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[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998, 1999,
3 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "keymap.h"
183 #include "macros.h"
184 #include "disptab.h"
185 #include "termhooks.h"
186 #include "intervals.h"
187 #include "coding.h"
188 #include "process.h"
189 #include "region-cache.h"
190 #include "fontset.h"
191 #include "blockinput.h"
192
193 #ifdef HAVE_X_WINDOWS
194 #include "xterm.h"
195 #endif
196 #ifdef WINDOWSNT
197 #include "w32term.h"
198 #endif
199 #ifdef MAC_OS
200 #include "macterm.h"
201 #endif
202
203 #ifndef FRAME_X_OUTPUT
204 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
205 #endif
206
207 #define INFINITY 10000000
208
209 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
210 || defined (USE_GTK)
211 extern void set_frame_menubar P_ ((struct frame *f, int, int));
212 extern int pending_menu_activation;
213 #endif
214
215 extern int interrupt_input;
216 extern int command_loop_level;
217
218 extern Lisp_Object do_mouse_tracking;
219
220 extern int minibuffer_auto_raise;
221 extern Lisp_Object Vminibuffer_list;
222
223 extern Lisp_Object Qface;
224 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
225
226 extern Lisp_Object Voverriding_local_map;
227 extern Lisp_Object Voverriding_local_map_menu_flag;
228 extern Lisp_Object Qmenu_item;
229 extern Lisp_Object Qwhen;
230 extern Lisp_Object Qhelp_echo;
231
232 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
233 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
234 Lisp_Object Qredisplay_end_trigger_functions;
235 Lisp_Object Qinhibit_point_motion_hooks;
236 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
237 Lisp_Object Qfontified;
238 Lisp_Object Qgrow_only;
239 Lisp_Object Qinhibit_eval_during_redisplay;
240 Lisp_Object Qbuffer_position, Qposition, Qobject;
241
242 /* Cursor shapes */
243 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
244
245 /* Pointer shapes */
246 Lisp_Object Qarrow, Qhand, Qtext;
247
248 Lisp_Object Qrisky_local_variable;
249
250 /* Holds the list (error). */
251 Lisp_Object list_of_error;
252
253 /* Functions called to fontify regions of text. */
254
255 Lisp_Object Vfontification_functions;
256 Lisp_Object Qfontification_functions;
257
258 /* Non-zero means automatically select any window when the mouse
259 cursor moves into it. */
260 int mouse_autoselect_window;
261
262 /* Non-zero means draw tool bar buttons raised when the mouse moves
263 over them. */
264
265 int auto_raise_tool_bar_buttons_p;
266
267 /* Non-zero means to reposition window if cursor line is only partially visible. */
268
269 int make_cursor_line_fully_visible_p;
270
271 /* Margin around tool bar buttons in pixels. */
272
273 Lisp_Object Vtool_bar_button_margin;
274
275 /* Thickness of shadow to draw around tool bar buttons. */
276
277 EMACS_INT tool_bar_button_relief;
278
279 /* Non-zero means automatically resize tool-bars so that all tool-bar
280 items are visible, and no blank lines remain. */
281
282 int auto_resize_tool_bars_p;
283
284 /* Non-zero means draw block and hollow cursor as wide as the glyph
285 under it. For example, if a block cursor is over a tab, it will be
286 drawn as wide as that tab on the display. */
287
288 int x_stretch_cursor_p;
289
290 /* Non-nil means don't actually do any redisplay. */
291
292 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
293
294 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
295
296 int inhibit_eval_during_redisplay;
297
298 /* Names of text properties relevant for redisplay. */
299
300 Lisp_Object Qdisplay;
301 extern Lisp_Object Qface, Qinvisible, Qwidth;
302
303 /* Symbols used in text property values. */
304
305 Lisp_Object Vdisplay_pixels_per_inch;
306 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
307 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
308 Lisp_Object Qslice;
309 Lisp_Object Qcenter;
310 Lisp_Object Qmargin, Qpointer;
311 Lisp_Object Qline_height;
312 extern Lisp_Object Qheight;
313 extern Lisp_Object QCwidth, QCheight, QCascent;
314 extern Lisp_Object Qscroll_bar;
315 extern Lisp_Object Qcursor;
316
317 /* Non-nil means highlight trailing whitespace. */
318
319 Lisp_Object Vshow_trailing_whitespace;
320
321 /* Non-nil means escape non-break space and hyphens. */
322
323 Lisp_Object Vshow_nonbreak_escape;
324
325 #ifdef HAVE_WINDOW_SYSTEM
326 extern Lisp_Object Voverflow_newline_into_fringe;
327
328 /* Test if overflow newline into fringe. Called with iterator IT
329 at or past right window margin, and with IT->current_x set. */
330
331 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
332 (!NILP (Voverflow_newline_into_fringe) \
333 && FRAME_WINDOW_P (it->f) \
334 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
335 && it->current_x == it->last_visible_x)
336
337 #endif /* HAVE_WINDOW_SYSTEM */
338
339 /* Non-nil means show the text cursor in void text areas
340 i.e. in blank areas after eol and eob. This used to be
341 the default in 21.3. */
342
343 Lisp_Object Vvoid_text_area_pointer;
344
345 /* Name of the face used to highlight trailing whitespace. */
346
347 Lisp_Object Qtrailing_whitespace;
348
349 /* Name and number of the face used to highlight escape glyphs. */
350
351 Lisp_Object Qescape_glyph;
352
353 /* The symbol `image' which is the car of the lists used to represent
354 images in Lisp. */
355
356 Lisp_Object Qimage;
357
358 /* The image map types. */
359 Lisp_Object QCmap, QCpointer;
360 Lisp_Object Qrect, Qcircle, Qpoly;
361
362 /* Non-zero means print newline to stdout before next mini-buffer
363 message. */
364
365 int noninteractive_need_newline;
366
367 /* Non-zero means print newline to message log before next message. */
368
369 static int message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* Buffer that this_line_.* variables are referring to. */
402
403 static struct buffer *this_line_buffer;
404
405 /* Nonzero means truncate lines in all windows less wide than the
406 frame. */
407
408 int truncate_partial_width_windows;
409
410 /* A flag to control how to display unibyte 8-bit character. */
411
412 int unibyte_display_via_language_environment;
413
414 /* Nonzero means we have more than one non-mini-buffer-only frame.
415 Not guaranteed to be accurate except while parsing
416 frame-title-format. */
417
418 int multiple_frames;
419
420 Lisp_Object Vglobal_mode_string;
421
422
423 /* List of variables (symbols) which hold markers for overlay arrows.
424 The symbols on this list are examined during redisplay to determine
425 where to display overlay arrows. */
426
427 Lisp_Object Voverlay_arrow_variable_list;
428
429 /* Marker for where to display an arrow on top of the buffer text. */
430
431 Lisp_Object Voverlay_arrow_position;
432
433 /* String to display for the arrow. Only used on terminal frames. */
434
435 Lisp_Object Voverlay_arrow_string;
436
437 /* Values of those variables at last redisplay are stored as
438 properties on `overlay-arrow-position' symbol. However, if
439 Voverlay_arrow_position is a marker, last-arrow-position is its
440 numerical position. */
441
442 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
443
444 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
445 properties on a symbol in overlay-arrow-variable-list. */
446
447 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
448
449 /* Like mode-line-format, but for the title bar on a visible frame. */
450
451 Lisp_Object Vframe_title_format;
452
453 /* Like mode-line-format, but for the title bar on an iconified frame. */
454
455 Lisp_Object Vicon_title_format;
456
457 /* List of functions to call when a window's size changes. These
458 functions get one arg, a frame on which one or more windows' sizes
459 have changed. */
460
461 static Lisp_Object Vwindow_size_change_functions;
462
463 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
464
465 /* Nonzero if overlay arrow has been displayed once in this window. */
466
467 static int overlay_arrow_seen;
468
469 /* Nonzero means highlight the region even in nonselected windows. */
470
471 int highlight_nonselected_windows;
472
473 /* If cursor motion alone moves point off frame, try scrolling this
474 many lines up or down if that will bring it back. */
475
476 static EMACS_INT scroll_step;
477
478 /* Nonzero means scroll just far enough to bring point back on the
479 screen, when appropriate. */
480
481 static EMACS_INT scroll_conservatively;
482
483 /* Recenter the window whenever point gets within this many lines of
484 the top or bottom of the window. This value is translated into a
485 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
486 that there is really a fixed pixel height scroll margin. */
487
488 EMACS_INT scroll_margin;
489
490 /* Number of windows showing the buffer of the selected window (or
491 another buffer with the same base buffer). keyboard.c refers to
492 this. */
493
494 int buffer_shared;
495
496 /* Vector containing glyphs for an ellipsis `...'. */
497
498 static Lisp_Object default_invis_vector[3];
499
500 /* Zero means display the mode-line/header-line/menu-bar in the default face
501 (this slightly odd definition is for compatibility with previous versions
502 of emacs), non-zero means display them using their respective faces.
503
504 This variable is deprecated. */
505
506 int mode_line_inverse_video;
507
508 /* Prompt to display in front of the mini-buffer contents. */
509
510 Lisp_Object minibuf_prompt;
511
512 /* Width of current mini-buffer prompt. Only set after display_line
513 of the line that contains the prompt. */
514
515 int minibuf_prompt_width;
516
517 /* This is the window where the echo area message was displayed. It
518 is always a mini-buffer window, but it may not be the same window
519 currently active as a mini-buffer. */
520
521 Lisp_Object echo_area_window;
522
523 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
524 pushes the current message and the value of
525 message_enable_multibyte on the stack, the function restore_message
526 pops the stack and displays MESSAGE again. */
527
528 Lisp_Object Vmessage_stack;
529
530 /* Nonzero means multibyte characters were enabled when the echo area
531 message was specified. */
532
533 int message_enable_multibyte;
534
535 /* Nonzero if we should redraw the mode lines on the next redisplay. */
536
537 int update_mode_lines;
538
539 /* Nonzero if window sizes or contents have changed since last
540 redisplay that finished. */
541
542 int windows_or_buffers_changed;
543
544 /* Nonzero means a frame's cursor type has been changed. */
545
546 int cursor_type_changed;
547
548 /* Nonzero after display_mode_line if %l was used and it displayed a
549 line number. */
550
551 int line_number_displayed;
552
553 /* Maximum buffer size for which to display line numbers. */
554
555 Lisp_Object Vline_number_display_limit;
556
557 /* Line width to consider when repositioning for line number display. */
558
559 static EMACS_INT line_number_display_limit_width;
560
561 /* Number of lines to keep in the message log buffer. t means
562 infinite. nil means don't log at all. */
563
564 Lisp_Object Vmessage_log_max;
565
566 /* The name of the *Messages* buffer, a string. */
567
568 static Lisp_Object Vmessages_buffer_name;
569
570 /* Current, index 0, and last displayed echo area message. Either
571 buffers from echo_buffers, or nil to indicate no message. */
572
573 Lisp_Object echo_area_buffer[2];
574
575 /* The buffers referenced from echo_area_buffer. */
576
577 static Lisp_Object echo_buffer[2];
578
579 /* A vector saved used in with_area_buffer to reduce consing. */
580
581 static Lisp_Object Vwith_echo_area_save_vector;
582
583 /* Non-zero means display_echo_area should display the last echo area
584 message again. Set by redisplay_preserve_echo_area. */
585
586 static int display_last_displayed_message_p;
587
588 /* Nonzero if echo area is being used by print; zero if being used by
589 message. */
590
591 int message_buf_print;
592
593 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
594
595 Lisp_Object Qinhibit_menubar_update;
596 int inhibit_menubar_update;
597
598 /* Maximum height for resizing mini-windows. Either a float
599 specifying a fraction of the available height, or an integer
600 specifying a number of lines. */
601
602 Lisp_Object Vmax_mini_window_height;
603
604 /* Non-zero means messages should be displayed with truncated
605 lines instead of being continued. */
606
607 int message_truncate_lines;
608 Lisp_Object Qmessage_truncate_lines;
609
610 /* Set to 1 in clear_message to make redisplay_internal aware
611 of an emptied echo area. */
612
613 static int message_cleared_p;
614
615 /* Non-zero means we want a hollow cursor in windows that are not
616 selected. Zero means there's no cursor in such windows. */
617
618 Lisp_Object Vcursor_in_non_selected_windows;
619 Lisp_Object Qcursor_in_non_selected_windows;
620
621 /* How to blink the default frame cursor off. */
622 Lisp_Object Vblink_cursor_alist;
623
624 /* A scratch glyph row with contents used for generating truncation
625 glyphs. Also used in direct_output_for_insert. */
626
627 #define MAX_SCRATCH_GLYPHS 100
628 struct glyph_row scratch_glyph_row;
629 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
630
631 /* Ascent and height of the last line processed by move_it_to. */
632
633 static int last_max_ascent, last_height;
634
635 /* Non-zero if there's a help-echo in the echo area. */
636
637 int help_echo_showing_p;
638
639 /* If >= 0, computed, exact values of mode-line and header-line height
640 to use in the macros CURRENT_MODE_LINE_HEIGHT and
641 CURRENT_HEADER_LINE_HEIGHT. */
642
643 int current_mode_line_height, current_header_line_height;
644
645 /* The maximum distance to look ahead for text properties. Values
646 that are too small let us call compute_char_face and similar
647 functions too often which is expensive. Values that are too large
648 let us call compute_char_face and alike too often because we
649 might not be interested in text properties that far away. */
650
651 #define TEXT_PROP_DISTANCE_LIMIT 100
652
653 #if GLYPH_DEBUG
654
655 /* Variables to turn off display optimizations from Lisp. */
656
657 int inhibit_try_window_id, inhibit_try_window_reusing;
658 int inhibit_try_cursor_movement;
659
660 /* Non-zero means print traces of redisplay if compiled with
661 GLYPH_DEBUG != 0. */
662
663 int trace_redisplay_p;
664
665 #endif /* GLYPH_DEBUG */
666
667 #ifdef DEBUG_TRACE_MOVE
668 /* Non-zero means trace with TRACE_MOVE to stderr. */
669 int trace_move;
670
671 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
672 #else
673 #define TRACE_MOVE(x) (void) 0
674 #endif
675
676 /* Non-zero means automatically scroll windows horizontally to make
677 point visible. */
678
679 int automatic_hscrolling_p;
680
681 /* How close to the margin can point get before the window is scrolled
682 horizontally. */
683 EMACS_INT hscroll_margin;
684
685 /* How much to scroll horizontally when point is inside the above margin. */
686 Lisp_Object Vhscroll_step;
687
688 /* The variable `resize-mini-windows'. If nil, don't resize
689 mini-windows. If t, always resize them to fit the text they
690 display. If `grow-only', let mini-windows grow only until they
691 become empty. */
692
693 Lisp_Object Vresize_mini_windows;
694
695 /* Buffer being redisplayed -- for redisplay_window_error. */
696
697 struct buffer *displayed_buffer;
698
699 /* Value returned from text property handlers (see below). */
700
701 enum prop_handled
702 {
703 HANDLED_NORMALLY,
704 HANDLED_RECOMPUTE_PROPS,
705 HANDLED_OVERLAY_STRING_CONSUMED,
706 HANDLED_RETURN
707 };
708
709 /* A description of text properties that redisplay is interested
710 in. */
711
712 struct props
713 {
714 /* The name of the property. */
715 Lisp_Object *name;
716
717 /* A unique index for the property. */
718 enum prop_idx idx;
719
720 /* A handler function called to set up iterator IT from the property
721 at IT's current position. Value is used to steer handle_stop. */
722 enum prop_handled (*handler) P_ ((struct it *it));
723 };
724
725 static enum prop_handled handle_face_prop P_ ((struct it *));
726 static enum prop_handled handle_invisible_prop P_ ((struct it *));
727 static enum prop_handled handle_display_prop P_ ((struct it *));
728 static enum prop_handled handle_composition_prop P_ ((struct it *));
729 static enum prop_handled handle_overlay_change P_ ((struct it *));
730 static enum prop_handled handle_fontified_prop P_ ((struct it *));
731
732 /* Properties handled by iterators. */
733
734 static struct props it_props[] =
735 {
736 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
737 /* Handle `face' before `display' because some sub-properties of
738 `display' need to know the face. */
739 {&Qface, FACE_PROP_IDX, handle_face_prop},
740 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
741 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
742 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
743 {NULL, 0, NULL}
744 };
745
746 /* Value is the position described by X. If X is a marker, value is
747 the marker_position of X. Otherwise, value is X. */
748
749 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
750
751 /* Enumeration returned by some move_it_.* functions internally. */
752
753 enum move_it_result
754 {
755 /* Not used. Undefined value. */
756 MOVE_UNDEFINED,
757
758 /* Move ended at the requested buffer position or ZV. */
759 MOVE_POS_MATCH_OR_ZV,
760
761 /* Move ended at the requested X pixel position. */
762 MOVE_X_REACHED,
763
764 /* Move within a line ended at the end of a line that must be
765 continued. */
766 MOVE_LINE_CONTINUED,
767
768 /* Move within a line ended at the end of a line that would
769 be displayed truncated. */
770 MOVE_LINE_TRUNCATED,
771
772 /* Move within a line ended at a line end. */
773 MOVE_NEWLINE_OR_CR
774 };
775
776 /* This counter is used to clear the face cache every once in a while
777 in redisplay_internal. It is incremented for each redisplay.
778 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
779 cleared. */
780
781 #define CLEAR_FACE_CACHE_COUNT 500
782 static int clear_face_cache_count;
783
784 /* Record the previous terminal frame we displayed. */
785
786 static struct frame *previous_terminal_frame;
787
788 /* Non-zero while redisplay_internal is in progress. */
789
790 int redisplaying_p;
791
792 /* Non-zero means don't free realized faces. Bound while freeing
793 realized faces is dangerous because glyph matrices might still
794 reference them. */
795
796 int inhibit_free_realized_faces;
797 Lisp_Object Qinhibit_free_realized_faces;
798
799 /* If a string, XTread_socket generates an event to display that string.
800 (The display is done in read_char.) */
801
802 Lisp_Object help_echo_string;
803 Lisp_Object help_echo_window;
804 Lisp_Object help_echo_object;
805 int help_echo_pos;
806
807 /* Temporary variable for XTread_socket. */
808
809 Lisp_Object previous_help_echo_string;
810
811 /* Null glyph slice */
812
813 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
814
815 \f
816 /* Function prototypes. */
817
818 static void setup_for_ellipsis P_ ((struct it *, int));
819 static void mark_window_display_accurate_1 P_ ((struct window *, int));
820 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
821 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
822 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
823 static int redisplay_mode_lines P_ ((Lisp_Object, int));
824 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
825
826 #if 0
827 static int invisible_text_between_p P_ ((struct it *, int, int));
828 #endif
829
830 static void pint2str P_ ((char *, int, int));
831 static void pint2hrstr P_ ((char *, int, int));
832 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
833 struct text_pos));
834 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
835 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
836 static void store_frame_title_char P_ ((char));
837 static int store_frame_title P_ ((const unsigned char *, int, int));
838 static void x_consider_frame_title P_ ((Lisp_Object));
839 static void handle_stop P_ ((struct it *));
840 static int tool_bar_lines_needed P_ ((struct frame *));
841 static int single_display_spec_intangible_p P_ ((Lisp_Object));
842 static void ensure_echo_area_buffers P_ ((void));
843 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
844 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
845 static int with_echo_area_buffer P_ ((struct window *, int,
846 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
847 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
848 static void clear_garbaged_frames P_ ((void));
849 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
850 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
851 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
852 static int display_echo_area P_ ((struct window *));
853 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
854 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
855 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
856 static int string_char_and_length P_ ((const unsigned char *, int, int *));
857 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
858 struct text_pos));
859 static int compute_window_start_on_continuation_line P_ ((struct window *));
860 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
861 static void insert_left_trunc_glyphs P_ ((struct it *));
862 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
863 Lisp_Object));
864 static void extend_face_to_end_of_line P_ ((struct it *));
865 static int append_space_for_newline P_ ((struct it *, int));
866 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
867 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
868 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
869 static int trailing_whitespace_p P_ ((int));
870 static int message_log_check_duplicate P_ ((int, int, int, int));
871 static void push_it P_ ((struct it *));
872 static void pop_it P_ ((struct it *));
873 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
874 static void select_frame_for_redisplay P_ ((Lisp_Object));
875 static void redisplay_internal P_ ((int));
876 static int echo_area_display P_ ((int));
877 static void redisplay_windows P_ ((Lisp_Object));
878 static void redisplay_window P_ ((Lisp_Object, int));
879 static Lisp_Object redisplay_window_error ();
880 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
881 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
882 static void update_menu_bar P_ ((struct frame *, int));
883 static int try_window_reusing_current_matrix P_ ((struct window *));
884 static int try_window_id P_ ((struct window *));
885 static int display_line P_ ((struct it *));
886 static int display_mode_lines P_ ((struct window *));
887 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
888 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
889 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
890 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
891 static void display_menu_bar P_ ((struct window *));
892 static int display_count_lines P_ ((int, int, int, int, int *));
893 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
894 int, int, struct it *, int, int, int, int));
895 static void compute_line_metrics P_ ((struct it *));
896 static void run_redisplay_end_trigger_hook P_ ((struct it *));
897 static int get_overlay_strings P_ ((struct it *, int));
898 static void next_overlay_string P_ ((struct it *));
899 static void reseat P_ ((struct it *, struct text_pos, int));
900 static void reseat_1 P_ ((struct it *, struct text_pos, int));
901 static void back_to_previous_visible_line_start P_ ((struct it *));
902 void reseat_at_previous_visible_line_start P_ ((struct it *));
903 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
904 static int next_element_from_ellipsis P_ ((struct it *));
905 static int next_element_from_display_vector P_ ((struct it *));
906 static int next_element_from_string P_ ((struct it *));
907 static int next_element_from_c_string P_ ((struct it *));
908 static int next_element_from_buffer P_ ((struct it *));
909 static int next_element_from_composition P_ ((struct it *));
910 static int next_element_from_image P_ ((struct it *));
911 static int next_element_from_stretch P_ ((struct it *));
912 static void load_overlay_strings P_ ((struct it *, int));
913 static int init_from_display_pos P_ ((struct it *, struct window *,
914 struct display_pos *));
915 static void reseat_to_string P_ ((struct it *, unsigned char *,
916 Lisp_Object, int, int, int, int));
917 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
918 int, int, int));
919 void move_it_vertically_backward P_ ((struct it *, int));
920 static void init_to_row_start P_ ((struct it *, struct window *,
921 struct glyph_row *));
922 static int init_to_row_end P_ ((struct it *, struct window *,
923 struct glyph_row *));
924 static void back_to_previous_line_start P_ ((struct it *));
925 static int forward_to_next_line_start P_ ((struct it *, int *));
926 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
927 Lisp_Object, int));
928 static struct text_pos string_pos P_ ((int, Lisp_Object));
929 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
930 static int number_of_chars P_ ((unsigned char *, int));
931 static void compute_stop_pos P_ ((struct it *));
932 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
933 Lisp_Object));
934 static int face_before_or_after_it_pos P_ ((struct it *, int));
935 static int next_overlay_change P_ ((int));
936 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
937 Lisp_Object, struct text_pos *,
938 int));
939 static int underlying_face_id P_ ((struct it *));
940 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
941 struct window *));
942
943 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
944 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
945
946 #ifdef HAVE_WINDOW_SYSTEM
947
948 static void update_tool_bar P_ ((struct frame *, int));
949 static void build_desired_tool_bar_string P_ ((struct frame *f));
950 static int redisplay_tool_bar P_ ((struct frame *));
951 static void display_tool_bar_line P_ ((struct it *));
952 static void notice_overwritten_cursor P_ ((struct window *,
953 enum glyph_row_area,
954 int, int, int, int));
955
956
957
958 #endif /* HAVE_WINDOW_SYSTEM */
959
960 \f
961 /***********************************************************************
962 Window display dimensions
963 ***********************************************************************/
964
965 /* Return the bottom boundary y-position for text lines in window W.
966 This is the first y position at which a line cannot start.
967 It is relative to the top of the window.
968
969 This is the height of W minus the height of a mode line, if any. */
970
971 INLINE int
972 window_text_bottom_y (w)
973 struct window *w;
974 {
975 int height = WINDOW_TOTAL_HEIGHT (w);
976
977 if (WINDOW_WANTS_MODELINE_P (w))
978 height -= CURRENT_MODE_LINE_HEIGHT (w);
979 return height;
980 }
981
982 /* Return the pixel width of display area AREA of window W. AREA < 0
983 means return the total width of W, not including fringes to
984 the left and right of the window. */
985
986 INLINE int
987 window_box_width (w, area)
988 struct window *w;
989 int area;
990 {
991 int cols = XFASTINT (w->total_cols);
992 int pixels = 0;
993
994 if (!w->pseudo_window_p)
995 {
996 cols -= WINDOW_SCROLL_BAR_COLS (w);
997
998 if (area == TEXT_AREA)
999 {
1000 if (INTEGERP (w->left_margin_cols))
1001 cols -= XFASTINT (w->left_margin_cols);
1002 if (INTEGERP (w->right_margin_cols))
1003 cols -= XFASTINT (w->right_margin_cols);
1004 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1005 }
1006 else if (area == LEFT_MARGIN_AREA)
1007 {
1008 cols = (INTEGERP (w->left_margin_cols)
1009 ? XFASTINT (w->left_margin_cols) : 0);
1010 pixels = 0;
1011 }
1012 else if (area == RIGHT_MARGIN_AREA)
1013 {
1014 cols = (INTEGERP (w->right_margin_cols)
1015 ? XFASTINT (w->right_margin_cols) : 0);
1016 pixels = 0;
1017 }
1018 }
1019
1020 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1021 }
1022
1023
1024 /* Return the pixel height of the display area of window W, not
1025 including mode lines of W, if any. */
1026
1027 INLINE int
1028 window_box_height (w)
1029 struct window *w;
1030 {
1031 struct frame *f = XFRAME (w->frame);
1032 int height = WINDOW_TOTAL_HEIGHT (w);
1033
1034 xassert (height >= 0);
1035
1036 /* Note: the code below that determines the mode-line/header-line
1037 height is essentially the same as that contained in the macro
1038 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1039 the appropriate glyph row has its `mode_line_p' flag set,
1040 and if it doesn't, uses estimate_mode_line_height instead. */
1041
1042 if (WINDOW_WANTS_MODELINE_P (w))
1043 {
1044 struct glyph_row *ml_row
1045 = (w->current_matrix && w->current_matrix->rows
1046 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1047 : 0);
1048 if (ml_row && ml_row->mode_line_p)
1049 height -= ml_row->height;
1050 else
1051 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1052 }
1053
1054 if (WINDOW_WANTS_HEADER_LINE_P (w))
1055 {
1056 struct glyph_row *hl_row
1057 = (w->current_matrix && w->current_matrix->rows
1058 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1059 : 0);
1060 if (hl_row && hl_row->mode_line_p)
1061 height -= hl_row->height;
1062 else
1063 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1064 }
1065
1066 /* With a very small font and a mode-line that's taller than
1067 default, we might end up with a negative height. */
1068 return max (0, height);
1069 }
1070
1071 /* Return the window-relative coordinate of the left edge of display
1072 area AREA of window W. AREA < 0 means return the left edge of the
1073 whole window, to the right of the left fringe of W. */
1074
1075 INLINE int
1076 window_box_left_offset (w, area)
1077 struct window *w;
1078 int area;
1079 {
1080 int x;
1081
1082 if (w->pseudo_window_p)
1083 return 0;
1084
1085 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1086
1087 if (area == TEXT_AREA)
1088 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1089 + window_box_width (w, LEFT_MARGIN_AREA));
1090 else if (area == RIGHT_MARGIN_AREA)
1091 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1092 + window_box_width (w, LEFT_MARGIN_AREA)
1093 + window_box_width (w, TEXT_AREA)
1094 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1095 ? 0
1096 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1097 else if (area == LEFT_MARGIN_AREA
1098 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1099 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1100
1101 return x;
1102 }
1103
1104
1105 /* Return the window-relative coordinate of the right edge of display
1106 area AREA of window W. AREA < 0 means return the left edge of the
1107 whole window, to the left of the right fringe of W. */
1108
1109 INLINE int
1110 window_box_right_offset (w, area)
1111 struct window *w;
1112 int area;
1113 {
1114 return window_box_left_offset (w, area) + window_box_width (w, area);
1115 }
1116
1117 /* Return the frame-relative coordinate of the left edge of display
1118 area AREA of window W. AREA < 0 means return the left edge of the
1119 whole window, to the right of the left fringe of W. */
1120
1121 INLINE int
1122 window_box_left (w, area)
1123 struct window *w;
1124 int area;
1125 {
1126 struct frame *f = XFRAME (w->frame);
1127 int x;
1128
1129 if (w->pseudo_window_p)
1130 return FRAME_INTERNAL_BORDER_WIDTH (f);
1131
1132 x = (WINDOW_LEFT_EDGE_X (w)
1133 + window_box_left_offset (w, area));
1134
1135 return x;
1136 }
1137
1138
1139 /* Return the frame-relative coordinate of the right edge of display
1140 area AREA of window W. AREA < 0 means return the left edge of the
1141 whole window, to the left of the right fringe of W. */
1142
1143 INLINE int
1144 window_box_right (w, area)
1145 struct window *w;
1146 int area;
1147 {
1148 return window_box_left (w, area) + window_box_width (w, area);
1149 }
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines, in frame-relative coordinates. AREA < 0 means the
1153 whole window, not including the left and right fringes of
1154 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1155 coordinates of the upper-left corner of the box. Return in
1156 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1157
1158 INLINE void
1159 window_box (w, area, box_x, box_y, box_width, box_height)
1160 struct window *w;
1161 int area;
1162 int *box_x, *box_y, *box_width, *box_height;
1163 {
1164 if (box_width)
1165 *box_width = window_box_width (w, area);
1166 if (box_height)
1167 *box_height = window_box_height (w);
1168 if (box_x)
1169 *box_x = window_box_left (w, area);
1170 if (box_y)
1171 {
1172 *box_y = WINDOW_TOP_EDGE_Y (w);
1173 if (WINDOW_WANTS_HEADER_LINE_P (w))
1174 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1175 }
1176 }
1177
1178
1179 /* Get the bounding box of the display area AREA of window W, without
1180 mode lines. AREA < 0 means the whole window, not including the
1181 left and right fringe of the window. Return in *TOP_LEFT_X
1182 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1183 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1184 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1185 box. */
1186
1187 INLINE void
1188 window_box_edges (w, area, top_left_x, top_left_y,
1189 bottom_right_x, bottom_right_y)
1190 struct window *w;
1191 int area;
1192 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1193 {
1194 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1195 bottom_right_y);
1196 *bottom_right_x += *top_left_x;
1197 *bottom_right_y += *top_left_y;
1198 }
1199
1200
1201 \f
1202 /***********************************************************************
1203 Utilities
1204 ***********************************************************************/
1205
1206 /* Return the bottom y-position of the line the iterator IT is in.
1207 This can modify IT's settings. */
1208
1209 int
1210 line_bottom_y (it)
1211 struct it *it;
1212 {
1213 int line_height = it->max_ascent + it->max_descent;
1214 int line_top_y = it->current_y;
1215
1216 if (line_height == 0)
1217 {
1218 if (last_height)
1219 line_height = last_height;
1220 else if (IT_CHARPOS (*it) < ZV)
1221 {
1222 move_it_by_lines (it, 1, 1);
1223 line_height = (it->max_ascent || it->max_descent
1224 ? it->max_ascent + it->max_descent
1225 : last_height);
1226 }
1227 else
1228 {
1229 struct glyph_row *row = it->glyph_row;
1230
1231 /* Use the default character height. */
1232 it->glyph_row = NULL;
1233 it->what = IT_CHARACTER;
1234 it->c = ' ';
1235 it->len = 1;
1236 PRODUCE_GLYPHS (it);
1237 line_height = it->ascent + it->descent;
1238 it->glyph_row = row;
1239 }
1240 }
1241
1242 return line_top_y + line_height;
1243 }
1244
1245
1246 /* Return 1 if position CHARPOS is visible in window W.
1247 If visible, set *X and *Y to pixel coordinates of top left corner.
1248 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1249 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1250 and header-lines heights. */
1251
1252 int
1253 pos_visible_p (w, charpos, x, y, rtop, rbot, exact_mode_line_heights_p)
1254 struct window *w;
1255 int charpos, *x, *y, *rtop, *rbot, exact_mode_line_heights_p;
1256 {
1257 struct it it;
1258 struct text_pos top;
1259 int visible_p = 0;
1260 struct buffer *old_buffer = NULL;
1261
1262 if (noninteractive)
1263 return visible_p;
1264
1265 if (XBUFFER (w->buffer) != current_buffer)
1266 {
1267 old_buffer = current_buffer;
1268 set_buffer_internal_1 (XBUFFER (w->buffer));
1269 }
1270
1271 SET_TEXT_POS_FROM_MARKER (top, w->start);
1272
1273 /* Compute exact mode line heights, if requested. */
1274 if (exact_mode_line_heights_p)
1275 {
1276 if (WINDOW_WANTS_MODELINE_P (w))
1277 current_mode_line_height
1278 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1279 current_buffer->mode_line_format);
1280
1281 if (WINDOW_WANTS_HEADER_LINE_P (w))
1282 current_header_line_height
1283 = display_mode_line (w, HEADER_LINE_FACE_ID,
1284 current_buffer->header_line_format);
1285 }
1286
1287 start_display (&it, w, top);
1288 move_it_to (&it, charpos, -1, it.last_visible_y, -1,
1289 MOVE_TO_POS | MOVE_TO_Y);
1290
1291 /* Note that we may overshoot because of invisible text. */
1292 if (IT_CHARPOS (it) >= charpos)
1293 {
1294 int top_y = it.current_y;
1295 int bottom_y = (last_height = 0, line_bottom_y (&it));
1296 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1297
1298 if (top_y < window_top_y)
1299 visible_p = bottom_y > window_top_y;
1300 else if (top_y < it.last_visible_y)
1301 visible_p = 1;
1302 if (visible_p && x)
1303 {
1304 *x = it.current_x;
1305 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1306 if (rtop)
1307 {
1308 *rtop = max (0, window_top_y - top_y);
1309 *rbot = max (0, bottom_y - it.last_visible_y);
1310 }
1311 }
1312 }
1313 else
1314 {
1315 struct it it2;
1316
1317 it2 = it;
1318 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1319 move_it_by_lines (&it, 1, 0);
1320 if (charpos < IT_CHARPOS (it))
1321 {
1322 visible_p = 1;
1323 if (x)
1324 {
1325 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1326 *x = it2.current_x;
1327 *y = it2.current_y + it2.max_ascent - it2.ascent;
1328 if (rtop)
1329 {
1330 *rtop = max (0, -it2.current_y);
1331 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1332 - it.last_visible_y));
1333 }
1334 }
1335 }
1336 }
1337
1338 if (old_buffer)
1339 set_buffer_internal_1 (old_buffer);
1340
1341 current_header_line_height = current_mode_line_height = -1;
1342
1343 return visible_p;
1344 }
1345
1346
1347 /* Return the next character from STR which is MAXLEN bytes long.
1348 Return in *LEN the length of the character. This is like
1349 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1350 we find one, we return a `?', but with the length of the invalid
1351 character. */
1352
1353 static INLINE int
1354 string_char_and_length (str, maxlen, len)
1355 const unsigned char *str;
1356 int maxlen, *len;
1357 {
1358 int c;
1359
1360 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1361 if (!CHAR_VALID_P (c, 1))
1362 /* We may not change the length here because other places in Emacs
1363 don't use this function, i.e. they silently accept invalid
1364 characters. */
1365 c = '?';
1366
1367 return c;
1368 }
1369
1370
1371
1372 /* Given a position POS containing a valid character and byte position
1373 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1374
1375 static struct text_pos
1376 string_pos_nchars_ahead (pos, string, nchars)
1377 struct text_pos pos;
1378 Lisp_Object string;
1379 int nchars;
1380 {
1381 xassert (STRINGP (string) && nchars >= 0);
1382
1383 if (STRING_MULTIBYTE (string))
1384 {
1385 int rest = SBYTES (string) - BYTEPOS (pos);
1386 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1387 int len;
1388
1389 while (nchars--)
1390 {
1391 string_char_and_length (p, rest, &len);
1392 p += len, rest -= len;
1393 xassert (rest >= 0);
1394 CHARPOS (pos) += 1;
1395 BYTEPOS (pos) += len;
1396 }
1397 }
1398 else
1399 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1400
1401 return pos;
1402 }
1403
1404
1405 /* Value is the text position, i.e. character and byte position,
1406 for character position CHARPOS in STRING. */
1407
1408 static INLINE struct text_pos
1409 string_pos (charpos, string)
1410 int charpos;
1411 Lisp_Object string;
1412 {
1413 struct text_pos pos;
1414 xassert (STRINGP (string));
1415 xassert (charpos >= 0);
1416 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1417 return pos;
1418 }
1419
1420
1421 /* Value is a text position, i.e. character and byte position, for
1422 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1423 means recognize multibyte characters. */
1424
1425 static struct text_pos
1426 c_string_pos (charpos, s, multibyte_p)
1427 int charpos;
1428 unsigned char *s;
1429 int multibyte_p;
1430 {
1431 struct text_pos pos;
1432
1433 xassert (s != NULL);
1434 xassert (charpos >= 0);
1435
1436 if (multibyte_p)
1437 {
1438 int rest = strlen (s), len;
1439
1440 SET_TEXT_POS (pos, 0, 0);
1441 while (charpos--)
1442 {
1443 string_char_and_length (s, rest, &len);
1444 s += len, rest -= len;
1445 xassert (rest >= 0);
1446 CHARPOS (pos) += 1;
1447 BYTEPOS (pos) += len;
1448 }
1449 }
1450 else
1451 SET_TEXT_POS (pos, charpos, charpos);
1452
1453 return pos;
1454 }
1455
1456
1457 /* Value is the number of characters in C string S. MULTIBYTE_P
1458 non-zero means recognize multibyte characters. */
1459
1460 static int
1461 number_of_chars (s, multibyte_p)
1462 unsigned char *s;
1463 int multibyte_p;
1464 {
1465 int nchars;
1466
1467 if (multibyte_p)
1468 {
1469 int rest = strlen (s), len;
1470 unsigned char *p = (unsigned char *) s;
1471
1472 for (nchars = 0; rest > 0; ++nchars)
1473 {
1474 string_char_and_length (p, rest, &len);
1475 rest -= len, p += len;
1476 }
1477 }
1478 else
1479 nchars = strlen (s);
1480
1481 return nchars;
1482 }
1483
1484
1485 /* Compute byte position NEWPOS->bytepos corresponding to
1486 NEWPOS->charpos. POS is a known position in string STRING.
1487 NEWPOS->charpos must be >= POS.charpos. */
1488
1489 static void
1490 compute_string_pos (newpos, pos, string)
1491 struct text_pos *newpos, pos;
1492 Lisp_Object string;
1493 {
1494 xassert (STRINGP (string));
1495 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1496
1497 if (STRING_MULTIBYTE (string))
1498 *newpos = string_pos_nchars_ahead (pos, string,
1499 CHARPOS (*newpos) - CHARPOS (pos));
1500 else
1501 BYTEPOS (*newpos) = CHARPOS (*newpos);
1502 }
1503
1504 /* EXPORT:
1505 Return an estimation of the pixel height of mode or top lines on
1506 frame F. FACE_ID specifies what line's height to estimate. */
1507
1508 int
1509 estimate_mode_line_height (f, face_id)
1510 struct frame *f;
1511 enum face_id face_id;
1512 {
1513 #ifdef HAVE_WINDOW_SYSTEM
1514 if (FRAME_WINDOW_P (f))
1515 {
1516 int height = FONT_HEIGHT (FRAME_FONT (f));
1517
1518 /* This function is called so early when Emacs starts that the face
1519 cache and mode line face are not yet initialized. */
1520 if (FRAME_FACE_CACHE (f))
1521 {
1522 struct face *face = FACE_FROM_ID (f, face_id);
1523 if (face)
1524 {
1525 if (face->font)
1526 height = FONT_HEIGHT (face->font);
1527 if (face->box_line_width > 0)
1528 height += 2 * face->box_line_width;
1529 }
1530 }
1531
1532 return height;
1533 }
1534 #endif
1535
1536 return 1;
1537 }
1538
1539 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1540 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1541 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1542 not force the value into range. */
1543
1544 void
1545 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1546 FRAME_PTR f;
1547 register int pix_x, pix_y;
1548 int *x, *y;
1549 NativeRectangle *bounds;
1550 int noclip;
1551 {
1552
1553 #ifdef HAVE_WINDOW_SYSTEM
1554 if (FRAME_WINDOW_P (f))
1555 {
1556 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1557 even for negative values. */
1558 if (pix_x < 0)
1559 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1560 if (pix_y < 0)
1561 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1562
1563 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1564 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1565
1566 if (bounds)
1567 STORE_NATIVE_RECT (*bounds,
1568 FRAME_COL_TO_PIXEL_X (f, pix_x),
1569 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1570 FRAME_COLUMN_WIDTH (f) - 1,
1571 FRAME_LINE_HEIGHT (f) - 1);
1572
1573 if (!noclip)
1574 {
1575 if (pix_x < 0)
1576 pix_x = 0;
1577 else if (pix_x > FRAME_TOTAL_COLS (f))
1578 pix_x = FRAME_TOTAL_COLS (f);
1579
1580 if (pix_y < 0)
1581 pix_y = 0;
1582 else if (pix_y > FRAME_LINES (f))
1583 pix_y = FRAME_LINES (f);
1584 }
1585 }
1586 #endif
1587
1588 *x = pix_x;
1589 *y = pix_y;
1590 }
1591
1592
1593 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1594 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1595 can't tell the positions because W's display is not up to date,
1596 return 0. */
1597
1598 int
1599 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1600 struct window *w;
1601 int hpos, vpos;
1602 int *frame_x, *frame_y;
1603 {
1604 #ifdef HAVE_WINDOW_SYSTEM
1605 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1606 {
1607 int success_p;
1608
1609 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1610 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1611
1612 if (display_completed)
1613 {
1614 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1615 struct glyph *glyph = row->glyphs[TEXT_AREA];
1616 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1617
1618 hpos = row->x;
1619 vpos = row->y;
1620 while (glyph < end)
1621 {
1622 hpos += glyph->pixel_width;
1623 ++glyph;
1624 }
1625
1626 /* If first glyph is partially visible, its first visible position is still 0. */
1627 if (hpos < 0)
1628 hpos = 0;
1629
1630 success_p = 1;
1631 }
1632 else
1633 {
1634 hpos = vpos = 0;
1635 success_p = 0;
1636 }
1637
1638 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1639 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1640 return success_p;
1641 }
1642 #endif
1643
1644 *frame_x = hpos;
1645 *frame_y = vpos;
1646 return 1;
1647 }
1648
1649
1650 #ifdef HAVE_WINDOW_SYSTEM
1651
1652 /* Find the glyph under window-relative coordinates X/Y in window W.
1653 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1654 strings. Return in *HPOS and *VPOS the row and column number of
1655 the glyph found. Return in *AREA the glyph area containing X.
1656 Value is a pointer to the glyph found or null if X/Y is not on
1657 text, or we can't tell because W's current matrix is not up to
1658 date. */
1659
1660 static struct glyph *
1661 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1662 struct window *w;
1663 int x, y;
1664 int *hpos, *vpos, *dx, *dy, *area;
1665 {
1666 struct glyph *glyph, *end;
1667 struct glyph_row *row = NULL;
1668 int x0, i;
1669
1670 /* Find row containing Y. Give up if some row is not enabled. */
1671 for (i = 0; i < w->current_matrix->nrows; ++i)
1672 {
1673 row = MATRIX_ROW (w->current_matrix, i);
1674 if (!row->enabled_p)
1675 return NULL;
1676 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1677 break;
1678 }
1679
1680 *vpos = i;
1681 *hpos = 0;
1682
1683 /* Give up if Y is not in the window. */
1684 if (i == w->current_matrix->nrows)
1685 return NULL;
1686
1687 /* Get the glyph area containing X. */
1688 if (w->pseudo_window_p)
1689 {
1690 *area = TEXT_AREA;
1691 x0 = 0;
1692 }
1693 else
1694 {
1695 if (x < window_box_left_offset (w, TEXT_AREA))
1696 {
1697 *area = LEFT_MARGIN_AREA;
1698 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1699 }
1700 else if (x < window_box_right_offset (w, TEXT_AREA))
1701 {
1702 *area = TEXT_AREA;
1703 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1704 }
1705 else
1706 {
1707 *area = RIGHT_MARGIN_AREA;
1708 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1709 }
1710 }
1711
1712 /* Find glyph containing X. */
1713 glyph = row->glyphs[*area];
1714 end = glyph + row->used[*area];
1715 x -= x0;
1716 while (glyph < end && x >= glyph->pixel_width)
1717 {
1718 x -= glyph->pixel_width;
1719 ++glyph;
1720 }
1721
1722 if (glyph == end)
1723 return NULL;
1724
1725 if (dx)
1726 {
1727 *dx = x;
1728 *dy = y - (row->y + row->ascent - glyph->ascent);
1729 }
1730
1731 *hpos = glyph - row->glyphs[*area];
1732 return glyph;
1733 }
1734
1735
1736 /* EXPORT:
1737 Convert frame-relative x/y to coordinates relative to window W.
1738 Takes pseudo-windows into account. */
1739
1740 void
1741 frame_to_window_pixel_xy (w, x, y)
1742 struct window *w;
1743 int *x, *y;
1744 {
1745 if (w->pseudo_window_p)
1746 {
1747 /* A pseudo-window is always full-width, and starts at the
1748 left edge of the frame, plus a frame border. */
1749 struct frame *f = XFRAME (w->frame);
1750 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1751 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1752 }
1753 else
1754 {
1755 *x -= WINDOW_LEFT_EDGE_X (w);
1756 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1757 }
1758 }
1759
1760 /* EXPORT:
1761 Return in *R the clipping rectangle for glyph string S. */
1762
1763 void
1764 get_glyph_string_clip_rect (s, nr)
1765 struct glyph_string *s;
1766 NativeRectangle *nr;
1767 {
1768 XRectangle r;
1769
1770 if (s->row->full_width_p)
1771 {
1772 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1773 r.x = WINDOW_LEFT_EDGE_X (s->w);
1774 r.width = WINDOW_TOTAL_WIDTH (s->w);
1775
1776 /* Unless displaying a mode or menu bar line, which are always
1777 fully visible, clip to the visible part of the row. */
1778 if (s->w->pseudo_window_p)
1779 r.height = s->row->visible_height;
1780 else
1781 r.height = s->height;
1782 }
1783 else
1784 {
1785 /* This is a text line that may be partially visible. */
1786 r.x = window_box_left (s->w, s->area);
1787 r.width = window_box_width (s->w, s->area);
1788 r.height = s->row->visible_height;
1789 }
1790
1791 if (s->clip_head)
1792 if (r.x < s->clip_head->x)
1793 {
1794 if (r.width >= s->clip_head->x - r.x)
1795 r.width -= s->clip_head->x - r.x;
1796 else
1797 r.width = 0;
1798 r.x = s->clip_head->x;
1799 }
1800 if (s->clip_tail)
1801 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1802 {
1803 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1804 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1805 else
1806 r.width = 0;
1807 }
1808
1809 /* If S draws overlapping rows, it's sufficient to use the top and
1810 bottom of the window for clipping because this glyph string
1811 intentionally draws over other lines. */
1812 if (s->for_overlaps_p)
1813 {
1814 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1815 r.height = window_text_bottom_y (s->w) - r.y;
1816 }
1817 else
1818 {
1819 /* Don't use S->y for clipping because it doesn't take partially
1820 visible lines into account. For example, it can be negative for
1821 partially visible lines at the top of a window. */
1822 if (!s->row->full_width_p
1823 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1824 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1825 else
1826 r.y = max (0, s->row->y);
1827
1828 /* If drawing a tool-bar window, draw it over the internal border
1829 at the top of the window. */
1830 if (WINDOWP (s->f->tool_bar_window)
1831 && s->w == XWINDOW (s->f->tool_bar_window))
1832 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1833 }
1834
1835 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1836
1837 /* If drawing the cursor, don't let glyph draw outside its
1838 advertised boundaries. Cleartype does this under some circumstances. */
1839 if (s->hl == DRAW_CURSOR)
1840 {
1841 struct glyph *glyph = s->first_glyph;
1842 int height, max_y;
1843
1844 if (s->x > r.x)
1845 {
1846 r.width -= s->x - r.x;
1847 r.x = s->x;
1848 }
1849 r.width = min (r.width, glyph->pixel_width);
1850
1851 /* If r.y is below window bottom, ensure that we still see a cursor. */
1852 height = min (glyph->ascent + glyph->descent,
1853 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1854 max_y = window_text_bottom_y (s->w) - height;
1855 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1856 if (s->ybase - glyph->ascent > max_y)
1857 {
1858 r.y = max_y;
1859 r.height = height;
1860 }
1861 else
1862 {
1863 /* Don't draw cursor glyph taller than our actual glyph. */
1864 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1865 if (height < r.height)
1866 {
1867 max_y = r.y + r.height;
1868 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1869 r.height = min (max_y - r.y, height);
1870 }
1871 }
1872 }
1873
1874 #ifdef CONVERT_FROM_XRECT
1875 CONVERT_FROM_XRECT (r, *nr);
1876 #else
1877 *nr = r;
1878 #endif
1879 }
1880
1881
1882 /* EXPORT:
1883 Return the position and height of the phys cursor in window W.
1884 Set w->phys_cursor_width to width of phys cursor.
1885 */
1886
1887 int
1888 get_phys_cursor_geometry (w, row, glyph, heightp)
1889 struct window *w;
1890 struct glyph_row *row;
1891 struct glyph *glyph;
1892 int *heightp;
1893 {
1894 struct frame *f = XFRAME (WINDOW_FRAME (w));
1895 int x, y, wd, h, h0, y0;
1896
1897 /* Compute the width of the rectangle to draw. If on a stretch
1898 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1899 rectangle as wide as the glyph, but use a canonical character
1900 width instead. */
1901 wd = glyph->pixel_width - 1;
1902 #ifdef HAVE_NTGUI
1903 wd++; /* Why? */
1904 #endif
1905 if (glyph->type == STRETCH_GLYPH
1906 && !x_stretch_cursor_p)
1907 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1908 w->phys_cursor_width = wd;
1909
1910 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1911
1912 /* If y is below window bottom, ensure that we still see a cursor. */
1913 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1914
1915 h = max (h0, glyph->ascent + glyph->descent);
1916 h0 = min (h0, glyph->ascent + glyph->descent);
1917
1918 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1919 if (y < y0)
1920 {
1921 h = max (h - (y0 - y) + 1, h0);
1922 y = y0 - 1;
1923 }
1924 else
1925 {
1926 y0 = window_text_bottom_y (w) - h0;
1927 if (y > y0)
1928 {
1929 h += y - y0;
1930 y = y0;
1931 }
1932 }
1933
1934 *heightp = h - 1;
1935 return WINDOW_TO_FRAME_PIXEL_Y (w, y);
1936 }
1937
1938
1939 #endif /* HAVE_WINDOW_SYSTEM */
1940
1941 \f
1942 /***********************************************************************
1943 Lisp form evaluation
1944 ***********************************************************************/
1945
1946 /* Error handler for safe_eval and safe_call. */
1947
1948 static Lisp_Object
1949 safe_eval_handler (arg)
1950 Lisp_Object arg;
1951 {
1952 add_to_log ("Error during redisplay: %s", arg, Qnil);
1953 return Qnil;
1954 }
1955
1956
1957 /* Evaluate SEXPR and return the result, or nil if something went
1958 wrong. Prevent redisplay during the evaluation. */
1959
1960 Lisp_Object
1961 safe_eval (sexpr)
1962 Lisp_Object sexpr;
1963 {
1964 Lisp_Object val;
1965
1966 if (inhibit_eval_during_redisplay)
1967 val = Qnil;
1968 else
1969 {
1970 int count = SPECPDL_INDEX ();
1971 struct gcpro gcpro1;
1972
1973 GCPRO1 (sexpr);
1974 specbind (Qinhibit_redisplay, Qt);
1975 /* Use Qt to ensure debugger does not run,
1976 so there is no possibility of wanting to redisplay. */
1977 val = internal_condition_case_1 (Feval, sexpr, Qt,
1978 safe_eval_handler);
1979 UNGCPRO;
1980 val = unbind_to (count, val);
1981 }
1982
1983 return val;
1984 }
1985
1986
1987 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1988 Return the result, or nil if something went wrong. Prevent
1989 redisplay during the evaluation. */
1990
1991 Lisp_Object
1992 safe_call (nargs, args)
1993 int nargs;
1994 Lisp_Object *args;
1995 {
1996 Lisp_Object val;
1997
1998 if (inhibit_eval_during_redisplay)
1999 val = Qnil;
2000 else
2001 {
2002 int count = SPECPDL_INDEX ();
2003 struct gcpro gcpro1;
2004
2005 GCPRO1 (args[0]);
2006 gcpro1.nvars = nargs;
2007 specbind (Qinhibit_redisplay, Qt);
2008 /* Use Qt to ensure debugger does not run,
2009 so there is no possibility of wanting to redisplay. */
2010 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2011 safe_eval_handler);
2012 UNGCPRO;
2013 val = unbind_to (count, val);
2014 }
2015
2016 return val;
2017 }
2018
2019
2020 /* Call function FN with one argument ARG.
2021 Return the result, or nil if something went wrong. */
2022
2023 Lisp_Object
2024 safe_call1 (fn, arg)
2025 Lisp_Object fn, arg;
2026 {
2027 Lisp_Object args[2];
2028 args[0] = fn;
2029 args[1] = arg;
2030 return safe_call (2, args);
2031 }
2032
2033
2034 \f
2035 /***********************************************************************
2036 Debugging
2037 ***********************************************************************/
2038
2039 #if 0
2040
2041 /* Define CHECK_IT to perform sanity checks on iterators.
2042 This is for debugging. It is too slow to do unconditionally. */
2043
2044 static void
2045 check_it (it)
2046 struct it *it;
2047 {
2048 if (it->method == GET_FROM_STRING)
2049 {
2050 xassert (STRINGP (it->string));
2051 xassert (IT_STRING_CHARPOS (*it) >= 0);
2052 }
2053 else
2054 {
2055 xassert (IT_STRING_CHARPOS (*it) < 0);
2056 if (it->method == GET_FROM_BUFFER)
2057 {
2058 /* Check that character and byte positions agree. */
2059 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2060 }
2061 }
2062
2063 if (it->dpvec)
2064 xassert (it->current.dpvec_index >= 0);
2065 else
2066 xassert (it->current.dpvec_index < 0);
2067 }
2068
2069 #define CHECK_IT(IT) check_it ((IT))
2070
2071 #else /* not 0 */
2072
2073 #define CHECK_IT(IT) (void) 0
2074
2075 #endif /* not 0 */
2076
2077
2078 #if GLYPH_DEBUG
2079
2080 /* Check that the window end of window W is what we expect it
2081 to be---the last row in the current matrix displaying text. */
2082
2083 static void
2084 check_window_end (w)
2085 struct window *w;
2086 {
2087 if (!MINI_WINDOW_P (w)
2088 && !NILP (w->window_end_valid))
2089 {
2090 struct glyph_row *row;
2091 xassert ((row = MATRIX_ROW (w->current_matrix,
2092 XFASTINT (w->window_end_vpos)),
2093 !row->enabled_p
2094 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2095 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2096 }
2097 }
2098
2099 #define CHECK_WINDOW_END(W) check_window_end ((W))
2100
2101 #else /* not GLYPH_DEBUG */
2102
2103 #define CHECK_WINDOW_END(W) (void) 0
2104
2105 #endif /* not GLYPH_DEBUG */
2106
2107
2108 \f
2109 /***********************************************************************
2110 Iterator initialization
2111 ***********************************************************************/
2112
2113 /* Initialize IT for displaying current_buffer in window W, starting
2114 at character position CHARPOS. CHARPOS < 0 means that no buffer
2115 position is specified which is useful when the iterator is assigned
2116 a position later. BYTEPOS is the byte position corresponding to
2117 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2118
2119 If ROW is not null, calls to produce_glyphs with IT as parameter
2120 will produce glyphs in that row.
2121
2122 BASE_FACE_ID is the id of a base face to use. It must be one of
2123 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2124 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2125 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2126
2127 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2128 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2129 will be initialized to use the corresponding mode line glyph row of
2130 the desired matrix of W. */
2131
2132 void
2133 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2134 struct it *it;
2135 struct window *w;
2136 int charpos, bytepos;
2137 struct glyph_row *row;
2138 enum face_id base_face_id;
2139 {
2140 int highlight_region_p;
2141
2142 /* Some precondition checks. */
2143 xassert (w != NULL && it != NULL);
2144 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2145 && charpos <= ZV));
2146
2147 /* If face attributes have been changed since the last redisplay,
2148 free realized faces now because they depend on face definitions
2149 that might have changed. Don't free faces while there might be
2150 desired matrices pending which reference these faces. */
2151 if (face_change_count && !inhibit_free_realized_faces)
2152 {
2153 face_change_count = 0;
2154 free_all_realized_faces (Qnil);
2155 }
2156
2157 /* Use one of the mode line rows of W's desired matrix if
2158 appropriate. */
2159 if (row == NULL)
2160 {
2161 if (base_face_id == MODE_LINE_FACE_ID
2162 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2163 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2164 else if (base_face_id == HEADER_LINE_FACE_ID)
2165 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2166 }
2167
2168 /* Clear IT. */
2169 bzero (it, sizeof *it);
2170 it->current.overlay_string_index = -1;
2171 it->current.dpvec_index = -1;
2172 it->base_face_id = base_face_id;
2173 it->string = Qnil;
2174 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2175
2176 /* The window in which we iterate over current_buffer: */
2177 XSETWINDOW (it->window, w);
2178 it->w = w;
2179 it->f = XFRAME (w->frame);
2180
2181 /* Extra space between lines (on window systems only). */
2182 if (base_face_id == DEFAULT_FACE_ID
2183 && FRAME_WINDOW_P (it->f))
2184 {
2185 if (NATNUMP (current_buffer->extra_line_spacing))
2186 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2187 else if (FLOATP (current_buffer->extra_line_spacing))
2188 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2189 * FRAME_LINE_HEIGHT (it->f));
2190 else if (it->f->extra_line_spacing > 0)
2191 it->extra_line_spacing = it->f->extra_line_spacing;
2192 it->max_extra_line_spacing = 0;
2193 }
2194
2195 /* If realized faces have been removed, e.g. because of face
2196 attribute changes of named faces, recompute them. When running
2197 in batch mode, the face cache of Vterminal_frame is null. If
2198 we happen to get called, make a dummy face cache. */
2199 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2200 init_frame_faces (it->f);
2201 if (FRAME_FACE_CACHE (it->f)->used == 0)
2202 recompute_basic_faces (it->f);
2203
2204 /* Current value of the `slice', `space-width', and 'height' properties. */
2205 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2206 it->space_width = Qnil;
2207 it->font_height = Qnil;
2208 it->override_ascent = -1;
2209
2210 /* Are control characters displayed as `^C'? */
2211 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2212
2213 /* -1 means everything between a CR and the following line end
2214 is invisible. >0 means lines indented more than this value are
2215 invisible. */
2216 it->selective = (INTEGERP (current_buffer->selective_display)
2217 ? XFASTINT (current_buffer->selective_display)
2218 : (!NILP (current_buffer->selective_display)
2219 ? -1 : 0));
2220 it->selective_display_ellipsis_p
2221 = !NILP (current_buffer->selective_display_ellipses);
2222
2223 /* Display table to use. */
2224 it->dp = window_display_table (w);
2225
2226 /* Are multibyte characters enabled in current_buffer? */
2227 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2228
2229 /* Non-zero if we should highlight the region. */
2230 highlight_region_p
2231 = (!NILP (Vtransient_mark_mode)
2232 && !NILP (current_buffer->mark_active)
2233 && XMARKER (current_buffer->mark)->buffer != 0);
2234
2235 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2236 start and end of a visible region in window IT->w. Set both to
2237 -1 to indicate no region. */
2238 if (highlight_region_p
2239 /* Maybe highlight only in selected window. */
2240 && (/* Either show region everywhere. */
2241 highlight_nonselected_windows
2242 /* Or show region in the selected window. */
2243 || w == XWINDOW (selected_window)
2244 /* Or show the region if we are in the mini-buffer and W is
2245 the window the mini-buffer refers to. */
2246 || (MINI_WINDOW_P (XWINDOW (selected_window))
2247 && WINDOWP (minibuf_selected_window)
2248 && w == XWINDOW (minibuf_selected_window))))
2249 {
2250 int charpos = marker_position (current_buffer->mark);
2251 it->region_beg_charpos = min (PT, charpos);
2252 it->region_end_charpos = max (PT, charpos);
2253 }
2254 else
2255 it->region_beg_charpos = it->region_end_charpos = -1;
2256
2257 /* Get the position at which the redisplay_end_trigger hook should
2258 be run, if it is to be run at all. */
2259 if (MARKERP (w->redisplay_end_trigger)
2260 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2261 it->redisplay_end_trigger_charpos
2262 = marker_position (w->redisplay_end_trigger);
2263 else if (INTEGERP (w->redisplay_end_trigger))
2264 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2265
2266 /* Correct bogus values of tab_width. */
2267 it->tab_width = XINT (current_buffer->tab_width);
2268 if (it->tab_width <= 0 || it->tab_width > 1000)
2269 it->tab_width = 8;
2270
2271 /* Are lines in the display truncated? */
2272 it->truncate_lines_p
2273 = (base_face_id != DEFAULT_FACE_ID
2274 || XINT (it->w->hscroll)
2275 || (truncate_partial_width_windows
2276 && !WINDOW_FULL_WIDTH_P (it->w))
2277 || !NILP (current_buffer->truncate_lines));
2278
2279 /* Get dimensions of truncation and continuation glyphs. These are
2280 displayed as fringe bitmaps under X, so we don't need them for such
2281 frames. */
2282 if (!FRAME_WINDOW_P (it->f))
2283 {
2284 if (it->truncate_lines_p)
2285 {
2286 /* We will need the truncation glyph. */
2287 xassert (it->glyph_row == NULL);
2288 produce_special_glyphs (it, IT_TRUNCATION);
2289 it->truncation_pixel_width = it->pixel_width;
2290 }
2291 else
2292 {
2293 /* We will need the continuation glyph. */
2294 xassert (it->glyph_row == NULL);
2295 produce_special_glyphs (it, IT_CONTINUATION);
2296 it->continuation_pixel_width = it->pixel_width;
2297 }
2298
2299 /* Reset these values to zero because the produce_special_glyphs
2300 above has changed them. */
2301 it->pixel_width = it->ascent = it->descent = 0;
2302 it->phys_ascent = it->phys_descent = 0;
2303 }
2304
2305 /* Set this after getting the dimensions of truncation and
2306 continuation glyphs, so that we don't produce glyphs when calling
2307 produce_special_glyphs, above. */
2308 it->glyph_row = row;
2309 it->area = TEXT_AREA;
2310
2311 /* Get the dimensions of the display area. The display area
2312 consists of the visible window area plus a horizontally scrolled
2313 part to the left of the window. All x-values are relative to the
2314 start of this total display area. */
2315 if (base_face_id != DEFAULT_FACE_ID)
2316 {
2317 /* Mode lines, menu bar in terminal frames. */
2318 it->first_visible_x = 0;
2319 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2320 }
2321 else
2322 {
2323 it->first_visible_x
2324 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2325 it->last_visible_x = (it->first_visible_x
2326 + window_box_width (w, TEXT_AREA));
2327
2328 /* If we truncate lines, leave room for the truncator glyph(s) at
2329 the right margin. Otherwise, leave room for the continuation
2330 glyph(s). Truncation and continuation glyphs are not inserted
2331 for window-based redisplay. */
2332 if (!FRAME_WINDOW_P (it->f))
2333 {
2334 if (it->truncate_lines_p)
2335 it->last_visible_x -= it->truncation_pixel_width;
2336 else
2337 it->last_visible_x -= it->continuation_pixel_width;
2338 }
2339
2340 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2341 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2342 }
2343
2344 /* Leave room for a border glyph. */
2345 if (!FRAME_WINDOW_P (it->f)
2346 && !WINDOW_RIGHTMOST_P (it->w))
2347 it->last_visible_x -= 1;
2348
2349 it->last_visible_y = window_text_bottom_y (w);
2350
2351 /* For mode lines and alike, arrange for the first glyph having a
2352 left box line if the face specifies a box. */
2353 if (base_face_id != DEFAULT_FACE_ID)
2354 {
2355 struct face *face;
2356
2357 it->face_id = base_face_id;
2358
2359 /* If we have a boxed mode line, make the first character appear
2360 with a left box line. */
2361 face = FACE_FROM_ID (it->f, base_face_id);
2362 if (face->box != FACE_NO_BOX)
2363 it->start_of_box_run_p = 1;
2364 }
2365
2366 /* If a buffer position was specified, set the iterator there,
2367 getting overlays and face properties from that position. */
2368 if (charpos >= BUF_BEG (current_buffer))
2369 {
2370 it->end_charpos = ZV;
2371 it->face_id = -1;
2372 IT_CHARPOS (*it) = charpos;
2373
2374 /* Compute byte position if not specified. */
2375 if (bytepos < charpos)
2376 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2377 else
2378 IT_BYTEPOS (*it) = bytepos;
2379
2380 it->start = it->current;
2381
2382 /* Compute faces etc. */
2383 reseat (it, it->current.pos, 1);
2384 }
2385
2386 CHECK_IT (it);
2387 }
2388
2389
2390 /* Initialize IT for the display of window W with window start POS. */
2391
2392 void
2393 start_display (it, w, pos)
2394 struct it *it;
2395 struct window *w;
2396 struct text_pos pos;
2397 {
2398 struct glyph_row *row;
2399 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2400
2401 row = w->desired_matrix->rows + first_vpos;
2402 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2403 it->first_vpos = first_vpos;
2404
2405 if (!it->truncate_lines_p)
2406 {
2407 int start_at_line_beg_p;
2408 int first_y = it->current_y;
2409
2410 /* If window start is not at a line start, skip forward to POS to
2411 get the correct continuation lines width. */
2412 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2413 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2414 if (!start_at_line_beg_p)
2415 {
2416 int new_x;
2417
2418 reseat_at_previous_visible_line_start (it);
2419 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2420
2421 new_x = it->current_x + it->pixel_width;
2422
2423 /* If lines are continued, this line may end in the middle
2424 of a multi-glyph character (e.g. a control character
2425 displayed as \003, or in the middle of an overlay
2426 string). In this case move_it_to above will not have
2427 taken us to the start of the continuation line but to the
2428 end of the continued line. */
2429 if (it->current_x > 0
2430 && !it->truncate_lines_p /* Lines are continued. */
2431 && (/* And glyph doesn't fit on the line. */
2432 new_x > it->last_visible_x
2433 /* Or it fits exactly and we're on a window
2434 system frame. */
2435 || (new_x == it->last_visible_x
2436 && FRAME_WINDOW_P (it->f))))
2437 {
2438 if (it->current.dpvec_index >= 0
2439 || it->current.overlay_string_index >= 0)
2440 {
2441 set_iterator_to_next (it, 1);
2442 move_it_in_display_line_to (it, -1, -1, 0);
2443 }
2444
2445 it->continuation_lines_width += it->current_x;
2446 }
2447
2448 /* We're starting a new display line, not affected by the
2449 height of the continued line, so clear the appropriate
2450 fields in the iterator structure. */
2451 it->max_ascent = it->max_descent = 0;
2452 it->max_phys_ascent = it->max_phys_descent = 0;
2453
2454 it->current_y = first_y;
2455 it->vpos = 0;
2456 it->current_x = it->hpos = 0;
2457 }
2458 }
2459
2460 #if 0 /* Don't assert the following because start_display is sometimes
2461 called intentionally with a window start that is not at a
2462 line start. Please leave this code in as a comment. */
2463
2464 /* Window start should be on a line start, now. */
2465 xassert (it->continuation_lines_width
2466 || IT_CHARPOS (it) == BEGV
2467 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2468 #endif /* 0 */
2469 }
2470
2471
2472 /* Return 1 if POS is a position in ellipses displayed for invisible
2473 text. W is the window we display, for text property lookup. */
2474
2475 static int
2476 in_ellipses_for_invisible_text_p (pos, w)
2477 struct display_pos *pos;
2478 struct window *w;
2479 {
2480 Lisp_Object prop, window;
2481 int ellipses_p = 0;
2482 int charpos = CHARPOS (pos->pos);
2483
2484 /* If POS specifies a position in a display vector, this might
2485 be for an ellipsis displayed for invisible text. We won't
2486 get the iterator set up for delivering that ellipsis unless
2487 we make sure that it gets aware of the invisible text. */
2488 if (pos->dpvec_index >= 0
2489 && pos->overlay_string_index < 0
2490 && CHARPOS (pos->string_pos) < 0
2491 && charpos > BEGV
2492 && (XSETWINDOW (window, w),
2493 prop = Fget_char_property (make_number (charpos),
2494 Qinvisible, window),
2495 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2496 {
2497 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2498 window);
2499 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2500 }
2501
2502 return ellipses_p;
2503 }
2504
2505
2506 /* Initialize IT for stepping through current_buffer in window W,
2507 starting at position POS that includes overlay string and display
2508 vector/ control character translation position information. Value
2509 is zero if there are overlay strings with newlines at POS. */
2510
2511 static int
2512 init_from_display_pos (it, w, pos)
2513 struct it *it;
2514 struct window *w;
2515 struct display_pos *pos;
2516 {
2517 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2518 int i, overlay_strings_with_newlines = 0;
2519
2520 /* If POS specifies a position in a display vector, this might
2521 be for an ellipsis displayed for invisible text. We won't
2522 get the iterator set up for delivering that ellipsis unless
2523 we make sure that it gets aware of the invisible text. */
2524 if (in_ellipses_for_invisible_text_p (pos, w))
2525 {
2526 --charpos;
2527 bytepos = 0;
2528 }
2529
2530 /* Keep in mind: the call to reseat in init_iterator skips invisible
2531 text, so we might end up at a position different from POS. This
2532 is only a problem when POS is a row start after a newline and an
2533 overlay starts there with an after-string, and the overlay has an
2534 invisible property. Since we don't skip invisible text in
2535 display_line and elsewhere immediately after consuming the
2536 newline before the row start, such a POS will not be in a string,
2537 but the call to init_iterator below will move us to the
2538 after-string. */
2539 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2540
2541 /* This only scans the current chunk -- it should scan all chunks.
2542 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2543 to 16 in 22.1 to make this a lesser problem. */
2544 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2545 {
2546 const char *s = SDATA (it->overlay_strings[i]);
2547 const char *e = s + SBYTES (it->overlay_strings[i]);
2548
2549 while (s < e && *s != '\n')
2550 ++s;
2551
2552 if (s < e)
2553 {
2554 overlay_strings_with_newlines = 1;
2555 break;
2556 }
2557 }
2558
2559 /* If position is within an overlay string, set up IT to the right
2560 overlay string. */
2561 if (pos->overlay_string_index >= 0)
2562 {
2563 int relative_index;
2564
2565 /* If the first overlay string happens to have a `display'
2566 property for an image, the iterator will be set up for that
2567 image, and we have to undo that setup first before we can
2568 correct the overlay string index. */
2569 if (it->method == GET_FROM_IMAGE)
2570 pop_it (it);
2571
2572 /* We already have the first chunk of overlay strings in
2573 IT->overlay_strings. Load more until the one for
2574 pos->overlay_string_index is in IT->overlay_strings. */
2575 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2576 {
2577 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2578 it->current.overlay_string_index = 0;
2579 while (n--)
2580 {
2581 load_overlay_strings (it, 0);
2582 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2583 }
2584 }
2585
2586 it->current.overlay_string_index = pos->overlay_string_index;
2587 relative_index = (it->current.overlay_string_index
2588 % OVERLAY_STRING_CHUNK_SIZE);
2589 it->string = it->overlay_strings[relative_index];
2590 xassert (STRINGP (it->string));
2591 it->current.string_pos = pos->string_pos;
2592 it->method = GET_FROM_STRING;
2593 }
2594
2595 #if 0 /* This is bogus because POS not having an overlay string
2596 position does not mean it's after the string. Example: A
2597 line starting with a before-string and initialization of IT
2598 to the previous row's end position. */
2599 else if (it->current.overlay_string_index >= 0)
2600 {
2601 /* If POS says we're already after an overlay string ending at
2602 POS, make sure to pop the iterator because it will be in
2603 front of that overlay string. When POS is ZV, we've thereby
2604 also ``processed'' overlay strings at ZV. */
2605 while (it->sp)
2606 pop_it (it);
2607 it->current.overlay_string_index = -1;
2608 it->method = GET_FROM_BUFFER;
2609 if (CHARPOS (pos->pos) == ZV)
2610 it->overlay_strings_at_end_processed_p = 1;
2611 }
2612 #endif /* 0 */
2613
2614 if (CHARPOS (pos->string_pos) >= 0)
2615 {
2616 /* Recorded position is not in an overlay string, but in another
2617 string. This can only be a string from a `display' property.
2618 IT should already be filled with that string. */
2619 it->current.string_pos = pos->string_pos;
2620 xassert (STRINGP (it->string));
2621 }
2622
2623 /* Restore position in display vector translations, control
2624 character translations or ellipses. */
2625 if (pos->dpvec_index >= 0)
2626 {
2627 if (it->dpvec == NULL)
2628 get_next_display_element (it);
2629 xassert (it->dpvec && it->current.dpvec_index == 0);
2630 it->current.dpvec_index = pos->dpvec_index;
2631 }
2632
2633 CHECK_IT (it);
2634 return !overlay_strings_with_newlines;
2635 }
2636
2637
2638 /* Initialize IT for stepping through current_buffer in window W
2639 starting at ROW->start. */
2640
2641 static void
2642 init_to_row_start (it, w, row)
2643 struct it *it;
2644 struct window *w;
2645 struct glyph_row *row;
2646 {
2647 init_from_display_pos (it, w, &row->start);
2648 it->start = row->start;
2649 it->continuation_lines_width = row->continuation_lines_width;
2650 CHECK_IT (it);
2651 }
2652
2653
2654 /* Initialize IT for stepping through current_buffer in window W
2655 starting in the line following ROW, i.e. starting at ROW->end.
2656 Value is zero if there are overlay strings with newlines at ROW's
2657 end position. */
2658
2659 static int
2660 init_to_row_end (it, w, row)
2661 struct it *it;
2662 struct window *w;
2663 struct glyph_row *row;
2664 {
2665 int success = 0;
2666
2667 if (init_from_display_pos (it, w, &row->end))
2668 {
2669 if (row->continued_p)
2670 it->continuation_lines_width
2671 = row->continuation_lines_width + row->pixel_width;
2672 CHECK_IT (it);
2673 success = 1;
2674 }
2675
2676 return success;
2677 }
2678
2679
2680
2681 \f
2682 /***********************************************************************
2683 Text properties
2684 ***********************************************************************/
2685
2686 /* Called when IT reaches IT->stop_charpos. Handle text property and
2687 overlay changes. Set IT->stop_charpos to the next position where
2688 to stop. */
2689
2690 static void
2691 handle_stop (it)
2692 struct it *it;
2693 {
2694 enum prop_handled handled;
2695 int handle_overlay_change_p = 1;
2696 struct props *p;
2697
2698 it->dpvec = NULL;
2699 it->current.dpvec_index = -1;
2700
2701 do
2702 {
2703 handled = HANDLED_NORMALLY;
2704
2705 /* Call text property handlers. */
2706 for (p = it_props; p->handler; ++p)
2707 {
2708 handled = p->handler (it);
2709
2710 if (handled == HANDLED_RECOMPUTE_PROPS)
2711 break;
2712 else if (handled == HANDLED_RETURN)
2713 return;
2714 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2715 handle_overlay_change_p = 0;
2716 }
2717
2718 if (handled != HANDLED_RECOMPUTE_PROPS)
2719 {
2720 /* Don't check for overlay strings below when set to deliver
2721 characters from a display vector. */
2722 if (it->method == GET_FROM_DISPLAY_VECTOR)
2723 handle_overlay_change_p = 0;
2724
2725 /* Handle overlay changes. */
2726 if (handle_overlay_change_p)
2727 handled = handle_overlay_change (it);
2728
2729 /* Determine where to stop next. */
2730 if (handled == HANDLED_NORMALLY)
2731 compute_stop_pos (it);
2732 }
2733 }
2734 while (handled == HANDLED_RECOMPUTE_PROPS);
2735 }
2736
2737
2738 /* Compute IT->stop_charpos from text property and overlay change
2739 information for IT's current position. */
2740
2741 static void
2742 compute_stop_pos (it)
2743 struct it *it;
2744 {
2745 register INTERVAL iv, next_iv;
2746 Lisp_Object object, limit, position;
2747
2748 /* If nowhere else, stop at the end. */
2749 it->stop_charpos = it->end_charpos;
2750
2751 if (STRINGP (it->string))
2752 {
2753 /* Strings are usually short, so don't limit the search for
2754 properties. */
2755 object = it->string;
2756 limit = Qnil;
2757 position = make_number (IT_STRING_CHARPOS (*it));
2758 }
2759 else
2760 {
2761 int charpos;
2762
2763 /* If next overlay change is in front of the current stop pos
2764 (which is IT->end_charpos), stop there. Note: value of
2765 next_overlay_change is point-max if no overlay change
2766 follows. */
2767 charpos = next_overlay_change (IT_CHARPOS (*it));
2768 if (charpos < it->stop_charpos)
2769 it->stop_charpos = charpos;
2770
2771 /* If showing the region, we have to stop at the region
2772 start or end because the face might change there. */
2773 if (it->region_beg_charpos > 0)
2774 {
2775 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2776 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2777 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2778 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2779 }
2780
2781 /* Set up variables for computing the stop position from text
2782 property changes. */
2783 XSETBUFFER (object, current_buffer);
2784 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2785 position = make_number (IT_CHARPOS (*it));
2786
2787 }
2788
2789 /* Get the interval containing IT's position. Value is a null
2790 interval if there isn't such an interval. */
2791 iv = validate_interval_range (object, &position, &position, 0);
2792 if (!NULL_INTERVAL_P (iv))
2793 {
2794 Lisp_Object values_here[LAST_PROP_IDX];
2795 struct props *p;
2796
2797 /* Get properties here. */
2798 for (p = it_props; p->handler; ++p)
2799 values_here[p->idx] = textget (iv->plist, *p->name);
2800
2801 /* Look for an interval following iv that has different
2802 properties. */
2803 for (next_iv = next_interval (iv);
2804 (!NULL_INTERVAL_P (next_iv)
2805 && (NILP (limit)
2806 || XFASTINT (limit) > next_iv->position));
2807 next_iv = next_interval (next_iv))
2808 {
2809 for (p = it_props; p->handler; ++p)
2810 {
2811 Lisp_Object new_value;
2812
2813 new_value = textget (next_iv->plist, *p->name);
2814 if (!EQ (values_here[p->idx], new_value))
2815 break;
2816 }
2817
2818 if (p->handler)
2819 break;
2820 }
2821
2822 if (!NULL_INTERVAL_P (next_iv))
2823 {
2824 if (INTEGERP (limit)
2825 && next_iv->position >= XFASTINT (limit))
2826 /* No text property change up to limit. */
2827 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
2828 else
2829 /* Text properties change in next_iv. */
2830 it->stop_charpos = min (it->stop_charpos, next_iv->position);
2831 }
2832 }
2833
2834 xassert (STRINGP (it->string)
2835 || (it->stop_charpos >= BEGV
2836 && it->stop_charpos >= IT_CHARPOS (*it)));
2837 }
2838
2839
2840 /* Return the position of the next overlay change after POS in
2841 current_buffer. Value is point-max if no overlay change
2842 follows. This is like `next-overlay-change' but doesn't use
2843 xmalloc. */
2844
2845 static int
2846 next_overlay_change (pos)
2847 int pos;
2848 {
2849 int noverlays;
2850 int endpos;
2851 Lisp_Object *overlays;
2852 int i;
2853
2854 /* Get all overlays at the given position. */
2855 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
2856
2857 /* If any of these overlays ends before endpos,
2858 use its ending point instead. */
2859 for (i = 0; i < noverlays; ++i)
2860 {
2861 Lisp_Object oend;
2862 int oendpos;
2863
2864 oend = OVERLAY_END (overlays[i]);
2865 oendpos = OVERLAY_POSITION (oend);
2866 endpos = min (endpos, oendpos);
2867 }
2868
2869 return endpos;
2870 }
2871
2872
2873 \f
2874 /***********************************************************************
2875 Fontification
2876 ***********************************************************************/
2877
2878 /* Handle changes in the `fontified' property of the current buffer by
2879 calling hook functions from Qfontification_functions to fontify
2880 regions of text. */
2881
2882 static enum prop_handled
2883 handle_fontified_prop (it)
2884 struct it *it;
2885 {
2886 Lisp_Object prop, pos;
2887 enum prop_handled handled = HANDLED_NORMALLY;
2888
2889 /* Get the value of the `fontified' property at IT's current buffer
2890 position. (The `fontified' property doesn't have a special
2891 meaning in strings.) If the value is nil, call functions from
2892 Qfontification_functions. */
2893 if (!STRINGP (it->string)
2894 && it->s == NULL
2895 && !NILP (Vfontification_functions)
2896 && !NILP (Vrun_hooks)
2897 && (pos = make_number (IT_CHARPOS (*it)),
2898 prop = Fget_char_property (pos, Qfontified, Qnil),
2899 NILP (prop)))
2900 {
2901 int count = SPECPDL_INDEX ();
2902 Lisp_Object val;
2903
2904 val = Vfontification_functions;
2905 specbind (Qfontification_functions, Qnil);
2906
2907 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2908 safe_call1 (val, pos);
2909 else
2910 {
2911 Lisp_Object globals, fn;
2912 struct gcpro gcpro1, gcpro2;
2913
2914 globals = Qnil;
2915 GCPRO2 (val, globals);
2916
2917 for (; CONSP (val); val = XCDR (val))
2918 {
2919 fn = XCAR (val);
2920
2921 if (EQ (fn, Qt))
2922 {
2923 /* A value of t indicates this hook has a local
2924 binding; it means to run the global binding too.
2925 In a global value, t should not occur. If it
2926 does, we must ignore it to avoid an endless
2927 loop. */
2928 for (globals = Fdefault_value (Qfontification_functions);
2929 CONSP (globals);
2930 globals = XCDR (globals))
2931 {
2932 fn = XCAR (globals);
2933 if (!EQ (fn, Qt))
2934 safe_call1 (fn, pos);
2935 }
2936 }
2937 else
2938 safe_call1 (fn, pos);
2939 }
2940
2941 UNGCPRO;
2942 }
2943
2944 unbind_to (count, Qnil);
2945
2946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2947 something. This avoids an endless loop if they failed to
2948 fontify the text for which reason ever. */
2949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2950 handled = HANDLED_RECOMPUTE_PROPS;
2951 }
2952
2953 return handled;
2954 }
2955
2956
2957 \f
2958 /***********************************************************************
2959 Faces
2960 ***********************************************************************/
2961
2962 /* Set up iterator IT from face properties at its current position.
