORMALLY. */
3766
3767 static enum prop_handled
3768 handle_display_prop (struct it *it)
3769 {
3770 Lisp_Object prop, object, overlay;
3771 struct text_pos *position;
3772 /* Nonzero if some property replaces the display of the text itself. */
3773 int display_replaced_p = 0;
3774
3775 if (STRINGP (it->string))
3776 {
3777 object = it->string;
3778 position = &it->current.string_pos;
3779 }
3780 else
3781 {
3782 XSETWINDOW (object, it->w);
3783 position = &it->current.pos;
3784 }
3785
3786 /* Reset those iterator values set from display property values. */
3787 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3788 it->space_width = Qnil;
3789 it->font_height = Qnil;
3790 it->voffset = 0;
3791
3792 /* We don't support recursive `display' properties, i.e. string
3793 values that have a string `display' property, that have a string
3794 `display' property etc. */
3795 if (!it->string_from_display_prop_p)
3796 it->area = TEXT_AREA;
3797
3798 prop = get_char_property_and_overlay (make_number (position->charpos),
3799 Qdisplay, object, &overlay);
3800 if (NILP (prop))
3801 return HANDLED_NORMALLY;
3802 /* Now OVERLAY is the overlay that gave us this property, or nil
3803 if it was a text property. */
3804
3805 if (!STRINGP (it->string))
3806 object = it->w->buffer;
3807
3808 if (CONSP (prop)
3809 /* Simple properties. */
3810 && !EQ (XCAR (prop), Qimage)
3811 && !EQ (XCAR (prop), Qspace)
3812 && !EQ (XCAR (prop), Qwhen)
3813 && !EQ (XCAR (prop), Qslice)
3814 && !EQ (XCAR (prop), Qspace_width)
3815 && !EQ (XCAR (prop), Qheight)
3816 && !EQ (XCAR (prop), Qraise)
3817 /* Marginal area specifications. */
3818 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3819 && !EQ (XCAR (prop), Qleft_fringe)
3820 && !EQ (XCAR (prop), Qright_fringe)
3821 && !NILP (XCAR (prop)))
3822 {
3823 for (; CONSP (prop); prop = XCDR (prop))
3824 {
3825 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3826 position, display_replaced_p))
3827 {
3828 display_replaced_p = 1;
3829 /* If some text in a string is replaced, `position' no
3830 longer points to the position of `object'. */
3831 if (STRINGP (object))
3832 break;
3833 }
3834 }
3835 }
3836 else if (VECTORP (prop))
3837 {
3838 int i;
3839 for (i = 0; i < ASIZE (prop); ++i)
3840 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3841 position, display_replaced_p))
3842 {
3843 display_replaced_p = 1;
3844 /* If some text in a string is replaced, `position' no
3845 longer points to the position of `object'. */
3846 if (STRINGP (object))
3847 break;
3848 }
3849 }
3850 else
3851 {
3852 if (handle_single_display_spec (it, prop, object, overlay,
3853 position, 0))
3854 display_replaced_p = 1;
3855 }
3856
3857 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3858 }
3859
3860
3861 /* Value is the position of the end of the `display' property starting
3862 at START_POS in OBJECT. */
3863
3864 static struct text_pos
3865 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3866 {
3867 Lisp_Object end;
3868 struct text_pos end_pos;
3869
3870 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3871 Qdisplay, object, Qnil);
3872 CHARPOS (end_pos) = XFASTINT (end);
3873 if (STRINGP (object))
3874 compute_string_pos (&end_pos, start_pos, it->string);
3875 else
3876 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3877
3878 return end_pos;
3879 }
3880
3881
3882 /* Set up IT from a single `display' specification PROP. OBJECT
3883 is the object in which the `display' property was found. *POSITION
3884 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3885 means that we previously saw a display specification which already
3886 replaced text display with something else, for example an image;
3887 we ignore such properties after the first one has been processed.
3888
3889 OVERLAY is the overlay this `display' property came from,
3890 or nil if it was a text property.
3891
3892 If PROP is a `space' or `image' specification, and in some other
3893 cases too, set *POSITION to the position where the `display'
3894 property ends.
3895
3896 Value is non-zero if something was found which replaces the display
3897 of buffer or string text. */
3898
3899 static int
3900 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3901 Lisp_Object overlay, struct text_pos *position,
3902 int display_replaced_before_p)
3903 {
3904 Lisp_Object form;
3905 Lisp_Object location, value;
3906 struct text_pos start_pos, save_pos;
3907 int valid_p;
3908
3909 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3910 If the result is non-nil, use VALUE instead of SPEC. */
3911 form = Qt;
3912 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3913 {
3914 spec = XCDR (spec);
3915 if (!CONSP (spec))
3916 return 0;
3917 form = XCAR (spec);
3918 spec = XCDR (spec);
3919 }
3920
3921 if (!NILP (form) && !EQ (form, Qt))
3922 {
3923 int count = SPECPDL_INDEX ();
3924 struct gcpro gcpro1;
3925
3926 /* Bind `object' to the object having the `display' property, a
3927 buffer or string. Bind `position' to the position in the
3928 object where the property was found, and `buffer-position'
3929 to the current position in the buffer. */
3930 specbind (Qobject, object);
3931 specbind (Qposition, make_number (CHARPOS (*position)));
3932 specbind (Qbuffer_position,
3933 make_number (STRINGP (object)
3934 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3935 GCPRO1 (form);
3936 form = safe_eval (form);
3937 UNGCPRO;
3938 unbind_to (count, Qnil);
3939 }
3940
3941 if (NILP (form))
3942 return 0;
3943
3944 /* Handle `(height HEIGHT)' specifications. */
3945 if (CONSP (spec)
3946 && EQ (XCAR (spec), Qheight)
3947 && CONSP (XCDR (spec)))
3948 {
3949 if (!FRAME_WINDOW_P (it->f))
3950 return 0;
3951
3952 it->font_height = XCAR (XCDR (spec));
3953 if (!NILP (it->font_height))
3954 {
3955 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3956 int new_height = -1;
3957
3958 if (CONSP (it->font_height)
3959 && (EQ (XCAR (it->font_height), Qplus)
3960 || EQ (XCAR (it->font_height), Qminus))
3961 && CONSP (XCDR (it->font_height))
3962 && INTEGERP (XCAR (XCDR (it->font_height))))
3963 {
3964 /* `(+ N)' or `(- N)' where N is an integer. */
3965 int steps = XINT (XCAR (XCDR (it->font_height)));
3966 if (EQ (XCAR (it->font_height), Qplus))
3967 steps = - steps;
3968 it->face_id = smaller_face (it->f, it->face_id, steps);
3969 }
3970 else if (FUNCTIONP (it->font_height))
3971 {
3972 /* Call function with current height as argument.
3973 Value is the new height. */
3974 Lisp_Object height;
3975 height = safe_call1 (it->font_height,
3976 face->lface[LFACE_HEIGHT_INDEX]);
3977 if (NUMBERP (height))
3978 new_height = XFLOATINT (height);
3979 }
3980 else if (NUMBERP (it->font_height))
3981 {
3982 /* Value is a multiple of the canonical char height. */
3983 struct face *f;
3984
3985 f = FACE_FROM_ID (it->f,
3986 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3987 new_height = (XFLOATINT (it->font_height)
3988 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3989 }
3990 else
3991 {
3992 /* Evaluate IT->font_height with `height' bound to the
3993 current specified height to get the new height. */
3994 int count = SPECPDL_INDEX ();
3995
3996 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3997 value = safe_eval (it->font_height);
3998 unbind_to (count, Qnil);
3999
4000 if (NUMBERP (value))
4001 new_height = XFLOATINT (value);
4002 }
4003
4004 if (new_height > 0)
4005 it->face_id = face_with_height (it->f, it->face_id, new_height);
4006 }
4007
4008 return 0;
4009 }
4010
4011 /* Handle `(space-width WIDTH)'. */
4012 if (CONSP (spec)
4013 && EQ (XCAR (spec), Qspace_width)
4014 && CONSP (XCDR (spec)))
4015 {
4016 if (!FRAME_WINDOW_P (it->f))
4017 return 0;
4018
4019 value = XCAR (XCDR (spec));
4020 if (NUMBERP (value) && XFLOATINT (value) > 0)
4021 it->space_width = value;
4022
4023 return 0;
4024 }
4025
4026 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4027 if (CONSP (spec)
4028 && EQ (XCAR (spec), Qslice))
4029 {
4030 Lisp_Object tem;
4031
4032 if (!FRAME_WINDOW_P (it->f))
4033 return 0;
4034
4035 if (tem = XCDR (spec), CONSP (tem))
4036 {
4037 it->slice.x = XCAR (tem);
4038 if (tem = XCDR (tem), CONSP (tem))
4039 {
4040 it->slice.y = XCAR (tem);
4041 if (tem = XCDR (tem), CONSP (tem))
4042 {
4043 it->slice.width = XCAR (tem);
4044 if (tem = XCDR (tem), CONSP (tem))
4045 it->slice.height = XCAR (tem);
4046 }
4047 }
4048 }
4049
4050 return 0;
4051 }
4052
4053 /* Handle `(raise FACTOR)'. */
4054 if (CONSP (spec)
4055 && EQ (XCAR (spec), Qraise)
4056 && CONSP (XCDR (spec)))
4057 {
4058 if (!FRAME_WINDOW_P (it->f))
4059 return 0;
4060
4061 #ifdef HAVE_WINDOW_SYSTEM
4062 value = XCAR (XCDR (spec));
4063 if (NUMBERP (value))
4064 {
4065 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4066 it->voffset = - (XFLOATINT (value)
4067 * (FONT_HEIGHT (face->font)));
4068 }
4069 #endif /* HAVE_WINDOW_SYSTEM */
4070
4071 return 0;
4072 }
4073
4074 /* Don't handle the other kinds of display specifications
4075 inside a string that we got from a `display' property. */
4076 if (it->string_from_display_prop_p)
4077 return 0;
4078
4079 /* Characters having this form of property are not displayed, so
4080 we have to find the end of the property. */
4081 start_pos = *position;
4082 *position = display_prop_end (it, object, start_pos);
4083 value = Qnil;
4084
4085 /* Stop the scan at that end position--we assume that all
4086 text properties change there. */
4087 it->stop_charpos = position->charpos;
4088
4089 /* Handle `(left-fringe BITMAP [FACE])'
4090 and `(right-fringe BITMAP [FACE])'. */
4091 if (CONSP (spec)
4092 && (EQ (XCAR (spec), Qleft_fringe)
4093 || EQ (XCAR (spec), Qright_fringe))
4094 && CONSP (XCDR (spec)))
4095 {
4096 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4097 int fringe_bitmap;
4098
4099 if (!FRAME_WINDOW_P (it->f))
4100 /* If we return here, POSITION has been advanced
4101 across the text with this property. */
4102 return 0;
4103
4104 #ifdef HAVE_WINDOW_SYSTEM
4105 value = XCAR (XCDR (spec));
4106 if (!SYMBOLP (value)
4107 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4108 /* If we return here, POSITION has been advanced
4109 across the text with this property. */
4110 return 0;
4111
4112 if (CONSP (XCDR (XCDR (spec))))
4113 {
4114 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4115 int face_id2 = lookup_derived_face (it->f, face_name,
4116 FRINGE_FACE_ID, 0);
4117 if (face_id2 >= 0)
4118 face_id = face_id2;
4119 }
4120
4121 /* Save current settings of IT so that we can restore them
4122 when we are finished with the glyph property value. */
4123
4124 save_pos = it->position;
4125 it->position = *position;
4126 push_it (it);
4127 it->position = save_pos;
4128
4129 it->area = TEXT_AREA;
4130 it->what = IT_IMAGE;
4131 it->image_id = -1; /* no image */
4132 it->position = start_pos;
4133 it->object = NILP (object) ? it->w->buffer : object;
4134 it->method = GET_FROM_IMAGE;
4135 it->from_overlay = Qnil;
4136 it->face_id = face_id;
4137
4138 /* Say that we haven't consumed the characters with
4139 `display' property yet. The call to pop_it in
4140 set_iterator_to_next will clean this up. */
4141 *position = start_pos;
4142
4143 if (EQ (XCAR (spec), Qleft_fringe))
4144 {
4145 it->left_user_fringe_bitmap = fringe_bitmap;
4146 it->left_user_fringe_face_id = face_id;
4147 }
4148 else
4149 {
4150 it->right_user_fringe_bitmap = fringe_bitmap;
4151 it->right_user_fringe_face_id = face_id;
4152 }
4153 #endif /* HAVE_WINDOW_SYSTEM */
4154 return 1;
4155 }
4156
4157 /* Prepare to handle `((margin left-margin) ...)',
4158 `((margin right-margin) ...)' and `((margin nil) ...)'
4159 prefixes for display specifications. */
4160 location = Qunbound;
4161 if (CONSP (spec) && CONSP (XCAR (spec)))
4162 {
4163 Lisp_Object tem;
4164
4165 value = XCDR (spec);
4166 if (CONSP (value))
4167 value = XCAR (value);
4168
4169 tem = XCAR (spec);
4170 if (EQ (XCAR (tem), Qmargin)
4171 && (tem = XCDR (tem),
4172 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4173 (NILP (tem)
4174 || EQ (tem, Qleft_margin)
4175 || EQ (tem, Qright_margin))))
4176 location = tem;
4177 }
4178
4179 if (EQ (location, Qunbound))
4180 {
4181 location = Qnil;
4182 value = spec;
4183 }
4184
4185 /* After this point, VALUE is the property after any
4186 margin prefix has been stripped. It must be a string,
4187 an image specification, or `(space ...)'.
4188
4189 LOCATION specifies where to display: `left-margin',
4190 `right-margin' or nil. */
4191
4192 valid_p = (STRINGP (value)
4193 #ifdef HAVE_WINDOW_SYSTEM
4194 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4195 #endif /* not HAVE_WINDOW_SYSTEM */
4196 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4197
4198 if (valid_p && !display_replaced_before_p)
4199 {
4200 /* Save current settings of IT so that we can restore them
4201 when we are finished with the glyph property value. */
4202 save_pos = it->position;
4203 it->position = *position;
4204 push_it (it);
4205 it->position = save_pos;
4206 it->from_overlay = overlay;
4207
4208 if (NILP (location))
4209 it->area = TEXT_AREA;
4210 else if (EQ (location, Qleft_margin))
4211 it->area = LEFT_MARGIN_AREA;
4212 else
4213 it->area = RIGHT_MARGIN_AREA;
4214
4215 if (STRINGP (value))
4216 {
4217 it->string = value;
4218 it->multibyte_p = STRING_MULTIBYTE (it->string);
4219 it->current.overlay_string_index = -1;
4220 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4221 it->end_charpos = it->string_nchars = SCHARS (it->string);
4222 it->method = GET_FROM_STRING;
4223 it->stop_charpos = 0;
4224 it->string_from_display_prop_p = 1;
4225 /* Say that we haven't consumed the characters with
4226 `display' property yet. The call to pop_it in
4227 set_iterator_to_next will clean this up. */
4228 if (BUFFERP (object))
4229 *position = start_pos;
4230 }
4231 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4232 {
4233 it->method = GET_FROM_STRETCH;
4234 it->object = value;
4235 *position = it->position = start_pos;
4236 }
4237 #ifdef HAVE_WINDOW_SYSTEM
4238 else
4239 {
4240 it->what = IT_IMAGE;
4241 it->image_id = lookup_image (it->f, value);
4242 it->position = start_pos;
4243 it->object = NILP (object) ? it->w->buffer : object;
4244 it->method = GET_FROM_IMAGE;
4245
4246 /* Say that we haven't consumed the characters with
4247 `display' property yet. The call to pop_it in
4248 set_iterator_to_next will clean this up. */
4249 *position = start_pos;
4250 }
4251 #endif /* HAVE_WINDOW_SYSTEM */
4252
4253 return 1;
4254 }
4255
4256 /* Invalid property or property not supported. Restore
4257 POSITION to what it was before. */
4258 *position = start_pos;
4259 return 0;
4260 }
4261
4262
4263 /* Check if SPEC is a display sub-property value whose text should be
4264 treated as intangible. */
4265
4266 static int
4267 single_display_spec_intangible_p (Lisp_Object prop)
4268 {
4269 /* Skip over `when FORM'. */
4270 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4271 {
4272 prop = XCDR (prop);
4273 if (!CONSP (prop))
4274 return 0;
4275 prop = XCDR (prop);
4276 }
4277
4278 if (STRINGP (prop))
4279 return 1;
4280
4281 if (!CONSP (prop))
4282 return 0;
4283
4284 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4285 we don't need to treat text as intangible. */
4286 if (EQ (XCAR (prop), Qmargin))
4287 {
4288 prop = XCDR (prop);
4289 if (!CONSP (prop))
4290 return 0;
4291
4292 prop = XCDR (prop);
4293 if (!CONSP (prop)
4294 || EQ (XCAR (prop), Qleft_margin)
4295 || EQ (XCAR (prop), Qright_margin))
4296 return 0;
4297 }
4298
4299 return (CONSP (prop)
4300 && (EQ (XCAR (prop), Qimage)
4301 || EQ (XCAR (prop), Qspace)));
4302 }
4303
4304
4305 /* Check if PROP is a display property value whose text should be
4306 treated as intangible. */
4307
4308 int
4309 display_prop_intangible_p (Lisp_Object prop)
4310 {
4311 if (CONSP (prop)
4312 && CONSP (XCAR (prop))
4313 && !EQ (Qmargin, XCAR (XCAR (prop))))
4314 {
4315 /* A list of sub-properties. */
4316 while (CONSP (prop))
4317 {
4318 if (single_display_spec_intangible_p (XCAR (prop)))
4319 return 1;
4320 prop = XCDR (prop);
4321 }
4322 }
4323 else if (VECTORP (prop))
4324 {
4325 /* A vector of sub-properties. */
4326 int i;
4327 for (i = 0; i < ASIZE (prop); ++i)
4328 if (single_display_spec_intangible_p (AREF (prop, i)))
4329 return 1;
4330 }
4331 else
4332 return single_display_spec_intangible_p (prop);
4333
4334 return 0;
4335 }
4336
4337
4338 /* Return 1 if PROP is a display sub-property value containing STRING. */
4339
4340 static int
4341 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4342 {
4343 if (EQ (string, prop))
4344 return 1;
4345
4346 /* Skip over `when FORM'. */
4347 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4348 {
4349 prop = XCDR (prop);
4350 if (!CONSP (prop))
4351 return 0;
4352 prop = XCDR (prop);
4353 }
4354
4355 if (CONSP (prop))
4356 /* Skip over `margin LOCATION'. */
4357 if (EQ (XCAR (prop), Qmargin))
4358 {
4359 prop = XCDR (prop);
4360 if (!CONSP (prop))
4361 return 0;
4362
4363 prop = XCDR (prop);
4364 if (!CONSP (prop))
4365 return 0;
4366 }
4367
4368 return CONSP (prop) && EQ (XCAR (prop), string);
4369 }
4370
4371
4372 /* Return 1 if STRING appears in the `display' property PROP. */
4373
4374 static int
4375 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4376 {
4377 if (CONSP (prop)
4378 && CONSP (XCAR (prop))
4379 && !EQ (Qmargin, XCAR (XCAR (prop))))
4380 {
4381 /* A list of sub-properties. */
4382 while (CONSP (prop))
4383 {
4384 if (single_display_spec_string_p (XCAR (prop), string))
4385 return 1;
4386 prop = XCDR (prop);
4387 }
4388 }
4389 else if (VECTORP (prop))
4390 {
4391 /* A vector of sub-properties. */
4392 int i;
4393 for (i = 0; i < ASIZE (prop); ++i)
4394 if (single_display_spec_string_p (AREF (prop, i), string))
4395 return 1;
4396 }
4397 else
4398 return single_display_spec_string_p (prop, string);
4399
4400 return 0;
4401 }
4402
4403 /* Look for STRING in overlays and text properties in W's buffer,
4404 between character positions FROM and TO (excluding TO).
4405 BACK_P non-zero means look back (in this case, TO is supposed to be
4406 less than FROM).
4407 Value is the first character position where STRING was found, or
4408 zero if it wasn't found before hitting TO.
4409
4410 W's buffer must be current.
4411
4412 This function may only use code that doesn't eval because it is
4413 called asynchronously from note_mouse_highlight. */
4414
4415 static EMACS_INT
4416 string_buffer_position_lim (struct window *w, Lisp_Object string,
4417 EMACS_INT from, EMACS_INT to, int back_p)
4418 {
4419 Lisp_Object limit, prop, pos;
4420 int found = 0;
4421
4422 pos = make_number (from);
4423
4424 if (!back_p) /* looking forward */
4425 {
4426 limit = make_number (min (to, ZV));
4427 while (!found && !EQ (pos, limit))
4428 {
4429 prop = Fget_char_property (pos, Qdisplay, Qnil);
4430 if (!NILP (prop) && display_prop_string_p (prop, string))
4431 found = 1;
4432 else
4433 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4434 limit);
4435 }
4436 }
4437 else /* looking back */
4438 {
4439 limit = make_number (max (to, BEGV));
4440 while (!found && !EQ (pos, limit))
4441 {
4442 prop = Fget_char_property (pos, Qdisplay, Qnil);
4443 if (!NILP (prop) && display_prop_string_p (prop, string))
4444 found = 1;
4445 else
4446 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4447 limit);
4448 }
4449 }
4450
4451 return found ? XINT (pos) : 0;
4452 }
4453
4454 /* Determine which buffer position in W's buffer STRING comes from.
4455 AROUND_CHARPOS is an approximate position where it could come from.
4456 Value is the buffer position or 0 if it couldn't be determined.
4457
4458 W's buffer must be current.
4459
4460 This function is necessary because we don't record buffer positions
4461 in glyphs generated from strings (to keep struct glyph small).
4462 This function may only use code that doesn't eval because it is
4463 called asynchronously from note_mouse_highlight. */
4464
4465 EMACS_INT
4466 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4467 {
4468 const int MAX_DISTANCE = 1000;
4469 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4470 around_charpos + MAX_DISTANCE,
4471 0);
4472
4473 if (!found)
4474 found = string_buffer_position_lim (w, string, around_charpos,
4475 around_charpos - MAX_DISTANCE, 1);
4476 return found;
4477 }
4478
4479
4480 \f
4481 /***********************************************************************
4482 `composition' property
4483 ***********************************************************************/
4484
4485 /* Set up iterator IT from `composition' property at its current
4486 position. Called from handle_stop. */
4487
4488 static enum prop_handled
4489 handle_composition_prop (struct it *it)
4490 {
4491 Lisp_Object prop, string;
4492 EMACS_INT pos, pos_byte, start, end;
4493
4494 if (STRINGP (it->string))
4495 {
4496 unsigned char *s;
4497
4498 pos = IT_STRING_CHARPOS (*it);
4499 pos_byte = IT_STRING_BYTEPOS (*it);
4500 string = it->string;
4501 s = SDATA (string) + pos_byte;
4502 it->c = STRING_CHAR (s);
4503 }
4504 else
4505 {
4506 pos = IT_CHARPOS (*it);
4507 pos_byte = IT_BYTEPOS (*it);
4508 string = Qnil;
4509 it->c = FETCH_CHAR (pos_byte);
4510 }
4511
4512 /* If there's a valid composition and point is not inside of the
4513 composition (in the case that the composition is from the current
4514 buffer), draw a glyph composed from the composition components. */
4515 if (find_composition (pos, -1, &start, &end, &prop, string)
4516 && COMPOSITION_VALID_P (start, end, prop)
4517 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4518 {
4519 if (start != pos)
4520 {
4521 if (STRINGP (it->string))
4522 pos_byte = string_char_to_byte (it->string, start);
4523 else
4524 pos_byte = CHAR_TO_BYTE (start);
4525 }
4526 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4527 prop, string);
4528
4529 if (it->cmp_it.id >= 0)
4530 {
4531 it->cmp_it.ch = -1;
4532 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4533 it->cmp_it.nglyphs = -1;
4534 }
4535 }
4536
4537 return HANDLED_NORMALLY;
4538 }
4539
4540
4541 \f
4542 /***********************************************************************
4543 Overlay strings
4544 ***********************************************************************/
4545
4546 /* The following structure is used to record overlay strings for
4547 later sorting in load_overlay_strings. */
4548
4549 struct overlay_entry
4550 {
4551 Lisp_Object overlay;
4552 Lisp_Object string;
4553 int priority;
4554 int after_string_p;
4555 };
4556
4557
4558 /* Set up iterator IT from overlay strings at its current position.
4559 Called from handle_stop. */
4560
4561 static enum prop_handled
4562 handle_overlay_change (struct it *it)
4563 {
4564 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4565 return HANDLED_RECOMPUTE_PROPS;
4566 else
4567 return HANDLED_NORMALLY;
4568 }
4569
4570
4571 /* Set up the next overlay string for delivery by IT, if there is an
4572 overlay string to deliver. Called by set_iterator_to_next when the
4573 end of the current overlay string is reached. If there are more
4574 overlay strings to display, IT->string and
4575 IT->current.overlay_string_index are set appropriately here.
4576 Otherwise IT->string is set to nil. */
4577
4578 static void
4579 next_overlay_string (struct it *it)
4580 {
4581 ++it->current.overlay_string_index;
4582 if (it->current.overlay_string_index == it->n_overlay_strings)
4583 {
4584 /* No more overlay strings. Restore IT's settings to what
4585 they were before overlay strings were processed, and
4586 continue to deliver from current_buffer. */
4587
4588 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4589 pop_it (it);
4590 xassert (it->sp > 0
4591 || (NILP (it->string)
4592 && it->method == GET_FROM_BUFFER
4593 && it->stop_charpos >= BEGV
4594 && it->stop_charpos <= it->end_charpos));
4595 it->current.overlay_string_index = -1;
4596 it->n_overlay_strings = 0;
4597 it->overlay_strings_charpos = -1;
4598
4599 /* If we're at the end of the buffer, record that we have
4600 processed the overlay strings there already, so that
4601 next_element_from_buffer doesn't try it again. */
4602 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4603 it->overlay_strings_at_end_processed_p = 1;
4604 }
4605 else
4606 {
4607 /* There are more overlay strings to process. If
4608 IT->current.overlay_string_index has advanced to a position
4609 where we must load IT->overlay_strings with more strings, do
4610 it. We must load at the IT->overlay_strings_charpos where
4611 IT->n_overlay_strings was originally computed; when invisible
4612 text is present, this might not be IT_CHARPOS (Bug#7016). */
4613 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4614
4615 if (it->current.overlay_string_index && i == 0)
4616 load_overlay_strings (it, it->overlay_strings_charpos);
4617
4618 /* Initialize IT to deliver display elements from the overlay
4619 string. */
4620 it->string = it->overlay_strings[i];
4621 it->multibyte_p = STRING_MULTIBYTE (it->string);
4622 SET_TEXT_POS (it->current.string_pos, 0, 0);
4623 it->method = GET_FROM_STRING;
4624 it->stop_charpos = 0;
4625 if (it->cmp_it.stop_pos >= 0)
4626 it->cmp_it.stop_pos = 0;
4627 }
4628
4629 CHECK_IT (it);
4630 }
4631
4632
4633 /* Compare two overlay_entry structures E1 and E2. Used as a
4634 comparison function for qsort in load_overlay_strings. Overlay
4635 strings for the same position are sorted so that
4636
4637 1. All after-strings come in front of before-strings, except
4638 when they come from the same overlay.
4639
4640 2. Within after-strings, strings are sorted so that overlay strings
4641 from overlays with higher priorities come first.
4642
4643 2. Within before-strings, strings are sorted so that overlay
4644 strings from overlays with higher priorities come last.
4645
4646 Value is analogous to strcmp. */
4647
4648
4649 static int
4650 compare_overlay_entries (const void *e1, const void *e2)
4651 {
4652 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4653 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4654 int result;
4655
4656 if (entry1->after_string_p != entry2->after_string_p)
4657 {
4658 /* Let after-strings appear in front of before-strings if
4659 they come from different overlays. */
4660 if (EQ (entry1->overlay, entry2->overlay))
4661 result = entry1->after_string_p ? 1 : -1;
4662 else
4663 result = entry1->after_string_p ? -1 : 1;
4664 }
4665 else if (entry1->after_string_p)
4666 /* After-strings sorted in order of decreasing priority. */
4667 result = entry2->priority - entry1->priority;
4668 else
4669 /* Before-strings sorted in order of increasing priority. */
4670 result = entry1->priority - entry2->priority;
4671
4672 return result;
4673 }
4674
4675
4676 /* Load the vector IT->overlay_strings with overlay strings from IT's
4677 current buffer position, or from CHARPOS if that is > 0. Set
4678 IT->n_overlays to the total number of overlay strings found.
4679
4680 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4681 a time. On entry into load_overlay_strings,
4682 IT->current.overlay_string_index gives the number of overlay
4683 strings that have already been loaded by previous calls to this
4684 function.
4685
4686 IT->add_overlay_start contains an additional overlay start
4687 position to consider for taking overlay strings from, if non-zero.
4688 This position comes into play when the overlay has an `invisible'
4689 property, and both before and after-strings. When we've skipped to
4690 the end of the overlay, because of its `invisible' property, we
4691 nevertheless want its before-string to appear.
4692 IT->add_overlay_start will contain the overlay start position
4693 in this case.
4694
4695 Overlay strings are sorted so that after-string strings come in
4696 front of before-string strings. Within before and after-strings,
4697 strings are sorted by overlay priority. See also function
4698 compare_overlay_entries. */
4699
4700 static void
4701 load_overlay_strings (struct it *it, EMACS_INT charpos)
4702 {
4703 Lisp_Object overlay, window, str, invisible;
4704 struct Lisp_Overlay *ov;
4705 EMACS_INT start, end;
4706 int size = 20;
4707 int n = 0, i, j, invis_p;
4708 struct overlay_entry *entries
4709 = (struct overlay_entry *) alloca (size * sizeof *entries);
4710
4711 if (charpos <= 0)
4712 charpos = IT_CHARPOS (*it);
4713
4714 /* Append the overlay string STRING of overlay OVERLAY to vector
4715 `entries' which has size `size' and currently contains `n'
4716 elements. AFTER_P non-zero means STRING is an after-string of
4717 OVERLAY. */
4718 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4719 do \
4720 { \
4721 Lisp_Object priority; \
4722 \
4723 if (n == size) \
4724 { \
4725 int new_size = 2 * size; \
4726 struct overlay_entry *old = entries; \
4727 entries = \
4728 (struct overlay_entry *) alloca (new_size \
4729 * sizeof *entries); \
4730 memcpy (entries, old, size * sizeof *entries); \
4731 size = new_size; \
4732 } \
4733 \
4734 entries[n].string = (STRING); \
4735 entries[n].overlay = (OVERLAY); \
4736 priority = Foverlay_get ((OVERLAY), Qpriority); \
4737 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4738 entries[n].after_string_p = (AFTER_P); \
4739 ++n; \
4740 } \
4741 while (0)
4742
4743 /* Process overlay before the overlay center. */
4744 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4745 {
4746 XSETMISC (overlay, ov);
4747 xassert (OVERLAYP (overlay));
4748 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4749 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4750
4751 if (end < charpos)
4752 break;
4753
4754 /* Skip this overlay if it doesn't start or end at IT's current
4755 position. */
4756 if (end != charpos && start != charpos)
4757 continue;
4758
4759 /* Skip this overlay if it doesn't apply to IT->w. */
4760 window = Foverlay_get (overlay, Qwindow);
4761 if (WINDOWP (window) && XWINDOW (window) != it->w)
4762 continue;
4763
4764 /* If the text ``under'' the overlay is invisible, both before-
4765 and after-strings from this overlay are visible; start and
4766 end position are indistinguishable. */
4767 invisible = Foverlay_get (overlay, Qinvisible);
4768 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4769
4770 /* If overlay has a non-empty before-string, record it. */
4771 if ((start == charpos || (end == charpos && invis_p))
4772 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4773 && SCHARS (str))
4774 RECORD_OVERLAY_STRING (overlay, str, 0);
4775
4776 /* If overlay has a non-empty after-string, record it. */
4777 if ((end == charpos || (start == charpos && invis_p))
4778 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4779 && SCHARS (str))
4780 RECORD_OVERLAY_STRING (overlay, str, 1);
4781 }
4782
4783 /* Process overlays after the overlay center. */
4784 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4785 {
4786 XSETMISC (overlay, ov);
4787 xassert (OVERLAYP (overlay));
4788 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4789 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4790
4791 if (start > charpos)
4792 break;
4793
4794 /* Skip this overlay if it doesn't start or end at IT's current
4795 position. */
4796 if (end != charpos && start != charpos)
4797 continue;
4798
4799 /* Skip this overlay if it doesn't apply to IT->w. */
4800 window = Foverlay_get (overlay, Qwindow);
4801 if (WINDOWP (window) && XWINDOW (window) != it->w)
4802 continue;
4803
4804 /* If the text ``under'' the overlay is invisible, it has a zero
4805 dimension, and both before- and after-strings apply. */
4806 invisible = Foverlay_get (overlay, Qinvisible);
4807 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4808
4809 /* If overlay has a non-empty before-string, record it. */
4810 if ((start == charpos || (end == charpos && invis_p))
4811 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4812 && SCHARS (str))
4813 RECORD_OVERLAY_STRING (overlay, str, 0);
4814
4815 /* If overlay has a non-empty after-string, record it. */
4816 if ((end == charpos || (start == charpos && invis_p))
4817 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4818 && SCHARS (str))
4819 RECORD_OVERLAY_STRING (overlay, str, 1);
4820 }
4821
4822 #undef RECORD_OVERLAY_STRING
4823
4824 /* Sort entries. */
4825 if (n > 1)
4826 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4827
4828 /* Record number of overlay strings, and where we computed it. */
4829 it->n_overlay_strings = n;
4830 it->overlay_strings_charpos = charpos;
4831
4832 /* IT->current.overlay_string_index is the number of overlay strings
4833 that have already been consumed by IT. Copy some of the
4834 remaining overlay strings to IT->overlay_strings. */
4835 i = 0;
4836 j = it->current.overlay_string_index;
4837 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4838 {
4839 it->overlay_strings[i] = entries[j].string;
4840 it->string_overlays[i++] = entries[j++].overlay;
4841 }
4842
4843 CHECK_IT (it);
4844 }
4845
4846
4847 /* Get the first chunk of overlay strings at IT's current buffer
4848 position, or at CHARPOS if that is > 0. Value is non-zero if at
4849 least one overlay string was found. */
4850
4851 static int
4852 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4853 {
4854 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4855 process. This fills IT->overlay_strings with strings, and sets
4856 IT->n_overlay_strings to the total number of strings to process.
4857 IT->pos.overlay_string_index has to be set temporarily to zero
4858 because load_overlay_strings needs this; it must be set to -1
4859 when no overlay strings are found because a zero value would
4860 indicate a position in the first overlay string. */
4861 it->current.overlay_string_index = 0;
4862 load_overlay_strings (it, charpos);
4863
4864 /* If we found overlay strings, set up IT to deliver display
4865 elements from the first one. Otherwise set up IT to deliver
4866 from current_buffer. */
4867 if (it->n_overlay_strings)
4868 {
4869 /* Make sure we know settings in current_buffer, so that we can
4870 restore meaningful values when we're done with the overlay
4871 strings. */
4872 if (compute_stop_p)
4873 compute_stop_pos (it);
4874 xassert (it->face_id >= 0);
4875
4876 /* Save IT's settings. They are restored after all overlay
4877 strings have been processed. */
4878 xassert (!compute_stop_p || it->sp == 0);
4879
4880 /* When called from handle_stop, there might be an empty display
4881 string loaded. In that case, don't bother saving it. */
4882 if (!STRINGP (it->string) || SCHARS (it->string))
4883 push_it (it);
4884
4885 /* Set up IT to deliver display elements from the first overlay
4886 string. */
4887 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4888 it->string = it->overlay_strings[0];
4889 it->from_overlay = Qnil;
4890 it->stop_charpos = 0;
4891 xassert (STRINGP (it->string));
4892 it->end_charpos = SCHARS (it->string);
4893 it->multibyte_p = STRING_MULTIBYTE (it->string);
4894 it->method = GET_FROM_STRING;
4895 return 1;
4896 }
4897
4898 it->current.overlay_string_index = -1;
4899 return 0;
4900 }
4901
4902 static int
4903 get_overlay_strings (struct it *it, EMACS_INT charpos)
4904 {
4905 it->string = Qnil;
4906 it->method = GET_FROM_BUFFER;
4907
4908 (void) get_overlay_strings_1 (it, charpos, 1);
4909
4910 CHECK_IT (it);
4911
4912 /* Value is non-zero if we found at least one overlay string. */
4913 return STRINGP (it->string);
4914 }
4915
4916
4917 \f
4918 /***********************************************************************
4919 Saving and restoring state
4920 ***********************************************************************/
4921
4922 /* Save current settings of IT on IT->stack. Called, for example,
4923 before setting up IT for an overlay string, to be able to restore
4924 IT's settings to what they were after the overlay string has been
4925 processed. */
4926
4927 static void
4928 push_it (struct it *it)
4929 {
4930 struct iterator_stack_entry *p;
4931
4932 xassert (it->sp < IT_STACK_SIZE);
4933 p = it->stack + it->sp;
4934
4935 p->stop_charpos = it->stop_charpos;
4936 p->prev_stop = it->prev_stop;
4937 p->base_level_stop = it->base_level_stop;
4938 p->cmp_it = it->cmp_it;
4939 xassert (it->face_id >= 0);
4940 p->face_id = it->face_id;
4941 p->string = it->string;
4942 p->method = it->method;
4943 p->from_overlay = it->from_overlay;
4944 switch (p->method)
4945 {
4946 case GET_FROM_IMAGE:
4947 p->u.image.object = it->object;
4948 p->u.image.image_id = it->image_id;
4949 p->u.image.slice = it->slice;
4950 break;
4951 case GET_FROM_STRETCH:
4952 p->u.stretch.object = it->object;
4953 break;
4954 }
4955 p->position = it->position;
4956 p->current = it->current;
4957 p->end_charpos = it->end_charpos;
4958 p->string_nchars = it->string_nchars;
4959 p->area = it->area;
4960 p->multibyte_p = it->multibyte_p;
4961 p->avoid_cursor_p = it->avoid_cursor_p;
4962 p->space_width = it->space_width;
4963 p->font_height = it->font_height;
4964 p->voffset = it->voffset;
4965 p->string_from_display_prop_p = it->string_from_display_prop_p;
4966 p->display_ellipsis_p = 0;
4967 p->line_wrap = it->line_wrap;
4968 ++it->sp;
4969 }
4970
4971 static void
4972 iterate_out_of_display_property (struct it *it)
4973 {
4974 /* Maybe initialize paragraph direction. If we are at the beginning
4975 of a new paragraph, next_element_from_buffer may not have a
4976 chance to do that. */
4977 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4978 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4979 /* prev_stop can be zero, so check against BEGV as well. */
4980 while (it->bidi_it.charpos >= BEGV
4981 && it->prev_stop <= it->bidi_it.charpos
4982 && it->bidi_it.charpos < CHARPOS (it->position))
4983 bidi_move_to_visually_next (&it->bidi_it);
4984 /* Record the stop_pos we just crossed, for when we cross it
4985 back, maybe. */
4986 if (it->bidi_it.charpos > CHARPOS (it->position))
4987 it->prev_stop = CHARPOS (it->position);
4988 /* If we ended up not where pop_it put us, resync IT's
4989 positional members with the bidi iterator. */
4990 if (it->bidi_it.charpos != CHARPOS (it->position))
4991 {
4992 SET_TEXT_POS (it->position,
4993 it->bidi_it.charpos, it->bidi_it.bytepos);
4994 it->current.pos = it->position;
4995 }
4996 }
4997
4998 /* Restore IT's settings from IT->stack. Called, for example, when no
4999 more overlay strings must be processed, and we return to delivering
5000 display elements from a buffer, or when the end of a string from a
5001 `display' property is reached and we return to delivering display
5002 elements from an overlay string, or from a buffer. */
5003
5004 static void
5005 pop_it (struct it *it)
5006 {
5007 struct iterator_stack_entry *p;
5008
5009 xassert (it->sp > 0);
5010 --it->sp;
5011 p = it->stack + it->sp;
5012 it->stop_charpos = p->stop_charpos;
5013 it->prev_stop = p->prev_stop;
5014 it->base_level_stop = p->base_level_stop;
5015 it->cmp_it = p->cmp_it;
5016 it->face_id = p->face_id;
5017 it->current = p->current;
5018 it->position = p->position;
5019 it->string = p->string;
5020 it->from_overlay = p->from_overlay;
5021 if (NILP (it->string))
5022 SET_TEXT_POS (it->current.string_pos, -1, -1);
5023 it->method = p->method;
5024 switch (it->method)
5025 {
5026 case GET_FROM_IMAGE:
5027 it->image_id = p->u.image.image_id;
5028 it->object = p->u.image.object;
5029 it->slice = p->u.image.slice;
5030 break;
5031 case GET_FROM_STRETCH:
5032 it->object = p->u.comp.object;
5033 break;
5034 case GET_FROM_BUFFER:
5035 it->object = it->w->buffer;
5036 if (it->bidi_p)
5037 {
5038 /* Bidi-iterate until we get out of the portion of text, if
5039 any, covered by a `display' text property or an overlay
5040 with `display' property. (We cannot just jump there,
5041 because the internal coherency of the bidi iterator state
5042 can not be preserved across such jumps.) We also must
5043 determine the paragraph base direction if the overlay we
5044 just processed is at the beginning of a new
5045 paragraph. */
5046 iterate_out_of_display_property (it);
5047 }
5048 break;
5049 case GET_FROM_STRING:
5050 it->object = it->string;
5051 break;
5052 case GET_FROM_DISPLAY_VECTOR:
5053 if (it->s)
5054 it->method = GET_FROM_C_STRING;
5055 else if (STRINGP (it->string))
5056 it->method = GET_FROM_STRING;
5057 else
5058 {
5059 it->method = GET_FROM_BUFFER;
5060 it->object = it->w->buffer;
5061 }
5062 }
5063 it->end_charpos = p->end_charpos;
5064 it->string_nchars = p->string_nchars;
5065 it->area = p->area;
5066 it->multibyte_p = p->multibyte_p;
5067 it->avoid_cursor_p = p->avoid_cursor_p;
5068 it->space_width = p->space_width;
5069 it->font_height = p->font_height;
5070 it->voffset = p->voffset;
5071 it->string_from_display_prop_p = p->string_from_display_prop_p;
5072 it->line_wrap = p->line_wrap;
5073 }
5074
5075
5076 \f
5077 /***********************************************************************
5078 Moving over lines
5079 ***********************************************************************/
5080
5081 /* Set IT's current position to the previous line start. */
5082
5083 static void
5084 back_to_previous_line_start (struct it *it)
5085 {
5086 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5087 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5088 }
5089
5090
5091 /* Move IT to the next line start.
5092
5093 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5094 we skipped over part of the text (as opposed to moving the iterator
5095 continuously over the text). Otherwise, don't change the value
5096 of *SKIPPED_P.
5097
5098 Newlines may come from buffer text, overlay strings, or strings
5099 displayed via the `display' property. That's the reason we can't
5100 simply use find_next_newline_no_quit.
5101
5102 Note that this function may not skip over invisible text that is so
5103 because of text properties and immediately follows a newline. If
5104 it would, function reseat_at_next_visible_line_start, when called
5105 from set_iterator_to_next, would effectively make invisible
5106 characters following a newline part of the wrong glyph row, which
5107 leads to wrong cursor motion. */
5108
5109 static int
5110 forward_to_next_line_start (struct it *it, int *skipped_p)
5111 {
5112 int old_selective, newline_found_p, n;
5113 const int MAX_NEWLINE_DISTANCE = 500;
5114
5115 /* If already on a newline, just consume it to avoid unintended
5116 skipping over invisible text below. */
5117 if (it->what == IT_CHARACTER
5118 && it->c == '\n'
5119 && CHARPOS (it->position) == IT_CHARPOS (*it))
5120 {
5121 set_iterator_to_next (it, 0);
5122 it->c = 0;
5123 return 1;
5124 }
5125
5126 /* Don't handle selective display in the following. It's (a)
5127 unnecessary because it's done by the caller, and (b) leads to an
5128 infinite recursion because next_element_from_ellipsis indirectly
5129 calls this function. */
5130 old_selective = it->selective;
5131 it->selective = 0;
5132
5133 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5134 from buffer text. */
5135 for (n = newline_found_p = 0;
5136 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5137 n += STRINGP (it->string) ? 0 : 1)
5138 {
5139 if (!get_next_display_element (it))
5140 return 0;
5141 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5142 set_iterator_to_next (it, 0);
5143 }
5144
5145 /* If we didn't find a newline near enough, see if we can use a
5146 short-cut. */
5147 if (!newline_found_p)
5148 {
5149 EMACS_INT start = IT_CHARPOS (*it);
5150 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5151 Lisp_Object pos;
5152
5153 xassert (!STRINGP (it->string));
5154
5155 /* If there isn't any `display' property in sight, and no
5156 overlays, we can just use the position of the newline in
5157 buffer text. */
5158 if (it->stop_charpos >= limit
5159 || ((pos = Fnext_single_property_change (make_number (start),
5160 Qdisplay,
5161 Qnil, make_number (limit)),
5162 NILP (pos))
5163 && next_overlay_change (start) == ZV))
5164 {
5165 IT_CHARPOS (*it) = limit;
5166 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5167 *skipped_p = newline_found_p = 1;
5168 }
5169 else
5170 {
5171 while (get_next_display_element (it)
5172 && !newline_found_p)
5173 {
5174 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5175 set_iterator_to_next (it, 0);
5176 }
5177 }
5178 }
5179
5180 it->selective = old_selective;
5181 return newline_found_p;
5182 }
5183
5184
5185 /* Set IT's current position to the previous visible line start. Skip
5186 invisible text that is so either due to text properties or due to
5187 selective display. Caution: this does not change IT->current_x and
5188 IT->hpos. */
5189
5190 static void
5191 back_to_previous_visible_line_start (struct it *it)
5192 {
5193 while (IT_CHARPOS (*it) > BEGV)
5194 {
5195 back_to_previous_line_start (it);
5196
5197 if (IT_CHARPOS (*it) <= BEGV)
5198 break;
5199
5200 /* If selective > 0, then lines indented more than its value are
5201 invisible. */
5202 if (it->selective > 0
5203 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5204 (double) it->selective)) /* iftc */
5205 continue;
5206
5207 /* Check the newline before point for invisibility. */
5208 {
5209 Lisp_Object prop;
5210 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5211 Qinvisible, it->window);
5212 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5213 continue;
5214 }
5215
5216 if (IT_CHARPOS (*it) <= BEGV)
5217 break;
5218
5219 {
5220 struct it it2;
5221 EMACS_INT pos;
5222 EMACS_INT beg, end;
5223 Lisp_Object val, overlay;
5224
5225 /* If newline is part of a composition, continue from start of composition */
5226 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5227 && beg < IT_CHARPOS (*it))
5228 goto replaced;
5229
5230 /* If newline is replaced by a display property, find start of overlay
5231 or interval and continue search from that point. */
5232 it2 = *it;
5233 pos = --IT_CHARPOS (it2);
5234 --IT_BYTEPOS (it2);
5235 it2.sp = 0;
5236 it2.string_from_display_prop_p = 0;
5237 if (handle_display_prop (&it2) == HANDLED_RETURN
5238 && !NILP (val = get_char_property_and_overlay
5239 (make_number (pos), Qdisplay, Qnil, &overlay))
5240 && (OVERLAYP (overlay)
5241 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5242 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5243 goto replaced;
5244
5245 /* Newline is not replaced by anything -- so we are done. */
5246 break;
5247
5248 replaced:
5249 if (beg < BEGV)
5250 beg = BEGV;
5251 IT_CHARPOS (*it) = beg;
5252 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5253 }
5254 }
5255
5256 it->continuation_lines_width = 0;
5257
5258 xassert (IT_CHARPOS (*it) >= BEGV);
5259 xassert (IT_CHARPOS (*it) == BEGV
5260 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5261 CHECK_IT (it);
5262 }
5263
5264
5265 /* Reseat iterator IT at the previous visible line start. Skip
5266 invisible text that is so either due to text properties or due to
5267 selective display. At the end, update IT's overlay information,
5268 face information etc. */
5269
5270 void
5271 reseat_at_previous_visible_line_start (struct it *it)
5272 {
5273 back_to_previous_visible_line_start (it);
5274 reseat (it, it->current.pos, 1);
5275 CHECK_IT (it);
5276 }
5277
5278
5279 /* Reseat iterator IT on the next visible line start in the current
5280 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5281 preceding the line start. Skip over invisible text that is so
5282 because of selective display. Compute faces, overlays etc at the
5283 new position. Note that this function does not skip over text that
5284 is invisible because of text properties. */
5285
5286 static void
5287 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5288 {
5289 int newline_found_p, skipped_p = 0;
5290
5291 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5292
5293 /* Skip over lines that are invisible because they are indented
5294 more than the value of IT->selective. */
5295 if (it->selective > 0)
5296 while (IT_CHARPOS (*it) < ZV
5297 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5298 (double) it->selective)) /* iftc */
5299 {
5300 xassert (IT_BYTEPOS (*it) == BEGV
5301 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5302 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5303 }
5304
5305 /* Position on the newline if that's what's requested. */
5306 if (on_newline_p && newline_found_p)
5307 {
5308 if (STRINGP (it->string))
5309 {
5310 if (IT_STRING_CHARPOS (*it) > 0)
5311 {
5312 --IT_STRING_CHARPOS (*it);
5313 --IT_STRING_BYTEPOS (*it);
5314 }
5315 }
5316 else if (IT_CHARPOS (*it) > BEGV)
5317 {
5318 --IT_CHARPOS (*it);
5319 --IT_BYTEPOS (*it);
5320 reseat (it, it->current.pos, 0);
5321 }
5322 }
5323 else if (skipped_p)
5324 reseat (it, it->current.pos, 0);
5325
5326 CHECK_IT (it);
5327 }
5328
5329
5330 \f
5331 /***********************************************************************
5332 Changing an iterator's position
5333 ***********************************************************************/
5334
5335 /* Change IT's current position to POS in current_buffer. If FORCE_P
5336 is non-zero, always check for text properties at the new position.
5337 Otherwise, text properties are only looked up if POS >=
5338 IT->check_charpos of a property. */
5339
5340 static void
5341 reseat (struct it *it, struct text_pos pos, int force_p)
5342 {
5343 EMACS_INT original_pos = IT_CHARPOS (*it);
5344
5345 reseat_1 (it, pos, 0);
5346
5347 /* Determine where to check text properties. Avoid doing it
5348 where possible because text property lookup is very expensive. */
5349 if (force_p
5350 || CHARPOS (pos) > it->stop_charpos
5351 || CHARPOS (pos) < original_pos)
5352 {
5353 if (it->bidi_p)
5354 {
5355 /* For bidi iteration, we need to prime prev_stop and
5356 base_level_stop with our best estimations. */
5357 if (CHARPOS (pos) < it->prev_stop)
5358 {
5359 handle_stop_backwards (it, BEGV);
5360 if (CHARPOS (pos) < it->base_level_stop)
5361 it->base_level_stop = 0;
5362 }
5363 else if (CHARPOS (pos) > it->stop_charpos
5364 && it->stop_charpos >= BEGV)
5365 handle_stop_backwards (it, it->stop_charpos);
5366 else /* force_p */
5367 handle_stop (it);
5368 }
5369 else
5370 {
5371 handle_stop (it);
5372 it->prev_stop = it->base_level_stop = 0;
5373 }
5374
5375 }
5376
5377 CHECK_IT (it);
5378 }
5379
5380
5381 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5382 IT->stop_pos to POS, also. */
5383
5384 static void
5385 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5386 {
5387 /* Don't call this function when scanning a C string. */
5388 xassert (it->s == NULL);
5389
5390 /* POS must be a reasonable value. */
5391 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5392
5393 it->current.pos = it->position = pos;
5394 it->end_charpos = ZV;
5395 it->dpvec = NULL;
5396 it->current.dpvec_index = -1;
5397 it->current.overlay_string_index = -1;
5398 IT_STRING_CHARPOS (*it) = -1;
5399 IT_STRING_BYTEPOS (*it) = -1;
5400 it->string = Qnil;
5401 it->string_from_display_prop_p = 0;
5402 it->method = GET_FROM_BUFFER;
5403 it->object = it->w->buffer;
5404 it->area = TEXT_AREA;
5405 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5406 it->sp = 0;
5407 it->string_from_display_prop_p = 0;
5408 it->face_before_selective_p = 0;
5409 if (it->bidi_p)
5410 {
5411 it->bidi_it.first_elt = 1;
5412 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5413 }
5414
5415 if (set_stop_p)
5416 {
5417 it->stop_charpos = CHARPOS (pos);
5418 it->base_level_stop = CHARPOS (pos);
5419 }
5420 }
5421
5422
5423 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5424 If S is non-null, it is a C string to iterate over. Otherwise,
5425 STRING gives a Lisp string to iterate over.
5426
5427 If PRECISION > 0, don't return more then PRECISION number of
5428 characters from the string.
5429
5430 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5431 characters have been returned. FIELD_WIDTH < 0 means an infinite
5432 field width.
5433
5434 MULTIBYTE = 0 means disable processing of multibyte characters,
5435 MULTIBYTE > 0 means enable it,
5436 MULTIBYTE < 0 means use IT->multibyte_p.
5437
5438 IT must be initialized via a prior call to init_iterator before
5439 calling this function. */
5440
5441 static void
5442 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5443 EMACS_INT charpos, EMACS_INT precision, int field_width,
5444 int multibyte)
5445 {
5446 /* No region in strings. */
5447 it->region_beg_charpos = it->region_end_charpos = -1;
5448
5449 /* No text property checks performed by default, but see below. */
5450 it->stop_charpos = -1;
5451
5452 /* Set iterator position and end position. */
5453 memset (&it->current, 0, sizeof it->current);
5454 it->current.overlay_string_index = -1;
5455 it->current.dpvec_index = -1;
5456 xassert (charpos >= 0);
5457
5458 /* If STRING is specified, use its multibyteness, otherwise use the
5459 setting of MULTIBYTE, if specified. */
5460 if (multibyte >= 0)
5461 it->multibyte_p = multibyte > 0;
5462
5463 if (s == NULL)
5464 {
5465 xassert (STRINGP (string));
5466 it->string = string;
5467 it->s = NULL;
5468 it->end_charpos = it->string_nchars = SCHARS (string);
5469 it->method = GET_FROM_STRING;
5470 it->current.string_pos = string_pos (charpos, string);
5471 }
5472 else
5473 {
5474 it->s = (const unsigned char *) s;
5475 it->string = Qnil;
5476
5477 /* Note that we use IT->current.pos, not it->current.string_pos,
5478 for displaying C strings. */
5479 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5480 if (it->multibyte_p)
5481 {
5482 it->current.pos = c_string_pos (charpos, s, 1);
5483 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5484 }
5485 else
5486 {
5487 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5488 it->end_charpos = it->string_nchars = strlen (s);
5489 }
5490
5491 it->method = GET_FROM_C_STRING;
5492 }
5493
5494 /* PRECISION > 0 means don't return more than PRECISION characters
5495 from the string. */
5496 if (precision > 0 && it->end_charpos - charpos > precision)
5497 it->end_charpos = it->string_nchars = charpos + precision;
5498
5499 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5500 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5501 FIELD_WIDTH < 0 means infinite field width. This is useful for
5502 padding with `-' at the end of a mode line. */
5503 if (field_width < 0)
5504 field_width = INFINITY;
5505 if (field_width > it->end_charpos - charpos)
5506 it->end_charpos = charpos + field_width;
5507
5508 /* Use the standard display table for displaying strings. */
5509 if (DISP_TABLE_P (Vstandard_display_table))
5510 it->dp = XCHAR_TABLE (Vstandard_display_table);
5511
5512 it->stop_charpos = charpos;
5513 if (s == NULL && it->multibyte_p)
5514 {
5515 EMACS_INT endpos = SCHARS (it->string);
5516 if (endpos > it->end_charpos)
5517 endpos = it->end_charpos;
5518 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5519 it->string);
5520 }
5521 CHECK_IT (it);
5522 }
5523
5524
5525 \f
5526 /***********************************************************************
5527 Iteration
5528 ***********************************************************************/
5529
5530 /* Map enum it_method value to corresponding next_element_from_* function. */
5531
5532 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5533 {
5534 next_element_from_buffer,
5535 next_element_from_display_vector,
5536 next_element_from_string,
5537 next_element_from_c_string,
5538 next_element_from_image,
5539 next_element_from_stretch
5540 };
5541
5542 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5543
5544
5545 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5546 (possibly with the following characters). */
5547
5548 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5549 ((IT)->cmp_it.id >= 0 \
5550 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5551 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5552 END_CHARPOS, (IT)->w, \
5553 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5554 (IT)->string)))
5555
5556
5557 /* Lookup the char-table Vglyphless_char_display for character C (-1
5558 if we want information for no-font case), and return the display
5559 method symbol. By side-effect, update it->what and
5560 it->glyphless_method. This function is called from
5561 get_next_display_element for each character element, and from
5562 x_produce_glyphs when no suitable font was found. */
5563
5564 Lisp_Object
5565 lookup_glyphless_char_display (int c, struct it *it)
5566 {
5567 Lisp_Object glyphless_method = Qnil;
5568
5569 if (CHAR_TABLE_P (Vglyphless_char_display)
5570 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5571 glyphless_method = (c >= 0
5572 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5573 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5574 retry:
5575 if (NILP (glyphless_method))
5576 {
5577 if (c >= 0)
5578 /* The default is to display the character by a proper font. */
5579 return Qnil;
5580 /* The default for the no-font case is to display an empty box. */
5581 glyphless_method = Qempty_box;
5582 }
5583 if (EQ (glyphless_method, Qzero_width))
5584 {
5585 if (c >= 0)
5586 return glyphless_method;
5587 /* This method can't be used for the no-font case. */
5588 glyphless_method = Qempty_box;
5589 }
5590 if (EQ (glyphless_method, Qthin_space))
5591 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5592 else if (EQ (glyphless_method, Qempty_box))
5593 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5594 else if (EQ (glyphless_method, Qhex_code))
5595 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5596 else if (STRINGP (glyphless_method))
5597 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5598 else
5599 {
5600 /* Invalid value. We use the default method. */
5601 glyphless_method = Qnil;
5602 goto retry;
5603 }
5604 it->what = IT_GLYPHLESS;
5605 return glyphless_method;
5606 }
5607
5608 /* Load IT's display element fields with information about the next
5609 display element from the current position of IT. Value is zero if
5610 end of buffer (or C string) is reached. */
5611
5612 static struct frame *last_escape_glyph_frame = NULL;
5613 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5614 static int last_escape_glyph_merged_face_id = 0;
5615
5616 struct frame *last_glyphless_glyph_frame = NULL;
5617 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5618 int last_glyphless_glyph_merged_face_id = 0;
5619
5620 int
5621 get_next_display_element (struct it *it)
5622 {
5623 /* Non-zero means that we found a display element. Zero means that
5624 we hit the end of what we iterate over. Performance note: the
5625 function pointer `method' used here turns out to be faster than
5626 using a sequence of if-statements. */
5627 int success_p;
5628
5629 get_next:
5630 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5631
5632 if (it->what == IT_CHARACTER)
5633 {
5634 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5635 and only if (a) the resolved directionality of that character
5636 is R..." */
5637 /* FIXME: Do we need an exception for characters from display
5638 tables? */
5639 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5640 it->c = bidi_mirror_char (it->c);
5641 /* Map via display table or translate control characters.
5642 IT->c, IT->len etc. have been set to the next character by
5643 the function call above. If we have a display table, and it
5644 contains an entry for IT->c, translate it. Don't do this if
5645 IT->c itself comes from a display table, otherwise we could
5646 end up in an infinite recursion. (An alternative could be to
5647 count the recursion depth of this function and signal an
5648 error when a certain maximum depth is reached.) Is it worth
5649 it? */
5650 if (success_p && it->dpvec == NULL)
5651 {
5652 Lisp_Object dv;
5653 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5654 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5655 nbsp_or_shy = char_is_other;
5656 int c = it->c; /* This is the character to display. */
5657
5658 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5659 {
5660 xassert (SINGLE_BYTE_CHAR_P (c));
5661 if (unibyte_display_via_language_environment)
5662 {
5663 c = DECODE_CHAR (unibyte, c);
5664 if (c < 0)
5665 c = BYTE8_TO_CHAR (it->c);
5666 }
5667 else
5668 c = BYTE8_TO_CHAR (it->c);
5669 }
5670
5671 if (it->dp
5672 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5673 VECTORP (dv)))
5674 {
5675 struct Lisp_Vector *v = XVECTOR (dv);
5676
5677 /* Return the first character from the display table
5678 entry, if not empty. If empty, don't display the
5679 current character. */
5680 if (v->size)
5681 {
5682 it->dpvec_char_len = it->len;
5683 it->dpvec = v->contents;
5684 it->dpend = v->contents + v->size;
5685 it->current.dpvec_index = 0;
5686 it->dpvec_face_id = -1;
5687 it->saved_face_id = it->face_id;
5688 it->method = GET_FROM_DISPLAY_VECTOR;
5689 it->ellipsis_p = 0;
5690 }
5691 else
5692 {
5693 set_iterator_to_next (it, 0);
5694 }
5695 goto get_next;
5696 }
5697
5698 if (! NILP (lookup_glyphless_char_display (c, it)))
5699 {
5700 if (it->what == IT_GLYPHLESS)
5701 goto done;
5702 /* Don't display this character. */
5703 set_iterator_to_next (it, 0);
5704 goto get_next;
5705 }
5706
5707 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5708 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5709 : c == 0xAD ? char_is_soft_hyphen
5710 : char_is_other);
5711
5712 /* Translate control characters into `\003' or `^C' form.
5713 Control characters coming from a display table entry are
5714 currently not translated because we use IT->dpvec to hold
5715 the translation. This could easily be changed but I
5716 don't believe that it is worth doing.
5717
5718 NBSP and SOFT-HYPEN are property translated too.
5719
5720 Non-printable characters and raw-byte characters are also
5721 translated to octal form. */
5722 if (((c < ' ' || c == 127) /* ASCII control chars */
5723 ? (it->area != TEXT_AREA
5724 /* In mode line, treat \n, \t like other crl chars. */
5725 || (c != '\t'
5726 && it->glyph_row
5727 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5728 || (c != '\n' && c != '\t'))
5729 : (nbsp_or_shy
5730 || CHAR_BYTE8_P (c)
5731 || ! CHAR_PRINTABLE_P (c))))
5732 {
5733 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5734 or a non-printable character which must be displayed
5735 either as '\003' or as `^C' where the '\\' and '^'
5736 can be defined in the display table. Fill
5737 IT->ctl_chars with glyphs for what we have to
5738 display. Then, set IT->dpvec to these glyphs. */
5739 Lisp_Object gc;
5740 int ctl_len;
5741 int face_id, lface_id = 0 ;
5742 int escape_glyph;
5743
5744 /* Handle control characters with ^. */
5745
5746 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5747 {
5748 int g;
5749
5750 g = '^'; /* default glyph for Control */
5751 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5752 if (it->dp
5753 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5754 && GLYPH_CODE_CHAR_VALID_P (gc))
5755 {
5756 g = GLYPH_CODE_CHAR (gc);
5757 lface_id = GLYPH_CODE_FACE (gc);
5758 }
5759 if (lface_id)
5760 {
5761 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5762 }
5763 else if (it->f == last_escape_glyph_frame
5764 && it->face_id == last_escape_glyph_face_id)
5765 {
5766 face_id = last_escape_glyph_merged_face_id;
5767 }
5768 else
5769 {
5770 /* Merge the escape-glyph face into the current face. */
5771 face_id = merge_faces (it->f, Qescape_glyph, 0,
5772 it->face_id);
5773 last_escape_glyph_frame = it->f;
5774 last_escape_glyph_face_id = it->face_id;
5775 last_escape_glyph_merged_face_id = face_id;
5776 }
5777
5778 XSETINT (it->ctl_chars[0], g);
5779 XSETINT (it->ctl_chars[1], c ^ 0100);
5780 ctl_len = 2;
5781 goto display_control;
5782 }
5783
5784 /* Handle non-break space in the mode where it only gets
5785 highlighting. */
5786
5787 if (EQ (Vnobreak_char_display, Qt)
5788 && nbsp_or_shy == char_is_nbsp)
5789 {
5790 /* Merge the no-break-space face into the current face. */
5791 face_id = merge_faces (it->f, Qnobreak_space, 0,
5792 it->face_id);
5793
5794 c = ' ';
5795 XSETINT (it->ctl_chars[0], ' ');
5796 ctl_len = 1;
5797 goto display_control;
5798 }
5799
5800 /* Handle sequences that start with the "escape glyph". */
5801
5802 /* the default escape glyph is \. */
5803 escape_glyph = '\\';
5804
5805 if (it->dp
5806 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5807 && GLYPH_CODE_CHAR_VALID_P (gc))
5808 {
5809 escape_glyph = GLYPH_CODE_CHAR (gc);
5810 lface_id = GLYPH_CODE_FACE (gc);
5811 }
5812 if (lface_id)
5813 {
5814 /* The display table specified a face.
5815 Merge it into face_id and also into escape_glyph. */
5816 face_id = merge_faces (it->f, Qt, lface_id,
5817 it->face_id);
5818 }
5819 else if (it->f == last_escape_glyph_frame
5820 && it->face_id == last_escape_glyph_face_id)
5821 {
5822 face_id = last_escape_glyph_merged_face_id;
5823 }
5824 else
5825 {
5826 /* Merge the escape-glyph face into the current face. */
5827 face_id = merge_faces (it->f, Qescape_glyph, 0,
5828 it->face_id);
5829 last_escape_glyph_frame = it->f;
5830 last_escape_glyph_face_id = it->face_id;
5831 last_escape_glyph_merged_face_id = face_id;
5832 }
5833
5834 /* Handle soft hyphens in the mode where they only get
5835 highlighting. */
5836
5837 if (EQ (Vnobreak_char_display, Qt)
5838 && nbsp_or_shy == char_is_soft_hyphen)
5839 {
5840 XSETINT (it->ctl_chars[0], '-');
5841 ctl_len = 1;
5842 goto display_control;
5843 }
5844
5845 /* Handle non-break space and soft hyphen
5846 with the escape glyph. */
5847
5848 if (nbsp_or_shy)
5849 {
5850 XSETINT (it->ctl_chars[0], escape_glyph);
5851 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5852 XSETINT (it->ctl_chars[1], c);
5853 ctl_len = 2;
5854 goto display_control;
5855 }
5856
5857 {
5858 char str[10];
5859 int len, i;
5860
5861 if (CHAR_BYTE8_P (c))
5862 /* Display \200 instead of \17777600. */
5863 c = CHAR_TO_BYTE8 (c);
5864 len = sprintf (str, "%03o", c);
5865
5866 XSETINT (it->ctl_chars[0], escape_glyph);
5867 for (i = 0; i < len; i++)
5868 XSETINT (it->ctl_chars[i + 1], str[i]);
5869 ctl_len = len + 1;
5870 }
5871
5872 display_control:
5873 /* Set up IT->dpvec and return first character from it. */
5874 it->dpvec_char_len = it->len;
5875 it->dpvec = it->ctl_chars;
5876 it->dpend = it->dpvec + ctl_len;
5877 it->current.dpvec_index = 0;
5878 it->dpvec_face_id = face_id;
5879 it->saved_face_id = it->face_id;
5880 it->method = GET_FROM_DISPLAY_VECTOR;
5881 it->ellipsis_p = 0;
5882 goto get_next;
5883 }
5884 it->char_to_display = c;
5885 }
5886 else if (success_p)
5887 {
5888 it->char_to_display = it->c;
5889 }
5890 }
5891
5892 #ifdef HAVE_WINDOW_SYSTEM
5893 /* Adjust face id for a multibyte character. There are no multibyte
5894 character in unibyte text. */
5895 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5896 && it->multibyte_p
5897 && success_p
5898 && FRAME_WINDOW_P (it->f))
5899 {
5900 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5901
5902 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5903 {
5904 /* Automatic composition with glyph-string. */
5905 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5906
5907 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5908 }
5909 else
5910 {
5911 EMACS_INT pos = (it->s ? -1
5912 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5913 : IT_CHARPOS (*it));
5914
5915 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5916 it->string);
5917 }
5918 }
5919 #endif
5920
5921 done:
5922 /* Is this character the last one of a run of characters with
5923 box? If yes, set IT->end_of_box_run_p to 1. */
5924 if (it->face_box_p
5925 && it->s == NULL)
5926 {
5927 if (it->method == GET_FROM_STRING && it->sp)
5928 {
5929 int face_id = underlying_face_id (it);
5930 struct face *face = FACE_FROM_ID (it->f, face_id);
5931
5932 if (face)
5933 {
5934 if (face->box == FACE_NO_BOX)
5935 {
5936 /* If the box comes from face properties in a
5937 display string, check faces in that string. */
5938 int string_face_id = face_after_it_pos (it);
5939 it->end_of_box_run_p
5940 = (FACE_FROM_ID (it->f, string_face_id)->box
5941 == FACE_NO_BOX);
5942 }
5943 /* Otherwise, the box comes from the underlying face.
5944 If this is the last string character displayed, check
5945 the next buffer location. */
5946 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5947 && (it->current.overlay_string_index
5948 == it->n_overlay_strings - 1))
5949 {
5950 EMACS_INT ignore;
5951 int next_face_id;
5952 struct text_pos pos = it->current.pos;
5953 INC_TEXT_POS (pos, it->multibyte_p);
5954
5955 next_face_id = face_at_buffer_position
5956 (it->w, CHARPOS (pos), it->region_beg_charpos,
5957 it->region_end_charpos, &ignore,
5958 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5959 -1);
5960 it->end_of_box_run_p
5961 = (FACE_FROM_ID (it->f, next_face_id)->box
5962 == FACE_NO_BOX);
5963 }
5964 }
5965 }
5966 else
5967 {
5968 int face_id = face_after_it_pos (it);
5969 it->end_of_box_run_p
5970 = (face_id != it->face_id
5971 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5972 }
5973 }
5974
5975 /* Value is 0 if end of buffer or string reached. */
5976 return success_p;
5977 }
5978
5979
5980 /* Move IT to the next display element.
5981
5982 RESEAT_P non-zero means if called on a newline in buffer text,
5983 skip to the next visible line start.
5984
5985 Functions get_next_display_element and set_iterator_to_next are
5986 separate because I find this arrangement easier to handle than a
5987 get_next_display_element function that also increments IT's
5988 position. The way it is we can first look at an iterator's current
5989 display element, decide whether it fits on a line, and if it does,
5990 increment the iterator position. The other way around we probably
5991 would either need a flag indicating whether the iterator has to be
5992 incremented the next time, or we would have to implement a
5993 decrement position function which would not be easy to write. */
5994
5995 void
5996 set_iterator_to_next (struct it *it, int reseat_p)
5997 {
5998 /* Reset flags indicating start and end of a sequence of characters
5999 with box. Reset them at the start of this function because
6000 moving the iterator to a new position might set them. */
6001 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6002
6003 switch (it->method)
6004 {
6005 case GET_FROM_BUFFER:
6006 /* The current display element of IT is a character from
6007 current_buffer. Advance in the buffer, and maybe skip over
6008 invisible lines that are so because of selective display. */
6009 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6010 reseat_at_next_visible_line_start (it, 0);
6011 else if (it->cmp_it.id >= 0)
6012 {
6013 /* We are currently getting glyphs from a composition. */
6014 int i;
6015
6016 if (! it->bidi_p)
6017 {
6018 IT_CHARPOS (*it) += it->cmp_it.nchars;
6019 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6020 if (it->cmp_it.to < it->cmp_it.nglyphs)
6021 {
6022 it->cmp_it.from = it->cmp_it.to;
6023 }
6024 else
6025 {
6026 it->cmp_it.id = -1;
6027 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6028 IT_BYTEPOS (*it),
6029 it->end_charpos, Qnil);
6030 }
6031 }
6032 else if (! it->cmp_it.reversed_p)
6033 {
6034 /* Composition created while scanning forward. */
6035 /* Update IT's char/byte positions to point to the first
6036 character of the next grapheme cluster, or to the
6037 character visually after the current composition. */
6038 for (i = 0; i < it->cmp_it.nchars; i++)
6039 bidi_move_to_visually_next (&it->bidi_it);
6040 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6041 IT_CHARPOS (*it) = it->bidi_it.charpos;
6042
6043 if (it->cmp_it.to < it->cmp_it.nglyphs)
6044 {
6045 /* Proceed to the next grapheme cluster. */
6046 it->cmp_it.from = it->cmp_it.to;
6047 }
6048 else
6049 {
6050 /* No more grapheme clusters in this composition.
6051 Find the next stop position. */
6052 EMACS_INT stop = it->end_charpos;
6053 if (it->bidi_it.scan_dir < 0)
6054 /* Now we are scanning backward and don't know
6055 where to stop. */
6056 stop = -1;
6057 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6058 IT_BYTEPOS (*it), stop, Qnil);
6059 }
6060 }
6061 else
6062 {
6063 /* Composition created while scanning backward. */
6064 /* Update IT's char/byte positions to point to the last
6065 character of the previous grapheme cluster, or the
6066 character visually after the current composition. */
6067 for (i = 0; i < it->cmp_it.nchars; i++)
6068 bidi_move_to_visually_next (&it->bidi_it);
6069 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6070 IT_CHARPOS (*it) = it->bidi_it.charpos;
6071 if (it->cmp_it.from > 0)
6072 {
6073 /* Proceed to the previous grapheme cluster. */
6074 it->cmp_it.to = it->cmp_it.from;
6075 }
6076 else
6077 {
6078 /* No more grapheme clusters in this composition.
6079 Find the next stop position. */
6080 EMACS_INT stop = it->end_charpos;
6081 if (it->bidi_it.scan_dir < 0)
6082 /* Now we are scanning backward and don't know
6083 where to stop. */
6084 stop = -1;
6085 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6086 IT_BYTEPOS (*it), stop, Qnil);
6087 }
6088 }
6089 }
6090 else
6091 {
6092 xassert (it->len != 0);
6093
6094 if (!it->bidi_p)
6095 {
6096 IT_BYTEPOS (*it) += it->len;
6097 IT_CHARPOS (*it) += 1;
6098 }
6099 else
6100 {
6101 int prev_scan_dir = it->bidi_it.scan_dir;
6102 /* If this is a new paragraph, determine its base
6103 direction (a.k.a. its base embedding level). */
6104 if (it->bidi_it.new_paragraph)
6105 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6106 bidi_move_to_visually_next (&it->bidi_it);
6107 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6108 IT_CHARPOS (*it) = it->bidi_it.charpos;
6109 if (prev_scan_dir != it->bidi_it.scan_dir)
6110 {
6111 /* As the scan direction was changed, we must
6112 re-compute the stop position for composition. */
6113 EMACS_INT stop = it->end_charpos;
6114 if (it->bidi_it.scan_dir < 0)
6115 stop = -1;
6116 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6117 IT_BYTEPOS (*it), stop, Qnil);
6118 }
6119 }
6120 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6121 }
6122 break;
6123
6124 case GET_FROM_C_STRING:
6125 /* Current display element of IT is from a C string. */
6126 IT_BYTEPOS (*it) += it->len;
6127 IT_CHARPOS (*it) += 1;
6128 break;
6129
6130 case GET_FROM_DISPLAY_VECTOR:
6131 /* Current display element of IT is from a display table entry.
6132 Advance in the display table definition. Reset it to null if
6133 end reached, and continue with characters from buffers/
6134 strings. */
6135 ++it->current.dpvec_index;
6136
6137 /* Restore face of the iterator to what they were before the
6138 display vector entry (these entries may contain faces). */
6139 it->face_id = it->saved_face_id;
6140
6141 if (it->dpvec + it->current.dpvec_index == it->dpend)
6142 {
6143 int recheck_faces = it->ellipsis_p;
6144
6145 if (it->s)
6146 it->method = GET_FROM_C_STRING;
6147 else if (STRINGP (it->string))
6148 it->method = GET_FROM_STRING;
6149 else
6150 {
6151 it->method = GET_FROM_BUFFER;
6152 it->object = it->w->buffer;
6153 }
6154
6155 it->dpvec = NULL;
6156 it->current.dpvec_index = -1;
6157
6158 /* Skip over characters which were displayed via IT->dpvec. */
6159 if (it->dpvec_char_len < 0)
6160 reseat_at_next_visible_line_start (it, 1);
6161 else if (it->dpvec_char_len > 0)
6162 {
6163 if (it->method == GET_FROM_STRING
6164 && it->n_overlay_strings > 0)
6165 it->ignore_overlay_strings_at_pos_p = 1;
6166 it->len = it->dpvec_char_len;
6167 set_iterator_to_next (it, reseat_p);
6168 }
6169
6170 /* Maybe recheck faces after display vector */
6171 if (recheck_faces)
6172 it->stop_charpos = IT_CHARPOS (*it);
6173 }
6174 break;
6175
6176 case GET_FROM_STRING:
6177 /* Current display element is a character from a Lisp string. */
6178 xassert (it->s == NULL && STRINGP (it->string));
6179 if (it->cmp_it.id >= 0)
6180 {
6181 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6182 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6183 if (it->cmp_it.to < it->cmp_it.nglyphs)
6184 it->cmp_it.from = it->cmp_it.to;
6185 else
6186 {
6187 it->cmp_it.id = -1;
6188 composition_compute_stop_pos (&it->cmp_it,
6189 IT_STRING_CHARPOS (*it),
6190 IT_STRING_BYTEPOS (*it),
6191 it->end_charpos, it->string);
6192 }
6193 }
6194 else
6195 {
6196 IT_STRING_BYTEPOS (*it) += it->len;
6197 IT_STRING_CHARPOS (*it) += 1;
6198 }
6199
6200 consider_string_end:
6201
6202 if (it->current.overlay_string_index >= 0)
6203 {
6204 /* IT->string is an overlay string. Advance to the
6205 next, if there is one. */
6206 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6207 {
6208 it->ellipsis_p = 0;
6209 next_overlay_string (it);
6210 if (it->ellipsis_p)
6211 setup_for_ellipsis (it, 0);
6212 }
6213 }
6214 else
6215 {
6216 /* IT->string is not an overlay string. If we reached
6217 its end, and there is something on IT->stack, proceed
6218 with what is on the stack. This can be either another
6219 string, this time an overlay string, or a buffer. */
6220 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6221 && it->sp > 0)
6222 {
6223 pop_it (it);
6224 if (it->method == GET_FROM_STRING)
6225 goto consider_string_end;
6226 }
6227 }
6228 break;
6229
6230 case GET_FROM_IMAGE:
6231 case GET_FROM_STRETCH:
6232 /* The position etc with which we have to proceed are on
6233 the stack. The position may be at the end of a string,
6234 if the `display' property takes up the whole string. */
6235 xassert (it->sp > 0);
6236 pop_it (it);
6237 if (it->method == GET_FROM_STRING)
6238 goto consider_string_end;
6239 break;
6240
6241 default:
6242 /* There are no other methods defined, so this should be a bug. */
6243 abort ();
6244 }
6245
6246 xassert (it->method != GET_FROM_STRING
6247 || (STRINGP (it->string)
6248 && IT_STRING_CHARPOS (*it) >= 0));
6249 }
6250
6251 /* Load IT's display element fields with information about the next
6252 display element which comes from a display table entry or from the
6253 result of translating a control character to one of the forms `^C'
6254 or `\003'.
6255
6256 IT->dpvec holds the glyphs to return as characters.
6257 IT->saved_face_id holds the face id before the display vector--it
6258 is restored into IT->face_id in set_iterator_to_next. */
6259
6260 static int
6261 next_element_from_display_vector (struct it *it)
6262 {
6263 Lisp_Object gc;
6264
6265 /* Precondition. */
6266 xassert (it->dpvec && it->current.dpvec_index >= 0);
6267
6268 it->face_id = it->saved_face_id;
6269
6270 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6271 That seemed totally bogus - so I changed it... */
6272 gc = it->dpvec[it->current.dpvec_index];
6273
6274 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6275 {
6276 it->c = GLYPH_CODE_CHAR (gc);
6277 it->len = CHAR_BYTES (it->c);
6278
6279 /* The entry may contain a face id to use. Such a face id is
6280 the id of a Lisp face, not a realized face. A face id of
6281 zero means no face is specified. */
6282 if (it->dpvec_face_id >= 0)
6283 it->face_id = it->dpvec_face_id;
6284 else
6285 {
6286 int lface_id = GLYPH_CODE_FACE (gc);
6287 if (lface_id > 0)
6288 it->face_id = merge_faces (it->f, Qt, lface_id,
6289 it->saved_face_id);
6290 }
6291 }
6292 else
6293 /* Display table entry is invalid. Return a space. */
6294 it->c = ' ', it->len = 1;
6295
6296 /* Don't change position and object of the iterator here. They are
6297 still the values of the character that had this display table
6298 entry or was translated, and that's what we want. */
6299 it->what = IT_CHARACTER;
6300 return 1;
6301 }
6302
6303
6304 /* Load IT with the next display element from Lisp string IT->string.
6305 IT->current.string_pos is the current position within the string.
6306 If IT->current.overlay_string_index >= 0, the Lisp string is an
6307 overlay string. */
6308
6309 static int
6310 next_element_from_string (struct it *it)
6311 {
6312 struct text_pos position;
6313
6314 xassert (STRINGP (it->string));
6315 xassert (IT_STRING_CHARPOS (*it) >= 0);
6316 position = it->current.string_pos;
6317
6318 /* Time to check for invisible text? */
6319 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6320 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6321 {
6322 handle_stop (it);
6323
6324 /* Since a handler may have changed IT->method, we must
6325 recurse here. */
6326 return GET_NEXT_DISPLAY_ELEMENT (it);
6327 }
6328
6329 if (it->current.overlay_string_index >= 0)
6330 {
6331 /* Get the next character from an overlay string. In overlay
6332 strings, There is no field width or padding with spaces to
6333 do. */
6334 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6335 {
6336 it->what = IT_EOB;
6337 return 0;
6338 }
6339 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6340 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6341 && next_element_from_composition (it))
6342 {
6343 return 1;
6344 }
6345 else if (STRING_MULTIBYTE (it->string))
6346 {
6347 const unsigned char *s = (SDATA (it->string)
6348 + IT_STRING_BYTEPOS (*it));
6349 it->c = string_char_and_length (s, &it->len);
6350 }
6351 else
6352 {
6353 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6354 it->len = 1;
6355 }
6356 }
6357 else
6358 {
6359 /* Get the next character from a Lisp string that is not an
6360 overlay string. Such strings come from the mode line, for
6361 example. We may have to pad with spaces, or truncate the
6362 string. See also next_element_from_c_string. */
6363 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6364 {
6365 it->what = IT_EOB;
6366 return 0;
6367 }
6368 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6369 {
6370 /* Pad with spaces. */
6371 it->c = ' ', it->len = 1;
6372 CHARPOS (position) = BYTEPOS (position) = -1;
6373 }
6374 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6375 IT_STRING_BYTEPOS (*it), it->string_nchars)
6376 && next_element_from_composition (it))
6377 {
6378 return 1;
6379 }
6380 else if (STRING_MULTIBYTE (it->string))
6381 {
6382 const unsigned char *s = (SDATA (it->string)
6383 + IT_STRING_BYTEPOS (*it));
6384 it->c = string_char_and_length (s, &it->len);
6385 }
6386 else
6387 {
6388 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6389 it->len = 1;
6390 }
6391 }
6392
6393 /* Record what we have and where it came from. */
6394 it->what = IT_CHARACTER;
6395 it->object = it->string;
6396 it->position = position;
6397 return 1;
6398 }
6399
6400
6401 /* Load IT with next display element from C string IT->s.
6402 IT->string_nchars is the maximum number of characters to return
6403 from the string. IT->end_charpos may be greater than
6404 IT->string_nchars when this function is called, in which case we
6405 may have to return padding spaces. Value is zero if end of string
6406 reached, including padding spaces. */
6407
6408 static int
6409 next_element_from_c_string (struct it *it)
6410 {
6411 int success_p = 1;
6412
6413 xassert (it->s);
6414 it->what = IT_CHARACTER;
6415 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6416 it->object = Qnil;
6417
6418 /* IT's position can be greater IT->string_nchars in case a field
6419 width or precision has been specified when the iterator was
6420 initialized. */
6421 if (IT_CHARPOS (*it) >= it->end_charpos)
6422 {
6423 /* End of the game. */
6424 it->what = IT_EOB;
6425 success_p = 0;
6426 }
6427 else if (IT_CHARPOS (*it) >= it->string_nchars)
6428 {
6429 /* Pad with spaces. */
6430 it->c = ' ', it->len = 1;
6431 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6432 }
6433 else if (it->multibyte_p)
6434 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6435 else
6436 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6437
6438 return success_p;
6439 }
6440
6441
6442 /* Set up IT to return characters from an ellipsis, if appropriate.
6443 The definition of the ellipsis glyphs may come from a display table
6444 entry. This function fills IT with the first glyph from the
6445 ellipsis if an ellipsis is to be displayed. */
6446
6447 static int
6448 next_element_from_ellipsis (struct it *it)
6449 {
6450 if (it->selective_display_ellipsis_p)
6451 setup_for_ellipsis (it, it->len);
6452 else
6453 {
6454 /* The face at the current position may be different from the
6455 face we find after the invisible text. Remember what it
6456 was in IT->saved_face_id, and signal that it's there by
6457 setting face_before_selective_p. */
6458 it->saved_face_id = it->face_id;
6459 it->method = GET_FROM_BUFFER;
6460 it->object = it->w->buffer;
6461 reseat_at_next_visible_line_start (it, 1);
6462 it->face_before_selective_p = 1;
6463 }
6464
6465 return GET_NEXT_DISPLAY_ELEMENT (it);
6466 }
6467
6468
6469 /* Deliver an image display element. The iterator IT is already
6470 filled with image information (done in handle_display_prop). Value
6471 is always 1. */
6472
6473
6474 static int
6475 next_element_from_image (struct it *it)
6476 {
6477 it->what = IT_IMAGE;
6478 it->ignore_overlay_strings_at_pos_p = 0;
6479 return 1;
6480 }
6481
6482
6483 /* Fill iterator IT with next display element from a stretch glyph
6484 property. IT->object is the value of the text property. Value is
6485 always 1. */
6486
6487 static int
6488 next_element_from_stretch (struct it *it)
6489 {
6490 it->what = IT_STRETCH;
6491 return 1;
6492 }
6493
6494 /* Scan forward from CHARPOS in the current buffer, until we find a
6495 stop position > current IT's position. Then handle the stop
6496 position before that. This is called when we bump into a stop
6497 position while reordering bidirectional text. CHARPOS should be
6498 the last previously processed stop_pos (or BEGV, if none were
6499 processed yet) whose position is less that IT's current
6500 position. */
6501
6502 static void
6503 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6504 {
6505 EMACS_INT where_we_are = IT_CHARPOS (*it);
6506 struct display_pos save_current = it->current;
6507 struct text_pos save_position = it->position;
6508 struct text_pos pos1;
6509 EMACS_INT next_stop;
6510
6511 /* Scan in strict logical order. */
6512 it->bidi_p = 0;
6513 do
6514 {
6515 it->prev_stop = charpos;
6516 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6517 reseat_1 (it, pos1, 0);
6518 compute_stop_pos (it);
6519 /* We must advance forward, right? */
6520 if (it->stop_charpos <= it->prev_stop)
6521 abort ();
6522 charpos = it->stop_charpos;
6523 }
6524 while (charpos <= where_we_are);
6525
6526 next_stop = it->stop_charpos;
6527 it->stop_charpos = it->prev_stop;
6528 it->bidi_p = 1;
6529 it->current = save_current;
6530 it->position = save_position;
6531 handle_stop (it);
6532 it->stop_charpos = next_stop;
6533 }
6534
6535 /* Load IT with the next display element from current_buffer. Value
6536 is zero if end of buffer reached. IT->stop_charpos is the next
6537 position at which to stop and check for text properties or buffer
6538 end. */
6539
6540 static int
6541 next_element_from_buffer (struct it *it)
6542 {
6543 int success_p = 1;
6544
6545 xassert (IT_CHARPOS (*it) >= BEGV);
6546
6547 /* With bidi reordering, the character to display might not be the
6548 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6549 we were reseat()ed to a new buffer position, which is potentially
6550 a different paragraph. */
6551 if (it->bidi_p && it->bidi_it.first_elt)
6552 {
6553 it->bidi_it.charpos = IT_CHARPOS (*it);
6554 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6555 if (it->bidi_it.bytepos == ZV_BYTE)
6556 {
6557 /* Nothing to do, but reset the FIRST_ELT flag, like
6558 bidi_paragraph_init does, because we are not going to
6559 call it. */
6560 it->bidi_it.first_elt = 0;
6561 }
6562 else if (it->bidi_it.bytepos == BEGV_BYTE
6563 /* FIXME: Should support all Unicode line separators. */
6564 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6565 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6566 {
6567 /* If we are at the beginning of a line, we can produce the
6568 next element right away. */
6569 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6570 bidi_move_to_visually_next (&it->bidi_it);
6571 }
6572 else
6573 {
6574 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6575
6576 /* We need to prime the bidi iterator starting at the line's
6577 beginning, before we will be able to produce the next
6578 element. */
6579 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6581 it->bidi_it.charpos = IT_CHARPOS (*it);
6582 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6583 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6584 do
6585 {
6586 /* Now return to buffer position where we were asked to
6587 get the next display element, and produce that. */
6588 bidi_move_to_visually_next (&it->bidi_it);
6589 }
6590 while (it->bidi_it.bytepos != orig_bytepos
6591 && it->bidi_it.bytepos < ZV_BYTE);
6592 }
6593
6594 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6595 /* Adjust IT's position information to where we ended up. */
6596 IT_CHARPOS (*it) = it->bidi_it.charpos;
6597 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6598 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6599 {
6600 EMACS_INT stop = it->end_charpos;
6601 if (it->bidi_it.scan_dir < 0)
6602 stop = -1;
6603 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6604 IT_BYTEPOS (*it), stop, Qnil);
6605 }
6606 }
6607
6608 if (IT_CHARPOS (*it) >= it->stop_charpos)
6609 {
6610 if (IT_CHARPOS (*it) >= it->end_charpos)
6611 {
6612 int overlay_strings_follow_p;
6613
6614 /* End of the game, except when overlay strings follow that
6615 haven't been returned yet. */
6616 if (it->overlay_strings_at_end_processed_p)
6617 overlay_strings_follow_p = 0;
6618 else
6619 {
6620 it->overlay_strings_at_end_processed_p = 1;
6621 overlay_strings_follow_p = get_overlay_strings (it, 0);
6622 }
6623
6624 if (overlay_strings_follow_p)
6625 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6626 else
6627 {
6628 it->what = IT_EOB;
6629 it->position = it->current.pos;
6630 success_p = 0;
6631 }
6632 }
6633 else if (!(!it->bidi_p
6634 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6635 || IT_CHARPOS (*it) == it->stop_charpos))
6636 {
6637 /* With bidi non-linear iteration, we could find ourselves
6638 far beyond the last computed stop_charpos, with several
6639 other stop positions in between that we missed. Scan
6640 them all now, in buffer's logical order, until we find
6641 and handle the last stop_charpos that precedes our
6642 current position. */
6643 handle_stop_backwards (it, it->stop_charpos);
6644 return GET_NEXT_DISPLAY_ELEMENT (it);
6645 }
6646 else
6647 {
6648 if (it->bidi_p)
6649 {
6650 /* Take note of the stop position we just moved across,
6651 for when we will move back across it. */
6652 it->prev_stop = it->stop_charpos;
6653 /* If we are at base paragraph embedding level, take
6654 note of the last stop position seen at this
6655 level. */
6656 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6657 it->base_level_stop = it->stop_charpos;
6658 }
6659 handle_stop (it);
6660 return GET_NEXT_DISPLAY_ELEMENT (it);
6661 }
6662 }
6663 else if (it->bidi_p
6664 /* We can sometimes back up for reasons that have nothing
6665 to do with bidi reordering. E.g., compositions. The
6666 code below is only needed when we are above the base
6667 embedding level, so test for that explicitly. */
6668 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6669 && IT_CHARPOS (*it) < it->prev_stop)
6670 {
6671 if (it->base_level_stop <= 0)
6672 it->base_level_stop = BEGV;
6673 if (IT_CHARPOS (*it) < it->base_level_stop)
6674 abort ();
6675 handle_stop_backwards (it, it->base_level_stop);
6676 return GET_NEXT_DISPLAY_ELEMENT (it);
6677 }
6678 else
6679 {
6680 /* No face changes, overlays etc. in sight, so just return a
6681 character from current_buffer. */
6682 unsigned char *p;
6683 EMACS_INT stop;
6684
6685 /* Maybe run the redisplay end trigger hook. Performance note:
6686 This doesn't seem to cost measurable time. */
6687 if (it->redisplay_end_trigger_charpos
6688 && it->glyph_row
6689 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6690 run_redisplay_end_trigger_hook (it);
6691
6692 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6693 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6694 stop)
6695 && next_element_from_composition (it))
6696 {
6697 return 1;
6698 }
6699
6700 /* Get the next character, maybe multibyte. */
6701 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6702 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6703 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6704 else
6705 it->c = *p, it->len = 1;
6706
6707 /* Record what we have and where it came from. */
6708 it->what = IT_CHARACTER;
6709 it->object = it->w->buffer;
6710 it->position = it->current.pos;
6711
6712 /* Normally we return the character found above, except when we
6713 really want to return an ellipsis for selective display. */
6714 if (it->selective)
6715 {
6716 if (it->c == '\n')
6717 {
6718 /* A value of selective > 0 means hide lines indented more
6719 than that number of columns. */
6720 if (it->selective > 0
6721 && IT_CHARPOS (*it) + 1 < ZV
6722 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6723 IT_BYTEPOS (*it) + 1,
6724 (double) it->selective)) /* iftc */
6725 {
6726 success_p = next_element_from_ellipsis (it);
6727 it->dpvec_char_len = -1;
6728 }
6729 }
6730 else if (it->c == '\r' && it->selective == -1)
6731 {
6732 /* A value of selective == -1 means that everything from the
6733 CR to the end of the line is invisible, with maybe an
6734 ellipsis displayed for it. */
6735 success_p = next_element_from_ellipsis (it);
6736 it->dpvec_char_len = -1;
6737 }
6738 }
6739 }
6740
6741 /* Value is zero if end of buffer reached. */
6742 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6743 return success_p;
6744 }
6745
6746
6747 /* Run the redisplay end trigger hook for IT. */
6748
6749 static void
6750 run_redisplay_end_trigger_hook (struct it *it)
6751 {
6752 Lisp_Object args[3];
6753
6754 /* IT->glyph_row should be non-null, i.e. we should be actually
6755 displaying something, or otherwise we should not run the hook. */
6756 xassert (it->glyph_row);
6757
6758 /* Set up hook arguments. */
6759 args[0] = Qredisplay_end_trigger_functions;
6760 args[1] = it->window;
6761 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6762 it->redisplay_end_trigger_charpos = 0;
6763
6764 /* Since we are *trying* to run these functions, don't try to run
6765 them again, even if they get an error. */
6766 it->w->redisplay_end_trigger = Qnil;
6767 Frun_hook_with_args (3, args);
6768
6769 /* Notice if it changed the face of the character we are on. */
6770 handle_face_prop (it);
6771 }
6772
6773
6774 /* Deliver a composition display element. Unlike the other
6775 next_element_from_XXX, this function is not registered in the array
6776 get_next_element[]. It is called from next_element_from_buffer and
6777 next_element_from_string when necessary. */
6778
6779 static int
6780 next_element_from_composition (struct it *it)
6781 {
6782 it->what = IT_COMPOSITION;
6783 it->len = it->cmp_it.nbytes;
6784 if (STRINGP (it->string))
6785 {
6786 if (it->c < 0)
6787 {
6788 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6789 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6790 return 0;
6791 }
6792 it->position = it->current.string_pos;
6793 it->object = it->string;
6794 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6795 IT_STRING_BYTEPOS (*it), it->string);
6796 }
6797 else
6798 {
6799 if (it->c < 0)
6800 {
6801 IT_CHARPOS (*it) += it->cmp_it.nchars;
6802 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6803 if (it->bidi_p)
6804 {
6805 if (it->bidi_it.new_paragraph)
6806 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6807 /* Resync the bidi iterator with IT's new position.
