Fix recently-introduced typos in Windows port.
[bpt/emacs.git] / src / indent.c
1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2012
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include <config.h>
21 #include <stdio.h>
22 #include <setjmp.h>
23
24 #include "lisp.h"
25 #include "character.h"
26 #include "buffer.h"
27 #include "category.h"
28 #include "composite.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "dispextern.h"
38 #include "region-cache.h"
39
40 #define CR 015
41
42 /* These three values memorize the current column to avoid recalculation. */
43
44 /* Last value returned by current_column.
45 Some things in set last_known_column_point to -1
46 to mark the memorized value as invalid. */
47
48 static ptrdiff_t last_known_column;
49
50 /* Value of point when current_column was called. */
51
52 ptrdiff_t last_known_column_point;
53
54 /* Value of MODIFF when current_column was called. */
55
56 static EMACS_INT last_known_column_modified;
57
58 static ptrdiff_t current_column_1 (void);
59 static ptrdiff_t position_indentation (ptrdiff_t);
60
61 /* Cache of beginning of line found by the last call of
62 current_column. */
63
64 static ptrdiff_t current_column_bol_cache;
65
66 /* Get the display table to use for the current buffer. */
67
68 struct Lisp_Char_Table *
69 buffer_display_table (void)
70 {
71 Lisp_Object thisbuf;
72
73 thisbuf = BVAR (current_buffer, display_table);
74 if (DISP_TABLE_P (thisbuf))
75 return XCHAR_TABLE (thisbuf);
76 if (DISP_TABLE_P (Vstandard_display_table))
77 return XCHAR_TABLE (Vstandard_display_table);
78 return 0;
79 }
80 \f
81 /* Width run cache considerations. */
82
83 /* Return the width of character C under display table DP. */
84
85 static int
86 character_width (int c, struct Lisp_Char_Table *dp)
87 {
88 Lisp_Object elt;
89
90 /* These width computations were determined by examining the cases
91 in display_text_line. */
92
93 /* Everything can be handled by the display table, if it's
94 present and the element is right. */
95 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
96 return ASIZE (elt);
97
98 /* Some characters are special. */
99 if (c == '\n' || c == '\t' || c == '\015')
100 return 0;
101
102 /* Printing characters have width 1. */
103 else if (c >= 040 && c < 0177)
104 return 1;
105
106 /* Everybody else (control characters, metacharacters) has other
107 widths. We could return their actual widths here, but they
108 depend on things like ctl_arrow and crud like that, and they're
109 not very common at all. So we'll just claim we don't know their
110 widths. */
111 else
112 return 0;
113 }
114
115 /* Return true if the display table DISPTAB specifies the same widths
116 for characters as WIDTHTAB. We use this to decide when to
117 invalidate the buffer's width_run_cache. */
118
119 int
120 disptab_matches_widthtab (struct Lisp_Char_Table *disptab, struct Lisp_Vector *widthtab)
121 {
122 int i;
123
124 if (widthtab->header.size != 256)
125 abort ();
126
127 for (i = 0; i < 256; i++)
128 if (character_width (i, disptab)
129 != XFASTINT (widthtab->contents[i]))
130 return 0;
131
132 return 1;
133 }
134
135 /* Recompute BUF's width table, using the display table DISPTAB. */
136
137 void
138 recompute_width_table (struct buffer *buf, struct Lisp_Char_Table *disptab)
139 {
140 int i;
141 struct Lisp_Vector *widthtab;
142
143 if (!VECTORP (BVAR (buf, width_table)))
144 BVAR (buf, width_table) = Fmake_vector (make_number (256), make_number (0));
145 widthtab = XVECTOR (BVAR (buf, width_table));
146 if (widthtab->header.size != 256)
147 abort ();
148
149 for (i = 0; i < 256; i++)
150 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
151 }
152
153 /* Allocate or free the width run cache, as requested by the current
154 state of current_buffer's cache_long_line_scans variable. */
155
156 static void
157 width_run_cache_on_off (void)
158 {
159 if (NILP (BVAR (current_buffer, cache_long_line_scans))
160 /* And, for the moment, this feature doesn't work on multibyte
161 characters. */
162 || !NILP (BVAR (current_buffer, enable_multibyte_characters)))
163 {
164 /* It should be off. */
165 if (current_buffer->width_run_cache)
166 {
167 free_region_cache (current_buffer->width_run_cache);
168 current_buffer->width_run_cache = 0;
169 BVAR (current_buffer, width_table) = Qnil;
170 }
171 }
172 else
173 {
174 /* It should be on. */
175 if (current_buffer->width_run_cache == 0)
176 {
177 current_buffer->width_run_cache = new_region_cache ();
178 recompute_width_table (current_buffer, buffer_display_table ());
179 }
180 }
181 }
182
183 \f
184 /* Skip some invisible characters starting from POS.
185 This includes characters invisible because of text properties
186 and characters invisible because of overlays.
187
188 If position POS is followed by invisible characters,
189 skip some of them and return the position after them.
190 Otherwise return POS itself.
191
192 Set *NEXT_BOUNDARY_P to the next position at which
193 it will be necessary to call this function again.
194
195 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
196 to a value greater than TO.
197
198 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
199 take account of overlays that apply only in WINDOW.
200
201 We don't necessarily skip all the invisible characters after POS
202 because that could take a long time. We skip a reasonable number
203 which can be skipped quickly. If there might be more invisible
204 characters immediately following, then *NEXT_BOUNDARY_P
205 will equal the return value. */
206
207 ptrdiff_t
208 skip_invisible (ptrdiff_t pos, ptrdiff_t *next_boundary_p, ptrdiff_t to, Lisp_Object window)
209 {
210 Lisp_Object prop, position, overlay_limit, proplimit;
211 Lisp_Object buffer, tmp;
212 ptrdiff_t end;
213 int inv_p;
214
215 XSETFASTINT (position, pos);
216 XSETBUFFER (buffer, current_buffer);
217
218 /* Give faster response for overlay lookup near POS. */
219 recenter_overlay_lists (current_buffer, pos);
220
221 /* We must not advance farther than the next overlay change.
222 The overlay change might change the invisible property;
223 or there might be overlay strings to be displayed there. */
224 overlay_limit = Fnext_overlay_change (position);
225 /* As for text properties, this gives a lower bound
226 for where the invisible text property could change. */
227 proplimit = Fnext_property_change (position, buffer, Qt);
228 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
229 proplimit = overlay_limit;
230 /* PROPLIMIT is now a lower bound for the next change
231 in invisible status. If that is plenty far away,
232 use that lower bound. */
233 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
234 *next_boundary_p = XFASTINT (proplimit);
235 /* Otherwise, scan for the next `invisible' property change. */
236 else
237 {
238 /* Don't scan terribly far. */
239 XSETFASTINT (proplimit, min (pos + 100, to));
240 /* No matter what, don't go past next overlay change. */
241 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
242 proplimit = overlay_limit;
243 tmp = Fnext_single_property_change (position, Qinvisible,
244 buffer, proplimit);
245 end = XFASTINT (tmp);
246 #if 0
247 /* Don't put the boundary in the middle of multibyte form if
248 there is no actual property change. */
249 if (end == pos + 100
250 && !NILP (current_buffer->enable_multibyte_characters)
251 && end < ZV)
252 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
253 end--;
254 #endif
255 *next_boundary_p = end;
256 }
257 /* if the `invisible' property is set, we can skip to
258 the next property change */
259 prop = Fget_char_property (position, Qinvisible,
260 (!NILP (window)
261 && EQ (XWINDOW (window)->buffer, buffer))
262 ? window : buffer);
263 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
264 /* When counting columns (window == nil), don't skip over ellipsis text. */
265 if (NILP (window) ? inv_p == 1 : inv_p)
266 return *next_boundary_p;
267 return pos;
268 }
269 \f
270 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
271
272 DP is a display table or NULL.
273
274 This macro is used in scan_for_column and in
275 compute_motion. */
276
277 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
278 do { \
279 int ch; \
280 \
281 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
282 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
283 width = bytes * 4; \
284 else \
285 { \
286 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
287 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
288 else \
289 width = CHAR_WIDTH (ch); \
290 } \
291 } while (0)
292
293
294 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
295 doc: /* Return the horizontal position of point. Beginning of line is column 0.
296 This is calculated by adding together the widths of all the displayed
297 representations of the character between the start of the previous line
298 and point (eg. control characters will have a width of 2 or 4, tabs
299 will have a variable width).
300 Ignores finite width of frame, which means that this function may return
301 values greater than (frame-width).
302 Whether the line is visible (if `selective-display' is t) has no effect;
303 however, ^M is treated as end of line when `selective-display' is t.