2963 Called from handle_stop. */
2964
2965 static enum prop_handled
2966 handle_face_prop (it)
2967 struct it *it;
2968 {
2969 int new_face_id, next_stop;
2970
2971 if (!STRINGP (it->string))
2972 {
2973 new_face_id
2974 = face_at_buffer_position (it->w,
2975 IT_CHARPOS (*it),
2976 it->region_beg_charpos,
2977 it->region_end_charpos,
2978 &next_stop,
2979 (IT_CHARPOS (*it)
2980 + TEXT_PROP_DISTANCE_LIMIT),
2981 0);
2982
2983 /* Is this a start of a run of characters with box face?
2984 Caveat: this can be called for a freshly initialized
2985 iterator; face_id is -1 in this case. We know that the new
2986 face will not change until limit, i.e. if the new face has a
2987 box, all characters up to limit will have one. But, as
2988 usual, we don't know whether limit is really the end. */
2989 if (new_face_id != it->face_id)
2990 {
2991 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2992
2993 /* If new face has a box but old face has not, this is
2994 the start of a run of characters with box, i.e. it has
2995 a shadow on the left side. The value of face_id of the
2996 iterator will be -1 if this is the initial call that gets
2997 the face. In this case, we have to look in front of IT's
2998 position and see whether there is a face != new_face_id. */
2999 it->start_of_box_run_p
3000 = (new_face->box != FACE_NO_BOX
3001 && (it->face_id >= 0
3002 || IT_CHARPOS (*it) == BEG
3003 || new_face_id != face_before_it_pos (it)));
3004 it->face_box_p = new_face->box != FACE_NO_BOX;
3005 }
3006 }
3007 else
3008 {
3009 int base_face_id, bufpos;
3010
3011 if (it->current.overlay_string_index >= 0)
3012 bufpos = IT_CHARPOS (*it);
3013 else
3014 bufpos = 0;
3015
3016 /* For strings from a buffer, i.e. overlay strings or strings
3017 from a `display' property, use the face at IT's current
3018 buffer position as the base face to merge with, so that
3019 overlay strings appear in the same face as surrounding
3020 text, unless they specify their own faces. */
3021 base_face_id = underlying_face_id (it);
3022
3023 new_face_id = face_at_string_position (it->w,
3024 it->string,
3025 IT_STRING_CHARPOS (*it),
3026 bufpos,
3027 it->region_beg_charpos,
3028 it->region_end_charpos,
3029 &next_stop,
3030 base_face_id, 0);
3031
3032 #if 0 /* This shouldn't be neccessary. Let's check it. */
3033 /* If IT is used to display a mode line we would really like to
3034 use the mode line face instead of the frame's default face. */
3035 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3036 && new_face_id == DEFAULT_FACE_ID)
3037 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3038 #endif
3039
3040 /* Is this a start of a run of characters with box? Caveat:
3041 this can be called for a freshly allocated iterator; face_id
3042 is -1 is this case. We know that the new face will not
3043 change until the next check pos, i.e. if the new face has a
3044 box, all characters up to that position will have a
3045 box. But, as usual, we don't know whether that position
3046 is really the end. */
3047 if (new_face_id != it->face_id)
3048 {
3049 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3050 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3051
3052 /* If new face has a box but old face hasn't, this is the
3053 start of a run of characters with box, i.e. it has a
3054 shadow on the left side. */
3055 it->start_of_box_run_p
3056 = new_face->box && (old_face == NULL || !old_face->box);
3057 it->face_box_p = new_face->box != FACE_NO_BOX;
3058 }
3059 }
3060
3061 it->face_id = new_face_id;
3062 return HANDLED_NORMALLY;
3063 }
3064
3065
3066 /* Return the ID of the face ``underlying'' IT's current position,
3067 which is in a string. If the iterator is associated with a
3068 buffer, return the face at IT's current buffer position.
3069 Otherwise, use the iterator's base_face_id. */
3070
3071 static int
3072 underlying_face_id (it)
3073 struct it *it;
3074 {
3075 int face_id = it->base_face_id, i;
3076
3077 xassert (STRINGP (it->string));
3078
3079 for (i = it->sp - 1; i >= 0; --i)
3080 if (NILP (it->stack[i].string))
3081 face_id = it->stack[i].face_id;
3082
3083 return face_id;
3084 }
3085
3086
3087 /* Compute the face one character before or after the current position
3088 of IT. BEFORE_P non-zero means get the face in front of IT's
3089 position. Value is the id of the face. */
3090
3091 static int
3092 face_before_or_after_it_pos (it, before_p)
3093 struct it *it;
3094 int before_p;
3095 {
3096 int face_id, limit;
3097 int next_check_charpos;
3098 struct text_pos pos;
3099
3100 xassert (it->s == NULL);
3101
3102 if (STRINGP (it->string))
3103 {
3104 int bufpos, base_face_id;
3105
3106 /* No face change past the end of the string (for the case
3107 we are padding with spaces). No face change before the
3108 string start. */
3109 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3110 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3111 return it->face_id;
3112
3113 /* Set pos to the position before or after IT's current position. */
3114 if (before_p)
3115 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3116 else
3117 /* For composition, we must check the character after the
3118 composition. */
3119 pos = (it->what == IT_COMPOSITION
3120 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3121 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3122
3123 if (it->current.overlay_string_index >= 0)
3124 bufpos = IT_CHARPOS (*it);
3125 else
3126 bufpos = 0;
3127
3128 base_face_id = underlying_face_id (it);
3129
3130 /* Get the face for ASCII, or unibyte. */
3131 face_id = face_at_string_position (it->w,
3132 it->string,
3133 CHARPOS (pos),
3134 bufpos,
3135 it->region_beg_charpos,
3136 it->region_end_charpos,
3137 &next_check_charpos,
3138 base_face_id, 0);
3139
3140 /* Correct the face for charsets different from ASCII. Do it
3141 for the multibyte case only. The face returned above is
3142 suitable for unibyte text if IT->string is unibyte. */
3143 if (STRING_MULTIBYTE (it->string))
3144 {
3145 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3146 int rest = SBYTES (it->string) - BYTEPOS (pos);
3147 int c, len;
3148 struct face *face = FACE_FROM_ID (it->f, face_id);
3149
3150 c = string_char_and_length (p, rest, &len);
3151 face_id = FACE_FOR_CHAR (it->f, face, c);
3152 }
3153 }
3154 else
3155 {
3156 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3157 || (IT_CHARPOS (*it) <= BEGV && before_p))
3158 return it->face_id;
3159
3160 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3161 pos = it->current.pos;
3162
3163 if (before_p)
3164 DEC_TEXT_POS (pos, it->multibyte_p);
3165 else
3166 {
3167 if (it->what == IT_COMPOSITION)
3168 /* For composition, we must check the position after the
3169 composition. */
3170 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3171 else
3172 INC_TEXT_POS (pos, it->multibyte_p);
3173 }
3174
3175 /* Determine face for CHARSET_ASCII, or unibyte. */
3176 face_id = face_at_buffer_position (it->w,
3177 CHARPOS (pos),
3178 it->region_beg_charpos,
3179 it->region_end_charpos,
3180 &next_check_charpos,
3181 limit, 0);
3182
3183 /* Correct the face for charsets different from ASCII. Do it
3184 for the multibyte case only. The face returned above is
3185 suitable for unibyte text if current_buffer is unibyte. */
3186 if (it->multibyte_p)
3187 {
3188 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3189 struct face *face = FACE_FROM_ID (it->f, face_id);
3190 face_id = FACE_FOR_CHAR (it->f, face, c);
3191 }
3192 }
3193
3194 return face_id;
3195 }
3196
3197
3198 \f
3199 /***********************************************************************
3200 Invisible text
3201 ***********************************************************************/
3202
3203 /* Set up iterator IT from invisible properties at its current
3204 position. Called from handle_stop. */
3205
3206 static enum prop_handled
3207 handle_invisible_prop (it)
3208 struct it *it;
3209 {
3210 enum prop_handled handled = HANDLED_NORMALLY;
3211
3212 if (STRINGP (it->string))
3213 {
3214 extern Lisp_Object Qinvisible;
3215 Lisp_Object prop, end_charpos, limit, charpos;
3216
3217 /* Get the value of the invisible text property at the
3218 current position. Value will be nil if there is no such
3219 property. */
3220 charpos = make_number (IT_STRING_CHARPOS (*it));
3221 prop = Fget_text_property (charpos, Qinvisible, it->string);
3222
3223 if (!NILP (prop)
3224 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3225 {
3226 handled = HANDLED_RECOMPUTE_PROPS;
3227
3228 /* Get the position at which the next change of the
3229 invisible text property can be found in IT->string.
3230 Value will be nil if the property value is the same for
3231 all the rest of IT->string. */
3232 XSETINT (limit, SCHARS (it->string));
3233 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3234 it->string, limit);
3235
3236 /* Text at current position is invisible. The next
3237 change in the property is at position end_charpos.
3238 Move IT's current position to that position. */
3239 if (INTEGERP (end_charpos)
3240 && XFASTINT (end_charpos) < XFASTINT (limit))
3241 {
3242 struct text_pos old;
3243 old = it->current.string_pos;
3244 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3245 compute_string_pos (&it->current.string_pos, old, it->string);
3246 }
3247 else
3248 {
3249 /* The rest of the string is invisible. If this is an
3250 overlay string, proceed with the next overlay string
3251 or whatever comes and return a character from there. */
3252 if (it->current.overlay_string_index >= 0)
3253 {
3254 next_overlay_string (it);
3255 /* Don't check for overlay strings when we just
3256 finished processing them. */
3257 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3258 }
3259 else
3260 {
3261 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3262 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3263 }
3264 }
3265 }
3266 }
3267 else
3268 {
3269 int invis_p, newpos, next_stop, start_charpos;
3270 Lisp_Object pos, prop, overlay;
3271
3272 /* First of all, is there invisible text at this position? */
3273 start_charpos = IT_CHARPOS (*it);
3274 pos = make_number (IT_CHARPOS (*it));
3275 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3276 &overlay);
3277 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3278
3279 /* If we are on invisible text, skip over it. */
3280 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3281 {
3282 /* Record whether we have to display an ellipsis for the
3283 invisible text. */
3284 int display_ellipsis_p = invis_p == 2;
3285
3286 handled = HANDLED_RECOMPUTE_PROPS;
3287
3288 /* Loop skipping over invisible text. The loop is left at
3289 ZV or with IT on the first char being visible again. */
3290 do
3291 {
3292 /* Try to skip some invisible text. Return value is the
3293 position reached which can be equal to IT's position
3294 if there is nothing invisible here. This skips both
3295 over invisible text properties and overlays with
3296 invisible property. */
3297 newpos = skip_invisible (IT_CHARPOS (*it),
3298 &next_stop, ZV, it->window);
3299
3300 /* If we skipped nothing at all we weren't at invisible
3301 text in the first place. If everything to the end of
3302 the buffer was skipped, end the loop. */
3303 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3304 invis_p = 0;
3305 else
3306 {
3307 /* We skipped some characters but not necessarily
3308 all there are. Check if we ended up on visible
3309 text. Fget_char_property returns the property of
3310 the char before the given position, i.e. if we
3311 get invis_p = 0, this means that the char at
3312 newpos is visible. */
3313 pos = make_number (newpos);
3314 prop = Fget_char_property (pos, Qinvisible, it->window);
3315 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3316 }
3317
3318 /* If we ended up on invisible text, proceed to
3319 skip starting with next_stop. */
3320 if (invis_p)
3321 IT_CHARPOS (*it) = next_stop;
3322 }
3323 while (invis_p);
3324
3325 /* The position newpos is now either ZV or on visible text. */
3326 IT_CHARPOS (*it) = newpos;
3327 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3328
3329 /* If there are before-strings at the start of invisible
3330 text, and the text is invisible because of a text
3331 property, arrange to show before-strings because 20.x did
3332 it that way. (If the text is invisible because of an
3333 overlay property instead of a text property, this is
3334 already handled in the overlay code.) */
3335 if (NILP (overlay)
3336 && get_overlay_strings (it, start_charpos))
3337 {
3338 handled = HANDLED_RECOMPUTE_PROPS;
3339 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3340 }
3341 else if (display_ellipsis_p)
3342 setup_for_ellipsis (it, 0);
3343 }
3344 }
3345
3346 return handled;
3347 }
3348
3349
3350 /* Make iterator IT return `...' next.
3351 Replaces LEN characters from buffer. */
3352
3353 static void
3354 setup_for_ellipsis (it, len)
3355 struct it *it;
3356 int len;
3357 {
3358 /* Use the display table definition for `...'. Invalid glyphs
3359 will be handled by the method returning elements from dpvec. */
3360 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3361 {
3362 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3363 it->dpvec = v->contents;
3364 it->dpend = v->contents + v->size;
3365 }
3366 else
3367 {
3368 /* Default `...'. */
3369 it->dpvec = default_invis_vector;
3370 it->dpend = default_invis_vector + 3;
3371 }
3372
3373 it->dpvec_char_len = len;
3374 it->current.dpvec_index = 0;
3375 it->dpvec_face_id = -1;
3376
3377 /* Remember the current face id in case glyphs specify faces.
3378 IT's face is restored in set_iterator_to_next. */
3379 it->saved_face_id = it->face_id;
3380 it->method = GET_FROM_DISPLAY_VECTOR;
3381 it->ellipsis_p = 1;
3382 }
3383
3384
3385 \f
3386 /***********************************************************************
3387 'display' property
3388 ***********************************************************************/
3389
3390 /* Set up iterator IT from `display' property at its current position.
3391 Called from handle_stop.
3392 We return HANDLED_RETURN if some part of the display property
3393 overrides the display of the buffer text itself.
3394 Otherwise we return HANDLED_NORMALLY. */
3395
3396 static enum prop_handled
3397 handle_display_prop (it)
3398 struct it *it;
3399 {
3400 Lisp_Object prop, object;
3401 struct text_pos *position;
3402 /* Nonzero if some property replaces the display of the text itself. */
3403 int display_replaced_p = 0;
3404
3405 if (STRINGP (it->string))
3406 {
3407 object = it->string;
3408 position = &it->current.string_pos;
3409 }
3410 else
3411 {
3412 object = it->w->buffer;
3413 position = &it->current.pos;
3414 }
3415
3416 /* Reset those iterator values set from display property values. */
3417 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3418 it->space_width = Qnil;
3419 it->font_height = Qnil;
3420 it->voffset = 0;
3421
3422 /* We don't support recursive `display' properties, i.e. string
3423 values that have a string `display' property, that have a string
3424 `display' property etc. */
3425 if (!it->string_from_display_prop_p)
3426 it->area = TEXT_AREA;
3427
3428 prop = Fget_char_property (make_number (position->charpos),
3429 Qdisplay, object);
3430 if (NILP (prop))
3431 return HANDLED_NORMALLY;
3432
3433 if (CONSP (prop)
3434 /* Simple properties. */
3435 && !EQ (XCAR (prop), Qimage)
3436 && !EQ (XCAR (prop), Qspace)
3437 && !EQ (XCAR (prop), Qwhen)
3438 && !EQ (XCAR (prop), Qslice)
3439 && !EQ (XCAR (prop), Qspace_width)
3440 && !EQ (XCAR (prop), Qheight)
3441 && !EQ (XCAR (prop), Qraise)
3442 /* Marginal area specifications. */
3443 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3444 && !EQ (XCAR (prop), Qleft_fringe)
3445 && !EQ (XCAR (prop), Qright_fringe)
3446 && !NILP (XCAR (prop)))
3447 {
3448 for (; CONSP (prop); prop = XCDR (prop))
3449 {
3450 if (handle_single_display_spec (it, XCAR (prop), object,
3451 position, display_replaced_p))
3452 display_replaced_p = 1;
3453 }
3454 }
3455 else if (VECTORP (prop))
3456 {
3457 int i;
3458 for (i = 0; i < ASIZE (prop); ++i)
3459 if (handle_single_display_spec (it, AREF (prop, i), object,
3460 position, display_replaced_p))
3461 display_replaced_p = 1;
3462 }
3463 else
3464 {
3465 if (handle_single_display_spec (it, prop, object, position, 0))
3466 display_replaced_p = 1;
3467 }
3468
3469 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3470 }
3471
3472
3473 /* Value is the position of the end of the `display' property starting
3474 at START_POS in OBJECT. */
3475
3476 static struct text_pos
3477 display_prop_end (it, object, start_pos)
3478 struct it *it;
3479 Lisp_Object object;
3480 struct text_pos start_pos;
3481 {
3482 Lisp_Object end;
3483 struct text_pos end_pos;
3484
3485 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3486 Qdisplay, object, Qnil);
3487 CHARPOS (end_pos) = XFASTINT (end);
3488 if (STRINGP (object))
3489 compute_string_pos (&end_pos, start_pos, it->string);
3490 else
3491 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3492
3493 return end_pos;
3494 }
3495
3496
3497 /* Set up IT from a single `display' specification PROP. OBJECT
3498 is the object in which the `display' property was found. *POSITION
3499 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3500 means that we previously saw a display specification which already
3501 replaced text display with something else, for example an image;
3502 we ignore such properties after the first one has been processed.
3503
3504 If PROP is a `space' or `image' specification, and in some other
3505 cases too, set *POSITION to the position where the `display'
3506 property ends.
3507
3508 Value is non-zero if something was found which replaces the display
3509 of buffer or string text. */
3510
3511 static int
3512 handle_single_display_spec (it, spec, object, position,
3513 display_replaced_before_p)
3514 struct it *it;
3515 Lisp_Object spec;
3516 Lisp_Object object;
3517 struct text_pos *position;
3518 int display_replaced_before_p;
3519 {
3520 Lisp_Object form;
3521 Lisp_Object location, value;
3522 struct text_pos start_pos;
3523 int valid_p;
3524
3525 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3526 If the result is non-nil, use VALUE instead of SPEC. */
3527 form = Qt;
3528 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3529 {
3530 spec = XCDR (spec);
3531 if (!CONSP (spec))
3532 return 0;
3533 form = XCAR (spec);
3534 spec = XCDR (spec);
3535 }
3536
3537 if (!NILP (form) && !EQ (form, Qt))
3538 {
3539 int count = SPECPDL_INDEX ();
3540 struct gcpro gcpro1;
3541
3542 /* Bind `object' to the object having the `display' property, a
3543 buffer or string. Bind `position' to the position in the
3544 object where the property was found, and `buffer-position'
3545 to the current position in the buffer. */
3546 specbind (Qobject, object);
3547 specbind (Qposition, make_number (CHARPOS (*position)));
3548 specbind (Qbuffer_position,
3549 make_number (STRINGP (object)
3550 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3551 GCPRO1 (form);
3552 form = safe_eval (form);
3553 UNGCPRO;
3554 unbind_to (count, Qnil);
3555 }
3556
3557 if (NILP (form))
3558 return 0;
3559
3560 /* Handle `(height HEIGHT)' specifications. */
3561 if (CONSP (spec)
3562 && EQ (XCAR (spec), Qheight)
3563 && CONSP (XCDR (spec)))
3564 {
3565 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3566 return 0;
3567
3568 it->font_height = XCAR (XCDR (spec));
3569 if (!NILP (it->font_height))
3570 {
3571 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3572 int new_height = -1;
3573
3574 if (CONSP (it->font_height)
3575 && (EQ (XCAR (it->font_height), Qplus)
3576 || EQ (XCAR (it->font_height), Qminus))
3577 && CONSP (XCDR (it->font_height))
3578 && INTEGERP (XCAR (XCDR (it->font_height))))
3579 {
3580 /* `(+ N)' or `(- N)' where N is an integer. */
3581 int steps = XINT (XCAR (XCDR (it->font_height)));
3582 if (EQ (XCAR (it->font_height), Qplus))
3583 steps = - steps;
3584 it->face_id = smaller_face (it->f, it->face_id, steps);
3585 }
3586 else if (FUNCTIONP (it->font_height))
3587 {
3588 /* Call function with current height as argument.
3589 Value is the new height. */
3590 Lisp_Object height;
3591 height = safe_call1 (it->font_height,
3592 face->lface[LFACE_HEIGHT_INDEX]);
3593 if (NUMBERP (height))
3594 new_height = XFLOATINT (height);
3595 }
3596 else if (NUMBERP (it->font_height))
3597 {
3598 /* Value is a multiple of the canonical char height. */
3599 struct face *face;
3600
3601 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3602 new_height = (XFLOATINT (it->font_height)
3603 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3604 }
3605 else
3606 {
3607 /* Evaluate IT->font_height with `height' bound to the
3608 current specified height to get the new height. */
3609 int count = SPECPDL_INDEX ();
3610
3611 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3612 value = safe_eval (it->font_height);
3613 unbind_to (count, Qnil);
3614
3615 if (NUMBERP (value))
3616 new_height = XFLOATINT (value);
3617 }
3618
3619 if (new_height > 0)
3620 it->face_id = face_with_height (it->f, it->face_id, new_height);
3621 }
3622
3623 return 0;
3624 }
3625
3626 /* Handle `(space_width WIDTH)'. */
3627 if (CONSP (spec)
3628 && EQ (XCAR (spec), Qspace_width)
3629 && CONSP (XCDR (spec)))
3630 {
3631 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3632 return 0;
3633
3634 value = XCAR (XCDR (spec));
3635 if (NUMBERP (value) && XFLOATINT (value) > 0)
3636 it->space_width = value;
3637
3638 return 0;
3639 }
3640
3641 /* Handle `(slice X Y WIDTH HEIGHT)'. */
3642 if (CONSP (spec)
3643 && EQ (XCAR (spec), Qslice))
3644 {
3645 Lisp_Object tem;
3646
3647 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3648 return 0;
3649
3650 if (tem = XCDR (spec), CONSP (tem))
3651 {
3652 it->slice.x = XCAR (tem);
3653 if (tem = XCDR (tem), CONSP (tem))
3654 {
3655 it->slice.y = XCAR (tem);
3656 if (tem = XCDR (tem), CONSP (tem))
3657 {
3658 it->slice.width = XCAR (tem);
3659 if (tem = XCDR (tem), CONSP (tem))
3660 it->slice.height = XCAR (tem);
3661 }
3662 }
3663 }
3664
3665 return 0;
3666 }
3667
3668 /* Handle `(raise FACTOR)'. */
3669 if (CONSP (spec)
3670 && EQ (XCAR (spec), Qraise)
3671 && CONSP (XCDR (spec)))
3672 {
3673 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3674 return 0;
3675
3676 #ifdef HAVE_WINDOW_SYSTEM
3677 value = XCAR (XCDR (spec));
3678 if (NUMBERP (value))
3679 {
3680 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3681 it->voffset = - (XFLOATINT (value)
3682 * (FONT_HEIGHT (face->font)));
3683 }
3684 #endif /* HAVE_WINDOW_SYSTEM */
3685
3686 return 0;
3687 }
3688
3689 /* Don't handle the other kinds of display specifications
3690 inside a string that we got from a `display' property. */
3691 if (it->string_from_display_prop_p)
3692 return 0;
3693
3694 /* Characters having this form of property are not displayed, so
3695 we have to find the end of the property. */
3696 start_pos = *position;
3697 *position = display_prop_end (it, object, start_pos);
3698 value = Qnil;
3699
3700 /* Stop the scan at that end position--we assume that all
3701 text properties change there. */
3702 it->stop_charpos = position->charpos;
3703
3704 /* Handle `(left-fringe BITMAP [FACE])'
3705 and `(right-fringe BITMAP [FACE])'. */
3706 if (CONSP (spec)
3707 && (EQ (XCAR (spec), Qleft_fringe)
3708 || EQ (XCAR (spec), Qright_fringe))
3709 && CONSP (XCDR (spec)))
3710 {
3711 int face_id = DEFAULT_FACE_ID;
3712 int fringe_bitmap;
3713
3714 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3715 /* If we return here, POSITION has been advanced
3716 across the text with this property. */
3717 return 0;
3718
3719 #ifdef HAVE_WINDOW_SYSTEM
3720 value = XCAR (XCDR (spec));
3721 if (!SYMBOLP (value)
3722 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
3723 /* If we return here, POSITION has been advanced
3724 across the text with this property. */
3725 return 0;
3726
3727 if (CONSP (XCDR (XCDR (spec))))
3728 {
3729 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
3730 int face_id2 = lookup_named_face (it->f, face_name, 'A', 0);
3731 if (face_id2 >= 0)
3732 face_id = face_id2;
3733 }
3734
3735 /* Save current settings of IT so that we can restore them
3736 when we are finished with the glyph property value. */
3737
3738 push_it (it);
3739
3740 it->area = TEXT_AREA;
3741 it->what = IT_IMAGE;
3742 it->image_id = -1; /* no image */
3743 it->position = start_pos;
3744 it->object = NILP (object) ? it->w->buffer : object;
3745 it->method = GET_FROM_IMAGE;
3746 it->face_id = face_id;
3747
3748 /* Say that we haven't consumed the characters with
3749 `display' property yet. The call to pop_it in
3750 set_iterator_to_next will clean this up. */
3751 *position = start_pos;
3752
3753 if (EQ (XCAR (spec), Qleft_fringe))
3754 {
3755 it->left_user_fringe_bitmap = fringe_bitmap;
3756 it->left_user_fringe_face_id = face_id;
3757 }
3758 else
3759 {
3760 it->right_user_fringe_bitmap = fringe_bitmap;
3761 it->right_user_fringe_face_id = face_id;
3762 }
3763 #endif /* HAVE_WINDOW_SYSTEM */
3764 return 1;
3765 }
3766
3767 /* Prepare to handle `((margin left-margin) ...)',
3768 `((margin right-margin) ...)' and `((margin nil) ...)'
3769 prefixes for display specifications. */
3770 location = Qunbound;
3771 if (CONSP (spec) && CONSP (XCAR (spec)))
3772 {
3773 Lisp_Object tem;
3774
3775 value = XCDR (spec);
3776 if (CONSP (value))
3777 value = XCAR (value);
3778
3779 tem = XCAR (spec);
3780 if (EQ (XCAR (tem), Qmargin)
3781 && (tem = XCDR (tem),
3782 tem = CONSP (tem) ? XCAR (tem) : Qnil,
3783 (NILP (tem)
3784 || EQ (tem, Qleft_margin)
3785 || EQ (tem, Qright_margin))))
3786 location = tem;
3787 }
3788
3789 if (EQ (location, Qunbound))
3790 {
3791 location = Qnil;
3792 value = spec;
3793 }
3794
3795 /* After this point, VALUE is the property after any
3796 margin prefix has been stripped. It must be a string,
3797 an image specification, or `(space ...)'.
3798
3799 LOCATION specifies where to display: `left-margin',
3800 `right-margin' or nil. */
3801
3802 valid_p = (STRINGP (value)
3803 #ifdef HAVE_WINDOW_SYSTEM
3804 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
3805 #endif /* not HAVE_WINDOW_SYSTEM */
3806 || (CONSP (value) && EQ (XCAR (value), Qspace)));
3807
3808 if (valid_p && !display_replaced_before_p)
3809 {
3810 /* Save current settings of IT so that we can restore them
3811 when we are finished with the glyph property value. */
3812 push_it (it);
3813
3814 if (NILP (location))
3815 it->area = TEXT_AREA;
3816 else if (EQ (location, Qleft_margin))
3817 it->area = LEFT_MARGIN_AREA;
3818 else
3819 it->area = RIGHT_MARGIN_AREA;
3820
3821 if (STRINGP (value))
3822 {
3823 it->string = value;
3824 it->multibyte_p = STRING_MULTIBYTE (it->string);
3825 it->current.overlay_string_index = -1;
3826 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3827 it->end_charpos = it->string_nchars = SCHARS (it->string);
3828 it->method = GET_FROM_STRING;
3829 it->stop_charpos = 0;
3830 it->string_from_display_prop_p = 1;
3831 /* Say that we haven't consumed the characters with
3832 `display' property yet. The call to pop_it in
3833 set_iterator_to_next will clean this up. */
3834 *position = start_pos;
3835 }
3836 else if (CONSP (value) && EQ (XCAR (value), Qspace))
3837 {
3838 it->method = GET_FROM_STRETCH;
3839 it->object = value;
3840 it->current.pos = it->position = start_pos;
3841 }
3842 #ifdef HAVE_WINDOW_SYSTEM
3843 else
3844 {
3845 it->what = IT_IMAGE;
3846 it->image_id = lookup_image (it->f, value);
3847 it->position = start_pos;
3848 it->object = NILP (object) ? it->w->buffer : object;
3849 it->method = GET_FROM_IMAGE;
3850
3851 /* Say that we haven't consumed the characters with
3852 `display' property yet. The call to pop_it in
3853 set_iterator_to_next will clean this up. */
3854 *position = start_pos;
3855 }
3856 #endif /* HAVE_WINDOW_SYSTEM */
3857
3858 return 1;
3859 }
3860
3861 /* Invalid property or property not supported. Restore
3862 POSITION to what it was before. */
3863 *position = start_pos;
3864 return 0;
3865 }
3866
3867
3868 /* Check if SPEC is a display specification value whose text should be
3869 treated as intangible. */
3870
3871 static int
3872 single_display_spec_intangible_p (prop)
3873 Lisp_Object prop;
3874 {
3875 /* Skip over `when FORM'. */
3876 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3877 {
3878 prop = XCDR (prop);
3879 if (!CONSP (prop))
3880 return 0;
3881 prop = XCDR (prop);
3882 }
3883
3884 if (STRINGP (prop))
3885 return 1;
3886
3887 if (!CONSP (prop))
3888 return 0;
3889
3890 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
3891 we don't need to treat text as intangible. */
3892 if (EQ (XCAR (prop), Qmargin))
3893 {
3894 prop = XCDR (prop);
3895 if (!CONSP (prop))
3896 return 0;
3897
3898 prop = XCDR (prop);
3899 if (!CONSP (prop)
3900 || EQ (XCAR (prop), Qleft_margin)
3901 || EQ (XCAR (prop), Qright_margin))
3902 return 0;
3903 }
3904
3905 return (CONSP (prop)
3906 && (EQ (XCAR (prop), Qimage)
3907 || EQ (XCAR (prop), Qspace)));
3908 }
3909
3910
3911 /* Check if PROP is a display property value whose text should be
3912 treated as intangible. */
3913
3914 int
3915 display_prop_intangible_p (prop)
3916 Lisp_Object prop;
3917 {
3918 if (CONSP (prop)
3919 && CONSP (XCAR (prop))
3920 && !EQ (Qmargin, XCAR (XCAR (prop))))
3921 {
3922 /* A list of sub-properties. */
3923 while (CONSP (prop))
3924 {
3925 if (single_display_spec_intangible_p (XCAR (prop)))
3926 return 1;
3927 prop = XCDR (prop);
3928 }
3929 }
3930 else if (VECTORP (prop))
3931 {
3932 /* A vector of sub-properties. */
3933 int i;
3934 for (i = 0; i < ASIZE (prop); ++i)
3935 if (single_display_spec_intangible_p (AREF (prop, i)))
3936 return 1;
3937 }
3938 else
3939 return single_display_spec_intangible_p (prop);
3940
3941 return 0;
3942 }
3943
3944
3945 /* Return 1 if PROP is a display sub-property value containing STRING. */
3946
3947 static int
3948 single_display_spec_string_p (prop, string)
3949 Lisp_Object prop, string;
3950 {
3951 if (EQ (string, prop))
3952 return 1;
3953
3954 /* Skip over `when FORM'. */
3955 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3956 {
3957 prop = XCDR (prop);
3958 if (!CONSP (prop))
3959 return 0;
3960 prop = XCDR (prop);
3961 }
3962
3963 if (CONSP (prop))
3964 /* Skip over `margin LOCATION'. */
3965 if (EQ (XCAR (prop), Qmargin))
3966 {
3967 prop = XCDR (prop);
3968 if (!CONSP (prop))
3969 return 0;
3970
3971 prop = XCDR (prop);
3972 if (!CONSP (prop))
3973 return 0;
3974 }
3975
3976 return CONSP (prop) && EQ (XCAR (prop), string);
3977 }
3978
3979
3980 /* Return 1 if STRING appears in the `display' property PROP. */
3981
3982 static int
3983 display_prop_string_p (prop, string)
3984 Lisp_Object prop, string;
3985 {
3986 if (CONSP (prop)
3987 && CONSP (XCAR (prop))
3988 && !EQ (Qmargin, XCAR (XCAR (prop))))
3989 {
3990 /* A list of sub-properties. */
3991 while (CONSP (prop))
3992 {
3993 if (single_display_spec_string_p (XCAR (prop), string))
3994 return 1;
3995 prop = XCDR (prop);
3996 }
3997 }
3998 else if (VECTORP (prop))
3999 {
4000 /* A vector of sub-properties. */
4001 int i;
4002 for (i = 0; i < ASIZE (prop); ++i)
4003 if (single_display_spec_string_p (AREF (prop, i), string))
4004 return 1;
4005 }
4006 else
4007 return single_display_spec_string_p (prop, string);
4008
4009 return 0;
4010 }
4011
4012
4013 /* Determine from which buffer position in W's buffer STRING comes
4014 from. AROUND_CHARPOS is an approximate position where it could
4015 be from. Value is the buffer position or 0 if it couldn't be
4016 determined.
4017
4018 W's buffer must be current.
4019
4020 This function is necessary because we don't record buffer positions
4021 in glyphs generated from strings (to keep struct glyph small).
4022 This function may only use code that doesn't eval because it is
4023 called asynchronously from note_mouse_highlight. */
4024
4025 int
4026 string_buffer_position (w, string, around_charpos)
4027 struct window *w;
4028 Lisp_Object string;
4029 int around_charpos;
4030 {
4031 Lisp_Object limit, prop, pos;
4032 const int MAX_DISTANCE = 1000;
4033 int found = 0;
4034
4035 pos = make_number (around_charpos);
4036 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4037 while (!found && !EQ (pos, limit))
4038 {
4039 prop = Fget_char_property (pos, Qdisplay, Qnil);
4040 if (!NILP (prop) && display_prop_string_p (prop, string))
4041 found = 1;
4042 else
4043 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4044 }
4045
4046 if (!found)
4047 {
4048 pos = make_number (around_charpos);
4049 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4050 while (!found && !EQ (pos, limit))
4051 {
4052 prop = Fget_char_property (pos, Qdisplay, Qnil);
4053 if (!NILP (prop) && display_prop_string_p (prop, string))
4054 found = 1;
4055 else
4056 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4057 limit);
4058 }
4059 }
4060
4061 return found ? XINT (pos) : 0;
4062 }
4063
4064
4065 \f
4066 /***********************************************************************
4067 `composition' property
4068 ***********************************************************************/
4069
4070 /* Set up iterator IT from `composition' property at its current
4071 position. Called from handle_stop. */
4072
4073 static enum prop_handled
4074 handle_composition_prop (it)
4075 struct it *it;
4076 {
4077 Lisp_Object prop, string;
4078 int pos, pos_byte, end;
4079 enum prop_handled handled = HANDLED_NORMALLY;
4080
4081 if (STRINGP (it->string))
4082 {
4083 pos = IT_STRING_CHARPOS (*it);
4084 pos_byte = IT_STRING_BYTEPOS (*it);
4085 string = it->string;
4086 }
4087 else
4088 {
4089 pos = IT_CHARPOS (*it);
4090 pos_byte = IT_BYTEPOS (*it);
4091 string = Qnil;
4092 }
4093
4094 /* If there's a valid composition and point is not inside of the
4095 composition (in the case that the composition is from the current
4096 buffer), draw a glyph composed from the composition components. */
4097 if (find_composition (pos, -1, &pos, &end, &prop, string)
4098 && COMPOSITION_VALID_P (pos, end, prop)
4099 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
4100 {
4101 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
4102
4103 if (id >= 0)
4104 {
4105 it->method = GET_FROM_COMPOSITION;
4106 it->cmp_id = id;
4107 it->cmp_len = COMPOSITION_LENGTH (prop);
4108 /* For a terminal, draw only the first character of the
4109 components. */
4110 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
4111 it->len = (STRINGP (it->string)
4112 ? string_char_to_byte (it->string, end)
4113 : CHAR_TO_BYTE (end)) - pos_byte;
4114 it->stop_charpos = end;
4115 handled = HANDLED_RETURN;
4116 }
4117 }
4118
4119 return handled;
4120 }
4121
4122
4123 \f
4124 /***********************************************************************
4125 Overlay strings
4126 ***********************************************************************/
4127
4128 /* The following structure is used to record overlay strings for
4129 later sorting in load_overlay_strings. */
4130
4131 struct overlay_entry
4132 {
4133 Lisp_Object overlay;
4134 Lisp_Object string;
4135 int priority;
4136 int after_string_p;
4137 };
4138
4139
4140 /* Set up iterator IT from overlay strings at its current position.
4141 Called from handle_stop. */
4142
4143 static enum prop_handled
4144 handle_overlay_change (it)
4145 struct it *it;
4146 {
4147 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4148 return HANDLED_RECOMPUTE_PROPS;
4149 else
4150 return HANDLED_NORMALLY;
4151 }
4152
4153
4154 /* Set up the next overlay string for delivery by IT, if there is an
4155 overlay string to deliver. Called by set_iterator_to_next when the
4156 end of the current overlay string is reached. If there are more
4157 overlay strings to display, IT->string and
4158 IT->current.overlay_string_index are set appropriately here.
4159 Otherwise IT->string is set to nil. */
4160
4161 static void
4162 next_overlay_string (it)
4163 struct it *it;
4164 {
4165 ++it->current.overlay_string_index;
4166 if (it->current.overlay_string_index == it->n_overlay_strings)
4167 {
4168 /* No more overlay strings. Restore IT's settings to what
4169 they were before overlay strings were processed, and
4170 continue to deliver from current_buffer. */
4171 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4172
4173 pop_it (it);
4174 xassert (it->stop_charpos >= BEGV
4175 && it->stop_charpos <= it->end_charpos);
4176 it->string = Qnil;
4177 it->current.overlay_string_index = -1;
4178 SET_TEXT_POS (it->current.string_pos, -1, -1);
4179 it->n_overlay_strings = 0;
4180 it->method = GET_FROM_BUFFER;
4181
4182 /* If we're at the end of the buffer, record that we have
4183 processed the overlay strings there already, so that
4184 next_element_from_buffer doesn't try it again. */
4185 if (IT_CHARPOS (*it) >= it->end_charpos)
4186 it->overlay_strings_at_end_processed_p = 1;
4187
4188 /* If we have to display `...' for invisible text, set
4189 the iterator up for that. */
4190 if (display_ellipsis_p)
4191 setup_for_ellipsis (it, 0);
4192 }
4193 else
4194 {
4195 /* There are more overlay strings to process. If
4196 IT->current.overlay_string_index has advanced to a position
4197 where we must load IT->overlay_strings with more strings, do
4198 it. */
4199 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4200
4201 if (it->current.overlay_string_index && i == 0)
4202 load_overlay_strings (it, 0);
4203
4204 /* Initialize IT to deliver display elements from the overlay
4205 string. */
4206 it->string = it->overlay_strings[i];
4207 it->multibyte_p = STRING_MULTIBYTE (it->string);
4208 SET_TEXT_POS (it->current.string_pos, 0, 0);
4209 it->method = GET_FROM_STRING;
4210 it->stop_charpos = 0;
4211 }
4212
4213 CHECK_IT (it);
4214 }
4215
4216
4217 /* Compare two overlay_entry structures E1 and E2. Used as a
4218 comparison function for qsort in load_overlay_strings. Overlay
4219 strings for the same position are sorted so that
4220
4221 1. All after-strings come in front of before-strings, except
4222 when they come from the same overlay.
4223
4224 2. Within after-strings, strings are sorted so that overlay strings
4225 from overlays with higher priorities come first.
4226
4227 2. Within before-strings, strings are sorted so that overlay
4228 strings from overlays with higher priorities come last.
4229
4230 Value is analogous to strcmp. */
4231
4232
4233 static int
4234 compare_overlay_entries (e1, e2)
4235 void *e1, *e2;
4236 {
4237 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4238 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4239 int result;
4240
4241 if (entry1->after_string_p != entry2->after_string_p)
4242 {
4243 /* Let after-strings appear in front of before-strings if
4244 they come from different overlays. */
4245 if (EQ (entry1->overlay, entry2->overlay))
4246 result = entry1->after_string_p ? 1 : -1;
4247 else
4248 result = entry1->after_string_p ? -1 : 1;
4249 }
4250 else if (entry1->after_string_p)
4251 /* After-strings sorted in order of decreasing priority. */
4252 result = entry2->priority - entry1->priority;
4253 else
4254 /* Before-strings sorted in order of increasing priority. */
4255 result = entry1->priority - entry2->priority;
4256
4257 return result;
4258 }
4259
4260
4261 /* Load the vector IT->overlay_strings with overlay strings from IT's
4262 current buffer position, or from CHARPOS if that is > 0. Set
4263 IT->n_overlays to the total number of overlay strings found.
4264
4265 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4266 a time. On entry into load_overlay_strings,
4267 IT->current.overlay_string_index gives the number of overlay
4268 strings that have already been loaded by previous calls to this
4269 function.
4270
4271 IT->add_overlay_start contains an additional overlay start
4272 position to consider for taking overlay strings from, if non-zero.
4273 This position comes into play when the overlay has an `invisible'
4274 property, and both before and after-strings. When we've skipped to
4275 the end of the overlay, because of its `invisible' property, we
4276 nevertheless want its before-string to appear.
4277 IT->add_overlay_start will contain the overlay start position
4278 in this case.
4279
4280 Overlay strings are sorted so that after-string strings come in
4281 front of before-string strings. Within before and after-strings,
4282 strings are sorted by overlay priority. See also function
4283 compare_overlay_entries. */
4284
4285 static void
4286 load_overlay_strings (it, charpos)
4287 struct it *it;
4288 int charpos;
4289 {
4290 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4291 Lisp_Object overlay, window, str, invisible;
4292 struct Lisp_Overlay *ov;
4293 int start, end;
4294 int size = 20;
4295 int n = 0, i, j, invis_p;
4296 struct overlay_entry *entries
4297 = (struct overlay_entry *) alloca (size * sizeof *entries);
4298
4299 if (charpos <= 0)
4300 charpos = IT_CHARPOS (*it);
4301
4302 /* Append the overlay string STRING of overlay OVERLAY to vector
4303 `entries' which has size `size' and currently contains `n'
4304 elements. AFTER_P non-zero means STRING is an after-string of
4305 OVERLAY. */
4306 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4307 do \
4308 { \
4309 Lisp_Object priority; \
4310 \
4311 if (n == size) \
4312 { \
4313 int new_size = 2 * size; \
4314 struct overlay_entry *old = entries; \
4315 entries = \
4316 (struct overlay_entry *) alloca (new_size \
4317 * sizeof *entries); \
4318 bcopy (old, entries, size * sizeof *entries); \
4319 size = new_size; \
4320 } \
4321 \
4322 entries[n].string = (STRING); \
4323 entries[n].overlay = (OVERLAY); \
4324 priority = Foverlay_get ((OVERLAY), Qpriority); \
4325 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4326 entries[n].after_string_p = (AFTER_P); \
4327 ++n; \
4328 } \
4329 while (0)
4330
4331 /* Process overlay before the overlay center. */
4332 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4333 {
4334 XSETMISC (overlay, ov);
4335 xassert (OVERLAYP (overlay));
4336 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4337 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4338
4339 if (end < charpos)
4340 break;
4341
4342 /* Skip this overlay if it doesn't start or end at IT's current
4343 position. */
4344 if (end != charpos && start != charpos)
4345 continue;
4346
4347 /* Skip this overlay if it doesn't apply to IT->w. */
4348 window = Foverlay_get (overlay, Qwindow);
4349 if (WINDOWP (window) && XWINDOW (window) != it->w)
4350 continue;
4351
4352 /* If the text ``under'' the overlay is invisible, both before-
4353 and after-strings from this overlay are visible; start and
4354 end position are indistinguishable. */
4355 invisible = Foverlay_get (overlay, Qinvisible);
4356 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4357
4358 /* If overlay has a non-empty before-string, record it. */
4359 if ((start == charpos || (end == charpos && invis_p))
4360 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4361 && SCHARS (str))
4362 RECORD_OVERLAY_STRING (overlay, str, 0);
4363
4364 /* If overlay has a non-empty after-string, record it. */
4365 if ((end == charpos || (start == charpos && invis_p))
4366 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4367 && SCHARS (str))
4368 RECORD_OVERLAY_STRING (overlay, str, 1);
4369 }
4370
4371 /* Process overlays after the overlay center. */
4372 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4373 {
4374 XSETMISC (overlay, ov);
4375 xassert (OVERLAYP (overlay));
4376 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4377 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4378
4379 if (start > charpos)
4380 break;
4381
4382 /* Skip this overlay if it doesn't start or end at IT's current
4383 position. */
4384 if (end != charpos && start != charpos)
4385 continue;
4386
4387 /* Skip this overlay if it doesn't apply to IT->w. */
4388 window = Foverlay_get (overlay, Qwindow);
4389 if (WINDOWP (window) && XWINDOW (window) != it->w)
4390 continue;
4391
4392 /* If the text ``under'' the overlay is invisible, it has a zero
4393 dimension, and both before- and after-strings apply. */
4394 invisible = Foverlay_get (overlay, Qinvisible);
4395 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4396
4397 /* If overlay has a non-empty before-string, record it. */
4398 if ((start == charpos || (end == charpos && invis_p))
4399 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4400 && SCHARS (str))
4401 RECORD_OVERLAY_STRING (overlay, str, 0);
4402
4403 /* If overlay has a non-empty after-string, record it. */
4404 if ((end == charpos || (start == charpos && invis_p))
4405 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4406 && SCHARS (str))
4407 RECORD_OVERLAY_STRING (overlay, str, 1);
4408 }
4409
4410 #undef RECORD_OVERLAY_STRING
4411
4412 /* Sort entries. */
4413 if (n > 1)
4414 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4415
4416 /* Record the total number of strings to process. */
4417 it->n_overlay_strings = n;
4418
4419 /* IT->current.overlay_string_index is the number of overlay strings
4420 that have already been consumed by IT. Copy some of the
4421 remaining overlay strings to IT->overlay_strings. */
4422 i = 0;
4423 j = it->current.overlay_string_index;
4424 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4425 it->overlay_strings[i++] = entries[j++].string;
4426
4427 CHECK_IT (it);
4428 }
4429
4430
4431 /* Get the first chunk of overlay strings at IT's current buffer
4432 position, or at CHARPOS if that is > 0. Value is non-zero if at
4433 least one overlay string was found. */
4434
4435 static int
4436 get_overlay_strings (it, charpos)
4437 struct it *it;
4438 int charpos;
4439 {
4440 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4441 process. This fills IT->overlay_strings with strings, and sets
4442 IT->n_overlay_strings to the total number of strings to process.
4443 IT->pos.overlay_string_index has to be set temporarily to zero
4444 because load_overlay_strings needs this; it must be set to -1
4445 when no overlay strings are found because a zero value would
4446 indicate a position in the first overlay string. */
4447 it->current.overlay_string_index = 0;
4448 load_overlay_strings (it, charpos);
4449
4450 /* If we found overlay strings, set up IT to deliver display
4451 elements from the first one. Otherwise set up IT to deliver
4452 from current_buffer. */
4453 if (it->n_overlay_strings)
4454 {
4455 /* Make sure we know settings in current_buffer, so that we can
4456 restore meaningful values when we're done with the overlay
4457 strings. */
4458 compute_stop_pos (it);
4459 xassert (it->face_id >= 0);
4460
4461 /* Save IT's settings. They are restored after all overlay
4462 strings have been processed. */
4463 xassert (it->sp == 0);
4464 push_it (it);
4465
4466 /* Set up IT to deliver display elements from the first overlay
4467 string. */
4468 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4469 it->string = it->overlay_strings[0];
4470 it->stop_charpos = 0;
4471 xassert (STRINGP (it->string));
4472 it->end_charpos = SCHARS (it->string);
4473 it->multibyte_p = STRING_MULTIBYTE (it->string);
4474 it->method = GET_FROM_STRING;
4475 }
4476 else
4477 {
4478 it->string = Qnil;
4479 it->current.overlay_string_index = -1;
4480 it->method = GET_FROM_BUFFER;
4481 }
4482
4483 CHECK_IT (it);
4484
4485 /* Value is non-zero if we found at least one overlay string. */
4486 return STRINGP (it->string);
4487 }
4488
4489
4490 \f
4491 /***********************************************************************
4492 Saving and restoring state
4493 ***********************************************************************/
4494
4495 /* Save current settings of IT on IT->stack. Called, for example,
4496 before setting up IT for an overlay string, to be able to restore
4497 IT's settings to what they were after the overlay string has been
4498 processed. */
4499
4500 static void
4501 push_it (it)
4502 struct it *it;
4503 {
4504 struct iterator_stack_entry *p;
4505
4506 xassert (it->sp < 2);
4507 p = it->stack + it->sp;
4508
4509 p->stop_charpos = it->stop_charpos;
4510 xassert (it->face_id >= 0);
4511 p->face_id = it->face_id;
4512 p->string = it->string;
4513 p->pos = it->current;
4514 p->end_charpos = it->end_charpos;
4515 p->string_nchars = it->string_nchars;
4516 p->area = it->area;
4517 p->multibyte_p = it->multibyte_p;
4518 p->slice = it->slice;
4519 p->space_width = it->space_width;
4520 p->font_height = it->font_height;
4521 p->voffset = it->voffset;
4522 p->string_from_display_prop_p = it->string_from_display_prop_p;
4523 p->display_ellipsis_p = 0;
4524 ++it->sp;
4525 }
4526
4527
4528 /* Restore IT's settings from IT->stack. Called, for example, when no
4529 more overlay strings must be processed, and we return to delivering
4530 display elements from a buffer, or when the end of a string from a
4531 `display' property is reached and we return to delivering display
4532 elements from an overlay string, or from a buffer. */
4533
4534 static void
4535 pop_it (it)
4536 struct it *it;
4537 {
4538 struct iterator_stack_entry *p;
4539
4540 xassert (it->sp > 0);
4541 --it->sp;
4542 p = it->stack + it->sp;
4543 it->stop_charpos = p->stop_charpos;
4544 it->face_id = p->face_id;
4545 it->string = p->string;
4546 it->current = p->pos;
4547 it->end_charpos = p->end_charpos;
4548 it->string_nchars = p->string_nchars;
4549 it->area = p->area;
4550 it->multibyte_p = p->multibyte_p;
4551 it->slice = p->slice;
4552 it->space_width = p->space_width;
4553 it->font_height = p->font_height;
4554 it->voffset = p->voffset;
4555 it->string_from_display_prop_p = p->string_from_display_prop_p;
4556 }
4557
4558
4559 \f
4560 /***********************************************************************
4561 Moving over lines
4562 ***********************************************************************/
4563
4564 /* Set IT's current position to the previous line start. */
4565
4566 static void
4567 back_to_previous_line_start (it)
4568 struct it *it;
4569 {
4570 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4571 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4572 }
4573
4574
4575 /* Move IT to the next line start.
4576
4577 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4578 we skipped over part of the text (as opposed to moving the iterator
4579 continuously over the text). Otherwise, don't change the value
4580 of *SKIPPED_P.
4581
4582 Newlines may come from buffer text, overlay strings, or strings
4583 displayed via the `display' property. That's the reason we can't
4584 simply use find_next_newline_no_quit.
4585
4586 Note that this function may not skip over invisible text that is so
4587 because of text properties and immediately follows a newline. If
4588 it would, function reseat_at_next_visible_line_start, when called
4589 from set_iterator_to_next, would effectively make invisible
4590 characters following a newline part of the wrong glyph row, which
4591 leads to wrong cursor motion. */
4592
4593 static int
4594 forward_to_next_line_start (it, skipped_p)
4595 struct it *it;
4596 int *skipped_p;
4597 {
4598 int old_selective, newline_found_p, n;
4599 const int MAX_NEWLINE_DISTANCE = 500;
4600
4601 /* If already on a newline, just consume it to avoid unintended
4602 skipping over invisible text below. */
4603 if (it->what == IT_CHARACTER
4604 && it->c == '\n'
4605 && CHARPOS (it->position) == IT_CHARPOS (*it))
4606 {
4607 set_iterator_to_next (it, 0);
4608 it->c = 0;
4609 return 1;
4610 }
4611
4612 /* Don't handle selective display in the following. It's (a)
4613 unnecessary because it's done by the caller, and (b) leads to an
4614 infinite recursion because next_element_from_ellipsis indirectly
4615 calls this function. */
4616 old_selective = it->selective;
4617 it->selective = 0;
4618
4619 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4620 from buffer text. */
4621 for (n = newline_found_p = 0;
4622 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4623 n += STRINGP (it->string) ? 0 : 1)
4624 {
4625 if (!get_next_display_element (it))
4626 return 0;
4627 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4628 set_iterator_to_next (it, 0);
4629 }
4630
4631 /* If we didn't find a newline near enough, see if we can use a
4632 short-cut. */
4633 if (!newline_found_p)
4634 {
4635 int start = IT_CHARPOS (*it);
4636 int limit = find_next_newline_no_quit (start, 1);
4637 Lisp_Object pos;
4638
4639 xassert (!STRINGP (it->string));
4640
4641 /* If there isn't any `display' property in sight, and no
4642 overlays, we can just use the position of the newline in
4643 buffer text. */
4644 if (it->stop_charpos >= limit
4645 || ((pos = Fnext_single_property_change (make_number (start),
4646 Qdisplay,
4647 Qnil, make_number (limit)),
4648 NILP (pos))
4649 && next_overlay_change (start) == ZV))
4650 {
4651 IT_CHARPOS (*it) = limit;
4652 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4653 *skipped_p = newline_found_p = 1;
4654 }
4655 else
4656 {
4657 while (get_next_display_element (it)
4658 && !newline_found_p)
4659 {
4660 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4661 set_iterator_to_next (it, 0);
4662 }
4663 }
4664 }
4665
4666 it->selective = old_selective;
4667 return newline_found_p;
4668 }
4669
4670
4671 /* Set IT's current position to the previous visible line start. Skip
4672 invisible text that is so either due to text properties or due to
4673 selective display. Caution: this does not change IT->current_x and
4674 IT->hpos. */
4675
4676 static void
4677 back_to_previous_visible_line_start (it)
4678 struct it *it;
4679 {
4680 while (IT_CHARPOS (*it) > BEGV)
4681 {
4682 back_to_previous_line_start (it);
4683 if (IT_CHARPOS (*it) <= BEGV)
4684 break;
4685
4686 /* If selective > 0, then lines indented more than that values
4687 are invisible. */
4688 if (it->selective > 0
4689 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4690 (double) it->selective)) /* iftc */
4691 continue;
4692
4693 /* Check the newline before point for invisibility. */
4694 {
4695 Lisp_Object prop;
4696 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
4697 Qinvisible, it->window);
4698 if (TEXT_PROP_MEANS_INVISIBLE (prop))
4699 continue;
4700 }
4701
4702 /* If newline has a display property that replaces the newline with something
4703 else (image or text), find start of overlay or interval and continue search
4704 from that point. */
4705 if (IT_CHARPOS (*it) > BEGV)
4706 {
4707 struct it it2 = *it;
4708 int pos;
4709 int beg, end;
4710 Lisp_Object val, overlay;
4711
4712 pos = --IT_CHARPOS (it2);
4713 --IT_BYTEPOS (it2);
4714 it2.sp = 0;
4715 if (handle_display_prop (&it2) == HANDLED_RETURN
4716 && !NILP (val = get_char_property_and_overlay
4717 (make_number (pos), Qdisplay, Qnil, &overlay))
4718 && (OVERLAYP (overlay)
4719 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
4720 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
4721 {
4722 if (beg < BEGV)
4723 beg = BEGV;
4724 IT_CHARPOS (*it) = beg;
4725 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
4726 continue;
4727 }
4728 }
4729
4730 break;
4731 }
4732
4733 xassert (IT_CHARPOS (*it) >= BEGV);
4734 xassert (IT_CHARPOS (*it) == BEGV
4735 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4736 CHECK_IT (it);
4737 }
4738
4739
4740 /* Reseat iterator IT at the previous visible line start. Skip
4741 invisible text that is so either due to text properties or due to
4742 selective display. At the end, update IT's overlay information,
4743 face information etc. */
4744
4745 void
4746 reseat_at_previous_visible_line_start (it)
4747 struct it *it;
4748 {
4749 back_to_previous_visible_line_start (it);
4750 reseat (it, it->current.pos, 1);
4751 CHECK_IT (it);
4752 }
4753
4754
4755 /* Reseat iterator IT on the next visible line start in the current
4756 buffer. ON_NEWLINE_P non-zero means position IT on the newline
4757 preceding the line start. Skip over invisible text that is so
4758 because of selective display. Compute faces, overlays etc at the
4759 new position. Note that this function does not skip over text that
4760 is invisible because of text properties. */
4761
4762 static void
4763 reseat_at_next_visible_line_start (it, on_newline_p)
4764 struct it *it;
4765 int on_newline_p;
4766 {
4767 int newline_found_p, skipped_p = 0;
4768
4769 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4770
4771 /* Skip over lines that are invisible because they are indented
4772 more than the value of IT->selective. */
4773 if (it->selective > 0)
4774 while (IT_CHARPOS (*it) < ZV
4775 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4776 (double) it->selective)) /* iftc */
4777 {
4778 xassert (FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4779 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4780 }
4781
4782 /* Position on the newline if that's what's requested. */
4783 if (on_newline_p && newline_found_p)
4784 {
4785 if (STRINGP (it->string))
4786 {
4787 if (IT_STRING_CHARPOS (*it) > 0)
4788 {
4789 --IT_STRING_CHARPOS (*it);
4790 --IT_STRING_BYTEPOS (*it);
4791 }
4792 }
4793 else if (IT_CHARPOS (*it) > BEGV)
4794 {
4795 --IT_CHARPOS (*it);
4796 --IT_BYTEPOS (*it);
4797 reseat (it, it->current.pos, 0);
4798 }
4799 }
4800 else if (skipped_p)
4801 reseat (it, it->current.pos, 0);
4802
4803 CHECK_IT (it);
4804 }
4805
4806
4807 \f
4808 /***********************************************************************
4809 Changing an iterator's position
4810 ***********************************************************************/
4811
4812 /* Change IT's current position to POS in current_buffer. If FORCE_P
4813 is non-zero, always check for text properties at the new position.
4814 Otherwise, text properties are only looked up if POS >=
4815 IT->check_charpos of a property. */
4816
4817 static void
4818 reseat (it, pos, force_p)
4819 struct it *it;
4820 struct text_pos pos;
4821 int force_p;
4822 {
4823 int original_pos = IT_CHARPOS (*it);
4824
4825 reseat_1 (it, pos, 0);
4826
4827 /* Determine where to check text properties. Avoid doing it
4828 where possible because text property lookup is very expensive. */
4829 if (force_p
4830 || CHARPOS (pos) > it->stop_charpos
4831 || CHARPOS (pos) < original_pos)
4832 handle_stop (it);
4833
4834 CHECK_IT (it);
4835 }
4836
4837
4838 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
4839 IT->stop_pos to POS, also. */
4840
4841 static void
4842 reseat_1 (it, pos, set_stop_p)
4843 struct it *it;
4844 struct text_pos pos;
4845 int set_stop_p;
4846 {
4847 /* Don't call this function when scanning a C string. */
4848 xassert (it->s == NULL);
4849
4850 /* POS must be a reasonable value. */
4851 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
4852
4853 it->current.pos = it->position = pos;
4854 XSETBUFFER (it->object, current_buffer);
4855 it->end_charpos = ZV;
4856 it->dpvec = NULL;
4857 it->current.dpvec_index = -1;
4858 it->current.overlay_string_index = -1;
4859 IT_STRING_CHARPOS (*it) = -1;
4860 IT_STRING_BYTEPOS (*it) = -1;
4861 it->string = Qnil;
4862 it->method = GET_FROM_BUFFER;
4863 /* RMS: I added this to fix a bug in move_it_vertically_backward
4864 where it->area continued to relate to the starting point
4865 for the backward motion. Bug report from
4866 Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
4867 However, I am not sure whether reseat still does the right thing
4868 in general after this change. */
4869 it->area = TEXT_AREA;
4870 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
4871 it->sp = 0;
4872 it->face_before_selective_p = 0;
4873
4874 if (set_stop_p)
4875 it->stop_charpos = CHARPOS (pos);
4876 }
4877
4878
4879 /* Set up IT for displaying a string, starting at CHARPOS in window W.
4880 If S is non-null, it is a C string to iterate over. Otherwise,
4881 STRING gives a Lisp string to iterate over.
4882
4883 If PRECISION > 0, don't return more then PRECISION number of
4884 characters from the string.
4885
4886 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
4887 characters have been returned. FIELD_WIDTH < 0 means an infinite
4888 field width.
4889
4890 MULTIBYTE = 0 means disable processing of multibyte characters,
4891 MULTIBYTE > 0 means enable it,
4892 MULTIBYTE < 0 means use IT->multibyte_p.
4893
4894 IT must be initialized via a prior call to init_iterator before
4895 calling this function. */
4896
4897 static void
4898 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
4899 struct it *it;
4900 unsigned char *s;
4901 Lisp_Object string;
4902 int charpos;
4903 int precision, field_width, multibyte;
4904 {
4905 /* No region in strings. */
4906 it->region_beg_charpos = it->region_end_charpos = -1;
4907
4908 /* No text property checks performed by default, but see below. */
4909 it->stop_charpos = -1;
4910
4911 /* Set iterator position and end position. */
4912 bzero (&it->current, sizeof it->current);
4913 it->current.overlay_string_index = -1;
4914 it->current.dpvec_index = -1;
4915 xassert (charpos >= 0);
4916
4917 /* If STRING is specified, use its multibyteness, otherwise use the
4918 setting of MULTIBYTE, if specified. */
4919 if (multibyte >= 0)
4920 it->multibyte_p = multibyte > 0;
4921
4922 if (s == NULL)
4923 {
4924 xassert (STRINGP (string));
4925 it->string = string;
4926 it->s = NULL;
4927 it->end_charpos = it->string_nchars = SCHARS (string);
4928 it->method = GET_FROM_STRING;
4929 it->current.string_pos = string_pos (charpos, string);
4930 }
4931 else
4932 {
4933 it->s = s;
4934 it->string = Qnil;
4935
4936 /* Note that we use IT->current.pos, not it->current.string_pos,
4937 for displaying C strings. */
4938 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
4939 if (it->multibyte_p)
4940 {
4941 it->current.pos = c_string_pos (charpos, s, 1);
4942 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
4943 }
4944 else
4945 {
4946 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
4947 it->end_charpos = it->string_nchars = strlen (s);
4948 }
4949
4950 it->method = GET_FROM_C_STRING;
4951 }
4952
4953 /* PRECISION > 0 means don't return more than PRECISION characters
4954 from the string. */
4955 if (precision > 0 && it->end_charpos - charpos > precision)
4956 it->end_charpos = it->string_nchars = charpos + precision;
4957
4958 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
4959 characters have been returned. FIELD_WIDTH == 0 means don't pad,
4960 FIELD_WIDTH < 0 means infinite field width. This is useful for
4961 padding with `-' at the end of a mode line. */
4962 if (field_width < 0)
4963 field_width = INFINITY;
4964 if (field_width > it->end_charpos - charpos)
4965 it->end_charpos = charpos + field_width;
4966
4967 /* Use the standard display table for displaying strings. */
4968 if (DISP_TABLE_P (Vstandard_display_table))
4969 it->dp = XCHAR_TABLE (Vstandard_display_table);
4970
4971 it->stop_charpos = charpos;
4972 CHECK_IT (it);
4973 }
4974
4975
4976 \f
4977 /***********************************************************************
4978 Iteration
4979 ***********************************************************************/
4980
4981 /* Map enum it_method value to corresponding next_element_from_* function. */
4982
4983 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
4984 {
4985 next_element_from_buffer,
4986 next_element_from_display_vector,
4987 next_element_from_composition,
4988 next_element_from_string,
4989 next_element_from_c_string,
4990 next_element_from_image,
4991 next_element_from_stretch
4992 };
4993
4994
4995 /* Load IT's display element fields with information about the next
4996 display element from the current position of IT. Value is zero if
4997 end of buffer (or C string) is reached. */
4998
4999 int
5000 get_next_display_element (it)
5001 struct it *it;
5002 {
5003 /* Non-zero means that we found a display element. Zero means that
5004 we hit the end of what we iterate over. Performance note: the
5005 function pointer `method' used here turns out to be faster than
5006 using a sequence of if-statements. */
5007 int success_p;
5008
5009 get_next:
5010 success_p = (*get_next_element[it->method]) (it);
5011
5012 if (it->what == IT_CHARACTER)
5013 {
5014 /* Map via display table or translate control characters.
5015 IT->c, IT->len etc. have been set to the next character by
5016 the function call above. If we have a display table, and it
5017 contains an entry for IT->c, translate it. Don't do this if
5018 IT->c itself comes from a display table, otherwise we could
5019 end up in an infinite recursion. (An alternative could be to
5020 count the recursion depth of this function and signal an
5021 error when a certain maximum depth is reached.) Is it worth
5022 it? */
5023 if (success_p && it->dpvec == NULL)
5024 {
5025 Lisp_Object dv;
5026
5027 if (it->dp
5028 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5029 VECTORP (dv)))
5030 {
5031 struct Lisp_Vector *v = XVECTOR (dv);
5032
5033 /* Return the first character from the display table
5034 entry, if not empty. If empty, don't display the
5035 current character. */
5036 if (v->size)
5037 {
5038 it->dpvec_char_len = it->len;
5039 it->dpvec = v->contents;
5040 it->dpend = v->contents + v->size;
5041 it->current.dpvec_index = 0;
5042 it->dpvec_face_id = -1;
5043 it->saved_face_id = it->face_id;
5044 it->method = GET_FROM_DISPLAY_VECTOR;
5045 it->ellipsis_p = 0;
5046 }
5047 else
5048 {
5049 set_iterator_to_next (it, 0);
5050 }
5051 goto get_next;
5052 }
5053
5054 /* Translate control characters into `\003' or `^C' form.
5055 Control characters coming from a display table entry are
5056 currently not translated because we use IT->dpvec to hold
5057 the translation. This could easily be changed but I
5058 don't believe that it is worth doing.
5059
5060 If it->multibyte_p is nonzero, eight-bit characters and
5061 non-printable multibyte characters are also translated to
5062 octal form.
5063
5064 If it->multibyte_p is zero, eight-bit characters that
5065 don't have corresponding multibyte char code are also
5066 translated to octal form. */
5067 else if ((it->c < ' '
5068 && (it->area != TEXT_AREA
5069 /* In mode line, treat \n like other crl chars. */
5070 || (it->c != '\t'
5071 && it->glyph_row && it->glyph_row->mode_line_p)
5072 || (it->c != '\n' && it->c != '\t')))
5073 || (it->multibyte_p
5074 ? ((it->c >= 127
5075 && it->len == 1)
5076 || !CHAR_PRINTABLE_P (it->c)
5077 || (!NILP (Vshow_nonbreak_escape)
5078 && (it->c == 0x8ad || it->c == 0x8a0)))
5079 : (it->c >= 127
5080 && (!unibyte_display_via_language_environment
5081 || it->c == unibyte_char_to_multibyte (it->c)))))
5082 {
5083 /* IT->c is a control character which must be displayed
5084 either as '\003' or as `^C' where the '\\' and '^'
5085 can be defined in the display table. Fill
5086 IT->ctl_chars with glyphs for what we have to
5087 display. Then, set IT->dpvec to these glyphs. */
5088 GLYPH g;
5089 int ctl_len;
5090 int face_id, lface_id;
5091 GLYPH escape_glyph;
5092
5093 if (it->c < 128 && it->ctl_arrow_p)
5094 {
5095 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5096 if (it->dp
5097 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5098 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5099 {
5100 g = XINT (DISP_CTRL_GLYPH (it->dp));
5101 lface_id = FAST_GLYPH_FACE (g);
5102 if (lface_id)
5103 {
5104 g = FAST_GLYPH_CHAR (g);
5105 face_id = merge_faces (it->f, Qt, lface_id,
5106 it->face_id);
5107 }
5108 }
5109 else
5110 {
5111 /* Merge the escape-glyph face into the current face. */
5112 face_id = merge_faces (it->f, Qescape_glyph, 0,
5113 it->face_id);
5114 g = '^';
5115 }
5116
5117 XSETINT (it->ctl_chars[0], g);
5118 g = it->c ^ 0100;
5119 XSETINT (it->ctl_chars[1], g);
5120 ctl_len = 2;
5121 goto display_control;
5122 }
5123
5124 if (it->dp
5125 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5126 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5127 {
5128 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5129 lface_id = FAST_GLYPH_FACE (escape_glyph);
5130 if (lface_id)
5131 {
5132 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5133 face_id = merge_faces (it->f, Qt, lface_id,
5134 it->face_id);
5135 }
5136 }
5137 else
5138 {
5139 /* Merge the escape-glyph face into the current face. */
5140 face_id = merge_faces (it->f, Qescape_glyph, 0,
5141 it->face_id);
5142 escape_glyph = '\\';
5143 }
5144
5145 if (it->c == 0x8a0 || it->c == 0x8ad)
5146 {
5147 XSETINT (it->ctl_chars[0], escape_glyph);
5148 g = it->c == 0x8ad ? '-' : ' ';
5149 XSETINT (it->ctl_chars[1], g);
5150 ctl_len = 2;
5151 goto display_control;
5152 }
5153
5154 {
5155 unsigned char str[MAX_MULTIBYTE_LENGTH];
5156 int len;
5157 int i;
5158
5159 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5160 if (SINGLE_BYTE_CHAR_P (it->c))
5161 str[0] = it->c, len = 1;
5162 else
5163 {
5164 len = CHAR_STRING_NO_SIGNAL (it->c, str);
5165 if (len < 0)
5166 {
5167 /* It's an invalid character, which shouldn't
5168 happen actually, but due to bugs it may
5169 happen. Let's print the char as is, there's
5170 not much meaningful we can do with it. */
5171 str[0] = it->c;
5172 str[1] = it->c >> 8;
5173 str[2] = it->c >> 16;
5174 str[3] = it->c >> 24;
5175 len = 4;
5176 }
5177 }
5178
5179 for (i = 0; i < len; i++)
5180 {
5181 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5182 /* Insert three more glyphs into IT->ctl_chars for
5183 the octal display of the character. */
5184 g = ((str[i] >> 6) & 7) + '0';
5185 XSETINT (it->ctl_chars[i * 4 + 1], g);
5186 g = ((str[i] >> 3) & 7) + '0';
5187 XSETINT (it->ctl_chars[i * 4 + 2], g);
5188 g = (str[i] & 7) + '0';
5189 XSETINT (it->ctl_chars[i * 4 + 3], g);
5190 }
5191 ctl_len = len * 4;
5192 }
5193
5194 display_control:
5195 /* Set up IT->dpvec and return first character from it. */
5196 it->dpvec_char_len = it->len;
5197 it->dpvec = it->ctl_chars;
5198 it->dpend = it->dpvec + ctl_len;
5199 it->current.dpvec_index = 0;
5200 it->dpvec_face_id = face_id;
5201 it->saved_face_id = it->face_id;
5202 it->method = GET_FROM_DISPLAY_VECTOR;
5203 it->ellipsis_p = 0;
5204 goto get_next;
5205 }
5206 }
5207
5208 /* Adjust face id for a multibyte character. There are no
5209 multibyte character in unibyte text. */
5210 if (it->multibyte_p
5211 && success_p
5212 && FRAME_WINDOW_P (it->f))
5213 {
5214 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5215 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5216 }
5217 }
5218
5219 /* Is this character the last one of a run of characters with
5220 box? If yes, set IT->end_of_box_run_p to 1. */
5221 if (it->face_box_p
5222 && it->s == NULL)
5223 {
5224 int face_id;
5225 struct face *face;
5226
5227 it->end_of_box_run_p
5228 = ((face_id = face_after_it_pos (it),
5229 face_id != it->face_id)
5230 && (face = FACE_FROM_ID (it->f, face_id),
5231 face->box == FACE_NO_BOX));
5232 }
5233
5234 /* Value is 0 if end of buffer or string reached. */
5235 return success_p;
5236 }
5237
5238
5239 /* Move IT to the next display element.
5240
5241 RESEAT_P non-zero means if called on a newline in buffer text,
5242 skip to the next visible line start.
5243
5244 Functions get_next_display_element and set_iterator_to_next are
5245 separate because I find this arrangement easier to handle than a
5246 get_next_display_element function that also increments IT's
5247 position. The way it is we can first look at an iterator's current
5248 display element, decide whether it fits on a line, and if it does,
5249 increment the iterator position. The other way around we probably
5250 would either need a flag indicating whether the iterator has to be
5251 incremented the next time, or we would have to implement a
5252 decrement position function which would not be easy to write. */
5253
5254 void
5255 set_iterator_to_next (it, reseat_p)
5256 struct it *it;
5257 int reseat_p;
5258 {
5259 /* Reset flags indicating start and end of a sequence of characters
5260 with box. Reset them at the start of this function because
5261 moving the iterator to a new position might set them. */
5262 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5263
5264 switch (it->method)
5265 {
5266 case GET_FROM_BUFFER:
5267 /* The current display element of IT is a character from
5268 current_buffer. Advance in the buffer, and maybe skip over
5269 invisible lines that are so because of selective display. */
5270 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5271 reseat_at_next_visible_line_start (it, 0);
5272 else
5273 {
5274 xassert (it->len != 0);
5275 IT_BYTEPOS (*it) += it->len;
5276 IT_CHARPOS (*it) += 1;
5277 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5278 }
5279 break;
5280
5281 case GET_FROM_COMPOSITION:
5282 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
5283 if (STRINGP (it->string))
5284 {
5285 IT_STRING_BYTEPOS (*it) += it->len;
5286 IT_STRING_CHARPOS (*it) += it->cmp_len;
5287 it->method = GET_FROM_STRING;
5288 goto consider_string_end;
5289 }
5290 else
5291 {
5292 IT_BYTEPOS (*it) += it->len;
5293 IT_CHARPOS (*it) += it->cmp_len;
5294 it->method = GET_FROM_BUFFER;
5295 }
5296 break;
5297
5298 case GET_FROM_C_STRING:
5299 /* Current display element of IT is from a C string. */
5300 IT_BYTEPOS (*it) += it->len;
5301 IT_CHARPOS (*it) += 1;
5302 break;
5303
5304 case GET_FROM_DISPLAY_VECTOR:
5305 /* Current display element of IT is from a display table entry.
5306 Advance in the display table definition. Reset it to null if
5307 end reached, and continue with characters from buffers/
5308 strings. */
5309 ++it->current.dpvec_index;
5310
5311 /* Restore face of the iterator to what they were before the
5312 display vector entry (these entries may contain faces). */
5313 it->face_id = it->saved_face_id;
5314
5315 if (it->dpvec + it->current.dpvec_index == it->dpend)
5316 {
5317 if (it->s)
5318 it->method = GET_FROM_C_STRING;
5319 else if (STRINGP (it->string))
5320 it->method = GET_FROM_STRING;
5321 else
5322 it->method = GET_FROM_BUFFER;
5323
5324 it->dpvec = NULL;
5325 it->current.dpvec_index = -1;
5326
5327 /* Skip over characters which were displayed via IT->dpvec. */
5328 if (it->dpvec_char_len < 0)
5329 reseat_at_next_visible_line_start (it, 1);
5330 else if (it->dpvec_char_len > 0)
5331 {
5332 it->len = it->dpvec_char_len;
5333 set_iterator_to_next (it, reseat_p);
5334 }
5335
5336 /* Recheck faces after display vector */
5337 it->stop_charpos = IT_CHARPOS (*it);
5338 }
5339 break;
5340
5341 case GET_FROM_STRING:
5342 /* Current display element is a character from a Lisp string. */
5343 xassert (it->s == NULL && STRINGP (it->string));
5344 IT_STRING_BYTEPOS (*it) += it->len;
5345 IT_STRING_CHARPOS (*it) += 1;
5346
5347 consider_string_end:
5348
5349 if (it->current.overlay_string_index >= 0)
5350 {
5351 /* IT->string is an overlay string. Advance to the
5352 next, if there is one. */
5353 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5354 next_overlay_string (it);
5355 }
5356 else
5357 {
5358 /* IT->string is not an overlay string. If we reached
5359 its end, and there is something on IT->stack, proceed
5360 with what is on the stack. This can be either another
5361 string, this time an overlay string, or a buffer. */
5362 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5363 && it->sp > 0)
5364 {
5365 pop_it (it);
5366 if (STRINGP (it->string))
5367 goto consider_string_end;
5368 it->method = GET_FROM_BUFFER;
5369 }
5370 }
5371 break;
5372
5373 case GET_FROM_IMAGE:
5374 case GET_FROM_STRETCH:
5375 /* The position etc with which we have to proceed are on
5376 the stack. The position may be at the end of a string,
5377 if the `display' property takes up the whole string. */
5378 xassert (it->sp > 0);
5379 pop_it (it);
5380 it->image_id = 0;
5381 if (STRINGP (it->string))
5382 {
5383 it->method = GET_FROM_STRING;
5384 goto consider_string_end;
5385 }
5386 it->method = GET_FROM_BUFFER;
5387 break;
5388
5389 default:
5390 /* There are no other methods defined, so this should be a bug. */
5391 abort ();
5392 }
5393
5394 xassert (it->method != GET_FROM_STRING
5395 || (STRINGP (it->string)
5396 && IT_STRING_CHARPOS (*it) >= 0));
5397 }
5398
5399 /* Load IT's display element fields with information about the next
5400 display element which comes from a display table entry or from the
5401 result of translating a control character to one of the forms `^C'
5402 or `\003'.
5403
5404 IT->dpvec holds the glyphs to return as characters.
5405 IT->saved_face_id holds the face id before the display vector--
5406 it is restored into IT->face_idin set_iterator_to_next. */
5407
5408 static int
5409 next_element_from_display_vector (it)
5410 struct it *it;
5411 {
5412 /* Precondition. */
5413 xassert (it->dpvec && it->current.dpvec_index >= 0);
5414
5415 if (INTEGERP (*it->dpvec)
5416 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5417 {
5418 GLYPH g;
5419
5420 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5421 it->c = FAST_GLYPH_CHAR (g);
5422 it->len = CHAR_BYTES (it->c);
5423
5424 /* The entry may contain a face id to use. Such a face id is
5425 the id of a Lisp face, not a realized face. A face id of
5426 zero means no face is specified. */
5427 if (it->dpvec_face_id >= 0)
5428 it->face_id = it->dpvec_face_id;
5429 else
5430 {
5431 int lface_id = FAST_GLYPH_FACE (g);
5432 if (lface_id > 0)
5433 it->face_id = merge_faces (it->f, Qt, lface_id,
5434 it->saved_face_id);
5435 }
5436 }
5437 else
5438 /* Display table entry is invalid. Return a space. */
5439 it->c = ' ', it->len = 1;
5440
5441 /* Don't change position and object of the iterator here. They are
5442 still the values of the character that had this display table
5443 entry or was translated, and that's what we want. */
5444 it->what = IT_CHARACTER;
5445 return 1;
5446 }
5447
5448
5449 /* Load IT with the next display element from Lisp string IT->string.
5450 IT->current.string_pos is the current position within the string.
5451 If IT->current.overlay_string_index >= 0, the Lisp string is an
5452 overlay string. */
5453
5454 static int
5455 next_element_from_string (it)
5456 struct it *it;
5457 {
5458 struct text_pos position;
5459
5460 xassert (STRINGP (it->string));
5461 xassert (IT_STRING_CHARPOS (*it) >= 0);
5462 position = it->current.string_pos;
5463
5464 /* Time to check for invisible text? */
5465 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5466 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5467 {
5468 handle_stop (it);
5469
5470 /* Since a handler may have changed IT->method, we must
5471 recurse here. */
5472 return get_next_display_element (it);
5473 }
5474
5475 if (it->current.overlay_string_index >= 0)
5476 {
5477 /* Get the next character from an overlay string. In overlay
5478 strings, There is no field width or padding with spaces to
5479 do. */
5480 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5481 {
5482 it->what = IT_EOB;
5483 return 0;
5484 }
5485 else if (STRING_MULTIBYTE (it->string))
5486 {
5487 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5488 const unsigned char *s = (SDATA (it->string)
5489 + IT_STRING_BYTEPOS (*it));
5490 it->c = string_char_and_length (s, remaining, &it->len);
5491 }
5492 else
5493 {
5494 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5495 it->len = 1;
5496 }
5497 }
5498 else
5499 {
5500 /* Get the next character from a Lisp string that is not an
5501 overlay string. Such strings come from the mode line, for
5502 example. We may have to pad with spaces, or truncate the
5503 string. See also next_element_from_c_string. */
5504 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5505 {
5506 it->what = IT_EOB;
5507 return 0;
5508 }
5509 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5510 {
5511 /* Pad with spaces. */
5512 it->c = ' ', it->len = 1;
5513 CHARPOS (position) = BYTEPOS (position) = -1;
5514 }
5515 else if (STRING_MULTIBYTE (it->string))
5516 {
5517 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5518 const unsigned char *s = (SDATA (it->string)
5519 + IT_STRING_BYTEPOS (*it));
5520 it->c = string_char_and_length (s, maxlen, &it->len);
5521 }
5522 else
5523 {
5524 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5525 it->len = 1;
5526 }
5527 }
5528
5529 /* Record what we have and where it came from. Note that we store a
5530 buffer position in IT->position although it could arguably be a
5531 string position. */
5532 it->what = IT_CHARACTER;
5533 it->object = it->string;
5534 it->position = position;
5535 return 1;
5536 }
5537
5538
5539 /* Load IT with next display element from C string IT->s.
5540 IT->string_nchars is the maximum number of characters to return
5541 from the string. IT->end_charpos may be greater than
5542 IT->string_nchars when this function is called, in which case we
5543 may have to return padding spaces. Value is zero if end of string
5544 reached, including padding spaces. */
5545
5546 static int
5547 next_element_from_c_string (it)
5548 struct it *it;
5549 {
5550 int success_p = 1;
5551
5552 xassert (it->s);
5553 it->what = IT_CHARACTER;
5554 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5555 it->object = Qnil;
5556
5557 /* IT's position can be greater IT->string_nchars in case a field
5558 width or precision has been specified when the iterator was
5559 initialized. */
5560 if (IT_CHARPOS (*it) >= it->end_charpos)
5561 {
5562 /* End of the game. */
5563 it->what = IT_EOB;
5564 success_p = 0;
5565 }
5566 else if (IT_CHARPOS (*it) >= it->string_nchars)
5567 {
5568 /* Pad with spaces. */
5569 it->c = ' ', it->len = 1;
5570 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5571 }
5572 else if (it->multibyte_p)
5573 {
5574 /* Implementation note: The calls to strlen apparently aren't a
5575 performance problem because there is no noticeable performance
5576 difference between Emacs running in unibyte or multibyte mode. */
5577 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5578 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5579 maxlen, &it->len);
5580 }
5581 else
5582 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5583
5584 return success_p;
5585 }
5586
5587
5588 /* Set up IT to return characters from an ellipsis, if appropriate.
