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[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
3 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
4 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31 #include "termhooks.h"
32
33 #ifdef HAVE_WINDOW_SYSTEM
34
35 /* Non-nil means that newline may flow into the right fringe. */
36
37 Lisp_Object Voverflow_newline_into_fringe;
38
39 /* List of known fringe bitmap symbols.
40
41 The fringe bitmap number is stored in the `fringe' property on
42 those symbols. Names for the built-in bitmaps are installed by
43 loading fringe.el.
44 */
45
46 Lisp_Object Vfringe_bitmaps;
47
48 /* Fringe bitmaps are represented in three different ways:
49
50 Logical bitmaps are used internally to denote things like
51 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
52
53 Physical bitmaps specify the visual appearence of the bitmap,
54 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
55 User defined bitmaps are physical bitmaps.
56
57 Internally, fringe bitmaps for a specific display row are
58 represented as a simple integer that is used as an index
59 into the table of all defined bitmaps. This index is stored
60 in the `fringe' property of the physical bitmap symbol.
61
62 Logical bitmaps are mapped to physical bitmaps through the
63 buffer-local `fringe-indicator-alist' variable.
64
65 Each element of this alist is a cons (LOGICAL . PHYSICAL)
66 mapping a logical bitmap to a physical bitmap.
67 PHYSICAL is either a symbol to use in both left and right fringe,
68 or a cons of two symbols (LEFT . RIGHT) denoting different
69 bitmaps to use in left and right fringe.
70
71 LOGICAL is first looked up in the window's buffer's buffer-local
72 value of the fringe-indicator-alist variable, and if not present,
73 in the global value of fringe-indicator-alist.
74
75 If LOGICAL is not present in either alist, or the PHYSICAL value
76 found is nil, no bitmap is shown for the logical bitmap.
77
78 The `left-fringe' and `right-fringe' display properties
79 must specify physical bitmap symbols.
80 */
81
82 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
83 Lisp_Object Qempty_line, Qtop_bottom;
84 Lisp_Object Qhollow_small;
85
86 enum fringe_bitmap_align
87 {
88 ALIGN_BITMAP_CENTER = 0,
89 ALIGN_BITMAP_TOP,
90 ALIGN_BITMAP_BOTTOM
91 };
92
93 struct fringe_bitmap
94 {
95 unsigned short *bits;
96 unsigned height : 8;
97 unsigned width : 8;
98 unsigned period : 8;
99 unsigned align : 2;
100 unsigned dynamic : 1;
101 };
102
103 \f
104 /***********************************************************************
105 Fringe bitmaps
106 ***********************************************************************/
107
108 /* Undefined bitmap. A question mark. */
109 /*
110 ..xxxx..
111 .xxxxxx.
112 xx....xx
113 xx....xx
114 ....xx..
115 ...xx...
116 ...xx...
117 ........
118 ...xx...
119 ...xx...
120 */
121 static unsigned short question_mark_bits[] = {
122 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
123
124 /* An arrow like this: `<-'. */
125 /*
126 ...xx...
127 ..xx....
128 .xx.....
129 xxxxxx..
130 xxxxxx..
131 .xx.....
132 ..xx....
133 ...xx...
134 */
135 static unsigned short left_arrow_bits[] = {
136 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
137
138
139 /* Right truncation arrow bitmap `->'. */
140 /*
141 ...xx...
142 ....xx..
143 .....xx.
144 ..xxxxxx
145 ..xxxxxx
146 .....xx.
147 ....xx..
148 ...xx...
149 */
150 static unsigned short right_arrow_bits[] = {
151 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
152
153
154 /* Up arrow bitmap. */
155 /*
156 ...xx...
157 ..xxxx..
158 .xxxxxx.
159 xxxxxxxx
160 ...xx...
161 ...xx...
162 ...xx...
163 ...xx...
164 */
165 static unsigned short up_arrow_bits[] = {
166 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
167
168
169 /* Down arrow bitmap. */
170 /*
171 ...xx...
172 ...xx...
173 ...xx...
174 ...xx...
175 xxxxxxxx
176 .xxxxxx.
177 ..xxxx..
178 ...xx...
179 */
180 static unsigned short down_arrow_bits[] = {
181 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
182
183 /* Marker for continuation lines. */
184 /*
185 ..xxxx..
186 .xxxxx..
187 xx......
188 xxx..x..
189 xxxxxx..
190 .xxxxx..
191 ..xxxx..
192 .xxxxx..
193 */
194 static unsigned short left_curly_arrow_bits[] = {
195 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
196
197 /* Marker for continued lines. */
198 /*
199 ..xxxx..
200 ..xxxxx.
201 ......xx
202 ..x..xxx
203 ..xxxxxx
204 ..xxxxx.
205 ..xxxx..
206 ..xxxxx.
207 */
208 static unsigned short right_curly_arrow_bits[] = {
209 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
210
211 /* Reverse Overlay arrow bitmap. A triangular arrow. */
212 /*
213 ......xx
214 ....xxxx
215 ...xxxxx
216 ..xxxxxx
217 ..xxxxxx
218 ...xxxxx
219 ....xxxx
220 ......xx
221 */
222 static unsigned short left_triangle_bits[] = {
223 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
224
225 /* Overlay arrow bitmap. A triangular arrow. */
226 /*
227 xx......
228 xxxx....
229 xxxxx...
230 xxxxxx..
231 xxxxxx..
232 xxxxx...
233 xxxx....
234 xx......
235 */
236 static unsigned short right_triangle_bits[] = {
237 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
238
239 /* First line bitmap. An top-left angle. */
240 /*
241 xxxxxx..
242 xxxxxx..
243 xx......
244 xx......
245 xx......
246 xx......
247 xx......
248 ........
249 */
250 static unsigned short top_left_angle_bits[] = {
251 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
252
253 /* First line bitmap. An right-up angle. */
254 /*
255 ..xxxxxx
256 ..xxxxxx
257 ......xx
258 ......xx
259 ......xx
260 ......xx
261 ......xx
262 ........
263 */
264 static unsigned short top_right_angle_bits[] = {
265 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
266
267 /* Last line bitmap. An left-down angle. */
268 /*
269 ........
270 xx......
271 xx......
272 xx......
273 xx......
274 xx......
275 xxxxxx..
276 xxxxxx..
