* dispnew.c: Fix problems uncovered by gcc -Wstrict-prototypes.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static struct glyph_matrix *save_current_matrix (struct frame *);
107 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
108 static int showing_window_margins_p (struct window *);
109 static void fake_current_matrices (Lisp_Object);
110 static void redraw_overlapping_rows (struct window *, int);
111 static void redraw_overlapped_rows (struct window *, int);
112 static int count_blanks (struct glyph *, int);
113 static int count_match (struct glyph *, struct glyph *,
114 struct glyph *, struct glyph *);
115 static unsigned line_draw_cost (struct glyph_matrix *, int);
116 static void update_frame_line (struct frame *, int);
117 static struct dim allocate_matrices_for_frame_redisplay
118 (Lisp_Object, int, int, int, int *);
119 static int required_matrix_height (struct window *);
120 static int required_matrix_width (struct window *);
121 static void allocate_matrices_for_window_redisplay (struct window *);
122 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
123 static void adjust_frame_glyphs (struct frame *);
124 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
125 static void free_glyph_matrix (struct glyph_matrix *);
126 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
127 int, int, struct dim);
128 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
129 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
130 #if GLYPH_DEBUG
131 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
132 #endif
133 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
134 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
135 struct window *);
136 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
137 struct window *);
138 static struct glyph_pool *new_glyph_pool (void);
139 static void free_glyph_pool (struct glyph_pool *);
140 static void adjust_frame_glyphs_initially (void);
141 static void adjust_frame_message_buffer (struct frame *);
142 static void adjust_decode_mode_spec_buffer (struct frame *);
143 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
144 static void build_frame_matrix (struct frame *);
145 void clear_current_matrices (struct frame *);
146 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
147 int, int);
148 static void clear_window_matrices (struct window *, int);
149 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
150 static int scrolling_window (struct window *, int);
151 static int update_window_line (struct window *, int, int *);
152 static void update_marginal_area (struct window *, int, int);
153 static int update_text_area (struct window *, int);
154 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
155 int);
156 static void mirror_make_current (struct window *, int);
157 void check_window_matrix_pointers (struct window *);
158 #if GLYPH_DEBUG
159 static void check_matrix_pointers (struct glyph_matrix *,
160 struct glyph_matrix *);
161 #endif
162 static void mirror_line_dance (struct window *, int, int, int *, char *);
163 static int update_window_tree (struct window *, int);
164 static int update_window (struct window *, int);
165 static int update_frame_1 (struct frame *, int, int);
166 static void set_window_cursor_after_update (struct window *);
167 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
168 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
169
170 \f
171 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
172 are supported, so we can check for input during redisplay at
173 regular intervals. */
174 #ifdef EMACS_HAS_USECS
175 #define PERIODIC_PREEMPTION_CHECKING 1
176 #else
177 #define PERIODIC_PREEMPTION_CHECKING 0
178 #endif
179
180 #if PERIODIC_PREEMPTION_CHECKING
181
182 /* Redisplay preemption timers. */
183
184 static EMACS_TIME preemption_period;
185 static EMACS_TIME preemption_next_check;
186
187 #endif
188
189 /* Nonzero upon entry to redisplay means do not assume anything about
190 current contents of actual terminal frame; clear and redraw it. */
191
192 int frame_garbaged;
193
194 /* Nonzero means last display completed. Zero means it was preempted. */
195
196 int display_completed;
197
198 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
199
200 \f
201 /* The currently selected frame. In a single-frame version, this
202 variable always equals the_only_frame. */
203
204 Lisp_Object selected_frame;
205
206 /* A frame which is not just a mini-buffer, or 0 if there are no such
207 frames. This is usually the most recent such frame that was
208 selected. In a single-frame version, this variable always holds
209 the address of the_only_frame. */
210
211 struct frame *last_nonminibuf_frame;
212
213 /* 1 means SIGWINCH happened when not safe. */
214
215 int delayed_size_change;
216
217 /* 1 means glyph initialization has been completed at startup. */
218
219 static int glyphs_initialized_initially_p;
220
221 /* Updated window if != 0. Set by update_window. */
222
223 struct window *updated_window;
224
225 /* Glyph row updated in update_window_line, and area that is updated. */
226
227 struct glyph_row *updated_row;
228 int updated_area;
229
230 /* A glyph for a space. */
231
232 struct glyph space_glyph;
233
234 /* Counts of allocated structures. These counts serve to diagnose
235 memory leaks and double frees. */
236
237 int glyph_matrix_count;
238 int glyph_pool_count;
239
240 /* If non-null, the frame whose frame matrices are manipulated. If
241 null, window matrices are worked on. */
242
243 static struct frame *frame_matrix_frame;
244
245 /* Non-zero means that fonts have been loaded since the last glyph
246 matrix adjustments. Redisplay must stop, and glyph matrices must
247 be adjusted when this flag becomes non-zero during display. The
248 reason fonts can be loaded so late is that fonts of fontsets are
249 loaded on demand. Another reason is that a line contains many
250 characters displayed by zero width or very narrow glyphs of
251 variable-width fonts. */
252
253 int fonts_changed_p;
254
255 /* Convert vpos and hpos from frame to window and vice versa.
256 This may only be used for terminal frames. */
257
258 #if GLYPH_DEBUG
259
260 static int window_to_frame_vpos (struct window *, int);
261 static int window_to_frame_hpos (struct window *, int);
262 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
263 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
264
265 /* One element of the ring buffer containing redisplay history
266 information. */
267
268 struct redisplay_history
269 {
270 char trace[512 + 100];
271 };
272
273 /* The size of the history buffer. */
274
275 #define REDISPLAY_HISTORY_SIZE 30
276
277 /* The redisplay history buffer. */
278
279 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
280
281 /* Next free entry in redisplay_history. */
282
283 static int history_idx;
284
285 /* A tick that's incremented each time something is added to the
286 history. */
287
288 static unsigned history_tick;
289
290 static void add_frame_display_history (struct frame *, int);
291 static void add_window_display_history (struct window *, char *, int);
292 \f
293 /* Add to the redisplay history how window W has been displayed.
294 MSG is a trace containing the information how W's glyph matrix
295 has been constructed. PAUSED_P non-zero means that the update
296 has been interrupted for pending input. */
297
298 static void
299 add_window_display_history (struct window *w, char *msg, int paused_p)
300 {
301 char *buf;
302
303 if (history_idx >= REDISPLAY_HISTORY_SIZE)
304 history_idx = 0;
305 buf = redisplay_history[history_idx].trace;
306 ++history_idx;
307
308 sprintf (buf, "%d: window %p (`%s')%s\n",
309 history_tick++,
310 w,
311 ((BUFFERP (w->buffer)
312 && STRINGP (XBUFFER (w->buffer)->name))
313 ? SSDATA (XBUFFER (w->buffer)->name)
314 : "???"),
315 paused_p ? " ***paused***" : "");
316 strcat (buf, msg);
317 }
318
319
320 /* Add to the redisplay history that frame F has been displayed.
321 PAUSED_P non-zero means that the update has been interrupted for
322 pending input. */
323
324 static void
325 add_frame_display_history (struct frame *f, int paused_p)
326 {
327 char *buf;
328
329 if (history_idx >= REDISPLAY_HISTORY_SIZE)
330 history_idx = 0;
331 buf = redisplay_history[history_idx].trace;
332 ++history_idx;
333
334 sprintf (buf, "%d: update frame %p%s",
335 history_tick++,
336 f, paused_p ? " ***paused***" : "");
337 }
338
339
340 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
341 Sdump_redisplay_history, 0, 0, "",
342 doc: /* Dump redisplay history to stderr. */)
343 (void)
344 {
345 int i;
346
347 for (i = history_idx - 1; i != history_idx; --i)
348 {
349 if (i < 0)
350 i = REDISPLAY_HISTORY_SIZE - 1;
351 fprintf (stderr, "%s\n", redisplay_history[i].trace);
352 }
353
354 return Qnil;
355 }
356
357
358 #else /* GLYPH_DEBUG == 0 */
359
360 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
361 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
362
363 #endif /* GLYPH_DEBUG == 0 */
364
365
366 #if defined PROFILING && !HAVE___EXECUTABLE_START
367 /* FIXME: only used to find text start for profiling. */
368
369 void
370 safe_bcopy (const char *from, char *to, int size)
371 {
372 abort ();
373 }
374 #endif
375 \f
376 /***********************************************************************
377 Glyph Matrices
378 ***********************************************************************/
379
380 /* Allocate and return a glyph_matrix structure. POOL is the glyph
381 pool from which memory for the matrix should be allocated, or null
382 for window-based redisplay where no glyph pools are used. The
383 member `pool' of the glyph matrix structure returned is set to
384 POOL, the structure is otherwise zeroed. */
385
386 struct glyph_matrix *
387 new_glyph_matrix (struct glyph_pool *pool)
388 {
389 struct glyph_matrix *result;
390
391 /* Allocate and clear. */
392 result = (struct glyph_matrix *) xmalloc (sizeof *result);
393 memset (result, 0, sizeof *result);
394
395 /* Increment number of allocated matrices. This count is used
396 to detect memory leaks. */
397 ++glyph_matrix_count;
398
399 /* Set pool and return. */
400 result->pool = pool;
401 return result;
402 }
403
404
405 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
406
407 The global counter glyph_matrix_count is decremented when a matrix
408 is freed. If the count gets negative, more structures were freed
409 than allocated, i.e. one matrix was freed more than once or a bogus
410 pointer was passed to this function.
411
412 If MATRIX->pool is null, this means that the matrix manages its own
413 glyph memory---this is done for matrices on X frames. Freeing the
414 matrix also frees the glyph memory in this case. */
415
416 static void
417 free_glyph_matrix (struct glyph_matrix *matrix)
418 {
419 if (matrix)
420 {
421 int i;
422
423 /* Detect the case that more matrices are freed than were
424 allocated. */
425 if (--glyph_matrix_count < 0)
426 abort ();
427
428 /* Free glyph memory if MATRIX owns it. */
429 if (matrix->pool == NULL)
430 for (i = 0; i < matrix->rows_allocated; ++i)
431 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
432
433 /* Free row structures and the matrix itself. */
434 xfree (matrix->rows);
435 xfree (matrix);
436 }
437 }
438
439
440 /* Return the number of glyphs to reserve for a marginal area of
441 window W. TOTAL_GLYPHS is the number of glyphs in a complete
442 display line of window W. MARGIN gives the width of the marginal
443 area in canonical character units. MARGIN should be an integer
444 or a float. */
445
446 static int
447 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
448 {
449 int n;
450
451 if (NUMBERP (margin))
452 {
453 int width = XFASTINT (w->total_cols);
454 double d = max (0, XFLOATINT (margin));
455 d = min (width / 2 - 1, d);
456 n = (int) ((double) total_glyphs / width * d);
457 }
458 else
459 n = 0;
460
461 return n;
462 }
463
464
465 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
466 window sizes.
467
468 W is null if the function is called for a frame glyph matrix.
469 Otherwise it is the window MATRIX is a member of. X and Y are the
470 indices of the first column and row of MATRIX within the frame
471 matrix, if such a matrix exists. They are zero for purely
472 window-based redisplay. DIM is the needed size of the matrix.
473
474 In window-based redisplay, where no frame matrices exist, glyph
475 matrices manage their own glyph storage. Otherwise, they allocate
476 storage from a common frame glyph pool which can be found in
477 MATRIX->pool.
478
479 The reason for this memory management strategy is to avoid complete
480 frame redraws if possible. When we allocate from a common pool, a
481 change of the location or size of a sub-matrix within the pool
482 requires a complete redisplay of the frame because we cannot easily
483 make sure that the current matrices of all windows still agree with
484 what is displayed on the screen. While this is usually fast, it
485 leads to screen flickering. */
486
487 static void
488 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
489 {
490 int i;
491 int new_rows;
492 int marginal_areas_changed_p = 0;
493 int header_line_changed_p = 0;
494 int header_line_p = 0;
495 int left = -1, right = -1;
496 int window_width = -1, window_height = -1;
497
498 /* See if W had a header line that has disappeared now, or vice versa.
499 Get W's size. */
500 if (w)
501 {
502 window_box (w, -1, 0, 0, &window_width, &window_height);
503
504 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
505 header_line_changed_p = header_line_p != matrix->header_line_p;
506 }
507 matrix->header_line_p = header_line_p;
508
509 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
510 Do nothing if MATRIX' size, position, vscroll, and marginal areas
511 haven't changed. This optimization is important because preserving
512 the matrix means preventing redisplay. */
513 if (matrix->pool == NULL)
514 {
515 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
516 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
517 xassert (left >= 0 && right >= 0);
518 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
519 || right != matrix->right_margin_glyphs);
520
521 if (!marginal_areas_changed_p
522 && !fonts_changed_p
523 && !header_line_changed_p
524 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
525 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
526 && matrix->window_height == window_height
527 && matrix->window_vscroll == w->vscroll
528 && matrix->window_width == window_width)
529 return;
530 }
531
532 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
533 if (matrix->rows_allocated < dim.height)
534 {
535 int size = dim.height * sizeof (struct glyph_row);
536 new_rows = dim.height - matrix->rows_allocated;
537 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
538 memset (matrix->rows + matrix->rows_allocated, 0,
539 new_rows * sizeof *matrix->rows);
540 matrix->rows_allocated = dim.height;
541 }
542 else
543 new_rows = 0;
544
545 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
546 on a frame not using window-based redisplay. Set up pointers for
547 each row into the glyph pool. */
548 if (matrix->pool)
549 {
550 xassert (matrix->pool->glyphs);
551
552 if (w)
553 {
554 left = margin_glyphs_to_reserve (w, dim.width,
555 w->left_margin_cols);
556 right = margin_glyphs_to_reserve (w, dim.width,
557 w->right_margin_cols);
558 }
559 else
560 left = right = 0;
561
562 for (i = 0; i < dim.height; ++i)
563 {
564 struct glyph_row *row = &matrix->rows[i];
565
566 row->glyphs[LEFT_MARGIN_AREA]
567 = (matrix->pool->glyphs
568 + (y + i) * matrix->pool->ncolumns
569 + x);
570
571 if (w == NULL
572 || row == matrix->rows + dim.height - 1
573 || (row == matrix->rows && matrix->header_line_p))
574 {
575 row->glyphs[TEXT_AREA]
576 = row->glyphs[LEFT_MARGIN_AREA];
577 row->glyphs[RIGHT_MARGIN_AREA]
578 = row->glyphs[TEXT_AREA] + dim.width;
579 row->glyphs[LAST_AREA]
580 = row->glyphs[RIGHT_MARGIN_AREA];
581 }
582 else
583 {
584 row->glyphs[TEXT_AREA]
585 = row->glyphs[LEFT_MARGIN_AREA] + left;
586 row->glyphs[RIGHT_MARGIN_AREA]
587 = row->glyphs[TEXT_AREA] + dim.width - left - right;
588 row->glyphs[LAST_AREA]
589 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
590 }
591 }
592
593 matrix->left_margin_glyphs = left;
594 matrix->right_margin_glyphs = right;
595 }
596 else
597 {
598 /* If MATRIX->pool is null, MATRIX is responsible for managing
599 its own memory. It is a window matrix for window-based redisplay.
600 Allocate glyph memory from the heap. */
601 if (dim.width > matrix->matrix_w
602 || new_rows
603 || header_line_changed_p
604 || marginal_areas_changed_p)
605 {
606 struct glyph_row *row = matrix->rows;
607 struct glyph_row *end = row + matrix->rows_allocated;
608
609 while (row < end)
610 {
611 row->glyphs[LEFT_MARGIN_AREA]
612 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
613 (dim.width
614 * sizeof (struct glyph)));
615
616 /* The mode line never has marginal areas. */
617 if (row == matrix->rows + dim.height - 1
618 || (row == matrix->rows && matrix->header_line_p))
619 {
620 row->glyphs[TEXT_AREA]
621 = row->glyphs[LEFT_MARGIN_AREA];
622 row->glyphs[RIGHT_MARGIN_AREA]
623 = row->glyphs[TEXT_AREA] + dim.width;
624 row->glyphs[LAST_AREA]
625 = row->glyphs[RIGHT_MARGIN_AREA];
626 }
627 else
628 {
629 row->glyphs[TEXT_AREA]
630 = row->glyphs[LEFT_MARGIN_AREA] + left;
631 row->glyphs[RIGHT_MARGIN_AREA]
632 = row->glyphs[TEXT_AREA] + dim.width - left - right;
633 row->glyphs[LAST_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
635 }
636 ++row;
637 }
638 }
639
640 xassert (left >= 0 && right >= 0);
641 matrix->left_margin_glyphs = left;
642 matrix->right_margin_glyphs = right;
643 }
644
645 /* Number of rows to be used by MATRIX. */
646 matrix->nrows = dim.height;
647 xassert (matrix->nrows >= 0);
648
649 if (w)
650 {
651 if (matrix == w->current_matrix)
652 {
653 /* Mark rows in a current matrix of a window as not having
654 valid contents. It's important to not do this for
655 desired matrices. When Emacs starts, it may already be
656 building desired matrices when this function runs. */
657 if (window_width < 0)
658 window_width = window_box_width (w, -1);
659
660 /* Optimize the case that only the height has changed (C-x 2,
661 upper window). Invalidate all rows that are no longer part
662 of the window. */
663 if (!marginal_areas_changed_p
664 && !header_line_changed_p
665 && new_rows == 0
666 && dim.width == matrix->matrix_w
667 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
668 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
669 && matrix->window_width == window_width)
670 {
671 /* Find the last row in the window. */
672 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
673 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
674 {
675 ++i;
676 break;
677 }
678
679 /* Window end is invalid, if inside of the rows that
680 are invalidated below. */
681 if (INTEGERP (w->window_end_vpos)
682 && XFASTINT (w->window_end_vpos) >= i)
683 w->window_end_valid = Qnil;
684
685 while (i < matrix->nrows)
686 matrix->rows[i++].enabled_p = 0;
687 }
688 else
689 {
690 for (i = 0; i < matrix->nrows; ++i)
691 matrix->rows[i].enabled_p = 0;
692 }
693 }
694 else if (matrix == w->desired_matrix)
695 {
696 /* Rows in desired matrices always have to be cleared;
697 redisplay expects this is the case when it runs, so it
698 had better be the case when we adjust matrices between
699 redisplays. */
700 for (i = 0; i < matrix->nrows; ++i)
701 matrix->rows[i].enabled_p = 0;
702 }
703 }
704
705
706 /* Remember last values to be able to optimize frame redraws. */
707 matrix->matrix_x = x;
708 matrix->matrix_y = y;
709 matrix->matrix_w = dim.width;
710 matrix->matrix_h = dim.height;
711
712 /* Record the top y location and height of W at the time the matrix
713 was last adjusted. This is used to optimize redisplay above. */
714 if (w)
715 {
716 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
717 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
718 matrix->window_height = window_height;
719 matrix->window_width = window_width;
720 matrix->window_vscroll = w->vscroll;
721 }
722 }
723
724
725 /* Reverse the contents of rows in MATRIX between START and END. The
726 contents of the row at END - 1 end up at START, END - 2 at START +
727 1 etc. This is part of the implementation of rotate_matrix (see
728 below). */
729
730 static void
731 reverse_rows (struct glyph_matrix *matrix, int start, int end)
732 {
733 int i, j;
734
735 for (i = start, j = end - 1; i < j; ++i, --j)
736 {
737 /* Non-ISO HP/UX compiler doesn't like auto struct
738 initialization. */
739 struct glyph_row temp;
740 temp = matrix->rows[i];
741 matrix->rows[i] = matrix->rows[j];
742 matrix->rows[j] = temp;
743 }
744 }
745
746
747 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
748 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
749 indices. (Note: this does not copy glyphs, only glyph pointers in
750 row structures are moved around).
751
752 The algorithm used for rotating the vector was, I believe, first
753 described by Kernighan. See the vector R as consisting of two
754 sub-vectors AB, where A has length BY for BY >= 0. The result
755 after rotating is then BA. Reverse both sub-vectors to get ArBr
756 and reverse the result to get (ArBr)r which is BA. Similar for
757 rotating right. */
758
759 void
760 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
761 {
762 if (by < 0)
763 {
764 /* Up (rotate left, i.e. towards lower indices). */
765 by = -by;
766 reverse_rows (matrix, first, first + by);
767 reverse_rows (matrix, first + by, last);
768 reverse_rows (matrix, first, last);
769 }
770 else if (by > 0)
771 {
772 /* Down (rotate right, i.e. towards higher indices). */
773 reverse_rows (matrix, last - by, last);
774 reverse_rows (matrix, first, last - by);
775 reverse_rows (matrix, first, last);
776 }
777 }
778
779
780 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
781 with indices START <= index < END. Increment positions by DELTA/
782 DELTA_BYTES. */
783
784 void
785 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
786 EMACS_INT delta, EMACS_INT delta_bytes)
787 {
788 /* Check that START and END are reasonable values. */
789 xassert (start >= 0 && start <= matrix->nrows);
790 xassert (end >= 0 && end <= matrix->nrows);
791 xassert (start <= end);
792
793 for (; start < end; ++start)
794 increment_row_positions (matrix->rows + start, delta, delta_bytes);
795 }
796
797
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
801
802 void
803 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
804 {
805 xassert (start <= end);
806 xassert (start >= 0 && start < matrix->nrows);
807 xassert (end >= 0 && end <= matrix->nrows);
808
809 for (; start < end; ++start)
810 matrix->rows[start].enabled_p = enabled_p != 0;
811 }
812
813
814 /* Clear MATRIX.
815
816 This empties all rows in MATRIX by setting the enabled_p flag for
817 all rows of the matrix to zero. The function prepare_desired_row
818 will eventually really clear a row when it sees one with a zero
819 enabled_p flag.
820
821 Resets update hints to defaults value. The only update hint
822 currently present is the flag MATRIX->no_scrolling_p. */
823
824 void
825 clear_glyph_matrix (struct glyph_matrix *matrix)
826 {
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832 }
833
834
835 /* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839 void
840 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
841 {
842 int min_y, max_y;
843
844 xassert (start <= end);
845 xassert (start >= 0 && start < matrix->nrows);
846 xassert (end >= 0 && end <= matrix->nrows);
847
848 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
849 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
850
851 for (; start < end; ++start)
852 {
853 struct glyph_row *row = &matrix->rows[start];
854
855 row->y += dy;
856 row->visible_height = row->height;
857
858 if (row->y < min_y)
859 row->visible_height -= min_y - row->y;
860 if (row->y + row->height > max_y)
861 row->visible_height -= row->y + row->height - max_y;
862 }
863 }
864
865
866 /* Mark all rows in current matrices of frame F as invalid. Marking
867 invalid is done by setting enabled_p to zero for all rows in a
868 current matrix. */
869
870 void
871 clear_current_matrices (register struct frame *f)
872 {
873 /* Clear frame current matrix, if we have one. */
874 if (f->current_matrix)
875 clear_glyph_matrix (f->current_matrix);
876
877 /* Clear the matrix of the menu bar window, if such a window exists.
