Fix bug #8468 with redisplay when scroll-margin > 0.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct window *, struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void ensure_echo_area_buffers (void);
778 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
779 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
780 static int with_echo_area_buffer (struct window *, int,
781 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
782 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
783 static void clear_garbaged_frames (void);
784 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
785 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int display_echo_area (struct window *);
788 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
789 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static Lisp_Object unwind_redisplay (Lisp_Object);
791 static int string_char_and_length (const unsigned char *, int *);
792 static struct text_pos display_prop_end (struct it *, Lisp_Object,
793 struct text_pos);
794 static int compute_window_start_on_continuation_line (struct window *);
795 static Lisp_Object safe_eval_handler (Lisp_Object);
796 static void insert_left_trunc_glyphs (struct it *);
797 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
798 Lisp_Object);
799 static void extend_face_to_end_of_line (struct it *);
800 static int append_space_for_newline (struct it *, int);
801 static int cursor_row_fully_visible_p (struct window *, int, int);
802 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
803 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
804 static int trailing_whitespace_p (EMACS_INT);
805 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT,
806 EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (int);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, int,
827 Lisp_Object *);
828 static void display_menu_bar (struct window *);
829 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
830 EMACS_INT *);
831 static int display_string (const char *, Lisp_Object, Lisp_Object,
832 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
833 static void compute_line_metrics (struct it *);
834 static void run_redisplay_end_trigger_hook (struct it *);
835 static int get_overlay_strings (struct it *, EMACS_INT);
836 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
837 static void next_overlay_string (struct it *);
838 static void reseat (struct it *, struct text_pos, int);
839 static void reseat_1 (struct it *, struct text_pos, int);
840 static void back_to_previous_visible_line_start (struct it *);
841 void reseat_at_previous_visible_line_start (struct it *);
842 static void reseat_at_next_visible_line_start (struct it *, int);
843 static int next_element_from_ellipsis (struct it *);
844 static int next_element_from_display_vector (struct it *);
845 static int next_element_from_string (struct it *);
846 static int next_element_from_c_string (struct it *);
847 static int next_element_from_buffer (struct it *);
848 static int next_element_from_composition (struct it *);
849 static int next_element_from_image (struct it *);
850 static int next_element_from_stretch (struct it *);
851 static void load_overlay_strings (struct it *, EMACS_INT);
852 static int init_from_display_pos (struct it *, struct window *,
853 struct display_pos *);
854 static void reseat_to_string (struct it *, const char *,
855 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
856 static enum move_it_result
857 move_it_in_display_line_to (struct it *, EMACS_INT, int,
858 enum move_operation_enum);
859 void move_it_vertically_backward (struct it *, int);
860 static void init_to_row_start (struct it *, struct window *,
861 struct glyph_row *);
862 static int init_to_row_end (struct it *, struct window *,
863 struct glyph_row *);
864 static void back_to_previous_line_start (struct it *);
865 static int forward_to_next_line_start (struct it *, int *);
866 static struct text_pos string_pos_nchars_ahead (struct text_pos,
867 Lisp_Object, EMACS_INT);
868 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
869 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
870 static EMACS_INT number_of_chars (const char *, int);
871 static void compute_stop_pos (struct it *);
872 static void compute_string_pos (struct text_pos *, struct text_pos,
873 Lisp_Object);
874 static int face_before_or_after_it_pos (struct it *, int);
875 static EMACS_INT next_overlay_change (EMACS_INT);
876 static int handle_single_display_spec (struct it *, Lisp_Object,
877 Lisp_Object, Lisp_Object,
878 struct text_pos *, int);
879 static int underlying_face_id (struct it *);
880 static int in_ellipses_for_invisible_text_p (struct display_pos *,
881 struct window *);
882
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
885
886 #ifdef HAVE_WINDOW_SYSTEM
887
888 static void x_consider_frame_title (Lisp_Object);
889 static int tool_bar_lines_needed (struct frame *, int *);
890 static void update_tool_bar (struct frame *, int);
891 static void build_desired_tool_bar_string (struct frame *f);
892 static int redisplay_tool_bar (struct frame *);
893 static void display_tool_bar_line (struct it *, int);
894 static void notice_overwritten_cursor (struct window *,
895 enum glyph_row_area,
896 int, int, int, int);
897 static void append_stretch_glyph (struct it *, Lisp_Object,
898 int, int, int);
899
900
901 #endif /* HAVE_WINDOW_SYSTEM */
902
903 static int coords_in_mouse_face_p (struct window *, int, int);
904
905
906 \f
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
910
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
914
915 This is the height of W minus the height of a mode line, if any. */
916
917 INLINE int
918 window_text_bottom_y (struct window *w)
919 {
920 int height = WINDOW_TOTAL_HEIGHT (w);
921
922 if (WINDOW_WANTS_MODELINE_P (w))
923 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 return height;
925 }
926
927 /* Return the pixel width of display area AREA of window W. AREA < 0
928 means return the total width of W, not including fringes to
929 the left and right of the window. */
930
931 INLINE int
932 window_box_width (struct window *w, int area)
933 {
934 int cols = XFASTINT (w->total_cols);
935 int pixels = 0;
936
937 if (!w->pseudo_window_p)
938 {
939 cols -= WINDOW_SCROLL_BAR_COLS (w);
940
941 if (area == TEXT_AREA)
942 {
943 if (INTEGERP (w->left_margin_cols))
944 cols -= XFASTINT (w->left_margin_cols);
945 if (INTEGERP (w->right_margin_cols))
946 cols -= XFASTINT (w->right_margin_cols);
947 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
948 }
949 else if (area == LEFT_MARGIN_AREA)
950 {
951 cols = (INTEGERP (w->left_margin_cols)
952 ? XFASTINT (w->left_margin_cols) : 0);
953 pixels = 0;
954 }
955 else if (area == RIGHT_MARGIN_AREA)
956 {
957 cols = (INTEGERP (w->right_margin_cols)
958 ? XFASTINT (w->right_margin_cols) : 0);
959 pixels = 0;
960 }
961 }
962
963 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 }
965
966
967 /* Return the pixel height of the display area of window W, not
968 including mode lines of W, if any. */
969
970 INLINE int
971 window_box_height (struct window *w)
972 {
973 struct frame *f = XFRAME (w->frame);
974 int height = WINDOW_TOTAL_HEIGHT (w);
975
976 xassert (height >= 0);
977
978 /* Note: the code below that determines the mode-line/header-line
979 height is essentially the same as that contained in the macro
980 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
981 the appropriate glyph row has its `mode_line_p' flag set,
982 and if it doesn't, uses estimate_mode_line_height instead. */
983
984 if (WINDOW_WANTS_MODELINE_P (w))
985 {
986 struct glyph_row *ml_row
987 = (w->current_matrix && w->current_matrix->rows
988 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
989 : 0);
990 if (ml_row && ml_row->mode_line_p)
991 height -= ml_row->height;
992 else
993 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 }
995
996 if (WINDOW_WANTS_HEADER_LINE_P (w))
997 {
998 struct glyph_row *hl_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (hl_row && hl_row->mode_line_p)
1003 height -= hl_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 }
1007
1008 /* With a very small font and a mode-line that's taller than
1009 default, we might end up with a negative height. */
1010 return max (0, height);
1011 }
1012
1013 /* Return the window-relative coordinate of the left edge of display
1014 area AREA of window W. AREA < 0 means return the left edge of the
1015 whole window, to the right of the left fringe of W. */
1016
1017 INLINE int
1018 window_box_left_offset (struct window *w, int area)
1019 {
1020 int x;
1021
1022 if (w->pseudo_window_p)
1023 return 0;
1024
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1026
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1035 ? 0
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1040
1041 return x;
1042 }
1043
1044
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the right edge of the
1047 whole window, to the left of the right fringe of W. */
1048
1049 INLINE int
1050 window_box_right_offset (struct window *w, int area)
1051 {
1052 return window_box_left_offset (w, area) + window_box_width (w, area);
1053 }
1054
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. AREA < 0 means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1058
1059 INLINE int
1060 window_box_left (struct window *w, int area)
1061 {
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1064
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1067
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1070
1071 return x;
1072 }
1073
1074
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. AREA < 0 means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1078
1079 INLINE int
1080 window_box_right (struct window *w, int area)
1081 {
1082 return window_box_left (w, area) + window_box_width (w, area);
1083 }
1084
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. AREA < 0 means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1091
1092 INLINE void
1093 window_box (struct window *w, int area, int *box_x, int *box_y,
1094 int *box_width, int *box_height)
1095 {
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1103 {
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 }
1108 }
1109
1110
1111 /* Get the bounding box of the display area AREA of window W, without
1112 mode lines. AREA < 0 means the whole window, not including the
1113 left and right fringe of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1118
1119 INLINE void
1120 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1122 {
1123 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1124 bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1127 }
1128
1129
1130 \f
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1134
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1137
1138 int
1139 line_bottom_y (struct it *it)
1140 {
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1143
1144 if (line_height == 0)
1145 {
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1149 {
1150 move_it_by_lines (it, 1, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1154 }
1155 else
1156 {
1157 struct glyph_row *row = it->glyph_row;
1158
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1167 }
1168 }
1169
1170 return line_top_y + line_height;
1171 }
1172
1173
1174 /* Return 1 if position CHARPOS is visible in window W.
1175 CHARPOS < 0 means return info about WINDOW_END position.
1176 If visible, set *X and *Y to pixel coordinates of top left corner.
1177 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1178 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1179
1180 int
1181 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1182 int *rtop, int *rbot, int *rowh, int *vpos)
1183 {
1184 struct it it;
1185 struct text_pos top;
1186 int visible_p = 0;
1187 struct buffer *old_buffer = NULL;
1188
1189 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1190 return visible_p;
1191
1192 if (XBUFFER (w->buffer) != current_buffer)
1193 {
1194 old_buffer = current_buffer;
1195 set_buffer_internal_1 (XBUFFER (w->buffer));
1196 }
1197
1198 SET_TEXT_POS_FROM_MARKER (top, w->start);
1199
1200 /* Compute exact mode line heights. */
1201 if (WINDOW_WANTS_MODELINE_P (w))
1202 current_mode_line_height
1203 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1204 BVAR (current_buffer, mode_line_format));
1205
1206 if (WINDOW_WANTS_HEADER_LINE_P (w))
1207 current_header_line_height
1208 = display_mode_line (w, HEADER_LINE_FACE_ID,
1209 BVAR (current_buffer, header_line_format));
1210
1211 start_display (&it, w, top);
1212 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1213 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1214
1215 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1216 {
1217 /* We have reached CHARPOS, or passed it. How the call to
1218 move_it_to can overshoot: (i) If CHARPOS is on invisible
1219 text, move_it_to stops at the end of the invisible text,
1220 after CHARPOS. (ii) If CHARPOS is in a display vector,
1221 move_it_to stops on its last glyph. */
1222 int top_x = it.current_x;
1223 int top_y = it.current_y;
1224 enum it_method it_method = it.method;
1225 /* Calling line_bottom_y may change it.method, it.position, etc. */
1226 int bottom_y = (last_height = 0, line_bottom_y (&it));
1227 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1228
1229 if (top_y < window_top_y)
1230 visible_p = bottom_y > window_top_y;
1231 else if (top_y < it.last_visible_y)
1232 visible_p = 1;
1233 if (visible_p)
1234 {
1235 if (it_method == GET_FROM_DISPLAY_VECTOR)
1236 {
1237 /* We stopped on the last glyph of a display vector.
1238 Try and recompute. Hack alert! */
1239 if (charpos < 2 || top.charpos >= charpos)
1240 top_x = it.glyph_row->x;
1241 else
1242 {
1243 struct it it2;
1244 start_display (&it2, w, top);
1245 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1246 get_next_display_element (&it2);
1247 PRODUCE_GLYPHS (&it2);
1248 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1249 || it2.current_x > it2.last_visible_x)
1250 top_x = it.glyph_row->x;
1251 else
1252 {
1253 top_x = it2.current_x;
1254 top_y = it2.current_y;
1255 }
1256 }
1257 }
1258
1259 *x = top_x;
1260 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1261 *rtop = max (0, window_top_y - top_y);
1262 *rbot = max (0, bottom_y - it.last_visible_y);
1263 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1264 - max (top_y, window_top_y)));
1265 *vpos = it.vpos;
1266 }
1267 }
1268 else
1269 {
1270 struct it it2;
1271
1272 it2 = it;
1273 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1274 move_it_by_lines (&it, 1, 0);
1275 if (charpos < IT_CHARPOS (it)
1276 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1277 {
1278 visible_p = 1;
1279 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1280 *x = it2.current_x;
1281 *y = it2.current_y + it2.max_ascent - it2.ascent;
1282 *rtop = max (0, -it2.current_y);
1283 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1284 - it.last_visible_y));
1285 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1286 it.last_visible_y)
1287 - max (it2.current_y,
1288 WINDOW_HEADER_LINE_HEIGHT (w))));
1289 *vpos = it2.vpos;
1290 }
1291 }
1292
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 current_header_line_height = current_mode_line_height = -1;
1297
1298 if (visible_p && XFASTINT (w->hscroll) > 0)
1299 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1300
1301 #if 0
1302 /* Debugging code. */
1303 if (visible_p)
1304 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1305 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1306 else
1307 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1308 #endif
1309
1310 return visible_p;
1311 }
1312
1313
1314 /* Return the next character from STR. Return in *LEN the length of
1315 the character. This is like STRING_CHAR_AND_LENGTH but never
1316 returns an invalid character. If we find one, we return a `?', but
1317 with the length of the invalid character. */
1318
1319 static INLINE int
1320 string_char_and_length (const unsigned char *str, int *len)
1321 {
1322 int c;
1323
1324 c = STRING_CHAR_AND_LENGTH (str, *len);
1325 if (!CHAR_VALID_P (c, 1))
1326 /* We may not change the length here because other places in Emacs
1327 don't use this function, i.e. they silently accept invalid
1328 characters. */
1329 c = '?';
1330
1331 return c;
1332 }
1333
1334
1335
1336 /* Given a position POS containing a valid character and byte position
1337 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1338
1339 static struct text_pos
1340 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1341 {
1342 xassert (STRINGP (string) && nchars >= 0);
1343
1344 if (STRING_MULTIBYTE (string))
1345 {
1346 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1347 int len;
1348
1349 while (nchars--)
1350 {
1351 string_char_and_length (p, &len);
1352 p += len;
1353 CHARPOS (pos) += 1;
1354 BYTEPOS (pos) += len;
1355 }
1356 }
1357 else
1358 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1359
1360 return pos;
1361 }
1362
1363
1364 /* Value is the text position, i.e. character and byte position,
1365 for character position CHARPOS in STRING. */
1366
1367 static INLINE struct text_pos
1368 string_pos (EMACS_INT charpos, Lisp_Object string)
1369 {
1370 struct text_pos pos;
1371 xassert (STRINGP (string));
1372 xassert (charpos >= 0);
1373 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1374 return pos;
1375 }
1376
1377
1378 /* Value is a text position, i.e. character and byte position, for
1379 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1380 means recognize multibyte characters. */
1381
1382 static struct text_pos
1383 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1384 {
1385 struct text_pos pos;
1386
1387 xassert (s != NULL);
1388 xassert (charpos >= 0);
1389
1390 if (multibyte_p)
1391 {
1392 int len;
1393
1394 SET_TEXT_POS (pos, 0, 0);
1395 while (charpos--)
1396 {
1397 string_char_and_length ((const unsigned char *) s, &len);
1398 s += len;
1399 CHARPOS (pos) += 1;
1400 BYTEPOS (pos) += len;
1401 }
1402 }
1403 else
1404 SET_TEXT_POS (pos, charpos, charpos);
1405
1406 return pos;
1407 }
1408
1409
1410 /* Value is the number of characters in C string S. MULTIBYTE_P
1411 non-zero means recognize multibyte characters. */
1412
1413 static EMACS_INT
1414 number_of_chars (const char *s, int multibyte_p)
1415 {
1416 EMACS_INT nchars;
1417
1418 if (multibyte_p)
1419 {
1420 EMACS_INT rest = strlen (s);
1421 int len;
1422 const unsigned char *p = (const unsigned char *) s;
1423
1424 for (nchars = 0; rest > 0; ++nchars)
1425 {
1426 string_char_and_length (p, &len);
1427 rest -= len, p += len;
1428 }
1429 }
1430 else
1431 nchars = strlen (s);
1432
1433 return nchars;
1434 }
1435
1436
1437 /* Compute byte position NEWPOS->bytepos corresponding to
1438 NEWPOS->charpos. POS is a known position in string STRING.
1439 NEWPOS->charpos must be >= POS.charpos. */
1440
1441 static void
1442 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1443 {
1444 xassert (STRINGP (string));
1445 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1446
1447 if (STRING_MULTIBYTE (string))
1448 *newpos = string_pos_nchars_ahead (pos, string,
1449 CHARPOS (*newpos) - CHARPOS (pos));
1450 else
1451 BYTEPOS (*newpos) = CHARPOS (*newpos);
1452 }
1453
1454 /* EXPORT:
1455 Return an estimation of the pixel height of mode or header lines on
1456 frame F. FACE_ID specifies what line's height to estimate. */
1457
1458 int
1459 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1460 {
1461 #ifdef HAVE_WINDOW_SYSTEM
1462 if (FRAME_WINDOW_P (f))
1463 {
1464 int height = FONT_HEIGHT (FRAME_FONT (f));
1465
1466 /* This function is called so early when Emacs starts that the face
1467 cache and mode line face are not yet initialized. */
1468 if (FRAME_FACE_CACHE (f))
1469 {
1470 struct face *face = FACE_FROM_ID (f, face_id);
1471 if (face)
1472 {
1473 if (face->font)
1474 height = FONT_HEIGHT (face->font);
1475 if (face->box_line_width > 0)
1476 height += 2 * face->box_line_width;
1477 }
1478 }
1479
1480 return height;
1481 }
1482 #endif
1483
1484 return 1;
1485 }
1486
1487 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1488 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1489 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1490 not force the value into range. */
1491
1492 void
1493 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1494 int *x, int *y, NativeRectangle *bounds, int noclip)
1495 {
1496
1497 #ifdef HAVE_WINDOW_SYSTEM
1498 if (FRAME_WINDOW_P (f))
1499 {
1500 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1501 even for negative values. */
1502 if (pix_x < 0)
1503 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1504 if (pix_y < 0)
1505 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1506
1507 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1508 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1509
1510 if (bounds)
1511 STORE_NATIVE_RECT (*bounds,
1512 FRAME_COL_TO_PIXEL_X (f, pix_x),
1513 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1514 FRAME_COLUMN_WIDTH (f) - 1,
1515 FRAME_LINE_HEIGHT (f) - 1);
1516
1517 if (!noclip)
1518 {
1519 if (pix_x < 0)
1520 pix_x = 0;
1521 else if (pix_x > FRAME_TOTAL_COLS (f))
1522 pix_x = FRAME_TOTAL_COLS (f);
1523
1524 if (pix_y < 0)
1525 pix_y = 0;
1526 else if (pix_y > FRAME_LINES (f))
1527 pix_y = FRAME_LINES (f);
1528 }
1529 }
1530 #endif
1531
1532 *x = pix_x;
1533 *y = pix_y;
1534 }
1535
1536
1537 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1538 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1539 can't tell the positions because W's display is not up to date,
1540 return 0. */
1541
1542 int
1543 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1544 int *frame_x, int *frame_y)
1545 {
1546 #ifdef HAVE_WINDOW_SYSTEM
1547 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1548 {
1549 int success_p;
1550
1551 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1552 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1553
1554 if (display_completed)
1555 {
1556 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1557 struct glyph *glyph = row->glyphs[TEXT_AREA];
1558 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1559
1560 hpos = row->x;
1561 vpos = row->y;
1562 while (glyph < end)
1563 {
1564 hpos += glyph->pixel_width;
1565 ++glyph;
1566 }
1567
1568 /* If first glyph is partially visible, its first visible position is still 0. */
1569 if (hpos < 0)
1570 hpos = 0;
1571
1572 success_p = 1;
1573 }
1574 else
1575 {
1576 hpos = vpos = 0;
1577 success_p = 0;
1578 }
1579
1580 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1581 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1582 return success_p;
1583 }
1584 #endif
1585
1586 *frame_x = hpos;
1587 *frame_y = vpos;
1588 return 1;
1589 }
1590
1591
1592 /* Find the glyph under window-relative coordinates X/Y in window W.
1593 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1594 strings. Return in *HPOS and *VPOS the row and column number of
1595 the glyph found. Return in *AREA the glyph area containing X.
1596 Value is a pointer to the glyph found or null if X/Y is not on
1597 text, or we can't tell because W's current matrix is not up to
1598 date. */
1599
1600 static
1601 struct glyph *
1602 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1603 int *dx, int *dy, int *area)
1604 {
1605 struct glyph *glyph, *end;
1606 struct glyph_row *row = NULL;
1607 int x0, i;
1608
1609 /* Find row containing Y. Give up if some row is not enabled. */
1610 for (i = 0; i < w->current_matrix->nrows; ++i)
1611 {
1612 row = MATRIX_ROW (w->current_matrix, i);
1613 if (!row->enabled_p)
1614 return NULL;
1615 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1616 break;
1617 }
1618
1619 *vpos = i;
1620 *hpos = 0;
1621
1622 /* Give up if Y is not in the window. */
1623 if (i == w->current_matrix->nrows)
1624 return NULL;
1625
1626 /* Get the glyph area containing X. */
1627 if (w->pseudo_window_p)
1628 {
1629 *area = TEXT_AREA;
1630 x0 = 0;
1631 }
1632 else
1633 {
1634 if (x < window_box_left_offset (w, TEXT_AREA))
1635 {
1636 *area = LEFT_MARGIN_AREA;
1637 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1638 }
1639 else if (x < window_box_right_offset (w, TEXT_AREA))
1640 {
1641 *area = TEXT_AREA;
1642 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1643 }
1644 else
1645 {
1646 *area = RIGHT_MARGIN_AREA;
1647 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1648 }
1649 }
1650
1651 /* Find glyph containing X. */
1652 glyph = row->glyphs[*area];
1653 end = glyph + row->used[*area];
1654 x -= x0;
1655 while (glyph < end && x >= glyph->pixel_width)
1656 {
1657 x -= glyph->pixel_width;
1658 ++glyph;
1659 }
1660
1661 if (glyph == end)
1662 return NULL;
1663
1664 if (dx)
1665 {
1666 *dx = x;
1667 *dy = y - (row->y + row->ascent - glyph->ascent);
1668 }
1669
1670 *hpos = glyph - row->glyphs[*area];
1671 return glyph;
1672 }
1673
1674 /* EXPORT:
1675 Convert frame-relative x/y to coordinates relative to window W.
1676 Takes pseudo-windows into account. */
1677
1678 void
1679 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1680 {
1681 if (w->pseudo_window_p)
1682 {
1683 /* A pseudo-window is always full-width, and starts at the
1684 left edge of the frame, plus a frame border. */
1685 struct frame *f = XFRAME (w->frame);
1686 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1687 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1688 }
1689 else
1690 {
1691 *x -= WINDOW_LEFT_EDGE_X (w);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 }
1695
1696 #ifdef HAVE_WINDOW_SYSTEM
1697
1698 /* EXPORT:
1699 Return in RECTS[] at most N clipping rectangles for glyph string S.
1700 Return the number of stored rectangles. */
1701
1702 int
1703 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1704 {
1705 XRectangle r;
1706
1707 if (n <= 0)
1708 return 0;
1709
1710 if (s->row->full_width_p)
1711 {
1712 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1713 r.x = WINDOW_LEFT_EDGE_X (s->w);
1714 r.width = WINDOW_TOTAL_WIDTH (s->w);
1715
1716 /* Unless displaying a mode or menu bar line, which are always
1717 fully visible, clip to the visible part of the row. */
1718 if (s->w->pseudo_window_p)
1719 r.height = s->row->visible_height;
1720 else
1721 r.height = s->height;
1722 }
1723 else
1724 {
1725 /* This is a text line that may be partially visible. */
1726 r.x = window_box_left (s->w, s->area);
1727 r.width = window_box_width (s->w, s->area);
1728 r.height = s->row->visible_height;
1729 }
1730
1731 if (s->clip_head)
1732 if (r.x < s->clip_head->x)
1733 {
1734 if (r.width >= s->clip_head->x - r.x)
1735 r.width -= s->clip_head->x - r.x;
1736 else
1737 r.width = 0;
1738 r.x = s->clip_head->x;
1739 }
1740 if (s->clip_tail)
1741 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1742 {
1743 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1744 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1745 else
1746 r.width = 0;
1747 }
1748
1749 /* If S draws overlapping rows, it's sufficient to use the top and
1750 bottom of the window for clipping because this glyph string
1751 intentionally draws over other lines. */
1752 if (s->for_overlaps)
1753 {
1754 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1755 r.height = window_text_bottom_y (s->w) - r.y;
1756
1757 /* Alas, the above simple strategy does not work for the
1758 environments with anti-aliased text: if the same text is
1759 drawn onto the same place multiple times, it gets thicker.
1760 If the overlap we are processing is for the erased cursor, we
1761 take the intersection with the rectagle of the cursor. */
1762 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1763 {
1764 XRectangle rc, r_save = r;
1765
1766 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1767 rc.y = s->w->phys_cursor.y;
1768 rc.width = s->w->phys_cursor_width;
1769 rc.height = s->w->phys_cursor_height;
1770
1771 x_intersect_rectangles (&r_save, &rc, &r);
1772 }
1773 }
1774 else
1775 {
1776 /* Don't use S->y for clipping because it doesn't take partially
1777 visible lines into account. For example, it can be negative for
1778 partially visible lines at the top of a window. */
1779 if (!s->row->full_width_p
1780 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1781 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1782 else
1783 r.y = max (0, s->row->y);
1784 }
1785
1786 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1787
1788 /* If drawing the cursor, don't let glyph draw outside its
1789 advertised boundaries. Cleartype does this under some circumstances. */
1790 if (s->hl == DRAW_CURSOR)
1791 {
1792 struct glyph *glyph = s->first_glyph;
1793 int height, max_y;
1794
1795 if (s->x > r.x)
1796 {
1797 r.width -= s->x - r.x;
1798 r.x = s->x;
1799 }
1800 r.width = min (r.width, glyph->pixel_width);
1801
1802 /* If r.y is below window bottom, ensure that we still see a cursor. */
1803 height = min (glyph->ascent + glyph->descent,
1804 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1805 max_y = window_text_bottom_y (s->w) - height;
1806 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1807 if (s->ybase - glyph->ascent > max_y)
1808 {
1809 r.y = max_y;
1810 r.height = height;
1811 }
1812 else
1813 {
1814 /* Don't draw cursor glyph taller than our actual glyph. */
1815 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1816 if (height < r.height)
1817 {
1818 max_y = r.y + r.height;
1819 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1820 r.height = min (max_y - r.y, height);
1821 }
1822 }
1823 }
1824
1825 if (s->row->clip)
1826 {
1827 XRectangle r_save = r;
1828
1829 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1830 r.width = 0;
1831 }
1832
1833 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1834 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1835 {
1836 #ifdef CONVERT_FROM_XRECT
1837 CONVERT_FROM_XRECT (r, *rects);
1838 #else
1839 *rects = r;
1840 #endif
1841 return 1;
1842 }
1843 else
1844 {
1845 /* If we are processing overlapping and allowed to return
1846 multiple clipping rectangles, we exclude the row of the glyph
1847 string from the clipping rectangle. This is to avoid drawing
1848 the same text on the environment with anti-aliasing. */
1849 #ifdef CONVERT_FROM_XRECT
1850 XRectangle rs[2];
1851 #else
1852 XRectangle *rs = rects;
1853 #endif
1854 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1855
1856 if (s->for_overlaps & OVERLAPS_PRED)
1857 {
1858 rs[i] = r;
1859 if (r.y + r.height > row_y)
1860 {
1861 if (r.y < row_y)
1862 rs[i].height = row_y - r.y;
1863 else
1864 rs[i].height = 0;
1865 }
1866 i++;
1867 }
1868 if (s->for_overlaps & OVERLAPS_SUCC)
1869 {
1870 rs[i] = r;
1871 if (r.y < row_y + s->row->visible_height)
1872 {
1873 if (r.y + r.height > row_y + s->row->visible_height)
1874 {
1875 rs[i].y = row_y + s->row->visible_height;
1876 rs[i].height = r.y + r.height - rs[i].y;
1877 }
1878 else
1879 rs[i].height = 0;
1880 }
1881 i++;
1882 }
1883
1884 n = i;
1885 #ifdef CONVERT_FROM_XRECT
1886 for (i = 0; i < n; i++)
1887 CONVERT_FROM_XRECT (rs[i], rects[i]);
1888 #endif
1889 return n;
1890 }
1891 }
1892
1893 /* EXPORT:
1894 Return in *NR the clipping rectangle for glyph string S. */
1895
1896 void
1897 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1898 {
1899 get_glyph_string_clip_rects (s, nr, 1);
1900 }
1901
1902
1903 /* EXPORT:
1904 Return the position and height of the phys cursor in window W.
1905 Set w->phys_cursor_width to width of phys cursor.
1906 */
1907
1908 void
1909 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1910 struct glyph *glyph, int *xp, int *yp, int *heightp)
1911 {
1912 struct frame *f = XFRAME (WINDOW_FRAME (w));
1913 int x, y, wd, h, h0, y0;
1914
1915 /* Compute the width of the rectangle to draw. If on a stretch
1916 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1917 rectangle as wide as the glyph, but use a canonical character
1918 width instead. */
1919 wd = glyph->pixel_width - 1;
1920 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1921 wd++; /* Why? */
1922 #endif
1923
1924 x = w->phys_cursor.x;
1925 if (x < 0)
1926 {
1927 wd += x;
1928 x = 0;
1929 }
1930
1931 if (glyph->type == STRETCH_GLYPH
1932 && !x_stretch_cursor_p)
1933 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1934 w->phys_cursor_width = wd;
1935
1936 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1937
1938 /* If y is below window bottom, ensure that we still see a cursor. */
1939 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1940
1941 h = max (h0, glyph->ascent + glyph->descent);
1942 h0 = min (h0, glyph->ascent + glyph->descent);
1943
1944 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1945 if (y < y0)
1946 {
1947 h = max (h - (y0 - y) + 1, h0);
1948 y = y0 - 1;
1949 }
1950 else
1951 {
1952 y0 = window_text_bottom_y (w) - h0;
1953 if (y > y0)
1954 {
1955 h += y - y0;
1956 y = y0;
1957 }
1958 }
1959
1960 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1961 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1962 *heightp = h;
1963 }
1964
1965 /*
1966 * Remember which glyph the mouse is over.
1967 */
1968
1969 void
1970 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1971 {
1972 Lisp_Object window;
1973 struct window *w;
1974 struct glyph_row *r, *gr, *end_row;
1975 enum window_part part;
1976 enum glyph_row_area area;
1977 int x, y, width, height;
1978
1979 /* Try to determine frame pixel position and size of the glyph under
1980 frame pixel coordinates X/Y on frame F. */
1981
1982 if (!f->glyphs_initialized_p
1983 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1984 NILP (window)))
1985 {
1986 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1987 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1988 goto virtual_glyph;
1989 }
1990
1991 w = XWINDOW (window);
1992 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1993 height = WINDOW_FRAME_LINE_HEIGHT (w);
1994
1995 x = window_relative_x_coord (w, part, gx);
1996 y = gy - WINDOW_TOP_EDGE_Y (w);
1997
1998 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1999 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2000
2001 if (w->pseudo_window_p)
2002 {
2003 area = TEXT_AREA;
2004 part = ON_MODE_LINE; /* Don't adjust margin. */
2005 goto text_glyph;
2006 }
2007
2008 switch (part)
2009 {
2010 case ON_LEFT_MARGIN:
2011 area = LEFT_MARGIN_AREA;
2012 goto text_glyph;
2013
2014 case ON_RIGHT_MARGIN:
2015 area = RIGHT_MARGIN_AREA;
2016 goto text_glyph;
2017
2018 case ON_HEADER_LINE:
2019 case ON_MODE_LINE:
2020 gr = (part == ON_HEADER_LINE
2021 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2022 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2023 gy = gr->y;
2024 area = TEXT_AREA;
2025 goto text_glyph_row_found;
2026
2027 case ON_TEXT:
2028 area = TEXT_AREA;
2029
2030 text_glyph:
2031 gr = 0; gy = 0;
2032 for (; r <= end_row && r->enabled_p; ++r)
2033 if (r->y + r->height > y)
2034 {
2035 gr = r; gy = r->y;
2036 break;
2037 }
2038
2039 text_glyph_row_found:
2040 if (gr && gy <= y)
2041 {
2042 struct glyph *g = gr->glyphs[area];
2043 struct glyph *end = g + gr->used[area];
2044
2045 height = gr->height;
2046 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2047 if (gx + g->pixel_width > x)
2048 break;
2049
2050 if (g < end)
2051 {
2052 if (g->type == IMAGE_GLYPH)
2053 {
2054 /* Don't remember when mouse is over image, as
2055 image may have hot-spots. */
2056 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2057 return;
2058 }
2059 width = g->pixel_width;
2060 }
2061 else
2062 {
2063 /* Use nominal char spacing at end of line. */
2064 x -= gx;
2065 gx += (x / width) * width;
2066 }
2067
2068 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2069 gx += window_box_left_offset (w, area);
2070 }
2071 else
2072 {
2073 /* Use nominal line height at end of window. */
2074 gx = (x / width) * width;
2075 y -= gy;
2076 gy += (y / height) * height;
2077 }
2078 break;
2079
2080 case ON_LEFT_FRINGE:
2081 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2082 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2083 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2084 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2085 goto row_glyph;
2086
2087 case ON_RIGHT_FRINGE:
2088 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2089 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2090 : window_box_right_offset (w, TEXT_AREA));
2091 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2092 goto row_glyph;
2093
2094 case ON_SCROLL_BAR:
2095 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2096 ? 0
2097 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2098 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2099 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2100 : 0)));
2101 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2102
2103 row_glyph:
2104 gr = 0, gy = 0;
2105 for (; r <= end_row && r->enabled_p; ++r)
2106 if (r->y + r->height > y)
2107 {
2108 gr = r; gy = r->y;
2109 break;
2110 }
2111
2112 if (gr && gy <= y)
2113 height = gr->height;
2114 else
2115 {
2116 /* Use nominal line height at end of window. */
2117 y -= gy;
2118 gy += (y / height) * height;
2119 }
2120 break;
2121
2122 default:
2123 ;
2124 virtual_glyph:
2125 /* If there is no glyph under the mouse, then we divide the screen
2126 into a grid of the smallest glyph in the frame, and use that
2127 as our "glyph". */
2128
2129 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2130 round down even for negative values. */
2131 if (gx < 0)
2132 gx -= width - 1;
2133 if (gy < 0)
2134 gy -= height - 1;
2135
2136 gx = (gx / width) * width;
2137 gy = (gy / height) * height;
2138
2139 goto store_rect;
2140 }
2141
2142 gx += WINDOW_LEFT_EDGE_X (w);
2143 gy += WINDOW_TOP_EDGE_Y (w);
2144
2145 store_rect:
2146 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2147
2148 /* Visible feedback for debugging. */
2149 #if 0
2150 #if HAVE_X_WINDOWS
2151 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2152 f->output_data.x->normal_gc,
2153 gx, gy, width, height);
2154 #endif
2155 #endif
2156 }
2157
2158
2159 #endif /* HAVE_WINDOW_SYSTEM */
2160
2161 \f
2162 /***********************************************************************
2163 Lisp form evaluation
2164 ***********************************************************************/
2165
2166 /* Error handler for safe_eval and safe_call. */
2167
2168 static Lisp_Object
2169 safe_eval_handler (Lisp_Object arg)
2170 {
2171 add_to_log ("Error during redisplay: %S", arg, Qnil);
2172 return Qnil;
2173 }
2174
2175
2176 /* Evaluate SEXPR and return the result, or nil if something went
2177 wrong. Prevent redisplay during the evaluation. */
2178
2179 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2180 Return the result, or nil if something went wrong. Prevent
2181 redisplay during the evaluation. */
2182
2183 Lisp_Object
2184 safe_call (int nargs, Lisp_Object *args)
2185 {
2186 Lisp_Object val;
2187
2188 if (inhibit_eval_during_redisplay)
2189 val = Qnil;
2190 else
2191 {
2192 int count = SPECPDL_INDEX ();
2193 struct gcpro gcpro1;
2194
2195 GCPRO1 (args[0]);
2196 gcpro1.nvars = nargs;
2197 specbind (Qinhibit_redisplay, Qt);
2198 /* Use Qt to ensure debugger does not run,
2199 so there is no possibility of wanting to redisplay. */
2200 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2201 safe_eval_handler);
2202 UNGCPRO;
2203 val = unbind_to (count, val);
2204 }
2205
2206 return val;
2207 }
2208
2209
2210 /* Call function FN with one argument ARG.
2211 Return the result, or nil if something went wrong. */
2212
2213 Lisp_Object
2214 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2215 {
2216 Lisp_Object args[2];
2217 args[0] = fn;
2218 args[1] = arg;
2219 return safe_call (2, args);
2220 }
2221
2222 static Lisp_Object Qeval;
2223
2224 Lisp_Object
2225 safe_eval (Lisp_Object sexpr)
2226 {
2227 return safe_call1 (Qeval, sexpr);
2228 }
2229
2230 /* Call function FN with one argument ARG.
2231 Return the result, or nil if something went wrong. */
2232
2233 Lisp_Object
2234 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2235 {
2236 Lisp_Object args[3];
2237 args[0] = fn;
2238 args[1] = arg1;
2239 args[2] = arg2;
2240 return safe_call (3, args);
2241 }
2242
2243
2244 \f
2245 /***********************************************************************
2246 Debugging
2247 ***********************************************************************/
2248
2249 #if 0
2250
2251 /* Define CHECK_IT to perform sanity checks on iterators.
2252 This is for debugging. It is too slow to do unconditionally. */
2253
2254 static void
2255 check_it (it)
2256 struct it *it;
2257 {
2258 if (it->method == GET_FROM_STRING)
2259 {
2260 xassert (STRINGP (it->string));
2261 xassert (IT_STRING_CHARPOS (*it) >= 0);
2262 }
2263 else
2264 {
2265 xassert (IT_STRING_CHARPOS (*it) < 0);
2266 if (it->method == GET_FROM_BUFFER)
2267 {
2268 /* Check that character and byte positions agree. */
2269 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2270 }
2271 }
2272
2273 if (it->dpvec)
2274 xassert (it->current.dpvec_index >= 0);
2275 else
2276 xassert (it->current.dpvec_index < 0);
2277 }
2278
2279 #define CHECK_IT(IT) check_it ((IT))
2280
2281 #else /* not 0 */
2282
2283 #define CHECK_IT(IT) (void) 0
2284
2285 #endif /* not 0 */
2286
2287
2288 #if GLYPH_DEBUG
2289
2290 /* Check that the window end of window W is what we expect it
2291 to be---the last row in the current matrix displaying text. */
2292
2293 static void
2294 check_window_end (w)
2295 struct window *w;
2296 {
2297 if (!MINI_WINDOW_P (w)
2298 && !NILP (w->window_end_valid))
2299 {
2300 struct glyph_row *row;
2301 xassert ((row = MATRIX_ROW (w->current_matrix,
2302 XFASTINT (w->window_end_vpos)),
2303 !row->enabled_p
2304 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2305 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2306 }
2307 }
2308
2309 #define CHECK_WINDOW_END(W) check_window_end ((W))
2310
2311 #else /* not GLYPH_DEBUG */
2312
2313 #define CHECK_WINDOW_END(W) (void) 0
2314
2315 #endif /* not GLYPH_DEBUG */
2316
2317
2318 \f
2319 /***********************************************************************
2320 Iterator initialization
2321 ***********************************************************************/
2322
2323 /* Initialize IT for displaying current_buffer in window W, starting
2324 at character position CHARPOS. CHARPOS < 0 means that no buffer
2325 position is specified which is useful when the iterator is assigned
2326 a position later. BYTEPOS is the byte position corresponding to
2327 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2328
2329 If ROW is not null, calls to produce_glyphs with IT as parameter
2330 will produce glyphs in that row.
2331
2332 BASE_FACE_ID is the id of a base face to use. It must be one of
2333 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2334 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2335 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2336
2337 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2338 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2339 will be initialized to use the corresponding mode line glyph row of
2340 the desired matrix of W. */
2341
2342 void
2343 init_iterator (struct it *it, struct window *w,
2344 EMACS_INT charpos, EMACS_INT bytepos,
2345 struct glyph_row *row, enum face_id base_face_id)
2346 {
2347 int highlight_region_p;
2348 enum face_id remapped_base_face_id = base_face_id;
2349
2350 /* Some precondition checks. */
2351 xassert (w != NULL && it != NULL);
2352 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2353 && charpos <= ZV));
2354
2355 /* If face attributes have been changed since the last redisplay,
2356 free realized faces now because they depend on face definitions
2357 that might have changed. Don't free faces while there might be
2358 desired matrices pending which reference these faces. */
2359 if (face_change_count && !inhibit_free_realized_faces)
2360 {
2361 face_change_count = 0;
2362 free_all_realized_faces (Qnil);
2363 }
2364
2365 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2366 if (! NILP (Vface_remapping_alist))
2367 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2368
2369 /* Use one of the mode line rows of W's desired matrix if
2370 appropriate. */
2371 if (row == NULL)
2372 {
2373 if (base_face_id == MODE_LINE_FACE_ID
2374 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2375 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2376 else if (base_face_id == HEADER_LINE_FACE_ID)
2377 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2378 }
2379
2380 /* Clear IT. */
2381 memset (it, 0, sizeof *it);
2382 it->current.overlay_string_index = -1;
2383 it->current.dpvec_index = -1;
2384 it->base_face_id = remapped_base_face_id;
2385 it->string = Qnil;
2386 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2387
2388 /* The window in which we iterate over current_buffer: */
2389 XSETWINDOW (it->window, w);
2390 it->w = w;
2391 it->f = XFRAME (w->frame);
2392
2393 it->cmp_it.id = -1;
2394
2395 /* Extra space between lines (on window systems only). */
2396 if (base_face_id == DEFAULT_FACE_ID
2397 && FRAME_WINDOW_P (it->f))
2398 {
2399 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2401 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2402 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2403 * FRAME_LINE_HEIGHT (it->f));
2404 else if (it->f->extra_line_spacing > 0)
2405 it->extra_line_spacing = it->f->extra_line_spacing;
2406 it->max_extra_line_spacing = 0;
2407 }
2408
2409 /* If realized faces have been removed, e.g. because of face
2410 attribute changes of named faces, recompute them. When running
2411 in batch mode, the face cache of the initial frame is null. If
2412 we happen to get called, make a dummy face cache. */
2413 if (FRAME_FACE_CACHE (it->f) == NULL)
2414 init_frame_faces (it->f);
2415 if (FRAME_FACE_CACHE (it->f)->used == 0)
2416 recompute_basic_faces (it->f);
2417
2418 /* Current value of the `slice', `space-width', and 'height' properties. */
2419 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2420 it->space_width = Qnil;
2421 it->font_height = Qnil;
2422 it->override_ascent = -1;
2423
2424 /* Are control characters displayed as `^C'? */
2425 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2426
2427 /* -1 means everything between a CR and the following line end
2428 is invisible. >0 means lines indented more than this value are
2429 invisible. */
2430 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2431 ? XFASTINT (BVAR (current_buffer, selective_display))
2432 : (!NILP (BVAR (current_buffer, selective_display))
2433 ? -1 : 0));
2434 it->selective_display_ellipsis_p
2435 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2436
2437 /* Display table to use. */
2438 it->dp = window_display_table (w);
2439
2440 /* Are multibyte characters enabled in current_buffer? */
2441 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2442
2443 /* Do we need to reorder bidirectional text? Not if this is a
2444 unibyte buffer: by definition, none of the single-byte characters
2445 are strong R2L, so no reordering is needed. And bidi.c doesn't
2446 support unibyte buffers anyway. */
2447 it->bidi_p
2448 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2449
2450 /* Non-zero if we should highlight the region. */
2451 highlight_region_p
2452 = (!NILP (Vtransient_mark_mode)
2453 && !NILP (BVAR (current_buffer, mark_active))
2454 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2455
2456 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2457 start and end of a visible region in window IT->w. Set both to
2458 -1 to indicate no region. */
2459 if (highlight_region_p
2460 /* Maybe highlight only in selected window. */
2461 && (/* Either show region everywhere. */
2462 highlight_nonselected_windows
2463 /* Or show region in the selected window. */
2464 || w == XWINDOW (selected_window)
2465 /* Or show the region if we are in the mini-buffer and W is
2466 the window the mini-buffer refers to. */
2467 || (MINI_WINDOW_P (XWINDOW (selected_window))
2468 && WINDOWP (minibuf_selected_window)
2469 && w == XWINDOW (minibuf_selected_window))))
2470 {
2471 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2472 it->region_beg_charpos = min (PT, markpos);
2473 it->region_end_charpos = max (PT, markpos);
2474 }
2475 else
2476 it->region_beg_charpos = it->region_end_charpos = -1;
2477
2478 /* Get the position at which the redisplay_end_trigger hook should
2479 be run, if it is to be run at all. */
2480 if (MARKERP (w->redisplay_end_trigger)
2481 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2482 it->redisplay_end_trigger_charpos
2483 = marker_position (w->redisplay_end_trigger);
2484 else if (INTEGERP (w->redisplay_end_trigger))
2485 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2486
2487 /* Correct bogus values of tab_width. */
2488 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2489 if (it->tab_width <= 0 || it->tab_width > 1000)
2490 it->tab_width = 8;
2491
2492 /* Are lines in the display truncated? */
2493 if (base_face_id != DEFAULT_FACE_ID
2494 || XINT (it->w->hscroll)
2495 || (! WINDOW_FULL_WIDTH_P (it->w)
2496 && ((!NILP (Vtruncate_partial_width_windows)
2497 && !INTEGERP (Vtruncate_partial_width_windows))
2498 || (INTEGERP (Vtruncate_partial_width_windows)
2499 && (WINDOW_TOTAL_COLS (it->w)
2500 < XINT (Vtruncate_partial_width_windows))))))
2501 it->line_wrap = TRUNCATE;
2502 else if (NILP (BVAR (current_buffer, truncate_lines)))
2503 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2504 ? WINDOW_WRAP : WORD_WRAP;
2505 else
2506 it->line_wrap = TRUNCATE;
2507
2508 /* Get dimensions of truncation and continuation glyphs. These are
2509 displayed as fringe bitmaps under X, so we don't need them for such
2510 frames. */
2511 if (!FRAME_WINDOW_P (it->f))
2512 {
2513 if (it->line_wrap == TRUNCATE)
2514 {
2515 /* We will need the truncation glyph. */
2516 xassert (it->glyph_row == NULL);
2517 produce_special_glyphs (it, IT_TRUNCATION);
2518 it->truncation_pixel_width = it->pixel_width;
2519 }
2520 else
2521 {
2522 /* We will need the continuation glyph. */
2523 xassert (it->glyph_row == NULL);
2524 produce_special_glyphs (it, IT_CONTINUATION);
2525 it->continuation_pixel_width = it->pixel_width;
2526 }
2527
2528 /* Reset these values to zero because the produce_special_glyphs
2529 above has changed them. */
2530 it->pixel_width = it->ascent = it->descent = 0;
2531 it->phys_ascent = it->phys_descent = 0;
2532 }
2533
2534 /* Set this after getting the dimensions of truncation and
2535 continuation glyphs, so that we don't produce glyphs when calling
2536 produce_special_glyphs, above. */
2537 it->glyph_row = row;
2538 it->area = TEXT_AREA;
2539
2540 /* Forget any previous info about this row being reversed. */
2541 if (it->glyph_row)
2542 it->glyph_row->reversed_p = 0;
2543
2544 /* Get the dimensions of the display area. The display area
2545 consists of the visible window area plus a horizontally scrolled
2546 part to the left of the window. All x-values are relative to the
2547 start of this total display area. */
2548 if (base_face_id != DEFAULT_FACE_ID)
2549 {
2550 /* Mode lines, menu bar in terminal frames. */
2551 it->first_visible_x = 0;
2552 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2553 }
2554 else
2555 {
2556 it->first_visible_x
2557 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2558 it->last_visible_x = (it->first_visible_x
2559 + window_box_width (w, TEXT_AREA));
2560
2561 /* If we truncate lines, leave room for the truncator glyph(s) at
2562 the right margin. Otherwise, leave room for the continuation
2563 glyph(s). Truncation and continuation glyphs are not inserted
2564 for window-based redisplay. */
2565 if (!FRAME_WINDOW_P (it->f))
2566 {
2567 if (it->line_wrap == TRUNCATE)
2568 it->last_visible_x -= it->truncation_pixel_width;
2569 else
2570 it->last_visible_x -= it->continuation_pixel_width;
2571 }
2572
2573 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2574 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2575 }
2576
2577 /* Leave room for a border glyph. */
2578 if (!FRAME_WINDOW_P (it->f)
2579 && !WINDOW_RIGHTMOST_P (it->w))
2580 it->last_visible_x -= 1;
2581
2582 it->last_visible_y = window_text_bottom_y (w);
2583
2584 /* For mode lines and alike, arrange for the first glyph having a
2585 left box line if the face specifies a box. */
2586 if (base_face_id != DEFAULT_FACE_ID)
2587 {
2588 struct face *face;
2589
2590 it->face_id = remapped_base_face_id;
2591
2592 /* If we have a boxed mode line, make the first character appear
2593 with a left box line. */
2594 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2595 if (face->box != FACE_NO_BOX)
2596 it->start_of_box_run_p = 1;
2597 }
2598
2599 /* If we are to reorder bidirectional text, init the bidi
2600 iterator. */
2601 if (it->bidi_p)
2602 {
2603 /* Note the paragraph direction that this buffer wants to
2604 use. */
2605 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2606 it->paragraph_embedding = L2R;
2607 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2608 it->paragraph_embedding = R2L;
2609 else
2610 it->paragraph_embedding = NEUTRAL_DIR;
2611 bidi_init_it (charpos, bytepos, &it->bidi_it);
2612 }
2613
2614 /* If a buffer position was specified, set the iterator there,
2615 getting overlays and face properties from that position. */
2616 if (charpos >= BUF_BEG (current_buffer))
2617 {
2618 it->end_charpos = ZV;
2619 it->face_id = -1;
2620 IT_CHARPOS (*it) = charpos;
2621
2622 /* Compute byte position if not specified. */
2623 if (bytepos < charpos)
2624 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2625 else
2626 IT_BYTEPOS (*it) = bytepos;
2627
2628 it->start = it->current;
2629
2630 /* Compute faces etc. */
2631 reseat (it, it->current.pos, 1);
2632 }
2633
2634 CHECK_IT (it);
2635 }
2636
2637
2638 /* Initialize IT for the display of window W with window start POS. */
2639
2640 void
2641 start_display (struct it *it, struct window *w, struct text_pos pos)
2642 {
2643 struct glyph_row *row;
2644 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2645
2646 row = w->desired_matrix->rows + first_vpos;
2647 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2648 it->first_vpos = first_vpos;
2649
2650 /* Don't reseat to previous visible line start if current start
2651 position is in a string or image. */
2652 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2653 {
2654 int start_at_line_beg_p;
2655 int first_y = it->current_y;
2656
2657 /* If window start is not at a line start, skip forward to POS to
2658 get the correct continuation lines width. */
2659 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2660 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2661 if (!start_at_line_beg_p)
2662 {
2663 int new_x;
2664
2665 reseat_at_previous_visible_line_start (it);
2666 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2667
2668 new_x = it->current_x + it->pixel_width;
2669
2670 /* If lines are continued, this line may end in the middle
2671 of a multi-glyph character (e.g. a control character
2672 displayed as \003, or in the middle of an overlay
2673 string). In this case move_it_to above will not have
2674 taken us to the start of the continuation line but to the
2675 end of the continued line. */
2676 if (it->current_x > 0
2677 && it->line_wrap != TRUNCATE /* Lines are continued. */
2678 && (/* And glyph doesn't fit on the line. */
2679 new_x > it->last_visible_x
2680 /* Or it fits exactly and we're on a window
2681 system frame. */
2682 || (new_x == it->last_visible_x
2683 && FRAME_WINDOW_P (it->f))))
2684 {
2685 if (it->current.dpvec_index >= 0
2686 || it->current.overlay_string_index >= 0)
2687 {
2688 set_iterator_to_next (it, 1);
2689 move_it_in_display_line_to (it, -1, -1, 0);
2690 }
2691
2692 it->continuation_lines_width += it->current_x;
2693 }
2694
2695 /* We're starting a new display line, not affected by the
2696 height of the continued line, so clear the appropriate
2697 fields in the iterator structure. */
2698 it->max_ascent = it->max_descent = 0;
2699 it->max_phys_ascent = it->max_phys_descent = 0;
2700
2701 it->current_y = first_y;
2702 it->vpos = 0;
2703 it->current_x = it->hpos = 0;
2704 }
2705 }
2706 }
2707
2708
2709 /* Return 1 if POS is a position in ellipses displayed for invisible
2710 text. W is the window we display, for text property lookup. */
2711
2712 static int
2713 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2714 {
2715 Lisp_Object prop, window;
2716 int ellipses_p = 0;
2717 EMACS_INT charpos = CHARPOS (pos->pos);
2718
2719 /* If POS specifies a position in a display vector, this might
2720 be for an ellipsis displayed for invisible text. We won't
2721 get the iterator set up for delivering that ellipsis unless
2722 we make sure that it gets aware of the invisible text. */
2723 if (pos->dpvec_index >= 0
2724 && pos->overlay_string_index < 0
2725 && CHARPOS (pos->string_pos) < 0
2726 && charpos > BEGV
2727 && (XSETWINDOW (window, w),
2728 prop = Fget_char_property (make_number (charpos),
2729 Qinvisible, window),
2730 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2731 {
2732 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2733 window);
2734 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2735 }
2736
2737 return ellipses_p;
2738 }
2739
2740
2741 /* Initialize IT for stepping through current_buffer in window W,
2742 starting at position POS that includes overlay string and display
2743 vector/ control character translation position information. Value
2744 is zero if there are overlay strings with newlines at POS. */
2745
2746 static int
2747 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2748 {
2749 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2750 int i, overlay_strings_with_newlines = 0;
2751
2752 /* If POS specifies a position in a display vector, this might
2753 be for an ellipsis displayed for invisible text. We won't
2754 get the iterator set up for delivering that ellipsis unless
2755 we make sure that it gets aware of the invisible text. */
2756 if (in_ellipses_for_invisible_text_p (pos, w))
2757 {
2758 --charpos;
2759 bytepos = 0;
2760 }
2761
2762 /* Keep in mind: the call to reseat in init_iterator skips invisible
2763 text, so we might end up at a position different from POS. This
2764 is only a problem when POS is a row start after a newline and an
2765 overlay starts there with an after-string, and the overlay has an
2766 invisible property. Since we don't skip invisible text in
2767 display_line and elsewhere immediately after consuming the
2768 newline before the row start, such a POS will not be in a string,
2769 but the call to init_iterator below will move us to the
2770 after-string. */
2771 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2772
2773 /* This only scans the current chunk -- it should scan all chunks.
2774 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2775 to 16 in 22.1 to make this a lesser problem. */
2776 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2777 {
2778 const char *s = SSDATA (it->overlay_strings[i]);
2779 const char *e = s + SBYTES (it->overlay_strings[i]);
2780
2781 while (s < e && *s != '\n')
2782 ++s;
2783
2784 if (s < e)
2785 {
2786 overlay_strings_with_newlines = 1;
2787 break;
2788 }
2789 }
2790
2791 /* If position is within an overlay string, set up IT to the right
2792 overlay string. */
2793 if (pos->overlay_string_index >= 0)
2794 {
2795 int relative_index;
2796
2797 /* If the first overlay string happens to have a `display'
2798 property for an image, the iterator will be set up for that
2799 image, and we have to undo that setup first before we can
2800 correct the overlay string index. */
2801 if (it->method == GET_FROM_IMAGE)
2802 pop_it (it);
2803
2804 /* We already have the first chunk of overlay strings in
2805 IT->overlay_strings. Load more until the one for
2806 pos->overlay_string_index is in IT->overlay_strings. */
2807 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2808 {
2809 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2810 it->current.overlay_string_index = 0;
2811 while (n--)
2812 {
2813 load_overlay_strings (it, 0);
2814 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2815 }
2816 }
2817
2818 it->current.overlay_string_index = pos->overlay_string_index;
2819 relative_index = (it->current.overlay_string_index
2820 % OVERLAY_STRING_CHUNK_SIZE);
2821 it->string = it->overlay_strings[relative_index];
2822 xassert (STRINGP (it->string));
2823 it->current.string_pos = pos->string_pos;
2824 it->method = GET_FROM_STRING;
2825 }
2826
2827 if (CHARPOS (pos->string_pos) >= 0)
2828 {
2829 /* Recorded position is not in an overlay string, but in another
2830 string. This can only be a string from a `display' property.
2831 IT should already be filled with that string. */
2832 it->current.string_pos = pos->string_pos;
2833 xassert (STRINGP (it->string));
2834 }
2835
2836 /* Restore position in display vector translations, control
2837 character translations or ellipses. */
2838 if (pos->dpvec_index >= 0)
2839 {
2840 if (it->dpvec == NULL)
2841 get_next_display_element (it);
2842 xassert (it->dpvec && it->current.dpvec_index == 0);
2843 it->current.dpvec_index = pos->dpvec_index;
2844 }
2845
2846 CHECK_IT (it);
2847 return !overlay_strings_with_newlines;
2848 }
2849
2850
2851 /* Initialize IT for stepping through current_buffer in window W
2852 starting at ROW->start. */
2853
2854 static void
2855 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2856 {
2857 init_from_display_pos (it, w, &row->start);
2858 it->start = row->start;
2859 it->continuation_lines_width = row->continuation_lines_width;
2860 CHECK_IT (it);
2861 }
2862
2863
2864 /* Initialize IT for stepping through current_buffer in window W
2865 starting in the line following ROW, i.e. starting at ROW->end.
2866 Value is zero if there are overlay strings with newlines at ROW's
2867 end position. */
2868
2869 static int
2870 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2871 {
2872 int success = 0;
2873
2874 if (init_from_display_pos (it, w, &row->end))
2875 {
2876 if (row->continued_p)
2877 it->continuation_lines_width
2878 = row->continuation_lines_width + row->pixel_width;
2879 CHECK_IT (it);
2880 success = 1;
2881 }
2882
2883 return success;
2884 }
2885
2886
2887
2888 \f
2889 /***********************************************************************
2890 Text properties
2891 ***********************************************************************/
2892
2893 /* Called when IT reaches IT->stop_charpos. Handle text property and
2894 overlay changes. Set IT->stop_charpos to the next position where
2895 to stop. */
2896
2897 static void
2898 handle_stop (struct it *it)
2899 {
2900 enum prop_handled handled;
2901 int handle_overlay_change_p;
2902 struct props *p;
2903
2904 it->dpvec = NULL;
2905 it->current.dpvec_index = -1;
2906 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2907 it->ignore_overlay_strings_at_pos_p = 0;
2908 it->ellipsis_p = 0;
2909
2910 /* Use face of preceding text for ellipsis (if invisible) */
2911 if (it->selective_display_ellipsis_p)
2912 it->saved_face_id = it->face_id;
2913
2914 do
2915 {
2916 handled = HANDLED_NORMALLY;
2917
2918 /* Call text property handlers. */
2919 for (p = it_props; p->handler; ++p)
2920 {
2921 handled = p->handler (it);
2922
2923 if (handled == HANDLED_RECOMPUTE_PROPS)
2924 break;
2925 else if (handled == HANDLED_RETURN)
2926 {
2927 /* We still want to show before and after strings from
2928 overlays even if the actual buffer text is replaced. */
2929 if (!handle_overlay_change_p
2930 || it->sp > 1
2931 || !get_overlay_strings_1 (it, 0, 0))
2932 {
2933 if (it->ellipsis_p)
2934 setup_for_ellipsis (it, 0);
2935 /* When handling a display spec, we might load an
2936 empty string. In that case, discard it here. We
2937 used to discard it in handle_single_display_spec,
2938 but that causes get_overlay_strings_1, above, to
2939 ignore overlay strings that we must check. */
2940 if (STRINGP (it->string) && !SCHARS (it->string))
2941 pop_it (it);
2942 return;
2943 }
2944 else if (STRINGP (it->string) && !SCHARS (it->string))
2945 pop_it (it);
2946 else
2947 {
2948 it->ignore_overlay_strings_at_pos_p = 1;
2949 it->string_from_display_prop_p = 0;
2950 handle_overlay_change_p = 0;
2951 }
2952 handled = HANDLED_RECOMPUTE_PROPS;
2953 break;
2954 }
2955 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2956 handle_overlay_change_p = 0;
2957 }
2958
2959 if (handled != HANDLED_RECOMPUTE_PROPS)
2960 {
2961 /* Don't check for overlay strings below when set to deliver
2962 characters from a display vector. */
2963 if (it->method == GET_FROM_DISPLAY_VECTOR)
2964 handle_overlay_change_p = 0;
2965
2966 /* Handle overlay changes.
2967 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2968 if it finds overlays. */
2969 if (handle_overlay_change_p)
2970 handled = handle_overlay_change (it);
2971 }
2972
2973 if (it->ellipsis_p)
2974 {
2975 setup_for_ellipsis (it, 0);
2976 break;
2977 }
2978 }
2979 while (handled == HANDLED_RECOMPUTE_PROPS);
2980
2981 /* Determine where to stop next. */
2982 if (handled == HANDLED_NORMALLY)
2983 compute_stop_pos (it);
2984 }
2985
2986
2987 /* Compute IT->stop_charpos from text property and overlay change
2988 information for IT's current position. */
2989
2990 static void
2991 compute_stop_pos (struct it *it)
2992 {
2993 register INTERVAL iv, next_iv;
2994 Lisp_Object object, limit, position;
2995 EMACS_INT charpos, bytepos;
2996
2997 /* If nowhere else, stop at the end. */
2998 it->stop_charpos = it->end_charpos;
2999
3000 if (STRINGP (it->string))
3001 {
3002 /* Strings are usually short, so don't limit the search for
3003 properties. */
3004 object = it->string;
3005 limit = Qnil;
3006 charpos = IT_STRING_CHARPOS (*it);
3007 bytepos = IT_STRING_BYTEPOS (*it);
3008 }
3009 else
3010 {
3011 EMACS_INT pos;
3012
3013 /* If next overlay change is in front of the current stop pos
3014 (which is IT->end_charpos), stop there. Note: value of
3015 next_overlay_change is point-max if no overlay change
3016 follows. */
3017 charpos = IT_CHARPOS (*it);
3018 bytepos = IT_BYTEPOS (*it);
3019 pos = next_overlay_change (charpos);
3020 if (pos < it->stop_charpos)
3021 it->stop_charpos = pos;
3022
3023 /* If showing the region, we have to stop at the region
3024 start or end because the face might change there. */
3025 if (it->region_beg_charpos > 0)
3026 {
3027 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3029 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3030 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3031 }
3032
3033 /* Set up variables for computing the stop position from text
3034 property changes. */
3035 XSETBUFFER (object, current_buffer);
3036 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3037 }
3038
3039 /* Get the interval containing IT's position. Value is a null
3040 interval if there isn't such an interval. */
3041 position = make_number (charpos);
3042 iv = validate_interval_range (object, &position, &position, 0);
3043 if (!NULL_INTERVAL_P (iv))
3044 {
3045 Lisp_Object values_here[LAST_PROP_IDX];
3046 struct props *p;
3047
3048 /* Get properties here. */
3049 for (p = it_props; p->handler; ++p)
3050 values_here[p->idx] = textget (iv->plist, *p->name);
3051
3052 /* Look for an interval following iv that has different
3053 properties. */
3054 for (next_iv = next_interval (iv);
3055 (!NULL_INTERVAL_P (next_iv)
3056 && (NILP (limit)
3057 || XFASTINT (limit) > next_iv->position));
3058 next_iv = next_interval (next_iv))
3059 {
3060 for (p = it_props; p->handler; ++p)
3061 {
3062 Lisp_Object new_value;
3063
3064 new_value = textget (next_iv->plist, *p->name);
3065 if (!EQ (values_here[p->idx], new_value))
3066 break;
3067 }
3068
3069 if (p->handler)
3070 break;
3071 }
3072
3073 if (!NULL_INTERVAL_P (next_iv))
3074 {
3075 if (INTEGERP (limit)
3076 && next_iv->position >= XFASTINT (limit))
3077 /* No text property change up to limit. */
3078 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3079 else
3080 /* Text properties change in next_iv. */
3081 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3082 }
3083 }
3084
3085 if (it->cmp_it.id < 0)
3086 {
3087 EMACS_INT stoppos = it->end_charpos;
3088
3089 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3090 stoppos = -1;
3091 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3092 stoppos, it->string);
3093 }
3094
3095 xassert (STRINGP (it->string)
3096 || (it->stop_charpos >= BEGV
3097 && it->stop_charpos >= IT_CHARPOS (*it)));
3098 }
3099
3100
3101 /* Return the position of the next overlay change after POS in
3102 current_buffer. Value is point-max if no overlay change
3103 follows. This is like `next-overlay-change' but doesn't use
3104 xmalloc. */
3105
3106 static EMACS_INT
3107 next_overlay_change (EMACS_INT pos)
3108 {
3109 int noverlays;
3110 EMACS_INT endpos;
3111 Lisp_Object *overlays;
3112 int i;
3113
3114 /* Get all overlays at the given position. */
3115 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3116
3117 /* If any of these overlays ends before endpos,
3118 use its ending point instead. */
3119 for (i = 0; i < noverlays; ++i)
3120 {
3121 Lisp_Object oend;
3122 EMACS_INT oendpos;
3123
3124 oend = OVERLAY_END (overlays[i]);
3125 oendpos = OVERLAY_POSITION (oend);
3126 endpos = min (endpos, oendpos);
3127 }
3128
3129 return endpos;
3130 }
3131
3132
3133 \f
3134 /***********************************************************************
3135 Fontification
3136 ***********************************************************************/
3137
3138 /* Handle changes in the `fontified' property of the current buffer by
3139 calling hook functions from Qfontification_functions to fontify
3140 regions of text. */
3141
3142 static enum prop_handled
3143 handle_fontified_prop (struct it *it)
3144 {
3145 Lisp_Object prop, pos;
3146 enum prop_handled handled = HANDLED_NORMALLY;
3147
3148 if (!NILP (Vmemory_full))
3149 return handled;
3150
3151 /* Get the value of the `fontified' property at IT's current buffer
3152 position. (The `fontified' property doesn't have a special
3153 meaning in strings.) If the value is nil, call functions from
3154 Qfontification_functions. */
3155 if (!STRINGP (it->string)
3156 && it->s == NULL
3157 && !NILP (Vfontification_functions)
3158 && !NILP (Vrun_hooks)
3159 && (pos = make_number (IT_CHARPOS (*it)),
3160 prop = Fget_char_property (pos, Qfontified, Qnil),
3161 /* Ignore the special cased nil value always present at EOB since
3162 no amount of fontifying will be able to change it. */
3163 NILP (prop) && IT_CHARPOS (*it) < Z))
3164 {
3165 int count = SPECPDL_INDEX ();
3166 Lisp_Object val;
3167 struct buffer *obuf = current_buffer;
3168 int begv = BEGV, zv = ZV;
3169 int old_clip_changed = current_buffer->clip_changed;
3170
3171 val = Vfontification_functions;
3172 specbind (Qfontification_functions, Qnil);
3173
3174 xassert (it->end_charpos == ZV);
3175
3176 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3177 safe_call1 (val, pos);
3178 else
3179 {
3180 Lisp_Object fns, fn;
3181 struct gcpro gcpro1, gcpro2;
3182
3183 fns = Qnil;
3184 GCPRO2 (val, fns);
3185
3186 for (; CONSP (val); val = XCDR (val))
3187 {
3188 fn = XCAR (val);
3189
3190 if (EQ (fn, Qt))
3191 {
3192 /* A value of t indicates this hook has a local
3193 binding; it means to run the global binding too.
3194 In a global value, t should not occur. If it
3195 does, we must ignore it to avoid an endless
3196 loop. */
3197 for (fns = Fdefault_value (Qfontification_functions);
3198 CONSP (fns);
3199 fns = XCDR (fns))
3200 {
3201 fn = XCAR (fns);
3202 if (!EQ (fn, Qt))
3203 safe_call1 (fn, pos);
3204 }
3205 }
3206 else
3207 safe_call1 (fn, pos);
3208 }
3209
3210 UNGCPRO;
3211 }
3212
3213 unbind_to (count, Qnil);
3214
3215 /* Fontification functions routinely call `save-restriction'.
3216 Normally, this tags clip_changed, which can confuse redisplay
3217 (see discussion in Bug#6671). Since we don't perform any
3218 special handling of fontification changes in the case where
3219 `save-restriction' isn't called, there's no point doing so in
3220 this case either. So, if the buffer's restrictions are
3221 actually left unchanged, reset clip_changed. */
3222 if (obuf == current_buffer)
3223 {
3224 if (begv == BEGV && zv == ZV)
3225 current_buffer->clip_changed = old_clip_changed;
3226 }
3227 /* There isn't much we can reasonably do to protect against
3228 misbehaving fontification, but here's a fig leaf. */
3229 else if (!NILP (BVAR (obuf, name)))
3230 set_buffer_internal_1 (obuf);
3231
3232 /* The fontification code may have added/removed text.
3233 It could do even a lot worse, but let's at least protect against
3234 the most obvious case where only the text past `pos' gets changed',
3235 as is/was done in grep.el where some escapes sequences are turned
3236 into face properties (bug#7876). */
3237 it->end_charpos = ZV;
3238
3239 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3240 something. This avoids an endless loop if they failed to
3241 fontify the text for which reason ever. */
3242 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3243 handled = HANDLED_RECOMPUTE_PROPS;
3244 }
3245
3246 return handled;
3247 }
3248
3249
3250 \f
3251 /***********************************************************************
3252 Faces
3253 ***********************************************************************/
3254
3255 /* Set up iterator IT from face properties at its current position.
3256 Called from handle_stop. */
3257
3258 static enum prop_handled
3259 handle_face_prop (struct it *it)
3260 {
3261 int new_face_id;
3262 EMACS_INT next_stop;
3263
3264 if (!STRINGP (it->string))
3265 {
3266 new_face_id
3267 = face_at_buffer_position (it->w,
3268 IT_CHARPOS (*it),
3269 it->region_beg_charpos,
3270 it->region_end_charpos,
3271 &next_stop,
3272 (IT_CHARPOS (*it)
3273 + TEXT_PROP_DISTANCE_LIMIT),
3274 0, it->base_face_id);
3275
3276 /* Is this a start of a run of characters with box face?
3277 Caveat: this can be called for a freshly initialized
3278 iterator; face_id is -1 in this case. We know that the new
3279 face will not change until limit, i.e. if the new face has a
3280 box, all characters up to limit will have one. But, as
3281 usual, we don't know whether limit is really the end. */
3282 if (new_face_id != it->face_id)
3283 {
3284 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3285
3286 /* If new face has a box but old face has not, this is
3287 the start of a run of characters with box, i.e. it has
3288 a shadow on the left side. The value of face_id of the
3289 iterator will be -1 if this is the initial call that gets
3290 the face. In this case, we have to look in front of IT's
3291 position and see whether there is a face != new_face_id. */
3292 it->start_of_box_run_p
3293 = (new_face->box != FACE_NO_BOX
3294 && (it->face_id >= 0
3295 || IT_CHARPOS (*it) == BEG
3296 || new_face_id != face_before_it_pos (it)));
3297 it->face_box_p = new_face->box != FACE_NO_BOX;
3298 }
3299 }
3300 else
3301 {
3302 int base_face_id;
3303 EMACS_INT bufpos;
3304 int i;
3305 Lisp_Object from_overlay
3306 = (it->current.overlay_string_index >= 0
3307 ? it->string_overlays[it->current.overlay_string_index]
3308 : Qnil);
3309
3310 /* See if we got to this string directly or indirectly from
3311 an overlay property. That includes the before-string or
3312 after-string of an overlay, strings in display properties
3313 provided by an overlay, their text properties, etc.
3314
3315 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3316 if (! NILP (from_overlay))
3317 for (i = it->sp - 1; i >= 0; i--)
3318 {
3319 if (it->stack[i].current.overlay_string_index >= 0)
3320 from_overlay
3321 = it->string_overlays[it->stack[i].current.overlay_string_index];
3322 else if (! NILP (it->stack[i].from_overlay))
3323 from_overlay = it->stack[i].from_overlay;
3324
3325 if (!NILP (from_overlay))
3326 break;
3327 }
3328
3329 if (! NILP (from_overlay))
3330 {
3331 bufpos = IT_CHARPOS (*it);
3332 /* For a string from an overlay, the base face depends
3333 only on text properties and ignores overlays. */
3334 base_face_id
3335 = face_for_overlay_string (it->w,
3336 IT_CHARPOS (*it),
3337 it->region_beg_charpos,
3338 it->region_end_charpos,
3339 &next_stop,
3340 (IT_CHARPOS (*it)
3341 + TEXT_PROP_DISTANCE_LIMIT),
3342 0,
3343 from_overlay);
3344 }
3345 else
3346 {
3347 bufpos = 0;
3348
3349 /* For strings from a `display' property, use the face at
3350 IT's current buffer position as the base face to merge
3351 with, so that overlay strings appear in the same face as
3352 surrounding text, unless they specify their own
3353 faces. */
3354 base_face_id = underlying_face_id (it);
3355 }
3356
3357 new_face_id = face_at_string_position (it->w,
3358 it->string,
3359 IT_STRING_CHARPOS (*it),
3360 bufpos,
3361 it->region_beg_charpos,
3362 it->region_end_charpos,
3363 &next_stop,
3364 base_face_id, 0);
3365
3366 /* Is this a start of a run of characters with box? Caveat:
3367 this can be called for a freshly allocated iterator; face_id
3368 is -1 is this case. We know that the new face will not
3369 change until the next check pos, i.e. if the new face has a
3370 box, all characters up to that position will have a
3371 box. But, as usual, we don't know whether that position
3372 is really the end. */
3373 if (new_face_id != it->face_id)
3374 {
3375 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3376 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3377
3378 /* If new face has a box but old face hasn't, this is the
3379 start of a run of characters with box, i.e. it has a
3380 shadow on the left side. */
3381 it->start_of_box_run_p
3382 = new_face->box && (old_face == NULL || !old_face->box);
3383 it->face_box_p = new_face->box != FACE_NO_BOX;
3384 }
3385 }
3386
3387 it->face_id = new_face_id;
3388 return HANDLED_NORMALLY;
3389 }
3390
3391
3392 /* Return the ID of the face ``underlying'' IT's current position,
3393 which is in a string. If the iterator is associated with a
3394 buffer, return the face at IT's current buffer position.
3395 Otherwise, use the iterator's base_face_id. */
3396
3397 static int
3398 underlying_face_id (struct it *it)
3399 {
3400 int face_id = it->base_face_id, i;
3401
3402 xassert (STRINGP (it->string));
3403
3404 for (i = it->sp - 1; i >= 0; --i)
3405 if (NILP (it->stack[i].string))
3406 face_id = it->stack[i].face_id;
3407
3408 return face_id;
3409 }
3410
3411
3412 /* Compute the face one character before or after the current position
3413 of IT. BEFORE_P non-zero means get the face in front of IT's
3414 position. Value is the id of the face. */
3415
3416 static int
3417 face_before_or_after_it_pos (struct it *it, int before_p)
3418 {
3419 int face_id, limit;
3420 EMACS_INT next_check_charpos;
3421 struct text_pos pos;
3422
3423 xassert (it->s == NULL);
3424
3425 if (STRINGP (it->string))
3426 {
3427 EMACS_INT bufpos;
3428 int base_face_id;
3429
3430 /* No face change past the end of the string (for the case
3431 we are padding with spaces). No face change before the
3432 string start. */
3433 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3434 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3435 return it->face_id;
3436
3437 /* Set pos to the position before or after IT's current position. */
3438 if (before_p)
3439 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3440 else
3441 /* For composition, we must check the character after the
3442 composition. */
3443 pos = (it->what == IT_COMPOSITION
3444 ? string_pos (IT_STRING_CHARPOS (*it)
3445 + it->cmp_it.nchars, it->string)
3446 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3447
3448 if (it->current.overlay_string_index >= 0)
3449 bufpos = IT_CHARPOS (*it);
3450 else
3451 bufpos = 0;
3452
3453 base_face_id = underlying_face_id (it);
3454
3455 /* Get the face for ASCII, or unibyte. */
3456 face_id = face_at_string_position (it->w,
3457 it->string,
3458 CHARPOS (pos),
3459 bufpos,
3460 it->region_beg_charpos,
3461 it->region_end_charpos,
3462 &next_check_charpos,
3463 base_face_id, 0);
3464
3465 /* Correct the face for charsets different from ASCII. Do it
3466 for the multibyte case only. The face returned above is
3467 suitable for unibyte text if IT->string is unibyte. */
3468 if (STRING_MULTIBYTE (it->string))
3469 {
3470 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3471 int c, len;
3472 struct face *face = FACE_FROM_ID (it->f, face_id);
3473
3474 c = string_char_and_length (p, &len);
3475 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3476 }
3477 }
3478 else
3479 {
3480 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3481 || (IT_CHARPOS (*it) <= BEGV && before_p))
3482 return it->face_id;
3483
3484 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3485 pos = it->current.pos;
3486
3487 if (before_p)
3488 DEC_TEXT_POS (pos, it->multibyte_p);
3489 else
3490 {
3491 if (it->what == IT_COMPOSITION)
3492 /* For composition, we must check the position after the
3493 composition. */
3494 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3495 else
3496 INC_TEXT_POS (pos, it->multibyte_p);
3497 }
3498
3499 /* Determine face for CHARSET_ASCII, or unibyte. */
3500 face_id = face_at_buffer_position (it->w,
3501 CHARPOS (pos),
3502 it->region_beg_charpos,
3503 it->region_end_charpos,
3504 &next_check_charpos,
3505 limit, 0, -1);
3506
3507 /* Correct the face for charsets different from ASCII. Do it
3508 for the multibyte case only. The face returned above is
3509 suitable for unibyte text if current_buffer is unibyte. */
3510 if (it->multibyte_p)
3511 {
3512 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3513 struct face *face = FACE_FROM_ID (it->f, face_id);
3514 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3515 }
3516 }
3517
3518 return face_id;
3519 }
3520
3521
3522 \f
3523 /***********************************************************************
3524 Invisible text
3525 ***********************************************************************/
3526
3527 /* Set up iterator IT from invisible properties at its current
3528 position. Called from handle_stop. */
3529
3530 static enum prop_handled
3531 handle_invisible_prop (struct it *it)
3532 {
3533 enum prop_handled handled = HANDLED_NORMALLY;
3534
3535 if (STRINGP (it->string))
3536 {
3537 Lisp_Object prop, end_charpos, limit, charpos;
3538
3539 /* Get the value of the invisible text property at the
3540 current position. Value will be nil if there is no such
3541 property. */
3542 charpos = make_number (IT_STRING_CHARPOS (*it));
3543 prop = Fget_text_property (charpos, Qinvisible, it->string);
3544
3545 if (!NILP (prop)
3546 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3547 {
3548 handled = HANDLED_RECOMPUTE_PROPS;
3549
3550 /* Get the position at which the next change of the
3551 invisible text property can be found in IT->string.
3552 Value will be nil if the property value is the same for
3553 all the rest of IT->string. */
3554 XSETINT (limit, SCHARS (it->string));
3555 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3556 it->string, limit);
3557
3558 /* Text at current position is invisible. The next
3559 change in the property is at position end_charpos.
3560 Move IT's current position to that position. */
3561 if (INTEGERP (end_charpos)
3562 && XFASTINT (end_charpos) < XFASTINT (limit))
3563 {
3564 struct text_pos old;
3565 old = it->current.string_pos;
3566 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3567 compute_string_pos (&it->current.string_pos, old, it->string);
3568 }
3569 else
3570 {
3571 /* The rest of the string is invisible. If this is an
3572 overlay string, proceed with the next overlay string
3573 or whatever comes and return a character from there. */
3574 if (it->current.overlay_string_index >= 0)
3575 {
3576 next_overlay_string (it);
3577 /* Don't check for overlay strings when we just
3578 finished processing them. */
3579 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3580 }
3581 else
3582 {
3583 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3584 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3585 }
3586 }
3587 }
3588 }
3589 else
3590 {
3591 int invis_p;
3592 EMACS_INT newpos, next_stop, start_charpos, tem;
3593 Lisp_Object pos, prop, overlay;
3594
3595 /* First of all, is there invisible text at this position? */
3596 tem = start_charpos = IT_CHARPOS (*it);
3597 pos = make_number (tem);
3598 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3599 &overlay);
3600 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3601
3602 /* If we are on invisible text, skip over it. */
3603 if (invis_p && start_charpos < it->end_charpos)
3604 {
3605 /* Record whether we have to display an ellipsis for the
3606 invisible text. */
3607 int display_ellipsis_p = invis_p == 2;
3608
3609 handled = HANDLED_RECOMPUTE_PROPS;
3610
3611 /* Loop skipping over invisible text. The loop is left at
3612 ZV or with IT on the first char being visible again. */
3613 do
3614 {
3615 /* Try to skip some invisible text. Return value is the
3616 position reached which can be equal to where we start
3617 if there is nothing invisible there. This skips both
3618 over invisible text properties and overlays with
3619 invisible property. */
3620 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3621
3622 /* If we skipped nothing at all we weren't at invisible
3623 text in the first place. If everything to the end of
3624 the buffer was skipped, end the loop. */
3625 if (newpos == tem || newpos >= ZV)
3626 invis_p = 0;
3627 else
3628 {
3629 /* We skipped some characters but not necessarily
3630 all there are. Check if we ended up on visible
3631 text. Fget_char_property returns the property of
3632 the char before the given position, i.e. if we
3633 get invis_p = 0, this means that the char at
3634 newpos is visible. */
3635 pos = make_number (newpos);
3636 prop = Fget_char_property (pos, Qinvisible, it->window);
3637 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3638 }
3639
3640 /* If we ended up on invisible text, proceed to
3641 skip starting with next_stop. */
3642 if (invis_p)
3643 tem = next_stop;
3644
3645 /* If there are adjacent invisible texts, don't lose the
3646 second one's ellipsis. */
3647 if (invis_p == 2)
3648 display_ellipsis_p = 1;
3649 }
3650 while (invis_p);
3651
3652 /* The position newpos is now either ZV or on visible text. */
3653 if (it->bidi_p && newpos < ZV)
3654 {
3655 /* With bidi iteration, the region of invisible text
3656 could start and/or end in the middle of a non-base
3657 embedding level. Therefore, we need to skip
3658 invisible text using the bidi iterator, starting at
3659 IT's current position, until we find ourselves
3660 outside the invisible text. Skipping invisible text
3661 _after_ bidi iteration avoids affecting the visual
3662 order of the displayed text when invisible properties
3663 are added or removed. */
3664 if (it->bidi_it.first_elt)
3665 {
3666 /* If we were `reseat'ed to a new paragraph,
3667 determine the paragraph base direction. We need
3668 to do it now because next_element_from_buffer may
3669 not have a chance to do it, if we are going to
3670 skip any text at the beginning, which resets the
3671 FIRST_ELT flag. */
3672 bidi_paragraph_init (it->paragraph_embedding,
3673 &it->bidi_it, 1);
3674 }
3675 do
3676 {
3677 bidi_move_to_visually_next (&it->bidi_it);
3678 }
3679 while (it->stop_charpos <= it->bidi_it.charpos
3680 && it->bidi_it.charpos < newpos);
3681 IT_CHARPOS (*it) = it->bidi_it.charpos;
3682 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3683 /* If we overstepped NEWPOS, record its position in the
3684 iterator, so that we skip invisible text if later the
3685 bidi iteration lands us in the invisible region
3686 again. */
3687 if (IT_CHARPOS (*it) >= newpos)
3688 it->prev_stop = newpos;
3689 }
3690 else
3691 {
3692 IT_CHARPOS (*it) = newpos;
3693 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3694 }
3695
3696 /* If there are before-strings at the start of invisible
3697 text, and the text is invisible because of a text
3698 property, arrange to show before-strings because 20.x did
3699 it that way. (If the text is invisible because of an
3700 overlay property instead of a text property, this is
3701 already handled in the overlay code.) */
3702 if (NILP (overlay)
3703 && get_overlay_strings (it, it->stop_charpos))
3704 {
3705 handled = HANDLED_RECOMPUTE_PROPS;
3706 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3707 }
3708 else if (display_ellipsis_p)
3709 {
3710 /* Make sure that the glyphs of the ellipsis will get
3711 correct `charpos' values. If we would not update
3712 it->position here, the glyphs would belong to the
3713 last visible character _before_ the invisible
3714 text, which confuses `set_cursor_from_row'.
3715
3716 We use the last invisible position instead of the
3717 first because this way the cursor is always drawn on
3718 the first "." of the ellipsis, whenever PT is inside
3719 the invisible text. Otherwise the cursor would be
3720 placed _after_ the ellipsis when the point is after the
3721 first invisible character. */
3722 if (!STRINGP (it->object))
3723 {
3724 it->position.charpos = newpos - 1;
3725 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3726 }
3727 it->ellipsis_p = 1;
3728 /* Let the ellipsis display before
3729 considering any properties of the following char.
3730 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3731 handled = HANDLED_RETURN;
3732 }
3733 }
3734 }
3735
3736 return handled;
3737 }
3738
3739
3740 /* Make iterator IT return `...' next.
3741 Replaces LEN characters from buffer. */
3742
3743 static void
3744 setup_for_ellipsis (struct it *it, int len)
3745 {
3746 /* Use the display table definition for `...'. Invalid glyphs
3747 will be handled by the method returning elements from dpvec. */
3748 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3749 {
3750 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3751 it->dpvec = v->contents;
3752 it->dpend = v->contents + v->size;
3753 }
3754 else
3755 {
3756 /* Default `...'. */
3757 it->dpvec = default_invis_vector;
3758 it->dpend = default_invis_vector + 3;
3759 }
3760
3761 it->dpvec_char_len = len;
3762 it->current.dpvec_index = 0;
3763 it->dpvec_face_id = -1;
3764
3765 /* Remember the current face id in case glyphs specify faces.
3766 IT's face is restored in set_iterator_to_next.
3767 saved_face_id was set to preceding char's face in handle_stop. */
3768 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3769 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3770
3771 it->method = GET_FROM_DISPLAY_VECTOR;
3772 it->ellipsis_p = 1;
3773 }
3774
3775
3776 \f
3777 /***********************************************************************
3778 'display' property
3779 ***********************************************************************/
3780
3781 /* Set up iterator IT from `display' property at its current position.
3782 Called from handle_stop.
3783 We return HANDLED_RETURN if some part of the display property
3784 overrides the display of the buffer text itself.
3785 Otherwise we return HANDLED_NORMALLY. */
3786
3787 static enum prop_handled
3788 handle_display_prop (struct it *it)
3789 {
3790 Lisp_Object prop, object, overlay;
3791 struct text_pos *position;
3792 /* Nonzero if some property replaces the display of the text itself. */
3793 int display_replaced_p = 0;
3794
3795 if (STRINGP (it->string))
3796 {
3797 object = it->string;
3798 position = &it->current.string_pos;
3799 }
3800 else
3801 {
3802 XSETWINDOW (object, it->w);
3803 position = &it->current.pos;
3804 }
3805
3806 /* Reset those iterator values set from display property values. */
3807 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3808 it->space_width = Qnil;
3809 it->font_height = Qnil;
3810 it->voffset = 0;
3811
3812 /* We don't support recursive `display' properties, i.e. string
3813 values that have a string `display' property, that have a string
3814 `display' property etc. */
3815 if (!it->string_from_display_prop_p)
3816 it->area = TEXT_AREA;
3817
3818 prop = get_char_property_and_overlay (make_number (position->charpos),
3819 Qdisplay, object, &overlay);
3820 if (NILP (prop))
3821 return HANDLED_NORMALLY;
3822 /* Now OVERLAY is the overlay that gave us this property, or nil
3823 if it was a text property. */
3824
3825 if (!STRINGP (it->string))
3826 object = it->w->buffer;
3827
3828 if (CONSP (prop)
3829 /* Simple properties. */
3830 && !EQ (XCAR (prop), Qimage)
3831 && !EQ (XCAR (prop), Qspace)
3832 && !EQ (XCAR (prop), Qwhen)
3833 && !EQ (XCAR (prop), Qslice)
3834 && !EQ (XCAR (prop), Qspace_width)
3835 && !EQ (XCAR (prop), Qheight)
3836 && !EQ (XCAR (prop), Qraise)
3837 /* Marginal area specifications. */
3838 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3839 && !EQ (XCAR (prop), Qleft_fringe)
3840 && !EQ (XCAR (prop), Qright_fringe)
3841 && !NILP (XCAR (prop)))
3842 {
3843 for (; CONSP (prop); prop = XCDR (prop))
3844 {
3845 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 }
3856 else if (VECTORP (prop))
3857 {
3858 int i;
3859 for (i = 0; i < ASIZE (prop); ++i)
3860 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3861 position, display_replaced_p))
3862 {
3863 display_replaced_p = 1;
3864 /* If some text in a string is replaced, `position' no
3865 longer points to the position of `object'. */
3866 if (STRINGP (object))
3867 break;
3868 }
3869 }
3870 else
3871 {
3872 if (handle_single_display_spec (it, prop, object, overlay,
3873 position, 0))
3874 display_replaced_p = 1;
3875 }
3876
3877 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3878 }
3879
3880
3881 /* Value is the position of the end of the `display' property starting
3882 at START_POS in OBJECT. */
3883
3884 static struct text_pos
3885 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3886 {
3887 Lisp_Object end;
3888 struct text_pos end_pos;
3889
3890 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3891 Qdisplay, object, Qnil);
3892 CHARPOS (end_pos) = XFASTINT (end);
3893 if (STRINGP (object))
3894 compute_string_pos (&end_pos, start_pos, it->string);
3895 else
3896 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3897
3898 return end_pos;
3899 }
3900
3901
3902 /* Set up IT from a single `display' specification PROP. OBJECT
3903 is the object in which the `display' property was found. *POSITION
3904 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3905 means that we previously saw a display specification which already
3906 replaced text display with something else, for example an image;
3907 we ignore such properties after the first one has been processed.
3908
3909 OVERLAY is the overlay this `display' property came from,
3910 or nil if it was a text property.
3911
3912 If PROP is a `space' or `image' specification, and in some other
3913 cases too, set *POSITION to the position where the `display'
3914 property ends.
3915
3916 Value is non-zero if something was found which replaces the display
3917 of buffer or string text. */
3918
3919 static int
3920 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3921 Lisp_Object overlay, struct text_pos *position,
3922 int display_replaced_before_p)
3923 {
3924 Lisp_Object form;
3925 Lisp_Object location, value;
3926 struct text_pos start_pos, save_pos;
3927 int valid_p;
3928
3929 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3930 If the result is non-nil, use VALUE instead of SPEC. */
3931 form = Qt;
3932 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3933 {
3934 spec = XCDR (spec);
3935 if (!CONSP (spec))
3936 return 0;
3937 form = XCAR (spec);
3938 spec = XCDR (spec);
3939 }
3940
3941 if (!NILP (form) && !EQ (form, Qt))
3942 {
3943 int count = SPECPDL_INDEX ();
3944 struct gcpro gcpro1;
3945
3946 /* Bind `object' to the object having the `display' property, a
3947 buffer or string. Bind `position' to the position in the
3948 object where the property was found, and `buffer-position'
3949 to the current position in the buffer. */
3950 specbind (Qobject, object);
3951 specbind (Qposition, make_number (CHARPOS (*position)));
3952 specbind (Qbuffer_position,
3953 make_number (STRINGP (object)
3954 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3955 GCPRO1 (form);
3956 form = safe_eval (form);
3957 UNGCPRO;
3958 unbind_to (count, Qnil);
3959 }
3960
3961 if (NILP (form))
3962 return 0;
3963
3964 /* Handle `(height HEIGHT)' specifications. */
3965 if (CONSP (spec)
3966 && EQ (XCAR (spec), Qheight)
3967 && CONSP (XCDR (spec)))
3968 {
3969 if (!FRAME_WINDOW_P (it->f))
3970 return 0;
3971
3972 it->font_height = XCAR (XCDR (spec));
3973 if (!NILP (it->font_height))
3974 {
3975 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3976 int new_height = -1;
3977
3978 if (CONSP (it->font_height)
3979 && (EQ (XCAR (it->font_height), Qplus)
3980 || EQ (XCAR (it->font_height), Qminus))
3981 && CONSP (XCDR (it->font_height))
3982 && INTEGERP (XCAR (XCDR (it->font_height))))
3983 {
3984 /* `(+ N)' or `(- N)' where N is an integer. */
3985 int steps = XINT (XCAR (XCDR (it->font_height)));
3986 if (EQ (XCAR (it->font_height), Qplus))
3987 steps = - steps;
3988 it->face_id = smaller_face (it->f, it->face_id, steps);
3989 }
3990 else if (FUNCTIONP (it->font_height))
3991 {
3992 /* Call function with current height as argument.
3993 Value is the new height. */
3994 Lisp_Object height;
3995 height = safe_call1 (it->font_height,
3996 face->lface[LFACE_HEIGHT_INDEX]);
3997 if (NUMBERP (height))
3998 new_height = XFLOATINT (height);
3999 }
4000 else if (NUMBERP (it->font_height))
4001 {
4002 /* Value is a multiple of the canonical char height. */
4003 struct face *f;
4004
4005 f = FACE_FROM_ID (it->f,
4006 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4007 new_height = (XFLOATINT (it->font_height)
4008 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4009 }
4010 else
4011 {
4012 /* Evaluate IT->font_height with `height' bound to the
4013 current specified height to get the new height. */
4014 int count = SPECPDL_INDEX ();
4015
4016 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4017 value = safe_eval (it->font_height);
4018 unbind_to (count, Qnil);
4019
4020 if (NUMBERP (value))
4021 new_height = XFLOATINT (value);
4022 }
4023
4024 if (new_height > 0)
4025 it->face_id = face_with_height (it->f, it->face_id, new_height);
4026 }
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(space-width WIDTH)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qspace_width)
4034 && CONSP (XCDR (spec)))
4035 {
4036 if (!FRAME_WINDOW_P (it->f))
4037 return 0;
4038
4039 value = XCAR (XCDR (spec));
4040 if (NUMBERP (value) && XFLOATINT (value) > 0)
4041 it->space_width = value;
4042
4043 return 0;
4044 }
4045
4046 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4047 if (CONSP (spec)
4048 && EQ (XCAR (spec), Qslice))
4049 {
4050 Lisp_Object tem;
4051
4052 if (!FRAME_WINDOW_P (it->f))
4053 return 0;
4054
4055 if (tem = XCDR (spec), CONSP (tem))
4056 {
4057 it->slice.x = XCAR (tem);
4058 if (tem = XCDR (tem), CONSP (tem))
4059 {
4060 it->slice.y = XCAR (tem);
4061 if (tem = XCDR (tem), CONSP (tem))
4062 {
4063 it->slice.width = XCAR (tem);
4064 if (tem = XCDR (tem), CONSP (tem))
4065 it->slice.height = XCAR (tem);
4066 }
4067 }
4068 }
4069
4070 return 0;
4071 }
4072
4073 /* Handle `(raise FACTOR)'. */
4074 if (CONSP (spec)
4075 && EQ (XCAR (spec), Qraise)
4076 && CONSP (XCDR (spec)))
4077 {
4078 if (!FRAME_WINDOW_P (it->f))
4079 return 0;
4080
4081 #ifdef HAVE_WINDOW_SYSTEM
4082 value = XCAR (XCDR (spec));
4083 if (NUMBERP (value))
4084 {
4085 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4086 it->voffset = - (XFLOATINT (value)
4087 * (FONT_HEIGHT (face->font)));
4088 }
4089 #endif /* HAVE_WINDOW_SYSTEM */
4090
4091 return 0;
4092 }
4093
4094 /* Don't handle the other kinds of display specifications
4095 inside a string that we got from a `display' property. */
4096 if (it->string_from_display_prop_p)
4097 return 0;
4098
4099 /* Characters having this form of property are not displayed, so
4100 we have to find the end of the property. */
4101 start_pos = *position;
4102 *position = display_prop_end (it, object, start_pos);
4103 value = Qnil;
4104
4105 /* Stop the scan at that end position--we assume that all
4106 text properties change there. */
4107 it->stop_charpos = position->charpos;
4108
4109 /* Handle `(left-fringe BITMAP [FACE])'
4110 and `(right-fringe BITMAP [FACE])'. */
4111 if (CONSP (spec)
4112 && (EQ (XCAR (spec), Qleft_fringe)
4113 || EQ (XCAR (spec), Qright_fringe))
4114 && CONSP (XCDR (spec)))
4115 {
4116 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4117 int fringe_bitmap;
4118
4119 if (!FRAME_WINDOW_P (it->f))
4120 /* If we return here, POSITION has been advanced
4121 across the text with this property. */
4122 return 0;
4123
4124 #ifdef HAVE_WINDOW_SYSTEM
4125 value = XCAR (XCDR (spec));
4126 if (!SYMBOLP (value)
4127 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4128 /* If we return here, POSITION has been advanced
4129 across the text with this property. */
4130 return 0;
4131
4132 if (CONSP (XCDR (XCDR (spec))))
4133 {
4134 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4135 int face_id2 = lookup_derived_face (it->f, face_name,
4136 FRINGE_FACE_ID, 0);
4137 if (face_id2 >= 0)
4138 face_id = face_id2;
4139 }
4140
4141 /* Save current settings of IT so that we can restore them
4142 when we are finished with the glyph property value. */
4143
4144 save_pos = it->position;
4145 it->position = *position;
4146 push_it (it);
4147 it->position = save_pos;
4148
4149 it->area = TEXT_AREA;
4150 it->what = IT_IMAGE;
4151 it->image_id = -1; /* no image */
4152 it->position = start_pos;
4153 it->object = NILP (object) ? it->w->buffer : object;
4154 it->method = GET_FROM_IMAGE;
4155 it->from_overlay = Qnil;
4156 it->face_id = face_id;
4157
4158 /* Say that we haven't consumed the characters with
4159 `display' property yet. The call to pop_it in
4160 set_iterator_to_next will clean this up. */
4161 *position = start_pos;
4162
4163 if (EQ (XCAR (spec), Qleft_fringe))
4164 {
4165 it->left_user_fringe_bitmap = fringe_bitmap;
4166 it->left_user_fringe_face_id = face_id;
4167 }
4168 else
4169 {
4170 it->right_user_fringe_bitmap = fringe_bitmap;
4171 it->right_user_fringe_face_id = face_id;
4172 }
4173 #endif /* HAVE_WINDOW_SYSTEM */
4174 return 1;
4175 }
4176
4177 /* Prepare to handle `((margin left-margin) ...)',
4178 `((margin right-margin) ...)' and `((margin nil) ...)'
4179 prefixes for display specifications. */
4180 location = Qunbound;
4181 if (CONSP (spec) && CONSP (XCAR (spec)))
4182 {
4183 Lisp_Object tem;
4184
4185 value = XCDR (spec);
4186 if (CONSP (value))
4187 value = XCAR (value);
4188
4189 tem = XCAR (spec);
4190 if (EQ (XCAR (tem), Qmargin)
4191 && (tem = XCDR (tem),
4192 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4193 (NILP (tem)
4194 || EQ (tem, Qleft_margin)
4195 || EQ (tem, Qright_margin))))
4196 location = tem;
4197 }
4198
4199 if (EQ (location, Qunbound))
4200 {
4201 location = Qnil;
4202 value = spec;
4203 }
4204
4205 /* After this point, VALUE is the property after any
4206 margin prefix has been stripped. It must be a string,
4207 an image specification, or `(space ...)'.
