* doc/emacs/frames.texi (Frame Commands): Doc fix for delete-other-frames.
[bpt/emacs.git] / doc / emacs / frames.texi
1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985-1987, 1993-1995, 1997, 1999-2011
3 @c Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Frames, International, Windows, Top
6 @chapter Frames and Graphical Displays
7 @cindex frames
8
9 When using a graphical display, you can create multiple system-level
10 ``windows'' in a single Emacs session. We refer to these system-level
11 windows as @dfn{frames}. A frame initially contains a single Emacs
12 window; however, you can subdivide this Emacs window into smaller
13 windows, all fitting into the same frame. Each frame normally
14 contains its own echo area and minibuffer.
15
16 To avoid confusion, we reserve the word ``window'' for the
17 subdivisions that Emacs implements, and never use it to refer to a
18 frame.
19
20 Any editing you do in one frame affects the other frames. For
21 instance, if you put text in the kill ring in one frame, you can yank
22 it in another frame. If you exit Emacs through @kbd{C-x C-c} in one
23 frame, it terminates all the frames. To delete just one frame, use
24 @kbd{C-x 5 0} (that is zero, not @kbd{o}).
25
26 Emacs compiled for MS-DOS emulates some windowing functionality,
27 so that you can use many of the features described in this chapter.
28 @iftex
29 @xref{MS-DOS Mouse,,,emacs-xtra,Specialized Emacs Features}.
30 @end iftex
31 @ifnottex
32 @xref{MS-DOS Mouse}.
33 @end ifnottex
34
35 @menu
36 * Mouse Commands:: Moving, cutting, and pasting, with the mouse.
37 * Word and Line Mouse:: Mouse commands for selecting whole words or lines.
38 * Mouse References:: Using the mouse to select an item from a list.
39 * Menu Mouse Clicks:: Mouse clicks that bring up menus.
40 * Mode Line Mouse:: Mouse clicks on the mode line.
41 * Creating Frames:: Creating additional Emacs frames with various contents.
42 * Frame Commands:: Iconifying, deleting, and switching frames.
43 * Fonts:: Changing the frame font.
44 * Speedbar:: How to make and use a speedbar frame.
45 * Multiple Displays:: How one Emacs job can talk to several displays.
46 * Special Buffer Frames:: You can make certain buffers have their own frames.
47 * Frame Parameters:: Changing the colors and other modes of frames.
48 * Scroll Bars:: How to enable and disable scroll bars; how to use them.
49 * Wheeled Mice:: Using mouse wheels for scrolling.
50 * Drag and Drop:: Using drag and drop to open files and insert text.
51 * Menu Bars:: Enabling and disabling the menu bar.
52 * Tool Bars:: Enabling and disabling the tool bar.
53 * Dialog Boxes:: Controlling use of dialog boxes.
54 * Tooltips:: Displaying information at the current mouse position.
55 * Mouse Avoidance:: Preventing the mouse pointer from obscuring text.
56 * Non-Window Terminals:: Multiple frames on terminals that show only one.
57 * Text-Only Mouse:: Using the mouse in text-only terminals.
58 @end menu
59
60 @node Mouse Commands
61 @section Mouse Commands for Editing
62 @cindex mouse buttons (what they do)
63
64 @kindex Mouse-1
65 @kindex Mouse-2
66 @kindex Mouse-3
67 @table @kbd
68 @item Mouse-1
69 Move point to where you click (@code{mouse-set-point}).
70
71 @item Drag-Mouse-1
72 Activate the region around the text selected by dragging, and copy it
73 to the kill ring (@code{mouse-set-region}).
74
75 @item Mouse-2
76 Yank the last killed text at the click position
77 (@code{mouse-yank-at-click}).
78
79 @item Mouse-3
80 If the region is active, move the nearer end of the region to the
81 click position; otherwise, set mark at the current value of point and
82 point at the click position. Save the resulting region in the kill
83 ring; on a second click, kill it (@code{mouse-save-then-kill}).
84 @end table
85
86 @findex mouse-set-point
87 The most basic mouse command is @code{mouse-set-point}, which is
88 called by clicking with the left mouse button, @kbd{Mouse-1}, in the
89 text area of a window. This moves point to the position where you
90 clicked.
91
92 @vindex x-mouse-click-focus-ignore-position
93 Normally, Emacs does not distinguish between ordinary mouse clicks
94 and clicks that select a frame. When you click on a frame to select
95 it, that also changes the selected window and cursor position
96 according to the mouse click position. On the X window system, you
97 can change this behavior by setting the variable
98 @code{x-mouse-click-focus-ignore-position} to @code{t}. Then the
99 first click selects the frame, but does not affect the selected window
100 or cursor position. If you click again in the same place, that click
101 will be in the selected frame, so it will change the window or cursor
102 position.
103
104 @findex mouse-set-region
105 @vindex mouse-drag-copy-region
106 Holding down @kbd{Mouse-1} and ``dragging'' the mouse over a stretch
107 of text activates the region around that text
108 (@code{mouse-set-region}). @xref{Mark}. Emacs places the mark where
109 you started holding down the mouse button, and point where you release
110 it. In addition, the region is copied into the kill ring (@pxref{Kill
111 Ring}). If you don't want Emacs to copy the region, change the
112 variable @code{mouse-drag-copy-region} to @code{nil}.
113
114 @vindex mouse-scroll-min-lines
115 If you move the mouse off the top or bottom of the window while
116 dragging, the window scrolls at a steady rate until you move the mouse
117 back into the window. This way, you can select regions that don't fit
118 entirely on the screen. The number of lines scrolled per step depends
119 on how far away from the window edge the mouse has gone; the variable
120 @code{mouse-scroll-min-lines} specifies a minimum step size.
121
122 @findex mouse-yank-primary
123 @findex mouse-yank-at-click
124 Clicking with the middle mouse button, @kbd{Mouse-2}, moves point to
125 the position where you clicked and inserts the contents of the primary
126 selection (@code{mouse-yank-primary}). @xref{Primary Selection}.
127 This behavior is consistent with other X applications; alternatively,
128 you can rebind @kbd{Mouse-2} to @code{mouse-yank-at-click}, which
129 performs a yank at point.
130
131 @vindex mouse-yank-at-point
132 If you change the variable @code{mouse-yank-at-point} to a
133 non-@code{nil} value, @kbd{Mouse-2} does not move point; it inserts
134 the text at point, regardless of where you clicked or even which of
135 the frame's windows you clicked on. This variable affects both
136 @code{mouse-yank-primary} and @code{mouse-yank-at-click}.
137
138 @findex mouse-save-then-kill
139 Clicking with the right mouse button, @kbd{Mouse-3}, runs the
140 command @code{mouse-save-then-kill}. This performs several actions
141 depending on where you click and the status of the region:
142
143 @itemize @bullet
144 @item
145 If no region is active, clicking @kbd{Mouse-3} activates the region,
146 placing the mark where point was and point at the clicked position.