878 The menu bar window is currently used to display menus on X when
879 no toolkit support is compiled in. */
880 if (WINDOWP (f->menu_bar_window))
881 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
882
883 /* Clear the matrix of the tool-bar window, if any. */
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
886
887 /* Clear current window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
890 }
891
892
893 /* Clear out all display lines of F for a coming redisplay. */
894
895 void
896 clear_desired_matrices (register struct frame *f)
897 {
898 if (f->desired_matrix)
899 clear_glyph_matrix (f->desired_matrix);
900
901 if (WINDOWP (f->menu_bar_window))
902 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
903
904 if (WINDOWP (f->tool_bar_window))
905 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
906
907 /* Do it for window matrices. */
908 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
909 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
910 }
911
912
913 /* Clear matrices in window tree rooted in W. If DESIRED_P is
914 non-zero clear desired matrices, otherwise clear current matrices. */
915
916 static void
917 clear_window_matrices (struct window *w, int desired_p)
918 {
919 while (w)
920 {
921 if (!NILP (w->hchild))
922 {
923 xassert (WINDOWP (w->hchild));
924 clear_window_matrices (XWINDOW (w->hchild), desired_p);
925 }
926 else if (!NILP (w->vchild))
927 {
928 xassert (WINDOWP (w->vchild));
929 clear_window_matrices (XWINDOW (w->vchild), desired_p);
930 }
931 else
932 {
933 if (desired_p)
934 clear_glyph_matrix (w->desired_matrix);
935 else
936 {
937 clear_glyph_matrix (w->current_matrix);
938 w->window_end_valid = Qnil;
939 }
940 }
941
942 w = NILP (w->next) ? 0 : XWINDOW (w->next);
943 }
944 }
945
946
947 \f
948 /***********************************************************************
949 Glyph Rows
950
951 See dispextern.h for an overall explanation of glyph rows.
952 ***********************************************************************/
953
954 /* Clear glyph row ROW. Do it in a way that makes it robust against
955 changes in the glyph_row structure, i.e. addition or removal of
956 structure members. */
957
958 static struct glyph_row null_row;
959
960 void
961 clear_glyph_row (struct glyph_row *row)
962 {
963 struct glyph *p[1 + LAST_AREA];
964
965 /* Save pointers. */
966 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
967 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
968 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
969 p[LAST_AREA] = row->glyphs[LAST_AREA];
970
971 /* Clear. */
972 *row = null_row;
973
974 /* Restore pointers. */
975 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
976 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
977 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
978 row->glyphs[LAST_AREA] = p[LAST_AREA];
979
980 #if 0 /* At some point, some bit-fields of struct glyph were not set,
981 which made glyphs unequal when compared with GLYPH_EQUAL_P.
982 Redisplay outputs such glyphs, and flickering effects were
983 the result. This also depended on the contents of memory
984 returned by xmalloc. If flickering happens again, activate
985 the code below. If the flickering is gone with that, chances
986 are that the flickering has the same reason as here. */
987 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
988 #endif
989 }
990
991
992 /* Make ROW an empty, enabled row of canonical character height,
993 in window W starting at y-position Y. */
994
995 void
996 blank_row (struct window *w, struct glyph_row *row, int y)
997 {
998 int min_y, max_y;
999
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1002
1003 clear_glyph_row (row);
1004 row->y = y;
1005 row->ascent = row->phys_ascent = 0;
1006 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1007 row->visible_height = row->height;
1008
1009 if (row->y < min_y)
1010 row->visible_height -= min_y - row->y;
1011 if (row->y + row->height > max_y)
1012 row->visible_height -= row->y + row->height - max_y;
1013
1014 row->enabled_p = 1;
1015 }
1016
1017
1018 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1019 are the amounts by which to change positions. Note that the first
1020 glyph of the text area of a row can have a buffer position even if
1021 the used count of the text area is zero. Such rows display line
1022 ends. */
1023
1024 void
1025 increment_row_positions (struct glyph_row *row,
1026 EMACS_INT delta, EMACS_INT delta_bytes)
1027 {
1028 int area, i;
1029
1030 /* Increment start and end positions. */
1031 MATRIX_ROW_START_CHARPOS (row) += delta;
1032 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1033 MATRIX_ROW_END_CHARPOS (row) += delta;
1034 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1035 CHARPOS (row->start.pos) += delta;
1036 BYTEPOS (row->start.pos) += delta_bytes;
1037 CHARPOS (row->end.pos) += delta;
1038 BYTEPOS (row->end.pos) += delta_bytes;
1039
1040 if (!row->enabled_p)
1041 return;
1042
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1049
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1054 }
1055
1056
1057 #if 0
1058 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1059 contents, i.e. glyph structure contents are exchanged between A and
1060 B without changing glyph pointers in A and B. */
1061
1062 static void
1063 swap_glyphs_in_rows (a, b)
1064 struct glyph_row *a, *b;
1065 {
1066 int area;
1067
1068 for (area = 0; area < LAST_AREA; ++area)
1069 {
1070 /* Number of glyphs to swap. */
1071 int max_used = max (a->used[area], b->used[area]);
1072
1073 /* Start of glyphs in area of row A. */
1074 struct glyph *glyph_a = a->glyphs[area];
1075
1076 /* End + 1 of glyphs in area of row A. */
1077 struct glyph *glyph_a_end = a->glyphs[max_used];
1078
1079 /* Start of glyphs in area of row B. */
1080 struct glyph *glyph_b = b->glyphs[area];
1081
1082 while (glyph_a < glyph_a_end)
1083 {
1084 /* Non-ISO HP/UX compiler doesn't like auto struct
1085 initialization. */
1086 struct glyph temp;
1087 temp = *glyph_a;
1088 *glyph_a = *glyph_b;
1089 *glyph_b = temp;
1090 ++glyph_a;
1091 ++glyph_b;
1092 }
1093 }
1094 }
1095
1096 #endif /* 0 */
1097
1098 /* Exchange pointers to glyph memory between glyph rows A and B. */
1099
1100 static INLINE void
1101 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1102 {
1103 int i;
1104 for (i = 0; i < LAST_AREA + 1; ++i)
1105 {
1106 struct glyph *temp = a->glyphs[i];
1107 a->glyphs[i] = b->glyphs[i];
1108 b->glyphs[i] = temp;
1109 }
1110 }
1111
1112
1113 /* Copy glyph row structure FROM to glyph row structure TO, except
1114 that glyph pointers in the structures are left unchanged. */
1115
1116 static INLINE void
1117 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1118 {
1119 struct glyph *pointers[1 + LAST_AREA];
1120
1121 /* Save glyph pointers of TO. */
1122 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1123
1124 /* Do a structure assignment. */
1125 *to = *from;
1126
1127 /* Restore original pointers of TO. */
1128 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1129 }
1130
1131
1132 /* Assign glyph row FROM to glyph row TO. This works like a structure
1133 assignment TO = FROM, except that glyph pointers are not copied but
1134 exchanged between TO and FROM. Pointers must be exchanged to avoid
1135 a memory leak. */
1136
1137 static INLINE void
1138 assign_row (struct glyph_row *to, struct glyph_row *from)
1139 {
1140 swap_glyph_pointers (to, from);
1141 copy_row_except_pointers (to, from);
1142 }
1143
1144
1145 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1146 a row in a window matrix, is a slice of the glyph memory of the
1147 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1148 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1149 memory of FRAME_ROW. */
1150
1151 #if GLYPH_DEBUG
1152
1153 static int
1154 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1155 {
1156 struct glyph *window_glyph_start = window_row->glyphs[0];
1157 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1158 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1159
1160 return (frame_glyph_start <= window_glyph_start
1161 && window_glyph_start < frame_glyph_end);
1162 }
1163
1164 #endif /* GLYPH_DEBUG */
1165
1166 #if 0
1167
1168 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1169 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1170 in WINDOW_MATRIX is found satisfying the condition. */
1171
1172 static struct glyph_row *
1173 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1174 struct glyph_matrix *frame_matrix, int row)
1175 {
1176 int i;
1177
1178 xassert (row >= 0 && row < frame_matrix->nrows);
1179
1180 for (i = 0; i < window_matrix->nrows; ++i)
1181 if (glyph_row_slice_p (window_matrix->rows + i,
1182 frame_matrix->rows + row))
1183 break;
1184
1185 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1186 }
1187
1188 #endif /* 0 */
1189
1190 /* Prepare ROW for display. Desired rows are cleared lazily,
1191 i.e. they are only marked as to be cleared by setting their
1192 enabled_p flag to zero. When a row is to be displayed, a prior
1193 call to this function really clears it. */
1194
1195 void
1196 prepare_desired_row (struct glyph_row *row)
1197 {
1198 if (!row->enabled_p)
1199 {
1200 unsigned rp = row->reversed_p;
1201
1202 clear_glyph_row (row);
1203 row->enabled_p = 1;
1204 row->reversed_p = rp;
1205 }
1206 }
1207
1208
1209 /* Return a hash code for glyph row ROW. */
1210
1211 static int
1212 line_hash_code (struct glyph_row *row)
1213 {
1214 int hash = 0;
1215
1216 if (row->enabled_p)
1217 {
1218 struct glyph *glyph = row->glyphs[TEXT_AREA];
1219 struct glyph *end = glyph + row->used[TEXT_AREA];
1220
1221 while (glyph < end)
1222 {
1223 int c = glyph->u.ch;
1224 int face_id = glyph->face_id;
1225 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1226 c -= SPACEGLYPH;
1227 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1229 ++glyph;
1230 }
1231
1232 if (hash == 0)
1233 hash = 1;
1234 }
1235
1236 return hash;
1237 }
1238
1239
1240 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1241 the number of characters in the line. If must_write_spaces is
1242 zero, leading and trailing spaces are ignored. */
1243
1244 static unsigned int
1245 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1246 {
1247 struct glyph_row *row = matrix->rows + vpos;
1248 struct glyph *beg = row->glyphs[TEXT_AREA];
1249 struct glyph *end = beg + row->used[TEXT_AREA];
1250 int len;
1251 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1252 int glyph_table_len = GLYPH_TABLE_LENGTH;
1253
1254 /* Ignore trailing and leading spaces if we can. */
1255 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1256 {
1257 /* Skip from the end over trailing spaces. */
1258 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1259 --end;
1260
1261 /* All blank line. */
1262 if (end == beg)
1263 return 0;
1264
1265 /* Skip over leading spaces. */
1266 while (CHAR_GLYPH_SPACE_P (*beg))
1267 ++beg;
1268 }
1269
1270 /* If we don't have a glyph-table, each glyph is one character,
1271 so return the number of glyphs. */
1272 if (glyph_table_base == 0)
1273 len = end - beg;
1274 else
1275 {
1276 /* Otherwise, scan the glyphs and accumulate their total length
1277 in LEN. */
1278 len = 0;
1279 while (beg < end)
1280 {
1281 GLYPH g;
1282
1283 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1284
1285 if (GLYPH_INVALID_P (g)
1286 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1287 len += 1;
1288 else
1289 len += GLYPH_LENGTH (glyph_table_base, g);
1290
1291 ++beg;
1292 }
1293 }
1294
1295 return len;
1296 }
1297
1298
1299 /* Test two glyph rows A and B for equality. Value is non-zero if A
1300 and B have equal contents. W is the window to which the glyphs
1301 rows A and B belong. It is needed here to test for partial row
1302 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1303 flags of A and B, too. */
1304
1305 static INLINE int
1306 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1307 {
1308 if (a == b)
1309 return 1;
1310 else if (a->hash != b->hash)
1311 return 0;
1312 else
1313 {
1314 struct glyph *a_glyph, *b_glyph, *a_end;
1315 int area;
1316
1317 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1318 return 0;
1319
1320 /* Compare glyphs. */
1321 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1322 {
1323 if (a->used[area] != b->used[area])
1324 return 0;
1325
1326 a_glyph = a->glyphs[area];
1327 a_end = a_glyph + a->used[area];
1328 b_glyph = b->glyphs[area];
1329
1330 while (a_glyph < a_end
1331 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1332 ++a_glyph, ++b_glyph;
1333
1334 if (a_glyph != a_end)
1335 return 0;
1336 }
1337
1338 if (a->fill_line_p != b->fill_line_p
1339 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1340 || a->left_fringe_bitmap != b->left_fringe_bitmap
1341 || a->left_fringe_face_id != b->left_fringe_face_id
1342 || a->right_fringe_bitmap != b->right_fringe_bitmap
1343 || a->right_fringe_face_id != b->right_fringe_face_id
1344 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1345 || a->exact_window_width_line_p != b->exact_window_width_line_p
1346 || a->overlapped_p != b->overlapped_p
1347 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1348 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1349 || a->reversed_p != b->reversed_p
1350 /* Different partially visible characters on left margin. */
1351 || a->x != b->x
1352 /* Different height. */
1353 || a->ascent != b->ascent
1354 || a->phys_ascent != b->phys_ascent
1355 || a->phys_height != b->phys_height
1356 || a->visible_height != b->visible_height)
1357 return 0;
1358 }
1359
1360 return 1;
1361 }
1362
1363
1364 \f
1365 /***********************************************************************
1366 Glyph Pool
1367
1368 See dispextern.h for an overall explanation of glyph pools.
1369 ***********************************************************************/
1370
1371 /* Allocate a glyph_pool structure. The structure returned is
1372 initialized with zeros. The global variable glyph_pool_count is
1373 incremented for each pool allocated. */
1374
1375 static struct glyph_pool *
1376 new_glyph_pool (void)
1377 {
1378 struct glyph_pool *result;
1379
1380 /* Allocate a new glyph_pool and clear it. */
1381 result = (struct glyph_pool *) xmalloc (sizeof *result);
1382 memset (result, 0, sizeof *result);
1383
1384 /* For memory leak and double deletion checking. */
1385 ++glyph_pool_count;
1386
1387 return result;
1388 }
1389
1390
1391 /* Free a glyph_pool structure POOL. The function may be called with
1392 a null POOL pointer. The global variable glyph_pool_count is
1393 decremented with every pool structure freed. If this count gets
1394 negative, more structures were freed than allocated, i.e. one
1395 structure must have been freed more than once or a bogus pointer
1396 was passed to free_glyph_pool. */
1397
1398 static void
1399 free_glyph_pool (struct glyph_pool *pool)
1400 {
1401 if (pool)
1402 {
1403 /* More freed than allocated? */
1404 --glyph_pool_count;
1405 xassert (glyph_pool_count >= 0);
1406
1407 xfree (pool->glyphs);
1408 xfree (pool);
1409 }
1410 }
1411
1412
1413 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1414 columns we need. This function never shrinks a pool. The only
1415 case in which this would make sense, would be when a frame's size
1416 is changed from a large value to a smaller one. But, if someone
1417 does it once, we can expect that he will do it again.
1418
1419 Value is non-zero if the pool changed in a way which makes
1420 re-adjusting window glyph matrices necessary. */
1421
1422 static int
1423 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1424 {
1425 int needed;
1426 int changed_p;
1427
1428 changed_p = (pool->glyphs == 0
1429 || matrix_dim.height != pool->nrows
1430 || matrix_dim.width != pool->ncolumns);
1431
1432 /* Enlarge the glyph pool. */
1433 needed = matrix_dim.width * matrix_dim.height;
1434 if (needed > pool->nglyphs)
1435 {
1436 int size = needed * sizeof (struct glyph);
1437
1438 if (pool->glyphs)
1439 {
1440 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1441 memset (pool->glyphs + pool->nglyphs, 0,
1442 size - pool->nglyphs * sizeof (struct glyph));
1443 }
1444 else
1445 {
1446 pool->glyphs = (struct glyph *) xmalloc (size);
1447 memset (pool->glyphs, 0, size);
1448 }
1449
1450 pool->nglyphs = needed;
1451 }
1452
1453 /* Remember the number of rows and columns because (a) we use them
1454 to do sanity checks, and (b) the number of columns determines
1455 where rows in the frame matrix start---this must be available to
1456 determine pointers to rows of window sub-matrices. */
1457 pool->nrows = matrix_dim.height;
1458 pool->ncolumns = matrix_dim.width;
1459
1460 return changed_p;
1461 }
1462
1463
1464 \f
1465 /***********************************************************************
1466 Debug Code
1467 ***********************************************************************/
1468
1469 #if GLYPH_DEBUG
1470
1471
1472 /* Flush standard output. This is sometimes useful to call from the debugger.
1473 XXX Maybe this should be changed to flush the current terminal instead of
1474 stdout.
1475 */
1476
1477 void
1478 flush_stdout (void)
1479 {
1480 fflush (stdout);
1481 }
1482
1483
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1488
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1491 {
1492 int i, j;
1493
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1499 }
1500
1501
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1503
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1506 {
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1509
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1516
1517 return matrix->rows + row;
1518 }
1519
1520
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1524
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1527
1528 static void
1529 check_matrix_invariants (struct window *w)
1530 {
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1538
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1542
1543 set_buffer_temp (buffer);
1544
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1548 {
1549 struct glyph_row *next = row + 1;
1550
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1553
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1559
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1564 {
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1569 }
1570
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1574 {
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1581 }
1582 row = next;
1583 }
1584
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1588 }
1589
1590 #endif /* 0 */
1591
1592 #endif /* GLYPH_DEBUG != 0 */
1593
1594
1595 \f
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1599
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1602
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1608
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1612
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1614
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1617
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1621
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1624
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1634
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1638
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1643
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1652
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1656
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1664 | |
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1669
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1672
1673 #define NEW_LEAF_MATRIX (1 << 0)
1674
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1677
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1679
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1683 {
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1691
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1701
1702 /* For WINDOW and all windows on the same level. */
1703 do
1704 {
1705 w = XWINDOW (window);
1706
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1718 {
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1721 {
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1725 }
1726
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1731
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1744
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1751 {
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1754 }
1755 }
1756
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1764
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1768
1769 /* Next window on same level. */
1770 window = w->next;
1771 }
1772 while (!NILP (window));
1773
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1781 {
1782 total.width = x - x0;
1783 total.height = hmax;
1784 }
1785 else
1786 {
1787 total.width = wmax;
1788 total.height = y - y0;
1789 }
1790
1791 return total;
1792 }
1793
1794
1795 /* Return the required height of glyph matrices for window W. */
1796
1797 static int
1798 required_matrix_height (struct window *w)
1799 {
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1802
1803 if (FRAME_WINDOW_P (f))
1804 {
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1811 + 2
1812 /* 2 for header and mode line. */
1813 + 2);
1814 }
1815 #endif /* HAVE_WINDOW_SYSTEM */
1816
1817 return WINDOW_TOTAL_LINES (w);
1818 }
1819
1820
1821 /* Return the required width of glyph matrices for window W. */
1822
1823 static int
1824 required_matrix_width (struct window *w)
1825 {
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1829 {
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1832
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1837 + 2
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1841 }
1842 #endif /* HAVE_WINDOW_SYSTEM */
1843
1844 return XINT (w->total_cols);
1845 }
1846
1847
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1850
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1853 {
1854 while (w)
1855 {
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1861 {
1862 /* W is a leaf window. */
1863 struct dim dim;
1864
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1867 {
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1870 }
1871
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1876 }
1877
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1879 }
1880 }
1881
1882
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1887
1888 void
1889 adjust_glyphs (struct frame *f)
1890 {
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1894
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1898 {
1899 Lisp_Object tail, lisp_frame;
1900
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1903 }
1904
1905 UNBLOCK_INPUT;
1906 }
1907
1908
1909 /* Adjust frame glyphs when Emacs is initialized.