277 */
278 static unsigned short bottom_left_angle_bits[] = {
279 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
280
281 /* Last line bitmap. An right-down angle. */
282 /*
283 ........
284 ......xx
285 ......xx
286 ......xx
287 ......xx
288 ......xx
289 ..xxxxxx
290 ..xxxxxx
291 */
292 static unsigned short bottom_right_angle_bits[] = {
293 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
294
295 /* First/last line bitmap. An left bracket. */
296 /*
297 xxxxxx..
298 xxxxxx..
299 xx......
300 xx......
301 xx......
302 xx......
303 xx......
304 xx......
305 xxxxxx..
306 xxxxxx..
307 */
308 static unsigned short left_bracket_bits[] = {
309 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
310
311 /* First/last line bitmap. An right bracket. */
312 /*
313 ..xxxxxx
314 ..xxxxxx
315 ......xx
316 ......xx
317 ......xx
318 ......xx
319 ......xx
320 ......xx
321 ..xxxxxx
322 ..xxxxxx
323 */
324 static unsigned short right_bracket_bits[] = {
325 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
326
327 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
328 /*
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 xxxxxxx.
336 xxxxxxx.
337 xxxxxxx.
338 xxxxxxx.
339 xxxxxxx.
340 xxxxxxx.
341 xxxxxxx.
342 */
343 static unsigned short filled_rectangle_bits[] = {
344 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
345
346 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
347 /*
348 xxxxxxx.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 x.....x.
354 x.....x.
355 x.....x.
356 x.....x.
357 x.....x.
358 x.....x.
359 x.....x.
360 xxxxxxx.
361 */
362 static unsigned short hollow_rectangle_bits[] = {
363 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
364
365 /* Hollow square bitmap. */
366 /*
367 .xxxxxx.
368 .x....x.
369 .x....x.
370 .x....x.
371 .x....x.
372 .xxxxxx.
373 */
374 static unsigned short hollow_square_bits[] = {
375 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
376
377 /* Filled square bitmap. */
378 /*
379 .xxxxxx.
380 .xxxxxx.
381 .xxxxxx.
382 .xxxxxx.
383 .xxxxxx.
384 .xxxxxx.
385 */
386 static unsigned short filled_square_bits[] = {
387 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
388
389 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
390 /*
391 xx......
392 xx......
393 xx......
394 xx......
395 xx......
396 xx......
397 xx......
398 xx......
399 xx......
400 xx......
401 xx......
402 xx......
403 xx......
404 */
405 static unsigned short vertical_bar_bits[] = {
406 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
407
408 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
409 /*
410 xxxxxxx.
411 xxxxxxx.
412 */
413 static unsigned short horizontal_bar_bits[] = {
414 0xfe, 0xfe};
415
416
417 /* Bitmap drawn to indicate lines not displaying text if
418 `indicate-empty-lines' is non-nil. */
419 /*
420 ........
421 ..xxxx..
422 ........
423 ........
424 ..xxxx..
425 ........
426 */
427 static unsigned short empty_line_bits[] = {
428 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
429 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
430 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
431 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
432 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
433 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
434 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
435 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
436
437
438 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
439 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
440 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
441
442 /* NOTE: The order of these bitmaps must match the sequence
443 used in fringe.el to define the corresponding symbols. */
444
445 struct fringe_bitmap standard_bitmaps[] =
446 {
447 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
448 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
452 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
453 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
454 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
455 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
456 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
457 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
458 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
459 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
460 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
461 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
462 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
463 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
464 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
465 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
466 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
467 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
468 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
469 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
470 };
471
472 #define NO_FRINGE_BITMAP 0
473 #define UNDEF_FRINGE_BITMAP 1
474 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
475
476 static struct fringe_bitmap **fringe_bitmaps;
477 static Lisp_Object *fringe_faces;
478 static int max_fringe_bitmaps;
479
480 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
481
482
483 /* Lookup bitmap number for symbol BITMAP.
484 Return 0 if not a bitmap. */
485
486 int
487 lookup_fringe_bitmap (Lisp_Object bitmap)
488 {
489 int bn;
490
491 bitmap = Fget (bitmap, Qfringe);
492 if (!INTEGERP (bitmap))
493 return 0;
494
495 bn = XINT (bitmap);
496 if (bn > NO_FRINGE_BITMAP
497 && bn < max_used_fringe_bitmap
498 && (bn < MAX_STANDARD_FRINGE_BITMAPS
499 || fringe_bitmaps[bn] != NULL))
500 return bn;
501
502 return 0;
503 }
504
505 /* Get fringe bitmap name for bitmap number BN.
506
507 Found by traversing Vfringe_bitmaps comparing BN to the
508 fringe property for each symbol.
509
510 Return BN if not found in Vfringe_bitmaps. */
511
512 static Lisp_Object
513 get_fringe_bitmap_name (int bn)
514 {
515 Lisp_Object bitmaps;
516 Lisp_Object num;
517
518 /* Zero means no bitmap -- return nil. */
519 if (bn <= 0)
520 return Qnil;
521
522 bitmaps = Vfringe_bitmaps;
523 num = make_number (bn);
524
525 while (CONSP (bitmaps))
526 {
527 Lisp_Object bitmap = XCAR (bitmaps);
528 if (EQ (num, Fget (bitmap, Qfringe)))
529 return bitmap;
530 bitmaps = XCDR (bitmaps);
531 }
532
533 return num;
534 }
535
536
537 /* Draw the bitmap WHICH in one of the left or right fringes of
538 window W. ROW is the glyph row for which to display the bitmap; it
539 determines the vertical position at which the bitmap has to be
540 drawn.