147 In addition, the text in the region is copied to the kill ring.
148
149 @item
150 If a region is active, clicking @kbd{Mouse-3} adjusts the nearer end
151 of the region by moving it to the clicked position. The adjusted
152 region's text is copied to the kill ring; if the text in the original
153 region was already on the kill ring, it replaces it there.
154
155 @item
156 If you originally specified the region using a double or triple
157 @kbd{Mouse-1}, so that the region is defined to consist of entire
158 words or lines, then adjusting the region with @kbd{Mouse-3} also
159 proceeds by entire words or lines.
160
161 @item
162 If you use @kbd{Mouse-3} a second time consecutively, at the same
163 place, that kills the region already selected. Thus, the simplest way
164 to kill text with the mouse is to click @kbd{Mouse-1} at one end, then
165 click @kbd{Mouse-3} twice at the other end. To copy the text into the
166 kill ring without deleting it from the buffer, press @kbd{Mouse-3}
167 just once---or just drag across the text with @kbd{Mouse-1}. Then you
168 can copy it elsewhere by yanking it.
169 @end itemize
170
171 Whenever you set the region using any of the mouse commands
172 described above, the mark will be deactivated by any subsequent
173 unshifted cursor motion command, in addition to the usual ways of
174 deactivating the mark. @xref{Shift Selection}. While the region
175 remains active, typing @key{Backspace} or @key{Delete} deletes the
176 text in that region and deactivates the mark; this behavior follows a
177 convention established by other graphical programs, and it does
178 @emph{not} apply when you set the region any other way, including
179 shift-selection (@pxref{Shift Selection}).
180
181 @cindex Delete Selection mode
182 @cindex mode, Delete Selection
183 @findex delete-selection-mode
184 Many graphical applications also follow the convention that
185 insertion while text is selected deletes the selected text. You can
186 make Emacs behave this way by enabling Delete Selection mode.
187 @xref{Using Region}.
188
189 @node Word and Line Mouse
190 @section Mouse Commands for Words and Lines
191
192 These variants of @kbd{Mouse-1} select entire words or lines at a
193 time. Emacs activates the region around the selected text, which is
194 also copied to the kill ring.
195
196 @table @kbd
197 @item Double-Mouse-1
198 Select the text around the word which you click on.
199
200 Double-clicking on a character with ``symbol'' syntax (such as
201 underscore, in C mode) selects the symbol surrounding that character.
202 Double-clicking on a character with open- or close-parenthesis syntax
203 selects the parenthetical grouping which that character starts or
204 ends. Double-clicking on a character with string-delimiter syntax
205 (such as a singlequote or doublequote in C) selects the string
206 constant (Emacs uses heuristics to figure out whether that character
207 is the beginning or the end of it).
208
209 @item Double-Drag-Mouse-1
210 Select the text you drag across, in the form of whole words.
211
212 @item Triple-Mouse-1
213 Select the line you click on.
214
215 @item Triple-Drag-Mouse-1
216 Select the text you drag across, in the form of whole lines.
217 @end table
218
219 @node Mouse References
220 @section Following References with the Mouse
221 @kindex Mouse-1 @r{(selection)}
222 @kindex Mouse-2 @r{(selection)}
223
224 @vindex mouse-highlight
225 Some Emacs buffers include @dfn{buttons}. A button is a piece of
226 text that performs some action when you activate it, such as following
227 a reference. Usually, a button's text is visually highlighted: it is
228 underlined, or a box is drawn around it. If you move the mouse over a
229 button, the shape of the mouse cursor changes and the button lights up
230 (if you change the variable @code{mouse-highlight} to @code{nil},
231 Emacs disables this highlighting).
232
233 You can activate a button by moving point to it and typing
234 @key{RET}, or by clicking either @kbd{Mouse-1} or @kbd{Mouse-2} on the
235 button. For example, typing @key{RET} or clicking on a file name in a
236 Dired buffer visits that file (@pxref{Dired}). Doing it on an error
237 message in the @samp{*Compilation*} buffer goes to the source code for
238 that error message (@pxref{Compilation}). Doing it on a completion in
239 the @samp{*Completions*} buffer chooses that completion
240 (@pxref{Completion}).
241
242 Although clicking @kbd{Mouse-1} on a button usually activates that
243 button, if you hold the mouse button down for a short period of time
244 before releasing it (specifically, for more than 450 milliseconds),
245 then Emacs moves point where you clicked instead. This behavior
246 allows you to use the mouse to move point over a button without
247 following it. Dragging---moving the mouse while it is held down---has
248 its usual behavior of setting the region, even if you drag from or
249 onto a button.
250
251 @vindex mouse-1-click-in-non-selected-windows
252 Normally, clicking @kbd{Mouse-1} on a button activates the button
253 even if it is in a nonselected window. If you change the variable
254 @code{mouse-1-click-in-non-selected-windows} to @code{nil}, clicking
255 @kbd{Mouse-1} on a button in an un-selected window moves point to the
256 clicked position and selects that window, without activating the
257 button.
258
259 @vindex mouse-1-click-follows-link
260 In Emacs versions before 22, only @kbd{Mouse-2} activates buttons
261 and @kbd{Mouse-1} always sets point. If you prefer this older
262 behavior, set the variable @code{mouse-1-click-follows-link} to
263 @code{nil}. This variable also lets you choose various other
264 alternatives for following links with the mouse. Type @kbd{C-h v
265 mouse-1-click-follows-link @key{RET}} for more details.
266
267 @node Menu Mouse Clicks
268 @section Mouse Clicks for Menus
269
270 Several mouse clicks with the @key{CTRL} and @key{SHIFT} modifiers
271 bring up menus.
272
273 @table @kbd
274 @item C-Mouse-1
275 @kindex C-Mouse-1
276 This menu is for selecting a buffer.
277
278 The MSB (``mouse select buffer'') global minor mode makes this
279 menu smarter and more customizable. @xref{Buffer Menus}.
280
281 @item C-Mouse-2
282 @kindex C-Mouse-2
283 This menu is for specifying faces and other text properties
284 for editing formatted text. @xref{Formatted Text}.
285
286 @item C-Mouse-3
287 @kindex C-Mouse-3
288 This menu is mode-specific. For most modes if Menu-bar mode is on,
289 this menu has the same items as all the mode-specific menu-bar menus
290 put together. Some modes may specify a different menu for this
291 button.@footnote{Some systems use @kbd{Mouse-3} for a mode-specific
292 menu. We took a survey of users, and found they preferred to keep
293 @kbd{Mouse-3} for selecting and killing regions. Hence the decision
294 to use @kbd{C-Mouse-3} for this menu. To use @kbd{Mouse-3} instead,
295 do @code{(global-set-key [mouse-3] 'mouse-popup-menubar-stuff)}.} If
296 Menu-bar mode is off, this menu contains all the items which would be
297 present in the menu bar---not just the mode-specific ones---so that
298 you can access them without having to display the menu bar.
299
300 @item S-Mouse-1
301 This menu is for changing the default face within the window's buffer.
302 @xref{Temporary Face Changes}.