1910
1911 To be called from init_display.
1912
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1919
1920 static void
1921 adjust_frame_glyphs_initially (void)
1922 {
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1929
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_cols, frame_cols);
1933 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
1934
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_cols, frame_cols);
1938 set_window_height (root->next, 1, 0);
1939
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1942 }
1943
1944
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1946
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1949 {
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1954
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1959
1960 f->glyphs_initialized_p = 1;
1961 }
1962
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 static int
1966 showing_window_margins_p (struct window *w)
1967 {
1968 while (w)
1969 {
1970 if (!NILP (w->hchild))
1971 {
1972 if (showing_window_margins_p (XWINDOW (w->hchild)))
1973 return 1;
1974 }
1975 else if (!NILP (w->vchild))
1976 {
1977 if (showing_window_margins_p (XWINDOW (w->vchild)))
1978 return 1;
1979 }
1980 else if (!NILP (w->left_margin_cols)
1981 || !NILP (w->right_margin_cols))
1982 return 1;
1983
1984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1985 }
1986 return 0;
1987 }
1988
1989
1990 /* In the window tree with root W, build current matrices of leaf
1991 windows from the frame's current matrix. */
1992
1993 static void
1994 fake_current_matrices (Lisp_Object window)
1995 {
1996 struct window *w;
1997
1998 for (; !NILP (window); window = w->next)
1999 {
2000 w = XWINDOW (window);
2001
2002 if (!NILP (w->hchild))
2003 fake_current_matrices (w->hchild);
2004 else if (!NILP (w->vchild))
2005 fake_current_matrices (w->vchild);
2006 else
2007 {
2008 int i;
2009 struct frame *f = XFRAME (w->frame);
2010 struct glyph_matrix *m = w->current_matrix;
2011 struct glyph_matrix *fm = f->current_matrix;
2012
2013 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2014 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2015
2016 for (i = 0; i < m->matrix_h; ++i)
2017 {
2018 struct glyph_row *r = m->rows + i;
2019 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2020
2021 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2022 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2023
2024 r->enabled_p = fr->enabled_p;
2025 if (r->enabled_p)
2026 {
2027 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2028 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2029 r->used[TEXT_AREA] = (m->matrix_w
2030 - r->used[LEFT_MARGIN_AREA]
2031 - r->used[RIGHT_MARGIN_AREA]);
2032 r->mode_line_p = 0;
2033 }
2034 }
2035 }
2036 }
2037 }
2038
2039
2040 /* Save away the contents of frame F's current frame matrix. Value is
2041 a glyph matrix holding the contents of F's current frame matrix. */
2042
2043 static struct glyph_matrix *
2044 save_current_matrix (struct frame *f)
2045 {
2046 int i;
2047 struct glyph_matrix *saved;
2048
2049 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2050 memset (saved, 0, sizeof *saved);
2051 saved->nrows = f->current_matrix->nrows;
2052 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2053 * sizeof *saved->rows);
2054 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2055
2056 for (i = 0; i < saved->nrows; ++i)
2057 {
2058 struct glyph_row *from = f->current_matrix->rows + i;
2059 struct glyph_row *to = saved->rows + i;
2060 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2061 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2062 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2063 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2064 }
2065
2066 return saved;
2067 }
2068
2069
2070 /* Restore the contents of frame F's current frame matrix from SAVED,
2071 and free memory associated with SAVED. */
2072
2073 static void
2074 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2075 {
2076 int i;
2077
2078 for (i = 0; i < saved->nrows; ++i)
2079 {
2080 struct glyph_row *from = saved->rows + i;
2081 struct glyph_row *to = f->current_matrix->rows + i;
2082 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2083 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2084 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2085 xfree (from->glyphs[TEXT_AREA]);
2086 }
2087
2088 xfree (saved->rows);
2089 xfree (saved);
2090 }
2091
2092
2093
2094 /* Allocate/reallocate glyph matrices of a single frame F for
2095 frame-based redisplay. */
2096
2097 static void
2098 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2099 {
2100 struct dim matrix_dim;
2101 int pool_changed_p;
2102 int window_change_flags;
2103 int top_window_y;
2104
2105 if (!FRAME_LIVE_P (f))
2106 return;
2107
2108 top_window_y = FRAME_TOP_MARGIN (f);
2109
2110 /* Allocate glyph pool structures if not already done. */
2111 if (f->desired_pool == NULL)
2112 {
2113 f->desired_pool = new_glyph_pool ();
2114 f->current_pool = new_glyph_pool ();
2115 }
2116
2117 /* Allocate frames matrix structures if needed. */
2118 if (f->desired_matrix == NULL)
2119 {
2120 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2121 f->current_matrix = new_glyph_matrix (f->current_pool);
2122 }
2123
2124 /* Compute window glyph matrices. (This takes the mini-buffer
2125 window into account). The result is the size of the frame glyph
2126 matrix needed. The variable window_change_flags is set to a bit
2127 mask indicating whether new matrices will be allocated or
2128 existing matrices change their size or location within the frame
2129 matrix. */
2130 window_change_flags = 0;
2131 matrix_dim
2132 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2133 0, top_window_y,
2134 1,
2135 &window_change_flags);
2136
2137 /* Add in menu bar lines, if any. */
2138 matrix_dim.height += top_window_y;
2139
2140 /* Enlarge pools as necessary. */
2141 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2142 realloc_glyph_pool (f->current_pool, matrix_dim);
2143
2144 /* Set up glyph pointers within window matrices. Do this only if
2145 absolutely necessary since it requires a frame redraw. */
2146 if (pool_changed_p || window_change_flags)
2147 {
2148 /* Do it for window matrices. */
2149 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2150 0, top_window_y, 0,
2151 &window_change_flags);
2152
2153 /* Size of frame matrices must equal size of frame. Note
2154 that we are called for X frames with window widths NOT equal
2155 to the frame width (from CHANGE_FRAME_SIZE_1). */
2156 xassert (matrix_dim.width == FRAME_COLS (f)
2157 && matrix_dim.height == FRAME_LINES (f));
2158
2159 /* Pointers to glyph memory in glyph rows are exchanged during
2160 the update phase of redisplay, which means in general that a
2161 frame's current matrix consists of pointers into both the
2162 desired and current glyph pool of the frame. Adjusting a
2163 matrix sets the frame matrix up so that pointers are all into
2164 the same pool. If we want to preserve glyph contents of the
2165 current matrix over a call to adjust_glyph_matrix, we must
2166 make a copy of the current glyphs, and restore the current
2167 matrix' contents from that copy. */
2168 if (display_completed
2169 && !FRAME_GARBAGED_P (f)
2170 && matrix_dim.width == f->current_matrix->matrix_w
2171 && matrix_dim.height == f->current_matrix->matrix_h
2172 /* For some reason, the frame glyph matrix gets corrupted if
2173 any of the windows contain margins. I haven't been able
2174 to hunt down the reason, but for the moment this prevents
2175 the problem from manifesting. -- cyd */
2176 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2177 {
2178 struct glyph_matrix *copy = save_current_matrix (f);
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 restore_current_matrix (f, copy);
2182 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2183 }
2184 else
2185 {
2186 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2187 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2188 SET_FRAME_GARBAGED (f);
2189 }
2190 }
2191 }
2192
2193
2194 /* Allocate/reallocate glyph matrices of a single frame F for
2195 window-based redisplay. */
2196
2197 static void
2198 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2199 {
2200 struct window *w;
2201
2202 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2203
2204 /* Allocate/reallocate window matrices. */
2205 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2206
2207 #ifdef HAVE_X_WINDOWS
2208 /* Allocate/ reallocate matrices of the dummy window used to display
2209 the menu bar under X when no X toolkit support is available. */
2210 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2211 {
2212 /* Allocate a dummy window if not already done. */
2213 if (NILP (f->menu_bar_window))
2214 {
2215 f->menu_bar_window = make_window ();
2216 w = XWINDOW (f->menu_bar_window);
2217 XSETFRAME (w->frame, f);
2218 w->pseudo_window_p = 1;
2219 }
2220 else
2221 w = XWINDOW (f->menu_bar_window);
2222
2223 /* Set window dimensions to frame dimensions and allocate or
2224 adjust glyph matrices of W. */
2225 XSETFASTINT (w->top_line, 0);
2226 XSETFASTINT (w->left_col, 0);
2227 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2228 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2229 allocate_matrices_for_window_redisplay (w);
2230 }
2231 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2232 #endif /* HAVE_X_WINDOWS */
2233
2234 #ifndef USE_GTK
2235 /* Allocate/ reallocate matrices of the tool bar window. If we
2236 don't have a tool bar window yet, make one. */
2237 if (NILP (f->tool_bar_window))
2238 {
2239 f->tool_bar_window = make_window ();
2240 w = XWINDOW (f->tool_bar_window);
2241 XSETFRAME (w->frame, f);
2242 w->pseudo_window_p = 1;
2243 }
2244 else
2245 w = XWINDOW (f->tool_bar_window);
2246
2247 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2248 XSETFASTINT (w->left_col, 0);
2249 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2250 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2251 allocate_matrices_for_window_redisplay (w);
2252 #endif
2253 }
2254
2255
2256 /* Adjust/ allocate message buffer of frame F.
2257
2258 Note that the message buffer is never freed. Since I could not
2259 find a free in 19.34, I assume that freeing it would be
2260 problematic in some way and don't do it either.
2261
2262 (Implementation note: It should be checked if we can free it
2263 eventually without causing trouble). */
2264
2265 static void
2266 adjust_frame_message_buffer (struct frame *f)
2267 {
2268 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2269
2270 if (FRAME_MESSAGE_BUF (f))
2271 {
2272 char *buffer = FRAME_MESSAGE_BUF (f);
2273 char *new_buffer = (char *) xrealloc (buffer, size);
2274 FRAME_MESSAGE_BUF (f) = new_buffer;
2275 }
2276 else
2277 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2278 }
2279
2280
2281 /* Re-allocate buffer for decode_mode_spec on frame F. */
2282
2283 static void
2284 adjust_decode_mode_spec_buffer (struct frame *f)
2285 {
2286 f->decode_mode_spec_buffer
2287 = (char *) xrealloc (f->decode_mode_spec_buffer,
2288 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2289 }
2290
2291
2292 \f
2293 /**********************************************************************
2294 Freeing Glyph Matrices
2295 **********************************************************************/
2296
2297 /* Free glyph memory for a frame F. F may be null. This function can
2298 be called for the same frame more than once. The root window of
2299 F may be nil when this function is called. This is the case when
2300 the function is called when F is destroyed. */
2301
2302 void
2303 free_glyphs (struct frame *f)
2304 {
2305 if (f && f->glyphs_initialized_p)
2306 {
2307 /* Block interrupt input so that we don't get surprised by an X
2308 event while we're in an inconsistent state. */
2309 BLOCK_INPUT;
2310 f->glyphs_initialized_p = 0;
2311
2312 /* Release window sub-matrices. */
2313 if (!NILP (f->root_window))
2314 free_window_matrices (XWINDOW (f->root_window));
2315
2316 /* Free the dummy window for menu bars without X toolkit and its
2317 glyph matrices. */
2318 if (!NILP (f->menu_bar_window))
2319 {
2320 struct window *w = XWINDOW (f->menu_bar_window);
2321 free_glyph_matrix (w->desired_matrix);
2322 free_glyph_matrix (w->current_matrix);
2323 w->desired_matrix = w->current_matrix = NULL;
2324 f->menu_bar_window = Qnil;
2325 }
2326
2327 /* Free the tool bar window and its glyph matrices. */
2328 if (!NILP (f->tool_bar_window))
2329 {
2330 struct window *w = XWINDOW (f->tool_bar_window);
2331 free_glyph_matrix (w->desired_matrix);
2332 free_glyph_matrix (w->current_matrix);
2333 w->desired_matrix = w->current_matrix = NULL;
2334 f->tool_bar_window = Qnil;
2335 }
2336
2337 /* Release frame glyph matrices. Reset fields to zero in
2338 case we are called a second time. */
2339 if (f->desired_matrix)
2340 {
2341 free_glyph_matrix (f->desired_matrix);
2342 free_glyph_matrix (f->current_matrix);
2343 f->desired_matrix = f->current_matrix = NULL;
2344 }
2345
2346 /* Release glyph pools. */
2347 if (f->desired_pool)
2348 {
2349 free_glyph_pool (f->desired_pool);
2350 free_glyph_pool (f->current_pool);
2351 f->desired_pool = f->current_pool = NULL;
2352 }
2353
2354 UNBLOCK_INPUT;
2355 }
2356 }
2357
2358
2359 /* Free glyph sub-matrices in the window tree rooted at W. This
2360 function may be called with a null pointer, and it may be called on
2361 the same tree more than once. */
2362
2363 void
2364 free_window_matrices (struct window *w)
2365 {
2366 while (w)
2367 {
2368 if (!NILP (w->hchild))
2369 free_window_matrices (XWINDOW (w->hchild));
2370 else if (!NILP (w->vchild))
2371 free_window_matrices (XWINDOW (w->vchild));
2372 else
2373 {
2374 /* This is a leaf window. Free its memory and reset fields
2375 to zero in case this function is called a second time for
2376 W. */
2377 free_glyph_matrix (w->current_matrix);
2378 free_glyph_matrix (w->desired_matrix);
2379 w->current_matrix = w->desired_matrix = NULL;
2380 }
2381
2382 /* Next window on same level. */
2383 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2384 }
2385 }
2386
2387
2388 /* Check glyph memory leaks. This function is called from
2389 shut_down_emacs. Note that frames are not destroyed when Emacs
2390 exits. We therefore free all glyph memory for all active frames
2391 explicitly and check that nothing is left allocated. */
2392
2393 void
2394 check_glyph_memory (void)
2395 {
2396 Lisp_Object tail, frame;
2397
2398 /* Free glyph memory for all frames. */
2399 FOR_EACH_FRAME (tail, frame)
2400 free_glyphs (XFRAME (frame));
2401
2402 /* Check that nothing is left allocated. */
2403 if (glyph_matrix_count)
2404 abort ();
2405 if (glyph_pool_count)
2406 abort ();
2407 }
2408
2409
2410 \f
2411 /**********************************************************************
2412 Building a Frame Matrix
2413 **********************************************************************/
2414
2415 /* Most of the redisplay code works on glyph matrices attached to
2416 windows. This is a good solution most of the time, but it is not
2417 suitable for terminal code. Terminal output functions cannot rely
2418 on being able to set an arbitrary terminal window. Instead they
2419 must be provided with a view of the whole frame, i.e. the whole
2420 screen. We build such a view by constructing a frame matrix from
2421 window matrices in this section.
2422
2423 Windows that must be updated have their must_be_update_p flag set.
2424 For all such windows, their desired matrix is made part of the
2425 desired frame matrix. For other windows, their current matrix is
2426 made part of the desired frame matrix.
2427
2428 +-----------------+----------------+
2429 | desired | desired |
2430 | | |
2431 +-----------------+----------------+
2432 | current |
2433 | |
2434 +----------------------------------+
2435
2436 Desired window matrices can be made part of the frame matrix in a
2437 cheap way: We exploit the fact that the desired frame matrix and
2438 desired window matrices share their glyph memory. This is not
2439 possible for current window matrices. Their glyphs are copied to
2440 the desired frame matrix. The latter is equivalent to
2441 preserve_other_columns in the old redisplay.
2442
2443 Used glyphs counters for frame matrix rows are the result of adding
2444 up glyph lengths of the window matrices. A line in the frame
2445 matrix is enabled, if a corresponding line in a window matrix is
2446 enabled.
2447
2448 After building the desired frame matrix, it will be passed to
2449 terminal code, which will manipulate both the desired and current
2450 frame matrix. Changes applied to the frame's current matrix have
2451 to be visible in current window matrices afterwards, of course.
2452
2453 This problem is solved like this:
2454
2455 1. Window and frame matrices share glyphs. Window matrices are
2456 constructed in a way that their glyph contents ARE the glyph
2457 contents needed in a frame matrix. Thus, any modification of
2458 glyphs done in terminal code will be reflected in window matrices
2459 automatically.
2460
2461 2. Exchanges of rows in a frame matrix done by terminal code are
2462 intercepted by hook functions so that corresponding row operations
2463 on window matrices can be performed. This is necessary because we
2464 use pointers to glyphs in glyph row structures. To satisfy the
2465 assumption of point 1 above that glyphs are updated implicitly in
2466 window matrices when they are manipulated via the frame matrix,
2467 window and frame matrix must of course agree where to find the
2468 glyphs for their rows. Possible manipulations that must be
2469 mirrored are assignments of rows of the desired frame matrix to the
2470 current frame matrix and scrolling the current frame matrix. */
2471
2472 /* Build frame F's desired matrix from window matrices. Only windows
2473 which have the flag must_be_updated_p set have to be updated. Menu
2474 bar lines of a frame are not covered by window matrices, so make
2475 sure not to touch them in this function. */
2476
2477 static void
2478 build_frame_matrix (struct frame *f)
2479 {
2480 int i;
2481
2482 /* F must have a frame matrix when this function is called. */
2483 xassert (!FRAME_WINDOW_P (f));
2484
2485 /* Clear all rows in the frame matrix covered by window matrices.
2486 Menu bar lines are not covered by windows. */
2487 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2488 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2489
2490 /* Build the matrix by walking the window tree. */
2491 build_frame_matrix_from_window_tree (f->desired_matrix,
2492 XWINDOW (FRAME_ROOT_WINDOW (f)));
2493 }
2494
2495
2496 /* Walk a window tree, building a frame matrix MATRIX from window
2497 matrices. W is the root of a window tree. */
2498
2499 static void
2500 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2501 {
2502 while (w)
2503 {
2504 if (!NILP (w->hchild))
2505 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2506 else if (!NILP (w->vchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2508 else
2509 build_frame_matrix_from_leaf_window (matrix, w);
2510
2511 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2512 }
2513 }
2514
2515
2516 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2517 desired frame matrix built. W is a leaf window whose desired or
2518 current matrix is to be added to FRAME_MATRIX. W's flag
2519 must_be_updated_p determines which matrix it contributes to
2520 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2521 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2522 Adding a desired matrix means setting up used counters and such in
2523 frame rows, while adding a current window matrix to FRAME_MATRIX
2524 means copying glyphs. The latter case corresponds to
2525 preserve_other_columns in the old redisplay. */
2526
2527 static void
2528 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2529 {
2530 struct glyph_matrix *window_matrix;
2531 int window_y, frame_y;
2532 /* If non-zero, a glyph to insert at the right border of W. */
2533 GLYPH right_border_glyph;
2534
2535 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2536
2537 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2538 if (w->must_be_updated_p)
2539 {
2540 window_matrix = w->desired_matrix;
2541
2542 /* Decide whether we want to add a vertical border glyph. */
2543 if (!WINDOW_RIGHTMOST_P (w))
2544 {
2545 struct Lisp_Char_Table *dp = window_display_table (w);
2546 Lisp_Object gc;
2547
2548 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2549 if (dp
2550 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2551 && GLYPH_CODE_CHAR_VALID_P (gc))
2552 {
2553 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2554 spec_glyph_lookup_face (w, &right_border_glyph);
2555 }
2556
2557 if (GLYPH_FACE (right_border_glyph) <= 0)
2558 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2559 }
2560 }
2561 else
2562 window_matrix = w->current_matrix;
2563
2564 /* For all rows in the window matrix and corresponding rows in the
2565 frame matrix. */
2566 window_y = 0;
2567 frame_y = window_matrix->matrix_y;
2568 while (window_y < window_matrix->nrows)
2569 {
2570 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2571 struct glyph_row *window_row = window_matrix->rows + window_y;
2572 int current_row_p = window_matrix == w->current_matrix;
2573
2574 /* Fill up the frame row with spaces up to the left margin of the
2575 window row. */
2576 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2577
2578 /* Fill up areas in the window matrix row with spaces. */
2579 fill_up_glyph_row_with_spaces (window_row);
2580
2581 /* If only part of W's desired matrix has been built, and
2582 window_row wasn't displayed, use the corresponding current
2583 row instead. */
2584 if (window_matrix == w->desired_matrix
2585 && !window_row->enabled_p)
2586 {
2587 window_row = w->current_matrix->rows + window_y;
2588 current_row_p = 1;
2589 }
2590
2591 if (current_row_p)
2592 {
2593 /* Copy window row to frame row. */
2594 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2595 window_row->glyphs[0],
2596 window_matrix->matrix_w * sizeof (struct glyph));
2597 }
2598 else
2599 {
2600 xassert (window_row->enabled_p);
2601
2602 /* Only when a desired row has been displayed, we want
2603 the corresponding frame row to be updated. */
2604 frame_row->enabled_p = 1;
2605
2606 /* Maybe insert a vertical border between horizontally adjacent
2607 windows. */
2608 if (GLYPH_CHAR (right_border_glyph) != 0)
2609 {
2610 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2611 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2612 }
2613
2614 #if GLYPH_DEBUG
2615 /* Window row window_y must be a slice of frame row
2616 frame_y. */
2617 xassert (glyph_row_slice_p (window_row, frame_row));
2618
2619 /* If rows are in sync, we don't have to copy glyphs because
2620 frame and window share glyphs. */
2621
2622 strcpy (w->current_matrix->method, w->desired_matrix->method);
2623 add_window_display_history (w, w->current_matrix->method, 0);
2624 #endif
2625 }
2626
2627 /* Set number of used glyphs in the frame matrix. Since we fill
2628 up with spaces, and visit leaf windows from left to right it
2629 can be done simply. */
2630 frame_row->used[TEXT_AREA]
2631 = window_matrix->matrix_x + window_matrix->matrix_w;
2632
2633 /* Next row. */
2634 ++window_y;
2635 ++frame_y;
2636 }
2637 }
2638
2639 /* Given a user-specified glyph, possibly including a Lisp-level face
2640 ID, return a glyph that has a realized face ID.
2641 This is used for glyphs displayed specially and not part of the text;
2642 for instance, vertical separators, truncation markers, etc. */
2643
2644 void
2645 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2646 {
2647 int lface_id = GLYPH_FACE (*glyph);
2648 /* Convert the glyph's specified face to a realized (cache) face. */
2649 if (lface_id > 0)
2650 {
2651 int face_id = merge_faces (XFRAME (w->frame),
2652 Qt, lface_id, DEFAULT_FACE_ID);
2653 SET_GLYPH_FACE (*glyph, face_id);
2654 }
2655 }
2656
2657 /* Add spaces to a glyph row ROW in a window matrix.
2658
2659 Each row has the form:
2660
2661 +---------+-----------------------------+------------+
2662 | left | text | right |
2663 +---------+-----------------------------+------------+
2664
2665 Left and right marginal areas are optional. This function adds
2666 spaces to areas so that there are no empty holes between areas.
2667 In other words: If the right area is not empty, the text area
2668 is filled up with spaces up to the right area. If the text area
2669 is not empty, the left area is filled up.
2670
2671 To be called for frame-based redisplay, only. */
2672
2673 static void
2674 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2675 {
2676 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2677 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2678 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2679 }
2680
2681
2682 /* Fill area AREA of glyph row ROW with spaces. To be called for
2683 frame-based redisplay only. */
2684
2685 static void
2686 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2687 {
2688 if (row->glyphs[area] < row->glyphs[area + 1])
2689 {
2690 struct glyph *end = row->glyphs[area + 1];
2691 struct glyph *text = row->glyphs[area] + row->used[area];
2692
2693 while (text < end)
2694 *text++ = space_glyph;
2695 row->used[area] = text - row->glyphs[area];
2696 }
2697 }
2698
2699
2700 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2701 reached. In frame matrices only one area, TEXT_AREA, is used. */
2702
2703 static void
2704 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2705 {
2706 int i = row->used[TEXT_AREA];
2707 struct glyph *glyph = row->glyphs[TEXT_AREA];
2708
2709 while (i < upto)
2710 glyph[i++] = space_glyph;
2711
2712 row->used[TEXT_AREA] = i;
2713 }
2714
2715
2716 \f
2717 /**********************************************************************
2718 Mirroring operations on frame matrices in window matrices
2719 **********************************************************************/
2720
2721 /* Set frame being updated via frame-based redisplay to F. This
2722 function must be called before updates to make explicit that we are
2723 working on frame matrices or not. */
2724
2725 static INLINE void
2726 set_frame_matrix_frame (struct frame *f)
2727 {
2728 frame_matrix_frame = f;
2729 }
2730
2731
2732 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2733 DESIRED_MATRIX is the desired matrix corresponding to
2734 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2735 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2736 frame_matrix_frame is non-null, this indicates that the exchange is
2737 done in frame matrices, and that we have to perform analogous
2738 operations in window matrices of frame_matrix_frame. */
2739
2740 static INLINE void
2741 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2742 {
2743 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2744 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2745 int mouse_face_p = current_row->mouse_face_p;
2746
2747 /* Do current_row = desired_row. This exchanges glyph pointers
2748 between both rows, and does a structure assignment otherwise. */
2749 assign_row (current_row, desired_row);
2750
2751 /* Enable current_row to mark it as valid. */
2752 current_row->enabled_p = 1;
2753 current_row->mouse_face_p = mouse_face_p;
2754
2755 /* If we are called on frame matrices, perform analogous operations
2756 for window matrices. */
2757 if (frame_matrix_frame)
2758 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2759 }
2760
2761
2762 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2763 W's frame which has been made current (by swapping pointers between
2764 current and desired matrix). Perform analogous operations in the
2765 matrices of leaf windows in the window tree rooted at W. */
2766
2767 static void
2768 mirror_make_current (struct window *w, int frame_row)
2769 {
2770 while (w)
2771 {
2772 if (!NILP (w->hchild))
2773 mirror_make_current (XWINDOW (w->hchild), frame_row);
2774 else if (!NILP (w->vchild))
2775 mirror_make_current (XWINDOW (w->vchild), frame_row);
2776 else
2777 {
2778 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2779 here because the checks performed in debug mode there
2780 will not allow the conversion. */
2781 int row = frame_row - w->desired_matrix->matrix_y;
2782
2783 /* If FRAME_ROW is within W, assign the desired row to the
2784 current row (exchanging glyph pointers). */
2785 if (row >= 0 && row < w->desired_matrix->matrix_h)
2786 {
2787 struct glyph_row *current_row
2788 = MATRIX_ROW (w->current_matrix, row);
2789 struct glyph_row *desired_row
2790 = MATRIX_ROW (w->desired_matrix, row);
2791
2792 if (desired_row->enabled_p)
2793 assign_row (current_row, desired_row);
2794 else
2795 swap_glyph_pointers (desired_row, current_row);
2796 current_row->enabled_p = 1;
2797
2798 /* Set the Y coordinate of the mode/header line's row.
