Merge from emacs-23
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* To get the prototype for `sleep'. */
70
71 #ifdef HAVE_UNISTD_H
72 #include <unistd.h>
73 #endif
74
75 /* Get number of chars of output now in the buffer of a stdio stream.
76 This ought to be built in in stdio, but it isn't. Some s- files
77 override this because their stdio internals differ. */
78
79 #ifdef __GNU_LIBRARY__
80
81 /* The s- file might have overridden the definition with one that
82 works for the system's C library. But we are using the GNU C
83 library, so this is the right definition for every system. */
84
85 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
87 #else
88 #undef PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
90 #endif
91 #else /* not __GNU_LIBRARY__ */
92 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
93 #include <stdio_ext.h>
94 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
95 #endif
96 #ifndef PENDING_OUTPUT_COUNT
97 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
98 #endif
99 #endif /* not __GNU_LIBRARY__ */
100
101 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
102 #include <term.h> /* for tgetent */
103 #endif
104 \f
105 /* Structure to pass dimensions around. Used for character bounding
106 boxes, glyph matrix dimensions and alike. */
107
108 struct dim
109 {
110 int width;
111 int height;
112 };
113
114 \f
115 /* Function prototypes. */
116
117 static struct glyph_matrix *save_current_matrix (struct frame *);
118 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
119 static int showing_window_margins_p (struct window *);
120 static void fake_current_matrices (Lisp_Object);
121 static void redraw_overlapping_rows (struct window *, int);
122 static void redraw_overlapped_rows (struct window *, int);
123 static int count_blanks (struct glyph *, int);
124 static int count_match (struct glyph *, struct glyph *,
125 struct glyph *, struct glyph *);
126 static unsigned line_draw_cost (struct glyph_matrix *, int);
127 static void update_frame_line (struct frame *, int);
128 static struct dim allocate_matrices_for_frame_redisplay
129 (Lisp_Object, int, int, int, int *);
130 static void allocate_matrices_for_window_redisplay (struct window *);
131 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
132 static void adjust_frame_glyphs (struct frame *);
133 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
134 static void free_glyph_matrix (struct glyph_matrix *);
135 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
136 int, int, struct dim);
137 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
138 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
139 #if GLYPH_DEBUG
140 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
141 #endif
142 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
143 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
144 struct window *);
145 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
146 struct window *);
147 static struct glyph_pool *new_glyph_pool (void);
148 static void free_glyph_pool (struct glyph_pool *);
149 static void adjust_frame_glyphs_initially (void);
150 static void adjust_frame_message_buffer (struct frame *);
151 static void adjust_decode_mode_spec_buffer (struct frame *);
152 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
153 static void build_frame_matrix (struct frame *);
154 void clear_current_matrices (struct frame *);
155 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
156 int, int);
157 static void clear_window_matrices (struct window *, int);
158 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
159 static int scrolling_window (struct window *, int);
160 static int update_window_line (struct window *, int, int *);
161 static void update_marginal_area (struct window *, int, int);
162 static int update_text_area (struct window *, int);
163 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
164 int);
165 static void mirror_make_current (struct window *, int);
166 void check_window_matrix_pointers (struct window *);
167 #if GLYPH_DEBUG
168 static void check_matrix_pointers (struct glyph_matrix *,
169 struct glyph_matrix *);
170 #endif
171 static void mirror_line_dance (struct window *, int, int, int *, char *);
172 static int update_window_tree (struct window *, int);
173 static int update_window (struct window *, int);
174 static int update_frame_1 (struct frame *, int, int);
175 static void set_window_cursor_after_update (struct window *);
176 static int row_equal_p (struct window *, struct glyph_row *,
177 struct glyph_row *, int);
178 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
179 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
180 static void reverse_rows (struct glyph_matrix *, int, int);
181 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
182 static void sync_window_with_frame_matrix_rows (struct window *);
183 struct window *frame_row_to_window (struct window *, int);
184
185 \f
186 /* Non-zero means don't pause redisplay for pending input. (This is
187 for debugging and for a future implementation of EDT-like
188 scrolling. */
189
190 int redisplay_dont_pause;
191
192 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
193 are supported, so we can check for input during redisplay at
194 regular intervals. */
195 #ifdef EMACS_HAS_USECS
196 #define PERIODIC_PREEMPTION_CHECKING 1
197 #else
198 #define PERIODIC_PREEMPTION_CHECKING 0
199 #endif
200
201 #if PERIODIC_PREEMPTION_CHECKING
202
203 /* If a number (float), check for user input every N seconds. */
204
205 Lisp_Object Vredisplay_preemption_period;
206
207 /* Redisplay preemption timers. */
208
209 static EMACS_TIME preemption_period;
210 static EMACS_TIME preemption_next_check;
211
212 #endif
213
214 /* Nonzero upon entry to redisplay means do not assume anything about
215 current contents of actual terminal frame; clear and redraw it. */
216
217 int frame_garbaged;
218
219 /* Nonzero means last display completed. Zero means it was preempted. */
220
221 int display_completed;
222
223 /* Lisp variable visible-bell; enables use of screen-flash instead of
224 audible bell. */
225
226 int visible_bell;
227
228 /* Invert the color of the whole frame, at a low level. */
229
230 int inverse_video;
231
232 /* Line speed of the terminal. */
233
234 EMACS_INT baud_rate;
235
236 /* Either nil or a symbol naming the window system under which Emacs
237 creates the first frame. */
238
239 Lisp_Object Vinitial_window_system;
240
241 /* Version number of X windows: 10, 11 or nil. */
242
243 Lisp_Object Vwindow_system_version;
244
245 /* Vector of glyph definitions. Indexed by glyph number, the contents
246 are a string which is how to output the glyph.
247
248 If Vglyph_table is nil, a glyph is output by using its low 8 bits
249 as a character code.
250
251 This is an obsolete feature that is no longer used. The variable
252 is retained for compatibility. */
253
254 Lisp_Object Vglyph_table;
255
256 /* Display table to use for vectors that don't specify their own. */
257
258 Lisp_Object Vstandard_display_table;
259
260 /* Nonzero means reading single-character input with prompt so put
261 cursor on mini-buffer after the prompt. Positive means at end of
262 text in echo area; negative means at beginning of line. */
263
264 int cursor_in_echo_area;
265
266 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
267
268 \f
269 /* The currently selected frame. In a single-frame version, this
270 variable always equals the_only_frame. */
271
272 Lisp_Object selected_frame;
273
274 /* A frame which is not just a mini-buffer, or 0 if there are no such
275 frames. This is usually the most recent such frame that was
276 selected. In a single-frame version, this variable always holds
277 the address of the_only_frame. */
278
279 struct frame *last_nonminibuf_frame;
280
281 /* 1 means SIGWINCH happened when not safe. */
282
283 int delayed_size_change;
284
285 /* 1 means glyph initialization has been completed at startup. */
286
287 static int glyphs_initialized_initially_p;
288
289 /* Updated window if != 0. Set by update_window. */
290
291 struct window *updated_window;
292
293 /* Glyph row updated in update_window_line, and area that is updated. */
294
295 struct glyph_row *updated_row;
296 int updated_area;
297
298 /* A glyph for a space. */
299
300 struct glyph space_glyph;
301
302 /* Counts of allocated structures. These counts serve to diagnose
303 memory leaks and double frees. */
304
305 int glyph_matrix_count;
306 int glyph_pool_count;
307
308 /* If non-null, the frame whose frame matrices are manipulated. If
309 null, window matrices are worked on. */
310
311 static struct frame *frame_matrix_frame;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. Another reason is that a line contains many
318 characters displayed by zero width or very narrow glyphs of
319 variable-width fonts. */
320
321 int fonts_changed_p;
322
323 /* Convert vpos and hpos from frame to window and vice versa.
324 This may only be used for terminal frames. */
325
326 #if GLYPH_DEBUG
327
328 static int window_to_frame_vpos (struct window *, int);
329 static int window_to_frame_hpos (struct window *, int);
330 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
331 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
332
333 /* One element of the ring buffer containing redisplay history
334 information. */
335
336 struct redisplay_history
337 {
338 char trace[512 + 100];
339 };
340
341 /* The size of the history buffer. */
342
343 #define REDISPLAY_HISTORY_SIZE 30
344
345 /* The redisplay history buffer. */
346
347 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
348
349 /* Next free entry in redisplay_history. */
350
351 static int history_idx;
352
353 /* A tick that's incremented each time something is added to the
354 history. */
355
356 static unsigned history_tick;
357
358 static void add_frame_display_history (struct frame *, int);
359 static void add_window_display_history (struct window *, char *, int);
360 \f
361 /* Add to the redisplay history how window W has been displayed.
362 MSG is a trace containing the information how W's glyph matrix
363 has been constructed. PAUSED_P non-zero means that the update
364 has been interrupted for pending input. */
365
366 static void
367 add_window_display_history (w, msg, paused_p)
368 struct window *w;
369 char *msg;
370 int paused_p;
371 {
372 char *buf;
373
374 if (history_idx >= REDISPLAY_HISTORY_SIZE)
375 history_idx = 0;
376 buf = redisplay_history[history_idx].trace;
377 ++history_idx;
378
379 sprintf (buf, "%d: window %p (`%s')%s\n",
380 history_tick++,
381 w,
382 ((BUFFERP (w->buffer)
383 && STRINGP (XBUFFER (w->buffer)->name))
384 ? (char *) SDATA (XBUFFER (w->buffer)->name)
385 : "???"),
386 paused_p ? " ***paused***" : "");
387 strcat (buf, msg);
388 }
389
390
391 /* Add to the redisplay history that frame F has been displayed.
392 PAUSED_P non-zero means that the update has been interrupted for
393 pending input. */
394
395 static void
396 add_frame_display_history (f, paused_p)
397 struct frame *f;
398 int paused_p;
399 {
400 char *buf;
401
402 if (history_idx >= REDISPLAY_HISTORY_SIZE)
403 history_idx = 0;
404 buf = redisplay_history[history_idx].trace;
405 ++history_idx;
406
407 sprintf (buf, "%d: update frame %p%s",
408 history_tick++,
409 f, paused_p ? " ***paused***" : "");
410 }
411
412
413 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
414 Sdump_redisplay_history, 0, 0, "",
415 doc: /* Dump redisplay history to stderr. */)
416 (void)
417 {
418 int i;
419
420 for (i = history_idx - 1; i != history_idx; --i)
421 {
422 if (i < 0)
423 i = REDISPLAY_HISTORY_SIZE - 1;
424 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 }
426
427 return Qnil;
428 }
429
430
431 #else /* GLYPH_DEBUG == 0 */
432
433 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
434 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
435
436 #endif /* GLYPH_DEBUG == 0 */
437
438
439 #if defined PROFILING && !HAVE___EXECUTABLE_START
440 /* FIXME: only used to find text start for profiling. */
441
442 void
443 safe_bcopy (const char *from, char *to, int size)
444 {
445 abort ();
446 }
447 #endif
448 \f
449 /***********************************************************************
450 Glyph Matrices
451 ***********************************************************************/
452
453 /* Allocate and return a glyph_matrix structure. POOL is the glyph
454 pool from which memory for the matrix should be allocated, or null
455 for window-based redisplay where no glyph pools are used. The
456 member `pool' of the glyph matrix structure returned is set to
457 POOL, the structure is otherwise zeroed. */
458
459 struct glyph_matrix *
460 new_glyph_matrix (struct glyph_pool *pool)
461 {
462 struct glyph_matrix *result;
463
464 /* Allocate and clear. */
465 result = (struct glyph_matrix *) xmalloc (sizeof *result);
466 memset (result, 0, sizeof *result);
467
468 /* Increment number of allocated matrices. This count is used
469 to detect memory leaks. */
470 ++glyph_matrix_count;
471
472 /* Set pool and return. */
473 result->pool = pool;
474 return result;
475 }
476
477
478 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
479
480 The global counter glyph_matrix_count is decremented when a matrix
481 is freed. If the count gets negative, more structures were freed
482 than allocated, i.e. one matrix was freed more than once or a bogus
483 pointer was passed to this function.
484
485 If MATRIX->pool is null, this means that the matrix manages its own
486 glyph memory---this is done for matrices on X frames. Freeing the
487 matrix also frees the glyph memory in this case. */
488
489 static void
490 free_glyph_matrix (struct glyph_matrix *matrix)
491 {
492 if (matrix)
493 {
494 int i;
495
496 /* Detect the case that more matrices are freed than were
497 allocated. */
498 if (--glyph_matrix_count < 0)
499 abort ();
500
501 /* Free glyph memory if MATRIX owns it. */
502 if (matrix->pool == NULL)
503 for (i = 0; i < matrix->rows_allocated; ++i)
504 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
505
506 /* Free row structures and the matrix itself. */
507 xfree (matrix->rows);
508 xfree (matrix);
509 }
510 }
511
512
513 /* Return the number of glyphs to reserve for a marginal area of
514 window W. TOTAL_GLYPHS is the number of glyphs in a complete
515 display line of window W. MARGIN gives the width of the marginal
516 area in canonical character units. MARGIN should be an integer
517 or a float. */
518
519 static int
520 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
521 {
522 int n;
523
524 if (NUMBERP (margin))
525 {
526 int width = XFASTINT (w->total_cols);
527 double d = max (0, XFLOATINT (margin));
528 d = min (width / 2 - 1, d);
529 n = (int) ((double) total_glyphs / width * d);
530 }
531 else
532 n = 0;
533
534 return n;
535 }
536
537
538 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
539 window sizes.
540
541 W is null if the function is called for a frame glyph matrix.
542 Otherwise it is the window MATRIX is a member of. X and Y are the
543 indices of the first column and row of MATRIX within the frame
544 matrix, if such a matrix exists. They are zero for purely
545 window-based redisplay. DIM is the needed size of the matrix.
546
547 In window-based redisplay, where no frame matrices exist, glyph
548 matrices manage their own glyph storage. Otherwise, they allocate
549 storage from a common frame glyph pool which can be found in
550 MATRIX->pool.
551
552 The reason for this memory management strategy is to avoid complete
553 frame redraws if possible. When we allocate from a common pool, a
554 change of the location or size of a sub-matrix within the pool
555 requires a complete redisplay of the frame because we cannot easily
556 make sure that the current matrices of all windows still agree with
557 what is displayed on the screen. While this is usually fast, it
558 leads to screen flickering. */
559
560 static void
561 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
562 {
563 int i;
564 int new_rows;
565 int marginal_areas_changed_p = 0;
566 int header_line_changed_p = 0;
567 int header_line_p = 0;
568 int left = -1, right = -1;
569 int window_width = -1, window_height = -1;
570
571 /* See if W had a header line that has disappeared now, or vice versa.
572 Get W's size. */
573 if (w)
574 {
575 window_box (w, -1, 0, 0, &window_width, &window_height);
576
577 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
578 header_line_changed_p = header_line_p != matrix->header_line_p;
579 }
580 matrix->header_line_p = header_line_p;
581
582 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
583 Do nothing if MATRIX' size, position, vscroll, and marginal areas
584 haven't changed. This optimization is important because preserving
585 the matrix means preventing redisplay. */
586 if (matrix->pool == NULL)
587 {
588 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
589 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
590 xassert (left >= 0 && right >= 0);
591 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
592 || right != matrix->right_margin_glyphs);
593
594 if (!marginal_areas_changed_p
595 && !fonts_changed_p
596 && !header_line_changed_p
597 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
598 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
599 && matrix->window_height == window_height
600 && matrix->window_vscroll == w->vscroll
601 && matrix->window_width == window_width)
602 return;
603 }
604
605 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
606 if (matrix->rows_allocated < dim.height)
607 {
608 int size = dim.height * sizeof (struct glyph_row);
609 new_rows = dim.height - matrix->rows_allocated;
610 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
611 memset (matrix->rows + matrix->rows_allocated, 0,
612 new_rows * sizeof *matrix->rows);
613 matrix->rows_allocated = dim.height;
614 }
615 else
616 new_rows = 0;
617
618 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
619 on a frame not using window-based redisplay. Set up pointers for
620 each row into the glyph pool. */
621 if (matrix->pool)
622 {
623 xassert (matrix->pool->glyphs);
624
625 if (w)
626 {
627 left = margin_glyphs_to_reserve (w, dim.width,
628 w->left_margin_cols);
629 right = margin_glyphs_to_reserve (w, dim.width,
630 w->right_margin_cols);
631 }
632 else
633 left = right = 0;
634
635 for (i = 0; i < dim.height; ++i)
636 {
637 struct glyph_row *row = &matrix->rows[i];
638
639 row->glyphs[LEFT_MARGIN_AREA]
640 = (matrix->pool->glyphs
641 + (y + i) * matrix->pool->ncolumns
642 + x);
643
644 if (w == NULL
645 || row == matrix->rows + dim.height - 1
646 || (row == matrix->rows && matrix->header_line_p))
647 {
648 row->glyphs[TEXT_AREA]
649 = row->glyphs[LEFT_MARGIN_AREA];
650 row->glyphs[RIGHT_MARGIN_AREA]
651 = row->glyphs[TEXT_AREA] + dim.width;
652 row->glyphs[LAST_AREA]
653 = row->glyphs[RIGHT_MARGIN_AREA];
654 }
655 else
656 {
657 row->glyphs[TEXT_AREA]
658 = row->glyphs[LEFT_MARGIN_AREA] + left;
659 row->glyphs[RIGHT_MARGIN_AREA]
660 = row->glyphs[TEXT_AREA] + dim.width - left - right;
661 row->glyphs[LAST_AREA]
662 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
663 }
664 }
665
666 matrix->left_margin_glyphs = left;
667 matrix->right_margin_glyphs = right;
668 }
669 else
670 {
671 /* If MATRIX->pool is null, MATRIX is responsible for managing
672 its own memory. It is a window matrix for window-based redisplay.
673 Allocate glyph memory from the heap. */
674 if (dim.width > matrix->matrix_w
675 || new_rows
676 || header_line_changed_p
677 || marginal_areas_changed_p)
678 {
679 struct glyph_row *row = matrix->rows;
680 struct glyph_row *end = row + matrix->rows_allocated;
681
682 while (row < end)
683 {
684 row->glyphs[LEFT_MARGIN_AREA]
685 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
686 (dim.width
687 * sizeof (struct glyph)));
688
689 /* The mode line never has marginal areas. */
690 if (row == matrix->rows + dim.height - 1
691 || (row == matrix->rows && matrix->header_line_p))
692 {
693 row->glyphs[TEXT_AREA]
694 = row->glyphs[LEFT_MARGIN_AREA];
695 row->glyphs[RIGHT_MARGIN_AREA]
696 = row->glyphs[TEXT_AREA] + dim.width;
697 row->glyphs[LAST_AREA]
698 = row->glyphs[RIGHT_MARGIN_AREA];
699 }
700 else
701 {
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA] + left;
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width - left - right;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
708 }
709 ++row;
710 }
711 }
712
713 xassert (left >= 0 && right >= 0);
714 matrix->left_margin_glyphs = left;
715 matrix->right_margin_glyphs = right;
716 }
717
718 /* Number of rows to be used by MATRIX. */
719 matrix->nrows = dim.height;
720 xassert (matrix->nrows >= 0);
721
722 if (w)
723 {
724 if (matrix == w->current_matrix)
725 {
726 /* Mark rows in a current matrix of a window as not having
727 valid contents. It's important to not do this for
728 desired matrices. When Emacs starts, it may already be
729 building desired matrices when this function runs. */
730 if (window_width < 0)
731 window_width = window_box_width (w, -1);
732
733 /* Optimize the case that only the height has changed (C-x 2,
734 upper window). Invalidate all rows that are no longer part
735 of the window. */
736 if (!marginal_areas_changed_p
737 && !header_line_changed_p
738 && new_rows == 0
739 && dim.width == matrix->matrix_w
740 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
741 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
742 && matrix->window_width == window_width)
743 {
744 /* Find the last row in the window. */
745 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
746 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
747 {
748 ++i;
749 break;
750 }
751
752 /* Window end is invalid, if inside of the rows that
753 are invalidated below. */
754 if (INTEGERP (w->window_end_vpos)
755 && XFASTINT (w->window_end_vpos) >= i)
756 w->window_end_valid = Qnil;
757
758 while (i < matrix->nrows)
759 matrix->rows[i++].enabled_p = 0;
760 }
761 else
762 {
763 for (i = 0; i < matrix->nrows; ++i)
764 matrix->rows[i].enabled_p = 0;
765 }
766 }
767 else if (matrix == w->desired_matrix)
768 {
769 /* Rows in desired matrices always have to be cleared;
770 redisplay expects this is the case when it runs, so it
771 had better be the case when we adjust matrices between
772 redisplays. */
773 for (i = 0; i < matrix->nrows; ++i)
774 matrix->rows[i].enabled_p = 0;
775 }
776 }
777
778
779 /* Remember last values to be able to optimize frame redraws. */
780 matrix->matrix_x = x;
781 matrix->matrix_y = y;
782 matrix->matrix_w = dim.width;
783 matrix->matrix_h = dim.height;
784
785 /* Record the top y location and height of W at the time the matrix
786 was last adjusted. This is used to optimize redisplay above. */
787 if (w)
788 {
789 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
790 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
791 matrix->window_height = window_height;
792 matrix->window_width = window_width;
793 matrix->window_vscroll = w->vscroll;
794 }
795 }
796
797
798 /* Reverse the contents of rows in MATRIX between START and END. The
799 contents of the row at END - 1 end up at START, END - 2 at START +
800 1 etc. This is part of the implementation of rotate_matrix (see
801 below). */
802
803 static void
804 reverse_rows (struct glyph_matrix *matrix, int start, int end)
805 {
806 int i, j;
807
808 for (i = start, j = end - 1; i < j; ++i, --j)
809 {
810 /* Non-ISO HP/UX compiler doesn't like auto struct
811 initialization. */
812 struct glyph_row temp;
813 temp = matrix->rows[i];
814 matrix->rows[i] = matrix->rows[j];
815 matrix->rows[j] = temp;
816 }
817 }
818
819
820 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
821 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
822 indices. (Note: this does not copy glyphs, only glyph pointers in
823 row structures are moved around).
824
825 The algorithm used for rotating the vector was, I believe, first
826 described by Kernighan. See the vector R as consisting of two
827 sub-vectors AB, where A has length BY for BY >= 0. The result
828 after rotating is then BA. Reverse both sub-vectors to get ArBr
829 and reverse the result to get (ArBr)r which is BA. Similar for
830 rotating right. */
831
832 void
833 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
834 {
835 if (by < 0)
836 {
837 /* Up (rotate left, i.e. towards lower indices). */
838 by = -by;
839 reverse_rows (matrix, first, first + by);
840 reverse_rows (matrix, first + by, last);
841 reverse_rows (matrix, first, last);
842 }
843 else if (by > 0)
844 {
845 /* Down (rotate right, i.e. towards higher indices). */
846 reverse_rows (matrix, last - by, last);
847 reverse_rows (matrix, first, last - by);
848 reverse_rows (matrix, first, last);
849 }
850 }
851
852
853 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
854 with indices START <= index < END. Increment positions by DELTA/
855 DELTA_BYTES. */
856
857 void
858 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end, int delta, int delta_bytes)
859 {
860 /* Check that START and END are reasonable values. */
861 xassert (start >= 0 && start <= matrix->nrows);
862 xassert (end >= 0 && end <= matrix->nrows);
863 xassert (start <= end);
864
865 for (; start < end; ++start)
866 increment_row_positions (matrix->rows + start, delta, delta_bytes);
867 }
868
869
870 /* Enable a range of rows in glyph matrix MATRIX. START and END are
871 the row indices of the first and last + 1 row to enable. If
872 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
873
874 void
875 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
876 {
877 xassert (start <= end);
878 xassert (start >= 0 && start < matrix->nrows);
879 xassert (end >= 0 && end <= matrix->nrows);
880
881 for (; start < end; ++start)
882 matrix->rows[start].enabled_p = enabled_p != 0;
883 }
884
885
886 /* Clear MATRIX.
887
888 This empties all rows in MATRIX by setting the enabled_p flag for
889 all rows of the matrix to zero. The function prepare_desired_row
890 will eventually really clear a row when it sees one with a zero
891 enabled_p flag.
892
893 Resets update hints to defaults value. The only update hint
894 currently present is the flag MATRIX->no_scrolling_p. */
895
896 void
897 clear_glyph_matrix (struct glyph_matrix *matrix)
898 {
899 if (matrix)
900 {
901 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
902 matrix->no_scrolling_p = 0;
903 }
904 }
905
906
907 /* Shift part of the glyph matrix MATRIX of window W up or down.