6808 FIXME: this doesn't support bidirectional text. */
6809 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6810 bidi_move_to_visually_next (&it->bidi_it);
6811 }
6812 return 0;
6813 }
6814 it->position = it->current.pos;
6815 it->object = it->w->buffer;
6816 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6817 IT_BYTEPOS (*it), Qnil);
6818 }
6819 return 1;
6820 }
6821
6822
6823 \f
6824 /***********************************************************************
6825 Moving an iterator without producing glyphs
6826 ***********************************************************************/
6827
6828 /* Check if iterator is at a position corresponding to a valid buffer
6829 position after some move_it_ call. */
6830
6831 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6832 ((it)->method == GET_FROM_STRING \
6833 ? IT_STRING_CHARPOS (*it) == 0 \
6834 : 1)
6835
6836
6837 /* Move iterator IT to a specified buffer or X position within one
6838 line on the display without producing glyphs.
6839
6840 OP should be a bit mask including some or all of these bits:
6841 MOVE_TO_X: Stop upon reaching x-position TO_X.
6842 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6843 Regardless of OP's value, stop upon reaching the end of the display line.
6844
6845 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6846 This means, in particular, that TO_X includes window's horizontal
6847 scroll amount.
6848
6849 The return value has several possible values that
6850 say what condition caused the scan to stop:
6851
6852 MOVE_POS_MATCH_OR_ZV
6853 - when TO_POS or ZV was reached.
6854
6855 MOVE_X_REACHED
6856 -when TO_X was reached before TO_POS or ZV were reached.
6857
6858 MOVE_LINE_CONTINUED
6859 - when we reached the end of the display area and the line must
6860 be continued.
6861
6862 MOVE_LINE_TRUNCATED
6863 - when we reached the end of the display area and the line is
6864 truncated.
6865
6866 MOVE_NEWLINE_OR_CR
6867 - when we stopped at a line end, i.e. a newline or a CR and selective
6868 display is on. */
6869
6870 static enum move_it_result
6871 move_it_in_display_line_to (struct it *it,
6872 EMACS_INT to_charpos, int to_x,
6873 enum move_operation_enum op)
6874 {
6875 enum move_it_result result = MOVE_UNDEFINED;
6876 struct glyph_row *saved_glyph_row;
6877 struct it wrap_it, atpos_it, atx_it;
6878 int may_wrap = 0;
6879 enum it_method prev_method = it->method;
6880 EMACS_INT prev_pos = IT_CHARPOS (*it);
6881
6882 /* Don't produce glyphs in produce_glyphs. */
6883 saved_glyph_row = it->glyph_row;
6884 it->glyph_row = NULL;
6885
6886 /* Use wrap_it to save a copy of IT wherever a word wrap could
6887 occur. Use atpos_it to save a copy of IT at the desired buffer
6888 position, if found, so that we can scan ahead and check if the
6889 word later overshoots the window edge. Use atx_it similarly, for
6890 pixel positions. */
6891 wrap_it.sp = -1;
6892 atpos_it.sp = -1;
6893 atx_it.sp = -1;
6894
6895 #define BUFFER_POS_REACHED_P() \
6896 ((op & MOVE_TO_POS) != 0 \
6897 && BUFFERP (it->object) \
6898 && (IT_CHARPOS (*it) == to_charpos \
6899 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6900 && (it->method == GET_FROM_BUFFER \
6901 || (it->method == GET_FROM_DISPLAY_VECTOR \
6902 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6903
6904 /* If there's a line-/wrap-prefix, handle it. */
6905 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6906 && it->current_y < it->last_visible_y)
6907 handle_line_prefix (it);
6908
6909 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6910 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6911
6912 while (1)
6913 {
6914 int x, i, ascent = 0, descent = 0;
6915
6916 /* Utility macro to reset an iterator with x, ascent, and descent. */
6917 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6918 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6919 (IT)->max_descent = descent)
6920
6921 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6922 glyph). */
6923 if ((op & MOVE_TO_POS) != 0
6924 && BUFFERP (it->object)
6925 && it->method == GET_FROM_BUFFER
6926 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6927 || (it->bidi_p
6928 && (prev_method == GET_FROM_IMAGE
6929 || prev_method == GET_FROM_STRETCH)
6930 /* Passed TO_CHARPOS from left to right. */
6931 && ((prev_pos < to_charpos
6932 && IT_CHARPOS (*it) > to_charpos)
6933 /* Passed TO_CHARPOS from right to left. */
6934 || (prev_pos > to_charpos
6935 && IT_CHARPOS (*it) < to_charpos)))))
6936 {
6937 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6938 {
6939 result = MOVE_POS_MATCH_OR_ZV;
6940 break;
6941 }
6942 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6943 /* If wrap_it is valid, the current position might be in a
6944 word that is wrapped. So, save the iterator in
6945 atpos_it and continue to see if wrapping happens. */
6946 atpos_it = *it;
6947 }
6948
6949 prev_method = it->method;
6950 if (it->method == GET_FROM_BUFFER)
6951 prev_pos = IT_CHARPOS (*it);
6952 /* Stop when ZV reached.
6953 We used to stop here when TO_CHARPOS reached as well, but that is
6954 too soon if this glyph does not fit on this line. So we handle it
6955 explicitly below. */
6956 if (!get_next_display_element (it))
6957 {
6958 result = MOVE_POS_MATCH_OR_ZV;
6959 break;
6960 }
6961
6962 if (it->line_wrap == TRUNCATE)
6963 {
6964 if (BUFFER_POS_REACHED_P ())
6965 {
6966 result = MOVE_POS_MATCH_OR_ZV;
6967 break;
6968 }
6969 }
6970 else
6971 {
6972 if (it->line_wrap == WORD_WRAP)
6973 {
6974 if (IT_DISPLAYING_WHITESPACE (it))
6975 may_wrap = 1;
6976 else if (may_wrap)
6977 {
6978 /* We have reached a glyph that follows one or more
6979 whitespace characters. If the position is
6980 already found, we are done. */
6981 if (atpos_it.sp >= 0)
6982 {
6983 *it = atpos_it;
6984 result = MOVE_POS_MATCH_OR_ZV;
6985 goto done;
6986 }
6987 if (atx_it.sp >= 0)
6988 {
6989 *it = atx_it;
6990 result = MOVE_X_REACHED;
6991 goto done;
6992 }
6993 /* Otherwise, we can wrap here. */
6994 wrap_it = *it;
6995 may_wrap = 0;
6996 }
6997 }
6998 }
6999
7000 /* Remember the line height for the current line, in case
7001 the next element doesn't fit on the line. */
7002 ascent = it->max_ascent;
7003 descent = it->max_descent;
7004
7005 /* The call to produce_glyphs will get the metrics of the
7006 display element IT is loaded with. Record the x-position
7007 before this display element, in case it doesn't fit on the
7008 line. */
7009 x = it->current_x;
7010
7011 PRODUCE_GLYPHS (it);
7012
7013 if (it->area != TEXT_AREA)
7014 {
7015 set_iterator_to_next (it, 1);
7016 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7017 SET_TEXT_POS (this_line_min_pos,
7018 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7019 continue;
7020 }
7021
7022 /* The number of glyphs we get back in IT->nglyphs will normally
7023 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7024 character on a terminal frame, or (iii) a line end. For the
7025 second case, IT->nglyphs - 1 padding glyphs will be present.
7026 (On X frames, there is only one glyph produced for a
7027 composite character.)
7028
7029 The behavior implemented below means, for continuation lines,
7030 that as many spaces of a TAB as fit on the current line are
7031 displayed there. For terminal frames, as many glyphs of a
7032 multi-glyph character are displayed in the current line, too.
7033 This is what the old redisplay code did, and we keep it that
7034 way. Under X, the whole shape of a complex character must
7035 fit on the line or it will be completely displayed in the
7036 next line.
7037
7038 Note that both for tabs and padding glyphs, all glyphs have
7039 the same width. */
7040 if (it->nglyphs)
7041 {
7042 /* More than one glyph or glyph doesn't fit on line. All
7043 glyphs have the same width. */
7044 int single_glyph_width = it->pixel_width / it->nglyphs;
7045 int new_x;
7046 int x_before_this_char = x;
7047 int hpos_before_this_char = it->hpos;
7048
7049 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7050 {
7051 new_x = x + single_glyph_width;
7052
7053 /* We want to leave anything reaching TO_X to the caller. */
7054 if ((op & MOVE_TO_X) && new_x > to_x)
7055 {
7056 if (BUFFER_POS_REACHED_P ())
7057 {
7058 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7059 goto buffer_pos_reached;
7060 if (atpos_it.sp < 0)
7061 {
7062 atpos_it = *it;
7063 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7064 }
7065 }
7066 else
7067 {
7068 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7069 {
7070 it->current_x = x;
7071 result = MOVE_X_REACHED;
7072 break;
7073 }
7074 if (atx_it.sp < 0)
7075 {
7076 atx_it = *it;
7077 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7078 }
7079 }
7080 }
7081
7082 if (/* Lines are continued. */
7083 it->line_wrap != TRUNCATE
7084 && (/* And glyph doesn't fit on the line. */
7085 new_x > it->last_visible_x
7086 /* Or it fits exactly and we're on a window
7087 system frame. */
7088 || (new_x == it->last_visible_x
7089 && FRAME_WINDOW_P (it->f))))
7090 {
7091 if (/* IT->hpos == 0 means the very first glyph
7092 doesn't fit on the line, e.g. a wide image. */
7093 it->hpos == 0
7094 || (new_x == it->last_visible_x
7095 && FRAME_WINDOW_P (it->f)))
7096 {
7097 ++it->hpos;
7098 it->current_x = new_x;
7099
7100 /* The character's last glyph just barely fits
7101 in this row. */
7102 if (i == it->nglyphs - 1)
7103 {
7104 /* If this is the destination position,
7105 return a position *before* it in this row,
7106 now that we know it fits in this row. */
7107 if (BUFFER_POS_REACHED_P ())
7108 {
7109 if (it->line_wrap != WORD_WRAP
7110 || wrap_it.sp < 0)
7111 {
7112 it->hpos = hpos_before_this_char;
7113 it->current_x = x_before_this_char;
7114 result = MOVE_POS_MATCH_OR_ZV;
7115 break;
7116 }
7117 if (it->line_wrap == WORD_WRAP
7118 && atpos_it.sp < 0)
7119 {
7120 atpos_it = *it;
7121 atpos_it.current_x = x_before_this_char;
7122 atpos_it.hpos = hpos_before_this_char;
7123 }
7124 }
7125
7126 set_iterator_to_next (it, 1);
7127 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7128 SET_TEXT_POS (this_line_min_pos,
7129 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7130 /* On graphical terminals, newlines may
7131 "overflow" into the fringe if
7132 overflow-newline-into-fringe is non-nil.
7133 On text-only terminals, newlines may
7134 overflow into the last glyph on the
7135 display line.*/
7136 if (!FRAME_WINDOW_P (it->f)
7137 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7138 {
7139 if (!get_next_display_element (it))
7140 {
7141 result = MOVE_POS_MATCH_OR_ZV;
7142 break;
7143 }
7144 if (BUFFER_POS_REACHED_P ())
7145 {
7146 if (ITERATOR_AT_END_OF_LINE_P (it))
7147 result = MOVE_POS_MATCH_OR_ZV;
7148 else
7149 result = MOVE_LINE_CONTINUED;
7150 break;
7151 }
7152 if (ITERATOR_AT_END_OF_LINE_P (it))
7153 {
7154 result = MOVE_NEWLINE_OR_CR;
7155 break;
7156 }
7157 }
7158 }
7159 }
7160 else
7161 IT_RESET_X_ASCENT_DESCENT (it);
7162
7163 if (wrap_it.sp >= 0)
7164 {
7165 *it = wrap_it;
7166 atpos_it.sp = -1;
7167 atx_it.sp = -1;
7168 }
7169
7170 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7171 IT_CHARPOS (*it)));
7172 result = MOVE_LINE_CONTINUED;
7173 break;
7174 }
7175
7176 if (BUFFER_POS_REACHED_P ())
7177 {
7178 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7179 goto buffer_pos_reached;
7180 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7181 {
7182 atpos_it = *it;
7183 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7184 }
7185 }
7186
7187 if (new_x > it->first_visible_x)
7188 {
7189 /* Glyph is visible. Increment number of glyphs that
7190 would be displayed. */
7191 ++it->hpos;
7192 }
7193 }
7194
7195 if (result != MOVE_UNDEFINED)
7196 break;
7197 }
7198 else if (BUFFER_POS_REACHED_P ())
7199 {
7200 buffer_pos_reached:
7201 IT_RESET_X_ASCENT_DESCENT (it);
7202 result = MOVE_POS_MATCH_OR_ZV;
7203 break;
7204 }
7205 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7206 {
7207 /* Stop when TO_X specified and reached. This check is
7208 necessary here because of lines consisting of a line end,
7209 only. The line end will not produce any glyphs and we
7210 would never get MOVE_X_REACHED. */
7211 xassert (it->nglyphs == 0);
7212 result = MOVE_X_REACHED;
7213 break;
7214 }
7215
7216 /* Is this a line end? If yes, we're done. */
7217 if (ITERATOR_AT_END_OF_LINE_P (it))
7218 {
7219 result = MOVE_NEWLINE_OR_CR;
7220 break;
7221 }
7222
7223 if (it->method == GET_FROM_BUFFER)
7224 prev_pos = IT_CHARPOS (*it);
7225 /* The current display element has been consumed. Advance
7226 to the next. */
7227 set_iterator_to_next (it, 1);
7228 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7229 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7230
7231 /* Stop if lines are truncated and IT's current x-position is
7232 past the right edge of the window now. */
7233 if (it->line_wrap == TRUNCATE
7234 && it->current_x >= it->last_visible_x)
7235 {
7236 if (!FRAME_WINDOW_P (it->f)
7237 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7238 {
7239 if (!get_next_display_element (it)
7240 || BUFFER_POS_REACHED_P ())
7241 {
7242 result = MOVE_POS_MATCH_OR_ZV;
7243 break;
7244 }
7245 if (ITERATOR_AT_END_OF_LINE_P (it))
7246 {
7247 result = MOVE_NEWLINE_OR_CR;
7248 break;
7249 }
7250 }
7251 result = MOVE_LINE_TRUNCATED;
7252 break;
7253 }
7254 #undef IT_RESET_X_ASCENT_DESCENT
7255 }
7256
7257 #undef BUFFER_POS_REACHED_P
7258
7259 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7260 restore the saved iterator. */
7261 if (atpos_it.sp >= 0)
7262 *it = atpos_it;
7263 else if (atx_it.sp >= 0)
7264 *it = atx_it;
7265
7266 done:
7267
7268 /* Restore the iterator settings altered at the beginning of this
7269 function. */
7270 it->glyph_row = saved_glyph_row;
7271 return result;
7272 }
7273
7274 /* For external use. */
7275 void
7276 move_it_in_display_line (struct it *it,
7277 EMACS_INT to_charpos, int to_x,
7278 enum move_operation_enum op)
7279 {
7280 if (it->line_wrap == WORD_WRAP
7281 && (op & MOVE_TO_X))
7282 {
7283 struct it save_it = *it;
7284 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7285 /* When word-wrap is on, TO_X may lie past the end
7286 of a wrapped line. Then it->current is the
7287 character on the next line, so backtrack to the
7288 space before the wrap point. */
7289 if (skip == MOVE_LINE_CONTINUED)
7290 {
7291 int prev_x = max (it->current_x - 1, 0);
7292 *it = save_it;
7293 move_it_in_display_line_to
7294 (it, -1, prev_x, MOVE_TO_X);
7295 }
7296 }
7297 else
7298 move_it_in_display_line_to (it, to_charpos, to_x, op);
7299 }
7300
7301
7302 /* Move IT forward until it satisfies one or more of the criteria in
7303 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7304
7305 OP is a bit-mask that specifies where to stop, and in particular,
7306 which of those four position arguments makes a difference. See the
7307 description of enum move_operation_enum.
7308
7309 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7310 screen line, this function will set IT to the next position >
7311 TO_CHARPOS. */
7312
7313 void
7314 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7315 {
7316 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7317 int line_height, line_start_x = 0, reached = 0;
7318
7319 for (;;)
7320 {
7321 if (op & MOVE_TO_VPOS)
7322 {
7323 /* If no TO_CHARPOS and no TO_X specified, stop at the
7324 start of the line TO_VPOS. */
7325 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7326 {
7327 if (it->vpos == to_vpos)
7328 {
7329 reached = 1;
7330 break;
7331 }
7332 else
7333 skip = move_it_in_display_line_to (it, -1, -1, 0);
7334 }
7335 else
7336 {
7337 /* TO_VPOS >= 0 means stop at TO_X in the line at
7338 TO_VPOS, or at TO_POS, whichever comes first. */
7339 if (it->vpos == to_vpos)
7340 {
7341 reached = 2;
7342 break;
7343 }
7344
7345 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7346
7347 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7348 {
7349 reached = 3;
7350 break;
7351 }
7352 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7353 {
7354 /* We have reached TO_X but not in the line we want. */
7355 skip = move_it_in_display_line_to (it, to_charpos,
7356 -1, MOVE_TO_POS);
7357 if (skip == MOVE_POS_MATCH_OR_ZV)
7358 {
7359 reached = 4;
7360 break;
7361 }
7362 }
7363 }
7364 }
7365 else if (op & MOVE_TO_Y)
7366 {
7367 struct it it_backup;
7368
7369 if (it->line_wrap == WORD_WRAP)
7370 it_backup = *it;
7371
7372 /* TO_Y specified means stop at TO_X in the line containing
7373 TO_Y---or at TO_CHARPOS if this is reached first. The
7374 problem is that we can't really tell whether the line
7375 contains TO_Y before we have completely scanned it, and
7376 this may skip past TO_X. What we do is to first scan to
7377 TO_X.
7378
7379 If TO_X is not specified, use a TO_X of zero. The reason
7380 is to make the outcome of this function more predictable.
7381 If we didn't use TO_X == 0, we would stop at the end of
7382 the line which is probably not what a caller would expect
7383 to happen. */
7384 skip = move_it_in_display_line_to
7385 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7386 (MOVE_TO_X | (op & MOVE_TO_POS)));
7387
7388 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7389 if (skip == MOVE_POS_MATCH_OR_ZV)
7390 reached = 5;
7391 else if (skip == MOVE_X_REACHED)
7392 {
7393 /* If TO_X was reached, we want to know whether TO_Y is
7394 in the line. We know this is the case if the already
7395 scanned glyphs make the line tall enough. Otherwise,
7396 we must check by scanning the rest of the line. */
7397 line_height = it->max_ascent + it->max_descent;
7398 if (to_y >= it->current_y
7399 && to_y < it->current_y + line_height)
7400 {
7401 reached = 6;
7402 break;
7403 }
7404 it_backup = *it;
7405 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7406 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7407 op & MOVE_TO_POS);
7408 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7409 line_height = it->max_ascent + it->max_descent;
7410 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7411
7412 if (to_y >= it->current_y
7413 && to_y < it->current_y + line_height)
7414 {
7415 /* If TO_Y is in this line and TO_X was reached
7416 above, we scanned too far. We have to restore
7417 IT's settings to the ones before skipping. */
7418 *it = it_backup;
7419 reached = 6;
7420 }
7421 else
7422 {
7423 skip = skip2;
7424 if (skip == MOVE_POS_MATCH_OR_ZV)
7425 reached = 7;
7426 }
7427 }
7428 else
7429 {
7430 /* Check whether TO_Y is in this line. */
7431 line_height = it->max_ascent + it->max_descent;
7432 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7433
7434 if (to_y >= it->current_y
7435 && to_y < it->current_y + line_height)
7436 {
7437 /* When word-wrap is on, TO_X may lie past the end
7438 of a wrapped line. Then it->current is the
7439 character on the next line, so backtrack to the
7440 space before the wrap point. */
7441 if (skip == MOVE_LINE_CONTINUED
7442 && it->line_wrap == WORD_WRAP)
7443 {
7444 int prev_x = max (it->current_x - 1, 0);
7445 *it = it_backup;
7446 skip = move_it_in_display_line_to
7447 (it, -1, prev_x, MOVE_TO_X);
7448 }
7449 reached = 6;
7450 }
7451 }
7452
7453 if (reached)
7454 break;
7455 }
7456 else if (BUFFERP (it->object)
7457 && (it->method == GET_FROM_BUFFER
7458 || it->method == GET_FROM_STRETCH)
7459 && IT_CHARPOS (*it) >= to_charpos)
7460 skip = MOVE_POS_MATCH_OR_ZV;
7461 else
7462 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7463
7464 switch (skip)
7465 {
7466 case MOVE_POS_MATCH_OR_ZV:
7467 reached = 8;
7468 goto out;
7469
7470 case MOVE_NEWLINE_OR_CR:
7471 set_iterator_to_next (it, 1);
7472 it->continuation_lines_width = 0;
7473 break;
7474
7475 case MOVE_LINE_TRUNCATED:
7476 it->continuation_lines_width = 0;
7477 reseat_at_next_visible_line_start (it, 0);
7478 if ((op & MOVE_TO_POS) != 0
7479 && IT_CHARPOS (*it) > to_charpos)
7480 {
7481 reached = 9;
7482 goto out;
7483 }
7484 break;
7485
7486 case MOVE_LINE_CONTINUED:
7487 /* For continued lines ending in a tab, some of the glyphs
7488 associated with the tab are displayed on the current
7489 line. Since it->current_x does not include these glyphs,
7490 we use it->last_visible_x instead. */
7491 if (it->c == '\t')
7492 {
7493 it->continuation_lines_width += it->last_visible_x;
7494 /* When moving by vpos, ensure that the iterator really
7495 advances to the next line (bug#847, bug#969). Fixme:
7496 do we need to do this in other circumstances? */
7497 if (it->current_x != it->last_visible_x
7498 && (op & MOVE_TO_VPOS)
7499 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7500 {
7501 line_start_x = it->current_x + it->pixel_width
7502 - it->last_visible_x;
7503 set_iterator_to_next (it, 0);
7504 }
7505 }
7506 else
7507 it->continuation_lines_width += it->current_x;
7508 break;
7509
7510 default:
7511 abort ();
7512 }
7513
7514 /* Reset/increment for the next run. */
7515 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7516 it->current_x = line_start_x;
7517 line_start_x = 0;
7518 it->hpos = 0;
7519 it->current_y += it->max_ascent + it->max_descent;
7520 ++it->vpos;
7521 last_height = it->max_ascent + it->max_descent;
7522 last_max_ascent = it->max_ascent;
7523 it->max_ascent = it->max_descent = 0;
7524 }
7525
7526 out:
7527
7528 /* On text terminals, we may stop at the end of a line in the middle
7529 of a multi-character glyph. If the glyph itself is continued,
7530 i.e. it is actually displayed on the next line, don't treat this
7531 stopping point as valid; move to the next line instead (unless
7532 that brings us offscreen). */
7533 if (!FRAME_WINDOW_P (it->f)
7534 && op & MOVE_TO_POS
7535 && IT_CHARPOS (*it) == to_charpos
7536 && it->what == IT_CHARACTER
7537 && it->nglyphs > 1
7538 && it->line_wrap == WINDOW_WRAP
7539 && it->current_x == it->last_visible_x - 1
7540 && it->c != '\n'
7541 && it->c != '\t'
7542 && it->vpos < XFASTINT (it->w->window_end_vpos))
7543 {
7544 it->continuation_lines_width += it->current_x;
7545 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7546 it->current_y += it->max_ascent + it->max_descent;
7547 ++it->vpos;
7548 last_height = it->max_ascent + it->max_descent;
7549 last_max_ascent = it->max_ascent;
7550 }
7551
7552 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7553 }
7554
7555
7556 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7557
7558 If DY > 0, move IT backward at least that many pixels. DY = 0
7559 means move IT backward to the preceding line start or BEGV. This
7560 function may move over more than DY pixels if IT->current_y - DY
7561 ends up in the middle of a line; in this case IT->current_y will be
7562 set to the top of the line moved to. */
7563
7564 void
7565 move_it_vertically_backward (struct it *it, int dy)
7566 {
7567 int nlines, h;
7568 struct it it2, it3;
7569 EMACS_INT start_pos;
7570
7571 move_further_back:
7572 xassert (dy >= 0);
7573
7574 start_pos = IT_CHARPOS (*it);
7575
7576 /* Estimate how many newlines we must move back. */
7577 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7578
7579 /* Set the iterator's position that many lines back. */
7580 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7581 back_to_previous_visible_line_start (it);
7582
7583 /* Reseat the iterator here. When moving backward, we don't want
7584 reseat to skip forward over invisible text, set up the iterator
7585 to deliver from overlay strings at the new position etc. So,
7586 use reseat_1 here. */
7587 reseat_1 (it, it->current.pos, 1);
7588
7589 /* We are now surely at a line start. */
7590 it->current_x = it->hpos = 0;
7591 it->continuation_lines_width = 0;
7592
7593 /* Move forward and see what y-distance we moved. First move to the
7594 start of the next line so that we get its height. We need this
7595 height to be able to tell whether we reached the specified
7596 y-distance. */
7597 it2 = *it;
7598 it2.max_ascent = it2.max_descent = 0;
7599 do
7600 {
7601 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7602 MOVE_TO_POS | MOVE_TO_VPOS);
7603 }
7604 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7605 xassert (IT_CHARPOS (*it) >= BEGV);
7606 it3 = it2;
7607
7608 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7609 xassert (IT_CHARPOS (*it) >= BEGV);
7610 /* H is the actual vertical distance from the position in *IT
7611 and the starting position. */
7612 h = it2.current_y - it->current_y;
7613 /* NLINES is the distance in number of lines. */
7614 nlines = it2.vpos - it->vpos;
7615
7616 /* Correct IT's y and vpos position
7617 so that they are relative to the starting point. */
7618 it->vpos -= nlines;
7619 it->current_y -= h;
7620
7621 if (dy == 0)
7622 {
7623 /* DY == 0 means move to the start of the screen line. The
7624 value of nlines is > 0 if continuation lines were involved. */
7625 if (nlines > 0)
7626 move_it_by_lines (it, nlines, 1);
7627 }
7628 else
7629 {
7630 /* The y-position we try to reach, relative to *IT.
7631 Note that H has been subtracted in front of the if-statement. */
7632 int target_y = it->current_y + h - dy;
7633 int y0 = it3.current_y;
7634 int y1 = line_bottom_y (&it3);
7635 int line_height = y1 - y0;
7636
7637 /* If we did not reach target_y, try to move further backward if
7638 we can. If we moved too far backward, try to move forward. */
7639 if (target_y < it->current_y
7640 /* This is heuristic. In a window that's 3 lines high, with
7641 a line height of 13 pixels each, recentering with point
7642 on the bottom line will try to move -39/2 = 19 pixels
7643 backward. Try to avoid moving into the first line. */
7644 && (it->current_y - target_y
7645 > min (window_box_height (it->w), line_height * 2 / 3))
7646 && IT_CHARPOS (*it) > BEGV)
7647 {
7648 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7649 target_y - it->current_y));
7650 dy = it->current_y - target_y;
7651 goto move_further_back;
7652 }
7653 else if (target_y >= it->current_y + line_height
7654 && IT_CHARPOS (*it) < ZV)
7655 {
7656 /* Should move forward by at least one line, maybe more.
7657
7658 Note: Calling move_it_by_lines can be expensive on
7659 terminal frames, where compute_motion is used (via
7660 vmotion) to do the job, when there are very long lines
7661 and truncate-lines is nil. That's the reason for
7662 treating terminal frames specially here. */
7663
7664 if (!FRAME_WINDOW_P (it->f))
7665 move_it_vertically (it, target_y - (it->current_y + line_height));
7666 else
7667 {
7668 do
7669 {
7670 move_it_by_lines (it, 1, 1);
7671 }
7672 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7673 }
7674 }
7675 }
7676 }
7677
7678
7679 /* Move IT by a specified amount of pixel lines DY. DY negative means
7680 move backwards. DY = 0 means move to start of screen line. At the
7681 end, IT will be on the start of a screen line. */
7682
7683 void
7684 move_it_vertically (struct it *it, int dy)
7685 {
7686 if (dy <= 0)
7687 move_it_vertically_backward (it, -dy);
7688 else
7689 {
7690 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7691 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7692 MOVE_TO_POS | MOVE_TO_Y);
7693 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7694
7695 /* If buffer ends in ZV without a newline, move to the start of
7696 the line to satisfy the post-condition. */
7697 if (IT_CHARPOS (*it) == ZV
7698 && ZV > BEGV
7699 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7700 move_it_by_lines (it, 0, 0);
7701 }
7702 }
7703
7704
7705 /* Move iterator IT past the end of the text line it is in. */
7706
7707 void
7708 move_it_past_eol (struct it *it)
7709 {
7710 enum move_it_result rc;
7711
7712 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7713 if (rc == MOVE_NEWLINE_OR_CR)
7714 set_iterator_to_next (it, 0);
7715 }
7716
7717
7718 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7719 negative means move up. DVPOS == 0 means move to the start of the
7720 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7721 NEED_Y_P is zero, IT->current_y will be left unchanged.
7722
7723 Further optimization ideas: If we would know that IT->f doesn't use
7724 a face with proportional font, we could be faster for
7725 truncate-lines nil. */
7726
7727 void
7728 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7729 {
7730
7731 /* The commented-out optimization uses vmotion on terminals. This
7732 gives bad results, because elements like it->what, on which
7733 callers such as pos_visible_p rely, aren't updated. */
7734 /* struct position pos;
7735 if (!FRAME_WINDOW_P (it->f))
7736 {
7737 struct text_pos textpos;
7738
7739 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7740 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7741 reseat (it, textpos, 1);
7742 it->vpos += pos.vpos;
7743 it->current_y += pos.vpos;
7744 }
7745 else */
7746
7747 if (dvpos == 0)
7748 {
7749 /* DVPOS == 0 means move to the start of the screen line. */
7750 move_it_vertically_backward (it, 0);
7751 xassert (it->current_x == 0 && it->hpos == 0);
7752 /* Let next call to line_bottom_y calculate real line height */
7753 last_height = 0;
7754 }
7755 else if (dvpos > 0)
7756 {
7757 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7758 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7759 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7760 }
7761 else
7762 {
7763 struct it it2;
7764 EMACS_INT start_charpos, i;
7765
7766 /* Start at the beginning of the screen line containing IT's
7767 position. This may actually move vertically backwards,
7768 in case of overlays, so adjust dvpos accordingly. */
7769 dvpos += it->vpos;
7770 move_it_vertically_backward (it, 0);
7771 dvpos -= it->vpos;
7772
7773 /* Go back -DVPOS visible lines and reseat the iterator there. */
7774 start_charpos = IT_CHARPOS (*it);
7775 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7776 back_to_previous_visible_line_start (it);
7777 reseat (it, it->current.pos, 1);
7778
7779 /* Move further back if we end up in a string or an image. */
7780 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7781 {
7782 /* First try to move to start of display line. */
7783 dvpos += it->vpos;
7784 move_it_vertically_backward (it, 0);
7785 dvpos -= it->vpos;
7786 if (IT_POS_VALID_AFTER_MOVE_P (it))
7787 break;
7788 /* If start of line is still in string or image,
7789 move further back. */
7790 back_to_previous_visible_line_start (it);
7791 reseat (it, it->current.pos, 1);
7792 dvpos--;
7793 }
7794
7795 it->current_x = it->hpos = 0;
7796
7797 /* Above call may have moved too far if continuation lines
7798 are involved. Scan forward and see if it did. */
7799 it2 = *it;
7800 it2.vpos = it2.current_y = 0;
7801 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7802 it->vpos -= it2.vpos;
7803 it->current_y -= it2.current_y;
7804 it->current_x = it->hpos = 0;
7805
7806 /* If we moved too far back, move IT some lines forward. */
7807 if (it2.vpos > -dvpos)
7808 {
7809 int delta = it2.vpos + dvpos;
7810 it2 = *it;
7811 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7812 /* Move back again if we got too far ahead. */
7813 if (IT_CHARPOS (*it) >= start_charpos)
7814 *it = it2;
7815 }
7816 }
7817 }
7818
7819 /* Return 1 if IT points into the middle of a display vector. */
7820
7821 int
7822 in_display_vector_p (struct it *it)
7823 {
7824 return (it->method == GET_FROM_DISPLAY_VECTOR
7825 && it->current.dpvec_index > 0
7826 && it->dpvec + it->current.dpvec_index != it->dpend);
7827 }
7828
7829 \f
7830 /***********************************************************************
7831 Messages
7832 ***********************************************************************/
7833
7834
7835 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7836 to *Messages*. */
7837
7838 void
7839 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7840 {
7841 Lisp_Object args[3];
7842 Lisp_Object msg, fmt;
7843 char *buffer;
7844 EMACS_INT len;
7845 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7846 USE_SAFE_ALLOCA;
7847
7848 /* Do nothing if called asynchronously. Inserting text into
7849 a buffer may call after-change-functions and alike and
7850 that would means running Lisp asynchronously. */
7851 if (handling_signal)
7852 return;
7853
7854 fmt = msg = Qnil;
7855 GCPRO4 (fmt, msg, arg1, arg2);
7856
7857 args[0] = fmt = build_string (format);
7858 args[1] = arg1;
7859 args[2] = arg2;
7860 msg = Fformat (3, args);
7861
7862 len = SBYTES (msg) + 1;
7863 SAFE_ALLOCA (buffer, char *, len);
7864 memcpy (buffer, SDATA (msg), len);
7865
7866 message_dolog (buffer, len - 1, 1, 0);
7867 SAFE_FREE ();
7868
7869 UNGCPRO;
7870 }
7871
7872
7873 /* Output a newline in the *Messages* buffer if "needs" one. */
7874
7875 void
7876 message_log_maybe_newline (void)
7877 {
7878 if (message_log_need_newline)
7879 message_dolog ("", 0, 1, 0);
7880 }
7881
7882
7883 /* Add a string M of length NBYTES to the message log, optionally
7884 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7885 nonzero, means interpret the contents of M as multibyte. This
7886 function calls low-level routines in order to bypass text property
7887 hooks, etc. which might not be safe to run.
7888
7889 This may GC (insert may run before/after change hooks),
7890 so the buffer M must NOT point to a Lisp string. */
7891
7892 void
7893 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7894 {
7895 const unsigned char *msg = (const unsigned char *) m;
7896
7897 if (!NILP (Vmemory_full))
7898 return;
7899
7900 if (!NILP (Vmessage_log_max))
7901 {
7902 struct buffer *oldbuf;
7903 Lisp_Object oldpoint, oldbegv, oldzv;
7904 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7905 EMACS_INT point_at_end = 0;
7906 EMACS_INT zv_at_end = 0;
7907 Lisp_Object old_deactivate_mark, tem;
7908 struct gcpro gcpro1;
7909
7910 old_deactivate_mark = Vdeactivate_mark;
7911 oldbuf = current_buffer;
7912 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7913 BVAR (current_buffer, undo_list) = Qt;
7914
7915 oldpoint = message_dolog_marker1;
7916 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7917 oldbegv = message_dolog_marker2;
7918 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7919 oldzv = message_dolog_marker3;
7920 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7921 GCPRO1 (old_deactivate_mark);
7922
7923 if (PT == Z)
7924 point_at_end = 1;
7925 if (ZV == Z)
7926 zv_at_end = 1;
7927
7928 BEGV = BEG;
7929 BEGV_BYTE = BEG_BYTE;
7930 ZV = Z;
7931 ZV_BYTE = Z_BYTE;
7932 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7933
7934 /* Insert the string--maybe converting multibyte to single byte
7935 or vice versa, so that all the text fits the buffer. */
7936 if (multibyte
7937 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7938 {
7939 EMACS_INT i;
7940 int c, char_bytes;
7941 char work[1];
7942
7943 /* Convert a multibyte string to single-byte
7944 for the *Message* buffer. */
7945 for (i = 0; i < nbytes; i += char_bytes)
7946 {
7947 c = string_char_and_length (msg + i, &char_bytes);
7948 work[0] = (ASCII_CHAR_P (c)
7949 ? c
7950 : multibyte_char_to_unibyte (c, Qnil));
7951 insert_1_both (work, 1, 1, 1, 0, 0);
7952 }
7953 }
7954 else if (! multibyte
7955 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7956 {
7957 EMACS_INT i;
7958 int c, char_bytes;
7959 unsigned char str[MAX_MULTIBYTE_LENGTH];
7960 /* Convert a single-byte string to multibyte
7961 for the *Message* buffer. */
7962 for (i = 0; i < nbytes; i++)
7963 {
7964 c = msg[i];
7965 MAKE_CHAR_MULTIBYTE (c);
7966 char_bytes = CHAR_STRING (c, str);
7967 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7968 }
7969 }
7970 else if (nbytes)
7971 insert_1 (m, nbytes, 1, 0, 0);
7972
7973 if (nlflag)
7974 {
7975 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7976 int dups;
7977 insert_1 ("\n", 1, 1, 0, 0);
7978
7979 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7980 this_bol = PT;
7981 this_bol_byte = PT_BYTE;
7982
7983 /* See if this line duplicates the previous one.
7984 If so, combine duplicates. */
7985 if (this_bol > BEG)
7986 {
7987 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7988 prev_bol = PT;
7989 prev_bol_byte = PT_BYTE;
7990
7991 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
7992 this_bol, this_bol_byte);
7993 if (dups)
7994 {
7995 del_range_both (prev_bol, prev_bol_byte,
7996 this_bol, this_bol_byte, 0);
7997 if (dups > 1)
7998 {
7999 char dupstr[40];
8000 int duplen;
8001
8002 /* If you change this format, don't forget to also
8003 change message_log_check_duplicate. */
8004 sprintf (dupstr, " [%d times]", dups);
8005 duplen = strlen (dupstr);
8006 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8007 insert_1 (dupstr, duplen, 1, 0, 1);
8008 }
8009 }
8010 }
8011
8012 /* If we have more than the desired maximum number of lines
8013 in the *Messages* buffer now, delete the oldest ones.
8014 This is safe because we don't have undo in this buffer. */
8015
8016 if (NATNUMP (Vmessage_log_max))
8017 {
8018 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8019 -XFASTINT (Vmessage_log_max) - 1, 0);
8020 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8021 }
8022 }
8023 BEGV = XMARKER (oldbegv)->charpos;
8024 BEGV_BYTE = marker_byte_position (oldbegv);
8025
8026 if (zv_at_end)
8027 {
8028 ZV = Z;
8029 ZV_BYTE = Z_BYTE;
8030 }
8031 else
8032 {
8033 ZV = XMARKER (oldzv)->charpos;
8034 ZV_BYTE = marker_byte_position (oldzv);
8035 }
8036
8037 if (point_at_end)
8038 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8039 else
8040 /* We can't do Fgoto_char (oldpoint) because it will run some
8041 Lisp code. */
8042 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8043 XMARKER (oldpoint)->bytepos);
8044
8045 UNGCPRO;
8046 unchain_marker (XMARKER (oldpoint));
8047 unchain_marker (XMARKER (oldbegv));
8048 unchain_marker (XMARKER (oldzv));
8049
8050 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8051 set_buffer_internal (oldbuf);
8052 if (NILP (tem))
8053 windows_or_buffers_changed = old_windows_or_buffers_changed;
8054 message_log_need_newline = !nlflag;
8055 Vdeactivate_mark = old_deactivate_mark;
8056 }
8057 }
8058
8059
8060 /* We are at the end of the buffer after just having inserted a newline.
8061 (Note: We depend on the fact we won't be crossing the gap.)
8062 Check to see if the most recent message looks a lot like the previous one.
8063 Return 0 if different, 1 if the new one should just replace it, or a
8064 value N > 1 if we should also append " [N times]". */
8065
8066 static int
8067 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8068 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8069 {
8070 EMACS_INT i;
8071 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8072 int seen_dots = 0;
8073 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8074 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8075
8076 for (i = 0; i < len; i++)
8077 {
8078 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8079 seen_dots = 1;
8080 if (p1[i] != p2[i])
8081 return seen_dots;
8082 }
8083 p1 += len;
8084 if (*p1 == '\n')
8085 return 2;
8086 if (*p1++ == ' ' && *p1++ == '[')
8087 {
8088 int n = 0;
8089 while (*p1 >= '0' && *p1 <= '9')
8090 n = n * 10 + *p1++ - '0';
8091 if (strncmp ((char *) p1, " times]\n", 8) == 0)
8092 return n+1;
8093 }
8094 return 0;
8095 }
8096 \f
8097
8098 /* Display an echo area message M with a specified length of NBYTES
8099 bytes. The string may include null characters. If M is 0, clear
8100 out any existing message, and let the mini-buffer text show
8101 through.
8102
8103 This may GC, so the buffer M must NOT point to a Lisp string. */
8104
8105 void
8106 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8107 {
8108 /* First flush out any partial line written with print. */
8109 message_log_maybe_newline ();
8110 if (m)
8111 message_dolog (m, nbytes, 1, multibyte);
8112 message2_nolog (m, nbytes, multibyte);
8113 }
8114
8115
8116 /* The non-logging counterpart of message2. */
8117
8118 void
8119 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8120 {
8121 struct frame *sf = SELECTED_FRAME ();
8122 message_enable_multibyte = multibyte;
8123
8124 if (FRAME_INITIAL_P (sf))
8125 {
8126 if (noninteractive_need_newline)
8127 putc ('\n', stderr);
8128 noninteractive_need_newline = 0;
8129 if (m)
8130 fwrite (m, nbytes, 1, stderr);
8131 if (cursor_in_echo_area == 0)
8132 fprintf (stderr, "\n");
8133 fflush (stderr);
8134 }
8135 /* A null message buffer means that the frame hasn't really been
8136 initialized yet. Error messages get reported properly by
8137 cmd_error, so this must be just an informative message; toss it. */
8138 else if (INTERACTIVE
8139 && sf->glyphs_initialized_p
8140 && FRAME_MESSAGE_BUF (sf))
8141 {
8142 Lisp_Object mini_window;
8143 struct frame *f;
8144
8145 /* Get the frame containing the mini-buffer
8146 that the selected frame is using. */
8147 mini_window = FRAME_MINIBUF_WINDOW (sf);
8148 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8149
8150 FRAME_SAMPLE_VISIBILITY (f);
8151 if (FRAME_VISIBLE_P (sf)
8152 && ! FRAME_VISIBLE_P (f))
8153 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8154
8155 if (m)
8156 {
8157 set_message (m, Qnil, nbytes, multibyte);
8158 if (minibuffer_auto_raise)
8159 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8160 }
8161 else
8162 clear_message (1, 1);
8163
8164 do_pending_window_change (0);
8165 echo_area_display (1);
8166 do_pending_window_change (0);
8167 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8168 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8169 }
8170 }
8171
8172
8173 /* Display an echo area message M with a specified length of NBYTES
8174 bytes. The string may include null characters. If M is not a
8175 string, clear out any existing message, and let the mini-buffer
8176 text show through.
8177
8178 This function cancels echoing. */
8179
8180 void
8181 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8182 {
8183 struct gcpro gcpro1;
8184
8185 GCPRO1 (m);
8186 clear_message (1,1);
8187 cancel_echoing ();
8188
8189 /* First flush out any partial line written with print. */
8190 message_log_maybe_newline ();
8191 if (STRINGP (m))
8192 {
8193 char *buffer;
8194 USE_SAFE_ALLOCA;
8195
8196 SAFE_ALLOCA (buffer, char *, nbytes);
8197 memcpy (buffer, SDATA (m), nbytes);
8198 message_dolog (buffer, nbytes, 1, multibyte);
8199 SAFE_FREE ();
8200 }
8201 message3_nolog (m, nbytes, multibyte);
8202
8203 UNGCPRO;
8204 }
8205
8206
8207 /* The non-logging version of message3.
8208 This does not cancel echoing, because it is used for echoing.
8209 Perhaps we need to make a separate function for echoing
8210 and make this cancel echoing. */
8211
8212 void
8213 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8214 {
8215 struct frame *sf = SELECTED_FRAME ();
8216 message_enable_multibyte = multibyte;
8217
8218 if (FRAME_INITIAL_P (sf))
8219 {
8220 if (noninteractive_need_newline)
8221 putc ('\n', stderr);
8222 noninteractive_need_newline = 0;
8223 if (STRINGP (m))
8224 fwrite (SDATA (m), nbytes, 1, stderr);
8225 if (cursor_in_echo_area == 0)
8226 fprintf (stderr, "\n");
8227 fflush (stderr);
8228 }
8229 /* A null message buffer means that the frame hasn't really been
8230 initialized yet. Error messages get reported properly by
8231 cmd_error, so this must be just an informative message; toss it. */
8232 else if (INTERACTIVE
8233 && sf->glyphs_initialized_p
8234 && FRAME_MESSAGE_BUF (sf))
8235 {
8236 Lisp_Object mini_window;
8237 Lisp_Object frame;
8238 struct frame *f;
8239
8240 /* Get the frame containing the mini-buffer
8241 that the selected frame is using. */
8242 mini_window = FRAME_MINIBUF_WINDOW (sf);
8243 frame = XWINDOW (mini_window)->frame;
8244 f = XFRAME (frame);
8245
8246 FRAME_SAMPLE_VISIBILITY (f);
8247 if (FRAME_VISIBLE_P (sf)
8248 && !FRAME_VISIBLE_P (f))
8249 Fmake_frame_visible (frame);
8250
8251 if (STRINGP (m) && SCHARS (m) > 0)
8252 {
8253 set_message (NULL, m, nbytes, multibyte);
8254 if (minibuffer_auto_raise)
8255 Fraise_frame (frame);
8256 /* Assume we are not echoing.
8257 (If we are, echo_now will override this.) */
8258 echo_message_buffer = Qnil;
8259 }
8260 else
8261 clear_message (1, 1);
8262
8263 do_pending_window_change (0);
8264 echo_area_display (1);
8265 do_pending_window_change (0);
8266 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8267 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8268 }
8269 }
8270
8271
8272 /* Display a null-terminated echo area message M. If M is 0, clear
8273 out any existing message, and let the mini-buffer text show through.
8274
8275 The buffer M must continue to exist until after the echo area gets
8276 cleared or some other message gets displayed there. Do not pass
8277 text that is stored in a Lisp string. Do not pass text in a buffer
8278 that was alloca'd. */
8279
8280 void
8281 message1 (const char *m)
8282 {
8283 message2 (m, (m ? strlen (m) : 0), 0);
8284 }
8285
8286
8287 /* The non-logging counterpart of message1. */
8288
8289 void
8290 message1_nolog (const char *m)
8291 {
8292 message2_nolog (m, (m ? strlen (m) : 0), 0);
8293 }
8294
8295 /* Display a message M which contains a single %s
8296 which gets replaced with STRING. */
8297
8298 void
8299 message_with_string (const char *m, Lisp_Object string, int log)
8300 {
8301 CHECK_STRING (string);
8302
8303 if (noninteractive)
8304 {
8305 if (m)
8306 {
8307 if (noninteractive_need_newline)
8308 putc ('\n', stderr);
8309 noninteractive_need_newline = 0;
8310 fprintf (stderr, m, SDATA (string));
8311 if (!cursor_in_echo_area)
8312 fprintf (stderr, "\n");
8313 fflush (stderr);
8314 }
8315 }
8316 else if (INTERACTIVE)
8317 {
8318 /* The frame whose minibuffer we're going to display the message on.
8319 It may be larger than the selected frame, so we need
8320 to use its buffer, not the selected frame's buffer. */
8321 Lisp_Object mini_window;
8322 struct frame *f, *sf = SELECTED_FRAME ();
8323
8324 /* Get the frame containing the minibuffer
8325 that the selected frame is using. */
8326 mini_window = FRAME_MINIBUF_WINDOW (sf);
8327 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8328
8329 /* A null message buffer means that the frame hasn't really been
8330 initialized yet. Error messages get reported properly by
8331 cmd_error, so this must be just an informative message; toss it. */
8332 if (FRAME_MESSAGE_BUF (f))
8333 {
8334 Lisp_Object args[2], msg;
8335 struct gcpro gcpro1, gcpro2;
8336
8337 args[0] = build_string (m);
8338 args[1] = msg = string;
8339 GCPRO2 (args[0], msg);
8340 gcpro1.nvars = 2;
8341
8342 msg = Fformat (2, args);
8343
8344 if (log)
8345 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8346 else
8347 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8348
8349 UNGCPRO;
8350
8351 /* Print should start at the beginning of the message
8352 buffer next time. */
8353 message_buf_print = 0;
8354 }
8355 }
8356 }
8357
8358
8359 /* Dump an informative message to the minibuf. If M is 0, clear out
8360 any existing message, and let the mini-buffer text show through. */
8361
8362 static void
8363 vmessage (const char *m, va_list ap)
8364 {
8365 if (noninteractive)
8366 {
8367 if (m)
8368 {
8369 if (noninteractive_need_newline)
8370 putc ('\n', stderr);
8371 noninteractive_need_newline = 0;
8372 vfprintf (stderr, m, ap);
8373 if (cursor_in_echo_area == 0)
8374 fprintf (stderr, "\n");
8375 fflush (stderr);
8376 }
8377 }
8378 else if (INTERACTIVE)
8379 {
8380 /* The frame whose mini-buffer we're going to display the message
8381 on. It may be larger than the selected frame, so we need to
8382 use its buffer, not the selected frame's buffer. */
8383 Lisp_Object mini_window;
8384 struct frame *f, *sf = SELECTED_FRAME ();
8385
8386 /* Get the frame containing the mini-buffer
8387 that the selected frame is using. */
8388 mini_window = FRAME_MINIBUF_WINDOW (sf);
8389 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8390
8391 /* A null message buffer means that the frame hasn't really been
8392 initialized yet. Error messages get reported properly by
8393 cmd_error, so this must be just an informative message; toss
8394 it. */
8395 if (FRAME_MESSAGE_BUF (f))
8396 {
8397 if (m)
8398 {
8399 EMACS_INT len;
8400
8401 len = doprnt (FRAME_MESSAGE_BUF (f),
8402 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8403
8404 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8405 }
8406 else
8407 message1 (0);
8408
8409 /* Print should start at the beginning of the message
8410 buffer next time. */
8411 message_buf_print = 0;
8412 }
8413 }
8414 }
8415
8416 void
8417 message (const char *m, ...)
8418 {
8419 va_list ap;
8420 va_start (ap, m);
8421 vmessage (m, ap);
8422 va_end (ap);
8423 }
8424
8425
8426 /* The non-logging version of message. */
8427
8428 void
8429 message_nolog (const char *m, ...)
8430 {
8431 Lisp_Object old_log_max;
8432 va_list ap;
8433 va_start (ap, m);
8434 old_log_max = Vmessage_log_max;
8435 Vmessage_log_max = Qnil;
8436 vmessage (m, ap);
8437 Vmessage_log_max = old_log_max;
8438 va_end (ap);
8439 }
8440
8441
8442 /* Display the current message in the current mini-buffer. This is
8443 only called from error handlers in process.c, and is not time
8444 critical. */
8445
8446 void
8447 update_echo_area (void)
8448 {
8449 if (!NILP (echo_area_buffer[0]))
8450 {
8451 Lisp_Object string;
8452 string = Fcurrent_message ();
8453 message3 (string, SBYTES (string),
8454 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8455 }
8456 }
8457
8458
8459 /* Make sure echo area buffers in `echo_buffers' are live.
8460 If they aren't, make new ones. */
8461
8462 static void
8463 ensure_echo_area_buffers (void)
8464 {
8465 int i;
8466
8467 for (i = 0; i < 2; ++i)
8468 if (!BUFFERP (echo_buffer[i])
8469 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8470 {
8471 char name[30];
8472 Lisp_Object old_buffer;
8473 int j;
8474
8475 old_buffer = echo_buffer[i];
8476 sprintf (name, " *Echo Area %d*", i);
8477 echo_buffer[i] = Fget_buffer_create (build_string (name));
8478 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8479 /* to force word wrap in echo area -
8480 it was decided to postpone this*/
8481 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8482
8483 for (j = 0; j < 2; ++j)
8484 if (EQ (old_buffer, echo_area_buffer[j]))
8485 echo_area_buffer[j] = echo_buffer[i];
8486 }
8487 }
8488
8489
8490 /* Call FN with args A1..A4 with either the current or last displayed
8491 echo_area_buffer as current buffer.
8492
8493 WHICH zero means use the current message buffer
8494 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8495 from echo_buffer[] and clear it.
8496
8497 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8498 suitable buffer from echo_buffer[] and clear it.
8499
8500 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8501 that the current message becomes the last displayed one, make
8502 choose a suitable buffer for echo_area_buffer[0], and clear it.
8503
8504 Value is what FN returns. */
8505
8506 static int
8507 with_echo_area_buffer (struct window *w, int which,
8508 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8509 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8510 {
8511 Lisp_Object buffer;
8512 int this_one, the_other, clear_buffer_p, rc;
8513 int count = SPECPDL_INDEX ();
8514
8515 /* If buffers aren't live, make new ones. */
8516 ensure_echo_area_buffers ();
8517
8518 clear_buffer_p = 0;
8519
8520 if (which == 0)
8521 this_one = 0, the_other = 1;
8522 else if (which > 0)
8523 this_one = 1, the_other = 0;
8524 else
8525 {
8526 this_one = 0, the_other = 1;
8527 clear_buffer_p = 1;
8528
8529 /* We need a fresh one in case the current echo buffer equals
8530 the one containing the last displayed echo area message. */
8531 if (!NILP (echo_area_buffer[this_one])
8532 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8533 echo_area_buffer[this_one] = Qnil;
8534 }
8535
8536 /* Choose a suitable buffer from echo_buffer[] is we don't
8537 have one. */
8538 if (NILP (echo_area_buffer[this_one]))
8539 {
8540 echo_area_buffer[this_one]
8541 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8542 ? echo_buffer[the_other]
8543 : echo_buffer[this_one]);
8544 clear_buffer_p = 1;
8545 }
8546
8547 buffer = echo_area_buffer[this_one];
8548
8549 /* Don't get confused by reusing the buffer used for echoing
8550 for a different purpose. */
8551 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8552 cancel_echoing ();
8553
8554 record_unwind_protect (unwind_with_echo_area_buffer,
8555 with_echo_area_buffer_unwind_data (w));
8556
8557 /* Make the echo area buffer current. Note that for display
8558 purposes, it is not necessary that the displayed window's buffer
8559 == current_buffer, except for text property lookup. So, let's
8560 only set that buffer temporarily here without doing a full
8561 Fset_window_buffer. We must also change w->pointm, though,
8562 because otherwise an assertions in unshow_buffer fails, and Emacs
8563 aborts. */
8564 set_buffer_internal_1 (XBUFFER (buffer));
8565 if (w)
8566 {
8567 w->buffer = buffer;
8568 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8569 }
8570
8571 BVAR (current_buffer, undo_list) = Qt;
8572 BVAR (current_buffer, read_only) = Qnil;
8573 specbind (Qinhibit_read_only, Qt);
8574 specbind (Qinhibit_modification_hooks, Qt);
8575
8576 if (clear_buffer_p && Z > BEG)
8577 del_range (BEG, Z);
8578
8579 xassert (BEGV >= BEG);
8580 xassert (ZV <= Z && ZV >= BEGV);
8581
8582 rc = fn (a1, a2, a3, a4);
8583
8584 xassert (BEGV >= BEG);
8585 xassert (ZV <= Z && ZV >= BEGV);
8586
8587 unbind_to (count, Qnil);
8588 return rc;
8589 }
8590
8591
8592 /* Save state that should be preserved around the call to the function
8593 FN called in with_echo_area_buffer. */
8594
8595 static Lisp_Object
8596 with_echo_area_buffer_unwind_data (struct window *w)
8597 {
8598 int i = 0;
8599 Lisp_Object vector, tmp;
8600
8601 /* Reduce consing by keeping one vector in
8602 Vwith_echo_area_save_vector. */
8603 vector = Vwith_echo_area_save_vector;
8604 Vwith_echo_area_save_vector = Qnil;
8605
8606 if (NILP (vector))
8607 vector = Fmake_vector (make_number (7), Qnil);
8608
8609 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8610 ASET (vector, i, Vdeactivate_mark); ++i;
8611 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8612
8613 if (w)
8614 {
8615 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8616 ASET (vector, i, w->buffer); ++i;
8617 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8618 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8619 }
8620 else
8621 {
8622 int end = i + 4;
8623 for (; i < end; ++i)
8624 ASET (vector, i, Qnil);
8625 }
8626
8627 xassert (i == ASIZE (vector));
8628 return vector;
8629 }
8630
8631
8632 /* Restore global state from VECTOR which was created by
8633 with_echo_area_buffer_unwind_data. */
8634
8635 static Lisp_Object
8636 unwind_with_echo_area_buffer (Lisp_Object vector)
8637 {
8638 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8639 Vdeactivate_mark = AREF (vector, 1);
8640 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8641
8642 if (WINDOWP (AREF (vector, 3)))
8643 {
8644 struct window *w;
8645 Lisp_Object buffer, charpos, bytepos;
8646
8647 w = XWINDOW (AREF (vector, 3));
8648 buffer = AREF (vector, 4);
8649 charpos = AREF (vector, 5);
8650 bytepos = AREF (vector, 6);
8651
8652 w->buffer = buffer;
8653 set_marker_both (w->pointm, buffer,
8654 XFASTINT (charpos), XFASTINT (bytepos));
8655 }
8656
8657 Vwith_echo_area_save_vector = vector;
8658 return Qnil;
8659 }
8660
8661
8662 /* Set up the echo area for use by print functions. MULTIBYTE_P
8663 non-zero means we will print multibyte. */
8664
8665 void
8666 setup_echo_area_for_printing (int multibyte_p)
8667 {
8668 /* If we can't find an echo area any more, exit. */
8669 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8670 Fkill_emacs (Qnil);
8671
8672 ensure_echo_area_buffers ();
8673
8674 if (!message_buf_print)
8675 {
8676 /* A message has been output since the last time we printed.
8677 Choose a fresh echo area buffer. */
8678 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8679 echo_area_buffer[0] = echo_buffer[1];
8680 else
8681 echo_area_buffer[0] = echo_buffer[0];
8682
8683 /* Switch to that buffer and clear it. */
8684 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8685 BVAR (current_buffer, truncate_lines) = Qnil;
8686
8687 if (Z > BEG)
8688 {
8689 int count = SPECPDL_INDEX ();
8690 specbind (Qinhibit_read_only, Qt);
8691 /* Note that undo recording is always disabled. */
8692 del_range (BEG, Z);
8693 unbind_to (count, Qnil);
8694 }
8695 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8696
8697 /* Set up the buffer for the multibyteness we need. */
8698 if (multibyte_p
8699 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8700 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8701
8702 /* Raise the frame containing the echo area. */
8703 if (minibuffer_auto_raise)
8704 {
8705 struct frame *sf = SELECTED_FRAME ();
8706 Lisp_Object mini_window;
8707 mini_window = FRAME_MINIBUF_WINDOW (sf);
8708 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8709 }
8710
8711 message_log_maybe_newline ();
8712 message_buf_print = 1;
8713 }
8714 else
8715 {
8716 if (NILP (echo_area_buffer[0]))
8717 {
8718 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8719 echo_area_buffer[0] = echo_buffer[1];
8720 else
8721 echo_area_buffer[0] = echo_buffer[0];
8722 }
8723
8724 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8725 {
8726 /* Someone switched buffers between print requests. */
8727 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8728 BVAR (current_buffer, truncate_lines) = Qnil;
8729 }
8730 }
8731 }
8732
8733
8734 /* Display an echo area message in window W. Value is non-zero if W's
8735 height is changed. If display_last_displayed_message_p is
8736 non-zero, display the message that was last displayed, otherwise
8737 display the current message. */
8738
8739 static int
8740 display_echo_area (struct window *w)
8741 {
8742 int i, no_message_p, window_height_changed_p, count;
8743
8744 /* Temporarily disable garbage collections while displaying the echo
8745 area. This is done because a GC can print a message itself.
8746 That message would modify the echo area buffer's contents while a
8747 redisplay of the buffer is going on, and seriously confuse
8748 redisplay. */
8749 count = inhibit_garbage_collection ();
8750
8751 /* If there is no message, we must call display_echo_area_1
8752 nevertheless because it resizes the window. But we will have to
8753 reset the echo_area_buffer in question to nil at the end because
8754 with_echo_area_buffer will sets it to an empty buffer. */
8755 i = display_last_displayed_message_p ? 1 : 0;
8756 no_message_p = NILP (echo_area_buffer[i]);
8757
8758 window_height_changed_p
8759 = with_echo_area_buffer (w, display_last_displayed_message_p,
8760 display_echo_area_1,
8761 (EMACS_INT) w, Qnil, 0, 0);
8762
8763 if (no_message_p)
8764 echo_area_buffer[i] = Qnil;
8765
8766 unbind_to (count, Qnil);
8767 return window_height_changed_p;
8768 }
8769
8770
8771 /* Helper for display_echo_area. Display the current buffer which
8772 contains the current echo area message in window W, a mini-window,
8773 a pointer to which is passed in A1. A2..A4 are currently not used.
8774 Change the height of W so that all of the message is displayed.
8775 Value is non-zero if height of W was changed. */
8776
8777 static int
8778 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8779 {
8780 struct window *w = (struct window *) a1;
8781 Lisp_Object window;
8782 struct text_pos start;
8783 int window_height_changed_p = 0;
8784
8785 /* Do this before displaying, so that we have a large enough glyph
8786 matrix for the display. If we can't get enough space for the
8787 whole text, display the last N lines. That works by setting w->start. */
8788 window_height_changed_p = resize_mini_window (w, 0);
8789
8790 /* Use the starting position chosen by resize_mini_window. */
8791 SET_TEXT_POS_FROM_MARKER (start, w->start);
8792
8793 /* Display. */
8794 clear_glyph_matrix (w->desired_matrix);
8795 XSETWINDOW (window, w);
8796 try_window (window, start, 0);
8797
8798 return window_height_changed_p;
8799 }
8800
8801
8802 /* Resize the echo area window to exactly the size needed for the
8803 currently displayed message, if there is one. If a mini-buffer
8804 is active, don't shrink it. */
8805
8806 void
8807 resize_echo_area_exactly (void)
8808 {
8809 if (BUFFERP (echo_area_buffer[0])
8810 && WINDOWP (echo_area_window))
8811 {
8812 struct window *w = XWINDOW (echo_area_window);
8813 int resized_p;
8814 Lisp_Object resize_exactly;
8815
8816 if (minibuf_level == 0)
8817 resize_exactly = Qt;
8818 else
8819 resize_exactly = Qnil;
8820
8821 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8822 (EMACS_INT) w, resize_exactly, 0, 0);
8823 if (resized_p)
8824 {
8825 ++windows_or_buffers_changed;
8826 ++update_mode_lines;
8827 redisplay_internal (0);
8828 }
8829 }
8830 }
8831
8832
8833 /* Callback function for with_echo_area_buffer, when used from
8834 resize_echo_area_exactly. A1 contains a pointer to the window to
8835 resize, EXACTLY non-nil means resize the mini-window exactly to the
8836 size of the text displayed. A3 and A4 are not used. Value is what
8837 resize_mini_window returns. */
8838
8839 static int
8840 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8841 {
8842 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8843 }
8844
8845
8846 /* Resize mini-window W to fit the size of its contents. EXACT_P
8847 means size the window exactly to the size needed. Otherwise, it's
8848 only enlarged until W's buffer is empty.
8849
8850 Set W->start to the right place to begin display. If the whole
8851 contents fit, start at the beginning. Otherwise, start so as
8852 to make the end of the contents appear. This is particularly
8853 important for y-or-n-p, but seems desirable generally.
8854
8855 Value is non-zero if the window height has been changed. */
8856
8857 int
8858 resize_mini_window (struct window *w, int exact_p)
8859 {
8860 struct frame *f = XFRAME (w->frame);
8861 int window_height_changed_p = 0;
8862
8863 xassert (MINI_WINDOW_P (w));
8864
8865 /* By default, start display at the beginning. */
8866 set_marker_both (w->start, w->buffer,
8867 BUF_BEGV (XBUFFER (w->buffer)),
8868 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8869
8870 /* Don't resize windows while redisplaying a window; it would
8871 confuse redisplay functions when the size of the window they are
8872 displaying changes from under them. Such a resizing can happen,
8873 for instance, when which-func prints a long message while
8874 we are running fontification-functions. We're running these
8875 functions with safe_call which binds inhibit-redisplay to t. */
8876 if (!NILP (Vinhibit_redisplay))
8877 return 0;
8878
8879 /* Nil means don't try to resize. */
8880 if (NILP (Vresize_mini_windows)
8881 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8882 return 0;
8883
8884 if (!FRAME_MINIBUF_ONLY_P (f))
8885 {
8886 struct it it;
8887 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8888 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8889 int height, max_height;
8890 int unit = FRAME_LINE_HEIGHT (f);
8891 struct text_pos start;
8892 struct buffer *old_current_buffer = NULL;
8893
8894 if (current_buffer != XBUFFER (w->buffer))
8895 {
8896 old_current_buffer = current_buffer;
8897 set_buffer_internal (XBUFFER (w->buffer));
8898 }
8899
8900 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8901
8902 /* Compute the max. number of lines specified by the user. */
8903 if (FLOATP (Vmax_mini_window_height))
8904 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8905 else if (INTEGERP (Vmax_mini_window_height))
8906 max_height = XINT (Vmax_mini_window_height);
8907 else
8908 max_height = total_height / 4;
8909
8910 /* Correct that max. height if it's bogus. */
8911 max_height = max (1, max_height);
8912 max_height = min (total_height, max_height);
8913
8914 /* Find out the height of the text in the window. */
8915 if (it.line_wrap == TRUNCATE)
8916 height = 1;
8917 else
8918 {
8919 last_height = 0;
8920 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8921 if (it.max_ascent == 0 && it.max_descent == 0)
8922 height = it.current_y + last_height;
8923 else
8924 height = it.current_y + it.max_ascent + it.max_descent;
8925 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8926 height = (height + unit - 1) / unit;
8927 }
8928
8929 /* Compute a suitable window start. */
8930 if (height > max_height)
8931 {
8932 height = max_height;
8933 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8934 move_it_vertically_backward (&it, (height - 1) * unit);
8935 start = it.current.pos;
8936 }
8937 else
8938 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8939 SET_MARKER_FROM_TEXT_POS (w->start, start);
8940
8941 if (EQ (Vresize_mini_windows, Qgrow_only))
8942 {
8943 /* Let it grow only, until we display an empty message, in which
8944 case the window shrinks again. */
8945 if (height > WINDOW_TOTAL_LINES (w))
8946 {
8947 int old_height = WINDOW_TOTAL_LINES (w);
8948 freeze_window_starts (f, 1);
8949 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8950 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8951 }
8952 else if (height < WINDOW_TOTAL_LINES (w)
8953 && (exact_p || BEGV == ZV))
8954 {
8955 int old_height = WINDOW_TOTAL_LINES (w);
8956 freeze_window_starts (f, 0);
8957 shrink_mini_window (w);
8958 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8959 }
8960 }
8961 else
8962 {
8963 /* Always resize to exact size needed. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w))
8972 {
8973 int old_height = WINDOW_TOTAL_LINES (w);
8974 freeze_window_starts (f, 0);
8975 shrink_mini_window (w);
8976
8977 if (height)
8978 {
8979 freeze_window_starts (f, 1);
8980 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8981 }
8982
8983 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8984 }
8985 }
8986
8987 if (old_current_buffer)
8988 set_buffer_internal (old_current_buffer);
8989 }
8990
8991 return window_height_changed_p;
8992 }
8993
8994
8995 /* Value is the current message, a string, or nil if there is no
8996 current message. */
8997
8998 Lisp_Object
8999 current_message (void)
9000 {
9001 Lisp_Object msg;
9002
9003 if (!BUFFERP (echo_area_buffer[0]))
9004 msg = Qnil;
9005 else
9006 {
9007 with_echo_area_buffer (0, 0, current_message_1,
9008 (EMACS_INT) &msg, Qnil, 0, 0);
9009 if (NILP (msg))
9010 echo_area_buffer[0] = Qnil;
9011 }
9012
9013 return msg;
9014 }
9015
9016
9017 static int
9018 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9019 {
9020 Lisp_Object *msg = (Lisp_Object *) a1;
9021
9022 if (Z > BEG)
9023 *msg = make_buffer_string (BEG, Z, 1);
9024 else
9025 *msg = Qnil;
9026 return 0;
9027 }
9028
9029
9030 /* Push the current message on Vmessage_stack for later restauration
9031 by restore_message. Value is non-zero if the current message isn't
9032 empty. This is a relatively infrequent operation, so it's not
9033 worth optimizing. */
9034
9035 int
9036 push_message (void)
9037 {
9038 Lisp_Object msg;
9039 msg = current_message ();
9040 Vmessage_stack = Fcons (msg, Vmessage_stack);
9041 return STRINGP (msg);
9042 }
9043
9044
9045 /* Restore message display from the top of Vmessage_stack. */
9046
9047 void
9048 restore_message (void)
9049 {
9050 Lisp_Object msg;
9051
9052 xassert (CONSP (Vmessage_stack));
9053 msg = XCAR (Vmessage_stack);
9054 if (STRINGP (msg))
9055 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9056 else
9057 message3_nolog (msg, 0, 0);
9058 }
9059
9060
9061 /* Handler for record_unwind_protect calling pop_message. */
9062
9063 Lisp_Object
9064 pop_message_unwind (Lisp_Object dummy)
9065 {
9066 pop_message ();
9067 return Qnil;
9068 }
9069
9070 /* Pop the top-most entry off Vmessage_stack. */
9071
9072 void
9073 pop_message (void)
9074 {
9075 xassert (CONSP (Vmessage_stack));
9076 Vmessage_stack = XCDR (Vmessage_stack);
9077 }
9078
9079
9080 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9081 exits. If the stack is not empty, we have a missing pop_message
9082 somewhere. */
9083
9084 void
9085 check_message_stack (void)
9086 {
9087 if (!NILP (Vmessage_stack))
9088 abort ();
9089 }
9090
9091
9092 /* Truncate to NCHARS what will be displayed in the echo area the next
9093 time we display it---but don't redisplay it now. */
9094
9095 void
9096 truncate_echo_area (EMACS_INT nchars)
9097 {
9098 if (nchars == 0)
9099 echo_area_buffer[0] = Qnil;
9100 /* A null message buffer means that the frame hasn't really been
9101 initialized yet. Error messages get reported properly by
9102 cmd_error, so this must be just an informative message; toss it. */
9103 else if (!noninteractive
9104 && INTERACTIVE
9105 && !NILP (echo_area_buffer[0]))
9106 {
9107 struct frame *sf = SELECTED_FRAME ();
9108 if (FRAME_MESSAGE_BUF (sf))
9109 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9110 }
9111 }
9112
9113
9114 /* Helper function for truncate_echo_area. Truncate the current
9115 message to at most NCHARS characters. */
9116
9117 static int
9118 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9119 {
9120 if (BEG + nchars < Z)
9121 del_range (BEG + nchars, Z);
9122 if (Z == BEG)
9123 echo_area_buffer[0] = Qnil;
9124 return 0;
9125 }
9126
9127
9128 /* Set the current message to a substring of S or STRING.
9129
9130 If STRING is a Lisp string, set the message to the first NBYTES
9131 bytes from STRING. NBYTES zero means use the whole string. If
9132 STRING is multibyte, the message will be displayed multibyte.
9133
9134 If S is not null, set the message to the first LEN bytes of S. LEN
9135 zero means use the whole string. MULTIBYTE_P non-zero means S is
9136 multibyte. Display the message multibyte in that case.
9137
9138 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9139 to t before calling set_message_1 (which calls insert).
9140 */
9141
9142 void
9143 set_message (const char *s, Lisp_Object string,
9144 EMACS_INT nbytes, int multibyte_p)
9145 {
9146 message_enable_multibyte
9147 = ((s && multibyte_p)
9148 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9149
9150 with_echo_area_buffer (0, -1, set_message_1,
9151 (EMACS_INT) s, string, nbytes, multibyte_p);
9152 message_buf_print = 0;
9153 help_echo_showing_p = 0;
9154 }
9155
9156
9157 /* Helper function for set_message. Arguments have the same meaning
9158 as there, with A1 corresponding to S and A2 corresponding to STRING
9159 This function is called with the echo area buffer being
9160 current. */
9161
9162 static int
9163 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9164 {
9165 const char *s = (const char *) a1;
9166 const unsigned char *msg = (const unsigned char *) s;
9167 Lisp_Object string = a2;
9168
9169 /* Change multibyteness of the echo buffer appropriately. */
9170 if (message_enable_multibyte
9171 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9172 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9173
9174 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9175 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9176 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9177
9178 /* Insert new message at BEG. */
9179 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9180
9181 if (STRINGP (string))
9182 {
9183 EMACS_INT nchars;
9184
9185 if (nbytes == 0)
9186 nbytes = SBYTES (string);
9187 nchars = string_byte_to_char (string, nbytes);
9188
9189 /* This function takes care of single/multibyte conversion. We
9190 just have to ensure that the echo area buffer has the right
9191 setting of enable_multibyte_characters. */
9192 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9193 }
9194 else if (s)
9195 {
9196 if (nbytes == 0)
9197 nbytes = strlen (s);
9198
9199 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9200 {
9201 /* Convert from multi-byte to single-byte. */
9202 EMACS_INT i;
9203 int c, n;
9204 char work[1];
9205
9206 /* Convert a multibyte string to single-byte. */
9207 for (i = 0; i < nbytes; i += n)
9208 {
9209 c = string_char_and_length (msg + i, &n);
9210 work[0] = (ASCII_CHAR_P (c)
9211 ? c
9212 : multibyte_char_to_unibyte (c, Qnil));
9213 insert_1_both (work, 1, 1, 1, 0, 0);
9214 }
9215 }
9216 else if (!multibyte_p
9217 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9218 {
9219 /* Convert from single-byte to multi-byte. */
9220 EMACS_INT i;
9221 int c, n;
9222 unsigned char str[MAX_MULTIBYTE_LENGTH];
9223
9224 /* Convert a single-byte string to multibyte. */
9225 for (i = 0; i < nbytes; i++)
9226 {
9227 c = msg[i];
9228 MAKE_CHAR_MULTIBYTE (c);
9229 n = CHAR_STRING (c, str);
9230 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9231 }
9232 }
9233 else
9234 insert_1 (s, nbytes, 1, 0, 0);
9235 }
9236
9237 return 0;
9238 }
9239
9240
9241 /* Clear messages. CURRENT_P non-zero means clear the current
9242 message. LAST_DISPLAYED_P non-zero means clear the message
9243 last displayed. */
9244
9245 void
9246 clear_message (int current_p, int last_displayed_p)
9247 {
9248 if (current_p)
9249 {
9250 echo_area_buffer[0] = Qnil;
9251 message_cleared_p = 1;
9252 }
9253
9254 if (last_displayed_p)
9255 echo_area_buffer[1] = Qnil;
9256
9257 message_buf_print = 0;
9258 }
9259
9260 /* Clear garbaged frames.
9261
9262 This function is used where the old redisplay called
9263 redraw_garbaged_frames which in turn called redraw_frame which in
9264 turn called clear_frame. The call to clear_frame was a source of
9265 flickering. I believe a clear_frame is not necessary. It should
9266 suffice in the new redisplay to invalidate all current matrices,
9267 and ensure a complete redisplay of all windows. */
9268
9269 static void
9270 clear_garbaged_frames (void)
9271 {
9272 if (frame_garbaged)
9273 {
9274 Lisp_Object tail, frame;
9275 int changed_count = 0;
9276
9277 FOR_EACH_FRAME (tail, frame)
9278 {
9279 struct frame *f = XFRAME (frame);
9280
9281 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9282 {
9283 if (f->resized_p)
9284 {
9285 Fredraw_frame (frame);
9286 f->force_flush_display_p = 1;
9287 }
9288 clear_current_matrices (f);
9289 changed_count++;
9290 f->garbaged = 0;
9291 f->resized_p = 0;
9292 }
9293 }
9294
9295 frame_garbaged = 0;
9296 if (changed_count)
9297 ++windows_or_buffers_changed;
9298 }
9299 }
9300
9301
9302 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9303 is non-zero update selected_frame. Value is non-zero if the
9304 mini-windows height has been changed. */
9305
9306 static int
9307 echo_area_display (int update_frame_p)
9308 {
9309 Lisp_Object mini_window;
9310 struct window *w;
9311 struct frame *f;
9312 int window_height_changed_p = 0;
9313 struct frame *sf = SELECTED_FRAME ();
9314
9315 mini_window = FRAME_MINIBUF_WINDOW (sf);
9316 w = XWINDOW (mini_window);
9317 f = XFRAME (WINDOW_FRAME (w));
9318
9319 /* Don't display if frame is invisible or not yet initialized. */
9320 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9321 return 0;
9322
9323 #ifdef HAVE_WINDOW_SYSTEM
9324 /* When Emacs starts, selected_frame may be the initial terminal
9325 frame. If we let this through, a message would be displayed on
9326 the terminal. */
9327 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9328 return 0;
9329 #endif /* HAVE_WINDOW_SYSTEM */
9330
9331 /* Redraw garbaged frames. */
9332 if (frame_garbaged)
9333 clear_garbaged_frames ();
9334
9335 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9336 {
9337 echo_area_window = mini_window;
9338 window_height_changed_p = display_echo_area (w);
9339 w->must_be_updated_p = 1;
9340
9341 /* Update the display, unless called from redisplay_internal.
9342 Also don't update the screen during redisplay itself. The
9343 update will happen at the end of redisplay, and an update
9344 here could cause confusion. */
9345 if (update_frame_p && !redisplaying_p)
9346 {
9347 int n = 0;
9348
9349 /* If the display update has been interrupted by pending
9350 input, update mode lines in the frame. Due to the
9351 pending input, it might have been that redisplay hasn't
9352 been called, so that mode lines above the echo area are
9353 garbaged. This looks odd, so we prevent it here. */
9354 if (!display_completed)
9355 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9356
9357 if (window_height_changed_p
9358 /* Don't do this if Emacs is shutting down. Redisplay
9359 needs to run hooks. */
9360 && !NILP (Vrun_hooks))
9361 {
9362 /* Must update other windows. Likewise as in other
9363 cases, don't let this update be interrupted by
9364 pending input. */
9365 int count = SPECPDL_INDEX ();
9366 specbind (Qredisplay_dont_pause, Qt);
9367 windows_or_buffers_changed = 1;
9368 redisplay_internal (0);
9369 unbind_to (count, Qnil);
9370 }
9371 else if (FRAME_WINDOW_P (f) && n == 0)
9372 {
9373 /* Window configuration is the same as before.
9374 Can do with a display update of the echo area,
9375 unless we displayed some mode lines. */
9376 update_single_window (w, 1);
9377 FRAME_RIF (f)->flush_display (f);
9378 }
9379 else
9380 update_frame (f, 1, 1);
9381
9382 /* If cursor is in the echo area, make sure that the next
9383 redisplay displays the minibuffer, so that the cursor will
9384 be replaced with what the minibuffer wants. */
9385 if (cursor_in_echo_area)
9386 ++windows_or_buffers_changed;
9387 }
9388 }
9389 else if (!EQ (mini_window, selected_window))
9390 windows_or_buffers_changed++;
9391
9392 /* Last displayed message is now the current message. */
9393 echo_area_buffer[1] = echo_area_buffer[0];
9394 /* Inform read_char that we're not echoing. */
9395 echo_message_buffer = Qnil;
9396
9397 /* Prevent redisplay optimization in redisplay_internal by resetting
9398 this_line_start_pos. This is done because the mini-buffer now
9399 displays the message instead of its buffer text. */
9400 if (EQ (mini_window, selected_window))
9401 CHARPOS (this_line_start_pos) = 0;
9402
9403 return window_height_changed_p;
9404 }
9405
9406
9407 \f
9408 /***********************************************************************
9409 Mode Lines and Frame Titles
9410 ***********************************************************************/
9411
9412 /* A buffer for constructing non-propertized mode-line strings and
9413 frame titles in it; allocated from the heap in init_xdisp and
9414 resized as needed in store_mode_line_noprop_char. */
9415
9416 static char *mode_line_noprop_buf;
9417
9418 /* The buffer's end, and a current output position in it. */
9419
9420 static char *mode_line_noprop_buf_end;
9421 static char *mode_line_noprop_ptr;
9422
9423 #define MODE_LINE_NOPROP_LEN(start) \
9424 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9425
9426 static enum {
9427 MODE_LINE_DISPLAY = 0,
9428 MODE_LINE_TITLE,
9429 MODE_LINE_NOPROP,
9430 MODE_LINE_STRING
9431 } mode_line_target;
9432
9433 /* Alist that caches the results of :propertize.
9434 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9435 static Lisp_Object mode_line_proptrans_alist;
9436
9437 /* List of strings making up the mode-line. */
9438 static Lisp_Object mode_line_string_list;
9439
9440 /* Base face property when building propertized mode line string. */
9441 static Lisp_Object mode_line_string_face;
9442 static Lisp_Object mode_line_string_face_prop;
9443
9444
9445 /* Unwind data for mode line strings */
9446
9447 static Lisp_Object Vmode_line_unwind_vector;
9448
9449 static Lisp_Object
9450 format_mode_line_unwind_data (struct buffer *obuf,
9451 Lisp_Object owin,
9452 int save_proptrans)
9453 {
9454 Lisp_Object vector, tmp;
9455
9456 /* Reduce consing by keeping one vector in
9457 Vwith_echo_area_save_vector. */
9458 vector = Vmode_line_unwind_vector;
9459 Vmode_line_unwind_vector = Qnil;
9460
9461 if (NILP (vector))
9462 vector = Fmake_vector (make_number (8), Qnil);
9463
9464 ASET (vector, 0, make_number (mode_line_target));
9465 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9466 ASET (vector, 2, mode_line_string_list);
9467 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9468 ASET (vector, 4, mode_line_string_face);
9469 ASET (vector, 5, mode_line_string_face_prop);
9470
9471 if (obuf)
9472 XSETBUFFER (tmp, obuf);
9473 else
9474 tmp = Qnil;
9475 ASET (vector, 6, tmp);
9476 ASET (vector, 7, owin);
9477
9478 return vector;
9479 }
9480
9481 static Lisp_Object
9482 unwind_format_mode_line (Lisp_Object vector)
9483 {
9484 mode_line_target = XINT (AREF (vector, 0));
9485 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9486 mode_line_string_list = AREF (vector, 2);
9487 if (! EQ (AREF (vector, 3), Qt))
9488 mode_line_proptrans_alist = AREF (vector, 3);
9489 mode_line_string_face = AREF (vector, 4);
9490 mode_line_string_face_prop = AREF (vector, 5);
9491
9492 if (!NILP (AREF (vector, 7)))
9493 /* Select window before buffer, since it may change the buffer. */
9494 Fselect_window (AREF (vector, 7), Qt);
9495
9496 if (!NILP (AREF (vector, 6)))
9497 {
9498 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9499 ASET (vector, 6, Qnil);
9500 }
9501
9502 Vmode_line_unwind_vector = vector;
9503 return Qnil;
9504 }
9505
9506
9507 /* Store a single character C for the frame title in mode_line_noprop_buf.