4208
4209 LOCATION specifies where to display: `left-margin',
4210 `right-margin' or nil. */
4211
4212 valid_p = (STRINGP (value)
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4215 #endif /* not HAVE_WINDOW_SYSTEM */
4216 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4217
4218 if (valid_p && !display_replaced_before_p)
4219 {
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4222 save_pos = it->position;
4223 it->position = *position;
4224 push_it (it);
4225 it->position = save_pos;
4226 it->from_overlay = overlay;
4227
4228 if (NILP (location))
4229 it->area = TEXT_AREA;
4230 else if (EQ (location, Qleft_margin))
4231 it->area = LEFT_MARGIN_AREA;
4232 else
4233 it->area = RIGHT_MARGIN_AREA;
4234
4235 if (STRINGP (value))
4236 {
4237 it->string = value;
4238 it->multibyte_p = STRING_MULTIBYTE (it->string);
4239 it->current.overlay_string_index = -1;
4240 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4241 it->end_charpos = it->string_nchars = SCHARS (it->string);
4242 it->method = GET_FROM_STRING;
4243 it->stop_charpos = 0;
4244 it->string_from_display_prop_p = 1;
4245 /* Say that we haven't consumed the characters with
4246 `display' property yet. The call to pop_it in
4247 set_iterator_to_next will clean this up. */
4248 if (BUFFERP (object))
4249 *position = start_pos;
4250 }
4251 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4252 {
4253 it->method = GET_FROM_STRETCH;
4254 it->object = value;
4255 *position = it->position = start_pos;
4256 }
4257 #ifdef HAVE_WINDOW_SYSTEM
4258 else
4259 {
4260 it->what = IT_IMAGE;
4261 it->image_id = lookup_image (it->f, value);
4262 it->position = start_pos;
4263 it->object = NILP (object) ? it->w->buffer : object;
4264 it->method = GET_FROM_IMAGE;
4265
4266 /* Say that we haven't consumed the characters with
4267 `display' property yet. The call to pop_it in
4268 set_iterator_to_next will clean this up. */
4269 *position = start_pos;
4270 }
4271 #endif /* HAVE_WINDOW_SYSTEM */
4272
4273 return 1;
4274 }
4275
4276 /* Invalid property or property not supported. Restore
4277 POSITION to what it was before. */
4278 *position = start_pos;
4279 return 0;
4280 }
4281
4282
4283 /* Check if SPEC is a display sub-property value whose text should be
4284 treated as intangible. */
4285
4286 static int
4287 single_display_spec_intangible_p (Lisp_Object prop)
4288 {
4289 /* Skip over `when FORM'. */
4290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4291 {
4292 prop = XCDR (prop);
4293 if (!CONSP (prop))
4294 return 0;
4295 prop = XCDR (prop);
4296 }
4297
4298 if (STRINGP (prop))
4299 return 1;
4300
4301 if (!CONSP (prop))
4302 return 0;
4303
4304 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4305 we don't need to treat text as intangible. */
4306 if (EQ (XCAR (prop), Qmargin))
4307 {
4308 prop = XCDR (prop);
4309 if (!CONSP (prop))
4310 return 0;
4311
4312 prop = XCDR (prop);
4313 if (!CONSP (prop)
4314 || EQ (XCAR (prop), Qleft_margin)
4315 || EQ (XCAR (prop), Qright_margin))
4316 return 0;
4317 }
4318
4319 return (CONSP (prop)
4320 && (EQ (XCAR (prop), Qimage)
4321 || EQ (XCAR (prop), Qspace)));
4322 }
4323
4324
4325 /* Check if PROP is a display property value whose text should be
4326 treated as intangible. */
4327
4328 int
4329 display_prop_intangible_p (Lisp_Object prop)
4330 {
4331 if (CONSP (prop)
4332 && CONSP (XCAR (prop))
4333 && !EQ (Qmargin, XCAR (XCAR (prop))))
4334 {
4335 /* A list of sub-properties. */
4336 while (CONSP (prop))
4337 {
4338 if (single_display_spec_intangible_p (XCAR (prop)))
4339 return 1;
4340 prop = XCDR (prop);
4341 }
4342 }
4343 else if (VECTORP (prop))
4344 {
4345 /* A vector of sub-properties. */
4346 int i;
4347 for (i = 0; i < ASIZE (prop); ++i)
4348 if (single_display_spec_intangible_p (AREF (prop, i)))
4349 return 1;
4350 }
4351 else
4352 return single_display_spec_intangible_p (prop);
4353
4354 return 0;
4355 }
4356
4357
4358 /* Return 1 if PROP is a display sub-property value containing STRING. */
4359
4360 static int
4361 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4362 {
4363 if (EQ (string, prop))
4364 return 1;
4365
4366 /* Skip over `when FORM'. */
4367 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4368 {
4369 prop = XCDR (prop);
4370 if (!CONSP (prop))
4371 return 0;
4372 prop = XCDR (prop);
4373 }
4374
4375 if (CONSP (prop))
4376 /* Skip over `margin LOCATION'. */
4377 if (EQ (XCAR (prop), Qmargin))
4378 {
4379 prop = XCDR (prop);
4380 if (!CONSP (prop))
4381 return 0;
4382
4383 prop = XCDR (prop);
4384 if (!CONSP (prop))
4385 return 0;
4386 }
4387
4388 return CONSP (prop) && EQ (XCAR (prop), string);
4389 }
4390
4391
4392 /* Return 1 if STRING appears in the `display' property PROP. */
4393
4394 static int
4395 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4396 {
4397 if (CONSP (prop)
4398 && CONSP (XCAR (prop))
4399 && !EQ (Qmargin, XCAR (XCAR (prop))))
4400 {
4401 /* A list of sub-properties. */
4402 while (CONSP (prop))
4403 {
4404 if (single_display_spec_string_p (XCAR (prop), string))
4405 return 1;
4406 prop = XCDR (prop);
4407 }
4408 }
4409 else if (VECTORP (prop))
4410 {
4411 /* A vector of sub-properties. */
4412 int i;
4413 for (i = 0; i < ASIZE (prop); ++i)
4414 if (single_display_spec_string_p (AREF (prop, i), string))
4415 return 1;
4416 }
4417 else
4418 return single_display_spec_string_p (prop, string);
4419
4420 return 0;
4421 }
4422
4423 /* Look for STRING in overlays and text properties in W's buffer,
4424 between character positions FROM and TO (excluding TO).
4425 BACK_P non-zero means look back (in this case, TO is supposed to be
4426 less than FROM).
4427 Value is the first character position where STRING was found, or
4428 zero if it wasn't found before hitting TO.
4429
4430 W's buffer must be current.
4431
4432 This function may only use code that doesn't eval because it is
4433 called asynchronously from note_mouse_highlight. */
4434
4435 static EMACS_INT
4436 string_buffer_position_lim (struct window *w, Lisp_Object string,
4437 EMACS_INT from, EMACS_INT to, int back_p)
4438 {
4439 Lisp_Object limit, prop, pos;
4440 int found = 0;
4441
4442 pos = make_number (from);
4443
4444 if (!back_p) /* looking forward */
4445 {
4446 limit = make_number (min (to, ZV));
4447 while (!found && !EQ (pos, limit))
4448 {
4449 prop = Fget_char_property (pos, Qdisplay, Qnil);
4450 if (!NILP (prop) && display_prop_string_p (prop, string))
4451 found = 1;
4452 else
4453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4454 limit);
4455 }
4456 }
4457 else /* looking back */
4458 {
4459 limit = make_number (max (to, BEGV));
4460 while (!found && !EQ (pos, limit))
4461 {
4462 prop = Fget_char_property (pos, Qdisplay, Qnil);
4463 if (!NILP (prop) && display_prop_string_p (prop, string))
4464 found = 1;
4465 else
4466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4467 limit);
4468 }
4469 }
4470
4471 return found ? XINT (pos) : 0;
4472 }
4473
4474 /* Determine which buffer position in W's buffer STRING comes from.
4475 AROUND_CHARPOS is an approximate position where it could come from.
4476 Value is the buffer position or 0 if it couldn't be determined.
4477
4478 W's buffer must be current.
4479
4480 This function is necessary because we don't record buffer positions
4481 in glyphs generated from strings (to keep struct glyph small).
4482 This function may only use code that doesn't eval because it is
4483 called asynchronously from note_mouse_highlight. */
4484
4485 EMACS_INT
4486 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4487 {
4488 const int MAX_DISTANCE = 1000;
4489 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4490 around_charpos + MAX_DISTANCE,
4491 0);
4492
4493 if (!found)
4494 found = string_buffer_position_lim (w, string, around_charpos,
4495 around_charpos - MAX_DISTANCE, 1);
4496 return found;
4497 }
4498
4499
4500 \f
4501 /***********************************************************************
4502 `composition' property
4503 ***********************************************************************/
4504
4505 /* Set up iterator IT from `composition' property at its current
4506 position. Called from handle_stop. */
4507
4508 static enum prop_handled
4509 handle_composition_prop (struct it *it)
4510 {
4511 Lisp_Object prop, string;
4512 EMACS_INT pos, pos_byte, start, end;
4513
4514 if (STRINGP (it->string))
4515 {
4516 unsigned char *s;
4517
4518 pos = IT_STRING_CHARPOS (*it);
4519 pos_byte = IT_STRING_BYTEPOS (*it);
4520 string = it->string;
4521 s = SDATA (string) + pos_byte;
4522 it->c = STRING_CHAR (s);
4523 }
4524 else
4525 {
4526 pos = IT_CHARPOS (*it);
4527 pos_byte = IT_BYTEPOS (*it);
4528 string = Qnil;
4529 it->c = FETCH_CHAR (pos_byte);
4530 }
4531
4532 /* If there's a valid composition and point is not inside of the
4533 composition (in the case that the composition is from the current
4534 buffer), draw a glyph composed from the composition components. */
4535 if (find_composition (pos, -1, &start, &end, &prop, string)
4536 && COMPOSITION_VALID_P (start, end, prop)
4537 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4538 {
4539 if (start != pos)
4540 {
4541 if (STRINGP (it->string))
4542 pos_byte = string_char_to_byte (it->string, start);
4543 else
4544 pos_byte = CHAR_TO_BYTE (start);
4545 }
4546 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4547 prop, string);
4548
4549 if (it->cmp_it.id >= 0)
4550 {
4551 it->cmp_it.ch = -1;
4552 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4553 it->cmp_it.nglyphs = -1;
4554 }
4555 }
4556
4557 return HANDLED_NORMALLY;
4558 }
4559
4560
4561 \f
4562 /***********************************************************************
4563 Overlay strings
4564 ***********************************************************************/
4565
4566 /* The following structure is used to record overlay strings for
4567 later sorting in load_overlay_strings. */
4568
4569 struct overlay_entry
4570 {
4571 Lisp_Object overlay;
4572 Lisp_Object string;
4573 int priority;
4574 int after_string_p;
4575 };
4576
4577
4578 /* Set up iterator IT from overlay strings at its current position.
4579 Called from handle_stop. */
4580
4581 static enum prop_handled
4582 handle_overlay_change (struct it *it)
4583 {
4584 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4585 return HANDLED_RECOMPUTE_PROPS;
4586 else
4587 return HANDLED_NORMALLY;
4588 }
4589
4590
4591 /* Set up the next overlay string for delivery by IT, if there is an
4592 overlay string to deliver. Called by set_iterator_to_next when the
4593 end of the current overlay string is reached. If there are more
4594 overlay strings to display, IT->string and
4595 IT->current.overlay_string_index are set appropriately here.
4596 Otherwise IT->string is set to nil. */
4597
4598 static void
4599 next_overlay_string (struct it *it)
4600 {
4601 ++it->current.overlay_string_index;
4602 if (it->current.overlay_string_index == it->n_overlay_strings)
4603 {
4604 /* No more overlay strings. Restore IT's settings to what
4605 they were before overlay strings were processed, and
4606 continue to deliver from current_buffer. */
4607
4608 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4609 pop_it (it);
4610 xassert (it->sp > 0
4611 || (NILP (it->string)
4612 && it->method == GET_FROM_BUFFER
4613 && it->stop_charpos >= BEGV
4614 && it->stop_charpos <= it->end_charpos));
4615 it->current.overlay_string_index = -1;
4616 it->n_overlay_strings = 0;
4617 it->overlay_strings_charpos = -1;
4618
4619 /* If we're at the end of the buffer, record that we have
4620 processed the overlay strings there already, so that
4621 next_element_from_buffer doesn't try it again. */
4622 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4623 it->overlay_strings_at_end_processed_p = 1;
4624 }
4625 else
4626 {
4627 /* There are more overlay strings to process. If
4628 IT->current.overlay_string_index has advanced to a position
4629 where we must load IT->overlay_strings with more strings, do
4630 it. We must load at the IT->overlay_strings_charpos where
4631 IT->n_overlay_strings was originally computed; when invisible
4632 text is present, this might not be IT_CHARPOS (Bug#7016). */
4633 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4634
4635 if (it->current.overlay_string_index && i == 0)
4636 load_overlay_strings (it, it->overlay_strings_charpos);
4637
4638 /* Initialize IT to deliver display elements from the overlay
4639 string. */
4640 it->string = it->overlay_strings[i];
4641 it->multibyte_p = STRING_MULTIBYTE (it->string);
4642 SET_TEXT_POS (it->current.string_pos, 0, 0);
4643 it->method = GET_FROM_STRING;
4644 it->stop_charpos = 0;
4645 if (it->cmp_it.stop_pos >= 0)
4646 it->cmp_it.stop_pos = 0;
4647 }
4648
4649 CHECK_IT (it);
4650 }
4651
4652
4653 /* Compare two overlay_entry structures E1 and E2. Used as a
4654 comparison function for qsort in load_overlay_strings. Overlay
4655 strings for the same position are sorted so that
4656
4657 1. All after-strings come in front of before-strings, except
4658 when they come from the same overlay.
4659
4660 2. Within after-strings, strings are sorted so that overlay strings
4661 from overlays with higher priorities come first.
4662
4663 2. Within before-strings, strings are sorted so that overlay
4664 strings from overlays with higher priorities come last.
4665
4666 Value is analogous to strcmp. */
4667
4668
4669 static int
4670 compare_overlay_entries (const void *e1, const void *e2)
4671 {
4672 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4673 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4674 int result;
4675
4676 if (entry1->after_string_p != entry2->after_string_p)
4677 {
4678 /* Let after-strings appear in front of before-strings if
4679 they come from different overlays. */
4680 if (EQ (entry1->overlay, entry2->overlay))
4681 result = entry1->after_string_p ? 1 : -1;
4682 else
4683 result = entry1->after_string_p ? -1 : 1;
4684 }
4685 else if (entry1->after_string_p)
4686 /* After-strings sorted in order of decreasing priority. */
4687 result = entry2->priority - entry1->priority;
4688 else
4689 /* Before-strings sorted in order of increasing priority. */
4690 result = entry1->priority - entry2->priority;
4691
4692 return result;
4693 }
4694
4695
4696 /* Load the vector IT->overlay_strings with overlay strings from IT's
4697 current buffer position, or from CHARPOS if that is > 0. Set
4698 IT->n_overlays to the total number of overlay strings found.
4699
4700 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4701 a time. On entry into load_overlay_strings,
4702 IT->current.overlay_string_index gives the number of overlay
4703 strings that have already been loaded by previous calls to this
4704 function.
4705
4706 IT->add_overlay_start contains an additional overlay start
4707 position to consider for taking overlay strings from, if non-zero.
4708 This position comes into play when the overlay has an `invisible'
4709 property, and both before and after-strings. When we've skipped to
4710 the end of the overlay, because of its `invisible' property, we
4711 nevertheless want its before-string to appear.
4712 IT->add_overlay_start will contain the overlay start position
4713 in this case.
4714
4715 Overlay strings are sorted so that after-string strings come in
4716 front of before-string strings. Within before and after-strings,
4717 strings are sorted by overlay priority. See also function
4718 compare_overlay_entries. */
4719
4720 static void
4721 load_overlay_strings (struct it *it, EMACS_INT charpos)
4722 {
4723 Lisp_Object overlay, window, str, invisible;
4724 struct Lisp_Overlay *ov;
4725 EMACS_INT start, end;
4726 int size = 20;
4727 int n = 0, i, j, invis_p;
4728 struct overlay_entry *entries
4729 = (struct overlay_entry *) alloca (size * sizeof *entries);
4730
4731 if (charpos <= 0)
4732 charpos = IT_CHARPOS (*it);
4733
4734 /* Append the overlay string STRING of overlay OVERLAY to vector
4735 `entries' which has size `size' and currently contains `n'
4736 elements. AFTER_P non-zero means STRING is an after-string of
4737 OVERLAY. */
4738 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4739 do \
4740 { \
4741 Lisp_Object priority; \
4742 \
4743 if (n == size) \
4744 { \
4745 int new_size = 2 * size; \
4746 struct overlay_entry *old = entries; \
4747 entries = \
4748 (struct overlay_entry *) alloca (new_size \
4749 * sizeof *entries); \
4750 memcpy (entries, old, size * sizeof *entries); \
4751 size = new_size; \
4752 } \
4753 \
4754 entries[n].string = (STRING); \
4755 entries[n].overlay = (OVERLAY); \
4756 priority = Foverlay_get ((OVERLAY), Qpriority); \
4757 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4758 entries[n].after_string_p = (AFTER_P); \
4759 ++n; \
4760 } \
4761 while (0)
4762
4763 /* Process overlay before the overlay center. */
4764 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4765 {
4766 XSETMISC (overlay, ov);
4767 xassert (OVERLAYP (overlay));
4768 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4769 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4770
4771 if (end < charpos)
4772 break;
4773
4774 /* Skip this overlay if it doesn't start or end at IT's current
4775 position. */
4776 if (end != charpos && start != charpos)
4777 continue;
4778
4779 /* Skip this overlay if it doesn't apply to IT->w. */
4780 window = Foverlay_get (overlay, Qwindow);
4781 if (WINDOWP (window) && XWINDOW (window) != it->w)
4782 continue;
4783
4784 /* If the text ``under'' the overlay is invisible, both before-
4785 and after-strings from this overlay are visible; start and
4786 end position are indistinguishable. */
4787 invisible = Foverlay_get (overlay, Qinvisible);
4788 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4789
4790 /* If overlay has a non-empty before-string, record it. */
4791 if ((start == charpos || (end == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 0);
4795
4796 /* If overlay has a non-empty after-string, record it. */
4797 if ((end == charpos || (start == charpos && invis_p))
4798 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4799 && SCHARS (str))
4800 RECORD_OVERLAY_STRING (overlay, str, 1);
4801 }
4802
4803 /* Process overlays after the overlay center. */
4804 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4805 {
4806 XSETMISC (overlay, ov);
4807 xassert (OVERLAYP (overlay));
4808 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4809 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4810
4811 if (start > charpos)
4812 break;
4813
4814 /* Skip this overlay if it doesn't start or end at IT's current
4815 position. */
4816 if (end != charpos && start != charpos)
4817 continue;
4818
4819 /* Skip this overlay if it doesn't apply to IT->w. */
4820 window = Foverlay_get (overlay, Qwindow);
4821 if (WINDOWP (window) && XWINDOW (window) != it->w)
4822 continue;
4823
4824 /* If the text ``under'' the overlay is invisible, it has a zero
4825 dimension, and both before- and after-strings apply. */
4826 invisible = Foverlay_get (overlay, Qinvisible);
4827 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4828
4829 /* If overlay has a non-empty before-string, record it. */
4830 if ((start == charpos || (end == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 0);
4834
4835 /* If overlay has a non-empty after-string, record it. */
4836 if ((end == charpos || (start == charpos && invis_p))
4837 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4838 && SCHARS (str))
4839 RECORD_OVERLAY_STRING (overlay, str, 1);
4840 }
4841
4842 #undef RECORD_OVERLAY_STRING
4843
4844 /* Sort entries. */
4845 if (n > 1)
4846 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4847
4848 /* Record number of overlay strings, and where we computed it. */
4849 it->n_overlay_strings = n;
4850 it->overlay_strings_charpos = charpos;
4851
4852 /* IT->current.overlay_string_index is the number of overlay strings
4853 that have already been consumed by IT. Copy some of the
4854 remaining overlay strings to IT->overlay_strings. */
4855 i = 0;
4856 j = it->current.overlay_string_index;
4857 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4858 {
4859 it->overlay_strings[i] = entries[j].string;
4860 it->string_overlays[i++] = entries[j++].overlay;
4861 }
4862
4863 CHECK_IT (it);
4864 }
4865
4866
4867 /* Get the first chunk of overlay strings at IT's current buffer
4868 position, or at CHARPOS if that is > 0. Value is non-zero if at
4869 least one overlay string was found. */
4870
4871 static int
4872 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4873 {
4874 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4875 process. This fills IT->overlay_strings with strings, and sets
4876 IT->n_overlay_strings to the total number of strings to process.
4877 IT->pos.overlay_string_index has to be set temporarily to zero
4878 because load_overlay_strings needs this; it must be set to -1
4879 when no overlay strings are found because a zero value would
4880 indicate a position in the first overlay string. */
4881 it->current.overlay_string_index = 0;
4882 load_overlay_strings (it, charpos);
4883
4884 /* If we found overlay strings, set up IT to deliver display
4885 elements from the first one. Otherwise set up IT to deliver
4886 from current_buffer. */
4887 if (it->n_overlay_strings)
4888 {
4889 /* Make sure we know settings in current_buffer, so that we can
4890 restore meaningful values when we're done with the overlay
4891 strings. */
4892 if (compute_stop_p)
4893 compute_stop_pos (it);
4894 xassert (it->face_id >= 0);
4895
4896 /* Save IT's settings. They are restored after all overlay
4897 strings have been processed. */
4898 xassert (!compute_stop_p || it->sp == 0);
4899
4900 /* When called from handle_stop, there might be an empty display
4901 string loaded. In that case, don't bother saving it. */
4902 if (!STRINGP (it->string) || SCHARS (it->string))
4903 push_it (it);
4904
4905 /* Set up IT to deliver display elements from the first overlay
4906 string. */
4907 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4908 it->string = it->overlay_strings[0];
4909 it->from_overlay = Qnil;
4910 it->stop_charpos = 0;
4911 xassert (STRINGP (it->string));
4912 it->end_charpos = SCHARS (it->string);
4913 it->multibyte_p = STRING_MULTIBYTE (it->string);
4914 it->method = GET_FROM_STRING;
4915 return 1;
4916 }
4917
4918 it->current.overlay_string_index = -1;
4919 return 0;
4920 }
4921
4922 static int
4923 get_overlay_strings (struct it *it, EMACS_INT charpos)
4924 {
4925 it->string = Qnil;
4926 it->method = GET_FROM_BUFFER;
4927
4928 (void) get_overlay_strings_1 (it, charpos, 1);
4929
4930 CHECK_IT (it);
4931
4932 /* Value is non-zero if we found at least one overlay string. */
4933 return STRINGP (it->string);
4934 }
4935
4936
4937 \f
4938 /***********************************************************************
4939 Saving and restoring state
4940 ***********************************************************************/
4941
4942 /* Save current settings of IT on IT->stack. Called, for example,
4943 before setting up IT for an overlay string, to be able to restore
4944 IT's settings to what they were after the overlay string has been
4945 processed. */
4946
4947 static void
4948 push_it (struct it *it)
4949 {
4950 struct iterator_stack_entry *p;
4951
4952 xassert (it->sp < IT_STACK_SIZE);
4953 p = it->stack + it->sp;
4954
4955 p->stop_charpos = it->stop_charpos;
4956 p->prev_stop = it->prev_stop;
4957 p->base_level_stop = it->base_level_stop;
4958 p->cmp_it = it->cmp_it;
4959 xassert (it->face_id >= 0);
4960 p->face_id = it->face_id;
4961 p->string = it->string;
4962 p->method = it->method;
4963 p->from_overlay = it->from_overlay;
4964 switch (p->method)
4965 {
4966 case GET_FROM_IMAGE:
4967 p->u.image.object = it->object;
4968 p->u.image.image_id = it->image_id;
4969 p->u.image.slice = it->slice;
4970 break;
4971 case GET_FROM_STRETCH:
4972 p->u.stretch.object = it->object;
4973 break;
4974 }
4975 p->position = it->position;
4976 p->current = it->current;
4977 p->end_charpos = it->end_charpos;
4978 p->string_nchars = it->string_nchars;
4979 p->area = it->area;
4980 p->multibyte_p = it->multibyte_p;
4981 p->avoid_cursor_p = it->avoid_cursor_p;
4982 p->space_width = it->space_width;
4983 p->font_height = it->font_height;
4984 p->voffset = it->voffset;
4985 p->string_from_display_prop_p = it->string_from_display_prop_p;
4986 p->display_ellipsis_p = 0;
4987 p->line_wrap = it->line_wrap;
4988 ++it->sp;
4989 }
4990
4991 static void
4992 iterate_out_of_display_property (struct it *it)
4993 {
4994 /* Maybe initialize paragraph direction. If we are at the beginning
4995 of a new paragraph, next_element_from_buffer may not have a
4996 chance to do that. */
4997 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4998 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4999 /* prev_stop can be zero, so check against BEGV as well. */
5000 while (it->bidi_it.charpos >= BEGV
5001 && it->prev_stop <= it->bidi_it.charpos
5002 && it->bidi_it.charpos < CHARPOS (it->position))
5003 bidi_move_to_visually_next (&it->bidi_it);
5004 /* Record the stop_pos we just crossed, for when we cross it
5005 back, maybe. */
5006 if (it->bidi_it.charpos > CHARPOS (it->position))
5007 it->prev_stop = CHARPOS (it->position);
5008 /* If we ended up not where pop_it put us, resync IT's
5009 positional members with the bidi iterator. */
5010 if (it->bidi_it.charpos != CHARPOS (it->position))
5011 {
5012 SET_TEXT_POS (it->position,
5013 it->bidi_it.charpos, it->bidi_it.bytepos);
5014 it->current.pos = it->position;
5015 }
5016 }
5017
5018 /* Restore IT's settings from IT->stack. Called, for example, when no
5019 more overlay strings must be processed, and we return to delivering
5020 display elements from a buffer, or when the end of a string from a
5021 `display' property is reached and we return to delivering display
5022 elements from an overlay string, or from a buffer. */
5023
5024 static void
5025 pop_it (struct it *it)
5026 {
5027 struct iterator_stack_entry *p;
5028
5029 xassert (it->sp > 0);
5030 --it->sp;
5031 p = it->stack + it->sp;
5032 it->stop_charpos = p->stop_charpos;
5033 it->prev_stop = p->prev_stop;
5034 it->base_level_stop = p->base_level_stop;
5035 it->cmp_it = p->cmp_it;
5036 it->face_id = p->face_id;
5037 it->current = p->current;
5038 it->position = p->position;
5039 it->string = p->string;
5040 it->from_overlay = p->from_overlay;
5041 if (NILP (it->string))
5042 SET_TEXT_POS (it->current.string_pos, -1, -1);
5043 it->method = p->method;
5044 switch (it->method)
5045 {
5046 case GET_FROM_IMAGE:
5047 it->image_id = p->u.image.image_id;
5048 it->object = p->u.image.object;
5049 it->slice = p->u.image.slice;
5050 break;
5051 case GET_FROM_STRETCH:
5052 it->object = p->u.comp.object;
5053 break;
5054 case GET_FROM_BUFFER:
5055 it->object = it->w->buffer;
5056 if (it->bidi_p)
5057 {
5058 /* Bidi-iterate until we get out of the portion of text, if
5059 any, covered by a `display' text property or an overlay
5060 with `display' property. (We cannot just jump there,
5061 because the internal coherency of the bidi iterator state
5062 can not be preserved across such jumps.) We also must
5063 determine the paragraph base direction if the overlay we
5064 just processed is at the beginning of a new
5065 paragraph. */
5066 iterate_out_of_display_property (it);
5067 }
5068 break;
5069 case GET_FROM_STRING:
5070 it->object = it->string;
5071 break;
5072 case GET_FROM_DISPLAY_VECTOR:
5073 if (it->s)
5074 it->method = GET_FROM_C_STRING;
5075 else if (STRINGP (it->string))
5076 it->method = GET_FROM_STRING;
5077 else
5078 {
5079 it->method = GET_FROM_BUFFER;
5080 it->object = it->w->buffer;
5081 }
5082 }
5083 it->end_charpos = p->end_charpos;
5084 it->string_nchars = p->string_nchars;
5085 it->area = p->area;
5086 it->multibyte_p = p->multibyte_p;
5087 it->avoid_cursor_p = p->avoid_cursor_p;
5088 it->space_width = p->space_width;
5089 it->font_height = p->font_height;
5090 it->voffset = p->voffset;
5091 it->string_from_display_prop_p = p->string_from_display_prop_p;
5092 it->line_wrap = p->line_wrap;
5093 }
5094
5095
5096 \f
5097 /***********************************************************************
5098 Moving over lines
5099 ***********************************************************************/
5100
5101 /* Set IT's current position to the previous line start. */
5102
5103 static void
5104 back_to_previous_line_start (struct it *it)
5105 {
5106 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5107 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5108 }
5109
5110
5111 /* Move IT to the next line start.
5112
5113 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5114 we skipped over part of the text (as opposed to moving the iterator
5115 continuously over the text). Otherwise, don't change the value
5116 of *SKIPPED_P.
5117
5118 Newlines may come from buffer text, overlay strings, or strings
5119 displayed via the `display' property. That's the reason we can't
5120 simply use find_next_newline_no_quit.
5121
5122 Note that this function may not skip over invisible text that is so
5123 because of text properties and immediately follows a newline. If
5124 it would, function reseat_at_next_visible_line_start, when called
5125 from set_iterator_to_next, would effectively make invisible
5126 characters following a newline part of the wrong glyph row, which
5127 leads to wrong cursor motion. */
5128
5129 static int
5130 forward_to_next_line_start (struct it *it, int *skipped_p)
5131 {
5132 int old_selective, newline_found_p, n;
5133 const int MAX_NEWLINE_DISTANCE = 500;
5134
5135 /* If already on a newline, just consume it to avoid unintended
5136 skipping over invisible text below. */
5137 if (it->what == IT_CHARACTER
5138 && it->c == '\n'
5139 && CHARPOS (it->position) == IT_CHARPOS (*it))
5140 {
5141 set_iterator_to_next (it, 0);
5142 it->c = 0;
5143 return 1;
5144 }
5145
5146 /* Don't handle selective display in the following. It's (a)
5147 unnecessary because it's done by the caller, and (b) leads to an
5148 infinite recursion because next_element_from_ellipsis indirectly
5149 calls this function. */
5150 old_selective = it->selective;
5151 it->selective = 0;
5152
5153 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5154 from buffer text. */
5155 for (n = newline_found_p = 0;
5156 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5157 n += STRINGP (it->string) ? 0 : 1)
5158 {
5159 if (!get_next_display_element (it))
5160 return 0;
5161 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5162 set_iterator_to_next (it, 0);
5163 }
5164
5165 /* If we didn't find a newline near enough, see if we can use a
5166 short-cut. */
5167 if (!newline_found_p)
5168 {
5169 EMACS_INT start = IT_CHARPOS (*it);
5170 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5171 Lisp_Object pos;
5172
5173 xassert (!STRINGP (it->string));
5174
5175 /* If there isn't any `display' property in sight, and no
5176 overlays, we can just use the position of the newline in
5177 buffer text. */
5178 if (it->stop_charpos >= limit
5179 || ((pos = Fnext_single_property_change (make_number (start),
5180 Qdisplay,
5181 Qnil, make_number (limit)),
5182 NILP (pos))
5183 && next_overlay_change (start) == ZV))
5184 {
5185 IT_CHARPOS (*it) = limit;
5186 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5187 *skipped_p = newline_found_p = 1;
5188 }
5189 else
5190 {
5191 while (get_next_display_element (it)
5192 && !newline_found_p)
5193 {
5194 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5195 set_iterator_to_next (it, 0);
5196 }
5197 }
5198 }
5199
5200 it->selective = old_selective;
5201 return newline_found_p;
5202 }
5203
5204
5205 /* Set IT's current position to the previous visible line start. Skip
5206 invisible text that is so either due to text properties or due to
5207 selective display. Caution: this does not change IT->current_x and
5208 IT->hpos. */
5209
5210 static void
5211 back_to_previous_visible_line_start (struct it *it)
5212 {
5213 while (IT_CHARPOS (*it) > BEGV)
5214 {
5215 back_to_previous_line_start (it);
5216
5217 if (IT_CHARPOS (*it) <= BEGV)
5218 break;
5219
5220 /* If selective > 0, then lines indented more than its value are
5221 invisible. */
5222 if (it->selective > 0
5223 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5224 (double) it->selective)) /* iftc */
5225 continue;
5226
5227 /* Check the newline before point for invisibility. */
5228 {
5229 Lisp_Object prop;
5230 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5231 Qinvisible, it->window);
5232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5233 continue;
5234 }
5235
5236 if (IT_CHARPOS (*it) <= BEGV)
5237 break;
5238
5239 {
5240 struct it it2;
5241 EMACS_INT pos;
5242 EMACS_INT beg, end;
5243 Lisp_Object val, overlay;
5244
5245 /* If newline is part of a composition, continue from start of composition */
5246 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5247 && beg < IT_CHARPOS (*it))
5248 goto replaced;
5249
5250 /* If newline is replaced by a display property, find start of overlay
5251 or interval and continue search from that point. */
5252 it2 = *it;
5253 pos = --IT_CHARPOS (it2);
5254 --IT_BYTEPOS (it2);
5255 it2.sp = 0;
5256 it2.string_from_display_prop_p = 0;
5257 if (handle_display_prop (&it2) == HANDLED_RETURN
5258 && !NILP (val = get_char_property_and_overlay
5259 (make_number (pos), Qdisplay, Qnil, &overlay))
5260 && (OVERLAYP (overlay)
5261 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5262 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5263 goto replaced;
5264
5265 /* Newline is not replaced by anything -- so we are done. */
5266 break;
5267
5268 replaced:
5269 if (beg < BEGV)
5270 beg = BEGV;
5271 IT_CHARPOS (*it) = beg;
5272 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5273 }
5274 }
5275
5276 it->continuation_lines_width = 0;
5277
5278 xassert (IT_CHARPOS (*it) >= BEGV);
5279 xassert (IT_CHARPOS (*it) == BEGV
5280 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5281 CHECK_IT (it);
5282 }
5283
5284
5285 /* Reseat iterator IT at the previous visible line start. Skip
5286 invisible text that is so either due to text properties or due to
5287 selective display. At the end, update IT's overlay information,
5288 face information etc. */
5289
5290 void
5291 reseat_at_previous_visible_line_start (struct it *it)
5292 {
5293 back_to_previous_visible_line_start (it);
5294 reseat (it, it->current.pos, 1);
5295 CHECK_IT (it);
5296 }
5297
5298
5299 /* Reseat iterator IT on the next visible line start in the current
5300 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5301 preceding the line start. Skip over invisible text that is so
5302 because of selective display. Compute faces, overlays etc at the
5303 new position. Note that this function does not skip over text that
5304 is invisible because of text properties. */
5305
5306 static void
5307 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5308 {
5309 int newline_found_p, skipped_p = 0;
5310
5311 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5312
5313 /* Skip over lines that are invisible because they are indented
5314 more than the value of IT->selective. */
5315 if (it->selective > 0)
5316 while (IT_CHARPOS (*it) < ZV
5317 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5318 (double) it->selective)) /* iftc */
5319 {
5320 xassert (IT_BYTEPOS (*it) == BEGV
5321 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5322 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5323 }
5324
5325 /* Position on the newline if that's what's requested. */
5326 if (on_newline_p && newline_found_p)
5327 {
5328 if (STRINGP (it->string))
5329 {
5330 if (IT_STRING_CHARPOS (*it) > 0)
5331 {
5332 --IT_STRING_CHARPOS (*it);
5333 --IT_STRING_BYTEPOS (*it);
5334 }
5335 }
5336 else if (IT_CHARPOS (*it) > BEGV)
5337 {
5338 --IT_CHARPOS (*it);
5339 --IT_BYTEPOS (*it);
5340 reseat (it, it->current.pos, 0);
5341 }
5342 }
5343 else if (skipped_p)
5344 reseat (it, it->current.pos, 0);
5345
5346 CHECK_IT (it);
5347 }
5348
5349
5350 \f
5351 /***********************************************************************
5352 Changing an iterator's position
5353 ***********************************************************************/
5354
5355 /* Change IT's current position to POS in current_buffer. If FORCE_P
5356 is non-zero, always check for text properties at the new position.
5357 Otherwise, text properties are only looked up if POS >=
5358 IT->check_charpos of a property. */
5359
5360 static void
5361 reseat (struct it *it, struct text_pos pos, int force_p)
5362 {
5363 EMACS_INT original_pos = IT_CHARPOS (*it);
5364
5365 reseat_1 (it, pos, 0);
5366
5367 /* Determine where to check text properties. Avoid doing it
5368 where possible because text property lookup is very expensive. */
5369 if (force_p
5370 || CHARPOS (pos) > it->stop_charpos
5371 || CHARPOS (pos) < original_pos)
5372 {
5373 if (it->bidi_p)
5374 {
5375 /* For bidi iteration, we need to prime prev_stop and
5376 base_level_stop with our best estimations. */
5377 if (CHARPOS (pos) < it->prev_stop)
5378 {
5379 handle_stop_backwards (it, BEGV);
5380 if (CHARPOS (pos) < it->base_level_stop)
5381 it->base_level_stop = 0;
5382 }
5383 else if (CHARPOS (pos) > it->stop_charpos
5384 && it->stop_charpos >= BEGV)
5385 handle_stop_backwards (it, it->stop_charpos);
5386 else /* force_p */
5387 handle_stop (it);
5388 }
5389 else
5390 {
5391 handle_stop (it);
5392 it->prev_stop = it->base_level_stop = 0;
5393 }
5394
5395 }
5396
5397 CHECK_IT (it);
5398 }
5399
5400
5401 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5402 IT->stop_pos to POS, also. */
5403
5404 static void
5405 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5406 {
5407 /* Don't call this function when scanning a C string. */
5408 xassert (it->s == NULL);
5409
5410 /* POS must be a reasonable value. */
5411 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5412
5413 it->current.pos = it->position = pos;
5414 it->end_charpos = ZV;
5415 it->dpvec = NULL;
5416 it->current.dpvec_index = -1;
5417 it->current.overlay_string_index = -1;
5418 IT_STRING_CHARPOS (*it) = -1;
5419 IT_STRING_BYTEPOS (*it) = -1;
5420 it->string = Qnil;
5421 it->string_from_display_prop_p = 0;
5422 it->method = GET_FROM_BUFFER;
5423 it->object = it->w->buffer;
5424 it->area = TEXT_AREA;
5425 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5426 it->sp = 0;
5427 it->string_from_display_prop_p = 0;
5428 it->face_before_selective_p = 0;
5429 if (it->bidi_p)
5430 {
5431 it->bidi_it.first_elt = 1;
5432 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5433 }
5434
5435 if (set_stop_p)
5436 {
5437 it->stop_charpos = CHARPOS (pos);
5438 it->base_level_stop = CHARPOS (pos);
5439 }
5440 }
5441
5442
5443 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5444 If S is non-null, it is a C string to iterate over. Otherwise,
5445 STRING gives a Lisp string to iterate over.
5446
5447 If PRECISION > 0, don't return more then PRECISION number of
5448 characters from the string.
5449
5450 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5451 characters have been returned. FIELD_WIDTH < 0 means an infinite
5452 field width.
5453
5454 MULTIBYTE = 0 means disable processing of multibyte characters,
5455 MULTIBYTE > 0 means enable it,
5456 MULTIBYTE < 0 means use IT->multibyte_p.
5457
5458 IT must be initialized via a prior call to init_iterator before
5459 calling this function. */
5460
5461 static void
5462 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5463 EMACS_INT charpos, EMACS_INT precision, int field_width,
5464 int multibyte)
5465 {
5466 /* No region in strings. */
5467 it->region_beg_charpos = it->region_end_charpos = -1;
5468
5469 /* No text property checks performed by default, but see below. */
5470 it->stop_charpos = -1;
5471
5472 /* Set iterator position and end position. */
5473 memset (&it->current, 0, sizeof it->current);
5474 it->current.overlay_string_index = -1;
5475 it->current.dpvec_index = -1;
5476 xassert (charpos >= 0);
5477
5478 /* If STRING is specified, use its multibyteness, otherwise use the
5479 setting of MULTIBYTE, if specified. */
5480 if (multibyte >= 0)
5481 it->multibyte_p = multibyte > 0;
5482
5483 if (s == NULL)
5484 {
5485 xassert (STRINGP (string));
5486 it->string = string;
5487 it->s = NULL;
5488 it->end_charpos = it->string_nchars = SCHARS (string);
5489 it->method = GET_FROM_STRING;
5490 it->current.string_pos = string_pos (charpos, string);
5491 }
5492 else
5493 {
5494 it->s = (const unsigned char *) s;
5495 it->string = Qnil;
5496
5497 /* Note that we use IT->current.pos, not it->current.string_pos,
5498 for displaying C strings. */
5499 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5500 if (it->multibyte_p)
5501 {
5502 it->current.pos = c_string_pos (charpos, s, 1);
5503 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5504 }
5505 else
5506 {
5507 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5508 it->end_charpos = it->string_nchars = strlen (s);
5509 }
5510
5511 it->method = GET_FROM_C_STRING;
5512 }
5513
5514 /* PRECISION > 0 means don't return more than PRECISION characters
5515 from the string. */
5516 if (precision > 0 && it->end_charpos - charpos > precision)
5517 it->end_charpos = it->string_nchars = charpos + precision;
5518
5519 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5520 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5521 FIELD_WIDTH < 0 means infinite field width. This is useful for
5522 padding with `-' at the end of a mode line. */
5523 if (field_width < 0)
5524 field_width = INFINITY;
5525 if (field_width > it->end_charpos - charpos)
5526 it->end_charpos = charpos + field_width;
5527
5528 /* Use the standard display table for displaying strings. */
5529 if (DISP_TABLE_P (Vstandard_display_table))
5530 it->dp = XCHAR_TABLE (Vstandard_display_table);
5531
5532 it->stop_charpos = charpos;
5533 if (s == NULL && it->multibyte_p)
5534 {
5535 EMACS_INT endpos = SCHARS (it->string);
5536 if (endpos > it->end_charpos)
5537 endpos = it->end_charpos;
5538 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5539 it->string);
5540 }
5541 CHECK_IT (it);
5542 }
5543
5544
5545 \f
5546 /***********************************************************************
5547 Iteration
5548 ***********************************************************************/
5549
5550 /* Map enum it_method value to corresponding next_element_from_* function. */
5551
5552 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5553 {
5554 next_element_from_buffer,
5555 next_element_from_display_vector,
5556 next_element_from_string,
5557 next_element_from_c_string,
5558 next_element_from_image,
5559 next_element_from_stretch
5560 };
5561
5562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5563
5564
5565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5566 (possibly with the following characters). */
5567
5568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5569 ((IT)->cmp_it.id >= 0 \
5570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5572 END_CHARPOS, (IT)->w, \
5573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5574 (IT)->string)))
5575
5576
5577 /* Lookup the char-table Vglyphless_char_display for character C (-1
5578 if we want information for no-font case), and return the display
5579 method symbol. By side-effect, update it->what and
5580 it->glyphless_method. This function is called from
5581 get_next_display_element for each character element, and from
5582 x_produce_glyphs when no suitable font was found. */
5583
5584 Lisp_Object
5585 lookup_glyphless_char_display (int c, struct it *it)
5586 {
5587 Lisp_Object glyphless_method = Qnil;
5588
5589 if (CHAR_TABLE_P (Vglyphless_char_display)
5590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5591 glyphless_method = (c >= 0
5592 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5593 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5594 retry:
5595 if (NILP (glyphless_method))
5596 {
5597 if (c >= 0)
5598 /* The default is to display the character by a proper font. */
5599 return Qnil;
5600 /* The default for the no-font case is to display an empty box. */
5601 glyphless_method = Qempty_box;
5602 }
5603 if (EQ (glyphless_method, Qzero_width))
5604 {
5605 if (c >= 0)
5606 return glyphless_method;
5607 /* This method can't be used for the no-font case. */
5608 glyphless_method = Qempty_box;
5609 }
5610 if (EQ (glyphless_method, Qthin_space))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5612 else if (EQ (glyphless_method, Qempty_box))
5613 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5614 else if (EQ (glyphless_method, Qhex_code))
5615 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5616 else if (STRINGP (glyphless_method))
5617 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5618 else
5619 {
5620 /* Invalid value. We use the default method. */
5621 glyphless_method = Qnil;
5622 goto retry;
5623 }
5624 it->what = IT_GLYPHLESS;
5625 return glyphless_method;
5626 }
5627
5628 /* Load IT's display element fields with information about the next
5629 display element from the current position of IT. Value is zero if
5630 end of buffer (or C string) is reached. */
5631
5632 static struct frame *last_escape_glyph_frame = NULL;
5633 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5634 static int last_escape_glyph_merged_face_id = 0;
5635
5636 struct frame *last_glyphless_glyph_frame = NULL;
5637 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5638 int last_glyphless_glyph_merged_face_id = 0;
5639
5640 int
5641 get_next_display_element (struct it *it)
5642 {
5643 /* Non-zero means that we found a display element. Zero means that
5644 we hit the end of what we iterate over. Performance note: the
5645 function pointer `method' used here turns out to be faster than
5646 using a sequence of if-statements. */
5647 int success_p;
5648
5649 get_next:
5650 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5651
5652 if (it->what == IT_CHARACTER)
5653 {
5654 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5655 and only if (a) the resolved directionality of that character
5656 is R..." */
5657 /* FIXME: Do we need an exception for characters from display
5658 tables? */
5659 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5660 it->c = bidi_mirror_char (it->c);
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! NILP (lookup_glyphless_char_display (c, it)))
5719 {
5720 if (it->what == IT_GLYPHLESS)
5721 goto done;
5722 /* Don't display this character. */
5723 set_iterator_to_next (it, 0);
5724 goto get_next;
5725 }
5726
5727 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5728 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5729 : c == 0xAD ? char_is_soft_hyphen
5730 : char_is_other);
5731
5732 /* Translate control characters into `\003' or `^C' form.
5733 Control characters coming from a display table entry are
5734 currently not translated because we use IT->dpvec to hold
5735 the translation. This could easily be changed but I
5736 don't believe that it is worth doing.
5737
5738 NBSP and SOFT-HYPEN are property translated too.
5739
5740 Non-printable characters and raw-byte characters are also
5741 translated to octal form. */
5742 if (((c < ' ' || c == 127) /* ASCII control chars */
5743 ? (it->area != TEXT_AREA
5744 /* In mode line, treat \n, \t like other crl chars. */
5745 || (c != '\t'
5746 && it->glyph_row
5747 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5748 || (c != '\n' && c != '\t'))
5749 : (nbsp_or_shy
5750 || CHAR_BYTE8_P (c)
5751 || ! CHAR_PRINTABLE_P (c))))
5752 {
5753 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5754 or a non-printable character which must be displayed
5755 either as '\003' or as `^C' where the '\\' and '^'
5756 can be defined in the display table. Fill
5757 IT->ctl_chars with glyphs for what we have to
5758 display. Then, set IT->dpvec to these glyphs. */
5759 Lisp_Object gc;
5760 int ctl_len;
5761 int face_id, lface_id = 0 ;
5762 int escape_glyph;
5763
5764 /* Handle control characters with ^. */
5765
5766 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5767 {
5768 int g;
5769
5770 g = '^'; /* default glyph for Control */
5771 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5772 if (it->dp
5773 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5774 && GLYPH_CODE_CHAR_VALID_P (gc))
5775 {
5776 g = GLYPH_CODE_CHAR (gc);
5777 lface_id = GLYPH_CODE_FACE (gc);
5778 }
5779 if (lface_id)
5780 {
5781 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5782 }
5783 else if (it->f == last_escape_glyph_frame
5784 && it->face_id == last_escape_glyph_face_id)
5785 {
5786 face_id = last_escape_glyph_merged_face_id;
5787 }
5788 else
5789 {
5790 /* Merge the escape-glyph face into the current face. */
5791 face_id = merge_faces (it->f, Qescape_glyph, 0,
5792 it->face_id);
5793 last_escape_glyph_frame = it->f;
5794 last_escape_glyph_face_id = it->face_id;
5795 last_escape_glyph_merged_face_id = face_id;
5796 }
5797
5798 XSETINT (it->ctl_chars[0], g);
5799 XSETINT (it->ctl_chars[1], c ^ 0100);
5800 ctl_len = 2;
5801 goto display_control;
5802 }
5803
5804 /* Handle non-break space in the mode where it only gets
5805 highlighting. */
5806
5807 if (EQ (Vnobreak_char_display, Qt)
5808 && nbsp_or_shy == char_is_nbsp)
5809 {
5810 /* Merge the no-break-space face into the current face. */
5811 face_id = merge_faces (it->f, Qnobreak_space, 0,
5812 it->face_id);
5813
5814 c = ' ';
5815 XSETINT (it->ctl_chars[0], ' ');
5816 ctl_len = 1;
5817 goto display_control;
5818 }
5819
5820 /* Handle sequences that start with the "escape glyph". */
5821
5822 /* the default escape glyph is \. */
5823 escape_glyph = '\\';
5824
5825 if (it->dp
5826 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5827 && GLYPH_CODE_CHAR_VALID_P (gc))
5828 {
5829 escape_glyph = GLYPH_CODE_CHAR (gc);
5830 lface_id = GLYPH_CODE_FACE (gc);
5831 }
5832 if (lface_id)
5833 {
5834 /* The display table specified a face.
5835 Merge it into face_id and also into escape_glyph. */
5836 face_id = merge_faces (it->f, Qt, lface_id,
5837 it->face_id);
5838 }
5839 else if (it->f == last_escape_glyph_frame
5840 && it->face_id == last_escape_glyph_face_id)
5841 {
5842 face_id = last_escape_glyph_merged_face_id;
5843 }
5844 else
5845 {
5846 /* Merge the escape-glyph face into the current face. */
5847 face_id = merge_faces (it->f, Qescape_glyph, 0,
5848 it->face_id);
5849 last_escape_glyph_frame = it->f;
5850 last_escape_glyph_face_id = it->face_id;
5851 last_escape_glyph_merged_face_id = face_id;
5852 }
5853
5854 /* Handle soft hyphens in the mode where they only get
5855 highlighting. */
5856
5857 if (EQ (Vnobreak_char_display, Qt)
5858 && nbsp_or_shy == char_is_soft_hyphen)
5859 {
5860 XSETINT (it->ctl_chars[0], '-');
5861 ctl_len = 1;
5862 goto display_control;
5863 }
5864
5865 /* Handle non-break space and soft hyphen
5866 with the escape glyph. */
5867
5868 if (nbsp_or_shy)
5869 {
5870 XSETINT (it->ctl_chars[0], escape_glyph);
5871 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5872 XSETINT (it->ctl_chars[1], c);
5873 ctl_len = 2;
5874 goto display_control;
5875 }
5876
5877 {
5878 char str[10];
5879 int len, i;
5880
5881 if (CHAR_BYTE8_P (c))
5882 /* Display \200 instead of \17777600. */
5883 c = CHAR_TO_BYTE8 (c);
5884 len = sprintf (str, "%03o", c);
5885
5886 XSETINT (it->ctl_chars[0], escape_glyph);
5887 for (i = 0; i < len; i++)
5888 XSETINT (it->ctl_chars[i + 1], str[i]);
5889 ctl_len = len + 1;
5890 }
5891
5892 display_control:
5893 /* Set up IT->dpvec and return first character from it. */
5894 it->dpvec_char_len = it->len;
5895 it->dpvec = it->ctl_chars;
5896 it->dpend = it->dpvec + ctl_len;
5897 it->current.dpvec_index = 0;
5898 it->dpvec_face_id = face_id;
5899 it->saved_face_id = it->face_id;
5900 it->method = GET_FROM_DISPLAY_VECTOR;
5901 it->ellipsis_p = 0;
5902 goto get_next;
5903 }
5904 it->char_to_display = c;
5905 }
5906 else if (success_p)
5907 {
5908 it->char_to_display = it->c;
5909 }
5910 }
5911
5912 #ifdef HAVE_WINDOW_SYSTEM
5913 /* Adjust face id for a multibyte character. There are no multibyte
5914 character in unibyte text. */
5915 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5916 && it->multibyte_p
5917 && success_p
5918 && FRAME_WINDOW_P (it->f))
5919 {
5920 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5921
5922 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5923 {
5924 /* Automatic composition with glyph-string. */
5925 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5926
5927 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5928 }
5929 else
5930 {
5931 EMACS_INT pos = (it->s ? -1
5932 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5933 : IT_CHARPOS (*it));
5934
5935 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5936 it->string);
5937 }
5938 }
5939 #endif
5940
5941 done:
5942 /* Is this character the last one of a run of characters with
5943 box? If yes, set IT->end_of_box_run_p to 1. */
5944 if (it->face_box_p
5945 && it->s == NULL)
5946 {
5947 if (it->method == GET_FROM_STRING && it->sp)
5948 {
5949 int face_id = underlying_face_id (it);
5950 struct face *face = FACE_FROM_ID (it->f, face_id);
5951
5952 if (face)
5953 {
5954 if (face->box == FACE_NO_BOX)
5955 {
5956 /* If the box comes from face properties in a
5957 display string, check faces in that string. */
5958 int string_face_id = face_after_it_pos (it);
5959 it->end_of_box_run_p
5960 = (FACE_FROM_ID (it->f, string_face_id)->box
5961 == FACE_NO_BOX);
5962 }
5963 /* Otherwise, the box comes from the underlying face.
5964 If this is the last string character displayed, check
5965 the next buffer location. */
5966 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5967 && (it->current.overlay_string_index
5968 == it->n_overlay_strings - 1))
5969 {
5970 EMACS_INT ignore;
5971 int next_face_id;
5972 struct text_pos pos = it->current.pos;
5973 INC_TEXT_POS (pos, it->multibyte_p);
5974
5975 next_face_id = face_at_buffer_position
5976 (it->w, CHARPOS (pos), it->region_beg_charpos,
5977 it->region_end_charpos, &ignore,
5978 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5979 -1);
5980 it->end_of_box_run_p
5981 = (FACE_FROM_ID (it->f, next_face_id)->box
5982 == FACE_NO_BOX);
5983 }
5984 }
5985 }
5986 else
5987 {
5988 int face_id = face_after_it_pos (it);
5989 it->end_of_box_run_p
5990 = (face_id != it->face_id
5991 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5992 }
5993 }
5994
5995 /* Value is 0 if end of buffer or string reached. */
5996 return success_p;
5997 }
5998
5999
6000 /* Move IT to the next display element.
6001
6002 RESEAT_P non-zero means if called on a newline in buffer text,
6003 skip to the next visible line start.
6004
6005 Functions get_next_display_element and set_iterator_to_next are
6006 separate because I find this arrangement easier to handle than a
6007 get_next_display_element function that also increments IT's
6008 position. The way it is we can first look at an iterator's current
6009 display element, decide whether it fits on a line, and if it does,
6010 increment the iterator position. The other way around we probably
6011 would either need a flag indicating whether the iterator has to be
6012 incremented the next time, or we would have to implement a
6013 decrement position function which would not be easy to write. */
6014
6015 void
6016 set_iterator_to_next (struct it *it, int reseat_p)
6017 {
6018 /* Reset flags indicating start and end of a sequence of characters
6019 with box. Reset them at the start of this function because
6020 moving the iterator to a new position might set them. */
6021 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6022
6023 switch (it->method)
6024 {
6025 case GET_FROM_BUFFER:
6026 /* The current display element of IT is a character from
6027 current_buffer. Advance in the buffer, and maybe skip over
6028 invisible lines that are so because of selective display. */
6029 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6030 reseat_at_next_visible_line_start (it, 0);
6031 else if (it->cmp_it.id >= 0)
6032 {
6033 /* We are currently getting glyphs from a composition. */
6034 int i;
6035
6036 if (! it->bidi_p)
6037 {
6038 IT_CHARPOS (*it) += it->cmp_it.nchars;
6039 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6040 if (it->cmp_it.to < it->cmp_it.nglyphs)
6041 {
6042 it->cmp_it.from = it->cmp_it.to;
6043 }
6044 else
6045 {
6046 it->cmp_it.id = -1;
6047 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6048 IT_BYTEPOS (*it),
6049 it->end_charpos, Qnil);
6050 }
6051 }
6052 else if (! it->cmp_it.reversed_p)
6053 {
6054 /* Composition created while scanning forward. */
6055 /* Update IT's char/byte positions to point to the first
6056 character of the next grapheme cluster, or to the
6057 character visually after the current composition. */
6058 for (i = 0; i < it->cmp_it.nchars; i++)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6061 IT_CHARPOS (*it) = it->bidi_it.charpos;
6062
6063 if (it->cmp_it.to < it->cmp_it.nglyphs)
6064 {
6065 /* Proceed to the next grapheme cluster. */
6066 it->cmp_it.from = it->cmp_it.to;
6067 }
6068 else
6069 {
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6079 }
6080 }
6081 else
6082 {
6083 /* Composition created while scanning backward. */
6084 /* Update IT's char/byte positions to point to the last
6085 character of the previous grapheme cluster, or the
6086 character visually after the current composition. */
6087 for (i = 0; i < it->cmp_it.nchars; i++)
6088 bidi_move_to_visually_next (&it->bidi_it);
6089 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6090 IT_CHARPOS (*it) = it->bidi_it.charpos;
6091 if (it->cmp_it.from > 0)
6092 {
6093 /* Proceed to the previous grapheme cluster. */
6094 it->cmp_it.to = it->cmp_it.from;
6095 }
6096 else
6097 {
6098 /* No more grapheme clusters in this composition.
6099 Find the next stop position. */
6100 EMACS_INT stop = it->end_charpos;
6101 if (it->bidi_it.scan_dir < 0)
6102 /* Now we are scanning backward and don't know
6103 where to stop. */
6104 stop = -1;
6105 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6106 IT_BYTEPOS (*it), stop, Qnil);
6107 }
6108 }
6109 }
6110 else
6111 {
6112 xassert (it->len != 0);
6113
6114 if (!it->bidi_p)
6115 {
6116 IT_BYTEPOS (*it) += it->len;
6117 IT_CHARPOS (*it) += 1;
6118 }
6119 else
6120 {
6121 int prev_scan_dir = it->bidi_it.scan_dir;
6122 /* If this is a new paragraph, determine its base
6123 direction (a.k.a. its base embedding level). */
6124 if (it->bidi_it.new_paragraph)
6125 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6126 bidi_move_to_visually_next (&it->bidi_it);
6127 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6128 IT_CHARPOS (*it) = it->bidi_it.charpos;
6129 if (prev_scan_dir != it->bidi_it.scan_dir)
6130 {
6131 /* As the scan direction was changed, we must
6132 re-compute the stop position for composition. */
6133 EMACS_INT stop = it->end_charpos;
6134 if (it->bidi_it.scan_dir < 0)
6135 stop = -1;
6136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6137 IT_BYTEPOS (*it), stop, Qnil);
6138 }
6139 }
6140 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6141 }
6142 break;
6143
6144 case GET_FROM_C_STRING:
6145 /* Current display element of IT is from a C string. */
6146 IT_BYTEPOS (*it) += it->len;
6147 IT_CHARPOS (*it) += 1;
6148 break;
6149
6150 case GET_FROM_DISPLAY_VECTOR:
6151 /* Current display element of IT is from a display table entry.
6152 Advance in the display table definition. Reset it to null if
6153 end reached, and continue with characters from buffers/
6154 strings. */
6155 ++it->current.dpvec_index;
6156
6157 /* Restore face of the iterator to what they were before the
6158 display vector entry (these entries may contain faces). */
6159 it->face_id = it->saved_face_id;
6160
6161 if (it->dpvec + it->current.dpvec_index == it->dpend)
6162 {
6163 int recheck_faces = it->ellipsis_p;
6164
6165 if (it->s)
6166 it->method = GET_FROM_C_STRING;
6167 else if (STRINGP (it->string))
6168 it->method = GET_FROM_STRING;
6169 else
6170 {
6171 it->method = GET_FROM_BUFFER;
6172 it->object = it->w->buffer;
6173 }
6174
6175 it->dpvec = NULL;
6176 it->current.dpvec_index = -1;
6177
6178 /* Skip over characters which were displayed via IT->dpvec. */
6179 if (it->dpvec_char_len < 0)
6180 reseat_at_next_visible_line_start (it, 1);
6181 else if (it->dpvec_char_len > 0)
6182 {
6183 if (it->method == GET_FROM_STRING
6184 && it->n_overlay_strings > 0)
6185 it->ignore_overlay_strings_at_pos_p = 1;
6186 it->len = it->dpvec_char_len;
6187 set_iterator_to_next (it, reseat_p);
6188 }
6189
6190 /* Maybe recheck faces after display vector */
6191 if (recheck_faces)
6192 it->stop_charpos = IT_CHARPOS (*it);
6193 }
6194 break;
6195
6196 case GET_FROM_STRING:
6197 /* Current display element is a character from a Lisp string. */
6198 xassert (it->s == NULL && STRINGP (it->string));
6199 if (it->cmp_it.id >= 0)
6200 {
6201 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6202 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6203 if (it->cmp_it.to < it->cmp_it.nglyphs)
6204 it->cmp_it.from = it->cmp_it.to;
6205 else
6206 {
6207 it->cmp_it.id = -1;
6208 composition_compute_stop_pos (&it->cmp_it,
6209 IT_STRING_CHARPOS (*it),
6210 IT_STRING_BYTEPOS (*it),
6211 it->end_charpos, it->string);
6212 }
6213 }
6214 else
6215 {
6216 IT_STRING_BYTEPOS (*it) += it->len;
6217 IT_STRING_CHARPOS (*it) += 1;
6218 }
6219
6220 consider_string_end:
6221
6222 if (it->current.overlay_string_index >= 0)
6223 {
6224 /* IT->string is an overlay string. Advance to the
6225 next, if there is one. */
6226 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6227 {
6228 it->ellipsis_p = 0;
6229 next_overlay_string (it);
6230 if (it->ellipsis_p)
6231 setup_for_ellipsis (it, 0);
6232 }
6233 }
6234 else
6235 {
6236 /* IT->string is not an overlay string. If we reached
6237 its end, and there is something on IT->stack, proceed
6238 with what is on the stack. This can be either another
6239 string, this time an overlay string, or a buffer. */
6240 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6241 && it->sp > 0)
6242 {
6243 pop_it (it);
6244 if (it->method == GET_FROM_STRING)
6245 goto consider_string_end;
6246 }
6247 }
6248 break;
6249
6250 case GET_FROM_IMAGE:
6251 case GET_FROM_STRETCH:
6252 /* The position etc with which we have to proceed are on
6253 the stack. The position may be at the end of a string,
6254 if the `display' property takes up the whole string. */
6255 xassert (it->sp > 0);
6256 pop_it (it);
6257 if (it->method == GET_FROM_STRING)
6258 goto consider_string_end;
6259 break;
6260
6261 default:
6262 /* There are no other methods defined, so this should be a bug. */
6263 abort ();
6264 }
6265
6266 xassert (it->method != GET_FROM_STRING
6267 || (STRINGP (it->string)
6268 && IT_STRING_CHARPOS (*it) >= 0));
6269 }
6270
6271 /* Load IT's display element fields with information about the next
6272 display element which comes from a display table entry or from the
6273 result of translating a control character to one of the forms `^C'
6274 or `\003'.
6275
6276 IT->dpvec holds the glyphs to return as characters.
6277 IT->saved_face_id holds the face id before the display vector--it
6278 is restored into IT->face_id in set_iterator_to_next. */
6279
6280 static int
6281 next_element_from_display_vector (struct it *it)
6282 {
6283 Lisp_Object gc;
6284
6285 /* Precondition. */
6286 xassert (it->dpvec && it->current.dpvec_index >= 0);
6287
6288 it->face_id = it->saved_face_id;
6289
6290 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6291 That seemed totally bogus - so I changed it... */
6292 gc = it->dpvec[it->current.dpvec_index];
6293
6294 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6295 {
6296 it->c = GLYPH_CODE_CHAR (gc);
6297 it->len = CHAR_BYTES (it->c);
6298
6299 /* The entry may contain a face id to use. Such a face id is
6300 the id of a Lisp face, not a realized face. A face id of
6301 zero means no face is specified. */
6302 if (it->dpvec_face_id >= 0)
6303 it->face_id = it->dpvec_face_id;
6304 else
6305 {
6306 int lface_id = GLYPH_CODE_FACE (gc);
6307 if (lface_id > 0)
6308 it->face_id = merge_faces (it->f, Qt, lface_id,
6309 it->saved_face_id);
6310 }
6311 }
6312 else
6313 /* Display table entry is invalid. Return a space. */
6314 it->c = ' ', it->len = 1;
6315
6316 /* Don't change position and object of the iterator here. They are
6317 still the values of the character that had this display table
6318 entry or was translated, and that's what we want. */
6319 it->what = IT_CHARACTER;
6320 return 1;
6321 }
6322
6323
6324 /* Load IT with the next display element from Lisp string IT->string.
6325 IT->current.string_pos is the current position within the string.
6326 If IT->current.overlay_string_index >= 0, the Lisp string is an
6327 overlay string. */
6328
6329 static int
6330 next_element_from_string (struct it *it)
6331 {
6332 struct text_pos position;
6333
6334 xassert (STRINGP (it->string));
6335 xassert (IT_STRING_CHARPOS (*it) >= 0);
6336 position = it->current.string_pos;
6337
6338 /* Time to check for invisible text? */
6339 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6340 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6341 {
6342 handle_stop (it);
6343
6344 /* Since a handler may have changed IT->method, we must
6345 recurse here. */
6346 return GET_NEXT_DISPLAY_ELEMENT (it);
6347 }
6348
6349 if (it->current.overlay_string_index >= 0)
6350 {
6351 /* Get the next character from an overlay string. In overlay
6352 strings, There is no field width or padding with spaces to
6353 do. */
6354 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6355 {
6356 it->what = IT_EOB;
6357 return 0;
6358 }
6359 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6360 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6361 && next_element_from_composition (it))
6362 {
6363 return 1;
6364 }
6365 else if (STRING_MULTIBYTE (it->string))
6366 {
6367 const unsigned char *s = (SDATA (it->string)
6368 + IT_STRING_BYTEPOS (*it));
6369 it->c = string_char_and_length (s, &it->len);
6370 }
6371 else
6372 {
6373 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6374 it->len = 1;
6375 }
6376 }
6377 else
6378 {
6379 /* Get the next character from a Lisp string that is not an
6380 overlay string. Such strings come from the mode line, for
6381 example. We may have to pad with spaces, or truncate the
6382 string. See also next_element_from_c_string. */
6383 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6384 {
6385 it->what = IT_EOB;
6386 return 0;
6387 }
6388 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6389 {
6390 /* Pad with spaces. */
6391 it->c = ' ', it->len = 1;
6392 CHARPOS (position) = BYTEPOS (position) = -1;
6393 }
6394 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6395 IT_STRING_BYTEPOS (*it), it->string_nchars)
6396 && next_element_from_composition (it))
6397 {
6398 return 1;
6399 }
6400 else if (STRING_MULTIBYTE (it->string))
6401 {
6402 const unsigned char *s = (SDATA (it->string)
6403 + IT_STRING_BYTEPOS (*it));
6404 it->c = string_char_and_length (s, &it->len);
6405 }
6406 else
6407 {
6408 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6409 it->len = 1;
6410 }
6411 }
6412
6413 /* Record what we have and where it came from. */
6414 it->what = IT_CHARACTER;
6415 it->object = it->string;
6416 it->position = position;
6417 return 1;
6418 }
6419
6420
6421 /* Load IT with next display element from C string IT->s.
6422 IT->string_nchars is the maximum number of characters to return
6423 from the string. IT->end_charpos may be greater than
6424 IT->string_nchars when this function is called, in which case we
6425 may have to return padding spaces. Value is zero if end of string
6426 reached, including padding spaces. */
6427
6428 static int
6429 next_element_from_c_string (struct it *it)
6430 {
6431 int success_p = 1;
6432
6433 xassert (it->s);
6434 it->what = IT_CHARACTER;
6435 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6436 it->object = Qnil;
6437
6438 /* IT's position can be greater IT->string_nchars in case a field
6439 width or precision has been specified when the iterator was
6440 initialized. */
6441 if (IT_CHARPOS (*it) >= it->end_charpos)
6442 {
6443 /* End of the game. */
6444 it->what = IT_EOB;
6445 success_p = 0;
6446 }
6447 else if (IT_CHARPOS (*it) >= it->string_nchars)
6448 {
6449 /* Pad with spaces. */
6450 it->c = ' ', it->len = 1;
6451 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6452 }
6453 else if (it->multibyte_p)
6454 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6455 else
6456 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6457
6458 return success_p;
6459 }
6460
6461
6462 /* Set up IT to return characters from an ellipsis, if appropriate.
6463 The definition of the ellipsis glyphs may come from a display table
6464 entry. This function fills IT with the first glyph from the
6465 ellipsis if an ellipsis is to be displayed. */
6466
6467 static int
6468 next_element_from_ellipsis (struct it *it)
6469 {
6470 if (it->selective_display_ellipsis_p)
6471 setup_for_ellipsis (it, it->len);
6472 else
6473 {
6474 /* The face at the current position may be different from the
6475 face we find after the invisible text. Remember what it
6476 was in IT->saved_face_id, and signal that it's there by
6477 setting face_before_selective_p. */
6478 it->saved_face_id = it->face_id;
6479 it->method = GET_FROM_BUFFER;
6480 it->object = it->w->buffer;
6481 reseat_at_next_visible_line_start (it, 1);
6482 it->face_before_selective_p = 1;
6483 }
6484
6485 return GET_NEXT_DISPLAY_ELEMENT (it);
6486 }
6487
6488
6489 /* Deliver an image display element. The iterator IT is already
6490 filled with image information (done in handle_display_prop). Value
6491 is always 1. */
6492
6493
6494 static int
6495 next_element_from_image (struct it *it)
6496 {
6497 it->what = IT_IMAGE;
6498 it->ignore_overlay_strings_at_pos_p = 0;
6499 return 1;
6500 }
6501
6502
6503 /* Fill iterator IT with next display element from a stretch glyph
6504 property. IT->object is the value of the text property. Value is
6505 always 1. */
6506
6507 static int
6508 next_element_from_stretch (struct it *it)
6509 {
6510 it->what = IT_STRETCH;
6511 return 1;
6512 }
6513
6514 /* Scan forward from CHARPOS in the current buffer, until we find a
6515 stop position > current IT's position. Then handle the stop
6516 position before that. This is called when we bump into a stop
6517 position while reordering bidirectional text. CHARPOS should be
6518 the last previously processed stop_pos (or BEGV, if none were
6519 processed yet) whose position is less that IT's current
6520 position. */
6521
6522 static void
6523 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6524 {
6525 EMACS_INT where_we_are = IT_CHARPOS (*it);
6526 struct display_pos save_current = it->current;
6527 struct text_pos save_position = it->position;
6528 struct text_pos pos1;
6529 EMACS_INT next_stop;
6530
6531 /* Scan in strict logical order. */
6532 it->bidi_p = 0;
6533 do
6534 {
6535 it->prev_stop = charpos;
6536 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6537 reseat_1 (it, pos1, 0);
6538 compute_stop_pos (it);
6539 /* We must advance forward, right? */
6540 if (it->stop_charpos <= it->prev_stop)
6541 abort ();
6542 charpos = it->stop_charpos;
6543 }
6544 while (charpos <= where_we_are);
6545
6546 next_stop = it->stop_charpos;
6547 it->stop_charpos = it->prev_stop;
6548 it->bidi_p = 1;
6549 it->current = save_current;
6550 it->position = save_position;
6551 handle_stop (it);
6552 it->stop_charpos = next_stop;
6553 }
6554
6555 /* Load IT with the next display element from current_buffer. Value
6556 is zero if end of buffer reached. IT->stop_charpos is the next
6557 position at which to stop and check for text properties or buffer
6558 end. */
6559
6560 static int
6561 next_element_from_buffer (struct it *it)
6562 {
6563 int success_p = 1;
6564
6565 xassert (IT_CHARPOS (*it) >= BEGV);
6566
6567 /* With bidi reordering, the character to display might not be the
6568 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6569 we were reseat()ed to a new buffer position, which is potentially
6570 a different paragraph. */
6571 if (it->bidi_p && it->bidi_it.first_elt)
6572 {
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 if (it->bidi_it.bytepos == ZV_BYTE)
6576 {
6577 /* Nothing to do, but reset the FIRST_ELT flag, like
6578 bidi_paragraph_init does, because we are not going to
6579 call it. */
6580 it->bidi_it.first_elt = 0;
6581 }
6582 else if (it->bidi_it.bytepos == BEGV_BYTE
6583 /* FIXME: Should support all Unicode line separators. */
6584 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6585 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6586 {
6587 /* If we are at the beginning of a line, we can produce the
6588 next element right away. */
6589 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6590 bidi_move_to_visually_next (&it->bidi_it);
6591 }
6592 else
6593 {
6594 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6595
6596 /* We need to prime the bidi iterator starting at the line's
6597 beginning, before we will be able to produce the next
6598 element. */
6599 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6600 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6601 it->bidi_it.charpos = IT_CHARPOS (*it);
6602 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6603 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6604 do
6605 {
6606 /* Now return to buffer position where we were asked to
6607 get the next display element, and produce that. */
6608 bidi_move_to_visually_next (&it->bidi_it);
6609 }
6610 while (it->bidi_it.bytepos != orig_bytepos
6611 && it->bidi_it.bytepos < ZV_BYTE);
6612 }
6613
6614 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6615 /* Adjust IT's position information to where we ended up. */
6616 IT_CHARPOS (*it) = it->bidi_it.charpos;
6617 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6619 {
6620 EMACS_INT stop = it->end_charpos;
6621 if (it->bidi_it.scan_dir < 0)
6622 stop = -1;
6623 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6624 IT_BYTEPOS (*it), stop, Qnil);
6625 }
6626 }
6627
6628 if (IT_CHARPOS (*it) >= it->stop_charpos)
6629 {
6630 if (IT_CHARPOS (*it) >= it->end_charpos)
6631 {
6632 int overlay_strings_follow_p;
6633
6634 /* End of the game, except when overlay strings follow that
6635 haven't been returned yet. */
6636 if (it->overlay_strings_at_end_processed_p)
6637 overlay_strings_follow_p = 0;
6638 else
6639 {
6640 it->overlay_strings_at_end_processed_p = 1;
6641 overlay_strings_follow_p = get_overlay_strings (it, 0);
6642 }
6643
6644 if (overlay_strings_follow_p)
6645 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6646 else
6647 {
6648 it->what = IT_EOB;
6649 it->position = it->current.pos;
6650 success_p = 0;
6651 }
6652 }
6653 else if (!(!it->bidi_p
6654 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6655 || IT_CHARPOS (*it) == it->stop_charpos))
6656 {
6657 /* With bidi non-linear iteration, we could find ourselves
6658 far beyond the last computed stop_charpos, with several
6659 other stop positions in between that we missed. Scan
6660 them all now, in buffer's logical order, until we find
6661 and handle the last stop_charpos that precedes our
6662 current position. */
6663 handle_stop_backwards (it, it->stop_charpos);
6664 return GET_NEXT_DISPLAY_ELEMENT (it);
6665 }
6666 else
6667 {
6668 if (it->bidi_p)
6669 {
6670 /* Take note of the stop position we just moved across,
6671 for when we will move back across it. */
6672 it->prev_stop = it->stop_charpos;
6673 /* If we are at base paragraph embedding level, take
6674 note of the last stop position seen at this
6675 level. */
6676 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6677 it->base_level_stop = it->stop_charpos;
6678 }
6679 handle_stop (it);
6680 return GET_NEXT_DISPLAY_ELEMENT (it);
6681 }
6682 }
6683 else if (it->bidi_p
6684 /* We can sometimes back up for reasons that have nothing
6685 to do with bidi reordering. E.g., compositions. The
6686 code below is only needed when we are above the base
6687 embedding level, so test for that explicitly. */
6688 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6689 && IT_CHARPOS (*it) < it->prev_stop)
6690 {
6691 if (it->base_level_stop <= 0)
6692 it->base_level_stop = BEGV;
6693 if (IT_CHARPOS (*it) < it->base_level_stop)
6694 abort ();
6695 handle_stop_backwards (it, it->base_level_stop);
6696 return GET_NEXT_DISPLAY_ELEMENT (it);
6697 }
6698 else
6699 {
6700 /* No face changes, overlays etc. in sight, so just return a
6701 character from current_buffer. */
6702 unsigned char *p;
6703 EMACS_INT stop;
6704
6705 /* Maybe run the redisplay end trigger hook. Performance note:
6706 This doesn't seem to cost measurable time. */
6707 if (it->redisplay_end_trigger_charpos
6708 && it->glyph_row
6709 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6710 run_redisplay_end_trigger_hook (it);
6711
6712 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6713 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6714 stop)
6715 && next_element_from_composition (it))
6716 {
6717 return 1;
6718 }
6719
6720 /* Get the next character, maybe multibyte. */
6721 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6722 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6723 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6724 else
6725 it->c = *p, it->len = 1;
6726
6727 /* Record what we have and where it came from. */
6728 it->what = IT_CHARACTER;
6729 it->object = it->w->buffer;
6730 it->position = it->current.pos;
6731
6732 /* Normally we return the character found above, except when we
6733 really want to return an ellipsis for selective display. */
6734 if (it->selective)
6735 {
6736 if (it->c == '\n')
6737 {
6738 /* A value of selective > 0 means hide lines indented more
6739 than that number of columns. */
6740 if (it->selective > 0
6741 && IT_CHARPOS (*it) + 1 < ZV
6742 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6743 IT_BYTEPOS (*it) + 1,
6744 (double) it->selective)) /* iftc */
6745 {
6746 success_p = next_element_from_ellipsis (it);
6747 it->dpvec_char_len = -1;
6748 }
6749 }
6750 else if (it->c == '\r' && it->selective == -1)
6751 {
6752 /* A value of selective == -1 means that everything from the
6753 CR to the end of the line is invisible, with maybe an
6754 ellipsis displayed for it. */
6755 success_p = next_element_from_ellipsis (it);
6756 it->dpvec_char_len = -1;
6757 }
6758 }
6759 }
6760
6761 /* Value is zero if end of buffer reached. */
6762 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6763 return success_p;
6764 }
6765
6766
6767 /* Run the redisplay end trigger hook for IT. */
6768
6769 static void
6770 run_redisplay_end_trigger_hook (struct it *it)
6771 {
6772 Lisp_Object args[3];
6773
6774 /* IT->glyph_row should be non-null, i.e. we should be actually
6775 displaying something, or otherwise we should not run the hook. */
6776 xassert (it->glyph_row);
6777
6778 /* Set up hook arguments. */
6779 args[0] = Qredisplay_end_trigger_functions;
6780 args[1] = it->window;
6781 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6782 it->redisplay_end_trigger_charpos = 0;
6783
6784 /* Since we are *trying* to run these functions, don't try to run
6785 them again, even if they get an error. */
6786 it->w->redisplay_end_trigger = Qnil;
6787 Frun_hook_with_args (3, args);
6788
6789 /* Notice if it changed the face of the character we are on. */
6790 handle_face_prop (it);
6791 }
6792
6793
6794 /* Deliver a composition display element. Unlike the other
6795 next_element_from_XXX, this function is not registered in the array
6796 get_next_element[]. It is called from next_element_from_buffer and
6797 next_element_from_string when necessary. */
6798
6799 static int
6800 next_element_from_composition (struct it *it)
6801 {
6802 it->what = IT_COMPOSITION;
6803 it->len = it->cmp_it.nbytes;
6804 if (STRINGP (it->string))
6805 {
6806 if (it->c < 0)
6807 {
6808 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6809 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6810 return 0;
6811 }
6812 it->position = it->current.string_pos;
6813 it->object = it->string;
6814 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6815 IT_STRING_BYTEPOS (*it), it->string);
6816 }
6817 else
6818 {
6819 if (it->c < 0)
6820 {
6821 IT_CHARPOS (*it) += it->cmp_it.nchars;
6822 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6823 if (it->bidi_p)
6824 {
6825 if (it->bidi_it.new_paragraph)
6826 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6827 /* Resync the bidi iterator with IT's new position.
6828 FIXME: this doesn't support bidirectional text. */
6829 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6830 bidi_move_to_visually_next (&it->bidi_it);
6831 }
6832 return 0;
6833 }
6834 it->position = it->current.pos;
6835 it->object = it->w->buffer;
6836 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6837 IT_BYTEPOS (*it), Qnil);
6838 }
6839 return 1;
6840 }
6841
6842
6843 \f
6844 /***********************************************************************
6845 Moving an iterator without producing glyphs
6846 ***********************************************************************/
6847
6848 /* Check if iterator is at a position corresponding to a valid buffer
6849 position after some move_it_ call. */
6850
6851 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6852 ((it)->method == GET_FROM_STRING \
6853 ? IT_STRING_CHARPOS (*it) == 0 \
6854 : 1)
6855
6856
6857 /* Move iterator IT to a specified buffer or X position within one
6858 line on the display without producing glyphs.
6859
6860 OP should be a bit mask including some or all of these bits:
6861 MOVE_TO_X: Stop upon reaching x-position TO_X.
6862 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6863 Regardless of OP's value, stop upon reaching the end of the display line.
6864
6865 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6866 This means, in particular, that TO_X includes window's horizontal
6867 scroll amount.
6868
6869 The return value has several possible values that
6870 say what condition caused the scan to stop:
6871
6872 MOVE_POS_MATCH_OR_ZV
6873 - when TO_POS or ZV was reached.
6874
6875 MOVE_X_REACHED
6876 -when TO_X was reached before TO_POS or ZV were reached.
6877
6878 MOVE_LINE_CONTINUED
6879 - when we reached the end of the display area and the line must
6880 be continued.
6881
6882 MOVE_LINE_TRUNCATED
6883 - when we reached the end of the display area and the line is
6884 truncated.
6885
6886 MOVE_NEWLINE_OR_CR
6887 - when we stopped at a line end, i.e. a newline or a CR and selective
6888 display is on. */
6889
6890 static enum move_it_result
6891 move_it_in_display_line_to (struct it *it,
6892 EMACS_INT to_charpos, int to_x,
6893 enum move_operation_enum op)
6894 {
6895 enum move_it_result result = MOVE_UNDEFINED;
6896 struct glyph_row *saved_glyph_row;
6897 struct it wrap_it, atpos_it, atx_it;
6898 int may_wrap = 0;
6899 enum it_method prev_method = it->method;
6900 EMACS_INT prev_pos = IT_CHARPOS (*it);
6901
6902 /* Don't produce glyphs in produce_glyphs. */
6903 saved_glyph_row = it->glyph_row;
6904 it->glyph_row = NULL;
6905
6906 /* Use wrap_it to save a copy of IT wherever a word wrap could
6907 occur. Use atpos_it to save a copy of IT at the desired buffer
6908 position, if found, so that we can scan ahead and check if the
6909 word later overshoots the window edge. Use atx_it similarly, for
6910 pixel positions. */
6911 wrap_it.sp = -1;
6912 atpos_it.sp = -1;
6913 atx_it.sp = -1;
6914
6915 #define BUFFER_POS_REACHED_P() \
6916 ((op & MOVE_TO_POS) != 0 \
6917 && BUFFERP (it->object) \
6918 && (IT_CHARPOS (*it) == to_charpos \
6919 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6920 && (it->method == GET_FROM_BUFFER \
6921 || (it->method == GET_FROM_DISPLAY_VECTOR \
6922 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6923
6924 /* If there's a line-/wrap-prefix, handle it. */
6925 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6926 && it->current_y < it->last_visible_y)
6927 handle_line_prefix (it);
6928
6929 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6930 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6931
6932 while (1)
6933 {
6934 int x, i, ascent = 0, descent = 0;
6935
6936 /* Utility macro to reset an iterator with x, ascent, and descent. */
6937 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6938 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6939 (IT)->max_descent = descent)
6940
6941 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6942 glyph). */
6943 if ((op & MOVE_TO_POS) != 0
6944 && BUFFERP (it->object)
6945 && it->method == GET_FROM_BUFFER
6946 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6947 || (it->bidi_p
6948 && (prev_method == GET_FROM_IMAGE
6949 || prev_method == GET_FROM_STRETCH)
6950 /* Passed TO_CHARPOS from left to right. */
6951 && ((prev_pos < to_charpos
6952 && IT_CHARPOS (*it) > to_charpos)
6953 /* Passed TO_CHARPOS from right to left. */
6954 || (prev_pos > to_charpos
6955 && IT_CHARPOS (*it) < to_charpos)))))
6956 {
6957 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6958 {
6959 result = MOVE_POS_MATCH_OR_ZV;
6960 break;
6961 }
6962 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6963 /* If wrap_it is valid, the current position might be in a
6964 word that is wrapped. So, save the iterator in
6965 atpos_it and continue to see if wrapping happens. */
6966 atpos_it = *it;
6967 }
6968
6969 prev_method = it->method;
6970 if (it->method == GET_FROM_BUFFER)
6971 prev_pos = IT_CHARPOS (*it);
6972 /* Stop when ZV reached.
6973 We used to stop here when TO_CHARPOS reached as well, but that is
6974 too soon if this glyph does not fit on this line. So we handle it
6975 explicitly below. */
6976 if (!get_next_display_element (it))
6977 {
6978 result = MOVE_POS_MATCH_OR_ZV;
6979 break;
6980 }
6981
6982 if (it->line_wrap == TRUNCATE)
6983 {
6984 if (BUFFER_POS_REACHED_P ())
6985 {
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 break;
6988 }
6989 }
6990 else
6991 {
6992 if (it->line_wrap == WORD_WRAP)
6993 {
6994 if (IT_DISPLAYING_WHITESPACE (it))
6995 may_wrap = 1;
6996 else if (may_wrap)
6997 {
6998 /* We have reached a glyph that follows one or more
6999 whitespace characters. If the position is
7000 already found, we are done. */
7001 if (atpos_it.sp >= 0)
7002 {
7003 *it = atpos_it;
7004 result = MOVE_POS_MATCH_OR_ZV;
7005 goto done;
7006 }
7007 if (atx_it.sp >= 0)
7008 {
7009 *it = atx_it;
7010 result = MOVE_X_REACHED;
7011 goto done;
7012 }
7013 /* Otherwise, we can wrap here. */
7014 wrap_it = *it;
7015 may_wrap = 0;
7016 }
7017 }
7018 }
7019
7020 /* Remember the line height for the current line, in case
7021 the next element doesn't fit on the line. */
7022 ascent = it->max_ascent;
7023 descent = it->max_descent;
7024
7025 /* The call to produce_glyphs will get the metrics of the
7026 display element IT is loaded with. Record the x-position
7027 before this display element, in case it doesn't fit on the
7028 line. */
7029 x = it->current_x;
7030
7031 PRODUCE_GLYPHS (it);
7032
7033 if (it->area != TEXT_AREA)
7034 {
7035 set_iterator_to_next (it, 1);
7036 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7037 SET_TEXT_POS (this_line_min_pos,
7038 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7039 continue;
7040 }
7041
7042 /* The number of glyphs we get back in IT->nglyphs will normally
7043 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7044 character on a terminal frame, or (iii) a line end. For the
7045 second case, IT->nglyphs - 1 padding glyphs will be present.
7046 (On X frames, there is only one glyph produced for a
7047 composite character.)
7048
7049 The behavior implemented below means, for continuation lines,
7050 that as many spaces of a TAB as fit on the current line are
7051 displayed there. For terminal frames, as many glyphs of a
7052 multi-glyph character are displayed in the current line, too.
7053 This is what the old redisplay code did, and we keep it that
7054 way. Under X, the whole shape of a complex character must
7055 fit on the line or it will be completely displayed in the
7056 next line.
7057
7058 Note that both for tabs and padding glyphs, all glyphs have
7059 the same width. */
7060 if (it->nglyphs)
7061 {
7062 /* More than one glyph or glyph doesn't fit on line. All
7063 glyphs have the same width. */
7064 int single_glyph_width = it->pixel_width / it->nglyphs;
7065 int new_x;
7066 int x_before_this_char = x;
7067 int hpos_before_this_char = it->hpos;
7068
7069 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7070 {
7071 new_x = x + single_glyph_width;
7072
7073 /* We want to leave anything reaching TO_X to the caller. */
7074 if ((op & MOVE_TO_X) && new_x > to_x)
7075 {
7076 if (BUFFER_POS_REACHED_P ())
7077 {
7078 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7079 goto buffer_pos_reached;
7080 if (atpos_it.sp < 0)
7081 {
7082 atpos_it = *it;
7083 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7084 }
7085 }
7086 else
7087 {
7088 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7089 {
7090 it->current_x = x;
7091 result = MOVE_X_REACHED;
7092 break;
7093 }
7094 if (atx_it.sp < 0)
7095 {
7096 atx_it = *it;
7097 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7098 }
7099 }
7100 }
7101
7102 if (/* Lines are continued. */
7103 it->line_wrap != TRUNCATE
7104 && (/* And glyph doesn't fit on the line. */
7105 new_x > it->last_visible_x
7106 /* Or it fits exactly and we're on a window
7107 system frame. */
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f))))
7110 {
7111 if (/* IT->hpos == 0 means the very first glyph
7112 doesn't fit on the line, e.g. a wide image. */
7113 it->hpos == 0
7114 || (new_x == it->last_visible_x
7115 && FRAME_WINDOW_P (it->f)))
7116 {
7117 ++it->hpos;
7118 it->current_x = new_x;
7119
7120 /* The character's last glyph just barely fits
7121 in this row. */
7122 if (i == it->nglyphs - 1)
7123 {
7124 /* If this is the destination position,
7125 return a position *before* it in this row,
7126 now that we know it fits in this row. */
7127 if (BUFFER_POS_REACHED_P ())
7128 {
7129 if (it->line_wrap != WORD_WRAP
7130 || wrap_it.sp < 0)
7131 {
7132 it->hpos = hpos_before_this_char;
7133 it->current_x = x_before_this_char;
7134 result = MOVE_POS_MATCH_OR_ZV;
7135 break;
7136 }
7137 if (it->line_wrap == WORD_WRAP
7138 && atpos_it.sp < 0)
7139 {
7140 atpos_it = *it;
7141 atpos_it.current_x = x_before_this_char;
7142 atpos_it.hpos = hpos_before_this_char;
7143 }
7144 }
7145
7146 set_iterator_to_next (it, 1);
7147 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7148 SET_TEXT_POS (this_line_min_pos,
7149 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7150 /* On graphical terminals, newlines may
7151 "overflow" into the fringe if
7152 overflow-newline-into-fringe is non-nil.
7153 On text-only terminals, newlines may
7154 overflow into the last glyph on the
7155 display line.*/
7156 if (!FRAME_WINDOW_P (it->f)
7157 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7158 {
7159 if (!get_next_display_element (it))
7160 {
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 break;
7163 }
7164 if (BUFFER_POS_REACHED_P ())
7165 {
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 result = MOVE_POS_MATCH_OR_ZV;
7168 else
7169 result = MOVE_LINE_CONTINUED;
7170 break;
7171 }
7172 if (ITERATOR_AT_END_OF_LINE_P (it))
7173 {
7174 result = MOVE_NEWLINE_OR_CR;
7175 break;
7176 }
7177 }
7178 }
7179 }
7180 else
7181 IT_RESET_X_ASCENT_DESCENT (it);
7182
7183 if (wrap_it.sp >= 0)
7184 {
7185 *it = wrap_it;
7186 atpos_it.sp = -1;
7187 atx_it.sp = -1;
7188 }
7189
7190 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7191 IT_CHARPOS (*it)));
7192 result = MOVE_LINE_CONTINUED;
7193 break;
7194 }
7195
7196 if (BUFFER_POS_REACHED_P ())
7197 {
7198 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7199 goto buffer_pos_reached;
7200 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7201 {
7202 atpos_it = *it;
7203 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7204 }
7205 }
7206
7207 if (new_x > it->first_visible_x)
7208 {
7209 /* Glyph is visible. Increment number of glyphs that
7210 would be displayed. */
7211 ++it->hpos;
7212 }
7213 }
7214
7215 if (result != MOVE_UNDEFINED)
7216 break;
7217 }
7218 else if (BUFFER_POS_REACHED_P ())
7219 {
7220 buffer_pos_reached:
7221 IT_RESET_X_ASCENT_DESCENT (it);
7222 result = MOVE_POS_MATCH_OR_ZV;
7223 break;
7224 }
7225 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7226 {
7227 /* Stop when TO_X specified and reached. This check is
7228 necessary here because of lines consisting of a line end,
7229 only. The line end will not produce any glyphs and we
7230 would never get MOVE_X_REACHED. */
7231 xassert (it->nglyphs == 0);
7232 result = MOVE_X_REACHED;
7233 break;
7234 }
7235
7236 /* Is this a line end? If yes, we're done. */
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7238 {
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7241 }
7242
7243 if (it->method == GET_FROM_BUFFER)
7244 prev_pos = IT_CHARPOS (*it);
7245 /* The current display element has been consumed. Advance
7246 to the next. */
7247 set_iterator_to_next (it, 1);
7248 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7249 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7250
7251 /* Stop if lines are truncated and IT's current x-position is
7252 past the right edge of the window now. */
7253 if (it->line_wrap == TRUNCATE
7254 && it->current_x >= it->last_visible_x)
7255 {
7256 if (!FRAME_WINDOW_P (it->f)
7257 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7258 {
7259 if (!get_next_display_element (it)
7260 || BUFFER_POS_REACHED_P ())
7261 {
7262 result = MOVE_POS_MATCH_OR_ZV;
7263 break;
7264 }
7265 if (ITERATOR_AT_END_OF_LINE_P (it))
7266 {
7267 result = MOVE_NEWLINE_OR_CR;
7268 break;
7269 }
7270 }
7271 result = MOVE_LINE_TRUNCATED;
7272 break;
7273 }
7274 #undef IT_RESET_X_ASCENT_DESCENT
7275 }
7276
7277 #undef BUFFER_POS_REACHED_P
7278
7279 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7280 restore the saved iterator. */
7281 if (atpos_it.sp >= 0)
7282 *it = atpos_it;
7283 else if (atx_it.sp >= 0)
7284 *it = atx_it;
7285
7286 done:
7287
7288 /* Restore the iterator settings altered at the beginning of this
7289 function. */
7290 it->glyph_row = saved_glyph_row;
7291 return result;
7292 }
7293
7294 /* For external use. */
7295 void
7296 move_it_in_display_line (struct it *it,
7297 EMACS_INT to_charpos, int to_x,
7298 enum move_operation_enum op)
7299 {
7300 if (it->line_wrap == WORD_WRAP
7301 && (op & MOVE_TO_X))
7302 {
7303 struct it save_it = *it;
7304 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7305 /* When word-wrap is on, TO_X may lie past the end
7306 of a wrapped line. Then it->current is the
7307 character on the next line, so backtrack to the
7308 space before the wrap point. */
7309 if (skip == MOVE_LINE_CONTINUED)
7310 {
7311 int prev_x = max (it->current_x - 1, 0);
7312 *it = save_it;
7313 move_it_in_display_line_to
7314 (it, -1, prev_x, MOVE_TO_X);
7315 }
7316 }
7317 else
7318 move_it_in_display_line_to (it, to_charpos, to_x, op);
7319 }
7320
7321
7322 /* Move IT forward until it satisfies one or more of the criteria in
7323 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7324
7325 OP is a bit-mask that specifies where to stop, and in particular,
7326 which of those four position arguments makes a difference. See the
7327 description of enum move_operation_enum.
7328
7329 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7330 screen line, this function will set IT to the next position >
7331 TO_CHARPOS. */
7332
7333 void
7334 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7335 {
7336 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7337 int line_height, line_start_x = 0, reached = 0;
7338
7339 for (;;)
7340 {
7341 if (op & MOVE_TO_VPOS)
7342 {
7343 /* If no TO_CHARPOS and no TO_X specified, stop at the
7344 start of the line TO_VPOS. */
7345 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7346 {
7347 if (it->vpos == to_vpos)
7348 {
7349 reached = 1;
7350 break;
7351 }
7352 else
7353 skip = move_it_in_display_line_to (it, -1, -1, 0);
7354 }
7355 else
7356 {
7357 /* TO_VPOS >= 0 means stop at TO_X in the line at
7358 TO_VPOS, or at TO_POS, whichever comes first. */
7359 if (it->vpos == to_vpos)
7360 {
7361 reached = 2;
7362 break;
7363 }
7364
7365 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7366
7367 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7368 {
7369 reached = 3;
7370 break;
7371 }
7372 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7373 {
7374 /* We have reached TO_X but not in the line we want. */
7375 skip = move_it_in_display_line_to (it, to_charpos,
7376 -1, MOVE_TO_POS);
7377 if (skip == MOVE_POS_MATCH_OR_ZV)
7378 {
7379 reached = 4;
7380 break;
7381 }
7382 }
7383 }
7384 }
7385 else if (op & MOVE_TO_Y)
7386 {
7387 struct it it_backup;
7388
7389 if (it->line_wrap == WORD_WRAP)
7390 it_backup = *it;
7391
7392 /* TO_Y specified means stop at TO_X in the line containing
7393 TO_Y---or at TO_CHARPOS if this is reached first. The
7394 problem is that we can't really tell whether the line
7395 contains TO_Y before we have completely scanned it, and
7396 this may skip past TO_X. What we do is to first scan to
7397 TO_X.
7398
7399 If TO_X is not specified, use a TO_X of zero. The reason
7400 is to make the outcome of this function more predictable.
7401 If we didn't use TO_X == 0, we would stop at the end of
7402 the line which is probably not what a caller would expect
7403 to happen. */
7404 skip = move_it_in_display_line_to
7405 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7406 (MOVE_TO_X | (op & MOVE_TO_POS)));
7407
7408 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7409 if (skip == MOVE_POS_MATCH_OR_ZV)
7410 reached = 5;
7411 else if (skip == MOVE_X_REACHED)
7412 {
7413 /* If TO_X was reached, we want to know whether TO_Y is
7414 in the line. We know this is the case if the already
7415 scanned glyphs make the line tall enough. Otherwise,
7416 we must check by scanning the rest of the line. */
7417 line_height = it->max_ascent + it->max_descent;
7418 if (to_y >= it->current_y
7419 && to_y < it->current_y + line_height)
7420 {
7421 reached = 6;
7422 break;
7423 }
7424 it_backup = *it;
7425 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7426 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7427 op & MOVE_TO_POS);
7428 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7429 line_height = it->max_ascent + it->max_descent;
7430 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7431
7432 if (to_y >= it->current_y
7433 && to_y < it->current_y + line_height)
7434 {
7435 /* If TO_Y is in this line and TO_X was reached
7436 above, we scanned too far. We have to restore
7437 IT's settings to the ones before skipping. */
7438 *it = it_backup;
7439 reached = 6;
7440 }
7441 else
7442 {
7443 skip = skip2;
7444 if (skip == MOVE_POS_MATCH_OR_ZV)
7445 reached = 7;
7446 }
7447 }
7448 else
7449 {
7450 /* Check whether TO_Y is in this line. */
7451 line_height = it->max_ascent + it->max_descent;
7452 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7453
7454 if (to_y >= it->current_y
7455 && to_y < it->current_y + line_height)
7456 {
7457 /* When word-wrap is on, TO_X may lie past the end
7458 of a wrapped line. Then it->current is the
7459 character on the next line, so backtrack to the
7460 space before the wrap point. */
7461 if (skip == MOVE_LINE_CONTINUED
7462 && it->line_wrap == WORD_WRAP)
7463 {
7464 int prev_x = max (it->current_x - 1, 0);
7465 *it = it_backup;
7466 skip = move_it_in_display_line_to
7467 (it, -1, prev_x, MOVE_TO_X);
7468 }
7469 reached = 6;
7470 }
7471 }
7472
7473 if (reached)
7474 break;
7475 }
7476 else if (BUFFERP (it->object)
7477 && (it->method == GET_FROM_BUFFER
7478 || it->method == GET_FROM_STRETCH)
7479 && IT_CHARPOS (*it) >= to_charpos)
7480 skip = MOVE_POS_MATCH_OR_ZV;
7481 else
7482 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7483
7484 switch (skip)
7485 {
7486 case MOVE_POS_MATCH_OR_ZV:
7487 reached = 8;
7488 goto out;
7489
7490 case MOVE_NEWLINE_OR_CR:
7491 set_iterator_to_next (it, 1);
7492 it->continuation_lines_width = 0;
7493 break;
7494
7495 case MOVE_LINE_TRUNCATED:
7496 it->continuation_lines_width = 0;
7497 reseat_at_next_visible_line_start (it, 0);
7498 if ((op & MOVE_TO_POS) != 0
7499 && IT_CHARPOS (*it) > to_charpos)
7500 {
7501 reached = 9;
7502 goto out;
7503 }
7504 break;
7505
7506 case MOVE_LINE_CONTINUED:
7507 /* For continued lines ending in a tab, some of the glyphs
7508 associated with the tab are displayed on the current
7509 line. Since it->current_x does not include these glyphs,
7510 we use it->last_visible_x instead. */
7511 if (it->c == '\t')
7512 {
7513 it->continuation_lines_width += it->last_visible_x;
7514 /* When moving by vpos, ensure that the iterator really
7515 advances to the next line (bug#847, bug#969). Fixme:
7516 do we need to do this in other circumstances? */
7517 if (it->current_x != it->last_visible_x
7518 && (op & MOVE_TO_VPOS)
7519 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7520 {
7521 line_start_x = it->current_x + it->pixel_width
7522 - it->last_visible_x;
7523 set_iterator_to_next (it, 0);
7524 }
7525 }
7526 else
7527 it->continuation_lines_width += it->current_x;
7528 break;
7529
7530 default:
7531 abort ();
7532 }
7533
7534 /* Reset/increment for the next run. */
7535 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7536 it->current_x = line_start_x;
7537 line_start_x = 0;
7538 it->hpos = 0;
7539 it->current_y += it->max_ascent + it->max_descent;
7540 ++it->vpos;
7541 last_height = it->max_ascent + it->max_descent;
7542 last_max_ascent = it->max_ascent;
7543 it->max_ascent = it->max_descent = 0;
7544 }
7545
7546 out:
7547
7548 /* On text terminals, we may stop at the end of a line in the middle
7549 of a multi-character glyph. If the glyph itself is continued,
7550 i.e. it is actually displayed on the next line, don't treat this
7551 stopping point as valid; move to the next line instead (unless
7552 that brings us offscreen). */
7553 if (!FRAME_WINDOW_P (it->f)
7554 && op & MOVE_TO_POS
7555 && IT_CHARPOS (*it) == to_charpos
7556 && it->what == IT_CHARACTER
7557 && it->nglyphs > 1
7558 && it->line_wrap == WINDOW_WRAP
7559 && it->current_x == it->last_visible_x - 1
7560 && it->c != '\n'
7561 && it->c != '\t'
7562 && it->vpos < XFASTINT (it->w->window_end_vpos))
7563 {
7564 it->continuation_lines_width += it->current_x;
7565 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7566 it->current_y += it->max_ascent + it->max_descent;
7567 ++it->vpos;
7568 last_height = it->max_ascent + it->max_descent;
7569 last_max_ascent = it->max_ascent;
7570 }
7571
7572 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7573 }
7574
7575
7576 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7577
7578 If DY > 0, move IT backward at least that many pixels. DY = 0
7579 means move IT backward to the preceding line start or BEGV. This
7580 function may move over more than DY pixels if IT->current_y - DY
7581 ends up in the middle of a line; in this case IT->current_y will be
7582 set to the top of the line moved to. */
7583
7584 void
7585 move_it_vertically_backward (struct it *it, int dy)
7586 {
7587 int nlines, h;
7588 struct it it2, it3;
7589 EMACS_INT start_pos;
7590
7591 move_further_back:
7592 xassert (dy >= 0);
7593
7594 start_pos = IT_CHARPOS (*it);
7595
7596 /* Estimate how many newlines we must move back. */
7597 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7598
7599 /* Set the iterator's position that many lines back. */
7600 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7601 back_to_previous_visible_line_start (it);
7602
7603 /* Reseat the iterator here. When moving backward, we don't want
7604 reseat to skip forward over invisible text, set up the iterator
7605 to deliver from overlay strings at the new position etc. So,
7606 use reseat_1 here. */
7607 reseat_1 (it, it->current.pos, 1);
7608
7609 /* We are now surely at a line start. */
7610 it->current_x = it->hpos = 0;
7611 it->continuation_lines_width = 0;
7612
7613 /* Move forward and see what y-distance we moved. First move to the
7614 start of the next line so that we get its height. We need this
7615 height to be able to tell whether we reached the specified
7616 y-distance. */
7617 it2 = *it;
7618 it2.max_ascent = it2.max_descent = 0;
7619 do
7620 {
7621 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7622 MOVE_TO_POS | MOVE_TO_VPOS);
7623 }
7624 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7625 xassert (IT_CHARPOS (*it) >= BEGV);
7626 it3 = it2;
7627
7628 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7629 xassert (IT_CHARPOS (*it) >= BEGV);
7630 /* H is the actual vertical distance from the position in *IT
7631 and the starting position. */
7632 h = it2.current_y - it->current_y;
7633 /* NLINES is the distance in number of lines. */
7634 nlines = it2.vpos - it->vpos;
7635
7636 /* Correct IT's y and vpos position
7637 so that they are relative to the starting point. */
7638 it->vpos -= nlines;
7639 it->current_y -= h;
7640
7641 if (dy == 0)
7642 {
7643 /* DY == 0 means move to the start of the screen line. The
7644 value of nlines is > 0 if continuation lines were involved. */
7645 if (nlines > 0)
7646 move_it_by_lines (it, nlines, 1);
7647 }
7648 else
7649 {
7650 /* The y-position we try to reach, relative to *IT.