541 LEFT_P is 1 for left fringe, 0 for right fringe.
542 */
543
544 static void
545 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
546 {
547 struct frame *f = XFRAME (WINDOW_FRAME (w));
548 struct draw_fringe_bitmap_params p;
549 struct fringe_bitmap *fb;
550 int period;
551 int face_id = DEFAULT_FACE_ID;
552 int offset, header_line_height;
553
554 p.overlay_p = (overlay & 1) == 1;
555 p.cursor_p = (overlay & 2) == 2;
556
557 if (which != NO_FRINGE_BITMAP)
558 {
559 offset = 0;
560 }
561 else if (left_p)
562 {
563 which = row->left_fringe_bitmap;
564 face_id = row->left_fringe_face_id;
565 offset = row->left_fringe_offset;
566 }
567 else
568 {
569 which = row->right_fringe_bitmap;
570 face_id = row->right_fringe_face_id;
571 offset = row->right_fringe_offset;
572 }
573
574 if (face_id == DEFAULT_FACE_ID)
575 {
576 Lisp_Object face = fringe_faces[which];
577 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
578 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
579 if (face_id < 0)
580 face_id = FRINGE_FACE_ID;
581 }
582
583 fb = fringe_bitmaps[which];
584 if (fb == NULL)
585 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
586 ? which : UNDEF_FRINGE_BITMAP];
587
588 period = fb->period;
589
590 /* Convert row to frame coordinates. */
591 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
592
593 p.which = which;
594 p.bits = fb->bits;
595 p.wd = fb->width;
596
597 p.h = fb->height;
598 p.dh = (period > 0 ? (p.y % period) : 0);
599 p.h -= p.dh;
600
601 /* Adjust y to the offset in the row to start drawing the bitmap. */
602 switch (fb->align)
603 {
604 case ALIGN_BITMAP_CENTER:
605 p.y += (row->height - p.h) / 2;
606 break;
607 case ALIGN_BITMAP_BOTTOM:
608 p.y += (row->visible_height - p.h);
609 break;
610 case ALIGN_BITMAP_TOP:
611 break;
612 }
613
614 p.face = FACE_FROM_ID (f, face_id);
615
616 if (p.face == NULL)
617 {
618 /* This could happen after clearing face cache.
619 But it shouldn't happen anymore. ++kfs */
620 return;
621 }
622
623 PREPARE_FACE_FOR_DISPLAY (f, p.face);
624
625 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
626 the fringe. */
627 p.bx = -1;
628 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
629 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
630 p.ny = row->visible_height;
631 if (left_p)
632 {
633 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
634 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
635 ? LEFT_MARGIN_AREA
636 : TEXT_AREA));
637 if (p.wd > wd)
638 p.wd = wd;
639 p.x = x - p.wd - (wd - p.wd) / 2;
640
641 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
642 {
643 /* If W has a vertical border to its left, don't draw over it. */
644 wd -= ((!WINDOW_LEFTMOST_P (w)
645 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
646 ? 1 : 0);
647 p.bx = x - wd;
648 p.nx = wd;
649 }
650 }
651 else
652 {
653 int x = window_box_right (w,
654 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
655 ? RIGHT_MARGIN_AREA
656 : TEXT_AREA));
657 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
658 if (p.wd > wd)
659 p.wd = wd;
660 p.x = x + (wd - p.wd) / 2;
661 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
662 the fringe. */
663 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
664 {
665 p.bx = x;
666 p.nx = wd;
667 }
668 }
669
670 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
671 }
672
673 static int
674 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
675 {
676 Lisp_Object cmap, bm = Qnil;
677
678 if ((cmap = XBUFFER (w->buffer)->fringe_cursor_alist), !NILP (cmap))
679 {
680 bm = Fassq (cursor, cmap);
681 if (CONSP (bm))
682 {
683 if ((bm = XCDR (bm)), NILP (bm))
684 return NO_FRINGE_BITMAP;
685 return lookup_fringe_bitmap (bm);
686 }
687 }
688 if (EQ (cmap, buffer_defaults.fringe_cursor_alist))
689 return NO_FRINGE_BITMAP;
690 bm = Fassq (cursor, buffer_defaults.fringe_cursor_alist);
691 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
692 return NO_FRINGE_BITMAP;
693 return lookup_fringe_bitmap (bm);
694 }
695
696 static int
697 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
698 {
699 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
700 int ln1 = 0, ln2 = 0;
701 int ix1 = right_p;
702 int ix2 = ix1 + (partial_p ? 2 : 0);
703
704 /* Lookup in buffer-local fringe-indicator-alist before global alist.
705
706 Elements are:
707 BITMAP -- use for all
708 (L R) -- use for left right (whether partial or not)
709 (L R PL PR) -- use for left right partial-left partial-right
710 If any value in local binding is not present or t, use global value.
711
712 If partial, lookup partial bitmap in default value if not found here.
713 If not partial, or no partial spec is present, use non-partial bitmap. */
714
715 if ((cmap = XBUFFER (w->buffer)->fringe_indicator_alist), !NILP (cmap))
716 {
717 bm1 = Fassq (bitmap, cmap);
718 if (CONSP (bm1))
719 {
720 if ((bm1 = XCDR (bm1)), NILP (bm1))
721 return NO_FRINGE_BITMAP;
722 if (CONSP (bm1))
723 {
724 ln1 = XINT (Flength (bm1));
725 if (partial_p)
726 {
727 if (ln1 > ix2)
728 {
729 bm = Fnth (make_number (ix2), bm1);
730 if (!EQ (bm, Qt))
731 goto found;
732 }
733 }
734 else
735 {
736 if (ln1 > ix1)
737 {
738 bm = Fnth (make_number (ix1), bm1);
739 if (!EQ (bm, Qt))
740 goto found;
741 }
742 }
743 }
744 else if ((bm = bm1, !EQ (bm, Qt)))
745 goto found;
746 }
747 }
748
749 if (!EQ (cmap, buffer_defaults.fringe_indicator_alist)
750 && !NILP (buffer_defaults.fringe_indicator_alist))
751 {
752 bm2 = Fassq (bitmap, buffer_defaults.fringe_indicator_alist);
753 if (CONSP (bm2))
754 {
755 if ((bm2 = XCDR (bm2)), !NILP (bm2))
756 {
757 if (CONSP (bm2))
758 {
759 ln2 = XINT (Flength (bm2));
760 if (partial_p)
761 {
762 if (ln2 > ix2)
763 {
764 bm = Fnth (make_number (ix2), bm2);
765 if (!EQ (bm, Qt))
766 goto found;
767 }
768 }
769 }
770 }
771 }
772 }
773
774 if (ln1 > ix1)
775 {
776 bm = Fnth (make_number (ix1), bm1);
777 if (!EQ (bm, Qt))
778 goto found;
779 }
780
781 if (ln2 > ix1)
782 {
783 bm = Fnth (make_number (ix1), bm2);
784 if (!EQ (bm, Qt))
785 goto found;
786 return NO_FRINGE_BITMAP;
787 }
788 else if ((bm = bm2, NILP (bm)))
789 return NO_FRINGE_BITMAP;
790
791 found:
792 return lookup_fringe_bitmap (bm);
793 }
794
795
796 void
797 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
798 {
799 int overlay = 0;
800
801 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
802 {
803 Lisp_Object cursor = Qnil;
804
805 switch (w->phys_cursor_type)