2799 It is needed in draw_row_with_mouse_face to find the
2800 screen coordinates. (Window-based redisplay sets
2801 this in update_window, but no one seems to do that
2802 for frame-based redisplay.) */
2803 if (current_row->mode_line_p)
2804 current_row->y = row;
2805 }
2806 }
2807
2808 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2809 }
2810 }
2811
2812
2813 /* Perform row dance after scrolling. We are working on the range of
2814 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2815 including) in MATRIX. COPY_FROM is a vector containing, for each
2816 row I in the range 0 <= I < NLINES, the index of the original line
2817 to move to I. This index is relative to the row range, i.e. 0 <=
2818 index < NLINES. RETAINED_P is a vector containing zero for each
2819 row 0 <= I < NLINES which is empty.
2820
2821 This function is called from do_scrolling and do_direct_scrolling. */
2822
2823 void
2824 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2825 int *copy_from, char *retained_p)
2826 {
2827 /* A copy of original rows. */
2828 struct glyph_row *old_rows;
2829
2830 /* Rows to assign to. */
2831 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2832
2833 int i;
2834
2835 /* Make a copy of the original rows. */
2836 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2837 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2838
2839 /* Assign new rows, maybe clear lines. */
2840 for (i = 0; i < nlines; ++i)
2841 {
2842 int enabled_before_p = new_rows[i].enabled_p;
2843
2844 xassert (i + unchanged_at_top < matrix->nrows);
2845 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2846 new_rows[i] = old_rows[copy_from[i]];
2847 new_rows[i].enabled_p = enabled_before_p;
2848
2849 /* RETAINED_P is zero for empty lines. */
2850 if (!retained_p[copy_from[i]])
2851 new_rows[i].enabled_p = 0;
2852 }
2853
2854 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2855 if (frame_matrix_frame)
2856 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2857 unchanged_at_top, nlines, copy_from, retained_p);
2858 }
2859
2860
2861 /* Synchronize glyph pointers in the current matrix of window W with
2862 the current frame matrix. */
2863
2864 static void
2865 sync_window_with_frame_matrix_rows (struct window *w)
2866 {
2867 struct frame *f = XFRAME (w->frame);
2868 struct glyph_row *window_row, *window_row_end, *frame_row;
2869 int left, right, x, width;
2870
2871 /* Preconditions: W must be a leaf window on a tty frame. */
2872 xassert (NILP (w->hchild) && NILP (w->vchild));
2873 xassert (!FRAME_WINDOW_P (f));
2874
2875 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2876 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2877 x = w->current_matrix->matrix_x;
2878 width = w->current_matrix->matrix_w;
2879
2880 window_row = w->current_matrix->rows;
2881 window_row_end = window_row + w->current_matrix->nrows;
2882 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2883
2884 for (; window_row < window_row_end; ++window_row, ++frame_row)
2885 {
2886 window_row->glyphs[LEFT_MARGIN_AREA]
2887 = frame_row->glyphs[0] + x;
2888 window_row->glyphs[TEXT_AREA]
2889 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2890 window_row->glyphs[LAST_AREA]
2891 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2892 window_row->glyphs[RIGHT_MARGIN_AREA]
2893 = window_row->glyphs[LAST_AREA] - right;
2894 }
2895 }
2896
2897
2898 /* Return the window in the window tree rooted in W containing frame
2899 row ROW. Value is null if none is found. */
2900
2901 static struct window *
2902 frame_row_to_window (struct window *w, int row)
2903 {
2904 struct window *found = NULL;
2905
2906 while (w && !found)
2907 {
2908 if (!NILP (w->hchild))
2909 found = frame_row_to_window (XWINDOW (w->hchild), row);
2910 else if (!NILP (w->vchild))
2911 found = frame_row_to_window (XWINDOW (w->vchild), row);
2912 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2913 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2914 found = w;
2915
2916 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2917 }
2918
2919 return found;
2920 }
2921
2922
2923 /* Perform a line dance in the window tree rooted at W, after
2924 scrolling a frame matrix in mirrored_line_dance.
2925
2926 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2927 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2928 COPY_FROM is a vector containing, for each row I in the range 0 <=
2929 I < NLINES, the index of the original line to move to I. This
2930 index is relative to the row range, i.e. 0 <= index < NLINES.
2931 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2932 which is empty. */
2933
2934 static void
2935 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2936 {
2937 while (w)
2938 {
2939 if (!NILP (w->hchild))
2940 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2941 nlines, copy_from, retained_p);
2942 else if (!NILP (w->vchild))
2943 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2944 nlines, copy_from, retained_p);
2945 else
2946 {
2947 /* W is a leaf window, and we are working on its current
2948 matrix m. */
2949 struct glyph_matrix *m = w->current_matrix;
2950 int i, sync_p = 0;
2951 struct glyph_row *old_rows;
2952
2953 /* Make a copy of the original rows of matrix m. */
2954 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2955 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2956
2957 for (i = 0; i < nlines; ++i)
2958 {
2959 /* Frame relative line assigned to. */
2960 int frame_to = i + unchanged_at_top;
2961
2962 /* Frame relative line assigned. */
2963 int frame_from = copy_from[i] + unchanged_at_top;
2964
2965 /* Window relative line assigned to. */
2966 int window_to = frame_to - m->matrix_y;
2967
2968 /* Window relative line assigned. */
2969 int window_from = frame_from - m->matrix_y;
2970
2971 /* Is assigned line inside window? */
2972 int from_inside_window_p
2973 = window_from >= 0 && window_from < m->matrix_h;
2974
2975 /* Is assigned to line inside window? */
2976 int to_inside_window_p
2977 = window_to >= 0 && window_to < m->matrix_h;
2978
2979 if (from_inside_window_p && to_inside_window_p)
2980 {
2981 /* Enabled setting before assignment. */
2982 int enabled_before_p;
2983
2984 /* Do the assignment. The enabled_p flag is saved
2985 over the assignment because the old redisplay did
2986 that. */
2987 enabled_before_p = m->rows[window_to].enabled_p;
2988 m->rows[window_to] = old_rows[window_from];
2989 m->rows[window_to].enabled_p = enabled_before_p;
2990
2991 /* If frame line is empty, window line is empty, too. */
2992 if (!retained_p[copy_from[i]])
2993 m->rows[window_to].enabled_p = 0;
2994 }
2995 else if (to_inside_window_p)
2996 {
2997 /* A copy between windows. This is an infrequent
2998 case not worth optimizing. */
2999 struct frame *f = XFRAME (w->frame);
3000 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3001 struct window *w2;
3002 struct glyph_matrix *m2;
3003 int m2_from;
3004
3005 w2 = frame_row_to_window (root, frame_from);
3006 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3007 -nw', FROM_FRAME sometimes has no associated window.
3008 This check avoids a segfault if W2 is null. */
3009 if (w2)
3010 {
3011 m2 = w2->current_matrix;
3012 m2_from = frame_from - m2->matrix_y;
3013 copy_row_except_pointers (m->rows + window_to,
3014 m2->rows + m2_from);
3015
3016 /* If frame line is empty, window line is empty, too. */
3017 if (!retained_p[copy_from[i]])
3018 m->rows[window_to].enabled_p = 0;
3019 }
3020 sync_p = 1;
3021 }
3022 else if (from_inside_window_p)
3023 sync_p = 1;
3024 }
3025
3026 /* If there was a copy between windows, make sure glyph
3027 pointers are in sync with the frame matrix. */
3028 if (sync_p)
3029 sync_window_with_frame_matrix_rows (w);
3030
3031 /* Check that no pointers are lost. */
3032 CHECK_MATRIX (m);
3033 }
3034
3035 /* Next window on same level. */
3036 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3037 }
3038 }
3039
3040
3041 #if GLYPH_DEBUG
3042
3043 /* Check that window and frame matrices agree about their
3044 understanding where glyphs of the rows are to find. For each
3045 window in the window tree rooted at W, check that rows in the
3046 matrices of leaf window agree with their frame matrices about
3047 glyph pointers. */
3048
3049 void
3050 check_window_matrix_pointers (struct window *w)
3051 {
3052 while (w)
3053 {
3054 if (!NILP (w->hchild))
3055 check_window_matrix_pointers (XWINDOW (w->hchild));
3056 else if (!NILP (w->vchild))
3057 check_window_matrix_pointers (XWINDOW (w->vchild));
3058 else
3059 {
3060 struct frame *f = XFRAME (w->frame);
3061 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3062 check_matrix_pointers (w->current_matrix, f->current_matrix);
3063 }
3064
3065 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3066 }
3067 }
3068
3069
3070 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3071 a window and FRAME_MATRIX is the corresponding frame matrix. For
3072 each row in WINDOW_MATRIX check that it's a slice of the
3073 corresponding frame row. If it isn't, abort. */
3074
3075 static void
3076 check_matrix_pointers (struct glyph_matrix *window_matrix,
3077 struct glyph_matrix *frame_matrix)
3078 {
3079 /* Row number in WINDOW_MATRIX. */
3080 int i = 0;
3081
3082 /* Row number corresponding to I in FRAME_MATRIX. */
3083 int j = window_matrix->matrix_y;
3084
3085 /* For all rows check that the row in the window matrix is a
3086 slice of the row in the frame matrix. If it isn't we didn't
3087 mirror an operation on the frame matrix correctly. */
3088 while (i < window_matrix->nrows)
3089 {
3090 if (!glyph_row_slice_p (window_matrix->rows + i,
3091 frame_matrix->rows + j))
3092 abort ();
3093 ++i, ++j;
3094 }
3095 }
3096
3097 #endif /* GLYPH_DEBUG != 0 */
3098
3099
3100 \f
3101 /**********************************************************************
3102 VPOS and HPOS translations
3103 **********************************************************************/
3104
3105 #if GLYPH_DEBUG
3106
3107 /* Translate vertical position VPOS which is relative to window W to a
3108 vertical position relative to W's frame. */
3109
3110 static int
3111 window_to_frame_vpos (struct window *w, int vpos)
3112 {
3113 struct frame *f = XFRAME (w->frame);
3114
3115 xassert (!FRAME_WINDOW_P (f));
3116 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3117 vpos += WINDOW_TOP_EDGE_LINE (w);
3118 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3119 return vpos;
3120 }
3121
3122
3123 /* Translate horizontal position HPOS which is relative to window W to
3124 a horizontal position relative to W's frame. */
3125
3126 static int
3127 window_to_frame_hpos (struct window *w, int hpos)
3128 {
3129 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3130 hpos += WINDOW_LEFT_EDGE_COL (w);
3131 return hpos;
3132 }
3133
3134 #endif /* GLYPH_DEBUG */
3135
3136
3137 \f
3138 /**********************************************************************
3139 Redrawing Frames
3140 **********************************************************************/
3141
3142 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3143 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3144 (Lisp_Object frame)
3145 {
3146 struct frame *f;
3147
3148 CHECK_LIVE_FRAME (frame);
3149 f = XFRAME (frame);
3150
3151 /* Ignore redraw requests, if frame has no glyphs yet.
3152 (Implementation note: It still has to be checked why we are
3153 called so early here). */
3154 if (!glyphs_initialized_initially_p)
3155 return Qnil;
3156
3157 update_begin (f);
3158 #ifdef MSDOS
3159 if (FRAME_MSDOS_P (f))
3160 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3161 #endif
3162 clear_frame (f);
3163 clear_current_matrices (f);
3164 update_end (f);
3165 if (FRAME_TERMCAP_P (f))
3166 fflush (FRAME_TTY (f)->output);
3167 windows_or_buffers_changed++;
3168 /* Mark all windows as inaccurate, so that every window will have
3169 its redisplay done. */
3170 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3171 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3172 f->garbaged = 0;
3173 return Qnil;
3174 }
3175
3176
3177 /* Redraw frame F. This is nothing more than a call to the Lisp
3178 function redraw-frame. */
3179
3180 void
3181 redraw_frame (struct frame *f)
3182 {
3183 Lisp_Object frame;
3184 XSETFRAME (frame, f);
3185 Fredraw_frame (frame);
3186 }
3187
3188
3189 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3190 doc: /* Clear and redisplay all visible frames. */)
3191 (void)
3192 {
3193 Lisp_Object tail, frame;
3194
3195 FOR_EACH_FRAME (tail, frame)
3196 if (FRAME_VISIBLE_P (XFRAME (frame)))
3197 Fredraw_frame (frame);
3198
3199 return Qnil;
3200 }
3201
3202
3203 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3204 visible frames marked as garbaged. */
3205
3206 void
3207 redraw_garbaged_frames (void)
3208 {
3209 Lisp_Object tail, frame;
3210
3211 FOR_EACH_FRAME (tail, frame)
3212 if (FRAME_VISIBLE_P (XFRAME (frame))
3213 && FRAME_GARBAGED_P (XFRAME (frame)))
3214 Fredraw_frame (frame);
3215 }
3216
3217
3218 \f
3219 /***********************************************************************
3220 Frame Update
3221 ***********************************************************************/
3222
3223 /* Update frame F based on the data in desired matrices.
3224
3225 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3226 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3227 scrolling.
3228
3229 Value is non-zero if redisplay was stopped due to pending input. */
3230
3231 int
3232 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3233 {
3234 /* 1 means display has been paused because of pending input. */
3235 int paused_p;
3236 struct window *root_window = XWINDOW (f->root_window);
3237
3238 if (redisplay_dont_pause)
3239 force_p = 1;
3240 #if PERIODIC_PREEMPTION_CHECKING
3241 else if (NILP (Vredisplay_preemption_period))
3242 force_p = 1;
3243 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3244 {
3245 EMACS_TIME tm;
3246 double p = XFLOATINT (Vredisplay_preemption_period);
3247 int sec, usec;
3248
3249 if (detect_input_pending_ignore_squeezables ())
3250 {
3251 paused_p = 1;
3252 goto do_pause;
3253 }
3254
3255 sec = (int) p;
3256 usec = (p - sec) * 1000000;
3257
3258 EMACS_GET_TIME (tm);
3259 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3260 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3261 }
3262 #endif
3263
3264 if (FRAME_WINDOW_P (f))
3265 {
3266 /* We are working on window matrix basis. All windows whose
3267 flag must_be_updated_p is set have to be updated. */
3268
3269 /* Record that we are not working on frame matrices. */
3270 set_frame_matrix_frame (NULL);
3271
3272 /* Update all windows in the window tree of F, maybe stopping
3273 when pending input is detected. */
3274 update_begin (f);
3275
3276 /* Update the menu bar on X frames that don't have toolkit
3277 support. */
3278 if (WINDOWP (f->menu_bar_window))
3279 update_window (XWINDOW (f->menu_bar_window), 1);
3280
3281 /* Update the tool-bar window, if present. */
3282 if (WINDOWP (f->tool_bar_window))
3283 {
3284 struct window *w = XWINDOW (f->tool_bar_window);
3285
3286 /* Update tool-bar window. */
3287 if (w->must_be_updated_p)
3288 {
3289 Lisp_Object tem;
3290
3291 update_window (w, 1);
3292 w->must_be_updated_p = 0;
3293
3294 /* Swap tool-bar strings. We swap because we want to
3295 reuse strings. */
3296 tem = f->current_tool_bar_string;
3297 f->current_tool_bar_string = f->desired_tool_bar_string;
3298 f->desired_tool_bar_string = tem;
3299 }
3300 }
3301
3302
3303 /* Update windows. */
3304 paused_p = update_window_tree (root_window, force_p);
3305 update_end (f);
3306
3307 /* This flush is a performance bottleneck under X,
3308 and it doesn't seem to be necessary anyway (in general).
3309 It is necessary when resizing the window with the mouse, or
3310 at least the fringes are not redrawn in a timely manner. ++kfs */
3311 if (f->force_flush_display_p)
3312 {
3313 FRAME_RIF (f)->flush_display (f);
3314 f->force_flush_display_p = 0;
3315 }
3316 }
3317 else
3318 {
3319 /* We are working on frame matrix basis. Set the frame on whose
3320 frame matrix we operate. */
3321 set_frame_matrix_frame (f);
3322
3323 /* Build F's desired matrix from window matrices. */
3324 build_frame_matrix (f);
3325
3326 /* Update the display */
3327 update_begin (f);
3328 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3329 update_end (f);
3330
3331 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3332 {
3333 if (FRAME_TTY (f)->termscript)
3334 fflush (FRAME_TTY (f)->termscript);
3335 if (FRAME_TERMCAP_P (f))
3336 fflush (FRAME_TTY (f)->output);
3337 }
3338
3339 /* Check window matrices for lost pointers. */
3340 #if GLYPH_DEBUG
3341 check_window_matrix_pointers (root_window);
3342 add_frame_display_history (f, paused_p);
3343 #endif
3344 }
3345
3346 #if PERIODIC_PREEMPTION_CHECKING
3347 do_pause:
3348 #endif
3349 /* Reset flags indicating that a window should be updated. */
3350 set_window_update_flags (root_window, 0);
3351
3352 display_completed = !paused_p;
3353 return paused_p;
3354 }
3355
3356
3357 \f
3358 /************************************************************************
3359 Window-based updates
3360 ************************************************************************/
3361
3362 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3363 don't stop updating when input is pending. */
3364
3365 static int
3366 update_window_tree (struct window *w, int force_p)
3367 {
3368 int paused_p = 0;
3369
3370 while (w && !paused_p)
3371 {
3372 if (!NILP (w->hchild))
3373 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3374 else if (!NILP (w->vchild))
3375 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3376 else if (w->must_be_updated_p)
3377 paused_p |= update_window (w, force_p);
3378
3379 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3380 }
3381
3382 return paused_p;
3383 }
3384
3385
3386 /* Update window W if its flag must_be_updated_p is non-zero. If
3387 FORCE_P is non-zero, don't stop updating if input is pending. */
3388
3389 void
3390 update_single_window (struct window *w, int force_p)
3391 {
3392 if (w->must_be_updated_p)
3393 {
3394 struct frame *f = XFRAME (WINDOW_FRAME (w));
3395
3396 /* Record that this is not a frame-based redisplay. */
3397 set_frame_matrix_frame (NULL);
3398
3399 if (redisplay_dont_pause)
3400 force_p = 1;
3401 #if PERIODIC_PREEMPTION_CHECKING
3402 else if (NILP (Vredisplay_preemption_period))
3403 force_p = 1;
3404 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3405 {
3406 EMACS_TIME tm;
3407 double p = XFLOATINT (Vredisplay_preemption_period);
3408 int sec, usec;
3409
3410 sec = (int) p;
3411 usec = (p - sec) * 1000000;
3412
3413 EMACS_GET_TIME (tm);
3414 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3415 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3416 }
3417 #endif
3418
3419 /* Update W. */
3420 update_begin (f);
3421 update_window (w, force_p);
3422 update_end (f);
3423
3424 /* Reset flag in W. */
3425 w->must_be_updated_p = 0;
3426 }
3427 }
3428
3429 #ifdef HAVE_WINDOW_SYSTEM
3430
3431 /* Redraw lines from the current matrix of window W that are
3432 overlapped by other rows. YB is bottom-most y-position in W. */
3433
3434 static void
3435 redraw_overlapped_rows (struct window *w, int yb)
3436 {
3437 int i;
3438 struct frame *f = XFRAME (WINDOW_FRAME (w));
3439
3440 /* If rows overlapping others have been changed, the rows being
3441 overlapped have to be redrawn. This won't draw lines that have
3442 already been drawn in update_window_line because overlapped_p in
3443 desired rows is 0, so after row assignment overlapped_p in
3444 current rows is 0. */
3445 for (i = 0; i < w->current_matrix->nrows; ++i)
3446 {
3447 struct glyph_row *row = w->current_matrix->rows + i;
3448
3449 if (!row->enabled_p)
3450 break;
3451 else if (row->mode_line_p)
3452 continue;
3453
3454 if (row->overlapped_p)
3455 {
3456 enum glyph_row_area area;
3457
3458 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3459 {
3460 updated_row = row;
3461 updated_area = area;
3462 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3463 area == TEXT_AREA ? row->x : 0);
3464 if (row->used[area])
3465 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3466 row->used[area]);
3467 FRAME_RIF (f)->clear_end_of_line (-1);
3468 }
3469
3470 row->overlapped_p = 0;
3471 }
3472
3473 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3474 break;
3475 }
3476 }
3477
3478
3479 /* Redraw lines from the current matrix of window W that overlap
3480 others. YB is bottom-most y-position in W. */
3481
3482 static void
3483 redraw_overlapping_rows (struct window *w, int yb)
3484 {
3485 int i, bottom_y;
3486 struct glyph_row *row;
3487 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3488
3489 for (i = 0; i < w->current_matrix->nrows; ++i)
3490 {
3491 row = w->current_matrix->rows + i;
3492
3493 if (!row->enabled_p)
3494 break;
3495 else if (row->mode_line_p)
3496 continue;
3497
3498 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3499
3500 if (row->overlapping_p)
3501 {
3502 int overlaps = 0;
3503
3504 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3505 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3506 overlaps |= OVERLAPS_PRED;
3507 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3508 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3509 overlaps |= OVERLAPS_SUCC;
3510
3511 if (overlaps)
3512 {
3513 if (row->used[LEFT_MARGIN_AREA])
3514 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3515
3516 if (row->used[TEXT_AREA])
3517 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3518
3519 if (row->used[RIGHT_MARGIN_AREA])
3520 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3521
3522 /* Record in neighbour rows that ROW overwrites part of
3523 their display. */
3524 if (overlaps & OVERLAPS_PRED)
3525 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3526 if (overlaps & OVERLAPS_SUCC)
3527 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3528 }
3529 }
3530
3531 if (bottom_y >= yb)
3532 break;
3533 }
3534 }
3535
3536 #endif /* HAVE_WINDOW_SYSTEM */
3537
3538
3539 #if defined GLYPH_DEBUG && 0
3540
3541 /* Check that no row in the current matrix of window W is enabled
3542 which is below what's displayed in the window. */
3543
3544 static void
3545 check_current_matrix_flags (struct window *w)
3546 {
3547 int last_seen_p = 0;
3548 int i, yb = window_text_bottom_y (w);
3549
3550 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3551 {
3552 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3553 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3554 last_seen_p = 1;
3555 else if (last_seen_p && row->enabled_p)
3556 abort ();
3557 }
3558 }
3559
3560 #endif /* GLYPH_DEBUG */
3561
3562
3563 /* Update display of window W. FORCE_P non-zero means that we should
3564 not stop when detecting pending input. */
3565
3566 static int
3567 update_window (struct window *w, int force_p)
3568 {
3569 struct glyph_matrix *desired_matrix = w->desired_matrix;
3570 int paused_p;
3571 #if !PERIODIC_PREEMPTION_CHECKING
3572 int preempt_count = baud_rate / 2400 + 1;
3573 #endif
3574 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3575 #if GLYPH_DEBUG
3576 /* Check that W's frame doesn't have glyph matrices. */
3577 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3578 #endif
3579
3580 /* Check pending input the first time so that we can quickly return. */
3581 #if !PERIODIC_PREEMPTION_CHECKING
3582 if (!force_p)
3583 detect_input_pending_ignore_squeezables ();
3584 #endif
3585
3586 /* If forced to complete the update, or if no input is pending, do
3587 the update. */
3588 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3589 {
3590 struct glyph_row *row, *end;
3591 struct glyph_row *mode_line_row;
3592 struct glyph_row *header_line_row;
3593 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3594
3595 rif->update_window_begin_hook (w);
3596 yb = window_text_bottom_y (w);
3597
3598 /* If window has a header line, update it before everything else.