7651 Note that H has been subtracted in front of the if-statement. */
7652 int target_y = it->current_y + h - dy;
7653 int y0 = it3.current_y;
7654 int y1 = line_bottom_y (&it3);
7655 int line_height = y1 - y0;
7656
7657 /* If we did not reach target_y, try to move further backward if
7658 we can. If we moved too far backward, try to move forward. */
7659 if (target_y < it->current_y
7660 /* This is heuristic. In a window that's 3 lines high, with
7661 a line height of 13 pixels each, recentering with point
7662 on the bottom line will try to move -39/2 = 19 pixels
7663 backward. Try to avoid moving into the first line. */
7664 && (it->current_y - target_y
7665 > min (window_box_height (it->w), line_height * 2 / 3))
7666 && IT_CHARPOS (*it) > BEGV)
7667 {
7668 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7669 target_y - it->current_y));
7670 dy = it->current_y - target_y;
7671 goto move_further_back;
7672 }
7673 else if (target_y >= it->current_y + line_height
7674 && IT_CHARPOS (*it) < ZV)
7675 {
7676 /* Should move forward by at least one line, maybe more.
7677
7678 Note: Calling move_it_by_lines can be expensive on
7679 terminal frames, where compute_motion is used (via
7680 vmotion) to do the job, when there are very long lines
7681 and truncate-lines is nil. That's the reason for
7682 treating terminal frames specially here. */
7683
7684 if (!FRAME_WINDOW_P (it->f))
7685 move_it_vertically (it, target_y - (it->current_y + line_height));
7686 else
7687 {
7688 do
7689 {
7690 move_it_by_lines (it, 1, 1);
7691 }
7692 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7693 }
7694 }
7695 }
7696 }
7697
7698
7699 /* Move IT by a specified amount of pixel lines DY. DY negative means
7700 move backwards. DY = 0 means move to start of screen line. At the
7701 end, IT will be on the start of a screen line. */
7702
7703 void
7704 move_it_vertically (struct it *it, int dy)
7705 {
7706 if (dy <= 0)
7707 move_it_vertically_backward (it, -dy);
7708 else
7709 {
7710 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7711 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7712 MOVE_TO_POS | MOVE_TO_Y);
7713 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7714
7715 /* If buffer ends in ZV without a newline, move to the start of
7716 the line to satisfy the post-condition. */
7717 if (IT_CHARPOS (*it) == ZV
7718 && ZV > BEGV
7719 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7720 move_it_by_lines (it, 0, 0);
7721 }
7722 }
7723
7724
7725 /* Move iterator IT past the end of the text line it is in. */
7726
7727 void
7728 move_it_past_eol (struct it *it)
7729 {
7730 enum move_it_result rc;
7731
7732 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7733 if (rc == MOVE_NEWLINE_OR_CR)
7734 set_iterator_to_next (it, 0);
7735 }
7736
7737
7738 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7739 negative means move up. DVPOS == 0 means move to the start of the
7740 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7741 NEED_Y_P is zero, IT->current_y will be left unchanged.
7742
7743 Further optimization ideas: If we would know that IT->f doesn't use
7744 a face with proportional font, we could be faster for
7745 truncate-lines nil. */
7746
7747 void
7748 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7749 {
7750
7751 /* The commented-out optimization uses vmotion on terminals. This
7752 gives bad results, because elements like it->what, on which
7753 callers such as pos_visible_p rely, aren't updated. */
7754 /* struct position pos;
7755 if (!FRAME_WINDOW_P (it->f))
7756 {
7757 struct text_pos textpos;
7758
7759 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7760 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7761 reseat (it, textpos, 1);
7762 it->vpos += pos.vpos;
7763 it->current_y += pos.vpos;
7764 }
7765 else */
7766
7767 if (dvpos == 0)
7768 {
7769 /* DVPOS == 0 means move to the start of the screen line. */
7770 move_it_vertically_backward (it, 0);
7771 xassert (it->current_x == 0 && it->hpos == 0);
7772 /* Let next call to line_bottom_y calculate real line height */
7773 last_height = 0;
7774 }
7775 else if (dvpos > 0)
7776 {
7777 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7778 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7779 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7780 }
7781 else
7782 {
7783 struct it it2;
7784 EMACS_INT start_charpos, i;
7785
7786 /* Start at the beginning of the screen line containing IT's
7787 position. This may actually move vertically backwards,
7788 in case of overlays, so adjust dvpos accordingly. */
7789 dvpos += it->vpos;
7790 move_it_vertically_backward (it, 0);
7791 dvpos -= it->vpos;
7792
7793 /* Go back -DVPOS visible lines and reseat the iterator there. */
7794 start_charpos = IT_CHARPOS (*it);
7795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7796 back_to_previous_visible_line_start (it);
7797 reseat (it, it->current.pos, 1);
7798
7799 /* Move further back if we end up in a string or an image. */
7800 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7801 {
7802 /* First try to move to start of display line. */
7803 dvpos += it->vpos;
7804 move_it_vertically_backward (it, 0);
7805 dvpos -= it->vpos;
7806 if (IT_POS_VALID_AFTER_MOVE_P (it))
7807 break;
7808 /* If start of line is still in string or image,
7809 move further back. */
7810 back_to_previous_visible_line_start (it);
7811 reseat (it, it->current.pos, 1);
7812 dvpos--;
7813 }
7814
7815 it->current_x = it->hpos = 0;
7816
7817 /* Above call may have moved too far if continuation lines
7818 are involved. Scan forward and see if it did. */
7819 it2 = *it;
7820 it2.vpos = it2.current_y = 0;
7821 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7822 it->vpos -= it2.vpos;
7823 it->current_y -= it2.current_y;
7824 it->current_x = it->hpos = 0;
7825
7826 /* If we moved too far back, move IT some lines forward. */
7827 if (it2.vpos > -dvpos)
7828 {
7829 int delta = it2.vpos + dvpos;
7830 it2 = *it;
7831 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7832 /* Move back again if we got too far ahead. */
7833 if (IT_CHARPOS (*it) >= start_charpos)
7834 *it = it2;
7835 }
7836 }
7837 }
7838
7839 /* Return 1 if IT points into the middle of a display vector. */
7840
7841 int
7842 in_display_vector_p (struct it *it)
7843 {
7844 return (it->method == GET_FROM_DISPLAY_VECTOR
7845 && it->current.dpvec_index > 0
7846 && it->dpvec + it->current.dpvec_index != it->dpend);
7847 }
7848
7849 \f
7850 /***********************************************************************
7851 Messages
7852 ***********************************************************************/
7853
7854
7855 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7856 to *Messages*. */
7857
7858 void
7859 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7860 {
7861 Lisp_Object args[3];
7862 Lisp_Object msg, fmt;
7863 char *buffer;
7864 EMACS_INT len;
7865 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7866 USE_SAFE_ALLOCA;
7867
7868 /* Do nothing if called asynchronously. Inserting text into
7869 a buffer may call after-change-functions and alike and
7870 that would means running Lisp asynchronously. */
7871 if (handling_signal)
7872 return;
7873
7874 fmt = msg = Qnil;
7875 GCPRO4 (fmt, msg, arg1, arg2);
7876
7877 args[0] = fmt = build_string (format);
7878 args[1] = arg1;
7879 args[2] = arg2;
7880 msg = Fformat (3, args);
7881
7882 len = SBYTES (msg) + 1;
7883 SAFE_ALLOCA (buffer, char *, len);
7884 memcpy (buffer, SDATA (msg), len);
7885
7886 message_dolog (buffer, len - 1, 1, 0);
7887 SAFE_FREE ();
7888
7889 UNGCPRO;
7890 }
7891
7892
7893 /* Output a newline in the *Messages* buffer if "needs" one. */
7894
7895 void
7896 message_log_maybe_newline (void)
7897 {
7898 if (message_log_need_newline)
7899 message_dolog ("", 0, 1, 0);
7900 }
7901
7902
7903 /* Add a string M of length NBYTES to the message log, optionally
7904 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7905 nonzero, means interpret the contents of M as multibyte. This
7906 function calls low-level routines in order to bypass text property
7907 hooks, etc. which might not be safe to run.
7908
7909 This may GC (insert may run before/after change hooks),
7910 so the buffer M must NOT point to a Lisp string. */
7911
7912 void
7913 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7914 {
7915 const unsigned char *msg = (const unsigned char *) m;
7916
7917 if (!NILP (Vmemory_full))
7918 return;
7919
7920 if (!NILP (Vmessage_log_max))
7921 {
7922 struct buffer *oldbuf;
7923 Lisp_Object oldpoint, oldbegv, oldzv;
7924 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7925 EMACS_INT point_at_end = 0;
7926 EMACS_INT zv_at_end = 0;
7927 Lisp_Object old_deactivate_mark, tem;
7928 struct gcpro gcpro1;
7929
7930 old_deactivate_mark = Vdeactivate_mark;
7931 oldbuf = current_buffer;
7932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7933 BVAR (current_buffer, undo_list) = Qt;
7934
7935 oldpoint = message_dolog_marker1;
7936 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7937 oldbegv = message_dolog_marker2;
7938 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7939 oldzv = message_dolog_marker3;
7940 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7941 GCPRO1 (old_deactivate_mark);
7942
7943 if (PT == Z)
7944 point_at_end = 1;
7945 if (ZV == Z)
7946 zv_at_end = 1;
7947
7948 BEGV = BEG;
7949 BEGV_BYTE = BEG_BYTE;
7950 ZV = Z;
7951 ZV_BYTE = Z_BYTE;
7952 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7953
7954 /* Insert the string--maybe converting multibyte to single byte
7955 or vice versa, so that all the text fits the buffer. */
7956 if (multibyte
7957 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7958 {
7959 EMACS_INT i;
7960 int c, char_bytes;
7961 char work[1];
7962
7963 /* Convert a multibyte string to single-byte
7964 for the *Message* buffer. */
7965 for (i = 0; i < nbytes; i += char_bytes)
7966 {
7967 c = string_char_and_length (msg + i, &char_bytes);
7968 work[0] = (ASCII_CHAR_P (c)
7969 ? c
7970 : multibyte_char_to_unibyte (c, Qnil));
7971 insert_1_both (work, 1, 1, 1, 0, 0);
7972 }
7973 }
7974 else if (! multibyte
7975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7976 {
7977 EMACS_INT i;
7978 int c, char_bytes;
7979 unsigned char str[MAX_MULTIBYTE_LENGTH];
7980 /* Convert a single-byte string to multibyte
7981 for the *Message* buffer. */
7982 for (i = 0; i < nbytes; i++)
7983 {
7984 c = msg[i];
7985 MAKE_CHAR_MULTIBYTE (c);
7986 char_bytes = CHAR_STRING (c, str);
7987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7988 }
7989 }
7990 else if (nbytes)
7991 insert_1 (m, nbytes, 1, 0, 0);
7992
7993 if (nlflag)
7994 {
7995 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7996 unsigned long int dups;
7997 insert_1 ("\n", 1, 1, 0, 0);
7998
7999 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8000 this_bol = PT;
8001 this_bol_byte = PT_BYTE;
8002
8003 /* See if this line duplicates the previous one.
8004 If so, combine duplicates. */
8005 if (this_bol > BEG)
8006 {
8007 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8008 prev_bol = PT;
8009 prev_bol_byte = PT_BYTE;
8010
8011 dups = message_log_check_duplicate (prev_bol, prev_bol_byte,
8012 this_bol, this_bol_byte);
8013 if (dups)
8014 {
8015 del_range_both (prev_bol, prev_bol_byte,
8016 this_bol, this_bol_byte, 0);
8017 if (dups > 1)
8018 {
8019 char dupstr[40];
8020 int duplen;
8021
8022 /* If you change this format, don't forget to also
8023 change message_log_check_duplicate. */
8024 sprintf (dupstr, " [%lu times]", dups);
8025 duplen = strlen (dupstr);
8026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8027 insert_1 (dupstr, duplen, 1, 0, 1);
8028 }
8029 }
8030 }
8031
8032 /* If we have more than the desired maximum number of lines
8033 in the *Messages* buffer now, delete the oldest ones.
8034 This is safe because we don't have undo in this buffer. */
8035
8036 if (NATNUMP (Vmessage_log_max))
8037 {
8038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8039 -XFASTINT (Vmessage_log_max) - 1, 0);
8040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8041 }
8042 }
8043 BEGV = XMARKER (oldbegv)->charpos;
8044 BEGV_BYTE = marker_byte_position (oldbegv);
8045
8046 if (zv_at_end)
8047 {
8048 ZV = Z;
8049 ZV_BYTE = Z_BYTE;
8050 }
8051 else
8052 {
8053 ZV = XMARKER (oldzv)->charpos;
8054 ZV_BYTE = marker_byte_position (oldzv);
8055 }
8056
8057 if (point_at_end)
8058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8059 else
8060 /* We can't do Fgoto_char (oldpoint) because it will run some
8061 Lisp code. */
8062 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8063 XMARKER (oldpoint)->bytepos);
8064
8065 UNGCPRO;
8066 unchain_marker (XMARKER (oldpoint));
8067 unchain_marker (XMARKER (oldbegv));
8068 unchain_marker (XMARKER (oldzv));
8069
8070 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8071 set_buffer_internal (oldbuf);
8072 if (NILP (tem))
8073 windows_or_buffers_changed = old_windows_or_buffers_changed;
8074 message_log_need_newline = !nlflag;
8075 Vdeactivate_mark = old_deactivate_mark;
8076 }
8077 }
8078
8079
8080 /* We are at the end of the buffer after just having inserted a newline.
8081 (Note: We depend on the fact we won't be crossing the gap.)
8082 Check to see if the most recent message looks a lot like the previous one.
8083 Return 0 if different, 1 if the new one should just replace it, or a
8084 value N > 1 if we should also append " [N times]". */
8085
8086 static unsigned long int
8087 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8088 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8089 {
8090 EMACS_INT i;
8091 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8092 int seen_dots = 0;
8093 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8094 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8095
8096 for (i = 0; i < len; i++)
8097 {
8098 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8099 seen_dots = 1;
8100 if (p1[i] != p2[i])
8101 return seen_dots;
8102 }
8103 p1 += len;
8104 if (*p1 == '\n')
8105 return 2;
8106 if (*p1++ == ' ' && *p1++ == '[')
8107 {
8108 char *pend;
8109 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8110 if (strncmp (pend, " times]\n", 8) == 0)
8111 return n+1;
8112 }
8113 return 0;
8114 }
8115 \f
8116
8117 /* Display an echo area message M with a specified length of NBYTES
8118 bytes. The string may include null characters. If M is 0, clear
8119 out any existing message, and let the mini-buffer text show
8120 through.
8121
8122 This may GC, so the buffer M must NOT point to a Lisp string. */
8123
8124 void
8125 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8126 {
8127 /* First flush out any partial line written with print. */
8128 message_log_maybe_newline ();
8129 if (m)
8130 message_dolog (m, nbytes, 1, multibyte);
8131 message2_nolog (m, nbytes, multibyte);
8132 }
8133
8134
8135 /* The non-logging counterpart of message2. */
8136
8137 void
8138 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8139 {
8140 struct frame *sf = SELECTED_FRAME ();
8141 message_enable_multibyte = multibyte;
8142
8143 if (FRAME_INITIAL_P (sf))
8144 {
8145 if (noninteractive_need_newline)
8146 putc ('\n', stderr);
8147 noninteractive_need_newline = 0;
8148 if (m)
8149 fwrite (m, nbytes, 1, stderr);
8150 if (cursor_in_echo_area == 0)
8151 fprintf (stderr, "\n");
8152 fflush (stderr);
8153 }
8154 /* A null message buffer means that the frame hasn't really been
8155 initialized yet. Error messages get reported properly by
8156 cmd_error, so this must be just an informative message; toss it. */
8157 else if (INTERACTIVE
8158 && sf->glyphs_initialized_p
8159 && FRAME_MESSAGE_BUF (sf))
8160 {
8161 Lisp_Object mini_window;
8162 struct frame *f;
8163
8164 /* Get the frame containing the mini-buffer
8165 that the selected frame is using. */
8166 mini_window = FRAME_MINIBUF_WINDOW (sf);
8167 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8168
8169 FRAME_SAMPLE_VISIBILITY (f);
8170 if (FRAME_VISIBLE_P (sf)
8171 && ! FRAME_VISIBLE_P (f))
8172 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8173
8174 if (m)
8175 {
8176 set_message (m, Qnil, nbytes, multibyte);
8177 if (minibuffer_auto_raise)
8178 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8179 }
8180 else
8181 clear_message (1, 1);
8182
8183 do_pending_window_change (0);
8184 echo_area_display (1);
8185 do_pending_window_change (0);
8186 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8187 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8188 }
8189 }
8190
8191
8192 /* Display an echo area message M with a specified length of NBYTES
8193 bytes. The string may include null characters. If M is not a
8194 string, clear out any existing message, and let the mini-buffer
8195 text show through.
8196
8197 This function cancels echoing. */
8198
8199 void
8200 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8201 {
8202 struct gcpro gcpro1;
8203
8204 GCPRO1 (m);
8205 clear_message (1,1);
8206 cancel_echoing ();
8207
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (STRINGP (m))
8211 {
8212 char *buffer;
8213 USE_SAFE_ALLOCA;
8214
8215 SAFE_ALLOCA (buffer, char *, nbytes);
8216 memcpy (buffer, SDATA (m), nbytes);
8217 message_dolog (buffer, nbytes, 1, multibyte);
8218 SAFE_FREE ();
8219 }
8220 message3_nolog (m, nbytes, multibyte);
8221
8222 UNGCPRO;
8223 }
8224
8225
8226 /* The non-logging version of message3.
8227 This does not cancel echoing, because it is used for echoing.
8228 Perhaps we need to make a separate function for echoing
8229 and make this cancel echoing. */
8230
8231 void
8232 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8233 {
8234 struct frame *sf = SELECTED_FRAME ();
8235 message_enable_multibyte = multibyte;
8236
8237 if (FRAME_INITIAL_P (sf))
8238 {
8239 if (noninteractive_need_newline)
8240 putc ('\n', stderr);
8241 noninteractive_need_newline = 0;
8242 if (STRINGP (m))
8243 fwrite (SDATA (m), nbytes, 1, stderr);
8244 if (cursor_in_echo_area == 0)
8245 fprintf (stderr, "\n");
8246 fflush (stderr);
8247 }
8248 /* A null message buffer means that the frame hasn't really been
8249 initialized yet. Error messages get reported properly by
8250 cmd_error, so this must be just an informative message; toss it. */
8251 else if (INTERACTIVE
8252 && sf->glyphs_initialized_p
8253 && FRAME_MESSAGE_BUF (sf))
8254 {
8255 Lisp_Object mini_window;
8256 Lisp_Object frame;
8257 struct frame *f;
8258
8259 /* Get the frame containing the mini-buffer
8260 that the selected frame is using. */
8261 mini_window = FRAME_MINIBUF_WINDOW (sf);
8262 frame = XWINDOW (mini_window)->frame;
8263 f = XFRAME (frame);
8264
8265 FRAME_SAMPLE_VISIBILITY (f);
8266 if (FRAME_VISIBLE_P (sf)
8267 && !FRAME_VISIBLE_P (f))
8268 Fmake_frame_visible (frame);
8269
8270 if (STRINGP (m) && SCHARS (m) > 0)
8271 {
8272 set_message (NULL, m, nbytes, multibyte);
8273 if (minibuffer_auto_raise)
8274 Fraise_frame (frame);
8275 /* Assume we are not echoing.
8276 (If we are, echo_now will override this.) */
8277 echo_message_buffer = Qnil;
8278 }
8279 else
8280 clear_message (1, 1);
8281
8282 do_pending_window_change (0);
8283 echo_area_display (1);
8284 do_pending_window_change (0);
8285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8287 }
8288 }
8289
8290
8291 /* Display a null-terminated echo area message M. If M is 0, clear
8292 out any existing message, and let the mini-buffer text show through.
8293
8294 The buffer M must continue to exist until after the echo area gets
8295 cleared or some other message gets displayed there. Do not pass
8296 text that is stored in a Lisp string. Do not pass text in a buffer
8297 that was alloca'd. */
8298
8299 void
8300 message1 (const char *m)
8301 {
8302 message2 (m, (m ? strlen (m) : 0), 0);
8303 }
8304
8305
8306 /* The non-logging counterpart of message1. */
8307
8308 void
8309 message1_nolog (const char *m)
8310 {
8311 message2_nolog (m, (m ? strlen (m) : 0), 0);
8312 }
8313
8314 /* Display a message M which contains a single %s
8315 which gets replaced with STRING. */
8316
8317 void
8318 message_with_string (const char *m, Lisp_Object string, int log)
8319 {
8320 CHECK_STRING (string);
8321
8322 if (noninteractive)
8323 {
8324 if (m)
8325 {
8326 if (noninteractive_need_newline)
8327 putc ('\n', stderr);
8328 noninteractive_need_newline = 0;
8329 fprintf (stderr, m, SDATA (string));
8330 if (!cursor_in_echo_area)
8331 fprintf (stderr, "\n");
8332 fflush (stderr);
8333 }
8334 }
8335 else if (INTERACTIVE)
8336 {
8337 /* The frame whose minibuffer we're going to display the message on.
8338 It may be larger than the selected frame, so we need
8339 to use its buffer, not the selected frame's buffer. */
8340 Lisp_Object mini_window;
8341 struct frame *f, *sf = SELECTED_FRAME ();
8342
8343 /* Get the frame containing the minibuffer
8344 that the selected frame is using. */
8345 mini_window = FRAME_MINIBUF_WINDOW (sf);
8346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8347
8348 /* A null message buffer means that the frame hasn't really been
8349 initialized yet. Error messages get reported properly by
8350 cmd_error, so this must be just an informative message; toss it. */
8351 if (FRAME_MESSAGE_BUF (f))
8352 {
8353 Lisp_Object args[2], msg;
8354 struct gcpro gcpro1, gcpro2;
8355
8356 args[0] = build_string (m);
8357 args[1] = msg = string;
8358 GCPRO2 (args[0], msg);
8359 gcpro1.nvars = 2;
8360
8361 msg = Fformat (2, args);
8362
8363 if (log)
8364 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8365 else
8366 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8367
8368 UNGCPRO;
8369
8370 /* Print should start at the beginning of the message
8371 buffer next time. */
8372 message_buf_print = 0;
8373 }
8374 }
8375 }
8376
8377
8378 /* Dump an informative message to the minibuf. If M is 0, clear out
8379 any existing message, and let the mini-buffer text show through. */
8380
8381 static void
8382 vmessage (const char *m, va_list ap)
8383 {
8384 if (noninteractive)
8385 {
8386 if (m)
8387 {
8388 if (noninteractive_need_newline)
8389 putc ('\n', stderr);
8390 noninteractive_need_newline = 0;
8391 vfprintf (stderr, m, ap);
8392 if (cursor_in_echo_area == 0)
8393 fprintf (stderr, "\n");
8394 fflush (stderr);
8395 }
8396 }
8397 else if (INTERACTIVE)
8398 {
8399 /* The frame whose mini-buffer we're going to display the message
8400 on. It may be larger than the selected frame, so we need to
8401 use its buffer, not the selected frame's buffer. */
8402 Lisp_Object mini_window;
8403 struct frame *f, *sf = SELECTED_FRAME ();
8404
8405 /* Get the frame containing the mini-buffer
8406 that the selected frame is using. */
8407 mini_window = FRAME_MINIBUF_WINDOW (sf);
8408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8409
8410 /* A null message buffer means that the frame hasn't really been
8411 initialized yet. Error messages get reported properly by
8412 cmd_error, so this must be just an informative message; toss
8413 it. */
8414 if (FRAME_MESSAGE_BUF (f))
8415 {
8416 if (m)
8417 {
8418 EMACS_INT len;
8419
8420 len = doprnt (FRAME_MESSAGE_BUF (f),
8421 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8422
8423 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8424 }
8425 else
8426 message1 (0);
8427
8428 /* Print should start at the beginning of the message
8429 buffer next time. */
8430 message_buf_print = 0;
8431 }
8432 }
8433 }
8434
8435 void
8436 message (const char *m, ...)
8437 {
8438 va_list ap;
8439 va_start (ap, m);
8440 vmessage (m, ap);
8441 va_end (ap);
8442 }
8443
8444
8445 /* The non-logging version of message. */
8446
8447 void
8448 message_nolog (const char *m, ...)
8449 {
8450 Lisp_Object old_log_max;
8451 va_list ap;
8452 va_start (ap, m);
8453 old_log_max = Vmessage_log_max;
8454 Vmessage_log_max = Qnil;
8455 vmessage (m, ap);
8456 Vmessage_log_max = old_log_max;
8457 va_end (ap);
8458 }
8459
8460
8461 /* Display the current message in the current mini-buffer. This is
8462 only called from error handlers in process.c, and is not time
8463 critical. */
8464
8465 void
8466 update_echo_area (void)
8467 {
8468 if (!NILP (echo_area_buffer[0]))
8469 {
8470 Lisp_Object string;
8471 string = Fcurrent_message ();
8472 message3 (string, SBYTES (string),
8473 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8474 }
8475 }
8476
8477
8478 /* Make sure echo area buffers in `echo_buffers' are live.
8479 If they aren't, make new ones. */
8480
8481 static void
8482 ensure_echo_area_buffers (void)
8483 {
8484 int i;
8485
8486 for (i = 0; i < 2; ++i)
8487 if (!BUFFERP (echo_buffer[i])
8488 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8489 {
8490 char name[30];
8491 Lisp_Object old_buffer;
8492 int j;
8493
8494 old_buffer = echo_buffer[i];
8495 sprintf (name, " *Echo Area %d*", i);
8496 echo_buffer[i] = Fget_buffer_create (build_string (name));
8497 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8498 /* to force word wrap in echo area -
8499 it was decided to postpone this*/
8500 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8501
8502 for (j = 0; j < 2; ++j)
8503 if (EQ (old_buffer, echo_area_buffer[j]))
8504 echo_area_buffer[j] = echo_buffer[i];
8505 }
8506 }
8507
8508
8509 /* Call FN with args A1..A4 with either the current or last displayed
8510 echo_area_buffer as current buffer.
8511
8512 WHICH zero means use the current message buffer
8513 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8514 from echo_buffer[] and clear it.
8515
8516 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8517 suitable buffer from echo_buffer[] and clear it.
8518
8519 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8520 that the current message becomes the last displayed one, make
8521 choose a suitable buffer for echo_area_buffer[0], and clear it.
8522
8523 Value is what FN returns. */
8524
8525 static int
8526 with_echo_area_buffer (struct window *w, int which,
8527 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8528 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8529 {
8530 Lisp_Object buffer;
8531 int this_one, the_other, clear_buffer_p, rc;
8532 int count = SPECPDL_INDEX ();
8533
8534 /* If buffers aren't live, make new ones. */
8535 ensure_echo_area_buffers ();
8536
8537 clear_buffer_p = 0;
8538
8539 if (which == 0)
8540 this_one = 0, the_other = 1;
8541 else if (which > 0)
8542 this_one = 1, the_other = 0;
8543 else
8544 {
8545 this_one = 0, the_other = 1;
8546 clear_buffer_p = 1;
8547
8548 /* We need a fresh one in case the current echo buffer equals
8549 the one containing the last displayed echo area message. */
8550 if (!NILP (echo_area_buffer[this_one])
8551 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8552 echo_area_buffer[this_one] = Qnil;
8553 }
8554
8555 /* Choose a suitable buffer from echo_buffer[] is we don't
8556 have one. */
8557 if (NILP (echo_area_buffer[this_one]))
8558 {
8559 echo_area_buffer[this_one]
8560 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8561 ? echo_buffer[the_other]
8562 : echo_buffer[this_one]);
8563 clear_buffer_p = 1;
8564 }
8565
8566 buffer = echo_area_buffer[this_one];
8567
8568 /* Don't get confused by reusing the buffer used for echoing
8569 for a different purpose. */
8570 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8571 cancel_echoing ();
8572
8573 record_unwind_protect (unwind_with_echo_area_buffer,
8574 with_echo_area_buffer_unwind_data (w));
8575
8576 /* Make the echo area buffer current. Note that for display
8577 purposes, it is not necessary that the displayed window's buffer
8578 == current_buffer, except for text property lookup. So, let's
8579 only set that buffer temporarily here without doing a full
8580 Fset_window_buffer. We must also change w->pointm, though,
8581 because otherwise an assertions in unshow_buffer fails, and Emacs
8582 aborts. */
8583 set_buffer_internal_1 (XBUFFER (buffer));
8584 if (w)
8585 {
8586 w->buffer = buffer;
8587 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8588 }
8589
8590 BVAR (current_buffer, undo_list) = Qt;
8591 BVAR (current_buffer, read_only) = Qnil;
8592 specbind (Qinhibit_read_only, Qt);
8593 specbind (Qinhibit_modification_hooks, Qt);
8594
8595 if (clear_buffer_p && Z > BEG)
8596 del_range (BEG, Z);
8597
8598 xassert (BEGV >= BEG);
8599 xassert (ZV <= Z && ZV >= BEGV);
8600
8601 rc = fn (a1, a2, a3, a4);
8602
8603 xassert (BEGV >= BEG);
8604 xassert (ZV <= Z && ZV >= BEGV);
8605
8606 unbind_to (count, Qnil);
8607 return rc;
8608 }
8609
8610
8611 /* Save state that should be preserved around the call to the function
8612 FN called in with_echo_area_buffer. */
8613
8614 static Lisp_Object
8615 with_echo_area_buffer_unwind_data (struct window *w)
8616 {
8617 int i = 0;
8618 Lisp_Object vector, tmp;
8619
8620 /* Reduce consing by keeping one vector in
8621 Vwith_echo_area_save_vector. */
8622 vector = Vwith_echo_area_save_vector;
8623 Vwith_echo_area_save_vector = Qnil;
8624
8625 if (NILP (vector))
8626 vector = Fmake_vector (make_number (7), Qnil);
8627
8628 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8629 ASET (vector, i, Vdeactivate_mark); ++i;
8630 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8631
8632 if (w)
8633 {
8634 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8635 ASET (vector, i, w->buffer); ++i;
8636 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8637 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8638 }
8639 else
8640 {
8641 int end = i + 4;
8642 for (; i < end; ++i)
8643 ASET (vector, i, Qnil);
8644 }
8645
8646 xassert (i == ASIZE (vector));
8647 return vector;
8648 }
8649
8650
8651 /* Restore global state from VECTOR which was created by
8652 with_echo_area_buffer_unwind_data. */
8653
8654 static Lisp_Object
8655 unwind_with_echo_area_buffer (Lisp_Object vector)
8656 {
8657 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8658 Vdeactivate_mark = AREF (vector, 1);
8659 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8660
8661 if (WINDOWP (AREF (vector, 3)))
8662 {
8663 struct window *w;
8664 Lisp_Object buffer, charpos, bytepos;
8665
8666 w = XWINDOW (AREF (vector, 3));
8667 buffer = AREF (vector, 4);
8668 charpos = AREF (vector, 5);
8669 bytepos = AREF (vector, 6);
8670
8671 w->buffer = buffer;
8672 set_marker_both (w->pointm, buffer,
8673 XFASTINT (charpos), XFASTINT (bytepos));
8674 }
8675
8676 Vwith_echo_area_save_vector = vector;
8677 return Qnil;
8678 }
8679
8680
8681 /* Set up the echo area for use by print functions. MULTIBYTE_P
8682 non-zero means we will print multibyte. */
8683
8684 void
8685 setup_echo_area_for_printing (int multibyte_p)
8686 {
8687 /* If we can't find an echo area any more, exit. */
8688 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8689 Fkill_emacs (Qnil);
8690
8691 ensure_echo_area_buffers ();
8692
8693 if (!message_buf_print)
8694 {
8695 /* A message has been output since the last time we printed.
8696 Choose a fresh echo area buffer. */
8697 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8698 echo_area_buffer[0] = echo_buffer[1];
8699 else
8700 echo_area_buffer[0] = echo_buffer[0];
8701
8702 /* Switch to that buffer and clear it. */
8703 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8704 BVAR (current_buffer, truncate_lines) = Qnil;
8705
8706 if (Z > BEG)
8707 {
8708 int count = SPECPDL_INDEX ();
8709 specbind (Qinhibit_read_only, Qt);
8710 /* Note that undo recording is always disabled. */
8711 del_range (BEG, Z);
8712 unbind_to (count, Qnil);
8713 }
8714 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8715
8716 /* Set up the buffer for the multibyteness we need. */
8717 if (multibyte_p
8718 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8719 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8720
8721 /* Raise the frame containing the echo area. */
8722 if (minibuffer_auto_raise)
8723 {
8724 struct frame *sf = SELECTED_FRAME ();
8725 Lisp_Object mini_window;
8726 mini_window = FRAME_MINIBUF_WINDOW (sf);
8727 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8728 }
8729
8730 message_log_maybe_newline ();
8731 message_buf_print = 1;
8732 }
8733 else
8734 {
8735 if (NILP (echo_area_buffer[0]))
8736 {
8737 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8738 echo_area_buffer[0] = echo_buffer[1];
8739 else
8740 echo_area_buffer[0] = echo_buffer[0];
8741 }
8742
8743 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8744 {
8745 /* Someone switched buffers between print requests. */
8746 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8747 BVAR (current_buffer, truncate_lines) = Qnil;
8748 }
8749 }
8750 }
8751
8752
8753 /* Display an echo area message in window W. Value is non-zero if W's
8754 height is changed. If display_last_displayed_message_p is
8755 non-zero, display the message that was last displayed, otherwise
8756 display the current message. */
8757
8758 static int
8759 display_echo_area (struct window *w)
8760 {
8761 int i, no_message_p, window_height_changed_p, count;
8762
8763 /* Temporarily disable garbage collections while displaying the echo
8764 area. This is done because a GC can print a message itself.
8765 That message would modify the echo area buffer's contents while a
8766 redisplay of the buffer is going on, and seriously confuse
8767 redisplay. */
8768 count = inhibit_garbage_collection ();
8769
8770 /* If there is no message, we must call display_echo_area_1
8771 nevertheless because it resizes the window. But we will have to
8772 reset the echo_area_buffer in question to nil at the end because
8773 with_echo_area_buffer will sets it to an empty buffer. */
8774 i = display_last_displayed_message_p ? 1 : 0;
8775 no_message_p = NILP (echo_area_buffer[i]);
8776
8777 window_height_changed_p
8778 = with_echo_area_buffer (w, display_last_displayed_message_p,
8779 display_echo_area_1,
8780 (EMACS_INT) w, Qnil, 0, 0);
8781
8782 if (no_message_p)
8783 echo_area_buffer[i] = Qnil;
8784
8785 unbind_to (count, Qnil);
8786 return window_height_changed_p;
8787 }
8788
8789
8790 /* Helper for display_echo_area. Display the current buffer which
8791 contains the current echo area message in window W, a mini-window,
8792 a pointer to which is passed in A1. A2..A4 are currently not used.
8793 Change the height of W so that all of the message is displayed.
8794 Value is non-zero if height of W was changed. */
8795
8796 static int
8797 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8798 {
8799 struct window *w = (struct window *) a1;
8800 Lisp_Object window;
8801 struct text_pos start;
8802 int window_height_changed_p = 0;
8803
8804 /* Do this before displaying, so that we have a large enough glyph
8805 matrix for the display. If we can't get enough space for the
8806 whole text, display the last N lines. That works by setting w->start. */
8807 window_height_changed_p = resize_mini_window (w, 0);
8808
8809 /* Use the starting position chosen by resize_mini_window. */
8810 SET_TEXT_POS_FROM_MARKER (start, w->start);
8811
8812 /* Display. */
8813 clear_glyph_matrix (w->desired_matrix);
8814 XSETWINDOW (window, w);
8815 try_window (window, start, 0);
8816
8817 return window_height_changed_p;
8818 }
8819
8820
8821 /* Resize the echo area window to exactly the size needed for the
8822 currently displayed message, if there is one. If a mini-buffer
8823 is active, don't shrink it. */
8824
8825 void
8826 resize_echo_area_exactly (void)
8827 {
8828 if (BUFFERP (echo_area_buffer[0])
8829 && WINDOWP (echo_area_window))
8830 {
8831 struct window *w = XWINDOW (echo_area_window);
8832 int resized_p;
8833 Lisp_Object resize_exactly;
8834
8835 if (minibuf_level == 0)
8836 resize_exactly = Qt;
8837 else
8838 resize_exactly = Qnil;
8839
8840 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8841 (EMACS_INT) w, resize_exactly, 0, 0);
8842 if (resized_p)
8843 {
8844 ++windows_or_buffers_changed;
8845 ++update_mode_lines;
8846 redisplay_internal (0);
8847 }
8848 }
8849 }
8850
8851
8852 /* Callback function for with_echo_area_buffer, when used from
8853 resize_echo_area_exactly. A1 contains a pointer to the window to
8854 resize, EXACTLY non-nil means resize the mini-window exactly to the
8855 size of the text displayed. A3 and A4 are not used. Value is what
8856 resize_mini_window returns. */
8857
8858 static int
8859 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8860 {
8861 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8862 }
8863
8864
8865 /* Resize mini-window W to fit the size of its contents. EXACT_P
8866 means size the window exactly to the size needed. Otherwise, it's
8867 only enlarged until W's buffer is empty.
8868
8869 Set W->start to the right place to begin display. If the whole
8870 contents fit, start at the beginning. Otherwise, start so as
8871 to make the end of the contents appear. This is particularly
8872 important for y-or-n-p, but seems desirable generally.
8873
8874 Value is non-zero if the window height has been changed. */
8875
8876 int
8877 resize_mini_window (struct window *w, int exact_p)
8878 {
8879 struct frame *f = XFRAME (w->frame);
8880 int window_height_changed_p = 0;
8881
8882 xassert (MINI_WINDOW_P (w));
8883
8884 /* By default, start display at the beginning. */
8885 set_marker_both (w->start, w->buffer,
8886 BUF_BEGV (XBUFFER (w->buffer)),
8887 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8888
8889 /* Don't resize windows while redisplaying a window; it would
8890 confuse redisplay functions when the size of the window they are
8891 displaying changes from under them. Such a resizing can happen,
8892 for instance, when which-func prints a long message while
8893 we are running fontification-functions. We're running these
8894 functions with safe_call which binds inhibit-redisplay to t. */
8895 if (!NILP (Vinhibit_redisplay))
8896 return 0;
8897
8898 /* Nil means don't try to resize. */
8899 if (NILP (Vresize_mini_windows)
8900 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8901 return 0;
8902
8903 if (!FRAME_MINIBUF_ONLY_P (f))
8904 {
8905 struct it it;
8906 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8907 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8908 int height, max_height;
8909 int unit = FRAME_LINE_HEIGHT (f);
8910 struct text_pos start;
8911 struct buffer *old_current_buffer = NULL;
8912
8913 if (current_buffer != XBUFFER (w->buffer))
8914 {
8915 old_current_buffer = current_buffer;
8916 set_buffer_internal (XBUFFER (w->buffer));
8917 }
8918
8919 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8920
8921 /* Compute the max. number of lines specified by the user. */
8922 if (FLOATP (Vmax_mini_window_height))
8923 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8924 else if (INTEGERP (Vmax_mini_window_height))
8925 max_height = XINT (Vmax_mini_window_height);
8926 else
8927 max_height = total_height / 4;
8928
8929 /* Correct that max. height if it's bogus. */
8930 max_height = max (1, max_height);
8931 max_height = min (total_height, max_height);
8932
8933 /* Find out the height of the text in the window. */
8934 if (it.line_wrap == TRUNCATE)
8935 height = 1;
8936 else
8937 {
8938 last_height = 0;
8939 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8940 if (it.max_ascent == 0 && it.max_descent == 0)
8941 height = it.current_y + last_height;
8942 else
8943 height = it.current_y + it.max_ascent + it.max_descent;
8944 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8945 height = (height + unit - 1) / unit;
8946 }
8947
8948 /* Compute a suitable window start. */
8949 if (height > max_height)
8950 {
8951 height = max_height;
8952 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8953 move_it_vertically_backward (&it, (height - 1) * unit);
8954 start = it.current.pos;
8955 }
8956 else
8957 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8958 SET_MARKER_FROM_TEXT_POS (w->start, start);
8959
8960 if (EQ (Vresize_mini_windows, Qgrow_only))
8961 {
8962 /* Let it grow only, until we display an empty message, in which
8963 case the window shrinks again. */
8964 if (height > WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 1);
8968 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 else if (height < WINDOW_TOTAL_LINES (w)
8972 && (exact_p || BEGV == ZV))
8973 {
8974 int old_height = WINDOW_TOTAL_LINES (w);
8975 freeze_window_starts (f, 0);
8976 shrink_mini_window (w);
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8978 }
8979 }
8980 else
8981 {
8982 /* Always resize to exact size needed. */
8983 if (height > WINDOW_TOTAL_LINES (w))
8984 {
8985 int old_height = WINDOW_TOTAL_LINES (w);
8986 freeze_window_starts (f, 1);
8987 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8988 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8989 }
8990 else if (height < WINDOW_TOTAL_LINES (w))
8991 {
8992 int old_height = WINDOW_TOTAL_LINES (w);
8993 freeze_window_starts (f, 0);
8994 shrink_mini_window (w);
8995
8996 if (height)
8997 {
8998 freeze_window_starts (f, 1);
8999 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9000 }
9001
9002 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9003 }
9004 }
9005
9006 if (old_current_buffer)
9007 set_buffer_internal (old_current_buffer);
9008 }
9009
9010 return window_height_changed_p;
9011 }
9012
9013
9014 /* Value is the current message, a string, or nil if there is no
9015 current message. */
9016
9017 Lisp_Object
9018 current_message (void)
9019 {
9020 Lisp_Object msg;
9021
9022 if (!BUFFERP (echo_area_buffer[0]))
9023 msg = Qnil;
9024 else
9025 {
9026 with_echo_area_buffer (0, 0, current_message_1,
9027 (EMACS_INT) &msg, Qnil, 0, 0);
9028 if (NILP (msg))
9029 echo_area_buffer[0] = Qnil;
9030 }
9031
9032 return msg;
9033 }
9034
9035
9036 static int
9037 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9038 {
9039 Lisp_Object *msg = (Lisp_Object *) a1;
9040
9041 if (Z > BEG)
9042 *msg = make_buffer_string (BEG, Z, 1);
9043 else
9044 *msg = Qnil;
9045 return 0;
9046 }
9047
9048
9049 /* Push the current message on Vmessage_stack for later restauration
9050 by restore_message. Value is non-zero if the current message isn't
9051 empty. This is a relatively infrequent operation, so it's not
9052 worth optimizing. */
9053
9054 int
9055 push_message (void)
9056 {
9057 Lisp_Object msg;
9058 msg = current_message ();
9059 Vmessage_stack = Fcons (msg, Vmessage_stack);
9060 return STRINGP (msg);
9061 }
9062
9063
9064 /* Restore message display from the top of Vmessage_stack. */
9065
9066 void
9067 restore_message (void)
9068 {
9069 Lisp_Object msg;
9070
9071 xassert (CONSP (Vmessage_stack));
9072 msg = XCAR (Vmessage_stack);
9073 if (STRINGP (msg))
9074 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9075 else
9076 message3_nolog (msg, 0, 0);
9077 }
9078
9079
9080 /* Handler for record_unwind_protect calling pop_message. */
9081
9082 Lisp_Object
9083 pop_message_unwind (Lisp_Object dummy)
9084 {
9085 pop_message ();
9086 return Qnil;
9087 }
9088
9089 /* Pop the top-most entry off Vmessage_stack. */
9090
9091 void
9092 pop_message (void)
9093 {
9094 xassert (CONSP (Vmessage_stack));
9095 Vmessage_stack = XCDR (Vmessage_stack);
9096 }
9097
9098
9099 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9100 exits. If the stack is not empty, we have a missing pop_message
9101 somewhere. */
9102
9103 void
9104 check_message_stack (void)
9105 {
9106 if (!NILP (Vmessage_stack))
9107 abort ();
9108 }
9109
9110
9111 /* Truncate to NCHARS what will be displayed in the echo area the next
9112 time we display it---but don't redisplay it now. */
9113
9114 void
9115 truncate_echo_area (EMACS_INT nchars)
9116 {
9117 if (nchars == 0)
9118 echo_area_buffer[0] = Qnil;
9119 /* A null message buffer means that the frame hasn't really been
9120 initialized yet. Error messages get reported properly by
9121 cmd_error, so this must be just an informative message; toss it. */
9122 else if (!noninteractive
9123 && INTERACTIVE
9124 && !NILP (echo_area_buffer[0]))
9125 {
9126 struct frame *sf = SELECTED_FRAME ();
9127 if (FRAME_MESSAGE_BUF (sf))
9128 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9129 }
9130 }
9131
9132
9133 /* Helper function for truncate_echo_area. Truncate the current
9134 message to at most NCHARS characters. */
9135
9136 static int
9137 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9138 {
9139 if (BEG + nchars < Z)
9140 del_range (BEG + nchars, Z);
9141 if (Z == BEG)
9142 echo_area_buffer[0] = Qnil;
9143 return 0;
9144 }
9145
9146
9147 /* Set the current message to a substring of S or STRING.
9148
9149 If STRING is a Lisp string, set the message to the first NBYTES
9150 bytes from STRING. NBYTES zero means use the whole string. If
9151 STRING is multibyte, the message will be displayed multibyte.
9152
9153 If S is not null, set the message to the first LEN bytes of S. LEN
9154 zero means use the whole string. MULTIBYTE_P non-zero means S is
9155 multibyte. Display the message multibyte in that case.
9156
9157 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9158 to t before calling set_message_1 (which calls insert).
9159 */
9160
9161 void
9162 set_message (const char *s, Lisp_Object string,
9163 EMACS_INT nbytes, int multibyte_p)
9164 {
9165 message_enable_multibyte
9166 = ((s && multibyte_p)
9167 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9168
9169 with_echo_area_buffer (0, -1, set_message_1,
9170 (EMACS_INT) s, string, nbytes, multibyte_p);
9171 message_buf_print = 0;
9172 help_echo_showing_p = 0;
9173 }
9174
9175
9176 /* Helper function for set_message. Arguments have the same meaning
9177 as there, with A1 corresponding to S and A2 corresponding to STRING
9178 This function is called with the echo area buffer being
9179 current. */
9180
9181 static int
9182 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9183 {
9184 const char *s = (const char *) a1;
9185 const unsigned char *msg = (const unsigned char *) s;
9186 Lisp_Object string = a2;
9187
9188 /* Change multibyteness of the echo buffer appropriately. */
9189 if (message_enable_multibyte
9190 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9191 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9192
9193 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9194 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9195 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9196
9197 /* Insert new message at BEG. */
9198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9199
9200 if (STRINGP (string))
9201 {
9202 EMACS_INT nchars;
9203
9204 if (nbytes == 0)
9205 nbytes = SBYTES (string);
9206 nchars = string_byte_to_char (string, nbytes);
9207
9208 /* This function takes care of single/multibyte conversion. We
9209 just have to ensure that the echo area buffer has the right
9210 setting of enable_multibyte_characters. */
9211 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9212 }
9213 else if (s)
9214 {
9215 if (nbytes == 0)
9216 nbytes = strlen (s);
9217
9218 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9219 {
9220 /* Convert from multi-byte to single-byte. */
9221 EMACS_INT i;
9222 int c, n;
9223 char work[1];
9224
9225 /* Convert a multibyte string to single-byte. */
9226 for (i = 0; i < nbytes; i += n)
9227 {
9228 c = string_char_and_length (msg + i, &n);
9229 work[0] = (ASCII_CHAR_P (c)
9230 ? c
9231 : multibyte_char_to_unibyte (c, Qnil));
9232 insert_1_both (work, 1, 1, 1, 0, 0);
9233 }
9234 }
9235 else if (!multibyte_p
9236 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9237 {
9238 /* Convert from single-byte to multi-byte. */
9239 EMACS_INT i;
9240 int c, n;
9241 unsigned char str[MAX_MULTIBYTE_LENGTH];
9242
9243 /* Convert a single-byte string to multibyte. */
9244 for (i = 0; i < nbytes; i++)
9245 {
9246 c = msg[i];
9247 MAKE_CHAR_MULTIBYTE (c);
9248 n = CHAR_STRING (c, str);
9249 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9250 }
9251 }
9252 else
9253 insert_1 (s, nbytes, 1, 0, 0);
9254 }
9255
9256 return 0;
9257 }
9258
9259
9260 /* Clear messages. CURRENT_P non-zero means clear the current
9261 message. LAST_DISPLAYED_P non-zero means clear the message
9262 last displayed. */
9263
9264 void
9265 clear_message (int current_p, int last_displayed_p)
9266 {
9267 if (current_p)
9268 {
9269 echo_area_buffer[0] = Qnil;
9270 message_cleared_p = 1;
9271 }
9272
9273 if (last_displayed_p)
9274 echo_area_buffer[1] = Qnil;
9275
9276 message_buf_print = 0;
9277 }
9278
9279 /* Clear garbaged frames.
9280
9281 This function is used where the old redisplay called
9282 redraw_garbaged_frames which in turn called redraw_frame which in
9283 turn called clear_frame. The call to clear_frame was a source of
9284 flickering. I believe a clear_frame is not necessary. It should
9285 suffice in the new redisplay to invalidate all current matrices,
9286 and ensure a complete redisplay of all windows. */
9287
9288 static void
9289 clear_garbaged_frames (void)
9290 {
9291 if (frame_garbaged)
9292 {
9293 Lisp_Object tail, frame;
9294 int changed_count = 0;
9295
9296 FOR_EACH_FRAME (tail, frame)
9297 {
9298 struct frame *f = XFRAME (frame);
9299
9300 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9301 {
9302 if (f->resized_p)
9303 {
9304 Fredraw_frame (frame);
9305 f->force_flush_display_p = 1;
9306 }
9307 clear_current_matrices (f);
9308 changed_count++;
9309 f->garbaged = 0;
9310 f->resized_p = 0;
9311 }
9312 }
9313
9314 frame_garbaged = 0;
9315 if (changed_count)
9316 ++windows_or_buffers_changed;
9317 }
9318 }
9319
9320
9321 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9322 is non-zero update selected_frame. Value is non-zero if the
9323 mini-windows height has been changed. */
9324
9325 static int
9326 echo_area_display (int update_frame_p)
9327 {
9328 Lisp_Object mini_window;
9329 struct window *w;
9330 struct frame *f;
9331 int window_height_changed_p = 0;
9332 struct frame *sf = SELECTED_FRAME ();
9333
9334 mini_window = FRAME_MINIBUF_WINDOW (sf);
9335 w = XWINDOW (mini_window);
9336 f = XFRAME (WINDOW_FRAME (w));
9337
9338 /* Don't display if frame is invisible or not yet initialized. */
9339 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9340 return 0;
9341
9342 #ifdef HAVE_WINDOW_SYSTEM
9343 /* When Emacs starts, selected_frame may be the initial terminal
9344 frame. If we let this through, a message would be displayed on
9345 the terminal. */
9346 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9347 return 0;
9348 #endif /* HAVE_WINDOW_SYSTEM */
9349
9350 /* Redraw garbaged frames. */
9351 if (frame_garbaged)
9352 clear_garbaged_frames ();
9353
9354 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9355 {
9356 echo_area_window = mini_window;
9357 window_height_changed_p = display_echo_area (w);
9358 w->must_be_updated_p = 1;
9359
9360 /* Update the display, unless called from redisplay_internal.
9361 Also don't update the screen during redisplay itself. The
9362 update will happen at the end of redisplay, and an update
9363 here could cause confusion. */
9364 if (update_frame_p && !redisplaying_p)
9365 {
9366 int n = 0;
9367
9368 /* If the display update has been interrupted by pending
9369 input, update mode lines in the frame. Due to the
9370 pending input, it might have been that redisplay hasn't
9371 been called, so that mode lines above the echo area are
9372 garbaged. This looks odd, so we prevent it here. */
9373 if (!display_completed)
9374 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9375
9376 if (window_height_changed_p
9377 /* Don't do this if Emacs is shutting down. Redisplay
9378 needs to run hooks. */
9379 && !NILP (Vrun_hooks))
9380 {
9381 /* Must update other windows. Likewise as in other
9382 cases, don't let this update be interrupted by
9383 pending input. */
9384 int count = SPECPDL_INDEX ();
9385 specbind (Qredisplay_dont_pause, Qt);
9386 windows_or_buffers_changed = 1;
9387 redisplay_internal (0);
9388 unbind_to (count, Qnil);
9389 }
9390 else if (FRAME_WINDOW_P (f) && n == 0)
9391 {
9392 /* Window configuration is the same as before.
9393 Can do with a display update of the echo area,
9394 unless we displayed some mode lines. */
9395 update_single_window (w, 1);
9396 FRAME_RIF (f)->flush_display (f);
9397 }
9398 else
9399 update_frame (f, 1, 1);
9400
9401 /* If cursor is in the echo area, make sure that the next
9402 redisplay displays the minibuffer, so that the cursor will
9403 be replaced with what the minibuffer wants. */
9404 if (cursor_in_echo_area)
9405 ++windows_or_buffers_changed;
9406 }
9407 }
9408 else if (!EQ (mini_window, selected_window))
9409 windows_or_buffers_changed++;
9410
9411 /* Last displayed message is now the current message. */
9412 echo_area_buffer[1] = echo_area_buffer[0];
9413 /* Inform read_char that we're not echoing. */
9414 echo_message_buffer = Qnil;
9415
9416 /* Prevent redisplay optimization in redisplay_internal by resetting
9417 this_line_start_pos. This is done because the mini-buffer now
9418 displays the message instead of its buffer text. */
9419 if (EQ (mini_window, selected_window))
9420 CHARPOS (this_line_start_pos) = 0;
9421
9422 return window_height_changed_p;
9423 }
9424
9425
9426 \f
9427 /***********************************************************************
9428 Mode Lines and Frame Titles
9429 ***********************************************************************/
9430
9431 /* A buffer for constructing non-propertized mode-line strings and
9432 frame titles in it; allocated from the heap in init_xdisp and
9433 resized as needed in store_mode_line_noprop_char. */
9434
9435 static char *mode_line_noprop_buf;
9436
9437 /* The buffer's end, and a current output position in it. */
9438
9439 static char *mode_line_noprop_buf_end;
9440 static char *mode_line_noprop_ptr;
9441
9442 #define MODE_LINE_NOPROP_LEN(start) \
9443 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9444
9445 static enum {
9446 MODE_LINE_DISPLAY = 0,
9447 MODE_LINE_TITLE,
9448 MODE_LINE_NOPROP,
9449 MODE_LINE_STRING
9450 } mode_line_target;
9451
9452 /* Alist that caches the results of :propertize.
9453 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9454 static Lisp_Object mode_line_proptrans_alist;
9455
9456 /* List of strings making up the mode-line. */
9457 static Lisp_Object mode_line_string_list;
9458
9459 /* Base face property when building propertized mode line string. */
9460 static Lisp_Object mode_line_string_face;
9461 static Lisp_Object mode_line_string_face_prop;
9462
9463
9464 /* Unwind data for mode line strings */
9465
9466 static Lisp_Object Vmode_line_unwind_vector;
9467
9468 static Lisp_Object
9469 format_mode_line_unwind_data (struct buffer *obuf,
9470 Lisp_Object owin,
9471 int save_proptrans)
9472 {
9473 Lisp_Object vector, tmp;
9474
9475 /* Reduce consing by keeping one vector in
9476 Vwith_echo_area_save_vector. */
9477 vector = Vmode_line_unwind_vector;
9478 Vmode_line_unwind_vector = Qnil;
9479
9480 if (NILP (vector))
9481 vector = Fmake_vector (make_number (8), Qnil);
9482
9483 ASET (vector, 0, make_number (mode_line_target));
9484 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9485 ASET (vector, 2, mode_line_string_list);
9486 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9487 ASET (vector, 4, mode_line_string_face);
9488 ASET (vector, 5, mode_line_string_face_prop);
9489
9490 if (obuf)
9491 XSETBUFFER (tmp, obuf);
9492 else
9493 tmp = Qnil;
9494 ASET (vector, 6, tmp);
9495 ASET (vector, 7, owin);
9496
9497 return vector;
9498 }
9499
9500 static Lisp_Object
9501 unwind_format_mode_line (Lisp_Object vector)
9502 {
9503 mode_line_target = XINT (AREF (vector, 0));
9504 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9505 mode_line_string_list = AREF (vector, 2);
9506 if (! EQ (AREF (vector, 3), Qt))
9507 mode_line_proptrans_alist = AREF (vector, 3);
9508 mode_line_string_face = AREF (vector, 4);
9509 mode_line_string_face_prop = AREF (vector, 5);
9510
9511 if (!NILP (AREF (vector, 7)))
9512 /* Select window before buffer, since it may change the buffer. */
9513 Fselect_window (AREF (vector, 7), Qt);
9514
9515 if (!NILP (AREF (vector, 6)))
9516 {
9517 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9518 ASET (vector, 6, Qnil);
9519 }
9520
9521 Vmode_line_unwind_vector = vector;
9522 return Qnil;
9523 }
9524
9525
9526 /* Store a single character C for the frame title in mode_line_noprop_buf.
9527 Re-allocate mode_line_noprop_buf if necessary. */
9528
9529 static void
9530 store_mode_line_noprop_char (char c)
9531 {
9532 /* If output position has reached the end of the allocated buffer,
9533 double the buffer's size. */
9534 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9535 {
9536 int len = MODE_LINE_NOPROP_LEN (0);
9537 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9538 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9539 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9540 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9541 }
9542
9543 *mode_line_noprop_ptr++ = c;
9544 }
9545
9546
9547 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9548 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9549 characters that yield more columns than PRECISION; PRECISION <= 0
9550 means copy the whole string. Pad with spaces until FIELD_WIDTH
9551 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9552 pad. Called from display_mode_element when it is used to build a
9553 frame title. */
9554
9555 static int
9556 store_mode_line_noprop (const char *string, int field_width, int precision)
9557 {
9558 const unsigned char *str = (const unsigned char *) string;
9559 int n = 0;
9560 EMACS_INT dummy, nbytes;
9561
9562 /* Copy at most PRECISION chars from STR. */
9563 nbytes = strlen (string);
9564 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9565 while (nbytes--)
9566 store_mode_line_noprop_char (*str++);
9567
9568 /* Fill up with spaces until FIELD_WIDTH reached. */
9569 while (field_width > 0
9570 && n < field_width)
9571 {
9572 store_mode_line_noprop_char (' ');
9573 ++n;
9574 }
9575
9576 return n;
9577 }
9578
9579 /***********************************************************************
9580 Frame Titles
9581 ***********************************************************************/
9582
9583 #ifdef HAVE_WINDOW_SYSTEM
9584
9585 /* Set the title of FRAME, if it has changed. The title format is
9586 Vicon_title_format if FRAME is iconified, otherwise it is
9587 frame_title_format. */
9588
9589 static void
9590 x_consider_frame_title (Lisp_Object frame)
9591 {
9592 struct frame *f = XFRAME (frame);
9593
9594 if (FRAME_WINDOW_P (f)
9595 || FRAME_MINIBUF_ONLY_P (f)
9596 || f->explicit_name)
9597 {
9598 /* Do we have more than one visible frame on this X display? */
9599 Lisp_Object tail;
9600 Lisp_Object fmt;
9601 int title_start;
9602 char *title;
9603 int len;
9604 struct it it;
9605 int count = SPECPDL_INDEX ();
9606
9607 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9608 {
9609 Lisp_Object other_frame = XCAR (tail);
9610 struct frame *tf = XFRAME (other_frame);
9611
9612 if (tf != f
9613 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9614 && !FRAME_MINIBUF_ONLY_P (tf)
9615 && !EQ (other_frame, tip_frame)
9616 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9617 break;
9618 }
9619
9620 /* Set global variable indicating that multiple frames exist. */
9621 multiple_frames = CONSP (tail);
9622
9623 /* Switch to the buffer of selected window of the frame. Set up
9624 mode_line_target so that display_mode_element will output into
9625 mode_line_noprop_buf; then display the title. */
9626 record_unwind_protect (unwind_format_mode_line,
9627 format_mode_line_unwind_data
9628 (current_buffer, selected_window, 0));
9629
9630 Fselect_window (f->selected_window, Qt);
9631 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9632 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9633
9634 mode_line_target = MODE_LINE_TITLE;
9635 title_start = MODE_LINE_NOPROP_LEN (0);
9636 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9637 NULL, DEFAULT_FACE_ID);
9638 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9639 len = MODE_LINE_NOPROP_LEN (title_start);
9640 title = mode_line_noprop_buf + title_start;
9641 unbind_to (count, Qnil);
9642
9643 /* Set the title only if it's changed. This avoids consing in
9644 the common case where it hasn't. (If it turns out that we've
9645 already wasted too much time by walking through the list with
9646 display_mode_element, then we might need to optimize at a
9647 higher level than this.) */
9648 if (! STRINGP (f->name)
9649 || SBYTES (f->name) != len
9650 || memcmp (title, SDATA (f->name), len) != 0)
9651 x_implicitly_set_name (f, make_string (title, len), Qnil);
9652 }
9653 }
9654
9655 #endif /* not HAVE_WINDOW_SYSTEM */
9656
9657
9658
9659 \f
9660 /***********************************************************************
9661 Menu Bars
9662 ***********************************************************************/
9663
9664
9665 /* Prepare for redisplay by updating menu-bar item lists when
9666 appropriate. This can call eval. */
9667
9668 void
9669 prepare_menu_bars (void)
9670 {
9671 int all_windows;
9672 struct gcpro gcpro1, gcpro2;
9673 struct frame *f;
9674 Lisp_Object tooltip_frame;
9675
9676 #ifdef HAVE_WINDOW_SYSTEM
9677 tooltip_frame = tip_frame;
9678 #else
9679 tooltip_frame = Qnil;
9680 #endif
9681
9682 /* Update all frame titles based on their buffer names, etc. We do
9683 this before the menu bars so that the buffer-menu will show the
9684 up-to-date frame titles. */
9685 #ifdef HAVE_WINDOW_SYSTEM
9686 if (windows_or_buffers_changed || update_mode_lines)
9687 {
9688 Lisp_Object tail, frame;
9689
9690 FOR_EACH_FRAME (tail, frame)
9691 {
9692 f = XFRAME (frame);
9693 if (!EQ (frame, tooltip_frame)
9694 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9695 x_consider_frame_title (frame);
9696 }
9697 }
9698 #endif /* HAVE_WINDOW_SYSTEM */
9699
9700 /* Update the menu bar item lists, if appropriate. This has to be
9701 done before any actual redisplay or generation of display lines. */
9702 all_windows = (update_mode_lines
9703 || buffer_shared > 1
9704 || windows_or_buffers_changed);
9705 if (all_windows)
9706 {
9707 Lisp_Object tail, frame;
9708 int count = SPECPDL_INDEX ();
9709 /* 1 means that update_menu_bar has run its hooks
9710 so any further calls to update_menu_bar shouldn't do so again. */
9711 int menu_bar_hooks_run = 0;
9712
9713 record_unwind_save_match_data ();
9714
9715 FOR_EACH_FRAME (tail, frame)
9716 {
9717 f = XFRAME (frame);
9718
9719 /* Ignore tooltip frame. */
9720 if (EQ (frame, tooltip_frame))
9721 continue;
9722
9723 /* If a window on this frame changed size, report that to
9724 the user and clear the size-change flag. */
9725 if (FRAME_WINDOW_SIZES_CHANGED (f))
9726 {
9727 Lisp_Object functions;
9728
9729 /* Clear flag first in case we get an error below. */
9730 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9731 functions = Vwindow_size_change_functions;
9732 GCPRO2 (tail, functions);
9733
9734 while (CONSP (functions))
9735 {
9736 if (!EQ (XCAR (functions), Qt))
9737 call1 (XCAR (functions), frame);
9738 functions = XCDR (functions);
9739 }
9740 UNGCPRO;
9741 }
9742
9743 GCPRO1 (tail);
9744 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9745 #ifdef HAVE_WINDOW_SYSTEM
9746 update_tool_bar (f, 0);
9747 #endif
9748 #ifdef HAVE_NS
9749 if (windows_or_buffers_changed
9750 && FRAME_NS_P (f))
9751 ns_set_doc_edited (f, Fbuffer_modified_p
9752 (XWINDOW (f->selected_window)->buffer));
9753 #endif
9754 UNGCPRO;
9755 }
9756
9757 unbind_to (count, Qnil);
9758 }
9759 else
9760 {
9761 struct frame *sf = SELECTED_FRAME ();
9762 update_menu_bar (sf, 1, 0);
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 update_tool_bar (sf, 1);
9765 #endif
9766 }
9767 }
9768
9769
9770 /* Update the menu bar item list for frame F. This has to be done
9771 before we start to fill in any display lines, because it can call
9772 eval.
9773
9774 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9775
9776 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9777 already ran the menu bar hooks for this redisplay, so there
9778 is no need to run them again. The return value is the
9779 updated value of this flag, to pass to the next call. */
9780
9781 static int
9782 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9783 {
9784 Lisp_Object window;
9785 register struct window *w;
9786
9787 /* If called recursively during a menu update, do nothing. This can
9788 happen when, for instance, an activate-menubar-hook causes a
9789 redisplay. */
9790 if (inhibit_menubar_update)
9791 return hooks_run;
9792
9793 window = FRAME_SELECTED_WINDOW (f);
9794 w = XWINDOW (window);
9795
9796 if (FRAME_WINDOW_P (f)
9797 ?
9798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9799 || defined (HAVE_NS) || defined (USE_GTK)
9800 FRAME_EXTERNAL_MENU_BAR (f)
9801 #else
9802 FRAME_MENU_BAR_LINES (f) > 0
9803 #endif
9804 : FRAME_MENU_BAR_LINES (f) > 0)
9805 {
9806 /* If the user has switched buffers or windows, we need to
9807 recompute to reflect the new bindings. But we'll
9808 recompute when update_mode_lines is set too; that means
9809 that people can use force-mode-line-update to request
9810 that the menu bar be recomputed. The adverse effect on
9811 the rest of the redisplay algorithm is about the same as
9812 windows_or_buffers_changed anyway. */
9813 if (windows_or_buffers_changed
9814 /* This used to test w->update_mode_line, but we believe
9815 there is no need to recompute the menu in that case. */
9816 || update_mode_lines
9817 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9818 < BUF_MODIFF (XBUFFER (w->buffer)))
9819 != !NILP (w->last_had_star))
9820 || ((!NILP (Vtransient_mark_mode)
9821 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9822 != !NILP (w->region_showing)))
9823 {
9824 struct buffer *prev = current_buffer;
9825 int count = SPECPDL_INDEX ();
9826
9827 specbind (Qinhibit_menubar_update, Qt);
9828
9829 set_buffer_internal_1 (XBUFFER (w->buffer));
9830 if (save_match_data)
9831 record_unwind_save_match_data ();
9832 if (NILP (Voverriding_local_map_menu_flag))
9833 {
9834 specbind (Qoverriding_terminal_local_map, Qnil);
9835 specbind (Qoverriding_local_map, Qnil);
9836 }
9837
9838 if (!hooks_run)
9839 {
9840 /* Run the Lucid hook. */
9841 safe_run_hooks (Qactivate_menubar_hook);
9842
9843 /* If it has changed current-menubar from previous value,
9844 really recompute the menu-bar from the value. */
9845 if (! NILP (Vlucid_menu_bar_dirty_flag))
9846 call0 (Qrecompute_lucid_menubar);
9847
9848 safe_run_hooks (Qmenu_bar_update_hook);
9849
9850 hooks_run = 1;
9851 }
9852
9853 XSETFRAME (Vmenu_updating_frame, f);
9854 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9855
9856 /* Redisplay the menu bar in case we changed it. */
9857 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9858 || defined (HAVE_NS) || defined (USE_GTK)
9859 if (FRAME_WINDOW_P (f))
9860 {
9861 #if defined (HAVE_NS)
9862 /* All frames on Mac OS share the same menubar. So only
9863 the selected frame should be allowed to set it. */
9864 if (f == SELECTED_FRAME ())
9865 #endif
9866 set_frame_menubar (f, 0, 0);
9867 }
9868 else
9869 /* On a terminal screen, the menu bar is an ordinary screen
9870 line, and this makes it get updated. */
9871 w->update_mode_line = Qt;
9872 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9873 /* In the non-toolkit version, the menu bar is an ordinary screen
9874 line, and this makes it get updated. */
9875 w->update_mode_line = Qt;
9876 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9877
9878 unbind_to (count, Qnil);
9879 set_buffer_internal_1 (prev);
9880 }
9881 }
9882
9883 return hooks_run;
9884 }
9885
9886
9887 \f
9888 /***********************************************************************
9889 Output Cursor
9890 ***********************************************************************/
9891
9892 #ifdef HAVE_WINDOW_SYSTEM
9893
9894 /* EXPORT:
9895 Nominal cursor position -- where to draw output.
9896 HPOS and VPOS are window relative glyph matrix coordinates.
9897 X and Y are window relative pixel coordinates. */
9898
9899 struct cursor_pos output_cursor;
9900
9901
9902 /* EXPORT:
9903 Set the global variable output_cursor to CURSOR. All cursor
9904 positions are relative to updated_window. */
9905
9906 void
9907 set_output_cursor (struct cursor_pos *cursor)
9908 {
9909 output_cursor.hpos = cursor->hpos;
9910 output_cursor.vpos = cursor->vpos;
9911 output_cursor.x = cursor->x;
9912 output_cursor.y = cursor->y;
9913 }
9914
9915
9916 /* EXPORT for RIF:
9917 Set a nominal cursor position.
9918
9919 HPOS and VPOS are column/row positions in a window glyph matrix. X
9920 and Y are window text area relative pixel positions.
9921
9922 If this is done during an update, updated_window will contain the
9923 window that is being updated and the position is the future output
9924 cursor position for that window. If updated_window is null, use
9925 selected_window and display the cursor at the given position. */
9926
9927 void
9928 x_cursor_to (int vpos, int hpos, int y, int x)
9929 {
9930 struct window *w;
9931
9932 /* If updated_window is not set, work on selected_window. */
9933 if (updated_window)
9934 w = updated_window;
9935 else
9936 w = XWINDOW (selected_window);
9937
9938 /* Set the output cursor. */
9939 output_cursor.hpos = hpos;
9940 output_cursor.vpos = vpos;
9941 output_cursor.x = x;
9942 output_cursor.y = y;
9943
9944 /* If not called as part of an update, really display the cursor.
9945 This will also set the cursor position of W. */
9946 if (updated_window == NULL)
9947 {
9948 BLOCK_INPUT;
9949 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9950 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9951 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9952 UNBLOCK_INPUT;
9953 }
9954 }
9955
9956 #endif /* HAVE_WINDOW_SYSTEM */
9957
9958 \f
9959 /***********************************************************************
9960 Tool-bars
9961 ***********************************************************************/
9962
9963 #ifdef HAVE_WINDOW_SYSTEM
9964
9965 /* Where the mouse was last time we reported a mouse event. */
9966
9967 FRAME_PTR last_mouse_frame;
9968
9969 /* Tool-bar item index of the item on which a mouse button was pressed
9970 or -1. */
9971
9972 int last_tool_bar_item;
9973
9974
9975 static Lisp_Object
9976 update_tool_bar_unwind (Lisp_Object frame)
9977 {
9978 selected_frame = frame;
9979 return Qnil;
9980 }
9981
9982 /* Update the tool-bar item list for frame F. This has to be done
9983 before we start to fill in any display lines. Called from
9984 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9985 and restore it here. */
9986
9987 static void
9988 update_tool_bar (struct frame *f, int save_match_data)
9989 {
9990 #if defined (USE_GTK) || defined (HAVE_NS)
9991 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9992 #else
9993 int do_update = WINDOWP (f->tool_bar_window)
9994 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9995 #endif
9996
9997 if (do_update)
9998 {
9999 Lisp_Object window;
10000 struct window *w;
10001
10002 window = FRAME_SELECTED_WINDOW (f);
10003 w = XWINDOW (window);
10004
10005 /* If the user has switched buffers or windows, we need to
10006 recompute to reflect the new bindings. But we'll
10007 recompute when update_mode_lines is set too; that means
10008 that people can use force-mode-line-update to request
10009 that the menu bar be recomputed. The adverse effect on
10010 the rest of the redisplay algorithm is about the same as
10011 windows_or_buffers_changed anyway. */
10012 if (windows_or_buffers_changed
10013 || !NILP (w->update_mode_line)
10014 || update_mode_lines
10015 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10016 < BUF_MODIFF (XBUFFER (w->buffer)))
10017 != !NILP (w->last_had_star))
10018 || ((!NILP (Vtransient_mark_mode)
10019 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10020 != !NILP (w->region_showing)))
10021 {
10022 struct buffer *prev = current_buffer;
10023 int count = SPECPDL_INDEX ();
10024 Lisp_Object frame, new_tool_bar;
10025 int new_n_tool_bar;
10026 struct gcpro gcpro1;
10027
10028 /* Set current_buffer to the buffer of the selected
10029 window of the frame, so that we get the right local
10030 keymaps. */
10031 set_buffer_internal_1 (XBUFFER (w->buffer));
10032
10033 /* Save match data, if we must. */
10034 if (save_match_data)
10035 record_unwind_save_match_data ();
10036
10037 /* Make sure that we don't accidentally use bogus keymaps. */
10038 if (NILP (Voverriding_local_map_menu_flag))
10039 {
10040 specbind (Qoverriding_terminal_local_map, Qnil);
10041 specbind (Qoverriding_local_map, Qnil);
10042 }
10043
10044 GCPRO1 (new_tool_bar);
10045
10046 /* We must temporarily set the selected frame to this frame
10047 before calling tool_bar_items, because the calculation of
10048 the tool-bar keymap uses the selected frame (see
10049 `tool-bar-make-keymap' in tool-bar.el). */
10050 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10051 XSETFRAME (frame, f);
10052 selected_frame = frame;
10053
10054 /* Build desired tool-bar items from keymaps. */
10055 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10056 &new_n_tool_bar);
10057
10058 /* Redisplay the tool-bar if we changed it. */
10059 if (new_n_tool_bar != f->n_tool_bar_items
10060 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10061 {
10062 /* Redisplay that happens asynchronously due to an expose event
10063 may access f->tool_bar_items. Make sure we update both
10064 variables within BLOCK_INPUT so no such event interrupts. */
10065 BLOCK_INPUT;
10066 f->tool_bar_items = new_tool_bar;
10067 f->n_tool_bar_items = new_n_tool_bar;
10068 w->update_mode_line = Qt;
10069 UNBLOCK_INPUT;
10070 }
10071
10072 UNGCPRO;
10073
10074 unbind_to (count, Qnil);
10075 set_buffer_internal_1 (prev);
10076 }
10077 }
10078 }
10079
10080
10081 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10082 F's desired tool-bar contents. F->tool_bar_items must have
10083 been set up previously by calling prepare_menu_bars. */
10084
10085 static void
10086 build_desired_tool_bar_string (struct frame *f)
10087 {
10088 int i, size, size_needed;
10089 struct gcpro gcpro1, gcpro2, gcpro3;
10090 Lisp_Object image, plist, props;
10091
10092 image = plist = props = Qnil;
10093 GCPRO3 (image, plist, props);
10094
10095 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10096 Otherwise, make a new string. */
10097
10098 /* The size of the string we might be able to reuse. */
10099 size = (STRINGP (f->desired_tool_bar_string)
10100 ? SCHARS (f->desired_tool_bar_string)
10101 : 0);
10102
10103 /* We need one space in the string for each image. */
10104 size_needed = f->n_tool_bar_items;
10105
10106 /* Reuse f->desired_tool_bar_string, if possible. */
10107 if (size < size_needed || NILP (f->desired_tool_bar_string))
10108 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10109 make_number (' '));
10110 else
10111 {
10112 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10113 Fremove_text_properties (make_number (0), make_number (size),
10114 props, f->desired_tool_bar_string);
10115 }
10116
10117 /* Put a `display' property on the string for the images to display,
10118 put a `menu_item' property on tool-bar items with a value that
10119 is the index of the item in F's tool-bar item vector. */
10120 for (i = 0; i < f->n_tool_bar_items; ++i)
10121 {
10122 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10123
10124 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10125 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10126 int hmargin, vmargin, relief, idx, end;
10127
10128 /* If image is a vector, choose the image according to the
10129 button state. */
10130 image = PROP (TOOL_BAR_ITEM_IMAGES);
10131 if (VECTORP (image))
10132 {
10133 if (enabled_p)
10134 idx = (selected_p
10135 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10136 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10137 else
10138 idx = (selected_p
10139 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10140 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10141
10142 xassert (ASIZE (image) >= idx);
10143 image = AREF (image, idx);
10144 }
10145 else
10146 idx = -1;
10147
10148 /* Ignore invalid image specifications. */
10149 if (!valid_image_p (image))
10150 continue;
10151
10152 /* Display the tool-bar button pressed, or depressed. */
10153 plist = Fcopy_sequence (XCDR (image));
10154
10155 /* Compute margin and relief to draw. */
10156 relief = (tool_bar_button_relief >= 0
10157 ? tool_bar_button_relief
10158 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10159 hmargin = vmargin = relief;
10160
10161 if (INTEGERP (Vtool_bar_button_margin)
10162 && XINT (Vtool_bar_button_margin) > 0)
10163 {
10164 hmargin += XFASTINT (Vtool_bar_button_margin);
10165 vmargin += XFASTINT (Vtool_bar_button_margin);
10166 }
10167 else if (CONSP (Vtool_bar_button_margin))
10168 {
10169 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10170 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10171 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10172
10173 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10174 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10175 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10176 }
10177
10178 if (auto_raise_tool_bar_buttons_p)
10179 {
10180 /* Add a `:relief' property to the image spec if the item is
10181 selected. */
10182 if (selected_p)
10183 {
10184 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10185 hmargin -= relief;
10186 vmargin -= relief;
10187 }
10188 }
10189 else
10190 {
10191 /* If image is selected, display it pressed, i.e. with a
10192 negative relief. If it's not selected, display it with a
10193 raised relief. */
10194 plist = Fplist_put (plist, QCrelief,
10195 (selected_p
10196 ? make_number (-relief)
10197 : make_number (relief)));
10198 hmargin -= relief;
10199 vmargin -= relief;
10200 }
10201
10202 /* Put a margin around the image. */
10203 if (hmargin || vmargin)
10204 {
10205 if (hmargin == vmargin)
10206 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10207 else
10208 plist = Fplist_put (plist, QCmargin,
10209 Fcons (make_number (hmargin),
10210 make_number (vmargin)));
10211 }
10212
10213 /* If button is not enabled, and we don't have special images
10214 for the disabled state, make the image appear disabled by
10215 applying an appropriate algorithm to it. */
10216 if (!enabled_p && idx < 0)
10217 plist = Fplist_put (plist, QCconversion, Qdisabled);
10218
10219 /* Put a `display' text property on the string for the image to
10220 display. Put a `menu-item' property on the string that gives
10221 the start of this item's properties in the tool-bar items
10222 vector. */
10223 image = Fcons (Qimage, plist);
10224 props = list4 (Qdisplay, image,
10225 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10226
10227 /* Let the last image hide all remaining spaces in the tool bar
10228 string. The string can be longer than needed when we reuse a
10229 previous string. */
10230 if (i + 1 == f->n_tool_bar_items)
10231 end = SCHARS (f->desired_tool_bar_string);
10232 else
10233 end = i + 1;
10234 Fadd_text_properties (make_number (i), make_number (end),
10235 props, f->desired_tool_bar_string);
10236 #undef PROP
10237 }
10238
10239 UNGCPRO;
10240 }
10241
10242
10243 /* Display one line of the tool-bar of frame IT->f.
10244
10245 HEIGHT specifies the desired height of the tool-bar line.
10246 If the actual height of the glyph row is less than HEIGHT, the
10247 row's height is increased to HEIGHT, and the icons are centered
10248 vertically in the new height.
10249
10250 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10251 count a final empty row in case the tool-bar width exactly matches
10252 the window width.
10253 */
10254
10255 static void
10256 display_tool_bar_line (struct it *it, int height)
10257 {
10258 struct glyph_row *row = it->glyph_row;
10259 int max_x = it->last_visible_x;
10260 struct glyph *last;
10261
10262 prepare_desired_row (row);
10263 row->y = it->current_y;
10264
10265 /* Note that this isn't made use of if the face hasn't a box,
10266 so there's no need to check the face here. */
10267 it->start_of_box_run_p = 1;
10268
10269 while (it->current_x < max_x)
10270 {
10271 int x, n_glyphs_before, i, nglyphs;
10272 struct it it_before;
10273
10274 /* Get the next display element. */
10275 if (!get_next_display_element (it))
10276 {
10277 /* Don't count empty row if we are counting needed tool-bar lines. */
10278 if (height < 0 && !it->hpos)
10279 return;
10280 break;
10281 }
10282
10283 /* Produce glyphs. */
10284 n_glyphs_before = row->used[TEXT_AREA];
10285 it_before = *it;
10286
10287 PRODUCE_GLYPHS (it);
10288
10289 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10290 i = 0;
10291 x = it_before.current_x;
10292 while (i < nglyphs)
10293 {
10294 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10295
10296 if (x + glyph->pixel_width > max_x)
10297 {
10298 /* Glyph doesn't fit on line. Backtrack. */
10299 row->used[TEXT_AREA] = n_glyphs_before;
10300 *it = it_before;
10301 /* If this is the only glyph on this line, it will never fit on the
10302 tool-bar, so skip it. But ensure there is at least one glyph,
10303 so we don't accidentally disable the tool-bar. */
10304 if (n_glyphs_before == 0
10305 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10306 break;
10307 goto out;
10308 }
10309
10310 ++it->hpos;
10311 x += glyph->pixel_width;
10312 ++i;
10313 }
10314
10315 /* Stop at line ends. */
10316 if (ITERATOR_AT_END_OF_LINE_P (it))
10317 break;
10318
10319 set_iterator_to_next (it, 1);
10320 }
10321
10322 out:;
10323
10324 row->displays_text_p = row->used[TEXT_AREA] != 0;
10325
10326 /* Use default face for the border below the tool bar.
10327
10328 FIXME: When auto-resize-tool-bars is grow-only, there is
10329 no additional border below the possibly empty tool-bar lines.
10330 So to make the extra empty lines look "normal", we have to
10331 use the tool-bar face for the border too. */
10332 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10333 it->face_id = DEFAULT_FACE_ID;
10334
10335 extend_face_to_end_of_line (it);
10336 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10337 last->right_box_line_p = 1;
10338 if (last == row->glyphs[TEXT_AREA])
10339 last->left_box_line_p = 1;
10340
10341 /* Make line the desired height and center it vertically. */
10342 if ((height -= it->max_ascent + it->max_descent) > 0)
10343 {
10344 /* Don't add more than one line height. */
10345 height %= FRAME_LINE_HEIGHT (it->f);
10346 it->max_ascent += height / 2;
10347 it->max_descent += (height + 1) / 2;
10348 }
10349
10350 compute_line_metrics (it);
10351
10352 /* If line is empty, make it occupy the rest of the tool-bar. */
10353 if (!row->displays_text_p)
10354 {
10355 row->height = row->phys_height = it->last_visible_y - row->y;
10356 row->visible_height = row->height;
10357 row->ascent = row->phys_ascent = 0;
10358 row->extra_line_spacing = 0;
10359 }
10360
10361 row->full_width_p = 1;
10362 row->continued_p = 0;
10363 row->truncated_on_left_p = 0;
10364 row->truncated_on_right_p = 0;
10365
10366 it->current_x = it->hpos = 0;
10367 it->current_y += row->height;
10368 ++it->vpos;
10369 ++it->glyph_row;
10370 }
10371
10372
10373 /* Max tool-bar height. */
10374
10375 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10376 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10377
10378 /* Value is the number of screen lines needed to make all tool-bar
10379 items of frame F visible. The number of actual rows needed is
10380 returned in *N_ROWS if non-NULL. */
10381
10382 static int
10383 tool_bar_lines_needed (struct frame *f, int *n_rows)
10384 {
10385 struct window *w = XWINDOW (f->tool_bar_window);
10386 struct it it;
10387 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10388 the desired matrix, so use (unused) mode-line row as temporary row to
10389 avoid destroying the first tool-bar row. */
10390 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10391
10392 /* Initialize an iterator for iteration over
10393 F->desired_tool_bar_string in the tool-bar window of frame F. */
10394 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10395 it.first_visible_x = 0;
10396 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10397 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10398
10399 while (!ITERATOR_AT_END_P (&it))
10400 {
10401 clear_glyph_row (temp_row);
10402 it.glyph_row = temp_row;
10403 display_tool_bar_line (&it, -1);
10404 }
10405 clear_glyph_row (temp_row);
10406
10407 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10408 if (n_rows)
10409 *n_rows = it.vpos > 0 ? it.vpos : -1;
10410
10411 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10412 }
10413
10414
10415 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10416 0, 1, 0,
10417 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10418 (Lisp_Object frame)
10419 {
10420 struct frame *f;
10421 struct window *w;
10422 int nlines = 0;
10423
10424 if (NILP (frame))
10425 frame = selected_frame;
10426 else
10427 CHECK_FRAME (frame);
10428 f = XFRAME (frame);
10429
10430 if (WINDOWP (f->tool_bar_window)
10431 || (w = XWINDOW (f->tool_bar_window),
10432 WINDOW_TOTAL_LINES (w) > 0))
10433 {
10434 update_tool_bar (f, 1);
10435 if (f->n_tool_bar_items)
10436 {
10437 build_desired_tool_bar_string (f);
10438 nlines = tool_bar_lines_needed (f, NULL);
10439 }
10440 }
10441
10442 return make_number (nlines);
10443 }
10444
10445
10446 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10447 height should be changed. */
10448
10449 static int
10450 redisplay_tool_bar (struct frame *f)
10451 {
10452 struct window *w;
10453 struct it it;
10454 struct glyph_row *row;
10455
10456 #if defined (USE_GTK) || defined (HAVE_NS)
10457 if (FRAME_EXTERNAL_TOOL_BAR (f))
10458 update_frame_tool_bar (f);
10459 return 0;
10460 #endif
10461
10462 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10463 do anything. This means you must start with tool-bar-lines
10464 non-zero to get the auto-sizing effect. Or in other words, you
10465 can turn off tool-bars by specifying tool-bar-lines zero. */
10466 if (!WINDOWP (f->tool_bar_window)
10467 || (w = XWINDOW (f->tool_bar_window),
10468 WINDOW_TOTAL_LINES (w) == 0))
10469 return 0;
10470
10471 /* Set up an iterator for the tool-bar window. */
10472 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 row = it.glyph_row;
10476
10477 /* Build a string that represents the contents of the tool-bar. */
10478 build_desired_tool_bar_string (f);
10479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10480
10481 if (f->n_tool_bar_rows == 0)
10482 {
10483 int nlines;
10484
10485 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10486 nlines != WINDOW_TOTAL_LINES (w)))
10487 {
10488 Lisp_Object frame;
10489 int old_height = WINDOW_TOTAL_LINES (w);
10490
10491 XSETFRAME (frame, f);
10492 Fmodify_frame_parameters (frame,
10493 Fcons (Fcons (Qtool_bar_lines,
10494 make_number (nlines)),
10495 Qnil));
10496 if (WINDOW_TOTAL_LINES (w) != old_height)
10497 {
10498 clear_glyph_matrix (w->desired_matrix);
10499 fonts_changed_p = 1;
10500 return 1;
10501 }
10502 }
10503 }
10504
10505 /* Display as many lines as needed to display all tool-bar items. */
10506
10507 if (f->n_tool_bar_rows > 0)
10508 {
10509 int border, rows, height, extra;
10510
10511 if (INTEGERP (Vtool_bar_border))
10512 border = XINT (Vtool_bar_border);
10513 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10514 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10515 else if (EQ (Vtool_bar_border, Qborder_width))
10516 border = f->border_width;
10517 else
10518 border = 0;
10519 if (border < 0)
10520 border = 0;
10521
10522 rows = f->n_tool_bar_rows;
10523 height = max (1, (it.last_visible_y - border) / rows);
10524 extra = it.last_visible_y - border - height * rows;
10525
10526 while (it.current_y < it.last_visible_y)
10527 {
10528 int h = 0;
10529 if (extra > 0 && rows-- > 0)
10530 {
10531 h = (extra + rows - 1) / rows;
10532 extra -= h;
10533 }
10534 display_tool_bar_line (&it, height + h);
10535 }
10536 }
10537 else
10538 {
10539 while (it.current_y < it.last_visible_y)
10540 display_tool_bar_line (&it, 0);
10541 }
10542
10543 /* It doesn't make much sense to try scrolling in the tool-bar
10544 window, so don't do it. */
10545 w->desired_matrix->no_scrolling_p = 1;
10546 w->must_be_updated_p = 1;
10547
10548 if (!NILP (Vauto_resize_tool_bars))
10549 {
10550 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10551 int change_height_p = 0;
10552
10553 /* If we couldn't display everything, change the tool-bar's
10554 height if there is room for more. */
10555 if (IT_STRING_CHARPOS (it) < it.end_charpos
10556 && it.current_y < max_tool_bar_height)
10557 change_height_p = 1;
10558
10559 row = it.glyph_row - 1;
10560
10561 /* If there are blank lines at the end, except for a partially
10562 visible blank line at the end that is smaller than
10563 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10564 if (!row->displays_text_p
10565 && row->height >= FRAME_LINE_HEIGHT (f))
10566 change_height_p = 1;
10567
10568 /* If row displays tool-bar items, but is partially visible,
10569 change the tool-bar's height. */
10570 if (row->displays_text_p
10571 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10572 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10573 change_height_p = 1;
10574
10575 /* Resize windows as needed by changing the `tool-bar-lines'
10576 frame parameter. */
10577 if (change_height_p)
10578 {
10579 Lisp_Object frame;
10580 int old_height = WINDOW_TOTAL_LINES (w);
10581 int nrows;
10582 int nlines = tool_bar_lines_needed (f, &nrows);
10583
10584 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10585 && !f->minimize_tool_bar_window_p)
10586 ? (nlines > old_height)
10587 : (nlines != old_height));
10588 f->minimize_tool_bar_window_p = 0;
10589
10590 if (change_height_p)
10591 {
10592 XSETFRAME (frame, f);
10593 Fmodify_frame_parameters (frame,
10594 Fcons (Fcons (Qtool_bar_lines,
10595 make_number (nlines)),
10596 Qnil));
10597 if (WINDOW_TOTAL_LINES (w) != old_height)
10598 {
10599 clear_glyph_matrix (w->desired_matrix);
10600 f->n_tool_bar_rows = nrows;
10601 fonts_changed_p = 1;
10602 return 1;
10603 }
10604 }
10605 }
10606 }
10607
10608 f->minimize_tool_bar_window_p = 0;
10609 return 0;
10610 }
10611
10612
10613 /* Get information about the tool-bar item which is displayed in GLYPH
10614 on frame F. Return in *PROP_IDX the index where tool-bar item
10615 properties start in F->tool_bar_items. Value is zero if
10616 GLYPH doesn't display a tool-bar item. */
10617
10618 static int
10619 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10620 {
10621 Lisp_Object prop;
10622 int success_p;
10623 int charpos;
10624
10625 /* This function can be called asynchronously, which means we must
10626 exclude any possibility that Fget_text_property signals an
10627 error. */
10628 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10629 charpos = max (0, charpos);
10630
10631 /* Get the text property `menu-item' at pos. The value of that
10632 property is the start index of this item's properties in
10633 F->tool_bar_items. */
10634 prop = Fget_text_property (make_number (charpos),
10635 Qmenu_item, f->current_tool_bar_string);
10636 if (INTEGERP (prop))
10637 {
10638 *prop_idx = XINT (prop);
10639 success_p = 1;
10640 }
10641 else
10642 success_p = 0;
10643
10644 return success_p;
10645 }
10646
10647 \f
10648 /* Get information about the tool-bar item at position X/Y on frame F.
10649 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10650 the current matrix of the tool-bar window of F, or NULL if not
10651 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10652 item in F->tool_bar_items. Value is
10653
10654 -1 if X/Y is not on a tool-bar item
10655 0 if X/Y is on the same item that was highlighted before.
10656 1 otherwise. */
10657
10658 static int
10659 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10660 int *hpos, int *vpos, int *prop_idx)
10661 {
10662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10663 struct window *w = XWINDOW (f->tool_bar_window);
10664 int area;
10665
10666 /* Find the glyph under X/Y. */
10667 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10668 if (*glyph == NULL)
10669 return -1;
10670
10671 /* Get the start of this tool-bar item's properties in
10672 f->tool_bar_items. */
10673 if (!tool_bar_item_info (f, *glyph, prop_idx))
10674 return -1;
10675
10676 /* Is mouse on the highlighted item? */
10677 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10678 && *vpos >= hlinfo->mouse_face_beg_row
10679 && *vpos <= hlinfo->mouse_face_end_row
10680 && (*vpos > hlinfo->mouse_face_beg_row
10681 || *hpos >= hlinfo->mouse_face_beg_col)
10682 && (*vpos < hlinfo->mouse_face_end_row
10683 || *hpos < hlinfo->mouse_face_end_col
10684 || hlinfo->mouse_face_past_end))
10685 return 0;
10686
10687 return 1;
10688 }
10689
10690
10691 /* EXPORT:
10692 Handle mouse button event on the tool-bar of frame F, at
10693 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10694 0 for button release. MODIFIERS is event modifiers for button
10695 release. */
10696
10697 void
10698 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10699 unsigned int modifiers)
10700 {
10701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10702 struct window *w = XWINDOW (f->tool_bar_window);
10703 int hpos, vpos, prop_idx;
10704 struct glyph *glyph;
10705 Lisp_Object enabled_p;
10706
10707 /* If not on the highlighted tool-bar item, return. */
10708 frame_to_window_pixel_xy (w, &x, &y);
10709 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10710 return;
10711
10712 /* If item is disabled, do nothing. */
10713 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10714 if (NILP (enabled_p))
10715 return;
10716
10717 if (down_p)
10718 {
10719 /* Show item in pressed state. */
10720 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10721 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10722 last_tool_bar_item = prop_idx;
10723 }
10724 else
10725 {
10726 Lisp_Object key, frame;
10727 struct input_event event;
10728 EVENT_INIT (event);
10729
10730 /* Show item in released state. */
10731 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10732 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10733
10734 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10735
10736 XSETFRAME (frame, f);
10737 event.kind = TOOL_BAR_EVENT;
10738 event.frame_or_window = frame;
10739 event.arg = frame;
10740 kbd_buffer_store_event (&event);
10741
10742 event.kind = TOOL_BAR_EVENT;
10743 event.frame_or_window = frame;
10744 event.arg = key;
10745 event.modifiers = modifiers;
10746 kbd_buffer_store_event (&event);
10747 last_tool_bar_item = -1;
10748 }
10749 }
10750
10751
10752 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10753 tool-bar window-relative coordinates X/Y. Called from
10754 note_mouse_highlight. */
10755
10756 static void
10757 note_tool_bar_highlight (struct frame *f, int x, int y)
10758 {
10759 Lisp_Object window = f->tool_bar_window;
10760 struct window *w = XWINDOW (window);
10761 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10762 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10763 int hpos, vpos;
10764 struct glyph *glyph;
10765 struct glyph_row *row;
10766 int i;
10767 Lisp_Object enabled_p;
10768 int prop_idx;
10769 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10770 int mouse_down_p, rc;
10771
10772 /* Function note_mouse_highlight is called with negative X/Y
10773 values when mouse moves outside of the frame. */
10774 if (x <= 0 || y <= 0)
10775 {
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779
10780 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10781 if (rc < 0)
10782 {
10783 /* Not on tool-bar item. */
10784 clear_mouse_face (hlinfo);
10785 return;
10786 }
10787 else if (rc == 0)
10788 /* On same tool-bar item as before. */
10789 goto set_help_echo;
10790
10791 clear_mouse_face (hlinfo);
10792
10793 /* Mouse is down, but on different tool-bar item? */
10794 mouse_down_p = (dpyinfo->grabbed
10795 && f == last_mouse_frame
10796 && FRAME_LIVE_P (f));
10797 if (mouse_down_p
10798 && last_tool_bar_item != prop_idx)
10799 return;
10800
10801 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10802 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10803
10804 /* If tool-bar item is not enabled, don't highlight it. */
10805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10806 if (!NILP (enabled_p))
10807 {
10808 /* Compute the x-position of the glyph. In front and past the
10809 image is a space. We include this in the highlighted area. */
10810 row = MATRIX_ROW (w->current_matrix, vpos);
10811 for (i = x = 0; i < hpos; ++i)
10812 x += row->glyphs[TEXT_AREA][i].pixel_width;
10813
10814 /* Record this as the current active region. */
10815 hlinfo->mouse_face_beg_col = hpos;
10816 hlinfo->mouse_face_beg_row = vpos;
10817 hlinfo->mouse_face_beg_x = x;
10818 hlinfo->mouse_face_beg_y = row->y;
10819 hlinfo->mouse_face_past_end = 0;
10820
10821 hlinfo->mouse_face_end_col = hpos + 1;
10822 hlinfo->mouse_face_end_row = vpos;
10823 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10824 hlinfo->mouse_face_end_y = row->y;
10825 hlinfo->mouse_face_window = window;
10826 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10827
10828 /* Display it as active. */
10829 show_mouse_face (hlinfo, draw);
10830 hlinfo->mouse_face_image_state = draw;
10831 }
10832
10833 set_help_echo:
10834
10835 /* Set help_echo_string to a help string to display for this tool-bar item.
