Merge from emacs-23.
[bpt/emacs.git] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
3 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
4 2006, 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31 #include "termhooks.h"
32
33 #ifdef HAVE_WINDOW_SYSTEM
34
35 /* Fringe bitmaps are represented in three different ways:
36
37 Logical bitmaps are used internally to denote things like
38 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
39
40 Physical bitmaps specify the visual appearence of the bitmap,
41 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
42 User defined bitmaps are physical bitmaps.
43
44 Internally, fringe bitmaps for a specific display row are
45 represented as a simple integer that is used as an index
46 into the table of all defined bitmaps. This index is stored
47 in the `fringe' property of the physical bitmap symbol.
48
49 Logical bitmaps are mapped to physical bitmaps through the
50 buffer-local `fringe-indicator-alist' variable.
51
52 Each element of this alist is a cons (LOGICAL . PHYSICAL)
53 mapping a logical bitmap to a physical bitmap.
54 PHYSICAL is either a symbol to use in both left and right fringe,
55 or a cons of two symbols (LEFT . RIGHT) denoting different
56 bitmaps to use in left and right fringe.
57
58 LOGICAL is first looked up in the window's buffer's buffer-local
59 value of the fringe-indicator-alist variable, and if not present,
60 in the global value of fringe-indicator-alist.
61
62 If LOGICAL is not present in either alist, or the PHYSICAL value
63 found is nil, no bitmap is shown for the logical bitmap.
64
65 The `left-fringe' and `right-fringe' display properties
66 must specify physical bitmap symbols.
67 */
68
69 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
70 Lisp_Object Qempty_line, Qtop_bottom;
71 Lisp_Object Qhollow_small;
72
73 enum fringe_bitmap_align
74 {
75 ALIGN_BITMAP_CENTER = 0,
76 ALIGN_BITMAP_TOP,
77 ALIGN_BITMAP_BOTTOM
78 };
79
80 struct fringe_bitmap
81 {
82 unsigned short *bits;
83 unsigned height : 8;
84 unsigned width : 8;
85 unsigned period : 8;
86 unsigned align : 2;
87 unsigned dynamic : 1;
88 };
89
90 \f
91 /***********************************************************************
92 Fringe bitmaps
93 ***********************************************************************/
94
95 /* Undefined bitmap. A question mark. */
96 /*
97 ..xxxx..
98 .xxxxxx.
99 xx....xx
100 xx....xx
101 ....xx..
102 ...xx...
103 ...xx...
104 ........
105 ...xx...
106 ...xx...
107 */
108 static unsigned short question_mark_bits[] = {
109 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
110
111 /* An arrow like this: `<-'. */
112 /*
113 ...xx...
114 ..xx....
115 .xx.....
116 xxxxxx..
117 xxxxxx..
118 .xx.....
119 ..xx....
120 ...xx...
121 */
122 static unsigned short left_arrow_bits[] = {
123 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
124
125
126 /* Right truncation arrow bitmap `->'. */
127 /*
128 ...xx...
129 ....xx..
130 .....xx.
131 ..xxxxxx
132 ..xxxxxx
133 .....xx.
134 ....xx..
135 ...xx...
136 */
137 static unsigned short right_arrow_bits[] = {
138 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
139
140
141 /* Up arrow bitmap. */
142 /*
143 ...xx...
144 ..xxxx..
145 .xxxxxx.
146 xxxxxxxx
147 ...xx...
148 ...xx...
149 ...xx...
150 ...xx...
151 */
152 static unsigned short up_arrow_bits[] = {
153 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
154
155
156 /* Down arrow bitmap. */
157 /*
158 ...xx...
159 ...xx...
160 ...xx...
161 ...xx...
162 xxxxxxxx
163 .xxxxxx.
164 ..xxxx..
165 ...xx...
166 */
167 static unsigned short down_arrow_bits[] = {
168 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
169
170 /* Marker for continuation lines. */
171 /*
172 ..xxxx..
173 .xxxxx..
174 xx......
175 xxx..x..
176 xxxxxx..
177 .xxxxx..
178 ..xxxx..
179 .xxxxx..
180 */
181 static unsigned short left_curly_arrow_bits[] = {
182 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
183
184 /* Marker for continued lines. */
185 /*
186 ..xxxx..
187 ..xxxxx.
188 ......xx
189 ..x..xxx
190 ..xxxxxx
191 ..xxxxx.
192 ..xxxx..
193 ..xxxxx.
194 */
195 static unsigned short right_curly_arrow_bits[] = {
196 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
197
198 /* Reverse Overlay arrow bitmap. A triangular arrow. */
199 /*
200 ......xx
201 ....xxxx
202 ...xxxxx
203 ..xxxxxx
204 ..xxxxxx
205 ...xxxxx
206 ....xxxx
207 ......xx
208 */
209 static unsigned short left_triangle_bits[] = {
210 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
211
212 /* Overlay arrow bitmap. A triangular arrow. */
213 /*
214 xx......
215 xxxx....
216 xxxxx...
217 xxxxxx..
218 xxxxxx..
219 xxxxx...
220 xxxx....
221 xx......
222 */
223 static unsigned short right_triangle_bits[] = {
224 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
225
226 /* First line bitmap. An top-left angle. */
227 /*
228 xxxxxx..
229 xxxxxx..
230 xx......
231 xx......
232 xx......
233 xx......
234 xx......
235 ........
236 */
237 static unsigned short top_left_angle_bits[] = {
238 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
239
240 /* First line bitmap. An right-up angle. */
241 /*
242 ..xxxxxx
243 ..xxxxxx
244 ......xx
245 ......xx
246 ......xx
247 ......xx
248 ......xx
249 ........
250 */
251 static unsigned short top_right_angle_bits[] = {
252 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
253
254 /* Last line bitmap. An left-down angle. */
255 /*
256 ........
257 xx......
258 xx......
259 xx......
260 xx......
261 xx......
262 xxxxxx..
263 xxxxxx..
264 */
265 static unsigned short bottom_left_angle_bits[] = {
266 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
267
268 /* Last line bitmap. An right-down angle. */
269 /*
270 ........
271 ......xx
272 ......xx
273 ......xx
274 ......xx
275 ......xx
276 ..xxxxxx
277 ..xxxxxx
278 */
279 static unsigned short bottom_right_angle_bits[] = {
280 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
281
282 /* First/last line bitmap. An left bracket. */
283 /*
284 xxxxxx..
285 xxxxxx..
286 xx......
287 xx......
288 xx......
289 xx......
290 xx......
291 xx......
292 xxxxxx..
