Update years in copyright notice; nfc.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
27
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
31
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "charset.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
50
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
55
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
59
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
63
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
67
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69
70 #include "systime.h"
71 #include <errno.h>
72
73 /* To get the prototype for `sleep'. */
74
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
78
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
82
83 #ifdef __GNU_LIBRARY__
84
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
88
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
104
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
108 \f
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
111
112 struct dim
113 {
114 int width;
115 int height;
116 };
117
118 \f
119 /* Function prototypes. */
120
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
187
188 \f
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
192
193 int redisplay_dont_pause;
194
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
197
198 int frame_garbaged;
199
200 /* Nonzero means last display completed. Zero means it was preempted. */
201
202 int display_completed;
203
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
206
207 int visible_bell;
208
209 /* Invert the color of the whole frame, at a low level. */
210
211 int inverse_video;
212
213 /* Line speed of the terminal. */
214
215 EMACS_INT baud_rate;
216
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
219
220 Lisp_Object Vwindow_system;
221
222 /* Version number of X windows: 10, 11 or nil. */
223
224 Lisp_Object Vwindow_system_version;
225
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
228
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
231
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
234
235 Lisp_Object Vglyph_table;
236
237 /* Display table to use for vectors that don't specify their own. */
238
239 Lisp_Object Vstandard_display_table;
240
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
244
245 int cursor_in_echo_area;
246
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
248
249 \f
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
252
253 Lisp_Object selected_frame;
254
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
259
260 struct frame *last_nonminibuf_frame;
261
262 /* Stdio stream being used for copy of all output. */
263
264 FILE *termscript;
265
266 /* Structure for info on cursor positioning. */
267
268 struct cm Wcm;
269
270 /* 1 means SIGWINCH happened when not safe. */
271
272 int delayed_size_change;
273
274 /* 1 means glyph initialization has been completed at startup. */
275
276 static int glyphs_initialized_initially_p;
277
278 /* Updated window if != 0. Set by update_window. */
279
280 struct window *updated_window;
281
282 /* Glyph row updated in update_window_line, and area that is updated. */
283
284 struct glyph_row *updated_row;
285 int updated_area;
286
287 /* A glyph for a space. */
288
289 struct glyph space_glyph;
290
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
294
295 int redisplay_performed_directly_p;
296
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
299
300 int glyph_matrix_count;
301 int glyph_pool_count;
302
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
305
306 static struct frame *frame_matrix_frame;
307
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
310
311 struct redisplay_interface *rif;
312
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
318
319 int fonts_changed_p;
320
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
323
324 #if GLYPH_DEBUG
325
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330
331 /* One element of the ring buffer containing redisplay history
332 information. */
333
334 struct redisplay_history
335 {
336 char trace[512 + 100];
337 };
338
339 /* The size of the history buffer. */
340
341 #define REDISPLAY_HISTORY_SIZE 30
342
343 /* The redisplay history buffer. */
344
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346
347 /* Next free entry in redisplay_history. */
348
349 static int history_idx;
350
351 /* A tick that's incremented each time something is added to the
352 history. */
353
354 static unsigned history_tick;
355
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
358
359
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
364
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
370 {
371 char *buf;
372
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
377
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
380 w,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
387 }
388
389
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
393
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
398 {
399 char *buf;
400
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
405
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
409 }
410
411
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
415 ()
416 {
417 int i;
418
419 for (i = history_idx - 1; i != history_idx; --i)
420 {
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
424 }
425
426 return Qnil;
427 }
428
429
430 #else /* GLYPH_DEBUG == 0 */
431
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434
435 #endif /* GLYPH_DEBUG == 0 */
436
437
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
441
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
447 {
448 if (size <= 0 || from == to)
449 return;
450
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
456
457 /* Otherwise, we'll copy from the end. */
458 else
459 {
460 register const char *endf = from + size;
461 register char *endt = to + size;
462
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
470 {
471 do
472 *--endt = *--endf;
473 while (endf != from);
474 }
475 else
476 {
477 for (;;)
478 {
479 endt -= (to - from);
480 endf -= (to - from);
481
482 if (endt < to)
483 break;
484
485 bcopy (endf, endt, to - from);
486 }
487
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
492 }
493 }
494 }
495
496
497 \f
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
501
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
507
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
511 {
512 struct glyph_matrix *result;
513
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
517
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
521
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
525 }
526
527
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
534
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
538
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
542 {
543 if (matrix)
544 {
545 int i;
546
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
551
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
560 }
561 }
562
563
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
569
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
575 {
576 int n;
577
578 if (NUMBERP (margin))
579 {
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
584 }
585 else
586 n = 0;
587
588 return n;
589 }
590
591
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
594
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
600
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
605
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
613
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
620 {
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
628
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
632 {
633 window_box (w, -1, 0, 0, &window_width, &window_height);
634
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
637 }
638 matrix->header_line_p = header_line_p;
639
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
645 {
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
651
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
661 }
662
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
665 {
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
672 }
673 else
674 new_rows = 0;
675
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
680 {
681 xassert (matrix->pool->glyphs);
682
683 if (w)
684 {
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
689 }
690 else
691 left = right = 0;
692
693 for (i = 0; i < dim.height; ++i)
694 {
695 struct glyph_row *row = &matrix->rows[i];
696
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
701
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
705 {
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
712 }
713 else
714 {
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
721 }
722 }
723
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
726 }
727 else
728 {
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
736 {
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
739
740 while (row < end)
741 {
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
746
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
750 {
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
757 }
758 else
759 {
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
766 }
767 ++row;
768 }
769 }
770
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
774 }
775
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
779
780 if (w)
781 {
782 if (matrix == w->current_matrix)
783 {
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
790
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
801 {
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
805 {
806 ++i;
807 break;
808 }
809
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
815
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
818 }
819 else
820 {
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
823 }
824 }
825 else if (matrix == w->desired_matrix)
826 {
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
833 }
834 }
835
836
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
842
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
846 {
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
852 }
853 }
854
855
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
860
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
865 {
866 int i, j;
867
868 for (i = start, j = end - 1; i < j; ++i, --j)
869 {
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
876 }
877 }
878
879
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
884
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
891
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
896 {
897 if (by < 0)
898 {
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
904 }
905 else if (by > 0)
906 {
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
911 }
912 }
913
914
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
918
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
923 {
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
928
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
931 }
932
933
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
937
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
943 {
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
947
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
950 }
951
952
953 /* Clear MATRIX.
954
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
959
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
962
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
966 {
967 if (matrix)
968 {
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
971 }
972 }
973
974
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
978
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
984 {
985 int min_y, max_y;
986
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
990
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
993
994 for (; start < end; ++start)
995 {
996 struct glyph_row *row = &matrix->rows[start];
997
998 row->y += dy;
999 row->visible_height = row->height;
1000
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1005 }
1006 }
1007
1008
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1012
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1016 {
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1020
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1026
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1030
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1034 }
1035
1036
1037 /* Clear out all display lines of F for a coming redisplay. */
1038
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1042 {
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1045
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1048
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1051
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1055 }
1056
1057
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1060
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1065 {
1066 while (w)
1067 {
1068 if (!NILP (w->hchild))
1069 {
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1072 }
1073 else if (!NILP (w->vchild))
1074 {
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1077 }
1078 else
1079 {
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1083 {
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1086 }
1087 }
1088
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 }
1091 }
1092
1093
1094 \f
1095 /***********************************************************************
1096 Glyph Rows
1097
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1100
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1104
1105 static struct glyph_row null_row;
1106
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1110 {
1111 struct glyph *p[1 + LAST_AREA];
1112
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1118
1119 /* Clear. */
1120 *row = null_row;
1121
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1127
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1137 }
1138
1139
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1142
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1148 {
1149 int min_y, max_y;
1150
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1153
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1159
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1164
1165 row->enabled_p = 1;
1166 }
1167
1168
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1174
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1179 {
1180 int area, i;
1181
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1187
1188 /* Increment positions in glyphs. */
1189 for (area = 0; area < LAST_AREA; ++area)
1190 for (i = 0; i < row->used[area]; ++i)
1191 if (BUFFERP (row->glyphs[area][i].object)
1192 && row->glyphs[area][i].charpos > 0)
1193 row->glyphs[area][i].charpos += delta;
1194
1195 /* Capture the case of rows displaying a line end. */
1196 if (row->used[TEXT_AREA] == 0
1197 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1198 row->glyphs[TEXT_AREA]->charpos += delta;
1199 }
1200
1201
1202 #if 0
1203 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1204 contents, i.e. glyph structure contents are exchanged between A and
1205 B without changing glyph pointers in A and B. */
1206
1207 static void
1208 swap_glyphs_in_rows (a, b)
1209 struct glyph_row *a, *b;
1210 {
1211 int area;
1212
1213 for (area = 0; area < LAST_AREA; ++area)
1214 {
1215 /* Number of glyphs to swap. */
1216 int max_used = max (a->used[area], b->used[area]);
1217
1218 /* Start of glyphs in area of row A. */
1219 struct glyph *glyph_a = a->glyphs[area];
1220
1221 /* End + 1 of glyphs in area of row A. */
1222 struct glyph *glyph_a_end = a->glyphs[max_used];
1223
1224 /* Start of glyphs in area of row B. */
1225 struct glyph *glyph_b = b->glyphs[area];
1226
1227 while (glyph_a < glyph_a_end)
1228 {
1229 /* Non-ISO HP/UX compiler doesn't like auto struct
1230 initialization. */
1231 struct glyph temp;
1232 temp = *glyph_a;
1233 *glyph_a = *glyph_b;
1234 *glyph_b = temp;
1235 ++glyph_a;
1236 ++glyph_b;
1237 }
1238 }
1239 }
1240
1241 #endif /* 0 */
1242
1243 /* Exchange pointers to glyph memory between glyph rows A and B. */
1244
1245 static INLINE void
1246 swap_glyph_pointers (a, b)
1247 struct glyph_row *a, *b;
1248 {
1249 int i;
1250 for (i = 0; i < LAST_AREA + 1; ++i)
1251 {
1252 struct glyph *temp = a->glyphs[i];
1253 a->glyphs[i] = b->glyphs[i];
1254 b->glyphs[i] = temp;
1255 }
1256 }
1257
1258
1259 /* Copy glyph row structure FROM to glyph row structure TO, except
1260 that glyph pointers in the structures are left unchanged. */
1261
1262 INLINE void
1263 copy_row_except_pointers (to, from)
1264 struct glyph_row *to, *from;
1265 {
1266 struct glyph *pointers[1 + LAST_AREA];
1267
1268 /* Save glyph pointers of TO. */
1269 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1270
1271 /* Do a structure assignment. */
1272 *to = *from;
1273
1274 /* Restore original pointers of TO. */
1275 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1276 }
1277
1278
1279 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1280 TO and FROM are left unchanged. Glyph contents are copied from the
1281 glyph memory of FROM to the glyph memory of TO. Increment buffer
1282 positions in row TO by DELTA/ DELTA_BYTES. */
1283
1284 void
1285 copy_glyph_row_contents (to, from, delta, delta_bytes)
1286 struct glyph_row *to, *from;
1287 int delta, delta_bytes;
1288 {
1289 int area;
1290
1291 /* This is like a structure assignment TO = FROM, except that
1292 glyph pointers in the rows are left unchanged. */
1293 copy_row_except_pointers (to, from);
1294
1295 /* Copy glyphs from FROM to TO. */
1296 for (area = 0; area < LAST_AREA; ++area)
1297 if (from->used[area])
1298 bcopy (from->glyphs[area], to->glyphs[area],
1299 from->used[area] * sizeof (struct glyph));
1300
1301 /* Increment buffer positions in TO by DELTA. */
1302 increment_row_positions (to, delta, delta_bytes);
1303 }
1304
1305
1306 /* Assign glyph row FROM to glyph row TO. This works like a structure
1307 assignment TO = FROM, except that glyph pointers are not copied but
1308 exchanged between TO and FROM. Pointers must be exchanged to avoid
1309 a memory leak. */
1310
1311 static INLINE void
1312 assign_row (to, from)
1313 struct glyph_row *to, *from;
1314 {
1315 swap_glyph_pointers (to, from);
1316 copy_row_except_pointers (to, from);
1317 }
1318
1319
1320 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1321 a row in a window matrix, is a slice of the glyph memory of the
1322 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1323 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1324 memory of FRAME_ROW. */
1325
1326 #if GLYPH_DEBUG
1327
1328 static int
1329 glyph_row_slice_p (window_row, frame_row)
1330 struct glyph_row *window_row, *frame_row;
1331 {
1332 struct glyph *window_glyph_start = window_row->glyphs[0];
1333 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1334 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1335
1336 return (frame_glyph_start <= window_glyph_start
1337 && window_glyph_start < frame_glyph_end);
1338 }
1339
1340 #endif /* GLYPH_DEBUG */
1341
1342 #if 0
1343
1344 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1345 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1346 in WINDOW_MATRIX is found satisfying the condition. */
1347
1348 static struct glyph_row *
1349 find_glyph_row_slice (window_matrix, frame_matrix, row)
1350 struct glyph_matrix *window_matrix, *frame_matrix;
1351 int row;
1352 {
1353 int i;
1354
1355 xassert (row >= 0 && row < frame_matrix->nrows);
1356
1357 for (i = 0; i < window_matrix->nrows; ++i)
1358 if (glyph_row_slice_p (window_matrix->rows + i,
1359 frame_matrix->rows + row))
1360 break;
1361
1362 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1363 }
1364
1365 #endif /* 0 */
1366
1367 /* Prepare ROW for display. Desired rows are cleared lazily,
1368 i.e. they are only marked as to be cleared by setting their
1369 enabled_p flag to zero. When a row is to be displayed, a prior
1370 call to this function really clears it. */
1371
1372 void
1373 prepare_desired_row (row)
1374 struct glyph_row *row;
1375 {
1376 if (!row->enabled_p)
1377 {
1378 clear_glyph_row (row);
1379 row->enabled_p = 1;
1380 }
1381 }
1382
1383
1384 /* Return a hash code for glyph row ROW. */
1385
1386 int
1387 line_hash_code (row)
1388 struct glyph_row *row;
1389 {
1390 int hash = 0;
1391
1392 if (row->enabled_p)
1393 {
1394 struct glyph *glyph = row->glyphs[TEXT_AREA];
1395 struct glyph *end = glyph + row->used[TEXT_AREA];
1396
1397 while (glyph < end)
1398 {
1399 int c = glyph->u.ch;
1400 int face_id = glyph->face_id;
1401 if (must_write_spaces)
1402 c -= SPACEGLYPH;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1404 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1405 ++glyph;
1406 }
1407
1408 if (hash == 0)
1409 hash = 1;
1410 }
1411
1412 return hash;
1413 }
1414
1415
1416 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1417 the number of characters in the line. If must_write_spaces is
1418 zero, leading and trailing spaces are ignored. */
1419
1420 static unsigned int
1421 line_draw_cost (matrix, vpos)
1422 struct glyph_matrix *matrix;
1423 int vpos;
1424 {
1425 struct glyph_row *row = matrix->rows + vpos;
1426 struct glyph *beg = row->glyphs[TEXT_AREA];
1427 struct glyph *end = beg + row->used[TEXT_AREA];
1428 int len;
1429 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1430 int glyph_table_len = GLYPH_TABLE_LENGTH;
1431
1432 /* Ignore trailing and leading spaces if we can. */
1433 if (!must_write_spaces)
1434 {
1435 /* Skip from the end over trailing spaces. */
1436 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1437 --end;
1438
1439 /* All blank line. */
1440 if (end == beg)
1441 return 0;
1442
1443 /* Skip over leading spaces. */
1444 while (CHAR_GLYPH_SPACE_P (*beg))
1445 ++beg;
1446 }
1447
1448 /* If we don't have a glyph-table, each glyph is one character,
1449 so return the number of glyphs. */
1450 if (glyph_table_base == 0)
1451 len = end - beg;
1452 else
1453 {
1454 /* Otherwise, scan the glyphs and accumulate their total length
1455 in LEN. */
1456 len = 0;
1457 while (beg < end)
1458 {
1459 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1460
1461 if (g < 0
1462 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1463 len += 1;
1464 else
1465 len += GLYPH_LENGTH (glyph_table_base, g);
1466
1467 ++beg;
1468 }
1469 }
1470
1471 return len;
1472 }
1473
1474
1475 /* Test two glyph rows A and B for equality. Value is non-zero if A
1476 and B have equal contents. W is the window to which the glyphs
1477 rows A and B belong. It is needed here to test for partial row
1478 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1479 flags of A and B, too. */
1480
1481 static INLINE int
1482 row_equal_p (w, a, b, mouse_face_p)
1483 struct window *w;
1484 struct glyph_row *a, *b;
1485 int mouse_face_p;
1486 {
1487 if (a == b)
1488 return 1;
1489 else if (a->hash != b->hash)
1490 return 0;
1491 else
1492 {
1493 struct glyph *a_glyph, *b_glyph, *a_end;
1494 int area;
1495
1496 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1497 return 0;
1498
1499 /* Compare glyphs. */
1500 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1501 {
1502 if (a->used[area] != b->used[area])
1503 return 0;
1504
1505 a_glyph = a->glyphs[area];
1506 a_end = a_glyph + a->used[area];
1507 b_glyph = b->glyphs[area];
1508
1509 while (a_glyph < a_end
1510 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1511 ++a_glyph, ++b_glyph;
1512
1513 if (a_glyph != a_end)
1514 return 0;
1515 }
1516
1517 if (a->fill_line_p != b->fill_line_p
1518 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1519 || a->left_fringe_bitmap != b->left_fringe_bitmap
1520 || a->left_fringe_face_id != b->left_fringe_face_id
1521 || a->right_fringe_bitmap != b->right_fringe_bitmap
1522 || a->right_fringe_face_id != b->right_fringe_face_id
1523 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1524 || a->exact_window_width_line_p != b->exact_window_width_line_p
1525 || a->overlapped_p != b->overlapped_p
1526 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1527 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1528 /* Different partially visible characters on left margin. */
1529 || a->x != b->x
1530 /* Different height. */
1531 || a->ascent != b->ascent
1532 || a->phys_ascent != b->phys_ascent
1533 || a->phys_height != b->phys_height
1534 || a->visible_height != b->visible_height)
1535 return 0;
1536 }
1537
1538 return 1;
1539 }
1540
1541
1542 \f
1543 /***********************************************************************
1544 Glyph Pool
1545
1546 See dispextern.h for an overall explanation of glyph pools.
1547 ***********************************************************************/
1548
1549 /* Allocate a glyph_pool structure. The structure returned is
1550 initialized with zeros. The global variable glyph_pool_count is
1551 incremented for each pool allocated. */
1552
1553 static struct glyph_pool *
1554 new_glyph_pool ()
1555 {
1556 struct glyph_pool *result;
1557
1558 /* Allocate a new glyph_pool and clear it. */
1559 result = (struct glyph_pool *) xmalloc (sizeof *result);
1560 bzero (result, sizeof *result);
1561
1562 /* For memory leak and double deletion checking. */
1563 ++glyph_pool_count;
1564
1565 return result;
1566 }
1567
1568
1569 /* Free a glyph_pool structure POOL. The function may be called with
1570 a null POOL pointer. The global variable glyph_pool_count is
1571 decremented with every pool structure freed. If this count gets
1572 negative, more structures were freed than allocated, i.e. one
1573 structure must have been freed more than once or a bogus pointer
1574 was passed to free_glyph_pool. */
1575
1576 static void
1577 free_glyph_pool (pool)
1578 struct glyph_pool *pool;
1579 {
1580 if (pool)
1581 {
1582 /* More freed than allocated? */
1583 --glyph_pool_count;
1584 xassert (glyph_pool_count >= 0);
1585
1586 xfree (pool->glyphs);
1587 xfree (pool);
1588 }
1589 }
1590
1591
1592 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1593 columns we need. This function never shrinks a pool. The only
1594 case in which this would make sense, would be when a frame's size
1595 is changed from a large value to a smaller one. But, if someone
1596 does it once, we can expect that he will do it again.