10836 XTread_socket does the rest. */
10837 help_echo_object = help_echo_window = Qnil;
10838 help_echo_pos = -1;
10839 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10840 if (NILP (help_echo_string))
10841 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10842 }
10843
10844 #endif /* HAVE_WINDOW_SYSTEM */
10845
10846
10847 \f
10848 /************************************************************************
10849 Horizontal scrolling
10850 ************************************************************************/
10851
10852 static int hscroll_window_tree (Lisp_Object);
10853 static int hscroll_windows (Lisp_Object);
10854
10855 /* For all leaf windows in the window tree rooted at WINDOW, set their
10856 hscroll value so that PT is (i) visible in the window, and (ii) so
10857 that it is not within a certain margin at the window's left and
10858 right border. Value is non-zero if any window's hscroll has been
10859 changed. */
10860
10861 static int
10862 hscroll_window_tree (Lisp_Object window)
10863 {
10864 int hscrolled_p = 0;
10865 int hscroll_relative_p = FLOATP (Vhscroll_step);
10866 int hscroll_step_abs = 0;
10867 double hscroll_step_rel = 0;
10868
10869 if (hscroll_relative_p)
10870 {
10871 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10872 if (hscroll_step_rel < 0)
10873 {
10874 hscroll_relative_p = 0;
10875 hscroll_step_abs = 0;
10876 }
10877 }
10878 else if (INTEGERP (Vhscroll_step))
10879 {
10880 hscroll_step_abs = XINT (Vhscroll_step);
10881 if (hscroll_step_abs < 0)
10882 hscroll_step_abs = 0;
10883 }
10884 else
10885 hscroll_step_abs = 0;
10886
10887 while (WINDOWP (window))
10888 {
10889 struct window *w = XWINDOW (window);
10890
10891 if (WINDOWP (w->hchild))
10892 hscrolled_p |= hscroll_window_tree (w->hchild);
10893 else if (WINDOWP (w->vchild))
10894 hscrolled_p |= hscroll_window_tree (w->vchild);
10895 else if (w->cursor.vpos >= 0)
10896 {
10897 int h_margin;
10898 int text_area_width;
10899 struct glyph_row *current_cursor_row
10900 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10901 struct glyph_row *desired_cursor_row
10902 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10903 struct glyph_row *cursor_row
10904 = (desired_cursor_row->enabled_p
10905 ? desired_cursor_row
10906 : current_cursor_row);
10907
10908 text_area_width = window_box_width (w, TEXT_AREA);
10909
10910 /* Scroll when cursor is inside this scroll margin. */
10911 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10912
10913 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10914 && ((XFASTINT (w->hscroll)
10915 && w->cursor.x <= h_margin)
10916 || (cursor_row->enabled_p
10917 && cursor_row->truncated_on_right_p
10918 && (w->cursor.x >= text_area_width - h_margin))))
10919 {
10920 struct it it;
10921 int hscroll;
10922 struct buffer *saved_current_buffer;
10923 EMACS_INT pt;
10924 int wanted_x;
10925
10926 /* Find point in a display of infinite width. */
10927 saved_current_buffer = current_buffer;
10928 current_buffer = XBUFFER (w->buffer);
10929
10930 if (w == XWINDOW (selected_window))
10931 pt = PT;
10932 else
10933 {
10934 pt = marker_position (w->pointm);
10935 pt = max (BEGV, pt);
10936 pt = min (ZV, pt);
10937 }
10938
10939 /* Move iterator to pt starting at cursor_row->start in
10940 a line with infinite width. */
10941 init_to_row_start (&it, w, cursor_row);
10942 it.last_visible_x = INFINITY;
10943 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10944 current_buffer = saved_current_buffer;
10945
10946 /* Position cursor in window. */
10947 if (!hscroll_relative_p && hscroll_step_abs == 0)
10948 hscroll = max (0, (it.current_x
10949 - (ITERATOR_AT_END_OF_LINE_P (&it)
10950 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10951 : (text_area_width / 2))))
10952 / FRAME_COLUMN_WIDTH (it.f);
10953 else if (w->cursor.x >= text_area_width - h_margin)
10954 {
10955 if (hscroll_relative_p)
10956 wanted_x = text_area_width * (1 - hscroll_step_rel)
10957 - h_margin;
10958 else
10959 wanted_x = text_area_width
10960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10961 - h_margin;
10962 hscroll
10963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10964 }
10965 else
10966 {
10967 if (hscroll_relative_p)
10968 wanted_x = text_area_width * hscroll_step_rel
10969 + h_margin;
10970 else
10971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10972 + h_margin;
10973 hscroll
10974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10975 }
10976 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10977
10978 /* Don't call Fset_window_hscroll if value hasn't
10979 changed because it will prevent redisplay
10980 optimizations. */
10981 if (XFASTINT (w->hscroll) != hscroll)
10982 {
10983 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10984 w->hscroll = make_number (hscroll);
10985 hscrolled_p = 1;
10986 }
10987 }
10988 }
10989
10990 window = w->next;
10991 }
10992
10993 /* Value is non-zero if hscroll of any leaf window has been changed. */
10994 return hscrolled_p;
10995 }
10996
10997
10998 /* Set hscroll so that cursor is visible and not inside horizontal
10999 scroll margins for all windows in the tree rooted at WINDOW. See
11000 also hscroll_window_tree above. Value is non-zero if any window's
11001 hscroll has been changed. If it has, desired matrices on the frame
11002 of WINDOW are cleared. */
11003
11004 static int
11005 hscroll_windows (Lisp_Object window)
11006 {
11007 int hscrolled_p = hscroll_window_tree (window);
11008 if (hscrolled_p)
11009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11010 return hscrolled_p;
11011 }
11012
11013
11014 \f
11015 /************************************************************************
11016 Redisplay
11017 ************************************************************************/
11018
11019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11020 to a non-zero value. This is sometimes handy to have in a debugger
11021 session. */
11022
11023 #if GLYPH_DEBUG
11024
11025 /* First and last unchanged row for try_window_id. */
11026
11027 int debug_first_unchanged_at_end_vpos;
11028 int debug_last_unchanged_at_beg_vpos;
11029
11030 /* Delta vpos and y. */
11031
11032 int debug_dvpos, debug_dy;
11033
11034 /* Delta in characters and bytes for try_window_id. */
11035
11036 EMACS_INT debug_delta, debug_delta_bytes;
11037
11038 /* Values of window_end_pos and window_end_vpos at the end of
11039 try_window_id. */
11040
11041 EMACS_INT debug_end_vpos;
11042
11043 /* Append a string to W->desired_matrix->method. FMT is a printf
11044 format string. A1...A9 are a supplement for a variable-length
11045 argument list. If trace_redisplay_p is non-zero also printf the
11046 resulting string to stderr. */
11047
11048 static void
11049 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11050 struct window *w;
11051 char *fmt;
11052 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11053 {
11054 char buffer[512];
11055 char *method = w->desired_matrix->method;
11056 int len = strlen (method);
11057 int size = sizeof w->desired_matrix->method;
11058 int remaining = size - len - 1;
11059
11060 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11061 if (len && remaining)
11062 {
11063 method[len] = '|';
11064 --remaining, ++len;
11065 }
11066
11067 strncpy (method + len, buffer, remaining);
11068
11069 if (trace_redisplay_p)
11070 fprintf (stderr, "%p (%s): %s\n",
11071 w,
11072 ((BUFFERP (w->buffer)
11073 && STRINGP (XBUFFER (w->buffer)->name))
11074 ? SSDATA (XBUFFER (w->buffer)->name)
11075 : "no buffer"),
11076 buffer);
11077 }
11078
11079 #endif /* GLYPH_DEBUG */
11080
11081
11082 /* Value is non-zero if all changes in window W, which displays
11083 current_buffer, are in the text between START and END. START is a
11084 buffer position, END is given as a distance from Z. Used in
11085 redisplay_internal for display optimization. */
11086
11087 static INLINE int
11088 text_outside_line_unchanged_p (struct window *w,
11089 EMACS_INT start, EMACS_INT end)
11090 {
11091 int unchanged_p = 1;
11092
11093 /* If text or overlays have changed, see where. */
11094 if (XFASTINT (w->last_modified) < MODIFF
11095 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11096 {
11097 /* Gap in the line? */
11098 if (GPT < start || Z - GPT < end)
11099 unchanged_p = 0;
11100
11101 /* Changes start in front of the line, or end after it? */
11102 if (unchanged_p
11103 && (BEG_UNCHANGED < start - 1
11104 || END_UNCHANGED < end))
11105 unchanged_p = 0;
11106
11107 /* If selective display, can't optimize if changes start at the
11108 beginning of the line. */
11109 if (unchanged_p
11110 && INTEGERP (BVAR (current_buffer, selective_display))
11111 && XINT (BVAR (current_buffer, selective_display)) > 0
11112 && (BEG_UNCHANGED < start || GPT <= start))
11113 unchanged_p = 0;
11114
11115 /* If there are overlays at the start or end of the line, these
11116 may have overlay strings with newlines in them. A change at
11117 START, for instance, may actually concern the display of such
11118 overlay strings as well, and they are displayed on different
11119 lines. So, quickly rule out this case. (For the future, it
11120 might be desirable to implement something more telling than
11121 just BEG/END_UNCHANGED.) */
11122 if (unchanged_p)
11123 {
11124 if (BEG + BEG_UNCHANGED == start
11125 && overlay_touches_p (start))
11126 unchanged_p = 0;
11127 if (END_UNCHANGED == end
11128 && overlay_touches_p (Z - end))
11129 unchanged_p = 0;
11130 }
11131
11132 /* Under bidi reordering, adding or deleting a character in the
11133 beginning of a paragraph, before the first strong directional
11134 character, can change the base direction of the paragraph (unless
11135 the buffer specifies a fixed paragraph direction), which will
11136 require to redisplay the whole paragraph. It might be worthwhile
11137 to find the paragraph limits and widen the range of redisplayed
11138 lines to that, but for now just give up this optimization. */
11139 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11140 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11141 unchanged_p = 0;
11142 }
11143
11144 return unchanged_p;
11145 }
11146
11147
11148 /* Do a frame update, taking possible shortcuts into account. This is
11149 the main external entry point for redisplay.
11150
11151 If the last redisplay displayed an echo area message and that message
11152 is no longer requested, we clear the echo area or bring back the
11153 mini-buffer if that is in use. */
11154
11155 void
11156 redisplay (void)
11157 {
11158 redisplay_internal (0);
11159 }
11160
11161
11162 static Lisp_Object
11163 overlay_arrow_string_or_property (Lisp_Object var)
11164 {
11165 Lisp_Object val;
11166
11167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11168 return val;
11169
11170 return Voverlay_arrow_string;
11171 }
11172
11173 /* Return 1 if there are any overlay-arrows in current_buffer. */
11174 static int
11175 overlay_arrow_in_current_buffer_p (void)
11176 {
11177 Lisp_Object vlist;
11178
11179 for (vlist = Voverlay_arrow_variable_list;
11180 CONSP (vlist);
11181 vlist = XCDR (vlist))
11182 {
11183 Lisp_Object var = XCAR (vlist);
11184 Lisp_Object val;
11185
11186 if (!SYMBOLP (var))
11187 continue;
11188 val = find_symbol_value (var);
11189 if (MARKERP (val)
11190 && current_buffer == XMARKER (val)->buffer)
11191 return 1;
11192 }
11193 return 0;
11194 }
11195
11196
11197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11198 has changed. */
11199
11200 static int
11201 overlay_arrows_changed_p (void)
11202 {
11203 Lisp_Object vlist;
11204
11205 for (vlist = Voverlay_arrow_variable_list;
11206 CONSP (vlist);
11207 vlist = XCDR (vlist))
11208 {
11209 Lisp_Object var = XCAR (vlist);
11210 Lisp_Object val, pstr;
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214 val = find_symbol_value (var);
11215 if (!MARKERP (val))
11216 continue;
11217 if (! EQ (COERCE_MARKER (val),
11218 Fget (var, Qlast_arrow_position))
11219 || ! (pstr = overlay_arrow_string_or_property (var),
11220 EQ (pstr, Fget (var, Qlast_arrow_string))))
11221 return 1;
11222 }
11223 return 0;
11224 }
11225
11226 /* Mark overlay arrows to be updated on next redisplay. */
11227
11228 static void
11229 update_overlay_arrows (int up_to_date)
11230 {
11231 Lisp_Object vlist;
11232
11233 for (vlist = Voverlay_arrow_variable_list;
11234 CONSP (vlist);
11235 vlist = XCDR (vlist))
11236 {
11237 Lisp_Object var = XCAR (vlist);
11238
11239 if (!SYMBOLP (var))
11240 continue;
11241
11242 if (up_to_date > 0)
11243 {
11244 Lisp_Object val = find_symbol_value (var);
11245 Fput (var, Qlast_arrow_position,
11246 COERCE_MARKER (val));
11247 Fput (var, Qlast_arrow_string,
11248 overlay_arrow_string_or_property (var));
11249 }
11250 else if (up_to_date < 0
11251 || !NILP (Fget (var, Qlast_arrow_position)))
11252 {
11253 Fput (var, Qlast_arrow_position, Qt);
11254 Fput (var, Qlast_arrow_string, Qt);
11255 }
11256 }
11257 }
11258
11259
11260 /* Return overlay arrow string to display at row.
11261 Return integer (bitmap number) for arrow bitmap in left fringe.
11262 Return nil if no overlay arrow. */
11263
11264 static Lisp_Object
11265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11266 {
11267 Lisp_Object vlist;
11268
11269 for (vlist = Voverlay_arrow_variable_list;
11270 CONSP (vlist);
11271 vlist = XCDR (vlist))
11272 {
11273 Lisp_Object var = XCAR (vlist);
11274 Lisp_Object val;
11275
11276 if (!SYMBOLP (var))
11277 continue;
11278
11279 val = find_symbol_value (var);
11280
11281 if (MARKERP (val)
11282 && current_buffer == XMARKER (val)->buffer
11283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11284 {
11285 if (FRAME_WINDOW_P (it->f)
11286 /* FIXME: if ROW->reversed_p is set, this should test
11287 the right fringe, not the left one. */
11288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11289 {
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11292 {
11293 int fringe_bitmap;
11294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11295 return make_number (fringe_bitmap);
11296 }
11297 #endif
11298 return make_number (-1); /* Use default arrow bitmap */
11299 }
11300 return overlay_arrow_string_or_property (var);
11301 }
11302 }
11303
11304 return Qnil;
11305 }
11306
11307 /* Return 1 if point moved out of or into a composition. Otherwise
11308 return 0. PREV_BUF and PREV_PT are the last point buffer and
11309 position. BUF and PT are the current point buffer and position. */
11310
11311 int
11312 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11313 struct buffer *buf, EMACS_INT pt)
11314 {
11315 EMACS_INT start, end;
11316 Lisp_Object prop;
11317 Lisp_Object buffer;
11318
11319 XSETBUFFER (buffer, buf);
11320 /* Check a composition at the last point if point moved within the
11321 same buffer. */
11322 if (prev_buf == buf)
11323 {
11324 if (prev_pt == pt)
11325 /* Point didn't move. */
11326 return 0;
11327
11328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11330 && COMPOSITION_VALID_P (start, end, prop)
11331 && start < prev_pt && end > prev_pt)
11332 /* The last point was within the composition. Return 1 iff
11333 point moved out of the composition. */
11334 return (pt <= start || pt >= end);
11335 }
11336
11337 /* Check a composition at the current point. */
11338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11339 && find_composition (pt, -1, &start, &end, &prop, buffer)
11340 && COMPOSITION_VALID_P (start, end, prop)
11341 && start < pt && end > pt);
11342 }
11343
11344
11345 /* Reconsider the setting of B->clip_changed which is displayed
11346 in window W. */
11347
11348 static INLINE void
11349 reconsider_clip_changes (struct window *w, struct buffer *b)
11350 {
11351 if (b->clip_changed
11352 && !NILP (w->window_end_valid)
11353 && w->current_matrix->buffer == b
11354 && w->current_matrix->zv == BUF_ZV (b)
11355 && w->current_matrix->begv == BUF_BEGV (b))
11356 b->clip_changed = 0;
11357
11358 /* If display wasn't paused, and W is not a tool bar window, see if
11359 point has been moved into or out of a composition. In that case,
11360 we set b->clip_changed to 1 to force updating the screen. If
11361 b->clip_changed has already been set to 1, we can skip this
11362 check. */
11363 if (!b->clip_changed
11364 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11365 {
11366 EMACS_INT pt;
11367
11368 if (w == XWINDOW (selected_window))
11369 pt = PT;
11370 else
11371 pt = marker_position (w->pointm);
11372
11373 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11374 || pt != XINT (w->last_point))
11375 && check_point_in_composition (w->current_matrix->buffer,
11376 XINT (w->last_point),
11377 XBUFFER (w->buffer), pt))
11378 b->clip_changed = 1;
11379 }
11380 }
11381 \f
11382
11383 /* Select FRAME to forward the values of frame-local variables into C
11384 variables so that the redisplay routines can access those values
11385 directly. */
11386
11387 static void
11388 select_frame_for_redisplay (Lisp_Object frame)
11389 {
11390 Lisp_Object tail, tem;
11391 Lisp_Object old = selected_frame;
11392 struct Lisp_Symbol *sym;
11393
11394 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11395
11396 selected_frame = frame;
11397
11398 do {
11399 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11400 if (CONSP (XCAR (tail))
11401 && (tem = XCAR (XCAR (tail)),
11402 SYMBOLP (tem))
11403 && (sym = indirect_variable (XSYMBOL (tem)),
11404 sym->redirect == SYMBOL_LOCALIZED)
11405 && sym->val.blv->frame_local)
11406 /* Use find_symbol_value rather than Fsymbol_value
11407 to avoid an error if it is void. */
11408 find_symbol_value (tem);
11409 } while (!EQ (frame, old) && (frame = old, 1));
11410 }
11411
11412
11413 #define STOP_POLLING \
11414 do { if (! polling_stopped_here) stop_polling (); \
11415 polling_stopped_here = 1; } while (0)
11416
11417 #define RESUME_POLLING \
11418 do { if (polling_stopped_here) start_polling (); \
11419 polling_stopped_here = 0; } while (0)
11420
11421
11422 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11423 response to any user action; therefore, we should preserve the echo
11424 area. (Actually, our caller does that job.) Perhaps in the future
11425 avoid recentering windows if it is not necessary; currently that
11426 causes some problems. */
11427
11428 static void
11429 redisplay_internal (int preserve_echo_area)
11430 {
11431 struct window *w = XWINDOW (selected_window);
11432 struct window *sw;
11433 struct frame *fr;
11434 int pending;
11435 int must_finish = 0;
11436 struct text_pos tlbufpos, tlendpos;
11437 int number_of_visible_frames;
11438 int count, count1;
11439 struct frame *sf;
11440 int polling_stopped_here = 0;
11441 Lisp_Object old_frame = selected_frame;
11442
11443 /* Non-zero means redisplay has to consider all windows on all
11444 frames. Zero means, only selected_window is considered. */
11445 int consider_all_windows_p;
11446
11447 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11448
11449 /* No redisplay if running in batch mode or frame is not yet fully
11450 initialized, or redisplay is explicitly turned off by setting
11451 Vinhibit_redisplay. */
11452 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11453 || !NILP (Vinhibit_redisplay))
11454 return;
11455
11456 /* Don't examine these until after testing Vinhibit_redisplay.
11457 When Emacs is shutting down, perhaps because its connection to
11458 X has dropped, we should not look at them at all. */
11459 fr = XFRAME (w->frame);
11460 sf = SELECTED_FRAME ();
11461
11462 if (!fr->glyphs_initialized_p)
11463 return;
11464
11465 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11466 if (popup_activated ())
11467 return;
11468 #endif
11469
11470 /* I don't think this happens but let's be paranoid. */
11471 if (redisplaying_p)
11472 return;
11473
11474 /* Record a function that resets redisplaying_p to its old value
11475 when we leave this function. */
11476 count = SPECPDL_INDEX ();
11477 record_unwind_protect (unwind_redisplay,
11478 Fcons (make_number (redisplaying_p), selected_frame));
11479 ++redisplaying_p;
11480 specbind (Qinhibit_free_realized_faces, Qnil);
11481
11482 {
11483 Lisp_Object tail, frame;
11484
11485 FOR_EACH_FRAME (tail, frame)
11486 {
11487 struct frame *f = XFRAME (frame);
11488 f->already_hscrolled_p = 0;
11489 }
11490 }
11491
11492 retry:
11493 /* Remember the currently selected window. */
11494 sw = w;
11495
11496 if (!EQ (old_frame, selected_frame)
11497 && FRAME_LIVE_P (XFRAME (old_frame)))
11498 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11499 selected_frame and selected_window to be temporarily out-of-sync so
11500 when we come back here via `goto retry', we need to resync because we
11501 may need to run Elisp code (via prepare_menu_bars). */
11502 select_frame_for_redisplay (old_frame);
11503
11504 pending = 0;
11505 reconsider_clip_changes (w, current_buffer);
11506 last_escape_glyph_frame = NULL;
11507 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11508 last_glyphless_glyph_frame = NULL;
11509 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11510
11511 /* If new fonts have been loaded that make a glyph matrix adjustment
11512 necessary, do it. */
11513 if (fonts_changed_p)
11514 {
11515 adjust_glyphs (NULL);
11516 ++windows_or_buffers_changed;
11517 fonts_changed_p = 0;
11518 }
11519
11520 /* If face_change_count is non-zero, init_iterator will free all
11521 realized faces, which includes the faces referenced from current
11522 matrices. So, we can't reuse current matrices in this case. */
11523 if (face_change_count)
11524 ++windows_or_buffers_changed;
11525
11526 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11527 && FRAME_TTY (sf)->previous_frame != sf)
11528 {
11529 /* Since frames on a single ASCII terminal share the same
11530 display area, displaying a different frame means redisplay
11531 the whole thing. */
11532 windows_or_buffers_changed++;
11533 SET_FRAME_GARBAGED (sf);
11534 #ifndef DOS_NT
11535 set_tty_color_mode (FRAME_TTY (sf), sf);
11536 #endif
11537 FRAME_TTY (sf)->previous_frame = sf;
11538 }
11539
11540 /* Set the visible flags for all frames. Do this before checking
11541 for resized or garbaged frames; they want to know if their frames
11542 are visible. See the comment in frame.h for
11543 FRAME_SAMPLE_VISIBILITY. */
11544 {
11545 Lisp_Object tail, frame;
11546
11547 number_of_visible_frames = 0;
11548
11549 FOR_EACH_FRAME (tail, frame)
11550 {
11551 struct frame *f = XFRAME (frame);
11552
11553 FRAME_SAMPLE_VISIBILITY (f);
11554 if (FRAME_VISIBLE_P (f))
11555 ++number_of_visible_frames;
11556 clear_desired_matrices (f);
11557 }
11558 }
11559
11560 /* Notice any pending interrupt request to change frame size. */
11561 do_pending_window_change (1);
11562
11563 /* do_pending_window_change could change the selected_window due to
11564 frame resizing which makes the selected window too small. */
11565 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11566 {
11567 sw = w;
11568 reconsider_clip_changes (w, current_buffer);
11569 }
11570
11571 /* Clear frames marked as garbaged. */
11572 if (frame_garbaged)
11573 clear_garbaged_frames ();
11574
11575 /* Build menubar and tool-bar items. */
11576 if (NILP (Vmemory_full))
11577 prepare_menu_bars ();
11578
11579 if (windows_or_buffers_changed)
11580 update_mode_lines++;
11581
11582 /* Detect case that we need to write or remove a star in the mode line. */
11583 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11584 {
11585 w->update_mode_line = Qt;
11586 if (buffer_shared > 1)
11587 update_mode_lines++;
11588 }
11589
11590 /* Avoid invocation of point motion hooks by `current_column' below. */
11591 count1 = SPECPDL_INDEX ();
11592 specbind (Qinhibit_point_motion_hooks, Qt);
11593
11594 /* If %c is in the mode line, update it if needed. */
11595 if (!NILP (w->column_number_displayed)
11596 /* This alternative quickly identifies a common case
11597 where no change is needed. */
11598 && !(PT == XFASTINT (w->last_point)
11599 && XFASTINT (w->last_modified) >= MODIFF
11600 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11601 && (XFASTINT (w->column_number_displayed) != current_column ()))
11602 w->update_mode_line = Qt;
11603
11604 unbind_to (count1, Qnil);
11605
11606 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11607
11608 /* The variable buffer_shared is set in redisplay_window and
11609 indicates that we redisplay a buffer in different windows. See
11610 there. */
11611 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11612 || cursor_type_changed);
11613
11614 /* If specs for an arrow have changed, do thorough redisplay
11615 to ensure we remove any arrow that should no longer exist. */
11616 if (overlay_arrows_changed_p ())
11617 consider_all_windows_p = windows_or_buffers_changed = 1;
11618
11619 /* Normally the message* functions will have already displayed and
11620 updated the echo area, but the frame may have been trashed, or
11621 the update may have been preempted, so display the echo area
11622 again here. Checking message_cleared_p captures the case that
11623 the echo area should be cleared. */
11624 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11625 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11626 || (message_cleared_p
11627 && minibuf_level == 0
11628 /* If the mini-window is currently selected, this means the
11629 echo-area doesn't show through. */
11630 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11631 {
11632 int window_height_changed_p = echo_area_display (0);
11633 must_finish = 1;
11634
11635 /* If we don't display the current message, don't clear the
11636 message_cleared_p flag, because, if we did, we wouldn't clear
11637 the echo area in the next redisplay which doesn't preserve
11638 the echo area. */
11639 if (!display_last_displayed_message_p)
11640 message_cleared_p = 0;
11641
11642 if (fonts_changed_p)
11643 goto retry;
11644 else if (window_height_changed_p)
11645 {
11646 consider_all_windows_p = 1;
11647 ++update_mode_lines;
11648 ++windows_or_buffers_changed;
11649
11650 /* If window configuration was changed, frames may have been
11651 marked garbaged. Clear them or we will experience
11652 surprises wrt scrolling. */
11653 if (frame_garbaged)
11654 clear_garbaged_frames ();
11655 }
11656 }
11657 else if (EQ (selected_window, minibuf_window)
11658 && (current_buffer->clip_changed
11659 || XFASTINT (w->last_modified) < MODIFF
11660 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11661 && resize_mini_window (w, 0))
11662 {
11663 /* Resized active mini-window to fit the size of what it is
11664 showing if its contents might have changed. */
11665 must_finish = 1;
11666 /* FIXME: this causes all frames to be updated, which seems unnecessary
11667 since only the current frame needs to be considered. This function needs
11668 to be rewritten with two variables, consider_all_windows and
11669 consider_all_frames. */
11670 consider_all_windows_p = 1;
11671 ++windows_or_buffers_changed;
11672 ++update_mode_lines;
11673
11674 /* If window configuration was changed, frames may have been
11675 marked garbaged. Clear them or we will experience
11676 surprises wrt scrolling. */
11677 if (frame_garbaged)
11678 clear_garbaged_frames ();
11679 }
11680
11681
11682 /* If showing the region, and mark has changed, we must redisplay
11683 the whole window. The assignment to this_line_start_pos prevents
11684 the optimization directly below this if-statement. */
11685 if (((!NILP (Vtransient_mark_mode)
11686 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11687 != !NILP (w->region_showing))
11688 || (!NILP (w->region_showing)
11689 && !EQ (w->region_showing,
11690 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11691 CHARPOS (this_line_start_pos) = 0;
11692
11693 /* Optimize the case that only the line containing the cursor in the
11694 selected window has changed. Variables starting with this_ are
11695 set in display_line and record information about the line
11696 containing the cursor. */
11697 tlbufpos = this_line_start_pos;
11698 tlendpos = this_line_end_pos;
11699 if (!consider_all_windows_p
11700 && CHARPOS (tlbufpos) > 0
11701 && NILP (w->update_mode_line)
11702 && !current_buffer->clip_changed
11703 && !current_buffer->prevent_redisplay_optimizations_p
11704 && FRAME_VISIBLE_P (XFRAME (w->frame))
11705 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11706 /* Make sure recorded data applies to current buffer, etc. */
11707 && this_line_buffer == current_buffer
11708 && current_buffer == XBUFFER (w->buffer)
11709 && NILP (w->force_start)
11710 && NILP (w->optional_new_start)
11711 /* Point must be on the line that we have info recorded about. */
11712 && PT >= CHARPOS (tlbufpos)
11713 && PT <= Z - CHARPOS (tlendpos)
11714 /* All text outside that line, including its final newline,
11715 must be unchanged. */
11716 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11717 CHARPOS (tlendpos)))
11718 {
11719 if (CHARPOS (tlbufpos) > BEGV
11720 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11721 && (CHARPOS (tlbufpos) == ZV
11722 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11723 /* Former continuation line has disappeared by becoming empty. */
11724 goto cancel;
11725 else if (XFASTINT (w->last_modified) < MODIFF
11726 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11727 || MINI_WINDOW_P (w))
11728 {
11729 /* We have to handle the case of continuation around a
11730 wide-column character (see the comment in indent.c around
11731 line 1340).
11732
11733 For instance, in the following case:
11734
11735 -------- Insert --------
11736 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11737 J_I_ ==> J_I_ `^^' are cursors.
11738 ^^ ^^
11739 -------- --------
11740
11741 As we have to redraw the line above, we cannot use this
11742 optimization. */
11743
11744 struct it it;
11745 int line_height_before = this_line_pixel_height;
11746
11747 /* Note that start_display will handle the case that the
11748 line starting at tlbufpos is a continuation line. */
11749 start_display (&it, w, tlbufpos);
11750
11751 /* Implementation note: It this still necessary? */
11752 if (it.current_x != this_line_start_x)
11753 goto cancel;
11754
11755 TRACE ((stderr, "trying display optimization 1\n"));
11756 w->cursor.vpos = -1;
11757 overlay_arrow_seen = 0;
11758 it.vpos = this_line_vpos;
11759 it.current_y = this_line_y;
11760 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11761 display_line (&it);
11762
11763 /* If line contains point, is not continued,
11764 and ends at same distance from eob as before, we win. */
11765 if (w->cursor.vpos >= 0
11766 /* Line is not continued, otherwise this_line_start_pos
11767 would have been set to 0 in display_line. */
11768 && CHARPOS (this_line_start_pos)
11769 /* Line ends as before. */
11770 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11771 /* Line has same height as before. Otherwise other lines
11772 would have to be shifted up or down. */
11773 && this_line_pixel_height == line_height_before)
11774 {
11775 /* If this is not the window's last line, we must adjust
11776 the charstarts of the lines below. */
11777 if (it.current_y < it.last_visible_y)
11778 {
11779 struct glyph_row *row
11780 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11781 EMACS_INT delta, delta_bytes;
11782
11783 /* We used to distinguish between two cases here,
11784 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11785 when the line ends in a newline or the end of the
11786 buffer's accessible portion. But both cases did
11787 the same, so they were collapsed. */
11788 delta = (Z
11789 - CHARPOS (tlendpos)
11790 - MATRIX_ROW_START_CHARPOS (row));
11791 delta_bytes = (Z_BYTE
11792 - BYTEPOS (tlendpos)
11793 - MATRIX_ROW_START_BYTEPOS (row));
11794
11795 increment_matrix_positions (w->current_matrix,
11796 this_line_vpos + 1,
11797 w->current_matrix->nrows,
11798 delta, delta_bytes);
11799 }
11800
11801 /* If this row displays text now but previously didn't,
11802 or vice versa, w->window_end_vpos may have to be
11803 adjusted. */
11804 if ((it.glyph_row - 1)->displays_text_p)
11805 {
11806 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11807 XSETINT (w->window_end_vpos, this_line_vpos);
11808 }
11809 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11810 && this_line_vpos > 0)
11811 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11812 w->window_end_valid = Qnil;
11813
11814 /* Update hint: No need to try to scroll in update_window. */
11815 w->desired_matrix->no_scrolling_p = 1;
11816
11817 #if GLYPH_DEBUG
11818 *w->desired_matrix->method = 0;
11819 debug_method_add (w, "optimization 1");
11820 #endif
11821 #ifdef HAVE_WINDOW_SYSTEM
11822 update_window_fringes (w, 0);
11823 #endif
11824 goto update;
11825 }
11826 else
11827 goto cancel;
11828 }
11829 else if (/* Cursor position hasn't changed. */
11830 PT == XFASTINT (w->last_point)
11831 /* Make sure the cursor was last displayed
11832 in this window. Otherwise we have to reposition it. */
11833 && 0 <= w->cursor.vpos
11834 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11835 {
11836 if (!must_finish)
11837 {
11838 do_pending_window_change (1);
11839 /* If selected_window changed, redisplay again. */
11840 if (WINDOWP (selected_window)
11841 && (w = XWINDOW (selected_window)) != sw)
11842 goto retry;
11843
11844 /* We used to always goto end_of_redisplay here, but this
11845 isn't enough if we have a blinking cursor. */
11846 if (w->cursor_off_p == w->last_cursor_off_p)
11847 goto end_of_redisplay;
11848 }
11849 goto update;
11850 }
11851 /* If highlighting the region, or if the cursor is in the echo area,
11852 then we can't just move the cursor. */
11853 else if (! (!NILP (Vtransient_mark_mode)
11854 && !NILP (BVAR (current_buffer, mark_active)))
11855 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11856 || highlight_nonselected_windows)
11857 && NILP (w->region_showing)
11858 && NILP (Vshow_trailing_whitespace)
11859 && !cursor_in_echo_area)
11860 {
11861 struct it it;
11862 struct glyph_row *row;
11863
11864 /* Skip from tlbufpos to PT and see where it is. Note that
11865 PT may be in invisible text. If so, we will end at the
11866 next visible position. */
11867 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11868 NULL, DEFAULT_FACE_ID);
11869 it.current_x = this_line_start_x;
11870 it.current_y = this_line_y;
11871 it.vpos = this_line_vpos;
11872
11873 /* The call to move_it_to stops in front of PT, but
11874 moves over before-strings. */
11875 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11876
11877 if (it.vpos == this_line_vpos
11878 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11879 row->enabled_p))
11880 {
11881 xassert (this_line_vpos == it.vpos);
11882 xassert (this_line_y == it.current_y);
11883 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11884 #if GLYPH_DEBUG
11885 *w->desired_matrix->method = 0;
11886 debug_method_add (w, "optimization 3");
11887 #endif
11888 goto update;
11889 }
11890 else
11891 goto cancel;
11892 }
11893
11894 cancel:
11895 /* Text changed drastically or point moved off of line. */
11896 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11897 }
11898
11899 CHARPOS (this_line_start_pos) = 0;
11900 consider_all_windows_p |= buffer_shared > 1;
11901 ++clear_face_cache_count;
11902 #ifdef HAVE_WINDOW_SYSTEM
11903 ++clear_image_cache_count;
11904 #endif
11905
11906 /* Build desired matrices, and update the display. If
11907 consider_all_windows_p is non-zero, do it for all windows on all
11908 frames. Otherwise do it for selected_window, only. */
11909
11910 if (consider_all_windows_p)
11911 {
11912 Lisp_Object tail, frame;
11913
11914 FOR_EACH_FRAME (tail, frame)
11915 XFRAME (frame)->updated_p = 0;
11916
11917 /* Recompute # windows showing selected buffer. This will be
11918 incremented each time such a window is displayed. */
11919 buffer_shared = 0;
11920
11921 FOR_EACH_FRAME (tail, frame)
11922 {
11923 struct frame *f = XFRAME (frame);
11924
11925 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11926 {
11927 if (! EQ (frame, selected_frame))
11928 /* Select the frame, for the sake of frame-local
11929 variables. */
11930 select_frame_for_redisplay (frame);
11931
11932 /* Mark all the scroll bars to be removed; we'll redeem
11933 the ones we want when we redisplay their windows. */
11934 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11935 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11936
11937 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11938 redisplay_windows (FRAME_ROOT_WINDOW (f));
11939
11940 /* The X error handler may have deleted that frame. */
11941 if (!FRAME_LIVE_P (f))
11942 continue;
11943
11944 /* Any scroll bars which redisplay_windows should have
11945 nuked should now go away. */
11946 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11947 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11948
11949 /* If fonts changed, display again. */
11950 /* ??? rms: I suspect it is a mistake to jump all the way
11951 back to retry here. It should just retry this frame. */
11952 if (fonts_changed_p)
11953 goto retry;
11954
11955 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11956 {
11957 /* See if we have to hscroll. */
11958 if (!f->already_hscrolled_p)
11959 {
11960 f->already_hscrolled_p = 1;
11961 if (hscroll_windows (f->root_window))
11962 goto retry;
11963 }
11964
11965 /* Prevent various kinds of signals during display
11966 update. stdio is not robust about handling
11967 signals, which can cause an apparent I/O
11968 error. */
11969 if (interrupt_input)
11970 unrequest_sigio ();
11971 STOP_POLLING;
11972
11973 /* Update the display. */
11974 set_window_update_flags (XWINDOW (f->root_window), 1);
11975 pending |= update_frame (f, 0, 0);
11976 f->updated_p = 1;
11977 }
11978 }
11979 }
11980
11981 if (!EQ (old_frame, selected_frame)
11982 && FRAME_LIVE_P (XFRAME (old_frame)))
11983 /* We played a bit fast-and-loose above and allowed selected_frame
11984 and selected_window to be temporarily out-of-sync but let's make
11985 sure this stays contained. */
11986 select_frame_for_redisplay (old_frame);
11987 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11988
11989 if (!pending)
11990 {
11991 /* Do the mark_window_display_accurate after all windows have
11992 been redisplayed because this call resets flags in buffers
11993 which are needed for proper redisplay. */
11994 FOR_EACH_FRAME (tail, frame)
11995 {
11996 struct frame *f = XFRAME (frame);
11997 if (f->updated_p)
11998 {
11999 mark_window_display_accurate (f->root_window, 1);
12000 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12001 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12002 }
12003 }
12004 }
12005 }
12006 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12007 {
12008 Lisp_Object mini_window;
12009 struct frame *mini_frame;
12010
12011 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12012 /* Use list_of_error, not Qerror, so that
12013 we catch only errors and don't run the debugger. */
12014 internal_condition_case_1 (redisplay_window_1, selected_window,
12015 list_of_error,
12016 redisplay_window_error);
12017
12018 /* Compare desired and current matrices, perform output. */
12019
12020 update:
12021 /* If fonts changed, display again. */
12022 if (fonts_changed_p)
12023 goto retry;
12024
12025 /* Prevent various kinds of signals during display update.
12026 stdio is not robust about handling signals,
12027 which can cause an apparent I/O error. */
12028 if (interrupt_input)
12029 unrequest_sigio ();
12030 STOP_POLLING;
12031
12032 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12033 {
12034 if (hscroll_windows (selected_window))
12035 goto retry;
12036
12037 XWINDOW (selected_window)->must_be_updated_p = 1;
12038 pending = update_frame (sf, 0, 0);
12039 }
12040
12041 /* We may have called echo_area_display at the top of this
12042 function. If the echo area is on another frame, that may
12043 have put text on a frame other than the selected one, so the
12044 above call to update_frame would not have caught it. Catch
12045 it here. */
12046 mini_window = FRAME_MINIBUF_WINDOW (sf);
12047 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12048
12049 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12050 {
12051 XWINDOW (mini_window)->must_be_updated_p = 1;
12052 pending |= update_frame (mini_frame, 0, 0);
12053 if (!pending && hscroll_windows (mini_window))
12054 goto retry;
12055 }
12056 }
12057
12058 /* If display was paused because of pending input, make sure we do a
12059 thorough update the next time. */
12060 if (pending)
12061 {
12062 /* Prevent the optimization at the beginning of
12063 redisplay_internal that tries a single-line update of the
12064 line containing the cursor in the selected window. */
12065 CHARPOS (this_line_start_pos) = 0;
12066
12067 /* Let the overlay arrow be updated the next time. */
12068 update_overlay_arrows (0);
12069
12070 /* If we pause after scrolling, some rows in the current
12071 matrices of some windows are not valid. */
12072 if (!WINDOW_FULL_WIDTH_P (w)
12073 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12074 update_mode_lines = 1;
12075 }
12076 else
12077 {
12078 if (!consider_all_windows_p)
12079 {
12080 /* This has already been done above if
12081 consider_all_windows_p is set. */
12082 mark_window_display_accurate_1 (w, 1);
12083
12084 /* Say overlay arrows are up to date. */
12085 update_overlay_arrows (1);
12086
12087 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12088 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12089 }
12090
12091 update_mode_lines = 0;
12092 windows_or_buffers_changed = 0;
12093 cursor_type_changed = 0;
12094 }
12095
12096 /* Start SIGIO interrupts coming again. Having them off during the
12097 code above makes it less likely one will discard output, but not
12098 impossible, since there might be stuff in the system buffer here.
12099 But it is much hairier to try to do anything about that. */
12100 if (interrupt_input)
12101 request_sigio ();
12102 RESUME_POLLING;
12103
12104 /* If a frame has become visible which was not before, redisplay
12105 again, so that we display it. Expose events for such a frame
12106 (which it gets when becoming visible) don't call the parts of
12107 redisplay constructing glyphs, so simply exposing a frame won't
12108 display anything in this case. So, we have to display these
12109 frames here explicitly. */
12110 if (!pending)
12111 {
12112 Lisp_Object tail, frame;
12113 int new_count = 0;
12114
12115 FOR_EACH_FRAME (tail, frame)
12116 {
12117 int this_is_visible = 0;
12118
12119 if (XFRAME (frame)->visible)
12120 this_is_visible = 1;
12121 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12122 if (XFRAME (frame)->visible)
12123 this_is_visible = 1;
12124
12125 if (this_is_visible)
12126 new_count++;
12127 }
12128
12129 if (new_count != number_of_visible_frames)
12130 windows_or_buffers_changed++;
12131 }
12132
12133 /* Change frame size now if a change is pending. */
12134 do_pending_window_change (1);
12135
12136 /* If we just did a pending size change, or have additional
12137 visible frames, or selected_window changed, redisplay again. */
12138 if ((windows_or_buffers_changed && !pending)
12139 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12140 goto retry;
12141
12142 /* Clear the face and image caches.
12143
12144 We used to do this only if consider_all_windows_p. But the cache
12145 needs to be cleared if a timer creates images in the current
12146 buffer (e.g. the test case in Bug#6230). */
12147
12148 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12149 {
12150 clear_face_cache (0);
12151 clear_face_cache_count = 0;
12152 }
12153
12154 #ifdef HAVE_WINDOW_SYSTEM
12155 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12156 {
12157 clear_image_caches (Qnil);
12158 clear_image_cache_count = 0;
12159 }
12160 #endif /* HAVE_WINDOW_SYSTEM */
12161
12162 end_of_redisplay:
12163 unbind_to (count, Qnil);
12164 RESUME_POLLING;
12165 }
12166
12167
12168 /* Redisplay, but leave alone any recent echo area message unless
12169 another message has been requested in its place.
12170
12171 This is useful in situations where you need to redisplay but no
12172 user action has occurred, making it inappropriate for the message
12173 area to be cleared. See tracking_off and
12174 wait_reading_process_output for examples of these situations.
12175
12176 FROM_WHERE is an integer saying from where this function was
12177 called. This is useful for debugging. */
12178
12179 void
12180 redisplay_preserve_echo_area (int from_where)
12181 {
12182 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12183
12184 if (!NILP (echo_area_buffer[1]))
12185 {
12186 /* We have a previously displayed message, but no current
12187 message. Redisplay the previous message. */
12188 display_last_displayed_message_p = 1;
12189 redisplay_internal (1);
12190 display_last_displayed_message_p = 0;
12191 }
12192 else
12193 redisplay_internal (1);
12194
12195 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12196 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12197 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12198 }
12199
12200
12201 /* Function registered with record_unwind_protect in
12202 redisplay_internal. Reset redisplaying_p to the value it had
12203 before redisplay_internal was called, and clear
12204 prevent_freeing_realized_faces_p. It also selects the previously
12205 selected frame, unless it has been deleted (by an X connection
12206 failure during redisplay, for example). */
12207
12208 static Lisp_Object
12209 unwind_redisplay (Lisp_Object val)
12210 {
12211 Lisp_Object old_redisplaying_p, old_frame;
12212
12213 old_redisplaying_p = XCAR (val);
12214 redisplaying_p = XFASTINT (old_redisplaying_p);
12215 old_frame = XCDR (val);
12216 if (! EQ (old_frame, selected_frame)
12217 && FRAME_LIVE_P (XFRAME (old_frame)))
12218 select_frame_for_redisplay (old_frame);
12219 return Qnil;
12220 }
12221
12222
12223 /* Mark the display of window W as accurate or inaccurate. If
12224 ACCURATE_P is non-zero mark display of W as accurate. If
12225 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12226 redisplay_internal is called. */
12227
12228 static void
12229 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12230 {
12231 if (BUFFERP (w->buffer))
12232 {
12233 struct buffer *b = XBUFFER (w->buffer);
12234
12235 w->last_modified
12236 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12237 w->last_overlay_modified
12238 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12239 w->last_had_star
12240 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12241
12242 if (accurate_p)
12243 {
12244 b->clip_changed = 0;
12245 b->prevent_redisplay_optimizations_p = 0;
12246
12247 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12248 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12249 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12250 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12251
12252 w->current_matrix->buffer = b;
12253 w->current_matrix->begv = BUF_BEGV (b);
12254 w->current_matrix->zv = BUF_ZV (b);
12255
12256 w->last_cursor = w->cursor;
12257 w->last_cursor_off_p = w->cursor_off_p;
12258
12259 if (w == XWINDOW (selected_window))
12260 w->last_point = make_number (BUF_PT (b));
12261 else
12262 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12263 }
12264 }
12265
12266 if (accurate_p)
12267 {
12268 w->window_end_valid = w->buffer;
12269 w->update_mode_line = Qnil;
12270 }
12271 }
12272
12273
12274 /* Mark the display of windows in the window tree rooted at WINDOW as
12275 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12276 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12277 be redisplayed the next time redisplay_internal is called. */
12278
12279 void
12280 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12281 {
12282 struct window *w;
12283
12284 for (; !NILP (window); window = w->next)
12285 {
12286 w = XWINDOW (window);
12287 mark_window_display_accurate_1 (w, accurate_p);
12288
12289 if (!NILP (w->vchild))
12290 mark_window_display_accurate (w->vchild, accurate_p);
12291 if (!NILP (w->hchild))
12292 mark_window_display_accurate (w->hchild, accurate_p);
12293 }
12294
12295 if (accurate_p)
12296 {
12297 update_overlay_arrows (1);
12298 }
12299 else
12300 {
12301 /* Force a thorough redisplay the next time by setting
12302 last_arrow_position and last_arrow_string to t, which is
12303 unequal to any useful value of Voverlay_arrow_... */
12304 update_overlay_arrows (-1);
12305 }
12306 }
12307
12308
12309 /* Return value in display table DP (Lisp_Char_Table *) for character
12310 C. Since a display table doesn't have any parent, we don't have to
12311 follow parent. Do not call this function directly but use the
12312 macro DISP_CHAR_VECTOR. */
12313
12314 Lisp_Object
12315 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12316 {
12317 Lisp_Object val;
12318
12319 if (ASCII_CHAR_P (c))
12320 {
12321 val = dp->ascii;
12322 if (SUB_CHAR_TABLE_P (val))
12323 val = XSUB_CHAR_TABLE (val)->contents[c];
12324 }
12325 else
12326 {
12327 Lisp_Object table;
12328
12329 XSETCHAR_TABLE (table, dp);
12330 val = char_table_ref (table, c);
12331 }
12332 if (NILP (val))
12333 val = dp->defalt;
12334 return val;
12335 }
12336
12337
12338 \f
12339 /***********************************************************************
12340 Window Redisplay
12341 ***********************************************************************/
12342
12343 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12344
12345 static void
12346 redisplay_windows (Lisp_Object window)
12347 {
12348 while (!NILP (window))
12349 {
12350 struct window *w = XWINDOW (window);
12351
12352 if (!NILP (w->hchild))
12353 redisplay_windows (w->hchild);
12354 else if (!NILP (w->vchild))
12355 redisplay_windows (w->vchild);
12356 else if (!NILP (w->buffer))
12357 {
12358 displayed_buffer = XBUFFER (w->buffer);
12359 /* Use list_of_error, not Qerror, so that
12360 we catch only errors and don't run the debugger. */
12361 internal_condition_case_1 (redisplay_window_0, window,
12362 list_of_error,
12363 redisplay_window_error);
12364 }
12365
12366 window = w->next;
12367 }
12368 }
12369
12370 static Lisp_Object
12371 redisplay_window_error (Lisp_Object ignore)
12372 {
12373 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12374 return Qnil;
12375 }
12376
12377 static Lisp_Object
12378 redisplay_window_0 (Lisp_Object window)
12379 {
12380 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12381 redisplay_window (window, 0);
12382 return Qnil;
12383 }
12384
12385 static Lisp_Object
12386 redisplay_window_1 (Lisp_Object window)
12387 {
12388 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12389 redisplay_window (window, 1);
12390 return Qnil;
12391 }
12392 \f
12393
12394 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12395 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12396 which positions recorded in ROW differ from current buffer
12397 positions.
12398
12399 Return 0 if cursor is not on this row, 1 otherwise. */
12400
12401 int
12402 set_cursor_from_row (struct window *w, struct glyph_row *row,
12403 struct glyph_matrix *matrix,
12404 EMACS_INT delta, EMACS_INT delta_bytes,
12405 int dy, int dvpos)
12406 {
12407 struct glyph *glyph = row->glyphs[TEXT_AREA];
12408 struct glyph *end = glyph + row->used[TEXT_AREA];
12409 struct glyph *cursor = NULL;
12410 /* The last known character position in row. */
12411 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12412 int x = row->x;
12413 EMACS_INT pt_old = PT - delta;
12414 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12415 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12416 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12417 /* A glyph beyond the edge of TEXT_AREA which we should never
12418 touch. */
12419 struct glyph *glyphs_end = end;
12420 /* Non-zero means we've found a match for cursor position, but that
12421 glyph has the avoid_cursor_p flag set. */
12422 int match_with_avoid_cursor = 0;
12423 /* Non-zero means we've seen at least one glyph that came from a
12424 display string. */
12425 int string_seen = 0;
12426 /* Largest and smalles buffer positions seen so far during scan of
12427 glyph row. */
12428 EMACS_INT bpos_max = pos_before;
12429 EMACS_INT bpos_min = pos_after;
12430 /* Last buffer position covered by an overlay string with an integer
12431 `cursor' property. */
12432 EMACS_INT bpos_covered = 0;
12433
12434 /* Skip over glyphs not having an object at the start and the end of
12435 the row. These are special glyphs like truncation marks on
12436 terminal frames. */
12437 if (row->displays_text_p)
12438 {
12439 if (!row->reversed_p)
12440 {
12441 while (glyph < end
12442 && INTEGERP (glyph->object)
12443 && glyph->charpos < 0)
12444 {
12445 x += glyph->pixel_width;
12446 ++glyph;
12447 }
12448 while (end > glyph
12449 && INTEGERP ((end - 1)->object)
12450 /* CHARPOS is zero for blanks and stretch glyphs
12451 inserted by extend_face_to_end_of_line. */
12452 && (end - 1)->charpos <= 0)
12453 --end;
12454 glyph_before = glyph - 1;
12455 glyph_after = end;
12456 }
12457 else
12458 {
12459 struct glyph *g;
12460
12461 /* If the glyph row is reversed, we need to process it from back
12462 to front, so swap the edge pointers. */
12463 glyphs_end = end = glyph - 1;
12464 glyph += row->used[TEXT_AREA] - 1;
12465
12466 while (glyph > end + 1
12467 && INTEGERP (glyph->object)
12468 && glyph->charpos < 0)
12469 {
12470 --glyph;
12471 x -= glyph->pixel_width;
12472 }
12473 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12474 --glyph;
12475 /* By default, in reversed rows we put the cursor on the
12476 rightmost (first in the reading order) glyph. */
12477 for (g = end + 1; g < glyph; g++)
12478 x += g->pixel_width;
12479 while (end < glyph
12480 && INTEGERP ((end + 1)->object)
12481 && (end + 1)->charpos <= 0)
12482 ++end;
12483 glyph_before = glyph + 1;
12484 glyph_after = end;
12485 }
12486 }
12487 else if (row->reversed_p)
12488 {
12489 /* In R2L rows that don't display text, put the cursor on the
12490 rightmost glyph. Case in point: an empty last line that is
12491 part of an R2L paragraph. */
12492 cursor = end - 1;
12493 /* Avoid placing the cursor on the last glyph of the row, where
12494 on terminal frames we hold the vertical border between
12495 adjacent windows. */
12496 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12497 && !WINDOW_RIGHTMOST_P (w)
12498 && cursor == row->glyphs[LAST_AREA] - 1)
12499 cursor--;
12500 x = -1; /* will be computed below, at label compute_x */
12501 }
12502
12503 /* Step 1: Try to find the glyph whose character position
12504 corresponds to point. If that's not possible, find 2 glyphs
12505 whose character positions are the closest to point, one before
12506 point, the other after it. */
12507 if (!row->reversed_p)
12508 while (/* not marched to end of glyph row */
12509 glyph < end
12510 /* glyph was not inserted by redisplay for internal purposes */
12511 && !INTEGERP (glyph->object))
12512 {
12513 if (BUFFERP (glyph->object))
12514 {
12515 EMACS_INT dpos = glyph->charpos - pt_old;
12516
12517 if (glyph->charpos > bpos_max)
12518 bpos_max = glyph->charpos;
12519 if (glyph->charpos < bpos_min)
12520 bpos_min = glyph->charpos;
12521 if (!glyph->avoid_cursor_p)
12522 {
12523 /* If we hit point, we've found the glyph on which to
12524 display the cursor. */
12525 if (dpos == 0)
12526 {
12527 match_with_avoid_cursor = 0;
12528 break;
12529 }
12530 /* See if we've found a better approximation to
12531 POS_BEFORE or to POS_AFTER. Note that we want the
12532 first (leftmost) glyph of all those that are the
12533 closest from below, and the last (rightmost) of all
12534 those from above. */
12535 if (0 > dpos && dpos > pos_before - pt_old)
12536 {
12537 pos_before = glyph->charpos;
12538 glyph_before = glyph;
12539 }
12540 else if (0 < dpos && dpos <= pos_after - pt_old)
12541 {
12542 pos_after = glyph->charpos;
12543 glyph_after = glyph;
12544 }
12545 }
12546 else if (dpos == 0)
12547 match_with_avoid_cursor = 1;
12548 }
12549 else if (STRINGP (glyph->object))
12550 {
12551 Lisp_Object chprop;
12552 EMACS_INT glyph_pos = glyph->charpos;
12553
12554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12555 glyph->object);
12556 if (INTEGERP (chprop))
12557 {
12558 bpos_covered = bpos_max + XINT (chprop);
12559 /* If the `cursor' property covers buffer positions up
12560 to and including point, we should display cursor on
12561 this glyph. Note that overlays and text properties
12562 with string values stop bidi reordering, so every
12563 buffer position to the left of the string is always
12564 smaller than any position to the right of the
12565 string. Therefore, if a `cursor' property on one
12566 of the string's characters has an integer value, we
12567 will break out of the loop below _before_ we get to
12568 the position match above. IOW, integer values of
12569 the `cursor' property override the "exact match for
12570 point" strategy of positioning the cursor. */
12571 /* Implementation note: bpos_max == pt_old when, e.g.,
12572 we are in an empty line, where bpos_max is set to
12573 MATRIX_ROW_START_CHARPOS, see above. */
12574 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12575 {
12576 cursor = glyph;
12577 break;
12578 }
12579 }
12580
12581 string_seen = 1;
12582 }
12583 x += glyph->pixel_width;
12584 ++glyph;
12585 }
12586 else if (glyph > end) /* row is reversed */
12587 while (!INTEGERP (glyph->object))
12588 {
12589 if (BUFFERP (glyph->object))
12590 {
12591 EMACS_INT dpos = glyph->charpos - pt_old;
12592
12593 if (glyph->charpos > bpos_max)
12594 bpos_max = glyph->charpos;
12595 if (glyph->charpos < bpos_min)
12596 bpos_min = glyph->charpos;
12597 if (!glyph->avoid_cursor_p)
12598 {
12599 if (dpos == 0)
12600 {
12601 match_with_avoid_cursor = 0;
12602 break;
12603 }
12604 if (0 > dpos && dpos > pos_before - pt_old)
12605 {
12606 pos_before = glyph->charpos;
12607 glyph_before = glyph;
12608 }
12609 else if (0 < dpos && dpos <= pos_after - pt_old)
12610 {
12611 pos_after = glyph->charpos;
12612 glyph_after = glyph;
12613 }
12614 }
12615 else if (dpos == 0)
12616 match_with_avoid_cursor = 1;
12617 }
12618 else if (STRINGP (glyph->object))
12619 {
12620 Lisp_Object chprop;
12621 EMACS_INT glyph_pos = glyph->charpos;
12622
12623 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12624 glyph->object);
12625 if (INTEGERP (chprop))
12626 {
12627 bpos_covered = bpos_max + XINT (chprop);
12628 /* If the `cursor' property covers buffer positions up
12629 to and including point, we should display cursor on
12630 this glyph. */
12631 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12632 {
12633 cursor = glyph;
12634 break;
12635 }
12636 }
12637 string_seen = 1;
12638 }
12639 --glyph;
12640 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12641 {
12642 x--; /* can't use any pixel_width */
12643 break;
12644 }
12645 x -= glyph->pixel_width;
12646 }
12647
12648 /* Step 2: If we didn't find an exact match for point, we need to
12649 look for a proper place to put the cursor among glyphs between
12650 GLYPH_BEFORE and GLYPH_AFTER. */
12651 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12652 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12653 && bpos_covered < pt_old)
12654 {
12655 /* An empty line has a single glyph whose OBJECT is zero and
12656 whose CHARPOS is the position of a newline on that line.
12657 Note that on a TTY, there are more glyphs after that, which
12658 were produced by extend_face_to_end_of_line, but their
12659 CHARPOS is zero or negative. */
12660 int empty_line_p =
12661 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12662 && INTEGERP (glyph->object) && glyph->charpos > 0;
12663
12664 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12665 {
12666 EMACS_INT ellipsis_pos;
12667
12668 /* Scan back over the ellipsis glyphs. */
12669 if (!row->reversed_p)
12670 {
12671 ellipsis_pos = (glyph - 1)->charpos;
12672 while (glyph > row->glyphs[TEXT_AREA]
12673 && (glyph - 1)->charpos == ellipsis_pos)
12674 glyph--, x -= glyph->pixel_width;
12675 /* That loop always goes one position too far, including
12676 the glyph before the ellipsis. So scan forward over
12677 that one. */
12678 x += glyph->pixel_width;
12679 glyph++;
12680 }
12681 else /* row is reversed */
12682 {
12683 ellipsis_pos = (glyph + 1)->charpos;
12684 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12685 && (glyph + 1)->charpos == ellipsis_pos)
12686 glyph++, x += glyph->pixel_width;
12687 x -= glyph->pixel_width;
12688 glyph--;
12689 }
12690 }
12691 else if (match_with_avoid_cursor
12692 /* A truncated row may not include PT among its
12693 character positions. Setting the cursor inside the
12694 scroll margin will trigger recalculation of hscroll
12695 in hscroll_window_tree. */
12696 || (row->truncated_on_left_p && pt_old < bpos_min)
12697 || (row->truncated_on_right_p && pt_old > bpos_max)
12698 /* Zero-width characters produce no glyphs. */
12699 || (!string_seen
12700 && !empty_line_p
12701 && (row->reversed_p
12702 ? glyph_after > glyphs_end
12703 : glyph_after < glyphs_end)))
12704 {
12705 cursor = glyph_after;
12706 x = -1;
12707 }
12708 else if (string_seen)
12709 {
12710 int incr = row->reversed_p ? -1 : +1;
12711
12712 /* Need to find the glyph that came out of a string which is
12713 present at point. That glyph is somewhere between
12714 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12715 positioned between POS_BEFORE and POS_AFTER in the
12716 buffer. */
12717 struct glyph *stop = glyph_after;
12718 EMACS_INT pos = pos_before;
12719
12720 x = -1;
12721 for (glyph = glyph_before + incr;
12722 row->reversed_p ? glyph > stop : glyph < stop; )
12723 {
12724
12725 /* Any glyphs that come from the buffer are here because
12726 of bidi reordering. Skip them, and only pay
12727 attention to glyphs that came from some string. */
12728 if (STRINGP (glyph->object))
12729 {
12730 Lisp_Object str;
12731 EMACS_INT tem;
12732
12733 str = glyph->object;
12734 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12735 if (tem == 0 /* from overlay */
12736 || pos <= tem)
12737 {
12738 /* If the string from which this glyph came is
12739 found in the buffer at point, then we've
12740 found the glyph we've been looking for. If
12741 it comes from an overlay (tem == 0), and it
12742 has the `cursor' property on one of its
12743 glyphs, record that glyph as a candidate for
12744 displaying the cursor. (As in the
12745 unidirectional version, we will display the
12746 cursor on the last candidate we find.) */
12747 if (tem == 0 || tem == pt_old)
12748 {
12749 /* The glyphs from this string could have
12750 been reordered. Find the one with the
12751 smallest string position. Or there could
12752 be a character in the string with the
12753 `cursor' property, which means display
12754 cursor on that character's glyph. */
12755 EMACS_INT strpos = glyph->charpos;
12756
12757 if (tem)
12758 cursor = glyph;
12759 for ( ;
12760 (row->reversed_p ? glyph > stop : glyph < stop)
12761 && EQ (glyph->object, str);
12762 glyph += incr)
12763 {
12764 Lisp_Object cprop;
12765 EMACS_INT gpos = glyph->charpos;
12766
12767 cprop = Fget_char_property (make_number (gpos),
12768 Qcursor,
12769 glyph->object);
12770 if (!NILP (cprop))
12771 {
12772 cursor = glyph;
12773 break;
12774 }
12775 if (tem && glyph->charpos < strpos)
12776 {
12777 strpos = glyph->charpos;
12778 cursor = glyph;
12779 }
12780 }
12781
12782 if (tem == pt_old)
12783 goto compute_x;
12784 }
12785 if (tem)
12786 pos = tem + 1; /* don't find previous instances */
12787 }
12788 /* This string is not what we want; skip all of the
12789 glyphs that came from it. */
12790 while ((row->reversed_p ? glyph > stop : glyph < stop)
12791 && EQ (glyph->object, str))
12792 glyph += incr;
12793 }
12794 else
12795 glyph += incr;
12796 }
12797
12798 /* If we reached the end of the line, and END was from a string,
12799 the cursor is not on this line. */
12800 if (cursor == NULL
12801 && (row->reversed_p ? glyph <= end : glyph >= end)
12802 && STRINGP (end->object)
12803 && row->continued_p)
12804 return 0;
12805 }
12806 }
12807
12808 compute_x:
12809 if (cursor != NULL)
12810 glyph = cursor;
12811 if (x < 0)
12812 {
12813 struct glyph *g;
12814
12815 /* Need to compute x that corresponds to GLYPH. */
12816 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12817 {
12818 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12819 abort ();
12820 x += g->pixel_width;
12821 }
12822 }
12823
12824 /* ROW could be part of a continued line, which, under bidi
12825 reordering, might have other rows whose start and end charpos
12826 occlude point. Only set w->cursor if we found a better
12827 approximation to the cursor position than we have from previously
12828 examined candidate rows belonging to the same continued line. */
12829 if (/* we already have a candidate row */
12830 w->cursor.vpos >= 0
12831 /* that candidate is not the row we are processing */
12832 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12833 /* the row we are processing is part of a continued line */
12834 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12835 /* Make sure cursor.vpos specifies a row whose start and end
12836 charpos occlude point. This is because some callers of this
12837 function leave cursor.vpos at the row where the cursor was
12838 displayed during the last redisplay cycle. */
12839 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12840 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12841 {
12842 struct glyph *g1 =
12843 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12844
12845 /* Don't consider glyphs that are outside TEXT_AREA. */
12846 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12847 return 0;
12848 /* Keep the candidate whose buffer position is the closest to
12849 point. */
12850 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12851 w->cursor.hpos >= 0
12852 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12853 && BUFFERP (g1->object)
12854 && (g1->charpos == pt_old /* an exact match always wins */
12855 || (BUFFERP (glyph->object)
12856 && eabs (g1->charpos - pt_old)
12857 < eabs (glyph->charpos - pt_old))))
12858 return 0;
12859 /* If this candidate gives an exact match, use that. */
12860 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12861 /* Otherwise, keep the candidate that comes from a row
12862 spanning less buffer positions. This may win when one or
12863 both candidate positions are on glyphs that came from
12864 display strings, for which we cannot compare buffer
12865 positions. */
12866 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12867 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12868 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12869 return 0;
12870 }
12871 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12872 w->cursor.x = x;
12873 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12874 w->cursor.y = row->y + dy;
12875
12876 if (w == XWINDOW (selected_window))
12877 {
12878 if (!row->continued_p
12879 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12880 && row->x == 0)
12881 {
12882 this_line_buffer = XBUFFER (w->buffer);
12883
12884 CHARPOS (this_line_start_pos)
12885 = MATRIX_ROW_START_CHARPOS (row) + delta;
12886 BYTEPOS (this_line_start_pos)
12887 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12888
12889 CHARPOS (this_line_end_pos)
12890 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12891 BYTEPOS (this_line_end_pos)
12892 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12893
12894 this_line_y = w->cursor.y;
12895 this_line_pixel_height = row->height;
12896 this_line_vpos = w->cursor.vpos;
12897 this_line_start_x = row->x;
12898 }
12899 else
12900 CHARPOS (this_line_start_pos) = 0;
12901 }
12902
12903 return 1;
12904 }
12905
12906
12907 /* Run window scroll functions, if any, for WINDOW with new window
12908 start STARTP. Sets the window start of WINDOW to that position.
12909
12910 We assume that the window's buffer is really current. */
12911
12912 static INLINE struct text_pos
12913 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12914 {
12915 struct window *w = XWINDOW (window);
12916 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12917
12918 if (current_buffer != XBUFFER (w->buffer))
12919 abort ();
12920
12921 if (!NILP (Vwindow_scroll_functions))
12922 {
12923 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12924 make_number (CHARPOS (startp)));
12925 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12926 /* In case the hook functions switch buffers. */
12927 if (current_buffer != XBUFFER (w->buffer))
12928 set_buffer_internal_1 (XBUFFER (w->buffer));
12929 }
12930
12931 return startp;
12932 }
12933
12934
12935 /* Make sure the line containing the cursor is fully visible.
12936 A value of 1 means there is nothing to be done.
12937 (Either the line is fully visible, or it cannot be made so,
12938 or we cannot tell.)
12939
12940 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12941 is higher than window.
12942
12943 A value of 0 means the caller should do scrolling
12944 as if point had gone off the screen. */
12945
12946 static int
12947 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12948 {
12949 struct glyph_matrix *matrix;
12950 struct glyph_row *row;
12951 int window_height;
12952
12953 if (!make_cursor_line_fully_visible_p)
12954 return 1;
12955
12956 /* It's not always possible to find the cursor, e.g, when a window
12957 is full of overlay strings. Don't do anything in that case. */
12958 if (w->cursor.vpos < 0)
12959 return 1;
12960
12961 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12962 row = MATRIX_ROW (matrix, w->cursor.vpos);
12963
12964 /* If the cursor row is not partially visible, there's nothing to do. */
12965 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12966 return 1;
12967
12968 /* If the row the cursor is in is taller than the window's height,
12969 it's not clear what to do, so do nothing. */
12970 window_height = window_box_height (w);
12971 if (row->height >= window_height)
12972 {
12973 if (!force_p || MINI_WINDOW_P (w)
12974 || w->vscroll || w->cursor.vpos == 0)
12975 return 1;
12976 }
12977 return 0;
12978 }
12979
12980
12981 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12982 non-zero means only WINDOW is redisplayed in redisplay_internal.
12983 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12984 in redisplay_window to bring a partially visible line into view in
12985 the case that only the cursor has moved.
12986
12987 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12988 last screen line's vertical height extends past the end of the screen.
12989
12990 Value is
12991
12992 1 if scrolling succeeded
12993
12994 0 if scrolling didn't find point.
12995
12996 -1 if new fonts have been loaded so that we must interrupt
12997 redisplay, adjust glyph matrices, and try again. */
12998
12999 enum
13000 {
13001 SCROLLING_SUCCESS,
13002 SCROLLING_FAILED,
13003 SCROLLING_NEED_LARGER_MATRICES
13004 };
13005
13006 /* If scroll-conservatively is more than this, never recenter.
13007
13008 If you change this, don't forget to update the doc string of
13009 `scroll-conservatively' and the Emacs manual. */
13010 #define SCROLL_LIMIT 100
13011
13012 static int
13013 try_scrolling (Lisp_Object window, int just_this_one_p,
13014 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13015 int temp_scroll_step, int last_line_misfit)
13016 {
13017 struct window *w = XWINDOW (window);
13018 struct frame *f = XFRAME (w->frame);
13019 struct text_pos pos, startp;
13020 struct it it;
13021 int this_scroll_margin, scroll_max, rc, height;
13022 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13023 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13024 Lisp_Object aggressive;
13025 /* We will never try scrolling more than this number of lines. */
13026 int scroll_limit = SCROLL_LIMIT;
13027
13028 #if GLYPH_DEBUG
13029 debug_method_add (w, "try_scrolling");
13030 #endif
13031
13032 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13033
13034 /* Compute scroll margin height in pixels. We scroll when point is
13035 within this distance from the top or bottom of the window. */
13036 if (scroll_margin > 0)
13037 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13038 * FRAME_LINE_HEIGHT (f);
13039 else
13040 this_scroll_margin = 0;
13041
13042 /* Force arg_scroll_conservatively to have a reasonable value, to
13043 avoid scrolling too far away with slow move_it_* functions. Note
13044 that the user can supply scroll-conservatively equal to
13045 `most-positive-fixnum', which can be larger than INT_MAX. */
13046 if (arg_scroll_conservatively > scroll_limit)
13047 {
13048 arg_scroll_conservatively = scroll_limit + 1;
13049 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13050 }
13051 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13052 /* Compute how much we should try to scroll maximally to bring
13053 point into view. */
13054 scroll_max = (max (scroll_step,
13055 max (arg_scroll_conservatively, temp_scroll_step))
13056 * FRAME_LINE_HEIGHT (f));
13057 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13058 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13059 /* We're trying to scroll because of aggressive scrolling but no
13060 scroll_step is set. Choose an arbitrary one. */
13061 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13062 else
13063 scroll_max = 0;
13064
13065 too_near_end:
13066
13067 /* Decide whether to scroll down. */
13068 if (PT > CHARPOS (startp))
13069 {
13070 int scroll_margin_y;
13071
13072 /* Compute the pixel ypos of the scroll margin, then move it to
13073 either that ypos or PT, whichever comes first. */
13074 start_display (&it, w, startp);
13075 scroll_margin_y = it.last_visible_y - this_scroll_margin
13076 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13077 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13078 (MOVE_TO_POS | MOVE_TO_Y));
13079
13080 if (PT > CHARPOS (it.current.pos))
13081 {
13082 int y0 = line_bottom_y (&it);
13083 /* Compute how many pixels below window bottom to stop searching
13084 for PT. This avoids costly search for PT that is far away if
13085 the user limited scrolling by a small number of lines, but
13086 always finds PT if scroll_conservatively is set to a large
13087 number, such as most-positive-fixnum. */
13088 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13089 int y_to_move = it.last_visible_y + slack;
13090
13091 /* Compute the distance from the scroll margin to PT or to
13092 the scroll limit, whichever comes first. This should
13093 include the height of the cursor line, to make that line
13094 fully visible. */
13095 move_it_to (&it, PT, -1, y_to_move,
13096 -1, MOVE_TO_POS | MOVE_TO_Y);
13097 dy = line_bottom_y (&it) - y0;
13098
13099 if (dy > scroll_max)
13100 return SCROLLING_FAILED;
13101
13102 scroll_down_p = 1;
13103 }
13104 }
13105
13106 if (scroll_down_p)
13107 {
13108 /* Point is in or below the bottom scroll margin, so move the
13109 window start down. If scrolling conservatively, move it just
13110 enough down to make point visible. If scroll_step is set,
13111 move it down by scroll_step. */
13112 if (arg_scroll_conservatively)
13113 amount_to_scroll
13114 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13115 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13116 else if (scroll_step || temp_scroll_step)
13117 amount_to_scroll = scroll_max;
13118 else
13119 {
13120 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13121 height = WINDOW_BOX_TEXT_HEIGHT (w);
13122 if (NUMBERP (aggressive))
13123 {
13124 double float_amount = XFLOATINT (aggressive) * height;
13125 amount_to_scroll = float_amount;
13126 if (amount_to_scroll == 0 && float_amount > 0)
13127 amount_to_scroll = 1;
13128 /* Don't let point enter the scroll margin near top of
13129 the window. */
13130 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13131 amount_to_scroll = height - 2*this_scroll_margin + dy;
13132 }
13133 }
13134
13135 if (amount_to_scroll <= 0)
13136 return SCROLLING_FAILED;
13137
13138 start_display (&it, w, startp);
13139 if (arg_scroll_conservatively <= scroll_limit)
13140 move_it_vertically (&it, amount_to_scroll);
13141 else
13142 {
13143 /* Extra precision for users who set scroll-conservatively
13144 to a large number: make sure the amount we scroll
13145 the window start is never less than amount_to_scroll,
13146 which was computed as distance from window bottom to
13147 point. This matters when lines at window top and lines
13148 below window bottom have different height. */
13149 struct it it1 = it;
13150 /* We use a temporary it1 because line_bottom_y can modify
13151 its argument, if it moves one line down; see there. */
13152 int start_y = line_bottom_y (&it1);
13153
13154 do {
13155 move_it_by_lines (&it, 1, 1);
13156 it1 = it;
13157 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13158 }
13159
13160 /* If STARTP is unchanged, move it down another screen line. */
13161 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13162 move_it_by_lines (&it, 1, 1);
13163 startp = it.current.pos;
13164 }
13165 else
13166 {
13167 struct text_pos scroll_margin_pos = startp;
13168
13169 /* See if point is inside the scroll margin at the top of the
13170 window. */
13171 if (this_scroll_margin)
13172 {
13173 start_display (&it, w, startp);
13174 move_it_vertically (&it, this_scroll_margin);
13175 scroll_margin_pos = it.current.pos;
13176 }
13177
13178 if (PT < CHARPOS (scroll_margin_pos))
13179 {
13180 /* Point is in the scroll margin at the top of the window or
13181 above what is displayed in the window. */
13182 int y0, y_to_move;
13183
13184 /* Compute the vertical distance from PT to the scroll
13185 margin position. Move as far as scroll_max allows, or
13186 one screenful, or 10 screen lines, whichever is largest.
13187 Give up if distance is greater than scroll_max. */
13188 SET_TEXT_POS (pos, PT, PT_BYTE);
13189 start_display (&it, w, pos);
13190 y0 = it.current_y;
13191 y_to_move = max (it.last_visible_y,
13192 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13193 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13194 y_to_move, -1,
13195 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13196 dy = it.current_y - y0;
13197 if (dy > scroll_max)
13198 return SCROLLING_FAILED;
13199
13200 /* Compute new window start. */
13201 start_display (&it, w, startp);
13202
13203 if (arg_scroll_conservatively)
13204 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13205 max (scroll_step, temp_scroll_step));
13206 else if (scroll_step || temp_scroll_step)
13207 amount_to_scroll = scroll_max;
13208 else
13209 {
13210 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13211 height = WINDOW_BOX_TEXT_HEIGHT (w);
13212 if (NUMBERP (aggressive))
13213 {
13214 double float_amount = XFLOATINT (aggressive) * height;
13215 amount_to_scroll = float_amount;
13216 if (amount_to_scroll == 0 && float_amount > 0)
13217 amount_to_scroll = 1;
13218 amount_to_scroll -=
13219 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13220 /* Don't let point enter the scroll margin near
13221 bottom of the window. */
13222 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13223 amount_to_scroll = height - 2*this_scroll_margin + dy;
13224 }
13225 }
13226
13227 if (amount_to_scroll <= 0)
13228 return SCROLLING_FAILED;
13229
13230 move_it_vertically_backward (&it, amount_to_scroll);
13231 startp = it.current.pos;
13232 }
13233 }
13234
13235 /* Run window scroll functions. */
13236 startp = run_window_scroll_functions (window, startp);
13237
13238 /* Display the window. Give up if new fonts are loaded, or if point
13239 doesn't appear. */
13240 if (!try_window (window, startp, 0))
13241 rc = SCROLLING_NEED_LARGER_MATRICES;
13242 else if (w->cursor.vpos < 0)
13243 {
13244 clear_glyph_matrix (w->desired_matrix);
13245 rc = SCROLLING_FAILED;
13246 }
13247 else
13248 {
13249 /* Maybe forget recorded base line for line number display. */
13250 if (!just_this_one_p
13251 || current_buffer->clip_changed
13252 || BEG_UNCHANGED < CHARPOS (startp))
13253 w->base_line_number = Qnil;
13254
13255 /* If cursor ends up on a partially visible line,
13256 treat that as being off the bottom of the screen. */
13257 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13258 /* It's possible that the cursor is on the first line of the
13259 buffer, which is partially obscured due to a vscroll
13260 (Bug#7537). In that case, avoid looping forever . */
13261 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13262 {
13263 clear_glyph_matrix (w->desired_matrix);
13264 ++extra_scroll_margin_lines;
13265 goto too_near_end;
13266 }
13267 rc = SCROLLING_SUCCESS;
13268 }
13269
13270 return rc;
13271 }
13272
13273
13274 /* Compute a suitable window start for window W if display of W starts
13275 on a continuation line. Value is non-zero if a new window start
13276 was computed.
13277
13278 The new window start will be computed, based on W's width, starting
13279 from the start of the continued line. It is the start of the
13280 screen line with the minimum distance from the old start W->start. */
13281
13282 static int
13283 compute_window_start_on_continuation_line (struct window *w)
13284 {
13285 struct text_pos pos, start_pos;
13286 int window_start_changed_p = 0;
13287
13288 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13289
13290 /* If window start is on a continuation line... Window start may be
13291 < BEGV in case there's invisible text at the start of the
13292 buffer (M-x rmail, for example). */
13293 if (CHARPOS (start_pos) > BEGV
13294 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13295 {
13296 struct it it;
13297 struct glyph_row *row;
13298
13299 /* Handle the case that the window start is out of range. */
13300 if (CHARPOS (start_pos) < BEGV)
13301 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13302 else if (CHARPOS (start_pos) > ZV)
13303 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13304
13305 /* Find the start of the continued line. This should be fast
13306 because scan_buffer is fast (newline cache). */
13307 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13308 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13309 row, DEFAULT_FACE_ID);
13310 reseat_at_previous_visible_line_start (&it);
13311
13312 /* If the line start is "too far" away from the window start,
13313 say it takes too much time to compute a new window start. */
13314 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13315 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13316 {
13317 int min_distance, distance;
13318
13319 /* Move forward by display lines to find the new window
13320 start. If window width was enlarged, the new start can
13321 be expected to be > the old start. If window width was
13322 decreased, the new window start will be < the old start.
13323 So, we're looking for the display line start with the
13324 minimum distance from the old window start. */
13325 pos = it.current.pos;
13326 min_distance = INFINITY;
13327 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13328 distance < min_distance)
13329 {
13330 min_distance = distance;
13331 pos = it.current.pos;
13332 move_it_by_lines (&it, 1, 0);
13333 }
13334
13335 /* Set the window start there. */
13336 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13337 window_start_changed_p = 1;
13338 }
13339 }
13340
13341 return window_start_changed_p;
13342 }
13343
13344
13345 /* Try cursor movement in case text has not changed in window WINDOW,
13346 with window start STARTP. Value is
13347
13348 CURSOR_MOVEMENT_SUCCESS if successful
13349
13350 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13351
13352 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13353 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13354 we want to scroll as if scroll-step were set to 1. See the code.
13355
13356 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13357 which case we have to abort this redisplay, and adjust matrices
13358 first. */
13359
13360 enum
13361 {
13362 CURSOR_MOVEMENT_SUCCESS,
13363 CURSOR_MOVEMENT_CANNOT_BE_USED,
13364 CURSOR_MOVEMENT_MUST_SCROLL,
13365 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13366 };
13367
13368 static int
13369 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13370 {
13371 struct window *w = XWINDOW (window);
13372 struct frame *f = XFRAME (w->frame);
13373 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13374
13375 #if GLYPH_DEBUG
13376 if (inhibit_try_cursor_movement)
13377 return rc;
13378 #endif
13379
13380 /* Handle case where text has not changed, only point, and it has
13381 not moved off the frame. */
13382 if (/* Point may be in this window. */
13383 PT >= CHARPOS (startp)
13384 /* Selective display hasn't changed. */
13385 && !current_buffer->clip_changed
13386 /* Function force-mode-line-update is used to force a thorough
13387 redisplay. It sets either windows_or_buffers_changed or
13388 update_mode_lines. So don't take a shortcut here for these
13389 cases. */
13390 && !update_mode_lines
13391 && !windows_or_buffers_changed
13392 && !cursor_type_changed
13393 /* Can't use this case if highlighting a region. When a
13394 region exists, cursor movement has to do more than just
13395 set the cursor. */
13396 && !(!NILP (Vtransient_mark_mode)
13397 && !NILP (BVAR (current_buffer, mark_active)))
13398 && NILP (w->region_showing)
13399 && NILP (Vshow_trailing_whitespace)
13400 /* Right after splitting windows, last_point may be nil. */
13401 && INTEGERP (w->last_point)
13402 /* This code is not used for mini-buffer for the sake of the case
13403 of redisplaying to replace an echo area message; since in
13404 that case the mini-buffer contents per se are usually
13405 unchanged. This code is of no real use in the mini-buffer
13406 since the handling of this_line_start_pos, etc., in redisplay
13407 handles the same cases. */
13408 && !EQ (window, minibuf_window)
13409 /* When splitting windows or for new windows, it happens that
13410 redisplay is called with a nil window_end_vpos or one being
13411 larger than the window. This should really be fixed in
13412 window.c. I don't have this on my list, now, so we do
13413 approximately the same as the old redisplay code. --gerd. */
13414 && INTEGERP (w->window_end_vpos)
13415 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13416 && (FRAME_WINDOW_P (f)
13417 || !overlay_arrow_in_current_buffer_p ()))
13418 {
13419 int this_scroll_margin, top_scroll_margin;
13420 struct glyph_row *row = NULL;
13421
13422 #if GLYPH_DEBUG
13423 debug_method_add (w, "cursor movement");
13424 #endif
13425
13426 /* Scroll if point within this distance from the top or bottom
13427 of the window. This is a pixel value. */
13428 if (scroll_margin > 0)
13429 {
13430 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13431 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13432 }
13433 else
13434 this_scroll_margin = 0;
13435
13436 top_scroll_margin = this_scroll_margin;
13437 if (WINDOW_WANTS_HEADER_LINE_P (w))
13438 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13439
13440 /* Start with the row the cursor was displayed during the last
13441 not paused redisplay. Give up if that row is not valid. */
13442 if (w->last_cursor.vpos < 0
13443 || w->last_cursor.vpos >= w->current_matrix->nrows)
13444 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13445 else
13446 {
13447 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13448 if (row->mode_line_p)
13449 ++row;
13450 if (!row->enabled_p)
13451 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13452 }
13453
13454 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13455 {
13456 int scroll_p = 0, must_scroll = 0;
13457 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13458
13459 if (PT > XFASTINT (w->last_point))
13460 {
13461 /* Point has moved forward. */
13462 while (MATRIX_ROW_END_CHARPOS (row) < PT
13463 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13464 {
13465 xassert (row->enabled_p);
13466 ++row;
13467 }
13468
13469 /* If the end position of a row equals the start
13470 position of the next row, and PT is at that position,
13471 we would rather display cursor in the next line. */
13472 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13473 && MATRIX_ROW_END_CHARPOS (row) == PT
13474 && row < w->current_matrix->rows
13475 + w->current_matrix->nrows - 1
13476 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13477 && !cursor_row_p (w, row))
13478 ++row;
13479
13480 /* If within the scroll margin, scroll. Note that
13481 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13482 the next line would be drawn, and that
13483 this_scroll_margin can be zero. */
13484 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13485 || PT > MATRIX_ROW_END_CHARPOS (row)
13486 /* Line is completely visible last line in window
13487 and PT is to be set in the next line. */
13488 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13489 && PT == MATRIX_ROW_END_CHARPOS (row)
13490 && !row->ends_at_zv_p
13491 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13492 scroll_p = 1;
13493 }
13494 else if (PT < XFASTINT (w->last_point))
13495 {
13496 /* Cursor has to be moved backward. Note that PT >=
13497 CHARPOS (startp) because of the outer if-statement. */
13498 while (!row->mode_line_p
13499 && (MATRIX_ROW_START_CHARPOS (row) > PT
13500 || (MATRIX_ROW_START_CHARPOS (row) == PT
13501 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13502 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13503 row > w->current_matrix->rows
13504 && (row-1)->ends_in_newline_from_string_p))))
13505 && (row->y > top_scroll_margin
13506 || CHARPOS (startp) == BEGV))
13507 {
13508 xassert (row->enabled_p);
13509 --row;
13510 }
13511
13512 /* Consider the following case: Window starts at BEGV,
13513 there is invisible, intangible text at BEGV, so that
13514 display starts at some point START > BEGV. It can
13515 happen that we are called with PT somewhere between
13516 BEGV and START. Try to handle that case. */
13517 if (row < w->current_matrix->rows
13518 || row->mode_line_p)
13519 {
13520 row = w->current_matrix->rows;
13521 if (row->mode_line_p)
13522 ++row;
13523 }
13524
13525 /* Due to newlines in overlay strings, we may have to
13526 skip forward over overlay strings. */
13527 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13528 && MATRIX_ROW_END_CHARPOS (row) == PT
13529 && !cursor_row_p (w, row))
13530 ++row;
13531
13532 /* If within the scroll margin, scroll. */
13533 if (row->y < top_scroll_margin
13534 && CHARPOS (startp) != BEGV)
13535 scroll_p = 1;
13536 }
13537 else
13538 {
13539 /* Cursor did not move. So don't scroll even if cursor line
13540 is partially visible, as it was so before. */
13541 rc = CURSOR_MOVEMENT_SUCCESS;
13542 }
13543
13544 if (PT < MATRIX_ROW_START_CHARPOS (row)
13545 || PT > MATRIX_ROW_END_CHARPOS (row))
13546 {
13547 /* if PT is not in the glyph row, give up. */
13548 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13549 must_scroll = 1;
13550 }
13551 else if (rc != CURSOR_MOVEMENT_SUCCESS
13552 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13553 {
13554 /* If rows are bidi-reordered and point moved, back up
13555 until we find a row that does not belong to a
13556 continuation line. This is because we must consider
13557 all rows of a continued line as candidates for the
13558 new cursor positioning, since row start and end
13559 positions change non-linearly with vertical position
13560 in such rows. */
13561 /* FIXME: Revisit this when glyph ``spilling'' in
13562 continuation lines' rows is implemented for
13563 bidi-reordered rows. */
13564 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13565 {
13566 xassert (row->enabled_p);
13567 --row;
13568 /* If we hit the beginning of the displayed portion
13569 without finding the first row of a continued
13570 line, give up. */
13571 if (row <= w->current_matrix->rows)
13572 {
13573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13574 break;
13575 }
13576
13577 }
13578 }
13579 if (must_scroll)
13580 ;
13581 else if (rc != CURSOR_MOVEMENT_SUCCESS
13582 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13583 && make_cursor_line_fully_visible_p)
13584 {
13585 if (PT == MATRIX_ROW_END_CHARPOS (row)
13586 && !row->ends_at_zv_p
13587 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13588 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13589 else if (row->height > window_box_height (w))
13590 {
13591 /* If we end up in a partially visible line, let's
13592 make it fully visible, except when it's taller
13593 than the window, in which case we can't do much
13594 about it. */
13595 *scroll_step = 1;
13596 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13597 }
13598 else
13599 {
13600 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13601 if (!cursor_row_fully_visible_p (w, 0, 1))
13602 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13603 else
13604 rc = CURSOR_MOVEMENT_SUCCESS;
13605 }
13606 }
13607 else if (scroll_p)
13608 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13609 else if (rc != CURSOR_MOVEMENT_SUCCESS
13610 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13611 {
13612 /* With bidi-reordered rows, there could be more than
13613 one candidate row whose start and end positions
13614 occlude point. We need to let set_cursor_from_row
13615 find the best candidate. */
13616 /* FIXME: Revisit this when glyph ``spilling'' in
13617 continuation lines' rows is implemented for
13618 bidi-reordered rows. */
13619 int rv = 0;
13620
13621 do
13622 {
13623 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13624 && PT <= MATRIX_ROW_END_CHARPOS (row)
13625 && cursor_row_p (w, row))
13626 rv |= set_cursor_from_row (w, row, w->current_matrix,
13627 0, 0, 0, 0);
13628 /* As soon as we've found the first suitable row
13629 whose ends_at_zv_p flag is set, we are done. */
13630 if (rv
13631 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13632 {
13633 rc = CURSOR_MOVEMENT_SUCCESS;
13634 break;
13635 }
13636 ++row;
13637 }
13638 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13639 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13640 || (MATRIX_ROW_START_CHARPOS (row) == PT
13641 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13642 /* If we didn't find any candidate rows, or exited the
13643 loop before all the candidates were examined, signal
13644 to the caller that this method failed. */
13645 if (rc != CURSOR_MOVEMENT_SUCCESS
13646 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13648 else if (rv)
13649 rc = CURSOR_MOVEMENT_SUCCESS;
13650 }
13651 else
13652 {
13653 do
13654 {
13655 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13656 {
13657 rc = CURSOR_MOVEMENT_SUCCESS;
13658 break;
13659 }
13660 ++row;
13661 }
13662 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13663 && MATRIX_ROW_START_CHARPOS (row) == PT
13664 && cursor_row_p (w, row));
13665 }
13666 }
13667 }
13668
13669 return rc;
13670 }
13671
13672 void
13673 set_vertical_scroll_bar (struct window *w)
13674 {
13675 EMACS_INT start, end, whole;
13676
13677 /* Calculate the start and end positions for the current window.
13678 At some point, it would be nice to choose between scrollbars
13679 which reflect the whole buffer size, with special markers
13680 indicating narrowing, and scrollbars which reflect only the
13681 visible region.
13682
13683 Note that mini-buffers sometimes aren't displaying any text. */
13684 if (!MINI_WINDOW_P (w)
13685 || (w == XWINDOW (minibuf_window)
13686 && NILP (echo_area_buffer[0])))
13687 {
13688 struct buffer *buf = XBUFFER (w->buffer);
13689 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13690 start = marker_position (w->start) - BUF_BEGV (buf);
13691 /* I don't think this is guaranteed to be right. For the
13692 moment, we'll pretend it is. */
13693 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13694
13695 if (end < start)
13696 end = start;
13697 if (whole < (end - start))
13698 whole = end - start;
13699 }
13700 else
13701 start = end = whole = 0;
13702
13703 /* Indicate what this scroll bar ought to be displaying now. */
13704 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13705 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13706 (w, end - start, whole, start);
13707 }
13708
13709
13710 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13711 selected_window is redisplayed.
13712
13713 We can return without actually redisplaying the window if
13714 fonts_changed_p is nonzero. In that case, redisplay_internal will
13715 retry. */
13716
13717 static void
13718 redisplay_window (Lisp_Object window, int just_this_one_p)
13719 {
13720 struct window *w = XWINDOW (window);
13721 struct frame *f = XFRAME (w->frame);
13722 struct buffer *buffer = XBUFFER (w->buffer);
13723 struct buffer *old = current_buffer;
13724 struct text_pos lpoint, opoint, startp;
13725 int update_mode_line;
13726 int tem;
13727 struct it it;
13728 /* Record it now because it's overwritten. */
13729 int current_matrix_up_to_date_p = 0;
13730 int used_current_matrix_p = 0;
13731 /* This is less strict than current_matrix_up_to_date_p.
13732 It indictes that the buffer contents and narrowing are unchanged. */
13733 int buffer_unchanged_p = 0;
13734 int temp_scroll_step = 0;
13735 int count = SPECPDL_INDEX ();
13736 int rc;
13737 int centering_position = -1;
13738 int last_line_misfit = 0;
13739 EMACS_INT beg_unchanged, end_unchanged;
13740
13741 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13742 opoint = lpoint;
13743
13744 /* W must be a leaf window here. */
13745 xassert (!NILP (w->buffer));
13746 #if GLYPH_DEBUG
13747 *w->desired_matrix->method = 0;
13748 #endif
13749
13750 restart:
13751 reconsider_clip_changes (w, buffer);
13752
13753 /* Has the mode line to be updated? */
13754 update_mode_line = (!NILP (w->update_mode_line)
13755 || update_mode_lines
13756 || buffer->clip_changed
13757 || buffer->prevent_redisplay_optimizations_p);
13758
13759 if (MINI_WINDOW_P (w))
13760 {
13761 if (w == XWINDOW (echo_area_window)
13762 && !NILP (echo_area_buffer[0]))
13763 {
13764 if (update_mode_line)
13765 /* We may have to update a tty frame's menu bar or a
13766 tool-bar. Example `M-x C-h C-h C-g'. */
13767 goto finish_menu_bars;
13768 else
13769 /* We've already displayed the echo area glyphs in this window. */
13770 goto finish_scroll_bars;
13771 }
13772 else if ((w != XWINDOW (minibuf_window)
13773 || minibuf_level == 0)
13774 /* When buffer is nonempty, redisplay window normally. */
13775 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13776 /* Quail displays non-mini buffers in minibuffer window.
13777 In that case, redisplay the window normally. */
13778 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13779 {
13780 /* W is a mini-buffer window, but it's not active, so clear
13781 it. */
13782 int yb = window_text_bottom_y (w);
13783 struct glyph_row *row;
13784 int y;
13785
13786 for (y = 0, row = w->desired_matrix->rows;
13787 y < yb;
13788 y += row->height, ++row)
13789 blank_row (w, row, y);
13790 goto finish_scroll_bars;
13791 }
13792
13793 clear_glyph_matrix (w->desired_matrix);
13794 }
13795
13796 /* Otherwise set up data on this window; select its buffer and point
13797 value. */
13798 /* Really select the buffer, for the sake of buffer-local
13799 variables. */
13800 set_buffer_internal_1 (XBUFFER (w->buffer));
13801
13802 current_matrix_up_to_date_p
13803 = (!NILP (w->window_end_valid)
13804 && !current_buffer->clip_changed
13805 && !current_buffer->prevent_redisplay_optimizations_p
13806 && XFASTINT (w->last_modified) >= MODIFF
13807 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13808
13809 /* Run the window-bottom-change-functions
13810 if it is possible that the text on the screen has changed
13811 (either due to modification of the text, or any other reason). */
13812 if (!current_matrix_up_to_date_p
13813 && !NILP (Vwindow_text_change_functions))
13814 {
13815 safe_run_hooks (Qwindow_text_change_functions);
13816 goto restart;
13817 }
13818
13819 beg_unchanged = BEG_UNCHANGED;
13820 end_unchanged = END_UNCHANGED;
13821
13822 SET_TEXT_POS (opoint, PT, PT_BYTE);
13823
13824 specbind (Qinhibit_point_motion_hooks, Qt);
13825
13826 buffer_unchanged_p
13827 = (!NILP (w->window_end_valid)
13828 && !current_buffer->clip_changed
13829 && XFASTINT (w->last_modified) >= MODIFF
13830 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13831
13832 /* When windows_or_buffers_changed is non-zero, we can't rely on
13833 the window end being valid, so set it to nil there. */
13834 if (windows_or_buffers_changed)
13835 {
13836 /* If window starts on a continuation line, maybe adjust the
13837 window start in case the window's width changed. */
13838 if (XMARKER (w->start)->buffer == current_buffer)
13839 compute_window_start_on_continuation_line (w);
13840
13841 w->window_end_valid = Qnil;
13842 }
13843
13844 /* Some sanity checks. */
13845 CHECK_WINDOW_END (w);
13846 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13847 abort ();
13848 if (BYTEPOS (opoint) < CHARPOS (opoint))
13849 abort ();
13850
13851 /* If %c is in mode line, update it if needed. */
13852 if (!NILP (w->column_number_displayed)
13853 /* This alternative quickly identifies a common case
13854 where no change is needed. */
13855 && !(PT == XFASTINT (w->last_point)
13856 && XFASTINT (w->last_modified) >= MODIFF
13857 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13858 && (XFASTINT (w->column_number_displayed) != current_column ()))
13859 update_mode_line = 1;
13860
13861 /* Count number of windows showing the selected buffer. An indirect
13862 buffer counts as its base buffer. */
13863 if (!just_this_one_p)
13864 {
13865 struct buffer *current_base, *window_base;
13866 current_base = current_buffer;
13867 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13868 if (current_base->base_buffer)
13869 current_base = current_base->base_buffer;
13870 if (window_base->base_buffer)
13871 window_base = window_base->base_buffer;
13872 if (current_base == window_base)
13873 buffer_shared++;
13874 }
13875
13876 /* Point refers normally to the selected window. For any other
13877 window, set up appropriate value. */
13878 if (!EQ (window, selected_window))
13879 {
13880 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13881 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13882 if (new_pt < BEGV)
13883 {
13884 new_pt = BEGV;
13885 new_pt_byte = BEGV_BYTE;
13886 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13887 }
13888 else if (new_pt > (ZV - 1))
13889 {
13890 new_pt = ZV;
13891 new_pt_byte = ZV_BYTE;
13892 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13893 }
13894
13895 /* We don't use SET_PT so that the point-motion hooks don't run. */
13896 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13897 }
13898
13899 /* If any of the character widths specified in the display table
13900 have changed, invalidate the width run cache. It's true that
13901 this may be a bit late to catch such changes, but the rest of
13902 redisplay goes (non-fatally) haywire when the display table is
13903 changed, so why should we worry about doing any better? */
13904 if (current_buffer->width_run_cache)
13905 {
13906 struct Lisp_Char_Table *disptab = buffer_display_table ();
13907
13908 if (! disptab_matches_widthtab (disptab,
13909 XVECTOR (BVAR (current_buffer, width_table))))
13910 {
13911 invalidate_region_cache (current_buffer,
13912 current_buffer->width_run_cache,
13913 BEG, Z);
13914 recompute_width_table (current_buffer, disptab);
13915 }
13916 }
13917
13918 /* If window-start is screwed up, choose a new one. */
13919 if (XMARKER (w->start)->buffer != current_buffer)
13920 goto recenter;
13921
13922 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13923
13924 /* If someone specified a new starting point but did not insist,
13925 check whether it can be used. */
13926 if (!NILP (w->optional_new_start)
13927 && CHARPOS (startp) >= BEGV
13928 && CHARPOS (startp) <= ZV)
13929 {
13930 w->optional_new_start = Qnil;
13931 start_display (&it, w, startp);
13932 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13933 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13934 if (IT_CHARPOS (it) == PT)
13935 w->force_start = Qt;
13936 /* IT may overshoot PT if text at PT is invisible. */
13937 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13938 w->force_start = Qt;
13939 }
13940
13941 force_start:
13942
13943 /* Handle case where place to start displaying has been specified,
13944 unless the specified location is outside the accessible range. */
13945 if (!NILP (w->force_start)
13946 || w->frozen_window_start_p)
13947 {
13948 /* We set this later on if we have to adjust point. */
13949 int new_vpos = -1;
13950
13951 w->force_start = Qnil;
13952 w->vscroll = 0;
13953 w->window_end_valid = Qnil;
13954
13955 /* Forget any recorded base line for line number display. */
13956 if (!buffer_unchanged_p)
13957 w->base_line_number = Qnil;
13958
13959 /* Redisplay the mode line. Select the buffer properly for that.
13960 Also, run the hook window-scroll-functions
13961 because we have scrolled. */
13962 /* Note, we do this after clearing force_start because
13963 if there's an error, it is better to forget about force_start
13964 than to get into an infinite loop calling the hook functions
13965 and having them get more errors. */
13966 if (!update_mode_line
13967 || ! NILP (Vwindow_scroll_functions))
13968 {
13969 update_mode_line = 1;
13970 w->update_mode_line = Qt;
13971 startp = run_window_scroll_functions (window, startp);
13972 }
13973
13974 w->last_modified = make_number (0);
13975 w->last_overlay_modified = make_number (0);
13976 if (CHARPOS (startp) < BEGV)
13977 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13978 else if (CHARPOS (startp) > ZV)
13979 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13980
13981 /* Redisplay, then check if cursor has been set during the
13982 redisplay. Give up if new fonts were loaded. */
13983 /* We used to issue a CHECK_MARGINS argument to try_window here,
13984 but this causes scrolling to fail when point begins inside
13985 the scroll margin (bug#148) -- cyd */
13986 if (!try_window (window, startp, 0))
13987 {
13988 w->force_start = Qt;
13989 clear_glyph_matrix (w->desired_matrix);
13990 goto need_larger_matrices;
13991 }
13992
13993 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13994 {
13995 /* If point does not appear, try to move point so it does
13996 appear. The desired matrix has been built above, so we
13997 can use it here. */
13998 new_vpos = window_box_height (w) / 2;
13999 }
14000
14001 if (!cursor_row_fully_visible_p (w, 0, 0))
14002 {
14003 /* Point does appear, but on a line partly visible at end of window.
14004 Move it back to a fully-visible line. */
14005 new_vpos = window_box_height (w);
14006 }
14007
14008 /* If we need to move point for either of the above reasons,
14009 now actually do it. */
14010 if (new_vpos >= 0)
14011 {
14012 struct glyph_row *row;
14013
14014 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14015 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14016 ++row;
14017
14018 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14019 MATRIX_ROW_START_BYTEPOS (row));
14020
14021 if (w != XWINDOW (selected_window))
14022 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14023 else if (current_buffer == old)
14024 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14025
14026 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14027
14028 /* If we are highlighting the region, then we just changed
14029 the region, so redisplay to show it. */
14030 if (!NILP (Vtransient_mark_mode)
14031 && !NILP (BVAR (current_buffer, mark_active)))
14032 {
14033 clear_glyph_matrix (w->desired_matrix);
14034 if (!try_window (window, startp, 0))
14035 goto need_larger_matrices;
14036 }
14037 }
14038
14039 #if GLYPH_DEBUG
14040 debug_method_add (w, "forced window start");
14041 #endif
14042 goto done;
14043 }
14044
14045 /* Handle case where text has not changed, only point, and it has
14046 not moved off the frame, and we are not retrying after hscroll.
14047 (current_matrix_up_to_date_p is nonzero when retrying.) */
14048 if (current_matrix_up_to_date_p
14049 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14050 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14051 {
14052 switch (rc)
14053 {
14054 case CURSOR_MOVEMENT_SUCCESS:
14055 used_current_matrix_p = 1;
14056 goto done;
14057
14058 case CURSOR_MOVEMENT_MUST_SCROLL:
14059 goto try_to_scroll;
14060
14061 default:
14062 abort ();
14063 }
14064 }
14065 /* If current starting point was originally the beginning of a line
14066 but no longer is, find a new starting point. */
14067 else if (!NILP (w->start_at_line_beg)
14068 && !(CHARPOS (startp) <= BEGV
14069 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14070 {
14071 #if GLYPH_DEBUG
14072 debug_method_add (w, "recenter 1");
14073 #endif
14074 goto recenter;
14075 }
14076
14077 /* Try scrolling with try_window_id. Value is > 0 if update has
14078 been done, it is -1 if we know that the same window start will
14079 not work. It is 0 if unsuccessful for some other reason. */
14080 else if ((tem = try_window_id (w)) != 0)
14081 {
14082 #if GLYPH_DEBUG
14083 debug_method_add (w, "try_window_id %d", tem);
14084 #endif
14085
14086 if (fonts_changed_p)
14087 goto need_larger_matrices;
14088 if (tem > 0)
14089 goto done;
14090
14091 /* Otherwise try_window_id has returned -1 which means that we
14092 don't want the alternative below this comment to execute. */
14093 }
14094 else if (CHARPOS (startp) >= BEGV
14095 && CHARPOS (startp) <= ZV
14096 && PT >= CHARPOS (startp)
14097 && (CHARPOS (startp) < ZV
14098 /* Avoid starting at end of buffer. */
14099 || CHARPOS (startp) == BEGV
14100 || (XFASTINT (w->last_modified) >= MODIFF
14101 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14102 {
14103
14104 /* If first window line is a continuation line, and window start
14105 is inside the modified region, but the first change is before
14106 current window start, we must select a new window start.
14107
14108 However, if this is the result of a down-mouse event (e.g. by
14109 extending the mouse-drag-overlay), we don't want to select a
14110 new window start, since that would change the position under
14111 the mouse, resulting in an unwanted mouse-movement rather
14112 than a simple mouse-click. */
14113 if (NILP (w->start_at_line_beg)
14114 && NILP (do_mouse_tracking)
14115 && CHARPOS (startp) > BEGV
14116 && CHARPOS (startp) > BEG + beg_unchanged
14117 && CHARPOS (startp) <= Z - end_unchanged
14118 /* Even if w->start_at_line_beg is nil, a new window may
14119 start at a line_beg, since that's how set_buffer_window
14120 sets it. So, we need to check the return value of
14121 compute_window_start_on_continuation_line. (See also
14122 bug#197). */
14123 && XMARKER (w->start)->buffer == current_buffer
14124 && compute_window_start_on_continuation_line (w))
14125 {
14126 w->force_start = Qt;
14127 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14128 goto force_start;
14129 }
14130
14131 #if GLYPH_DEBUG
14132 debug_method_add (w, "same window start");
14133 #endif
14134
14135 /* Try to redisplay starting at same place as before.
14136 If point has not moved off frame, accept the results. */
14137 if (!current_matrix_up_to_date_p
14138 /* Don't use try_window_reusing_current_matrix in this case
14139 because a window scroll function can have changed the
14140 buffer. */
14141 || !NILP (Vwindow_scroll_functions)
14142 || MINI_WINDOW_P (w)
14143 || !(used_current_matrix_p
14144 = try_window_reusing_current_matrix (w)))
14145 {
14146 IF_DEBUG (debug_method_add (w, "1"));
14147 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14148 /* -1 means we need to scroll.