293 xxxxxx..
294 */
295 static unsigned short left_bracket_bits[] = {
296 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
297
298 /* First/last line bitmap. An right bracket. */
299 /*
300 ..xxxxxx
301 ..xxxxxx
302 ......xx
303 ......xx
304 ......xx
305 ......xx
306 ......xx
307 ......xx
308 ..xxxxxx
309 ..xxxxxx
310 */
311 static unsigned short right_bracket_bits[] = {
312 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
313
314 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
315 /*
316 xxxxxxx.
317 xxxxxxx.
318 xxxxxxx.
319 xxxxxxx.
320 xxxxxxx.
321 xxxxxxx.
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 xxxxxxx.
328 xxxxxxx.
329 */
330 static unsigned short filled_rectangle_bits[] = {
331 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
332
333 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
334 /*
335 xxxxxxx.
336 x.....x.
337 x.....x.
338 x.....x.
339 x.....x.
340 x.....x.
341 x.....x.
342 x.....x.
343 x.....x.
344 x.....x.
345 x.....x.
346 x.....x.
347 xxxxxxx.
348 */
349 static unsigned short hollow_rectangle_bits[] = {
350 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
351
352 /* Hollow square bitmap. */
353 /*
354 .xxxxxx.
355 .x....x.
356 .x....x.
357 .x....x.
358 .x....x.
359 .xxxxxx.
360 */
361 static unsigned short hollow_square_bits[] = {
362 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
363
364 /* Filled square bitmap. */
365 /*
366 .xxxxxx.
367 .xxxxxx.
368 .xxxxxx.
369 .xxxxxx.
370 .xxxxxx.
371 .xxxxxx.
372 */
373 static unsigned short filled_square_bits[] = {
374 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
375
376 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
377 /*
378 xx......
379 xx......
380 xx......
381 xx......
382 xx......
383 xx......
384 xx......
385 xx......
386 xx......
387 xx......
388 xx......
389 xx......
390 xx......
391 */
392 static unsigned short vertical_bar_bits[] = {
393 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
394
395 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
396 /*
397 xxxxxxx.
398 xxxxxxx.
399 */
400 static unsigned short horizontal_bar_bits[] = {
401 0xfe, 0xfe};
402
403
404 /* Bitmap drawn to indicate lines not displaying text if
405 `indicate-empty-lines' is non-nil. */
406 /*
407 ........
408 ..xxxx..
409 ........
410 ........
411 ..xxxx..
412 ........
413 */
414 static unsigned short empty_line_bits[] = {
415 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
416 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
417 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
418 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
419 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
420 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
421 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
422 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
423
424
425 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
426 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
427 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
428
429 /* NOTE: The order of these bitmaps must match the sequence
430 used in fringe.el to define the corresponding symbols. */
431
432 struct fringe_bitmap standard_bitmaps[] =
433 {
434 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
435 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
436 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
437 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
438 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
439 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
440 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
443 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
444 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
445 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
446 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
447 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
448 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
449 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
450 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
451 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
452 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
453 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
454 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
455 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
456 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
457 };
458
459 #define NO_FRINGE_BITMAP 0
460 #define UNDEF_FRINGE_BITMAP 1
461 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
462
463 static struct fringe_bitmap **fringe_bitmaps;
464 static Lisp_Object *fringe_faces;
465 static int max_fringe_bitmaps;
466
467 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
468
469
470 /* Lookup bitmap number for symbol BITMAP.
471 Return 0 if not a bitmap. */
472
473 int
474 lookup_fringe_bitmap (Lisp_Object bitmap)
475 {
476 int bn;
477
478 bitmap = Fget (bitmap, Qfringe);
479 if (!INTEGERP (bitmap))
480 return 0;
481
482 bn = XINT (bitmap);
483 if (bn > NO_FRINGE_BITMAP
484 && bn < max_used_fringe_bitmap
485 && (bn < MAX_STANDARD_FRINGE_BITMAPS
486 || fringe_bitmaps[bn] != NULL))
487 return bn;
488
489 return 0;
490 }
491
492 /* Get fringe bitmap name for bitmap number BN.
493
494 Found by traversing Vfringe_bitmaps comparing BN to the
495 fringe property for each symbol.
496
497 Return BN if not found in Vfringe_bitmaps. */
498
499 static Lisp_Object
500 get_fringe_bitmap_name (int bn)
501 {
502 Lisp_Object bitmaps;
503 Lisp_Object num;
504
505 /* Zero means no bitmap -- return nil. */
506 if (bn <= 0)
507 return Qnil;
508
509 bitmaps = Vfringe_bitmaps;
510 num = make_number (bn);
511
512 while (CONSP (bitmaps))
513 {
514 Lisp_Object bitmap = XCAR (bitmaps);
515 if (EQ (num, Fget (bitmap, Qfringe)))
516 return bitmap;
517 bitmaps = XCDR (bitmaps);
518 }
519
520 return num;
521 }
522
523
524 /* Draw the bitmap WHICH in one of the left or right fringes of
525 window W. ROW is the glyph row for which to display the bitmap; it
526 determines the vertical position at which the bitmap has to be
527 drawn.
528 LEFT_P is 1 for left fringe, 0 for right fringe.
529 */
530
531 static void
532 draw_fringe_bitmap_1 (struct window *w, struct glyph_row *row, int left_p, int overlay, int which)
533 {
534 struct frame *f = XFRAME (WINDOW_FRAME (w));
535 struct draw_fringe_bitmap_params p;
536 struct fringe_bitmap *fb;
537 int period;
538 int face_id = DEFAULT_FACE_ID;
539 int offset, header_line_height;
540
541 p.overlay_p = (overlay & 1) == 1;
542 p.cursor_p = (overlay & 2) == 2;
543
544 if (which != NO_FRINGE_BITMAP)
545 {
546 offset = 0;
547 }
548 else if (left_p)
549 {
550 which = row->left_fringe_bitmap;
551 face_id = row->left_fringe_face_id;
552 offset = row->left_fringe_offset;
553 }
554 else
555 {
556 which = row->right_fringe_bitmap;
557 face_id = row->right_fringe_face_id;
558 offset = row->right_fringe_offset;
559 }
560
561 if (face_id == DEFAULT_FACE_ID)
562 {
563 Lisp_Object face = fringe_faces[which];
564 face_id = NILP (face) ? lookup_named_face (f, Qfringe, 0)
565 : lookup_derived_face (f, face, FRINGE_FACE_ID, 0);
566 if (face_id < 0)
567 face_id = FRINGE_FACE_ID;
568 }
569
570 fb = fringe_bitmaps[which];
571 if (fb == NULL)
572 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
573 ? which : UNDEF_FRINGE_BITMAP];
574
575 period = fb->period;
576
577 /* Convert row to frame coordinates. */
578 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y) + offset;
579
580 p.which = which;
581 p.bits = fb->bits;
582 p.wd = fb->width;
583
584 p.h = fb->height;
585 p.dh = (period > 0 ? (p.y % period) : 0);
586 p.h -= p.dh;
587
588 /* Adjust y to the offset in the row to start drawing the bitmap. */
589 switch (fb->align)
590 {
591 case ALIGN_BITMAP_CENTER:
592 p.y += (row->height - p.h) / 2;
593 break;
594 case ALIGN_BITMAP_BOTTOM:
595 p.y += (row->visible_height - p.h);
596 break;
597 case ALIGN_BITMAP_TOP:
598 break;
599 }
600
601 p.face = FACE_FROM_ID (f, face_id);
602
603 if (p.face == NULL)
604 {
605 /* This could happen after clearing face cache.