303 @end table
304
305 @node Mode Line Mouse
306 @section Mode Line Mouse Commands
307 @cindex mode line, mouse
308 @cindex mouse on mode line
309
310 You can use mouse clicks on window mode lines to select and manipulate
311 windows.
312
313 Some areas of the mode line, such as the buffer name, and major and minor
314 mode names, have their own special mouse bindings. These areas are
315 highlighted when you hold the mouse over them, and information about
316 the special bindings will be displayed (@pxref{Tooltips}). This
317 section's commands do not apply in those areas.
318
319 @table @kbd
320 @item Mouse-1
321 @kindex Mouse-1 @r{(mode line)}
322 @kbd{Mouse-1} on a mode line selects the window it belongs to. By
323 dragging @kbd{Mouse-1} on the mode line, you can move it, thus
324 changing the height of the windows above and below. Changing heights
325 with the mouse in this way never deletes windows, it just refuses to
326 make any window smaller than the minimum height.
327
328 @item Mouse-2
329 @kindex Mouse-2 @r{(mode line)}
330 @kbd{Mouse-2} on a mode line expands that window to fill its frame.
331
332 @item Mouse-3
333 @kindex Mouse-3 @r{(mode line)}
334 @kbd{Mouse-3} on a mode line deletes the window it belongs to. If the
335 frame has only one window, it buries the current buffer instead, and
336 switches to another buffer.
337
338 @item C-Mouse-2
339 @kindex C-mouse-2 @r{(mode line)}
340 @kbd{C-Mouse-2} on a mode line splits the window above
341 horizontally, above the place in the mode line where you click.
342 @end table
343
344 @kindex C-Mouse-2 @r{(scroll bar)}
345 @kindex Mouse-1 @r{(scroll bar)}
346 Using @kbd{Mouse-1} on the divider between two side-by-side mode
347 lines, you can move the vertical boundary left or right. Using
348 @kbd{C-Mouse-2} on a scroll bar splits the corresponding window
349 vertically. @xref{Split Window}.
350
351 @node Creating Frames
352 @section Creating Frames
353 @cindex creating frames
354
355 @kindex C-x 5
356 The prefix key @kbd{C-x 5} is analogous to @kbd{C-x 4}, with
357 parallel subcommands. The difference is that @kbd{C-x 5} commands
358 create a new frame rather than just a new window in the selected frame
359 (@pxref{Pop Up Window}). If an existing visible or iconified
360 (``minimized'') frame already displays the requested material, these
361 commands use the existing frame, after raising or deiconifying
362 (``un-minimizing'') as necessary.
363
364 The various @kbd{C-x 5} commands differ in how they find or create the
365 buffer to select:
366
367 @table @kbd
368 @item C-x 5 2
369 @kindex C-x 5 2
370 @findex make-frame-command
371 Create a new frame (@code{make-frame-command}).
372 @item C-x 5 b @var{bufname} @key{RET}
373 Select buffer @var{bufname} in another frame. This runs
374 @code{switch-to-buffer-other-frame}.
375 @item C-x 5 f @var{filename} @key{RET}
376 Visit file @var{filename} and select its buffer in another frame. This
377 runs @code{find-file-other-frame}. @xref{Visiting}.
378 @item C-x 5 d @var{directory} @key{RET}
379 Select a Dired buffer for directory @var{directory} in another frame.
380 This runs @code{dired-other-frame}. @xref{Dired}.
381 @item C-x 5 m
382 Start composing a mail message in another frame. This runs
383 @code{mail-other-frame}. It is the other-frame variant of @kbd{C-x m}.
384 @xref{Sending Mail}.
385 @item C-x 5 .
386 Find a tag in the current tag table in another frame. This runs
387 @code{find-tag-other-frame}, the multiple-frame variant of @kbd{M-.}.
388 @xref{Tags}.
389 @item C-x 5 r @var{filename} @key{RET}
390 @kindex C-x 5 r
391 @findex find-file-read-only-other-frame
392 Visit file @var{filename} read-only, and select its buffer in another
393 frame. This runs @code{find-file-read-only-other-frame}.
394 @xref{Visiting}.
395 @end table
396
397 @cindex default-frame-alist
398 @cindex initial-frame-alist
399 @cindex face customization, in init file
400 @cindex color customization, in init file
401 You can control the appearance of new frames you create by setting the
402 frame parameters in @code{default-frame-alist}. You can use the
403 variable @code{initial-frame-alist} to specify parameters that affect
404 only the initial frame. @xref{Initial Parameters,,, elisp, The Emacs
405 Lisp Reference Manual}, for more information.
406
407 @cindex font (default)
408 Here is an example of using @code{default-frame-alist} to specify
409 the default foreground color and font:
410
411 @example
412 (add-to-list 'default-frame-alist '(font . "10x20"))
413 (add-to-list 'default-frame-alist
414 '(foreground-color . "blue"))
415 @end example
416
417 @noindent
418 By putting such customizations in your init file, you can control the
419 appearance of all the frames Emacs creates, including the initial one
420 (@pxref{Init File}). @xref{Fonts}, for other ways to set the default
421 font.
422
423 @node Frame Commands
424 @section Frame Commands
425
426 The following commands let you create, delete and operate on frames:
427
428 @table @kbd
429 @item C-z
430 @kindex C-z @r{(X windows)}
431 @findex suspend-frame
432 Minimize (or ``iconify) the selected Emacs frame
433 (@code{suspend-frame}). @xref{Exiting}.
434
435 @item C-x 5 0
436 @kindex C-x 5 0
437 @findex delete-frame
438 Delete the selected frame (@code{delete-frame}). This is not allowed
439 if there is only one frame.
440
441 @item C-x 5 o
442 @kindex C-x 5 o
443 @findex other-frame
444 Select another frame, raise it, and warp the mouse to it. If you
445 repeat this command, it cycles through all the frames on your
446 terminal.
447
448 @item C-x 5 1
449 @kindex C-x 5 1
450 @findex delete-other-frames
451 Delete all frames on the current terminal, except the selected one.
452 @end table
453
454 The @kbd{C-x 5 0} (@code{delete-frame}) command never deletes the
455 last frame. This prevents you from losing the ability to interact
456 with the Emacs process. Note that when Emacs is run as a daemon
457 (@pxref{Emacs Server}), there is always a ``virtual frame'' that
458 remains after all the ordinary, interactive frames are deleted. In
459 this case, @kbd{C-x 5 0} can delete the last interactive frame; you
460 can use @command{emacsclient} to reconnect to the Emacs session.
461
462 The @kbd{C-x 5 1} (@code{delete-other-frames}) command only deletes
463 frames on the current terminal. For example, if you call it from an X
464 frame, it deletes the other frames on that X display; if the Emacs
465 process has frames open on other X displays or text terminals, those
466 are not deleted.