14149 0 means we need new matrices, but fonts_changed_p
14150 is set in that case, so we will detect it below. */
14151 goto try_to_scroll;
14152 }
14153
14154 if (fonts_changed_p)
14155 goto need_larger_matrices;
14156
14157 if (w->cursor.vpos >= 0)
14158 {
14159 if (!just_this_one_p
14160 || current_buffer->clip_changed
14161 || BEG_UNCHANGED < CHARPOS (startp))
14162 /* Forget any recorded base line for line number display. */
14163 w->base_line_number = Qnil;
14164
14165 if (!cursor_row_fully_visible_p (w, 1, 0))
14166 {
14167 clear_glyph_matrix (w->desired_matrix);
14168 last_line_misfit = 1;
14169 }
14170 /* Drop through and scroll. */
14171 else
14172 goto done;
14173 }
14174 else
14175 clear_glyph_matrix (w->desired_matrix);
14176 }
14177
14178 try_to_scroll:
14179
14180 w->last_modified = make_number (0);
14181 w->last_overlay_modified = make_number (0);
14182
14183 /* Redisplay the mode line. Select the buffer properly for that. */
14184 if (!update_mode_line)
14185 {
14186 update_mode_line = 1;
14187 w->update_mode_line = Qt;
14188 }
14189
14190 /* Try to scroll by specified few lines. */
14191 if ((scroll_conservatively
14192 || emacs_scroll_step
14193 || temp_scroll_step
14194 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14195 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14196 && CHARPOS (startp) >= BEGV
14197 && CHARPOS (startp) <= ZV)
14198 {
14199 /* The function returns -1 if new fonts were loaded, 1 if
14200 successful, 0 if not successful. */
14201 int ss = try_scrolling (window, just_this_one_p,
14202 scroll_conservatively,
14203 emacs_scroll_step,
14204 temp_scroll_step, last_line_misfit);
14205 switch (ss)
14206 {
14207 case SCROLLING_SUCCESS:
14208 goto done;
14209
14210 case SCROLLING_NEED_LARGER_MATRICES:
14211 goto need_larger_matrices;
14212
14213 case SCROLLING_FAILED:
14214 break;
14215
14216 default:
14217 abort ();
14218 }
14219 }
14220
14221 /* Finally, just choose a place to start which positions point
14222 according to user preferences. */
14223
14224 recenter:
14225
14226 #if GLYPH_DEBUG
14227 debug_method_add (w, "recenter");
14228 #endif
14229
14230 /* w->vscroll = 0; */
14231
14232 /* Forget any previously recorded base line for line number display. */
14233 if (!buffer_unchanged_p)
14234 w->base_line_number = Qnil;
14235
14236 /* Determine the window start relative to point. */
14237 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14238 it.current_y = it.last_visible_y;
14239 if (centering_position < 0)
14240 {
14241 int margin =
14242 scroll_margin > 0
14243 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14244 : 0;
14245 EMACS_INT margin_pos = CHARPOS (startp);
14246 int scrolling_up;
14247 Lisp_Object aggressive;
14248
14249 /* If there is a scroll margin at the top of the window, find
14250 its character position. */
14251 if (margin
14252 /* Cannot call start_display if startp is not in the
14253 accessible region of the buffer. This can happen when we
14254 have just switched to a different buffer and/or changed
14255 its restriction. In that case, startp is initialized to
14256 the character position 1 (BEG) because we did not yet
14257 have chance to display the buffer even once. */
14258 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14259 {
14260 struct it it1;
14261
14262 start_display (&it1, w, startp);
14263 move_it_vertically (&it1, margin);
14264 margin_pos = IT_CHARPOS (it1);
14265 }
14266 scrolling_up = PT > margin_pos;
14267 aggressive =
14268 scrolling_up
14269 ? BVAR (current_buffer, scroll_up_aggressively)
14270 : BVAR (current_buffer, scroll_down_aggressively);
14271
14272 if (!MINI_WINDOW_P (w)
14273 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14274 {
14275 int pt_offset = 0;
14276
14277 /* Setting scroll-conservatively overrides
14278 scroll-*-aggressively. */
14279 if (!scroll_conservatively && NUMBERP (aggressive))
14280 {
14281 double float_amount = XFLOATINT (aggressive);
14282
14283 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14284 if (pt_offset == 0 && float_amount > 0)
14285 pt_offset = 1;
14286 if (pt_offset)
14287 margin -= 1;
14288 }
14289 /* Compute how much to move the window start backward from
14290 point so that point will be displayed where the user
14291 wants it. */
14292 if (scrolling_up)
14293 {
14294 centering_position = it.last_visible_y;
14295 if (pt_offset)
14296 centering_position -= pt_offset;
14297 centering_position -=
14298 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14299 /* Don't let point enter the scroll margin near top of
14300 the window. */
14301 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14302 centering_position = margin * FRAME_LINE_HEIGHT (f);
14303 }
14304 else
14305 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14306 }
14307 else
14308 /* Set the window start half the height of the window backward
14309 from point. */
14310 centering_position = window_box_height (w) / 2;
14311 }
14312 move_it_vertically_backward (&it, centering_position);
14313
14314 xassert (IT_CHARPOS (it) >= BEGV);
14315
14316 /* The function move_it_vertically_backward may move over more
14317 than the specified y-distance. If it->w is small, e.g. a
14318 mini-buffer window, we may end up in front of the window's
14319 display area. Start displaying at the start of the line
14320 containing PT in this case. */
14321 if (it.current_y <= 0)
14322 {
14323 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14324 move_it_vertically_backward (&it, 0);
14325 it.current_y = 0;
14326 }
14327
14328 it.current_x = it.hpos = 0;
14329
14330 /* Set the window start position here explicitly, to avoid an
14331 infinite loop in case the functions in window-scroll-functions
14332 get errors. */
14333 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14334
14335 /* Run scroll hooks. */
14336 startp = run_window_scroll_functions (window, it.current.pos);
14337
14338 /* Redisplay the window. */
14339 if (!current_matrix_up_to_date_p
14340 || windows_or_buffers_changed
14341 || cursor_type_changed
14342 /* Don't use try_window_reusing_current_matrix in this case
14343 because it can have changed the buffer. */
14344 || !NILP (Vwindow_scroll_functions)
14345 || !just_this_one_p
14346 || MINI_WINDOW_P (w)
14347 || !(used_current_matrix_p
14348 = try_window_reusing_current_matrix (w)))
14349 try_window (window, startp, 0);
14350
14351 /* If new fonts have been loaded (due to fontsets), give up. We
14352 have to start a new redisplay since we need to re-adjust glyph
14353 matrices. */
14354 if (fonts_changed_p)
14355 goto need_larger_matrices;
14356
14357 /* If cursor did not appear assume that the middle of the window is
14358 in the first line of the window. Do it again with the next line.
14359 (Imagine a window of height 100, displaying two lines of height
14360 60. Moving back 50 from it->last_visible_y will end in the first
14361 line.) */
14362 if (w->cursor.vpos < 0)
14363 {
14364 if (!NILP (w->window_end_valid)
14365 && PT >= Z - XFASTINT (w->window_end_pos))
14366 {
14367 clear_glyph_matrix (w->desired_matrix);
14368 move_it_by_lines (&it, 1, 0);
14369 try_window (window, it.current.pos, 0);
14370 }
14371 else if (PT < IT_CHARPOS (it))
14372 {
14373 clear_glyph_matrix (w->desired_matrix);
14374 move_it_by_lines (&it, -1, 0);
14375 try_window (window, it.current.pos, 0);
14376 }
14377 else
14378 {
14379 /* Not much we can do about it. */
14380 }
14381 }
14382
14383 /* Consider the following case: Window starts at BEGV, there is
14384 invisible, intangible text at BEGV, so that display starts at
14385 some point START > BEGV. It can happen that we are called with
14386 PT somewhere between BEGV and START. Try to handle that case. */
14387 if (w->cursor.vpos < 0)
14388 {
14389 struct glyph_row *row = w->current_matrix->rows;
14390 if (row->mode_line_p)
14391 ++row;
14392 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14393 }
14394
14395 if (!cursor_row_fully_visible_p (w, 0, 0))
14396 {
14397 /* If vscroll is enabled, disable it and try again. */
14398 if (w->vscroll)
14399 {
14400 w->vscroll = 0;
14401 clear_glyph_matrix (w->desired_matrix);
14402 goto recenter;
14403 }
14404
14405 /* If centering point failed to make the whole line visible,
14406 put point at the top instead. That has to make the whole line
14407 visible, if it can be done. */
14408 if (centering_position == 0)
14409 goto done;
14410
14411 clear_glyph_matrix (w->desired_matrix);
14412 centering_position = 0;
14413 goto recenter;
14414 }
14415
14416 done:
14417
14418 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14419 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14420 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14421 ? Qt : Qnil);
14422
14423 /* Display the mode line, if we must. */
14424 if ((update_mode_line
14425 /* If window not full width, must redo its mode line
14426 if (a) the window to its side is being redone and
14427 (b) we do a frame-based redisplay. This is a consequence
14428 of how inverted lines are drawn in frame-based redisplay. */
14429 || (!just_this_one_p
14430 && !FRAME_WINDOW_P (f)
14431 && !WINDOW_FULL_WIDTH_P (w))
14432 /* Line number to display. */
14433 || INTEGERP (w->base_line_pos)
14434 /* Column number is displayed and different from the one displayed. */
14435 || (!NILP (w->column_number_displayed)
14436 && (XFASTINT (w->column_number_displayed) != current_column ())))
14437 /* This means that the window has a mode line. */
14438 && (WINDOW_WANTS_MODELINE_P (w)
14439 || WINDOW_WANTS_HEADER_LINE_P (w)))
14440 {
14441 display_mode_lines (w);
14442
14443 /* If mode line height has changed, arrange for a thorough
14444 immediate redisplay using the correct mode line height. */
14445 if (WINDOW_WANTS_MODELINE_P (w)
14446 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14447 {
14448 fonts_changed_p = 1;
14449 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14450 = DESIRED_MODE_LINE_HEIGHT (w);
14451 }
14452
14453 /* If header line height has changed, arrange for a thorough
14454 immediate redisplay using the correct header line height. */
14455 if (WINDOW_WANTS_HEADER_LINE_P (w)
14456 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14457 {
14458 fonts_changed_p = 1;
14459 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14460 = DESIRED_HEADER_LINE_HEIGHT (w);
14461 }
14462
14463 if (fonts_changed_p)
14464 goto need_larger_matrices;
14465 }
14466
14467 if (!line_number_displayed
14468 && !BUFFERP (w->base_line_pos))
14469 {
14470 w->base_line_pos = Qnil;
14471 w->base_line_number = Qnil;
14472 }
14473
14474 finish_menu_bars:
14475
14476 /* When we reach a frame's selected window, redo the frame's menu bar. */
14477 if (update_mode_line
14478 && EQ (FRAME_SELECTED_WINDOW (f), window))
14479 {
14480 int redisplay_menu_p = 0;
14481 int redisplay_tool_bar_p = 0;
14482
14483 if (FRAME_WINDOW_P (f))
14484 {
14485 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14486 || defined (HAVE_NS) || defined (USE_GTK)
14487 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14488 #else
14489 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14490 #endif
14491 }
14492 else
14493 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14494
14495 if (redisplay_menu_p)
14496 display_menu_bar (w);
14497
14498 #ifdef HAVE_WINDOW_SYSTEM
14499 if (FRAME_WINDOW_P (f))
14500 {
14501 #if defined (USE_GTK) || defined (HAVE_NS)
14502 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14503 #else
14504 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14505 && (FRAME_TOOL_BAR_LINES (f) > 0
14506 || !NILP (Vauto_resize_tool_bars));
14507 #endif
14508
14509 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14510 {
14511 ignore_mouse_drag_p = 1;
14512 }
14513 }
14514 #endif
14515 }
14516
14517 #ifdef HAVE_WINDOW_SYSTEM
14518 if (FRAME_WINDOW_P (f)
14519 && update_window_fringes (w, (just_this_one_p
14520 || (!used_current_matrix_p && !overlay_arrow_seen)
14521 || w->pseudo_window_p)))
14522 {
14523 update_begin (f);
14524 BLOCK_INPUT;
14525 if (draw_window_fringes (w, 1))
14526 x_draw_vertical_border (w);
14527 UNBLOCK_INPUT;
14528 update_end (f);
14529 }
14530 #endif /* HAVE_WINDOW_SYSTEM */
14531
14532 /* We go to this label, with fonts_changed_p nonzero,
14533 if it is necessary to try again using larger glyph matrices.
14534 We have to redeem the scroll bar even in this case,
14535 because the loop in redisplay_internal expects that. */
14536 need_larger_matrices:
14537 ;
14538 finish_scroll_bars:
14539
14540 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14541 {
14542 /* Set the thumb's position and size. */
14543 set_vertical_scroll_bar (w);
14544
14545 /* Note that we actually used the scroll bar attached to this
14546 window, so it shouldn't be deleted at the end of redisplay. */
14547 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14548 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14549 }
14550
14551 /* Restore current_buffer and value of point in it. The window
14552 update may have changed the buffer, so first make sure `opoint'
14553 is still valid (Bug#6177). */
14554 if (CHARPOS (opoint) < BEGV)
14555 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14556 else if (CHARPOS (opoint) > ZV)
14557 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14558 else
14559 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14560
14561 set_buffer_internal_1 (old);
14562 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14563 shorter. This can be caused by log truncation in *Messages*. */
14564 if (CHARPOS (lpoint) <= ZV)
14565 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14566
14567 unbind_to (count, Qnil);
14568 }
14569
14570
14571 /* Build the complete desired matrix of WINDOW with a window start
14572 buffer position POS.
14573
14574 Value is 1 if successful. It is zero if fonts were loaded during
14575 redisplay which makes re-adjusting glyph matrices necessary, and -1
14576 if point would appear in the scroll margins.
14577 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14578 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14579 set in FLAGS.) */
14580
14581 int
14582 try_window (Lisp_Object window, struct text_pos pos, int flags)
14583 {
14584 struct window *w = XWINDOW (window);
14585 struct it it;
14586 struct glyph_row *last_text_row = NULL;
14587 struct frame *f = XFRAME (w->frame);
14588
14589 /* Make POS the new window start. */
14590 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14591
14592 /* Mark cursor position as unknown. No overlay arrow seen. */
14593 w->cursor.vpos = -1;
14594 overlay_arrow_seen = 0;
14595
14596 /* Initialize iterator and info to start at POS. */
14597 start_display (&it, w, pos);
14598
14599 /* Display all lines of W. */
14600 while (it.current_y < it.last_visible_y)
14601 {
14602 if (display_line (&it))
14603 last_text_row = it.glyph_row - 1;
14604 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14605 return 0;
14606 }
14607
14608 /* Don't let the cursor end in the scroll margins. */
14609 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14610 && !MINI_WINDOW_P (w))
14611 {
14612 int this_scroll_margin;
14613
14614 if (scroll_margin > 0)
14615 {
14616 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14617 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14618 }
14619 else
14620 this_scroll_margin = 0;
14621
14622 if ((w->cursor.y >= 0 /* not vscrolled */
14623 && w->cursor.y < this_scroll_margin
14624 && CHARPOS (pos) > BEGV
14625 && IT_CHARPOS (it) < ZV)
14626 /* rms: considering make_cursor_line_fully_visible_p here
14627 seems to give wrong results. We don't want to recenter
14628 when the last line is partly visible, we want to allow
14629 that case to be handled in the usual way. */
14630 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14631 {
14632 w->cursor.vpos = -1;
14633 clear_glyph_matrix (w->desired_matrix);
14634 return -1;
14635 }
14636 }
14637
14638 /* If bottom moved off end of frame, change mode line percentage. */
14639 if (XFASTINT (w->window_end_pos) <= 0
14640 && Z != IT_CHARPOS (it))
14641 w->update_mode_line = Qt;
14642
14643 /* Set window_end_pos to the offset of the last character displayed
14644 on the window from the end of current_buffer. Set
14645 window_end_vpos to its row number. */
14646 if (last_text_row)
14647 {
14648 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14649 w->window_end_bytepos
14650 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14651 w->window_end_pos
14652 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14653 w->window_end_vpos
14654 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14655 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14656 ->displays_text_p);
14657 }
14658 else
14659 {
14660 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14661 w->window_end_pos = make_number (Z - ZV);
14662 w->window_end_vpos = make_number (0);
14663 }
14664
14665 /* But that is not valid info until redisplay finishes. */
14666 w->window_end_valid = Qnil;
14667 return 1;
14668 }
14669
14670
14671 \f
14672 /************************************************************************
14673 Window redisplay reusing current matrix when buffer has not changed
14674 ************************************************************************/
14675
14676 /* Try redisplay of window W showing an unchanged buffer with a
14677 different window start than the last time it was displayed by
14678 reusing its current matrix. Value is non-zero if successful.
14679 W->start is the new window start. */
14680
14681 static int
14682 try_window_reusing_current_matrix (struct window *w)
14683 {
14684 struct frame *f = XFRAME (w->frame);
14685 struct glyph_row *bottom_row;
14686 struct it it;
14687 struct run run;
14688 struct text_pos start, new_start;
14689 int nrows_scrolled, i;
14690 struct glyph_row *last_text_row;
14691 struct glyph_row *last_reused_text_row;
14692 struct glyph_row *start_row;
14693 int start_vpos, min_y, max_y;
14694
14695 #if GLYPH_DEBUG
14696 if (inhibit_try_window_reusing)
14697 return 0;
14698 #endif
14699
14700 if (/* This function doesn't handle terminal frames. */
14701 !FRAME_WINDOW_P (f)
14702 /* Don't try to reuse the display if windows have been split
14703 or such. */
14704 || windows_or_buffers_changed
14705 || cursor_type_changed)
14706 return 0;
14707
14708 /* Can't do this if region may have changed. */
14709 if ((!NILP (Vtransient_mark_mode)
14710 && !NILP (BVAR (current_buffer, mark_active)))
14711 || !NILP (w->region_showing)
14712 || !NILP (Vshow_trailing_whitespace))
14713 return 0;
14714
14715 /* If top-line visibility has changed, give up. */
14716 if (WINDOW_WANTS_HEADER_LINE_P (w)
14717 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14718 return 0;
14719
14720 /* Give up if old or new display is scrolled vertically. We could
14721 make this function handle this, but right now it doesn't. */
14722 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14723 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14724 return 0;
14725
14726 /* The variable new_start now holds the new window start. The old
14727 start `start' can be determined from the current matrix. */
14728 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14729 start = start_row->minpos;
14730 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14731
14732 /* Clear the desired matrix for the display below. */
14733 clear_glyph_matrix (w->desired_matrix);
14734
14735 if (CHARPOS (new_start) <= CHARPOS (start))
14736 {
14737 int first_row_y;
14738
14739 /* Don't use this method if the display starts with an ellipsis
14740 displayed for invisible text. It's not easy to handle that case
14741 below, and it's certainly not worth the effort since this is
14742 not a frequent case. */
14743 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14744 return 0;
14745
14746 IF_DEBUG (debug_method_add (w, "twu1"));
14747
14748 /* Display up to a row that can be reused. The variable
14749 last_text_row is set to the last row displayed that displays
14750 text. Note that it.vpos == 0 if or if not there is a
14751 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14752 start_display (&it, w, new_start);
14753 first_row_y = it.current_y;
14754 w->cursor.vpos = -1;
14755 last_text_row = last_reused_text_row = NULL;
14756
14757 while (it.current_y < it.last_visible_y
14758 && !fonts_changed_p)
14759 {
14760 /* If we have reached into the characters in the START row,
14761 that means the line boundaries have changed. So we
14762 can't start copying with the row START. Maybe it will
14763 work to start copying with the following row. */
14764 while (IT_CHARPOS (it) > CHARPOS (start))
14765 {
14766 /* Advance to the next row as the "start". */
14767 start_row++;
14768 start = start_row->minpos;
14769 /* If there are no more rows to try, or just one, give up. */
14770 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14771 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14772 || CHARPOS (start) == ZV)
14773 {
14774 clear_glyph_matrix (w->desired_matrix);
14775 return 0;
14776 }
14777
14778 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14779 }
14780 /* If we have reached alignment,
14781 we can copy the rest of the rows. */
14782 if (IT_CHARPOS (it) == CHARPOS (start))
14783 break;
14784
14785 if (display_line (&it))
14786 last_text_row = it.glyph_row - 1;
14787 }
14788
14789 /* A value of current_y < last_visible_y means that we stopped
14790 at the previous window start, which in turn means that we
14791 have at least one reusable row. */
14792 if (it.current_y < it.last_visible_y)
14793 {
14794 struct glyph_row *row;
14795
14796 /* IT.vpos always starts from 0; it counts text lines. */
14797 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14798
14799 /* Find PT if not already found in the lines displayed. */
14800 if (w->cursor.vpos < 0)
14801 {
14802 int dy = it.current_y - start_row->y;
14803
14804 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14805 row = row_containing_pos (w, PT, row, NULL, dy);
14806 if (row)
14807 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14808 dy, nrows_scrolled);
14809 else
14810 {
14811 clear_glyph_matrix (w->desired_matrix);
14812 return 0;
14813 }
14814 }
14815
14816 /* Scroll the display. Do it before the current matrix is
14817 changed. The problem here is that update has not yet
14818 run, i.e. part of the current matrix is not up to date.
14819 scroll_run_hook will clear the cursor, and use the
14820 current matrix to get the height of the row the cursor is
14821 in. */
14822 run.current_y = start_row->y;
14823 run.desired_y = it.current_y;
14824 run.height = it.last_visible_y - it.current_y;
14825
14826 if (run.height > 0 && run.current_y != run.desired_y)
14827 {
14828 update_begin (f);
14829 FRAME_RIF (f)->update_window_begin_hook (w);
14830 FRAME_RIF (f)->clear_window_mouse_face (w);
14831 FRAME_RIF (f)->scroll_run_hook (w, &run);
14832 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14833 update_end (f);
14834 }
14835
14836 /* Shift current matrix down by nrows_scrolled lines. */
14837 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14838 rotate_matrix (w->current_matrix,
14839 start_vpos,
14840 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14841 nrows_scrolled);
14842
14843 /* Disable lines that must be updated. */
14844 for (i = 0; i < nrows_scrolled; ++i)
14845 (start_row + i)->enabled_p = 0;
14846
14847 /* Re-compute Y positions. */
14848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14849 max_y = it.last_visible_y;
14850 for (row = start_row + nrows_scrolled;
14851 row < bottom_row;
14852 ++row)
14853 {
14854 row->y = it.current_y;
14855 row->visible_height = row->height;
14856
14857 if (row->y < min_y)
14858 row->visible_height -= min_y - row->y;
14859 if (row->y + row->height > max_y)
14860 row->visible_height -= row->y + row->height - max_y;
14861 row->redraw_fringe_bitmaps_p = 1;
14862
14863 it.current_y += row->height;
14864
14865 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14866 last_reused_text_row = row;
14867 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14868 break;
14869 }
14870
14871 /* Disable lines in the current matrix which are now
14872 below the window. */
14873 for (++row; row < bottom_row; ++row)
14874 row->enabled_p = row->mode_line_p = 0;
14875 }
14876
14877 /* Update window_end_pos etc.; last_reused_text_row is the last
14878 reused row from the current matrix containing text, if any.
14879 The value of last_text_row is the last displayed line
14880 containing text. */
14881 if (last_reused_text_row)
14882 {
14883 w->window_end_bytepos
14884 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14885 w->window_end_pos
14886 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14887 w->window_end_vpos
14888 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14889 w->current_matrix));
14890 }
14891 else if (last_text_row)
14892 {
14893 w->window_end_bytepos
14894 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14895 w->window_end_pos
14896 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14897 w->window_end_vpos
14898 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14899 }
14900 else
14901 {
14902 /* This window must be completely empty. */
14903 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14904 w->window_end_pos = make_number (Z - ZV);
14905 w->window_end_vpos = make_number (0);
14906 }
14907 w->window_end_valid = Qnil;
14908
14909 /* Update hint: don't try scrolling again in update_window. */
14910 w->desired_matrix->no_scrolling_p = 1;
14911
14912 #if GLYPH_DEBUG
14913 debug_method_add (w, "try_window_reusing_current_matrix 1");
14914 #endif
14915 return 1;
14916 }
14917 else if (CHARPOS (new_start) > CHARPOS (start))
14918 {
14919 struct glyph_row *pt_row, *row;
14920 struct glyph_row *first_reusable_row;
14921 struct glyph_row *first_row_to_display;
14922 int dy;
14923 int yb = window_text_bottom_y (w);
14924
14925 /* Find the row starting at new_start, if there is one. Don't
14926 reuse a partially visible line at the end. */
14927 first_reusable_row = start_row;
14928 while (first_reusable_row->enabled_p
14929 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14930 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14931 < CHARPOS (new_start)))
14932 ++first_reusable_row;
14933
14934 /* Give up if there is no row to reuse. */
14935 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14936 || !first_reusable_row->enabled_p
14937 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14938 != CHARPOS (new_start)))
14939 return 0;
14940
14941 /* We can reuse fully visible rows beginning with
14942 first_reusable_row to the end of the window. Set
14943 first_row_to_display to the first row that cannot be reused.
14944 Set pt_row to the row containing point, if there is any. */
14945 pt_row = NULL;
14946 for (first_row_to_display = first_reusable_row;
14947 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14948 ++first_row_to_display)
14949 {
14950 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14951 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14952 pt_row = first_row_to_display;
14953 }
14954
14955 /* Start displaying at the start of first_row_to_display. */
14956 xassert (first_row_to_display->y < yb);
14957 init_to_row_start (&it, w, first_row_to_display);
14958
14959 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14960 - start_vpos);
14961 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14962 - nrows_scrolled);
14963 it.current_y = (first_row_to_display->y - first_reusable_row->y
14964 + WINDOW_HEADER_LINE_HEIGHT (w));
14965
14966 /* Display lines beginning with first_row_to_display in the
14967 desired matrix. Set last_text_row to the last row displayed
14968 that displays text. */
14969 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14970 if (pt_row == NULL)
14971 w->cursor.vpos = -1;
14972 last_text_row = NULL;
14973 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14974 if (display_line (&it))
14975 last_text_row = it.glyph_row - 1;
14976
14977 /* If point is in a reused row, adjust y and vpos of the cursor
14978 position. */
14979 if (pt_row)
14980 {
14981 w->cursor.vpos -= nrows_scrolled;
14982 w->cursor.y -= first_reusable_row->y - start_row->y;
14983 }
14984
14985 /* Give up if point isn't in a row displayed or reused. (This
14986 also handles the case where w->cursor.vpos < nrows_scrolled
14987 after the calls to display_line, which can happen with scroll
14988 margins. See bug#1295.) */
14989 if (w->cursor.vpos < 0)
14990 {
14991 clear_glyph_matrix (w->desired_matrix);
14992 return 0;
14993 }
14994
14995 /* Scroll the display. */
14996 run.current_y = first_reusable_row->y;
14997 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14998 run.height = it.last_visible_y - run.current_y;
14999 dy = run.current_y - run.desired_y;
15000
15001 if (run.height)
15002 {
15003 update_begin (f);
15004 FRAME_RIF (f)->update_window_begin_hook (w);
15005 FRAME_RIF (f)->clear_window_mouse_face (w);
15006 FRAME_RIF (f)->scroll_run_hook (w, &run);
15007 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15008 update_end (f);
15009 }
15010
15011 /* Adjust Y positions of reused rows. */
15012 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
15013 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
15014 max_y = it.last_visible_y;
15015 for (row = first_reusable_row; row < first_row_to_display; ++row)
15016 {
15017 row->y -= dy;
15018 row->visible_height = row->height;
15019 if (row->y < min_y)
15020 row->visible_height -= min_y - row->y;
15021 if (row->y + row->height > max_y)
15022 row->visible_height -= row->y + row->height - max_y;
15023 row->redraw_fringe_bitmaps_p = 1;
15024 }
15025
15026 /* Scroll the current matrix. */
15027 xassert (nrows_scrolled > 0);
15028 rotate_matrix (w->current_matrix,
15029 start_vpos,
15030 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15031 -nrows_scrolled);
15032
15033 /* Disable rows not reused. */
15034 for (row -= nrows_scrolled; row < bottom_row; ++row)
15035 row->enabled_p = 0;
15036
15037 /* Point may have moved to a different line, so we cannot assume that
15038 the previous cursor position is valid; locate the correct row. */
15039 if (pt_row)
15040 {
15041 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15042 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15043 row++)
15044 {
15045 w->cursor.vpos++;
15046 w->cursor.y = row->y;
15047 }
15048 if (row < bottom_row)
15049 {
15050 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15051 struct glyph *end = glyph + row->used[TEXT_AREA];
15052
15053 /* Can't use this optimization with bidi-reordered glyph
15054 rows, unless cursor is already at point. */
15055 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15056 {
15057 if (!(w->cursor.hpos >= 0
15058 && w->cursor.hpos < row->used[TEXT_AREA]
15059 && BUFFERP (glyph->object)
15060 && glyph->charpos == PT))
15061 return 0;
15062 }
15063 else
15064 for (; glyph < end
15065 && (!BUFFERP (glyph->object)
15066 || glyph->charpos < PT);
15067 glyph++)
15068 {
15069 w->cursor.hpos++;
15070 w->cursor.x += glyph->pixel_width;
15071 }
15072 }
15073 }
15074
15075 /* Adjust window end. A null value of last_text_row means that
15076 the window end is in reused rows which in turn means that
15077 only its vpos can have changed. */
15078 if (last_text_row)
15079 {
15080 w->window_end_bytepos
15081 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15082 w->window_end_pos
15083 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15084 w->window_end_vpos
15085 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15086 }
15087 else
15088 {
15089 w->window_end_vpos
15090 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15091 }
15092
15093 w->window_end_valid = Qnil;
15094 w->desired_matrix->no_scrolling_p = 1;
15095
15096 #if GLYPH_DEBUG
15097 debug_method_add (w, "try_window_reusing_current_matrix 2");
15098 #endif
15099 return 1;
15100 }
15101
15102 return 0;
15103 }
15104
15105
15106 \f
15107 /************************************************************************
15108 Window redisplay reusing current matrix when buffer has changed
15109 ************************************************************************/
15110
15111 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15112 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15113 EMACS_INT *, EMACS_INT *);
15114 static struct glyph_row *
15115 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15116 struct glyph_row *);
15117
15118
15119 /* Return the last row in MATRIX displaying text. If row START is
15120 non-null, start searching with that row. IT gives the dimensions
15121 of the display. Value is null if matrix is empty; otherwise it is
15122 a pointer to the row found. */
15123
15124 static struct glyph_row *
15125 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15126 struct glyph_row *start)
15127 {
15128 struct glyph_row *row, *row_found;
15129
15130 /* Set row_found to the last row in IT->w's current matrix
15131 displaying text. The loop looks funny but think of partially
15132 visible lines. */
15133 row_found = NULL;
15134 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15135 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15136 {
15137 xassert (row->enabled_p);
15138 row_found = row;
15139 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15140 break;
15141 ++row;
15142 }
15143
15144 return row_found;
15145 }
15146
15147
15148 /* Return the last row in the current matrix of W that is not affected
15149 by changes at the start of current_buffer that occurred since W's
15150 current matrix was built. Value is null if no such row exists.
15151
15152 BEG_UNCHANGED us the number of characters unchanged at the start of
15153 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15154 first changed character in current_buffer. Characters at positions <
15155 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15156 when the current matrix was built. */
15157
15158 static struct glyph_row *
15159 find_last_unchanged_at_beg_row (struct window *w)
15160 {
15161 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15162 struct glyph_row *row;
15163 struct glyph_row *row_found = NULL;
15164 int yb = window_text_bottom_y (w);
15165
15166 /* Find the last row displaying unchanged text. */
15167 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15168 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15169 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15170 ++row)
15171 {
15172 if (/* If row ends before first_changed_pos, it is unchanged,
15173 except in some case. */
15174 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15175 /* When row ends in ZV and we write at ZV it is not
15176 unchanged. */
15177 && !row->ends_at_zv_p
15178 /* When first_changed_pos is the end of a continued line,
15179 row is not unchanged because it may be no longer
15180 continued. */
15181 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15182 && (row->continued_p
15183 || row->exact_window_width_line_p)))
15184 row_found = row;
15185
15186 /* Stop if last visible row. */
15187 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15188 break;
15189 }
15190
15191 return row_found;
15192 }
15193
15194
15195 /* Find the first glyph row in the current matrix of W that is not
15196 affected by changes at the end of current_buffer since the
15197 time W's current matrix was built.
15198
15199 Return in *DELTA the number of chars by which buffer positions in
15200 unchanged text at the end of current_buffer must be adjusted.
15201
15202 Return in *DELTA_BYTES the corresponding number of bytes.
15203
15204 Value is null if no such row exists, i.e. all rows are affected by
15205 changes. */
15206
15207 static struct glyph_row *
15208 find_first_unchanged_at_end_row (struct window *w,
15209 EMACS_INT *delta, EMACS_INT *delta_bytes)
15210 {
15211 struct glyph_row *row;
15212 struct glyph_row *row_found = NULL;
15213
15214 *delta = *delta_bytes = 0;
15215
15216 /* Display must not have been paused, otherwise the current matrix
15217 is not up to date. */
15218 eassert (!NILP (w->window_end_valid));
15219
15220 /* A value of window_end_pos >= END_UNCHANGED means that the window
15221 end is in the range of changed text. If so, there is no
15222 unchanged row at the end of W's current matrix. */
15223 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15224 return NULL;
15225
15226 /* Set row to the last row in W's current matrix displaying text. */
15227 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15228
15229 /* If matrix is entirely empty, no unchanged row exists. */
15230 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15231 {
15232 /* The value of row is the last glyph row in the matrix having a
15233 meaningful buffer position in it. The end position of row
15234 corresponds to window_end_pos. This allows us to translate
15235 buffer positions in the current matrix to current buffer
15236 positions for characters not in changed text. */
15237 EMACS_INT Z_old =
15238 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15239 EMACS_INT Z_BYTE_old =
15240 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15241 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15242 struct glyph_row *first_text_row
15243 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15244
15245 *delta = Z - Z_old;
15246 *delta_bytes = Z_BYTE - Z_BYTE_old;
15247
15248 /* Set last_unchanged_pos to the buffer position of the last
15249 character in the buffer that has not been changed. Z is the
15250 index + 1 of the last character in current_buffer, i.e. by
15251 subtracting END_UNCHANGED we get the index of the last
15252 unchanged character, and we have to add BEG to get its buffer
15253 position. */
15254 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15255 last_unchanged_pos_old = last_unchanged_pos - *delta;
15256
15257 /* Search backward from ROW for a row displaying a line that
15258 starts at a minimum position >= last_unchanged_pos_old. */
15259 for (; row > first_text_row; --row)
15260 {
15261 /* This used to abort, but it can happen.
15262 It is ok to just stop the search instead here. KFS. */
15263 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15264 break;
15265
15266 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15267 row_found = row;
15268 }
15269 }
15270
15271 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15272
15273 return row_found;
15274 }
15275
15276
15277 /* Make sure that glyph rows in the current matrix of window W
15278 reference the same glyph memory as corresponding rows in the
15279 frame's frame matrix. This function is called after scrolling W's
15280 current matrix on a terminal frame in try_window_id and
15281 try_window_reusing_current_matrix. */
15282
15283 static void
15284 sync_frame_with_window_matrix_rows (struct window *w)
15285 {
15286 struct frame *f = XFRAME (w->frame);
15287 struct glyph_row *window_row, *window_row_end, *frame_row;
15288
15289 /* Preconditions: W must be a leaf window and full-width. Its frame
15290 must have a frame matrix. */
15291 xassert (NILP (w->hchild) && NILP (w->vchild));
15292 xassert (WINDOW_FULL_WIDTH_P (w));
15293 xassert (!FRAME_WINDOW_P (f));
15294
15295 /* If W is a full-width window, glyph pointers in W's current matrix
15296 have, by definition, to be the same as glyph pointers in the
15297 corresponding frame matrix. Note that frame matrices have no
15298 marginal areas (see build_frame_matrix). */
15299 window_row = w->current_matrix->rows;
15300 window_row_end = window_row + w->current_matrix->nrows;
15301 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15302 while (window_row < window_row_end)
15303 {
15304 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15305 struct glyph *end = window_row->glyphs[LAST_AREA];
15306
15307 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15308 frame_row->glyphs[TEXT_AREA] = start;
15309 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15310 frame_row->glyphs[LAST_AREA] = end;
15311
15312 /* Disable frame rows whose corresponding window rows have
15313 been disabled in try_window_id. */
15314 if (!window_row->enabled_p)
15315 frame_row->enabled_p = 0;
15316
15317 ++window_row, ++frame_row;
15318 }
15319 }
15320
15321
15322 /* Find the glyph row in window W containing CHARPOS. Consider all
15323 rows between START and END (not inclusive). END null means search
15324 all rows to the end of the display area of W. Value is the row
15325 containing CHARPOS or null. */
15326
15327 struct glyph_row *
15328 row_containing_pos (struct window *w, EMACS_INT charpos,
15329 struct glyph_row *start, struct glyph_row *end, int dy)
15330 {
15331 struct glyph_row *row = start;
15332 struct glyph_row *best_row = NULL;
15333 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15334 int last_y;
15335
15336 /* If we happen to start on a header-line, skip that. */
15337 if (row->mode_line_p)
15338 ++row;
15339
15340 if ((end && row >= end) || !row->enabled_p)
15341 return NULL;
15342
15343 last_y = window_text_bottom_y (w) - dy;
15344
15345 while (1)
15346 {
15347 /* Give up if we have gone too far. */
15348 if (end && row >= end)
15349 return NULL;
15350 /* This formerly returned if they were equal.
15351 I think that both quantities are of a "last plus one" type;
15352 if so, when they are equal, the row is within the screen. -- rms. */
15353 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15354 return NULL;
15355
15356 /* If it is in this row, return this row. */
15357 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15358 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15359 /* The end position of a row equals the start
15360 position of the next row. If CHARPOS is there, we
15361 would rather display it in the next line, except
15362 when this line ends in ZV. */
15363 && !row->ends_at_zv_p
15364 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15365 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15366 {
15367 struct glyph *g;
15368
15369 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15370 || (!best_row && !row->continued_p))
15371 return row;
15372 /* In bidi-reordered rows, there could be several rows
15373 occluding point, all of them belonging to the same
15374 continued line. We need to find the row which fits
15375 CHARPOS the best. */
15376 for (g = row->glyphs[TEXT_AREA];
15377 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15378 g++)
15379 {
15380 if (!STRINGP (g->object))
15381 {
15382 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15383 {
15384 mindif = eabs (g->charpos - charpos);
15385 best_row = row;
15386 /* Exact match always wins. */
15387 if (mindif == 0)
15388 return best_row;
15389 }
15390 }
15391 }
15392 }
15393 else if (best_row && !row->continued_p)
15394 return best_row;
15395 ++row;
15396 }
15397 }
15398
15399
15400 /* Try to redisplay window W by reusing its existing display. W's
15401 current matrix must be up to date when this function is called,
15402 i.e. window_end_valid must not be nil.
15403
15404 Value is
15405
15406 1 if display has been updated
15407 0 if otherwise unsuccessful
15408 -1 if redisplay with same window start is known not to succeed
15409
15410 The following steps are performed:
15411
15412 1. Find the last row in the current matrix of W that is not
15413 affected by changes at the start of current_buffer. If no such row
15414 is found, give up.
15415
15416 2. Find the first row in W's current matrix that is not affected by
15417 changes at the end of current_buffer. Maybe there is no such row.
15418
15419 3. Display lines beginning with the row + 1 found in step 1 to the
15420 row found in step 2 or, if step 2 didn't find a row, to the end of
15421 the window.
15422
15423 4. If cursor is not known to appear on the window, give up.
15424
15425 5. If display stopped at the row found in step 2, scroll the
15426 display and current matrix as needed.
15427
15428 6. Maybe display some lines at the end of W, if we must. This can
15429 happen under various circumstances, like a partially visible line
15430 becoming fully visible, or because newly displayed lines are displayed
15431 in smaller font sizes.
15432
15433 7. Update W's window end information. */
15434
15435 static int
15436 try_window_id (struct window *w)
15437 {
15438 struct frame *f = XFRAME (w->frame);
15439 struct glyph_matrix *current_matrix = w->current_matrix;
15440 struct glyph_matrix *desired_matrix = w->desired_matrix;
15441 struct glyph_row *last_unchanged_at_beg_row;
15442 struct glyph_row *first_unchanged_at_end_row;
15443 struct glyph_row *row;
15444 struct glyph_row *bottom_row;
15445 int bottom_vpos;
15446 struct it it;
15447 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15448 int dvpos, dy;
15449 struct text_pos start_pos;
15450 struct run run;
15451 int first_unchanged_at_end_vpos = 0;
15452 struct glyph_row *last_text_row, *last_text_row_at_end;
15453 struct text_pos start;
15454 EMACS_INT first_changed_charpos, last_changed_charpos;
15455
15456 #if GLYPH_DEBUG
15457 if (inhibit_try_window_id)
15458 return 0;
15459 #endif
15460
15461 /* This is handy for debugging. */
15462 #if 0
15463 #define GIVE_UP(X) \
15464 do { \
15465 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15466 return 0; \
15467 } while (0)
15468 #else
15469 #define GIVE_UP(X) return 0
15470 #endif
15471
15472 SET_TEXT_POS_FROM_MARKER (start, w->start);
15473
15474 /* Don't use this for mini-windows because these can show
15475 messages and mini-buffers, and we don't handle that here. */
15476 if (MINI_WINDOW_P (w))
15477 GIVE_UP (1);
15478
15479 /* This flag is used to prevent redisplay optimizations. */
15480 if (windows_or_buffers_changed || cursor_type_changed)
15481 GIVE_UP (2);
15482
15483 /* Verify that narrowing has not changed.
15484 Also verify that we were not told to prevent redisplay optimizations.
15485 It would be nice to further
15486 reduce the number of cases where this prevents try_window_id. */
15487 if (current_buffer->clip_changed
15488 || current_buffer->prevent_redisplay_optimizations_p)
15489 GIVE_UP (3);
15490
15491 /* Window must either use window-based redisplay or be full width. */
15492 if (!FRAME_WINDOW_P (f)
15493 && (!FRAME_LINE_INS_DEL_OK (f)
15494 || !WINDOW_FULL_WIDTH_P (w)))
15495 GIVE_UP (4);
15496
15497 /* Give up if point is known NOT to appear in W. */
15498 if (PT < CHARPOS (start))
15499 GIVE_UP (5);
15500
15501 /* Another way to prevent redisplay optimizations. */
15502 if (XFASTINT (w->last_modified) == 0)
15503 GIVE_UP (6);
15504
15505 /* Verify that window is not hscrolled. */
15506 if (XFASTINT (w->hscroll) != 0)
15507 GIVE_UP (7);
15508
15509 /* Verify that display wasn't paused. */
15510 if (NILP (w->window_end_valid))
15511 GIVE_UP (8);
15512
15513 /* Can't use this if highlighting a region because a cursor movement
15514 will do more than just set the cursor. */
15515 if (!NILP (Vtransient_mark_mode)
15516 && !NILP (BVAR (current_buffer, mark_active)))
15517 GIVE_UP (9);
15518
15519 /* Likewise if highlighting trailing whitespace. */
15520 if (!NILP (Vshow_trailing_whitespace))
15521 GIVE_UP (11);
15522
15523 /* Likewise if showing a region. */
15524 if (!NILP (w->region_showing))
15525 GIVE_UP (10);
15526
15527 /* Can't use this if overlay arrow position and/or string have
15528 changed. */
15529 if (overlay_arrows_changed_p ())
15530 GIVE_UP (12);
15531
15532 /* When word-wrap is on, adding a space to the first word of a
15533 wrapped line can change the wrap position, altering the line
15534 above it. It might be worthwhile to handle this more
15535 intelligently, but for now just redisplay from scratch. */
15536 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15537 GIVE_UP (21);
15538
15539 /* Under bidi reordering, adding or deleting a character in the
15540 beginning of a paragraph, before the first strong directional
15541 character, can change the base direction of the paragraph (unless
15542 the buffer specifies a fixed paragraph direction), which will
15543 require to redisplay the whole paragraph. It might be worthwhile
15544 to find the paragraph limits and widen the range of redisplayed
15545 lines to that, but for now just give up this optimization and
15546 redisplay from scratch. */
15547 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15548 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15549 GIVE_UP (22);
15550
15551 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15552 only if buffer has really changed. The reason is that the gap is
15553 initially at Z for freshly visited files. The code below would
15554 set end_unchanged to 0 in that case. */
15555 if (MODIFF > SAVE_MODIFF
15556 /* This seems to happen sometimes after saving a buffer. */
15557 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15558 {
15559 if (GPT - BEG < BEG_UNCHANGED)
15560 BEG_UNCHANGED = GPT - BEG;
15561 if (Z - GPT < END_UNCHANGED)
15562 END_UNCHANGED = Z - GPT;
15563 }
15564
15565 /* The position of the first and last character that has been changed. */
15566 first_changed_charpos = BEG + BEG_UNCHANGED;
15567 last_changed_charpos = Z - END_UNCHANGED;
15568
15569 /* If window starts after a line end, and the last change is in
15570 front of that newline, then changes don't affect the display.
15571 This case happens with stealth-fontification. Note that although
15572 the display is unchanged, glyph positions in the matrix have to
15573 be adjusted, of course. */
15574 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15575 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15576 && ((last_changed_charpos < CHARPOS (start)
15577 && CHARPOS (start) == BEGV)
15578 || (last_changed_charpos < CHARPOS (start) - 1
15579 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15580 {
15581 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15582 struct glyph_row *r0;
15583
15584 /* Compute how many chars/bytes have been added to or removed
15585 from the buffer. */
15586 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15587 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15588 Z_delta = Z - Z_old;
15589 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15590
15591 /* Give up if PT is not in the window. Note that it already has
15592 been checked at the start of try_window_id that PT is not in
15593 front of the window start. */
15594 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15595 GIVE_UP (13);
15596
15597 /* If window start is unchanged, we can reuse the whole matrix
15598 as is, after adjusting glyph positions. No need to compute
15599 the window end again, since its offset from Z hasn't changed. */
15600 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15601 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15602 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15603 /* PT must not be in a partially visible line. */
15604 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15605 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15606 {
15607 /* Adjust positions in the glyph matrix. */
15608 if (Z_delta || Z_delta_bytes)
15609 {
15610 struct glyph_row *r1
15611 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15612 increment_matrix_positions (w->current_matrix,
15613 MATRIX_ROW_VPOS (r0, current_matrix),
15614 MATRIX_ROW_VPOS (r1, current_matrix),
15615 Z_delta, Z_delta_bytes);
15616 }
15617
15618 /* Set the cursor. */
15619 row = row_containing_pos (w, PT, r0, NULL, 0);
15620 if (row)
15621 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15622 else
15623 abort ();
15624 return 1;
15625 }
15626 }
15627
15628 /* Handle the case that changes are all below what is displayed in
15629 the window, and that PT is in the window. This shortcut cannot
15630 be taken if ZV is visible in the window, and text has been added
15631 there that is visible in the window. */
15632 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15633 /* ZV is not visible in the window, or there are no
15634 changes at ZV, actually. */
15635 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15636 || first_changed_charpos == last_changed_charpos))
15637 {
15638 struct glyph_row *r0;
15639
15640 /* Give up if PT is not in the window. Note that it already has
15641 been checked at the start of try_window_id that PT is not in
15642 front of the window start. */
15643 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15644 GIVE_UP (14);
15645
15646 /* If window start is unchanged, we can reuse the whole matrix
15647 as is, without changing glyph positions since no text has
15648 been added/removed in front of the window end. */
15649 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15650 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15651 /* PT must not be in a partially visible line. */
15652 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15653 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15654 {
15655 /* We have to compute the window end anew since text
15656 could have been added/removed after it. */
15657 w->window_end_pos
15658 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15659 w->window_end_bytepos
15660 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15661
15662 /* Set the cursor. */
15663 row = row_containing_pos (w, PT, r0, NULL, 0);
15664 if (row)
15665 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15666 else
15667 abort ();
15668 return 2;
15669 }
15670 }
15671
15672 /* Give up if window start is in the changed area.
15673
15674 The condition used to read
15675
15676 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15677
15678 but why that was tested escapes me at the moment. */
15679 if (CHARPOS (start) >= first_changed_charpos
15680 && CHARPOS (start) <= last_changed_charpos)
15681 GIVE_UP (15);
15682
15683 /* Check that window start agrees with the start of the first glyph
15684 row in its current matrix. Check this after we know the window
15685 start is not in changed text, otherwise positions would not be
15686 comparable. */
15687 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15688 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15689 GIVE_UP (16);
15690
15691 /* Give up if the window ends in strings. Overlay strings
15692 at the end are difficult to handle, so don't try. */
15693 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15694 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15695 GIVE_UP (20);
15696
15697 /* Compute the position at which we have to start displaying new
15698 lines. Some of the lines at the top of the window might be
15699 reusable because they are not displaying changed text. Find the
15700 last row in W's current matrix not affected by changes at the
15701 start of current_buffer. Value is null if changes start in the
15702 first line of window. */
15703 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15704 if (last_unchanged_at_beg_row)
15705 {
15706 /* Avoid starting to display in the moddle of a character, a TAB
15707 for instance. This is easier than to set up the iterator
15708 exactly, and it's not a frequent case, so the additional
15709 effort wouldn't really pay off. */
15710 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15711 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15712 && last_unchanged_at_beg_row > w->current_matrix->rows)
15713 --last_unchanged_at_beg_row;
15714
15715 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15716 GIVE_UP (17);
15717
15718 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15719 GIVE_UP (18);
15720 start_pos = it.current.pos;
15721
15722 /* Start displaying new lines in the desired matrix at the same
15723 vpos we would use in the current matrix, i.e. below
15724 last_unchanged_at_beg_row. */
15725 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15726 current_matrix);
15727 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15728 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15729
15730 xassert (it.hpos == 0 && it.current_x == 0);
15731 }
15732 else
15733 {
15734 /* There are no reusable lines at the start of the window.
15735 Start displaying in the first text line. */
15736 start_display (&it, w, start);
15737 it.vpos = it.first_vpos;
15738 start_pos = it.current.pos;
15739 }
15740
15741 /* Find the first row that is not affected by changes at the end of
15742 the buffer. Value will be null if there is no unchanged row, in
15743 which case we must redisplay to the end of the window. delta
15744 will be set to the value by which buffer positions beginning with
15745 first_unchanged_at_end_row have to be adjusted due to text
15746 changes. */
15747 first_unchanged_at_end_row
15748 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15749 IF_DEBUG (debug_delta = delta);
15750 IF_DEBUG (debug_delta_bytes = delta_bytes);
15751
15752 /* Set stop_pos to the buffer position up to which we will have to
15753 display new lines. If first_unchanged_at_end_row != NULL, this
15754 is the buffer position of the start of the line displayed in that
15755 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15756 that we don't stop at a buffer position. */
15757 stop_pos = 0;
15758 if (first_unchanged_at_end_row)
15759 {
15760 xassert (last_unchanged_at_beg_row == NULL
15761 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15762
15763 /* If this is a continuation line, move forward to the next one
15764 that isn't. Changes in lines above affect this line.
15765 Caution: this may move first_unchanged_at_end_row to a row
15766 not displaying text. */
15767 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15768 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15769 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15770 < it.last_visible_y))
15771 ++first_unchanged_at_end_row;
15772
15773 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15774 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15775 >= it.last_visible_y))
15776 first_unchanged_at_end_row = NULL;
15777 else
15778 {
15779 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15780 + delta);
15781 first_unchanged_at_end_vpos
15782 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15783 xassert (stop_pos >= Z - END_UNCHANGED);
15784 }
15785 }
15786 else if (last_unchanged_at_beg_row == NULL)
15787 GIVE_UP (19);
15788
15789
15790 #if GLYPH_DEBUG
15791
15792 /* Either there is no unchanged row at the end, or the one we have
15793 now displays text. This is a necessary condition for the window
15794 end pos calculation at the end of this function. */
15795 xassert (first_unchanged_at_end_row == NULL
15796 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15797
15798 debug_last_unchanged_at_beg_vpos
15799 = (last_unchanged_at_beg_row
15800 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15801 : -1);
15802 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15803
15804 #endif /* GLYPH_DEBUG != 0 */
15805
15806
15807 /* Display new lines. Set last_text_row to the last new line
15808 displayed which has text on it, i.e. might end up as being the
15809 line where the window_end_vpos is. */
15810 w->cursor.vpos = -1;
15811 last_text_row = NULL;
15812 overlay_arrow_seen = 0;
15813 while (it.current_y < it.last_visible_y
15814 && !fonts_changed_p
15815 && (first_unchanged_at_end_row == NULL
15816 || IT_CHARPOS (it) < stop_pos))
15817 {
15818 if (display_line (&it))
15819 last_text_row = it.glyph_row - 1;
15820 }
15821
15822 if (fonts_changed_p)
15823 return -1;
15824
15825
15826 /* Compute differences in buffer positions, y-positions etc. for
15827 lines reused at the bottom of the window. Compute what we can
15828 scroll. */
15829 if (first_unchanged_at_end_row
15830 /* No lines reused because we displayed everything up to the
15831 bottom of the window. */
15832 && it.current_y < it.last_visible_y)
15833 {
15834 dvpos = (it.vpos
15835 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15836 current_matrix));
15837 dy = it.current_y - first_unchanged_at_end_row->y;
15838 run.current_y = first_unchanged_at_end_row->y;
15839 run.desired_y = run.current_y + dy;
15840 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15841 }
15842 else
15843 {
15844 delta = delta_bytes = dvpos = dy
15845 = run.current_y = run.desired_y = run.height = 0;
15846 first_unchanged_at_end_row = NULL;
15847 }
15848 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15849
15850
15851 /* Find the cursor if not already found. We have to decide whether
15852 PT will appear on this window (it sometimes doesn't, but this is
15853 not a very frequent case.) This decision has to be made before
15854 the current matrix is altered. A value of cursor.vpos < 0 means
15855 that PT is either in one of the lines beginning at
15856 first_unchanged_at_end_row or below the window. Don't care for
15857 lines that might be displayed later at the window end; as
15858 mentioned, this is not a frequent case. */
15859 if (w->cursor.vpos < 0)
15860 {
15861 /* Cursor in unchanged rows at the top? */
15862 if (PT < CHARPOS (start_pos)
15863 && last_unchanged_at_beg_row)
15864 {
15865 row = row_containing_pos (w, PT,
15866 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15867 last_unchanged_at_beg_row + 1, 0);
15868 if (row)
15869 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15870 }
15871
15872 /* Start from first_unchanged_at_end_row looking for PT. */
15873 else if (first_unchanged_at_end_row)
15874 {
15875 row = row_containing_pos (w, PT - delta,
15876 first_unchanged_at_end_row, NULL, 0);
15877 if (row)
15878 set_cursor_from_row (w, row, w->current_matrix, delta,
15879 delta_bytes, dy, dvpos);
15880 }
15881
15882 /* Give up if cursor was not found. */
15883 if (w->cursor.vpos < 0)
15884 {
15885 clear_glyph_matrix (w->desired_matrix);
15886 return -1;
15887 }
15888 }
15889
15890 /* Don't let the cursor end in the scroll margins. */
15891 {
15892 int this_scroll_margin, cursor_height;
15893
15894 this_scroll_margin = max (0, scroll_margin);
15895 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15896 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15897 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15898
15899 if ((w->cursor.y < this_scroll_margin
15900 && CHARPOS (start) > BEGV)
15901 /* Old redisplay didn't take scroll margin into account at the bottom,
15902 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15903 || (w->cursor.y + (make_cursor_line_fully_visible_p
15904 ? cursor_height + this_scroll_margin
15905 : 1)) > it.last_visible_y)
15906 {
15907 w->cursor.vpos = -1;
15908 clear_glyph_matrix (w->desired_matrix);
15909 return -1;
15910 }
15911 }
15912
15913 /* Scroll the display. Do it before changing the current matrix so
15914 that xterm.c doesn't get confused about where the cursor glyph is
15915 found. */
15916 if (dy && run.height)
15917 {
15918 update_begin (f);
15919
15920 if (FRAME_WINDOW_P (f))
15921 {
15922 FRAME_RIF (f)->update_window_begin_hook (w);
15923 FRAME_RIF (f)->clear_window_mouse_face (w);
15924 FRAME_RIF (f)->scroll_run_hook (w, &run);
15925 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15926 }
15927 else
15928 {
15929 /* Terminal frame. In this case, dvpos gives the number of
15930 lines to scroll by; dvpos < 0 means scroll up. */
15931 int from_vpos
15932 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15933 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15934 int end = (WINDOW_TOP_EDGE_LINE (w)
15935 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15936 + window_internal_height (w));
15937
15938 #if defined (HAVE_GPM) || defined (MSDOS)
15939 x_clear_window_mouse_face (w);
15940 #endif
15941 /* Perform the operation on the screen. */
15942 if (dvpos > 0)
15943 {
15944 /* Scroll last_unchanged_at_beg_row to the end of the
15945 window down dvpos lines. */
15946 set_terminal_window (f, end);
15947
15948 /* On dumb terminals delete dvpos lines at the end
15949 before inserting dvpos empty lines. */
15950 if (!FRAME_SCROLL_REGION_OK (f))
15951 ins_del_lines (f, end - dvpos, -dvpos);
15952
15953 /* Insert dvpos empty lines in front of
15954 last_unchanged_at_beg_row. */
15955 ins_del_lines (f, from, dvpos);
15956 }
15957 else if (dvpos < 0)
15958 {
15959 /* Scroll up last_unchanged_at_beg_vpos to the end of
15960 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15961 set_terminal_window (f, end);
15962
15963 /* Delete dvpos lines in front of
15964 last_unchanged_at_beg_vpos. ins_del_lines will set
15965 the cursor to the given vpos and emit |dvpos| delete
15966 line sequences. */
15967 ins_del_lines (f, from + dvpos, dvpos);
15968
15969 /* On a dumb terminal insert dvpos empty lines at the
15970 end. */
15971 if (!FRAME_SCROLL_REGION_OK (f))
15972 ins_del_lines (f, end + dvpos, -dvpos);
15973 }
15974
15975 set_terminal_window (f, 0);
15976 }
15977
15978 update_end (f);
15979 }
15980
15981 /* Shift reused rows of the current matrix to the right position.
15982 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15983 text. */
15984 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15985 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15986 if (dvpos < 0)
15987 {
15988 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15989 bottom_vpos, dvpos);
15990 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15991 bottom_vpos, 0);
15992 }
15993 else if (dvpos > 0)
15994 {
15995 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15996 bottom_vpos, dvpos);
15997 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15998 first_unchanged_at_end_vpos + dvpos, 0);
15999 }
16000
16001 /* For frame-based redisplay, make sure that current frame and window
16002 matrix are in sync with respect to glyph memory. */
16003 if (!FRAME_WINDOW_P (f))
16004 sync_frame_with_window_matrix_rows (w);
16005
16006 /* Adjust buffer positions in reused rows. */
16007 if (delta || delta_bytes)
16008 increment_matrix_positions (current_matrix,
16009 first_unchanged_at_end_vpos + dvpos,
16010 bottom_vpos, delta, delta_bytes);
16011
16012 /* Adjust Y positions. */
16013 if (dy)
16014 shift_glyph_matrix (w, current_matrix,
16015 first_unchanged_at_end_vpos + dvpos,
16016 bottom_vpos, dy);
16017
16018 if (first_unchanged_at_end_row)
16019 {
16020 first_unchanged_at_end_row += dvpos;
16021 if (first_unchanged_at_end_row->y >= it.last_visible_y
16022 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16023 first_unchanged_at_end_row = NULL;
16024 }
16025
16026 /* If scrolling up, there may be some lines to display at the end of
16027 the window. */
16028 last_text_row_at_end = NULL;
16029 if (dy < 0)
16030 {
16031 /* Scrolling up can leave for example a partially visible line
16032 at the end of the window to be redisplayed. */
16033 /* Set last_row to the glyph row in the current matrix where the
16034 window end line is found. It has been moved up or down in
16035 the matrix by dvpos. */
16036 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16037 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16038
16039 /* If last_row is the window end line, it should display text. */
16040 xassert (last_row->displays_text_p);
16041
16042 /* If window end line was partially visible before, begin
16043 displaying at that line. Otherwise begin displaying with the
16044 line following it. */
16045 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16046 {
16047 init_to_row_start (&it, w, last_row);
16048 it.vpos = last_vpos;
16049 it.current_y = last_row->y;
16050 }
16051 else
16052 {
16053 init_to_row_end (&it, w, last_row);
16054 it.vpos = 1 + last_vpos;
16055 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16056 ++last_row;
16057 }
16058
16059 /* We may start in a continuation line. If so, we have to
16060 get the right continuation_lines_width and current_x. */
16061 it.continuation_lines_width = last_row->continuation_lines_width;
16062 it.hpos = it.current_x = 0;
16063
16064 /* Display the rest of the lines at the window end. */
16065 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16066 while (it.current_y < it.last_visible_y
16067 && !fonts_changed_p)
16068 {
16069 /* Is it always sure that the display agrees with lines in
16070 the current matrix? I don't think so, so we mark rows
16071 displayed invalid in the current matrix by setting their
16072 enabled_p flag to zero. */
16073 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16074 if (display_line (&it))
16075 last_text_row_at_end = it.glyph_row - 1;
16076 }
16077 }
16078
16079 /* Update window_end_pos and window_end_vpos. */
16080 if (first_unchanged_at_end_row
16081 && !last_text_row_at_end)
16082 {
16083 /* Window end line if one of the preserved rows from the current
16084 matrix. Set row to the last row displaying text in current
16085 matrix starting at first_unchanged_at_end_row, after
16086 scrolling. */
16087 xassert (first_unchanged_at_end_row->displays_text_p);
16088 row = find_last_row_displaying_text (w->current_matrix, &it,
16089 first_unchanged_at_end_row);
16090 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16091
16092 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16093 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16094 w->window_end_vpos
16095 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16096 xassert (w->window_end_bytepos >= 0);
16097 IF_DEBUG (debug_method_add (w, "A"));
16098 }
16099 else if (last_text_row_at_end)
16100 {
16101 w->window_end_pos
16102 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16103 w->window_end_bytepos
16104 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16105 w->window_end_vpos
16106 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16107 xassert (w->window_end_bytepos >= 0);
16108 IF_DEBUG (debug_method_add (w, "B"));
16109 }
16110 else if (last_text_row)
16111 {
16112 /* We have displayed either to the end of the window or at the
16113 end of the window, i.e. the last row with text is to be found
16114 in the desired matrix. */
16115 w->window_end_pos
16116 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16117 w->window_end_bytepos
16118 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16119 w->window_end_vpos
16120 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16121 xassert (w->window_end_bytepos >= 0);
16122 }
16123 else if (first_unchanged_at_end_row == NULL
16124 && last_text_row == NULL
16125 && last_text_row_at_end == NULL)
16126 {
16127 /* Displayed to end of window, but no line containing text was
16128 displayed. Lines were deleted at the end of the window. */
16129 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16130 int vpos = XFASTINT (w->window_end_vpos);
16131 struct glyph_row *current_row = current_matrix->rows + vpos;
16132 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16133
16134 for (row = NULL;
16135 row == NULL && vpos >= first_vpos;
16136 --vpos, --current_row, --desired_row)
16137 {
16138 if (desired_row->enabled_p)
16139 {
16140 if (desired_row->displays_text_p)
16141 row = desired_row;
16142 }
16143 else if (current_row->displays_text_p)
16144 row = current_row;
16145 }
16146
16147 xassert (row != NULL);
16148 w->window_end_vpos = make_number (vpos + 1);
16149 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16150 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16151 xassert (w->window_end_bytepos >= 0);
16152 IF_DEBUG (debug_method_add (w, "C"));
16153 }
16154 else
16155 abort ();
16156
16157 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16158 debug_end_vpos = XFASTINT (w->window_end_vpos));
16159
16160 /* Record that display has not been completed. */
16161 w->window_end_valid = Qnil;
16162 w->desired_matrix->no_scrolling_p = 1;
16163 return 3;
16164
16165 #undef GIVE_UP
16166 }
16167
16168
16169 \f
16170 /***********************************************************************
16171 More debugging support
16172 ***********************************************************************/
16173
16174 #if GLYPH_DEBUG
16175
16176 void dump_glyph_row (struct glyph_row *, int, int);
16177 void dump_glyph_matrix (struct glyph_matrix *, int);
16178 void dump_glyph (struct glyph_row *, struct glyph *, int);
16179
16180
16181 /* Dump the contents of glyph matrix MATRIX on stderr.
16182
16183 GLYPHS 0 means don't show glyph contents.
16184 GLYPHS 1 means show glyphs in short form
16185 GLYPHS > 1 means show glyphs in long form. */
16186
16187 void
16188 dump_glyph_matrix (matrix, glyphs)
16189 struct glyph_matrix *matrix;
16190 int glyphs;
16191 {
16192 int i;
16193 for (i = 0; i < matrix->nrows; ++i)
16194 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16195 }
16196
16197
16198 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16199 the glyph row and area where the glyph comes from. */
16200
16201 void
16202 dump_glyph (row, glyph, area)
16203 struct glyph_row *row;
16204 struct glyph *glyph;
16205 int area;
16206 {
16207 if (glyph->type == CHAR_GLYPH)
16208 {
16209 fprintf (stderr,
16210 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16211 glyph - row->glyphs[TEXT_AREA],
16212 'C',
16213 glyph->charpos,
16214 (BUFFERP (glyph->object)
16215 ? 'B'
16216 : (STRINGP (glyph->object)
16217 ? 'S'
16218 : '-')),
16219 glyph->pixel_width,
16220 glyph->u.ch,
16221 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16222 ? glyph->u.ch
16223 : '.'),
16224 glyph->face_id,
16225 glyph->left_box_line_p,
16226 glyph->right_box_line_p);
16227 }
16228 else if (glyph->type == STRETCH_GLYPH)
16229 {
16230 fprintf (stderr,
16231 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16232 glyph - row->glyphs[TEXT_AREA],
16233 'S',
16234 glyph->charpos,
16235 (BUFFERP (glyph->object)
16236 ? 'B'
16237 : (STRINGP (glyph->object)
16238 ? 'S'
16239 : '-')),
16240 glyph->pixel_width,
16241 0,
16242 '.',
16243 glyph->face_id,
16244 glyph->left_box_line_p,
16245 glyph->right_box_line_p);
16246 }
16247 else if (glyph->type == IMAGE_GLYPH)
16248 {
16249 fprintf (stderr,
16250 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16251 glyph - row->glyphs[TEXT_AREA],
16252 'I',
16253 glyph->charpos,
16254 (BUFFERP (glyph->object)
16255 ? 'B'
16256 : (STRINGP (glyph->object)
16257 ? 'S'
16258 : '-')),
16259 glyph->pixel_width,
16260 glyph->u.img_id,
16261 '.',
16262 glyph->face_id,
16263 glyph->left_box_line_p,
16264 glyph->right_box_line_p);
16265 }
16266 else if (glyph->type == COMPOSITE_GLYPH)
16267 {
16268 fprintf (stderr,
16269 " %5d %4c %6d %c %3d 0x%05x",
16270 glyph - row->glyphs[TEXT_AREA],
16271 '+',
16272 glyph->charpos,
16273 (BUFFERP (glyph->object)
16274 ? 'B'
16275 : (STRINGP (glyph->object)
16276 ? 'S'
16277 : '-')),
16278 glyph->pixel_width,
16279 glyph->u.cmp.id);
16280 if (glyph->u.cmp.automatic)
16281 fprintf (stderr,
16282 "[%d-%d]",
16283 glyph->slice.cmp.from, glyph->slice.cmp.to);
16284 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16285 glyph->face_id,
16286 glyph->left_box_line_p,
16287 glyph->right_box_line_p);
16288 }
16289 }
16290
16291
16292 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16293 GLYPHS 0 means don't show glyph contents.
16294 GLYPHS 1 means show glyphs in short form
16295 GLYPHS > 1 means show glyphs in long form. */
16296
16297 void
16298 dump_glyph_row (row, vpos, glyphs)
16299 struct glyph_row *row;
16300 int vpos, glyphs;
16301 {
16302 if (glyphs != 1)
16303 {
16304 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16305 fprintf (stderr, "======================================================================\n");
16306
16307 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16308 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16309 vpos,
16310 MATRIX_ROW_START_CHARPOS (row),
16311 MATRIX_ROW_END_CHARPOS (row),
16312 row->used[TEXT_AREA],
16313 row->contains_overlapping_glyphs_p,
16314 row->enabled_p,
16315 row->truncated_on_left_p,
16316 row->truncated_on_right_p,
16317 row->continued_p,
16318 MATRIX_ROW_CONTINUATION_LINE_P (row),
16319 row->displays_text_p,
16320 row->ends_at_zv_p,
16321 row->fill_line_p,
16322 row->ends_in_middle_of_char_p,
16323 row->starts_in_middle_of_char_p,
16324 row->mouse_face_p,
16325 row->x,
16326 row->y,
16327 row->pixel_width,
16328 row->height,
16329 row->visible_height,
16330 row->ascent,
16331 row->phys_ascent);
16332 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16333 row->end.overlay_string_index,
16334 row->continuation_lines_width);
16335 fprintf (stderr, "%9d %5d\n",
16336 CHARPOS (row->start.string_pos),
16337 CHARPOS (row->end.string_pos));
16338 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16339 row->end.dpvec_index);
16340 }
16341
16342 if (glyphs > 1)
16343 {
16344 int area;
16345
16346 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16347 {
16348 struct glyph *glyph = row->glyphs[area];
16349 struct glyph *glyph_end = glyph + row->used[area];
16350
16351 /* Glyph for a line end in text. */
16352 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16353 ++glyph_end;
16354
16355 if (glyph < glyph_end)
16356 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16357
16358 for (; glyph < glyph_end; ++glyph)
16359 dump_glyph (row, glyph, area);
16360 }
16361 }
16362 else if (glyphs == 1)
16363 {
16364 int area;
16365
16366 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16367 {
16368 char *s = (char *) alloca (row->used[area] + 1);
16369 int i;
16370
16371 for (i = 0; i < row->used[area]; ++i)
16372 {
16373 struct glyph *glyph = row->glyphs[area] + i;
16374 if (glyph->type == CHAR_GLYPH
16375 && glyph->u.ch < 0x80
16376 && glyph->u.ch >= ' ')
16377 s[i] = glyph->u.ch;
16378 else
16379 s[i] = '.';
16380 }
16381
16382 s[i] = '\0';
16383 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16384 }
16385 }
16386 }
16387
16388
16389 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16390 Sdump_glyph_matrix, 0, 1, "p",
16391 doc: /* Dump the current matrix of the selected window to stderr.
16392 Shows contents of glyph row structures. With non-nil
16393 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16394 glyphs in short form, otherwise show glyphs in long form. */)
16395 (Lisp_Object glyphs)
16396 {
16397 struct window *w = XWINDOW (selected_window);
16398 struct buffer *buffer = XBUFFER (w->buffer);
16399
16400 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16401 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16402 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16403 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16404 fprintf (stderr, "=============================================\n");
16405 dump_glyph_matrix (w->current_matrix,
16406 NILP (glyphs) ? 0 : XINT (glyphs));
16407 return Qnil;
16408 }
16409
16410
16411 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16412 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16413 (void)
16414 {
16415 struct frame *f = XFRAME (selected_frame);
16416 dump_glyph_matrix (f->current_matrix, 1);
16417 return Qnil;
16418 }
16419
16420
16421 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16422 doc: /* Dump glyph row ROW to stderr.
16423 GLYPH 0 means don't dump glyphs.
16424 GLYPH 1 means dump glyphs in short form.
16425 GLYPH > 1 or omitted means dump glyphs in long form. */)
16426 (Lisp_Object row, Lisp_Object glyphs)
16427 {
16428 struct glyph_matrix *matrix;
16429 int vpos;
16430
16431 CHECK_NUMBER (row);
16432 matrix = XWINDOW (selected_window)->current_matrix;
16433 vpos = XINT (row);
16434 if (vpos >= 0 && vpos < matrix->nrows)
16435 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16436 vpos,
16437 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16438 return Qnil;
16439 }
16440
16441
16442 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16443 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16444 GLYPH 0 means don't dump glyphs.
16445 GLYPH 1 means dump glyphs in short form.
16446 GLYPH > 1 or omitted means dump glyphs in long form. */)
16447 (Lisp_Object row, Lisp_Object glyphs)
16448 {
16449 struct frame *sf = SELECTED_FRAME ();
16450 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16451 int vpos;
16452
16453 CHECK_NUMBER (row);
16454 vpos = XINT (row);
16455 if (vpos >= 0 && vpos < m->nrows)
16456 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16457 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16458 return Qnil;
16459 }
16460
16461
16462 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16463 doc: /* Toggle tracing of redisplay.
16464 With ARG, turn tracing on if and only if ARG is positive. */)
16465 (Lisp_Object arg)
16466 {
16467 if (NILP (arg))
16468 trace_redisplay_p = !trace_redisplay_p;
16469 else
16470 {
16471 arg = Fprefix_numeric_value (arg);
16472 trace_redisplay_p = XINT (arg) > 0;
16473 }
16474
16475 return Qnil;
16476 }
16477
16478
16479 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16480 doc: /* Like `format', but print result to stderr.
16481 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16482 (int nargs, Lisp_Object *args)
16483 {
16484 Lisp_Object s = Fformat (nargs, args);
16485 fprintf (stderr, "%s", SDATA (s));
16486 return Qnil;
16487 }
16488
16489 #endif /* GLYPH_DEBUG */
16490
16491
16492 \f
16493 /***********************************************************************
16494 Building Desired Matrix Rows
16495 ***********************************************************************/
16496
16497 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16498 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16499
16500 static struct glyph_row *
16501 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16502 {
16503 struct frame *f = XFRAME (WINDOW_FRAME (w));
16504 struct buffer *buffer = XBUFFER (w->buffer);
16505 struct buffer *old = current_buffer;
16506 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16507 int arrow_len = SCHARS (overlay_arrow_string);
16508 const unsigned char *arrow_end = arrow_string + arrow_len;
16509 const unsigned char *p;
16510 struct it it;
16511 int multibyte_p;
16512 int n_glyphs_before;
16513
16514 set_buffer_temp (buffer);
16515 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16516 it.glyph_row->used[TEXT_AREA] = 0;
16517 SET_TEXT_POS (it.position, 0, 0);
16518
16519 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16520 p = arrow_string;
16521 while (p < arrow_end)
16522 {
16523 Lisp_Object face, ilisp;
16524
16525 /* Get the next character. */
16526 if (multibyte_p)
16527 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16528 else
16529 {
16530 it.c = it.char_to_display = *p, it.len = 1;
16531 if (! ASCII_CHAR_P (it.c))
16532 it.char_to_display = BYTE8_TO_CHAR (it.c);
16533 }
16534 p += it.len;
16535
16536 /* Get its face. */
16537 ilisp = make_number (p - arrow_string);
16538 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16539 it.face_id = compute_char_face (f, it.char_to_display, face);
16540
16541 /* Compute its width, get its glyphs. */
16542 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16543 SET_TEXT_POS (it.position, -1, -1);
16544 PRODUCE_GLYPHS (&it);
16545
16546 /* If this character doesn't fit any more in the line, we have
16547 to remove some glyphs. */
16548 if (it.current_x > it.last_visible_x)
16549 {
16550 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16551 break;
16552 }
16553 }
16554
16555 set_buffer_temp (old);
16556 return it.glyph_row;
16557 }
16558
16559
16560 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16561 glyphs are only inserted for terminal frames since we can't really
16562 win with truncation glyphs when partially visible glyphs are
16563 involved. Which glyphs to insert is determined by
16564 produce_special_glyphs. */
16565
16566 static void
16567 insert_left_trunc_glyphs (struct it *it)
16568 {
16569 struct it truncate_it;
16570 struct glyph *from, *end, *to, *toend;
16571
16572 xassert (!FRAME_WINDOW_P (it->f));
16573
16574 /* Get the truncation glyphs. */
16575 truncate_it = *it;
16576 truncate_it.current_x = 0;
16577 truncate_it.face_id = DEFAULT_FACE_ID;
16578 truncate_it.glyph_row = &scratch_glyph_row;
16579 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16580 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16581 truncate_it.object = make_number (0);
16582 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16583
16584 /* Overwrite glyphs from IT with truncation glyphs. */
16585 if (!it->glyph_row->reversed_p)
16586 {
16587 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16588 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16589 to = it->glyph_row->glyphs[TEXT_AREA];
16590 toend = to + it->glyph_row->used[TEXT_AREA];
16591
16592 while (from < end)
16593 *to++ = *from++;
16594
16595 /* There may be padding glyphs left over. Overwrite them too. */
16596 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16597 {
16598 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16599 while (from < end)
16600 *to++ = *from++;
16601 }
16602
16603 if (to > toend)
16604 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16605 }
16606 else
16607 {
16608 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16609 that back to front. */
16610 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16611 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16612 toend = it->glyph_row->glyphs[TEXT_AREA];
16613 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16614
16615 while (from >= end && to >= toend)
16616 *to-- = *from--;
16617 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16618 {
16619 from =
16620 truncate_it.glyph_row->glyphs[TEXT_AREA]
16621 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16622 while (from >= end && to >= toend)
16623 *to-- = *from--;
16624 }
16625 if (from >= end)
16626 {
16627 /* Need to free some room before prepending additional
16628 glyphs. */
16629 int move_by = from - end + 1;
16630 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16631 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16632
16633 for ( ; g >= g0; g--)
16634 g[move_by] = *g;
16635 while (from >= end)
16636 *to-- = *from--;
16637 it->glyph_row->used[TEXT_AREA] += move_by;
16638 }
16639 }
16640 }
16641
16642
16643 /* Compute the pixel height and width of IT->glyph_row.
16644
16645 Most of the time, ascent and height of a display line will be equal
16646 to the max_ascent and max_height values of the display iterator
16647 structure. This is not the case if
16648
16649 1. We hit ZV without displaying anything. In this case, max_ascent
16650 and max_height will be zero.
16651
16652 2. We have some glyphs that don't contribute to the line height.
16653 (The glyph row flag contributes_to_line_height_p is for future
16654 pixmap extensions).
16655
16656 The first case is easily covered by using default values because in
16657 these cases, the line height does not really matter, except that it
16658 must not be zero. */
16659
16660 static void
16661 compute_line_metrics (struct it *it)
16662 {
16663 struct glyph_row *row = it->glyph_row;
16664
16665 if (FRAME_WINDOW_P (it->f))
16666 {
16667 int i, min_y, max_y;
16668
16669 /* The line may consist of one space only, that was added to
16670 place the cursor on it. If so, the row's height hasn't been
16671 computed yet. */
16672 if (row->height == 0)
16673 {
16674 if (it->max_ascent + it->max_descent == 0)
16675 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16676 row->ascent = it->max_ascent;
16677 row->height = it->max_ascent + it->max_descent;
16678 row->phys_ascent = it->max_phys_ascent;
16679 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16680 row->extra_line_spacing = it->max_extra_line_spacing;
16681 }
16682
16683 /* Compute the width of this line. */
16684 row->pixel_width = row->x;
16685 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16686 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16687
16688 xassert (row->pixel_width >= 0);
16689 xassert (row->ascent >= 0 && row->height > 0);
16690
16691 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16692 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16693
16694 /* If first line's physical ascent is larger than its logical
16695 ascent, use the physical ascent, and make the row taller.
16696 This makes accented characters fully visible. */
16697 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16698 && row->phys_ascent > row->ascent)
16699 {
16700 row->height += row->phys_ascent - row->ascent;
16701 row->ascent = row->phys_ascent;
16702 }
16703
16704 /* Compute how much of the line is visible. */
16705 row->visible_height = row->height;
16706
16707 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16708 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16709
16710 if (row->y < min_y)
16711 row->visible_height -= min_y - row->y;
16712 if (row->y + row->height > max_y)
16713 row->visible_height -= row->y + row->height - max_y;
16714 }
16715 else
16716 {
16717 row->pixel_width = row->used[TEXT_AREA];
16718 if (row->continued_p)
16719 row->pixel_width -= it->continuation_pixel_width;
16720 else if (row->truncated_on_right_p)
16721 row->pixel_width -= it->truncation_pixel_width;
16722 row->ascent = row->phys_ascent = 0;
16723 row->height = row->phys_height = row->visible_height = 1;
16724 row->extra_line_spacing = 0;
16725 }
16726
16727 /* Compute a hash code for this row. */
16728 {
16729 int area, i;
16730 row->hash = 0;
16731 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16732 for (i = 0; i < row->used[area]; ++i)
16733 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16734 + row->glyphs[area][i].u.val
16735 + row->glyphs[area][i].face_id
16736 + row->glyphs[area][i].padding_p
16737 + (row->glyphs[area][i].type << 2));
16738 }
16739
16740 it->max_ascent = it->max_descent = 0;
16741 it->max_phys_ascent = it->max_phys_descent = 0;
16742 }
16743
16744
16745 /* Append one space to the glyph row of iterator IT if doing a
16746 window-based redisplay. The space has the same face as
16747 IT->face_id. Value is non-zero if a space was added.
16748
16749 This function is called to make sure that there is always one glyph
16750 at the end of a glyph row that the cursor can be set on under
16751 window-systems. (If there weren't such a glyph we would not know
16752 how wide and tall a box cursor should be displayed).
16753
16754 At the same time this space let's a nicely handle clearing to the
16755 end of the line if the row ends in italic text. */
16756
16757 static int
16758 append_space_for_newline (struct it *it, int default_face_p)
16759 {
16760 if (FRAME_WINDOW_P (it->f))
16761 {
16762 int n = it->glyph_row->used[TEXT_AREA];
16763
16764 if (it->glyph_row->glyphs[TEXT_AREA] + n
16765 < it->glyph_row->glyphs[1 + TEXT_AREA])
16766 {
16767 /* Save some values that must not be changed.
16768 Must save IT->c and IT->len because otherwise
16769 ITERATOR_AT_END_P wouldn't work anymore after
16770 append_space_for_newline has been called. */
16771 enum display_element_type saved_what = it->what;
16772 int saved_c = it->c, saved_len = it->len;
16773 int saved_char_to_display = it->char_to_display;
16774 int saved_x = it->current_x;
16775 int saved_face_id = it->face_id;
16776 struct text_pos saved_pos;
16777 Lisp_Object saved_object;
16778 struct face *face;
16779
16780 saved_object = it->object;
16781 saved_pos = it->position;
16782
16783 it->what = IT_CHARACTER;
16784 memset (&it->position, 0, sizeof it->position);
16785 it->object = make_number (0);
16786 it->c = it->char_to_display = ' ';
16787 it->len = 1;
16788
16789 if (default_face_p)
16790 it->face_id = DEFAULT_FACE_ID;
16791 else if (it->face_before_selective_p)
16792 it->face_id = it->saved_face_id;
16793 face = FACE_FROM_ID (it->f, it->face_id);
16794 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16795
16796 PRODUCE_GLYPHS (it);
16797
16798 it->override_ascent = -1;
16799 it->constrain_row_ascent_descent_p = 0;
16800 it->current_x = saved_x;
16801 it->object = saved_object;
16802 it->position = saved_pos;
16803 it->what = saved_what;
16804 it->face_id = saved_face_id;
16805 it->len = saved_len;
16806 it->c = saved_c;
16807 it->char_to_display = saved_char_to_display;
16808 return 1;
16809 }
16810 }
16811
16812 return 0;
16813 }
16814
16815
16816 /* Extend the face of the last glyph in the text area of IT->glyph_row
16817 to the end of the display line. Called from display_line. If the
16818 glyph row is empty, add a space glyph to it so that we know the
16819 face to draw. Set the glyph row flag fill_line_p. If the glyph
16820 row is R2L, prepend a stretch glyph to cover the empty space to the
16821 left of the leftmost glyph. */
16822
16823 static void
16824 extend_face_to_end_of_line (struct it *it)
16825 {
16826 struct face *face;
16827 struct frame *f = it->f;
16828
16829 /* If line is already filled, do nothing. Non window-system frames
16830 get a grace of one more ``pixel'' because their characters are
16831 1-``pixel'' wide, so they hit the equality too early. This grace
16832 is needed only for R2L rows that are not continued, to produce
16833 one extra blank where we could display the cursor. */
16834 if (it->current_x >= it->last_visible_x
16835 + (!FRAME_WINDOW_P (f)
16836 && it->glyph_row->reversed_p
16837 && !it->glyph_row->continued_p))
16838 return;
16839
16840 /* Face extension extends the background and box of IT->face_id
16841 to the end of the line. If the background equals the background
16842 of the frame, we don't have to do anything. */
16843 if (it->face_before_selective_p)
16844 face = FACE_FROM_ID (f, it->saved_face_id);
16845 else
16846 face = FACE_FROM_ID (f, it->face_id);
16847
16848 if (FRAME_WINDOW_P (f)
16849 && it->glyph_row->displays_text_p
16850 && face->box == FACE_NO_BOX
16851 && face->background == FRAME_BACKGROUND_PIXEL (f)
16852 && !face->stipple
16853 && !it->glyph_row->reversed_p)
16854 return;
16855
16856 /* Set the glyph row flag indicating that the face of the last glyph
16857 in the text area has to be drawn to the end of the text area. */
16858 it->glyph_row->fill_line_p = 1;
16859
16860 /* If current character of IT is not ASCII, make sure we have the
16861 ASCII face. This will be automatically undone the next time
16862 get_next_display_element returns a multibyte character. Note
16863 that the character will always be single byte in unibyte
16864 text. */
16865 if (!ASCII_CHAR_P (it->c))
16866 {
16867 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16868 }
16869
16870 if (FRAME_WINDOW_P (f))
16871 {
16872 /* If the row is empty, add a space with the current face of IT,
16873 so that we know which face to draw. */
16874 if (it->glyph_row->used[TEXT_AREA] == 0)
16875 {
16876 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16877 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16878 it->glyph_row->used[TEXT_AREA] = 1;
16879 }
16880 #ifdef HAVE_WINDOW_SYSTEM
16881 if (it->glyph_row->reversed_p)
16882 {
16883 /* Prepend a stretch glyph to the row, such that the
16884 rightmost glyph will be drawn flushed all the way to the
16885 right margin of the window. The stretch glyph that will
16886 occupy the empty space, if any, to the left of the
16887 glyphs. */
16888 struct font *font = face->font ? face->font : FRAME_FONT (f);
16889 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16890 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16891 struct glyph *g;
16892 int row_width, stretch_ascent, stretch_width;
16893 struct text_pos saved_pos;
16894 int saved_face_id, saved_avoid_cursor;
16895
16896 for (row_width = 0, g = row_start; g < row_end; g++)
16897 row_width += g->pixel_width;
16898 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16899 if (stretch_width > 0)
16900 {
16901 stretch_ascent =
16902 (((it->ascent + it->descent)
16903 * FONT_BASE (font)) / FONT_HEIGHT (font));
16904 saved_pos = it->position;
16905 memset (&it->position, 0, sizeof it->position);
16906 saved_avoid_cursor = it->avoid_cursor_p;
16907 it->avoid_cursor_p = 1;
16908 saved_face_id = it->face_id;
16909 /* The last row's stretch glyph should get the default
16910 face, to avoid painting the rest of the window with
16911 the region face, if the region ends at ZV. */
16912 if (it->glyph_row->ends_at_zv_p)
16913 it->face_id = DEFAULT_FACE_ID;
16914 else
16915 it->face_id = face->id;
16916 append_stretch_glyph (it, make_number (0), stretch_width,
16917 it->ascent + it->descent, stretch_ascent);
16918 it->position = saved_pos;
16919 it->avoid_cursor_p = saved_avoid_cursor;
16920 it->face_id = saved_face_id;
16921 }
16922 }
16923 #endif /* HAVE_WINDOW_SYSTEM */
16924 }
16925 else
16926 {
16927 /* Save some values that must not be changed. */
16928 int saved_x = it->current_x;
16929 struct text_pos saved_pos;
16930 Lisp_Object saved_object;
16931 enum display_element_type saved_what = it->what;
16932 int saved_face_id = it->face_id;
16933
16934 saved_object = it->object;
16935 saved_pos = it->position;
16936
16937 it->what = IT_CHARACTER;
16938 memset (&it->position, 0, sizeof it->position);
16939 it->object = make_number (0);
16940 it->c = it->char_to_display = ' ';
16941 it->len = 1;
16942 /* The last row's blank glyphs should get the default face, to
16943 avoid painting the rest of the window with the region face,
16944 if the region ends at ZV. */
16945 if (it->glyph_row->ends_at_zv_p)
16946 it->face_id = DEFAULT_FACE_ID;
16947 else
16948 it->face_id = face->id;
16949
16950 PRODUCE_GLYPHS (it);
16951
16952 while (it->current_x <= it->last_visible_x)
16953 PRODUCE_GLYPHS (it);
16954
16955 /* Don't count these blanks really. It would let us insert a left
16956 truncation glyph below and make us set the cursor on them, maybe. */
16957 it->current_x = saved_x;
16958 it->object = saved_object;
16959 it->position = saved_pos;
16960 it->what = saved_what;
16961 it->face_id = saved_face_id;
16962 }
16963 }
16964
16965
16966 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16967 trailing whitespace. */
16968
16969 static int
16970 trailing_whitespace_p (EMACS_INT charpos)
16971 {
16972 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16973 int c = 0;
16974
16975 while (bytepos < ZV_BYTE
16976 && (c = FETCH_CHAR (bytepos),
16977 c == ' ' || c == '\t'))
16978 ++bytepos;
16979
16980 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16981 {
16982 if (bytepos != PT_BYTE)
16983 return 1;
16984 }
16985 return 0;
16986 }
16987
16988
16989 /* Highlight trailing whitespace, if any, in ROW. */
16990
16991 void
16992 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16993 {
16994 int used = row->used[TEXT_AREA];
16995
16996 if (used)
16997 {
16998 struct glyph *start = row->glyphs[TEXT_AREA];
16999 struct glyph *glyph = start + used - 1;
17000
17001 if (row->reversed_p)
17002 {
17003 /* Right-to-left rows need to be processed in the opposite
17004 direction, so swap the edge pointers. */
17005 glyph = start;
17006 start = row->glyphs[TEXT_AREA] + used - 1;
17007 }
17008
17009 /* Skip over glyphs inserted to display the cursor at the
17010 end of a line, for extending the face of the last glyph
17011 to the end of the line on terminals, and for truncation
17012 and continuation glyphs. */
17013 if (!row->reversed_p)
17014 {
17015 while (glyph >= start
17016 && glyph->type == CHAR_GLYPH
17017 && INTEGERP (glyph->object))
17018 --glyph;
17019 }
17020 else
17021 {
17022 while (glyph <= start
17023 && glyph->type == CHAR_GLYPH
17024 && INTEGERP (glyph->object))
17025 ++glyph;
17026 }
17027
17028 /* If last glyph is a space or stretch, and it's trailing
17029 whitespace, set the face of all trailing whitespace glyphs in
17030 IT->glyph_row to `trailing-whitespace'. */
17031 if ((row->reversed_p ? glyph <= start : glyph >= start)
17032 && BUFFERP (glyph->object)
17033 && (glyph->type == STRETCH_GLYPH
17034 || (glyph->type == CHAR_GLYPH
17035 && glyph->u.ch == ' '))
17036 && trailing_whitespace_p (glyph->charpos))
17037 {
17038 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17039 if (face_id < 0)
17040 return;
17041
17042 if (!row->reversed_p)
17043 {
17044 while (glyph >= start
17045 && BUFFERP (glyph->object)
17046 && (glyph->type == STRETCH_GLYPH
17047 || (glyph->type == CHAR_GLYPH
17048 && glyph->u.ch == ' ')))
17049 (glyph--)->face_id = face_id;
17050 }
17051 else
17052 {
17053 while (glyph <= start
17054 && BUFFERP (glyph->object)
17055 && (glyph->type == STRETCH_GLYPH
17056 || (glyph->type == CHAR_GLYPH
17057 && glyph->u.ch == ' ')))
17058 (glyph++)->face_id = face_id;
17059 }
17060 }
17061 }
17062 }
17063
17064
17065 /* Value is non-zero if glyph row ROW in window W should be
17066 used to hold the cursor. */
17067
17068 static int
17069 cursor_row_p (struct window *w, struct glyph_row *row)
17070 {
17071 int result = 1;
17072
17073 if (PT == CHARPOS (row->end.pos))
17074 {
17075 /* Suppose the row ends on a string.
17076 Unless the row is continued, that means it ends on a newline
17077 in the string. If it's anything other than a display string
17078 (e.g. a before-string from an overlay), we don't want the
17079 cursor there. (This heuristic seems to give the optimal
17080 behavior for the various types of multi-line strings.) */
17081 if (CHARPOS (row->end.string_pos) >= 0)
17082 {
17083 if (row->continued_p)
17084 result = 1;
17085 else
17086 {
17087 /* Check for `display' property. */
17088 struct glyph *beg = row->glyphs[TEXT_AREA];
17089 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17090 struct glyph *glyph;
17091
17092 result = 0;
17093 for (glyph = end; glyph >= beg; --glyph)
17094 if (STRINGP (glyph->object))
17095 {
17096 Lisp_Object prop
17097 = Fget_char_property (make_number (PT),
17098 Qdisplay, Qnil);
17099 result =
17100 (!NILP (prop)
17101 && display_prop_string_p (prop, glyph->object));
17102 break;
17103 }
17104 }
17105 }
17106 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17107 {
17108 /* If the row ends in middle of a real character,
17109 and the line is continued, we want the cursor here.