5589 The definition of the ellipsis glyphs may come from a display table
5590 entry. This function Fills IT with the first glyph from the
5591 ellipsis if an ellipsis is to be displayed. */
5592
5593 static int
5594 next_element_from_ellipsis (it)
5595 struct it *it;
5596 {
5597 if (it->selective_display_ellipsis_p)
5598 setup_for_ellipsis (it, it->len);
5599 else
5600 {
5601 /* The face at the current position may be different from the
5602 face we find after the invisible text. Remember what it
5603 was in IT->saved_face_id, and signal that it's there by
5604 setting face_before_selective_p. */
5605 it->saved_face_id = it->face_id;
5606 it->method = GET_FROM_BUFFER;
5607 reseat_at_next_visible_line_start (it, 1);
5608 it->face_before_selective_p = 1;
5609 }
5610
5611 return get_next_display_element (it);
5612 }
5613
5614
5615 /* Deliver an image display element. The iterator IT is already
5616 filled with image information (done in handle_display_prop). Value
5617 is always 1. */
5618
5619
5620 static int
5621 next_element_from_image (it)
5622 struct it *it;
5623 {
5624 it->what = IT_IMAGE;
5625 return 1;
5626 }
5627
5628
5629 /* Fill iterator IT with next display element from a stretch glyph
5630 property. IT->object is the value of the text property. Value is
5631 always 1. */
5632
5633 static int
5634 next_element_from_stretch (it)
5635 struct it *it;
5636 {
5637 it->what = IT_STRETCH;
5638 return 1;
5639 }
5640
5641
5642 /* Load IT with the next display element from current_buffer. Value
5643 is zero if end of buffer reached. IT->stop_charpos is the next
5644 position at which to stop and check for text properties or buffer
5645 end. */
5646
5647 static int
5648 next_element_from_buffer (it)
5649 struct it *it;
5650 {
5651 int success_p = 1;
5652
5653 /* Check this assumption, otherwise, we would never enter the
5654 if-statement, below. */
5655 xassert (IT_CHARPOS (*it) >= BEGV
5656 && IT_CHARPOS (*it) <= it->stop_charpos);
5657
5658 if (IT_CHARPOS (*it) >= it->stop_charpos)
5659 {
5660 if (IT_CHARPOS (*it) >= it->end_charpos)
5661 {
5662 int overlay_strings_follow_p;
5663
5664 /* End of the game, except when overlay strings follow that
5665 haven't been returned yet. */
5666 if (it->overlay_strings_at_end_processed_p)
5667 overlay_strings_follow_p = 0;
5668 else
5669 {
5670 it->overlay_strings_at_end_processed_p = 1;
5671 overlay_strings_follow_p = get_overlay_strings (it, 0);
5672 }
5673
5674 if (overlay_strings_follow_p)
5675 success_p = get_next_display_element (it);
5676 else
5677 {
5678 it->what = IT_EOB;
5679 it->position = it->current.pos;
5680 success_p = 0;
5681 }
5682 }
5683 else
5684 {
5685 handle_stop (it);
5686 return get_next_display_element (it);
5687 }
5688 }
5689 else
5690 {
5691 /* No face changes, overlays etc. in sight, so just return a
5692 character from current_buffer. */
5693 unsigned char *p;
5694
5695 /* Maybe run the redisplay end trigger hook. Performance note:
5696 This doesn't seem to cost measurable time. */
5697 if (it->redisplay_end_trigger_charpos
5698 && it->glyph_row
5699 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
5700 run_redisplay_end_trigger_hook (it);
5701
5702 /* Get the next character, maybe multibyte. */
5703 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
5704 if (it->multibyte_p && !ASCII_BYTE_P (*p))
5705 {
5706 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
5707 - IT_BYTEPOS (*it));
5708 it->c = string_char_and_length (p, maxlen, &it->len);
5709 }
5710 else
5711 it->c = *p, it->len = 1;
5712
5713 /* Record what we have and where it came from. */
5714 it->what = IT_CHARACTER;;
5715 it->object = it->w->buffer;
5716 it->position = it->current.pos;
5717
5718 /* Normally we return the character found above, except when we
5719 really want to return an ellipsis for selective display. */
5720 if (it->selective)
5721 {
5722 if (it->c == '\n')
5723 {
5724 /* A value of selective > 0 means hide lines indented more
5725 than that number of columns. */
5726 if (it->selective > 0
5727 && IT_CHARPOS (*it) + 1 < ZV
5728 && indented_beyond_p (IT_CHARPOS (*it) + 1,
5729 IT_BYTEPOS (*it) + 1,
5730 (double) it->selective)) /* iftc */
5731 {
5732 success_p = next_element_from_ellipsis (it);
5733 it->dpvec_char_len = -1;
5734 }
5735 }
5736 else if (it->c == '\r' && it->selective == -1)
5737 {
5738 /* A value of selective == -1 means that everything from the
5739 CR to the end of the line is invisible, with maybe an
5740 ellipsis displayed for it. */
5741 success_p = next_element_from_ellipsis (it);
5742 it->dpvec_char_len = -1;
5743 }
5744 }
5745 }
5746
5747 /* Value is zero if end of buffer reached. */
5748 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
5749 return success_p;
5750 }
5751
5752
5753 /* Run the redisplay end trigger hook for IT. */
5754
5755 static void
5756 run_redisplay_end_trigger_hook (it)
5757 struct it *it;
5758 {
5759 Lisp_Object args[3];
5760
5761 /* IT->glyph_row should be non-null, i.e. we should be actually
5762 displaying something, or otherwise we should not run the hook. */
5763 xassert (it->glyph_row);
5764
5765 /* Set up hook arguments. */
5766 args[0] = Qredisplay_end_trigger_functions;
5767 args[1] = it->window;
5768 XSETINT (args[2], it->redisplay_end_trigger_charpos);
5769 it->redisplay_end_trigger_charpos = 0;
5770
5771 /* Since we are *trying* to run these functions, don't try to run
5772 them again, even if they get an error. */
5773 it->w->redisplay_end_trigger = Qnil;
5774 Frun_hook_with_args (3, args);
5775
5776 /* Notice if it changed the face of the character we are on. */
5777 handle_face_prop (it);
5778 }
5779
5780
5781 /* Deliver a composition display element. The iterator IT is already
5782 filled with composition information (done in
5783 handle_composition_prop). Value is always 1. */
5784
5785 static int
5786 next_element_from_composition (it)
5787 struct it *it;
5788 {
5789 it->what = IT_COMPOSITION;
5790 it->position = (STRINGP (it->string)
5791 ? it->current.string_pos
5792 : it->current.pos);
5793 return 1;
5794 }
5795
5796
5797 \f
5798 /***********************************************************************
5799 Moving an iterator without producing glyphs
5800 ***********************************************************************/
5801
5802 /* Move iterator IT to a specified buffer or X position within one
5803 line on the display without producing glyphs.
5804
5805 OP should be a bit mask including some or all of these bits:
5806 MOVE_TO_X: Stop on reaching x-position TO_X.
5807 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
5808 Regardless of OP's value, stop in reaching the end of the display line.
5809
5810 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
5811 This means, in particular, that TO_X includes window's horizontal
5812 scroll amount.
5813
5814 The return value has several possible values that
5815 say what condition caused the scan to stop:
5816
5817 MOVE_POS_MATCH_OR_ZV
5818 - when TO_POS or ZV was reached.
5819
5820 MOVE_X_REACHED
5821 -when TO_X was reached before TO_POS or ZV were reached.
5822
5823 MOVE_LINE_CONTINUED
5824 - when we reached the end of the display area and the line must
5825 be continued.
5826
5827 MOVE_LINE_TRUNCATED
5828 - when we reached the end of the display area and the line is
5829 truncated.
5830
5831 MOVE_NEWLINE_OR_CR
5832 - when we stopped at a line end, i.e. a newline or a CR and selective
5833 display is on. */
5834
5835 static enum move_it_result
5836 move_it_in_display_line_to (it, to_charpos, to_x, op)
5837 struct it *it;
5838 int to_charpos, to_x, op;
5839 {
5840 enum move_it_result result = MOVE_UNDEFINED;
5841 struct glyph_row *saved_glyph_row;
5842
5843 /* Don't produce glyphs in produce_glyphs. */
5844 saved_glyph_row = it->glyph_row;
5845 it->glyph_row = NULL;
5846
5847 #define BUFFER_POS_REACHED_P() \
5848 ((op & MOVE_TO_POS) != 0 \
5849 && BUFFERP (it->object) \
5850 && IT_CHARPOS (*it) >= to_charpos \
5851 && (it->method == GET_FROM_BUFFER \
5852 || (it->method == GET_FROM_DISPLAY_VECTOR \
5853 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
5854
5855
5856 while (1)
5857 {
5858 int x, i, ascent = 0, descent = 0;
5859
5860 /* Stop when ZV reached.
5861 We used to stop here when TO_CHARPOS reached as well, but that is
5862 too soon if this glyph does not fit on this line. So we handle it
5863 explicitly below. */
5864 if (!get_next_display_element (it)
5865 || (it->truncate_lines_p
5866 && BUFFER_POS_REACHED_P ()))
5867 {
5868 result = MOVE_POS_MATCH_OR_ZV;
5869 break;
5870 }
5871
5872 /* The call to produce_glyphs will get the metrics of the
5873 display element IT is loaded with. We record in x the
5874 x-position before this display element in case it does not
5875 fit on the line. */
5876 x = it->current_x;
5877
5878 /* Remember the line height so far in case the next element doesn't
5879 fit on the line. */
5880 if (!it->truncate_lines_p)
5881 {
5882 ascent = it->max_ascent;
5883 descent = it->max_descent;
5884 }
5885
5886 PRODUCE_GLYPHS (it);
5887
5888 if (it->area != TEXT_AREA)
5889 {
5890 set_iterator_to_next (it, 1);
5891 continue;
5892 }
5893
5894 /* The number of glyphs we get back in IT->nglyphs will normally
5895 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
5896 character on a terminal frame, or (iii) a line end. For the
5897 second case, IT->nglyphs - 1 padding glyphs will be present
5898 (on X frames, there is only one glyph produced for a
5899 composite character.
5900
5901 The behavior implemented below means, for continuation lines,
5902 that as many spaces of a TAB as fit on the current line are
5903 displayed there. For terminal frames, as many glyphs of a
5904 multi-glyph character are displayed in the current line, too.
5905 This is what the old redisplay code did, and we keep it that
5906 way. Under X, the whole shape of a complex character must
5907 fit on the line or it will be completely displayed in the
5908 next line.
5909
5910 Note that both for tabs and padding glyphs, all glyphs have
5911 the same width. */
5912 if (it->nglyphs)
5913 {
5914 /* More than one glyph or glyph doesn't fit on line. All
5915 glyphs have the same width. */
5916 int single_glyph_width = it->pixel_width / it->nglyphs;
5917 int new_x;
5918
5919 for (i = 0; i < it->nglyphs; ++i, x = new_x)
5920 {
5921 new_x = x + single_glyph_width;
5922
5923 /* We want to leave anything reaching TO_X to the caller. */
5924 if ((op & MOVE_TO_X) && new_x > to_x)
5925 {
5926 if (BUFFER_POS_REACHED_P ())
5927 goto buffer_pos_reached;
5928 it->current_x = x;
5929 result = MOVE_X_REACHED;
5930 break;
5931 }
5932 else if (/* Lines are continued. */
5933 !it->truncate_lines_p
5934 && (/* And glyph doesn't fit on the line. */
5935 new_x > it->last_visible_x
5936 /* Or it fits exactly and we're on a window
5937 system frame. */
5938 || (new_x == it->last_visible_x
5939 && FRAME_WINDOW_P (it->f))))
5940 {
5941 if (/* IT->hpos == 0 means the very first glyph
5942 doesn't fit on the line, e.g. a wide image. */
5943 it->hpos == 0
5944 || (new_x == it->last_visible_x
5945 && FRAME_WINDOW_P (it->f)))
5946 {
5947 ++it->hpos;
5948 it->current_x = new_x;
5949 if (i == it->nglyphs - 1)
5950 {
5951 set_iterator_to_next (it, 1);
5952 #ifdef HAVE_WINDOW_SYSTEM
5953 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
5954 {
5955 if (!get_next_display_element (it))
5956 {
5957 result = MOVE_POS_MATCH_OR_ZV;
5958 break;
5959 }
5960 if (BUFFER_POS_REACHED_P ())
5961 {
5962 if (ITERATOR_AT_END_OF_LINE_P (it))
5963 result = MOVE_POS_MATCH_OR_ZV;
5964 else
5965 result = MOVE_LINE_CONTINUED;
5966 break;
5967 }
5968 if (ITERATOR_AT_END_OF_LINE_P (it))
5969 {
5970 result = MOVE_NEWLINE_OR_CR;
5971 break;
5972 }
5973 }
5974 #endif /* HAVE_WINDOW_SYSTEM */
5975 }
5976 }
5977 else
5978 {
5979 it->current_x = x;
5980 it->max_ascent = ascent;
5981 it->max_descent = descent;
5982 }
5983
5984 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
5985 IT_CHARPOS (*it)));
5986 result = MOVE_LINE_CONTINUED;
5987 break;
5988 }
5989 else if (BUFFER_POS_REACHED_P ())
5990 goto buffer_pos_reached;
5991 else if (new_x > it->first_visible_x)
5992 {
5993 /* Glyph is visible. Increment number of glyphs that
5994 would be displayed. */
5995 ++it->hpos;
5996 }
5997 else
5998 {
5999 /* Glyph is completely off the left margin of the display
6000 area. Nothing to do. */
6001 }
6002 }
6003
6004 if (result != MOVE_UNDEFINED)
6005 break;
6006 }
6007 else if (BUFFER_POS_REACHED_P ())
6008 {
6009 buffer_pos_reached:
6010 it->current_x = x;
6011 it->max_ascent = ascent;
6012 it->max_descent = descent;
6013 result = MOVE_POS_MATCH_OR_ZV;
6014 break;
6015 }
6016 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6017 {
6018 /* Stop when TO_X specified and reached. This check is
6019 necessary here because of lines consisting of a line end,
6020 only. The line end will not produce any glyphs and we
6021 would never get MOVE_X_REACHED. */
6022 xassert (it->nglyphs == 0);
6023 result = MOVE_X_REACHED;
6024 break;
6025 }
6026
6027 /* Is this a line end? If yes, we're done. */
6028 if (ITERATOR_AT_END_OF_LINE_P (it))
6029 {
6030 result = MOVE_NEWLINE_OR_CR;
6031 break;
6032 }
6033
6034 /* The current display element has been consumed. Advance
6035 to the next. */
6036 set_iterator_to_next (it, 1);
6037
6038 /* Stop if lines are truncated and IT's current x-position is
6039 past the right edge of the window now. */
6040 if (it->truncate_lines_p
6041 && it->current_x >= it->last_visible_x)
6042 {
6043 #ifdef HAVE_WINDOW_SYSTEM
6044 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6045 {
6046 if (!get_next_display_element (it)
6047 || BUFFER_POS_REACHED_P ())
6048 {
6049 result = MOVE_POS_MATCH_OR_ZV;
6050 break;
6051 }
6052 if (ITERATOR_AT_END_OF_LINE_P (it))
6053 {
6054 result = MOVE_NEWLINE_OR_CR;
6055 break;
6056 }
6057 }
6058 #endif /* HAVE_WINDOW_SYSTEM */
6059 result = MOVE_LINE_TRUNCATED;
6060 break;
6061 }
6062 }
6063
6064 #undef BUFFER_POS_REACHED_P
6065
6066 /* Restore the iterator settings altered at the beginning of this
6067 function. */
6068 it->glyph_row = saved_glyph_row;
6069 return result;
6070 }
6071
6072
6073 /* Move IT forward until it satisfies one or more of the criteria in
6074 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6075
6076 OP is a bit-mask that specifies where to stop, and in particular,
6077 which of those four position arguments makes a difference. See the
6078 description of enum move_operation_enum.
6079
6080 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6081 screen line, this function will set IT to the next position >
6082 TO_CHARPOS. */
6083
6084 void
6085 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6086 struct it *it;
6087 int to_charpos, to_x, to_y, to_vpos;
6088 int op;
6089 {
6090 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6091 int line_height;
6092 int reached = 0;
6093
6094 for (;;)
6095 {
6096 if (op & MOVE_TO_VPOS)
6097 {
6098 /* If no TO_CHARPOS and no TO_X specified, stop at the
6099 start of the line TO_VPOS. */
6100 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6101 {
6102 if (it->vpos == to_vpos)
6103 {
6104 reached = 1;
6105 break;
6106 }
6107 else
6108 skip = move_it_in_display_line_to (it, -1, -1, 0);
6109 }
6110 else
6111 {
6112 /* TO_VPOS >= 0 means stop at TO_X in the line at
6113 TO_VPOS, or at TO_POS, whichever comes first. */
6114 if (it->vpos == to_vpos)
6115 {
6116 reached = 2;
6117 break;
6118 }
6119
6120 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6121
6122 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6123 {
6124 reached = 3;
6125 break;
6126 }
6127 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6128 {
6129 /* We have reached TO_X but not in the line we want. */
6130 skip = move_it_in_display_line_to (it, to_charpos,
6131 -1, MOVE_TO_POS);
6132 if (skip == MOVE_POS_MATCH_OR_ZV)
6133 {
6134 reached = 4;
6135 break;
6136 }
6137 }
6138 }
6139 }
6140 else if (op & MOVE_TO_Y)
6141 {
6142 struct it it_backup;
6143
6144 /* TO_Y specified means stop at TO_X in the line containing
6145 TO_Y---or at TO_CHARPOS if this is reached first. The
6146 problem is that we can't really tell whether the line
6147 contains TO_Y before we have completely scanned it, and
6148 this may skip past TO_X. What we do is to first scan to
6149 TO_X.
6150
6151 If TO_X is not specified, use a TO_X of zero. The reason
6152 is to make the outcome of this function more predictable.
6153 If we didn't use TO_X == 0, we would stop at the end of
6154 the line which is probably not what a caller would expect
6155 to happen. */
6156 skip = move_it_in_display_line_to (it, to_charpos,
6157 ((op & MOVE_TO_X)
6158 ? to_x : 0),
6159 (MOVE_TO_X
6160 | (op & MOVE_TO_POS)));
6161
6162 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6163 if (skip == MOVE_POS_MATCH_OR_ZV)
6164 {
6165 reached = 5;
6166 break;
6167 }
6168
6169 /* If TO_X was reached, we would like to know whether TO_Y
6170 is in the line. This can only be said if we know the
6171 total line height which requires us to scan the rest of
6172 the line. */
6173 if (skip == MOVE_X_REACHED)
6174 {
6175 it_backup = *it;
6176 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
6177 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
6178 op & MOVE_TO_POS);
6179 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
6180 }
6181
6182 /* Now, decide whether TO_Y is in this line. */
6183 line_height = it->max_ascent + it->max_descent;
6184 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
6185
6186 if (to_y >= it->current_y
6187 && to_y < it->current_y + line_height)
6188 {
6189 if (skip == MOVE_X_REACHED)
6190 /* If TO_Y is in this line and TO_X was reached above,
6191 we scanned too far. We have to restore IT's settings
6192 to the ones before skipping. */
6193 *it = it_backup;
6194 reached = 6;
6195 }
6196 else if (skip == MOVE_X_REACHED)
6197 {
6198 skip = skip2;
6199 if (skip == MOVE_POS_MATCH_OR_ZV)
6200 reached = 7;
6201 }
6202
6203 if (reached)
6204 break;
6205 }
6206 else
6207 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6208
6209 switch (skip)
6210 {
6211 case MOVE_POS_MATCH_OR_ZV:
6212 reached = 8;
6213 goto out;
6214
6215 case MOVE_NEWLINE_OR_CR:
6216 set_iterator_to_next (it, 1);
6217 it->continuation_lines_width = 0;
6218 break;
6219
6220 case MOVE_LINE_TRUNCATED:
6221 it->continuation_lines_width = 0;
6222 reseat_at_next_visible_line_start (it, 0);
6223 if ((op & MOVE_TO_POS) != 0
6224 && IT_CHARPOS (*it) > to_charpos)
6225 {
6226 reached = 9;
6227 goto out;
6228 }
6229 break;
6230
6231 case MOVE_LINE_CONTINUED:
6232 it->continuation_lines_width += it->current_x;
6233 break;
6234
6235 default:
6236 abort ();
6237 }
6238
6239 /* Reset/increment for the next run. */
6240 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6241 it->current_x = it->hpos = 0;
6242 it->current_y += it->max_ascent + it->max_descent;
6243 ++it->vpos;
6244 last_height = it->max_ascent + it->max_descent;
6245 last_max_ascent = it->max_ascent;
6246 it->max_ascent = it->max_descent = 0;
6247 }
6248
6249 out:
6250
6251 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6252 }
6253
6254
6255 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6256
6257 If DY > 0, move IT backward at least that many pixels. DY = 0
6258 means move IT backward to the preceding line start or BEGV. This
6259 function may move over more than DY pixels if IT->current_y - DY
6260 ends up in the middle of a line; in this case IT->current_y will be
6261 set to the top of the line moved to. */
6262
6263 void
6264 move_it_vertically_backward (it, dy)
6265 struct it *it;
6266 int dy;
6267 {
6268 int nlines, h;
6269 struct it it2, it3;
6270 int start_pos;
6271
6272 move_further_back:
6273 xassert (dy >= 0);
6274
6275 start_pos = IT_CHARPOS (*it);
6276
6277 /* Estimate how many newlines we must move back. */
6278 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6279
6280 /* Set the iterator's position that many lines back. */
6281 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6282 back_to_previous_visible_line_start (it);
6283
6284 /* Reseat the iterator here. When moving backward, we don't want
6285 reseat to skip forward over invisible text, set up the iterator
6286 to deliver from overlay strings at the new position etc. So,
6287 use reseat_1 here. */
6288 reseat_1 (it, it->current.pos, 1);
6289
6290 /* We are now surely at a line start. */
6291 it->current_x = it->hpos = 0;
6292 it->continuation_lines_width = 0;
6293
6294 /* Move forward and see what y-distance we moved. First move to the
6295 start of the next line so that we get its height. We need this
6296 height to be able to tell whether we reached the specified
6297 y-distance. */
6298 it2 = *it;
6299 it2.max_ascent = it2.max_descent = 0;
6300 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6301 MOVE_TO_POS | MOVE_TO_VPOS);
6302 xassert (IT_CHARPOS (*it) >= BEGV);
6303 it3 = it2;
6304
6305 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6306 xassert (IT_CHARPOS (*it) >= BEGV);
6307 /* H is the actual vertical distance from the position in *IT
6308 and the starting position. */
6309 h = it2.current_y - it->current_y;
6310 /* NLINES is the distance in number of lines. */
6311 nlines = it2.vpos - it->vpos;
6312
6313 /* Correct IT's y and vpos position
6314 so that they are relative to the starting point. */
6315 it->vpos -= nlines;
6316 it->current_y -= h;
6317
6318 if (dy == 0)
6319 {
6320 /* DY == 0 means move to the start of the screen line. The
6321 value of nlines is > 0 if continuation lines were involved. */
6322 if (nlines > 0)
6323 move_it_by_lines (it, nlines, 1);
6324 #if 0
6325 /* I think this assert is bogus if buffer contains
6326 invisible text or images. KFS. */
6327 xassert (IT_CHARPOS (*it) <= start_pos);
6328 #endif
6329 }
6330 else
6331 {
6332 /* The y-position we try to reach, relative to *IT.
6333 Note that H has been subtracted in front of the if-statement. */
6334 int target_y = it->current_y + h - dy;
6335 int y0 = it3.current_y;
6336 int y1 = line_bottom_y (&it3);
6337 int line_height = y1 - y0;
6338
6339 /* If we did not reach target_y, try to move further backward if
6340 we can. If we moved too far backward, try to move forward. */
6341 if (target_y < it->current_y
6342 /* This is heuristic. In a window that's 3 lines high, with
6343 a line height of 13 pixels each, recentering with point
6344 on the bottom line will try to move -39/2 = 19 pixels
6345 backward. Try to avoid moving into the first line. */
6346 && (it->current_y - target_y
6347 > min (window_box_height (it->w), line_height * 2 / 3))
6348 && IT_CHARPOS (*it) > BEGV)
6349 {
6350 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6351 target_y - it->current_y));
6352 dy = it->current_y - target_y;
6353 goto move_further_back;
6354 }
6355 else if (target_y >= it->current_y + line_height
6356 && IT_CHARPOS (*it) < ZV)
6357 {
6358 /* Should move forward by at least one line, maybe more.
6359
6360 Note: Calling move_it_by_lines can be expensive on
6361 terminal frames, where compute_motion is used (via
6362 vmotion) to do the job, when there are very long lines
6363 and truncate-lines is nil. That's the reason for
6364 treating terminal frames specially here. */
6365
6366 if (!FRAME_WINDOW_P (it->f))
6367 move_it_vertically (it, target_y - (it->current_y + line_height));
6368 else
6369 {
6370 do
6371 {
6372 move_it_by_lines (it, 1, 1);
6373 }
6374 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6375 }
6376
6377 #if 0
6378 /* I think this assert is bogus if buffer contains
6379 invisible text or images. KFS. */
6380 xassert (IT_CHARPOS (*it) >= BEGV);
6381 #endif
6382 }
6383 }
6384 }
6385
6386
6387 /* Move IT by a specified amount of pixel lines DY. DY negative means
6388 move backwards. DY = 0 means move to start of screen line. At the
6389 end, IT will be on the start of a screen line. */
6390
6391 void
6392 move_it_vertically (it, dy)
6393 struct it *it;
6394 int dy;
6395 {
6396 if (dy <= 0)
6397 move_it_vertically_backward (it, -dy);
6398 else
6399 {
6400 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6401 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6402 MOVE_TO_POS | MOVE_TO_Y);
6403 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
6404
6405 /* If buffer ends in ZV without a newline, move to the start of
6406 the line to satisfy the post-condition. */
6407 if (IT_CHARPOS (*it) == ZV
6408 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
6409 move_it_by_lines (it, 0, 0);
6410 }
6411 }
6412
6413
6414 /* Move iterator IT past the end of the text line it is in. */
6415
6416 void
6417 move_it_past_eol (it)
6418 struct it *it;
6419 {
6420 enum move_it_result rc;
6421
6422 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
6423 if (rc == MOVE_NEWLINE_OR_CR)
6424 set_iterator_to_next (it, 0);
6425 }
6426
6427
6428 #if 0 /* Currently not used. */
6429
6430 /* Return non-zero if some text between buffer positions START_CHARPOS
6431 and END_CHARPOS is invisible. IT->window is the window for text
6432 property lookup. */
6433
6434 static int
6435 invisible_text_between_p (it, start_charpos, end_charpos)
6436 struct it *it;
6437 int start_charpos, end_charpos;
6438 {
6439 Lisp_Object prop, limit;
6440 int invisible_found_p;
6441
6442 xassert (it != NULL && start_charpos <= end_charpos);
6443
6444 /* Is text at START invisible? */
6445 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
6446 it->window);
6447 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6448 invisible_found_p = 1;
6449 else
6450 {
6451 limit = Fnext_single_char_property_change (make_number (start_charpos),
6452 Qinvisible, Qnil,
6453 make_number (end_charpos));
6454 invisible_found_p = XFASTINT (limit) < end_charpos;
6455 }
6456
6457 return invisible_found_p;
6458 }
6459
6460 #endif /* 0 */
6461
6462
6463 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6464 negative means move up. DVPOS == 0 means move to the start of the
6465 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6466 NEED_Y_P is zero, IT->current_y will be left unchanged.
6467
6468 Further optimization ideas: If we would know that IT->f doesn't use
6469 a face with proportional font, we could be faster for
6470 truncate-lines nil. */
6471
6472 void
6473 move_it_by_lines (it, dvpos, need_y_p)
6474 struct it *it;
6475 int dvpos, need_y_p;
6476 {
6477 struct position pos;
6478
6479 if (!FRAME_WINDOW_P (it->f))
6480 {
6481 struct text_pos textpos;
6482
6483 /* We can use vmotion on frames without proportional fonts. */
6484 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6485 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6486 reseat (it, textpos, 1);
6487 it->vpos += pos.vpos;
6488 it->current_y += pos.vpos;
6489 }
6490 else if (dvpos == 0)
6491 {
6492 /* DVPOS == 0 means move to the start of the screen line. */
6493 move_it_vertically_backward (it, 0);
6494 xassert (it->current_x == 0 && it->hpos == 0);
6495 /* Let next call to line_bottom_y calculate real line height */
6496 last_height = 0;
6497 }
6498 else if (dvpos > 0)
6499 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6500 else
6501 {
6502 struct it it2;
6503 int start_charpos, i;
6504
6505 /* Start at the beginning of the screen line containing IT's
6506 position. */
6507 move_it_vertically_backward (it, 0);
6508
6509 /* Go back -DVPOS visible lines and reseat the iterator there. */
6510 start_charpos = IT_CHARPOS (*it);
6511 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
6512 back_to_previous_visible_line_start (it);
6513 reseat (it, it->current.pos, 1);
6514 it->current_x = it->hpos = 0;
6515
6516 /* Above call may have moved too far if continuation lines
6517 are involved. Scan forward and see if it did. */
6518 it2 = *it;
6519 it2.vpos = it2.current_y = 0;
6520 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6521 it->vpos -= it2.vpos;
6522 it->current_y -= it2.current_y;
6523 it->current_x = it->hpos = 0;
6524
6525 /* If we moved too far back, move IT some lines forward. */
6526 if (it2.vpos > -dvpos)
6527 {
6528 int delta = it2.vpos + dvpos;
6529 it2 = *it;
6530 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6531 /* Move back again if we got too far ahead. */
6532 if (IT_CHARPOS (*it) >= start_charpos)
6533 *it = it2;
6534 }
6535 }
6536 }
6537
6538 /* Return 1 if IT points into the middle of a display vector. */
6539
6540 int
6541 in_display_vector_p (it)
6542 struct it *it;
6543 {
6544 return (it->method == GET_FROM_DISPLAY_VECTOR
6545 && it->current.dpvec_index > 0
6546 && it->dpvec + it->current.dpvec_index != it->dpend);
6547 }
6548
6549 \f
6550 /***********************************************************************
6551 Messages
6552 ***********************************************************************/
6553
6554
6555 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6556 to *Messages*. */
6557
6558 void
6559 add_to_log (format, arg1, arg2)
6560 char *format;
6561 Lisp_Object arg1, arg2;
6562 {
6563 Lisp_Object args[3];
6564 Lisp_Object msg, fmt;
6565 char *buffer;
6566 int len;
6567 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6568 USE_SAFE_ALLOCA;
6569
6570 /* Do nothing if called asynchronously. Inserting text into
6571 a buffer may call after-change-functions and alike and
6572 that would means running Lisp asynchronously. */
6573 if (handling_signal)
6574 return;
6575
6576 fmt = msg = Qnil;
6577 GCPRO4 (fmt, msg, arg1, arg2);
6578
6579 args[0] = fmt = build_string (format);
6580 args[1] = arg1;
6581 args[2] = arg2;
6582 msg = Fformat (3, args);
6583
6584 len = SBYTES (msg) + 1;
6585 SAFE_ALLOCA (buffer, char *, len);
6586 bcopy (SDATA (msg), buffer, len);
6587
6588 message_dolog (buffer, len - 1, 1, 0);
6589 SAFE_FREE ();
6590
6591 UNGCPRO;
6592 }
6593
6594
6595 /* Output a newline in the *Messages* buffer if "needs" one. */
6596
6597 void
6598 message_log_maybe_newline ()
6599 {
6600 if (message_log_need_newline)
6601 message_dolog ("", 0, 1, 0);
6602 }
6603
6604
6605 /* Add a string M of length NBYTES to the message log, optionally
6606 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
6607 nonzero, means interpret the contents of M as multibyte. This
6608 function calls low-level routines in order to bypass text property
6609 hooks, etc. which might not be safe to run. */
6610
6611 void
6612 message_dolog (m, nbytes, nlflag, multibyte)
6613 const char *m;
6614 int nbytes, nlflag, multibyte;
6615 {
6616 if (!NILP (Vmemory_full))
6617 return;
6618
6619 if (!NILP (Vmessage_log_max))
6620 {
6621 struct buffer *oldbuf;
6622 Lisp_Object oldpoint, oldbegv, oldzv;
6623 int old_windows_or_buffers_changed = windows_or_buffers_changed;
6624 int point_at_end = 0;
6625 int zv_at_end = 0;
6626 Lisp_Object old_deactivate_mark, tem;
6627 struct gcpro gcpro1;
6628
6629 old_deactivate_mark = Vdeactivate_mark;
6630 oldbuf = current_buffer;
6631 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
6632 current_buffer->undo_list = Qt;
6633
6634 oldpoint = message_dolog_marker1;
6635 set_marker_restricted (oldpoint, make_number (PT), Qnil);
6636 oldbegv = message_dolog_marker2;
6637 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
6638 oldzv = message_dolog_marker3;
6639 set_marker_restricted (oldzv, make_number (ZV), Qnil);
6640 GCPRO1 (old_deactivate_mark);
6641
6642 if (PT == Z)
6643 point_at_end = 1;
6644 if (ZV == Z)
6645 zv_at_end = 1;
6646
6647 BEGV = BEG;
6648 BEGV_BYTE = BEG_BYTE;
6649 ZV = Z;
6650 ZV_BYTE = Z_BYTE;
6651 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6652
6653 /* Insert the string--maybe converting multibyte to single byte
6654 or vice versa, so that all the text fits the buffer. */
6655 if (multibyte
6656 && NILP (current_buffer->enable_multibyte_characters))
6657 {
6658 int i, c, char_bytes;
6659 unsigned char work[1];
6660
6661 /* Convert a multibyte string to single-byte
6662 for the *Message* buffer. */
6663 for (i = 0; i < nbytes; i += char_bytes)
6664 {
6665 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
6666 work[0] = (SINGLE_BYTE_CHAR_P (c)
6667 ? c
6668 : multibyte_char_to_unibyte (c, Qnil));
6669 insert_1_both (work, 1, 1, 1, 0, 0);
6670 }
6671 }
6672 else if (! multibyte
6673 && ! NILP (current_buffer->enable_multibyte_characters))
6674 {
6675 int i, c, char_bytes;
6676 unsigned char *msg = (unsigned char *) m;
6677 unsigned char str[MAX_MULTIBYTE_LENGTH];
6678 /* Convert a single-byte string to multibyte
6679 for the *Message* buffer. */
6680 for (i = 0; i < nbytes; i++)
6681 {
6682 c = unibyte_char_to_multibyte (msg[i]);
6683 char_bytes = CHAR_STRING (c, str);
6684 insert_1_both (str, 1, char_bytes, 1, 0, 0);
6685 }
6686 }
6687 else if (nbytes)
6688 insert_1 (m, nbytes, 1, 0, 0);
6689
6690 if (nlflag)
6691 {
6692 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
6693 insert_1 ("\n", 1, 1, 0, 0);
6694
6695 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
6696 this_bol = PT;
6697 this_bol_byte = PT_BYTE;
6698
6699 /* See if this line duplicates the previous one.
6700 If so, combine duplicates. */
6701 if (this_bol > BEG)
6702 {
6703 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
6704 prev_bol = PT;
6705 prev_bol_byte = PT_BYTE;
6706
6707 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
6708 this_bol, this_bol_byte);
6709 if (dup)
6710 {
6711 del_range_both (prev_bol, prev_bol_byte,
6712 this_bol, this_bol_byte, 0);
6713 if (dup > 1)
6714 {
6715 char dupstr[40];
6716 int duplen;
6717
6718 /* If you change this format, don't forget to also
6719 change message_log_check_duplicate. */
6720 sprintf (dupstr, " [%d times]", dup);
6721 duplen = strlen (dupstr);
6722 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
6723 insert_1 (dupstr, duplen, 1, 0, 1);
6724 }
6725 }
6726 }
6727
6728 /* If we have more than the desired maximum number of lines
6729 in the *Messages* buffer now, delete the oldest ones.
6730 This is safe because we don't have undo in this buffer. */
6731
6732 if (NATNUMP (Vmessage_log_max))
6733 {
6734 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
6735 -XFASTINT (Vmessage_log_max) - 1, 0);
6736 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
6737 }
6738 }
6739 BEGV = XMARKER (oldbegv)->charpos;
6740 BEGV_BYTE = marker_byte_position (oldbegv);
6741
6742 if (zv_at_end)
6743 {
6744 ZV = Z;
6745 ZV_BYTE = Z_BYTE;
6746 }
6747 else
6748 {
6749 ZV = XMARKER (oldzv)->charpos;
6750 ZV_BYTE = marker_byte_position (oldzv);
6751 }
6752
6753 if (point_at_end)
6754 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6755 else
6756 /* We can't do Fgoto_char (oldpoint) because it will run some
6757 Lisp code. */
6758 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
6759 XMARKER (oldpoint)->bytepos);
6760
6761 UNGCPRO;
6762 unchain_marker (XMARKER (oldpoint));
6763 unchain_marker (XMARKER (oldbegv));
6764 unchain_marker (XMARKER (oldzv));
6765
6766 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
6767 set_buffer_internal (oldbuf);
6768 if (NILP (tem))
6769 windows_or_buffers_changed = old_windows_or_buffers_changed;
6770 message_log_need_newline = !nlflag;
6771 Vdeactivate_mark = old_deactivate_mark;
6772 }
6773 }
6774
6775
6776 /* We are at the end of the buffer after just having inserted a newline.
6777 (Note: We depend on the fact we won't be crossing the gap.)
6778 Check to see if the most recent message looks a lot like the previous one.
6779 Return 0 if different, 1 if the new one should just replace it, or a
6780 value N > 1 if we should also append " [N times]". */
6781
6782 static int
6783 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
6784 int prev_bol, this_bol;
6785 int prev_bol_byte, this_bol_byte;
6786 {
6787 int i;
6788 int len = Z_BYTE - 1 - this_bol_byte;
6789 int seen_dots = 0;
6790 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
6791 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
6792
6793 for (i = 0; i < len; i++)
6794 {
6795 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
6796 seen_dots = 1;
6797 if (p1[i] != p2[i])
6798 return seen_dots;
6799 }
6800 p1 += len;
6801 if (*p1 == '\n')
6802 return 2;
6803 if (*p1++ == ' ' && *p1++ == '[')
6804 {
6805 int n = 0;
6806 while (*p1 >= '0' && *p1 <= '9')
6807 n = n * 10 + *p1++ - '0';
6808 if (strncmp (p1, " times]\n", 8) == 0)
6809 return n+1;
6810 }
6811 return 0;
6812 }
6813 \f
6814
6815 /* Display an echo area message M with a specified length of NBYTES
6816 bytes. The string may include null characters. If M is 0, clear
6817 out any existing message, and let the mini-buffer text show
6818 through.
6819
6820 The buffer M must continue to exist until after the echo area gets
6821 cleared or some other message gets displayed there. This means do
6822 not pass text that is stored in a Lisp string; do not pass text in
6823 a buffer that was alloca'd. */
6824
6825 void
6826 message2 (m, nbytes, multibyte)
6827 const char *m;
6828 int nbytes;
6829 int multibyte;
6830 {
6831 /* First flush out any partial line written with print. */
6832 message_log_maybe_newline ();
6833 if (m)
6834 message_dolog (m, nbytes, 1, multibyte);
6835 message2_nolog (m, nbytes, multibyte);
6836 }
6837
6838
6839 /* The non-logging counterpart of message2. */
6840
6841 void
6842 message2_nolog (m, nbytes, multibyte)
6843 const char *m;
6844 int nbytes, multibyte;
6845 {
6846 struct frame *sf = SELECTED_FRAME ();
6847 message_enable_multibyte = multibyte;
6848
6849 if (noninteractive)
6850 {
6851 if (noninteractive_need_newline)
6852 putc ('\n', stderr);
6853 noninteractive_need_newline = 0;
6854 if (m)
6855 fwrite (m, nbytes, 1, stderr);
6856 if (cursor_in_echo_area == 0)
6857 fprintf (stderr, "\n");
6858 fflush (stderr);
6859 }
6860 /* A null message buffer means that the frame hasn't really been
6861 initialized yet. Error messages get reported properly by
6862 cmd_error, so this must be just an informative message; toss it. */
6863 else if (INTERACTIVE
6864 && sf->glyphs_initialized_p
6865 && FRAME_MESSAGE_BUF (sf))
6866 {
6867 Lisp_Object mini_window;
6868 struct frame *f;
6869
6870 /* Get the frame containing the mini-buffer
6871 that the selected frame is using. */
6872 mini_window = FRAME_MINIBUF_WINDOW (sf);
6873 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6874
6875 FRAME_SAMPLE_VISIBILITY (f);
6876 if (FRAME_VISIBLE_P (sf)
6877 && ! FRAME_VISIBLE_P (f))
6878 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
6879
6880 if (m)
6881 {
6882 set_message (m, Qnil, nbytes, multibyte);
6883 if (minibuffer_auto_raise)
6884 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6885 }
6886 else
6887 clear_message (1, 1);
6888
6889 do_pending_window_change (0);
6890 echo_area_display (1);
6891 do_pending_window_change (0);
6892 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6893 (*frame_up_to_date_hook) (f);
6894 }
6895 }
6896
6897
6898 /* Display an echo area message M with a specified length of NBYTES
6899 bytes. The string may include null characters. If M is not a
6900 string, clear out any existing message, and let the mini-buffer
6901 text show through. */
6902
6903 void
6904 message3 (m, nbytes, multibyte)
6905 Lisp_Object m;
6906 int nbytes;
6907 int multibyte;
6908 {
6909 struct gcpro gcpro1;
6910
6911 GCPRO1 (m);
6912 clear_message (1,1);
6913
6914 /* First flush out any partial line written with print. */
6915 message_log_maybe_newline ();
6916 if (STRINGP (m))
6917 message_dolog (SDATA (m), nbytes, 1, multibyte);
6918 message3_nolog (m, nbytes, multibyte);
6919
6920 UNGCPRO;
6921 }
6922
6923
6924 /* The non-logging version of message3. */
6925
6926 void
6927 message3_nolog (m, nbytes, multibyte)
6928 Lisp_Object m;
6929 int nbytes, multibyte;
6930 {
6931 struct frame *sf = SELECTED_FRAME ();
6932 message_enable_multibyte = multibyte;
6933
6934 if (noninteractive)
6935 {
6936 if (noninteractive_need_newline)
6937 putc ('\n', stderr);
6938 noninteractive_need_newline = 0;
6939 if (STRINGP (m))
6940 fwrite (SDATA (m), nbytes, 1, stderr);
6941 if (cursor_in_echo_area == 0)
6942 fprintf (stderr, "\n");
6943 fflush (stderr);
6944 }
6945 /* A null message buffer means that the frame hasn't really been
6946 initialized yet. Error messages get reported properly by
6947 cmd_error, so this must be just an informative message; toss it. */
6948 else if (INTERACTIVE
6949 && sf->glyphs_initialized_p
6950 && FRAME_MESSAGE_BUF (sf))
6951 {
6952 Lisp_Object mini_window;
6953 Lisp_Object frame;
6954 struct frame *f;
6955
6956 /* Get the frame containing the mini-buffer
6957 that the selected frame is using. */
6958 mini_window = FRAME_MINIBUF_WINDOW (sf);
6959 frame = XWINDOW (mini_window)->frame;
6960 f = XFRAME (frame);
6961
6962 FRAME_SAMPLE_VISIBILITY (f);
6963 if (FRAME_VISIBLE_P (sf)
6964 && !FRAME_VISIBLE_P (f))
6965 Fmake_frame_visible (frame);
6966
6967 if (STRINGP (m) && SCHARS (m) > 0)
6968 {
6969 set_message (NULL, m, nbytes, multibyte);
6970 if (minibuffer_auto_raise)
6971 Fraise_frame (frame);
6972 }
6973 else
6974 clear_message (1, 1);
6975
6976 do_pending_window_change (0);
6977 echo_area_display (1);
6978 do_pending_window_change (0);
6979 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6980 (*frame_up_to_date_hook) (f);
6981 }
6982 }
6983
6984
6985 /* Display a null-terminated echo area message M. If M is 0, clear
6986 out any existing message, and let the mini-buffer text show through.
6987
6988 The buffer M must continue to exist until after the echo area gets
6989 cleared or some other message gets displayed there. Do not pass
6990 text that is stored in a Lisp string. Do not pass text in a buffer
6991 that was alloca'd. */
6992
6993 void
6994 message1 (m)
6995 char *m;
6996 {
6997 message2 (m, (m ? strlen (m) : 0), 0);
6998 }
6999
7000
7001 /* The non-logging counterpart of message1. */
7002
7003 void
7004 message1_nolog (m)
7005 char *m;
7006 {
7007 message2_nolog (m, (m ? strlen (m) : 0), 0);
7008 }
7009
7010 /* Display a message M which contains a single %s
7011 which gets replaced with STRING. */
7012
7013 void
7014 message_with_string (m, string, log)
7015 char *m;
7016 Lisp_Object string;
7017 int log;
7018 {
7019 CHECK_STRING (string);
7020
7021 if (noninteractive)
7022 {
7023 if (m)
7024 {
7025 if (noninteractive_need_newline)
7026 putc ('\n', stderr);
7027 noninteractive_need_newline = 0;
7028 fprintf (stderr, m, SDATA (string));
7029 if (cursor_in_echo_area == 0)
7030 fprintf (stderr, "\n");
7031 fflush (stderr);
7032 }
7033 }
7034 else if (INTERACTIVE)
7035 {
7036 /* The frame whose minibuffer we're going to display the message on.
7037 It may be larger than the selected frame, so we need
7038 to use its buffer, not the selected frame's buffer. */
7039 Lisp_Object mini_window;
7040 struct frame *f, *sf = SELECTED_FRAME ();
7041
7042 /* Get the frame containing the minibuffer
7043 that the selected frame is using. */
7044 mini_window = FRAME_MINIBUF_WINDOW (sf);
7045 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7046
7047 /* A null message buffer means that the frame hasn't really been
7048 initialized yet. Error messages get reported properly by
7049 cmd_error, so this must be just an informative message; toss it. */
7050 if (FRAME_MESSAGE_BUF (f))
7051 {
7052 Lisp_Object args[2], message;
7053 struct gcpro gcpro1, gcpro2;
7054
7055 args[0] = build_string (m);
7056 args[1] = message = string;
7057 GCPRO2 (args[0], message);
7058 gcpro1.nvars = 2;
7059
7060 message = Fformat (2, args);
7061
7062 if (log)
7063 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7064 else
7065 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7066
7067 UNGCPRO;
7068
7069 /* Print should start at the beginning of the message
7070 buffer next time. */
7071 message_buf_print = 0;
7072 }
7073 }
7074 }
7075
7076
7077 /* Dump an informative message to the minibuf. If M is 0, clear out
7078 any existing message, and let the mini-buffer text show through. */
7079
7080 /* VARARGS 1 */
7081 void
7082 message (m, a1, a2, a3)
7083 char *m;
7084 EMACS_INT a1, a2, a3;
7085 {
7086 if (noninteractive)
7087 {
7088 if (m)
7089 {
7090 if (noninteractive_need_newline)
7091 putc ('\n', stderr);
7092 noninteractive_need_newline = 0;
7093 fprintf (stderr, m, a1, a2, a3);
7094 if (cursor_in_echo_area == 0)
7095 fprintf (stderr, "\n");
7096 fflush (stderr);
7097 }
7098 }
7099 else if (INTERACTIVE)
7100 {
7101 /* The frame whose mini-buffer we're going to display the message
7102 on. It may be larger than the selected frame, so we need to
7103 use its buffer, not the selected frame's buffer. */
7104 Lisp_Object mini_window;
7105 struct frame *f, *sf = SELECTED_FRAME ();
7106
7107 /* Get the frame containing the mini-buffer
7108 that the selected frame is using. */
7109 mini_window = FRAME_MINIBUF_WINDOW (sf);
7110 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7111
7112 /* A null message buffer means that the frame hasn't really been
7113 initialized yet. Error messages get reported properly by
7114 cmd_error, so this must be just an informative message; toss
7115 it. */
7116 if (FRAME_MESSAGE_BUF (f))
7117 {
7118 if (m)
7119 {
7120 int len;
7121 #ifdef NO_ARG_ARRAY
7122 char *a[3];
7123 a[0] = (char *) a1;
7124 a[1] = (char *) a2;
7125 a[2] = (char *) a3;
7126
7127 len = doprnt (FRAME_MESSAGE_BUF (f),
7128 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
7129 #else
7130 len = doprnt (FRAME_MESSAGE_BUF (f),
7131 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
7132 (char **) &a1);
7133 #endif /* NO_ARG_ARRAY */
7134
7135 message2 (FRAME_MESSAGE_BUF (f), len, 0);
7136 }
7137 else
7138 message1 (0);
7139
7140 /* Print should start at the beginning of the message
7141 buffer next time. */
7142 message_buf_print = 0;
7143 }
7144 }
7145 }
7146
7147
7148 /* The non-logging version of message. */
7149
7150 void
7151 message_nolog (m, a1, a2, a3)
7152 char *m;
7153 EMACS_INT a1, a2, a3;
7154 {
7155 Lisp_Object old_log_max;
7156 old_log_max = Vmessage_log_max;
7157 Vmessage_log_max = Qnil;
7158 message (m, a1, a2, a3);
7159 Vmessage_log_max = old_log_max;
7160 }
7161
7162
7163 /* Display the current message in the current mini-buffer. This is
7164 only called from error handlers in process.c, and is not time
7165 critical. */
7166
7167 void
7168 update_echo_area ()
7169 {
7170 if (!NILP (echo_area_buffer[0]))
7171 {
7172 Lisp_Object string;
7173 string = Fcurrent_message ();
7174 message3 (string, SBYTES (string),
7175 !NILP (current_buffer->enable_multibyte_characters));
7176 }
7177 }
7178
7179
7180 /* Make sure echo area buffers in `echo_buffers' are live.
7181 If they aren't, make new ones. */
7182
7183 static void
7184 ensure_echo_area_buffers ()
7185 {
7186 int i;
7187
7188 for (i = 0; i < 2; ++i)
7189 if (!BUFFERP (echo_buffer[i])
7190 || NILP (XBUFFER (echo_buffer[i])->name))
7191 {
7192 char name[30];
7193 Lisp_Object old_buffer;
7194 int j;
7195
7196 old_buffer = echo_buffer[i];
7197 sprintf (name, " *Echo Area %d*", i);
7198 echo_buffer[i] = Fget_buffer_create (build_string (name));
7199 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
7200
7201 for (j = 0; j < 2; ++j)
7202 if (EQ (old_buffer, echo_area_buffer[j]))
7203 echo_area_buffer[j] = echo_buffer[i];
7204 }
7205 }
7206
7207
7208 /* Call FN with args A1..A4 with either the current or last displayed
7209 echo_area_buffer as current buffer.
7210
7211 WHICH zero means use the current message buffer
7212 echo_area_buffer[0]. If that is nil, choose a suitable buffer
7213 from echo_buffer[] and clear it.
7214
7215 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
7216 suitable buffer from echo_buffer[] and clear it.
7217
7218 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
7219 that the current message becomes the last displayed one, make
7220 choose a suitable buffer for echo_area_buffer[0], and clear it.
7221
7222 Value is what FN returns. */
7223
7224 static int
7225 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7226 struct window *w;
7227 int which;
7228 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7229 EMACS_INT a1;
7230 Lisp_Object a2;
7231 EMACS_INT a3, a4;
7232 {
7233 Lisp_Object buffer;
7234 int this_one, the_other, clear_buffer_p, rc;
7235 int count = SPECPDL_INDEX ();
7236
7237 /* If buffers aren't live, make new ones. */
7238 ensure_echo_area_buffers ();
7239
7240 clear_buffer_p = 0;
7241
7242 if (which == 0)
7243 this_one = 0, the_other = 1;
7244 else if (which > 0)
7245 this_one = 1, the_other = 0;
7246 else
7247 {
7248 this_one = 0, the_other = 1;
7249 clear_buffer_p = 1;
7250
7251 /* We need a fresh one in case the current echo buffer equals
7252 the one containing the last displayed echo area message. */
7253 if (!NILP (echo_area_buffer[this_one])
7254 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
7255 echo_area_buffer[this_one] = Qnil;
7256 }
7257
7258 /* Choose a suitable buffer from echo_buffer[] is we don't
7259 have one. */
7260 if (NILP (echo_area_buffer[this_one]))
7261 {
7262 echo_area_buffer[this_one]
7263 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7264 ? echo_buffer[the_other]
7265 : echo_buffer[this_one]);
7266 clear_buffer_p = 1;
7267 }
7268
7269 buffer = echo_area_buffer[this_one];
7270
7271 /* Don't get confused by reusing the buffer used for echoing
7272 for a different purpose. */
7273 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7274 cancel_echoing ();
7275
7276 record_unwind_protect (unwind_with_echo_area_buffer,
7277 with_echo_area_buffer_unwind_data (w));
7278
7279 /* Make the echo area buffer current. Note that for display
7280 purposes, it is not necessary that the displayed window's buffer
7281 == current_buffer, except for text property lookup. So, let's
7282 only set that buffer temporarily here without doing a full
7283 Fset_window_buffer. We must also change w->pointm, though,
7284 because otherwise an assertions in unshow_buffer fails, and Emacs
7285 aborts. */
7286 set_buffer_internal_1 (XBUFFER (buffer));
7287 if (w)
7288 {
7289 w->buffer = buffer;
7290 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7291 }
7292
7293 current_buffer->undo_list = Qt;
7294 current_buffer->read_only = Qnil;
7295 specbind (Qinhibit_read_only, Qt);
7296 specbind (Qinhibit_modification_hooks, Qt);
7297
7298 if (clear_buffer_p && Z > BEG)
7299 del_range (BEG, Z);
7300
7301 xassert (BEGV >= BEG);
7302 xassert (ZV <= Z && ZV >= BEGV);
7303
7304 rc = fn (a1, a2, a3, a4);
7305
7306 xassert (BEGV >= BEG);
7307 xassert (ZV <= Z && ZV >= BEGV);
7308
7309 unbind_to (count, Qnil);
7310 return rc;
7311 }
7312
7313
7314 /* Save state that should be preserved around the call to the function
7315 FN called in with_echo_area_buffer. */
7316
7317 static Lisp_Object
7318 with_echo_area_buffer_unwind_data (w)
7319 struct window *w;
7320 {
7321 int i = 0;
7322 Lisp_Object vector;
7323
7324 /* Reduce consing by keeping one vector in
7325 Vwith_echo_area_save_vector. */
7326 vector = Vwith_echo_area_save_vector;
7327 Vwith_echo_area_save_vector = Qnil;
7328
7329 if (NILP (vector))
7330 vector = Fmake_vector (make_number (7), Qnil);
7331
7332 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7333 AREF (vector, i) = Vdeactivate_mark, ++i;
7334 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7335
7336 if (w)
7337 {
7338 XSETWINDOW (AREF (vector, i), w); ++i;
7339 AREF (vector, i) = w->buffer; ++i;
7340 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7341 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7342 }
7343 else
7344 {
7345 int end = i + 4;
7346 for (; i < end; ++i)
7347 AREF (vector, i) = Qnil;
7348 }
7349
7350 xassert (i == ASIZE (vector));
7351 return vector;
7352 }
7353
7354
7355 /* Restore global state from VECTOR which was created by
7356 with_echo_area_buffer_unwind_data. */
7357
7358 static Lisp_Object
7359 unwind_with_echo_area_buffer (vector)
7360 Lisp_Object vector;
7361 {
7362 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
7363 Vdeactivate_mark = AREF (vector, 1);
7364 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
7365
7366 if (WINDOWP (AREF (vector, 3)))
7367 {
7368 struct window *w;
7369 Lisp_Object buffer, charpos, bytepos;
7370
7371 w = XWINDOW (AREF (vector, 3));
7372 buffer = AREF (vector, 4);
7373 charpos = AREF (vector, 5);
7374 bytepos = AREF (vector, 6);
7375
7376 w->buffer = buffer;
7377 set_marker_both (w->pointm, buffer,
7378 XFASTINT (charpos), XFASTINT (bytepos));
7379 }
7380
7381 Vwith_echo_area_save_vector = vector;
7382 return Qnil;
7383 }
7384
7385
7386 /* Set up the echo area for use by print functions. MULTIBYTE_P
7387 non-zero means we will print multibyte. */
7388
7389 void
7390 setup_echo_area_for_printing (multibyte_p)
7391 int multibyte_p;
7392 {
7393 /* If we can't find an echo area any more, exit. */
7394 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
7395 Fkill_emacs (Qnil);
7396
7397 ensure_echo_area_buffers ();
7398
7399 if (!message_buf_print)
7400 {
7401 /* A message has been output since the last time we printed.
7402 Choose a fresh echo area buffer. */
7403 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7404 echo_area_buffer[0] = echo_buffer[1];
7405 else
7406 echo_area_buffer[0] = echo_buffer[0];
7407
7408 /* Switch to that buffer and clear it. */
7409 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7410 current_buffer->truncate_lines = Qnil;
7411
7412 if (Z > BEG)
7413 {
7414 int count = SPECPDL_INDEX ();
7415 specbind (Qinhibit_read_only, Qt);
7416 /* Note that undo recording is always disabled. */
7417 del_range (BEG, Z);
7418 unbind_to (count, Qnil);
7419 }
7420 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7421
7422 /* Set up the buffer for the multibyteness we need. */
7423 if (multibyte_p
7424 != !NILP (current_buffer->enable_multibyte_characters))
7425 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
7426
7427 /* Raise the frame containing the echo area. */
7428 if (minibuffer_auto_raise)
7429 {
7430 struct frame *sf = SELECTED_FRAME ();
7431 Lisp_Object mini_window;
7432 mini_window = FRAME_MINIBUF_WINDOW (sf);
7433 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7434 }
7435
7436 message_log_maybe_newline ();
7437 message_buf_print = 1;
7438 }
7439 else
7440 {
7441 if (NILP (echo_area_buffer[0]))
7442 {
7443 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7444 echo_area_buffer[0] = echo_buffer[1];
7445 else
7446 echo_area_buffer[0] = echo_buffer[0];
7447 }
7448
7449 if (current_buffer != XBUFFER (echo_area_buffer[0]))
7450 {
7451 /* Someone switched buffers between print requests. */
7452 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7453 current_buffer->truncate_lines = Qnil;
7454 }
7455 }
7456 }
7457
7458
7459 /* Display an echo area message in window W. Value is non-zero if W's
7460 height is changed. If display_last_displayed_message_p is
7461 non-zero, display the message that was last displayed, otherwise
7462 display the current message. */
7463
7464 static int
7465 display_echo_area (w)
7466 struct window *w;
7467 {
7468 int i, no_message_p, window_height_changed_p, count;
7469
7470 /* Temporarily disable garbage collections while displaying the echo
7471 area. This is done because a GC can print a message itself.
7472 That message would modify the echo area buffer's contents while a
7473 redisplay of the buffer is going on, and seriously confuse
7474 redisplay. */
7475 count = inhibit_garbage_collection ();
7476
7477 /* If there is no message, we must call display_echo_area_1
7478 nevertheless because it resizes the window. But we will have to
7479 reset the echo_area_buffer in question to nil at the end because
7480 with_echo_area_buffer will sets it to an empty buffer. */
7481 i = display_last_displayed_message_p ? 1 : 0;
7482 no_message_p = NILP (echo_area_buffer[i]);
7483
7484 window_height_changed_p
7485 = with_echo_area_buffer (w, display_last_displayed_message_p,
7486 display_echo_area_1,
7487 (EMACS_INT) w, Qnil, 0, 0);
7488
7489 if (no_message_p)
7490 echo_area_buffer[i] = Qnil;
7491
7492 unbind_to (count, Qnil);
7493 return window_height_changed_p;
7494 }
7495
7496
7497 /* Helper for display_echo_area. Display the current buffer which
7498 contains the current echo area message in window W, a mini-window,
7499 a pointer to which is passed in A1. A2..A4 are currently not used.
7500 Change the height of W so that all of the message is displayed.
7501 Value is non-zero if height of W was changed. */
7502
7503 static int
7504 display_echo_area_1 (a1, a2, a3, a4)
7505 EMACS_INT a1;
7506 Lisp_Object a2;
7507 EMACS_INT a3, a4;
7508 {
7509 struct window *w = (struct window *) a1;
7510 Lisp_Object window;
7511 struct text_pos start;
7512 int window_height_changed_p = 0;
7513
7514 /* Do this before displaying, so that we have a large enough glyph
7515 matrix for the display. */
7516 window_height_changed_p = resize_mini_window (w, 0);
7517
7518 /* Display. */
7519 clear_glyph_matrix (w->desired_matrix);
7520 XSETWINDOW (window, w);
7521 SET_TEXT_POS (start, BEG, BEG_BYTE);
7522 try_window (window, start);
7523
7524 return window_height_changed_p;
7525 }
7526
7527
7528 /* Resize the echo area window to exactly the size needed for the
7529 currently displayed message, if there is one. If a mini-buffer
7530 is active, don't shrink it. */
7531
7532 void
7533 resize_echo_area_exactly ()
7534 {
7535 if (BUFFERP (echo_area_buffer[0])
7536 && WINDOWP (echo_area_window))
7537 {
7538 struct window *w = XWINDOW (echo_area_window);
7539 int resized_p;
7540 Lisp_Object resize_exactly;
7541
7542 if (minibuf_level == 0)
7543 resize_exactly = Qt;
7544 else
7545 resize_exactly = Qnil;
7546
7547 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7548 (EMACS_INT) w, resize_exactly, 0, 0);
7549 if (resized_p)
7550 {
7551 ++windows_or_buffers_changed;
7552 ++update_mode_lines;
7553 redisplay_internal (0);
7554 }
7555 }
7556 }
7557
7558
7559 /* Callback function for with_echo_area_buffer, when used from
7560 resize_echo_area_exactly. A1 contains a pointer to the window to
7561 resize, EXACTLY non-nil means resize the mini-window exactly to the
7562 size of the text displayed. A3 and A4 are not used. Value is what
7563 resize_mini_window returns. */
7564
7565 static int
7566 resize_mini_window_1 (a1, exactly, a3, a4)
7567 EMACS_INT a1;
7568 Lisp_Object exactly;
7569 EMACS_INT a3, a4;
7570 {
7571 return resize_mini_window ((struct window *) a1, !NILP (exactly));
7572 }
7573
7574
7575 /* Resize mini-window W to fit the size of its contents. EXACT:P
7576 means size the window exactly to the size needed. Otherwise, it's
7577 only enlarged until W's buffer is empty. Value is non-zero if
7578 the window height has been changed. */
7579
7580 int
7581 resize_mini_window (w, exact_p)
7582 struct window *w;
7583 int exact_p;
7584 {
7585 struct frame *f = XFRAME (w->frame);
7586 int window_height_changed_p = 0;
7587
7588 xassert (MINI_WINDOW_P (w));
7589
7590 /* Don't resize windows while redisplaying a window; it would
7591 confuse redisplay functions when the size of the window they are
7592 displaying changes from under them. Such a resizing can happen,
7593 for instance, when which-func prints a long message while
7594 we are running fontification-functions. We're running these
7595 functions with safe_call which binds inhibit-redisplay to t. */
7596 if (!NILP (Vinhibit_redisplay))
7597 return 0;
7598
7599 /* Nil means don't try to resize. */
7600 if (NILP (Vresize_mini_windows)
7601 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
7602 return 0;
7603
7604 if (!FRAME_MINIBUF_ONLY_P (f))
7605 {
7606 struct it it;
7607 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
7608 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
7609 int height, max_height;
7610 int unit = FRAME_LINE_HEIGHT (f);
7611 struct text_pos start;
7612 struct buffer *old_current_buffer = NULL;
7613
7614 if (current_buffer != XBUFFER (w->buffer))
7615 {
7616 old_current_buffer = current_buffer;
7617 set_buffer_internal (XBUFFER (w->buffer));
7618 }
7619
7620 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
7621
7622 /* Compute the max. number of lines specified by the user. */
7623 if (FLOATP (Vmax_mini_window_height))
7624 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
7625 else if (INTEGERP (Vmax_mini_window_height))
7626 max_height = XINT (Vmax_mini_window_height);
7627 else
7628 max_height = total_height / 4;
7629
7630 /* Correct that max. height if it's bogus. */
7631 max_height = max (1, max_height);
7632 max_height = min (total_height, max_height);
7633
7634 /* Find out the height of the text in the window. */
7635 if (it.truncate_lines_p)
7636 height = 1;
7637 else
7638 {
7639 last_height = 0;
7640 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
7641 if (it.max_ascent == 0 && it.max_descent == 0)
7642 height = it.current_y + last_height;
7643 else
7644 height = it.current_y + it.max_ascent + it.max_descent;
7645 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
7646 height = (height + unit - 1) / unit;
7647 }
7648
7649 /* Compute a suitable window start. */
7650 if (height > max_height)
7651 {
7652 height = max_height;
7653 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
7654 move_it_vertically_backward (&it, (height - 1) * unit);
7655 start = it.current.pos;
7656 }
7657 else
7658 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
7659 SET_MARKER_FROM_TEXT_POS (w->start, start);
7660
7661 if (EQ (Vresize_mini_windows, Qgrow_only))
7662 {
7663 /* Let it grow only, until we display an empty message, in which
7664 case the window shrinks again. */
7665 if (height > WINDOW_TOTAL_LINES (w))
7666 {
7667 int old_height = WINDOW_TOTAL_LINES (w);
7668 freeze_window_starts (f, 1);
7669 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7670 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7671 }
7672 else if (height < WINDOW_TOTAL_LINES (w)
7673 && (exact_p || BEGV == ZV))
7674 {
7675 int old_height = WINDOW_TOTAL_LINES (w);
7676 freeze_window_starts (f, 0);
7677 shrink_mini_window (w);
7678 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7679 }
7680 }
7681 else
7682 {
7683 /* Always resize to exact size needed. */
7684 if (height > WINDOW_TOTAL_LINES (w))
7685 {
7686 int old_height = WINDOW_TOTAL_LINES (w);
7687 freeze_window_starts (f, 1);
7688 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7689 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7690 }
7691 else if (height < WINDOW_TOTAL_LINES (w))
7692 {
7693 int old_height = WINDOW_TOTAL_LINES (w);
7694 freeze_window_starts (f, 0);
7695 shrink_mini_window (w);
7696
7697 if (height)
7698 {
7699 freeze_window_starts (f, 1);
7700 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7701 }
7702
7703 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7704 }
7705 }
7706
7707 if (old_current_buffer)
7708 set_buffer_internal (old_current_buffer);
7709 }
7710
7711 return window_height_changed_p;
7712 }
7713
7714
7715 /* Value is the current message, a string, or nil if there is no
7716 current message. */
7717
7718 Lisp_Object
7719 current_message ()
7720 {
7721 Lisp_Object msg;
7722
7723 if (NILP (echo_area_buffer[0]))
7724 msg = Qnil;
7725 else
7726 {
7727 with_echo_area_buffer (0, 0, current_message_1,
7728 (EMACS_INT) &msg, Qnil, 0, 0);
7729 if (NILP (msg))
7730 echo_area_buffer[0] = Qnil;
7731 }
7732
7733 return msg;
7734 }
7735
7736
7737 static int
7738 current_message_1 (a1, a2, a3, a4)
7739 EMACS_INT a1;
7740 Lisp_Object a2;
7741 EMACS_INT a3, a4;
7742 {
7743 Lisp_Object *msg = (Lisp_Object *) a1;
7744
7745 if (Z > BEG)
7746 *msg = make_buffer_string (BEG, Z, 1);
7747 else
7748 *msg = Qnil;
7749 return 0;
7750 }
7751
7752
7753 /* Push the current message on Vmessage_stack for later restauration
7754 by restore_message. Value is non-zero if the current message isn't
7755 empty. This is a relatively infrequent operation, so it's not
7756 worth optimizing. */
7757
7758 int
7759 push_message ()
7760 {
7761 Lisp_Object msg;
7762 msg = current_message ();
7763 Vmessage_stack = Fcons (msg, Vmessage_stack);
7764 return STRINGP (msg);
7765 }
7766
7767
7768 /* Restore message display from the top of Vmessage_stack. */
7769
7770 void
7771 restore_message ()
7772 {
7773 Lisp_Object msg;
7774
7775 xassert (CONSP (Vmessage_stack));
7776 msg = XCAR (Vmessage_stack);
7777 if (STRINGP (msg))
7778 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
7779 else
7780 message3_nolog (msg, 0, 0);
7781 }
7782
7783
7784 /* Handler for record_unwind_protect calling pop_message. */
7785
7786 Lisp_Object
7787 pop_message_unwind (dummy)
7788 Lisp_Object dummy;
7789 {
7790 pop_message ();
7791 return Qnil;
7792 }
7793
7794 /* Pop the top-most entry off Vmessage_stack. */
7795
7796 void
7797 pop_message ()
7798 {
7799 xassert (CONSP (Vmessage_stack));
7800 Vmessage_stack = XCDR (Vmessage_stack);
7801 }
7802
7803
7804 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
7805 exits. If the stack is not empty, we have a missing pop_message
7806 somewhere. */
7807
7808 void
7809 check_message_stack ()
7810 {
7811 if (!NILP (Vmessage_stack))
7812 abort ();
7813 }
7814
7815
7816 /* Truncate to NCHARS what will be displayed in the echo area the next
7817 time we display it---but don't redisplay it now. */
7818
7819 void
7820 truncate_echo_area (nchars)
7821 int nchars;
7822 {
7823 if (nchars == 0)
7824 echo_area_buffer[0] = Qnil;
7825 /* A null message buffer means that the frame hasn't really been
7826 initialized yet. Error messages get reported properly by
7827 cmd_error, so this must be just an informative message; toss it. */
7828 else if (!noninteractive
7829 && INTERACTIVE
7830 && !NILP (echo_area_buffer[0]))
7831 {
7832 struct frame *sf = SELECTED_FRAME ();
7833 if (FRAME_MESSAGE_BUF (sf))
7834 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
7835 }
7836 }
7837
7838
7839 /* Helper function for truncate_echo_area. Truncate the current
7840 message to at most NCHARS characters. */
7841
7842 static int
7843 truncate_message_1 (nchars, a2, a3, a4)
7844 EMACS_INT nchars;
7845 Lisp_Object a2;
7846 EMACS_INT a3, a4;
7847 {
7848 if (BEG + nchars < Z)
7849 del_range (BEG + nchars, Z);
7850 if (Z == BEG)
7851 echo_area_buffer[0] = Qnil;
7852 return 0;
7853 }
7854
7855
7856 /* Set the current message to a substring of S or STRING.
7857
7858 If STRING is a Lisp string, set the message to the first NBYTES
7859 bytes from STRING. NBYTES zero means use the whole string. If
7860 STRING is multibyte, the message will be displayed multibyte.
7861
7862 If S is not null, set the message to the first LEN bytes of S. LEN
7863 zero means use the whole string. MULTIBYTE_P non-zero means S is
7864 multibyte. Display the message multibyte in that case. */
7865
7866 void
7867 set_message (s, string, nbytes, multibyte_p)
7868 const char *s;
7869 Lisp_Object string;
7870 int nbytes, multibyte_p;
7871 {
7872 message_enable_multibyte
7873 = ((s && multibyte_p)
7874 || (STRINGP (string) && STRING_MULTIBYTE (string)));
7875
7876 with_echo_area_buffer (0, -1, set_message_1,
7877 (EMACS_INT) s, string, nbytes, multibyte_p);
7878 message_buf_print = 0;
7879 help_echo_showing_p = 0;
7880 }
7881
7882
7883 /* Helper function for set_message. Arguments have the same meaning
7884 as there, with A1 corresponding to S and A2 corresponding to STRING
7885 This function is called with the echo area buffer being
7886 current. */
7887
7888 static int
7889 set_message_1 (a1, a2, nbytes, multibyte_p)
7890 EMACS_INT a1;
7891 Lisp_Object a2;
7892 EMACS_INT nbytes, multibyte_p;
7893 {
7894 const char *s = (const char *) a1;
7895 Lisp_Object string = a2;
7896
7897 xassert (BEG == Z);
7898
7899 /* Change multibyteness of the echo buffer appropriately. */
7900 if (message_enable_multibyte
7901 != !NILP (current_buffer->enable_multibyte_characters))
7902 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
7903
7904 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
7905
7906 /* Insert new message at BEG. */
7907 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7908
7909 if (STRINGP (string))
7910 {
7911 int nchars;
7912
7913 if (nbytes == 0)
7914 nbytes = SBYTES (string);
7915 nchars = string_byte_to_char (string, nbytes);
7916
7917 /* This function takes care of single/multibyte conversion. We
7918 just have to ensure that the echo area buffer has the right
7919 setting of enable_multibyte_characters. */
7920 insert_from_string (string, 0, 0, nchars, nbytes, 1);
7921 }
7922 else if (s)
7923 {
7924 if (nbytes == 0)
7925 nbytes = strlen (s);
7926
7927 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
7928 {
7929 /* Convert from multi-byte to single-byte. */
7930 int i, c, n;
7931 unsigned char work[1];
7932
7933 /* Convert a multibyte string to single-byte. */
7934 for (i = 0; i < nbytes; i += n)
7935 {
7936 c = string_char_and_length (s + i, nbytes - i, &n);
7937 work[0] = (SINGLE_BYTE_CHAR_P (c)
7938 ? c
7939 : multibyte_char_to_unibyte (c, Qnil));
7940 insert_1_both (work, 1, 1, 1, 0, 0);
7941 }
7942 }
7943 else if (!multibyte_p
7944 && !NILP (current_buffer->enable_multibyte_characters))
7945 {
7946 /* Convert from single-byte to multi-byte. */
7947 int i, c, n;
7948 const unsigned char *msg = (const unsigned char *) s;
7949 unsigned char str[MAX_MULTIBYTE_LENGTH];
7950
7951 /* Convert a single-byte string to multibyte. */
7952 for (i = 0; i < nbytes; i++)
7953 {
7954 c = unibyte_char_to_multibyte (msg[i]);
7955 n = CHAR_STRING (c, str);
7956 insert_1_both (str, 1, n, 1, 0, 0);
7957 }
7958 }
7959 else
7960 insert_1 (s, nbytes, 1, 0, 0);
7961 }
7962
7963 return 0;
7964 }
7965
7966
7967 /* Clear messages. CURRENT_P non-zero means clear the current
7968 message. LAST_DISPLAYED_P non-zero means clear the message
7969 last displayed. */
7970
7971 void
7972 clear_message (current_p, last_displayed_p)
7973 int current_p, last_displayed_p;
7974 {
7975 if (current_p)
7976 {
7977 echo_area_buffer[0] = Qnil;
7978 message_cleared_p = 1;
7979 }
7980
7981 if (last_displayed_p)
7982 echo_area_buffer[1] = Qnil;
7983
7984 message_buf_print = 0;
7985 }
7986
7987 /* Clear garbaged frames.
7988
7989 This function is used where the old redisplay called
7990 redraw_garbaged_frames which in turn called redraw_frame which in
7991 turn called clear_frame. The call to clear_frame was a source of
7992 flickering. I believe a clear_frame is not necessary. It should
7993 suffice in the new redisplay to invalidate all current matrices,
7994 and ensure a complete redisplay of all windows. */
7995
7996 static void
7997 clear_garbaged_frames ()
7998 {
7999 if (frame_garbaged)
8000 {
8001 Lisp_Object tail, frame;
8002 int changed_count = 0;
8003
8004 FOR_EACH_FRAME (tail, frame)
8005 {
8006 struct frame *f = XFRAME (frame);
8007
8008 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8009 {
8010 if (f->resized_p)
8011 {
8012 Fredraw_frame (frame);
8013 f->force_flush_display_p = 1;
8014 }
8015 clear_current_matrices (f);
8016 changed_count++;
8017 f->garbaged = 0;
8018 f->resized_p = 0;
8019 }
8020 }
8021
8022 frame_garbaged = 0;
8023 if (changed_count)
8024 ++windows_or_buffers_changed;
8025 }
8026 }
8027
8028
8029 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8030 is non-zero update selected_frame. Value is non-zero if the
8031 mini-windows height has been changed. */
8032
8033 static int
8034 echo_area_display (update_frame_p)
8035 int update_frame_p;
8036 {
8037 Lisp_Object mini_window;
8038 struct window *w;
8039 struct frame *f;
8040 int window_height_changed_p = 0;
8041 struct frame *sf = SELECTED_FRAME ();
8042
8043 mini_window = FRAME_MINIBUF_WINDOW (sf);
8044 w = XWINDOW (mini_window);
8045 f = XFRAME (WINDOW_FRAME (w));
8046
8047 /* Don't display if frame is invisible or not yet initialized. */
8048 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8049 return 0;
8050
8051 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
8052 #ifndef MAC_OS8
8053 #ifdef HAVE_WINDOW_SYSTEM
8054 /* When Emacs starts, selected_frame may be a visible terminal
8055 frame, even if we run under a window system. If we let this
8056 through, a message would be displayed on the terminal. */
8057 if (EQ (selected_frame, Vterminal_frame)
8058 && !NILP (Vwindow_system))
8059 return 0;
8060 #endif /* HAVE_WINDOW_SYSTEM */
8061 #endif
8062
8063 /* Redraw garbaged frames. */
8064 if (frame_garbaged)
8065 clear_garbaged_frames ();
8066
8067 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8068 {
8069 echo_area_window = mini_window;
8070 window_height_changed_p = display_echo_area (w);
8071 w->must_be_updated_p = 1;
8072
8073 /* Update the display, unless called from redisplay_internal.
8074 Also don't update the screen during redisplay itself. The
8075 update will happen at the end of redisplay, and an update
8076 here could cause confusion. */
8077 if (update_frame_p && !redisplaying_p)
8078 {
8079 int n = 0;
8080
8081 /* If the display update has been interrupted by pending
8082 input, update mode lines in the frame. Due to the
8083 pending input, it might have been that redisplay hasn't
8084 been called, so that mode lines above the echo area are
8085 garbaged. This looks odd, so we prevent it here. */
8086 if (!display_completed)
8087 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8088
8089 if (window_height_changed_p
8090 /* Don't do this if Emacs is shutting down. Redisplay
8091 needs to run hooks. */
8092 && !NILP (Vrun_hooks))
8093 {
8094 /* Must update other windows. Likewise as in other
8095 cases, don't let this update be interrupted by
8096 pending input. */
8097 int count = SPECPDL_INDEX ();
8098 specbind (Qredisplay_dont_pause, Qt);
8099 windows_or_buffers_changed = 1;
8100 redisplay_internal (0);
8101 unbind_to (count, Qnil);
8102 }
8103 else if (FRAME_WINDOW_P (f) && n == 0)
8104 {
8105 /* Window configuration is the same as before.
8106 Can do with a display update of the echo area,
8107 unless we displayed some mode lines. */
8108 update_single_window (w, 1);
8109 rif->flush_display (f);
8110 }
8111 else
8112 update_frame (f, 1, 1);
8113
8114 /* If cursor is in the echo area, make sure that the next
8115 redisplay displays the minibuffer, so that the cursor will
8116 be replaced with what the minibuffer wants. */
8117 if (cursor_in_echo_area)
8118 ++windows_or_buffers_changed;
8119 }
8120 }
8121 else if (!EQ (mini_window, selected_window))
8122 windows_or_buffers_changed++;
8123
8124 /* Last displayed message is now the current message. */
8125 echo_area_buffer[1] = echo_area_buffer[0];
8126 /* Inform read_char that we're not echoing. */
8127 echo_message_buffer = Qnil;
8128
8129 /* Prevent redisplay optimization in redisplay_internal by resetting
8130 this_line_start_pos. This is done because the mini-buffer now
8131 displays the message instead of its buffer text. */
8132 if (EQ (mini_window, selected_window))
8133 CHARPOS (this_line_start_pos) = 0;
8134
8135 return window_height_changed_p;
8136 }
8137
8138
8139 \f
8140 /***********************************************************************
8141 Frame Titles
8142 ***********************************************************************/
8143
8144
8145 /* The frame title buffering code is also used by Fformat_mode_line.
8146 So it is not conditioned by HAVE_WINDOW_SYSTEM. */
8147
8148 /* A buffer for constructing frame titles in it; allocated from the
8149 heap in init_xdisp and resized as needed in store_frame_title_char. */
8150
8151 static char *frame_title_buf;
8152
8153 /* The buffer's end, and a current output position in it. */
8154
8155 static char *frame_title_buf_end;
8156 static char *frame_title_ptr;
8157
8158
8159 /* Store a single character C for the frame title in frame_title_buf.