806 {
807 case HOLLOW_BOX_CURSOR:
808 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
809 cursor = Qhollow;
810 else
811 cursor = Qhollow_small;
812 break;
813 case FILLED_BOX_CURSOR:
814 cursor = Qbox;
815 break;
816 case BAR_CURSOR:
817 cursor = Qbar;
818 break;
819 case HBAR_CURSOR:
820 cursor = Qhbar;
821 break;
822 case NO_CURSOR:
823 default:
824 w->phys_cursor_on_p = 0;
825 row->cursor_in_fringe_p = 0;
826 break;
827 }
828 if (!NILP (cursor))
829 {
830 int bm = get_logical_cursor_bitmap (w, cursor);
831 if (bm != NO_FRINGE_BITMAP)
832 {
833 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
834 overlay = EQ (cursor, Qbox) ? 3 : 1;
835 }
836 }
837 }
838
839 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
840
841 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
842 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
843 }
844
845
846 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
847 function with input blocked. */
848
849 void
850 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
851 {
852 xassert (interrupt_input_blocked);
853
854 /* If row is completely invisible, because of vscrolling, we
855 don't have to draw anything. */
856 if (row->visible_height <= 0)
857 return;
858
859 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
860 draw_fringe_bitmap (w, row, 1);
861
862 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
863 draw_fringe_bitmap (w, row, 0);
864 }
865
866 /* Draw the fringes of window W. Only fringes for rows marked for
867 update in redraw_fringe_bitmaps_p are drawn.
868
869 Return >0 if left or right fringe was redrawn in any way.
870
871 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
872
873 A return value >0 indicates that the vertical line between windows
874 needs update (as it may be drawn in the fringe).
875 */
876
877 int
878 draw_window_fringes (struct window *w, int no_fringe)
879 {
880 struct glyph_row *row;
881 int yb = window_text_bottom_y (w);
882 int nrows = w->current_matrix->nrows;
883 int y, rn;
884 int updated = 0;
885
886 if (w->pseudo_window_p)
887 return 0;
888
889 /* Must draw line if no fringe */
890 if (no_fringe
891 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
892 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
893 updated++;
894
895 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
896 y < yb && rn < nrows;
897 y += row->height, ++row, ++rn)
898 {
899 if (!row->redraw_fringe_bitmaps_p)
900 continue;
901 draw_row_fringe_bitmaps (w, row);
902 row->redraw_fringe_bitmaps_p = 0;
903 updated++;
904 }
905
906 return updated;
907 }
908
909
910 /* Recalculate the bitmaps to show in the fringes of window W.
911 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
912
913 If KEEP_CURRENT_P is 0, update current_matrix too. */
914
915 int
916 update_window_fringes (struct window *w, int keep_current_p)
917 {
918 struct glyph_row *row, *cur = 0;
919 int yb = window_text_bottom_y (w);
920 int rn, nrows = w->current_matrix->nrows;
921 int y;
922 int redraw_p = 0;
923 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
924 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
925 Lisp_Object empty_pos;
926 Lisp_Object ind = Qnil;
927 #define MAX_BITMAP_CACHE (8*4)
928 int bitmap_cache[MAX_BITMAP_CACHE];
929 int top_ind_rn, bot_ind_rn;
930 int top_ind_min_y, bot_ind_max_y;
931 int top_row_ends_at_zv_p, bot_row_ends_at_zv_p;
932
933 if (w->pseudo_window_p)
934 return 0;
935
936 if (!MINI_WINDOW_P (w)
937 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
938 {
939 if (EQ (ind, Qleft) || EQ (ind, Qright))
940 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
941 else if (CONSP (ind) && CONSP (XCAR (ind)))
942 {
943 Lisp_Object pos;
944 if (pos = Fassq (Qt, ind), !NILP (pos))
945 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
946 if (pos = Fassq (Qtop, ind), !NILP (pos))
947 boundary_top = XCDR (pos);
948 if (pos = Fassq (Qbottom, ind), !NILP (pos))
949 boundary_bot = XCDR (pos);
950 if (pos = Fassq (Qup, ind), !NILP (pos))
951 arrow_top = XCDR (pos);
952 if (pos = Fassq (Qdown, ind), !NILP (pos))
953 arrow_bot = XCDR (pos);
954 }
955 else
956 /* Anything else means boundary on left and no arrows. */
957 boundary_top = boundary_bot = Qleft;
958 }
959
960 top_ind_rn = bot_ind_rn = -1;
961 if (!NILP (ind))
962 {
963 for (y = w->vscroll, rn = 0;
964 y < yb && rn < nrows;
965 y += row->height, ++rn)
966 {
967 unsigned indicate_bob_p, indicate_top_line_p;
968 unsigned indicate_eob_p, indicate_bottom_line_p;
969
970 row = w->desired_matrix->rows + rn;
971 if (!row->enabled_p)
972 row = w->current_matrix->rows + rn;
973
974 indicate_bob_p = row->indicate_bob_p;
975 indicate_top_line_p = row->indicate_top_line_p;
976 indicate_eob_p = row->indicate_eob_p;
977 indicate_bottom_line_p = row->indicate_bottom_line_p;
978
979 row->indicate_bob_p = row->indicate_top_line_p = 0;
980 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
981
982 if (!row->mode_line_p)
983 {
984 if (top_ind_rn < 0 && row->visible_height > 0)
985 {
986 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
987 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
988 row->indicate_bob_p = !NILP (boundary_top);
989 else
990 row->indicate_top_line_p = !NILP (arrow_top);
991 top_ind_rn = rn;
992 }
993
994 if (bot_ind_rn < 0)
995 {
996 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
997 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
998 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
999 else if (y + row->height >= yb)
1000 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
1001 }
1002 }
1003 }
1004 }
1005
1006 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
1007 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
1008 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
1009
1010 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1011 bitmap_cache[y] = -1;
1012
1013 #define LEFT_FRINGE(cache, which, partial_p) \
1014 (bitmap_cache[cache*4+partial_p] >= 0 \
1015 ? bitmap_cache[cache*4+partial_p] \
1016 : (bitmap_cache[cache*4+partial_p] = \
1017 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1018
1019 #define RIGHT_FRINGE(cache, which, partial_p) \
1020 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1021 ? bitmap_cache[cache*4+2+partial_p] \
1022 : (bitmap_cache[cache*4+2+partial_p] = \
1023 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1024
1025