17110 That's because CHARPOS (ROW->end.pos) would equal
17111 PT if PT is before the character. */
17112 if (!row->ends_in_ellipsis_p)
17113 result = row->continued_p;
17114 else
17115 /* If the row ends in an ellipsis, then
17116 CHARPOS (ROW->end.pos) will equal point after the
17117 invisible text. We want that position to be displayed
17118 after the ellipsis. */
17119 result = 0;
17120 }
17121 /* If the row ends at ZV, display the cursor at the end of that
17122 row instead of at the start of the row below. */
17123 else if (row->ends_at_zv_p)
17124 result = 1;
17125 else
17126 result = 0;
17127 }
17128
17129 return result;
17130 }
17131
17132 \f
17133
17134 /* Push the display property PROP so that it will be rendered at the
17135 current position in IT. Return 1 if PROP was successfully pushed,
17136 0 otherwise. */
17137
17138 static int
17139 push_display_prop (struct it *it, Lisp_Object prop)
17140 {
17141 push_it (it);
17142
17143 if (STRINGP (prop))
17144 {
17145 if (SCHARS (prop) == 0)
17146 {
17147 pop_it (it);
17148 return 0;
17149 }
17150
17151 it->string = prop;
17152 it->multibyte_p = STRING_MULTIBYTE (it->string);
17153 it->current.overlay_string_index = -1;
17154 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17155 it->end_charpos = it->string_nchars = SCHARS (it->string);
17156 it->method = GET_FROM_STRING;
17157 it->stop_charpos = 0;
17158 }
17159 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17160 {
17161 it->method = GET_FROM_STRETCH;
17162 it->object = prop;
17163 }
17164 #ifdef HAVE_WINDOW_SYSTEM
17165 else if (IMAGEP (prop))
17166 {
17167 it->what = IT_IMAGE;
17168 it->image_id = lookup_image (it->f, prop);
17169 it->method = GET_FROM_IMAGE;
17170 }
17171 #endif /* HAVE_WINDOW_SYSTEM */
17172 else
17173 {
17174 pop_it (it); /* bogus display property, give up */
17175 return 0;
17176 }
17177
17178 return 1;
17179 }
17180
17181 /* Return the character-property PROP at the current position in IT. */
17182
17183 static Lisp_Object
17184 get_it_property (struct it *it, Lisp_Object prop)
17185 {
17186 Lisp_Object position;
17187
17188 if (STRINGP (it->object))
17189 position = make_number (IT_STRING_CHARPOS (*it));
17190 else if (BUFFERP (it->object))
17191 position = make_number (IT_CHARPOS (*it));
17192 else
17193 return Qnil;
17194
17195 return Fget_char_property (position, prop, it->object);
17196 }
17197
17198 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17199
17200 static void
17201 handle_line_prefix (struct it *it)
17202 {
17203 Lisp_Object prefix;
17204 if (it->continuation_lines_width > 0)
17205 {
17206 prefix = get_it_property (it, Qwrap_prefix);
17207 if (NILP (prefix))
17208 prefix = Vwrap_prefix;
17209 }
17210 else
17211 {
17212 prefix = get_it_property (it, Qline_prefix);
17213 if (NILP (prefix))
17214 prefix = Vline_prefix;
17215 }
17216 if (! NILP (prefix) && push_display_prop (it, prefix))
17217 {
17218 /* If the prefix is wider than the window, and we try to wrap
17219 it, it would acquire its own wrap prefix, and so on till the
17220 iterator stack overflows. So, don't wrap the prefix. */
17221 it->line_wrap = TRUNCATE;
17222 it->avoid_cursor_p = 1;
17223 }
17224 }
17225
17226 \f
17227
17228 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17229 only for R2L lines from display_line, when it decides that too many
17230 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17231 continued. */
17232 static void
17233 unproduce_glyphs (struct it *it, int n)
17234 {
17235 struct glyph *glyph, *end;
17236
17237 xassert (it->glyph_row);
17238 xassert (it->glyph_row->reversed_p);
17239 xassert (it->area == TEXT_AREA);
17240 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17241
17242 if (n > it->glyph_row->used[TEXT_AREA])
17243 n = it->glyph_row->used[TEXT_AREA];
17244 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17245 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17246 for ( ; glyph < end; glyph++)
17247 glyph[-n] = *glyph;
17248 }
17249
17250 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17251 and ROW->maxpos. */
17252 static void
17253 find_row_edges (struct it *it, struct glyph_row *row,
17254 EMACS_INT min_pos, EMACS_INT min_bpos,
17255 EMACS_INT max_pos, EMACS_INT max_bpos)
17256 {
17257 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17258 lines' rows is implemented for bidi-reordered rows. */
17259
17260 /* ROW->minpos is the value of min_pos, the minimal buffer position
17261 we have in ROW. */
17262 if (min_pos <= ZV)
17263 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17264 else
17265 /* We didn't find _any_ valid buffer positions in any of the
17266 glyphs, so we must trust the iterator's computed positions. */
17267 row->minpos = row->start.pos;
17268 if (max_pos <= 0)
17269 {
17270 max_pos = CHARPOS (it->current.pos);
17271 max_bpos = BYTEPOS (it->current.pos);
17272 }
17273
17274 /* Here are the various use-cases for ending the row, and the
17275 corresponding values for ROW->maxpos:
17276
17277 Line ends in a newline from buffer eol_pos + 1
17278 Line is continued from buffer max_pos + 1
17279 Line is truncated on right it->current.pos
17280 Line ends in a newline from string max_pos
17281 Line is continued from string max_pos
17282 Line is continued from display vector max_pos
17283 Line is entirely from a string min_pos == max_pos
17284 Line is entirely from a display vector min_pos == max_pos
17285 Line that ends at ZV ZV
17286
17287 If you discover other use-cases, please add them here as
17288 appropriate. */
17289 if (row->ends_at_zv_p)
17290 row->maxpos = it->current.pos;
17291 else if (row->used[TEXT_AREA])
17292 {
17293 if (row->ends_in_newline_from_string_p)
17294 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17295 else if (CHARPOS (it->eol_pos) > 0)
17296 SET_TEXT_POS (row->maxpos,
17297 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17298 else if (row->continued_p)
17299 {
17300 /* If max_pos is different from IT's current position, it
17301 means IT->method does not belong to the display element
17302 at max_pos. However, it also means that the display
17303 element at max_pos was displayed in its entirety on this
17304 line, which is equivalent to saying that the next line
17305 starts at the next buffer position. */
17306 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17307 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17308 else
17309 {
17310 INC_BOTH (max_pos, max_bpos);
17311 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17312 }
17313 }
17314 else if (row->truncated_on_right_p)
17315 /* display_line already called reseat_at_next_visible_line_start,
17316 which puts the iterator at the beginning of the next line, in
17317 the logical order. */
17318 row->maxpos = it->current.pos;
17319 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17320 /* A line that is entirely from a string/image/stretch... */
17321 row->maxpos = row->minpos;
17322 else
17323 abort ();
17324 }
17325 else
17326 row->maxpos = it->current.pos;
17327 }
17328
17329 /* Construct the glyph row IT->glyph_row in the desired matrix of
17330 IT->w from text at the current position of IT. See dispextern.h
17331 for an overview of struct it. Value is non-zero if
17332 IT->glyph_row displays text, as opposed to a line displaying ZV
17333 only. */
17334
17335 static int
17336 display_line (struct it *it)
17337 {
17338 struct glyph_row *row = it->glyph_row;
17339 Lisp_Object overlay_arrow_string;
17340 struct it wrap_it;
17341 int may_wrap = 0, wrap_x IF_LINT (= 0);
17342 int wrap_row_used = -1;
17343 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17344 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17345 int wrap_row_extra_line_spacing IF_LINT (= 0);
17346 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17347 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17348 int cvpos;
17349 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17350 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17351
17352 /* We always start displaying at hpos zero even if hscrolled. */
17353 xassert (it->hpos == 0 && it->current_x == 0);
17354
17355 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17356 >= it->w->desired_matrix->nrows)
17357 {
17358 it->w->nrows_scale_factor++;
17359 fonts_changed_p = 1;
17360 return 0;
17361 }
17362
17363 /* Is IT->w showing the region? */
17364 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17365
17366 /* Clear the result glyph row and enable it. */
17367 prepare_desired_row (row);
17368
17369 row->y = it->current_y;
17370 row->start = it->start;
17371 row->continuation_lines_width = it->continuation_lines_width;
17372 row->displays_text_p = 1;
17373 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17374 it->starts_in_middle_of_char_p = 0;
17375
17376 /* Arrange the overlays nicely for our purposes. Usually, we call
17377 display_line on only one line at a time, in which case this
17378 can't really hurt too much, or we call it on lines which appear
17379 one after another in the buffer, in which case all calls to
17380 recenter_overlay_lists but the first will be pretty cheap. */
17381 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17382
17383 /* Move over display elements that are not visible because we are
17384 hscrolled. This may stop at an x-position < IT->first_visible_x
17385 if the first glyph is partially visible or if we hit a line end. */
17386 if (it->current_x < it->first_visible_x)
17387 {
17388 this_line_min_pos = row->start.pos;
17389 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17390 MOVE_TO_POS | MOVE_TO_X);
17391 /* Record the smallest positions seen while we moved over
17392 display elements that are not visible. This is needed by
17393 redisplay_internal for optimizing the case where the cursor
17394 stays inside the same line. The rest of this function only
17395 considers positions that are actually displayed, so
17396 RECORD_MAX_MIN_POS will not otherwise record positions that
17397 are hscrolled to the left of the left edge of the window. */
17398 min_pos = CHARPOS (this_line_min_pos);
17399 min_bpos = BYTEPOS (this_line_min_pos);
17400 }
17401 else
17402 {
17403 /* We only do this when not calling `move_it_in_display_line_to'
17404 above, because move_it_in_display_line_to calls
17405 handle_line_prefix itself. */
17406 handle_line_prefix (it);
17407 }
17408
17409 /* Get the initial row height. This is either the height of the
17410 text hscrolled, if there is any, or zero. */
17411 row->ascent = it->max_ascent;
17412 row->height = it->max_ascent + it->max_descent;
17413 row->phys_ascent = it->max_phys_ascent;
17414 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17415 row->extra_line_spacing = it->max_extra_line_spacing;
17416
17417 /* Utility macro to record max and min buffer positions seen until now. */
17418 #define RECORD_MAX_MIN_POS(IT) \
17419 do \
17420 { \
17421 if (IT_CHARPOS (*(IT)) < min_pos) \
17422 { \
17423 min_pos = IT_CHARPOS (*(IT)); \
17424 min_bpos = IT_BYTEPOS (*(IT)); \
17425 } \
17426 if (IT_CHARPOS (*(IT)) > max_pos) \
17427 { \
17428 max_pos = IT_CHARPOS (*(IT)); \
17429 max_bpos = IT_BYTEPOS (*(IT)); \
17430 } \
17431 } \
17432 while (0)
17433
17434 /* Loop generating characters. The loop is left with IT on the next
17435 character to display. */
17436 while (1)
17437 {
17438 int n_glyphs_before, hpos_before, x_before;
17439 int x, nglyphs;
17440 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17441
17442 /* Retrieve the next thing to display. Value is zero if end of
17443 buffer reached. */
17444 if (!get_next_display_element (it))
17445 {
17446 /* Maybe add a space at the end of this line that is used to
17447 display the cursor there under X. Set the charpos of the
17448 first glyph of blank lines not corresponding to any text
17449 to -1. */
17450 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17451 row->exact_window_width_line_p = 1;
17452 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17453 || row->used[TEXT_AREA] == 0)
17454 {
17455 row->glyphs[TEXT_AREA]->charpos = -1;
17456 row->displays_text_p = 0;
17457
17458 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17459 && (!MINI_WINDOW_P (it->w)
17460 || (minibuf_level && EQ (it->window, minibuf_window))))
17461 row->indicate_empty_line_p = 1;
17462 }
17463
17464 it->continuation_lines_width = 0;
17465 row->ends_at_zv_p = 1;
17466 /* A row that displays right-to-left text must always have
17467 its last face extended all the way to the end of line,
17468 even if this row ends in ZV, because we still write to
17469 the screen left to right. */
17470 if (row->reversed_p)
17471 extend_face_to_end_of_line (it);
17472 break;
17473 }
17474
17475 /* Now, get the metrics of what we want to display. This also
17476 generates glyphs in `row' (which is IT->glyph_row). */
17477 n_glyphs_before = row->used[TEXT_AREA];
17478 x = it->current_x;
17479
17480 /* Remember the line height so far in case the next element doesn't
17481 fit on the line. */
17482 if (it->line_wrap != TRUNCATE)
17483 {
17484 ascent = it->max_ascent;
17485 descent = it->max_descent;
17486 phys_ascent = it->max_phys_ascent;
17487 phys_descent = it->max_phys_descent;
17488
17489 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17490 {
17491 if (IT_DISPLAYING_WHITESPACE (it))
17492 may_wrap = 1;
17493 else if (may_wrap)
17494 {
17495 wrap_it = *it;
17496 wrap_x = x;
17497 wrap_row_used = row->used[TEXT_AREA];
17498 wrap_row_ascent = row->ascent;
17499 wrap_row_height = row->height;
17500 wrap_row_phys_ascent = row->phys_ascent;
17501 wrap_row_phys_height = row->phys_height;
17502 wrap_row_extra_line_spacing = row->extra_line_spacing;
17503 wrap_row_min_pos = min_pos;
17504 wrap_row_min_bpos = min_bpos;
17505 wrap_row_max_pos = max_pos;
17506 wrap_row_max_bpos = max_bpos;
17507 may_wrap = 0;
17508 }
17509 }
17510 }
17511
17512 PRODUCE_GLYPHS (it);
17513
17514 /* If this display element was in marginal areas, continue with
17515 the next one. */
17516 if (it->area != TEXT_AREA)
17517 {
17518 row->ascent = max (row->ascent, it->max_ascent);
17519 row->height = max (row->height, it->max_ascent + it->max_descent);
17520 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17521 row->phys_height = max (row->phys_height,
17522 it->max_phys_ascent + it->max_phys_descent);
17523 row->extra_line_spacing = max (row->extra_line_spacing,
17524 it->max_extra_line_spacing);
17525 set_iterator_to_next (it, 1);
17526 continue;
17527 }
17528
17529 /* Does the display element fit on the line? If we truncate
17530 lines, we should draw past the right edge of the window. If
17531 we don't truncate, we want to stop so that we can display the
17532 continuation glyph before the right margin. If lines are
17533 continued, there are two possible strategies for characters
17534 resulting in more than 1 glyph (e.g. tabs): Display as many
17535 glyphs as possible in this line and leave the rest for the
17536 continuation line, or display the whole element in the next
17537 line. Original redisplay did the former, so we do it also. */
17538 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17539 hpos_before = it->hpos;
17540 x_before = x;
17541
17542 if (/* Not a newline. */
17543 nglyphs > 0
17544 /* Glyphs produced fit entirely in the line. */
17545 && it->current_x < it->last_visible_x)
17546 {
17547 it->hpos += nglyphs;
17548 row->ascent = max (row->ascent, it->max_ascent);
17549 row->height = max (row->height, it->max_ascent + it->max_descent);
17550 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17551 row->phys_height = max (row->phys_height,
17552 it->max_phys_ascent + it->max_phys_descent);
17553 row->extra_line_spacing = max (row->extra_line_spacing,
17554 it->max_extra_line_spacing);
17555 if (it->current_x - it->pixel_width < it->first_visible_x)
17556 row->x = x - it->first_visible_x;
17557 /* Record the maximum and minimum buffer positions seen so
17558 far in glyphs that will be displayed by this row. */
17559 if (it->bidi_p)
17560 RECORD_MAX_MIN_POS (it);
17561 }
17562 else
17563 {
17564 int i, new_x;
17565 struct glyph *glyph;
17566
17567 for (i = 0; i < nglyphs; ++i, x = new_x)
17568 {
17569 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17570 new_x = x + glyph->pixel_width;
17571
17572 if (/* Lines are continued. */
17573 it->line_wrap != TRUNCATE
17574 && (/* Glyph doesn't fit on the line. */
17575 new_x > it->last_visible_x
17576 /* Or it fits exactly on a window system frame. */
17577 || (new_x == it->last_visible_x
17578 && FRAME_WINDOW_P (it->f))))
17579 {
17580 /* End of a continued line. */
17581
17582 if (it->hpos == 0
17583 || (new_x == it->last_visible_x
17584 && FRAME_WINDOW_P (it->f)))
17585 {
17586 /* Current glyph is the only one on the line or
17587 fits exactly on the line. We must continue
17588 the line because we can't draw the cursor
17589 after the glyph. */
17590 row->continued_p = 1;
17591 it->current_x = new_x;
17592 it->continuation_lines_width += new_x;
17593 ++it->hpos;
17594 /* Record the maximum and minimum buffer
17595 positions seen so far in glyphs that will be
17596 displayed by this row. */
17597 if (it->bidi_p)
17598 RECORD_MAX_MIN_POS (it);
17599 if (i == nglyphs - 1)
17600 {
17601 /* If line-wrap is on, check if a previous
17602 wrap point was found. */
17603 if (wrap_row_used > 0
17604 /* Even if there is a previous wrap
17605 point, continue the line here as
17606 usual, if (i) the previous character
17607 was a space or tab AND (ii) the
17608 current character is not. */
17609 && (!may_wrap
17610 || IT_DISPLAYING_WHITESPACE (it)))
17611 goto back_to_wrap;
17612
17613 set_iterator_to_next (it, 1);
17614 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17615 {
17616 if (!get_next_display_element (it))
17617 {
17618 row->exact_window_width_line_p = 1;
17619 it->continuation_lines_width = 0;
17620 row->continued_p = 0;
17621 row->ends_at_zv_p = 1;
17622 }
17623 else if (ITERATOR_AT_END_OF_LINE_P (it))
17624 {
17625 row->continued_p = 0;
17626 row->exact_window_width_line_p = 1;
17627 }
17628 }
17629 }
17630 }
17631 else if (CHAR_GLYPH_PADDING_P (*glyph)
17632 && !FRAME_WINDOW_P (it->f))
17633 {
17634 /* A padding glyph that doesn't fit on this line.
17635 This means the whole character doesn't fit
17636 on the line. */
17637 if (row->reversed_p)
17638 unproduce_glyphs (it, row->used[TEXT_AREA]
17639 - n_glyphs_before);
17640 row->used[TEXT_AREA] = n_glyphs_before;
17641
17642 /* Fill the rest of the row with continuation
17643 glyphs like in 20.x. */
17644 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17645 < row->glyphs[1 + TEXT_AREA])
17646 produce_special_glyphs (it, IT_CONTINUATION);
17647
17648 row->continued_p = 1;
17649 it->current_x = x_before;
17650 it->continuation_lines_width += x_before;
17651
17652 /* Restore the height to what it was before the
17653 element not fitting on the line. */
17654 it->max_ascent = ascent;
17655 it->max_descent = descent;
17656 it->max_phys_ascent = phys_ascent;
17657 it->max_phys_descent = phys_descent;
17658 }
17659 else if (wrap_row_used > 0)
17660 {
17661 back_to_wrap:
17662 if (row->reversed_p)
17663 unproduce_glyphs (it,
17664 row->used[TEXT_AREA] - wrap_row_used);
17665 *it = wrap_it;
17666 it->continuation_lines_width += wrap_x;
17667 row->used[TEXT_AREA] = wrap_row_used;
17668 row->ascent = wrap_row_ascent;
17669 row->height = wrap_row_height;
17670 row->phys_ascent = wrap_row_phys_ascent;
17671 row->phys_height = wrap_row_phys_height;
17672 row->extra_line_spacing = wrap_row_extra_line_spacing;
17673 min_pos = wrap_row_min_pos;
17674 min_bpos = wrap_row_min_bpos;
17675 max_pos = wrap_row_max_pos;
17676 max_bpos = wrap_row_max_bpos;
17677 row->continued_p = 1;
17678 row->ends_at_zv_p = 0;
17679 row->exact_window_width_line_p = 0;
17680 it->continuation_lines_width += x;
17681
17682 /* Make sure that a non-default face is extended
17683 up to the right margin of the window. */
17684 extend_face_to_end_of_line (it);
17685 }
17686 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17687 {
17688 /* A TAB that extends past the right edge of the
17689 window. This produces a single glyph on
17690 window system frames. We leave the glyph in
17691 this row and let it fill the row, but don't
17692 consume the TAB. */
17693 it->continuation_lines_width += it->last_visible_x;
17694 row->ends_in_middle_of_char_p = 1;
17695 row->continued_p = 1;
17696 glyph->pixel_width = it->last_visible_x - x;
17697 it->starts_in_middle_of_char_p = 1;
17698 }
17699 else
17700 {
17701 /* Something other than a TAB that draws past
17702 the right edge of the window. Restore
17703 positions to values before the element. */
17704 if (row->reversed_p)
17705 unproduce_glyphs (it, row->used[TEXT_AREA]
17706 - (n_glyphs_before + i));
17707 row->used[TEXT_AREA] = n_glyphs_before + i;
17708
17709 /* Display continuation glyphs. */
17710 if (!FRAME_WINDOW_P (it->f))
17711 produce_special_glyphs (it, IT_CONTINUATION);
17712 row->continued_p = 1;
17713
17714 it->current_x = x_before;
17715 it->continuation_lines_width += x;
17716 extend_face_to_end_of_line (it);
17717
17718 if (nglyphs > 1 && i > 0)
17719 {
17720 row->ends_in_middle_of_char_p = 1;
17721 it->starts_in_middle_of_char_p = 1;
17722 }
17723
17724 /* Restore the height to what it was before the
17725 element not fitting on the line. */
17726 it->max_ascent = ascent;
17727 it->max_descent = descent;
17728 it->max_phys_ascent = phys_ascent;
17729 it->max_phys_descent = phys_descent;
17730 }
17731
17732 break;
17733 }
17734 else if (new_x > it->first_visible_x)
17735 {
17736 /* Increment number of glyphs actually displayed. */
17737 ++it->hpos;
17738
17739 /* Record the maximum and minimum buffer positions
17740 seen so far in glyphs that will be displayed by
17741 this row. */
17742 if (it->bidi_p)
17743 RECORD_MAX_MIN_POS (it);
17744
17745 if (x < it->first_visible_x)
17746 /* Glyph is partially visible, i.e. row starts at
17747 negative X position. */
17748 row->x = x - it->first_visible_x;
17749 }
17750 else
17751 {
17752 /* Glyph is completely off the left margin of the
17753 window. This should not happen because of the
17754 move_it_in_display_line at the start of this
17755 function, unless the text display area of the
17756 window is empty. */
17757 xassert (it->first_visible_x <= it->last_visible_x);
17758 }
17759 }
17760
17761 row->ascent = max (row->ascent, it->max_ascent);
17762 row->height = max (row->height, it->max_ascent + it->max_descent);
17763 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17764 row->phys_height = max (row->phys_height,
17765 it->max_phys_ascent + it->max_phys_descent);
17766 row->extra_line_spacing = max (row->extra_line_spacing,
17767 it->max_extra_line_spacing);
17768
17769 /* End of this display line if row is continued. */
17770 if (row->continued_p || row->ends_at_zv_p)
17771 break;
17772 }
17773
17774 at_end_of_line:
17775 /* Is this a line end? If yes, we're also done, after making
17776 sure that a non-default face is extended up to the right
17777 margin of the window. */
17778 if (ITERATOR_AT_END_OF_LINE_P (it))
17779 {
17780 int used_before = row->used[TEXT_AREA];
17781
17782 row->ends_in_newline_from_string_p = STRINGP (it->object);
17783
17784 /* Add a space at the end of the line that is used to
17785 display the cursor there. */
17786 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17787 append_space_for_newline (it, 0);
17788
17789 /* Extend the face to the end of the line. */
17790 extend_face_to_end_of_line (it);
17791
17792 /* Make sure we have the position. */
17793 if (used_before == 0)
17794 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17795
17796 /* Record the position of the newline, for use in
17797 find_row_edges. */
17798 it->eol_pos = it->current.pos;
17799
17800 /* Consume the line end. This skips over invisible lines. */
17801 set_iterator_to_next (it, 1);
17802 it->continuation_lines_width = 0;
17803 break;
17804 }
17805
17806 /* Proceed with next display element. Note that this skips
17807 over lines invisible because of selective display. */
17808 set_iterator_to_next (it, 1);
17809
17810 /* If we truncate lines, we are done when the last displayed
17811 glyphs reach past the right margin of the window. */
17812 if (it->line_wrap == TRUNCATE
17813 && (FRAME_WINDOW_P (it->f)
17814 ? (it->current_x >= it->last_visible_x)
17815 : (it->current_x > it->last_visible_x)))
17816 {
17817 /* Maybe add truncation glyphs. */
17818 if (!FRAME_WINDOW_P (it->f))
17819 {
17820 int i, n;
17821
17822 if (!row->reversed_p)
17823 {
17824 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17825 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17826 break;
17827 }
17828 else
17829 {
17830 for (i = 0; i < row->used[TEXT_AREA]; i++)
17831 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17832 break;
17833 /* Remove any padding glyphs at the front of ROW, to
17834 make room for the truncation glyphs we will be
17835 adding below. The loop below always inserts at
17836 least one truncation glyph, so also remove the
17837 last glyph added to ROW. */
17838 unproduce_glyphs (it, i + 1);
17839 /* Adjust i for the loop below. */
17840 i = row->used[TEXT_AREA] - (i + 1);
17841 }
17842
17843 for (n = row->used[TEXT_AREA]; i < n; ++i)
17844 {
17845 row->used[TEXT_AREA] = i;
17846 produce_special_glyphs (it, IT_TRUNCATION);
17847 }
17848 }
17849 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17850 {
17851 /* Don't truncate if we can overflow newline into fringe. */
17852 if (!get_next_display_element (it))
17853 {
17854 it->continuation_lines_width = 0;
17855 row->ends_at_zv_p = 1;
17856 row->exact_window_width_line_p = 1;
17857 break;
17858 }
17859 if (ITERATOR_AT_END_OF_LINE_P (it))
17860 {
17861 row->exact_window_width_line_p = 1;
17862 goto at_end_of_line;
17863 }
17864 }
17865
17866 row->truncated_on_right_p = 1;
17867 it->continuation_lines_width = 0;
17868 reseat_at_next_visible_line_start (it, 0);
17869 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17870 it->hpos = hpos_before;
17871 it->current_x = x_before;
17872 break;
17873 }
17874 }
17875
17876 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17877 at the left window margin. */
17878 if (it->first_visible_x
17879 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17880 {
17881 if (!FRAME_WINDOW_P (it->f))
17882 insert_left_trunc_glyphs (it);
17883 row->truncated_on_left_p = 1;
17884 }
17885
17886 /* Remember the position at which this line ends.
17887
17888 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17889 cannot be before the call to find_row_edges below, since that is
17890 where these positions are determined. */
17891 row->end = it->current;
17892 if (!it->bidi_p)
17893 {
17894 row->minpos = row->start.pos;
17895 row->maxpos = row->end.pos;
17896 }
17897 else
17898 {
17899 /* ROW->minpos and ROW->maxpos must be the smallest and
17900 `1 + the largest' buffer positions in ROW. But if ROW was
17901 bidi-reordered, these two positions can be anywhere in the
17902 row, so we must determine them now. */
17903 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17904 }
17905
17906 /* If the start of this line is the overlay arrow-position, then
17907 mark this glyph row as the one containing the overlay arrow.
17908 This is clearly a mess with variable size fonts. It would be
17909 better to let it be displayed like cursors under X. */
17910 if ((row->displays_text_p || !overlay_arrow_seen)
17911 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17912 !NILP (overlay_arrow_string)))
17913 {
17914 /* Overlay arrow in window redisplay is a fringe bitmap. */
17915 if (STRINGP (overlay_arrow_string))
17916 {
17917 struct glyph_row *arrow_row
17918 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17919 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17920 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17921 struct glyph *p = row->glyphs[TEXT_AREA];
17922 struct glyph *p2, *end;
17923
17924 /* Copy the arrow glyphs. */
17925 while (glyph < arrow_end)
17926 *p++ = *glyph++;
17927
17928 /* Throw away padding glyphs. */
17929 p2 = p;
17930 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17931 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17932 ++p2;
17933 if (p2 > p)
17934 {
17935 while (p2 < end)
17936 *p++ = *p2++;
17937 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17938 }
17939 }
17940 else
17941 {
17942 xassert (INTEGERP (overlay_arrow_string));
17943 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17944 }
17945 overlay_arrow_seen = 1;
17946 }
17947
17948 /* Compute pixel dimensions of this line. */
17949 compute_line_metrics (it);
17950
17951 /* Record whether this row ends inside an ellipsis. */
17952 row->ends_in_ellipsis_p
17953 = (it->method == GET_FROM_DISPLAY_VECTOR
17954 && it->ellipsis_p);
17955
17956 /* Save fringe bitmaps in this row. */
17957 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17958 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17959 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17960 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17961
17962 it->left_user_fringe_bitmap = 0;
17963 it->left_user_fringe_face_id = 0;
17964 it->right_user_fringe_bitmap = 0;
17965 it->right_user_fringe_face_id = 0;
17966
17967 /* Maybe set the cursor. */
17968 cvpos = it->w->cursor.vpos;
17969 if ((cvpos < 0
17970 /* In bidi-reordered rows, keep checking for proper cursor
17971 position even if one has been found already, because buffer
17972 positions in such rows change non-linearly with ROW->VPOS,
17973 when a line is continued. One exception: when we are at ZV,
17974 display cursor on the first suitable glyph row, since all
17975 the empty rows after that also have their position set to ZV. */
17976 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17977 lines' rows is implemented for bidi-reordered rows. */
17978 || (it->bidi_p
17979 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17980 && PT >= MATRIX_ROW_START_CHARPOS (row)
17981 && PT <= MATRIX_ROW_END_CHARPOS (row)
17982 && cursor_row_p (it->w, row))
17983 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17984
17985 /* Highlight trailing whitespace. */
17986 if (!NILP (Vshow_trailing_whitespace))
17987 highlight_trailing_whitespace (it->f, it->glyph_row);
17988
17989 /* Prepare for the next line. This line starts horizontally at (X
17990 HPOS) = (0 0). Vertical positions are incremented. As a
17991 convenience for the caller, IT->glyph_row is set to the next
17992 row to be used. */
17993 it->current_x = it->hpos = 0;
17994 it->current_y += row->height;
17995 SET_TEXT_POS (it->eol_pos, 0, 0);
17996 ++it->vpos;
17997 ++it->glyph_row;
17998 /* The next row should by default use the same value of the
17999 reversed_p flag as this one. set_iterator_to_next decides when
18000 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
18001 the flag accordingly. */
18002 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
18003 it->glyph_row->reversed_p = row->reversed_p;
18004 it->start = row->end;
18005 return row->displays_text_p;
18006
18007 #undef RECORD_MAX_MIN_POS
18008 }
18009
18010 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
18011 Scurrent_bidi_paragraph_direction, 0, 1, 0,
18012 doc: /* Return paragraph direction at point in BUFFER.
18013 Value is either `left-to-right' or `right-to-left'.
18014 If BUFFER is omitted or nil, it defaults to the current buffer.
18015
18016 Paragraph direction determines how the text in the paragraph is displayed.
18017 In left-to-right paragraphs, text begins at the left margin of the window
18018 and the reading direction is generally left to right. In right-to-left
18019 paragraphs, text begins at the right margin and is read from right to left.
18020
18021 See also `bidi-paragraph-direction'. */)
18022 (Lisp_Object buffer)
18023 {
18024 struct buffer *buf = current_buffer;
18025 struct buffer *old = buf;
18026
18027 if (! NILP (buffer))
18028 {
18029 CHECK_BUFFER (buffer);
18030 buf = XBUFFER (buffer);
18031 }
18032
18033 if (NILP (BVAR (buf, bidi_display_reordering)))
18034 return Qleft_to_right;
18035 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18036 return BVAR (buf, bidi_paragraph_direction);
18037 else
18038 {
18039 /* Determine the direction from buffer text. We could try to
18040 use current_matrix if it is up to date, but this seems fast
18041 enough as it is. */
18042 struct bidi_it itb;
18043 EMACS_INT pos = BUF_PT (buf);
18044 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18045 int c;
18046
18047 set_buffer_temp (buf);
18048 /* bidi_paragraph_init finds the base direction of the paragraph
18049 by searching forward from paragraph start. We need the base
18050 direction of the current or _previous_ paragraph, so we need
18051 to make sure we are within that paragraph. To that end, find
18052 the previous non-empty line. */
18053 if (pos >= ZV && pos > BEGV)
18054 {
18055 pos--;
18056 bytepos = CHAR_TO_BYTE (pos);
18057 }
18058 while ((c = FETCH_BYTE (bytepos)) == '\n'
18059 || c == ' ' || c == '\t' || c == '\f')
18060 {
18061 if (bytepos <= BEGV_BYTE)
18062 break;
18063 bytepos--;
18064 pos--;
18065 }
18066 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18067 bytepos--;
18068 itb.charpos = pos;
18069 itb.bytepos = bytepos;
18070 itb.first_elt = 1;
18071 itb.separator_limit = -1;
18072 itb.paragraph_dir = NEUTRAL_DIR;
18073
18074 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18075 set_buffer_temp (old);
18076 switch (itb.paragraph_dir)
18077 {
18078 case L2R:
18079 return Qleft_to_right;
18080 break;
18081 case R2L:
18082 return Qright_to_left;
18083 break;
18084 default:
18085 abort ();
18086 }
18087 }
18088 }
18089
18090
18091 \f
18092 /***********************************************************************
18093 Menu Bar
18094 ***********************************************************************/
18095
18096 /* Redisplay the menu bar in the frame for window W.
18097
18098 The menu bar of X frames that don't have X toolkit support is
18099 displayed in a special window W->frame->menu_bar_window.
18100
18101 The menu bar of terminal frames is treated specially as far as
18102 glyph matrices are concerned. Menu bar lines are not part of
18103 windows, so the update is done directly on the frame matrix rows
18104 for the menu bar. */
18105
18106 static void
18107 display_menu_bar (struct window *w)
18108 {
18109 struct frame *f = XFRAME (WINDOW_FRAME (w));
18110 struct it it;
18111 Lisp_Object items;
18112 int i;
18113
18114 /* Don't do all this for graphical frames. */
18115 #ifdef HAVE_NTGUI
18116 if (FRAME_W32_P (f))
18117 return;
18118 #endif
18119 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18120 if (FRAME_X_P (f))
18121 return;
18122 #endif
18123
18124 #ifdef HAVE_NS
18125 if (FRAME_NS_P (f))
18126 return;
18127 #endif /* HAVE_NS */
18128
18129 #ifdef USE_X_TOOLKIT
18130 xassert (!FRAME_WINDOW_P (f));
18131 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18132 it.first_visible_x = 0;
18133 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18134 #else /* not USE_X_TOOLKIT */
18135 if (FRAME_WINDOW_P (f))
18136 {
18137 /* Menu bar lines are displayed in the desired matrix of the
18138 dummy window menu_bar_window. */
18139 struct window *menu_w;
18140 xassert (WINDOWP (f->menu_bar_window));
18141 menu_w = XWINDOW (f->menu_bar_window);
18142 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18143 MENU_FACE_ID);
18144 it.first_visible_x = 0;
18145 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18146 }
18147 else
18148 {
18149 /* This is a TTY frame, i.e. character hpos/vpos are used as
18150 pixel x/y. */
18151 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18152 MENU_FACE_ID);
18153 it.first_visible_x = 0;
18154 it.last_visible_x = FRAME_COLS (f);
18155 }
18156 #endif /* not USE_X_TOOLKIT */
18157
18158 if (! mode_line_inverse_video)
18159 /* Force the menu-bar to be displayed in the default face. */
18160 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18161
18162 /* Clear all rows of the menu bar. */
18163 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18164 {
18165 struct glyph_row *row = it.glyph_row + i;
18166 clear_glyph_row (row);
18167 row->enabled_p = 1;
18168 row->full_width_p = 1;
18169 }
18170
18171 /* Display all items of the menu bar. */
18172 items = FRAME_MENU_BAR_ITEMS (it.f);
18173 for (i = 0; i < XVECTOR (items)->size; i += 4)
18174 {
18175 Lisp_Object string;
18176
18177 /* Stop at nil string. */
18178 string = AREF (items, i + 1);
18179 if (NILP (string))
18180 break;
18181
18182 /* Remember where item was displayed. */
18183 ASET (items, i + 3, make_number (it.hpos));
18184
18185 /* Display the item, pad with one space. */
18186 if (it.current_x < it.last_visible_x)
18187 display_string (NULL, string, Qnil, 0, 0, &it,
18188 SCHARS (string) + 1, 0, 0, -1);
18189 }
18190
18191 /* Fill out the line with spaces. */
18192 if (it.current_x < it.last_visible_x)
18193 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18194
18195 /* Compute the total height of the lines. */
18196 compute_line_metrics (&it);
18197 }
18198
18199
18200 \f
18201 /***********************************************************************
18202 Mode Line
18203 ***********************************************************************/
18204
18205 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18206 FORCE is non-zero, redisplay mode lines unconditionally.
18207 Otherwise, redisplay only mode lines that are garbaged. Value is
18208 the number of windows whose mode lines were redisplayed. */
18209
18210 static int
18211 redisplay_mode_lines (Lisp_Object window, int force)
18212 {
18213 int nwindows = 0;
18214
18215 while (!NILP (window))
18216 {
18217 struct window *w = XWINDOW (window);
18218
18219 if (WINDOWP (w->hchild))
18220 nwindows += redisplay_mode_lines (w->hchild, force);
18221 else if (WINDOWP (w->vchild))
18222 nwindows += redisplay_mode_lines (w->vchild, force);
18223 else if (force
18224 || FRAME_GARBAGED_P (XFRAME (w->frame))
18225 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18226 {
18227 struct text_pos lpoint;
18228 struct buffer *old = current_buffer;
18229
18230 /* Set the window's buffer for the mode line display. */
18231 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18232 set_buffer_internal_1 (XBUFFER (w->buffer));
18233
18234 /* Point refers normally to the selected window. For any
18235 other window, set up appropriate value. */
18236 if (!EQ (window, selected_window))
18237 {
18238 struct text_pos pt;
18239
18240 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18241 if (CHARPOS (pt) < BEGV)
18242 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18243 else if (CHARPOS (pt) > (ZV - 1))
18244 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18245 else
18246 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18247 }
18248
18249 /* Display mode lines. */
18250 clear_glyph_matrix (w->desired_matrix);
18251 if (display_mode_lines (w))
18252 {
18253 ++nwindows;
18254 w->must_be_updated_p = 1;
18255 }
18256
18257 /* Restore old settings. */
18258 set_buffer_internal_1 (old);
18259 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18260 }
18261
18262 window = w->next;
18263 }
18264
18265 return nwindows;
18266 }
18267
18268
18269 /* Display the mode and/or header line of window W. Value is the
18270 sum number of mode lines and header lines displayed. */
18271
18272 static int
18273 display_mode_lines (struct window *w)
18274 {
18275 Lisp_Object old_selected_window, old_selected_frame;
18276 int n = 0;
18277
18278 old_selected_frame = selected_frame;
18279 selected_frame = w->frame;
18280 old_selected_window = selected_window;
18281 XSETWINDOW (selected_window, w);
18282
18283 /* These will be set while the mode line specs are processed. */
18284 line_number_displayed = 0;
18285 w->column_number_displayed = Qnil;
18286
18287 if (WINDOW_WANTS_MODELINE_P (w))
18288 {
18289 struct window *sel_w = XWINDOW (old_selected_window);
18290
18291 /* Select mode line face based on the real selected window. */
18292 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18293 BVAR (current_buffer, mode_line_format));
18294 ++n;
18295 }
18296
18297 if (WINDOW_WANTS_HEADER_LINE_P (w))
18298 {
18299 display_mode_line (w, HEADER_LINE_FACE_ID,
18300 BVAR (current_buffer, header_line_format));
18301 ++n;
18302 }
18303
18304 selected_frame = old_selected_frame;
18305 selected_window = old_selected_window;
18306 return n;
18307 }
18308
18309
18310 /* Display mode or header line of window W. FACE_ID specifies which
18311 line to display; it is either MODE_LINE_FACE_ID or
18312 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18313 display. Value is the pixel height of the mode/header line
18314 displayed. */
18315
18316 static int
18317 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18318 {
18319 struct it it;
18320 struct face *face;
18321 int count = SPECPDL_INDEX ();
18322
18323 init_iterator (&it, w, -1, -1, NULL, face_id);
18324 /* Don't extend on a previously drawn mode-line.
18325 This may happen if called from pos_visible_p. */
18326 it.glyph_row->enabled_p = 0;
18327 prepare_desired_row (it.glyph_row);
18328
18329 it.glyph_row->mode_line_p = 1;
18330
18331 if (! mode_line_inverse_video)
18332 /* Force the mode-line to be displayed in the default face. */
18333 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18334
18335 record_unwind_protect (unwind_format_mode_line,
18336 format_mode_line_unwind_data (NULL, Qnil, 0));
18337
18338 mode_line_target = MODE_LINE_DISPLAY;
18339
18340 /* Temporarily make frame's keyboard the current kboard so that
18341 kboard-local variables in the mode_line_format will get the right
18342 values. */
18343 push_kboard (FRAME_KBOARD (it.f));
18344 record_unwind_save_match_data ();
18345 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18346 pop_kboard ();
18347
18348 unbind_to (count, Qnil);
18349
18350 /* Fill up with spaces. */
18351 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18352
18353 compute_line_metrics (&it);
18354 it.glyph_row->full_width_p = 1;
18355 it.glyph_row->continued_p = 0;
18356 it.glyph_row->truncated_on_left_p = 0;
18357 it.glyph_row->truncated_on_right_p = 0;
18358
18359 /* Make a 3D mode-line have a shadow at its right end. */
18360 face = FACE_FROM_ID (it.f, face_id);
18361 extend_face_to_end_of_line (&it);
18362 if (face->box != FACE_NO_BOX)
18363 {
18364 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18365 + it.glyph_row->used[TEXT_AREA] - 1);
18366 last->right_box_line_p = 1;
18367 }
18368
18369 return it.glyph_row->height;
18370 }
18371
18372 /* Move element ELT in LIST to the front of LIST.
18373 Return the updated list. */
18374
18375 static Lisp_Object
18376 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18377 {
18378 register Lisp_Object tail, prev;
18379 register Lisp_Object tem;
18380
18381 tail = list;
18382 prev = Qnil;
18383 while (CONSP (tail))
18384 {
18385 tem = XCAR (tail);
18386
18387 if (EQ (elt, tem))
18388 {
18389 /* Splice out the link TAIL. */
18390 if (NILP (prev))
18391 list = XCDR (tail);
18392 else
18393 Fsetcdr (prev, XCDR (tail));
18394
18395 /* Now make it the first. */
18396 Fsetcdr (tail, list);
18397 return tail;
18398 }
18399 else
18400 prev = tail;
18401 tail = XCDR (tail);
18402 QUIT;
18403 }
18404
18405 /* Not found--return unchanged LIST. */
18406 return list;
18407 }
18408
18409 /* Contribute ELT to the mode line for window IT->w. How it
18410 translates into text depends on its data type.
18411
18412 IT describes the display environment in which we display, as usual.
18413
18414 DEPTH is the depth in recursion. It is used to prevent
18415 infinite recursion here.
18416
18417 FIELD_WIDTH is the number of characters the display of ELT should
18418 occupy in the mode line, and PRECISION is the maximum number of
18419 characters to display from ELT's representation. See
18420 display_string for details.
18421
18422 Returns the hpos of the end of the text generated by ELT.
18423
18424 PROPS is a property list to add to any string we encounter.
18425
18426 If RISKY is nonzero, remove (disregard) any properties in any string
18427 we encounter, and ignore :eval and :propertize.
18428
18429 The global variable `mode_line_target' determines whether the
18430 output is passed to `store_mode_line_noprop',
18431 `store_mode_line_string', or `display_string'. */
18432
18433 static int
18434 display_mode_element (struct it *it, int depth, int field_width, int precision,
18435 Lisp_Object elt, Lisp_Object props, int risky)
18436 {
18437 int n = 0, field, prec;
18438 int literal = 0;
18439
18440 tail_recurse:
18441 if (depth > 100)
18442 elt = build_string ("*too-deep*");
18443
18444 depth++;
18445
18446 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18447 {
18448 case Lisp_String:
18449 {
18450 /* A string: output it and check for %-constructs within it. */
18451 unsigned char c;
18452 EMACS_INT offset = 0;
18453
18454 if (SCHARS (elt) > 0
18455 && (!NILP (props) || risky))
18456 {
18457 Lisp_Object oprops, aelt;
18458 oprops = Ftext_properties_at (make_number (0), elt);
18459
18460 /* If the starting string's properties are not what
18461 we want, translate the string. Also, if the string
18462 is risky, do that anyway. */
18463
18464 if (NILP (Fequal (props, oprops)) || risky)
18465 {
18466 /* If the starting string has properties,
18467 merge the specified ones onto the existing ones. */
18468 if (! NILP (oprops) && !risky)
18469 {
18470 Lisp_Object tem;
18471
18472 oprops = Fcopy_sequence (oprops);
18473 tem = props;
18474 while (CONSP (tem))
18475 {
18476 oprops = Fplist_put (oprops, XCAR (tem),
18477 XCAR (XCDR (tem)));
18478 tem = XCDR (XCDR (tem));
18479 }
18480 props = oprops;
18481 }
18482
18483 aelt = Fassoc (elt, mode_line_proptrans_alist);
18484 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18485 {
18486 /* AELT is what we want. Move it to the front
18487 without consing. */
18488 elt = XCAR (aelt);
18489 mode_line_proptrans_alist
18490 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18491 }
18492 else
18493 {
18494 Lisp_Object tem;
18495
18496 /* If AELT has the wrong props, it is useless.
18497 so get rid of it. */
18498 if (! NILP (aelt))
18499 mode_line_proptrans_alist
18500 = Fdelq (aelt, mode_line_proptrans_alist);
18501
18502 elt = Fcopy_sequence (elt);
18503 Fset_text_properties (make_number (0), Flength (elt),
18504 props, elt);
18505 /* Add this item to mode_line_proptrans_alist. */
18506 mode_line_proptrans_alist
18507 = Fcons (Fcons (elt, props),
18508 mode_line_proptrans_alist);
18509 /* Truncate mode_line_proptrans_alist
18510 to at most 50 elements. */
18511 tem = Fnthcdr (make_number (50),
18512 mode_line_proptrans_alist);
18513 if (! NILP (tem))
18514 XSETCDR (tem, Qnil);
18515 }
18516 }
18517 }
18518
18519 offset = 0;
18520
18521 if (literal)
18522 {
18523 prec = precision - n;
18524 switch (mode_line_target)
18525 {
18526 case MODE_LINE_NOPROP:
18527 case MODE_LINE_TITLE:
18528 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18529 break;
18530 case MODE_LINE_STRING:
18531 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18532 break;
18533 case MODE_LINE_DISPLAY:
18534 n += display_string (NULL, elt, Qnil, 0, 0, it,
18535 0, prec, 0, STRING_MULTIBYTE (elt));
18536 break;
18537 }
18538
18539 break;
18540 }
18541
18542 /* Handle the non-literal case. */
18543
18544 while ((precision <= 0 || n < precision)
18545 && SREF (elt, offset) != 0
18546 && (mode_line_target != MODE_LINE_DISPLAY
18547 || it->current_x < it->last_visible_x))
18548 {
18549 EMACS_INT last_offset = offset;
18550
18551 /* Advance to end of string or next format specifier. */
18552 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18553 ;
18554
18555 if (offset - 1 != last_offset)
18556 {
18557 EMACS_INT nchars, nbytes;
18558
18559 /* Output to end of string or up to '%'. Field width
18560 is length of string. Don't output more than
18561 PRECISION allows us. */
18562 offset--;
18563
18564 prec = c_string_width (SDATA (elt) + last_offset,
18565 offset - last_offset, precision - n,
18566 &nchars, &nbytes);
18567
18568 switch (mode_line_target)
18569 {
18570 case MODE_LINE_NOPROP:
18571 case MODE_LINE_TITLE:
18572 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18573 break;
18574 case MODE_LINE_STRING:
18575 {
18576 EMACS_INT bytepos = last_offset;
18577 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18578 EMACS_INT endpos = (precision <= 0
18579 ? string_byte_to_char (elt, offset)
18580 : charpos + nchars);
18581
18582 n += store_mode_line_string (NULL,
18583 Fsubstring (elt, make_number (charpos),
18584 make_number (endpos)),
18585 0, 0, 0, Qnil);
18586 }
18587 break;
18588 case MODE_LINE_DISPLAY:
18589 {
18590 EMACS_INT bytepos = last_offset;
18591 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18592
18593 if (precision <= 0)
18594 nchars = string_byte_to_char (elt, offset) - charpos;
18595 n += display_string (NULL, elt, Qnil, 0, charpos,
18596 it, 0, nchars, 0,
18597 STRING_MULTIBYTE (elt));
18598 }
18599 break;
18600 }
18601 }
18602 else /* c == '%' */
18603 {
18604 EMACS_INT percent_position = offset;
18605
18606 /* Get the specified minimum width. Zero means
18607 don't pad. */
18608 field = 0;
18609 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18610 field = field * 10 + c - '0';
18611
18612 /* Don't pad beyond the total padding allowed. */
18613 if (field_width - n > 0 && field > field_width - n)
18614 field = field_width - n;
18615
18616 /* Note that either PRECISION <= 0 or N < PRECISION. */
18617 prec = precision - n;
18618
18619 if (c == 'M')
18620 n += display_mode_element (it, depth, field, prec,
18621 Vglobal_mode_string, props,
18622 risky);
18623 else if (c != 0)
18624 {
18625 int multibyte;
18626 EMACS_INT bytepos, charpos;
18627 const char *spec;
18628 Lisp_Object string;
18629
18630 bytepos = percent_position;
18631 charpos = (STRING_MULTIBYTE (elt)
18632 ? string_byte_to_char (elt, bytepos)
18633 : bytepos);
18634 spec = decode_mode_spec (it->w, c, field, prec, &string);
18635 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18636
18637 switch (mode_line_target)
18638 {
18639 case MODE_LINE_NOPROP:
18640 case MODE_LINE_TITLE:
18641 n += store_mode_line_noprop (spec, field, prec);
18642 break;
18643 case MODE_LINE_STRING:
18644 {
18645 int len = strlen (spec);
18646 Lisp_Object tem = make_string (spec, len);
18647 props = Ftext_properties_at (make_number (charpos), elt);
18648 /* Should only keep face property in props */
18649 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18650 }
18651 break;
18652 case MODE_LINE_DISPLAY:
18653 {
18654 int nglyphs_before, nwritten;
18655
18656 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18657 nwritten = display_string (spec, string, elt,
18658 charpos, 0, it,
18659 field, prec, 0,
18660 multibyte);
18661
18662 /* Assign to the glyphs written above the
18663 string where the `%x' came from, position
18664 of the `%'. */
18665 if (nwritten > 0)
18666 {
18667 struct glyph *glyph
18668 = (it->glyph_row->glyphs[TEXT_AREA]
18669 + nglyphs_before);
18670 int i;
18671
18672 for (i = 0; i < nwritten; ++i)
18673 {
18674 glyph[i].object = elt;
18675 glyph[i].charpos = charpos;
18676 }
18677
18678 n += nwritten;
18679 }
18680 }
18681 break;
18682 }
18683 }
18684 else /* c == 0 */
18685 break;
18686 }
18687 }
18688 }
18689 break;
18690
18691 case Lisp_Symbol:
18692 /* A symbol: process the value of the symbol recursively
18693 as if it appeared here directly. Avoid error if symbol void.
18694 Special case: if value of symbol is a string, output the string
18695 literally. */
18696 {
18697 register Lisp_Object tem;
18698
18699 /* If the variable is not marked as risky to set
18700 then its contents are risky to use. */
18701 if (NILP (Fget (elt, Qrisky_local_variable)))
18702 risky = 1;
18703
18704 tem = Fboundp (elt);
18705 if (!NILP (tem))
18706 {
18707 tem = Fsymbol_value (elt);
18708 /* If value is a string, output that string literally:
18709 don't check for % within it. */
18710 if (STRINGP (tem))
18711 literal = 1;
18712
18713 if (!EQ (tem, elt))
18714 {
18715 /* Give up right away for nil or t. */
18716 elt = tem;
18717 goto tail_recurse;
18718 }
18719 }
18720 }
18721 break;
18722
18723 case Lisp_Cons:
18724 {
18725 register Lisp_Object car, tem;
18726
18727 /* A cons cell: five distinct cases.
18728 If first element is :eval or :propertize, do something special.
18729 If first element is a string or a cons, process all the elements
18730 and effectively concatenate them.
18731 If first element is a negative number, truncate displaying cdr to
18732 at most that many characters. If positive, pad (with spaces)
18733 to at least that many characters.
18734 If first element is a symbol, process the cadr or caddr recursively
18735 according to whether the symbol's value is non-nil or nil. */
18736 car = XCAR (elt);
18737 if (EQ (car, QCeval))
18738 {
18739 /* An element of the form (:eval FORM) means evaluate FORM
18740 and use the result as mode line elements. */
18741
18742 if (risky)
18743 break;
18744
18745 if (CONSP (XCDR (elt)))
18746 {
18747 Lisp_Object spec;
18748 spec = safe_eval (XCAR (XCDR (elt)));
18749 n += display_mode_element (it, depth, field_width - n,
18750 precision - n, spec, props,
18751 risky);
18752 }
18753 }
18754 else if (EQ (car, QCpropertize))
18755 {
18756 /* An element of the form (:propertize ELT PROPS...)
18757 means display ELT but applying properties PROPS. */
18758
18759 if (risky)
18760 break;
18761
18762 if (CONSP (XCDR (elt)))
18763 n += display_mode_element (it, depth, field_width - n,
18764 precision - n, XCAR (XCDR (elt)),
18765 XCDR (XCDR (elt)), risky);
18766 }
18767 else if (SYMBOLP (car))
18768 {
18769 tem = Fboundp (car);
18770 elt = XCDR (elt);
18771 if (!CONSP (elt))
18772 goto invalid;
18773 /* elt is now the cdr, and we know it is a cons cell.
18774 Use its car if CAR has a non-nil value. */
18775 if (!NILP (tem))
18776 {
18777 tem = Fsymbol_value (car);
18778 if (!NILP (tem))
18779 {
18780 elt = XCAR (elt);
18781 goto tail_recurse;
18782 }
18783 }
18784 /* Symbol's value is nil (or symbol is unbound)
18785 Get the cddr of the original list
18786 and if possible find the caddr and use that. */
18787 elt = XCDR (elt);
18788 if (NILP (elt))
18789 break;
18790 else if (!CONSP (elt))
18791 goto invalid;
18792 elt = XCAR (elt);
18793 goto tail_recurse;
18794 }
18795 else if (INTEGERP (car))
18796 {
18797 register int lim = XINT (car);
18798 elt = XCDR (elt);
18799 if (lim < 0)
18800 {
18801 /* Negative int means reduce maximum width. */
18802 if (precision <= 0)
18803 precision = -lim;
18804 else
18805 precision = min (precision, -lim);
18806 }
18807 else if (lim > 0)
18808 {
18809 /* Padding specified. Don't let it be more than
18810 current maximum. */
18811 if (precision > 0)
18812 lim = min (precision, lim);
18813
18814 /* If that's more padding than already wanted, queue it.
18815 But don't reduce padding already specified even if
18816 that is beyond the current truncation point. */
18817 field_width = max (lim, field_width);
18818 }
18819 goto tail_recurse;
18820 }
18821 else if (STRINGP (car) || CONSP (car))
18822 {
18823 Lisp_Object halftail = elt;
18824 int len = 0;
18825
18826 while (CONSP (elt)
18827 && (precision <= 0 || n < precision))
18828 {
18829 n += display_mode_element (it, depth,
18830 /* Do padding only after the last
18831 element in the list. */
18832 (! CONSP (XCDR (elt))
18833 ? field_width - n
18834 : 0),
18835 precision - n, XCAR (elt),
18836 props, risky);
18837 elt = XCDR (elt);
18838 len++;
18839 if ((len & 1) == 0)
18840 halftail = XCDR (halftail);
18841 /* Check for cycle. */
18842 if (EQ (halftail, elt))
18843 break;
18844 }
18845 }
18846 }
18847 break;
18848
18849 default:
18850 invalid:
18851 elt = build_string ("*invalid*");
18852 goto tail_recurse;
18853 }
18854
18855 /* Pad to FIELD_WIDTH. */
18856 if (field_width > 0 && n < field_width)
18857 {
18858 switch (mode_line_target)
18859 {
18860 case MODE_LINE_NOPROP:
18861 case MODE_LINE_TITLE:
18862 n += store_mode_line_noprop ("", field_width - n, 0);
18863 break;
18864 case MODE_LINE_STRING:
18865 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18866 break;
18867 case MODE_LINE_DISPLAY:
18868 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18869 0, 0, 0);
18870 break;
18871 }
18872 }
18873
18874 return n;
18875 }
18876
18877 /* Store a mode-line string element in mode_line_string_list.
18878
18879 If STRING is non-null, display that C string. Otherwise, the Lisp
18880 string LISP_STRING is displayed.
18881
18882 FIELD_WIDTH is the minimum number of output glyphs to produce.
18883 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18884 with spaces. FIELD_WIDTH <= 0 means don't pad.
18885
18886 PRECISION is the maximum number of characters to output from
18887 STRING. PRECISION <= 0 means don't truncate the string.
18888
18889 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18890 properties to the string.
18891
18892 PROPS are the properties to add to the string.
18893 The mode_line_string_face face property is always added to the string.
18894 */
18895
18896 static int
18897 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18898 int field_width, int precision, Lisp_Object props)
18899 {
18900 EMACS_INT len;
18901 int n = 0;
18902
18903 if (string != NULL)
18904 {
18905 len = strlen (string);
18906 if (precision > 0 && len > precision)
18907 len = precision;
18908 lisp_string = make_string (string, len);
18909 if (NILP (props))
18910 props = mode_line_string_face_prop;
18911 else if (!NILP (mode_line_string_face))
18912 {
18913 Lisp_Object face = Fplist_get (props, Qface);
18914 props = Fcopy_sequence (props);
18915 if (NILP (face))
18916 face = mode_line_string_face;
18917 else
18918 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18919 props = Fplist_put (props, Qface, face);
18920 }
18921 Fadd_text_properties (make_number (0), make_number (len),
18922 props, lisp_string);
18923 }
18924 else
18925 {
18926 len = XFASTINT (Flength (lisp_string));
18927 if (precision > 0 && len > precision)
18928 {
18929 len = precision;
18930 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18931 precision = -1;
18932 }
18933 if (!NILP (mode_line_string_face))
18934 {
18935 Lisp_Object face;
18936 if (NILP (props))
18937 props = Ftext_properties_at (make_number (0), lisp_string);
18938 face = Fplist_get (props, Qface);
18939 if (NILP (face))
18940 face = mode_line_string_face;
18941 else
18942 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18943 props = Fcons (Qface, Fcons (face, Qnil));
18944 if (copy_string)
18945 lisp_string = Fcopy_sequence (lisp_string);
18946 }
18947 if (!NILP (props))
18948 Fadd_text_properties (make_number (0), make_number (len),
18949 props, lisp_string);
18950 }
18951
18952 if (len > 0)
18953 {
18954 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18955 n += len;
18956 }
18957
18958 if (field_width > len)
18959 {
18960 field_width -= len;
18961 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18962 if (!NILP (props))
18963 Fadd_text_properties (make_number (0), make_number (field_width),
18964 props, lisp_string);
18965 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18966 n += field_width;
18967 }
18968
18969 return n;
18970 }
18971
18972
18973 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18974 1, 4, 0,
18975 doc: /* Format a string out of a mode line format specification.
18976 First arg FORMAT specifies the mode line format (see `mode-line-format'
18977 for details) to use.
18978
18979 By default, the format is evaluated for the currently selected window.
18980
18981 Optional second arg FACE specifies the face property to put on all
18982 characters for which no face is specified. The value nil means the
18983 default face. The value t means whatever face the window's mode line
18984 currently uses (either `mode-line' or `mode-line-inactive',
18985 depending on whether the window is the selected window or not).
18986 An integer value means the value string has no text
18987 properties.
18988
18989 Optional third and fourth args WINDOW and BUFFER specify the window
18990 and buffer to use as the context for the formatting (defaults
18991 are the selected window and the WINDOW's buffer). */)
18992 (Lisp_Object format, Lisp_Object face,
18993 Lisp_Object window, Lisp_Object buffer)
18994 {
18995 struct it it;
18996 int len;
18997 struct window *w;
18998 struct buffer *old_buffer = NULL;
18999 int face_id;
19000 int no_props = INTEGERP (face);
19001 int count = SPECPDL_INDEX ();
19002 Lisp_Object str;
19003 int string_start = 0;
19004
19005 if (NILP (window))
19006 window = selected_window;
19007 CHECK_WINDOW (window);
19008 w = XWINDOW (window);
19009
19010 if (NILP (buffer))
19011 buffer = w->buffer;
19012 CHECK_BUFFER (buffer);
19013
19014 /* Make formatting the modeline a non-op when noninteractive, otherwise
19015 there will be problems later caused by a partially initialized frame. */
19016 if (NILP (format) || noninteractive)
19017 return empty_unibyte_string;
19018
19019 if (no_props)
19020 face = Qnil;
19021
19022 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19023 : EQ (face, Qt) ? (EQ (window, selected_window)
19024 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19025 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19026 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19027 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19028 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19029 : DEFAULT_FACE_ID;
19030
19031 if (XBUFFER (buffer) != current_buffer)
19032 old_buffer = current_buffer;
19033
19034 /* Save things including mode_line_proptrans_alist,
19035 and set that to nil so that we don't alter the outer value. */
19036 record_unwind_protect (unwind_format_mode_line,
19037 format_mode_line_unwind_data
19038 (old_buffer, selected_window, 1));
19039 mode_line_proptrans_alist = Qnil;
19040
19041 Fselect_window (window, Qt);
19042 if (old_buffer)
19043 set_buffer_internal_1 (XBUFFER (buffer));
19044
19045 init_iterator (&it, w, -1, -1, NULL, face_id);
19046
19047 if (no_props)
19048 {
19049 mode_line_target = MODE_LINE_NOPROP;
19050 mode_line_string_face_prop = Qnil;
19051 mode_line_string_list = Qnil;
19052 string_start = MODE_LINE_NOPROP_LEN (0);
19053 }
19054 else
19055 {
19056 mode_line_target = MODE_LINE_STRING;
19057 mode_line_string_list = Qnil;
19058 mode_line_string_face = face;
19059 mode_line_string_face_prop
19060 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19061 }
19062
19063 push_kboard (FRAME_KBOARD (it.f));
19064 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19065 pop_kboard ();
19066
19067 if (no_props)
19068 {
19069 len = MODE_LINE_NOPROP_LEN (string_start);
19070 str = make_string (mode_line_noprop_buf + string_start, len);
19071 }
19072 else
19073 {
19074 mode_line_string_list = Fnreverse (mode_line_string_list);
19075 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19076 empty_unibyte_string);
19077 }
19078
19079 unbind_to (count, Qnil);
19080 return str;
19081 }
19082
19083 /* Write a null-terminated, right justified decimal representation of
19084 the positive integer D to BUF using a minimal field width WIDTH. */
19085
19086 static void
19087 pint2str (register char *buf, register int width, register EMACS_INT d)
19088 {
19089 register char *p = buf;
19090
19091 if (d <= 0)
19092 *p++ = '0';
19093 else
19094 {
19095 while (d > 0)
19096 {
19097 *p++ = d % 10 + '0';
19098 d /= 10;
19099 }
19100 }
19101
19102 for (width -= (int) (p - buf); width > 0; --width)
19103 *p++ = ' ';
19104 *p-- = '\0';
19105 while (p > buf)
19106 {
19107 d = *buf;
19108 *buf++ = *p;
19109 *p-- = d;
19110 }
19111 }
19112
19113 /* Write a null-terminated, right justified decimal and "human
19114 readable" representation of the nonnegative integer D to BUF using
19115 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19116
19117 static const char power_letter[] =
19118 {
19119 0, /* no letter */
19120 'k', /* kilo */
19121 'M', /* mega */
19122 'G', /* giga */
19123 'T', /* tera */
19124 'P', /* peta */
19125 'E', /* exa */
19126 'Z', /* zetta */
19127 'Y' /* yotta */
19128 };
19129
19130 static void
19131 pint2hrstr (char *buf, int width, int d)
19132 {
19133 /* We aim to represent the nonnegative integer D as
19134 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19135 int quotient = d;
19136 int remainder = 0;
19137 /* -1 means: do not use TENTHS. */
19138 int tenths = -1;
19139 int exponent = 0;
19140
19141 /* Length of QUOTIENT.TENTHS as a string. */
19142 int length;
19143
19144 char * psuffix;
19145 char * p;
19146
19147 if (1000 <= quotient)
19148 {
19149 /* Scale to the appropriate EXPONENT. */
19150 do
19151 {
19152 remainder = quotient % 1000;
19153 quotient /= 1000;
19154 exponent++;
19155 }
19156 while (1000 <= quotient);
19157
19158 /* Round to nearest and decide whether to use TENTHS or not. */
19159 if (quotient <= 9)
19160 {
19161 tenths = remainder / 100;
19162 if (50 <= remainder % 100)
19163 {
19164 if (tenths < 9)
19165 tenths++;
19166 else
19167 {
19168 quotient++;
19169 if (quotient == 10)
19170 tenths = -1;
19171 else
19172 tenths = 0;
19173 }
19174 }
19175 }
19176 else
19177 if (500 <= remainder)
19178 {
19179 if (quotient < 999)
19180 quotient++;
19181 else
19182 {
19183 quotient = 1;
19184 exponent++;
19185 tenths = 0;
19186 }
19187 }
19188 }
19189
19190 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19191 if (tenths == -1 && quotient <= 99)
19192 if (quotient <= 9)
19193 length = 1;
19194 else
19195 length = 2;
19196 else
19197 length = 3;
19198 p = psuffix = buf + max (width, length);
19199
19200 /* Print EXPONENT. */
19201 *psuffix++ = power_letter[exponent];
19202 *psuffix = '\0';
19203
19204 /* Print TENTHS. */
19205 if (tenths >= 0)
19206 {
19207 *--p = '0' + tenths;
19208 *--p = '.';
19209 }
19210
19211 /* Print QUOTIENT. */
19212 do
19213 {
19214 int digit = quotient % 10;
19215 *--p = '0' + digit;
19216 }
19217 while ((quotient /= 10) != 0);
19218
19219 /* Print leading spaces. */
19220 while (buf < p)
19221 *--p = ' ';
19222 }
19223
19224 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19225 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19226 type of CODING_SYSTEM. Return updated pointer into BUF. */
19227
19228 static unsigned char invalid_eol_type[] = "(*invalid*)";
19229
19230 static char *
19231 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19232 {
19233 Lisp_Object val;
19234 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19235 const unsigned char *eol_str;
19236 int eol_str_len;
19237 /* The EOL conversion we are using. */
19238 Lisp_Object eoltype;
19239
19240 val = CODING_SYSTEM_SPEC (coding_system);
19241 eoltype = Qnil;
19242
19243 if (!VECTORP (val)) /* Not yet decided. */
19244 {
19245 if (multibyte)
19246 *buf++ = '-';
19247 if (eol_flag)
19248 eoltype = eol_mnemonic_undecided;
19249 /* Don't mention EOL conversion if it isn't decided. */
19250 }
19251 else
19252 {
19253 Lisp_Object attrs;
19254 Lisp_Object eolvalue;
19255
19256 attrs = AREF (val, 0);
19257 eolvalue = AREF (val, 2);
19258
19259 if (multibyte)
19260 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19261
19262 if (eol_flag)
19263 {
19264 /* The EOL conversion that is normal on this system. */
19265
19266 if (NILP (eolvalue)) /* Not yet decided. */
19267 eoltype = eol_mnemonic_undecided;
19268 else if (VECTORP (eolvalue)) /* Not yet decided. */
19269 eoltype = eol_mnemonic_undecided;
19270 else /* eolvalue is Qunix, Qdos, or Qmac. */
19271 eoltype = (EQ (eolvalue, Qunix)
19272 ? eol_mnemonic_unix
19273 : (EQ (eolvalue, Qdos) == 1
19274 ? eol_mnemonic_dos : eol_mnemonic_mac));
19275 }
19276 }
19277
19278 if (eol_flag)
19279 {
19280 /* Mention the EOL conversion if it is not the usual one. */
19281 if (STRINGP (eoltype))
19282 {
19283 eol_str = SDATA (eoltype);
19284 eol_str_len = SBYTES (eoltype);
19285 }
19286 else if (CHARACTERP (eoltype))
19287 {
19288 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19289 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19290 eol_str = tmp;
19291 }
19292 else
19293 {
19294 eol_str = invalid_eol_type;
19295 eol_str_len = sizeof (invalid_eol_type) - 1;
19296 }
19297 memcpy (buf, eol_str, eol_str_len);
19298 buf += eol_str_len;
19299 }
19300
19301 return buf;
19302 }
19303
19304 /* Return a string for the output of a mode line %-spec for window W,
19305 generated by character C. PRECISION >= 0 means don't return a
19306 string longer than that value. FIELD_WIDTH > 0 means pad the
19307 string returned with spaces to that value. Return a Lisp string in
19308 *STRING if the resulting string is taken from that Lisp string.
19309
19310 Note we operate on the current buffer for most purposes,
19311 the exception being w->base_line_pos. */
19312
19313 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19314
19315 static const char *
19316 decode_mode_spec (struct window *w, register int c, int field_width,
19317 int precision, Lisp_Object *string)
19318 {
19319 Lisp_Object obj;
19320 struct frame *f = XFRAME (WINDOW_FRAME (w));
19321 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19322 struct buffer *b = current_buffer;
19323
19324 obj = Qnil;
19325 *string = Qnil;
19326
19327 switch (c)
19328 {
19329 case '*':
19330 if (!NILP (BVAR (b, read_only)))
19331 return "%";
19332 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19333 return "*";
19334 return "-";
19335
19336 case '+':
19337 /* This differs from %* only for a modified read-only buffer. */
19338 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19339 return "*";
19340 if (!NILP (BVAR (b, read_only)))
19341 return "%";
19342 return "-";
19343
19344 case '&':
19345 /* This differs from %* in ignoring read-only-ness. */
19346 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19347 return "*";
19348 return "-";
19349
19350 case '%':
19351 return "%";
19352
19353 case '[':
19354 {
19355 int i;
19356 char *p;
19357
19358 if (command_loop_level > 5)
19359 return "[[[... ";
19360 p = decode_mode_spec_buf;
19361 for (i = 0; i < command_loop_level; i++)
19362 *p++ = '[';
19363 *p = 0;
19364 return decode_mode_spec_buf;
19365 }
19366
19367 case ']':
19368 {
19369 int i;
19370 char *p;
19371
19372 if (command_loop_level > 5)
19373 return " ...]]]";
19374 p = decode_mode_spec_buf;
19375 for (i = 0; i < command_loop_level; i++)
19376 *p++ = ']';
19377 *p = 0;
19378 return decode_mode_spec_buf;
19379 }
19380
19381 case '-':
19382 {
19383 register int i;
19384
19385 /* Let lots_of_dashes be a string of infinite length. */
19386 if (mode_line_target == MODE_LINE_NOPROP ||
19387 mode_line_target == MODE_LINE_STRING)
19388 return "--";
19389 if (field_width <= 0
19390 || field_width > sizeof (lots_of_dashes))
19391 {
19392 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19393 decode_mode_spec_buf[i] = '-';
19394 decode_mode_spec_buf[i] = '\0';
19395 return decode_mode_spec_buf;
19396 }
19397 else
19398 return lots_of_dashes;
19399 }
19400
19401 case 'b':
19402 obj = BVAR (b, name);
19403 break;
19404
19405 case 'c':
19406 /* %c and %l are ignored in `frame-title-format'.
19407 (In redisplay_internal, the frame title is drawn _before_ the
19408 windows are updated, so the stuff which depends on actual
19409 window contents (such as %l) may fail to render properly, or
19410 even crash emacs.) */
19411 if (mode_line_target == MODE_LINE_TITLE)
19412 return "";
19413 else
19414 {
19415 EMACS_INT col = current_column ();
19416 w->column_number_displayed = make_number (col);
19417 pint2str (decode_mode_spec_buf, field_width, col);
19418 return decode_mode_spec_buf;
19419 }
19420
19421 case 'e':
19422 #ifndef SYSTEM_MALLOC
19423 {
19424 if (NILP (Vmemory_full))
19425 return "";
19426 else
19427 return "!MEM FULL! ";
19428 }
19429 #else
19430 return "";
19431 #endif
19432
19433 case 'F':
19434 /* %F displays the frame name. */
19435 if (!NILP (f->title))
19436 return SSDATA (f->title);
19437 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19438 return SSDATA (f->name);
19439 return "Emacs";
19440
19441 case 'f':
19442 obj = BVAR (b, filename);
19443 break;
19444
19445 case 'i':
19446 {
19447 EMACS_INT size = ZV - BEGV;
19448 pint2str (decode_mode_spec_buf, field_width, size);
19449 return decode_mode_spec_buf;
19450 }
19451
19452 case 'I':
19453 {
19454 EMACS_INT size = ZV - BEGV;
19455 pint2hrstr (decode_mode_spec_buf, field_width, size);
19456 return decode_mode_spec_buf;
19457 }
19458
19459 case 'l':
19460 {
19461 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19462 int topline, nlines, height;
19463 EMACS_INT junk;
19464
19465 /* %c and %l are ignored in `frame-title-format'. */
19466 if (mode_line_target == MODE_LINE_TITLE)
19467 return "";
19468
19469 startpos = XMARKER (w->start)->charpos;
19470 startpos_byte = marker_byte_position (w->start);
19471 height = WINDOW_TOTAL_LINES (w);
19472
19473 /* If we decided that this buffer isn't suitable for line numbers,
19474 don't forget that too fast. */
19475 if (EQ (w->base_line_pos, w->buffer))
19476 goto no_value;
19477 /* But do forget it, if the window shows a different buffer now. */
19478 else if (BUFFERP (w->base_line_pos))
19479 w->base_line_pos = Qnil;
19480
19481 /* If the buffer is very big, don't waste time. */
19482 if (INTEGERP (Vline_number_display_limit)
19483 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19484 {
19485 w->base_line_pos = Qnil;
19486 w->base_line_number = Qnil;
19487 goto no_value;
19488 }
19489
19490 if (INTEGERP (w->base_line_number)
19491 && INTEGERP (w->base_line_pos)
19492 && XFASTINT (w->base_line_pos) <= startpos)
19493 {
19494 line = XFASTINT (w->base_line_number);
19495 linepos = XFASTINT (w->base_line_pos);
19496 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19497 }
19498 else
19499 {
19500 line = 1;
19501 linepos = BUF_BEGV (b);
19502 linepos_byte = BUF_BEGV_BYTE (b);
19503 }
19504
19505 /* Count lines from base line to window start position. */
19506 nlines = display_count_lines (linepos, linepos_byte,
19507 startpos_byte,
19508 startpos, &junk);
19509
19510 topline = nlines + line;
19511
19512 /* Determine a new base line, if the old one is too close
19513 or too far away, or if we did not have one.
19514 "Too close" means it's plausible a scroll-down would
19515 go back past it. */
19516 if (startpos == BUF_BEGV (b))
19517 {
19518 w->base_line_number = make_number (topline);
19519 w->base_line_pos = make_number (BUF_BEGV (b));
19520 }
19521 else if (nlines < height + 25 || nlines > height * 3 + 50
19522 || linepos == BUF_BEGV (b))
19523 {
19524 EMACS_INT limit = BUF_BEGV (b);
19525 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19526 EMACS_INT position;
19527 int distance = (height * 2 + 30) * line_number_display_limit_width;
19528
19529 if (startpos - distance > limit)
19530 {
19531 limit = startpos - distance;
19532 limit_byte = CHAR_TO_BYTE (limit);
19533 }
19534
19535 nlines = display_count_lines (startpos, startpos_byte,
19536 limit_byte,
19537 - (height * 2 + 30),
19538 &position);
19539 /* If we couldn't find the lines we wanted within
19540 line_number_display_limit_width chars per line,
19541 give up on line numbers for this window. */
19542 if (position == limit_byte && limit == startpos - distance)
19543 {
19544 w->base_line_pos = w->buffer;
19545 w->base_line_number = Qnil;
19546 goto no_value;
19547 }
19548
19549 w->base_line_number = make_number (topline - nlines);
19550 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19551 }
19552
19553 /* Now count lines from the start pos to point. */
19554 nlines = display_count_lines (startpos, startpos_byte,
19555 PT_BYTE, PT, &junk);
19556
19557 /* Record that we did display the line number. */
19558 line_number_displayed = 1;
19559
19560 /* Make the string to show. */
19561 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19562 return decode_mode_spec_buf;
19563 no_value:
19564 {
19565 char* p = decode_mode_spec_buf;
19566 int pad = field_width - 2;
19567 while (pad-- > 0)
19568 *p++ = ' ';
19569 *p++ = '?';
19570 *p++ = '?';
19571 *p = '\0';
19572 return decode_mode_spec_buf;
19573 }
19574 }
19575 break;
19576
19577 case 'm':
19578 obj = BVAR (b, mode_name);
19579 break;
19580
19581 case 'n':
19582 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19583 return " Narrow";
19584 break;
19585
19586 case 'p':
19587 {
19588 EMACS_INT pos = marker_position (w->start);
19589 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19590
19591 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19592 {
19593 if (pos <= BUF_BEGV (b))
19594 return "All";
19595 else
19596 return "Bottom";
19597 }
19598 else if (pos <= BUF_BEGV (b))
19599 return "Top";
19600 else
19601 {
19602 if (total > 1000000)
19603 /* Do it differently for a large value, to avoid overflow. */
19604 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19605 else
19606 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19607 /* We can't normally display a 3-digit number,
19608 so get us a 2-digit number that is close. */
19609 if (total == 100)
19610 total = 99;
19611 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19612 return decode_mode_spec_buf;
19613 }
19614 }
19615
19616 /* Display percentage of size above the bottom of the screen. */
19617 case 'P':
19618 {
19619 EMACS_INT toppos = marker_position (w->start);
19620 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19621 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19622
19623 if (botpos >= BUF_ZV (b))
19624 {
19625 if (toppos <= BUF_BEGV (b))
19626 return "All";
19627 else
19628 return "Bottom";
19629 }
19630 else
19631 {
19632 if (total > 1000000)
19633 /* Do it differently for a large value, to avoid overflow. */
19634 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19635 else
19636 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19637 /* We can't normally display a 3-digit number,
19638 so get us a 2-digit number that is close. */
19639 if (total == 100)
19640 total = 99;
19641 if (toppos <= BUF_BEGV (b))
19642 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19643 else
19644 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19645 return decode_mode_spec_buf;
19646 }
19647 }
19648
19649 case 's':
19650 /* status of process */
19651 obj = Fget_buffer_process (Fcurrent_buffer ());
19652 if (NILP (obj))
19653 return "no process";
19654 #ifndef MSDOS
19655 obj = Fsymbol_name (Fprocess_status (obj));
19656 #endif
19657 break;
19658
19659 case '@':
19660 {
19661 int count = inhibit_garbage_collection ();
19662 Lisp_Object val = call1 (intern ("file-remote-p"),
19663 BVAR (current_buffer, directory));
19664 unbind_to (count, Qnil);
19665
19666 if (NILP (val))
19667 return "-";
19668 else
19669 return "@";
19670 }
19671
19672 case 't': /* indicate TEXT or BINARY */
19673 return "T";
19674
19675 case 'z':
19676 /* coding-system (not including end-of-line format) */
19677 case 'Z':
19678 /* coding-system (including end-of-line type) */
19679 {
19680 int eol_flag = (c == 'Z');
19681 char *p = decode_mode_spec_buf;
19682
19683 if (! FRAME_WINDOW_P (f))
19684 {
19685 /* No need to mention EOL here--the terminal never needs
19686 to do EOL conversion. */
19687 p = decode_mode_spec_coding (CODING_ID_NAME
19688 (FRAME_KEYBOARD_CODING (f)->id),
19689 p, 0);
19690 p = decode_mode_spec_coding (CODING_ID_NAME
19691 (FRAME_TERMINAL_CODING (f)->id),
19692 p, 0);
19693 }
19694 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19695 p, eol_flag);
19696
19697 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19698 #ifdef subprocesses
19699 obj = Fget_buffer_process (Fcurrent_buffer ());
19700 if (PROCESSP (obj))
19701 {
19702 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19703 p, eol_flag);
19704 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19705 p, eol_flag);
19706 }
19707 #endif /* subprocesses */
19708 #endif /* 0 */
19709 *p = 0;
19710 return decode_mode_spec_buf;
19711 }
19712 }
19713
19714 if (STRINGP (obj))
19715 {
19716 *string = obj;
19717 return SSDATA (obj);
19718 }
19719 else
19720 return "";
19721 }
19722
19723
19724 /* Count up to COUNT lines starting from START / START_BYTE.
19725 But don't go beyond LIMIT_BYTE.
19726 Return the number of lines thus found (always nonnegative).
19727
19728 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19729
19730 static int
19731 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19732 EMACS_INT limit_byte, int count,
19733 EMACS_INT *byte_pos_ptr)
19734 {
19735 register unsigned char *cursor;
19736 unsigned char *base;
19737
19738 register int ceiling;
19739 register unsigned char *ceiling_addr;
19740 int orig_count = count;
19741
19742 /* If we are not in selective display mode,
19743 check only for newlines. */
19744 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19745 && !INTEGERP (BVAR (current_buffer, selective_display)));
19746
19747 if (count > 0)
19748 {
19749 while (start_byte < limit_byte)
19750 {
19751 ceiling = BUFFER_CEILING_OF (start_byte);
19752 ceiling = min (limit_byte - 1, ceiling);
19753 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19754 base = (cursor = BYTE_POS_ADDR (start_byte));
19755 while (1)
19756 {
19757 if (selective_display)
19758 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19759 ;
19760 else
19761 while (*cursor != '\n' && ++cursor != ceiling_addr)
19762 ;
19763
19764 if (cursor != ceiling_addr)
19765 {
19766 if (--count == 0)
19767 {
19768 start_byte += cursor - base + 1;
19769 *byte_pos_ptr = start_byte;
19770 return orig_count;
19771 }
19772 else
19773 if (++cursor == ceiling_addr)
19774 break;
19775 }
19776 else
19777 break;
19778 }
19779 start_byte += cursor - base;
19780 }
19781 }
19782 else
19783 {
19784 while (start_byte > limit_byte)
19785 {
19786 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19787 ceiling = max (limit_byte, ceiling);
19788 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19789 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19790 while (1)
19791 {
19792 if (selective_display)
19793 while (--cursor != ceiling_addr
19794 && *cursor != '\n' && *cursor != 015)
19795 ;
19796 else
19797 while (--cursor != ceiling_addr && *cursor != '\n')
19798 ;
19799
19800 if (cursor != ceiling_addr)
19801 {
19802 if (++count == 0)
19803 {
19804 start_byte += cursor - base + 1;
19805 *byte_pos_ptr = start_byte;
19806 /* When scanning backwards, we should
19807 not count the newline posterior to which we stop. */
19808 return - orig_count - 1;
19809 }
19810 }
19811 else
19812 break;
19813 }
19814 /* Here we add 1 to compensate for the last decrement
19815 of CURSOR, which took it past the valid range. */
19816 start_byte += cursor - base + 1;
19817 }
19818 }
19819
19820 *byte_pos_ptr = limit_byte;
19821
19822 if (count < 0)
19823 return - orig_count + count;
19824 return orig_count - count;
19825
19826 }
19827
19828
19829 \f
19830 /***********************************************************************
19831 Displaying strings
19832 ***********************************************************************/
19833
19834 /* Display a NUL-terminated string, starting with index START.
19835
19836 If STRING is non-null, display that C string. Otherwise, the Lisp
19837 string LISP_STRING is displayed. There's a case that STRING is
19838 non-null and LISP_STRING is not nil. It means STRING is a string
19839 data of LISP_STRING. In that case, we display LISP_STRING while
19840 ignoring its text properties.
19841
19842 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19843 FACE_STRING. Display STRING or LISP_STRING with the face at
19844 FACE_STRING_POS in FACE_STRING:
19845
19846 Display the string in the environment given by IT, but use the
19847 standard display table, temporarily.
19848
19849 FIELD_WIDTH is the minimum number of output glyphs to produce.
19850 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19851 with spaces. If STRING has more characters, more than FIELD_WIDTH
19852 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19853
19854 PRECISION is the maximum number of characters to output from
19855 STRING. PRECISION < 0 means don't truncate the string.
19856
19857 This is roughly equivalent to printf format specifiers:
19858
19859 FIELD_WIDTH PRECISION PRINTF
19860 ----------------------------------------
19861 -1 -1 %s
19862 -1 10 %.10s
19863 10 -1 %10s
19864 20 10 %20.10s
19865
19866 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19867 display them, and < 0 means obey the current buffer's value of
19868 enable_multibyte_characters.
19869
19870 Value is the number of columns displayed. */
19871
19872 static int
19873 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19874 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19875 int field_width, int precision, int max_x, int multibyte)
19876 {
19877 int hpos_at_start = it->hpos;
19878 int saved_face_id = it->face_id;
19879 struct glyph_row *row = it->glyph_row;
19880
19881 /* Initialize the iterator IT for iteration over STRING beginning
19882 with index START. */
19883 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19884 precision, field_width, multibyte);
19885 if (string && STRINGP (lisp_string))
19886 /* LISP_STRING is the one returned by decode_mode_spec. We should
19887 ignore its text properties. */
19888 it->stop_charpos = -1;
19889
19890 /* If displaying STRING, set up the face of the iterator
19891 from LISP_STRING, if that's given. */
19892 if (STRINGP (face_string))
19893 {
19894 EMACS_INT endptr;
19895 struct face *face;
19896
19897 it->face_id
19898 = face_at_string_position (it->w, face_string, face_string_pos,
19899 0, it->region_beg_charpos,
19900 it->region_end_charpos,
19901 &endptr, it->base_face_id, 0);
19902 face = FACE_FROM_ID (it->f, it->face_id);
19903 it->face_box_p = face->box != FACE_NO_BOX;
19904 }
19905
19906 /* Set max_x to the maximum allowed X position. Don't let it go
19907 beyond the right edge of the window. */
19908 if (max_x <= 0)
19909 max_x = it->last_visible_x;
19910 else
19911 max_x = min (max_x, it->last_visible_x);
19912
19913 /* Skip over display elements that are not visible. because IT->w is
19914 hscrolled. */
19915 if (it->current_x < it->first_visible_x)
19916 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19917 MOVE_TO_POS | MOVE_TO_X);
19918
19919 row->ascent = it->max_ascent;
19920 row->height = it->max_ascent + it->max_descent;
19921 row->phys_ascent = it->max_phys_ascent;
19922 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19923 row->extra_line_spacing = it->max_extra_line_spacing;
19924
19925 /* This condition is for the case that we are called with current_x
19926 past last_visible_x. */
19927 while (it->current_x < max_x)
19928 {
19929 int x_before, x, n_glyphs_before, i, nglyphs;
19930
19931 /* Get the next display element. */
19932 if (!get_next_display_element (it))
19933 break;
19934
19935 /* Produce glyphs. */
19936 x_before = it->current_x;
19937 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19938 PRODUCE_GLYPHS (it);
19939
19940 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19941 i = 0;
19942 x = x_before;
19943 while (i < nglyphs)
19944 {
19945 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19946
19947 if (it->line_wrap != TRUNCATE
19948 && x + glyph->pixel_width > max_x)
19949 {
19950 /* End of continued line or max_x reached. */
19951 if (CHAR_GLYPH_PADDING_P (*glyph))
19952 {
19953 /* A wide character is unbreakable. */
19954 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19955 it->current_x = x_before;
19956 }
19957 else
19958 {
19959 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19960 it->current_x = x;
19961 }
19962 break;
19963 }
19964 else if (x + glyph->pixel_width >= it->first_visible_x)
19965 {
19966 /* Glyph is at least partially visible. */
19967 ++it->hpos;
19968 if (x < it->first_visible_x)
19969 it->glyph_row->x = x - it->first_visible_x;
19970 }
19971 else
19972 {
19973 /* Glyph is off the left margin of the display area.
19974 Should not happen. */
19975 abort ();
19976 }
19977
19978 row->ascent = max (row->ascent, it->max_ascent);
19979 row->height = max (row->height, it->max_ascent + it->max_descent);
19980 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19981 row->phys_height = max (row->phys_height,
19982 it->max_phys_ascent + it->max_phys_descent);
19983 row->extra_line_spacing = max (row->extra_line_spacing,
19984 it->max_extra_line_spacing);
19985 x += glyph->pixel_width;
19986 ++i;
19987 }
19988
19989 /* Stop if max_x reached. */
19990 if (i < nglyphs)
19991 break;
19992
19993 /* Stop at line ends. */
19994 if (ITERATOR_AT_END_OF_LINE_P (it))
19995 {
19996 it->continuation_lines_width = 0;
19997 break;
19998 }
19999
20000 set_iterator_to_next (it, 1);
20001
20002 /* Stop if truncating at the right edge. */
20003 if (it->line_wrap == TRUNCATE
20004 && it->current_x >= it->last_visible_x)
20005 {
20006 /* Add truncation mark, but don't do it if the line is
20007 truncated at a padding space. */
20008 if (IT_CHARPOS (*it) < it->string_nchars)
20009 {
20010 if (!FRAME_WINDOW_P (it->f))
20011 {
20012 int ii, n;
20013
20014 if (it->current_x > it->last_visible_x)
20015 {
20016 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
20017 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
20018 break;
20019 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
20020 {
20021 row->used[TEXT_AREA] = ii;
20022 produce_special_glyphs (it, IT_TRUNCATION);
20023 }
20024 }
20025 produce_special_glyphs (it, IT_TRUNCATION);
20026 }
20027 it->glyph_row->truncated_on_right_p = 1;
20028 }
20029 break;
20030 }
20031 }
20032
20033 /* Maybe insert a truncation at the left. */
20034 if (it->first_visible_x
20035 && IT_CHARPOS (*it) > 0)
20036 {
20037 if (!FRAME_WINDOW_P (it->f))
20038 insert_left_trunc_glyphs (it);
20039 it->glyph_row->truncated_on_left_p = 1;
20040 }
20041
20042 it->face_id = saved_face_id;
20043
20044 /* Value is number of columns displayed. */
20045 return it->hpos - hpos_at_start;
20046 }
20047
20048
20049 \f
20050 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20051 appears as an element of LIST or as the car of an element of LIST.
20052 If PROPVAL is a list, compare each element against LIST in that
20053 way, and return 1/2 if any element of PROPVAL is found in LIST.
20054 Otherwise return 0. This function cannot quit.
20055 The return value is 2 if the text is invisible but with an ellipsis
20056 and 1 if it's invisible and without an ellipsis. */
20057
20058 int
20059 invisible_p (register Lisp_Object propval, Lisp_Object list)
20060 {
20061 register Lisp_Object tail, proptail;
20062
20063 for (tail = list; CONSP (tail); tail = XCDR (tail))
20064 {
20065 register Lisp_Object tem;
20066 tem = XCAR (tail);
20067 if (EQ (propval, tem))
20068 return 1;
20069 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20070 return NILP (XCDR (tem)) ? 1 : 2;
20071 }
20072
20073 if (CONSP (propval))
20074 {
20075 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20076 {
20077 Lisp_Object propelt;
20078 propelt = XCAR (proptail);
20079 for (tail = list; CONSP (tail); tail = XCDR (tail))
20080 {
20081 register Lisp_Object tem;
20082 tem = XCAR (tail);
20083 if (EQ (propelt, tem))
20084 return 1;
20085 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20086 return NILP (XCDR (tem)) ? 1 : 2;
20087 }
20088 }
20089 }
20090
20091 return 0;
20092 }
20093
20094 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20095 doc: /* Non-nil if the property makes the text invisible.
20096 POS-OR-PROP can be a marker or number, in which case it is taken to be
20097 a position in the current buffer and the value of the `invisible' property
20098 is checked; or it can be some other value, which is then presumed to be the
20099 value of the `invisible' property of the text of interest.
20100 The non-nil value returned can be t for truly invisible text or something
20101 else if the text is replaced by an ellipsis. */)
20102 (Lisp_Object pos_or_prop)
20103 {
20104 Lisp_Object prop
20105 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20106 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20107 : pos_or_prop);
20108 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20109 return (invis == 0 ? Qnil
20110 : invis == 1 ? Qt
20111 : make_number (invis));
20112 }
20113
20114 /* Calculate a width or height in pixels from a specification using
20115 the following elements:
20116
20117 SPEC ::=
20118 NUM - a (fractional) multiple of the default font width/height
20119 (NUM) - specifies exactly NUM pixels
20120 UNIT - a fixed number of pixels, see below.
20121 ELEMENT - size of a display element in pixels, see below.
20122 (NUM . SPEC) - equals NUM * SPEC
20123 (+ SPEC SPEC ...) - add pixel values
20124 (- SPEC SPEC ...) - subtract pixel values
20125 (- SPEC) - negate pixel value
20126
20127 NUM ::=
20128 INT or FLOAT - a number constant
20129 SYMBOL - use symbol's (buffer local) variable binding.
20130
20131 UNIT ::=
20132 in - pixels per inch *)
20133 mm - pixels per 1/1000 meter *)
20134 cm - pixels per 1/100 meter *)
20135 width - width of current font in pixels.
20136 height - height of current font in pixels.
20137
20138 *) using the ratio(s) defined in display-pixels-per-inch.
20139
20140 ELEMENT ::=
20141
20142 left-fringe - left fringe width in pixels
20143 right-fringe - right fringe width in pixels
20144
20145 left-margin - left margin width in pixels
20146 right-margin - right margin width in pixels
20147
20148 scroll-bar - scroll-bar area width in pixels
20149
20150 Examples:
20151
20152 Pixels corresponding to 5 inches:
20153 (5 . in)
20154
20155 Total width of non-text areas on left side of window (if scroll-bar is on left):
20156 '(space :width (+ left-fringe left-margin scroll-bar))
20157
20158 Align to first text column (in header line):
20159 '(space :align-to 0)
20160
20161 Align to middle of text area minus half the width of variable `my-image'
20162 containing a loaded image:
20163 '(space :align-to (0.5 . (- text my-image)))
20164
20165 Width of left margin minus width of 1 character in the default font:
20166 '(space :width (- left-margin 1))
20167
20168 Width of left margin minus width of 2 characters in the current font:
20169 '(space :width (- left-margin (2 . width)))
20170
20171 Center 1 character over left-margin (in header line):
20172 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20173
20174 Different ways to express width of left fringe plus left margin minus one pixel:
20175 '(space :width (- (+ left-fringe left-margin) (1)))
20176 '(space :width (+ left-fringe left-margin (- (1))))
20177 '(space :width (+ left-fringe left-margin (-1)))
20178
20179 */
20180
20181 #define NUMVAL(X) \
20182 ((INTEGERP (X) || FLOATP (X)) \
20183 ? XFLOATINT (X) \
20184 : - 1)
20185
20186 int
20187 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20188 struct font *font, int width_p, int *align_to)
20189 {
20190 double pixels;
20191
20192 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20193 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20194
20195 if (NILP (prop))
20196 return OK_PIXELS (0);
20197
20198 xassert (FRAME_LIVE_P (it->f));
20199
20200 if (SYMBOLP (prop))
20201 {
20202 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20203 {
20204 char *unit = SSDATA (SYMBOL_NAME (prop));
20205
20206 if (unit[0] == 'i' && unit[1] == 'n')
20207 pixels = 1.0;
20208 else if (unit[0] == 'm' && unit[1] == 'm')
20209 pixels = 25.4;
20210 else if (unit[0] == 'c' && unit[1] == 'm')
20211 pixels = 2.54;
20212 else
20213 pixels = 0;
20214 if (pixels > 0)
20215 {
20216 double ppi;
20217 #ifdef HAVE_WINDOW_SYSTEM
20218 if (FRAME_WINDOW_P (it->f)
20219 && (ppi = (width_p
20220 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20221 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20222 ppi > 0))
20223 return OK_PIXELS (ppi / pixels);
20224 #endif
20225
20226 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20227 || (CONSP (Vdisplay_pixels_per_inch)
20228 && (ppi = (width_p
20229 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20230 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20231 ppi > 0)))
20232 return OK_PIXELS (ppi / pixels);
20233
20234 return 0;
20235 }
20236 }
20237
20238 #ifdef HAVE_WINDOW_SYSTEM
20239 if (EQ (prop, Qheight))
20240 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20241 if (EQ (prop, Qwidth))
20242 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20243 #else
20244 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20245 return OK_PIXELS (1);
20246 #endif
20247
20248 if (EQ (prop, Qtext))
20249 return OK_PIXELS (width_p
20250 ? window_box_width (it->w, TEXT_AREA)
20251 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20252
20253 if (align_to && *align_to < 0)
20254 {
20255 *res = 0;
20256 if (EQ (prop, Qleft))
20257 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20258 if (EQ (prop, Qright))
20259 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20260 if (EQ (prop, Qcenter))
20261 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20262 + window_box_width (it->w, TEXT_AREA) / 2);
20263 if (EQ (prop, Qleft_fringe))
20264 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20265 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20266 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20267 if (EQ (prop, Qright_fringe))
20268 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20269 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20270 : window_box_right_offset (it->w, TEXT_AREA));
20271 if (EQ (prop, Qleft_margin))
20272 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20273 if (EQ (prop, Qright_margin))
20274 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20275 if (EQ (prop, Qscroll_bar))
20276 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20277 ? 0
20278 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20279 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20280 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20281 : 0)));
20282 }
20283 else
20284 {
20285 if (EQ (prop, Qleft_fringe))
20286 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20287 if (EQ (prop, Qright_fringe))
20288 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20289 if (EQ (prop, Qleft_margin))
20290 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20291 if (EQ (prop, Qright_margin))
20292 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20293 if (EQ (prop, Qscroll_bar))
20294 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20295 }
20296
20297 prop = Fbuffer_local_value (prop, it->w->buffer);
20298 }
20299
20300 if (INTEGERP (prop) || FLOATP (prop))
20301 {
20302 int base_unit = (width_p
20303 ? FRAME_COLUMN_WIDTH (it->f)
20304 : FRAME_LINE_HEIGHT (it->f));
20305 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20306 }
20307
20308 if (CONSP (prop))
20309 {
20310 Lisp_Object car = XCAR (prop);
20311 Lisp_Object cdr = XCDR (prop);
20312
20313 if (SYMBOLP (car))
20314 {
20315 #ifdef HAVE_WINDOW_SYSTEM
20316 if (FRAME_WINDOW_P (it->f)
20317 && valid_image_p (prop))
20318 {
20319 int id = lookup_image (it->f, prop);
20320 struct image *img = IMAGE_FROM_ID (it->f, id);
20321
20322 return OK_PIXELS (width_p ? img->width : img->height);
20323 }
20324 #endif
20325 if (EQ (car, Qplus) || EQ (car, Qminus))
20326 {
20327 int first = 1;
20328 double px;
20329
20330 pixels = 0;
20331 while (CONSP (cdr))
20332 {
20333 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20334 font, width_p, align_to))
20335 return 0;
20336 if (first)
20337 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20338 else
20339 pixels += px;
20340 cdr = XCDR (cdr);
20341 }
20342 if (EQ (car, Qminus))
20343 pixels = -pixels;
20344 return OK_PIXELS (pixels);
20345 }
20346
20347 car = Fbuffer_local_value (car, it->w->buffer);
20348 }
20349
20350 if (INTEGERP (car) || FLOATP (car))
20351 {
20352 double fact;
20353 pixels = XFLOATINT (car);
20354 if (NILP (cdr))
20355 return OK_PIXELS (pixels);
20356 if (calc_pixel_width_or_height (&fact, it, cdr,
20357 font, width_p, align_to))
20358 return OK_PIXELS (pixels * fact);
20359 return 0;
20360 }
20361
20362 return 0;
20363 }
20364
20365 return 0;
20366 }
20367
20368 \f
20369 /***********************************************************************
20370 Glyph Display
20371 ***********************************************************************/
20372
20373 #ifdef HAVE_WINDOW_SYSTEM
20374
20375 #if GLYPH_DEBUG
20376
20377 void
20378 dump_glyph_string (s)
20379 struct glyph_string *s;
20380 {
20381 fprintf (stderr, "glyph string\n");
20382 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20383 s->x, s->y, s->width, s->height);
20384 fprintf (stderr, " ybase = %d\n", s->ybase);
20385 fprintf (stderr, " hl = %d\n", s->hl);
20386 fprintf (stderr, " left overhang = %d, right = %d\n",
20387 s->left_overhang, s->right_overhang);
20388 fprintf (stderr, " nchars = %d\n", s->nchars);
20389 fprintf (stderr, " extends to end of line = %d\n",
20390 s->extends_to_end_of_line_p);
20391 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20392 fprintf (stderr, " bg width = %d\n", s->background_width);
20393 }
20394
20395 #endif /* GLYPH_DEBUG */
20396
20397 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20398 of XChar2b structures for S; it can't be allocated in
20399 init_glyph_string because it must be allocated via `alloca'. W
20400 is the window on which S is drawn. ROW and AREA are the glyph row
20401 and area within the row from which S is constructed. START is the
20402 index of the first glyph structure covered by S. HL is a
20403 face-override for drawing S. */
20404
20405 #ifdef HAVE_NTGUI
20406 #define OPTIONAL_HDC(hdc) HDC hdc,
20407 #define DECLARE_HDC(hdc) HDC hdc;
20408 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20409 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20410 #endif
20411
20412 #ifndef OPTIONAL_HDC
20413 #define OPTIONAL_HDC(hdc)
20414 #define DECLARE_HDC(hdc)
20415 #define ALLOCATE_HDC(hdc, f)
20416 #define RELEASE_HDC(hdc, f)
20417 #endif
20418
20419 static void
20420 init_glyph_string (struct glyph_string *s,
20421 OPTIONAL_HDC (hdc)
20422 XChar2b *char2b, struct window *w, struct glyph_row *row,
20423 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20424 {
20425 memset (s, 0, sizeof *s);
20426 s->w = w;
20427 s->f = XFRAME (w->frame);
20428 #ifdef HAVE_NTGUI
20429 s->hdc = hdc;
20430 #endif
20431 s->display = FRAME_X_DISPLAY (s->f);
20432 s->window = FRAME_X_WINDOW (s->f);
20433 s->char2b = char2b;
20434 s->hl = hl;
20435 s->row = row;
20436 s->area = area;
20437 s->first_glyph = row->glyphs[area] + start;
20438 s->height = row->height;
20439 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20440 s->ybase = s->y + row->ascent;
20441 }
20442
20443
20444 /* Append the list of glyph strings with head H and tail T to the list
20445 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20446
20447 static INLINE void
20448 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20449 struct glyph_string *h, struct glyph_string *t)
20450 {
20451 if (h)
20452 {
20453 if (*head)
20454 (*tail)->next = h;
20455 else
20456 *head = h;
20457 h->prev = *tail;
20458 *tail = t;
20459 }
20460 }
20461
20462
20463 /* Prepend the list of glyph strings with head H and tail T to the
20464 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20465 result. */
20466
20467 static INLINE void
20468 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20469 struct glyph_string *h, struct glyph_string *t)
20470 {
20471 if (h)
20472 {
20473 if (*head)
20474 (*head)->prev = t;
20475 else
20476 *tail = t;
20477 t->next = *head;
20478 *head = h;
20479 }
20480 }
20481
20482
20483 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20484 Set *HEAD and *TAIL to the resulting list. */
20485
20486 static INLINE void
20487 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20488 struct glyph_string *s)
20489 {
20490 s->next = s->prev = NULL;
20491 append_glyph_string_lists (head, tail, s, s);
20492 }
20493
20494
20495 /* Get face and two-byte form of character C in face FACE_ID on frame
20496 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20497 means we want to display multibyte text. DISPLAY_P non-zero means
20498 make sure that X resources for the face returned are allocated.
20499 Value is a pointer to a realized face that is ready for display if
20500 DISPLAY_P is non-zero. */
20501
20502 static INLINE struct face *
20503 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20504 XChar2b *char2b, int multibyte_p, int display_p)
20505 {
20506 struct face *face = FACE_FROM_ID (f, face_id);
20507
20508 if (face->font)
20509 {
20510 unsigned code = face->font->driver->encode_char (face->font, c);
20511
20512 if (code != FONT_INVALID_CODE)
20513 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20514 else
20515 STORE_XCHAR2B (char2b, 0, 0);
20516 }
20517
20518 /* Make sure X resources of the face are allocated. */
20519 #ifdef HAVE_X_WINDOWS
20520 if (display_p)
20521 #endif
20522 {
20523 xassert (face != NULL);
20524 PREPARE_FACE_FOR_DISPLAY (f, face);
20525 }
20526
20527 return face;
20528 }
20529
20530
20531 /* Get face and two-byte form of character glyph GLYPH on frame F.
20532 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20533 a pointer to a realized face that is ready for display. */
20534
20535 static INLINE struct face *
20536 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20537 XChar2b *char2b, int *two_byte_p)
20538 {
20539 struct face *face;
20540
20541 xassert (glyph->type == CHAR_GLYPH);
20542 face = FACE_FROM_ID (f, glyph->face_id);
20543
20544 if (two_byte_p)
20545 *two_byte_p = 0;
20546
20547 if (face->font)
20548 {
20549 unsigned code;
20550
20551 if (CHAR_BYTE8_P (glyph->u.ch))
20552 code = CHAR_TO_BYTE8 (glyph->u.ch);
20553 else
20554 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20555
20556 if (code != FONT_INVALID_CODE)
20557 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20558 else
20559 STORE_XCHAR2B (char2b, 0, 0);
20560 }
20561
20562 /* Make sure X resources of the face are allocated. */
20563 xassert (face != NULL);
20564 PREPARE_FACE_FOR_DISPLAY (f, face);
20565 return face;
20566 }
20567
20568
20569 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20570 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20571
20572 static INLINE int
20573 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20574 {
20575 unsigned code;
20576
20577 if (CHAR_BYTE8_P (c))
20578 code = CHAR_TO_BYTE8 (c);
20579 else
20580 code = font->driver->encode_char (font, c);
20581
20582 if (code == FONT_INVALID_CODE)
20583 return 0;
20584 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20585 return 1;
20586 }
20587
20588
20589 /* Fill glyph string S with composition components specified by S->cmp.
20590
20591 BASE_FACE is the base face of the composition.
20592 S->cmp_from is the index of the first component for S.
20593
20594 OVERLAPS non-zero means S should draw the foreground only, and use
20595 its physical height for clipping. See also draw_glyphs.
20596
20597 Value is the index of a component not in S. */
20598
20599 static int
20600 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20601 int overlaps)
20602 {
20603 int i;
20604 /* For all glyphs of this composition, starting at the offset
20605 S->cmp_from, until we reach the end of the definition or encounter a
20606 glyph that requires the different face, add it to S. */
20607 struct face *face;
20608
20609 xassert (s);
20610
20611 s->for_overlaps = overlaps;
20612 s->face = NULL;
20613 s->font = NULL;
20614 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20615 {
20616 int c = COMPOSITION_GLYPH (s->cmp, i);
20617
20618 if (c != '\t')
20619 {
20620 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20621 -1, Qnil);
20622
20623 face = get_char_face_and_encoding (s->f, c, face_id,
20624 s->char2b + i, 1, 1);
20625 if (face)
20626 {
20627 if (! s->face)
20628 {
20629 s->face = face;
20630 s->font = s->face->font;
20631 }
20632 else if (s->face != face)
20633 break;
20634 }
20635 }
20636 ++s->nchars;
20637 }
20638 s->cmp_to = i;
20639
20640 /* All glyph strings for the same composition has the same width,
20641 i.e. the width set for the first component of the composition. */
20642 s->width = s->first_glyph->pixel_width;
20643
20644 /* If the specified font could not be loaded, use the frame's
20645 default font, but record the fact that we couldn't load it in
20646 the glyph string so that we can draw rectangles for the
20647 characters of the glyph string. */
20648 if (s->font == NULL)
20649 {
20650 s->font_not_found_p = 1;
20651 s->font = FRAME_FONT (s->f);
20652 }
20653
20654 /* Adjust base line for subscript/superscript text. */
20655 s->ybase += s->first_glyph->voffset;
20656
20657 /* This glyph string must always be drawn with 16-bit functions. */
20658 s->two_byte_p = 1;
20659
20660 return s->cmp_to;
20661 }
20662
20663 static int
20664 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20665 int start, int end, int overlaps)
20666 {
20667 struct glyph *glyph, *last;
20668 Lisp_Object lgstring;
20669 int i;
20670
20671 s->for_overlaps = overlaps;
20672 glyph = s->row->glyphs[s->area] + start;
20673 last = s->row->glyphs[s->area] + end;
20674 s->cmp_id = glyph->u.cmp.id;
20675 s->cmp_from = glyph->slice.cmp.from;
20676 s->cmp_to = glyph->slice.cmp.to + 1;
20677 s->face = FACE_FROM_ID (s->f, face_id);
20678 lgstring = composition_gstring_from_id (s->cmp_id);
20679 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20680 glyph++;
20681 while (glyph < last
20682 && glyph->u.cmp.automatic
20683 && glyph->u.cmp.id == s->cmp_id
20684 && s->cmp_to == glyph->slice.cmp.from)
20685 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20686
20687 for (i = s->cmp_from; i < s->cmp_to; i++)
20688 {
20689 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20690 unsigned code = LGLYPH_CODE (lglyph);
20691
20692 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20693 }
20694 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20695 return glyph - s->row->glyphs[s->area];
20696 }
20697
20698
20699 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20700 See the comment of fill_glyph_string for arguments.
20701 Value is the index of the first glyph not in S. */
20702
20703
20704 static int
20705 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20706 int start, int end, int overlaps)
20707 {
20708 struct glyph *glyph, *last;
20709 int voffset;
20710
20711 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20712 s->for_overlaps = overlaps;
20713 glyph = s->row->glyphs[s->area] + start;
20714 last = s->row->glyphs[s->area] + end;
20715 voffset = glyph->voffset;
20716 s->face = FACE_FROM_ID (s->f, face_id);
20717 s->font = s->face->font;
20718 s->nchars = 1;
20719 s->width = glyph->pixel_width;
20720 glyph++;
20721 while (glyph < last
20722 && glyph->type == GLYPHLESS_GLYPH
20723 && glyph->voffset == voffset
20724 && glyph->face_id == face_id)
20725 {
20726 s->nchars++;
20727 s->width += glyph->pixel_width;
20728 glyph++;
20729 }
20730 s->ybase += voffset;
20731 return glyph - s->row->glyphs[s->area];
20732 }
20733
20734
20735 /* Fill glyph string S from a sequence of character glyphs.