8160 Re-allocate frame_title_buf if necessary. */
8161
8162 static void
8163 #ifdef PROTOTYPES
8164 store_frame_title_char (char c)
8165 #else
8166 store_frame_title_char (c)
8167 char c;
8168 #endif
8169 {
8170 /* If output position has reached the end of the allocated buffer,
8171 double the buffer's size. */
8172 if (frame_title_ptr == frame_title_buf_end)
8173 {
8174 int len = frame_title_ptr - frame_title_buf;
8175 int new_size = 2 * len * sizeof *frame_title_buf;
8176 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
8177 frame_title_buf_end = frame_title_buf + new_size;
8178 frame_title_ptr = frame_title_buf + len;
8179 }
8180
8181 *frame_title_ptr++ = c;
8182 }
8183
8184
8185 /* Store part of a frame title in frame_title_buf, beginning at
8186 frame_title_ptr. STR is the string to store. Do not copy
8187 characters that yield more columns than PRECISION; PRECISION <= 0
8188 means copy the whole string. Pad with spaces until FIELD_WIDTH
8189 number of characters have been copied; FIELD_WIDTH <= 0 means don't
8190 pad. Called from display_mode_element when it is used to build a
8191 frame title. */
8192
8193 static int
8194 store_frame_title (str, field_width, precision)
8195 const unsigned char *str;
8196 int field_width, precision;
8197 {
8198 int n = 0;
8199 int dummy, nbytes;
8200
8201 /* Copy at most PRECISION chars from STR. */
8202 nbytes = strlen (str);
8203 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
8204 while (nbytes--)
8205 store_frame_title_char (*str++);
8206
8207 /* Fill up with spaces until FIELD_WIDTH reached. */
8208 while (field_width > 0
8209 && n < field_width)
8210 {
8211 store_frame_title_char (' ');
8212 ++n;
8213 }
8214
8215 return n;
8216 }
8217
8218 #ifdef HAVE_WINDOW_SYSTEM
8219
8220 /* Set the title of FRAME, if it has changed. The title format is
8221 Vicon_title_format if FRAME is iconified, otherwise it is
8222 frame_title_format. */
8223
8224 static void
8225 x_consider_frame_title (frame)
8226 Lisp_Object frame;
8227 {
8228 struct frame *f = XFRAME (frame);
8229
8230 if (FRAME_WINDOW_P (f)
8231 || FRAME_MINIBUF_ONLY_P (f)
8232 || f->explicit_name)
8233 {
8234 /* Do we have more than one visible frame on this X display? */
8235 Lisp_Object tail;
8236 Lisp_Object fmt;
8237 struct buffer *obuf;
8238 int len;
8239 struct it it;
8240
8241 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8242 {
8243 Lisp_Object other_frame = XCAR (tail);
8244 struct frame *tf = XFRAME (other_frame);
8245
8246 if (tf != f
8247 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8248 && !FRAME_MINIBUF_ONLY_P (tf)
8249 && !EQ (other_frame, tip_frame)
8250 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8251 break;
8252 }
8253
8254 /* Set global variable indicating that multiple frames exist. */
8255 multiple_frames = CONSP (tail);
8256
8257 /* Switch to the buffer of selected window of the frame. Set up
8258 frame_title_ptr so that display_mode_element will output into it;
8259 then display the title. */
8260 obuf = current_buffer;
8261 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8262 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8263 frame_title_ptr = frame_title_buf;
8264 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
8265 NULL, DEFAULT_FACE_ID);
8266 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
8267 len = frame_title_ptr - frame_title_buf;
8268 frame_title_ptr = NULL;
8269 set_buffer_internal_1 (obuf);
8270
8271 /* Set the title only if it's changed. This avoids consing in
8272 the common case where it hasn't. (If it turns out that we've
8273 already wasted too much time by walking through the list with
8274 display_mode_element, then we might need to optimize at a
8275 higher level than this.) */
8276 if (! STRINGP (f->name)
8277 || SBYTES (f->name) != len
8278 || bcmp (frame_title_buf, SDATA (f->name), len) != 0)
8279 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
8280 }
8281 }
8282
8283 #endif /* not HAVE_WINDOW_SYSTEM */
8284
8285
8286
8287 \f
8288 /***********************************************************************
8289 Menu Bars
8290 ***********************************************************************/
8291
8292
8293 /* Prepare for redisplay by updating menu-bar item lists when
8294 appropriate. This can call eval. */
8295
8296 void
8297 prepare_menu_bars ()
8298 {
8299 int all_windows;
8300 struct gcpro gcpro1, gcpro2;
8301 struct frame *f;
8302 Lisp_Object tooltip_frame;
8303
8304 #ifdef HAVE_WINDOW_SYSTEM
8305 tooltip_frame = tip_frame;
8306 #else
8307 tooltip_frame = Qnil;
8308 #endif
8309
8310 /* Update all frame titles based on their buffer names, etc. We do
8311 this before the menu bars so that the buffer-menu will show the
8312 up-to-date frame titles. */
8313 #ifdef HAVE_WINDOW_SYSTEM
8314 if (windows_or_buffers_changed || update_mode_lines)
8315 {
8316 Lisp_Object tail, frame;
8317
8318 FOR_EACH_FRAME (tail, frame)
8319 {
8320 f = XFRAME (frame);
8321 if (!EQ (frame, tooltip_frame)
8322 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
8323 x_consider_frame_title (frame);
8324 }
8325 }
8326 #endif /* HAVE_WINDOW_SYSTEM */
8327
8328 /* Update the menu bar item lists, if appropriate. This has to be
8329 done before any actual redisplay or generation of display lines. */
8330 all_windows = (update_mode_lines
8331 || buffer_shared > 1
8332 || windows_or_buffers_changed);
8333 if (all_windows)
8334 {
8335 Lisp_Object tail, frame;
8336 int count = SPECPDL_INDEX ();
8337
8338 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8339
8340 FOR_EACH_FRAME (tail, frame)
8341 {
8342 f = XFRAME (frame);
8343
8344 /* Ignore tooltip frame. */
8345 if (EQ (frame, tooltip_frame))
8346 continue;
8347
8348 /* If a window on this frame changed size, report that to
8349 the user and clear the size-change flag. */
8350 if (FRAME_WINDOW_SIZES_CHANGED (f))
8351 {
8352 Lisp_Object functions;
8353
8354 /* Clear flag first in case we get an error below. */
8355 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
8356 functions = Vwindow_size_change_functions;
8357 GCPRO2 (tail, functions);
8358
8359 while (CONSP (functions))
8360 {
8361 call1 (XCAR (functions), frame);
8362 functions = XCDR (functions);
8363 }
8364 UNGCPRO;
8365 }
8366
8367 GCPRO1 (tail);
8368 update_menu_bar (f, 0);
8369 #ifdef HAVE_WINDOW_SYSTEM
8370 update_tool_bar (f, 0);
8371 #endif
8372 UNGCPRO;
8373 }
8374
8375 unbind_to (count, Qnil);
8376 }
8377 else
8378 {
8379 struct frame *sf = SELECTED_FRAME ();
8380 update_menu_bar (sf, 1);
8381 #ifdef HAVE_WINDOW_SYSTEM
8382 update_tool_bar (sf, 1);
8383 #endif
8384 }
8385
8386 /* Motif needs this. See comment in xmenu.c. Turn it off when
8387 pending_menu_activation is not defined. */
8388 #ifdef USE_X_TOOLKIT
8389 pending_menu_activation = 0;
8390 #endif
8391 }
8392
8393
8394 /* Update the menu bar item list for frame F. This has to be done
8395 before we start to fill in any display lines, because it can call
8396 eval.
8397
8398 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
8399
8400 static void
8401 update_menu_bar (f, save_match_data)
8402 struct frame *f;
8403 int save_match_data;
8404 {
8405 Lisp_Object window;
8406 register struct window *w;
8407
8408 /* If called recursively during a menu update, do nothing. This can
8409 happen when, for instance, an activate-menubar-hook causes a
8410 redisplay. */
8411 if (inhibit_menubar_update)
8412 return;
8413
8414 window = FRAME_SELECTED_WINDOW (f);
8415 w = XWINDOW (window);
8416
8417 #if 0 /* The if statement below this if statement used to include the
8418 condition !NILP (w->update_mode_line), rather than using
8419 update_mode_lines directly, and this if statement may have
8420 been added to make that condition work. Now the if
8421 statement below matches its comment, this isn't needed. */
8422 if (update_mode_lines)
8423 w->update_mode_line = Qt;
8424 #endif
8425
8426 if (FRAME_WINDOW_P (f)
8427 ?
8428 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8429 || defined (USE_GTK)
8430 FRAME_EXTERNAL_MENU_BAR (f)
8431 #else
8432 FRAME_MENU_BAR_LINES (f) > 0
8433 #endif
8434 : FRAME_MENU_BAR_LINES (f) > 0)
8435 {
8436 /* If the user has switched buffers or windows, we need to
8437 recompute to reflect the new bindings. But we'll
8438 recompute when update_mode_lines is set too; that means
8439 that people can use force-mode-line-update to request
8440 that the menu bar be recomputed. The adverse effect on
8441 the rest of the redisplay algorithm is about the same as
8442 windows_or_buffers_changed anyway. */
8443 if (windows_or_buffers_changed
8444 /* This used to test w->update_mode_line, but we believe
8445 there is no need to recompute the menu in that case. */
8446 || update_mode_lines
8447 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8448 < BUF_MODIFF (XBUFFER (w->buffer)))
8449 != !NILP (w->last_had_star))
8450 || ((!NILP (Vtransient_mark_mode)
8451 && !NILP (XBUFFER (w->buffer)->mark_active))
8452 != !NILP (w->region_showing)))
8453 {
8454 struct buffer *prev = current_buffer;
8455 int count = SPECPDL_INDEX ();
8456
8457 specbind (Qinhibit_menubar_update, Qt);
8458
8459 set_buffer_internal_1 (XBUFFER (w->buffer));
8460 if (save_match_data)
8461 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8462 if (NILP (Voverriding_local_map_menu_flag))
8463 {
8464 specbind (Qoverriding_terminal_local_map, Qnil);
8465 specbind (Qoverriding_local_map, Qnil);
8466 }
8467
8468 /* Run the Lucid hook. */
8469 safe_run_hooks (Qactivate_menubar_hook);
8470
8471 /* If it has changed current-menubar from previous value,
8472 really recompute the menu-bar from the value. */
8473 if (! NILP (Vlucid_menu_bar_dirty_flag))
8474 call0 (Qrecompute_lucid_menubar);
8475
8476 safe_run_hooks (Qmenu_bar_update_hook);
8477 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8478
8479 /* Redisplay the menu bar in case we changed it. */
8480 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8481 || defined (USE_GTK)
8482 if (FRAME_WINDOW_P (f)
8483 #if defined (MAC_OS)
8484 /* All frames on Mac OS share the same menubar. So only the
8485 selected frame should be allowed to set it. */
8486 && f == SELECTED_FRAME ()
8487 #endif
8488 )
8489 set_frame_menubar (f, 0, 0);
8490 else
8491 /* On a terminal screen, the menu bar is an ordinary screen
8492 line, and this makes it get updated. */
8493 w->update_mode_line = Qt;
8494 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8495 /* In the non-toolkit version, the menu bar is an ordinary screen
8496 line, and this makes it get updated. */
8497 w->update_mode_line = Qt;
8498 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8499
8500 unbind_to (count, Qnil);
8501 set_buffer_internal_1 (prev);
8502 }
8503 }
8504 }
8505
8506
8507 \f
8508 /***********************************************************************
8509 Output Cursor
8510 ***********************************************************************/
8511
8512 #ifdef HAVE_WINDOW_SYSTEM
8513
8514 /* EXPORT:
8515 Nominal cursor position -- where to draw output.
8516 HPOS and VPOS are window relative glyph matrix coordinates.
8517 X and Y are window relative pixel coordinates. */
8518
8519 struct cursor_pos output_cursor;
8520
8521
8522 /* EXPORT:
8523 Set the global variable output_cursor to CURSOR. All cursor
8524 positions are relative to updated_window. */
8525
8526 void
8527 set_output_cursor (cursor)
8528 struct cursor_pos *cursor;
8529 {
8530 output_cursor.hpos = cursor->hpos;
8531 output_cursor.vpos = cursor->vpos;
8532 output_cursor.x = cursor->x;
8533 output_cursor.y = cursor->y;
8534 }
8535
8536
8537 /* EXPORT for RIF:
8538 Set a nominal cursor position.
8539
8540 HPOS and VPOS are column/row positions in a window glyph matrix. X
8541 and Y are window text area relative pixel positions.
8542
8543 If this is done during an update, updated_window will contain the
8544 window that is being updated and the position is the future output
8545 cursor position for that window. If updated_window is null, use
8546 selected_window and display the cursor at the given position. */
8547
8548 void
8549 x_cursor_to (vpos, hpos, y, x)
8550 int vpos, hpos, y, x;
8551 {
8552 struct window *w;
8553
8554 /* If updated_window is not set, work on selected_window. */
8555 if (updated_window)
8556 w = updated_window;
8557 else
8558 w = XWINDOW (selected_window);
8559
8560 /* Set the output cursor. */
8561 output_cursor.hpos = hpos;
8562 output_cursor.vpos = vpos;
8563 output_cursor.x = x;
8564 output_cursor.y = y;
8565
8566 /* If not called as part of an update, really display the cursor.
8567 This will also set the cursor position of W. */
8568 if (updated_window == NULL)
8569 {
8570 BLOCK_INPUT;
8571 display_and_set_cursor (w, 1, hpos, vpos, x, y);
8572 if (rif->flush_display_optional)
8573 rif->flush_display_optional (SELECTED_FRAME ());
8574 UNBLOCK_INPUT;
8575 }
8576 }
8577
8578 #endif /* HAVE_WINDOW_SYSTEM */
8579
8580 \f
8581 /***********************************************************************
8582 Tool-bars
8583 ***********************************************************************/
8584
8585 #ifdef HAVE_WINDOW_SYSTEM
8586
8587 /* Where the mouse was last time we reported a mouse event. */
8588
8589 FRAME_PTR last_mouse_frame;
8590
8591 /* Tool-bar item index of the item on which a mouse button was pressed
8592 or -1. */
8593
8594 int last_tool_bar_item;
8595
8596
8597 /* Update the tool-bar item list for frame F. This has to be done
8598 before we start to fill in any display lines. Called from
8599 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
8600 and restore it here. */
8601
8602 static void
8603 update_tool_bar (f, save_match_data)
8604 struct frame *f;
8605 int save_match_data;
8606 {
8607 #ifdef USE_GTK
8608 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
8609 #else
8610 int do_update = WINDOWP (f->tool_bar_window)
8611 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
8612 #endif
8613
8614 if (do_update)
8615 {
8616 Lisp_Object window;
8617 struct window *w;
8618
8619 window = FRAME_SELECTED_WINDOW (f);
8620 w = XWINDOW (window);
8621
8622 /* If the user has switched buffers or windows, we need to
8623 recompute to reflect the new bindings. But we'll
8624 recompute when update_mode_lines is set too; that means
8625 that people can use force-mode-line-update to request
8626 that the menu bar be recomputed. The adverse effect on
8627 the rest of the redisplay algorithm is about the same as
8628 windows_or_buffers_changed anyway. */
8629 if (windows_or_buffers_changed
8630 || !NILP (w->update_mode_line)
8631 || update_mode_lines
8632 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8633 < BUF_MODIFF (XBUFFER (w->buffer)))
8634 != !NILP (w->last_had_star))
8635 || ((!NILP (Vtransient_mark_mode)
8636 && !NILP (XBUFFER (w->buffer)->mark_active))
8637 != !NILP (w->region_showing)))
8638 {
8639 struct buffer *prev = current_buffer;
8640 int count = SPECPDL_INDEX ();
8641 Lisp_Object new_tool_bar;
8642 int new_n_tool_bar;
8643 struct gcpro gcpro1;
8644
8645 /* Set current_buffer to the buffer of the selected
8646 window of the frame, so that we get the right local
8647 keymaps. */
8648 set_buffer_internal_1 (XBUFFER (w->buffer));
8649
8650 /* Save match data, if we must. */
8651 if (save_match_data)
8652 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8653
8654 /* Make sure that we don't accidentally use bogus keymaps. */
8655 if (NILP (Voverriding_local_map_menu_flag))
8656 {
8657 specbind (Qoverriding_terminal_local_map, Qnil);
8658 specbind (Qoverriding_local_map, Qnil);
8659 }
8660
8661 GCPRO1 (new_tool_bar);
8662
8663 /* Build desired tool-bar items from keymaps. */
8664 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
8665 &new_n_tool_bar);
8666
8667 /* Redisplay the tool-bar if we changed it. */
8668 if (NILP (Fequal (new_tool_bar, f->tool_bar_items)))
8669 {
8670 /* Redisplay that happens asynchronously due to an expose event
8671 may access f->tool_bar_items. Make sure we update both
8672 variables within BLOCK_INPUT so no such event interrupts. */
8673 BLOCK_INPUT;
8674 f->tool_bar_items = new_tool_bar;
8675 f->n_tool_bar_items = new_n_tool_bar;
8676 w->update_mode_line = Qt;
8677 UNBLOCK_INPUT;
8678 }
8679
8680 UNGCPRO;
8681
8682 unbind_to (count, Qnil);
8683 set_buffer_internal_1 (prev);
8684 }
8685 }
8686 }
8687
8688
8689 /* Set F->desired_tool_bar_string to a Lisp string representing frame
8690 F's desired tool-bar contents. F->tool_bar_items must have
8691 been set up previously by calling prepare_menu_bars. */
8692
8693 static void
8694 build_desired_tool_bar_string (f)
8695 struct frame *f;
8696 {
8697 int i, size, size_needed;
8698 struct gcpro gcpro1, gcpro2, gcpro3;
8699 Lisp_Object image, plist, props;
8700
8701 image = plist = props = Qnil;
8702 GCPRO3 (image, plist, props);
8703
8704 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
8705 Otherwise, make a new string. */
8706
8707 /* The size of the string we might be able to reuse. */
8708 size = (STRINGP (f->desired_tool_bar_string)
8709 ? SCHARS (f->desired_tool_bar_string)
8710 : 0);
8711
8712 /* We need one space in the string for each image. */
8713 size_needed = f->n_tool_bar_items;
8714
8715 /* Reuse f->desired_tool_bar_string, if possible. */
8716 if (size < size_needed || NILP (f->desired_tool_bar_string))
8717 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
8718 make_number (' '));
8719 else
8720 {
8721 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
8722 Fremove_text_properties (make_number (0), make_number (size),
8723 props, f->desired_tool_bar_string);
8724 }
8725
8726 /* Put a `display' property on the string for the images to display,
8727 put a `menu_item' property on tool-bar items with a value that
8728 is the index of the item in F's tool-bar item vector. */
8729 for (i = 0; i < f->n_tool_bar_items; ++i)
8730 {
8731 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
8732
8733 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
8734 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
8735 int hmargin, vmargin, relief, idx, end;
8736 extern Lisp_Object QCrelief, QCmargin, QCconversion;
8737
8738 /* If image is a vector, choose the image according to the
8739 button state. */
8740 image = PROP (TOOL_BAR_ITEM_IMAGES);
8741 if (VECTORP (image))
8742 {
8743 if (enabled_p)
8744 idx = (selected_p
8745 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
8746 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
8747 else
8748 idx = (selected_p
8749 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
8750 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
8751
8752 xassert (ASIZE (image) >= idx);
8753 image = AREF (image, idx);
8754 }
8755 else
8756 idx = -1;
8757
8758 /* Ignore invalid image specifications. */
8759 if (!valid_image_p (image))
8760 continue;
8761
8762 /* Display the tool-bar button pressed, or depressed. */
8763 plist = Fcopy_sequence (XCDR (image));
8764
8765 /* Compute margin and relief to draw. */
8766 relief = (tool_bar_button_relief >= 0
8767 ? tool_bar_button_relief
8768 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
8769 hmargin = vmargin = relief;
8770
8771 if (INTEGERP (Vtool_bar_button_margin)
8772 && XINT (Vtool_bar_button_margin) > 0)
8773 {
8774 hmargin += XFASTINT (Vtool_bar_button_margin);
8775 vmargin += XFASTINT (Vtool_bar_button_margin);
8776 }
8777 else if (CONSP (Vtool_bar_button_margin))
8778 {
8779 if (INTEGERP (XCAR (Vtool_bar_button_margin))
8780 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
8781 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
8782
8783 if (INTEGERP (XCDR (Vtool_bar_button_margin))
8784 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
8785 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
8786 }
8787
8788 if (auto_raise_tool_bar_buttons_p)
8789 {
8790 /* Add a `:relief' property to the image spec if the item is
8791 selected. */
8792 if (selected_p)
8793 {
8794 plist = Fplist_put (plist, QCrelief, make_number (-relief));
8795 hmargin -= relief;
8796 vmargin -= relief;
8797 }
8798 }
8799 else
8800 {
8801 /* If image is selected, display it pressed, i.e. with a
8802 negative relief. If it's not selected, display it with a
8803 raised relief. */
8804 plist = Fplist_put (plist, QCrelief,
8805 (selected_p
8806 ? make_number (-relief)
8807 : make_number (relief)));
8808 hmargin -= relief;
8809 vmargin -= relief;
8810 }
8811
8812 /* Put a margin around the image. */
8813 if (hmargin || vmargin)
8814 {
8815 if (hmargin == vmargin)
8816 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
8817 else
8818 plist = Fplist_put (plist, QCmargin,
8819 Fcons (make_number (hmargin),
8820 make_number (vmargin)));
8821 }
8822
8823 /* If button is not enabled, and we don't have special images
8824 for the disabled state, make the image appear disabled by
8825 applying an appropriate algorithm to it. */
8826 if (!enabled_p && idx < 0)
8827 plist = Fplist_put (plist, QCconversion, Qdisabled);
8828
8829 /* Put a `display' text property on the string for the image to
8830 display. Put a `menu-item' property on the string that gives
8831 the start of this item's properties in the tool-bar items
8832 vector. */
8833 image = Fcons (Qimage, plist);
8834 props = list4 (Qdisplay, image,
8835 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
8836
8837 /* Let the last image hide all remaining spaces in the tool bar
8838 string. The string can be longer than needed when we reuse a
8839 previous string. */
8840 if (i + 1 == f->n_tool_bar_items)
8841 end = SCHARS (f->desired_tool_bar_string);
8842 else
8843 end = i + 1;
8844 Fadd_text_properties (make_number (i), make_number (end),
8845 props, f->desired_tool_bar_string);
8846 #undef PROP
8847 }
8848
8849 UNGCPRO;
8850 }
8851
8852
8853 /* Display one line of the tool-bar of frame IT->f. */
8854
8855 static void
8856 display_tool_bar_line (it)
8857 struct it *it;
8858 {
8859 struct glyph_row *row = it->glyph_row;
8860 int max_x = it->last_visible_x;
8861 struct glyph *last;
8862
8863 prepare_desired_row (row);
8864 row->y = it->current_y;
8865
8866 /* Note that this isn't made use of if the face hasn't a box,
8867 so there's no need to check the face here. */
8868 it->start_of_box_run_p = 1;
8869
8870 while (it->current_x < max_x)
8871 {
8872 int x_before, x, n_glyphs_before, i, nglyphs;
8873
8874 /* Get the next display element. */
8875 if (!get_next_display_element (it))
8876 break;
8877
8878 /* Produce glyphs. */
8879 x_before = it->current_x;
8880 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
8881 PRODUCE_GLYPHS (it);
8882
8883 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
8884 i = 0;
8885 x = x_before;
8886 while (i < nglyphs)
8887 {
8888 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
8889
8890 if (x + glyph->pixel_width > max_x)
8891 {
8892 /* Glyph doesn't fit on line. */
8893 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
8894 it->current_x = x;
8895 goto out;
8896 }
8897
8898 ++it->hpos;
8899 x += glyph->pixel_width;
8900 ++i;
8901 }
8902
8903 /* Stop at line ends. */
8904 if (ITERATOR_AT_END_OF_LINE_P (it))
8905 break;
8906
8907 set_iterator_to_next (it, 1);
8908 }
8909
8910 out:;
8911
8912 row->displays_text_p = row->used[TEXT_AREA] != 0;
8913 extend_face_to_end_of_line (it);
8914 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
8915 last->right_box_line_p = 1;
8916 if (last == row->glyphs[TEXT_AREA])
8917 last->left_box_line_p = 1;
8918 compute_line_metrics (it);
8919
8920 /* If line is empty, make it occupy the rest of the tool-bar. */
8921 if (!row->displays_text_p)
8922 {
8923 row->height = row->phys_height = it->last_visible_y - row->y;
8924 row->ascent = row->phys_ascent = 0;
8925 row->extra_line_spacing = 0;
8926 }
8927
8928 row->full_width_p = 1;
8929 row->continued_p = 0;
8930 row->truncated_on_left_p = 0;
8931 row->truncated_on_right_p = 0;
8932
8933 it->current_x = it->hpos = 0;
8934 it->current_y += row->height;
8935 ++it->vpos;
8936 ++it->glyph_row;
8937 }
8938
8939
8940 /* Value is the number of screen lines needed to make all tool-bar
8941 items of frame F visible. */
8942
8943 static int
8944 tool_bar_lines_needed (f)
8945 struct frame *f;
8946 {
8947 struct window *w = XWINDOW (f->tool_bar_window);
8948 struct it it;
8949
8950 /* Initialize an iterator for iteration over
8951 F->desired_tool_bar_string in the tool-bar window of frame F. */
8952 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8953 it.first_visible_x = 0;
8954 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8955 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8956
8957 while (!ITERATOR_AT_END_P (&it))
8958 {
8959 it.glyph_row = w->desired_matrix->rows;
8960 clear_glyph_row (it.glyph_row);
8961 display_tool_bar_line (&it);
8962 }
8963
8964 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
8965 }
8966
8967
8968 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
8969 0, 1, 0,
8970 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
8971 (frame)
8972 Lisp_Object frame;
8973 {
8974 struct frame *f;
8975 struct window *w;
8976 int nlines = 0;
8977
8978 if (NILP (frame))
8979 frame = selected_frame;
8980 else
8981 CHECK_FRAME (frame);
8982 f = XFRAME (frame);
8983
8984 if (WINDOWP (f->tool_bar_window)
8985 || (w = XWINDOW (f->tool_bar_window),
8986 WINDOW_TOTAL_LINES (w) > 0))
8987 {
8988 update_tool_bar (f, 1);
8989 if (f->n_tool_bar_items)
8990 {
8991 build_desired_tool_bar_string (f);
8992 nlines = tool_bar_lines_needed (f);
8993 }
8994 }
8995
8996 return make_number (nlines);
8997 }
8998
8999
9000 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
9001 height should be changed. */
9002
9003 static int
9004 redisplay_tool_bar (f)
9005 struct frame *f;
9006 {
9007 struct window *w;
9008 struct it it;
9009 struct glyph_row *row;
9010 int change_height_p = 0;
9011
9012 #ifdef USE_GTK
9013 if (FRAME_EXTERNAL_TOOL_BAR (f))
9014 update_frame_tool_bar (f);
9015 return 0;
9016 #endif
9017
9018 /* If frame hasn't a tool-bar window or if it is zero-height, don't
9019 do anything. This means you must start with tool-bar-lines
9020 non-zero to get the auto-sizing effect. Or in other words, you
9021 can turn off tool-bars by specifying tool-bar-lines zero. */
9022 if (!WINDOWP (f->tool_bar_window)
9023 || (w = XWINDOW (f->tool_bar_window),
9024 WINDOW_TOTAL_LINES (w) == 0))
9025 return 0;
9026
9027 /* Set up an iterator for the tool-bar window. */
9028 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
9029 it.first_visible_x = 0;
9030 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
9031 row = it.glyph_row;
9032
9033 /* Build a string that represents the contents of the tool-bar. */
9034 build_desired_tool_bar_string (f);
9035 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
9036
9037 /* Display as many lines as needed to display all tool-bar items. */
9038 while (it.current_y < it.last_visible_y)
9039 display_tool_bar_line (&it);
9040
9041 /* It doesn't make much sense to try scrolling in the tool-bar
9042 window, so don't do it. */
9043 w->desired_matrix->no_scrolling_p = 1;
9044 w->must_be_updated_p = 1;
9045
9046 if (auto_resize_tool_bars_p)
9047 {
9048 int nlines;
9049
9050 /* If we couldn't display everything, change the tool-bar's
9051 height. */
9052 if (IT_STRING_CHARPOS (it) < it.end_charpos)
9053 change_height_p = 1;
9054
9055 /* If there are blank lines at the end, except for a partially
9056 visible blank line at the end that is smaller than
9057 FRAME_LINE_HEIGHT, change the tool-bar's height. */
9058 row = it.glyph_row - 1;
9059 if (!row->displays_text_p
9060 && row->height >= FRAME_LINE_HEIGHT (f))
9061 change_height_p = 1;
9062
9063 /* If row displays tool-bar items, but is partially visible,
9064 change the tool-bar's height. */
9065 if (row->displays_text_p
9066 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
9067 change_height_p = 1;
9068
9069 /* Resize windows as needed by changing the `tool-bar-lines'
9070 frame parameter. */
9071 if (change_height_p
9072 && (nlines = tool_bar_lines_needed (f),
9073 nlines != WINDOW_TOTAL_LINES (w)))
9074 {
9075 extern Lisp_Object Qtool_bar_lines;
9076 Lisp_Object frame;
9077 int old_height = WINDOW_TOTAL_LINES (w);
9078
9079 XSETFRAME (frame, f);
9080 clear_glyph_matrix (w->desired_matrix);
9081 Fmodify_frame_parameters (frame,
9082 Fcons (Fcons (Qtool_bar_lines,
9083 make_number (nlines)),
9084 Qnil));
9085 if (WINDOW_TOTAL_LINES (w) != old_height)
9086 fonts_changed_p = 1;
9087 }
9088 }
9089
9090 return change_height_p;
9091 }
9092
9093
9094 /* Get information about the tool-bar item which is displayed in GLYPH
9095 on frame F. Return in *PROP_IDX the index where tool-bar item
9096 properties start in F->tool_bar_items. Value is zero if
9097 GLYPH doesn't display a tool-bar item. */
9098
9099 static int
9100 tool_bar_item_info (f, glyph, prop_idx)
9101 struct frame *f;
9102 struct glyph *glyph;
9103 int *prop_idx;
9104 {
9105 Lisp_Object prop;
9106 int success_p;
9107 int charpos;
9108
9109 /* This function can be called asynchronously, which means we must
9110 exclude any possibility that Fget_text_property signals an
9111 error. */
9112 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
9113 charpos = max (0, charpos);
9114
9115 /* Get the text property `menu-item' at pos. The value of that
9116 property is the start index of this item's properties in
9117 F->tool_bar_items. */
9118 prop = Fget_text_property (make_number (charpos),
9119 Qmenu_item, f->current_tool_bar_string);
9120 if (INTEGERP (prop))
9121 {
9122 *prop_idx = XINT (prop);
9123 success_p = 1;
9124 }
9125 else
9126 success_p = 0;
9127
9128 return success_p;
9129 }
9130
9131 \f
9132 /* Get information about the tool-bar item at position X/Y on frame F.
9133 Return in *GLYPH a pointer to the glyph of the tool-bar item in
9134 the current matrix of the tool-bar window of F, or NULL if not
9135 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
9136 item in F->tool_bar_items. Value is
9137
9138 -1 if X/Y is not on a tool-bar item
9139 0 if X/Y is on the same item that was highlighted before.
9140 1 otherwise. */
9141
9142 static int
9143 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
9144 struct frame *f;
9145 int x, y;
9146 struct glyph **glyph;
9147 int *hpos, *vpos, *prop_idx;
9148 {
9149 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9150 struct window *w = XWINDOW (f->tool_bar_window);
9151 int area;
9152
9153 /* Find the glyph under X/Y. */
9154 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
9155 if (*glyph == NULL)
9156 return -1;
9157
9158 /* Get the start of this tool-bar item's properties in
9159 f->tool_bar_items. */
9160 if (!tool_bar_item_info (f, *glyph, prop_idx))
9161 return -1;
9162
9163 /* Is mouse on the highlighted item? */
9164 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
9165 && *vpos >= dpyinfo->mouse_face_beg_row
9166 && *vpos <= dpyinfo->mouse_face_end_row
9167 && (*vpos > dpyinfo->mouse_face_beg_row
9168 || *hpos >= dpyinfo->mouse_face_beg_col)
9169 && (*vpos < dpyinfo->mouse_face_end_row
9170 || *hpos < dpyinfo->mouse_face_end_col
9171 || dpyinfo->mouse_face_past_end))
9172 return 0;
9173
9174 return 1;
9175 }
9176
9177
9178 /* EXPORT:
9179 Handle mouse button event on the tool-bar of frame F, at
9180 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
9181 0 for button release. MODIFIERS is event modifiers for button
9182 release. */
9183
9184 void
9185 handle_tool_bar_click (f, x, y, down_p, modifiers)
9186 struct frame *f;
9187 int x, y, down_p;
9188 unsigned int modifiers;
9189 {
9190 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9191 struct window *w = XWINDOW (f->tool_bar_window);
9192 int hpos, vpos, prop_idx;
9193 struct glyph *glyph;
9194 Lisp_Object enabled_p;
9195
9196 /* If not on the highlighted tool-bar item, return. */
9197 frame_to_window_pixel_xy (w, &x, &y);
9198 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
9199 return;
9200
9201 /* If item is disabled, do nothing. */
9202 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9203 if (NILP (enabled_p))
9204 return;
9205
9206 if (down_p)
9207 {
9208 /* Show item in pressed state. */
9209 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
9210 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
9211 last_tool_bar_item = prop_idx;
9212 }
9213 else
9214 {
9215 Lisp_Object key, frame;
9216 struct input_event event;
9217 EVENT_INIT (event);
9218
9219 /* Show item in released state. */
9220 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
9221 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
9222
9223 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
9224
9225 XSETFRAME (frame, f);
9226 event.kind = TOOL_BAR_EVENT;
9227 event.frame_or_window = frame;
9228 event.arg = frame;
9229 kbd_buffer_store_event (&event);
9230
9231 event.kind = TOOL_BAR_EVENT;
9232 event.frame_or_window = frame;
9233 event.arg = key;
9234 event.modifiers = modifiers;
9235 kbd_buffer_store_event (&event);
9236 last_tool_bar_item = -1;
9237 }
9238 }
9239
9240
9241 /* Possibly highlight a tool-bar item on frame F when mouse moves to
9242 tool-bar window-relative coordinates X/Y. Called from
9243 note_mouse_highlight. */
9244
9245 static void
9246 note_tool_bar_highlight (f, x, y)
9247 struct frame *f;
9248 int x, y;
9249 {
9250 Lisp_Object window = f->tool_bar_window;
9251 struct window *w = XWINDOW (window);
9252 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9253 int hpos, vpos;
9254 struct glyph *glyph;
9255 struct glyph_row *row;
9256 int i;
9257 Lisp_Object enabled_p;
9258 int prop_idx;
9259 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
9260 int mouse_down_p, rc;
9261
9262 /* Function note_mouse_highlight is called with negative x(y
9263 values when mouse moves outside of the frame. */
9264 if (x <= 0 || y <= 0)
9265 {
9266 clear_mouse_face (dpyinfo);
9267 return;
9268 }
9269
9270 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
9271 if (rc < 0)
9272 {
9273 /* Not on tool-bar item. */
9274 clear_mouse_face (dpyinfo);
9275 return;
9276 }
9277 else if (rc == 0)
9278 /* On same tool-bar item as before. */
9279 goto set_help_echo;
9280
9281 clear_mouse_face (dpyinfo);
9282
9283 /* Mouse is down, but on different tool-bar item? */
9284 mouse_down_p = (dpyinfo->grabbed
9285 && f == last_mouse_frame
9286 && FRAME_LIVE_P (f));
9287 if (mouse_down_p
9288 && last_tool_bar_item != prop_idx)
9289 return;
9290
9291 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
9292 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
9293
9294 /* If tool-bar item is not enabled, don't highlight it. */
9295 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9296 if (!NILP (enabled_p))
9297 {
9298 /* Compute the x-position of the glyph. In front and past the
9299 image is a space. We include this in the highlighted area. */
9300 row = MATRIX_ROW (w->current_matrix, vpos);
9301 for (i = x = 0; i < hpos; ++i)
9302 x += row->glyphs[TEXT_AREA][i].pixel_width;
9303
9304 /* Record this as the current active region. */
9305 dpyinfo->mouse_face_beg_col = hpos;
9306 dpyinfo->mouse_face_beg_row = vpos;
9307 dpyinfo->mouse_face_beg_x = x;
9308 dpyinfo->mouse_face_beg_y = row->y;
9309 dpyinfo->mouse_face_past_end = 0;
9310
9311 dpyinfo->mouse_face_end_col = hpos + 1;
9312 dpyinfo->mouse_face_end_row = vpos;
9313 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
9314 dpyinfo->mouse_face_end_y = row->y;
9315 dpyinfo->mouse_face_window = window;
9316 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
9317
9318 /* Display it as active. */
9319 show_mouse_face (dpyinfo, draw);
9320 dpyinfo->mouse_face_image_state = draw;
9321 }
9322
9323 set_help_echo:
9324
9325 /* Set help_echo_string to a help string to display for this tool-bar item.
9326 XTread_socket does the rest. */
9327 help_echo_object = help_echo_window = Qnil;
9328 help_echo_pos = -1;
9329 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
9330 if (NILP (help_echo_string))
9331 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
9332 }
9333
9334 #endif /* HAVE_WINDOW_SYSTEM */
9335
9336
9337 \f
9338 /************************************************************************
9339 Horizontal scrolling
9340 ************************************************************************/
9341
9342 static int hscroll_window_tree P_ ((Lisp_Object));
9343 static int hscroll_windows P_ ((Lisp_Object));
9344
9345 /* For all leaf windows in the window tree rooted at WINDOW, set their
9346 hscroll value so that PT is (i) visible in the window, and (ii) so
9347 that it is not within a certain margin at the window's left and
9348 right border. Value is non-zero if any window's hscroll has been
9349 changed. */
9350
9351 static int
9352 hscroll_window_tree (window)
9353 Lisp_Object window;
9354 {
9355 int hscrolled_p = 0;
9356 int hscroll_relative_p = FLOATP (Vhscroll_step);
9357 int hscroll_step_abs = 0;
9358 double hscroll_step_rel = 0;
9359
9360 if (hscroll_relative_p)
9361 {
9362 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9363 if (hscroll_step_rel < 0)
9364 {
9365 hscroll_relative_p = 0;
9366 hscroll_step_abs = 0;
9367 }
9368 }
9369 else if (INTEGERP (Vhscroll_step))
9370 {
9371 hscroll_step_abs = XINT (Vhscroll_step);
9372 if (hscroll_step_abs < 0)
9373 hscroll_step_abs = 0;
9374 }
9375 else
9376 hscroll_step_abs = 0;
9377
9378 while (WINDOWP (window))
9379 {
9380 struct window *w = XWINDOW (window);
9381
9382 if (WINDOWP (w->hchild))
9383 hscrolled_p |= hscroll_window_tree (w->hchild);
9384 else if (WINDOWP (w->vchild))
9385 hscrolled_p |= hscroll_window_tree (w->vchild);
9386 else if (w->cursor.vpos >= 0)
9387 {
9388 int h_margin;
9389 int text_area_width;
9390 struct glyph_row *current_cursor_row
9391 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9392 struct glyph_row *desired_cursor_row
9393 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9394 struct glyph_row *cursor_row
9395 = (desired_cursor_row->enabled_p
9396 ? desired_cursor_row
9397 : current_cursor_row);
9398
9399 text_area_width = window_box_width (w, TEXT_AREA);
9400
9401 /* Scroll when cursor is inside this scroll margin. */
9402 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9403
9404 if ((XFASTINT (w->hscroll)
9405 && w->cursor.x <= h_margin)
9406 || (cursor_row->enabled_p
9407 && cursor_row->truncated_on_right_p
9408 && (w->cursor.x >= text_area_width - h_margin)))
9409 {
9410 struct it it;
9411 int hscroll;
9412 struct buffer *saved_current_buffer;
9413 int pt;
9414 int wanted_x;
9415
9416 /* Find point in a display of infinite width. */
9417 saved_current_buffer = current_buffer;
9418 current_buffer = XBUFFER (w->buffer);
9419
9420 if (w == XWINDOW (selected_window))
9421 pt = BUF_PT (current_buffer);
9422 else
9423 {
9424 pt = marker_position (w->pointm);
9425 pt = max (BEGV, pt);
9426 pt = min (ZV, pt);
9427 }
9428
9429 /* Move iterator to pt starting at cursor_row->start in
9430 a line with infinite width. */
9431 init_to_row_start (&it, w, cursor_row);
9432 it.last_visible_x = INFINITY;
9433 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9434 current_buffer = saved_current_buffer;
9435
9436 /* Position cursor in window. */
9437 if (!hscroll_relative_p && hscroll_step_abs == 0)
9438 hscroll = max (0, (it.current_x
9439 - (ITERATOR_AT_END_OF_LINE_P (&it)
9440 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
9441 : (text_area_width / 2))))
9442 / FRAME_COLUMN_WIDTH (it.f);
9443 else if (w->cursor.x >= text_area_width - h_margin)
9444 {
9445 if (hscroll_relative_p)
9446 wanted_x = text_area_width * (1 - hscroll_step_rel)
9447 - h_margin;
9448 else
9449 wanted_x = text_area_width
9450 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9451 - h_margin;
9452 hscroll
9453 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9454 }
9455 else
9456 {
9457 if (hscroll_relative_p)
9458 wanted_x = text_area_width * hscroll_step_rel
9459 + h_margin;
9460 else
9461 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9462 + h_margin;
9463 hscroll
9464 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9465 }
9466 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9467
9468 /* Don't call Fset_window_hscroll if value hasn't
9469 changed because it will prevent redisplay
9470 optimizations. */
9471 if (XFASTINT (w->hscroll) != hscroll)
9472 {
9473 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9474 w->hscroll = make_number (hscroll);
9475 hscrolled_p = 1;
9476 }
9477 }
9478 }
9479
9480 window = w->next;
9481 }
9482
9483 /* Value is non-zero if hscroll of any leaf window has been changed. */
9484 return hscrolled_p;
9485 }
9486
9487
9488 /* Set hscroll so that cursor is visible and not inside horizontal
9489 scroll margins for all windows in the tree rooted at WINDOW. See
9490 also hscroll_window_tree above. Value is non-zero if any window's
9491 hscroll has been changed. If it has, desired matrices on the frame
9492 of WINDOW are cleared. */
9493
9494 static int
9495 hscroll_windows (window)
9496 Lisp_Object window;
9497 {
9498 int hscrolled_p;
9499
9500 if (automatic_hscrolling_p)
9501 {
9502 hscrolled_p = hscroll_window_tree (window);
9503 if (hscrolled_p)
9504 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
9505 }
9506 else
9507 hscrolled_p = 0;
9508 return hscrolled_p;
9509 }
9510
9511
9512 \f
9513 /************************************************************************
9514 Redisplay
9515 ************************************************************************/
9516
9517 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
9518 to a non-zero value. This is sometimes handy to have in a debugger
9519 session. */
9520
9521 #if GLYPH_DEBUG
9522
9523 /* First and last unchanged row for try_window_id. */
9524
9525 int debug_first_unchanged_at_end_vpos;
9526 int debug_last_unchanged_at_beg_vpos;
9527
9528 /* Delta vpos and y. */
9529
9530 int debug_dvpos, debug_dy;
9531
9532 /* Delta in characters and bytes for try_window_id. */
9533
9534 int debug_delta, debug_delta_bytes;
9535
9536 /* Values of window_end_pos and window_end_vpos at the end of
9537 try_window_id. */
9538
9539 EMACS_INT debug_end_pos, debug_end_vpos;
9540
9541 /* Append a string to W->desired_matrix->method. FMT is a printf
9542 format string. A1...A9 are a supplement for a variable-length
9543 argument list. If trace_redisplay_p is non-zero also printf the
9544 resulting string to stderr. */
9545
9546 static void
9547 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
9548 struct window *w;
9549 char *fmt;
9550 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
9551 {
9552 char buffer[512];
9553 char *method = w->desired_matrix->method;
9554 int len = strlen (method);
9555 int size = sizeof w->desired_matrix->method;
9556 int remaining = size - len - 1;
9557
9558 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
9559 if (len && remaining)
9560 {
9561 method[len] = '|';
9562 --remaining, ++len;
9563 }
9564
9565 strncpy (method + len, buffer, remaining);
9566
9567 if (trace_redisplay_p)
9568 fprintf (stderr, "%p (%s): %s\n",
9569 w,
9570 ((BUFFERP (w->buffer)
9571 && STRINGP (XBUFFER (w->buffer)->name))
9572 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9573 : "no buffer"),
9574 buffer);
9575 }
9576
9577 #endif /* GLYPH_DEBUG */
9578
9579
9580 /* Value is non-zero if all changes in window W, which displays
9581 current_buffer, are in the text between START and END. START is a
9582 buffer position, END is given as a distance from Z. Used in
9583 redisplay_internal for display optimization. */
9584
9585 static INLINE int
9586 text_outside_line_unchanged_p (w, start, end)
9587 struct window *w;
9588 int start, end;
9589 {
9590 int unchanged_p = 1;
9591
9592 /* If text or overlays have changed, see where. */
9593 if (XFASTINT (w->last_modified) < MODIFF
9594 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9595 {
9596 /* Gap in the line? */
9597 if (GPT < start || Z - GPT < end)
9598 unchanged_p = 0;
9599
9600 /* Changes start in front of the line, or end after it? */
9601 if (unchanged_p
9602 && (BEG_UNCHANGED < start - 1
9603 || END_UNCHANGED < end))
9604 unchanged_p = 0;
9605
9606 /* If selective display, can't optimize if changes start at the
9607 beginning of the line. */
9608 if (unchanged_p
9609 && INTEGERP (current_buffer->selective_display)
9610 && XINT (current_buffer->selective_display) > 0
9611 && (BEG_UNCHANGED < start || GPT <= start))
9612 unchanged_p = 0;
9613
9614 /* If there are overlays at the start or end of the line, these
9615 may have overlay strings with newlines in them. A change at
9616 START, for instance, may actually concern the display of such
9617 overlay strings as well, and they are displayed on different
9618 lines. So, quickly rule out this case. (For the future, it
9619 might be desirable to implement something more telling than
9620 just BEG/END_UNCHANGED.) */
9621 if (unchanged_p)
9622 {
9623 if (BEG + BEG_UNCHANGED == start
9624 && overlay_touches_p (start))
9625 unchanged_p = 0;
9626 if (END_UNCHANGED == end
9627 && overlay_touches_p (Z - end))
9628 unchanged_p = 0;
9629 }
9630 }
9631
9632 return unchanged_p;
9633 }
9634
9635
9636 /* Do a frame update, taking possible shortcuts into account. This is
9637 the main external entry point for redisplay.
9638
9639 If the last redisplay displayed an echo area message and that message
9640 is no longer requested, we clear the echo area or bring back the
9641 mini-buffer if that is in use. */
9642
9643 void
9644 redisplay ()
9645 {
9646 redisplay_internal (0);
9647 }
9648
9649
9650 static Lisp_Object
9651 overlay_arrow_string_or_property (var, pbitmap)
9652 Lisp_Object var;
9653 int *pbitmap;
9654 {
9655 Lisp_Object pstr = Fget (var, Qoverlay_arrow_string);
9656 Lisp_Object bitmap;
9657
9658 if (pbitmap)
9659 {
9660 *pbitmap = 0;
9661 if (bitmap = Fget (var, Qoverlay_arrow_bitmap), INTEGERP (bitmap))
9662 *pbitmap = XINT (bitmap);
9663 }
9664
9665 if (!NILP (pstr))
9666 return pstr;
9667 return Voverlay_arrow_string;
9668 }
9669
9670 /* Return 1 if there are any overlay-arrows in current_buffer. */
9671 static int
9672 overlay_arrow_in_current_buffer_p ()
9673 {
9674 Lisp_Object vlist;
9675
9676 for (vlist = Voverlay_arrow_variable_list;
9677 CONSP (vlist);
9678 vlist = XCDR (vlist))
9679 {
9680 Lisp_Object var = XCAR (vlist);
9681 Lisp_Object val;
9682
9683 if (!SYMBOLP (var))
9684 continue;
9685 val = find_symbol_value (var);
9686 if (MARKERP (val)
9687 && current_buffer == XMARKER (val)->buffer)
9688 return 1;
9689 }
9690 return 0;
9691 }
9692
9693
9694 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
9695 has changed. */
9696
9697 static int
9698 overlay_arrows_changed_p ()
9699 {
9700 Lisp_Object vlist;
9701
9702 for (vlist = Voverlay_arrow_variable_list;
9703 CONSP (vlist);
9704 vlist = XCDR (vlist))
9705 {
9706 Lisp_Object var = XCAR (vlist);
9707 Lisp_Object val, pstr;
9708
9709 if (!SYMBOLP (var))
9710 continue;
9711 val = find_symbol_value (var);
9712 if (!MARKERP (val))
9713 continue;
9714 if (! EQ (COERCE_MARKER (val),
9715 Fget (var, Qlast_arrow_position))
9716 || ! (pstr = overlay_arrow_string_or_property (var, 0),
9717 EQ (pstr, Fget (var, Qlast_arrow_string))))
9718 return 1;
9719 }
9720 return 0;
9721 }
9722
9723 /* Mark overlay arrows to be updated on next redisplay. */
9724
9725 static void
9726 update_overlay_arrows (up_to_date)
9727 int up_to_date;
9728 {
9729 Lisp_Object vlist;
9730
9731 for (vlist = Voverlay_arrow_variable_list;
9732 CONSP (vlist);
9733 vlist = XCDR (vlist))
9734 {
9735 Lisp_Object var = XCAR (vlist);
9736
9737 if (!SYMBOLP (var))
9738 continue;
9739
9740 if (up_to_date > 0)
9741 {
9742 Lisp_Object val = find_symbol_value (var);
9743 Fput (var, Qlast_arrow_position,
9744 COERCE_MARKER (val));
9745 Fput (var, Qlast_arrow_string,
9746 overlay_arrow_string_or_property (var, 0));
9747 }
9748 else if (up_to_date < 0
9749 || !NILP (Fget (var, Qlast_arrow_position)))
9750 {
9751 Fput (var, Qlast_arrow_position, Qt);
9752 Fput (var, Qlast_arrow_string, Qt);
9753 }
9754 }
9755 }
9756
9757
9758 /* Return overlay arrow string to display at row.
9759 Return t if display as bitmap in left fringe.
9760 Return nil if no overlay arrow. */
9761
9762 static Lisp_Object
9763 overlay_arrow_at_row (it, row, pbitmap)
9764 struct it *it;
9765 struct glyph_row *row;
9766 int *pbitmap;
9767 {
9768 Lisp_Object vlist;
9769
9770 for (vlist = Voverlay_arrow_variable_list;
9771 CONSP (vlist);
9772 vlist = XCDR (vlist))
9773 {
9774 Lisp_Object var = XCAR (vlist);
9775 Lisp_Object val;
9776
9777 if (!SYMBOLP (var))
9778 continue;
9779
9780 val = find_symbol_value (var);
9781
9782 if (MARKERP (val)
9783 && current_buffer == XMARKER (val)->buffer
9784 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
9785 {
9786 val = overlay_arrow_string_or_property (var, pbitmap);
9787 if (FRAME_WINDOW_P (it->f)
9788 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
9789 return Qt;
9790 if (STRINGP (val))
9791 return val;
9792 break;
9793 }
9794 }
9795
9796 *pbitmap = 0;
9797 return Qnil;
9798 }
9799
9800 /* Return 1 if point moved out of or into a composition. Otherwise
9801 return 0. PREV_BUF and PREV_PT are the last point buffer and
9802 position. BUF and PT are the current point buffer and position. */
9803
9804 int
9805 check_point_in_composition (prev_buf, prev_pt, buf, pt)
9806 struct buffer *prev_buf, *buf;
9807 int prev_pt, pt;
9808 {
9809 int start, end;
9810 Lisp_Object prop;
9811 Lisp_Object buffer;
9812
9813 XSETBUFFER (buffer, buf);
9814 /* Check a composition at the last point if point moved within the
9815 same buffer. */
9816 if (prev_buf == buf)
9817 {
9818 if (prev_pt == pt)
9819 /* Point didn't move. */
9820 return 0;
9821
9822 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
9823 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
9824 && COMPOSITION_VALID_P (start, end, prop)
9825 && start < prev_pt && end > prev_pt)
9826 /* The last point was within the composition. Return 1 iff
9827 point moved out of the composition. */
9828 return (pt <= start || pt >= end);
9829 }
9830
9831 /* Check a composition at the current point. */
9832 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
9833 && find_composition (pt, -1, &start, &end, &prop, buffer)
9834 && COMPOSITION_VALID_P (start, end, prop)
9835 && start < pt && end > pt);
9836 }
9837
9838
9839 /* Reconsider the setting of B->clip_changed which is displayed
9840 in window W. */
9841
9842 static INLINE void
9843 reconsider_clip_changes (w, b)
9844 struct window *w;
9845 struct buffer *b;
9846 {
9847 if (b->clip_changed
9848 && !NILP (w->window_end_valid)
9849 && w->current_matrix->buffer == b
9850 && w->current_matrix->zv == BUF_ZV (b)
9851 && w->current_matrix->begv == BUF_BEGV (b))
9852 b->clip_changed = 0;
9853
9854 /* If display wasn't paused, and W is not a tool bar window, see if
9855 point has been moved into or out of a composition. In that case,
9856 we set b->clip_changed to 1 to force updating the screen. If
9857 b->clip_changed has already been set to 1, we can skip this
9858 check. */
9859 if (!b->clip_changed
9860 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
9861 {
9862 int pt;
9863
9864 if (w == XWINDOW (selected_window))
9865 pt = BUF_PT (current_buffer);
9866 else
9867 pt = marker_position (w->pointm);
9868
9869 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
9870 || pt != XINT (w->last_point))
9871 && check_point_in_composition (w->current_matrix->buffer,
9872 XINT (w->last_point),
9873 XBUFFER (w->buffer), pt))
9874 b->clip_changed = 1;
9875 }
9876 }
9877 \f
9878
9879 /* Select FRAME to forward the values of frame-local variables into C
9880 variables so that the redisplay routines can access those values
9881 directly. */
9882
9883 static void
9884 select_frame_for_redisplay (frame)
9885 Lisp_Object frame;
9886 {
9887 Lisp_Object tail, sym, val;
9888 Lisp_Object old = selected_frame;
9889
9890 selected_frame = frame;
9891
9892 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
9893 if (CONSP (XCAR (tail))
9894 && (sym = XCAR (XCAR (tail)),
9895 SYMBOLP (sym))
9896 && (sym = indirect_variable (sym),
9897 val = SYMBOL_VALUE (sym),
9898 (BUFFER_LOCAL_VALUEP (val)
9899 || SOME_BUFFER_LOCAL_VALUEP (val)))
9900 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9901 Fsymbol_value (sym);
9902
9903 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
9904 if (CONSP (XCAR (tail))
9905 && (sym = XCAR (XCAR (tail)),
9906 SYMBOLP (sym))
9907 && (sym = indirect_variable (sym),
9908 val = SYMBOL_VALUE (sym),
9909 (BUFFER_LOCAL_VALUEP (val)
9910 || SOME_BUFFER_LOCAL_VALUEP (val)))
9911 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9912 Fsymbol_value (sym);
9913 }
9914
9915
9916 #define STOP_POLLING \
9917 do { if (! polling_stopped_here) stop_polling (); \
9918 polling_stopped_here = 1; } while (0)
9919
9920 #define RESUME_POLLING \
9921 do { if (polling_stopped_here) start_polling (); \
9922 polling_stopped_here = 0; } while (0)
9923
9924
9925 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
9926 response to any user action; therefore, we should preserve the echo
9927 area. (Actually, our caller does that job.) Perhaps in the future
9928 avoid recentering windows if it is not necessary; currently that
9929 causes some problems. */
9930
9931 static void
9932 redisplay_internal (preserve_echo_area)
9933 int preserve_echo_area;
9934 {
9935 struct window *w = XWINDOW (selected_window);
9936 struct frame *f = XFRAME (w->frame);
9937 int pause;
9938 int must_finish = 0;
9939 struct text_pos tlbufpos, tlendpos;
9940 int number_of_visible_frames;
9941 int count;
9942 struct frame *sf = SELECTED_FRAME ();
9943 int polling_stopped_here = 0;
9944
9945 /* Non-zero means redisplay has to consider all windows on all
9946 frames. Zero means, only selected_window is considered. */
9947 int consider_all_windows_p;
9948
9949 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
9950
9951 /* No redisplay if running in batch mode or frame is not yet fully
9952 initialized, or redisplay is explicitly turned off by setting
9953 Vinhibit_redisplay. */
9954 if (noninteractive
9955 || !NILP (Vinhibit_redisplay)
9956 || !f->glyphs_initialized_p)
9957 return;
9958
9959 /* The flag redisplay_performed_directly_p is set by
9960 direct_output_for_insert when it already did the whole screen
9961 update necessary. */
9962 if (redisplay_performed_directly_p)
9963 {
9964 redisplay_performed_directly_p = 0;
9965 if (!hscroll_windows (selected_window))
9966 return;
9967 }
9968
9969 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
9970 if (popup_activated ())
9971 return;
9972 #endif
9973
9974 /* I don't think this happens but let's be paranoid. */
9975 if (redisplaying_p)
9976 return;
9977
9978 /* Record a function that resets redisplaying_p to its old value
9979 when we leave this function. */
9980 count = SPECPDL_INDEX ();
9981 record_unwind_protect (unwind_redisplay,
9982 Fcons (make_number (redisplaying_p), selected_frame));
9983 ++redisplaying_p;
9984 specbind (Qinhibit_free_realized_faces, Qnil);
9985
9986 retry:
9987 pause = 0;
9988 reconsider_clip_changes (w, current_buffer);
9989
9990 /* If new fonts have been loaded that make a glyph matrix adjustment
9991 necessary, do it. */
9992 if (fonts_changed_p)
9993 {
9994 adjust_glyphs (NULL);
9995 ++windows_or_buffers_changed;
9996 fonts_changed_p = 0;
9997 }
9998
9999 /* If face_change_count is non-zero, init_iterator will free all
10000 realized faces, which includes the faces referenced from current
10001 matrices. So, we can't reuse current matrices in this case. */
10002 if (face_change_count)
10003 ++windows_or_buffers_changed;
10004
10005 if (! FRAME_WINDOW_P (sf)
10006 && previous_terminal_frame != sf)
10007 {
10008 /* Since frames on an ASCII terminal share the same display
10009 area, displaying a different frame means redisplay the whole
10010 thing. */
10011 windows_or_buffers_changed++;
10012 SET_FRAME_GARBAGED (sf);
10013 XSETFRAME (Vterminal_frame, sf);
10014 }
10015 previous_terminal_frame = sf;
10016
10017 /* Set the visible flags for all frames. Do this before checking
10018 for resized or garbaged frames; they want to know if their frames
10019 are visible. See the comment in frame.h for
10020 FRAME_SAMPLE_VISIBILITY. */
10021 {
10022 Lisp_Object tail, frame;
10023
10024 number_of_visible_frames = 0;
10025
10026 FOR_EACH_FRAME (tail, frame)
10027 {
10028 struct frame *f = XFRAME (frame);
10029
10030 FRAME_SAMPLE_VISIBILITY (f);
10031 if (FRAME_VISIBLE_P (f))
10032 ++number_of_visible_frames;
10033 clear_desired_matrices (f);
10034 }
10035 }
10036
10037 /* Notice any pending interrupt request to change frame size. */
10038 do_pending_window_change (1);
10039
10040 /* Clear frames marked as garbaged. */
10041 if (frame_garbaged)
10042 clear_garbaged_frames ();
10043
10044 /* Build menubar and tool-bar items. */
10045 prepare_menu_bars ();
10046
10047 if (windows_or_buffers_changed)
10048 update_mode_lines++;
10049
10050 /* Detect case that we need to write or remove a star in the mode line. */
10051 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
10052 {
10053 w->update_mode_line = Qt;
10054 if (buffer_shared > 1)
10055 update_mode_lines++;
10056 }
10057
10058 /* If %c is in the mode line, update it if needed. */
10059 if (!NILP (w->column_number_displayed)
10060 /* This alternative quickly identifies a common case
10061 where no change is needed. */
10062 && !(PT == XFASTINT (w->last_point)
10063 && XFASTINT (w->last_modified) >= MODIFF
10064 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
10065 && (XFASTINT (w->column_number_displayed)
10066 != (int) current_column ())) /* iftc */
10067 w->update_mode_line = Qt;
10068
10069 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
10070
10071 /* The variable buffer_shared is set in redisplay_window and
10072 indicates that we redisplay a buffer in different windows. See
10073 there. */
10074 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
10075 || cursor_type_changed);
10076
10077 /* If specs for an arrow have changed, do thorough redisplay
10078 to ensure we remove any arrow that should no longer exist. */
10079 if (overlay_arrows_changed_p ())
10080 consider_all_windows_p = windows_or_buffers_changed = 1;
10081
10082 /* Normally the message* functions will have already displayed and
10083 updated the echo area, but the frame may have been trashed, or
10084 the update may have been preempted, so display the echo area
10085 again here. Checking message_cleared_p captures the case that
10086 the echo area should be cleared. */
10087 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
10088 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
10089 || (message_cleared_p
10090 && minibuf_level == 0
10091 /* If the mini-window is currently selected, this means the
10092 echo-area doesn't show through. */
10093 && !MINI_WINDOW_P (XWINDOW (selected_window))))
10094 {
10095 int window_height_changed_p = echo_area_display (0);
10096 must_finish = 1;
10097
10098 /* If we don't display the current message, don't clear the
10099 message_cleared_p flag, because, if we did, we wouldn't clear
10100 the echo area in the next redisplay which doesn't preserve
10101 the echo area. */
10102 if (!display_last_displayed_message_p)
10103 message_cleared_p = 0;
10104
10105 if (fonts_changed_p)
10106 goto retry;
10107 else if (window_height_changed_p)
10108 {
10109 consider_all_windows_p = 1;
10110 ++update_mode_lines;
10111 ++windows_or_buffers_changed;
10112
10113 /* If window configuration was changed, frames may have been
10114 marked garbaged. Clear them or we will experience
10115 surprises wrt scrolling. */
10116 if (frame_garbaged)
10117 clear_garbaged_frames ();
10118 }
10119 }
10120 else if (EQ (selected_window, minibuf_window)
10121 && (current_buffer->clip_changed
10122 || XFASTINT (w->last_modified) < MODIFF
10123 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10124 && resize_mini_window (w, 0))
10125 {
10126 /* Resized active mini-window to fit the size of what it is
10127 showing if its contents might have changed. */
10128 must_finish = 1;
10129 consider_all_windows_p = 1;
10130 ++windows_or_buffers_changed;
10131 ++update_mode_lines;
10132
10133 /* If window configuration was changed, frames may have been
10134 marked garbaged. Clear them or we will experience
10135 surprises wrt scrolling. */
10136 if (frame_garbaged)
10137 clear_garbaged_frames ();
10138 }
10139
10140
10141 /* If showing the region, and mark has changed, we must redisplay
10142 the whole window. The assignment to this_line_start_pos prevents
10143 the optimization directly below this if-statement. */
10144 if (((!NILP (Vtransient_mark_mode)
10145 && !NILP (XBUFFER (w->buffer)->mark_active))
10146 != !NILP (w->region_showing))
10147 || (!NILP (w->region_showing)
10148 && !EQ (w->region_showing,
10149 Fmarker_position (XBUFFER (w->buffer)->mark))))
10150 CHARPOS (this_line_start_pos) = 0;
10151
10152 /* Optimize the case that only the line containing the cursor in the
10153 selected window has changed. Variables starting with this_ are
10154 set in display_line and record information about the line
10155 containing the cursor. */
10156 tlbufpos = this_line_start_pos;
10157 tlendpos = this_line_end_pos;
10158 if (!consider_all_windows_p
10159 && CHARPOS (tlbufpos) > 0
10160 && NILP (w->update_mode_line)
10161 && !current_buffer->clip_changed
10162 && !current_buffer->prevent_redisplay_optimizations_p
10163 && FRAME_VISIBLE_P (XFRAME (w->frame))
10164 && !FRAME_OBSCURED_P (XFRAME (w->frame))
10165 /* Make sure recorded data applies to current buffer, etc. */
10166 && this_line_buffer == current_buffer
10167 && current_buffer == XBUFFER (w->buffer)
10168 && NILP (w->force_start)
10169 && NILP (w->optional_new_start)
10170 /* Point must be on the line that we have info recorded about. */
10171 && PT >= CHARPOS (tlbufpos)
10172 && PT <= Z - CHARPOS (tlendpos)
10173 /* All text outside that line, including its final newline,
10174 must be unchanged */
10175 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
10176 CHARPOS (tlendpos)))
10177 {
10178 if (CHARPOS (tlbufpos) > BEGV
10179 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
10180 && (CHARPOS (tlbufpos) == ZV
10181 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
10182 /* Former continuation line has disappeared by becoming empty */
10183 goto cancel;
10184 else if (XFASTINT (w->last_modified) < MODIFF
10185 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
10186 || MINI_WINDOW_P (w))
10187 {
10188 /* We have to handle the case of continuation around a
10189 wide-column character (See the comment in indent.c around
10190 line 885).
10191
10192 For instance, in the following case:
10193
10194 -------- Insert --------
10195 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
10196 J_I_ ==> J_I_ `^^' are cursors.
10197 ^^ ^^
10198 -------- --------
10199
10200 As we have to redraw the line above, we should goto cancel. */
10201
10202 struct it it;
10203 int line_height_before = this_line_pixel_height;
10204
10205 /* Note that start_display will handle the case that the
10206 line starting at tlbufpos is a continuation lines. */
10207 start_display (&it, w, tlbufpos);
10208
10209 /* Implementation note: It this still necessary? */
10210 if (it.current_x != this_line_start_x)
10211 goto cancel;
10212
10213 TRACE ((stderr, "trying display optimization 1\n"));
10214 w->cursor.vpos = -1;
10215 overlay_arrow_seen = 0;
10216 it.vpos = this_line_vpos;
10217 it.current_y = this_line_y;
10218 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
10219 display_line (&it);
10220
10221 /* If line contains point, is not continued,
10222 and ends at same distance from eob as before, we win */
10223 if (w->cursor.vpos >= 0
10224 /* Line is not continued, otherwise this_line_start_pos
10225 would have been set to 0 in display_line. */
10226 && CHARPOS (this_line_start_pos)
10227 /* Line ends as before. */
10228 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
10229 /* Line has same height as before. Otherwise other lines
10230 would have to be shifted up or down. */
10231 && this_line_pixel_height == line_height_before)
10232 {
10233 /* If this is not the window's last line, we must adjust
10234 the charstarts of the lines below. */
10235 if (it.current_y < it.last_visible_y)
10236 {
10237 struct glyph_row *row
10238 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
10239 int delta, delta_bytes;
10240
10241 if (Z - CHARPOS (tlendpos) == ZV)
10242 {
10243 /* This line ends at end of (accessible part of)
10244 buffer. There is no newline to count. */
10245 delta = (Z
10246 - CHARPOS (tlendpos)
10247 - MATRIX_ROW_START_CHARPOS (row));
10248 delta_bytes = (Z_BYTE
10249 - BYTEPOS (tlendpos)
10250 - MATRIX_ROW_START_BYTEPOS (row));
10251 }
10252 else
10253 {
10254 /* This line ends in a newline. Must take
10255 account of the newline and the rest of the
10256 text that follows. */
10257 delta = (Z
10258 - CHARPOS (tlendpos)
10259 - MATRIX_ROW_START_CHARPOS (row));
10260 delta_bytes = (Z_BYTE
10261 - BYTEPOS (tlendpos)
10262 - MATRIX_ROW_START_BYTEPOS (row));
10263 }
10264
10265 increment_matrix_positions (w->current_matrix,
10266 this_line_vpos + 1,
10267 w->current_matrix->nrows,
10268 delta, delta_bytes);
10269 }
10270
10271 /* If this row displays text now but previously didn't,
10272 or vice versa, w->window_end_vpos may have to be
10273 adjusted. */
10274 if ((it.glyph_row - 1)->displays_text_p)
10275 {
10276 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
10277 XSETINT (w->window_end_vpos, this_line_vpos);
10278 }
10279 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
10280 && this_line_vpos > 0)
10281 XSETINT (w->window_end_vpos, this_line_vpos - 1);
10282 w->window_end_valid = Qnil;
10283
10284 /* Update hint: No need to try to scroll in update_window. */
10285 w->desired_matrix->no_scrolling_p = 1;
10286
10287 #if GLYPH_DEBUG
10288 *w->desired_matrix->method = 0;
10289 debug_method_add (w, "optimization 1");
10290 #endif
10291 #ifdef HAVE_WINDOW_SYSTEM
10292 update_window_fringes (w, 0);
10293 #endif
10294 goto update;
10295 }
10296 else
10297 goto cancel;
10298 }
10299 else if (/* Cursor position hasn't changed. */
10300 PT == XFASTINT (w->last_point)
10301 /* Make sure the cursor was last displayed
10302 in this window. Otherwise we have to reposition it. */
10303 && 0 <= w->cursor.vpos
10304 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
10305 {
10306 if (!must_finish)
10307 {
10308 do_pending_window_change (1);
10309
10310 /* We used to always goto end_of_redisplay here, but this
10311 isn't enough if we have a blinking cursor. */
10312 if (w->cursor_off_p == w->last_cursor_off_p)
10313 goto end_of_redisplay;
10314 }
10315 goto update;
10316 }
10317 /* If highlighting the region, or if the cursor is in the echo area,
10318 then we can't just move the cursor. */
10319 else if (! (!NILP (Vtransient_mark_mode)
10320 && !NILP (current_buffer->mark_active))
10321 && (EQ (selected_window, current_buffer->last_selected_window)
10322 || highlight_nonselected_windows)
10323 && NILP (w->region_showing)
10324 && NILP (Vshow_trailing_whitespace)
10325 && !cursor_in_echo_area)
10326 {
10327 struct it it;
10328 struct glyph_row *row;
10329
10330 /* Skip from tlbufpos to PT and see where it is. Note that
10331 PT may be in invisible text. If so, we will end at the
10332 next visible position. */
10333 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
10334 NULL, DEFAULT_FACE_ID);
10335 it.current_x = this_line_start_x;
10336 it.current_y = this_line_y;
10337 it.vpos = this_line_vpos;
10338
10339 /* The call to move_it_to stops in front of PT, but
10340 moves over before-strings. */
10341 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
10342
10343 if (it.vpos == this_line_vpos
10344 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
10345 row->enabled_p))
10346 {
10347 xassert (this_line_vpos == it.vpos);
10348 xassert (this_line_y == it.current_y);
10349 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10350 #if GLYPH_DEBUG
10351 *w->desired_matrix->method = 0;
10352 debug_method_add (w, "optimization 3");
10353 #endif
10354 goto update;
10355 }
10356 else
10357 goto cancel;
10358 }
10359
10360 cancel:
10361 /* Text changed drastically or point moved off of line. */
10362 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
10363 }
10364
10365 CHARPOS (this_line_start_pos) = 0;
10366 consider_all_windows_p |= buffer_shared > 1;
10367 ++clear_face_cache_count;
10368
10369
10370 /* Build desired matrices, and update the display. If
10371 consider_all_windows_p is non-zero, do it for all windows on all
10372 frames. Otherwise do it for selected_window, only. */
10373
10374 if (consider_all_windows_p)
10375 {
10376 Lisp_Object tail, frame;
10377 int i, n = 0, size = 50;
10378 struct frame **updated
10379 = (struct frame **) alloca (size * sizeof *updated);
10380
10381 /* Clear the face cache eventually. */
10382 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
10383 {
10384 clear_face_cache (0);
10385 clear_face_cache_count = 0;
10386 }
10387
10388 /* Recompute # windows showing selected buffer. This will be
10389 incremented each time such a window is displayed. */
10390 buffer_shared = 0;
10391
10392 FOR_EACH_FRAME (tail, frame)
10393 {
10394 struct frame *f = XFRAME (frame);
10395
10396 if (FRAME_WINDOW_P (f) || f == sf)
10397 {
10398 if (! EQ (frame, selected_frame))
10399 /* Select the frame, for the sake of frame-local
10400 variables. */
10401 select_frame_for_redisplay (frame);
10402
10403 #ifdef HAVE_WINDOW_SYSTEM
10404 if (clear_face_cache_count % 50 == 0
10405 && FRAME_WINDOW_P (f))
10406 clear_image_cache (f, 0);
10407 #endif /* HAVE_WINDOW_SYSTEM */
10408
10409 /* Mark all the scroll bars to be removed; we'll redeem
10410 the ones we want when we redisplay their windows. */
10411 if (condemn_scroll_bars_hook)
10412 condemn_scroll_bars_hook (f);
10413
10414 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10415 redisplay_windows (FRAME_ROOT_WINDOW (f));
10416
10417 /* Any scroll bars which redisplay_windows should have
10418 nuked should now go away. */
10419 if (judge_scroll_bars_hook)
10420 judge_scroll_bars_hook (f);
10421
10422 /* If fonts changed, display again. */
10423 /* ??? rms: I suspect it is a mistake to jump all the way
10424 back to retry here. It should just retry this frame. */
10425 if (fonts_changed_p)
10426 goto retry;
10427
10428 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10429 {
10430 /* See if we have to hscroll. */
10431 if (hscroll_windows (f->root_window))
10432 goto retry;
10433
10434 /* Prevent various kinds of signals during display
10435 update. stdio is not robust about handling
10436 signals, which can cause an apparent I/O
10437 error. */
10438 if (interrupt_input)
10439 unrequest_sigio ();
10440 STOP_POLLING;
10441
10442 /* Update the display. */
10443 set_window_update_flags (XWINDOW (f->root_window), 1);
10444 pause |= update_frame (f, 0, 0);
10445 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10446 if (pause)
10447 break;
10448 #endif
10449
10450 if (n == size)
10451 {
10452 int nbytes = size * sizeof *updated;
10453 struct frame **p = (struct frame **) alloca (2 * nbytes);
10454 bcopy (updated, p, nbytes);
10455 size *= 2;
10456 }
10457
10458 updated[n++] = f;
10459 }
10460 }
10461 }
10462
10463 if (!pause)
10464 {
10465 /* Do the mark_window_display_accurate after all windows have
10466 been redisplayed because this call resets flags in buffers
10467 which are needed for proper redisplay. */
10468 for (i = 0; i < n; ++i)
10469 {
10470 struct frame *f = updated[i];
10471 mark_window_display_accurate (f->root_window, 1);
10472 if (frame_up_to_date_hook)
10473 frame_up_to_date_hook (f);
10474 }
10475 }
10476 }
10477 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10478 {
10479 Lisp_Object mini_window;
10480 struct frame *mini_frame;
10481
10482 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
10483 /* Use list_of_error, not Qerror, so that
10484 we catch only errors and don't run the debugger. */
10485 internal_condition_case_1 (redisplay_window_1, selected_window,
10486 list_of_error,
10487 redisplay_window_error);
10488
10489 /* Compare desired and current matrices, perform output. */
10490
10491 update:
10492 /* If fonts changed, display again. */
10493 if (fonts_changed_p)
10494 goto retry;
10495
10496 /* Prevent various kinds of signals during display update.
10497 stdio is not robust about handling signals,
10498 which can cause an apparent I/O error. */
10499 if (interrupt_input)
10500 unrequest_sigio ();
10501 STOP_POLLING;
10502
10503 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10504 {
10505 if (hscroll_windows (selected_window))
10506 goto retry;
10507
10508 XWINDOW (selected_window)->must_be_updated_p = 1;
10509 pause = update_frame (sf, 0, 0);
10510 }
10511
10512 /* We may have called echo_area_display at the top of this
10513 function. If the echo area is on another frame, that may
10514 have put text on a frame other than the selected one, so the
10515 above call to update_frame would not have caught it. Catch
10516 it here. */
10517 mini_window = FRAME_MINIBUF_WINDOW (sf);
10518 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10519
10520 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
10521 {
10522 XWINDOW (mini_window)->must_be_updated_p = 1;
10523 pause |= update_frame (mini_frame, 0, 0);
10524 if (!pause && hscroll_windows (mini_window))
10525 goto retry;
10526 }
10527 }
10528
10529 /* If display was paused because of pending input, make sure we do a
10530 thorough update the next time. */
10531 if (pause)
10532 {
10533 /* Prevent the optimization at the beginning of
10534 redisplay_internal that tries a single-line update of the
10535 line containing the cursor in the selected window. */
10536 CHARPOS (this_line_start_pos) = 0;
10537
10538 /* Let the overlay arrow be updated the next time. */
10539 update_overlay_arrows (0);
10540
10541 /* If we pause after scrolling, some rows in the current
10542 matrices of some windows are not valid. */
10543 if (!WINDOW_FULL_WIDTH_P (w)
10544 && !FRAME_WINDOW_P (XFRAME (w->frame)))
10545 update_mode_lines = 1;
10546 }
10547 else
10548 {
10549 if (!consider_all_windows_p)
10550 {
10551 /* This has already been done above if
10552 consider_all_windows_p is set. */
10553 mark_window_display_accurate_1 (w, 1);
10554
10555 /* Say overlay arrows are up to date. */
10556 update_overlay_arrows (1);
10557
10558 if (frame_up_to_date_hook != 0)
10559 frame_up_to_date_hook (sf);
10560 }
10561
10562 update_mode_lines = 0;
10563 windows_or_buffers_changed = 0;
10564 cursor_type_changed = 0;
10565 }
10566
10567 /* Start SIGIO interrupts coming again. Having them off during the
10568 code above makes it less likely one will discard output, but not
10569 impossible, since there might be stuff in the system buffer here.
10570 But it is much hairier to try to do anything about that. */
10571 if (interrupt_input)
10572 request_sigio ();
10573 RESUME_POLLING;
10574
10575 /* If a frame has become visible which was not before, redisplay
10576 again, so that we display it. Expose events for such a frame
10577 (which it gets when becoming visible) don't call the parts of
10578 redisplay constructing glyphs, so simply exposing a frame won't
10579 display anything in this case. So, we have to display these
10580 frames here explicitly. */
10581 if (!pause)
10582 {
10583 Lisp_Object tail, frame;
10584 int new_count = 0;
10585
10586 FOR_EACH_FRAME (tail, frame)
10587 {
10588 int this_is_visible = 0;
10589
10590 if (XFRAME (frame)->visible)
10591 this_is_visible = 1;
10592 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
10593 if (XFRAME (frame)->visible)
10594 this_is_visible = 1;
10595
10596 if (this_is_visible)
10597 new_count++;
10598 }
10599
10600 if (new_count != number_of_visible_frames)
10601 windows_or_buffers_changed++;
10602 }
10603
10604 /* Change frame size now if a change is pending. */
10605 do_pending_window_change (1);
10606
10607 /* If we just did a pending size change, or have additional
10608 visible frames, redisplay again. */
10609 if (windows_or_buffers_changed && !pause)
10610 goto retry;
10611
10612 end_of_redisplay:
10613 unbind_to (count, Qnil);
10614 RESUME_POLLING;
10615 }
10616
10617
10618 /* Redisplay, but leave alone any recent echo area message unless
10619 another message has been requested in its place.
10620
10621 This is useful in situations where you need to redisplay but no
10622 user action has occurred, making it inappropriate for the message
10623 area to be cleared. See tracking_off and
10624 wait_reading_process_output for examples of these situations.
10625
10626 FROM_WHERE is an integer saying from where this function was
10627 called. This is useful for debugging. */
10628
10629 void
10630 redisplay_preserve_echo_area (from_where)
10631 int from_where;
10632 {
10633 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
10634
10635 if (!NILP (echo_area_buffer[1]))
10636 {
10637 /* We have a previously displayed message, but no current
10638 message. Redisplay the previous message. */
10639 display_last_displayed_message_p = 1;
10640 redisplay_internal (1);
10641 display_last_displayed_message_p = 0;
10642 }
10643 else
10644 redisplay_internal (1);
10645
10646 if (rif != NULL && rif->flush_display_optional)
10647 rif->flush_display_optional (NULL);
10648 }
10649
10650
10651 /* Function registered with record_unwind_protect in
10652 redisplay_internal. Reset redisplaying_p to the value it had
10653 before redisplay_internal was called, and clear
10654 prevent_freeing_realized_faces_p. It also selects the previously
10655 selected frame. */
10656
10657 static Lisp_Object
10658 unwind_redisplay (val)
10659 Lisp_Object val;
10660 {
10661 Lisp_Object old_redisplaying_p, old_frame;
10662
10663 old_redisplaying_p = XCAR (val);
10664 redisplaying_p = XFASTINT (old_redisplaying_p);
10665 old_frame = XCDR (val);
10666 if (! EQ (old_frame, selected_frame))
10667 select_frame_for_redisplay (old_frame);
10668 return Qnil;
10669 }
10670
10671
10672 /* Mark the display of window W as accurate or inaccurate. If
10673 ACCURATE_P is non-zero mark display of W as accurate. If
10674 ACCURATE_P is zero, arrange for W to be redisplayed the next time
10675 redisplay_internal is called. */
10676
10677 static void
10678 mark_window_display_accurate_1 (w, accurate_p)
10679 struct window *w;
10680 int accurate_p;
10681 {
10682 if (BUFFERP (w->buffer))
10683 {
10684 struct buffer *b = XBUFFER (w->buffer);
10685
10686 w->last_modified
10687 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
10688 w->last_overlay_modified
10689 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
10690 w->last_had_star
10691 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
10692
10693 if (accurate_p)
10694 {
10695 b->clip_changed = 0;
10696 b->prevent_redisplay_optimizations_p = 0;
10697
10698 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
10699 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
10700 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
10701 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
10702
10703 w->current_matrix->buffer = b;
10704 w->current_matrix->begv = BUF_BEGV (b);
10705 w->current_matrix->zv = BUF_ZV (b);
10706
10707 w->last_cursor = w->cursor;
10708 w->last_cursor_off_p = w->cursor_off_p;
10709
10710 if (w == XWINDOW (selected_window))
10711 w->last_point = make_number (BUF_PT (b));
10712 else
10713 w->last_point = make_number (XMARKER (w->pointm)->charpos);
10714 }
10715 }
10716
10717 if (accurate_p)
10718 {
10719 w->window_end_valid = w->buffer;
10720 #if 0 /* This is incorrect with variable-height lines. */
10721 xassert (XINT (w->window_end_vpos)
10722 < (WINDOW_TOTAL_LINES (w)
10723 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
10724 #endif
10725 w->update_mode_line = Qnil;
10726 }
10727 }
10728
10729
10730 /* Mark the display of windows in the window tree rooted at WINDOW as
10731 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
10732 windows as accurate. If ACCURATE_P is zero, arrange for windows to
10733 be redisplayed the next time redisplay_internal is called. */
10734
10735 void
10736 mark_window_display_accurate (window, accurate_p)
10737 Lisp_Object window;
10738 int accurate_p;
10739 {
10740 struct window *w;
10741
10742 for (; !NILP (window); window = w->next)
10743 {
10744 w = XWINDOW (window);
10745 mark_window_display_accurate_1 (w, accurate_p);
10746
10747 if (!NILP (w->vchild))
10748 mark_window_display_accurate (w->vchild, accurate_p);
10749 if (!NILP (w->hchild))
10750 mark_window_display_accurate (w->hchild, accurate_p);
10751 }
10752
10753 if (accurate_p)
10754 {
10755 update_overlay_arrows (1);
10756 }
10757 else
10758 {
10759 /* Force a thorough redisplay the next time by setting
10760 last_arrow_position and last_arrow_string to t, which is
10761 unequal to any useful value of Voverlay_arrow_... */
10762 update_overlay_arrows (-1);
10763 }
10764 }
10765
10766
10767 /* Return value in display table DP (Lisp_Char_Table *) for character
10768 C. Since a display table doesn't have any parent, we don't have to
10769 follow parent. Do not call this function directly but use the
10770 macro DISP_CHAR_VECTOR. */
10771
10772 Lisp_Object
10773 disp_char_vector (dp, c)
10774 struct Lisp_Char_Table *dp;
10775 int c;
10776 {
10777 int code[4], i;
10778 Lisp_Object val;
10779
10780 if (SINGLE_BYTE_CHAR_P (c))
10781 return (dp->contents[c]);
10782
10783 SPLIT_CHAR (c, code[0], code[1], code[2]);
10784 if (code[1] < 32)
10785 code[1] = -1;
10786 else if (code[2] < 32)
10787 code[2] = -1;
10788
10789 /* Here, the possible range of code[0] (== charset ID) is
10790 128..max_charset. Since the top level char table contains data
10791 for multibyte characters after 256th element, we must increment
10792 code[0] by 128 to get a correct index. */
10793 code[0] += 128;
10794 code[3] = -1; /* anchor */
10795
10796 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
10797 {
10798 val = dp->contents[code[i]];
10799 if (!SUB_CHAR_TABLE_P (val))
10800 return (NILP (val) ? dp->defalt : val);
10801 }
10802
10803 /* Here, val is a sub char table. We return the default value of
10804 it. */
10805 return (dp->defalt);
10806 }
10807
10808
10809 \f
10810 /***********************************************************************
10811 Window Redisplay
10812 ***********************************************************************/
10813
10814 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
10815
10816 static void
10817 redisplay_windows (window)
10818 Lisp_Object window;
10819 {
10820 while (!NILP (window))
10821 {
10822 struct window *w = XWINDOW (window);
10823
10824 if (!NILP (w->hchild))
10825 redisplay_windows (w->hchild);
10826 else if (!NILP (w->vchild))
10827 redisplay_windows (w->vchild);
10828 else
10829 {
10830 displayed_buffer = XBUFFER (w->buffer);
10831 /* Use list_of_error, not Qerror, so that
10832 we catch only errors and don't run the debugger. */
10833 internal_condition_case_1 (redisplay_window_0, window,
10834 list_of_error,
10835 redisplay_window_error);
10836 }
10837
10838 window = w->next;
10839 }
10840 }
10841
10842 static Lisp_Object
10843 redisplay_window_error ()
10844 {
10845 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
10846 return Qnil;
10847 }
10848
10849 static Lisp_Object
10850 redisplay_window_0 (window)
10851 Lisp_Object window;
10852 {
10853 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10854 redisplay_window (window, 0);
10855 return Qnil;
10856 }
10857
10858 static Lisp_Object
10859 redisplay_window_1 (window)
10860 Lisp_Object window;
10861 {
10862 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10863 redisplay_window (window, 1);
10864 return Qnil;
10865 }
10866 \f
10867
10868 /* Increment GLYPH until it reaches END or CONDITION fails while
10869 adding (GLYPH)->pixel_width to X. */
10870
10871 #define SKIP_GLYPHS(glyph, end, x, condition) \
10872 do \
10873 { \
10874 (x) += (glyph)->pixel_width; \
10875 ++(glyph); \
10876 } \
10877 while ((glyph) < (end) && (condition))
10878
10879
10880 /* Set cursor position of W. PT is assumed to be displayed in ROW.