304 Text that has an invisible property is considered as having width 0, unless
305 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
306 (void)
307 {
308 Lisp_Object temp;
309 XSETFASTINT (temp, current_column ());
310 return temp;
311 }
312
313 /* Cancel any recorded value of the horizontal position. */
314
315 void
316 invalidate_current_column (void)
317 {
318 last_known_column_point = 0;
319 }
320
321 ptrdiff_t
322 current_column (void)
323 {
324 register ptrdiff_t col;
325 register unsigned char *ptr, *stop;
326 register int tab_seen;
327 ptrdiff_t post_tab;
328 register int c;
329 int tab_width = SANE_TAB_WIDTH (current_buffer);
330 int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
331 register struct Lisp_Char_Table *dp = buffer_display_table ();
332
333 if (PT == last_known_column_point
334 && MODIFF == last_known_column_modified)
335 return last_known_column;
336
337 /* If the buffer has overlays, text properties,
338 or multibyte characters, use a more general algorithm. */
339 if (BUF_INTERVALS (current_buffer)
340 || current_buffer->overlays_before
341 || current_buffer->overlays_after
342 || Z != Z_BYTE)
343 return current_column_1 ();
344
345 /* Scan backwards from point to the previous newline,
346 counting width. Tab characters are the only complicated case. */
347
348 /* Make a pointer for decrementing through the chars before point. */
349 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
350 /* Make a pointer to where consecutive chars leave off,
351 going backwards from point. */
352 if (PT == BEGV)
353 stop = ptr;
354 else if (PT <= GPT || BEGV > GPT)
355 stop = BEGV_ADDR;
356 else
357 stop = GAP_END_ADDR;
358
359 col = 0, tab_seen = 0, post_tab = 0;
360
361 while (1)
362 {
363 ptrdiff_t i, n;
364 Lisp_Object charvec;
365
366 if (ptr == stop)
367 {
368 /* We stopped either for the beginning of the buffer
369 or for the gap. */
370 if (ptr == BEGV_ADDR)
371 break;
372
373 /* It was the gap. Jump back over it. */
374 stop = BEGV_ADDR;
375 ptr = GPT_ADDR;
376
377 /* Check whether that brings us to beginning of buffer. */
378 if (BEGV >= GPT)
379 break;
380 }
381
382 c = *--ptr;
383
384 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
385 {
386 charvec = DISP_CHAR_VECTOR (dp, c);
387 n = ASIZE (charvec);
388 }
389 else
390 {
391 charvec = Qnil;
392 n = 1;
393 }
394
395 for (i = n - 1; i >= 0; --i)
396 {
397 if (VECTORP (charvec))
398 {
399 /* This should be handled the same as
400 next_element_from_display_vector does it. */
401 Lisp_Object entry = AREF (charvec, i);
402
403 if (GLYPH_CODE_P (entry))
404 c = GLYPH_CODE_CHAR (entry);
405 else
406 c = ' ';
407 }
408
409 if (c >= 040 && c < 0177)
410 col++;
411 else if (c == '\n'
412 || (c == '\r'
413 && EQ (BVAR (current_buffer, selective_display), Qt)))
414 {
415 ptr++;
416 goto start_of_line_found;
417 }
418 else if (c == '\t')
419 {
420 if (tab_seen)
421 col = ((col + tab_width) / tab_width) * tab_width;
422
423 post_tab += col;
424 col = 0;
425 tab_seen = 1;
426 }
427 else if (VECTORP (charvec))
428 /* With a display table entry, C is displayed as is, and
429 not displayed as \NNN or as ^N. If C is a single-byte
430 character, it takes one column. If C is multi-byte in
431 an unibyte buffer, it's translated to unibyte, so it
432 also takes one column. */
433 ++col;
434 else
435 col += (ctl_arrow && c < 0200) ? 2 : 4;
436 }
437 }
438
439 start_of_line_found:
440
441 if (tab_seen)
442 {
443 col = ((col + tab_width) / tab_width) * tab_width;
444 col += post_tab;
445 }
446
447 if (ptr == BEGV_ADDR)
448 current_column_bol_cache = BEGV;
449 else
450 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
451
452 last_known_column = col;
453 last_known_column_point = PT;
454 last_known_column_modified = MODIFF;
455
456 return col;
457 }
458 \f
459
460 /* Check the presence of a display property and compute its width.
461 If a property was found and its width was found as well, return
462 its width (>= 0) and set the position of the end of the property
463 in ENDPOS.
464 Otherwise just return -1. */
465 static int
466 check_display_width (ptrdiff_t pos, ptrdiff_t col, ptrdiff_t *endpos)
467 {
468 Lisp_Object val, overlay;
469
470 if (CONSP (val = get_char_property_and_overlay
471 (make_number (pos), Qdisplay, Qnil, &overlay))
472 && EQ (Qspace, XCAR (val)))
473 { /* FIXME: Use calc_pixel_width_or_height. */
474 Lisp_Object plist = XCDR (val), prop;
475 int width = -1;
476 EMACS_INT align_to_max =
477 (col < MOST_POSITIVE_FIXNUM - INT_MAX
478 ? (EMACS_INT) INT_MAX + col
479 : MOST_POSITIVE_FIXNUM);
480
481 if ((prop = Fplist_get (plist, QCwidth),
482 RANGED_INTEGERP (0, prop, INT_MAX)))
483 width = XINT (prop);
484 else if (FLOATP (prop) && 0 <= XFLOAT_DATA (prop)
485 && XFLOAT_DATA (prop) <= INT_MAX)
486 width = (int)(XFLOAT_DATA (prop) + 0.5);
487 else if ((prop = Fplist_get (plist, QCalign_to),
488 RANGED_INTEGERP (col, prop, align_to_max)))
489 width = XINT (prop) - col;
490 else if (FLOATP (prop) && col <= XFLOAT_DATA (prop)
491 && (XFLOAT_DATA (prop) <= align_to_max))
492 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
493
494 if (width >= 0)
495 {
496 ptrdiff_t start;
497 if (OVERLAYP (overlay))
498 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
499 else
500 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
501 return width;
502 }
503 }
504 return -1;
505 }
506
507 /* Scanning from the beginning of the current line, stop at the buffer
508 position ENDPOS or at the column GOALCOL or at the end of line, whichever
509 comes first.
510 Return the resulting buffer position and column in ENDPOS and GOALCOL.
511 PREVCOL gets set to the column of the previous position (it's always
512 strictly smaller than the goal column). */
513 static void
514 scan_for_column (ptrdiff_t *endpos, EMACS_INT *goalcol, ptrdiff_t *prevcol)
515 {
516 int tab_width = SANE_TAB_WIDTH (current_buffer);
517 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
518 register struct Lisp_Char_Table *dp = buffer_display_table ();
519 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
520 struct composition_it cmp_it;
521 Lisp_Object window;
522 struct window *w;
523
524 /* Start the scan at the beginning of this line with column number 0. */
525 register ptrdiff_t col = 0, prev_col = 0;
526 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
527 ptrdiff_t end = endpos ? *endpos : PT;
528 ptrdiff_t scan, scan_byte;
529 ptrdiff_t next_boundary;
530 {
531 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
532 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
533 current_column_bol_cache = PT;
534 scan = PT, scan_byte = PT_BYTE;
535 SET_PT_BOTH (opoint, opoint_byte);
536 next_boundary = scan;
537 }
538
539 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
540 w = ! NILP (window) ? XWINDOW (window) : NULL;
541
542 memset (&cmp_it, 0, sizeof cmp_it);
543 cmp_it.id = -1;
544 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
545
546 /* Scan forward to the target position. */
547 while (scan < end)
548 {
549 int c;
550
551 /* Occasionally we may need to skip invisible text. */
552 while (scan == next_boundary)
553 {
554 ptrdiff_t old_scan = scan;
555 /* This updates NEXT_BOUNDARY to the next place
556 where we might need to skip more invisible text. */
557 scan = skip_invisible (scan, &next_boundary, end, Qnil);
558 if (scan != old_scan)
559 scan_byte = CHAR_TO_BYTE (scan);
560 if (scan >= end)
561 goto endloop;
562 }
563
564 /* Test reaching the goal column. We do this after skipping
565 invisible characters, so that we put point before the
566 character on which the cursor will appear. */
567 if (col >= goal)
568 break;
569 prev_col = col;
570
571 { /* Check display property. */
572 ptrdiff_t endp;
573 int width = check_display_width (scan, col, &endp);
574 if (width >= 0)
575 {
576 col += width;
577 if (endp > scan) /* Avoid infinite loops with 0-width overlays. */
578 {
579 scan = endp; scan_byte = charpos_to_bytepos (scan);
580 continue;
581 }
582 }
583 }
584
585 /* Check composition sequence. */
586 if (cmp_it.id >= 0
587 || (scan == cmp_it.stop_pos
588 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
589 w, NULL, Qnil)))
590 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
591 if (cmp_it.id >= 0)
592 {
593 scan += cmp_it.nchars;
594 scan_byte += cmp_it.nbytes;
595 if (scan <= end)
596 col += cmp_it.width;
597 if (cmp_it.to == cmp_it.nglyphs)
598 {
599 cmp_it.id = -1;
600 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
601 Qnil);
602 }
603 else
604 cmp_it.from = cmp_it.to;
605 continue;
606 }
607
608 c = FETCH_BYTE (scan_byte);
609
610 /* See if there is a display table and it relates
611 to this character. */
612
613 if (dp != 0
614 && ! (multibyte && LEADING_CODE_P (c))
615 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
616 {
617 Lisp_Object charvec;
618 ptrdiff_t i, n;
619
620 /* This character is displayed using a vector of glyphs.