1597
1598 Value is non-zero if the pool changed in a way which makes
1599 re-adjusting window glyph matrices necessary. */
1600
1601 static int
1602 realloc_glyph_pool (pool, matrix_dim)
1603 struct glyph_pool *pool;
1604 struct dim matrix_dim;
1605 {
1606 int needed;
1607 int changed_p;
1608
1609 changed_p = (pool->glyphs == 0
1610 || matrix_dim.height != pool->nrows
1611 || matrix_dim.width != pool->ncolumns);
1612
1613 /* Enlarge the glyph pool. */
1614 needed = matrix_dim.width * matrix_dim.height;
1615 if (needed > pool->nglyphs)
1616 {
1617 int size = needed * sizeof (struct glyph);
1618
1619 if (pool->glyphs)
1620 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1621 else
1622 {
1623 pool->glyphs = (struct glyph *) xmalloc (size);
1624 bzero (pool->glyphs, size);
1625 }
1626
1627 pool->nglyphs = needed;
1628 }
1629
1630 /* Remember the number of rows and columns because (a) we use them
1631 to do sanity checks, and (b) the number of columns determines
1632 where rows in the frame matrix start---this must be available to
1633 determine pointers to rows of window sub-matrices. */
1634 pool->nrows = matrix_dim.height;
1635 pool->ncolumns = matrix_dim.width;
1636
1637 return changed_p;
1638 }
1639
1640
1641 \f
1642 /***********************************************************************
1643 Debug Code
1644 ***********************************************************************/
1645
1646 #if GLYPH_DEBUG
1647
1648
1649 /* Flush standard output. This is sometimes useful to call from
1650 the debugger. */
1651
1652 void
1653 flush_stdout ()
1654 {
1655 fflush (stdout);
1656 }
1657
1658
1659 /* Check that no glyph pointers have been lost in MATRIX. If a
1660 pointer has been lost, e.g. by using a structure assignment between
1661 rows, at least one pointer must occur more than once in the rows of
1662 MATRIX. */
1663
1664 void
1665 check_matrix_pointer_lossage (matrix)
1666 struct glyph_matrix *matrix;
1667 {
1668 int i, j;
1669
1670 for (i = 0; i < matrix->nrows; ++i)
1671 for (j = 0; j < matrix->nrows; ++j)
1672 xassert (i == j
1673 || (matrix->rows[i].glyphs[TEXT_AREA]
1674 != matrix->rows[j].glyphs[TEXT_AREA]));
1675 }
1676
1677
1678 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1679
1680 struct glyph_row *
1681 matrix_row (matrix, row)
1682 struct glyph_matrix *matrix;
1683 int row;
1684 {
1685 xassert (matrix && matrix->rows);
1686 xassert (row >= 0 && row < matrix->nrows);
1687
1688 /* That's really too slow for normal testing because this function
1689 is called almost everywhere. Although---it's still astonishingly
1690 fast, so it is valuable to have for debugging purposes. */
1691 #if 0
1692 check_matrix_pointer_lossage (matrix);
1693 #endif
1694
1695 return matrix->rows + row;
1696 }
1697
1698
1699 #if 0 /* This function makes invalid assumptions when text is
1700 partially invisible. But it might come handy for debugging
1701 nevertheless. */
1702
1703 /* Check invariants that must hold for an up to date current matrix of
1704 window W. */
1705
1706 static void
1707 check_matrix_invariants (w)
1708 struct window *w;
1709 {
1710 struct glyph_matrix *matrix = w->current_matrix;
1711 int yb = window_text_bottom_y (w);
1712 struct glyph_row *row = matrix->rows;
1713 struct glyph_row *last_text_row = NULL;
1714 struct buffer *saved = current_buffer;
1715 struct buffer *buffer = XBUFFER (w->buffer);
1716 int c;
1717
1718 /* This can sometimes happen for a fresh window. */
1719 if (matrix->nrows < 2)
1720 return;
1721
1722 set_buffer_temp (buffer);
1723
1724 /* Note: last row is always reserved for the mode line. */
1725 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1726 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1727 {
1728 struct glyph_row *next = row + 1;
1729
1730 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1731 last_text_row = row;
1732
1733 /* Check that character and byte positions are in sync. */
1734 xassert (MATRIX_ROW_START_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1736
1737 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1738 have such a position temporarily in case of a minibuffer
1739 displaying something like `[Sole completion]' at its end. */
1740 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1741 xassert (MATRIX_ROW_END_BYTEPOS (row)
1742 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1743
1744 /* Check that end position of `row' is equal to start position
1745 of next row. */
1746 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1747 {
1748 xassert (MATRIX_ROW_END_CHARPOS (row)
1749 == MATRIX_ROW_START_CHARPOS (next));
1750 xassert (MATRIX_ROW_END_BYTEPOS (row)
1751 == MATRIX_ROW_START_BYTEPOS (next));
1752 }
1753 row = next;
1754 }
1755
1756 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1757 xassert (w->desired_matrix->rows != NULL);
1758 set_buffer_temp (saved);
1759 }
1760
1761 #endif /* 0 */
1762
1763 #endif /* GLYPH_DEBUG != 0 */
1764
1765
1766 \f
1767 /**********************************************************************
1768 Allocating/ Adjusting Glyph Matrices
1769 **********************************************************************/
1770
1771 /* Allocate glyph matrices over a window tree for a frame-based
1772 redisplay
1773
1774 X and Y are column/row within the frame glyph matrix where
1775 sub-matrices for the window tree rooted at WINDOW must be
1776 allocated. CH_DIM contains the dimensions of the smallest
1777 character that could be used during display. DIM_ONLY_P non-zero
1778 means that the caller of this function is only interested in the
1779 result matrix dimension, and matrix adjustments should not be
1780 performed.
1781
1782 The function returns the total width/height of the sub-matrices of
1783 the window tree. If called on a frame root window, the computation
1784 will take the mini-buffer window into account.
1785
1786 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1787
1788 NEW_LEAF_MATRIX set if any window in the tree did not have a
1789 glyph matrices yet, and
1790
1791 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1792 any window in the tree will be changed or have been changed (see
1793 DIM_ONLY_P)
1794
1795 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1796 function.
1797
1798 Windows are arranged into chains of windows on the same level
1799 through the next fields of window structures. Such a level can be
1800 either a sequence of horizontally adjacent windows from left to
1801 right, or a sequence of vertically adjacent windows from top to
1802 bottom. Each window in a horizontal sequence can be either a leaf
1803 window or a vertical sequence; a window in a vertical sequence can
1804 be either a leaf or a horizontal sequence. All windows in a
1805 horizontal sequence have the same height, and all windows in a
1806 vertical sequence have the same width.
1807
1808 This function uses, for historical reasons, a more general
1809 algorithm to determine glyph matrix dimensions that would be
1810 necessary.
1811
1812 The matrix height of a horizontal sequence is determined by the
1813 maximum height of any matrix in the sequence. The matrix width of
1814 a horizontal sequence is computed by adding up matrix widths of
1815 windows in the sequence.
1816
1817 |<------- result width ------->|
1818 +---------+----------+---------+ ---
1819 | | | | |
1820 | | | |
1821 +---------+ | | result height
1822 | +---------+
1823 | | |
1824 +----------+ ---
1825
1826 The matrix width of a vertical sequence is the maximum matrix width
1827 of any window in the sequence. Its height is computed by adding up
1828 matrix heights of windows in the sequence.
1829
1830 |<---- result width -->|
1831 +---------+ ---
1832 | | |
1833 | | |
1834 +---------+--+ |
1835 | | |
1836 | | result height
1837 | |
1838 +------------+---------+ |
1839 | | |
1840 | | |
1841 +------------+---------+ --- */
1842
1843 /* Bit indicating that a new matrix will be allocated or has been
1844 allocated. */
1845
1846 #define NEW_LEAF_MATRIX (1 << 0)
1847
1848 /* Bit indicating that a matrix will or has changed its location or
1849 size. */
1850
1851 #define CHANGED_LEAF_MATRIX (1 << 1)
1852
1853 static struct dim
1854 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1855 window_change_flags)
1856 Lisp_Object window;
1857 int x, y;
1858 int dim_only_p;
1859 int *window_change_flags;
1860 {
1861 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1862 int x0 = x, y0 = y;
1863 int wmax = 0, hmax = 0;
1864 struct dim total;
1865 struct dim dim;
1866 struct window *w;
1867 int in_horz_combination_p;
1868
1869 /* What combination is WINDOW part of? Compute this once since the
1870 result is the same for all windows in the `next' chain. The
1871 special case of a root window (parent equal to nil) is treated
1872 like a vertical combination because a root window's `next'
1873 points to the mini-buffer window, if any, which is arranged
1874 vertically below other windows. */
1875 in_horz_combination_p
1876 = (!NILP (XWINDOW (window)->parent)
1877 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1878
1879 /* For WINDOW and all windows on the same level. */
1880 do
1881 {
1882 w = XWINDOW (window);
1883
1884 /* Get the dimension of the window sub-matrix for W, depending
1885 on whether this is a combination or a leaf window. */
1886 if (!NILP (w->hchild))
1887 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1888 dim_only_p,
1889 window_change_flags);
1890 else if (!NILP (w->vchild))
1891 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1892 dim_only_p,
1893 window_change_flags);
1894 else
1895 {
1896 /* If not already done, allocate sub-matrix structures. */
1897 if (w->desired_matrix == NULL)
1898 {
1899 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1900 w->current_matrix = new_glyph_matrix (f->current_pool);
1901 *window_change_flags |= NEW_LEAF_MATRIX;
1902 }
1903
1904 /* Width and height MUST be chosen so that there are no
1905 holes in the frame matrix. */
1906 dim.width = required_matrix_width (w);
1907 dim.height = required_matrix_height (w);
1908
1909 /* Will matrix be re-allocated? */
1910 if (x != w->desired_matrix->matrix_x
1911 || y != w->desired_matrix->matrix_y
1912 || dim.width != w->desired_matrix->matrix_w
1913 || dim.height != w->desired_matrix->matrix_h
1914 || (margin_glyphs_to_reserve (w, dim.width,
1915 w->left_margin_cols)
1916 != w->desired_matrix->left_margin_glyphs)
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->right_margin_cols)
1919 != w->desired_matrix->right_margin_glyphs))
1920 *window_change_flags |= CHANGED_LEAF_MATRIX;
1921
1922 /* Actually change matrices, if allowed. Do not consider
1923 CHANGED_LEAF_MATRIX computed above here because the pool
1924 may have been changed which we don't now here. We trust
1925 that we only will be called with DIM_ONLY_P != 0 when
1926 necessary. */
1927 if (!dim_only_p)
1928 {
1929 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1930 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1931 }
1932 }
1933
1934 /* If we are part of a horizontal combination, advance x for
1935 windows to the right of W; otherwise advance y for windows
1936 below W. */
1937 if (in_horz_combination_p)
1938 x += dim.width;
1939 else
1940 y += dim.height;
1941
1942 /* Remember maximum glyph matrix dimensions. */
1943 wmax = max (wmax, dim.width);
1944 hmax = max (hmax, dim.height);
1945
1946 /* Next window on same level. */
1947 window = w->next;
1948 }
1949 while (!NILP (window));
1950
1951 /* Set `total' to the total glyph matrix dimension of this window
1952 level. In a vertical combination, the width is the width of the
1953 widest window; the height is the y we finally reached, corrected
1954 by the y we started with. In a horizontal combination, the total
1955 height is the height of the tallest window, and the width is the
1956 x we finally reached, corrected by the x we started with. */
1957 if (in_horz_combination_p)
1958 {
1959 total.width = x - x0;
1960 total.height = hmax;
1961 }
1962 else
1963 {
1964 total.width = wmax;
1965 total.height = y - y0;
1966 }
1967
1968 return total;
1969 }
1970
1971
1972 /* Return the required height of glyph matrices for window W. */
1973
1974 int
1975 required_matrix_height (w)
1976 struct window *w;
1977 {
1978 #ifdef HAVE_WINDOW_SYSTEM
1979 struct frame *f = XFRAME (w->frame);
1980
1981 if (FRAME_WINDOW_P (f))
1982 {
1983 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1984 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1985 return (((window_pixel_height + ch_height - 1)
1986 / ch_height) * w->nrows_scale_factor
1987 /* One partially visible line at the top and
1988 bottom of the window. */
1989 + 2
1990 /* 2 for header and mode line. */
1991 + 2);
1992 }
1993 #endif /* HAVE_WINDOW_SYSTEM */
1994
1995 return WINDOW_TOTAL_LINES (w);
1996 }
1997
1998
1999 /* Return the required width of glyph matrices for window W. */
2000
2001 int
2002 required_matrix_width (w)
2003 struct window *w;
2004 {
2005 #ifdef HAVE_WINDOW_SYSTEM
2006 struct frame *f = XFRAME (w->frame);
2007 if (FRAME_WINDOW_P (f))
2008 {
2009 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2010 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2011
2012 /* Compute number of glyphs needed in a glyph row. */
2013 return (((window_pixel_width + ch_width - 1)
2014 / ch_width) * w->ncols_scale_factor
2015 /* 2 partially visible columns in the text area. */
2016 + 2
2017 /* One partially visible column at the right
2018 edge of each marginal area. */
2019 + 1 + 1);
2020 }
2021 #endif /* HAVE_WINDOW_SYSTEM */
2022
2023 return XINT (w->total_cols);
2024 }
2025
2026
2027 /* Allocate window matrices for window-based redisplay. W is the
2028 window whose matrices must be allocated/reallocated. CH_DIM is the
2029 size of the smallest character that could potentially be used on W. */
2030
2031 static void
2032 allocate_matrices_for_window_redisplay (w)
2033 struct window *w;
2034 {
2035 while (w)
2036 {
2037 if (!NILP (w->vchild))
2038 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2039 else if (!NILP (w->hchild))
2040 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2041 else
2042 {
2043 /* W is a leaf window. */
2044 struct dim dim;
2045
2046 /* If matrices are not yet allocated, allocate them now. */
2047 if (w->desired_matrix == NULL)
2048 {
2049 w->desired_matrix = new_glyph_matrix (NULL);
2050 w->current_matrix = new_glyph_matrix (NULL);
2051 }
2052
2053 dim.width = required_matrix_width (w);
2054 dim.height = required_matrix_height (w);
2055 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2056 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2057 }
2058
2059 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2060 }
2061 }
2062
2063
2064 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2065 do it for all frames; otherwise do it just for the given frame.
2066 This function must be called when a new frame is created, its size
2067 changes, or its window configuration changes. */
2068
2069 void
2070 adjust_glyphs (f)
2071 struct frame *f;
2072 {
2073 /* Block input so that expose events and other events that access
2074 glyph matrices are not processed while we are changing them. */
2075 BLOCK_INPUT;
2076
2077 if (f)
2078 adjust_frame_glyphs (f);
2079 else
2080 {
2081 Lisp_Object tail, lisp_frame;
2082
2083 FOR_EACH_FRAME (tail, lisp_frame)
2084 adjust_frame_glyphs (XFRAME (lisp_frame));
2085 }
2086
2087 UNBLOCK_INPUT;
2088 }
2089
2090
2091 /* Adjust frame glyphs when Emacs is initialized.
2092
2093 To be called from init_display.
2094
2095 We need a glyph matrix because redraw will happen soon.
2096 Unfortunately, window sizes on selected_frame are not yet set to
2097 meaningful values. I believe we can assume that there are only two
2098 windows on the frame---the mini-buffer and the root window. Frame
2099 height and width seem to be correct so far. So, set the sizes of
2100 windows to estimated values. */
2101
2102 static void
2103 adjust_frame_glyphs_initially ()
2104 {
2105 struct frame *sf = SELECTED_FRAME ();
2106 struct window *root = XWINDOW (sf->root_window);
2107 struct window *mini = XWINDOW (root->next);
2108 int frame_lines = FRAME_LINES (sf);
2109 int frame_cols = FRAME_COLS (sf);
2110 int top_margin = FRAME_TOP_MARGIN (sf);
2111
2112 /* Do it for the root window. */
2113 XSETFASTINT (root->top_line, top_margin);
2114 XSETFASTINT (root->total_cols, frame_cols);
2115 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2116
2117 /* Do it for the mini-buffer window. */
2118 XSETFASTINT (mini->top_line, frame_lines - 1);
2119 XSETFASTINT (mini->total_cols, frame_cols);
2120 set_window_height (root->next, 1, 0);
2121
2122 adjust_frame_glyphs (sf);
2123 glyphs_initialized_initially_p = 1;
2124 }
2125
2126
2127 /* Allocate/reallocate glyph matrices of a single frame F. */
2128
2129 static void
2130 adjust_frame_glyphs (f)
2131 struct frame *f;
2132 {
2133 if (FRAME_WINDOW_P (f))
2134 adjust_frame_glyphs_for_window_redisplay (f);
2135 else
2136 adjust_frame_glyphs_for_frame_redisplay (f);
2137
2138 /* Don't forget the message buffer and the buffer for
2139 decode_mode_spec. */
2140 adjust_frame_message_buffer (f);
2141 adjust_decode_mode_spec_buffer (f);
2142
2143 f->glyphs_initialized_p = 1;
2144 }
2145
2146
2147 /* In the window tree with root W, build current matrices of leaf
2148 windows from the frame's current matrix. */
2149
2150 static void
2151 fake_current_matrices (window)
2152 Lisp_Object window;
2153 {
2154 struct window *w;
2155
2156 for (; !NILP (window); window = w->next)
2157 {
2158 w = XWINDOW (window);
2159
2160 if (!NILP (w->hchild))
2161 fake_current_matrices (w->hchild);
2162 else if (!NILP (w->vchild))
2163 fake_current_matrices (w->vchild);
2164 else
2165 {
2166 int i;
2167 struct frame *f = XFRAME (w->frame);
2168 struct glyph_matrix *m = w->current_matrix;
2169 struct glyph_matrix *fm = f->current_matrix;
2170
2171 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2172 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2173
2174 for (i = 0; i < m->matrix_h; ++i)
2175 {
2176 struct glyph_row *r = m->rows + i;
2177 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2178
2179 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2180 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2181
2182 r->enabled_p = fr->enabled_p;
2183 if (r->enabled_p)
2184 {
2185 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2186 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2187 r->used[TEXT_AREA] = (m->matrix_w
2188 - r->used[LEFT_MARGIN_AREA]
2189 - r->used[RIGHT_MARGIN_AREA]);
2190 r->mode_line_p = 0;
2191 }
2192 }
2193 }
2194 }
2195 }
2196
2197
2198 /* Save away the contents of frame F's current frame matrix. Value is
2199 a glyph matrix holding the contents of F's current frame matrix. */
2200
2201 static struct glyph_matrix *
2202 save_current_matrix (f)
2203 struct frame *f;
2204 {
2205 int i;
2206 struct glyph_matrix *saved;
2207
2208 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2209 bzero (saved, sizeof *saved);
2210 saved->nrows = f->current_matrix->nrows;
2211 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2212 * sizeof *saved->rows);
2213 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2214
2215 for (i = 0; i < saved->nrows; ++i)
2216 {
2217 struct glyph_row *from = f->current_matrix->rows + i;
2218 struct glyph_row *to = saved->rows + i;
2219 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2220 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2221 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2222 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2223 }
2224
2225 return saved;
2226 }
2227
2228
2229 /* Restore the contents of frame F's current frame matrix from SAVED,
2230 and free memory associated with SAVED. */
2231
2232 static void
2233 restore_current_matrix (f, saved)
2234 struct frame *f;
2235 struct glyph_matrix *saved;
2236 {
2237 int i;
2238
2239 for (i = 0; i < saved->nrows; ++i)
2240 {
2241 struct glyph_row *from = saved->rows + i;
2242 struct glyph_row *to = f->current_matrix->rows + i;
2243 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2244 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2245 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2246 xfree (from->glyphs[TEXT_AREA]);
2247 }
2248
2249 xfree (saved->rows);
2250 xfree (saved);
2251 }
2252
2253
2254
2255 /* Allocate/reallocate glyph matrices of a single frame F for
2256 frame-based redisplay. */
2257
2258 static void
2259 adjust_frame_glyphs_for_frame_redisplay (f)
2260 struct frame *f;
2261 {
2262 struct dim ch_dim;
2263 struct dim matrix_dim;
2264 int pool_changed_p;
2265 int window_change_flags;
2266 int top_window_y;
2267
2268 if (!FRAME_LIVE_P (f))
2269 return;
2270
2271 /* Determine the smallest character in any font for F. On
2272 console windows, all characters have dimension (1, 1). */
2273 ch_dim.width = ch_dim.height = 1;
2274
2275 top_window_y = FRAME_TOP_MARGIN (f);
2276
2277 /* Allocate glyph pool structures if not already done. */
2278 if (f->desired_pool == NULL)
2279 {
2280 f->desired_pool = new_glyph_pool ();
2281 f->current_pool = new_glyph_pool ();
2282 }
2283
2284 /* Allocate frames matrix structures if needed. */
2285 if (f->desired_matrix == NULL)
2286 {
2287 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2288 f->current_matrix = new_glyph_matrix (f->current_pool);
2289 }
2290
2291 /* Compute window glyph matrices. (This takes the mini-buffer
2292 window into account). The result is the size of the frame glyph
2293 matrix needed. The variable window_change_flags is set to a bit
2294 mask indicating whether new matrices will be allocated or
2295 existing matrices change their size or location within the frame
2296 matrix. */
2297 window_change_flags = 0;
2298 matrix_dim
2299 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2300 0, top_window_y,
2301 1,
2302 &window_change_flags);
2303
2304 /* Add in menu bar lines, if any. */
2305 matrix_dim.height += top_window_y;
2306
2307 /* Enlarge pools as necessary. */
2308 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2309 realloc_glyph_pool (f->current_pool, matrix_dim);
2310
2311 /* Set up glyph pointers within window matrices. Do this only if
2312 absolutely necessary since it requires a frame redraw. */
2313 if (pool_changed_p || window_change_flags)
2314 {
2315 /* Do it for window matrices. */
2316 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2317 0, top_window_y, 0,
2318 &window_change_flags);
2319
2320 /* Size of frame matrices must equal size of frame. Note
2321 that we are called for X frames with window widths NOT equal
2322 to the frame width (from CHANGE_FRAME_SIZE_1). */
2323 xassert (matrix_dim.width == FRAME_COLS (f)
2324 && matrix_dim.height == FRAME_LINES (f));
2325
2326 /* Pointers to glyph memory in glyph rows are exchanged during
2327 the update phase of redisplay, which means in general that a
2328 frame's current matrix consists of pointers into both the
2329 desired and current glyph pool of the frame. Adjusting a
2330 matrix sets the frame matrix up so that pointers are all into
2331 the same pool. If we want to preserve glyph contents of the
2332 current matrix over a call to adjust_glyph_matrix, we must
2333 make a copy of the current glyphs, and restore the current
2334 matrix' contents from that copy. */
2335 if (display_completed
2336 && !FRAME_GARBAGED_P (f)
2337 && matrix_dim.width == f->current_matrix->matrix_w
2338 && matrix_dim.height == f->current_matrix->matrix_h)
2339 {
2340 struct glyph_matrix *copy = save_current_matrix (f);
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 restore_current_matrix (f, copy);
2344 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2345 }
2346 else
2347 {
2348 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2349 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2350 SET_FRAME_GARBAGED (f);
2351 }
2352 }
2353 }
2354
2355
2356 /* Allocate/reallocate glyph matrices of a single frame F for
2357 window-based redisplay. */
2358
2359 static void
2360 adjust_frame_glyphs_for_window_redisplay (f)
2361 struct frame *f;
2362 {
2363 struct dim ch_dim;
2364 struct window *w;
2365
2366 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2367
2368 /* Get minimum sizes. */
2369 #ifdef HAVE_WINDOW_SYSTEM
2370 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2371 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2372 #else
2373 ch_dim.width = ch_dim.height = 1;
2374 #endif
2375
2376 /* Allocate/reallocate window matrices. */
2377 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2378
2379 /* Allocate/ reallocate matrices of the dummy window used to display
2380 the menu bar under X when no X toolkit support is available. */
2381 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2382 {
2383 /* Allocate a dummy window if not already done. */
2384 if (NILP (f->menu_bar_window))
2385 {
2386 f->menu_bar_window = make_window ();
2387 w = XWINDOW (f->menu_bar_window);
2388 XSETFRAME (w->frame, f);
2389 w->pseudo_window_p = 1;
2390 }
2391 else
2392 w = XWINDOW (f->menu_bar_window);
2393
2394 /* Set window dimensions to frame dimensions and allocate or
2395 adjust glyph matrices of W. */
2396 XSETFASTINT (w->top_line, 0);
2397 XSETFASTINT (w->left_col, 0);
2398 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2399 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2400 allocate_matrices_for_window_redisplay (w);
2401 }
2402 #endif /* not USE_X_TOOLKIT */
2403
2404 #ifndef USE_GTK
2405 /* Allocate/ reallocate matrices of the tool bar window. If we
2406 don't have a tool bar window yet, make one. */
2407 if (NILP (f->tool_bar_window))
2408 {
2409 f->tool_bar_window = make_window ();
2410 w = XWINDOW (f->tool_bar_window);
2411 XSETFRAME (w->frame, f);
2412 w->pseudo_window_p = 1;
2413 }
2414 else
2415 w = XWINDOW (f->tool_bar_window);
2416
2417 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2418 XSETFASTINT (w->left_col, 0);
2419 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2420 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2421 allocate_matrices_for_window_redisplay (w);
2422 #endif
2423 }
2424
2425
2426 /* Adjust/ allocate message buffer of frame F.