3599 Adjust y-positions of other rows by the header line height. */
3600 row = desired_matrix->rows;
3601 end = row + desired_matrix->nrows - 1;
3602
3603 if (row->mode_line_p)
3604 {
3605 header_line_row = row;
3606 ++row;
3607 }
3608 else
3609 header_line_row = NULL;
3610
3611 /* Update the mode line, if necessary. */
3612 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3613 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3614 {
3615 mode_line_row->y = yb;
3616 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3617 desired_matrix),
3618 &mouse_face_overwritten_p);
3619 }
3620
3621 /* Find first enabled row. Optimizations in redisplay_internal
3622 may lead to an update with only one row enabled. There may
3623 be also completely empty matrices. */
3624 while (row < end && !row->enabled_p)
3625 ++row;
3626
3627 /* Try reusing part of the display by copying. */
3628 if (row < end && !desired_matrix->no_scrolling_p)
3629 {
3630 int rc = scrolling_window (w, header_line_row != NULL);
3631 if (rc < 0)
3632 {
3633 /* All rows were found to be equal. */
3634 paused_p = 0;
3635 goto set_cursor;
3636 }
3637 else if (rc > 0)
3638 {
3639 /* We've scrolled the display. */
3640 force_p = 1;
3641 changed_p = 1;
3642 }
3643 }
3644
3645 /* Update the rest of the lines. */
3646 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3647 if (row->enabled_p)
3648 {
3649 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3650 int i;
3651
3652 /* We'll have to play a little bit with when to
3653 detect_input_pending. If it's done too often,
3654 scrolling large windows with repeated scroll-up
3655 commands will too quickly pause redisplay. */
3656 #if PERIODIC_PREEMPTION_CHECKING
3657 if (!force_p)
3658 {
3659 EMACS_TIME tm, dif;
3660 EMACS_GET_TIME (tm);
3661 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3662 if (EMACS_TIME_NEG_P (dif))
3663 {
3664 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3665 if (detect_input_pending_ignore_squeezables ())
3666 break;
3667 }
3668 }
3669 #else
3670 if (!force_p && ++n_updated % preempt_count == 0)
3671 detect_input_pending_ignore_squeezables ();
3672 #endif
3673 changed_p |= update_window_line (w, vpos,
3674 &mouse_face_overwritten_p);
3675
3676 /* Mark all rows below the last visible one in the current
3677 matrix as invalid. This is necessary because of
3678 variable line heights. Consider the case of three
3679 successive redisplays, where the first displays 5
3680 lines, the second 3 lines, and the third 5 lines again.
3681 If the second redisplay wouldn't mark rows in the
3682 current matrix invalid, the third redisplay might be
3683 tempted to optimize redisplay based on lines displayed
3684 in the first redisplay. */
3685 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3686 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3687 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3688 }
3689
3690 /* Was display preempted? */
3691 paused_p = row < end;
3692
3693 set_cursor:
3694
3695 /* Update the header line after scrolling because a new header
3696 line would otherwise overwrite lines at the top of the window
3697 that can be scrolled. */
3698 if (header_line_row && header_line_row->enabled_p)
3699 {
3700 header_line_row->y = 0;
3701 update_window_line (w, 0, &mouse_face_overwritten_p);
3702 }
3703
3704 /* Fix the appearance of overlapping/overlapped rows. */
3705 if (!paused_p && !w->pseudo_window_p)
3706 {
3707 #ifdef HAVE_WINDOW_SYSTEM
3708 if (changed_p && rif->fix_overlapping_area)
3709 {
3710 redraw_overlapped_rows (w, yb);
3711 redraw_overlapping_rows (w, yb);
3712 }
3713 #endif
3714
3715 /* Make cursor visible at cursor position of W. */
3716 set_window_cursor_after_update (w);
3717
3718 #if 0 /* Check that current matrix invariants are satisfied. This is
3719 for debugging only. See the comment of check_matrix_invariants. */
3720 IF_DEBUG (check_matrix_invariants (w));
3721 #endif
3722 }
3723
3724 #if GLYPH_DEBUG
3725 /* Remember the redisplay method used to display the matrix. */
3726 strcpy (w->current_matrix->method, w->desired_matrix->method);
3727 #endif
3728
3729 #ifdef HAVE_WINDOW_SYSTEM
3730 update_window_fringes (w, 0);
3731 #endif
3732
3733 /* End the update of window W. Don't set the cursor if we
3734 paused updating the display because in this case,
3735 set_window_cursor_after_update hasn't been called, and
3736 output_cursor doesn't contain the cursor location. */
3737 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3738 }
3739 else
3740 paused_p = 1;
3741
3742 #if GLYPH_DEBUG
3743 /* check_current_matrix_flags (w); */
3744 add_window_display_history (w, w->current_matrix->method, paused_p);
3745 #endif
3746
3747 clear_glyph_matrix (desired_matrix);
3748
3749 return paused_p;
3750 }
3751
3752
3753 /* Update the display of area AREA in window W, row number VPOS.
3754 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3755
3756 static void
3757 update_marginal_area (struct window *w, int area, int vpos)
3758 {
3759 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3760 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3761
3762 /* Let functions in xterm.c know what area subsequent X positions
3763 will be relative to. */
3764 updated_area = area;
3765
3766 /* Set cursor to start of glyphs, write them, and clear to the end
3767 of the area. I don't think that something more sophisticated is
3768 necessary here, since marginal areas will not be the default. */
3769 rif->cursor_to (vpos, 0, desired_row->y, 0);
3770 if (desired_row->used[area])
3771 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3772 rif->clear_end_of_line (-1);
3773 }
3774
3775
3776 /* Update the display of the text area of row VPOS in window W.
3777 Value is non-zero if display has changed. */
3778
3779 static int
3780 update_text_area (struct window *w, int vpos)
3781 {
3782 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3783 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3784 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3785 int changed_p = 0;
3786
3787 /* Let functions in xterm.c know what area subsequent X positions
3788 will be relative to. */
3789 updated_area = TEXT_AREA;
3790
3791 /* If rows are at different X or Y, or rows have different height,
3792 or the current row is marked invalid, write the entire line. */
3793 if (!current_row->enabled_p
3794 || desired_row->y != current_row->y
3795 || desired_row->ascent != current_row->ascent
3796 || desired_row->phys_ascent != current_row->phys_ascent
3797 || desired_row->phys_height != current_row->phys_height
3798 || desired_row->visible_height != current_row->visible_height
3799 || current_row->overlapped_p
3800 /* This next line is necessary for correctly redrawing
3801 mouse-face areas after scrolling and other operations.
3802 However, it causes excessive flickering when mouse is moved
3803 across the mode line. Luckily, turning it off for the mode
3804 line doesn't seem to hurt anything. -- cyd.
3805 But it is still needed for the header line. -- kfs. */
3806 || (current_row->mouse_face_p
3807 && !(current_row->mode_line_p && vpos > 0))
3808 || current_row->x != desired_row->x)
3809 {
3810 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3811
3812 if (desired_row->used[TEXT_AREA])
3813 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3814 desired_row->used[TEXT_AREA]);
3815
3816 /* Clear to end of window. */
3817 rif->clear_end_of_line (-1);
3818 changed_p = 1;
3819
3820 /* This erases the cursor. We do this here because
3821 notice_overwritten_cursor cannot easily check this, which
3822 might indicate that the whole functionality of
3823 notice_overwritten_cursor would better be implemented here.
3824 On the other hand, we need notice_overwritten_cursor as long
3825 as mouse highlighting is done asynchronously outside of
3826 redisplay. */
3827 if (vpos == w->phys_cursor.vpos)
3828 w->phys_cursor_on_p = 0;
3829 }
3830 else
3831 {
3832 int stop, i, x;
3833 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3834 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3835 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3836 int desired_stop_pos = desired_row->used[TEXT_AREA];
3837 int abort_skipping = 0;
3838
3839 /* If the desired row extends its face to the text area end, and
3840 unless the current row also does so at the same position,
3841 make sure we write at least one glyph, so that the face
3842 extension actually takes place. */
3843 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3844 && (desired_stop_pos < current_row->used[TEXT_AREA]
3845 || (desired_stop_pos == current_row->used[TEXT_AREA]
3846 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3847 --desired_stop_pos;
3848
3849 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3850 i = 0;
3851 x = desired_row->x;
3852
3853 /* Loop over glyphs that current and desired row may have
3854 in common. */
3855 while (i < stop)
3856 {
3857 int can_skip_p = !abort_skipping;
3858
3859 /* Skip over glyphs that both rows have in common. These
3860 don't have to be written. We can't skip if the last
3861 current glyph overlaps the glyph to its right. For
3862 example, consider a current row of `if ' with the `f' in
3863 Courier bold so that it overlaps the ` ' to its right.
3864 If the desired row is ` ', we would skip over the space
3865 after the `if' and there would remain a pixel from the
3866 `f' on the screen. */
3867 if (overlapping_glyphs_p && i > 0)
3868 {
3869 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3870 int left, right;
3871
3872 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3873 &left, &right);
3874 can_skip_p = (right == 0 && !abort_skipping);
3875 }
3876
3877 if (can_skip_p)
3878 {
3879 int start_hpos = i;
3880
3881 while (i < stop
3882 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3883 {
3884 x += desired_glyph->pixel_width;
3885 ++desired_glyph, ++current_glyph, ++i;
3886 }
3887
3888 /* Consider the case that the current row contains "xxx
3889 ppp ggg" in italic Courier font, and the desired row
3890 is "xxx ggg". The character `p' has lbearing, `g'
3891 has not. The loop above will stop in front of the
3892 first `p' in the current row. If we would start
3893 writing glyphs there, we wouldn't erase the lbearing
3894 of the `p'. The rest of the lbearing problem is then
3895 taken care of by draw_glyphs. */
3896 if (overlapping_glyphs_p
3897 && i > 0
3898 && i < current_row->used[TEXT_AREA]
3899 && (current_row->used[TEXT_AREA]
3900 != desired_row->used[TEXT_AREA]))
3901 {
3902 int left, right;
3903
3904 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3905 &left, &right);
3906 while (left > 0 && i > 0)
3907 {
3908 --i, --desired_glyph, --current_glyph;
3909 x -= desired_glyph->pixel_width;
3910 left -= desired_glyph->pixel_width;
3911 }
3912
3913 /* Abort the skipping algorithm if we end up before
3914 our starting point, to avoid looping (bug#1070).
3915 This can happen when the lbearing is larger than
3916 the pixel width. */
3917 abort_skipping = (i < start_hpos);
3918 }
3919 }
3920
3921 /* Try to avoid writing the entire rest of the desired row
3922 by looking for a resync point. This mainly prevents
3923 mode line flickering in the case the mode line is in
3924 fixed-pitch font, which it usually will be. */
3925 if (i < desired_row->used[TEXT_AREA])
3926 {
3927 int start_x = x, start_hpos = i;
3928 struct glyph *start = desired_glyph;
3929 int current_x = x;
3930 int skip_first_p = !can_skip_p;
3931
3932 /* Find the next glyph that's equal again. */
3933 while (i < stop
3934 && (skip_first_p
3935 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3936 && x == current_x)
3937 {
3938 x += desired_glyph->pixel_width;
3939 current_x += current_glyph->pixel_width;
3940 ++desired_glyph, ++current_glyph, ++i;
3941 skip_first_p = 0;
3942 }
3943
3944 if (i == start_hpos || x != current_x)
3945 {
3946 i = start_hpos;
3947 x = start_x;
3948 desired_glyph = start;
3949 break;
3950 }
3951
3952 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3953 rif->write_glyphs (start, i - start_hpos);
3954 changed_p = 1;
3955 }
3956 }
3957
3958 /* Write the rest. */
3959 if (i < desired_row->used[TEXT_AREA])
3960 {
3961 rif->cursor_to (vpos, i, desired_row->y, x);
3962 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3963 changed_p = 1;
3964 }
3965
3966 /* Maybe clear to end of line. */
3967 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3968 {
3969 /* If new row extends to the end of the text area, nothing
3970 has to be cleared, if and only if we did a write_glyphs
3971 above. This is made sure by setting desired_stop_pos
3972 appropriately above. */
3973 xassert (i < desired_row->used[TEXT_AREA]
3974 || ((desired_row->used[TEXT_AREA]
3975 == current_row->used[TEXT_AREA])
3976 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3977 }
3978 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3979 {
3980 /* If old row extends to the end of the text area, clear. */
3981 if (i >= desired_row->used[TEXT_AREA])
3982 rif->cursor_to (vpos, i, desired_row->y,
3983 desired_row->pixel_width);
3984 rif->clear_end_of_line (-1);
3985 changed_p = 1;
3986 }
3987 else if (desired_row->pixel_width < current_row->pixel_width)
3988 {
3989 /* Otherwise clear to the end of the old row. Everything
3990 after that position should be clear already. */
3991 int x;
3992
3993 if (i >= desired_row->used[TEXT_AREA])
3994 rif->cursor_to (vpos, i, desired_row->y,
3995 desired_row->pixel_width);
3996
3997 /* If cursor is displayed at the end of the line, make sure
3998 it's cleared. Nowadays we don't have a phys_cursor_glyph
3999 with which to erase the cursor (because this method
4000 doesn't work with lbearing/rbearing), so we must do it
4001 this way. */
4002 if (vpos == w->phys_cursor.vpos
4003 && (desired_row->reversed_p
4004 ? (w->phys_cursor.hpos < 0)
4005 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4006 {
4007 w->phys_cursor_on_p = 0;
4008 x = -1;
4009 }
4010 else
4011 x = current_row->pixel_width;
4012 rif->clear_end_of_line (x);
4013 changed_p = 1;
4014 }
4015 }
4016
4017 return changed_p;
4018 }
4019
4020
4021 /* Update row VPOS in window W. Value is non-zero if display has been
4022 changed. */
4023
4024 static int
4025 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4026 {
4027 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4028 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4029 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4030 int changed_p = 0;
4031
4032 /* Set the row being updated. This is important to let xterm.c
4033 know what line height values are in effect. */
4034 updated_row = desired_row;
4035
4036 /* A row can be completely invisible in case a desired matrix was
4037 built with a vscroll and then make_cursor_line_fully_visible shifts
4038 the matrix. Make sure to make such rows current anyway, since
4039 we need the correct y-position, for example, in the current matrix. */
4040 if (desired_row->mode_line_p
4041 || desired_row->visible_height > 0)
4042 {
4043 xassert (desired_row->enabled_p);
4044
4045 /* Update display of the left margin area, if there is one. */
4046 if (!desired_row->full_width_p
4047 && !NILP (w->left_margin_cols))
4048 {
4049 changed_p = 1;
4050 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4051 }
4052
4053 /* Update the display of the text area. */
4054 if (update_text_area (w, vpos))
4055 {
4056 changed_p = 1;
4057 if (current_row->mouse_face_p)
4058 *mouse_face_overwritten_p = 1;
4059 }
4060
4061 /* Update display of the right margin area, if there is one. */
4062 if (!desired_row->full_width_p
4063 && !NILP (w->right_margin_cols))
4064 {
4065 changed_p = 1;
4066 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4067 }
4068
4069 /* Draw truncation marks etc. */
4070 if (!current_row->enabled_p
4071 || desired_row->y != current_row->y
4072 || desired_row->visible_height != current_row->visible_height
4073 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4074 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4075 || current_row->redraw_fringe_bitmaps_p
4076 || desired_row->mode_line_p != current_row->mode_line_p
4077 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4078 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4079 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4080 rif->after_update_window_line_hook (desired_row);
4081 }
4082
4083 /* Update current_row from desired_row. */
4084 make_current (w->desired_matrix, w->current_matrix, vpos);
4085 updated_row = NULL;
4086 return changed_p;
4087 }
4088
4089
4090 /* Set the cursor after an update of window W. This function may only
4091 be called from update_window. */
4092
4093 static void
4094 set_window_cursor_after_update (struct window *w)
4095 {
4096 struct frame *f = XFRAME (w->frame);
4097 struct redisplay_interface *rif = FRAME_RIF (f);
4098 int cx, cy, vpos, hpos;
4099
4100 /* Not intended for frame matrix updates. */
4101 xassert (FRAME_WINDOW_P (f));
4102
4103 if (cursor_in_echo_area
4104 && !NILP (echo_area_buffer[0])
4105 /* If we are showing a message instead of the mini-buffer,
4106 show the cursor for the message instead. */
4107 && XWINDOW (minibuf_window) == w
4108 && EQ (minibuf_window, echo_area_window)
4109 /* These cases apply only to the frame that contains
4110 the active mini-buffer window. */
4111 && FRAME_HAS_MINIBUF_P (f)
4112 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4113 {
4114 cx = cy = vpos = hpos = 0;
4115
4116 if (cursor_in_echo_area >= 0)
4117 {
4118 /* If the mini-buffer is several lines high, find the last
4119 line that has any text on it. Note: either all lines
4120 are enabled or none. Otherwise we wouldn't be able to
4121 determine Y. */
4122 struct glyph_row *row, *last_row;
4123 struct glyph *glyph;
4124 int yb = window_text_bottom_y (w);
4125
4126 last_row = NULL;
4127 row = w->current_matrix->rows;
4128 while (row->enabled_p
4129 && (last_row == NULL
4130 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4131 {
4132 if (row->used[TEXT_AREA]
4133 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4134 last_row = row;
4135 ++row;
4136 }
4137
4138 if (last_row)
4139 {
4140 struct glyph *start = last_row->glyphs[TEXT_AREA];
4141 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4142
4143 while (last > start && last->charpos < 0)
4144 --last;
4145
4146 for (glyph = start; glyph < last; ++glyph)
4147 {
4148 cx += glyph->pixel_width;
4149 ++hpos;
4150 }
4151
4152 cy = last_row->y;
4153 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4154 }
4155 }
4156 }
4157 else
4158 {
4159 cx = w->cursor.x;
4160 cy = w->cursor.y;
4161 hpos = w->cursor.hpos;
4162 vpos = w->cursor.vpos;
4163 }
4164
4165 /* Window cursor can be out of sync for horizontally split windows. */
4166 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4167 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4168 vpos = max (0, vpos);
4169 vpos = min (w->current_matrix->nrows - 1, vpos);
4170 rif->cursor_to (vpos, hpos, cy, cx);
4171 }
4172
4173
4174 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4175 tree rooted at W. */
4176
4177 void
4178 set_window_update_flags (struct window *w, int on_p)
4179 {
4180 while (w)
4181 {
4182 if (!NILP (w->hchild))
4183 set_window_update_flags (XWINDOW (w->hchild), on_p);
4184 else if (!NILP (w->vchild))
4185 set_window_update_flags (XWINDOW (w->vchild), on_p);
4186 else
4187 w->must_be_updated_p = on_p;
4188
4189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4190 }
4191 }
4192
4193
4194 \f
4195 /***********************************************************************
4196 Window-Based Scrolling
4197 ***********************************************************************/
4198
4199 /* Structure describing rows in scrolling_window. */
4200
4201 struct row_entry
4202 {
4203 /* Number of occurrences of this row in desired and current matrix. */
4204 int old_uses, new_uses;
4205
4206 /* Vpos of row in new matrix. */
4207 int new_line_number;
4208
4209 /* Bucket index of this row_entry in the hash table row_table. */
4210 int bucket;
4211
4212 /* The row described by this entry. */
4213 struct glyph_row *row;
4214
4215 /* Hash collision chain. */
4216 struct row_entry *next;
4217 };
4218
4219 /* A pool to allocate row_entry structures from, and the size of the
4220 pool. The pool is reallocated in scrolling_window when we find
4221 that we need a larger one. */
4222
4223 static struct row_entry *row_entry_pool;
4224 static int row_entry_pool_size;
4225
4226 /* Index of next free entry in row_entry_pool. */
4227
4228 static int row_entry_idx;
4229
4230 /* The hash table used during scrolling, and the table's size. This
4231 table is used to quickly identify equal rows in the desired and
4232 current matrix. */
4233
4234 static struct row_entry **row_table;
4235 static int row_table_size;
4236
4237 /* Vectors of pointers to row_entry structures belonging to the
4238 current and desired matrix, and the size of the vectors. */
4239
4240 static struct row_entry **old_lines, **new_lines;
4241 static int old_lines_size, new_lines_size;
4242
4243 /* A pool to allocate run structures from, and its size. */
4244
4245 static struct run *run_pool;
4246 static int runs_size;
4247
4248 /* A vector of runs of lines found during scrolling. */
4249
4250 static struct run **runs;
4251
4252 /* Add glyph row ROW to the scrolling hash table during the scrolling
4253 of window W. */
4254
4255 static INLINE struct row_entry *
4256 add_row_entry (struct window *w, struct glyph_row *row)
4257 {
4258 struct row_entry *entry;
4259 int i = row->hash % row_table_size;
4260
4261 entry = row_table[i];
4262 while (entry && !row_equal_p (w, entry->row, row, 1))
4263 entry = entry->next;
4264
4265 if (entry == NULL)
4266 {
4267 entry = row_entry_pool + row_entry_idx++;
4268 entry->row = row;
4269 entry->old_uses = entry->new_uses = 0;
4270 entry->new_line_number = 0;
4271 entry->bucket = i;
4272 entry->next = row_table[i];
4273 row_table[i] = entry;
4274 }
4275
4276 return entry;
4277 }
4278
4279
4280 /* Try to reuse part of the current display of W by scrolling lines.
4281 HEADER_LINE_P non-zero means W has a header line.
4282
4283 The algorithm is taken from Communications of the ACM, Apr78 "A
4284 Technique for Isolating Differences Between Files." It should take
4285 O(N) time.
4286
4287 A short outline of the steps of the algorithm
4288
4289 1. Skip lines equal at the start and end of both matrices.
4290
4291 2. Enter rows in the current and desired matrix into a symbol
4292 table, counting how often they appear in both matrices.
4293
4294 3. Rows that appear exactly once in both matrices serve as anchors,
4295 i.e. we assume that such lines are likely to have been moved.
4296
4297 4. Starting from anchor lines, extend regions to be scrolled both
4298 forward and backward.
4299
4300 Value is
4301
4302 -1 if all rows were found to be equal.