10881 DELTA is the number of bytes by which positions recorded in ROW
10882 differ from current buffer positions. */
10883
10884 void
10885 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
10886 struct window *w;
10887 struct glyph_row *row;
10888 struct glyph_matrix *matrix;
10889 int delta, delta_bytes, dy, dvpos;
10890 {
10891 struct glyph *glyph = row->glyphs[TEXT_AREA];
10892 struct glyph *end = glyph + row->used[TEXT_AREA];
10893 struct glyph *cursor = NULL;
10894 /* The first glyph that starts a sequence of glyphs from string. */
10895 struct glyph *string_start;
10896 /* The X coordinate of string_start. */
10897 int string_start_x;
10898 /* The last known character position. */
10899 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
10900 /* The last known character position before string_start. */
10901 int string_before_pos;
10902 int x = row->x;
10903 int cursor_x = x;
10904 int cursor_from_overlay_pos = 0;
10905 int pt_old = PT - delta;
10906
10907 /* Skip over glyphs not having an object at the start of the row.
10908 These are special glyphs like truncation marks on terminal
10909 frames. */
10910 if (row->displays_text_p)
10911 while (glyph < end
10912 && INTEGERP (glyph->object)
10913 && glyph->charpos < 0)
10914 {
10915 x += glyph->pixel_width;
10916 ++glyph;
10917 }
10918
10919 string_start = NULL;
10920 while (glyph < end
10921 && !INTEGERP (glyph->object)
10922 && (!BUFFERP (glyph->object)
10923 || (last_pos = glyph->charpos) < pt_old))
10924 {
10925 if (! STRINGP (glyph->object))
10926 {
10927 string_start = NULL;
10928 x += glyph->pixel_width;
10929 ++glyph;
10930 if (cursor_from_overlay_pos
10931 && last_pos > cursor_from_overlay_pos)
10932 {
10933 cursor_from_overlay_pos = 0;
10934 cursor = 0;
10935 }
10936 }
10937 else
10938 {
10939 string_before_pos = last_pos;
10940 string_start = glyph;
10941 string_start_x = x;
10942 /* Skip all glyphs from string. */
10943 do
10944 {
10945 int pos;
10946 if ((cursor == NULL || glyph > cursor)
10947 && !NILP (Fget_char_property (make_number ((glyph)->charpos),
10948 Qcursor, (glyph)->object))
10949 && (pos = string_buffer_position (w, glyph->object,
10950 string_before_pos),
10951 (pos == 0 /* From overlay */
10952 || pos == pt_old)))
10953 {
10954 /* Estimate overlay buffer position from the buffer
10955 positions of the glyphs before and after the overlay.
10956 Add 1 to last_pos so that if point corresponds to the
10957 glyph right after the overlay, we still use a 'cursor'
10958 property found in that overlay. */
10959 cursor_from_overlay_pos = pos == 0 ? last_pos+1 : 0;
10960 cursor = glyph;
10961 cursor_x = x;
10962 }
10963 x += glyph->pixel_width;
10964 ++glyph;
10965 }
10966 while (glyph < end && STRINGP (glyph->object));
10967 }
10968 }
10969
10970 if (cursor != NULL)
10971 {
10972 glyph = cursor;
10973 x = cursor_x;
10974 }
10975 else if (row->ends_in_ellipsis_p && glyph == end)
10976 {
10977 /* Scan back over the ellipsis glyphs, decrementing positions. */
10978 while (glyph > row->glyphs[TEXT_AREA]
10979 && (glyph - 1)->charpos == last_pos)
10980 glyph--, x -= glyph->pixel_width;
10981 /* That loop always goes one position too far,
10982 including the glyph before the ellipsis.
10983 So scan forward over that one. */
10984 x += glyph->pixel_width;
10985 glyph++;
10986 }
10987 else if (string_start
10988 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
10989 {
10990 /* We may have skipped over point because the previous glyphs
10991 are from string. As there's no easy way to know the
10992 character position of the current glyph, find the correct
10993 glyph on point by scanning from string_start again. */
10994 Lisp_Object limit;
10995 Lisp_Object string;
10996 int pos;
10997
10998 limit = make_number (pt_old + 1);
10999 end = glyph;
11000 glyph = string_start;
11001 x = string_start_x;
11002 string = glyph->object;
11003 pos = string_buffer_position (w, string, string_before_pos);
11004 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
11005 because we always put cursor after overlay strings. */
11006 while (pos == 0 && glyph < end)
11007 {
11008 string = glyph->object;
11009 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11010 if (glyph < end)
11011 pos = string_buffer_position (w, glyph->object, string_before_pos);
11012 }
11013
11014 while (glyph < end)
11015 {
11016 pos = XINT (Fnext_single_char_property_change
11017 (make_number (pos), Qdisplay, Qnil, limit));
11018 if (pos > pt_old)
11019 break;
11020 /* Skip glyphs from the same string. */
11021 string = glyph->object;
11022 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11023 /* Skip glyphs from an overlay. */
11024 while (glyph < end
11025 && ! string_buffer_position (w, glyph->object, pos))
11026 {
11027 string = glyph->object;
11028 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
11029 }
11030 }
11031 }
11032
11033 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
11034 w->cursor.x = x;
11035 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
11036 w->cursor.y = row->y + dy;
11037
11038 if (w == XWINDOW (selected_window))
11039 {
11040 if (!row->continued_p
11041 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
11042 && row->x == 0)
11043 {
11044 this_line_buffer = XBUFFER (w->buffer);
11045
11046 CHARPOS (this_line_start_pos)
11047 = MATRIX_ROW_START_CHARPOS (row) + delta;
11048 BYTEPOS (this_line_start_pos)
11049 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
11050
11051 CHARPOS (this_line_end_pos)
11052 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
11053 BYTEPOS (this_line_end_pos)
11054 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
11055
11056 this_line_y = w->cursor.y;
11057 this_line_pixel_height = row->height;
11058 this_line_vpos = w->cursor.vpos;
11059 this_line_start_x = row->x;
11060 }
11061 else
11062 CHARPOS (this_line_start_pos) = 0;
11063 }
11064 }
11065
11066
11067 /* Run window scroll functions, if any, for WINDOW with new window
11068 start STARTP. Sets the window start of WINDOW to that position.
11069
11070 We assume that the window's buffer is really current. */
11071
11072 static INLINE struct text_pos
11073 run_window_scroll_functions (window, startp)
11074 Lisp_Object window;
11075 struct text_pos startp;
11076 {
11077 struct window *w = XWINDOW (window);
11078 SET_MARKER_FROM_TEXT_POS (w->start, startp);
11079
11080 if (current_buffer != XBUFFER (w->buffer))
11081 abort ();
11082
11083 if (!NILP (Vwindow_scroll_functions))
11084 {
11085 run_hook_with_args_2 (Qwindow_scroll_functions, window,
11086 make_number (CHARPOS (startp)));
11087 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11088 /* In case the hook functions switch buffers. */
11089 if (current_buffer != XBUFFER (w->buffer))
11090 set_buffer_internal_1 (XBUFFER (w->buffer));
11091 }
11092
11093 return startp;
11094 }
11095
11096
11097 /* Make sure the line containing the cursor is fully visible.
11098 A value of 1 means there is nothing to be done.
11099 (Either the line is fully visible, or it cannot be made so,
11100 or we cannot tell.)
11101
11102 If FORCE_P is non-zero, return 0 even if partial visible cursor row
11103 is higher than window.
11104
11105 A value of 0 means the caller should do scrolling
11106 as if point had gone off the screen. */
11107
11108 static int
11109 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
11110 struct window *w;
11111 int force_p;
11112 {
11113 struct glyph_matrix *matrix;
11114 struct glyph_row *row;
11115 int window_height;
11116
11117 if (!make_cursor_line_fully_visible_p)
11118 return 1;
11119
11120 /* It's not always possible to find the cursor, e.g, when a window
11121 is full of overlay strings. Don't do anything in that case. */
11122 if (w->cursor.vpos < 0)
11123 return 1;
11124
11125 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
11126 row = MATRIX_ROW (matrix, w->cursor.vpos);
11127
11128 /* If the cursor row is not partially visible, there's nothing to do. */
11129 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
11130 return 1;
11131
11132 /* If the row the cursor is in is taller than the window's height,
11133 it's not clear what to do, so do nothing. */
11134 window_height = window_box_height (w);
11135 if (row->height >= window_height)
11136 {
11137 if (!force_p || w->vscroll)
11138 return 1;
11139 }
11140 return 0;
11141
11142 #if 0
11143 /* This code used to try to scroll the window just enough to make
11144 the line visible. It returned 0 to say that the caller should
11145 allocate larger glyph matrices. */
11146
11147 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
11148 {
11149 int dy = row->height - row->visible_height;
11150 w->vscroll = 0;
11151 w->cursor.y += dy;
11152 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11153 }
11154 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
11155 {
11156 int dy = - (row->height - row->visible_height);
11157 w->vscroll = dy;
11158 w->cursor.y += dy;
11159 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
11160 }
11161
11162 /* When we change the cursor y-position of the selected window,
11163 change this_line_y as well so that the display optimization for
11164 the cursor line of the selected window in redisplay_internal uses
11165 the correct y-position. */
11166 if (w == XWINDOW (selected_window))
11167 this_line_y = w->cursor.y;
11168
11169 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
11170 redisplay with larger matrices. */
11171 if (matrix->nrows < required_matrix_height (w))
11172 {
11173 fonts_changed_p = 1;
11174 return 0;
11175 }
11176
11177 return 1;
11178 #endif /* 0 */
11179 }
11180
11181
11182 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
11183 non-zero means only WINDOW is redisplayed in redisplay_internal.
11184 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
11185 in redisplay_window to bring a partially visible line into view in
11186 the case that only the cursor has moved.
11187
11188 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
11189 last screen line's vertical height extends past the end of the screen.
11190
11191 Value is
11192
11193 1 if scrolling succeeded
11194
11195 0 if scrolling didn't find point.
11196
11197 -1 if new fonts have been loaded so that we must interrupt
11198 redisplay, adjust glyph matrices, and try again. */
11199
11200 enum
11201 {
11202 SCROLLING_SUCCESS,
11203 SCROLLING_FAILED,
11204 SCROLLING_NEED_LARGER_MATRICES
11205 };
11206
11207 static int
11208 try_scrolling (window, just_this_one_p, scroll_conservatively,
11209 scroll_step, temp_scroll_step, last_line_misfit)
11210 Lisp_Object window;
11211 int just_this_one_p;
11212 EMACS_INT scroll_conservatively, scroll_step;
11213 int temp_scroll_step;
11214 int last_line_misfit;
11215 {
11216 struct window *w = XWINDOW (window);
11217 struct frame *f = XFRAME (w->frame);
11218 struct text_pos scroll_margin_pos;
11219 struct text_pos pos;
11220 struct text_pos startp;
11221 struct it it;
11222 Lisp_Object window_end;
11223 int this_scroll_margin;
11224 int dy = 0;
11225 int scroll_max;
11226 int rc;
11227 int amount_to_scroll = 0;
11228 Lisp_Object aggressive;
11229 int height;
11230 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
11231
11232 #if GLYPH_DEBUG
11233 debug_method_add (w, "try_scrolling");
11234 #endif
11235
11236 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11237
11238 /* Compute scroll margin height in pixels. We scroll when point is
11239 within this distance from the top or bottom of the window. */
11240 if (scroll_margin > 0)
11241 {
11242 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11243 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11244 }
11245 else
11246 this_scroll_margin = 0;
11247
11248 /* Force scroll_conservatively to have a reasonable value so it doesn't
11249 cause an overflow while computing how much to scroll. */
11250 if (scroll_conservatively)
11251 scroll_conservatively = min (scroll_conservatively,
11252 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
11253
11254 /* Compute how much we should try to scroll maximally to bring point
11255 into view. */
11256 if (scroll_step || scroll_conservatively || temp_scroll_step)
11257 scroll_max = max (scroll_step,
11258 max (scroll_conservatively, temp_scroll_step));
11259 else if (NUMBERP (current_buffer->scroll_down_aggressively)
11260 || NUMBERP (current_buffer->scroll_up_aggressively))
11261 /* We're trying to scroll because of aggressive scrolling
11262 but no scroll_step is set. Choose an arbitrary one. Maybe
11263 there should be a variable for this. */
11264 scroll_max = 10;
11265 else
11266 scroll_max = 0;
11267 scroll_max *= FRAME_LINE_HEIGHT (f);
11268
11269 /* Decide whether we have to scroll down. Start at the window end
11270 and move this_scroll_margin up to find the position of the scroll
11271 margin. */
11272 window_end = Fwindow_end (window, Qt);
11273
11274 too_near_end:
11275
11276 CHARPOS (scroll_margin_pos) = XINT (window_end);
11277 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
11278
11279 if (this_scroll_margin || extra_scroll_margin_lines)
11280 {
11281 start_display (&it, w, scroll_margin_pos);
11282 if (this_scroll_margin)
11283 move_it_vertically_backward (&it, this_scroll_margin);
11284 if (extra_scroll_margin_lines)
11285 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
11286 scroll_margin_pos = it.current.pos;
11287 }
11288
11289 if (PT >= CHARPOS (scroll_margin_pos))
11290 {
11291 int y0;
11292
11293 /* Point is in the scroll margin at the bottom of the window, or
11294 below. Compute a new window start that makes point visible. */
11295
11296 /* Compute the distance from the scroll margin to PT.
11297 Give up if the distance is greater than scroll_max. */
11298 start_display (&it, w, scroll_margin_pos);
11299 y0 = it.current_y;
11300 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11301 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11302
11303 /* To make point visible, we have to move the window start
11304 down so that the line the cursor is in is visible, which
11305 means we have to add in the height of the cursor line. */
11306 dy = line_bottom_y (&it) - y0;
11307
11308 if (dy > scroll_max)
11309 return SCROLLING_FAILED;
11310
11311 /* Move the window start down. If scrolling conservatively,
11312 move it just enough down to make point visible. If
11313 scroll_step is set, move it down by scroll_step. */
11314 start_display (&it, w, startp);
11315
11316 if (scroll_conservatively)
11317 /* Set AMOUNT_TO_SCROLL to at least one line,
11318 and at most scroll_conservatively lines. */
11319 amount_to_scroll
11320 = min (max (dy, FRAME_LINE_HEIGHT (f)),
11321 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
11322 else if (scroll_step || temp_scroll_step)
11323 amount_to_scroll = scroll_max;
11324 else
11325 {
11326 aggressive = current_buffer->scroll_up_aggressively;
11327 height = WINDOW_BOX_TEXT_HEIGHT (w);
11328 if (NUMBERP (aggressive))
11329 {
11330 double float_amount = XFLOATINT (aggressive) * height;
11331 amount_to_scroll = float_amount;
11332 if (amount_to_scroll == 0 && float_amount > 0)
11333 amount_to_scroll = 1;
11334 }
11335 }
11336
11337 if (amount_to_scroll <= 0)
11338 return SCROLLING_FAILED;
11339
11340 /* If moving by amount_to_scroll leaves STARTP unchanged,
11341 move it down one screen line. */
11342
11343 move_it_vertically (&it, amount_to_scroll);
11344 if (CHARPOS (it.current.pos) == CHARPOS (startp))
11345 move_it_by_lines (&it, 1, 1);
11346 startp = it.current.pos;
11347 }
11348 else
11349 {
11350 /* See if point is inside the scroll margin at the top of the
11351 window. */
11352 scroll_margin_pos = startp;
11353 if (this_scroll_margin)
11354 {
11355 start_display (&it, w, startp);
11356 move_it_vertically (&it, this_scroll_margin);
11357 scroll_margin_pos = it.current.pos;
11358 }
11359
11360 if (PT < CHARPOS (scroll_margin_pos))
11361 {
11362 /* Point is in the scroll margin at the top of the window or
11363 above what is displayed in the window. */
11364 int y0;
11365
11366 /* Compute the vertical distance from PT to the scroll
11367 margin position. Give up if distance is greater than
11368 scroll_max. */
11369 SET_TEXT_POS (pos, PT, PT_BYTE);
11370 start_display (&it, w, pos);
11371 y0 = it.current_y;
11372 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
11373 it.last_visible_y, -1,
11374 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11375 dy = it.current_y - y0;
11376 if (dy > scroll_max)
11377 return SCROLLING_FAILED;
11378
11379 /* Compute new window start. */
11380 start_display (&it, w, startp);
11381
11382 if (scroll_conservatively)
11383 amount_to_scroll
11384 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
11385 else if (scroll_step || temp_scroll_step)
11386 amount_to_scroll = scroll_max;
11387 else
11388 {
11389 aggressive = current_buffer->scroll_down_aggressively;
11390 height = WINDOW_BOX_TEXT_HEIGHT (w);
11391 if (NUMBERP (aggressive))
11392 {
11393 double float_amount = XFLOATINT (aggressive) * height;
11394 amount_to_scroll = float_amount;
11395 if (amount_to_scroll == 0 && float_amount > 0)
11396 amount_to_scroll = 1;
11397 }
11398 }
11399
11400 if (amount_to_scroll <= 0)
11401 return SCROLLING_FAILED;
11402
11403 move_it_vertically_backward (&it, amount_to_scroll);
11404 startp = it.current.pos;
11405 }
11406 }
11407
11408 /* Run window scroll functions. */
11409 startp = run_window_scroll_functions (window, startp);
11410
11411 /* Display the window. Give up if new fonts are loaded, or if point
11412 doesn't appear. */
11413 if (!try_window (window, startp))
11414 rc = SCROLLING_NEED_LARGER_MATRICES;
11415 else if (w->cursor.vpos < 0)
11416 {
11417 clear_glyph_matrix (w->desired_matrix);
11418 rc = SCROLLING_FAILED;
11419 }
11420 else
11421 {
11422 /* Maybe forget recorded base line for line number display. */
11423 if (!just_this_one_p
11424 || current_buffer->clip_changed
11425 || BEG_UNCHANGED < CHARPOS (startp))
11426 w->base_line_number = Qnil;
11427
11428 /* If cursor ends up on a partially visible line,
11429 treat that as being off the bottom of the screen. */
11430 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
11431 {
11432 clear_glyph_matrix (w->desired_matrix);
11433 ++extra_scroll_margin_lines;
11434 goto too_near_end;
11435 }
11436 rc = SCROLLING_SUCCESS;
11437 }
11438
11439 return rc;
11440 }
11441
11442
11443 /* Compute a suitable window start for window W if display of W starts
11444 on a continuation line. Value is non-zero if a new window start
11445 was computed.
11446
11447 The new window start will be computed, based on W's width, starting
11448 from the start of the continued line. It is the start of the
11449 screen line with the minimum distance from the old start W->start. */
11450
11451 static int
11452 compute_window_start_on_continuation_line (w)
11453 struct window *w;
11454 {
11455 struct text_pos pos, start_pos;
11456 int window_start_changed_p = 0;
11457
11458 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
11459
11460 /* If window start is on a continuation line... Window start may be
11461 < BEGV in case there's invisible text at the start of the
11462 buffer (M-x rmail, for example). */
11463 if (CHARPOS (start_pos) > BEGV
11464 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
11465 {
11466 struct it it;
11467 struct glyph_row *row;
11468
11469 /* Handle the case that the window start is out of range. */
11470 if (CHARPOS (start_pos) < BEGV)
11471 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
11472 else if (CHARPOS (start_pos) > ZV)
11473 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
11474
11475 /* Find the start of the continued line. This should be fast
11476 because scan_buffer is fast (newline cache). */
11477 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
11478 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
11479 row, DEFAULT_FACE_ID);
11480 reseat_at_previous_visible_line_start (&it);
11481
11482 /* If the line start is "too far" away from the window start,
11483 say it takes too much time to compute a new window start. */
11484 if (CHARPOS (start_pos) - IT_CHARPOS (it)
11485 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
11486 {
11487 int min_distance, distance;
11488
11489 /* Move forward by display lines to find the new window
11490 start. If window width was enlarged, the new start can
11491 be expected to be > the old start. If window width was
11492 decreased, the new window start will be < the old start.
11493 So, we're looking for the display line start with the
11494 minimum distance from the old window start. */
11495 pos = it.current.pos;
11496 min_distance = INFINITY;
11497 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
11498 distance < min_distance)
11499 {
11500 min_distance = distance;
11501 pos = it.current.pos;
11502 move_it_by_lines (&it, 1, 0);
11503 }
11504
11505 /* Set the window start there. */
11506 SET_MARKER_FROM_TEXT_POS (w->start, pos);
11507 window_start_changed_p = 1;
11508 }
11509 }
11510
11511 return window_start_changed_p;
11512 }
11513
11514
11515 /* Try cursor movement in case text has not changed in window WINDOW,
11516 with window start STARTP. Value is
11517
11518 CURSOR_MOVEMENT_SUCCESS if successful
11519
11520 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
11521
11522 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
11523 display. *SCROLL_STEP is set to 1, under certain circumstances, if
11524 we want to scroll as if scroll-step were set to 1. See the code.
11525
11526 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
11527 which case we have to abort this redisplay, and adjust matrices
11528 first. */
11529
11530 enum
11531 {
11532 CURSOR_MOVEMENT_SUCCESS,
11533 CURSOR_MOVEMENT_CANNOT_BE_USED,
11534 CURSOR_MOVEMENT_MUST_SCROLL,
11535 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
11536 };
11537
11538 static int
11539 try_cursor_movement (window, startp, scroll_step)
11540 Lisp_Object window;
11541 struct text_pos startp;
11542 int *scroll_step;
11543 {
11544 struct window *w = XWINDOW (window);
11545 struct frame *f = XFRAME (w->frame);
11546 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
11547
11548 #if GLYPH_DEBUG
11549 if (inhibit_try_cursor_movement)
11550 return rc;
11551 #endif
11552
11553 /* Handle case where text has not changed, only point, and it has
11554 not moved off the frame. */
11555 if (/* Point may be in this window. */
11556 PT >= CHARPOS (startp)
11557 /* Selective display hasn't changed. */
11558 && !current_buffer->clip_changed
11559 /* Function force-mode-line-update is used to force a thorough
11560 redisplay. It sets either windows_or_buffers_changed or
11561 update_mode_lines. So don't take a shortcut here for these
11562 cases. */
11563 && !update_mode_lines
11564 && !windows_or_buffers_changed
11565 && !cursor_type_changed
11566 /* Can't use this case if highlighting a region. When a
11567 region exists, cursor movement has to do more than just
11568 set the cursor. */
11569 && !(!NILP (Vtransient_mark_mode)
11570 && !NILP (current_buffer->mark_active))
11571 && NILP (w->region_showing)
11572 && NILP (Vshow_trailing_whitespace)
11573 /* Right after splitting windows, last_point may be nil. */
11574 && INTEGERP (w->last_point)
11575 /* This code is not used for mini-buffer for the sake of the case
11576 of redisplaying to replace an echo area message; since in
11577 that case the mini-buffer contents per se are usually
11578 unchanged. This code is of no real use in the mini-buffer
11579 since the handling of this_line_start_pos, etc., in redisplay
11580 handles the same cases. */
11581 && !EQ (window, minibuf_window)
11582 /* When splitting windows or for new windows, it happens that
11583 redisplay is called with a nil window_end_vpos or one being
11584 larger than the window. This should really be fixed in
11585 window.c. I don't have this on my list, now, so we do
11586 approximately the same as the old redisplay code. --gerd. */
11587 && INTEGERP (w->window_end_vpos)
11588 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
11589 && (FRAME_WINDOW_P (f)
11590 || !overlay_arrow_in_current_buffer_p ()))
11591 {
11592 int this_scroll_margin, top_scroll_margin;
11593 struct glyph_row *row = NULL;
11594
11595 #if GLYPH_DEBUG
11596 debug_method_add (w, "cursor movement");
11597 #endif
11598
11599 /* Scroll if point within this distance from the top or bottom
11600 of the window. This is a pixel value. */
11601 this_scroll_margin = max (0, scroll_margin);
11602 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11603 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11604
11605 top_scroll_margin = this_scroll_margin;
11606 if (WINDOW_WANTS_HEADER_LINE_P (w))
11607 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
11608
11609 /* Start with the row the cursor was displayed during the last
11610 not paused redisplay. Give up if that row is not valid. */
11611 if (w->last_cursor.vpos < 0
11612 || w->last_cursor.vpos >= w->current_matrix->nrows)
11613 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11614 else
11615 {
11616 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
11617 if (row->mode_line_p)
11618 ++row;
11619 if (!row->enabled_p)
11620 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11621 }
11622
11623 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
11624 {
11625 int scroll_p = 0;
11626 int last_y = window_text_bottom_y (w) - this_scroll_margin;
11627
11628 if (PT > XFASTINT (w->last_point))
11629 {
11630 /* Point has moved forward. */
11631 while (MATRIX_ROW_END_CHARPOS (row) < PT
11632 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
11633 {
11634 xassert (row->enabled_p);
11635 ++row;
11636 }
11637
11638 /* The end position of a row equals the start position
11639 of the next row. If PT is there, we would rather
11640 display it in the next line. */
11641 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11642 && MATRIX_ROW_END_CHARPOS (row) == PT
11643 && !cursor_row_p (w, row))
11644 ++row;
11645
11646 /* If within the scroll margin, scroll. Note that
11647 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
11648 the next line would be drawn, and that
11649 this_scroll_margin can be zero. */
11650 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
11651 || PT > MATRIX_ROW_END_CHARPOS (row)
11652 /* Line is completely visible last line in window
11653 and PT is to be set in the next line. */
11654 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
11655 && PT == MATRIX_ROW_END_CHARPOS (row)
11656 && !row->ends_at_zv_p
11657 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
11658 scroll_p = 1;
11659 }
11660 else if (PT < XFASTINT (w->last_point))
11661 {
11662 /* Cursor has to be moved backward. Note that PT >=
11663 CHARPOS (startp) because of the outer if-statement. */
11664 while (!row->mode_line_p
11665 && (MATRIX_ROW_START_CHARPOS (row) > PT
11666 || (MATRIX_ROW_START_CHARPOS (row) == PT
11667 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
11668 && (row->y > top_scroll_margin
11669 || CHARPOS (startp) == BEGV))
11670 {
11671 xassert (row->enabled_p);
11672 --row;
11673 }
11674
11675 /* Consider the following case: Window starts at BEGV,
11676 there is invisible, intangible text at BEGV, so that
11677 display starts at some point START > BEGV. It can
11678 happen that we are called with PT somewhere between
11679 BEGV and START. Try to handle that case. */
11680 if (row < w->current_matrix->rows
11681 || row->mode_line_p)
11682 {
11683 row = w->current_matrix->rows;
11684 if (row->mode_line_p)
11685 ++row;
11686 }
11687
11688 /* Due to newlines in overlay strings, we may have to
11689 skip forward over overlay strings. */
11690 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11691 && MATRIX_ROW_END_CHARPOS (row) == PT
11692 && !cursor_row_p (w, row))
11693 ++row;
11694
11695 /* If within the scroll margin, scroll. */
11696 if (row->y < top_scroll_margin
11697 && CHARPOS (startp) != BEGV)
11698 scroll_p = 1;
11699 }
11700 else
11701 {
11702 /* Cursor did not move. So don't scroll even if cursor line
11703 is partially visible, as it was so before. */
11704 rc = CURSOR_MOVEMENT_SUCCESS;
11705 }
11706
11707 if (PT < MATRIX_ROW_START_CHARPOS (row)
11708 || PT > MATRIX_ROW_END_CHARPOS (row))
11709 {
11710 /* if PT is not in the glyph row, give up. */
11711 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11712 }
11713 else if (rc != CURSOR_MOVEMENT_SUCCESS
11714 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
11715 && make_cursor_line_fully_visible_p)
11716 {
11717 if (PT == MATRIX_ROW_END_CHARPOS (row)
11718 && !row->ends_at_zv_p
11719 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11720 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11721 else if (row->height > window_box_height (w))
11722 {
11723 /* If we end up in a partially visible line, let's
11724 make it fully visible, except when it's taller
11725 than the window, in which case we can't do much
11726 about it. */
11727 *scroll_step = 1;
11728 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11729 }
11730 else
11731 {
11732 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11733 if (!cursor_row_fully_visible_p (w, 0, 1))
11734 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11735 else
11736 rc = CURSOR_MOVEMENT_SUCCESS;
11737 }
11738 }
11739 else if (scroll_p)
11740 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11741 else
11742 {
11743 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11744 rc = CURSOR_MOVEMENT_SUCCESS;
11745 }
11746 }
11747 }
11748
11749 return rc;
11750 }
11751
11752 void
11753 set_vertical_scroll_bar (w)
11754 struct window *w;
11755 {
11756 int start, end, whole;
11757
11758 /* Calculate the start and end positions for the current window.
11759 At some point, it would be nice to choose between scrollbars
11760 which reflect the whole buffer size, with special markers
11761 indicating narrowing, and scrollbars which reflect only the
11762 visible region.
11763
11764 Note that mini-buffers sometimes aren't displaying any text. */
11765 if (!MINI_WINDOW_P (w)
11766 || (w == XWINDOW (minibuf_window)
11767 && NILP (echo_area_buffer[0])))
11768 {
11769 struct buffer *buf = XBUFFER (w->buffer);
11770 whole = BUF_ZV (buf) - BUF_BEGV (buf);
11771 start = marker_position (w->start) - BUF_BEGV (buf);
11772 /* I don't think this is guaranteed to be right. For the
11773 moment, we'll pretend it is. */
11774 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
11775
11776 if (end < start)
11777 end = start;
11778 if (whole < (end - start))
11779 whole = end - start;
11780 }
11781 else
11782 start = end = whole = 0;
11783
11784 /* Indicate what this scroll bar ought to be displaying now. */
11785 set_vertical_scroll_bar_hook (w, end - start, whole, start);
11786 }
11787
11788
11789 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
11790 selected_window is redisplayed.
11791
11792 We can return without actually redisplaying the window if
11793 fonts_changed_p is nonzero. In that case, redisplay_internal will
11794 retry. */
11795
11796 static void
11797 redisplay_window (window, just_this_one_p)
11798 Lisp_Object window;
11799 int just_this_one_p;
11800 {
11801 struct window *w = XWINDOW (window);
11802 struct frame *f = XFRAME (w->frame);
11803 struct buffer *buffer = XBUFFER (w->buffer);
11804 struct buffer *old = current_buffer;
11805 struct text_pos lpoint, opoint, startp;
11806 int update_mode_line;
11807 int tem;
11808 struct it it;
11809 /* Record it now because it's overwritten. */
11810 int current_matrix_up_to_date_p = 0;
11811 int used_current_matrix_p = 0;
11812 /* This is less strict than current_matrix_up_to_date_p.
11813 It indictes that the buffer contents and narrowing are unchanged. */
11814 int buffer_unchanged_p = 0;
11815 int temp_scroll_step = 0;
11816 int count = SPECPDL_INDEX ();
11817 int rc;
11818 int centering_position = -1;
11819 int last_line_misfit = 0;
11820
11821 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11822 opoint = lpoint;
11823
11824 /* W must be a leaf window here. */
11825 xassert (!NILP (w->buffer));
11826 #if GLYPH_DEBUG
11827 *w->desired_matrix->method = 0;
11828 #endif
11829
11830 specbind (Qinhibit_point_motion_hooks, Qt);
11831
11832 reconsider_clip_changes (w, buffer);
11833
11834 /* Has the mode line to be updated? */
11835 update_mode_line = (!NILP (w->update_mode_line)
11836 || update_mode_lines
11837 || buffer->clip_changed
11838 || buffer->prevent_redisplay_optimizations_p);
11839
11840 if (MINI_WINDOW_P (w))
11841 {
11842 if (w == XWINDOW (echo_area_window)
11843 && !NILP (echo_area_buffer[0]))
11844 {
11845 if (update_mode_line)
11846 /* We may have to update a tty frame's menu bar or a
11847 tool-bar. Example `M-x C-h C-h C-g'. */
11848 goto finish_menu_bars;
11849 else
11850 /* We've already displayed the echo area glyphs in this window. */
11851 goto finish_scroll_bars;
11852 }
11853 else if ((w != XWINDOW (minibuf_window)
11854 || minibuf_level == 0)
11855 /* When buffer is nonempty, redisplay window normally. */
11856 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
11857 /* Quail displays non-mini buffers in minibuffer window.
11858 In that case, redisplay the window normally. */
11859 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
11860 {
11861 /* W is a mini-buffer window, but it's not active, so clear
11862 it. */
11863 int yb = window_text_bottom_y (w);
11864 struct glyph_row *row;
11865 int y;
11866
11867 for (y = 0, row = w->desired_matrix->rows;
11868 y < yb;
11869 y += row->height, ++row)
11870 blank_row (w, row, y);
11871 goto finish_scroll_bars;
11872 }
11873
11874 clear_glyph_matrix (w->desired_matrix);
11875 }
11876
11877 /* Otherwise set up data on this window; select its buffer and point
11878 value. */
11879 /* Really select the buffer, for the sake of buffer-local
11880 variables. */
11881 set_buffer_internal_1 (XBUFFER (w->buffer));
11882 SET_TEXT_POS (opoint, PT, PT_BYTE);
11883
11884 current_matrix_up_to_date_p
11885 = (!NILP (w->window_end_valid)
11886 && !current_buffer->clip_changed
11887 && !current_buffer->prevent_redisplay_optimizations_p
11888 && XFASTINT (w->last_modified) >= MODIFF
11889 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11890
11891 buffer_unchanged_p
11892 = (!NILP (w->window_end_valid)
11893 && !current_buffer->clip_changed
11894 && XFASTINT (w->last_modified) >= MODIFF
11895 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11896
11897 /* When windows_or_buffers_changed is non-zero, we can't rely on
11898 the window end being valid, so set it to nil there. */
11899 if (windows_or_buffers_changed)
11900 {
11901 /* If window starts on a continuation line, maybe adjust the
11902 window start in case the window's width changed. */
11903 if (XMARKER (w->start)->buffer == current_buffer)
11904 compute_window_start_on_continuation_line (w);
11905
11906 w->window_end_valid = Qnil;
11907 }
11908
11909 /* Some sanity checks. */
11910 CHECK_WINDOW_END (w);
11911 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
11912 abort ();
11913 if (BYTEPOS (opoint) < CHARPOS (opoint))
11914 abort ();
11915
11916 /* If %c is in mode line, update it if needed. */
11917 if (!NILP (w->column_number_displayed)
11918 /* This alternative quickly identifies a common case
11919 where no change is needed. */
11920 && !(PT == XFASTINT (w->last_point)
11921 && XFASTINT (w->last_modified) >= MODIFF
11922 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11923 && (XFASTINT (w->column_number_displayed)
11924 != (int) current_column ())) /* iftc */
11925 update_mode_line = 1;
11926
11927 /* Count number of windows showing the selected buffer. An indirect
11928 buffer counts as its base buffer. */
11929 if (!just_this_one_p)
11930 {
11931 struct buffer *current_base, *window_base;
11932 current_base = current_buffer;
11933 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
11934 if (current_base->base_buffer)
11935 current_base = current_base->base_buffer;
11936 if (window_base->base_buffer)
11937 window_base = window_base->base_buffer;
11938 if (current_base == window_base)
11939 buffer_shared++;
11940 }
11941
11942 /* Point refers normally to the selected window. For any other
11943 window, set up appropriate value. */
11944 if (!EQ (window, selected_window))
11945 {
11946 int new_pt = XMARKER (w->pointm)->charpos;
11947 int new_pt_byte = marker_byte_position (w->pointm);
11948 if (new_pt < BEGV)
11949 {
11950 new_pt = BEGV;
11951 new_pt_byte = BEGV_BYTE;
11952 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
11953 }
11954 else if (new_pt > (ZV - 1))
11955 {
11956 new_pt = ZV;
11957 new_pt_byte = ZV_BYTE;
11958 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
11959 }
11960
11961 /* We don't use SET_PT so that the point-motion hooks don't run. */
11962 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
11963 }
11964
11965 /* If any of the character widths specified in the display table
11966 have changed, invalidate the width run cache. It's true that
11967 this may be a bit late to catch such changes, but the rest of
11968 redisplay goes (non-fatally) haywire when the display table is
11969 changed, so why should we worry about doing any better? */
11970 if (current_buffer->width_run_cache)
11971 {
11972 struct Lisp_Char_Table *disptab = buffer_display_table ();
11973
11974 if (! disptab_matches_widthtab (disptab,
11975 XVECTOR (current_buffer->width_table)))
11976 {
11977 invalidate_region_cache (current_buffer,
11978 current_buffer->width_run_cache,
11979 BEG, Z);
11980 recompute_width_table (current_buffer, disptab);
11981 }
11982 }
11983
11984 /* If window-start is screwed up, choose a new one. */
11985 if (XMARKER (w->start)->buffer != current_buffer)
11986 goto recenter;
11987
11988 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11989
11990 /* If someone specified a new starting point but did not insist,
11991 check whether it can be used. */
11992 if (!NILP (w->optional_new_start)
11993 && CHARPOS (startp) >= BEGV
11994 && CHARPOS (startp) <= ZV)
11995 {
11996 w->optional_new_start = Qnil;
11997 start_display (&it, w, startp);
11998 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11999 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12000 if (IT_CHARPOS (it) == PT)
12001 w->force_start = Qt;
12002 /* IT may overshoot PT if text at PT is invisible. */
12003 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
12004 w->force_start = Qt;
12005
12006
12007 }
12008
12009 /* Handle case where place to start displaying has been specified,
12010 unless the specified location is outside the accessible range. */
12011 if (!NILP (w->force_start)
12012 || w->frozen_window_start_p)
12013 {
12014 /* We set this later on if we have to adjust point. */
12015 int new_vpos = -1;
12016
12017 w->force_start = Qnil;
12018 w->vscroll = 0;
12019 w->window_end_valid = Qnil;
12020
12021 /* Forget any recorded base line for line number display. */
12022 if (!buffer_unchanged_p)
12023 w->base_line_number = Qnil;
12024
12025 /* Redisplay the mode line. Select the buffer properly for that.
12026 Also, run the hook window-scroll-functions
12027 because we have scrolled. */
12028 /* Note, we do this after clearing force_start because
12029 if there's an error, it is better to forget about force_start
12030 than to get into an infinite loop calling the hook functions
12031 and having them get more errors. */
12032 if (!update_mode_line
12033 || ! NILP (Vwindow_scroll_functions))
12034 {
12035 update_mode_line = 1;
12036 w->update_mode_line = Qt;
12037 startp = run_window_scroll_functions (window, startp);
12038 }
12039
12040 w->last_modified = make_number (0);
12041 w->last_overlay_modified = make_number (0);
12042 if (CHARPOS (startp) < BEGV)
12043 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
12044 else if (CHARPOS (startp) > ZV)
12045 SET_TEXT_POS (startp, ZV, ZV_BYTE);
12046
12047 /* Redisplay, then check if cursor has been set during the
12048 redisplay. Give up if new fonts were loaded. */
12049 if (!try_window (window, startp))
12050 {
12051 w->force_start = Qt;
12052 clear_glyph_matrix (w->desired_matrix);
12053 goto need_larger_matrices;
12054 }
12055
12056 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
12057 {
12058 /* If point does not appear, try to move point so it does
12059 appear. The desired matrix has been built above, so we
12060 can use it here. */
12061 new_vpos = window_box_height (w) / 2;
12062 }
12063
12064 if (!cursor_row_fully_visible_p (w, 0, 0))
12065 {
12066 /* Point does appear, but on a line partly visible at end of window.
12067 Move it back to a fully-visible line. */
12068 new_vpos = window_box_height (w);
12069 }
12070
12071 /* If we need to move point for either of the above reasons,
12072 now actually do it. */
12073 if (new_vpos >= 0)
12074 {
12075 struct glyph_row *row;
12076
12077 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
12078 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
12079 ++row;
12080
12081 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
12082 MATRIX_ROW_START_BYTEPOS (row));
12083
12084 if (w != XWINDOW (selected_window))
12085 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
12086 else if (current_buffer == old)
12087 SET_TEXT_POS (lpoint, PT, PT_BYTE);
12088
12089 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
12090
12091 /* If we are highlighting the region, then we just changed
12092 the region, so redisplay to show it. */
12093 if (!NILP (Vtransient_mark_mode)
12094 && !NILP (current_buffer->mark_active))
12095 {
12096 clear_glyph_matrix (w->desired_matrix);
12097 if (!try_window (window, startp))
12098 goto need_larger_matrices;
12099 }
12100 }
12101
12102 #if GLYPH_DEBUG
12103 debug_method_add (w, "forced window start");
12104 #endif
12105 goto done;
12106 }
12107
12108 /* Handle case where text has not changed, only point, and it has
12109 not moved off the frame, and we are not retrying after hscroll.
12110 (current_matrix_up_to_date_p is nonzero when retrying.) */
12111 if (current_matrix_up_to_date_p
12112 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
12113 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
12114 {
12115 switch (rc)
12116 {
12117 case CURSOR_MOVEMENT_SUCCESS:
12118 used_current_matrix_p = 1;
12119 goto done;
12120
12121 #if 0 /* try_cursor_movement never returns this value. */
12122 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
12123 goto need_larger_matrices;
12124 #endif
12125
12126 case CURSOR_MOVEMENT_MUST_SCROLL:
12127 goto try_to_scroll;
12128
12129 default:
12130 abort ();
12131 }
12132 }
12133 /* If current starting point was originally the beginning of a line
12134 but no longer is, find a new starting point. */
12135 else if (!NILP (w->start_at_line_beg)
12136 && !(CHARPOS (startp) <= BEGV
12137 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
12138 {
12139 #if GLYPH_DEBUG
12140 debug_method_add (w, "recenter 1");
12141 #endif
12142 goto recenter;
12143 }
12144
12145 /* Try scrolling with try_window_id. Value is > 0 if update has
12146 been done, it is -1 if we know that the same window start will
12147 not work. It is 0 if unsuccessful for some other reason. */
12148 else if ((tem = try_window_id (w)) != 0)
12149 {
12150 #if GLYPH_DEBUG
12151 debug_method_add (w, "try_window_id %d", tem);
12152 #endif
12153
12154 if (fonts_changed_p)
12155 goto need_larger_matrices;
12156 if (tem > 0)
12157 goto done;
12158
12159 /* Otherwise try_window_id has returned -1 which means that we
12160 don't want the alternative below this comment to execute. */
12161 }
12162 else if (CHARPOS (startp) >= BEGV
12163 && CHARPOS (startp) <= ZV
12164 && PT >= CHARPOS (startp)
12165 && (CHARPOS (startp) < ZV
12166 /* Avoid starting at end of buffer. */
12167 || CHARPOS (startp) == BEGV
12168 || (XFASTINT (w->last_modified) >= MODIFF
12169 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
12170 {
12171 #if GLYPH_DEBUG
12172 debug_method_add (w, "same window start");
12173 #endif
12174
12175 /* Try to redisplay starting at same place as before.
12176 If point has not moved off frame, accept the results. */
12177 if (!current_matrix_up_to_date_p
12178 /* Don't use try_window_reusing_current_matrix in this case
12179 because a window scroll function can have changed the
12180 buffer. */
12181 || !NILP (Vwindow_scroll_functions)
12182 || MINI_WINDOW_P (w)
12183 || !(used_current_matrix_p
12184 = try_window_reusing_current_matrix (w)))
12185 {
12186 IF_DEBUG (debug_method_add (w, "1"));
12187 try_window (window, startp);
12188 }
12189
12190 if (fonts_changed_p)
12191 goto need_larger_matrices;
12192
12193 if (w->cursor.vpos >= 0)
12194 {
12195 if (!just_this_one_p
12196 || current_buffer->clip_changed
12197 || BEG_UNCHANGED < CHARPOS (startp))
12198 /* Forget any recorded base line for line number display. */
12199 w->base_line_number = Qnil;
12200
12201 if (!cursor_row_fully_visible_p (w, 1, 0))
12202 {
12203 clear_glyph_matrix (w->desired_matrix);
12204 last_line_misfit = 1;
12205 }
12206 /* Drop through and scroll. */
12207 else
12208 goto done;
12209 }
12210 else
12211 clear_glyph_matrix (w->desired_matrix);
12212 }
12213
12214 try_to_scroll:
12215
12216 w->last_modified = make_number (0);
12217 w->last_overlay_modified = make_number (0);
12218
12219 /* Redisplay the mode line. Select the buffer properly for that. */
12220 if (!update_mode_line)
12221 {
12222 update_mode_line = 1;
12223 w->update_mode_line = Qt;
12224 }
12225
12226 /* Try to scroll by specified few lines. */
12227 if ((scroll_conservatively
12228 || scroll_step
12229 || temp_scroll_step
12230 || NUMBERP (current_buffer->scroll_up_aggressively)
12231 || NUMBERP (current_buffer->scroll_down_aggressively))
12232 && !current_buffer->clip_changed
12233 && CHARPOS (startp) >= BEGV
12234 && CHARPOS (startp) <= ZV)
12235 {
12236 /* The function returns -1 if new fonts were loaded, 1 if
12237 successful, 0 if not successful. */
12238 int rc = try_scrolling (window, just_this_one_p,
12239 scroll_conservatively,
12240 scroll_step,
12241 temp_scroll_step, last_line_misfit);
12242 switch (rc)
12243 {
12244 case SCROLLING_SUCCESS:
12245 goto done;
12246
12247 case SCROLLING_NEED_LARGER_MATRICES:
12248 goto need_larger_matrices;
12249
12250 case SCROLLING_FAILED:
12251 break;
12252
12253 default:
12254 abort ();
12255 }
12256 }
12257
12258 /* Finally, just choose place to start which centers point */
12259
12260 recenter:
12261 if (centering_position < 0)
12262 centering_position = window_box_height (w) / 2;
12263
12264 #if GLYPH_DEBUG
12265 debug_method_add (w, "recenter");
12266 #endif
12267
12268 /* w->vscroll = 0; */
12269
12270 /* Forget any previously recorded base line for line number display. */
12271 if (!buffer_unchanged_p)
12272 w->base_line_number = Qnil;
12273
12274 /* Move backward half the height of the window. */
12275 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12276 it.current_y = it.last_visible_y;
12277 move_it_vertically_backward (&it, centering_position);
12278 xassert (IT_CHARPOS (it) >= BEGV);
12279
12280 /* The function move_it_vertically_backward may move over more
12281 than the specified y-distance. If it->w is small, e.g. a
12282 mini-buffer window, we may end up in front of the window's
12283 display area. Start displaying at the start of the line
12284 containing PT in this case. */
12285 if (it.current_y <= 0)
12286 {
12287 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12288 move_it_vertically_backward (&it, 0);
12289 xassert (IT_CHARPOS (it) <= PT);
12290 it.current_y = 0;
12291 }
12292
12293 it.current_x = it.hpos = 0;
12294
12295 /* Set startp here explicitly in case that helps avoid an infinite loop
12296 in case the window-scroll-functions functions get errors. */
12297 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
12298
12299 /* Run scroll hooks. */
12300 startp = run_window_scroll_functions (window, it.current.pos);
12301
12302 /* Redisplay the window. */
12303 if (!current_matrix_up_to_date_p
12304 || windows_or_buffers_changed
12305 || cursor_type_changed
12306 /* Don't use try_window_reusing_current_matrix in this case
12307 because it can have changed the buffer. */
12308 || !NILP (Vwindow_scroll_functions)
12309 || !just_this_one_p
12310 || MINI_WINDOW_P (w)
12311 || !(used_current_matrix_p
12312 = try_window_reusing_current_matrix (w)))
12313 try_window (window, startp);
12314
12315 /* If new fonts have been loaded (due to fontsets), give up. We
12316 have to start a new redisplay since we need to re-adjust glyph
12317 matrices. */
12318 if (fonts_changed_p)
12319 goto need_larger_matrices;
12320
12321 /* If cursor did not appear assume that the middle of the window is
12322 in the first line of the window. Do it again with the next line.
12323 (Imagine a window of height 100, displaying two lines of height
12324 60. Moving back 50 from it->last_visible_y will end in the first
12325 line.) */
12326 if (w->cursor.vpos < 0)
12327 {
12328 if (!NILP (w->window_end_valid)
12329 && PT >= Z - XFASTINT (w->window_end_pos))
12330 {
12331 clear_glyph_matrix (w->desired_matrix);
12332 move_it_by_lines (&it, 1, 0);
12333 try_window (window, it.current.pos);
12334 }
12335 else if (PT < IT_CHARPOS (it))
12336 {
12337 clear_glyph_matrix (w->desired_matrix);
12338 move_it_by_lines (&it, -1, 0);
12339 try_window (window, it.current.pos);
12340 }
12341 else
12342 {
12343 /* Not much we can do about it. */
12344 }
12345 }
12346
12347 /* Consider the following case: Window starts at BEGV, there is
12348 invisible, intangible text at BEGV, so that display starts at
12349 some point START > BEGV. It can happen that we are called with
12350 PT somewhere between BEGV and START. Try to handle that case. */
12351 if (w->cursor.vpos < 0)
12352 {
12353 struct glyph_row *row = w->current_matrix->rows;
12354 if (row->mode_line_p)
12355 ++row;
12356 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12357 }
12358
12359 if (!cursor_row_fully_visible_p (w, 0, 0))
12360 {
12361 /* If vscroll is enabled, disable it and try again. */
12362 if (w->vscroll)
12363 {
12364 w->vscroll = 0;
12365 clear_glyph_matrix (w->desired_matrix);
12366 goto recenter;
12367 }
12368
12369 /* If centering point failed to make the whole line visible,
12370 put point at the top instead. That has to make the whole line
12371 visible, if it can be done. */
12372 if (centering_position == 0)
12373 goto done;
12374
12375 clear_glyph_matrix (w->desired_matrix);
12376 centering_position = 0;
12377 goto recenter;
12378 }
12379
12380 done:
12381
12382 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12383 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
12384 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
12385 ? Qt : Qnil);
12386
12387 /* Display the mode line, if we must. */
12388 if ((update_mode_line
12389 /* If window not full width, must redo its mode line
12390 if (a) the window to its side is being redone and
12391 (b) we do a frame-based redisplay. This is a consequence
12392 of how inverted lines are drawn in frame-based redisplay. */
12393 || (!just_this_one_p
12394 && !FRAME_WINDOW_P (f)
12395 && !WINDOW_FULL_WIDTH_P (w))
12396 /* Line number to display. */
12397 || INTEGERP (w->base_line_pos)
12398 /* Column number is displayed and different from the one displayed. */
12399 || (!NILP (w->column_number_displayed)
12400 && (XFASTINT (w->column_number_displayed)
12401 != (int) current_column ()))) /* iftc */
12402 /* This means that the window has a mode line. */
12403 && (WINDOW_WANTS_MODELINE_P (w)
12404 || WINDOW_WANTS_HEADER_LINE_P (w)))
12405 {
12406 display_mode_lines (w);
12407
12408 /* If mode line height has changed, arrange for a thorough
12409 immediate redisplay using the correct mode line height. */
12410 if (WINDOW_WANTS_MODELINE_P (w)
12411 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
12412 {
12413 fonts_changed_p = 1;
12414 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
12415 = DESIRED_MODE_LINE_HEIGHT (w);
12416 }
12417
12418 /* If top line height has changed, arrange for a thorough
12419 immediate redisplay using the correct mode line height. */
12420 if (WINDOW_WANTS_HEADER_LINE_P (w)
12421 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
12422 {
12423 fonts_changed_p = 1;
12424 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
12425 = DESIRED_HEADER_LINE_HEIGHT (w);
12426 }
12427
12428 if (fonts_changed_p)
12429 goto need_larger_matrices;
12430 }
12431
12432 if (!line_number_displayed
12433 && !BUFFERP (w->base_line_pos))
12434 {
12435 w->base_line_pos = Qnil;
12436 w->base_line_number = Qnil;
12437 }
12438
12439 finish_menu_bars:
12440
12441 /* When we reach a frame's selected window, redo the frame's menu bar. */
12442 if (update_mode_line
12443 && EQ (FRAME_SELECTED_WINDOW (f), window))
12444 {
12445 int redisplay_menu_p = 0;
12446 int redisplay_tool_bar_p = 0;
12447
12448 if (FRAME_WINDOW_P (f))
12449 {
12450 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
12451 || defined (USE_GTK)
12452 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
12453 #else
12454 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12455 #endif
12456 }
12457 else
12458 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12459
12460 if (redisplay_menu_p)
12461 display_menu_bar (w);
12462
12463 #ifdef HAVE_WINDOW_SYSTEM
12464 #ifdef USE_GTK
12465 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
12466 #else
12467 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
12468 && (FRAME_TOOL_BAR_LINES (f) > 0
12469 || auto_resize_tool_bars_p);
12470
12471 #endif
12472
12473 if (redisplay_tool_bar_p)
12474 redisplay_tool_bar (f);
12475 #endif
12476 }
12477
12478 #ifdef HAVE_WINDOW_SYSTEM
12479 if (FRAME_WINDOW_P (f)
12480 && update_window_fringes (w, 0)
12481 && !just_this_one_p
12482 && (used_current_matrix_p || overlay_arrow_seen)
12483 && !w->pseudo_window_p)
12484 {
12485 update_begin (f);
12486 BLOCK_INPUT;
12487 if (draw_window_fringes (w, 1))
12488 x_draw_vertical_border (w);
12489 UNBLOCK_INPUT;
12490 update_end (f);
12491 }
12492 #endif /* HAVE_WINDOW_SYSTEM */
12493
12494 /* We go to this label, with fonts_changed_p nonzero,
12495 if it is necessary to try again using larger glyph matrices.
12496 We have to redeem the scroll bar even in this case,
12497 because the loop in redisplay_internal expects that. */
12498 need_larger_matrices:
12499 ;
12500 finish_scroll_bars:
12501
12502 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
12503 {
12504 /* Set the thumb's position and size. */
12505 set_vertical_scroll_bar (w);
12506
12507 /* Note that we actually used the scroll bar attached to this
12508 window, so it shouldn't be deleted at the end of redisplay. */
12509 redeem_scroll_bar_hook (w);
12510 }
12511
12512 /* Restore current_buffer and value of point in it. */
12513 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
12514 set_buffer_internal_1 (old);
12515 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
12516
12517 unbind_to (count, Qnil);
12518 }
12519
12520
12521 /* Build the complete desired matrix of WINDOW with a window start
12522 buffer position POS. Value is non-zero if successful. It is zero
12523 if fonts were loaded during redisplay which makes re-adjusting
12524 glyph matrices necessary. */
12525
12526 int
12527 try_window (window, pos)
12528 Lisp_Object window;
12529 struct text_pos pos;
12530 {
12531 struct window *w = XWINDOW (window);
12532 struct it it;
12533 struct glyph_row *last_text_row = NULL;
12534
12535 /* Make POS the new window start. */
12536 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
12537
12538 /* Mark cursor position as unknown. No overlay arrow seen. */
12539 w->cursor.vpos = -1;
12540 overlay_arrow_seen = 0;
12541
12542 /* Initialize iterator and info to start at POS. */
12543 start_display (&it, w, pos);
12544
12545 /* Display all lines of W. */
12546 while (it.current_y < it.last_visible_y)
12547 {
12548 if (display_line (&it))
12549 last_text_row = it.glyph_row - 1;
12550 if (fonts_changed_p)
12551 return 0;
12552 }
12553
12554 /* If bottom moved off end of frame, change mode line percentage. */
12555 if (XFASTINT (w->window_end_pos) <= 0
12556 && Z != IT_CHARPOS (it))
12557 w->update_mode_line = Qt;
12558
12559 /* Set window_end_pos to the offset of the last character displayed
12560 on the window from the end of current_buffer. Set
12561 window_end_vpos to its row number. */
12562 if (last_text_row)
12563 {
12564 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
12565 w->window_end_bytepos
12566 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12567 w->window_end_pos
12568 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12569 w->window_end_vpos
12570 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12571 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
12572 ->displays_text_p);
12573 }
12574 else
12575 {
12576 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12577 w->window_end_pos = make_number (Z - ZV);
12578 w->window_end_vpos = make_number (0);
12579 }
12580
12581 /* But that is not valid info until redisplay finishes. */
12582 w->window_end_valid = Qnil;
12583 return 1;
12584 }
12585
12586
12587 \f
12588 /************************************************************************
12589 Window redisplay reusing current matrix when buffer has not changed
12590 ************************************************************************/
12591
12592 /* Try redisplay of window W showing an unchanged buffer with a
12593 different window start than the last time it was displayed by
12594 reusing its current matrix. Value is non-zero if successful.
12595 W->start is the new window start. */
12596
12597 static int
12598 try_window_reusing_current_matrix (w)
12599 struct window *w;
12600 {
12601 struct frame *f = XFRAME (w->frame);
12602 struct glyph_row *row, *bottom_row;
12603 struct it it;
12604 struct run run;
12605 struct text_pos start, new_start;
12606 int nrows_scrolled, i;
12607 struct glyph_row *last_text_row;
12608 struct glyph_row *last_reused_text_row;
12609 struct glyph_row *start_row;
12610 int start_vpos, min_y, max_y;
12611
12612 #if GLYPH_DEBUG
12613 if (inhibit_try_window_reusing)
12614 return 0;
12615 #endif
12616
12617 if (/* This function doesn't handle terminal frames. */
12618 !FRAME_WINDOW_P (f)
12619 /* Don't try to reuse the display if windows have been split
12620 or such. */
12621 || windows_or_buffers_changed
12622 || cursor_type_changed)
12623 return 0;
12624
12625 /* Can't do this if region may have changed. */
12626 if ((!NILP (Vtransient_mark_mode)
12627 && !NILP (current_buffer->mark_active))
12628 || !NILP (w->region_showing)
12629 || !NILP (Vshow_trailing_whitespace))
12630 return 0;
12631
12632 /* If top-line visibility has changed, give up. */
12633 if (WINDOW_WANTS_HEADER_LINE_P (w)
12634 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
12635 return 0;
12636
12637 /* Give up if old or new display is scrolled vertically. We could
12638 make this function handle this, but right now it doesn't. */
12639 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12640 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
12641 return 0;
12642
12643 /* The variable new_start now holds the new window start. The old
12644 start `start' can be determined from the current matrix. */
12645 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
12646 start = start_row->start.pos;
12647 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12648
12649 /* Clear the desired matrix for the display below. */
12650 clear_glyph_matrix (w->desired_matrix);
12651
12652 if (CHARPOS (new_start) <= CHARPOS (start))
12653 {
12654 int first_row_y;
12655
12656 /* Don't use this method if the display starts with an ellipsis
12657 displayed for invisible text. It's not easy to handle that case
12658 below, and it's certainly not worth the effort since this is
12659 not a frequent case. */
12660 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
12661 return 0;
12662
12663 IF_DEBUG (debug_method_add (w, "twu1"));
12664
12665 /* Display up to a row that can be reused. The variable
12666 last_text_row is set to the last row displayed that displays
12667 text. Note that it.vpos == 0 if or if not there is a
12668 header-line; it's not the same as the MATRIX_ROW_VPOS! */
12669 start_display (&it, w, new_start);
12670 first_row_y = it.current_y;
12671 w->cursor.vpos = -1;
12672 last_text_row = last_reused_text_row = NULL;
12673
12674 while (it.current_y < it.last_visible_y
12675 && !fonts_changed_p)
12676 {
12677 /* If we have reached into the characters in the START row,
12678 that means the line boundaries have changed. So we
12679 can't start copying with the row START. Maybe it will
12680 work to start copying with the following row. */
12681 while (IT_CHARPOS (it) > CHARPOS (start))
12682 {
12683 /* Advance to the next row as the "start". */
12684 start_row++;
12685 start = start_row->start.pos;
12686 /* If there are no more rows to try, or just one, give up. */
12687 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
12688 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
12689 || CHARPOS (start) == ZV)
12690 {
12691 clear_glyph_matrix (w->desired_matrix);
12692 return 0;
12693 }
12694
12695 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12696 }
12697 /* If we have reached alignment,
12698 we can copy the rest of the rows. */
12699 if (IT_CHARPOS (it) == CHARPOS (start))
12700 break;
12701
12702 if (display_line (&it))
12703 last_text_row = it.glyph_row - 1;
12704 }
12705
12706 /* A value of current_y < last_visible_y means that we stopped
12707 at the previous window start, which in turn means that we
12708 have at least one reusable row. */
12709 if (it.current_y < it.last_visible_y)
12710 {
12711 /* IT.vpos always starts from 0; it counts text lines. */
12712 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
12713
12714 /* Find PT if not already found in the lines displayed. */
12715 if (w->cursor.vpos < 0)
12716 {
12717 int dy = it.current_y - start_row->y;
12718
12719 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12720 row = row_containing_pos (w, PT, row, NULL, dy);
12721 if (row)
12722 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
12723 dy, nrows_scrolled);
12724 else
12725 {
12726 clear_glyph_matrix (w->desired_matrix);
12727 return 0;
12728 }
12729 }
12730
12731 /* Scroll the display. Do it before the current matrix is
12732 changed. The problem here is that update has not yet
12733 run, i.e. part of the current matrix is not up to date.
12734 scroll_run_hook will clear the cursor, and use the
12735 current matrix to get the height of the row the cursor is
12736 in. */
12737 run.current_y = start_row->y;
12738 run.desired_y = it.current_y;
12739 run.height = it.last_visible_y - it.current_y;
12740
12741 if (run.height > 0 && run.current_y != run.desired_y)
12742 {
12743 update_begin (f);
12744 rif->update_window_begin_hook (w);
12745 rif->clear_window_mouse_face (w);
12746 rif->scroll_run_hook (w, &run);
12747 rif->update_window_end_hook (w, 0, 0);
12748 update_end (f);
12749 }
12750
12751 /* Shift current matrix down by nrows_scrolled lines. */
12752 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12753 rotate_matrix (w->current_matrix,
12754 start_vpos,
12755 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12756 nrows_scrolled);
12757
12758 /* Disable lines that must be updated. */
12759 for (i = 0; i < it.vpos; ++i)
12760 (start_row + i)->enabled_p = 0;
12761
12762 /* Re-compute Y positions. */
12763 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12764 max_y = it.last_visible_y;
12765 for (row = start_row + nrows_scrolled;
12766 row < bottom_row;
12767 ++row)
12768 {
12769 row->y = it.current_y;
12770 row->visible_height = row->height;
12771
12772 if (row->y < min_y)
12773 row->visible_height -= min_y - row->y;
12774 if (row->y + row->height > max_y)
12775 row->visible_height -= row->y + row->height - max_y;
12776 row->redraw_fringe_bitmaps_p = 1;
12777
12778 it.current_y += row->height;
12779
12780 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12781 last_reused_text_row = row;
12782 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
12783 break;
12784 }
12785
12786 /* Disable lines in the current matrix which are now
12787 below the window. */
12788 for (++row; row < bottom_row; ++row)
12789 row->enabled_p = 0;
12790 }
12791
12792 /* Update window_end_pos etc.; last_reused_text_row is the last
12793 reused row from the current matrix containing text, if any.
12794 The value of last_text_row is the last displayed line
12795 containing text. */
12796 if (last_reused_text_row)
12797 {
12798 w->window_end_bytepos
12799 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
12800 w->window_end_pos
12801 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
12802 w->window_end_vpos
12803 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
12804 w->current_matrix));
12805 }
12806 else if (last_text_row)
12807 {
12808 w->window_end_bytepos
12809 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12810 w->window_end_pos
12811 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12812 w->window_end_vpos
12813 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12814 }
12815 else
12816 {
12817 /* This window must be completely empty. */
12818 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12819 w->window_end_pos = make_number (Z - ZV);
12820 w->window_end_vpos = make_number (0);
12821 }
12822 w->window_end_valid = Qnil;
12823
12824 /* Update hint: don't try scrolling again in update_window. */
12825 w->desired_matrix->no_scrolling_p = 1;
12826
12827 #if GLYPH_DEBUG
12828 debug_method_add (w, "try_window_reusing_current_matrix 1");
12829 #endif
12830 return 1;
12831 }
12832 else if (CHARPOS (new_start) > CHARPOS (start))
12833 {
12834 struct glyph_row *pt_row, *row;
12835 struct glyph_row *first_reusable_row;
12836 struct glyph_row *first_row_to_display;
12837 int dy;
12838 int yb = window_text_bottom_y (w);
12839
12840 /* Find the row starting at new_start, if there is one. Don't
12841 reuse a partially visible line at the end. */
12842 first_reusable_row = start_row;
12843 while (first_reusable_row->enabled_p
12844 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
12845 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12846 < CHARPOS (new_start)))
12847 ++first_reusable_row;
12848
12849 /* Give up if there is no row to reuse. */
12850 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
12851 || !first_reusable_row->enabled_p
12852 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12853 != CHARPOS (new_start)))
12854 return 0;
12855
12856 /* We can reuse fully visible rows beginning with
12857 first_reusable_row to the end of the window. Set
12858 first_row_to_display to the first row that cannot be reused.
12859 Set pt_row to the row containing point, if there is any. */
12860 pt_row = NULL;
12861 for (first_row_to_display = first_reusable_row;
12862 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
12863 ++first_row_to_display)
12864 {
12865 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
12866 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
12867 pt_row = first_row_to_display;
12868 }
12869
12870 /* Start displaying at the start of first_row_to_display. */
12871 xassert (first_row_to_display->y < yb);
12872 init_to_row_start (&it, w, first_row_to_display);
12873
12874 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
12875 - start_vpos);
12876 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
12877 - nrows_scrolled);
12878 it.current_y = (first_row_to_display->y - first_reusable_row->y
12879 + WINDOW_HEADER_LINE_HEIGHT (w));
12880
12881 /* Display lines beginning with first_row_to_display in the
12882 desired matrix. Set last_text_row to the last row displayed
12883 that displays text. */
12884 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
12885 if (pt_row == NULL)
12886 w->cursor.vpos = -1;
12887 last_text_row = NULL;
12888 while (it.current_y < it.last_visible_y && !fonts_changed_p)
12889 if (display_line (&it))
12890 last_text_row = it.glyph_row - 1;
12891
12892 /* Give up If point isn't in a row displayed or reused. */
12893 if (w->cursor.vpos < 0)
12894 {
12895 clear_glyph_matrix (w->desired_matrix);
12896 return 0;
12897 }
12898
12899 /* If point is in a reused row, adjust y and vpos of the cursor
12900 position. */
12901 if (pt_row)
12902 {
12903 w->cursor.vpos -= nrows_scrolled;
12904 w->cursor.y -= first_reusable_row->y - start_row->y;
12905 }
12906
12907 /* Scroll the display. */
12908 run.current_y = first_reusable_row->y;
12909 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
12910 run.height = it.last_visible_y - run.current_y;
12911 dy = run.current_y - run.desired_y;
12912
12913 if (run.height)
12914 {
12915 update_begin (f);
12916 rif->update_window_begin_hook (w);
12917 rif->clear_window_mouse_face (w);
12918 rif->scroll_run_hook (w, &run);
12919 rif->update_window_end_hook (w, 0, 0);
12920 update_end (f);
12921 }
12922
12923 /* Adjust Y positions of reused rows. */
12924 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12925 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12926 max_y = it.last_visible_y;
12927 for (row = first_reusable_row; row < first_row_to_display; ++row)
12928 {
12929 row->y -= dy;
12930 row->visible_height = row->height;
12931 if (row->y < min_y)
12932 row->visible_height -= min_y - row->y;
12933 if (row->y + row->height > max_y)
12934 row->visible_height -= row->y + row->height - max_y;
12935 row->redraw_fringe_bitmaps_p = 1;
12936 }
12937
12938 /* Scroll the current matrix. */
12939 xassert (nrows_scrolled > 0);
12940 rotate_matrix (w->current_matrix,
12941 start_vpos,
12942 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12943 -nrows_scrolled);
12944
12945 /* Disable rows not reused. */
12946 for (row -= nrows_scrolled; row < bottom_row; ++row)
12947 row->enabled_p = 0;
12948
12949 /* Point may have moved to a different line, so we cannot assume that
12950 the previous cursor position is valid; locate the correct row. */
12951 if (pt_row)
12952 {
12953 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12954 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
12955 row++)
12956 {
12957 w->cursor.vpos++;
12958 w->cursor.y = row->y;
12959 }
12960 if (row < bottom_row)
12961 {
12962 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
12963 while (glyph->charpos < PT)
12964 {
12965 w->cursor.hpos++;
12966 w->cursor.x += glyph->pixel_width;
12967 glyph++;
12968 }
12969 }
12970 }
12971
12972 /* Adjust window end. A null value of last_text_row means that
12973 the window end is in reused rows which in turn means that
12974 only its vpos can have changed. */
12975 if (last_text_row)
12976 {
12977 w->window_end_bytepos
12978 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12979 w->window_end_pos
12980 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12981 w->window_end_vpos
12982 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12983 }
12984 else
12985 {
12986 w->window_end_vpos
12987 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
12988 }
12989
12990 w->window_end_valid = Qnil;
12991 w->desired_matrix->no_scrolling_p = 1;
12992
12993 #if GLYPH_DEBUG
12994 debug_method_add (w, "try_window_reusing_current_matrix 2");
12995 #endif
12996 return 1;
12997 }
12998
12999 return 0;
13000 }
13001
13002
13003 \f
13004 /************************************************************************
13005 Window redisplay reusing current matrix when buffer has changed
13006 ************************************************************************/
13007
13008 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
13009 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
13010 int *, int *));
13011 static struct glyph_row *
13012 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
13013 struct glyph_row *));
13014
13015
13016 /* Return the last row in MATRIX displaying text. If row START is
13017 non-null, start searching with that row. IT gives the dimensions
13018 of the display. Value is null if matrix is empty; otherwise it is
13019 a pointer to the row found. */
13020
13021 static struct glyph_row *
13022 find_last_row_displaying_text (matrix, it, start)
13023 struct glyph_matrix *matrix;
13024 struct it *it;
13025 struct glyph_row *start;
13026 {
13027 struct glyph_row *row, *row_found;
13028
13029 /* Set row_found to the last row in IT->w's current matrix
13030 displaying text. The loop looks funny but think of partially
13031 visible lines. */
13032 row_found = NULL;
13033 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
13034 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13035 {
13036 xassert (row->enabled_p);
13037 row_found = row;
13038 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
13039 break;
13040 ++row;
13041 }
13042
13043 return row_found;
13044 }
13045
13046
13047 /* Return the last row in the current matrix of W that is not affected
13048 by changes at the start of current_buffer that occurred since W's
13049 current matrix was built. Value is null if no such row exists.
13050
13051 BEG_UNCHANGED us the number of characters unchanged at the start of
13052 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
13053 first changed character in current_buffer. Characters at positions <
13054 BEG + BEG_UNCHANGED are at the same buffer positions as they were
13055 when the current matrix was built. */
13056
13057 static struct glyph_row *
13058 find_last_unchanged_at_beg_row (w)
13059 struct window *w;
13060 {
13061 int first_changed_pos = BEG + BEG_UNCHANGED;
13062 struct glyph_row *row;
13063 struct glyph_row *row_found = NULL;
13064 int yb = window_text_bottom_y (w);
13065
13066 /* Find the last row displaying unchanged text. */
13067 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13068 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13069 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
13070 {
13071 if (/* If row ends before first_changed_pos, it is unchanged,
13072 except in some case. */
13073 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
13074 /* When row ends in ZV and we write at ZV it is not
13075 unchanged. */
13076 && !row->ends_at_zv_p
13077 /* When first_changed_pos is the end of a continued line,
13078 row is not unchanged because it may be no longer
13079 continued. */
13080 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
13081 && (row->continued_p
13082 || row->exact_window_width_line_p)))
13083 row_found = row;
13084
13085 /* Stop if last visible row. */
13086 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
13087 break;
13088
13089 ++row;
13090 }
13091
13092 return row_found;
13093 }
13094
13095
13096 /* Find the first glyph row in the current matrix of W that is not
13097 affected by changes at the end of current_buffer since the
13098 time W's current matrix was built.
13099
13100 Return in *DELTA the number of chars by which buffer positions in
13101 unchanged text at the end of current_buffer must be adjusted.
13102
13103 Return in *DELTA_BYTES the corresponding number of bytes.
13104
13105 Value is null if no such row exists, i.e. all rows are affected by
13106 changes. */
13107
13108 static struct glyph_row *
13109 find_first_unchanged_at_end_row (w, delta, delta_bytes)
13110 struct window *w;
13111 int *delta, *delta_bytes;
13112 {
13113 struct glyph_row *row;
13114 struct glyph_row *row_found = NULL;
13115
13116 *delta = *delta_bytes = 0;
13117
13118 /* Display must not have been paused, otherwise the current matrix
13119 is not up to date. */
13120 if (NILP (w->window_end_valid))
13121 abort ();
13122
13123 /* A value of window_end_pos >= END_UNCHANGED means that the window
13124 end is in the range of changed text. If so, there is no
13125 unchanged row at the end of W's current matrix. */
13126 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
13127 return NULL;
13128
13129 /* Set row to the last row in W's current matrix displaying text. */
13130 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13131
13132 /* If matrix is entirely empty, no unchanged row exists. */
13133 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
13134 {
13135 /* The value of row is the last glyph row in the matrix having a
13136 meaningful buffer position in it. The end position of row
13137 corresponds to window_end_pos. This allows us to translate
13138 buffer positions in the current matrix to current buffer
13139 positions for characters not in changed text. */
13140 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13141 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13142 int last_unchanged_pos, last_unchanged_pos_old;
13143 struct glyph_row *first_text_row
13144 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13145
13146 *delta = Z - Z_old;
13147 *delta_bytes = Z_BYTE - Z_BYTE_old;
13148
13149 /* Set last_unchanged_pos to the buffer position of the last
13150 character in the buffer that has not been changed. Z is the
13151 index + 1 of the last character in current_buffer, i.e. by
13152 subtracting END_UNCHANGED we get the index of the last
13153 unchanged character, and we have to add BEG to get its buffer
13154 position. */
13155 last_unchanged_pos = Z - END_UNCHANGED + BEG;
13156 last_unchanged_pos_old = last_unchanged_pos - *delta;
13157
13158 /* Search backward from ROW for a row displaying a line that
13159 starts at a minimum position >= last_unchanged_pos_old. */
13160 for (; row > first_text_row; --row)
13161 {
13162 /* This used to abort, but it can happen.
13163 It is ok to just stop the search instead here. KFS. */
13164 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
13165 break;
13166
13167 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
13168 row_found = row;
13169 }
13170 }
13171
13172 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
13173 abort ();
13174
13175 return row_found;
13176 }
13177
13178
13179 /* Make sure that glyph rows in the current matrix of window W
13180 reference the same glyph memory as corresponding rows in the
13181 frame's frame matrix. This function is called after scrolling W's
13182 current matrix on a terminal frame in try_window_id and
13183 try_window_reusing_current_matrix. */
13184
13185 static void
13186 sync_frame_with_window_matrix_rows (w)
13187 struct window *w;
13188 {
13189 struct frame *f = XFRAME (w->frame);
13190 struct glyph_row *window_row, *window_row_end, *frame_row;
13191
13192 /* Preconditions: W must be a leaf window and full-width. Its frame
13193 must have a frame matrix. */
13194 xassert (NILP (w->hchild) && NILP (w->vchild));
13195 xassert (WINDOW_FULL_WIDTH_P (w));
13196 xassert (!FRAME_WINDOW_P (f));
13197
13198 /* If W is a full-width window, glyph pointers in W's current matrix
13199 have, by definition, to be the same as glyph pointers in the
13200 corresponding frame matrix. Note that frame matrices have no
13201 marginal areas (see build_frame_matrix). */
13202 window_row = w->current_matrix->rows;
13203 window_row_end = window_row + w->current_matrix->nrows;
13204 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
13205 while (window_row < window_row_end)
13206 {
13207 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
13208 struct glyph *end = window_row->glyphs[LAST_AREA];
13209
13210 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
13211 frame_row->glyphs[TEXT_AREA] = start;
13212 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
13213 frame_row->glyphs[LAST_AREA] = end;
13214
13215 /* Disable frame rows whose corresponding window rows have
13216 been disabled in try_window_id. */
13217 if (!window_row->enabled_p)
13218 frame_row->enabled_p = 0;
13219
13220 ++window_row, ++frame_row;
13221 }
13222 }
13223
13224
13225 /* Find the glyph row in window W containing CHARPOS. Consider all
13226 rows between START and END (not inclusive). END null means search
13227 all rows to the end of the display area of W. Value is the row
13228 containing CHARPOS or null. */
13229
13230 struct glyph_row *
13231 row_containing_pos (w, charpos, start, end, dy)
13232 struct window *w;
13233 int charpos;
13234 struct glyph_row *start, *end;
13235 int dy;
13236 {
13237 struct glyph_row *row = start;
13238 int last_y;
13239
13240 /* If we happen to start on a header-line, skip that. */
13241 if (row->mode_line_p)
13242 ++row;
13243
13244 if ((end && row >= end) || !row->enabled_p)
13245 return NULL;
13246
13247 last_y = window_text_bottom_y (w) - dy;
13248
13249 while (1)
13250 {
13251 /* Give up if we have gone too far. */
13252 if (end && row >= end)
13253 return NULL;
13254 /* This formerly returned if they were equal.
13255 I think that both quantities are of a "last plus one" type;
13256 if so, when they are equal, the row is within the screen. -- rms. */
13257 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
13258 return NULL;
13259
13260 /* If it is in this row, return this row. */
13261 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
13262 || (MATRIX_ROW_END_CHARPOS (row) == charpos
13263 /* The end position of a row equals the start
13264 position of the next row. If CHARPOS is there, we
13265 would rather display it in the next line, except
13266 when this line ends in ZV. */
13267 && !row->ends_at_zv_p
13268 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13269 && charpos >= MATRIX_ROW_START_CHARPOS (row))
13270 return row;
13271 ++row;
13272 }
13273 }
13274
13275
13276 /* Try to redisplay window W by reusing its existing display. W's
13277 current matrix must be up to date when this function is called,
13278 i.e. window_end_valid must not be nil.
13279
13280 Value is
13281
13282 1 if display has been updated
13283 0 if otherwise unsuccessful
13284 -1 if redisplay with same window start is known not to succeed
13285
13286 The following steps are performed:
13287
13288 1. Find the last row in the current matrix of W that is not
13289 affected by changes at the start of current_buffer. If no such row
13290 is found, give up.
13291
13292 2. Find the first row in W's current matrix that is not affected by
13293 changes at the end of current_buffer. Maybe there is no such row.
13294
13295 3. Display lines beginning with the row + 1 found in step 1 to the
13296 row found in step 2 or, if step 2 didn't find a row, to the end of
13297 the window.
13298
13299 4. If cursor is not known to appear on the window, give up.
13300
13301 5. If display stopped at the row found in step 2, scroll the
13302 display and current matrix as needed.
13303
13304 6. Maybe display some lines at the end of W, if we must. This can
13305 happen under various circumstances, like a partially visible line
13306 becoming fully visible, or because newly displayed lines are displayed
13307 in smaller font sizes.
13308
13309 7. Update W's window end information. */
13310
13311 static int
13312 try_window_id (w)
13313 struct window *w;
13314 {
13315 struct frame *f = XFRAME (w->frame);
13316 struct glyph_matrix *current_matrix = w->current_matrix;
13317 struct glyph_matrix *desired_matrix = w->desired_matrix;
13318 struct glyph_row *last_unchanged_at_beg_row;
13319 struct glyph_row *first_unchanged_at_end_row;
13320 struct glyph_row *row;
13321 struct glyph_row *bottom_row;
13322 int bottom_vpos;
13323 struct it it;
13324 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
13325 struct text_pos start_pos;
13326 struct run run;
13327 int first_unchanged_at_end_vpos = 0;
13328 struct glyph_row *last_text_row, *last_text_row_at_end;
13329 struct text_pos start;
13330 int first_changed_charpos, last_changed_charpos;
13331
13332 #if GLYPH_DEBUG
13333 if (inhibit_try_window_id)
13334 return 0;
13335 #endif
13336
13337 /* This is handy for debugging. */
13338 #if 0
13339 #define GIVE_UP(X) \
13340 do { \
13341 fprintf (stderr, "try_window_id give up %d\n", (X)); \
13342 return 0; \
13343 } while (0)
13344 #else
13345 #define GIVE_UP(X) return 0
13346 #endif
13347
13348 SET_TEXT_POS_FROM_MARKER (start, w->start);
13349
13350 /* Don't use this for mini-windows because these can show
13351 messages and mini-buffers, and we don't handle that here. */
13352 if (MINI_WINDOW_P (w))
13353 GIVE_UP (1);
13354
13355 /* This flag is used to prevent redisplay optimizations. */
13356 if (windows_or_buffers_changed || cursor_type_changed)
13357 GIVE_UP (2);
13358
13359 /* Verify that narrowing has not changed.
13360 Also verify that we were not told to prevent redisplay optimizations.
13361 It would be nice to further
13362 reduce the number of cases where this prevents try_window_id. */
13363 if (current_buffer->clip_changed
13364 || current_buffer->prevent_redisplay_optimizations_p)
13365 GIVE_UP (3);
13366
13367 /* Window must either use window-based redisplay or be full width. */
13368 if (!FRAME_WINDOW_P (f)
13369 && (!line_ins_del_ok
13370 || !WINDOW_FULL_WIDTH_P (w)))
13371 GIVE_UP (4);
13372
13373 /* Give up if point is not known NOT to appear in W. */
13374 if (PT < CHARPOS (start))
13375 GIVE_UP (5);
13376
13377 /* Another way to prevent redisplay optimizations. */
13378 if (XFASTINT (w->last_modified) == 0)
13379 GIVE_UP (6);
13380
13381 /* Verify that window is not hscrolled. */
13382 if (XFASTINT (w->hscroll) != 0)
13383 GIVE_UP (7);
13384
13385 /* Verify that display wasn't paused. */
13386 if (NILP (w->window_end_valid))
13387 GIVE_UP (8);
13388
13389 /* Can't use this if highlighting a region because a cursor movement
13390 will do more than just set the cursor. */
13391 if (!NILP (Vtransient_mark_mode)
13392 && !NILP (current_buffer->mark_active))
13393 GIVE_UP (9);
13394
13395 /* Likewise if highlighting trailing whitespace. */
13396 if (!NILP (Vshow_trailing_whitespace))
13397 GIVE_UP (11);
13398
13399 /* Likewise if showing a region. */
13400 if (!NILP (w->region_showing))
13401 GIVE_UP (10);
13402
13403 /* Can use this if overlay arrow position and or string have changed. */
13404 if (overlay_arrows_changed_p ())
13405 GIVE_UP (12);
13406
13407
13408 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
13409 only if buffer has really changed. The reason is that the gap is
13410 initially at Z for freshly visited files. The code below would
13411 set end_unchanged to 0 in that case. */
13412 if (MODIFF > SAVE_MODIFF
13413 /* This seems to happen sometimes after saving a buffer. */
13414 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13415 {
13416 if (GPT - BEG < BEG_UNCHANGED)
13417 BEG_UNCHANGED = GPT - BEG;
13418 if (Z - GPT < END_UNCHANGED)
13419 END_UNCHANGED = Z - GPT;
13420 }
13421
13422 /* The position of the first and last character that has been changed. */
13423 first_changed_charpos = BEG + BEG_UNCHANGED;
13424 last_changed_charpos = Z - END_UNCHANGED;
13425
13426 /* If window starts after a line end, and the last change is in
13427 front of that newline, then changes don't affect the display.