9508 Re-allocate mode_line_noprop_buf if necessary. */
9509
9510 static void
9511 store_mode_line_noprop_char (char c)
9512 {
9513 /* If output position has reached the end of the allocated buffer,
9514 double the buffer's size. */
9515 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9516 {
9517 int len = MODE_LINE_NOPROP_LEN (0);
9518 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9519 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9520 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9521 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9522 }
9523
9524 *mode_line_noprop_ptr++ = c;
9525 }
9526
9527
9528 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9529 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9530 characters that yield more columns than PRECISION; PRECISION <= 0
9531 means copy the whole string. Pad with spaces until FIELD_WIDTH
9532 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9533 pad. Called from display_mode_element when it is used to build a
9534 frame title. */
9535
9536 static int
9537 store_mode_line_noprop (const char *string, int field_width, int precision)
9538 {
9539 const unsigned char *str = (const unsigned char *) string;
9540 int n = 0;
9541 EMACS_INT dummy, nbytes;
9542
9543 /* Copy at most PRECISION chars from STR. */
9544 nbytes = strlen (string);
9545 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9546 while (nbytes--)
9547 store_mode_line_noprop_char (*str++);
9548
9549 /* Fill up with spaces until FIELD_WIDTH reached. */
9550 while (field_width > 0
9551 && n < field_width)
9552 {
9553 store_mode_line_noprop_char (' ');
9554 ++n;
9555 }
9556
9557 return n;
9558 }
9559
9560 /***********************************************************************
9561 Frame Titles
9562 ***********************************************************************/
9563
9564 #ifdef HAVE_WINDOW_SYSTEM
9565
9566 /* Set the title of FRAME, if it has changed. The title format is
9567 Vicon_title_format if FRAME is iconified, otherwise it is
9568 frame_title_format. */
9569
9570 static void
9571 x_consider_frame_title (Lisp_Object frame)
9572 {
9573 struct frame *f = XFRAME (frame);
9574
9575 if (FRAME_WINDOW_P (f)
9576 || FRAME_MINIBUF_ONLY_P (f)
9577 || f->explicit_name)
9578 {
9579 /* Do we have more than one visible frame on this X display? */
9580 Lisp_Object tail;
9581 Lisp_Object fmt;
9582 int title_start;
9583 char *title;
9584 int len;
9585 struct it it;
9586 int count = SPECPDL_INDEX ();
9587
9588 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9589 {
9590 Lisp_Object other_frame = XCAR (tail);
9591 struct frame *tf = XFRAME (other_frame);
9592
9593 if (tf != f
9594 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9595 && !FRAME_MINIBUF_ONLY_P (tf)
9596 && !EQ (other_frame, tip_frame)
9597 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9598 break;
9599 }
9600
9601 /* Set global variable indicating that multiple frames exist. */
9602 multiple_frames = CONSP (tail);
9603
9604 /* Switch to the buffer of selected window of the frame. Set up
9605 mode_line_target so that display_mode_element will output into
9606 mode_line_noprop_buf; then display the title. */
9607 record_unwind_protect (unwind_format_mode_line,
9608 format_mode_line_unwind_data
9609 (current_buffer, selected_window, 0));
9610
9611 Fselect_window (f->selected_window, Qt);
9612 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9613 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9614
9615 mode_line_target = MODE_LINE_TITLE;
9616 title_start = MODE_LINE_NOPROP_LEN (0);
9617 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9618 NULL, DEFAULT_FACE_ID);
9619 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9620 len = MODE_LINE_NOPROP_LEN (title_start);
9621 title = mode_line_noprop_buf + title_start;
9622 unbind_to (count, Qnil);
9623
9624 /* Set the title only if it's changed. This avoids consing in
9625 the common case where it hasn't. (If it turns out that we've
9626 already wasted too much time by walking through the list with
9627 display_mode_element, then we might need to optimize at a
9628 higher level than this.) */
9629 if (! STRINGP (f->name)
9630 || SBYTES (f->name) != len
9631 || memcmp (title, SDATA (f->name), len) != 0)
9632 x_implicitly_set_name (f, make_string (title, len), Qnil);
9633 }
9634 }
9635
9636 #endif /* not HAVE_WINDOW_SYSTEM */
9637
9638
9639
9640 \f
9641 /***********************************************************************
9642 Menu Bars
9643 ***********************************************************************/
9644
9645
9646 /* Prepare for redisplay by updating menu-bar item lists when
9647 appropriate. This can call eval. */
9648
9649 void
9650 prepare_menu_bars (void)
9651 {
9652 int all_windows;
9653 struct gcpro gcpro1, gcpro2;
9654 struct frame *f;
9655 Lisp_Object tooltip_frame;
9656
9657 #ifdef HAVE_WINDOW_SYSTEM
9658 tooltip_frame = tip_frame;
9659 #else
9660 tooltip_frame = Qnil;
9661 #endif
9662
9663 /* Update all frame titles based on their buffer names, etc. We do
9664 this before the menu bars so that the buffer-menu will show the
9665 up-to-date frame titles. */
9666 #ifdef HAVE_WINDOW_SYSTEM
9667 if (windows_or_buffers_changed || update_mode_lines)
9668 {
9669 Lisp_Object tail, frame;
9670
9671 FOR_EACH_FRAME (tail, frame)
9672 {
9673 f = XFRAME (frame);
9674 if (!EQ (frame, tooltip_frame)
9675 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9676 x_consider_frame_title (frame);
9677 }
9678 }
9679 #endif /* HAVE_WINDOW_SYSTEM */
9680
9681 /* Update the menu bar item lists, if appropriate. This has to be
9682 done before any actual redisplay or generation of display lines. */
9683 all_windows = (update_mode_lines
9684 || buffer_shared > 1
9685 || windows_or_buffers_changed);
9686 if (all_windows)
9687 {
9688 Lisp_Object tail, frame;
9689 int count = SPECPDL_INDEX ();
9690 /* 1 means that update_menu_bar has run its hooks
9691 so any further calls to update_menu_bar shouldn't do so again. */
9692 int menu_bar_hooks_run = 0;
9693
9694 record_unwind_save_match_data ();
9695
9696 FOR_EACH_FRAME (tail, frame)
9697 {
9698 f = XFRAME (frame);
9699
9700 /* Ignore tooltip frame. */
9701 if (EQ (frame, tooltip_frame))
9702 continue;
9703
9704 /* If a window on this frame changed size, report that to
9705 the user and clear the size-change flag. */
9706 if (FRAME_WINDOW_SIZES_CHANGED (f))
9707 {
9708 Lisp_Object functions;
9709
9710 /* Clear flag first in case we get an error below. */
9711 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9712 functions = Vwindow_size_change_functions;
9713 GCPRO2 (tail, functions);
9714
9715 while (CONSP (functions))
9716 {
9717 if (!EQ (XCAR (functions), Qt))
9718 call1 (XCAR (functions), frame);
9719 functions = XCDR (functions);
9720 }
9721 UNGCPRO;
9722 }
9723
9724 GCPRO1 (tail);
9725 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9726 #ifdef HAVE_WINDOW_SYSTEM
9727 update_tool_bar (f, 0);
9728 #endif
9729 #ifdef HAVE_NS
9730 if (windows_or_buffers_changed
9731 && FRAME_NS_P (f))
9732 ns_set_doc_edited (f, Fbuffer_modified_p
9733 (XWINDOW (f->selected_window)->buffer));
9734 #endif
9735 UNGCPRO;
9736 }
9737
9738 unbind_to (count, Qnil);
9739 }
9740 else
9741 {
9742 struct frame *sf = SELECTED_FRAME ();
9743 update_menu_bar (sf, 1, 0);
9744 #ifdef HAVE_WINDOW_SYSTEM
9745 update_tool_bar (sf, 1);
9746 #endif
9747 }
9748 }
9749
9750
9751 /* Update the menu bar item list for frame F. This has to be done
9752 before we start to fill in any display lines, because it can call
9753 eval.
9754
9755 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9756
9757 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9758 already ran the menu bar hooks for this redisplay, so there
9759 is no need to run them again. The return value is the
9760 updated value of this flag, to pass to the next call. */
9761
9762 static int
9763 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9764 {
9765 Lisp_Object window;
9766 register struct window *w;
9767
9768 /* If called recursively during a menu update, do nothing. This can
9769 happen when, for instance, an activate-menubar-hook causes a
9770 redisplay. */
9771 if (inhibit_menubar_update)
9772 return hooks_run;
9773
9774 window = FRAME_SELECTED_WINDOW (f);
9775 w = XWINDOW (window);
9776
9777 if (FRAME_WINDOW_P (f)
9778 ?
9779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9780 || defined (HAVE_NS) || defined (USE_GTK)
9781 FRAME_EXTERNAL_MENU_BAR (f)
9782 #else
9783 FRAME_MENU_BAR_LINES (f) > 0
9784 #endif
9785 : FRAME_MENU_BAR_LINES (f) > 0)
9786 {
9787 /* If the user has switched buffers or windows, we need to
9788 recompute to reflect the new bindings. But we'll
9789 recompute when update_mode_lines is set too; that means
9790 that people can use force-mode-line-update to request
9791 that the menu bar be recomputed. The adverse effect on
9792 the rest of the redisplay algorithm is about the same as
9793 windows_or_buffers_changed anyway. */
9794 if (windows_or_buffers_changed
9795 /* This used to test w->update_mode_line, but we believe
9796 there is no need to recompute the menu in that case. */
9797 || update_mode_lines
9798 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9799 < BUF_MODIFF (XBUFFER (w->buffer)))
9800 != !NILP (w->last_had_star))
9801 || ((!NILP (Vtransient_mark_mode)
9802 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9803 != !NILP (w->region_showing)))
9804 {
9805 struct buffer *prev = current_buffer;
9806 int count = SPECPDL_INDEX ();
9807
9808 specbind (Qinhibit_menubar_update, Qt);
9809
9810 set_buffer_internal_1 (XBUFFER (w->buffer));
9811 if (save_match_data)
9812 record_unwind_save_match_data ();
9813 if (NILP (Voverriding_local_map_menu_flag))
9814 {
9815 specbind (Qoverriding_terminal_local_map, Qnil);
9816 specbind (Qoverriding_local_map, Qnil);
9817 }
9818
9819 if (!hooks_run)
9820 {
9821 /* Run the Lucid hook. */
9822 safe_run_hooks (Qactivate_menubar_hook);
9823
9824 /* If it has changed current-menubar from previous value,
9825 really recompute the menu-bar from the value. */
9826 if (! NILP (Vlucid_menu_bar_dirty_flag))
9827 call0 (Qrecompute_lucid_menubar);
9828
9829 safe_run_hooks (Qmenu_bar_update_hook);
9830
9831 hooks_run = 1;
9832 }
9833
9834 XSETFRAME (Vmenu_updating_frame, f);
9835 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9836
9837 /* Redisplay the menu bar in case we changed it. */
9838 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9839 || defined (HAVE_NS) || defined (USE_GTK)
9840 if (FRAME_WINDOW_P (f))
9841 {
9842 #if defined (HAVE_NS)
9843 /* All frames on Mac OS share the same menubar. So only
9844 the selected frame should be allowed to set it. */
9845 if (f == SELECTED_FRAME ())
9846 #endif
9847 set_frame_menubar (f, 0, 0);
9848 }
9849 else
9850 /* On a terminal screen, the menu bar is an ordinary screen
9851 line, and this makes it get updated. */
9852 w->update_mode_line = Qt;
9853 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9854 /* In the non-toolkit version, the menu bar is an ordinary screen
9855 line, and this makes it get updated. */
9856 w->update_mode_line = Qt;
9857 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9858
9859 unbind_to (count, Qnil);
9860 set_buffer_internal_1 (prev);
9861 }
9862 }
9863
9864 return hooks_run;
9865 }
9866
9867
9868 \f
9869 /***********************************************************************
9870 Output Cursor
9871 ***********************************************************************/
9872
9873 #ifdef HAVE_WINDOW_SYSTEM
9874
9875 /* EXPORT:
9876 Nominal cursor position -- where to draw output.
9877 HPOS and VPOS are window relative glyph matrix coordinates.
9878 X and Y are window relative pixel coordinates. */
9879
9880 struct cursor_pos output_cursor;
9881
9882
9883 /* EXPORT:
9884 Set the global variable output_cursor to CURSOR. All cursor
9885 positions are relative to updated_window. */
9886
9887 void
9888 set_output_cursor (struct cursor_pos *cursor)
9889 {
9890 output_cursor.hpos = cursor->hpos;
9891 output_cursor.vpos = cursor->vpos;
9892 output_cursor.x = cursor->x;
9893 output_cursor.y = cursor->y;
9894 }
9895
9896
9897 /* EXPORT for RIF:
9898 Set a nominal cursor position.
9899
9900 HPOS and VPOS are column/row positions in a window glyph matrix. X
9901 and Y are window text area relative pixel positions.
9902
9903 If this is done during an update, updated_window will contain the
9904 window that is being updated and the position is the future output
9905 cursor position for that window. If updated_window is null, use
9906 selected_window and display the cursor at the given position. */
9907
9908 void
9909 x_cursor_to (int vpos, int hpos, int y, int x)
9910 {
9911 struct window *w;
9912
9913 /* If updated_window is not set, work on selected_window. */
9914 if (updated_window)
9915 w = updated_window;
9916 else
9917 w = XWINDOW (selected_window);
9918
9919 /* Set the output cursor. */
9920 output_cursor.hpos = hpos;
9921 output_cursor.vpos = vpos;
9922 output_cursor.x = x;
9923 output_cursor.y = y;
9924
9925 /* If not called as part of an update, really display the cursor.
9926 This will also set the cursor position of W. */
9927 if (updated_window == NULL)
9928 {
9929 BLOCK_INPUT;
9930 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9931 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9932 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9933 UNBLOCK_INPUT;
9934 }
9935 }
9936
9937 #endif /* HAVE_WINDOW_SYSTEM */
9938
9939 \f
9940 /***********************************************************************
9941 Tool-bars
9942 ***********************************************************************/
9943
9944 #ifdef HAVE_WINDOW_SYSTEM
9945
9946 /* Where the mouse was last time we reported a mouse event. */
9947
9948 FRAME_PTR last_mouse_frame;
9949
9950 /* Tool-bar item index of the item on which a mouse button was pressed
9951 or -1. */
9952
9953 int last_tool_bar_item;
9954
9955
9956 static Lisp_Object
9957 update_tool_bar_unwind (Lisp_Object frame)
9958 {
9959 selected_frame = frame;
9960 return Qnil;
9961 }
9962
9963 /* Update the tool-bar item list for frame F. This has to be done
9964 before we start to fill in any display lines. Called from
9965 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9966 and restore it here. */
9967
9968 static void
9969 update_tool_bar (struct frame *f, int save_match_data)
9970 {
9971 #if defined (USE_GTK) || defined (HAVE_NS)
9972 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9973 #else
9974 int do_update = WINDOWP (f->tool_bar_window)
9975 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9976 #endif
9977
9978 if (do_update)
9979 {
9980 Lisp_Object window;
9981 struct window *w;
9982
9983 window = FRAME_SELECTED_WINDOW (f);
9984 w = XWINDOW (window);
9985
9986 /* If the user has switched buffers or windows, we need to
9987 recompute to reflect the new bindings. But we'll
9988 recompute when update_mode_lines is set too; that means
9989 that people can use force-mode-line-update to request
9990 that the menu bar be recomputed. The adverse effect on
9991 the rest of the redisplay algorithm is about the same as
9992 windows_or_buffers_changed anyway. */
9993 if (windows_or_buffers_changed
9994 || !NILP (w->update_mode_line)
9995 || update_mode_lines
9996 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9997 < BUF_MODIFF (XBUFFER (w->buffer)))
9998 != !NILP (w->last_had_star))
9999 || ((!NILP (Vtransient_mark_mode)
10000 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10001 != !NILP (w->region_showing)))
10002 {
10003 struct buffer *prev = current_buffer;
10004 int count = SPECPDL_INDEX ();
10005 Lisp_Object frame, new_tool_bar;
10006 int new_n_tool_bar;
10007 struct gcpro gcpro1;
10008
10009 /* Set current_buffer to the buffer of the selected
10010 window of the frame, so that we get the right local
10011 keymaps. */
10012 set_buffer_internal_1 (XBUFFER (w->buffer));
10013
10014 /* Save match data, if we must. */
10015 if (save_match_data)
10016 record_unwind_save_match_data ();
10017
10018 /* Make sure that we don't accidentally use bogus keymaps. */
10019 if (NILP (Voverriding_local_map_menu_flag))
10020 {
10021 specbind (Qoverriding_terminal_local_map, Qnil);
10022 specbind (Qoverriding_local_map, Qnil);
10023 }
10024
10025 GCPRO1 (new_tool_bar);
10026
10027 /* We must temporarily set the selected frame to this frame
10028 before calling tool_bar_items, because the calculation of
10029 the tool-bar keymap uses the selected frame (see
10030 `tool-bar-make-keymap' in tool-bar.el). */
10031 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10032 XSETFRAME (frame, f);
10033 selected_frame = frame;
10034
10035 /* Build desired tool-bar items from keymaps. */
10036 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10037 &new_n_tool_bar);
10038
10039 /* Redisplay the tool-bar if we changed it. */
10040 if (new_n_tool_bar != f->n_tool_bar_items
10041 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10042 {
10043 /* Redisplay that happens asynchronously due to an expose event
10044 may access f->tool_bar_items. Make sure we update both
10045 variables within BLOCK_INPUT so no such event interrupts. */
10046 BLOCK_INPUT;
10047 f->tool_bar_items = new_tool_bar;
10048 f->n_tool_bar_items = new_n_tool_bar;
10049 w->update_mode_line = Qt;
10050 UNBLOCK_INPUT;
10051 }
10052
10053 UNGCPRO;
10054
10055 unbind_to (count, Qnil);
10056 set_buffer_internal_1 (prev);
10057 }
10058 }
10059 }
10060
10061
10062 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10063 F's desired tool-bar contents. F->tool_bar_items must have
10064 been set up previously by calling prepare_menu_bars. */
10065
10066 static void
10067 build_desired_tool_bar_string (struct frame *f)
10068 {
10069 int i, size, size_needed;
10070 struct gcpro gcpro1, gcpro2, gcpro3;
10071 Lisp_Object image, plist, props;
10072
10073 image = plist = props = Qnil;
10074 GCPRO3 (image, plist, props);
10075
10076 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10077 Otherwise, make a new string. */
10078
10079 /* The size of the string we might be able to reuse. */
10080 size = (STRINGP (f->desired_tool_bar_string)
10081 ? SCHARS (f->desired_tool_bar_string)
10082 : 0);
10083
10084 /* We need one space in the string for each image. */
10085 size_needed = f->n_tool_bar_items;
10086
10087 /* Reuse f->desired_tool_bar_string, if possible. */
10088 if (size < size_needed || NILP (f->desired_tool_bar_string))
10089 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10090 make_number (' '));
10091 else
10092 {
10093 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10094 Fremove_text_properties (make_number (0), make_number (size),
10095 props, f->desired_tool_bar_string);
10096 }
10097
10098 /* Put a `display' property on the string for the images to display,
10099 put a `menu_item' property on tool-bar items with a value that
10100 is the index of the item in F's tool-bar item vector. */
10101 for (i = 0; i < f->n_tool_bar_items; ++i)
10102 {
10103 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10104
10105 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10106 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10107 int hmargin, vmargin, relief, idx, end;
10108
10109 /* If image is a vector, choose the image according to the
10110 button state. */
10111 image = PROP (TOOL_BAR_ITEM_IMAGES);
10112 if (VECTORP (image))
10113 {
10114 if (enabled_p)
10115 idx = (selected_p
10116 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10117 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10118 else
10119 idx = (selected_p
10120 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10121 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10122
10123 xassert (ASIZE (image) >= idx);
10124 image = AREF (image, idx);
10125 }
10126 else
10127 idx = -1;
10128
10129 /* Ignore invalid image specifications. */
10130 if (!valid_image_p (image))
10131 continue;
10132
10133 /* Display the tool-bar button pressed, or depressed. */
10134 plist = Fcopy_sequence (XCDR (image));
10135
10136 /* Compute margin and relief to draw. */
10137 relief = (tool_bar_button_relief >= 0
10138 ? tool_bar_button_relief
10139 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10140 hmargin = vmargin = relief;
10141
10142 if (INTEGERP (Vtool_bar_button_margin)
10143 && XINT (Vtool_bar_button_margin) > 0)
10144 {
10145 hmargin += XFASTINT (Vtool_bar_button_margin);
10146 vmargin += XFASTINT (Vtool_bar_button_margin);
10147 }
10148 else if (CONSP (Vtool_bar_button_margin))
10149 {
10150 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10151 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10152 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10153
10154 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10155 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10156 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10157 }
10158
10159 if (auto_raise_tool_bar_buttons_p)
10160 {
10161 /* Add a `:relief' property to the image spec if the item is
10162 selected. */
10163 if (selected_p)
10164 {
10165 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10166 hmargin -= relief;
10167 vmargin -= relief;
10168 }
10169 }
10170 else
10171 {
10172 /* If image is selected, display it pressed, i.e. with a
10173 negative relief. If it's not selected, display it with a
10174 raised relief. */
10175 plist = Fplist_put (plist, QCrelief,
10176 (selected_p
10177 ? make_number (-relief)
10178 : make_number (relief)));
10179 hmargin -= relief;
10180 vmargin -= relief;
10181 }
10182
10183 /* Put a margin around the image. */
10184 if (hmargin || vmargin)
10185 {
10186 if (hmargin == vmargin)
10187 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10188 else
10189 plist = Fplist_put (plist, QCmargin,
10190 Fcons (make_number (hmargin),
10191 make_number (vmargin)));
10192 }
10193
10194 /* If button is not enabled, and we don't have special images
10195 for the disabled state, make the image appear disabled by
10196 applying an appropriate algorithm to it. */
10197 if (!enabled_p && idx < 0)
10198 plist = Fplist_put (plist, QCconversion, Qdisabled);
10199
10200 /* Put a `display' text property on the string for the image to
10201 display. Put a `menu-item' property on the string that gives
10202 the start of this item's properties in the tool-bar items
10203 vector. */
10204 image = Fcons (Qimage, plist);
10205 props = list4 (Qdisplay, image,
10206 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10207
10208 /* Let the last image hide all remaining spaces in the tool bar
10209 string. The string can be longer than needed when we reuse a
10210 previous string. */
10211 if (i + 1 == f->n_tool_bar_items)
10212 end = SCHARS (f->desired_tool_bar_string);
10213 else
10214 end = i + 1;
10215 Fadd_text_properties (make_number (i), make_number (end),
10216 props, f->desired_tool_bar_string);
10217 #undef PROP
10218 }
10219
10220 UNGCPRO;
10221 }
10222
10223
10224 /* Display one line of the tool-bar of frame IT->f.
10225
10226 HEIGHT specifies the desired height of the tool-bar line.
10227 If the actual height of the glyph row is less than HEIGHT, the
10228 row's height is increased to HEIGHT, and the icons are centered
10229 vertically in the new height.
10230
10231 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10232 count a final empty row in case the tool-bar width exactly matches
10233 the window width.
10234 */
10235
10236 static void
10237 display_tool_bar_line (struct it *it, int height)
10238 {
10239 struct glyph_row *row = it->glyph_row;
10240 int max_x = it->last_visible_x;
10241 struct glyph *last;
10242
10243 prepare_desired_row (row);
10244 row->y = it->current_y;
10245
10246 /* Note that this isn't made use of if the face hasn't a box,
10247 so there's no need to check the face here. */
10248 it->start_of_box_run_p = 1;
10249
10250 while (it->current_x < max_x)
10251 {
10252 int x, n_glyphs_before, i, nglyphs;
10253 struct it it_before;
10254
10255 /* Get the next display element. */
10256 if (!get_next_display_element (it))
10257 {
10258 /* Don't count empty row if we are counting needed tool-bar lines. */
10259 if (height < 0 && !it->hpos)
10260 return;
10261 break;
10262 }
10263
10264 /* Produce glyphs. */
10265 n_glyphs_before = row->used[TEXT_AREA];
10266 it_before = *it;
10267
10268 PRODUCE_GLYPHS (it);
10269
10270 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10271 i = 0;
10272 x = it_before.current_x;
10273 while (i < nglyphs)
10274 {
10275 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10276
10277 if (x + glyph->pixel_width > max_x)
10278 {
10279 /* Glyph doesn't fit on line. Backtrack. */
10280 row->used[TEXT_AREA] = n_glyphs_before;
10281 *it = it_before;
10282 /* If this is the only glyph on this line, it will never fit on the
10283 tool-bar, so skip it. But ensure there is at least one glyph,
10284 so we don't accidentally disable the tool-bar. */
10285 if (n_glyphs_before == 0
10286 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10287 break;
10288 goto out;
10289 }
10290
10291 ++it->hpos;
10292 x += glyph->pixel_width;
10293 ++i;
10294 }
10295
10296 /* Stop at line ends. */
10297 if (ITERATOR_AT_END_OF_LINE_P (it))
10298 break;
10299
10300 set_iterator_to_next (it, 1);
10301 }
10302
10303 out:;
10304
10305 row->displays_text_p = row->used[TEXT_AREA] != 0;
10306
10307 /* Use default face for the border below the tool bar.
10308
10309 FIXME: When auto-resize-tool-bars is grow-only, there is
10310 no additional border below the possibly empty tool-bar lines.
10311 So to make the extra empty lines look "normal", we have to
10312 use the tool-bar face for the border too. */
10313 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10314 it->face_id = DEFAULT_FACE_ID;
10315
10316 extend_face_to_end_of_line (it);
10317 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10318 last->right_box_line_p = 1;
10319 if (last == row->glyphs[TEXT_AREA])
10320 last->left_box_line_p = 1;
10321
10322 /* Make line the desired height and center it vertically. */
10323 if ((height -= it->max_ascent + it->max_descent) > 0)
10324 {
10325 /* Don't add more than one line height. */
10326 height %= FRAME_LINE_HEIGHT (it->f);
10327 it->max_ascent += height / 2;
10328 it->max_descent += (height + 1) / 2;
10329 }
10330
10331 compute_line_metrics (it);
10332
10333 /* If line is empty, make it occupy the rest of the tool-bar. */
10334 if (!row->displays_text_p)
10335 {
10336 row->height = row->phys_height = it->last_visible_y - row->y;
10337 row->visible_height = row->height;
10338 row->ascent = row->phys_ascent = 0;
10339 row->extra_line_spacing = 0;
10340 }
10341
10342 row->full_width_p = 1;
10343 row->continued_p = 0;
10344 row->truncated_on_left_p = 0;
10345 row->truncated_on_right_p = 0;
10346
10347 it->current_x = it->hpos = 0;
10348 it->current_y += row->height;
10349 ++it->vpos;
10350 ++it->glyph_row;
10351 }
10352
10353
10354 /* Max tool-bar height. */
10355
10356 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10357 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10358
10359 /* Value is the number of screen lines needed to make all tool-bar
10360 items of frame F visible. The number of actual rows needed is
10361 returned in *N_ROWS if non-NULL. */
10362
10363 static int
10364 tool_bar_lines_needed (struct frame *f, int *n_rows)
10365 {
10366 struct window *w = XWINDOW (f->tool_bar_window);
10367 struct it it;
10368 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10369 the desired matrix, so use (unused) mode-line row as temporary row to
10370 avoid destroying the first tool-bar row. */
10371 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10372
10373 /* Initialize an iterator for iteration over
10374 F->desired_tool_bar_string in the tool-bar window of frame F. */
10375 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10376 it.first_visible_x = 0;
10377 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10378 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10379
10380 while (!ITERATOR_AT_END_P (&it))
10381 {
10382 clear_glyph_row (temp_row);
10383 it.glyph_row = temp_row;
10384 display_tool_bar_line (&it, -1);
10385 }
10386 clear_glyph_row (temp_row);
10387
10388 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10389 if (n_rows)
10390 *n_rows = it.vpos > 0 ? it.vpos : -1;
10391
10392 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10393 }
10394
10395
10396 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10397 0, 1, 0,
10398 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10399 (Lisp_Object frame)
10400 {
10401 struct frame *f;
10402 struct window *w;
10403 int nlines = 0;
10404
10405 if (NILP (frame))
10406 frame = selected_frame;
10407 else
10408 CHECK_FRAME (frame);
10409 f = XFRAME (frame);
10410
10411 if (WINDOWP (f->tool_bar_window)
10412 || (w = XWINDOW (f->tool_bar_window),
10413 WINDOW_TOTAL_LINES (w) > 0))
10414 {
10415 update_tool_bar (f, 1);
10416 if (f->n_tool_bar_items)
10417 {
10418 build_desired_tool_bar_string (f);
10419 nlines = tool_bar_lines_needed (f, NULL);
10420 }
10421 }
10422
10423 return make_number (nlines);
10424 }
10425
10426
10427 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10428 height should be changed. */
10429
10430 static int
10431 redisplay_tool_bar (struct frame *f)
10432 {
10433 struct window *w;
10434 struct it it;
10435 struct glyph_row *row;
10436
10437 #if defined (USE_GTK) || defined (HAVE_NS)
10438 if (FRAME_EXTERNAL_TOOL_BAR (f))
10439 update_frame_tool_bar (f);
10440 return 0;
10441 #endif
10442
10443 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10444 do anything. This means you must start with tool-bar-lines
10445 non-zero to get the auto-sizing effect. Or in other words, you
10446 can turn off tool-bars by specifying tool-bar-lines zero. */
10447 if (!WINDOWP (f->tool_bar_window)
10448 || (w = XWINDOW (f->tool_bar_window),
10449 WINDOW_TOTAL_LINES (w) == 0))
10450 return 0;
10451
10452 /* Set up an iterator for the tool-bar window. */
10453 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10454 it.first_visible_x = 0;
10455 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10456 row = it.glyph_row;
10457
10458 /* Build a string that represents the contents of the tool-bar. */
10459 build_desired_tool_bar_string (f);
10460 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10461
10462 if (f->n_tool_bar_rows == 0)
10463 {
10464 int nlines;
10465
10466 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10467 nlines != WINDOW_TOTAL_LINES (w)))
10468 {
10469 Lisp_Object frame;
10470 int old_height = WINDOW_TOTAL_LINES (w);
10471
10472 XSETFRAME (frame, f);
10473 Fmodify_frame_parameters (frame,
10474 Fcons (Fcons (Qtool_bar_lines,
10475 make_number (nlines)),
10476 Qnil));
10477 if (WINDOW_TOTAL_LINES (w) != old_height)
10478 {
10479 clear_glyph_matrix (w->desired_matrix);
10480 fonts_changed_p = 1;
10481 return 1;
10482 }
10483 }
10484 }
10485
10486 /* Display as many lines as needed to display all tool-bar items. */
10487
10488 if (f->n_tool_bar_rows > 0)
10489 {
10490 int border, rows, height, extra;
10491
10492 if (INTEGERP (Vtool_bar_border))
10493 border = XINT (Vtool_bar_border);
10494 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10495 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10496 else if (EQ (Vtool_bar_border, Qborder_width))
10497 border = f->border_width;
10498 else
10499 border = 0;
10500 if (border < 0)
10501 border = 0;
10502
10503 rows = f->n_tool_bar_rows;
10504 height = max (1, (it.last_visible_y - border) / rows);
10505 extra = it.last_visible_y - border - height * rows;
10506
10507 while (it.current_y < it.last_visible_y)
10508 {
10509 int h = 0;
10510 if (extra > 0 && rows-- > 0)
10511 {
10512 h = (extra + rows - 1) / rows;
10513 extra -= h;
10514 }
10515 display_tool_bar_line (&it, height + h);
10516 }
10517 }
10518 else
10519 {
10520 while (it.current_y < it.last_visible_y)
10521 display_tool_bar_line (&it, 0);
10522 }
10523
10524 /* It doesn't make much sense to try scrolling in the tool-bar
10525 window, so don't do it. */
10526 w->desired_matrix->no_scrolling_p = 1;
10527 w->must_be_updated_p = 1;
10528
10529 if (!NILP (Vauto_resize_tool_bars))
10530 {
10531 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10532 int change_height_p = 0;
10533
10534 /* If we couldn't display everything, change the tool-bar's
10535 height if there is room for more. */
10536 if (IT_STRING_CHARPOS (it) < it.end_charpos
10537 && it.current_y < max_tool_bar_height)
10538 change_height_p = 1;
10539
10540 row = it.glyph_row - 1;
10541
10542 /* If there are blank lines at the end, except for a partially
10543 visible blank line at the end that is smaller than
10544 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10545 if (!row->displays_text_p
10546 && row->height >= FRAME_LINE_HEIGHT (f))
10547 change_height_p = 1;
10548
10549 /* If row displays tool-bar items, but is partially visible,
10550 change the tool-bar's height. */
10551 if (row->displays_text_p
10552 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10553 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10554 change_height_p = 1;
10555
10556 /* Resize windows as needed by changing the `tool-bar-lines'
10557 frame parameter. */
10558 if (change_height_p)
10559 {
10560 Lisp_Object frame;
10561 int old_height = WINDOW_TOTAL_LINES (w);
10562 int nrows;
10563 int nlines = tool_bar_lines_needed (f, &nrows);
10564
10565 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10566 && !f->minimize_tool_bar_window_p)
10567 ? (nlines > old_height)
10568 : (nlines != old_height));
10569 f->minimize_tool_bar_window_p = 0;
10570
10571 if (change_height_p)
10572 {
10573 XSETFRAME (frame, f);
10574 Fmodify_frame_parameters (frame,
10575 Fcons (Fcons (Qtool_bar_lines,
10576 make_number (nlines)),
10577 Qnil));
10578 if (WINDOW_TOTAL_LINES (w) != old_height)
10579 {
10580 clear_glyph_matrix (w->desired_matrix);
10581 f->n_tool_bar_rows = nrows;
10582 fonts_changed_p = 1;
10583 return 1;
10584 }
10585 }
10586 }
10587 }
10588
10589 f->minimize_tool_bar_window_p = 0;
10590 return 0;
10591 }
10592
10593
10594 /* Get information about the tool-bar item which is displayed in GLYPH
10595 on frame F. Return in *PROP_IDX the index where tool-bar item
10596 properties start in F->tool_bar_items. Value is zero if
10597 GLYPH doesn't display a tool-bar item. */
10598
10599 static int
10600 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10601 {
10602 Lisp_Object prop;
10603 int success_p;
10604 int charpos;
10605
10606 /* This function can be called asynchronously, which means we must
10607 exclude any possibility that Fget_text_property signals an
10608 error. */
10609 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10610 charpos = max (0, charpos);
10611
10612 /* Get the text property `menu-item' at pos. The value of that
10613 property is the start index of this item's properties in
10614 F->tool_bar_items. */
10615 prop = Fget_text_property (make_number (charpos),
10616 Qmenu_item, f->current_tool_bar_string);
10617 if (INTEGERP (prop))
10618 {
10619 *prop_idx = XINT (prop);
10620 success_p = 1;
10621 }
10622 else
10623 success_p = 0;
10624
10625 return success_p;
10626 }
10627
10628 \f
10629 /* Get information about the tool-bar item at position X/Y on frame F.
10630 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10631 the current matrix of the tool-bar window of F, or NULL if not
10632 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10633 item in F->tool_bar_items. Value is
10634
10635 -1 if X/Y is not on a tool-bar item
10636 0 if X/Y is on the same item that was highlighted before.
10637 1 otherwise. */
10638
10639 static int
10640 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10641 int *hpos, int *vpos, int *prop_idx)
10642 {
10643 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10644 struct window *w = XWINDOW (f->tool_bar_window);
10645 int area;
10646
10647 /* Find the glyph under X/Y. */
10648 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10649 if (*glyph == NULL)
10650 return -1;
10651
10652 /* Get the start of this tool-bar item's properties in
10653 f->tool_bar_items. */
10654 if (!tool_bar_item_info (f, *glyph, prop_idx))
10655 return -1;
10656
10657 /* Is mouse on the highlighted item? */
10658 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10659 && *vpos >= hlinfo->mouse_face_beg_row
10660 && *vpos <= hlinfo->mouse_face_end_row
10661 && (*vpos > hlinfo->mouse_face_beg_row
10662 || *hpos >= hlinfo->mouse_face_beg_col)
10663 && (*vpos < hlinfo->mouse_face_end_row
10664 || *hpos < hlinfo->mouse_face_end_col
10665 || hlinfo->mouse_face_past_end))
10666 return 0;
10667
10668 return 1;
10669 }
10670
10671
10672 /* EXPORT:
10673 Handle mouse button event on the tool-bar of frame F, at
10674 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10675 0 for button release. MODIFIERS is event modifiers for button
10676 release. */
10677
10678 void
10679 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10680 unsigned int modifiers)
10681 {
10682 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10683 struct window *w = XWINDOW (f->tool_bar_window);
10684 int hpos, vpos, prop_idx;
10685 struct glyph *glyph;
10686 Lisp_Object enabled_p;
10687
10688 /* If not on the highlighted tool-bar item, return. */
10689 frame_to_window_pixel_xy (w, &x, &y);
10690 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10691 return;
10692
10693 /* If item is disabled, do nothing. */
10694 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10695 if (NILP (enabled_p))
10696 return;
10697
10698 if (down_p)
10699 {
10700 /* Show item in pressed state. */
10701 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10702 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10703 last_tool_bar_item = prop_idx;
10704 }
10705 else
10706 {
10707 Lisp_Object key, frame;
10708 struct input_event event;
10709 EVENT_INIT (event);
10710
10711 /* Show item in released state. */
10712 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10713 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10714
10715 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10716
10717 XSETFRAME (frame, f);
10718 event.kind = TOOL_BAR_EVENT;
10719 event.frame_or_window = frame;
10720 event.arg = frame;
10721 kbd_buffer_store_event (&event);
10722
10723 event.kind = TOOL_BAR_EVENT;
10724 event.frame_or_window = frame;
10725 event.arg = key;
10726 event.modifiers = modifiers;
10727 kbd_buffer_store_event (&event);
10728 last_tool_bar_item = -1;
10729 }
10730 }
10731
10732
10733 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10734 tool-bar window-relative coordinates X/Y. Called from
10735 note_mouse_highlight. */
10736
10737 static void
10738 note_tool_bar_highlight (struct frame *f, int x, int y)
10739 {
10740 Lisp_Object window = f->tool_bar_window;
10741 struct window *w = XWINDOW (window);
10742 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10744 int hpos, vpos;
10745 struct glyph *glyph;
10746 struct glyph_row *row;
10747 int i;
10748 Lisp_Object enabled_p;
10749 int prop_idx;
10750 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10751 int mouse_down_p, rc;
10752
10753 /* Function note_mouse_highlight is called with negative X/Y
10754 values when mouse moves outside of the frame. */
10755 if (x <= 0 || y <= 0)
10756 {
10757 clear_mouse_face (hlinfo);
10758 return;
10759 }
10760
10761 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10762 if (rc < 0)
10763 {
10764 /* Not on tool-bar item. */
10765 clear_mouse_face (hlinfo);
10766 return;
10767 }
10768 else if (rc == 0)
10769 /* On same tool-bar item as before. */
10770 goto set_help_echo;
10771
10772 clear_mouse_face (hlinfo);
10773
10774 /* Mouse is down, but on different tool-bar item? */
10775 mouse_down_p = (dpyinfo->grabbed
10776 && f == last_mouse_frame
10777 && FRAME_LIVE_P (f));
10778 if (mouse_down_p
10779 && last_tool_bar_item != prop_idx)
10780 return;
10781
10782 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10783 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10784
10785 /* If tool-bar item is not enabled, don't highlight it. */
10786 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10787 if (!NILP (enabled_p))
10788 {
10789 /* Compute the x-position of the glyph. In front and past the
10790 image is a space. We include this in the highlighted area. */
10791 row = MATRIX_ROW (w->current_matrix, vpos);
10792 for (i = x = 0; i < hpos; ++i)
10793 x += row->glyphs[TEXT_AREA][i].pixel_width;
10794
10795 /* Record this as the current active region. */
10796 hlinfo->mouse_face_beg_col = hpos;
10797 hlinfo->mouse_face_beg_row = vpos;
10798 hlinfo->mouse_face_beg_x = x;
10799 hlinfo->mouse_face_beg_y = row->y;
10800 hlinfo->mouse_face_past_end = 0;
10801
10802 hlinfo->mouse_face_end_col = hpos + 1;
10803 hlinfo->mouse_face_end_row = vpos;
10804 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10805 hlinfo->mouse_face_end_y = row->y;
10806 hlinfo->mouse_face_window = window;
10807 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10808
10809 /* Display it as active. */
10810 show_mouse_face (hlinfo, draw);
10811 hlinfo->mouse_face_image_state = draw;
10812 }
10813
10814 set_help_echo:
10815
10816 /* Set help_echo_string to a help string to display for this tool-bar item.
10817 XTread_socket does the rest. */
10818 help_echo_object = help_echo_window = Qnil;
10819 help_echo_pos = -1;
10820 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10821 if (NILP (help_echo_string))
10822 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10823 }
10824
10825 #endif /* HAVE_WINDOW_SYSTEM */
10826
10827
10828 \f
10829 /************************************************************************
10830 Horizontal scrolling
10831 ************************************************************************/
10832
10833 static int hscroll_window_tree (Lisp_Object);
10834 static int hscroll_windows (Lisp_Object);
10835
10836 /* For all leaf windows in the window tree rooted at WINDOW, set their
10837 hscroll value so that PT is (i) visible in the window, and (ii) so
10838 that it is not within a certain margin at the window's left and
10839 right border. Value is non-zero if any window's hscroll has been
10840 changed. */
10841
10842 static int
10843 hscroll_window_tree (Lisp_Object window)
10844 {
10845 int hscrolled_p = 0;
10846 int hscroll_relative_p = FLOATP (Vhscroll_step);
10847 int hscroll_step_abs = 0;
10848 double hscroll_step_rel = 0;
10849
10850 if (hscroll_relative_p)
10851 {
10852 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10853 if (hscroll_step_rel < 0)
10854 {
10855 hscroll_relative_p = 0;
10856 hscroll_step_abs = 0;
10857 }
10858 }
10859 else if (INTEGERP (Vhscroll_step))
10860 {
10861 hscroll_step_abs = XINT (Vhscroll_step);
10862 if (hscroll_step_abs < 0)
10863 hscroll_step_abs = 0;
10864 }
10865 else
10866 hscroll_step_abs = 0;
10867
10868 while (WINDOWP (window))
10869 {
10870 struct window *w = XWINDOW (window);
10871
10872 if (WINDOWP (w->hchild))
10873 hscrolled_p |= hscroll_window_tree (w->hchild);
10874 else if (WINDOWP (w->vchild))
10875 hscrolled_p |= hscroll_window_tree (w->vchild);
10876 else if (w->cursor.vpos >= 0)
10877 {
10878 int h_margin;
10879 int text_area_width;
10880 struct glyph_row *current_cursor_row
10881 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10882 struct glyph_row *desired_cursor_row
10883 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10884 struct glyph_row *cursor_row
10885 = (desired_cursor_row->enabled_p
10886 ? desired_cursor_row
10887 : current_cursor_row);
10888
10889 text_area_width = window_box_width (w, TEXT_AREA);
10890
10891 /* Scroll when cursor is inside this scroll margin. */
10892 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10893
10894 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10895 && ((XFASTINT (w->hscroll)
10896 && w->cursor.x <= h_margin)
10897 || (cursor_row->enabled_p
10898 && cursor_row->truncated_on_right_p
10899 && (w->cursor.x >= text_area_width - h_margin))))
10900 {
10901 struct it it;
10902 int hscroll;
10903 struct buffer *saved_current_buffer;
10904 EMACS_INT pt;
10905 int wanted_x;
10906
10907 /* Find point in a display of infinite width. */
10908 saved_current_buffer = current_buffer;
10909 current_buffer = XBUFFER (w->buffer);
10910
10911 if (w == XWINDOW (selected_window))
10912 pt = BUF_PT (current_buffer);
10913 else
10914 {
10915 pt = marker_position (w->pointm);
10916 pt = max (BEGV, pt);
10917 pt = min (ZV, pt);
10918 }
10919
10920 /* Move iterator to pt starting at cursor_row->start in
10921 a line with infinite width. */
10922 init_to_row_start (&it, w, cursor_row);
10923 it.last_visible_x = INFINITY;
10924 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10925 current_buffer = saved_current_buffer;
10926
10927 /* Position cursor in window. */
10928 if (!hscroll_relative_p && hscroll_step_abs == 0)
10929 hscroll = max (0, (it.current_x
10930 - (ITERATOR_AT_END_OF_LINE_P (&it)
10931 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10932 : (text_area_width / 2))))
10933 / FRAME_COLUMN_WIDTH (it.f);
10934 else if (w->cursor.x >= text_area_width - h_margin)
10935 {
10936 if (hscroll_relative_p)
10937 wanted_x = text_area_width * (1 - hscroll_step_rel)
10938 - h_margin;
10939 else
10940 wanted_x = text_area_width
10941 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10942 - h_margin;
10943 hscroll
10944 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10945 }
10946 else
10947 {
10948 if (hscroll_relative_p)
10949 wanted_x = text_area_width * hscroll_step_rel
10950 + h_margin;
10951 else
10952 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10953 + h_margin;
10954 hscroll
10955 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10956 }
10957 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10958
10959 /* Don't call Fset_window_hscroll if value hasn't
10960 changed because it will prevent redisplay
10961 optimizations. */
10962 if (XFASTINT (w->hscroll) != hscroll)
10963 {
10964 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10965 w->hscroll = make_number (hscroll);
10966 hscrolled_p = 1;
10967 }
10968 }
10969 }
10970
10971 window = w->next;
10972 }
10973
10974 /* Value is non-zero if hscroll of any leaf window has been changed. */
10975 return hscrolled_p;
10976 }
10977
10978
10979 /* Set hscroll so that cursor is visible and not inside horizontal
10980 scroll margins for all windows in the tree rooted at WINDOW. See
10981 also hscroll_window_tree above. Value is non-zero if any window's
10982 hscroll has been changed. If it has, desired matrices on the frame
10983 of WINDOW are cleared. */
10984
10985 static int
10986 hscroll_windows (Lisp_Object window)
10987 {
10988 int hscrolled_p = hscroll_window_tree (window);
10989 if (hscrolled_p)
10990 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10991 return hscrolled_p;
10992 }
10993
10994
10995 \f
10996 /************************************************************************
10997 Redisplay
10998 ************************************************************************/
10999
11000 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11001 to a non-zero value. This is sometimes handy to have in a debugger
11002 session. */
11003
11004 #if GLYPH_DEBUG
11005
11006 /* First and last unchanged row for try_window_id. */
11007
11008 int debug_first_unchanged_at_end_vpos;
11009 int debug_last_unchanged_at_beg_vpos;
11010
11011 /* Delta vpos and y. */
11012
11013 int debug_dvpos, debug_dy;
11014
11015 /* Delta in characters and bytes for try_window_id. */
11016
11017 EMACS_INT debug_delta, debug_delta_bytes;
11018
11019 /* Values of window_end_pos and window_end_vpos at the end of
11020 try_window_id. */
11021
11022 EMACS_INT debug_end_vpos;
11023
11024 /* Append a string to W->desired_matrix->method. FMT is a printf
11025 format string. A1...A9 are a supplement for a variable-length
11026 argument list. If trace_redisplay_p is non-zero also printf the
11027 resulting string to stderr. */
11028
11029 static void
11030 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11031 struct window *w;
11032 char *fmt;
11033 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11034 {
11035 char buffer[512];
11036 char *method = w->desired_matrix->method;
11037 int len = strlen (method);
11038 int size = sizeof w->desired_matrix->method;
11039 int remaining = size - len - 1;
11040
11041 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11042 if (len && remaining)
11043 {
11044 method[len] = '|';
11045 --remaining, ++len;
11046 }
11047
11048 strncpy (method + len, buffer, remaining);
11049
11050 if (trace_redisplay_p)
11051 fprintf (stderr, "%p (%s): %s\n",
11052 w,
11053 ((BUFFERP (w->buffer)
11054 && STRINGP (XBUFFER (w->buffer)->name))
11055 ? SSDATA (XBUFFER (w->buffer)->name)
11056 : "no buffer"),
11057 buffer);
11058 }
11059
11060 #endif /* GLYPH_DEBUG */
11061
11062
11063 /* Value is non-zero if all changes in window W, which displays
11064 current_buffer, are in the text between START and END. START is a
11065 buffer position, END is given as a distance from Z. Used in
11066 redisplay_internal for display optimization. */
11067
11068 static INLINE int
11069 text_outside_line_unchanged_p (struct window *w,
11070 EMACS_INT start, EMACS_INT end)
11071 {
11072 int unchanged_p = 1;
11073
11074 /* If text or overlays have changed, see where. */
11075 if (XFASTINT (w->last_modified) < MODIFF
11076 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11077 {
11078 /* Gap in the line? */
11079 if (GPT < start || Z - GPT < end)
11080 unchanged_p = 0;
11081
11082 /* Changes start in front of the line, or end after it? */
11083 if (unchanged_p
11084 && (BEG_UNCHANGED < start - 1
11085 || END_UNCHANGED < end))
11086 unchanged_p = 0;
11087
11088 /* If selective display, can't optimize if changes start at the
11089 beginning of the line. */
11090 if (unchanged_p
11091 && INTEGERP (BVAR (current_buffer, selective_display))
11092 && XINT (BVAR (current_buffer, selective_display)) > 0
11093 && (BEG_UNCHANGED < start || GPT <= start))
11094 unchanged_p = 0;
11095
11096 /* If there are overlays at the start or end of the line, these
11097 may have overlay strings with newlines in them. A change at
11098 START, for instance, may actually concern the display of such
11099 overlay strings as well, and they are displayed on different
11100 lines. So, quickly rule out this case. (For the future, it
11101 might be desirable to implement something more telling than
11102 just BEG/END_UNCHANGED.) */
11103 if (unchanged_p)
11104 {
11105 if (BEG + BEG_UNCHANGED == start
11106 && overlay_touches_p (start))
11107 unchanged_p = 0;
11108 if (END_UNCHANGED == end
11109 && overlay_touches_p (Z - end))
11110 unchanged_p = 0;
11111 }
11112
11113 /* Under bidi reordering, adding or deleting a character in the
11114 beginning of a paragraph, before the first strong directional
11115 character, can change the base direction of the paragraph (unless
11116 the buffer specifies a fixed paragraph direction), which will
11117 require to redisplay the whole paragraph. It might be worthwhile
11118 to find the paragraph limits and widen the range of redisplayed
11119 lines to that, but for now just give up this optimization. */
11120 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11121 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11122 unchanged_p = 0;
11123 }
11124
11125 return unchanged_p;
11126 }
11127
11128
11129 /* Do a frame update, taking possible shortcuts into account. This is
11130 the main external entry point for redisplay.
11131
11132 If the last redisplay displayed an echo area message and that message
11133 is no longer requested, we clear the echo area or bring back the
11134 mini-buffer if that is in use. */
11135
11136 void
11137 redisplay (void)
11138 {
11139 redisplay_internal (0);
11140 }
11141
11142
11143 static Lisp_Object
11144 overlay_arrow_string_or_property (Lisp_Object var)
11145 {
11146 Lisp_Object val;
11147
11148 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11149 return val;
11150
11151 return Voverlay_arrow_string;
11152 }
11153
11154 /* Return 1 if there are any overlay-arrows in current_buffer. */
11155 static int
11156 overlay_arrow_in_current_buffer_p (void)
11157 {
11158 Lisp_Object vlist;
11159
11160 for (vlist = Voverlay_arrow_variable_list;
11161 CONSP (vlist);
11162 vlist = XCDR (vlist))
11163 {
11164 Lisp_Object var = XCAR (vlist);
11165 Lisp_Object val;
11166
11167 if (!SYMBOLP (var))
11168 continue;
11169 val = find_symbol_value (var);
11170 if (MARKERP (val)
11171 && current_buffer == XMARKER (val)->buffer)
11172 return 1;
11173 }
11174 return 0;
11175 }
11176
11177
11178 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11179 has changed. */
11180
11181 static int
11182 overlay_arrows_changed_p (void)
11183 {
11184 Lisp_Object vlist;
11185
11186 for (vlist = Voverlay_arrow_variable_list;
11187 CONSP (vlist);
11188 vlist = XCDR (vlist))
11189 {
11190 Lisp_Object var = XCAR (vlist);
11191 Lisp_Object val, pstr;
11192
11193 if (!SYMBOLP (var))
11194 continue;
11195 val = find_symbol_value (var);
11196 if (!MARKERP (val))
11197 continue;
11198 if (! EQ (COERCE_MARKER (val),
11199 Fget (var, Qlast_arrow_position))
11200 || ! (pstr = overlay_arrow_string_or_property (var),
11201 EQ (pstr, Fget (var, Qlast_arrow_string))))
11202 return 1;
11203 }
11204 return 0;
11205 }
11206
11207 /* Mark overlay arrows to be updated on next redisplay. */
11208
11209 static void
11210 update_overlay_arrows (int up_to_date)
11211 {
11212 Lisp_Object vlist;
11213
11214 for (vlist = Voverlay_arrow_variable_list;
11215 CONSP (vlist);
11216 vlist = XCDR (vlist))
11217 {
11218 Lisp_Object var = XCAR (vlist);
11219
11220 if (!SYMBOLP (var))
11221 continue;
11222
11223 if (up_to_date > 0)
11224 {
11225 Lisp_Object val = find_symbol_value (var);
11226 Fput (var, Qlast_arrow_position,
11227 COERCE_MARKER (val));
11228 Fput (var, Qlast_arrow_string,
11229 overlay_arrow_string_or_property (var));
11230 }
11231 else if (up_to_date < 0
11232 || !NILP (Fget (var, Qlast_arrow_position)))
11233 {
11234 Fput (var, Qlast_arrow_position, Qt);
11235 Fput (var, Qlast_arrow_string, Qt);
11236 }
11237 }
11238 }
11239
11240
11241 /* Return overlay arrow string to display at row.
11242 Return integer (bitmap number) for arrow bitmap in left fringe.
11243 Return nil if no overlay arrow. */
11244
11245 static Lisp_Object
11246 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11247 {
11248 Lisp_Object vlist;
11249
11250 for (vlist = Voverlay_arrow_variable_list;
11251 CONSP (vlist);
11252 vlist = XCDR (vlist))
11253 {
11254 Lisp_Object var = XCAR (vlist);
11255 Lisp_Object val;
11256
11257 if (!SYMBOLP (var))
11258 continue;
11259
11260 val = find_symbol_value (var);
11261
11262 if (MARKERP (val)
11263 && current_buffer == XMARKER (val)->buffer
11264 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11265 {
11266 if (FRAME_WINDOW_P (it->f)
11267 /* FIXME: if ROW->reversed_p is set, this should test
11268 the right fringe, not the left one. */
11269 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11270 {
11271 #ifdef HAVE_WINDOW_SYSTEM
11272 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11273 {
11274 int fringe_bitmap;
11275 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11276 return make_number (fringe_bitmap);
11277 }
11278 #endif
11279 return make_number (-1); /* Use default arrow bitmap */
11280 }
11281 return overlay_arrow_string_or_property (var);
11282 }
11283 }
11284
11285 return Qnil;
11286 }
11287
11288 /* Return 1 if point moved out of or into a composition. Otherwise
11289 return 0. PREV_BUF and PREV_PT are the last point buffer and
11290 position. BUF and PT are the current point buffer and position. */
11291
11292 int
11293 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11294 struct buffer *buf, EMACS_INT pt)
11295 {
11296 EMACS_INT start, end;
11297 Lisp_Object prop;
11298 Lisp_Object buffer;
11299
11300 XSETBUFFER (buffer, buf);
11301 /* Check a composition at the last point if point moved within the
11302 same buffer. */
11303 if (prev_buf == buf)
11304 {
11305 if (prev_pt == pt)
11306 /* Point didn't move. */
11307 return 0;
11308
11309 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11310 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11311 && COMPOSITION_VALID_P (start, end, prop)
11312 && start < prev_pt && end > prev_pt)
11313 /* The last point was within the composition. Return 1 iff
11314 point moved out of the composition. */
11315 return (pt <= start || pt >= end);
11316 }
11317
11318 /* Check a composition at the current point. */
11319 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11320 && find_composition (pt, -1, &start, &end, &prop, buffer)
11321 && COMPOSITION_VALID_P (start, end, prop)
11322 && start < pt && end > pt);
11323 }
11324
11325
11326 /* Reconsider the setting of B->clip_changed which is displayed
11327 in window W. */
11328
11329 static INLINE void
11330 reconsider_clip_changes (struct window *w, struct buffer *b)
11331 {
11332 if (b->clip_changed
11333 && !NILP (w->window_end_valid)
11334 && w->current_matrix->buffer == b
11335 && w->current_matrix->zv == BUF_ZV (b)
11336 && w->current_matrix->begv == BUF_BEGV (b))
11337 b->clip_changed = 0;
11338
11339 /* If display wasn't paused, and W is not a tool bar window, see if
11340 point has been moved into or out of a composition. In that case,
11341 we set b->clip_changed to 1 to force updating the screen. If
11342 b->clip_changed has already been set to 1, we can skip this
11343 check. */
11344 if (!b->clip_changed
11345 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11346 {
11347 EMACS_INT pt;
11348
11349 if (w == XWINDOW (selected_window))
11350 pt = BUF_PT (current_buffer);
11351 else
11352 pt = marker_position (w->pointm);
11353
11354 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11355 || pt != XINT (w->last_point))
11356 && check_point_in_composition (w->current_matrix->buffer,
11357 XINT (w->last_point),
11358 XBUFFER (w->buffer), pt))
11359 b->clip_changed = 1;
11360 }
11361 }
11362 \f
11363
11364 /* Select FRAME to forward the values of frame-local variables into C
11365 variables so that the redisplay routines can access those values
11366 directly. */
11367
11368 static void
11369 select_frame_for_redisplay (Lisp_Object frame)
11370 {
11371 Lisp_Object tail, tem;
11372 Lisp_Object old = selected_frame;
11373 struct Lisp_Symbol *sym;
11374
11375 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11376
11377 selected_frame = frame;
11378
11379 do {
11380 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11381 if (CONSP (XCAR (tail))
11382 && (tem = XCAR (XCAR (tail)),
11383 SYMBOLP (tem))
11384 && (sym = indirect_variable (XSYMBOL (tem)),
11385 sym->redirect == SYMBOL_LOCALIZED)
11386 && sym->val.blv->frame_local)
11387 /* Use find_symbol_value rather than Fsymbol_value
11388 to avoid an error if it is void. */
11389 find_symbol_value (tem);
11390 } while (!EQ (frame, old) && (frame = old, 1));
11391 }
11392
11393
11394 #define STOP_POLLING \
11395 do { if (! polling_stopped_here) stop_polling (); \
11396 polling_stopped_here = 1; } while (0)
11397
11398 #define RESUME_POLLING \
11399 do { if (polling_stopped_here) start_polling (); \
11400 polling_stopped_here = 0; } while (0)
11401
11402
11403 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11404 response to any user action; therefore, we should preserve the echo
11405 area. (Actually, our caller does that job.) Perhaps in the future
11406 avoid recentering windows if it is not necessary; currently that
11407 causes some problems. */
11408
11409 static void
11410 redisplay_internal (int preserve_echo_area)
11411 {
11412 struct window *w = XWINDOW (selected_window);
11413 struct window *sw;
11414 struct frame *fr;
11415 int pending;
11416 int must_finish = 0;
11417 struct text_pos tlbufpos, tlendpos;
11418 int number_of_visible_frames;
11419 int count, count1;
11420 struct frame *sf;
11421 int polling_stopped_here = 0;
11422 Lisp_Object old_frame = selected_frame;
11423
11424 /* Non-zero means redisplay has to consider all windows on all
11425 frames. Zero means, only selected_window is considered. */
11426 int consider_all_windows_p;
11427
11428 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11429
11430 /* No redisplay if running in batch mode or frame is not yet fully
11431 initialized, or redisplay is explicitly turned off by setting
11432 Vinhibit_redisplay. */
11433 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11434 || !NILP (Vinhibit_redisplay))
11435 return;
11436
11437 /* Don't examine these until after testing Vinhibit_redisplay.
11438 When Emacs is shutting down, perhaps because its connection to
11439 X has dropped, we should not look at them at all. */
11440 fr = XFRAME (w->frame);
11441 sf = SELECTED_FRAME ();
11442
11443 if (!fr->glyphs_initialized_p)
11444 return;
11445
11446 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11447 if (popup_activated ())
11448 return;
11449 #endif
11450
11451 /* I don't think this happens but let's be paranoid. */
11452 if (redisplaying_p)
11453 return;
11454
11455 /* Record a function that resets redisplaying_p to its old value
11456 when we leave this function. */
11457 count = SPECPDL_INDEX ();
11458 record_unwind_protect (unwind_redisplay,
11459 Fcons (make_number (redisplaying_p), selected_frame));
11460 ++redisplaying_p;
11461 specbind (Qinhibit_free_realized_faces, Qnil);
11462
11463 {
11464 Lisp_Object tail, frame;
11465
11466 FOR_EACH_FRAME (tail, frame)
11467 {
11468 struct frame *f = XFRAME (frame);
11469 f->already_hscrolled_p = 0;
11470 }
11471 }
11472
11473 retry:
11474 /* Remember the currently selected window. */
11475 sw = w;
11476
11477 if (!EQ (old_frame, selected_frame)
11478 && FRAME_LIVE_P (XFRAME (old_frame)))
11479 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11480 selected_frame and selected_window to be temporarily out-of-sync so
11481 when we come back here via `goto retry', we need to resync because we
11482 may need to run Elisp code (via prepare_menu_bars). */
11483 select_frame_for_redisplay (old_frame);
11484
11485 pending = 0;
11486 reconsider_clip_changes (w, current_buffer);
11487 last_escape_glyph_frame = NULL;
11488 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11489 last_glyphless_glyph_frame = NULL;
11490 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11491
11492 /* If new fonts have been loaded that make a glyph matrix adjustment
11493 necessary, do it. */
11494 if (fonts_changed_p)
11495 {
11496 adjust_glyphs (NULL);
11497 ++windows_or_buffers_changed;
11498 fonts_changed_p = 0;
11499 }
11500
11501 /* If face_change_count is non-zero, init_iterator will free all
11502 realized faces, which includes the faces referenced from current
11503 matrices. So, we can't reuse current matrices in this case. */
11504 if (face_change_count)
11505 ++windows_or_buffers_changed;
11506
11507 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11508 && FRAME_TTY (sf)->previous_frame != sf)
11509 {
11510 /* Since frames on a single ASCII terminal share the same
11511 display area, displaying a different frame means redisplay
11512 the whole thing. */
11513 windows_or_buffers_changed++;
11514 SET_FRAME_GARBAGED (sf);
11515 #ifndef DOS_NT
11516 set_tty_color_mode (FRAME_TTY (sf), sf);
11517 #endif
11518 FRAME_TTY (sf)->previous_frame = sf;
11519 }
11520
11521 /* Set the visible flags for all frames. Do this before checking
11522 for resized or garbaged frames; they want to know if their frames
11523 are visible. See the comment in frame.h for
11524 FRAME_SAMPLE_VISIBILITY. */
11525 {
11526 Lisp_Object tail, frame;
11527
11528 number_of_visible_frames = 0;
11529
11530 FOR_EACH_FRAME (tail, frame)
11531 {
11532 struct frame *f = XFRAME (frame);
11533
11534 FRAME_SAMPLE_VISIBILITY (f);
11535 if (FRAME_VISIBLE_P (f))
11536 ++number_of_visible_frames;
11537 clear_desired_matrices (f);
11538 }
11539 }
11540
11541 /* Notice any pending interrupt request to change frame size. */
11542 do_pending_window_change (1);
11543
11544 /* do_pending_window_change could change the selected_window due to
11545 frame resizing which makes the selected window too small. */
11546 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11547 {
11548 sw = w;
11549 reconsider_clip_changes (w, current_buffer);
11550 }
11551
11552 /* Clear frames marked as garbaged. */
11553 if (frame_garbaged)
11554 clear_garbaged_frames ();
11555
11556 /* Build menubar and tool-bar items. */
11557 if (NILP (Vmemory_full))
11558 prepare_menu_bars ();
11559
11560 if (windows_or_buffers_changed)
11561 update_mode_lines++;
11562
11563 /* Detect case that we need to write or remove a star in the mode line. */
11564 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11565 {
11566 w->update_mode_line = Qt;
11567 if (buffer_shared > 1)
11568 update_mode_lines++;
11569 }
11570
11571 /* Avoid invocation of point motion hooks by `current_column' below. */
11572 count1 = SPECPDL_INDEX ();
11573 specbind (Qinhibit_point_motion_hooks, Qt);
11574
11575 /* If %c is in the mode line, update it if needed. */
11576 if (!NILP (w->column_number_displayed)
11577 /* This alternative quickly identifies a common case
11578 where no change is needed. */
11579 && !(PT == XFASTINT (w->last_point)
11580 && XFASTINT (w->last_modified) >= MODIFF
11581 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11582 && (XFASTINT (w->column_number_displayed)
11583 != (int) current_column ())) /* iftc */
11584 w->update_mode_line = Qt;
11585
11586 unbind_to (count1, Qnil);
11587
11588 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11589
11590 /* The variable buffer_shared is set in redisplay_window and
11591 indicates that we redisplay a buffer in different windows. See
11592 there. */
11593 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11594 || cursor_type_changed);
11595
11596 /* If specs for an arrow have changed, do thorough redisplay
11597 to ensure we remove any arrow that should no longer exist. */
11598 if (overlay_arrows_changed_p ())
11599 consider_all_windows_p = windows_or_buffers_changed = 1;
11600
11601 /* Normally the message* functions will have already displayed and
11602 updated the echo area, but the frame may have been trashed, or
11603 the update may have been preempted, so display the echo area
11604 again here. Checking message_cleared_p captures the case that
11605 the echo area should be cleared. */
11606 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11607 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11608 || (message_cleared_p
11609 && minibuf_level == 0
11610 /* If the mini-window is currently selected, this means the
11611 echo-area doesn't show through. */
11612 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11613 {
11614 int window_height_changed_p = echo_area_display (0);
11615 must_finish = 1;
11616
11617 /* If we don't display the current message, don't clear the
11618 message_cleared_p flag, because, if we did, we wouldn't clear
11619 the echo area in the next redisplay which doesn't preserve
11620 the echo area. */
11621 if (!display_last_displayed_message_p)
11622 message_cleared_p = 0;
11623
11624 if (fonts_changed_p)
11625 goto retry;
11626 else if (window_height_changed_p)
11627 {
11628 consider_all_windows_p = 1;
11629 ++update_mode_lines;
11630 ++windows_or_buffers_changed;
11631
11632 /* If window configuration was changed, frames may have been
11633 marked garbaged. Clear them or we will experience
11634 surprises wrt scrolling. */
11635 if (frame_garbaged)
11636 clear_garbaged_frames ();
11637 }
11638 }
11639 else if (EQ (selected_window, minibuf_window)
11640 && (current_buffer->clip_changed
11641 || XFASTINT (w->last_modified) < MODIFF
11642 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11643 && resize_mini_window (w, 0))
11644 {
11645 /* Resized active mini-window to fit the size of what it is
11646 showing if its contents might have changed. */
11647 must_finish = 1;
11648 /* FIXME: this causes all frames to be updated, which seems unnecessary
11649 since only the current frame needs to be considered. This function needs
11650 to be rewritten with two variables, consider_all_windows and
11651 consider_all_frames. */
11652 consider_all_windows_p = 1;
11653 ++windows_or_buffers_changed;
11654 ++update_mode_lines;
11655
11656 /* If window configuration was changed, frames may have been
11657 marked garbaged. Clear them or we will experience
11658 surprises wrt scrolling. */
11659 if (frame_garbaged)
11660 clear_garbaged_frames ();
11661 }
11662
11663
11664 /* If showing the region, and mark has changed, we must redisplay
11665 the whole window. The assignment to this_line_start_pos prevents
11666 the optimization directly below this if-statement. */
11667 if (((!NILP (Vtransient_mark_mode)
11668 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11669 != !NILP (w->region_showing))
11670 || (!NILP (w->region_showing)
11671 && !EQ (w->region_showing,
11672 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11673 CHARPOS (this_line_start_pos) = 0;
11674
11675 /* Optimize the case that only the line containing the cursor in the
11676 selected window has changed. Variables starting with this_ are
11677 set in display_line and record information about the line
11678 containing the cursor. */
11679 tlbufpos = this_line_start_pos;
11680 tlendpos = this_line_end_pos;
11681 if (!consider_all_windows_p
11682 && CHARPOS (tlbufpos) > 0
11683 && NILP (w->update_mode_line)
11684 && !current_buffer->clip_changed
11685 && !current_buffer->prevent_redisplay_optimizations_p
11686 && FRAME_VISIBLE_P (XFRAME (w->frame))
11687 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11688 /* Make sure recorded data applies to current buffer, etc. */
11689 && this_line_buffer == current_buffer
11690 && current_buffer == XBUFFER (w->buffer)
11691 && NILP (w->force_start)
11692 && NILP (w->optional_new_start)
11693 /* Point must be on the line that we have info recorded about. */
11694 && PT >= CHARPOS (tlbufpos)
11695 && PT <= Z - CHARPOS (tlendpos)
11696 /* All text outside that line, including its final newline,
11697 must be unchanged. */
11698 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11699 CHARPOS (tlendpos)))
11700 {
11701 if (CHARPOS (tlbufpos) > BEGV
11702 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11703 && (CHARPOS (tlbufpos) == ZV
11704 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11705 /* Former continuation line has disappeared by becoming empty. */
11706 goto cancel;
11707 else if (XFASTINT (w->last_modified) < MODIFF
11708 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11709 || MINI_WINDOW_P (w))
11710 {
11711 /* We have to handle the case of continuation around a
11712 wide-column character (see the comment in indent.c around
11713 line 1340).
11714
11715 For instance, in the following case:
11716
11717 -------- Insert --------
11718 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11719 J_I_ ==> J_I_ `^^' are cursors.
11720 ^^ ^^
11721 -------- --------
11722
11723 As we have to redraw the line above, we cannot use this
11724 optimization. */
11725
11726 struct it it;
11727 int line_height_before = this_line_pixel_height;
11728
11729 /* Note that start_display will handle the case that the
11730 line starting at tlbufpos is a continuation line. */
11731 start_display (&it, w, tlbufpos);
11732
11733 /* Implementation note: It this still necessary? */
11734 if (it.current_x != this_line_start_x)
11735 goto cancel;
11736
11737 TRACE ((stderr, "trying display optimization 1\n"));
11738 w->cursor.vpos = -1;
11739 overlay_arrow_seen = 0;
11740 it.vpos = this_line_vpos;
11741 it.current_y = this_line_y;
11742 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11743 display_line (&it);
11744
11745 /* If line contains point, is not continued,
11746 and ends at same distance from eob as before, we win. */
11747 if (w->cursor.vpos >= 0
11748 /* Line is not continued, otherwise this_line_start_pos
11749 would have been set to 0 in display_line. */
11750 && CHARPOS (this_line_start_pos)
11751 /* Line ends as before. */
11752 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11753 /* Line has same height as before. Otherwise other lines
11754 would have to be shifted up or down. */
11755 && this_line_pixel_height == line_height_before)
11756 {
11757 /* If this is not the window's last line, we must adjust
11758 the charstarts of the lines below. */
11759 if (it.current_y < it.last_visible_y)
11760 {
11761 struct glyph_row *row
11762 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11763 EMACS_INT delta, delta_bytes;
11764
11765 /* We used to distinguish between two cases here,
11766 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11767 when the line ends in a newline or the end of the
11768 buffer's accessible portion. But both cases did
11769 the same, so they were collapsed. */
11770 delta = (Z
11771 - CHARPOS (tlendpos)
11772 - MATRIX_ROW_START_CHARPOS (row));
11773 delta_bytes = (Z_BYTE
11774 - BYTEPOS (tlendpos)
11775 - MATRIX_ROW_START_BYTEPOS (row));
11776
11777 increment_matrix_positions (w->current_matrix,
11778 this_line_vpos + 1,
11779 w->current_matrix->nrows,
11780 delta, delta_bytes);
11781 }
11782
11783 /* If this row displays text now but previously didn't,
11784 or vice versa, w->window_end_vpos may have to be
11785 adjusted. */
11786 if ((it.glyph_row - 1)->displays_text_p)
11787 {
11788 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11789 XSETINT (w->window_end_vpos, this_line_vpos);
11790 }
11791 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11792 && this_line_vpos > 0)
11793 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11794 w->window_end_valid = Qnil;
11795
11796 /* Update hint: No need to try to scroll in update_window. */
11797 w->desired_matrix->no_scrolling_p = 1;
11798
11799 #if GLYPH_DEBUG
11800 *w->desired_matrix->method = 0;
11801 debug_method_add (w, "optimization 1");
11802 #endif
11803 #ifdef HAVE_WINDOW_SYSTEM
11804 update_window_fringes (w, 0);
11805 #endif
11806 goto update;
11807 }
11808 else
11809 goto cancel;
11810 }
11811 else if (/* Cursor position hasn't changed. */
11812 PT == XFASTINT (w->last_point)
11813 /* Make sure the cursor was last displayed
11814 in this window. Otherwise we have to reposition it. */
11815 && 0 <= w->cursor.vpos
11816 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11817 {
11818 if (!must_finish)
11819 {
11820 do_pending_window_change (1);
11821 /* If selected_window changed, redisplay again. */
11822 if (WINDOWP (selected_window)
11823 && (w = XWINDOW (selected_window)) != sw)
11824 goto retry;
11825
11826 /* We used to always goto end_of_redisplay here, but this
11827 isn't enough if we have a blinking cursor. */
11828 if (w->cursor_off_p == w->last_cursor_off_p)
11829 goto end_of_redisplay;
11830 }
11831 goto update;
11832 }
11833 /* If highlighting the region, or if the cursor is in the echo area,
11834 then we can't just move the cursor. */
11835 else if (! (!NILP (Vtransient_mark_mode)
11836 && !NILP (BVAR (current_buffer, mark_active)))
11837 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11838 || highlight_nonselected_windows)
11839 && NILP (w->region_showing)
11840 && NILP (Vshow_trailing_whitespace)
11841 && !cursor_in_echo_area)
11842 {
11843 struct it it;
11844 struct glyph_row *row;
11845
11846 /* Skip from tlbufpos to PT and see where it is. Note that
11847 PT may be in invisible text. If so, we will end at the
11848 next visible position. */
11849 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11850 NULL, DEFAULT_FACE_ID);
11851 it.current_x = this_line_start_x;
11852 it.current_y = this_line_y;
11853 it.vpos = this_line_vpos;
11854
11855 /* The call to move_it_to stops in front of PT, but
11856 moves over before-strings. */
11857 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11858
11859 if (it.vpos == this_line_vpos
11860 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11861 row->enabled_p))
11862 {
11863 xassert (this_line_vpos == it.vpos);
11864 xassert (this_line_y == it.current_y);
11865 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11866 #if GLYPH_DEBUG
11867 *w->desired_matrix->method = 0;
11868 debug_method_add (w, "optimization 3");
11869 #endif
11870 goto update;
11871 }
11872 else
11873 goto cancel;
11874 }
11875
11876 cancel:
11877 /* Text changed drastically or point moved off of line. */
11878 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11879 }
11880
11881 CHARPOS (this_line_start_pos) = 0;
11882 consider_all_windows_p |= buffer_shared > 1;
11883 ++clear_face_cache_count;
11884 #ifdef HAVE_WINDOW_SYSTEM
11885 ++clear_image_cache_count;
11886 #endif
11887
11888 /* Build desired matrices, and update the display. If
11889 consider_all_windows_p is non-zero, do it for all windows on all
11890 frames. Otherwise do it for selected_window, only. */
11891
11892 if (consider_all_windows_p)
11893 {
11894 Lisp_Object tail, frame;
11895
11896 FOR_EACH_FRAME (tail, frame)
11897 XFRAME (frame)->updated_p = 0;
11898
11899 /* Recompute # windows showing selected buffer. This will be
11900 incremented each time such a window is displayed. */
11901 buffer_shared = 0;
11902
11903 FOR_EACH_FRAME (tail, frame)
11904 {
11905 struct frame *f = XFRAME (frame);
11906
11907 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11908 {
11909 if (! EQ (frame, selected_frame))
11910 /* Select the frame, for the sake of frame-local
11911 variables. */
11912 select_frame_for_redisplay (frame);
11913
11914 /* Mark all the scroll bars to be removed; we'll redeem
11915 the ones we want when we redisplay their windows. */
11916 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11917 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11918
11919 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11920 redisplay_windows (FRAME_ROOT_WINDOW (f));
11921
11922 /* The X error handler may have deleted that frame. */
11923 if (!FRAME_LIVE_P (f))
11924 continue;
11925
11926 /* Any scroll bars which redisplay_windows should have
11927 nuked should now go away. */
11928 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11929 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11930
11931 /* If fonts changed, display again. */
11932 /* ??? rms: I suspect it is a mistake to jump all the way
11933 back to retry here. It should just retry this frame. */
11934 if (fonts_changed_p)
11935 goto retry;
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 {
11939 /* See if we have to hscroll. */
11940 if (!f->already_hscrolled_p)
11941 {
11942 f->already_hscrolled_p = 1;
11943 if (hscroll_windows (f->root_window))
11944 goto retry;
11945 }
11946
11947 /* Prevent various kinds of signals during display
11948 update. stdio is not robust about handling
11949 signals, which can cause an apparent I/O
11950 error. */
11951 if (interrupt_input)
11952 unrequest_sigio ();
11953 STOP_POLLING;
11954
11955 /* Update the display. */
11956 set_window_update_flags (XWINDOW (f->root_window), 1);
11957 pending |= update_frame (f, 0, 0);
11958 f->updated_p = 1;
11959 }
11960 }
11961 }
11962
11963 if (!EQ (old_frame, selected_frame)
11964 && FRAME_LIVE_P (XFRAME (old_frame)))
11965 /* We played a bit fast-and-loose above and allowed selected_frame
11966 and selected_window to be temporarily out-of-sync but let's make
11967 sure this stays contained. */
11968 select_frame_for_redisplay (old_frame);
11969 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11970
11971 if (!pending)
11972 {
11973 /* Do the mark_window_display_accurate after all windows have
11974 been redisplayed because this call resets flags in buffers
11975 which are needed for proper redisplay. */
11976 FOR_EACH_FRAME (tail, frame)
11977 {
11978 struct frame *f = XFRAME (frame);
11979 if (f->updated_p)
11980 {
11981 mark_window_display_accurate (f->root_window, 1);
11982 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11983 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11984 }
11985 }
11986 }
11987 }
11988 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11989 {
11990 Lisp_Object mini_window;
11991 struct frame *mini_frame;
11992
11993 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11994 /* Use list_of_error, not Qerror, so that
11995 we catch only errors and don't run the debugger. */
11996 internal_condition_case_1 (redisplay_window_1, selected_window,
11997 list_of_error,
11998 redisplay_window_error);
11999
12000 /* Compare desired and current matrices, perform output. */
12001
12002 update:
12003 /* If fonts changed, display again. */
12004 if (fonts_changed_p)
12005 goto retry;
12006
12007 /* Prevent various kinds of signals during display update.
12008 stdio is not robust about handling signals,
12009 which can cause an apparent I/O error. */
12010 if (interrupt_input)
12011 unrequest_sigio ();
12012 STOP_POLLING;
12013
12014 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12015 {
12016 if (hscroll_windows (selected_window))
12017 goto retry;
12018
12019 XWINDOW (selected_window)->must_be_updated_p = 1;
12020 pending = update_frame (sf, 0, 0);
12021 }
12022
12023 /* We may have called echo_area_display at the top of this
12024 function. If the echo area is on another frame, that may
12025 have put text on a frame other than the selected one, so the
12026 above call to update_frame would not have caught it. Catch
12027 it here. */
12028 mini_window = FRAME_MINIBUF_WINDOW (sf);
12029 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12030
12031 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12032 {
12033 XWINDOW (mini_window)->must_be_updated_p = 1;
12034 pending |= update_frame (mini_frame, 0, 0);
12035 if (!pending && hscroll_windows (mini_window))
12036 goto retry;
12037 }
12038 }
12039
12040 /* If display was paused because of pending input, make sure we do a
12041 thorough update the next time. */
12042 if (pending)
12043 {
12044 /* Prevent the optimization at the beginning of
12045 redisplay_internal that tries a single-line update of the
12046 line containing the cursor in the selected window. */
12047 CHARPOS (this_line_start_pos) = 0;
12048
12049 /* Let the overlay arrow be updated the next time. */
12050 update_overlay_arrows (0);
12051
12052 /* If we pause after scrolling, some rows in the current
12053 matrices of some windows are not valid. */
12054 if (!WINDOW_FULL_WIDTH_P (w)
12055 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12056 update_mode_lines = 1;
12057 }
12058 else
12059 {
12060 if (!consider_all_windows_p)
12061 {
12062 /* This has already been done above if
12063 consider_all_windows_p is set. */
12064 mark_window_display_accurate_1 (w, 1);
12065
12066 /* Say overlay arrows are up to date. */
12067 update_overlay_arrows (1);
12068
12069 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12070 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12071 }
12072
12073 update_mode_lines = 0;
12074 windows_or_buffers_changed = 0;
12075 cursor_type_changed = 0;
12076 }
12077
12078 /* Start SIGIO interrupts coming again. Having them off during the
12079 code above makes it less likely one will discard output, but not
12080 impossible, since there might be stuff in the system buffer here.
12081 But it is much hairier to try to do anything about that. */
12082 if (interrupt_input)
12083 request_sigio ();
12084 RESUME_POLLING;
12085
12086 /* If a frame has become visible which was not before, redisplay
12087 again, so that we display it. Expose events for such a frame
12088 (which it gets when becoming visible) don't call the parts of
12089 redisplay constructing glyphs, so simply exposing a frame won't
12090 display anything in this case. So, we have to display these
12091 frames here explicitly. */
12092 if (!pending)
12093 {
12094 Lisp_Object tail, frame;
12095 int new_count = 0;
12096
12097 FOR_EACH_FRAME (tail, frame)
12098 {
12099 int this_is_visible = 0;
12100
12101 if (XFRAME (frame)->visible)
12102 this_is_visible = 1;
12103 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12104 if (XFRAME (frame)->visible)
12105 this_is_visible = 1;
12106
12107 if (this_is_visible)
12108 new_count++;
12109 }
12110
12111 if (new_count != number_of_visible_frames)
12112 windows_or_buffers_changed++;
12113 }
12114
12115 /* Change frame size now if a change is pending. */
12116 do_pending_window_change (1);
12117
12118 /* If we just did a pending size change, or have additional
12119 visible frames, or selected_window changed, redisplay again. */
12120 if ((windows_or_buffers_changed && !pending)
12121 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12122 goto retry;
12123
12124 /* Clear the face and image caches.
12125
12126 We used to do this only if consider_all_windows_p. But the cache
12127 needs to be cleared if a timer creates images in the current
12128 buffer (e.g. the test case in Bug#6230). */
12129
12130 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12131 {
12132 clear_face_cache (0);
12133 clear_face_cache_count = 0;
12134 }
12135
12136 #ifdef HAVE_WINDOW_SYSTEM
12137 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12138 {
12139 clear_image_caches (Qnil);
12140 clear_image_cache_count = 0;
12141 }
12142 #endif /* HAVE_WINDOW_SYSTEM */
12143
12144 end_of_redisplay:
12145 unbind_to (count, Qnil);
12146 RESUME_POLLING;
12147 }
12148
12149
12150 /* Redisplay, but leave alone any recent echo area message unless
12151 another message has been requested in its place.
12152
12153 This is useful in situations where you need to redisplay but no
12154 user action has occurred, making it inappropriate for the message
12155 area to be cleared. See tracking_off and
12156 wait_reading_process_output for examples of these situations.
12157
12158 FROM_WHERE is an integer saying from where this function was
12159 called. This is useful for debugging. */
12160
12161 void
12162 redisplay_preserve_echo_area (int from_where)
12163 {
12164 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12165
12166 if (!NILP (echo_area_buffer[1]))
12167 {
12168 /* We have a previously displayed message, but no current
12169 message. Redisplay the previous message. */
12170 display_last_displayed_message_p = 1;
12171 redisplay_internal (1);
12172 display_last_displayed_message_p = 0;
12173 }
12174 else
12175 redisplay_internal (1);
12176
12177 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12178 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12179 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12180 }
12181
12182
12183 /* Function registered with record_unwind_protect in
12184 redisplay_internal. Reset redisplaying_p to the value it had
12185 before redisplay_internal was called, and clear
12186 prevent_freeing_realized_faces_p. It also selects the previously
12187 selected frame, unless it has been deleted (by an X connection
12188 failure during redisplay, for example). */
12189
12190 static Lisp_Object
12191 unwind_redisplay (Lisp_Object val)
12192 {
12193 Lisp_Object old_redisplaying_p, old_frame;
12194
12195 old_redisplaying_p = XCAR (val);
12196 redisplaying_p = XFASTINT (old_redisplaying_p);
12197 old_frame = XCDR (val);
12198 if (! EQ (old_frame, selected_frame)
12199 && FRAME_LIVE_P (XFRAME (old_frame)))
12200 select_frame_for_redisplay (old_frame);
12201 return Qnil;
12202 }
12203
12204
12205 /* Mark the display of window W as accurate or inaccurate. If
12206 ACCURATE_P is non-zero mark display of W as accurate. If
12207 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12208 redisplay_internal is called. */
12209
12210 static void
12211 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12212 {
12213 if (BUFFERP (w->buffer))
12214 {
12215 struct buffer *b = XBUFFER (w->buffer);
12216
12217 w->last_modified
12218 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12219 w->last_overlay_modified
12220 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12221 w->last_had_star
12222 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12223
12224 if (accurate_p)
12225 {
12226 b->clip_changed = 0;
12227 b->prevent_redisplay_optimizations_p = 0;
12228
12229 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12230 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12231 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12232 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12233
12234 w->current_matrix->buffer = b;
12235 w->current_matrix->begv = BUF_BEGV (b);
12236 w->current_matrix->zv = BUF_ZV (b);
12237
12238 w->last_cursor = w->cursor;
12239 w->last_cursor_off_p = w->cursor_off_p;
12240
12241 if (w == XWINDOW (selected_window))
12242 w->last_point = make_number (BUF_PT (b));
12243 else
12244 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12245 }
12246 }
12247
12248 if (accurate_p)
12249 {
12250 w->window_end_valid = w->buffer;
12251 w->update_mode_line = Qnil;
12252 }
12253 }
12254
12255
12256 /* Mark the display of windows in the window tree rooted at WINDOW as
12257 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12258 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12259 be redisplayed the next time redisplay_internal is called. */
12260
12261 void
12262 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12263 {
12264 struct window *w;
12265
12266 for (; !NILP (window); window = w->next)
12267 {
12268 w = XWINDOW (window);
12269 mark_window_display_accurate_1 (w, accurate_p);
12270
12271 if (!NILP (w->vchild))
12272 mark_window_display_accurate (w->vchild, accurate_p);
12273 if (!NILP (w->hchild))
12274 mark_window_display_accurate (w->hchild, accurate_p);
12275 }
12276
12277 if (accurate_p)
12278 {
12279 update_overlay_arrows (1);
12280 }
12281 else
12282 {
12283 /* Force a thorough redisplay the next time by setting
12284 last_arrow_position and last_arrow_string to t, which is
12285 unequal to any useful value of Voverlay_arrow_... */
12286 update_overlay_arrows (-1);
12287 }
12288 }
12289
12290
12291 /* Return value in display table DP (Lisp_Char_Table *) for character
12292 C. Since a display table doesn't have any parent, we don't have to
12293 follow parent. Do not call this function directly but use the
12294 macro DISP_CHAR_VECTOR. */
12295
12296 Lisp_Object
12297 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12298 {
12299 Lisp_Object val;
12300
12301 if (ASCII_CHAR_P (c))
12302 {
12303 val = dp->ascii;
12304 if (SUB_CHAR_TABLE_P (val))
12305 val = XSUB_CHAR_TABLE (val)->contents[c];
12306 }
12307 else
12308 {
12309 Lisp_Object table;
12310
12311 XSETCHAR_TABLE (table, dp);
12312 val = char_table_ref (table, c);
12313 }
12314 if (NILP (val))
12315 val = dp->defalt;
12316 return val;
12317 }
12318
12319
12320 \f
12321 /***********************************************************************
12322 Window Redisplay
12323 ***********************************************************************/
12324
12325 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12326
12327 static void
12328 redisplay_windows (Lisp_Object window)
12329 {
12330 while (!NILP (window))
12331 {
12332 struct window *w = XWINDOW (window);
12333
12334 if (!NILP (w->hchild))
12335 redisplay_windows (w->hchild);
12336 else if (!NILP (w->vchild))
12337 redisplay_windows (w->vchild);
12338 else if (!NILP (w->buffer))
12339 {
12340 displayed_buffer = XBUFFER (w->buffer);
12341 /* Use list_of_error, not Qerror, so that
12342 we catch only errors and don't run the debugger. */
12343 internal_condition_case_1 (redisplay_window_0, window,
12344 list_of_error,
12345 redisplay_window_error);
12346 }
12347
12348 window = w->next;
12349 }
12350 }
12351
12352 static Lisp_Object
12353 redisplay_window_error (Lisp_Object ignore)
12354 {
12355 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12356 return Qnil;
12357 }
12358
12359 static Lisp_Object
12360 redisplay_window_0 (Lisp_Object window)
12361 {
12362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12363 redisplay_window (window, 0);
12364 return Qnil;
12365 }
12366
12367 static Lisp_Object
12368 redisplay_window_1 (Lisp_Object window)
12369 {
12370 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12371 redisplay_window (window, 1);
12372 return Qnil;
12373 }
12374 \f
12375
12376 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12377 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12378 which positions recorded in ROW differ from current buffer
12379 positions.
12380
12381 Return 0 if cursor is not on this row, 1 otherwise. */
12382
12383 int
12384 set_cursor_from_row (struct window *w, struct glyph_row *row,
12385 struct glyph_matrix *matrix,
12386 EMACS_INT delta, EMACS_INT delta_bytes,
12387 int dy, int dvpos)
12388 {
12389 struct glyph *glyph = row->glyphs[TEXT_AREA];
12390 struct glyph *end = glyph + row->used[TEXT_AREA];
12391 struct glyph *cursor = NULL;
12392 /* The last known character position in row. */
12393 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12394 int x = row->x;
12395 EMACS_INT pt_old = PT - delta;
12396 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12397 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12398 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12399 /* A glyph beyond the edge of TEXT_AREA which we should never
12400 touch. */
12401 struct glyph *glyphs_end = end;
12402 /* Non-zero means we've found a match for cursor position, but that
12403 glyph has the avoid_cursor_p flag set. */
12404 int match_with_avoid_cursor = 0;
12405 /* Non-zero means we've seen at least one glyph that came from a
12406 display string. */
12407 int string_seen = 0;
12408 /* Largest and smalles buffer positions seen so far during scan of
12409 glyph row. */
12410 EMACS_INT bpos_max = pos_before;
12411 EMACS_INT bpos_min = pos_after;
12412 /* Last buffer position covered by an overlay string with an integer
12413 `cursor' property. */
12414 EMACS_INT bpos_covered = 0;
12415
12416 /* Skip over glyphs not having an object at the start and the end of
12417 the row. These are special glyphs like truncation marks on
12418 terminal frames. */
12419 if (row->displays_text_p)
12420 {
12421 if (!row->reversed_p)
12422 {
12423 while (glyph < end
12424 && INTEGERP (glyph->object)
12425 && glyph->charpos < 0)
12426 {
12427 x += glyph->pixel_width;
12428 ++glyph;
12429 }
12430 while (end > glyph
12431 && INTEGERP ((end - 1)->object)
12432 /* CHARPOS is zero for blanks and stretch glyphs
12433 inserted by extend_face_to_end_of_line. */
12434 && (end - 1)->charpos <= 0)
12435 --end;
12436 glyph_before = glyph - 1;
12437 glyph_after = end;
12438 }
12439 else
12440 {
12441 struct glyph *g;
12442
12443 /* If the glyph row is reversed, we need to process it from back
12444 to front, so swap the edge pointers. */
12445 glyphs_end = end = glyph - 1;
12446 glyph += row->used[TEXT_AREA] - 1;
12447
12448 while (glyph > end + 1
12449 && INTEGERP (glyph->object)
12450 && glyph->charpos < 0)
12451 {
12452 --glyph;
12453 x -= glyph->pixel_width;
12454 }
12455 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12456 --glyph;
12457 /* By default, in reversed rows we put the cursor on the
12458 rightmost (first in the reading order) glyph. */
12459 for (g = end + 1; g < glyph; g++)
12460 x += g->pixel_width;
12461 while (end < glyph
12462 && INTEGERP ((end + 1)->object)
12463 && (end + 1)->charpos <= 0)
12464 ++end;
12465 glyph_before = glyph + 1;
12466 glyph_after = end;
12467 }
12468 }
12469 else if (row->reversed_p)
12470 {
12471 /* In R2L rows that don't display text, put the cursor on the
12472 rightmost glyph. Case in point: an empty last line that is
12473 part of an R2L paragraph. */
12474 cursor = end - 1;
12475 /* Avoid placing the cursor on the last glyph of the row, where
12476 on terminal frames we hold the vertical border between
12477 adjacent windows. */
12478 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12479 && !WINDOW_RIGHTMOST_P (w)
12480 && cursor == row->glyphs[LAST_AREA] - 1)
12481 cursor--;
12482 x = -1; /* will be computed below, at label compute_x */
12483 }
12484
12485 /* Step 1: Try to find the glyph whose character position
12486 corresponds to point. If that's not possible, find 2 glyphs
12487 whose character positions are the closest to point, one before
12488 point, the other after it. */
12489 if (!row->reversed_p)
12490 while (/* not marched to end of glyph row */
12491 glyph < end
12492 /* glyph was not inserted by redisplay for internal purposes */
12493 && !INTEGERP (glyph->object))
12494 {
12495 if (BUFFERP (glyph->object))
12496 {
12497 EMACS_INT dpos = glyph->charpos - pt_old;
12498
12499 if (glyph->charpos > bpos_max)
12500 bpos_max = glyph->charpos;
12501 if (glyph->charpos < bpos_min)
12502 bpos_min = glyph->charpos;
12503 if (!glyph->avoid_cursor_p)
12504 {
12505 /* If we hit point, we've found the glyph on which to
12506 display the cursor. */
12507 if (dpos == 0)
12508 {
12509 match_with_avoid_cursor = 0;
12510 break;
12511 }
12512 /* See if we've found a better approximation to
12513 POS_BEFORE or to POS_AFTER. Note that we want the
12514 first (leftmost) glyph of all those that are the
12515 closest from below, and the last (rightmost) of all
12516 those from above. */
12517 if (0 > dpos && dpos > pos_before - pt_old)
12518 {
12519 pos_before = glyph->charpos;
12520 glyph_before = glyph;
12521 }
12522 else if (0 < dpos && dpos <= pos_after - pt_old)
12523 {
12524 pos_after = glyph->charpos;
12525 glyph_after = glyph;
12526 }
12527 }
12528 else if (dpos == 0)
12529 match_with_avoid_cursor = 1;
12530 }
12531 else if (STRINGP (glyph->object))
12532 {
12533 Lisp_Object chprop;
12534 EMACS_INT glyph_pos = glyph->charpos;
12535
12536 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12537 glyph->object);
12538 if (INTEGERP (chprop))
12539 {
12540 bpos_covered = bpos_max + XINT (chprop);
12541 /* If the `cursor' property covers buffer positions up
12542 to and including point, we should display cursor on
12543 this glyph. Note that overlays and text properties
12544 with string values stop bidi reordering, so every
12545 buffer position to the left of the string is always
12546 smaller than any position to the right of the
12547 string. Therefore, if a `cursor' property on one
12548 of the string's characters has an integer value, we
12549 will break out of the loop below _before_ we get to
12550 the position match above. IOW, integer values of
12551 the `cursor' property override the "exact match for
12552 point" strategy of positioning the cursor. */
12553 /* Implementation note: bpos_max == pt_old when, e.g.,
12554 we are in an empty line, where bpos_max is set to
12555 MATRIX_ROW_START_CHARPOS, see above. */
12556 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12557 {
12558 cursor = glyph;
12559 break;
12560 }
12561 }
12562
12563 string_seen = 1;
12564 }
12565 x += glyph->pixel_width;
12566 ++glyph;
12567 }
12568 else if (glyph > end) /* row is reversed */
12569 while (!INTEGERP (glyph->object))
12570 {
12571 if (BUFFERP (glyph->object))
12572 {
12573 EMACS_INT dpos = glyph->charpos - pt_old;
12574
12575 if (glyph->charpos > bpos_max)
12576 bpos_max = glyph->charpos;
12577 if (glyph->charpos < bpos_min)
12578 bpos_min = glyph->charpos;
12579 if (!glyph->avoid_cursor_p)
12580 {
12581 if (dpos == 0)
12582 {
12583 match_with_avoid_cursor = 0;
12584 break;
12585 }
12586 if (0 > dpos && dpos > pos_before - pt_old)
12587 {
12588 pos_before = glyph->charpos;
12589 glyph_before = glyph;
12590 }
12591 else if (0 < dpos && dpos <= pos_after - pt_old)
12592 {
12593 pos_after = glyph->charpos;
12594 glyph_after = glyph;
12595 }
12596 }
12597 else if (dpos == 0)
12598 match_with_avoid_cursor = 1;
12599 }
12600 else if (STRINGP (glyph->object))
12601 {
12602 Lisp_Object chprop;
12603 EMACS_INT glyph_pos = glyph->charpos;
12604
12605 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12606 glyph->object);
12607 if (INTEGERP (chprop))
12608 {
12609 bpos_covered = bpos_max + XINT (chprop);
12610 /* If the `cursor' property covers buffer positions up
12611 to and including point, we should display cursor on
12612 this glyph. */
12613 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12614 {
12615 cursor = glyph;
12616 break;
12617 }
12618 }
12619 string_seen = 1;
12620 }
12621 --glyph;
12622 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12623 {
12624 x--; /* can't use any pixel_width */
12625 break;
12626 }
12627 x -= glyph->pixel_width;
12628 }
12629
12630 /* Step 2: If we didn't find an exact match for point, we need to
12631 look for a proper place to put the cursor among glyphs between
12632 GLYPH_BEFORE and GLYPH_AFTER. */
12633 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12634 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12635 && bpos_covered < pt_old)
12636 {
12637 /* An empty line has a single glyph whose OBJECT is zero and
12638 whose CHARPOS is the position of a newline on that line.