1026 /* Extend top-aligned top indicator (or bottom-aligned bottom
1027 indicator) to adjacent rows if it doesn't fit in one row. */
1028 top_ind_min_y = bot_ind_max_y = -1;
1029 if (top_ind_rn >= 0)
1030 {
1031 int bn = NO_FRINGE_BITMAP;
1032
1033 row = w->desired_matrix->rows + top_ind_rn;
1034 if (!row->enabled_p)
1035 row = w->current_matrix->rows + top_ind_rn;
1036
1037 top_row_ends_at_zv_p = row->ends_at_zv_p;
1038 if (row->indicate_bob_p)
1039 {
1040 if (EQ (boundary_top, Qleft))
1041 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1042 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1043 : LEFT_FRINGE (2, Qtop, 0));
1044 else
1045 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1046 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1047 : RIGHT_FRINGE (2, Qtop, 0));
1048 }
1049 else if (row->indicate_top_line_p)
1050 {
1051 if (EQ (arrow_top, Qleft))
1052 bn = LEFT_FRINGE (6, Qup, 0);
1053 else
1054 bn = RIGHT_FRINGE (6, Qup, 0);
1055 }
1056
1057 if (bn != NO_FRINGE_BITMAP)
1058 {
1059 struct fringe_bitmap *fb;
1060
1061 fb = fringe_bitmaps[bn];
1062 if (fb == NULL)
1063 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1064 ? bn : UNDEF_FRINGE_BITMAP];
1065 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1066 {
1067 struct glyph_row *row1;
1068 int top_ind_max_y;
1069
1070 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1071 top_ind_max_y = top_ind_min_y + fb->height;
1072 if (top_ind_max_y > yb)
1073 top_ind_max_y = yb;
1074
1075 for (y = row->y + row->height, rn = top_ind_rn + 1;
1076 y < top_ind_max_y && rn < nrows;
1077 y += row1->height, rn++)
1078 {
1079 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1080 break;
1081
1082 row1 = w->desired_matrix->rows + rn;
1083 if (!row1->enabled_p)
1084 row1 = w->current_matrix->rows + rn;
1085
1086 row1->indicate_bob_p = row->indicate_bob_p;
1087 row1->indicate_top_line_p = row->indicate_top_line_p;
1088 }
1089 }
1090 }
1091 }
1092 if (bot_ind_rn >= 0)
1093 {
1094 int bn = NO_FRINGE_BITMAP;
1095
1096 row = w->desired_matrix->rows + bot_ind_rn;
1097 if (!row->enabled_p)
1098 row = w->current_matrix->rows + bot_ind_rn;
1099
1100 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1101 if (row->indicate_eob_p)
1102 {
1103 if (EQ (boundary_bot, Qleft))
1104 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1105 else
1106 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1107 }
1108 else if (row->indicate_bottom_line_p)
1109 {
1110 if (EQ (arrow_bot, Qleft))
1111 bn = LEFT_FRINGE (7, Qdown, 0);
1112 else
1113 bn = RIGHT_FRINGE (7, Qdown, 0);
1114 }
1115
1116 if (bn != NO_FRINGE_BITMAP)
1117 {
1118 struct fringe_bitmap *fb;
1119
1120 fb = fringe_bitmaps[bn];
1121 if (fb == NULL)
1122 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1123 ? bn : UNDEF_FRINGE_BITMAP];
1124 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1125 {
1126 struct glyph_row *row1;
1127 int bot_ind_min_y;
1128
1129 bot_ind_max_y = row->y + row->visible_height;
1130 bot_ind_min_y = bot_ind_max_y - fb->height;
1131 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1132 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1133
1134 for (y = row->y, rn = bot_ind_rn - 1;
1135 y >= bot_ind_min_y && rn >= 0;
1136 y -= row1->height, rn--)
1137 {
1138 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1139 break;
1140
1141 row1 = w->desired_matrix->rows + rn;
1142 if (!row1->enabled_p)
1143 row1 = w->current_matrix->rows + rn;
1144
1145 row1->indicate_eob_p = row->indicate_eob_p;
1146 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1147 }
1148 }
1149 }
1150 }
1151
1152 for (y = w->vscroll, rn = 0;
1153 y < yb && rn < nrows;
1154 y += row->height, rn++)
1155 {
1156 int left, right;
1157 unsigned left_face_id, right_face_id;
1158 int left_offset, right_offset;
1159
1160 row = w->desired_matrix->rows + rn;
1161 cur = w->current_matrix->rows + rn;
1162 if (!row->enabled_p)
1163 row = cur;
1164
1165 left_face_id = right_face_id = DEFAULT_FACE_ID;
1166 left_offset = right_offset = 0;
1167
1168 /* Decide which bitmap to draw in the left fringe. */
1169 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1170 left = NO_FRINGE_BITMAP;
1171 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1172 {
1173 left = row->left_user_fringe_bitmap;
1174 left_face_id = row->left_user_fringe_face_id;
1175 }
1176 else if ((!row->reversed_p && row->truncated_on_left_p)
1177 || (row->reversed_p && row->truncated_on_right_p))
1178 left = LEFT_FRINGE(0, Qtruncation, 0);
1179 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1180 {
1181 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1182 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1183 : LEFT_FRINGE (2, Qtop, 0));
1184 if (top_ind_min_y >= 0)
1185 left_offset = top_ind_min_y - row->y;
1186 }
1187 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1188 {
1189 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1190 if (bot_ind_max_y >= 0)
1191 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1192 }
1193 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1194 || (row->reversed_p && row->continued_p))
1195 left = LEFT_FRINGE (4, Qcontinuation, 0);
1196 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1197 left = LEFT_FRINGE (5, Qempty_line, 0);
1198 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1199 {
1200 left = LEFT_FRINGE (6, Qup, 0);
1201 if (top_ind_min_y >= 0)
1202 left_offset = top_ind_min_y - row->y;
1203 }
1204 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1205 {
1206 left = LEFT_FRINGE (7, Qdown, 0);
1207 if (bot_ind_max_y >= 0)
1208 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1209 }
1210 else
1211 left = NO_FRINGE_BITMAP;
1212
1213 /* Decide which bitmap to draw in the right fringe. */
1214 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1215 right = NO_FRINGE_BITMAP;
1216 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1217 {
1218 right = row->right_user_fringe_bitmap;
1219 right_face_id = row->right_user_fringe_face_id;
1220 }
1221 else if ((!row->reversed_p && row->truncated_on_right_p)
1222 || (row->reversed_p && row->truncated_on_left_p))
1223 right = RIGHT_FRINGE (0, Qtruncation, 0);
1224 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1225 {
1226 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1227 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1228 : RIGHT_FRINGE (2, Qtop, 0));
1229 if (top_ind_min_y >= 0)