2427
2428 Note that the message buffer is never freed. Since I could not
2429 find a free in 19.34, I assume that freeing it would be
2430 problematic in some way and don't do it either.
2431
2432 (Implementation note: It should be checked if we can free it
2433 eventually without causing trouble). */
2434
2435 static void
2436 adjust_frame_message_buffer (f)
2437 struct frame *f;
2438 {
2439 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2440
2441 if (FRAME_MESSAGE_BUF (f))
2442 {
2443 char *buffer = FRAME_MESSAGE_BUF (f);
2444 char *new_buffer = (char *) xrealloc (buffer, size);
2445 FRAME_MESSAGE_BUF (f) = new_buffer;
2446 }
2447 else
2448 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2449 }
2450
2451
2452 /* Re-allocate buffer for decode_mode_spec on frame F. */
2453
2454 static void
2455 adjust_decode_mode_spec_buffer (f)
2456 struct frame *f;
2457 {
2458 f->decode_mode_spec_buffer
2459 = (char *) xrealloc (f->decode_mode_spec_buffer,
2460 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2461 }
2462
2463
2464 \f
2465 /**********************************************************************
2466 Freeing Glyph Matrices
2467 **********************************************************************/
2468
2469 /* Free glyph memory for a frame F. F may be null. This function can
2470 be called for the same frame more than once. The root window of
2471 F may be nil when this function is called. This is the case when
2472 the function is called when F is destroyed. */
2473
2474 void
2475 free_glyphs (f)
2476 struct frame *f;
2477 {
2478 if (f && f->glyphs_initialized_p)
2479 {
2480 /* Block interrupt input so that we don't get surprised by an X
2481 event while we're in an inconsistent state. */
2482 BLOCK_INPUT;
2483 f->glyphs_initialized_p = 0;
2484
2485 /* Release window sub-matrices. */
2486 if (!NILP (f->root_window))
2487 free_window_matrices (XWINDOW (f->root_window));
2488
2489 /* Free the dummy window for menu bars without X toolkit and its
2490 glyph matrices. */
2491 if (!NILP (f->menu_bar_window))
2492 {
2493 struct window *w = XWINDOW (f->menu_bar_window);
2494 free_glyph_matrix (w->desired_matrix);
2495 free_glyph_matrix (w->current_matrix);
2496 w->desired_matrix = w->current_matrix = NULL;
2497 f->menu_bar_window = Qnil;
2498 }
2499
2500 /* Free the tool bar window and its glyph matrices. */
2501 if (!NILP (f->tool_bar_window))
2502 {
2503 struct window *w = XWINDOW (f->tool_bar_window);
2504 free_glyph_matrix (w->desired_matrix);
2505 free_glyph_matrix (w->current_matrix);
2506 w->desired_matrix = w->current_matrix = NULL;
2507 f->tool_bar_window = Qnil;
2508 }
2509
2510 /* Release frame glyph matrices. Reset fields to zero in
2511 case we are called a second time. */
2512 if (f->desired_matrix)
2513 {
2514 free_glyph_matrix (f->desired_matrix);
2515 free_glyph_matrix (f->current_matrix);
2516 f->desired_matrix = f->current_matrix = NULL;
2517 }
2518
2519 /* Release glyph pools. */
2520 if (f->desired_pool)
2521 {
2522 free_glyph_pool (f->desired_pool);
2523 free_glyph_pool (f->current_pool);
2524 f->desired_pool = f->current_pool = NULL;
2525 }
2526
2527 UNBLOCK_INPUT;
2528 }
2529 }
2530
2531
2532 /* Free glyph sub-matrices in the window tree rooted at W. This
2533 function may be called with a null pointer, and it may be called on
2534 the same tree more than once. */
2535
2536 void
2537 free_window_matrices (w)
2538 struct window *w;
2539 {
2540 while (w)
2541 {
2542 if (!NILP (w->hchild))
2543 free_window_matrices (XWINDOW (w->hchild));
2544 else if (!NILP (w->vchild))
2545 free_window_matrices (XWINDOW (w->vchild));
2546 else
2547 {
2548 /* This is a leaf window. Free its memory and reset fields
2549 to zero in case this function is called a second time for
2550 W. */
2551 free_glyph_matrix (w->current_matrix);
2552 free_glyph_matrix (w->desired_matrix);
2553 w->current_matrix = w->desired_matrix = NULL;
2554 }
2555
2556 /* Next window on same level. */
2557 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2558 }
2559 }
2560
2561
2562 /* Check glyph memory leaks. This function is called from
2563 shut_down_emacs. Note that frames are not destroyed when Emacs
2564 exits. We therefore free all glyph memory for all active frames
2565 explicitly and check that nothing is left allocated. */
2566
2567 void
2568 check_glyph_memory ()
2569 {
2570 Lisp_Object tail, frame;
2571
2572 /* Free glyph memory for all frames. */
2573 FOR_EACH_FRAME (tail, frame)
2574 free_glyphs (XFRAME (frame));
2575
2576 /* Check that nothing is left allocated. */
2577 if (glyph_matrix_count)
2578 abort ();
2579 if (glyph_pool_count)
2580 abort ();
2581 }
2582
2583
2584 \f
2585 /**********************************************************************
2586 Building a Frame Matrix
2587 **********************************************************************/
2588
2589 /* Most of the redisplay code works on glyph matrices attached to
2590 windows. This is a good solution most of the time, but it is not
2591 suitable for terminal code. Terminal output functions cannot rely
2592 on being able to set an arbitrary terminal window. Instead they
2593 must be provided with a view of the whole frame, i.e. the whole
2594 screen. We build such a view by constructing a frame matrix from
2595 window matrices in this section.
2596
2597 Windows that must be updated have their must_be_update_p flag set.
2598 For all such windows, their desired matrix is made part of the
2599 desired frame matrix. For other windows, their current matrix is
2600 made part of the desired frame matrix.
2601
2602 +-----------------+----------------+
2603 | desired | desired |
2604 | | |
2605 +-----------------+----------------+
2606 | current |
2607 | |
2608 +----------------------------------+
2609
2610 Desired window matrices can be made part of the frame matrix in a
2611 cheap way: We exploit the fact that the desired frame matrix and
2612 desired window matrices share their glyph memory. This is not
2613 possible for current window matrices. Their glyphs are copied to
2614 the desired frame matrix. The latter is equivalent to
2615 preserve_other_columns in the old redisplay.
2616
2617 Used glyphs counters for frame matrix rows are the result of adding
2618 up glyph lengths of the window matrices. A line in the frame
2619 matrix is enabled, if a corresponding line in a window matrix is
2620 enabled.
2621
2622 After building the desired frame matrix, it will be passed to
2623 terminal code, which will manipulate both the desired and current
2624 frame matrix. Changes applied to the frame's current matrix have
2625 to be visible in current window matrices afterwards, of course.
2626
2627 This problem is solved like this:
2628
2629 1. Window and frame matrices share glyphs. Window matrices are
2630 constructed in a way that their glyph contents ARE the glyph
2631 contents needed in a frame matrix. Thus, any modification of
2632 glyphs done in terminal code will be reflected in window matrices
2633 automatically.
2634
2635 2. Exchanges of rows in a frame matrix done by terminal code are
2636 intercepted by hook functions so that corresponding row operations
2637 on window matrices can be performed. This is necessary because we
2638 use pointers to glyphs in glyph row structures. To satisfy the
2639 assumption of point 1 above that glyphs are updated implicitly in
2640 window matrices when they are manipulated via the frame matrix,
2641 window and frame matrix must of course agree where to find the
2642 glyphs for their rows. Possible manipulations that must be
2643 mirrored are assignments of rows of the desired frame matrix to the
2644 current frame matrix and scrolling the current frame matrix. */
2645
2646 /* Build frame F's desired matrix from window matrices. Only windows
2647 which have the flag must_be_updated_p set have to be updated. Menu
2648 bar lines of a frame are not covered by window matrices, so make
2649 sure not to touch them in this function. */
2650
2651 static void
2652 build_frame_matrix (f)
2653 struct frame *f;
2654 {
2655 int i;
2656
2657 /* F must have a frame matrix when this function is called. */
2658 xassert (!FRAME_WINDOW_P (f));
2659
2660 /* Clear all rows in the frame matrix covered by window matrices.
2661 Menu bar lines are not covered by windows. */
2662 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2663 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2664
2665 /* Build the matrix by walking the window tree. */
2666 build_frame_matrix_from_window_tree (f->desired_matrix,
2667 XWINDOW (FRAME_ROOT_WINDOW (f)));
2668 }
2669
2670
2671 /* Walk a window tree, building a frame matrix MATRIX from window
2672 matrices. W is the root of a window tree. */
2673
2674 static void
2675 build_frame_matrix_from_window_tree (matrix, w)
2676 struct glyph_matrix *matrix;
2677 struct window *w;
2678 {
2679 while (w)
2680 {
2681 if (!NILP (w->hchild))
2682 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2683 else if (!NILP (w->vchild))
2684 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2685 else
2686 build_frame_matrix_from_leaf_window (matrix, w);
2687
2688 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2689 }
2690 }
2691
2692
2693 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2694 desired frame matrix built. W is a leaf window whose desired or
2695 current matrix is to be added to FRAME_MATRIX. W's flag
2696 must_be_updated_p determines which matrix it contributes to
2697 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2698 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2699 Adding a desired matrix means setting up used counters and such in
2700 frame rows, while adding a current window matrix to FRAME_MATRIX
2701 means copying glyphs. The latter case corresponds to
2702 preserve_other_columns in the old redisplay. */
2703
2704 static void
2705 build_frame_matrix_from_leaf_window (frame_matrix, w)
2706 struct glyph_matrix *frame_matrix;
2707 struct window *w;
2708 {
2709 struct glyph_matrix *window_matrix;
2710 int window_y, frame_y;
2711 /* If non-zero, a glyph to insert at the right border of W. */
2712 GLYPH right_border_glyph = 0;
2713
2714 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2715 if (w->must_be_updated_p)
2716 {
2717 window_matrix = w->desired_matrix;
2718
2719 /* Decide whether we want to add a vertical border glyph. */
2720 if (!WINDOW_RIGHTMOST_P (w))
2721 {
2722 struct Lisp_Char_Table *dp = window_display_table (w);
2723
2724 right_border_glyph
2725 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2726 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2727 : '|');
2728
2729 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2730 right_border_glyph
2731 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2732 }
2733 }
2734 else
2735 window_matrix = w->current_matrix;
2736
2737 /* For all rows in the window matrix and corresponding rows in the
2738 frame matrix. */
2739 window_y = 0;
2740 frame_y = window_matrix->matrix_y;
2741 while (window_y < window_matrix->nrows)
2742 {
2743 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2744 struct glyph_row *window_row = window_matrix->rows + window_y;
2745 int current_row_p = window_matrix == w->current_matrix;
2746
2747 /* Fill up the frame row with spaces up to the left margin of the
2748 window row. */
2749 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2750
2751 /* Fill up areas in the window matrix row with spaces. */
2752 fill_up_glyph_row_with_spaces (window_row);
2753
2754 /* If only part of W's desired matrix has been built, and
2755 window_row wasn't displayed, use the corresponding current
2756 row instead. */
2757 if (window_matrix == w->desired_matrix
2758 && !window_row->enabled_p)
2759 {
2760 window_row = w->current_matrix->rows + window_y;
2761 current_row_p = 1;
2762 }
2763
2764 if (current_row_p)
2765 {
2766 /* Copy window row to frame row. */
2767 bcopy (window_row->glyphs[0],
2768 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2769 window_matrix->matrix_w * sizeof (struct glyph));
2770 }
2771 else
2772 {
2773 xassert (window_row->enabled_p);
2774
2775 /* Only when a desired row has been displayed, we want
2776 the corresponding frame row to be updated. */
2777 frame_row->enabled_p = 1;
2778
2779 /* Maybe insert a vertical border between horizontally adjacent
2780 windows. */
2781 if (right_border_glyph)
2782 {
2783 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2784 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2785 }
2786
2787 #if GLYPH_DEBUG
2788 /* Window row window_y must be a slice of frame row
2789 frame_y. */
2790 xassert (glyph_row_slice_p (window_row, frame_row));
2791
2792 /* If rows are in sync, we don't have to copy glyphs because
2793 frame and window share glyphs. */
2794
2795 strcpy (w->current_matrix->method, w->desired_matrix->method);
2796 add_window_display_history (w, w->current_matrix->method, 0);
2797 #endif
2798 }
2799
2800 /* Set number of used glyphs in the frame matrix. Since we fill
2801 up with spaces, and visit leaf windows from left to right it
2802 can be done simply. */
2803 frame_row->used[TEXT_AREA]
2804 = window_matrix->matrix_x + window_matrix->matrix_w;
2805
2806 /* Next row. */
2807 ++window_y;
2808 ++frame_y;
2809 }
2810 }
2811
2812 /* Given a user-specified glyph, possibly including a Lisp-level face
2813 ID, return a glyph that has a realized face ID.
2814 This is used for glyphs displayed specially and not part of the text;
2815 for instance, vertical separators, truncation markers, etc. */
2816
2817 GLYPH
2818 spec_glyph_lookup_face (w, glyph)
2819 struct window *w;
2820 GLYPH glyph;
2821 {
2822 int lface_id = FAST_GLYPH_FACE (glyph);
2823 /* Convert the glyph's specified face to a realized (cache) face. */
2824 if (lface_id > 0)
2825 {
2826 int face_id = merge_faces (XFRAME (w->frame),
2827 Qt, lface_id, DEFAULT_FACE_ID);
2828 glyph
2829 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2830 }
2831 return glyph;
2832 }
2833
2834 /* Add spaces to a glyph row ROW in a window matrix.
2835
2836 Each row has the form:
2837
2838 +---------+-----------------------------+------------+
2839 | left | text | right |
2840 +---------+-----------------------------+------------+
2841
2842 Left and right marginal areas are optional. This function adds
2843 spaces to areas so that there are no empty holes between areas.
2844 In other words: If the right area is not empty, the text area
2845 is filled up with spaces up to the right area. If the text area
2846 is not empty, the left area is filled up.
2847
2848 To be called for frame-based redisplay, only. */
2849
2850 static void
2851 fill_up_glyph_row_with_spaces (row)
2852 struct glyph_row *row;
2853 {
2854 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2855 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2856 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2857 }
2858
2859
2860 /* Fill area AREA of glyph row ROW with spaces. To be called for
2861 frame-based redisplay only. */
2862
2863 static void
2864 fill_up_glyph_row_area_with_spaces (row, area)
2865 struct glyph_row *row;
2866 int area;
2867 {
2868 if (row->glyphs[area] < row->glyphs[area + 1])
2869 {
2870 struct glyph *end = row->glyphs[area + 1];
2871 struct glyph *text = row->glyphs[area] + row->used[area];
2872
2873 while (text < end)
2874 *text++ = space_glyph;
2875 row->used[area] = text - row->glyphs[area];
2876 }
2877 }
2878
2879
2880 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2881 reached. In frame matrices only one area, TEXT_AREA, is used. */
2882
2883 static void
2884 fill_up_frame_row_with_spaces (row, upto)
2885 struct glyph_row *row;
2886 int upto;
2887 {
2888 int i = row->used[TEXT_AREA];
2889 struct glyph *glyph = row->glyphs[TEXT_AREA];
2890
2891 while (i < upto)
2892 glyph[i++] = space_glyph;
2893
2894 row->used[TEXT_AREA] = i;
2895 }
2896
2897
2898 \f
2899 /**********************************************************************
2900 Mirroring operations on frame matrices in window matrices
2901 **********************************************************************/
2902
2903 /* Set frame being updated via frame-based redisplay to F. This
2904 function must be called before updates to make explicit that we are
2905 working on frame matrices or not. */
2906
2907 static INLINE void
2908 set_frame_matrix_frame (f)
2909 struct frame *f;
2910 {
2911 frame_matrix_frame = f;
2912 }
2913
2914
2915 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2916 DESIRED_MATRIX is the desired matrix corresponding to
2917 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2918 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2919 frame_matrix_frame is non-null, this indicates that the exchange is
2920 done in frame matrices, and that we have to perform analogous
2921 operations in window matrices of frame_matrix_frame. */
2922
2923 static INLINE void
2924 make_current (desired_matrix, current_matrix, row)
2925 struct glyph_matrix *desired_matrix, *current_matrix;
2926 int row;
2927 {
2928 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2929 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2930 int mouse_face_p = current_row->mouse_face_p;
2931
2932 /* Do current_row = desired_row. This exchanges glyph pointers
2933 between both rows, and does a structure assignment otherwise. */
2934 assign_row (current_row, desired_row);
2935
2936 /* Enable current_row to mark it as valid. */
2937 current_row->enabled_p = 1;
2938 current_row->mouse_face_p = mouse_face_p;
2939
2940 /* If we are called on frame matrices, perform analogous operations
2941 for window matrices. */
2942 if (frame_matrix_frame)
2943 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2944 }
2945
2946
2947 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2948 W's frame which has been made current (by swapping pointers between
2949 current and desired matrix). Perform analogous operations in the
2950 matrices of leaf windows in the window tree rooted at W. */
2951
2952 static void
2953 mirror_make_current (w, frame_row)
2954 struct window *w;
2955 int frame_row;
2956 {
2957 while (w)
2958 {
2959 if (!NILP (w->hchild))
2960 mirror_make_current (XWINDOW (w->hchild), frame_row);
2961 else if (!NILP (w->vchild))
2962 mirror_make_current (XWINDOW (w->vchild), frame_row);
2963 else
2964 {
2965 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2966 here because the checks performed in debug mode there
2967 will not allow the conversion. */
2968 int row = frame_row - w->desired_matrix->matrix_y;
2969
2970 /* If FRAME_ROW is within W, assign the desired row to the
2971 current row (exchanging glyph pointers). */
2972 if (row >= 0 && row < w->desired_matrix->matrix_h)
2973 {
2974 struct glyph_row *current_row
2975 = MATRIX_ROW (w->current_matrix, row);
2976 struct glyph_row *desired_row
2977 = MATRIX_ROW (w->desired_matrix, row);
2978
2979 if (desired_row->enabled_p)
2980 assign_row (current_row, desired_row);
2981 else
2982 swap_glyph_pointers (desired_row, current_row);
2983 current_row->enabled_p = 1;
2984 }
2985 }
2986
2987 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2988 }
2989 }
2990
2991
2992 /* Perform row dance after scrolling. We are working on the range of
2993 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2994 including) in MATRIX. COPY_FROM is a vector containing, for each
2995 row I in the range 0 <= I < NLINES, the index of the original line
2996 to move to I. This index is relative to the row range, i.e. 0 <=
2997 index < NLINES. RETAINED_P is a vector containing zero for each
2998 row 0 <= I < NLINES which is empty.
2999
3000 This function is called from do_scrolling and do_direct_scrolling. */
3001
3002 void
3003 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3004 retained_p)
3005 struct glyph_matrix *matrix;
3006 int unchanged_at_top, nlines;
3007 int *copy_from;
3008 char *retained_p;
3009 {
3010 /* A copy of original rows. */
3011 struct glyph_row *old_rows;
3012
3013 /* Rows to assign to. */
3014 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3015
3016 int i;
3017
3018 /* Make a copy of the original rows. */
3019 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3020 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3021
3022 /* Assign new rows, maybe clear lines. */
3023 for (i = 0; i < nlines; ++i)
3024 {
3025 int enabled_before_p = new_rows[i].enabled_p;
3026
3027 xassert (i + unchanged_at_top < matrix->nrows);
3028 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3029 new_rows[i] = old_rows[copy_from[i]];
3030 new_rows[i].enabled_p = enabled_before_p;
3031
3032 /* RETAINED_P is zero for empty lines. */
3033 if (!retained_p[copy_from[i]])
3034 new_rows[i].enabled_p = 0;
3035 }
3036
3037 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3038 if (frame_matrix_frame)
3039 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3040 unchanged_at_top, nlines, copy_from, retained_p);
3041 }
3042
3043
3044 /* Synchronize glyph pointers in the current matrix of window W with
3045 the current frame matrix. */
3046
3047 static void
3048 sync_window_with_frame_matrix_rows (w)
3049 struct window *w;
3050 {
3051 struct frame *f = XFRAME (w->frame);
3052 struct glyph_row *window_row, *window_row_end, *frame_row;
3053 int left, right, x, width;
3054
3055 /* Preconditions: W must be a leaf window on a tty frame. */
3056 xassert (NILP (w->hchild) && NILP (w->vchild));
3057 xassert (!FRAME_WINDOW_P (f));
3058
3059 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3060 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3061 x = w->current_matrix->matrix_x;
3062 width = w->current_matrix->matrix_w;
3063
3064 window_row = w->current_matrix->rows;
3065 window_row_end = window_row + w->current_matrix->nrows;
3066 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3067
3068 for (; window_row < window_row_end; ++window_row, ++frame_row)
3069 {
3070 window_row->glyphs[LEFT_MARGIN_AREA]
3071 = frame_row->glyphs[0] + x;
3072 window_row->glyphs[TEXT_AREA]
3073 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3074 window_row->glyphs[LAST_AREA]
3075 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3076 window_row->glyphs[RIGHT_MARGIN_AREA]
3077 = window_row->glyphs[LAST_AREA] - right;
3078 }
3079 }
3080
3081
3082 /* Return the window in the window tree rooted in W containing frame
3083 row ROW. Value is null if none is found. */
3084
3085 struct window *
3086 frame_row_to_window (w, row)
3087 struct window *w;
3088 int row;
3089 {
3090 struct window *found = NULL;
3091
3092 while (w && !found)
3093 {
3094 if (!NILP (w->hchild))
3095 found = frame_row_to_window (XWINDOW (w->hchild), row);
3096 else if (!NILP (w->vchild))
3097 found = frame_row_to_window (XWINDOW (w->vchild), row);
3098 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3099 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3100 found = w;
3101
3102 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3103 }
3104
3105 return found;
3106 }
3107
3108
3109 /* Perform a line dance in the window tree rooted at W, after
3110 scrolling a frame matrix in mirrored_line_dance.
3111
3112 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3113 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3114 COPY_FROM is a vector containing, for each row I in the range 0 <=
3115 I < NLINES, the index of the original line to move to I. This
3116 index is relative to the row range, i.e. 0 <= index < NLINES.