4303 0 to indicate that we did not scroll the display, or
4304 1 if we did scroll. */
4305
4306 static int
4307 scrolling_window (struct window *w, int header_line_p)
4308 {
4309 struct glyph_matrix *desired_matrix = w->desired_matrix;
4310 struct glyph_matrix *current_matrix = w->current_matrix;
4311 int yb = window_text_bottom_y (w);
4312 int i, j, first_old, first_new, last_old, last_new;
4313 int nruns, nbytes, n, run_idx;
4314 struct row_entry *entry;
4315 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4316
4317 /* Skip over rows equal at the start. */
4318 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4319 {
4320 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4321 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4322
4323 if (c->enabled_p
4324 && d->enabled_p
4325 && !d->redraw_fringe_bitmaps_p
4326 && c->y == d->y
4327 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4328 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4329 && row_equal_p (w, c, d, 1))
4330 {
4331 assign_row (c, d);
4332 d->enabled_p = 0;
4333 }
4334 else
4335 break;
4336 }
4337
4338 /* Give up if some rows in the desired matrix are not enabled. */
4339 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4340 return -1;
4341
4342 first_old = first_new = i;
4343
4344 /* Set last_new to the index + 1 of the last enabled row in the
4345 desired matrix. */
4346 i = first_new + 1;
4347 while (i < desired_matrix->nrows - 1
4348 && MATRIX_ROW (desired_matrix, i)->enabled_p
4349 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4350 ++i;
4351
4352 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4353 return 0;
4354
4355 last_new = i;
4356
4357 /* Set last_old to the index + 1 of the last enabled row in the
4358 current matrix. We don't look at the enabled flag here because
4359 we plan to reuse part of the display even if other parts are
4360 disabled. */
4361 i = first_old + 1;
4362 while (i < current_matrix->nrows - 1)
4363 {
4364 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4365 if (bottom <= yb)
4366 ++i;
4367 if (bottom >= yb)
4368 break;
4369 }
4370
4371 last_old = i;
4372
4373 /* Skip over rows equal at the bottom. */
4374 i = last_new;
4375 j = last_old;
4376 while (i - 1 > first_new
4377 && j - 1 > first_old
4378 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4379 && (MATRIX_ROW (current_matrix, i - 1)->y
4380 == MATRIX_ROW (desired_matrix, j - 1)->y)
4381 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4382 && row_equal_p (w,
4383 MATRIX_ROW (desired_matrix, i - 1),
4384 MATRIX_ROW (current_matrix, j - 1), 1))
4385 --i, --j;
4386 last_new = i;
4387 last_old = j;
4388
4389 /* Nothing to do if all rows are equal. */
4390 if (last_new == first_new)
4391 return 0;
4392
4393 /* Reallocate vectors, tables etc. if necessary. */
4394
4395 if (current_matrix->nrows > old_lines_size)
4396 {
4397 old_lines_size = current_matrix->nrows;
4398 nbytes = old_lines_size * sizeof *old_lines;
4399 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4400 }
4401
4402 if (desired_matrix->nrows > new_lines_size)
4403 {
4404 new_lines_size = desired_matrix->nrows;
4405 nbytes = new_lines_size * sizeof *new_lines;
4406 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4407 }
4408
4409 n = desired_matrix->nrows + current_matrix->nrows;
4410 if (3 * n > row_table_size)
4411 {
4412 row_table_size = next_almost_prime (3 * n);
4413 nbytes = row_table_size * sizeof *row_table;
4414 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4415 memset (row_table, 0, nbytes);
4416 }
4417
4418 if (n > row_entry_pool_size)
4419 {
4420 row_entry_pool_size = n;
4421 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4422 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4423 }
4424
4425 if (desired_matrix->nrows > runs_size)
4426 {
4427 runs_size = desired_matrix->nrows;
4428 nbytes = runs_size * sizeof *runs;
4429 runs = (struct run **) xrealloc (runs, nbytes);
4430 nbytes = runs_size * sizeof *run_pool;
4431 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4432 }
4433
4434 nruns = run_idx = 0;
4435 row_entry_idx = 0;
4436
4437 /* Add rows from the current and desired matrix to the hash table
4438 row_hash_table to be able to find equal ones quickly. */
4439
4440 for (i = first_old; i < last_old; ++i)
4441 {
4442 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4443 {
4444 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4445 old_lines[i] = entry;
4446 ++entry->old_uses;
4447 }
4448 else
4449 old_lines[i] = NULL;
4450 }
4451
4452 for (i = first_new; i < last_new; ++i)
4453 {
4454 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4455 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4456 ++entry->new_uses;
4457 entry->new_line_number = i;
4458 new_lines[i] = entry;
4459 }
4460
4461 /* Identify moves based on lines that are unique and equal
4462 in both matrices. */
4463 for (i = first_old; i < last_old;)
4464 if (old_lines[i]
4465 && old_lines[i]->old_uses == 1
4466 && old_lines[i]->new_uses == 1)
4467 {
4468 int j, k;
4469 int new_line = old_lines[i]->new_line_number;
4470 struct run *run = run_pool + run_idx++;
4471
4472 /* Record move. */
4473 run->current_vpos = i;
4474 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4475 run->desired_vpos = new_line;
4476 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4477 run->nrows = 1;
4478 run->height = MATRIX_ROW (current_matrix, i)->height;
4479
4480 /* Extend backward. */
4481 j = i - 1;
4482 k = new_line - 1;
4483 while (j > first_old
4484 && k > first_new
4485 && old_lines[j] == new_lines[k])
4486 {
4487 int h = MATRIX_ROW (current_matrix, j)->height;
4488 --run->current_vpos;
4489 --run->desired_vpos;
4490 ++run->nrows;
4491 run->height += h;
4492 run->desired_y -= h;
4493 run->current_y -= h;
4494 --j, --k;
4495 }
4496
4497 /* Extend forward. */
4498 j = i + 1;
4499 k = new_line + 1;
4500 while (j < last_old
4501 && k < last_new
4502 && old_lines[j] == new_lines[k])
4503 {
4504 int h = MATRIX_ROW (current_matrix, j)->height;
4505 ++run->nrows;
4506 run->height += h;
4507 ++j, ++k;
4508 }
4509
4510 /* Insert run into list of all runs. Order runs by copied
4511 pixel lines. Note that we record runs that don't have to
4512 be copied because they are already in place. This is done
4513 because we can avoid calling update_window_line in this
4514 case. */
4515 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4516 ;
4517 for (k = nruns; k > j; --k)
4518 runs[k] = runs[k - 1];
4519 runs[j] = run;
4520 ++nruns;
4521
4522 i += run->nrows;
4523 }
4524 else
4525 ++i;
4526
4527 /* Do the moves. Do it in a way that we don't overwrite something
4528 we want to copy later on. This is not solvable in general
4529 because there is only one display and we don't have a way to
4530 exchange areas on this display. Example:
4531
4532 +-----------+ +-----------+
4533 | A | | B |
4534 +-----------+ --> +-----------+
4535 | B | | A |
4536 +-----------+ +-----------+
4537
4538 Instead, prefer bigger moves, and invalidate moves that would
4539 copy from where we copied to. */
4540
4541 for (i = 0; i < nruns; ++i)
4542 if (runs[i]->nrows > 0)
4543 {
4544 struct run *r = runs[i];
4545
4546 /* Copy on the display. */
4547 if (r->current_y != r->desired_y)
4548 {
4549 rif->scroll_run_hook (w, r);
4550
4551 /* Invalidate runs that copy from where we copied to. */
4552 for (j = i + 1; j < nruns; ++j)
4553 {
4554 struct run *p = runs[j];
4555
4556 if ((p->current_y >= r->desired_y
4557 && p->current_y < r->desired_y + r->height)
4558 || (p->current_y + p->height >= r->desired_y
4559 && (p->current_y + p->height
4560 < r->desired_y + r->height)))
4561 p->nrows = 0;
4562 }
4563 }
4564
4565 /* Assign matrix rows. */
4566 for (j = 0; j < r->nrows; ++j)
4567 {
4568 struct glyph_row *from, *to;
4569 int to_overlapped_p;
4570
4571 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4572 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4573 to_overlapped_p = to->overlapped_p;
4574 if (!from->mode_line_p && !w->pseudo_window_p
4575 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4576 || to->right_fringe_bitmap != from->right_fringe_bitmap
4577 || to->left_fringe_face_id != from->left_fringe_face_id
4578 || to->right_fringe_face_id != from->right_fringe_face_id
4579 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4580 from->redraw_fringe_bitmaps_p = 1;
4581 assign_row (to, from);
4582 to->enabled_p = 1, from->enabled_p = 0;
4583 to->overlapped_p = to_overlapped_p;
4584 }
4585 }
4586
4587 /* Clear the hash table, for the next time. */
4588 for (i = 0; i < row_entry_idx; ++i)
4589 row_table[row_entry_pool[i].bucket] = NULL;
4590
4591 /* Value is > 0 to indicate that we scrolled the display. */
4592 return nruns;
4593 }
4594
4595
4596 \f
4597 /************************************************************************
4598 Frame-Based Updates
4599 ************************************************************************/
4600
4601 /* Update the desired frame matrix of frame F.
4602
4603 FORCE_P non-zero means that the update should not be stopped by
4604 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4605 should not be tried.
4606
4607 Value is non-zero if update was stopped due to pending input. */
4608
4609 static int
4610 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4611 {
4612 /* Frame matrices to work on. */
4613 struct glyph_matrix *current_matrix = f->current_matrix;
4614 struct glyph_matrix *desired_matrix = f->desired_matrix;
4615 int i;
4616 int pause;
4617 int preempt_count = baud_rate / 2400 + 1;
4618
4619 xassert (current_matrix && desired_matrix);
4620
4621 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4622 calculate_costs (f);
4623
4624 if (preempt_count <= 0)
4625 preempt_count = 1;
4626
4627 #if !PERIODIC_PREEMPTION_CHECKING
4628 if (!force_p && detect_input_pending_ignore_squeezables ())
4629 {
4630 pause = 1;
4631 goto do_pause;
4632 }
4633 #endif
4634
4635 /* If we cannot insert/delete lines, it's no use trying it. */
4636 if (!FRAME_LINE_INS_DEL_OK (f))
4637 inhibit_id_p = 1;
4638
4639 /* See if any of the desired lines are enabled; don't compute for
4640 i/d line if just want cursor motion. */
4641 for (i = 0; i < desired_matrix->nrows; i++)
4642 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4643 break;
4644
4645 /* Try doing i/d line, if not yet inhibited. */
4646 if (!inhibit_id_p && i < desired_matrix->nrows)
4647 force_p |= scrolling (f);
4648
4649 /* Update the individual lines as needed. Do bottom line first. */
4650 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4651 update_frame_line (f, desired_matrix->nrows - 1);
4652
4653 /* Now update the rest of the lines. */
4654 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4655 {
4656 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4657 {
4658 if (FRAME_TERMCAP_P (f))
4659 {
4660 /* Flush out every so many lines.
4661 Also flush out if likely to have more than 1k buffered
4662 otherwise. I'm told that some telnet connections get
4663 really screwed by more than 1k output at once. */
4664 FILE *display_output = FRAME_TTY (f)->output;
4665 if (display_output)
4666 {
4667 int outq = PENDING_OUTPUT_COUNT (display_output);
4668 if (outq > 900
4669 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4670 {
4671 fflush (display_output);
4672 if (preempt_count == 1)
4673 {
4674 #ifdef EMACS_OUTQSIZE
4675 if (EMACS_OUTQSIZE (0, &outq) < 0)
4676 /* Probably not a tty. Ignore the error and reset
4677 the outq count. */
4678 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4679 #endif
4680 outq *= 10;
4681 if (baud_rate <= outq && baud_rate > 0)
4682 sleep (outq / baud_rate);
4683 }
4684 }
4685 }
4686 }
4687
4688 #if PERIODIC_PREEMPTION_CHECKING
4689 if (!force_p)
4690 {
4691 EMACS_TIME tm, dif;
4692 EMACS_GET_TIME (tm);
4693 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4694 if (EMACS_TIME_NEG_P (dif))
4695 {
4696 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4697 if (detect_input_pending_ignore_squeezables ())
4698 break;
4699 }
4700 }
4701 #else
4702 if (!force_p && (i - 1) % preempt_count == 0)
4703 detect_input_pending_ignore_squeezables ();
4704 #endif
4705
4706 update_frame_line (f, i);
4707 }
4708 }
4709
4710 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4711
4712 /* Now just clean up termcap drivers and set cursor, etc. */
4713 if (!pause)
4714 {
4715 if ((cursor_in_echo_area
4716 /* If we are showing a message instead of the mini-buffer,
4717 show the cursor for the message instead of for the
4718 (now hidden) mini-buffer contents. */
4719 || (EQ (minibuf_window, selected_window)
4720 && EQ (minibuf_window, echo_area_window)
4721 && !NILP (echo_area_buffer[0])))
4722 /* These cases apply only to the frame that contains
4723 the active mini-buffer window. */
4724 && FRAME_HAS_MINIBUF_P (f)
4725 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4726 {
4727 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4728 int row, col;
4729
4730 if (cursor_in_echo_area < 0)
4731 {
4732 /* Negative value of cursor_in_echo_area means put
4733 cursor at beginning of line. */
4734 row = top;
4735 col = 0;
4736 }
4737 else
4738 {
4739 /* Positive value of cursor_in_echo_area means put
4740 cursor at the end of the prompt. If the mini-buffer
4741 is several lines high, find the last line that has
4742 any text on it. */
4743 row = FRAME_LINES (f);
4744 do
4745 {
4746 --row;
4747 col = 0;
4748
4749 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4750 {
4751 /* Frame rows are filled up with spaces that
4752 must be ignored here. */
4753 struct glyph_row *r = MATRIX_ROW (current_matrix,
4754 row);
4755 struct glyph *start = r->glyphs[TEXT_AREA];
4756 struct glyph *last = start + r->used[TEXT_AREA];
4757
4758 while (last > start
4759 && (last - 1)->charpos < 0)
4760 --last;
4761
4762 col = last - start;
4763 }
4764 }
4765 while (row > top && col == 0);
4766
4767 /* Make sure COL is not out of range. */
4768 if (col >= FRAME_CURSOR_X_LIMIT (f))
4769 {
4770 /* If we have another row, advance cursor into it. */
4771 if (row < FRAME_LINES (f) - 1)
4772 {
4773 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4774 row++;
4775 }
4776 /* Otherwise move it back in range. */
4777 else
4778 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4779 }
4780 }
4781
4782 cursor_to (f, row, col);
4783 }
4784 else
4785 {
4786 /* We have only one cursor on terminal frames. Use it to
4787 display the cursor of the selected window. */
4788 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4789 if (w->cursor.vpos >= 0
4790 /* The cursor vpos may be temporarily out of bounds
4791 in the following situation: There is one window,
4792 with the cursor in the lower half of it. The window
4793 is split, and a message causes a redisplay before
4794 a new cursor position has been computed. */
4795 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4796 {
4797 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4798 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4799
4800 if (INTEGERP (w->left_margin_cols))
4801 x += XFASTINT (w->left_margin_cols);
4802
4803 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4804 cursor_to (f, y, x);
4805 }
4806 }
4807 }
4808
4809 #if !PERIODIC_PREEMPTION_CHECKING
4810 do_pause:
4811 #endif
4812
4813 clear_desired_matrices (f);
4814 return pause;
4815 }
4816
4817
4818 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4819
4820 int
4821 scrolling (struct frame *frame)
4822 {
4823 int unchanged_at_top, unchanged_at_bottom;
4824 int window_size;
4825 int changed_lines;
4826 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4827 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4828 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4829 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4830 register int i;
4831 int free_at_end_vpos = FRAME_LINES (frame);
4832 struct glyph_matrix *current_matrix = frame->current_matrix;
4833 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4834
4835 if (!current_matrix)
4836 abort ();
4837
4838 /* Compute hash codes of all the lines. Also calculate number of
4839 changed lines, number of unchanged lines at the beginning, and
4840 number of unchanged lines at the end. */
4841 changed_lines = 0;
4842 unchanged_at_top = 0;
4843 unchanged_at_bottom = FRAME_LINES (frame);
4844 for (i = 0; i < FRAME_LINES (frame); i++)
4845 {
4846 /* Give up on this scrolling if some old lines are not enabled. */
4847 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4848 return 0;
4849 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4850 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4851 {
4852 /* This line cannot be redrawn, so don't let scrolling mess it. */
4853 new_hash[i] = old_hash[i];
4854 #define INFINITY 1000000 /* Taken from scroll.c */
4855 draw_cost[i] = INFINITY;
4856 }
4857 else
4858 {
4859 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4860 draw_cost[i] = line_draw_cost (desired_matrix, i);
4861 }
4862
4863 if (old_hash[i] != new_hash[i])
4864 {
4865 changed_lines++;
4866 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4867 }
4868 else if (i == unchanged_at_top)
4869 unchanged_at_top++;
4870 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4871 }
4872
4873 /* If changed lines are few, don't allow preemption, don't scroll. */
4874 if ((!FRAME_SCROLL_REGION_OK (frame)
4875 && changed_lines < baud_rate / 2400)
4876 || unchanged_at_bottom == FRAME_LINES (frame))
4877 return 1;
4878
4879 window_size = (FRAME_LINES (frame) - unchanged_at_top
4880 - unchanged_at_bottom);
4881
4882 if (FRAME_SCROLL_REGION_OK (frame))
4883 free_at_end_vpos -= unchanged_at_bottom;
4884 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4885 free_at_end_vpos = -1;
4886
4887 /* If large window, fast terminal and few lines in common between
4888 current frame and desired frame, don't bother with i/d calc. */
4889 if (!FRAME_SCROLL_REGION_OK (frame)
4890 && window_size >= 18 && baud_rate > 2400
4891 && (window_size >=
4892 10 * scrolling_max_lines_saved (unchanged_at_top,
4893 FRAME_LINES (frame) - unchanged_at_bottom,
4894 old_hash, new_hash, draw_cost)))
4895 return 0;
4896
4897 if (window_size < 2)
4898 return 0;
4899
4900 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4901 draw_cost + unchanged_at_top - 1,
4902 old_draw_cost + unchanged_at_top - 1,
4903 old_hash + unchanged_at_top - 1,
4904 new_hash + unchanged_at_top - 1,
4905 free_at_end_vpos - unchanged_at_top);
4906
4907 return 0;
4908 }
4909
4910
4911 /* Count the number of blanks at the start of the vector of glyphs R
4912 which is LEN glyphs long. */
4913
4914 static int
4915 count_blanks (struct glyph *r, int len)
4916 {
4917 int i;
4918
4919 for (i = 0; i < len; ++i)
4920 if (!CHAR_GLYPH_SPACE_P (r[i]))
4921 break;
4922
4923 return i;
4924 }
4925
4926
4927 /* Count the number of glyphs in common at the start of the glyph
4928 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4929 of STR2. Value is the number of equal glyphs equal at the start. */
4930
4931 static int
4932 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4933 {
4934 struct glyph *p1 = str1;
4935 struct glyph *p2 = str2;
4936
4937 while (p1 < end1
4938 && p2 < end2
4939 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4940 ++p1, ++p2;
4941
4942 return p1 - str1;
4943 }
4944
4945
4946 /* Char insertion/deletion cost vector, from term.c */
4947
4948 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4949
4950
4951 /* Perform a frame-based update on line VPOS in frame FRAME. */
4952
4953 static void
4954 update_frame_line (struct frame *f, int vpos)
4955 {
4956 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4957 int tem;
4958 int osp, nsp, begmatch, endmatch, olen, nlen;
4959 struct glyph_matrix *current_matrix = f->current_matrix;
4960 struct glyph_matrix *desired_matrix = f->desired_matrix;
4961 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4962 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4963 int must_write_whole_line_p;
4964 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4965 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4966 != FACE_TTY_DEFAULT_BG_COLOR);
4967
4968 if (colored_spaces_p)
4969 write_spaces_p = 1;
4970
4971 /* Current row not enabled means it has unknown contents. We must
4972 write the whole desired line in that case. */
4973 must_write_whole_line_p = !current_row->enabled_p;
4974 if (must_write_whole_line_p)
4975 {
4976 obody = 0;
4977 olen = 0;
4978 }
4979 else
4980 {
4981 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4982 olen = current_row->used[TEXT_AREA];
4983
4984 /* Ignore trailing spaces, if we can. */
4985 if (!write_spaces_p)
4986 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4987 olen--;
4988 }
4989
4990 current_row->enabled_p = 1;
4991 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4992
4993 /* If desired line is empty, just clear the line. */
4994 if (!desired_row->enabled_p)
4995 {
4996 nlen = 0;
4997 goto just_erase;
4998 }
4999
5000 nbody = desired_row->glyphs[TEXT_AREA];
5001 nlen = desired_row->used[TEXT_AREA];
5002 nend = nbody + nlen;
5003
5004 /* If display line has unknown contents, write the whole line. */
5005 if (must_write_whole_line_p)
5006 {
5007 /* Ignore spaces at the end, if we can. */
5008 if (!write_spaces_p)
5009 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5010 --nlen;
5011
5012 /* Write the contents of the desired line. */
5013 if (nlen)
5014 {
5015 cursor_to (f, vpos, 0);
5016 write_glyphs (f, nbody, nlen);
5017 }
5018
5019 /* Don't call clear_end_of_line if we already wrote the whole
5020 line. The cursor will not be at the right margin in that
5021 case but in the line below. */
5022 if (nlen < FRAME_TOTAL_COLS (f))
5023 {
5024 cursor_to (f, vpos, nlen);
5025 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5026 }
5027 else
5028 /* Make sure we are in the right row, otherwise cursor movement
5029 with cmgoto might use `ch' in the wrong row. */
5030 cursor_to (f, vpos, 0);
5031
5032 make_current (desired_matrix, current_matrix, vpos);
5033 return;
5034 }
5035
5036 /* Pretend trailing spaces are not there at all,
5037 unless for one reason or another we must write all spaces. */
5038 if (!write_spaces_p)
5039 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5040 nlen--;
5041
5042 /* If there's no i/d char, quickly do the best we can without it. */
5043 if (!FRAME_CHAR_INS_DEL_OK (f))
5044 {
5045 int i, j;
5046
5047 /* Find the first glyph in desired row that doesn't agree with
5048 a glyph in the current row, and write the rest from there on. */
5049 for (i = 0; i < nlen; i++)
5050 {
5051 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5052 {
5053 /* Find the end of the run of different glyphs. */
5054 j = i + 1;
5055 while (j < nlen
5056 && (j >= olen
5057 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5058 || CHAR_GLYPH_PADDING_P (nbody[j])))
5059 ++j;
5060
5061 /* Output this run of non-matching chars. */
5062 cursor_to (f, vpos, i);
5063 write_glyphs (f, nbody + i, j - i);
5064 i = j - 1;
5065
5066 /* Now find the next non-match. */
5067 }
5068 }
5069
5070 /* Clear the rest of the line, or the non-clear part of it. */
5071 if (olen > nlen)
5072 {
5073 cursor_to (f, vpos, nlen);
5074 clear_end_of_line (f, olen);
5075 }
5076
5077 /* Make current row = desired row. */
5078 make_current (desired_matrix, current_matrix, vpos);
5079 return;
5080 }
5081
5082 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5083 characters in a row. */
5084
5085 if (!olen)
5086 {
5087 /* If current line is blank, skip over initial spaces, if
5088 possible, and write the rest. */
5089 if (write_spaces_p)
5090 nsp = 0;
5091 else
5092 nsp = count_blanks (nbody, nlen);
5093
5094 if (nlen > nsp)
5095 {
5096 cursor_to (f, vpos, nsp);
5097 write_glyphs (f, nbody + nsp, nlen - nsp);
5098 }
5099
5100 /* Exchange contents between current_frame and new_frame. */
5101 make_current (desired_matrix, current_matrix, vpos);
5102 return;
5103 }
5104
5105 /* Compute number of leading blanks in old and new contents. */
5106 osp = count_blanks (obody, olen);
5107 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5108
5109 /* Compute number of matching chars starting with first non-blank. */
5110 begmatch = count_match (obody + osp, obody + olen,
5111 nbody + nsp, nbody + nlen);
5112
5113 /* Spaces in new match implicit space past the end of old. */
5114 /* A bug causing this to be a no-op was fixed in 18.29. */
5115 if (!write_spaces_p && osp + begmatch == olen)
5116 {
5117 np1 = nbody + nsp;
5118 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5119 ++begmatch;
5120 }
5121
5122 /* Avoid doing insert/delete char
5123 just cause number of leading spaces differs
5124 when the following text does not match. */
5125 if (begmatch == 0 && osp != nsp)
5126 osp = nsp = min (osp, nsp);
5127
5128 /* Find matching characters at end of line */
5129 op1 = obody + olen;
5130 np1 = nbody + nlen;
5131 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5132 while (op1 > op2
5133 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5134 {
5135 op1--;
5136 np1--;
5137 }
5138 endmatch = obody + olen - op1;
5139
5140 /* tem gets the distance to insert or delete.