13428 This case happens with stealth-fontification. Note that although
13429 the display is unchanged, glyph positions in the matrix have to
13430 be adjusted, of course. */
13431 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13432 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13433 && ((last_changed_charpos < CHARPOS (start)
13434 && CHARPOS (start) == BEGV)
13435 || (last_changed_charpos < CHARPOS (start) - 1
13436 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
13437 {
13438 int Z_old, delta, Z_BYTE_old, delta_bytes;
13439 struct glyph_row *r0;
13440
13441 /* Compute how many chars/bytes have been added to or removed
13442 from the buffer. */
13443 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13444 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13445 delta = Z - Z_old;
13446 delta_bytes = Z_BYTE - Z_BYTE_old;
13447
13448 /* Give up if PT is not in the window. Note that it already has
13449 been checked at the start of try_window_id that PT is not in
13450 front of the window start. */
13451 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
13452 GIVE_UP (13);
13453
13454 /* If window start is unchanged, we can reuse the whole matrix
13455 as is, after adjusting glyph positions. No need to compute
13456 the window end again, since its offset from Z hasn't changed. */
13457 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13458 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
13459 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
13460 /* PT must not be in a partially visible line. */
13461 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
13462 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13463 {
13464 /* Adjust positions in the glyph matrix. */
13465 if (delta || delta_bytes)
13466 {
13467 struct glyph_row *r1
13468 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13469 increment_matrix_positions (w->current_matrix,
13470 MATRIX_ROW_VPOS (r0, current_matrix),
13471 MATRIX_ROW_VPOS (r1, current_matrix),
13472 delta, delta_bytes);
13473 }
13474
13475 /* Set the cursor. */
13476 row = row_containing_pos (w, PT, r0, NULL, 0);
13477 if (row)
13478 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13479 else
13480 abort ();
13481 return 1;
13482 }
13483 }
13484
13485 /* Handle the case that changes are all below what is displayed in
13486 the window, and that PT is in the window. This shortcut cannot
13487 be taken if ZV is visible in the window, and text has been added
13488 there that is visible in the window. */
13489 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
13490 /* ZV is not visible in the window, or there are no
13491 changes at ZV, actually. */
13492 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
13493 || first_changed_charpos == last_changed_charpos))
13494 {
13495 struct glyph_row *r0;
13496
13497 /* Give up if PT is not in the window. Note that it already has
13498 been checked at the start of try_window_id that PT is not in
13499 front of the window start. */
13500 if (PT >= MATRIX_ROW_END_CHARPOS (row))
13501 GIVE_UP (14);
13502
13503 /* If window start is unchanged, we can reuse the whole matrix
13504 as is, without changing glyph positions since no text has
13505 been added/removed in front of the window end. */
13506 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13507 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
13508 /* PT must not be in a partially visible line. */
13509 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
13510 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13511 {
13512 /* We have to compute the window end anew since text
13513 can have been added/removed after it. */
13514 w->window_end_pos
13515 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13516 w->window_end_bytepos
13517 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13518
13519 /* Set the cursor. */
13520 row = row_containing_pos (w, PT, r0, NULL, 0);
13521 if (row)
13522 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13523 else
13524 abort ();
13525 return 2;
13526 }
13527 }
13528
13529 /* Give up if window start is in the changed area.
13530
13531 The condition used to read
13532
13533 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
13534
13535 but why that was tested escapes me at the moment. */
13536 if (CHARPOS (start) >= first_changed_charpos
13537 && CHARPOS (start) <= last_changed_charpos)
13538 GIVE_UP (15);
13539
13540 /* Check that window start agrees with the start of the first glyph
13541 row in its current matrix. Check this after we know the window
13542 start is not in changed text, otherwise positions would not be
13543 comparable. */
13544 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
13545 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
13546 GIVE_UP (16);
13547
13548 /* Give up if the window ends in strings. Overlay strings
13549 at the end are difficult to handle, so don't try. */
13550 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
13551 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
13552 GIVE_UP (20);
13553
13554 /* Compute the position at which we have to start displaying new
13555 lines. Some of the lines at the top of the window might be
13556 reusable because they are not displaying changed text. Find the
13557 last row in W's current matrix not affected by changes at the
13558 start of current_buffer. Value is null if changes start in the
13559 first line of window. */
13560 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
13561 if (last_unchanged_at_beg_row)
13562 {
13563 /* Avoid starting to display in the moddle of a character, a TAB
13564 for instance. This is easier than to set up the iterator
13565 exactly, and it's not a frequent case, so the additional
13566 effort wouldn't really pay off. */
13567 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
13568 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
13569 && last_unchanged_at_beg_row > w->current_matrix->rows)
13570 --last_unchanged_at_beg_row;
13571
13572 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
13573 GIVE_UP (17);
13574
13575 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
13576 GIVE_UP (18);
13577 start_pos = it.current.pos;
13578
13579 /* Start displaying new lines in the desired matrix at the same
13580 vpos we would use in the current matrix, i.e. below
13581 last_unchanged_at_beg_row. */
13582 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
13583 current_matrix);
13584 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13585 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
13586
13587 xassert (it.hpos == 0 && it.current_x == 0);
13588 }
13589 else
13590 {
13591 /* There are no reusable lines at the start of the window.
13592 Start displaying in the first text line. */
13593 start_display (&it, w, start);
13594 it.vpos = it.first_vpos;
13595 start_pos = it.current.pos;
13596 }
13597
13598 /* Find the first row that is not affected by changes at the end of
13599 the buffer. Value will be null if there is no unchanged row, in
13600 which case we must redisplay to the end of the window. delta
13601 will be set to the value by which buffer positions beginning with
13602 first_unchanged_at_end_row have to be adjusted due to text
13603 changes. */
13604 first_unchanged_at_end_row
13605 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
13606 IF_DEBUG (debug_delta = delta);
13607 IF_DEBUG (debug_delta_bytes = delta_bytes);
13608
13609 /* Set stop_pos to the buffer position up to which we will have to
13610 display new lines. If first_unchanged_at_end_row != NULL, this
13611 is the buffer position of the start of the line displayed in that
13612 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
13613 that we don't stop at a buffer position. */
13614 stop_pos = 0;
13615 if (first_unchanged_at_end_row)
13616 {
13617 xassert (last_unchanged_at_beg_row == NULL
13618 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
13619
13620 /* If this is a continuation line, move forward to the next one
13621 that isn't. Changes in lines above affect this line.
13622 Caution: this may move first_unchanged_at_end_row to a row
13623 not displaying text. */
13624 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
13625 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13626 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13627 < it.last_visible_y))
13628 ++first_unchanged_at_end_row;
13629
13630 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13631 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13632 >= it.last_visible_y))
13633 first_unchanged_at_end_row = NULL;
13634 else
13635 {
13636 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
13637 + delta);
13638 first_unchanged_at_end_vpos
13639 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
13640 xassert (stop_pos >= Z - END_UNCHANGED);
13641 }
13642 }
13643 else if (last_unchanged_at_beg_row == NULL)
13644 GIVE_UP (19);
13645
13646
13647 #if GLYPH_DEBUG
13648
13649 /* Either there is no unchanged row at the end, or the one we have
13650 now displays text. This is a necessary condition for the window
13651 end pos calculation at the end of this function. */
13652 xassert (first_unchanged_at_end_row == NULL
13653 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
13654
13655 debug_last_unchanged_at_beg_vpos
13656 = (last_unchanged_at_beg_row
13657 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
13658 : -1);
13659 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
13660
13661 #endif /* GLYPH_DEBUG != 0 */
13662
13663
13664 /* Display new lines. Set last_text_row to the last new line
13665 displayed which has text on it, i.e. might end up as being the
13666 line where the window_end_vpos is. */
13667 w->cursor.vpos = -1;
13668 last_text_row = NULL;
13669 overlay_arrow_seen = 0;
13670 while (it.current_y < it.last_visible_y
13671 && !fonts_changed_p
13672 && (first_unchanged_at_end_row == NULL
13673 || IT_CHARPOS (it) < stop_pos))
13674 {
13675 if (display_line (&it))
13676 last_text_row = it.glyph_row - 1;
13677 }
13678
13679 if (fonts_changed_p)
13680 return -1;
13681
13682
13683 /* Compute differences in buffer positions, y-positions etc. for
13684 lines reused at the bottom of the window. Compute what we can
13685 scroll. */
13686 if (first_unchanged_at_end_row
13687 /* No lines reused because we displayed everything up to the
13688 bottom of the window. */
13689 && it.current_y < it.last_visible_y)
13690 {
13691 dvpos = (it.vpos
13692 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
13693 current_matrix));
13694 dy = it.current_y - first_unchanged_at_end_row->y;
13695 run.current_y = first_unchanged_at_end_row->y;
13696 run.desired_y = run.current_y + dy;
13697 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
13698 }
13699 else
13700 {
13701 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
13702 first_unchanged_at_end_row = NULL;
13703 }
13704 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
13705
13706
13707 /* Find the cursor if not already found. We have to decide whether
13708 PT will appear on this window (it sometimes doesn't, but this is
13709 not a very frequent case.) This decision has to be made before
13710 the current matrix is altered. A value of cursor.vpos < 0 means
13711 that PT is either in one of the lines beginning at
13712 first_unchanged_at_end_row or below the window. Don't care for
13713 lines that might be displayed later at the window end; as
13714 mentioned, this is not a frequent case. */
13715 if (w->cursor.vpos < 0)
13716 {
13717 /* Cursor in unchanged rows at the top? */
13718 if (PT < CHARPOS (start_pos)
13719 && last_unchanged_at_beg_row)
13720 {
13721 row = row_containing_pos (w, PT,
13722 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
13723 last_unchanged_at_beg_row + 1, 0);
13724 if (row)
13725 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13726 }
13727
13728 /* Start from first_unchanged_at_end_row looking for PT. */
13729 else if (first_unchanged_at_end_row)
13730 {
13731 row = row_containing_pos (w, PT - delta,
13732 first_unchanged_at_end_row, NULL, 0);
13733 if (row)
13734 set_cursor_from_row (w, row, w->current_matrix, delta,
13735 delta_bytes, dy, dvpos);
13736 }
13737
13738 /* Give up if cursor was not found. */
13739 if (w->cursor.vpos < 0)
13740 {
13741 clear_glyph_matrix (w->desired_matrix);
13742 return -1;
13743 }
13744 }
13745
13746 /* Don't let the cursor end in the scroll margins. */
13747 {
13748 int this_scroll_margin, cursor_height;
13749
13750 this_scroll_margin = max (0, scroll_margin);
13751 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13752 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13753 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
13754
13755 if ((w->cursor.y < this_scroll_margin
13756 && CHARPOS (start) > BEGV)
13757 /* Old redisplay didn't take scroll margin into account at the bottom,
13758 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
13759 || (w->cursor.y + (make_cursor_line_fully_visible_p
13760 ? cursor_height + this_scroll_margin
13761 : 1)) > it.last_visible_y)
13762 {
13763 w->cursor.vpos = -1;
13764 clear_glyph_matrix (w->desired_matrix);
13765 return -1;
13766 }
13767 }
13768
13769 /* Scroll the display. Do it before changing the current matrix so
13770 that xterm.c doesn't get confused about where the cursor glyph is
13771 found. */
13772 if (dy && run.height)
13773 {
13774 update_begin (f);
13775
13776 if (FRAME_WINDOW_P (f))
13777 {
13778 rif->update_window_begin_hook (w);
13779 rif->clear_window_mouse_face (w);
13780 rif->scroll_run_hook (w, &run);
13781 rif->update_window_end_hook (w, 0, 0);
13782 }
13783 else
13784 {
13785 /* Terminal frame. In this case, dvpos gives the number of
13786 lines to scroll by; dvpos < 0 means scroll up. */
13787 int first_unchanged_at_end_vpos
13788 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
13789 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
13790 int end = (WINDOW_TOP_EDGE_LINE (w)
13791 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
13792 + window_internal_height (w));
13793
13794 /* Perform the operation on the screen. */
13795 if (dvpos > 0)
13796 {
13797 /* Scroll last_unchanged_at_beg_row to the end of the
13798 window down dvpos lines. */
13799 set_terminal_window (end);
13800
13801 /* On dumb terminals delete dvpos lines at the end
13802 before inserting dvpos empty lines. */
13803 if (!scroll_region_ok)
13804 ins_del_lines (end - dvpos, -dvpos);
13805
13806 /* Insert dvpos empty lines in front of
13807 last_unchanged_at_beg_row. */
13808 ins_del_lines (from, dvpos);
13809 }
13810 else if (dvpos < 0)
13811 {
13812 /* Scroll up last_unchanged_at_beg_vpos to the end of
13813 the window to last_unchanged_at_beg_vpos - |dvpos|. */
13814 set_terminal_window (end);
13815
13816 /* Delete dvpos lines in front of
13817 last_unchanged_at_beg_vpos. ins_del_lines will set
13818 the cursor to the given vpos and emit |dvpos| delete
13819 line sequences. */
13820 ins_del_lines (from + dvpos, dvpos);
13821
13822 /* On a dumb terminal insert dvpos empty lines at the
13823 end. */
13824 if (!scroll_region_ok)
13825 ins_del_lines (end + dvpos, -dvpos);
13826 }
13827
13828 set_terminal_window (0);
13829 }
13830
13831 update_end (f);
13832 }
13833
13834 /* Shift reused rows of the current matrix to the right position.
13835 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
13836 text. */
13837 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13838 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
13839 if (dvpos < 0)
13840 {
13841 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
13842 bottom_vpos, dvpos);
13843 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
13844 bottom_vpos, 0);
13845 }
13846 else if (dvpos > 0)
13847 {
13848 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
13849 bottom_vpos, dvpos);
13850 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
13851 first_unchanged_at_end_vpos + dvpos, 0);
13852 }
13853
13854 /* For frame-based redisplay, make sure that current frame and window
13855 matrix are in sync with respect to glyph memory. */
13856 if (!FRAME_WINDOW_P (f))
13857 sync_frame_with_window_matrix_rows (w);
13858
13859 /* Adjust buffer positions in reused rows. */
13860 if (delta)
13861 increment_matrix_positions (current_matrix,
13862 first_unchanged_at_end_vpos + dvpos,
13863 bottom_vpos, delta, delta_bytes);
13864
13865 /* Adjust Y positions. */
13866 if (dy)
13867 shift_glyph_matrix (w, current_matrix,
13868 first_unchanged_at_end_vpos + dvpos,
13869 bottom_vpos, dy);
13870
13871 if (first_unchanged_at_end_row)
13872 {
13873 first_unchanged_at_end_row += dvpos;
13874 if (first_unchanged_at_end_row->y >= it.last_visible_y
13875 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
13876 first_unchanged_at_end_row = NULL;
13877 }
13878
13879 /* If scrolling up, there may be some lines to display at the end of
13880 the window. */
13881 last_text_row_at_end = NULL;
13882 if (dy < 0)
13883 {
13884 /* Scrolling up can leave for example a partially visible line
13885 at the end of the window to be redisplayed. */
13886 /* Set last_row to the glyph row in the current matrix where the
13887 window end line is found. It has been moved up or down in
13888 the matrix by dvpos. */
13889 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
13890 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
13891
13892 /* If last_row is the window end line, it should display text. */
13893 xassert (last_row->displays_text_p);
13894
13895 /* If window end line was partially visible before, begin
13896 displaying at that line. Otherwise begin displaying with the
13897 line following it. */
13898 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
13899 {
13900 init_to_row_start (&it, w, last_row);
13901 it.vpos = last_vpos;
13902 it.current_y = last_row->y;
13903 }
13904 else
13905 {
13906 init_to_row_end (&it, w, last_row);
13907 it.vpos = 1 + last_vpos;
13908 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
13909 ++last_row;
13910 }
13911
13912 /* We may start in a continuation line. If so, we have to
13913 get the right continuation_lines_width and current_x. */
13914 it.continuation_lines_width = last_row->continuation_lines_width;
13915 it.hpos = it.current_x = 0;
13916
13917 /* Display the rest of the lines at the window end. */
13918 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13919 while (it.current_y < it.last_visible_y
13920 && !fonts_changed_p)
13921 {
13922 /* Is it always sure that the display agrees with lines in
13923 the current matrix? I don't think so, so we mark rows
13924 displayed invalid in the current matrix by setting their
13925 enabled_p flag to zero. */
13926 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
13927 if (display_line (&it))
13928 last_text_row_at_end = it.glyph_row - 1;
13929 }
13930 }
13931
13932 /* Update window_end_pos and window_end_vpos. */
13933 if (first_unchanged_at_end_row
13934 && !last_text_row_at_end)
13935 {
13936 /* Window end line if one of the preserved rows from the current
13937 matrix. Set row to the last row displaying text in current
13938 matrix starting at first_unchanged_at_end_row, after
13939 scrolling. */
13940 xassert (first_unchanged_at_end_row->displays_text_p);
13941 row = find_last_row_displaying_text (w->current_matrix, &it,
13942 first_unchanged_at_end_row);
13943 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
13944
13945 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13946 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13947 w->window_end_vpos
13948 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
13949 xassert (w->window_end_bytepos >= 0);
13950 IF_DEBUG (debug_method_add (w, "A"));
13951 }
13952 else if (last_text_row_at_end)
13953 {
13954 w->window_end_pos
13955 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
13956 w->window_end_bytepos
13957 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
13958 w->window_end_vpos
13959 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
13960 xassert (w->window_end_bytepos >= 0);
13961 IF_DEBUG (debug_method_add (w, "B"));
13962 }
13963 else if (last_text_row)
13964 {
13965 /* We have displayed either to the end of the window or at the
13966 end of the window, i.e. the last row with text is to be found
13967 in the desired matrix. */
13968 w->window_end_pos
13969 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13970 w->window_end_bytepos
13971 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13972 w->window_end_vpos
13973 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
13974 xassert (w->window_end_bytepos >= 0);
13975 }
13976 else if (first_unchanged_at_end_row == NULL
13977 && last_text_row == NULL
13978 && last_text_row_at_end == NULL)
13979 {
13980 /* Displayed to end of window, but no line containing text was
13981 displayed. Lines were deleted at the end of the window. */
13982 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
13983 int vpos = XFASTINT (w->window_end_vpos);
13984 struct glyph_row *current_row = current_matrix->rows + vpos;
13985 struct glyph_row *desired_row = desired_matrix->rows + vpos;
13986
13987 for (row = NULL;
13988 row == NULL && vpos >= first_vpos;
13989 --vpos, --current_row, --desired_row)
13990 {
13991 if (desired_row->enabled_p)
13992 {
13993 if (desired_row->displays_text_p)
13994 row = desired_row;
13995 }
13996 else if (current_row->displays_text_p)
13997 row = current_row;
13998 }
13999
14000 xassert (row != NULL);
14001 w->window_end_vpos = make_number (vpos + 1);
14002 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14003 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14004 xassert (w->window_end_bytepos >= 0);
14005 IF_DEBUG (debug_method_add (w, "C"));
14006 }
14007 else
14008 abort ();
14009
14010 #if 0 /* This leads to problems, for instance when the cursor is
14011 at ZV, and the cursor line displays no text. */
14012 /* Disable rows below what's displayed in the window. This makes
14013 debugging easier. */
14014 enable_glyph_matrix_rows (current_matrix,
14015 XFASTINT (w->window_end_vpos) + 1,
14016 bottom_vpos, 0);
14017 #endif
14018
14019 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
14020 debug_end_vpos = XFASTINT (w->window_end_vpos));
14021
14022 /* Record that display has not been completed. */
14023 w->window_end_valid = Qnil;
14024 w->desired_matrix->no_scrolling_p = 1;
14025 return 3;
14026
14027 #undef GIVE_UP
14028 }
14029
14030
14031 \f
14032 /***********************************************************************
14033 More debugging support
14034 ***********************************************************************/
14035
14036 #if GLYPH_DEBUG
14037
14038 void dump_glyph_row P_ ((struct glyph_row *, int, int));
14039 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
14040 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
14041
14042
14043 /* Dump the contents of glyph matrix MATRIX on stderr.
14044
14045 GLYPHS 0 means don't show glyph contents.
14046 GLYPHS 1 means show glyphs in short form
14047 GLYPHS > 1 means show glyphs in long form. */
14048
14049 void
14050 dump_glyph_matrix (matrix, glyphs)
14051 struct glyph_matrix *matrix;
14052 int glyphs;
14053 {
14054 int i;
14055 for (i = 0; i < matrix->nrows; ++i)
14056 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
14057 }
14058
14059
14060 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
14061 the glyph row and area where the glyph comes from. */
14062
14063 void
14064 dump_glyph (row, glyph, area)
14065 struct glyph_row *row;
14066 struct glyph *glyph;
14067 int area;
14068 {
14069 if (glyph->type == CHAR_GLYPH)
14070 {
14071 fprintf (stderr,
14072 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14073 glyph - row->glyphs[TEXT_AREA],
14074 'C',
14075 glyph->charpos,
14076 (BUFFERP (glyph->object)
14077 ? 'B'
14078 : (STRINGP (glyph->object)
14079 ? 'S'
14080 : '-')),
14081 glyph->pixel_width,
14082 glyph->u.ch,
14083 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
14084 ? glyph->u.ch
14085 : '.'),
14086 glyph->face_id,
14087 glyph->left_box_line_p,
14088 glyph->right_box_line_p);
14089 }
14090 else if (glyph->type == STRETCH_GLYPH)
14091 {
14092 fprintf (stderr,
14093 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14094 glyph - row->glyphs[TEXT_AREA],
14095 'S',
14096 glyph->charpos,
14097 (BUFFERP (glyph->object)
14098 ? 'B'
14099 : (STRINGP (glyph->object)
14100 ? 'S'
14101 : '-')),
14102 glyph->pixel_width,
14103 0,
14104 '.',
14105 glyph->face_id,
14106 glyph->left_box_line_p,
14107 glyph->right_box_line_p);
14108 }
14109 else if (glyph->type == IMAGE_GLYPH)
14110 {
14111 fprintf (stderr,
14112 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
14113 glyph - row->glyphs[TEXT_AREA],
14114 'I',
14115 glyph->charpos,
14116 (BUFFERP (glyph->object)
14117 ? 'B'
14118 : (STRINGP (glyph->object)
14119 ? 'S'
14120 : '-')),
14121 glyph->pixel_width,
14122 glyph->u.img_id,
14123 '.',
14124 glyph->face_id,
14125 glyph->left_box_line_p,
14126 glyph->right_box_line_p);
14127 }
14128 }
14129
14130
14131 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
14132 GLYPHS 0 means don't show glyph contents.
14133 GLYPHS 1 means show glyphs in short form
14134 GLYPHS > 1 means show glyphs in long form. */
14135
14136 void
14137 dump_glyph_row (row, vpos, glyphs)
14138 struct glyph_row *row;
14139 int vpos, glyphs;
14140 {
14141 if (glyphs != 1)
14142 {
14143 fprintf (stderr, "Row Start End Used oEI><O\\CTZFesm X Y W H V A P\n");
14144 fprintf (stderr, "=======================================================================\n");
14145
14146 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d\
14147 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
14148 vpos,
14149 MATRIX_ROW_START_CHARPOS (row),
14150 MATRIX_ROW_END_CHARPOS (row),
14151 row->used[TEXT_AREA],
14152 row->contains_overlapping_glyphs_p,
14153 row->enabled_p,
14154 row->truncated_on_left_p,
14155 row->truncated_on_right_p,
14156 row->overlay_arrow_p,
14157 row->continued_p,
14158 MATRIX_ROW_CONTINUATION_LINE_P (row),
14159 row->displays_text_p,
14160 row->ends_at_zv_p,
14161 row->fill_line_p,
14162 row->ends_in_middle_of_char_p,
14163 row->starts_in_middle_of_char_p,
14164 row->mouse_face_p,
14165 row->x,
14166 row->y,
14167 row->pixel_width,
14168 row->height,
14169 row->visible_height,
14170 row->ascent,
14171 row->phys_ascent);
14172 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
14173 row->end.overlay_string_index,
14174 row->continuation_lines_width);
14175 fprintf (stderr, "%9d %5d\n",
14176 CHARPOS (row->start.string_pos),
14177 CHARPOS (row->end.string_pos));
14178 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
14179 row->end.dpvec_index);
14180 }
14181
14182 if (glyphs > 1)
14183 {
14184 int area;
14185
14186 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14187 {
14188 struct glyph *glyph = row->glyphs[area];
14189 struct glyph *glyph_end = glyph + row->used[area];
14190
14191 /* Glyph for a line end in text. */
14192 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
14193 ++glyph_end;
14194
14195 if (glyph < glyph_end)
14196 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
14197
14198 for (; glyph < glyph_end; ++glyph)
14199 dump_glyph (row, glyph, area);
14200 }
14201 }
14202 else if (glyphs == 1)
14203 {
14204 int area;
14205
14206 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14207 {
14208 char *s = (char *) alloca (row->used[area] + 1);
14209 int i;
14210
14211 for (i = 0; i < row->used[area]; ++i)
14212 {
14213 struct glyph *glyph = row->glyphs[area] + i;
14214 if (glyph->type == CHAR_GLYPH
14215 && glyph->u.ch < 0x80
14216 && glyph->u.ch >= ' ')
14217 s[i] = glyph->u.ch;
14218 else
14219 s[i] = '.';
14220 }
14221
14222 s[i] = '\0';
14223 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
14224 }
14225 }
14226 }
14227
14228
14229 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
14230 Sdump_glyph_matrix, 0, 1, "p",
14231 doc: /* Dump the current matrix of the selected window to stderr.
14232 Shows contents of glyph row structures. With non-nil
14233 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
14234 glyphs in short form, otherwise show glyphs in long form. */)
14235 (glyphs)
14236 Lisp_Object glyphs;
14237 {
14238 struct window *w = XWINDOW (selected_window);
14239 struct buffer *buffer = XBUFFER (w->buffer);
14240
14241 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
14242 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
14243 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
14244 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
14245 fprintf (stderr, "=============================================\n");
14246 dump_glyph_matrix (w->current_matrix,
14247 NILP (glyphs) ? 0 : XINT (glyphs));
14248 return Qnil;
14249 }
14250
14251
14252 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
14253 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
14254 ()
14255 {
14256 struct frame *f = XFRAME (selected_frame);
14257 dump_glyph_matrix (f->current_matrix, 1);
14258 return Qnil;
14259 }
14260
14261
14262 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
14263 doc: /* Dump glyph row ROW to stderr.
14264 GLYPH 0 means don't dump glyphs.
14265 GLYPH 1 means dump glyphs in short form.
14266 GLYPH > 1 or omitted means dump glyphs in long form. */)
14267 (row, glyphs)
14268 Lisp_Object row, glyphs;
14269 {
14270 struct glyph_matrix *matrix;
14271 int vpos;
14272
14273 CHECK_NUMBER (row);
14274 matrix = XWINDOW (selected_window)->current_matrix;
14275 vpos = XINT (row);
14276 if (vpos >= 0 && vpos < matrix->nrows)
14277 dump_glyph_row (MATRIX_ROW (matrix, vpos),
14278 vpos,
14279 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14280 return Qnil;
14281 }
14282
14283
14284 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
14285 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
14286 GLYPH 0 means don't dump glyphs.
14287 GLYPH 1 means dump glyphs in short form.
14288 GLYPH > 1 or omitted means dump glyphs in long form. */)
14289 (row, glyphs)
14290 Lisp_Object row, glyphs;
14291 {
14292 struct frame *sf = SELECTED_FRAME ();
14293 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
14294 int vpos;
14295
14296 CHECK_NUMBER (row);
14297 vpos = XINT (row);
14298 if (vpos >= 0 && vpos < m->nrows)
14299 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
14300 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14301 return Qnil;
14302 }
14303
14304
14305 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
14306 doc: /* Toggle tracing of redisplay.
14307 With ARG, turn tracing on if and only if ARG is positive. */)
14308 (arg)
14309 Lisp_Object arg;
14310 {
14311 if (NILP (arg))
14312 trace_redisplay_p = !trace_redisplay_p;
14313 else
14314 {
14315 arg = Fprefix_numeric_value (arg);
14316 trace_redisplay_p = XINT (arg) > 0;
14317 }
14318
14319 return Qnil;
14320 }
14321
14322
14323 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
14324 doc: /* Like `format', but print result to stderr.
14325 usage: (trace-to-stderr STRING &rest OBJECTS) */)
14326 (nargs, args)
14327 int nargs;
14328 Lisp_Object *args;
14329 {
14330 Lisp_Object s = Fformat (nargs, args);
14331 fprintf (stderr, "%s", SDATA (s));
14332 return Qnil;
14333 }
14334
14335 #endif /* GLYPH_DEBUG */
14336
14337
14338 \f
14339 /***********************************************************************
14340 Building Desired Matrix Rows
14341 ***********************************************************************/
14342
14343 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
14344 Used for non-window-redisplay windows, and for windows w/o left fringe. */
14345
14346 static struct glyph_row *
14347 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
14348 struct window *w;
14349 Lisp_Object overlay_arrow_string;
14350 {
14351 struct frame *f = XFRAME (WINDOW_FRAME (w));
14352 struct buffer *buffer = XBUFFER (w->buffer);
14353 struct buffer *old = current_buffer;
14354 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
14355 int arrow_len = SCHARS (overlay_arrow_string);
14356 const unsigned char *arrow_end = arrow_string + arrow_len;
14357 const unsigned char *p;
14358 struct it it;
14359 int multibyte_p;
14360 int n_glyphs_before;
14361
14362 set_buffer_temp (buffer);
14363 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
14364 it.glyph_row->used[TEXT_AREA] = 0;
14365 SET_TEXT_POS (it.position, 0, 0);
14366
14367 multibyte_p = !NILP (buffer->enable_multibyte_characters);
14368 p = arrow_string;
14369 while (p < arrow_end)
14370 {
14371 Lisp_Object face, ilisp;
14372
14373 /* Get the next character. */
14374 if (multibyte_p)
14375 it.c = string_char_and_length (p, arrow_len, &it.len);
14376 else
14377 it.c = *p, it.len = 1;
14378 p += it.len;
14379
14380 /* Get its face. */
14381 ilisp = make_number (p - arrow_string);
14382 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
14383 it.face_id = compute_char_face (f, it.c, face);
14384
14385 /* Compute its width, get its glyphs. */
14386 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
14387 SET_TEXT_POS (it.position, -1, -1);
14388 PRODUCE_GLYPHS (&it);
14389
14390 /* If this character doesn't fit any more in the line, we have
14391 to remove some glyphs. */
14392 if (it.current_x > it.last_visible_x)
14393 {
14394 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
14395 break;
14396 }
14397 }
14398
14399 set_buffer_temp (old);
14400 return it.glyph_row;
14401 }
14402
14403
14404 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
14405 glyphs are only inserted for terminal frames since we can't really
14406 win with truncation glyphs when partially visible glyphs are
14407 involved. Which glyphs to insert is determined by
14408 produce_special_glyphs. */
14409
14410 static void
14411 insert_left_trunc_glyphs (it)
14412 struct it *it;
14413 {
14414 struct it truncate_it;
14415 struct glyph *from, *end, *to, *toend;
14416
14417 xassert (!FRAME_WINDOW_P (it->f));
14418
14419 /* Get the truncation glyphs. */
14420 truncate_it = *it;
14421 truncate_it.current_x = 0;
14422 truncate_it.face_id = DEFAULT_FACE_ID;
14423 truncate_it.glyph_row = &scratch_glyph_row;
14424 truncate_it.glyph_row->used[TEXT_AREA] = 0;
14425 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
14426 truncate_it.object = make_number (0);
14427 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
14428
14429 /* Overwrite glyphs from IT with truncation glyphs. */
14430 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14431 end = from + truncate_it.glyph_row->used[TEXT_AREA];
14432 to = it->glyph_row->glyphs[TEXT_AREA];
14433 toend = to + it->glyph_row->used[TEXT_AREA];
14434
14435 while (from < end)
14436 *to++ = *from++;
14437
14438 /* There may be padding glyphs left over. Overwrite them too. */
14439 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
14440 {
14441 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14442 while (from < end)
14443 *to++ = *from++;
14444 }
14445
14446 if (to > toend)
14447 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
14448 }
14449
14450
14451 /* Compute the pixel height and width of IT->glyph_row.
14452
14453 Most of the time, ascent and height of a display line will be equal
14454 to the max_ascent and max_height values of the display iterator
14455 structure. This is not the case if
14456
14457 1. We hit ZV without displaying anything. In this case, max_ascent
14458 and max_height will be zero.
14459
14460 2. We have some glyphs that don't contribute to the line height.
14461 (The glyph row flag contributes_to_line_height_p is for future
14462 pixmap extensions).
14463
14464 The first case is easily covered by using default values because in
14465 these cases, the line height does not really matter, except that it
14466 must not be zero. */
14467
14468 static void
14469 compute_line_metrics (it)
14470 struct it *it;
14471 {
14472 struct glyph_row *row = it->glyph_row;
14473 int area, i;
14474
14475 if (FRAME_WINDOW_P (it->f))
14476 {
14477 int i, min_y, max_y;
14478
14479 /* The line may consist of one space only, that was added to
14480 place the cursor on it. If so, the row's height hasn't been
14481 computed yet. */
14482 if (row->height == 0)
14483 {
14484 if (it->max_ascent + it->max_descent == 0)
14485 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
14486 row->ascent = it->max_ascent;
14487 row->height = it->max_ascent + it->max_descent;
14488 row->phys_ascent = it->max_phys_ascent;
14489 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14490 row->extra_line_spacing = it->max_extra_line_spacing;
14491 }
14492
14493 /* Compute the width of this line. */
14494 row->pixel_width = row->x;
14495 for (i = 0; i < row->used[TEXT_AREA]; ++i)
14496 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
14497
14498 xassert (row->pixel_width >= 0);
14499 xassert (row->ascent >= 0 && row->height > 0);
14500
14501 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
14502 || MATRIX_ROW_OVERLAPS_PRED_P (row));
14503
14504 /* If first line's physical ascent is larger than its logical
14505 ascent, use the physical ascent, and make the row taller.
14506 This makes accented characters fully visible. */
14507 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
14508 && row->phys_ascent > row->ascent)
14509 {
14510 row->height += row->phys_ascent - row->ascent;
14511 row->ascent = row->phys_ascent;
14512 }
14513
14514 /* Compute how much of the line is visible. */
14515 row->visible_height = row->height;
14516
14517 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
14518 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
14519
14520 if (row->y < min_y)
14521 row->visible_height -= min_y - row->y;
14522 if (row->y + row->height > max_y)
14523 row->visible_height -= row->y + row->height - max_y;
14524 }
14525 else
14526 {
14527 row->pixel_width = row->used[TEXT_AREA];
14528 if (row->continued_p)
14529 row->pixel_width -= it->continuation_pixel_width;
14530 else if (row->truncated_on_right_p)
14531 row->pixel_width -= it->truncation_pixel_width;
14532 row->ascent = row->phys_ascent = 0;
14533 row->height = row->phys_height = row->visible_height = 1;
14534 row->extra_line_spacing = 0;
14535 }
14536
14537 /* Compute a hash code for this row. */
14538 row->hash = 0;
14539 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14540 for (i = 0; i < row->used[area]; ++i)
14541 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
14542 + row->glyphs[area][i].u.val
14543 + row->glyphs[area][i].face_id
14544 + row->glyphs[area][i].padding_p
14545 + (row->glyphs[area][i].type << 2));
14546
14547 it->max_ascent = it->max_descent = 0;
14548 it->max_phys_ascent = it->max_phys_descent = 0;
14549 }
14550
14551
14552 /* Append one space to the glyph row of iterator IT if doing a
14553 window-based redisplay. The space has the same face as
14554 IT->face_id. Value is non-zero if a space was added.
14555
14556 This function is called to make sure that there is always one glyph
14557 at the end of a glyph row that the cursor can be set on under
14558 window-systems. (If there weren't such a glyph we would not know
14559 how wide and tall a box cursor should be displayed).
14560
14561 At the same time this space let's a nicely handle clearing to the
14562 end of the line if the row ends in italic text. */
14563
14564 static int
14565 append_space_for_newline (it, default_face_p)
14566 struct it *it;
14567 int default_face_p;
14568 {
14569 if (FRAME_WINDOW_P (it->f))
14570 {
14571 int n = it->glyph_row->used[TEXT_AREA];
14572
14573 if (it->glyph_row->glyphs[TEXT_AREA] + n
14574 < it->glyph_row->glyphs[1 + TEXT_AREA])
14575 {
14576 /* Save some values that must not be changed.
14577 Must save IT->c and IT->len because otherwise
14578 ITERATOR_AT_END_P wouldn't work anymore after
14579 append_space_for_newline has been called. */
14580 enum display_element_type saved_what = it->what;
14581 int saved_c = it->c, saved_len = it->len;
14582 int saved_x = it->current_x;
14583 int saved_face_id = it->face_id;
14584 struct text_pos saved_pos;
14585 Lisp_Object saved_object;
14586 struct face *face;
14587
14588 saved_object = it->object;
14589 saved_pos = it->position;
14590
14591 it->what = IT_CHARACTER;
14592 bzero (&it->position, sizeof it->position);
14593 it->object = make_number (0);
14594 it->c = ' ';
14595 it->len = 1;
14596
14597 if (default_face_p)
14598 it->face_id = DEFAULT_FACE_ID;
14599 else if (it->face_before_selective_p)
14600 it->face_id = it->saved_face_id;
14601 face = FACE_FROM_ID (it->f, it->face_id);
14602 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
14603
14604 PRODUCE_GLYPHS (it);
14605
14606 it->override_ascent = -1;
14607 it->constrain_row_ascent_descent_p = 0;
14608 it->current_x = saved_x;
14609 it->object = saved_object;
14610 it->position = saved_pos;
14611 it->what = saved_what;
14612 it->face_id = saved_face_id;
14613 it->len = saved_len;
14614 it->c = saved_c;
14615 return 1;
14616 }
14617 }
14618
14619 return 0;
14620 }
14621
14622
14623 /* Extend the face of the last glyph in the text area of IT->glyph_row
14624 to the end of the display line. Called from display_line.
14625 If the glyph row is empty, add a space glyph to it so that we
14626 know the face to draw. Set the glyph row flag fill_line_p. */
14627
14628 static void
14629 extend_face_to_end_of_line (it)
14630 struct it *it;
14631 {
14632 struct face *face;
14633 struct frame *f = it->f;
14634
14635 /* If line is already filled, do nothing. */
14636 if (it->current_x >= it->last_visible_x)
14637 return;
14638
14639 /* Face extension extends the background and box of IT->face_id
14640 to the end of the line. If the background equals the background
14641 of the frame, we don't have to do anything. */
14642 if (it->face_before_selective_p)
14643 face = FACE_FROM_ID (it->f, it->saved_face_id);
14644 else
14645 face = FACE_FROM_ID (f, it->face_id);
14646
14647 if (FRAME_WINDOW_P (f)
14648 && face->box == FACE_NO_BOX
14649 && face->background == FRAME_BACKGROUND_PIXEL (f)
14650 && !face->stipple)
14651 return;
14652
14653 /* Set the glyph row flag indicating that the face of the last glyph
14654 in the text area has to be drawn to the end of the text area. */
14655 it->glyph_row->fill_line_p = 1;
14656
14657 /* If current character of IT is not ASCII, make sure we have the
14658 ASCII face. This will be automatically undone the next time
14659 get_next_display_element returns a multibyte character. Note
14660 that the character will always be single byte in unibyte text. */
14661 if (!SINGLE_BYTE_CHAR_P (it->c))
14662 {
14663 it->face_id = FACE_FOR_CHAR (f, face, 0);
14664 }
14665
14666 if (FRAME_WINDOW_P (f))
14667 {
14668 /* If the row is empty, add a space with the current face of IT,
14669 so that we know which face to draw. */
14670 if (it->glyph_row->used[TEXT_AREA] == 0)
14671 {
14672 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
14673 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
14674 it->glyph_row->used[TEXT_AREA] = 1;
14675 }
14676 }
14677 else
14678 {
14679 /* Save some values that must not be changed. */
14680 int saved_x = it->current_x;
14681 struct text_pos saved_pos;
14682 Lisp_Object saved_object;
14683 enum display_element_type saved_what = it->what;
14684 int saved_face_id = it->face_id;
14685
14686 saved_object = it->object;
14687 saved_pos = it->position;
14688
14689 it->what = IT_CHARACTER;
14690 bzero (&it->position, sizeof it->position);
14691 it->object = make_number (0);
14692 it->c = ' ';
14693 it->len = 1;
14694 it->face_id = face->id;
14695
14696 PRODUCE_GLYPHS (it);
14697
14698 while (it->current_x <= it->last_visible_x)
14699 PRODUCE_GLYPHS (it);
14700
14701 /* Don't count these blanks really. It would let us insert a left
14702 truncation glyph below and make us set the cursor on them, maybe. */
14703 it->current_x = saved_x;
14704 it->object = saved_object;
14705 it->position = saved_pos;
14706 it->what = saved_what;
14707 it->face_id = saved_face_id;
14708 }
14709 }
14710
14711
14712 /* Value is non-zero if text starting at CHARPOS in current_buffer is
14713 trailing whitespace. */
14714
14715 static int
14716 trailing_whitespace_p (charpos)
14717 int charpos;
14718 {
14719 int bytepos = CHAR_TO_BYTE (charpos);
14720 int c = 0;
14721
14722 while (bytepos < ZV_BYTE
14723 && (c = FETCH_CHAR (bytepos),
14724 c == ' ' || c == '\t'))
14725 ++bytepos;
14726
14727 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
14728 {
14729 if (bytepos != PT_BYTE)
14730 return 1;
14731 }
14732 return 0;
14733 }
14734
14735
14736 /* Highlight trailing whitespace, if any, in ROW. */
14737
14738 void
14739 highlight_trailing_whitespace (f, row)
14740 struct frame *f;
14741 struct glyph_row *row;
14742 {
14743 int used = row->used[TEXT_AREA];
14744
14745 if (used)
14746 {
14747 struct glyph *start = row->glyphs[TEXT_AREA];
14748 struct glyph *glyph = start + used - 1;
14749
14750 /* Skip over glyphs inserted to display the cursor at the
14751 end of a line, for extending the face of the last glyph
14752 to the end of the line on terminals, and for truncation
14753 and continuation glyphs. */
14754 while (glyph >= start
14755 && glyph->type == CHAR_GLYPH
14756 && INTEGERP (glyph->object))
14757 --glyph;
14758
14759 /* If last glyph is a space or stretch, and it's trailing
14760 whitespace, set the face of all trailing whitespace glyphs in
14761 IT->glyph_row to `trailing-whitespace'. */
14762 if (glyph >= start
14763 && BUFFERP (glyph->object)
14764 && (glyph->type == STRETCH_GLYPH
14765 || (glyph->type == CHAR_GLYPH
14766 && glyph->u.ch == ' '))
14767 && trailing_whitespace_p (glyph->charpos))
14768 {
14769 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0, 0);
14770 if (face_id < 0)
14771 return;
14772
14773 while (glyph >= start
14774 && BUFFERP (glyph->object)
14775 && (glyph->type == STRETCH_GLYPH
14776 || (glyph->type == CHAR_GLYPH
14777 && glyph->u.ch == ' ')))
14778 (glyph--)->face_id = face_id;
14779 }
14780 }
14781 }
14782
14783
14784 /* Value is non-zero if glyph row ROW in window W should be
14785 used to hold the cursor. */
14786
14787 static int
14788 cursor_row_p (w, row)
14789 struct window *w;
14790 struct glyph_row *row;
14791 {
14792 int cursor_row_p = 1;
14793
14794 if (PT == MATRIX_ROW_END_CHARPOS (row))
14795 {
14796 /* If the row ends with a newline from a string, we don't want
14797 the cursor there (if the row is continued it doesn't end in a
14798 newline). */
14799 if (CHARPOS (row->end.string_pos) >= 0)
14800 cursor_row_p = row->continued_p;
14801 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14802 {
14803 /* If the row ends in middle of a real character,
14804 and the line is continued, we want the cursor here.
14805 That's because MATRIX_ROW_END_CHARPOS would equal
14806 PT if PT is before the character. */
14807 if (!row->ends_in_ellipsis_p)
14808 cursor_row_p = row->continued_p;
14809 else
14810 /* If the row ends in an ellipsis, then
14811 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
14812 We want that position to be displayed after the ellipsis. */
14813 cursor_row_p = 0;
14814 }
14815 /* If the row ends at ZV, display the cursor at the end of that
14816 row instead of at the start of the row below. */
14817 else if (row->ends_at_zv_p)
14818 cursor_row_p = 1;
14819 else
14820 cursor_row_p = 0;
14821 }
14822
14823 return cursor_row_p;
14824 }
14825
14826
14827 /* Construct the glyph row IT->glyph_row in the desired matrix of
14828 IT->w from text at the current position of IT. See dispextern.h
14829 for an overview of struct it. Value is non-zero if
14830 IT->glyph_row displays text, as opposed to a line displaying ZV
14831 only. */
14832
14833 static int
14834 display_line (it)
14835 struct it *it;
14836 {
14837 struct glyph_row *row = it->glyph_row;
14838 int overlay_arrow_bitmap;
14839 Lisp_Object overlay_arrow_string;
14840
14841 /* We always start displaying at hpos zero even if hscrolled. */
14842 xassert (it->hpos == 0 && it->current_x == 0);
14843
14844 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
14845 >= it->w->desired_matrix->nrows)
14846 {
14847 it->w->nrows_scale_factor++;
14848 fonts_changed_p = 1;
14849 return 0;
14850 }
14851
14852 /* Is IT->w showing the region? */
14853 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
14854
14855 /* Clear the result glyph row and enable it. */
14856 prepare_desired_row (row);
14857
14858 row->y = it->current_y;
14859 row->start = it->start;
14860 row->continuation_lines_width = it->continuation_lines_width;
14861 row->displays_text_p = 1;
14862 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
14863 it->starts_in_middle_of_char_p = 0;
14864
14865 /* Arrange the overlays nicely for our purposes. Usually, we call
14866 display_line on only one line at a time, in which case this
14867 can't really hurt too much, or we call it on lines which appear
14868 one after another in the buffer, in which case all calls to
14869 recenter_overlay_lists but the first will be pretty cheap. */
14870 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
14871
14872 /* Move over display elements that are not visible because we are
14873 hscrolled. This may stop at an x-position < IT->first_visible_x
14874 if the first glyph is partially visible or if we hit a line end. */
14875 if (it->current_x < it->first_visible_x)
14876 {
14877 move_it_in_display_line_to (it, ZV, it->first_visible_x,
14878 MOVE_TO_POS | MOVE_TO_X);
14879 }
14880
14881 /* Get the initial row height. This is either the height of the
14882 text hscrolled, if there is any, or zero. */
14883 row->ascent = it->max_ascent;
14884 row->height = it->max_ascent + it->max_descent;
14885 row->phys_ascent = it->max_phys_ascent;
14886 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14887 row->extra_line_spacing = it->max_extra_line_spacing;
14888
14889 /* Loop generating characters. The loop is left with IT on the next
14890 character to display. */
14891 while (1)
14892 {
14893 int n_glyphs_before, hpos_before, x_before;
14894 int x, i, nglyphs;
14895 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
14896
14897 /* Retrieve the next thing to display. Value is zero if end of
14898 buffer reached. */
14899 if (!get_next_display_element (it))
14900 {
14901 /* Maybe add a space at the end of this line that is used to
14902 display the cursor there under X. Set the charpos of the
14903 first glyph of blank lines not corresponding to any text
14904 to -1. */
14905 #ifdef HAVE_WINDOW_SYSTEM
14906 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14907 row->exact_window_width_line_p = 1;
14908 else
14909 #endif /* HAVE_WINDOW_SYSTEM */
14910 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
14911 || row->used[TEXT_AREA] == 0)
14912 {
14913 row->glyphs[TEXT_AREA]->charpos = -1;
14914 row->displays_text_p = 0;
14915
14916 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
14917 && (!MINI_WINDOW_P (it->w)
14918 || (minibuf_level && EQ (it->window, minibuf_window))))
14919 row->indicate_empty_line_p = 1;
14920 }
14921
14922 it->continuation_lines_width = 0;
14923 row->ends_at_zv_p = 1;
14924 break;
14925 }
14926
14927 /* Now, get the metrics of what we want to display. This also
14928 generates glyphs in `row' (which is IT->glyph_row). */
14929 n_glyphs_before = row->used[TEXT_AREA];
14930 x = it->current_x;
14931
14932 /* Remember the line height so far in case the next element doesn't
14933 fit on the line. */
14934 if (!it->truncate_lines_p)
14935 {
14936 ascent = it->max_ascent;
14937 descent = it->max_descent;
14938 phys_ascent = it->max_phys_ascent;
14939 phys_descent = it->max_phys_descent;
14940 }
14941
14942 PRODUCE_GLYPHS (it);
14943
14944 /* If this display element was in marginal areas, continue with
14945 the next one. */
14946 if (it->area != TEXT_AREA)
14947 {
14948 row->ascent = max (row->ascent, it->max_ascent);
14949 row->height = max (row->height, it->max_ascent + it->max_descent);
14950 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14951 row->phys_height = max (row->phys_height,
14952 it->max_phys_ascent + it->max_phys_descent);
14953 row->extra_line_spacing = max (row->extra_line_spacing,
14954 it->max_extra_line_spacing);
14955 set_iterator_to_next (it, 1);
14956 continue;
14957 }
14958
14959 /* Does the display element fit on the line? If we truncate
14960 lines, we should draw past the right edge of the window. If
14961 we don't truncate, we want to stop so that we can display the
14962 continuation glyph before the right margin. If lines are
14963 continued, there are two possible strategies for characters
14964 resulting in more than 1 glyph (e.g. tabs): Display as many
14965 glyphs as possible in this line and leave the rest for the
14966 continuation line, or display the whole element in the next
14967 line. Original redisplay did the former, so we do it also. */
14968 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
14969 hpos_before = it->hpos;
14970 x_before = x;
14971
14972 if (/* Not a newline. */
14973 nglyphs > 0
14974 /* Glyphs produced fit entirely in the line. */
14975 && it->current_x < it->last_visible_x)
14976 {
14977 it->hpos += nglyphs;
14978 row->ascent = max (row->ascent, it->max_ascent);
14979 row->height = max (row->height, it->max_ascent + it->max_descent);
14980 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14981 row->phys_height = max (row->phys_height,
14982 it->max_phys_ascent + it->max_phys_descent);
14983 row->extra_line_spacing = max (row->extra_line_spacing,
14984 it->max_extra_line_spacing);
14985 if (it->current_x - it->pixel_width < it->first_visible_x)
14986 row->x = x - it->first_visible_x;
14987 }
14988 else
14989 {
14990 int new_x;
14991 struct glyph *glyph;
14992
14993 for (i = 0; i < nglyphs; ++i, x = new_x)
14994 {
14995 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
14996 new_x = x + glyph->pixel_width;
14997
14998 if (/* Lines are continued. */
14999 !it->truncate_lines_p
15000 && (/* Glyph doesn't fit on the line. */
15001 new_x > it->last_visible_x
15002 /* Or it fits exactly on a window system frame. */
15003 || (new_x == it->last_visible_x
15004 && FRAME_WINDOW_P (it->f))))
15005 {
15006 /* End of a continued line. */
15007
15008 if (it->hpos == 0
15009 || (new_x == it->last_visible_x
15010 && FRAME_WINDOW_P (it->f)))
15011 {
15012 /* Current glyph is the only one on the line or
15013 fits exactly on the line. We must continue
15014 the line because we can't draw the cursor
15015 after the glyph. */
15016 row->continued_p = 1;
15017 it->current_x = new_x;
15018 it->continuation_lines_width += new_x;
15019 ++it->hpos;
15020 if (i == nglyphs - 1)
15021 {
15022 set_iterator_to_next (it, 1);
15023 #ifdef HAVE_WINDOW_SYSTEM
15024 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15025 {
15026 if (!get_next_display_element (it))
15027 {
15028 row->exact_window_width_line_p = 1;
15029 it->continuation_lines_width = 0;
15030 row->continued_p = 0;
15031 row->ends_at_zv_p = 1;
15032 }
15033 else if (ITERATOR_AT_END_OF_LINE_P (it))
15034 {
15035 row->continued_p = 0;
15036 row->exact_window_width_line_p = 1;
15037 }
15038 }
15039 #endif /* HAVE_WINDOW_SYSTEM */
15040 }
15041 }
15042 else if (CHAR_GLYPH_PADDING_P (*glyph)
15043 && !FRAME_WINDOW_P (it->f))
15044 {
15045 /* A padding glyph that doesn't fit on this line.
15046 This means the whole character doesn't fit
15047 on the line. */
15048 row->used[TEXT_AREA] = n_glyphs_before;
15049
15050 /* Fill the rest of the row with continuation
15051 glyphs like in 20.x. */
15052 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
15053 < row->glyphs[1 + TEXT_AREA])
15054 produce_special_glyphs (it, IT_CONTINUATION);
15055
15056 row->continued_p = 1;
15057 it->current_x = x_before;
15058 it->continuation_lines_width += x_before;
15059
15060 /* Restore the height to what it was before the
15061 element not fitting on the line. */
15062 it->max_ascent = ascent;
15063 it->max_descent = descent;
15064 it->max_phys_ascent = phys_ascent;
15065 it->max_phys_descent = phys_descent;
15066 }
15067 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
15068 {
15069 /* A TAB that extends past the right edge of the
15070 window. This produces a single glyph on
15071 window system frames. We leave the glyph in
15072 this row and let it fill the row, but don't
15073 consume the TAB. */
15074 it->continuation_lines_width += it->last_visible_x;
15075 row->ends_in_middle_of_char_p = 1;
15076 row->continued_p = 1;
15077 glyph->pixel_width = it->last_visible_x - x;
15078 it->starts_in_middle_of_char_p = 1;
15079 }
15080 else
15081 {
15082 /* Something other than a TAB that draws past
15083 the right edge of the window. Restore
15084 positions to values before the element. */
15085 row->used[TEXT_AREA] = n_glyphs_before + i;
15086
15087 /* Display continuation glyphs. */
15088 if (!FRAME_WINDOW_P (it->f))
15089 produce_special_glyphs (it, IT_CONTINUATION);
15090 row->continued_p = 1;
15091
15092 it->continuation_lines_width += x;
15093
15094 if (nglyphs > 1 && i > 0)
15095 {
15096 row->ends_in_middle_of_char_p = 1;
15097 it->starts_in_middle_of_char_p = 1;
15098 }
15099
15100 /* Restore the height to what it was before the
15101 element not fitting on the line. */
15102 it->max_ascent = ascent;
15103 it->max_descent = descent;
15104 it->max_phys_ascent = phys_ascent;
15105 it->max_phys_descent = phys_descent;
15106 }
15107
15108 break;
15109 }
15110 else if (new_x > it->first_visible_x)
15111 {
15112 /* Increment number of glyphs actually displayed. */
15113 ++it->hpos;
15114
15115 if (x < it->first_visible_x)
15116 /* Glyph is partially visible, i.e. row starts at
15117 negative X position. */
15118 row->x = x - it->first_visible_x;
15119 }
15120 else
15121 {
15122 /* Glyph is completely off the left margin of the
15123 window. This should not happen because of the
15124 move_it_in_display_line at the start of this
15125 function, unless the text display area of the
15126 window is empty. */
15127 xassert (it->first_visible_x <= it->last_visible_x);
15128 }
15129 }
15130
15131 row->ascent = max (row->ascent, it->max_ascent);
15132 row->height = max (row->height, it->max_ascent + it->max_descent);
15133 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
15134 row->phys_height = max (row->phys_height,
15135 it->max_phys_ascent + it->max_phys_descent);
15136 row->extra_line_spacing = max (row->extra_line_spacing,
15137 it->max_extra_line_spacing);
15138
15139 /* End of this display line if row is continued. */
15140 if (row->continued_p || row->ends_at_zv_p)
15141 break;
15142 }
15143
15144 at_end_of_line:
15145 /* Is this a line end? If yes, we're also done, after making
15146 sure that a non-default face is extended up to the right
15147 margin of the window. */
15148 if (ITERATOR_AT_END_OF_LINE_P (it))
15149 {
15150 int used_before = row->used[TEXT_AREA];
15151
15152 row->ends_in_newline_from_string_p = STRINGP (it->object);
15153
15154 #ifdef HAVE_WINDOW_SYSTEM
15155 /* Add a space at the end of the line that is used to
15156 display the cursor there. */
15157 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15158 append_space_for_newline (it, 0);
15159 #endif /* HAVE_WINDOW_SYSTEM */
15160
15161 /* Extend the face to the end of the line. */
15162 extend_face_to_end_of_line (it);
15163
15164 /* Make sure we have the position. */
15165 if (used_before == 0)
15166 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
15167
15168 /* Consume the line end. This skips over invisible lines. */
15169 set_iterator_to_next (it, 1);
15170 it->continuation_lines_width = 0;
15171 break;
15172 }
15173
15174 /* Proceed with next display element. Note that this skips
15175 over lines invisible because of selective display. */
15176 set_iterator_to_next (it, 1);
15177
15178 /* If we truncate lines, we are done when the last displayed
15179 glyphs reach past the right margin of the window. */
15180 if (it->truncate_lines_p
15181 && (FRAME_WINDOW_P (it->f)
15182 ? (it->current_x >= it->last_visible_x)
15183 : (it->current_x > it->last_visible_x)))
15184 {
15185 /* Maybe add truncation glyphs. */
15186 if (!FRAME_WINDOW_P (it->f))
15187 {
15188 int i, n;
15189
15190 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
15191 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
15192 break;
15193
15194 for (n = row->used[TEXT_AREA]; i < n; ++i)
15195 {
15196 row->used[TEXT_AREA] = i;
15197 produce_special_glyphs (it, IT_TRUNCATION);
15198 }
15199 }
15200 #ifdef HAVE_WINDOW_SYSTEM
15201 else
15202 {
15203 /* Don't truncate if we can overflow newline into fringe. */
15204 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
15205 {
15206 if (!get_next_display_element (it))
15207 {
15208 it->continuation_lines_width = 0;
15209 row->ends_at_zv_p = 1;
15210 row->exact_window_width_line_p = 1;
15211 break;
15212 }
15213 if (ITERATOR_AT_END_OF_LINE_P (it))
15214 {
15215 row->exact_window_width_line_p = 1;
15216 goto at_end_of_line;
15217 }
15218 }
15219 }
15220 #endif /* HAVE_WINDOW_SYSTEM */
15221
15222 row->truncated_on_right_p = 1;
15223 it->continuation_lines_width = 0;
15224 reseat_at_next_visible_line_start (it, 0);
15225 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
15226 it->hpos = hpos_before;
15227 it->current_x = x_before;
15228 break;
15229 }
15230 }
15231
15232 /* If line is not empty and hscrolled, maybe insert truncation glyphs
15233 at the left window margin. */
15234 if (it->first_visible_x
15235 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
15236 {
15237 if (!FRAME_WINDOW_P (it->f))
15238 insert_left_trunc_glyphs (it);
15239 row->truncated_on_left_p = 1;
15240 }
15241
15242 /* If the start of this line is the overlay arrow-position, then
15243 mark this glyph row as the one containing the overlay arrow.
15244 This is clearly a mess with variable size fonts. It would be
15245 better to let it be displayed like cursors under X. */
15246 if (! overlay_arrow_seen
15247 && (overlay_arrow_string
15248 = overlay_arrow_at_row (it, row, &overlay_arrow_bitmap),
15249 !NILP (overlay_arrow_string)))
15250 {
15251 /* Overlay arrow in window redisplay is a fringe bitmap. */
15252 if (STRINGP (overlay_arrow_string))
15253 {
15254 struct glyph_row *arrow_row
15255 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
15256 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
15257 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
15258 struct glyph *p = row->glyphs[TEXT_AREA];
15259 struct glyph *p2, *end;
15260
15261 /* Copy the arrow glyphs. */
15262 while (glyph < arrow_end)
15263 *p++ = *glyph++;
15264
15265 /* Throw away padding glyphs. */
15266 p2 = p;
15267 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15268 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
15269 ++p2;
15270 if (p2 > p)
15271 {
15272 while (p2 < end)
15273 *p++ = *p2++;
15274 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
15275 }
15276 }
15277 else
15278 {
15279 it->w->overlay_arrow_bitmap = overlay_arrow_bitmap;
15280 row->overlay_arrow_p = 1;
15281 }
15282 overlay_arrow_seen = 1;
15283 }
15284
15285 /* Compute pixel dimensions of this line. */
15286 compute_line_metrics (it);
15287
15288 /* Remember the position at which this line ends. */
15289 row->end = it->current;
15290
15291 /* Record whether this row ends inside an ellipsis. */
15292 row->ends_in_ellipsis_p
15293 = (it->method == GET_FROM_DISPLAY_VECTOR
15294 && it->ellipsis_p);
15295
15296 /* Save fringe bitmaps in this row. */
15297 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
15298 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
15299 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
15300 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
15301
15302 it->left_user_fringe_bitmap = 0;
15303 it->left_user_fringe_face_id = 0;
15304 it->right_user_fringe_bitmap = 0;
15305 it->right_user_fringe_face_id = 0;
15306
15307 /* Maybe set the cursor. */
15308 if (it->w->cursor.vpos < 0
15309 && PT >= MATRIX_ROW_START_CHARPOS (row)
15310 && PT <= MATRIX_ROW_END_CHARPOS (row)
15311 && cursor_row_p (it->w, row))
15312 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
15313
15314 /* Highlight trailing whitespace. */
15315 if (!NILP (Vshow_trailing_whitespace))
15316 highlight_trailing_whitespace (it->f, it->glyph_row);
15317
15318 /* Prepare for the next line. This line starts horizontally at (X
15319 HPOS) = (0 0). Vertical positions are incremented. As a
15320 convenience for the caller, IT->glyph_row is set to the next
15321 row to be used. */
15322 it->current_x = it->hpos = 0;
15323 it->current_y += row->height;
15324 ++it->vpos;
15325 ++it->glyph_row;
15326 it->start = it->current;
15327 return row->displays_text_p;
15328 }
15329
15330
15331 \f
15332 /***********************************************************************
15333 Menu Bar
15334 ***********************************************************************/
15335
15336 /* Redisplay the menu bar in the frame for window W.
15337
15338 The menu bar of X frames that don't have X toolkit support is
15339 displayed in a special window W->frame->menu_bar_window.
15340
15341 The menu bar of terminal frames is treated specially as far as
15342 glyph matrices are concerned. Menu bar lines are not part of
15343 windows, so the update is done directly on the frame matrix rows
15344 for the menu bar. */
15345
15346 static void
15347 display_menu_bar (w)
15348 struct window *w;
15349 {
15350 struct frame *f = XFRAME (WINDOW_FRAME (w));
15351 struct it it;
15352 Lisp_Object items;
15353 int i;
15354
15355 /* Don't do all this for graphical frames. */
15356 #ifdef HAVE_NTGUI
15357 if (!NILP (Vwindow_system))
15358 return;
15359 #endif
15360 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
15361 if (FRAME_X_P (f))
15362 return;
15363 #endif
15364 #ifdef MAC_OS
15365 if (FRAME_MAC_P (f))
15366 return;
15367 #endif
15368
15369 #ifdef USE_X_TOOLKIT
15370 xassert (!FRAME_WINDOW_P (f));
15371 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
15372 it.first_visible_x = 0;
15373 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15374 #else /* not USE_X_TOOLKIT */
15375 if (FRAME_WINDOW_P (f))
15376 {
15377 /* Menu bar lines are displayed in the desired matrix of the
15378 dummy window menu_bar_window. */
15379 struct window *menu_w;
15380 xassert (WINDOWP (f->menu_bar_window));
15381 menu_w = XWINDOW (f->menu_bar_window);
15382 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
15383 MENU_FACE_ID);
15384 it.first_visible_x = 0;
15385 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15386 }
15387 else
15388 {
15389 /* This is a TTY frame, i.e. character hpos/vpos are used as
15390 pixel x/y. */
15391 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
15392 MENU_FACE_ID);
15393 it.first_visible_x = 0;
15394 it.last_visible_x = FRAME_COLS (f);
15395 }
15396 #endif /* not USE_X_TOOLKIT */
15397
15398 if (! mode_line_inverse_video)
15399 /* Force the menu-bar to be displayed in the default face. */
15400 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15401
15402 /* Clear all rows of the menu bar. */
15403 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
15404 {
15405 struct glyph_row *row = it.glyph_row + i;
15406 clear_glyph_row (row);
15407 row->enabled_p = 1;
15408 row->full_width_p = 1;
15409 }
15410
15411 /* Display all items of the menu bar. */
15412 items = FRAME_MENU_BAR_ITEMS (it.f);
15413 for (i = 0; i < XVECTOR (items)->size; i += 4)
15414 {
15415 Lisp_Object string;
15416
15417 /* Stop at nil string. */
15418 string = AREF (items, i + 1);
15419 if (NILP (string))
15420 break;
15421
15422 /* Remember where item was displayed. */
15423 AREF (items, i + 3) = make_number (it.hpos);
15424
15425 /* Display the item, pad with one space. */
15426 if (it.current_x < it.last_visible_x)
15427 display_string (NULL, string, Qnil, 0, 0, &it,
15428 SCHARS (string) + 1, 0, 0, -1);
15429 }
15430
15431 /* Fill out the line with spaces. */
15432 if (it.current_x < it.last_visible_x)
15433 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
15434
15435 /* Compute the total height of the lines. */
15436 compute_line_metrics (&it);
15437 }
15438
15439
15440 \f
15441 /***********************************************************************
15442 Mode Line
15443 ***********************************************************************/
15444
15445 /* Redisplay mode lines in the window tree whose root is WINDOW. If
15446 FORCE is non-zero, redisplay mode lines unconditionally.
15447 Otherwise, redisplay only mode lines that are garbaged. Value is
15448 the number of windows whose mode lines were redisplayed. */
15449
15450 static int
15451 redisplay_mode_lines (window, force)
15452 Lisp_Object window;
15453 int force;
15454 {
15455 int nwindows = 0;
15456
15457 while (!NILP (window))
15458 {
15459 struct window *w = XWINDOW (window);
15460
15461 if (WINDOWP (w->hchild))
15462 nwindows += redisplay_mode_lines (w->hchild, force);
15463 else if (WINDOWP (w->vchild))
15464 nwindows += redisplay_mode_lines (w->vchild, force);
15465 else if (force
15466 || FRAME_GARBAGED_P (XFRAME (w->frame))
15467 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
15468 {
15469 struct text_pos lpoint;
15470 struct buffer *old = current_buffer;
15471
15472 /* Set the window's buffer for the mode line display. */
15473 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15474 set_buffer_internal_1 (XBUFFER (w->buffer));
15475
15476 /* Point refers normally to the selected window. For any
15477 other window, set up appropriate value. */
15478 if (!EQ (window, selected_window))
15479 {
15480 struct text_pos pt;
15481
15482 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
15483 if (CHARPOS (pt) < BEGV)
15484 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15485 else if (CHARPOS (pt) > (ZV - 1))
15486 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
15487 else
15488 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
15489 }
15490
15491 /* Display mode lines. */
15492 clear_glyph_matrix (w->desired_matrix);
15493 if (display_mode_lines (w))
15494 {
15495 ++nwindows;
15496 w->must_be_updated_p = 1;
15497 }
15498
15499 /* Restore old settings. */
15500 set_buffer_internal_1 (old);
15501 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15502 }
15503
15504 window = w->next;
15505 }
15506
15507 return nwindows;
15508 }
15509
15510
15511 /* Display the mode and/or top line of window W. Value is the number
15512 of mode lines displayed. */
15513
15514 static int
15515 display_mode_lines (w)
15516 struct window *w;
15517 {
15518 Lisp_Object old_selected_window, old_selected_frame;
15519 int n = 0;
15520
15521 old_selected_frame = selected_frame;
15522 selected_frame = w->frame;
15523 old_selected_window = selected_window;
15524 XSETWINDOW (selected_window, w);
15525
15526 /* These will be set while the mode line specs are processed. */
15527 line_number_displayed = 0;
15528 w->column_number_displayed = Qnil;
15529
15530 if (WINDOW_WANTS_MODELINE_P (w))
15531 {
15532 struct window *sel_w = XWINDOW (old_selected_window);
15533
15534 /* Select mode line face based on the real selected window. */
15535 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
15536 current_buffer->mode_line_format);
15537 ++n;
15538 }
15539
15540 if (WINDOW_WANTS_HEADER_LINE_P (w))
15541 {
15542 display_mode_line (w, HEADER_LINE_FACE_ID,
15543 current_buffer->header_line_format);
15544 ++n;
15545 }
15546
15547 selected_frame = old_selected_frame;
15548 selected_window = old_selected_window;
15549 return n;
15550 }
15551
15552
15553 /* Display mode or top line of window W. FACE_ID specifies which line
15554 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
15555 FORMAT is the mode line format to display. Value is the pixel
15556 height of the mode line displayed. */
15557
15558 static int
15559 display_mode_line (w, face_id, format)
15560 struct window *w;
15561 enum face_id face_id;
15562 Lisp_Object format;
15563 {
15564 struct it it;
15565 struct face *face;
15566
15567 init_iterator (&it, w, -1, -1, NULL, face_id);
15568 prepare_desired_row (it.glyph_row);
15569
15570 it.glyph_row->mode_line_p = 1;
15571
15572 if (! mode_line_inverse_video)
15573 /* Force the mode-line to be displayed in the default face. */
15574 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15575
15576 /* Temporarily make frame's keyboard the current kboard so that
15577 kboard-local variables in the mode_line_format will get the right
15578 values. */
15579 push_frame_kboard (it.f);
15580 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15581 pop_frame_kboard ();
15582
15583 /* Fill up with spaces. */
15584 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
15585
15586 compute_line_metrics (&it);
15587 it.glyph_row->full_width_p = 1;
15588 it.glyph_row->continued_p = 0;
15589 it.glyph_row->truncated_on_left_p = 0;
15590 it.glyph_row->truncated_on_right_p = 0;
15591
15592 /* Make a 3D mode-line have a shadow at its right end. */
15593 face = FACE_FROM_ID (it.f, face_id);
15594 extend_face_to_end_of_line (&it);
15595 if (face->box != FACE_NO_BOX)
15596 {
15597 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
15598 + it.glyph_row->used[TEXT_AREA] - 1);
15599 last->right_box_line_p = 1;
15600 }
15601
15602 return it.glyph_row->height;
15603 }
15604
15605 /* Alist that caches the results of :propertize.
15606 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
15607 Lisp_Object mode_line_proptrans_alist;
15608
15609 /* List of strings making up the mode-line. */
15610 Lisp_Object mode_line_string_list;
15611
15612 /* Base face property when building propertized mode line string. */
15613 static Lisp_Object mode_line_string_face;
15614 static Lisp_Object mode_line_string_face_prop;
15615
15616
15617 /* Contribute ELT to the mode line for window IT->w. How it
15618 translates into text depends on its data type.
15619
15620 IT describes the display environment in which we display, as usual.
15621
15622 DEPTH is the depth in recursion. It is used to prevent
15623 infinite recursion here.
15624
15625 FIELD_WIDTH is the number of characters the display of ELT should
15626 occupy in the mode line, and PRECISION is the maximum number of
15627 characters to display from ELT's representation. See
15628 display_string for details.
15629
15630 Returns the hpos of the end of the text generated by ELT.
15631
15632 PROPS is a property list to add to any string we encounter.
15633
15634 If RISKY is nonzero, remove (disregard) any properties in any string
15635 we encounter, and ignore :eval and :propertize.
15636
15637 If the global variable `frame_title_ptr' is non-NULL, then the output
15638 is passed to `store_frame_title' instead of `display_string'. */
15639
15640 static int
15641 display_mode_element (it, depth, field_width, precision, elt, props, risky)
15642 struct it *it;
15643 int depth;
15644 int field_width, precision;
15645 Lisp_Object elt, props;
15646 int risky;
15647 {
15648 int n = 0, field, prec;
15649 int literal = 0;
15650
15651 tail_recurse:
15652 if (depth > 100)
15653 elt = build_string ("*too-deep*");
15654
15655 depth++;
15656
15657 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
15658 {
15659 case Lisp_String:
15660 {
15661 /* A string: output it and check for %-constructs within it. */
15662 unsigned char c;
15663 const unsigned char *this, *lisp_string;
15664
15665 if (!NILP (props) || risky)
15666 {
15667 Lisp_Object oprops, aelt;
15668 oprops = Ftext_properties_at (make_number (0), elt);
15669
15670 /* If the starting string's properties are not what
15671 we want, translate the string. Also, if the string
15672 is risky, do that anyway. */
15673
15674 if (NILP (Fequal (props, oprops)) || risky)
15675 {
15676 /* If the starting string has properties,
15677 merge the specified ones onto the existing ones. */
15678 if (! NILP (oprops) && !risky)
15679 {
15680 Lisp_Object tem;
15681
15682 oprops = Fcopy_sequence (oprops);
15683 tem = props;
15684 while (CONSP (tem))
15685 {
15686 oprops = Fplist_put (oprops, XCAR (tem),
15687 XCAR (XCDR (tem)));
15688 tem = XCDR (XCDR (tem));
15689 }
15690 props = oprops;
15691 }
15692
15693 aelt = Fassoc (elt, mode_line_proptrans_alist);
15694 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
15695 {
15696 mode_line_proptrans_alist
15697 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
15698 elt = XCAR (aelt);
15699 }
15700 else
15701 {
15702 Lisp_Object tem;
15703
15704 elt = Fcopy_sequence (elt);
15705 Fset_text_properties (make_number (0), Flength (elt),
15706 props, elt);
15707 /* Add this item to mode_line_proptrans_alist. */
15708 mode_line_proptrans_alist
15709 = Fcons (Fcons (elt, props),
15710 mode_line_proptrans_alist);
15711 /* Truncate mode_line_proptrans_alist
15712 to at most 50 elements. */
15713 tem = Fnthcdr (make_number (50),
15714 mode_line_proptrans_alist);
15715 if (! NILP (tem))
15716 XSETCDR (tem, Qnil);
15717 }
15718 }
15719 }
15720
15721 this = SDATA (elt);
15722 lisp_string = this;
15723
15724 if (literal)
15725 {
15726 prec = precision - n;
15727 if (frame_title_ptr)
15728 n += store_frame_title (SDATA (elt), -1, prec);
15729 else if (!NILP (mode_line_string_list))
15730 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
15731 else
15732 n += display_string (NULL, elt, Qnil, 0, 0, it,
15733 0, prec, 0, STRING_MULTIBYTE (elt));
15734
15735 break;
15736 }
15737
15738 while ((precision <= 0 || n < precision)
15739 && *this
15740 && (frame_title_ptr
15741 || !NILP (mode_line_string_list)
15742 || it->current_x < it->last_visible_x))
15743 {
15744 const unsigned char *last = this;
15745
15746 /* Advance to end of string or next format specifier. */
15747 while ((c = *this++) != '\0' && c != '%')
15748 ;
15749
15750 if (this - 1 != last)
15751 {
15752 int nchars, nbytes;
15753
15754 /* Output to end of string or up to '%'. Field width
15755 is length of string. Don't output more than
15756 PRECISION allows us. */
15757 --this;
15758
15759 prec = c_string_width (last, this - last, precision - n,
15760 &nchars, &nbytes);
15761
15762 if (frame_title_ptr)
15763 n += store_frame_title (last, 0, prec);
15764 else if (!NILP (mode_line_string_list))
15765 {
15766 int bytepos = last - lisp_string;
15767 int charpos = string_byte_to_char (elt, bytepos);
15768 int endpos = (precision <= 0
15769 ? string_byte_to_char (elt,
15770 this - lisp_string)
15771 : charpos + nchars);
15772
15773 n += store_mode_line_string (NULL,
15774 Fsubstring (elt, make_number (charpos),
15775 make_number (endpos)),
15776 0, 0, 0, Qnil);
15777 }
15778 else
15779 {
15780 int bytepos = last - lisp_string;
15781 int charpos = string_byte_to_char (elt, bytepos);
15782 n += display_string (NULL, elt, Qnil, 0, charpos,
15783 it, 0, prec, 0,
15784 STRING_MULTIBYTE (elt));
15785 }
15786 }
15787 else /* c == '%' */
15788 {
15789 const unsigned char *percent_position = this;
15790
15791 /* Get the specified minimum width. Zero means
15792 don't pad. */
15793 field = 0;
15794 while ((c = *this++) >= '0' && c <= '9')
15795 field = field * 10 + c - '0';
15796
15797 /* Don't pad beyond the total padding allowed. */
15798 if (field_width - n > 0 && field > field_width - n)
15799 field = field_width - n;
15800
15801 /* Note that either PRECISION <= 0 or N < PRECISION. */
15802 prec = precision - n;
15803
15804 if (c == 'M')
15805 n += display_mode_element (it, depth, field, prec,
15806 Vglobal_mode_string, props,
15807 risky);
15808 else if (c != 0)
15809 {
15810 int multibyte;
15811 int bytepos, charpos;
15812 unsigned char *spec;
15813
15814 bytepos = percent_position - lisp_string;
15815 charpos = (STRING_MULTIBYTE (elt)
15816 ? string_byte_to_char (elt, bytepos)
15817 : bytepos);
15818
15819 spec
15820 = decode_mode_spec (it->w, c, field, prec, &multibyte);
15821
15822 if (frame_title_ptr)
15823 n += store_frame_title (spec, field, prec);
15824 else if (!NILP (mode_line_string_list))
15825 {
15826 int len = strlen (spec);
15827 Lisp_Object tem = make_string (spec, len);
15828 props = Ftext_properties_at (make_number (charpos), elt);
15829 /* Should only keep face property in props */
15830 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
15831 }
15832 else
15833 {
15834 int nglyphs_before, nwritten;
15835
15836 nglyphs_before = it->glyph_row->used[TEXT_AREA];
15837 nwritten = display_string (spec, Qnil, elt,
15838 charpos, 0, it,
15839 field, prec, 0,
15840 multibyte);
15841
15842 /* Assign to the glyphs written above the
15843 string where the `%x' came from, position
15844 of the `%'. */
15845 if (nwritten > 0)
15846 {
15847 struct glyph *glyph
15848 = (it->glyph_row->glyphs[TEXT_AREA]
15849 + nglyphs_before);
15850 int i;
15851
15852 for (i = 0; i < nwritten; ++i)
15853 {
15854 glyph[i].object = elt;
15855 glyph[i].charpos = charpos;
15856 }
15857
15858 n += nwritten;
15859 }
15860 }
15861 }
15862 else /* c == 0 */
15863 break;
15864 }
15865 }
15866 }
15867 break;
15868
15869 case Lisp_Symbol:
15870 /* A symbol: process the value of the symbol recursively
15871 as if it appeared here directly. Avoid error if symbol void.
15872 Special case: if value of symbol is a string, output the string
15873 literally. */
15874 {
15875 register Lisp_Object tem;
15876
15877 /* If the variable is not marked as risky to set
15878 then its contents are risky to use. */
15879 if (NILP (Fget (elt, Qrisky_local_variable)))
15880 risky = 1;
15881
15882 tem = Fboundp (elt);
15883 if (!NILP (tem))
15884 {
15885 tem = Fsymbol_value (elt);
15886 /* If value is a string, output that string literally:
15887 don't check for % within it. */
15888 if (STRINGP (tem))
15889 literal = 1;
15890
15891 if (!EQ (tem, elt))
15892 {
15893 /* Give up right away for nil or t. */
15894 elt = tem;
15895 goto tail_recurse;
15896 }
15897 }
15898 }
15899 break;
15900
15901 case Lisp_Cons:
15902 {
15903 register Lisp_Object car, tem;
15904
15905 /* A cons cell: five distinct cases.
15906 If first element is :eval or :propertize, do something special.
15907 If first element is a string or a cons, process all the elements
15908 and effectively concatenate them.
15909 If first element is a negative number, truncate displaying cdr to
15910 at most that many characters. If positive, pad (with spaces)
15911 to at least that many characters.
15912 If first element is a symbol, process the cadr or caddr recursively
15913 according to whether the symbol's value is non-nil or nil. */
15914 car = XCAR (elt);
15915 if (EQ (car, QCeval))
15916 {
15917 /* An element of the form (:eval FORM) means evaluate FORM
15918 and use the result as mode line elements. */
15919
15920 if (risky)
15921 break;
15922
15923 if (CONSP (XCDR (elt)))
15924 {
15925 Lisp_Object spec;
15926 spec = safe_eval (XCAR (XCDR (elt)));
15927 n += display_mode_element (it, depth, field_width - n,
15928 precision - n, spec, props,
15929 risky);
15930 }
15931 }
15932 else if (EQ (car, QCpropertize))
15933 {
15934 /* An element of the form (:propertize ELT PROPS...)
15935 means display ELT but applying properties PROPS. */
15936
15937 if (risky)
15938 break;
15939
15940 if (CONSP (XCDR (elt)))
15941 n += display_mode_element (it, depth, field_width - n,
15942 precision - n, XCAR (XCDR (elt)),
15943 XCDR (XCDR (elt)), risky);
15944 }
15945 else if (SYMBOLP (car))
15946 {
15947 tem = Fboundp (car);
15948 elt = XCDR (elt);
15949 if (!CONSP (elt))
15950 goto invalid;
15951 /* elt is now the cdr, and we know it is a cons cell.
15952 Use its car if CAR has a non-nil value. */
15953 if (!NILP (tem))
15954 {
15955 tem = Fsymbol_value (car);
15956 if (!NILP (tem))
15957 {
15958 elt = XCAR (elt);
15959 goto tail_recurse;
15960 }
15961 }
15962 /* Symbol's value is nil (or symbol is unbound)
15963 Get the cddr of the original list
15964 and if possible find the caddr and use that. */
15965 elt = XCDR (elt);
15966 if (NILP (elt))
15967 break;
15968 else if (!CONSP (elt))
15969 goto invalid;
15970 elt = XCAR (elt);
15971 goto tail_recurse;
15972 }
15973 else if (INTEGERP (car))
15974 {
15975 register int lim = XINT (car);
15976 elt = XCDR (elt);
15977 if (lim < 0)
15978 {
15979 /* Negative int means reduce maximum width. */
15980 if (precision <= 0)
15981 precision = -lim;
15982 else
15983 precision = min (precision, -lim);
15984 }
15985 else if (lim > 0)
15986 {
15987 /* Padding specified. Don't let it be more than
15988 current maximum. */
15989 if (precision > 0)
15990 lim = min (precision, lim);
15991
15992 /* If that's more padding than already wanted, queue it.