621 Update the column/position based on those glyphs. */
622
623 charvec = DISP_CHAR_VECTOR (dp, c);
624 n = ASIZE (charvec);
625
626 for (i = 0; i < n; i++)
627 {
628 /* This should be handled the same as
629 next_element_from_display_vector does it. */
630 Lisp_Object entry = AREF (charvec, i);
631
632 if (GLYPH_CODE_P (entry))
633 c = GLYPH_CODE_CHAR (entry);
634 else
635 c = ' ';
636
637 if (c == '\n')
638 goto endloop;
639 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
640 goto endloop;
641 if (c == '\t')
642 {
643 col += tab_width;
644 col = col / tab_width * tab_width;
645 }
646 else
647 ++col;
648 }
649 }
650 else
651 {
652 /* The display table doesn't affect this character;
653 it displays as itself. */
654
655 if (c == '\n')
656 goto endloop;
657 if (c == '\r' && EQ (BVAR (current_buffer, selective_display), Qt))
658 goto endloop;
659 if (c == '\t')
660 {
661 col += tab_width;
662 col = col / tab_width * tab_width;
663 }
664 else if (multibyte && LEADING_CODE_P (c))
665 {
666 /* Start of multi-byte form. */
667 unsigned char *ptr;
668 int bytes, width;
669
670 ptr = BYTE_POS_ADDR (scan_byte);
671 MULTIBYTE_BYTES_WIDTH (ptr, dp, bytes, width);
672 /* Subtract one to compensate for the increment
673 that is going to happen below. */
674 scan_byte += bytes - 1;
675 col += width;
676 }
677 else if (ctl_arrow && (c < 040 || c == 0177))
678 col += 2;
679 else if (c < 040 || c >= 0177)
680 col += 4;
681 else
682 col++;
683 }
684 scan++;
685 scan_byte++;
686
687 }
688 endloop:
689
690 last_known_column = col;
691 last_known_column_point = PT;
692 last_known_column_modified = MODIFF;
693
694 if (goalcol)
695 *goalcol = col;
696 if (endpos)
697 *endpos = scan;
698 if (prevcol)
699 *prevcol = prev_col;
700 }
701
702 /* Return the column number of position POS
703 by scanning forward from the beginning of the line.
704 This function handles characters that are invisible
705 due to text properties or overlays. */
706
707 static ptrdiff_t
708 current_column_1 (void)
709 {
710 EMACS_INT col = MOST_POSITIVE_FIXNUM;
711 ptrdiff_t opoint = PT;
712
713 scan_for_column (&opoint, &col, NULL);
714 return col;
715 }
716 \f
717
718 #if 0 /* Not used. */
719
720 /* Return the width in columns of the part of STRING from BEG to END.
721 If BEG is nil, that stands for the beginning of STRING.
722 If END is nil, that stands for the end of STRING. */
723
724 static double
725 string_display_width (Lisp_Object string, Lisp_Object beg, Lisp_Object end)
726 {
727 register int col;
728 register unsigned char *ptr, *stop;
729 register int tab_seen;
730 int post_tab;
731 register int c;
732 int tab_width = SANE_TAB_WIDTH (current_buffer);
733 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
734 register struct Lisp_Char_Table *dp = buffer_display_table ();
735 int b, e;
736
737 if (NILP (end))
738 e = SCHARS (string);
739 else
740 {
741 CHECK_NUMBER (end);
742 e = XINT (end);
743 }
744
745 if (NILP (beg))
746 b = 0;
747 else
748 {
749 CHECK_NUMBER (beg);
750 b = XINT (beg);
751 }
752
753 /* Make a pointer for decrementing through the chars before point. */
754 ptr = SDATA (string) + e;
755 /* Make a pointer to where consecutive chars leave off,
756 going backwards from point. */
757 stop = SDATA (string) + b;
758
759 col = 0, tab_seen = 0, post_tab = 0;
760
761 while (1)
762 {
763 if (ptr == stop)
764 break;
765
766 c = *--ptr;
767 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
768 col += ASIZE (DISP_CHAR_VECTOR (dp, c));
769 else if (c >= 040 && c < 0177)
770 col++;
771 else if (c == '\n')
772 break;
773 else if (c == '\t')
774 {
775 if (tab_seen)
776 col = ((col + tab_width) / tab_width) * tab_width;
777
778 post_tab += col;
779 col = 0;
780 tab_seen = 1;
781 }
782 else
783 col += (ctl_arrow && c < 0200) ? 2 : 4;
784 }
785
786 if (tab_seen)
787 {
788 col = ((col + tab_width) / tab_width) * tab_width;
789 col += post_tab;
790 }
791
792 return col;
793 }
794
795 #endif /* 0 */
796
797 \f
798 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
799 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
800 Optional second argument MINIMUM says always do at least MINIMUM spaces
801 even if that goes past COLUMN; by default, MINIMUM is zero.
802
803 The return value is COLUMN. */)
804 (Lisp_Object column, Lisp_Object minimum)
805 {
806 EMACS_INT mincol;
807 register ptrdiff_t fromcol;
808 int tab_width = SANE_TAB_WIDTH (current_buffer);
809
810 CHECK_NUMBER (column);
811 if (NILP (minimum))
812 XSETFASTINT (minimum, 0);
813 CHECK_NUMBER (minimum);
814
815 fromcol = current_column ();
816 mincol = fromcol + XINT (minimum);
817 if (mincol < XINT (column)) mincol = XINT (column);
818
819 if (fromcol == mincol)
820 return make_number (mincol);
821
822 if (indent_tabs_mode)
823 {
824 Lisp_Object n;
825 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
826 if (XFASTINT (n) != 0)
827 {
828 Finsert_char (make_number ('\t'), n, Qt);
829
830 fromcol = (mincol / tab_width) * tab_width;
831 }
832 }
833
834 XSETFASTINT (column, mincol - fromcol);
835 Finsert_char (make_number (' '), column, Qt);
836
837 last_known_column = mincol;
838 last_known_column_point = PT;
839 last_known_column_modified = MODIFF;
840
841 XSETINT (column, mincol);
842 return column;
843 }
844
845 \f
846 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
847 0, 0, 0,
848 doc: /* Return the indentation of the current line.
849 This is the horizontal position of the character
850 following any initial whitespace. */)
851 (void)
852 {
853 Lisp_Object val;
854 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
855
856 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
857
858 XSETFASTINT (val, position_indentation (PT_BYTE));
859 SET_PT_BOTH (opoint, opoint_byte);
860 return val;
861 }
862
863 static ptrdiff_t
864 position_indentation (ptrdiff_t pos_byte)
865 {
866 register ptrdiff_t column = 0;
867 int tab_width = SANE_TAB_WIDTH (current_buffer);
868 register unsigned char *p;
869 register unsigned char *stop;
870 unsigned char *start;
871 ptrdiff_t next_boundary_byte = pos_byte;
872 ptrdiff_t ceiling = next_boundary_byte;
873
874 p = BYTE_POS_ADDR (pos_byte);
875 /* STOP records the value of P at which we will need
876 to think about the gap, or about invisible text,
877 or about the end of the buffer. */
878 stop = p;
879 /* START records the starting value of P. */
880 start = p;
881 while (1)
882 {
883 while (p == stop)
884 {
885 ptrdiff_t stop_pos_byte;
886
887 /* If we have updated P, set POS_BYTE to match.