5141 endmatch is how many characters we save by doing so.
5142 Is it worth it? */
5143
5144 tem = (nlen - nsp) - (olen - osp);
5145 if (endmatch && tem
5146 && (!FRAME_CHAR_INS_DEL_OK (f)
5147 || endmatch <= char_ins_del_cost (f)[tem]))
5148 endmatch = 0;
5149
5150 /* nsp - osp is the distance to insert or delete.
5151 If that is nonzero, begmatch is known to be nonzero also.
5152 begmatch + endmatch is how much we save by doing the ins/del.
5153 Is it worth it? */
5154
5155 if (nsp != osp
5156 && (!FRAME_CHAR_INS_DEL_OK (f)
5157 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5158 {
5159 begmatch = 0;
5160 endmatch = 0;
5161 osp = nsp = min (osp, nsp);
5162 }
5163
5164 /* Now go through the line, inserting, writing and
5165 deleting as appropriate. */
5166
5167 if (osp > nsp)
5168 {
5169 cursor_to (f, vpos, nsp);
5170 delete_glyphs (f, osp - nsp);
5171 }
5172 else if (nsp > osp)
5173 {
5174 /* If going to delete chars later in line
5175 and insert earlier in the line,
5176 must delete first to avoid losing data in the insert */
5177 if (endmatch && nlen < olen + nsp - osp)
5178 {
5179 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5180 delete_glyphs (f, olen + nsp - osp - nlen);
5181 olen = nlen - (nsp - osp);
5182 }
5183 cursor_to (f, vpos, osp);
5184 insert_glyphs (f, 0, nsp - osp);
5185 }
5186 olen += nsp - osp;
5187
5188 tem = nsp + begmatch + endmatch;
5189 if (nlen != tem || olen != tem)
5190 {
5191 if (!endmatch || nlen == olen)
5192 {
5193 /* If new text being written reaches right margin, there is
5194 no need to do clear-to-eol at the end of this function
5195 (and it would not be safe, since cursor is not going to
5196 be "at the margin" after the text is done). */
5197 if (nlen == FRAME_TOTAL_COLS (f))
5198 olen = 0;
5199
5200 /* Function write_glyphs is prepared to do nothing
5201 if passed a length <= 0. Check it here to avoid
5202 unnecessary cursor movement. */
5203 if (nlen - tem > 0)
5204 {
5205 cursor_to (f, vpos, nsp + begmatch);
5206 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5207 }
5208 }
5209 else if (nlen > olen)
5210 {
5211 /* Here, we used to have the following simple code:
5212 ----------------------------------------
5213 write_glyphs (nbody + nsp + begmatch, olen - tem);
5214 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5215 ----------------------------------------
5216 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5217 is a padding glyph. */
5218 int out = olen - tem; /* Columns to be overwritten originally. */
5219 int del;
5220
5221 cursor_to (f, vpos, nsp + begmatch);
5222
5223 /* Calculate columns we can actually overwrite. */
5224 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5225 out--;
5226 write_glyphs (f, nbody + nsp + begmatch, out);
5227
5228 /* If we left columns to be overwritten, we must delete them. */
5229 del = olen - tem - out;
5230 if (del > 0)
5231 delete_glyphs (f, del);
5232
5233 /* At last, we insert columns not yet written out. */
5234 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5235 olen = nlen;
5236 }
5237 else if (olen > nlen)
5238 {
5239 cursor_to (f, vpos, nsp + begmatch);
5240 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5241 delete_glyphs (f, olen - nlen);
5242 olen = nlen;
5243 }
5244 }
5245
5246 just_erase:
5247 /* If any unerased characters remain after the new line, erase them. */
5248 if (olen > nlen)
5249 {
5250 cursor_to (f, vpos, nlen);
5251 clear_end_of_line (f, olen);
5252 }
5253
5254 /* Exchange contents between current_frame and new_frame. */
5255 make_current (desired_matrix, current_matrix, vpos);
5256 }
5257
5258
5259 \f
5260 /***********************************************************************
5261 X/Y Position -> Buffer Position
5262 ***********************************************************************/
5263
5264 /* Determine what's under window-relative pixel position (*X, *Y).
5265 Return the OBJECT (string or buffer) that's there.
5266 Return in *POS the position in that object.
5267 Adjust *X and *Y to character positions.
5268 Return in *DX and *DY the pixel coordinates of the click,
5269 relative to the top left corner of OBJECT, or relative to
5270 the top left corner of the character glyph at (*X, *Y)
5271 if OBJECT is nil.
5272 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5273 if the coordinates point to an empty area of the display. */
5274
5275 Lisp_Object
5276 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5277 {
5278 struct it it;
5279 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5280 struct text_pos startp;
5281 Lisp_Object string;
5282 struct glyph_row *row;
5283 #ifdef HAVE_WINDOW_SYSTEM
5284 struct image *img = 0;
5285 #endif
5286 int x0, x1, to_x;
5287
5288 /* We used to set current_buffer directly here, but that does the
5289 wrong thing with `face-remapping-alist' (bug#2044). */
5290 Fset_buffer (w->buffer);
5291 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5292 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5293 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5294 start_display (&it, w, startp);
5295
5296 x0 = *x;
5297
5298 /* First, move to the beginning of the row corresponding to *Y. We
5299 need to be in that row to get the correct value of base paragraph
5300 direction for the text at (*X, *Y). */
5301 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5302
5303 /* TO_X is the pixel position that the iterator will compute for the
5304 glyph at *X. We add it.first_visible_x because iterator
5305 positions include the hscroll. */
5306 to_x = x0 + it.first_visible_x;
5307 if (it.bidi_it.paragraph_dir == R2L)
5308 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5309 text area. This is because the iterator, even in R2L
5310 paragraphs, delivers glyphs as if they started at the left
5311 margin of the window. (When we actually produce glyphs for
5312 display, we reverse their order in PRODUCE_GLYPHS, but the
5313 iterator doesn't know about that.) The following line adjusts
5314 the pixel position to the iterator geometry, which is what
5315 move_it_* routines use. (The -1 is because in a window whose
5316 text-area width is W, the rightmost pixel position is W-1, and
5317 it should be mirrored into zero pixel position.) */
5318 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5319
5320 /* Now move horizontally in the row to the glyph under *X. Second
5321 argument is ZV to prevent move_it_in_display_line from matching
5322 based on buffer positions. */
5323 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5324
5325 Fset_buffer (old_current_buffer);
5326
5327 *dx = x0 + it.first_visible_x - it.current_x;
5328 *dy = *y - it.current_y;
5329
5330 string = w->buffer;
5331 if (STRINGP (it.string))
5332 string = it.string;
5333 *pos = it.current;
5334 if (it.what == IT_COMPOSITION
5335 && it.cmp_it.nchars > 1
5336 && it.cmp_it.reversed_p)
5337 {
5338 /* The current display element is a grapheme cluster in a
5339 composition. In that case, we need the position of the first
5340 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5341 it.current points to the last character of the cluster, thus
5342 we must move back to the first character of the same
5343 cluster. */
5344 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5345 if (STRINGP (it.string))
5346 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5347 else
5348 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5349 }
5350
5351 #ifdef HAVE_WINDOW_SYSTEM
5352 if (it.what == IT_IMAGE)
5353 {
5354 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5355 && !NILP (img->spec))
5356 *object = img->spec;
5357 }
5358 #endif
5359
5360 if (it.vpos < w->current_matrix->nrows
5361 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5362 row->enabled_p))
5363 {
5364 if (it.hpos < row->used[TEXT_AREA])
5365 {
5366 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5367 #ifdef HAVE_WINDOW_SYSTEM
5368 if (img)
5369 {
5370 *dy -= row->ascent - glyph->ascent;
5371 *dx += glyph->slice.img.x;
5372 *dy += glyph->slice.img.y;
5373 /* Image slices positions are still relative to the entire image */
5374 *width = img->width;
5375 *height = img->height;
5376 }
5377 else
5378 #endif
5379 {
5380 *width = glyph->pixel_width;
5381 *height = glyph->ascent + glyph->descent;
5382 }
5383 }
5384 else
5385 {
5386 *width = 0;
5387 *height = row->height;
5388 }
5389 }
5390 else
5391 {
5392 *width = *height = 0;
5393 }
5394
5395 /* Add extra (default width) columns if clicked after EOL. */
5396 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5397 if (x0 > x1)
5398 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5399
5400 *x = it.hpos;
5401 *y = it.vpos;
5402
5403 return string;
5404 }
5405
5406
5407 /* Value is the string under window-relative coordinates X/Y in the
5408 mode line or header line (PART says which) of window W, or nil if none.
5409 *CHARPOS is set to the position in the string returned. */
5410
5411 Lisp_Object
5412 mode_line_string (struct window *w, enum window_part part,
5413 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5414 int *dx, int *dy, int *width, int *height)
5415 {
5416 struct glyph_row *row;
5417 struct glyph *glyph, *end;
5418 int x0, y0;
5419 Lisp_Object string = Qnil;
5420
5421 if (part == ON_MODE_LINE)
5422 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5423 else
5424 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5425 y0 = *y - row->y;
5426 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5427
5428 if (row->mode_line_p && row->enabled_p)
5429 {
5430 /* Find the glyph under X. If we find one with a string object,
5431 it's the one we were looking for. */
5432 glyph = row->glyphs[TEXT_AREA];
5433 end = glyph + row->used[TEXT_AREA];
5434 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5435 x0 -= glyph->pixel_width;
5436 *x = glyph - row->glyphs[TEXT_AREA];
5437 if (glyph < end)
5438 {
5439 string = glyph->object;
5440 *charpos = glyph->charpos;
5441 *width = glyph->pixel_width;
5442 *height = glyph->ascent + glyph->descent;
5443 #ifdef HAVE_WINDOW_SYSTEM
5444 if (glyph->type == IMAGE_GLYPH)
5445 {
5446 struct image *img;
5447 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5448 if (img != NULL)
5449 *object = img->spec;
5450 y0 -= row->ascent - glyph->ascent;
5451 }
5452 #endif
5453 }
5454 else
5455 {
5456 /* Add extra (default width) columns if clicked after EOL. */
5457 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5458 *width = 0;
5459 *height = row->height;
5460 }
5461 }
5462 else
5463 {
5464 *x = 0;
5465 x0 = 0;
5466 *width = *height = 0;
5467 }
5468
5469 *dx = x0;
5470 *dy = y0;
5471
5472 return string;
5473 }
5474
5475
5476 /* Value is the string under window-relative coordinates X/Y in either
5477 marginal area, or nil if none. *CHARPOS is set to the position in
5478 the string returned. */
5479
5480 Lisp_Object
5481 marginal_area_string (struct window *w, enum window_part part,
5482 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5483 int *dx, int *dy, int *width, int *height)
5484 {
5485 struct glyph_row *row = w->current_matrix->rows;
5486 struct glyph *glyph, *end;
5487 int x0, y0, i, wy = *y;
5488 int area;
5489 Lisp_Object string = Qnil;
5490
5491 if (part == ON_LEFT_MARGIN)
5492 area = LEFT_MARGIN_AREA;
5493 else if (part == ON_RIGHT_MARGIN)
5494 area = RIGHT_MARGIN_AREA;
5495 else
5496 abort ();
5497
5498 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5499 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5500 break;
5501 y0 = *y - row->y;
5502 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5503
5504 if (row->enabled_p)
5505 {
5506 /* Find the glyph under X. If we find one with a string object,
5507 it's the one we were looking for. */
5508 if (area == RIGHT_MARGIN_AREA)
5509 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5510 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5511 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5512 + window_box_width (w, LEFT_MARGIN_AREA)
5513 + window_box_width (w, TEXT_AREA));
5514 else
5515 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5516 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5517 : 0);
5518
5519 glyph = row->glyphs[area];
5520 end = glyph + row->used[area];
5521 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5522 x0 -= glyph->pixel_width;
5523 *x = glyph - row->glyphs[area];
5524 if (glyph < end)
5525 {
5526 string = glyph->object;
5527 *charpos = glyph->charpos;
5528 *width = glyph->pixel_width;
5529 *height = glyph->ascent + glyph->descent;
5530 #ifdef HAVE_WINDOW_SYSTEM
5531 if (glyph->type == IMAGE_GLYPH)
5532 {
5533 struct image *img;
5534 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5535 if (img != NULL)
5536 *object = img->spec;
5537 y0 -= row->ascent - glyph->ascent;
5538 x0 += glyph->slice.img.x;
5539 y0 += glyph->slice.img.y;
5540 }
5541 #endif
5542 }
5543 else
5544 {
5545 /* Add extra (default width) columns if clicked after EOL. */
5546 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5547 *width = 0;
5548 *height = row->height;
5549 }
5550 }
5551 else
5552 {
5553 x0 = 0;
5554 *x = 0;
5555 *width = *height = 0;
5556 }
5557
5558 *dx = x0;
5559 *dy = y0;
5560
5561 return string;
5562 }
5563
5564
5565 /***********************************************************************
5566 Changing Frame Sizes
5567 ***********************************************************************/
5568
5569 #ifdef SIGWINCH
5570
5571 static SIGTYPE
5572 window_change_signal (int signalnum) /* If we don't have an argument, */
5573 /* some compilers complain in signal calls. */
5574 {
5575 int width, height;
5576 int old_errno = errno;
5577
5578 struct tty_display_info *tty;
5579
5580 signal (SIGWINCH, window_change_signal);
5581 SIGNAL_THREAD_CHECK (signalnum);
5582
5583 /* The frame size change obviously applies to a single
5584 termcap-controlled terminal, but we can't decide which.
5585 Therefore, we resize the frames corresponding to each tty.
5586 */
5587 for (tty = tty_list; tty; tty = tty->next) {
5588
5589 if (! tty->term_initted)
5590 continue;
5591
5592 /* Suspended tty frames have tty->input == NULL avoid trying to
5593 use it. */
5594 if (!tty->input)
5595 continue;
5596
5597 get_tty_size (fileno (tty->input), &width, &height);
5598
5599 if (width > 5 && height > 2) {
5600 Lisp_Object tail, frame;
5601
5602 FOR_EACH_FRAME (tail, frame)
5603 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5604 /* Record the new sizes, but don't reallocate the data
5605 structures now. Let that be done later outside of the
5606 signal handler. */
5607 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5608 }
5609 }
5610
5611 errno = old_errno;
5612 }
5613 #endif /* SIGWINCH */
5614
5615
5616 /* Do any change in frame size that was requested by a signal. SAFE
5617 non-zero means this function is called from a place where it is
5618 safe to change frame sizes while a redisplay is in progress. */
5619
5620 void
5621 do_pending_window_change (int safe)
5622 {
5623 /* If window_change_signal should have run before, run it now. */
5624 if (redisplaying_p && !safe)
5625 return;
5626
5627 while (delayed_size_change)
5628 {
5629 Lisp_Object tail, frame;
5630
5631 delayed_size_change = 0;
5632
5633 FOR_EACH_FRAME (tail, frame)
5634 {
5635 struct frame *f = XFRAME (frame);
5636
5637 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5638 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5639 0, 0, safe);
5640 }
5641 }
5642 }
5643
5644
5645 /* Change the frame height and/or width. Values may be given as zero to
5646 indicate no change is to take place.
5647
5648 If DELAY is non-zero, then assume we're being called from a signal
5649 handler, and queue the change for later - perhaps the next
5650 redisplay. Since this tries to resize windows, we can't call it
5651 from a signal handler.
5652
5653 SAFE non-zero means this function is called from a place where it's
5654 safe to change frame sizes while a redisplay is in progress. */
5655
5656 void
5657 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5658 {
5659 Lisp_Object tail, frame;
5660
5661 if (FRAME_MSDOS_P (f))
5662 {
5663 /* On MS-DOS, all frames use the same screen, so a change in
5664 size affects all frames. Termcap now supports multiple
5665 ttys. */
5666 FOR_EACH_FRAME (tail, frame)
5667 if (! FRAME_WINDOW_P (XFRAME (frame)))
5668 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5669 pretend, delay, safe);
5670 }
5671 else
5672 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5673 }
5674
5675 static void
5676 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5677 {
5678 int new_frame_total_cols;
5679 int count = SPECPDL_INDEX ();
5680
5681 /* If we can't deal with the change now, queue it for later. */
5682 if (delay || (redisplaying_p && !safe))
5683 {
5684 f->new_text_lines = newheight;
5685 f->new_text_cols = newwidth;
5686 delayed_size_change = 1;
5687 return;
5688 }
5689
5690 /* This size-change overrides any pending one for this frame. */
5691 f->new_text_lines = 0;
5692 f->new_text_cols = 0;
5693
5694 /* If an argument is zero, set it to the current value. */
5695 if (newheight == 0)
5696 newheight = FRAME_LINES (f);
5697 if (newwidth == 0)
5698 newwidth = FRAME_COLS (f);
5699
5700 /* Compute width of windows in F.
5701 This is the width of the frame without vertical scroll bars. */
5702 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5703
5704 /* Round up to the smallest acceptable size. */
5705 check_frame_size (f, &newheight, &newwidth);
5706
5707 /* If we're not changing the frame size, quit now. */
5708 /* Frame width may be unchanged but the text portion may change, for example,
5709 fullscreen and remove/add scroll bar. */
5710 if (newheight == FRAME_LINES (f)
5711 && newwidth == FRAME_COLS (f) // text portion unchanged
5712 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5713 return;
5714
5715 BLOCK_INPUT;
5716
5717 #ifdef MSDOS
5718 /* We only can set screen dimensions to certain values supported
5719 by our video hardware. Try to find the smallest size greater
5720 or equal to the requested dimensions. */
5721 dos_set_window_size (&newheight, &newwidth);
5722 #endif
5723
5724 if (newheight != FRAME_LINES (f))
5725 {
5726 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5727 {
5728 /* Frame has both root and mini-buffer. */
5729 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5730 FRAME_TOP_MARGIN (f));
5731 set_window_height (FRAME_ROOT_WINDOW (f),
5732 (newheight
5733 - 1
5734 - FRAME_TOP_MARGIN (f)),
5735 2);
5736 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5737 newheight - 1);
5738 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5739 }
5740 else
5741 /* Frame has just one top-level window. */
5742 set_window_height (FRAME_ROOT_WINDOW (f),
5743 newheight - FRAME_TOP_MARGIN (f), 2);
5744
5745 /* MSDOS frames cannot PRETEND, as they change frame size by
5746 manipulating video hardware. */
5747 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5748 FrameRows (FRAME_TTY (f)) = newheight;
5749 }
5750
5751 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5752 {
5753 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5754 if (FRAME_HAS_MINIBUF_P (f))
5755 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5756
5757 /* MSDOS frames cannot PRETEND, as they change frame size by
5758 manipulating video hardware. */
5759 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5760 FrameCols (FRAME_TTY (f)) = newwidth;
5761
5762 if (WINDOWP (f->tool_bar_window))
5763 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5764 }
5765
5766 FRAME_LINES (f) = newheight;
5767 SET_FRAME_COLS (f, newwidth);
5768
5769 {
5770 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5771 int text_area_x, text_area_y, text_area_width, text_area_height;
5772
5773 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5774 &text_area_height);
5775 if (w->cursor.x >= text_area_x + text_area_width)
5776 w->cursor.hpos = w->cursor.x = 0;
5777 if (w->cursor.y >= text_area_y + text_area_height)
5778 w->cursor.vpos = w->cursor.y = 0;
5779 }
5780
5781 adjust_glyphs (f);
5782 calculate_costs (f);
5783 SET_FRAME_GARBAGED (f);
5784 f->resized_p = 1;
5785
5786 UNBLOCK_INPUT;
5787
5788 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5789
5790 run_window_configuration_change_hook (f);
5791
5792 unbind_to (count, Qnil);
5793 }
5794
5795
5796 \f
5797 /***********************************************************************
5798 Terminal Related Lisp Functions
5799 ***********************************************************************/
5800
5801 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5802 1, 1, "FOpen termscript file: ",
5803 doc: /* Start writing all terminal output to FILE as well as the terminal.
5804 FILE = nil means just close any termscript file currently open. */)
5805 (Lisp_Object file)
5806 {
5807 struct tty_display_info *tty;
5808
5809 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5810 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5811 error ("Current frame is not on a tty device");
5812
5813 tty = CURTTY ();
5814
5815 if (tty->termscript != 0)
5816 {
5817 BLOCK_INPUT;
5818 fclose (tty->termscript);
5819 UNBLOCK_INPUT;
5820 }
5821 tty->termscript = 0;
5822
5823 if (! NILP (file))
5824 {
5825 file = Fexpand_file_name (file, Qnil);
5826 tty->termscript = fopen (SSDATA (file), "w");
5827 if (tty->termscript == 0)
5828 report_file_error ("Opening termscript", Fcons (file, Qnil));
5829 }
5830 return Qnil;
5831 }
5832
5833
5834 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5835 Ssend_string_to_terminal, 1, 2, 0,
5836 doc: /* Send STRING to the terminal without alteration.