908 Increment y-positions in glyph rows between START and END by DY,
909 and recompute their visible height. */
910
911 void
912 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
913 {
914 int min_y, max_y;
915
916 xassert (start <= end);
917 xassert (start >= 0 && start < matrix->nrows);
918 xassert (end >= 0 && end <= matrix->nrows);
919
920 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
921 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
922
923 for (; start < end; ++start)
924 {
925 struct glyph_row *row = &matrix->rows[start];
926
927 row->y += dy;
928 row->visible_height = row->height;
929
930 if (row->y < min_y)
931 row->visible_height -= min_y - row->y;
932 if (row->y + row->height > max_y)
933 row->visible_height -= row->y + row->height - max_y;
934 }
935 }
936
937
938 /* Mark all rows in current matrices of frame F as invalid. Marking
939 invalid is done by setting enabled_p to zero for all rows in a
940 current matrix. */
941
942 void
943 clear_current_matrices (register struct frame *f)
944 {
945 /* Clear frame current matrix, if we have one. */
946 if (f->current_matrix)
947 clear_glyph_matrix (f->current_matrix);
948
949 /* Clear the matrix of the menu bar window, if such a window exists.
950 The menu bar window is currently used to display menus on X when
951 no toolkit support is compiled in. */
952 if (WINDOWP (f->menu_bar_window))
953 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
954
955 /* Clear the matrix of the tool-bar window, if any. */
956 if (WINDOWP (f->tool_bar_window))
957 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
958
959 /* Clear current window matrices. */
960 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
961 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
962 }
963
964
965 /* Clear out all display lines of F for a coming redisplay. */
966
967 void
968 clear_desired_matrices (register struct frame *f)
969 {
970 if (f->desired_matrix)
971 clear_glyph_matrix (f->desired_matrix);
972
973 if (WINDOWP (f->menu_bar_window))
974 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
975
976 if (WINDOWP (f->tool_bar_window))
977 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
978
979 /* Do it for window matrices. */
980 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
981 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
982 }
983
984
985 /* Clear matrices in window tree rooted in W. If DESIRED_P is
986 non-zero clear desired matrices, otherwise clear current matrices. */
987
988 static void
989 clear_window_matrices (struct window *w, int desired_p)
990 {
991 while (w)
992 {
993 if (!NILP (w->hchild))
994 {
995 xassert (WINDOWP (w->hchild));
996 clear_window_matrices (XWINDOW (w->hchild), desired_p);
997 }
998 else if (!NILP (w->vchild))
999 {
1000 xassert (WINDOWP (w->vchild));
1001 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1002 }
1003 else
1004 {
1005 if (desired_p)
1006 clear_glyph_matrix (w->desired_matrix);
1007 else
1008 {
1009 clear_glyph_matrix (w->current_matrix);
1010 w->window_end_valid = Qnil;
1011 }
1012 }
1013
1014 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1015 }
1016 }
1017
1018
1019 \f
1020 /***********************************************************************
1021 Glyph Rows
1022
1023 See dispextern.h for an overall explanation of glyph rows.
1024 ***********************************************************************/
1025
1026 /* Clear glyph row ROW. Do it in a way that makes it robust against
1027 changes in the glyph_row structure, i.e. addition or removal of
1028 structure members. */
1029
1030 static struct glyph_row null_row;
1031
1032 void
1033 clear_glyph_row (struct glyph_row *row)
1034 {
1035 struct glyph *p[1 + LAST_AREA];
1036
1037 /* Save pointers. */
1038 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1039 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1040 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1041 p[LAST_AREA] = row->glyphs[LAST_AREA];
1042
1043 /* Clear. */
1044 *row = null_row;
1045
1046 /* Restore pointers. */
1047 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1048 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1049 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1050 row->glyphs[LAST_AREA] = p[LAST_AREA];
1051
1052 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1053 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1054 Redisplay outputs such glyphs, and flickering effects were
1055 the result. This also depended on the contents of memory
1056 returned by xmalloc. If flickering happens again, activate
1057 the code below. If the flickering is gone with that, chances
1058 are that the flickering has the same reason as here. */
1059 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1060 #endif
1061 }
1062
1063
1064 /* Make ROW an empty, enabled row of canonical character height,
1065 in window W starting at y-position Y. */
1066
1067 void
1068 blank_row (struct window *w, struct glyph_row *row, int y)
1069 {
1070 int min_y, max_y;
1071
1072 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1073 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1074
1075 clear_glyph_row (row);
1076 row->y = y;
1077 row->ascent = row->phys_ascent = 0;
1078 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1079 row->visible_height = row->height;
1080
1081 if (row->y < min_y)
1082 row->visible_height -= min_y - row->y;
1083 if (row->y + row->height > max_y)
1084 row->visible_height -= row->y + row->height - max_y;
1085
1086 row->enabled_p = 1;
1087 }
1088
1089
1090 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1091 are the amounts by which to change positions. Note that the first
1092 glyph of the text area of a row can have a buffer position even if
1093 the used count of the text area is zero. Such rows display line
1094 ends. */
1095
1096 void
1097 increment_row_positions (struct glyph_row *row, int delta, int delta_bytes)
1098 {
1099 int area, i;
1100
1101 /* Increment start and end positions. */
1102 MATRIX_ROW_START_CHARPOS (row) += delta;
1103 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1104 MATRIX_ROW_END_CHARPOS (row) += delta;
1105 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1106 CHARPOS (row->start.pos) += delta;
1107 BYTEPOS (row->start.pos) += delta_bytes;
1108 CHARPOS (row->end.pos) += delta;
1109 BYTEPOS (row->end.pos) += delta_bytes;
1110
1111 if (!row->enabled_p)
1112 return;
1113
1114 /* Increment positions in glyphs. */
1115 for (area = 0; area < LAST_AREA; ++area)
1116 for (i = 0; i < row->used[area]; ++i)
1117 if (BUFFERP (row->glyphs[area][i].object)
1118 && row->glyphs[area][i].charpos > 0)
1119 row->glyphs[area][i].charpos += delta;
1120
1121 /* Capture the case of rows displaying a line end. */
1122 if (row->used[TEXT_AREA] == 0
1123 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1124 row->glyphs[TEXT_AREA]->charpos += delta;
1125 }
1126
1127
1128 #if 0
1129 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1130 contents, i.e. glyph structure contents are exchanged between A and
1131 B without changing glyph pointers in A and B. */
1132
1133 static void
1134 swap_glyphs_in_rows (a, b)
1135 struct glyph_row *a, *b;
1136 {
1137 int area;
1138
1139 for (area = 0; area < LAST_AREA; ++area)
1140 {
1141 /* Number of glyphs to swap. */
1142 int max_used = max (a->used[area], b->used[area]);
1143
1144 /* Start of glyphs in area of row A. */
1145 struct glyph *glyph_a = a->glyphs[area];
1146
1147 /* End + 1 of glyphs in area of row A. */
1148 struct glyph *glyph_a_end = a->glyphs[max_used];
1149
1150 /* Start of glyphs in area of row B. */
1151 struct glyph *glyph_b = b->glyphs[area];
1152
1153 while (glyph_a < glyph_a_end)
1154 {
1155 /* Non-ISO HP/UX compiler doesn't like auto struct
1156 initialization. */
1157 struct glyph temp;
1158 temp = *glyph_a;
1159 *glyph_a = *glyph_b;
1160 *glyph_b = temp;
1161 ++glyph_a;
1162 ++glyph_b;
1163 }
1164 }
1165 }
1166
1167 #endif /* 0 */
1168
1169 /* Exchange pointers to glyph memory between glyph rows A and B. */
1170
1171 static INLINE void
1172 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1173 {
1174 int i;
1175 for (i = 0; i < LAST_AREA + 1; ++i)
1176 {
1177 struct glyph *temp = a->glyphs[i];
1178 a->glyphs[i] = b->glyphs[i];
1179 b->glyphs[i] = temp;
1180 }
1181 }
1182
1183
1184 /* Copy glyph row structure FROM to glyph row structure TO, except
1185 that glyph pointers in the structures are left unchanged. */
1186
1187 INLINE void
1188 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1189 {
1190 struct glyph *pointers[1 + LAST_AREA];
1191
1192 /* Save glyph pointers of TO. */
1193 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1194
1195 /* Do a structure assignment. */
1196 *to = *from;
1197
1198 /* Restore original pointers of TO. */
1199 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1200 }
1201
1202
1203 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1204 TO and FROM are left unchanged. Glyph contents are copied from the
1205 glyph memory of FROM to the glyph memory of TO. Increment buffer
1206 positions in row TO by DELTA/ DELTA_BYTES. */
1207
1208 void
1209 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from, int delta, int delta_bytes)
1210 {
1211 int area;
1212
1213 /* This is like a structure assignment TO = FROM, except that
1214 glyph pointers in the rows are left unchanged. */
1215 copy_row_except_pointers (to, from);
1216
1217 /* Copy glyphs from FROM to TO. */
1218 for (area = 0; area < LAST_AREA; ++area)
1219 if (from->used[area])
1220 memcpy (to->glyphs[area], from->glyphs[area],
1221 from->used[area] * sizeof (struct glyph));
1222
1223 /* Increment buffer positions in TO by DELTA. */
1224 increment_row_positions (to, delta, delta_bytes);
1225 }
1226
1227
1228 /* Assign glyph row FROM to glyph row TO. This works like a structure
1229 assignment TO = FROM, except that glyph pointers are not copied but
1230 exchanged between TO and FROM. Pointers must be exchanged to avoid
1231 a memory leak. */
1232
1233 static INLINE void
1234 assign_row (struct glyph_row *to, struct glyph_row *from)
1235 {
1236 swap_glyph_pointers (to, from);
1237 copy_row_except_pointers (to, from);
1238 }
1239
1240
1241 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1242 a row in a window matrix, is a slice of the glyph memory of the
1243 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1244 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1245 memory of FRAME_ROW. */
1246
1247 #if GLYPH_DEBUG
1248
1249 static int
1250 glyph_row_slice_p (window_row, frame_row)
1251 struct glyph_row *window_row, *frame_row;
1252 {
1253 struct glyph *window_glyph_start = window_row->glyphs[0];
1254 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1255 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1256
1257 return (frame_glyph_start <= window_glyph_start
1258 && window_glyph_start < frame_glyph_end);
1259 }
1260
1261 #endif /* GLYPH_DEBUG */
1262
1263 #if 0
1264
1265 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1266 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1267 in WINDOW_MATRIX is found satisfying the condition. */
1268
1269 static struct glyph_row *
1270 find_glyph_row_slice (window_matrix, frame_matrix, row)
1271 struct glyph_matrix *window_matrix, *frame_matrix;
1272 int row;
1273 {
1274 int i;
1275
1276 xassert (row >= 0 && row < frame_matrix->nrows);
1277
1278 for (i = 0; i < window_matrix->nrows; ++i)
1279 if (glyph_row_slice_p (window_matrix->rows + i,
1280 frame_matrix->rows + row))
1281 break;
1282
1283 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1284 }
1285
1286 #endif /* 0 */
1287
1288 /* Prepare ROW for display. Desired rows are cleared lazily,
1289 i.e. they are only marked as to be cleared by setting their
1290 enabled_p flag to zero. When a row is to be displayed, a prior
1291 call to this function really clears it. */
1292
1293 void
1294 prepare_desired_row (struct glyph_row *row)
1295 {
1296 if (!row->enabled_p)
1297 {
1298 unsigned rp = row->reversed_p;
1299
1300 clear_glyph_row (row);
1301 row->enabled_p = 1;
1302 row->reversed_p = rp;
1303 }
1304 }
1305
1306
1307 /* Return a hash code for glyph row ROW. */
1308
1309 int
1310 line_hash_code (struct glyph_row *row)
1311 {
1312 int hash = 0;
1313
1314 if (row->enabled_p)
1315 {
1316 struct glyph *glyph = row->glyphs[TEXT_AREA];
1317 struct glyph *end = glyph + row->used[TEXT_AREA];
1318
1319 while (glyph < end)
1320 {
1321 int c = glyph->u.ch;
1322 int face_id = glyph->face_id;
1323 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1324 c -= SPACEGLYPH;
1325 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1326 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1327 ++glyph;
1328 }
1329
1330 if (hash == 0)
1331 hash = 1;
1332 }
1333
1334 return hash;
1335 }
1336
1337
1338 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1339 the number of characters in the line. If must_write_spaces is
1340 zero, leading and trailing spaces are ignored. */
1341
1342 static unsigned int
1343 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1344 {
1345 struct glyph_row *row = matrix->rows + vpos;
1346 struct glyph *beg = row->glyphs[TEXT_AREA];
1347 struct glyph *end = beg + row->used[TEXT_AREA];
1348 int len;
1349 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1350 int glyph_table_len = GLYPH_TABLE_LENGTH;
1351
1352 /* Ignore trailing and leading spaces if we can. */
1353 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1354 {
1355 /* Skip from the end over trailing spaces. */
1356 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1357 --end;
1358
1359 /* All blank line. */
1360 if (end == beg)
1361 return 0;
1362
1363 /* Skip over leading spaces. */
1364 while (CHAR_GLYPH_SPACE_P (*beg))
1365 ++beg;
1366 }
1367
1368 /* If we don't have a glyph-table, each glyph is one character,
1369 so return the number of glyphs. */
1370 if (glyph_table_base == 0)
1371 len = end - beg;
1372 else
1373 {
1374 /* Otherwise, scan the glyphs and accumulate their total length
1375 in LEN. */
1376 len = 0;
1377 while (beg < end)
1378 {
1379 GLYPH g;
1380
1381 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1382
1383 if (GLYPH_INVALID_P (g)
1384 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1385 len += 1;
1386 else
1387 len += GLYPH_LENGTH (glyph_table_base, g);
1388
1389 ++beg;
1390 }
1391 }
1392
1393 return len;
1394 }
1395
1396
1397 /* Test two glyph rows A and B for equality. Value is non-zero if A
1398 and B have equal contents. W is the window to which the glyphs
1399 rows A and B belong. It is needed here to test for partial row
1400 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1401 flags of A and B, too. */
1402
1403 static INLINE int
1404 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1405 {
1406 if (a == b)
1407 return 1;
1408 else if (a->hash != b->hash)
1409 return 0;
1410 else
1411 {
1412 struct glyph *a_glyph, *b_glyph, *a_end;
1413 int area;
1414
1415 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1416 return 0;
1417
1418 /* Compare glyphs. */
1419 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1420 {
1421 if (a->used[area] != b->used[area])
1422 return 0;
1423
1424 a_glyph = a->glyphs[area];
1425 a_end = a_glyph + a->used[area];
1426 b_glyph = b->glyphs[area];
1427
1428 while (a_glyph < a_end
1429 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1430 ++a_glyph, ++b_glyph;
1431
1432 if (a_glyph != a_end)
1433 return 0;
1434 }
1435
1436 if (a->fill_line_p != b->fill_line_p
1437 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1438 || a->left_fringe_bitmap != b->left_fringe_bitmap
1439 || a->left_fringe_face_id != b->left_fringe_face_id
1440 || a->right_fringe_bitmap != b->right_fringe_bitmap
1441 || a->right_fringe_face_id != b->right_fringe_face_id
1442 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1443 || a->exact_window_width_line_p != b->exact_window_width_line_p
1444 || a->overlapped_p != b->overlapped_p
1445 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1446 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1447 || a->reversed_p != b->reversed_p
1448 /* Different partially visible characters on left margin. */
1449 || a->x != b->x
1450 /* Different height. */
1451 || a->ascent != b->ascent
1452 || a->phys_ascent != b->phys_ascent
1453 || a->phys_height != b->phys_height
1454 || a->visible_height != b->visible_height)
1455 return 0;
1456 }
1457
1458 return 1;
1459 }
1460
1461
1462 \f
1463 /***********************************************************************
1464 Glyph Pool
1465
1466 See dispextern.h for an overall explanation of glyph pools.
1467 ***********************************************************************/
1468
1469 /* Allocate a glyph_pool structure. The structure returned is
1470 initialized with zeros. The global variable glyph_pool_count is
1471 incremented for each pool allocated. */
1472
1473 static struct glyph_pool *
1474 new_glyph_pool (void)
1475 {
1476 struct glyph_pool *result;
1477
1478 /* Allocate a new glyph_pool and clear it. */
1479 result = (struct glyph_pool *) xmalloc (sizeof *result);
1480 memset (result, 0, sizeof *result);
1481
1482 /* For memory leak and double deletion checking. */
1483 ++glyph_pool_count;
1484
1485 return result;
1486 }
1487
1488
1489 /* Free a glyph_pool structure POOL. The function may be called with
1490 a null POOL pointer. The global variable glyph_pool_count is
1491 decremented with every pool structure freed. If this count gets
1492 negative, more structures were freed than allocated, i.e. one
1493 structure must have been freed more than once or a bogus pointer
1494 was passed to free_glyph_pool. */
1495
1496 static void
1497 free_glyph_pool (struct glyph_pool *pool)
1498 {
1499 if (pool)
1500 {
1501 /* More freed than allocated? */
1502 --glyph_pool_count;
1503 xassert (glyph_pool_count >= 0);
1504
1505 xfree (pool->glyphs);
1506 xfree (pool);
1507 }
1508 }
1509
1510
1511 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1512 columns we need. This function never shrinks a pool. The only
1513 case in which this would make sense, would be when a frame's size
1514 is changed from a large value to a smaller one. But, if someone
1515 does it once, we can expect that he will do it again.
1516
1517 Value is non-zero if the pool changed in a way which makes
1518 re-adjusting window glyph matrices necessary. */
1519
1520 static int
1521 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1522 {
1523 int needed;
1524 int changed_p;
1525
1526 changed_p = (pool->glyphs == 0
1527 || matrix_dim.height != pool->nrows
1528 || matrix_dim.width != pool->ncolumns);
1529
1530 /* Enlarge the glyph pool. */
1531 needed = matrix_dim.width * matrix_dim.height;
1532 if (needed > pool->nglyphs)
1533 {
1534 int size = needed * sizeof (struct glyph);
1535
1536 if (pool->glyphs)
1537 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1538 else
1539 {
1540 pool->glyphs = (struct glyph *) xmalloc (size);
1541 memset (pool->glyphs, 0, size);
1542 }
1543
1544 pool->nglyphs = needed;
1545 }
1546
1547 /* Remember the number of rows and columns because (a) we use them
1548 to do sanity checks, and (b) the number of columns determines
1549 where rows in the frame matrix start---this must be available to
1550 determine pointers to rows of window sub-matrices. */
1551 pool->nrows = matrix_dim.height;
1552 pool->ncolumns = matrix_dim.width;
1553
1554 return changed_p;
1555 }
1556
1557
1558 \f
1559 /***********************************************************************
1560 Debug Code
1561 ***********************************************************************/
1562
1563 #if GLYPH_DEBUG
1564
1565
1566 /* Flush standard output. This is sometimes useful to call from the debugger.
1567 XXX Maybe this should be changed to flush the current terminal instead of
1568 stdout.
1569 */
1570
1571 void
1572 flush_stdout ()
1573 {
1574 fflush (stdout);
1575 }
1576
1577
1578 /* Check that no glyph pointers have been lost in MATRIX. If a
1579 pointer has been lost, e.g. by using a structure assignment between
1580 rows, at least one pointer must occur more than once in the rows of
1581 MATRIX. */
1582
1583 void
1584 check_matrix_pointer_lossage (matrix)
1585 struct glyph_matrix *matrix;
1586 {
1587 int i, j;
1588
1589 for (i = 0; i < matrix->nrows; ++i)
1590 for (j = 0; j < matrix->nrows; ++j)
1591 xassert (i == j
1592 || (matrix->rows[i].glyphs[TEXT_AREA]
1593 != matrix->rows[j].glyphs[TEXT_AREA]));
1594 }
1595
1596
1597 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1598
1599 struct glyph_row *
1600 matrix_row (matrix, row)
1601 struct glyph_matrix *matrix;
1602 int row;
1603 {
1604 xassert (matrix && matrix->rows);
1605 xassert (row >= 0 && row < matrix->nrows);
1606
1607 /* That's really too slow for normal testing because this function
1608 is called almost everywhere. Although---it's still astonishingly
1609 fast, so it is valuable to have for debugging purposes. */
1610 #if 0
1611 check_matrix_pointer_lossage (matrix);
1612 #endif
1613
1614 return matrix->rows + row;
1615 }
1616
1617
1618 #if 0 /* This function makes invalid assumptions when text is
1619 partially invisible. But it might come handy for debugging
1620 nevertheless. */
1621
1622 /* Check invariants that must hold for an up to date current matrix of
1623 window W. */
1624
1625 static void
1626 check_matrix_invariants (w)
1627 struct window *w;
1628 {
1629 struct glyph_matrix *matrix = w->current_matrix;
1630 int yb = window_text_bottom_y (w);
1631 struct glyph_row *row = matrix->rows;
1632 struct glyph_row *last_text_row = NULL;
1633 struct buffer *saved = current_buffer;
1634 struct buffer *buffer = XBUFFER (w->buffer);
1635 int c;
1636
1637 /* This can sometimes happen for a fresh window. */
1638 if (matrix->nrows < 2)
1639 return;
1640
1641 set_buffer_temp (buffer);
1642
1643 /* Note: last row is always reserved for the mode line. */
1644 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1645 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1646 {
1647 struct glyph_row *next = row + 1;
1648
1649 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1650 last_text_row = row;
1651
1652 /* Check that character and byte positions are in sync. */
1653 xassert (MATRIX_ROW_START_BYTEPOS (row)
1654 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1655 xassert (BYTEPOS (row->start.pos)
1656 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1657
1658 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1659 have such a position temporarily in case of a minibuffer
1660 displaying something like `[Sole completion]' at its end. */
1661 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1662 {
1663 xassert (MATRIX_ROW_END_BYTEPOS (row)
1664 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1665 xassert (BYTEPOS (row->end.pos)
1666 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1667 }
1668
1669 /* Check that end position of `row' is equal to start position
1670 of next row. */
1671 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1672 {
1673 xassert (MATRIX_ROW_END_CHARPOS (row)
1674 == MATRIX_ROW_START_CHARPOS (next));
1675 xassert (MATRIX_ROW_END_BYTEPOS (row)
1676 == MATRIX_ROW_START_BYTEPOS (next));
1677 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1678 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1679 }
1680 row = next;
1681 }
1682
1683 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1684 xassert (w->desired_matrix->rows != NULL);
1685 set_buffer_temp (saved);
1686 }
1687
1688 #endif /* 0 */
1689
1690 #endif /* GLYPH_DEBUG != 0 */
1691
1692
1693 \f
1694 /**********************************************************************
1695 Allocating/ Adjusting Glyph Matrices
1696 **********************************************************************/
1697
1698 /* Allocate glyph matrices over a window tree for a frame-based
1699 redisplay
1700
1701 X and Y are column/row within the frame glyph matrix where
1702 sub-matrices for the window tree rooted at WINDOW must be
1703 allocated. DIM_ONLY_P non-zero means that the caller of this
1704 function is only interested in the result matrix dimension, and
1705 matrix adjustments should not be performed.
1706
1707 The function returns the total width/height of the sub-matrices of
1708 the window tree. If called on a frame root window, the computation
1709 will take the mini-buffer window into account.
1710
1711 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1712
1713 NEW_LEAF_MATRIX set if any window in the tree did not have a
1714 glyph matrices yet, and
1715
1716 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1717 any window in the tree will be changed or have been changed (see
1718 DIM_ONLY_P)
1719
1720 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1721 function.
1722
1723 Windows are arranged into chains of windows on the same level
1724 through the next fields of window structures. Such a level can be
1725 either a sequence of horizontally adjacent windows from left to
1726 right, or a sequence of vertically adjacent windows from top to
1727 bottom. Each window in a horizontal sequence can be either a leaf
1728 window or a vertical sequence; a window in a vertical sequence can
1729 be either a leaf or a horizontal sequence. All windows in a
1730 horizontal sequence have the same height, and all windows in a
1731 vertical sequence have the same width.
1732
1733 This function uses, for historical reasons, a more general
1734 algorithm to determine glyph matrix dimensions that would be
1735 necessary.
1736
1737 The matrix height of a horizontal sequence is determined by the
1738 maximum height of any matrix in the sequence. The matrix width of
1739 a horizontal sequence is computed by adding up matrix widths of
1740 windows in the sequence.
1741
1742 |<------- result width ------->|
1743 +---------+----------+---------+ ---
1744 | | | | |
1745 | | | |
1746 +---------+ | | result height
1747 | +---------+
1748 | | |
1749 +----------+ ---
1750
1751 The matrix width of a vertical sequence is the maximum matrix width
1752 of any window in the sequence. Its height is computed by adding up
1753 matrix heights of windows in the sequence.