467
468 @vindex focus-follows-mouse
469 On X, you may have to tell Emacs how the window manager handles
470 focus-switching between windows, in order for @kbd{C-x 5 o}
471 (@code{other-frame}) to work properly. Unfortunately, there is no way
472 for Emacs to detect this automatically, so you should set the variable
473 @code{focus-follows-mouse}. The default is @code{nil}, meaning you
474 have to click on the window to select it (the default for most modern
475 window managers). You should change it to @code{t} if your window
476 manager selects a window and gives it focus anytime you move the mouse
477 onto the window.
478
479 The window manager that is part of MS-Windows always gives focus to
480 a frame that raises, so this variable has no effect in the native
481 MS-Windows build of Emacs. However, you may still wish to set this
482 variable to @code{t} to have Emacs automatically move the mouse
483 pointer to the raised frame.
484
485 @node Fonts
486 @section Fonts
487 @cindex fonts
488
489 By default, Emacs displays text in X using a 12-point monospace
490 font. There are several different ways to specify a different font:
491
492 @itemize
493 @item
494 Click on @samp{Set Default Font} in the @samp{Options} menu. To save
495 this for future sessions, click on @samp{Save Options} in the
496 @samp{Options} menu.
497
498 @item
499 Add a line to your init file (@pxref{Init File}), modifying the
500 variable @code{default-frame-alist} to specify the @code{font}
501 parameter (@pxref{Creating Frames}), like this:
502
503 @smallexample
504 (add-to-list 'default-frame-alist '(font . "DejaVu Sans Mono-12"))
505 @end smallexample
506
507 @cindex X defaults file
508 @cindex X resources file
509 @item
510 Add an @samp{emacs.font} X resource setting to your X resource file,
511 like this:
512
513 @smallexample
514 emacs.font: DejaVu Sans Mono-12
515 @end smallexample
516
517 @noindent
518 You must restart X, or use the @command{xrdb} command, for the X
519 resources file to take effect. @xref{Resources}. When specifying a
520 font in your X resources file, you should not quote it.
521
522 @item
523 If you are running Emacs on the GNOME desktop, you can tell Emacs to
524 use the default system font by setting the variable
525 @code{font-use-system-font} to @code{t} (the default is @code{nil}).
526 For this to work, Emacs must be compiled with Gconf support; this is
527 done automatically if the libraries are present at compile time.
528
529 @item
530 Use the command line option @samp{-fn} (or @samp{--font}). @xref{Font
531 X}.
532 @end itemize
533
534 To check what font you're currently using, the @kbd{C-u C-x =}
535 command can be helpful. It'll describe the character under point, and
536 also say what font it's rendered in, if the window system you're
537 running under supports that.
538
539 @cindex fontconfig
540 On X, there are four different ways to express a ``font name''. The
541 first is to use a @dfn{Fontconfig pattern}. Fontconfig patterns have
542 the following form:
543
544 @smallexample
545 @var{fontname}[-@var{fontsize}][:@var{name1}=@var{values1}][:@var{name2}=@var{values2}]...
546 @end smallexample
547
548 @noindent
549 Within this format, any of the elements in braces may be omitted.
550 Here, @var{fontname} is the @dfn{family name} of the font, such as
551 @samp{Monospace} or @samp{DejaVu Serif}; @var{fontsize} is the
552 @dfn{point size} of the font (one @dfn{printer's point} is about 1/72
553 of an inch); and the @samp{@var{name}=@var{values}} entries specify
554 settings such as the slant and weight of the font. Each @var{values}
555 may be a single value, or a list of values separated by commas. In
556 addition, some property values are valid with only one kind of
557 property name, in which case the @samp{@var{name}=} part may be
558 omitted.
559
560 Here is a list of common font properties:
561
562 @table @samp
563 @item slant
564 One of @samp{italic}, @samp{oblique} or @samp{roman}.
565
566 @item weight
567 One of @samp{light}, @samp{medium}, @samp{demibold}, @samp{bold} or
568 @samp{black}.
569
570 @item style
571 Some fonts define special styles which are a combination of slant and
572 weight. For instance, @samp{Dejavu Sans} defines the @samp{book}
573 style, which overrides the slant and weight properties.
574
575 @item width
576 One of @samp{condensed}, @samp{normal}, or @samp{expanded}.
577
578 @item spacing
579 One of @samp{monospace}, @samp{proportional}, @samp{dual-width}, or
580 @samp{charcell}.
581 @end table
582
583 @noindent
584 Here are some examples of Fontconfig patterns:
585
586 @smallexample
587 Monospace
588 Monospace-12
589 Monospace-12:bold
590 DejaVu Sans Mono:bold:italic
591 Monospace-12:weight=bold:slant=italic
592 @end smallexample
593
594 For a more detailed description of Fontconfig patterns, see the
595 Fontconfig manual, which is distributed with Fontconfig and available
596 online at @url{http://fontconfig.org/fontconfig-user.html}.
597
598 The second way to specify a font is to use a @dfn{GTK font
599 description}. These have the syntax
600
601 @smallexample
602 @var{fontname} [@var{properties}] [@var{fontsize}]
603 @end smallexample
604
605 @noindent
606 where @var{fontname} is the family name, @var{properties} is a list of
607 property values separated by spaces, and @var{fontsize} is the point
608 size. The properties that you may specify are as follows:
609
610 @table @samp
611 @item style
612 One of @samp{roman}, @samp{italic} or @samp{oblique}. If omitted, the
613 @samp{roman} style is used.
614 @item weight
615 One of @samp{medium}, @samp{ultra-light}, @samp{light},
616 @samp{semi-bold}, or @samp{bold}. If omitted, @samp{medium} weight is
617 used.
618 @end table
619
620 @noindent
621 Here are some examples of GTK font descriptions:
622
623 @smallexample
624 Monospace 12
625 Monospace Bold Italic 12
626 @end smallexample
627
628 @cindex XLFD
629 @cindex X Logical Font Description
630 The third way to specify a font is to use an @dfn{XLFD} (@dfn{X
631 Logical Font Description}). This is the traditional method for
632 specifying fonts under X. Each XLFD consists of fourteen words or
633 numbers, separated by dashes, like this:
634
635 @smallexample
636 -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1
637 @end smallexample
638
639 @noindent
640 A wildcard character (@samp{*}) in an XLFD matches any sequence of
641 characters (including none), and @samp{?} matches any single
642 character. However, matching is implementation-dependent, and can be
643 inaccurate when wildcards match dashes in a long name. For reliable
644 results, supply all 14 dashes and use wildcards only within a field.
645 Case is insignificant in an XLFD. The syntax for an XLFD is as
646 follows:
647
648 @smallexample
649 -@var{maker}-@var{family}-@var{weight}-@var{slant}-@var{widthtype}-@var{style}@dots{}
650 @dots{}-@var{pixels}-@var{height}-@var{horiz}-@var{vert}-@var{spacing}-@var{width}-@var{registry}-@var{encoding}
651 @end smallexample
652
653 @noindent
654 The entries have the following meanings:
655
656 @table @var
657 @item maker
658 The name of the font manufacturer.
659 @item family
660 The name of the font family (e.g. @samp{courier}).
661 @item weight
662 The font weight---normally either @samp{bold}, @samp{medium} or
663 @samp{light}. Some font names support other values.