888 The first time we enter the loop, POS_BYTE is already right. */
889 if (p != start)
890 pos_byte = PTR_BYTE_POS (p);
891 /* Consider the various reasons STOP might have been set here. */
892 if (pos_byte == ZV_BYTE)
893 return column;
894 if (pos_byte == next_boundary_byte)
895 {
896 ptrdiff_t next_boundary;
897 ptrdiff_t pos = BYTE_TO_CHAR (pos_byte);
898 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
899 pos_byte = CHAR_TO_BYTE (pos);
900 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
901 }
902 if (pos_byte >= ceiling)
903 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
904 /* Compute the next place we need to stop and think,
905 and set STOP accordingly. */
906 stop_pos_byte = min (ceiling, next_boundary_byte);
907 /* The -1 and +1 arrange to point at the first byte of gap
908 (if STOP_POS_BYTE is the position of the gap)
909 rather than at the data after the gap. */
910
911 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
912 p = BYTE_POS_ADDR (pos_byte);
913 }
914 switch (*p++)
915 {
916 case 0240:
917 if (! NILP (BVAR (current_buffer, enable_multibyte_characters)))
918 return column;
919 case ' ':
920 column++;
921 break;
922 case '\t':
923 column += tab_width - column % tab_width;
924 break;
925 default:
926 if (ASCII_BYTE_P (p[-1])
927 || NILP (BVAR (current_buffer, enable_multibyte_characters)))
928 return column;
929 {
930 int c;
931 pos_byte = PTR_BYTE_POS (p - 1);
932 c = FETCH_MULTIBYTE_CHAR (pos_byte);
933 if (CHAR_HAS_CATEGORY (c, ' '))
934 {
935 column++;
936 INC_POS (pos_byte);
937 p = BYTE_POS_ADDR (pos_byte);
938 }
939 else
940 return column;
941 }
942 }
943 }
944 }
945
946 /* Test whether the line beginning at POS is indented beyond COLUMN.
947 Blank lines are treated as if they had the same indentation as the
948 preceding line. */
949
950 int
951 indented_beyond_p (ptrdiff_t pos, ptrdiff_t pos_byte, EMACS_INT column)
952 {
953 ptrdiff_t val;
954 ptrdiff_t opoint = PT, opoint_byte = PT_BYTE;
955
956 SET_PT_BOTH (pos, pos_byte);
957 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
958 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
959
960 val = position_indentation (PT_BYTE);
961 SET_PT_BOTH (opoint, opoint_byte);
962 return val >= column;
963 }
964 \f
965 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2,
966 "NMove to column: ",
967 doc: /* Move point to column COLUMN in the current line.
968 Interactively, COLUMN is the value of prefix numeric argument.
969 The column of a character is calculated by adding together the widths
970 as displayed of the previous characters in the line.
971 This function ignores line-continuation;
972 there is no upper limit on the column number a character can have
973 and horizontal scrolling has no effect.
974
975 If specified column is within a character, point goes after that character.
976 If it's past end of line, point goes to end of line.
977
978 Optional second argument FORCE non-nil means if COLUMN is in the
979 middle of a tab character, change it to spaces.
980 In addition, if FORCE is t, and the line is too short to reach
981 COLUMN, add spaces/tabs to get there.
982
983 The return value is the current column. */)
984 (Lisp_Object column, Lisp_Object force)
985 {
986 ptrdiff_t pos, prev_col;
987 EMACS_INT col;
988 EMACS_INT goal;
989
990 CHECK_NATNUM (column);
991 goal = XINT (column);
992
993 col = goal;
994 pos = ZV;
995 scan_for_column (&pos, &col, &prev_col);
996
997 SET_PT (pos);
998
999 /* If a tab char made us overshoot, change it to spaces
1000 and scan through it again. */
1001 if (!NILP (force) && col > goal)
1002 {
1003 int c;
1004 ptrdiff_t pos_byte = PT_BYTE;
1005
1006 DEC_POS (pos_byte);
1007 c = FETCH_CHAR (pos_byte);
1008 if (c == '\t' && prev_col < goal)
1009 {
1010 ptrdiff_t goal_pt, goal_pt_byte;
1011
1012 /* Insert spaces in front of the tab to reach GOAL. Do this
1013 first so that a marker at the end of the tab gets
1014 adjusted. */
1015 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1016 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1017
1018 /* Now delete the tab, and indent to COL. */
1019 del_range (PT, PT + 1);
1020 goal_pt = PT;
1021 goal_pt_byte = PT_BYTE;
1022 Findent_to (make_number (col), Qnil);
1023 SET_PT_BOTH (goal_pt, goal_pt_byte);
1024
1025 /* Set the last_known... vars consistently. */
1026 col = goal;
1027 }
1028 }
1029
1030 /* If line ends prematurely, add space to the end. */
1031 if (col < goal && EQ (force, Qt))
1032 Findent_to (make_number (col = goal), Qnil);
1033
1034 last_known_column = col;
1035 last_known_column_point = PT;
1036 last_known_column_modified = MODIFF;
1037
1038 return make_number (col);
1039 }
1040 \f
1041 /* compute_motion: compute buffer posn given screen posn and vice versa */
1042
1043 static struct position val_compute_motion;
1044
1045 /* Scan the current buffer forward from offset FROM, pretending that
1046 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1047 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1048 and return the ending buffer position and screen location. If we
1049 can't hit the requested column exactly (because of a tab or other
1050 multi-column character), overshoot.
1051
1052 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1053 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1054 earlier call to compute_motion. The other common case is that FROMHPOS
1055 is zero and FROM is a position that "belongs" at column zero, but might
1056 be shifted by overlay strings; in this case DID_MOTION should be 0.
1057
1058 WIDTH is the number of columns available to display text;
1059 compute_motion uses this to handle continuation lines and such.
1060 If WIDTH is -1, use width of window's text area adjusted for
1061 continuation glyph when needed.
1062
1063 HSCROLL is the number of columns not being displayed at the left
1064 margin; this is usually taken from a window's hscroll member.
1065 TAB_OFFSET is the number of columns of the first tab that aren't
1066 being displayed, perhaps because of a continuation line or
1067 something.
1068
1069 compute_motion returns a pointer to a struct position. The bufpos
1070 member gives the buffer position at the end of the scan, and hpos
1071 and vpos give its cartesian location. prevhpos is the column at
1072 which the character before bufpos started, and contin is non-zero
1073 if we reached the current line by continuing the previous.
1074
1075 Note that FROMHPOS and TOHPOS should be expressed in real screen
1076 columns, taking HSCROLL and the truncation glyph at the left margin
1077 into account. That is, beginning-of-line moves you to the hpos
1078 -HSCROLL + (HSCROLL > 0).
1079
1080 For example, to find the buffer position of column COL of line LINE
1081 of a certain window, pass the window's starting location as FROM
1082 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1083 Pass the buffer's ZV as TO, to limit the scan to the end of the
1084 visible section of the buffer, and pass LINE and COL as TOVPOS and
1085 TOHPOS.
1086
1087 When displaying in window w, a typical formula for WIDTH is:
1088
1089 window_width - 1
1090 - (has_vertical_scroll_bars
1091 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1092 : (window_width + window_left != frame_cols))
1093
1094 where
1095 window_width is XFASTINT (w->total_cols),
1096 window_left is XFASTINT (w->left_col),
1097 has_vertical_scroll_bars is
1098 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1099 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1100
1101 Or you can let window_body_cols do this all for you, and write:
1102 window_body_cols (w) - 1
1103
1104 The `-1' accounts for the continuation-line backslashes; the rest
1105 accounts for window borders if the window is split horizontally, and
1106 the scroll bars if they are turned on. */
1107
1108 struct position *
1109 compute_motion (ptrdiff_t from, EMACS_INT fromvpos, EMACS_INT fromhpos, int did_motion, ptrdiff_t to, EMACS_INT tovpos, EMACS_INT tohpos, EMACS_INT width, ptrdiff_t hscroll, int tab_offset, struct window *win)
1110 {
1111 register EMACS_INT hpos = fromhpos;
1112 register EMACS_INT vpos = fromvpos;
1113
1114 register ptrdiff_t pos;
1115 ptrdiff_t pos_byte;
1116 register int c = 0;
1117 int tab_width = SANE_TAB_WIDTH (current_buffer);
1118 register int ctl_arrow = !NILP (BVAR (current_buffer, ctl_arrow));
1119 register struct Lisp_Char_Table *dp = window_display_table (win);
1120 EMACS_INT selective
1121 = (INTEGERP (BVAR (current_buffer, selective_display))
1122 ? XINT (BVAR (current_buffer, selective_display))
1123 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1124 ptrdiff_t selective_rlen
1125 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1126 ? ASIZE (DISP_INVIS_VECTOR (dp)) : 0);
1127 /* The next location where the `invisible' property changes, or an
1128 overlay starts or ends. */
1129 ptrdiff_t next_boundary = from;
1130
1131 /* For computing runs of characters with similar widths.