1754
1755 |<---- result width -->|
1756 +---------+ ---
1757 | | |
1758 | | |
1759 +---------+--+ |
1760 | | |
1761 | | result height
1762 | |
1763 +------------+---------+ |
1764 | | |
1765 | | |
1766 +------------+---------+ --- */
1767
1768 /* Bit indicating that a new matrix will be allocated or has been
1769 allocated. */
1770
1771 #define NEW_LEAF_MATRIX (1 << 0)
1772
1773 /* Bit indicating that a matrix will or has changed its location or
1774 size. */
1775
1776 #define CHANGED_LEAF_MATRIX (1 << 1)
1777
1778 static struct dim
1779 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1780 int dim_only_p, int *window_change_flags)
1781 {
1782 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1783 int x0 = x, y0 = y;
1784 int wmax = 0, hmax = 0;
1785 struct dim total;
1786 struct dim dim;
1787 struct window *w;
1788 int in_horz_combination_p;
1789
1790 /* What combination is WINDOW part of? Compute this once since the
1791 result is the same for all windows in the `next' chain. The
1792 special case of a root window (parent equal to nil) is treated
1793 like a vertical combination because a root window's `next'
1794 points to the mini-buffer window, if any, which is arranged
1795 vertically below other windows. */
1796 in_horz_combination_p
1797 = (!NILP (XWINDOW (window)->parent)
1798 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1799
1800 /* For WINDOW and all windows on the same level. */
1801 do
1802 {
1803 w = XWINDOW (window);
1804
1805 /* Get the dimension of the window sub-matrix for W, depending
1806 on whether this is a combination or a leaf window. */
1807 if (!NILP (w->hchild))
1808 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1809 dim_only_p,
1810 window_change_flags);
1811 else if (!NILP (w->vchild))
1812 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1813 dim_only_p,
1814 window_change_flags);
1815 else
1816 {
1817 /* If not already done, allocate sub-matrix structures. */
1818 if (w->desired_matrix == NULL)
1819 {
1820 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1821 w->current_matrix = new_glyph_matrix (f->current_pool);
1822 *window_change_flags |= NEW_LEAF_MATRIX;
1823 }
1824
1825 /* Width and height MUST be chosen so that there are no
1826 holes in the frame matrix. */
1827 dim.width = required_matrix_width (w);
1828 dim.height = required_matrix_height (w);
1829
1830 /* Will matrix be re-allocated? */
1831 if (x != w->desired_matrix->matrix_x
1832 || y != w->desired_matrix->matrix_y
1833 || dim.width != w->desired_matrix->matrix_w
1834 || dim.height != w->desired_matrix->matrix_h
1835 || (margin_glyphs_to_reserve (w, dim.width,
1836 w->left_margin_cols)
1837 != w->desired_matrix->left_margin_glyphs)
1838 || (margin_glyphs_to_reserve (w, dim.width,
1839 w->right_margin_cols)
1840 != w->desired_matrix->right_margin_glyphs))
1841 *window_change_flags |= CHANGED_LEAF_MATRIX;
1842
1843 /* Actually change matrices, if allowed. Do not consider
1844 CHANGED_LEAF_MATRIX computed above here because the pool
1845 may have been changed which we don't now here. We trust
1846 that we only will be called with DIM_ONLY_P != 0 when
1847 necessary. */
1848 if (!dim_only_p)
1849 {
1850 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1851 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1852 }
1853 }
1854
1855 /* If we are part of a horizontal combination, advance x for
1856 windows to the right of W; otherwise advance y for windows
1857 below W. */
1858 if (in_horz_combination_p)
1859 x += dim.width;
1860 else
1861 y += dim.height;
1862
1863 /* Remember maximum glyph matrix dimensions. */
1864 wmax = max (wmax, dim.width);
1865 hmax = max (hmax, dim.height);
1866
1867 /* Next window on same level. */
1868 window = w->next;
1869 }
1870 while (!NILP (window));
1871
1872 /* Set `total' to the total glyph matrix dimension of this window
1873 level. In a vertical combination, the width is the width of the
1874 widest window; the height is the y we finally reached, corrected
1875 by the y we started with. In a horizontal combination, the total
1876 height is the height of the tallest window, and the width is the
1877 x we finally reached, corrected by the x we started with. */
1878 if (in_horz_combination_p)
1879 {
1880 total.width = x - x0;
1881 total.height = hmax;
1882 }
1883 else
1884 {
1885 total.width = wmax;
1886 total.height = y - y0;
1887 }
1888
1889 return total;
1890 }
1891
1892
1893 /* Return the required height of glyph matrices for window W. */
1894
1895 int
1896 required_matrix_height (struct window *w)
1897 {
1898 #ifdef HAVE_WINDOW_SYSTEM
1899 struct frame *f = XFRAME (w->frame);
1900
1901 if (FRAME_WINDOW_P (f))
1902 {
1903 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1904 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1905 return (((window_pixel_height + ch_height - 1)
1906 / ch_height) * w->nrows_scale_factor
1907 /* One partially visible line at the top and
1908 bottom of the window. */
1909 + 2
1910 /* 2 for header and mode line. */
1911 + 2);
1912 }
1913 #endif /* HAVE_WINDOW_SYSTEM */
1914
1915 return WINDOW_TOTAL_LINES (w);
1916 }
1917
1918
1919 /* Return the required width of glyph matrices for window W. */
1920
1921 int
1922 required_matrix_width (struct window *w)
1923 {
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 struct frame *f = XFRAME (w->frame);
1926 if (FRAME_WINDOW_P (f))
1927 {
1928 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1929 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1930
1931 /* Compute number of glyphs needed in a glyph row. */
1932 return (((window_pixel_width + ch_width - 1)
1933 / ch_width) * w->ncols_scale_factor
1934 /* 2 partially visible columns in the text area. */
1935 + 2
1936 /* One partially visible column at the right
1937 edge of each marginal area. */
1938 + 1 + 1);
1939 }
1940 #endif /* HAVE_WINDOW_SYSTEM */
1941
1942 return XINT (w->total_cols);
1943 }
1944
1945
1946 /* Allocate window matrices for window-based redisplay. W is the
1947 window whose matrices must be allocated/reallocated. */
1948
1949 static void
1950 allocate_matrices_for_window_redisplay (struct window *w)
1951 {
1952 while (w)
1953 {
1954 if (!NILP (w->vchild))
1955 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1956 else if (!NILP (w->hchild))
1957 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1958 else
1959 {
1960 /* W is a leaf window. */
1961 struct dim dim;
1962
1963 /* If matrices are not yet allocated, allocate them now. */
1964 if (w->desired_matrix == NULL)
1965 {
1966 w->desired_matrix = new_glyph_matrix (NULL);
1967 w->current_matrix = new_glyph_matrix (NULL);
1968 }
1969
1970 dim.width = required_matrix_width (w);
1971 dim.height = required_matrix_height (w);
1972 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1973 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1974 }
1975
1976 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1977 }
1978 }
1979
1980
1981 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1982 do it for all frames; otherwise do it just for the given frame.
1983 This function must be called when a new frame is created, its size
1984 changes, or its window configuration changes. */
1985
1986 void
1987 adjust_glyphs (struct frame *f)
1988 {
1989 /* Block input so that expose events and other events that access
1990 glyph matrices are not processed while we are changing them. */
1991 BLOCK_INPUT;
1992
1993 if (f)
1994 adjust_frame_glyphs (f);
1995 else
1996 {
1997 Lisp_Object tail, lisp_frame;
1998
1999 FOR_EACH_FRAME (tail, lisp_frame)
2000 adjust_frame_glyphs (XFRAME (lisp_frame));
2001 }
2002
2003 UNBLOCK_INPUT;
2004 }
2005
2006
2007 /* Adjust frame glyphs when Emacs is initialized.
2008
2009 To be called from init_display.
2010
2011 We need a glyph matrix because redraw will happen soon.
2012 Unfortunately, window sizes on selected_frame are not yet set to
2013 meaningful values. I believe we can assume that there are only two
2014 windows on the frame---the mini-buffer and the root window. Frame
2015 height and width seem to be correct so far. So, set the sizes of
2016 windows to estimated values. */
2017
2018 static void
2019 adjust_frame_glyphs_initially (void)
2020 {
2021 struct frame *sf = SELECTED_FRAME ();
2022 struct window *root = XWINDOW (sf->root_window);
2023 struct window *mini = XWINDOW (root->next);
2024 int frame_lines = FRAME_LINES (sf);
2025 int frame_cols = FRAME_COLS (sf);
2026 int top_margin = FRAME_TOP_MARGIN (sf);
2027
2028 /* Do it for the root window. */
2029 XSETFASTINT (root->top_line, top_margin);
2030 XSETFASTINT (root->total_cols, frame_cols);
2031 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2032
2033 /* Do it for the mini-buffer window. */
2034 XSETFASTINT (mini->top_line, frame_lines - 1);
2035 XSETFASTINT (mini->total_cols, frame_cols);
2036 set_window_height (root->next, 1, 0);
2037
2038 adjust_frame_glyphs (sf);
2039 glyphs_initialized_initially_p = 1;
2040 }
2041
2042
2043 /* Allocate/reallocate glyph matrices of a single frame F. */
2044
2045 static void
2046 adjust_frame_glyphs (struct frame *f)
2047 {
2048 if (FRAME_WINDOW_P (f))
2049 adjust_frame_glyphs_for_window_redisplay (f);
2050 else
2051 adjust_frame_glyphs_for_frame_redisplay (f);
2052
2053 /* Don't forget the message buffer and the buffer for
2054 decode_mode_spec. */
2055 adjust_frame_message_buffer (f);
2056 adjust_decode_mode_spec_buffer (f);
2057
2058 f->glyphs_initialized_p = 1;
2059 }
2060
2061 /* Return 1 if any window in the tree has nonzero window margins. See
2062 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2063 static int
2064 showing_window_margins_p (struct window *w)
2065 {
2066 while (w)
2067 {
2068 if (!NILP (w->hchild))
2069 {
2070 if (showing_window_margins_p (XWINDOW (w->hchild)))
2071 return 1;
2072 }
2073 else if (!NILP (w->vchild))
2074 {
2075 if (showing_window_margins_p (XWINDOW (w->vchild)))
2076 return 1;
2077 }
2078 else if (!NILP (w->left_margin_cols)
2079 || !NILP (w->right_margin_cols))
2080 return 1;
2081
2082 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2083 }
2084 return 0;
2085 }
2086
2087
2088 /* In the window tree with root W, build current matrices of leaf
2089 windows from the frame's current matrix. */
2090
2091 static void
2092 fake_current_matrices (Lisp_Object window)
2093 {
2094 struct window *w;
2095
2096 for (; !NILP (window); window = w->next)
2097 {
2098 w = XWINDOW (window);
2099
2100 if (!NILP (w->hchild))
2101 fake_current_matrices (w->hchild);
2102 else if (!NILP (w->vchild))
2103 fake_current_matrices (w->vchild);
2104 else
2105 {
2106 int i;
2107 struct frame *f = XFRAME (w->frame);
2108 struct glyph_matrix *m = w->current_matrix;
2109 struct glyph_matrix *fm = f->current_matrix;
2110
2111 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2112 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2113
2114 for (i = 0; i < m->matrix_h; ++i)
2115 {
2116 struct glyph_row *r = m->rows + i;
2117 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2118
2119 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2120 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2121
2122 r->enabled_p = fr->enabled_p;
2123 if (r->enabled_p)
2124 {
2125 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2126 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2127 r->used[TEXT_AREA] = (m->matrix_w
2128 - r->used[LEFT_MARGIN_AREA]
2129 - r->used[RIGHT_MARGIN_AREA]);
2130 r->mode_line_p = 0;
2131 }
2132 }
2133 }
2134 }
2135 }
2136
2137
2138 /* Save away the contents of frame F's current frame matrix. Value is
2139 a glyph matrix holding the contents of F's current frame matrix. */
2140
2141 static struct glyph_matrix *
2142 save_current_matrix (struct frame *f)
2143 {
2144 int i;
2145 struct glyph_matrix *saved;
2146
2147 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2148 memset (saved, 0, sizeof *saved);
2149 saved->nrows = f->current_matrix->nrows;
2150 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2151 * sizeof *saved->rows);
2152 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2153
2154 for (i = 0; i < saved->nrows; ++i)
2155 {
2156 struct glyph_row *from = f->current_matrix->rows + i;
2157 struct glyph_row *to = saved->rows + i;
2158 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2159 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2160 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2161 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2162 }
2163
2164 return saved;
2165 }
2166
2167
2168 /* Restore the contents of frame F's current frame matrix from SAVED,
2169 and free memory associated with SAVED. */
2170
2171 static void
2172 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2173 {
2174 int i;
2175
2176 for (i = 0; i < saved->nrows; ++i)
2177 {
2178 struct glyph_row *from = saved->rows + i;
2179 struct glyph_row *to = f->current_matrix->rows + i;
2180 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2181 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2182 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2183 xfree (from->glyphs[TEXT_AREA]);
2184 }
2185
2186 xfree (saved->rows);
2187 xfree (saved);
2188 }
2189
2190
2191
2192 /* Allocate/reallocate glyph matrices of a single frame F for
2193 frame-based redisplay. */
2194
2195 static void
2196 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2197 {
2198 struct dim matrix_dim;
2199 int pool_changed_p;
2200 int window_change_flags;
2201 int top_window_y;
2202
2203 if (!FRAME_LIVE_P (f))
2204 return;
2205
2206 top_window_y = FRAME_TOP_MARGIN (f);
2207
2208 /* Allocate glyph pool structures if not already done. */
2209 if (f->desired_pool == NULL)
2210 {
2211 f->desired_pool = new_glyph_pool ();
2212 f->current_pool = new_glyph_pool ();
2213 }
2214
2215 /* Allocate frames matrix structures if needed. */
2216 if (f->desired_matrix == NULL)
2217 {
2218 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2219 f->current_matrix = new_glyph_matrix (f->current_pool);
2220 }
2221
2222 /* Compute window glyph matrices. (This takes the mini-buffer
2223 window into account). The result is the size of the frame glyph
2224 matrix needed. The variable window_change_flags is set to a bit
2225 mask indicating whether new matrices will be allocated or
2226 existing matrices change their size or location within the frame
2227 matrix. */
2228 window_change_flags = 0;
2229 matrix_dim
2230 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2231 0, top_window_y,
2232 1,
2233 &window_change_flags);
2234
2235 /* Add in menu bar lines, if any. */
2236 matrix_dim.height += top_window_y;
2237
2238 /* Enlarge pools as necessary. */
2239 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2240 realloc_glyph_pool (f->current_pool, matrix_dim);
2241
2242 /* Set up glyph pointers within window matrices. Do this only if
2243 absolutely necessary since it requires a frame redraw. */
2244 if (pool_changed_p || window_change_flags)
2245 {
2246 /* Do it for window matrices. */
2247 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2248 0, top_window_y, 0,
2249 &window_change_flags);
2250
2251 /* Size of frame matrices must equal size of frame. Note
2252 that we are called for X frames with window widths NOT equal
2253 to the frame width (from CHANGE_FRAME_SIZE_1). */
2254 xassert (matrix_dim.width == FRAME_COLS (f)
2255 && matrix_dim.height == FRAME_LINES (f));
2256
2257 /* Pointers to glyph memory in glyph rows are exchanged during
2258 the update phase of redisplay, which means in general that a
2259 frame's current matrix consists of pointers into both the
2260 desired and current glyph pool of the frame. Adjusting a
2261 matrix sets the frame matrix up so that pointers are all into
2262 the same pool. If we want to preserve glyph contents of the
2263 current matrix over a call to adjust_glyph_matrix, we must
2264 make a copy of the current glyphs, and restore the current
2265 matrix' contents from that copy. */
2266 if (display_completed
2267 && !FRAME_GARBAGED_P (f)
2268 && matrix_dim.width == f->current_matrix->matrix_w
2269 && matrix_dim.height == f->current_matrix->matrix_h
2270 /* For some reason, the frame glyph matrix gets corrupted if
2271 any of the windows contain margins. I haven't been able
2272 to hunt down the reason, but for the moment this prevents
2273 the problem from manifesting. -- cyd */
2274 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2275 {
2276 struct glyph_matrix *copy = save_current_matrix (f);
2277 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2278 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2279 restore_current_matrix (f, copy);
2280 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2281 }
2282 else
2283 {
2284 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2285 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2286 SET_FRAME_GARBAGED (f);
2287 }
2288 }
2289 }
2290
2291
2292 /* Allocate/reallocate glyph matrices of a single frame F for
2293 window-based redisplay. */
2294
2295 static void
2296 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2297 {
2298 struct window *w;
2299
2300 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2301
2302 /* Allocate/reallocate window matrices. */
2303 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2304
2305 #ifdef HAVE_X_WINDOWS
2306 /* Allocate/ reallocate matrices of the dummy window used to display
2307 the menu bar under X when no X toolkit support is available. */
2308 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2309 {
2310 /* Allocate a dummy window if not already done. */
2311 if (NILP (f->menu_bar_window))
2312 {
2313 f->menu_bar_window = make_window ();
2314 w = XWINDOW (f->menu_bar_window);
2315 XSETFRAME (w->frame, f);
2316 w->pseudo_window_p = 1;
2317 }
2318 else
2319 w = XWINDOW (f->menu_bar_window);
2320
2321 /* Set window dimensions to frame dimensions and allocate or
2322 adjust glyph matrices of W. */
2323 XSETFASTINT (w->top_line, 0);
2324 XSETFASTINT (w->left_col, 0);
2325 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2326 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2327 allocate_matrices_for_window_redisplay (w);
2328 }
2329 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2330 #endif /* HAVE_X_WINDOWS */
2331
2332 #ifndef USE_GTK
2333 /* Allocate/ reallocate matrices of the tool bar window. If we
2334 don't have a tool bar window yet, make one. */
2335 if (NILP (f->tool_bar_window))
2336 {
2337 f->tool_bar_window = make_window ();
2338 w = XWINDOW (f->tool_bar_window);
2339 XSETFRAME (w->frame, f);
2340 w->pseudo_window_p = 1;
2341 }
2342 else
2343 w = XWINDOW (f->tool_bar_window);
2344
2345 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2346 XSETFASTINT (w->left_col, 0);
2347 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2348 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2349 allocate_matrices_for_window_redisplay (w);
2350 #endif
2351 }
2352
2353
2354 /* Adjust/ allocate message buffer of frame F.
2355
2356 Note that the message buffer is never freed. Since I could not
2357 find a free in 19.34, I assume that freeing it would be
2358 problematic in some way and don't do it either.
2359
2360 (Implementation note: It should be checked if we can free it
2361 eventually without causing trouble). */
2362
2363 static void
2364 adjust_frame_message_buffer (struct frame *f)
2365 {
2366 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2367
2368 if (FRAME_MESSAGE_BUF (f))
2369 {
2370 char *buffer = FRAME_MESSAGE_BUF (f);
2371 char *new_buffer = (char *) xrealloc (buffer, size);
2372 FRAME_MESSAGE_BUF (f) = new_buffer;
2373 }
2374 else
2375 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2376 }
2377
2378
2379 /* Re-allocate buffer for decode_mode_spec on frame F. */
2380
2381 static void
2382 adjust_decode_mode_spec_buffer (struct frame *f)
2383 {
2384 f->decode_mode_spec_buffer
2385 = (char *) xrealloc (f->decode_mode_spec_buffer,
2386 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2387 }
2388
2389
2390 \f
2391 /**********************************************************************
2392 Freeing Glyph Matrices
2393 **********************************************************************/
2394
2395 /* Free glyph memory for a frame F. F may be null. This function can
2396 be called for the same frame more than once. The root window of
2397 F may be nil when this function is called. This is the case when
2398 the function is called when F is destroyed. */
2399
2400 void
2401 free_glyphs (struct frame *f)
2402 {
2403 if (f && f->glyphs_initialized_p)
2404 {
2405 /* Block interrupt input so that we don't get surprised by an X
2406 event while we're in an inconsistent state. */
2407 BLOCK_INPUT;
2408 f->glyphs_initialized_p = 0;
2409
2410 /* Release window sub-matrices. */
2411 if (!NILP (f->root_window))
2412 free_window_matrices (XWINDOW (f->root_window));
2413
2414 /* Free the dummy window for menu bars without X toolkit and its
2415 glyph matrices. */
2416 if (!NILP (f->menu_bar_window))
2417 {
2418 struct window *w = XWINDOW (f->menu_bar_window);
2419 free_glyph_matrix (w->desired_matrix);
2420 free_glyph_matrix (w->current_matrix);
2421 w->desired_matrix = w->current_matrix = NULL;
2422 f->menu_bar_window = Qnil;
2423 }
2424
2425 /* Free the tool bar window and its glyph matrices. */
2426 if (!NILP (f->tool_bar_window))
2427 {
2428 struct window *w = XWINDOW (f->tool_bar_window);
2429 free_glyph_matrix (w->desired_matrix);
2430 free_glyph_matrix (w->current_matrix);
2431 w->desired_matrix = w->current_matrix = NULL;
2432 f->tool_bar_window = Qnil;
2433 }
2434
2435 /* Release frame glyph matrices. Reset fields to zero in
2436 case we are called a second time. */
2437 if (f->desired_matrix)
2438 {
2439 free_glyph_matrix (f->desired_matrix);
2440 free_glyph_matrix (f->current_matrix);
2441 f->desired_matrix = f->current_matrix = NULL;
2442 }
2443
2444 /* Release glyph pools. */
2445 if (f->desired_pool)
2446 {
2447 free_glyph_pool (f->desired_pool);
2448 free_glyph_pool (f->current_pool);
2449 f->desired_pool = f->current_pool = NULL;
2450 }
2451
2452 UNBLOCK_INPUT;
2453 }
2454 }
2455
2456
2457 /* Free glyph sub-matrices in the window tree rooted at W. This
2458 function may be called with a null pointer, and it may be called on
2459 the same tree more than once. */
2460
2461 void
2462 free_window_matrices (struct window *w)
2463 {
2464 while (w)
2465 {
2466 if (!NILP (w->hchild))
2467 free_window_matrices (XWINDOW (w->hchild));
2468 else if (!NILP (w->vchild))
2469 free_window_matrices (XWINDOW (w->vchild));
2470 else
2471 {
2472 /* This is a leaf window. Free its memory and reset fields
2473 to zero in case this function is called a second time for
2474 W. */
2475 free_glyph_matrix (w->current_matrix);
2476 free_glyph_matrix (w->desired_matrix);
2477 w->current_matrix = w->desired_matrix = NULL;
2478 }
2479
2480 /* Next window on same level. */
2481 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2482 }
2483 }
2484
2485
2486 /* Check glyph memory leaks. This function is called from
2487 shut_down_emacs. Note that frames are not destroyed when Emacs
2488 exits. We therefore free all glyph memory for all active frames
2489 explicitly and check that nothing is left allocated. */
2490
2491 void
2492 check_glyph_memory (void)
2493 {
2494 Lisp_Object tail, frame;
2495
2496 /* Free glyph memory for all frames. */
2497 FOR_EACH_FRAME (tail, frame)
2498 free_glyphs (XFRAME (frame));
2499
2500 /* Check that nothing is left allocated. */
2501 if (glyph_matrix_count)
2502 abort ();
2503 if (glyph_pool_count)
2504 abort ();
2505 }
2506
2507
2508 \f
2509 /**********************************************************************
2510 Building a Frame Matrix
2511 **********************************************************************/
2512
2513 /* Most of the redisplay code works on glyph matrices attached to
2514 windows. This is a good solution most of the time, but it is not
2515 suitable for terminal code. Terminal output functions cannot rely
2516 on being able to set an arbitrary terminal window. Instead they
2517 must be provided with a view of the whole frame, i.e. the whole
2518 screen. We build such a view by constructing a frame matrix from
2519 window matrices in this section.
2520
2521 Windows that must be updated have their must_be_update_p flag set.
2522 For all such windows, their desired matrix is made part of the
2523 desired frame matrix. For other windows, their current matrix is
2524 made part of the desired frame matrix.
2525
2526 +-----------------+----------------+
2527 | desired | desired |
2528 | | |
2529 +-----------------+----------------+
2530 | current |
2531 | |
2532 +----------------------------------+
2533
2534 Desired window matrices can be made part of the frame matrix in a
2535 cheap way: We exploit the fact that the desired frame matrix and
2536 desired window matrices share their glyph memory. This is not
2537 possible for current window matrices. Their glyphs are copied to
2538 the desired frame matrix. The latter is equivalent to
2539 preserve_other_columns in the old redisplay.