12639 Note that on a TTY, there are more glyphs after that, which
12640 were produced by extend_face_to_end_of_line, but their
12641 CHARPOS is zero or negative. */
12642 int empty_line_p =
12643 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12644 && INTEGERP (glyph->object) && glyph->charpos > 0;
12645
12646 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12647 {
12648 EMACS_INT ellipsis_pos;
12649
12650 /* Scan back over the ellipsis glyphs. */
12651 if (!row->reversed_p)
12652 {
12653 ellipsis_pos = (glyph - 1)->charpos;
12654 while (glyph > row->glyphs[TEXT_AREA]
12655 && (glyph - 1)->charpos == ellipsis_pos)
12656 glyph--, x -= glyph->pixel_width;
12657 /* That loop always goes one position too far, including
12658 the glyph before the ellipsis. So scan forward over
12659 that one. */
12660 x += glyph->pixel_width;
12661 glyph++;
12662 }
12663 else /* row is reversed */
12664 {
12665 ellipsis_pos = (glyph + 1)->charpos;
12666 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12667 && (glyph + 1)->charpos == ellipsis_pos)
12668 glyph++, x += glyph->pixel_width;
12669 x -= glyph->pixel_width;
12670 glyph--;
12671 }
12672 }
12673 else if (match_with_avoid_cursor
12674 /* A truncated row may not include PT among its
12675 character positions. Setting the cursor inside the
12676 scroll margin will trigger recalculation of hscroll
12677 in hscroll_window_tree. */
12678 || (row->truncated_on_left_p && pt_old < bpos_min)
12679 || (row->truncated_on_right_p && pt_old > bpos_max)
12680 /* Zero-width characters produce no glyphs. */
12681 || (!string_seen
12682 && !empty_line_p
12683 && (row->reversed_p
12684 ? glyph_after > glyphs_end
12685 : glyph_after < glyphs_end)))
12686 {
12687 cursor = glyph_after;
12688 x = -1;
12689 }
12690 else if (string_seen)
12691 {
12692 int incr = row->reversed_p ? -1 : +1;
12693
12694 /* Need to find the glyph that came out of a string which is
12695 present at point. That glyph is somewhere between
12696 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12697 positioned between POS_BEFORE and POS_AFTER in the
12698 buffer. */
12699 struct glyph *stop = glyph_after;
12700 EMACS_INT pos = pos_before;
12701
12702 x = -1;
12703 for (glyph = glyph_before + incr;
12704 row->reversed_p ? glyph > stop : glyph < stop; )
12705 {
12706
12707 /* Any glyphs that come from the buffer are here because
12708 of bidi reordering. Skip them, and only pay
12709 attention to glyphs that came from some string. */
12710 if (STRINGP (glyph->object))
12711 {
12712 Lisp_Object str;
12713 EMACS_INT tem;
12714
12715 str = glyph->object;
12716 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12717 if (tem == 0 /* from overlay */
12718 || pos <= tem)
12719 {
12720 /* If the string from which this glyph came is
12721 found in the buffer at point, then we've
12722 found the glyph we've been looking for. If
12723 it comes from an overlay (tem == 0), and it
12724 has the `cursor' property on one of its
12725 glyphs, record that glyph as a candidate for
12726 displaying the cursor. (As in the
12727 unidirectional version, we will display the
12728 cursor on the last candidate we find.) */
12729 if (tem == 0 || tem == pt_old)
12730 {
12731 /* The glyphs from this string could have
12732 been reordered. Find the one with the
12733 smallest string position. Or there could
12734 be a character in the string with the
12735 `cursor' property, which means display
12736 cursor on that character's glyph. */
12737 EMACS_INT strpos = glyph->charpos;
12738
12739 if (tem)
12740 cursor = glyph;
12741 for ( ;
12742 (row->reversed_p ? glyph > stop : glyph < stop)
12743 && EQ (glyph->object, str);
12744 glyph += incr)
12745 {
12746 Lisp_Object cprop;
12747 EMACS_INT gpos = glyph->charpos;
12748
12749 cprop = Fget_char_property (make_number (gpos),
12750 Qcursor,
12751 glyph->object);
12752 if (!NILP (cprop))
12753 {
12754 cursor = glyph;
12755 break;
12756 }
12757 if (tem && glyph->charpos < strpos)
12758 {
12759 strpos = glyph->charpos;
12760 cursor = glyph;
12761 }
12762 }
12763
12764 if (tem == pt_old)
12765 goto compute_x;
12766 }
12767 if (tem)
12768 pos = tem + 1; /* don't find previous instances */
12769 }
12770 /* This string is not what we want; skip all of the
12771 glyphs that came from it. */
12772 while ((row->reversed_p ? glyph > stop : glyph < stop)
12773 && EQ (glyph->object, str))
12774 glyph += incr;
12775 }
12776 else
12777 glyph += incr;
12778 }
12779
12780 /* If we reached the end of the line, and END was from a string,
12781 the cursor is not on this line. */
12782 if (cursor == NULL
12783 && (row->reversed_p ? glyph <= end : glyph >= end)
12784 && STRINGP (end->object)
12785 && row->continued_p)
12786 return 0;
12787 }
12788 }
12789
12790 compute_x:
12791 if (cursor != NULL)
12792 glyph = cursor;
12793 if (x < 0)
12794 {
12795 struct glyph *g;
12796
12797 /* Need to compute x that corresponds to GLYPH. */
12798 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12799 {
12800 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12801 abort ();
12802 x += g->pixel_width;
12803 }
12804 }
12805
12806 /* ROW could be part of a continued line, which, under bidi
12807 reordering, might have other rows whose start and end charpos
12808 occlude point. Only set w->cursor if we found a better
12809 approximation to the cursor position than we have from previously
12810 examined candidate rows belonging to the same continued line. */
12811 if (/* we already have a candidate row */
12812 w->cursor.vpos >= 0
12813 /* that candidate is not the row we are processing */
12814 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12815 /* the row we are processing is part of a continued line */
12816 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12817 /* Make sure cursor.vpos specifies a row whose start and end
12818 charpos occlude point. This is because some callers of this
12819 function leave cursor.vpos at the row where the cursor was
12820 displayed during the last redisplay cycle. */
12821 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12822 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12823 {
12824 struct glyph *g1 =
12825 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12826
12827 /* Don't consider glyphs that are outside TEXT_AREA. */
12828 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12829 return 0;
12830 /* Keep the candidate whose buffer position is the closest to
12831 point. */
12832 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12833 w->cursor.hpos >= 0
12834 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12835 && BUFFERP (g1->object)
12836 && (g1->charpos == pt_old /* an exact match always wins */
12837 || (BUFFERP (glyph->object)
12838 && eabs (g1->charpos - pt_old)
12839 < eabs (glyph->charpos - pt_old))))
12840 return 0;
12841 /* If this candidate gives an exact match, use that. */
12842 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12843 /* Otherwise, keep the candidate that comes from a row
12844 spanning less buffer positions. This may win when one or
12845 both candidate positions are on glyphs that came from
12846 display strings, for which we cannot compare buffer
12847 positions. */
12848 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12849 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12850 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12851 return 0;
12852 }
12853 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12854 w->cursor.x = x;
12855 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12856 w->cursor.y = row->y + dy;
12857
12858 if (w == XWINDOW (selected_window))
12859 {
12860 if (!row->continued_p
12861 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12862 && row->x == 0)
12863 {
12864 this_line_buffer = XBUFFER (w->buffer);
12865
12866 CHARPOS (this_line_start_pos)
12867 = MATRIX_ROW_START_CHARPOS (row) + delta;
12868 BYTEPOS (this_line_start_pos)
12869 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12870
12871 CHARPOS (this_line_end_pos)
12872 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12873 BYTEPOS (this_line_end_pos)
12874 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12875
12876 this_line_y = w->cursor.y;
12877 this_line_pixel_height = row->height;
12878 this_line_vpos = w->cursor.vpos;
12879 this_line_start_x = row->x;
12880 }
12881 else
12882 CHARPOS (this_line_start_pos) = 0;
12883 }
12884
12885 return 1;
12886 }
12887
12888
12889 /* Run window scroll functions, if any, for WINDOW with new window
12890 start STARTP. Sets the window start of WINDOW to that position.
12891
12892 We assume that the window's buffer is really current. */
12893
12894 static INLINE struct text_pos
12895 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12896 {
12897 struct window *w = XWINDOW (window);
12898 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12899
12900 if (current_buffer != XBUFFER (w->buffer))
12901 abort ();
12902
12903 if (!NILP (Vwindow_scroll_functions))
12904 {
12905 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12906 make_number (CHARPOS (startp)));
12907 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12908 /* In case the hook functions switch buffers. */
12909 if (current_buffer != XBUFFER (w->buffer))
12910 set_buffer_internal_1 (XBUFFER (w->buffer));
12911 }
12912
12913 return startp;
12914 }
12915
12916
12917 /* Make sure the line containing the cursor is fully visible.
12918 A value of 1 means there is nothing to be done.
12919 (Either the line is fully visible, or it cannot be made so,
12920 or we cannot tell.)
12921
12922 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12923 is higher than window.
12924
12925 A value of 0 means the caller should do scrolling
12926 as if point had gone off the screen. */
12927
12928 static int
12929 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12930 {
12931 struct glyph_matrix *matrix;
12932 struct glyph_row *row;
12933 int window_height;
12934
12935 if (!make_cursor_line_fully_visible_p)
12936 return 1;
12937
12938 /* It's not always possible to find the cursor, e.g, when a window
12939 is full of overlay strings. Don't do anything in that case. */
12940 if (w->cursor.vpos < 0)
12941 return 1;
12942
12943 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12944 row = MATRIX_ROW (matrix, w->cursor.vpos);
12945
12946 /* If the cursor row is not partially visible, there's nothing to do. */
12947 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12948 return 1;
12949
12950 /* If the row the cursor is in is taller than the window's height,
12951 it's not clear what to do, so do nothing. */
12952 window_height = window_box_height (w);
12953 if (row->height >= window_height)
12954 {
12955 if (!force_p || MINI_WINDOW_P (w)
12956 || w->vscroll || w->cursor.vpos == 0)
12957 return 1;
12958 }
12959 return 0;
12960 }
12961
12962
12963 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12964 non-zero means only WINDOW is redisplayed in redisplay_internal.
12965 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12966 in redisplay_window to bring a partially visible line into view in
12967 the case that only the cursor has moved.
12968
12969 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12970 last screen line's vertical height extends past the end of the screen.
12971
12972 Value is
12973
12974 1 if scrolling succeeded
12975
12976 0 if scrolling didn't find point.
12977
12978 -1 if new fonts have been loaded so that we must interrupt
12979 redisplay, adjust glyph matrices, and try again. */
12980
12981 enum
12982 {
12983 SCROLLING_SUCCESS,
12984 SCROLLING_FAILED,
12985 SCROLLING_NEED_LARGER_MATRICES
12986 };
12987
12988 static int
12989 try_scrolling (Lisp_Object window, int just_this_one_p,
12990 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12991 int temp_scroll_step, int last_line_misfit)
12992 {
12993 struct window *w = XWINDOW (window);
12994 struct frame *f = XFRAME (w->frame);
12995 struct text_pos pos, startp;
12996 struct it it;
12997 int this_scroll_margin, scroll_max, rc, height;
12998 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12999 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13000 Lisp_Object aggressive;
13001 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13002
13003 #if GLYPH_DEBUG
13004 debug_method_add (w, "try_scrolling");
13005 #endif
13006
13007 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13008
13009 /* Compute scroll margin height in pixels. We scroll when point is
13010 within this distance from the top or bottom of the window. */
13011 if (scroll_margin > 0)
13012 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13013 * FRAME_LINE_HEIGHT (f);
13014 else
13015 this_scroll_margin = 0;
13016
13017 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13018 overflow while computing how much to scroll. Note that the user
13019 can supply scroll-conservatively equal to `most-positive-fixnum',
13020 which can be larger than INT_MAX. */
13021 if (arg_scroll_conservatively > scroll_limit)
13022 {
13023 arg_scroll_conservatively = scroll_limit;
13024 scroll_max = INT_MAX;
13025 }
13026 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13027 /* Compute how much we should try to scroll maximally to bring
13028 point into view. */
13029 scroll_max = (max (scroll_step,
13030 max (arg_scroll_conservatively, temp_scroll_step))
13031 * FRAME_LINE_HEIGHT (f));
13032 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13033 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13034 /* We're trying to scroll because of aggressive scrolling but no
13035 scroll_step is set. Choose an arbitrary one. */
13036 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13037 else
13038 scroll_max = 0;
13039
13040 too_near_end:
13041
13042 /* Decide whether to scroll down. */
13043 if (PT > CHARPOS (startp))
13044 {
13045 int scroll_margin_y;
13046
13047 /* Compute the pixel ypos of the scroll margin, then move it to
13048 either that ypos or PT, whichever comes first. */
13049 start_display (&it, w, startp);
13050 scroll_margin_y = it.last_visible_y - this_scroll_margin
13051 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13052 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13053 (MOVE_TO_POS | MOVE_TO_Y));
13054
13055 if (PT > CHARPOS (it.current.pos))
13056 {
13057 int y0 = line_bottom_y (&it);
13058 /* Compute how many pixels below window bottom to stop searching
13059 for PT. This avoids costly search for PT that is far away if
13060 the user limited scrolling by a small number of lines, but
13061 always finds PT if arg_scroll_conservatively is set to a large
13062 number, such as most-positive-fixnum. */
13063 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13064 int y_to_move =
13065 slack >= INT_MAX - it.last_visible_y
13066 ? INT_MAX
13067 : it.last_visible_y + slack;
13068
13069 /* Compute the distance from the scroll margin to PT or to
13070 the scroll limit, whichever comes first. This should
13071 include the height of the cursor line, to make that line
13072 fully visible. */
13073 move_it_to (&it, PT, -1, y_to_move,
13074 -1, MOVE_TO_POS | MOVE_TO_Y);
13075 dy = line_bottom_y (&it) - y0;
13076
13077 if (dy > scroll_max)
13078 return SCROLLING_FAILED;
13079
13080 scroll_down_p = 1;
13081 }
13082 }
13083
13084 if (scroll_down_p)
13085 {
13086 /* Point is in or below the bottom scroll margin, so move the
13087 window start down. If scrolling conservatively, move it just
13088 enough down to make point visible. If scroll_step is set,
13089 move it down by scroll_step. */
13090 if (arg_scroll_conservatively)
13091 amount_to_scroll
13092 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13093 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13094 else if (scroll_step || temp_scroll_step)
13095 amount_to_scroll = scroll_max;
13096 else
13097 {
13098 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13099 height = WINDOW_BOX_TEXT_HEIGHT (w);
13100 if (NUMBERP (aggressive))
13101 {
13102 double float_amount = XFLOATINT (aggressive) * height;
13103 amount_to_scroll = float_amount;
13104 if (amount_to_scroll == 0 && float_amount > 0)
13105 amount_to_scroll = 1;
13106 }
13107 }
13108
13109 if (amount_to_scroll <= 0)
13110 return SCROLLING_FAILED;
13111
13112 start_display (&it, w, startp);
13113 if (scroll_max < INT_MAX)
13114 move_it_vertically (&it, amount_to_scroll);
13115 else
13116 {
13117 /* Extra precision for users who set scroll-conservatively
13118 to most-positive-fixnum: make sure the amount we scroll
13119 the window start is never less than amount_to_scroll,
13120 which was computed as distance from window bottom to
13121 point. This matters when lines at window top and lines
13122 below window bottom have different height. */
13123 struct it it1 = it;
13124 /* We use a temporary it1 because line_bottom_y can modify
13125 its argument, if it moves one line down; see there. */
13126 int start_y = line_bottom_y (&it1);
13127
13128 do {
13129 move_it_by_lines (&it, 1, 1);
13130 it1 = it;
13131 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13132 }
13133
13134 /* If STARTP is unchanged, move it down another screen line. */
13135 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13136 move_it_by_lines (&it, 1, 1);
13137 startp = it.current.pos;
13138 }
13139 else
13140 {
13141 struct text_pos scroll_margin_pos = startp;
13142
13143 /* See if point is inside the scroll margin at the top of the
13144 window. */
13145 if (this_scroll_margin)
13146 {
13147 start_display (&it, w, startp);
13148 move_it_vertically (&it, this_scroll_margin);
13149 scroll_margin_pos = it.current.pos;
13150 }
13151
13152 if (PT < CHARPOS (scroll_margin_pos))
13153 {
13154 /* Point is in the scroll margin at the top of the window or
13155 above what is displayed in the window. */
13156 int y0;
13157
13158 /* Compute the vertical distance from PT to the scroll
13159 margin position. Give up if distance is greater than
13160 scroll_max. */
13161 SET_TEXT_POS (pos, PT, PT_BYTE);
13162 start_display (&it, w, pos);
13163 y0 = it.current_y;
13164 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13165 it.last_visible_y, -1,
13166 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13167 dy = it.current_y - y0;
13168 if (dy > scroll_max)
13169 return SCROLLING_FAILED;
13170
13171 /* Compute new window start. */
13172 start_display (&it, w, startp);
13173
13174 if (arg_scroll_conservatively)
13175 amount_to_scroll
13176 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13177 else if (scroll_step || temp_scroll_step)
13178 amount_to_scroll = scroll_max;
13179 else
13180 {
13181 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13182 height = WINDOW_BOX_TEXT_HEIGHT (w);
13183 if (NUMBERP (aggressive))
13184 {
13185 double float_amount = XFLOATINT (aggressive) * height;
13186 amount_to_scroll = float_amount;
13187 if (amount_to_scroll == 0 && float_amount > 0)
13188 amount_to_scroll = 1;
13189 }
13190 }
13191
13192 if (amount_to_scroll <= 0)
13193 return SCROLLING_FAILED;
13194
13195 move_it_vertically_backward (&it, amount_to_scroll);
13196 startp = it.current.pos;
13197 }
13198 }
13199
13200 /* Run window scroll functions. */
13201 startp = run_window_scroll_functions (window, startp);
13202
13203 /* Display the window. Give up if new fonts are loaded, or if point
13204 doesn't appear. */
13205 if (!try_window (window, startp, 0))
13206 rc = SCROLLING_NEED_LARGER_MATRICES;
13207 else if (w->cursor.vpos < 0)
13208 {
13209 clear_glyph_matrix (w->desired_matrix);
13210 rc = SCROLLING_FAILED;
13211 }
13212 else
13213 {
13214 /* Maybe forget recorded base line for line number display. */
13215 if (!just_this_one_p
13216 || current_buffer->clip_changed
13217 || BEG_UNCHANGED < CHARPOS (startp))
13218 w->base_line_number = Qnil;
13219
13220 /* If cursor ends up on a partially visible line,
13221 treat that as being off the bottom of the screen. */
13222 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13223 /* It's possible that the cursor is on the first line of the
13224 buffer, which is partially obscured due to a vscroll
13225 (Bug#7537). In that case, avoid looping forever . */
13226 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13227 {
13228 clear_glyph_matrix (w->desired_matrix);
13229 ++extra_scroll_margin_lines;
13230 goto too_near_end;
13231 }
13232 rc = SCROLLING_SUCCESS;
13233 }
13234
13235 return rc;
13236 }
13237
13238
13239 /* Compute a suitable window start for window W if display of W starts
13240 on a continuation line. Value is non-zero if a new window start
13241 was computed.
13242
13243 The new window start will be computed, based on W's width, starting
13244 from the start of the continued line. It is the start of the
13245 screen line with the minimum distance from the old start W->start. */
13246
13247 static int
13248 compute_window_start_on_continuation_line (struct window *w)
13249 {
13250 struct text_pos pos, start_pos;
13251 int window_start_changed_p = 0;
13252
13253 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13254
13255 /* If window start is on a continuation line... Window start may be
13256 < BEGV in case there's invisible text at the start of the
13257 buffer (M-x rmail, for example). */
13258 if (CHARPOS (start_pos) > BEGV
13259 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13260 {
13261 struct it it;
13262 struct glyph_row *row;
13263
13264 /* Handle the case that the window start is out of range. */
13265 if (CHARPOS (start_pos) < BEGV)
13266 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13267 else if (CHARPOS (start_pos) > ZV)
13268 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13269
13270 /* Find the start of the continued line. This should be fast
13271 because scan_buffer is fast (newline cache). */
13272 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13273 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13274 row, DEFAULT_FACE_ID);
13275 reseat_at_previous_visible_line_start (&it);
13276
13277 /* If the line start is "too far" away from the window start,
13278 say it takes too much time to compute a new window start. */
13279 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13280 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13281 {
13282 int min_distance, distance;
13283
13284 /* Move forward by display lines to find the new window
13285 start. If window width was enlarged, the new start can
13286 be expected to be > the old start. If window width was
13287 decreased, the new window start will be < the old start.
13288 So, we're looking for the display line start with the
13289 minimum distance from the old window start. */
13290 pos = it.current.pos;
13291 min_distance = INFINITY;
13292 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13293 distance < min_distance)
13294 {
13295 min_distance = distance;
13296 pos = it.current.pos;
13297 move_it_by_lines (&it, 1, 0);
13298 }
13299
13300 /* Set the window start there. */
13301 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13302 window_start_changed_p = 1;
13303 }
13304 }
13305
13306 return window_start_changed_p;
13307 }
13308
13309
13310 /* Try cursor movement in case text has not changed in window WINDOW,
13311 with window start STARTP. Value is
13312
13313 CURSOR_MOVEMENT_SUCCESS if successful
13314
13315 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13316
13317 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13318 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13319 we want to scroll as if scroll-step were set to 1. See the code.
13320
13321 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13322 which case we have to abort this redisplay, and adjust matrices
13323 first. */
13324
13325 enum
13326 {
13327 CURSOR_MOVEMENT_SUCCESS,
13328 CURSOR_MOVEMENT_CANNOT_BE_USED,
13329 CURSOR_MOVEMENT_MUST_SCROLL,
13330 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13331 };
13332
13333 static int
13334 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13335 {
13336 struct window *w = XWINDOW (window);
13337 struct frame *f = XFRAME (w->frame);
13338 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13339
13340 #if GLYPH_DEBUG
13341 if (inhibit_try_cursor_movement)
13342 return rc;
13343 #endif
13344
13345 /* Handle case where text has not changed, only point, and it has
13346 not moved off the frame. */
13347 if (/* Point may be in this window. */
13348 PT >= CHARPOS (startp)
13349 /* Selective display hasn't changed. */
13350 && !current_buffer->clip_changed
13351 /* Function force-mode-line-update is used to force a thorough
13352 redisplay. It sets either windows_or_buffers_changed or
13353 update_mode_lines. So don't take a shortcut here for these
13354 cases. */
13355 && !update_mode_lines
13356 && !windows_or_buffers_changed
13357 && !cursor_type_changed
13358 /* Can't use this case if highlighting a region. When a
13359 region exists, cursor movement has to do more than just
13360 set the cursor. */
13361 && !(!NILP (Vtransient_mark_mode)
13362 && !NILP (BVAR (current_buffer, mark_active)))
13363 && NILP (w->region_showing)
13364 && NILP (Vshow_trailing_whitespace)
13365 /* Right after splitting windows, last_point may be nil. */
13366 && INTEGERP (w->last_point)
13367 /* This code is not used for mini-buffer for the sake of the case
13368 of redisplaying to replace an echo area message; since in
13369 that case the mini-buffer contents per se are usually
13370 unchanged. This code is of no real use in the mini-buffer
13371 since the handling of this_line_start_pos, etc., in redisplay
13372 handles the same cases. */
13373 && !EQ (window, minibuf_window)
13374 /* When splitting windows or for new windows, it happens that
13375 redisplay is called with a nil window_end_vpos or one being
13376 larger than the window. This should really be fixed in
13377 window.c. I don't have this on my list, now, so we do
13378 approximately the same as the old redisplay code. --gerd. */
13379 && INTEGERP (w->window_end_vpos)
13380 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13381 && (FRAME_WINDOW_P (f)
13382 || !overlay_arrow_in_current_buffer_p ()))
13383 {
13384 int this_scroll_margin, top_scroll_margin;
13385 struct glyph_row *row = NULL;
13386
13387 #if GLYPH_DEBUG
13388 debug_method_add (w, "cursor movement");
13389 #endif
13390
13391 /* Scroll if point within this distance from the top or bottom
13392 of the window. This is a pixel value. */
13393 if (scroll_margin > 0)
13394 {
13395 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13396 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13397 }
13398 else
13399 this_scroll_margin = 0;
13400
13401 top_scroll_margin = this_scroll_margin;
13402 if (WINDOW_WANTS_HEADER_LINE_P (w))
13403 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13404
13405 /* Start with the row the cursor was displayed during the last
13406 not paused redisplay. Give up if that row is not valid. */
13407 if (w->last_cursor.vpos < 0
13408 || w->last_cursor.vpos >= w->current_matrix->nrows)
13409 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13410 else
13411 {
13412 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13413 if (row->mode_line_p)
13414 ++row;
13415 if (!row->enabled_p)
13416 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13417 }
13418
13419 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13420 {
13421 int scroll_p = 0, must_scroll = 0;
13422 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13423
13424 if (PT > XFASTINT (w->last_point))
13425 {
13426 /* Point has moved forward. */
13427 while (MATRIX_ROW_END_CHARPOS (row) < PT
13428 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13429 {
13430 xassert (row->enabled_p);
13431 ++row;
13432 }
13433
13434 /* If the end position of a row equals the start
13435 position of the next row, and PT is at that position,
13436 we would rather display cursor in the next line. */
13437 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13438 && MATRIX_ROW_END_CHARPOS (row) == PT
13439 && row < w->current_matrix->rows
13440 + w->current_matrix->nrows - 1
13441 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13442 && !cursor_row_p (w, row))
13443 ++row;
13444
13445 /* If within the scroll margin, scroll. Note that
13446 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13447 the next line would be drawn, and that
13448 this_scroll_margin can be zero. */
13449 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13450 || PT > MATRIX_ROW_END_CHARPOS (row)
13451 /* Line is completely visible last line in window
13452 and PT is to be set in the next line. */
13453 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13454 && PT == MATRIX_ROW_END_CHARPOS (row)
13455 && !row->ends_at_zv_p
13456 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13457 scroll_p = 1;
13458 }
13459 else if (PT < XFASTINT (w->last_point))
13460 {
13461 /* Cursor has to be moved backward. Note that PT >=
13462 CHARPOS (startp) because of the outer if-statement. */
13463 while (!row->mode_line_p
13464 && (MATRIX_ROW_START_CHARPOS (row) > PT
13465 || (MATRIX_ROW_START_CHARPOS (row) == PT
13466 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13467 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13468 row > w->current_matrix->rows
13469 && (row-1)->ends_in_newline_from_string_p))))
13470 && (row->y > top_scroll_margin
13471 || CHARPOS (startp) == BEGV))
13472 {
13473 xassert (row->enabled_p);
13474 --row;
13475 }
13476
13477 /* Consider the following case: Window starts at BEGV,
13478 there is invisible, intangible text at BEGV, so that
13479 display starts at some point START > BEGV. It can
13480 happen that we are called with PT somewhere between
13481 BEGV and START. Try to handle that case. */
13482 if (row < w->current_matrix->rows
13483 || row->mode_line_p)
13484 {
13485 row = w->current_matrix->rows;
13486 if (row->mode_line_p)
13487 ++row;
13488 }
13489
13490 /* Due to newlines in overlay strings, we may have to
13491 skip forward over overlay strings. */
13492 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13493 && MATRIX_ROW_END_CHARPOS (row) == PT
13494 && !cursor_row_p (w, row))
13495 ++row;
13496
13497 /* If within the scroll margin, scroll. */
13498 if (row->y < top_scroll_margin
13499 && CHARPOS (startp) != BEGV)
13500 scroll_p = 1;
13501 }
13502 else
13503 {
13504 /* Cursor did not move. So don't scroll even if cursor line
13505 is partially visible, as it was so before. */
13506 rc = CURSOR_MOVEMENT_SUCCESS;
13507 }
13508
13509 if (PT < MATRIX_ROW_START_CHARPOS (row)
13510 || PT > MATRIX_ROW_END_CHARPOS (row))
13511 {
13512 /* if PT is not in the glyph row, give up. */
13513 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13514 must_scroll = 1;
13515 }
13516 else if (rc != CURSOR_MOVEMENT_SUCCESS
13517 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13518 {
13519 /* If rows are bidi-reordered and point moved, back up
13520 until we find a row that does not belong to a
13521 continuation line. This is because we must consider
13522 all rows of a continued line as candidates for the
13523 new cursor positioning, since row start and end
13524 positions change non-linearly with vertical position
13525 in such rows. */
13526 /* FIXME: Revisit this when glyph ``spilling'' in
13527 continuation lines' rows is implemented for
13528 bidi-reordered rows. */
13529 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13530 {
13531 xassert (row->enabled_p);
13532 --row;
13533 /* If we hit the beginning of the displayed portion
13534 without finding the first row of a continued
13535 line, give up. */
13536 if (row <= w->current_matrix->rows)
13537 {
13538 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13539 break;
13540 }
13541
13542 }
13543 }
13544 if (must_scroll)
13545 ;
13546 else if (rc != CURSOR_MOVEMENT_SUCCESS
13547 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13548 && make_cursor_line_fully_visible_p)
13549 {
13550 if (PT == MATRIX_ROW_END_CHARPOS (row)
13551 && !row->ends_at_zv_p
13552 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13553 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13554 else if (row->height > window_box_height (w))
13555 {
13556 /* If we end up in a partially visible line, let's
13557 make it fully visible, except when it's taller
13558 than the window, in which case we can't do much
13559 about it. */
13560 *scroll_step = 1;
13561 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13562 }
13563 else
13564 {
13565 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13566 if (!cursor_row_fully_visible_p (w, 0, 1))
13567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13568 else
13569 rc = CURSOR_MOVEMENT_SUCCESS;
13570 }
13571 }
13572 else if (scroll_p)
13573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13574 else if (rc != CURSOR_MOVEMENT_SUCCESS
13575 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13576 {
13577 /* With bidi-reordered rows, there could be more than
13578 one candidate row whose start and end positions
13579 occlude point. We need to let set_cursor_from_row
13580 find the best candidate. */
13581 /* FIXME: Revisit this when glyph ``spilling'' in
13582 continuation lines' rows is implemented for
13583 bidi-reordered rows. */
13584 int rv = 0;
13585
13586 do
13587 {
13588 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13589 && PT <= MATRIX_ROW_END_CHARPOS (row)
13590 && cursor_row_p (w, row))
13591 rv |= set_cursor_from_row (w, row, w->current_matrix,
13592 0, 0, 0, 0);
13593 /* As soon as we've found the first suitable row
13594 whose ends_at_zv_p flag is set, we are done. */
13595 if (rv
13596 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13597 {
13598 rc = CURSOR_MOVEMENT_SUCCESS;
13599 break;
13600 }
13601 ++row;
13602 }
13603 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13604 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13605 || (MATRIX_ROW_START_CHARPOS (row) == PT
13606 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13607 /* If we didn't find any candidate rows, or exited the
13608 loop before all the candidates were examined, signal
13609 to the caller that this method failed. */
13610 if (rc != CURSOR_MOVEMENT_SUCCESS
13611 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13612 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13613 else if (rv)
13614 rc = CURSOR_MOVEMENT_SUCCESS;
13615 }
13616 else
13617 {
13618 do
13619 {
13620 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13621 {
13622 rc = CURSOR_MOVEMENT_SUCCESS;
13623 break;
13624 }
13625 ++row;
13626 }
13627 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13628 && MATRIX_ROW_START_CHARPOS (row) == PT
13629 && cursor_row_p (w, row));
13630 }
13631 }
13632 }
13633
13634 return rc;
13635 }
13636
13637 void
13638 set_vertical_scroll_bar (struct window *w)
13639 {
13640 EMACS_INT start, end, whole;
13641
13642 /* Calculate the start and end positions for the current window.
13643 At some point, it would be nice to choose between scrollbars
13644 which reflect the whole buffer size, with special markers
13645 indicating narrowing, and scrollbars which reflect only the
13646 visible region.
13647
13648 Note that mini-buffers sometimes aren't displaying any text. */
13649 if (!MINI_WINDOW_P (w)
13650 || (w == XWINDOW (minibuf_window)
13651 && NILP (echo_area_buffer[0])))
13652 {
13653 struct buffer *buf = XBUFFER (w->buffer);
13654 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13655 start = marker_position (w->start) - BUF_BEGV (buf);
13656 /* I don't think this is guaranteed to be right. For the
13657 moment, we'll pretend it is. */
13658 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13659
13660 if (end < start)
13661 end = start;
13662 if (whole < (end - start))
13663 whole = end - start;
13664 }
13665 else
13666 start = end = whole = 0;
13667
13668 /* Indicate what this scroll bar ought to be displaying now. */
13669 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13670 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13671 (w, end - start, whole, start);
13672 }
13673
13674
13675 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13676 selected_window is redisplayed.
13677
13678 We can return without actually redisplaying the window if
13679 fonts_changed_p is nonzero. In that case, redisplay_internal will
13680 retry. */
13681
13682 static void
13683 redisplay_window (Lisp_Object window, int just_this_one_p)
13684 {
13685 struct window *w = XWINDOW (window);
13686 struct frame *f = XFRAME (w->frame);
13687 struct buffer *buffer = XBUFFER (w->buffer);
13688 struct buffer *old = current_buffer;
13689 struct text_pos lpoint, opoint, startp;
13690 int update_mode_line;
13691 int tem;
13692 struct it it;
13693 /* Record it now because it's overwritten. */
13694 int current_matrix_up_to_date_p = 0;
13695 int used_current_matrix_p = 0;
13696 /* This is less strict than current_matrix_up_to_date_p.
13697 It indictes that the buffer contents and narrowing are unchanged. */
13698 int buffer_unchanged_p = 0;
13699 int temp_scroll_step = 0;
13700 int count = SPECPDL_INDEX ();
13701 int centering_position = -1;
13702 int last_line_misfit = 0;
13703 EMACS_INT beg_unchanged, end_unchanged;
13704
13705 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13706 opoint = lpoint;
13707
13708 /* W must be a leaf window here. */
13709 xassert (!NILP (w->buffer));
13710 #if GLYPH_DEBUG
13711 *w->desired_matrix->method = 0;
13712 #endif
13713
13714 restart:
13715 reconsider_clip_changes (w, buffer);
13716
13717 /* Has the mode line to be updated? */
13718 update_mode_line = (!NILP (w->update_mode_line)
13719 || update_mode_lines
13720 || buffer->clip_changed
13721 || buffer->prevent_redisplay_optimizations_p);
13722
13723 if (MINI_WINDOW_P (w))
13724 {
13725 if (w == XWINDOW (echo_area_window)
13726 && !NILP (echo_area_buffer[0]))
13727 {
13728 if (update_mode_line)
13729 /* We may have to update a tty frame's menu bar or a
13730 tool-bar. Example `M-x C-h C-h C-g'. */
13731 goto finish_menu_bars;
13732 else
13733 /* We've already displayed the echo area glyphs in this window. */
13734 goto finish_scroll_bars;
13735 }
13736 else if ((w != XWINDOW (minibuf_window)
13737 || minibuf_level == 0)
13738 /* When buffer is nonempty, redisplay window normally. */
13739 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13740 /* Quail displays non-mini buffers in minibuffer window.
13741 In that case, redisplay the window normally. */
13742 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13743 {
13744 /* W is a mini-buffer window, but it's not active, so clear
13745 it. */
13746 int yb = window_text_bottom_y (w);
13747 struct glyph_row *row;
13748 int y;
13749
13750 for (y = 0, row = w->desired_matrix->rows;
13751 y < yb;
13752 y += row->height, ++row)
13753 blank_row (w, row, y);
13754 goto finish_scroll_bars;
13755 }
13756
13757 clear_glyph_matrix (w->desired_matrix);
13758 }
13759
13760 /* Otherwise set up data on this window; select its buffer and point
13761 value. */
13762 /* Really select the buffer, for the sake of buffer-local
13763 variables. */
13764 set_buffer_internal_1 (XBUFFER (w->buffer));
13765
13766 current_matrix_up_to_date_p
13767 = (!NILP (w->window_end_valid)
13768 && !current_buffer->clip_changed
13769 && !current_buffer->prevent_redisplay_optimizations_p
13770 && XFASTINT (w->last_modified) >= MODIFF
13771 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13772
13773 /* Run the window-bottom-change-functions
13774 if it is possible that the text on the screen has changed
13775 (either due to modification of the text, or any other reason). */
13776 if (!current_matrix_up_to_date_p
13777 && !NILP (Vwindow_text_change_functions))
13778 {
13779 safe_run_hooks (Qwindow_text_change_functions);
13780 goto restart;
13781 }
13782
13783 beg_unchanged = BEG_UNCHANGED;
13784 end_unchanged = END_UNCHANGED;
13785
13786 SET_TEXT_POS (opoint, PT, PT_BYTE);
13787
13788 specbind (Qinhibit_point_motion_hooks, Qt);
13789
13790 buffer_unchanged_p
13791 = (!NILP (w->window_end_valid)
13792 && !current_buffer->clip_changed
13793 && XFASTINT (w->last_modified) >= MODIFF
13794 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13795
13796 /* When windows_or_buffers_changed is non-zero, we can't rely on
13797 the window end being valid, so set it to nil there. */
13798 if (windows_or_buffers_changed)
13799 {
13800 /* If window starts on a continuation line, maybe adjust the
13801 window start in case the window's width changed. */
13802 if (XMARKER (w->start)->buffer == current_buffer)
13803 compute_window_start_on_continuation_line (w);
13804
13805 w->window_end_valid = Qnil;
13806 }
13807
13808 /* Some sanity checks. */
13809 CHECK_WINDOW_END (w);
13810 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13811 abort ();
13812 if (BYTEPOS (opoint) < CHARPOS (opoint))
13813 abort ();
13814
13815 /* If %c is in mode line, update it if needed. */
13816 if (!NILP (w->column_number_displayed)
13817 /* This alternative quickly identifies a common case
13818 where no change is needed. */
13819 && !(PT == XFASTINT (w->last_point)
13820 && XFASTINT (w->last_modified) >= MODIFF
13821 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13822 && (XFASTINT (w->column_number_displayed)
13823 != (int) current_column ())) /* iftc */
13824 update_mode_line = 1;
13825
13826 /* Count number of windows showing the selected buffer. An indirect
13827 buffer counts as its base buffer. */
13828 if (!just_this_one_p)
13829 {
13830 struct buffer *current_base, *window_base;
13831 current_base = current_buffer;
13832 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13833 if (current_base->base_buffer)
13834 current_base = current_base->base_buffer;
13835 if (window_base->base_buffer)
13836 window_base = window_base->base_buffer;
13837 if (current_base == window_base)
13838 buffer_shared++;
13839 }
13840
13841 /* Point refers normally to the selected window. For any other
13842 window, set up appropriate value. */
13843 if (!EQ (window, selected_window))
13844 {
13845 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13846 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13847 if (new_pt < BEGV)
13848 {
13849 new_pt = BEGV;
13850 new_pt_byte = BEGV_BYTE;
13851 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13852 }
13853 else if (new_pt > (ZV - 1))
13854 {
13855 new_pt = ZV;
13856 new_pt_byte = ZV_BYTE;
13857 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13858 }
13859
13860 /* We don't use SET_PT so that the point-motion hooks don't run. */
13861 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13862 }
13863
13864 /* If any of the character widths specified in the display table
13865 have changed, invalidate the width run cache. It's true that
13866 this may be a bit late to catch such changes, but the rest of
13867 redisplay goes (non-fatally) haywire when the display table is
13868 changed, so why should we worry about doing any better? */
13869 if (current_buffer->width_run_cache)
13870 {
13871 struct Lisp_Char_Table *disptab = buffer_display_table ();
13872
13873 if (! disptab_matches_widthtab (disptab,
13874 XVECTOR (BVAR (current_buffer, width_table))))
13875 {
13876 invalidate_region_cache (current_buffer,
13877 current_buffer->width_run_cache,
13878 BEG, Z);
13879 recompute_width_table (current_buffer, disptab);
13880 }
13881 }
13882
13883 /* If window-start is screwed up, choose a new one. */
13884 if (XMARKER (w->start)->buffer != current_buffer)
13885 goto recenter;
13886
13887 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13888
13889 /* If someone specified a new starting point but did not insist,
13890 check whether it can be used. */
13891 if (!NILP (w->optional_new_start)
13892 && CHARPOS (startp) >= BEGV
13893 && CHARPOS (startp) <= ZV)
13894 {
13895 w->optional_new_start = Qnil;
13896 start_display (&it, w, startp);
13897 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13898 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13899 if (IT_CHARPOS (it) == PT)
13900 w->force_start = Qt;
13901 /* IT may overshoot PT if text at PT is invisible. */
13902 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13903 w->force_start = Qt;
13904 }
13905
13906 force_start:
13907
13908 /* Handle case where place to start displaying has been specified,
13909 unless the specified location is outside the accessible range. */
13910 if (!NILP (w->force_start)
13911 || w->frozen_window_start_p)
13912 {
13913 /* We set this later on if we have to adjust point. */
13914 int new_vpos = -1;
13915
13916 w->force_start = Qnil;
13917 w->vscroll = 0;
13918 w->window_end_valid = Qnil;
13919
13920 /* Forget any recorded base line for line number display. */
13921 if (!buffer_unchanged_p)
13922 w->base_line_number = Qnil;
13923
13924 /* Redisplay the mode line. Select the buffer properly for that.
13925 Also, run the hook window-scroll-functions
13926 because we have scrolled. */
13927 /* Note, we do this after clearing force_start because
13928 if there's an error, it is better to forget about force_start
13929 than to get into an infinite loop calling the hook functions
13930 and having them get more errors. */
13931 if (!update_mode_line
13932 || ! NILP (Vwindow_scroll_functions))
13933 {
13934 update_mode_line = 1;
13935 w->update_mode_line = Qt;
13936 startp = run_window_scroll_functions (window, startp);
13937 }
13938
13939 w->last_modified = make_number (0);
13940 w->last_overlay_modified = make_number (0);
13941 if (CHARPOS (startp) < BEGV)
13942 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13943 else if (CHARPOS (startp) > ZV)
13944 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13945
13946 /* Redisplay, then check if cursor has been set during the
13947 redisplay. Give up if new fonts were loaded. */
13948 /* We used to issue a CHECK_MARGINS argument to try_window here,
13949 but this causes scrolling to fail when point begins inside
13950 the scroll margin (bug#148) -- cyd */
13951 if (!try_window (window, startp, 0))
13952 {
13953 w->force_start = Qt;
13954 clear_glyph_matrix (w->desired_matrix);
13955 goto need_larger_matrices;
13956 }
13957
13958 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13959 {
13960 /* If point does not appear, try to move point so it does
13961 appear. The desired matrix has been built above, so we
13962 can use it here. */
13963 new_vpos = window_box_height (w) / 2;
13964 }
13965
13966 if (!cursor_row_fully_visible_p (w, 0, 0))
13967 {
13968 /* Point does appear, but on a line partly visible at end of window.
13969 Move it back to a fully-visible line. */
13970 new_vpos = window_box_height (w);
13971 }
13972
13973 /* If we need to move point for either of the above reasons,
13974 now actually do it. */
13975 if (new_vpos >= 0)
13976 {
13977 struct glyph_row *row;
13978
13979 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13980 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13981 ++row;
13982
13983 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13984 MATRIX_ROW_START_BYTEPOS (row));
13985
13986 if (w != XWINDOW (selected_window))
13987 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13988 else if (current_buffer == old)
13989 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13990
13991 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13992
13993 /* If we are highlighting the region, then we just changed
13994 the region, so redisplay to show it. */
13995 if (!NILP (Vtransient_mark_mode)
13996 && !NILP (BVAR (current_buffer, mark_active)))
13997 {
13998 clear_glyph_matrix (w->desired_matrix);
13999 if (!try_window (window, startp, 0))
14000 goto need_larger_matrices;
14001 }
14002 }
14003
14004 #if GLYPH_DEBUG
14005 debug_method_add (w, "forced window start");
14006 #endif
14007 goto done;
14008 }
14009
14010 /* Handle case where text has not changed, only point, and it has
14011 not moved off the frame, and we are not retrying after hscroll.
14012 (current_matrix_up_to_date_p is nonzero when retrying.) */
14013 if (current_matrix_up_to_date_p)
14014 {
14015 int rc = try_cursor_movement (window, startp, &temp_scroll_step);
14016
14017 switch (rc)
14018 {
14019 case CURSOR_MOVEMENT_CANNOT_BE_USED:
14020 break;
14021
14022 case CURSOR_MOVEMENT_SUCCESS:
14023 used_current_matrix_p = 1;
14024 goto done;
14025
14026 case CURSOR_MOVEMENT_MUST_SCROLL:
14027 goto try_to_scroll;
14028
14029 default:
14030 abort ();
14031 }
14032 }
14033 /* If current starting point was originally the beginning of a line
14034 but no longer is, find a new starting point. */
14035 else if (!NILP (w->start_at_line_beg)
14036 && !(CHARPOS (startp) <= BEGV
14037 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14038 {
14039 #if GLYPH_DEBUG
14040 debug_method_add (w, "recenter 1");
14041 #endif
14042 goto recenter;
14043 }
14044
14045 /* Try scrolling with try_window_id. Value is > 0 if update has
14046 been done, it is -1 if we know that the same window start will
14047 not work. It is 0 if unsuccessful for some other reason. */
14048 else if ((tem = try_window_id (w)) != 0)
14049 {
14050 #if GLYPH_DEBUG
14051 debug_method_add (w, "try_window_id %d", tem);
14052 #endif
14053
14054 if (fonts_changed_p)
14055 goto need_larger_matrices;
14056 if (tem > 0)
14057 goto done;
14058
14059 /* Otherwise try_window_id has returned -1 which means that we
14060 don't want the alternative below this comment to execute. */
14061 }
14062 else if (CHARPOS (startp) >= BEGV
14063 && CHARPOS (startp) <= ZV
14064 && PT >= CHARPOS (startp)
14065 && (CHARPOS (startp) < ZV
14066 /* Avoid starting at end of buffer. */
14067 || CHARPOS (startp) == BEGV
14068 || (XFASTINT (w->last_modified) >= MODIFF
14069 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14070 {
14071
14072 /* If first window line is a continuation line, and window start
14073 is inside the modified region, but the first change is before
14074 current window start, we must select a new window start.
14075
14076 However, if this is the result of a down-mouse event (e.g. by
14077 extending the mouse-drag-overlay), we don't want to select a
14078 new window start, since that would change the position under
14079 the mouse, resulting in an unwanted mouse-movement rather
14080 than a simple mouse-click. */
14081 if (NILP (w->start_at_line_beg)
14082 && NILP (do_mouse_tracking)
14083 && CHARPOS (startp) > BEGV
14084 && CHARPOS (startp) > BEG + beg_unchanged
14085 && CHARPOS (startp) <= Z - end_unchanged
14086 /* Even if w->start_at_line_beg is nil, a new window may
14087 start at a line_beg, since that's how set_buffer_window
14088 sets it. So, we need to check the return value of
14089 compute_window_start_on_continuation_line. (See also
14090 bug#197). */
14091 && XMARKER (w->start)->buffer == current_buffer
14092 && compute_window_start_on_continuation_line (w))
14093 {
14094 w->force_start = Qt;
14095 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14096 goto force_start;
14097 }
14098
14099 #if GLYPH_DEBUG
14100 debug_method_add (w, "same window start");
14101 #endif
14102
14103 /* Try to redisplay starting at same place as before.
14104 If point has not moved off frame, accept the results. */
14105 if (!current_matrix_up_to_date_p
14106 /* Don't use try_window_reusing_current_matrix in this case
14107 because a window scroll function can have changed the
14108 buffer. */
14109 || !NILP (Vwindow_scroll_functions)
14110 || MINI_WINDOW_P (w)
14111 || !(used_current_matrix_p
14112 = try_window_reusing_current_matrix (w)))
14113 {
14114 IF_DEBUG (debug_method_add (w, "1"));
14115 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14116 /* -1 means we need to scroll.
14117 0 means we need new matrices, but fonts_changed_p
14118 is set in that case, so we will detect it below. */
14119 goto try_to_scroll;
14120 }
14121
14122 if (fonts_changed_p)
14123 goto need_larger_matrices;
14124
14125 if (w->cursor.vpos >= 0)
14126 {
14127 if (!just_this_one_p
14128 || current_buffer->clip_changed
14129 || BEG_UNCHANGED < CHARPOS (startp))
14130 /* Forget any recorded base line for line number display. */
14131 w->base_line_number = Qnil;
14132
14133 if (!cursor_row_fully_visible_p (w, 1, 0))
14134 {
14135 clear_glyph_matrix (w->desired_matrix);
14136 last_line_misfit = 1;
14137 }
14138 /* Drop through and scroll. */
14139 else
14140 goto done;
14141 }
14142 else
14143 clear_glyph_matrix (w->desired_matrix);
14144 }
14145
14146 try_to_scroll:
14147
14148 w->last_modified = make_number (0);
14149 w->last_overlay_modified = make_number (0);
14150
14151 /* Redisplay the mode line. Select the buffer properly for that. */
14152 if (!update_mode_line)
14153 {
14154 update_mode_line = 1;
14155 w->update_mode_line = Qt;
14156 }
14157
14158 /* Try to scroll by specified few lines. */
14159 if ((scroll_conservatively
14160 || emacs_scroll_step
14161 || temp_scroll_step
14162 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14163 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14164 && !current_buffer->clip_changed
14165 && CHARPOS (startp) >= BEGV
14166 && CHARPOS (startp) <= ZV)
14167 {
14168 /* The function returns -1 if new fonts were loaded, 1 if
14169 successful, 0 if not successful. */
14170 int rc = try_scrolling (window, just_this_one_p,
14171 scroll_conservatively,
14172 emacs_scroll_step,
14173 temp_scroll_step, last_line_misfit);
14174 switch (rc)
14175 {
14176 case SCROLLING_SUCCESS:
14177 goto done;
14178
14179 case SCROLLING_NEED_LARGER_MATRICES:
14180 goto need_larger_matrices;
14181
14182 case SCROLLING_FAILED:
14183 break;
14184
14185 default:
14186 abort ();
14187 }
14188 }
14189
14190 /* Finally, just choose place to start which centers point */
14191
14192 recenter:
14193 if (centering_position < 0)
14194 centering_position = window_box_height (w) / 2;
14195
14196 #if GLYPH_DEBUG
14197 debug_method_add (w, "recenter");
14198 #endif
14199
14200 /* w->vscroll = 0; */
14201
14202 /* Forget any previously recorded base line for line number display. */
14203 if (!buffer_unchanged_p)
14204 w->base_line_number = Qnil;
14205
14206 /* Move backward half the height of the window. */
14207 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14208 it.current_y = it.last_visible_y;
14209 move_it_vertically_backward (&it, centering_position);
14210 xassert (IT_CHARPOS (it) >= BEGV);
14211
14212 /* The function move_it_vertically_backward may move over more
14213 than the specified y-distance. If it->w is small, e.g. a
14214 mini-buffer window, we may end up in front of the window's
14215 display area. Start displaying at the start of the line
14216 containing PT in this case. */
14217 if (it.current_y <= 0)
14218 {
14219 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14220 move_it_vertically_backward (&it, 0);
14221 it.current_y = 0;
14222 }
14223
14224 it.current_x = it.hpos = 0;
14225
14226 /* Set startp here explicitly in case that helps avoid an infinite loop
14227 in case the window-scroll-functions functions get errors. */
14228 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14229
14230 /* Run scroll hooks. */
14231 startp = run_window_scroll_functions (window, it.current.pos);
14232
14233 /* Redisplay the window. */
14234 if (!current_matrix_up_to_date_p
14235 || windows_or_buffers_changed
14236 || cursor_type_changed
14237 /* Don't use try_window_reusing_current_matrix in this case
14238 because it can have changed the buffer. */
14239 || !NILP (Vwindow_scroll_functions)
14240 || !just_this_one_p
14241 || MINI_WINDOW_P (w)
14242 || !(used_current_matrix_p
14243 = try_window_reusing_current_matrix (w)))
14244 try_window (window, startp, 0);
14245
14246 /* If new fonts have been loaded (due to fontsets), give up. We
14247 have to start a new redisplay since we need to re-adjust glyph
14248 matrices. */
14249 if (fonts_changed_p)
14250 goto need_larger_matrices;
14251
14252 /* If cursor did not appear assume that the middle of the window is
14253 in the first line of the window. Do it again with the next line.
14254 (Imagine a window of height 100, displaying two lines of height
14255 60. Moving back 50 from it->last_visible_y will end in the first
14256 line.) */
14257 if (w->cursor.vpos < 0)
14258 {
14259 if (!NILP (w->window_end_valid)
14260 && PT >= Z - XFASTINT (w->window_end_pos))
14261 {
14262 clear_glyph_matrix (w->desired_matrix);
14263 move_it_by_lines (&it, 1, 0);
14264 try_window (window, it.current.pos, 0);
14265 }
14266 else if (PT < IT_CHARPOS (it))
14267 {
14268 clear_glyph_matrix (w->desired_matrix);
14269 move_it_by_lines (&it, -1, 0);
14270 try_window (window, it.current.pos, 0);
14271 }
14272 else
14273 {
14274 /* Not much we can do about it. */
14275 }
14276 }
14277
14278 /* Consider the following case: Window starts at BEGV, there is
14279 invisible, intangible text at BEGV, so that display starts at
14280 some point START > BEGV. It can happen that we are called with
14281 PT somewhere between BEGV and START. Try to handle that case. */
14282 if (w->cursor.vpos < 0)
14283 {
14284 struct glyph_row *row = w->current_matrix->rows;
14285 if (row->mode_line_p)
14286 ++row;
14287 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14288 }
14289
14290 if (!cursor_row_fully_visible_p (w, 0, 0))
14291 {
14292 /* If vscroll is enabled, disable it and try again. */
14293 if (w->vscroll)
14294 {
14295 w->vscroll = 0;
14296 clear_glyph_matrix (w->desired_matrix);
14297 goto recenter;
14298 }
14299
14300 /* If centering point failed to make the whole line visible,
14301 put point at the top instead. That has to make the whole line
14302 visible, if it can be done. */
14303 if (centering_position == 0)
14304 goto done;
14305
14306 clear_glyph_matrix (w->desired_matrix);
14307 centering_position = 0;
14308 goto recenter;
14309 }
14310
14311 done:
14312
14313 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14314 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14315 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14316 ? Qt : Qnil);
14317
14318 /* Display the mode line, if we must. */
14319 if ((update_mode_line
14320 /* If window not full width, must redo its mode line
14321 if (a) the window to its side is being redone and
14322 (b) we do a frame-based redisplay. This is a consequence
14323 of how inverted lines are drawn in frame-based redisplay. */
14324 || (!just_this_one_p
14325 && !FRAME_WINDOW_P (f)
14326 && !WINDOW_FULL_WIDTH_P (w))
14327 /* Line number to display. */
14328 || INTEGERP (w->base_line_pos)
14329 /* Column number is displayed and different from the one displayed. */
14330 || (!NILP (w->column_number_displayed)
14331 && (XFASTINT (w->column_number_displayed)
14332 != (int) current_column ()))) /* iftc */
14333 /* This means that the window has a mode line. */
14334 && (WINDOW_WANTS_MODELINE_P (w)
14335 || WINDOW_WANTS_HEADER_LINE_P (w)))
14336 {
14337 display_mode_lines (w);
14338
14339 /* If mode line height has changed, arrange for a thorough
14340 immediate redisplay using the correct mode line height. */
14341 if (WINDOW_WANTS_MODELINE_P (w)
14342 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14343 {
14344 fonts_changed_p = 1;
14345 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14346 = DESIRED_MODE_LINE_HEIGHT (w);
14347 }
14348
14349 /* If header line height has changed, arrange for a thorough
14350 immediate redisplay using the correct header line height. */
14351 if (WINDOW_WANTS_HEADER_LINE_P (w)
14352 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14353 {
14354 fonts_changed_p = 1;
14355 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14356 = DESIRED_HEADER_LINE_HEIGHT (w);
14357 }
14358
14359 if (fonts_changed_p)
14360 goto need_larger_matrices;
14361 }
14362
14363 if (!line_number_displayed
14364 && !BUFFERP (w->base_line_pos))
14365 {
14366 w->base_line_pos = Qnil;
14367 w->base_line_number = Qnil;
14368 }
14369
14370 finish_menu_bars:
14371
14372 /* When we reach a frame's selected window, redo the frame's menu bar. */
14373 if (update_mode_line
14374 && EQ (FRAME_SELECTED_WINDOW (f), window))
14375 {
14376 int redisplay_menu_p = 0;
14377 int redisplay_tool_bar_p = 0;
14378
14379 if (FRAME_WINDOW_P (f))
14380 {
14381 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14382 || defined (HAVE_NS) || defined (USE_GTK)
14383 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14384 #else
14385 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14386 #endif
14387 }
14388 else
14389 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14390
14391 if (redisplay_menu_p)
14392 display_menu_bar (w);
14393
14394 #ifdef HAVE_WINDOW_SYSTEM
14395 if (FRAME_WINDOW_P (f))
14396 {
14397 #if defined (USE_GTK) || defined (HAVE_NS)
14398 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14399 #else
14400 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14401 && (FRAME_TOOL_BAR_LINES (f) > 0
14402 || !NILP (Vauto_resize_tool_bars));
14403 #endif
14404
14405 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14406 {
14407 ignore_mouse_drag_p = 1;
14408 }
14409 }
14410 #endif
14411 }
14412
14413 #ifdef HAVE_WINDOW_SYSTEM
14414 if (FRAME_WINDOW_P (f)
14415 && update_window_fringes (w, (just_this_one_p
14416 || (!used_current_matrix_p && !overlay_arrow_seen)
14417 || w->pseudo_window_p)))
14418 {
14419 update_begin (f);
14420 BLOCK_INPUT;
14421 if (draw_window_fringes (w, 1))
14422 x_draw_vertical_border (w);
14423 UNBLOCK_INPUT;
14424 update_end (f);
14425 }
14426 #endif /* HAVE_WINDOW_SYSTEM */
14427
14428 /* We go to this label, with fonts_changed_p nonzero,
14429 if it is necessary to try again using larger glyph matrices.
14430 We have to redeem the scroll bar even in this case,
14431 because the loop in redisplay_internal expects that. */
14432 need_larger_matrices:
14433 ;
14434 finish_scroll_bars:
14435
14436 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14437 {
14438 /* Set the thumb's position and size. */
14439 set_vertical_scroll_bar (w);
14440
14441 /* Note that we actually used the scroll bar attached to this
14442 window, so it shouldn't be deleted at the end of redisplay. */
14443 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14444 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14445 }
14446
14447 /* Restore current_buffer and value of point in it. The window
14448 update may have changed the buffer, so first make sure `opoint'
14449 is still valid (Bug#6177). */
14450 if (CHARPOS (opoint) < BEGV)
14451 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14452 else if (CHARPOS (opoint) > ZV)
14453 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14454 else
14455 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14456
14457 set_buffer_internal_1 (old);
14458 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14459 shorter. This can be caused by log truncation in *Messages*. */
14460 if (CHARPOS (lpoint) <= ZV)
14461 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14462
14463 unbind_to (count, Qnil);
14464 }
14465
14466
14467 /* Build the complete desired matrix of WINDOW with a window start
14468 buffer position POS.
14469
14470 Value is 1 if successful. It is zero if fonts were loaded during
14471 redisplay which makes re-adjusting glyph matrices necessary, and -1
14472 if point would appear in the scroll margins.
14473 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14474 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14475 set in FLAGS.) */
14476
14477 int
14478 try_window (Lisp_Object window, struct text_pos pos, int flags)
14479 {
14480 struct window *w = XWINDOW (window);
14481 struct it it;
14482 struct glyph_row *last_text_row = NULL;
14483 struct frame *f = XFRAME (w->frame);
14484
14485 /* Make POS the new window start. */
14486 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14487
14488 /* Mark cursor position as unknown. No overlay arrow seen. */
14489 w->cursor.vpos = -1;
14490 overlay_arrow_seen = 0;
14491
14492 /* Initialize iterator and info to start at POS. */
14493 start_display (&it, w, pos);
14494
14495 /* Display all lines of W. */
14496 while (it.current_y < it.last_visible_y)
14497 {
14498 if (display_line (&it))
14499 last_text_row = it.glyph_row - 1;
14500 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14501 return 0;
14502 }
14503
14504 /* Don't let the cursor end in the scroll margins. */
14505 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14506 && !MINI_WINDOW_P (w))
14507 {
14508 int this_scroll_margin;
14509
14510 if (scroll_margin > 0)
14511 {
14512 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14513 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14514 }
14515 else
14516 this_scroll_margin = 0;
14517
14518 if ((w->cursor.y >= 0 /* not vscrolled */
14519 && w->cursor.y < this_scroll_margin
14520 && CHARPOS (pos) > BEGV
14521 && IT_CHARPOS (it) < ZV)
14522 /* rms: considering make_cursor_line_fully_visible_p here
14523 seems to give wrong results. We don't want to recenter
14524 when the last line is partly visible, we want to allow
14525 that case to be handled in the usual way. */
14526 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14527 {
14528 w->cursor.vpos = -1;
14529 clear_glyph_matrix (w->desired_matrix);
14530 return -1;
14531 }
14532 }
14533
14534 /* If bottom moved off end of frame, change mode line percentage. */
14535 if (XFASTINT (w->window_end_pos) <= 0
14536 && Z != IT_CHARPOS (it))
14537 w->update_mode_line = Qt;
14538
14539 /* Set window_end_pos to the offset of the last character displayed
14540 on the window from the end of current_buffer. Set
14541 window_end_vpos to its row number. */
14542 if (last_text_row)
14543 {
14544 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14545 w->window_end_bytepos
14546 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14547 w->window_end_pos
14548 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14549 w->window_end_vpos
14550 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14551 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14552 ->displays_text_p);
14553 }
14554 else
14555 {
14556 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14557 w->window_end_pos = make_number (Z - ZV);
14558 w->window_end_vpos = make_number (0);
14559 }
14560
14561 /* But that is not valid info until redisplay finishes. */
14562 w->window_end_valid = Qnil;
14563 return 1;
14564 }
14565
14566
14567 \f
14568 /************************************************************************
14569 Window redisplay reusing current matrix when buffer has not changed
14570 ************************************************************************/
14571
14572 /* Try redisplay of window W showing an unchanged buffer with a
14573 different window start than the last time it was displayed by
14574 reusing its current matrix. Value is non-zero if successful.
14575 W->start is the new window start. */
14576
14577 static int
14578 try_window_reusing_current_matrix (struct window *w)
14579 {
14580 struct frame *f = XFRAME (w->frame);
14581 struct glyph_row *bottom_row;
14582 struct it it;
14583 struct run run;
14584 struct text_pos start, new_start;
14585 int nrows_scrolled, i;
14586 struct glyph_row *last_text_row;
14587 struct glyph_row *last_reused_text_row;
14588 struct glyph_row *start_row;
14589 int start_vpos, min_y, max_y;
14590
14591 #if GLYPH_DEBUG
14592 if (inhibit_try_window_reusing)
14593 return 0;
14594 #endif
14595
14596 if (/* This function doesn't handle terminal frames. */
14597 !FRAME_WINDOW_P (f)
14598 /* Don't try to reuse the display if windows have been split
14599 or such. */
14600 || windows_or_buffers_changed
14601 || cursor_type_changed)
14602 return 0;
14603
14604 /* Can't do this if region may have changed. */
14605 if ((!NILP (Vtransient_mark_mode)
14606 && !NILP (BVAR (current_buffer, mark_active)))
14607 || !NILP (w->region_showing)
14608 || !NILP (Vshow_trailing_whitespace))
14609 return 0;
14610
14611 /* If top-line visibility has changed, give up. */
14612 if (WINDOW_WANTS_HEADER_LINE_P (w)
14613 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14614 return 0;
14615
14616 /* Give up if old or new display is scrolled vertically. We could
14617 make this function handle this, but right now it doesn't. */
14618 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14619 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14620 return 0;
14621
14622 /* The variable new_start now holds the new window start. The old
14623 start `start' can be determined from the current matrix. */
14624 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14625 start = start_row->minpos;
14626 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14627
14628 /* Clear the desired matrix for the display below. */
14629 clear_glyph_matrix (w->desired_matrix);
14630
14631 if (CHARPOS (new_start) <= CHARPOS (start))
14632 {
14633 int first_row_y;
14634
14635 /* Don't use this method if the display starts with an ellipsis
14636 displayed for invisible text. It's not easy to handle that case
14637 below, and it's certainly not worth the effort since this is
14638 not a frequent case. */
14639 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14640 return 0;
14641
14642 IF_DEBUG (debug_method_add (w, "twu1"));
14643
14644 /* Display up to a row that can be reused. The variable
14645 last_text_row is set to the last row displayed that displays
14646 text. Note that it.vpos == 0 if or if not there is a
14647 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14648 start_display (&it, w, new_start);
14649 first_row_y = it.current_y;
14650 w->cursor.vpos = -1;
14651 last_text_row = last_reused_text_row = NULL;
14652
14653 while (it.current_y < it.last_visible_y
14654 && !fonts_changed_p)
14655 {
14656 /* If we have reached into the characters in the START row,
14657 that means the line boundaries have changed. So we
14658 can't start copying with the row START. Maybe it will
14659 work to start copying with the following row. */
14660 while (IT_CHARPOS (it) > CHARPOS (start))
14661 {
14662 /* Advance to the next row as the "start". */
14663 start_row++;
14664 start = start_row->minpos;
14665 /* If there are no more rows to try, or just one, give up. */
14666 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14667 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14668 || CHARPOS (start) == ZV)
14669 {
14670 clear_glyph_matrix (w->desired_matrix);
14671 return 0;
14672 }
14673
14674 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14675 }
14676 /* If we have reached alignment,
14677 we can copy the rest of the rows. */
14678 if (IT_CHARPOS (it) == CHARPOS (start))
14679 break;
14680
14681 if (display_line (&it))
14682 last_text_row = it.glyph_row - 1;
14683 }
14684
14685 /* A value of current_y < last_visible_y means that we stopped
14686 at the previous window start, which in turn means that we
14687 have at least one reusable row. */
14688 if (it.current_y < it.last_visible_y)
14689 {
14690 struct glyph_row *row;
14691
14692 /* IT.vpos always starts from 0; it counts text lines. */
14693 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14694
14695 /* Find PT if not already found in the lines displayed. */
14696 if (w->cursor.vpos < 0)
14697 {
14698 int dy = it.current_y - start_row->y;
14699
14700 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14701 row = row_containing_pos (w, PT, row, NULL, dy);
14702 if (row)
14703 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14704 dy, nrows_scrolled);
14705 else
14706 {
14707 clear_glyph_matrix (w->desired_matrix);
14708 return 0;
14709 }
14710 }
14711
14712 /* Scroll the display. Do it before the current matrix is
14713 changed. The problem here is that update has not yet
14714 run, i.e. part of the current matrix is not up to date.
14715 scroll_run_hook will clear the cursor, and use the
14716 current matrix to get the height of the row the cursor is
14717 in. */
14718 run.current_y = start_row->y;
14719 run.desired_y = it.current_y;
14720 run.height = it.last_visible_y - it.current_y;
14721
14722 if (run.height > 0 && run.current_y != run.desired_y)
14723 {
14724 update_begin (f);
14725 FRAME_RIF (f)->update_window_begin_hook (w);
14726 FRAME_RIF (f)->clear_window_mouse_face (w);
14727 FRAME_RIF (f)->scroll_run_hook (w, &run);
14728 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14729 update_end (f);
14730 }
14731
14732 /* Shift current matrix down by nrows_scrolled lines. */
14733 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14734 rotate_matrix (w->current_matrix,
14735 start_vpos,
14736 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14737 nrows_scrolled);
14738
14739 /* Disable lines that must be updated. */
14740 for (i = 0; i < nrows_scrolled; ++i)
14741 (start_row + i)->enabled_p = 0;
14742
14743 /* Re-compute Y positions. */
14744 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14745 max_y = it.last_visible_y;
14746 for (row = start_row + nrows_scrolled;
14747 row < bottom_row;
14748 ++row)
14749 {
14750 row->y = it.current_y;
14751 row->visible_height = row->height;
14752
14753 if (row->y < min_y)
14754 row->visible_height -= min_y - row->y;
14755 if (row->y + row->height > max_y)
14756 row->visible_height -= row->y + row->height - max_y;
14757 row->redraw_fringe_bitmaps_p = 1;
14758
14759 it.current_y += row->height;
14760
14761 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14762 last_reused_text_row = row;
14763 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14764 break;
14765 }
14766
14767 /* Disable lines in the current matrix which are now
14768 below the window. */
14769 for (++row; row < bottom_row; ++row)
14770 row->enabled_p = row->mode_line_p = 0;
14771 }
14772
14773 /* Update window_end_pos etc.; last_reused_text_row is the last
14774 reused row from the current matrix containing text, if any.
14775 The value of last_text_row is the last displayed line
14776 containing text. */
14777 if (last_reused_text_row)
14778 {
14779 w->window_end_bytepos
14780 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14781 w->window_end_pos
14782 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14783 w->window_end_vpos
14784 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14785 w->current_matrix));
14786 }
14787 else if (last_text_row)
14788 {
14789 w->window_end_bytepos
14790 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14791 w->window_end_pos
14792 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14793 w->window_end_vpos
14794 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14795 }
14796 else
14797 {
14798 /* This window must be completely empty. */
14799 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14800 w->window_end_pos = make_number (Z - ZV);
14801 w->window_end_vpos = make_number (0);
14802 }
14803 w->window_end_valid = Qnil;
14804
14805 /* Update hint: don't try scrolling again in update_window. */
14806 w->desired_matrix->no_scrolling_p = 1;
14807
14808 #if GLYPH_DEBUG
14809 debug_method_add (w, "try_window_reusing_current_matrix 1");
14810 #endif
14811 return 1;
14812 }
14813 else if (CHARPOS (new_start) > CHARPOS (start))
14814 {
14815 struct glyph_row *pt_row, *row;
14816 struct glyph_row *first_reusable_row;
14817 struct glyph_row *first_row_to_display;
14818 int dy;
14819 int yb = window_text_bottom_y (w);
14820
14821 /* Find the row starting at new_start, if there is one. Don't
14822 reuse a partially visible line at the end. */
14823 first_reusable_row = start_row;
14824 while (first_reusable_row->enabled_p
14825 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14826 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14827 < CHARPOS (new_start)))
14828 ++first_reusable_row;
14829
14830 /* Give up if there is no row to reuse. */
14831 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14832 || !first_reusable_row->enabled_p
14833 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14834 != CHARPOS (new_start)))
14835 return 0;
14836
14837 /* We can reuse fully visible rows beginning with
14838 first_reusable_row to the end of the window. Set
14839 first_row_to_display to the first row that cannot be reused.
14840 Set pt_row to the row containing point, if there is any. */
14841 pt_row = NULL;
14842 for (first_row_to_display = first_reusable_row;
14843 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14844 ++first_row_to_display)
14845 {
14846 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14847 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14848 pt_row = first_row_to_display;
14849 }
14850
14851 /* Start displaying at the start of first_row_to_display. */
14852 xassert (first_row_to_display->y < yb);
14853 init_to_row_start (&it, w, first_row_to_display);
14854
14855 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14856 - start_vpos);
14857 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14858 - nrows_scrolled);
14859 it.current_y = (first_row_to_display->y - first_reusable_row->y
14860 + WINDOW_HEADER_LINE_HEIGHT (w));
14861
14862 /* Display lines beginning with first_row_to_display in the
14863 desired matrix. Set last_text_row to the last row displayed
14864 that displays text. */
14865 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14866 if (pt_row == NULL)
14867 w->cursor.vpos = -1;
14868 last_text_row = NULL;
14869 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14870 if (display_line (&it))
14871 last_text_row = it.glyph_row - 1;
14872
14873 /* If point is in a reused row, adjust y and vpos of the cursor
14874 position. */
14875 if (pt_row)
14876 {
14877 w->cursor.vpos -= nrows_scrolled;
14878 w->cursor.y -= first_reusable_row->y - start_row->y;
14879 }
14880
14881 /* Give up if point isn't in a row displayed or reused. (This
14882 also handles the case where w->cursor.vpos < nrows_scrolled
14883 after the calls to display_line, which can happen with scroll
14884 margins. See bug#1295.) */
14885 if (w->cursor.vpos < 0)
14886 {
14887 clear_glyph_matrix (w->desired_matrix);
14888 return 0;
14889 }
14890
14891 /* Scroll the display. */
14892 run.current_y = first_reusable_row->y;
14893 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14894 run.height = it.last_visible_y - run.current_y;
14895 dy = run.current_y - run.desired_y;
14896
14897 if (run.height)
14898 {
14899 update_begin (f);
14900 FRAME_RIF (f)->update_window_begin_hook (w);
14901 FRAME_RIF (f)->clear_window_mouse_face (w);
14902 FRAME_RIF (f)->scroll_run_hook (w, &run);
14903 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14904 update_end (f);
14905 }
14906
14907 /* Adjust Y positions of reused rows. */
14908 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14909 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14910 max_y = it.last_visible_y;
14911 for (row = first_reusable_row; row < first_row_to_display; ++row)
14912 {
14913 row->y -= dy;
14914 row->visible_height = row->height;
14915 if (row->y < min_y)
14916 row->visible_height -= min_y - row->y;
14917 if (row->y + row->height > max_y)
14918 row->visible_height -= row->y + row->height - max_y;
14919 row->redraw_fringe_bitmaps_p = 1;
14920 }
14921
14922 /* Scroll the current matrix. */
14923 xassert (nrows_scrolled > 0);
14924 rotate_matrix (w->current_matrix,
14925 start_vpos,
14926 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14927 -nrows_scrolled);
14928
14929 /* Disable rows not reused. */
14930 for (row -= nrows_scrolled; row < bottom_row; ++row)
14931 row->enabled_p = 0;
14932
14933 /* Point may have moved to a different line, so we cannot assume that
14934 the previous cursor position is valid; locate the correct row. */
14935 if (pt_row)
14936 {
14937 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14938 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14939 row++)
14940 {
14941 w->cursor.vpos++;
14942 w->cursor.y = row->y;
14943 }
14944 if (row < bottom_row)
14945 {
14946 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14947 struct glyph *end = glyph + row->used[TEXT_AREA];
14948
14949 /* Can't use this optimization with bidi-reordered glyph
14950 rows, unless cursor is already at point. */
14951 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14952 {
14953 if (!(w->cursor.hpos >= 0
14954 && w->cursor.hpos < row->used[TEXT_AREA]
14955 && BUFFERP (glyph->object)
14956 && glyph->charpos == PT))
14957 return 0;
14958 }
14959 else
14960 for (; glyph < end
14961 && (!BUFFERP (glyph->object)
14962 || glyph->charpos < PT);
14963 glyph++)
14964 {
14965 w->cursor.hpos++;
14966 w->cursor.x += glyph->pixel_width;
14967 }
14968 }
14969 }
14970
14971 /* Adjust window end. A null value of last_text_row means that
14972 the window end is in reused rows which in turn means that
14973 only its vpos can have changed. */
14974 if (last_text_row)
14975 {
14976 w->window_end_bytepos
14977 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14978 w->window_end_pos
14979 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14980 w->window_end_vpos
14981 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14982 }
14983 else
14984 {
14985 w->window_end_vpos
14986 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14987 }
14988
14989 w->window_end_valid = Qnil;
14990 w->desired_matrix->no_scrolling_p = 1;
14991
14992 #if GLYPH_DEBUG
14993 debug_method_add (w, "try_window_reusing_current_matrix 2");
14994 #endif
14995 return 1;
14996 }
14997
14998 return 0;
14999 }
15000
15001
15002 \f
15003 /************************************************************************
15004 Window redisplay reusing current matrix when buffer has changed
15005 ************************************************************************/
15006
15007 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15008 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15009 EMACS_INT *, EMACS_INT *);
15010 static struct glyph_row *
15011 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15012 struct glyph_row *);
15013
15014
15015 /* Return the last row in MATRIX displaying text. If row START is
15016 non-null, start searching with that row. IT gives the dimensions
15017 of the display. Value is null if matrix is empty; otherwise it is
15018 a pointer to the row found. */
15019
15020 static struct glyph_row *
15021 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15022 struct glyph_row *start)
15023 {
15024 struct glyph_row *row, *row_found;
15025
15026 /* Set row_found to the last row in IT->w's current matrix
15027 displaying text. The loop looks funny but think of partially
15028 visible lines. */
15029 row_found = NULL;
15030 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15031 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15032 {
15033 xassert (row->enabled_p);
15034 row_found = row;
15035 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15036 break;
15037 ++row;
15038 }
15039
15040 return row_found;
15041 }
15042
15043
15044 /* Return the last row in the current matrix of W that is not affected
15045 by changes at the start of current_buffer that occurred since W's
15046 current matrix was built. Value is null if no such row exists.
15047
15048 BEG_UNCHANGED us the number of characters unchanged at the start of
15049 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15050 first changed character in current_buffer. Characters at positions <
15051 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15052 when the current matrix was built. */
15053
15054 static struct glyph_row *
15055 find_last_unchanged_at_beg_row (struct window *w)
15056 {
15057 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15058 struct glyph_row *row;
15059 struct glyph_row *row_found = NULL;
15060 int yb = window_text_bottom_y (w);
15061
15062 /* Find the last row displaying unchanged text. */
15063 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15064 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15065 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15066 ++row)
15067 {
15068 if (/* If row ends before first_changed_pos, it is unchanged,
15069 except in some case. */
15070 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15071 /* When row ends in ZV and we write at ZV it is not
15072 unchanged. */
15073 && !row->ends_at_zv_p
15074 /* When first_changed_pos is the end of a continued line,
15075 row is not unchanged because it may be no longer
15076 continued. */
15077 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15078 && (row->continued_p
15079 || row->exact_window_width_line_p)))
15080 row_found = row;
15081
15082 /* Stop if last visible row. */
15083 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15084 break;
15085 }
15086
15087 return row_found;
15088 }
15089
15090
15091 /* Find the first glyph row in the current matrix of W that is not
15092 affected by changes at the end of current_buffer since the
15093 time W's current matrix was built.
15094
15095 Return in *DELTA the number of chars by which buffer positions in
15096 unchanged text at the end of current_buffer must be adjusted.
15097
15098 Return in *DELTA_BYTES the corresponding number of bytes.
15099
15100 Value is null if no such row exists, i.e. all rows are affected by
15101 changes. */
15102
15103 static struct glyph_row *
15104 find_first_unchanged_at_end_row (struct window *w,
15105 EMACS_INT *delta, EMACS_INT *delta_bytes)
15106 {
15107 struct glyph_row *row;
15108 struct glyph_row *row_found = NULL;
15109
15110 *delta = *delta_bytes = 0;
15111
15112 /* Display must not have been paused, otherwise the current matrix
15113 is not up to date. */
15114 eassert (!NILP (w->window_end_valid));
15115
15116 /* A value of window_end_pos >= END_UNCHANGED means that the window
15117 end is in the range of changed text. If so, there is no
15118 unchanged row at the end of W's current matrix. */
15119 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15120 return NULL;
15121
15122 /* Set row to the last row in W's current matrix displaying text. */
15123 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15124
15125 /* If matrix is entirely empty, no unchanged row exists. */
15126 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15127 {
15128 /* The value of row is the last glyph row in the matrix having a
15129 meaningful buffer position in it. The end position of row
15130 corresponds to window_end_pos. This allows us to translate
15131 buffer positions in the current matrix to current buffer
15132 positions for characters not in changed text. */
15133 EMACS_INT Z_old =
15134 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15135 EMACS_INT Z_BYTE_old =
15136 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15137 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15138 struct glyph_row *first_text_row
15139 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15140
15141 *delta = Z - Z_old;
15142 *delta_bytes = Z_BYTE - Z_BYTE_old;
15143
15144 /* Set last_unchanged_pos to the buffer position of the last
15145 character in the buffer that has not been changed. Z is the
15146 index + 1 of the last character in current_buffer, i.e. by
15147 subtracting END_UNCHANGED we get the index of the last
15148 unchanged character, and we have to add BEG to get its buffer
15149 position. */
15150 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15151 last_unchanged_pos_old = last_unchanged_pos - *delta;
15152
15153 /* Search backward from ROW for a row displaying a line that
15154 starts at a minimum position >= last_unchanged_pos_old. */
15155 for (; row > first_text_row; --row)
15156 {
15157 /* This used to abort, but it can happen.
15158 It is ok to just stop the search instead here. KFS. */
15159 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15160 break;
15161
15162 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15163 row_found = row;
15164 }
15165 }
15166
15167 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15168
15169 return row_found;
15170 }
15171
15172
15173 /* Make sure that glyph rows in the current matrix of window W
15174 reference the same glyph memory as corresponding rows in the
15175 frame's frame matrix. This function is called after scrolling W's
15176 current matrix on a terminal frame in try_window_id and
15177 try_window_reusing_current_matrix. */
15178
15179 static void
15180 sync_frame_with_window_matrix_rows (struct window *w)
15181 {
15182 struct frame *f = XFRAME (w->frame);
15183 struct glyph_row *window_row, *window_row_end, *frame_row;
15184
15185 /* Preconditions: W must be a leaf window and full-width. Its frame
15186 must have a frame matrix. */
15187 xassert (NILP (w->hchild) && NILP (w->vchild));
15188 xassert (WINDOW_FULL_WIDTH_P (w));
15189 xassert (!FRAME_WINDOW_P (f));
15190
15191 /* If W is a full-width window, glyph pointers in W's current matrix
15192 have, by definition, to be the same as glyph pointers in the
15193 corresponding frame matrix. Note that frame matrices have no
15194 marginal areas (see build_frame_matrix). */
15195 window_row = w->current_matrix->rows;
15196 window_row_end = window_row + w->current_matrix->nrows;
15197 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15198 while (window_row < window_row_end)
15199 {
15200 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15201 struct glyph *end = window_row->glyphs[LAST_AREA];
15202
15203 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15204 frame_row->glyphs[TEXT_AREA] = start;
15205 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15206 frame_row->glyphs[LAST_AREA] = end;
15207
15208 /* Disable frame rows whose corresponding window rows have
15209 been disabled in try_window_id. */
15210 if (!window_row->enabled_p)
15211 frame_row->enabled_p = 0;
15212
15213 ++window_row, ++frame_row;
15214 }
15215 }
15216
15217
15218 /* Find the glyph row in window W containing CHARPOS. Consider all
15219 rows between START and END (not inclusive). END null means search
15220 all rows to the end of the display area of W. Value is the row
15221 containing CHARPOS or null. */
15222
15223 struct glyph_row *
15224 row_containing_pos (struct window *w, EMACS_INT charpos,
15225 struct glyph_row *start, struct glyph_row *end, int dy)
15226 {
15227 struct glyph_row *row = start;
15228 struct glyph_row *best_row = NULL;
15229 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15230 int last_y;
15231
15232 /* If we happen to start on a header-line, skip that. */
15233 if (row->mode_line_p)
15234 ++row;
15235
15236 if ((end && row >= end) || !row->enabled_p)
15237 return NULL;
15238
15239 last_y = window_text_bottom_y (w) - dy;
15240
15241 while (1)
15242 {
15243 /* Give up if we have gone too far. */
15244 if (end && row >= end)
15245 return NULL;
15246 /* This formerly returned if they were equal.
15247 I think that both quantities are of a "last plus one" type;
15248 if so, when they are equal, the row is within the screen. -- rms. */
15249 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15250 return NULL;
15251
15252 /* If it is in this row, return this row. */
15253 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15254 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15255 /* The end position of a row equals the start
15256 position of the next row. If CHARPOS is there, we
15257 would rather display it in the next line, except
15258 when this line ends in ZV. */
15259 && !row->ends_at_zv_p
15260 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15261 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15262 {
15263 struct glyph *g;
15264
15265 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15266 || (!best_row && !row->continued_p))
15267 return row;
15268 /* In bidi-reordered rows, there could be several rows
15269 occluding point, all of them belonging to the same
15270 continued line. We need to find the row which fits
15271 CHARPOS the best. */
15272 for (g = row->glyphs[TEXT_AREA];
15273 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15274 g++)
15275 {
15276 if (!STRINGP (g->object))
15277 {
15278 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15279 {
15280 mindif = eabs (g->charpos - charpos);
15281 best_row = row;
15282 /* Exact match always wins. */
15283 if (mindif == 0)
15284 return best_row;
15285 }
15286 }
15287 }
15288 }
15289 else if (best_row && !row->continued_p)
15290 return best_row;
15291 ++row;
15292 }
15293 }
15294
15295
15296 /* Try to redisplay window W by reusing its existing display. W's
15297 current matrix must be up to date when this function is called,
15298 i.e. window_end_valid must not be nil.
15299
15300 Value is
15301
15302 1 if display has been updated
15303 0 if otherwise unsuccessful
15304 -1 if redisplay with same window start is known not to succeed
15305
15306 The following steps are performed:
15307
15308 1. Find the last row in the current matrix of W that is not
15309 affected by changes at the start of current_buffer. If no such row
15310 is found, give up.
15311
15312 2. Find the first row in W's current matrix that is not affected by
15313 changes at the end of current_buffer. Maybe there is no such row.
15314
15315 3. Display lines beginning with the row + 1 found in step 1 to the
15316 row found in step 2 or, if step 2 didn't find a row, to the end of
15317 the window.
15318
15319 4. If cursor is not known to appear on the window, give up.
15320
15321 5. If display stopped at the row found in step 2, scroll the
15322 display and current matrix as needed.
15323
15324 6. Maybe display some lines at the end of W, if we must. This can
15325 happen under various circumstances, like a partially visible line
15326 becoming fully visible, or because newly displayed lines are displayed
15327 in smaller font sizes.
15328
15329 7. Update W's window end information. */
15330
15331 static int
15332 try_window_id (struct window *w)
15333 {
15334 struct frame *f = XFRAME (w->frame);
15335 struct glyph_matrix *current_matrix = w->current_matrix;
15336 struct glyph_matrix *desired_matrix = w->desired_matrix;
15337 struct glyph_row *last_unchanged_at_beg_row;
15338 struct glyph_row *first_unchanged_at_end_row;
15339 struct glyph_row *row;
15340 struct glyph_row *bottom_row;
15341 int bottom_vpos;
15342 struct it it;
15343 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15344 int dvpos, dy;
15345 struct text_pos start_pos;
15346 struct run run;
15347 int first_unchanged_at_end_vpos = 0;
15348 struct glyph_row *last_text_row, *last_text_row_at_end;
15349 struct text_pos start;
15350 EMACS_INT first_changed_charpos, last_changed_charpos;
15351
15352 #if GLYPH_DEBUG
15353 if (inhibit_try_window_id)
15354 return 0;
15355 #endif
15356
15357 /* This is handy for debugging. */
15358 #if 0
15359 #define GIVE_UP(X) \
15360 do { \
15361 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15362 return 0; \
15363 } while (0)
15364 #else
15365 #define GIVE_UP(X) return 0
15366 #endif
15367
15368 SET_TEXT_POS_FROM_MARKER (start, w->start);
15369
15370 /* Don't use this for mini-windows because these can show
15371 messages and mini-buffers, and we don't handle that here. */
15372 if (MINI_WINDOW_P (w))
15373 GIVE_UP (1);
15374
15375 /* This flag is used to prevent redisplay optimizations. */
15376 if (windows_or_buffers_changed || cursor_type_changed)
15377 GIVE_UP (2);
15378
15379 /* Verify that narrowing has not changed.