606 But it shouldn't happen anymore. ++kfs */
607 return;
608 }
609
610 PREPARE_FACE_FOR_DISPLAY (f, p.face);
611
612 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
613 the fringe. */
614 p.bx = -1;
615 header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
616 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
617 p.ny = row->visible_height;
618 if (left_p)
619 {
620 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
621 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
622 ? LEFT_MARGIN_AREA
623 : TEXT_AREA));
624 if (p.wd > wd)
625 p.wd = wd;
626 p.x = x - p.wd - (wd - p.wd) / 2;
627
628 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
629 {
630 /* If W has a vertical border to its left, don't draw over it. */
631 wd -= ((!WINDOW_LEFTMOST_P (w)
632 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
633 ? 1 : 0);
634 p.bx = x - wd;
635 p.nx = wd;
636 }
637 }
638 else
639 {
640 int x = window_box_right (w,
641 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
642 ? RIGHT_MARGIN_AREA
643 : TEXT_AREA));
644 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
645 if (p.wd > wd)
646 p.wd = wd;
647 p.x = x + (wd - p.wd) / 2;
648 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
649 the fringe. */
650 if (p.wd < wd || p.y > p.by || p.y + p.h < p.by + p.ny)
651 {
652 p.bx = x;
653 p.nx = wd;
654 }
655 }
656
657 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
658 }
659
660 static int
661 get_logical_cursor_bitmap (struct window *w, Lisp_Object cursor)
662 {
663 Lisp_Object cmap, bm = Qnil;
664
665 if ((cmap = XBUFFER (w->buffer)->fringe_cursor_alist), !NILP (cmap))
666 {
667 bm = Fassq (cursor, cmap);
668 if (CONSP (bm))
669 {
670 if ((bm = XCDR (bm)), NILP (bm))
671 return NO_FRINGE_BITMAP;
672 return lookup_fringe_bitmap (bm);
673 }
674 }
675 if (EQ (cmap, buffer_defaults.fringe_cursor_alist))
676 return NO_FRINGE_BITMAP;
677 bm = Fassq (cursor, buffer_defaults.fringe_cursor_alist);
678 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
679 return NO_FRINGE_BITMAP;
680 return lookup_fringe_bitmap (bm);
681 }
682
683 static int
684 get_logical_fringe_bitmap (struct window *w, Lisp_Object bitmap, int right_p, int partial_p)
685 {
686 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
687 int ln1 = 0, ln2 = 0;
688 int ix1 = right_p;
689 int ix2 = ix1 + (partial_p ? 2 : 0);
690
691 /* Lookup in buffer-local fringe-indicator-alist before global alist.
692
693 Elements are:
694 BITMAP -- use for all
695 (L R) -- use for left right (whether partial or not)
696 (L R PL PR) -- use for left right partial-left partial-right
697 If any value in local binding is not present or t, use global value.
698
699 If partial, lookup partial bitmap in default value if not found here.
700 If not partial, or no partial spec is present, use non-partial bitmap. */
701
702 if ((cmap = XBUFFER (w->buffer)->fringe_indicator_alist), !NILP (cmap))
703 {
704 bm1 = Fassq (bitmap, cmap);
705 if (CONSP (bm1))
706 {
707 if ((bm1 = XCDR (bm1)), NILP (bm1))
708 return NO_FRINGE_BITMAP;
709 if (CONSP (bm1))
710 {
711 ln1 = XINT (Flength (bm1));
712 if (partial_p)
713 {
714 if (ln1 > ix2)
715 {
716 bm = Fnth (make_number (ix2), bm1);
717 if (!EQ (bm, Qt))
718 goto found;
719 }
720 }
721 else
722 {
723 if (ln1 > ix1)
724 {
725 bm = Fnth (make_number (ix1), bm1);
726 if (!EQ (bm, Qt))
727 goto found;
728 }
729 }
730 }
731 else if ((bm = bm1, !EQ (bm, Qt)))
732 goto found;
733 }
734 }
735
736 if (!EQ (cmap, buffer_defaults.fringe_indicator_alist)
737 && !NILP (buffer_defaults.fringe_indicator_alist))
738 {
739 bm2 = Fassq (bitmap, buffer_defaults.fringe_indicator_alist);
740 if (CONSP (bm2))
741 {
742 if ((bm2 = XCDR (bm2)), !NILP (bm2))
743 {
744 if (CONSP (bm2))
745 {
746 ln2 = XINT (Flength (bm2));
747 if (partial_p)
748 {
749 if (ln2 > ix2)
750 {
751 bm = Fnth (make_number (ix2), bm2);
752 if (!EQ (bm, Qt))
753 goto found;
754 }
755 }
756 }
757 }
758 }
759 }
760
761 if (ln1 > ix1)
762 {
763 bm = Fnth (make_number (ix1), bm1);
764 if (!EQ (bm, Qt))
765 goto found;
766 }
767
768 if (ln2 > ix1)
769 {
770 bm = Fnth (make_number (ix1), bm2);
771 if (!EQ (bm, Qt))
772 goto found;
773 return NO_FRINGE_BITMAP;
774 }
775 else if ((bm = bm2, NILP (bm)))
776 return NO_FRINGE_BITMAP;
777
778 found:
779 return lookup_fringe_bitmap (bm);
780 }
781
782
783 void
784 draw_fringe_bitmap (struct window *w, struct glyph_row *row, int left_p)
785 {
786 int overlay = 0;
787
788 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
789 {
790 Lisp_Object cursor = Qnil;
791
792 switch (w->phys_cursor_type)
793 {
794 case HOLLOW_BOX_CURSOR:
795 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
796 cursor = Qhollow;
797 else
798 cursor = Qhollow_small;
799 break;
800 case FILLED_BOX_CURSOR:
801 cursor = Qbox;
802 break;
803 case BAR_CURSOR:
804 cursor = Qbar;
805 break;
806 case HBAR_CURSOR:
807 cursor = Qhbar;
808 break;
809 case NO_CURSOR:
810 default:
811 w->phys_cursor_on_p = 0;
812 row->cursor_in_fringe_p = 0;
813 break;
814 }
815 if (!NILP (cursor))
816 {
817 int bm = get_logical_cursor_bitmap (w, cursor);
818 if (bm != NO_FRINGE_BITMAP)
819 {
820 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
821 overlay = EQ (cursor, Qbox) ? 3 : 1;
822 }
823 }
824 }
825
826 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
827
828 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
829 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
830 }
831
832
833 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
834 function with input blocked. */
835
836 void
837 draw_row_fringe_bitmaps (struct window *w, struct glyph_row *row)
838 {
839 xassert (interrupt_input_blocked);
840
841 /* If row is completely invisible, because of vscrolling, we
842 don't have to draw anything. */
843 if (row->visible_height <= 0)
844 return;
845
846 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
847 draw_fringe_bitmap (w, row, 1);
848
849 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
850 draw_fringe_bitmap (w, row, 0);
851 }
852
853 /* Draw the fringes of window W. Only fringes for rows marked for
854 update in redraw_fringe_bitmaps_p are drawn.