1132 Invariant: width_run_width is zero, or all the characters
1133 from width_run_start to width_run_end have a fixed width of
1134 width_run_width. */
1135 ptrdiff_t width_run_start = from;
1136 ptrdiff_t width_run_end = from;
1137 ptrdiff_t width_run_width = 0;
1138 Lisp_Object *width_table;
1139 Lisp_Object buffer;
1140
1141 /* The next buffer pos where we should consult the width run cache. */
1142 ptrdiff_t next_width_run = from;
1143 Lisp_Object window;
1144
1145 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
1146 /* If previous char scanned was a wide character,
1147 this is the column where it ended. Otherwise, this is 0. */
1148 EMACS_INT wide_column_end_hpos = 0;
1149 ptrdiff_t prev_pos; /* Previous buffer position. */
1150 ptrdiff_t prev_pos_byte; /* Previous buffer position. */
1151 EMACS_INT prev_hpos = 0;
1152 EMACS_INT prev_vpos = 0;
1153 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1154 int prev_tab_offset; /* Previous tab offset. */
1155 int continuation_glyph_width;
1156
1157 struct composition_it cmp_it;
1158
1159 XSETBUFFER (buffer, current_buffer);
1160 XSETWINDOW (window, win);
1161
1162 width_run_cache_on_off ();
1163 if (dp == buffer_display_table ())
1164 width_table = (VECTORP (BVAR (current_buffer, width_table))
1165 ? XVECTOR (BVAR (current_buffer, width_table))->contents
1166 : 0);
1167 else
1168 /* If the window has its own display table, we can't use the width
1169 run cache, because that's based on the buffer's display table. */
1170 width_table = 0;
1171
1172 /* Negative width means use all available text columns. */
1173 if (width < 0)
1174 {
1175 width = window_body_cols (win);
1176 /* We must make room for continuation marks if we don't have fringes. */
1177 #ifdef HAVE_WINDOW_SYSTEM
1178 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1179 #endif
1180 width -= 1;
1181 }
1182
1183 continuation_glyph_width = 1;
1184 #ifdef HAVE_WINDOW_SYSTEM
1185 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1186 continuation_glyph_width = 0; /* In the fringe. */
1187 #endif
1188
1189 immediate_quit = 1;
1190 QUIT;
1191
1192 pos = prev_pos = from;
1193 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1194 contin_hpos = 0;
1195 prev_tab_offset = tab_offset;
1196 memset (&cmp_it, 0, sizeof cmp_it);
1197 cmp_it.id = -1;
1198 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1199
1200 while (1)
1201 {
1202 while (pos == next_boundary)
1203 {
1204 ptrdiff_t pos_here = pos;
1205 ptrdiff_t newpos;
1206
1207 /* Don't skip invisible if we are already at the margin. */
1208 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1209 {
1210 if (contin_hpos && prev_hpos == 0
1211 && hpos > tohpos
1212 && (contin_hpos == width || wide_column_end_hpos > width))
1213 { /* Line breaks because we can't put the character at the
1214 previous line any more. It is not the multi-column
1215 character continued in middle. Go back to previous
1216 buffer position, screen position, and set tab offset
1217 to previous value. It's the beginning of the
1218 line. */
1219 pos = prev_pos;
1220 pos_byte = prev_pos_byte;
1221 hpos = prev_hpos;
1222 vpos = prev_vpos;
1223 tab_offset = prev_tab_offset;
1224 }
1225 break;
1226 }
1227
1228 /* If the caller says that the screen position came from an earlier
1229 call to compute_motion, then we've already accounted for the
1230 overlay strings at point. This is only true the first time
1231 through, so clear the flag after testing it. */
1232 if (!did_motion)
1233 /* We need to skip past the overlay strings. Currently those
1234 strings must not contain TAB;
1235 if we want to relax that restriction, something will have
1236 to be changed here. */
1237 {
1238 unsigned char *ovstr;
1239 ptrdiff_t ovlen = overlay_strings (pos, win, &ovstr);
1240 hpos += ((multibyte && ovlen > 0)
1241 ? strwidth ((char *) ovstr, ovlen) : ovlen);
1242 }
1243 did_motion = 0;
1244
1245 if (pos >= to)
1246 break;
1247
1248 /* Advance POS past invisible characters
1249 (but not necessarily all that there are here),
1250 and store in next_boundary the next position where
1251 we need to call skip_invisible. */
1252 newpos = skip_invisible (pos, &next_boundary, to, window);
1253
1254 if (newpos >= to)
1255 {
1256 pos = min (to, newpos);
1257 pos_byte = CHAR_TO_BYTE (pos);
1258 goto after_loop;
1259 }
1260
1261 if (newpos != pos_here)
1262 {
1263 pos = newpos;
1264 pos_byte = CHAR_TO_BYTE (pos);
1265 }
1266 }
1267
1268 /* Handle right margin. */
1269 /* Note on a wide-column character.
1270
1271 Characters are classified into the following three categories
1272 according to the width (columns occupied on screen).
1273
1274 (1) single-column character: ex. `a'
1275 (2) multi-column character: ex. `^A', TAB, `\033'
1276 (3) wide-column character: ex. Japanese character, Chinese character
1277 (In the following example, `W_' stands for them.)
1278
1279 Multi-column characters can be divided around the right margin,
1280 but wide-column characters cannot.
1281
1282 NOTE:
1283
1284 (*) The cursor is placed on the next character after the point.
1285
1286 ----------
1287 abcdefghi\
1288 j ^---- next after the point
1289 ^--- next char. after the point.
1290 ----------
1291 In case of sigle-column character
1292
1293 ----------
1294 abcdefgh\\
1295 033 ^---- next after the point, next char. after the point.
1296 ----------
1297 In case of multi-column character
1298
1299 ----------
1300 abcdefgh\\
1301 W_ ^---- next after the point
1302 ^---- next char. after the point.
1303 ----------
1304 In case of wide-column character
1305
1306 The problem here is continuation at a wide-column character.
1307 In this case, the line may shorter less than WIDTH.
1308 And we find the continuation AFTER it occurs.
1309
1310 */
1311
1312 if (hpos > width)
1313 {
1314 EMACS_INT total_width = width + continuation_glyph_width;
1315 int truncate = 0;
1316
1317 if (!NILP (Vtruncate_partial_width_windows)
1318 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1319 {
1320 if (INTEGERP (Vtruncate_partial_width_windows))
1321 truncate
1322 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1323 else
1324 truncate = 1;
1325 }
1326
1327 if (hscroll || truncate
1328 || !NILP (BVAR (current_buffer, truncate_lines)))
1329 {
1330 /* Truncating: skip to newline, unless we are already past
1331 TO (we need to go back below). */
1332 if (pos <= to)
1333 {
1334 pos = find_before_next_newline (pos, to, 1);
1335 pos_byte = CHAR_TO_BYTE (pos);
1336 hpos = width;
1337 /* If we just skipped next_boundary,
1338 loop around in the main while
1339 and handle it. */
1340 if (pos >= next_boundary)
1341 next_boundary = pos + 1;
1342 prev_hpos = width;
1343 prev_vpos = vpos;
1344 prev_tab_offset = tab_offset;
1345 }
1346 }
1347 else
1348 {
1349 /* Continuing. */
1350 /* Remember the previous value. */
1351 prev_tab_offset = tab_offset;
1352
1353 if (wide_column_end_hpos > width)
1354 {
1355 hpos -= prev_hpos;
1356 tab_offset += prev_hpos;
1357 }
1358 else
1359 {
1360 tab_offset += width;
1361 hpos -= width;
1362 }
1363 vpos++;
1364 contin_hpos = prev_hpos;
1365 prev_hpos = 0;
1366 prev_vpos = vpos;
1367 }
1368 }
1369
1370 /* Stop if past the target buffer position or screen position. */
1371 if (pos > to)
1372 {
1373 /* Go back to the previous position. */
1374 pos = prev_pos;
1375 pos_byte = prev_pos_byte;
1376 hpos = prev_hpos;
1377 vpos = prev_vpos;
1378 tab_offset = prev_tab_offset;
1379
1380 /* NOTE on contin_hpos, hpos, and prev_hpos.