15380 Also verify that we were not told to prevent redisplay optimizations.
15381 It would be nice to further
15382 reduce the number of cases where this prevents try_window_id. */
15383 if (current_buffer->clip_changed
15384 || current_buffer->prevent_redisplay_optimizations_p)
15385 GIVE_UP (3);
15386
15387 /* Window must either use window-based redisplay or be full width. */
15388 if (!FRAME_WINDOW_P (f)
15389 && (!FRAME_LINE_INS_DEL_OK (f)
15390 || !WINDOW_FULL_WIDTH_P (w)))
15391 GIVE_UP (4);
15392
15393 /* Give up if point is known NOT to appear in W. */
15394 if (PT < CHARPOS (start))
15395 GIVE_UP (5);
15396
15397 /* Another way to prevent redisplay optimizations. */
15398 if (XFASTINT (w->last_modified) == 0)
15399 GIVE_UP (6);
15400
15401 /* Verify that window is not hscrolled. */
15402 if (XFASTINT (w->hscroll) != 0)
15403 GIVE_UP (7);
15404
15405 /* Verify that display wasn't paused. */
15406 if (NILP (w->window_end_valid))
15407 GIVE_UP (8);
15408
15409 /* Can't use this if highlighting a region because a cursor movement
15410 will do more than just set the cursor. */
15411 if (!NILP (Vtransient_mark_mode)
15412 && !NILP (BVAR (current_buffer, mark_active)))
15413 GIVE_UP (9);
15414
15415 /* Likewise if highlighting trailing whitespace. */
15416 if (!NILP (Vshow_trailing_whitespace))
15417 GIVE_UP (11);
15418
15419 /* Likewise if showing a region. */
15420 if (!NILP (w->region_showing))
15421 GIVE_UP (10);
15422
15423 /* Can't use this if overlay arrow position and/or string have
15424 changed. */
15425 if (overlay_arrows_changed_p ())
15426 GIVE_UP (12);
15427
15428 /* When word-wrap is on, adding a space to the first word of a
15429 wrapped line can change the wrap position, altering the line
15430 above it. It might be worthwhile to handle this more
15431 intelligently, but for now just redisplay from scratch. */
15432 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15433 GIVE_UP (21);
15434
15435 /* Under bidi reordering, adding or deleting a character in the
15436 beginning of a paragraph, before the first strong directional
15437 character, can change the base direction of the paragraph (unless
15438 the buffer specifies a fixed paragraph direction), which will
15439 require to redisplay the whole paragraph. It might be worthwhile
15440 to find the paragraph limits and widen the range of redisplayed
15441 lines to that, but for now just give up this optimization and
15442 redisplay from scratch. */
15443 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15444 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15445 GIVE_UP (22);
15446
15447 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15448 only if buffer has really changed. The reason is that the gap is
15449 initially at Z for freshly visited files. The code below would
15450 set end_unchanged to 0 in that case. */
15451 if (MODIFF > SAVE_MODIFF
15452 /* This seems to happen sometimes after saving a buffer. */
15453 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15454 {
15455 if (GPT - BEG < BEG_UNCHANGED)
15456 BEG_UNCHANGED = GPT - BEG;
15457 if (Z - GPT < END_UNCHANGED)
15458 END_UNCHANGED = Z - GPT;
15459 }
15460
15461 /* The position of the first and last character that has been changed. */
15462 first_changed_charpos = BEG + BEG_UNCHANGED;
15463 last_changed_charpos = Z - END_UNCHANGED;
15464
15465 /* If window starts after a line end, and the last change is in
15466 front of that newline, then changes don't affect the display.
15467 This case happens with stealth-fontification. Note that although
15468 the display is unchanged, glyph positions in the matrix have to
15469 be adjusted, of course. */
15470 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15471 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15472 && ((last_changed_charpos < CHARPOS (start)
15473 && CHARPOS (start) == BEGV)
15474 || (last_changed_charpos < CHARPOS (start) - 1
15475 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15476 {
15477 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15478 struct glyph_row *r0;
15479
15480 /* Compute how many chars/bytes have been added to or removed
15481 from the buffer. */
15482 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15483 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15484 Z_delta = Z - Z_old;
15485 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15486
15487 /* Give up if PT is not in the window. Note that it already has
15488 been checked at the start of try_window_id that PT is not in
15489 front of the window start. */
15490 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15491 GIVE_UP (13);
15492
15493 /* If window start is unchanged, we can reuse the whole matrix
15494 as is, after adjusting glyph positions. No need to compute
15495 the window end again, since its offset from Z hasn't changed. */
15496 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15497 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15498 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15499 /* PT must not be in a partially visible line. */
15500 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15501 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15502 {
15503 /* Adjust positions in the glyph matrix. */
15504 if (Z_delta || Z_delta_bytes)
15505 {
15506 struct glyph_row *r1
15507 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15508 increment_matrix_positions (w->current_matrix,
15509 MATRIX_ROW_VPOS (r0, current_matrix),
15510 MATRIX_ROW_VPOS (r1, current_matrix),
15511 Z_delta, Z_delta_bytes);
15512 }
15513
15514 /* Set the cursor. */
15515 row = row_containing_pos (w, PT, r0, NULL, 0);
15516 if (row)
15517 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15518 else
15519 abort ();
15520 return 1;
15521 }
15522 }
15523
15524 /* Handle the case that changes are all below what is displayed in
15525 the window, and that PT is in the window. This shortcut cannot
15526 be taken if ZV is visible in the window, and text has been added
15527 there that is visible in the window. */
15528 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15529 /* ZV is not visible in the window, or there are no
15530 changes at ZV, actually. */
15531 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15532 || first_changed_charpos == last_changed_charpos))
15533 {
15534 struct glyph_row *r0;
15535
15536 /* Give up if PT is not in the window. Note that it already has
15537 been checked at the start of try_window_id that PT is not in
15538 front of the window start. */
15539 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15540 GIVE_UP (14);
15541
15542 /* If window start is unchanged, we can reuse the whole matrix
15543 as is, without changing glyph positions since no text has
15544 been added/removed in front of the window end. */
15545 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15546 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15547 /* PT must not be in a partially visible line. */
15548 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15549 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15550 {
15551 /* We have to compute the window end anew since text
15552 could have been added/removed after it. */
15553 w->window_end_pos
15554 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15555 w->window_end_bytepos
15556 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15557
15558 /* Set the cursor. */
15559 row = row_containing_pos (w, PT, r0, NULL, 0);
15560 if (row)
15561 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15562 else
15563 abort ();
15564 return 2;
15565 }
15566 }
15567
15568 /* Give up if window start is in the changed area.
15569
15570 The condition used to read
15571
15572 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15573
15574 but why that was tested escapes me at the moment. */
15575 if (CHARPOS (start) >= first_changed_charpos
15576 && CHARPOS (start) <= last_changed_charpos)
15577 GIVE_UP (15);
15578
15579 /* Check that window start agrees with the start of the first glyph
15580 row in its current matrix. Check this after we know the window
15581 start is not in changed text, otherwise positions would not be
15582 comparable. */
15583 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15584 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15585 GIVE_UP (16);
15586
15587 /* Give up if the window ends in strings. Overlay strings
15588 at the end are difficult to handle, so don't try. */
15589 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15590 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15591 GIVE_UP (20);
15592
15593 /* Compute the position at which we have to start displaying new
15594 lines. Some of the lines at the top of the window might be
15595 reusable because they are not displaying changed text. Find the
15596 last row in W's current matrix not affected by changes at the
15597 start of current_buffer. Value is null if changes start in the
15598 first line of window. */
15599 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15600 if (last_unchanged_at_beg_row)
15601 {
15602 /* Avoid starting to display in the moddle of a character, a TAB
15603 for instance. This is easier than to set up the iterator
15604 exactly, and it's not a frequent case, so the additional
15605 effort wouldn't really pay off. */
15606 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15607 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15608 && last_unchanged_at_beg_row > w->current_matrix->rows)
15609 --last_unchanged_at_beg_row;
15610
15611 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15612 GIVE_UP (17);
15613
15614 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15615 GIVE_UP (18);
15616 start_pos = it.current.pos;
15617
15618 /* Start displaying new lines in the desired matrix at the same
15619 vpos we would use in the current matrix, i.e. below
15620 last_unchanged_at_beg_row. */
15621 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15622 current_matrix);
15623 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15624 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15625
15626 xassert (it.hpos == 0 && it.current_x == 0);
15627 }
15628 else
15629 {
15630 /* There are no reusable lines at the start of the window.
15631 Start displaying in the first text line. */
15632 start_display (&it, w, start);
15633 it.vpos = it.first_vpos;
15634 start_pos = it.current.pos;
15635 }
15636
15637 /* Find the first row that is not affected by changes at the end of
15638 the buffer. Value will be null if there is no unchanged row, in
15639 which case we must redisplay to the end of the window. delta
15640 will be set to the value by which buffer positions beginning with
15641 first_unchanged_at_end_row have to be adjusted due to text
15642 changes. */
15643 first_unchanged_at_end_row
15644 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15645 IF_DEBUG (debug_delta = delta);
15646 IF_DEBUG (debug_delta_bytes = delta_bytes);
15647
15648 /* Set stop_pos to the buffer position up to which we will have to
15649 display new lines. If first_unchanged_at_end_row != NULL, this
15650 is the buffer position of the start of the line displayed in that
15651 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15652 that we don't stop at a buffer position. */
15653 stop_pos = 0;
15654 if (first_unchanged_at_end_row)
15655 {
15656 xassert (last_unchanged_at_beg_row == NULL
15657 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15658
15659 /* If this is a continuation line, move forward to the next one
15660 that isn't. Changes in lines above affect this line.
15661 Caution: this may move first_unchanged_at_end_row to a row
15662 not displaying text. */
15663 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15664 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15665 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15666 < it.last_visible_y))
15667 ++first_unchanged_at_end_row;
15668
15669 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15670 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15671 >= it.last_visible_y))
15672 first_unchanged_at_end_row = NULL;
15673 else
15674 {
15675 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15676 + delta);
15677 first_unchanged_at_end_vpos
15678 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15679 xassert (stop_pos >= Z - END_UNCHANGED);
15680 }
15681 }
15682 else if (last_unchanged_at_beg_row == NULL)
15683 GIVE_UP (19);
15684
15685
15686 #if GLYPH_DEBUG
15687
15688 /* Either there is no unchanged row at the end, or the one we have
15689 now displays text. This is a necessary condition for the window
15690 end pos calculation at the end of this function. */
15691 xassert (first_unchanged_at_end_row == NULL
15692 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15693
15694 debug_last_unchanged_at_beg_vpos
15695 = (last_unchanged_at_beg_row
15696 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15697 : -1);
15698 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15699
15700 #endif /* GLYPH_DEBUG != 0 */
15701
15702
15703 /* Display new lines. Set last_text_row to the last new line
15704 displayed which has text on it, i.e. might end up as being the
15705 line where the window_end_vpos is. */
15706 w->cursor.vpos = -1;
15707 last_text_row = NULL;
15708 overlay_arrow_seen = 0;
15709 while (it.current_y < it.last_visible_y
15710 && !fonts_changed_p
15711 && (first_unchanged_at_end_row == NULL
15712 || IT_CHARPOS (it) < stop_pos))
15713 {
15714 if (display_line (&it))
15715 last_text_row = it.glyph_row - 1;
15716 }
15717
15718 if (fonts_changed_p)
15719 return -1;
15720
15721
15722 /* Compute differences in buffer positions, y-positions etc. for
15723 lines reused at the bottom of the window. Compute what we can
15724 scroll. */
15725 if (first_unchanged_at_end_row
15726 /* No lines reused because we displayed everything up to the
15727 bottom of the window. */
15728 && it.current_y < it.last_visible_y)
15729 {
15730 dvpos = (it.vpos
15731 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15732 current_matrix));
15733 dy = it.current_y - first_unchanged_at_end_row->y;
15734 run.current_y = first_unchanged_at_end_row->y;
15735 run.desired_y = run.current_y + dy;
15736 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15737 }
15738 else
15739 {
15740 delta = delta_bytes = dvpos = dy
15741 = run.current_y = run.desired_y = run.height = 0;
15742 first_unchanged_at_end_row = NULL;
15743 }
15744 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15745
15746
15747 /* Find the cursor if not already found. We have to decide whether
15748 PT will appear on this window (it sometimes doesn't, but this is
15749 not a very frequent case.) This decision has to be made before
15750 the current matrix is altered. A value of cursor.vpos < 0 means
15751 that PT is either in one of the lines beginning at
15752 first_unchanged_at_end_row or below the window. Don't care for
15753 lines that might be displayed later at the window end; as
15754 mentioned, this is not a frequent case. */
15755 if (w->cursor.vpos < 0)
15756 {
15757 /* Cursor in unchanged rows at the top? */
15758 if (PT < CHARPOS (start_pos)
15759 && last_unchanged_at_beg_row)
15760 {
15761 row = row_containing_pos (w, PT,
15762 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15763 last_unchanged_at_beg_row + 1, 0);
15764 if (row)
15765 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15766 }
15767
15768 /* Start from first_unchanged_at_end_row looking for PT. */
15769 else if (first_unchanged_at_end_row)
15770 {
15771 row = row_containing_pos (w, PT - delta,
15772 first_unchanged_at_end_row, NULL, 0);
15773 if (row)
15774 set_cursor_from_row (w, row, w->current_matrix, delta,
15775 delta_bytes, dy, dvpos);
15776 }
15777
15778 /* Give up if cursor was not found. */
15779 if (w->cursor.vpos < 0)
15780 {
15781 clear_glyph_matrix (w->desired_matrix);
15782 return -1;
15783 }
15784 }
15785
15786 /* Don't let the cursor end in the scroll margins. */
15787 {
15788 int this_scroll_margin, cursor_height;
15789
15790 this_scroll_margin = max (0, scroll_margin);
15791 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15792 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15793 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15794
15795 if ((w->cursor.y < this_scroll_margin
15796 && CHARPOS (start) > BEGV)
15797 /* Old redisplay didn't take scroll margin into account at the bottom,
15798 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15799 || (w->cursor.y + (make_cursor_line_fully_visible_p
15800 ? cursor_height + this_scroll_margin
15801 : 1)) > it.last_visible_y)
15802 {
15803 w->cursor.vpos = -1;
15804 clear_glyph_matrix (w->desired_matrix);
15805 return -1;
15806 }
15807 }
15808
15809 /* Scroll the display. Do it before changing the current matrix so
15810 that xterm.c doesn't get confused about where the cursor glyph is
15811 found. */
15812 if (dy && run.height)
15813 {
15814 update_begin (f);
15815
15816 if (FRAME_WINDOW_P (f))
15817 {
15818 FRAME_RIF (f)->update_window_begin_hook (w);
15819 FRAME_RIF (f)->clear_window_mouse_face (w);
15820 FRAME_RIF (f)->scroll_run_hook (w, &run);
15821 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15822 }
15823 else
15824 {
15825 /* Terminal frame. In this case, dvpos gives the number of
15826 lines to scroll by; dvpos < 0 means scroll up. */
15827 int from_vpos
15828 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15829 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15830 int end = (WINDOW_TOP_EDGE_LINE (w)
15831 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15832 + window_internal_height (w));
15833
15834 #if defined (HAVE_GPM) || defined (MSDOS)
15835 x_clear_window_mouse_face (w);
15836 #endif
15837 /* Perform the operation on the screen. */
15838 if (dvpos > 0)
15839 {
15840 /* Scroll last_unchanged_at_beg_row to the end of the
15841 window down dvpos lines. */
15842 set_terminal_window (f, end);
15843
15844 /* On dumb terminals delete dvpos lines at the end
15845 before inserting dvpos empty lines. */
15846 if (!FRAME_SCROLL_REGION_OK (f))
15847 ins_del_lines (f, end - dvpos, -dvpos);
15848
15849 /* Insert dvpos empty lines in front of
15850 last_unchanged_at_beg_row. */
15851 ins_del_lines (f, from, dvpos);
15852 }
15853 else if (dvpos < 0)
15854 {
15855 /* Scroll up last_unchanged_at_beg_vpos to the end of
15856 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15857 set_terminal_window (f, end);
15858
15859 /* Delete dvpos lines in front of
15860 last_unchanged_at_beg_vpos. ins_del_lines will set
15861 the cursor to the given vpos and emit |dvpos| delete
15862 line sequences. */
15863 ins_del_lines (f, from + dvpos, dvpos);
15864
15865 /* On a dumb terminal insert dvpos empty lines at the
15866 end. */
15867 if (!FRAME_SCROLL_REGION_OK (f))
15868 ins_del_lines (f, end + dvpos, -dvpos);
15869 }
15870
15871 set_terminal_window (f, 0);
15872 }
15873
15874 update_end (f);
15875 }
15876
15877 /* Shift reused rows of the current matrix to the right position.
15878 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15879 text. */
15880 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15881 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15882 if (dvpos < 0)
15883 {
15884 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15885 bottom_vpos, dvpos);
15886 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15887 bottom_vpos, 0);
15888 }
15889 else if (dvpos > 0)
15890 {
15891 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15892 bottom_vpos, dvpos);
15893 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15894 first_unchanged_at_end_vpos + dvpos, 0);
15895 }
15896
15897 /* For frame-based redisplay, make sure that current frame and window
15898 matrix are in sync with respect to glyph memory. */
15899 if (!FRAME_WINDOW_P (f))
15900 sync_frame_with_window_matrix_rows (w);
15901
15902 /* Adjust buffer positions in reused rows. */
15903 if (delta || delta_bytes)
15904 increment_matrix_positions (current_matrix,
15905 first_unchanged_at_end_vpos + dvpos,
15906 bottom_vpos, delta, delta_bytes);
15907
15908 /* Adjust Y positions. */
15909 if (dy)
15910 shift_glyph_matrix (w, current_matrix,
15911 first_unchanged_at_end_vpos + dvpos,
15912 bottom_vpos, dy);
15913
15914 if (first_unchanged_at_end_row)
15915 {
15916 first_unchanged_at_end_row += dvpos;
15917 if (first_unchanged_at_end_row->y >= it.last_visible_y
15918 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15919 first_unchanged_at_end_row = NULL;
15920 }
15921
15922 /* If scrolling up, there may be some lines to display at the end of
15923 the window. */
15924 last_text_row_at_end = NULL;
15925 if (dy < 0)
15926 {
15927 /* Scrolling up can leave for example a partially visible line
15928 at the end of the window to be redisplayed. */
15929 /* Set last_row to the glyph row in the current matrix where the
15930 window end line is found. It has been moved up or down in
15931 the matrix by dvpos. */
15932 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15933 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15934
15935 /* If last_row is the window end line, it should display text. */
15936 xassert (last_row->displays_text_p);
15937
15938 /* If window end line was partially visible before, begin
15939 displaying at that line. Otherwise begin displaying with the
15940 line following it. */
15941 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15942 {
15943 init_to_row_start (&it, w, last_row);
15944 it.vpos = last_vpos;
15945 it.current_y = last_row->y;
15946 }
15947 else
15948 {
15949 init_to_row_end (&it, w, last_row);
15950 it.vpos = 1 + last_vpos;
15951 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15952 ++last_row;
15953 }
15954
15955 /* We may start in a continuation line. If so, we have to
15956 get the right continuation_lines_width and current_x. */
15957 it.continuation_lines_width = last_row->continuation_lines_width;
15958 it.hpos = it.current_x = 0;
15959
15960 /* Display the rest of the lines at the window end. */
15961 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15962 while (it.current_y < it.last_visible_y
15963 && !fonts_changed_p)
15964 {
15965 /* Is it always sure that the display agrees with lines in
15966 the current matrix? I don't think so, so we mark rows
15967 displayed invalid in the current matrix by setting their
15968 enabled_p flag to zero. */
15969 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15970 if (display_line (&it))
15971 last_text_row_at_end = it.glyph_row - 1;
15972 }
15973 }
15974
15975 /* Update window_end_pos and window_end_vpos. */
15976 if (first_unchanged_at_end_row
15977 && !last_text_row_at_end)
15978 {
15979 /* Window end line if one of the preserved rows from the current
15980 matrix. Set row to the last row displaying text in current
15981 matrix starting at first_unchanged_at_end_row, after
15982 scrolling. */
15983 xassert (first_unchanged_at_end_row->displays_text_p);
15984 row = find_last_row_displaying_text (w->current_matrix, &it,
15985 first_unchanged_at_end_row);
15986 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15987
15988 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15989 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15990 w->window_end_vpos
15991 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15992 xassert (w->window_end_bytepos >= 0);
15993 IF_DEBUG (debug_method_add (w, "A"));
15994 }
15995 else if (last_text_row_at_end)
15996 {
15997 w->window_end_pos
15998 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15999 w->window_end_bytepos
16000 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16001 w->window_end_vpos
16002 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16003 xassert (w->window_end_bytepos >= 0);
16004 IF_DEBUG (debug_method_add (w, "B"));
16005 }
16006 else if (last_text_row)
16007 {
16008 /* We have displayed either to the end of the window or at the
16009 end of the window, i.e. the last row with text is to be found
16010 in the desired matrix. */
16011 w->window_end_pos
16012 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16013 w->window_end_bytepos
16014 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16015 w->window_end_vpos
16016 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16017 xassert (w->window_end_bytepos >= 0);
16018 }
16019 else if (first_unchanged_at_end_row == NULL
16020 && last_text_row == NULL
16021 && last_text_row_at_end == NULL)
16022 {
16023 /* Displayed to end of window, but no line containing text was
16024 displayed. Lines were deleted at the end of the window. */
16025 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16026 int vpos = XFASTINT (w->window_end_vpos);
16027 struct glyph_row *current_row = current_matrix->rows + vpos;
16028 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16029
16030 for (row = NULL;
16031 row == NULL && vpos >= first_vpos;
16032 --vpos, --current_row, --desired_row)
16033 {
16034 if (desired_row->enabled_p)
16035 {
16036 if (desired_row->displays_text_p)
16037 row = desired_row;
16038 }
16039 else if (current_row->displays_text_p)
16040 row = current_row;
16041 }
16042
16043 xassert (row != NULL);
16044 w->window_end_vpos = make_number (vpos + 1);
16045 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16046 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16047 xassert (w->window_end_bytepos >= 0);
16048 IF_DEBUG (debug_method_add (w, "C"));
16049 }
16050 else
16051 abort ();
16052
16053 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16054 debug_end_vpos = XFASTINT (w->window_end_vpos));
16055
16056 /* Record that display has not been completed. */
16057 w->window_end_valid = Qnil;
16058 w->desired_matrix->no_scrolling_p = 1;
16059 return 3;
16060
16061 #undef GIVE_UP
16062 }
16063
16064
16065 \f
16066 /***********************************************************************
16067 More debugging support
16068 ***********************************************************************/
16069
16070 #if GLYPH_DEBUG
16071
16072 void dump_glyph_row (struct glyph_row *, int, int);
16073 void dump_glyph_matrix (struct glyph_matrix *, int);
16074 void dump_glyph (struct glyph_row *, struct glyph *, int);
16075
16076
16077 /* Dump the contents of glyph matrix MATRIX on stderr.
16078
16079 GLYPHS 0 means don't show glyph contents.
16080 GLYPHS 1 means show glyphs in short form
16081 GLYPHS > 1 means show glyphs in long form. */
16082
16083 void
16084 dump_glyph_matrix (matrix, glyphs)
16085 struct glyph_matrix *matrix;
16086 int glyphs;
16087 {
16088 int i;
16089 for (i = 0; i < matrix->nrows; ++i)
16090 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16091 }
16092
16093
16094 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16095 the glyph row and area where the glyph comes from. */
16096
16097 void
16098 dump_glyph (row, glyph, area)
16099 struct glyph_row *row;
16100 struct glyph *glyph;
16101 int area;
16102 {
16103 if (glyph->type == CHAR_GLYPH)
16104 {
16105 fprintf (stderr,
16106 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16107 glyph - row->glyphs[TEXT_AREA],
16108 'C',
16109 glyph->charpos,
16110 (BUFFERP (glyph->object)
16111 ? 'B'
16112 : (STRINGP (glyph->object)
16113 ? 'S'
16114 : '-')),
16115 glyph->pixel_width,
16116 glyph->u.ch,
16117 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16118 ? glyph->u.ch
16119 : '.'),
16120 glyph->face_id,
16121 glyph->left_box_line_p,
16122 glyph->right_box_line_p);
16123 }
16124 else if (glyph->type == STRETCH_GLYPH)
16125 {
16126 fprintf (stderr,
16127 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16128 glyph - row->glyphs[TEXT_AREA],
16129 'S',
16130 glyph->charpos,
16131 (BUFFERP (glyph->object)
16132 ? 'B'
16133 : (STRINGP (glyph->object)
16134 ? 'S'
16135 : '-')),
16136 glyph->pixel_width,
16137 0,
16138 '.',
16139 glyph->face_id,
16140 glyph->left_box_line_p,
16141 glyph->right_box_line_p);
16142 }
16143 else if (glyph->type == IMAGE_GLYPH)
16144 {
16145 fprintf (stderr,
16146 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16147 glyph - row->glyphs[TEXT_AREA],
16148 'I',
16149 glyph->charpos,
16150 (BUFFERP (glyph->object)
16151 ? 'B'
16152 : (STRINGP (glyph->object)
16153 ? 'S'
16154 : '-')),
16155 glyph->pixel_width,
16156 glyph->u.img_id,
16157 '.',
16158 glyph->face_id,
16159 glyph->left_box_line_p,
16160 glyph->right_box_line_p);
16161 }
16162 else if (glyph->type == COMPOSITE_GLYPH)
16163 {
16164 fprintf (stderr,
16165 " %5d %4c %6d %c %3d 0x%05x",
16166 glyph - row->glyphs[TEXT_AREA],
16167 '+',
16168 glyph->charpos,
16169 (BUFFERP (glyph->object)
16170 ? 'B'
16171 : (STRINGP (glyph->object)
16172 ? 'S'
16173 : '-')),
16174 glyph->pixel_width,
16175 glyph->u.cmp.id);
16176 if (glyph->u.cmp.automatic)
16177 fprintf (stderr,
16178 "[%d-%d]",
16179 glyph->slice.cmp.from, glyph->slice.cmp.to);
16180 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16181 glyph->face_id,
16182 glyph->left_box_line_p,
16183 glyph->right_box_line_p);
16184 }
16185 }
16186
16187
16188 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16189 GLYPHS 0 means don't show glyph contents.
16190 GLYPHS 1 means show glyphs in short form
16191 GLYPHS > 1 means show glyphs in long form. */
16192
16193 void
16194 dump_glyph_row (row, vpos, glyphs)
16195 struct glyph_row *row;
16196 int vpos, glyphs;
16197 {
16198 if (glyphs != 1)
16199 {
16200 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16201 fprintf (stderr, "======================================================================\n");
16202
16203 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16204 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16205 vpos,
16206 MATRIX_ROW_START_CHARPOS (row),
16207 MATRIX_ROW_END_CHARPOS (row),
16208 row->used[TEXT_AREA],
16209 row->contains_overlapping_glyphs_p,
16210 row->enabled_p,
16211 row->truncated_on_left_p,
16212 row->truncated_on_right_p,
16213 row->continued_p,
16214 MATRIX_ROW_CONTINUATION_LINE_P (row),
16215 row->displays_text_p,
16216 row->ends_at_zv_p,
16217 row->fill_line_p,
16218 row->ends_in_middle_of_char_p,
16219 row->starts_in_middle_of_char_p,
16220 row->mouse_face_p,
16221 row->x,
16222 row->y,
16223 row->pixel_width,
16224 row->height,
16225 row->visible_height,
16226 row->ascent,
16227 row->phys_ascent);
16228 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16229 row->end.overlay_string_index,
16230 row->continuation_lines_width);
16231 fprintf (stderr, "%9d %5d\n",
16232 CHARPOS (row->start.string_pos),
16233 CHARPOS (row->end.string_pos));
16234 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16235 row->end.dpvec_index);
16236 }
16237
16238 if (glyphs > 1)
16239 {
16240 int area;
16241
16242 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16243 {
16244 struct glyph *glyph = row->glyphs[area];
16245 struct glyph *glyph_end = glyph + row->used[area];
16246
16247 /* Glyph for a line end in text. */
16248 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16249 ++glyph_end;
16250
16251 if (glyph < glyph_end)
16252 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16253
16254 for (; glyph < glyph_end; ++glyph)
16255 dump_glyph (row, glyph, area);
16256 }
16257 }
16258 else if (glyphs == 1)
16259 {
16260 int area;
16261
16262 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16263 {
16264 char *s = (char *) alloca (row->used[area] + 1);
16265 int i;
16266
16267 for (i = 0; i < row->used[area]; ++i)
16268 {
16269 struct glyph *glyph = row->glyphs[area] + i;
16270 if (glyph->type == CHAR_GLYPH
16271 && glyph->u.ch < 0x80
16272 && glyph->u.ch >= ' ')
16273 s[i] = glyph->u.ch;
16274 else
16275 s[i] = '.';
16276 }
16277
16278 s[i] = '\0';
16279 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16280 }
16281 }
16282 }
16283
16284
16285 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16286 Sdump_glyph_matrix, 0, 1, "p",
16287 doc: /* Dump the current matrix of the selected window to stderr.
16288 Shows contents of glyph row structures. With non-nil
16289 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16290 glyphs in short form, otherwise show glyphs in long form. */)
16291 (Lisp_Object glyphs)
16292 {
16293 struct window *w = XWINDOW (selected_window);
16294 struct buffer *buffer = XBUFFER (w->buffer);
16295
16296 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16297 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16298 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16299 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16300 fprintf (stderr, "=============================================\n");
16301 dump_glyph_matrix (w->current_matrix,
16302 NILP (glyphs) ? 0 : XINT (glyphs));
16303 return Qnil;
16304 }
16305
16306
16307 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16308 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16309 (void)
16310 {
16311 struct frame *f = XFRAME (selected_frame);
16312 dump_glyph_matrix (f->current_matrix, 1);
16313 return Qnil;
16314 }
16315
16316
16317 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16318 doc: /* Dump glyph row ROW to stderr.
16319 GLYPH 0 means don't dump glyphs.
16320 GLYPH 1 means dump glyphs in short form.
16321 GLYPH > 1 or omitted means dump glyphs in long form. */)
16322 (Lisp_Object row, Lisp_Object glyphs)
16323 {
16324 struct glyph_matrix *matrix;
16325 int vpos;
16326
16327 CHECK_NUMBER (row);
16328 matrix = XWINDOW (selected_window)->current_matrix;
16329 vpos = XINT (row);
16330 if (vpos >= 0 && vpos < matrix->nrows)
16331 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16332 vpos,
16333 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16334 return Qnil;
16335 }
16336
16337
16338 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16339 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16340 GLYPH 0 means don't dump glyphs.
16341 GLYPH 1 means dump glyphs in short form.
16342 GLYPH > 1 or omitted means dump glyphs in long form. */)
16343 (Lisp_Object row, Lisp_Object glyphs)
16344 {
16345 struct frame *sf = SELECTED_FRAME ();
16346 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16347 int vpos;
16348
16349 CHECK_NUMBER (row);
16350 vpos = XINT (row);
16351 if (vpos >= 0 && vpos < m->nrows)
16352 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16353 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16354 return Qnil;
16355 }
16356
16357
16358 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16359 doc: /* Toggle tracing of redisplay.
16360 With ARG, turn tracing on if and only if ARG is positive. */)
16361 (Lisp_Object arg)
16362 {
16363 if (NILP (arg))
16364 trace_redisplay_p = !trace_redisplay_p;
16365 else
16366 {
16367 arg = Fprefix_numeric_value (arg);
16368 trace_redisplay_p = XINT (arg) > 0;
16369 }
16370
16371 return Qnil;
16372 }
16373
16374
16375 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16376 doc: /* Like `format', but print result to stderr.
16377 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16378 (int nargs, Lisp_Object *args)
16379 {
16380 Lisp_Object s = Fformat (nargs, args);
16381 fprintf (stderr, "%s", SDATA (s));
16382 return Qnil;
16383 }
16384
16385 #endif /* GLYPH_DEBUG */
16386
16387
16388 \f
16389 /***********************************************************************
16390 Building Desired Matrix Rows
16391 ***********************************************************************/
16392
16393 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16394 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16395
16396 static struct glyph_row *
16397 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16398 {
16399 struct frame *f = XFRAME (WINDOW_FRAME (w));
16400 struct buffer *buffer = XBUFFER (w->buffer);
16401 struct buffer *old = current_buffer;
16402 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16403 int arrow_len = SCHARS (overlay_arrow_string);
16404 const unsigned char *arrow_end = arrow_string + arrow_len;
16405 const unsigned char *p;
16406 struct it it;
16407 int multibyte_p;
16408 int n_glyphs_before;
16409
16410 set_buffer_temp (buffer);
16411 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16412 it.glyph_row->used[TEXT_AREA] = 0;
16413 SET_TEXT_POS (it.position, 0, 0);
16414
16415 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16416 p = arrow_string;
16417 while (p < arrow_end)
16418 {
16419 Lisp_Object face, ilisp;
16420
16421 /* Get the next character. */
16422 if (multibyte_p)
16423 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16424 else
16425 {
16426 it.c = it.char_to_display = *p, it.len = 1;
16427 if (! ASCII_CHAR_P (it.c))
16428 it.char_to_display = BYTE8_TO_CHAR (it.c);
16429 }
16430 p += it.len;
16431
16432 /* Get its face. */
16433 ilisp = make_number (p - arrow_string);
16434 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16435 it.face_id = compute_char_face (f, it.char_to_display, face);
16436
16437 /* Compute its width, get its glyphs. */
16438 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16439 SET_TEXT_POS (it.position, -1, -1);
16440 PRODUCE_GLYPHS (&it);
16441
16442 /* If this character doesn't fit any more in the line, we have
16443 to remove some glyphs. */
16444 if (it.current_x > it.last_visible_x)
16445 {
16446 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16447 break;
16448 }
16449 }
16450
16451 set_buffer_temp (old);
16452 return it.glyph_row;
16453 }
16454
16455
16456 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16457 glyphs are only inserted for terminal frames since we can't really
16458 win with truncation glyphs when partially visible glyphs are
16459 involved. Which glyphs to insert is determined by
16460 produce_special_glyphs. */
16461
16462 static void
16463 insert_left_trunc_glyphs (struct it *it)
16464 {
16465 struct it truncate_it;
16466 struct glyph *from, *end, *to, *toend;
16467
16468 xassert (!FRAME_WINDOW_P (it->f));
16469
16470 /* Get the truncation glyphs. */
16471 truncate_it = *it;
16472 truncate_it.current_x = 0;
16473 truncate_it.face_id = DEFAULT_FACE_ID;
16474 truncate_it.glyph_row = &scratch_glyph_row;
16475 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16476 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16477 truncate_it.object = make_number (0);
16478 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16479
16480 /* Overwrite glyphs from IT with truncation glyphs. */
16481 if (!it->glyph_row->reversed_p)
16482 {
16483 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16484 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16485 to = it->glyph_row->glyphs[TEXT_AREA];
16486 toend = to + it->glyph_row->used[TEXT_AREA];
16487
16488 while (from < end)
16489 *to++ = *from++;
16490
16491 /* There may be padding glyphs left over. Overwrite them too. */
16492 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16493 {
16494 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16495 while (from < end)
16496 *to++ = *from++;
16497 }
16498
16499 if (to > toend)
16500 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16501 }
16502 else
16503 {
16504 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16505 that back to front. */
16506 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16507 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16508 toend = it->glyph_row->glyphs[TEXT_AREA];
16509 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16510
16511 while (from >= end && to >= toend)
16512 *to-- = *from--;
16513 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16514 {
16515 from =
16516 truncate_it.glyph_row->glyphs[TEXT_AREA]
16517 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16518 while (from >= end && to >= toend)
16519 *to-- = *from--;
16520 }
16521 if (from >= end)
16522 {
16523 /* Need to free some room before prepending additional
16524 glyphs. */
16525 int move_by = from - end + 1;
16526 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16527 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16528
16529 for ( ; g >= g0; g--)
16530 g[move_by] = *g;
16531 while (from >= end)
16532 *to-- = *from--;
16533 it->glyph_row->used[TEXT_AREA] += move_by;
16534 }
16535 }
16536 }
16537
16538
16539 /* Compute the pixel height and width of IT->glyph_row.
16540
16541 Most of the time, ascent and height of a display line will be equal
16542 to the max_ascent and max_height values of the display iterator
16543 structure. This is not the case if
16544
16545 1. We hit ZV without displaying anything. In this case, max_ascent
16546 and max_height will be zero.
16547
16548 2. We have some glyphs that don't contribute to the line height.
16549 (The glyph row flag contributes_to_line_height_p is for future
16550 pixmap extensions).
16551
16552 The first case is easily covered by using default values because in
16553 these cases, the line height does not really matter, except that it
16554 must not be zero. */
16555
16556 static void
16557 compute_line_metrics (struct it *it)
16558 {
16559 struct glyph_row *row = it->glyph_row;
16560
16561 if (FRAME_WINDOW_P (it->f))
16562 {
16563 int i, min_y, max_y;
16564
16565 /* The line may consist of one space only, that was added to
16566 place the cursor on it. If so, the row's height hasn't been
16567 computed yet. */
16568 if (row->height == 0)
16569 {
16570 if (it->max_ascent + it->max_descent == 0)
16571 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16572 row->ascent = it->max_ascent;
16573 row->height = it->max_ascent + it->max_descent;
16574 row->phys_ascent = it->max_phys_ascent;
16575 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16576 row->extra_line_spacing = it->max_extra_line_spacing;
16577 }
16578
16579 /* Compute the width of this line. */
16580 row->pixel_width = row->x;
16581 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16582 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16583
16584 xassert (row->pixel_width >= 0);
16585 xassert (row->ascent >= 0 && row->height > 0);
16586
16587 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16588 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16589
16590 /* If first line's physical ascent is larger than its logical
16591 ascent, use the physical ascent, and make the row taller.
16592 This makes accented characters fully visible. */
16593 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16594 && row->phys_ascent > row->ascent)
16595 {
16596 row->height += row->phys_ascent - row->ascent;
16597 row->ascent = row->phys_ascent;
16598 }
16599
16600 /* Compute how much of the line is visible. */
16601 row->visible_height = row->height;
16602
16603 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16604 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16605
16606 if (row->y < min_y)
16607 row->visible_height -= min_y - row->y;
16608 if (row->y + row->height > max_y)
16609 row->visible_height -= row->y + row->height - max_y;
16610 }
16611 else
16612 {
16613 row->pixel_width = row->used[TEXT_AREA];
16614 if (row->continued_p)
16615 row->pixel_width -= it->continuation_pixel_width;
16616 else if (row->truncated_on_right_p)
16617 row->pixel_width -= it->truncation_pixel_width;
16618 row->ascent = row->phys_ascent = 0;
16619 row->height = row->phys_height = row->visible_height = 1;
16620 row->extra_line_spacing = 0;
16621 }
16622
16623 /* Compute a hash code for this row. */
16624 {
16625 int area, i;
16626 row->hash = 0;
16627 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16628 for (i = 0; i < row->used[area]; ++i)
16629 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16630 + row->glyphs[area][i].u.val
16631 + row->glyphs[area][i].face_id
16632 + row->glyphs[area][i].padding_p
16633 + (row->glyphs[area][i].type << 2));
16634 }
16635
16636 it->max_ascent = it->max_descent = 0;
16637 it->max_phys_ascent = it->max_phys_descent = 0;
16638 }
16639
16640
16641 /* Append one space to the glyph row of iterator IT if doing a
16642 window-based redisplay. The space has the same face as
16643 IT->face_id. Value is non-zero if a space was added.
16644
16645 This function is called to make sure that there is always one glyph
16646 at the end of a glyph row that the cursor can be set on under
16647 window-systems. (If there weren't such a glyph we would not know
16648 how wide and tall a box cursor should be displayed).
16649
16650 At the same time this space let's a nicely handle clearing to the
16651 end of the line if the row ends in italic text. */
16652
16653 static int
16654 append_space_for_newline (struct it *it, int default_face_p)
16655 {
16656 if (FRAME_WINDOW_P (it->f))
16657 {
16658 int n = it->glyph_row->used[TEXT_AREA];
16659
16660 if (it->glyph_row->glyphs[TEXT_AREA] + n
16661 < it->glyph_row->glyphs[1 + TEXT_AREA])
16662 {
16663 /* Save some values that must not be changed.
16664 Must save IT->c and IT->len because otherwise
16665 ITERATOR_AT_END_P wouldn't work anymore after
16666 append_space_for_newline has been called. */
16667 enum display_element_type saved_what = it->what;
16668 int saved_c = it->c, saved_len = it->len;
16669 int saved_char_to_display = it->char_to_display;
16670 int saved_x = it->current_x;
16671 int saved_face_id = it->face_id;
16672 struct text_pos saved_pos;
16673 Lisp_Object saved_object;
16674 struct face *face;
16675
16676 saved_object = it->object;
16677 saved_pos = it->position;
16678
16679 it->what = IT_CHARACTER;
16680 memset (&it->position, 0, sizeof it->position);
16681 it->object = make_number (0);
16682 it->c = it->char_to_display = ' ';
16683 it->len = 1;
16684
16685 if (default_face_p)
16686 it->face_id = DEFAULT_FACE_ID;
16687 else if (it->face_before_selective_p)
16688 it->face_id = it->saved_face_id;
16689 face = FACE_FROM_ID (it->f, it->face_id);
16690 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16691
16692 PRODUCE_GLYPHS (it);
16693
16694 it->override_ascent = -1;
16695 it->constrain_row_ascent_descent_p = 0;
16696 it->current_x = saved_x;
16697 it->object = saved_object;
16698 it->position = saved_pos;
16699 it->what = saved_what;
16700 it->face_id = saved_face_id;
16701 it->len = saved_len;
16702 it->c = saved_c;
16703 it->char_to_display = saved_char_to_display;
16704 return 1;
16705 }
16706 }
16707
16708 return 0;
16709 }
16710
16711
16712 /* Extend the face of the last glyph in the text area of IT->glyph_row
16713 to the end of the display line. Called from display_line. If the
16714 glyph row is empty, add a space glyph to it so that we know the
16715 face to draw. Set the glyph row flag fill_line_p. If the glyph
16716 row is R2L, prepend a stretch glyph to cover the empty space to the
16717 left of the leftmost glyph. */
16718
16719 static void
16720 extend_face_to_end_of_line (struct it *it)
16721 {
16722 struct face *face;
16723 struct frame *f = it->f;
16724
16725 /* If line is already filled, do nothing. Non window-system frames
16726 get a grace of one more ``pixel'' because their characters are
16727 1-``pixel'' wide, so they hit the equality too early. This grace
16728 is needed only for R2L rows that are not continued, to produce
16729 one extra blank where we could display the cursor. */
16730 if (it->current_x >= it->last_visible_x
16731 + (!FRAME_WINDOW_P (f)
16732 && it->glyph_row->reversed_p
16733 && !it->glyph_row->continued_p))
16734 return;
16735
16736 /* Face extension extends the background and box of IT->face_id
16737 to the end of the line. If the background equals the background
16738 of the frame, we don't have to do anything. */
16739 if (it->face_before_selective_p)
16740 face = FACE_FROM_ID (f, it->saved_face_id);
16741 else
16742 face = FACE_FROM_ID (f, it->face_id);
16743
16744 if (FRAME_WINDOW_P (f)
16745 && it->glyph_row->displays_text_p
16746 && face->box == FACE_NO_BOX
16747 && face->background == FRAME_BACKGROUND_PIXEL (f)
16748 && !face->stipple
16749 && !it->glyph_row->reversed_p)
16750 return;
16751
16752 /* Set the glyph row flag indicating that the face of the last glyph
16753 in the text area has to be drawn to the end of the text area. */
16754 it->glyph_row->fill_line_p = 1;
16755
16756 /* If current character of IT is not ASCII, make sure we have the
16757 ASCII face. This will be automatically undone the next time
16758 get_next_display_element returns a multibyte character. Note
16759 that the character will always be single byte in unibyte
16760 text. */
16761 if (!ASCII_CHAR_P (it->c))
16762 {
16763 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16764 }
16765
16766 if (FRAME_WINDOW_P (f))
16767 {
16768 /* If the row is empty, add a space with the current face of IT,
16769 so that we know which face to draw. */
16770 if (it->glyph_row->used[TEXT_AREA] == 0)
16771 {
16772 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16773 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16774 it->glyph_row->used[TEXT_AREA] = 1;
16775 }
16776 #ifdef HAVE_WINDOW_SYSTEM
16777 if (it->glyph_row->reversed_p)
16778 {
16779 /* Prepend a stretch glyph to the row, such that the
16780 rightmost glyph will be drawn flushed all the way to the
16781 right margin of the window. The stretch glyph that will
16782 occupy the empty space, if any, to the left of the
16783 glyphs. */
16784 struct font *font = face->font ? face->font : FRAME_FONT (f);
16785 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16786 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16787 struct glyph *g;
16788 int row_width, stretch_ascent, stretch_width;
16789 struct text_pos saved_pos;
16790 int saved_face_id, saved_avoid_cursor;
16791
16792 for (row_width = 0, g = row_start; g < row_end; g++)
16793 row_width += g->pixel_width;
16794 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16795 if (stretch_width > 0)
16796 {
16797 stretch_ascent =
16798 (((it->ascent + it->descent)
16799 * FONT_BASE (font)) / FONT_HEIGHT (font));
16800 saved_pos = it->position;
16801 memset (&it->position, 0, sizeof it->position);
16802 saved_avoid_cursor = it->avoid_cursor_p;
16803 it->avoid_cursor_p = 1;
16804 saved_face_id = it->face_id;
16805 /* The last row's stretch glyph should get the default
16806 face, to avoid painting the rest of the window with
16807 the region face, if the region ends at ZV. */
16808 if (it->glyph_row->ends_at_zv_p)
16809 it->face_id = DEFAULT_FACE_ID;
16810 else
16811 it->face_id = face->id;
16812 append_stretch_glyph (it, make_number (0), stretch_width,
16813 it->ascent + it->descent, stretch_ascent);
16814 it->position = saved_pos;
16815 it->avoid_cursor_p = saved_avoid_cursor;
16816 it->face_id = saved_face_id;
16817 }
16818 }
16819 #endif /* HAVE_WINDOW_SYSTEM */
16820 }
16821 else
16822 {
16823 /* Save some values that must not be changed. */
16824 int saved_x = it->current_x;
16825 struct text_pos saved_pos;
16826 Lisp_Object saved_object;
16827 enum display_element_type saved_what = it->what;
16828 int saved_face_id = it->face_id;
16829
16830 saved_object = it->object;
16831 saved_pos = it->position;
16832
16833 it->what = IT_CHARACTER;
16834 memset (&it->position, 0, sizeof it->position);
16835 it->object = make_number (0);
16836 it->c = it->char_to_display = ' ';
16837 it->len = 1;
16838 /* The last row's blank glyphs should get the default face, to
16839 avoid painting the rest of the window with the region face,
16840 if the region ends at ZV. */
16841 if (it->glyph_row->ends_at_zv_p)
16842 it->face_id = DEFAULT_FACE_ID;
16843 else
16844 it->face_id = face->id;
16845
16846 PRODUCE_GLYPHS (it);
16847
16848 while (it->current_x <= it->last_visible_x)
16849 PRODUCE_GLYPHS (it);
16850
16851 /* Don't count these blanks really. It would let us insert a left
16852 truncation glyph below and make us set the cursor on them, maybe. */
16853 it->current_x = saved_x;
16854 it->object = saved_object;
16855 it->position = saved_pos;
16856 it->what = saved_what;
16857 it->face_id = saved_face_id;
16858 }
16859 }
16860
16861
16862 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16863 trailing whitespace. */
16864
16865 static int
16866 trailing_whitespace_p (EMACS_INT charpos)
16867 {
16868 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16869 int c = 0;
16870
16871 while (bytepos < ZV_BYTE
16872 && (c = FETCH_CHAR (bytepos),
16873 c == ' ' || c == '\t'))
16874 ++bytepos;
16875
16876 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16877 {
16878 if (bytepos != PT_BYTE)
16879 return 1;
16880 }
16881 return 0;
16882 }
16883
16884
16885 /* Highlight trailing whitespace, if any, in ROW. */
16886
16887 void
16888 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16889 {
16890 int used = row->used[TEXT_AREA];
16891
16892 if (used)
16893 {
16894 struct glyph *start = row->glyphs[TEXT_AREA];
16895 struct glyph *glyph = start + used - 1;
16896
16897 if (row->reversed_p)
16898 {
16899 /* Right-to-left rows need to be processed in the opposite
16900 direction, so swap the edge pointers. */
16901 glyph = start;
16902 start = row->glyphs[TEXT_AREA] + used - 1;
16903 }
16904
16905 /* Skip over glyphs inserted to display the cursor at the
16906 end of a line, for extending the face of the last glyph
16907 to the end of the line on terminals, and for truncation
16908 and continuation glyphs. */
16909 if (!row->reversed_p)
16910 {
16911 while (glyph >= start
16912 && glyph->type == CHAR_GLYPH
16913 && INTEGERP (glyph->object))
16914 --glyph;
16915 }
16916 else
16917 {
16918 while (glyph <= start
16919 && glyph->type == CHAR_GLYPH
16920 && INTEGERP (glyph->object))
16921 ++glyph;
16922 }
16923
16924 /* If last glyph is a space or stretch, and it's trailing
16925 whitespace, set the face of all trailing whitespace glyphs in
16926 IT->glyph_row to `trailing-whitespace'. */
16927 if ((row->reversed_p ? glyph <= start : glyph >= start)
16928 && BUFFERP (glyph->object)
16929 && (glyph->type == STRETCH_GLYPH
16930 || (glyph->type == CHAR_GLYPH
16931 && glyph->u.ch == ' '))
16932 && trailing_whitespace_p (glyph->charpos))
16933 {
16934 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16935 if (face_id < 0)
16936 return;
16937
16938 if (!row->reversed_p)
16939 {
16940 while (glyph >= start
16941 && BUFFERP (glyph->object)
16942 && (glyph->type == STRETCH_GLYPH
16943 || (glyph->type == CHAR_GLYPH
16944 && glyph->u.ch == ' ')))
16945 (glyph--)->face_id = face_id;
16946 }
16947 else
16948 {
16949 while (glyph <= start
16950 && BUFFERP (glyph->object)
16951 && (glyph->type == STRETCH_GLYPH
16952 || (glyph->type == CHAR_GLYPH
16953 && glyph->u.ch == ' ')))
16954 (glyph++)->face_id = face_id;
16955 }
16956 }
16957 }
16958 }
16959
16960
16961 /* Value is non-zero if glyph row ROW in window W should be
16962 used to hold the cursor. */
16963
16964 static int
16965 cursor_row_p (struct window *w, struct glyph_row *row)
16966 {
16967 int result = 1;
16968
16969 if (PT == CHARPOS (row->end.pos))
16970 {
16971 /* Suppose the row ends on a string.
16972 Unless the row is continued, that means it ends on a newline
16973 in the string. If it's anything other than a display string
16974 (e.g. a before-string from an overlay), we don't want the
16975 cursor there. (This heuristic seems to give the optimal
16976 behavior for the various types of multi-line strings.) */
16977 if (CHARPOS (row->end.string_pos) >= 0)
16978 {
16979 if (row->continued_p)
16980 result = 1;
16981 else
16982 {
16983 /* Check for `display' property. */
16984 struct glyph *beg = row->glyphs[TEXT_AREA];
16985 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16986 struct glyph *glyph;
16987
16988 result = 0;
16989 for (glyph = end; glyph >= beg; --glyph)
16990 if (STRINGP (glyph->object))
16991 {
16992 Lisp_Object prop
16993 = Fget_char_property (make_number (PT),
16994 Qdisplay, Qnil);
16995 result =
16996 (!NILP (prop)
16997 && display_prop_string_p (prop, glyph->object));
16998 break;
16999 }
17000 }
17001 }
17002 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17003 {
17004 /* If the row ends in middle of a real character,
17005 and the line is continued, we want the cursor here.
17006 That's because CHARPOS (ROW->end.pos) would equal
17007 PT if PT is before the character. */
17008 if (!row->ends_in_ellipsis_p)
17009 result = row->continued_p;
17010 else
17011 /* If the row ends in an ellipsis, then
17012 CHARPOS (ROW->end.pos) will equal point after the
17013 invisible text. We want that position to be displayed
17014 after the ellipsis. */
17015 result = 0;
17016 }
17017 /* If the row ends at ZV, display the cursor at the end of that
17018 row instead of at the start of the row below. */
17019 else if (row->ends_at_zv_p)
17020 result = 1;
17021 else
17022 result = 0;
17023 }
17024
17025 return result;
17026 }
17027
17028 \f
17029
17030 /* Push the display property PROP so that it will be rendered at the
17031 current position in IT. Return 1 if PROP was successfully pushed,
17032 0 otherwise. */
17033
17034 static int
17035 push_display_prop (struct it *it, Lisp_Object prop)
17036 {
17037 push_it (it);
17038
17039 if (STRINGP (prop))
17040 {
17041 if (SCHARS (prop) == 0)
17042 {
17043 pop_it (it);
17044 return 0;
17045 }
17046
17047 it->string = prop;
17048 it->multibyte_p = STRING_MULTIBYTE (it->string);
17049 it->current.overlay_string_index = -1;
17050 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17051 it->end_charpos = it->string_nchars = SCHARS (it->string);
17052 it->method = GET_FROM_STRING;
17053 it->stop_charpos = 0;
17054 }
17055 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17056 {
17057 it->method = GET_FROM_STRETCH;
17058 it->object = prop;
17059 }
17060 #ifdef HAVE_WINDOW_SYSTEM
17061 else if (IMAGEP (prop))
17062 {
17063 it->what = IT_IMAGE;
17064 it->image_id = lookup_image (it->f, prop);
17065 it->method = GET_FROM_IMAGE;
17066 }
17067 #endif /* HAVE_WINDOW_SYSTEM */
17068 else
17069 {
17070 pop_it (it); /* bogus display property, give up */
17071 return 0;
17072 }
17073
17074 return 1;
17075 }
17076
17077 /* Return the character-property PROP at the current position in IT. */
17078
17079 static Lisp_Object
17080 get_it_property (struct it *it, Lisp_Object prop)
17081 {
17082 Lisp_Object position;
17083
17084 if (STRINGP (it->object))
17085 position = make_number (IT_STRING_CHARPOS (*it));
17086 else if (BUFFERP (it->object))
17087 position = make_number (IT_CHARPOS (*it));
17088 else
17089 return Qnil;
17090
17091 return Fget_char_property (position, prop, it->object);
17092 }
17093
17094 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17095
17096 static void
17097 handle_line_prefix (struct it *it)
17098 {
17099 Lisp_Object prefix;
17100 if (it->continuation_lines_width > 0)
17101 {
17102 prefix = get_it_property (it, Qwrap_prefix);
17103 if (NILP (prefix))
17104 prefix = Vwrap_prefix;
17105 }
17106 else
17107 {
17108 prefix = get_it_property (it, Qline_prefix);
17109 if (NILP (prefix))
17110 prefix = Vline_prefix;
17111 }
17112 if (! NILP (prefix) && push_display_prop (it, prefix))
17113 {
17114 /* If the prefix is wider than the window, and we try to wrap
17115 it, it would acquire its own wrap prefix, and so on till the
17116 iterator stack overflows. So, don't wrap the prefix. */
17117 it->line_wrap = TRUNCATE;
17118 it->avoid_cursor_p = 1;
17119 }
17120 }
17121
17122 \f
17123
17124 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17125 only for R2L lines from display_line, when it decides that too many
17126 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17127 continued. */
17128 static void
17129 unproduce_glyphs (struct it *it, int n)
17130 {
17131 struct glyph *glyph, *end;
17132
17133 xassert (it->glyph_row);
17134 xassert (it->glyph_row->reversed_p);
17135 xassert (it->area == TEXT_AREA);
17136 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17137
17138 if (n > it->glyph_row->used[TEXT_AREA])
17139 n = it->glyph_row->used[TEXT_AREA];
17140 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17141 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17142 for ( ; glyph < end; glyph++)
17143 glyph[-n] = *glyph;
17144 }
17145
17146 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17147 and ROW->maxpos. */
17148 static void
17149 find_row_edges (struct it *it, struct glyph_row *row,
17150 EMACS_INT min_pos, EMACS_INT min_bpos,
17151 EMACS_INT max_pos, EMACS_INT max_bpos)
17152 {
17153 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17154 lines' rows is implemented for bidi-reordered rows. */
17155
17156 /* ROW->minpos is the value of min_pos, the minimal buffer position
17157 we have in ROW. */
17158 if (min_pos <= ZV)
17159 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17160 else
17161 /* We didn't find _any_ valid buffer positions in any of the
17162 glyphs, so we must trust the iterator's computed positions. */
17163 row->minpos = row->start.pos;
17164 if (max_pos <= 0)
17165 {
17166 max_pos = CHARPOS (it->current.pos);
17167 max_bpos = BYTEPOS (it->current.pos);
17168 }
17169
17170 /* Here are the various use-cases for ending the row, and the
17171 corresponding values for ROW->maxpos:
17172
17173 Line ends in a newline from buffer eol_pos + 1
17174 Line is continued from buffer max_pos + 1
17175 Line is truncated on right it->current.pos
17176 Line ends in a newline from string max_pos
17177 Line is continued from string max_pos
17178 Line is continued from display vector max_pos
17179 Line is entirely from a string min_pos == max_pos
17180 Line is entirely from a display vector min_pos == max_pos
17181 Line that ends at ZV ZV
17182
17183 If you discover other use-cases, please add them here as
17184 appropriate. */
17185 if (row->ends_at_zv_p)
17186 row->maxpos = it->current.pos;
17187 else if (row->used[TEXT_AREA])
17188 {
17189 if (row->ends_in_newline_from_string_p)
17190 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17191 else if (CHARPOS (it->eol_pos) > 0)
17192 SET_TEXT_POS (row->maxpos,
17193 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17194 else if (row->continued_p)
17195 {
17196 /* If max_pos is different from IT's current position, it
17197 means IT->method does not belong to the display element
17198 at max_pos. However, it also means that the display
17199 element at max_pos was displayed in its entirety on this
17200 line, which is equivalent to saying that the next line
17201 starts at the next buffer position. */
17202 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17203 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17204 else
17205 {
17206 INC_BOTH (max_pos, max_bpos);
17207 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17208 }
17209 }
17210 else if (row->truncated_on_right_p)
17211 /* display_line already called reseat_at_next_visible_line_start,
17212 which puts the iterator at the beginning of the next line, in
17213 the logical order. */
17214 row->maxpos = it->current.pos;
17215 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17216 /* A line that is entirely from a string/image/stretch... */
17217 row->maxpos = row->minpos;
17218 else
17219 abort ();
17220 }
17221 else
17222 row->maxpos = it->current.pos;
17223 }
17224
17225 /* Construct the glyph row IT->glyph_row in the desired matrix of
17226 IT->w from text at the current position of IT. See dispextern.h
17227 for an overview of struct it. Value is non-zero if
17228 IT->glyph_row displays text, as opposed to a line displaying ZV
17229 only. */
17230
17231 static int
17232 display_line (struct it *it)
17233 {
17234 struct glyph_row *row = it->glyph_row;
17235 Lisp_Object overlay_arrow_string;
17236 struct it wrap_it;
17237 int may_wrap = 0, wrap_x;
17238 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17239 int wrap_row_phys_ascent, wrap_row_phys_height;
17240 int wrap_row_extra_line_spacing;
17241 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17242 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17243 int cvpos;
17244 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17245
17246 /* We always start displaying at hpos zero even if hscrolled. */
17247 xassert (it->hpos == 0 && it->current_x == 0);
17248
17249 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17250 >= it->w->desired_matrix->nrows)
17251 {
17252 it->w->nrows_scale_factor++;
17253 fonts_changed_p = 1;
17254 return 0;
17255 }
17256
17257 /* Is IT->w showing the region? */
17258 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17259
17260 /* Clear the result glyph row and enable it. */
17261 prepare_desired_row (row);
17262
17263 row->y = it->current_y;
17264 row->start = it->start;
17265 row->continuation_lines_width = it->continuation_lines_width;
17266 row->displays_text_p = 1;
17267 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17268 it->starts_in_middle_of_char_p = 0;
17269
17270 /* Arrange the overlays nicely for our purposes. Usually, we call
17271 display_line on only one line at a time, in which case this
17272 can't really hurt too much, or we call it on lines which appear
17273 one after another in the buffer, in which case all calls to
17274 recenter_overlay_lists but the first will be pretty cheap. */
17275 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17276
17277 /* Move over display elements that are not visible because we are
17278 hscrolled. This may stop at an x-position < IT->first_visible_x
17279 if the first glyph is partially visible or if we hit a line end. */
17280 if (it->current_x < it->first_visible_x)
17281 {
17282 this_line_min_pos = row->start.pos;
17283 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17284 MOVE_TO_POS | MOVE_TO_X);
17285 /* Record the smallest positions seen while we moved over
17286 display elements that are not visible. This is needed by
17287 redisplay_internal for optimizing the case where the cursor
17288 stays inside the same line. The rest of this function only
17289 considers positions that are actually displayed, so
17290 RECORD_MAX_MIN_POS will not otherwise record positions that
17291 are hscrolled to the left of the left edge of the window. */
17292 min_pos = CHARPOS (this_line_min_pos);
17293 min_bpos = BYTEPOS (this_line_min_pos);
17294 }
17295 else
17296 {
17297 /* We only do this when not calling `move_it_in_display_line_to'
17298 above, because move_it_in_display_line_to calls
17299 handle_line_prefix itself. */
17300 handle_line_prefix (it);
17301 }
17302
17303 /* Get the initial row height. This is either the height of the
17304 text hscrolled, if there is any, or zero. */
17305 row->ascent = it->max_ascent;
17306 row->height = it->max_ascent + it->max_descent;
17307 row->phys_ascent = it->max_phys_ascent;
17308 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17309 row->extra_line_spacing = it->max_extra_line_spacing;
17310
17311 /* Utility macro to record max and min buffer positions seen until now. */
17312 #define RECORD_MAX_MIN_POS(IT) \
17313 do \
17314 { \
17315 if (IT_CHARPOS (*(IT)) < min_pos) \
17316 { \
17317 min_pos = IT_CHARPOS (*(IT)); \
17318 min_bpos = IT_BYTEPOS (*(IT)); \
17319 } \
17320 if (IT_CHARPOS (*(IT)) > max_pos) \
17321 { \
17322 max_pos = IT_CHARPOS (*(IT)); \
17323 max_bpos = IT_BYTEPOS (*(IT)); \
17324 } \
17325 } \
17326 while (0)
17327
17328 /* Loop generating characters. The loop is left with IT on the next
17329 character to display. */
17330 while (1)
17331 {
17332 int n_glyphs_before, hpos_before, x_before;
17333 int x, nglyphs;
17334 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17335
17336 /* Retrieve the next thing to display. Value is zero if end of
17337 buffer reached. */
17338 if (!get_next_display_element (it))
17339 {
17340 /* Maybe add a space at the end of this line that is used to
17341 display the cursor there under X. Set the charpos of the
17342 first glyph of blank lines not corresponding to any text
17343 to -1. */
17344 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17345 row->exact_window_width_line_p = 1;
17346 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17347 || row->used[TEXT_AREA] == 0)
17348 {
17349 row->glyphs[TEXT_AREA]->charpos = -1;
17350 row->displays_text_p = 0;
17351
17352 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17353 && (!MINI_WINDOW_P (it->w)
17354 || (minibuf_level && EQ (it->window, minibuf_window))))
17355 row->indicate_empty_line_p = 1;
17356 }
17357
17358 it->continuation_lines_width = 0;
17359 row->ends_at_zv_p = 1;
17360 /* A row that displays right-to-left text must always have
17361 its last face extended all the way to the end of line,
17362 even if this row ends in ZV, because we still write to
17363 the screen left to right. */
17364 if (row->reversed_p)
17365 extend_face_to_end_of_line (it);
17366 break;
17367 }
17368
17369 /* Now, get the metrics of what we want to display. This also
17370 generates glyphs in `row' (which is IT->glyph_row). */
17371 n_glyphs_before = row->used[TEXT_AREA];
17372 x = it->current_x;
17373
17374 /* Remember the line height so far in case the next element doesn't
17375 fit on the line. */
17376 if (it->line_wrap != TRUNCATE)
17377 {
17378 ascent = it->max_ascent;
17379 descent = it->max_descent;
17380 phys_ascent = it->max_phys_ascent;
17381 phys_descent = it->max_phys_descent;
17382
17383 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17384 {
17385 if (IT_DISPLAYING_WHITESPACE (it))
17386 may_wrap = 1;
17387 else if (may_wrap)
17388 {
17389 wrap_it = *it;
17390 wrap_x = x;
17391 wrap_row_used = row->used[TEXT_AREA];
17392 wrap_row_ascent = row->ascent;
17393 wrap_row_height = row->height;
17394 wrap_row_phys_ascent = row->phys_ascent;
17395 wrap_row_phys_height = row->phys_height;
17396 wrap_row_extra_line_spacing = row->extra_line_spacing;
17397 wrap_row_min_pos = min_pos;
17398 wrap_row_min_bpos = min_bpos;
17399 wrap_row_max_pos = max_pos;
17400 wrap_row_max_bpos = max_bpos;
17401 may_wrap = 0;
17402 }
17403 }
17404 }
17405
17406 PRODUCE_GLYPHS (it);
17407
17408 /* If this display element was in marginal areas, continue with
17409 the next one. */
17410 if (it->area != TEXT_AREA)
17411 {
17412 row->ascent = max (row->ascent, it->max_ascent);
17413 row->height = max (row->height, it->max_ascent + it->max_descent);
17414 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17415 row->phys_height = max (row->phys_height,
17416 it->max_phys_ascent + it->max_phys_descent);
17417 row->extra_line_spacing = max (row->extra_line_spacing,
17418 it->max_extra_line_spacing);
17419 set_iterator_to_next (it, 1);
17420 continue;
17421 }
17422
17423 /* Does the display element fit on the line? If we truncate
17424 lines, we should draw past the right edge of the window. If
17425 we don't truncate, we want to stop so that we can display the
17426 continuation glyph before the right margin. If lines are
17427 continued, there are two possible strategies for characters
17428 resulting in more than 1 glyph (e.g. tabs): Display as many
17429 glyphs as possible in this line and leave the rest for the
17430 continuation line, or display the whole element in the next
17431 line. Original redisplay did the former, so we do it also. */
17432 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17433 hpos_before = it->hpos;
17434 x_before = x;
17435
17436 if (/* Not a newline. */
17437 nglyphs > 0
17438 /* Glyphs produced fit entirely in the line. */
17439 && it->current_x < it->last_visible_x)
17440 {
17441 it->hpos += nglyphs;
17442 row->ascent = max (row->ascent, it->max_ascent);
17443 row->height = max (row->height, it->max_ascent + it->max_descent);
17444 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17445 row->phys_height = max (row->phys_height,
17446 it->max_phys_ascent + it->max_phys_descent);
17447 row->extra_line_spacing = max (row->extra_line_spacing,
17448 it->max_extra_line_spacing);
17449 if (it->current_x - it->pixel_width < it->first_visible_x)
17450 row->x = x - it->first_visible_x;
17451 /* Record the maximum and minimum buffer positions seen so
17452 far in glyphs that will be displayed by this row. */
17453 if (it->bidi_p)
17454 RECORD_MAX_MIN_POS (it);
17455 }
17456 else
17457 {
17458 int i, new_x;
17459 struct glyph *glyph;
17460
17461 for (i = 0; i < nglyphs; ++i, x = new_x)
17462 {
17463 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17464 new_x = x + glyph->pixel_width;
17465
17466 if (/* Lines are continued. */
17467 it->line_wrap != TRUNCATE
17468 && (/* Glyph doesn't fit on the line. */
17469 new_x > it->last_visible_x
17470 /* Or it fits exactly on a window system frame. */
17471 || (new_x == it->last_visible_x
17472 && FRAME_WINDOW_P (it->f))))
17473 {
17474 /* End of a continued line. */
17475
17476 if (it->hpos == 0
17477 || (new_x == it->last_visible_x
17478 && FRAME_WINDOW_P (it->f)))
17479 {
17480 /* Current glyph is the only one on the line or
17481 fits exactly on the line. We must continue
17482 the line because we can't draw the cursor
17483 after the glyph. */
17484 row->continued_p = 1;
17485 it->current_x = new_x;
17486 it->continuation_lines_width += new_x;
17487 ++it->hpos;
17488 /* Record the maximum and minimum buffer
17489 positions seen so far in glyphs that will be
17490 displayed by this row. */
17491 if (it->bidi_p)
17492 RECORD_MAX_MIN_POS (it);
17493 if (i == nglyphs - 1)
17494 {
17495 /* If line-wrap is on, check if a previous
17496 wrap point was found. */
17497 if (wrap_row_used > 0
17498 /* Even if there is a previous wrap
17499 point, continue the line here as
17500 usual, if (i) the previous character
17501 was a space or tab AND (ii) the
17502 current character is not. */
17503 && (!may_wrap
17504 || IT_DISPLAYING_WHITESPACE (it)))
17505 goto back_to_wrap;
17506
17507 set_iterator_to_next (it, 1);
17508 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17509 {
17510 if (!get_next_display_element (it))
17511 {
17512 row->exact_window_width_line_p = 1;
17513 it->continuation_lines_width = 0;
17514 row->continued_p = 0;
17515 row->ends_at_zv_p = 1;
17516 }
17517 else if (ITERATOR_AT_END_OF_LINE_P (it))
17518 {
17519 row->continued_p = 0;
17520 row->exact_window_width_line_p = 1;
17521 }
17522 }
17523 }
17524 }
17525 else if (CHAR_GLYPH_PADDING_P (*glyph)
17526 && !FRAME_WINDOW_P (it->f))
17527 {
17528 /* A padding glyph that doesn't fit on this line.
17529 This means the whole character doesn't fit
17530 on the line. */
17531 if (row->reversed_p)
17532 unproduce_glyphs (it, row->used[TEXT_AREA]
17533 - n_glyphs_before);
17534 row->used[TEXT_AREA] = n_glyphs_before;
17535
17536 /* Fill the rest of the row with continuation
17537 glyphs like in 20.x. */
17538 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17539 < row->glyphs[1 + TEXT_AREA])
17540 produce_special_glyphs (it, IT_CONTINUATION);
17541
17542 row->continued_p = 1;
17543 it->current_x = x_before;
17544 it->continuation_lines_width += x_before;
17545
17546 /* Restore the height to what it was before the
17547 element not fitting on the line. */
17548 it->max_ascent = ascent;
17549 it->max_descent = descent;
17550 it->max_phys_ascent = phys_ascent;
17551 it->max_phys_descent = phys_descent;
17552 }
17553 else if (wrap_row_used > 0)
17554 {
17555 back_to_wrap:
17556 if (row->reversed_p)
17557 unproduce_glyphs (it,
17558 row->used[TEXT_AREA] - wrap_row_used);
17559 *it = wrap_it;
17560 it->continuation_lines_width += wrap_x;
17561 row->used[TEXT_AREA] = wrap_row_used;
17562 row->ascent = wrap_row_ascent;
17563 row->height = wrap_row_height;
17564 row->phys_ascent = wrap_row_phys_ascent;
17565 row->phys_height = wrap_row_phys_height;
17566 row->extra_line_spacing = wrap_row_extra_line_spacing;
17567 min_pos = wrap_row_min_pos;
17568 min_bpos = wrap_row_min_bpos;
17569 max_pos = wrap_row_max_pos;
17570 max_bpos = wrap_row_max_bpos;
17571 row->continued_p = 1;
17572 row->ends_at_zv_p = 0;
17573 row->exact_window_width_line_p = 0;
17574 it->continuation_lines_width += x;
17575
17576 /* Make sure that a non-default face is extended
17577 up to the right margin of the window. */
17578 extend_face_to_end_of_line (it);
17579 }
17580 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17581 {
17582 /* A TAB that extends past the right edge of the
17583 window. This produces a single glyph on
17584 window system frames. We leave the glyph in
17585 this row and let it fill the row, but don't
17586 consume the TAB. */
17587 it->continuation_lines_width += it->last_visible_x;
17588 row->ends_in_middle_of_char_p = 1;
17589 row->continued_p = 1;
17590 glyph->pixel_width = it->last_visible_x - x;
17591 it->starts_in_middle_of_char_p = 1;
17592 }
17593 else
17594 {
17595 /* Something other than a TAB that draws past
17596 the right edge of the window. Restore
17597 positions to values before the element. */
17598 if (row->reversed_p)
17599 unproduce_glyphs (it, row->used[TEXT_AREA]
17600 - (n_glyphs_before + i));
17601 row->used[TEXT_AREA] = n_glyphs_before + i;
17602
17603 /* Display continuation glyphs. */
17604 if (!FRAME_WINDOW_P (it->f))
17605 produce_special_glyphs (it, IT_CONTINUATION);
17606 row->continued_p = 1;
17607
17608 it->current_x = x_before;
17609 it->continuation_lines_width += x;
17610 extend_face_to_end_of_line (it);
17611
17612 if (nglyphs > 1 && i > 0)
17613 {
17614 row->ends_in_middle_of_char_p = 1;
17615 it->starts_in_middle_of_char_p = 1;
17616 }
17617
17618 /* Restore the height to what it was before the
17619 element not fitting on the line. */
17620 it->max_ascent = ascent;
17621 it->max_descent = descent;
17622 it->max_phys_ascent = phys_ascent;
17623 it->max_phys_descent = phys_descent;
17624 }
17625
17626 break;
17627 }
17628 else if (new_x > it->first_visible_x)
17629 {
17630 /* Increment number of glyphs actually displayed. */
17631 ++it->hpos;
17632
17633 /* Record the maximum and minimum buffer positions
17634 seen so far in glyphs that will be displayed by
17635 this row. */
17636 if (it->bidi_p)
17637 RECORD_MAX_MIN_POS (it);
17638
17639 if (x < it->first_visible_x)
17640 /* Glyph is partially visible, i.e. row starts at
17641 negative X position. */
17642 row->x = x - it->first_visible_x;
17643 }
17644 else
17645 {
17646 /* Glyph is completely off the left margin of the
17647 window. This should not happen because of the
17648 move_it_in_display_line at the start of this
17649 function, unless the text display area of the
17650 window is empty. */
17651 xassert (it->first_visible_x <= it->last_visible_x);
17652 }
17653 }
17654
17655 row->ascent = max (row->ascent, it->max_ascent);
17656 row->height = max (row->height, it->max_ascent + it->max_descent);
17657 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17658 row->phys_height = max (row->phys_height,
17659 it->max_phys_ascent + it->max_phys_descent);
17660 row->extra_line_spacing = max (row->extra_line_spacing,
17661 it->max_extra_line_spacing);
17662
17663 /* End of this display line if row is continued. */
17664 if (row->continued_p || row->ends_at_zv_p)
17665 break;
17666 }
17667
17668 at_end_of_line:
17669 /* Is this a line end? If yes, we're also done, after making
17670 sure that a non-default face is extended up to the right
17671 margin of the window. */
17672 if (ITERATOR_AT_END_OF_LINE_P (it))
17673 {
17674 int used_before = row->used[TEXT_AREA];
17675
17676 row->ends_in_newline_from_string_p = STRINGP (it->object);
17677
17678 /* Add a space at the end of the line that is used to
17679 display the cursor there. */
17680 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17681 append_space_for_newline (it, 0);
17682
17683 /* Extend the face to the end of the line. */
17684 extend_face_to_end_of_line (it);
17685
17686 /* Make sure we have the position. */
17687 if (used_before == 0)
17688 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17689
17690 /* Record the position of the newline, for use in
17691 find_row_edges. */
17692 it->eol_pos = it->current.pos;
17693
17694 /* Consume the line end. This skips over invisible lines. */
17695 set_iterator_to_next (it, 1);
17696 it->continuation_lines_width = 0;
17697 break;
17698 }
17699
17700 /* Proceed with next display element. Note that this skips
17701 over lines invisible because of selective display. */
17702 set_iterator_to_next (it, 1);
17703
17704 /* If we truncate lines, we are done when the last displayed
17705 glyphs reach past the right margin of the window. */
17706 if (it->line_wrap == TRUNCATE
17707 && (FRAME_WINDOW_P (it->f)
17708 ? (it->current_x >= it->last_visible_x)
17709 : (it->current_x > it->last_visible_x)))
17710 {
17711 /* Maybe add truncation glyphs. */
17712 if (!FRAME_WINDOW_P (it->f))
17713 {
17714 int i, n;
17715
17716 if (!row->reversed_p)
17717 {
17718 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17719 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17720 break;
17721 }
17722 else
17723 {
17724 for (i = 0; i < row->used[TEXT_AREA]; i++)
17725 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17726 break;
17727 /* Remove any padding glyphs at the front of ROW, to
17728 make room for the truncation glyphs we will be
17729 adding below. The loop below always inserts at
17730 least one truncation glyph, so also remove the
17731 last glyph added to ROW. */
17732 unproduce_glyphs (it, i + 1);
17733 /* Adjust i for the loop below. */
17734 i = row->used[TEXT_AREA] - (i + 1);
17735 }
17736
17737 for (n = row->used[TEXT_AREA]; i < n; ++i)
17738 {
17739 row->used[TEXT_AREA] = i;
17740 produce_special_glyphs (it, IT_TRUNCATION);
17741 }
17742 }
17743 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17744 {
17745 /* Don't truncate if we can overflow newline into fringe. */
17746 if (!get_next_display_element (it))
17747 {
17748 it->continuation_lines_width = 0;
17749 row->ends_at_zv_p = 1;
17750 row->exact_window_width_line_p = 1;
17751 break;
17752 }
17753 if (ITERATOR_AT_END_OF_LINE_P (it))
17754 {
17755 row->exact_window_width_line_p = 1;
17756 goto at_end_of_line;
17757 }
17758 }
17759
17760 row->truncated_on_right_p = 1;
17761 it->continuation_lines_width = 0;
17762 reseat_at_next_visible_line_start (it, 0);
17763 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17764 it->hpos = hpos_before;
17765 it->current_x = x_before;
17766 break;
17767 }
17768 }
17769
17770 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17771 at the left window margin. */
17772 if (it->first_visible_x
17773 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17774 {
17775 if (!FRAME_WINDOW_P (it->f))
17776 insert_left_trunc_glyphs (it);
17777 row->truncated_on_left_p = 1;
17778 }
17779
17780 /* Remember the position at which this line ends.
17781
17782 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17783 cannot be before the call to find_row_edges below, since that is
17784 where these positions are determined. */
17785 row->end = it->current;
17786 if (!it->bidi_p)
17787 {
17788 row->minpos = row->start.pos;
17789 row->maxpos = row->end.pos;
17790 }
17791 else
17792 {
17793 /* ROW->minpos and ROW->maxpos must be the smallest and
17794 `1 + the largest' buffer positions in ROW. But if ROW was
17795 bidi-reordered, these two positions can be anywhere in the
17796 row, so we must determine them now. */
17797 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17798 }
17799
17800 /* If the start of this line is the overlay arrow-position, then
17801 mark this glyph row as the one containing the overlay arrow.
17802 This is clearly a mess with variable size fonts. It would be
17803 better to let it be displayed like cursors under X. */
17804 if ((row->displays_text_p || !overlay_arrow_seen)
17805 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17806 !NILP (overlay_arrow_string)))
17807 {
17808 /* Overlay arrow in window redisplay is a fringe bitmap. */
17809 if (STRINGP (overlay_arrow_string))
17810 {
17811 struct glyph_row *arrow_row
17812 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17813 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17814 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17815 struct glyph *p = row->glyphs[TEXT_AREA];
17816 struct glyph *p2, *end;
17817
17818 /* Copy the arrow glyphs. */
17819 while (glyph < arrow_end)
17820 *p++ = *glyph++;
17821
17822 /* Throw away padding glyphs. */
17823 p2 = p;
17824 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17825 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17826 ++p2;
17827 if (p2 > p)
17828 {
17829 while (p2 < end)
17830 *p++ = *p2++;
17831 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17832 }
17833 }
17834 else
17835 {
17836 xassert (INTEGERP (overlay_arrow_string));
17837 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17838 }
17839 overlay_arrow_seen = 1;
17840 }
17841
17842 /* Compute pixel dimensions of this line. */
17843 compute_line_metrics (it);
17844
17845 /* Record whether this row ends inside an ellipsis. */
17846 row->ends_in_ellipsis_p
17847 = (it->method == GET_FROM_DISPLAY_VECTOR
17848 && it->ellipsis_p);
17849
17850 /* Save fringe bitmaps in this row. */
17851 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17852 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17853 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17854 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17855
17856 it->left_user_fringe_bitmap = 0;
17857 it->left_user_fringe_face_id = 0;
17858 it->right_user_fringe_bitmap = 0;
17859 it->right_user_fringe_face_id = 0;
17860
17861 /* Maybe set the cursor. */
17862 cvpos = it->w->cursor.vpos;
17863 if ((cvpos < 0
17864 /* In bidi-reordered rows, keep checking for proper cursor
17865 position even if one has been found already, because buffer
17866 positions in such rows change non-linearly with ROW->VPOS,
17867 when a line is continued. One exception: when we are at ZV,
17868 display cursor on the first suitable glyph row, since all
17869 the empty rows after that also have their position set to ZV. */
17870 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17871 lines' rows is implemented for bidi-reordered rows. */
17872 || (it->bidi_p
17873 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17874 && PT >= MATRIX_ROW_START_CHARPOS (row)
17875 && PT <= MATRIX_ROW_END_CHARPOS (row)
17876 && cursor_row_p (it->w, row))
17877 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17878
17879 /* Highlight trailing whitespace. */
17880 if (!NILP (Vshow_trailing_whitespace))
17881 highlight_trailing_whitespace (it->f, it->glyph_row);
17882
17883 /* Prepare for the next line. This line starts horizontally at (X
17884 HPOS) = (0 0). Vertical positions are incremented. As a
17885 convenience for the caller, IT->glyph_row is set to the next
17886 row to be used. */
17887 it->current_x = it->hpos = 0;
17888 it->current_y += row->height;
17889 SET_TEXT_POS (it->eol_pos, 0, 0);
17890 ++it->vpos;
17891 ++it->glyph_row;
17892 /* The next row should by default use the same value of the
17893 reversed_p flag as this one. set_iterator_to_next decides when
17894 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17895 the flag accordingly. */
17896 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17897 it->glyph_row->reversed_p = row->reversed_p;
17898 it->start = row->end;
17899 return row->displays_text_p;
17900
17901 #undef RECORD_MAX_MIN_POS
17902 }
17903
17904 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17905 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17906 doc: /* Return paragraph direction at point in BUFFER.
17907 Value is either `left-to-right' or `right-to-left'.
17908 If BUFFER is omitted or nil, it defaults to the current buffer.
17909
17910 Paragraph direction determines how the text in the paragraph is displayed.
17911 In left-to-right paragraphs, text begins at the left margin of the window
17912 and the reading direction is generally left to right. In right-to-left
17913 paragraphs, text begins at the right margin and is read from right to left.
17914
17915 See also `bidi-paragraph-direction'. */)
17916 (Lisp_Object buffer)
17917 {
17918 struct buffer *buf;
17919 struct buffer *old;
17920
17921 if (NILP (buffer))
17922 buf = current_buffer;
17923 else
17924 {
17925 CHECK_BUFFER (buffer);
17926 buf = XBUFFER (buffer);
17927 old = current_buffer;
17928 }
17929
17930 if (NILP (BVAR (buf, bidi_display_reordering)))
17931 return Qleft_to_right;
17932 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
17933 return BVAR (buf, bidi_paragraph_direction);
17934 else
17935 {
17936 /* Determine the direction from buffer text. We could try to
17937 use current_matrix if it is up to date, but this seems fast
17938 enough as it is. */
17939 struct bidi_it itb;
17940 EMACS_INT pos = BUF_PT (buf);
17941 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17942 int c;
17943
17944 if (buf != current_buffer)
17945 set_buffer_temp (buf);
17946 /* bidi_paragraph_init finds the base direction of the paragraph
17947 by searching forward from paragraph start. We need the base
17948 direction of the current or _previous_ paragraph, so we need
17949 to make sure we are within that paragraph. To that end, find
17950 the previous non-empty line. */
17951 if (pos >= ZV && pos > BEGV)
17952 {
17953 pos--;
17954 bytepos = CHAR_TO_BYTE (pos);
17955 }
17956 while ((c = FETCH_BYTE (bytepos)) == '\n'
17957 || c == ' ' || c == '\t' || c == '\f')
17958 {
17959 if (bytepos <= BEGV_BYTE)
17960 break;
17961 bytepos--;
17962 pos--;
17963 }
17964 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17965 bytepos--;
17966 itb.charpos = pos;
17967 itb.bytepos = bytepos;
17968 itb.first_elt = 1;
17969 itb.separator_limit = -1;
17970 itb.paragraph_dir = NEUTRAL_DIR;
17971
17972 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17973 if (buf != current_buffer)
17974 set_buffer_temp (old);
17975 switch (itb.paragraph_dir)
17976 {
17977 case L2R:
17978 return Qleft_to_right;
17979 break;
17980 case R2L:
17981 return Qright_to_left;
17982 break;
17983 default:
17984 abort ();
17985 }
17986 }
17987 }
17988
17989
17990 \f
17991 /***********************************************************************
17992 Menu Bar
17993 ***********************************************************************/
17994
17995 /* Redisplay the menu bar in the frame for window W.
17996
17997 The menu bar of X frames that don't have X toolkit support is
17998 displayed in a special window W->frame->menu_bar_window.
17999
18000 The menu bar of terminal frames is treated specially as far as
18001 glyph matrices are concerned. Menu bar lines are not part of
18002 windows, so the update is done directly on the frame matrix rows
18003 for the menu bar. */
18004
18005 static void
18006 display_menu_bar (struct window *w)
18007 {
18008 struct frame *f = XFRAME (WINDOW_FRAME (w));
18009 struct it it;
18010 Lisp_Object items;
18011 int i;
18012
18013 /* Don't do all this for graphical frames. */
18014 #ifdef HAVE_NTGUI
18015 if (FRAME_W32_P (f))
18016 return;
18017 #endif
18018 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18019 if (FRAME_X_P (f))
18020 return;
18021 #endif
18022
18023 #ifdef HAVE_NS
18024 if (FRAME_NS_P (f))
18025 return;
18026 #endif /* HAVE_NS */
18027
18028 #ifdef USE_X_TOOLKIT
18029 xassert (!FRAME_WINDOW_P (f));
18030 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18031 it.first_visible_x = 0;
18032 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18033 #else /* not USE_X_TOOLKIT */
18034 if (FRAME_WINDOW_P (f))
18035 {
18036 /* Menu bar lines are displayed in the desired matrix of the
18037 dummy window menu_bar_window. */
18038 struct window *menu_w;
18039 xassert (WINDOWP (f->menu_bar_window));
18040 menu_w = XWINDOW (f->menu_bar_window);
18041 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18042 MENU_FACE_ID);
18043 it.first_visible_x = 0;
18044 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18045 }
18046 else
18047 {
18048 /* This is a TTY frame, i.e. character hpos/vpos are used as
18049 pixel x/y. */
18050 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18051 MENU_FACE_ID);
18052 it.first_visible_x = 0;
18053 it.last_visible_x = FRAME_COLS (f);
18054 }
18055 #endif /* not USE_X_TOOLKIT */
18056
18057 if (! mode_line_inverse_video)
18058 /* Force the menu-bar to be displayed in the default face. */
18059 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18060
18061 /* Clear all rows of the menu bar. */
18062 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18063 {
18064 struct glyph_row *row = it.glyph_row + i;
18065 clear_glyph_row (row);
18066 row->enabled_p = 1;
18067 row->full_width_p = 1;
18068 }
18069
18070 /* Display all items of the menu bar. */
18071 items = FRAME_MENU_BAR_ITEMS (it.f);
18072 for (i = 0; i < XVECTOR (items)->size; i += 4)
18073 {
18074 Lisp_Object string;
18075
18076 /* Stop at nil string. */
18077 string = AREF (items, i + 1);
18078 if (NILP (string))
18079 break;
18080
18081 /* Remember where item was displayed. */
18082 ASET (items, i + 3, make_number (it.hpos));
18083
18084 /* Display the item, pad with one space. */
18085 if (it.current_x < it.last_visible_x)
18086 display_string (NULL, string, Qnil, 0, 0, &it,
18087 SCHARS (string) + 1, 0, 0, -1);
18088 }
18089
18090 /* Fill out the line with spaces. */
18091 if (it.current_x < it.last_visible_x)
18092 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18093
18094 /* Compute the total height of the lines. */
18095 compute_line_metrics (&it);
18096 }
18097
18098
18099 \f
18100 /***********************************************************************
18101 Mode Line
18102 ***********************************************************************/
18103
18104 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18105 FORCE is non-zero, redisplay mode lines unconditionally.
18106 Otherwise, redisplay only mode lines that are garbaged. Value is
18107 the number of windows whose mode lines were redisplayed. */
18108
18109 static int
18110 redisplay_mode_lines (Lisp_Object window, int force)
18111 {
18112 int nwindows = 0;
18113
18114 while (!NILP (window))
18115 {
18116 struct window *w = XWINDOW (window);
18117
18118 if (WINDOWP (w->hchild))
18119 nwindows += redisplay_mode_lines (w->hchild, force);
18120 else if (WINDOWP (w->vchild))
18121 nwindows += redisplay_mode_lines (w->vchild, force);
18122 else if (force
18123 || FRAME_GARBAGED_P (XFRAME (w->frame))
18124 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18125 {
18126 struct text_pos lpoint;
18127 struct buffer *old = current_buffer;
18128
18129 /* Set the window's buffer for the mode line display. */
18130 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18131 set_buffer_internal_1 (XBUFFER (w->buffer));
18132
18133 /* Point refers normally to the selected window. For any
18134 other window, set up appropriate value. */
18135 if (!EQ (window, selected_window))
18136 {
18137 struct text_pos pt;
18138
18139 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18140 if (CHARPOS (pt) < BEGV)
18141 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18142 else if (CHARPOS (pt) > (ZV - 1))
18143 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18144 else
18145 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18146 }
18147
18148 /* Display mode lines. */
18149 clear_glyph_matrix (w->desired_matrix);
18150 if (display_mode_lines (w))
18151 {
18152 ++nwindows;
18153 w->must_be_updated_p = 1;
18154 }
18155
18156 /* Restore old settings. */
18157 set_buffer_internal_1 (old);
18158 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18159 }
18160
18161 window = w->next;
18162 }
18163
18164 return nwindows;
18165 }
18166
18167
18168 /* Display the mode and/or header line of window W. Value is the
18169 sum number of mode lines and header lines displayed. */
18170
18171 static int
18172 display_mode_lines (struct window *w)
18173 {
18174 Lisp_Object old_selected_window, old_selected_frame;
18175 int n = 0;
18176
18177 old_selected_frame = selected_frame;
18178 selected_frame = w->frame;
18179 old_selected_window = selected_window;
18180 XSETWINDOW (selected_window, w);
18181
18182 /* These will be set while the mode line specs are processed. */
18183 line_number_displayed = 0;
18184 w->column_number_displayed = Qnil;
18185
18186 if (WINDOW_WANTS_MODELINE_P (w))
18187 {
18188 struct window *sel_w = XWINDOW (old_selected_window);
18189
18190 /* Select mode line face based on the real selected window. */
18191 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18192 BVAR (current_buffer, mode_line_format));
18193 ++n;
18194 }
18195
18196 if (WINDOW_WANTS_HEADER_LINE_P (w))
18197 {
18198 display_mode_line (w, HEADER_LINE_FACE_ID,
18199 BVAR (current_buffer, header_line_format));
18200 ++n;
18201 }
18202
18203 selected_frame = old_selected_frame;
18204 selected_window = old_selected_window;
18205 return n;
18206 }
18207
18208
18209 /* Display mode or header line of window W. FACE_ID specifies which
18210 line to display; it is either MODE_LINE_FACE_ID or
18211 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18212 display. Value is the pixel height of the mode/header line
18213 displayed. */
18214
18215 static int
18216 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18217 {
18218 struct it it;
18219 struct face *face;
18220 int count = SPECPDL_INDEX ();
18221
18222 init_iterator (&it, w, -1, -1, NULL, face_id);
18223 /* Don't extend on a previously drawn mode-line.