15993 But don't reduce padding already specified even if
15994 that is beyond the current truncation point. */
15995 field_width = max (lim, field_width);
15996 }
15997 goto tail_recurse;
15998 }
15999 else if (STRINGP (car) || CONSP (car))
16000 {
16001 register int limit = 50;
16002 /* Limit is to protect against circular lists. */
16003 while (CONSP (elt)
16004 && --limit > 0
16005 && (precision <= 0 || n < precision))
16006 {
16007 n += display_mode_element (it, depth, field_width - n,
16008 precision - n, XCAR (elt),
16009 props, risky);
16010 elt = XCDR (elt);
16011 }
16012 }
16013 }
16014 break;
16015
16016 default:
16017 invalid:
16018 elt = build_string ("*invalid*");
16019 goto tail_recurse;
16020 }
16021
16022 /* Pad to FIELD_WIDTH. */
16023 if (field_width > 0 && n < field_width)
16024 {
16025 if (frame_title_ptr)
16026 n += store_frame_title ("", field_width - n, 0);
16027 else if (!NILP (mode_line_string_list))
16028 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
16029 else
16030 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
16031 0, 0, 0);
16032 }
16033
16034 return n;
16035 }
16036
16037 /* Store a mode-line string element in mode_line_string_list.
16038
16039 If STRING is non-null, display that C string. Otherwise, the Lisp
16040 string LISP_STRING is displayed.
16041
16042 FIELD_WIDTH is the minimum number of output glyphs to produce.
16043 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16044 with spaces. FIELD_WIDTH <= 0 means don't pad.
16045
16046 PRECISION is the maximum number of characters to output from
16047 STRING. PRECISION <= 0 means don't truncate the string.
16048
16049 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
16050 properties to the string.
16051
16052 PROPS are the properties to add to the string.
16053 The mode_line_string_face face property is always added to the string.
16054 */
16055
16056 static int
16057 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
16058 char *string;
16059 Lisp_Object lisp_string;
16060 int copy_string;
16061 int field_width;
16062 int precision;
16063 Lisp_Object props;
16064 {
16065 int len;
16066 int n = 0;
16067
16068 if (string != NULL)
16069 {
16070 len = strlen (string);
16071 if (precision > 0 && len > precision)
16072 len = precision;
16073 lisp_string = make_string (string, len);
16074 if (NILP (props))
16075 props = mode_line_string_face_prop;
16076 else if (!NILP (mode_line_string_face))
16077 {
16078 Lisp_Object face = Fsafe_plist_get (props, Qface);
16079 props = Fcopy_sequence (props);
16080 if (NILP (face))
16081 face = mode_line_string_face;
16082 else
16083 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16084 props = Fplist_put (props, Qface, face);
16085 }
16086 Fadd_text_properties (make_number (0), make_number (len),
16087 props, lisp_string);
16088 }
16089 else
16090 {
16091 len = XFASTINT (Flength (lisp_string));
16092 if (precision > 0 && len > precision)
16093 {
16094 len = precision;
16095 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
16096 precision = -1;
16097 }
16098 if (!NILP (mode_line_string_face))
16099 {
16100 Lisp_Object face;
16101 if (NILP (props))
16102 props = Ftext_properties_at (make_number (0), lisp_string);
16103 face = Fsafe_plist_get (props, Qface);
16104 if (NILP (face))
16105 face = mode_line_string_face;
16106 else
16107 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
16108 props = Fcons (Qface, Fcons (face, Qnil));
16109 if (copy_string)
16110 lisp_string = Fcopy_sequence (lisp_string);
16111 }
16112 if (!NILP (props))
16113 Fadd_text_properties (make_number (0), make_number (len),
16114 props, lisp_string);
16115 }
16116
16117 if (len > 0)
16118 {
16119 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16120 n += len;
16121 }
16122
16123 if (field_width > len)
16124 {
16125 field_width -= len;
16126 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
16127 if (!NILP (props))
16128 Fadd_text_properties (make_number (0), make_number (field_width),
16129 props, lisp_string);
16130 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
16131 n += field_width;
16132 }
16133
16134 return n;
16135 }
16136
16137
16138 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
16139 1, 4, 0,
16140 doc: /* Format a string out of a mode line format specification.
16141 First arg FORMAT specifies the mode line format (see `mode-line-format'
16142 for details) to use.
16143
16144 Optional second arg FACE specifies the face property to put
16145 on all characters for which no face is specified.
16146 t means whatever face the window's mode line currently uses
16147 \(either `mode-line' or `mode-line-inactive', depending).
16148 nil means the default is no face property.
16149 If FACE is an integer, the value string has no text properties.
16150
16151 Optional third and fourth args WINDOW and BUFFER specify the window
16152 and buffer to use as the context for the formatting (defaults
16153 are the selected window and the window's buffer). */)
16154 (format, face, window, buffer)
16155 Lisp_Object format, face, window, buffer;
16156 {
16157 struct it it;
16158 int len;
16159 struct window *w;
16160 struct buffer *old_buffer = NULL;
16161 int face_id = -1;
16162 int no_props = INTEGERP (face);
16163
16164 if (NILP (window))
16165 window = selected_window;
16166 CHECK_WINDOW (window);
16167 w = XWINDOW (window);
16168
16169 if (NILP (buffer))
16170 buffer = w->buffer;
16171 CHECK_BUFFER (buffer);
16172
16173 if (NILP (format))
16174 return build_string ("");
16175
16176 if (no_props)
16177 face = Qnil;
16178
16179 if (!NILP (face))
16180 {
16181 if (EQ (face, Qt))
16182 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
16183 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0, 0);
16184 }
16185
16186 if (face_id < 0)
16187 face_id = DEFAULT_FACE_ID;
16188
16189 if (XBUFFER (buffer) != current_buffer)
16190 {
16191 old_buffer = current_buffer;
16192 set_buffer_internal_1 (XBUFFER (buffer));
16193 }
16194
16195 init_iterator (&it, w, -1, -1, NULL, face_id);
16196
16197 if (!no_props)
16198 {
16199 mode_line_string_face = face;
16200 mode_line_string_face_prop
16201 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
16202
16203 /* We need a dummy last element in mode_line_string_list to
16204 indicate we are building the propertized mode-line string.
16205 Using mode_line_string_face_prop here GC protects it. */
16206 mode_line_string_list
16207 = Fcons (mode_line_string_face_prop, Qnil);
16208 frame_title_ptr = NULL;
16209 }
16210 else
16211 {
16212 mode_line_string_face_prop = Qnil;
16213 mode_line_string_list = Qnil;
16214 frame_title_ptr = frame_title_buf;
16215 }
16216
16217 push_frame_kboard (it.f);
16218 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16219 pop_frame_kboard ();
16220
16221 if (old_buffer)
16222 set_buffer_internal_1 (old_buffer);
16223
16224 if (!no_props)
16225 {
16226 Lisp_Object str;
16227 mode_line_string_list = Fnreverse (mode_line_string_list);
16228 str = Fmapconcat (intern ("identity"), XCDR (mode_line_string_list),
16229 make_string ("", 0));
16230 mode_line_string_face_prop = Qnil;
16231 mode_line_string_list = Qnil;
16232 return str;
16233 }
16234
16235 len = frame_title_ptr - frame_title_buf;
16236 if (len > 0 && frame_title_ptr[-1] == '-')
16237 {
16238 /* Mode lines typically ends with numerous dashes; reduce to two dashes. */
16239 while (frame_title_ptr > frame_title_buf && *--frame_title_ptr == '-')
16240 ;
16241 frame_title_ptr += 3; /* restore last non-dash + two dashes */
16242 if (len > frame_title_ptr - frame_title_buf)
16243 len = frame_title_ptr - frame_title_buf;
16244 }
16245
16246 frame_title_ptr = NULL;
16247 return make_string (frame_title_buf, len);
16248 }
16249
16250 /* Write a null-terminated, right justified decimal representation of
16251 the positive integer D to BUF using a minimal field width WIDTH. */
16252
16253 static void
16254 pint2str (buf, width, d)
16255 register char *buf;
16256 register int width;
16257 register int d;
16258 {
16259 register char *p = buf;
16260
16261 if (d <= 0)
16262 *p++ = '0';
16263 else
16264 {
16265 while (d > 0)
16266 {
16267 *p++ = d % 10 + '0';
16268 d /= 10;
16269 }
16270 }
16271
16272 for (width -= (int) (p - buf); width > 0; --width)
16273 *p++ = ' ';
16274 *p-- = '\0';
16275 while (p > buf)
16276 {
16277 d = *buf;
16278 *buf++ = *p;
16279 *p-- = d;
16280 }
16281 }
16282
16283 /* Write a null-terminated, right justified decimal and "human
16284 readable" representation of the nonnegative integer D to BUF using
16285 a minimal field width WIDTH. D should be smaller than 999.5e24. */
16286
16287 static const char power_letter[] =
16288 {
16289 0, /* not used */
16290 'k', /* kilo */
16291 'M', /* mega */
16292 'G', /* giga */
16293 'T', /* tera */
16294 'P', /* peta */
16295 'E', /* exa */
16296 'Z', /* zetta */
16297 'Y' /* yotta */
16298 };
16299
16300 static void
16301 pint2hrstr (buf, width, d)
16302 char *buf;
16303 int width;
16304 int d;
16305 {
16306 /* We aim to represent the nonnegative integer D as
16307 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
16308 int quotient = d;
16309 int remainder = 0;
16310 /* -1 means: do not use TENTHS. */
16311 int tenths = -1;
16312 int exponent = 0;
16313
16314 /* Length of QUOTIENT.TENTHS as a string. */
16315 int length;
16316
16317 char * psuffix;
16318 char * p;
16319
16320 if (1000 <= quotient)
16321 {
16322 /* Scale to the appropriate EXPONENT. */
16323 do
16324 {
16325 remainder = quotient % 1000;
16326 quotient /= 1000;
16327 exponent++;
16328 }
16329 while (1000 <= quotient);
16330
16331 /* Round to nearest and decide whether to use TENTHS or not. */
16332 if (quotient <= 9)
16333 {
16334 tenths = remainder / 100;
16335 if (50 <= remainder % 100)
16336 {
16337 if (tenths < 9)
16338 tenths++;
16339 else
16340 {
16341 quotient++;
16342 if (quotient == 10)
16343 tenths = -1;
16344 else
16345 tenths = 0;
16346 }
16347 }
16348 }
16349 else
16350 if (500 <= remainder)
16351 {
16352 if (quotient < 999)
16353 quotient++;
16354 else
16355 {
16356 quotient = 1;
16357 exponent++;
16358 tenths = 0;
16359 }
16360 }
16361 }
16362
16363 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
16364 if (tenths == -1 && quotient <= 99)
16365 if (quotient <= 9)
16366 length = 1;
16367 else
16368 length = 2;
16369 else
16370 length = 3;
16371 p = psuffix = buf + max (width, length);
16372
16373 /* Print EXPONENT. */
16374 if (exponent)
16375 *psuffix++ = power_letter[exponent];
16376 *psuffix = '\0';
16377
16378 /* Print TENTHS. */
16379 if (tenths >= 0)
16380 {
16381 *--p = '0' + tenths;
16382 *--p = '.';
16383 }
16384
16385 /* Print QUOTIENT. */
16386 do
16387 {
16388 int digit = quotient % 10;
16389 *--p = '0' + digit;
16390 }
16391 while ((quotient /= 10) != 0);
16392
16393 /* Print leading spaces. */
16394 while (buf < p)
16395 *--p = ' ';
16396 }
16397
16398 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
16399 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
16400 type of CODING_SYSTEM. Return updated pointer into BUF. */
16401
16402 static unsigned char invalid_eol_type[] = "(*invalid*)";
16403
16404 static char *
16405 decode_mode_spec_coding (coding_system, buf, eol_flag)
16406 Lisp_Object coding_system;
16407 register char *buf;
16408 int eol_flag;
16409 {
16410 Lisp_Object val;
16411 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
16412 const unsigned char *eol_str;
16413 int eol_str_len;
16414 /* The EOL conversion we are using. */
16415 Lisp_Object eoltype;
16416
16417 val = Fget (coding_system, Qcoding_system);
16418 eoltype = Qnil;
16419
16420 if (!VECTORP (val)) /* Not yet decided. */
16421 {
16422 if (multibyte)
16423 *buf++ = '-';
16424 if (eol_flag)
16425 eoltype = eol_mnemonic_undecided;
16426 /* Don't mention EOL conversion if it isn't decided. */
16427 }
16428 else
16429 {
16430 Lisp_Object eolvalue;
16431
16432 eolvalue = Fget (coding_system, Qeol_type);
16433
16434 if (multibyte)
16435 *buf++ = XFASTINT (AREF (val, 1));
16436
16437 if (eol_flag)
16438 {
16439 /* The EOL conversion that is normal on this system. */
16440
16441 if (NILP (eolvalue)) /* Not yet decided. */
16442 eoltype = eol_mnemonic_undecided;
16443 else if (VECTORP (eolvalue)) /* Not yet decided. */
16444 eoltype = eol_mnemonic_undecided;
16445 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
16446 eoltype = (XFASTINT (eolvalue) == 0
16447 ? eol_mnemonic_unix
16448 : (XFASTINT (eolvalue) == 1
16449 ? eol_mnemonic_dos : eol_mnemonic_mac));
16450 }
16451 }
16452
16453 if (eol_flag)
16454 {
16455 /* Mention the EOL conversion if it is not the usual one. */
16456 if (STRINGP (eoltype))
16457 {
16458 eol_str = SDATA (eoltype);
16459 eol_str_len = SBYTES (eoltype);
16460 }
16461 else if (INTEGERP (eoltype)
16462 && CHAR_VALID_P (XINT (eoltype), 0))
16463 {
16464 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
16465 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
16466 eol_str = tmp;
16467 }
16468 else
16469 {
16470 eol_str = invalid_eol_type;
16471 eol_str_len = sizeof (invalid_eol_type) - 1;
16472 }
16473 bcopy (eol_str, buf, eol_str_len);
16474 buf += eol_str_len;
16475 }
16476
16477 return buf;
16478 }
16479
16480 /* Return a string for the output of a mode line %-spec for window W,
16481 generated by character C. PRECISION >= 0 means don't return a
16482 string longer than that value. FIELD_WIDTH > 0 means pad the
16483 string returned with spaces to that value. Return 1 in *MULTIBYTE
16484 if the result is multibyte text.
16485
16486 Note we operate on the current buffer for most purposes,
16487 the exception being w->base_line_pos. */
16488
16489 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
16490
16491 static char *
16492 decode_mode_spec (w, c, field_width, precision, multibyte)
16493 struct window *w;
16494 register int c;
16495 int field_width, precision;
16496 int *multibyte;
16497 {
16498 Lisp_Object obj;
16499 struct frame *f = XFRAME (WINDOW_FRAME (w));
16500 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
16501 struct buffer *b = current_buffer;
16502
16503 obj = Qnil;
16504 *multibyte = 0;
16505
16506 switch (c)
16507 {
16508 case '*':
16509 if (!NILP (b->read_only))
16510 return "%";
16511 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16512 return "*";
16513 return "-";
16514
16515 case '+':
16516 /* This differs from %* only for a modified read-only buffer. */
16517 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16518 return "*";
16519 if (!NILP (b->read_only))
16520 return "%";
16521 return "-";
16522
16523 case '&':
16524 /* This differs from %* in ignoring read-only-ness. */
16525 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16526 return "*";
16527 return "-";
16528
16529 case '%':
16530 return "%";
16531
16532 case '[':
16533 {
16534 int i;
16535 char *p;
16536
16537 if (command_loop_level > 5)
16538 return "[[[... ";
16539 p = decode_mode_spec_buf;
16540 for (i = 0; i < command_loop_level; i++)
16541 *p++ = '[';
16542 *p = 0;
16543 return decode_mode_spec_buf;
16544 }
16545
16546 case ']':
16547 {
16548 int i;
16549 char *p;
16550
16551 if (command_loop_level > 5)
16552 return " ...]]]";
16553 p = decode_mode_spec_buf;
16554 for (i = 0; i < command_loop_level; i++)
16555 *p++ = ']';
16556 *p = 0;
16557 return decode_mode_spec_buf;
16558 }
16559
16560 case '-':
16561 {
16562 register int i;
16563
16564 /* Let lots_of_dashes be a string of infinite length. */
16565 if (!NILP (mode_line_string_list))
16566 return "--";
16567 if (field_width <= 0
16568 || field_width > sizeof (lots_of_dashes))
16569 {
16570 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
16571 decode_mode_spec_buf[i] = '-';
16572 decode_mode_spec_buf[i] = '\0';
16573 return decode_mode_spec_buf;
16574 }
16575 else
16576 return lots_of_dashes;
16577 }
16578
16579 case 'b':
16580 obj = b->name;
16581 break;
16582
16583 case 'c':
16584 {
16585 int col = (int) current_column (); /* iftc */
16586 w->column_number_displayed = make_number (col);
16587 pint2str (decode_mode_spec_buf, field_width, col);
16588 return decode_mode_spec_buf;
16589 }
16590
16591 case 'F':
16592 /* %F displays the frame name. */
16593 if (!NILP (f->title))
16594 return (char *) SDATA (f->title);
16595 if (f->explicit_name || ! FRAME_WINDOW_P (f))
16596 return (char *) SDATA (f->name);
16597 return "Emacs";
16598
16599 case 'f':
16600 obj = b->filename;
16601 break;
16602
16603 case 'i':
16604 {
16605 int size = ZV - BEGV;
16606 pint2str (decode_mode_spec_buf, field_width, size);
16607 return decode_mode_spec_buf;
16608 }
16609
16610 case 'I':
16611 {
16612 int size = ZV - BEGV;
16613 pint2hrstr (decode_mode_spec_buf, field_width, size);
16614 return decode_mode_spec_buf;
16615 }
16616
16617 case 'l':
16618 {
16619 int startpos = XMARKER (w->start)->charpos;
16620 int startpos_byte = marker_byte_position (w->start);
16621 int line, linepos, linepos_byte, topline;
16622 int nlines, junk;
16623 int height = WINDOW_TOTAL_LINES (w);
16624
16625 /* If we decided that this buffer isn't suitable for line numbers,
16626 don't forget that too fast. */
16627 if (EQ (w->base_line_pos, w->buffer))
16628 goto no_value;
16629 /* But do forget it, if the window shows a different buffer now. */
16630 else if (BUFFERP (w->base_line_pos))
16631 w->base_line_pos = Qnil;
16632
16633 /* If the buffer is very big, don't waste time. */
16634 if (INTEGERP (Vline_number_display_limit)
16635 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
16636 {
16637 w->base_line_pos = Qnil;
16638 w->base_line_number = Qnil;
16639 goto no_value;
16640 }
16641
16642 if (!NILP (w->base_line_number)
16643 && !NILP (w->base_line_pos)
16644 && XFASTINT (w->base_line_pos) <= startpos)
16645 {
16646 line = XFASTINT (w->base_line_number);
16647 linepos = XFASTINT (w->base_line_pos);
16648 linepos_byte = buf_charpos_to_bytepos (b, linepos);
16649 }
16650 else
16651 {
16652 line = 1;
16653 linepos = BUF_BEGV (b);
16654 linepos_byte = BUF_BEGV_BYTE (b);
16655 }
16656
16657 /* Count lines from base line to window start position. */
16658 nlines = display_count_lines (linepos, linepos_byte,
16659 startpos_byte,
16660 startpos, &junk);
16661
16662 topline = nlines + line;
16663
16664 /* Determine a new base line, if the old one is too close
16665 or too far away, or if we did not have one.
16666 "Too close" means it's plausible a scroll-down would
16667 go back past it. */
16668 if (startpos == BUF_BEGV (b))
16669 {
16670 w->base_line_number = make_number (topline);
16671 w->base_line_pos = make_number (BUF_BEGV (b));
16672 }
16673 else if (nlines < height + 25 || nlines > height * 3 + 50
16674 || linepos == BUF_BEGV (b))
16675 {
16676 int limit = BUF_BEGV (b);
16677 int limit_byte = BUF_BEGV_BYTE (b);
16678 int position;
16679 int distance = (height * 2 + 30) * line_number_display_limit_width;
16680
16681 if (startpos - distance > limit)
16682 {
16683 limit = startpos - distance;
16684 limit_byte = CHAR_TO_BYTE (limit);
16685 }
16686
16687 nlines = display_count_lines (startpos, startpos_byte,
16688 limit_byte,
16689 - (height * 2 + 30),
16690 &position);
16691 /* If we couldn't find the lines we wanted within
16692 line_number_display_limit_width chars per line,
16693 give up on line numbers for this window. */
16694 if (position == limit_byte && limit == startpos - distance)
16695 {
16696 w->base_line_pos = w->buffer;
16697 w->base_line_number = Qnil;
16698 goto no_value;
16699 }
16700
16701 w->base_line_number = make_number (topline - nlines);
16702 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
16703 }
16704
16705 /* Now count lines from the start pos to point. */
16706 nlines = display_count_lines (startpos, startpos_byte,
16707 PT_BYTE, PT, &junk);
16708
16709 /* Record that we did display the line number. */
16710 line_number_displayed = 1;
16711
16712 /* Make the string to show. */
16713 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
16714 return decode_mode_spec_buf;
16715 no_value:
16716 {
16717 char* p = decode_mode_spec_buf;
16718 int pad = field_width - 2;
16719 while (pad-- > 0)
16720 *p++ = ' ';
16721 *p++ = '?';
16722 *p++ = '?';
16723 *p = '\0';
16724 return decode_mode_spec_buf;
16725 }
16726 }
16727 break;
16728
16729 case 'm':
16730 obj = b->mode_name;
16731 break;
16732
16733 case 'n':
16734 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
16735 return " Narrow";
16736 break;
16737
16738 case 'p':
16739 {
16740 int pos = marker_position (w->start);
16741 int total = BUF_ZV (b) - BUF_BEGV (b);
16742
16743 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
16744 {
16745 if (pos <= BUF_BEGV (b))
16746 return "All";
16747 else
16748 return "Bottom";
16749 }
16750 else if (pos <= BUF_BEGV (b))
16751 return "Top";
16752 else
16753 {
16754 if (total > 1000000)
16755 /* Do it differently for a large value, to avoid overflow. */
16756 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16757 else
16758 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
16759 /* We can't normally display a 3-digit number,
16760 so get us a 2-digit number that is close. */
16761 if (total == 100)
16762 total = 99;
16763 sprintf (decode_mode_spec_buf, "%2d%%", total);
16764 return decode_mode_spec_buf;
16765 }
16766 }
16767
16768 /* Display percentage of size above the bottom of the screen. */
16769 case 'P':
16770 {
16771 int toppos = marker_position (w->start);
16772 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
16773 int total = BUF_ZV (b) - BUF_BEGV (b);
16774
16775 if (botpos >= BUF_ZV (b))
16776 {
16777 if (toppos <= BUF_BEGV (b))
16778 return "All";
16779 else
16780 return "Bottom";
16781 }
16782 else
16783 {
16784 if (total > 1000000)
16785 /* Do it differently for a large value, to avoid overflow. */
16786 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16787 else
16788 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
16789 /* We can't normally display a 3-digit number,
16790 so get us a 2-digit number that is close. */
16791 if (total == 100)
16792 total = 99;
16793 if (toppos <= BUF_BEGV (b))
16794 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
16795 else
16796 sprintf (decode_mode_spec_buf, "%2d%%", total);
16797 return decode_mode_spec_buf;
16798 }
16799 }
16800
16801 case 's':
16802 /* status of process */
16803 obj = Fget_buffer_process (Fcurrent_buffer ());
16804 if (NILP (obj))
16805 return "no process";
16806 #ifdef subprocesses
16807 obj = Fsymbol_name (Fprocess_status (obj));
16808 #endif
16809 break;
16810
16811 case 't': /* indicate TEXT or BINARY */
16812 #ifdef MODE_LINE_BINARY_TEXT
16813 return MODE_LINE_BINARY_TEXT (b);
16814 #else
16815 return "T";
16816 #endif
16817
16818 case 'z':
16819 /* coding-system (not including end-of-line format) */
16820 case 'Z':
16821 /* coding-system (including end-of-line type) */
16822 {
16823 int eol_flag = (c == 'Z');
16824 char *p = decode_mode_spec_buf;
16825
16826 if (! FRAME_WINDOW_P (f))
16827 {
16828 /* No need to mention EOL here--the terminal never needs
16829 to do EOL conversion. */
16830 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
16831 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
16832 }
16833 p = decode_mode_spec_coding (b->buffer_file_coding_system,
16834 p, eol_flag);
16835
16836 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
16837 #ifdef subprocesses
16838 obj = Fget_buffer_process (Fcurrent_buffer ());
16839 if (PROCESSP (obj))
16840 {
16841 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
16842 p, eol_flag);
16843 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
16844 p, eol_flag);
16845 }
16846 #endif /* subprocesses */
16847 #endif /* 0 */
16848 *p = 0;
16849 return decode_mode_spec_buf;
16850 }
16851 }
16852
16853 if (STRINGP (obj))
16854 {
16855 *multibyte = STRING_MULTIBYTE (obj);
16856 return (char *) SDATA (obj);
16857 }
16858 else
16859 return "";
16860 }
16861
16862
16863 /* Count up to COUNT lines starting from START / START_BYTE.
16864 But don't go beyond LIMIT_BYTE.
16865 Return the number of lines thus found (always nonnegative).
16866
16867 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
16868
16869 static int
16870 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
16871 int start, start_byte, limit_byte, count;
16872 int *byte_pos_ptr;
16873 {
16874 register unsigned char *cursor;
16875 unsigned char *base;
16876
16877 register int ceiling;
16878 register unsigned char *ceiling_addr;
16879 int orig_count = count;
16880
16881 /* If we are not in selective display mode,
16882 check only for newlines. */
16883 int selective_display = (!NILP (current_buffer->selective_display)
16884 && !INTEGERP (current_buffer->selective_display));
16885
16886 if (count > 0)
16887 {
16888 while (start_byte < limit_byte)
16889 {
16890 ceiling = BUFFER_CEILING_OF (start_byte);
16891 ceiling = min (limit_byte - 1, ceiling);
16892 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
16893 base = (cursor = BYTE_POS_ADDR (start_byte));
16894 while (1)
16895 {
16896 if (selective_display)
16897 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
16898 ;
16899 else
16900 while (*cursor != '\n' && ++cursor != ceiling_addr)
16901 ;
16902
16903 if (cursor != ceiling_addr)
16904 {
16905 if (--count == 0)
16906 {
16907 start_byte += cursor - base + 1;
16908 *byte_pos_ptr = start_byte;
16909 return orig_count;
16910 }
16911 else
16912 if (++cursor == ceiling_addr)
16913 break;
16914 }
16915 else
16916 break;
16917 }
16918 start_byte += cursor - base;
16919 }
16920 }
16921 else
16922 {
16923 while (start_byte > limit_byte)
16924 {
16925 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
16926 ceiling = max (limit_byte, ceiling);
16927 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
16928 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
16929 while (1)
16930 {
16931 if (selective_display)
16932 while (--cursor != ceiling_addr
16933 && *cursor != '\n' && *cursor != 015)
16934 ;
16935 else
16936 while (--cursor != ceiling_addr && *cursor != '\n')
16937 ;
16938
16939 if (cursor != ceiling_addr)
16940 {
16941 if (++count == 0)
16942 {
16943 start_byte += cursor - base + 1;
16944 *byte_pos_ptr = start_byte;
16945 /* When scanning backwards, we should
16946 not count the newline posterior to which we stop. */
16947 return - orig_count - 1;
16948 }
16949 }
16950 else
16951 break;
16952 }
16953 /* Here we add 1 to compensate for the last decrement
16954 of CURSOR, which took it past the valid range. */
16955 start_byte += cursor - base + 1;
16956 }
16957 }
16958
16959 *byte_pos_ptr = limit_byte;
16960
16961 if (count < 0)
16962 return - orig_count + count;
16963 return orig_count - count;
16964
16965 }
16966
16967
16968 \f
16969 /***********************************************************************
16970 Displaying strings
16971 ***********************************************************************/
16972
16973 /* Display a NUL-terminated string, starting with index START.
16974
16975 If STRING is non-null, display that C string. Otherwise, the Lisp
16976 string LISP_STRING is displayed.
16977
16978 If FACE_STRING is not nil, FACE_STRING_POS is a position in
16979 FACE_STRING. Display STRING or LISP_STRING with the face at
16980 FACE_STRING_POS in FACE_STRING:
16981
16982 Display the string in the environment given by IT, but use the
16983 standard display table, temporarily.
16984
16985 FIELD_WIDTH is the minimum number of output glyphs to produce.
16986 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16987 with spaces. If STRING has more characters, more than FIELD_WIDTH
16988 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
16989
16990 PRECISION is the maximum number of characters to output from
16991 STRING. PRECISION < 0 means don't truncate the string.
16992
16993 This is roughly equivalent to printf format specifiers:
16994
16995 FIELD_WIDTH PRECISION PRINTF
16996 ----------------------------------------
16997 -1 -1 %s
16998 -1 10 %.10s
16999 10 -1 %10s
17000 20 10 %20.10s
17001
17002 MULTIBYTE zero means do not display multibyte chars, > 0 means do
17003 display them, and < 0 means obey the current buffer's value of
17004 enable_multibyte_characters.
17005
17006 Value is the number of glyphs produced. */
17007
17008 static int
17009 display_string (string, lisp_string, face_string, face_string_pos,
17010 start, it, field_width, precision, max_x, multibyte)
17011 unsigned char *string;
17012 Lisp_Object lisp_string;
17013 Lisp_Object face_string;
17014 int face_string_pos;
17015 int start;
17016 struct it *it;
17017 int field_width, precision, max_x;
17018 int multibyte;
17019 {
17020 int hpos_at_start = it->hpos;
17021 int saved_face_id = it->face_id;
17022 struct glyph_row *row = it->glyph_row;
17023
17024 /* Initialize the iterator IT for iteration over STRING beginning
17025 with index START. */
17026 reseat_to_string (it, string, lisp_string, start,
17027 precision, field_width, multibyte);
17028
17029 /* If displaying STRING, set up the face of the iterator
17030 from LISP_STRING, if that's given. */
17031 if (STRINGP (face_string))
17032 {
17033 int endptr;
17034 struct face *face;
17035
17036 it->face_id
17037 = face_at_string_position (it->w, face_string, face_string_pos,
17038 0, it->region_beg_charpos,
17039 it->region_end_charpos,
17040 &endptr, it->base_face_id, 0);
17041 face = FACE_FROM_ID (it->f, it->face_id);
17042 it->face_box_p = face->box != FACE_NO_BOX;
17043 }
17044
17045 /* Set max_x to the maximum allowed X position. Don't let it go
17046 beyond the right edge of the window. */
17047 if (max_x <= 0)
17048 max_x = it->last_visible_x;
17049 else
17050 max_x = min (max_x, it->last_visible_x);
17051
17052 /* Skip over display elements that are not visible. because IT->w is
17053 hscrolled. */
17054 if (it->current_x < it->first_visible_x)
17055 move_it_in_display_line_to (it, 100000, it->first_visible_x,
17056 MOVE_TO_POS | MOVE_TO_X);
17057
17058 row->ascent = it->max_ascent;
17059 row->height = it->max_ascent + it->max_descent;
17060 row->phys_ascent = it->max_phys_ascent;
17061 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17062 row->extra_line_spacing = it->max_extra_line_spacing;
17063
17064 /* This condition is for the case that we are called with current_x
17065 past last_visible_x. */
17066 while (it->current_x < max_x)
17067 {
17068 int x_before, x, n_glyphs_before, i, nglyphs;
17069
17070 /* Get the next display element. */
17071 if (!get_next_display_element (it))
17072 break;
17073
17074 /* Produce glyphs. */
17075 x_before = it->current_x;
17076 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
17077 PRODUCE_GLYPHS (it);
17078
17079 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
17080 i = 0;
17081 x = x_before;
17082 while (i < nglyphs)
17083 {
17084 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17085
17086 if (!it->truncate_lines_p
17087 && x + glyph->pixel_width > max_x)
17088 {
17089 /* End of continued line or max_x reached. */
17090 if (CHAR_GLYPH_PADDING_P (*glyph))
17091 {
17092 /* A wide character is unbreakable. */
17093 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
17094 it->current_x = x_before;
17095 }
17096 else
17097 {
17098 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
17099 it->current_x = x;
17100 }
17101 break;
17102 }
17103 else if (x + glyph->pixel_width > it->first_visible_x)
17104 {
17105 /* Glyph is at least partially visible. */
17106 ++it->hpos;
17107 if (x < it->first_visible_x)
17108 it->glyph_row->x = x - it->first_visible_x;
17109 }
17110 else
17111 {
17112 /* Glyph is off the left margin of the display area.
17113 Should not happen. */
17114 abort ();
17115 }
17116
17117 row->ascent = max (row->ascent, it->max_ascent);
17118 row->height = max (row->height, it->max_ascent + it->max_descent);
17119 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17120 row->phys_height = max (row->phys_height,
17121 it->max_phys_ascent + it->max_phys_descent);
17122 row->extra_line_spacing = max (row->extra_line_spacing,
17123 it->max_extra_line_spacing);
17124 x += glyph->pixel_width;
17125 ++i;
17126 }
17127
17128 /* Stop if max_x reached. */
17129 if (i < nglyphs)
17130 break;
17131
17132 /* Stop at line ends. */
17133 if (ITERATOR_AT_END_OF_LINE_P (it))
17134 {
17135 it->continuation_lines_width = 0;
17136 break;
17137 }
17138
17139 set_iterator_to_next (it, 1);
17140
17141 /* Stop if truncating at the right edge. */
17142 if (it->truncate_lines_p
17143 && it->current_x >= it->last_visible_x)
17144 {
17145 /* Add truncation mark, but don't do it if the line is
17146 truncated at a padding space. */
17147 if (IT_CHARPOS (*it) < it->string_nchars)
17148 {
17149 if (!FRAME_WINDOW_P (it->f))
17150 {
17151 int i, n;
17152
17153 if (it->current_x > it->last_visible_x)
17154 {
17155 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17156 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17157 break;
17158 for (n = row->used[TEXT_AREA]; i < n; ++i)
17159 {
17160 row->used[TEXT_AREA] = i;
17161 produce_special_glyphs (it, IT_TRUNCATION);
17162 }
17163 }
17164 produce_special_glyphs (it, IT_TRUNCATION);
17165 }
17166 it->glyph_row->truncated_on_right_p = 1;
17167 }
17168 break;
17169 }
17170 }
17171
17172 /* Maybe insert a truncation at the left. */
17173 if (it->first_visible_x
17174 && IT_CHARPOS (*it) > 0)
17175 {
17176 if (!FRAME_WINDOW_P (it->f))
17177 insert_left_trunc_glyphs (it);
17178 it->glyph_row->truncated_on_left_p = 1;
17179 }
17180
17181 it->face_id = saved_face_id;
17182
17183 /* Value is number of columns displayed. */
17184 return it->hpos - hpos_at_start;
17185 }
17186
17187
17188 \f
17189 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
17190 appears as an element of LIST or as the car of an element of LIST.
17191 If PROPVAL is a list, compare each element against LIST in that
17192 way, and return 1/2 if any element of PROPVAL is found in LIST.
17193 Otherwise return 0. This function cannot quit.
17194 The return value is 2 if the text is invisible but with an ellipsis
17195 and 1 if it's invisible and without an ellipsis. */
17196
17197 int
17198 invisible_p (propval, list)
17199 register Lisp_Object propval;
17200 Lisp_Object list;
17201 {
17202 register Lisp_Object tail, proptail;
17203
17204 for (tail = list; CONSP (tail); tail = XCDR (tail))
17205 {
17206 register Lisp_Object tem;
17207 tem = XCAR (tail);
17208 if (EQ (propval, tem))
17209 return 1;
17210 if (CONSP (tem) && EQ (propval, XCAR (tem)))
17211 return NILP (XCDR (tem)) ? 1 : 2;
17212 }
17213
17214 if (CONSP (propval))
17215 {
17216 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
17217 {
17218 Lisp_Object propelt;
17219 propelt = XCAR (proptail);
17220 for (tail = list; CONSP (tail); tail = XCDR (tail))
17221 {
17222 register Lisp_Object tem;
17223 tem = XCAR (tail);
17224 if (EQ (propelt, tem))
17225 return 1;
17226 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
17227 return NILP (XCDR (tem)) ? 1 : 2;
17228 }
17229 }
17230 }
17231
17232 return 0;
17233 }
17234
17235 /* Calculate a width or height in pixels from a specification using
17236 the following elements:
17237
17238 SPEC ::=
17239 NUM - a (fractional) multiple of the default font width/height
17240 (NUM) - specifies exactly NUM pixels
17241 UNIT - a fixed number of pixels, see below.
17242 ELEMENT - size of a display element in pixels, see below.
17243 (NUM . SPEC) - equals NUM * SPEC
17244 (+ SPEC SPEC ...) - add pixel values
17245 (- SPEC SPEC ...) - subtract pixel values
17246 (- SPEC) - negate pixel value
17247
17248 NUM ::=
17249 INT or FLOAT - a number constant
17250 SYMBOL - use symbol's (buffer local) variable binding.
17251
17252 UNIT ::=
17253 in - pixels per inch *)
17254 mm - pixels per 1/1000 meter *)
17255 cm - pixels per 1/100 meter *)
17256 width - width of current font in pixels.
17257 height - height of current font in pixels.
17258
17259 *) using the ratio(s) defined in display-pixels-per-inch.
17260
17261 ELEMENT ::=
17262
17263 left-fringe - left fringe width in pixels
17264 right-fringe - right fringe width in pixels
17265
17266 left-margin - left margin width in pixels
17267 right-margin - right margin width in pixels
17268
17269 scroll-bar - scroll-bar area width in pixels
17270
17271 Examples:
17272
17273 Pixels corresponding to 5 inches:
17274 (5 . in)
17275
17276 Total width of non-text areas on left side of window (if scroll-bar is on left):
17277 '(space :width (+ left-fringe left-margin scroll-bar))
17278
17279 Align to first text column (in header line):
17280 '(space :align-to 0)
17281
17282 Align to middle of text area minus half the width of variable `my-image'
17283 containing a loaded image:
17284 '(space :align-to (0.5 . (- text my-image)))
17285
17286 Width of left margin minus width of 1 character in the default font:
17287 '(space :width (- left-margin 1))
17288
17289 Width of left margin minus width of 2 characters in the current font:
17290 '(space :width (- left-margin (2 . width)))
17291
17292 Center 1 character over left-margin (in header line):
17293 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
17294
17295 Different ways to express width of left fringe plus left margin minus one pixel:
17296 '(space :width (- (+ left-fringe left-margin) (1)))
17297 '(space :width (+ left-fringe left-margin (- (1))))
17298 '(space :width (+ left-fringe left-margin (-1)))
17299
17300 */
17301
17302 #define NUMVAL(X) \
17303 ((INTEGERP (X) || FLOATP (X)) \
17304 ? XFLOATINT (X) \
17305 : - 1)
17306
17307 int
17308 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
17309 double *res;
17310 struct it *it;
17311 Lisp_Object prop;
17312 void *font;
17313 int width_p, *align_to;
17314 {
17315 double pixels;
17316
17317 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
17318 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
17319
17320 if (NILP (prop))
17321 return OK_PIXELS (0);
17322
17323 if (SYMBOLP (prop))
17324 {
17325 if (SCHARS (SYMBOL_NAME (prop)) == 2)
17326 {
17327 char *unit = SDATA (SYMBOL_NAME (prop));
17328
17329 if (unit[0] == 'i' && unit[1] == 'n')
17330 pixels = 1.0;
17331 else if (unit[0] == 'm' && unit[1] == 'm')
17332 pixels = 25.4;
17333 else if (unit[0] == 'c' && unit[1] == 'm')
17334 pixels = 2.54;
17335 else
17336 pixels = 0;
17337 if (pixels > 0)
17338 {
17339 double ppi;
17340 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
17341 || (CONSP (Vdisplay_pixels_per_inch)
17342 && (ppi = (width_p
17343 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
17344 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
17345 ppi > 0)))
17346 return OK_PIXELS (ppi / pixels);
17347
17348 return 0;
17349 }
17350 }
17351
17352 #ifdef HAVE_WINDOW_SYSTEM
17353 if (EQ (prop, Qheight))
17354 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
17355 if (EQ (prop, Qwidth))
17356 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
17357 #else
17358 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
17359 return OK_PIXELS (1);
17360 #endif
17361
17362 if (EQ (prop, Qtext))
17363 return OK_PIXELS (width_p
17364 ? window_box_width (it->w, TEXT_AREA)
17365 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
17366
17367 if (align_to && *align_to < 0)
17368 {
17369 *res = 0;
17370 if (EQ (prop, Qleft))
17371 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
17372 if (EQ (prop, Qright))
17373 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
17374 if (EQ (prop, Qcenter))
17375 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
17376 + window_box_width (it->w, TEXT_AREA) / 2);
17377 if (EQ (prop, Qleft_fringe))
17378 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17379 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
17380 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
17381 if (EQ (prop, Qright_fringe))
17382 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17383 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
17384 : window_box_right_offset (it->w, TEXT_AREA));
17385 if (EQ (prop, Qleft_margin))
17386 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
17387 if (EQ (prop, Qright_margin))
17388 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
17389 if (EQ (prop, Qscroll_bar))
17390 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
17391 ? 0
17392 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
17393 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17394 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
17395 : 0)));
17396 }
17397 else
17398 {
17399 if (EQ (prop, Qleft_fringe))
17400 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
17401 if (EQ (prop, Qright_fringe))
17402 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
17403 if (EQ (prop, Qleft_margin))
17404 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
17405 if (EQ (prop, Qright_margin))
17406 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
17407 if (EQ (prop, Qscroll_bar))
17408 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
17409 }
17410
17411 prop = Fbuffer_local_value (prop, it->w->buffer);
17412 }
17413
17414 if (INTEGERP (prop) || FLOATP (prop))
17415 {
17416 int base_unit = (width_p
17417 ? FRAME_COLUMN_WIDTH (it->f)
17418 : FRAME_LINE_HEIGHT (it->f));
17419 return OK_PIXELS (XFLOATINT (prop) * base_unit);
17420 }
17421
17422 if (CONSP (prop))
17423 {
17424 Lisp_Object car = XCAR (prop);
17425 Lisp_Object cdr = XCDR (prop);
17426
17427 if (SYMBOLP (car))
17428 {
17429 #ifdef HAVE_WINDOW_SYSTEM
17430 if (valid_image_p (prop))
17431 {
17432 int id = lookup_image (it->f, prop);
17433 struct image *img = IMAGE_FROM_ID (it->f, id);
17434
17435 return OK_PIXELS (width_p ? img->width : img->height);
17436 }
17437 #endif
17438 if (EQ (car, Qplus) || EQ (car, Qminus))
17439 {
17440 int first = 1;
17441 double px;
17442
17443 pixels = 0;
17444 while (CONSP (cdr))
17445 {
17446 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
17447 font, width_p, align_to))
17448 return 0;
17449 if (first)
17450 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
17451 else
17452 pixels += px;
17453 cdr = XCDR (cdr);
17454 }
17455 if (EQ (car, Qminus))
17456 pixels = -pixels;
17457 return OK_PIXELS (pixels);
17458 }
17459
17460 car = Fbuffer_local_value (car, it->w->buffer);
17461 }
17462
17463 if (INTEGERP (car) || FLOATP (car))
17464 {
17465 double fact;
17466 pixels = XFLOATINT (car);
17467 if (NILP (cdr))
17468 return OK_PIXELS (pixels);
17469 if (calc_pixel_width_or_height (&fact, it, cdr,
17470 font, width_p, align_to))
17471 return OK_PIXELS (pixels * fact);
17472 return 0;
17473 }
17474
17475 return 0;
17476 }
17477
17478 return 0;
17479 }
17480
17481 \f
17482 /***********************************************************************
17483 Glyph Display
17484 ***********************************************************************/
17485
17486 #ifdef HAVE_WINDOW_SYSTEM
17487
17488 #if GLYPH_DEBUG
17489
17490 void
17491 dump_glyph_string (s)
17492 struct glyph_string *s;
17493 {
17494 fprintf (stderr, "glyph string\n");
17495 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
17496 s->x, s->y, s->width, s->height);
17497 fprintf (stderr, " ybase = %d\n", s->ybase);
17498 fprintf (stderr, " hl = %d\n", s->hl);
17499 fprintf (stderr, " left overhang = %d, right = %d\n",
17500 s->left_overhang, s->right_overhang);
17501 fprintf (stderr, " nchars = %d\n", s->nchars);
17502 fprintf (stderr, " extends to end of line = %d\n",
17503 s->extends_to_end_of_line_p);
17504 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
17505 fprintf (stderr, " bg width = %d\n", s->background_width);
17506 }
17507
17508 #endif /* GLYPH_DEBUG */
17509
17510 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
17511 of XChar2b structures for S; it can't be allocated in
17512 init_glyph_string because it must be allocated via `alloca'. W
17513 is the window on which S is drawn. ROW and AREA are the glyph row
17514 and area within the row from which S is constructed. START is the
17515 index of the first glyph structure covered by S. HL is a
17516 face-override for drawing S. */
17517
17518 #ifdef HAVE_NTGUI
17519 #define OPTIONAL_HDC(hdc) hdc,
17520 #define DECLARE_HDC(hdc) HDC hdc;
17521 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
17522 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
17523 #endif
17524
17525 #ifndef OPTIONAL_HDC
17526 #define OPTIONAL_HDC(hdc)
17527 #define DECLARE_HDC(hdc)
17528 #define ALLOCATE_HDC(hdc, f)
17529 #define RELEASE_HDC(hdc, f)
17530 #endif
17531
17532 static void
17533 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
17534 struct glyph_string *s;
17535 DECLARE_HDC (hdc)
17536 XChar2b *char2b;
17537 struct window *w;
17538 struct glyph_row *row;
17539 enum glyph_row_area area;
17540 int start;
17541 enum draw_glyphs_face hl;
17542 {
17543 bzero (s, sizeof *s);
17544 s->w = w;
17545 s->f = XFRAME (w->frame);
17546 #ifdef HAVE_NTGUI
17547 s->hdc = hdc;
17548 #endif
17549 s->display = FRAME_X_DISPLAY (s->f);
17550 s->window = FRAME_X_WINDOW (s->f);
17551 s->char2b = char2b;
17552 s->hl = hl;
17553 s->row = row;
17554 s->area = area;
17555 s->first_glyph = row->glyphs[area] + start;
17556 s->height = row->height;
17557 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
17558
17559 /* Display the internal border below the tool-bar window. */
17560 if (WINDOWP (s->f->tool_bar_window)
17561 && s->w == XWINDOW (s->f->tool_bar_window))
17562 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
17563
17564 s->ybase = s->y + row->ascent;
17565 }
17566
17567
17568 /* Append the list of glyph strings with head H and tail T to the list
17569 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
17570
17571 static INLINE void
17572 append_glyph_string_lists (head, tail, h, t)
17573 struct glyph_string **head, **tail;
17574 struct glyph_string *h, *t;
17575 {
17576 if (h)
17577 {
17578 if (*head)
17579 (*tail)->next = h;
17580 else
17581 *head = h;
17582 h->prev = *tail;
17583 *tail = t;
17584 }
17585 }
17586
17587
17588 /* Prepend the list of glyph strings with head H and tail T to the
17589 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
17590 result. */
17591
17592 static INLINE void
17593 prepend_glyph_string_lists (head, tail, h, t)
17594 struct glyph_string **head, **tail;
17595 struct glyph_string *h, *t;
17596 {
17597 if (h)
17598 {
17599 if (*head)
17600 (*head)->prev = t;
17601 else
17602 *tail = t;
17603 t->next = *head;
17604 *head = h;
17605 }
17606 }
17607
17608
17609 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
17610 Set *HEAD and *TAIL to the resulting list. */
17611
17612 static INLINE void
17613 append_glyph_string (head, tail, s)
17614 struct glyph_string **head, **tail;
17615 struct glyph_string *s;
17616 {
17617 s->next = s->prev = NULL;
17618 append_glyph_string_lists (head, tail, s, s);
17619 }
17620
17621
17622 /* Get face and two-byte form of character glyph GLYPH on frame F.
17623 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
17624 a pointer to a realized face that is ready for display. */
17625
17626 static INLINE struct face *
17627 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
17628 struct frame *f;
17629 struct glyph *glyph;
17630 XChar2b *char2b;
17631 int *two_byte_p;
17632 {
17633 struct face *face;
17634
17635 xassert (glyph->type == CHAR_GLYPH);
17636 face = FACE_FROM_ID (f, glyph->face_id);
17637
17638 if (two_byte_p)
17639 *two_byte_p = 0;
17640
17641 if (!glyph->multibyte_p)
17642 {
17643 /* Unibyte case. We don't have to encode, but we have to make
17644 sure to use a face suitable for unibyte. */
17645 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17646 }
17647 else if (glyph->u.ch < 128
17648 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
17649 {
17650 /* Case of ASCII in a face known to fit ASCII. */
17651 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17652 }
17653 else
17654 {
17655 int c1, c2, charset;
17656
17657 /* Split characters into bytes. If c2 is -1 afterwards, C is
17658 really a one-byte character so that byte1 is zero. */
17659 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
17660 if (c2 > 0)
17661 STORE_XCHAR2B (char2b, c1, c2);
17662 else
17663 STORE_XCHAR2B (char2b, 0, c1);
17664
17665 /* Maybe encode the character in *CHAR2B. */
17666 if (charset != CHARSET_ASCII)
17667 {
17668 struct font_info *font_info
17669 = FONT_INFO_FROM_ID (f, face->font_info_id);
17670 if (font_info)
17671 glyph->font_type
17672 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
17673 }
17674 }
17675
17676 /* Make sure X resources of the face are allocated. */
17677 xassert (face != NULL);
17678 PREPARE_FACE_FOR_DISPLAY (f, face);
17679 return face;
17680 }
17681
17682
17683 /* Fill glyph string S with composition components specified by S->cmp.
17684
17685 FACES is an array of faces for all components of this composition.
17686 S->gidx is the index of the first component for S.
17687 OVERLAPS_P non-zero means S should draw the foreground only, and
17688 use its physical height for clipping.
17689
17690 Value is the index of a component not in S. */
17691
17692 static int
17693 fill_composite_glyph_string (s, faces, overlaps_p)
17694 struct glyph_string *s;
17695 struct face **faces;
17696 int overlaps_p;
17697 {
17698 int i;
17699
17700 xassert (s);
17701
17702 s->for_overlaps_p = overlaps_p;
17703
17704 s->face = faces[s->gidx];
17705 s->font = s->face->font;
17706 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17707
17708 /* For all glyphs of this composition, starting at the offset
17709 S->gidx, until we reach the end of the definition or encounter a
17710 glyph that requires the different face, add it to S. */
17711 ++s->nchars;
17712 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
17713 ++s->nchars;
17714
17715 /* All glyph strings for the same composition has the same width,
17716 i.e. the width set for the first component of the composition. */
17717
17718 s->width = s->first_glyph->pixel_width;
17719
17720 /* If the specified font could not be loaded, use the frame's
17721 default font, but record the fact that we couldn't load it in
17722 the glyph string so that we can draw rectangles for the
17723 characters of the glyph string. */
17724 if (s->font == NULL)
17725 {
17726 s->font_not_found_p = 1;
17727 s->font = FRAME_FONT (s->f);
17728 }
17729
17730 /* Adjust base line for subscript/superscript text. */
17731 s->ybase += s->first_glyph->voffset;
17732
17733 xassert (s->face && s->face->gc);
17734
17735 /* This glyph string must always be drawn with 16-bit functions. */
17736 s->two_byte_p = 1;
17737
17738 return s->gidx + s->nchars;
17739 }
17740
17741
17742 /* Fill glyph string S from a sequence of character glyphs.
17743
17744 FACE_ID is the face id of the string. START is the index of the
17745 first glyph to consider, END is the index of the last + 1.
17746 OVERLAPS_P non-zero means S should draw the foreground only, and
17747 use its physical height for clipping.
17748
17749 Value is the index of the first glyph not in S. */
17750
17751 static int
17752 fill_glyph_string (s, face_id, start, end, overlaps_p)
17753 struct glyph_string *s;
17754 int face_id;
17755 int start, end, overlaps_p;
17756 {
17757 struct glyph *glyph, *last;
17758 int voffset;
17759 int glyph_not_available_p;
17760
17761 xassert (s->f == XFRAME (s->w->frame));
17762 xassert (s->nchars == 0);
17763 xassert (start >= 0 && end > start);
17764
17765 s->for_overlaps_p = overlaps_p,
17766 glyph = s->row->glyphs[s->area] + start;
17767 last = s->row->glyphs[s->area] + end;
17768 voffset = glyph->voffset;
17769
17770 glyph_not_available_p = glyph->glyph_not_available_p;
17771
17772 while (glyph < last
17773 && glyph->type == CHAR_GLYPH
17774 && glyph->voffset == voffset
17775 /* Same face id implies same font, nowadays. */
17776 && glyph->face_id == face_id
17777 && glyph->glyph_not_available_p == glyph_not_available_p)
17778 {
17779 int two_byte_p;
17780
17781 s->face = get_glyph_face_and_encoding (s->f, glyph,
17782 s->char2b + s->nchars,
17783 &two_byte_p);
17784 s->two_byte_p = two_byte_p;
17785 ++s->nchars;
17786 xassert (s->nchars <= end - start);
17787 s->width += glyph->pixel_width;
17788 ++glyph;
17789 }
17790
17791 s->font = s->face->font;
17792 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17793
17794 /* If the specified font could not be loaded, use the frame's font,
17795 but record the fact that we couldn't load it in
17796 S->font_not_found_p so that we can draw rectangles for the
17797 characters of the glyph string. */
17798 if (s->font == NULL || glyph_not_available_p)
17799 {
17800 s->font_not_found_p = 1;
17801 s->font = FRAME_FONT (s->f);
17802 }
17803
17804 /* Adjust base line for subscript/superscript text. */
17805 s->ybase += voffset;
17806
17807 xassert (s->face && s->face->gc);
17808 return glyph - s->row->glyphs[s->area];
17809 }
17810
17811
17812 /* Fill glyph string S from image glyph S->first_glyph. */
17813
17814 static void
17815 fill_image_glyph_string (s)
17816 struct glyph_string *s;
17817 {
17818 xassert (s->first_glyph->type == IMAGE_GLYPH);
17819 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
17820 xassert (s->img);
17821 s->slice = s->first_glyph->slice;
17822 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
17823 s->font = s->face->font;
17824 s->width = s->first_glyph->pixel_width;
17825
17826 /* Adjust base line for subscript/superscript text. */
17827 s->ybase += s->first_glyph->voffset;
17828 }
17829
17830
17831 /* Fill glyph string S from a sequence of stretch glyphs.
17832
17833 ROW is the glyph row in which the glyphs are found, AREA is the
17834 area within the row. START is the index of the first glyph to
17835 consider, END is the index of the last + 1.
17836
17837 Value is the index of the first glyph not in S. */
17838
17839 static int
17840 fill_stretch_glyph_string (s, row, area, start, end)
17841 struct glyph_string *s;
17842 struct glyph_row *row;
17843 enum glyph_row_area area;
17844 int start, end;
17845 {
17846 struct glyph *glyph, *last;
17847 int voffset, face_id;
17848
17849 xassert (s->first_glyph->type == STRETCH_GLYPH);
17850
17851 glyph = s->row->glyphs[s->area] + start;
17852 last = s->row->glyphs[s->area] + end;
17853 face_id = glyph->face_id;
17854 s->face = FACE_FROM_ID (s->f, face_id);
17855 s->font = s->face->font;
17856 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17857 s->width = glyph->pixel_width;
17858 voffset = glyph->voffset;
17859
17860 for (++glyph;
17861 (glyph < last
17862 && glyph->type == STRETCH_GLYPH
17863 && glyph->voffset == voffset
17864 && glyph->face_id == face_id);
17865 ++glyph)
17866 s->width += glyph->pixel_width;
17867
17868 /* Adjust base line for subscript/superscript text. */
17869 s->ybase += voffset;
17870
17871 /* The case that face->gc == 0 is handled when drawing the glyph
17872 string by calling PREPARE_FACE_FOR_DISPLAY. */
17873 xassert (s->face);
17874 return glyph - s->row->glyphs[s->area];
17875 }
17876
17877
17878 /* EXPORT for RIF:
17879 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
17880 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
17881 assumed to be zero. */
17882
17883 void
17884 x_get_glyph_overhangs (glyph, f, left, right)
17885 struct glyph *glyph;
17886 struct frame *f;
17887 int *left, *right;
17888 {
17889 *left = *right = 0;
17890
17891 if (glyph->type == CHAR_GLYPH)
17892 {
17893 XFontStruct *font;
17894 struct face *face;
17895 struct font_info *font_info;
17896 XChar2b char2b;
17897 XCharStruct *pcm;
17898
17899 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
17900 font = face->font;
17901 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
17902 if (font /* ++KFS: Should this be font_info ? */
17903 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
17904 {
17905 if (pcm->rbearing > pcm->width)
17906 *right = pcm->rbearing - pcm->width;
17907 if (pcm->lbearing < 0)
17908 *left = -pcm->lbearing;
17909 }
17910 }
17911 }
17912
17913
17914 /* Return the index of the first glyph preceding glyph string S that
17915 is overwritten by S because of S's left overhang. Value is -1
17916 if no glyphs are overwritten. */
17917
17918 static int
17919 left_overwritten (s)
17920 struct glyph_string *s;
17921 {
17922 int k;
17923
17924 if (s->left_overhang)
17925 {
17926 int x = 0, i;
17927 struct glyph *glyphs = s->row->glyphs[s->area];
17928 int first = s->first_glyph - glyphs;
17929
17930 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
17931 x -= glyphs[i].pixel_width;
17932
17933 k = i + 1;
17934 }
17935 else
17936 k = -1;
17937
17938 return k;
17939 }
17940
17941
17942 /* Return the index of the first glyph preceding glyph string S that
17943 is overwriting S because of its right overhang. Value is -1 if no
17944 glyph in front of S overwrites S. */
17945
17946 static int
17947 left_overwriting (s)
17948 struct glyph_string *s;
17949 {
17950 int i, k, x;
17951 struct glyph *glyphs = s->row->glyphs[s->area];
17952 int first = s->first_glyph - glyphs;
17953
17954 k = -1;
17955 x = 0;
17956 for (i = first - 1; i >= 0; --i)
17957 {
17958 int left, right;
17959 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
17960 if (x + right > 0)
17961 k = i;
17962 x -= glyphs[i].pixel_width;
17963 }
17964
17965 return k;
17966 }
17967
17968
17969 /* Return the index of the last glyph following glyph string S that is
17970 not overwritten by S because of S's right overhang. Value is -1 if
17971 no such glyph is found. */
17972
17973 static int
17974 right_overwritten (s)
17975 struct glyph_string *s;
17976 {
17977 int k = -1;
17978
17979 if (s->right_overhang)
17980 {
17981 int x = 0, i;
17982 struct glyph *glyphs = s->row->glyphs[s->area];
17983 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
17984 int end = s->row->used[s->area];
17985
17986 for (i = first; i < end && s->right_overhang > x; ++i)
17987 x += glyphs[i].pixel_width;
17988
17989 k = i;
17990 }
17991
17992 return k;
17993 }
17994
17995
17996 /* Return the index of the last glyph following glyph string S that
17997 overwrites S because of its left overhang. Value is negative
17998 if no such glyph is found. */
17999
18000 static int
18001 right_overwriting (s)
18002 struct glyph_string *s;
18003 {
18004 int i, k, x;
18005 int end = s->row->used[s->area];
18006 struct glyph *glyphs = s->row->glyphs[s->area];
18007 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
18008
18009 k = -1;
18010 x = 0;
18011 for (i = first; i < end; ++i)
18012 {
18013 int left, right;
18014 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
18015 if (x - left < 0)
18016 k = i;
18017 x += glyphs[i].pixel_width;
18018 }
18019
18020 return k;
18021 }
18022
18023
18024 /* Get face and two-byte form of character C in face FACE_ID on frame
18025 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
18026 means we want to display multibyte text. DISPLAY_P non-zero means
18027 make sure that X resources for the face returned are allocated.
18028 Value is a pointer to a realized face that is ready for display if
18029 DISPLAY_P is non-zero. */
18030
18031 static INLINE struct face *
18032 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
18033 struct frame *f;
18034 int c, face_id;
18035 XChar2b *char2b;
18036 int multibyte_p, display_p;
18037 {
18038 struct face *face = FACE_FROM_ID (f, face_id);
18039
18040 if (!multibyte_p)
18041 {
18042 /* Unibyte case. We don't have to encode, but we have to make
18043 sure to use a face suitable for unibyte. */
18044 STORE_XCHAR2B (char2b, 0, c);
18045 face_id = FACE_FOR_CHAR (f, face, c);
18046 face = FACE_FROM_ID (f, face_id);
18047 }
18048 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
18049 {
18050 /* Case of ASCII in a face known to fit ASCII. */
18051 STORE_XCHAR2B (char2b, 0, c);
18052 }
18053 else
18054 {
18055 int c1, c2, charset;
18056
18057 /* Split characters into bytes. If c2 is -1 afterwards, C is
18058 really a one-byte character so that byte1 is zero. */
18059 SPLIT_CHAR (c, charset, c1, c2);
18060 if (c2 > 0)
18061 STORE_XCHAR2B (char2b, c1, c2);
18062 else
18063 STORE_XCHAR2B (char2b, 0, c1);
18064
18065 /* Maybe encode the character in *CHAR2B. */
18066 if (face->font != NULL)
18067 {
18068 struct font_info *font_info
18069 = FONT_INFO_FROM_ID (f, face->font_info_id);
18070 if (font_info)
18071 rif->encode_char (c, char2b, font_info, 0);
18072 }
18073 }
18074
18075 /* Make sure X resources of the face are allocated. */
18076 #ifdef HAVE_X_WINDOWS
18077 if (display_p)
18078 #endif
18079 {
18080 xassert (face != NULL);
18081 PREPARE_FACE_FOR_DISPLAY (f, face);
18082 }
18083
18084 return face;
18085 }
18086
18087
18088 /* Set background width of glyph string S. START is the index of the
18089 first glyph following S. LAST_X is the right-most x-position + 1
18090 in the drawing area. */
18091
18092 static INLINE void
18093 set_glyph_string_background_width (s, start, last_x)
18094 struct glyph_string *s;
18095 int start;
18096 int last_x;
18097 {
18098 /* If the face of this glyph string has to be drawn to the end of
18099 the drawing area, set S->extends_to_end_of_line_p. */
18100 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
18101
18102 if (start == s->row->used[s->area]
18103 && s->area == TEXT_AREA
18104 && ((s->hl == DRAW_NORMAL_TEXT
18105 && (s->row->fill_line_p
18106 || s->face->background != default_face->background
18107 || s->face->stipple != default_face->stipple
18108 || s->row->mouse_face_p))
18109 || s->hl == DRAW_MOUSE_FACE
18110 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
18111 && s->row->fill_line_p)))
18112 s->extends_to_end_of_line_p = 1;
18113
18114 /* If S extends its face to the end of the line, set its
18115 background_width to the distance to the right edge of the drawing
18116 area. */
18117 if (s->extends_to_end_of_line_p)
18118 s->background_width = last_x - s->x + 1;
18119 else
18120 s->background_width = s->width;
18121 }
18122
18123
18124 /* Compute overhangs and x-positions for glyph string S and its
18125 predecessors, or successors. X is the starting x-position for S.
18126 BACKWARD_P non-zero means process predecessors. */
18127
18128 static void
18129 compute_overhangs_and_x (s, x, backward_p)
18130 struct glyph_string *s;
18131 int x;
18132 int backward_p;
18133 {
18134 if (backward_p)
18135 {
18136 while (s)
18137 {
18138 if (rif->compute_glyph_string_overhangs)
18139 rif->compute_glyph_string_overhangs (s);
18140 x -= s->width;
18141 s->x = x;
18142 s = s->prev;
18143 }
18144 }
18145 else
18146 {
18147 while (s)
18148 {
18149 if (rif->compute_glyph_string_overhangs)
18150 rif->compute_glyph_string_overhangs (s);
18151 s->x = x;
18152 x += s->width;
18153 s = s->next;
18154 }
18155 }
18156 }
18157
18158
18159
18160 /* The following macros are only called from draw_glyphs below.
18161 They reference the following parameters of that function directly:
18162 `w', `row', `area', and `overlap_p'
18163 as well as the following local variables:
18164 `s', `f', and `hdc' (in W32) */
18165
18166 #ifdef HAVE_NTGUI
18167 /* On W32, silently add local `hdc' variable to argument list of
18168 init_glyph_string. */
18169 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18170 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
18171 #else
18172 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
18173 init_glyph_string (s, char2b, w, row, area, start, hl)
18174 #endif
18175
18176 /* Add a glyph string for a stretch glyph to the list of strings
18177 between HEAD and TAIL. START is the index of the stretch glyph in
18178 row area AREA of glyph row ROW. END is the index of the last glyph
18179 in that glyph row area. X is the current output position assigned
18180 to the new glyph string constructed. HL overrides that face of the
18181 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
18182 is the right-most x-position of the drawing area. */
18183
18184 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
18185 and below -- keep them on one line. */
18186 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18187 do \
18188 { \
18189 s = (struct glyph_string *) alloca (sizeof *s); \
18190 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
18191 START = fill_stretch_glyph_string (s, row, area, START, END); \
18192 append_glyph_string (&HEAD, &TAIL, s); \
18193 s->x = (X); \
18194 } \
18195 while (0)
18196
18197
18198 /* Add a glyph string for an image glyph to the list of strings
18199 between HEAD and TAIL. START is the index of the image glyph in
18200 row area AREA of glyph row ROW. END is the index of the last glyph
18201 in that glyph row area. X is the current output position assigned
18202 to the new glyph string constructed. HL overrides that face of the
18203 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
18204 is the right-most x-position of the drawing area. */
18205
18206 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18207 do \
18208 { \
18209 s = (struct glyph_string *) alloca (sizeof *s); \
18210 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
18211 fill_image_glyph_string (s); \
18212 append_glyph_string (&HEAD, &TAIL, s); \
18213 ++START; \
18214 s->x = (X); \
18215 } \
18216 while (0)
18217
18218
18219 /* Add a glyph string for a sequence of character glyphs to the list
18220 of strings between HEAD and TAIL. START is the index of the first
18221 glyph in row area AREA of glyph row ROW that is part of the new
18222 glyph string. END is the index of the last glyph in that glyph row
18223 area. X is the current output position assigned to the new glyph
18224 string constructed. HL overrides that face of the glyph; e.g. it
18225 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
18226 right-most x-position of the drawing area. */
18227
18228 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
18229 do \
18230 { \
18231 int c, face_id; \
18232 XChar2b *char2b; \
18233 \
18234 c = (row)->glyphs[area][START].u.ch; \
18235 face_id = (row)->glyphs[area][START].face_id; \
18236 \
18237 s = (struct glyph_string *) alloca (sizeof *s); \
18238 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
18239 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
18240 append_glyph_string (&HEAD, &TAIL, s); \
18241 s->x = (X); \
18242 START = fill_glyph_string (s, face_id, START, END, overlaps_p); \
18243 } \
18244 while (0)
18245
18246
18247 /* Add a glyph string for a composite sequence to the list of strings
18248 between HEAD and TAIL. START is the index of the first glyph in
18249 row area AREA of glyph row ROW that is part of the new glyph
18250 string. END is the index of the last glyph in that glyph row area.
18251 X is the current output position assigned to the new glyph string
18252 constructed. HL overrides that face of the glyph; e.g. it is
18253 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
18254 x-position of the drawing area. */
18255
18256 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
18257 do { \
18258 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
18259 int face_id = (row)->glyphs[area][START].face_id; \
18260 struct face *base_face = FACE_FROM_ID (f, face_id); \
18261 struct composition *cmp = composition_table[cmp_id]; \
18262 int glyph_len = cmp->glyph_len; \
18263 XChar2b *char2b; \
18264 struct face **faces; \
18265 struct glyph_string *first_s = NULL; \
18266 int n; \
18267 \
18268 base_face = base_face->ascii_face; \
18269 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
18270 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
18271 /* At first, fill in `char2b' and `faces'. */ \
18272 for (n = 0; n < glyph_len; n++) \
18273 { \
18274 int c = COMPOSITION_GLYPH (cmp, n); \
18275 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
18276 faces[n] = FACE_FROM_ID (f, this_face_id); \
18277 get_char_face_and_encoding (f, c, this_face_id, \
18278 char2b + n, 1, 1); \
18279 } \
18280 \
18281 /* Make glyph_strings for each glyph sequence that is drawable by \
18282 the same face, and append them to HEAD/TAIL. */ \
18283 for (n = 0; n < cmp->glyph_len;) \
18284 { \
18285 s = (struct glyph_string *) alloca (sizeof *s); \
18286 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
18287 append_glyph_string (&(HEAD), &(TAIL), s); \
18288 s->cmp = cmp; \
18289 s->gidx = n; \
18290 s->x = (X); \
18291 \
18292 if (n == 0) \
18293 first_s = s; \
18294 \
18295 n = fill_composite_glyph_string (s, faces, overlaps_p); \
18296 } \
18297 \
18298 ++START; \
18299 s = first_s; \
18300 } while (0)
18301
18302
18303 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
18304 of AREA of glyph row ROW on window W between indices START and END.
18305 HL overrides the face for drawing glyph strings, e.g. it is
18306 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
18307 x-positions of the drawing area.
18308
18309 This is an ugly monster macro construct because we must use alloca
18310 to allocate glyph strings (because draw_glyphs can be called
18311 asynchronously). */
18312
18313 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
18314 do \
18315 { \
18316 HEAD = TAIL = NULL; \
18317 while (START < END) \
18318 { \
18319 struct glyph *first_glyph = (row)->glyphs[area] + START; \
18320 switch (first_glyph->type) \
18321 { \
18322 case CHAR_GLYPH: \
18323 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
18324 HL, X, LAST_X); \
18325 break; \
18326 \
18327 case COMPOSITE_GLYPH: \
18328 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
18329 HL, X, LAST_X); \
18330 break; \
18331 \
18332 case STRETCH_GLYPH: \
18333 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
18334 HL, X, LAST_X); \
18335 break; \
18336 \
18337 case IMAGE_GLYPH: \
18338 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
18339 HL, X, LAST_X); \
18340 break; \
18341 \
18342 default: \
18343 abort (); \
18344 } \
18345 \
18346 set_glyph_string_background_width (s, START, LAST_X); \
18347 (X) += s->width; \
18348 } \
18349 } \
18350 while (0)
18351
18352
18353 /* Draw glyphs between START and END in AREA of ROW on window W,
18354 starting at x-position X. X is relative to AREA in W. HL is a
18355 face-override with the following meaning:
18356
18357 DRAW_NORMAL_TEXT draw normally
18358 DRAW_CURSOR draw in cursor face
18359 DRAW_MOUSE_FACE draw in mouse face.
18360 DRAW_INVERSE_VIDEO draw in mode line face
18361 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
18362 DRAW_IMAGE_RAISED draw an image with a raised relief around it
18363
18364 If OVERLAPS_P is non-zero, draw only the foreground of characters
18365 and clip to the physical height of ROW.
18366
18367 Value is the x-position reached, relative to AREA of W. */
18368
18369 static int
18370 draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
18371 struct window *w;
18372 int x;
18373 struct glyph_row *row;
18374 enum glyph_row_area area;
18375 int start, end;
18376 enum draw_glyphs_face hl;
18377 int overlaps_p;
18378 {
18379 struct glyph_string *head, *tail;
18380 struct glyph_string *s;
18381 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
18382 int last_x, area_width;
18383 int x_reached;
18384 int i, j;
18385 struct frame *f = XFRAME (WINDOW_FRAME (w));
18386 DECLARE_HDC (hdc);
18387
18388 ALLOCATE_HDC (hdc, f);
18389
18390 /* Let's rather be paranoid than getting a SEGV. */
18391 end = min (end, row->used[area]);
18392 start = max (0, start);
18393 start = min (end, start);
18394
18395 /* Translate X to frame coordinates. Set last_x to the right
18396 end of the drawing area. */
18397 if (row->full_width_p)
18398 {
18399 /* X is relative to the left edge of W, without scroll bars
18400 or fringes. */
18401 x += WINDOW_LEFT_EDGE_X (w);
18402 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
18403 }
18404 else
18405 {
18406 int area_left = window_box_left (w, area);
18407 x += area_left;
18408 area_width = window_box_width (w, area);
18409 last_x = area_left + area_width;
18410 }
18411
18412 /* Build a doubly-linked list of glyph_string structures between
18413 head and tail from what we have to draw. Note that the macro
18414 BUILD_GLYPH_STRINGS will modify its start parameter. That's
18415 the reason we use a separate variable `i'. */
18416 i = start;
18417 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
18418 if (tail)
18419 x_reached = tail->x + tail->background_width;
18420 else
18421 x_reached = x;
18422
18423 /* If there are any glyphs with lbearing < 0 or rbearing > width in
18424 the row, redraw some glyphs in front or following the glyph
18425 strings built above. */
18426 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
18427 {
18428 int dummy_x = 0;
18429 struct glyph_string *h, *t;
18430
18431 /* Compute overhangs for all glyph strings. */
18432 if (rif->compute_glyph_string_overhangs)
18433 for (s = head; s; s = s->next)
18434 rif->compute_glyph_string_overhangs (s);
18435
18436 /* Prepend glyph strings for glyphs in front of the first glyph
18437 string that are overwritten because of the first glyph
18438 string's left overhang. The background of all strings
18439 prepended must be drawn because the first glyph string
18440 draws over it. */
18441 i = left_overwritten (head);
18442 if (i >= 0)
18443 {
18444 j = i;
18445 BUILD_GLYPH_STRINGS (j, start, h, t,
18446 DRAW_NORMAL_TEXT, dummy_x, last_x);
18447 start = i;
18448 compute_overhangs_and_x (t, head->x, 1);
18449 prepend_glyph_string_lists (&head, &tail, h, t);
18450 clip_head = head;
18451 }
18452
18453 /* Prepend glyph strings for glyphs in front of the first glyph
18454 string that overwrite that glyph string because of their
18455 right overhang. For these strings, only the foreground must
18456 be drawn, because it draws over the glyph string at `head'.
18457 The background must not be drawn because this would overwrite
18458 right overhangs of preceding glyphs for which no glyph
18459 strings exist. */
18460 i = left_overwriting (head);
18461 if (i >= 0)
18462 {
18463 clip_head = head;
18464 BUILD_GLYPH_STRINGS (i, start, h, t,
18465 DRAW_NORMAL_TEXT, dummy_x, last_x);
18466 for (s = h; s; s = s->next)
18467 s->background_filled_p = 1;
18468 compute_overhangs_and_x (t, head->x, 1);
18469 prepend_glyph_string_lists (&head, &tail, h, t);
18470 }
18471
18472 /* Append glyphs strings for glyphs following the last glyph
18473 string tail that are overwritten by tail. The background of
18474 these strings has to be drawn because tail's foreground draws
18475 over it. */
18476 i = right_overwritten (tail);
18477 if (i >= 0)
18478 {
18479 BUILD_GLYPH_STRINGS (end, i, h, t,
18480 DRAW_NORMAL_TEXT, x, last_x);
18481 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18482 append_glyph_string_lists (&head, &tail, h, t);
18483 clip_tail = tail;
18484 }
18485
18486 /* Append glyph strings for glyphs following the last glyph
18487 string tail that overwrite tail. The foreground of such
18488 glyphs has to be drawn because it writes into the background
18489 of tail. The background must not be drawn because it could
18490 paint over the foreground of following glyphs. */
18491 i = right_overwriting (tail);
18492 if (i >= 0)
18493 {
18494 clip_tail = tail;
18495 BUILD_GLYPH_STRINGS (end, i, h, t,
18496 DRAW_NORMAL_TEXT, x, last_x);
18497 for (s = h; s; s = s->next)
18498 s->background_filled_p = 1;
18499 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18500 append_glyph_string_lists (&head, &tail, h, t);
18501 }
18502 if (clip_head || clip_tail)
18503 for (s = head; s; s = s->next)
18504 {
18505 s->clip_head = clip_head;
18506 s->clip_tail = clip_tail;
18507 }
18508 }
18509
18510 /* Draw all strings. */
18511 for (s = head; s; s = s->next)
18512 rif->draw_glyph_string (s);
18513
18514 if (area == TEXT_AREA
18515 && !row->full_width_p
18516 /* When drawing overlapping rows, only the glyph strings'
18517 foreground is drawn, which doesn't erase a cursor
18518 completely. */
18519 && !overlaps_p)
18520 {
18521 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
18522 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
18523 : (tail ? tail->x + tail->background_width : x));
18524
18525 int text_left = window_box_left (w, TEXT_AREA);
18526 x0 -= text_left;
18527 x1 -= text_left;
18528
18529 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
18530 row->y, MATRIX_ROW_BOTTOM_Y (row));
18531 }
18532
18533 /* Value is the x-position up to which drawn, relative to AREA of W.
18534 This doesn't include parts drawn because of overhangs. */
18535 if (row->full_width_p)
18536 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
18537 else
18538 x_reached -= window_box_left (w, area);
18539
18540 RELEASE_HDC (hdc, f);
18541
18542 return x_reached;
18543 }
18544
18545 /* Expand row matrix if too narrow. Don't expand if area
18546 is not present. */
18547
18548 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
18549 { \
18550 if (!fonts_changed_p \
18551 && (it->glyph_row->glyphs[area] \
18552 < it->glyph_row->glyphs[area + 1])) \
18553 { \
18554 it->w->ncols_scale_factor++; \
18555 fonts_changed_p = 1; \
18556 } \
18557 }
18558
18559 /* Store one glyph for IT->char_to_display in IT->glyph_row.
18560 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18561
18562 static INLINE void
18563 append_glyph (it)
18564 struct it *it;
18565 {
18566 struct glyph *glyph;
18567 enum glyph_row_area area = it->area;
18568
18569 xassert (it->glyph_row);
18570 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
18571
18572 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18573 if (glyph < it->glyph_row->glyphs[area + 1])
18574 {
18575 glyph->charpos = CHARPOS (it->position);
18576 glyph->object = it->object;
18577 glyph->pixel_width = it->pixel_width;
18578 glyph->ascent = it->ascent;
18579 glyph->descent = it->descent;
18580 glyph->voffset = it->voffset;
18581 glyph->type = CHAR_GLYPH;
18582 glyph->multibyte_p = it->multibyte_p;
18583 glyph->left_box_line_p = it->start_of_box_run_p;
18584 glyph->right_box_line_p = it->end_of_box_run_p;
18585 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18586 || it->phys_descent > it->descent);
18587 glyph->padding_p = 0;
18588 glyph->glyph_not_available_p = it->glyph_not_available_p;
18589 glyph->face_id = it->face_id;
18590 glyph->u.ch = it->char_to_display;
18591 glyph->slice = null_glyph_slice;
18592 glyph->font_type = FONT_TYPE_UNKNOWN;
18593 ++it->glyph_row->used[area];
18594 }
18595 else
18596 IT_EXPAND_MATRIX_WIDTH (it, area);
18597 }
18598
18599 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
18600 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18601
18602 static INLINE void
18603 append_composite_glyph (it)
18604 struct it *it;
18605 {
18606 struct glyph *glyph;
18607 enum glyph_row_area area = it->area;
18608
18609 xassert (it->glyph_row);
18610
18611 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18612 if (glyph < it->glyph_row->glyphs[area + 1])
18613 {
18614 glyph->charpos = CHARPOS (it->position);
18615 glyph->object = it->object;
18616 glyph->pixel_width = it->pixel_width;
18617 glyph->ascent = it->ascent;
18618 glyph->descent = it->descent;
18619 glyph->voffset = it->voffset;
18620 glyph->type = COMPOSITE_GLYPH;
18621 glyph->multibyte_p = it->multibyte_p;
18622 glyph->left_box_line_p = it->start_of_box_run_p;
18623 glyph->right_box_line_p = it->end_of_box_run_p;
18624 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18625 || it->phys_descent > it->descent);
18626 glyph->padding_p = 0;
18627 glyph->glyph_not_available_p = 0;
18628 glyph->face_id = it->face_id;
18629 glyph->u.cmp_id = it->cmp_id;
18630 glyph->slice = null_glyph_slice;
18631 glyph->font_type = FONT_TYPE_UNKNOWN;
18632 ++it->glyph_row->used[area];
18633 }
18634 else
18635 IT_EXPAND_MATRIX_WIDTH (it, area);
18636 }
18637
18638
18639 /* Change IT->ascent and IT->height according to the setting of
18640 IT->voffset. */
18641
18642 static INLINE void
18643 take_vertical_position_into_account (it)
18644 struct it *it;
18645 {
18646 if (it->voffset)
18647 {
18648 if (it->voffset < 0)
18649 /* Increase the ascent so that we can display the text higher
18650 in the line. */
18651 it->ascent -= it->voffset;
18652 else
18653 /* Increase the descent so that we can display the text lower
18654 in the line. */
18655 it->descent += it->voffset;
18656 }
18657 }
18658
18659
18660 /* Produce glyphs/get display metrics for the image IT is loaded with.