855
856 Return >0 if left or right fringe was redrawn in any way.
857
858 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
859
860 A return value >0 indicates that the vertical line between windows
861 needs update (as it may be drawn in the fringe).
862 */
863
864 int
865 draw_window_fringes (struct window *w, int no_fringe)
866 {
867 struct glyph_row *row;
868 int yb = window_text_bottom_y (w);
869 int nrows = w->current_matrix->nrows;
870 int y, rn;
871 int updated = 0;
872
873 if (w->pseudo_window_p)
874 return 0;
875
876 /* Must draw line if no fringe */
877 if (no_fringe
878 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
879 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
880 updated++;
881
882 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows;
883 y < yb && rn < nrows;
884 y += row->height, ++row, ++rn)
885 {
886 if (!row->redraw_fringe_bitmaps_p)
887 continue;
888 draw_row_fringe_bitmaps (w, row);
889 row->redraw_fringe_bitmaps_p = 0;
890 updated++;
891 }
892
893 return updated;
894 }
895
896
897 /* Recalculate the bitmaps to show in the fringes of window W.
898 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
899
900 If KEEP_CURRENT_P is 0, update current_matrix too. */
901
902 int
903 update_window_fringes (struct window *w, int keep_current_p)
904 {
905 struct glyph_row *row, *cur = 0;
906 int yb = window_text_bottom_y (w);
907 int rn, nrows = w->current_matrix->nrows;
908 int y;
909 int redraw_p = 0;
910 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
911 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
912 Lisp_Object empty_pos;
913 Lisp_Object ind = Qnil;
914 #define MAX_BITMAP_CACHE (8*4)
915 int bitmap_cache[MAX_BITMAP_CACHE];
916 int top_ind_rn, bot_ind_rn;
917 int top_ind_min_y, bot_ind_max_y;
918 int top_row_ends_at_zv_p, bot_row_ends_at_zv_p;
919
920 if (w->pseudo_window_p)
921 return 0;
922
923 if (!MINI_WINDOW_P (w)
924 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
925 {
926 if (EQ (ind, Qleft) || EQ (ind, Qright))
927 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
928 else if (CONSP (ind) && CONSP (XCAR (ind)))
929 {
930 Lisp_Object pos;
931 if (pos = Fassq (Qt, ind), !NILP (pos))
932 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
933 if (pos = Fassq (Qtop, ind), !NILP (pos))
934 boundary_top = XCDR (pos);
935 if (pos = Fassq (Qbottom, ind), !NILP (pos))
936 boundary_bot = XCDR (pos);
937 if (pos = Fassq (Qup, ind), !NILP (pos))
938 arrow_top = XCDR (pos);
939 if (pos = Fassq (Qdown, ind), !NILP (pos))
940 arrow_bot = XCDR (pos);
941 }
942 else
943 /* Anything else means boundary on left and no arrows. */
944 boundary_top = boundary_bot = Qleft;
945 }
946
947 top_ind_rn = bot_ind_rn = -1;
948 if (!NILP (ind))
949 {
950 for (y = w->vscroll, rn = 0;
951 y < yb && rn < nrows;
952 y += row->height, ++rn)
953 {
954 unsigned indicate_bob_p, indicate_top_line_p;
955 unsigned indicate_eob_p, indicate_bottom_line_p;
956
957 row = w->desired_matrix->rows + rn;
958 if (!row->enabled_p)
959 row = w->current_matrix->rows + rn;
960
961 indicate_bob_p = row->indicate_bob_p;
962 indicate_top_line_p = row->indicate_top_line_p;
963 indicate_eob_p = row->indicate_eob_p;
964 indicate_bottom_line_p = row->indicate_bottom_line_p;
965
966 row->indicate_bob_p = row->indicate_top_line_p = 0;
967 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
968
969 if (!row->mode_line_p)
970 {
971 if (top_ind_rn < 0 && row->visible_height > 0)
972 {
973 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
974 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
975 row->indicate_bob_p = !NILP (boundary_top);
976 else
977 row->indicate_top_line_p = !NILP (arrow_top);
978 top_ind_rn = rn;
979 }
980
981 if (bot_ind_rn < 0)
982 {
983 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
984 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
985 row->indicate_eob_p = !NILP (boundary_bot), bot_ind_rn = rn;
986 else if (y + row->height >= yb)
987 row->indicate_bottom_line_p = !NILP (arrow_bot), bot_ind_rn = rn;
988 }
989 }
990 }
991 }
992
993 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
994 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
995 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
996
997 for (y = 0; y < MAX_BITMAP_CACHE; y++)
998 bitmap_cache[y] = -1;
999
1000 #define LEFT_FRINGE(cache, which, partial_p) \
1001 (bitmap_cache[cache*4+partial_p] >= 0 \
1002 ? bitmap_cache[cache*4+partial_p] \
1003 : (bitmap_cache[cache*4+partial_p] = \
1004 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1005
1006 #define RIGHT_FRINGE(cache, which, partial_p) \
1007 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1008 ? bitmap_cache[cache*4+2+partial_p] \
1009 : (bitmap_cache[cache*4+2+partial_p] = \
1010 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1011
1012
1013 /* Extend top-aligned top indicator (or bottom-aligned bottom
1014 indicator) to adjacent rows if it doesn't fit in one row. */
1015 top_ind_min_y = bot_ind_max_y = -1;
1016 if (top_ind_rn >= 0)
1017 {
1018 int bn = NO_FRINGE_BITMAP;
1019
1020 row = w->desired_matrix->rows + top_ind_rn;
1021 if (!row->enabled_p)
1022 row = w->current_matrix->rows + top_ind_rn;
1023
1024 top_row_ends_at_zv_p = row->ends_at_zv_p;
1025 if (row->indicate_bob_p)
1026 {
1027 if (EQ (boundary_top, Qleft))
1028 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1029 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1030 : LEFT_FRINGE (2, Qtop, 0));
1031 else
1032 bn = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1033 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1034 : RIGHT_FRINGE (2, Qtop, 0));
1035 }
1036 else if (row->indicate_top_line_p)
1037 {
1038 if (EQ (arrow_top, Qleft))
1039 bn = LEFT_FRINGE (6, Qup, 0);
1040 else
1041 bn = RIGHT_FRINGE (6, Qup, 0);
1042 }
1043
1044 if (bn != NO_FRINGE_BITMAP)
1045 {
1046 struct fringe_bitmap *fb;
1047
1048 fb = fringe_bitmaps[bn];