18224 This may happen if called from pos_visible_p. */
18225 it.glyph_row->enabled_p = 0;
18226 prepare_desired_row (it.glyph_row);
18227
18228 it.glyph_row->mode_line_p = 1;
18229
18230 if (! mode_line_inverse_video)
18231 /* Force the mode-line to be displayed in the default face. */
18232 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18233
18234 record_unwind_protect (unwind_format_mode_line,
18235 format_mode_line_unwind_data (NULL, Qnil, 0));
18236
18237 mode_line_target = MODE_LINE_DISPLAY;
18238
18239 /* Temporarily make frame's keyboard the current kboard so that
18240 kboard-local variables in the mode_line_format will get the right
18241 values. */
18242 push_kboard (FRAME_KBOARD (it.f));
18243 record_unwind_save_match_data ();
18244 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18245 pop_kboard ();
18246
18247 unbind_to (count, Qnil);
18248
18249 /* Fill up with spaces. */
18250 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18251
18252 compute_line_metrics (&it);
18253 it.glyph_row->full_width_p = 1;
18254 it.glyph_row->continued_p = 0;
18255 it.glyph_row->truncated_on_left_p = 0;
18256 it.glyph_row->truncated_on_right_p = 0;
18257
18258 /* Make a 3D mode-line have a shadow at its right end. */
18259 face = FACE_FROM_ID (it.f, face_id);
18260 extend_face_to_end_of_line (&it);
18261 if (face->box != FACE_NO_BOX)
18262 {
18263 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18264 + it.glyph_row->used[TEXT_AREA] - 1);
18265 last->right_box_line_p = 1;
18266 }
18267
18268 return it.glyph_row->height;
18269 }
18270
18271 /* Move element ELT in LIST to the front of LIST.
18272 Return the updated list. */
18273
18274 static Lisp_Object
18275 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18276 {
18277 register Lisp_Object tail, prev;
18278 register Lisp_Object tem;
18279
18280 tail = list;
18281 prev = Qnil;
18282 while (CONSP (tail))
18283 {
18284 tem = XCAR (tail);
18285
18286 if (EQ (elt, tem))
18287 {
18288 /* Splice out the link TAIL. */
18289 if (NILP (prev))
18290 list = XCDR (tail);
18291 else
18292 Fsetcdr (prev, XCDR (tail));
18293
18294 /* Now make it the first. */
18295 Fsetcdr (tail, list);
18296 return tail;
18297 }
18298 else
18299 prev = tail;
18300 tail = XCDR (tail);
18301 QUIT;
18302 }
18303
18304 /* Not found--return unchanged LIST. */
18305 return list;
18306 }
18307
18308 /* Contribute ELT to the mode line for window IT->w. How it
18309 translates into text depends on its data type.
18310
18311 IT describes the display environment in which we display, as usual.
18312
18313 DEPTH is the depth in recursion. It is used to prevent
18314 infinite recursion here.
18315
18316 FIELD_WIDTH is the number of characters the display of ELT should
18317 occupy in the mode line, and PRECISION is the maximum number of
18318 characters to display from ELT's representation. See
18319 display_string for details.
18320
18321 Returns the hpos of the end of the text generated by ELT.
18322
18323 PROPS is a property list to add to any string we encounter.
18324
18325 If RISKY is nonzero, remove (disregard) any properties in any string
18326 we encounter, and ignore :eval and :propertize.
18327
18328 The global variable `mode_line_target' determines whether the
18329 output is passed to `store_mode_line_noprop',
18330 `store_mode_line_string', or `display_string'. */
18331
18332 static int
18333 display_mode_element (struct it *it, int depth, int field_width, int precision,
18334 Lisp_Object elt, Lisp_Object props, int risky)
18335 {
18336 int n = 0, field, prec;
18337 int literal = 0;
18338
18339 tail_recurse:
18340 if (depth > 100)
18341 elt = build_string ("*too-deep*");
18342
18343 depth++;
18344
18345 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18346 {
18347 case Lisp_String:
18348 {
18349 /* A string: output it and check for %-constructs within it. */
18350 unsigned char c;
18351 EMACS_INT offset = 0;
18352
18353 if (SCHARS (elt) > 0
18354 && (!NILP (props) || risky))
18355 {
18356 Lisp_Object oprops, aelt;
18357 oprops = Ftext_properties_at (make_number (0), elt);
18358
18359 /* If the starting string's properties are not what
18360 we want, translate the string. Also, if the string
18361 is risky, do that anyway. */
18362
18363 if (NILP (Fequal (props, oprops)) || risky)
18364 {
18365 /* If the starting string has properties,
18366 merge the specified ones onto the existing ones. */
18367 if (! NILP (oprops) && !risky)
18368 {
18369 Lisp_Object tem;
18370
18371 oprops = Fcopy_sequence (oprops);
18372 tem = props;
18373 while (CONSP (tem))
18374 {
18375 oprops = Fplist_put (oprops, XCAR (tem),
18376 XCAR (XCDR (tem)));
18377 tem = XCDR (XCDR (tem));
18378 }
18379 props = oprops;
18380 }
18381
18382 aelt = Fassoc (elt, mode_line_proptrans_alist);
18383 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18384 {
18385 /* AELT is what we want. Move it to the front
18386 without consing. */
18387 elt = XCAR (aelt);
18388 mode_line_proptrans_alist
18389 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18390 }
18391 else
18392 {
18393 Lisp_Object tem;
18394
18395 /* If AELT has the wrong props, it is useless.
18396 so get rid of it. */
18397 if (! NILP (aelt))
18398 mode_line_proptrans_alist
18399 = Fdelq (aelt, mode_line_proptrans_alist);
18400
18401 elt = Fcopy_sequence (elt);
18402 Fset_text_properties (make_number (0), Flength (elt),
18403 props, elt);
18404 /* Add this item to mode_line_proptrans_alist. */
18405 mode_line_proptrans_alist
18406 = Fcons (Fcons (elt, props),
18407 mode_line_proptrans_alist);
18408 /* Truncate mode_line_proptrans_alist
18409 to at most 50 elements. */
18410 tem = Fnthcdr (make_number (50),
18411 mode_line_proptrans_alist);
18412 if (! NILP (tem))
18413 XSETCDR (tem, Qnil);
18414 }
18415 }
18416 }
18417
18418 offset = 0;
18419
18420 if (literal)
18421 {
18422 prec = precision - n;
18423 switch (mode_line_target)
18424 {
18425 case MODE_LINE_NOPROP:
18426 case MODE_LINE_TITLE:
18427 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18428 break;
18429 case MODE_LINE_STRING:
18430 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18431 break;
18432 case MODE_LINE_DISPLAY:
18433 n += display_string (NULL, elt, Qnil, 0, 0, it,
18434 0, prec, 0, STRING_MULTIBYTE (elt));
18435 break;
18436 }
18437
18438 break;
18439 }
18440
18441 /* Handle the non-literal case. */
18442
18443 while ((precision <= 0 || n < precision)
18444 && SREF (elt, offset) != 0
18445 && (mode_line_target != MODE_LINE_DISPLAY
18446 || it->current_x < it->last_visible_x))
18447 {
18448 EMACS_INT last_offset = offset;
18449
18450 /* Advance to end of string or next format specifier. */
18451 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18452 ;
18453
18454 if (offset - 1 != last_offset)
18455 {
18456 EMACS_INT nchars, nbytes;
18457
18458 /* Output to end of string or up to '%'. Field width
18459 is length of string. Don't output more than
18460 PRECISION allows us. */
18461 offset--;
18462
18463 prec = c_string_width (SDATA (elt) + last_offset,
18464 offset - last_offset, precision - n,
18465 &nchars, &nbytes);
18466
18467 switch (mode_line_target)
18468 {
18469 case MODE_LINE_NOPROP:
18470 case MODE_LINE_TITLE:
18471 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18472 break;
18473 case MODE_LINE_STRING:
18474 {
18475 EMACS_INT bytepos = last_offset;
18476 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18477 EMACS_INT endpos = (precision <= 0
18478 ? string_byte_to_char (elt, offset)
18479 : charpos + nchars);
18480
18481 n += store_mode_line_string (NULL,
18482 Fsubstring (elt, make_number (charpos),
18483 make_number (endpos)),
18484 0, 0, 0, Qnil);
18485 }
18486 break;
18487 case MODE_LINE_DISPLAY:
18488 {
18489 EMACS_INT bytepos = last_offset;
18490 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18491
18492 if (precision <= 0)
18493 nchars = string_byte_to_char (elt, offset) - charpos;
18494 n += display_string (NULL, elt, Qnil, 0, charpos,
18495 it, 0, nchars, 0,
18496 STRING_MULTIBYTE (elt));
18497 }
18498 break;
18499 }
18500 }
18501 else /* c == '%' */
18502 {
18503 EMACS_INT percent_position = offset;
18504
18505 /* Get the specified minimum width. Zero means
18506 don't pad. */
18507 field = 0;
18508 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18509 field = field * 10 + c - '0';
18510
18511 /* Don't pad beyond the total padding allowed. */
18512 if (field_width - n > 0 && field > field_width - n)
18513 field = field_width - n;
18514
18515 /* Note that either PRECISION <= 0 or N < PRECISION. */
18516 prec = precision - n;
18517
18518 if (c == 'M')
18519 n += display_mode_element (it, depth, field, prec,
18520 Vglobal_mode_string, props,
18521 risky);
18522 else if (c != 0)
18523 {
18524 int multibyte;
18525 EMACS_INT bytepos, charpos;
18526 const char *spec;
18527 Lisp_Object string;
18528
18529 bytepos = percent_position;
18530 charpos = (STRING_MULTIBYTE (elt)
18531 ? string_byte_to_char (elt, bytepos)
18532 : bytepos);
18533 spec = decode_mode_spec (it->w, c, field, prec, &string);
18534 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18535
18536 switch (mode_line_target)
18537 {
18538 case MODE_LINE_NOPROP:
18539 case MODE_LINE_TITLE:
18540 n += store_mode_line_noprop (spec, field, prec);
18541 break;
18542 case MODE_LINE_STRING:
18543 {
18544 int len = strlen (spec);
18545 Lisp_Object tem = make_string (spec, len);
18546 props = Ftext_properties_at (make_number (charpos), elt);
18547 /* Should only keep face property in props */
18548 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18549 }
18550 break;
18551 case MODE_LINE_DISPLAY:
18552 {
18553 int nglyphs_before, nwritten;
18554
18555 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18556 nwritten = display_string (spec, string, elt,
18557 charpos, 0, it,
18558 field, prec, 0,
18559 multibyte);
18560
18561 /* Assign to the glyphs written above the
18562 string where the `%x' came from, position
18563 of the `%'. */
18564 if (nwritten > 0)
18565 {
18566 struct glyph *glyph
18567 = (it->glyph_row->glyphs[TEXT_AREA]
18568 + nglyphs_before);
18569 int i;
18570
18571 for (i = 0; i < nwritten; ++i)
18572 {
18573 glyph[i].object = elt;
18574 glyph[i].charpos = charpos;
18575 }
18576
18577 n += nwritten;
18578 }
18579 }
18580 break;
18581 }
18582 }
18583 else /* c == 0 */
18584 break;
18585 }
18586 }
18587 }
18588 break;
18589
18590 case Lisp_Symbol:
18591 /* A symbol: process the value of the symbol recursively
18592 as if it appeared here directly. Avoid error if symbol void.
18593 Special case: if value of symbol is a string, output the string
18594 literally. */
18595 {
18596 register Lisp_Object tem;
18597
18598 /* If the variable is not marked as risky to set
18599 then its contents are risky to use. */
18600 if (NILP (Fget (elt, Qrisky_local_variable)))
18601 risky = 1;
18602
18603 tem = Fboundp (elt);
18604 if (!NILP (tem))
18605 {
18606 tem = Fsymbol_value (elt);
18607 /* If value is a string, output that string literally:
18608 don't check for % within it. */
18609 if (STRINGP (tem))
18610 literal = 1;
18611
18612 if (!EQ (tem, elt))
18613 {
18614 /* Give up right away for nil or t. */
18615 elt = tem;
18616 goto tail_recurse;
18617 }
18618 }
18619 }
18620 break;
18621
18622 case Lisp_Cons:
18623 {
18624 register Lisp_Object car, tem;
18625
18626 /* A cons cell: five distinct cases.
18627 If first element is :eval or :propertize, do something special.
18628 If first element is a string or a cons, process all the elements
18629 and effectively concatenate them.
18630 If first element is a negative number, truncate displaying cdr to
18631 at most that many characters. If positive, pad (with spaces)
18632 to at least that many characters.
18633 If first element is a symbol, process the cadr or caddr recursively
18634 according to whether the symbol's value is non-nil or nil. */
18635 car = XCAR (elt);
18636 if (EQ (car, QCeval))
18637 {
18638 /* An element of the form (:eval FORM) means evaluate FORM
18639 and use the result as mode line elements. */
18640
18641 if (risky)
18642 break;
18643
18644 if (CONSP (XCDR (elt)))
18645 {
18646 Lisp_Object spec;
18647 spec = safe_eval (XCAR (XCDR (elt)));
18648 n += display_mode_element (it, depth, field_width - n,
18649 precision - n, spec, props,
18650 risky);
18651 }
18652 }
18653 else if (EQ (car, QCpropertize))
18654 {
18655 /* An element of the form (:propertize ELT PROPS...)
18656 means display ELT but applying properties PROPS. */
18657
18658 if (risky)
18659 break;
18660
18661 if (CONSP (XCDR (elt)))
18662 n += display_mode_element (it, depth, field_width - n,
18663 precision - n, XCAR (XCDR (elt)),
18664 XCDR (XCDR (elt)), risky);
18665 }
18666 else if (SYMBOLP (car))
18667 {
18668 tem = Fboundp (car);
18669 elt = XCDR (elt);
18670 if (!CONSP (elt))
18671 goto invalid;
18672 /* elt is now the cdr, and we know it is a cons cell.
18673 Use its car if CAR has a non-nil value. */
18674 if (!NILP (tem))
18675 {
18676 tem = Fsymbol_value (car);
18677 if (!NILP (tem))
18678 {
18679 elt = XCAR (elt);
18680 goto tail_recurse;
18681 }
18682 }
18683 /* Symbol's value is nil (or symbol is unbound)
18684 Get the cddr of the original list
18685 and if possible find the caddr and use that. */
18686 elt = XCDR (elt);
18687 if (NILP (elt))
18688 break;
18689 else if (!CONSP (elt))
18690 goto invalid;
18691 elt = XCAR (elt);
18692 goto tail_recurse;
18693 }
18694 else if (INTEGERP (car))
18695 {
18696 register int lim = XINT (car);
18697 elt = XCDR (elt);
18698 if (lim < 0)
18699 {
18700 /* Negative int means reduce maximum width. */
18701 if (precision <= 0)
18702 precision = -lim;
18703 else
18704 precision = min (precision, -lim);
18705 }
18706 else if (lim > 0)
18707 {
18708 /* Padding specified. Don't let it be more than
18709 current maximum. */
18710 if (precision > 0)
18711 lim = min (precision, lim);
18712
18713 /* If that's more padding than already wanted, queue it.
18714 But don't reduce padding already specified even if
18715 that is beyond the current truncation point. */
18716 field_width = max (lim, field_width);
18717 }
18718 goto tail_recurse;
18719 }
18720 else if (STRINGP (car) || CONSP (car))
18721 {
18722 Lisp_Object halftail = elt;
18723 int len = 0;
18724
18725 while (CONSP (elt)
18726 && (precision <= 0 || n < precision))
18727 {
18728 n += display_mode_element (it, depth,
18729 /* Do padding only after the last
18730 element in the list. */
18731 (! CONSP (XCDR (elt))
18732 ? field_width - n
18733 : 0),
18734 precision - n, XCAR (elt),
18735 props, risky);
18736 elt = XCDR (elt);
18737 len++;
18738 if ((len & 1) == 0)
18739 halftail = XCDR (halftail);
18740 /* Check for cycle. */
18741 if (EQ (halftail, elt))
18742 break;
18743 }
18744 }
18745 }
18746 break;
18747
18748 default:
18749 invalid:
18750 elt = build_string ("*invalid*");
18751 goto tail_recurse;
18752 }
18753
18754 /* Pad to FIELD_WIDTH. */
18755 if (field_width > 0 && n < field_width)
18756 {
18757 switch (mode_line_target)
18758 {
18759 case MODE_LINE_NOPROP:
18760 case MODE_LINE_TITLE:
18761 n += store_mode_line_noprop ("", field_width - n, 0);
18762 break;
18763 case MODE_LINE_STRING:
18764 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18765 break;
18766 case MODE_LINE_DISPLAY:
18767 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18768 0, 0, 0);
18769 break;
18770 }
18771 }
18772
18773 return n;
18774 }
18775
18776 /* Store a mode-line string element in mode_line_string_list.
18777
18778 If STRING is non-null, display that C string. Otherwise, the Lisp
18779 string LISP_STRING is displayed.
18780
18781 FIELD_WIDTH is the minimum number of output glyphs to produce.
18782 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18783 with spaces. FIELD_WIDTH <= 0 means don't pad.
18784
18785 PRECISION is the maximum number of characters to output from
18786 STRING. PRECISION <= 0 means don't truncate the string.
18787
18788 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18789 properties to the string.
18790
18791 PROPS are the properties to add to the string.
18792 The mode_line_string_face face property is always added to the string.
18793 */
18794
18795 static int
18796 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18797 int field_width, int precision, Lisp_Object props)
18798 {
18799 EMACS_INT len;
18800 int n = 0;
18801
18802 if (string != NULL)
18803 {
18804 len = strlen (string);
18805 if (precision > 0 && len > precision)
18806 len = precision;
18807 lisp_string = make_string (string, len);
18808 if (NILP (props))
18809 props = mode_line_string_face_prop;
18810 else if (!NILP (mode_line_string_face))
18811 {
18812 Lisp_Object face = Fplist_get (props, Qface);
18813 props = Fcopy_sequence (props);
18814 if (NILP (face))
18815 face = mode_line_string_face;
18816 else
18817 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18818 props = Fplist_put (props, Qface, face);
18819 }
18820 Fadd_text_properties (make_number (0), make_number (len),
18821 props, lisp_string);
18822 }
18823 else
18824 {
18825 len = XFASTINT (Flength (lisp_string));
18826 if (precision > 0 && len > precision)
18827 {
18828 len = precision;
18829 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18830 precision = -1;
18831 }
18832 if (!NILP (mode_line_string_face))
18833 {
18834 Lisp_Object face;
18835 if (NILP (props))
18836 props = Ftext_properties_at (make_number (0), lisp_string);
18837 face = Fplist_get (props, Qface);
18838 if (NILP (face))
18839 face = mode_line_string_face;
18840 else
18841 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18842 props = Fcons (Qface, Fcons (face, Qnil));
18843 if (copy_string)
18844 lisp_string = Fcopy_sequence (lisp_string);
18845 }
18846 if (!NILP (props))
18847 Fadd_text_properties (make_number (0), make_number (len),
18848 props, lisp_string);
18849 }
18850
18851 if (len > 0)
18852 {
18853 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18854 n += len;
18855 }
18856
18857 if (field_width > len)
18858 {
18859 field_width -= len;
18860 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18861 if (!NILP (props))
18862 Fadd_text_properties (make_number (0), make_number (field_width),
18863 props, lisp_string);
18864 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18865 n += field_width;
18866 }
18867
18868 return n;
18869 }
18870
18871
18872 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18873 1, 4, 0,
18874 doc: /* Format a string out of a mode line format specification.
18875 First arg FORMAT specifies the mode line format (see `mode-line-format'
18876 for details) to use.
18877
18878 By default, the format is evaluated for the currently selected window.
18879
18880 Optional second arg FACE specifies the face property to put on all
18881 characters for which no face is specified. The value nil means the
18882 default face. The value t means whatever face the window's mode line
18883 currently uses (either `mode-line' or `mode-line-inactive',
18884 depending on whether the window is the selected window or not).
18885 An integer value means the value string has no text
18886 properties.
18887
18888 Optional third and fourth args WINDOW and BUFFER specify the window
18889 and buffer to use as the context for the formatting (defaults
18890 are the selected window and the WINDOW's buffer). */)
18891 (Lisp_Object format, Lisp_Object face,
18892 Lisp_Object window, Lisp_Object buffer)
18893 {
18894 struct it it;
18895 int len;
18896 struct window *w;
18897 struct buffer *old_buffer = NULL;
18898 int face_id;
18899 int no_props = INTEGERP (face);
18900 int count = SPECPDL_INDEX ();
18901 Lisp_Object str;
18902 int string_start = 0;
18903
18904 if (NILP (window))
18905 window = selected_window;
18906 CHECK_WINDOW (window);
18907 w = XWINDOW (window);
18908
18909 if (NILP (buffer))
18910 buffer = w->buffer;
18911 CHECK_BUFFER (buffer);
18912
18913 /* Make formatting the modeline a non-op when noninteractive, otherwise
18914 there will be problems later caused by a partially initialized frame. */
18915 if (NILP (format) || noninteractive)
18916 return empty_unibyte_string;
18917
18918 if (no_props)
18919 face = Qnil;
18920
18921 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18922 : EQ (face, Qt) ? (EQ (window, selected_window)
18923 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18924 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18925 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18926 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18927 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18928 : DEFAULT_FACE_ID;
18929
18930 if (XBUFFER (buffer) != current_buffer)
18931 old_buffer = current_buffer;
18932
18933 /* Save things including mode_line_proptrans_alist,
18934 and set that to nil so that we don't alter the outer value. */
18935 record_unwind_protect (unwind_format_mode_line,
18936 format_mode_line_unwind_data
18937 (old_buffer, selected_window, 1));
18938 mode_line_proptrans_alist = Qnil;
18939
18940 Fselect_window (window, Qt);
18941 if (old_buffer)
18942 set_buffer_internal_1 (XBUFFER (buffer));
18943
18944 init_iterator (&it, w, -1, -1, NULL, face_id);
18945
18946 if (no_props)
18947 {
18948 mode_line_target = MODE_LINE_NOPROP;
18949 mode_line_string_face_prop = Qnil;
18950 mode_line_string_list = Qnil;
18951 string_start = MODE_LINE_NOPROP_LEN (0);
18952 }
18953 else
18954 {
18955 mode_line_target = MODE_LINE_STRING;
18956 mode_line_string_list = Qnil;
18957 mode_line_string_face = face;
18958 mode_line_string_face_prop
18959 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18960 }
18961
18962 push_kboard (FRAME_KBOARD (it.f));
18963 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18964 pop_kboard ();
18965
18966 if (no_props)
18967 {
18968 len = MODE_LINE_NOPROP_LEN (string_start);
18969 str = make_string (mode_line_noprop_buf + string_start, len);
18970 }
18971 else
18972 {
18973 mode_line_string_list = Fnreverse (mode_line_string_list);
18974 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18975 empty_unibyte_string);
18976 }
18977
18978 unbind_to (count, Qnil);
18979 return str;
18980 }
18981
18982 /* Write a null-terminated, right justified decimal representation of
18983 the positive integer D to BUF using a minimal field width WIDTH. */
18984
18985 static void
18986 pint2str (register char *buf, register int width, register int d)
18987 {
18988 register char *p = buf;
18989
18990 if (d <= 0)
18991 *p++ = '0';
18992 else
18993 {
18994 while (d > 0)
18995 {
18996 *p++ = d % 10 + '0';
18997 d /= 10;
18998 }
18999 }
19000
19001 for (width -= (int) (p - buf); width > 0; --width)
19002 *p++ = ' ';
19003 *p-- = '\0';
19004 while (p > buf)
19005 {
19006 d = *buf;
19007 *buf++ = *p;
19008 *p-- = d;
19009 }
19010 }
19011
19012 /* Write a null-terminated, right justified decimal and "human
19013 readable" representation of the nonnegative integer D to BUF using
19014 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19015
19016 static const char power_letter[] =
19017 {
19018 0, /* not used */
19019 'k', /* kilo */
19020 'M', /* mega */
19021 'G', /* giga */
19022 'T', /* tera */
19023 'P', /* peta */
19024 'E', /* exa */
19025 'Z', /* zetta */
19026 'Y' /* yotta */
19027 };
19028
19029 static void
19030 pint2hrstr (char *buf, int width, int d)
19031 {
19032 /* We aim to represent the nonnegative integer D as
19033 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19034 int quotient = d;
19035 int remainder = 0;
19036 /* -1 means: do not use TENTHS. */
19037 int tenths = -1;
19038 int exponent = 0;
19039
19040 /* Length of QUOTIENT.TENTHS as a string. */
19041 int length;
19042
19043 char * psuffix;
19044 char * p;
19045
19046 if (1000 <= quotient)
19047 {
19048 /* Scale to the appropriate EXPONENT. */
19049 do
19050 {
19051 remainder = quotient % 1000;
19052 quotient /= 1000;
19053 exponent++;
19054 }
19055 while (1000 <= quotient);
19056
19057 /* Round to nearest and decide whether to use TENTHS or not. */
19058 if (quotient <= 9)
19059 {
19060 tenths = remainder / 100;
19061 if (50 <= remainder % 100)
19062 {
19063 if (tenths < 9)
19064 tenths++;
19065 else
19066 {
19067 quotient++;
19068 if (quotient == 10)
19069 tenths = -1;
19070 else
19071 tenths = 0;
19072 }
19073 }
19074 }
19075 else
19076 if (500 <= remainder)
19077 {
19078 if (quotient < 999)
19079 quotient++;
19080 else
19081 {
19082 quotient = 1;
19083 exponent++;
19084 tenths = 0;
19085 }
19086 }
19087 }
19088
19089 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19090 if (tenths == -1 && quotient <= 99)
19091 if (quotient <= 9)
19092 length = 1;
19093 else
19094 length = 2;
19095 else
19096 length = 3;
19097 p = psuffix = buf + max (width, length);
19098
19099 /* Print EXPONENT. */
19100 if (exponent)
19101 *psuffix++ = power_letter[exponent];
19102 *psuffix = '\0';
19103
19104 /* Print TENTHS. */
19105 if (tenths >= 0)
19106 {
19107 *--p = '0' + tenths;
19108 *--p = '.';
19109 }
19110
19111 /* Print QUOTIENT. */
19112 do
19113 {
19114 int digit = quotient % 10;
19115 *--p = '0' + digit;
19116 }
19117 while ((quotient /= 10) != 0);
19118
19119 /* Print leading spaces. */
19120 while (buf < p)
19121 *--p = ' ';
19122 }
19123
19124 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19125 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19126 type of CODING_SYSTEM. Return updated pointer into BUF. */
19127
19128 static unsigned char invalid_eol_type[] = "(*invalid*)";
19129
19130 static char *
19131 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19132 {
19133 Lisp_Object val;
19134 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19135 const unsigned char *eol_str;
19136 int eol_str_len;
19137 /* The EOL conversion we are using. */
19138 Lisp_Object eoltype;
19139
19140 val = CODING_SYSTEM_SPEC (coding_system);
19141 eoltype = Qnil;
19142
19143 if (!VECTORP (val)) /* Not yet decided. */
19144 {
19145 if (multibyte)
19146 *buf++ = '-';
19147 if (eol_flag)
19148 eoltype = eol_mnemonic_undecided;
19149 /* Don't mention EOL conversion if it isn't decided. */
19150 }
19151 else
19152 {
19153 Lisp_Object attrs;
19154 Lisp_Object eolvalue;
19155
19156 attrs = AREF (val, 0);
19157 eolvalue = AREF (val, 2);
19158
19159 if (multibyte)
19160 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19161
19162 if (eol_flag)
19163 {
19164 /* The EOL conversion that is normal on this system. */
19165
19166 if (NILP (eolvalue)) /* Not yet decided. */
19167 eoltype = eol_mnemonic_undecided;
19168 else if (VECTORP (eolvalue)) /* Not yet decided. */
19169 eoltype = eol_mnemonic_undecided;
19170 else /* eolvalue is Qunix, Qdos, or Qmac. */
19171 eoltype = (EQ (eolvalue, Qunix)
19172 ? eol_mnemonic_unix
19173 : (EQ (eolvalue, Qdos) == 1
19174 ? eol_mnemonic_dos : eol_mnemonic_mac));
19175 }
19176 }
19177
19178 if (eol_flag)
19179 {
19180 /* Mention the EOL conversion if it is not the usual one. */
19181 if (STRINGP (eoltype))
19182 {
19183 eol_str = SDATA (eoltype);
19184 eol_str_len = SBYTES (eoltype);
19185 }
19186 else if (CHARACTERP (eoltype))
19187 {
19188 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19189 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19190 eol_str = tmp;
19191 }
19192 else
19193 {
19194 eol_str = invalid_eol_type;
19195 eol_str_len = sizeof (invalid_eol_type) - 1;
19196 }
19197 memcpy (buf, eol_str, eol_str_len);
19198 buf += eol_str_len;
19199 }
19200
19201 return buf;
19202 }
19203
19204 /* Return a string for the output of a mode line %-spec for window W,
19205 generated by character C. PRECISION >= 0 means don't return a
19206 string longer than that value. FIELD_WIDTH > 0 means pad the
19207 string returned with spaces to that value. Return a Lisp string in
19208 *STRING if the resulting string is taken from that Lisp string.
19209
19210 Note we operate on the current buffer for most purposes,
19211 the exception being w->base_line_pos. */
19212
19213 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19214
19215 static const char *
19216 decode_mode_spec (struct window *w, register int c, int field_width,
19217 int precision, Lisp_Object *string)
19218 {
19219 Lisp_Object obj;
19220 struct frame *f = XFRAME (WINDOW_FRAME (w));
19221 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19222 struct buffer *b = current_buffer;
19223
19224 obj = Qnil;
19225 *string = Qnil;
19226
19227 switch (c)
19228 {
19229 case '*':
19230 if (!NILP (BVAR (b, read_only)))
19231 return "%";
19232 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19233 return "*";
19234 return "-";
19235
19236 case '+':
19237 /* This differs from %* only for a modified read-only buffer. */
19238 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19239 return "*";
19240 if (!NILP (BVAR (b, read_only)))
19241 return "%";
19242 return "-";
19243
19244 case '&':
19245 /* This differs from %* in ignoring read-only-ness. */
19246 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19247 return "*";
19248 return "-";
19249
19250 case '%':
19251 return "%";
19252
19253 case '[':
19254 {
19255 int i;
19256 char *p;
19257
19258 if (command_loop_level > 5)
19259 return "[[[... ";
19260 p = decode_mode_spec_buf;
19261 for (i = 0; i < command_loop_level; i++)
19262 *p++ = '[';
19263 *p = 0;
19264 return decode_mode_spec_buf;
19265 }
19266
19267 case ']':
19268 {
19269 int i;
19270 char *p;
19271
19272 if (command_loop_level > 5)
19273 return " ...]]]";
19274 p = decode_mode_spec_buf;
19275 for (i = 0; i < command_loop_level; i++)
19276 *p++ = ']';
19277 *p = 0;
19278 return decode_mode_spec_buf;
19279 }
19280
19281 case '-':
19282 {
19283 register int i;
19284
19285 /* Let lots_of_dashes be a string of infinite length. */
19286 if (mode_line_target == MODE_LINE_NOPROP ||
19287 mode_line_target == MODE_LINE_STRING)
19288 return "--";
19289 if (field_width <= 0
19290 || field_width > sizeof (lots_of_dashes))
19291 {
19292 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19293 decode_mode_spec_buf[i] = '-';
19294 decode_mode_spec_buf[i] = '\0';
19295 return decode_mode_spec_buf;
19296 }
19297 else
19298 return lots_of_dashes;
19299 }
19300
19301 case 'b':
19302 obj = BVAR (b, name);
19303 break;
19304
19305 case 'c':
19306 /* %c and %l are ignored in `frame-title-format'.
19307 (In redisplay_internal, the frame title is drawn _before_ the
19308 windows are updated, so the stuff which depends on actual
19309 window contents (such as %l) may fail to render properly, or
19310 even crash emacs.) */
19311 if (mode_line_target == MODE_LINE_TITLE)
19312 return "";
19313 else
19314 {
19315 int col = (int) current_column (); /* iftc */
19316 w->column_number_displayed = make_number (col);
19317 pint2str (decode_mode_spec_buf, field_width, col);
19318 return decode_mode_spec_buf;
19319 }
19320
19321 case 'e':
19322 #ifndef SYSTEM_MALLOC
19323 {
19324 if (NILP (Vmemory_full))
19325 return "";
19326 else
19327 return "!MEM FULL! ";
19328 }
19329 #else
19330 return "";
19331 #endif
19332
19333 case 'F':
19334 /* %F displays the frame name. */
19335 if (!NILP (f->title))
19336 return SSDATA (f->title);
19337 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19338 return SSDATA (f->name);
19339 return "Emacs";
19340
19341 case 'f':
19342 obj = BVAR (b, filename);
19343 break;
19344
19345 case 'i':
19346 {
19347 EMACS_INT size = ZV - BEGV;
19348 pint2str (decode_mode_spec_buf, field_width, size);
19349 return decode_mode_spec_buf;
19350 }
19351
19352 case 'I':
19353 {
19354 EMACS_INT size = ZV - BEGV;
19355 pint2hrstr (decode_mode_spec_buf, field_width, size);
19356 return decode_mode_spec_buf;
19357 }
19358
19359 case 'l':
19360 {
19361 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19362 int topline, nlines, height;
19363 EMACS_INT junk;
19364
19365 /* %c and %l are ignored in `frame-title-format'. */
19366 if (mode_line_target == MODE_LINE_TITLE)
19367 return "";
19368
19369 startpos = XMARKER (w->start)->charpos;
19370 startpos_byte = marker_byte_position (w->start);
19371 height = WINDOW_TOTAL_LINES (w);
19372
19373 /* If we decided that this buffer isn't suitable for line numbers,
19374 don't forget that too fast. */
19375 if (EQ (w->base_line_pos, w->buffer))
19376 goto no_value;
19377 /* But do forget it, if the window shows a different buffer now. */
19378 else if (BUFFERP (w->base_line_pos))
19379 w->base_line_pos = Qnil;
19380
19381 /* If the buffer is very big, don't waste time. */
19382 if (INTEGERP (Vline_number_display_limit)
19383 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19384 {
19385 w->base_line_pos = Qnil;
19386 w->base_line_number = Qnil;
19387 goto no_value;
19388 }
19389
19390 if (INTEGERP (w->base_line_number)
19391 && INTEGERP (w->base_line_pos)
19392 && XFASTINT (w->base_line_pos) <= startpos)
19393 {
19394 line = XFASTINT (w->base_line_number);
19395 linepos = XFASTINT (w->base_line_pos);
19396 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19397 }
19398 else
19399 {
19400 line = 1;
19401 linepos = BUF_BEGV (b);
19402 linepos_byte = BUF_BEGV_BYTE (b);
19403 }
19404
19405 /* Count lines from base line to window start position. */
19406 nlines = display_count_lines (linepos, linepos_byte,
19407 startpos_byte,
19408 startpos, &junk);
19409
19410 topline = nlines + line;
19411
19412 /* Determine a new base line, if the old one is too close
19413 or too far away, or if we did not have one.
19414 "Too close" means it's plausible a scroll-down would
19415 go back past it. */
19416 if (startpos == BUF_BEGV (b))
19417 {
19418 w->base_line_number = make_number (topline);
19419 w->base_line_pos = make_number (BUF_BEGV (b));
19420 }
19421 else if (nlines < height + 25 || nlines > height * 3 + 50
19422 || linepos == BUF_BEGV (b))
19423 {
19424 EMACS_INT limit = BUF_BEGV (b);
19425 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19426 EMACS_INT position;
19427 int distance = (height * 2 + 30) * line_number_display_limit_width;
19428
19429 if (startpos - distance > limit)
19430 {
19431 limit = startpos - distance;
19432 limit_byte = CHAR_TO_BYTE (limit);
19433 }
19434
19435 nlines = display_count_lines (startpos, startpos_byte,
19436 limit_byte,
19437 - (height * 2 + 30),
19438 &position);
19439 /* If we couldn't find the lines we wanted within
19440 line_number_display_limit_width chars per line,
19441 give up on line numbers for this window. */
19442 if (position == limit_byte && limit == startpos - distance)
19443 {
19444 w->base_line_pos = w->buffer;
19445 w->base_line_number = Qnil;
19446 goto no_value;
19447 }
19448
19449 w->base_line_number = make_number (topline - nlines);
19450 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19451 }
19452
19453 /* Now count lines from the start pos to point. */
19454 nlines = display_count_lines (startpos, startpos_byte,
19455 PT_BYTE, PT, &junk);
19456
19457 /* Record that we did display the line number. */
19458 line_number_displayed = 1;
19459
19460 /* Make the string to show. */
19461 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19462 return decode_mode_spec_buf;
19463 no_value:
19464 {
19465 char* p = decode_mode_spec_buf;
19466 int pad = field_width - 2;
19467 while (pad-- > 0)
19468 *p++ = ' ';
19469 *p++ = '?';
19470 *p++ = '?';
19471 *p = '\0';
19472 return decode_mode_spec_buf;
19473 }
19474 }
19475 break;
19476
19477 case 'm':
19478 obj = BVAR (b, mode_name);
19479 break;
19480
19481 case 'n':
19482 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19483 return " Narrow";
19484 break;
19485
19486 case 'p':
19487 {
19488 EMACS_INT pos = marker_position (w->start);
19489 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19490
19491 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19492 {
19493 if (pos <= BUF_BEGV (b))
19494 return "All";
19495 else
19496 return "Bottom";
19497 }
19498 else if (pos <= BUF_BEGV (b))
19499 return "Top";
19500 else
19501 {
19502 if (total > 1000000)
19503 /* Do it differently for a large value, to avoid overflow. */
19504 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19505 else
19506 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19507 /* We can't normally display a 3-digit number,
19508 so get us a 2-digit number that is close. */
19509 if (total == 100)
19510 total = 99;
19511 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19512 return decode_mode_spec_buf;
19513 }
19514 }
19515
19516 /* Display percentage of size above the bottom of the screen. */
19517 case 'P':
19518 {
19519 EMACS_INT toppos = marker_position (w->start);
19520 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19521 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19522
19523 if (botpos >= BUF_ZV (b))
19524 {
19525 if (toppos <= BUF_BEGV (b))
19526 return "All";
19527 else
19528 return "Bottom";
19529 }
19530 else
19531 {
19532 if (total > 1000000)
19533 /* Do it differently for a large value, to avoid overflow. */
19534 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19535 else
19536 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19537 /* We can't normally display a 3-digit number,
19538 so get us a 2-digit number that is close. */
19539 if (total == 100)
19540 total = 99;
19541 if (toppos <= BUF_BEGV (b))
19542 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19543 else
19544 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19545 return decode_mode_spec_buf;
19546 }
19547 }
19548
19549 case 's':
19550 /* status of process */
19551 obj = Fget_buffer_process (Fcurrent_buffer ());
19552 if (NILP (obj))
19553 return "no process";
19554 #ifndef MSDOS
19555 obj = Fsymbol_name (Fprocess_status (obj));
19556 #endif
19557 break;
19558
19559 case '@':
19560 {
19561 int count = inhibit_garbage_collection ();
19562 Lisp_Object val = call1 (intern ("file-remote-p"),
19563 BVAR (current_buffer, directory));
19564 unbind_to (count, Qnil);
19565
19566 if (NILP (val))
19567 return "-";
19568 else
19569 return "@";
19570 }
19571
19572 case 't': /* indicate TEXT or BINARY */
19573 return "T";
19574
19575 case 'z':
19576 /* coding-system (not including end-of-line format) */
19577 case 'Z':
19578 /* coding-system (including end-of-line type) */
19579 {
19580 int eol_flag = (c == 'Z');
19581 char *p = decode_mode_spec_buf;
19582
19583 if (! FRAME_WINDOW_P (f))
19584 {
19585 /* No need to mention EOL here--the terminal never needs
19586 to do EOL conversion. */
19587 p = decode_mode_spec_coding (CODING_ID_NAME
19588 (FRAME_KEYBOARD_CODING (f)->id),
19589 p, 0);
19590 p = decode_mode_spec_coding (CODING_ID_NAME
19591 (FRAME_TERMINAL_CODING (f)->id),
19592 p, 0);
19593 }
19594 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19595 p, eol_flag);
19596
19597 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19598 #ifdef subprocesses
19599 obj = Fget_buffer_process (Fcurrent_buffer ());
19600 if (PROCESSP (obj))
19601 {
19602 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19603 p, eol_flag);
19604 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19605 p, eol_flag);
19606 }
19607 #endif /* subprocesses */
19608 #endif /* 0 */
19609 *p = 0;
19610 return decode_mode_spec_buf;
19611 }
19612 }
19613
19614 if (STRINGP (obj))
19615 {
19616 *string = obj;
19617 return SSDATA (obj);
19618 }
19619 else
19620 return "";
19621 }
19622
19623
19624 /* Count up to COUNT lines starting from START / START_BYTE.
19625 But don't go beyond LIMIT_BYTE.
19626 Return the number of lines thus found (always nonnegative).
19627
19628 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19629
19630 static int
19631 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19632 EMACS_INT limit_byte, int count,
19633 EMACS_INT *byte_pos_ptr)
19634 {
19635 register unsigned char *cursor;
19636 unsigned char *base;
19637
19638 register int ceiling;
19639 register unsigned char *ceiling_addr;
19640 int orig_count = count;
19641
19642 /* If we are not in selective display mode,
19643 check only for newlines. */
19644 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19645 && !INTEGERP (BVAR (current_buffer, selective_display)));
19646
19647 if (count > 0)
19648 {
19649 while (start_byte < limit_byte)
19650 {
19651 ceiling = BUFFER_CEILING_OF (start_byte);
19652 ceiling = min (limit_byte - 1, ceiling);
19653 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19654 base = (cursor = BYTE_POS_ADDR (start_byte));
19655 while (1)
19656 {
19657 if (selective_display)
19658 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19659 ;
19660 else
19661 while (*cursor != '\n' && ++cursor != ceiling_addr)
19662 ;
19663
19664 if (cursor != ceiling_addr)
19665 {
19666 if (--count == 0)
19667 {
19668 start_byte += cursor - base + 1;
19669 *byte_pos_ptr = start_byte;
19670 return orig_count;
19671 }
19672 else
19673 if (++cursor == ceiling_addr)
19674 break;
19675 }
19676 else
19677 break;
19678 }
19679 start_byte += cursor - base;
19680 }
19681 }
19682 else
19683 {
19684 while (start_byte > limit_byte)
19685 {
19686 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19687 ceiling = max (limit_byte, ceiling);
19688 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19689 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19690 while (1)
19691 {
19692 if (selective_display)
19693 while (--cursor != ceiling_addr
19694 && *cursor != '\n' && *cursor != 015)
19695 ;
19696 else
19697 while (--cursor != ceiling_addr && *cursor != '\n')
19698 ;
19699
19700 if (cursor != ceiling_addr)
19701 {
19702 if (++count == 0)
19703 {
19704 start_byte += cursor - base + 1;
19705 *byte_pos_ptr = start_byte;
19706 /* When scanning backwards, we should
19707 not count the newline posterior to which we stop. */
19708 return - orig_count - 1;
19709 }
19710 }
19711 else
19712 break;
19713 }
19714 /* Here we add 1 to compensate for the last decrement
19715 of CURSOR, which took it past the valid range. */
19716 start_byte += cursor - base + 1;
19717 }
19718 }
19719
19720 *byte_pos_ptr = limit_byte;
19721
19722 if (count < 0)
19723 return - orig_count + count;
19724 return orig_count - count;
19725
19726 }
19727
19728
19729 \f
19730 /***********************************************************************
19731 Displaying strings
19732 ***********************************************************************/
19733
19734 /* Display a NUL-terminated string, starting with index START.
19735
19736 If STRING is non-null, display that C string. Otherwise, the Lisp
19737 string LISP_STRING is displayed. There's a case that STRING is
19738 non-null and LISP_STRING is not nil. It means STRING is a string
19739 data of LISP_STRING. In that case, we display LISP_STRING while
19740 ignoring its text properties.
19741
19742 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19743 FACE_STRING. Display STRING or LISP_STRING with the face at
19744 FACE_STRING_POS in FACE_STRING:
19745
19746 Display the string in the environment given by IT, but use the
19747 standard display table, temporarily.
19748
19749 FIELD_WIDTH is the minimum number of output glyphs to produce.
19750 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19751 with spaces. If STRING has more characters, more than FIELD_WIDTH
19752 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19753
19754 PRECISION is the maximum number of characters to output from
19755 STRING. PRECISION < 0 means don't truncate the string.
19756
19757 This is roughly equivalent to printf format specifiers:
19758
19759 FIELD_WIDTH PRECISION PRINTF
19760 ----------------------------------------
19761 -1 -1 %s
19762 -1 10 %.10s
19763 10 -1 %10s
19764 20 10 %20.10s
19765
19766 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19767 display them, and < 0 means obey the current buffer's value of
19768 enable_multibyte_characters.
19769
19770 Value is the number of columns displayed. */
19771
19772 static int
19773 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19774 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19775 int field_width, int precision, int max_x, int multibyte)
19776 {
19777 int hpos_at_start = it->hpos;
19778 int saved_face_id = it->face_id;
19779 struct glyph_row *row = it->glyph_row;
19780
19781 /* Initialize the iterator IT for iteration over STRING beginning
19782 with index START. */
19783 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19784 precision, field_width, multibyte);
19785 if (string && STRINGP (lisp_string))
19786 /* LISP_STRING is the one returned by decode_mode_spec. We should
19787 ignore its text properties. */
19788 it->stop_charpos = -1;
19789
19790 /* If displaying STRING, set up the face of the iterator
19791 from LISP_STRING, if that's given. */
19792 if (STRINGP (face_string))
19793 {
19794 EMACS_INT endptr;
19795 struct face *face;
19796
19797 it->face_id
19798 = face_at_string_position (it->w, face_string, face_string_pos,
19799 0, it->region_beg_charpos,
19800 it->region_end_charpos,
19801 &endptr, it->base_face_id, 0);
19802 face = FACE_FROM_ID (it->f, it->face_id);
19803 it->face_box_p = face->box != FACE_NO_BOX;
19804 }
19805
19806 /* Set max_x to the maximum allowed X position. Don't let it go
19807 beyond the right edge of the window. */
19808 if (max_x <= 0)
19809 max_x = it->last_visible_x;
19810 else
19811 max_x = min (max_x, it->last_visible_x);
19812
19813 /* Skip over display elements that are not visible. because IT->w is
19814 hscrolled. */
19815 if (it->current_x < it->first_visible_x)
19816 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19817 MOVE_TO_POS | MOVE_TO_X);
19818
19819 row->ascent = it->max_ascent;
19820 row->height = it->max_ascent + it->max_descent;
19821 row->phys_ascent = it->max_phys_ascent;
19822 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19823 row->extra_line_spacing = it->max_extra_line_spacing;
19824
19825 /* This condition is for the case that we are called with current_x
19826 past last_visible_x. */
19827 while (it->current_x < max_x)
19828 {
19829 int x_before, x, n_glyphs_before, i, nglyphs;
19830
19831 /* Get the next display element. */
19832 if (!get_next_display_element (it))
19833 break;
19834
19835 /* Produce glyphs. */
19836 x_before = it->current_x;
19837 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19838 PRODUCE_GLYPHS (it);
19839
19840 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19841 i = 0;
19842 x = x_before;
19843 while (i < nglyphs)
19844 {
19845 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19846
19847 if (it->line_wrap != TRUNCATE
19848 && x + glyph->pixel_width > max_x)
19849 {
19850 /* End of continued line or max_x reached. */
19851 if (CHAR_GLYPH_PADDING_P (*glyph))
19852 {
19853 /* A wide character is unbreakable. */
19854 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19855 it->current_x = x_before;
19856 }
19857 else
19858 {
19859 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19860 it->current_x = x;
19861 }
19862 break;
19863 }
19864 else if (x + glyph->pixel_width >= it->first_visible_x)
19865 {
19866 /* Glyph is at least partially visible. */
19867 ++it->hpos;
19868 if (x < it->first_visible_x)
19869 it->glyph_row->x = x - it->first_visible_x;
19870 }
19871 else
19872 {
19873 /* Glyph is off the left margin of the display area.
19874 Should not happen. */
19875 abort ();
19876 }
19877
19878 row->ascent = max (row->ascent, it->max_ascent);
19879 row->height = max (row->height, it->max_ascent + it->max_descent);
19880 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19881 row->phys_height = max (row->phys_height,
19882 it->max_phys_ascent + it->max_phys_descent);
19883 row->extra_line_spacing = max (row->extra_line_spacing,
19884 it->max_extra_line_spacing);
19885 x += glyph->pixel_width;
19886 ++i;
19887 }
19888
19889 /* Stop if max_x reached. */
19890 if (i < nglyphs)
19891 break;
19892
19893 /* Stop at line ends. */
19894 if (ITERATOR_AT_END_OF_LINE_P (it))
19895 {
19896 it->continuation_lines_width = 0;
19897 break;
19898 }
19899
19900 set_iterator_to_next (it, 1);
19901
19902 /* Stop if truncating at the right edge. */
19903 if (it->line_wrap == TRUNCATE
19904 && it->current_x >= it->last_visible_x)
19905 {
19906 /* Add truncation mark, but don't do it if the line is
19907 truncated at a padding space. */
19908 if (IT_CHARPOS (*it) < it->string_nchars)
19909 {
19910 if (!FRAME_WINDOW_P (it->f))
19911 {
19912 int ii, n;
19913
19914 if (it->current_x > it->last_visible_x)
19915 {
19916 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19917 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19918 break;
19919 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19920 {
19921 row->used[TEXT_AREA] = ii;
19922 produce_special_glyphs (it, IT_TRUNCATION);
19923 }
19924 }
19925 produce_special_glyphs (it, IT_TRUNCATION);
19926 }
19927 it->glyph_row->truncated_on_right_p = 1;
19928 }
19929 break;
19930 }
19931 }
19932
19933 /* Maybe insert a truncation at the left. */
19934 if (it->first_visible_x
19935 && IT_CHARPOS (*it) > 0)
19936 {
19937 if (!FRAME_WINDOW_P (it->f))
19938 insert_left_trunc_glyphs (it);
19939 it->glyph_row->truncated_on_left_p = 1;
19940 }
19941
19942 it->face_id = saved_face_id;
19943
19944 /* Value is number of columns displayed. */
19945 return it->hpos - hpos_at_start;
19946 }
19947
19948
19949 \f
19950 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19951 appears as an element of LIST or as the car of an element of LIST.
19952 If PROPVAL is a list, compare each element against LIST in that
19953 way, and return 1/2 if any element of PROPVAL is found in LIST.
19954 Otherwise return 0. This function cannot quit.
19955 The return value is 2 if the text is invisible but with an ellipsis
19956 and 1 if it's invisible and without an ellipsis. */
19957
19958 int
19959 invisible_p (register Lisp_Object propval, Lisp_Object list)
19960 {
19961 register Lisp_Object tail, proptail;
19962
19963 for (tail = list; CONSP (tail); tail = XCDR (tail))
19964 {
19965 register Lisp_Object tem;
19966 tem = XCAR (tail);
19967 if (EQ (propval, tem))
19968 return 1;
19969 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19970 return NILP (XCDR (tem)) ? 1 : 2;
19971 }
19972
19973 if (CONSP (propval))
19974 {
19975 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19976 {
19977 Lisp_Object propelt;
19978 propelt = XCAR (proptail);
19979 for (tail = list; CONSP (tail); tail = XCDR (tail))
19980 {
19981 register Lisp_Object tem;
19982 tem = XCAR (tail);
19983 if (EQ (propelt, tem))
19984 return 1;
19985 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19986 return NILP (XCDR (tem)) ? 1 : 2;
19987 }
19988 }
19989 }
19990
19991 return 0;
19992 }
19993
19994 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19995 doc: /* Non-nil if the property makes the text invisible.
19996 POS-OR-PROP can be a marker or number, in which case it is taken to be
19997 a position in the current buffer and the value of the `invisible' property
19998 is checked; or it can be some other value, which is then presumed to be the
19999 value of the `invisible' property of the text of interest.
20000 The non-nil value returned can be t for truly invisible text or something
20001 else if the text is replaced by an ellipsis. */)
20002 (Lisp_Object pos_or_prop)
20003 {
20004 Lisp_Object prop
20005 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20006 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20007 : pos_or_prop);
20008 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20009 return (invis == 0 ? Qnil
20010 : invis == 1 ? Qt
20011 : make_number (invis));
20012 }
20013
20014 /* Calculate a width or height in pixels from a specification using
20015 the following elements:
20016
20017 SPEC ::=
20018 NUM - a (fractional) multiple of the default font width/height
20019 (NUM) - specifies exactly NUM pixels
20020 UNIT - a fixed number of pixels, see below.
20021 ELEMENT - size of a display element in pixels, see below.
20022 (NUM . SPEC) - equals NUM * SPEC
20023 (+ SPEC SPEC ...) - add pixel values
20024 (- SPEC SPEC ...) - subtract pixel values
20025 (- SPEC) - negate pixel value
20026
20027 NUM ::=
20028 INT or FLOAT - a number constant
20029 SYMBOL - use symbol's (buffer local) variable binding.
20030
20031 UNIT ::=
20032 in - pixels per inch *)
20033 mm - pixels per 1/1000 meter *)
20034 cm - pixels per 1/100 meter *)
20035 width - width of current font in pixels.
20036 height - height of current font in pixels.
20037
20038 *) using the ratio(s) defined in display-pixels-per-inch.
20039
20040 ELEMENT ::=
20041
20042 left-fringe - left fringe width in pixels
20043 right-fringe - right fringe width in pixels
20044
20045 left-margin - left margin width in pixels
20046 right-margin - right margin width in pixels
20047
20048 scroll-bar - scroll-bar area width in pixels
20049
20050 Examples:
20051
20052 Pixels corresponding to 5 inches:
20053 (5 . in)
20054
20055 Total width of non-text areas on left side of window (if scroll-bar is on left):
20056 '(space :width (+ left-fringe left-margin scroll-bar))
20057
20058 Align to first text column (in header line):
20059 '(space :align-to 0)
20060
20061 Align to middle of text area minus half the width of variable `my-image'
20062 containing a loaded image:
20063 '(space :align-to (0.5 . (- text my-image)))
20064
20065 Width of left margin minus width of 1 character in the default font:
20066 '(space :width (- left-margin 1))
20067
20068 Width of left margin minus width of 2 characters in the current font:
20069 '(space :width (- left-margin (2 . width)))
20070
20071 Center 1 character over left-margin (in header line):
20072 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20073
20074 Different ways to express width of left fringe plus left margin minus one pixel:
20075 '(space :width (- (+ left-fringe left-margin) (1)))
20076 '(space :width (+ left-fringe left-margin (- (1))))
20077 '(space :width (+ left-fringe left-margin (-1)))
20078
20079 */
20080
20081 #define NUMVAL(X) \
20082 ((INTEGERP (X) || FLOATP (X)) \
20083 ? XFLOATINT (X) \
20084 : - 1)
20085
20086 int
20087 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20088 struct font *font, int width_p, int *align_to)
20089 {
20090 double pixels;
20091
20092 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20093 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20094
20095 if (NILP (prop))
20096 return OK_PIXELS (0);
20097
20098 xassert (FRAME_LIVE_P (it->f));
20099
20100 if (SYMBOLP (prop))
20101 {
20102 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20103 {
20104 char *unit = SSDATA (SYMBOL_NAME (prop));
20105
20106 if (unit[0] == 'i' && unit[1] == 'n')
20107 pixels = 1.0;
20108 else if (unit[0] == 'm' && unit[1] == 'm')
20109 pixels = 25.4;
20110 else if (unit[0] == 'c' && unit[1] == 'm')
20111 pixels = 2.54;
20112 else
20113 pixels = 0;
20114 if (pixels > 0)
20115 {
20116 double ppi;
20117 #ifdef HAVE_WINDOW_SYSTEM
20118 if (FRAME_WINDOW_P (it->f)
20119 && (ppi = (width_p
20120 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20121 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20122 ppi > 0))
20123 return OK_PIXELS (ppi / pixels);
20124 #endif
20125
20126 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20127 || (CONSP (Vdisplay_pixels_per_inch)
20128 && (ppi = (width_p
20129 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20130 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20131 ppi > 0)))
20132 return OK_PIXELS (ppi / pixels);
20133
20134 return 0;
20135 }
20136 }
20137
20138 #ifdef HAVE_WINDOW_SYSTEM
20139 if (EQ (prop, Qheight))
20140 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20141 if (EQ (prop, Qwidth))
20142 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20143 #else
20144 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20145 return OK_PIXELS (1);
20146 #endif
20147
20148 if (EQ (prop, Qtext))
20149 return OK_PIXELS (width_p
20150 ? window_box_width (it->w, TEXT_AREA)
20151 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20152
20153 if (align_to && *align_to < 0)
20154 {
20155 *res = 0;
20156 if (EQ (prop, Qleft))
20157 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20158 if (EQ (prop, Qright))
20159 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20160 if (EQ (prop, Qcenter))
20161 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20162 + window_box_width (it->w, TEXT_AREA) / 2);
20163 if (EQ (prop, Qleft_fringe))
20164 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20165 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20166 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20167 if (EQ (prop, Qright_fringe))
20168 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20169 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20170 : window_box_right_offset (it->w, TEXT_AREA));
20171 if (EQ (prop, Qleft_margin))
20172 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20173 if (EQ (prop, Qright_margin))
20174 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20175 if (EQ (prop, Qscroll_bar))
20176 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20177 ? 0
20178 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20179 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20180 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20181 : 0)));
20182 }
20183 else
20184 {
20185 if (EQ (prop, Qleft_fringe))
20186 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20187 if (EQ (prop, Qright_fringe))
20188 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20189 if (EQ (prop, Qleft_margin))
20190 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20191 if (EQ (prop, Qright_margin))
20192 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20193 if (EQ (prop, Qscroll_bar))
20194 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20195 }
20196
20197 prop = Fbuffer_local_value (prop, it->w->buffer);
20198 }
20199
20200 if (INTEGERP (prop) || FLOATP (prop))
20201 {
20202 int base_unit = (width_p
20203 ? FRAME_COLUMN_WIDTH (it->f)
20204 : FRAME_LINE_HEIGHT (it->f));
20205 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20206 }
20207
20208 if (CONSP (prop))
20209 {
20210 Lisp_Object car = XCAR (prop);
20211 Lisp_Object cdr = XCDR (prop);
20212
20213 if (SYMBOLP (car))
20214 {
20215 #ifdef HAVE_WINDOW_SYSTEM
20216 if (FRAME_WINDOW_P (it->f)
20217 && valid_image_p (prop))
20218 {
20219 int id = lookup_image (it->f, prop);
20220 struct image *img = IMAGE_FROM_ID (it->f, id);
20221
20222 return OK_PIXELS (width_p ? img->width : img->height);
20223 }
20224 #endif
20225 if (EQ (car, Qplus) || EQ (car, Qminus))
20226 {
20227 int first = 1;
20228 double px;
20229
20230 pixels = 0;
20231 while (CONSP (cdr))
20232 {
20233 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20234 font, width_p, align_to))
20235 return 0;
20236 if (first)
20237 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20238 else
20239 pixels += px;
20240 cdr = XCDR (cdr);
20241 }
20242 if (EQ (car, Qminus))
20243 pixels = -pixels;
20244 return OK_PIXELS (pixels);
20245 }
20246
20247 car = Fbuffer_local_value (car, it->w->buffer);
20248 }
20249
20250 if (INTEGERP (car) || FLOATP (car))
20251 {
20252 double fact;
20253 pixels = XFLOATINT (car);
20254 if (NILP (cdr))
20255 return OK_PIXELS (pixels);
20256 if (calc_pixel_width_or_height (&fact, it, cdr,
20257 font, width_p, align_to))
20258 return OK_PIXELS (pixels * fact);
20259 return 0;
20260 }
20261
20262 return 0;
20263 }
20264
20265 return 0;
20266 }
20267
20268 \f
20269 /***********************************************************************
20270 Glyph Display
20271 ***********************************************************************/
20272
20273 #ifdef HAVE_WINDOW_SYSTEM
20274
20275 #if GLYPH_DEBUG
20276
20277 void
20278 dump_glyph_string (s)
20279 struct glyph_string *s;
20280 {
20281 fprintf (stderr, "glyph string\n");
20282 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20283 s->x, s->y, s->width, s->height);
20284 fprintf (stderr, " ybase = %d\n", s->ybase);
20285 fprintf (stderr, " hl = %d\n", s->hl);
20286 fprintf (stderr, " left overhang = %d, right = %d\n",
20287 s->left_overhang, s->right_overhang);
20288 fprintf (stderr, " nchars = %d\n", s->nchars);
20289 fprintf (stderr, " extends to end of line = %d\n",
20290 s->extends_to_end_of_line_p);
20291 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20292 fprintf (stderr, " bg width = %d\n", s->background_width);
20293 }
20294
20295 #endif /* GLYPH_DEBUG */
20296
20297 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20298 of XChar2b structures for S; it can't be allocated in
20299 init_glyph_string because it must be allocated via `alloca'. W
20300 is the window on which S is drawn. ROW and AREA are the glyph row
20301 and area within the row from which S is constructed. START is the
20302 index of the first glyph structure covered by S. HL is a
20303 face-override for drawing S. */
20304
20305 #ifdef HAVE_NTGUI
20306 #define OPTIONAL_HDC(hdc) HDC hdc,
20307 #define DECLARE_HDC(hdc) HDC hdc;
20308 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20309 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20310 #endif
20311
20312 #ifndef OPTIONAL_HDC
20313 #define OPTIONAL_HDC(hdc)
20314 #define DECLARE_HDC(hdc)
20315 #define ALLOCATE_HDC(hdc, f)
20316 #define RELEASE_HDC(hdc, f)
20317 #endif
20318
20319 static void
20320 init_glyph_string (struct glyph_string *s,
20321 OPTIONAL_HDC (hdc)
20322 XChar2b *char2b, struct window *w, struct glyph_row *row,
20323 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20324 {
20325 memset (s, 0, sizeof *s);
20326 s->w = w;
20327 s->f = XFRAME (w->frame);
20328 #ifdef HAVE_NTGUI
20329 s->hdc = hdc;
20330 #endif
20331 s->display = FRAME_X_DISPLAY (s->f);
20332 s->window = FRAME_X_WINDOW (s->f);
20333 s->char2b = char2b;
20334 s->hl = hl;
20335 s->row = row;
20336 s->area = area;
20337 s->first_glyph = row->glyphs[area] + start;
20338 s->height = row->height;
20339 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20340 s->ybase = s->y + row->ascent;
20341 }
20342
20343
20344 /* Append the list of glyph strings with head H and tail T to the list
20345 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20346
20347 static INLINE void
20348 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20349 struct glyph_string *h, struct glyph_string *t)
20350 {
20351 if (h)
20352 {
20353 if (*head)
20354 (*tail)->next = h;
20355 else
20356 *head = h;
20357 h->prev = *tail;
20358 *tail = t;
20359 }
20360 }
20361
20362
20363 /* Prepend the list of glyph strings with head H and tail T to the
20364 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20365 result. */
20366
20367 static INLINE void
20368 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20369 struct glyph_string *h, struct glyph_string *t)
20370 {
20371 if (h)
20372 {
20373 if (*head)
20374 (*head)->prev = t;
20375 else
20376 *tail = t;
20377 t->next = *head;
20378 *head = h;
20379 }
20380 }
20381
20382
20383 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20384 Set *HEAD and *TAIL to the resulting list. */
20385
20386 static INLINE void
20387 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20388 struct glyph_string *s)
20389 {
20390 s->next = s->prev = NULL;
20391 append_glyph_string_lists (head, tail, s, s);
20392 }
20393
20394
20395 /* Get face and two-byte form of character C in face FACE_ID on frame
20396 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20397 means we want to display multibyte text. DISPLAY_P non-zero means
20398 make sure that X resources for the face returned are allocated.
20399 Value is a pointer to a realized face that is ready for display if
20400 DISPLAY_P is non-zero. */
20401
20402 static INLINE struct face *
20403 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20404 XChar2b *char2b, int multibyte_p, int display_p)
20405 {
20406 struct face *face = FACE_FROM_ID (f, face_id);
20407
20408 if (face->font)
20409 {
20410 unsigned code = face->font->driver->encode_char (face->font, c);
20411
20412 if (code != FONT_INVALID_CODE)
20413 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20414 else
20415 STORE_XCHAR2B (char2b, 0, 0);
20416 }
20417
20418 /* Make sure X resources of the face are allocated. */
20419 #ifdef HAVE_X_WINDOWS
20420 if (display_p)
20421 #endif
20422 {
20423 xassert (face != NULL);
20424 PREPARE_FACE_FOR_DISPLAY (f, face);
20425 }
20426
20427 return face;
20428 }
20429
20430
20431 /* Get face and two-byte form of character glyph GLYPH on frame F.
20432 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20433 a pointer to a realized face that is ready for display. */
20434
20435 static INLINE struct face *
20436 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20437 XChar2b *char2b, int *two_byte_p)
20438 {
20439 struct face *face;
20440
20441 xassert (glyph->type == CHAR_GLYPH);
20442 face = FACE_FROM_ID (f, glyph->face_id);
20443
20444 if (two_byte_p)
20445 *two_byte_p = 0;
20446
20447 if (face->font)
20448 {
20449 unsigned code;
20450
20451 if (CHAR_BYTE8_P (glyph->u.ch))
20452 code = CHAR_TO_BYTE8 (glyph->u.ch);
20453 else
20454 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20455
20456 if (code != FONT_INVALID_CODE)
20457 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20458 else
20459 STORE_XCHAR2B (char2b, 0, 0);
20460 }
20461
20462 /* Make sure X resources of the face are allocated. */
20463 xassert (face != NULL);
20464 PREPARE_FACE_FOR_DISPLAY (f, face);
20465 return face;
20466 }
20467
20468
20469 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20470 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20471
20472 static INLINE int
20473 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20474 {
20475 unsigned code;
20476
20477 if (CHAR_BYTE8_P (c))
20478 code = CHAR_TO_BYTE8 (c);
20479 else
20480 code = font->driver->encode_char (font, c);
20481
20482 if (code == FONT_INVALID_CODE)
20483 return 0;
20484 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20485 return 1;
20486 }
20487
20488
20489 /* Fill glyph string S with composition components specified by S->cmp.
20490
20491 BASE_FACE is the base face of the composition.
20492 S->cmp_from is the index of the first component for S.
20493
20494 OVERLAPS non-zero means S should draw the foreground only, and use
20495 its physical height for clipping. See also draw_glyphs.
20496
20497 Value is the index of a component not in S. */
20498
20499 static int
20500 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20501 int overlaps)
20502 {
20503 int i;
20504 /* For all glyphs of this composition, starting at the offset
20505 S->cmp_from, until we reach the end of the definition or encounter a
20506 glyph that requires the different face, add it to S. */
20507 struct face *face;
20508
20509 xassert (s);
20510
20511 s->for_overlaps = overlaps;
20512 s->face = NULL;
20513 s->font = NULL;
20514 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20515 {
20516 int c = COMPOSITION_GLYPH (s->cmp, i);
20517
20518 if (c != '\t')
20519 {
20520 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20521 -1, Qnil);
20522
20523 face = get_char_face_and_encoding (s->f, c, face_id,
20524 s->char2b + i, 1, 1);
20525 if (face)
20526 {
20527 if (! s->face)
20528 {
20529 s->face = face;
20530 s->font = s->face->font;
20531 }
20532 else if (s->face != face)
20533 break;
20534 }
20535 }
20536 ++s->nchars;
20537 }
20538 s->cmp_to = i;
20539
20540 /* All glyph strings for the same composition has the same width,
20541 i.e. the width set for the first component of the composition. */
20542 s->width = s->first_glyph->pixel_width;
20543
20544 /* If the specified font could not be loaded, use the frame's
20545 default font, but record the fact that we couldn't load it in
20546 the glyph string so that we can draw rectangles for the
20547 characters of the glyph string. */
20548 if (s->font == NULL)
20549 {
20550 s->font_not_found_p = 1;
20551 s->font = FRAME_FONT (s->f);
20552 }
20553
20554 /* Adjust base line for subscript/superscript text. */
20555 s->ybase += s->first_glyph->voffset;
20556
20557 /* This glyph string must always be drawn with 16-bit functions. */
20558 s->two_byte_p = 1;
20559
20560 return s->cmp_to;
20561 }
20562
20563 static int
20564 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20565 int start, int end, int overlaps)
20566 {
20567 struct glyph *glyph, *last;
20568 Lisp_Object lgstring;
20569 int i;
20570
20571 s->for_overlaps = overlaps;
20572 glyph = s->row->glyphs[s->area] + start;
20573 last = s->row->glyphs[s->area] + end;
20574 s->cmp_id = glyph->u.cmp.id;
20575 s->cmp_from = glyph->slice.cmp.from;
20576 s->cmp_to = glyph->slice.cmp.to + 1;
20577 s->face = FACE_FROM_ID (s->f, face_id);
20578 lgstring = composition_gstring_from_id (s->cmp_id);
20579 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20580 glyph++;
20581 while (glyph < last
20582 && glyph->u.cmp.automatic
20583 && glyph->u.cmp.id == s->cmp_id
20584 && s->cmp_to == glyph->slice.cmp.from)
20585 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20586
20587 for (i = s->cmp_from; i < s->cmp_to; i++)
20588 {
20589 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20590 unsigned code = LGLYPH_CODE (lglyph);
20591
20592 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20593 }
20594 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20595 return glyph - s->row->glyphs[s->area];
20596 }
20597
20598
20599 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20600 See the comment of fill_glyph_string for arguments.
20601 Value is the index of the first glyph not in S. */
20602
20603
20604 static int
20605 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20606 int start, int end, int overlaps)
20607 {
20608 struct glyph *glyph, *last;
20609 int voffset;
20610
20611 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20612 s->for_overlaps = overlaps;
20613 glyph = s->row->glyphs[s->area] + start;
20614 last = s->row->glyphs[s->area] + end;
20615 voffset = glyph->voffset;
20616 s->face = FACE_FROM_ID (s->f, face_id);
20617 s->font = s->face->font;
20618 s->nchars = 1;
20619 s->width = glyph->pixel_width;
20620 glyph++;
20621 while (glyph < last
20622 && glyph->type == GLYPHLESS_GLYPH
20623 && glyph->voffset == voffset
20624 && glyph->face_id == face_id)
20625 {
20626 s->nchars++;
20627 s->width += glyph->pixel_width;
20628 glyph++;
20629 }
20630 s->ybase += voffset;
20631 return glyph - s->row->glyphs[s->area];
20632 }
20633
20634
20635 /* Fill glyph string S from a sequence of character glyphs.
20636
20637 FACE_ID is the face id of the string. START is the index of the
20638 first glyph to consider, END is the index of the last + 1.
20639 OVERLAPS non-zero means S should draw the foreground only, and use
20640 its physical height for clipping. See also draw_glyphs.
20641
20642 Value is the index of the first glyph not in S. */
20643
20644 static int
20645 fill_glyph_string (struct glyph_string *s, int face_id,
20646 int start, int end, int overlaps)
20647 {
20648 struct glyph *glyph, *last;
20649 int voffset;
20650 int glyph_not_available_p;
20651
20652 xassert (s->f == XFRAME (s->w->frame));
20653 xassert (s->nchars == 0);
20654 xassert (start >= 0 && end > start);
20655
20656 s->for_overlaps = overlaps;
20657 glyph = s->row->glyphs[s->area] + start;
20658 last = s->row->glyphs[s->area] + end;
20659 voffset = glyph->voffset;
20660 s->padding_p = glyph->padding_p;
20661 glyph_not_available_p = glyph->glyph_not_available_p;
20662
20663 while (glyph < last
20664 && glyph->type == CHAR_GLYPH
20665 && glyph->voffset == voffset
20666 /* Same face id implies same font, nowadays. */
20667 && glyph->face_id == face_id
20668 && glyph->glyph_not_available_p == glyph_not_available_p)
20669 {
20670 int two_byte_p;
20671
20672 s->face = get_glyph_face_and_encoding (s->f, glyph,
20673 s->char2b + s->nchars,
20674 &two_byte_p);
20675 s->two_byte_p = two_byte_p;
20676 ++s->nchars;
20677 xassert (s->nchars <= end - start);
20678 s->width += glyph->pixel_width;
20679 if (glyph++->padding_p != s->padding_p)
20680 break;
20681 }
20682
20683 s->font = s->face->font;
20684
20685 /* If the specified font could not be loaded, use the frame's font,
20686 but record the fact that we couldn't load it in
20687 S->font_not_found_p so that we can draw rectangles for the
20688 characters of the glyph string. */
20689 if (s->font == NULL || glyph_not_available_p)
20690 {
20691 s->font_not_found_p = 1;
20692 s->font = FRAME_FONT (s->f);
20693 }
20694
20695 /* Adjust base line for subscript/superscript text. */
20696 s->ybase += voffset;
20697
20698 xassert (s->face && s->face->gc);
20699 return glyph - s->row->glyphs[s->area];
20700 }
20701
20702
20703 /* Fill glyph string S from image glyph S->first_glyph. */
20704
20705 static void
20706 fill_image_glyph_string (struct glyph_string *s)
20707 {
20708 xassert (s->first_glyph->type == IMAGE_GLYPH);
20709 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20710 xassert (s->img);
20711 s->slice = s->first_glyph->slice.img;
20712 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20713 s->font = s->face->font;
20714 s->width = s->first_glyph->pixel_width;
20715
20716 /* Adjust base line for subscript/superscript text. */
20717 s->ybase += s->first_glyph->voffset;
20718 }
20719
20720
20721 /* Fill glyph string S from a sequence of stretch glyphs.
20722
20723 ROW is the glyph row in which the glyphs are found, AREA is the
20724 area within the row. START is the index of the first glyph to
20725 consider, END is the index of the last + 1.
20726
20727 Value is the index of the first glyph not in S. */
20728
20729 static int
20730 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20731 enum glyph_row_area area, int start, int end)
20732 {
20733 struct glyph *glyph, *last;
20734 int voffset, face_id;
20735
20736 xassert (s->first_glyph->type == STRETCH_GLYPH);
20737
20738 glyph = s->row->glyphs[s->area] + start;
20739 last = s->row->glyphs[s->area] + end;
20740 face_id = glyph->face_id;
20741 s->face = FACE_FROM_ID (s->f, face_id);
20742 s->font = s->face->font;
20743 s->width = glyph->pixel_width;
20744 s->nchars = 1;
20745 voffset = glyph->voffset;
20746
20747 for (++glyph;
20748 (glyph < last
20749 && glyph->type == STRETCH_GLYPH
20750 && glyph->voffset == voffset
20751 && glyph->face_id == face_id);
20752 ++glyph)
20753 s->width += glyph->pixel_width;
20754
20755 /* Adjust base line for subscript/superscript text. */
20756 s->ybase += voffset;
20757
20758 /* The case that face->gc == 0 is handled when drawing the glyph
20759 string by calling PREPARE_FACE_FOR_DISPLAY. */
20760 xassert (s->face);
20761 return glyph - s->row->glyphs[s->area];
20762 }
20763
20764 static struct font_metrics *
20765 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20766 {
20767 static struct font_metrics metrics;
20768 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20769
20770 if (! font || code == FONT_INVALID_CODE)
20771 return NULL;
20772 font->driver->text_extents (font, &code, 1, &metrics);
20773 return &metrics;
20774 }
20775
20776 /* EXPORT for RIF:
20777 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20778 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20779 assumed to be zero. */
20780
20781 void
20782 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20783 {
20784 *left = *right = 0;
20785
20786 if (glyph->type == CHAR_GLYPH)
20787 {
20788 struct face *face;
20789 XChar2b char2b;
20790 struct font_metrics *pcm;
20791
20792 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20793 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20794 {
20795 if (pcm->rbearing > pcm->width)
20796 *right = pcm->rbearing - pcm->width;
20797 if (pcm->lbearing < 0)
20798 *left = -pcm->lbearing;
20799 }
20800 }
20801 else if (glyph->type == COMPOSITE_GLYPH)
20802 {
20803 if (! glyph->u.cmp.automatic)
20804 {
20805 struct composition *cmp = composition_table[glyph->u.cmp.id];
20806
20807 if (cmp->rbearing > cmp->pixel_width)
20808 *right = cmp->rbearing - cmp->pixel_width;
20809 if (cmp->lbearing < 0)
20810 *left = - cmp->lbearing;
20811 }
20812 else
20813 {
20814 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20815 struct font_metrics metrics;
20816
20817 composition_gstring_width (gstring, glyph->slice.cmp.from,
20818 glyph->slice.cmp.to + 1, &metrics);
20819 if (metrics.rbearing > metrics.width)
20820 *right = metrics.rbearing - metrics.width;
20821 if (metrics.lbearing < 0)
20822 *left = - metrics.lbearing;
20823 }
20824 }
20825 }
20826
20827
20828 /* Return the index of the first glyph preceding glyph string S that
20829 is overwritten by S because of S's left overhang. Value is -1
20830 if no glyphs are overwritten. */
20831
20832 static int
20833 left_overwritten (struct glyph_string *s)
20834 {
20835 int k;
20836
20837 if (s->left_overhang)
20838 {
20839 int x = 0, i;
20840 struct glyph *glyphs = s->row->glyphs[s->area];
20841 int first = s->first_glyph - glyphs;
20842
20843 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20844 x -= glyphs[i].pixel_width;
20845
20846 k = i + 1;
20847 }
20848 else
20849 k = -1;
20850
20851 return k;
20852 }
20853
20854
20855 /* Return the index of the first glyph preceding glyph string S that
20856 is overwriting S because of its right overhang. Value is -1 if no
20857 glyph in front of S overwrites S. */
20858
20859 static int
20860 left_overwriting (struct glyph_string *s)
20861 {
20862 int i, k, x;
20863 struct glyph *glyphs = s->row->glyphs[s->area];
20864 int first = s->first_glyph - glyphs;
20865
20866 k = -1;
20867 x = 0;
20868 for (i = first - 1; i >= 0; --i)
20869 {
20870 int left, right;
20871 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20872 if (x + right > 0)
20873 k = i;
20874 x -= glyphs[i].pixel_width;
20875 }
20876
20877 return k;
20878 }
20879
20880
20881 /* Return the index of the last glyph following glyph string S that is
20882 overwritten by S because of S's right overhang. Value is -1 if
20883 no such glyph is found. */
20884
20885 static int
20886 right_overwritten (struct glyph_string *s)
20887 {
20888 int k = -1;
20889
20890 if (s->right_overhang)
20891 {
20892 int x = 0, i;
20893 struct glyph *glyphs = s->row->glyphs[s->area];
20894 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20895 int end = s->row->used[s->area];
20896
20897 for (i = first; i < end && s->right_overhang > x; ++i)
20898 x += glyphs[i].pixel_width;
20899
20900 k = i;
20901 }
20902
20903 return k;
20904 }
20905
20906
20907 /* Return the index of the last glyph following glyph string S that
20908 overwrites S because of its left overhang. Value is negative
20909 if no such glyph is found. */
20910
20911 static int
20912 right_overwriting (struct glyph_string *s)
20913 {
20914 int i, k, x;
20915 int end = s->row->used[s->area];
20916 struct glyph *glyphs = s->row->glyphs[s->area];
20917 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20918
20919 k = -1;
20920 x = 0;
20921 for (i = first; i < end; ++i)
20922 {
20923 int left, right;
20924 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20925 if (x - left < 0)
20926 k = i;
20927 x += glyphs[i].pixel_width;
20928 }
20929
20930 return k;
20931 }
20932
20933
20934 /* Set background width of glyph string S. START is the index of the
20935 first glyph following S. LAST_X is the right-most x-position + 1
20936 in the drawing area. */
20937
20938 static INLINE void
20939 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20940 {
20941 /* If the face of this glyph string has to be drawn to the end of
20942 the drawing area, set S->extends_to_end_of_line_p. */
20943
20944 if (start == s->row->used[s->area]
20945 && s->area == TEXT_AREA
20946 && ((s->row->fill_line_p
20947 && (s->hl == DRAW_NORMAL_TEXT
20948 || s->hl == DRAW_IMAGE_RAISED
20949 || s->hl == DRAW_IMAGE_SUNKEN))
20950 || s->hl == DRAW_MOUSE_FACE))
20951 s->extends_to_end_of_line_p = 1;
20952
20953 /* If S extends its face to the end of the line, set its
20954 background_width to the distance to the right edge of the drawing
20955 area. */
20956 if (s->extends_to_end_of_line_p)
20957 s->background_width = last_x - s->x + 1;
20958 else
20959 s->background_width = s->width;
20960 }
20961
20962
20963 /* Compute overhangs and x-positions for glyph string S and its
20964 predecessors, or successors. X is the starting x-position for S.
20965 BACKWARD_P non-zero means process predecessors. */
20966
20967 static void
20968 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20969 {
20970 if (backward_p)
20971 {
20972 while (s)
20973 {
20974 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20975 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20976 x -= s->width;
20977 s->x = x;
20978 s = s->prev;
20979 }
20980 }
20981 else
20982 {
20983 while (s)
20984 {
20985 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20986 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20987 s->x = x;
20988 x += s->width;
20989 s = s->next;
20990 }
20991 }
20992 }
20993
20994
20995
20996 /* The following macros are only called from draw_glyphs below.
20997 They reference the following parameters of that function directly:
20998 `w', `row', `area', and `overlap_p'
20999 as well as the following local variables:
21000 `s', `f', and `hdc' (in W32) */
21001
21002 #ifdef HAVE_NTGUI
21003 /* On W32, silently add local `hdc' variable to argument list of
21004 init_glyph_string. */
21005 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21006 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21007 #else
21008 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21009 init_glyph_string (s, char2b, w, row, area, start, hl)
21010 #endif
21011
21012 /* Add a glyph string for a stretch glyph to the list of strings
21013 between HEAD and TAIL. START is the index of the stretch glyph in
21014 row area AREA of glyph row ROW. END is the index of the last glyph
21015 in that glyph row area. X is the current output position assigned
21016 to the new glyph string constructed. HL overrides that face of the
21017 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21018 is the right-most x-position of the drawing area. */
21019
21020 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21021 and below -- keep them on one line. */
21022 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21023 do \
21024 { \
21025 s = (struct glyph_string *) alloca (sizeof *s); \
21026 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21027 START = fill_stretch_glyph_string (s, row, area, START, END); \
21028 append_glyph_string (&HEAD, &TAIL, s); \
21029 s->x = (X); \
21030 } \
21031 while (0)
21032
21033
21034 /* Add a glyph string for an image glyph to the list of strings
21035 between HEAD and TAIL. START is the index of the image glyph in
21036 row area AREA of glyph row ROW. END is the index of the last glyph
21037 in that glyph row area. X is the current output position assigned
21038 to the new glyph string constructed. HL overrides that face of the
21039 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21040 is the right-most x-position of the drawing area. */
21041
21042 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21043 do \
21044 { \
21045 s = (struct glyph_string *) alloca (sizeof *s); \
21046 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21047 fill_image_glyph_string (s); \
21048 append_glyph_string (&HEAD, &TAIL, s); \
21049 ++START; \
21050 s->x = (X); \
21051 } \
21052 while (0)
21053
21054
21055 /* Add a glyph string for a sequence of character glyphs to the list
21056 of strings between HEAD and TAIL. START is the index of the first
21057 glyph in row area AREA of glyph row ROW that is part of the new
21058 glyph string. END is the index of the last glyph in that glyph row
21059 area. X is the current output position assigned to the new glyph
21060 string constructed. HL overrides that face of the glyph; e.g. it
21061 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21062 right-most x-position of the drawing area. */
21063
21064 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21065 do \
21066 { \
21067 int face_id; \
21068 XChar2b *char2b; \
21069 \
21070 face_id = (row)->glyphs[area][START].face_id; \
21071 \
21072 s = (struct glyph_string *) alloca (sizeof *s); \
21073 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21074 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21075 append_glyph_string (&HEAD, &TAIL, s); \
21076 s->x = (X); \
21077 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21078 } \
21079 while (0)
21080
21081
21082 /* Add a glyph string for a composite sequence to the list of strings
21083 between HEAD and TAIL. START is the index of the first glyph in
21084 row area AREA of glyph row ROW that is part of the new glyph
21085 string. END is the index of the last glyph in that glyph row area.
21086 X is the current output position assigned to the new glyph string
21087 constructed. HL overrides that face of the glyph; e.g. it is
21088 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21089 x-position of the drawing area. */
21090
21091 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21092 do { \
21093 int face_id = (row)->glyphs[area][START].face_id; \
21094 struct face *base_face = FACE_FROM_ID (f, face_id); \
21095 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21096 struct composition *cmp = composition_table[cmp_id]; \
21097 XChar2b *char2b; \
21098 struct glyph_string *first_s; \
21099 int n; \
21100 \
21101 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21102 \
21103 /* Make glyph_strings for each glyph sequence that is drawable by \
21104 the same face, and append them to HEAD/TAIL. */ \
21105 for (n = 0; n < cmp->glyph_len;) \
21106 { \
21107 s = (struct glyph_string *) alloca (sizeof *s); \
21108 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21109 append_glyph_string (&(HEAD), &(TAIL), s); \
21110 s->cmp = cmp; \
21111 s->cmp_from = n; \
21112 s->x = (X); \
21113 if (n == 0) \
21114 first_s = s; \
21115 n = fill_composite_glyph_string (s, base_face, overlaps); \
21116 } \
21117 \
21118 ++START; \
21119 s = first_s; \
21120 } while (0)
21121
21122
21123 /* Add a glyph string for a glyph-string sequence to the list of strings
21124 between HEAD and TAIL. */
21125
21126 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21127 do { \
21128 int face_id; \
21129 XChar2b *char2b; \
21130 Lisp_Object gstring; \
21131 \
21132 face_id = (row)->glyphs[area][START].face_id; \
21133 gstring = (composition_gstring_from_id \
21134 ((row)->glyphs[area][START].u.cmp.id)); \
21135 s = (struct glyph_string *) alloca (sizeof *s); \
21136 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21137 * LGSTRING_GLYPH_LEN (gstring)); \
21138 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21139 append_glyph_string (&(HEAD), &(TAIL), s); \
21140 s->x = (X); \
21141 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21142 } while (0)
21143
21144
21145 /* Add a glyph string for a sequence of glyphless character's glyphs
21146 to the list of strings between HEAD and TAIL. The meanings of
21147 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21148
21149 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21150 do \
21151 { \
21152 int face_id; \
21153 \
21154 face_id = (row)->glyphs[area][START].face_id; \
21155 \
21156 s = (struct glyph_string *) alloca (sizeof *s); \
21157 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21158 append_glyph_string (&HEAD, &TAIL, s); \
21159 s->x = (X); \
21160 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21161 overlaps); \
21162 } \
21163 while (0)
21164
21165
21166 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21167 of AREA of glyph row ROW on window W between indices START and END.
21168 HL overrides the face for drawing glyph strings, e.g. it is
21169 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21170 x-positions of the drawing area.
21171
21172 This is an ugly monster macro construct because we must use alloca
21173 to allocate glyph strings (because draw_glyphs can be called
21174 asynchronously). */
21175
21176 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21177 do \
21178 { \
21179 HEAD = TAIL = NULL; \
21180 while (START < END) \
21181 { \
21182 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21183 switch (first_glyph->type) \
21184 { \
21185 case CHAR_GLYPH: \
21186 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21187 HL, X, LAST_X); \
21188 break; \
21189 \
21190 case COMPOSITE_GLYPH: \
21191 if (first_glyph->u.cmp.automatic) \
21192 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21193 HL, X, LAST_X); \
21194 else \
21195 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21196 HL, X, LAST_X); \
21197 break; \
21198 \
21199 case STRETCH_GLYPH: \
21200 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21201 HL, X, LAST_X); \
21202 break; \
21203 \
21204 case IMAGE_GLYPH: \
21205 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21206 HL, X, LAST_X); \
21207 break; \
21208 \
21209 case GLYPHLESS_GLYPH: \
21210 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21211 HL, X, LAST_X); \
21212 break; \
21213 \
21214 default: \
21215 abort (); \
21216 } \
21217 \
21218 if (s) \
21219 { \
21220 set_glyph_string_background_width (s, START, LAST_X); \
21221 (X) += s->width; \
21222 } \
21223 } \
21224 } while (0)
21225
21226
21227 /* Draw glyphs between START and END in AREA of ROW on window W,
21228 starting at x-position X. X is relative to AREA in W. HL is a
21229 face-override with the following meaning:
21230
21231 DRAW_NORMAL_TEXT draw normally
21232 DRAW_CURSOR draw in cursor face
21233 DRAW_MOUSE_FACE draw in mouse face.
21234 DRAW_INVERSE_VIDEO draw in mode line face
21235 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21236 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21237
21238 If OVERLAPS is non-zero, draw only the foreground of characters and
21239 clip to the physical height of ROW. Non-zero value also defines
21240 the overlapping part to be drawn:
21241
21242 OVERLAPS_PRED overlap with preceding rows
21243 OVERLAPS_SUCC overlap with succeeding rows
21244 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21245 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21246
21247 Value is the x-position reached, relative to AREA of W. */
21248
21249 static int
21250 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21251 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21252 enum draw_glyphs_face hl, int overlaps)
21253 {
21254 struct glyph_string *head, *tail;
21255 struct glyph_string *s;
21256 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21257 int i, j, x_reached, last_x, area_left = 0;
21258 struct frame *f = XFRAME (WINDOW_FRAME (w));
21259 DECLARE_HDC (hdc);
21260
21261 ALLOCATE_HDC (hdc, f);
21262
21263 /* Let's rather be paranoid than getting a SEGV. */
21264 end = min (end, row->used[area]);
21265 start = max (0, start);
21266 start = min (end, start);
21267
21268 /* Translate X to frame coordinates. Set last_x to the right
21269 end of the drawing area. */
21270 if (row->full_width_p)
21271 {
21272 /* X is relative to the left edge of W, without scroll bars
21273 or fringes. */
21274 area_left = WINDOW_LEFT_EDGE_X (w);
21275 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21276 }
21277 else
21278 {
21279 area_left = window_box_left (w, area);
21280 last_x = area_left + window_box_width (w, area);
21281 }
21282 x += area_left;
21283
21284 /* Build a doubly-linked list of glyph_string structures between
21285 head and tail from what we have to draw. Note that the macro
21286 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21287 the reason we use a separate variable `i'. */
21288 i = start;
21289 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21290 if (tail)
21291 x_reached = tail->x + tail->background_width;
21292 else
21293 x_reached = x;
21294
21295 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21296 the row, redraw some glyphs in front or following the glyph
21297 strings built above. */
21298 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21299 {
21300 struct glyph_string *h, *t;
21301 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21302 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21303 int dummy_x = 0;
21304
21305 /* If mouse highlighting is on, we may need to draw adjacent
21306 glyphs using mouse-face highlighting. */
21307 if (area == TEXT_AREA && row->mouse_face_p)
21308 {
21309 struct glyph_row *mouse_beg_row, *mouse_end_row;
21310
21311 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21312 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21313
21314 if (row >= mouse_beg_row && row <= mouse_end_row)
21315 {
21316 check_mouse_face = 1;
21317 mouse_beg_col = (row == mouse_beg_row)
21318 ? hlinfo->mouse_face_beg_col : 0;
21319 mouse_end_col = (row == mouse_end_row)
21320 ? hlinfo->mouse_face_end_col
21321 : row->used[TEXT_AREA];
21322 }
21323 }
21324
21325 /* Compute overhangs for all glyph strings. */
21326 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21327 for (s = head; s; s = s->next)
21328 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21329
21330 /* Prepend glyph strings for glyphs in front of the first glyph
21331 string that are overwritten because of the first glyph
21332 string's left overhang. The background of all strings
21333 prepended must be drawn because the first glyph string
21334 draws over it. */
21335 i = left_overwritten (head);
21336 if (i >= 0)
21337 {
21338 enum draw_glyphs_face overlap_hl;
21339
21340 /* If this row contains mouse highlighting, attempt to draw
21341 the overlapped glyphs with the correct highlight. This
21342 code fails if the overlap encompasses more than one glyph
21343 and mouse-highlight spans only some of these glyphs.