2540
2541 Used glyphs counters for frame matrix rows are the result of adding
2542 up glyph lengths of the window matrices. A line in the frame
2543 matrix is enabled, if a corresponding line in a window matrix is
2544 enabled.
2545
2546 After building the desired frame matrix, it will be passed to
2547 terminal code, which will manipulate both the desired and current
2548 frame matrix. Changes applied to the frame's current matrix have
2549 to be visible in current window matrices afterwards, of course.
2550
2551 This problem is solved like this:
2552
2553 1. Window and frame matrices share glyphs. Window matrices are
2554 constructed in a way that their glyph contents ARE the glyph
2555 contents needed in a frame matrix. Thus, any modification of
2556 glyphs done in terminal code will be reflected in window matrices
2557 automatically.
2558
2559 2. Exchanges of rows in a frame matrix done by terminal code are
2560 intercepted by hook functions so that corresponding row operations
2561 on window matrices can be performed. This is necessary because we
2562 use pointers to glyphs in glyph row structures. To satisfy the
2563 assumption of point 1 above that glyphs are updated implicitly in
2564 window matrices when they are manipulated via the frame matrix,
2565 window and frame matrix must of course agree where to find the
2566 glyphs for their rows. Possible manipulations that must be
2567 mirrored are assignments of rows of the desired frame matrix to the
2568 current frame matrix and scrolling the current frame matrix. */
2569
2570 /* Build frame F's desired matrix from window matrices. Only windows
2571 which have the flag must_be_updated_p set have to be updated. Menu
2572 bar lines of a frame are not covered by window matrices, so make
2573 sure not to touch them in this function. */
2574
2575 static void
2576 build_frame_matrix (struct frame *f)
2577 {
2578 int i;
2579
2580 /* F must have a frame matrix when this function is called. */
2581 xassert (!FRAME_WINDOW_P (f));
2582
2583 /* Clear all rows in the frame matrix covered by window matrices.
2584 Menu bar lines are not covered by windows. */
2585 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2586 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2587
2588 /* Build the matrix by walking the window tree. */
2589 build_frame_matrix_from_window_tree (f->desired_matrix,
2590 XWINDOW (FRAME_ROOT_WINDOW (f)));
2591 }
2592
2593
2594 /* Walk a window tree, building a frame matrix MATRIX from window
2595 matrices. W is the root of a window tree. */
2596
2597 static void
2598 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2599 {
2600 while (w)
2601 {
2602 if (!NILP (w->hchild))
2603 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2604 else if (!NILP (w->vchild))
2605 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2606 else
2607 build_frame_matrix_from_leaf_window (matrix, w);
2608
2609 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2610 }
2611 }
2612
2613
2614 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2615 desired frame matrix built. W is a leaf window whose desired or
2616 current matrix is to be added to FRAME_MATRIX. W's flag
2617 must_be_updated_p determines which matrix it contributes to
2618 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2619 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2620 Adding a desired matrix means setting up used counters and such in
2621 frame rows, while adding a current window matrix to FRAME_MATRIX
2622 means copying glyphs. The latter case corresponds to
2623 preserve_other_columns in the old redisplay. */
2624
2625 static void
2626 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2627 {
2628 struct glyph_matrix *window_matrix;
2629 int window_y, frame_y;
2630 /* If non-zero, a glyph to insert at the right border of W. */
2631 GLYPH right_border_glyph;
2632
2633 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2634
2635 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2636 if (w->must_be_updated_p)
2637 {
2638 window_matrix = w->desired_matrix;
2639
2640 /* Decide whether we want to add a vertical border glyph. */
2641 if (!WINDOW_RIGHTMOST_P (w))
2642 {
2643 struct Lisp_Char_Table *dp = window_display_table (w);
2644 Lisp_Object gc;
2645
2646 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2647 if (dp
2648 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2649 && GLYPH_CODE_CHAR_VALID_P (gc))
2650 {
2651 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2652 spec_glyph_lookup_face (w, &right_border_glyph);
2653 }
2654
2655 if (GLYPH_FACE (right_border_glyph) <= 0)
2656 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2657 }
2658 }
2659 else
2660 window_matrix = w->current_matrix;
2661
2662 /* For all rows in the window matrix and corresponding rows in the
2663 frame matrix. */
2664 window_y = 0;
2665 frame_y = window_matrix->matrix_y;
2666 while (window_y < window_matrix->nrows)
2667 {
2668 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2669 struct glyph_row *window_row = window_matrix->rows + window_y;
2670 int current_row_p = window_matrix == w->current_matrix;
2671
2672 /* Fill up the frame row with spaces up to the left margin of the
2673 window row. */
2674 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2675
2676 /* Fill up areas in the window matrix row with spaces. */
2677 fill_up_glyph_row_with_spaces (window_row);
2678
2679 /* If only part of W's desired matrix has been built, and
2680 window_row wasn't displayed, use the corresponding current
2681 row instead. */
2682 if (window_matrix == w->desired_matrix
2683 && !window_row->enabled_p)
2684 {
2685 window_row = w->current_matrix->rows + window_y;
2686 current_row_p = 1;
2687 }
2688
2689 if (current_row_p)
2690 {
2691 /* Copy window row to frame row. */
2692 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2693 window_row->glyphs[0],
2694 window_matrix->matrix_w * sizeof (struct glyph));
2695 }
2696 else
2697 {
2698 xassert (window_row->enabled_p);
2699
2700 /* Only when a desired row has been displayed, we want
2701 the corresponding frame row to be updated. */
2702 frame_row->enabled_p = 1;
2703
2704 /* Maybe insert a vertical border between horizontally adjacent
2705 windows. */
2706 if (GLYPH_CHAR (right_border_glyph) != 0)
2707 {
2708 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2709 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2710 }
2711
2712 #if GLYPH_DEBUG
2713 /* Window row window_y must be a slice of frame row
2714 frame_y. */
2715 xassert (glyph_row_slice_p (window_row, frame_row));
2716
2717 /* If rows are in sync, we don't have to copy glyphs because
2718 frame and window share glyphs. */
2719
2720 strcpy (w->current_matrix->method, w->desired_matrix->method);
2721 add_window_display_history (w, w->current_matrix->method, 0);
2722 #endif
2723 }
2724
2725 /* Set number of used glyphs in the frame matrix. Since we fill
2726 up with spaces, and visit leaf windows from left to right it
2727 can be done simply. */
2728 frame_row->used[TEXT_AREA]
2729 = window_matrix->matrix_x + window_matrix->matrix_w;
2730
2731 /* Next row. */
2732 ++window_y;
2733 ++frame_y;
2734 }
2735 }
2736
2737 /* Given a user-specified glyph, possibly including a Lisp-level face
2738 ID, return a glyph that has a realized face ID.
2739 This is used for glyphs displayed specially and not part of the text;
2740 for instance, vertical separators, truncation markers, etc. */
2741
2742 void
2743 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2744 {
2745 int lface_id = GLYPH_FACE (*glyph);
2746 /* Convert the glyph's specified face to a realized (cache) face. */
2747 if (lface_id > 0)
2748 {
2749 int face_id = merge_faces (XFRAME (w->frame),
2750 Qt, lface_id, DEFAULT_FACE_ID);
2751 SET_GLYPH_FACE (*glyph, face_id);
2752 }
2753 }
2754
2755 /* Add spaces to a glyph row ROW in a window matrix.
2756
2757 Each row has the form:
2758
2759 +---------+-----------------------------+------------+
2760 | left | text | right |
2761 +---------+-----------------------------+------------+
2762
2763 Left and right marginal areas are optional. This function adds
2764 spaces to areas so that there are no empty holes between areas.
2765 In other words: If the right area is not empty, the text area
2766 is filled up with spaces up to the right area. If the text area
2767 is not empty, the left area is filled up.
2768
2769 To be called for frame-based redisplay, only. */
2770
2771 static void
2772 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2773 {
2774 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2775 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2776 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2777 }
2778
2779
2780 /* Fill area AREA of glyph row ROW with spaces. To be called for
2781 frame-based redisplay only. */
2782
2783 static void
2784 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2785 {
2786 if (row->glyphs[area] < row->glyphs[area + 1])
2787 {
2788 struct glyph *end = row->glyphs[area + 1];
2789 struct glyph *text = row->glyphs[area] + row->used[area];
2790
2791 while (text < end)
2792 *text++ = space_glyph;
2793 row->used[area] = text - row->glyphs[area];
2794 }
2795 }
2796
2797
2798 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2799 reached. In frame matrices only one area, TEXT_AREA, is used. */
2800
2801 static void
2802 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2803 {
2804 int i = row->used[TEXT_AREA];
2805 struct glyph *glyph = row->glyphs[TEXT_AREA];
2806
2807 while (i < upto)
2808 glyph[i++] = space_glyph;
2809
2810 row->used[TEXT_AREA] = i;
2811 }
2812
2813
2814 \f
2815 /**********************************************************************
2816 Mirroring operations on frame matrices in window matrices
2817 **********************************************************************/
2818
2819 /* Set frame being updated via frame-based redisplay to F. This
2820 function must be called before updates to make explicit that we are
2821 working on frame matrices or not. */
2822
2823 static INLINE void
2824 set_frame_matrix_frame (struct frame *f)
2825 {
2826 frame_matrix_frame = f;
2827 }
2828
2829
2830 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2831 DESIRED_MATRIX is the desired matrix corresponding to
2832 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2833 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2834 frame_matrix_frame is non-null, this indicates that the exchange is
2835 done in frame matrices, and that we have to perform analogous
2836 operations in window matrices of frame_matrix_frame. */
2837
2838 static INLINE void
2839 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2840 {
2841 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2842 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2843 int mouse_face_p = current_row->mouse_face_p;
2844
2845 /* Do current_row = desired_row. This exchanges glyph pointers
2846 between both rows, and does a structure assignment otherwise. */
2847 assign_row (current_row, desired_row);
2848
2849 /* Enable current_row to mark it as valid. */
2850 current_row->enabled_p = 1;
2851 current_row->mouse_face_p = mouse_face_p;
2852
2853 /* If we are called on frame matrices, perform analogous operations
2854 for window matrices. */
2855 if (frame_matrix_frame)
2856 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2857 }
2858
2859
2860 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2861 W's frame which has been made current (by swapping pointers between
2862 current and desired matrix). Perform analogous operations in the
2863 matrices of leaf windows in the window tree rooted at W. */
2864
2865 static void
2866 mirror_make_current (struct window *w, int frame_row)
2867 {
2868 while (w)
2869 {
2870 if (!NILP (w->hchild))
2871 mirror_make_current (XWINDOW (w->hchild), frame_row);
2872 else if (!NILP (w->vchild))
2873 mirror_make_current (XWINDOW (w->vchild), frame_row);
2874 else
2875 {
2876 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2877 here because the checks performed in debug mode there
2878 will not allow the conversion. */
2879 int row = frame_row - w->desired_matrix->matrix_y;
2880
2881 /* If FRAME_ROW is within W, assign the desired row to the
2882 current row (exchanging glyph pointers). */
2883 if (row >= 0 && row < w->desired_matrix->matrix_h)
2884 {
2885 struct glyph_row *current_row
2886 = MATRIX_ROW (w->current_matrix, row);
2887 struct glyph_row *desired_row
2888 = MATRIX_ROW (w->desired_matrix, row);
2889
2890 if (desired_row->enabled_p)
2891 assign_row (current_row, desired_row);
2892 else
2893 swap_glyph_pointers (desired_row, current_row);
2894 current_row->enabled_p = 1;
2895 }
2896 }
2897
2898 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2899 }
2900 }
2901
2902
2903 /* Perform row dance after scrolling. We are working on the range of
2904 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2905 including) in MATRIX. COPY_FROM is a vector containing, for each
2906 row I in the range 0 <= I < NLINES, the index of the original line
2907 to move to I. This index is relative to the row range, i.e. 0 <=
2908 index < NLINES. RETAINED_P is a vector containing zero for each
2909 row 0 <= I < NLINES which is empty.
2910
2911 This function is called from do_scrolling and do_direct_scrolling. */
2912
2913 void
2914 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2915 int *copy_from, char *retained_p)
2916 {
2917 /* A copy of original rows. */
2918 struct glyph_row *old_rows;
2919
2920 /* Rows to assign to. */
2921 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2922
2923 int i;
2924
2925 /* Make a copy of the original rows. */
2926 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2927 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2928
2929 /* Assign new rows, maybe clear lines. */
2930 for (i = 0; i < nlines; ++i)
2931 {
2932 int enabled_before_p = new_rows[i].enabled_p;
2933
2934 xassert (i + unchanged_at_top < matrix->nrows);
2935 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2936 new_rows[i] = old_rows[copy_from[i]];
2937 new_rows[i].enabled_p = enabled_before_p;
2938
2939 /* RETAINED_P is zero for empty lines. */
2940 if (!retained_p[copy_from[i]])
2941 new_rows[i].enabled_p = 0;
2942 }
2943
2944 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2945 if (frame_matrix_frame)
2946 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2947 unchanged_at_top, nlines, copy_from, retained_p);
2948 }
2949
2950
2951 /* Synchronize glyph pointers in the current matrix of window W with
2952 the current frame matrix. */
2953
2954 static void
2955 sync_window_with_frame_matrix_rows (struct window *w)
2956 {
2957 struct frame *f = XFRAME (w->frame);
2958 struct glyph_row *window_row, *window_row_end, *frame_row;
2959 int left, right, x, width;
2960
2961 /* Preconditions: W must be a leaf window on a tty frame. */
2962 xassert (NILP (w->hchild) && NILP (w->vchild));
2963 xassert (!FRAME_WINDOW_P (f));
2964
2965 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2966 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2967 x = w->current_matrix->matrix_x;
2968 width = w->current_matrix->matrix_w;
2969
2970 window_row = w->current_matrix->rows;
2971 window_row_end = window_row + w->current_matrix->nrows;
2972 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2973
2974 for (; window_row < window_row_end; ++window_row, ++frame_row)
2975 {
2976 window_row->glyphs[LEFT_MARGIN_AREA]
2977 = frame_row->glyphs[0] + x;
2978 window_row->glyphs[TEXT_AREA]
2979 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2980 window_row->glyphs[LAST_AREA]
2981 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2982 window_row->glyphs[RIGHT_MARGIN_AREA]
2983 = window_row->glyphs[LAST_AREA] - right;
2984 }
2985 }
2986
2987
2988 /* Return the window in the window tree rooted in W containing frame
2989 row ROW. Value is null if none is found. */
2990
2991 struct window *
2992 frame_row_to_window (struct window *w, int row)
2993 {
2994 struct window *found = NULL;
2995
2996 while (w && !found)
2997 {
2998 if (!NILP (w->hchild))
2999 found = frame_row_to_window (XWINDOW (w->hchild), row);
3000 else if (!NILP (w->vchild))
3001 found = frame_row_to_window (XWINDOW (w->vchild), row);
3002 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3003 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3004 found = w;
3005
3006 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3007 }
3008
3009 return found;
3010 }
3011
3012
3013 /* Perform a line dance in the window tree rooted at W, after
3014 scrolling a frame matrix in mirrored_line_dance.
3015
3016 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3017 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3018 COPY_FROM is a vector containing, for each row I in the range 0 <=
3019 I < NLINES, the index of the original line to move to I. This
3020 index is relative to the row range, i.e. 0 <= index < NLINES.
3021 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3022 which is empty. */
3023
3024 static void
3025 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3026 {
3027 while (w)
3028 {
3029 if (!NILP (w->hchild))
3030 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3031 nlines, copy_from, retained_p);
3032 else if (!NILP (w->vchild))
3033 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3034 nlines, copy_from, retained_p);
3035 else
3036 {
3037 /* W is a leaf window, and we are working on its current
3038 matrix m. */
3039 struct glyph_matrix *m = w->current_matrix;
3040 int i, sync_p = 0;
3041 struct glyph_row *old_rows;
3042
3043 /* Make a copy of the original rows of matrix m. */
3044 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3045 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3046
3047 for (i = 0; i < nlines; ++i)
3048 {
3049 /* Frame relative line assigned to. */
3050 int frame_to = i + unchanged_at_top;
3051
3052 /* Frame relative line assigned. */
3053 int frame_from = copy_from[i] + unchanged_at_top;
3054
3055 /* Window relative line assigned to. */
3056 int window_to = frame_to - m->matrix_y;
3057
3058 /* Window relative line assigned. */
3059 int window_from = frame_from - m->matrix_y;
3060
3061 /* Is assigned line inside window? */
3062 int from_inside_window_p
3063 = window_from >= 0 && window_from < m->matrix_h;
3064
3065 /* Is assigned to line inside window? */
3066 int to_inside_window_p
3067 = window_to >= 0 && window_to < m->matrix_h;
3068
3069 if (from_inside_window_p && to_inside_window_p)
3070 {
3071 /* Enabled setting before assignment. */
3072 int enabled_before_p;
3073
3074 /* Do the assignment. The enabled_p flag is saved
3075 over the assignment because the old redisplay did
3076 that. */
3077 enabled_before_p = m->rows[window_to].enabled_p;
3078 m->rows[window_to] = old_rows[window_from];
3079 m->rows[window_to].enabled_p = enabled_before_p;
3080
3081 /* If frame line is empty, window line is empty, too. */
3082 if (!retained_p[copy_from[i]])
3083 m->rows[window_to].enabled_p = 0;
3084 }
3085 else if (to_inside_window_p)
3086 {
3087 /* A copy between windows. This is an infrequent
3088 case not worth optimizing. */
3089 struct frame *f = XFRAME (w->frame);
3090 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3091 struct window *w2;
3092 struct glyph_matrix *m2;
3093 int m2_from;
3094
3095 w2 = frame_row_to_window (root, frame_from);
3096 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3097 -nw', FROM_FRAME sometimes has no associated window.
3098 This check avoids a segfault if W2 is null. */
3099 if (w2)
3100 {
3101 m2 = w2->current_matrix;
3102 m2_from = frame_from - m2->matrix_y;
3103 copy_row_except_pointers (m->rows + window_to,
3104 m2->rows + m2_from);
3105
3106 /* If frame line is empty, window line is empty, too. */
3107 if (!retained_p[copy_from[i]])
3108 m->rows[window_to].enabled_p = 0;
3109 }
3110 sync_p = 1;
3111 }
3112 else if (from_inside_window_p)
3113 sync_p = 1;
3114 }
3115
3116 /* If there was a copy between windows, make sure glyph
3117 pointers are in sync with the frame matrix. */
3118 if (sync_p)
3119 sync_window_with_frame_matrix_rows (w);
3120
3121 /* Check that no pointers are lost. */
3122 CHECK_MATRIX (m);
3123 }
3124
3125 /* Next window on same level. */
3126 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3127 }
3128 }
3129
3130
3131 #if GLYPH_DEBUG
3132
3133 /* Check that window and frame matrices agree about their
3134 understanding where glyphs of the rows are to find. For each
3135 window in the window tree rooted at W, check that rows in the
3136 matrices of leaf window agree with their frame matrices about
3137 glyph pointers. */
3138
3139 void
3140 check_window_matrix_pointers (w)
3141 struct window *w;
3142 {
3143 while (w)
3144 {
3145 if (!NILP (w->hchild))
3146 check_window_matrix_pointers (XWINDOW (w->hchild));
3147 else if (!NILP (w->vchild))
3148 check_window_matrix_pointers (XWINDOW (w->vchild));
3149 else
3150 {
3151 struct frame *f = XFRAME (w->frame);
3152 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3153 check_matrix_pointers (w->current_matrix, f->current_matrix);
3154 }
3155
3156 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3157 }
3158 }
3159
3160
3161 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3162 a window and FRAME_MATRIX is the corresponding frame matrix. For
3163 each row in WINDOW_MATRIX check that it's a slice of the
3164 corresponding frame row. If it isn't, abort. */
3165
3166 static void
3167 check_matrix_pointers (window_matrix, frame_matrix)
3168 struct glyph_matrix *window_matrix, *frame_matrix;
3169 {
3170 /* Row number in WINDOW_MATRIX. */
3171 int i = 0;
3172
3173 /* Row number corresponding to I in FRAME_MATRIX. */
3174 int j = window_matrix->matrix_y;
3175
3176 /* For all rows check that the row in the window matrix is a
3177 slice of the row in the frame matrix. If it isn't we didn't
3178 mirror an operation on the frame matrix correctly. */
3179 while (i < window_matrix->nrows)
3180 {
3181 if (!glyph_row_slice_p (window_matrix->rows + i,
3182 frame_matrix->rows + j))
3183 abort ();
3184 ++i, ++j;
3185 }
3186 }
3187
3188 #endif /* GLYPH_DEBUG != 0 */
3189
3190
3191 \f
3192 /**********************************************************************
3193 VPOS and HPOS translations
3194 **********************************************************************/
3195
3196 #if GLYPH_DEBUG
3197
3198 /* Translate vertical position VPOS which is relative to window W to a
3199 vertical position relative to W's frame. */
3200
3201 static int
3202 window_to_frame_vpos (w, vpos)
3203 struct window *w;
3204 int vpos;
3205 {
3206 struct frame *f = XFRAME (w->frame);
3207
3208 xassert (!FRAME_WINDOW_P (f));
3209 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3210 vpos += WINDOW_TOP_EDGE_LINE (w);
3211 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3212 return vpos;
3213 }
3214
3215
3216 /* Translate horizontal position HPOS which is relative to window W to
3217 a horizontal position relative to W's frame. */
3218
3219 static int
3220 window_to_frame_hpos (w, hpos)
3221 struct window *w;
3222 int hpos;
3223 {
3224 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3225 hpos += WINDOW_LEFT_EDGE_COL (w);
3226 return hpos;
3227 }
3228
3229 #endif /* GLYPH_DEBUG */
3230
3231
3232 \f
3233 /**********************************************************************
3234 Redrawing Frames
3235 **********************************************************************/
3236
3237 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3238 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3239 (Lisp_Object frame)
3240 {
3241 struct frame *f;
3242
3243 CHECK_LIVE_FRAME (frame);
3244 f = XFRAME (frame);
3245
3246 /* Ignore redraw requests, if frame has no glyphs yet.
3247 (Implementation note: It still has to be checked why we are
3248 called so early here). */
3249 if (!glyphs_initialized_initially_p)
3250 return Qnil;
3251
3252 update_begin (f);
3253 #ifdef MSDOS
3254 if (FRAME_MSDOS_P (f))
3255 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3256 #endif
3257 clear_frame (f);
3258 clear_current_matrices (f);
3259 update_end (f);
3260 if (FRAME_TERMCAP_P (f))
3261 fflush (FRAME_TTY (f)->output);
3262 windows_or_buffers_changed++;
3263 /* Mark all windows as inaccurate, so that every window will have
3264 its redisplay done. */
3265 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3266 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3267 f->garbaged = 0;
3268 return Qnil;
3269 }
3270
3271
3272 /* Redraw frame F. This is nothing more than a call to the Lisp
3273 function redraw-frame. */
3274
3275 void
3276 redraw_frame (struct frame *f)
3277 {
3278 Lisp_Object frame;
3279 XSETFRAME (frame, f);
3280 Fredraw_frame (frame);
3281 }
3282
3283
3284 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3285 doc: /* Clear and redisplay all visible frames. */)
3286 (void)
3287 {
3288 Lisp_Object tail, frame;
3289
3290 FOR_EACH_FRAME (tail, frame)
3291 if (FRAME_VISIBLE_P (XFRAME (frame)))
3292 Fredraw_frame (frame);
3293
3294 return Qnil;
3295 }
3296
3297
3298 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3299 visible frames marked as garbaged. */
3300
3301 void
3302 redraw_garbaged_frames (void)
3303 {
3304 Lisp_Object tail, frame;
3305
3306 FOR_EACH_FRAME (tail, frame)
3307 if (FRAME_VISIBLE_P (XFRAME (frame))
3308 && FRAME_GARBAGED_P (XFRAME (frame)))
3309 Fredraw_frame (frame);
3310 }
3311
3312
3313 \f
3314 /***********************************************************************
3315 Frame Update
3316 ***********************************************************************/
3317
3318 /* Update frame F based on the data in desired matrices.
3319
3320 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3321 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3322 scrolling.