1381
1382 ----------
1383 abcdefgh\\
1384 W_ ^---- contin_hpos
1385 | ^----- hpos
1386 \---- prev_hpos
1387 ----------
1388 */
1389
1390 if (contin_hpos && prev_hpos == 0
1391 && contin_hpos < width && !wide_column_end_hpos)
1392 {
1393 /* Line breaking occurs in the middle of multi-column
1394 character. Go back to previous line. */
1395 hpos = contin_hpos;
1396 vpos = vpos - 1;
1397 }
1398 break;
1399 }
1400
1401 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1402 {
1403 if (contin_hpos && prev_hpos == 0
1404 && hpos > tohpos
1405 && (contin_hpos == width || wide_column_end_hpos > width))
1406 { /* Line breaks because we can't put the character at the
1407 previous line any more. It is not the multi-column
1408 character continued in middle. Go back to previous
1409 buffer position, screen position, and set tab offset
1410 to previous value. It's the beginning of the
1411 line. */
1412 pos = prev_pos;
1413 pos_byte = prev_pos_byte;
1414 hpos = prev_hpos;
1415 vpos = prev_vpos;
1416 tab_offset = prev_tab_offset;
1417 }
1418 break;
1419 }
1420 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1421 break;
1422
1423 prev_hpos = hpos;
1424 prev_vpos = vpos;
1425 prev_pos = pos;
1426 prev_pos_byte = pos_byte;
1427 wide_column_end_hpos = 0;
1428
1429 /* Consult the width run cache to see if we can avoid inspecting
1430 the text character-by-character. */
1431 if (current_buffer->width_run_cache && pos >= next_width_run)
1432 {
1433 ptrdiff_t run_end;
1434 int common_width
1435 = region_cache_forward (current_buffer,
1436 current_buffer->width_run_cache,
1437 pos, &run_end);
1438
1439 /* A width of zero means the character's width varies (like
1440 a tab), is meaningless (like a newline), or we just don't
1441 want to skip over it for some other reason. */
1442 if (common_width != 0)
1443 {
1444 ptrdiff_t run_end_hpos;
1445
1446 /* Don't go past the final buffer posn the user
1447 requested. */
1448 if (run_end > to)
1449 run_end = to;
1450
1451 run_end_hpos = hpos + (run_end - pos) * common_width;
1452
1453 /* Don't go past the final horizontal position the user
1454 requested. */
1455 if (vpos == tovpos && run_end_hpos > tohpos)
1456 {
1457 run_end = pos + (tohpos - hpos) / common_width;
1458 run_end_hpos = hpos + (run_end - pos) * common_width;
1459 }
1460
1461 /* Don't go past the margin. */
1462 if (run_end_hpos >= width)
1463 {
1464 run_end = pos + (width - hpos) / common_width;
1465 run_end_hpos = hpos + (run_end - pos) * common_width;
1466 }
1467
1468 hpos = run_end_hpos;
1469 if (run_end > pos)
1470 prev_hpos = hpos - common_width;
1471 if (pos != run_end)
1472 {
1473 pos = run_end;
1474 pos_byte = CHAR_TO_BYTE (pos);
1475 }
1476 }
1477
1478 next_width_run = run_end + 1;
1479 }
1480
1481 /* We have to scan the text character-by-character. */
1482 else
1483 {
1484 ptrdiff_t i, n;
1485 Lisp_Object charvec;
1486
1487 /* Check composition sequence. */
1488 if (cmp_it.id >= 0
1489 || (pos == cmp_it.stop_pos
1490 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1491 NULL, Qnil)))
1492 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1493 if (cmp_it.id >= 0)
1494 {
1495 pos += cmp_it.nchars;
1496 pos_byte += cmp_it.nbytes;
1497 hpos += cmp_it.width;
1498 if (cmp_it.to == cmp_it.nglyphs)
1499 {
1500 cmp_it.id = -1;
1501 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1502 Qnil);
1503 }
1504 else
1505 cmp_it.from = cmp_it.to;
1506 continue;
1507 }
1508
1509 c = FETCH_BYTE (pos_byte);
1510 pos++, pos_byte++;
1511
1512 /* Perhaps add some info to the width_run_cache. */
1513 if (current_buffer->width_run_cache)
1514 {
1515 /* Is this character part of the current run? If so, extend
1516 the run. */
1517 if (pos - 1 == width_run_end
1518 && XFASTINT (width_table[c]) == width_run_width)
1519 width_run_end = pos;
1520
1521 /* The previous run is over, since this is a character at a
1522 different position, or a different width. */
1523 else
1524 {
1525 /* Have we accumulated a run to put in the cache?
1526 (Currently, we only cache runs of width == 1). */
1527 if (width_run_start < width_run_end
1528 && width_run_width == 1)
1529 know_region_cache (current_buffer,
1530 current_buffer->width_run_cache,
1531 width_run_start, width_run_end);
1532
1533 /* Start recording a new width run. */
1534 width_run_width = XFASTINT (width_table[c]);
1535 width_run_start = pos - 1;
1536 width_run_end = pos;
1537 }
1538 }
1539
1540 if (dp != 0
1541 && ! (multibyte && LEADING_CODE_P (c))
1542 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1543 {
1544 charvec = DISP_CHAR_VECTOR (dp, c);
1545 n = ASIZE (charvec);
1546 }
1547 else
1548 {
1549 charvec = Qnil;
1550 n = 1;
1551 }
1552
1553 for (i = 0; i < n; ++i)
1554 {
1555 if (VECTORP (charvec))
1556 {
1557 /* This should be handled the same as
1558 next_element_from_display_vector does it. */
1559 Lisp_Object entry = AREF (charvec, i);
1560
1561 if (GLYPH_CODE_P (entry))
1562 c = GLYPH_CODE_CHAR (entry);
1563 else
1564 c = ' ';
1565 }
1566
1567 if (c >= 040 && c < 0177)
1568 hpos++;
1569 else if (c == '\t')
1570 {
1571 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1572 % tab_width);
1573 if (tem < 0)
1574 tem += tab_width;
1575 hpos += tab_width - tem;
1576 }
1577 else if (c == '\n')
1578 {
1579 if (selective > 0
1580 && indented_beyond_p (pos, pos_byte, selective))
1581 {
1582 /* If (pos == to), we don't have to take care of
1583 selective display. */
1584 if (pos < to)
1585 {
1586 /* Skip any number of invisible lines all at once */
1587 do
1588 {
1589 pos = find_before_next_newline (pos, to, 1);
1590 if (pos < to)
1591 pos++;
1592 pos_byte = CHAR_TO_BYTE (pos);
1593 }
1594 while (pos < to
1595 && indented_beyond_p (pos, pos_byte,
1596 selective));
1597 /* Allow for the " ..." that is displayed for them. */
1598 if (selective_rlen)
1599 {
1600 hpos += selective_rlen;
1601 if (hpos >= width)
1602 hpos = width;
1603 }
1604 DEC_BOTH (pos, pos_byte);
1605 /* We have skipped the invis text, but not the
1606 newline after. */
1607 }
1608 }
1609 else
1610 {
1611 /* A visible line. */
1612 vpos++;
1613 hpos = 0;
1614 hpos -= hscroll;
1615 /* Count the truncation glyph on column 0 */
1616 if (hscroll > 0)
1617 hpos += continuation_glyph_width;
1618 tab_offset = 0;
1619 }
1620 contin_hpos = 0;
1621 }
1622 else if (c == CR && selective < 0)
1623 {
1624 /* In selective display mode,
1625 everything from a ^M to the end of the line is invisible.
1626 Stop *before* the real newline. */
1627 if (pos < to)
1628 {
1629 pos = find_before_next_newline (pos, to, 1);
1630 pos_byte = CHAR_TO_BYTE (pos);
1631 }
1632 /* If we just skipped next_boundary,
1633 loop around in the main while
1634 and handle it. */
1635 if (pos > next_boundary)
1636 next_boundary = pos;
1637 /* Allow for the " ..." that is displayed for them. */
1638 if (selective_rlen)
1639 {
1640 hpos += selective_rlen;
1641 if (hpos >= width)
1642 hpos = width;
1643 }
1644 }
1645 else if (multibyte && LEADING_CODE_P (c))
1646 {
1647 /* Start of multi-byte form. */
1648 unsigned char *ptr;
1649 int mb_bytes, mb_width;
1650
1651 pos_byte--; /* rewind POS_BYTE */
1652 ptr = BYTE_POS_ADDR (pos_byte);
1653 MULTIBYTE_BYTES_WIDTH (ptr, dp, mb_bytes, mb_width);
1654 pos_byte += mb_bytes;
1655 if (mb_width > 1 && BYTES_BY_CHAR_HEAD (*ptr) == mb_bytes)
1656 wide_column_end_hpos = hpos + mb_width;
1657 hpos += mb_width;
1658 }
1659 else if (VECTORP (charvec))
1660 ++hpos;
1661 else
1662 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1663 }
1664 }
1665 }
1666
1667 after_loop:
1668
1669 /* Remember any final width run in the cache. */
1670 if (current_buffer->width_run_cache
1671 && width_run_width == 1
1672 && width_run_start < width_run_end)
1673 know_region_cache (current_buffer, current_buffer->width_run_cache,
1674 width_run_start, width_run_end);
1675
1676 val_compute_motion.bufpos = pos;
1677 val_compute_motion.bytepos = pos_byte;
1678 val_compute_motion.hpos = hpos;
1679 val_compute_motion.vpos = vpos;
1680 if (contin_hpos && prev_hpos == 0)
1681 val_compute_motion.prevhpos = contin_hpos;
1682 else
1683 val_compute_motion.prevhpos = prev_hpos;
1684
1685 /* Nonzero if have just continued a line */
1686 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1687
1688 immediate_quit = 0;
1689 return &val_compute_motion;
1690 }
1691
1692
1693 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1694 doc: /* Scan through the current buffer, calculating screen position.
1695 Scan the current buffer forward from offset FROM,
1696 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1697 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1698 and return the ending buffer position and screen location.