664 @item slant
665 The font slant---normally @samp{r} (roman), @samp{i} (italic),
666 @samp{o} (oblique), @samp{ri} (reverse italic), or @samp{ot} (other).
667 Some font names support other values.
668 @item widthtype
669 The font width---normally @samp{normal}, @samp{condensed},
670 @samp{extended}, or @samp{semicondensed} (some font names support
671 other values).
672 @item style
673 An optional additional style name. Usually it is empty---most long
674 font names have two hyphens in a row at this point.
675 @item pixels
676 The font height, in pixels.
677 @item height
678 The font height on the screen, measured in tenths of a printer's
679 point. This is the point size of the font, times ten. For a given
680 vertical resolution, @var{height} and @var{pixels} are proportional;
681 therefore, it is common to specify just one of them and use @samp{*}
682 for the other.
683 @item horiz
684 The horizontal resolution, in pixels per inch, of the screen for which
685 the font is intended.
686 @item vert
687 The vertical resolution, in pixels per inch, of the screen for which
688 the font is intended. Normally the resolution of the fonts on your
689 system is the right value for your screen; therefore, you normally
690 specify @samp{*} for this and @var{horiz}.
691 @item spacing
692 This is @samp{m} (monospace), @samp{p} (proportional) or @samp{c}
693 (character cell).
694 @item width
695 The average character width, in pixels, multiplied by ten.
696 @item registry
697 @itemx encoding
698 The X font character set that the font depicts. (X font character
699 sets are not the same as Emacs character sets, but they are similar.)
700 You can use the @command{xfontsel} program to check which choices you
701 have. Normally you should use @samp{iso8859} for @var{registry} and
702 @samp{1} for @var{encoding}.
703 @end table
704
705 The fourth and final method of specifying a font is to use a ``font
706 nickname''. Certain fonts have shorter nicknames, which you can use
707 instead of a normal font specification. For instance, @samp{6x13} is
708 equivalent to
709
710 @smallexample
711 -misc-fixed-medium-r-semicondensed--13-*-*-*-c-60-iso8859-1
712 @end smallexample
713
714 @cindex client-side fonts
715 @cindex server-side fonts
716 On X, Emacs recognizes two types of fonts: @dfn{client-side} fonts,
717 which are provided by the Xft and Fontconfig libraries, and
718 @dfn{server-side} fonts, which are provided by the X server itself.
719 Most client-side fonts support advanced font features such as
720 antialiasing and subpixel hinting, while server-side fonts do not.
721 Fontconfig and GTK patterns match only client-side fonts.
722
723 @cindex listing system fonts
724 You will probably want to use a fixed-width default font---that is,
725 a font in which all characters have the same width. For Xft and
726 Fontconfig fonts, you can use the @command{fc-list} command to list
727 the available fixed-width fonts, like this:
728
729 @example
730 fc-list :spacing=mono fc-list :spacing=charcell
731 @end example
732
733 @noindent
734 For server-side X fonts, you can use the @command{xlsfonts} program to
735 list the available fixed-width fonts, like this:
736
737 @example
738 xlsfonts -fn '*x*' | egrep "^[0-9]+x[0-9]+"
739 xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-m*'
740 xlsfonts -fn '*-*-*-*-*-*-*-*-*-*-*-c*'
741 @end example
742
743 @noindent
744 Any font with @samp{m} or @samp{c} in the @var{spacing} field of the
745 XLFD is a fixed-width font. To see what a particular font looks like,
746 use the @command{xfd} command. For example:
747
748 @example
749 xfd -fn 6x13
750 @end example
751
752 @noindent
753 displays the entire font @samp{6x13}.
754
755 While running Emacs, you can also set the font of a specific kind of
756 text (@pxref{Faces}), or a particular frame (@pxref{Frame
757 Parameters}).
758
759 @node Speedbar
760 @section Speedbar Frames
761 @cindex speedbar
762
763 @cindex attached frame (of speedbar)
764 The @dfn{speedbar} is a special frame for conveniently navigating in
765 or operating on another frame. The speedbar, when it exists, is
766 always associated with a specific frame, called its @dfn{attached
767 frame}; all speedbar operations act on that frame.
768
769 Type @kbd{M-x speedbar} to create the speedbar and associate it with
770 the current frame. To dismiss the speedbar, type @kbd{M-x speedbar}
771 again, or select the speedbar and type @kbd{q}. (You can also delete
772 the speedbar frame like any other Emacs frame.) If you wish to
773 associate the speedbar with a different frame, dismiss it and call
774 @kbd{M-x speedbar} from that frame.
775
776 The speedbar can operate in various modes. Its default mode is
777 @dfn{File Display} mode, which shows the files in the current
778 directory of the selected window of the attached frame, one file per
779 line. Clicking on a file name visits that file in the selected window
780 of the attached frame, and clicking on a directory name shows that
781 directory in the speedbar (@pxref{Mouse References}). Each line also
782 has a box, @samp{[+]} or @samp{<+>}, that you can click on to
783 @dfn{expand} the contents of that item. Expanding a directory adds
784 the contents of that directory to the speedbar display, underneath the
785 directory's own line. Expanding an ordinary file adds a list of the
786 tags in that file to the speedbar display; you can click on a tag name
787 to jump to that tag in the selected window of the attached frame.
788 When a file or directory is expanded, the @samp{[+]} changes to
789 @samp{[-]}; you can click on that box to @dfn{contract} the item,
790 hiding its contents.
791
792 You navigate through the speedbar using the keyboard, too. Typing
793 @kbd{RET} while point is on a line in the speedbar is equivalent to
794 clicking the item on the current line, and @kbd{SPC} expands or
795 contracts the item. @kbd{U} displays the parent directory of the
796 current directory. To copy, delete, or rename the file on the current
797 line, type @kbd{C}, @kbd{D}, and @kbd{R} respectively. To create a
798 new directory, type @kbd{M}.
799
800 Another general-purpose speedbar mode is @dfn{Buffer Display} mode;
801 in this mode, the speedbar displays a list of Emacs buffers. To
802 switch to this mode, type @kbd{b} in the speedbar. To return to File
803 Display mode, type @kbd{f}. You can also change the display mode by
804 clicking @kbd{mouse-3} anywhere in the speedbar window (or
805 @kbd{mouse-1} on the mode-line) and selecting @samp{Displays} in the
806 pop-up menu.
807
808 Some major modes, including Rmail mode, Info, and GUD, have
809 specialized ways of putting useful items into the speedbar for you to
810 select. For example, in Rmail mode, the speedbar shows a list of Rmail
811 files, and lets you move the current message to another Rmail file by
812 clicking on its @samp{<M>} box.