1230 right_offset = top_ind_min_y - row->y;
1231 }
1232 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1233 {
1234 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1235 if (bot_ind_max_y >= 0)
1236 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1237 }
1238 else if ((!row->reversed_p && row->continued_p)
1239 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1240 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1241 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1242 {
1243 right = RIGHT_FRINGE (6, Qup, 0);
1244 if (top_ind_min_y >= 0)
1245 right_offset = top_ind_min_y - row->y;
1246 }
1247 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1248 {
1249 right = RIGHT_FRINGE (7, Qdown, 0);
1250 if (bot_ind_max_y >= 0)
1251 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1252 }
1253 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1254 right = RIGHT_FRINGE (5, Qempty_line, 0);
1255 else
1256 right = NO_FRINGE_BITMAP;
1257
1258 if (row->y != cur->y
1259 || row->visible_height != cur->visible_height
1260 || row->ends_at_zv_p != cur->ends_at_zv_p
1261 || left != cur->left_fringe_bitmap
1262 || right != cur->right_fringe_bitmap
1263 || left_face_id != cur->left_fringe_face_id
1264 || right_face_id != cur->right_fringe_face_id
1265 || left_offset != cur->left_fringe_offset
1266 || right_offset != cur->right_fringe_offset
1267 || cur->redraw_fringe_bitmaps_p)
1268 {
1269 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1270 if (!keep_current_p)
1271 {
1272 cur->redraw_fringe_bitmaps_p = 1;
1273 cur->left_fringe_bitmap = left;
1274 cur->right_fringe_bitmap = right;
1275 cur->left_fringe_face_id = left_face_id;
1276 cur->right_fringe_face_id = right_face_id;
1277 cur->left_fringe_offset = left_offset;
1278 cur->right_fringe_offset = right_offset;
1279 }
1280 }
1281
1282 if (row->overlay_arrow_bitmap < 0)
1283 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1284
1285 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1286 {
1287 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1288 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1289 }
1290
1291 row->left_fringe_bitmap = left;
1292 row->right_fringe_bitmap = right;
1293 row->left_fringe_face_id = left_face_id;
1294 row->right_fringe_face_id = right_face_id;
1295 row->left_fringe_offset = left_offset;
1296 row->right_fringe_offset = right_offset;
1297 }
1298
1299 return redraw_p && !keep_current_p;
1300 }
1301
1302
1303 /* Compute actual fringe widths for frame F.
1304
1305 If REDRAW is 1, redraw F if the fringe settings was actually
1306 modified and F is visible.
1307
1308 Since the combined left and right fringe must occupy an integral
1309 number of columns, we may need to add some pixels to each fringe.
1310 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1311 but a negative width value is taken literally (after negating it).
1312
1313 We never make the fringes narrower than specified.
1314 */
1315
1316 void
1317 compute_fringe_widths (struct frame *f, int redraw)
1318 {
1319 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1320 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1321 int o_cols = FRAME_FRINGE_COLS (f);
1322
1323 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1324 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1325 int left_fringe_width, right_fringe_width;
1326
1327 if (!NILP (left_fringe))
1328 left_fringe = Fcdr (left_fringe);
1329 if (!NILP (right_fringe))
1330 right_fringe = Fcdr (right_fringe);
1331
1332 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1333 XINT (left_fringe));
1334 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1335 XINT (right_fringe));
1336
1337 if (left_fringe_width || right_fringe_width)
1338 {
1339 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1340 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1341 int conf_wid = left_wid + right_wid;
1342 int font_wid = FRAME_COLUMN_WIDTH (f);
1343 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1344 int real_wid = cols * font_wid;
1345 if (left_wid && right_wid)
1346 {
1347 if (left_fringe_width < 0)
1348 {
1349 /* Left fringe width is fixed, adjust right fringe if necessary */
1350 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1351 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1352 }
1353 else if (right_fringe_width < 0)
1354 {
1355 /* Right fringe width is fixed, adjust left fringe if necessary */
1356 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1357 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1358 }
1359 else
1360 {
1361 /* Adjust both fringes with an equal amount.
1362 Note that we are doing integer arithmetic here, so don't
1363 lose a pixel if the total width is an odd number. */
1364 int fill = real_wid - conf_wid;
1365 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1366 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1367 }
1368 }
1369 else if (left_fringe_width)
1370 {
1371 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1372 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1373 }
1374 else
1375 {
1376 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1377 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1378 }
1379 FRAME_FRINGE_COLS (f) = cols;
1380 }
1381 else
1382 {
1383 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1384 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1385 FRAME_FRINGE_COLS (f) = 0;
1386 }
1387
1388 if (redraw && FRAME_VISIBLE_P (f))
1389 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1390 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1391 o_cols != FRAME_FRINGE_COLS (f))
1392 redraw_frame (f);
1393 }
1394
1395
1396 /* Free resources used by a user-defined bitmap. */
1397
1398 void
1399 destroy_fringe_bitmap (int n)
1400 {
1401 struct fringe_bitmap **fbp;
1402
1403 fringe_faces[n] = Qnil;
1404
1405 fbp = &fringe_bitmaps[n];
1406 if (*fbp && (*fbp)->dynamic)
1407 {
1408 /* XXX Is SELECTED_FRAME OK here? */
1409 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1410 if (rif && rif->destroy_fringe_bitmap)
1411 rif->destroy_fringe_bitmap (n);
1412 xfree (*fbp);
1413 *fbp = NULL;
1414 }
1415
1416 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1417 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1418 max_used_fringe_bitmap--;
1419 }
1420
1421
1422 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1423 1, 1, 0,
1424 doc: /* Destroy fringe bitmap BITMAP.