1699
1700 If TOPOS is nil, the actual width and height of the window's
1701 text area are used.
1702
1703 There are three additional arguments:
1704
1705 WIDTH is the number of columns available to display text;
1706 this affects handling of continuation lines. A value of nil
1707 corresponds to the actual number of available text columns.
1708
1709 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1710 HSCROLL is the number of columns not being displayed at the left
1711 margin; this is usually taken from a window's hscroll member.
1712 TAB-OFFSET is the number of columns of the first tab that aren't
1713 being displayed, perhaps because the line was continued within it.
1714 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1715
1716 WINDOW is the window to operate on. It is used to choose the display table;
1717 if it is showing the current buffer, it is used also for
1718 deciding which overlay properties apply.
1719 Note that `compute-motion' always operates on the current buffer.
1720
1721 The value is a list of five elements:
1722 (POS HPOS VPOS PREVHPOS CONTIN)
1723 POS is the buffer position where the scan stopped.
1724 VPOS is the vertical position where the scan stopped.
1725 HPOS is the horizontal position where the scan stopped.
1726
1727 PREVHPOS is the horizontal position one character back from POS.
1728 CONTIN is t if a line was continued after (or within) the previous character.
1729
1730 For example, to find the buffer position of column COL of line LINE
1731 of a certain window, pass the window's starting location as FROM
1732 and the window's upper-left coordinates as FROMPOS.
1733 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1734 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1735 (Lisp_Object from, Lisp_Object frompos, Lisp_Object to, Lisp_Object topos, Lisp_Object width, Lisp_Object offsets, Lisp_Object window)
1736 {
1737 struct window *w;
1738 Lisp_Object bufpos, hpos, vpos, prevhpos;
1739 struct position *pos;
1740 ptrdiff_t hscroll;
1741 int tab_offset;
1742
1743 CHECK_NUMBER_COERCE_MARKER (from);
1744 CHECK_CONS (frompos);
1745 CHECK_NUMBER_CAR (frompos);
1746 CHECK_NUMBER_CDR (frompos);
1747 CHECK_NUMBER_COERCE_MARKER (to);
1748 if (!NILP (topos))
1749 {
1750 CHECK_CONS (topos);
1751 CHECK_NUMBER_CAR (topos);
1752 CHECK_NUMBER_CDR (topos);
1753 }
1754 if (!NILP (width))
1755 CHECK_NUMBER (width);
1756
1757 if (!NILP (offsets))
1758 {
1759 CHECK_CONS (offsets);
1760 CHECK_NUMBER_CAR (offsets);
1761 CHECK_NUMBER_CDR (offsets);
1762 if (! (0 <= XINT (XCAR (offsets)) && XINT (XCAR (offsets)) <= PTRDIFF_MAX
1763 && 0 <= XINT (XCDR (offsets)) && XINT (XCDR (offsets)) <= INT_MAX))
1764 args_out_of_range (XCAR (offsets), XCDR (offsets));
1765 hscroll = XINT (XCAR (offsets));
1766 tab_offset = XINT (XCDR (offsets));
1767 }
1768 else
1769 hscroll = tab_offset = 0;
1770
1771 if (NILP (window))
1772 window = Fselected_window ();
1773 else
1774 CHECK_LIVE_WINDOW (window);
1775 w = XWINDOW (window);
1776
1777 if (XINT (from) < BEGV || XINT (from) > ZV)
1778 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1779 if (XINT (to) < BEGV || XINT (to) > ZV)
1780 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1781
1782 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1783 XINT (XCAR (frompos)), 0,
1784 XINT (to),
1785 (NILP (topos)
1786 ? window_internal_height (w)
1787 : XINT (XCDR (topos))),
1788 (NILP (topos)
1789 ? (window_body_cols (w)
1790 - (
1791 #ifdef HAVE_WINDOW_SYSTEM
1792 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1793 #endif
1794 1))
1795 : XINT (XCAR (topos))),
1796 (NILP (width) ? -1 : XINT (width)),
1797 hscroll, tab_offset,
1798 XWINDOW (window));
1799
1800 XSETFASTINT (bufpos, pos->bufpos);
1801 XSETINT (hpos, pos->hpos);
1802 XSETINT (vpos, pos->vpos);
1803 XSETINT (prevhpos, pos->prevhpos);
1804
1805 return Fcons (bufpos,
1806 Fcons (hpos,
1807 Fcons (vpos,
1808 Fcons (prevhpos,
1809 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1810
1811 }
1812 \f
1813 /* Fvertical_motion and vmotion */
1814
1815 static struct position val_vmotion;
1816
1817 struct position *
1818 vmotion (register ptrdiff_t from, register EMACS_INT vtarget, struct window *w)
1819 {
1820 ptrdiff_t hscroll = w->hscroll;
1821 struct position pos;
1822 /* vpos is cumulative vertical position, changed as from is changed */
1823 register EMACS_INT vpos = 0;
1824 ptrdiff_t prevline;
1825 register ptrdiff_t first;
1826 ptrdiff_t from_byte;
1827 ptrdiff_t lmargin = hscroll > 0 ? 1 - hscroll : 0;
1828 ptrdiff_t selective
1829 = (INTEGERP (BVAR (current_buffer, selective_display))
1830 ? clip_to_bounds (-1, XINT (BVAR (current_buffer, selective_display)),
1831 PTRDIFF_MAX)
1832 : !NILP (BVAR (current_buffer, selective_display)) ? -1 : 0);
1833 Lisp_Object window;
1834 int did_motion;
1835 /* This is the object we use for fetching character properties. */
1836 Lisp_Object text_prop_object;
1837
1838 XSETWINDOW (window, w);
1839
1840 /* If the window contains this buffer, use it for getting text properties.
1841 Otherwise use the current buffer as arg for doing that. */
1842 if (EQ (w->buffer, Fcurrent_buffer ()))
1843 text_prop_object = window;
1844 else
1845 text_prop_object = Fcurrent_buffer ();
1846
1847 if (vpos >= vtarget)
1848 {
1849 /* To move upward, go a line at a time until
1850 we have gone at least far enough. */
1851
1852 first = 1;
1853
1854 while ((vpos > vtarget || first) && from > BEGV)
1855 {
1856 Lisp_Object propval;
1857
1858 prevline = find_next_newline_no_quit (from - 1, -1);
1859 while (prevline > BEGV
1860 && ((selective > 0
1861 && indented_beyond_p (prevline,
1862 CHAR_TO_BYTE (prevline),
1863 selective))
1864 /* Watch out for newlines with `invisible' property.
1865 When moving upward, check the newline before. */
1866 || (propval = Fget_char_property (make_number (prevline - 1),
1867 Qinvisible,
1868 text_prop_object),
1869 TEXT_PROP_MEANS_INVISIBLE (propval))))
1870 prevline = find_next_newline_no_quit (prevline - 1, -1);
1871 pos = *compute_motion (prevline, 0,
1872 lmargin,
1873 0,
1874 from,
1875 /* Don't care for VPOS... */
1876 1 << (BITS_PER_SHORT - 1),
1877 /* ... nor HPOS. */
1878 1 << (BITS_PER_SHORT - 1),
1879 -1, hscroll,
1880 0,
1881 w);
1882 vpos -= pos.vpos;
1883 first = 0;
1884 from = prevline;
1885 }
1886
1887 /* If we made exactly the desired vertical distance,
1888 or if we hit beginning of buffer,
1889 return point found */
1890 if (vpos >= vtarget)
1891 {
1892 val_vmotion.bufpos = from;
1893 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1894 val_vmotion.vpos = vpos;
1895 val_vmotion.hpos = lmargin;
1896 val_vmotion.contin = 0;
1897 val_vmotion.prevhpos = 0;
1898 return &val_vmotion;
1899 }
1900
1901 /* Otherwise find the correct spot by moving down */
1902 }
1903 /* Moving downward is simple, but must calculate from beg of line
1904 to determine hpos of starting point */
1905 from_byte = CHAR_TO_BYTE (from);
1906 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1907 {
1908 Lisp_Object propval;
1909
1910 prevline = find_next_newline_no_quit (from, -1);
1911 while (prevline > BEGV
1912 && ((selective > 0
1913 && indented_beyond_p (prevline,
1914 CHAR_TO_BYTE (prevline),
1915 selective))
1916 /* Watch out for newlines with `invisible' property.