21344 However, making it work perfectly involves a lot more
21345 code, and I don't know if the pathological case occurs in
21346 practice, so we'll stick to this for now. --- cyd */
21347 if (check_mouse_face
21348 && mouse_beg_col < start && mouse_end_col > i)
21349 overlap_hl = DRAW_MOUSE_FACE;
21350 else
21351 overlap_hl = DRAW_NORMAL_TEXT;
21352
21353 j = i;
21354 BUILD_GLYPH_STRINGS (j, start, h, t,
21355 overlap_hl, dummy_x, last_x);
21356 start = i;
21357 compute_overhangs_and_x (t, head->x, 1);
21358 prepend_glyph_string_lists (&head, &tail, h, t);
21359 clip_head = head;
21360 }
21361
21362 /* Prepend glyph strings for glyphs in front of the first glyph
21363 string that overwrite that glyph string because of their
21364 right overhang. For these strings, only the foreground must
21365 be drawn, because it draws over the glyph string at `head'.
21366 The background must not be drawn because this would overwrite
21367 right overhangs of preceding glyphs for which no glyph
21368 strings exist. */
21369 i = left_overwriting (head);
21370 if (i >= 0)
21371 {
21372 enum draw_glyphs_face overlap_hl;
21373
21374 if (check_mouse_face
21375 && mouse_beg_col < start && mouse_end_col > i)
21376 overlap_hl = DRAW_MOUSE_FACE;
21377 else
21378 overlap_hl = DRAW_NORMAL_TEXT;
21379
21380 clip_head = head;
21381 BUILD_GLYPH_STRINGS (i, start, h, t,
21382 overlap_hl, dummy_x, last_x);
21383 for (s = h; s; s = s->next)
21384 s->background_filled_p = 1;
21385 compute_overhangs_and_x (t, head->x, 1);
21386 prepend_glyph_string_lists (&head, &tail, h, t);
21387 }
21388
21389 /* Append glyphs strings for glyphs following the last glyph
21390 string tail that are overwritten by tail. The background of
21391 these strings has to be drawn because tail's foreground draws
21392 over it. */
21393 i = right_overwritten (tail);
21394 if (i >= 0)
21395 {
21396 enum draw_glyphs_face overlap_hl;
21397
21398 if (check_mouse_face
21399 && mouse_beg_col < i && mouse_end_col > end)
21400 overlap_hl = DRAW_MOUSE_FACE;
21401 else
21402 overlap_hl = DRAW_NORMAL_TEXT;
21403
21404 BUILD_GLYPH_STRINGS (end, i, h, t,
21405 overlap_hl, x, last_x);
21406 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21407 we don't have `end = i;' here. */
21408 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21409 append_glyph_string_lists (&head, &tail, h, t);
21410 clip_tail = tail;
21411 }
21412
21413 /* Append glyph strings for glyphs following the last glyph
21414 string tail that overwrite tail. The foreground of such
21415 glyphs has to be drawn because it writes into the background
21416 of tail. The background must not be drawn because it could
21417 paint over the foreground of following glyphs. */
21418 i = right_overwriting (tail);
21419 if (i >= 0)
21420 {
21421 enum draw_glyphs_face overlap_hl;
21422 if (check_mouse_face
21423 && mouse_beg_col < i && mouse_end_col > end)
21424 overlap_hl = DRAW_MOUSE_FACE;
21425 else
21426 overlap_hl = DRAW_NORMAL_TEXT;
21427
21428 clip_tail = tail;
21429 i++; /* We must include the Ith glyph. */
21430 BUILD_GLYPH_STRINGS (end, i, h, t,
21431 overlap_hl, x, last_x);
21432 for (s = h; s; s = s->next)
21433 s->background_filled_p = 1;
21434 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21435 append_glyph_string_lists (&head, &tail, h, t);
21436 }
21437 if (clip_head || clip_tail)
21438 for (s = head; s; s = s->next)
21439 {
21440 s->clip_head = clip_head;
21441 s->clip_tail = clip_tail;
21442 }
21443 }
21444
21445 /* Draw all strings. */
21446 for (s = head; s; s = s->next)
21447 FRAME_RIF (f)->draw_glyph_string (s);
21448
21449 #ifndef HAVE_NS
21450 /* When focus a sole frame and move horizontally, this sets on_p to 0
21451 causing a failure to erase prev cursor position. */
21452 if (area == TEXT_AREA
21453 && !row->full_width_p
21454 /* When drawing overlapping rows, only the glyph strings'
21455 foreground is drawn, which doesn't erase a cursor
21456 completely. */
21457 && !overlaps)
21458 {
21459 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21460 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21461 : (tail ? tail->x + tail->background_width : x));
21462 x0 -= area_left;
21463 x1 -= area_left;
21464
21465 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21466 row->y, MATRIX_ROW_BOTTOM_Y (row));
21467 }
21468 #endif
21469
21470 /* Value is the x-position up to which drawn, relative to AREA of W.
21471 This doesn't include parts drawn because of overhangs. */
21472 if (row->full_width_p)
21473 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21474 else
21475 x_reached -= area_left;
21476
21477 RELEASE_HDC (hdc, f);
21478
21479 return x_reached;
21480 }
21481
21482 /* Expand row matrix if too narrow. Don't expand if area
21483 is not present. */
21484
21485 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21486 { \
21487 if (!fonts_changed_p \
21488 && (it->glyph_row->glyphs[area] \
21489 < it->glyph_row->glyphs[area + 1])) \
21490 { \
21491 it->w->ncols_scale_factor++; \
21492 fonts_changed_p = 1; \
21493 } \
21494 }
21495
21496 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21497 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21498
21499 static INLINE void
21500 append_glyph (struct it *it)
21501 {
21502 struct glyph *glyph;
21503 enum glyph_row_area area = it->area;
21504
21505 xassert (it->glyph_row);
21506 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21507
21508 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21509 if (glyph < it->glyph_row->glyphs[area + 1])
21510 {
21511 /* If the glyph row is reversed, we need to prepend the glyph
21512 rather than append it. */
21513 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21514 {
21515 struct glyph *g;
21516
21517 /* Make room for the additional glyph. */
21518 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21519 g[1] = *g;
21520 glyph = it->glyph_row->glyphs[area];
21521 }
21522 glyph->charpos = CHARPOS (it->position);
21523 glyph->object = it->object;
21524 if (it->pixel_width > 0)
21525 {
21526 glyph->pixel_width = it->pixel_width;
21527 glyph->padding_p = 0;
21528 }
21529 else
21530 {
21531 /* Assure at least 1-pixel width. Otherwise, cursor can't
21532 be displayed correctly. */
21533 glyph->pixel_width = 1;
21534 glyph->padding_p = 1;
21535 }
21536 glyph->ascent = it->ascent;
21537 glyph->descent = it->descent;
21538 glyph->voffset = it->voffset;
21539 glyph->type = CHAR_GLYPH;
21540 glyph->avoid_cursor_p = it->avoid_cursor_p;
21541 glyph->multibyte_p = it->multibyte_p;
21542 glyph->left_box_line_p = it->start_of_box_run_p;
21543 glyph->right_box_line_p = it->end_of_box_run_p;
21544 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21545 || it->phys_descent > it->descent);
21546 glyph->glyph_not_available_p = it->glyph_not_available_p;
21547 glyph->face_id = it->face_id;
21548 glyph->u.ch = it->char_to_display;
21549 glyph->slice.img = null_glyph_slice;
21550 glyph->font_type = FONT_TYPE_UNKNOWN;
21551 if (it->bidi_p)
21552 {
21553 glyph->resolved_level = it->bidi_it.resolved_level;
21554 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21555 abort ();
21556 glyph->bidi_type = it->bidi_it.type;
21557 }
21558 else
21559 {
21560 glyph->resolved_level = 0;
21561 glyph->bidi_type = UNKNOWN_BT;
21562 }
21563 ++it->glyph_row->used[area];
21564 }
21565 else
21566 IT_EXPAND_MATRIX_WIDTH (it, area);
21567 }
21568
21569 /* Store one glyph for the composition IT->cmp_it.id in
21570 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21571 non-null. */
21572
21573 static INLINE void
21574 append_composite_glyph (struct it *it)
21575 {
21576 struct glyph *glyph;
21577 enum glyph_row_area area = it->area;
21578
21579 xassert (it->glyph_row);
21580
21581 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21582 if (glyph < it->glyph_row->glyphs[area + 1])
21583 {
21584 /* If the glyph row is reversed, we need to prepend the glyph
21585 rather than append it. */
21586 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21587 {
21588 struct glyph *g;
21589
21590 /* Make room for the new glyph. */
21591 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21592 g[1] = *g;
21593 glyph = it->glyph_row->glyphs[it->area];
21594 }
21595 glyph->charpos = it->cmp_it.charpos;
21596 glyph->object = it->object;
21597 glyph->pixel_width = it->pixel_width;
21598 glyph->ascent = it->ascent;
21599 glyph->descent = it->descent;
21600 glyph->voffset = it->voffset;
21601 glyph->type = COMPOSITE_GLYPH;
21602 if (it->cmp_it.ch < 0)
21603 {
21604 glyph->u.cmp.automatic = 0;
21605 glyph->u.cmp.id = it->cmp_it.id;
21606 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21607 }
21608 else
21609 {
21610 glyph->u.cmp.automatic = 1;
21611 glyph->u.cmp.id = it->cmp_it.id;
21612 glyph->slice.cmp.from = it->cmp_it.from;
21613 glyph->slice.cmp.to = it->cmp_it.to - 1;
21614 }
21615 glyph->avoid_cursor_p = it->avoid_cursor_p;
21616 glyph->multibyte_p = it->multibyte_p;
21617 glyph->left_box_line_p = it->start_of_box_run_p;
21618 glyph->right_box_line_p = it->end_of_box_run_p;
21619 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21620 || it->phys_descent > it->descent);
21621 glyph->padding_p = 0;
21622 glyph->glyph_not_available_p = 0;
21623 glyph->face_id = it->face_id;
21624 glyph->font_type = FONT_TYPE_UNKNOWN;
21625 if (it->bidi_p)
21626 {
21627 glyph->resolved_level = it->bidi_it.resolved_level;
21628 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21629 abort ();
21630 glyph->bidi_type = it->bidi_it.type;
21631 }
21632 ++it->glyph_row->used[area];
21633 }
21634 else
21635 IT_EXPAND_MATRIX_WIDTH (it, area);
21636 }
21637
21638
21639 /* Change IT->ascent and IT->height according to the setting of
21640 IT->voffset. */
21641
21642 static INLINE void
21643 take_vertical_position_into_account (struct it *it)
21644 {
21645 if (it->voffset)
21646 {
21647 if (it->voffset < 0)
21648 /* Increase the ascent so that we can display the text higher
21649 in the line. */
21650 it->ascent -= it->voffset;
21651 else
21652 /* Increase the descent so that we can display the text lower
21653 in the line. */
21654 it->descent += it->voffset;
21655 }
21656 }
21657
21658
21659 /* Produce glyphs/get display metrics for the image IT is loaded with.
21660 See the description of struct display_iterator in dispextern.h for
21661 an overview of struct display_iterator. */
21662
21663 static void
21664 produce_image_glyph (struct it *it)
21665 {
21666 struct image *img;
21667 struct face *face;
21668 int glyph_ascent, crop;
21669 struct glyph_slice slice;
21670
21671 xassert (it->what == IT_IMAGE);
21672
21673 face = FACE_FROM_ID (it->f, it->face_id);
21674 xassert (face);
21675 /* Make sure X resources of the face is loaded. */
21676 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21677
21678 if (it->image_id < 0)
21679 {
21680 /* Fringe bitmap. */
21681 it->ascent = it->phys_ascent = 0;
21682 it->descent = it->phys_descent = 0;
21683 it->pixel_width = 0;
21684 it->nglyphs = 0;
21685 return;
21686 }
21687
21688 img = IMAGE_FROM_ID (it->f, it->image_id);
21689 xassert (img);
21690 /* Make sure X resources of the image is loaded. */
21691 prepare_image_for_display (it->f, img);
21692
21693 slice.x = slice.y = 0;
21694 slice.width = img->width;
21695 slice.height = img->height;
21696
21697 if (INTEGERP (it->slice.x))
21698 slice.x = XINT (it->slice.x);
21699 else if (FLOATP (it->slice.x))
21700 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21701
21702 if (INTEGERP (it->slice.y))
21703 slice.y = XINT (it->slice.y);
21704 else if (FLOATP (it->slice.y))
21705 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21706
21707 if (INTEGERP (it->slice.width))
21708 slice.width = XINT (it->slice.width);
21709 else if (FLOATP (it->slice.width))
21710 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21711
21712 if (INTEGERP (it->slice.height))
21713 slice.height = XINT (it->slice.height);
21714 else if (FLOATP (it->slice.height))
21715 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21716
21717 if (slice.x >= img->width)
21718 slice.x = img->width;
21719 if (slice.y >= img->height)
21720 slice.y = img->height;
21721 if (slice.x + slice.width >= img->width)
21722 slice.width = img->width - slice.x;
21723 if (slice.y + slice.height > img->height)
21724 slice.height = img->height - slice.y;
21725
21726 if (slice.width == 0 || slice.height == 0)
21727 return;
21728
21729 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21730
21731 it->descent = slice.height - glyph_ascent;
21732 if (slice.y == 0)
21733 it->descent += img->vmargin;
21734 if (slice.y + slice.height == img->height)
21735 it->descent += img->vmargin;
21736 it->phys_descent = it->descent;
21737
21738 it->pixel_width = slice.width;
21739 if (slice.x == 0)
21740 it->pixel_width += img->hmargin;
21741 if (slice.x + slice.width == img->width)
21742 it->pixel_width += img->hmargin;
21743
21744 /* It's quite possible for images to have an ascent greater than
21745 their height, so don't get confused in that case. */
21746 if (it->descent < 0)
21747 it->descent = 0;
21748
21749 it->nglyphs = 1;
21750
21751 if (face->box != FACE_NO_BOX)
21752 {
21753 if (face->box_line_width > 0)
21754 {
21755 if (slice.y == 0)
21756 it->ascent += face->box_line_width;
21757 if (slice.y + slice.height == img->height)
21758 it->descent += face->box_line_width;
21759 }
21760
21761 if (it->start_of_box_run_p && slice.x == 0)
21762 it->pixel_width += eabs (face->box_line_width);
21763 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21764 it->pixel_width += eabs (face->box_line_width);
21765 }
21766
21767 take_vertical_position_into_account (it);
21768
21769 /* Automatically crop wide image glyphs at right edge so we can
21770 draw the cursor on same display row. */
21771 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21772 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21773 {
21774 it->pixel_width -= crop;
21775 slice.width -= crop;
21776 }
21777
21778 if (it->glyph_row)
21779 {
21780 struct glyph *glyph;
21781 enum glyph_row_area area = it->area;
21782
21783 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21784 if (glyph < it->glyph_row->glyphs[area + 1])
21785 {
21786 glyph->charpos = CHARPOS (it->position);
21787 glyph->object = it->object;
21788 glyph->pixel_width = it->pixel_width;
21789 glyph->ascent = glyph_ascent;
21790 glyph->descent = it->descent;
21791 glyph->voffset = it->voffset;
21792 glyph->type = IMAGE_GLYPH;
21793 glyph->avoid_cursor_p = it->avoid_cursor_p;
21794 glyph->multibyte_p = it->multibyte_p;
21795 glyph->left_box_line_p = it->start_of_box_run_p;
21796 glyph->right_box_line_p = it->end_of_box_run_p;
21797 glyph->overlaps_vertically_p = 0;
21798 glyph->padding_p = 0;
21799 glyph->glyph_not_available_p = 0;
21800 glyph->face_id = it->face_id;
21801 glyph->u.img_id = img->id;
21802 glyph->slice.img = slice;
21803 glyph->font_type = FONT_TYPE_UNKNOWN;
21804 if (it->bidi_p)
21805 {
21806 glyph->resolved_level = it->bidi_it.resolved_level;
21807 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21808 abort ();
21809 glyph->bidi_type = it->bidi_it.type;
21810 }
21811 ++it->glyph_row->used[area];
21812 }
21813 else
21814 IT_EXPAND_MATRIX_WIDTH (it, area);
21815 }
21816 }
21817
21818
21819 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21820 of the glyph, WIDTH and HEIGHT are the width and height of the
21821 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21822
21823 static void
21824 append_stretch_glyph (struct it *it, Lisp_Object object,
21825 int width, int height, int ascent)
21826 {
21827 struct glyph *glyph;
21828 enum glyph_row_area area = it->area;
21829
21830 xassert (ascent >= 0 && ascent <= height);
21831
21832 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21833 if (glyph < it->glyph_row->glyphs[area + 1])
21834 {
21835 /* If the glyph row is reversed, we need to prepend the glyph
21836 rather than append it. */
21837 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21838 {
21839 struct glyph *g;
21840
21841 /* Make room for the additional glyph. */
21842 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21843 g[1] = *g;
21844 glyph = it->glyph_row->glyphs[area];
21845 }
21846 glyph->charpos = CHARPOS (it->position);
21847 glyph->object = object;
21848 glyph->pixel_width = width;
21849 glyph->ascent = ascent;
21850 glyph->descent = height - ascent;
21851 glyph->voffset = it->voffset;
21852 glyph->type = STRETCH_GLYPH;
21853 glyph->avoid_cursor_p = it->avoid_cursor_p;
21854 glyph->multibyte_p = it->multibyte_p;
21855 glyph->left_box_line_p = it->start_of_box_run_p;
21856 glyph->right_box_line_p = it->end_of_box_run_p;
21857 glyph->overlaps_vertically_p = 0;
21858 glyph->padding_p = 0;
21859 glyph->glyph_not_available_p = 0;
21860 glyph->face_id = it->face_id;
21861 glyph->u.stretch.ascent = ascent;
21862 glyph->u.stretch.height = height;
21863 glyph->slice.img = null_glyph_slice;
21864 glyph->font_type = FONT_TYPE_UNKNOWN;
21865 if (it->bidi_p)
21866 {
21867 glyph->resolved_level = it->bidi_it.resolved_level;
21868 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21869 abort ();
21870 glyph->bidi_type = it->bidi_it.type;
21871 }
21872 else
21873 {
21874 glyph->resolved_level = 0;
21875 glyph->bidi_type = UNKNOWN_BT;
21876 }
21877 ++it->glyph_row->used[area];
21878 }
21879 else
21880 IT_EXPAND_MATRIX_WIDTH (it, area);
21881 }
21882
21883
21884 /* Produce a stretch glyph for iterator IT. IT->object is the value
21885 of the glyph property displayed. The value must be a list
21886 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21887 being recognized:
21888
21889 1. `:width WIDTH' specifies that the space should be WIDTH *
21890 canonical char width wide. WIDTH may be an integer or floating
21891 point number.
21892
21893 2. `:relative-width FACTOR' specifies that the width of the stretch
21894 should be computed from the width of the first character having the
21895 `glyph' property, and should be FACTOR times that width.
21896
21897 3. `:align-to HPOS' specifies that the space should be wide enough
21898 to reach HPOS, a value in canonical character units.
21899
21900 Exactly one of the above pairs must be present.
21901
21902 4. `:height HEIGHT' specifies that the height of the stretch produced
21903 should be HEIGHT, measured in canonical character units.
21904
21905 5. `:relative-height FACTOR' specifies that the height of the
21906 stretch should be FACTOR times the height of the characters having
21907 the glyph property.
21908
21909 Either none or exactly one of 4 or 5 must be present.
21910
21911 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21912 of the stretch should be used for the ascent of the stretch.
21913 ASCENT must be in the range 0 <= ASCENT <= 100. */
21914
21915 static void
21916 produce_stretch_glyph (struct it *it)
21917 {
21918 /* (space :width WIDTH :height HEIGHT ...) */
21919 Lisp_Object prop, plist;
21920 int width = 0, height = 0, align_to = -1;
21921 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21922 int ascent = 0;
21923 double tem;
21924 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21925 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21926
21927 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21928
21929 /* List should start with `space'. */
21930 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21931 plist = XCDR (it->object);
21932
21933 /* Compute the width of the stretch. */
21934 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21935 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21936 {
21937 /* Absolute width `:width WIDTH' specified and valid. */
21938 zero_width_ok_p = 1;
21939 width = (int)tem;
21940 }
21941 else if (prop = Fplist_get (plist, QCrelative_width),
21942 NUMVAL (prop) > 0)
21943 {
21944 /* Relative width `:relative-width FACTOR' specified and valid.
21945 Compute the width of the characters having the `glyph'
21946 property. */
21947 struct it it2;
21948 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21949
21950 it2 = *it;
21951 if (it->multibyte_p)
21952 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21953 else
21954 {
21955 it2.c = it2.char_to_display = *p, it2.len = 1;
21956 if (! ASCII_CHAR_P (it2.c))
21957 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21958 }
21959
21960 it2.glyph_row = NULL;
21961 it2.what = IT_CHARACTER;
21962 x_produce_glyphs (&it2);
21963 width = NUMVAL (prop) * it2.pixel_width;
21964 }
21965 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21966 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21967 {
21968 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21969 align_to = (align_to < 0
21970 ? 0
21971 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21972 else if (align_to < 0)
21973 align_to = window_box_left_offset (it->w, TEXT_AREA);
21974 width = max (0, (int)tem + align_to - it->current_x);
21975 zero_width_ok_p = 1;
21976 }
21977 else
21978 /* Nothing specified -> width defaults to canonical char width. */
21979 width = FRAME_COLUMN_WIDTH (it->f);
21980
21981 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21982 width = 1;
21983
21984 /* Compute height. */
21985 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21986 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21987 {
21988 height = (int)tem;
21989 zero_height_ok_p = 1;
21990 }
21991 else if (prop = Fplist_get (plist, QCrelative_height),
21992 NUMVAL (prop) > 0)
21993 height = FONT_HEIGHT (font) * NUMVAL (prop);
21994 else
21995 height = FONT_HEIGHT (font);
21996
21997 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21998 height = 1;
21999
22000 /* Compute percentage of height used for ascent. If
22001 `:ascent ASCENT' is present and valid, use that. Otherwise,
22002 derive the ascent from the font in use. */
22003 if (prop = Fplist_get (plist, QCascent),
22004 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22005 ascent = height * NUMVAL (prop) / 100.0;
22006 else if (!NILP (prop)
22007 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22008 ascent = min (max (0, (int)tem), height);
22009 else
22010 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22011
22012 if (width > 0 && it->line_wrap != TRUNCATE
22013 && it->current_x + width > it->last_visible_x)
22014 width = it->last_visible_x - it->current_x - 1;
22015
22016 if (width > 0 && height > 0 && it->glyph_row)
22017 {
22018 Lisp_Object object = it->stack[it->sp - 1].string;
22019 if (!STRINGP (object))
22020 object = it->w->buffer;
22021 append_stretch_glyph (it, object, width, height, ascent);
22022 }
22023
22024 it->pixel_width = width;
22025 it->ascent = it->phys_ascent = ascent;
22026 it->descent = it->phys_descent = height - it->ascent;
22027 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22028
22029 take_vertical_position_into_account (it);
22030 }
22031
22032 /* Calculate line-height and line-spacing properties.
22033 An integer value specifies explicit pixel value.
22034 A float value specifies relative value to current face height.
22035 A cons (float . face-name) specifies relative value to
22036 height of specified face font.
22037
22038 Returns height in pixels, or nil. */
22039
22040
22041 static Lisp_Object
22042 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22043 int boff, int override)
22044 {
22045 Lisp_Object face_name = Qnil;
22046 int ascent, descent, height;
22047
22048 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22049 return val;
22050
22051 if (CONSP (val))
22052 {
22053 face_name = XCAR (val);
22054 val = XCDR (val);
22055 if (!NUMBERP (val))
22056 val = make_number (1);
22057 if (NILP (face_name))
22058 {
22059 height = it->ascent + it->descent;
22060 goto scale;
22061 }
22062 }
22063
22064 if (NILP (face_name))
22065 {
22066 font = FRAME_FONT (it->f);
22067 boff = FRAME_BASELINE_OFFSET (it->f);
22068 }
22069 else if (EQ (face_name, Qt))
22070 {
22071 override = 0;
22072 }
22073 else
22074 {
22075 int face_id;
22076 struct face *face;
22077
22078 face_id = lookup_named_face (it->f, face_name, 0);
22079 if (face_id < 0)
22080 return make_number (-1);
22081
22082 face = FACE_FROM_ID (it->f, face_id);
22083 font = face->font;
22084 if (font == NULL)
22085 return make_number (-1);
22086 boff = font->baseline_offset;
22087 if (font->vertical_centering)
22088 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22089 }
22090
22091 ascent = FONT_BASE (font) + boff;
22092 descent = FONT_DESCENT (font) - boff;
22093
22094 if (override)
22095 {
22096 it->override_ascent = ascent;
22097 it->override_descent = descent;
22098 it->override_boff = boff;
22099 }
22100
22101 height = ascent + descent;
22102
22103 scale:
22104 if (FLOATP (val))
22105 height = (int)(XFLOAT_DATA (val) * height);
22106 else if (INTEGERP (val))
22107 height *= XINT (val);
22108
22109 return make_number (height);
22110 }
22111
22112
22113 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22114 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22115 and only if this is for a character for which no font was found.
22116
22117 If the display method (it->glyphless_method) is
22118 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22119 length of the acronym or the hexadecimal string, UPPER_XOFF and
22120 UPPER_YOFF are pixel offsets for the upper part of the string,
22121 LOWER_XOFF and LOWER_YOFF are for the lower part.
22122
22123 For the other display methods, LEN through LOWER_YOFF are zero. */
22124
22125 static void
22126 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22127 short upper_xoff, short upper_yoff,
22128 short lower_xoff, short lower_yoff)
22129 {
22130 struct glyph *glyph;
22131 enum glyph_row_area area = it->area;
22132
22133 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22134 if (glyph < it->glyph_row->glyphs[area + 1])
22135 {
22136 /* If the glyph row is reversed, we need to prepend the glyph
22137 rather than append it. */
22138 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22139 {
22140 struct glyph *g;
22141
22142 /* Make room for the additional glyph. */
22143 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22144 g[1] = *g;
22145 glyph = it->glyph_row->glyphs[area];
22146 }
22147 glyph->charpos = CHARPOS (it->position);
22148 glyph->object = it->object;
22149 glyph->pixel_width = it->pixel_width;
22150 glyph->ascent = it->ascent;
22151 glyph->descent = it->descent;
22152 glyph->voffset = it->voffset;
22153 glyph->type = GLYPHLESS_GLYPH;
22154 glyph->u.glyphless.method = it->glyphless_method;
22155 glyph->u.glyphless.for_no_font = for_no_font;
22156 glyph->u.glyphless.len = len;
22157 glyph->u.glyphless.ch = it->c;
22158 glyph->slice.glyphless.upper_xoff = upper_xoff;
22159 glyph->slice.glyphless.upper_yoff = upper_yoff;
22160 glyph->slice.glyphless.lower_xoff = lower_xoff;
22161 glyph->slice.glyphless.lower_yoff = lower_yoff;
22162 glyph->avoid_cursor_p = it->avoid_cursor_p;
22163 glyph->multibyte_p = it->multibyte_p;
22164 glyph->left_box_line_p = it->start_of_box_run_p;
22165 glyph->right_box_line_p = it->end_of_box_run_p;
22166 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22167 || it->phys_descent > it->descent);
22168 glyph->padding_p = 0;
22169 glyph->glyph_not_available_p = 0;
22170 glyph->face_id = face_id;
22171 glyph->font_type = FONT_TYPE_UNKNOWN;
22172 if (it->bidi_p)
22173 {
22174 glyph->resolved_level = it->bidi_it.resolved_level;
22175 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22176 abort ();
22177 glyph->bidi_type = it->bidi_it.type;
22178 }
22179 ++it->glyph_row->used[area];
22180 }
22181 else
22182 IT_EXPAND_MATRIX_WIDTH (it, area);
22183 }
22184
22185
22186 /* Produce a glyph for a glyphless character for iterator IT.
22187 IT->glyphless_method specifies which method to use for displaying
22188 the character. See the description of enum
22189 glyphless_display_method in dispextern.h for the detail.
22190
22191 FOR_NO_FONT is nonzero if and only if this is for a character for
22192 which no font was found. ACRONYM, if non-nil, is an acronym string
22193 for the character. */
22194
22195 static void
22196 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22197 {
22198 int face_id;
22199 struct face *face;
22200 struct font *font;
22201 int base_width, base_height, width, height;
22202 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22203 int len;
22204
22205 /* Get the metrics of the base font. We always refer to the current
22206 ASCII face. */
22207 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22208 font = face->font ? face->font : FRAME_FONT (it->f);
22209 it->ascent = FONT_BASE (font) + font->baseline_offset;
22210 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22211 base_height = it->ascent + it->descent;
22212 base_width = font->average_width;
22213
22214 /* Get a face ID for the glyph by utilizing a cache (the same way as
22215 doen for `escape-glyph' in get_next_display_element). */
22216 if (it->f == last_glyphless_glyph_frame
22217 && it->face_id == last_glyphless_glyph_face_id)
22218 {
22219 face_id = last_glyphless_glyph_merged_face_id;
22220 }
22221 else
22222 {
22223 /* Merge the `glyphless-char' face into the current face. */
22224 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22225 last_glyphless_glyph_frame = it->f;
22226 last_glyphless_glyph_face_id = it->face_id;
22227 last_glyphless_glyph_merged_face_id = face_id;
22228 }
22229
22230 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22231 {
22232 it->pixel_width = THIN_SPACE_WIDTH;
22233 len = 0;
22234 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22235 }
22236 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22237 {
22238 width = CHAR_WIDTH (it->c);
22239 if (width == 0)
22240 width = 1;
22241 else if (width > 4)
22242 width = 4;
22243 it->pixel_width = base_width * width;
22244 len = 0;
22245 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22246 }
22247 else
22248 {
22249 char buf[7];
22250 const char *str;
22251 unsigned int code[6];
22252 int upper_len;
22253 int ascent, descent;
22254 struct font_metrics metrics_upper, metrics_lower;
22255
22256 face = FACE_FROM_ID (it->f, face_id);
22257 font = face->font ? face->font : FRAME_FONT (it->f);
22258 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22259
22260 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22261 {
22262 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22263 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22264 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22265 }
22266 else
22267 {
22268 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22269 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22270 str = buf;
22271 }
22272 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22273 code[len] = font->driver->encode_char (font, str[len]);
22274 upper_len = (len + 1) / 2;
22275 font->driver->text_extents (font, code, upper_len,
22276 &metrics_upper);
22277 font->driver->text_extents (font, code + upper_len, len - upper_len,
22278 &metrics_lower);
22279
22280
22281
22282 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22283 width = max (metrics_upper.width, metrics_lower.width) + 4;
22284 upper_xoff = upper_yoff = 2; /* the typical case */
22285 if (base_width >= width)
22286 {
22287 /* Align the upper to the left, the lower to the right. */
22288 it->pixel_width = base_width;
22289 lower_xoff = base_width - 2 - metrics_lower.width;
22290 }
22291 else
22292 {
22293 /* Center the shorter one. */
22294 it->pixel_width = width;
22295 if (metrics_upper.width >= metrics_lower.width)
22296 lower_xoff = (width - metrics_lower.width) / 2;
22297 else
22298 upper_xoff = (width - metrics_upper.width) / 2;
22299 }
22300
22301 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22302 top, bottom, and between upper and lower strings. */
22303 height = (metrics_upper.ascent + metrics_upper.descent
22304 + metrics_lower.ascent + metrics_lower.descent) + 5;
22305 /* Center vertically.
22306 H:base_height, D:base_descent
22307 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22308
22309 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22310 descent = D - H/2 + h/2;
22311 lower_yoff = descent - 2 - ld;
22312 upper_yoff = lower_yoff - la - 1 - ud; */
22313 ascent = - (it->descent - (base_height + height + 1) / 2);
22314 descent = it->descent - (base_height - height) / 2;
22315 lower_yoff = descent - 2 - metrics_lower.descent;
22316 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22317 - metrics_upper.descent);
22318 /* Don't make the height shorter than the base height. */
22319 if (height > base_height)
22320 {
22321 it->ascent = ascent;
22322 it->descent = descent;
22323 }
22324 }
22325
22326 it->phys_ascent = it->ascent;
22327 it->phys_descent = it->descent;
22328 if (it->glyph_row)
22329 append_glyphless_glyph (it, face_id, for_no_font, len,
22330 upper_xoff, upper_yoff,
22331 lower_xoff, lower_yoff);
22332 it->nglyphs = 1;
22333 take_vertical_position_into_account (it);
22334 }
22335
22336
22337 /* RIF:
22338 Produce glyphs/get display metrics for the display element IT is
22339 loaded with. See the description of struct it in dispextern.h
22340 for an overview of struct it. */
22341
22342 void
22343 x_produce_glyphs (struct it *it)
22344 {
22345 int extra_line_spacing = it->extra_line_spacing;
22346
22347 it->glyph_not_available_p = 0;
22348
22349 if (it->what == IT_CHARACTER)
22350 {
22351 XChar2b char2b;
22352 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22353 struct font *font = face->font;
22354 struct font_metrics *pcm = NULL;
22355 int boff; /* baseline offset */
22356
22357 if (font == NULL)
22358 {
22359 /* When no suitable font is found, display this character by
22360 the method specified in the first extra slot of
22361 Vglyphless_char_display. */
22362 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22363
22364 xassert (it->what == IT_GLYPHLESS);
22365 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22366 goto done;
22367 }
22368
22369 boff = font->baseline_offset;
22370 if (font->vertical_centering)
22371 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22372
22373 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22374 {
22375 int stretched_p;
22376
22377 it->nglyphs = 1;
22378
22379 if (it->override_ascent >= 0)
22380 {
22381 it->ascent = it->override_ascent;
22382 it->descent = it->override_descent;
22383 boff = it->override_boff;
22384 }
22385 else
22386 {
22387 it->ascent = FONT_BASE (font) + boff;
22388 it->descent = FONT_DESCENT (font) - boff;
22389 }
22390
22391 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22392 {
22393 pcm = get_per_char_metric (it->f, font, &char2b);
22394 if (pcm->width == 0
22395 && pcm->rbearing == 0 && pcm->lbearing == 0)
22396 pcm = NULL;
22397 }
22398
22399 if (pcm)
22400 {
22401 it->phys_ascent = pcm->ascent + boff;
22402 it->phys_descent = pcm->descent - boff;
22403 it->pixel_width = pcm->width;
22404 }
22405 else
22406 {
22407 it->glyph_not_available_p = 1;
22408 it->phys_ascent = it->ascent;
22409 it->phys_descent = it->descent;
22410 it->pixel_width = font->space_width;
22411 }
22412
22413 if (it->constrain_row_ascent_descent_p)
22414 {
22415 if (it->descent > it->max_descent)
22416 {
22417 it->ascent += it->descent - it->max_descent;
22418 it->descent = it->max_descent;
22419 }
22420 if (it->ascent > it->max_ascent)
22421 {
22422 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22423 it->ascent = it->max_ascent;
22424 }
22425 it->phys_ascent = min (it->phys_ascent, it->ascent);
22426 it->phys_descent = min (it->phys_descent, it->descent);
22427 extra_line_spacing = 0;
22428 }
22429
22430 /* If this is a space inside a region of text with
22431 `space-width' property, change its width. */
22432 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22433 if (stretched_p)
22434 it->pixel_width *= XFLOATINT (it->space_width);
22435
22436 /* If face has a box, add the box thickness to the character
22437 height. If character has a box line to the left and/or
22438 right, add the box line width to the character's width. */
22439 if (face->box != FACE_NO_BOX)
22440 {
22441 int thick = face->box_line_width;
22442
22443 if (thick > 0)
22444 {
22445 it->ascent += thick;
22446 it->descent += thick;
22447 }
22448 else
22449 thick = -thick;
22450
22451 if (it->start_of_box_run_p)
22452 it->pixel_width += thick;
22453 if (it->end_of_box_run_p)
22454 it->pixel_width += thick;
22455 }
22456
22457 /* If face has an overline, add the height of the overline
22458 (1 pixel) and a 1 pixel margin to the character height. */
22459 if (face->overline_p)
22460 it->ascent += overline_margin;
22461
22462 if (it->constrain_row_ascent_descent_p)
22463 {
22464 if (it->ascent > it->max_ascent)
22465 it->ascent = it->max_ascent;
22466 if (it->descent > it->max_descent)
22467 it->descent = it->max_descent;
22468 }
22469
22470 take_vertical_position_into_account (it);
22471
22472 /* If we have to actually produce glyphs, do it. */
22473 if (it->glyph_row)
22474 {
22475 if (stretched_p)
22476 {
22477 /* Translate a space with a `space-width' property
22478 into a stretch glyph. */
22479 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22480 / FONT_HEIGHT (font));
22481 append_stretch_glyph (it, it->object, it->pixel_width,
22482 it->ascent + it->descent, ascent);
22483 }
22484 else
22485 append_glyph (it);
22486
22487 /* If characters with lbearing or rbearing are displayed
22488 in this line, record that fact in a flag of the
22489 glyph row. This is used to optimize X output code. */
22490 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22491 it->glyph_row->contains_overlapping_glyphs_p = 1;
22492 }
22493 if (! stretched_p && it->pixel_width == 0)
22494 /* We assure that all visible glyphs have at least 1-pixel
22495 width. */
22496 it->pixel_width = 1;
22497 }
22498 else if (it->char_to_display == '\n')
22499 {
22500 /* A newline has no width, but we need the height of the
22501 line. But if previous part of the line sets a height,
22502 don't increase that height */
22503
22504 Lisp_Object height;
22505 Lisp_Object total_height = Qnil;
22506
22507 it->override_ascent = -1;
22508 it->pixel_width = 0;
22509 it->nglyphs = 0;
22510
22511 height = get_it_property (it, Qline_height);
22512 /* Split (line-height total-height) list */
22513 if (CONSP (height)
22514 && CONSP (XCDR (height))
22515 && NILP (XCDR (XCDR (height))))
22516 {
22517 total_height = XCAR (XCDR (height));
22518 height = XCAR (height);
22519 }
22520 height = calc_line_height_property (it, height, font, boff, 1);
22521
22522 if (it->override_ascent >= 0)
22523 {
22524 it->ascent = it->override_ascent;
22525 it->descent = it->override_descent;
22526 boff = it->override_boff;
22527 }
22528 else
22529 {
22530 it->ascent = FONT_BASE (font) + boff;
22531 it->descent = FONT_DESCENT (font) - boff;
22532 }
22533
22534 if (EQ (height, Qt))
22535 {
22536 if (it->descent > it->max_descent)
22537 {
22538 it->ascent += it->descent - it->max_descent;
22539 it->descent = it->max_descent;
22540 }
22541 if (it->ascent > it->max_ascent)
22542 {
22543 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22544 it->ascent = it->max_ascent;
22545 }
22546 it->phys_ascent = min (it->phys_ascent, it->ascent);
22547 it->phys_descent = min (it->phys_descent, it->descent);
22548 it->constrain_row_ascent_descent_p = 1;
22549 extra_line_spacing = 0;
22550 }
22551 else
22552 {
22553 Lisp_Object spacing;
22554
22555 it->phys_ascent = it->ascent;
22556 it->phys_descent = it->descent;
22557
22558 if ((it->max_ascent > 0 || it->max_descent > 0)
22559 && face->box != FACE_NO_BOX
22560 && face->box_line_width > 0)
22561 {
22562 it->ascent += face->box_line_width;
22563 it->descent += face->box_line_width;
22564 }
22565 if (!NILP (height)
22566 && XINT (height) > it->ascent + it->descent)
22567 it->ascent = XINT (height) - it->descent;
22568
22569 if (!NILP (total_height))
22570 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22571 else
22572 {
22573 spacing = get_it_property (it, Qline_spacing);
22574 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22575 }
22576 if (INTEGERP (spacing))
22577 {
22578 extra_line_spacing = XINT (spacing);
22579 if (!NILP (total_height))
22580 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22581 }
22582 }
22583 }
22584 else /* i.e. (it->char_to_display == '\t') */
22585 {
22586 if (font->space_width > 0)
22587 {
22588 int tab_width = it->tab_width * font->space_width;
22589 int x = it->current_x + it->continuation_lines_width;
22590 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22591
22592 /* If the distance from the current position to the next tab
22593 stop is less than a space character width, use the
22594 tab stop after that. */
22595 if (next_tab_x - x < font->space_width)
22596 next_tab_x += tab_width;
22597
22598 it->pixel_width = next_tab_x - x;
22599 it->nglyphs = 1;
22600 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22601 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22602
22603 if (it->glyph_row)
22604 {
22605 append_stretch_glyph (it, it->object, it->pixel_width,
22606 it->ascent + it->descent, it->ascent);
22607 }
22608 }
22609 else
22610 {
22611 it->pixel_width = 0;
22612 it->nglyphs = 1;
22613 }
22614 }
22615 }
22616 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22617 {
22618 /* A static composition.
22619
22620 Note: A composition is represented as one glyph in the
22621 glyph matrix. There are no padding glyphs.
22622
22623 Important note: pixel_width, ascent, and descent are the
22624 values of what is drawn by draw_glyphs (i.e. the values of
22625 the overall glyphs composed). */
22626 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22627 int boff; /* baseline offset */
22628 struct composition *cmp = composition_table[it->cmp_it.id];
22629 int glyph_len = cmp->glyph_len;
22630 struct font *font = face->font;
22631
22632 it->nglyphs = 1;
22633
22634 /* If we have not yet calculated pixel size data of glyphs of
22635 the composition for the current face font, calculate them
22636 now. Theoretically, we have to check all fonts for the
22637 glyphs, but that requires much time and memory space. So,
22638 here we check only the font of the first glyph. This may
22639 lead to incorrect display, but it's very rare, and C-l
22640 (recenter-top-bottom) can correct the display anyway. */
22641 if (! cmp->font || cmp->font != font)
22642 {
22643 /* Ascent and descent of the font of the first character
22644 of this composition (adjusted by baseline offset).
22645 Ascent and descent of overall glyphs should not be less
22646 than these, respectively. */
22647 int font_ascent, font_descent, font_height;
22648 /* Bounding box of the overall glyphs. */
22649 int leftmost, rightmost, lowest, highest;
22650 int lbearing, rbearing;
22651 int i, width, ascent, descent;
22652 int left_padded = 0, right_padded = 0;
22653 int c;
22654 XChar2b char2b;
22655 struct font_metrics *pcm;
22656 int font_not_found_p;
22657 EMACS_INT pos;
22658
22659 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22660 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22661 break;
22662 if (glyph_len < cmp->glyph_len)
22663 right_padded = 1;
22664 for (i = 0; i < glyph_len; i++)
22665 {
22666 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22667 break;
22668 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22669 }
22670 if (i > 0)
22671 left_padded = 1;
22672
22673 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22674 : IT_CHARPOS (*it));
22675 /* If no suitable font is found, use the default font. */
22676 font_not_found_p = font == NULL;
22677 if (font_not_found_p)
22678 {
22679 face = face->ascii_face;
22680 font = face->font;
22681 }
22682 boff = font->baseline_offset;
22683 if (font->vertical_centering)
22684 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22685 font_ascent = FONT_BASE (font) + boff;
22686 font_descent = FONT_DESCENT (font) - boff;
22687 font_height = FONT_HEIGHT (font);
22688
22689 cmp->font = (void *) font;
22690
22691 pcm = NULL;
22692 if (! font_not_found_p)
22693 {
22694 get_char_face_and_encoding (it->f, c, it->face_id,
22695 &char2b, it->multibyte_p, 0);
22696 pcm = get_per_char_metric (it->f, font, &char2b);
22697 }
22698
22699 /* Initialize the bounding box. */
22700 if (pcm)
22701 {
22702 width = pcm->width;
22703 ascent = pcm->ascent;
22704 descent = pcm->descent;
22705 lbearing = pcm->lbearing;
22706 rbearing = pcm->rbearing;
22707 }
22708 else
22709 {
22710 width = font->space_width;
22711 ascent = FONT_BASE (font);
22712 descent = FONT_DESCENT (font);
22713 lbearing = 0;
22714 rbearing = width;
22715 }
22716
22717 rightmost = width;
22718 leftmost = 0;
22719 lowest = - descent + boff;
22720 highest = ascent + boff;
22721
22722 if (! font_not_found_p
22723 && font->default_ascent
22724 && CHAR_TABLE_P (Vuse_default_ascent)
22725 && !NILP (Faref (Vuse_default_ascent,
22726 make_number (it->char_to_display))))
22727 highest = font->default_ascent + boff;
22728
22729 /* Draw the first glyph at the normal position. It may be
22730 shifted to right later if some other glyphs are drawn
22731 at the left. */
22732 cmp->offsets[i * 2] = 0;
22733 cmp->offsets[i * 2 + 1] = boff;
22734 cmp->lbearing = lbearing;
22735 cmp->rbearing = rbearing;
22736
22737 /* Set cmp->offsets for the remaining glyphs. */
22738 for (i++; i < glyph_len; i++)
22739 {
22740 int left, right, btm, top;
22741 int ch = COMPOSITION_GLYPH (cmp, i);
22742 int face_id;
22743 struct face *this_face;
22744 int this_boff;
22745
22746 if (ch == '\t')
22747 ch = ' ';
22748 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22749 this_face = FACE_FROM_ID (it->f, face_id);
22750 font = this_face->font;
22751
22752 if (font == NULL)
22753 pcm = NULL;
22754 else
22755 {
22756 this_boff = font->baseline_offset;
22757 if (font->vertical_centering)
22758 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22759 get_char_face_and_encoding (it->f, ch, face_id,
22760 &char2b, it->multibyte_p, 0);
22761 pcm = get_per_char_metric (it->f, font, &char2b);
22762 }
22763 if (! pcm)
22764 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22765 else
22766 {
22767 width = pcm->width;
22768 ascent = pcm->ascent;
22769 descent = pcm->descent;
22770 lbearing = pcm->lbearing;
22771 rbearing = pcm->rbearing;
22772 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22773 {
22774 /* Relative composition with or without
22775 alternate chars. */
22776 left = (leftmost + rightmost - width) / 2;
22777 btm = - descent + boff;
22778 if (font->relative_compose
22779 && (! CHAR_TABLE_P (Vignore_relative_composition)
22780 || NILP (Faref (Vignore_relative_composition,
22781 make_number (ch)))))
22782 {
22783
22784 if (- descent >= font->relative_compose)
22785 /* One extra pixel between two glyphs. */
22786 btm = highest + 1;
22787 else if (ascent <= 0)
22788 /* One extra pixel between two glyphs. */
22789 btm = lowest - 1 - ascent - descent;
22790 }
22791 }
22792 else
22793 {
22794 /* A composition rule is specified by an integer
22795 value that encodes global and new reference
22796 points (GREF and NREF). GREF and NREF are
22797 specified by numbers as below:
22798
22799 0---1---2 -- ascent
22800 | |
22801 | |
22802 | |
22803 9--10--11 -- center
22804 | |
22805 ---3---4---5--- baseline
22806 | |
22807 6---7---8 -- descent
22808 */
22809 int rule = COMPOSITION_RULE (cmp, i);
22810 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22811
22812 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22813 grefx = gref % 3, nrefx = nref % 3;
22814 grefy = gref / 3, nrefy = nref / 3;
22815 if (xoff)
22816 xoff = font_height * (xoff - 128) / 256;
22817 if (yoff)
22818 yoff = font_height * (yoff - 128) / 256;
22819
22820 left = (leftmost
22821 + grefx * (rightmost - leftmost) / 2
22822 - nrefx * width / 2
22823 + xoff);
22824
22825 btm = ((grefy == 0 ? highest
22826 : grefy == 1 ? 0
22827 : grefy == 2 ? lowest
22828 : (highest + lowest) / 2)
22829 - (nrefy == 0 ? ascent + descent
22830 : nrefy == 1 ? descent - boff
22831 : nrefy == 2 ? 0
22832 : (ascent + descent) / 2)
22833 + yoff);
22834 }
22835
22836 cmp->offsets[i * 2] = left;
22837 cmp->offsets[i * 2 + 1] = btm + descent;
22838
22839 /* Update the bounding box of the overall glyphs. */
22840 if (width > 0)
22841 {
22842 right = left + width;
22843 if (left < leftmost)
22844 leftmost = left;
22845 if (right > rightmost)
22846 rightmost = right;
22847 }
22848 top = btm + descent + ascent;
22849 if (top > highest)
22850 highest = top;
22851 if (btm < lowest)
22852 lowest = btm;
22853
22854 if (cmp->lbearing > left + lbearing)
22855 cmp->lbearing = left + lbearing;
22856 if (cmp->rbearing < left + rbearing)
22857 cmp->rbearing = left + rbearing;
22858 }
22859 }
22860
22861 /* If there are glyphs whose x-offsets are negative,
22862 shift all glyphs to the right and make all x-offsets
22863 non-negative. */
22864 if (leftmost < 0)
22865 {
22866 for (i = 0; i < cmp->glyph_len; i++)
22867 cmp->offsets[i * 2] -= leftmost;
22868 rightmost -= leftmost;
22869 cmp->lbearing -= leftmost;
22870 cmp->rbearing -= leftmost;
22871 }
22872
22873 if (left_padded && cmp->lbearing < 0)
22874 {
22875 for (i = 0; i < cmp->glyph_len; i++)
22876 cmp->offsets[i * 2] -= cmp->lbearing;
22877 rightmost -= cmp->lbearing;
22878 cmp->rbearing -= cmp->lbearing;
22879 cmp->lbearing = 0;
22880 }
22881 if (right_padded && rightmost < cmp->rbearing)
22882 {
22883 rightmost = cmp->rbearing;
22884 }
22885
22886 cmp->pixel_width = rightmost;
22887 cmp->ascent = highest;
22888 cmp->descent = - lowest;
22889 if (cmp->ascent < font_ascent)
22890 cmp->ascent = font_ascent;
22891 if (cmp->descent < font_descent)
22892 cmp->descent = font_descent;
22893 }
22894
22895 if (it->glyph_row
22896 && (cmp->lbearing < 0
22897 || cmp->rbearing > cmp->pixel_width))
22898 it->glyph_row->contains_overlapping_glyphs_p = 1;
22899
22900 it->pixel_width = cmp->pixel_width;
22901 it->ascent = it->phys_ascent = cmp->ascent;
22902 it->descent = it->phys_descent = cmp->descent;
22903 if (face->box != FACE_NO_BOX)
22904 {
22905 int thick = face->box_line_width;
22906
22907 if (thick > 0)
22908 {
22909 it->ascent += thick;
22910 it->descent += thick;
22911 }
22912 else
22913 thick = - thick;
22914
22915 if (it->start_of_box_run_p)
22916 it->pixel_width += thick;
22917 if (it->end_of_box_run_p)
22918 it->pixel_width += thick;
22919 }
22920
22921 /* If face has an overline, add the height of the overline
22922 (1 pixel) and a 1 pixel margin to the character height. */
22923 if (face->overline_p)
22924 it->ascent += overline_margin;
22925
22926 take_vertical_position_into_account (it);
22927 if (it->ascent < 0)
22928 it->ascent = 0;
22929 if (it->descent < 0)
22930 it->descent = 0;
22931
22932 if (it->glyph_row)
22933 append_composite_glyph (it);
22934 }
22935 else if (it->what == IT_COMPOSITION)
22936 {
22937 /* A dynamic (automatic) composition. */
22938 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22939 Lisp_Object gstring;
22940 struct font_metrics metrics;
22941
22942 gstring = composition_gstring_from_id (it->cmp_it.id);
22943 it->pixel_width
22944 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22945 &metrics);
22946 if (it->glyph_row
22947 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22948 it->glyph_row->contains_overlapping_glyphs_p = 1;
22949 it->ascent = it->phys_ascent = metrics.ascent;
22950 it->descent = it->phys_descent = metrics.descent;
22951 if (face->box != FACE_NO_BOX)
22952 {
22953 int thick = face->box_line_width;
22954
22955 if (thick > 0)
22956 {
22957 it->ascent += thick;
22958 it->descent += thick;
22959 }
22960 else
22961 thick = - thick;
22962
22963 if (it->start_of_box_run_p)
22964 it->pixel_width += thick;
22965 if (it->end_of_box_run_p)
22966 it->pixel_width += thick;
22967 }
22968 /* If face has an overline, add the height of the overline
22969 (1 pixel) and a 1 pixel margin to the character height. */
22970 if (face->overline_p)
22971 it->ascent += overline_margin;
22972 take_vertical_position_into_account (it);
22973 if (it->ascent < 0)
22974 it->ascent = 0;
22975 if (it->descent < 0)
22976 it->descent = 0;
22977
22978 if (it->glyph_row)
22979 append_composite_glyph (it);
22980 }
22981 else if (it->what == IT_GLYPHLESS)
22982 produce_glyphless_glyph (it, 0, Qnil);
22983 else if (it->what == IT_IMAGE)
22984 produce_image_glyph (it);
22985 else if (it->what == IT_STRETCH)
22986 produce_stretch_glyph (it);
22987
22988 done:
22989 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22990 because this isn't true for images with `:ascent 100'. */
22991 xassert (it->ascent >= 0 && it->descent >= 0);
22992 if (it->area == TEXT_AREA)
22993 it->current_x += it->pixel_width;
22994
22995 if (extra_line_spacing > 0)
22996 {
22997 it->descent += extra_line_spacing;
22998 if (extra_line_spacing > it->max_extra_line_spacing)
22999 it->max_extra_line_spacing = extra_line_spacing;
23000 }
23001
23002 it->max_ascent = max (it->max_ascent, it->ascent);
23003 it->max_descent = max (it->max_descent, it->descent);
23004 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23005 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23006 }
23007
23008 /* EXPORT for RIF:
23009 Output LEN glyphs starting at START at the nominal cursor position.
23010 Advance the nominal cursor over the text. The global variable
23011 updated_window contains the window being updated, updated_row is
23012 the glyph row being updated, and updated_area is the area of that
23013 row being updated. */
23014
23015 void
23016 x_write_glyphs (struct glyph *start, int len)
23017 {
23018 int x, hpos;
23019
23020 xassert (updated_window && updated_row);
23021 BLOCK_INPUT;
23022
23023 /* Write glyphs. */
23024
23025 hpos = start - updated_row->glyphs[updated_area];
23026 x = draw_glyphs (updated_window, output_cursor.x,
23027 updated_row, updated_area,
23028 hpos, hpos + len,
23029 DRAW_NORMAL_TEXT, 0);
23030
23031 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23032 if (updated_area == TEXT_AREA
23033 && updated_window->phys_cursor_on_p
23034 && updated_window->phys_cursor.vpos == output_cursor.vpos
23035 && updated_window->phys_cursor.hpos >= hpos
23036 && updated_window->phys_cursor.hpos < hpos + len)
23037 updated_window->phys_cursor_on_p = 0;
23038
23039 UNBLOCK_INPUT;
23040
23041 /* Advance the output cursor. */
23042 output_cursor.hpos += len;
23043 output_cursor.x = x;
23044 }
23045
23046
23047 /* EXPORT for RIF:
23048 Insert LEN glyphs from START at the nominal cursor position. */
23049
23050 void
23051 x_insert_glyphs (struct glyph *start, int len)
23052 {
23053 struct frame *f;
23054 struct window *w;
23055 int line_height, shift_by_width, shifted_region_width;
23056 struct glyph_row *row;
23057 struct glyph *glyph;
23058 int frame_x, frame_y;
23059 EMACS_INT hpos;
23060
23061 xassert (updated_window && updated_row);
23062 BLOCK_INPUT;
23063 w = updated_window;
23064 f = XFRAME (WINDOW_FRAME (w));
23065
23066 /* Get the height of the line we are in. */
23067 row = updated_row;
23068 line_height = row->height;
23069
23070 /* Get the width of the glyphs to insert. */
23071 shift_by_width = 0;
23072 for (glyph = start; glyph < start + len; ++glyph)
23073 shift_by_width += glyph->pixel_width;
23074
23075 /* Get the width of the region to shift right. */
23076 shifted_region_width = (window_box_width (w, updated_area)
23077 - output_cursor.x
23078 - shift_by_width);
23079
23080 /* Shift right. */
23081 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23082 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23083
23084 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23085 line_height, shift_by_width);
23086
23087 /* Write the glyphs. */
23088 hpos = start - row->glyphs[updated_area];
23089 draw_glyphs (w, output_cursor.x, row, updated_area,
23090 hpos, hpos + len,
23091 DRAW_NORMAL_TEXT, 0);
23092
23093 /* Advance the output cursor. */
23094 output_cursor.hpos += len;
23095 output_cursor.x += shift_by_width;
23096 UNBLOCK_INPUT;
23097 }
23098
23099
23100 /* EXPORT for RIF:
23101 Erase the current text line from the nominal cursor position
23102 (inclusive) to pixel column TO_X (exclusive). The idea is that
23103 everything from TO_X onward is already erased.
23104
23105 TO_X is a pixel position relative to updated_area of
23106 updated_window. TO_X == -1 means clear to the end of this area. */
23107
23108 void
23109 x_clear_end_of_line (int to_x)
23110 {
23111 struct frame *f;
23112 struct window *w = updated_window;
23113 int max_x, min_y, max_y;
23114 int from_x, from_y, to_y;
23115
23116 xassert (updated_window && updated_row);
23117 f = XFRAME (w->frame);
23118
23119 if (updated_row->full_width_p)
23120 max_x = WINDOW_TOTAL_WIDTH (w);
23121 else
23122 max_x = window_box_width (w, updated_area);
23123 max_y = window_text_bottom_y (w);
23124
23125 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23126 of window. For TO_X > 0, truncate to end of drawing area. */
23127 if (to_x == 0)
23128 return;
23129 else if (to_x < 0)
23130 to_x = max_x;
23131 else
23132 to_x = min (to_x, max_x);
23133
23134 to_y = min (max_y, output_cursor.y + updated_row->height);
23135
23136 /* Notice if the cursor will be cleared by this operation. */
23137 if (!updated_row->full_width_p)
23138 notice_overwritten_cursor (w, updated_area,
23139 output_cursor.x, -1,
23140 updated_row->y,
23141 MATRIX_ROW_BOTTOM_Y (updated_row));
23142
23143 from_x = output_cursor.x;
23144
23145 /* Translate to frame coordinates. */
23146 if (updated_row->full_width_p)
23147 {
23148 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23149 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23150 }
23151 else
23152 {
23153 int area_left = window_box_left (w, updated_area);
23154 from_x += area_left;
23155 to_x += area_left;
23156 }
23157
23158 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23159 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23160 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23161
23162 /* Prevent inadvertently clearing to end of the X window. */
23163 if (to_x > from_x && to_y > from_y)
23164 {
23165 BLOCK_INPUT;
23166 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23167 to_x - from_x, to_y - from_y);
23168 UNBLOCK_INPUT;
23169 }
23170 }
23171
23172 #endif /* HAVE_WINDOW_SYSTEM */
23173
23174
23175 \f
23176 /***********************************************************************
23177 Cursor types
23178 ***********************************************************************/
23179
23180 /* Value is the internal representation of the specified cursor type
23181 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23182 of the bar cursor. */
23183
23184 static enum text_cursor_kinds
23185 get_specified_cursor_type (Lisp_Object arg, int *width)
23186 {
23187 enum text_cursor_kinds type;
23188
23189 if (NILP (arg))
23190 return NO_CURSOR;
23191
23192 if (EQ (arg, Qbox))
23193 return FILLED_BOX_CURSOR;
23194
23195 if (EQ (arg, Qhollow))
23196 return HOLLOW_BOX_CURSOR;
23197
23198 if (EQ (arg, Qbar))
23199 {
23200 *width = 2;
23201 return BAR_CURSOR;
23202 }
23203
23204 if (CONSP (arg)
23205 && EQ (XCAR (arg), Qbar)
23206 && INTEGERP (XCDR (arg))
23207 && XINT (XCDR (arg)) >= 0)
23208 {
23209 *width = XINT (XCDR (arg));
23210 return BAR_CURSOR;
23211 }
23212
23213 if (EQ (arg, Qhbar))
23214 {
23215 *width = 2;
23216 return HBAR_CURSOR;
23217 }
23218
23219 if (CONSP (arg)
23220 && EQ (XCAR (arg), Qhbar)
23221 && INTEGERP (XCDR (arg))
23222 && XINT (XCDR (arg)) >= 0)
23223 {
23224 *width = XINT (XCDR (arg));
23225 return HBAR_CURSOR;
23226 }
23227
23228 /* Treat anything unknown as "hollow box cursor".
23229 It was bad to signal an error; people have trouble fixing
23230 .Xdefaults with Emacs, when it has something bad in it. */
23231 type = HOLLOW_BOX_CURSOR;
23232
23233 return type;
23234 }
23235
23236 /* Set the default cursor types for specified frame. */
23237 void
23238 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23239 {
23240 int width = 1;
23241 Lisp_Object tem;
23242
23243 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23244 FRAME_CURSOR_WIDTH (f) = width;
23245
23246 /* By default, set up the blink-off state depending on the on-state. */
23247
23248 tem = Fassoc (arg, Vblink_cursor_alist);
23249 if (!NILP (tem))
23250 {
23251 FRAME_BLINK_OFF_CURSOR (f)
23252 = get_specified_cursor_type (XCDR (tem), &width);
23253 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23254 }
23255 else
23256 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23257 }
23258
23259
23260 #ifdef HAVE_WINDOW_SYSTEM
23261
23262 /* Return the cursor we want to be displayed in window W. Return
23263 width of bar/hbar cursor through WIDTH arg. Return with
23264 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23265 (i.e. if the `system caret' should track this cursor).
23266
23267 In a mini-buffer window, we want the cursor only to appear if we
23268 are reading input from this window. For the selected window, we
23269 want the cursor type given by the frame parameter or buffer local
23270 setting of cursor-type. If explicitly marked off, draw no cursor.
23271 In all other cases, we want a hollow box cursor. */
23272
23273 static enum text_cursor_kinds
23274 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23275 int *active_cursor)
23276 {
23277 struct frame *f = XFRAME (w->frame);
23278 struct buffer *b = XBUFFER (w->buffer);
23279 int cursor_type = DEFAULT_CURSOR;
23280 Lisp_Object alt_cursor;
23281 int non_selected = 0;
23282
23283 *active_cursor = 1;
23284
23285 /* Echo area */
23286 if (cursor_in_echo_area
23287 && FRAME_HAS_MINIBUF_P (f)
23288 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23289 {
23290 if (w == XWINDOW (echo_area_window))
23291 {
23292 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23293 {
23294 *width = FRAME_CURSOR_WIDTH (f);
23295 return FRAME_DESIRED_CURSOR (f);
23296 }
23297 else
23298 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23299 }
23300
23301 *active_cursor = 0;
23302 non_selected = 1;
23303 }
23304
23305 /* Detect a nonselected window or nonselected frame. */
23306 else if (w != XWINDOW (f->selected_window)
23307 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23308 {
23309 *active_cursor = 0;
23310
23311 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23312 return NO_CURSOR;
23313
23314 non_selected = 1;
23315 }
23316
23317 /* Never display a cursor in a window in which cursor-type is nil. */
23318 if (NILP (BVAR (b, cursor_type)))
23319 return NO_CURSOR;
23320
23321 /* Get the normal cursor type for this window. */
23322 if (EQ (BVAR (b, cursor_type), Qt))
23323 {
23324 cursor_type = FRAME_DESIRED_CURSOR (f);
23325 *width = FRAME_CURSOR_WIDTH (f);
23326 }
23327 else
23328 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23329
23330 /* Use cursor-in-non-selected-windows instead
23331 for non-selected window or frame. */
23332 if (non_selected)
23333 {
23334 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23335 if (!EQ (Qt, alt_cursor))
23336 return get_specified_cursor_type (alt_cursor, width);
23337 /* t means modify the normal cursor type. */
23338 if (cursor_type == FILLED_BOX_CURSOR)
23339 cursor_type = HOLLOW_BOX_CURSOR;
23340 else if (cursor_type == BAR_CURSOR && *width > 1)
23341 --*width;
23342 return cursor_type;
23343 }
23344
23345 /* Use normal cursor if not blinked off. */
23346 if (!w->cursor_off_p)
23347 {
23348 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23349 {
23350 if (cursor_type == FILLED_BOX_CURSOR)
23351 {
23352 /* Using a block cursor on large images can be very annoying.
23353 So use a hollow cursor for "large" images.
23354 If image is not transparent (no mask), also use hollow cursor. */
23355 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23356 if (img != NULL && IMAGEP (img->spec))
23357 {
23358 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23359 where N = size of default frame font size.
23360 This should cover most of the "tiny" icons people may use. */
23361 if (!img->mask
23362 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23363 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23364 cursor_type = HOLLOW_BOX_CURSOR;
23365 }
23366 }
23367 else if (cursor_type != NO_CURSOR)
23368 {
23369 /* Display current only supports BOX and HOLLOW cursors for images.
23370 So for now, unconditionally use a HOLLOW cursor when cursor is
23371 not a solid box cursor. */
23372 cursor_type = HOLLOW_BOX_CURSOR;
23373 }
23374 }
23375 return cursor_type;
23376 }
23377
23378 /* Cursor is blinked off, so determine how to "toggle" it. */
23379
23380 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23381 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23382 return get_specified_cursor_type (XCDR (alt_cursor), width);
23383
23384 /* Then see if frame has specified a specific blink off cursor type. */
23385 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23386 {
23387 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23388 return FRAME_BLINK_OFF_CURSOR (f);
23389 }
23390
23391 #if 0
23392 /* Some people liked having a permanently visible blinking cursor,
23393 while others had very strong opinions against it. So it was
23394 decided to remove it. KFS 2003-09-03 */
23395
23396 /* Finally perform built-in cursor blinking:
23397 filled box <-> hollow box
23398 wide [h]bar <-> narrow [h]bar
23399 narrow [h]bar <-> no cursor
23400 other type <-> no cursor */
23401
23402 if (cursor_type == FILLED_BOX_CURSOR)
23403 return HOLLOW_BOX_CURSOR;
23404
23405 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23406 {
23407 *width = 1;
23408 return cursor_type;
23409 }
23410 #endif
23411
23412 return NO_CURSOR;
23413 }
23414
23415
23416 /* Notice when the text cursor of window W has been completely
23417 overwritten by a drawing operation that outputs glyphs in AREA
23418 starting at X0 and ending at X1 in the line starting at Y0 and
23419 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23420 the rest of the line after X0 has been written. Y coordinates
23421 are window-relative. */
23422
23423 static void
23424 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23425 int x0, int x1, int y0, int y1)
23426 {
23427 int cx0, cx1, cy0, cy1;
23428 struct glyph_row *row;
23429
23430 if (!w->phys_cursor_on_p)
23431 return;
23432 if (area != TEXT_AREA)
23433 return;
23434
23435 if (w->phys_cursor.vpos < 0
23436 || w->phys_cursor.vpos >= w->current_matrix->nrows
23437 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23438 !(row->enabled_p && row->displays_text_p)))
23439 return;
23440
23441 if (row->cursor_in_fringe_p)
23442 {
23443 row->cursor_in_fringe_p = 0;
23444 draw_fringe_bitmap (w, row, row->reversed_p);
23445 w->phys_cursor_on_p = 0;
23446 return;
23447 }
23448
23449 cx0 = w->phys_cursor.x;
23450 cx1 = cx0 + w->phys_cursor_width;
23451 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23452 return;
23453
23454 /* The cursor image will be completely removed from the
23455 screen if the output area intersects the cursor area in
23456 y-direction. When we draw in [y0 y1[, and some part of
23457 the cursor is at y < y0, that part must have been drawn
23458 before. When scrolling, the cursor is erased before
23459 actually scrolling, so we don't come here. When not
23460 scrolling, the rows above the old cursor row must have
23461 changed, and in this case these rows must have written
23462 over the cursor image.
23463
23464 Likewise if part of the cursor is below y1, with the
23465 exception of the cursor being in the first blank row at
23466 the buffer and window end because update_text_area
23467 doesn't draw that row. (Except when it does, but
23468 that's handled in update_text_area.) */
23469
23470 cy0 = w->phys_cursor.y;
23471 cy1 = cy0 + w->phys_cursor_height;
23472 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23473 return;
23474
23475 w->phys_cursor_on_p = 0;
23476 }
23477
23478 #endif /* HAVE_WINDOW_SYSTEM */
23479
23480 \f
23481 /************************************************************************
23482 Mouse Face
23483 ************************************************************************/
23484
23485 #ifdef HAVE_WINDOW_SYSTEM
23486
23487 /* EXPORT for RIF:
23488 Fix the display of area AREA of overlapping row ROW in window W
23489 with respect to the overlapping part OVERLAPS. */
23490
23491 void
23492 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23493 enum glyph_row_area area, int overlaps)
23494 {
23495 int i, x;
23496
23497 BLOCK_INPUT;
23498
23499 x = 0;
23500 for (i = 0; i < row->used[area];)
23501 {
23502 if (row->glyphs[area][i].overlaps_vertically_p)
23503 {
23504 int start = i, start_x = x;
23505
23506 do
23507 {
23508 x += row->glyphs[area][i].pixel_width;
23509 ++i;
23510 }
23511 while (i < row->used[area]
23512 && row->glyphs[area][i].overlaps_vertically_p);
23513
23514 draw_glyphs (w, start_x, row, area,
23515 start, i,
23516 DRAW_NORMAL_TEXT, overlaps);
23517 }
23518 else
23519 {
23520 x += row->glyphs[area][i].pixel_width;
23521 ++i;
23522 }
23523 }
23524
23525 UNBLOCK_INPUT;
23526 }
23527
23528
23529 /* EXPORT:
23530 Draw the cursor glyph of window W in glyph row ROW. See the
23531 comment of draw_glyphs for the meaning of HL. */
23532
23533 void
23534 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23535 enum draw_glyphs_face hl)
23536 {
23537 /* If cursor hpos is out of bounds, don't draw garbage. This can
23538 happen in mini-buffer windows when switching between echo area
23539 glyphs and mini-buffer. */
23540 if ((row->reversed_p
23541 ? (w->phys_cursor.hpos >= 0)
23542 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23543 {
23544 int on_p = w->phys_cursor_on_p;
23545 int x1;
23546 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23547 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23548 hl, 0);
23549 w->phys_cursor_on_p = on_p;
23550
23551 if (hl == DRAW_CURSOR)
23552 w->phys_cursor_width = x1 - w->phys_cursor.x;
23553 /* When we erase the cursor, and ROW is overlapped by other
23554 rows, make sure that these overlapping parts of other rows
23555 are redrawn. */
23556 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23557 {
23558 w->phys_cursor_width = x1 - w->phys_cursor.x;
23559
23560 if (row > w->current_matrix->rows
23561 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23562 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23563 OVERLAPS_ERASED_CURSOR);
23564
23565 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23566 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23567 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23568 OVERLAPS_ERASED_CURSOR);
23569 }
23570 }
23571 }
23572
23573
23574 /* EXPORT:
23575 Erase the image of a cursor of window W from the screen. */
23576
23577 void
23578 erase_phys_cursor (struct window *w)
23579 {
23580 struct frame *f = XFRAME (w->frame);
23581 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23582 int hpos = w->phys_cursor.hpos;
23583 int vpos = w->phys_cursor.vpos;
23584 int mouse_face_here_p = 0;
23585 struct glyph_matrix *active_glyphs = w->current_matrix;
23586 struct glyph_row *cursor_row;
23587 struct glyph *cursor_glyph;
23588 enum draw_glyphs_face hl;
23589
23590 /* No cursor displayed or row invalidated => nothing to do on the
23591 screen. */
23592 if (w->phys_cursor_type == NO_CURSOR)
23593 goto mark_cursor_off;
23594
23595 /* VPOS >= active_glyphs->nrows means that window has been resized.
23596 Don't bother to erase the cursor. */
23597 if (vpos >= active_glyphs->nrows)
23598 goto mark_cursor_off;
23599
23600 /* If row containing cursor is marked invalid, there is nothing we
23601 can do. */
23602 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23603 if (!cursor_row->enabled_p)
23604 goto mark_cursor_off;
23605
23606 /* If line spacing is > 0, old cursor may only be partially visible in
23607 window after split-window. So adjust visible height. */
23608 cursor_row->visible_height = min (cursor_row->visible_height,
23609 window_text_bottom_y (w) - cursor_row->y);
23610
23611 /* If row is completely invisible, don't attempt to delete a cursor which
23612 isn't there. This can happen if cursor is at top of a window, and
23613 we switch to a buffer with a header line in that window. */
23614 if (cursor_row->visible_height <= 0)
23615 goto mark_cursor_off;
23616
23617 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23618 if (cursor_row->cursor_in_fringe_p)
23619 {
23620 cursor_row->cursor_in_fringe_p = 0;
23621 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23622 goto mark_cursor_off;
23623 }
23624
23625 /* This can happen when the new row is shorter than the old one.
23626 In this case, either draw_glyphs or clear_end_of_line
23627 should have cleared the cursor. Note that we wouldn't be
23628 able to erase the cursor in this case because we don't have a
23629 cursor glyph at hand. */
23630 if ((cursor_row->reversed_p
23631 ? (w->phys_cursor.hpos < 0)
23632 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23633 goto mark_cursor_off;
23634
23635 /* If the cursor is in the mouse face area, redisplay that when
23636 we clear the cursor. */
23637 if (! NILP (hlinfo->mouse_face_window)
23638 && coords_in_mouse_face_p (w, hpos, vpos)
23639 /* Don't redraw the cursor's spot in mouse face if it is at the
23640 end of a line (on a newline). The cursor appears there, but
23641 mouse highlighting does not. */
23642 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23643 mouse_face_here_p = 1;
23644
23645 /* Maybe clear the display under the cursor. */
23646 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23647 {
23648 int x, y, left_x;
23649 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23650 int width;
23651
23652 cursor_glyph = get_phys_cursor_glyph (w);
23653 if (cursor_glyph == NULL)
23654 goto mark_cursor_off;
23655
23656 width = cursor_glyph->pixel_width;
23657 left_x = window_box_left_offset (w, TEXT_AREA);
23658 x = w->phys_cursor.x;
23659 if (x < left_x)
23660 width -= left_x - x;
23661 width = min (width, window_box_width (w, TEXT_AREA) - x);
23662 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23663 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23664
23665 if (width > 0)
23666 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23667 }
23668
23669 /* Erase the cursor by redrawing the character underneath it. */
23670 if (mouse_face_here_p)
23671 hl = DRAW_MOUSE_FACE;
23672 else
23673 hl = DRAW_NORMAL_TEXT;
23674 draw_phys_cursor_glyph (w, cursor_row, hl);
23675
23676 mark_cursor_off:
23677 w->phys_cursor_on_p = 0;
23678 w->phys_cursor_type = NO_CURSOR;
23679 }
23680
23681
23682 /* EXPORT:
23683 Display or clear cursor of window W. If ON is zero, clear the
23684 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23685 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23686
23687 void
23688 display_and_set_cursor (struct window *w, int on,
23689 int hpos, int vpos, int x, int y)
23690 {
23691 struct frame *f = XFRAME (w->frame);
23692 int new_cursor_type;
23693 int new_cursor_width;
23694 int active_cursor;
23695 struct glyph_row *glyph_row;
23696 struct glyph *glyph;
23697
23698 /* This is pointless on invisible frames, and dangerous on garbaged
23699 windows and frames; in the latter case, the frame or window may
23700 be in the midst of changing its size, and x and y may be off the
23701 window. */
23702 if (! FRAME_VISIBLE_P (f)
23703 || FRAME_GARBAGED_P (f)
23704 || vpos >= w->current_matrix->nrows
23705 || hpos >= w->current_matrix->matrix_w)
23706 return;
23707
23708 /* If cursor is off and we want it off, return quickly. */
23709 if (!on && !w->phys_cursor_on_p)
23710 return;
23711
23712 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23713 /* If cursor row is not enabled, we don't really know where to
23714 display the cursor. */
23715 if (!glyph_row->enabled_p)
23716 {
23717 w->phys_cursor_on_p = 0;
23718 return;
23719 }
23720
23721 glyph = NULL;
23722 if (!glyph_row->exact_window_width_line_p
23723 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23724 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23725
23726 xassert (interrupt_input_blocked);
23727
23728 /* Set new_cursor_type to the cursor we want to be displayed. */
23729 new_cursor_type = get_window_cursor_type (w, glyph,
23730 &new_cursor_width, &active_cursor);
23731
23732 /* If cursor is currently being shown and we don't want it to be or
23733 it is in the wrong place, or the cursor type is not what we want,
23734 erase it. */
23735 if (w->phys_cursor_on_p
23736 && (!on
23737 || w->phys_cursor.x != x
23738 || w->phys_cursor.y != y
23739 || new_cursor_type != w->phys_cursor_type
23740 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23741 && new_cursor_width != w->phys_cursor_width)))
23742 erase_phys_cursor (w);
23743
23744 /* Don't check phys_cursor_on_p here because that flag is only set
23745 to zero in some cases where we know that the cursor has been
23746 completely erased, to avoid the extra work of erasing the cursor
23747 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23748 still not be visible, or it has only been partly erased. */
23749 if (on)
23750 {
23751 w->phys_cursor_ascent = glyph_row->ascent;
23752 w->phys_cursor_height = glyph_row->height;
23753
23754 /* Set phys_cursor_.* before x_draw_.* is called because some
23755 of them may need the information. */
23756 w->phys_cursor.x = x;
23757 w->phys_cursor.y = glyph_row->y;
23758 w->phys_cursor.hpos = hpos;
23759 w->phys_cursor.vpos = vpos;
23760 }
23761
23762 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23763 new_cursor_type, new_cursor_width,
23764 on, active_cursor);
23765 }
23766
23767
23768 /* Switch the display of W's cursor on or off, according to the value
23769 of ON. */
23770
23771 static void
23772 update_window_cursor (struct window *w, int on)
23773 {
23774 /* Don't update cursor in windows whose frame is in the process
23775 of being deleted. */
23776 if (w->current_matrix)
23777 {
23778 BLOCK_INPUT;
23779 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23780 w->phys_cursor.x, w->phys_cursor.y);
23781 UNBLOCK_INPUT;
23782 }
23783 }
23784
23785
23786 /* Call update_window_cursor with parameter ON_P on all leaf windows
23787 in the window tree rooted at W. */
23788
23789 static void
23790 update_cursor_in_window_tree (struct window *w, int on_p)
23791 {
23792 while (w)
23793 {
23794 if (!NILP (w->hchild))
23795 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23796 else if (!NILP (w->vchild))
23797 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23798 else
23799 update_window_cursor (w, on_p);
23800
23801 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23802 }
23803 }
23804
23805
23806 /* EXPORT:
23807 Display the cursor on window W, or clear it, according to ON_P.
23808 Don't change the cursor's position. */
23809
23810 void
23811 x_update_cursor (struct frame *f, int on_p)
23812 {
23813 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23814 }
23815
23816
23817 /* EXPORT:
23818 Clear the cursor of window W to background color, and mark the
23819 cursor as not shown. This is used when the text where the cursor
23820 is about to be rewritten. */
23821
23822 void
23823 x_clear_cursor (struct window *w)
23824 {
23825 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23826 update_window_cursor (w, 0);
23827 }
23828
23829 #endif /* HAVE_WINDOW_SYSTEM */
23830
23831 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23832 and MSDOS. */
23833 void
23834 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23835 int start_hpos, int end_hpos,
23836 enum draw_glyphs_face draw)
23837 {
23838 #ifdef HAVE_WINDOW_SYSTEM
23839 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23840 {
23841 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23842 return;
23843 }
23844 #endif
23845 #if defined (HAVE_GPM) || defined (MSDOS)
23846 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23847 #endif
23848 }
23849
23850 /* EXPORT:
23851 Display the active region described by mouse_face_* according to DRAW. */
23852
23853 void
23854 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23855 {
23856 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23857 struct frame *f = XFRAME (WINDOW_FRAME (w));
23858
23859 if (/* If window is in the process of being destroyed, don't bother
23860 to do anything. */
23861 w->current_matrix != NULL
23862 /* Don't update mouse highlight if hidden */
23863 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23864 /* Recognize when we are called to operate on rows that don't exist
23865 anymore. This can happen when a window is split. */
23866 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23867 {
23868 int phys_cursor_on_p = w->phys_cursor_on_p;
23869 struct glyph_row *row, *first, *last;
23870
23871 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23872 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23873
23874 for (row = first; row <= last && row->enabled_p; ++row)
23875 {
23876 int start_hpos, end_hpos, start_x;
23877
23878 /* For all but the first row, the highlight starts at column 0. */
23879 if (row == first)
23880 {
23881 /* R2L rows have BEG and END in reversed order, but the
23882 screen drawing geometry is always left to right. So
23883 we need to mirror the beginning and end of the
23884 highlighted area in R2L rows. */
23885 if (!row->reversed_p)
23886 {
23887 start_hpos = hlinfo->mouse_face_beg_col;
23888 start_x = hlinfo->mouse_face_beg_x;
23889 }
23890 else if (row == last)
23891 {
23892 start_hpos = hlinfo->mouse_face_end_col;
23893 start_x = hlinfo->mouse_face_end_x;
23894 }
23895 else
23896 {
23897 start_hpos = 0;
23898 start_x = 0;
23899 }
23900 }
23901 else if (row->reversed_p && row == last)
23902 {
23903 start_hpos = hlinfo->mouse_face_end_col;
23904 start_x = hlinfo->mouse_face_end_x;
23905 }
23906 else
23907 {
23908 start_hpos = 0;
23909 start_x = 0;
23910 }
23911
23912 if (row == last)
23913 {
23914 if (!row->reversed_p)
23915 end_hpos = hlinfo->mouse_face_end_col;
23916 else if (row == first)
23917 end_hpos = hlinfo->mouse_face_beg_col;
23918 else
23919 {
23920 end_hpos = row->used[TEXT_AREA];
23921 if (draw == DRAW_NORMAL_TEXT)
23922 row->fill_line_p = 1; /* Clear to end of line */
23923 }
23924 }
23925 else if (row->reversed_p && row == first)
23926 end_hpos = hlinfo->mouse_face_beg_col;
23927 else
23928 {
23929 end_hpos = row->used[TEXT_AREA];
23930 if (draw == DRAW_NORMAL_TEXT)
23931 row->fill_line_p = 1; /* Clear to end of line */
23932 }
23933
23934 if (end_hpos > start_hpos)
23935 {
23936 draw_row_with_mouse_face (w, start_x, row,
23937 start_hpos, end_hpos, draw);
23938
23939 row->mouse_face_p
23940 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23941 }
23942 }
23943
23944 #ifdef HAVE_WINDOW_SYSTEM
23945 /* When we've written over the cursor, arrange for it to
23946 be displayed again. */
23947 if (FRAME_WINDOW_P (f)
23948 && phys_cursor_on_p && !w->phys_cursor_on_p)
23949 {
23950 BLOCK_INPUT;
23951 display_and_set_cursor (w, 1,
23952 w->phys_cursor.hpos, w->phys_cursor.vpos,
23953 w->phys_cursor.x, w->phys_cursor.y);
23954 UNBLOCK_INPUT;
23955 }
23956 #endif /* HAVE_WINDOW_SYSTEM */
23957 }
23958
23959 #ifdef HAVE_WINDOW_SYSTEM
23960 /* Change the mouse cursor. */
23961 if (FRAME_WINDOW_P (f))
23962 {
23963 if (draw == DRAW_NORMAL_TEXT
23964 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23965 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23966 else if (draw == DRAW_MOUSE_FACE)
23967 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23968 else
23969 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23970 }
23971 #endif /* HAVE_WINDOW_SYSTEM */
23972 }
23973
23974 /* EXPORT:
23975 Clear out the mouse-highlighted active region.
23976 Redraw it un-highlighted first. Value is non-zero if mouse
23977 face was actually drawn unhighlighted. */
23978
23979 int
23980 clear_mouse_face (Mouse_HLInfo *hlinfo)
23981 {
23982 int cleared = 0;
23983
23984 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23985 {
23986 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23987 cleared = 1;
23988 }
23989
23990 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
23991 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
23992 hlinfo->mouse_face_window = Qnil;
23993 hlinfo->mouse_face_overlay = Qnil;
23994 return cleared;
23995 }
23996
23997 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
23998 within the mouse face on that window. */
23999 static int
24000 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24001 {
24002 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24003
24004 /* Quickly resolve the easy cases. */
24005 if (!(WINDOWP (hlinfo->mouse_face_window)
24006 && XWINDOW (hlinfo->mouse_face_window) == w))
24007 return 0;
24008 if (vpos < hlinfo->mouse_face_beg_row
24009 || vpos > hlinfo->mouse_face_end_row)
24010 return 0;
24011 if (vpos > hlinfo->mouse_face_beg_row
24012 && vpos < hlinfo->mouse_face_end_row)
24013 return 1;
24014
24015 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24016 {
24017 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24018 {
24019 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24020 return 1;
24021 }
24022 else if ((vpos == hlinfo->mouse_face_beg_row
24023 && hpos >= hlinfo->mouse_face_beg_col)
24024 || (vpos == hlinfo->mouse_face_end_row
24025 && hpos < hlinfo->mouse_face_end_col))
24026 return 1;
24027 }
24028 else
24029 {
24030 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24031 {
24032 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24033 return 1;
24034 }
24035 else if ((vpos == hlinfo->mouse_face_beg_row
24036 && hpos <= hlinfo->mouse_face_beg_col)
24037 || (vpos == hlinfo->mouse_face_end_row
24038 && hpos > hlinfo->mouse_face_end_col))
24039 return 1;
24040 }
24041 return 0;
24042 }
24043
24044
24045 /* EXPORT:
24046 Non-zero if physical cursor of window W is within mouse face. */
24047
24048 int
24049 cursor_in_mouse_face_p (struct window *w)
24050 {
24051 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24052 }
24053
24054
24055 \f
24056 /* Find the glyph rows START_ROW and END_ROW of window W that display
24057 characters between buffer positions START_CHARPOS and END_CHARPOS
24058 (excluding END_CHARPOS). This is similar to row_containing_pos,
24059 but is more accurate when bidi reordering makes buffer positions
24060 change non-linearly with glyph rows. */
24061 static void
24062 rows_from_pos_range (struct window *w,
24063 EMACS_INT start_charpos, EMACS_INT end_charpos,
24064 struct glyph_row **start, struct glyph_row **end)
24065 {
24066 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24067 int last_y = window_text_bottom_y (w);
24068 struct glyph_row *row;
24069
24070 *start = NULL;
24071 *end = NULL;
24072
24073 while (!first->enabled_p
24074 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24075 first++;
24076
24077 /* Find the START row. */
24078 for (row = first;
24079 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24080 row++)
24081 {
24082 /* A row can potentially be the START row if the range of the
24083 characters it displays intersects the range
24084 [START_CHARPOS..END_CHARPOS). */
24085 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24086 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24087 /* See the commentary in row_containing_pos, for the
24088 explanation of the complicated way to check whether
24089 some position is beyond the end of the characters
24090 displayed by a row. */
24091 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24092 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24093 && !row->ends_at_zv_p
24094 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24095 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24096 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24097 && !row->ends_at_zv_p
24098 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24099 {
24100 /* Found a candidate row. Now make sure at least one of the
24101 glyphs it displays has a charpos from the range
24102 [START_CHARPOS..END_CHARPOS).
24103
24104 This is not obvious because bidi reordering could make
24105 buffer positions of a row be 1,2,3,102,101,100, and if we
24106 want to highlight characters in [50..60), we don't want
24107 this row, even though [50..60) does intersect [1..103),
24108 the range of character positions given by the row's start
24109 and end positions. */
24110 struct glyph *g = row->glyphs[TEXT_AREA];
24111 struct glyph *e = g + row->used[TEXT_AREA];
24112
24113 while (g < e)
24114 {
24115 if (BUFFERP (g->object)
24116 && start_charpos <= g->charpos && g->charpos < end_charpos)
24117 *start = row;
24118 g++;
24119 }
24120 if (*start)
24121 break;
24122 }
24123 }
24124
24125 /* Find the END row. */
24126 if (!*start
24127 /* If the last row is partially visible, start looking for END
24128 from that row, instead of starting from FIRST. */
24129 && !(row->enabled_p
24130 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24131 row = first;
24132 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24133 {
24134 struct glyph_row *next = row + 1;
24135
24136 if (!next->enabled_p
24137 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24138 /* The first row >= START whose range of displayed characters
24139 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24140 is the row END + 1. */
24141 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24142 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24143 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24144 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24145 && !next->ends_at_zv_p
24146 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24147 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24148 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24149 && !next->ends_at_zv_p
24150 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24151 {
24152 *end = row;
24153 break;
24154 }
24155 else
24156 {
24157 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24158 but none of the characters it displays are in the range, it is
24159 also END + 1. */
24160 struct glyph *g = next->glyphs[TEXT_AREA];
24161 struct glyph *e = g + next->used[TEXT_AREA];
24162
24163 while (g < e)
24164 {
24165 if (BUFFERP (g->object)
24166 && start_charpos <= g->charpos && g->charpos < end_charpos)
24167 break;
24168 g++;
24169 }
24170 if (g == e)
24171 {
24172 *end = row;
24173 break;
24174 }
24175 }
24176 }
24177 }
24178
24179 /* This function sets the mouse_face_* elements of HLINFO, assuming
24180 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24181 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24182 for the overlay or run of text properties specifying the mouse
24183 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24184 before-string and after-string that must also be highlighted.