3323
3324 Value is non-zero if redisplay was stopped due to pending input. */
3325
3326 int
3327 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3328 {
3329 /* 1 means display has been paused because of pending input. */
3330 int paused_p;
3331 struct window *root_window = XWINDOW (f->root_window);
3332
3333 if (redisplay_dont_pause)
3334 force_p = 1;
3335 #if PERIODIC_PREEMPTION_CHECKING
3336 else if (NILP (Vredisplay_preemption_period))
3337 force_p = 1;
3338 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3339 {
3340 EMACS_TIME tm;
3341 double p = XFLOATINT (Vredisplay_preemption_period);
3342 int sec, usec;
3343
3344 if (detect_input_pending_ignore_squeezables ())
3345 {
3346 paused_p = 1;
3347 goto do_pause;
3348 }
3349
3350 sec = (int) p;
3351 usec = (p - sec) * 1000000;
3352
3353 EMACS_GET_TIME (tm);
3354 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3355 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3356 }
3357 #endif
3358
3359 if (FRAME_WINDOW_P (f))
3360 {
3361 /* We are working on window matrix basis. All windows whose
3362 flag must_be_updated_p is set have to be updated. */
3363
3364 /* Record that we are not working on frame matrices. */
3365 set_frame_matrix_frame (NULL);
3366
3367 /* Update all windows in the window tree of F, maybe stopping
3368 when pending input is detected. */
3369 update_begin (f);
3370
3371 /* Update the menu bar on X frames that don't have toolkit
3372 support. */
3373 if (WINDOWP (f->menu_bar_window))
3374 update_window (XWINDOW (f->menu_bar_window), 1);
3375
3376 /* Update the tool-bar window, if present. */
3377 if (WINDOWP (f->tool_bar_window))
3378 {
3379 struct window *w = XWINDOW (f->tool_bar_window);
3380
3381 /* Update tool-bar window. */
3382 if (w->must_be_updated_p)
3383 {
3384 Lisp_Object tem;
3385
3386 update_window (w, 1);
3387 w->must_be_updated_p = 0;
3388
3389 /* Swap tool-bar strings. We swap because we want to
3390 reuse strings. */
3391 tem = f->current_tool_bar_string;
3392 f->current_tool_bar_string = f->desired_tool_bar_string;
3393 f->desired_tool_bar_string = tem;
3394 }
3395 }
3396
3397
3398 /* Update windows. */
3399 paused_p = update_window_tree (root_window, force_p);
3400 update_end (f);
3401
3402 /* This flush is a performance bottleneck under X,
3403 and it doesn't seem to be necessary anyway (in general).
3404 It is necessary when resizing the window with the mouse, or
3405 at least the fringes are not redrawn in a timely manner. ++kfs */
3406 if (f->force_flush_display_p)
3407 {
3408 FRAME_RIF (f)->flush_display (f);
3409 f->force_flush_display_p = 0;
3410 }
3411 }
3412 else
3413 {
3414 /* We are working on frame matrix basis. Set the frame on whose
3415 frame matrix we operate. */
3416 set_frame_matrix_frame (f);
3417
3418 /* Build F's desired matrix from window matrices. */
3419 build_frame_matrix (f);
3420
3421 /* Update the display */
3422 update_begin (f);
3423 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3424 update_end (f);
3425
3426 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3427 {
3428 if (FRAME_TTY (f)->termscript)
3429 fflush (FRAME_TTY (f)->termscript);
3430 if (FRAME_TERMCAP_P (f))
3431 fflush (FRAME_TTY (f)->output);
3432 }
3433
3434 /* Check window matrices for lost pointers. */
3435 #if GLYPH_DEBUG
3436 check_window_matrix_pointers (root_window);
3437 add_frame_display_history (f, paused_p);
3438 #endif
3439 }
3440
3441 do_pause:
3442 /* Reset flags indicating that a window should be updated. */
3443 set_window_update_flags (root_window, 0);
3444
3445 display_completed = !paused_p;
3446 return paused_p;
3447 }
3448
3449
3450 \f
3451 /************************************************************************
3452 Window-based updates
3453 ************************************************************************/
3454
3455 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3456 don't stop updating when input is pending. */
3457
3458 static int
3459 update_window_tree (struct window *w, int force_p)
3460 {
3461 int paused_p = 0;
3462
3463 while (w && !paused_p)
3464 {
3465 if (!NILP (w->hchild))
3466 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3467 else if (!NILP (w->vchild))
3468 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3469 else if (w->must_be_updated_p)
3470 paused_p |= update_window (w, force_p);
3471
3472 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3473 }
3474
3475 return paused_p;
3476 }
3477
3478
3479 /* Update window W if its flag must_be_updated_p is non-zero. If
3480 FORCE_P is non-zero, don't stop updating if input is pending. */
3481
3482 void
3483 update_single_window (struct window *w, int force_p)
3484 {
3485 if (w->must_be_updated_p)
3486 {
3487 struct frame *f = XFRAME (WINDOW_FRAME (w));
3488
3489 /* Record that this is not a frame-based redisplay. */
3490 set_frame_matrix_frame (NULL);
3491
3492 if (redisplay_dont_pause)
3493 force_p = 1;
3494 #if PERIODIC_PREEMPTION_CHECKING
3495 else if (NILP (Vredisplay_preemption_period))
3496 force_p = 1;
3497 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3498 {
3499 EMACS_TIME tm;
3500 double p = XFLOATINT (Vredisplay_preemption_period);
3501 int sec, usec;
3502
3503 sec = (int) p;
3504 usec = (p - sec) * 1000000;
3505
3506 EMACS_GET_TIME (tm);
3507 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3508 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3509 }
3510 #endif
3511
3512 /* Update W. */
3513 update_begin (f);
3514 update_window (w, force_p);
3515 update_end (f);
3516
3517 /* Reset flag in W. */
3518 w->must_be_updated_p = 0;
3519 }
3520 }
3521
3522 #ifdef HAVE_WINDOW_SYSTEM
3523
3524 /* Redraw lines from the current matrix of window W that are
3525 overlapped by other rows. YB is bottom-most y-position in W. */
3526
3527 static void
3528 redraw_overlapped_rows (struct window *w, int yb)
3529 {
3530 int i;
3531 struct frame *f = XFRAME (WINDOW_FRAME (w));
3532
3533 /* If rows overlapping others have been changed, the rows being
3534 overlapped have to be redrawn. This won't draw lines that have
3535 already been drawn in update_window_line because overlapped_p in
3536 desired rows is 0, so after row assignment overlapped_p in
3537 current rows is 0. */
3538 for (i = 0; i < w->current_matrix->nrows; ++i)
3539 {
3540 struct glyph_row *row = w->current_matrix->rows + i;
3541
3542 if (!row->enabled_p)
3543 break;
3544 else if (row->mode_line_p)
3545 continue;
3546
3547 if (row->overlapped_p)
3548 {
3549 enum glyph_row_area area;
3550
3551 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3552 {
3553 updated_row = row;
3554 updated_area = area;
3555 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3556 area == TEXT_AREA ? row->x : 0);
3557 if (row->used[area])
3558 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3559 row->used[area]);
3560 FRAME_RIF (f)->clear_end_of_line (-1);
3561 }
3562
3563 row->overlapped_p = 0;
3564 }
3565
3566 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3567 break;
3568 }
3569 }
3570
3571
3572 /* Redraw lines from the current matrix of window W that overlap
3573 others. YB is bottom-most y-position in W. */
3574
3575 static void
3576 redraw_overlapping_rows (struct window *w, int yb)
3577 {
3578 int i, bottom_y;
3579 struct glyph_row *row;
3580 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3581
3582 for (i = 0; i < w->current_matrix->nrows; ++i)
3583 {
3584 row = w->current_matrix->rows + i;
3585
3586 if (!row->enabled_p)
3587 break;
3588 else if (row->mode_line_p)
3589 continue;
3590
3591 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3592
3593 if (row->overlapping_p)
3594 {
3595 int overlaps = 0;
3596
3597 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3598 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3599 overlaps |= OVERLAPS_PRED;
3600 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3601 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3602 overlaps |= OVERLAPS_SUCC;
3603
3604 if (overlaps)
3605 {
3606 if (row->used[LEFT_MARGIN_AREA])
3607 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3608
3609 if (row->used[TEXT_AREA])
3610 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3611
3612 if (row->used[RIGHT_MARGIN_AREA])
3613 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3614
3615 /* Record in neighbour rows that ROW overwrites part of
3616 their display. */
3617 if (overlaps & OVERLAPS_PRED)
3618 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3619 if (overlaps & OVERLAPS_SUCC)
3620 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3621 }
3622 }
3623
3624 if (bottom_y >= yb)
3625 break;
3626 }
3627 }
3628
3629 #endif /* HAVE_WINDOW_SYSTEM */
3630
3631
3632 #ifdef GLYPH_DEBUG
3633
3634 /* Check that no row in the current matrix of window W is enabled
3635 which is below what's displayed in the window. */
3636
3637 void
3638 check_current_matrix_flags (struct window *w)
3639 {
3640 int last_seen_p = 0;
3641 int i, yb = window_text_bottom_y (w);
3642
3643 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3644 {
3645 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3646 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3647 last_seen_p = 1;
3648 else if (last_seen_p && row->enabled_p)
3649 abort ();
3650 }
3651 }
3652
3653 #endif /* GLYPH_DEBUG */
3654
3655
3656 /* Update display of window W. FORCE_P non-zero means that we should
3657 not stop when detecting pending input. */
3658
3659 static int
3660 update_window (struct window *w, int force_p)
3661 {
3662 struct glyph_matrix *desired_matrix = w->desired_matrix;
3663 int paused_p;
3664 #if !PERIODIC_PREEMPTION_CHECKING
3665 int preempt_count = baud_rate / 2400 + 1;
3666 #endif
3667 extern int input_pending;
3668 extern Lisp_Object do_mouse_tracking;
3669 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3670 #if GLYPH_DEBUG
3671 /* Check that W's frame doesn't have glyph matrices. */
3672 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3673 #endif
3674
3675 /* Check pending input the first time so that we can quickly return. */
3676 #if !PERIODIC_PREEMPTION_CHECKING
3677 if (!force_p)
3678 detect_input_pending_ignore_squeezables ();
3679 #endif
3680
3681 /* If forced to complete the update, or if no input is pending, do
3682 the update. */
3683 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3684 {
3685 struct glyph_row *row, *end;
3686 struct glyph_row *mode_line_row;
3687 struct glyph_row *header_line_row;
3688 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3689
3690 rif->update_window_begin_hook (w);
3691 yb = window_text_bottom_y (w);
3692
3693 /* If window has a header line, update it before everything else.
3694 Adjust y-positions of other rows by the header line height. */
3695 row = desired_matrix->rows;
3696 end = row + desired_matrix->nrows - 1;
3697
3698 if (row->mode_line_p)
3699 {
3700 header_line_row = row;
3701 ++row;
3702 }
3703 else
3704 header_line_row = NULL;
3705
3706 /* Update the mode line, if necessary. */
3707 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3708 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3709 {
3710 mode_line_row->y = yb;
3711 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3712 desired_matrix),
3713 &mouse_face_overwritten_p);
3714 }
3715
3716 /* Find first enabled row. Optimizations in redisplay_internal
3717 may lead to an update with only one row enabled. There may
3718 be also completely empty matrices. */
3719 while (row < end && !row->enabled_p)
3720 ++row;
3721
3722 /* Try reusing part of the display by copying. */
3723 if (row < end && !desired_matrix->no_scrolling_p)
3724 {
3725 int rc = scrolling_window (w, header_line_row != NULL);
3726 if (rc < 0)
3727 {
3728 /* All rows were found to be equal. */
3729 paused_p = 0;
3730 goto set_cursor;
3731 }
3732 else if (rc > 0)
3733 {
3734 /* We've scrolled the display. */
3735 force_p = 1;
3736 changed_p = 1;
3737 }
3738 }
3739
3740 /* Update the rest of the lines. */
3741 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3742 if (row->enabled_p)
3743 {
3744 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3745 int i;
3746
3747 /* We'll have to play a little bit with when to
3748 detect_input_pending. If it's done too often,
3749 scrolling large windows with repeated scroll-up
3750 commands will too quickly pause redisplay. */
3751 #if PERIODIC_PREEMPTION_CHECKING
3752 if (!force_p)
3753 {
3754 EMACS_TIME tm, dif;
3755 EMACS_GET_TIME (tm);
3756 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3757 if (EMACS_TIME_NEG_P (dif))
3758 {
3759 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3760 if (detect_input_pending_ignore_squeezables ())
3761 break;
3762 }
3763 }
3764 #else
3765 if (!force_p && ++n_updated % preempt_count == 0)
3766 detect_input_pending_ignore_squeezables ();
3767 #endif
3768 changed_p |= update_window_line (w, vpos,
3769 &mouse_face_overwritten_p);
3770
3771 /* Mark all rows below the last visible one in the current
3772 matrix as invalid. This is necessary because of
3773 variable line heights. Consider the case of three
3774 successive redisplays, where the first displays 5
3775 lines, the second 3 lines, and the third 5 lines again.
3776 If the second redisplay wouldn't mark rows in the
3777 current matrix invalid, the third redisplay might be
3778 tempted to optimize redisplay based on lines displayed
3779 in the first redisplay. */
3780 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3781 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3782 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3783 }
3784
3785 /* Was display preempted? */
3786 paused_p = row < end;
3787
3788 set_cursor:
3789
3790 /* Update the header line after scrolling because a new header
3791 line would otherwise overwrite lines at the top of the window
3792 that can be scrolled. */
3793 if (header_line_row && header_line_row->enabled_p)
3794 {
3795 header_line_row->y = 0;
3796 update_window_line (w, 0, &mouse_face_overwritten_p);
3797 }
3798
3799 /* Fix the appearance of overlapping/overlapped rows. */
3800 if (!paused_p && !w->pseudo_window_p)
3801 {
3802 #ifdef HAVE_WINDOW_SYSTEM
3803 if (changed_p && rif->fix_overlapping_area)
3804 {
3805 redraw_overlapped_rows (w, yb);
3806 redraw_overlapping_rows (w, yb);
3807 }
3808 #endif
3809
3810 /* Make cursor visible at cursor position of W. */
3811 set_window_cursor_after_update (w);
3812
3813 #if 0 /* Check that current matrix invariants are satisfied. This is
3814 for debugging only. See the comment of check_matrix_invariants. */
3815 IF_DEBUG (check_matrix_invariants (w));
3816 #endif
3817 }
3818
3819 #if GLYPH_DEBUG
3820 /* Remember the redisplay method used to display the matrix. */
3821 strcpy (w->current_matrix->method, w->desired_matrix->method);
3822 #endif
3823
3824 #ifdef HAVE_WINDOW_SYSTEM
3825 update_window_fringes (w, 0);
3826 #endif
3827
3828 /* End the update of window W. Don't set the cursor if we
3829 paused updating the display because in this case,
3830 set_window_cursor_after_update hasn't been called, and
3831 output_cursor doesn't contain the cursor location. */
3832 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3833 }
3834 else
3835 paused_p = 1;
3836
3837 #if GLYPH_DEBUG
3838 /* check_current_matrix_flags (w); */
3839 add_window_display_history (w, w->current_matrix->method, paused_p);
3840 #endif
3841
3842 clear_glyph_matrix (desired_matrix);
3843
3844 return paused_p;
3845 }
3846
3847
3848 /* Update the display of area AREA in window W, row number VPOS.
3849 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3850
3851 static void
3852 update_marginal_area (struct window *w, int area, int vpos)
3853 {
3854 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3855 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3856
3857 /* Let functions in xterm.c know what area subsequent X positions
3858 will be relative to. */
3859 updated_area = area;
3860
3861 /* Set cursor to start of glyphs, write them, and clear to the end
3862 of the area. I don't think that something more sophisticated is
3863 necessary here, since marginal areas will not be the default. */
3864 rif->cursor_to (vpos, 0, desired_row->y, 0);
3865 if (desired_row->used[area])
3866 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3867 rif->clear_end_of_line (-1);
3868 }
3869
3870
3871 /* Update the display of the text area of row VPOS in window W.
3872 Value is non-zero if display has changed. */
3873
3874 static int
3875 update_text_area (struct window *w, int vpos)
3876 {
3877 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3878 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3879 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3880 int changed_p = 0;
3881
3882 /* Let functions in xterm.c know what area subsequent X positions
3883 will be relative to. */
3884 updated_area = TEXT_AREA;
3885
3886 /* If rows are at different X or Y, or rows have different height,
3887 or the current row is marked invalid, write the entire line. */
3888 if (!current_row->enabled_p
3889 || desired_row->y != current_row->y
3890 || desired_row->ascent != current_row->ascent
3891 || desired_row->phys_ascent != current_row->phys_ascent
3892 || desired_row->phys_height != current_row->phys_height
3893 || desired_row->visible_height != current_row->visible_height
3894 || current_row->overlapped_p
3895 /* This next line is necessary for correctly redrawing
3896 mouse-face areas after scrolling and other operations.
3897 However, it causes excessive flickering when mouse is moved
3898 across the mode line. Luckily, turning it off for the mode
3899 line doesn't seem to hurt anything. -- cyd.
3900 But it is still needed for the header line. -- kfs. */
3901 || (current_row->mouse_face_p
3902 && !(current_row->mode_line_p && vpos > 0))
3903 || current_row->x != desired_row->x)
3904 {
3905 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3906
3907 if (desired_row->used[TEXT_AREA])
3908 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3909 desired_row->used[TEXT_AREA]);
3910
3911 /* Clear to end of window. */
3912 rif->clear_end_of_line (-1);
3913 changed_p = 1;
3914
3915 /* This erases the cursor. We do this here because
3916 notice_overwritten_cursor cannot easily check this, which
3917 might indicate that the whole functionality of
3918 notice_overwritten_cursor would better be implemented here.
3919 On the other hand, we need notice_overwritten_cursor as long
3920 as mouse highlighting is done asynchronously outside of
3921 redisplay. */
3922 if (vpos == w->phys_cursor.vpos)
3923 w->phys_cursor_on_p = 0;
3924 }
3925 else
3926 {
3927 int stop, i, x;
3928 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3929 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3930 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3931 int desired_stop_pos = desired_row->used[TEXT_AREA];
3932 int abort_skipping = 0;
3933
3934 /* If the desired row extends its face to the text area end, and
3935 unless the current row also does so at the same position,
3936 make sure we write at least one glyph, so that the face
3937 extension actually takes place. */
3938 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3939 && (desired_stop_pos < current_row->used[TEXT_AREA]
3940 || (desired_stop_pos == current_row->used[TEXT_AREA]
3941 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3942 --desired_stop_pos;
3943
3944 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3945 i = 0;
3946 x = desired_row->x;
3947
3948 /* Loop over glyphs that current and desired row may have
3949 in common. */
3950 while (i < stop)
3951 {
3952 int can_skip_p = !abort_skipping;
3953
3954 /* Skip over glyphs that both rows have in common. These
3955 don't have to be written. We can't skip if the last
3956 current glyph overlaps the glyph to its right. For
3957 example, consider a current row of `if ' with the `f' in
3958 Courier bold so that it overlaps the ` ' to its right.
3959 If the desired row is ` ', we would skip over the space
3960 after the `if' and there would remain a pixel from the
3961 `f' on the screen. */
3962 if (overlapping_glyphs_p && i > 0)
3963 {
3964 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3965 int left, right;
3966
3967 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3968 &left, &right);
3969 can_skip_p = (right == 0 && !abort_skipping);
3970 }
3971
3972 if (can_skip_p)
3973 {
3974 int start_hpos = i;
3975
3976 while (i < stop
3977 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3978 {
3979 x += desired_glyph->pixel_width;
3980 ++desired_glyph, ++current_glyph, ++i;
3981 }
3982
3983 /* Consider the case that the current row contains "xxx
3984 ppp ggg" in italic Courier font, and the desired row
3985 is "xxx ggg". The character `p' has lbearing, `g'
3986 has not. The loop above will stop in front of the
3987 first `p' in the current row. If we would start
3988 writing glyphs there, we wouldn't erase the lbearing
3989 of the `p'. The rest of the lbearing problem is then
3990 taken care of by draw_glyphs. */
3991 if (overlapping_glyphs_p
3992 && i > 0
3993 && i < current_row->used[TEXT_AREA]
3994 && (current_row->used[TEXT_AREA]
3995 != desired_row->used[TEXT_AREA]))
3996 {
3997 int left, right;
3998
3999 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4000 &left, &right);
4001 while (left > 0 && i > 0)
4002 {
4003 --i, --desired_glyph, --current_glyph;
4004 x -= desired_glyph->pixel_width;
4005 left -= desired_glyph->pixel_width;
4006 }
4007
4008 /* Abort the skipping algorithm if we end up before
4009 our starting point, to avoid looping (bug#1070).