3117 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3118 which is empty. */
3119
3120 static void
3121 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3122 struct window *w;
3123 int unchanged_at_top, nlines;
3124 int *copy_from;
3125 char *retained_p;
3126 {
3127 while (w)
3128 {
3129 if (!NILP (w->hchild))
3130 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3131 nlines, copy_from, retained_p);
3132 else if (!NILP (w->vchild))
3133 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3134 nlines, copy_from, retained_p);
3135 else
3136 {
3137 /* W is a leaf window, and we are working on its current
3138 matrix m. */
3139 struct glyph_matrix *m = w->current_matrix;
3140 int i, sync_p = 0;
3141 struct glyph_row *old_rows;
3142
3143 /* Make a copy of the original rows of matrix m. */
3144 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3145 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3146
3147 for (i = 0; i < nlines; ++i)
3148 {
3149 /* Frame relative line assigned to. */
3150 int frame_to = i + unchanged_at_top;
3151
3152 /* Frame relative line assigned. */
3153 int frame_from = copy_from[i] + unchanged_at_top;
3154
3155 /* Window relative line assigned to. */
3156 int window_to = frame_to - m->matrix_y;
3157
3158 /* Window relative line assigned. */
3159 int window_from = frame_from - m->matrix_y;
3160
3161 /* Is assigned line inside window? */
3162 int from_inside_window_p
3163 = window_from >= 0 && window_from < m->matrix_h;
3164
3165 /* Is assigned to line inside window? */
3166 int to_inside_window_p
3167 = window_to >= 0 && window_to < m->matrix_h;
3168
3169 if (from_inside_window_p && to_inside_window_p)
3170 {
3171 /* Enabled setting before assignment. */
3172 int enabled_before_p;
3173
3174 /* Do the assignment. The enabled_p flag is saved
3175 over the assignment because the old redisplay did
3176 that. */
3177 enabled_before_p = m->rows[window_to].enabled_p;
3178 m->rows[window_to] = old_rows[window_from];
3179 m->rows[window_to].enabled_p = enabled_before_p;
3180
3181 /* If frame line is empty, window line is empty, too. */
3182 if (!retained_p[copy_from[i]])
3183 m->rows[window_to].enabled_p = 0;
3184 }
3185 else if (to_inside_window_p)
3186 {
3187 /* A copy between windows. This is an infrequent
3188 case not worth optimizing. */
3189 struct frame *f = XFRAME (w->frame);
3190 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3191 struct window *w2;
3192 struct glyph_matrix *m2;
3193 int m2_from;
3194
3195 w2 = frame_row_to_window (root, frame_from);
3196 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3197 -nw', FROM_FRAME sometimes has no associated window.
3198 This check avoids a segfault if W2 is null. */
3199 if (w2)
3200 {
3201 m2 = w2->current_matrix;
3202 m2_from = frame_from - m2->matrix_y;
3203 copy_row_except_pointers (m->rows + window_to,
3204 m2->rows + m2_from);
3205
3206 /* If frame line is empty, window line is empty, too. */
3207 if (!retained_p[copy_from[i]])
3208 m->rows[window_to].enabled_p = 0;
3209 }
3210 sync_p = 1;
3211 }
3212 else if (from_inside_window_p)
3213 sync_p = 1;
3214 }
3215
3216 /* If there was a copy between windows, make sure glyph
3217 pointers are in sync with the frame matrix. */
3218 if (sync_p)
3219 sync_window_with_frame_matrix_rows (w);
3220
3221 /* Check that no pointers are lost. */
3222 CHECK_MATRIX (m);
3223 }
3224
3225 /* Next window on same level. */
3226 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3227 }
3228 }
3229
3230
3231 #if GLYPH_DEBUG
3232
3233 /* Check that window and frame matrices agree about their
3234 understanding where glyphs of the rows are to find. For each
3235 window in the window tree rooted at W, check that rows in the
3236 matrices of leaf window agree with their frame matrices about
3237 glyph pointers. */
3238
3239 void
3240 check_window_matrix_pointers (w)
3241 struct window *w;
3242 {
3243 while (w)
3244 {
3245 if (!NILP (w->hchild))
3246 check_window_matrix_pointers (XWINDOW (w->hchild));
3247 else if (!NILP (w->vchild))
3248 check_window_matrix_pointers (XWINDOW (w->vchild));
3249 else
3250 {
3251 struct frame *f = XFRAME (w->frame);
3252 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3253 check_matrix_pointers (w->current_matrix, f->current_matrix);
3254 }
3255
3256 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3257 }
3258 }
3259
3260
3261 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3262 a window and FRAME_MATRIX is the corresponding frame matrix. For
3263 each row in WINDOW_MATRIX check that it's a slice of the
3264 corresponding frame row. If it isn't, abort. */
3265
3266 static void
3267 check_matrix_pointers (window_matrix, frame_matrix)
3268 struct glyph_matrix *window_matrix, *frame_matrix;
3269 {
3270 /* Row number in WINDOW_MATRIX. */
3271 int i = 0;
3272
3273 /* Row number corresponding to I in FRAME_MATRIX. */
3274 int j = window_matrix->matrix_y;
3275
3276 /* For all rows check that the row in the window matrix is a
3277 slice of the row in the frame matrix. If it isn't we didn't
3278 mirror an operation on the frame matrix correctly. */
3279 while (i < window_matrix->nrows)
3280 {
3281 if (!glyph_row_slice_p (window_matrix->rows + i,
3282 frame_matrix->rows + j))
3283 abort ();
3284 ++i, ++j;
3285 }
3286 }
3287
3288 #endif /* GLYPH_DEBUG != 0 */
3289
3290
3291 \f
3292 /**********************************************************************
3293 VPOS and HPOS translations
3294 **********************************************************************/
3295
3296 #if GLYPH_DEBUG
3297
3298 /* Translate vertical position VPOS which is relative to window W to a
3299 vertical position relative to W's frame. */
3300
3301 static int
3302 window_to_frame_vpos (w, vpos)
3303 struct window *w;
3304 int vpos;
3305 {
3306 struct frame *f = XFRAME (w->frame);
3307
3308 xassert (!FRAME_WINDOW_P (f));
3309 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3310 vpos += WINDOW_TOP_EDGE_LINE (w);
3311 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3312 return vpos;
3313 }
3314
3315
3316 /* Translate horizontal position HPOS which is relative to window W to
3317 a horizontal position relative to W's frame. */
3318
3319 static int
3320 window_to_frame_hpos (w, hpos)
3321 struct window *w;
3322 int hpos;
3323 {
3324 struct frame *f = XFRAME (w->frame);
3325
3326 xassert (!FRAME_WINDOW_P (f));
3327 hpos += WINDOW_LEFT_EDGE_COL (w);
3328 return hpos;
3329 }
3330
3331 #endif /* GLYPH_DEBUG */
3332
3333
3334 \f
3335 /**********************************************************************
3336 Redrawing Frames
3337 **********************************************************************/
3338
3339 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3340 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3341 (frame)
3342 Lisp_Object frame;
3343 {
3344 struct frame *f;
3345
3346 CHECK_LIVE_FRAME (frame);
3347 f = XFRAME (frame);
3348
3349 /* Ignore redraw requests, if frame has no glyphs yet.
3350 (Implementation note: It still has to be checked why we are
3351 called so early here). */
3352 if (!glyphs_initialized_initially_p)
3353 return Qnil;
3354
3355 update_begin (f);
3356 if (FRAME_MSDOS_P (f))
3357 set_terminal_modes ();
3358 clear_frame ();
3359 clear_current_matrices (f);
3360 update_end (f);
3361 fflush (stdout);
3362 windows_or_buffers_changed++;
3363 /* Mark all windows as inaccurate, so that every window will have
3364 its redisplay done. */
3365 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3366 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3367 f->garbaged = 0;
3368 return Qnil;
3369 }
3370
3371
3372 /* Redraw frame F. This is nothing more than a call to the Lisp
3373 function redraw-frame. */
3374
3375 void
3376 redraw_frame (f)
3377 struct frame *f;
3378 {
3379 Lisp_Object frame;
3380 XSETFRAME (frame, f);
3381 Fredraw_frame (frame);
3382 }
3383
3384
3385 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3386 doc: /* Clear and redisplay all visible frames. */)
3387 ()
3388 {
3389 Lisp_Object tail, frame;
3390
3391 FOR_EACH_FRAME (tail, frame)
3392 if (FRAME_VISIBLE_P (XFRAME (frame)))
3393 Fredraw_frame (frame);
3394
3395 return Qnil;
3396 }
3397
3398
3399 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3400 visible frames marked as garbaged. */
3401
3402 void
3403 redraw_garbaged_frames ()
3404 {
3405 Lisp_Object tail, frame;
3406
3407 FOR_EACH_FRAME (tail, frame)
3408 if (FRAME_VISIBLE_P (XFRAME (frame))
3409 && FRAME_GARBAGED_P (XFRAME (frame)))
3410 Fredraw_frame (frame);
3411 }
3412
3413
3414 \f
3415 /***********************************************************************
3416 Direct Operations
3417 ***********************************************************************/
3418
3419 /* Try to update display and current glyph matrix directly.
3420
3421 This function is called after a character G has been inserted into
3422 current_buffer. It tries to update the current glyph matrix and
3423 perform appropriate screen output to reflect the insertion. If it
3424 succeeds, the global flag redisplay_performed_directly_p will be
3425 set to 1, and thereby prevent the more costly general redisplay
3426 from running (see redisplay_internal).
3427
3428 This function is not called for `hairy' character insertions.
3429 In particular, it is not called when after or before change
3430 functions exist, like they are used by font-lock. See keyboard.c
3431 for details where this function is called. */
3432
3433 int
3434 direct_output_for_insert (g)
3435 int g;
3436 {
3437 register struct frame *f = SELECTED_FRAME ();
3438 struct window *w = XWINDOW (selected_window);
3439 struct it it, it2;
3440 struct glyph_row *glyph_row;
3441 struct glyph *glyphs, *glyph, *end;
3442 int n;
3443 /* Non-null means that redisplay of W is based on window matrices. */
3444 int window_redisplay_p = FRAME_WINDOW_P (f);
3445 /* Non-null means we are in overwrite mode. */
3446 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3447 int added_width;
3448 struct text_pos pos;
3449 int delta, delta_bytes;
3450
3451 /* Not done directly. */
3452 redisplay_performed_directly_p = 0;
3453
3454 /* Quickly give up for some common cases. */
3455 if (cursor_in_echo_area
3456 /* Give up if fonts have changed. */
3457 || fonts_changed_p
3458 /* Give up if face attributes have been changed. */
3459 || face_change_count
3460 /* Give up if cursor position not really known. */
3461 || !display_completed
3462 /* Give up if buffer appears in two places. */
3463 || buffer_shared > 1
3464 /* Give up if currently displaying a message instead of the
3465 minibuffer contents. */
3466 || (EQ (selected_window, minibuf_window)
3467 && EQ (minibuf_window, echo_area_window))
3468 /* Give up for hscrolled mini-buffer because display of the prompt
3469 is handled specially there (see display_line). */
3470 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3471 /* Give up if overwriting in the middle of a line. */
3472 || (overwrite_p
3473 && PT != ZV
3474 && FETCH_BYTE (PT) != '\n')
3475 /* Give up for tabs and line ends. */
3476 || g == '\t'
3477 || g == '\n'
3478 || g == '\r'
3479 /* Give up if unable to display the cursor in the window. */
3480 || w->cursor.vpos < 0
3481 /* Give up if we are showing a message or just cleared the message
3482 because we might need to resize the echo area window. */
3483 || !NILP (echo_area_buffer[0])
3484 || !NILP (echo_area_buffer[1])
3485 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3486 /* Can't do it in a continued line because continuation
3487 lines would change. */
3488 (glyph_row->continued_p
3489 || glyph_row->exact_window_width_line_p
3490 /* Can't use this method if the line overlaps others or is
3491 overlapped by others because these other lines would
3492 have to be redisplayed. */
3493 || glyph_row->overlapping_p
3494 || glyph_row->overlapped_p))
3495 /* Can't do it for partial width windows on terminal frames
3496 because we can't clear to eol in such a window. */
3497 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3498 return 0;
3499
3500 /* If we can't insert glyphs, we can use this method only
3501 at the end of a line. */
3502 if (!char_ins_del_ok)
3503 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3504 return 0;
3505
3506 /* Set up a display iterator structure for W. Glyphs will be
3507 produced in scratch_glyph_row. Current position is W's cursor
3508 position. */
3509 clear_glyph_row (&scratch_glyph_row);
3510 SET_TEXT_POS (pos, PT, PT_BYTE);
3511 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3512 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3513 DEFAULT_FACE_ID);
3514
3515 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3516 if (glyph_row->mouse_face_p)
3517 return 0;
3518
3519 /* Give up if highlighting trailing whitespace and we have trailing
3520 whitespace in glyph_row. We would have to remove the trailing
3521 whitespace face in that case. */
3522 if (!NILP (Vshow_trailing_whitespace)
3523 && glyph_row->used[TEXT_AREA])
3524 {
3525 struct glyph *last;
3526
3527 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3528 if (last->type == STRETCH_GLYPH
3529 || (last->type == CHAR_GLYPH
3530 && last->u.ch == ' '))
3531 return 0;
3532 }
3533
3534 /* Give up if there are overlay strings at pos. This would fail
3535 if the overlay string has newlines in it. */
3536 if (STRINGP (it.string))
3537 return 0;
3538
3539 it.hpos = w->cursor.hpos;
3540 it.vpos = w->cursor.vpos;
3541 it.current_x = w->cursor.x + it.first_visible_x;
3542 it.current_y = w->cursor.y;
3543 it.end_charpos = PT;
3544 it.stop_charpos = min (PT, it.stop_charpos);
3545 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3546
3547 /* More than one display element may be returned for PT - 1 if
3548 (i) it's a control character which is translated into `\003' or
3549 `^C', or (ii) it has a display table entry, or (iii) it's a
3550 combination of both. */
3551 delta = delta_bytes = 0;
3552 while (get_next_display_element (&it))
3553 {
3554 PRODUCE_GLYPHS (&it);
3555
3556 /* Give up if glyph doesn't fit completely on the line. */
3557 if (it.current_x >= it.last_visible_x)
3558 return 0;
3559
3560 /* Give up if new glyph has different ascent or descent than
3561 the original row, or if it is not a character glyph. */
3562 if (glyph_row->ascent != it.ascent
3563 || glyph_row->height != it.ascent + it.descent
3564 || glyph_row->phys_ascent != it.phys_ascent
3565 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3566 || it.what != IT_CHARACTER)
3567 return 0;
3568
3569 delta += 1;
3570 delta_bytes += it.len;
3571 set_iterator_to_next (&it, 1);
3572 }
3573
3574 /* Give up if we hit the right edge of the window. We would have
3575 to insert truncation or continuation glyphs. */
3576 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3577 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3578 return 0;
3579
3580 /* Give up if there is a \t following in the line. */
3581 it2 = it;
3582 it2.end_charpos = ZV;
3583 it2.stop_charpos = min (it2.stop_charpos, ZV);
3584 while (get_next_display_element (&it2)
3585 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3586 {
3587 if (it2.c == '\t')
3588 return 0;
3589 set_iterator_to_next (&it2, 1);
3590 }
3591
3592 /* Number of new glyphs produced. */
3593 n = it.glyph_row->used[TEXT_AREA];
3594
3595 /* Start and end of glyphs in original row. */
3596 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3597 end = glyph_row->glyphs[1 + TEXT_AREA];
3598
3599 /* Make room for new glyphs, then insert them. */
3600 xassert (end - glyphs - n >= 0);
3601 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3602 (end - glyphs - n) * sizeof (*end));
3603 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3604 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3605 end - glyph_row->glyphs[TEXT_AREA]);
3606
3607 /* Compute new line width. */
3608 glyph = glyph_row->glyphs[TEXT_AREA];
3609 end = glyph + glyph_row->used[TEXT_AREA];
3610 glyph_row->pixel_width = glyph_row->x;
3611 while (glyph < end)
3612 {
3613 glyph_row->pixel_width += glyph->pixel_width;
3614 ++glyph;
3615 }
3616
3617 /* Increment buffer positions for glyphs following the newly
3618 inserted ones. */
3619 for (glyph = glyphs + n; glyph < end; ++glyph)
3620 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3621 glyph->charpos += delta;
3622
3623 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3624 {
3625 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3626 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3627 }
3628
3629 /* Adjust positions in lines following the one we are in. */
3630 increment_matrix_positions (w->current_matrix,
3631 w->cursor.vpos + 1,
3632 w->current_matrix->nrows,
3633 delta, delta_bytes);
3634
3635 glyph_row->contains_overlapping_glyphs_p
3636 |= it.glyph_row->contains_overlapping_glyphs_p;
3637
3638 glyph_row->displays_text_p = 1;
3639 w->window_end_vpos = make_number (max (w->cursor.vpos,
3640 XFASTINT (w->window_end_vpos)));
3641
3642 if (!NILP (Vshow_trailing_whitespace))
3643 highlight_trailing_whitespace (it.f, glyph_row);
3644
3645 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3646 In the middle, we have to insert glyphs. Note that this is now
3647 implemented for X frames. The implementation uses updated_window
3648 and updated_row. */
3649 updated_row = glyph_row;
3650 updated_area = TEXT_AREA;
3651 update_begin (f);
3652 if (rif)
3653 {
3654 rif->update_window_begin_hook (w);
3655
3656 if (glyphs == end - n
3657 /* In front of a space added by append_space. */
3658 || (glyphs == end - n - 1
3659 && (end - n)->charpos <= 0))
3660 rif->write_glyphs (glyphs, n);
3661 else
3662 rif->insert_glyphs (glyphs, n);
3663 }
3664 else
3665 {
3666 if (glyphs == end - n)
3667 write_glyphs (glyphs, n);
3668 else
3669 insert_glyphs (glyphs, n);
3670 }
3671
3672 w->cursor.hpos += n;
3673 w->cursor.x = it.current_x - it.first_visible_x;
3674 xassert (w->cursor.hpos >= 0
3675 && w->cursor.hpos < w->desired_matrix->matrix_w);
3676
3677 /* How to set the cursor differs depending on whether we are
3678 using a frame matrix or a window matrix. Note that when
3679 a frame matrix is used, cursor_to expects frame coordinates,
3680 and the X and Y parameters are not used. */
3681 if (window_redisplay_p)
3682 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3683 w->cursor.y, w->cursor.x);
3684 else
3685 {
3686 int x, y;
3687 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3688 + (INTEGERP (w->left_margin_cols)
3689 ? XFASTINT (w->left_margin_cols)
3690 : 0));
3691 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3692 cursor_to (y, x);
3693 }
3694
3695 #ifdef HAVE_WINDOW_SYSTEM
3696 update_window_fringes (w, 0);
3697 #endif
3698
3699 if (rif)
3700 rif->update_window_end_hook (w, 1, 0);
3701 update_end (f);
3702 updated_row = NULL;
3703 fflush (stdout);
3704
3705 TRACE ((stderr, "direct output for insert\n"));
3706 mark_window_display_accurate (it.window, 1);
3707 redisplay_performed_directly_p = 1;
3708 return 1;
3709 }
3710
3711
3712 /* Perform a direct display update for moving PT by N positions
3713 left or right. N < 0 means a movement backwards. This function
3714 is currently only called for N == 1 or N == -1. */
3715
3716 int
3717 direct_output_forward_char (n)
3718 int n;
3719 {
3720 struct frame *f = SELECTED_FRAME ();
3721 struct window *w = XWINDOW (selected_window);
3722 struct glyph_row *row;
3723
3724 /* Give up if point moved out of or into a composition. */
3725 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3726 current_buffer, PT))
3727 return 0;
3728
3729 /* Give up if face attributes have been changed. */
3730 if (face_change_count)
3731 return 0;
3732
3733 /* Give up if current matrix is not up to date or we are
3734 displaying a message. */
3735 if (!display_completed || cursor_in_echo_area)
3736 return 0;
3737
3738 /* Give up if the buffer's direction is reversed. */
3739 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3740 return 0;
3741
3742 /* Can't use direct output if highlighting a region. */
3743 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3744 return 0;
3745
3746 /* Can't use direct output if highlighting trailing whitespace. */
3747 if (!NILP (Vshow_trailing_whitespace))
3748 return 0;
3749
3750 /* Give up if we are showing a message or just cleared the message
3751 because we might need to resize the echo area window. */
3752 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3753 return 0;
3754
3755 /* Give up if currently displaying a message instead of the
3756 minibuffer contents. */
3757 if (XWINDOW (minibuf_window) == w
3758 && EQ (minibuf_window, echo_area_window))
3759 return 0;
3760
3761 /* Give up if we don't know where the cursor is. */
3762 if (w->cursor.vpos < 0)
3763 return 0;
3764
3765 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3766
3767 /* Give up if PT is outside of the last known cursor row. */
3768 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3769 || PT >= MATRIX_ROW_END_CHARPOS (row))
3770 return 0;
3771
3772 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3773
3774 w->last_cursor = w->cursor;
3775 XSETFASTINT (w->last_point, PT);
3776
3777 xassert (w->cursor.hpos >= 0
3778 && w->cursor.hpos < w->desired_matrix->matrix_w);
3779
3780 if (FRAME_WINDOW_P (f))
3781 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3782 w->cursor.y, w->cursor.x);
3783 else
3784 {
3785 int x, y;
3786 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3787 + (INTEGERP (w->left_margin_cols)
3788 ? XFASTINT (w->left_margin_cols)
3789 : 0));
3790 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3791 cursor_to (y, x);
3792 }
3793
3794 fflush (stdout);
3795 redisplay_performed_directly_p = 1;
3796 return 1;
3797 }
3798
3799
3800 \f
3801 /***********************************************************************
3802 Frame Update
3803 ***********************************************************************/
3804
3805 /* Update frame F based on the data in desired matrices.
3806
3807 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3808 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3809 scrolling.