813
814 For more details on using and programming the speedbar, @xref{Top,
815 Speedbar,,speedbar, Speedbar Manual}.
816
817 @node Multiple Displays
818 @section Multiple Displays
819 @cindex multiple displays
820
821 A single Emacs can talk to more than one X display. Initially, Emacs
822 uses just one display---the one specified with the @env{DISPLAY}
823 environment variable or with the @samp{--display} option (@pxref{Initial
824 Options}). To connect to another display, use the command
825 @code{make-frame-on-display}:
826
827 @findex make-frame-on-display
828 @table @kbd
829 @item M-x make-frame-on-display @key{RET} @var{display} @key{RET}
830 Create a new frame on display @var{display}.
831 @end table
832
833 A single X server can handle more than one screen. When you open
834 frames on two screens belonging to one server, Emacs knows they share a
835 single keyboard, and it treats all the commands arriving from these
836 screens as a single stream of input.
837
838 When you open frames on different X servers, Emacs makes a separate
839 input stream for each server. Each server also has its own selected
840 frame. The commands you enter with a particular X server apply to
841 that server's selected frame.
842
843 It is even possible to use this feature to let two or more users
844 type simultaneously on the two displays, within the same Emacs job.
845 In practice, however, the different users can easily interfere with
846 each others' edits if they are not careful.
847
848 @node Special Buffer Frames
849 @section Special Buffer Frames
850
851 @vindex special-display-buffer-names
852 You can make certain chosen buffers, which Emacs normally displays
853 in ``another window,'' appear in special frames of their own. To do
854 this, set the variable @code{special-display-buffer-names} to a list
855 of buffer names; any buffer whose name is in that list automatically
856 gets a special frame, when an Emacs command wants to display it ``in
857 another window.''
858
859 For example, if you set the variable this way,
860
861 @example
862 (setq special-display-buffer-names
863 '("*Completions*" "*grep*" "*tex-shell*"))
864 @end example
865
866 @noindent
867 then completion lists, @code{grep} output and the @TeX{} mode shell
868 buffer get individual frames of their own. These frames, and the
869 windows in them, are never automatically split or reused for any other
870 buffers. They continue to show the buffers they were created for,
871 unless you alter them by hand. Killing the special buffer deletes its
872 frame automatically.
873
874 @vindex special-display-regexps
875 More generally, you can set @code{special-display-regexps} to a list
876 of regular expressions; then a buffer gets its own frame if its name
877 matches any of those regular expressions. (Once again, this applies only
878 to buffers that normally get displayed for you in ``another window.'')
879
880 @vindex special-display-frame-alist
881 The variable @code{special-display-frame-alist} specifies the frame
882 parameters for these frames. It has a default value, so you don't need
883 to set it.
884
885 For those who know Lisp, an element of
886 @code{special-display-buffer-names} or @code{special-display-regexps}
887 can also be a list. Then the first element is the buffer name or
888 regular expression; the rest of the list specifies how to create the
889 frame. It can be an association list specifying frame parameter
890 values; these values take precedence over parameter values specified
891 in @code{special-display-frame-alist}. If you specify the symbol
892 @code{same-window} as a ``frame parameter'' in this list, with a
893 non-@code{nil} value, that means to use the selected window if
894 possible. If you use the symbol @code{same-frame} as a ``frame
895 parameter'' in this list, with a non-@code{nil} value, that means to
896 use the selected frame if possible.
897
898 Alternatively, the value can have this form:
899
900 @example
901 (@var{function} @var{args}...)
902 @end example
903
904 @noindent
905 where @var{function} is a symbol. Then the frame is constructed by
906 calling @var{function}; its first argument is the buffer, and its
907 remaining arguments are @var{args}.
908
909 An analogous feature lets you specify buffers which should be
910 displayed in the selected window. @xref{Force Same Window}. The
911 same-window feature takes precedence over the special-frame feature;
912 therefore, if you add a buffer name to
913 @code{special-display-buffer-names} and it has no effect, check to see
914 whether that feature is also in use for the same buffer name.
915
916 @node Frame Parameters
917 @section Setting Frame Parameters
918 @cindex Auto-Raise mode
919 @cindex Auto-Lower mode
920
921 These commands are available for controlling the window management
922 behavior of the selected frame:
923
924 @table @kbd
925 @findex auto-raise-mode
926 @item M-x auto-raise-mode
927 Toggle whether or not the selected frame should auto-raise. Auto-raise
928 means that every time you move the mouse onto the frame, it raises the
929 frame.
930
931 Some window managers also implement auto-raise. If you enable
932 auto-raise for Emacs frames in your window manager, it will work, but
933 it is beyond Emacs' control, so @code{auto-raise-mode} has no effect
934 on it.
935
936 @findex auto-lower-mode
937 @item M-x auto-lower-mode
938 Toggle whether or not the selected frame should auto-lower.
939 Auto-lower means that every time you move the mouse off the frame,
940 the frame moves to the bottom of the stack on the screen.
941
942 The command @code{auto-lower-mode} has no effect on auto-lower
943 implemented by the window manager. To control that, you must use the
944 appropriate window manager features.
945 @end table
946
947 In Emacs versions that use an X toolkit, the color-setting and
948 font-setting functions don't affect menus and the menu bar, since they
949 are displayed by their own widget classes. To change the appearance of
950 the menus and menu bar, you must use X resources (@pxref{Resources}).
951 @xref{Colors}, regarding colors. @xref{Font X}, regarding choice of
952 font.
953
954 Colors, fonts, and other attributes of the frame's display can also
955 be customized by setting frame parameters in the variable
956 @code{default-frame-alist} (@pxref{Creating Frames}). For a detailed
957 description of frame parameters and customization, see @ref{Frame
958 Parameters,,, elisp, The Emacs Lisp Reference Manual}.
959
960 @node Scroll Bars
961 @section Scroll Bars
962 @cindex Scroll Bar mode
963 @cindex mode, Scroll Bar
964
965 On graphical displays, Emacs normally makes a @dfn{scroll bar} at
966 the left of each Emacs window, running the height of the
967 window.@footnote{Placing it at the left is usually more useful with
968 overlapping frames with text starting at the left margin.}
969
970 When Emacs is compiled with GTK+ support on the X window system, or
971 in operating systems such as Microsoft Windows or Mac OS, you can use
972 the scroll bar as you do in other graphical applications. If you
973 click @kbd{Mouse-1} on the scroll bar's up and down buttons, that
974 scrolls the window by one line at a time. Clicking @kbd{Mouse-1}
975 above or below the scroll bar's inner box scrolls the window by nearly
976 the entire height of the window, like @kbd{M-v} and @kbd{C-v}
977 respectively (@pxref{Moving Point}). Dragging the inner box with
978 @kbd{Mouse-1} scrolls the window continuously.
979
980 If Emacs is compiled without GTK+ support on the X window system,
981 the scroll bar behaves differently. The scroll bar's inner box is
982 drawn to represent the portion of the buffer currently displayed, with
983 the entire height of the scroll bar representing the entire length of
984 the buffer. @kbd{Mouse-1} anywhere on the scroll bar scrolls forward
985 like @kbd{C-v}, and @kbd{Mouse-3} scrolls backward like @kbd{M-v}.
986 Clicking @kbd{Mouse-2} in the scroll bar lets you move or drag the
987 inner box up and down.