4010 This can happen when the lbearing is larger than
4011 the pixel width. */
4012 abort_skipping = (i < start_hpos);
4013 }
4014 }
4015
4016 /* Try to avoid writing the entire rest of the desired row
4017 by looking for a resync point. This mainly prevents
4018 mode line flickering in the case the mode line is in
4019 fixed-pitch font, which it usually will be. */
4020 if (i < desired_row->used[TEXT_AREA])
4021 {
4022 int start_x = x, start_hpos = i;
4023 struct glyph *start = desired_glyph;
4024 int current_x = x;
4025 int skip_first_p = !can_skip_p;
4026
4027 /* Find the next glyph that's equal again. */
4028 while (i < stop
4029 && (skip_first_p
4030 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4031 && x == current_x)
4032 {
4033 x += desired_glyph->pixel_width;
4034 current_x += current_glyph->pixel_width;
4035 ++desired_glyph, ++current_glyph, ++i;
4036 skip_first_p = 0;
4037 }
4038
4039 if (i == start_hpos || x != current_x)
4040 {
4041 i = start_hpos;
4042 x = start_x;
4043 desired_glyph = start;
4044 break;
4045 }
4046
4047 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4048 rif->write_glyphs (start, i - start_hpos);
4049 changed_p = 1;
4050 }
4051 }
4052
4053 /* Write the rest. */
4054 if (i < desired_row->used[TEXT_AREA])
4055 {
4056 rif->cursor_to (vpos, i, desired_row->y, x);
4057 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4058 changed_p = 1;
4059 }
4060
4061 /* Maybe clear to end of line. */
4062 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4063 {
4064 /* If new row extends to the end of the text area, nothing
4065 has to be cleared, if and only if we did a write_glyphs
4066 above. This is made sure by setting desired_stop_pos
4067 appropriately above. */
4068 xassert (i < desired_row->used[TEXT_AREA]
4069 || ((desired_row->used[TEXT_AREA]
4070 == current_row->used[TEXT_AREA])
4071 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4072 }
4073 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4074 {
4075 /* If old row extends to the end of the text area, clear. */
4076 if (i >= desired_row->used[TEXT_AREA])
4077 rif->cursor_to (vpos, i, desired_row->y,
4078 desired_row->pixel_width);
4079 rif->clear_end_of_line (-1);
4080 changed_p = 1;
4081 }
4082 else if (desired_row->pixel_width < current_row->pixel_width)
4083 {
4084 /* Otherwise clear to the end of the old row. Everything
4085 after that position should be clear already. */
4086 int x;
4087
4088 if (i >= desired_row->used[TEXT_AREA])
4089 rif->cursor_to (vpos, i, desired_row->y,
4090 desired_row->pixel_width);
4091
4092 /* If cursor is displayed at the end of the line, make sure
4093 it's cleared. Nowadays we don't have a phys_cursor_glyph
4094 with which to erase the cursor (because this method
4095 doesn't work with lbearing/rbearing), so we must do it
4096 this way. */
4097 if (vpos == w->phys_cursor.vpos
4098 && (desired_row->reversed_p
4099 ? (w->phys_cursor.hpos < 0)
4100 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4101 {
4102 w->phys_cursor_on_p = 0;
4103 x = -1;
4104 }
4105 else
4106 x = current_row->pixel_width;
4107 rif->clear_end_of_line (x);
4108 changed_p = 1;
4109 }
4110 }
4111
4112 return changed_p;
4113 }
4114
4115
4116 /* Update row VPOS in window W. Value is non-zero if display has been
4117 changed. */
4118
4119 static int
4120 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4121 {
4122 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4123 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4124 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4125 int changed_p = 0;
4126
4127 /* Set the row being updated. This is important to let xterm.c
4128 know what line height values are in effect. */
4129 updated_row = desired_row;
4130
4131 /* A row can be completely invisible in case a desired matrix was
4132 built with a vscroll and then make_cursor_line_fully_visible shifts
4133 the matrix. Make sure to make such rows current anyway, since
4134 we need the correct y-position, for example, in the current matrix. */
4135 if (desired_row->mode_line_p
4136 || desired_row->visible_height > 0)
4137 {
4138 xassert (desired_row->enabled_p);
4139
4140 /* Update display of the left margin area, if there is one. */
4141 if (!desired_row->full_width_p
4142 && !NILP (w->left_margin_cols))
4143 {
4144 changed_p = 1;
4145 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4146 }
4147
4148 /* Update the display of the text area. */
4149 if (update_text_area (w, vpos))
4150 {
4151 changed_p = 1;
4152 if (current_row->mouse_face_p)
4153 *mouse_face_overwritten_p = 1;
4154 }
4155
4156 /* Update display of the right margin area, if there is one. */
4157 if (!desired_row->full_width_p
4158 && !NILP (w->right_margin_cols))
4159 {
4160 changed_p = 1;
4161 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4162 }
4163
4164 /* Draw truncation marks etc. */
4165 if (!current_row->enabled_p
4166 || desired_row->y != current_row->y
4167 || desired_row->visible_height != current_row->visible_height
4168 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4169 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4170 || current_row->redraw_fringe_bitmaps_p
4171 || desired_row->mode_line_p != current_row->mode_line_p
4172 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4173 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4174 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4175 rif->after_update_window_line_hook (desired_row);
4176 }
4177
4178 /* Update current_row from desired_row. */
4179 make_current (w->desired_matrix, w->current_matrix, vpos);
4180 updated_row = NULL;
4181 return changed_p;
4182 }
4183
4184
4185 /* Set the cursor after an update of window W. This function may only
4186 be called from update_window. */
4187
4188 static void
4189 set_window_cursor_after_update (struct window *w)
4190 {
4191 struct frame *f = XFRAME (w->frame);
4192 struct redisplay_interface *rif = FRAME_RIF (f);
4193 int cx, cy, vpos, hpos;
4194
4195 /* Not intended for frame matrix updates. */
4196 xassert (FRAME_WINDOW_P (f));
4197
4198 if (cursor_in_echo_area
4199 && !NILP (echo_area_buffer[0])
4200 /* If we are showing a message instead of the mini-buffer,
4201 show the cursor for the message instead. */
4202 && XWINDOW (minibuf_window) == w
4203 && EQ (minibuf_window, echo_area_window)
4204 /* These cases apply only to the frame that contains
4205 the active mini-buffer window. */
4206 && FRAME_HAS_MINIBUF_P (f)
4207 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4208 {
4209 cx = cy = vpos = hpos = 0;
4210
4211 if (cursor_in_echo_area >= 0)
4212 {
4213 /* If the mini-buffer is several lines high, find the last
4214 line that has any text on it. Note: either all lines
4215 are enabled or none. Otherwise we wouldn't be able to
4216 determine Y. */
4217 struct glyph_row *row, *last_row;
4218 struct glyph *glyph;
4219 int yb = window_text_bottom_y (w);
4220
4221 last_row = NULL;
4222 row = w->current_matrix->rows;
4223 while (row->enabled_p
4224 && (last_row == NULL
4225 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4226 {
4227 if (row->used[TEXT_AREA]
4228 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4229 last_row = row;
4230 ++row;
4231 }
4232
4233 if (last_row)
4234 {
4235 struct glyph *start = last_row->glyphs[TEXT_AREA];
4236 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4237
4238 while (last > start && last->charpos < 0)
4239 --last;
4240
4241 for (glyph = start; glyph < last; ++glyph)
4242 {
4243 cx += glyph->pixel_width;
4244 ++hpos;
4245 }
4246
4247 cy = last_row->y;
4248 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4249 }
4250 }
4251 }
4252 else
4253 {
4254 cx = w->cursor.x;
4255 cy = w->cursor.y;
4256 hpos = w->cursor.hpos;
4257 vpos = w->cursor.vpos;
4258 }
4259
4260 /* Window cursor can be out of sync for horizontally split windows. */
4261 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4262 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4263 vpos = max (0, vpos);
4264 vpos = min (w->current_matrix->nrows - 1, vpos);
4265 rif->cursor_to (vpos, hpos, cy, cx);
4266 }
4267
4268
4269 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4270 tree rooted at W. */
4271
4272 void
4273 set_window_update_flags (struct window *w, int on_p)
4274 {
4275 while (w)
4276 {
4277 if (!NILP (w->hchild))
4278 set_window_update_flags (XWINDOW (w->hchild), on_p);
4279 else if (!NILP (w->vchild))
4280 set_window_update_flags (XWINDOW (w->vchild), on_p);
4281 else
4282 w->must_be_updated_p = on_p;
4283
4284 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4285 }
4286 }
4287
4288
4289 \f
4290 /***********************************************************************
4291 Window-Based Scrolling
4292 ***********************************************************************/
4293
4294 /* Structure describing rows in scrolling_window. */
4295
4296 struct row_entry
4297 {
4298 /* Number of occurrences of this row in desired and current matrix. */
4299 int old_uses, new_uses;
4300
4301 /* Vpos of row in new matrix. */
4302 int new_line_number;
4303
4304 /* Bucket index of this row_entry in the hash table row_table. */
4305 int bucket;
4306
4307 /* The row described by this entry. */
4308 struct glyph_row *row;
4309
4310 /* Hash collision chain. */
4311 struct row_entry *next;
4312 };
4313
4314 /* A pool to allocate row_entry structures from, and the size of the
4315 pool. The pool is reallocated in scrolling_window when we find
4316 that we need a larger one. */
4317
4318 static struct row_entry *row_entry_pool;
4319 static int row_entry_pool_size;
4320
4321 /* Index of next free entry in row_entry_pool. */
4322
4323 static int row_entry_idx;
4324
4325 /* The hash table used during scrolling, and the table's size. This
4326 table is used to quickly identify equal rows in the desired and
4327 current matrix. */
4328
4329 static struct row_entry **row_table;
4330 static int row_table_size;
4331
4332 /* Vectors of pointers to row_entry structures belonging to the
4333 current and desired matrix, and the size of the vectors. */
4334
4335 static struct row_entry **old_lines, **new_lines;
4336 static int old_lines_size, new_lines_size;
4337
4338 /* A pool to allocate run structures from, and its size. */
4339
4340 static struct run *run_pool;
4341 static int runs_size;
4342
4343 /* A vector of runs of lines found during scrolling. */
4344
4345 static struct run **runs;
4346
4347 /* Add glyph row ROW to the scrolling hash table during the scrolling
4348 of window W. */
4349
4350 static INLINE struct row_entry *
4351 add_row_entry (struct window *w, struct glyph_row *row)
4352 {
4353 struct row_entry *entry;
4354 int i = row->hash % row_table_size;
4355
4356 entry = row_table[i];
4357 while (entry && !row_equal_p (w, entry->row, row, 1))
4358 entry = entry->next;
4359
4360 if (entry == NULL)
4361 {
4362 entry = row_entry_pool + row_entry_idx++;
4363 entry->row = row;
4364 entry->old_uses = entry->new_uses = 0;
4365 entry->new_line_number = 0;
4366 entry->bucket = i;
4367 entry->next = row_table[i];
4368 row_table[i] = entry;
4369 }
4370
4371 return entry;
4372 }
4373
4374
4375 /* Try to reuse part of the current display of W by scrolling lines.
4376 HEADER_LINE_P non-zero means W has a header line.
4377
4378 The algorithm is taken from Communications of the ACM, Apr78 "A
4379 Technique for Isolating Differences Between Files." It should take
4380 O(N) time.
4381
4382 A short outline of the steps of the algorithm
4383
4384 1. Skip lines equal at the start and end of both matrices.
4385
4386 2. Enter rows in the current and desired matrix into a symbol
4387 table, counting how often they appear in both matrices.
4388
4389 3. Rows that appear exactly once in both matrices serve as anchors,
4390 i.e. we assume that such lines are likely to have been moved.
4391
4392 4. Starting from anchor lines, extend regions to be scrolled both
4393 forward and backward.
4394
4395 Value is
4396
4397 -1 if all rows were found to be equal.
4398 0 to indicate that we did not scroll the display, or
4399 1 if we did scroll. */
4400
4401 static int
4402 scrolling_window (struct window *w, int header_line_p)
4403 {
4404 struct glyph_matrix *desired_matrix = w->desired_matrix;
4405 struct glyph_matrix *current_matrix = w->current_matrix;
4406 int yb = window_text_bottom_y (w);
4407 int i, j, first_old, first_new, last_old, last_new;
4408 int nruns, nbytes, n, run_idx;
4409 struct row_entry *entry;
4410 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4411
4412 /* Skip over rows equal at the start. */
4413 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4414 {
4415 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4416 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4417
4418 if (c->enabled_p
4419 && d->enabled_p
4420 && !d->redraw_fringe_bitmaps_p
4421 && c->y == d->y
4422 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4423 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4424 && row_equal_p (w, c, d, 1))
4425 {
4426 assign_row (c, d);
4427 d->enabled_p = 0;
4428 }
4429 else
4430 break;
4431 }
4432
4433 /* Give up if some rows in the desired matrix are not enabled. */
4434 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4435 return -1;
4436
4437 first_old = first_new = i;
4438
4439 /* Set last_new to the index + 1 of the last enabled row in the
4440 desired matrix. */
4441 i = first_new + 1;
4442 while (i < desired_matrix->nrows - 1
4443 && MATRIX_ROW (desired_matrix, i)->enabled_p
4444 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4445 ++i;
4446
4447 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4448 return 0;
4449
4450 last_new = i;
4451
4452 /* Set last_old to the index + 1 of the last enabled row in the
4453 current matrix. We don't look at the enabled flag here because
4454 we plan to reuse part of the display even if other parts are
4455 disabled. */
4456 i = first_old + 1;
4457 while (i < current_matrix->nrows - 1)
4458 {
4459 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4460 if (bottom <= yb)
4461 ++i;
4462 if (bottom >= yb)
4463 break;
4464 }
4465
4466 last_old = i;
4467
4468 /* Skip over rows equal at the bottom. */
4469 i = last_new;
4470 j = last_old;
4471 while (i - 1 > first_new
4472 && j - 1 > first_old
4473 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4474 && (MATRIX_ROW (current_matrix, i - 1)->y
4475 == MATRIX_ROW (desired_matrix, j - 1)->y)
4476 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4477 && row_equal_p (w,
4478 MATRIX_ROW (desired_matrix, i - 1),
4479 MATRIX_ROW (current_matrix, j - 1), 1))
4480 --i, --j;
4481 last_new = i;
4482 last_old = j;
4483
4484 /* Nothing to do if all rows are equal. */
4485 if (last_new == first_new)
4486 return 0;
4487
4488 /* Reallocate vectors, tables etc. if necessary. */
4489
4490 if (current_matrix->nrows > old_lines_size)
4491 {
4492 old_lines_size = current_matrix->nrows;
4493 nbytes = old_lines_size * sizeof *old_lines;
4494 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4495 }
4496
4497 if (desired_matrix->nrows > new_lines_size)
4498 {
4499 new_lines_size = desired_matrix->nrows;
4500 nbytes = new_lines_size * sizeof *new_lines;
4501 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4502 }
4503
4504 n = desired_matrix->nrows + current_matrix->nrows;
4505 if (3 * n > row_table_size)
4506 {
4507 row_table_size = next_almost_prime (3 * n);
4508 nbytes = row_table_size * sizeof *row_table;
4509 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4510 memset (row_table, 0, nbytes);
4511 }
4512
4513 if (n > row_entry_pool_size)
4514 {
4515 row_entry_pool_size = n;
4516 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4517 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4518 }
4519
4520 if (desired_matrix->nrows > runs_size)
4521 {
4522 runs_size = desired_matrix->nrows;
4523 nbytes = runs_size * sizeof *runs;
4524 runs = (struct run **) xrealloc (runs, nbytes);
4525 nbytes = runs_size * sizeof *run_pool;
4526 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4527 }
4528
4529 nruns = run_idx = 0;
4530 row_entry_idx = 0;
4531
4532 /* Add rows from the current and desired matrix to the hash table
4533 row_hash_table to be able to find equal ones quickly. */
4534
4535 for (i = first_old; i < last_old; ++i)
4536 {
4537 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4538 {
4539 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4540 old_lines[i] = entry;
4541 ++entry->old_uses;
4542 }
4543 else
4544 old_lines[i] = NULL;
4545 }
4546
4547 for (i = first_new; i < last_new; ++i)
4548 {
4549 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4550 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4551 ++entry->new_uses;
4552 entry->new_line_number = i;
4553 new_lines[i] = entry;
4554 }
4555
4556 /* Identify moves based on lines that are unique and equal
4557 in both matrices. */
4558 for (i = first_old; i < last_old;)
4559 if (old_lines[i]
4560 && old_lines[i]->old_uses == 1
4561 && old_lines[i]->new_uses == 1)
4562 {
4563 int j, k;
4564 int new_line = old_lines[i]->new_line_number;
4565 struct run *run = run_pool + run_idx++;
4566
4567 /* Record move. */
4568 run->current_vpos = i;
4569 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4570 run->desired_vpos = new_line;
4571 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4572 run->nrows = 1;
4573 run->height = MATRIX_ROW (current_matrix, i)->height;
4574
4575 /* Extend backward. */
4576 j = i - 1;
4577 k = new_line - 1;
4578 while (j > first_old
4579 && k > first_new
4580 && old_lines[j] == new_lines[k])
4581 {
4582 int h = MATRIX_ROW (current_matrix, j)->height;
4583 --run->current_vpos;
4584 --run->desired_vpos;
4585 ++run->nrows;
4586 run->height += h;
4587 run->desired_y -= h;
4588 run->current_y -= h;
4589 --j, --k;
4590 }
4591
4592 /* Extend forward. */
4593 j = i + 1;
4594 k = new_line + 1;
4595 while (j < last_old
4596 && k < last_new
4597 && old_lines[j] == new_lines[k])
4598 {
4599 int h = MATRIX_ROW (current_matrix, j)->height;
4600 ++run->nrows;
4601 run->height += h;
4602 ++j, ++k;
4603 }
4604
4605 /* Insert run into list of all runs. Order runs by copied
4606 pixel lines. Note that we record runs that don't have to
4607 be copied because they are already in place. This is done
4608 because we can avoid calling update_window_line in this
4609 case. */
4610 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4611 ;
4612 for (k = nruns; k > j; --k)
4613 runs[k] = runs[k - 1];
4614 runs[j] = run;
4615 ++nruns;
4616
4617 i += run->nrows;
4618 }
4619 else
4620 ++i;
4621
4622 /* Do the moves. Do it in a way that we don't overwrite something
4623 we want to copy later on. This is not solvable in general
4624 because there is only one display and we don't have a way to
4625 exchange areas on this display. Example:
4626
4627 +-----------+ +-----------+
4628 | A | | B |
4629 +-----------+ --> +-----------+
4630 | B | | A |
4631 +-----------+ +-----------+
4632
4633 Instead, prefer bigger moves, and invalidate moves that would
4634 copy from where we copied to. */
4635
4636 for (i = 0; i < nruns; ++i)
4637 if (runs[i]->nrows > 0)
4638 {
4639 struct run *r = runs[i];
4640
4641 /* Copy on the display. */
4642 if (r->current_y != r->desired_y)
4643 {
4644 rif->scroll_run_hook (w, r);
4645
4646 /* Invalidate runs that copy from where we copied to. */
4647 for (j = i + 1; j < nruns; ++j)
4648 {
4649 struct run *p = runs[j];
4650
4651 if ((p->current_y >= r->desired_y
4652 && p->current_y < r->desired_y + r->height)
4653 || (p->current_y + p->height >= r->desired_y
4654 && (p->current_y + p->height
4655 < r->desired_y + r->height)))
4656 p->nrows = 0;
4657 }
4658 }
4659
4660 /* Assign matrix rows. */
4661 for (j = 0; j < r->nrows; ++j)
4662 {
4663 struct glyph_row *from, *to;
4664 int to_overlapped_p;
4665
4666 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4667 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4668 to_overlapped_p = to->overlapped_p;
4669 if (!from->mode_line_p && !w->pseudo_window_p
4670 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4671 || to->right_fringe_bitmap != from->right_fringe_bitmap
4672 || to->left_fringe_face_id != from->left_fringe_face_id
4673 || to->right_fringe_face_id != from->right_fringe_face_id
4674 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4675 from->redraw_fringe_bitmaps_p = 1;
4676 assign_row (to, from);
4677 to->enabled_p = 1, from->enabled_p = 0;
4678 to->overlapped_p = to_overlapped_p;
4679 }
4680 }
4681
4682 /* Clear the hash table, for the next time. */
4683 for (i = 0; i < row_entry_idx; ++i)
4684 row_table[row_entry_pool[i].bucket] = NULL;
4685
4686 /* Value is > 0 to indicate that we scrolled the display. */
4687 return nruns;
4688 }
4689
4690
4691 \f
4692 /************************************************************************
4693 Frame-Based Updates
4694 ************************************************************************/
4695
4696 /* Update the desired frame matrix of frame F.
4697
4698 FORCE_P non-zero means that the update should not be stopped by
4699 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4700 should not be tried.
4701
4702 Value is non-zero if update was stopped due to pending input. */
4703
4704 static int
4705 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4706 {
4707 /* Frame matrices to work on. */
4708 struct glyph_matrix *current_matrix = f->current_matrix;
4709 struct glyph_matrix *desired_matrix = f->desired_matrix;
4710 int i;
4711 int pause;
4712 int preempt_count = baud_rate / 2400 + 1;
4713 extern int input_pending;
4714
4715 xassert (current_matrix && desired_matrix);
4716
4717 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4718 calculate_costs (f);
4719
4720 if (preempt_count <= 0)
4721 preempt_count = 1;
4722
4723 #if !PERIODIC_PREEMPTION_CHECKING
4724 if (!force_p && detect_input_pending_ignore_squeezables ())
4725 {
4726 pause = 1;
4727 goto do_pause;
4728 }
4729 #endif
4730
4731 /* If we cannot insert/delete lines, it's no use trying it. */
4732 if (!FRAME_LINE_INS_DEL_OK (f))
4733 inhibit_id_p = 1;
4734
4735 /* See if any of the desired lines are enabled; don't compute for
4736 i/d line if just want cursor motion. */
4737 for (i = 0; i < desired_matrix->nrows; i++)
4738 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4739 break;
4740
4741 /* Try doing i/d line, if not yet inhibited. */
4742 if (!inhibit_id_p && i < desired_matrix->nrows)
4743 force_p |= scrolling (f);
4744
4745 /* Update the individual lines as needed. Do bottom line first. */
4746 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4747 update_frame_line (f, desired_matrix->nrows - 1);
4748
4749 /* Now update the rest of the lines. */
4750 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4751 {
4752 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4753 {
4754 if (FRAME_TERMCAP_P (f))
4755 {
4756 /* Flush out every so many lines.