1425 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1426 (Lisp_Object bitmap)
1427 {
1428 int n;
1429
1430 CHECK_SYMBOL (bitmap);
1431 n = lookup_fringe_bitmap (bitmap);
1432 if (!n)
1433 return Qnil;
1434
1435 destroy_fringe_bitmap (n);
1436
1437 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1438 {
1439 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1440 /* It would be better to remove the fringe property. */
1441 Fput (bitmap, Qfringe, Qnil);
1442 }
1443
1444 return Qnil;
1445 }
1446
1447
1448 /* Initialize bitmap bit.
1449
1450 On X, we bit-swap the built-in bitmaps and reduce bitmap
1451 from short to char array if width is <= 8 bits.
1452
1453 On MAC with big-endian CPU, we need to byte-swap each short.
1454
1455 On W32 and MAC (little endian), there's no need to do this.
1456 */
1457
1458 #if defined (HAVE_X_WINDOWS)
1459 static const unsigned char swap_nibble[16] = {
1460 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1461 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1462 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1463 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1464 #endif /* HAVE_X_WINDOWS */
1465
1466 void
1467 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1468 {
1469 if (once_p || fb->dynamic)
1470 {
1471 #if defined (HAVE_X_WINDOWS)
1472 unsigned short *bits = fb->bits;
1473 int j;
1474
1475 if (fb->width <= 8)
1476 {
1477 unsigned char *cbits = (unsigned char *)fb->bits;
1478 for (j = 0; j < fb->height; j++)
1479 {
1480 unsigned short b = *bits++;
1481 unsigned char c;
1482 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1483 | (swap_nibble[(b>>4) & 0xf]));
1484 *cbits++ = (c >> (8 - fb->width));
1485 }
1486 }
1487 else
1488 {
1489 for (j = 0; j < fb->height; j++)
1490 {
1491 unsigned short b = *bits;
1492 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1493 | (swap_nibble[(b>>4) & 0xf] << 8)
1494 | (swap_nibble[(b>>8) & 0xf] << 4)
1495 | (swap_nibble[(b>>12) & 0xf]));
1496 b >>= (16 - fb->width);
1497 #ifdef WORDS_BIGENDIAN
1498 b = ((b >> 8) | (b << 8));
1499 #endif
1500 *bits++ = b;
1501 }
1502 }
1503 #endif /* HAVE_X_WINDOWS */
1504
1505 }
1506
1507 if (!once_p)
1508 {
1509 /* XXX Is SELECTED_FRAME OK here? */
1510 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1511
1512 destroy_fringe_bitmap (which);
1513
1514 if (rif && rif->define_fringe_bitmap)
1515 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1516
1517 fringe_bitmaps[which] = fb;
1518 if (which >= max_used_fringe_bitmap)
1519 max_used_fringe_bitmap = which + 1;
1520 }
1521 }
1522
1523
1524 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1525 2, 5, 0,
1526 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1527 BITMAP is a symbol identifying the new fringe bitmap.
1528 BITS is either a string or a vector of integers.
1529 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1530 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1531 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1532 indicating the positioning of the bitmap relative to the rows where it
1533 is used; the default is to center the bitmap. Fifth arg may also be a
1534 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1535 should be repeated.
1536 If BITMAP already exists, the existing definition is replaced. */)
1537 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1538 {
1539 int n, h, i, j;
1540 unsigned short *b;
1541 struct fringe_bitmap fb, *xfb;
1542 int fill1 = 0, fill2 = 0;
1543
1544 CHECK_SYMBOL (bitmap);
1545
1546 if (STRINGP (bits))
1547 h = SCHARS (bits);
1548 else if (VECTORP (bits))
1549 h = XVECTOR (bits)->size;
1550 else
1551 wrong_type_argument (Qsequencep, bits);
1552
1553 if (NILP (height))
1554 fb.height = h;
1555 else
1556 {
1557 CHECK_NUMBER (height);
1558 fb.height = min (XINT (height), 255);
1559 if (fb.height > h)
1560 {
1561 fill1 = (fb.height - h) / 2;
1562 fill2 = fb.height - h - fill1;
1563 }
1564 }
1565
1566 if (NILP (width))
1567 fb.width = 8;
1568 else
1569 {
1570 CHECK_NUMBER (width);
1571 fb.width = min (XINT (width), 255);
1572 }
1573
1574 fb.period = 0;
1575 fb.align = ALIGN_BITMAP_CENTER;
1576
1577 if (CONSP (align))
1578 {
1579 Lisp_Object period = XCDR (align);
1580 if (CONSP (period))
1581 {
1582 period = XCAR (period);
1583 if (!NILP (period))
1584 {
1585 fb.period = fb.height;
1586 fb.height = 255;
1587 }
1588 }
1589 align = XCAR (align);
1590 }
1591 if (EQ (align, Qtop))
1592 fb.align = ALIGN_BITMAP_TOP;
1593 else if (EQ (align, Qbottom))
1594 fb.align = ALIGN_BITMAP_BOTTOM;
1595 else if (!NILP (align) && !EQ (align, Qcenter))
1596 error ("Bad align argument");
1597
1598 n = lookup_fringe_bitmap (bitmap);
1599 if (!n)
1600 {
1601 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1602 n = max_used_fringe_bitmap++;
1603 else
1604 {
1605 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1606 n < max_fringe_bitmaps;
1607 n++)
1608 if (fringe_bitmaps[n] == NULL)
1609 break;
1610
1611 if (n == max_fringe_bitmaps)
1612 {
1613 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1614 error ("No free fringe bitmap slots");
1615
1616 i = max_fringe_bitmaps;
1617 max_fringe_bitmaps += 20;
1618 fringe_bitmaps
1619 = ((struct fringe_bitmap **)
1620 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1621 fringe_faces
1622 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1623
1624 for (; i < max_fringe_bitmaps; i++)
1625 {
1626 fringe_bitmaps[i] = NULL;
1627 fringe_faces[i] = Qnil;
1628 }
1629 }
1630 }
1631
1632 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1633 Fput (bitmap, Qfringe, make_number (n));
1634 }
1635
1636 fb.dynamic = 1;
1637
1638 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1639 + fb.height * BYTES_PER_BITMAP_ROW);
1640 fb.bits = b = (unsigned short *) (xfb + 1);
1641 memset (b, 0, fb.height);
1642
1643 j = 0;
1644 while (j < fb.height)
1645 {
1646 for (i = 0; i < fill1 && j < fb.height; i++)
1647 b[j++] = 0;
1648 for (i = 0; i < h && j < fb.height; i++)
1649 {
1650 Lisp_Object elt = Faref (bits, make_number (i));
1651 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1652 }
1653 for (i = 0; i < fill2 && j < fb.height; i++)
1654 b[j++] = 0;
1655 }
1656
1657 *xfb = fb;
1658
1659 init_fringe_bitmap (n, xfb, 0);
1660
1661 return bitmap;
1662 }
1663
1664 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1665 1, 2, 0,
1666 doc: /* Set face for fringe bitmap BITMAP to FACE.