1049 if (fb == NULL)
1050 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1051 ? bn : UNDEF_FRINGE_BITMAP];
1052 if (fb->align == ALIGN_BITMAP_TOP && fb->period == 0)
1053 {
1054 struct glyph_row *row1;
1055 int top_ind_max_y;
1056
1057 top_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1058 top_ind_max_y = top_ind_min_y + fb->height;
1059 if (top_ind_max_y > yb)
1060 top_ind_max_y = yb;
1061
1062 for (y = row->y + row->height, rn = top_ind_rn + 1;
1063 y < top_ind_max_y && rn < nrows;
1064 y += row1->height, rn++)
1065 {
1066 if (bot_ind_rn >= 0 && rn >= bot_ind_rn)
1067 break;
1068
1069 row1 = w->desired_matrix->rows + rn;
1070 if (!row1->enabled_p)
1071 row1 = w->current_matrix->rows + rn;
1072
1073 row1->indicate_bob_p = row->indicate_bob_p;
1074 row1->indicate_top_line_p = row->indicate_top_line_p;
1075 }
1076 }
1077 }
1078 }
1079 if (bot_ind_rn >= 0)
1080 {
1081 int bn = NO_FRINGE_BITMAP;
1082
1083 row = w->desired_matrix->rows + bot_ind_rn;
1084 if (!row->enabled_p)
1085 row = w->current_matrix->rows + bot_ind_rn;
1086
1087 bot_row_ends_at_zv_p = row->ends_at_zv_p;
1088 if (row->indicate_eob_p)
1089 {
1090 if (EQ (boundary_bot, Qleft))
1091 bn = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1092 else
1093 bn = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1094 }
1095 else if (row->indicate_bottom_line_p)
1096 {
1097 if (EQ (arrow_bot, Qleft))
1098 bn = LEFT_FRINGE (7, Qdown, 0);
1099 else
1100 bn = RIGHT_FRINGE (7, Qdown, 0);
1101 }
1102
1103 if (bn != NO_FRINGE_BITMAP)
1104 {
1105 struct fringe_bitmap *fb;
1106
1107 fb = fringe_bitmaps[bn];
1108 if (fb == NULL)
1109 fb = &standard_bitmaps[bn < MAX_STANDARD_FRINGE_BITMAPS
1110 ? bn : UNDEF_FRINGE_BITMAP];
1111 if (fb->align == ALIGN_BITMAP_BOTTOM && fb->period == 0)
1112 {
1113 struct glyph_row *row1;
1114 int bot_ind_min_y;
1115
1116 bot_ind_max_y = row->y + row->visible_height;
1117 bot_ind_min_y = bot_ind_max_y - fb->height;
1118 if (bot_ind_min_y < WINDOW_HEADER_LINE_HEIGHT (w))
1119 bot_ind_min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1120
1121 for (y = row->y, rn = bot_ind_rn - 1;
1122 y >= bot_ind_min_y && rn >= 0;
1123 y -= row1->height, rn--)
1124 {
1125 if (top_ind_rn >= 0 && rn <= top_ind_rn)
1126 break;
1127
1128 row1 = w->desired_matrix->rows + rn;
1129 if (!row1->enabled_p)
1130 row1 = w->current_matrix->rows + rn;
1131
1132 row1->indicate_eob_p = row->indicate_eob_p;
1133 row1->indicate_bottom_line_p = row->indicate_bottom_line_p;
1134 }
1135 }
1136 }
1137 }
1138
1139 for (y = w->vscroll, rn = 0;
1140 y < yb && rn < nrows;
1141 y += row->height, rn++)
1142 {
1143 int left, right;
1144 unsigned left_face_id, right_face_id;
1145 int left_offset, right_offset;
1146
1147 row = w->desired_matrix->rows + rn;
1148 cur = w->current_matrix->rows + rn;
1149 if (!row->enabled_p)
1150 row = cur;
1151
1152 left_face_id = right_face_id = DEFAULT_FACE_ID;
1153 left_offset = right_offset = 0;
1154
1155 /* Decide which bitmap to draw in the left fringe. */
1156 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1157 left = NO_FRINGE_BITMAP;
1158 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1159 {
1160 left = row->left_user_fringe_bitmap;
1161 left_face_id = row->left_user_fringe_face_id;
1162 }
1163 else if ((!row->reversed_p && row->truncated_on_left_p)
1164 || (row->reversed_p && row->truncated_on_right_p))
1165 left = LEFT_FRINGE(0, Qtruncation, 0);
1166 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1167 {
1168 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1169 ? LEFT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1170 : LEFT_FRINGE (2, Qtop, 0));
1171 if (top_ind_min_y >= 0)
1172 left_offset = top_ind_min_y - row->y;
1173 }
1174 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1175 {
1176 left = LEFT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1177 if (bot_ind_max_y >= 0)
1178 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1179 }
1180 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1181 || (row->reversed_p && row->continued_p))
1182 left = LEFT_FRINGE (4, Qcontinuation, 0);
1183 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1184 left = LEFT_FRINGE (5, Qempty_line, 0);
1185 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1186 {
1187 left = LEFT_FRINGE (6, Qup, 0);
1188 if (top_ind_min_y >= 0)
1189 left_offset = top_ind_min_y - row->y;
1190 }
1191 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1192 {
1193 left = LEFT_FRINGE (7, Qdown, 0);
1194 if (bot_ind_max_y >= 0)
1195 left_offset = bot_ind_max_y - (row->y + row->visible_height);
1196 }
1197 else
1198 left = NO_FRINGE_BITMAP;
1199
1200 /* Decide which bitmap to draw in the right fringe. */
1201 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1202 right = NO_FRINGE_BITMAP;
1203 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1204 {
1205 right = row->right_user_fringe_bitmap;
1206 right_face_id = row->right_user_fringe_face_id;
1207 }
1208 else if ((!row->reversed_p && row->truncated_on_right_p)
1209 || (row->reversed_p && row->truncated_on_left_p))
1210 right = RIGHT_FRINGE (0, Qtruncation, 0);
1211 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1212 {
1213 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1214 ? RIGHT_FRINGE (1, Qtop_bottom, top_row_ends_at_zv_p)
1215 : RIGHT_FRINGE (2, Qtop, 0));
1216 if (top_ind_min_y >= 0)
1217 right_offset = top_ind_min_y - row->y;
1218 }
1219 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1220 {
1221 right = RIGHT_FRINGE (3, Qbottom, bot_row_ends_at_zv_p);
1222 if (bot_ind_max_y >= 0)
1223 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1224 }
1225 else if ((!row->reversed_p && row->continued_p)
1226 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1227 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1228 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1229 {
1230 right = RIGHT_FRINGE (6, Qup, 0);