4757 Also flush out if likely to have more than 1k buffered
4758 otherwise. I'm told that some telnet connections get
4759 really screwed by more than 1k output at once. */
4760 FILE *display_output = FRAME_TTY (f)->output;
4761 if (display_output)
4762 {
4763 int outq = PENDING_OUTPUT_COUNT (display_output);
4764 if (outq > 900
4765 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4766 {
4767 fflush (display_output);
4768 if (preempt_count == 1)
4769 {
4770 #ifdef EMACS_OUTQSIZE
4771 if (EMACS_OUTQSIZE (0, &outq) < 0)
4772 /* Probably not a tty. Ignore the error and reset
4773 the outq count. */
4774 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4775 #endif
4776 outq *= 10;
4777 if (baud_rate <= outq && baud_rate > 0)
4778 sleep (outq / baud_rate);
4779 }
4780 }
4781 }
4782 }
4783
4784 #if PERIODIC_PREEMPTION_CHECKING
4785 if (!force_p)
4786 {
4787 EMACS_TIME tm, dif;
4788 EMACS_GET_TIME (tm);
4789 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4790 if (EMACS_TIME_NEG_P (dif))
4791 {
4792 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4793 if (detect_input_pending_ignore_squeezables ())
4794 break;
4795 }
4796 }
4797 #else
4798 if (!force_p && (i - 1) % preempt_count == 0)
4799 detect_input_pending_ignore_squeezables ();
4800 #endif
4801
4802 update_frame_line (f, i);
4803 }
4804 }
4805
4806 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4807
4808 /* Now just clean up termcap drivers and set cursor, etc. */
4809 if (!pause)
4810 {
4811 if ((cursor_in_echo_area
4812 /* If we are showing a message instead of the mini-buffer,
4813 show the cursor for the message instead of for the
4814 (now hidden) mini-buffer contents. */
4815 || (EQ (minibuf_window, selected_window)
4816 && EQ (minibuf_window, echo_area_window)
4817 && !NILP (echo_area_buffer[0])))
4818 /* These cases apply only to the frame that contains
4819 the active mini-buffer window. */
4820 && FRAME_HAS_MINIBUF_P (f)
4821 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4822 {
4823 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4824 int row, col;
4825
4826 if (cursor_in_echo_area < 0)
4827 {
4828 /* Negative value of cursor_in_echo_area means put
4829 cursor at beginning of line. */
4830 row = top;
4831 col = 0;
4832 }
4833 else
4834 {
4835 /* Positive value of cursor_in_echo_area means put
4836 cursor at the end of the prompt. If the mini-buffer
4837 is several lines high, find the last line that has
4838 any text on it. */
4839 row = FRAME_LINES (f);
4840 do
4841 {
4842 --row;
4843 col = 0;
4844
4845 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4846 {
4847 /* Frame rows are filled up with spaces that
4848 must be ignored here. */
4849 struct glyph_row *r = MATRIX_ROW (current_matrix,
4850 row);
4851 struct glyph *start = r->glyphs[TEXT_AREA];
4852 struct glyph *last = start + r->used[TEXT_AREA];
4853
4854 while (last > start
4855 && (last - 1)->charpos < 0)
4856 --last;
4857
4858 col = last - start;
4859 }
4860 }
4861 while (row > top && col == 0);
4862
4863 /* Make sure COL is not out of range. */
4864 if (col >= FRAME_CURSOR_X_LIMIT (f))
4865 {
4866 /* If we have another row, advance cursor into it. */
4867 if (row < FRAME_LINES (f) - 1)
4868 {
4869 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4870 row++;
4871 }
4872 /* Otherwise move it back in range. */
4873 else
4874 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4875 }
4876 }
4877
4878 cursor_to (f, row, col);
4879 }
4880 else
4881 {
4882 /* We have only one cursor on terminal frames. Use it to
4883 display the cursor of the selected window. */
4884 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4885 if (w->cursor.vpos >= 0
4886 /* The cursor vpos may be temporarily out of bounds
4887 in the following situation: There is one window,
4888 with the cursor in the lower half of it. The window
4889 is split, and a message causes a redisplay before
4890 a new cursor position has been computed. */
4891 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4892 {
4893 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4894 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4895
4896 if (INTEGERP (w->left_margin_cols))
4897 x += XFASTINT (w->left_margin_cols);
4898
4899 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4900 cursor_to (f, y, x);
4901 }
4902 }
4903 }
4904
4905 do_pause:
4906
4907 clear_desired_matrices (f);
4908 return pause;
4909 }
4910
4911
4912 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4913
4914 int
4915 scrolling (struct frame *frame)
4916 {
4917 int unchanged_at_top, unchanged_at_bottom;
4918 int window_size;
4919 int changed_lines;
4920 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4921 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4922 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4923 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4924 register int i;
4925 int free_at_end_vpos = FRAME_LINES (frame);
4926 struct glyph_matrix *current_matrix = frame->current_matrix;
4927 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4928
4929 if (!current_matrix)
4930 abort ();
4931
4932 /* Compute hash codes of all the lines. Also calculate number of
4933 changed lines, number of unchanged lines at the beginning, and
4934 number of unchanged lines at the end. */
4935 changed_lines = 0;
4936 unchanged_at_top = 0;
4937 unchanged_at_bottom = FRAME_LINES (frame);
4938 for (i = 0; i < FRAME_LINES (frame); i++)
4939 {
4940 /* Give up on this scrolling if some old lines are not enabled. */
4941 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4942 return 0;
4943 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4944 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4945 {
4946 /* This line cannot be redrawn, so don't let scrolling mess it. */
4947 new_hash[i] = old_hash[i];
4948 #define INFINITY 1000000 /* Taken from scroll.c */
4949 draw_cost[i] = INFINITY;
4950 }
4951 else
4952 {
4953 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4954 draw_cost[i] = line_draw_cost (desired_matrix, i);
4955 }
4956
4957 if (old_hash[i] != new_hash[i])
4958 {
4959 changed_lines++;
4960 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4961 }
4962 else if (i == unchanged_at_top)
4963 unchanged_at_top++;
4964 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4965 }
4966
4967 /* If changed lines are few, don't allow preemption, don't scroll. */
4968 if ((!FRAME_SCROLL_REGION_OK (frame)
4969 && changed_lines < baud_rate / 2400)
4970 || unchanged_at_bottom == FRAME_LINES (frame))
4971 return 1;
4972
4973 window_size = (FRAME_LINES (frame) - unchanged_at_top
4974 - unchanged_at_bottom);
4975
4976 if (FRAME_SCROLL_REGION_OK (frame))
4977 free_at_end_vpos -= unchanged_at_bottom;
4978 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4979 free_at_end_vpos = -1;
4980
4981 /* If large window, fast terminal and few lines in common between
4982 current frame and desired frame, don't bother with i/d calc. */
4983 if (!FRAME_SCROLL_REGION_OK (frame)
4984 && window_size >= 18 && baud_rate > 2400
4985 && (window_size >=
4986 10 * scrolling_max_lines_saved (unchanged_at_top,
4987 FRAME_LINES (frame) - unchanged_at_bottom,
4988 old_hash, new_hash, draw_cost)))
4989 return 0;
4990
4991 if (window_size < 2)
4992 return 0;
4993
4994 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4995 draw_cost + unchanged_at_top - 1,
4996 old_draw_cost + unchanged_at_top - 1,
4997 old_hash + unchanged_at_top - 1,
4998 new_hash + unchanged_at_top - 1,
4999 free_at_end_vpos - unchanged_at_top);
5000
5001 return 0;
5002 }
5003
5004
5005 /* Count the number of blanks at the start of the vector of glyphs R
5006 which is LEN glyphs long. */
5007
5008 static int
5009 count_blanks (struct glyph *r, int len)
5010 {
5011 int i;
5012
5013 for (i = 0; i < len; ++i)
5014 if (!CHAR_GLYPH_SPACE_P (r[i]))
5015 break;
5016
5017 return i;
5018 }
5019
5020
5021 /* Count the number of glyphs in common at the start of the glyph
5022 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5023 of STR2. Value is the number of equal glyphs equal at the start. */
5024
5025 static int
5026 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5027 {
5028 struct glyph *p1 = str1;
5029 struct glyph *p2 = str2;
5030
5031 while (p1 < end1
5032 && p2 < end2
5033 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5034 ++p1, ++p2;
5035
5036 return p1 - str1;
5037 }
5038
5039
5040 /* Char insertion/deletion cost vector, from term.c */
5041
5042 extern int *char_ins_del_vector;
5043 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5044
5045
5046 /* Perform a frame-based update on line VPOS in frame FRAME. */
5047
5048 static void
5049 update_frame_line (struct frame *f, int vpos)
5050 {
5051 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5052 int tem;
5053 int osp, nsp, begmatch, endmatch, olen, nlen;
5054 struct glyph_matrix *current_matrix = f->current_matrix;
5055 struct glyph_matrix *desired_matrix = f->desired_matrix;
5056 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5057 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5058 int must_write_whole_line_p;
5059 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5060 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5061 != FACE_TTY_DEFAULT_BG_COLOR);
5062
5063 if (colored_spaces_p)
5064 write_spaces_p = 1;
5065
5066 /* Current row not enabled means it has unknown contents. We must
5067 write the whole desired line in that case. */
5068 must_write_whole_line_p = !current_row->enabled_p;
5069 if (must_write_whole_line_p)
5070 {
5071 obody = 0;
5072 olen = 0;
5073 }
5074 else
5075 {
5076 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5077 olen = current_row->used[TEXT_AREA];
5078
5079 /* Ignore trailing spaces, if we can. */
5080 if (!write_spaces_p)
5081 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5082 olen--;
5083 }
5084
5085 current_row->enabled_p = 1;
5086 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5087
5088 /* If desired line is empty, just clear the line. */
5089 if (!desired_row->enabled_p)
5090 {
5091 nlen = 0;
5092 goto just_erase;
5093 }
5094
5095 nbody = desired_row->glyphs[TEXT_AREA];
5096 nlen = desired_row->used[TEXT_AREA];
5097 nend = nbody + nlen;
5098
5099 /* If display line has unknown contents, write the whole line. */
5100 if (must_write_whole_line_p)
5101 {
5102 /* Ignore spaces at the end, if we can. */
5103 if (!write_spaces_p)
5104 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5105 --nlen;
5106
5107 /* Write the contents of the desired line. */
5108 if (nlen)
5109 {
5110 cursor_to (f, vpos, 0);
5111 write_glyphs (f, nbody, nlen);
5112 }
5113
5114 /* Don't call clear_end_of_line if we already wrote the whole
5115 line. The cursor will not be at the right margin in that
5116 case but in the line below. */
5117 if (nlen < FRAME_TOTAL_COLS (f))
5118 {
5119 cursor_to (f, vpos, nlen);
5120 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5121 }
5122 else
5123 /* Make sure we are in the right row, otherwise cursor movement
5124 with cmgoto might use `ch' in the wrong row. */
5125 cursor_to (f, vpos, 0);
5126
5127 make_current (desired_matrix, current_matrix, vpos);
5128 return;
5129 }
5130
5131 /* Pretend trailing spaces are not there at all,
5132 unless for one reason or another we must write all spaces. */
5133 if (!write_spaces_p)
5134 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5135 nlen--;
5136
5137 /* If there's no i/d char, quickly do the best we can without it. */
5138 if (!FRAME_CHAR_INS_DEL_OK (f))
5139 {
5140 int i, j;
5141
5142 /* Find the first glyph in desired row that doesn't agree with
5143 a glyph in the current row, and write the rest from there on. */
5144 for (i = 0; i < nlen; i++)
5145 {
5146 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5147 {
5148 /* Find the end of the run of different glyphs. */
5149 j = i + 1;
5150 while (j < nlen
5151 && (j >= olen
5152 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5153 || CHAR_GLYPH_PADDING_P (nbody[j])))
5154 ++j;
5155
5156 /* Output this run of non-matching chars. */
5157 cursor_to (f, vpos, i);
5158 write_glyphs (f, nbody + i, j - i);
5159 i = j - 1;
5160
5161 /* Now find the next non-match. */
5162 }
5163 }
5164
5165 /* Clear the rest of the line, or the non-clear part of it. */
5166 if (olen > nlen)
5167 {
5168 cursor_to (f, vpos, nlen);
5169 clear_end_of_line (f, olen);
5170 }
5171
5172 /* Make current row = desired row. */
5173 make_current (desired_matrix, current_matrix, vpos);
5174 return;
5175 }
5176
5177 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5178 characters in a row. */
5179
5180 if (!olen)
5181 {
5182 /* If current line is blank, skip over initial spaces, if
5183 possible, and write the rest. */
5184 if (write_spaces_p)
5185 nsp = 0;
5186 else
5187 nsp = count_blanks (nbody, nlen);
5188
5189 if (nlen > nsp)
5190 {
5191 cursor_to (f, vpos, nsp);
5192 write_glyphs (f, nbody + nsp, nlen - nsp);
5193 }
5194
5195 /* Exchange contents between current_frame and new_frame. */
5196 make_current (desired_matrix, current_matrix, vpos);
5197 return;
5198 }
5199
5200 /* Compute number of leading blanks in old and new contents. */
5201 osp = count_blanks (obody, olen);
5202 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5203
5204 /* Compute number of matching chars starting with first non-blank. */
5205 begmatch = count_match (obody + osp, obody + olen,
5206 nbody + nsp, nbody + nlen);
5207
5208 /* Spaces in new match implicit space past the end of old. */
5209 /* A bug causing this to be a no-op was fixed in 18.29. */
5210 if (!write_spaces_p && osp + begmatch == olen)
5211 {
5212 np1 = nbody + nsp;
5213 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5214 ++begmatch;
5215 }
5216
5217 /* Avoid doing insert/delete char
5218 just cause number of leading spaces differs
5219 when the following text does not match. */
5220 if (begmatch == 0 && osp != nsp)
5221 osp = nsp = min (osp, nsp);
5222
5223 /* Find matching characters at end of line */
5224 op1 = obody + olen;
5225 np1 = nbody + nlen;
5226 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5227 while (op1 > op2
5228 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5229 {
5230 op1--;
5231 np1--;
5232 }
5233 endmatch = obody + olen - op1;
5234
5235 /* tem gets the distance to insert or delete.
5236 endmatch is how many characters we save by doing so.
5237 Is it worth it? */
5238
5239 tem = (nlen - nsp) - (olen - osp);
5240 if (endmatch && tem
5241 && (!FRAME_CHAR_INS_DEL_OK (f)
5242 || endmatch <= char_ins_del_cost (f)[tem]))
5243 endmatch = 0;
5244
5245 /* nsp - osp is the distance to insert or delete.
5246 If that is nonzero, begmatch is known to be nonzero also.
5247 begmatch + endmatch is how much we save by doing the ins/del.
5248 Is it worth it? */
5249
5250 if (nsp != osp
5251 && (!FRAME_CHAR_INS_DEL_OK (f)
5252 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5253 {
5254 begmatch = 0;
5255 endmatch = 0;
5256 osp = nsp = min (osp, nsp);
5257 }
5258
5259 /* Now go through the line, inserting, writing and
5260 deleting as appropriate. */
5261
5262 if (osp > nsp)
5263 {
5264 cursor_to (f, vpos, nsp);
5265 delete_glyphs (f, osp - nsp);
5266 }
5267 else if (nsp > osp)
5268 {
5269 /* If going to delete chars later in line
5270 and insert earlier in the line,
5271 must delete first to avoid losing data in the insert */
5272 if (endmatch && nlen < olen + nsp - osp)
5273 {
5274 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5275 delete_glyphs (f, olen + nsp - osp - nlen);
5276 olen = nlen - (nsp - osp);
5277 }
5278 cursor_to (f, vpos, osp);
5279 insert_glyphs (f, 0, nsp - osp);
5280 }
5281 olen += nsp - osp;
5282
5283 tem = nsp + begmatch + endmatch;
5284 if (nlen != tem || olen != tem)
5285 {
5286 if (!endmatch || nlen == olen)
5287 {
5288 /* If new text being written reaches right margin, there is
5289 no need to do clear-to-eol at the end of this function
5290 (and it would not be safe, since cursor is not going to
5291 be "at the margin" after the text is done). */
5292 if (nlen == FRAME_TOTAL_COLS (f))
5293 olen = 0;
5294
5295 /* Function write_glyphs is prepared to do nothing
5296 if passed a length <= 0. Check it here to avoid
5297 unnecessary cursor movement. */
5298 if (nlen - tem > 0)
5299 {
5300 cursor_to (f, vpos, nsp + begmatch);
5301 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5302 }
5303 }
5304 else if (nlen > olen)
5305 {
5306 /* Here, we used to have the following simple code:
5307 ----------------------------------------
5308 write_glyphs (nbody + nsp + begmatch, olen - tem);
5309 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5310 ----------------------------------------
5311 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5312 is a padding glyph. */
5313 int out = olen - tem; /* Columns to be overwritten originally. */
5314 int del;
5315
5316 cursor_to (f, vpos, nsp + begmatch);
5317
5318 /* Calculate columns we can actually overwrite. */
5319 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5320 out--;
5321 write_glyphs (f, nbody + nsp + begmatch, out);
5322
5323 /* If we left columns to be overwritten, we must delete them. */
5324 del = olen - tem - out;
5325 if (del > 0)
5326 delete_glyphs (f, del);
5327
5328 /* At last, we insert columns not yet written out. */
5329 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5330 olen = nlen;
5331 }
5332 else if (olen > nlen)
5333 {
5334 cursor_to (f, vpos, nsp + begmatch);
5335 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5336 delete_glyphs (f, olen - nlen);
5337 olen = nlen;
5338 }
5339 }
5340
5341 just_erase:
5342 /* If any unerased characters remain after the new line, erase them. */
5343 if (olen > nlen)
5344 {
5345 cursor_to (f, vpos, nlen);
5346 clear_end_of_line (f, olen);
5347 }
5348
5349 /* Exchange contents between current_frame and new_frame. */
5350 make_current (desired_matrix, current_matrix, vpos);
5351 }
5352
5353
5354 \f
5355 /***********************************************************************
5356 X/Y Position -> Buffer Position
5357 ***********************************************************************/
5358
5359 /* Determine what's under window-relative pixel position (*X, *Y).
5360 Return the object (string or buffer) that's there.
5361 Return in *POS the position in that object.
5362 Adjust *X and *Y to character positions. */
5363
5364 Lisp_Object
5365 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5366 {
5367 struct it it;
5368 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5369 struct text_pos startp;
5370 Lisp_Object string;
5371 struct glyph_row *row;
5372 #ifdef HAVE_WINDOW_SYSTEM
5373 struct image *img = 0;
5374 #endif
5375 int x0, x1;
5376
5377 /* We used to set current_buffer directly here, but that does the
5378 wrong thing with `face-remapping-alist' (bug#2044). */
5379 Fset_buffer (w->buffer);
5380 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5381 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5382 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5383 start_display (&it, w, startp);
5384
5385 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5386 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5387 MOVE_TO_X | MOVE_TO_Y);
5388
5389 Fset_buffer (old_current_buffer);
5390
5391 *dx = x0 + it.first_visible_x - it.current_x;
5392 *dy = *y - it.current_y;
5393
5394 string = w->buffer;
5395 if (STRINGP (it.string))
5396 string = it.string;
5397 *pos = it.current;
5398
5399 #ifdef HAVE_WINDOW_SYSTEM
5400 if (it.what == IT_IMAGE)
5401 {
5402 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5403 && !NILP (img->spec))
5404 *object = img->spec;
5405 }
5406 #endif
5407
5408 if (it.vpos < w->current_matrix->nrows
5409 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5410 row->enabled_p))
5411 {
5412 if (it.hpos < row->used[TEXT_AREA])
5413 {
5414 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5415 #ifdef HAVE_WINDOW_SYSTEM
5416 if (img)
5417 {
5418 *dy -= row->ascent - glyph->ascent;
5419 *dx += glyph->slice.x;
5420 *dy += glyph->slice.y;
5421 /* Image slices positions are still relative to the entire image */
5422 *width = img->width;
5423 *height = img->height;
5424 }
5425 else
5426 #endif
5427 {
5428 *width = glyph->pixel_width;
5429 *height = glyph->ascent + glyph->descent;
5430 }
5431 }
5432 else
5433 {
5434 *width = 0;
5435 *height = row->height;
5436 }
5437 }
5438 else
5439 {
5440 *width = *height = 0;
5441 }
5442
5443 /* Add extra (default width) columns if clicked after EOL. */
5444 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5445 if (x0 > x1)
5446 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5447
5448 *x = it.hpos;
5449 *y = it.vpos;
5450
5451 return string;
5452 }
5453
5454
5455 /* Value is the string under window-relative coordinates X/Y in the
5456 mode line or header line (PART says which) of window W, or nil if none.
5457 *CHARPOS is set to the position in the string returned. */
5458
5459 Lisp_Object
5460 mode_line_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5461 {
5462 struct glyph_row *row;
5463 struct glyph *glyph, *end;
5464 int x0, y0;
5465 Lisp_Object string = Qnil;
5466
5467 if (part == ON_MODE_LINE)
5468 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5469 else
5470 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5471 y0 = *y - row->y;
5472 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5473
5474 if (row->mode_line_p && row->enabled_p)
5475 {
5476 /* Find the glyph under X. If we find one with a string object,
5477 it's the one we were looking for. */
5478 glyph = row->glyphs[TEXT_AREA];
5479 end = glyph + row->used[TEXT_AREA];
5480 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5481 x0 -= glyph->pixel_width;
5482 *x = glyph - row->glyphs[TEXT_AREA];
5483 if (glyph < end)
5484 {
5485 string = glyph->object;
5486 *charpos = glyph->charpos;
5487 *width = glyph->pixel_width;
5488 *height = glyph->ascent + glyph->descent;
5489 #ifdef HAVE_WINDOW_SYSTEM
5490 if (glyph->type == IMAGE_GLYPH)
5491 {
5492 struct image *img;
5493 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5494 if (img != NULL)
5495 *object = img->spec;
5496 y0 -= row->ascent - glyph->ascent;
5497 }
5498 #endif
5499 }
5500 else
5501 {
5502 /* Add extra (default width) columns if clicked after EOL. */
5503 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5504 *width = 0;
5505 *height = row->height;
5506 }
5507 }
5508 else
5509 {
5510 *x = 0;
5511 x0 = 0;
5512 *width = *height = 0;
5513 }
5514
5515 *dx = x0;
5516 *dy = y0;
5517
5518 return string;
5519 }
5520
5521
5522 /* Value is the string under window-relative coordinates X/Y in either
5523 marginal area, or nil if none. *CHARPOS is set to the position in
5524 the string returned. */
5525
5526 Lisp_Object
5527 marginal_area_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5528 {
5529 struct glyph_row *row = w->current_matrix->rows;
5530 struct glyph *glyph, *end;
5531 int x0, y0, i, wy = *y;
5532 int area;
5533 Lisp_Object string = Qnil;
5534
5535 if (part == ON_LEFT_MARGIN)
5536 area = LEFT_MARGIN_AREA;
5537 else if (part == ON_RIGHT_MARGIN)
5538 area = RIGHT_MARGIN_AREA;
5539 else
5540 abort ();
5541
5542 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5543 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5544 break;
5545 y0 = *y - row->y;
5546 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5547
5548 if (row->enabled_p)
5549 {
5550 /* Find the glyph under X. If we find one with a string object,
5551 it's the one we were looking for. */
5552 if (area == RIGHT_MARGIN_AREA)
5553 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5554 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5555 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5556 + window_box_width (w, LEFT_MARGIN_AREA)
5557 + window_box_width (w, TEXT_AREA));
5558 else
5559 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5560 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5561 : 0);
5562
5563 glyph = row->glyphs[area];
5564 end = glyph + row->used[area];
5565 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5566 x0 -= glyph->pixel_width;
5567 *x = glyph - row->glyphs[area];
5568 if (glyph < end)
5569 {
5570 string = glyph->object;
5571 *charpos = glyph->charpos;
5572 *width = glyph->pixel_width;
5573 *height = glyph->ascent + glyph->descent;
5574 #ifdef HAVE_WINDOW_SYSTEM
5575 if (glyph->type == IMAGE_GLYPH)
5576 {
5577 struct image *img;
5578 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5579 if (img != NULL)
5580 *object = img->spec;
5581 y0 -= row->ascent - glyph->ascent;
5582 x0 += glyph->slice.x;
5583 y0 += glyph->slice.y;
5584 }
5585 #endif
5586 }
5587 else
5588 {
5589 /* Add extra (default width) columns if clicked after EOL. */
5590 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5591 *width = 0;
5592 *height = row->height;
5593 }
5594 }
5595 else
5596 {
5597 x0 = 0;
5598 *x = 0;
5599 *width = *height = 0;
5600 }
5601
5602 *dx = x0;
5603 *dy = y0;
5604
5605 return string;
5606 }
5607
5608
5609 /***********************************************************************
5610 Changing Frame Sizes
5611 ***********************************************************************/
5612
5613 #ifdef SIGWINCH
5614
5615 SIGTYPE
5616 window_change_signal (int signalnum) /* If we don't have an argument, */
5617 /* some compilers complain in signal calls. */
5618 {
5619 int width, height;
5620 int old_errno = errno;
5621
5622 struct tty_display_info *tty;
5623
5624 signal (SIGWINCH, window_change_signal);
5625 SIGNAL_THREAD_CHECK (signalnum);
5626
5627 /* The frame size change obviously applies to a single
5628 termcap-controlled terminal, but we can't decide which.
5629 Therefore, we resize the frames corresponding to each tty.
5630 */
5631 for (tty = tty_list; tty; tty = tty->next) {
5632
5633 if (! tty->term_initted)
5634 continue;
5635
5636 /* Suspended tty frames have tty->input == NULL avoid trying to
5637 use it. */
5638 if (!tty->input)
5639 continue;
5640
5641 get_tty_size (fileno (tty->input), &width, &height);
5642
5643 if (width > 5 && height > 2) {
5644 Lisp_Object tail, frame;
5645
5646 FOR_EACH_FRAME (tail, frame)
5647 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5648 /* Record the new sizes, but don't reallocate the data
5649 structures now. Let that be done later outside of the
5650 signal handler. */
5651 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5652 }
5653 }
5654
5655 errno = old_errno;
5656 }
5657 #endif /* SIGWINCH */
5658
5659
5660 /* Do any change in frame size that was requested by a signal. SAFE
5661 non-zero means this function is called from a place where it is
5662 safe to change frame sizes while a redisplay is in progress. */
5663
5664 void
5665 do_pending_window_change (int safe)
5666 {
5667 /* If window_change_signal should have run before, run it now. */
5668 if (redisplaying_p && !safe)
5669 return;
5670
5671 while (delayed_size_change)
5672 {
5673 Lisp_Object tail, frame;
5674
5675 delayed_size_change = 0;
5676
5677 FOR_EACH_FRAME (tail, frame)
5678 {
5679 struct frame *f = XFRAME (frame);
5680
5681 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5682 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5683 0, 0, safe);
5684 }
5685 }
5686 }
5687
5688
5689 /* Change the frame height and/or width. Values may be given as zero to
5690 indicate no change is to take place.
5691
5692 If DELAY is non-zero, then assume we're being called from a signal
5693 handler, and queue the change for later - perhaps the next
5694 redisplay. Since this tries to resize windows, we can't call it
5695 from a signal handler.
5696
5697 SAFE non-zero means this function is called from a place where it's
5698 safe to change frame sizes while a redisplay is in progress. */
5699
5700 void
5701 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5702 {
5703 Lisp_Object tail, frame;
5704
5705 if (FRAME_MSDOS_P (f))
5706 {
5707 /* On MS-DOS, all frames use the same screen, so a change in
5708 size affects all frames. Termcap now supports multiple
5709 ttys. */
5710 FOR_EACH_FRAME (tail, frame)
5711 if (! FRAME_WINDOW_P (XFRAME (frame)))
5712 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5713 pretend, delay, safe);
5714 }
5715 else
5716 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5717 }
5718
5719 static void
5720 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5721 {
5722 int new_frame_total_cols;
5723 int count = SPECPDL_INDEX ();
5724
5725 /* If we can't deal with the change now, queue it for later. */
5726 if (delay || (redisplaying_p && !safe))
5727 {
5728 f->new_text_lines = newheight;
5729 f->new_text_cols = newwidth;
5730 delayed_size_change = 1;
5731 return;
5732 }
5733
5734 /* This size-change overrides any pending one for this frame. */
5735 f->new_text_lines = 0;
5736 f->new_text_cols = 0;
5737
5738 /* If an argument is zero, set it to the current value. */
5739 if (newheight == 0)
5740 newheight = FRAME_LINES (f);
5741 if (newwidth == 0)
5742 newwidth = FRAME_COLS (f);
5743
5744 /* Compute width of windows in F.
5745 This is the width of the frame without vertical scroll bars. */
5746 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5747
5748 /* Round up to the smallest acceptable size. */
5749 check_frame_size (f, &newheight, &newwidth);
5750
5751 /* If we're not changing the frame size, quit now. */
5752 /* Frame width may be unchanged but the text portion may change, for example,
5753 fullscreen and remove/add scroll bar. */
5754 if (newheight == FRAME_LINES (f)
5755 && newwidth == FRAME_COLS (f) // text portion unchanged
5756 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5757 return;
5758
5759 BLOCK_INPUT;
5760
5761 #ifdef MSDOS
5762 /* We only can set screen dimensions to certain values supported
5763 by our video hardware. Try to find the smallest size greater
5764 or equal to the requested dimensions. */
5765 dos_set_window_size (&newheight, &newwidth);
5766 #endif
5767
5768 if (newheight != FRAME_LINES (f))
5769 {
5770 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5771 {
5772 /* Frame has both root and mini-buffer. */
5773 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5774 FRAME_TOP_MARGIN (f));
5775 set_window_height (FRAME_ROOT_WINDOW (f),
5776 (newheight
5777 - 1
5778 - FRAME_TOP_MARGIN (f)),
5779 2);
5780 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5781 newheight - 1);
5782 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5783 }
5784 else
5785 /* Frame has just one top-level window. */
5786 set_window_height (FRAME_ROOT_WINDOW (f),
5787 newheight - FRAME_TOP_MARGIN (f), 2);
5788
5789 /* MSDOS frames cannot PRETEND, as they change frame size by
5790 manipulating video hardware. */
5791 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5792 FrameRows (FRAME_TTY (f)) = newheight;
5793 }
5794
5795 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5796 {
5797 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5798 if (FRAME_HAS_MINIBUF_P (f))
5799 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5800
5801 /* MSDOS frames cannot PRETEND, as they change frame size by
5802 manipulating video hardware. */
5803 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5804 FrameCols (FRAME_TTY (f)) = newwidth;
5805
5806 if (WINDOWP (f->tool_bar_window))
5807 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5808 }
5809
5810 FRAME_LINES (f) = newheight;
5811 SET_FRAME_COLS (f, newwidth);
5812
5813 {
5814 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5815 int text_area_x, text_area_y, text_area_width, text_area_height;
5816
5817 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5818 &text_area_height);
5819 if (w->cursor.x >= text_area_x + text_area_width)
5820 w->cursor.hpos = w->cursor.x = 0;
5821 if (w->cursor.y >= text_area_y + text_area_height)
5822 w->cursor.vpos = w->cursor.y = 0;
5823 }
5824
5825 adjust_glyphs (f);
5826 calculate_costs (f);
5827 SET_FRAME_GARBAGED (f);
5828 f->resized_p = 1;
5829
5830 UNBLOCK_INPUT;
5831
5832 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5833
5834 run_window_configuration_change_hook (f);
5835
5836 unbind_to (count, Qnil);
5837 }
5838
5839
5840 \f
5841 /***********************************************************************
5842 Terminal Related Lisp Functions
5843 ***********************************************************************/
5844
5845 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5846 1, 1, "FOpen termscript file: ",
5847 doc: /* Start writing all terminal output to FILE as well as the terminal.