3810
3811 Value is non-zero if redisplay was stopped due to pending input. */
3812
3813 int
3814 update_frame (f, force_p, inhibit_hairy_id_p)
3815 struct frame *f;
3816 int force_p;
3817 int inhibit_hairy_id_p;
3818 {
3819 /* 1 means display has been paused because of pending input. */
3820 int paused_p;
3821 struct window *root_window = XWINDOW (f->root_window);
3822
3823 if (FRAME_WINDOW_P (f))
3824 {
3825 /* We are working on window matrix basis. All windows whose
3826 flag must_be_updated_p is set have to be updated. */
3827
3828 /* Record that we are not working on frame matrices. */
3829 set_frame_matrix_frame (NULL);
3830
3831 /* Update all windows in the window tree of F, maybe stopping
3832 when pending input is detected. */
3833 update_begin (f);
3834
3835 /* Update the menu bar on X frames that don't have toolkit
3836 support. */
3837 if (WINDOWP (f->menu_bar_window))
3838 update_window (XWINDOW (f->menu_bar_window), 1);
3839
3840 /* Update the tool-bar window, if present. */
3841 if (WINDOWP (f->tool_bar_window))
3842 {
3843 struct window *w = XWINDOW (f->tool_bar_window);
3844
3845 /* Update tool-bar window. */
3846 if (w->must_be_updated_p)
3847 {
3848 Lisp_Object tem;
3849
3850 update_window (w, 1);
3851 w->must_be_updated_p = 0;
3852
3853 /* Swap tool-bar strings. We swap because we want to
3854 reuse strings. */
3855 tem = f->current_tool_bar_string;
3856 f->current_tool_bar_string = f->desired_tool_bar_string;
3857 f->desired_tool_bar_string = tem;
3858 }
3859 }
3860
3861
3862 /* Update windows. */
3863 paused_p = update_window_tree (root_window, force_p);
3864 update_end (f);
3865
3866 /* This flush is a performance bottleneck under X,
3867 and it doesn't seem to be necessary anyway (in general).
3868 It is necessary when resizing the window with the mouse, or
3869 at least the fringes are not redrawn in a timely manner. ++kfs */
3870 if (f->force_flush_display_p)
3871 {
3872 rif->flush_display (f);
3873 f->force_flush_display_p = 0;
3874 }
3875 }
3876 else
3877 {
3878 /* We are working on frame matrix basis. Set the frame on whose
3879 frame matrix we operate. */
3880 set_frame_matrix_frame (f);
3881
3882 /* Build F's desired matrix from window matrices. */
3883 build_frame_matrix (f);
3884
3885 /* Update the display */
3886 update_begin (f);
3887 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3888 update_end (f);
3889
3890 if (termscript)
3891 fflush (termscript);
3892 fflush (stdout);
3893
3894 /* Check window matrices for lost pointers. */
3895 #if GLYPH_DEBUG
3896 check_window_matrix_pointers (root_window);
3897 add_frame_display_history (f, paused_p);
3898 #endif
3899 }
3900
3901 /* Reset flags indicating that a window should be updated. */
3902 set_window_update_flags (root_window, 0);
3903
3904 display_completed = !paused_p;
3905 return paused_p;
3906 }
3907
3908
3909 \f
3910 /************************************************************************
3911 Window-based updates
3912 ************************************************************************/
3913
3914 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3915 don't stop updating when input is pending. */
3916
3917 static int
3918 update_window_tree (w, force_p)
3919 struct window *w;
3920 int force_p;
3921 {
3922 int paused_p = 0;
3923
3924 while (w && !paused_p)
3925 {
3926 if (!NILP (w->hchild))
3927 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3928 else if (!NILP (w->vchild))
3929 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3930 else if (w->must_be_updated_p)
3931 paused_p |= update_window (w, force_p);
3932
3933 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3934 }
3935
3936 return paused_p;
3937 }
3938
3939
3940 /* Update window W if its flag must_be_updated_p is non-zero. If
3941 FORCE_P is non-zero, don't stop updating if input is pending. */
3942
3943 void
3944 update_single_window (w, force_p)
3945 struct window *w;
3946 int force_p;
3947 {
3948 if (w->must_be_updated_p)
3949 {
3950 struct frame *f = XFRAME (WINDOW_FRAME (w));
3951
3952 /* Record that this is not a frame-based redisplay. */
3953 set_frame_matrix_frame (NULL);
3954
3955 /* Update W. */
3956 update_begin (f);
3957 update_window (w, force_p);
3958 update_end (f);
3959
3960 /* Reset flag in W. */
3961 w->must_be_updated_p = 0;
3962 }
3963 }
3964
3965
3966 /* Redraw lines from the current matrix of window W that are
3967 overlapped by other rows. YB is bottom-most y-position in W. */
3968
3969 static void
3970 redraw_overlapped_rows (w, yb)
3971 struct window *w;
3972 int yb;
3973 {
3974 int i;
3975
3976 /* If rows overlapping others have been changed, the rows being
3977 overlapped have to be redrawn. This won't draw lines that have
3978 already been drawn in update_window_line because overlapped_p in
3979 desired rows is 0, so after row assignment overlapped_p in
3980 current rows is 0. */
3981 for (i = 0; i < w->current_matrix->nrows; ++i)
3982 {
3983 struct glyph_row *row = w->current_matrix->rows + i;
3984
3985 if (!row->enabled_p)
3986 break;
3987 else if (row->mode_line_p)
3988 continue;
3989
3990 if (row->overlapped_p)
3991 {
3992 enum glyph_row_area area;
3993
3994 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3995 {
3996 updated_row = row;
3997 updated_area = area;
3998 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3999 if (row->used[area])
4000 rif->write_glyphs (row->glyphs[area], row->used[area]);
4001 rif->clear_end_of_line (-1);
4002 }
4003
4004 row->overlapped_p = 0;
4005 }
4006
4007 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4008 break;
4009 }
4010 }
4011
4012
4013 /* Redraw lines from the current matrix of window W that overlap
4014 others. YB is bottom-most y-position in W. */
4015
4016 static void
4017 redraw_overlapping_rows (w, yb)
4018 struct window *w;
4019 int yb;
4020 {
4021 int i, bottom_y;
4022 struct glyph_row *row;
4023
4024 for (i = 0; i < w->current_matrix->nrows; ++i)
4025 {
4026 row = w->current_matrix->rows + i;
4027
4028 if (!row->enabled_p)
4029 break;
4030 else if (row->mode_line_p)
4031 continue;
4032
4033 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4034
4035 if (row->overlapping_p && i > 0 && bottom_y < yb)
4036 {
4037 if (row->used[LEFT_MARGIN_AREA])
4038 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4039
4040 if (row->used[TEXT_AREA])
4041 rif->fix_overlapping_area (w, row, TEXT_AREA);
4042
4043 if (row->used[RIGHT_MARGIN_AREA])
4044 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4045
4046 /* Record in neighbour rows that ROW overwrites part of their
4047 display. */
4048 if (row->phys_ascent > row->ascent && i > 0)
4049 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4050 if ((row->phys_height - row->phys_ascent
4051 > row->height - row->ascent)
4052 && bottom_y < yb)
4053 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4054 }
4055
4056 if (bottom_y >= yb)
4057 break;
4058 }
4059 }
4060
4061
4062 #ifdef GLYPH_DEBUG
4063
4064 /* Check that no row in the current matrix of window W is enabled
4065 which is below what's displayed in the window. */
4066
4067 void
4068 check_current_matrix_flags (w)
4069 struct window *w;
4070 {
4071 int last_seen_p = 0;
4072 int i, yb = window_text_bottom_y (w);
4073
4074 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4075 {
4076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4077 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4078 last_seen_p = 1;
4079 else if (last_seen_p && row->enabled_p)
4080 abort ();
4081 }
4082 }
4083
4084 #endif /* GLYPH_DEBUG */
4085
4086
4087 /* Update display of window W. FORCE_P non-zero means that we should
4088 not stop when detecting pending input. */
4089
4090 static int
4091 update_window (w, force_p)
4092 struct window *w;
4093 int force_p;
4094 {
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 int paused_p;
4097 int preempt_count = baud_rate / 2400 + 1;
4098 extern int input_pending;
4099 extern Lisp_Object do_mouse_tracking;
4100 #if GLYPH_DEBUG
4101 struct frame *f = XFRAME (WINDOW_FRAME (w));
4102
4103 /* Check that W's frame doesn't have glyph matrices. */
4104 xassert (FRAME_WINDOW_P (f));
4105 xassert (updating_frame != NULL);
4106 #endif
4107
4108 /* Check pending input the first time so that we can quickly return. */
4109 if (redisplay_dont_pause)
4110 force_p = 1;
4111 else
4112 detect_input_pending_ignore_squeezables ();
4113
4114 /* If forced to complete the update, or if no input is pending, do
4115 the update. */
4116 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4117 {
4118 struct glyph_row *row, *end;
4119 struct glyph_row *mode_line_row;
4120 struct glyph_row *header_line_row;
4121 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4122
4123 rif->update_window_begin_hook (w);
4124 yb = window_text_bottom_y (w);
4125
4126 /* If window has a header line, update it before everything else.
4127 Adjust y-positions of other rows by the header line height. */
4128 row = desired_matrix->rows;
4129 end = row + desired_matrix->nrows - 1;
4130
4131 if (row->mode_line_p)
4132 {
4133 header_line_row = row;
4134 ++row;
4135 }
4136 else
4137 header_line_row = NULL;
4138
4139 /* Update the mode line, if necessary. */
4140 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4141 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4142 {
4143 mode_line_row->y = yb;
4144 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4145 desired_matrix),
4146 &mouse_face_overwritten_p);
4147 changed_p = 1;
4148 }
4149
4150 /* Find first enabled row. Optimizations in redisplay_internal
4151 may lead to an update with only one row enabled. There may
4152 be also completely empty matrices. */
4153 while (row < end && !row->enabled_p)
4154 ++row;
4155
4156 /* Try reusing part of the display by copying. */
4157 if (row < end && !desired_matrix->no_scrolling_p)
4158 {
4159 int rc = scrolling_window (w, header_line_row != NULL);
4160 if (rc < 0)
4161 {
4162 /* All rows were found to be equal. */
4163 paused_p = 0;
4164 goto set_cursor;
4165 }
4166 else if (rc > 0)
4167 {
4168 /* We've scrolled the display. */
4169 force_p = 1;
4170 changed_p = 1;
4171 }
4172 }
4173
4174 /* Update the rest of the lines. */
4175 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4176 if (row->enabled_p)
4177 {
4178 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4179 int i;
4180
4181 /* We'll have to play a little bit with when to
4182 detect_input_pending. If it's done too often,
4183 scrolling large windows with repeated scroll-up
4184 commands will too quickly pause redisplay. */
4185 if (!force_p && ++n_updated % preempt_count == 0)
4186 detect_input_pending_ignore_squeezables ();
4187
4188 changed_p |= update_window_line (w, vpos,
4189 &mouse_face_overwritten_p);
4190
4191 /* Mark all rows below the last visible one in the current
4192 matrix as invalid. This is necessary because of
4193 variable line heights. Consider the case of three
4194 successive redisplays, where the first displays 5
4195 lines, the second 3 lines, and the third 5 lines again.
4196 If the second redisplay wouldn't mark rows in the
4197 current matrix invalid, the third redisplay might be
4198 tempted to optimize redisplay based on lines displayed
4199 in the first redisplay. */
4200 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4201 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4202 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4203 }
4204
4205 /* Was display preempted? */
4206 paused_p = row < end;
4207
4208 set_cursor:
4209
4210 /* Update the header line after scrolling because a new header
4211 line would otherwise overwrite lines at the top of the window
4212 that can be scrolled. */
4213 if (header_line_row && header_line_row->enabled_p)
4214 {
4215 header_line_row->y = 0;
4216 update_window_line (w, 0, &mouse_face_overwritten_p);
4217 changed_p = 1;
4218 }
4219
4220 /* Fix the appearance of overlapping/overlapped rows. */
4221 if (!paused_p && !w->pseudo_window_p)
4222 {
4223 if (changed_p && rif->fix_overlapping_area)
4224 {
4225 redraw_overlapped_rows (w, yb);
4226 redraw_overlapping_rows (w, yb);
4227 }
4228
4229 /* Make cursor visible at cursor position of W. */
4230 set_window_cursor_after_update (w);
4231
4232 #if 0 /* Check that current matrix invariants are satisfied. This is
4233 for debugging only. See the comment of check_matrix_invariants. */
4234 IF_DEBUG (check_matrix_invariants (w));
4235 #endif
4236 }
4237
4238 #if GLYPH_DEBUG
4239 /* Remember the redisplay method used to display the matrix. */
4240 strcpy (w->current_matrix->method, w->desired_matrix->method);
4241 #endif
4242
4243 #ifdef HAVE_WINDOW_SYSTEM
4244 update_window_fringes (w, 0);
4245 #endif
4246
4247 /* End the update of window W. Don't set the cursor if we
4248 paused updating the display because in this case,
4249 set_window_cursor_after_update hasn't been called, and
4250 output_cursor doesn't contain the cursor location. */
4251 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4252 }
4253 else
4254 paused_p = 1;
4255
4256 #if GLYPH_DEBUG
4257 /* check_current_matrix_flags (w); */
4258 add_window_display_history (w, w->current_matrix->method, paused_p);
4259 #endif
4260
4261 clear_glyph_matrix (desired_matrix);
4262
4263 return paused_p;
4264 }
4265
4266
4267 /* Update the display of area AREA in window W, row number VPOS.
4268 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269
4270 static void
4271 update_marginal_area (w, area, vpos)
4272 struct window *w;
4273 int area, vpos;
4274 {
4275 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276
4277 /* Let functions in xterm.c know what area subsequent X positions
4278 will be relative to. */
4279 updated_area = area;
4280
4281 /* Set cursor to start of glyphs, write them, and clear to the end
4282 of the area. I don't think that something more sophisticated is
4283 necessary here, since marginal areas will not be the default. */
4284 rif->cursor_to (vpos, 0, desired_row->y, 0);
4285 if (desired_row->used[area])
4286 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4287 rif->clear_end_of_line (-1);
4288 }
4289
4290
4291 /* Update the display of the text area of row VPOS in window W.
4292 Value is non-zero if display has changed. */
4293
4294 static int
4295 update_text_area (w, vpos)
4296 struct window *w;
4297 int vpos;
4298 {
4299 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4300 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4301 int changed_p = 0;
4302
4303 /* Let functions in xterm.c know what area subsequent X positions
4304 will be relative to. */
4305 updated_area = TEXT_AREA;
4306
4307 /* If rows are at different X or Y, or rows have different height,
4308 or the current row is marked invalid, write the entire line. */
4309 if (!current_row->enabled_p
4310 || desired_row->y != current_row->y
4311 || desired_row->ascent != current_row->ascent
4312 || desired_row->phys_ascent != current_row->phys_ascent
4313 || desired_row->phys_height != current_row->phys_height
4314 || desired_row->visible_height != current_row->visible_height
4315 || current_row->overlapped_p
4316 || current_row->mouse_face_p
4317 || current_row->x != desired_row->x)
4318 {
4319 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4320
4321 if (desired_row->used[TEXT_AREA])
4322 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4323 desired_row->used[TEXT_AREA]);
4324
4325 /* Clear to end of window. */
4326 rif->clear_end_of_line (-1);
4327 changed_p = 1;
4328
4329 /* This erases the cursor. We do this here because
4330 notice_overwritten_cursor cannot easily check this, which
4331 might indicate that the whole functionality of
4332 notice_overwritten_cursor would better be implemented here.
4333 On the other hand, we need notice_overwritten_cursor as long
4334 as mouse highlighting is done asynchronously outside of
4335 redisplay. */
4336 if (vpos == w->phys_cursor.vpos)
4337 w->phys_cursor_on_p = 0;
4338 }
4339 else
4340 {
4341 int stop, i, x;
4342 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4343 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4344 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4345 int desired_stop_pos = desired_row->used[TEXT_AREA];
4346
4347 /* If the desired row extends its face to the text area end,
4348 make sure we write at least one glyph, so that the face
4349 extension actually takes place. */
4350 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4351 --desired_stop_pos;
4352
4353 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4354 i = 0;
4355 x = desired_row->x;
4356
4357 /* Loop over glyphs that current and desired row may have
4358 in common. */
4359 while (i < stop)
4360 {
4361 int can_skip_p = 1;
4362
4363 /* Skip over glyphs that both rows have in common. These
4364 don't have to be written. We can't skip if the last
4365 current glyph overlaps the glyph to its right. For
4366 example, consider a current row of `if ' with the `f' in
4367 Courier bold so that it overlaps the ` ' to its right.
4368 If the desired row is ` ', we would skip over the space
4369 after the `if' and there would remain a pixel from the
4370 `f' on the screen. */
4371 if (overlapping_glyphs_p && i > 0)
4372 {
4373 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4374 int left, right;
4375
4376 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4377 &left, &right);
4378 can_skip_p = right == 0;
4379 }
4380
4381 if (can_skip_p)
4382 {
4383 while (i < stop
4384 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4385 {
4386 x += desired_glyph->pixel_width;
4387 ++desired_glyph, ++current_glyph, ++i;
4388 }
4389
4390 /* Consider the case that the current row contains "xxx
4391 ppp ggg" in italic Courier font, and the desired row
4392 is "xxx ggg". The character `p' has lbearing, `g'
4393 has not. The loop above will stop in front of the
4394 first `p' in the current row. If we would start
4395 writing glyphs there, we wouldn't erase the lbearing
4396 of the `p'. The rest of the lbearing problem is then
4397 taken care of by draw_glyphs. */
4398 if (overlapping_glyphs_p
4399 && i > 0
4400 && i < current_row->used[TEXT_AREA]
4401 && (current_row->used[TEXT_AREA]
4402 != desired_row->used[TEXT_AREA]))
4403 {
4404 int left, right;
4405
4406 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4407 &left, &right);
4408 while (left > 0 && i > 0)
4409 {
4410 --i, --desired_glyph, --current_glyph;
4411 x -= desired_glyph->pixel_width;
4412 left -= desired_glyph->pixel_width;
4413 }
4414 }
4415 }
4416
4417 /* Try to avoid writing the entire rest of the desired row
4418 by looking for a resync point. This mainly prevents
4419 mode line flickering in the case the mode line is in
4420 fixed-pitch font, which it usually will be. */
4421 if (i < desired_row->used[TEXT_AREA])
4422 {
4423 int start_x = x, start_hpos = i;
4424 struct glyph *start = desired_glyph;
4425 int current_x = x;
4426 int skip_first_p = !can_skip_p;
4427
4428 /* Find the next glyph that's equal again. */
4429 while (i < stop
4430 && (skip_first_p
4431 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4432 && x == current_x)
4433 {
4434 x += desired_glyph->pixel_width;
4435 current_x += current_glyph->pixel_width;
4436 ++desired_glyph, ++current_glyph, ++i;
4437 skip_first_p = 0;
4438 }
4439
4440 if (i == start_hpos || x != current_x)
4441 {
4442 i = start_hpos;
4443 x = start_x;
4444 desired_glyph = start;
4445 break;
4446 }
4447
4448 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4449 rif->write_glyphs (start, i - start_hpos);
4450 changed_p = 1;
4451 }
4452 }
4453
4454 /* Write the rest. */
4455 if (i < desired_row->used[TEXT_AREA])
4456 {
4457 rif->cursor_to (vpos, i, desired_row->y, x);
4458 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4459 changed_p = 1;
4460 }
4461
4462 /* Maybe clear to end of line. */
4463 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4464 {
4465 /* If new row extends to the end of the text area, nothing
4466 has to be cleared, if and only if we did a write_glyphs
4467 above. This is made sure by setting desired_stop_pos
4468 appropriately above. */
4469 xassert (i < desired_row->used[TEXT_AREA]);
4470 }
4471 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4472 {
4473 /* If old row extends to the end of the text area, clear. */
4474 if (i >= desired_row->used[TEXT_AREA])
4475 rif->cursor_to (vpos, i, desired_row->y,
4476 desired_row->pixel_width);
4477 rif->clear_end_of_line (-1);
4478 changed_p = 1;
4479 }
4480 else if (desired_row->pixel_width < current_row->pixel_width)
4481 {
4482 /* Otherwise clear to the end of the old row. Everything
4483 after that position should be clear already. */
4484 int x;
4485
4486 if (i >= desired_row->used[TEXT_AREA])
4487 rif->cursor_to (vpos, i, desired_row->y,
4488 desired_row->pixel_width);
4489
4490 /* If cursor is displayed at the end of the line, make sure
4491 it's cleared. Nowadays we don't have a phys_cursor_glyph
4492 with which to erase the cursor (because this method
4493 doesn't work with lbearing/rbearing), so we must do it
4494 this way. */
4495 if (vpos == w->phys_cursor.vpos
4496 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4497 {
4498 w->phys_cursor_on_p = 0;
4499 x = -1;
4500 }
4501 else
4502 x = current_row->pixel_width;
4503 rif->clear_end_of_line (x);
4504 changed_p = 1;
4505 }
4506 }
4507
4508 return changed_p;
4509 }
4510
4511
4512 /* Update row VPOS in window W. Value is non-zero if display has been
4513 changed. */
4514
4515 static int
4516 update_window_line (w, vpos, mouse_face_overwritten_p)
4517 struct window *w;
4518 int vpos, *mouse_face_overwritten_p;
4519 {
4520 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4521 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4522 int changed_p = 0;
4523
4524 /* Set the row being updated. This is important to let xterm.c
4525 know what line height values are in effect. */
4526 updated_row = desired_row;
4527
4528 /* A row can be completely invisible in case a desired matrix was
4529 built with a vscroll and then make_cursor_line_fully_visible shifts
4530 the matrix. Make sure to make such rows current anyway, since
4531 we need the correct y-position, for example, in the current matrix. */
4532 if (desired_row->mode_line_p
4533 || desired_row->visible_height > 0)
4534 {
4535 xassert (desired_row->enabled_p);
4536
4537 /* Update display of the left margin area, if there is one. */
4538 if (!desired_row->full_width_p
4539 && !NILP (w->left_margin_cols))
4540 {
4541 changed_p = 1;
4542 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4543 }
4544
4545 /* Update the display of the text area. */
4546 if (update_text_area (w, vpos))
4547 {
4548 changed_p = 1;
4549 if (current_row->mouse_face_p)
4550 *mouse_face_overwritten_p = 1;
4551 }
4552
4553 /* Update display of the right margin area, if there is one. */
4554 if (!desired_row->full_width_p
4555 && !NILP (w->right_margin_cols))
4556 {
4557 changed_p = 1;
4558 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4559 }
4560
4561 /* Draw truncation marks etc. */
4562 if (!current_row->enabled_p
4563 || desired_row->y != current_row->y
4564 || desired_row->visible_height != current_row->visible_height
4565 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4566 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4567 || current_row->redraw_fringe_bitmaps_p
4568 || desired_row->mode_line_p != current_row->mode_line_p
4569 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4570 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4571 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4572 rif->after_update_window_line_hook (desired_row);
4573 }
4574
4575 /* Update current_row from desired_row. */
4576 make_current (w->desired_matrix, w->current_matrix, vpos);
4577 updated_row = NULL;
4578 return changed_p;
4579 }
4580
4581
4582 /* Set the cursor after an update of window W. This function may only
4583 be called from update_window. */
4584
4585 static void
4586 set_window_cursor_after_update (w)
4587 struct window *w;
4588 {
4589 struct frame *f = XFRAME (w->frame);
4590 int cx, cy, vpos, hpos;
4591
4592 /* Not intended for frame matrix updates. */
4593 xassert (FRAME_WINDOW_P (f));
4594
4595 if (cursor_in_echo_area
4596 && !NILP (echo_area_buffer[0])
4597 /* If we are showing a message instead of the mini-buffer,
4598 show the cursor for the message instead. */
4599 && XWINDOW (minibuf_window) == w
4600 && EQ (minibuf_window, echo_area_window)
4601 /* These cases apply only to the frame that contains
4602 the active mini-buffer window. */
4603 && FRAME_HAS_MINIBUF_P (f)
4604 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4605 {
4606 cx = cy = vpos = hpos = 0;
4607
4608 if (cursor_in_echo_area >= 0)
4609 {
4610 /* If the mini-buffer is several lines high, find the last
4611 line that has any text on it. Note: either all lines
4612 are enabled or none. Otherwise we wouldn't be able to
4613 determine Y. */
4614 struct glyph_row *row, *last_row;
4615 struct glyph *glyph;
4616 int yb = window_text_bottom_y (w);
4617
4618 last_row = NULL;
4619 row = w->current_matrix->rows;
4620 while (row->enabled_p
4621 && (last_row == NULL
4622 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4623 {
4624 if (row->used[TEXT_AREA]
4625 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4626 last_row = row;
4627 ++row;
4628 }
4629
4630 if (last_row)
4631 {
4632 struct glyph *start = last_row->glyphs[TEXT_AREA];
4633 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4634
4635 while (last > start && last->charpos < 0)
4636 --last;
4637
4638 for (glyph = start; glyph < last; ++glyph)
4639 {
4640 cx += glyph->pixel_width;
4641 ++hpos;
4642 }
4643
4644 cy = last_row->y;
4645 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4646 }
4647 }
4648 }
4649 else
4650 {
4651 cx = w->cursor.x;
4652 cy = w->cursor.y;
4653 hpos = w->cursor.hpos;
4654 vpos = w->cursor.vpos;
4655 }
4656
4657 /* Window cursor can be out of sync for horizontally split windows. */
4658 hpos = max (0, hpos);
4659 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4660 vpos = max (0, vpos);
4661 vpos = min (w->current_matrix->nrows - 1, vpos);
4662 rif->cursor_to (vpos, hpos, cy, cx);
4663 }
4664
4665
4666 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4667 tree rooted at W. */
4668
4669 void
4670 set_window_update_flags (w, on_p)
4671 struct window *w;
4672 int on_p;
4673 {
4674 while (w)
4675 {
4676 if (!NILP (w->hchild))
4677 set_window_update_flags (XWINDOW (w->hchild), on_p);
4678 else if (!NILP (w->vchild))
4679 set_window_update_flags (XWINDOW (w->vchild), on_p);
4680 else
4681 w->must_be_updated_p = on_p;
4682
4683 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4684 }
4685 }
4686
4687
4688 \f
4689 /***********************************************************************
4690 Window-Based Scrolling
4691 ***********************************************************************/
4692
4693 /* Structure describing rows in scrolling_window. */
4694
4695 struct row_entry
4696 {
4697 /* Number of occurrences of this row in desired and current matrix. */
4698 int old_uses, new_uses;
4699
4700 /* Vpos of row in new matrix. */
4701 int new_line_number;
4702
4703 /* Bucket index of this row_entry in the hash table row_table. */
4704 int bucket;
4705
4706 /* The row described by this entry. */
4707 struct glyph_row *row;
4708
4709 /* Hash collision chain. */
4710 struct row_entry *next;
4711 };
4712
4713 /* A pool to allocate row_entry structures from, and the size of the
4714 pool. The pool is reallocated in scrolling_window when we find
4715 that we need a larger one. */
4716
4717 static struct row_entry *row_entry_pool;
4718 static int row_entry_pool_size;
4719
4720 /* Index of next free entry in row_entry_pool. */
4721
4722 static int row_entry_idx;
4723
4724 /* The hash table used during scrolling, and the table's size. This
4725 table is used to quickly identify equal rows in the desired and
4726 current matrix. */
4727
4728 static struct row_entry **row_table;
4729 static int row_table_size;
4730
4731 /* Vectors of pointers to row_entry structures belonging to the
4732 current and desired matrix, and the size of the vectors. */
4733
4734 static struct row_entry **old_lines, **new_lines;
4735 static int old_lines_size, new_lines_size;
4736
4737 /* A pool to allocate run structures from, and its size. */
4738
4739 static struct run *run_pool;
4740 static int runs_size;
4741
4742 /* A vector of runs of lines found during scrolling. */
4743
4744 static struct run **runs;
4745
4746 /* Add glyph row ROW to the scrolling hash table during the scrolling
4747 of window W. */
4748
4749 static INLINE struct row_entry *
4750 add_row_entry (w, row)
4751 struct window *w;
4752 struct glyph_row *row;
4753 {
4754 struct row_entry *entry;
4755 int i = row->hash % row_table_size;
4756
4757 entry = row_table[i];
4758 while (entry && !row_equal_p (w, entry->row, row, 1))
4759 entry = entry->next;
4760
4761 if (entry == NULL)
4762 {
4763 entry = row_entry_pool + row_entry_idx++;
4764 entry->row = row;
4765 entry->old_uses = entry->new_uses = 0;
4766 entry->new_line_number = 0;
4767 entry->bucket = i;
4768 entry->next = row_table[i];
4769 row_table[i] = entry;
4770 }
4771
4772 return entry;
4773 }
4774
4775
4776 /* Try to reuse part of the current display of W by scrolling lines.