988
989 You can also click @kbd{C-Mouse-2} in the scroll bar to split a
990 window vertically. The split occurs on the line where you click.
991
992 @findex scroll-bar-mode
993 @vindex scroll-bar-mode
994 You can toggle the use of the scroll bar with the command @kbd{M-x
995 scroll-bar-mode}. With a prefix argument, this command turns use of
996 scroll bars on if and only if the argument is positive. This command
997 applies to all frames, including frames yet to be created. Customize
998 the variable @code{scroll-bar-mode} to control the use of scroll bars
999 at startup. You can use it to specify that they are placed at the
1000 right of windows if you prefer that. You have to set this variable
1001 through the @samp{Customize} interface (@pxref{Easy Customization}),
1002 or it will not work properly. You can also use the X resource
1003 @samp{verticalScrollBars} to control the initial setting of Scroll Bar
1004 mode. @xref{Resources}.
1005
1006 @findex toggle-scroll-bar
1007 To enable or disable scroll bars for just the selected frame, use the
1008 command @kbd{M-x toggle-scroll-bar}.
1009
1010 @vindex scroll-bar-width
1011 @cindex width of the scroll bar
1012 You can control the scroll bar width by changing the value of the
1013 @code{scroll-bar-width} frame parameter.
1014
1015 @node Wheeled Mice
1016 @section Scrolling With ``Wheeled'' Mice
1017
1018 @cindex mouse wheel
1019 @cindex wheel, mouse
1020 @findex mouse-wheel-mode
1021 @cindex Mouse Wheel minor mode
1022 @cindex mode, Mouse Wheel
1023 Some mice have a ``wheel'' instead of a third button. You can
1024 usually click the wheel to act as either @kbd{Mouse-2} or
1025 @kbd{Mouse-3}, depending on the setup. You can also use the wheel to
1026 scroll windows instead of using the scroll bar or keyboard commands.
1027 Mouse wheel support only works if the system generates appropriate
1028 events; whenever possible, it is turned on by default. To toggle this
1029 feature, use @kbd{M-x mouse-wheel-mode}.
1030
1031 @vindex mouse-wheel-follow-mouse
1032 @vindex mouse-wheel-scroll-amount
1033 @vindex mouse-wheel-progressive-speed
1034 The two variables @code{mouse-wheel-follow-mouse} and
1035 @code{mouse-wheel-scroll-amount} determine where and by how much
1036 buffers are scrolled. The variable
1037 @code{mouse-wheel-progressive-speed} determines whether the scroll
1038 speed is linked to how fast you move the wheel.
1039
1040 @node Drag and Drop
1041 @section Drag and Drop
1042 @cindex drag and drop
1043
1044 Emacs supports @dfn{drag and drop} using the mouse. For instance,
1045 dropping text onto an Emacs frame inserts the text where it is dropped.
1046 Dropping a file onto an Emacs frame visits that file. As a special
1047 case, dropping the file on a Dired buffer moves or copies the file
1048 (according to the conventions of the application it came from) into the
1049 directory displayed in that buffer.
1050
1051 @vindex dnd-open-file-other-window
1052 Dropping a file normally visits it in the window you drop it on. If
1053 you prefer to visit the file in a new window in such cases, customize
1054 the variable @code{dnd-open-file-other-window}.
1055
1056 The XDND and Motif drag and drop protocols, and the old KDE 1.x
1057 protocol, are currently supported.
1058
1059 @node Menu Bars
1060 @section Menu Bars
1061 @cindex Menu Bar mode
1062 @cindex mode, Menu Bar
1063 @findex menu-bar-mode
1064 @vindex menu-bar-mode
1065
1066 You can turn display of menu bars on or off with @kbd{M-x
1067 menu-bar-mode} or by customizing the variable @code{menu-bar-mode}.
1068 With no argument, this command toggles Menu Bar mode, a
1069 minor mode. With an argument, the command turns Menu Bar mode on if the
1070 argument is positive, off if the argument is not positive. You can use
1071 the X resource @samp{menuBar} to control the initial setting of
1072 Menu Bar mode. @xref{Resources}.
1073
1074 @kindex C-Mouse-3 @r{(when menu bar is disabled)}
1075 Expert users often turn off the menu bar, especially on text-only
1076 terminals, where this makes one additional line available for text.
1077 If the menu bar is off, you can still pop up a menu of its contents
1078 with @kbd{C-Mouse-3} on a display which supports pop-up menus.
1079 @xref{Menu Mouse Clicks}.
1080
1081 @xref{Menu Bar}, for information on how to invoke commands with the
1082 menu bar. @xref{X Resources}, for how to customize the menu bar
1083 menus' visual appearance.
1084
1085 @node Tool Bars
1086 @section Tool Bars
1087 @cindex Tool Bar mode
1088 @cindex mode, Tool Bar
1089 @cindex icons, toolbar
1090
1091 The @dfn{tool bar} is a line (or lines) of icons at the top of the
1092 Emacs window, just below the menu bar. You can click on these icons
1093 with the mouse to do various jobs.
1094
1095 The global tool bar contains general commands. Some major modes
1096 define their own tool bars to replace it. A few ``special'' modes
1097 that are not designed for ordinary editing remove some items from the
1098 global tool bar.
1099
1100 Tool bars work only on a graphical display. The tool bar uses colored
1101 XPM icons if Emacs was built with XPM support. Otherwise, the tool
1102 bar uses monochrome icons (PBM or XBM format).
1103
1104 @findex tool-bar-mode
1105 @vindex tool-bar-mode
1106 You can turn display of tool bars on or off with @kbd{M-x
1107 tool-bar-mode} or by customizing the option @code{tool-bar-mode}.
1108
1109 @vindex tool-bar-style
1110 @cindex Tool Bar style
1111 When Emacs is compiled with GTK+ support, tool bars can have text and images.
1112 Customize @code{tool-bar-style} to select style. The default style is
1113 the same as for the desktop in the Gnome case. If no default is found,
1114 the tool bar uses just images.
1115
1116 @cindex Tool Bar position
1117 You can also control the placement of the tool bar for the GTK+ tool bar
1118 with the frame parameter @code{tool-bar-position}.
1119 For a detailed description of frame parameters and customization,
1120 see @ref{Frame Parameters,,, elisp, The Emacs Lisp Reference Manual}.
1121
1122 @node Dialog Boxes
1123 @section Using Dialog Boxes
1124 @cindex dialog boxes
1125
1126 @vindex use-dialog-box
1127 A dialog box is a special kind of menu for asking you a yes-or-no
1128 question or some other special question. Many Emacs commands use a
1129 dialog box to ask a yes-or-no question, if you used the mouse to
1130 invoke the command that led to the question.
1131
1132 To disable the use of dialog boxes, change the variable
1133 @code{use-dialog-box} to @code{nil}. In that case, Emacs always
1134 performs yes-or-no prompts using the echo area and keyboard input.
1135 This variable also controls whether to use file selection windows (but
1136 those are not supported on all platforms).