1917 When moving downward, check the newline after. */
1918 || (propval = Fget_char_property (make_number (prevline),
1919 Qinvisible,
1920 text_prop_object),
1921 TEXT_PROP_MEANS_INVISIBLE (propval))))
1922 prevline = find_next_newline_no_quit (prevline - 1, -1);
1923 pos = *compute_motion (prevline, 0,
1924 lmargin,
1925 0,
1926 from,
1927 /* Don't care for VPOS... */
1928 1 << (BITS_PER_SHORT - 1),
1929 /* ... nor HPOS. */
1930 1 << (BITS_PER_SHORT - 1),
1931 -1, hscroll,
1932 0,
1933 w);
1934 did_motion = 1;
1935 }
1936 else
1937 {
1938 pos.hpos = lmargin;
1939 pos.vpos = 0;
1940 did_motion = 0;
1941 }
1942 return compute_motion (from, vpos, pos.hpos, did_motion,
1943 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1944 -1, hscroll,
1945 0,
1946 w);
1947 }
1948
1949 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1950 doc: /* Move point to start of the screen line LINES lines down.
1951 If LINES is negative, this means moving up.
1952
1953 This function is an ordinary cursor motion function
1954 which calculates the new position based on how text would be displayed.
1955 The new position may be the start of a line,
1956 or just the start of a continuation line.
1957 The function returns number of screen lines moved over;
1958 that usually equals LINES, but may be closer to zero
1959 if beginning or end of buffer was reached.
1960
1961 The optional second argument WINDOW specifies the window to use for
1962 parameters such as width, horizontal scrolling, and so on.
1963 The default is to use the selected window's parameters.
1964
1965 LINES can optionally take the form (COLS . LINES), in which case
1966 the motion will not stop at the start of a screen line but on
1967 its column COLS (if such exists on that line, that is).
1968
1969 `vertical-motion' always uses the current buffer,
1970 regardless of which buffer is displayed in WINDOW.
1971 This is consistent with other cursor motion functions
1972 and makes it possible to use `vertical-motion' in any buffer,
1973 whether or not it is currently displayed in some window. */)
1974 (Lisp_Object lines, Lisp_Object window)
1975 {
1976 struct it it;
1977 struct text_pos pt;
1978 struct window *w;
1979 Lisp_Object old_buffer;
1980 EMACS_INT old_charpos IF_LINT (= 0), old_bytepos IF_LINT (= 0);
1981 struct gcpro gcpro1, gcpro2, gcpro3;
1982 Lisp_Object lcols = Qnil;
1983 double cols IF_LINT (= 0);
1984 void *itdata = NULL;
1985
1986 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
1987 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
1988 {
1989 lcols = XCAR (lines);
1990 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
1991 lines = XCDR (lines);
1992 }
1993
1994 CHECK_NUMBER (lines);
1995 if (! NILP (window))
1996 CHECK_WINDOW (window);
1997 else
1998 window = selected_window;
1999 w = XWINDOW (window);
2000
2001 old_buffer = Qnil;
2002 GCPRO3 (old_buffer, old_charpos, old_bytepos);
2003 if (XBUFFER (w->buffer) != current_buffer)
2004 {
2005 /* Set the window's buffer temporarily to the current buffer. */
2006 old_buffer = w->buffer;
2007 old_charpos = XMARKER (w->pointm)->charpos;
2008 old_bytepos = XMARKER (w->pointm)->bytepos;
2009 XSETBUFFER (w->buffer, current_buffer);
2010 set_marker_both
2011 (w->pointm, w->buffer, BUF_PT (current_buffer), BUF_PT_BYTE (current_buffer));
2012 }
2013
2014 if (noninteractive)
2015 {
2016 struct position pos;
2017 pos = *vmotion (PT, XINT (lines), w);
2018 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2019 }
2020 else
2021 {
2022 ptrdiff_t it_start, it_overshoot_count = 0;
2023 int first_x;
2024 int overshoot_handled = 0;
2025 int disp_string_at_start_p = 0;
2026
2027 itdata = bidi_shelve_cache ();
2028 SET_TEXT_POS (pt, PT, PT_BYTE);
2029 start_display (&it, w, pt);
2030 first_x = it.first_visible_x;
2031 it_start = IT_CHARPOS (it);
2032
2033 /* See comments below for why we calculate this. */
2034 if (it.cmp_it.id >= 0)
2035 it_overshoot_count = 0;
2036 else if (it.method == GET_FROM_STRING)
2037 {
2038 const char *s = SSDATA (it.string);
2039 const char *e = s + SBYTES (it.string);
2040
2041 disp_string_at_start_p = it.string_from_display_prop_p;
2042 while (s < e)
2043 {
2044 if (*s++ == '\n')
2045 it_overshoot_count++;
2046 }
2047 if (!it_overshoot_count)
2048 it_overshoot_count = -1;
2049 }
2050 else
2051 it_overshoot_count =
2052 !(it.method == GET_FROM_IMAGE || it.method == GET_FROM_STRETCH);
2053
2054 /* Scan from the start of the line containing PT. If we don't
2055 do this, we start moving with IT->current_x == 0, while PT is
2056 really at some x > 0. */
2057 reseat_at_previous_visible_line_start (&it);
2058 it.current_x = it.hpos = 0;
2059 if (IT_CHARPOS (it) != PT)
2060 /* We used to temporarily disable selective display here; the
2061 comment said this is "so we don't move too far" (2005-01-19
2062 checkin by kfs). But this does nothing useful that I can
2063 tell, and it causes Bug#2694 . -- cyd */
2064 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2065
2066 /* IT may move too far if truncate-lines is on and PT lies
2067 beyond the right margin. IT may also move too far if the
2068 starting point is on a Lisp string that has embedded
2069 newlines, or spans several screen lines. In these cases,
2070 backtrack. */
2071 if (IT_CHARPOS (it) > it_start)
2072 {
2073 /* We need to backtrack also if the Lisp string contains no
2074 newlines, but there is a newline right after it. In this
2075 case, IT overshoots if there is an after-string just
2076 before the newline. */
2077 if (it_overshoot_count < 0
2078 && it.method == GET_FROM_BUFFER
2079 && it.c == '\n')
2080 it_overshoot_count = 1;
2081 else if (disp_string_at_start_p && it.vpos > 0)
2082 {
2083 /* This is the case of a display string that spans
2084 several screen lines. In that case, we end up at the
2085 end of the string, and it.vpos tells us how many
2086 screen lines we need to backtrack. */
2087 it_overshoot_count = it.vpos;
2088 }
2089 if (it_overshoot_count > 0)
2090 move_it_by_lines (&it, -it_overshoot_count);
2091
2092 overshoot_handled = 1;
2093 }
2094 if (XINT (lines) <= 0)
2095 {
2096 it.vpos = 0;
2097 /* Do this even if LINES is 0, so that we move back to the
2098 beginning of the current line as we ought. */
2099 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2100 move_it_by_lines (&it, max (PTRDIFF_MIN, XINT (lines)));
2101 }
2102 else if (overshoot_handled)
2103 {
2104 it.vpos = 0;
2105 move_it_by_lines (&it, min (PTRDIFF_MAX, XINT (lines)));
2106 }
2107 else
2108 {
2109 /* Otherwise, we are at the first row occupied by PT, which
2110 might span multiple screen lines (e.g., if it's on a
2111 multi-line display string). We want to start from the
2112 last line that it occupies. */
2113 if (it_start < ZV)
2114 {
2115 while (IT_CHARPOS (it) <= it_start)
2116 {
2117 it.vpos = 0;
2118 move_it_by_lines (&it, 1);
2119 }
2120 if (XINT (lines) > 1)
2121 move_it_by_lines (&it, min (PTRDIFF_MAX, XINT (lines) - 1));
2122 }
2123 else
2124 {
2125 it.vpos = 0;
2126 move_it_by_lines (&it, min (PTRDIFF_MAX, XINT (lines)));
2127 }
2128 }
2129
2130 /* Move to the goal column, if one was specified. */
2131 if (!NILP (lcols))
2132 {
2133 /* If the window was originally hscrolled, move forward by
2134 the hscrolled amount first. */
2135 if (first_x > 0)
2136 {
2137 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2138 it.current_x = 0;
2139 }
2140 move_it_in_display_line
2141 (&it, ZV,
2142 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2143 MOVE_TO_X);
2144 }
2145
2146 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2147 bidi_unshelve_cache (itdata, 0);
2148 }
2149
2150 if (BUFFERP (old_buffer))
2151 {
2152 w->buffer = old_buffer;
2153 set_marker_both (w->pointm, w->buffer, old_charpos, old_bytepos);
2154 }
2155
2156 RETURN_UNGCPRO (make_number (it.vpos));
2157 }
2158
2159
2160 \f
2161 /* File's initialization. */
2162
2163 void
2164 syms_of_indent (void)
2165 {
2166 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode,
2167 doc: /* Indentation can insert tabs if this is non-nil. */);
2168 indent_tabs_mode = 1;
2169
2170 defsubr (&Scurrent_indentation);
2171 defsubr (&Sindent_to);
2172 defsubr (&Scurrent_column);
2173 defsubr (&Smove_to_column);
2174 defsubr (&Svertical_motion);
2175 defsubr (&Scompute_motion);
2176 }