4777 HEADER_LINE_P non-zero means W has a header line.
4778
4779 The algorithm is taken from Communications of the ACM, Apr78 "A
4780 Technique for Isolating Differences Between Files." It should take
4781 O(N) time.
4782
4783 A short outline of the steps of the algorithm
4784
4785 1. Skip lines equal at the start and end of both matrices.
4786
4787 2. Enter rows in the current and desired matrix into a symbol
4788 table, counting how often they appear in both matrices.
4789
4790 3. Rows that appear exactly once in both matrices serve as anchors,
4791 i.e. we assume that such lines are likely to have been moved.
4792
4793 4. Starting from anchor lines, extend regions to be scrolled both
4794 forward and backward.
4795
4796 Value is
4797
4798 -1 if all rows were found to be equal.
4799 0 to indicate that we did not scroll the display, or
4800 1 if we did scroll. */
4801
4802 static int
4803 scrolling_window (w, header_line_p)
4804 struct window *w;
4805 int header_line_p;
4806 {
4807 struct glyph_matrix *desired_matrix = w->desired_matrix;
4808 struct glyph_matrix *current_matrix = w->current_matrix;
4809 int yb = window_text_bottom_y (w);
4810 int i, j, first_old, first_new, last_old, last_new;
4811 int nruns, nbytes, n, run_idx;
4812 struct row_entry *entry;
4813
4814 /* Skip over rows equal at the start. */
4815 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4816 {
4817 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4818 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4819
4820 if (c->enabled_p
4821 && d->enabled_p
4822 && !d->redraw_fringe_bitmaps_p
4823 && c->y == d->y
4824 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4825 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4826 && row_equal_p (w, c, d, 1))
4827 {
4828 assign_row (c, d);
4829 d->enabled_p = 0;
4830 }
4831 else
4832 break;
4833 }
4834
4835 /* Give up if some rows in the desired matrix are not enabled. */
4836 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4837 return -1;
4838
4839 first_old = first_new = i;
4840
4841 /* Set last_new to the index + 1 of the last enabled row in the
4842 desired matrix. */
4843 i = first_new + 1;
4844 while (i < desired_matrix->nrows - 1
4845 && MATRIX_ROW (desired_matrix, i)->enabled_p
4846 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4847 ++i;
4848
4849 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4850 return 0;
4851
4852 last_new = i;
4853
4854 /* Set last_old to the index + 1 of the last enabled row in the
4855 current matrix. We don't look at the enabled flag here because
4856 we plan to reuse part of the display even if other parts are
4857 disabled. */
4858 i = first_old + 1;
4859 while (i < current_matrix->nrows - 1)
4860 {
4861 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4862 if (bottom <= yb)
4863 ++i;
4864 if (bottom >= yb)
4865 break;
4866 }
4867
4868 last_old = i;
4869
4870 /* Skip over rows equal at the bottom. */
4871 i = last_new;
4872 j = last_old;
4873 while (i - 1 > first_new
4874 && j - 1 > first_old
4875 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4876 && (MATRIX_ROW (current_matrix, i - 1)->y
4877 == MATRIX_ROW (desired_matrix, j - 1)->y)
4878 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4879 && row_equal_p (w,
4880 MATRIX_ROW (desired_matrix, i - 1),
4881 MATRIX_ROW (current_matrix, j - 1), 1))
4882 --i, --j;
4883 last_new = i;
4884 last_old = j;
4885
4886 /* Nothing to do if all rows are equal. */
4887 if (last_new == first_new)
4888 return 0;
4889
4890 /* Reallocate vectors, tables etc. if necessary. */
4891
4892 if (current_matrix->nrows > old_lines_size)
4893 {
4894 old_lines_size = current_matrix->nrows;
4895 nbytes = old_lines_size * sizeof *old_lines;
4896 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4897 }
4898
4899 if (desired_matrix->nrows > new_lines_size)
4900 {
4901 new_lines_size = desired_matrix->nrows;
4902 nbytes = new_lines_size * sizeof *new_lines;
4903 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4904 }
4905
4906 n = desired_matrix->nrows + current_matrix->nrows;
4907 if (3 * n > row_table_size)
4908 {
4909 row_table_size = next_almost_prime (3 * n);
4910 nbytes = row_table_size * sizeof *row_table;
4911 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4912 bzero (row_table, nbytes);
4913 }
4914
4915 if (n > row_entry_pool_size)
4916 {
4917 row_entry_pool_size = n;
4918 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4919 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4920 }
4921
4922 if (desired_matrix->nrows > runs_size)
4923 {
4924 runs_size = desired_matrix->nrows;
4925 nbytes = runs_size * sizeof *runs;
4926 runs = (struct run **) xrealloc (runs, nbytes);
4927 nbytes = runs_size * sizeof *run_pool;
4928 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4929 }
4930
4931 nruns = run_idx = 0;
4932 row_entry_idx = 0;
4933
4934 /* Add rows from the current and desired matrix to the hash table
4935 row_hash_table to be able to find equal ones quickly. */
4936
4937 for (i = first_old; i < last_old; ++i)
4938 {
4939 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4940 {
4941 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4942 old_lines[i] = entry;
4943 ++entry->old_uses;
4944 }
4945 else
4946 old_lines[i] = NULL;
4947 }
4948
4949 for (i = first_new; i < last_new; ++i)
4950 {
4951 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4952 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4953 ++entry->new_uses;
4954 entry->new_line_number = i;
4955 new_lines[i] = entry;
4956 }
4957
4958 /* Identify moves based on lines that are unique and equal
4959 in both matrices. */
4960 for (i = first_old; i < last_old;)
4961 if (old_lines[i]
4962 && old_lines[i]->old_uses == 1
4963 && old_lines[i]->new_uses == 1)
4964 {
4965 int j, k;
4966 int new_line = old_lines[i]->new_line_number;
4967 struct run *run = run_pool + run_idx++;
4968
4969 /* Record move. */
4970 run->current_vpos = i;
4971 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4972 run->desired_vpos = new_line;
4973 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4974 run->nrows = 1;
4975 run->height = MATRIX_ROW (current_matrix, i)->height;
4976
4977 /* Extend backward. */
4978 j = i - 1;
4979 k = new_line - 1;
4980 while (j > first_old
4981 && k > first_new
4982 && old_lines[j] == new_lines[k])
4983 {
4984 int h = MATRIX_ROW (current_matrix, j)->height;
4985 --run->current_vpos;
4986 --run->desired_vpos;
4987 ++run->nrows;
4988 run->height += h;
4989 run->desired_y -= h;
4990 run->current_y -= h;
4991 --j, --k;
4992 }
4993
4994 /* Extend forward. */
4995 j = i + 1;
4996 k = new_line + 1;
4997 while (j < last_old
4998 && k < last_new
4999 && old_lines[j] == new_lines[k])
5000 {
5001 int h = MATRIX_ROW (current_matrix, j)->height;
5002 ++run->nrows;
5003 run->height += h;
5004 ++j, ++k;
5005 }
5006
5007 /* Insert run into list of all runs. Order runs by copied
5008 pixel lines. Note that we record runs that don't have to
5009 be copied because they are already in place. This is done
5010 because we can avoid calling update_window_line in this
5011 case. */
5012 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5013 ;
5014 for (k = nruns; k > j; --k)
5015 runs[k] = runs[k - 1];
5016 runs[j] = run;
5017 ++nruns;
5018
5019 i += run->nrows;
5020 }
5021 else
5022 ++i;
5023
5024 /* Do the moves. Do it in a way that we don't overwrite something
5025 we want to copy later on. This is not solvable in general
5026 because there is only one display and we don't have a way to
5027 exchange areas on this display. Example:
5028
5029 +-----------+ +-----------+
5030 | A | | B |
5031 +-----------+ --> +-----------+
5032 | B | | A |
5033 +-----------+ +-----------+
5034
5035 Instead, prefer bigger moves, and invalidate moves that would
5036 copy from where we copied to. */
5037
5038 for (i = 0; i < nruns; ++i)
5039 if (runs[i]->nrows > 0)
5040 {
5041 struct run *r = runs[i];
5042
5043 /* Copy on the display. */
5044 if (r->current_y != r->desired_y)
5045 {
5046 rif->scroll_run_hook (w, r);
5047
5048 /* Invalidate runs that copy from where we copied to. */
5049 for (j = i + 1; j < nruns; ++j)
5050 {
5051 struct run *p = runs[j];
5052
5053 if ((p->current_y >= r->desired_y
5054 && p->current_y < r->desired_y + r->height)
5055 || (p->current_y + p->height >= r->desired_y
5056 && (p->current_y + p->height
5057 < r->desired_y + r->height)))
5058 p->nrows = 0;
5059 }
5060 }
5061
5062 /* Assign matrix rows. */
5063 for (j = 0; j < r->nrows; ++j)
5064 {
5065 struct glyph_row *from, *to;
5066 int to_overlapped_p;
5067
5068 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5069 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5070 to_overlapped_p = to->overlapped_p;
5071 if (!from->mode_line_p && !w->pseudo_window_p
5072 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5073 || to->right_fringe_bitmap != from->right_fringe_bitmap
5074 || to->left_fringe_face_id != from->left_fringe_face_id
5075 || to->right_fringe_face_id != from->right_fringe_face_id
5076 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5077 from->redraw_fringe_bitmaps_p = 1;
5078 assign_row (to, from);
5079 to->enabled_p = 1, from->enabled_p = 0;
5080 to->overlapped_p = to_overlapped_p;
5081 }
5082 }
5083
5084 /* Clear the hash table, for the next time. */
5085 for (i = 0; i < row_entry_idx; ++i)
5086 row_table[row_entry_pool[i].bucket] = NULL;
5087
5088 /* Value is > 0 to indicate that we scrolled the display. */
5089 return nruns;
5090 }
5091
5092
5093 \f
5094 /************************************************************************
5095 Frame-Based Updates
5096 ************************************************************************/
5097
5098 /* Update the desired frame matrix of frame F.
5099
5100 FORCE_P non-zero means that the update should not be stopped by
5101 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5102 should not be tried.
5103
5104 Value is non-zero if update was stopped due to pending input. */
5105
5106 static int
5107 update_frame_1 (f, force_p, inhibit_id_p)
5108 struct frame *f;
5109 int force_p;
5110 int inhibit_id_p;
5111 {
5112 /* Frame matrices to work on. */
5113 struct glyph_matrix *current_matrix = f->current_matrix;
5114 struct glyph_matrix *desired_matrix = f->desired_matrix;
5115 int i;
5116 int pause;
5117 int preempt_count = baud_rate / 2400 + 1;
5118 extern int input_pending;
5119
5120 xassert (current_matrix && desired_matrix);
5121
5122 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5123 calculate_costs (f);
5124
5125 if (preempt_count <= 0)
5126 preempt_count = 1;
5127
5128 if (redisplay_dont_pause)
5129 force_p = 1;
5130 else if (!force_p && detect_input_pending_ignore_squeezables ())
5131 {
5132 pause = 1;
5133 goto do_pause;
5134 }
5135
5136 /* If we cannot insert/delete lines, it's no use trying it. */
5137 if (!line_ins_del_ok)
5138 inhibit_id_p = 1;
5139
5140 /* See if any of the desired lines are enabled; don't compute for
5141 i/d line if just want cursor motion. */
5142 for (i = 0; i < desired_matrix->nrows; i++)
5143 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5144 break;
5145
5146 /* Try doing i/d line, if not yet inhibited. */
5147 if (!inhibit_id_p && i < desired_matrix->nrows)
5148 force_p |= scrolling (f);
5149
5150 /* Update the individual lines as needed. Do bottom line first. */
5151 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5152 update_frame_line (f, desired_matrix->nrows - 1);
5153
5154 /* Now update the rest of the lines. */
5155 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5156 {
5157 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5158 {
5159 if (FRAME_TERMCAP_P (f))
5160 {
5161 /* Flush out every so many lines.