5848 FILE = nil means just close any termscript file currently open. */)
5849 (Lisp_Object file)
5850 {
5851 struct tty_display_info *tty;
5852
5853 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5854 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5855 error ("Current frame is not on a tty device");
5856
5857 tty = CURTTY ();
5858
5859 if (tty->termscript != 0)
5860 {
5861 BLOCK_INPUT;
5862 fclose (tty->termscript);
5863 UNBLOCK_INPUT;
5864 }
5865 tty->termscript = 0;
5866
5867 if (! NILP (file))
5868 {
5869 file = Fexpand_file_name (file, Qnil);
5870 tty->termscript = fopen (SDATA (file), "w");
5871 if (tty->termscript == 0)
5872 report_file_error ("Opening termscript", Fcons (file, Qnil));
5873 }
5874 return Qnil;
5875 }
5876
5877
5878 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5879 Ssend_string_to_terminal, 1, 2, 0,
5880 doc: /* Send STRING to the terminal without alteration.
5881 Control characters in STRING will have terminal-dependent effects.
5882
5883 Optional parameter TERMINAL specifies the tty terminal device to use.
5884 It may be a terminal object, a frame, or nil for the terminal used by
5885 the currently selected frame. In batch mode, STRING is sent to stdout
5886 when TERMINAL is nil. */)
5887 (Lisp_Object string, Lisp_Object terminal)
5888 {
5889 struct terminal *t = get_terminal (terminal, 1);
5890 FILE *out;
5891
5892 /* ??? Perhaps we should do something special for multibyte strings here. */
5893 CHECK_STRING (string);
5894 BLOCK_INPUT;
5895
5896 if (!t)
5897 error ("Unknown terminal device");
5898
5899 if (t->type == output_initial)
5900 out = stdout;
5901 else if (t->type != output_termcap && t->type != output_msdos_raw)
5902 error ("Device %d is not a termcap terminal device", t->id);
5903 else
5904 {
5905 struct tty_display_info *tty = t->display_info.tty;
5906
5907 if (! tty->output)
5908 error ("Terminal is currently suspended");
5909
5910 if (tty->termscript)
5911 {
5912 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5913 fflush (tty->termscript);
5914 }
5915 out = tty->output;
5916 }
5917 fwrite (SDATA (string), 1, SBYTES (string), out);
5918 fflush (out);
5919 UNBLOCK_INPUT;
5920 return Qnil;
5921 }
5922
5923
5924 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5925 doc: /* Beep, or flash the screen.
5926 Also, unless an argument is given,
5927 terminate any keyboard macro currently executing. */)
5928 (Lisp_Object arg)
5929 {
5930 if (!NILP (arg))
5931 {
5932 if (noninteractive)
5933 putchar (07);
5934 else
5935 ring_bell (XFRAME (selected_frame));
5936 }
5937 else
5938 bitch_at_user ();
5939
5940 return Qnil;
5941 }
5942
5943 void
5944 bitch_at_user (void)
5945 {
5946 if (noninteractive)
5947 putchar (07);
5948 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5949 error ("Keyboard macro terminated by a command ringing the bell");
5950 else
5951 ring_bell (XFRAME (selected_frame));
5952 }
5953
5954
5955 \f
5956 /***********************************************************************
5957 Sleeping, Waiting
5958 ***********************************************************************/
5959
5960 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5961 doc: /* Pause, without updating display, for SECONDS seconds.
5962 SECONDS may be a floating-point value, meaning that you can wait for a
5963 fraction of a second. Optional second arg MILLISECONDS specifies an
5964 additional wait period, in milliseconds; this may be useful if your
5965 Emacs was built without floating point support.
5966 \(Not all operating systems support waiting for a fraction of a second.) */)
5967 (Lisp_Object seconds, Lisp_Object milliseconds)
5968 {
5969 int sec, usec;
5970
5971 if (NILP (milliseconds))
5972 XSETINT (milliseconds, 0);
5973 else
5974 CHECK_NUMBER (milliseconds);
5975 usec = XINT (milliseconds) * 1000;
5976
5977 {
5978 double duration = extract_float (seconds);
5979 sec = (int) duration;
5980 usec += (duration - sec) * 1000000;
5981 }
5982
5983 #ifndef EMACS_HAS_USECS
5984 if (sec == 0 && usec != 0)
5985 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5986 #endif
5987
5988 /* Assure that 0 <= usec < 1000000. */
5989 if (usec < 0)
5990 {
5991 /* We can't rely on the rounding being correct if usec is negative. */
5992 if (-1000000 < usec)
5993 sec--, usec += 1000000;
5994 else
5995 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5996 }
5997 else
5998 sec += usec / 1000000, usec %= 1000000;
5999
6000 if (sec < 0 || (sec == 0 && usec == 0))
6001 return Qnil;
6002
6003 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6004
6005 return Qnil;
6006 }
6007
6008
6009 /* This is just like wait_reading_process_output, except that
6010 it does redisplay.
6011
6012 TIMEOUT is number of seconds to wait (float or integer),
6013 or t to wait forever.
6014 READING is 1 if reading input.
6015 If DO_DISPLAY is >0 display process output while waiting.
6016 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6017 */
6018
6019 Lisp_Object
6020 sit_for (Lisp_Object timeout, int reading, int do_display)
6021 {
6022 int sec, usec;
6023
6024 swallow_events (do_display);
6025
6026 if ((detect_input_pending_run_timers (do_display))
6027 || !NILP (Vexecuting_kbd_macro))
6028 return Qnil;
6029
6030 if (do_display >= 2)
6031 redisplay_preserve_echo_area (2);
6032
6033 if (INTEGERP (timeout))
6034 {
6035 sec = XINT (timeout);
6036 usec = 0;
6037 }
6038 else if (FLOATP (timeout))
6039 {
6040 double seconds = XFLOAT_DATA (timeout);
6041 sec = (int) seconds;
6042 usec = (int) ((seconds - sec) * 1000000);
6043 }
6044 else if (EQ (timeout, Qt))
6045 {
6046 sec = 0;
6047 usec = 0;
6048 }
6049 else
6050 wrong_type_argument (Qnumberp, timeout);
6051
6052 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6053 return Qt;
6054
6055 #ifdef SIGIO
6056 gobble_input (0);
6057 #endif
6058
6059 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6060 Qnil, NULL, 0);
6061
6062 return detect_input_pending () ? Qnil : Qt;
6063 }
6064
6065
6066 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6067 doc: /* Perform redisplay if no input is available.
6068 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6069 perform a full redisplay even if input is available.
6070 Return t if redisplay was performed, nil otherwise. */)
6071 (Lisp_Object force)
6072 {
6073 int count;
6074
6075 swallow_events (1);
6076 if ((detect_input_pending_run_timers (1)
6077 && NILP (force) && !redisplay_dont_pause)
6078 || !NILP (Vexecuting_kbd_macro))
6079 return Qnil;
6080
6081 count = SPECPDL_INDEX ();
6082 if (!NILP (force) && !redisplay_dont_pause)
6083 specbind (Qredisplay_dont_pause, Qt);
6084 redisplay_preserve_echo_area (2);
6085 unbind_to (count, Qnil);
6086 return Qt;
6087 }
6088
6089
6090 \f
6091 /***********************************************************************
6092 Other Lisp Functions
6093 ***********************************************************************/
6094
6095 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6096 session's frames, frame names, buffers, buffer-read-only flags, and
6097 buffer-modified-flags. */
6098
6099 static Lisp_Object frame_and_buffer_state;
6100
6101
6102 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6103 Sframe_or_buffer_changed_p, 0, 1, 0,
6104 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6105 VARIABLE is a variable name whose value is either nil or a state vector
6106 that will be updated to contain all frames and buffers,
6107 aside from buffers whose names start with space,
6108 along with the buffers' read-only and modified flags. This allows a fast
6109 check to see whether buffer menus might need to be recomputed.
6110 If this function returns non-nil, it updates the internal vector to reflect
6111 the current state.
6112
6113 If VARIABLE is nil, an internal variable is used. Users should not
6114 pass nil for VARIABLE. */)
6115 (Lisp_Object variable)
6116 {
6117 Lisp_Object state, tail, frame, buf;
6118 Lisp_Object *vecp, *end;
6119 int n;
6120
6121 if (! NILP (variable))
6122 {
6123 CHECK_SYMBOL (variable);
6124 state = Fsymbol_value (variable);
6125 if (! VECTORP (state))
6126 goto changed;
6127 }
6128 else
6129 state = frame_and_buffer_state;
6130
6131 vecp = XVECTOR (state)->contents;
6132 end = vecp + XVECTOR (state)->size;
6133
6134 FOR_EACH_FRAME (tail, frame)
6135 {
6136 if (vecp == end)
6137 goto changed;
6138 if (!EQ (*vecp++, frame))
6139 goto changed;
6140 if (vecp == end)
6141 goto changed;
6142 if (!EQ (*vecp++, XFRAME (frame)->name))
6143 goto changed;
6144 }
6145 /* Check that the buffer info matches. */
6146 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6147 {
6148 buf = XCDR (XCAR (tail));
6149 /* Ignore buffers that aren't included in buffer lists. */
6150 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6151 continue;
6152 if (vecp == end)
6153 goto changed;
6154 if (!EQ (*vecp++, buf))
6155 goto changed;
6156 if (vecp == end)
6157 goto changed;
6158 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6159 goto changed;
6160 if (vecp == end)
6161 goto changed;
6162 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6163 goto changed;
6164 }
6165 if (vecp == end)
6166 goto changed;
6167 /* Detect deletion of a buffer at the end of the list. */
6168 if (EQ (*vecp, Qlambda))
6169 return Qnil;
6170
6171 /* Come here if we decide the data has changed. */
6172 changed:
6173 /* Count the size we will need.
6174 Start with 1 so there is room for at least one lambda at the end. */
6175 n = 1;
6176 FOR_EACH_FRAME (tail, frame)
6177 n += 2;
6178 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6179 n += 3;
6180 /* Reallocate the vector if data has grown to need it,
6181 or if it has shrunk a lot. */
6182 if (! VECTORP (state)
6183 || n > XVECTOR (state)->size
6184 || n + 20 < XVECTOR (state)->size / 2)
6185 /* Add 20 extra so we grow it less often. */
6186 {
6187 state = Fmake_vector (make_number (n + 20), Qlambda);
6188 if (! NILP (variable))
6189 Fset (variable, state);
6190 else
6191 frame_and_buffer_state = state;
6192 }
6193
6194 /* Record the new data in the (possibly reallocated) vector. */
6195 vecp = XVECTOR (state)->contents;
6196 FOR_EACH_FRAME (tail, frame)
6197 {
6198 *vecp++ = frame;
6199 *vecp++ = XFRAME (frame)->name;
6200 }
6201 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6202 {
6203 buf = XCDR (XCAR (tail));
6204 /* Ignore buffers that aren't included in buffer lists. */
6205 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6206 continue;
6207 *vecp++ = buf;
6208 *vecp++ = XBUFFER (buf)->read_only;
6209 *vecp++ = Fbuffer_modified_p (buf);
6210 }
6211 /* Fill up the vector with lambdas (always at least one). */
6212 *vecp++ = Qlambda;
6213 while (vecp - XVECTOR (state)->contents
6214 < XVECTOR (state)->size)
6215 *vecp++ = Qlambda;
6216 /* Make sure we didn't overflow the vector. */
6217 if (vecp - XVECTOR (state)->contents
6218 > XVECTOR (state)->size)
6219 abort ();
6220 return Qt;
6221 }
6222
6223
6224 \f
6225 /***********************************************************************
6226 Initialization
6227 ***********************************************************************/
6228
6229 /* Initialization done when Emacs fork is started, before doing stty.
6230 Determine terminal type and set terminal_driver. Then invoke its
6231 decoding routine to set up variables in the terminal package. */
6232
6233 void
6234 init_display (void)
6235 {
6236 char *terminal_type;
6237
6238 #ifdef HAVE_X_WINDOWS
6239 extern int display_arg;
6240 #endif
6241
6242 /* Construct the space glyph. */
6243 space_glyph.type = CHAR_GLYPH;
6244 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6245 space_glyph.charpos = -1;
6246
6247 inverse_video = 0;
6248 cursor_in_echo_area = 0;
6249 terminal_type = (char *) 0;
6250
6251 /* Now is the time to initialize this; it's used by init_sys_modes
6252 during startup. */
6253 Vinitial_window_system = Qnil;
6254
6255 /* SIGWINCH needs to be handled no matter what display we start
6256 with. Otherwise newly opened tty frames will not resize
6257 automatically. */
6258 #ifdef SIGWINCH
6259 #ifndef CANNOT_DUMP
6260 if (initialized)
6261 #endif /* CANNOT_DUMP */
6262 signal (SIGWINCH, window_change_signal);
6263 #endif /* SIGWINCH */
6264
6265 /* If running as a daemon, no need to initialize any frames/terminal. */
6266 if (IS_DAEMON)
6267 return;
6268
6269 /* If the user wants to use a window system, we shouldn't bother
6270 initializing the terminal. This is especially important when the
6271 terminal is so dumb that emacs gives up before and doesn't bother
6272 using the window system.
6273
6274 If the DISPLAY environment variable is set and nonempty,
6275 try to use X, and die with an error message if that doesn't work. */
6276
6277 #ifdef HAVE_X_WINDOWS
6278 if (! inhibit_window_system && ! display_arg)
6279 {
6280 char *display;
6281 display = getenv ("DISPLAY");
6282 display_arg = (display != 0 && *display != 0);
6283
6284 if (display_arg && !x_display_ok (display))
6285 {
6286 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6287 display);
6288 inhibit_window_system = 1;
6289 }
6290 }
6291
6292 if (!inhibit_window_system && display_arg
6293 #ifndef CANNOT_DUMP
6294 && initialized
6295 #endif
6296 )
6297 {
6298 Vinitial_window_system = Qx;
6299 #ifdef HAVE_X11
6300 Vwindow_system_version = make_number (11);
6301 #endif
6302 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6303 /* In some versions of ncurses,
6304 tputs crashes if we have not called tgetent.
6305 So call tgetent. */
6306 { char b[2044]; tgetent (b, "xterm");}
6307 #endif
6308 adjust_frame_glyphs_initially ();
6309 return;
6310 }
6311 #endif /* HAVE_X_WINDOWS */
6312
6313 #ifdef HAVE_NTGUI
6314 if (!inhibit_window_system)
6315 {
6316 Vinitial_window_system = Qw32;
6317 Vwindow_system_version = make_number (1);
6318 adjust_frame_glyphs_initially ();
6319 return;
6320 }
6321 #endif /* HAVE_NTGUI */
6322
6323 #ifdef HAVE_NS
6324 if (!inhibit_window_system
6325 #ifndef CANNOT_DUMP
6326 && initialized
6327 #endif
6328 )
6329 {
6330 Vinitial_window_system = Qns;
6331 Vwindow_system_version = make_number(10);
6332 adjust_frame_glyphs_initially ();
6333 return;
6334 }
6335 #endif
6336
6337 /* If no window system has been specified, try to use the terminal. */
6338 if (! isatty (0))
6339 {
6340 fatal ("standard input is not a tty");
6341 exit (1);
6342 }
6343
6344 #ifdef WINDOWSNT
6345 terminal_type = "w32console";
6346 #else
6347 /* Look at the TERM variable. */
6348 terminal_type = (char *) getenv ("TERM");
6349 #endif
6350 if (!terminal_type)
6351 {
6352 #ifdef HAVE_WINDOW_SYSTEM
6353 if (! inhibit_window_system)
6354 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6355 else
6356 #endif /* HAVE_WINDOW_SYSTEM */
6357 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6358 exit (1);
6359 }
6360
6361 {
6362 struct terminal *t;
6363 struct frame *f = XFRAME (selected_frame);
6364
6365 /* Open a display on the controlling tty. */
6366 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6367
6368 /* Convert the initial frame to use the new display. */
6369 if (f->output_method != output_initial)
6370 abort ();
6371 f->output_method = t->type;
6372 f->terminal = t;
6373
6374 t->reference_count++;
6375 t->display_info.tty->top_frame = selected_frame;
6376 change_frame_size (XFRAME (selected_frame),
6377 FrameRows (t->display_info.tty),
6378 FrameCols (t->display_info.tty), 0, 0, 1);
6379
6380 /* Delete the initial terminal. */
6381 if (--initial_terminal->reference_count == 0
6382 && initial_terminal->delete_terminal_hook)
6383 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6384
6385 /* Update frame parameters to reflect the new type. */
6386 Fmodify_frame_parameters
6387 (selected_frame, Fcons (Fcons (Qtty_type,
6388 Ftty_type (selected_frame)), Qnil));
6389 if (t->display_info.tty->name)
6390 Fmodify_frame_parameters (selected_frame,
6391 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6392 Qnil));
6393 else
6394 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6395 Qnil));
6396 }
6397
6398 {
6399 struct frame *sf = SELECTED_FRAME ();
6400 int width = FRAME_TOTAL_COLS (sf);
6401 int height = FRAME_LINES (sf);
6402
6403 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6404
6405 /* If these sizes are so big they cause overflow, just ignore the
6406 change. It's not clear what better we could do. */
6407 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6408 fatal ("screen size %dx%d too big", width, height);
6409 }
6410
6411 adjust_frame_glyphs_initially ();
6412 calculate_costs (XFRAME (selected_frame));
6413
6414 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6415 if (initialized
6416 && !noninteractive
6417 && NILP (Vinitial_window_system))
6418 {
6419 /* For the initial frame, we don't have any way of knowing what
6420 are the foreground and background colors of the terminal. */
6421 struct frame *sf = SELECTED_FRAME();
6422
6423 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6424 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6425 call0 (intern ("tty-set-up-initial-frame-faces"));
6426 }
6427 }
6428
6429
6430 \f
6431 /***********************************************************************
6432 Blinking cursor
6433 ***********************************************************************/
6434
6435 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6436 Sinternal_show_cursor, 2, 2, 0,
6437 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6438 WINDOW nil means use the selected window. SHOW non-nil means
6439 show a cursor in WINDOW in the next redisplay. SHOW nil means
6440 don't show a cursor. */)
6441 (Lisp_Object window, Lisp_Object show)
6442 {
6443 /* Don't change cursor state while redisplaying. This could confuse
6444 output routines. */
6445 if (!redisplaying_p)
6446 {
6447 if (NILP (window))
6448 window = selected_window;
6449 else
6450 CHECK_WINDOW (window);
6451
6452 XWINDOW (window)->cursor_off_p = NILP (show);
6453 }
6454
6455 return Qnil;
6456 }
6457
6458
6459 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6460 Sinternal_show_cursor_p, 0, 1, 0,
6461 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6462 WINDOW nil or omitted means report on the selected window. */)
6463 (Lisp_Object window)
6464 {
6465 struct window *w;
6466
6467 if (NILP (window))
6468 window = selected_window;
6469 else
6470 CHECK_WINDOW (window);
6471
6472 w = XWINDOW (window);
6473 return w->cursor_off_p ? Qnil : Qt;
6474 }
6475
6476 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6477 Slast_nonminibuf_frame, 0, 0, 0,
6478 doc: /* Value is last nonminibuffer frame. */)
6479 (void)
6480 {
6481 Lisp_Object frame = Qnil;
6482
6483 if (last_nonminibuf_frame)
6484 XSETFRAME (frame, last_nonminibuf_frame);
6485
6486 return frame;
6487 }
6488 \f
6489 /***********************************************************************
6490 Initialization
6491 ***********************************************************************/
6492
6493 void
6494 syms_of_display (void)
6495 {
6496 defsubr (&Sredraw_frame);
6497 defsubr (&Sredraw_display);
6498 defsubr (&Sframe_or_buffer_changed_p);
6499 defsubr (&Sopen_termscript);
6500 defsubr (&Sding);
6501 defsubr (&Sredisplay);
6502 defsubr (&Ssleep_for);
6503 defsubr (&Ssend_string_to_terminal);
6504 defsubr (&Sinternal_show_cursor);
6505 defsubr (&Sinternal_show_cursor_p);
6506 defsubr (&Slast_nonminibuf_frame);
6507
6508 #if GLYPH_DEBUG
6509 defsubr (&Sdump_redisplay_history);
6510 #endif
6511
6512 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6513 staticpro (&frame_and_buffer_state);
6514
6515 Qdisplay_table = intern_c_string ("display-table");
6516 staticpro (&Qdisplay_table);
6517 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6518 staticpro (&Qredisplay_dont_pause);
6519
6520 DEFVAR_INT ("baud-rate", &baud_rate,
6521 doc: /* *The output baud rate of the terminal.
6522 On most systems, changing this value will affect the amount of padding
6523 and the other strategic decisions made during redisplay. */);
6524
6525 DEFVAR_BOOL ("inverse-video", &inverse_video,
6526 doc: /* *Non-nil means invert the entire frame display.
6527 This means everything is in inverse video which otherwise would not be. */);
6528
6529 DEFVAR_BOOL ("visible-bell", &visible_bell,
6530 doc: /* *Non-nil means try to flash the frame to represent a bell.
6531
6532 See also `ring-bell-function'. */);
6533
6534 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6535 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6536 A non-nil value is useful if the terminal can automatically preserve
6537 Emacs's frame display when you reenter Emacs.
6538 It is up to you to set this variable if your terminal can do that. */);
6539
6540 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6541 doc: /* Name of the window system that Emacs uses for the first frame.
6542 The value is a symbol--for instance, `x' for X windows.
6543 The value is nil if Emacs is using a text-only terminal. */);
6544
6545 DEFVAR_KBOARD ("window-system", Vwindow_system,
6546 doc: /* Name of window system through which the selected frame is displayed.
6547 The value is a symbol--for instance, `x' for X windows.
6548 The value is nil if the selected frame is on a text-only-terminal. */);
6549
6550 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6551 doc: /* The version number of the window system in use.
6552 For X windows, this is 11. */);
6553
6554 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6555 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6556
6557 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6558 doc: /* Table defining how to output a glyph code to the frame.
6559 If not nil, this is a vector indexed by glyph code to define the glyph.
6560 Each element can be:
6561 integer: a glyph code which this glyph is an alias for.
6562 string: output this glyph using that string (not impl. in X windows).
6563 nil: this glyph mod 524288 is the code of a character to output,
6564 and this glyph / 524288 is the face number (see `face-id') to use
6565 while outputting it. */);
6566 Vglyph_table = Qnil;
6567
6568 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6569 doc: /* Display table to use for buffers that specify none.
6570 See `buffer-display-table' for more information. */);
6571 Vstandard_display_table = Qnil;
6572
6573 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6574 doc: /* *Non-nil means update isn't paused when input is detected. */);
6575 redisplay_dont_pause = 0;
6576
6577 #if PERIODIC_PREEMPTION_CHECKING
6578 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6579 doc: /* *The period in seconds between checking for input during redisplay.
6580 If input is detected, redisplay is pre-empted, and the input is processed.
6581 If nil, never pre-empt redisplay. */);
6582 Vredisplay_preemption_period = make_float (0.10);
6583 #endif
6584
6585 #ifdef CANNOT_DUMP
6586 if (noninteractive)
6587 #endif
6588 {
6589 Vinitial_window_system = Qnil;
6590 Vwindow_system_version = Qnil;
6591 }
6592 }
6593
6594 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6595 (do not change this comment) */