5837 Control characters in STRING will have terminal-dependent effects.
5838
5839 Optional parameter TERMINAL specifies the tty terminal device to use.
5840 It may be a terminal object, a frame, or nil for the terminal used by
5841 the currently selected frame. In batch mode, STRING is sent to stdout
5842 when TERMINAL is nil. */)
5843 (Lisp_Object string, Lisp_Object terminal)
5844 {
5845 struct terminal *t = get_terminal (terminal, 1);
5846 FILE *out;
5847
5848 /* ??? Perhaps we should do something special for multibyte strings here. */
5849 CHECK_STRING (string);
5850 BLOCK_INPUT;
5851
5852 if (!t)
5853 error ("Unknown terminal device");
5854
5855 if (t->type == output_initial)
5856 out = stdout;
5857 else if (t->type != output_termcap && t->type != output_msdos_raw)
5858 error ("Device %d is not a termcap terminal device", t->id);
5859 else
5860 {
5861 struct tty_display_info *tty = t->display_info.tty;
5862
5863 if (! tty->output)
5864 error ("Terminal is currently suspended");
5865
5866 if (tty->termscript)
5867 {
5868 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5869 fflush (tty->termscript);
5870 }
5871 out = tty->output;
5872 }
5873 fwrite (SDATA (string), 1, SBYTES (string), out);
5874 fflush (out);
5875 UNBLOCK_INPUT;
5876 return Qnil;
5877 }
5878
5879
5880 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5881 doc: /* Beep, or flash the screen.
5882 Also, unless an argument is given,
5883 terminate any keyboard macro currently executing. */)
5884 (Lisp_Object arg)
5885 {
5886 if (!NILP (arg))
5887 {
5888 if (noninteractive)
5889 putchar (07);
5890 else
5891 ring_bell (XFRAME (selected_frame));
5892 }
5893 else
5894 bitch_at_user ();
5895
5896 return Qnil;
5897 }
5898
5899 void
5900 bitch_at_user (void)
5901 {
5902 if (noninteractive)
5903 putchar (07);
5904 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5905 error ("Keyboard macro terminated by a command ringing the bell");
5906 else
5907 ring_bell (XFRAME (selected_frame));
5908 }
5909
5910
5911 \f
5912 /***********************************************************************
5913 Sleeping, Waiting
5914 ***********************************************************************/
5915
5916 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5917 doc: /* Pause, without updating display, for SECONDS seconds.
5918 SECONDS may be a floating-point value, meaning that you can wait for a
5919 fraction of a second. Optional second arg MILLISECONDS specifies an
5920 additional wait period, in milliseconds; this may be useful if your
5921 Emacs was built without floating point support.
5922 \(Not all operating systems support waiting for a fraction of a second.) */)
5923 (Lisp_Object seconds, Lisp_Object milliseconds)
5924 {
5925 int sec, usec;
5926
5927 if (NILP (milliseconds))
5928 XSETINT (milliseconds, 0);
5929 else
5930 CHECK_NUMBER (milliseconds);
5931 usec = XINT (milliseconds) * 1000;
5932
5933 {
5934 double duration = extract_float (seconds);
5935 sec = (int) duration;
5936 usec += (duration - sec) * 1000000;
5937 }
5938
5939 #ifndef EMACS_HAS_USECS
5940 if (sec == 0 && usec != 0)
5941 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5942 #endif
5943
5944 /* Assure that 0 <= usec < 1000000. */
5945 if (usec < 0)
5946 {
5947 /* We can't rely on the rounding being correct if usec is negative. */
5948 if (-1000000 < usec)
5949 sec--, usec += 1000000;
5950 else
5951 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5952 }
5953 else
5954 sec += usec / 1000000, usec %= 1000000;
5955
5956 if (sec < 0 || (sec == 0 && usec == 0))
5957 return Qnil;
5958
5959 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5960
5961 return Qnil;
5962 }
5963
5964
5965 /* This is just like wait_reading_process_output, except that
5966 it does redisplay.
5967
5968 TIMEOUT is number of seconds to wait (float or integer),
5969 or t to wait forever.
5970 READING is 1 if reading input.
5971 If DO_DISPLAY is >0 display process output while waiting.
5972 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5973 */
5974
5975 Lisp_Object
5976 sit_for (Lisp_Object timeout, int reading, int do_display)
5977 {
5978 int sec, usec;
5979
5980 swallow_events (do_display);
5981
5982 if ((detect_input_pending_run_timers (do_display))
5983 || !NILP (Vexecuting_kbd_macro))
5984 return Qnil;
5985
5986 if (do_display >= 2)
5987 redisplay_preserve_echo_area (2);
5988
5989 if (INTEGERP (timeout))
5990 {
5991 sec = XINT (timeout);
5992 usec = 0;
5993 }
5994 else if (FLOATP (timeout))
5995 {
5996 double seconds = XFLOAT_DATA (timeout);
5997 sec = (int) seconds;
5998 usec = (int) ((seconds - sec) * 1000000);
5999 }
6000 else if (EQ (timeout, Qt))
6001 {
6002 sec = 0;
6003 usec = 0;
6004 }
6005 else
6006 wrong_type_argument (Qnumberp, timeout);
6007
6008 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6009 return Qt;
6010
6011 #ifdef SIGIO
6012 gobble_input (0);
6013 #endif
6014
6015 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6016 Qnil, NULL, 0);
6017
6018 return detect_input_pending () ? Qnil : Qt;
6019 }
6020
6021
6022 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6023 doc: /* Perform redisplay if no input is available.
6024 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6025 perform a full redisplay even if input is available.
6026 Return t if redisplay was performed, nil otherwise. */)
6027 (Lisp_Object force)
6028 {
6029 int count;
6030
6031 swallow_events (1);
6032 if ((detect_input_pending_run_timers (1)
6033 && NILP (force) && !redisplay_dont_pause)
6034 || !NILP (Vexecuting_kbd_macro))
6035 return Qnil;
6036
6037 count = SPECPDL_INDEX ();
6038 if (!NILP (force) && !redisplay_dont_pause)
6039 specbind (Qredisplay_dont_pause, Qt);
6040 redisplay_preserve_echo_area (2);
6041 unbind_to (count, Qnil);
6042 return Qt;
6043 }
6044
6045
6046 \f
6047 /***********************************************************************
6048 Other Lisp Functions
6049 ***********************************************************************/
6050
6051 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6052 session's frames, frame names, buffers, buffer-read-only flags, and
6053 buffer-modified-flags. */
6054
6055 static Lisp_Object frame_and_buffer_state;
6056
6057
6058 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6059 Sframe_or_buffer_changed_p, 0, 1, 0,
6060 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6061 VARIABLE is a variable name whose value is either nil or a state vector
6062 that will be updated to contain all frames and buffers,
6063 aside from buffers whose names start with space,
6064 along with the buffers' read-only and modified flags. This allows a fast
6065 check to see whether buffer menus might need to be recomputed.
6066 If this function returns non-nil, it updates the internal vector to reflect
6067 the current state.
6068
6069 If VARIABLE is nil, an internal variable is used. Users should not
6070 pass nil for VARIABLE. */)
6071 (Lisp_Object variable)
6072 {
6073 Lisp_Object state, tail, frame, buf;
6074 Lisp_Object *vecp, *end;
6075 int n;
6076
6077 if (! NILP (variable))
6078 {
6079 CHECK_SYMBOL (variable);
6080 state = Fsymbol_value (variable);
6081 if (! VECTORP (state))
6082 goto changed;
6083 }
6084 else
6085 state = frame_and_buffer_state;
6086
6087 vecp = XVECTOR (state)->contents;
6088 end = vecp + XVECTOR (state)->size;
6089
6090 FOR_EACH_FRAME (tail, frame)
6091 {
6092 if (vecp == end)
6093 goto changed;
6094 if (!EQ (*vecp++, frame))
6095 goto changed;
6096 if (vecp == end)
6097 goto changed;
6098 if (!EQ (*vecp++, XFRAME (frame)->name))
6099 goto changed;
6100 }
6101 /* Check that the buffer info matches. */
6102 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6103 {
6104 buf = XCDR (XCAR (tail));
6105 /* Ignore buffers that aren't included in buffer lists. */
6106 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6107 continue;
6108 if (vecp == end)
6109 goto changed;
6110 if (!EQ (*vecp++, buf))
6111 goto changed;
6112 if (vecp == end)
6113 goto changed;
6114 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6115 goto changed;
6116 if (vecp == end)
6117 goto changed;
6118 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6119 goto changed;
6120 }
6121 if (vecp == end)
6122 goto changed;
6123 /* Detect deletion of a buffer at the end of the list. */
6124 if (EQ (*vecp, Qlambda))
6125 return Qnil;
6126
6127 /* Come here if we decide the data has changed. */
6128 changed:
6129 /* Count the size we will need.
6130 Start with 1 so there is room for at least one lambda at the end. */
6131 n = 1;
6132 FOR_EACH_FRAME (tail, frame)
6133 n += 2;
6134 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6135 n += 3;
6136 /* Reallocate the vector if data has grown to need it,
6137 or if it has shrunk a lot. */
6138 if (! VECTORP (state)
6139 || n > XVECTOR (state)->size
6140 || n + 20 < XVECTOR (state)->size / 2)
6141 /* Add 20 extra so we grow it less often. */
6142 {
6143 state = Fmake_vector (make_number (n + 20), Qlambda);
6144 if (! NILP (variable))
6145 Fset (variable, state);
6146 else
6147 frame_and_buffer_state = state;
6148 }
6149
6150 /* Record the new data in the (possibly reallocated) vector. */
6151 vecp = XVECTOR (state)->contents;
6152 FOR_EACH_FRAME (tail, frame)
6153 {
6154 *vecp++ = frame;
6155 *vecp++ = XFRAME (frame)->name;
6156 }
6157 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6158 {
6159 buf = XCDR (XCAR (tail));
6160 /* Ignore buffers that aren't included in buffer lists. */
6161 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6162 continue;
6163 *vecp++ = buf;
6164 *vecp++ = BVAR (XBUFFER (buf), read_only);
6165 *vecp++ = Fbuffer_modified_p (buf);
6166 }
6167 /* Fill up the vector with lambdas (always at least one). */
6168 *vecp++ = Qlambda;
6169 while (vecp - XVECTOR (state)->contents
6170 < XVECTOR (state)->size)
6171 *vecp++ = Qlambda;
6172 /* Make sure we didn't overflow the vector. */
6173 if (vecp - XVECTOR (state)->contents
6174 > XVECTOR (state)->size)
6175 abort ();
6176 return Qt;
6177 }
6178
6179
6180 \f
6181 /***********************************************************************
6182 Initialization
6183 ***********************************************************************/
6184
6185 /* Initialization done when Emacs fork is started, before doing stty.
6186 Determine terminal type and set terminal_driver. Then invoke its
6187 decoding routine to set up variables in the terminal package. */
6188
6189 void
6190 init_display (void)
6191 {
6192 char *terminal_type;
6193
6194 /* Construct the space glyph. */
6195 space_glyph.type = CHAR_GLYPH;
6196 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6197 space_glyph.charpos = -1;
6198
6199 inverse_video = 0;
6200 cursor_in_echo_area = 0;
6201 terminal_type = (char *) 0;
6202
6203 /* Now is the time to initialize this; it's used by init_sys_modes
6204 during startup. */
6205 Vinitial_window_system = Qnil;
6206
6207 /* SIGWINCH needs to be handled no matter what display we start
6208 with. Otherwise newly opened tty frames will not resize
6209 automatically. */
6210 #ifdef SIGWINCH
6211 #ifndef CANNOT_DUMP
6212 if (initialized)
6213 #endif /* CANNOT_DUMP */
6214 signal (SIGWINCH, window_change_signal);
6215 #endif /* SIGWINCH */
6216
6217 /* If running as a daemon, no need to initialize any frames/terminal. */
6218 if (IS_DAEMON)
6219 return;
6220
6221 /* If the user wants to use a window system, we shouldn't bother
6222 initializing the terminal. This is especially important when the
6223 terminal is so dumb that emacs gives up before and doesn't bother
6224 using the window system.
6225
6226 If the DISPLAY environment variable is set and nonempty,
6227 try to use X, and die with an error message if that doesn't work. */
6228
6229 #ifdef HAVE_X_WINDOWS
6230 if (! inhibit_window_system && ! display_arg)
6231 {
6232 char *display;
6233 display = getenv ("DISPLAY");
6234 display_arg = (display != 0 && *display != 0);
6235
6236 if (display_arg && !x_display_ok (display))
6237 {
6238 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6239 display);
6240 inhibit_window_system = 1;
6241 }
6242 }
6243
6244 if (!inhibit_window_system && display_arg
6245 #ifndef CANNOT_DUMP
6246 && initialized
6247 #endif
6248 )
6249 {
6250 Vinitial_window_system = Qx;
6251 #ifdef HAVE_X11
6252 Vwindow_system_version = make_number (11);
6253 #endif
6254 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6255 /* In some versions of ncurses,
6256 tputs crashes if we have not called tgetent.
6257 So call tgetent. */
6258 { char b[2044]; tgetent (b, "xterm");}
6259 #endif
6260 adjust_frame_glyphs_initially ();
6261 return;
6262 }
6263 #endif /* HAVE_X_WINDOWS */
6264
6265 #ifdef HAVE_NTGUI
6266 if (!inhibit_window_system)
6267 {
6268 Vinitial_window_system = Qw32;
6269 Vwindow_system_version = make_number (1);
6270 adjust_frame_glyphs_initially ();
6271 return;
6272 }
6273 #endif /* HAVE_NTGUI */
6274
6275 #ifdef HAVE_NS
6276 if (!inhibit_window_system
6277 #ifndef CANNOT_DUMP
6278 && initialized
6279 #endif
6280 )
6281 {
6282 Vinitial_window_system = Qns;
6283 Vwindow_system_version = make_number(10);
6284 adjust_frame_glyphs_initially ();
6285 return;
6286 }
6287 #endif
6288
6289 /* If no window system has been specified, try to use the terminal. */
6290 if (! isatty (0))
6291 {
6292 fatal ("standard input is not a tty");
6293 exit (1);
6294 }
6295
6296 #ifdef WINDOWSNT
6297 terminal_type = "w32console";
6298 #else
6299 /* Look at the TERM variable. */
6300 terminal_type = (char *) getenv ("TERM");
6301 #endif
6302 if (!terminal_type)
6303 {
6304 #ifdef HAVE_WINDOW_SYSTEM
6305 if (! inhibit_window_system)
6306 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6307 else
6308 #endif /* HAVE_WINDOW_SYSTEM */
6309 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6310 exit (1);
6311 }
6312
6313 {
6314 struct terminal *t;
6315 struct frame *f = XFRAME (selected_frame);
6316
6317 /* Open a display on the controlling tty. */
6318 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6319
6320 /* Convert the initial frame to use the new display. */
6321 if (f->output_method != output_initial)
6322 abort ();
6323 f->output_method = t->type;
6324 f->terminal = t;
6325
6326 t->reference_count++;
6327 #ifdef MSDOS
6328 f->output_data.tty->display_info = &the_only_display_info;
6329 #else
6330 if (f->output_method == output_termcap)
6331 create_tty_output (f);
6332 #endif
6333 t->display_info.tty->top_frame = selected_frame;
6334 change_frame_size (XFRAME (selected_frame),
6335 FrameRows (t->display_info.tty),
6336 FrameCols (t->display_info.tty), 0, 0, 1);
6337
6338 /* Delete the initial terminal. */
6339 if (--initial_terminal->reference_count == 0
6340 && initial_terminal->delete_terminal_hook)
6341 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6342
6343 /* Update frame parameters to reflect the new type. */
6344 Fmodify_frame_parameters
6345 (selected_frame, Fcons (Fcons (Qtty_type,
6346 Ftty_type (selected_frame)), Qnil));
6347 if (t->display_info.tty->name)
6348 Fmodify_frame_parameters (selected_frame,
6349 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6350 Qnil));
6351 else
6352 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6353 Qnil));
6354 }
6355
6356 {
6357 struct frame *sf = SELECTED_FRAME ();
6358 int width = FRAME_TOTAL_COLS (sf);
6359 int height = FRAME_LINES (sf);
6360
6361 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6362
6363 /* If these sizes are so big they cause overflow, just ignore the
6364 change. It's not clear what better we could do. */
6365 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6366 fatal ("screen size %dx%d too big", width, height);
6367 }
6368
6369 adjust_frame_glyphs_initially ();
6370 calculate_costs (XFRAME (selected_frame));
6371
6372 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6373 if (initialized
6374 && !noninteractive
6375 && NILP (Vinitial_window_system))
6376 {
6377 /* For the initial frame, we don't have any way of knowing what
6378 are the foreground and background colors of the terminal. */
6379 struct frame *sf = SELECTED_FRAME();
6380
6381 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6382 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6383 call0 (intern ("tty-set-up-initial-frame-faces"));
6384 }
6385 }
6386
6387
6388 \f
6389 /***********************************************************************
6390 Blinking cursor
6391 ***********************************************************************/
6392
6393 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6394 Sinternal_show_cursor, 2, 2, 0,
6395 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6396 WINDOW nil means use the selected window. SHOW non-nil means
6397 show a cursor in WINDOW in the next redisplay. SHOW nil means
6398 don't show a cursor. */)
6399 (Lisp_Object window, Lisp_Object show)
6400 {
6401 /* Don't change cursor state while redisplaying. This could confuse
6402 output routines. */
6403 if (!redisplaying_p)
6404 {
6405 if (NILP (window))
6406 window = selected_window;
6407 else
6408 CHECK_WINDOW (window);
6409
6410 XWINDOW (window)->cursor_off_p = NILP (show);
6411 }
6412
6413 return Qnil;
6414 }
6415
6416
6417 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6418 Sinternal_show_cursor_p, 0, 1, 0,
6419 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6420 WINDOW nil or omitted means report on the selected window. */)
6421 (Lisp_Object window)
6422 {
6423 struct window *w;
6424
6425 if (NILP (window))
6426 window = selected_window;
6427 else
6428 CHECK_WINDOW (window);
6429
6430 w = XWINDOW (window);
6431 return w->cursor_off_p ? Qnil : Qt;
6432 }
6433
6434 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6435 Slast_nonminibuf_frame, 0, 0, 0,
6436 doc: /* Value is last nonminibuffer frame. */)
6437 (void)
6438 {
6439 Lisp_Object frame = Qnil;
6440
6441 if (last_nonminibuf_frame)
6442 XSETFRAME (frame, last_nonminibuf_frame);
6443
6444 return frame;
6445 }
6446 \f
6447 /***********************************************************************
6448 Initialization
6449 ***********************************************************************/
6450
6451 void
6452 syms_of_display (void)
6453 {
6454 defsubr (&Sredraw_frame);
6455 defsubr (&Sredraw_display);
6456 defsubr (&Sframe_or_buffer_changed_p);
6457 defsubr (&Sopen_termscript);
6458 defsubr (&Sding);
6459 defsubr (&Sredisplay);
6460 defsubr (&Ssleep_for);
6461 defsubr (&Ssend_string_to_terminal);
6462 defsubr (&Sinternal_show_cursor);
6463 defsubr (&Sinternal_show_cursor_p);
6464 defsubr (&Slast_nonminibuf_frame);
6465
6466 #if GLYPH_DEBUG
6467 defsubr (&Sdump_redisplay_history);
6468 #endif
6469
6470 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6471 staticpro (&frame_and_buffer_state);
6472
6473 Qdisplay_table = intern_c_string ("display-table");
6474 staticpro (&Qdisplay_table);
6475 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6476 staticpro (&Qredisplay_dont_pause);
6477
6478 DEFVAR_INT ("baud-rate", baud_rate,
6479 doc: /* *The output baud rate of the terminal.
6480 On most systems, changing this value will affect the amount of padding
6481 and the other strategic decisions made during redisplay. */);
6482
6483 DEFVAR_BOOL ("inverse-video", inverse_video,
6484 doc: /* *Non-nil means invert the entire frame display.
6485 This means everything is in inverse video which otherwise would not be. */);
6486
6487 DEFVAR_BOOL ("visible-bell", visible_bell,
6488 doc: /* *Non-nil means try to flash the frame to represent a bell.
6489
6490 See also `ring-bell-function'. */);
6491
6492 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6493 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6494 A non-nil value is useful if the terminal can automatically preserve
6495 Emacs's frame display when you reenter Emacs.
6496 It is up to you to set this variable if your terminal can do that. */);
6497
6498 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6499 doc: /* Name of the window system that Emacs uses for the first frame.
6500 The value is a symbol:
6501 nil for a termcap frame (a character-only terminal),
6502 'x' for an Emacs frame that is really an X window,
6503 'w32' for an Emacs frame that is a window on MS-Windows display,
6504 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6505 'pc' for a direct-write MS-DOS frame.
6506
6507 Use of this variable as a boolean is deprecated. Instead,
6508 use `display-graphic-p' or any of the other `display-*-p'
6509 predicates which report frame's specific UI-related capabilities. */);
6510
6511 DEFVAR_KBOARD ("window-system", Vwindow_system,
6512 doc: /* Name of window system through which the selected frame is displayed.
6513 The value is a symbol:
6514 nil for a termcap frame (a character-only terminal),
6515 'x' for an Emacs frame that is really an X window,
6516 'w32' for an Emacs frame that is a window on MS-Windows display,
6517 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6518 'pc' for a direct-write MS-DOS frame.
6519
6520 Use of this variable as a boolean is deprecated. Instead,
6521 use `display-graphic-p' or any of the other `display-*-p'
6522 predicates which report frame's specific UI-related capabilities. */);
6523
6524 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6525 doc: /* The version number of the window system in use.
6526 For X windows, this is 11. */);
6527
6528 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6529 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6530
6531 DEFVAR_LISP ("glyph-table", Vglyph_table,
6532 doc: /* Table defining how to output a glyph code to the frame.
6533 If not nil, this is a vector indexed by glyph code to define the glyph.
6534 Each element can be:
6535 integer: a glyph code which this glyph is an alias for.
6536 string: output this glyph using that string (not impl. in X windows).
6537 nil: this glyph mod 524288 is the code of a character to output,
6538 and this glyph / 524288 is the face number (see `face-id') to use
6539 while outputting it. */);
6540 Vglyph_table = Qnil;
6541
6542 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6543 doc: /* Display table to use for buffers that specify none.
6544 See `buffer-display-table' for more information. */);
6545 Vstandard_display_table = Qnil;
6546
6547 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6548 doc: /* *Non-nil means update isn't paused when input is detected. */);
6549 redisplay_dont_pause = 0;
6550
6551 #if PERIODIC_PREEMPTION_CHECKING
6552 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6553 doc: /* *The period in seconds between checking for input during redisplay.
6554 If input is detected, redisplay is pre-empted, and the input is processed.
6555 If nil, never pre-empt redisplay. */);
6556 Vredisplay_preemption_period = make_float (0.10);
6557 #endif
6558
6559 #ifdef CANNOT_DUMP
6560 if (noninteractive)
6561 #endif
6562 {
6563 Vinitial_window_system = Qnil;
6564 Vwindow_system_version = Qnil;
6565 }
6566 }