5162 Also flush out if likely to have more than 1k buffered
5163 otherwise. I'm told that some telnet connections get
5164 really screwed by more than 1k output at once. */
5165 int outq = PENDING_OUTPUT_COUNT (stdout);
5166 if (outq > 900
5167 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5168 {
5169 fflush (stdout);
5170 if (preempt_count == 1)
5171 {
5172 #ifdef EMACS_OUTQSIZE
5173 if (EMACS_OUTQSIZE (0, &outq) < 0)
5174 /* Probably not a tty. Ignore the error and reset
5175 the outq count. */
5176 outq = PENDING_OUTPUT_COUNT (stdout);
5177 #endif
5178 outq *= 10;
5179 if (baud_rate <= outq && baud_rate > 0)
5180 sleep (outq / baud_rate);
5181 }
5182 }
5183 }
5184
5185 if ((i - 1) % preempt_count == 0)
5186 detect_input_pending_ignore_squeezables ();
5187
5188 update_frame_line (f, i);
5189 }
5190 }
5191
5192 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5193
5194 /* Now just clean up termcap drivers and set cursor, etc. */
5195 if (!pause)
5196 {
5197 if ((cursor_in_echo_area
5198 /* If we are showing a message instead of the mini-buffer,
5199 show the cursor for the message instead of for the
5200 (now hidden) mini-buffer contents. */
5201 || (EQ (minibuf_window, selected_window)
5202 && EQ (minibuf_window, echo_area_window)
5203 && !NILP (echo_area_buffer[0])))
5204 /* These cases apply only to the frame that contains
5205 the active mini-buffer window. */
5206 && FRAME_HAS_MINIBUF_P (f)
5207 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5208 {
5209 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5210 int row, col;
5211
5212 if (cursor_in_echo_area < 0)
5213 {
5214 /* Negative value of cursor_in_echo_area means put
5215 cursor at beginning of line. */
5216 row = top;
5217 col = 0;
5218 }
5219 else
5220 {
5221 /* Positive value of cursor_in_echo_area means put
5222 cursor at the end of the prompt. If the mini-buffer
5223 is several lines high, find the last line that has
5224 any text on it. */
5225 row = FRAME_LINES (f);
5226 do
5227 {
5228 --row;
5229 col = 0;
5230
5231 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5232 {
5233 /* Frame rows are filled up with spaces that
5234 must be ignored here. */
5235 struct glyph_row *r = MATRIX_ROW (current_matrix,
5236 row);
5237 struct glyph *start = r->glyphs[TEXT_AREA];
5238 struct glyph *last = start + r->used[TEXT_AREA];
5239
5240 while (last > start
5241 && (last - 1)->charpos < 0)
5242 --last;
5243
5244 col = last - start;
5245 }
5246 }
5247 while (row > top && col == 0);
5248
5249 /* Make sure COL is not out of range. */
5250 if (col >= FRAME_CURSOR_X_LIMIT (f))
5251 {
5252 /* If we have another row, advance cursor into it. */
5253 if (row < FRAME_LINES (f) - 1)
5254 {
5255 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5256 row++;
5257 }
5258 /* Otherwise move it back in range. */
5259 else
5260 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5261 }
5262 }
5263
5264 cursor_to (row, col);
5265 }
5266 else
5267 {
5268 /* We have only one cursor on terminal frames. Use it to
5269 display the cursor of the selected window. */
5270 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5271 if (w->cursor.vpos >= 0
5272 /* The cursor vpos may be temporarily out of bounds
5273 in the following situation: There is one window,
5274 with the cursor in the lower half of it. The window
5275 is split, and a message causes a redisplay before
5276 a new cursor position has been computed. */
5277 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5278 {
5279 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5280 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5281
5282 if (INTEGERP (w->left_margin_cols))
5283 x += XFASTINT (w->left_margin_cols);
5284
5285 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5286 cursor_to (y, x);
5287 }
5288 }
5289 }
5290
5291 do_pause:
5292
5293 clear_desired_matrices (f);
5294 return pause;
5295 }
5296
5297
5298 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5299
5300 int
5301 scrolling (frame)
5302 struct frame *frame;
5303 {
5304 int unchanged_at_top, unchanged_at_bottom;
5305 int window_size;
5306 int changed_lines;
5307 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5310 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5311 register int i;
5312 int free_at_end_vpos = FRAME_LINES (frame);
5313 struct glyph_matrix *current_matrix = frame->current_matrix;
5314 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5315
5316 if (!current_matrix)
5317 abort ();
5318
5319 /* Compute hash codes of all the lines. Also calculate number of
5320 changed lines, number of unchanged lines at the beginning, and
5321 number of unchanged lines at the end. */
5322 changed_lines = 0;
5323 unchanged_at_top = 0;
5324 unchanged_at_bottom = FRAME_LINES (frame);
5325 for (i = 0; i < FRAME_LINES (frame); i++)
5326 {
5327 /* Give up on this scrolling if some old lines are not enabled. */
5328 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5329 return 0;
5330 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5331 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5332 {
5333 /* This line cannot be redrawn, so don't let scrolling mess it. */
5334 new_hash[i] = old_hash[i];
5335 #define INFINITY 1000000 /* Taken from scroll.c */
5336 draw_cost[i] = INFINITY;
5337 }
5338 else
5339 {
5340 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5341 draw_cost[i] = line_draw_cost (desired_matrix, i);
5342 }
5343
5344 if (old_hash[i] != new_hash[i])
5345 {
5346 changed_lines++;
5347 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5348 }
5349 else if (i == unchanged_at_top)
5350 unchanged_at_top++;
5351 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5352 }
5353
5354 /* If changed lines are few, don't allow preemption, don't scroll. */
5355 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5356 || unchanged_at_bottom == FRAME_LINES (frame))
5357 return 1;
5358
5359 window_size = (FRAME_LINES (frame) - unchanged_at_top
5360 - unchanged_at_bottom);
5361
5362 if (scroll_region_ok)
5363 free_at_end_vpos -= unchanged_at_bottom;
5364 else if (memory_below_frame)
5365 free_at_end_vpos = -1;
5366
5367 /* If large window, fast terminal and few lines in common between
5368 current frame and desired frame, don't bother with i/d calc. */
5369 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5370 && (window_size >=
5371 10 * scrolling_max_lines_saved (unchanged_at_top,
5372 FRAME_LINES (frame) - unchanged_at_bottom,
5373 old_hash, new_hash, draw_cost)))
5374 return 0;
5375
5376 if (window_size < 2)
5377 return 0;
5378
5379 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5380 draw_cost + unchanged_at_top - 1,
5381 old_draw_cost + unchanged_at_top - 1,
5382 old_hash + unchanged_at_top - 1,
5383 new_hash + unchanged_at_top - 1,
5384 free_at_end_vpos - unchanged_at_top);
5385
5386 return 0;
5387 }
5388
5389
5390 /* Count the number of blanks at the start of the vector of glyphs R
5391 which is LEN glyphs long. */
5392
5393 static int
5394 count_blanks (r, len)
5395 struct glyph *r;
5396 int len;
5397 {
5398 int i;
5399
5400 for (i = 0; i < len; ++i)
5401 if (!CHAR_GLYPH_SPACE_P (r[i]))
5402 break;
5403
5404 return i;
5405 }
5406
5407
5408 /* Count the number of glyphs in common at the start of the glyph
5409 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5410 of STR2. Value is the number of equal glyphs equal at the start. */
5411
5412 static int
5413 count_match (str1, end1, str2, end2)
5414 struct glyph *str1, *end1, *str2, *end2;
5415 {
5416 struct glyph *p1 = str1;
5417 struct glyph *p2 = str2;
5418
5419 while (p1 < end1
5420 && p2 < end2
5421 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5422 ++p1, ++p2;
5423
5424 return p1 - str1;
5425 }
5426
5427
5428 /* Char insertion/deletion cost vector, from term.c */
5429
5430 extern int *char_ins_del_vector;
5431 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5432
5433
5434 /* Perform a frame-based update on line VPOS in frame FRAME. */
5435
5436 static void
5437 update_frame_line (f, vpos)
5438 struct frame *f;
5439 int vpos;
5440 {
5441 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5442 int tem;
5443 int osp, nsp, begmatch, endmatch, olen, nlen;
5444 struct glyph_matrix *current_matrix = f->current_matrix;
5445 struct glyph_matrix *desired_matrix = f->desired_matrix;
5446 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5447 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5448 int must_write_whole_line_p;
5449 int write_spaces_p = must_write_spaces;
5450 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5451 != FACE_TTY_DEFAULT_BG_COLOR);
5452
5453 if (colored_spaces_p)
5454 write_spaces_p = 1;
5455
5456 /* Current row not enabled means it has unknown contents. We must
5457 write the whole desired line in that case. */
5458 must_write_whole_line_p = !current_row->enabled_p;
5459 if (must_write_whole_line_p)
5460 {
5461 obody = 0;
5462 olen = 0;
5463 }
5464 else
5465 {
5466 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5467 olen = current_row->used[TEXT_AREA];
5468
5469 /* Ignore trailing spaces, if we can. */
5470 if (!write_spaces_p)
5471 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5472 olen--;
5473 }
5474
5475 current_row->enabled_p = 1;
5476 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5477
5478 /* If desired line is empty, just clear the line. */
5479 if (!desired_row->enabled_p)
5480 {
5481 nlen = 0;
5482 goto just_erase;
5483 }
5484
5485 nbody = desired_row->glyphs[TEXT_AREA];
5486 nlen = desired_row->used[TEXT_AREA];
5487 nend = nbody + nlen;
5488
5489 /* If display line has unknown contents, write the whole line. */
5490 if (must_write_whole_line_p)
5491 {
5492 /* Ignore spaces at the end, if we can. */
5493 if (!write_spaces_p)
5494 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5495 --nlen;
5496
5497 /* Write the contents of the desired line. */
5498 if (nlen)
5499 {
5500 cursor_to (vpos, 0);
5501 write_glyphs (nbody, nlen);
5502 }
5503
5504 /* Don't call clear_end_of_line if we already wrote the whole
5505 line. The cursor will not be at the right margin in that
5506 case but in the line below. */
5507 if (nlen < FRAME_TOTAL_COLS (f))
5508 {
5509 cursor_to (vpos, nlen);
5510 clear_end_of_line (FRAME_TOTAL_COLS (f));
5511 }
5512 else
5513 /* Make sure we are in the right row, otherwise cursor movement
5514 with cmgoto might use `ch' in the wrong row. */
5515 cursor_to (vpos, 0);
5516
5517 make_current (desired_matrix, current_matrix, vpos);
5518 return;
5519 }
5520
5521 /* Pretend trailing spaces are not there at all,
5522 unless for one reason or another we must write all spaces. */
5523 if (!write_spaces_p)
5524 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5525 nlen--;
5526
5527 /* If there's no i/d char, quickly do the best we can without it. */
5528 if (!char_ins_del_ok)
5529 {
5530 int i, j;
5531
5532 /* Find the first glyph in desired row that doesn't agree with
5533 a glyph in the current row, and write the rest from there on. */
5534 for (i = 0; i < nlen; i++)
5535 {
5536 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5537 {
5538 /* Find the end of the run of different glyphs. */
5539 j = i + 1;
5540 while (j < nlen
5541 && (j >= olen
5542 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5543 || CHAR_GLYPH_PADDING_P (nbody[j])))
5544 ++j;
5545
5546 /* Output this run of non-matching chars. */
5547 cursor_to (vpos, i);
5548 write_glyphs (nbody + i, j - i);
5549 i = j - 1;
5550
5551 /* Now find the next non-match. */
5552 }
5553 }
5554
5555 /* Clear the rest of the line, or the non-clear part of it. */
5556 if (olen > nlen)
5557 {
5558 cursor_to (vpos, nlen);
5559 clear_end_of_line (olen);
5560 }
5561
5562 /* Make current row = desired row. */
5563 make_current (desired_matrix, current_matrix, vpos);
5564 return;
5565 }
5566
5567 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5568 characters in a row. */
5569
5570 if (!olen)
5571 {
5572 /* If current line is blank, skip over initial spaces, if
5573 possible, and write the rest. */
5574 if (write_spaces_p)
5575 nsp = 0;
5576 else
5577 nsp = count_blanks (nbody, nlen);
5578
5579 if (nlen > nsp)
5580 {
5581 cursor_to (vpos, nsp);
5582 write_glyphs (nbody + nsp, nlen - nsp);
5583 }
5584
5585 /* Exchange contents between current_frame and new_frame. */
5586 make_current (desired_matrix, current_matrix, vpos);
5587 return;
5588 }
5589
5590 /* Compute number of leading blanks in old and new contents. */
5591 osp = count_blanks (obody, olen);
5592 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5593
5594 /* Compute number of matching chars starting with first non-blank. */
5595 begmatch = count_match (obody + osp, obody + olen,
5596 nbody + nsp, nbody + nlen);
5597
5598 /* Spaces in new match implicit space past the end of old. */
5599 /* A bug causing this to be a no-op was fixed in 18.29. */
5600 if (!write_spaces_p && osp + begmatch == olen)
5601 {
5602 np1 = nbody + nsp;
5603 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5604 ++begmatch;
5605 }
5606
5607 /* Avoid doing insert/delete char
5608 just cause number of leading spaces differs
5609 when the following text does not match. */
5610 if (begmatch == 0 && osp != nsp)
5611 osp = nsp = min (osp, nsp);
5612
5613 /* Find matching characters at end of line */
5614 op1 = obody + olen;
5615 np1 = nbody + nlen;
5616 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5617 while (op1 > op2
5618 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5619 {
5620 op1--;
5621 np1--;
5622 }
5623 endmatch = obody + olen - op1;
5624
5625 /* tem gets the distance to insert or delete.
5626 endmatch is how many characters we save by doing so.
5627 Is it worth it? */
5628
5629 tem = (nlen - nsp) - (olen - osp);
5630 if (endmatch && tem
5631 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5632 endmatch = 0;
5633
5634 /* nsp - osp is the distance to insert or delete.
5635 If that is nonzero, begmatch is known to be nonzero also.
5636 begmatch + endmatch is how much we save by doing the ins/del.
5637 Is it worth it? */
5638
5639 if (nsp != osp
5640 && (!char_ins_del_ok
5641 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5642 {
5643 begmatch = 0;
5644 endmatch = 0;
5645 osp = nsp = min (osp, nsp);
5646 }
5647
5648 /* Now go through the line, inserting, writing and
5649 deleting as appropriate. */
5650
5651 if (osp > nsp)
5652 {
5653 cursor_to (vpos, nsp);
5654 delete_glyphs (osp - nsp);
5655 }
5656 else if (nsp > osp)
5657 {
5658 /* If going to delete chars later in line
5659 and insert earlier in the line,
5660 must delete first to avoid losing data in the insert */
5661 if (endmatch && nlen < olen + nsp - osp)
5662 {
5663 cursor_to (vpos, nlen - endmatch + osp - nsp);
5664 delete_glyphs (olen + nsp - osp - nlen);
5665 olen = nlen - (nsp - osp);
5666 }
5667 cursor_to (vpos, osp);
5668 insert_glyphs (0, nsp - osp);
5669 }
5670 olen += nsp - osp;
5671
5672 tem = nsp + begmatch + endmatch;
5673 if (nlen != tem || olen != tem)
5674 {
5675 if (!endmatch || nlen == olen)
5676 {
5677 /* If new text being written reaches right margin, there is
5678 no need to do clear-to-eol at the end of this function
5679 (and it would not be safe, since cursor is not going to
5680 be "at the margin" after the text is done). */
5681 if (nlen == FRAME_TOTAL_COLS (f))
5682 olen = 0;
5683
5684 /* Function write_glyphs is prepared to do nothing
5685 if passed a length <= 0. Check it here to avoid
5686 unnecessary cursor movement. */
5687 if (nlen - tem > 0)
5688 {
5689 cursor_to (vpos, nsp + begmatch);
5690 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5691 }
5692 }
5693 else if (nlen > olen)
5694 {
5695 /* Here, we used to have the following simple code:
5696 ----------------------------------------
5697 write_glyphs (nbody + nsp + begmatch, olen - tem);
5698 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5699 ----------------------------------------
5700 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5701 is a padding glyph. */
5702 int out = olen - tem; /* Columns to be overwritten originally. */
5703 int del;
5704
5705 cursor_to (vpos, nsp + begmatch);
5706
5707 /* Calculate columns we can actually overwrite. */
5708 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5709 out--;
5710 write_glyphs (nbody + nsp + begmatch, out);
5711
5712 /* If we left columns to be overwritten, we must delete them. */
5713 del = olen - tem - out;
5714 if (del > 0)
5715 delete_glyphs (del);
5716
5717 /* At last, we insert columns not yet written out. */
5718 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5719 olen = nlen;
5720 }
5721 else if (olen > nlen)
5722 {
5723 cursor_to (vpos, nsp + begmatch);
5724 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5725 delete_glyphs (olen - nlen);
5726 olen = nlen;
5727 }
5728 }
5729
5730 just_erase:
5731 /* If any unerased characters remain after the new line, erase them. */
5732 if (olen > nlen)
5733 {
5734 cursor_to (vpos, nlen);
5735 clear_end_of_line (olen);
5736 }
5737
5738 /* Exchange contents between current_frame and new_frame. */
5739 make_current (desired_matrix, current_matrix, vpos);
5740 }
5741
5742
5743 \f
5744 /***********************************************************************
5745 X/Y Position -> Buffer Position
5746 ***********************************************************************/
5747
5748 /* Determine what's under window-relative pixel position (*X, *Y).
5749 Return the object (string or buffer) that's there.
5750 Return in *POS the position in that object.
5751 Adjust *X and *Y to character positions. */
5752
5753 Lisp_Object
5754 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5755 struct window *w;
5756 int *x, *y;
5757 struct display_pos *pos;
5758 Lisp_Object *object;
5759 int *dx, *dy;
5760 int *width, *height;
5761 {
5762 struct it it;
5763 struct buffer *old_current_buffer = current_buffer;
5764 struct text_pos startp;
5765 Lisp_Object string;
5766 struct glyph_row *row;
5767 #ifdef HAVE_WINDOW_SYSTEM
5768 struct image *img = 0;
5769 #endif
5770 int x0, x1;
5771
5772 current_buffer = XBUFFER (w->buffer);
5773 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5774 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5775 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5776 start_display (&it, w, startp);
5777
5778 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5779 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5780 MOVE_TO_X | MOVE_TO_Y);
5781
5782 current_buffer = old_current_buffer;
5783
5784 *dx = x0 + it.first_visible_x - it.current_x;
5785 *dy = *y - it.current_y;
5786
5787 string = w->buffer;
5788 if (STRINGP (it.string))
5789 string = it.string;
5790 *pos = it.current;
5791
5792 #ifdef HAVE_WINDOW_SYSTEM
5793 if (it.what == IT_IMAGE)
5794 {
5795 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5796 && !NILP (img->spec))
5797 *object = img->spec;
5798 }
5799 #endif
5800
5801 row = MATRIX_ROW (w->current_matrix, it.vpos);
5802 if (row->enabled_p)
5803 {
5804 if (it.hpos < row->used[TEXT_AREA])
5805 {
5806 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5807 #ifdef HAVE_WINDOW_SYSTEM
5808 if (img)
5809 {
5810 *dy -= row->ascent - glyph->ascent;
5811 *dx += glyph->slice.x;
5812 *dy += glyph->slice.y;
5813 /* Image slices positions are still relative to the entire image */
5814 *width = img->width;
5815 *height = img->height;
5816 }
5817 else
5818 #endif
5819 {
5820 *width = glyph->pixel_width;
5821 *height = glyph->ascent + glyph->descent;
5822 }
5823 }
5824 else
5825 {
5826 *width = 0;
5827 *height = row->height;
5828 }
5829 }
5830 else
5831 {
5832 *width = *height = 0;
5833 }
5834
5835 /* Add extra (default width) columns if clicked after EOL. */
5836 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5837 if (x0 > x1)
5838 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5839
5840 *x = it.hpos;
5841 *y = it.vpos;
5842
5843 return string;
5844 }
5845
5846
5847 /* Value is the string under window-relative coordinates X/Y in the
5848 mode line or header line (PART says which) of window W, or nil if none.
5849 *CHARPOS is set to the position in the string returned. */
5850
5851 Lisp_Object
5852 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5853 struct window *w;
5854 enum window_part part;
5855 int *x, *y;
5856 int *charpos;
5857 Lisp_Object *object;
5858 int *dx, *dy;
5859 int *width, *height;
5860 {
5861 struct glyph_row *row;
5862 struct glyph *glyph, *end;
5863 int x0, y0;
5864 Lisp_Object string = Qnil;
5865
5866 if (part == ON_MODE_LINE)
5867 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5868 else
5869 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5870 y0 = *y - row->y;
5871 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5872
5873 if (row->mode_line_p && row->enabled_p)
5874 {
5875 /* Find the glyph under X. If we find one with a string object,
5876 it's the one we were looking for. */
5877 glyph = row->glyphs[TEXT_AREA];
5878 end = glyph + row->used[TEXT_AREA];
5879 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5880 x0 -= glyph->pixel_width;
5881 *x = glyph - row->glyphs[TEXT_AREA];
5882 if (glyph < end)
5883 {
5884 string = glyph->object;
5885 *charpos = glyph->charpos;
5886 *width = glyph->pixel_width;
5887 *height = glyph->ascent + glyph->descent;
5888 #ifdef HAVE_WINDOW_SYSTEM
5889 if (glyph->type == IMAGE_GLYPH)
5890 {
5891 struct image *img;
5892 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5893 if (img != NULL)
5894 *object = img->spec;
5895 y0 -= row->ascent - glyph->ascent;
5896 }
5897 #endif
5898 }
5899 else
5900 {
5901 /* Add extra (default width) columns if clicked after EOL. */
5902 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5903 *width = 0;
5904 *height = row->height;
5905 }
5906 }
5907 else
5908 {
5909 *x = 0;
5910 x0 = 0;
5911 *width = *height = 0;
5912 }
5913
5914 *dx = x0;
5915 *dy = y0;
5916
5917 return string;
5918 }
5919
5920
5921 /* Value is the string under window-relative coordinates X/Y in either
5922 marginal area, or nil if none. *CHARPOS is set to the position in
5923 the string returned. */
5924
5925 Lisp_Object
5926 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5927 struct window *w;
5928 enum window_part part;
5929 int *x, *y;
5930 int *charpos;
5931 Lisp_Object *object;
5932 int *dx, *dy;
5933 int *width, *height;
5934 {
5935 struct glyph_row *row = w->current_matrix->rows;
5936 struct glyph *glyph, *end;
5937 int x0, y0, i, wy = *y;
5938 int area;
5939 Lisp_Object string = Qnil;
5940
5941 if (part == ON_LEFT_MARGIN)
5942 area = LEFT_MARGIN_AREA;
5943 else if (part == ON_RIGHT_MARGIN)
5944 area = RIGHT_MARGIN_AREA;
5945 else
5946 abort ();
5947
5948 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5949 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5950 break;
5951 y0 = *y - row->y;
5952 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5953
5954 if (row->enabled_p)
5955 {
5956 /* Find the glyph under X. If we find one with a string object,
5957 it's the one we were looking for. */
5958 if (area == RIGHT_MARGIN_AREA)
5959 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5960 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5961 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5962 + window_box_width (w, LEFT_MARGIN_AREA)
5963 + window_box_width (w, TEXT_AREA));
5964 else
5965 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5966 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5967 : 0);
5968
5969 glyph = row->glyphs[area];
5970 end = glyph + row->used[area];
5971 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5972 x0 -= glyph->pixel_width;
5973 *x = glyph - row->glyphs[area];
5974 if (glyph < end)
5975 {
5976 string = glyph->object;
5977 *charpos = glyph->charpos;
5978 *width = glyph->pixel_width;
5979 *height = glyph->ascent + glyph->descent;
5980 #ifdef HAVE_WINDOW_SYSTEM
5981 if (glyph->type == IMAGE_GLYPH)
5982 {
5983 struct image *img;
5984 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5985 if (img != NULL)
5986 *object = img->spec;
5987 y0 -= row->ascent - glyph->ascent;
5988 x0 += glyph->slice.x;
5989 y0 += glyph->slice.y;
5990 }
5991 #endif
5992 }
5993 else
5994 {
5995 /* Add extra (default width) columns if clicked after EOL. */
5996 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5997 *width = 0;
5998 *height = row->height;
5999 }
6000 }
6001 else
6002 {
6003 x0 = 0;
6004 *x = 0;
6005 *width = *height = 0;
6006 }
6007
6008 *dx = x0;
6009 *dy = y0;
6010
6011 return string;
6012 }
6013
6014
6015 /***********************************************************************
6016 Changing Frame Sizes
6017 ***********************************************************************/
6018
6019 #ifdef SIGWINCH
6020
6021 SIGTYPE
6022 window_change_signal (signalnum) /* If we don't have an argument, */
6023 int signalnum; /* some compilers complain in signal calls. */
6024 {
6025 int width, height;
6026 #ifndef USE_CRT_DLL
6027 extern int errno;
6028 #endif
6029 int old_errno = errno;
6030
6031 signal (SIGWINCH, window_change_signal);
6032 SIGNAL_THREAD_CHECK (signalnum);
6033
6034 get_frame_size (&width, &height);
6035
6036 /* The frame size change obviously applies to a termcap-controlled
6037 frame. Find such a frame in the list, and assume it's the only
6038 one (since the redisplay code always writes to stdout, not a
6039 FILE * specified in the frame structure). Record the new size,
6040 but don't reallocate the data structures now. Let that be done
6041 later outside of the signal handler. */
6042
6043 {
6044 Lisp_Object tail, frame;
6045
6046 FOR_EACH_FRAME (tail, frame)
6047 {
6048 if (FRAME_TERMCAP_P (XFRAME (frame)))
6049 {
6050 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6051 break;
6052 }
6053 }
6054 }
6055
6056 errno = old_errno;
6057 }
6058 #endif /* SIGWINCH */
6059
6060
6061 /* Do any change in frame size that was requested by a signal. SAFE
6062 non-zero means this function is called from a place where it is
6063 safe to change frame sizes while a redisplay is in progress. */
6064
6065 void
6066 do_pending_window_change (safe)
6067 int safe;
6068 {
6069 /* If window_change_signal should have run before, run it now. */
6070 if (redisplaying_p && !safe)
6071 return;
6072
6073 while (delayed_size_change)
6074 {
6075 Lisp_Object tail, frame;
6076
6077 delayed_size_change = 0;
6078
6079 FOR_EACH_FRAME (tail, frame)
6080 {
6081 struct frame *f = XFRAME (frame);
6082
6083 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6084 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6085 0, 0, safe);
6086 }
6087 }
6088 }
6089
6090
6091 /* Change the frame height and/or width. Values may be given as zero to
6092 indicate no change is to take place.
6093
6094 If DELAY is non-zero, then assume we're being called from a signal
6095 handler, and queue the change for later - perhaps the next
6096 redisplay. Since this tries to resize windows, we can't call it
6097 from a signal handler.
6098
6099 SAFE non-zero means this function is called from a place where it's
6100 safe to change frame sizes while a redisplay is in progress. */
6101
6102 void
6103 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6104 register struct frame *f;
6105 int newheight, newwidth, pretend, delay, safe;
6106 {
6107 Lisp_Object tail, frame;
6108
6109 if (! FRAME_WINDOW_P (f))
6110 {
6111 /* When using termcap, or on MS-DOS, all frames use
6112 the same screen, so a change in size affects all frames. */
6113 FOR_EACH_FRAME (tail, frame)
6114 if (! FRAME_WINDOW_P (XFRAME (frame)))
6115 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6116 pretend, delay, safe);
6117 }
6118 else
6119 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6120 }
6121
6122 static void
6123 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6124 register struct frame *f;
6125 int newheight, newwidth, pretend, delay, safe;
6126 {
6127 int new_frame_total_cols;
6128 int count = SPECPDL_INDEX ();
6129
6130 /* If we can't deal with the change now, queue it for later. */
6131 if (delay || (redisplaying_p && !safe))
6132 {
6133 f->new_text_lines = newheight;
6134 f->new_text_cols = newwidth;
6135 delayed_size_change = 1;
6136 return;
6137 }
6138
6139 /* This size-change overrides any pending one for this frame. */
6140 f->new_text_lines = 0;
6141 f->new_text_cols = 0;
6142
6143 /* If an argument is zero, set it to the current value. */
6144 if (newheight == 0)
6145 newheight = FRAME_LINES (f);
6146 if (newwidth == 0)
6147 newwidth = FRAME_COLS (f);
6148
6149 /* Compute width of windows in F.