24185 COVER_STRING, if non-nil, is a display string that may cover some
24186 or all of the highlighted text. */
24187
24188 static void
24189 mouse_face_from_buffer_pos (Lisp_Object window,
24190 Mouse_HLInfo *hlinfo,
24191 EMACS_INT mouse_charpos,
24192 EMACS_INT start_charpos,
24193 EMACS_INT end_charpos,
24194 Lisp_Object before_string,
24195 Lisp_Object after_string,
24196 Lisp_Object cover_string)
24197 {
24198 struct window *w = XWINDOW (window);
24199 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24200 struct glyph_row *r1, *r2;
24201 struct glyph *glyph, *end;
24202 EMACS_INT ignore, pos;
24203 int x;
24204
24205 xassert (NILP (cover_string) || STRINGP (cover_string));
24206 xassert (NILP (before_string) || STRINGP (before_string));
24207 xassert (NILP (after_string) || STRINGP (after_string));
24208
24209 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24210 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24211 if (r1 == NULL)
24212 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24213 /* If the before-string or display-string contains newlines,
24214 rows_from_pos_range skips to its last row. Move back. */
24215 if (!NILP (before_string) || !NILP (cover_string))
24216 {
24217 struct glyph_row *prev;
24218 while ((prev = r1 - 1, prev >= first)
24219 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24220 && prev->used[TEXT_AREA] > 0)
24221 {
24222 struct glyph *beg = prev->glyphs[TEXT_AREA];
24223 glyph = beg + prev->used[TEXT_AREA];
24224 while (--glyph >= beg && INTEGERP (glyph->object));
24225 if (glyph < beg
24226 || !(EQ (glyph->object, before_string)
24227 || EQ (glyph->object, cover_string)))
24228 break;
24229 r1 = prev;
24230 }
24231 }
24232 if (r2 == NULL)
24233 {
24234 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24235 hlinfo->mouse_face_past_end = 1;
24236 }
24237 else if (!NILP (after_string))
24238 {
24239 /* If the after-string has newlines, advance to its last row. */
24240 struct glyph_row *next;
24241 struct glyph_row *last
24242 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24243
24244 for (next = r2 + 1;
24245 next <= last
24246 && next->used[TEXT_AREA] > 0
24247 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24248 ++next)
24249 r2 = next;
24250 }
24251 /* The rest of the display engine assumes that mouse_face_beg_row is
24252 either above below mouse_face_end_row or identical to it. But
24253 with bidi-reordered continued lines, the row for START_CHARPOS
24254 could be below the row for END_CHARPOS. If so, swap the rows and
24255 store them in correct order. */
24256 if (r1->y > r2->y)
24257 {
24258 struct glyph_row *tem = r2;
24259
24260 r2 = r1;
24261 r1 = tem;
24262 }
24263
24264 hlinfo->mouse_face_beg_y = r1->y;
24265 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24266 hlinfo->mouse_face_end_y = r2->y;
24267 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24268
24269 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24270 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24271 could be anywhere in the row and in any order. The strategy
24272 below is to find the leftmost and the rightmost glyph that
24273 belongs to either of these 3 strings, or whose position is
24274 between START_CHARPOS and END_CHARPOS, and highlight all the
24275 glyphs between those two. This may cover more than just the text
24276 between START_CHARPOS and END_CHARPOS if the range of characters
24277 strides the bidi level boundary, e.g. if the beginning is in R2L
24278 text while the end is in L2R text or vice versa. */
24279 if (!r1->reversed_p)
24280 {
24281 /* This row is in a left to right paragraph. Scan it left to
24282 right. */
24283 glyph = r1->glyphs[TEXT_AREA];
24284 end = glyph + r1->used[TEXT_AREA];
24285 x = r1->x;
24286
24287 /* Skip truncation glyphs at the start of the glyph row. */
24288 if (r1->displays_text_p)
24289 for (; glyph < end
24290 && INTEGERP (glyph->object)
24291 && glyph->charpos < 0;
24292 ++glyph)
24293 x += glyph->pixel_width;
24294
24295 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24296 or COVER_STRING, and the first glyph from buffer whose
24297 position is between START_CHARPOS and END_CHARPOS. */
24298 for (; glyph < end
24299 && !INTEGERP (glyph->object)
24300 && !EQ (glyph->object, cover_string)
24301 && !(BUFFERP (glyph->object)
24302 && (glyph->charpos >= start_charpos
24303 && glyph->charpos < end_charpos));
24304 ++glyph)
24305 {
24306 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24307 are present at buffer positions between START_CHARPOS and
24308 END_CHARPOS, or if they come from an overlay. */
24309 if (EQ (glyph->object, before_string))
24310 {
24311 pos = string_buffer_position (w, before_string,
24312 start_charpos);
24313 /* If pos == 0, it means before_string came from an
24314 overlay, not from a buffer position. */
24315 if (!pos || (pos >= start_charpos && pos < end_charpos))
24316 break;
24317 }
24318 else if (EQ (glyph->object, after_string))
24319 {
24320 pos = string_buffer_position (w, after_string, end_charpos);
24321 if (!pos || (pos >= start_charpos && pos < end_charpos))
24322 break;
24323 }
24324 x += glyph->pixel_width;
24325 }
24326 hlinfo->mouse_face_beg_x = x;
24327 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24328 }
24329 else
24330 {
24331 /* This row is in a right to left paragraph. Scan it right to
24332 left. */
24333 struct glyph *g;
24334
24335 end = r1->glyphs[TEXT_AREA] - 1;
24336 glyph = end + r1->used[TEXT_AREA];
24337
24338 /* Skip truncation glyphs at the start of the glyph row. */
24339 if (r1->displays_text_p)
24340 for (; glyph > end
24341 && INTEGERP (glyph->object)
24342 && glyph->charpos < 0;
24343 --glyph)
24344 ;
24345
24346 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24347 or COVER_STRING, and the first glyph from buffer whose
24348 position is between START_CHARPOS and END_CHARPOS. */
24349 for (; glyph > end
24350 && !INTEGERP (glyph->object)
24351 && !EQ (glyph->object, cover_string)
24352 && !(BUFFERP (glyph->object)
24353 && (glyph->charpos >= start_charpos
24354 && glyph->charpos < end_charpos));
24355 --glyph)
24356 {
24357 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24358 are present at buffer positions between START_CHARPOS and
24359 END_CHARPOS, or if they come from an overlay. */
24360 if (EQ (glyph->object, before_string))
24361 {
24362 pos = string_buffer_position (w, before_string, start_charpos);
24363 /* If pos == 0, it means before_string came from an
24364 overlay, not from a buffer position. */
24365 if (!pos || (pos >= start_charpos && pos < end_charpos))
24366 break;
24367 }
24368 else if (EQ (glyph->object, after_string))
24369 {
24370 pos = string_buffer_position (w, after_string, end_charpos);
24371 if (!pos || (pos >= start_charpos && pos < end_charpos))
24372 break;
24373 }
24374 }
24375
24376 glyph++; /* first glyph to the right of the highlighted area */
24377 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24378 x += g->pixel_width;
24379 hlinfo->mouse_face_beg_x = x;
24380 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24381 }
24382
24383 /* If the highlight ends in a different row, compute GLYPH and END
24384 for the end row. Otherwise, reuse the values computed above for
24385 the row where the highlight begins. */
24386 if (r2 != r1)
24387 {
24388 if (!r2->reversed_p)
24389 {
24390 glyph = r2->glyphs[TEXT_AREA];
24391 end = glyph + r2->used[TEXT_AREA];
24392 x = r2->x;
24393 }
24394 else
24395 {
24396 end = r2->glyphs[TEXT_AREA] - 1;
24397 glyph = end + r2->used[TEXT_AREA];
24398 }
24399 }
24400
24401 if (!r2->reversed_p)
24402 {
24403 /* Skip truncation and continuation glyphs near the end of the
24404 row, and also blanks and stretch glyphs inserted by
24405 extend_face_to_end_of_line. */
24406 while (end > glyph
24407 && INTEGERP ((end - 1)->object)
24408 && (end - 1)->charpos <= 0)
24409 --end;
24410 /* Scan the rest of the glyph row from the end, looking for the
24411 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24412 COVER_STRING, or whose position is between START_CHARPOS
24413 and END_CHARPOS */
24414 for (--end;
24415 end > glyph
24416 && !INTEGERP (end->object)
24417 && !EQ (end->object, cover_string)
24418 && !(BUFFERP (end->object)
24419 && (end->charpos >= start_charpos
24420 && end->charpos < end_charpos));
24421 --end)
24422 {
24423 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24424 are present at buffer positions between START_CHARPOS and
24425 END_CHARPOS, or if they come from an overlay. */
24426 if (EQ (end->object, before_string))
24427 {
24428 pos = string_buffer_position (w, before_string, start_charpos);
24429 if (!pos || (pos >= start_charpos && pos < end_charpos))
24430 break;
24431 }
24432 else if (EQ (end->object, after_string))
24433 {
24434 pos = string_buffer_position (w, after_string, end_charpos);
24435 if (!pos || (pos >= start_charpos && pos < end_charpos))
24436 break;
24437 }
24438 }
24439 /* Find the X coordinate of the last glyph to be highlighted. */
24440 for (; glyph <= end; ++glyph)
24441 x += glyph->pixel_width;
24442
24443 hlinfo->mouse_face_end_x = x;
24444 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24445 }
24446 else
24447 {
24448 /* Skip truncation and continuation glyphs near the end of the
24449 row, and also blanks and stretch glyphs inserted by
24450 extend_face_to_end_of_line. */
24451 x = r2->x;
24452 end++;
24453 while (end < glyph
24454 && INTEGERP (end->object)
24455 && end->charpos <= 0)
24456 {
24457 x += end->pixel_width;
24458 ++end;
24459 }
24460 /* Scan the rest of the glyph row from the end, looking for the
24461 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24462 COVER_STRING, or whose position is between START_CHARPOS
24463 and END_CHARPOS */
24464 for ( ;
24465 end < glyph
24466 && !INTEGERP (end->object)
24467 && !EQ (end->object, cover_string)
24468 && !(BUFFERP (end->object)
24469 && (end->charpos >= start_charpos
24470 && end->charpos < end_charpos));
24471 ++end)
24472 {
24473 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24474 are present at buffer positions between START_CHARPOS and
24475 END_CHARPOS, or if they come from an overlay. */
24476 if (EQ (end->object, before_string))
24477 {
24478 pos = string_buffer_position (w, before_string, start_charpos);
24479 if (!pos || (pos >= start_charpos && pos < end_charpos))
24480 break;
24481 }
24482 else if (EQ (end->object, after_string))
24483 {
24484 pos = string_buffer_position (w, after_string, end_charpos);
24485 if (!pos || (pos >= start_charpos && pos < end_charpos))
24486 break;
24487 }
24488 x += end->pixel_width;
24489 }
24490 hlinfo->mouse_face_end_x = x;
24491 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24492 }
24493
24494 hlinfo->mouse_face_window = window;
24495 hlinfo->mouse_face_face_id
24496 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24497 mouse_charpos + 1,
24498 !hlinfo->mouse_face_hidden, -1);
24499 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24500 }
24501
24502 /* The following function is not used anymore (replaced with
24503 mouse_face_from_string_pos), but I leave it here for the time
24504 being, in case someone would. */
24505
24506 #if 0 /* not used */
24507
24508 /* Find the position of the glyph for position POS in OBJECT in
24509 window W's current matrix, and return in *X, *Y the pixel
24510 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24511
24512 RIGHT_P non-zero means return the position of the right edge of the
24513 glyph, RIGHT_P zero means return the left edge position.
24514
24515 If no glyph for POS exists in the matrix, return the position of
24516 the glyph with the next smaller position that is in the matrix, if
24517 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24518 exists in the matrix, return the position of the glyph with the
24519 next larger position in OBJECT.
24520
24521 Value is non-zero if a glyph was found. */
24522
24523 static int
24524 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24525 int *hpos, int *vpos, int *x, int *y, int right_p)
24526 {
24527 int yb = window_text_bottom_y (w);
24528 struct glyph_row *r;
24529 struct glyph *best_glyph = NULL;
24530 struct glyph_row *best_row = NULL;
24531 int best_x = 0;
24532
24533 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24534 r->enabled_p && r->y < yb;
24535 ++r)
24536 {
24537 struct glyph *g = r->glyphs[TEXT_AREA];
24538 struct glyph *e = g + r->used[TEXT_AREA];
24539 int gx;
24540
24541 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24542 if (EQ (g->object, object))
24543 {
24544 if (g->charpos == pos)
24545 {
24546 best_glyph = g;
24547 best_x = gx;
24548 best_row = r;
24549 goto found;
24550 }
24551 else if (best_glyph == NULL
24552 || ((eabs (g->charpos - pos)
24553 < eabs (best_glyph->charpos - pos))
24554 && (right_p
24555 ? g->charpos < pos
24556 : g->charpos > pos)))
24557 {
24558 best_glyph = g;
24559 best_x = gx;
24560 best_row = r;
24561 }
24562 }
24563 }
24564
24565 found:
24566
24567 if (best_glyph)
24568 {
24569 *x = best_x;
24570 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24571
24572 if (right_p)
24573 {
24574 *x += best_glyph->pixel_width;
24575 ++*hpos;
24576 }
24577
24578 *y = best_row->y;
24579 *vpos = best_row - w->current_matrix->rows;
24580 }
24581
24582 return best_glyph != NULL;
24583 }
24584 #endif /* not used */
24585
24586 /* Find the positions of the first and the last glyphs in window W's
24587 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24588 (assumed to be a string), and return in HLINFO's mouse_face_*
24589 members the pixel and column/row coordinates of those glyphs. */
24590
24591 static void
24592 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24593 Lisp_Object object,
24594 EMACS_INT startpos, EMACS_INT endpos)
24595 {
24596 int yb = window_text_bottom_y (w);
24597 struct glyph_row *r;
24598 struct glyph *g, *e;
24599 int gx;
24600 int found = 0;
24601
24602 /* Find the glyph row with at least one position in the range
24603 [STARTPOS..ENDPOS], and the first glyph in that row whose
24604 position belongs to that range. */
24605 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24606 r->enabled_p && r->y < yb;
24607 ++r)
24608 {
24609 if (!r->reversed_p)
24610 {
24611 g = r->glyphs[TEXT_AREA];
24612 e = g + r->used[TEXT_AREA];
24613 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24614 if (EQ (g->object, object)
24615 && startpos <= g->charpos && g->charpos <= endpos)
24616 {
24617 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24618 hlinfo->mouse_face_beg_y = r->y;
24619 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24620 hlinfo->mouse_face_beg_x = gx;
24621 found = 1;
24622 break;
24623 }
24624 }
24625 else
24626 {
24627 struct glyph *g1;
24628
24629 e = r->glyphs[TEXT_AREA];
24630 g = e + r->used[TEXT_AREA];
24631 for ( ; g > e; --g)
24632 if (EQ ((g-1)->object, object)
24633 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24634 {
24635 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24636 hlinfo->mouse_face_beg_y = r->y;
24637 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24638 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24639 gx += g1->pixel_width;
24640 hlinfo->mouse_face_beg_x = gx;
24641 found = 1;
24642 break;
24643 }
24644 }
24645 if (found)
24646 break;
24647 }
24648
24649 if (!found)
24650 return;
24651
24652 /* Starting with the next row, look for the first row which does NOT
24653 include any glyphs whose positions are in the range. */
24654 for (++r; r->enabled_p && r->y < yb; ++r)
24655 {
24656 g = r->glyphs[TEXT_AREA];
24657 e = g + r->used[TEXT_AREA];
24658 found = 0;
24659 for ( ; g < e; ++g)
24660 if (EQ (g->object, object)
24661 && startpos <= g->charpos && g->charpos <= endpos)
24662 {
24663 found = 1;
24664 break;
24665 }
24666 if (!found)
24667 break;
24668 }
24669
24670 /* The highlighted region ends on the previous row. */
24671 r--;
24672
24673 /* Set the end row and its vertical pixel coordinate. */
24674 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24675 hlinfo->mouse_face_end_y = r->y;
24676
24677 /* Compute and set the end column and the end column's horizontal
24678 pixel coordinate. */
24679 if (!r->reversed_p)
24680 {
24681 g = r->glyphs[TEXT_AREA];
24682 e = g + r->used[TEXT_AREA];
24683 for ( ; e > g; --e)
24684 if (EQ ((e-1)->object, object)
24685 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24686 break;
24687 hlinfo->mouse_face_end_col = e - g;
24688
24689 for (gx = r->x; g < e; ++g)
24690 gx += g->pixel_width;
24691 hlinfo->mouse_face_end_x = gx;
24692 }
24693 else
24694 {
24695 e = r->glyphs[TEXT_AREA];
24696 g = e + r->used[TEXT_AREA];
24697 for (gx = r->x ; e < g; ++e)
24698 {
24699 if (EQ (e->object, object)
24700 && startpos <= e->charpos && e->charpos <= endpos)
24701 break;
24702 gx += e->pixel_width;
24703 }
24704 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24705 hlinfo->mouse_face_end_x = gx;
24706 }
24707 }
24708
24709 #ifdef HAVE_WINDOW_SYSTEM
24710
24711 /* See if position X, Y is within a hot-spot of an image. */
24712
24713 static int
24714 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24715 {
24716 if (!CONSP (hot_spot))
24717 return 0;
24718
24719 if (EQ (XCAR (hot_spot), Qrect))
24720 {
24721 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24722 Lisp_Object rect = XCDR (hot_spot);
24723 Lisp_Object tem;
24724 if (!CONSP (rect))
24725 return 0;
24726 if (!CONSP (XCAR (rect)))
24727 return 0;
24728 if (!CONSP (XCDR (rect)))
24729 return 0;
24730 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24731 return 0;
24732 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24733 return 0;
24734 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24735 return 0;
24736 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24737 return 0;
24738 return 1;
24739 }
24740 else if (EQ (XCAR (hot_spot), Qcircle))
24741 {
24742 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24743 Lisp_Object circ = XCDR (hot_spot);
24744 Lisp_Object lr, lx0, ly0;
24745 if (CONSP (circ)
24746 && CONSP (XCAR (circ))
24747 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24748 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24749 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24750 {
24751 double r = XFLOATINT (lr);
24752 double dx = XINT (lx0) - x;
24753 double dy = XINT (ly0) - y;
24754 return (dx * dx + dy * dy <= r * r);
24755 }
24756 }
24757 else if (EQ (XCAR (hot_spot), Qpoly))
24758 {
24759 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24760 if (VECTORP (XCDR (hot_spot)))
24761 {
24762 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24763 Lisp_Object *poly = v->contents;
24764 int n = v->size;
24765 int i;
24766 int inside = 0;
24767 Lisp_Object lx, ly;
24768 int x0, y0;
24769
24770 /* Need an even number of coordinates, and at least 3 edges. */
24771 if (n < 6 || n & 1)
24772 return 0;
24773
24774 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24775 If count is odd, we are inside polygon. Pixels on edges
24776 may or may not be included depending on actual geometry of the
24777 polygon. */
24778 if ((lx = poly[n-2], !INTEGERP (lx))
24779 || (ly = poly[n-1], !INTEGERP (lx)))
24780 return 0;
24781 x0 = XINT (lx), y0 = XINT (ly);
24782 for (i = 0; i < n; i += 2)
24783 {
24784 int x1 = x0, y1 = y0;
24785 if ((lx = poly[i], !INTEGERP (lx))
24786 || (ly = poly[i+1], !INTEGERP (ly)))
24787 return 0;
24788 x0 = XINT (lx), y0 = XINT (ly);
24789
24790 /* Does this segment cross the X line? */
24791 if (x0 >= x)
24792 {
24793 if (x1 >= x)
24794 continue;
24795 }
24796 else if (x1 < x)
24797 continue;
24798 if (y > y0 && y > y1)
24799 continue;
24800 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24801 inside = !inside;
24802 }
24803 return inside;
24804 }
24805 }
24806 return 0;
24807 }
24808
24809 Lisp_Object
24810 find_hot_spot (Lisp_Object map, int x, int y)
24811 {
24812 while (CONSP (map))
24813 {
24814 if (CONSP (XCAR (map))
24815 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24816 return XCAR (map);
24817 map = XCDR (map);
24818 }
24819
24820 return Qnil;
24821 }
24822
24823 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24824 3, 3, 0,
24825 doc: /* Lookup in image map MAP coordinates X and Y.
24826 An image map is an alist where each element has the format (AREA ID PLIST).
24827 An AREA is specified as either a rectangle, a circle, or a polygon:
24828 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24829 pixel coordinates of the upper left and bottom right corners.
24830 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24831 and the radius of the circle; r may be a float or integer.
24832 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24833 vector describes one corner in the polygon.
24834 Returns the alist element for the first matching AREA in MAP. */)
24835 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24836 {
24837 if (NILP (map))
24838 return Qnil;
24839
24840 CHECK_NUMBER (x);
24841 CHECK_NUMBER (y);
24842
24843 return find_hot_spot (map, XINT (x), XINT (y));
24844 }
24845
24846
24847 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24848 static void
24849 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24850 {
24851 /* Do not change cursor shape while dragging mouse. */
24852 if (!NILP (do_mouse_tracking))
24853 return;
24854
24855 if (!NILP (pointer))
24856 {
24857 if (EQ (pointer, Qarrow))
24858 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24859 else if (EQ (pointer, Qhand))
24860 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24861 else if (EQ (pointer, Qtext))
24862 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24863 else if (EQ (pointer, intern ("hdrag")))
24864 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24865 #ifdef HAVE_X_WINDOWS
24866 else if (EQ (pointer, intern ("vdrag")))
24867 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24868 #endif
24869 else if (EQ (pointer, intern ("hourglass")))
24870 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24871 else if (EQ (pointer, Qmodeline))
24872 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24873 else
24874 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24875 }
24876
24877 if (cursor != No_Cursor)
24878 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24879 }
24880
24881 #endif /* HAVE_WINDOW_SYSTEM */
24882
24883 /* Take proper action when mouse has moved to the mode or header line
24884 or marginal area AREA of window W, x-position X and y-position Y.
24885 X is relative to the start of the text display area of W, so the
24886 width of bitmap areas and scroll bars must be subtracted to get a
24887 position relative to the start of the mode line. */
24888
24889 static void
24890 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24891 enum window_part area)
24892 {
24893 struct window *w = XWINDOW (window);
24894 struct frame *f = XFRAME (w->frame);
24895 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24896 #ifdef HAVE_WINDOW_SYSTEM
24897 Display_Info *dpyinfo;
24898 #endif
24899 Cursor cursor = No_Cursor;
24900 Lisp_Object pointer = Qnil;
24901 int dx, dy, width, height;
24902 EMACS_INT charpos;
24903 Lisp_Object string, object = Qnil;
24904 Lisp_Object pos, help;
24905
24906 Lisp_Object mouse_face;
24907 int original_x_pixel = x;
24908 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24909 struct glyph_row *row;
24910
24911 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24912 {
24913 int x0;
24914 struct glyph *end;
24915
24916 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24917 returns them in row/column units! */
24918 string = mode_line_string (w, area, &x, &y, &charpos,
24919 &object, &dx, &dy, &width, &height);
24920
24921 row = (area == ON_MODE_LINE
24922 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24923 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24924
24925 /* Find the glyph under the mouse pointer. */
24926 if (row->mode_line_p && row->enabled_p)
24927 {
24928 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24929 end = glyph + row->used[TEXT_AREA];
24930
24931 for (x0 = original_x_pixel;
24932 glyph < end && x0 >= glyph->pixel_width;
24933 ++glyph)
24934 x0 -= glyph->pixel_width;
24935
24936 if (glyph >= end)
24937 glyph = NULL;
24938 }
24939 }
24940 else
24941 {
24942 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24943 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24944 returns them in row/column units! */
24945 string = marginal_area_string (w, area, &x, &y, &charpos,
24946 &object, &dx, &dy, &width, &height);
24947 }
24948
24949 help = Qnil;
24950
24951 #ifdef HAVE_WINDOW_SYSTEM
24952 if (IMAGEP (object))
24953 {
24954 Lisp_Object image_map, hotspot;
24955 if ((image_map = Fplist_get (XCDR (object), QCmap),
24956 !NILP (image_map))
24957 && (hotspot = find_hot_spot (image_map, dx, dy),
24958 CONSP (hotspot))
24959 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24960 {
24961 Lisp_Object area_id, plist;
24962
24963 area_id = XCAR (hotspot);
24964 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24965 If so, we could look for mouse-enter, mouse-leave
24966 properties in PLIST (and do something...). */
24967 hotspot = XCDR (hotspot);
24968 if (CONSP (hotspot)
24969 && (plist = XCAR (hotspot), CONSP (plist)))
24970 {
24971 pointer = Fplist_get (plist, Qpointer);
24972 if (NILP (pointer))
24973 pointer = Qhand;
24974 help = Fplist_get (plist, Qhelp_echo);
24975 if (!NILP (help))
24976 {
24977 help_echo_string = help;
24978 /* Is this correct? ++kfs */
24979 XSETWINDOW (help_echo_window, w);
24980 help_echo_object = w->buffer;
24981 help_echo_pos = charpos;
24982 }
24983 }
24984 }
24985 if (NILP (pointer))
24986 pointer = Fplist_get (XCDR (object), QCpointer);
24987 }
24988 #endif /* HAVE_WINDOW_SYSTEM */
24989
24990 if (STRINGP (string))
24991 {
24992 pos = make_number (charpos);
24993 /* If we're on a string with `help-echo' text property, arrange
24994 for the help to be displayed. This is done by setting the
24995 global variable help_echo_string to the help string. */
24996 if (NILP (help))
24997 {
24998 help = Fget_text_property (pos, Qhelp_echo, string);
24999 if (!NILP (help))
25000 {
25001 help_echo_string = help;
25002 XSETWINDOW (help_echo_window, w);
25003 help_echo_object = string;
25004 help_echo_pos = charpos;
25005 }
25006 }
25007
25008 #ifdef HAVE_WINDOW_SYSTEM
25009 if (FRAME_WINDOW_P (f))
25010 {
25011 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25012 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25013 if (NILP (pointer))
25014 pointer = Fget_text_property (pos, Qpointer, string);
25015
25016 /* Change the mouse pointer according to what is under X/Y. */
25017 if (NILP (pointer)
25018 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25019 {
25020 Lisp_Object map;
25021 map = Fget_text_property (pos, Qlocal_map, string);
25022 if (!KEYMAPP (map))
25023 map = Fget_text_property (pos, Qkeymap, string);
25024 if (!KEYMAPP (map))
25025 cursor = dpyinfo->vertical_scroll_bar_cursor;
25026 }
25027 }
25028 #endif
25029
25030 /* Change the mouse face according to what is under X/Y. */
25031 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25032 if (!NILP (mouse_face)
25033 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25034 && glyph)
25035 {
25036 Lisp_Object b, e;
25037
25038 struct glyph * tmp_glyph;
25039
25040 int gpos;
25041 int gseq_length;
25042 int total_pixel_width;
25043 EMACS_INT begpos, endpos, ignore;
25044
25045 int vpos, hpos;
25046
25047 b = Fprevious_single_property_change (make_number (charpos + 1),
25048 Qmouse_face, string, Qnil);
25049 if (NILP (b))
25050 begpos = 0;
25051 else
25052 begpos = XINT (b);
25053
25054 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25055 if (NILP (e))
25056 endpos = SCHARS (string);
25057 else
25058 endpos = XINT (e);
25059
25060 /* Calculate the glyph position GPOS of GLYPH in the
25061 displayed string, relative to the beginning of the
25062 highlighted part of the string.
25063
25064 Note: GPOS is different from CHARPOS. CHARPOS is the
25065 position of GLYPH in the internal string object. A mode
25066 line string format has structures which are converted to
25067 a flattened string by the Emacs Lisp interpreter. The
25068 internal string is an element of those structures. The
25069 displayed string is the flattened string. */
25070 tmp_glyph = row_start_glyph;
25071 while (tmp_glyph < glyph
25072 && (!(EQ (tmp_glyph->object, glyph->object)
25073 && begpos <= tmp_glyph->charpos
25074 && tmp_glyph->charpos < endpos)))
25075 tmp_glyph++;
25076 gpos = glyph - tmp_glyph;
25077
25078 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25079 the highlighted part of the displayed string to which
25080 GLYPH belongs. Note: GSEQ_LENGTH is different from
25081 SCHARS (STRING), because the latter returns the length of
25082 the internal string. */
25083 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25084 tmp_glyph > glyph
25085 && (!(EQ (tmp_glyph->object, glyph->object)
25086 && begpos <= tmp_glyph->charpos
25087 && tmp_glyph->charpos < endpos));
25088 tmp_glyph--)
25089 ;
25090 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25091
25092 /* Calculate the total pixel width of all the glyphs between
25093 the beginning of the highlighted area and GLYPH. */
25094 total_pixel_width = 0;
25095 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25096 total_pixel_width += tmp_glyph->pixel_width;
25097
25098 /* Pre calculation of re-rendering position. Note: X is in
25099 column units here, after the call to mode_line_string or
25100 marginal_area_string. */
25101 hpos = x - gpos;
25102 vpos = (area == ON_MODE_LINE
25103 ? (w->current_matrix)->nrows - 1
25104 : 0);
25105
25106 /* If GLYPH's position is included in the region that is
25107 already drawn in mouse face, we have nothing to do. */
25108 if ( EQ (window, hlinfo->mouse_face_window)
25109 && (!row->reversed_p
25110 ? (hlinfo->mouse_face_beg_col <= hpos
25111 && hpos < hlinfo->mouse_face_end_col)
25112 /* In R2L rows we swap BEG and END, see below. */
25113 : (hlinfo->mouse_face_end_col <= hpos
25114 && hpos < hlinfo->mouse_face_beg_col))
25115 && hlinfo->mouse_face_beg_row == vpos )
25116 return;
25117
25118 if (clear_mouse_face (hlinfo))
25119 cursor = No_Cursor;
25120
25121 if (!row->reversed_p)
25122 {
25123 hlinfo->mouse_face_beg_col = hpos;
25124 hlinfo->mouse_face_beg_x = original_x_pixel
25125 - (total_pixel_width + dx);
25126 hlinfo->mouse_face_end_col = hpos + gseq_length;
25127 hlinfo->mouse_face_end_x = 0;
25128 }
25129 else
25130 {
25131 /* In R2L rows, show_mouse_face expects BEG and END
25132 coordinates to be swapped. */
25133 hlinfo->mouse_face_end_col = hpos;
25134 hlinfo->mouse_face_end_x = original_x_pixel
25135 - (total_pixel_width + dx);
25136 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25137 hlinfo->mouse_face_beg_x = 0;
25138 }
25139
25140 hlinfo->mouse_face_beg_row = vpos;
25141 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25142 hlinfo->mouse_face_beg_y = 0;
25143 hlinfo->mouse_face_end_y = 0;
25144 hlinfo->mouse_face_past_end = 0;
25145 hlinfo->mouse_face_window = window;
25146
25147 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25148 charpos,
25149 0, 0, 0,
25150 &ignore,
25151 glyph->face_id,
25152 1);
25153 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25154
25155 if (NILP (pointer))
25156 pointer = Qhand;
25157 }
25158 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25159 clear_mouse_face (hlinfo);
25160 }
25161 #ifdef HAVE_WINDOW_SYSTEM
25162 if (FRAME_WINDOW_P (f))
25163 define_frame_cursor1 (f, cursor, pointer);
25164 #endif
25165 }
25166
25167
25168 /* EXPORT:
25169 Take proper action when the mouse has moved to position X, Y on
25170 frame F as regards highlighting characters that have mouse-face
25171 properties. Also de-highlighting chars where the mouse was before.
25172 X and Y can be negative or out of range. */
25173
25174 void
25175 note_mouse_highlight (struct frame *f, int x, int y)
25176 {
25177 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25178 enum window_part part;
25179 Lisp_Object window;
25180 struct window *w;
25181 Cursor cursor = No_Cursor;
25182 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25183 struct buffer *b;
25184
25185 /* When a menu is active, don't highlight because this looks odd. */
25186 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25187 if (popup_activated ())
25188 return;
25189 #endif
25190
25191 if (NILP (Vmouse_highlight)
25192 || !f->glyphs_initialized_p
25193 || f->pointer_invisible)
25194 return;
25195
25196 hlinfo->mouse_face_mouse_x = x;
25197 hlinfo->mouse_face_mouse_y = y;
25198 hlinfo->mouse_face_mouse_frame = f;
25199
25200 if (hlinfo->mouse_face_defer)
25201 return;
25202
25203 if (gc_in_progress)
25204 {
25205 hlinfo->mouse_face_deferred_gc = 1;
25206 return;
25207 }
25208
25209 /* Which window is that in? */
25210 window = window_from_coordinates (f, x, y, &part, 1);
25211
25212 /* If we were displaying active text in another window, clear that.
25213 Also clear if we move out of text area in same window. */
25214 if (! EQ (window, hlinfo->mouse_face_window)
25215 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25216 && !NILP (hlinfo->mouse_face_window)))
25217 clear_mouse_face (hlinfo);
25218
25219 /* Not on a window -> return. */
25220 if (!WINDOWP (window))
25221 return;
25222
25223 /* Reset help_echo_string. It will get recomputed below. */
25224 help_echo_string = Qnil;
25225
25226 /* Convert to window-relative pixel coordinates. */
25227 w = XWINDOW (window);
25228 frame_to_window_pixel_xy (w, &x, &y);
25229
25230 #ifdef HAVE_WINDOW_SYSTEM
25231 /* Handle tool-bar window differently since it doesn't display a
25232 buffer. */
25233 if (EQ (window, f->tool_bar_window))
25234 {
25235 note_tool_bar_highlight (f, x, y);
25236 return;
25237 }
25238 #endif
25239
25240 /* Mouse is on the mode, header line or margin? */
25241 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25242 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25243 {
25244 note_mode_line_or_margin_highlight (window, x, y, part);
25245 return;
25246 }
25247
25248 #ifdef HAVE_WINDOW_SYSTEM
25249 if (part == ON_VERTICAL_BORDER)
25250 {
25251 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25252 help_echo_string = build_string ("drag-mouse-1: resize");
25253 }
25254 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25255 || part == ON_SCROLL_BAR)
25256 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25257 else
25258 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25259 #endif
25260
25261 /* Are we in a window whose display is up to date?
25262 And verify the buffer's text has not changed. */
25263 b = XBUFFER (w->buffer);
25264 if (part == ON_TEXT
25265 && EQ (w->window_end_valid, w->buffer)
25266 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25267 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25268 {
25269 int hpos, vpos, i, dx, dy, area;
25270 EMACS_INT pos;
25271 struct glyph *glyph;
25272 Lisp_Object object;
25273 Lisp_Object mouse_face = Qnil, position;
25274 Lisp_Object *overlay_vec = NULL;
25275 int noverlays;
25276 struct buffer *obuf;
25277 EMACS_INT obegv, ozv;
25278 int same_region;
25279
25280 /* Find the glyph under X/Y. */
25281 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25282
25283 #ifdef HAVE_WINDOW_SYSTEM
25284 /* Look for :pointer property on image. */
25285 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25286 {
25287 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25288 if (img != NULL && IMAGEP (img->spec))
25289 {
25290 Lisp_Object image_map, hotspot;
25291 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25292 !NILP (image_map))
25293 && (hotspot = find_hot_spot (image_map,
25294 glyph->slice.img.x + dx,
25295 glyph->slice.img.y + dy),
25296 CONSP (hotspot))
25297 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25298 {
25299 Lisp_Object area_id, plist;
25300
25301 area_id = XCAR (hotspot);
25302 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25303 If so, we could look for mouse-enter, mouse-leave
25304 properties in PLIST (and do something...). */
25305 hotspot = XCDR (hotspot);
25306 if (CONSP (hotspot)
25307 && (plist = XCAR (hotspot), CONSP (plist)))
25308 {
25309 pointer = Fplist_get (plist, Qpointer);
25310 if (NILP (pointer))
25311 pointer = Qhand;
25312 help_echo_string = Fplist_get (plist, Qhelp_echo);
25313 if (!NILP (help_echo_string))
25314 {
25315 help_echo_window = window;
25316 help_echo_object = glyph->object;
25317 help_echo_pos = glyph->charpos;
25318 }
25319 }
25320 }
25321 if (NILP (pointer))
25322 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25323 }
25324 }
25325 #endif /* HAVE_WINDOW_SYSTEM */
25326
25327 /* Clear mouse face if X/Y not over text. */
25328 if (glyph == NULL
25329 || area != TEXT_AREA
25330 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25331 /* Glyph's OBJECT is an integer for glyphs inserted by the
25332 display engine for its internal purposes, like truncation
25333 and continuation glyphs and blanks beyond the end of
25334 line's text on text terminals. If we are over such a
25335 glyph, we are not over any text. */
25336 || INTEGERP (glyph->object)
25337 /* R2L rows have a stretch glyph at their front, which
25338 stands for no text, whereas L2R rows have no glyphs at
25339 all beyond the end of text. Treat such stretch glyphs
25340 like we do with NULL glyphs in L2R rows. */
25341 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25342 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25343 && glyph->type == STRETCH_GLYPH
25344 && glyph->avoid_cursor_p))
25345 {
25346 if (clear_mouse_face (hlinfo))
25347 cursor = No_Cursor;
25348 #ifdef HAVE_WINDOW_SYSTEM
25349 if (FRAME_WINDOW_P (f) && NILP (pointer))
25350 {
25351 if (area != TEXT_AREA)
25352 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25353 else
25354 pointer = Vvoid_text_area_pointer;
25355 }
25356 #endif
25357 goto set_cursor;
25358 }
25359
25360 pos = glyph->charpos;
25361 object = glyph->object;
25362 if (!STRINGP (object) && !BUFFERP (object))
25363 goto set_cursor;
25364
25365 /* If we get an out-of-range value, return now; avoid an error. */
25366 if (BUFFERP (object) && pos > BUF_Z (b))
25367 goto set_cursor;
25368
25369 /* Make the window's buffer temporarily current for
25370 overlays_at and compute_char_face. */
25371 obuf = current_buffer;
25372 current_buffer = b;
25373 obegv = BEGV;
25374 ozv = ZV;
25375 BEGV = BEG;
25376 ZV = Z;
25377
25378 /* Is this char mouse-active or does it have help-echo? */
25379 position = make_number (pos);
25380
25381 if (BUFFERP (object))
25382 {
25383 /* Put all the overlays we want in a vector in overlay_vec. */
25384 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25385 /* Sort overlays into increasing priority order. */
25386 noverlays = sort_overlays (overlay_vec, noverlays, w);
25387 }
25388 else
25389 noverlays = 0;
25390
25391 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25392
25393 if (same_region)
25394 cursor = No_Cursor;
25395
25396 /* Check mouse-face highlighting. */
25397 if (! same_region
25398 /* If there exists an overlay with mouse-face overlapping
25399 the one we are currently highlighting, we have to
25400 check if we enter the overlapping overlay, and then
25401 highlight only that. */
25402 || (OVERLAYP (hlinfo->mouse_face_overlay)
25403 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25404 {
25405 /* Find the highest priority overlay with a mouse-face. */
25406 Lisp_Object overlay = Qnil;
25407 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25408 {
25409 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25410 if (!NILP (mouse_face))
25411 overlay = overlay_vec[i];
25412 }
25413
25414 /* If we're highlighting the same overlay as before, there's
25415 no need to do that again. */
25416 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25417 goto check_help_echo;
25418 hlinfo->mouse_face_overlay = overlay;
25419
25420 /* Clear the display of the old active region, if any. */
25421 if (clear_mouse_face (hlinfo))
25422 cursor = No_Cursor;
25423
25424 /* If no overlay applies, get a text property. */
25425 if (NILP (overlay))
25426 mouse_face = Fget_text_property (position, Qmouse_face, object);
25427
25428 /* Next, compute the bounds of the mouse highlighting and
25429 display it. */
25430 if (!NILP (mouse_face) && STRINGP (object))
25431 {
25432 /* The mouse-highlighting comes from a display string
25433 with a mouse-face. */
25434 Lisp_Object s, e;
25435 EMACS_INT ignore;
25436
25437 s = Fprevious_single_property_change
25438 (make_number (pos + 1), Qmouse_face, object, Qnil);
25439 e = Fnext_single_property_change
25440 (position, Qmouse_face, object, Qnil);
25441 if (NILP (s))
25442 s = make_number (0);
25443 if (NILP (e))
25444 e = make_number (SCHARS (object) - 1);
25445 mouse_face_from_string_pos (w, hlinfo, object,
25446 XINT (s), XINT (e));
25447 hlinfo->mouse_face_past_end = 0;
25448 hlinfo->mouse_face_window = window;
25449 hlinfo->mouse_face_face_id
25450 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25451 glyph->face_id, 1);
25452 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25453 cursor = No_Cursor;
25454 }
25455 else
25456 {
25457 /* The mouse-highlighting, if any, comes from an overlay
25458 or text property in the buffer. */
25459 Lisp_Object buffer, cover_string;
25460
25461 if (STRINGP (object))
25462 {
25463 /* If we are on a display string with no mouse-face,
25464 check if the text under it has one. */
25465 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25466 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25467 pos = string_buffer_position (w, object, start);
25468 if (pos > 0)
25469 {
25470 mouse_face = get_char_property_and_overlay
25471 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25472 buffer = w->buffer;
25473 cover_string = object;
25474 }
25475 }
25476 else
25477 {
25478 buffer = object;
25479 cover_string = Qnil;
25480 }
25481
25482 if (!NILP (mouse_face))
25483 {
25484 Lisp_Object before, after;
25485 Lisp_Object before_string, after_string;
25486 /* To correctly find the limits of mouse highlight
25487 in a bidi-reordered buffer, we must not use the
25488 optimization of limiting the search in
25489 previous-single-property-change and
25490 next-single-property-change, because
25491 rows_from_pos_range needs the real start and end
25492 positions to DTRT in this case. That's because
25493 the first row visible in a window does not
25494 necessarily display the character whose position
25495 is the smallest. */
25496 Lisp_Object lim1 =
25497 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25498 ? Fmarker_position (w->start)
25499 : Qnil;
25500 Lisp_Object lim2 =
25501 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25502 ? make_number (BUF_Z (XBUFFER (buffer))
25503 - XFASTINT (w->window_end_pos))
25504 : Qnil;
25505
25506 if (NILP (overlay))
25507 {
25508 /* Handle the text property case. */
25509 before = Fprevious_single_property_change
25510 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25511 after = Fnext_single_property_change
25512 (make_number (pos), Qmouse_face, buffer, lim2);
25513 before_string = after_string = Qnil;
25514 }
25515 else
25516 {
25517 /* Handle the overlay case. */
25518 before = Foverlay_start (overlay);
25519 after = Foverlay_end (overlay);
25520 before_string = Foverlay_get (overlay, Qbefore_string);
25521 after_string = Foverlay_get (overlay, Qafter_string);
25522
25523 if (!STRINGP (before_string)) before_string = Qnil;
25524 if (!STRINGP (after_string)) after_string = Qnil;
25525 }
25526
25527 mouse_face_from_buffer_pos (window, hlinfo, pos,
25528 XFASTINT (before),
25529 XFASTINT (after),
25530 before_string, after_string,
25531 cover_string);
25532 cursor = No_Cursor;
25533 }
25534 }
25535 }
25536
25537 check_help_echo:
25538
25539 /* Look for a `help-echo' property. */
25540 if (NILP (help_echo_string)) {
25541 Lisp_Object help, overlay;
25542
25543 /* Check overlays first. */
25544 help = overlay = Qnil;
25545 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25546 {
25547 overlay = overlay_vec[i];
25548 help = Foverlay_get (overlay, Qhelp_echo);
25549 }
25550
25551 if (!NILP (help))
25552 {
25553 help_echo_string = help;
25554 help_echo_window = window;
25555 help_echo_object = overlay;
25556 help_echo_pos = pos;
25557 }
25558 else
25559 {
25560 Lisp_Object obj = glyph->object;
25561 EMACS_INT charpos = glyph->charpos;
25562
25563 /* Try text properties. */
25564 if (STRINGP (obj)
25565 && charpos >= 0
25566 && charpos < SCHARS (obj))
25567 {
25568 help = Fget_text_property (make_number (charpos),
25569 Qhelp_echo, obj);
25570 if (NILP (help))
25571 {
25572 /* If the string itself doesn't specify a help-echo,
25573 see if the buffer text ``under'' it does. */
25574 struct glyph_row *r
25575 = MATRIX_ROW (w->current_matrix, vpos);
25576 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25577 EMACS_INT p = string_buffer_position (w, obj, start);
25578 if (p > 0)
25579 {
25580 help = Fget_char_property (make_number (p),
25581 Qhelp_echo, w->buffer);
25582 if (!NILP (help))
25583 {
25584 charpos = p;
25585 obj = w->buffer;
25586 }
25587 }
25588 }
25589 }
25590 else if (BUFFERP (obj)
25591 && charpos >= BEGV
25592 && charpos < ZV)
25593 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25594 obj);
25595
25596 if (!NILP (help))
25597 {
25598 help_echo_string = help;
25599 help_echo_window = window;
25600 help_echo_object = obj;
25601 help_echo_pos = charpos;
25602 }
25603 }
25604 }
25605
25606 #ifdef HAVE_WINDOW_SYSTEM
25607 /* Look for a `pointer' property. */
25608 if (FRAME_WINDOW_P (f) && NILP (pointer))
25609 {
25610 /* Check overlays first. */
25611 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25612 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25613
25614 if (NILP (pointer))
25615 {
25616 Lisp_Object obj = glyph->object;
25617 EMACS_INT charpos = glyph->charpos;
25618
25619 /* Try text properties. */
25620 if (STRINGP (obj)
25621 && charpos >= 0
25622 && charpos < SCHARS (obj))
25623 {
25624 pointer = Fget_text_property (make_number (charpos),
25625 Qpointer, obj);
25626 if (NILP (pointer))
25627 {
25628 /* If the string itself doesn't specify a pointer,
25629 see if the buffer text ``under'' it does. */
25630 struct glyph_row *r
25631 = MATRIX_ROW (w->current_matrix, vpos);
25632 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25633 EMACS_INT p = string_buffer_position (w, obj, start);
25634 if (p > 0)
25635 pointer = Fget_char_property (make_number (p),
25636 Qpointer, w->buffer);
25637 }
25638 }
25639 else if (BUFFERP (obj)
25640 && charpos >= BEGV
25641 && charpos < ZV)
25642 pointer = Fget_text_property (make_number (charpos),
25643 Qpointer, obj);
25644 }
25645 }
25646 #endif /* HAVE_WINDOW_SYSTEM */
25647
25648 BEGV = obegv;
25649 ZV = ozv;
25650 current_buffer = obuf;
25651 }
25652
25653 set_cursor:
25654
25655 #ifdef HAVE_WINDOW_SYSTEM
25656 if (FRAME_WINDOW_P (f))
25657 define_frame_cursor1 (f, cursor, pointer);
25658 #else
25659 /* This is here to prevent a compiler error, about "label at end of
25660 compound statement". */
25661 return;
25662 #endif
25663 }
25664
25665
25666 /* EXPORT for RIF:
25667 Clear any mouse-face on window W. This function is part of the
25668 redisplay interface, and is called from try_window_id and similar
25669 functions to ensure the mouse-highlight is off. */
25670
25671 void
25672 x_clear_window_mouse_face (struct window *w)
25673 {
25674 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25675 Lisp_Object window;
25676
25677 BLOCK_INPUT;
25678 XSETWINDOW (window, w);
25679 if (EQ (window, hlinfo->mouse_face_window))
25680 clear_mouse_face (hlinfo);
25681 UNBLOCK_INPUT;
25682 }
25683
25684
25685 /* EXPORT:
25686 Just discard the mouse face information for frame F, if any.
25687 This is used when the size of F is changed. */
25688
25689 void
25690 cancel_mouse_face (struct frame *f)
25691 {
25692 Lisp_Object window;
25693 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25694
25695 window = hlinfo->mouse_face_window;
25696 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25697 {
25698 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25699 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25700 hlinfo->mouse_face_window = Qnil;
25701 }
25702 }
25703
25704
25705 \f
25706 /***********************************************************************
25707 Exposure Events
25708 ***********************************************************************/
25709
25710 #ifdef HAVE_WINDOW_SYSTEM
25711
25712 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25713 which intersects rectangle R. R is in window-relative coordinates. */
25714
25715 static void
25716 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25717 enum glyph_row_area area)
25718 {
25719 struct glyph *first = row->glyphs[area];
25720 struct glyph *end = row->glyphs[area] + row->used[area];
25721 struct glyph *last;
25722 int first_x, start_x, x;
25723
25724 if (area == TEXT_AREA && row->fill_line_p)
25725 /* If row extends face to end of line write the whole line. */
25726 draw_glyphs (w, 0, row, area,
25727 0, row->used[area],
25728 DRAW_NORMAL_TEXT, 0);
25729 else
25730 {
25731 /* Set START_X to the window-relative start position for drawing glyphs of
25732 AREA. The first glyph of the text area can be partially visible.
25733 The first glyphs of other areas cannot. */
25734 start_x = window_box_left_offset (w, area);
25735 x = start_x;
25736 if (area == TEXT_AREA)
25737 x += row->x;
25738
25739 /* Find the first glyph that must be redrawn. */
25740 while (first < end
25741 && x + first->pixel_width < r->x)
25742 {
25743 x += first->pixel_width;
25744 ++first;
25745 }
25746
25747 /* Find the last one. */
25748 last = first;
25749 first_x = x;
25750 while (last < end
25751 && x < r->x + r->width)
25752 {
25753 x += last->pixel_width;
25754 ++last;
25755 }
25756
25757 /* Repaint. */
25758 if (last > first)
25759 draw_glyphs (w, first_x - start_x, row, area,
25760 first - row->glyphs[area], last - row->glyphs[area],
25761 DRAW_NORMAL_TEXT, 0);
25762 }
25763 }
25764
25765
25766 /* Redraw the parts of the glyph row ROW on window W intersecting
25767 rectangle R. R is in window-relative coordinates. Value is
25768 non-zero if mouse-face was overwritten. */
25769
25770 static int
25771 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25772 {
25773 xassert (row->enabled_p);
25774
25775 if (row->mode_line_p || w->pseudo_window_p)
25776 draw_glyphs (w, 0, row, TEXT_AREA,
25777 0, row->used[TEXT_AREA],
25778 DRAW_NORMAL_TEXT, 0);
25779 else
25780 {
25781 if (row->used[LEFT_MARGIN_AREA])
25782 expose_area (w, row, r, LEFT_MARGIN_AREA);
25783 if (row->used[TEXT_AREA])
25784 expose_area (w, row, r, TEXT_AREA);
25785 if (row->used[RIGHT_MARGIN_AREA])
25786 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25787 draw_row_fringe_bitmaps (w, row);
25788 }
25789
25790 return row->mouse_face_p;
25791 }
25792
25793
25794 /* Redraw those parts of glyphs rows during expose event handling that
25795 overlap other rows. Redrawing of an exposed line writes over parts
25796 of lines overlapping that exposed line; this function fixes that.
25797
25798 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25799 row in W's current matrix that is exposed and overlaps other rows.
25800 LAST_OVERLAPPING_ROW is the last such row. */
25801
25802 static void
25803 expose_overlaps (struct window *w,
25804 struct glyph_row *first_overlapping_row,
25805 struct glyph_row *last_overlapping_row,
25806 XRectangle *r)
25807 {
25808 struct glyph_row *row;
25809
25810 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25811 if (row->overlapping_p)
25812 {
25813 xassert (row->enabled_p && !row->mode_line_p);
25814
25815 row->clip = r;
25816 if (row->used[LEFT_MARGIN_AREA])
25817 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25818
25819 if (row->used[TEXT_AREA])
25820 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25821
25822 if (row->used[RIGHT_MARGIN_AREA])
25823 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25824 row->clip = NULL;
25825 }
25826 }
25827
25828
25829 /* Return non-zero if W's cursor intersects rectangle R. */
25830
25831 static int
25832 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25833 {
25834 XRectangle cr, result;
25835 struct glyph *cursor_glyph;
25836 struct glyph_row *row;
25837
25838 if (w->phys_cursor.vpos >= 0
25839 && w->phys_cursor.vpos < w->current_matrix->nrows
25840 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25841 row->enabled_p)
25842 && row->cursor_in_fringe_p)
25843 {
25844 /* Cursor is in the fringe. */
25845 cr.x = window_box_right_offset (w,
25846 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25847 ? RIGHT_MARGIN_AREA
25848 : TEXT_AREA));
25849 cr.y = row->y;
25850 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25851 cr.height = row->height;
25852 return x_intersect_rectangles (&cr, r, &result);
25853 }
25854
25855 cursor_glyph = get_phys_cursor_glyph (w);
25856 if (cursor_glyph)
25857 {
25858 /* r is relative to W's box, but w->phys_cursor.x is relative
25859 to left edge of W's TEXT area. Adjust it. */
25860 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25861 cr.y = w->phys_cursor.y;
25862 cr.width = cursor_glyph->pixel_width;
25863 cr.height = w->phys_cursor_height;
25864 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25865 I assume the effect is the same -- and this is portable. */
25866 return x_intersect_rectangles (&cr, r, &result);
25867 }
25868 /* If we don't understand the format, pretend we're not in the hot-spot. */
25869 return 0;
25870 }
25871
25872
25873 /* EXPORT:
25874 Draw a vertical window border to the right of window W if W doesn't
25875 have vertical scroll bars. */
25876
25877 void
25878 x_draw_vertical_border (struct window *w)
25879 {
25880 struct frame *f = XFRAME (WINDOW_FRAME (w));
25881
25882 /* We could do better, if we knew what type of scroll-bar the adjacent
25883 windows (on either side) have... But we don't :-(
25884 However, I think this works ok. ++KFS 2003-04-25 */
25885
25886 /* Redraw borders between horizontally adjacent windows. Don't
25887 do it for frames with vertical scroll bars because either the
25888 right scroll bar of a window, or the left scroll bar of its
25889 neighbor will suffice as a border. */
25890 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25891 return;
25892
25893 if (!WINDOW_RIGHTMOST_P (w)
25894 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25895 {
25896 int x0, x1, y0, y1;
25897
25898 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25899 y1 -= 1;
25900
25901 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25902 x1 -= 1;
25903
25904 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25905 }
25906 else if (!WINDOW_LEFTMOST_P (w)
25907 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25908 {
25909 int x0, x1, y0, y1;
25910
25911 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25912 y1 -= 1;
25913
25914 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25915 x0 -= 1;
25916
25917 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25918 }
25919 }
25920
25921
25922 /* Redraw the part of window W intersection rectangle FR. Pixel
25923 coordinates in FR are frame-relative. Call this function with
25924 input blocked. Value is non-zero if the exposure overwrites
25925 mouse-face. */
25926
25927 static int
25928 expose_window (struct window *w, XRectangle *fr)
25929 {
25930 struct frame *f = XFRAME (w->frame);
25931 XRectangle wr, r;
25932 int mouse_face_overwritten_p = 0;
25933
25934 /* If window is not yet fully initialized, do nothing. This can
25935 happen when toolkit scroll bars are used and a window is split.
25936 Reconfiguring the scroll bar will generate an expose for a newly
25937 created window. */
25938 if (w->current_matrix == NULL)
25939 return 0;
25940
25941 /* When we're currently updating the window, display and current
25942 matrix usually don't agree. Arrange for a thorough display
25943 later. */
25944 if (w == updated_window)
25945 {
25946 SET_FRAME_GARBAGED (f);
25947 return 0;
25948 }
25949
25950 /* Frame-relative pixel rectangle of W. */
25951 wr.x = WINDOW_LEFT_EDGE_X (w);
25952 wr.y = WINDOW_TOP_EDGE_Y (w);
25953 wr.width = WINDOW_TOTAL_WIDTH (w);
25954 wr.height = WINDOW_TOTAL_HEIGHT (w);
25955
25956 if (x_intersect_rectangles (fr, &wr, &r))
25957 {
25958 int yb = window_text_bottom_y (w);
25959 struct glyph_row *row;
25960 int cursor_cleared_p;
25961 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25962
25963 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25964 r.x, r.y, r.width, r.height));
25965
25966 /* Convert to window coordinates. */
25967 r.x -= WINDOW_LEFT_EDGE_X (w);
25968 r.y -= WINDOW_TOP_EDGE_Y (w);
25969
25970 /* Turn off the cursor. */
25971 if (!w->pseudo_window_p
25972 && phys_cursor_in_rect_p (w, &r))
25973 {
25974 x_clear_cursor (w);
25975 cursor_cleared_p = 1;
25976 }
25977 else
25978 cursor_cleared_p = 0;
25979
25980 /* Update lines intersecting rectangle R. */
25981 first_overlapping_row = last_overlapping_row = NULL;
25982 for (row = w->current_matrix->rows;
25983 row->enabled_p;
25984 ++row)
25985 {
25986 int y0 = row->y;
25987 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25988
25989 if ((y0 >= r.y && y0 < r.y + r.height)
25990 || (y1 > r.y && y1 < r.y + r.height)
25991 || (r.y >= y0 && r.y < y1)
25992 || (r.y + r.height > y0 && r.y + r.height < y1))
25993 {
25994 /* A header line may be overlapping, but there is no need
25995 to fix overlapping areas for them. KFS 2005-02-12 */
25996 if (row->overlapping_p && !row->mode_line_p)
25997 {
25998 if (first_overlapping_row == NULL)
25999 first_overlapping_row = row;
26000 last_overlapping_row = row;
26001 }
26002
26003 row->clip = fr;
26004 if (expose_line (w, row, &r))
26005 mouse_face_overwritten_p = 1;
26006 row->clip = NULL;
26007 }
26008 else if (row->overlapping_p)
26009 {
26010 /* We must redraw a row overlapping the exposed area. */
26011 if (y0 < r.y
26012 ? y0 + row->phys_height > r.y
26013 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26014 {
26015 if (first_overlapping_row == NULL)
26016 first_overlapping_row = row;
26017 last_overlapping_row = row;
26018 }
26019 }
26020
26021 if (y1 >= yb)
26022 break;
26023 }
26024
26025 /* Display the mode line if there is one. */
26026 if (WINDOW_WANTS_MODELINE_P (w)
26027 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26028 row->enabled_p)
26029 && row->y < r.y + r.height)
26030 {
26031 if (expose_line (w, row, &r))
26032 mouse_face_overwritten_p = 1;
26033 }
26034
26035 if (!w->pseudo_window_p)
26036 {
26037 /* Fix the display of overlapping rows. */
26038 if (first_overlapping_row)
26039 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26040 fr);
26041
26042 /* Draw border between windows. */
26043 x_draw_vertical_border (w);
26044
26045 /* Turn the cursor on again. */
26046 if (cursor_cleared_p)
26047 update_window_cursor (w, 1);
26048 }
26049 }
26050
26051 return mouse_face_overwritten_p;
26052 }
26053
26054
26055
26056 /* Redraw (parts) of all windows in the window tree rooted at W that
26057 intersect R. R contains frame pixel coordinates. Value is
26058 non-zero if the exposure overwrites mouse-face. */
26059
26060 static int
26061 expose_window_tree (struct window *w, XRectangle *r)
26062 {
26063 struct frame *f = XFRAME (w->frame);
26064 int mouse_face_overwritten_p = 0;
26065
26066 while (w && !FRAME_GARBAGED_P (f))
26067 {
26068 if (!NILP (w->hchild))
26069 mouse_face_overwritten_p
26070 |= expose_window_tree (XWINDOW (w->hchild), r);
26071 else if (!NILP (w->vchild))
26072 mouse_face_overwritten_p
26073 |= expose_window_tree (XWINDOW (w->vchild), r);
26074 else
26075 mouse_face_overwritten_p |= expose_window (w, r);
26076
26077 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26078 }
26079
26080 return mouse_face_overwritten_p;
26081 }
26082
26083
26084 /* EXPORT:
26085 Redisplay an exposed area of frame F. X and Y are the upper-left
26086 corner of the exposed rectangle. W and H are width and height of
26087 the exposed area. All are pixel values. W or H zero means redraw
26088 the entire frame. */
26089
26090 void
26091 expose_frame (struct frame *f, int x, int y, int w, int h)
26092 {
26093 XRectangle r;
26094 int mouse_face_overwritten_p = 0;
26095
26096 TRACE ((stderr, "expose_frame "));
26097
26098 /* No need to redraw if frame will be redrawn soon. */
26099 if (FRAME_GARBAGED_P (f))
26100 {
26101 TRACE ((stderr, " garbaged\n"));
26102 return;
26103 }
26104
26105 /* If basic faces haven't been realized yet, there is no point in
26106 trying to redraw anything. This can happen when we get an expose
26107 event while Emacs is starting, e.g. by moving another window. */
26108 if (FRAME_FACE_CACHE (f) == NULL
26109 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26110 {
26111 TRACE ((stderr, " no faces\n"));
26112 return;
26113 }
26114
26115 if (w == 0 || h == 0)
26116 {
26117 r.x = r.y = 0;
26118 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26119 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26120 }
26121 else
26122 {
26123 r.x = x;
26124 r.y = y;
26125 r.width = w;
26126 r.height = h;
26127 }
26128
26129 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26130 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26131
26132 if (WINDOWP (f->tool_bar_window))
26133 mouse_face_overwritten_p
26134 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26135
26136 #ifdef HAVE_X_WINDOWS
26137 #ifndef MSDOS
26138 #ifndef USE_X_TOOLKIT
26139 if (WINDOWP (f->menu_bar_window))
26140 mouse_face_overwritten_p
26141 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26142 #endif /* not USE_X_TOOLKIT */
26143 #endif
26144 #endif
26145
26146 /* Some window managers support a focus-follows-mouse style with
26147 delayed raising of frames. Imagine a partially obscured frame,
26148 and moving the mouse into partially obscured mouse-face on that
26149 frame. The visible part of the mouse-face will be highlighted,
26150 then the WM raises the obscured frame. With at least one WM, KDE
26151 2.1, Emacs is not getting any event for the raising of the frame
26152 (even tried with SubstructureRedirectMask), only Expose events.
26153 These expose events will draw text normally, i.e. not
26154 highlighted. Which means we must redo the highlight here.
26155 Subsume it under ``we love X''. --gerd 2001-08-15 */
26156 /* Included in Windows version because Windows most likely does not
26157 do the right thing if any third party tool offers
26158 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26159 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26160 {
26161 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26162 if (f == hlinfo->mouse_face_mouse_frame)
26163 {
26164 int mouse_x = hlinfo->mouse_face_mouse_x;
26165 int mouse_y = hlinfo->mouse_face_mouse_y;
26166 clear_mouse_face (hlinfo);
26167 note_mouse_highlight (f, mouse_x, mouse_y);
26168 }
26169 }
26170 }
26171
26172
26173 /* EXPORT:
26174 Determine the intersection of two rectangles R1 and R2. Return
26175 the intersection in *RESULT. Value is non-zero if RESULT is not
26176 empty. */
26177
26178 int
26179 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26180 {
26181 XRectangle *left, *right;
26182 XRectangle *upper, *lower;
26183 int intersection_p = 0;
26184
26185 /* Rearrange so that R1 is the left-most rectangle. */
26186 if (r1->x < r2->x)
26187 left = r1, right = r2;
26188 else
26189 left = r2, right = r1;
26190
26191 /* X0 of the intersection is right.x0, if this is inside R1,
26192 otherwise there is no intersection. */
26193 if (right->x <= left->x + left->width)
26194 {
26195 result->x = right->x;
26196
26197 /* The right end of the intersection is the minimum of the
26198 the right ends of left and right. */
26199 result->width = (min (left->x + left->width, right->x + right->width)
26200 - result->x);
26201
26202 /* Same game for Y. */
26203 if (r1->y < r2->y)
26204 upper = r1, lower = r2;
26205 else
26206 upper = r2, lower = r1;
26207
26208 /* The upper end of the intersection is lower.y0, if this is inside
26209 of upper. Otherwise, there is no intersection. */
26210 if (lower->y <= upper->y + upper->height)
26211 {
26212 result->y = lower->y;
26213
26214 /* The lower end of the intersection is the minimum of the lower
26215 ends of upper and lower. */
26216 result->height = (min (lower->y + lower->height,
26217 upper->y + upper->height)
26218 - result->y);
26219 intersection_p = 1;
26220 }
26221 }
26222
26223 return intersection_p;
26224 }
26225
26226 #endif /* HAVE_WINDOW_SYSTEM */
26227
26228 \f
26229 /***********************************************************************
26230 Initialization
26231 ***********************************************************************/
26232
26233 void
26234 syms_of_xdisp (void)
26235 {
26236 Vwith_echo_area_save_vector = Qnil;
26237 staticpro (&Vwith_echo_area_save_vector);
26238
26239 Vmessage_stack = Qnil;
26240 staticpro (&Vmessage_stack);
26241
26242 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26243 staticpro (&Qinhibit_redisplay);
26244
26245 message_dolog_marker1 = Fmake_marker ();
26246 staticpro (&message_dolog_marker1);
26247 message_dolog_marker2 = Fmake_marker ();
26248 staticpro (&message_dolog_marker2);
26249 message_dolog_marker3 = Fmake_marker ();
26250 staticpro (&message_dolog_marker3);
26251
26252 #if GLYPH_DEBUG
26253 defsubr (&Sdump_frame_glyph_matrix);
26254 defsubr (&Sdump_glyph_matrix);
26255 defsubr (&Sdump_glyph_row);
26256 defsubr (&Sdump_tool_bar_row);
26257 defsubr (&Strace_redisplay);
26258 defsubr (&Strace_to_stderr);
26259 #endif
26260 #ifdef HAVE_WINDOW_SYSTEM
26261 defsubr (&Stool_bar_lines_needed);
26262 defsubr (&Slookup_image_map);
26263 #endif
26264 defsubr (&Sformat_mode_line);
26265 defsubr (&Sinvisible_p);
26266 defsubr (&Scurrent_bidi_paragraph_direction);
26267
26268 staticpro (&Qmenu_bar_update_hook);
26269 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26270
26271 staticpro (&Qoverriding_terminal_local_map);
26272 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26273
26274 staticpro (&Qoverriding_local_map);
26275 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26276
26277 staticpro (&Qwindow_scroll_functions);
26278 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26279
26280 staticpro (&Qwindow_text_change_functions);
26281 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26282
26283 staticpro (&Qredisplay_end_trigger_functions);
26284 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26285
26286 staticpro (&Qinhibit_point_motion_hooks);
26287 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26288
26289 Qeval = intern_c_string ("eval");
26290 staticpro (&Qeval);
26291
26292 QCdata = intern_c_string (":data");
26293 staticpro (&QCdata);
26294 Qdisplay = intern_c_string ("display");
26295 staticpro (&Qdisplay);
26296 Qspace_width = intern_c_string ("space-width");
26297 staticpro (&Qspace_width);
26298 Qraise = intern_c_string ("raise");
26299 staticpro (&Qraise);
26300 Qslice = intern_c_string ("slice");
26301 staticpro (&Qslice);
26302 Qspace = intern_c_string ("space");
26303 staticpro (&Qspace);
26304 Qmargin = intern_c_string ("margin");
26305 staticpro (&Qmargin);
26306 Qpointer = intern_c_string ("pointer");
26307 staticpro (&Qpointer);
26308 Qleft_margin = intern_c_string ("left-margin");
26309 staticpro (&Qleft_margin);
26310 Qright_margin = intern_c_string ("right-margin");
26311 staticpro (&Qright_margin);
26312 Qcenter = intern_c_string ("center");
26313 staticpro (&Qcenter);
26314 Qline_height = intern_c_string ("line-height");
26315 staticpro (&Qline_height);
26316 QCalign_to = intern_c_string (":align-to");
26317 staticpro (&QCalign_to);
26318 QCrelative_width = intern_c_string (":relative-width");
26319 staticpro (&QCrelative_width);
26320 QCrelative_height = intern_c_string (":relative-height");
26321 staticpro (&QCrelative_height);
26322 QCeval = intern_c_string (":eval");
26323 staticpro (&QCeval);
26324 QCpropertize = intern_c_string (":propertize");
26325 staticpro (&QCpropertize);
26326 QCfile = intern_c_string (":file");
26327 staticpro (&QCfile);
26328 Qfontified = intern_c_string ("fontified");
26329 staticpro (&Qfontified);
26330 Qfontification_functions = intern_c_string ("fontification-functions");
26331 staticpro (&Qfontification_functions);
26332 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26333 staticpro (&Qtrailing_whitespace);
26334 Qescape_glyph = intern_c_string ("escape-glyph");
26335 staticpro (&Qescape_glyph);
26336 Qnobreak_space = intern_c_string ("nobreak-space");
26337 staticpro (&Qnobreak_space);
26338 Qimage = intern_c_string ("image");
26339 staticpro (&Qimage);
26340 Qtext = intern_c_string ("text");
26341 staticpro (&Qtext);
26342 Qboth = intern_c_string ("both");
26343 staticpro (&Qboth);
26344 Qboth_horiz = intern_c_string ("both-horiz");
26345 staticpro (&Qboth_horiz);
26346 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26347 staticpro (&Qtext_image_horiz);
26348 QCmap = intern_c_string (":map");
26349 staticpro (&QCmap);
26350 QCpointer = intern_c_string (":pointer");
26351 staticpro (&QCpointer);
26352 Qrect = intern_c_string ("rect");
26353 staticpro (&Qrect);
26354 Qcircle = intern_c_string ("circle");
26355 staticpro (&Qcircle);
26356 Qpoly = intern_c_string ("poly");
26357 staticpro (&Qpoly);
26358 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26359 staticpro (&Qmessage_truncate_lines);
26360 Qgrow_only = intern_c_string ("grow-only");
26361 staticpro (&Qgrow_only);
26362 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26363 staticpro (&Qinhibit_menubar_update);
26364 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26365 staticpro (&Qinhibit_eval_during_redisplay);
26366 Qposition = intern_c_string ("position");
26367 staticpro (&Qposition);
26368 Qbuffer_position = intern_c_string ("buffer-position");
26369 staticpro (&Qbuffer_position);
26370 Qobject = intern_c_string ("object");
26371 staticpro (&Qobject);
26372 Qbar = intern_c_string ("bar");
26373 staticpro (&Qbar);
26374 Qhbar = intern_c_string ("hbar");
26375 staticpro (&Qhbar);
26376 Qbox = intern_c_string ("box");
26377 staticpro (&Qbox);
26378 Qhollow = intern_c_string ("hollow");
26379 staticpro (&Qhollow);
26380 Qhand = intern_c_string ("hand");
26381 staticpro (&Qhand);
26382 Qarrow = intern_c_string ("arrow");
26383 staticpro (&Qarrow);
26384 Qtext = intern_c_string ("text");
26385 staticpro (&Qtext);
26386 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26387 staticpro (&Qinhibit_free_realized_faces);
26388
26389 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26390 Fcons (intern_c_string ("void-variable"), Qnil)),
26391 Qnil);
26392 staticpro (&list_of_error);
26393
26394 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26395 staticpro (&Qlast_arrow_position);
26396 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26397 staticpro (&Qlast_arrow_string);
26398
26399 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26400 staticpro (&Qoverlay_arrow_string);
26401 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26402 staticpro (&Qoverlay_arrow_bitmap);
26403
26404 echo_buffer[0] = echo_buffer[1] = Qnil;
26405 staticpro (&echo_buffer[0]);
26406 staticpro (&echo_buffer[1]);
26407
26408 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26409 staticpro (&echo_area_buffer[0]);
26410 staticpro (&echo_area_buffer[1]);
26411
26412 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26413 staticpro (&Vmessages_buffer_name);
26414
26415 mode_line_proptrans_alist = Qnil;
26416 staticpro (&mode_line_proptrans_alist);
26417 mode_line_string_list = Qnil;
26418 staticpro (&mode_line_string_list);
26419 mode_line_string_face = Qnil;
26420 staticpro (&mode_line_string_face);
26421 mode_line_string_face_prop = Qnil;
26422 staticpro (&mode_line_string_face_prop);
26423 Vmode_line_unwind_vector = Qnil;
26424 staticpro (&Vmode_line_unwind_vector);
26425
26426 help_echo_string = Qnil;
26427 staticpro (&help_echo_string);
26428 help_echo_object = Qnil;
26429 staticpro (&help_echo_object);
26430 help_echo_window = Qnil;
26431 staticpro (&help_echo_window);
26432 previous_help_echo_string = Qnil;
26433 staticpro (&previous_help_echo_string);
26434 help_echo_pos = -1;
26435
26436 Qright_to_left = intern_c_string ("right-to-left");
26437 staticpro (&Qright_to_left);
26438 Qleft_to_right = intern_c_string ("left-to-right");
26439 staticpro (&Qleft_to_right);
26440
26441 #ifdef HAVE_WINDOW_SYSTEM
26442 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26443 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26444 For example, if a block cursor is over a tab, it will be drawn as
26445 wide as that tab on the display. */);
26446 x_stretch_cursor_p = 0;
26447 #endif
26448
26449 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26450 doc: /* *Non-nil means highlight trailing whitespace.
26451 The face used for trailing whitespace is `trailing-whitespace'. */);
26452 Vshow_trailing_whitespace = Qnil;
26453
26454 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26455 doc: /* *Control highlighting of nobreak space and soft hyphen.
26456 A value of t means highlight the character itself (for nobreak space,
26457 use face `nobreak-space').
26458 A value of nil means no highlighting.
26459 Other values mean display the escape glyph followed by an ordinary
26460 space or ordinary hyphen. */);
26461 Vnobreak_char_display = Qt;
26462
26463 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26464 doc: /* *The pointer shape to show in void text areas.
26465 A value of nil means to show the text pointer. Other options are `arrow',
26466 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26467 Vvoid_text_area_pointer = Qarrow;
26468
26469 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26470 doc: /* Non-nil means don't actually do any redisplay.
26471 This is used for internal purposes. */);
26472 Vinhibit_redisplay = Qnil;
26473
26474 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26475 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26476 Vglobal_mode_string = Qnil;
26477
26478 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26479 doc: /* Marker for where to display an arrow on top of the buffer text.
26480 This must be the beginning of a line in order to work.
26481 See also `overlay-arrow-string'. */);
26482 Voverlay_arrow_position = Qnil;
26483
26484 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26485 doc: /* String to display as an arrow in non-window frames.
26486 See also `overlay-arrow-position'. */);
26487 Voverlay_arrow_string = make_pure_c_string ("=>");
26488
26489 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26490 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26491 The symbols on this list are examined during redisplay to determine
26492 where to display overlay arrows. */);
26493 Voverlay_arrow_variable_list
26494 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26495
26496 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26497 doc: /* *The number of lines to try scrolling a window by when point moves out.
26498 If that fails to bring point back on frame, point is centered instead.
26499 If this is zero, point is always centered after it moves off frame.
26500 If you want scrolling to always be a line at a time, you should set
26501 `scroll-conservatively' to a large value rather than set this to 1. */);
26502
26503 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26504 doc: /* *Scroll up to this many lines, to bring point back on screen.
26505 If point moves off-screen, redisplay will scroll by up to
26506 `scroll-conservatively' lines in order to bring point just barely
26507 onto the screen again. If that cannot be done, then redisplay
26508 recenters point as usual.
26509
26510 A value of zero means always recenter point if it moves off screen. */);
26511 scroll_conservatively = 0;
26512
26513 DEFVAR_INT ("scroll-margin", scroll_margin,
26514 doc: /* *Number of lines of margin at the top and bottom of a window.
26515 Recenter the window whenever point gets within this many lines
26516 of the top or bottom of the window. */);
26517 scroll_margin = 0;
26518
26519 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26520 doc: /* Pixels per inch value for non-window system displays.
26521 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26522 Vdisplay_pixels_per_inch = make_float (72.0);
26523
26524 #if GLYPH_DEBUG
26525 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26526 #endif
26527
26528 DEFVAR_LISP ("truncate-partial-width-windows",
26529 Vtruncate_partial_width_windows,
26530 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26531 For an integer value, truncate lines in each window narrower than the
26532 full frame width, provided the window width is less than that integer;
26533 otherwise, respect the value of `truncate-lines'.
26534
26535 For any other non-nil value, truncate lines in all windows that do
26536 not span the full frame width.
26537
26538 A value of nil means to respect the value of `truncate-lines'.
26539
26540 If `word-wrap' is enabled, you might want to reduce this. */);
26541 Vtruncate_partial_width_windows = make_number (50);
26542
26543 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26544 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26545 Any other value means to use the appropriate face, `mode-line',
26546 `header-line', or `menu' respectively. */);
26547 mode_line_inverse_video = 1;
26548
26549 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26550 doc: /* *Maximum buffer size for which line number should be displayed.
26551 If the buffer is bigger than this, the line number does not appear
26552 in the mode line. A value of nil means no limit. */);
26553 Vline_number_display_limit = Qnil;
26554
26555 DEFVAR_INT ("line-number-display-limit-width",
26556 line_number_display_limit_width,
26557 doc: /* *Maximum line width (in characters) for line number display.
26558 If the average length of the lines near point is bigger than this, then the
26559 line number may be omitted from the mode line. */);
26560 line_number_display_limit_width = 200;
26561
26562 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26563 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26564 highlight_nonselected_windows = 0;
26565
26566 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26567 doc: /* Non-nil if more than one frame is visible on this display.
26568 Minibuffer-only frames don't count, but iconified frames do.
26569 This variable is not guaranteed to be accurate except while processing
26570 `frame-title-format' and `icon-title-format'. */);
26571
26572 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26573 doc: /* Template for displaying the title bar of visible frames.
26574 \(Assuming the window manager supports this feature.)
26575
26576 This variable has the same structure as `mode-line-format', except that
26577 the %c and %l constructs are ignored. It is used only on frames for
26578 which no explicit name has been set \(see `modify-frame-parameters'). */);
26579
26580 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26581 doc: /* Template for displaying the title bar of an iconified frame.
26582 \(Assuming the window manager supports this feature.)
26583 This variable has the same structure as `mode-line-format' (which see),
26584 and is used only on frames for which no explicit name has been set
26585 \(see `modify-frame-parameters'). */);
26586 Vicon_title_format
26587 = Vframe_title_format
26588 = pure_cons (intern_c_string ("multiple-frames"),
26589 pure_cons (make_pure_c_string ("%b"),
26590 pure_cons (pure_cons (empty_unibyte_string,
26591 pure_cons (intern_c_string ("invocation-name"),
26592 pure_cons (make_pure_c_string ("@"),
26593 pure_cons (intern_c_string ("system-name"),
26594 Qnil)))),
26595 Qnil)));
26596
26597 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26598 doc: /* Maximum number of lines to keep in the message log buffer.
26599 If nil, disable message logging. If t, log messages but don't truncate
26600 the buffer when it becomes large. */);
26601 Vmessage_log_max = make_number (100);
26602
26603 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26604 doc: /* Functions called before redisplay, if window sizes have changed.
26605 The value should be a list of functions that take one argument.
26606 Just before redisplay, for each frame, if any of its windows have changed
26607 size since the last redisplay, or have been split or deleted,
26608 all the functions in the list are called, with the frame as argument. */);
26609 Vwindow_size_change_functions = Qnil;
26610
26611 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26612 doc: /* List of functions to call before redisplaying a window with scrolling.
26613 Each function is called with two arguments, the window and its new
26614 display-start position. Note that these functions are also called by
26615 `set-window-buffer'. Also note that the value of `window-end' is not
26616 valid when these functions are called. */);
26617 Vwindow_scroll_functions = Qnil;
26618
26619 DEFVAR_LISP ("window-text-change-functions",
26620 Vwindow_text_change_functions,
26621 doc: /* Functions to call in redisplay when text in the window might change. */);
26622 Vwindow_text_change_functions = Qnil;
26623
26624 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26625 doc: /* Functions called when redisplay of a window reaches the end trigger.
26626 Each function is called with two arguments, the window and the end trigger value.
26627 See `set-window-redisplay-end-trigger'. */);
26628 Vredisplay_end_trigger_functions = Qnil;
26629
26630 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26631 doc: /* *Non-nil means autoselect window with mouse pointer.
26632 If nil, do not autoselect windows.
26633 A positive number means delay autoselection by that many seconds: a
26634 window is autoselected only after the mouse has remained in that
26635 window for the duration of the delay.
26636 A negative number has a similar effect, but causes windows to be
26637 autoselected only after the mouse has stopped moving. \(Because of
26638 the way Emacs compares mouse events, you will occasionally wait twice
26639 that time before the window gets selected.\)
26640 Any other value means to autoselect window instantaneously when the
26641 mouse pointer enters it.
26642
26643 Autoselection selects the minibuffer only if it is active, and never
26644 unselects the minibuffer if it is active.
26645
26646 When customizing this variable make sure that the actual value of
26647 `focus-follows-mouse' matches the behavior of your window manager. */);
26648 Vmouse_autoselect_window = Qnil;
26649
26650 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26651 doc: /* *Non-nil means automatically resize tool-bars.
26652 This dynamically changes the tool-bar's height to the minimum height
26653 that is needed to make all tool-bar items visible.
26654 If value is `grow-only', the tool-bar's height is only increased
26655 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26656 Vauto_resize_tool_bars = Qt;
26657
26658 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26659 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26660 auto_raise_tool_bar_buttons_p = 1;
26661
26662 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26663 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26664 make_cursor_line_fully_visible_p = 1;
26665
26666 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26667 doc: /* *Border below tool-bar in pixels.
26668 If an integer, use it as the height of the border.
26669 If it is one of `internal-border-width' or `border-width', use the
26670 value of the corresponding frame parameter.
26671 Otherwise, no border is added below the tool-bar. */);
26672 Vtool_bar_border = Qinternal_border_width;
26673
26674 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26675 doc: /* *Margin around tool-bar buttons in pixels.
26676 If an integer, use that for both horizontal and vertical margins.
26677 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26678 HORZ specifying the horizontal margin, and VERT specifying the
26679 vertical margin. */);
26680 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26681
26682 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26683 doc: /* *Relief thickness of tool-bar buttons. */);
26684 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26685
26686 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26687 doc: /* Tool bar style to use.
26688 It can be one of
26689 image - show images only
26690 text - show text only
26691 both - show both, text below image
26692 both-horiz - show text to the right of the image
26693 text-image-horiz - show text to the left of the image
26694 any other - use system default or image if no system default. */);
26695 Vtool_bar_style = Qnil;
26696
26697 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26698 doc: /* *Maximum number of characters a label can have to be shown.
26699 The tool bar style must also show labels for this to have any effect, see
26700 `tool-bar-style'. */);
26701 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26702
26703 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26704 doc: /* List of functions to call to fontify regions of text.
26705 Each function is called with one argument POS. Functions must
26706 fontify a region starting at POS in the current buffer, and give
26707 fontified regions the property `fontified'. */);
26708 Vfontification_functions = Qnil;
26709 Fmake_variable_buffer_local (Qfontification_functions);
26710
26711 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26712 unibyte_display_via_language_environment,
26713 doc: /* *Non-nil means display unibyte text according to language environment.
26714 Specifically, this means that raw bytes in the range 160-255 decimal
26715 are displayed by converting them to the equivalent multibyte characters
26716 according to the current language environment. As a result, they are
26717 displayed according to the current fontset.
26718
26719 Note that this variable affects only how these bytes are displayed,
26720 but does not change the fact they are interpreted as raw bytes. */);
26721 unibyte_display_via_language_environment = 0;
26722
26723 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26724 doc: /* *Maximum height for resizing mini-windows.
26725 If a float, it specifies a fraction of the mini-window frame's height.
26726 If an integer, it specifies a number of lines. */);
26727 Vmax_mini_window_height = make_float (0.25);
26728
26729 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26730 doc: /* *How to resize mini-windows.
26731 A value of nil means don't automatically resize mini-windows.
26732 A value of t means resize them to fit the text displayed in them.
26733 A value of `grow-only', the default, means let mini-windows grow
26734 only, until their display becomes empty, at which point the windows
26735 go back to their normal size. */);
26736 Vresize_mini_windows = Qgrow_only;
26737
26738 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26739 doc: /* Alist specifying how to blink the cursor off.
26740 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26741 `cursor-type' frame-parameter or variable equals ON-STATE,
26742 comparing using `equal', Emacs uses OFF-STATE to specify
26743 how to blink it off. ON-STATE and OFF-STATE are values for
26744 the `cursor-type' frame parameter.
26745
26746 If a frame's ON-STATE has no entry in this list,
26747 the frame's other specifications determine how to blink the cursor off. */);
26748 Vblink_cursor_alist = Qnil;
26749
26750 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26751 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26752 If non-nil, windows are automatically scrolled horizontally to make
26753 point visible. */);
26754 automatic_hscrolling_p = 1;
26755 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26756 staticpro (&Qauto_hscroll_mode);
26757
26758 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26759 doc: /* *How many columns away from the window edge point is allowed to get
26760 before automatic hscrolling will horizontally scroll the window. */);
26761 hscroll_margin = 5;
26762
26763 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26764 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26765 When point is less than `hscroll-margin' columns from the window
26766 edge, automatic hscrolling will scroll the window by the amount of columns
26767 determined by this variable. If its value is a positive integer, scroll that
26768 many columns. If it's a positive floating-point number, it specifies the
26769 fraction of the window's width to scroll. If it's nil or zero, point will be
26770 centered horizontally after the scroll. Any other value, including negative
26771 numbers, are treated as if the value were zero.
26772
26773 Automatic hscrolling always moves point outside the scroll margin, so if
26774 point was more than scroll step columns inside the margin, the window will
26775 scroll more than the value given by the scroll step.
26776
26777 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26778 and `scroll-right' overrides this variable's effect. */);
26779 Vhscroll_step = make_number (0);
26780
26781 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26782 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26783 Bind this around calls to `message' to let it take effect. */);
26784 message_truncate_lines = 0;
26785
26786 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26787 doc: /* Normal hook run to update the menu bar definitions.
26788 Redisplay runs this hook before it redisplays the menu bar.
26789 This is used to update submenus such as Buffers,
26790 whose contents depend on various data. */);
26791 Vmenu_bar_update_hook = Qnil;
26792
26793 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26794 doc: /* Frame for which we are updating a menu.
26795 The enable predicate for a menu binding should check this variable. */);
26796 Vmenu_updating_frame = Qnil;
26797
26798 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26799 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26800 inhibit_menubar_update = 0;
26801
26802 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26803 doc: /* Prefix prepended to all continuation lines at display time.
26804 The value may be a string, an image, or a stretch-glyph; it is
26805 interpreted in the same way as the value of a `display' text property.
26806
26807 This variable is overridden by any `wrap-prefix' text or overlay
26808 property.
26809
26810 To add a prefix to non-continuation lines, use `line-prefix'. */);
26811 Vwrap_prefix = Qnil;
26812 staticpro (&Qwrap_prefix);
26813 Qwrap_prefix = intern_c_string ("wrap-prefix");
26814 Fmake_variable_buffer_local (Qwrap_prefix);
26815
26816 DEFVAR_LISP ("line-prefix", Vline_prefix,
26817 doc: /* Prefix prepended to all non-continuation lines at display time.
26818 The value may be a string, an image, or a stretch-glyph; it is
26819 interpreted in the same way as the value of a `display' text property.
26820
26821 This variable is overridden by any `line-prefix' text or overlay
26822 property.
26823
26824 To add a prefix to continuation lines, use `wrap-prefix'. */);
26825 Vline_prefix = Qnil;
26826 staticpro (&Qline_prefix);
26827 Qline_prefix = intern_c_string ("line-prefix");
26828 Fmake_variable_buffer_local (Qline_prefix);
26829
26830 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26831 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26832 inhibit_eval_during_redisplay = 0;
26833
26834 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26835 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26836 inhibit_free_realized_faces = 0;
26837
26838 #if GLYPH_DEBUG
26839 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26840 doc: /* Inhibit try_window_id display optimization. */);
26841 inhibit_try_window_id = 0;
26842
26843 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26844 doc: /* Inhibit try_window_reusing display optimization. */);
26845 inhibit_try_window_reusing = 0;
26846
26847 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26848 doc: /* Inhibit try_cursor_movement display optimization. */);
26849 inhibit_try_cursor_movement = 0;
26850 #endif /* GLYPH_DEBUG */
26851
26852 DEFVAR_INT ("overline-margin", overline_margin,
26853 doc: /* *Space between overline and text, in pixels.
26854 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26855 margin to the caracter height. */);
26856 overline_margin = 2;
26857
26858 DEFVAR_INT ("underline-minimum-offset",
26859 underline_minimum_offset,
26860 doc: /* Minimum distance between baseline and underline.
26861 This can improve legibility of underlined text at small font sizes,
26862 particularly when using variable `x-use-underline-position-properties'
26863 with fonts that specify an UNDERLINE_POSITION relatively close to the
26864 baseline. The default value is 1. */);
26865 underline_minimum_offset = 1;
26866
26867 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26868 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26869 This feature only works when on a window system that can change
26870 cursor shapes. */);
26871 display_hourglass_p = 1;
26872
26873 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26874 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26875 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26876
26877 hourglass_atimer = NULL;
26878 hourglass_shown_p = 0;
26879
26880 DEFSYM (Qglyphless_char, "glyphless-char");
26881 DEFSYM (Qhex_code, "hex-code");
26882 DEFSYM (Qempty_box, "empty-box");
26883 DEFSYM (Qthin_space, "thin-space");
26884 DEFSYM (Qzero_width, "zero-width");
26885
26886 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26887 /* Intern this now in case it isn't already done.
26888 Setting this variable twice is harmless.
26889 But don't staticpro it here--that is done in alloc.c. */
26890 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26891 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26892
26893 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26894 doc: /* Char-table to control displaying of glyphless characters.
26895 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26896 or one of these symbols:
26897 hex-code: display the hexadecimal code of a character in a box
26898 empty-box: display as an empty box
26899 thin-space: display as 1-pixel width space
26900 zero-width: don't display
26901
26902 It has one extra slot to control the display of a character for which
26903 no font is found. The value of the slot is `hex-code' or `empty-box'.
26904 The default is `empty-box'. */);
26905 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26906 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26907 Qempty_box);
26908 }
26909
26910
26911 /* Initialize this module when Emacs starts. */
26912
26913 void
26914 init_xdisp (void)
26915 {
26916 Lisp_Object root_window;
26917 struct window *mini_w;
26918
26919 current_header_line_height = current_mode_line_height = -1;
26920
26921 CHARPOS (this_line_start_pos) = 0;
26922
26923 mini_w = XWINDOW (minibuf_window);
26924 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26925
26926 if (!noninteractive)
26927 {
26928 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26929 int i;
26930
26931 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26932 set_window_height (root_window,
26933 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26934 0);
26935 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26936 set_window_height (minibuf_window, 1, 0);
26937
26938 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26939 mini_w->total_cols = make_number (FRAME_COLS (f));
26940
26941 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26942 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26943 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26944
26945 /* The default ellipsis glyphs `...'. */
26946 for (i = 0; i < 3; ++i)
26947 default_invis_vector[i] = make_number ('.');
26948 }
26949
26950 {
26951 /* Allocate the buffer for frame titles.
26952 Also used for `format-mode-line'. */
26953 int size = 100;
26954 mode_line_noprop_buf = (char *) xmalloc (size);
26955 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26956 mode_line_noprop_ptr = mode_line_noprop_buf;
26957 mode_line_target = MODE_LINE_DISPLAY;
26958 }
26959
26960 help_echo_showing_p = 0;
26961 }
26962
26963 /* Since w32 does not support atimers, it defines its own implementation of
26964 the following three functions in w32fns.c. */
26965 #ifndef WINDOWSNT
26966
26967 /* Platform-independent portion of hourglass implementation. */
26968
26969 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26970 int
26971 hourglass_started (void)
26972 {
26973 return hourglass_shown_p || hourglass_atimer != NULL;
26974 }
26975
26976 /* Cancel a currently active hourglass timer, and start a new one. */
26977 void
26978 start_hourglass (void)
26979 {
26980 #if defined (HAVE_WINDOW_SYSTEM)
26981 EMACS_TIME delay;
26982 int secs, usecs = 0;
26983
26984 cancel_hourglass ();
26985
26986 if (INTEGERP (Vhourglass_delay)
26987 && XINT (Vhourglass_delay) > 0)
26988 secs = XFASTINT (Vhourglass_delay);
26989 else if (FLOATP (Vhourglass_delay)
26990 && XFLOAT_DATA (Vhourglass_delay) > 0)
26991 {
26992 Lisp_Object tem;
26993 tem = Ftruncate (Vhourglass_delay, Qnil);
26994 secs = XFASTINT (tem);
26995 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26996 }
26997 else
26998 secs = DEFAULT_HOURGLASS_DELAY;
26999
27000 EMACS_SET_SECS_USECS (delay, secs, usecs);
27001 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27002 show_hourglass, NULL);
27003 #endif
27004 }
27005
27006
27007 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27008 shown. */
27009 void
27010 cancel_hourglass (void)
27011 {
27012 #if defined (HAVE_WINDOW_SYSTEM)
27013 if (hourglass_atimer)
27014 {
27015 cancel_atimer (hourglass_atimer);
27016 hourglass_atimer = NULL;
27017 }
27018
27019 if (hourglass_shown_p)
27020 hide_hourglass ();
27021 #endif
27022 }
27023 #endif /* ! WINDOWSNT */