1231 if (top_ind_min_y >= 0)
1232 right_offset = top_ind_min_y - row->y;
1233 }
1234 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1235 {
1236 right = RIGHT_FRINGE (7, Qdown, 0);
1237 if (bot_ind_max_y >= 0)
1238 right_offset = bot_ind_max_y - (row->y + row->visible_height);
1239 }
1240 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1241 right = RIGHT_FRINGE (5, Qempty_line, 0);
1242 else
1243 right = NO_FRINGE_BITMAP;
1244
1245 if (row->y != cur->y
1246 || row->visible_height != cur->visible_height
1247 || row->ends_at_zv_p != cur->ends_at_zv_p
1248 || left != cur->left_fringe_bitmap
1249 || right != cur->right_fringe_bitmap
1250 || left_face_id != cur->left_fringe_face_id
1251 || right_face_id != cur->right_fringe_face_id
1252 || left_offset != cur->left_fringe_offset
1253 || right_offset != cur->right_fringe_offset
1254 || cur->redraw_fringe_bitmaps_p)
1255 {
1256 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1257 if (!keep_current_p)
1258 {
1259 cur->redraw_fringe_bitmaps_p = 1;
1260 cur->left_fringe_bitmap = left;
1261 cur->right_fringe_bitmap = right;
1262 cur->left_fringe_face_id = left_face_id;
1263 cur->right_fringe_face_id = right_face_id;
1264 cur->left_fringe_offset = left_offset;
1265 cur->right_fringe_offset = right_offset;
1266 }
1267 }
1268
1269 if (row->overlay_arrow_bitmap < 0)
1270 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1271
1272 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1273 {
1274 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1275 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1276 }
1277
1278 row->left_fringe_bitmap = left;
1279 row->right_fringe_bitmap = right;
1280 row->left_fringe_face_id = left_face_id;
1281 row->right_fringe_face_id = right_face_id;
1282 row->left_fringe_offset = left_offset;
1283 row->right_fringe_offset = right_offset;
1284 }
1285
1286 return redraw_p && !keep_current_p;
1287 }
1288
1289
1290 /* Compute actual fringe widths for frame F.
1291
1292 If REDRAW is 1, redraw F if the fringe settings was actually
1293 modified and F is visible.
1294
1295 Since the combined left and right fringe must occupy an integral
1296 number of columns, we may need to add some pixels to each fringe.
1297 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1298 but a negative width value is taken literally (after negating it).
1299
1300 We never make the fringes narrower than specified.
1301 */
1302
1303 void
1304 compute_fringe_widths (struct frame *f, int redraw)
1305 {
1306 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1307 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1308 int o_cols = FRAME_FRINGE_COLS (f);
1309
1310 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1311 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1312 int left_fringe_width, right_fringe_width;
1313
1314 if (!NILP (left_fringe))
1315 left_fringe = Fcdr (left_fringe);
1316 if (!NILP (right_fringe))
1317 right_fringe = Fcdr (right_fringe);
1318
1319 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1320 XINT (left_fringe));
1321 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1322 XINT (right_fringe));
1323
1324 if (left_fringe_width || right_fringe_width)
1325 {
1326 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1327 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1328 int conf_wid = left_wid + right_wid;
1329 int font_wid = FRAME_COLUMN_WIDTH (f);
1330 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1331 int real_wid = cols * font_wid;
1332 if (left_wid && right_wid)
1333 {
1334 if (left_fringe_width < 0)
1335 {
1336 /* Left fringe width is fixed, adjust right fringe if necessary */
1337 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1338 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1339 }
1340 else if (right_fringe_width < 0)
1341 {
1342 /* Right fringe width is fixed, adjust left fringe if necessary */
1343 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1344 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1345 }
1346 else
1347 {
1348 /* Adjust both fringes with an equal amount.
1349 Note that we are doing integer arithmetic here, so don't
1350 lose a pixel if the total width is an odd number. */
1351 int fill = real_wid - conf_wid;
1352 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1353 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1354 }
1355 }
1356 else if (left_fringe_width)
1357 {
1358 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1359 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1360 }
1361 else
1362 {
1363 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1364 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1365 }
1366 FRAME_FRINGE_COLS (f) = cols;
1367 }
1368 else
1369 {
1370 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1371 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1372 FRAME_FRINGE_COLS (f) = 0;
1373 }
1374
1375 if (redraw && FRAME_VISIBLE_P (f))
1376 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1377 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1378 o_cols != FRAME_FRINGE_COLS (f))
1379 redraw_frame (f);
1380 }
1381
1382
1383 /* Free resources used by a user-defined bitmap. */
1384
1385 void
1386 destroy_fringe_bitmap (int n)
1387 {
1388 struct fringe_bitmap **fbp;
1389
1390 fringe_faces[n] = Qnil;
1391
1392 fbp = &fringe_bitmaps[n];
1393 if (*fbp && (*fbp)->dynamic)
1394 {
1395 /* XXX Is SELECTED_FRAME OK here? */
1396 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1397 if (rif && rif->destroy_fringe_bitmap)
1398 rif->destroy_fringe_bitmap (n);
1399 xfree (*fbp);
1400 *fbp = NULL;
1401 }
1402
1403 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1404 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1405 max_used_fringe_bitmap--;
1406 }
1407
1408
1409 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1410 1, 1, 0,
1411 doc: /* Destroy fringe bitmap BITMAP.