20736
20737 FACE_ID is the face id of the string. START is the index of the
20738 first glyph to consider, END is the index of the last + 1.
20739 OVERLAPS non-zero means S should draw the foreground only, and use
20740 its physical height for clipping. See also draw_glyphs.
20741
20742 Value is the index of the first glyph not in S. */
20743
20744 static int
20745 fill_glyph_string (struct glyph_string *s, int face_id,
20746 int start, int end, int overlaps)
20747 {
20748 struct glyph *glyph, *last;
20749 int voffset;
20750 int glyph_not_available_p;
20751
20752 xassert (s->f == XFRAME (s->w->frame));
20753 xassert (s->nchars == 0);
20754 xassert (start >= 0 && end > start);
20755
20756 s->for_overlaps = overlaps;
20757 glyph = s->row->glyphs[s->area] + start;
20758 last = s->row->glyphs[s->area] + end;
20759 voffset = glyph->voffset;
20760 s->padding_p = glyph->padding_p;
20761 glyph_not_available_p = glyph->glyph_not_available_p;
20762
20763 while (glyph < last
20764 && glyph->type == CHAR_GLYPH
20765 && glyph->voffset == voffset
20766 /* Same face id implies same font, nowadays. */
20767 && glyph->face_id == face_id
20768 && glyph->glyph_not_available_p == glyph_not_available_p)
20769 {
20770 int two_byte_p;
20771
20772 s->face = get_glyph_face_and_encoding (s->f, glyph,
20773 s->char2b + s->nchars,
20774 &two_byte_p);
20775 s->two_byte_p = two_byte_p;
20776 ++s->nchars;
20777 xassert (s->nchars <= end - start);
20778 s->width += glyph->pixel_width;
20779 if (glyph++->padding_p != s->padding_p)
20780 break;
20781 }
20782
20783 s->font = s->face->font;
20784
20785 /* If the specified font could not be loaded, use the frame's font,
20786 but record the fact that we couldn't load it in
20787 S->font_not_found_p so that we can draw rectangles for the
20788 characters of the glyph string. */
20789 if (s->font == NULL || glyph_not_available_p)
20790 {
20791 s->font_not_found_p = 1;
20792 s->font = FRAME_FONT (s->f);
20793 }
20794
20795 /* Adjust base line for subscript/superscript text. */
20796 s->ybase += voffset;
20797
20798 xassert (s->face && s->face->gc);
20799 return glyph - s->row->glyphs[s->area];
20800 }
20801
20802
20803 /* Fill glyph string S from image glyph S->first_glyph. */
20804
20805 static void
20806 fill_image_glyph_string (struct glyph_string *s)
20807 {
20808 xassert (s->first_glyph->type == IMAGE_GLYPH);
20809 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20810 xassert (s->img);
20811 s->slice = s->first_glyph->slice.img;
20812 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20813 s->font = s->face->font;
20814 s->width = s->first_glyph->pixel_width;
20815
20816 /* Adjust base line for subscript/superscript text. */
20817 s->ybase += s->first_glyph->voffset;
20818 }
20819
20820
20821 /* Fill glyph string S from a sequence of stretch glyphs.
20822
20823 ROW is the glyph row in which the glyphs are found, AREA is the
20824 area within the row. START is the index of the first glyph to
20825 consider, END is the index of the last + 1.
20826
20827 Value is the index of the first glyph not in S. */
20828
20829 static int
20830 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20831 enum glyph_row_area area, int start, int end)
20832 {
20833 struct glyph *glyph, *last;
20834 int voffset, face_id;
20835
20836 xassert (s->first_glyph->type == STRETCH_GLYPH);
20837
20838 glyph = s->row->glyphs[s->area] + start;
20839 last = s->row->glyphs[s->area] + end;
20840 face_id = glyph->face_id;
20841 s->face = FACE_FROM_ID (s->f, face_id);
20842 s->font = s->face->font;
20843 s->width = glyph->pixel_width;
20844 s->nchars = 1;
20845 voffset = glyph->voffset;
20846
20847 for (++glyph;
20848 (glyph < last
20849 && glyph->type == STRETCH_GLYPH
20850 && glyph->voffset == voffset
20851 && glyph->face_id == face_id);
20852 ++glyph)
20853 s->width += glyph->pixel_width;
20854
20855 /* Adjust base line for subscript/superscript text. */
20856 s->ybase += voffset;
20857
20858 /* The case that face->gc == 0 is handled when drawing the glyph
20859 string by calling PREPARE_FACE_FOR_DISPLAY. */
20860 xassert (s->face);
20861 return glyph - s->row->glyphs[s->area];
20862 }
20863
20864 static struct font_metrics *
20865 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20866 {
20867 static struct font_metrics metrics;
20868 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20869
20870 if (! font || code == FONT_INVALID_CODE)
20871 return NULL;
20872 font->driver->text_extents (font, &code, 1, &metrics);
20873 return &metrics;
20874 }
20875
20876 /* EXPORT for RIF:
20877 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20878 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20879 assumed to be zero. */
20880
20881 void
20882 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20883 {
20884 *left = *right = 0;
20885
20886 if (glyph->type == CHAR_GLYPH)
20887 {
20888 struct face *face;
20889 XChar2b char2b;
20890 struct font_metrics *pcm;
20891
20892 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20893 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20894 {
20895 if (pcm->rbearing > pcm->width)
20896 *right = pcm->rbearing - pcm->width;
20897 if (pcm->lbearing < 0)
20898 *left = -pcm->lbearing;
20899 }
20900 }
20901 else if (glyph->type == COMPOSITE_GLYPH)
20902 {
20903 if (! glyph->u.cmp.automatic)
20904 {
20905 struct composition *cmp = composition_table[glyph->u.cmp.id];
20906
20907 if (cmp->rbearing > cmp->pixel_width)
20908 *right = cmp->rbearing - cmp->pixel_width;
20909 if (cmp->lbearing < 0)
20910 *left = - cmp->lbearing;
20911 }
20912 else
20913 {
20914 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20915 struct font_metrics metrics;
20916
20917 composition_gstring_width (gstring, glyph->slice.cmp.from,
20918 glyph->slice.cmp.to + 1, &metrics);
20919 if (metrics.rbearing > metrics.width)
20920 *right = metrics.rbearing - metrics.width;
20921 if (metrics.lbearing < 0)
20922 *left = - metrics.lbearing;
20923 }
20924 }
20925 }
20926
20927
20928 /* Return the index of the first glyph preceding glyph string S that
20929 is overwritten by S because of S's left overhang. Value is -1
20930 if no glyphs are overwritten. */
20931
20932 static int
20933 left_overwritten (struct glyph_string *s)
20934 {
20935 int k;
20936
20937 if (s->left_overhang)
20938 {
20939 int x = 0, i;
20940 struct glyph *glyphs = s->row->glyphs[s->area];
20941 int first = s->first_glyph - glyphs;
20942
20943 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20944 x -= glyphs[i].pixel_width;
20945
20946 k = i + 1;
20947 }
20948 else
20949 k = -1;
20950
20951 return k;
20952 }
20953
20954
20955 /* Return the index of the first glyph preceding glyph string S that
20956 is overwriting S because of its right overhang. Value is -1 if no
20957 glyph in front of S overwrites S. */
20958
20959 static int
20960 left_overwriting (struct glyph_string *s)
20961 {
20962 int i, k, x;
20963 struct glyph *glyphs = s->row->glyphs[s->area];
20964 int first = s->first_glyph - glyphs;
20965
20966 k = -1;
20967 x = 0;
20968 for (i = first - 1; i >= 0; --i)
20969 {
20970 int left, right;
20971 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20972 if (x + right > 0)
20973 k = i;
20974 x -= glyphs[i].pixel_width;
20975 }
20976
20977 return k;
20978 }
20979
20980
20981 /* Return the index of the last glyph following glyph string S that is
20982 overwritten by S because of S's right overhang. Value is -1 if
20983 no such glyph is found. */
20984
20985 static int
20986 right_overwritten (struct glyph_string *s)
20987 {
20988 int k = -1;
20989
20990 if (s->right_overhang)
20991 {
20992 int x = 0, i;
20993 struct glyph *glyphs = s->row->glyphs[s->area];
20994 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20995 int end = s->row->used[s->area];
20996
20997 for (i = first; i < end && s->right_overhang > x; ++i)
20998 x += glyphs[i].pixel_width;
20999
21000 k = i;
21001 }
21002
21003 return k;
21004 }
21005
21006
21007 /* Return the index of the last glyph following glyph string S that
21008 overwrites S because of its left overhang. Value is negative
21009 if no such glyph is found. */
21010
21011 static int
21012 right_overwriting (struct glyph_string *s)
21013 {
21014 int i, k, x;
21015 int end = s->row->used[s->area];
21016 struct glyph *glyphs = s->row->glyphs[s->area];
21017 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
21018
21019 k = -1;
21020 x = 0;
21021 for (i = first; i < end; ++i)
21022 {
21023 int left, right;
21024 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21025 if (x - left < 0)
21026 k = i;
21027 x += glyphs[i].pixel_width;
21028 }
21029
21030 return k;
21031 }
21032
21033
21034 /* Set background width of glyph string S. START is the index of the
21035 first glyph following S. LAST_X is the right-most x-position + 1
21036 in the drawing area. */
21037
21038 static INLINE void
21039 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21040 {
21041 /* If the face of this glyph string has to be drawn to the end of
21042 the drawing area, set S->extends_to_end_of_line_p. */
21043
21044 if (start == s->row->used[s->area]
21045 && s->area == TEXT_AREA
21046 && ((s->row->fill_line_p
21047 && (s->hl == DRAW_NORMAL_TEXT
21048 || s->hl == DRAW_IMAGE_RAISED
21049 || s->hl == DRAW_IMAGE_SUNKEN))
21050 || s->hl == DRAW_MOUSE_FACE))
21051 s->extends_to_end_of_line_p = 1;
21052
21053 /* If S extends its face to the end of the line, set its
21054 background_width to the distance to the right edge of the drawing
21055 area. */
21056 if (s->extends_to_end_of_line_p)
21057 s->background_width = last_x - s->x + 1;
21058 else
21059 s->background_width = s->width;
21060 }
21061
21062
21063 /* Compute overhangs and x-positions for glyph string S and its
21064 predecessors, or successors. X is the starting x-position for S.
21065 BACKWARD_P non-zero means process predecessors. */
21066
21067 static void
21068 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21069 {
21070 if (backward_p)
21071 {
21072 while (s)
21073 {
21074 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21075 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21076 x -= s->width;
21077 s->x = x;
21078 s = s->prev;
21079 }
21080 }
21081 else
21082 {
21083 while (s)
21084 {
21085 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21086 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21087 s->x = x;
21088 x += s->width;
21089 s = s->next;
21090 }
21091 }
21092 }
21093
21094
21095
21096 /* The following macros are only called from draw_glyphs below.
21097 They reference the following parameters of that function directly:
21098 `w', `row', `area', and `overlap_p'
21099 as well as the following local variables:
21100 `s', `f', and `hdc' (in W32) */
21101
21102 #ifdef HAVE_NTGUI
21103 /* On W32, silently add local `hdc' variable to argument list of
21104 init_glyph_string. */
21105 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21106 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21107 #else
21108 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21109 init_glyph_string (s, char2b, w, row, area, start, hl)
21110 #endif
21111
21112 /* Add a glyph string for a stretch glyph to the list of strings
21113 between HEAD and TAIL. START is the index of the stretch glyph in
21114 row area AREA of glyph row ROW. END is the index of the last glyph
21115 in that glyph row area. X is the current output position assigned
21116 to the new glyph string constructed. HL overrides that face of the
21117 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21118 is the right-most x-position of the drawing area. */
21119
21120 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21121 and below -- keep them on one line. */
21122 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21123 do \
21124 { \
21125 s = (struct glyph_string *) alloca (sizeof *s); \
21126 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21127 START = fill_stretch_glyph_string (s, row, area, START, END); \
21128 append_glyph_string (&HEAD, &TAIL, s); \
21129 s->x = (X); \
21130 } \
21131 while (0)
21132
21133
21134 /* Add a glyph string for an image glyph to the list of strings
21135 between HEAD and TAIL. START is the index of the image glyph in
21136 row area AREA of glyph row ROW. END is the index of the last glyph
21137 in that glyph row area. X is the current output position assigned
21138 to the new glyph string constructed. HL overrides that face of the
21139 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21140 is the right-most x-position of the drawing area. */
21141
21142 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21143 do \
21144 { \
21145 s = (struct glyph_string *) alloca (sizeof *s); \
21146 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21147 fill_image_glyph_string (s); \
21148 append_glyph_string (&HEAD, &TAIL, s); \
21149 ++START; \
21150 s->x = (X); \
21151 } \
21152 while (0)
21153
21154
21155 /* Add a glyph string for a sequence of character glyphs to the list
21156 of strings between HEAD and TAIL. START is the index of the first
21157 glyph in row area AREA of glyph row ROW that is part of the new
21158 glyph string. END is the index of the last glyph in that glyph row
21159 area. X is the current output position assigned to the new glyph
21160 string constructed. HL overrides that face of the glyph; e.g. it
21161 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21162 right-most x-position of the drawing area. */
21163
21164 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21165 do \
21166 { \
21167 int face_id; \
21168 XChar2b *char2b; \
21169 \
21170 face_id = (row)->glyphs[area][START].face_id; \
21171 \
21172 s = (struct glyph_string *) alloca (sizeof *s); \
21173 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21174 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21175 append_glyph_string (&HEAD, &TAIL, s); \
21176 s->x = (X); \
21177 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21178 } \
21179 while (0)
21180
21181
21182 /* Add a glyph string for a composite sequence to the list of strings
21183 between HEAD and TAIL. START is the index of the first glyph in
21184 row area AREA of glyph row ROW that is part of the new glyph
21185 string. END is the index of the last glyph in that glyph row area.
21186 X is the current output position assigned to the new glyph string
21187 constructed. HL overrides that face of the glyph; e.g. it is
21188 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21189 x-position of the drawing area. */
21190
21191 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21192 do { \
21193 int face_id = (row)->glyphs[area][START].face_id; \
21194 struct face *base_face = FACE_FROM_ID (f, face_id); \
21195 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21196 struct composition *cmp = composition_table[cmp_id]; \
21197 XChar2b *char2b; \
21198 struct glyph_string *first_s IF_LINT (= NULL); \
21199 int n; \
21200 \
21201 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21202 \
21203 /* Make glyph_strings for each glyph sequence that is drawable by \
21204 the same face, and append them to HEAD/TAIL. */ \
21205 for (n = 0; n < cmp->glyph_len;) \
21206 { \
21207 s = (struct glyph_string *) alloca (sizeof *s); \
21208 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21209 append_glyph_string (&(HEAD), &(TAIL), s); \
21210 s->cmp = cmp; \
21211 s->cmp_from = n; \
21212 s->x = (X); \
21213 if (n == 0) \
21214 first_s = s; \
21215 n = fill_composite_glyph_string (s, base_face, overlaps); \
21216 } \
21217 \
21218 ++START; \
21219 s = first_s; \
21220 } while (0)
21221
21222
21223 /* Add a glyph string for a glyph-string sequence to the list of strings
21224 between HEAD and TAIL. */
21225
21226 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21227 do { \
21228 int face_id; \
21229 XChar2b *char2b; \
21230 Lisp_Object gstring; \
21231 \
21232 face_id = (row)->glyphs[area][START].face_id; \
21233 gstring = (composition_gstring_from_id \
21234 ((row)->glyphs[area][START].u.cmp.id)); \
21235 s = (struct glyph_string *) alloca (sizeof *s); \
21236 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21237 * LGSTRING_GLYPH_LEN (gstring)); \
21238 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21239 append_glyph_string (&(HEAD), &(TAIL), s); \
21240 s->x = (X); \
21241 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21242 } while (0)
21243
21244
21245 /* Add a glyph string for a sequence of glyphless character's glyphs
21246 to the list of strings between HEAD and TAIL. The meanings of
21247 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21248
21249 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21250 do \
21251 { \
21252 int face_id; \
21253 \
21254 face_id = (row)->glyphs[area][START].face_id; \
21255 \
21256 s = (struct glyph_string *) alloca (sizeof *s); \
21257 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21258 append_glyph_string (&HEAD, &TAIL, s); \
21259 s->x = (X); \
21260 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21261 overlaps); \
21262 } \
21263 while (0)
21264
21265
21266 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21267 of AREA of glyph row ROW on window W between indices START and END.
21268 HL overrides the face for drawing glyph strings, e.g. it is
21269 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21270 x-positions of the drawing area.
21271
21272 This is an ugly monster macro construct because we must use alloca
21273 to allocate glyph strings (because draw_glyphs can be called
21274 asynchronously). */
21275
21276 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21277 do \
21278 { \
21279 HEAD = TAIL = NULL; \
21280 while (START < END) \
21281 { \
21282 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21283 switch (first_glyph->type) \
21284 { \
21285 case CHAR_GLYPH: \
21286 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21287 HL, X, LAST_X); \
21288 break; \
21289 \
21290 case COMPOSITE_GLYPH: \
21291 if (first_glyph->u.cmp.automatic) \
21292 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21293 HL, X, LAST_X); \
21294 else \
21295 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21296 HL, X, LAST_X); \
21297 break; \
21298 \
21299 case STRETCH_GLYPH: \
21300 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21301 HL, X, LAST_X); \
21302 break; \
21303 \
21304 case IMAGE_GLYPH: \
21305 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21306 HL, X, LAST_X); \
21307 break; \
21308 \
21309 case GLYPHLESS_GLYPH: \
21310 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21311 HL, X, LAST_X); \
21312 break; \
21313 \
21314 default: \
21315 abort (); \
21316 } \
21317 \
21318 if (s) \
21319 { \
21320 set_glyph_string_background_width (s, START, LAST_X); \
21321 (X) += s->width; \
21322 } \
21323 } \
21324 } while (0)
21325
21326
21327 /* Draw glyphs between START and END in AREA of ROW on window W,
21328 starting at x-position X. X is relative to AREA in W. HL is a
21329 face-override with the following meaning:
21330
21331 DRAW_NORMAL_TEXT draw normally
21332 DRAW_CURSOR draw in cursor face
21333 DRAW_MOUSE_FACE draw in mouse face.
21334 DRAW_INVERSE_VIDEO draw in mode line face
21335 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21336 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21337
21338 If OVERLAPS is non-zero, draw only the foreground of characters and
21339 clip to the physical height of ROW. Non-zero value also defines
21340 the overlapping part to be drawn:
21341
21342 OVERLAPS_PRED overlap with preceding rows
21343 OVERLAPS_SUCC overlap with succeeding rows
21344 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21345 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21346
21347 Value is the x-position reached, relative to AREA of W. */
21348
21349 static int
21350 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21351 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21352 enum draw_glyphs_face hl, int overlaps)
21353 {
21354 struct glyph_string *head, *tail;
21355 struct glyph_string *s;
21356 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21357 int i, j, x_reached, last_x, area_left = 0;
21358 struct frame *f = XFRAME (WINDOW_FRAME (w));
21359 DECLARE_HDC (hdc);
21360
21361 ALLOCATE_HDC (hdc, f);
21362
21363 /* Let's rather be paranoid than getting a SEGV. */
21364 end = min (end, row->used[area]);
21365 start = max (0, start);
21366 start = min (end, start);
21367
21368 /* Translate X to frame coordinates. Set last_x to the right
21369 end of the drawing area. */
21370 if (row->full_width_p)
21371 {
21372 /* X is relative to the left edge of W, without scroll bars
21373 or fringes. */
21374 area_left = WINDOW_LEFT_EDGE_X (w);
21375 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21376 }
21377 else
21378 {
21379 area_left = window_box_left (w, area);
21380 last_x = area_left + window_box_width (w, area);
21381 }
21382 x += area_left;
21383
21384 /* Build a doubly-linked list of glyph_string structures between
21385 head and tail from what we have to draw. Note that the macro
21386 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21387 the reason we use a separate variable `i'. */
21388 i = start;
21389 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21390 if (tail)
21391 x_reached = tail->x + tail->background_width;
21392 else
21393 x_reached = x;
21394
21395 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21396 the row, redraw some glyphs in front or following the glyph
21397 strings built above. */
21398 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21399 {
21400 struct glyph_string *h, *t;
21401 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21402 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21403 int check_mouse_face = 0;
21404 int dummy_x = 0;
21405
21406 /* If mouse highlighting is on, we may need to draw adjacent
21407 glyphs using mouse-face highlighting. */
21408 if (area == TEXT_AREA && row->mouse_face_p)
21409 {
21410 struct glyph_row *mouse_beg_row, *mouse_end_row;
21411
21412 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21413 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21414
21415 if (row >= mouse_beg_row && row <= mouse_end_row)
21416 {
21417 check_mouse_face = 1;
21418 mouse_beg_col = (row == mouse_beg_row)
21419 ? hlinfo->mouse_face_beg_col : 0;
21420 mouse_end_col = (row == mouse_end_row)
21421 ? hlinfo->mouse_face_end_col
21422 : row->used[TEXT_AREA];
21423 }
21424 }
21425
21426 /* Compute overhangs for all glyph strings. */
21427 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21428 for (s = head; s; s = s->next)
21429 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21430
21431 /* Prepend glyph strings for glyphs in front of the first glyph
21432 string that are overwritten because of the first glyph
21433 string's left overhang. The background of all strings
21434 prepended must be drawn because the first glyph string
21435 draws over it. */
21436 i = left_overwritten (head);
21437 if (i >= 0)
21438 {
21439 enum draw_glyphs_face overlap_hl;
21440
21441 /* If this row contains mouse highlighting, attempt to draw
21442 the overlapped glyphs with the correct highlight. This
21443 code fails if the overlap encompasses more than one glyph
21444 and mouse-highlight spans only some of these glyphs.
21445 However, making it work perfectly involves a lot more
21446 code, and I don't know if the pathological case occurs in
21447 practice, so we'll stick to this for now. --- cyd */
21448 if (check_mouse_face
21449 && mouse_beg_col < start && mouse_end_col > i)
21450 overlap_hl = DRAW_MOUSE_FACE;
21451 else
21452 overlap_hl = DRAW_NORMAL_TEXT;
21453
21454 j = i;
21455 BUILD_GLYPH_STRINGS (j, start, h, t,
21456 overlap_hl, dummy_x, last_x);
21457 start = i;
21458 compute_overhangs_and_x (t, head->x, 1);
21459 prepend_glyph_string_lists (&head, &tail, h, t);
21460 clip_head = head;
21461 }
21462
21463 /* Prepend glyph strings for glyphs in front of the first glyph
21464 string that overwrite that glyph string because of their
21465 right overhang. For these strings, only the foreground must
21466 be drawn, because it draws over the glyph string at `head'.
21467 The background must not be drawn because this would overwrite
21468 right overhangs of preceding glyphs for which no glyph
21469 strings exist. */
21470 i = left_overwriting (head);
21471 if (i >= 0)
21472 {
21473 enum draw_glyphs_face overlap_hl;
21474
21475 if (check_mouse_face
21476 && mouse_beg_col < start && mouse_end_col > i)
21477 overlap_hl = DRAW_MOUSE_FACE;
21478 else
21479 overlap_hl = DRAW_NORMAL_TEXT;
21480
21481 clip_head = head;
21482 BUILD_GLYPH_STRINGS (i, start, h, t,
21483 overlap_hl, dummy_x, last_x);
21484 for (s = h; s; s = s->next)
21485 s->background_filled_p = 1;
21486 compute_overhangs_and_x (t, head->x, 1);
21487 prepend_glyph_string_lists (&head, &tail, h, t);
21488 }
21489
21490 /* Append glyphs strings for glyphs following the last glyph
21491 string tail that are overwritten by tail. The background of
21492 these strings has to be drawn because tail's foreground draws
21493 over it. */
21494 i = right_overwritten (tail);
21495 if (i >= 0)
21496 {
21497 enum draw_glyphs_face overlap_hl;
21498
21499 if (check_mouse_face
21500 && mouse_beg_col < i && mouse_end_col > end)
21501 overlap_hl = DRAW_MOUSE_FACE;
21502 else
21503 overlap_hl = DRAW_NORMAL_TEXT;
21504
21505 BUILD_GLYPH_STRINGS (end, i, h, t,
21506 overlap_hl, x, last_x);
21507 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21508 we don't have `end = i;' here. */
21509 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21510 append_glyph_string_lists (&head, &tail, h, t);
21511 clip_tail = tail;
21512 }
21513
21514 /* Append glyph strings for glyphs following the last glyph
21515 string tail that overwrite tail. The foreground of such
21516 glyphs has to be drawn because it writes into the background
21517 of tail. The background must not be drawn because it could
21518 paint over the foreground of following glyphs. */
21519 i = right_overwriting (tail);
21520 if (i >= 0)
21521 {
21522 enum draw_glyphs_face overlap_hl;
21523 if (check_mouse_face
21524 && mouse_beg_col < i && mouse_end_col > end)
21525 overlap_hl = DRAW_MOUSE_FACE;
21526 else
21527 overlap_hl = DRAW_NORMAL_TEXT;
21528
21529 clip_tail = tail;
21530 i++; /* We must include the Ith glyph. */
21531 BUILD_GLYPH_STRINGS (end, i, h, t,
21532 overlap_hl, x, last_x);
21533 for (s = h; s; s = s->next)
21534 s->background_filled_p = 1;
21535 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21536 append_glyph_string_lists (&head, &tail, h, t);
21537 }
21538 if (clip_head || clip_tail)
21539 for (s = head; s; s = s->next)
21540 {
21541 s->clip_head = clip_head;
21542 s->clip_tail = clip_tail;
21543 }
21544 }
21545
21546 /* Draw all strings. */
21547 for (s = head; s; s = s->next)
21548 FRAME_RIF (f)->draw_glyph_string (s);
21549
21550 #ifndef HAVE_NS
21551 /* When focus a sole frame and move horizontally, this sets on_p to 0
21552 causing a failure to erase prev cursor position. */
21553 if (area == TEXT_AREA
21554 && !row->full_width_p
21555 /* When drawing overlapping rows, only the glyph strings'
21556 foreground is drawn, which doesn't erase a cursor
21557 completely. */
21558 && !overlaps)
21559 {
21560 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21561 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21562 : (tail ? tail->x + tail->background_width : x));
21563 x0 -= area_left;
21564 x1 -= area_left;
21565
21566 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21567 row->y, MATRIX_ROW_BOTTOM_Y (row));
21568 }
21569 #endif
21570
21571 /* Value is the x-position up to which drawn, relative to AREA of W.
21572 This doesn't include parts drawn because of overhangs. */
21573 if (row->full_width_p)
21574 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21575 else
21576 x_reached -= area_left;
21577
21578 RELEASE_HDC (hdc, f);
21579
21580 return x_reached;
21581 }
21582
21583 /* Expand row matrix if too narrow. Don't expand if area
21584 is not present. */
21585
21586 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21587 { \
21588 if (!fonts_changed_p \
21589 && (it->glyph_row->glyphs[area] \
21590 < it->glyph_row->glyphs[area + 1])) \
21591 { \
21592 it->w->ncols_scale_factor++; \
21593 fonts_changed_p = 1; \
21594 } \
21595 }
21596
21597 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21598 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21599
21600 static INLINE void
21601 append_glyph (struct it *it)
21602 {
21603 struct glyph *glyph;
21604 enum glyph_row_area area = it->area;
21605
21606 xassert (it->glyph_row);
21607 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21608
21609 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21610 if (glyph < it->glyph_row->glyphs[area + 1])
21611 {
21612 /* If the glyph row is reversed, we need to prepend the glyph
21613 rather than append it. */
21614 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21615 {
21616 struct glyph *g;
21617
21618 /* Make room for the additional glyph. */
21619 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21620 g[1] = *g;
21621 glyph = it->glyph_row->glyphs[area];
21622 }
21623 glyph->charpos = CHARPOS (it->position);
21624 glyph->object = it->object;
21625 if (it->pixel_width > 0)
21626 {
21627 glyph->pixel_width = it->pixel_width;
21628 glyph->padding_p = 0;
21629 }
21630 else
21631 {
21632 /* Assure at least 1-pixel width. Otherwise, cursor can't
21633 be displayed correctly. */
21634 glyph->pixel_width = 1;
21635 glyph->padding_p = 1;
21636 }
21637 glyph->ascent = it->ascent;
21638 glyph->descent = it->descent;
21639 glyph->voffset = it->voffset;
21640 glyph->type = CHAR_GLYPH;
21641 glyph->avoid_cursor_p = it->avoid_cursor_p;
21642 glyph->multibyte_p = it->multibyte_p;
21643 glyph->left_box_line_p = it->start_of_box_run_p;
21644 glyph->right_box_line_p = it->end_of_box_run_p;
21645 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21646 || it->phys_descent > it->descent);
21647 glyph->glyph_not_available_p = it->glyph_not_available_p;
21648 glyph->face_id = it->face_id;
21649 glyph->u.ch = it->char_to_display;
21650 glyph->slice.img = null_glyph_slice;
21651 glyph->font_type = FONT_TYPE_UNKNOWN;
21652 if (it->bidi_p)
21653 {
21654 glyph->resolved_level = it->bidi_it.resolved_level;
21655 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21656 abort ();
21657 glyph->bidi_type = it->bidi_it.type;
21658 }
21659 else
21660 {
21661 glyph->resolved_level = 0;
21662 glyph->bidi_type = UNKNOWN_BT;
21663 }
21664 ++it->glyph_row->used[area];
21665 }
21666 else
21667 IT_EXPAND_MATRIX_WIDTH (it, area);
21668 }
21669
21670 /* Store one glyph for the composition IT->cmp_it.id in
21671 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21672 non-null. */
21673
21674 static INLINE void
21675 append_composite_glyph (struct it *it)
21676 {
21677 struct glyph *glyph;
21678 enum glyph_row_area area = it->area;
21679
21680 xassert (it->glyph_row);
21681
21682 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21683 if (glyph < it->glyph_row->glyphs[area + 1])
21684 {
21685 /* If the glyph row is reversed, we need to prepend the glyph
21686 rather than append it. */
21687 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21688 {
21689 struct glyph *g;
21690
21691 /* Make room for the new glyph. */
21692 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21693 g[1] = *g;
21694 glyph = it->glyph_row->glyphs[it->area];
21695 }
21696 glyph->charpos = it->cmp_it.charpos;
21697 glyph->object = it->object;
21698 glyph->pixel_width = it->pixel_width;
21699 glyph->ascent = it->ascent;
21700 glyph->descent = it->descent;
21701 glyph->voffset = it->voffset;
21702 glyph->type = COMPOSITE_GLYPH;
21703 if (it->cmp_it.ch < 0)
21704 {
21705 glyph->u.cmp.automatic = 0;
21706 glyph->u.cmp.id = it->cmp_it.id;
21707 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21708 }
21709 else
21710 {
21711 glyph->u.cmp.automatic = 1;
21712 glyph->u.cmp.id = it->cmp_it.id;
21713 glyph->slice.cmp.from = it->cmp_it.from;
21714 glyph->slice.cmp.to = it->cmp_it.to - 1;
21715 }
21716 glyph->avoid_cursor_p = it->avoid_cursor_p;
21717 glyph->multibyte_p = it->multibyte_p;
21718 glyph->left_box_line_p = it->start_of_box_run_p;
21719 glyph->right_box_line_p = it->end_of_box_run_p;
21720 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21721 || it->phys_descent > it->descent);
21722 glyph->padding_p = 0;
21723 glyph->glyph_not_available_p = 0;
21724 glyph->face_id = it->face_id;
21725 glyph->font_type = FONT_TYPE_UNKNOWN;
21726 if (it->bidi_p)
21727 {
21728 glyph->resolved_level = it->bidi_it.resolved_level;
21729 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21730 abort ();
21731 glyph->bidi_type = it->bidi_it.type;
21732 }
21733 ++it->glyph_row->used[area];
21734 }
21735 else
21736 IT_EXPAND_MATRIX_WIDTH (it, area);
21737 }
21738
21739
21740 /* Change IT->ascent and IT->height according to the setting of
21741 IT->voffset. */
21742
21743 static INLINE void
21744 take_vertical_position_into_account (struct it *it)
21745 {
21746 if (it->voffset)
21747 {
21748 if (it->voffset < 0)
21749 /* Increase the ascent so that we can display the text higher
21750 in the line. */
21751 it->ascent -= it->voffset;
21752 else
21753 /* Increase the descent so that we can display the text lower
21754 in the line. */
21755 it->descent += it->voffset;
21756 }
21757 }
21758
21759
21760 /* Produce glyphs/get display metrics for the image IT is loaded with.
21761 See the description of struct display_iterator in dispextern.h for
21762 an overview of struct display_iterator. */
21763
21764 static void
21765 produce_image_glyph (struct it *it)
21766 {
21767 struct image *img;
21768 struct face *face;
21769 int glyph_ascent, crop;
21770 struct glyph_slice slice;
21771
21772 xassert (it->what == IT_IMAGE);
21773
21774 face = FACE_FROM_ID (it->f, it->face_id);
21775 xassert (face);
21776 /* Make sure X resources of the face is loaded. */
21777 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21778
21779 if (it->image_id < 0)
21780 {
21781 /* Fringe bitmap. */
21782 it->ascent = it->phys_ascent = 0;
21783 it->descent = it->phys_descent = 0;
21784 it->pixel_width = 0;
21785 it->nglyphs = 0;
21786 return;
21787 }
21788
21789 img = IMAGE_FROM_ID (it->f, it->image_id);
21790 xassert (img);
21791 /* Make sure X resources of the image is loaded. */
21792 prepare_image_for_display (it->f, img);
21793
21794 slice.x = slice.y = 0;
21795 slice.width = img->width;
21796 slice.height = img->height;
21797
21798 if (INTEGERP (it->slice.x))
21799 slice.x = XINT (it->slice.x);
21800 else if (FLOATP (it->slice.x))
21801 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21802
21803 if (INTEGERP (it->slice.y))
21804 slice.y = XINT (it->slice.y);
21805 else if (FLOATP (it->slice.y))
21806 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21807
21808 if (INTEGERP (it->slice.width))
21809 slice.width = XINT (it->slice.width);
21810 else if (FLOATP (it->slice.width))
21811 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21812
21813 if (INTEGERP (it->slice.height))
21814 slice.height = XINT (it->slice.height);
21815 else if (FLOATP (it->slice.height))
21816 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21817
21818 if (slice.x >= img->width)
21819 slice.x = img->width;
21820 if (slice.y >= img->height)
21821 slice.y = img->height;
21822 if (slice.x + slice.width >= img->width)
21823 slice.width = img->width - slice.x;
21824 if (slice.y + slice.height > img->height)
21825 slice.height = img->height - slice.y;
21826
21827 if (slice.width == 0 || slice.height == 0)
21828 return;
21829
21830 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21831
21832 it->descent = slice.height - glyph_ascent;
21833 if (slice.y == 0)
21834 it->descent += img->vmargin;
21835 if (slice.y + slice.height == img->height)
21836 it->descent += img->vmargin;
21837 it->phys_descent = it->descent;
21838
21839 it->pixel_width = slice.width;
21840 if (slice.x == 0)
21841 it->pixel_width += img->hmargin;
21842 if (slice.x + slice.width == img->width)
21843 it->pixel_width += img->hmargin;
21844
21845 /* It's quite possible for images to have an ascent greater than
21846 their height, so don't get confused in that case. */
21847 if (it->descent < 0)
21848 it->descent = 0;
21849
21850 it->nglyphs = 1;
21851
21852 if (face->box != FACE_NO_BOX)
21853 {
21854 if (face->box_line_width > 0)
21855 {
21856 if (slice.y == 0)
21857 it->ascent += face->box_line_width;
21858 if (slice.y + slice.height == img->height)
21859 it->descent += face->box_line_width;
21860 }
21861
21862 if (it->start_of_box_run_p && slice.x == 0)
21863 it->pixel_width += eabs (face->box_line_width);
21864 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21865 it->pixel_width += eabs (face->box_line_width);
21866 }
21867
21868 take_vertical_position_into_account (it);
21869
21870 /* Automatically crop wide image glyphs at right edge so we can
21871 draw the cursor on same display row. */
21872 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21873 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21874 {
21875 it->pixel_width -= crop;
21876 slice.width -= crop;
21877 }
21878
21879 if (it->glyph_row)
21880 {
21881 struct glyph *glyph;
21882 enum glyph_row_area area = it->area;
21883
21884 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21885 if (glyph < it->glyph_row->glyphs[area + 1])
21886 {
21887 glyph->charpos = CHARPOS (it->position);
21888 glyph->object = it->object;
21889 glyph->pixel_width = it->pixel_width;
21890 glyph->ascent = glyph_ascent;
21891 glyph->descent = it->descent;
21892 glyph->voffset = it->voffset;
21893 glyph->type = IMAGE_GLYPH;
21894 glyph->avoid_cursor_p = it->avoid_cursor_p;
21895 glyph->multibyte_p = it->multibyte_p;
21896 glyph->left_box_line_p = it->start_of_box_run_p;
21897 glyph->right_box_line_p = it->end_of_box_run_p;
21898 glyph->overlaps_vertically_p = 0;
21899 glyph->padding_p = 0;
21900 glyph->glyph_not_available_p = 0;
21901 glyph->face_id = it->face_id;
21902 glyph->u.img_id = img->id;
21903 glyph->slice.img = slice;
21904 glyph->font_type = FONT_TYPE_UNKNOWN;
21905 if (it->bidi_p)
21906 {
21907 glyph->resolved_level = it->bidi_it.resolved_level;
21908 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21909 abort ();
21910 glyph->bidi_type = it->bidi_it.type;
21911 }
21912 ++it->glyph_row->used[area];
21913 }
21914 else
21915 IT_EXPAND_MATRIX_WIDTH (it, area);
21916 }
21917 }
21918
21919
21920 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21921 of the glyph, WIDTH and HEIGHT are the width and height of the
21922 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21923
21924 static void
21925 append_stretch_glyph (struct it *it, Lisp_Object object,
21926 int width, int height, int ascent)
21927 {
21928 struct glyph *glyph;
21929 enum glyph_row_area area = it->area;
21930
21931 xassert (ascent >= 0 && ascent <= height);
21932
21933 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21934 if (glyph < it->glyph_row->glyphs[area + 1])
21935 {
21936 /* If the glyph row is reversed, we need to prepend the glyph
21937 rather than append it. */
21938 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21939 {
21940 struct glyph *g;
21941
21942 /* Make room for the additional glyph. */
21943 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21944 g[1] = *g;
21945 glyph = it->glyph_row->glyphs[area];
21946 }
21947 glyph->charpos = CHARPOS (it->position);
21948 glyph->object = object;
21949 glyph->pixel_width = width;
21950 glyph->ascent = ascent;
21951 glyph->descent = height - ascent;
21952 glyph->voffset = it->voffset;
21953 glyph->type = STRETCH_GLYPH;
21954 glyph->avoid_cursor_p = it->avoid_cursor_p;
21955 glyph->multibyte_p = it->multibyte_p;
21956 glyph->left_box_line_p = it->start_of_box_run_p;
21957 glyph->right_box_line_p = it->end_of_box_run_p;
21958 glyph->overlaps_vertically_p = 0;
21959 glyph->padding_p = 0;
21960 glyph->glyph_not_available_p = 0;
21961 glyph->face_id = it->face_id;
21962 glyph->u.stretch.ascent = ascent;
21963 glyph->u.stretch.height = height;
21964 glyph->slice.img = null_glyph_slice;
21965 glyph->font_type = FONT_TYPE_UNKNOWN;
21966 if (it->bidi_p)
21967 {
21968 glyph->resolved_level = it->bidi_it.resolved_level;
21969 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21970 abort ();
21971 glyph->bidi_type = it->bidi_it.type;
21972 }
21973 else
21974 {
21975 glyph->resolved_level = 0;
21976 glyph->bidi_type = UNKNOWN_BT;
21977 }
21978 ++it->glyph_row->used[area];
21979 }
21980 else
21981 IT_EXPAND_MATRIX_WIDTH (it, area);
21982 }
21983
21984
21985 /* Produce a stretch glyph for iterator IT. IT->object is the value
21986 of the glyph property displayed. The value must be a list
21987 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21988 being recognized:
21989
21990 1. `:width WIDTH' specifies that the space should be WIDTH *
21991 canonical char width wide. WIDTH may be an integer or floating
21992 point number.
21993
21994 2. `:relative-width FACTOR' specifies that the width of the stretch
21995 should be computed from the width of the first character having the
21996 `glyph' property, and should be FACTOR times that width.
21997
21998 3. `:align-to HPOS' specifies that the space should be wide enough
21999 to reach HPOS, a value in canonical character units.
22000
22001 Exactly one of the above pairs must be present.
22002
22003 4. `:height HEIGHT' specifies that the height of the stretch produced
22004 should be HEIGHT, measured in canonical character units.
22005
22006 5. `:relative-height FACTOR' specifies that the height of the
22007 stretch should be FACTOR times the height of the characters having
22008 the glyph property.
22009
22010 Either none or exactly one of 4 or 5 must be present.
22011
22012 6. `:ascent ASCENT' specifies that ASCENT percent of the height
22013 of the stretch should be used for the ascent of the stretch.
22014 ASCENT must be in the range 0 <= ASCENT <= 100. */
22015
22016 static void
22017 produce_stretch_glyph (struct it *it)
22018 {
22019 /* (space :width WIDTH :height HEIGHT ...) */
22020 Lisp_Object prop, plist;
22021 int width = 0, height = 0, align_to = -1;
22022 int zero_width_ok_p = 0, zero_height_ok_p = 0;
22023 int ascent = 0;
22024 double tem;
22025 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22026 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22027
22028 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22029
22030 /* List should start with `space'. */
22031 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22032 plist = XCDR (it->object);
22033
22034 /* Compute the width of the stretch. */
22035 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22036 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22037 {
22038 /* Absolute width `:width WIDTH' specified and valid. */
22039 zero_width_ok_p = 1;
22040 width = (int)tem;
22041 }
22042 else if (prop = Fplist_get (plist, QCrelative_width),
22043 NUMVAL (prop) > 0)
22044 {
22045 /* Relative width `:relative-width FACTOR' specified and valid.
22046 Compute the width of the characters having the `glyph'
22047 property. */
22048 struct it it2;
22049 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22050
22051 it2 = *it;
22052 if (it->multibyte_p)
22053 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22054 else
22055 {
22056 it2.c = it2.char_to_display = *p, it2.len = 1;
22057 if (! ASCII_CHAR_P (it2.c))
22058 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22059 }
22060
22061 it2.glyph_row = NULL;
22062 it2.what = IT_CHARACTER;
22063 x_produce_glyphs (&it2);
22064 width = NUMVAL (prop) * it2.pixel_width;
22065 }
22066 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22067 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22068 {
22069 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22070 align_to = (align_to < 0
22071 ? 0
22072 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22073 else if (align_to < 0)
22074 align_to = window_box_left_offset (it->w, TEXT_AREA);
22075 width = max (0, (int)tem + align_to - it->current_x);
22076 zero_width_ok_p = 1;
22077 }
22078 else
22079 /* Nothing specified -> width defaults to canonical char width. */
22080 width = FRAME_COLUMN_WIDTH (it->f);
22081
22082 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22083 width = 1;
22084
22085 /* Compute height. */
22086 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22087 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22088 {
22089 height = (int)tem;
22090 zero_height_ok_p = 1;
22091 }
22092 else if (prop = Fplist_get (plist, QCrelative_height),
22093 NUMVAL (prop) > 0)
22094 height = FONT_HEIGHT (font) * NUMVAL (prop);
22095 else
22096 height = FONT_HEIGHT (font);
22097
22098 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22099 height = 1;
22100
22101 /* Compute percentage of height used for ascent. If
22102 `:ascent ASCENT' is present and valid, use that. Otherwise,
22103 derive the ascent from the font in use. */
22104 if (prop = Fplist_get (plist, QCascent),
22105 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22106 ascent = height * NUMVAL (prop) / 100.0;
22107 else if (!NILP (prop)
22108 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22109 ascent = min (max (0, (int)tem), height);
22110 else
22111 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22112
22113 if (width > 0 && it->line_wrap != TRUNCATE
22114 && it->current_x + width > it->last_visible_x)
22115 width = it->last_visible_x - it->current_x - 1;
22116
22117 if (width > 0 && height > 0 && it->glyph_row)
22118 {
22119 Lisp_Object object = it->stack[it->sp - 1].string;
22120 if (!STRINGP (object))
22121 object = it->w->buffer;
22122 append_stretch_glyph (it, object, width, height, ascent);
22123 }
22124
22125 it->pixel_width = width;
22126 it->ascent = it->phys_ascent = ascent;
22127 it->descent = it->phys_descent = height - it->ascent;
22128 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22129
22130 take_vertical_position_into_account (it);
22131 }
22132
22133 /* Calculate line-height and line-spacing properties.
22134 An integer value specifies explicit pixel value.
22135 A float value specifies relative value to current face height.
22136 A cons (float . face-name) specifies relative value to
22137 height of specified face font.
22138
22139 Returns height in pixels, or nil. */
22140
22141
22142 static Lisp_Object
22143 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22144 int boff, int override)
22145 {
22146 Lisp_Object face_name = Qnil;
22147 int ascent, descent, height;
22148
22149 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22150 return val;
22151
22152 if (CONSP (val))
22153 {
22154 face_name = XCAR (val);
22155 val = XCDR (val);
22156 if (!NUMBERP (val))
22157 val = make_number (1);
22158 if (NILP (face_name))
22159 {
22160 height = it->ascent + it->descent;
22161 goto scale;
22162 }
22163 }
22164
22165 if (NILP (face_name))
22166 {
22167 font = FRAME_FONT (it->f);
22168 boff = FRAME_BASELINE_OFFSET (it->f);
22169 }
22170 else if (EQ (face_name, Qt))
22171 {
22172 override = 0;
22173 }
22174 else
22175 {
22176 int face_id;
22177 struct face *face;
22178
22179 face_id = lookup_named_face (it->f, face_name, 0);
22180 if (face_id < 0)
22181 return make_number (-1);
22182
22183 face = FACE_FROM_ID (it->f, face_id);
22184 font = face->font;
22185 if (font == NULL)
22186 return make_number (-1);
22187 boff = font->baseline_offset;
22188 if (font->vertical_centering)
22189 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22190 }
22191
22192 ascent = FONT_BASE (font) + boff;
22193 descent = FONT_DESCENT (font) - boff;
22194
22195 if (override)
22196 {
22197 it->override_ascent = ascent;
22198 it->override_descent = descent;
22199 it->override_boff = boff;
22200 }
22201
22202 height = ascent + descent;
22203
22204 scale:
22205 if (FLOATP (val))
22206 height = (int)(XFLOAT_DATA (val) * height);
22207 else if (INTEGERP (val))
22208 height *= XINT (val);
22209
22210 return make_number (height);
22211 }
22212
22213
22214 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22215 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22216 and only if this is for a character for which no font was found.
22217
22218 If the display method (it->glyphless_method) is
22219 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22220 length of the acronym or the hexadecimal string, UPPER_XOFF and
22221 UPPER_YOFF are pixel offsets for the upper part of the string,
22222 LOWER_XOFF and LOWER_YOFF are for the lower part.
22223
22224 For the other display methods, LEN through LOWER_YOFF are zero. */
22225
22226 static void
22227 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22228 short upper_xoff, short upper_yoff,
22229 short lower_xoff, short lower_yoff)
22230 {
22231 struct glyph *glyph;
22232 enum glyph_row_area area = it->area;
22233
22234 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22235 if (glyph < it->glyph_row->glyphs[area + 1])
22236 {
22237 /* If the glyph row is reversed, we need to prepend the glyph
22238 rather than append it. */
22239 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22240 {
22241 struct glyph *g;
22242
22243 /* Make room for the additional glyph. */
22244 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22245 g[1] = *g;
22246 glyph = it->glyph_row->glyphs[area];
22247 }
22248 glyph->charpos = CHARPOS (it->position);
22249 glyph->object = it->object;
22250 glyph->pixel_width = it->pixel_width;
22251 glyph->ascent = it->ascent;
22252 glyph->descent = it->descent;
22253 glyph->voffset = it->voffset;
22254 glyph->type = GLYPHLESS_GLYPH;
22255 glyph->u.glyphless.method = it->glyphless_method;
22256 glyph->u.glyphless.for_no_font = for_no_font;
22257 glyph->u.glyphless.len = len;
22258 glyph->u.glyphless.ch = it->c;
22259 glyph->slice.glyphless.upper_xoff = upper_xoff;
22260 glyph->slice.glyphless.upper_yoff = upper_yoff;
22261 glyph->slice.glyphless.lower_xoff = lower_xoff;
22262 glyph->slice.glyphless.lower_yoff = lower_yoff;
22263 glyph->avoid_cursor_p = it->avoid_cursor_p;
22264 glyph->multibyte_p = it->multibyte_p;
22265 glyph->left_box_line_p = it->start_of_box_run_p;
22266 glyph->right_box_line_p = it->end_of_box_run_p;
22267 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22268 || it->phys_descent > it->descent);
22269 glyph->padding_p = 0;
22270 glyph->glyph_not_available_p = 0;
22271 glyph->face_id = face_id;
22272 glyph->font_type = FONT_TYPE_UNKNOWN;
22273 if (it->bidi_p)
22274 {
22275 glyph->resolved_level = it->bidi_it.resolved_level;
22276 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22277 abort ();
22278 glyph->bidi_type = it->bidi_it.type;
22279 }
22280 ++it->glyph_row->used[area];
22281 }
22282 else
22283 IT_EXPAND_MATRIX_WIDTH (it, area);
22284 }
22285
22286
22287 /* Produce a glyph for a glyphless character for iterator IT.
22288 IT->glyphless_method specifies which method to use for displaying
22289 the character. See the description of enum
22290 glyphless_display_method in dispextern.h for the detail.
22291
22292 FOR_NO_FONT is nonzero if and only if this is for a character for
22293 which no font was found. ACRONYM, if non-nil, is an acronym string
22294 for the character. */
22295
22296 static void
22297 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22298 {
22299 int face_id;
22300 struct face *face;
22301 struct font *font;
22302 int base_width, base_height, width, height;
22303 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22304 int len;
22305
22306 /* Get the metrics of the base font. We always refer to the current
22307 ASCII face. */
22308 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22309 font = face->font ? face->font : FRAME_FONT (it->f);
22310 it->ascent = FONT_BASE (font) + font->baseline_offset;
22311 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22312 base_height = it->ascent + it->descent;
22313 base_width = font->average_width;
22314
22315 /* Get a face ID for the glyph by utilizing a cache (the same way as
22316 doen for `escape-glyph' in get_next_display_element). */
22317 if (it->f == last_glyphless_glyph_frame
22318 && it->face_id == last_glyphless_glyph_face_id)
22319 {
22320 face_id = last_glyphless_glyph_merged_face_id;
22321 }
22322 else
22323 {
22324 /* Merge the `glyphless-char' face into the current face. */
22325 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22326 last_glyphless_glyph_frame = it->f;
22327 last_glyphless_glyph_face_id = it->face_id;
22328 last_glyphless_glyph_merged_face_id = face_id;
22329 }
22330
22331 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22332 {
22333 it->pixel_width = THIN_SPACE_WIDTH;
22334 len = 0;
22335 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22336 }
22337 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22338 {
22339 width = CHAR_WIDTH (it->c);
22340 if (width == 0)
22341 width = 1;
22342 else if (width > 4)
22343 width = 4;
22344 it->pixel_width = base_width * width;
22345 len = 0;
22346 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22347 }
22348 else
22349 {
22350 char buf[7];
22351 const char *str;
22352 unsigned int code[6];
22353 int upper_len;
22354 int ascent, descent;
22355 struct font_metrics metrics_upper, metrics_lower;
22356
22357 face = FACE_FROM_ID (it->f, face_id);
22358 font = face->font ? face->font : FRAME_FONT (it->f);
22359 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22360
22361 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22362 {
22363 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22364 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22365 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22366 }
22367 else
22368 {
22369 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22370 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22371 str = buf;
22372 }
22373 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22374 code[len] = font->driver->encode_char (font, str[len]);
22375 upper_len = (len + 1) / 2;
22376 font->driver->text_extents (font, code, upper_len,
22377 &metrics_upper);
22378 font->driver->text_extents (font, code + upper_len, len - upper_len,
22379 &metrics_lower);
22380
22381
22382
22383 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22384 width = max (metrics_upper.width, metrics_lower.width) + 4;
22385 upper_xoff = upper_yoff = 2; /* the typical case */
22386 if (base_width >= width)
22387 {
22388 /* Align the upper to the left, the lower to the right. */
22389 it->pixel_width = base_width;
22390 lower_xoff = base_width - 2 - metrics_lower.width;
22391 }
22392 else
22393 {
22394 /* Center the shorter one. */
22395 it->pixel_width = width;
22396 if (metrics_upper.width >= metrics_lower.width)
22397 lower_xoff = (width - metrics_lower.width) / 2;
22398 else
22399 {
22400 /* FIXME: This code doesn't look right. It formerly was
22401 missing the "lower_xoff = 0;", which couldn't have
22402 been right since it left lower_xoff uninitialized. */
22403 lower_xoff = 0;
22404 upper_xoff = (width - metrics_upper.width) / 2;
22405 }
22406 }
22407
22408 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22409 top, bottom, and between upper and lower strings. */
22410 height = (metrics_upper.ascent + metrics_upper.descent
22411 + metrics_lower.ascent + metrics_lower.descent) + 5;
22412 /* Center vertically.
22413 H:base_height, D:base_descent
22414 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22415
22416 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22417 descent = D - H/2 + h/2;
22418 lower_yoff = descent - 2 - ld;
22419 upper_yoff = lower_yoff - la - 1 - ud; */
22420 ascent = - (it->descent - (base_height + height + 1) / 2);
22421 descent = it->descent - (base_height - height) / 2;
22422 lower_yoff = descent - 2 - metrics_lower.descent;
22423 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22424 - metrics_upper.descent);
22425 /* Don't make the height shorter than the base height. */
22426 if (height > base_height)
22427 {
22428 it->ascent = ascent;
22429 it->descent = descent;
22430 }
22431 }
22432
22433 it->phys_ascent = it->ascent;
22434 it->phys_descent = it->descent;
22435 if (it->glyph_row)
22436 append_glyphless_glyph (it, face_id, for_no_font, len,
22437 upper_xoff, upper_yoff,
22438 lower_xoff, lower_yoff);
22439 it->nglyphs = 1;
22440 take_vertical_position_into_account (it);
22441 }
22442
22443
22444 /* RIF:
22445 Produce glyphs/get display metrics for the display element IT is
22446 loaded with. See the description of struct it in dispextern.h
22447 for an overview of struct it. */
22448
22449 void
22450 x_produce_glyphs (struct it *it)
22451 {
22452 int extra_line_spacing = it->extra_line_spacing;
22453
22454 it->glyph_not_available_p = 0;
22455
22456 if (it->what == IT_CHARACTER)
22457 {
22458 XChar2b char2b;
22459 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22460 struct font *font = face->font;
22461 struct font_metrics *pcm = NULL;
22462 int boff; /* baseline offset */
22463
22464 if (font == NULL)
22465 {
22466 /* When no suitable font is found, display this character by
22467 the method specified in the first extra slot of
22468 Vglyphless_char_display. */
22469 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22470
22471 xassert (it->what == IT_GLYPHLESS);
22472 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22473 goto done;
22474 }
22475
22476 boff = font->baseline_offset;
22477 if (font->vertical_centering)
22478 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22479
22480 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22481 {
22482 int stretched_p;
22483
22484 it->nglyphs = 1;
22485
22486 if (it->override_ascent >= 0)
22487 {
22488 it->ascent = it->override_ascent;
22489 it->descent = it->override_descent;
22490 boff = it->override_boff;
22491 }
22492 else
22493 {
22494 it->ascent = FONT_BASE (font) + boff;
22495 it->descent = FONT_DESCENT (font) - boff;
22496 }
22497
22498 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22499 {
22500 pcm = get_per_char_metric (it->f, font, &char2b);
22501 if (pcm->width == 0
22502 && pcm->rbearing == 0 && pcm->lbearing == 0)
22503 pcm = NULL;
22504 }
22505
22506 if (pcm)
22507 {
22508 it->phys_ascent = pcm->ascent + boff;
22509 it->phys_descent = pcm->descent - boff;
22510 it->pixel_width = pcm->width;
22511 }
22512 else
22513 {
22514 it->glyph_not_available_p = 1;
22515 it->phys_ascent = it->ascent;
22516 it->phys_descent = it->descent;
22517 it->pixel_width = font->space_width;
22518 }
22519
22520 if (it->constrain_row_ascent_descent_p)
22521 {
22522 if (it->descent > it->max_descent)
22523 {
22524 it->ascent += it->descent - it->max_descent;
22525 it->descent = it->max_descent;
22526 }
22527 if (it->ascent > it->max_ascent)
22528 {
22529 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22530 it->ascent = it->max_ascent;
22531 }
22532 it->phys_ascent = min (it->phys_ascent, it->ascent);
22533 it->phys_descent = min (it->phys_descent, it->descent);
22534 extra_line_spacing = 0;
22535 }
22536
22537 /* If this is a space inside a region of text with
22538 `space-width' property, change its width. */
22539 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22540 if (stretched_p)
22541 it->pixel_width *= XFLOATINT (it->space_width);
22542
22543 /* If face has a box, add the box thickness to the character
22544 height. If character has a box line to the left and/or
22545 right, add the box line width to the character's width. */
22546 if (face->box != FACE_NO_BOX)
22547 {
22548 int thick = face->box_line_width;
22549
22550 if (thick > 0)
22551 {
22552 it->ascent += thick;
22553 it->descent += thick;
22554 }
22555 else
22556 thick = -thick;
22557
22558 if (it->start_of_box_run_p)
22559 it->pixel_width += thick;
22560 if (it->end_of_box_run_p)
22561 it->pixel_width += thick;
22562 }
22563
22564 /* If face has an overline, add the height of the overline
22565 (1 pixel) and a 1 pixel margin to the character height. */
22566 if (face->overline_p)
22567 it->ascent += overline_margin;
22568
22569 if (it->constrain_row_ascent_descent_p)
22570 {
22571 if (it->ascent > it->max_ascent)
22572 it->ascent = it->max_ascent;
22573 if (it->descent > it->max_descent)
22574 it->descent = it->max_descent;
22575 }
22576
22577 take_vertical_position_into_account (it);
22578
22579 /* If we have to actually produce glyphs, do it. */
22580 if (it->glyph_row)
22581 {
22582 if (stretched_p)
22583 {
22584 /* Translate a space with a `space-width' property
22585 into a stretch glyph. */
22586 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22587 / FONT_HEIGHT (font));
22588 append_stretch_glyph (it, it->object, it->pixel_width,
22589 it->ascent + it->descent, ascent);
22590 }
22591 else
22592 append_glyph (it);
22593
22594 /* If characters with lbearing or rbearing are displayed
22595 in this line, record that fact in a flag of the
22596 glyph row. This is used to optimize X output code. */
22597 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22598 it->glyph_row->contains_overlapping_glyphs_p = 1;
22599 }
22600 if (! stretched_p && it->pixel_width == 0)
22601 /* We assure that all visible glyphs have at least 1-pixel
22602 width. */
22603 it->pixel_width = 1;
22604 }
22605 else if (it->char_to_display == '\n')
22606 {
22607 /* A newline has no width, but we need the height of the
22608 line. But if previous part of the line sets a height,
22609 don't increase that height */
22610
22611 Lisp_Object height;
22612 Lisp_Object total_height = Qnil;
22613
22614 it->override_ascent = -1;
22615 it->pixel_width = 0;
22616 it->nglyphs = 0;
22617
22618 height = get_it_property (it, Qline_height);
22619 /* Split (line-height total-height) list */
22620 if (CONSP (height)
22621 && CONSP (XCDR (height))
22622 && NILP (XCDR (XCDR (height))))
22623 {
22624 total_height = XCAR (XCDR (height));
22625 height = XCAR (height);
22626 }
22627 height = calc_line_height_property (it, height, font, boff, 1);
22628
22629 if (it->override_ascent >= 0)
22630 {
22631 it->ascent = it->override_ascent;
22632 it->descent = it->override_descent;
22633 boff = it->override_boff;
22634 }
22635 else
22636 {
22637 it->ascent = FONT_BASE (font) + boff;
22638 it->descent = FONT_DESCENT (font) - boff;
22639 }
22640
22641 if (EQ (height, Qt))
22642 {
22643 if (it->descent > it->max_descent)
22644 {
22645 it->ascent += it->descent - it->max_descent;
22646 it->descent = it->max_descent;
22647 }
22648 if (it->ascent > it->max_ascent)
22649 {
22650 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22651 it->ascent = it->max_ascent;
22652 }
22653 it->phys_ascent = min (it->phys_ascent, it->ascent);
22654 it->phys_descent = min (it->phys_descent, it->descent);
22655 it->constrain_row_ascent_descent_p = 1;
22656 extra_line_spacing = 0;
22657 }
22658 else
22659 {
22660 Lisp_Object spacing;
22661
22662 it->phys_ascent = it->ascent;
22663 it->phys_descent = it->descent;
22664
22665 if ((it->max_ascent > 0 || it->max_descent > 0)
22666 && face->box != FACE_NO_BOX
22667 && face->box_line_width > 0)
22668 {
22669 it->ascent += face->box_line_width;
22670 it->descent += face->box_line_width;
22671 }
22672 if (!NILP (height)
22673 && XINT (height) > it->ascent + it->descent)
22674 it->ascent = XINT (height) - it->descent;
22675
22676 if (!NILP (total_height))
22677 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22678 else
22679 {
22680 spacing = get_it_property (it, Qline_spacing);
22681 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22682 }
22683 if (INTEGERP (spacing))
22684 {
22685 extra_line_spacing = XINT (spacing);
22686 if (!NILP (total_height))
22687 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22688 }
22689 }
22690 }
22691 else /* i.e. (it->char_to_display == '\t') */
22692 {
22693 if (font->space_width > 0)
22694 {
22695 int tab_width = it->tab_width * font->space_width;
22696 int x = it->current_x + it->continuation_lines_width;
22697 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22698
22699 /* If the distance from the current position to the next tab
22700 stop is less than a space character width, use the
22701 tab stop after that. */
22702 if (next_tab_x - x < font->space_width)
22703 next_tab_x += tab_width;
22704
22705 it->pixel_width = next_tab_x - x;
22706 it->nglyphs = 1;
22707 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22708 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22709
22710 if (it->glyph_row)
22711 {
22712 append_stretch_glyph (it, it->object, it->pixel_width,
22713 it->ascent + it->descent, it->ascent);
22714 }
22715 }
22716 else
22717 {
22718 it->pixel_width = 0;
22719 it->nglyphs = 1;
22720 }
22721 }
22722 }
22723 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22724 {
22725 /* A static composition.
22726
22727 Note: A composition is represented as one glyph in the
22728 glyph matrix. There are no padding glyphs.
22729
22730 Important note: pixel_width, ascent, and descent are the
22731 values of what is drawn by draw_glyphs (i.e. the values of
22732 the overall glyphs composed). */
22733 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22734 int boff; /* baseline offset */
22735 struct composition *cmp = composition_table[it->cmp_it.id];
22736 int glyph_len = cmp->glyph_len;
22737 struct font *font = face->font;
22738
22739 it->nglyphs = 1;
22740
22741 /* If we have not yet calculated pixel size data of glyphs of
22742 the composition for the current face font, calculate them
22743 now. Theoretically, we have to check all fonts for the
22744 glyphs, but that requires much time and memory space. So,
22745 here we check only the font of the first glyph. This may
22746 lead to incorrect display, but it's very rare, and C-l
22747 (recenter-top-bottom) can correct the display anyway. */
22748 if (! cmp->font || cmp->font != font)
22749 {
22750 /* Ascent and descent of the font of the first character
22751 of this composition (adjusted by baseline offset).
22752 Ascent and descent of overall glyphs should not be less
22753 than these, respectively. */
22754 int font_ascent, font_descent, font_height;
22755 /* Bounding box of the overall glyphs. */
22756 int leftmost, rightmost, lowest, highest;
22757 int lbearing, rbearing;
22758 int i, width, ascent, descent;
22759 int left_padded = 0, right_padded = 0;
22760 int c;
22761 XChar2b char2b;
22762 struct font_metrics *pcm;
22763 int font_not_found_p;
22764 EMACS_INT pos;
22765
22766 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22767 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22768 break;
22769 if (glyph_len < cmp->glyph_len)
22770 right_padded = 1;
22771 for (i = 0; i < glyph_len; i++)
22772 {
22773 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22774 break;
22775 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22776 }
22777 if (i > 0)
22778 left_padded = 1;
22779
22780 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22781 : IT_CHARPOS (*it));
22782 /* If no suitable font is found, use the default font. */
22783 font_not_found_p = font == NULL;
22784 if (font_not_found_p)
22785 {
22786 face = face->ascii_face;
22787 font = face->font;
22788 }
22789 boff = font->baseline_offset;
22790 if (font->vertical_centering)
22791 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22792 font_ascent = FONT_BASE (font) + boff;
22793 font_descent = FONT_DESCENT (font) - boff;
22794 font_height = FONT_HEIGHT (font);
22795
22796 cmp->font = (void *) font;
22797
22798 pcm = NULL;
22799 if (! font_not_found_p)
22800 {
22801 get_char_face_and_encoding (it->f, c, it->face_id,
22802 &char2b, it->multibyte_p, 0);
22803 pcm = get_per_char_metric (it->f, font, &char2b);
22804 }
22805
22806 /* Initialize the bounding box. */
22807 if (pcm)
22808 {
22809 width = pcm->width;
22810 ascent = pcm->ascent;
22811 descent = pcm->descent;
22812 lbearing = pcm->lbearing;
22813 rbearing = pcm->rbearing;
22814 }
22815 else
22816 {
22817 width = font->space_width;
22818 ascent = FONT_BASE (font);
22819 descent = FONT_DESCENT (font);
22820 lbearing = 0;
22821 rbearing = width;
22822 }
22823
22824 rightmost = width;
22825 leftmost = 0;
22826 lowest = - descent + boff;
22827 highest = ascent + boff;
22828
22829 if (! font_not_found_p
22830 && font->default_ascent
22831 && CHAR_TABLE_P (Vuse_default_ascent)
22832 && !NILP (Faref (Vuse_default_ascent,
22833 make_number (it->char_to_display))))
22834 highest = font->default_ascent + boff;
22835
22836 /* Draw the first glyph at the normal position. It may be
22837 shifted to right later if some other glyphs are drawn
22838 at the left. */
22839 cmp->offsets[i * 2] = 0;
22840 cmp->offsets[i * 2 + 1] = boff;
22841 cmp->lbearing = lbearing;
22842 cmp->rbearing = rbearing;
22843
22844 /* Set cmp->offsets for the remaining glyphs. */
22845 for (i++; i < glyph_len; i++)
22846 {
22847 int left, right, btm, top;
22848 int ch = COMPOSITION_GLYPH (cmp, i);
22849 int face_id;
22850 struct face *this_face;
22851 int this_boff;
22852
22853 if (ch == '\t')
22854 ch = ' ';
22855 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22856 this_face = FACE_FROM_ID (it->f, face_id);
22857 font = this_face->font;
22858
22859 if (font == NULL)
22860 pcm = NULL;
22861 else
22862 {
22863 this_boff = font->baseline_offset;
22864 if (font->vertical_centering)
22865 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22866 get_char_face_and_encoding (it->f, ch, face_id,
22867 &char2b, it->multibyte_p, 0);
22868 pcm = get_per_char_metric (it->f, font, &char2b);
22869 }
22870 if (! pcm)
22871 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22872 else
22873 {
22874 width = pcm->width;
22875 ascent = pcm->ascent;
22876 descent = pcm->descent;
22877 lbearing = pcm->lbearing;
22878 rbearing = pcm->rbearing;
22879 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22880 {
22881 /* Relative composition with or without
22882 alternate chars. */
22883 left = (leftmost + rightmost - width) / 2;
22884 btm = - descent + boff;
22885 if (font->relative_compose
22886 && (! CHAR_TABLE_P (Vignore_relative_composition)
22887 || NILP (Faref (Vignore_relative_composition,
22888 make_number (ch)))))
22889 {
22890
22891 if (- descent >= font->relative_compose)
22892 /* One extra pixel between two glyphs. */
22893 btm = highest + 1;
22894 else if (ascent <= 0)
22895 /* One extra pixel between two glyphs. */
22896 btm = lowest - 1 - ascent - descent;
22897 }
22898 }
22899 else
22900 {
22901 /* A composition rule is specified by an integer
22902 value that encodes global and new reference
22903 points (GREF and NREF). GREF and NREF are
22904 specified by numbers as below:
22905
22906 0---1---2 -- ascent
22907 | |
22908 | |
22909 | |
22910 9--10--11 -- center
22911 | |
22912 ---3---4---5--- baseline
22913 | |
22914 6---7---8 -- descent
22915 */
22916 int rule = COMPOSITION_RULE (cmp, i);
22917 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22918
22919 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22920 grefx = gref % 3, nrefx = nref % 3;
22921 grefy = gref / 3, nrefy = nref / 3;
22922 if (xoff)
22923 xoff = font_height * (xoff - 128) / 256;
22924 if (yoff)
22925 yoff = font_height * (yoff - 128) / 256;
22926
22927 left = (leftmost
22928 + grefx * (rightmost - leftmost) / 2
22929 - nrefx * width / 2
22930 + xoff);
22931
22932 btm = ((grefy == 0 ? highest
22933 : grefy == 1 ? 0
22934 : grefy == 2 ? lowest
22935 : (highest + lowest) / 2)
22936 - (nrefy == 0 ? ascent + descent
22937 : nrefy == 1 ? descent - boff
22938 : nrefy == 2 ? 0
22939 : (ascent + descent) / 2)
22940 + yoff);
22941 }
22942
22943 cmp->offsets[i * 2] = left;
22944 cmp->offsets[i * 2 + 1] = btm + descent;
22945
22946 /* Update the bounding box of the overall glyphs. */
22947 if (width > 0)
22948 {
22949 right = left + width;
22950 if (left < leftmost)
22951 leftmost = left;
22952 if (right > rightmost)
22953 rightmost = right;
22954 }
22955 top = btm + descent + ascent;
22956 if (top > highest)
22957 highest = top;
22958 if (btm < lowest)
22959 lowest = btm;
22960
22961 if (cmp->lbearing > left + lbearing)
22962 cmp->lbearing = left + lbearing;
22963 if (cmp->rbearing < left + rbearing)
22964 cmp->rbearing = left + rbearing;
22965 }
22966 }
22967
22968 /* If there are glyphs whose x-offsets are negative,
22969 shift all glyphs to the right and make all x-offsets
22970 non-negative. */
22971 if (leftmost < 0)
22972 {
22973 for (i = 0; i < cmp->glyph_len; i++)
22974 cmp->offsets[i * 2] -= leftmost;
22975 rightmost -= leftmost;
22976 cmp->lbearing -= leftmost;
22977 cmp->rbearing -= leftmost;
22978 }
22979
22980 if (left_padded && cmp->lbearing < 0)
22981 {
22982 for (i = 0; i < cmp->glyph_len; i++)
22983 cmp->offsets[i * 2] -= cmp->lbearing;
22984 rightmost -= cmp->lbearing;
22985 cmp->rbearing -= cmp->lbearing;
22986 cmp->lbearing = 0;
22987 }
22988 if (right_padded && rightmost < cmp->rbearing)
22989 {
22990 rightmost = cmp->rbearing;
22991 }
22992
22993 cmp->pixel_width = rightmost;
22994 cmp->ascent = highest;
22995 cmp->descent = - lowest;
22996 if (cmp->ascent < font_ascent)
22997 cmp->ascent = font_ascent;
22998 if (cmp->descent < font_descent)
22999 cmp->descent = font_descent;
23000 }
23001
23002 if (it->glyph_row
23003 && (cmp->lbearing < 0
23004 || cmp->rbearing > cmp->pixel_width))
23005 it->glyph_row->contains_overlapping_glyphs_p = 1;
23006
23007 it->pixel_width = cmp->pixel_width;
23008 it->ascent = it->phys_ascent = cmp->ascent;
23009 it->descent = it->phys_descent = cmp->descent;
23010 if (face->box != FACE_NO_BOX)
23011 {
23012 int thick = face->box_line_width;
23013
23014 if (thick > 0)
23015 {
23016 it->ascent += thick;
23017 it->descent += thick;
23018 }
23019 else
23020 thick = - thick;
23021
23022 if (it->start_of_box_run_p)
23023 it->pixel_width += thick;
23024 if (it->end_of_box_run_p)
23025 it->pixel_width += thick;
23026 }
23027
23028 /* If face has an overline, add the height of the overline
23029 (1 pixel) and a 1 pixel margin to the character height. */
23030 if (face->overline_p)
23031 it->ascent += overline_margin;
23032
23033 take_vertical_position_into_account (it);
23034 if (it->ascent < 0)
23035 it->ascent = 0;
23036 if (it->descent < 0)
23037 it->descent = 0;
23038
23039 if (it->glyph_row)
23040 append_composite_glyph (it);
23041 }
23042 else if (it->what == IT_COMPOSITION)
23043 {
23044 /* A dynamic (automatic) composition. */
23045 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23046 Lisp_Object gstring;
23047 struct font_metrics metrics;
23048
23049 gstring = composition_gstring_from_id (it->cmp_it.id);
23050 it->pixel_width
23051 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23052 &metrics);
23053 if (it->glyph_row
23054 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23055 it->glyph_row->contains_overlapping_glyphs_p = 1;
23056 it->ascent = it->phys_ascent = metrics.ascent;
23057 it->descent = it->phys_descent = metrics.descent;
23058 if (face->box != FACE_NO_BOX)
23059 {
23060 int thick = face->box_line_width;
23061
23062 if (thick > 0)
23063 {
23064 it->ascent += thick;
23065 it->descent += thick;
23066 }
23067 else
23068 thick = - thick;
23069
23070 if (it->start_of_box_run_p)
23071 it->pixel_width += thick;
23072 if (it->end_of_box_run_p)
23073 it->pixel_width += thick;
23074 }
23075 /* If face has an overline, add the height of the overline
23076 (1 pixel) and a 1 pixel margin to the character height. */
23077 if (face->overline_p)
23078 it->ascent += overline_margin;
23079 take_vertical_position_into_account (it);
23080 if (it->ascent < 0)
23081 it->ascent = 0;
23082 if (it->descent < 0)
23083 it->descent = 0;
23084
23085 if (it->glyph_row)
23086 append_composite_glyph (it);
23087 }
23088 else if (it->what == IT_GLYPHLESS)
23089 produce_glyphless_glyph (it, 0, Qnil);
23090 else if (it->what == IT_IMAGE)
23091 produce_image_glyph (it);
23092 else if (it->what == IT_STRETCH)
23093 produce_stretch_glyph (it);
23094
23095 done:
23096 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23097 because this isn't true for images with `:ascent 100'. */
23098 xassert (it->ascent >= 0 && it->descent >= 0);
23099 if (it->area == TEXT_AREA)
23100 it->current_x += it->pixel_width;
23101
23102 if (extra_line_spacing > 0)
23103 {
23104 it->descent += extra_line_spacing;
23105 if (extra_line_spacing > it->max_extra_line_spacing)
23106 it->max_extra_line_spacing = extra_line_spacing;
23107 }
23108
23109 it->max_ascent = max (it->max_ascent, it->ascent);
23110 it->max_descent = max (it->max_descent, it->descent);
23111 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23112 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23113 }
23114
23115 /* EXPORT for RIF:
23116 Output LEN glyphs starting at START at the nominal cursor position.
23117 Advance the nominal cursor over the text. The global variable
23118 updated_window contains the window being updated, updated_row is
23119 the glyph row being updated, and updated_area is the area of that
23120 row being updated. */
23121
23122 void
23123 x_write_glyphs (struct glyph *start, int len)
23124 {
23125 int x, hpos;
23126
23127 xassert (updated_window && updated_row);
23128 BLOCK_INPUT;
23129
23130 /* Write glyphs. */
23131
23132 hpos = start - updated_row->glyphs[updated_area];
23133 x = draw_glyphs (updated_window, output_cursor.x,
23134 updated_row, updated_area,
23135 hpos, hpos + len,
23136 DRAW_NORMAL_TEXT, 0);
23137
23138 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23139 if (updated_area == TEXT_AREA
23140 && updated_window->phys_cursor_on_p
23141 && updated_window->phys_cursor.vpos == output_cursor.vpos
23142 && updated_window->phys_cursor.hpos >= hpos
23143 && updated_window->phys_cursor.hpos < hpos + len)
23144 updated_window->phys_cursor_on_p = 0;
23145
23146 UNBLOCK_INPUT;
23147
23148 /* Advance the output cursor. */
23149 output_cursor.hpos += len;
23150 output_cursor.x = x;
23151 }
23152
23153
23154 /* EXPORT for RIF:
23155 Insert LEN glyphs from START at the nominal cursor position. */
23156
23157 void
23158 x_insert_glyphs (struct glyph *start, int len)
23159 {
23160 struct frame *f;
23161 struct window *w;
23162 int line_height, shift_by_width, shifted_region_width;
23163 struct glyph_row *row;
23164 struct glyph *glyph;
23165 int frame_x, frame_y;
23166 EMACS_INT hpos;
23167
23168 xassert (updated_window && updated_row);
23169 BLOCK_INPUT;
23170 w = updated_window;
23171 f = XFRAME (WINDOW_FRAME (w));
23172
23173 /* Get the height of the line we are in. */
23174 row = updated_row;
23175 line_height = row->height;
23176
23177 /* Get the width of the glyphs to insert. */
23178 shift_by_width = 0;
23179 for (glyph = start; glyph < start + len; ++glyph)
23180 shift_by_width += glyph->pixel_width;
23181
23182 /* Get the width of the region to shift right. */
23183 shifted_region_width = (window_box_width (w, updated_area)
23184 - output_cursor.x
23185 - shift_by_width);
23186
23187 /* Shift right. */
23188 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23189 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23190
23191 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23192 line_height, shift_by_width);
23193
23194 /* Write the glyphs. */
23195 hpos = start - row->glyphs[updated_area];
23196 draw_glyphs (w, output_cursor.x, row, updated_area,
23197 hpos, hpos + len,
23198 DRAW_NORMAL_TEXT, 0);
23199
23200 /* Advance the output cursor. */
23201 output_cursor.hpos += len;
23202 output_cursor.x += shift_by_width;
23203 UNBLOCK_INPUT;
23204 }
23205
23206
23207 /* EXPORT for RIF:
23208 Erase the current text line from the nominal cursor position
23209 (inclusive) to pixel column TO_X (exclusive). The idea is that
23210 everything from TO_X onward is already erased.
23211
23212 TO_X is a pixel position relative to updated_area of
23213 updated_window. TO_X == -1 means clear to the end of this area. */
23214
23215 void
23216 x_clear_end_of_line (int to_x)
23217 {
23218 struct frame *f;
23219 struct window *w = updated_window;
23220 int max_x, min_y, max_y;
23221 int from_x, from_y, to_y;
23222
23223 xassert (updated_window && updated_row);
23224 f = XFRAME (w->frame);
23225
23226 if (updated_row->full_width_p)
23227 max_x = WINDOW_TOTAL_WIDTH (w);
23228 else
23229 max_x = window_box_width (w, updated_area);
23230 max_y = window_text_bottom_y (w);
23231
23232 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23233 of window. For TO_X > 0, truncate to end of drawing area. */
23234 if (to_x == 0)
23235 return;
23236 else if (to_x < 0)
23237 to_x = max_x;
23238 else
23239 to_x = min (to_x, max_x);
23240
23241 to_y = min (max_y, output_cursor.y + updated_row->height);
23242
23243 /* Notice if the cursor will be cleared by this operation. */
23244 if (!updated_row->full_width_p)
23245 notice_overwritten_cursor (w, updated_area,
23246 output_cursor.x, -1,
23247 updated_row->y,
23248 MATRIX_ROW_BOTTOM_Y (updated_row));
23249
23250 from_x = output_cursor.x;
23251
23252 /* Translate to frame coordinates. */
23253 if (updated_row->full_width_p)
23254 {
23255 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23256 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23257 }
23258 else
23259 {
23260 int area_left = window_box_left (w, updated_area);
23261 from_x += area_left;
23262 to_x += area_left;
23263 }
23264
23265 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23266 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23267 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23268
23269 /* Prevent inadvertently clearing to end of the X window. */
23270 if (to_x > from_x && to_y > from_y)
23271 {
23272 BLOCK_INPUT;
23273 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23274 to_x - from_x, to_y - from_y);
23275 UNBLOCK_INPUT;
23276 }
23277 }
23278
23279 #endif /* HAVE_WINDOW_SYSTEM */
23280
23281
23282 \f
23283 /***********************************************************************
23284 Cursor types
23285 ***********************************************************************/
23286
23287 /* Value is the internal representation of the specified cursor type
23288 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23289 of the bar cursor. */
23290
23291 static enum text_cursor_kinds
23292 get_specified_cursor_type (Lisp_Object arg, int *width)
23293 {
23294 enum text_cursor_kinds type;
23295
23296 if (NILP (arg))
23297 return NO_CURSOR;
23298
23299 if (EQ (arg, Qbox))
23300 return FILLED_BOX_CURSOR;
23301
23302 if (EQ (arg, Qhollow))
23303 return HOLLOW_BOX_CURSOR;
23304
23305 if (EQ (arg, Qbar))
23306 {
23307 *width = 2;
23308 return BAR_CURSOR;
23309 }
23310
23311 if (CONSP (arg)
23312 && EQ (XCAR (arg), Qbar)
23313 && INTEGERP (XCDR (arg))
23314 && XINT (XCDR (arg)) >= 0)
23315 {
23316 *width = XINT (XCDR (arg));
23317 return BAR_CURSOR;
23318 }
23319
23320 if (EQ (arg, Qhbar))
23321 {
23322 *width = 2;
23323 return HBAR_CURSOR;
23324 }
23325
23326 if (CONSP (arg)
23327 && EQ (XCAR (arg), Qhbar)
23328 && INTEGERP (XCDR (arg))
23329 && XINT (XCDR (arg)) >= 0)
23330 {
23331 *width = XINT (XCDR (arg));
23332 return HBAR_CURSOR;
23333 }
23334
23335 /* Treat anything unknown as "hollow box cursor".
23336 It was bad to signal an error; people have trouble fixing
23337 .Xdefaults with Emacs, when it has something bad in it. */
23338 type = HOLLOW_BOX_CURSOR;
23339
23340 return type;
23341 }
23342
23343 /* Set the default cursor types for specified frame. */
23344 void
23345 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23346 {
23347 int width = 1;
23348 Lisp_Object tem;
23349
23350 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23351 FRAME_CURSOR_WIDTH (f) = width;
23352
23353 /* By default, set up the blink-off state depending on the on-state. */
23354
23355 tem = Fassoc (arg, Vblink_cursor_alist);
23356 if (!NILP (tem))
23357 {
23358 FRAME_BLINK_OFF_CURSOR (f)
23359 = get_specified_cursor_type (XCDR (tem), &width);
23360 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23361 }
23362 else
23363 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23364 }
23365
23366
23367 #ifdef HAVE_WINDOW_SYSTEM
23368
23369 /* Return the cursor we want to be displayed in window W. Return
23370 width of bar/hbar cursor through WIDTH arg. Return with
23371 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23372 (i.e. if the `system caret' should track this cursor).
23373
23374 In a mini-buffer window, we want the cursor only to appear if we
23375 are reading input from this window. For the selected window, we
23376 want the cursor type given by the frame parameter or buffer local
23377 setting of cursor-type. If explicitly marked off, draw no cursor.
23378 In all other cases, we want a hollow box cursor. */
23379
23380 static enum text_cursor_kinds
23381 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23382 int *active_cursor)
23383 {
23384 struct frame *f = XFRAME (w->frame);
23385 struct buffer *b = XBUFFER (w->buffer);
23386 int cursor_type = DEFAULT_CURSOR;
23387 Lisp_Object alt_cursor;
23388 int non_selected = 0;
23389
23390 *active_cursor = 1;
23391
23392 /* Echo area */
23393 if (cursor_in_echo_area
23394 && FRAME_HAS_MINIBUF_P (f)
23395 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23396 {
23397 if (w == XWINDOW (echo_area_window))
23398 {
23399 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23400 {
23401 *width = FRAME_CURSOR_WIDTH (f);
23402 return FRAME_DESIRED_CURSOR (f);
23403 }
23404 else
23405 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23406 }
23407
23408 *active_cursor = 0;
23409 non_selected = 1;
23410 }
23411
23412 /* Detect a nonselected window or nonselected frame. */
23413 else if (w != XWINDOW (f->selected_window)
23414 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23415 {
23416 *active_cursor = 0;
23417
23418 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23419 return NO_CURSOR;
23420
23421 non_selected = 1;
23422 }
23423
23424 /* Never display a cursor in a window in which cursor-type is nil. */
23425 if (NILP (BVAR (b, cursor_type)))
23426 return NO_CURSOR;
23427
23428 /* Get the normal cursor type for this window. */
23429 if (EQ (BVAR (b, cursor_type), Qt))
23430 {
23431 cursor_type = FRAME_DESIRED_CURSOR (f);
23432 *width = FRAME_CURSOR_WIDTH (f);
23433 }
23434 else
23435 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23436
23437 /* Use cursor-in-non-selected-windows instead
23438 for non-selected window or frame. */
23439 if (non_selected)
23440 {
23441 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23442 if (!EQ (Qt, alt_cursor))
23443 return get_specified_cursor_type (alt_cursor, width);
23444 /* t means modify the normal cursor type. */
23445 if (cursor_type == FILLED_BOX_CURSOR)
23446 cursor_type = HOLLOW_BOX_CURSOR;
23447 else if (cursor_type == BAR_CURSOR && *width > 1)
23448 --*width;
23449 return cursor_type;
23450 }
23451
23452 /* Use normal cursor if not blinked off. */
23453 if (!w->cursor_off_p)
23454 {
23455 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23456 {
23457 if (cursor_type == FILLED_BOX_CURSOR)
23458 {
23459 /* Using a block cursor on large images can be very annoying.
23460 So use a hollow cursor for "large" images.
23461 If image is not transparent (no mask), also use hollow cursor. */
23462 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23463 if (img != NULL && IMAGEP (img->spec))
23464 {
23465 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23466 where N = size of default frame font size.
23467 This should cover most of the "tiny" icons people may use. */
23468 if (!img->mask
23469 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23470 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23471 cursor_type = HOLLOW_BOX_CURSOR;
23472 }
23473 }
23474 else if (cursor_type != NO_CURSOR)
23475 {
23476 /* Display current only supports BOX and HOLLOW cursors for images.
23477 So for now, unconditionally use a HOLLOW cursor when cursor is
23478 not a solid box cursor. */
23479 cursor_type = HOLLOW_BOX_CURSOR;
23480 }
23481 }
23482 return cursor_type;
23483 }
23484
23485 /* Cursor is blinked off, so determine how to "toggle" it. */
23486
23487 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23488 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23489 return get_specified_cursor_type (XCDR (alt_cursor), width);
23490
23491 /* Then see if frame has specified a specific blink off cursor type. */
23492 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23493 {
23494 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23495 return FRAME_BLINK_OFF_CURSOR (f);
23496 }
23497
23498 #if 0
23499 /* Some people liked having a permanently visible blinking cursor,
23500 while others had very strong opinions against it. So it was
23501 decided to remove it. KFS 2003-09-03 */
23502
23503 /* Finally perform built-in cursor blinking:
23504 filled box <-> hollow box
23505 wide [h]bar <-> narrow [h]bar
23506 narrow [h]bar <-> no cursor
23507 other type <-> no cursor */
23508
23509 if (cursor_type == FILLED_BOX_CURSOR)
23510 return HOLLOW_BOX_CURSOR;
23511
23512 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23513 {
23514 *width = 1;
23515 return cursor_type;
23516 }
23517 #endif
23518
23519 return NO_CURSOR;
23520 }
23521
23522
23523 /* Notice when the text cursor of window W has been completely
23524 overwritten by a drawing operation that outputs glyphs in AREA
23525 starting at X0 and ending at X1 in the line starting at Y0 and
23526 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23527 the rest of the line after X0 has been written. Y coordinates
23528 are window-relative. */
23529
23530 static void
23531 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23532 int x0, int x1, int y0, int y1)
23533 {
23534 int cx0, cx1, cy0, cy1;
23535 struct glyph_row *row;
23536
23537 if (!w->phys_cursor_on_p)
23538 return;
23539 if (area != TEXT_AREA)
23540 return;
23541
23542 if (w->phys_cursor.vpos < 0
23543 || w->phys_cursor.vpos >= w->current_matrix->nrows
23544 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23545 !(row->enabled_p && row->displays_text_p)))
23546 return;
23547
23548 if (row->cursor_in_fringe_p)
23549 {
23550 row->cursor_in_fringe_p = 0;
23551 draw_fringe_bitmap (w, row, row->reversed_p);
23552 w->phys_cursor_on_p = 0;
23553 return;
23554 }
23555
23556 cx0 = w->phys_cursor.x;
23557 cx1 = cx0 + w->phys_cursor_width;
23558 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23559 return;
23560
23561 /* The cursor image will be completely removed from the
23562 screen if the output area intersects the cursor area in
23563 y-direction. When we draw in [y0 y1[, and some part of
23564 the cursor is at y < y0, that part must have been drawn
23565 before. When scrolling, the cursor is erased before
23566 actually scrolling, so we don't come here. When not
23567 scrolling, the rows above the old cursor row must have
23568 changed, and in this case these rows must have written
23569 over the cursor image.
23570
23571 Likewise if part of the cursor is below y1, with the
23572 exception of the cursor being in the first blank row at
23573 the buffer and window end because update_text_area
23574 doesn't draw that row. (Except when it does, but
23575 that's handled in update_text_area.) */
23576
23577 cy0 = w->phys_cursor.y;
23578 cy1 = cy0 + w->phys_cursor_height;
23579 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23580 return;
23581
23582 w->phys_cursor_on_p = 0;
23583 }
23584
23585 #endif /* HAVE_WINDOW_SYSTEM */
23586
23587 \f
23588 /************************************************************************
23589 Mouse Face
23590 ************************************************************************/
23591
23592 #ifdef HAVE_WINDOW_SYSTEM
23593
23594 /* EXPORT for RIF:
23595 Fix the display of area AREA of overlapping row ROW in window W
23596 with respect to the overlapping part OVERLAPS. */
23597
23598 void
23599 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23600 enum glyph_row_area area, int overlaps)
23601 {
23602 int i, x;
23603
23604 BLOCK_INPUT;
23605
23606 x = 0;
23607 for (i = 0; i < row->used[area];)
23608 {
23609 if (row->glyphs[area][i].overlaps_vertically_p)
23610 {
23611 int start = i, start_x = x;
23612
23613 do
23614 {
23615 x += row->glyphs[area][i].pixel_width;
23616 ++i;
23617 }
23618 while (i < row->used[area]
23619 && row->glyphs[area][i].overlaps_vertically_p);
23620
23621 draw_glyphs (w, start_x, row, area,
23622 start, i,
23623 DRAW_NORMAL_TEXT, overlaps);
23624 }
23625 else
23626 {
23627 x += row->glyphs[area][i].pixel_width;
23628 ++i;
23629 }
23630 }
23631
23632 UNBLOCK_INPUT;
23633 }
23634
23635
23636 /* EXPORT:
23637 Draw the cursor glyph of window W in glyph row ROW. See the
23638 comment of draw_glyphs for the meaning of HL. */
23639
23640 void
23641 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23642 enum draw_glyphs_face hl)
23643 {
23644 /* If cursor hpos is out of bounds, don't draw garbage. This can
23645 happen in mini-buffer windows when switching between echo area
23646 glyphs and mini-buffer. */
23647 if ((row->reversed_p
23648 ? (w->phys_cursor.hpos >= 0)
23649 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23650 {
23651 int on_p = w->phys_cursor_on_p;
23652 int x1;
23653 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23654 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23655 hl, 0);
23656 w->phys_cursor_on_p = on_p;
23657
23658 if (hl == DRAW_CURSOR)
23659 w->phys_cursor_width = x1 - w->phys_cursor.x;
23660 /* When we erase the cursor, and ROW is overlapped by other
23661 rows, make sure that these overlapping parts of other rows
23662 are redrawn. */
23663 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23664 {
23665 w->phys_cursor_width = x1 - w->phys_cursor.x;
23666
23667 if (row > w->current_matrix->rows
23668 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23669 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23670 OVERLAPS_ERASED_CURSOR);
23671
23672 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23673 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23674 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23675 OVERLAPS_ERASED_CURSOR);
23676 }
23677 }
23678 }
23679
23680
23681 /* EXPORT:
23682 Erase the image of a cursor of window W from the screen. */
23683
23684 void
23685 erase_phys_cursor (struct window *w)
23686 {
23687 struct frame *f = XFRAME (w->frame);
23688 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23689 int hpos = w->phys_cursor.hpos;
23690 int vpos = w->phys_cursor.vpos;
23691 int mouse_face_here_p = 0;
23692 struct glyph_matrix *active_glyphs = w->current_matrix;
23693 struct glyph_row *cursor_row;
23694 struct glyph *cursor_glyph;
23695 enum draw_glyphs_face hl;
23696
23697 /* No cursor displayed or row invalidated => nothing to do on the
23698 screen. */
23699 if (w->phys_cursor_type == NO_CURSOR)
23700 goto mark_cursor_off;
23701
23702 /* VPOS >= active_glyphs->nrows means that window has been resized.
23703 Don't bother to erase the cursor. */
23704 if (vpos >= active_glyphs->nrows)
23705 goto mark_cursor_off;
23706
23707 /* If row containing cursor is marked invalid, there is nothing we
23708 can do. */
23709 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23710 if (!cursor_row->enabled_p)
23711 goto mark_cursor_off;
23712
23713 /* If line spacing is > 0, old cursor may only be partially visible in
23714 window after split-window. So adjust visible height. */
23715 cursor_row->visible_height = min (cursor_row->visible_height,
23716 window_text_bottom_y (w) - cursor_row->y);
23717
23718 /* If row is completely invisible, don't attempt to delete a cursor which
23719 isn't there. This can happen if cursor is at top of a window, and
23720 we switch to a buffer with a header line in that window. */
23721 if (cursor_row->visible_height <= 0)
23722 goto mark_cursor_off;
23723
23724 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23725 if (cursor_row->cursor_in_fringe_p)
23726 {
23727 cursor_row->cursor_in_fringe_p = 0;
23728 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23729 goto mark_cursor_off;
23730 }
23731
23732 /* This can happen when the new row is shorter than the old one.
23733 In this case, either draw_glyphs or clear_end_of_line
23734 should have cleared the cursor. Note that we wouldn't be
23735 able to erase the cursor in this case because we don't have a
23736 cursor glyph at hand. */
23737 if ((cursor_row->reversed_p
23738 ? (w->phys_cursor.hpos < 0)
23739 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23740 goto mark_cursor_off;
23741
23742 /* If the cursor is in the mouse face area, redisplay that when
23743 we clear the cursor. */
23744 if (! NILP (hlinfo->mouse_face_window)
23745 && coords_in_mouse_face_p (w, hpos, vpos)
23746 /* Don't redraw the cursor's spot in mouse face if it is at the
23747 end of a line (on a newline). The cursor appears there, but
23748 mouse highlighting does not. */
23749 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23750 mouse_face_here_p = 1;
23751
23752 /* Maybe clear the display under the cursor. */
23753 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23754 {
23755 int x, y, left_x;
23756 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23757 int width;
23758
23759 cursor_glyph = get_phys_cursor_glyph (w);
23760 if (cursor_glyph == NULL)
23761 goto mark_cursor_off;
23762
23763 width = cursor_glyph->pixel_width;
23764 left_x = window_box_left_offset (w, TEXT_AREA);
23765 x = w->phys_cursor.x;
23766 if (x < left_x)
23767 width -= left_x - x;
23768 width = min (width, window_box_width (w, TEXT_AREA) - x);
23769 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23770 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23771
23772 if (width > 0)
23773 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23774 }
23775
23776 /* Erase the cursor by redrawing the character underneath it. */
23777 if (mouse_face_here_p)
23778 hl = DRAW_MOUSE_FACE;
23779 else
23780 hl = DRAW_NORMAL_TEXT;
23781 draw_phys_cursor_glyph (w, cursor_row, hl);
23782
23783 mark_cursor_off:
23784 w->phys_cursor_on_p = 0;
23785 w->phys_cursor_type = NO_CURSOR;
23786 }
23787
23788
23789 /* EXPORT:
23790 Display or clear cursor of window W. If ON is zero, clear the
23791 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23792 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23793
23794 void
23795 display_and_set_cursor (struct window *w, int on,
23796 int hpos, int vpos, int x, int y)
23797 {
23798 struct frame *f = XFRAME (w->frame);
23799 int new_cursor_type;
23800 int new_cursor_width;
23801 int active_cursor;
23802 struct glyph_row *glyph_row;
23803 struct glyph *glyph;
23804
23805 /* This is pointless on invisible frames, and dangerous on garbaged
23806 windows and frames; in the latter case, the frame or window may
23807 be in the midst of changing its size, and x and y may be off the
23808 window. */
23809 if (! FRAME_VISIBLE_P (f)
23810 || FRAME_GARBAGED_P (f)
23811 || vpos >= w->current_matrix->nrows
23812 || hpos >= w->current_matrix->matrix_w)
23813 return;
23814
23815 /* If cursor is off and we want it off, return quickly. */
23816 if (!on && !w->phys_cursor_on_p)
23817 return;
23818
23819 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23820 /* If cursor row is not enabled, we don't really know where to
23821 display the cursor. */
23822 if (!glyph_row->enabled_p)
23823 {
23824 w->phys_cursor_on_p = 0;
23825 return;
23826 }
23827
23828 glyph = NULL;
23829 if (!glyph_row->exact_window_width_line_p
23830 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23831 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23832
23833 xassert (interrupt_input_blocked);
23834
23835 /* Set new_cursor_type to the cursor we want to be displayed. */
23836 new_cursor_type = get_window_cursor_type (w, glyph,
23837 &new_cursor_width, &active_cursor);
23838
23839 /* If cursor is currently being shown and we don't want it to be or
23840 it is in the wrong place, or the cursor type is not what we want,
23841 erase it. */
23842 if (w->phys_cursor_on_p
23843 && (!on
23844 || w->phys_cursor.x != x
23845 || w->phys_cursor.y != y
23846 || new_cursor_type != w->phys_cursor_type
23847 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23848 && new_cursor_width != w->phys_cursor_width)))
23849 erase_phys_cursor (w);
23850
23851 /* Don't check phys_cursor_on_p here because that flag is only set
23852 to zero in some cases where we know that the cursor has been
23853 completely erased, to avoid the extra work of erasing the cursor
23854 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23855 still not be visible, or it has only been partly erased. */
23856 if (on)
23857 {
23858 w->phys_cursor_ascent = glyph_row->ascent;
23859 w->phys_cursor_height = glyph_row->height;
23860
23861 /* Set phys_cursor_.* before x_draw_.* is called because some
23862 of them may need the information. */
23863 w->phys_cursor.x = x;
23864 w->phys_cursor.y = glyph_row->y;
23865 w->phys_cursor.hpos = hpos;
23866 w->phys_cursor.vpos = vpos;
23867 }
23868
23869 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23870 new_cursor_type, new_cursor_width,
23871 on, active_cursor);
23872 }
23873
23874
23875 /* Switch the display of W's cursor on or off, according to the value
23876 of ON. */
23877
23878 static void
23879 update_window_cursor (struct window *w, int on)
23880 {
23881 /* Don't update cursor in windows whose frame is in the process
23882 of being deleted. */
23883 if (w->current_matrix)
23884 {
23885 BLOCK_INPUT;
23886 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23887 w->phys_cursor.x, w->phys_cursor.y);
23888 UNBLOCK_INPUT;
23889 }
23890 }
23891
23892
23893 /* Call update_window_cursor with parameter ON_P on all leaf windows
23894 in the window tree rooted at W. */
23895
23896 static void
23897 update_cursor_in_window_tree (struct window *w, int on_p)
23898 {
23899 while (w)
23900 {
23901 if (!NILP (w->hchild))
23902 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23903 else if (!NILP (w->vchild))
23904 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23905 else
23906 update_window_cursor (w, on_p);
23907
23908 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23909 }
23910 }
23911
23912
23913 /* EXPORT:
23914 Display the cursor on window W, or clear it, according to ON_P.
23915 Don't change the cursor's position. */
23916
23917 void
23918 x_update_cursor (struct frame *f, int on_p)
23919 {
23920 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23921 }
23922
23923
23924 /* EXPORT:
23925 Clear the cursor of window W to background color, and mark the
23926 cursor as not shown. This is used when the text where the cursor
23927 is about to be rewritten. */
23928
23929 void
23930 x_clear_cursor (struct window *w)
23931 {
23932 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23933 update_window_cursor (w, 0);
23934 }
23935
23936 #endif /* HAVE_WINDOW_SYSTEM */
23937
23938 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23939 and MSDOS. */
23940 void
23941 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23942 int start_hpos, int end_hpos,
23943 enum draw_glyphs_face draw)
23944 {
23945 #ifdef HAVE_WINDOW_SYSTEM
23946 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23947 {
23948 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23949 return;
23950 }
23951 #endif
23952 #if defined (HAVE_GPM) || defined (MSDOS)
23953 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23954 #endif
23955 }
23956
23957 /* EXPORT:
23958 Display the active region described by mouse_face_* according to DRAW. */
23959
23960 void
23961 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23962 {
23963 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23964 struct frame *f = XFRAME (WINDOW_FRAME (w));
23965
23966 if (/* If window is in the process of being destroyed, don't bother
23967 to do anything. */
23968 w->current_matrix != NULL
23969 /* Don't update mouse highlight if hidden */
23970 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23971 /* Recognize when we are called to operate on rows that don't exist
23972 anymore. This can happen when a window is split. */
23973 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23974 {
23975 int phys_cursor_on_p = w->phys_cursor_on_p;
23976 struct glyph_row *row, *first, *last;
23977
23978 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23979 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23980
23981 for (row = first; row <= last && row->enabled_p; ++row)
23982 {
23983 int start_hpos, end_hpos, start_x;
23984
23985 /* For all but the first row, the highlight starts at column 0. */
23986 if (row == first)
23987 {
23988 /* R2L rows have BEG and END in reversed order, but the
23989 screen drawing geometry is always left to right. So
23990 we need to mirror the beginning and end of the
23991 highlighted area in R2L rows. */
23992 if (!row->reversed_p)
23993 {
23994 start_hpos = hlinfo->mouse_face_beg_col;
23995 start_x = hlinfo->mouse_face_beg_x;
23996 }
23997 else if (row == last)
23998 {
23999 start_hpos = hlinfo->mouse_face_end_col;
24000 start_x = hlinfo->mouse_face_end_x;
24001 }
24002 else
24003 {
24004 start_hpos = 0;
24005 start_x = 0;
24006 }
24007 }
24008 else if (row->reversed_p && row == last)
24009 {
24010 start_hpos = hlinfo->mouse_face_end_col;
24011 start_x = hlinfo->mouse_face_end_x;
24012 }
24013 else
24014 {
24015 start_hpos = 0;
24016 start_x = 0;
24017 }
24018
24019 if (row == last)
24020 {
24021 if (!row->reversed_p)
24022 end_hpos = hlinfo->mouse_face_end_col;
24023 else if (row == first)
24024 end_hpos = hlinfo->mouse_face_beg_col;
24025 else
24026 {
24027 end_hpos = row->used[TEXT_AREA];
24028 if (draw == DRAW_NORMAL_TEXT)
24029 row->fill_line_p = 1; /* Clear to end of line */
24030 }
24031 }
24032 else if (row->reversed_p && row == first)
24033 end_hpos = hlinfo->mouse_face_beg_col;
24034 else
24035 {
24036 end_hpos = row->used[TEXT_AREA];
24037 if (draw == DRAW_NORMAL_TEXT)
24038 row->fill_line_p = 1; /* Clear to end of line */
24039 }
24040
24041 if (end_hpos > start_hpos)
24042 {
24043 draw_row_with_mouse_face (w, start_x, row,
24044 start_hpos, end_hpos, draw);
24045
24046 row->mouse_face_p
24047 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24048 }
24049 }
24050
24051 #ifdef HAVE_WINDOW_SYSTEM
24052 /* When we've written over the cursor, arrange for it to
24053 be displayed again. */
24054 if (FRAME_WINDOW_P (f)
24055 && phys_cursor_on_p && !w->phys_cursor_on_p)
24056 {
24057 BLOCK_INPUT;
24058 display_and_set_cursor (w, 1,
24059 w->phys_cursor.hpos, w->phys_cursor.vpos,
24060 w->phys_cursor.x, w->phys_cursor.y);
24061 UNBLOCK_INPUT;
24062 }
24063 #endif /* HAVE_WINDOW_SYSTEM */
24064 }
24065
24066 #ifdef HAVE_WINDOW_SYSTEM
24067 /* Change the mouse cursor. */
24068 if (FRAME_WINDOW_P (f))
24069 {
24070 if (draw == DRAW_NORMAL_TEXT
24071 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24072 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24073 else if (draw == DRAW_MOUSE_FACE)
24074 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24075 else
24076 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24077 }
24078 #endif /* HAVE_WINDOW_SYSTEM */
24079 }
24080
24081 /* EXPORT:
24082 Clear out the mouse-highlighted active region.
24083 Redraw it un-highlighted first. Value is non-zero if mouse
24084 face was actually drawn unhighlighted. */
24085
24086 int
24087 clear_mouse_face (Mouse_HLInfo *hlinfo)
24088 {
24089 int cleared = 0;
24090
24091 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24092 {
24093 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24094 cleared = 1;
24095 }
24096
24097 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24098 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24099 hlinfo->mouse_face_window = Qnil;
24100 hlinfo->mouse_face_overlay = Qnil;
24101 return cleared;
24102 }
24103
24104 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24105 within the mouse face on that window. */
24106 static int
24107 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24108 {
24109 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24110
24111 /* Quickly resolve the easy cases. */
24112 if (!(WINDOWP (hlinfo->mouse_face_window)
24113 && XWINDOW (hlinfo->mouse_face_window) == w))
24114 return 0;
24115 if (vpos < hlinfo->mouse_face_beg_row
24116 || vpos > hlinfo->mouse_face_end_row)
24117 return 0;
24118 if (vpos > hlinfo->mouse_face_beg_row
24119 && vpos < hlinfo->mouse_face_end_row)
24120 return 1;
24121
24122 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24123 {
24124 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24125 {
24126 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24127 return 1;
24128 }
24129 else if ((vpos == hlinfo->mouse_face_beg_row
24130 && hpos >= hlinfo->mouse_face_beg_col)
24131 || (vpos == hlinfo->mouse_face_end_row
24132 && hpos < hlinfo->mouse_face_end_col))
24133 return 1;
24134 }
24135 else
24136 {
24137 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24138 {
24139 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24140 return 1;
24141 }
24142 else if ((vpos == hlinfo->mouse_face_beg_row
24143 && hpos <= hlinfo->mouse_face_beg_col)
24144 || (vpos == hlinfo->mouse_face_end_row
24145 && hpos > hlinfo->mouse_face_end_col))
24146 return 1;
24147 }
24148 return 0;
24149 }
24150
24151
24152 /* EXPORT:
24153 Non-zero if physical cursor of window W is within mouse face. */
24154
24155 int
24156 cursor_in_mouse_face_p (struct window *w)
24157 {
24158 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24159 }
24160
24161
24162 \f
24163 /* Find the glyph rows START_ROW and END_ROW of window W that display
24164 characters between buffer positions START_CHARPOS and END_CHARPOS
24165 (excluding END_CHARPOS). This is similar to row_containing_pos,
24166 but is more accurate when bidi reordering makes buffer positions
24167 change non-linearly with glyph rows. */
24168 static void
24169 rows_from_pos_range (struct window *w,
24170 EMACS_INT start_charpos, EMACS_INT end_charpos,
24171 struct glyph_row **start, struct glyph_row **end)
24172 {
24173 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24174 int last_y = window_text_bottom_y (w);
24175 struct glyph_row *row;
24176
24177 *start = NULL;
24178 *end = NULL;
24179
24180 while (!first->enabled_p
24181 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24182 first++;
24183
24184 /* Find the START row. */
24185 for (row = first;
24186 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24187 row++)
24188 {
24189 /* A row can potentially be the START row if the range of the
24190 characters it displays intersects the range
24191 [START_CHARPOS..END_CHARPOS). */
24192 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24193 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24194 /* See the commentary in row_containing_pos, for the
24195 explanation of the complicated way to check whether
24196 some position is beyond the end of the characters
24197 displayed by a row. */
24198 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24199 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24200 && !row->ends_at_zv_p
24201 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24202 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24203 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24204 && !row->ends_at_zv_p
24205 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24206 {
24207 /* Found a candidate row. Now make sure at least one of the
24208 glyphs it displays has a charpos from the range
24209 [START_CHARPOS..END_CHARPOS).