6150 This is the width of the frame without vertical scroll bars. */
6151 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6152
6153 /* Round up to the smallest acceptable size. */
6154 check_frame_size (f, &newheight, &newwidth);
6155
6156 /* If we're not changing the frame size, quit now. */
6157 if (newheight == FRAME_LINES (f)
6158 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6159 return;
6160
6161 BLOCK_INPUT;
6162
6163 #ifdef MSDOS
6164 /* We only can set screen dimensions to certain values supported
6165 by our video hardware. Try to find the smallest size greater
6166 or equal to the requested dimensions. */
6167 dos_set_window_size (&newheight, &newwidth);
6168 #endif
6169
6170 if (newheight != FRAME_LINES (f))
6171 {
6172 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6173 {
6174 /* Frame has both root and mini-buffer. */
6175 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6176 FRAME_TOP_MARGIN (f));
6177 set_window_height (FRAME_ROOT_WINDOW (f),
6178 (newheight
6179 - 1
6180 - FRAME_TOP_MARGIN (f)),
6181 0);
6182 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6183 newheight - 1);
6184 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6185 }
6186 else
6187 /* Frame has just one top-level window. */
6188 set_window_height (FRAME_ROOT_WINDOW (f),
6189 newheight - FRAME_TOP_MARGIN (f), 0);
6190
6191 if (FRAME_TERMCAP_P (f) && !pretend)
6192 FrameRows = newheight;
6193 }
6194
6195 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6196 {
6197 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6198 if (FRAME_HAS_MINIBUF_P (f))
6199 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6200
6201 if (FRAME_TERMCAP_P (f) && !pretend)
6202 FrameCols = newwidth;
6203
6204 if (WINDOWP (f->tool_bar_window))
6205 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6206 }
6207
6208 FRAME_LINES (f) = newheight;
6209 SET_FRAME_COLS (f, newwidth);
6210
6211 {
6212 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6213 int text_area_x, text_area_y, text_area_width, text_area_height;
6214
6215 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6216 &text_area_height);
6217 if (w->cursor.x >= text_area_x + text_area_width)
6218 w->cursor.hpos = w->cursor.x = 0;
6219 if (w->cursor.y >= text_area_y + text_area_height)
6220 w->cursor.vpos = w->cursor.y = 0;
6221 }
6222
6223 adjust_glyphs (f);
6224 calculate_costs (f);
6225 SET_FRAME_GARBAGED (f);
6226 f->resized_p = 1;
6227
6228 UNBLOCK_INPUT;
6229
6230 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6231
6232 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6233 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6234 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6235
6236 unbind_to (count, Qnil);
6237 }
6238
6239
6240 \f
6241 /***********************************************************************
6242 Terminal Related Lisp Functions
6243 ***********************************************************************/
6244
6245 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6246 1, 1, "FOpen termscript file: ",
6247 doc: /* Start writing all terminal output to FILE as well as the terminal.
6248 FILE = nil means just close any termscript file currently open. */)
6249 (file)
6250 Lisp_Object file;
6251 {
6252 if (termscript != 0) fclose (termscript);
6253 termscript = 0;
6254
6255 if (! NILP (file))
6256 {
6257 file = Fexpand_file_name (file, Qnil);
6258 termscript = fopen (SDATA (file), "w");
6259 if (termscript == 0)
6260 report_file_error ("Opening termscript", Fcons (file, Qnil));
6261 }
6262 return Qnil;
6263 }
6264
6265
6266 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6267 Ssend_string_to_terminal, 1, 1, 0,
6268 doc: /* Send STRING to the terminal without alteration.
6269 Control characters in STRING will have terminal-dependent effects. */)
6270 (string)
6271 Lisp_Object string;
6272 {
6273 /* ??? Perhaps we should do something special for multibyte strings here. */
6274 CHECK_STRING (string);
6275 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6276 fflush (stdout);
6277 if (termscript)
6278 {
6279 fwrite (SDATA (string), 1, SBYTES (string),
6280 termscript);
6281 fflush (termscript);
6282 }
6283 return Qnil;
6284 }
6285
6286
6287 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6288 doc: /* Beep, or flash the screen.
6289 Also, unless an argument is given,
6290 terminate any keyboard macro currently executing. */)
6291 (arg)
6292 Lisp_Object arg;
6293 {
6294 if (!NILP (arg))
6295 {
6296 if (noninteractive)
6297 putchar (07);
6298 else
6299 ring_bell ();
6300 fflush (stdout);
6301 }
6302 else
6303 bitch_at_user ();
6304
6305 return Qnil;
6306 }
6307
6308 void
6309 bitch_at_user ()
6310 {
6311 if (noninteractive)
6312 putchar (07);
6313 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6314 error ("Keyboard macro terminated by a command ringing the bell");
6315 else
6316 ring_bell ();
6317 fflush (stdout);
6318 }
6319
6320
6321 \f
6322 /***********************************************************************
6323 Sleeping, Waiting
6324 ***********************************************************************/
6325
6326 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6327 doc: /* Pause, without updating display, for SECONDS seconds.
6328 SECONDS may be a floating-point value, meaning that you can wait for a
6329 fraction of a second. Optional second arg MILLISECONDS specifies an
6330 additional wait period, in milliseconds; this may be useful if your
6331 Emacs was built without floating point support.
6332 \(Not all operating systems support waiting for a fraction of a second.) */)
6333 (seconds, milliseconds)
6334 Lisp_Object seconds, milliseconds;
6335 {
6336 int sec, usec;
6337
6338 if (NILP (milliseconds))
6339 XSETINT (milliseconds, 0);
6340 else
6341 CHECK_NUMBER (milliseconds);
6342 usec = XINT (milliseconds) * 1000;
6343
6344 {
6345 double duration = extract_float (seconds);
6346 sec = (int) duration;
6347 usec += (duration - sec) * 1000000;
6348 }
6349
6350 #ifndef EMACS_HAS_USECS
6351 if (sec == 0 && usec != 0)
6352 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6353 #endif
6354
6355 /* Assure that 0 <= usec < 1000000. */
6356 if (usec < 0)
6357 {
6358 /* We can't rely on the rounding being correct if usec is negative. */
6359 if (-1000000 < usec)
6360 sec--, usec += 1000000;
6361 else
6362 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6363 }
6364 else
6365 sec += usec / 1000000, usec %= 1000000;
6366
6367 if (sec < 0 || (sec == 0 && usec == 0))
6368 return Qnil;
6369
6370 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6371
6372 return Qnil;
6373 }
6374
6375
6376 /* This is just like wait_reading_process_output, except that
6377 it does the redisplay.
6378
6379 It's also much like Fsit_for, except that it can be used for
6380 waiting for input as well. */
6381
6382 Lisp_Object
6383 sit_for (sec, usec, reading, display, initial_display)
6384 int sec, usec, reading, display, initial_display;
6385 {
6386 swallow_events (display);
6387
6388 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6389 return Qnil;
6390
6391 if (initial_display)
6392 redisplay_preserve_echo_area (2);
6393
6394 if (sec == 0 && usec == 0)
6395 return Qt;
6396
6397 #ifdef SIGIO
6398 gobble_input (0);
6399 #endif
6400
6401 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6402 Qnil, NULL, 0);
6403
6404 return detect_input_pending () ? Qnil : Qt;
6405 }
6406
6407
6408 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6409 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6410 SECONDS may be a floating-point value, meaning that you can wait for a
6411 fraction of a second.
6412 \(Not all operating systems support waiting for a fraction of a second.)
6413 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6414 Redisplay is preempted as always if input arrives, and does not happen
6415 if input is available before it starts.
6416 Value is t if waited the full time with no input arriving.
6417
6418 An obsolete but still supported form is
6419 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6420 Where the optional arg MILLISECONDS specifies an additional wait period,
6421 in milliseconds; this was useful when Emacs was built without
6422 floating point support.
6423 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6424
6425 /* The `old-nodisp' stuff is there so that the arglist has the correct
6426 length. Otherwise, `defdvice' will redefine it with fewer args. */
6427 (seconds, milliseconds, nodisp)
6428 Lisp_Object seconds, milliseconds, nodisp;
6429 {
6430 int sec, usec;
6431
6432 if (NILP (nodisp) && !NUMBERP (milliseconds))
6433 { /* New style. */
6434 nodisp = milliseconds;
6435 milliseconds = Qnil;
6436 }
6437
6438 if (NILP (milliseconds))
6439 XSETINT (milliseconds, 0);
6440 else
6441 CHECK_NUMBER (milliseconds);
6442 usec = XINT (milliseconds) * 1000;
6443
6444 {
6445 double duration = extract_float (seconds);
6446 sec = (int) duration;
6447 usec += (duration - sec) * 1000000;
6448 }
6449
6450 #ifndef EMACS_HAS_USECS
6451 if (usec != 0 && sec == 0)
6452 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6453 #endif
6454
6455 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6456 }
6457
6458
6459 \f
6460 /***********************************************************************
6461 Other Lisp Functions
6462 ***********************************************************************/
6463
6464 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6465 session's frames, frame names, buffers, buffer-read-only flags, and
6466 buffer-modified-flags, and a trailing sentinel (so we don't need to
6467 add length checks). */
6468
6469 static Lisp_Object frame_and_buffer_state;
6470
6471
6472 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6473 Sframe_or_buffer_changed_p, 0, 0, 0,
6474 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6475 The state variable is an internal vector containing all frames and buffers,
6476 aside from buffers whose names start with space,
6477 along with the buffers' read-only and modified flags, which allows a fast
6478 check to see whether the menu bars might need to be recomputed.
6479 If this function returns non-nil, it updates the internal vector to reflect
6480 the current state. */)
6481 ()
6482 {
6483 Lisp_Object tail, frame, buf;
6484 Lisp_Object *vecp;
6485 int n;
6486
6487 vecp = XVECTOR (frame_and_buffer_state)->contents;
6488 FOR_EACH_FRAME (tail, frame)
6489 {
6490 if (!EQ (*vecp++, frame))
6491 goto changed;
6492 if (!EQ (*vecp++, XFRAME (frame)->name))
6493 goto changed;
6494 }
6495 /* Check that the buffer info matches.
6496 No need to test for the end of the vector
6497 because the last element of the vector is lambda
6498 and that will always cause a mismatch. */
6499 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6500 {
6501 buf = XCDR (XCAR (tail));
6502 /* Ignore buffers that aren't included in buffer lists. */
6503 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6504 continue;
6505 if (!EQ (*vecp++, buf))
6506 goto changed;
6507 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6508 goto changed;
6509 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6510 goto changed;
6511 }
6512 /* Detect deletion of a buffer at the end of the list. */
6513 if (EQ (*vecp, Qlambda))
6514 return Qnil;
6515 changed:
6516 /* Start with 1 so there is room for at least one lambda at the end. */
6517 n = 1;
6518 FOR_EACH_FRAME (tail, frame)
6519 n += 2;
6520 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6521 n += 3;
6522 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6523 if (n > XVECTOR (frame_and_buffer_state)->size
6524 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6525 /* Add 20 extra so we grow it less often. */
6526 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6527 vecp = XVECTOR (frame_and_buffer_state)->contents;
6528 FOR_EACH_FRAME (tail, frame)
6529 {
6530 *vecp++ = frame;
6531 *vecp++ = XFRAME (frame)->name;
6532 }
6533 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6534 {
6535 buf = XCDR (XCAR (tail));
6536 /* Ignore buffers that aren't included in buffer lists. */
6537 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6538 continue;
6539 *vecp++ = buf;
6540 *vecp++ = XBUFFER (buf)->read_only;
6541 *vecp++ = Fbuffer_modified_p (buf);
6542 }
6543 /* Fill up the vector with lambdas (always at least one). */
6544 *vecp++ = Qlambda;
6545 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6546 < XVECTOR (frame_and_buffer_state)->size)
6547 *vecp++ = Qlambda;
6548 /* Make sure we didn't overflow the vector. */
6549 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6550 > XVECTOR (frame_and_buffer_state)->size)
6551 abort ();
6552 return Qt;
6553 }
6554
6555
6556 \f
6557 /***********************************************************************
6558 Initialization
6559 ***********************************************************************/
6560
6561 char *terminal_type;
6562
6563 /* Initialization done when Emacs fork is started, before doing stty.
6564 Determine terminal type and set terminal_driver. Then invoke its
6565 decoding routine to set up variables in the terminal package. */
6566
6567 void
6568 init_display ()
6569 {
6570 #ifdef HAVE_X_WINDOWS
6571 extern int display_arg;
6572 #endif
6573
6574 /* Construct the space glyph. */
6575 space_glyph.type = CHAR_GLYPH;
6576 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6577 space_glyph.charpos = -1;
6578
6579 meta_key = 0;
6580 inverse_video = 0;
6581 cursor_in_echo_area = 0;
6582 terminal_type = (char *) 0;
6583
6584 /* Now is the time to initialize this; it's used by init_sys_modes
6585 during startup. */
6586 Vwindow_system = Qnil;
6587
6588 /* If the user wants to use a window system, we shouldn't bother
6589 initializing the terminal. This is especially important when the
6590 terminal is so dumb that emacs gives up before and doesn't bother
6591 using the window system.
6592
6593 If the DISPLAY environment variable is set and nonempty,
6594 try to use X, and die with an error message if that doesn't work. */
6595
6596 #ifdef HAVE_X_WINDOWS
6597 if (! display_arg)
6598 {
6599 char *display;
6600 #ifdef VMS
6601 display = getenv ("DECW$DISPLAY");
6602 #else
6603 display = getenv ("DISPLAY");
6604 #endif
6605
6606 display_arg = (display != 0 && *display != 0);
6607 }
6608
6609 if (!inhibit_window_system && display_arg
6610 #ifndef CANNOT_DUMP
6611 && initialized
6612 #endif
6613 )
6614 {
6615 Vwindow_system = intern ("x");
6616 #ifdef HAVE_X11
6617 Vwindow_system_version = make_number (11);
6618 #else
6619 Vwindow_system_version = make_number (10);
6620 #endif
6621 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6622 /* In some versions of ncurses,
6623 tputs crashes if we have not called tgetent.
6624 So call tgetent. */
6625 { char b[2044]; tgetent (b, "xterm");}
6626 #endif
6627 adjust_frame_glyphs_initially ();
6628 return;
6629 }
6630 #endif /* HAVE_X_WINDOWS */
6631
6632 #ifdef HAVE_NTGUI
6633 if (!inhibit_window_system)
6634 {
6635 Vwindow_system = intern ("w32");
6636 Vwindow_system_version = make_number (1);
6637 adjust_frame_glyphs_initially ();
6638 return;
6639 }
6640 #endif /* HAVE_NTGUI */
6641
6642 #ifdef MAC_OS
6643 if (!inhibit_window_system)
6644 {
6645 Vwindow_system = intern ("mac");
6646 Vwindow_system_version = make_number (1);
6647 adjust_frame_glyphs_initially ();
6648 return;
6649 }
6650 #endif /* MAC_OS */
6651
6652 /* If no window system has been specified, try to use the terminal. */
6653 if (! isatty (0))
6654 {
6655 fatal ("standard input is not a tty");
6656 exit (1);
6657 }
6658
6659 /* Look at the TERM variable. */
6660 terminal_type = (char *) getenv ("TERM");
6661 if (!terminal_type)
6662 {
6663 #ifdef VMS
6664 fprintf (stderr, "Please specify your terminal type.\n\
6665 For types defined in VMS, use set term /device=TYPE.\n\
6666 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6667 \(The quotation marks are necessary since terminal types are lower case.)\n");
6668 #else
6669 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6670 #endif
6671 exit (1);
6672 }
6673
6674 #ifdef VMS
6675 /* VMS DCL tends to up-case things, so down-case term type.
6676 Hardly any uppercase letters in terminal types; should be none. */
6677 {
6678 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6679 char *p;
6680
6681 strcpy (new, terminal_type);
6682
6683 for (p = new; *p; p++)
6684 if (isupper (*p))
6685 *p = tolower (*p);
6686
6687 terminal_type = new;
6688 }
6689 #endif /* VMS */
6690
6691 term_init (terminal_type);
6692
6693 {
6694 struct frame *sf = SELECTED_FRAME ();
6695 int width = FRAME_TOTAL_COLS (sf);
6696 int height = FRAME_LINES (sf);
6697
6698 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6699
6700 /* If these sizes are so big they cause overflow, just ignore the
6701 change. It's not clear what better we could do. */
6702 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6703 fatal ("screen size %dx%d too big", width, height);
6704 }
6705
6706 adjust_frame_glyphs_initially ();
6707 calculate_costs (XFRAME (selected_frame));
6708
6709 #ifdef SIGWINCH
6710 #ifndef CANNOT_DUMP
6711 if (initialized)
6712 #endif /* CANNOT_DUMP */
6713 signal (SIGWINCH, window_change_signal);
6714 #endif /* SIGWINCH */
6715
6716 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6717 if (initialized
6718 && !noninteractive
6719 #ifdef MSDOS
6720 /* The MSDOS terminal turns on its ``window system'' relatively
6721 late into the startup, so we cannot do the frame faces'
6722 initialization just yet. It will be done later by pc-win.el
6723 and internal_terminal_init. */
6724 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6725 #endif
6726 && NILP (Vwindow_system))
6727 {
6728 /* For the initial frame, we don't have any way of knowing what
6729 are the foreground and background colors of the terminal. */
6730 struct frame *sf = SELECTED_FRAME();
6731
6732 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6733 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6734 call0 (intern ("tty-set-up-initial-frame-faces"));
6735 }
6736 }
6737
6738
6739 \f
6740 /***********************************************************************
6741 Blinking cursor
6742 ***********************************************************************/
6743
6744 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6745 Sinternal_show_cursor, 2, 2, 0,
6746 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6747 WINDOW nil means use the selected window. SHOW non-nil means
6748 show a cursor in WINDOW in the next redisplay. SHOW nil means
6749 don't show a cursor. */)
6750 (window, show)
6751 Lisp_Object window, show;
6752 {
6753 /* Don't change cursor state while redisplaying. This could confuse
6754 output routines. */
6755 if (!redisplaying_p)
6756 {
6757 if (NILP (window))
6758 window = selected_window;
6759 else
6760 CHECK_WINDOW (window);
6761
6762 XWINDOW (window)->cursor_off_p = NILP (show);
6763 }
6764
6765 return Qnil;
6766 }
6767
6768
6769 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6770 Sinternal_show_cursor_p, 0, 1, 0,
6771 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6772 WINDOW nil or omitted means report on the selected window. */)
6773 (window)
6774 Lisp_Object window;
6775 {
6776 struct window *w;
6777
6778 if (NILP (window))
6779 window = selected_window;
6780 else
6781 CHECK_WINDOW (window);
6782
6783 w = XWINDOW (window);
6784 return w->cursor_off_p ? Qnil : Qt;
6785 }
6786
6787 \f
6788 /***********************************************************************
6789 Initialization
6790 ***********************************************************************/
6791
6792 void
6793 syms_of_display ()
6794 {
6795 defsubr (&Sredraw_frame);
6796 defsubr (&Sredraw_display);
6797 defsubr (&Sframe_or_buffer_changed_p);
6798 defsubr (&Sopen_termscript);
6799 defsubr (&Sding);
6800 defsubr (&Ssit_for);
6801 defsubr (&Ssleep_for);
6802 defsubr (&Ssend_string_to_terminal);
6803 defsubr (&Sinternal_show_cursor);
6804 defsubr (&Sinternal_show_cursor_p);
6805
6806 #if GLYPH_DEBUG
6807 defsubr (&Sdump_redisplay_history);
6808 #endif
6809
6810 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6811 staticpro (&frame_and_buffer_state);
6812
6813 Qdisplay_table = intern ("display-table");
6814 staticpro (&Qdisplay_table);
6815 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6816 staticpro (&Qredisplay_dont_pause);
6817
6818 DEFVAR_INT ("baud-rate", &baud_rate,
6819 doc: /* *The output baud rate of the terminal.
6820 On most systems, changing this value will affect the amount of padding
6821 and the other strategic decisions made during redisplay. */);
6822
6823 DEFVAR_BOOL ("inverse-video", &inverse_video,
6824 doc: /* *Non-nil means invert the entire frame display.
6825 This means everything is in inverse video which otherwise would not be. */);
6826
6827 DEFVAR_BOOL ("visible-bell", &visible_bell,
6828 doc: /* *Non-nil means try to flash the frame to represent a bell.
6829
6830 See also `ring-bell-function'. */);
6831
6832 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6833 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6834 A non-nil value is useful if the terminal can automatically preserve
6835 Emacs's frame display when you reenter Emacs.
6836 It is up to you to set this variable if your terminal can do that. */);
6837
6838 DEFVAR_LISP ("window-system", &Vwindow_system,
6839 doc: /* Name of window system that Emacs is displaying through.
6840 The value is a symbol--for instance, `x' for X windows.
6841 The value is nil if Emacs is using a text-only terminal. */);
6842
6843 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6844 doc: /* The version number of the window system in use.
6845 For X windows, this is 10 or 11. */);
6846
6847 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6848 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6849
6850 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6851 doc: /* Table defining how to output a glyph code to the frame.
6852 If not nil, this is a vector indexed by glyph code to define the glyph.
6853 Each element can be:
6854 integer: a glyph code which this glyph is an alias for.
6855 string: output this glyph using that string (not impl. in X windows).
6856 nil: this glyph mod 524288 is the code of a character to output,
6857 and this glyph / 524288 is the face number (see `face-id') to use
6858 while outputting it. */);
6859 Vglyph_table = Qnil;
6860
6861 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6862 doc: /* Display table to use for buffers that specify none.
6863 See `buffer-display-table' for more information. */);
6864 Vstandard_display_table = Qnil;
6865
6866 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6867 doc: /* *Non-nil means update isn't paused when input is detected. */);
6868 redisplay_dont_pause = 0;
6869
6870 /* Initialize `window-system', unless init_display already decided it. */
6871 #ifdef CANNOT_DUMP
6872 if (noninteractive)
6873 #endif
6874 {
6875 Vwindow_system = Qnil;
6876 Vwindow_system_version = Qnil;
6877 }
6878 }
6879
6880 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6881 (do not change this comment) */