1137
1138 @vindex use-file-dialog
1139 @cindex file selection dialog, how to disable
1140 A file selection window is a special kind of dialog box for asking
1141 for file names. You can customize the variable @code{use-file-dialog}
1142 to suppress the use of file selection windows, even if you still want
1143 other kinds of dialogs. This variable has no effect if you have
1144 suppressed all dialog boxes with the variable @code{use-dialog-box}.
1145
1146 @vindex x-gtk-show-hidden-files
1147 @vindex x-gtk-file-dialog-help-text
1148 @cindex hidden files, in GTK+ file chooser
1149 @cindex help text, in GTK+ file chooser
1150 When Emacs is compiled with GTK+ support, it uses the GTK+ ``file
1151 chooser'' dialog. Emacs adds an additional toggle button to this
1152 dialog, which you can use to enable or disable the display of hidden
1153 files (files starting with a dot) in that dialog. If you want this
1154 toggle to be activated by default, change the variable
1155 @code{x-gtk-show-hidden-files} to @code{t}. In addition, Emacs adds
1156 help text to the GTK+ file chooser dialog; to disable this help text,
1157 change the variable @code{x-gtk-file-dialog-help-text} to @code{nil}.
1158
1159 @vindex x-gtk-use-old-file-dialog
1160 In GTK+ versions 2.4 through 2.10, you can choose to use an older
1161 version of the GTK+ file dialog by setting the variable
1162 @code{x-gtk-use-old-file-dialog} to a non-@code{nil} value. If Emacs
1163 is built with a GTK+ version that has only one file dialog, this
1164 variable has no effect.
1165
1166 @node Tooltips
1167 @section Tooltips
1168 @cindex tooltips
1169
1170 @dfn{Tooltips} are small windows that display text information at the
1171 current mouse position. They activate when there is a pause in mouse
1172 movement. There are two types of tooltip: help tooltips and GUD
1173 tooltips.
1174
1175 @dfn{Help tooltips} typically display over text---including the mode
1176 line---but are also available for other parts of the Emacs frame, such
1177 as the tool bar and menu items.
1178
1179 @findex tooltip-mode
1180 You can toggle display of help tooltips (Tooltip mode) with the
1181 command @kbd{M-x tooltip-mode}. When Tooltip mode is disabled, the
1182 help text is displayed in the echo area instead.
1183
1184 @dfn{GUD tooltips} show values of variables. They are useful when
1185 you are debugging a program. @xref{Debugger Operation}.
1186
1187 @vindex tooltip-delay
1188 The variables @code{tooltip-delay} specifies how long Emacs should
1189 wait before displaying a tooltip. For additional customization
1190 options for displaying tooltips, use @kbd{M-x customize-group
1191 @key{RET} tooltip @key{RET}}. @xref{X Resources}, for information on
1192 customizing the windows that display tooltips.
1193
1194 @node Mouse Avoidance
1195 @section Mouse Avoidance
1196 @cindex avoiding mouse in the way of your typing
1197 @cindex mouse avoidance
1198
1199 On graphical terminals, the mouse pointer may obscure the text in
1200 the Emacs frame. Emacs provides two methods to avoid this problem.
1201
1202 @vindex make-pointer-invisible
1203 Firstly, Emacs hides the mouse pointer each time you type a
1204 self-inserting character, if the pointer lies inside an Emacs frame;
1205 moving the mouse pointer makes it visible again. To disable this
1206 feature, set the variable @code{make-pointer-invisible} to @code{nil}.
1207
1208 @vindex mouse-avoidance-mode
1209 Secondly, you can use Mouse Avoidance mode, a minor mode, to keep
1210 the mouse pointer away from point. To use Mouse Avoidance mode,
1211 customize the variable @code{mouse-avoidance-mode}. You can set this
1212 to various values to move the mouse in several ways:
1213
1214 @table @code
1215 @item banish
1216 Move the mouse to the upper-right corner on any key-press;
1217 @item exile
1218 Move the mouse to the corner only if the cursor gets too close,
1219 and allow it to return once the cursor is out of the way;
1220 @item jump
1221 If the cursor gets too close to the mouse, displace the mouse
1222 a random distance & direction;
1223 @item animate
1224 As @code{jump}, but shows steps along the way for illusion of motion;
1225 @item cat-and-mouse
1226 The same as @code{animate};
1227 @item proteus
1228 As @code{animate}, but changes the shape of the mouse pointer too.
1229 @end table
1230
1231 @findex mouse-avoidance-mode
1232 You can also use the command @kbd{M-x mouse-avoidance-mode} to enable
1233 the mode. Whenever Mouse Avoidance mode moves the mouse, it also
1234 raises the frame.
1235
1236 @node Non-Window Terminals
1237 @section Non-Window Terminals
1238 @cindex non-window terminals
1239 @cindex single-frame terminals
1240
1241 On a text-only terminal, Emacs can display only one Emacs frame at a
1242 time. However, you can still create multiple Emacs frames, and switch
1243 between them. Switching frames on these terminals is much like
1244 switching between different window configurations.
1245
1246 Use @kbd{C-x 5 2} to create a new frame and switch to it; use @kbd{C-x
1247 5 o} to cycle through the existing frames; use @kbd{C-x 5 0} to delete
1248 the current frame.
1249
1250 Each frame has a number to distinguish it. If your terminal can
1251 display only one frame at a time, the selected frame's number @var{n}
1252 appears near the beginning of the mode line, in the form
1253 @samp{F@var{n}}.
1254
1255 @findex set-frame-name
1256 @findex select-frame-by-name
1257 @samp{F@var{n}} is in fact the frame's initial name. You can give
1258 frames more meaningful names if you wish, and you can select a frame
1259 by its name. Use the command @kbd{M-x set-frame-name @key{RET}
1260 @var{name} @key{RET}} to specify a new name for the selected frame,
1261 and use @kbd{M-x select-frame-by-name @key{RET} @var{name} @key{RET}}
1262 to select a frame according to its name. The name you specify appears
1263 in the mode line when the frame is selected.
1264
1265 @node Text-Only Mouse
1266 @section Using a Mouse in Terminal Emulators
1267 @cindex mouse support
1268 @cindex terminal emulators, mouse support
1269
1270 Some text-only terminals support mouse clicks in the terminal window.
1271
1272 @cindex xterm
1273 In a terminal emulator which is compatible with @code{xterm},
1274 you can use @kbd{M-x xterm-mouse-mode} to give Emacs control over
1275 simple use of the mouse---basically, only non-modified single clicks
1276 are supported. The normal @code{xterm} mouse functionality for such
1277 clicks is still available by holding down the @kbd{SHIFT} key when you
1278 press the mouse button. Xterm Mouse mode is a global minor mode
1279 (@pxref{Minor Modes}). Repeating the command turns the mode off
1280 again.
1281
1282 @findex gpm-mouse-mode
1283 In the console on GNU/Linux, you can use @kbd{M-x gpm-mouse-mode} to
1284 enable terminal mouse support. You must have the gpm package
1285 installed and running on your system in order for this to work.