24210
24211 This is not obvious because bidi reordering could make
24212 buffer positions of a row be 1,2,3,102,101,100, and if we
24213 want to highlight characters in [50..60), we don't want
24214 this row, even though [50..60) does intersect [1..103),
24215 the range of character positions given by the row's start
24216 and end positions. */
24217 struct glyph *g = row->glyphs[TEXT_AREA];
24218 struct glyph *e = g + row->used[TEXT_AREA];
24219
24220 while (g < e)
24221 {
24222 if (BUFFERP (g->object)
24223 && start_charpos <= g->charpos && g->charpos < end_charpos)
24224 *start = row;
24225 g++;
24226 }
24227 if (*start)
24228 break;
24229 }
24230 }
24231
24232 /* Find the END row. */
24233 if (!*start
24234 /* If the last row is partially visible, start looking for END
24235 from that row, instead of starting from FIRST. */
24236 && !(row->enabled_p
24237 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24238 row = first;
24239 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24240 {
24241 struct glyph_row *next = row + 1;
24242
24243 if (!next->enabled_p
24244 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24245 /* The first row >= START whose range of displayed characters
24246 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24247 is the row END + 1. */
24248 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24249 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24250 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24251 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24252 && !next->ends_at_zv_p
24253 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24254 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24255 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24256 && !next->ends_at_zv_p
24257 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24258 {
24259 *end = row;
24260 break;
24261 }
24262 else
24263 {
24264 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24265 but none of the characters it displays are in the range, it is
24266 also END + 1. */
24267 struct glyph *g = next->glyphs[TEXT_AREA];
24268 struct glyph *e = g + next->used[TEXT_AREA];
24269
24270 while (g < e)
24271 {
24272 if (BUFFERP (g->object)
24273 && start_charpos <= g->charpos && g->charpos < end_charpos)
24274 break;
24275 g++;
24276 }
24277 if (g == e)
24278 {
24279 *end = row;
24280 break;
24281 }
24282 }
24283 }
24284 }
24285
24286 /* This function sets the mouse_face_* elements of HLINFO, assuming
24287 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24288 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24289 for the overlay or run of text properties specifying the mouse
24290 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24291 before-string and after-string that must also be highlighted.
24292 COVER_STRING, if non-nil, is a display string that may cover some
24293 or all of the highlighted text. */
24294
24295 static void
24296 mouse_face_from_buffer_pos (Lisp_Object window,
24297 Mouse_HLInfo *hlinfo,
24298 EMACS_INT mouse_charpos,
24299 EMACS_INT start_charpos,
24300 EMACS_INT end_charpos,
24301 Lisp_Object before_string,
24302 Lisp_Object after_string,
24303 Lisp_Object cover_string)
24304 {
24305 struct window *w = XWINDOW (window);
24306 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24307 struct glyph_row *r1, *r2;
24308 struct glyph *glyph, *end;
24309 EMACS_INT ignore, pos;
24310 int x;
24311
24312 xassert (NILP (cover_string) || STRINGP (cover_string));
24313 xassert (NILP (before_string) || STRINGP (before_string));
24314 xassert (NILP (after_string) || STRINGP (after_string));
24315
24316 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24317 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24318 if (r1 == NULL)
24319 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24320 /* If the before-string or display-string contains newlines,
24321 rows_from_pos_range skips to its last row. Move back. */
24322 if (!NILP (before_string) || !NILP (cover_string))
24323 {
24324 struct glyph_row *prev;
24325 while ((prev = r1 - 1, prev >= first)
24326 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24327 && prev->used[TEXT_AREA] > 0)
24328 {
24329 struct glyph *beg = prev->glyphs[TEXT_AREA];
24330 glyph = beg + prev->used[TEXT_AREA];
24331 while (--glyph >= beg && INTEGERP (glyph->object));
24332 if (glyph < beg
24333 || !(EQ (glyph->object, before_string)
24334 || EQ (glyph->object, cover_string)))
24335 break;
24336 r1 = prev;
24337 }
24338 }
24339 if (r2 == NULL)
24340 {
24341 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24342 hlinfo->mouse_face_past_end = 1;
24343 }
24344 else if (!NILP (after_string))
24345 {
24346 /* If the after-string has newlines, advance to its last row. */
24347 struct glyph_row *next;
24348 struct glyph_row *last
24349 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24350
24351 for (next = r2 + 1;
24352 next <= last
24353 && next->used[TEXT_AREA] > 0
24354 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24355 ++next)
24356 r2 = next;
24357 }
24358 /* The rest of the display engine assumes that mouse_face_beg_row is
24359 either above below mouse_face_end_row or identical to it. But
24360 with bidi-reordered continued lines, the row for START_CHARPOS
24361 could be below the row for END_CHARPOS. If so, swap the rows and
24362 store them in correct order. */
24363 if (r1->y > r2->y)
24364 {
24365 struct glyph_row *tem = r2;
24366
24367 r2 = r1;
24368 r1 = tem;
24369 }
24370
24371 hlinfo->mouse_face_beg_y = r1->y;
24372 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24373 hlinfo->mouse_face_end_y = r2->y;
24374 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24375
24376 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24377 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24378 could be anywhere in the row and in any order. The strategy
24379 below is to find the leftmost and the rightmost glyph that
24380 belongs to either of these 3 strings, or whose position is
24381 between START_CHARPOS and END_CHARPOS, and highlight all the
24382 glyphs between those two. This may cover more than just the text
24383 between START_CHARPOS and END_CHARPOS if the range of characters
24384 strides the bidi level boundary, e.g. if the beginning is in R2L
24385 text while the end is in L2R text or vice versa. */
24386 if (!r1->reversed_p)
24387 {
24388 /* This row is in a left to right paragraph. Scan it left to
24389 right. */
24390 glyph = r1->glyphs[TEXT_AREA];
24391 end = glyph + r1->used[TEXT_AREA];
24392 x = r1->x;
24393
24394 /* Skip truncation glyphs at the start of the glyph row. */
24395 if (r1->displays_text_p)
24396 for (; glyph < end
24397 && INTEGERP (glyph->object)
24398 && glyph->charpos < 0;
24399 ++glyph)
24400 x += glyph->pixel_width;
24401
24402 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24403 or COVER_STRING, and the first glyph from buffer whose
24404 position is between START_CHARPOS and END_CHARPOS. */
24405 for (; glyph < end
24406 && !INTEGERP (glyph->object)
24407 && !EQ (glyph->object, cover_string)
24408 && !(BUFFERP (glyph->object)
24409 && (glyph->charpos >= start_charpos
24410 && glyph->charpos < end_charpos));
24411 ++glyph)
24412 {
24413 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24414 are present at buffer positions between START_CHARPOS and
24415 END_CHARPOS, or if they come from an overlay. */
24416 if (EQ (glyph->object, before_string))
24417 {
24418 pos = string_buffer_position (w, before_string,
24419 start_charpos);
24420 /* If pos == 0, it means before_string came from an
24421 overlay, not from a buffer position. */
24422 if (!pos || (pos >= start_charpos && pos < end_charpos))
24423 break;
24424 }
24425 else if (EQ (glyph->object, after_string))
24426 {
24427 pos = string_buffer_position (w, after_string, end_charpos);
24428 if (!pos || (pos >= start_charpos && pos < end_charpos))
24429 break;
24430 }
24431 x += glyph->pixel_width;
24432 }
24433 hlinfo->mouse_face_beg_x = x;
24434 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24435 }
24436 else
24437 {
24438 /* This row is in a right to left paragraph. Scan it right to
24439 left. */
24440 struct glyph *g;
24441
24442 end = r1->glyphs[TEXT_AREA] - 1;
24443 glyph = end + r1->used[TEXT_AREA];
24444
24445 /* Skip truncation glyphs at the start of the glyph row. */
24446 if (r1->displays_text_p)
24447 for (; glyph > end
24448 && INTEGERP (glyph->object)
24449 && glyph->charpos < 0;
24450 --glyph)
24451 ;
24452
24453 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24454 or COVER_STRING, and the first glyph from buffer whose
24455 position is between START_CHARPOS and END_CHARPOS. */
24456 for (; glyph > end
24457 && !INTEGERP (glyph->object)
24458 && !EQ (glyph->object, cover_string)
24459 && !(BUFFERP (glyph->object)
24460 && (glyph->charpos >= start_charpos
24461 && glyph->charpos < end_charpos));
24462 --glyph)
24463 {
24464 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24465 are present at buffer positions between START_CHARPOS and
24466 END_CHARPOS, or if they come from an overlay. */
24467 if (EQ (glyph->object, before_string))
24468 {
24469 pos = string_buffer_position (w, before_string, start_charpos);
24470 /* If pos == 0, it means before_string came from an
24471 overlay, not from a buffer position. */
24472 if (!pos || (pos >= start_charpos && pos < end_charpos))
24473 break;
24474 }
24475 else if (EQ (glyph->object, after_string))
24476 {
24477 pos = string_buffer_position (w, after_string, end_charpos);
24478 if (!pos || (pos >= start_charpos && pos < end_charpos))
24479 break;
24480 }
24481 }
24482
24483 glyph++; /* first glyph to the right of the highlighted area */
24484 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24485 x += g->pixel_width;
24486 hlinfo->mouse_face_beg_x = x;
24487 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24488 }
24489
24490 /* If the highlight ends in a different row, compute GLYPH and END
24491 for the end row. Otherwise, reuse the values computed above for
24492 the row where the highlight begins. */
24493 if (r2 != r1)
24494 {
24495 if (!r2->reversed_p)
24496 {
24497 glyph = r2->glyphs[TEXT_AREA];
24498 end = glyph + r2->used[TEXT_AREA];
24499 x = r2->x;
24500 }
24501 else
24502 {
24503 end = r2->glyphs[TEXT_AREA] - 1;
24504 glyph = end + r2->used[TEXT_AREA];
24505 }
24506 }
24507
24508 if (!r2->reversed_p)
24509 {
24510 /* Skip truncation and continuation glyphs near the end of the
24511 row, and also blanks and stretch glyphs inserted by
24512 extend_face_to_end_of_line. */
24513 while (end > glyph
24514 && INTEGERP ((end - 1)->object)
24515 && (end - 1)->charpos <= 0)
24516 --end;
24517 /* Scan the rest of the glyph row from the end, looking for the
24518 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24519 COVER_STRING, or whose position is between START_CHARPOS
24520 and END_CHARPOS */
24521 for (--end;
24522 end > glyph
24523 && !INTEGERP (end->object)
24524 && !EQ (end->object, cover_string)
24525 && !(BUFFERP (end->object)
24526 && (end->charpos >= start_charpos
24527 && end->charpos < end_charpos));
24528 --end)
24529 {
24530 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24531 are present at buffer positions between START_CHARPOS and
24532 END_CHARPOS, or if they come from an overlay. */
24533 if (EQ (end->object, before_string))
24534 {
24535 pos = string_buffer_position (w, before_string, start_charpos);
24536 if (!pos || (pos >= start_charpos && pos < end_charpos))
24537 break;
24538 }
24539 else if (EQ (end->object, after_string))
24540 {
24541 pos = string_buffer_position (w, after_string, end_charpos);
24542 if (!pos || (pos >= start_charpos && pos < end_charpos))
24543 break;
24544 }
24545 }
24546 /* Find the X coordinate of the last glyph to be highlighted. */
24547 for (; glyph <= end; ++glyph)
24548 x += glyph->pixel_width;
24549
24550 hlinfo->mouse_face_end_x = x;
24551 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24552 }
24553 else
24554 {
24555 /* Skip truncation and continuation glyphs near the end of the
24556 row, and also blanks and stretch glyphs inserted by
24557 extend_face_to_end_of_line. */
24558 x = r2->x;
24559 end++;
24560 while (end < glyph
24561 && INTEGERP (end->object)
24562 && end->charpos <= 0)
24563 {
24564 x += end->pixel_width;
24565 ++end;
24566 }
24567 /* Scan the rest of the glyph row from the end, looking for the
24568 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24569 COVER_STRING, or whose position is between START_CHARPOS
24570 and END_CHARPOS */
24571 for ( ;
24572 end < glyph
24573 && !INTEGERP (end->object)
24574 && !EQ (end->object, cover_string)
24575 && !(BUFFERP (end->object)
24576 && (end->charpos >= start_charpos
24577 && end->charpos < end_charpos));
24578 ++end)
24579 {
24580 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24581 are present at buffer positions between START_CHARPOS and
24582 END_CHARPOS, or if they come from an overlay. */
24583 if (EQ (end->object, before_string))
24584 {
24585 pos = string_buffer_position (w, before_string, start_charpos);
24586 if (!pos || (pos >= start_charpos && pos < end_charpos))
24587 break;
24588 }
24589 else if (EQ (end->object, after_string))
24590 {
24591 pos = string_buffer_position (w, after_string, end_charpos);
24592 if (!pos || (pos >= start_charpos && pos < end_charpos))
24593 break;
24594 }
24595 x += end->pixel_width;
24596 }
24597 hlinfo->mouse_face_end_x = x;
24598 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24599 }
24600
24601 hlinfo->mouse_face_window = window;
24602 hlinfo->mouse_face_face_id
24603 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24604 mouse_charpos + 1,
24605 !hlinfo->mouse_face_hidden, -1);
24606 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24607 }
24608
24609 /* The following function is not used anymore (replaced with
24610 mouse_face_from_string_pos), but I leave it here for the time
24611 being, in case someone would. */
24612
24613 #if 0 /* not used */
24614
24615 /* Find the position of the glyph for position POS in OBJECT in
24616 window W's current matrix, and return in *X, *Y the pixel
24617 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24618
24619 RIGHT_P non-zero means return the position of the right edge of the
24620 glyph, RIGHT_P zero means return the left edge position.
24621
24622 If no glyph for POS exists in the matrix, return the position of
24623 the glyph with the next smaller position that is in the matrix, if
24624 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24625 exists in the matrix, return the position of the glyph with the
24626 next larger position in OBJECT.
24627
24628 Value is non-zero if a glyph was found. */
24629
24630 static int
24631 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24632 int *hpos, int *vpos, int *x, int *y, int right_p)
24633 {
24634 int yb = window_text_bottom_y (w);
24635 struct glyph_row *r;
24636 struct glyph *best_glyph = NULL;
24637 struct glyph_row *best_row = NULL;
24638 int best_x = 0;
24639
24640 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24641 r->enabled_p && r->y < yb;
24642 ++r)
24643 {
24644 struct glyph *g = r->glyphs[TEXT_AREA];
24645 struct glyph *e = g + r->used[TEXT_AREA];
24646 int gx;
24647
24648 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24649 if (EQ (g->object, object))
24650 {
24651 if (g->charpos == pos)
24652 {
24653 best_glyph = g;
24654 best_x = gx;
24655 best_row = r;
24656 goto found;
24657 }
24658 else if (best_glyph == NULL
24659 || ((eabs (g->charpos - pos)
24660 < eabs (best_glyph->charpos - pos))
24661 && (right_p
24662 ? g->charpos < pos
24663 : g->charpos > pos)))
24664 {
24665 best_glyph = g;
24666 best_x = gx;
24667 best_row = r;
24668 }
24669 }
24670 }
24671
24672 found:
24673
24674 if (best_glyph)
24675 {
24676 *x = best_x;
24677 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24678
24679 if (right_p)
24680 {
24681 *x += best_glyph->pixel_width;
24682 ++*hpos;
24683 }
24684
24685 *y = best_row->y;
24686 *vpos = best_row - w->current_matrix->rows;
24687 }
24688
24689 return best_glyph != NULL;
24690 }
24691 #endif /* not used */
24692
24693 /* Find the positions of the first and the last glyphs in window W's
24694 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24695 (assumed to be a string), and return in HLINFO's mouse_face_*
24696 members the pixel and column/row coordinates of those glyphs. */
24697
24698 static void
24699 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24700 Lisp_Object object,
24701 EMACS_INT startpos, EMACS_INT endpos)
24702 {
24703 int yb = window_text_bottom_y (w);
24704 struct glyph_row *r;
24705 struct glyph *g, *e;
24706 int gx;
24707 int found = 0;
24708
24709 /* Find the glyph row with at least one position in the range
24710 [STARTPOS..ENDPOS], and the first glyph in that row whose
24711 position belongs to that range. */
24712 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24713 r->enabled_p && r->y < yb;
24714 ++r)
24715 {
24716 if (!r->reversed_p)
24717 {
24718 g = r->glyphs[TEXT_AREA];
24719 e = g + r->used[TEXT_AREA];
24720 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24721 if (EQ (g->object, object)
24722 && startpos <= g->charpos && g->charpos <= endpos)
24723 {
24724 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24725 hlinfo->mouse_face_beg_y = r->y;
24726 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24727 hlinfo->mouse_face_beg_x = gx;
24728 found = 1;
24729 break;
24730 }
24731 }
24732 else
24733 {
24734 struct glyph *g1;
24735
24736 e = r->glyphs[TEXT_AREA];
24737 g = e + r->used[TEXT_AREA];
24738 for ( ; g > e; --g)
24739 if (EQ ((g-1)->object, object)
24740 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24741 {
24742 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24743 hlinfo->mouse_face_beg_y = r->y;
24744 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24745 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24746 gx += g1->pixel_width;
24747 hlinfo->mouse_face_beg_x = gx;
24748 found = 1;
24749 break;
24750 }
24751 }
24752 if (found)
24753 break;
24754 }
24755
24756 if (!found)
24757 return;
24758
24759 /* Starting with the next row, look for the first row which does NOT
24760 include any glyphs whose positions are in the range. */
24761 for (++r; r->enabled_p && r->y < yb; ++r)
24762 {
24763 g = r->glyphs[TEXT_AREA];
24764 e = g + r->used[TEXT_AREA];
24765 found = 0;
24766 for ( ; g < e; ++g)
24767 if (EQ (g->object, object)
24768 && startpos <= g->charpos && g->charpos <= endpos)
24769 {
24770 found = 1;
24771 break;
24772 }
24773 if (!found)
24774 break;
24775 }
24776
24777 /* The highlighted region ends on the previous row. */
24778 r--;
24779
24780 /* Set the end row and its vertical pixel coordinate. */
24781 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24782 hlinfo->mouse_face_end_y = r->y;
24783
24784 /* Compute and set the end column and the end column's horizontal
24785 pixel coordinate. */
24786 if (!r->reversed_p)
24787 {
24788 g = r->glyphs[TEXT_AREA];
24789 e = g + r->used[TEXT_AREA];
24790 for ( ; e > g; --e)
24791 if (EQ ((e-1)->object, object)
24792 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24793 break;
24794 hlinfo->mouse_face_end_col = e - g;
24795
24796 for (gx = r->x; g < e; ++g)
24797 gx += g->pixel_width;
24798 hlinfo->mouse_face_end_x = gx;
24799 }
24800 else
24801 {
24802 e = r->glyphs[TEXT_AREA];
24803 g = e + r->used[TEXT_AREA];
24804 for (gx = r->x ; e < g; ++e)
24805 {
24806 if (EQ (e->object, object)
24807 && startpos <= e->charpos && e->charpos <= endpos)
24808 break;
24809 gx += e->pixel_width;
24810 }
24811 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24812 hlinfo->mouse_face_end_x = gx;
24813 }
24814 }
24815
24816 #ifdef HAVE_WINDOW_SYSTEM
24817
24818 /* See if position X, Y is within a hot-spot of an image. */
24819
24820 static int
24821 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24822 {
24823 if (!CONSP (hot_spot))
24824 return 0;
24825
24826 if (EQ (XCAR (hot_spot), Qrect))
24827 {
24828 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24829 Lisp_Object rect = XCDR (hot_spot);
24830 Lisp_Object tem;
24831 if (!CONSP (rect))
24832 return 0;
24833 if (!CONSP (XCAR (rect)))
24834 return 0;
24835 if (!CONSP (XCDR (rect)))
24836 return 0;
24837 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24838 return 0;
24839 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24840 return 0;
24841 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24842 return 0;
24843 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24844 return 0;
24845 return 1;
24846 }
24847 else if (EQ (XCAR (hot_spot), Qcircle))
24848 {
24849 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24850 Lisp_Object circ = XCDR (hot_spot);
24851 Lisp_Object lr, lx0, ly0;
24852 if (CONSP (circ)
24853 && CONSP (XCAR (circ))
24854 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24855 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24856 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24857 {
24858 double r = XFLOATINT (lr);
24859 double dx = XINT (lx0) - x;
24860 double dy = XINT (ly0) - y;
24861 return (dx * dx + dy * dy <= r * r);
24862 }
24863 }
24864 else if (EQ (XCAR (hot_spot), Qpoly))
24865 {
24866 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24867 if (VECTORP (XCDR (hot_spot)))
24868 {
24869 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24870 Lisp_Object *poly = v->contents;
24871 int n = v->size;
24872 int i;
24873 int inside = 0;
24874 Lisp_Object lx, ly;
24875 int x0, y0;
24876
24877 /* Need an even number of coordinates, and at least 3 edges. */
24878 if (n < 6 || n & 1)
24879 return 0;
24880
24881 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24882 If count is odd, we are inside polygon. Pixels on edges
24883 may or may not be included depending on actual geometry of the
24884 polygon. */
24885 if ((lx = poly[n-2], !INTEGERP (lx))
24886 || (ly = poly[n-1], !INTEGERP (lx)))
24887 return 0;
24888 x0 = XINT (lx), y0 = XINT (ly);
24889 for (i = 0; i < n; i += 2)
24890 {
24891 int x1 = x0, y1 = y0;
24892 if ((lx = poly[i], !INTEGERP (lx))
24893 || (ly = poly[i+1], !INTEGERP (ly)))
24894 return 0;
24895 x0 = XINT (lx), y0 = XINT (ly);
24896
24897 /* Does this segment cross the X line? */
24898 if (x0 >= x)
24899 {
24900 if (x1 >= x)
24901 continue;
24902 }
24903 else if (x1 < x)
24904 continue;
24905 if (y > y0 && y > y1)
24906 continue;
24907 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24908 inside = !inside;
24909 }
24910 return inside;
24911 }
24912 }
24913 return 0;
24914 }
24915
24916 Lisp_Object
24917 find_hot_spot (Lisp_Object map, int x, int y)
24918 {
24919 while (CONSP (map))
24920 {
24921 if (CONSP (XCAR (map))
24922 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24923 return XCAR (map);
24924 map = XCDR (map);
24925 }
24926
24927 return Qnil;
24928 }
24929
24930 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24931 3, 3, 0,
24932 doc: /* Lookup in image map MAP coordinates X and Y.
24933 An image map is an alist where each element has the format (AREA ID PLIST).
24934 An AREA is specified as either a rectangle, a circle, or a polygon:
24935 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24936 pixel coordinates of the upper left and bottom right corners.
24937 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24938 and the radius of the circle; r may be a float or integer.
24939 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24940 vector describes one corner in the polygon.
24941 Returns the alist element for the first matching AREA in MAP. */)
24942 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24943 {
24944 if (NILP (map))
24945 return Qnil;
24946
24947 CHECK_NUMBER (x);
24948 CHECK_NUMBER (y);
24949
24950 return find_hot_spot (map, XINT (x), XINT (y));
24951 }
24952
24953
24954 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24955 static void
24956 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24957 {
24958 /* Do not change cursor shape while dragging mouse. */
24959 if (!NILP (do_mouse_tracking))
24960 return;
24961
24962 if (!NILP (pointer))
24963 {
24964 if (EQ (pointer, Qarrow))
24965 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24966 else if (EQ (pointer, Qhand))
24967 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24968 else if (EQ (pointer, Qtext))
24969 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24970 else if (EQ (pointer, intern ("hdrag")))
24971 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24972 #ifdef HAVE_X_WINDOWS
24973 else if (EQ (pointer, intern ("vdrag")))
24974 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24975 #endif
24976 else if (EQ (pointer, intern ("hourglass")))
24977 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24978 else if (EQ (pointer, Qmodeline))
24979 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24980 else
24981 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24982 }
24983
24984 if (cursor != No_Cursor)
24985 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24986 }
24987
24988 #endif /* HAVE_WINDOW_SYSTEM */
24989
24990 /* Take proper action when mouse has moved to the mode or header line
24991 or marginal area AREA of window W, x-position X and y-position Y.
24992 X is relative to the start of the text display area of W, so the
24993 width of bitmap areas and scroll bars must be subtracted to get a
24994 position relative to the start of the mode line. */
24995
24996 static void
24997 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24998 enum window_part area)
24999 {
25000 struct window *w = XWINDOW (window);
25001 struct frame *f = XFRAME (w->frame);
25002 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25003 #ifdef HAVE_WINDOW_SYSTEM
25004 Display_Info *dpyinfo;
25005 #endif
25006 Cursor cursor = No_Cursor;
25007 Lisp_Object pointer = Qnil;
25008 int dx, dy, width, height;
25009 EMACS_INT charpos;
25010 Lisp_Object string, object = Qnil;
25011 Lisp_Object pos, help;
25012
25013 Lisp_Object mouse_face;
25014 int original_x_pixel = x;
25015 struct glyph * glyph = NULL, * row_start_glyph = NULL;
25016 struct glyph_row *row;
25017
25018 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
25019 {
25020 int x0;
25021 struct glyph *end;
25022
25023 /* Kludge alert: mode_line_string takes X/Y in pixels, but
25024 returns them in row/column units! */
25025 string = mode_line_string (w, area, &x, &y, &charpos,
25026 &object, &dx, &dy, &width, &height);
25027
25028 row = (area == ON_MODE_LINE
25029 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25030 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25031
25032 /* Find the glyph under the mouse pointer. */
25033 if (row->mode_line_p && row->enabled_p)
25034 {
25035 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25036 end = glyph + row->used[TEXT_AREA];
25037
25038 for (x0 = original_x_pixel;
25039 glyph < end && x0 >= glyph->pixel_width;
25040 ++glyph)
25041 x0 -= glyph->pixel_width;
25042
25043 if (glyph >= end)
25044 glyph = NULL;
25045 }
25046 }
25047 else
25048 {
25049 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25050 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25051 returns them in row/column units! */
25052 string = marginal_area_string (w, area, &x, &y, &charpos,
25053 &object, &dx, &dy, &width, &height);
25054 }
25055
25056 help = Qnil;
25057
25058 #ifdef HAVE_WINDOW_SYSTEM
25059 if (IMAGEP (object))
25060 {
25061 Lisp_Object image_map, hotspot;
25062 if ((image_map = Fplist_get (XCDR (object), QCmap),
25063 !NILP (image_map))
25064 && (hotspot = find_hot_spot (image_map, dx, dy),
25065 CONSP (hotspot))
25066 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25067 {
25068 Lisp_Object area_id, plist;
25069
25070 area_id = XCAR (hotspot);
25071 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25072 If so, we could look for mouse-enter, mouse-leave
25073 properties in PLIST (and do something...). */
25074 hotspot = XCDR (hotspot);
25075 if (CONSP (hotspot)
25076 && (plist = XCAR (hotspot), CONSP (plist)))
25077 {
25078 pointer = Fplist_get (plist, Qpointer);
25079 if (NILP (pointer))
25080 pointer = Qhand;
25081 help = Fplist_get (plist, Qhelp_echo);
25082 if (!NILP (help))
25083 {
25084 help_echo_string = help;
25085 /* Is this correct? ++kfs */
25086 XSETWINDOW (help_echo_window, w);
25087 help_echo_object = w->buffer;
25088 help_echo_pos = charpos;
25089 }
25090 }
25091 }
25092 if (NILP (pointer))
25093 pointer = Fplist_get (XCDR (object), QCpointer);
25094 }
25095 #endif /* HAVE_WINDOW_SYSTEM */
25096
25097 if (STRINGP (string))
25098 {
25099 pos = make_number (charpos);
25100 /* If we're on a string with `help-echo' text property, arrange
25101 for the help to be displayed. This is done by setting the
25102 global variable help_echo_string to the help string. */
25103 if (NILP (help))
25104 {
25105 help = Fget_text_property (pos, Qhelp_echo, string);
25106 if (!NILP (help))
25107 {
25108 help_echo_string = help;
25109 XSETWINDOW (help_echo_window, w);
25110 help_echo_object = string;
25111 help_echo_pos = charpos;
25112 }
25113 }
25114
25115 #ifdef HAVE_WINDOW_SYSTEM
25116 if (FRAME_WINDOW_P (f))
25117 {
25118 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25119 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25120 if (NILP (pointer))
25121 pointer = Fget_text_property (pos, Qpointer, string);
25122
25123 /* Change the mouse pointer according to what is under X/Y. */
25124 if (NILP (pointer)
25125 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25126 {
25127 Lisp_Object map;
25128 map = Fget_text_property (pos, Qlocal_map, string);
25129 if (!KEYMAPP (map))
25130 map = Fget_text_property (pos, Qkeymap, string);
25131 if (!KEYMAPP (map))
25132 cursor = dpyinfo->vertical_scroll_bar_cursor;
25133 }
25134 }
25135 #endif
25136
25137 /* Change the mouse face according to what is under X/Y. */
25138 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25139 if (!NILP (mouse_face)
25140 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25141 && glyph)
25142 {
25143 Lisp_Object b, e;
25144
25145 struct glyph * tmp_glyph;
25146
25147 int gpos;
25148 int gseq_length;
25149 int total_pixel_width;
25150 EMACS_INT begpos, endpos, ignore;
25151
25152 int vpos, hpos;
25153
25154 b = Fprevious_single_property_change (make_number (charpos + 1),
25155 Qmouse_face, string, Qnil);
25156 if (NILP (b))
25157 begpos = 0;
25158 else
25159 begpos = XINT (b);
25160
25161 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25162 if (NILP (e))
25163 endpos = SCHARS (string);
25164 else
25165 endpos = XINT (e);
25166
25167 /* Calculate the glyph position GPOS of GLYPH in the
25168 displayed string, relative to the beginning of the
25169 highlighted part of the string.
25170
25171 Note: GPOS is different from CHARPOS. CHARPOS is the
25172 position of GLYPH in the internal string object. A mode
25173 line string format has structures which are converted to
25174 a flattened string by the Emacs Lisp interpreter. The
25175 internal string is an element of those structures. The
25176 displayed string is the flattened string. */
25177 tmp_glyph = row_start_glyph;
25178 while (tmp_glyph < glyph
25179 && (!(EQ (tmp_glyph->object, glyph->object)
25180 && begpos <= tmp_glyph->charpos
25181 && tmp_glyph->charpos < endpos)))
25182 tmp_glyph++;
25183 gpos = glyph - tmp_glyph;
25184
25185 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25186 the highlighted part of the displayed string to which
25187 GLYPH belongs. Note: GSEQ_LENGTH is different from
25188 SCHARS (STRING), because the latter returns the length of
25189 the internal string. */
25190 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25191 tmp_glyph > glyph
25192 && (!(EQ (tmp_glyph->object, glyph->object)
25193 && begpos <= tmp_glyph->charpos
25194 && tmp_glyph->charpos < endpos));
25195 tmp_glyph--)
25196 ;
25197 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25198
25199 /* Calculate the total pixel width of all the glyphs between
25200 the beginning of the highlighted area and GLYPH. */
25201 total_pixel_width = 0;
25202 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25203 total_pixel_width += tmp_glyph->pixel_width;
25204
25205 /* Pre calculation of re-rendering position. Note: X is in
25206 column units here, after the call to mode_line_string or
25207 marginal_area_string. */
25208 hpos = x - gpos;
25209 vpos = (area == ON_MODE_LINE
25210 ? (w->current_matrix)->nrows - 1
25211 : 0);
25212
25213 /* If GLYPH's position is included in the region that is
25214 already drawn in mouse face, we have nothing to do. */
25215 if ( EQ (window, hlinfo->mouse_face_window)
25216 && (!row->reversed_p
25217 ? (hlinfo->mouse_face_beg_col <= hpos
25218 && hpos < hlinfo->mouse_face_end_col)
25219 /* In R2L rows we swap BEG and END, see below. */
25220 : (hlinfo->mouse_face_end_col <= hpos
25221 && hpos < hlinfo->mouse_face_beg_col))
25222 && hlinfo->mouse_face_beg_row == vpos )
25223 return;
25224
25225 if (clear_mouse_face (hlinfo))
25226 cursor = No_Cursor;
25227
25228 if (!row->reversed_p)
25229 {
25230 hlinfo->mouse_face_beg_col = hpos;
25231 hlinfo->mouse_face_beg_x = original_x_pixel
25232 - (total_pixel_width + dx);
25233 hlinfo->mouse_face_end_col = hpos + gseq_length;
25234 hlinfo->mouse_face_end_x = 0;
25235 }
25236 else
25237 {
25238 /* In R2L rows, show_mouse_face expects BEG and END
25239 coordinates to be swapped. */
25240 hlinfo->mouse_face_end_col = hpos;
25241 hlinfo->mouse_face_end_x = original_x_pixel
25242 - (total_pixel_width + dx);
25243 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25244 hlinfo->mouse_face_beg_x = 0;
25245 }
25246
25247 hlinfo->mouse_face_beg_row = vpos;
25248 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25249 hlinfo->mouse_face_beg_y = 0;
25250 hlinfo->mouse_face_end_y = 0;
25251 hlinfo->mouse_face_past_end = 0;
25252 hlinfo->mouse_face_window = window;
25253
25254 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25255 charpos,
25256 0, 0, 0,
25257 &ignore,
25258 glyph->face_id,
25259 1);
25260 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25261
25262 if (NILP (pointer))
25263 pointer = Qhand;
25264 }
25265 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25266 clear_mouse_face (hlinfo);
25267 }
25268 #ifdef HAVE_WINDOW_SYSTEM
25269 if (FRAME_WINDOW_P (f))
25270 define_frame_cursor1 (f, cursor, pointer);
25271 #endif
25272 }
25273
25274
25275 /* EXPORT:
25276 Take proper action when the mouse has moved to position X, Y on
25277 frame F as regards highlighting characters that have mouse-face
25278 properties. Also de-highlighting chars where the mouse was before.
25279 X and Y can be negative or out of range. */
25280
25281 void
25282 note_mouse_highlight (struct frame *f, int x, int y)
25283 {
25284 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25285 enum window_part part;
25286 Lisp_Object window;
25287 struct window *w;
25288 Cursor cursor = No_Cursor;
25289 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25290 struct buffer *b;
25291
25292 /* When a menu is active, don't highlight because this looks odd. */
25293 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25294 if (popup_activated ())
25295 return;
25296 #endif
25297
25298 if (NILP (Vmouse_highlight)
25299 || !f->glyphs_initialized_p
25300 || f->pointer_invisible)
25301 return;
25302
25303 hlinfo->mouse_face_mouse_x = x;
25304 hlinfo->mouse_face_mouse_y = y;
25305 hlinfo->mouse_face_mouse_frame = f;
25306
25307 if (hlinfo->mouse_face_defer)
25308 return;
25309
25310 if (gc_in_progress)
25311 {
25312 hlinfo->mouse_face_deferred_gc = 1;
25313 return;
25314 }
25315
25316 /* Which window is that in? */
25317 window = window_from_coordinates (f, x, y, &part, 1);
25318
25319 /* If we were displaying active text in another window, clear that.
25320 Also clear if we move out of text area in same window. */
25321 if (! EQ (window, hlinfo->mouse_face_window)
25322 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25323 && !NILP (hlinfo->mouse_face_window)))
25324 clear_mouse_face (hlinfo);
25325
25326 /* Not on a window -> return. */
25327 if (!WINDOWP (window))
25328 return;
25329
25330 /* Reset help_echo_string. It will get recomputed below. */
25331 help_echo_string = Qnil;
25332
25333 /* Convert to window-relative pixel coordinates. */
25334 w = XWINDOW (window);
25335 frame_to_window_pixel_xy (w, &x, &y);
25336
25337 #ifdef HAVE_WINDOW_SYSTEM
25338 /* Handle tool-bar window differently since it doesn't display a
25339 buffer. */
25340 if (EQ (window, f->tool_bar_window))
25341 {
25342 note_tool_bar_highlight (f, x, y);
25343 return;
25344 }
25345 #endif
25346
25347 /* Mouse is on the mode, header line or margin? */
25348 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25349 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25350 {
25351 note_mode_line_or_margin_highlight (window, x, y, part);
25352 return;
25353 }
25354
25355 #ifdef HAVE_WINDOW_SYSTEM
25356 if (part == ON_VERTICAL_BORDER)
25357 {
25358 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25359 help_echo_string = build_string ("drag-mouse-1: resize");
25360 }
25361 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25362 || part == ON_SCROLL_BAR)
25363 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25364 else
25365 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25366 #endif
25367
25368 /* Are we in a window whose display is up to date?
25369 And verify the buffer's text has not changed. */
25370 b = XBUFFER (w->buffer);
25371 if (part == ON_TEXT
25372 && EQ (w->window_end_valid, w->buffer)
25373 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25374 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25375 {
25376 int hpos, vpos, i, dx, dy, area;
25377 EMACS_INT pos;
25378 struct glyph *glyph;
25379 Lisp_Object object;
25380 Lisp_Object mouse_face = Qnil, position;
25381 Lisp_Object *overlay_vec = NULL;
25382 int noverlays;
25383 struct buffer *obuf;
25384 EMACS_INT obegv, ozv;
25385 int same_region;
25386
25387 /* Find the glyph under X/Y. */
25388 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25389
25390 #ifdef HAVE_WINDOW_SYSTEM
25391 /* Look for :pointer property on image. */
25392 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25393 {
25394 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25395 if (img != NULL && IMAGEP (img->spec))
25396 {
25397 Lisp_Object image_map, hotspot;
25398 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25399 !NILP (image_map))
25400 && (hotspot = find_hot_spot (image_map,
25401 glyph->slice.img.x + dx,
25402 glyph->slice.img.y + dy),
25403 CONSP (hotspot))
25404 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25405 {
25406 Lisp_Object area_id, plist;
25407
25408 area_id = XCAR (hotspot);
25409 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25410 If so, we could look for mouse-enter, mouse-leave
25411 properties in PLIST (and do something...). */
25412 hotspot = XCDR (hotspot);
25413 if (CONSP (hotspot)
25414 && (plist = XCAR (hotspot), CONSP (plist)))
25415 {
25416 pointer = Fplist_get (plist, Qpointer);
25417 if (NILP (pointer))
25418 pointer = Qhand;
25419 help_echo_string = Fplist_get (plist, Qhelp_echo);
25420 if (!NILP (help_echo_string))
25421 {
25422 help_echo_window = window;
25423 help_echo_object = glyph->object;
25424 help_echo_pos = glyph->charpos;
25425 }
25426 }
25427 }
25428 if (NILP (pointer))
25429 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25430 }
25431 }
25432 #endif /* HAVE_WINDOW_SYSTEM */
25433
25434 /* Clear mouse face if X/Y not over text. */
25435 if (glyph == NULL
25436 || area != TEXT_AREA
25437 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25438 /* Glyph's OBJECT is an integer for glyphs inserted by the
25439 display engine for its internal purposes, like truncation
25440 and continuation glyphs and blanks beyond the end of
25441 line's text on text terminals. If we are over such a
25442 glyph, we are not over any text. */
25443 || INTEGERP (glyph->object)
25444 /* R2L rows have a stretch glyph at their front, which
25445 stands for no text, whereas L2R rows have no glyphs at
25446 all beyond the end of text. Treat such stretch glyphs
25447 like we do with NULL glyphs in L2R rows. */
25448 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25449 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25450 && glyph->type == STRETCH_GLYPH
25451 && glyph->avoid_cursor_p))
25452 {
25453 if (clear_mouse_face (hlinfo))
25454 cursor = No_Cursor;
25455 #ifdef HAVE_WINDOW_SYSTEM
25456 if (FRAME_WINDOW_P (f) && NILP (pointer))
25457 {
25458 if (area != TEXT_AREA)
25459 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25460 else
25461 pointer = Vvoid_text_area_pointer;
25462 }
25463 #endif
25464 goto set_cursor;
25465 }
25466
25467 pos = glyph->charpos;
25468 object = glyph->object;
25469 if (!STRINGP (object) && !BUFFERP (object))
25470 goto set_cursor;
25471
25472 /* If we get an out-of-range value, return now; avoid an error. */
25473 if (BUFFERP (object) && pos > BUF_Z (b))
25474 goto set_cursor;
25475
25476 /* Make the window's buffer temporarily current for
25477 overlays_at and compute_char_face. */
25478 obuf = current_buffer;
25479 current_buffer = b;
25480 obegv = BEGV;
25481 ozv = ZV;
25482 BEGV = BEG;
25483 ZV = Z;
25484
25485 /* Is this char mouse-active or does it have help-echo? */
25486 position = make_number (pos);
25487
25488 if (BUFFERP (object))
25489 {
25490 /* Put all the overlays we want in a vector in overlay_vec. */
25491 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25492 /* Sort overlays into increasing priority order. */
25493 noverlays = sort_overlays (overlay_vec, noverlays, w);
25494 }
25495 else
25496 noverlays = 0;
25497
25498 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25499
25500 if (same_region)
25501 cursor = No_Cursor;
25502
25503 /* Check mouse-face highlighting. */
25504 if (! same_region
25505 /* If there exists an overlay with mouse-face overlapping
25506 the one we are currently highlighting, we have to
25507 check if we enter the overlapping overlay, and then
25508 highlight only that. */
25509 || (OVERLAYP (hlinfo->mouse_face_overlay)
25510 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25511 {
25512 /* Find the highest priority overlay with a mouse-face. */
25513 Lisp_Object overlay = Qnil;
25514 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25515 {
25516 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25517 if (!NILP (mouse_face))
25518 overlay = overlay_vec[i];
25519 }
25520
25521 /* If we're highlighting the same overlay as before, there's
25522 no need to do that again. */
25523 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25524 goto check_help_echo;
25525 hlinfo->mouse_face_overlay = overlay;
25526
25527 /* Clear the display of the old active region, if any. */
25528 if (clear_mouse_face (hlinfo))
25529 cursor = No_Cursor;
25530
25531 /* If no overlay applies, get a text property. */
25532 if (NILP (overlay))
25533 mouse_face = Fget_text_property (position, Qmouse_face, object);
25534
25535 /* Next, compute the bounds of the mouse highlighting and
25536 display it. */
25537 if (!NILP (mouse_face) && STRINGP (object))
25538 {
25539 /* The mouse-highlighting comes from a display string
25540 with a mouse-face. */
25541 Lisp_Object s, e;
25542 EMACS_INT ignore;
25543
25544 s = Fprevious_single_property_change
25545 (make_number (pos + 1), Qmouse_face, object, Qnil);
25546 e = Fnext_single_property_change
25547 (position, Qmouse_face, object, Qnil);
25548 if (NILP (s))
25549 s = make_number (0);
25550 if (NILP (e))
25551 e = make_number (SCHARS (object) - 1);
25552 mouse_face_from_string_pos (w, hlinfo, object,
25553 XINT (s), XINT (e));
25554 hlinfo->mouse_face_past_end = 0;
25555 hlinfo->mouse_face_window = window;
25556 hlinfo->mouse_face_face_id
25557 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25558 glyph->face_id, 1);
25559 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25560 cursor = No_Cursor;
25561 }
25562 else
25563 {
25564 /* The mouse-highlighting, if any, comes from an overlay
25565 or text property in the buffer. */
25566 Lisp_Object buffer IF_LINT (= Qnil);
25567 Lisp_Object cover_string IF_LINT (= Qnil);
25568
25569 if (STRINGP (object))
25570 {
25571 /* If we are on a display string with no mouse-face,
25572 check if the text under it has one. */
25573 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25574 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25575 pos = string_buffer_position (w, object, start);
25576 if (pos > 0)
25577 {
25578 mouse_face = get_char_property_and_overlay
25579 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25580 buffer = w->buffer;
25581 cover_string = object;
25582 }
25583 }
25584 else
25585 {
25586 buffer = object;
25587 cover_string = Qnil;
25588 }
25589
25590 if (!NILP (mouse_face))
25591 {
25592 Lisp_Object before, after;
25593 Lisp_Object before_string, after_string;
25594 /* To correctly find the limits of mouse highlight
25595 in a bidi-reordered buffer, we must not use the
25596 optimization of limiting the search in
25597 previous-single-property-change and
25598 next-single-property-change, because
25599 rows_from_pos_range needs the real start and end
25600 positions to DTRT in this case. That's because
25601 the first row visible in a window does not
25602 necessarily display the character whose position
25603 is the smallest. */
25604 Lisp_Object lim1 =
25605 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25606 ? Fmarker_position (w->start)
25607 : Qnil;
25608 Lisp_Object lim2 =
25609 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25610 ? make_number (BUF_Z (XBUFFER (buffer))
25611 - XFASTINT (w->window_end_pos))
25612 : Qnil;
25613
25614 if (NILP (overlay))
25615 {
25616 /* Handle the text property case. */
25617 before = Fprevious_single_property_change
25618 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25619 after = Fnext_single_property_change
25620 (make_number (pos), Qmouse_face, buffer, lim2);
25621 before_string = after_string = Qnil;
25622 }
25623 else
25624 {
25625 /* Handle the overlay case. */
25626 before = Foverlay_start (overlay);
25627 after = Foverlay_end (overlay);
25628 before_string = Foverlay_get (overlay, Qbefore_string);
25629 after_string = Foverlay_get (overlay, Qafter_string);
25630
25631 if (!STRINGP (before_string)) before_string = Qnil;
25632 if (!STRINGP (after_string)) after_string = Qnil;
25633 }
25634
25635 mouse_face_from_buffer_pos (window, hlinfo, pos,
25636 XFASTINT (before),
25637 XFASTINT (after),
25638 before_string, after_string,
25639 cover_string);
25640 cursor = No_Cursor;
25641 }
25642 }
25643 }
25644
25645 check_help_echo:
25646
25647 /* Look for a `help-echo' property. */
25648 if (NILP (help_echo_string)) {
25649 Lisp_Object help, overlay;
25650
25651 /* Check overlays first. */
25652 help = overlay = Qnil;
25653 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25654 {
25655 overlay = overlay_vec[i];
25656 help = Foverlay_get (overlay, Qhelp_echo);
25657 }
25658
25659 if (!NILP (help))
25660 {
25661 help_echo_string = help;
25662 help_echo_window = window;
25663 help_echo_object = overlay;
25664 help_echo_pos = pos;
25665 }
25666 else
25667 {
25668 Lisp_Object obj = glyph->object;
25669 EMACS_INT charpos = glyph->charpos;
25670
25671 /* Try text properties. */
25672 if (STRINGP (obj)
25673 && charpos >= 0
25674 && charpos < SCHARS (obj))
25675 {
25676 help = Fget_text_property (make_number (charpos),
25677 Qhelp_echo, obj);
25678 if (NILP (help))
25679 {
25680 /* If the string itself doesn't specify a help-echo,
25681 see if the buffer text ``under'' it does. */
25682 struct glyph_row *r
25683 = MATRIX_ROW (w->current_matrix, vpos);
25684 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25685 EMACS_INT p = string_buffer_position (w, obj, start);
25686 if (p > 0)
25687 {
25688 help = Fget_char_property (make_number (p),
25689 Qhelp_echo, w->buffer);
25690 if (!NILP (help))
25691 {
25692 charpos = p;
25693 obj = w->buffer;
25694 }
25695 }
25696 }
25697 }
25698 else if (BUFFERP (obj)
25699 && charpos >= BEGV
25700 && charpos < ZV)
25701 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25702 obj);
25703
25704 if (!NILP (help))
25705 {
25706 help_echo_string = help;
25707 help_echo_window = window;
25708 help_echo_object = obj;
25709 help_echo_pos = charpos;
25710 }
25711 }
25712 }
25713
25714 #ifdef HAVE_WINDOW_SYSTEM
25715 /* Look for a `pointer' property. */
25716 if (FRAME_WINDOW_P (f) && NILP (pointer))
25717 {
25718 /* Check overlays first. */
25719 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25720 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25721
25722 if (NILP (pointer))
25723 {
25724 Lisp_Object obj = glyph->object;
25725 EMACS_INT charpos = glyph->charpos;
25726
25727 /* Try text properties. */
25728 if (STRINGP (obj)
25729 && charpos >= 0
25730 && charpos < SCHARS (obj))
25731 {
25732 pointer = Fget_text_property (make_number (charpos),
25733 Qpointer, obj);
25734 if (NILP (pointer))
25735 {
25736 /* If the string itself doesn't specify a pointer,
25737 see if the buffer text ``under'' it does. */
25738 struct glyph_row *r
25739 = MATRIX_ROW (w->current_matrix, vpos);
25740 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25741 EMACS_INT p = string_buffer_position (w, obj, start);
25742 if (p > 0)
25743 pointer = Fget_char_property (make_number (p),
25744 Qpointer, w->buffer);
25745 }
25746 }
25747 else if (BUFFERP (obj)
25748 && charpos >= BEGV
25749 && charpos < ZV)
25750 pointer = Fget_text_property (make_number (charpos),
25751 Qpointer, obj);
25752 }
25753 }
25754 #endif /* HAVE_WINDOW_SYSTEM */
25755
25756 BEGV = obegv;
25757 ZV = ozv;
25758 current_buffer = obuf;
25759 }
25760
25761 set_cursor:
25762
25763 #ifdef HAVE_WINDOW_SYSTEM
25764 if (FRAME_WINDOW_P (f))
25765 define_frame_cursor1 (f, cursor, pointer);
25766 #else
25767 /* This is here to prevent a compiler error, about "label at end of
25768 compound statement". */
25769 return;
25770 #endif
25771 }
25772
25773
25774 /* EXPORT for RIF:
25775 Clear any mouse-face on window W. This function is part of the
25776 redisplay interface, and is called from try_window_id and similar
25777 functions to ensure the mouse-highlight is off. */
25778
25779 void
25780 x_clear_window_mouse_face (struct window *w)
25781 {
25782 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25783 Lisp_Object window;
25784
25785 BLOCK_INPUT;
25786 XSETWINDOW (window, w);
25787 if (EQ (window, hlinfo->mouse_face_window))
25788 clear_mouse_face (hlinfo);
25789 UNBLOCK_INPUT;
25790 }
25791
25792
25793 /* EXPORT:
25794 Just discard the mouse face information for frame F, if any.
25795 This is used when the size of F is changed. */
25796
25797 void
25798 cancel_mouse_face (struct frame *f)
25799 {
25800 Lisp_Object window;
25801 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25802
25803 window = hlinfo->mouse_face_window;
25804 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25805 {
25806 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25807 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25808 hlinfo->mouse_face_window = Qnil;
25809 }
25810 }
25811
25812
25813 \f
25814 /***********************************************************************
25815 Exposure Events
25816 ***********************************************************************/
25817
25818 #ifdef HAVE_WINDOW_SYSTEM
25819
25820 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25821 which intersects rectangle R. R is in window-relative coordinates. */
25822
25823 static void
25824 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25825 enum glyph_row_area area)
25826 {
25827 struct glyph *first = row->glyphs[area];
25828 struct glyph *end = row->glyphs[area] + row->used[area];
25829 struct glyph *last;
25830 int first_x, start_x, x;
25831
25832 if (area == TEXT_AREA && row->fill_line_p)
25833 /* If row extends face to end of line write the whole line. */
25834 draw_glyphs (w, 0, row, area,
25835 0, row->used[area],
25836 DRAW_NORMAL_TEXT, 0);
25837 else
25838 {
25839 /* Set START_X to the window-relative start position for drawing glyphs of
25840 AREA. The first glyph of the text area can be partially visible.
25841 The first glyphs of other areas cannot. */
25842 start_x = window_box_left_offset (w, area);
25843 x = start_x;
25844 if (area == TEXT_AREA)
25845 x += row->x;
25846
25847 /* Find the first glyph that must be redrawn. */
25848 while (first < end
25849 && x + first->pixel_width < r->x)
25850 {
25851 x += first->pixel_width;
25852 ++first;
25853 }
25854
25855 /* Find the last one. */
25856 last = first;
25857 first_x = x;
25858 while (last < end
25859 && x < r->x + r->width)
25860 {
25861 x += last->pixel_width;
25862 ++last;
25863 }
25864
25865 /* Repaint. */
25866 if (last > first)
25867 draw_glyphs (w, first_x - start_x, row, area,
25868 first - row->glyphs[area], last - row->glyphs[area],
25869 DRAW_NORMAL_TEXT, 0);
25870 }
25871 }
25872
25873
25874 /* Redraw the parts of the glyph row ROW on window W intersecting
25875 rectangle R. R is in window-relative coordinates. Value is
25876 non-zero if mouse-face was overwritten. */
25877
25878 static int
25879 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25880 {
25881 xassert (row->enabled_p);
25882
25883 if (row->mode_line_p || w->pseudo_window_p)
25884 draw_glyphs (w, 0, row, TEXT_AREA,
25885 0, row->used[TEXT_AREA],
25886 DRAW_NORMAL_TEXT, 0);
25887 else
25888 {
25889 if (row->used[LEFT_MARGIN_AREA])
25890 expose_area (w, row, r, LEFT_MARGIN_AREA);
25891 if (row->used[TEXT_AREA])
25892 expose_area (w, row, r, TEXT_AREA);
25893 if (row->used[RIGHT_MARGIN_AREA])
25894 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25895 draw_row_fringe_bitmaps (w, row);
25896 }
25897
25898 return row->mouse_face_p;
25899 }
25900
25901
25902 /* Redraw those parts of glyphs rows during expose event handling that
25903 overlap other rows. Redrawing of an exposed line writes over parts
25904 of lines overlapping that exposed line; this function fixes that.
25905
25906 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25907 row in W's current matrix that is exposed and overlaps other rows.
25908 LAST_OVERLAPPING_ROW is the last such row. */
25909
25910 static void
25911 expose_overlaps (struct window *w,
25912 struct glyph_row *first_overlapping_row,
25913 struct glyph_row *last_overlapping_row,
25914 XRectangle *r)
25915 {
25916 struct glyph_row *row;
25917
25918 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25919 if (row->overlapping_p)
25920 {
25921 xassert (row->enabled_p && !row->mode_line_p);
25922
25923 row->clip = r;
25924 if (row->used[LEFT_MARGIN_AREA])
25925 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25926
25927 if (row->used[TEXT_AREA])
25928 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25929
25930 if (row->used[RIGHT_MARGIN_AREA])
25931 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25932 row->clip = NULL;
25933 }
25934 }
25935
25936
25937 /* Return non-zero if W's cursor intersects rectangle R. */
25938
25939 static int
25940 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25941 {
25942 XRectangle cr, result;
25943 struct glyph *cursor_glyph;
25944 struct glyph_row *row;
25945
25946 if (w->phys_cursor.vpos >= 0
25947 && w->phys_cursor.vpos < w->current_matrix->nrows
25948 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25949 row->enabled_p)
25950 && row->cursor_in_fringe_p)
25951 {
25952 /* Cursor is in the fringe. */
25953 cr.x = window_box_right_offset (w,
25954 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25955 ? RIGHT_MARGIN_AREA
25956 : TEXT_AREA));
25957 cr.y = row->y;
25958 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25959 cr.height = row->height;
25960 return x_intersect_rectangles (&cr, r, &result);
25961 }
25962
25963 cursor_glyph = get_phys_cursor_glyph (w);
25964 if (cursor_glyph)
25965 {
25966 /* r is relative to W's box, but w->phys_cursor.x is relative
25967 to left edge of W's TEXT area. Adjust it. */
25968 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25969 cr.y = w->phys_cursor.y;
25970 cr.width = cursor_glyph->pixel_width;
25971 cr.height = w->phys_cursor_height;
25972 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25973 I assume the effect is the same -- and this is portable. */
25974 return x_intersect_rectangles (&cr, r, &result);
25975 }
25976 /* If we don't understand the format, pretend we're not in the hot-spot. */
25977 return 0;
25978 }
25979
25980
25981 /* EXPORT:
25982 Draw a vertical window border to the right of window W if W doesn't
25983 have vertical scroll bars. */
25984
25985 void
25986 x_draw_vertical_border (struct window *w)
25987 {
25988 struct frame *f = XFRAME (WINDOW_FRAME (w));
25989
25990 /* We could do better, if we knew what type of scroll-bar the adjacent
25991 windows (on either side) have... But we don't :-(
25992 However, I think this works ok. ++KFS 2003-04-25 */
25993
25994 /* Redraw borders between horizontally adjacent windows. Don't
25995 do it for frames with vertical scroll bars because either the
25996 right scroll bar of a window, or the left scroll bar of its
25997 neighbor will suffice as a border. */
25998 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25999 return;
26000
26001 if (!WINDOW_RIGHTMOST_P (w)
26002 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
26003 {
26004 int x0, x1, y0, y1;
26005
26006 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26007 y1 -= 1;
26008
26009 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26010 x1 -= 1;
26011
26012 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
26013 }
26014 else if (!WINDOW_LEFTMOST_P (w)
26015 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
26016 {
26017 int x0, x1, y0, y1;
26018
26019 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
26020 y1 -= 1;
26021
26022 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
26023 x0 -= 1;
26024
26025 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
26026 }
26027 }
26028
26029
26030 /* Redraw the part of window W intersection rectangle FR. Pixel
26031 coordinates in FR are frame-relative. Call this function with
26032 input blocked. Value is non-zero if the exposure overwrites
26033 mouse-face. */
26034
26035 static int
26036 expose_window (struct window *w, XRectangle *fr)
26037 {
26038 struct frame *f = XFRAME (w->frame);
26039 XRectangle wr, r;
26040 int mouse_face_overwritten_p = 0;
26041
26042 /* If window is not yet fully initialized, do nothing. This can
26043 happen when toolkit scroll bars are used and a window is split.
26044 Reconfiguring the scroll bar will generate an expose for a newly
26045 created window. */
26046 if (w->current_matrix == NULL)
26047 return 0;
26048
26049 /* When we're currently updating the window, display and current
26050 matrix usually don't agree. Arrange for a thorough display
26051 later. */
26052 if (w == updated_window)
26053 {
26054 SET_FRAME_GARBAGED (f);
26055 return 0;
26056 }
26057
26058 /* Frame-relative pixel rectangle of W. */
26059 wr.x = WINDOW_LEFT_EDGE_X (w);
26060 wr.y = WINDOW_TOP_EDGE_Y (w);
26061 wr.width = WINDOW_TOTAL_WIDTH (w);
26062 wr.height = WINDOW_TOTAL_HEIGHT (w);
26063
26064 if (x_intersect_rectangles (fr, &wr, &r))
26065 {
26066 int yb = window_text_bottom_y (w);
26067 struct glyph_row *row;
26068 int cursor_cleared_p;
26069 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26070
26071 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26072 r.x, r.y, r.width, r.height));
26073
26074 /* Convert to window coordinates. */
26075 r.x -= WINDOW_LEFT_EDGE_X (w);
26076 r.y -= WINDOW_TOP_EDGE_Y (w);
26077
26078 /* Turn off the cursor. */
26079 if (!w->pseudo_window_p
26080 && phys_cursor_in_rect_p (w, &r))
26081 {
26082 x_clear_cursor (w);
26083 cursor_cleared_p = 1;
26084 }
26085 else
26086 cursor_cleared_p = 0;
26087
26088 /* Update lines intersecting rectangle R. */
26089 first_overlapping_row = last_overlapping_row = NULL;
26090 for (row = w->current_matrix->rows;
26091 row->enabled_p;
26092 ++row)
26093 {
26094 int y0 = row->y;
26095 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26096
26097 if ((y0 >= r.y && y0 < r.y + r.height)
26098 || (y1 > r.y && y1 < r.y + r.height)
26099 || (r.y >= y0 && r.y < y1)
26100 || (r.y + r.height > y0 && r.y + r.height < y1))
26101 {
26102 /* A header line may be overlapping, but there is no need
26103 to fix overlapping areas for them. KFS 2005-02-12 */
26104 if (row->overlapping_p && !row->mode_line_p)
26105 {
26106 if (first_overlapping_row == NULL)
26107 first_overlapping_row = row;
26108 last_overlapping_row = row;
26109 }
26110
26111 row->clip = fr;
26112 if (expose_line (w, row, &r))
26113 mouse_face_overwritten_p = 1;
26114 row->clip = NULL;
26115 }
26116 else if (row->overlapping_p)
26117 {
26118 /* We must redraw a row overlapping the exposed area. */
26119 if (y0 < r.y
26120 ? y0 + row->phys_height > r.y
26121 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26122 {
26123 if (first_overlapping_row == NULL)
26124 first_overlapping_row = row;
26125 last_overlapping_row = row;
26126 }
26127 }
26128
26129 if (y1 >= yb)
26130 break;
26131 }
26132
26133 /* Display the mode line if there is one. */
26134 if (WINDOW_WANTS_MODELINE_P (w)
26135 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26136 row->enabled_p)
26137 && row->y < r.y + r.height)
26138 {
26139 if (expose_line (w, row, &r))
26140 mouse_face_overwritten_p = 1;
26141 }
26142
26143 if (!w->pseudo_window_p)
26144 {
26145 /* Fix the display of overlapping rows. */
26146 if (first_overlapping_row)
26147 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26148 fr);
26149
26150 /* Draw border between windows. */
26151 x_draw_vertical_border (w);
26152
26153 /* Turn the cursor on again. */
26154 if (cursor_cleared_p)
26155 update_window_cursor (w, 1);
26156 }
26157 }
26158
26159 return mouse_face_overwritten_p;
26160 }
26161
26162
26163
26164 /* Redraw (parts) of all windows in the window tree rooted at W that
26165 intersect R. R contains frame pixel coordinates. Value is
26166 non-zero if the exposure overwrites mouse-face. */
26167
26168 static int
26169 expose_window_tree (struct window *w, XRectangle *r)
26170 {
26171 struct frame *f = XFRAME (w->frame);
26172 int mouse_face_overwritten_p = 0;
26173
26174 while (w && !FRAME_GARBAGED_P (f))
26175 {
26176 if (!NILP (w->hchild))
26177 mouse_face_overwritten_p
26178 |= expose_window_tree (XWINDOW (w->hchild), r);
26179 else if (!NILP (w->vchild))
26180 mouse_face_overwritten_p
26181 |= expose_window_tree (XWINDOW (w->vchild), r);
26182 else
26183 mouse_face_overwritten_p |= expose_window (w, r);
26184
26185 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26186 }
26187
26188 return mouse_face_overwritten_p;
26189 }
26190
26191
26192 /* EXPORT:
26193 Redisplay an exposed area of frame F. X and Y are the upper-left
26194 corner of the exposed rectangle. W and H are width and height of
26195 the exposed area. All are pixel values. W or H zero means redraw
26196 the entire frame. */
26197
26198 void
26199 expose_frame (struct frame *f, int x, int y, int w, int h)
26200 {
26201 XRectangle r;
26202 int mouse_face_overwritten_p = 0;
26203
26204 TRACE ((stderr, "expose_frame "));
26205
26206 /* No need to redraw if frame will be redrawn soon. */
26207 if (FRAME_GARBAGED_P (f))
26208 {
26209 TRACE ((stderr, " garbaged\n"));
26210 return;
26211 }
26212
26213 /* If basic faces haven't been realized yet, there is no point in
26214 trying to redraw anything. This can happen when we get an expose
26215 event while Emacs is starting, e.g. by moving another window. */
26216 if (FRAME_FACE_CACHE (f) == NULL
26217 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26218 {
26219 TRACE ((stderr, " no faces\n"));
26220 return;
26221 }
26222
26223 if (w == 0 || h == 0)
26224 {
26225 r.x = r.y = 0;
26226 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26227 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26228 }
26229 else
26230 {
26231 r.x = x;
26232 r.y = y;
26233 r.width = w;
26234 r.height = h;
26235 }
26236
26237 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26238 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26239
26240 if (WINDOWP (f->tool_bar_window))
26241 mouse_face_overwritten_p
26242 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26243
26244 #ifdef HAVE_X_WINDOWS
26245 #ifndef MSDOS
26246 #ifndef USE_X_TOOLKIT
26247 if (WINDOWP (f->menu_bar_window))
26248 mouse_face_overwritten_p
26249 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26250 #endif /* not USE_X_TOOLKIT */
26251 #endif
26252 #endif
26253
26254 /* Some window managers support a focus-follows-mouse style with
26255 delayed raising of frames. Imagine a partially obscured frame,
26256 and moving the mouse into partially obscured mouse-face on that
26257 frame. The visible part of the mouse-face will be highlighted,
26258 then the WM raises the obscured frame. With at least one WM, KDE
26259 2.1, Emacs is not getting any event for the raising of the frame
26260 (even tried with SubstructureRedirectMask), only Expose events.
26261 These expose events will draw text normally, i.e. not
26262 highlighted. Which means we must redo the highlight here.
26263 Subsume it under ``we love X''. --gerd 2001-08-15 */
26264 /* Included in Windows version because Windows most likely does not
26265 do the right thing if any third party tool offers
26266 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26267 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26268 {
26269 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26270 if (f == hlinfo->mouse_face_mouse_frame)
26271 {
26272 int mouse_x = hlinfo->mouse_face_mouse_x;
26273 int mouse_y = hlinfo->mouse_face_mouse_y;
26274 clear_mouse_face (hlinfo);
26275 note_mouse_highlight (f, mouse_x, mouse_y);
26276 }
26277 }
26278 }
26279
26280
26281 /* EXPORT:
26282 Determine the intersection of two rectangles R1 and R2. Return
26283 the intersection in *RESULT. Value is non-zero if RESULT is not
26284 empty. */
26285
26286 int
26287 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26288 {
26289 XRectangle *left, *right;
26290 XRectangle *upper, *lower;
26291 int intersection_p = 0;
26292
26293 /* Rearrange so that R1 is the left-most rectangle. */
26294 if (r1->x < r2->x)
26295 left = r1, right = r2;
26296 else
26297 left = r2, right = r1;
26298
26299 /* X0 of the intersection is right.x0, if this is inside R1,
26300 otherwise there is no intersection. */
26301 if (right->x <= left->x + left->width)
26302 {
26303 result->x = right->x;
26304
26305 /* The right end of the intersection is the minimum of the
26306 the right ends of left and right. */
26307 result->width = (min (left->x + left->width, right->x + right->width)
26308 - result->x);
26309
26310 /* Same game for Y. */
26311 if (r1->y < r2->y)
26312 upper = r1, lower = r2;
26313 else
26314 upper = r2, lower = r1;
26315
26316 /* The upper end of the intersection is lower.y0, if this is inside
26317 of upper. Otherwise, there is no intersection. */
26318 if (lower->y <= upper->y + upper->height)
26319 {
26320 result->y = lower->y;
26321
26322 /* The lower end of the intersection is the minimum of the lower
26323 ends of upper and lower. */
26324 result->height = (min (lower->y + lower->height,
26325 upper->y + upper->height)
26326 - result->y);
26327 intersection_p = 1;
26328 }
26329 }
26330
26331 return intersection_p;
26332 }
26333
26334 #endif /* HAVE_WINDOW_SYSTEM */
26335
26336 \f
26337 /***********************************************************************
26338 Initialization
26339 ***********************************************************************/
26340
26341 void
26342 syms_of_xdisp (void)
26343 {
26344 Vwith_echo_area_save_vector = Qnil;
26345 staticpro (&Vwith_echo_area_save_vector);
26346
26347 Vmessage_stack = Qnil;
26348 staticpro (&Vmessage_stack);
26349
26350 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26351 staticpro (&Qinhibit_redisplay);
26352
26353 message_dolog_marker1 = Fmake_marker ();
26354 staticpro (&message_dolog_marker1);
26355 message_dolog_marker2 = Fmake_marker ();
26356 staticpro (&message_dolog_marker2);
26357 message_dolog_marker3 = Fmake_marker ();
26358 staticpro (&message_dolog_marker3);
26359
26360 #if GLYPH_DEBUG
26361 defsubr (&Sdump_frame_glyph_matrix);
26362 defsubr (&Sdump_glyph_matrix);
26363 defsubr (&Sdump_glyph_row);
26364 defsubr (&Sdump_tool_bar_row);
26365 defsubr (&Strace_redisplay);
26366 defsubr (&Strace_to_stderr);
26367 #endif
26368 #ifdef HAVE_WINDOW_SYSTEM
26369 defsubr (&Stool_bar_lines_needed);
26370 defsubr (&Slookup_image_map);
26371 #endif
26372 defsubr (&Sformat_mode_line);
26373 defsubr (&Sinvisible_p);
26374 defsubr (&Scurrent_bidi_paragraph_direction);
26375
26376 staticpro (&Qmenu_bar_update_hook);
26377 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26378
26379 staticpro (&Qoverriding_terminal_local_map);
26380 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26381
26382 staticpro (&Qoverriding_local_map);
26383 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26384
26385 staticpro (&Qwindow_scroll_functions);
26386 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26387
26388 staticpro (&Qwindow_text_change_functions);
26389 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26390
26391 staticpro (&Qredisplay_end_trigger_functions);
26392 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26393
26394 staticpro (&Qinhibit_point_motion_hooks);
26395 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26396
26397 Qeval = intern_c_string ("eval");
26398 staticpro (&Qeval);
26399
26400 QCdata = intern_c_string (":data");
26401 staticpro (&QCdata);
26402 Qdisplay = intern_c_string ("display");
26403 staticpro (&Qdisplay);
26404 Qspace_width = intern_c_string ("space-width");
26405 staticpro (&Qspace_width);
26406 Qraise = intern_c_string ("raise");
26407 staticpro (&Qraise);
26408 Qslice = intern_c_string ("slice");
26409 staticpro (&Qslice);
26410 Qspace = intern_c_string ("space");
26411 staticpro (&Qspace);
26412 Qmargin = intern_c_string ("margin");
26413 staticpro (&Qmargin);
26414 Qpointer = intern_c_string ("pointer");
26415 staticpro (&Qpointer);
26416 Qleft_margin = intern_c_string ("left-margin");
26417 staticpro (&Qleft_margin);
26418 Qright_margin = intern_c_string ("right-margin");
26419 staticpro (&Qright_margin);
26420 Qcenter = intern_c_string ("center");
26421 staticpro (&Qcenter);
26422 Qline_height = intern_c_string ("line-height");
26423 staticpro (&Qline_height);
26424 QCalign_to = intern_c_string (":align-to");
26425 staticpro (&QCalign_to);
26426 QCrelative_width = intern_c_string (":relative-width");
26427 staticpro (&QCrelative_width);
26428 QCrelative_height = intern_c_string (":relative-height");
26429 staticpro (&QCrelative_height);
26430 QCeval = intern_c_string (":eval");
26431 staticpro (&QCeval);
26432 QCpropertize = intern_c_string (":propertize");
26433 staticpro (&QCpropertize);
26434 QCfile = intern_c_string (":file");
26435 staticpro (&QCfile);
26436 Qfontified = intern_c_string ("fontified");
26437 staticpro (&Qfontified);
26438 Qfontification_functions = intern_c_string ("fontification-functions");
26439 staticpro (&Qfontification_functions);
26440 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26441 staticpro (&Qtrailing_whitespace);
26442 Qescape_glyph = intern_c_string ("escape-glyph");
26443 staticpro (&Qescape_glyph);
26444 Qnobreak_space = intern_c_string ("nobreak-space");
26445 staticpro (&Qnobreak_space);
26446 Qimage = intern_c_string ("image");
26447 staticpro (&Qimage);
26448 Qtext = intern_c_string ("text");
26449 staticpro (&Qtext);
26450 Qboth = intern_c_string ("both");
26451 staticpro (&Qboth);
26452 Qboth_horiz = intern_c_string ("both-horiz");
26453 staticpro (&Qboth_horiz);
26454 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26455 staticpro (&Qtext_image_horiz);
26456 QCmap = intern_c_string (":map");
26457 staticpro (&QCmap);
26458 QCpointer = intern_c_string (":pointer");
26459 staticpro (&QCpointer);
26460 Qrect = intern_c_string ("rect");
26461 staticpro (&Qrect);
26462 Qcircle = intern_c_string ("circle");
26463 staticpro (&Qcircle);
26464 Qpoly = intern_c_string ("poly");
26465 staticpro (&Qpoly);
26466 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26467 staticpro (&Qmessage_truncate_lines);
26468 Qgrow_only = intern_c_string ("grow-only");
26469 staticpro (&Qgrow_only);
26470 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26471 staticpro (&Qinhibit_menubar_update);
26472 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26473 staticpro (&Qinhibit_eval_during_redisplay);
26474 Qposition = intern_c_string ("position");
26475 staticpro (&Qposition);
26476 Qbuffer_position = intern_c_string ("buffer-position");
26477 staticpro (&Qbuffer_position);
26478 Qobject = intern_c_string ("object");
26479 staticpro (&Qobject);
26480 Qbar = intern_c_string ("bar");
26481 staticpro (&Qbar);
26482 Qhbar = intern_c_string ("hbar");
26483 staticpro (&Qhbar);
26484 Qbox = intern_c_string ("box");
26485 staticpro (&Qbox);
26486 Qhollow = intern_c_string ("hollow");
26487 staticpro (&Qhollow);
26488 Qhand = intern_c_string ("hand");
26489 staticpro (&Qhand);
26490 Qarrow = intern_c_string ("arrow");
26491 staticpro (&Qarrow);
26492 Qtext = intern_c_string ("text");
26493 staticpro (&Qtext);
26494 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26495 staticpro (&Qinhibit_free_realized_faces);
26496
26497 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26498 Fcons (intern_c_string ("void-variable"), Qnil)),
26499 Qnil);
26500 staticpro (&list_of_error);
26501
26502 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26503 staticpro (&Qlast_arrow_position);
26504 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26505 staticpro (&Qlast_arrow_string);
26506
26507 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26508 staticpro (&Qoverlay_arrow_string);
26509 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26510 staticpro (&Qoverlay_arrow_bitmap);
26511
26512 echo_buffer[0] = echo_buffer[1] = Qnil;
26513 staticpro (&echo_buffer[0]);
26514 staticpro (&echo_buffer[1]);
26515
26516 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26517 staticpro (&echo_area_buffer[0]);
26518 staticpro (&echo_area_buffer[1]);
26519
26520 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26521 staticpro (&Vmessages_buffer_name);
26522
26523 mode_line_proptrans_alist = Qnil;
26524 staticpro (&mode_line_proptrans_alist);
26525 mode_line_string_list = Qnil;
26526 staticpro (&mode_line_string_list);
26527 mode_line_string_face = Qnil;
26528 staticpro (&mode_line_string_face);
26529 mode_line_string_face_prop = Qnil;
26530 staticpro (&mode_line_string_face_prop);
26531 Vmode_line_unwind_vector = Qnil;
26532 staticpro (&Vmode_line_unwind_vector);
26533
26534 help_echo_string = Qnil;
26535 staticpro (&help_echo_string);
26536 help_echo_object = Qnil;
26537 staticpro (&help_echo_object);
26538 help_echo_window = Qnil;
26539 staticpro (&help_echo_window);
26540 previous_help_echo_string = Qnil;
26541 staticpro (&previous_help_echo_string);
26542 help_echo_pos = -1;
26543
26544 Qright_to_left = intern_c_string ("right-to-left");
26545 staticpro (&Qright_to_left);
26546 Qleft_to_right = intern_c_string ("left-to-right");
26547 staticpro (&Qleft_to_right);
26548
26549 #ifdef HAVE_WINDOW_SYSTEM
26550 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26551 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26552 For example, if a block cursor is over a tab, it will be drawn as
26553 wide as that tab on the display. */);
26554 x_stretch_cursor_p = 0;
26555 #endif
26556
26557 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26558 doc: /* *Non-nil means highlight trailing whitespace.
26559 The face used for trailing whitespace is `trailing-whitespace'. */);
26560 Vshow_trailing_whitespace = Qnil;
26561
26562 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26563 doc: /* *Control highlighting of nobreak space and soft hyphen.
26564 A value of t means highlight the character itself (for nobreak space,
26565 use face `nobreak-space').
26566 A value of nil means no highlighting.
26567 Other values mean display the escape glyph followed by an ordinary
26568 space or ordinary hyphen. */);
26569 Vnobreak_char_display = Qt;
26570
26571 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26572 doc: /* *The pointer shape to show in void text areas.
26573 A value of nil means to show the text pointer. Other options are `arrow',
26574 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26575 Vvoid_text_area_pointer = Qarrow;
26576
26577 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26578 doc: /* Non-nil means don't actually do any redisplay.
26579 This is used for internal purposes. */);
26580 Vinhibit_redisplay = Qnil;
26581
26582 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26583 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26584 Vglobal_mode_string = Qnil;
26585
26586 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26587 doc: /* Marker for where to display an arrow on top of the buffer text.
26588 This must be the beginning of a line in order to work.
26589 See also `overlay-arrow-string'. */);
26590 Voverlay_arrow_position = Qnil;
26591
26592 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26593 doc: /* String to display as an arrow in non-window frames.
26594 See also `overlay-arrow-position'. */);
26595 Voverlay_arrow_string = make_pure_c_string ("=>");
26596
26597 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26598 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26599 The symbols on this list are examined during redisplay to determine
26600 where to display overlay arrows. */);
26601 Voverlay_arrow_variable_list
26602 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26603
26604 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26605 doc: /* *The number of lines to try scrolling a window by when point moves out.
26606 If that fails to bring point back on frame, point is centered instead.
26607 If this is zero, point is always centered after it moves off frame.
26608 If you want scrolling to always be a line at a time, you should set
26609 `scroll-conservatively' to a large value rather than set this to 1. */);
26610
26611 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26612 doc: /* *Scroll up to this many lines, to bring point back on screen.
26613 If point moves off-screen, redisplay will scroll by up to
26614 `scroll-conservatively' lines in order to bring point just barely
26615 onto the screen again. If that cannot be done, then redisplay
26616 recenters point as usual.
26617
26618 If the value is greater than 100, redisplay will never recenter point,
26619 but will always scroll just enough text to bring point into view, even
26620 if you move far away.
26621
26622 A value of zero means always recenter point if it moves off screen. */);
26623 scroll_conservatively = 0;
26624
26625 DEFVAR_INT ("scroll-margin", scroll_margin,
26626 doc: /* *Number of lines of margin at the top and bottom of a window.
26627 Recenter the window whenever point gets within this many lines
26628 of the top or bottom of the window. */);
26629 scroll_margin = 0;
26630
26631 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26632 doc: /* Pixels per inch value for non-window system displays.
26633 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26634 Vdisplay_pixels_per_inch = make_float (72.0);
26635
26636 #if GLYPH_DEBUG
26637 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26638 #endif
26639
26640 DEFVAR_LISP ("truncate-partial-width-windows",
26641 Vtruncate_partial_width_windows,
26642 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26643 For an integer value, truncate lines in each window narrower than the
26644 full frame width, provided the window width is less than that integer;
26645 otherwise, respect the value of `truncate-lines'.
26646
26647 For any other non-nil value, truncate lines in all windows that do
26648 not span the full frame width.
26649
26650 A value of nil means to respect the value of `truncate-lines'.
26651
26652 If `word-wrap' is enabled, you might want to reduce this. */);
26653 Vtruncate_partial_width_windows = make_number (50);
26654
26655 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26656 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26657 Any other value means to use the appropriate face, `mode-line',
26658 `header-line', or `menu' respectively. */);
26659 mode_line_inverse_video = 1;
26660
26661 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26662 doc: /* *Maximum buffer size for which line number should be displayed.
26663 If the buffer is bigger than this, the line number does not appear
26664 in the mode line. A value of nil means no limit. */);
26665 Vline_number_display_limit = Qnil;
26666
26667 DEFVAR_INT ("line-number-display-limit-width",
26668 line_number_display_limit_width,
26669 doc: /* *Maximum line width (in characters) for line number display.
26670 If the average length of the lines near point is bigger than this, then the
26671 line number may be omitted from the mode line. */);
26672 line_number_display_limit_width = 200;
26673
26674 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26675 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26676 highlight_nonselected_windows = 0;
26677
26678 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26679 doc: /* Non-nil if more than one frame is visible on this display.
26680 Minibuffer-only frames don't count, but iconified frames do.
26681 This variable is not guaranteed to be accurate except while processing
26682 `frame-title-format' and `icon-title-format'. */);
26683
26684 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26685 doc: /* Template for displaying the title bar of visible frames.
26686 \(Assuming the window manager supports this feature.)
26687
26688 This variable has the same structure as `mode-line-format', except that
26689 the %c and %l constructs are ignored. It is used only on frames for
26690 which no explicit name has been set \(see `modify-frame-parameters'). */);
26691
26692 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26693 doc: /* Template for displaying the title bar of an iconified frame.
26694 \(Assuming the window manager supports this feature.)
26695 This variable has the same structure as `mode-line-format' (which see),
26696 and is used only on frames for which no explicit name has been set
26697 \(see `modify-frame-parameters'). */);
26698 Vicon_title_format
26699 = Vframe_title_format
26700 = pure_cons (intern_c_string ("multiple-frames"),
26701 pure_cons (make_pure_c_string ("%b"),
26702 pure_cons (pure_cons (empty_unibyte_string,
26703 pure_cons (intern_c_string ("invocation-name"),
26704 pure_cons (make_pure_c_string ("@"),
26705 pure_cons (intern_c_string ("system-name"),
26706 Qnil)))),
26707 Qnil)));
26708
26709 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26710 doc: /* Maximum number of lines to keep in the message log buffer.
26711 If nil, disable message logging. If t, log messages but don't truncate
26712 the buffer when it becomes large. */);
26713 Vmessage_log_max = make_number (100);
26714
26715 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26716 doc: /* Functions called before redisplay, if window sizes have changed.
26717 The value should be a list of functions that take one argument.
26718 Just before redisplay, for each frame, if any of its windows have changed
26719 size since the last redisplay, or have been split or deleted,
26720 all the functions in the list are called, with the frame as argument. */);
26721 Vwindow_size_change_functions = Qnil;
26722
26723 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26724 doc: /* List of functions to call before redisplaying a window with scrolling.
26725 Each function is called with two arguments, the window and its new
26726 display-start position. Note that these functions are also called by
26727 `set-window-buffer'. Also note that the value of `window-end' is not
26728 valid when these functions are called. */);
26729 Vwindow_scroll_functions = Qnil;
26730
26731 DEFVAR_LISP ("window-text-change-functions",
26732 Vwindow_text_change_functions,
26733 doc: /* Functions to call in redisplay when text in the window might change. */);
26734 Vwindow_text_change_functions = Qnil;
26735
26736 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26737 doc: /* Functions called when redisplay of a window reaches the end trigger.
26738 Each function is called with two arguments, the window and the end trigger value.
26739 See `set-window-redisplay-end-trigger'. */);
26740 Vredisplay_end_trigger_functions = Qnil;
26741
26742 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26743 doc: /* *Non-nil means autoselect window with mouse pointer.
26744 If nil, do not autoselect windows.
26745 A positive number means delay autoselection by that many seconds: a
26746 window is autoselected only after the mouse has remained in that
26747 window for the duration of the delay.
26748 A negative number has a similar effect, but causes windows to be
26749 autoselected only after the mouse has stopped moving. \(Because of
26750 the way Emacs compares mouse events, you will occasionally wait twice
26751 that time before the window gets selected.\)
26752 Any other value means to autoselect window instantaneously when the
26753 mouse pointer enters it.
26754
26755 Autoselection selects the minibuffer only if it is active, and never
26756 unselects the minibuffer if it is active.
26757
26758 When customizing this variable make sure that the actual value of
26759 `focus-follows-mouse' matches the behavior of your window manager. */);
26760 Vmouse_autoselect_window = Qnil;
26761
26762 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26763 doc: /* *Non-nil means automatically resize tool-bars.
26764 This dynamically changes the tool-bar's height to the minimum height
26765 that is needed to make all tool-bar items visible.
26766 If value is `grow-only', the tool-bar's height is only increased
26767 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26768 Vauto_resize_tool_bars = Qt;
26769
26770 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26771 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26772 auto_raise_tool_bar_buttons_p = 1;
26773
26774 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26775 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26776 make_cursor_line_fully_visible_p = 1;
26777
26778 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26779 doc: /* *Border below tool-bar in pixels.
26780 If an integer, use it as the height of the border.
26781 If it is one of `internal-border-width' or `border-width', use the
26782 value of the corresponding frame parameter.
26783 Otherwise, no border is added below the tool-bar. */);
26784 Vtool_bar_border = Qinternal_border_width;
26785
26786 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26787 doc: /* *Margin around tool-bar buttons in pixels.
26788 If an integer, use that for both horizontal and vertical margins.
26789 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26790 HORZ specifying the horizontal margin, and VERT specifying the
26791 vertical margin. */);
26792 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26793
26794 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26795 doc: /* *Relief thickness of tool-bar buttons. */);
26796 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26797
26798 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26799 doc: /* Tool bar style to use.
26800 It can be one of
26801 image - show images only
26802 text - show text only
26803 both - show both, text below image
26804 both-horiz - show text to the right of the image
26805 text-image-horiz - show text to the left of the image
26806 any other - use system default or image if no system default. */);
26807 Vtool_bar_style = Qnil;
26808
26809 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26810 doc: /* *Maximum number of characters a label can have to be shown.
26811 The tool bar style must also show labels for this to have any effect, see
26812 `tool-bar-style'. */);
26813 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26814
26815 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26816 doc: /* List of functions to call to fontify regions of text.
26817 Each function is called with one argument POS. Functions must
26818 fontify a region starting at POS in the current buffer, and give
26819 fontified regions the property `fontified'. */);
26820 Vfontification_functions = Qnil;
26821 Fmake_variable_buffer_local (Qfontification_functions);
26822
26823 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26824 unibyte_display_via_language_environment,
26825 doc: /* *Non-nil means display unibyte text according to language environment.
26826 Specifically, this means that raw bytes in the range 160-255 decimal
26827 are displayed by converting them to the equivalent multibyte characters
26828 according to the current language environment. As a result, they are
26829 displayed according to the current fontset.
26830
26831 Note that this variable affects only how these bytes are displayed,
26832 but does not change the fact they are interpreted as raw bytes. */);
26833 unibyte_display_via_language_environment = 0;
26834
26835 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26836 doc: /* *Maximum height for resizing mini-windows.
26837 If a float, it specifies a fraction of the mini-window frame's height.
26838 If an integer, it specifies a number of lines. */);
26839 Vmax_mini_window_height = make_float (0.25);
26840
26841 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26842 doc: /* *How to resize mini-windows.
26843 A value of nil means don't automatically resize mini-windows.
26844 A value of t means resize them to fit the text displayed in them.
26845 A value of `grow-only', the default, means let mini-windows grow
26846 only, until their display becomes empty, at which point the windows
26847 go back to their normal size. */);
26848 Vresize_mini_windows = Qgrow_only;
26849
26850 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26851 doc: /* Alist specifying how to blink the cursor off.
26852 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26853 `cursor-type' frame-parameter or variable equals ON-STATE,
26854 comparing using `equal', Emacs uses OFF-STATE to specify
26855 how to blink it off. ON-STATE and OFF-STATE are values for
26856 the `cursor-type' frame parameter.
26857
26858 If a frame's ON-STATE has no entry in this list,
26859 the frame's other specifications determine how to blink the cursor off. */);
26860 Vblink_cursor_alist = Qnil;
26861
26862 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26863 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26864 If non-nil, windows are automatically scrolled horizontally to make
26865 point visible. */);
26866 automatic_hscrolling_p = 1;
26867 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26868 staticpro (&Qauto_hscroll_mode);
26869
26870 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26871 doc: /* *How many columns away from the window edge point is allowed to get
26872 before automatic hscrolling will horizontally scroll the window. */);
26873 hscroll_margin = 5;
26874
26875 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26876 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26877 When point is less than `hscroll-margin' columns from the window
26878 edge, automatic hscrolling will scroll the window by the amount of columns
26879 determined by this variable. If its value is a positive integer, scroll that
26880 many columns. If it's a positive floating-point number, it specifies the
26881 fraction of the window's width to scroll. If it's nil or zero, point will be
26882 centered horizontally after the scroll. Any other value, including negative
26883 numbers, are treated as if the value were zero.
26884
26885 Automatic hscrolling always moves point outside the scroll margin, so if
26886 point was more than scroll step columns inside the margin, the window will
26887 scroll more than the value given by the scroll step.
26888
26889 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26890 and `scroll-right' overrides this variable's effect. */);
26891 Vhscroll_step = make_number (0);
26892
26893 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26894 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26895 Bind this around calls to `message' to let it take effect. */);
26896 message_truncate_lines = 0;
26897
26898 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26899 doc: /* Normal hook run to update the menu bar definitions.
26900 Redisplay runs this hook before it redisplays the menu bar.
26901 This is used to update submenus such as Buffers,
26902 whose contents depend on various data. */);
26903 Vmenu_bar_update_hook = Qnil;
26904
26905 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26906 doc: /* Frame for which we are updating a menu.
26907 The enable predicate for a menu binding should check this variable. */);
26908 Vmenu_updating_frame = Qnil;
26909
26910 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26911 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26912 inhibit_menubar_update = 0;
26913
26914 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26915 doc: /* Prefix prepended to all continuation lines at display time.
26916 The value may be a string, an image, or a stretch-glyph; it is
26917 interpreted in the same way as the value of a `display' text property.
26918
26919 This variable is overridden by any `wrap-prefix' text or overlay
26920 property.
26921
26922 To add a prefix to non-continuation lines, use `line-prefix'. */);
26923 Vwrap_prefix = Qnil;
26924 staticpro (&Qwrap_prefix);
26925 Qwrap_prefix = intern_c_string ("wrap-prefix");
26926 Fmake_variable_buffer_local (Qwrap_prefix);
26927
26928 DEFVAR_LISP ("line-prefix", Vline_prefix,
26929 doc: /* Prefix prepended to all non-continuation lines at display time.
26930 The value may be a string, an image, or a stretch-glyph; it is
26931 interpreted in the same way as the value of a `display' text property.
26932
26933 This variable is overridden by any `line-prefix' text or overlay
26934 property.
26935
26936 To add a prefix to continuation lines, use `wrap-prefix'. */);
26937 Vline_prefix = Qnil;
26938 staticpro (&Qline_prefix);
26939 Qline_prefix = intern_c_string ("line-prefix");
26940 Fmake_variable_buffer_local (Qline_prefix);
26941
26942 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26943 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26944 inhibit_eval_during_redisplay = 0;
26945
26946 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26947 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26948 inhibit_free_realized_faces = 0;
26949
26950 #if GLYPH_DEBUG
26951 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26952 doc: /* Inhibit try_window_id display optimization. */);
26953 inhibit_try_window_id = 0;
26954
26955 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26956 doc: /* Inhibit try_window_reusing display optimization. */);
26957 inhibit_try_window_reusing = 0;
26958
26959 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26960 doc: /* Inhibit try_cursor_movement display optimization. */);
26961 inhibit_try_cursor_movement = 0;
26962 #endif /* GLYPH_DEBUG */
26963
26964 DEFVAR_INT ("overline-margin", overline_margin,
26965 doc: /* *Space between overline and text, in pixels.
26966 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26967 margin to the caracter height. */);
26968 overline_margin = 2;
26969
26970 DEFVAR_INT ("underline-minimum-offset",
26971 underline_minimum_offset,
26972 doc: /* Minimum distance between baseline and underline.
26973 This can improve legibility of underlined text at small font sizes,
26974 particularly when using variable `x-use-underline-position-properties'
26975 with fonts that specify an UNDERLINE_POSITION relatively close to the
26976 baseline. The default value is 1. */);
26977 underline_minimum_offset = 1;
26978
26979 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26980 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26981 This feature only works when on a window system that can change
26982 cursor shapes. */);
26983 display_hourglass_p = 1;
26984
26985 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26986 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26987 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26988
26989 hourglass_atimer = NULL;
26990 hourglass_shown_p = 0;
26991
26992 DEFSYM (Qglyphless_char, "glyphless-char");
26993 DEFSYM (Qhex_code, "hex-code");
26994 DEFSYM (Qempty_box, "empty-box");
26995 DEFSYM (Qthin_space, "thin-space");
26996 DEFSYM (Qzero_width, "zero-width");
26997
26998 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26999 /* Intern this now in case it isn't already done.
27000 Setting this variable twice is harmless.
27001 But don't staticpro it here--that is done in alloc.c. */
27002 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
27003 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
27004
27005 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
27006 doc: /* Char-table to control displaying of glyphless characters.
27007 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
27008 or one of these symbols:
27009 hex-code: display the hexadecimal code of a character in a box
27010 empty-box: display as an empty box
27011 thin-space: display as 1-pixel width space
27012 zero-width: don't display
27013
27014 It has one extra slot to control the display of a character for which
27015 no font is found. The value of the slot is `hex-code' or `empty-box'.
27016 The default is `empty-box'. */);
27017 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
27018 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
27019 Qempty_box);
27020 }
27021
27022
27023 /* Initialize this module when Emacs starts. */
27024
27025 void
27026 init_xdisp (void)
27027 {
27028 Lisp_Object root_window;
27029 struct window *mini_w;
27030
27031 current_header_line_height = current_mode_line_height = -1;
27032
27033 CHARPOS (this_line_start_pos) = 0;
27034
27035 mini_w = XWINDOW (minibuf_window);
27036 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27037
27038 if (!noninteractive)
27039 {
27040 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27041 int i;
27042
27043 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27044 set_window_height (root_window,
27045 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27046 0);
27047 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27048 set_window_height (minibuf_window, 1, 0);
27049
27050 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27051 mini_w->total_cols = make_number (FRAME_COLS (f));
27052
27053 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27054 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27055 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27056
27057 /* The default ellipsis glyphs `...'. */
27058 for (i = 0; i < 3; ++i)
27059 default_invis_vector[i] = make_number ('.');
27060 }
27061
27062 {
27063 /* Allocate the buffer for frame titles.
27064 Also used for `format-mode-line'. */
27065 int size = 100;
27066 mode_line_noprop_buf = (char *) xmalloc (size);
27067 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27068 mode_line_noprop_ptr = mode_line_noprop_buf;
27069 mode_line_target = MODE_LINE_DISPLAY;
27070 }
27071
27072 help_echo_showing_p = 0;
27073 }
27074
27075 /* Since w32 does not support atimers, it defines its own implementation of
27076 the following three functions in w32fns.c. */
27077 #ifndef WINDOWSNT
27078
27079 /* Platform-independent portion of hourglass implementation. */
27080
27081 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27082 int
27083 hourglass_started (void)
27084 {
27085 return hourglass_shown_p || hourglass_atimer != NULL;
27086 }
27087
27088 /* Cancel a currently active hourglass timer, and start a new one. */
27089 void
27090 start_hourglass (void)
27091 {
27092 #if defined (HAVE_WINDOW_SYSTEM)
27093 EMACS_TIME delay;
27094 int secs, usecs = 0;
27095
27096 cancel_hourglass ();
27097
27098 if (INTEGERP (Vhourglass_delay)
27099 && XINT (Vhourglass_delay) > 0)
27100 secs = XFASTINT (Vhourglass_delay);
27101 else if (FLOATP (Vhourglass_delay)
27102 && XFLOAT_DATA (Vhourglass_delay) > 0)
27103 {
27104 Lisp_Object tem;
27105 tem = Ftruncate (Vhourglass_delay, Qnil);
27106 secs = XFASTINT (tem);
27107 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27108 }
27109 else
27110 secs = DEFAULT_HOURGLASS_DELAY;
27111
27112 EMACS_SET_SECS_USECS (delay, secs, usecs);
27113 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27114 show_hourglass, NULL);
27115 #endif
27116 }
27117
27118
27119 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27120 shown. */
27121 void
27122 cancel_hourglass (void)
27123 {
27124 #if defined (HAVE_WINDOW_SYSTEM)
27125 if (hourglass_atimer)
27126 {
27127 cancel_atimer (hourglass_atimer);
27128 hourglass_atimer = NULL;
27129 }
27130
27131 if (hourglass_shown_p)
27132 hide_hourglass ();
27133 #endif
27134 }
27135 #endif /* ! WINDOWSNT */