1667 If FACE is nil, reset face to default fringe face. */)
1668 (Lisp_Object bitmap, Lisp_Object face)
1669 {
1670 int n;
1671 int face_id;
1672
1673 CHECK_SYMBOL (bitmap);
1674 n = lookup_fringe_bitmap (bitmap);
1675 if (!n)
1676 error ("Undefined fringe bitmap");
1677
1678 if (!NILP (face))
1679 {
1680 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1681 FRINGE_FACE_ID, 1);
1682 if (face_id < 0)
1683 error ("No such face");
1684 }
1685
1686 fringe_faces[n] = face;
1687
1688 return Qnil;
1689 }
1690
1691 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1692 0, 2, 0,
1693 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1694 If WINDOW is nil, use selected window. If POS is nil, use value of point
1695 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1696 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1697 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1698 overlay arrow in the left fringe.
1699 Return nil if POS is not visible in WINDOW. */)
1700 (Lisp_Object pos, Lisp_Object window)
1701 {
1702 struct window *w;
1703 struct glyph_row *row;
1704 int textpos;
1705
1706 if (NILP (window))
1707 window = selected_window;
1708 CHECK_WINDOW (window);
1709 w = XWINDOW (window);
1710
1711 if (!NILP (pos))
1712 {
1713 CHECK_NUMBER_COERCE_MARKER (pos);
1714 textpos = XINT (pos);
1715 }
1716 else if (w == XWINDOW (selected_window))
1717 textpos = PT;
1718 else
1719 textpos = XMARKER (w->pointm)->charpos;
1720
1721 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1722 row = row_containing_pos (w, textpos, row, NULL, 0);
1723 if (row)
1724 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1725 get_fringe_bitmap_name (row->right_fringe_bitmap),
1726 (row->overlay_arrow_bitmap == 0 ? Qnil
1727 : row->overlay_arrow_bitmap < 0 ? Qt
1728 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1729 else
1730 return Qnil;
1731 }
1732
1733
1734 /***********************************************************************
1735 Initialization
1736 ***********************************************************************/
1737
1738 void
1739 syms_of_fringe (void)
1740 {
1741 Qtruncation = intern_c_string ("truncation");
1742 staticpro (&Qtruncation);
1743 Qcontinuation = intern_c_string ("continuation");
1744 staticpro (&Qcontinuation);
1745 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1746 staticpro (&Qoverlay_arrow);
1747 Qempty_line = intern_c_string ("empty-line");
1748 staticpro (&Qempty_line);
1749 Qtop_bottom = intern_c_string ("top-bottom");
1750 staticpro (&Qtop_bottom);
1751 Qhollow_small = intern_c_string ("hollow-small");
1752 staticpro (&Qhollow_small);
1753
1754 defsubr (&Sdestroy_fringe_bitmap);
1755 defsubr (&Sdefine_fringe_bitmap);
1756 defsubr (&Sfringe_bitmaps_at_pos);
1757 defsubr (&Sset_fringe_bitmap_face);
1758
1759 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1760 doc: /* *Non-nil means that newline may flow into the right fringe.
1761 This means that display lines which are exactly as wide as the window
1762 (not counting the final newline) will only occupy one screen line, by
1763 showing (or hiding) the final newline in the right fringe; when point
1764 is at the final newline, the cursor is shown in the right fringe.
1765 If nil, also continue lines which are exactly as wide as the window. */);
1766 Voverflow_newline_into_fringe = Qt;
1767
1768 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1769 doc: /* List of fringe bitmap symbols. */);
1770 Vfringe_bitmaps = Qnil;
1771 }
1772
1773 /* Garbage collection hook */
1774
1775 void
1776 mark_fringe_data (void)
1777 {
1778 int i;
1779
1780 for (i = 0; i < max_fringe_bitmaps; i++)
1781 if (!NILP (fringe_faces[i]))
1782 mark_object (fringe_faces[i]);
1783 }
1784
1785 /* Initialize this module when Emacs starts. */
1786
1787 void
1788 init_fringe_once (void)
1789 {
1790 int bt;
1791
1792 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1793 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1794 }
1795
1796 void
1797 init_fringe (void)
1798 {
1799 int i;
1800
1801 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1802
1803 fringe_bitmaps
1804 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1805 fringe_faces
1806 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1807
1808 for (i = 0; i < max_fringe_bitmaps; i++)
1809 {
1810 fringe_bitmaps[i] = NULL;
1811 fringe_faces[i] = Qnil;
1812 }
1813 }
1814
1815 #ifdef HAVE_NTGUI
1816
1817 void
1818 w32_init_fringe (struct redisplay_interface *rif)
1819 {
1820 int bt;
1821
1822 if (!rif)
1823 return;
1824
1825 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1826 {
1827 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1828 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1829 }
1830 }
1831
1832 void
1833 w32_reset_fringes (void)
1834 {
1835 /* Destroy row bitmaps. */
1836 int bt;
1837 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1838
1839 if (!rif)
1840 return;
1841
1842 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1843 rif->destroy_fringe_bitmap (bt);
1844 }
1845
1846 #endif /* HAVE_NTGUI */
1847
1848 #endif /* HAVE_WINDOW_SYSTEM */
1849