1412 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1413 (Lisp_Object bitmap)
1414 {
1415 int n;
1416
1417 CHECK_SYMBOL (bitmap);
1418 n = lookup_fringe_bitmap (bitmap);
1419 if (!n)
1420 return Qnil;
1421
1422 destroy_fringe_bitmap (n);
1423
1424 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1425 {
1426 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1427 /* It would be better to remove the fringe property. */
1428 Fput (bitmap, Qfringe, Qnil);
1429 }
1430
1431 return Qnil;
1432 }
1433
1434
1435 /* Initialize bitmap bit.
1436
1437 On X, we bit-swap the built-in bitmaps and reduce bitmap
1438 from short to char array if width is <= 8 bits.
1439
1440 On MAC with big-endian CPU, we need to byte-swap each short.
1441
1442 On W32 and MAC (little endian), there's no need to do this.
1443 */
1444
1445 #if defined (HAVE_X_WINDOWS)
1446 static const unsigned char swap_nibble[16] = {
1447 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1448 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1449 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1450 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1451 #endif /* HAVE_X_WINDOWS */
1452
1453 void
1454 init_fringe_bitmap (int which, struct fringe_bitmap *fb, int once_p)
1455 {
1456 if (once_p || fb->dynamic)
1457 {
1458 #if defined (HAVE_X_WINDOWS)
1459 unsigned short *bits = fb->bits;
1460 int j;
1461
1462 if (fb->width <= 8)
1463 {
1464 unsigned char *cbits = (unsigned char *)fb->bits;
1465 for (j = 0; j < fb->height; j++)
1466 {
1467 unsigned short b = *bits++;
1468 unsigned char c;
1469 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1470 | (swap_nibble[(b>>4) & 0xf]));
1471 *cbits++ = (c >> (8 - fb->width));
1472 }
1473 }
1474 else
1475 {
1476 for (j = 0; j < fb->height; j++)
1477 {
1478 unsigned short b = *bits;
1479 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1480 | (swap_nibble[(b>>4) & 0xf] << 8)
1481 | (swap_nibble[(b>>8) & 0xf] << 4)
1482 | (swap_nibble[(b>>12) & 0xf]));
1483 b >>= (16 - fb->width);
1484 #ifdef WORDS_BIGENDIAN
1485 b = ((b >> 8) | (b << 8));
1486 #endif
1487 *bits++ = b;
1488 }
1489 }
1490 #endif /* HAVE_X_WINDOWS */
1491
1492 }
1493
1494 if (!once_p)
1495 {
1496 /* XXX Is SELECTED_FRAME OK here? */
1497 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1498
1499 destroy_fringe_bitmap (which);
1500
1501 if (rif && rif->define_fringe_bitmap)
1502 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1503
1504 fringe_bitmaps[which] = fb;
1505 if (which >= max_used_fringe_bitmap)
1506 max_used_fringe_bitmap = which + 1;
1507 }
1508 }
1509
1510
1511 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1512 2, 5, 0,
1513 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1514 BITMAP is a symbol identifying the new fringe bitmap.
1515 BITS is either a string or a vector of integers.
1516 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1517 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1518 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1519 indicating the positioning of the bitmap relative to the rows where it
1520 is used; the default is to center the bitmap. Fifth arg may also be a
1521 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1522 should be repeated.
1523 If BITMAP already exists, the existing definition is replaced. */)
1524 (Lisp_Object bitmap, Lisp_Object bits, Lisp_Object height, Lisp_Object width, Lisp_Object align)
1525 {
1526 int n, h, i, j;
1527 unsigned short *b;
1528 struct fringe_bitmap fb, *xfb;
1529 int fill1 = 0, fill2 = 0;
1530
1531 CHECK_SYMBOL (bitmap);
1532
1533 if (STRINGP (bits))
1534 h = SCHARS (bits);
1535 else if (VECTORP (bits))
1536 h = XVECTOR (bits)->size;
1537 else
1538 wrong_type_argument (Qsequencep, bits);
1539
1540 if (NILP (height))
1541 fb.height = h;
1542 else
1543 {
1544 CHECK_NUMBER (height);
1545 fb.height = min (XINT (height), 255);
1546 if (fb.height > h)
1547 {
1548 fill1 = (fb.height - h) / 2;
1549 fill2 = fb.height - h - fill1;
1550 }
1551 }
1552
1553 if (NILP (width))
1554 fb.width = 8;
1555 else
1556 {
1557 CHECK_NUMBER (width);
1558 fb.width = min (XINT (width), 255);
1559 }
1560
1561 fb.period = 0;
1562 fb.align = ALIGN_BITMAP_CENTER;
1563
1564 if (CONSP (align))
1565 {
1566 Lisp_Object period = XCDR (align);
1567 if (CONSP (period))
1568 {
1569 period = XCAR (period);
1570 if (!NILP (period))
1571 {
1572 fb.period = fb.height;
1573 fb.height = 255;
1574 }
1575 }
1576 align = XCAR (align);
1577 }
1578 if (EQ (align, Qtop))
1579 fb.align = ALIGN_BITMAP_TOP;
1580 else if (EQ (align, Qbottom))
1581 fb.align = ALIGN_BITMAP_BOTTOM;
1582 else if (!NILP (align) && !EQ (align, Qcenter))
1583 error ("Bad align argument");
1584
1585 n = lookup_fringe_bitmap (bitmap);
1586 if (!n)
1587 {
1588 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1589 n = max_used_fringe_bitmap++;
1590 else
1591 {
1592 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1593 n < max_fringe_bitmaps;
1594 n++)
1595 if (fringe_bitmaps[n] == NULL)
1596 break;
1597
1598 if (n == max_fringe_bitmaps)
1599 {
1600 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1601 error ("No free fringe bitmap slots");
1602
1603 i = max_fringe_bitmaps;
1604 max_fringe_bitmaps += 20;
1605 fringe_bitmaps
1606 = ((struct fringe_bitmap **)
1607 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1608 fringe_faces
1609 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1610
1611 for (; i < max_fringe_bitmaps; i++)
1612 {
1613 fringe_bitmaps[i] = NULL;
1614 fringe_faces[i] = Qnil;
1615 }
1616 }
1617 }
1618
1619 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1620 Fput (bitmap, Qfringe, make_number (n));
1621 }
1622
1623 fb.dynamic = 1;
1624
1625 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1626 + fb.height * BYTES_PER_BITMAP_ROW);
1627 fb.bits = b = (unsigned short *) (xfb + 1);
1628 memset (b, 0, fb.height);
1629
1630 j = 0;
1631 while (j < fb.height)
1632 {
1633 for (i = 0; i < fill1 && j < fb.height; i++)
1634 b[j++] = 0;
1635 for (i = 0; i < h && j < fb.height; i++)
1636 {
1637 Lisp_Object elt = Faref (bits, make_number (i));
1638 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1639 }
1640 for (i = 0; i < fill2 && j < fb.height; i++)
1641 b[j++] = 0;
1642 }
1643
1644 *xfb = fb;
1645
1646 init_fringe_bitmap (n, xfb, 0);
1647
1648 return bitmap;
1649 }
1650
1651 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1652 1, 2, 0,
1653 doc: /* Set face for fringe bitmap BITMAP to FACE.
1654 If FACE is nil, reset face to default fringe face. */)
1655 (Lisp_Object bitmap, Lisp_Object face)
1656 {
1657 int n;
1658 int face_id;
1659
1660 CHECK_SYMBOL (bitmap);
1661 n = lookup_fringe_bitmap (bitmap);
1662 if (!n)
1663 error ("Undefined fringe bitmap");
1664
1665 if (!NILP (face))
1666 {
1667 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1668 FRINGE_FACE_ID, 1);
1669 if (face_id < 0)
1670 error ("No such face");
1671 }
1672
1673 fringe_faces[n] = face;
1674
1675 return Qnil;
1676 }
1677
1678 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1679 0, 2, 0,
1680 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1681 If WINDOW is nil, use selected window. If POS is nil, use value of point
1682 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1683 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1684 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1685 overlay arrow in the left fringe.
1686 Return nil if POS is not visible in WINDOW. */)
1687 (Lisp_Object pos, Lisp_Object window)
1688 {
1689 struct window *w;
1690 struct glyph_row *row;
1691 int textpos;
1692
1693 if (NILP (window))
1694 window = selected_window;
1695 CHECK_WINDOW (window);
1696 w = XWINDOW (window);
1697
1698 if (!NILP (pos))
1699 {
1700 CHECK_NUMBER_COERCE_MARKER (pos);
1701 textpos = XINT (pos);
1702 }
1703 else if (w == XWINDOW (selected_window))
1704 textpos = PT;
1705 else
1706 textpos = XMARKER (w->pointm)->charpos;
1707
1708 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1709 row = row_containing_pos (w, textpos, row, NULL, 0);
1710 if (row)
1711 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1712 get_fringe_bitmap_name (row->right_fringe_bitmap),
1713 (row->overlay_arrow_bitmap == 0 ? Qnil
1714 : row->overlay_arrow_bitmap < 0 ? Qt
1715 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1716 else
1717 return Qnil;
1718 }
1719
1720
1721 /***********************************************************************
1722 Initialization
1723 ***********************************************************************/
1724
1725 void
1726 syms_of_fringe (void)
1727 {
1728 Qtruncation = intern_c_string ("truncation");
1729 staticpro (&Qtruncation);
1730 Qcontinuation = intern_c_string ("continuation");
1731 staticpro (&Qcontinuation);
1732 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1733 staticpro (&Qoverlay_arrow);
1734 Qempty_line = intern_c_string ("empty-line");
1735 staticpro (&Qempty_line);
1736 Qtop_bottom = intern_c_string ("top-bottom");
1737 staticpro (&Qtop_bottom);
1738 Qhollow_small = intern_c_string ("hollow-small");
1739 staticpro (&Qhollow_small);
1740
1741 defsubr (&Sdestroy_fringe_bitmap);
1742 defsubr (&Sdefine_fringe_bitmap);
1743 defsubr (&Sfringe_bitmaps_at_pos);
1744 defsubr (&Sset_fringe_bitmap_face);
1745
1746 DEFVAR_LISP ("overflow-newline-into-fringe", Voverflow_newline_into_fringe,
1747 doc: /* *Non-nil means that newline may flow into the right fringe.
1748 This means that display lines which are exactly as wide as the window
1749 (not counting the final newline) will only occupy one screen line, by
1750 showing (or hiding) the final newline in the right fringe; when point
1751 is at the final newline, the cursor is shown in the right fringe.
1752 If nil, also continue lines which are exactly as wide as the window. */);
1753 Voverflow_newline_into_fringe = Qt;
1754
1755 DEFVAR_LISP ("fringe-bitmaps", Vfringe_bitmaps,
1756 doc: /* List of fringe bitmap symbols. */);
1757 Vfringe_bitmaps = Qnil;
1758 }
1759
1760 /* Garbage collection hook */
1761
1762 void
1763 mark_fringe_data (void)
1764 {
1765 int i;
1766
1767 for (i = 0; i < max_fringe_bitmaps; i++)
1768 if (!NILP (fringe_faces[i]))
1769 mark_object (fringe_faces[i]);
1770 }
1771
1772 /* Initialize this module when Emacs starts. */
1773
1774 void
1775 init_fringe_once (void)
1776 {
1777 int bt;
1778
1779 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1780 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1781 }
1782
1783 void
1784 init_fringe (void)
1785 {
1786 int i;
1787
1788 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1789
1790 fringe_bitmaps
1791 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1792 fringe_faces
1793 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1794
1795 for (i = 0; i < max_fringe_bitmaps; i++)
1796 {
1797 fringe_bitmaps[i] = NULL;
1798 fringe_faces[i] = Qnil;
1799 }
1800 }
1801
1802 #ifdef HAVE_NTGUI
1803
1804 void
1805 w32_init_fringe (struct redisplay_interface *rif)
1806 {
1807 int bt;
1808
1809 if (!rif)
1810 return;
1811
1812 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1813 {
1814 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1815 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1816 }
1817 }
1818
1819 void
1820 w32_reset_fringes (void)
1821 {
1822 /* Destroy row bitmaps. */
1823 int bt;
1824 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1825
1826 if (!rif)
1827 return;
1828
1829 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1830 rif->destroy_fringe_bitmap (bt);
1831 }
1832
1833 #endif /* HAVE_NTGUI */
1834
1835 #endif /* HAVE_WINDOW_SYSTEM */
1836