18661 See the description of struct display_iterator in dispextern.h for
18662 an overview of struct display_iterator. */
18663
18664 static void
18665 produce_image_glyph (it)
18666 struct it *it;
18667 {
18668 struct image *img;
18669 struct face *face;
18670 int glyph_ascent;
18671 struct glyph_slice slice;
18672
18673 xassert (it->what == IT_IMAGE);
18674
18675 face = FACE_FROM_ID (it->f, it->face_id);
18676 xassert (face);
18677 /* Make sure X resources of the face is loaded. */
18678 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18679
18680 if (it->image_id < 0)
18681 {
18682 /* Fringe bitmap. */
18683 it->ascent = it->phys_ascent = 0;
18684 it->descent = it->phys_descent = 0;
18685 it->pixel_width = 0;
18686 it->nglyphs = 0;
18687 return;
18688 }
18689
18690 img = IMAGE_FROM_ID (it->f, it->image_id);
18691 xassert (img);
18692 /* Make sure X resources of the image is loaded. */
18693 prepare_image_for_display (it->f, img);
18694
18695 slice.x = slice.y = 0;
18696 slice.width = img->width;
18697 slice.height = img->height;
18698
18699 if (INTEGERP (it->slice.x))
18700 slice.x = XINT (it->slice.x);
18701 else if (FLOATP (it->slice.x))
18702 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
18703
18704 if (INTEGERP (it->slice.y))
18705 slice.y = XINT (it->slice.y);
18706 else if (FLOATP (it->slice.y))
18707 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
18708
18709 if (INTEGERP (it->slice.width))
18710 slice.width = XINT (it->slice.width);
18711 else if (FLOATP (it->slice.width))
18712 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
18713
18714 if (INTEGERP (it->slice.height))
18715 slice.height = XINT (it->slice.height);
18716 else if (FLOATP (it->slice.height))
18717 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
18718
18719 if (slice.x >= img->width)
18720 slice.x = img->width;
18721 if (slice.y >= img->height)
18722 slice.y = img->height;
18723 if (slice.x + slice.width >= img->width)
18724 slice.width = img->width - slice.x;
18725 if (slice.y + slice.height > img->height)
18726 slice.height = img->height - slice.y;
18727
18728 if (slice.width == 0 || slice.height == 0)
18729 return;
18730
18731 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
18732
18733 it->descent = slice.height - glyph_ascent;
18734 if (slice.y == 0)
18735 it->descent += img->vmargin;
18736 if (slice.y + slice.height == img->height)
18737 it->descent += img->vmargin;
18738 it->phys_descent = it->descent;
18739
18740 it->pixel_width = slice.width;
18741 if (slice.x == 0)
18742 it->pixel_width += img->hmargin;
18743 if (slice.x + slice.width == img->width)
18744 it->pixel_width += img->hmargin;
18745
18746 /* It's quite possible for images to have an ascent greater than
18747 their height, so don't get confused in that case. */
18748 if (it->descent < 0)
18749 it->descent = 0;
18750
18751 #if 0 /* this breaks image tiling */
18752 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
18753 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
18754 if (face_ascent > it->ascent)
18755 it->ascent = it->phys_ascent = face_ascent;
18756 #endif
18757
18758 it->nglyphs = 1;
18759
18760 if (face->box != FACE_NO_BOX)
18761 {
18762 if (face->box_line_width > 0)
18763 {
18764 if (slice.y == 0)
18765 it->ascent += face->box_line_width;
18766 if (slice.y + slice.height == img->height)
18767 it->descent += face->box_line_width;
18768 }
18769
18770 if (it->start_of_box_run_p && slice.x == 0)
18771 it->pixel_width += abs (face->box_line_width);
18772 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
18773 it->pixel_width += abs (face->box_line_width);
18774 }
18775
18776 take_vertical_position_into_account (it);
18777
18778 if (it->glyph_row)
18779 {
18780 struct glyph *glyph;
18781 enum glyph_row_area area = it->area;
18782
18783 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18784 if (glyph < it->glyph_row->glyphs[area + 1])
18785 {
18786 glyph->charpos = CHARPOS (it->position);
18787 glyph->object = it->object;
18788 glyph->pixel_width = it->pixel_width;
18789 glyph->ascent = glyph_ascent;
18790 glyph->descent = it->descent;
18791 glyph->voffset = it->voffset;
18792 glyph->type = IMAGE_GLYPH;
18793 glyph->multibyte_p = it->multibyte_p;
18794 glyph->left_box_line_p = it->start_of_box_run_p;
18795 glyph->right_box_line_p = it->end_of_box_run_p;
18796 glyph->overlaps_vertically_p = 0;
18797 glyph->padding_p = 0;
18798 glyph->glyph_not_available_p = 0;
18799 glyph->face_id = it->face_id;
18800 glyph->u.img_id = img->id;
18801 glyph->slice = slice;
18802 glyph->font_type = FONT_TYPE_UNKNOWN;
18803 ++it->glyph_row->used[area];
18804 }
18805 else
18806 IT_EXPAND_MATRIX_WIDTH (it, area);
18807 }
18808 }
18809
18810
18811 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
18812 of the glyph, WIDTH and HEIGHT are the width and height of the
18813 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
18814
18815 static void
18816 append_stretch_glyph (it, object, width, height, ascent)
18817 struct it *it;
18818 Lisp_Object object;
18819 int width, height;
18820 int ascent;
18821 {
18822 struct glyph *glyph;
18823 enum glyph_row_area area = it->area;
18824
18825 xassert (ascent >= 0 && ascent <= height);
18826
18827 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18828 if (glyph < it->glyph_row->glyphs[area + 1])
18829 {
18830 glyph->charpos = CHARPOS (it->position);
18831 glyph->object = object;
18832 glyph->pixel_width = width;
18833 glyph->ascent = ascent;
18834 glyph->descent = height - ascent;
18835 glyph->voffset = it->voffset;
18836 glyph->type = STRETCH_GLYPH;
18837 glyph->multibyte_p = it->multibyte_p;
18838 glyph->left_box_line_p = it->start_of_box_run_p;
18839 glyph->right_box_line_p = it->end_of_box_run_p;
18840 glyph->overlaps_vertically_p = 0;
18841 glyph->padding_p = 0;
18842 glyph->glyph_not_available_p = 0;
18843 glyph->face_id = it->face_id;
18844 glyph->u.stretch.ascent = ascent;
18845 glyph->u.stretch.height = height;
18846 glyph->slice = null_glyph_slice;
18847 glyph->font_type = FONT_TYPE_UNKNOWN;
18848 ++it->glyph_row->used[area];
18849 }
18850 else
18851 IT_EXPAND_MATRIX_WIDTH (it, area);
18852 }
18853
18854
18855 /* Produce a stretch glyph for iterator IT. IT->object is the value
18856 of the glyph property displayed. The value must be a list
18857 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
18858 being recognized:
18859
18860 1. `:width WIDTH' specifies that the space should be WIDTH *
18861 canonical char width wide. WIDTH may be an integer or floating
18862 point number.
18863
18864 2. `:relative-width FACTOR' specifies that the width of the stretch
18865 should be computed from the width of the first character having the
18866 `glyph' property, and should be FACTOR times that width.
18867
18868 3. `:align-to HPOS' specifies that the space should be wide enough
18869 to reach HPOS, a value in canonical character units.
18870
18871 Exactly one of the above pairs must be present.
18872
18873 4. `:height HEIGHT' specifies that the height of the stretch produced
18874 should be HEIGHT, measured in canonical character units.
18875
18876 5. `:relative-height FACTOR' specifies that the height of the
18877 stretch should be FACTOR times the height of the characters having
18878 the glyph property.
18879
18880 Either none or exactly one of 4 or 5 must be present.
18881
18882 6. `:ascent ASCENT' specifies that ASCENT percent of the height
18883 of the stretch should be used for the ascent of the stretch.
18884 ASCENT must be in the range 0 <= ASCENT <= 100. */
18885
18886 static void
18887 produce_stretch_glyph (it)
18888 struct it *it;
18889 {
18890 /* (space :width WIDTH :height HEIGHT ...) */
18891 Lisp_Object prop, plist;
18892 int width = 0, height = 0, align_to = -1;
18893 int zero_width_ok_p = 0, zero_height_ok_p = 0;
18894 int ascent = 0;
18895 double tem;
18896 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18897 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
18898
18899 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18900
18901 /* List should start with `space'. */
18902 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
18903 plist = XCDR (it->object);
18904
18905 /* Compute the width of the stretch. */
18906 if ((prop = Fsafe_plist_get (plist, QCwidth), !NILP (prop))
18907 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
18908 {
18909 /* Absolute width `:width WIDTH' specified and valid. */
18910 zero_width_ok_p = 1;
18911 width = (int)tem;
18912 }
18913 else if (prop = Fsafe_plist_get (plist, QCrelative_width),
18914 NUMVAL (prop) > 0)
18915 {
18916 /* Relative width `:relative-width FACTOR' specified and valid.
18917 Compute the width of the characters having the `glyph'
18918 property. */
18919 struct it it2;
18920 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
18921
18922 it2 = *it;
18923 if (it->multibyte_p)
18924 {
18925 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
18926 - IT_BYTEPOS (*it));
18927 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
18928 }
18929 else
18930 it2.c = *p, it2.len = 1;
18931
18932 it2.glyph_row = NULL;
18933 it2.what = IT_CHARACTER;
18934 x_produce_glyphs (&it2);
18935 width = NUMVAL (prop) * it2.pixel_width;
18936 }
18937 else if ((prop = Fsafe_plist_get (plist, QCalign_to), !NILP (prop))
18938 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
18939 {
18940 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
18941 align_to = (align_to < 0
18942 ? 0
18943 : align_to - window_box_left_offset (it->w, TEXT_AREA));
18944 else if (align_to < 0)
18945 align_to = window_box_left_offset (it->w, TEXT_AREA);
18946 width = max (0, (int)tem + align_to - it->current_x);
18947 zero_width_ok_p = 1;
18948 }
18949 else
18950 /* Nothing specified -> width defaults to canonical char width. */
18951 width = FRAME_COLUMN_WIDTH (it->f);
18952
18953 if (width <= 0 && (width < 0 || !zero_width_ok_p))
18954 width = 1;
18955
18956 /* Compute height. */
18957 if ((prop = Fsafe_plist_get (plist, QCheight), !NILP (prop))
18958 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18959 {
18960 height = (int)tem;
18961 zero_height_ok_p = 1;
18962 }
18963 else if (prop = Fsafe_plist_get (plist, QCrelative_height),
18964 NUMVAL (prop) > 0)
18965 height = FONT_HEIGHT (font) * NUMVAL (prop);
18966 else
18967 height = FONT_HEIGHT (font);
18968
18969 if (height <= 0 && (height < 0 || !zero_height_ok_p))
18970 height = 1;
18971
18972 /* Compute percentage of height used for ascent. If
18973 `:ascent ASCENT' is present and valid, use that. Otherwise,
18974 derive the ascent from the font in use. */
18975 if (prop = Fsafe_plist_get (plist, QCascent),
18976 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
18977 ascent = height * NUMVAL (prop) / 100.0;
18978 else if (!NILP (prop)
18979 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18980 ascent = min (max (0, (int)tem), height);
18981 else
18982 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
18983
18984 if (width > 0 && height > 0 && it->glyph_row)
18985 {
18986 Lisp_Object object = it->stack[it->sp - 1].string;
18987 if (!STRINGP (object))
18988 object = it->w->buffer;
18989 append_stretch_glyph (it, object, width, height, ascent);
18990 }
18991
18992 it->pixel_width = width;
18993 it->ascent = it->phys_ascent = ascent;
18994 it->descent = it->phys_descent = height - it->ascent;
18995 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
18996
18997 if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
18998 {
18999 if (face->box_line_width > 0)
19000 {
19001 it->ascent += face->box_line_width;
19002 it->descent += face->box_line_width;
19003 }
19004
19005 if (it->start_of_box_run_p)
19006 it->pixel_width += abs (face->box_line_width);
19007 if (it->end_of_box_run_p)
19008 it->pixel_width += abs (face->box_line_width);
19009 }
19010
19011 take_vertical_position_into_account (it);
19012 }
19013
19014 /* Get line-height and line-spacing property at point.
19015 If line-height has format (HEIGHT TOTAL), return TOTAL
19016 in TOTAL_HEIGHT. */
19017
19018 static Lisp_Object
19019 get_line_height_property (it, prop)
19020 struct it *it;
19021 Lisp_Object prop;
19022 {
19023 Lisp_Object position, val;
19024
19025 if (STRINGP (it->object))
19026 position = make_number (IT_STRING_CHARPOS (*it));
19027 else if (BUFFERP (it->object))
19028 position = make_number (IT_CHARPOS (*it));
19029 else
19030 return Qnil;
19031
19032 return Fget_char_property (position, prop, it->object);
19033 }
19034
19035 /* Calculate line-height and line-spacing properties.
19036 An integer value specifies explicit pixel value.
19037 A float value specifies relative value to current face height.
19038 A cons (float . face-name) specifies relative value to
19039 height of specified face font.
19040
19041 Returns height in pixels, or nil. */
19042
19043
19044 static Lisp_Object
19045 calc_line_height_property (it, val, font, boff, override)
19046 struct it *it;
19047 Lisp_Object val;
19048 XFontStruct *font;
19049 int boff, override;
19050 {
19051 Lisp_Object face_name = Qnil;
19052 int ascent, descent, height;
19053
19054 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
19055 return val;
19056
19057 if (CONSP (val))
19058 {
19059 face_name = XCAR (val);
19060 val = XCDR (val);
19061 if (!NUMBERP (val))
19062 val = make_number (1);
19063 if (NILP (face_name))
19064 {
19065 height = it->ascent + it->descent;
19066 goto scale;
19067 }
19068 }
19069
19070 if (NILP (face_name))
19071 {
19072 font = FRAME_FONT (it->f);
19073 boff = FRAME_BASELINE_OFFSET (it->f);
19074 }
19075 else if (EQ (face_name, Qt))
19076 {
19077 override = 0;
19078 }
19079 else
19080 {
19081 int face_id;
19082 struct face *face;
19083 struct font_info *font_info;
19084
19085 face_id = lookup_named_face (it->f, face_name, ' ', 0);
19086 if (face_id < 0)
19087 return make_number (-1);
19088
19089 face = FACE_FROM_ID (it->f, face_id);
19090 font = face->font;
19091 if (font == NULL)
19092 return make_number (-1);
19093
19094 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19095 boff = font_info->baseline_offset;
19096 if (font_info->vertical_centering)
19097 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19098 }
19099
19100 ascent = FONT_BASE (font) + boff;
19101 descent = FONT_DESCENT (font) - boff;
19102
19103 if (override)
19104 {
19105 it->override_ascent = ascent;
19106 it->override_descent = descent;
19107 it->override_boff = boff;
19108 }
19109
19110 height = ascent + descent;
19111
19112 scale:
19113 if (FLOATP (val))
19114 height = (int)(XFLOAT_DATA (val) * height);
19115 else if (INTEGERP (val))
19116 height *= XINT (val);
19117
19118 return make_number (height);
19119 }
19120
19121
19122 /* RIF:
19123 Produce glyphs/get display metrics for the display element IT is
19124 loaded with. See the description of struct display_iterator in
19125 dispextern.h for an overview of struct display_iterator. */
19126
19127 void
19128 x_produce_glyphs (it)
19129 struct it *it;
19130 {
19131 int extra_line_spacing = it->extra_line_spacing;
19132
19133 it->glyph_not_available_p = 0;
19134
19135 if (it->what == IT_CHARACTER)
19136 {
19137 XChar2b char2b;
19138 XFontStruct *font;
19139 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19140 XCharStruct *pcm;
19141 int font_not_found_p;
19142 struct font_info *font_info;
19143 int boff; /* baseline offset */
19144 /* We may change it->multibyte_p upon unibyte<->multibyte
19145 conversion. So, save the current value now and restore it
19146 later.
19147
19148 Note: It seems that we don't have to record multibyte_p in
19149 struct glyph because the character code itself tells if or
19150 not the character is multibyte. Thus, in the future, we must
19151 consider eliminating the field `multibyte_p' in the struct
19152 glyph. */
19153 int saved_multibyte_p = it->multibyte_p;
19154
19155 /* Maybe translate single-byte characters to multibyte, or the
19156 other way. */
19157 it->char_to_display = it->c;
19158 if (!ASCII_BYTE_P (it->c))
19159 {
19160 if (unibyte_display_via_language_environment
19161 && SINGLE_BYTE_CHAR_P (it->c)
19162 && (it->c >= 0240
19163 || !NILP (Vnonascii_translation_table)))
19164 {
19165 it->char_to_display = unibyte_char_to_multibyte (it->c);
19166 it->multibyte_p = 1;
19167 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19168 face = FACE_FROM_ID (it->f, it->face_id);
19169 }
19170 else if (!SINGLE_BYTE_CHAR_P (it->c)
19171 && !it->multibyte_p)
19172 {
19173 it->multibyte_p = 1;
19174 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19175 face = FACE_FROM_ID (it->f, it->face_id);
19176 }
19177 }
19178
19179 /* Get font to use. Encode IT->char_to_display. */
19180 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
19181 &char2b, it->multibyte_p, 0);
19182 font = face->font;
19183
19184 /* When no suitable font found, use the default font. */
19185 font_not_found_p = font == NULL;
19186 if (font_not_found_p)
19187 {
19188 font = FRAME_FONT (it->f);
19189 boff = FRAME_BASELINE_OFFSET (it->f);
19190 font_info = NULL;
19191 }
19192 else
19193 {
19194 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19195 boff = font_info->baseline_offset;
19196 if (font_info->vertical_centering)
19197 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19198 }
19199
19200 if (it->char_to_display >= ' '
19201 && (!it->multibyte_p || it->char_to_display < 128))
19202 {
19203 /* Either unibyte or ASCII. */
19204 int stretched_p;
19205
19206 it->nglyphs = 1;
19207
19208 pcm = rif->per_char_metric (font, &char2b,
19209 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
19210
19211 if (it->override_ascent >= 0)
19212 {
19213 it->ascent = it->override_ascent;
19214 it->descent = it->override_descent;
19215 boff = it->override_boff;
19216 }
19217 else
19218 {
19219 it->ascent = FONT_BASE (font) + boff;
19220 it->descent = FONT_DESCENT (font) - boff;
19221 }
19222
19223 if (pcm)
19224 {
19225 it->phys_ascent = pcm->ascent + boff;
19226 it->phys_descent = pcm->descent - boff;
19227 it->pixel_width = pcm->width;
19228 }
19229 else
19230 {
19231 it->glyph_not_available_p = 1;
19232 it->phys_ascent = it->ascent;
19233 it->phys_descent = it->descent;
19234 it->pixel_width = FONT_WIDTH (font);
19235 }
19236
19237 if (it->constrain_row_ascent_descent_p)
19238 {
19239 if (it->descent > it->max_descent)
19240 {
19241 it->ascent += it->descent - it->max_descent;
19242 it->descent = it->max_descent;
19243 }
19244 if (it->ascent > it->max_ascent)
19245 {
19246 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
19247 it->ascent = it->max_ascent;
19248 }
19249 it->phys_ascent = min (it->phys_ascent, it->ascent);
19250 it->phys_descent = min (it->phys_descent, it->descent);
19251 extra_line_spacing = 0;
19252 }
19253
19254 /* If this is a space inside a region of text with
19255 `space-width' property, change its width. */
19256 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
19257 if (stretched_p)
19258 it->pixel_width *= XFLOATINT (it->space_width);
19259
19260 /* If face has a box, add the box thickness to the character
19261 height. If character has a box line to the left and/or
19262 right, add the box line width to the character's width. */
19263 if (face->box != FACE_NO_BOX)
19264 {
19265 int thick = face->box_line_width;
19266
19267 if (thick > 0)
19268 {
19269 it->ascent += thick;
19270 it->descent += thick;
19271 }
19272 else
19273 thick = -thick;
19274
19275 if (it->start_of_box_run_p)
19276 it->pixel_width += thick;
19277 if (it->end_of_box_run_p)
19278 it->pixel_width += thick;
19279 }
19280
19281 /* If face has an overline, add the height of the overline
19282 (1 pixel) and a 1 pixel margin to the character height. */
19283 if (face->overline_p)
19284 it->ascent += 2;
19285
19286 if (it->constrain_row_ascent_descent_p)
19287 {
19288 if (it->ascent > it->max_ascent)
19289 it->ascent = it->max_ascent;
19290 if (it->descent > it->max_descent)
19291 it->descent = it->max_descent;
19292 }
19293
19294 take_vertical_position_into_account (it);
19295
19296 /* If we have to actually produce glyphs, do it. */
19297 if (it->glyph_row)
19298 {
19299 if (stretched_p)
19300 {
19301 /* Translate a space with a `space-width' property
19302 into a stretch glyph. */
19303 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
19304 / FONT_HEIGHT (font));
19305 append_stretch_glyph (it, it->object, it->pixel_width,
19306 it->ascent + it->descent, ascent);
19307 }
19308 else
19309 append_glyph (it);
19310
19311 /* If characters with lbearing or rbearing are displayed
19312 in this line, record that fact in a flag of the
19313 glyph row. This is used to optimize X output code. */
19314 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
19315 it->glyph_row->contains_overlapping_glyphs_p = 1;
19316 }
19317 }
19318 else if (it->char_to_display == '\n')
19319 {
19320 /* A newline has no width but we need the height of the line.
19321 But if previous part of the line set a height, don't
19322 increase that height */
19323
19324 Lisp_Object height;
19325 Lisp_Object total_height = Qnil;
19326
19327 it->override_ascent = -1;
19328 it->pixel_width = 0;
19329 it->nglyphs = 0;
19330
19331 height = get_line_height_property(it, Qline_height);
19332 /* Split (line-height total-height) list */
19333 if (CONSP (height)
19334 && CONSP (XCDR (height))
19335 && NILP (XCDR (XCDR (height))))
19336 {
19337 total_height = XCAR (XCDR (height));
19338 height = XCAR (height);
19339 }
19340 height = calc_line_height_property(it, height, font, boff, 1);
19341
19342 if (it->override_ascent >= 0)
19343 {
19344 it->ascent = it->override_ascent;
19345 it->descent = it->override_descent;
19346 boff = it->override_boff;
19347 }
19348 else
19349 {
19350 it->ascent = FONT_BASE (font) + boff;
19351 it->descent = FONT_DESCENT (font) - boff;
19352 }
19353
19354 if (EQ (height, Qt))
19355 {
19356 if (it->descent > it->max_descent)
19357 {
19358 it->ascent += it->descent - it->max_descent;
19359 it->descent = it->max_descent;
19360 }
19361 if (it->ascent > it->max_ascent)
19362 {
19363 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
19364 it->ascent = it->max_ascent;
19365 }
19366 it->phys_ascent = min (it->phys_ascent, it->ascent);
19367 it->phys_descent = min (it->phys_descent, it->descent);
19368 it->constrain_row_ascent_descent_p = 1;
19369 extra_line_spacing = 0;
19370 }
19371 else
19372 {
19373 Lisp_Object spacing;
19374 int total = 0;
19375
19376 it->phys_ascent = it->ascent;
19377 it->phys_descent = it->descent;
19378
19379 if ((it->max_ascent > 0 || it->max_descent > 0)
19380 && face->box != FACE_NO_BOX
19381 && face->box_line_width > 0)
19382 {
19383 it->ascent += face->box_line_width;
19384 it->descent += face->box_line_width;
19385 }
19386 if (!NILP (height)
19387 && XINT (height) > it->ascent + it->descent)
19388 it->ascent = XINT (height) - it->descent;
19389
19390 if (!NILP (total_height))
19391 spacing = calc_line_height_property(it, total_height, font, boff, 0);
19392 else
19393 {
19394 spacing = get_line_height_property(it, Qline_spacing);
19395 spacing = calc_line_height_property(it, spacing, font, boff, 0);
19396 }
19397 if (INTEGERP (spacing))
19398 {
19399 extra_line_spacing = XINT (spacing);
19400 if (!NILP (total_height))
19401 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19402 }
19403 }
19404 }
19405 else if (it->char_to_display == '\t')
19406 {
19407 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
19408 int x = it->current_x + it->continuation_lines_width;
19409 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
19410
19411 /* If the distance from the current position to the next tab
19412 stop is less than a space character width, use the
19413 tab stop after that. */
19414 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
19415 next_tab_x += tab_width;
19416
19417 it->pixel_width = next_tab_x - x;
19418 it->nglyphs = 1;
19419 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
19420 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
19421
19422 if (it->glyph_row)
19423 {
19424 append_stretch_glyph (it, it->object, it->pixel_width,
19425 it->ascent + it->descent, it->ascent);
19426 }
19427 }
19428 else
19429 {
19430 /* A multi-byte character. Assume that the display width of the
19431 character is the width of the character multiplied by the
19432 width of the font. */
19433
19434 /* If we found a font, this font should give us the right
19435 metrics. If we didn't find a font, use the frame's
19436 default font and calculate the width of the character
19437 from the charset width; this is what old redisplay code
19438 did. */
19439
19440 pcm = rif->per_char_metric (font, &char2b,
19441 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
19442
19443 if (font_not_found_p || !pcm)
19444 {
19445 int charset = CHAR_CHARSET (it->char_to_display);
19446
19447 it->glyph_not_available_p = 1;
19448 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
19449 * CHARSET_WIDTH (charset));
19450 it->phys_ascent = FONT_BASE (font) + boff;
19451 it->phys_descent = FONT_DESCENT (font) - boff;
19452 }
19453 else
19454 {
19455 it->pixel_width = pcm->width;
19456 it->phys_ascent = pcm->ascent + boff;
19457 it->phys_descent = pcm->descent - boff;
19458 if (it->glyph_row
19459 && (pcm->lbearing < 0
19460 || pcm->rbearing > pcm->width))
19461 it->glyph_row->contains_overlapping_glyphs_p = 1;
19462 }
19463 it->nglyphs = 1;
19464 it->ascent = FONT_BASE (font) + boff;
19465 it->descent = FONT_DESCENT (font) - boff;
19466 if (face->box != FACE_NO_BOX)
19467 {
19468 int thick = face->box_line_width;
19469
19470 if (thick > 0)
19471 {
19472 it->ascent += thick;
19473 it->descent += thick;
19474 }
19475 else
19476 thick = - thick;
19477
19478 if (it->start_of_box_run_p)
19479 it->pixel_width += thick;
19480 if (it->end_of_box_run_p)
19481 it->pixel_width += thick;
19482 }
19483
19484 /* If face has an overline, add the height of the overline
19485 (1 pixel) and a 1 pixel margin to the character height. */
19486 if (face->overline_p)
19487 it->ascent += 2;
19488
19489 take_vertical_position_into_account (it);
19490
19491 if (it->glyph_row)
19492 append_glyph (it);
19493 }
19494 it->multibyte_p = saved_multibyte_p;
19495 }
19496 else if (it->what == IT_COMPOSITION)
19497 {
19498 /* Note: A composition is represented as one glyph in the
19499 glyph matrix. There are no padding glyphs. */
19500 XChar2b char2b;
19501 XFontStruct *font;
19502 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19503 XCharStruct *pcm;
19504 int font_not_found_p;
19505 struct font_info *font_info;
19506 int boff; /* baseline offset */
19507 struct composition *cmp = composition_table[it->cmp_id];
19508
19509 /* Maybe translate single-byte characters to multibyte. */
19510 it->char_to_display = it->c;
19511 if (unibyte_display_via_language_environment
19512 && SINGLE_BYTE_CHAR_P (it->c)
19513 && (it->c >= 0240
19514 || (it->c >= 0200
19515 && !NILP (Vnonascii_translation_table))))
19516 {
19517 it->char_to_display = unibyte_char_to_multibyte (it->c);
19518 }
19519
19520 /* Get face and font to use. Encode IT->char_to_display. */
19521 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19522 face = FACE_FROM_ID (it->f, it->face_id);
19523 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
19524 &char2b, it->multibyte_p, 0);
19525 font = face->font;
19526
19527 /* When no suitable font found, use the default font. */
19528 font_not_found_p = font == NULL;
19529 if (font_not_found_p)
19530 {
19531 font = FRAME_FONT (it->f);
19532 boff = FRAME_BASELINE_OFFSET (it->f);
19533 font_info = NULL;
19534 }
19535 else
19536 {
19537 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19538 boff = font_info->baseline_offset;
19539 if (font_info->vertical_centering)
19540 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19541 }
19542
19543 /* There are no padding glyphs, so there is only one glyph to
19544 produce for the composition. Important is that pixel_width,
19545 ascent and descent are the values of what is drawn by
19546 draw_glyphs (i.e. the values of the overall glyphs composed). */
19547 it->nglyphs = 1;
19548
19549 /* If we have not yet calculated pixel size data of glyphs of
19550 the composition for the current face font, calculate them
19551 now. Theoretically, we have to check all fonts for the
19552 glyphs, but that requires much time and memory space. So,
19553 here we check only the font of the first glyph. This leads
19554 to incorrect display very rarely, and C-l (recenter) can
19555 correct the display anyway. */
19556 if (cmp->font != (void *) font)
19557 {
19558 /* Ascent and descent of the font of the first character of
19559 this composition (adjusted by baseline offset). Ascent
19560 and descent of overall glyphs should not be less than
19561 them respectively. */
19562 int font_ascent = FONT_BASE (font) + boff;
19563 int font_descent = FONT_DESCENT (font) - boff;
19564 /* Bounding box of the overall glyphs. */
19565 int leftmost, rightmost, lowest, highest;
19566 int i, width, ascent, descent;
19567
19568 cmp->font = (void *) font;
19569
19570 /* Initialize the bounding box. */
19571 if (font_info
19572 && (pcm = rif->per_char_metric (font, &char2b,
19573 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
19574 {
19575 width = pcm->width;
19576 ascent = pcm->ascent;
19577 descent = pcm->descent;
19578 }
19579 else
19580 {
19581 width = FONT_WIDTH (font);
19582 ascent = FONT_BASE (font);
19583 descent = FONT_DESCENT (font);
19584 }
19585
19586 rightmost = width;
19587 lowest = - descent + boff;
19588 highest = ascent + boff;
19589 leftmost = 0;
19590
19591 if (font_info
19592 && font_info->default_ascent
19593 && CHAR_TABLE_P (Vuse_default_ascent)
19594 && !NILP (Faref (Vuse_default_ascent,
19595 make_number (it->char_to_display))))
19596 highest = font_info->default_ascent + boff;
19597
19598 /* Draw the first glyph at the normal position. It may be
19599 shifted to right later if some other glyphs are drawn at
19600 the left. */
19601 cmp->offsets[0] = 0;
19602 cmp->offsets[1] = boff;
19603
19604 /* Set cmp->offsets for the remaining glyphs. */
19605 for (i = 1; i < cmp->glyph_len; i++)
19606 {
19607 int left, right, btm, top;
19608 int ch = COMPOSITION_GLYPH (cmp, i);
19609 int face_id = FACE_FOR_CHAR (it->f, face, ch);
19610
19611 face = FACE_FROM_ID (it->f, face_id);
19612 get_char_face_and_encoding (it->f, ch, face->id,
19613 &char2b, it->multibyte_p, 0);
19614 font = face->font;
19615 if (font == NULL)
19616 {
19617 font = FRAME_FONT (it->f);
19618 boff = FRAME_BASELINE_OFFSET (it->f);
19619 font_info = NULL;
19620 }
19621 else
19622 {
19623 font_info
19624 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19625 boff = font_info->baseline_offset;
19626 if (font_info->vertical_centering)
19627 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19628 }
19629
19630 if (font_info
19631 && (pcm = rif->per_char_metric (font, &char2b,
19632 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
19633 {
19634 width = pcm->width;
19635 ascent = pcm->ascent;
19636 descent = pcm->descent;
19637 }
19638 else
19639 {
19640 width = FONT_WIDTH (font);
19641 ascent = 1;
19642 descent = 0;
19643 }
19644
19645 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
19646 {
19647 /* Relative composition with or without
19648 alternate chars. */
19649 left = (leftmost + rightmost - width) / 2;
19650 btm = - descent + boff;
19651 if (font_info && font_info->relative_compose
19652 && (! CHAR_TABLE_P (Vignore_relative_composition)
19653 || NILP (Faref (Vignore_relative_composition,
19654 make_number (ch)))))
19655 {
19656
19657 if (- descent >= font_info->relative_compose)
19658 /* One extra pixel between two glyphs. */
19659 btm = highest + 1;
19660 else if (ascent <= 0)
19661 /* One extra pixel between two glyphs. */
19662 btm = lowest - 1 - ascent - descent;
19663 }
19664 }
19665 else
19666 {
19667 /* A composition rule is specified by an integer
19668 value that encodes global and new reference
19669 points (GREF and NREF). GREF and NREF are
19670 specified by numbers as below:
19671
19672 0---1---2 -- ascent
19673 | |
19674 | |
19675 | |
19676 9--10--11 -- center
19677 | |
19678 ---3---4---5--- baseline
19679 | |
19680 6---7---8 -- descent
19681 */
19682 int rule = COMPOSITION_RULE (cmp, i);
19683 int gref, nref, grefx, grefy, nrefx, nrefy;
19684
19685 COMPOSITION_DECODE_RULE (rule, gref, nref);
19686 grefx = gref % 3, nrefx = nref % 3;
19687 grefy = gref / 3, nrefy = nref / 3;
19688
19689 left = (leftmost
19690 + grefx * (rightmost - leftmost) / 2
19691 - nrefx * width / 2);
19692 btm = ((grefy == 0 ? highest
19693 : grefy == 1 ? 0
19694 : grefy == 2 ? lowest
19695 : (highest + lowest) / 2)
19696 - (nrefy == 0 ? ascent + descent
19697 : nrefy == 1 ? descent - boff
19698 : nrefy == 2 ? 0
19699 : (ascent + descent) / 2));
19700 }
19701
19702 cmp->offsets[i * 2] = left;
19703 cmp->offsets[i * 2 + 1] = btm + descent;
19704
19705 /* Update the bounding box of the overall glyphs. */
19706 right = left + width;
19707 top = btm + descent + ascent;
19708 if (left < leftmost)
19709 leftmost = left;
19710 if (right > rightmost)
19711 rightmost = right;
19712 if (top > highest)
19713 highest = top;
19714 if (btm < lowest)
19715 lowest = btm;
19716 }
19717
19718 /* If there are glyphs whose x-offsets are negative,
19719 shift all glyphs to the right and make all x-offsets
19720 non-negative. */
19721 if (leftmost < 0)
19722 {
19723 for (i = 0; i < cmp->glyph_len; i++)
19724 cmp->offsets[i * 2] -= leftmost;
19725 rightmost -= leftmost;
19726 }
19727
19728 cmp->pixel_width = rightmost;
19729 cmp->ascent = highest;
19730 cmp->descent = - lowest;
19731 if (cmp->ascent < font_ascent)
19732 cmp->ascent = font_ascent;
19733 if (cmp->descent < font_descent)
19734 cmp->descent = font_descent;
19735 }
19736
19737 it->pixel_width = cmp->pixel_width;
19738 it->ascent = it->phys_ascent = cmp->ascent;
19739 it->descent = it->phys_descent = cmp->descent;
19740
19741 if (face->box != FACE_NO_BOX)
19742 {
19743 int thick = face->box_line_width;
19744
19745 if (thick > 0)
19746 {
19747 it->ascent += thick;
19748 it->descent += thick;
19749 }
19750 else
19751 thick = - thick;
19752
19753 if (it->start_of_box_run_p)
19754 it->pixel_width += thick;
19755 if (it->end_of_box_run_p)
19756 it->pixel_width += thick;
19757 }
19758
19759 /* If face has an overline, add the height of the overline
19760 (1 pixel) and a 1 pixel margin to the character height. */
19761 if (face->overline_p)
19762 it->ascent += 2;
19763
19764 take_vertical_position_into_account (it);
19765
19766 if (it->glyph_row)
19767 append_composite_glyph (it);
19768 }
19769 else if (it->what == IT_IMAGE)
19770 produce_image_glyph (it);
19771 else if (it->what == IT_STRETCH)
19772 produce_stretch_glyph (it);
19773
19774 /* Accumulate dimensions. Note: can't assume that it->descent > 0
19775 because this isn't true for images with `:ascent 100'. */
19776 xassert (it->ascent >= 0 && it->descent >= 0);
19777 if (it->area == TEXT_AREA)
19778 it->current_x += it->pixel_width;
19779
19780 if (extra_line_spacing > 0)
19781 {
19782 it->descent += extra_line_spacing;
19783 if (extra_line_spacing > it->max_extra_line_spacing)
19784 it->max_extra_line_spacing = extra_line_spacing;
19785 }
19786
19787 it->max_ascent = max (it->max_ascent, it->ascent);
19788 it->max_descent = max (it->max_descent, it->descent);
19789 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
19790 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
19791 }
19792
19793 /* EXPORT for RIF:
19794 Output LEN glyphs starting at START at the nominal cursor position.
19795 Advance the nominal cursor over the text. The global variable
19796 updated_window contains the window being updated, updated_row is
19797 the glyph row being updated, and updated_area is the area of that
19798 row being updated. */
19799
19800 void
19801 x_write_glyphs (start, len)
19802 struct glyph *start;
19803 int len;
19804 {
19805 int x, hpos;
19806
19807 xassert (updated_window && updated_row);
19808 BLOCK_INPUT;
19809
19810 /* Write glyphs. */
19811
19812 hpos = start - updated_row->glyphs[updated_area];
19813 x = draw_glyphs (updated_window, output_cursor.x,
19814 updated_row, updated_area,
19815 hpos, hpos + len,
19816 DRAW_NORMAL_TEXT, 0);
19817
19818 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
19819 if (updated_area == TEXT_AREA
19820 && updated_window->phys_cursor_on_p
19821 && updated_window->phys_cursor.vpos == output_cursor.vpos
19822 && updated_window->phys_cursor.hpos >= hpos
19823 && updated_window->phys_cursor.hpos < hpos + len)
19824 updated_window->phys_cursor_on_p = 0;
19825
19826 UNBLOCK_INPUT;
19827
19828 /* Advance the output cursor. */
19829 output_cursor.hpos += len;
19830 output_cursor.x = x;
19831 }
19832
19833
19834 /* EXPORT for RIF:
19835 Insert LEN glyphs from START at the nominal cursor position. */
19836
19837 void
19838 x_insert_glyphs (start, len)
19839 struct glyph *start;
19840 int len;
19841 {
19842 struct frame *f;
19843 struct window *w;
19844 int line_height, shift_by_width, shifted_region_width;
19845 struct glyph_row *row;
19846 struct glyph *glyph;
19847 int frame_x, frame_y, hpos;
19848
19849 xassert (updated_window && updated_row);
19850 BLOCK_INPUT;
19851 w = updated_window;
19852 f = XFRAME (WINDOW_FRAME (w));
19853
19854 /* Get the height of the line we are in. */
19855 row = updated_row;
19856 line_height = row->height;
19857
19858 /* Get the width of the glyphs to insert. */
19859 shift_by_width = 0;
19860 for (glyph = start; glyph < start + len; ++glyph)
19861 shift_by_width += glyph->pixel_width;
19862
19863 /* Get the width of the region to shift right. */
19864 shifted_region_width = (window_box_width (w, updated_area)
19865 - output_cursor.x
19866 - shift_by_width);
19867
19868 /* Shift right. */
19869 frame_x = window_box_left (w, updated_area) + output_cursor.x;
19870 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
19871
19872 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
19873 line_height, shift_by_width);
19874
19875 /* Write the glyphs. */
19876 hpos = start - row->glyphs[updated_area];
19877 draw_glyphs (w, output_cursor.x, row, updated_area,
19878 hpos, hpos + len,
19879 DRAW_NORMAL_TEXT, 0);
19880
19881 /* Advance the output cursor. */
19882 output_cursor.hpos += len;
19883 output_cursor.x += shift_by_width;
19884 UNBLOCK_INPUT;
19885 }
19886
19887
19888 /* EXPORT for RIF:
19889 Erase the current text line from the nominal cursor position
19890 (inclusive) to pixel column TO_X (exclusive). The idea is that
19891 everything from TO_X onward is already erased.
19892
19893 TO_X is a pixel position relative to updated_area of
19894 updated_window. TO_X == -1 means clear to the end of this area. */
19895
19896 void
19897 x_clear_end_of_line (to_x)
19898 int to_x;
19899 {
19900 struct frame *f;
19901 struct window *w = updated_window;
19902 int max_x, min_y, max_y;
19903 int from_x, from_y, to_y;
19904
19905 xassert (updated_window && updated_row);
19906 f = XFRAME (w->frame);
19907
19908 if (updated_row->full_width_p)
19909 max_x = WINDOW_TOTAL_WIDTH (w);
19910 else
19911 max_x = window_box_width (w, updated_area);
19912 max_y = window_text_bottom_y (w);
19913
19914 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
19915 of window. For TO_X > 0, truncate to end of drawing area. */
19916 if (to_x == 0)
19917 return;
19918 else if (to_x < 0)
19919 to_x = max_x;
19920 else
19921 to_x = min (to_x, max_x);
19922
19923 to_y = min (max_y, output_cursor.y + updated_row->height);
19924
19925 /* Notice if the cursor will be cleared by this operation. */
19926 if (!updated_row->full_width_p)
19927 notice_overwritten_cursor (w, updated_area,
19928 output_cursor.x, -1,
19929 updated_row->y,
19930 MATRIX_ROW_BOTTOM_Y (updated_row));
19931
19932 from_x = output_cursor.x;
19933
19934 /* Translate to frame coordinates. */
19935 if (updated_row->full_width_p)
19936 {
19937 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
19938 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
19939 }
19940 else
19941 {
19942 int area_left = window_box_left (w, updated_area);
19943 from_x += area_left;
19944 to_x += area_left;
19945 }
19946
19947 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
19948 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
19949 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
19950
19951 /* Prevent inadvertently clearing to end of the X window. */
19952 if (to_x > from_x && to_y > from_y)
19953 {
19954 BLOCK_INPUT;
19955 rif->clear_frame_area (f, from_x, from_y,
19956 to_x - from_x, to_y - from_y);
19957 UNBLOCK_INPUT;
19958 }
19959 }
19960
19961 #endif /* HAVE_WINDOW_SYSTEM */
19962
19963
19964 \f
19965 /***********************************************************************
19966 Cursor types
19967 ***********************************************************************/
19968
19969 /* Value is the internal representation of the specified cursor type
19970 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
19971 of the bar cursor. */
19972
19973 static enum text_cursor_kinds
19974 get_specified_cursor_type (arg, width)
19975 Lisp_Object arg;
19976 int *width;
19977 {
19978 enum text_cursor_kinds type;
19979
19980 if (NILP (arg))
19981 return NO_CURSOR;
19982
19983 if (EQ (arg, Qbox))
19984 return FILLED_BOX_CURSOR;
19985
19986 if (EQ (arg, Qhollow))
19987 return HOLLOW_BOX_CURSOR;
19988
19989 if (EQ (arg, Qbar))
19990 {
19991 *width = 2;
19992 return BAR_CURSOR;
19993 }
19994
19995 if (CONSP (arg)
19996 && EQ (XCAR (arg), Qbar)
19997 && INTEGERP (XCDR (arg))
19998 && XINT (XCDR (arg)) >= 0)
19999 {
20000 *width = XINT (XCDR (arg));
20001 return BAR_CURSOR;
20002 }
20003
20004 if (EQ (arg, Qhbar))
20005 {
20006 *width = 2;
20007 return HBAR_CURSOR;
20008 }
20009
20010 if (CONSP (arg)
20011 && EQ (XCAR (arg), Qhbar)
20012 && INTEGERP (XCDR (arg))
20013 && XINT (XCDR (arg)) >= 0)
20014 {
20015 *width = XINT (XCDR (arg));
20016 return HBAR_CURSOR;
20017 }
20018
20019 /* Treat anything unknown as "hollow box cursor".
20020 It was bad to signal an error; people have trouble fixing
20021 .Xdefaults with Emacs, when it has something bad in it. */
20022 type = HOLLOW_BOX_CURSOR;
20023
20024 return type;
20025 }
20026
20027 /* Set the default cursor types for specified frame. */
20028 void
20029 set_frame_cursor_types (f, arg)
20030 struct frame *f;
20031 Lisp_Object arg;
20032 {
20033 int width;
20034 Lisp_Object tem;
20035
20036 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
20037 FRAME_CURSOR_WIDTH (f) = width;
20038
20039 /* By default, set up the blink-off state depending on the on-state. */
20040
20041 tem = Fassoc (arg, Vblink_cursor_alist);
20042 if (!NILP (tem))
20043 {
20044 FRAME_BLINK_OFF_CURSOR (f)
20045 = get_specified_cursor_type (XCDR (tem), &width);
20046 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
20047 }
20048 else
20049 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
20050 }
20051
20052
20053 /* Return the cursor we want to be displayed in window W. Return
20054 width of bar/hbar cursor through WIDTH arg. Return with
20055 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
20056 (i.e. if the `system caret' should track this cursor).
20057
20058 In a mini-buffer window, we want the cursor only to appear if we
20059 are reading input from this window. For the selected window, we
20060 want the cursor type given by the frame parameter or buffer local
20061 setting of cursor-type. If explicitly marked off, draw no cursor.
20062 In all other cases, we want a hollow box cursor. */
20063
20064 static enum text_cursor_kinds
20065 get_window_cursor_type (w, glyph, width, active_cursor)
20066 struct window *w;
20067 struct glyph *glyph;
20068 int *width;
20069 int *active_cursor;
20070 {
20071 struct frame *f = XFRAME (w->frame);
20072 struct buffer *b = XBUFFER (w->buffer);
20073 int cursor_type = DEFAULT_CURSOR;
20074 Lisp_Object alt_cursor;
20075 int non_selected = 0;
20076
20077 *active_cursor = 1;
20078
20079 /* Echo area */
20080 if (cursor_in_echo_area
20081 && FRAME_HAS_MINIBUF_P (f)
20082 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
20083 {
20084 if (w == XWINDOW (echo_area_window))
20085 {
20086 *width = FRAME_CURSOR_WIDTH (f);
20087 return FRAME_DESIRED_CURSOR (f);
20088 }
20089
20090 *active_cursor = 0;
20091 non_selected = 1;
20092 }
20093
20094 /* Nonselected window or nonselected frame. */
20095 else if (w != XWINDOW (f->selected_window)
20096 #ifdef HAVE_WINDOW_SYSTEM
20097 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
20098 #endif
20099 )
20100 {
20101 *active_cursor = 0;
20102
20103 if (MINI_WINDOW_P (w) && minibuf_level == 0)
20104 return NO_CURSOR;
20105
20106 non_selected = 1;
20107 }
20108
20109 /* Never display a cursor in a window in which cursor-type is nil. */
20110 if (NILP (b->cursor_type))
20111 return NO_CURSOR;
20112
20113 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
20114 if (non_selected)
20115 {
20116 alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
20117 return get_specified_cursor_type (alt_cursor, width);
20118 }
20119
20120 /* Get the normal cursor type for this window. */
20121 if (EQ (b->cursor_type, Qt))
20122 {
20123 cursor_type = FRAME_DESIRED_CURSOR (f);
20124 *width = FRAME_CURSOR_WIDTH (f);
20125 }
20126 else
20127 cursor_type = get_specified_cursor_type (b->cursor_type, width);
20128
20129 /* Use normal cursor if not blinked off. */
20130 if (!w->cursor_off_p)
20131 {
20132 if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
20133 if (cursor_type == FILLED_BOX_CURSOR)
20134 cursor_type = HOLLOW_BOX_CURSOR;
20135 }
20136 return cursor_type;
20137 }
20138
20139 /* Cursor is blinked off, so determine how to "toggle" it. */
20140
20141 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
20142 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
20143 return get_specified_cursor_type (XCDR (alt_cursor), width);
20144
20145 /* Then see if frame has specified a specific blink off cursor type. */
20146 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
20147 {
20148 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
20149 return FRAME_BLINK_OFF_CURSOR (f);
20150 }
20151
20152 #if 0
20153 /* Some people liked having a permanently visible blinking cursor,
20154 while others had very strong opinions against it. So it was
20155 decided to remove it. KFS 2003-09-03 */
20156
20157 /* Finally perform built-in cursor blinking:
20158 filled box <-> hollow box
20159 wide [h]bar <-> narrow [h]bar
20160 narrow [h]bar <-> no cursor
20161 other type <-> no cursor */
20162
20163 if (cursor_type == FILLED_BOX_CURSOR)
20164 return HOLLOW_BOX_CURSOR;
20165
20166 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
20167 {
20168 *width = 1;
20169 return cursor_type;
20170 }
20171 #endif
20172
20173 return NO_CURSOR;
20174 }
20175
20176
20177 #ifdef HAVE_WINDOW_SYSTEM
20178
20179 /* Notice when the text cursor of window W has been completely
20180 overwritten by a drawing operation that outputs glyphs in AREA
20181 starting at X0 and ending at X1 in the line starting at Y0 and
20182 ending at Y1. X coordinates are area-relative. X1 < 0 means all
20183 the rest of the line after X0 has been written. Y coordinates
20184 are window-relative. */
20185
20186 static void
20187 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
20188 struct window *w;
20189 enum glyph_row_area area;
20190 int x0, y0, x1, y1;
20191 {
20192 int cx0, cx1, cy0, cy1;
20193 struct glyph_row *row;
20194
20195 if (!w->phys_cursor_on_p)
20196 return;
20197 if (area != TEXT_AREA)
20198 return;
20199
20200 row = w->current_matrix->rows + w->phys_cursor.vpos;
20201 if (!row->displays_text_p)
20202 return;
20203
20204 if (row->cursor_in_fringe_p)
20205 {
20206 row->cursor_in_fringe_p = 0;
20207 draw_fringe_bitmap (w, row, 0);
20208 w->phys_cursor_on_p = 0;
20209 return;
20210 }
20211
20212 cx0 = w->phys_cursor.x;
20213 cx1 = cx0 + w->phys_cursor_width;
20214 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
20215 return;
20216
20217 /* The cursor image will be completely removed from the
20218 screen if the output area intersects the cursor area in
20219 y-direction. When we draw in [y0 y1[, and some part of
20220 the cursor is at y < y0, that part must have been drawn
20221 before. When scrolling, the cursor is erased before
20222 actually scrolling, so we don't come here. When not
20223 scrolling, the rows above the old cursor row must have
20224 changed, and in this case these rows must have written
20225 over the cursor image.
20226
20227 Likewise if part of the cursor is below y1, with the
20228 exception of the cursor being in the first blank row at
20229 the buffer and window end because update_text_area
20230 doesn't draw that row. (Except when it does, but
20231 that's handled in update_text_area.) */
20232
20233 cy0 = w->phys_cursor.y;
20234 cy1 = cy0 + w->phys_cursor_height;
20235 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
20236 return;
20237
20238 w->phys_cursor_on_p = 0;
20239 }
20240
20241 #endif /* HAVE_WINDOW_SYSTEM */
20242
20243 \f
20244 /************************************************************************
20245 Mouse Face
20246 ************************************************************************/
20247
20248 #ifdef HAVE_WINDOW_SYSTEM
20249
20250 /* EXPORT for RIF:
20251 Fix the display of area AREA of overlapping row ROW in window W. */
20252
20253 void
20254 x_fix_overlapping_area (w, row, area)
20255 struct window *w;
20256 struct glyph_row *row;
20257 enum glyph_row_area area;
20258 {
20259 int i, x;
20260
20261 BLOCK_INPUT;
20262
20263 x = 0;
20264 for (i = 0; i < row->used[area];)
20265 {
20266 if (row->glyphs[area][i].overlaps_vertically_p)
20267 {
20268 int start = i, start_x = x;
20269
20270 do
20271 {
20272 x += row->glyphs[area][i].pixel_width;
20273 ++i;
20274 }
20275 while (i < row->used[area]
20276 && row->glyphs[area][i].overlaps_vertically_p);
20277
20278 draw_glyphs (w, start_x, row, area,
20279 start, i,
20280 DRAW_NORMAL_TEXT, 1);
20281 }
20282 else
20283 {
20284 x += row->glyphs[area][i].pixel_width;
20285 ++i;
20286 }
20287 }
20288
20289 UNBLOCK_INPUT;
20290 }
20291
20292
20293 /* EXPORT:
20294 Draw the cursor glyph of window W in glyph row ROW. See the
20295 comment of draw_glyphs for the meaning of HL. */
20296
20297 void
20298 draw_phys_cursor_glyph (w, row, hl)
20299 struct window *w;
20300 struct glyph_row *row;
20301 enum draw_glyphs_face hl;
20302 {
20303 /* If cursor hpos is out of bounds, don't draw garbage. This can
20304 happen in mini-buffer windows when switching between echo area
20305 glyphs and mini-buffer. */
20306 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
20307 {
20308 int on_p = w->phys_cursor_on_p;
20309 int x1;
20310 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
20311 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
20312 hl, 0);
20313 w->phys_cursor_on_p = on_p;
20314
20315 if (hl == DRAW_CURSOR)
20316 w->phys_cursor_width = x1 - w->phys_cursor.x;
20317 /* When we erase the cursor, and ROW is overlapped by other
20318 rows, make sure that these overlapping parts of other rows
20319 are redrawn. */
20320 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
20321 {
20322 if (row > w->current_matrix->rows
20323 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
20324 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
20325
20326 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
20327 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
20328 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
20329 }
20330 }
20331 }
20332
20333
20334 /* EXPORT:
20335 Erase the image of a cursor of window W from the screen. */
20336
20337 void
20338 erase_phys_cursor (w)
20339 struct window *w;
20340 {
20341 struct frame *f = XFRAME (w->frame);
20342 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20343 int hpos = w->phys_cursor.hpos;
20344 int vpos = w->phys_cursor.vpos;
20345 int mouse_face_here_p = 0;
20346 struct glyph_matrix *active_glyphs = w->current_matrix;
20347 struct glyph_row *cursor_row;
20348 struct glyph *cursor_glyph;
20349 enum draw_glyphs_face hl;
20350
20351 /* No cursor displayed or row invalidated => nothing to do on the
20352 screen. */
20353 if (w->phys_cursor_type == NO_CURSOR)
20354 goto mark_cursor_off;
20355
20356 /* VPOS >= active_glyphs->nrows means that window has been resized.
20357 Don't bother to erase the cursor. */
20358 if (vpos >= active_glyphs->nrows)
20359 goto mark_cursor_off;
20360
20361 /* If row containing cursor is marked invalid, there is nothing we
20362 can do. */
20363 cursor_row = MATRIX_ROW (active_glyphs, vpos);
20364 if (!cursor_row->enabled_p)
20365 goto mark_cursor_off;
20366
20367 /* If line spacing is > 0, old cursor may only be partially visible in
20368 window after split-window. So adjust visible height. */
20369 cursor_row->visible_height = min (cursor_row->visible_height,
20370 window_text_bottom_y (w) - cursor_row->y);
20371
20372 /* If row is completely invisible, don't attempt to delete a cursor which
20373 isn't there. This can happen if cursor is at top of a window, and
20374 we switch to a buffer with a header line in that window. */
20375 if (cursor_row->visible_height <= 0)
20376 goto mark_cursor_off;
20377
20378 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
20379 if (cursor_row->cursor_in_fringe_p)
20380 {
20381 cursor_row->cursor_in_fringe_p = 0;
20382 draw_fringe_bitmap (w, cursor_row, 0);
20383 goto mark_cursor_off;
20384 }
20385
20386 /* This can happen when the new row is shorter than the old one.
20387 In this case, either draw_glyphs or clear_end_of_line
20388 should have cleared the cursor. Note that we wouldn't be
20389 able to erase the cursor in this case because we don't have a
20390 cursor glyph at hand. */
20391 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
20392 goto mark_cursor_off;
20393
20394 /* If the cursor is in the mouse face area, redisplay that when
20395 we clear the cursor. */
20396 if (! NILP (dpyinfo->mouse_face_window)
20397 && w == XWINDOW (dpyinfo->mouse_face_window)
20398 && (vpos > dpyinfo->mouse_face_beg_row
20399 || (vpos == dpyinfo->mouse_face_beg_row
20400 && hpos >= dpyinfo->mouse_face_beg_col))
20401 && (vpos < dpyinfo->mouse_face_end_row
20402 || (vpos == dpyinfo->mouse_face_end_row
20403 && hpos < dpyinfo->mouse_face_end_col))
20404 /* Don't redraw the cursor's spot in mouse face if it is at the
20405 end of a line (on a newline). The cursor appears there, but
20406 mouse highlighting does not. */
20407 && cursor_row->used[TEXT_AREA] > hpos)
20408 mouse_face_here_p = 1;
20409
20410 /* Maybe clear the display under the cursor. */
20411 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
20412 {
20413 int x, y;
20414 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
20415 int width;
20416
20417 cursor_glyph = get_phys_cursor_glyph (w);
20418 if (cursor_glyph == NULL)
20419 goto mark_cursor_off;
20420
20421 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
20422 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
20423 width = min (cursor_glyph->pixel_width,
20424 window_box_width (w, TEXT_AREA) - w->phys_cursor.x);
20425
20426 rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
20427 }
20428
20429 /* Erase the cursor by redrawing the character underneath it. */
20430 if (mouse_face_here_p)
20431 hl = DRAW_MOUSE_FACE;
20432 else
20433 hl = DRAW_NORMAL_TEXT;
20434 draw_phys_cursor_glyph (w, cursor_row, hl);
20435
20436 mark_cursor_off:
20437 w->phys_cursor_on_p = 0;
20438 w->phys_cursor_type = NO_CURSOR;
20439 }
20440
20441
20442 /* EXPORT:
20443 Display or clear cursor of window W. If ON is zero, clear the
20444 cursor. If it is non-zero, display the cursor. If ON is nonzero,
20445 where to put the cursor is specified by HPOS, VPOS, X and Y. */
20446
20447 void
20448 display_and_set_cursor (w, on, hpos, vpos, x, y)
20449 struct window *w;
20450 int on, hpos, vpos, x, y;
20451 {
20452 struct frame *f = XFRAME (w->frame);
20453 int new_cursor_type;
20454 int new_cursor_width;
20455 int active_cursor;
20456 struct glyph_row *glyph_row;
20457 struct glyph *glyph;
20458
20459 /* This is pointless on invisible frames, and dangerous on garbaged
20460 windows and frames; in the latter case, the frame or window may
20461 be in the midst of changing its size, and x and y may be off the
20462 window. */
20463 if (! FRAME_VISIBLE_P (f)
20464 || FRAME_GARBAGED_P (f)
20465 || vpos >= w->current_matrix->nrows
20466 || hpos >= w->current_matrix->matrix_w)
20467 return;
20468
20469 /* If cursor is off and we want it off, return quickly. */
20470 if (!on && !w->phys_cursor_on_p)
20471 return;
20472
20473 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
20474 /* If cursor row is not enabled, we don't really know where to
20475 display the cursor. */
20476 if (!glyph_row->enabled_p)
20477 {
20478 w->phys_cursor_on_p = 0;
20479 return;
20480 }
20481
20482 glyph = NULL;
20483 if (!glyph_row->exact_window_width_line_p
20484 || hpos < glyph_row->used[TEXT_AREA])
20485 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
20486
20487 xassert (interrupt_input_blocked);
20488
20489 /* Set new_cursor_type to the cursor we want to be displayed. */
20490 new_cursor_type = get_window_cursor_type (w, glyph,
20491 &new_cursor_width, &active_cursor);
20492
20493 /* If cursor is currently being shown and we don't want it to be or
20494 it is in the wrong place, or the cursor type is not what we want,
20495 erase it. */
20496 if (w->phys_cursor_on_p
20497 && (!on
20498 || w->phys_cursor.x != x
20499 || w->phys_cursor.y != y
20500 || new_cursor_type != w->phys_cursor_type
20501 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
20502 && new_cursor_width != w->phys_cursor_width)))
20503 erase_phys_cursor (w);
20504
20505 /* Don't check phys_cursor_on_p here because that flag is only set
20506 to zero in some cases where we know that the cursor has been
20507 completely erased, to avoid the extra work of erasing the cursor
20508 twice. In other words, phys_cursor_on_p can be 1 and the cursor
20509 still not be visible, or it has only been partly erased. */
20510 if (on)
20511 {
20512 w->phys_cursor_ascent = glyph_row->ascent;
20513 w->phys_cursor_height = glyph_row->height;
20514
20515 /* Set phys_cursor_.* before x_draw_.* is called because some
20516 of them may need the information. */
20517 w->phys_cursor.x = x;
20518 w->phys_cursor.y = glyph_row->y;
20519 w->phys_cursor.hpos = hpos;
20520 w->phys_cursor.vpos = vpos;
20521 }
20522
20523 rif->draw_window_cursor (w, glyph_row, x, y,
20524 new_cursor_type, new_cursor_width,
20525 on, active_cursor);
20526 }
20527
20528
20529 /* Switch the display of W's cursor on or off, according to the value
20530 of ON. */
20531
20532 static void
20533 update_window_cursor (w, on)
20534 struct window *w;
20535 int on;
20536 {
20537 /* Don't update cursor in windows whose frame is in the process
20538 of being deleted. */
20539 if (w->current_matrix)
20540 {
20541 BLOCK_INPUT;
20542 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
20543 w->phys_cursor.x, w->phys_cursor.y);
20544 UNBLOCK_INPUT;
20545 }
20546 }
20547
20548
20549 /* Call update_window_cursor with parameter ON_P on all leaf windows
20550 in the window tree rooted at W. */
20551
20552 static void
20553 update_cursor_in_window_tree (w, on_p)
20554 struct window *w;
20555 int on_p;
20556 {
20557 while (w)
20558 {
20559 if (!NILP (w->hchild))
20560 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
20561 else if (!NILP (w->vchild))
20562 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
20563 else
20564 update_window_cursor (w, on_p);
20565
20566 w = NILP (w->next) ? 0 : XWINDOW (w->next);
20567 }
20568 }
20569
20570
20571 /* EXPORT:
20572 Display the cursor on window W, or clear it, according to ON_P.
20573 Don't change the cursor's position. */
20574
20575 void
20576 x_update_cursor (f, on_p)
20577 struct frame *f;
20578 int on_p;
20579 {
20580 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
20581 }
20582
20583
20584 /* EXPORT:
20585 Clear the cursor of window W to background color, and mark the
20586 cursor as not shown. This is used when the text where the cursor
20587 is is about to be rewritten. */
20588
20589 void
20590 x_clear_cursor (w)
20591 struct window *w;
20592 {
20593 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
20594 update_window_cursor (w, 0);
20595 }
20596
20597
20598 /* EXPORT:
20599 Display the active region described by mouse_face_* according to DRAW. */
20600
20601 void
20602 show_mouse_face (dpyinfo, draw)
20603 Display_Info *dpyinfo;
20604 enum draw_glyphs_face draw;
20605 {
20606 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
20607 struct frame *f = XFRAME (WINDOW_FRAME (w));
20608
20609 if (/* If window is in the process of being destroyed, don't bother
20610 to do anything. */
20611 w->current_matrix != NULL
20612 /* Don't update mouse highlight if hidden */
20613 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
20614 /* Recognize when we are called to operate on rows that don't exist
20615 anymore. This can happen when a window is split. */
20616 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
20617 {
20618 int phys_cursor_on_p = w->phys_cursor_on_p;
20619 struct glyph_row *row, *first, *last;
20620
20621 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20622 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20623
20624 for (row = first; row <= last && row->enabled_p; ++row)
20625 {
20626 int start_hpos, end_hpos, start_x;
20627
20628 /* For all but the first row, the highlight starts at column 0. */
20629 if (row == first)
20630 {
20631 start_hpos = dpyinfo->mouse_face_beg_col;
20632 start_x = dpyinfo->mouse_face_beg_x;
20633 }
20634 else
20635 {
20636 start_hpos = 0;
20637 start_x = 0;
20638 }
20639
20640 if (row == last)
20641 end_hpos = dpyinfo->mouse_face_end_col;
20642 else
20643 end_hpos = row->used[TEXT_AREA];
20644
20645 if (end_hpos > start_hpos)
20646 {
20647 draw_glyphs (w, start_x, row, TEXT_AREA,
20648 start_hpos, end_hpos,
20649 draw, 0);
20650
20651 row->mouse_face_p
20652 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
20653 }
20654 }
20655
20656 /* When we've written over the cursor, arrange for it to
20657 be displayed again. */
20658 if (phys_cursor_on_p && !w->phys_cursor_on_p)
20659 {
20660 BLOCK_INPUT;
20661 display_and_set_cursor (w, 1,
20662 w->phys_cursor.hpos, w->phys_cursor.vpos,
20663 w->phys_cursor.x, w->phys_cursor.y);
20664 UNBLOCK_INPUT;
20665 }
20666 }
20667
20668 /* Change the mouse cursor. */
20669 if (draw == DRAW_NORMAL_TEXT)
20670 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
20671 else if (draw == DRAW_MOUSE_FACE)
20672 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
20673 else
20674 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
20675 }
20676
20677 /* EXPORT:
20678 Clear out the mouse-highlighted active region.
20679 Redraw it un-highlighted first. Value is non-zero if mouse
20680 face was actually drawn unhighlighted. */
20681
20682 int
20683 clear_mouse_face (dpyinfo)
20684 Display_Info *dpyinfo;
20685 {
20686 int cleared = 0;
20687
20688 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
20689 {
20690 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
20691 cleared = 1;
20692 }
20693
20694 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
20695 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
20696 dpyinfo->mouse_face_window = Qnil;
20697 dpyinfo->mouse_face_overlay = Qnil;
20698 return cleared;
20699 }
20700
20701
20702 /* EXPORT:
20703 Non-zero if physical cursor of window W is within mouse face. */
20704
20705 int
20706 cursor_in_mouse_face_p (w)
20707 struct window *w;
20708 {
20709 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
20710 int in_mouse_face = 0;
20711
20712 if (WINDOWP (dpyinfo->mouse_face_window)
20713 && XWINDOW (dpyinfo->mouse_face_window) == w)
20714 {
20715 int hpos = w->phys_cursor.hpos;
20716 int vpos = w->phys_cursor.vpos;
20717
20718 if (vpos >= dpyinfo->mouse_face_beg_row
20719 && vpos <= dpyinfo->mouse_face_end_row
20720 && (vpos > dpyinfo->mouse_face_beg_row
20721 || hpos >= dpyinfo->mouse_face_beg_col)
20722 && (vpos < dpyinfo->mouse_face_end_row
20723 || hpos < dpyinfo->mouse_face_end_col
20724 || dpyinfo->mouse_face_past_end))
20725 in_mouse_face = 1;
20726 }
20727
20728 return in_mouse_face;
20729 }
20730
20731
20732
20733 \f
20734 /* Find the glyph matrix position of buffer position CHARPOS in window
20735 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
20736 current glyphs must be up to date. If CHARPOS is above window
20737 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
20738 of last line in W. In the row containing CHARPOS, stop before glyphs
20739 having STOP as object. */
20740
20741 #if 1 /* This is a version of fast_find_position that's more correct
20742 in the presence of hscrolling, for example. I didn't install
20743 it right away because the problem fixed is minor, it failed
20744 in 20.x as well, and I think it's too risky to install
20745 so near the release of 21.1. 2001-09-25 gerd. */
20746
20747 static int
20748 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
20749 struct window *w;
20750 int charpos;
20751 int *hpos, *vpos, *x, *y;
20752 Lisp_Object stop;
20753 {
20754 struct glyph_row *row, *first;
20755 struct glyph *glyph, *end;
20756 int past_end = 0;
20757
20758 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20759 if (charpos < MATRIX_ROW_START_CHARPOS (first))
20760 {
20761 *x = first->x;
20762 *y = first->y;
20763 *hpos = 0;
20764 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
20765 return 1;
20766 }
20767
20768 row = row_containing_pos (w, charpos, first, NULL, 0);
20769 if (row == NULL)
20770 {
20771 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
20772 past_end = 1;
20773 }
20774
20775 /* If whole rows or last part of a row came from a display overlay,
20776 row_containing_pos will skip over such rows because their end pos
20777 equals the start pos of the overlay or interval.
20778
20779 Move back if we have a STOP object and previous row's
20780 end glyph came from STOP. */
20781 if (!NILP (stop))
20782 {
20783 struct glyph_row *prev;
20784 while ((prev = row - 1, prev >= first)
20785 && MATRIX_ROW_END_CHARPOS (prev) == charpos
20786 && prev->used[TEXT_AREA] > 0)
20787 {
20788 struct glyph *beg = prev->glyphs[TEXT_AREA];
20789 glyph = beg + prev->used[TEXT_AREA];
20790 while (--glyph >= beg
20791 && INTEGERP (glyph->object));
20792 if (glyph < beg
20793 || !EQ (stop, glyph->object))
20794 break;
20795 row = prev;
20796 }
20797 }
20798
20799 *x = row->x;
20800 *y = row->y;
20801 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20802
20803 glyph = row->glyphs[TEXT_AREA];
20804 end = glyph + row->used[TEXT_AREA];
20805
20806 /* Skip over glyphs not having an object at the start of the row.
20807 These are special glyphs like truncation marks on terminal
20808 frames. */
20809 if (row->displays_text_p)
20810 while (glyph < end
20811 && INTEGERP (glyph->object)
20812 && !EQ (stop, glyph->object)
20813 && glyph->charpos < 0)
20814 {
20815 *x += glyph->pixel_width;
20816 ++glyph;
20817 }
20818
20819 while (glyph < end
20820 && !INTEGERP (glyph->object)
20821 && !EQ (stop, glyph->object)
20822 && (!BUFFERP (glyph->object)
20823 || glyph->charpos < charpos))
20824 {
20825 *x += glyph->pixel_width;
20826 ++glyph;
20827 }
20828
20829 *hpos = glyph - row->glyphs[TEXT_AREA];
20830 return !past_end;
20831 }
20832
20833 #else /* not 1 */
20834
20835 static int
20836 fast_find_position (w, pos, hpos, vpos, x, y, stop)
20837 struct window *w;
20838 int pos;
20839 int *hpos, *vpos, *x, *y;
20840 Lisp_Object stop;
20841 {
20842 int i;
20843 int lastcol;
20844 int maybe_next_line_p = 0;
20845 int line_start_position;
20846 int yb = window_text_bottom_y (w);
20847 struct glyph_row *row, *best_row;
20848 int row_vpos, best_row_vpos;
20849 int current_x;
20850
20851 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20852 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20853
20854 while (row->y < yb)
20855 {
20856 if (row->used[TEXT_AREA])
20857 line_start_position = row->glyphs[TEXT_AREA]->charpos;
20858 else
20859 line_start_position = 0;
20860
20861 if (line_start_position > pos)
20862 break;
20863 /* If the position sought is the end of the buffer,
20864 don't include the blank lines at the bottom of the window. */
20865 else if (line_start_position == pos
20866 && pos == BUF_ZV (XBUFFER (w->buffer)))
20867 {
20868 maybe_next_line_p = 1;
20869 break;
20870 }
20871 else if (line_start_position > 0)
20872 {
20873 best_row = row;
20874 best_row_vpos = row_vpos;
20875 }
20876
20877 if (row->y + row->height >= yb)
20878 break;
20879
20880 ++row;
20881 ++row_vpos;
20882 }
20883
20884 /* Find the right column within BEST_ROW. */
20885 lastcol = 0;
20886 current_x = best_row->x;
20887 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
20888 {
20889 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
20890 int charpos = glyph->charpos;
20891
20892 if (BUFFERP (glyph->object))
20893 {
20894 if (charpos == pos)
20895 {
20896 *hpos = i;
20897 *vpos = best_row_vpos;
20898 *x = current_x;
20899 *y = best_row->y;
20900 return 1;
20901 }
20902 else if (charpos > pos)
20903 break;
20904 }
20905 else if (EQ (glyph->object, stop))
20906 break;
20907
20908 if (charpos > 0)
20909 lastcol = i;
20910 current_x += glyph->pixel_width;
20911 }
20912
20913 /* If we're looking for the end of the buffer,
20914 and we didn't find it in the line we scanned,
20915 use the start of the following line. */
20916 if (maybe_next_line_p)
20917 {
20918 ++best_row;
20919 ++best_row_vpos;
20920 lastcol = 0;
20921 current_x = best_row->x;
20922 }
20923
20924 *vpos = best_row_vpos;
20925 *hpos = lastcol + 1;
20926 *x = current_x;
20927 *y = best_row->y;
20928 return 0;
20929 }
20930
20931 #endif /* not 1 */
20932
20933
20934 /* Find the position of the glyph for position POS in OBJECT in
20935 window W's current matrix, and return in *X, *Y the pixel
20936 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
20937
20938 RIGHT_P non-zero means return the position of the right edge of the
20939 glyph, RIGHT_P zero means return the left edge position.
20940
20941 If no glyph for POS exists in the matrix, return the position of
20942 the glyph with the next smaller position that is in the matrix, if
20943 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
20944 exists in the matrix, return the position of the glyph with the
20945 next larger position in OBJECT.
20946
20947 Value is non-zero if a glyph was found. */
20948
20949 static int
20950 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
20951 struct window *w;
20952 int pos;
20953 Lisp_Object object;
20954 int *hpos, *vpos, *x, *y;
20955 int right_p;
20956 {
20957 int yb = window_text_bottom_y (w);
20958 struct glyph_row *r;
20959 struct glyph *best_glyph = NULL;
20960 struct glyph_row *best_row = NULL;
20961 int best_x = 0;
20962
20963 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20964 r->enabled_p && r->y < yb;
20965 ++r)
20966 {
20967 struct glyph *g = r->glyphs[TEXT_AREA];
20968 struct glyph *e = g + r->used[TEXT_AREA];
20969 int gx;
20970
20971 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
20972 if (EQ (g->object, object))
20973 {
20974 if (g->charpos == pos)
20975 {
20976 best_glyph = g;
20977 best_x = gx;
20978 best_row = r;
20979 goto found;
20980 }
20981 else if (best_glyph == NULL
20982 || ((abs (g->charpos - pos)
20983 < abs (best_glyph->charpos - pos))
20984 && (right_p
20985 ? g->charpos < pos
20986 : g->charpos > pos)))
20987 {
20988 best_glyph = g;
20989 best_x = gx;
20990 best_row = r;
20991 }
20992 }
20993 }
20994
20995 found:
20996
20997 if (best_glyph)
20998 {
20999 *x = best_x;
21000 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
21001
21002 if (right_p)
21003 {
21004 *x += best_glyph->pixel_width;
21005 ++*hpos;
21006 }
21007
21008 *y = best_row->y;
21009 *vpos = best_row - w->current_matrix->rows;
21010 }
21011
21012 return best_glyph != NULL;
21013 }
21014
21015
21016 /* See if position X, Y is within a hot-spot of an image. */
21017
21018 static int
21019 on_hot_spot_p (hot_spot, x, y)
21020 Lisp_Object hot_spot;
21021 int x, y;
21022 {
21023 if (!CONSP (hot_spot))
21024 return 0;
21025
21026 if (EQ (XCAR (hot_spot), Qrect))
21027 {
21028 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
21029 Lisp_Object rect = XCDR (hot_spot);
21030 Lisp_Object tem;
21031 if (!CONSP (rect))
21032 return 0;
21033 if (!CONSP (XCAR (rect)))
21034 return 0;
21035 if (!CONSP (XCDR (rect)))
21036 return 0;
21037 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
21038 return 0;
21039 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
21040 return 0;
21041 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
21042 return 0;
21043 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
21044 return 0;
21045 return 1;
21046 }
21047 else if (EQ (XCAR (hot_spot), Qcircle))
21048 {
21049 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
21050 Lisp_Object circ = XCDR (hot_spot);
21051 Lisp_Object lr, lx0, ly0;
21052 if (CONSP (circ)
21053 && CONSP (XCAR (circ))
21054 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
21055 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
21056 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
21057 {
21058 double r = XFLOATINT (lr);
21059 double dx = XINT (lx0) - x;
21060 double dy = XINT (ly0) - y;
21061 return (dx * dx + dy * dy <= r * r);
21062 }
21063 }
21064 else if (EQ (XCAR (hot_spot), Qpoly))
21065 {
21066 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
21067 if (VECTORP (XCDR (hot_spot)))
21068 {
21069 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
21070 Lisp_Object *poly = v->contents;
21071 int n = v->size;
21072 int i;
21073 int inside = 0;
21074 Lisp_Object lx, ly;
21075 int x0, y0;
21076
21077 /* Need an even number of coordinates, and at least 3 edges. */
21078 if (n < 6 || n & 1)
21079 return 0;
21080
21081 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
21082 If count is odd, we are inside polygon. Pixels on edges
21083 may or may not be included depending on actual geometry of the
21084 polygon. */
21085 if ((lx = poly[n-2], !INTEGERP (lx))
21086 || (ly = poly[n-1], !INTEGERP (lx)))
21087 return 0;
21088 x0 = XINT (lx), y0 = XINT (ly);
21089 for (i = 0; i < n; i += 2)
21090 {
21091 int x1 = x0, y1 = y0;
21092 if ((lx = poly[i], !INTEGERP (lx))
21093 || (ly = poly[i+1], !INTEGERP (ly)))
21094 return 0;
21095 x0 = XINT (lx), y0 = XINT (ly);
21096
21097 /* Does this segment cross the X line? */
21098 if (x0 >= x)
21099 {
21100 if (x1 >= x)
21101 continue;
21102 }
21103 else if (x1 < x)
21104 continue;
21105 if (y > y0 && y > y1)
21106 continue;
21107 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
21108 inside = !inside;
21109 }
21110 return inside;
21111 }
21112 }
21113 /* If we don't understand the format, pretend we're not in the hot-spot. */
21114 return 0;
21115 }
21116
21117 Lisp_Object
21118 find_hot_spot (map, x, y)
21119 Lisp_Object map;
21120 int x, y;
21121 {
21122 while (CONSP (map))
21123 {
21124 if (CONSP (XCAR (map))
21125 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
21126 return XCAR (map);
21127 map = XCDR (map);
21128 }
21129
21130 return Qnil;
21131 }
21132
21133 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
21134 3, 3, 0,
21135 doc: /* Lookup in image map MAP coordinates X and Y.
21136 An image map is an alist where each element has the format (AREA ID PLIST).
21137 An AREA is specified as either a rectangle, a circle, or a polygon:
21138 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
21139 pixel coordinates of the upper left and bottom right corners.
21140 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
21141 and the radius of the circle; r may be a float or integer.
21142 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
21143 vector describes one corner in the polygon.
21144 Returns the alist element for the first matching AREA in MAP. */)
21145 (map, x, y)
21146 Lisp_Object map;
21147 Lisp_Object x, y;
21148 {
21149 if (NILP (map))
21150 return Qnil;
21151
21152 CHECK_NUMBER (x);
21153 CHECK_NUMBER (y);
21154
21155 return find_hot_spot (map, XINT (x), XINT (y));
21156 }
21157
21158
21159 /* Display frame CURSOR, optionally using shape defined by POINTER. */
21160 static void
21161 define_frame_cursor1 (f, cursor, pointer)
21162 struct frame *f;
21163 Cursor cursor;
21164 Lisp_Object pointer;
21165 {
21166 /* Do not change cursor shape while dragging mouse. */
21167 if (!NILP (do_mouse_tracking))
21168 return;
21169
21170 if (!NILP (pointer))
21171 {
21172 if (EQ (pointer, Qarrow))
21173 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21174 else if (EQ (pointer, Qhand))
21175 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
21176 else if (EQ (pointer, Qtext))
21177 cursor = FRAME_X_OUTPUT (f)->text_cursor;
21178 else if (EQ (pointer, intern ("hdrag")))
21179 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
21180 #ifdef HAVE_X_WINDOWS
21181 else if (EQ (pointer, intern ("vdrag")))
21182 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
21183 #endif
21184 else if (EQ (pointer, intern ("hourglass")))
21185 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
21186 else if (EQ (pointer, Qmodeline))
21187 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
21188 else
21189 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21190 }
21191
21192 if (cursor != No_Cursor)
21193 rif->define_frame_cursor (f, cursor);
21194 }
21195
21196 /* Take proper action when mouse has moved to the mode or header line
21197 or marginal area AREA of window W, x-position X and y-position Y.
21198 X is relative to the start of the text display area of W, so the
21199 width of bitmap areas and scroll bars must be subtracted to get a
21200 position relative to the start of the mode line. */
21201
21202 static void
21203 note_mode_line_or_margin_highlight (w, x, y, area)
21204 struct window *w;
21205 int x, y;
21206 enum window_part area;
21207 {
21208 struct frame *f = XFRAME (w->frame);
21209 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21210 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21211 Lisp_Object pointer = Qnil;
21212 int charpos, dx, dy, width, height;
21213 Lisp_Object string, object = Qnil;
21214 Lisp_Object pos, help;
21215
21216 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
21217 string = mode_line_string (w, area, &x, &y, &charpos,
21218 &object, &dx, &dy, &width, &height);
21219 else
21220 {
21221 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
21222 string = marginal_area_string (w, area, &x, &y, &charpos,
21223 &object, &dx, &dy, &width, &height);
21224 }
21225
21226 help = Qnil;
21227
21228 if (IMAGEP (object))
21229 {
21230 Lisp_Object image_map, hotspot;
21231 if ((image_map = Fsafe_plist_get (XCDR (object), QCmap),
21232 !NILP (image_map))
21233 && (hotspot = find_hot_spot (image_map, dx, dy),
21234 CONSP (hotspot))
21235 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
21236 {
21237 Lisp_Object area_id, plist;
21238
21239 area_id = XCAR (hotspot);
21240 /* Could check AREA_ID to see if we enter/leave this hot-spot.
21241 If so, we could look for mouse-enter, mouse-leave
21242 properties in PLIST (and do something...). */
21243 hotspot = XCDR (hotspot);
21244 if (CONSP (hotspot)
21245 && (plist = XCAR (hotspot), CONSP (plist)))
21246 {
21247 pointer = Fsafe_plist_get (plist, Qpointer);
21248 if (NILP (pointer))
21249 pointer = Qhand;
21250 help = Fsafe_plist_get (plist, Qhelp_echo);
21251 if (!NILP (help))
21252 {
21253 help_echo_string = help;
21254 /* Is this correct? ++kfs */
21255 XSETWINDOW (help_echo_window, w);
21256 help_echo_object = w->buffer;
21257 help_echo_pos = charpos;
21258 }
21259 }
21260 }
21261 if (NILP (pointer))
21262 pointer = Fsafe_plist_get (XCDR (object), QCpointer);
21263 }
21264
21265 if (STRINGP (string))
21266 {
21267 pos = make_number (charpos);
21268 /* If we're on a string with `help-echo' text property, arrange
21269 for the help to be displayed. This is done by setting the
21270 global variable help_echo_string to the help string. */
21271 if (NILP (help))
21272 {
21273 help = Fget_text_property (pos, Qhelp_echo, string);
21274 if (!NILP (help))
21275 {
21276 help_echo_string = help;
21277 XSETWINDOW (help_echo_window, w);
21278 help_echo_object = string;
21279 help_echo_pos = charpos;
21280 }
21281 }
21282
21283 if (NILP (pointer))
21284 pointer = Fget_text_property (pos, Qpointer, string);
21285
21286 /* Change the mouse pointer according to what is under X/Y. */
21287 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
21288 {
21289 Lisp_Object map;
21290 map = Fget_text_property (pos, Qlocal_map, string);
21291 if (!KEYMAPP (map))
21292 map = Fget_text_property (pos, Qkeymap, string);
21293 if (!KEYMAPP (map))
21294 cursor = dpyinfo->vertical_scroll_bar_cursor;
21295 }
21296 }
21297
21298 define_frame_cursor1 (f, cursor, pointer);
21299 }
21300
21301
21302 /* EXPORT:
21303 Take proper action when the mouse has moved to position X, Y on
21304 frame F as regards highlighting characters that have mouse-face
21305 properties. Also de-highlighting chars where the mouse was before.
21306 X and Y can be negative or out of range. */
21307
21308 void
21309 note_mouse_highlight (f, x, y)
21310 struct frame *f;
21311 int x, y;
21312 {
21313 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21314 enum window_part part;
21315 Lisp_Object window;
21316 struct window *w;
21317 Cursor cursor = No_Cursor;
21318 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
21319 struct buffer *b;
21320
21321 /* When a menu is active, don't highlight because this looks odd. */
21322 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
21323 if (popup_activated ())
21324 return;
21325 #endif
21326
21327 if (NILP (Vmouse_highlight)
21328 || !f->glyphs_initialized_p)
21329 return;
21330
21331 dpyinfo->mouse_face_mouse_x = x;
21332 dpyinfo->mouse_face_mouse_y = y;
21333 dpyinfo->mouse_face_mouse_frame = f;
21334
21335 if (dpyinfo->mouse_face_defer)
21336 return;
21337
21338 if (gc_in_progress)
21339 {
21340 dpyinfo->mouse_face_deferred_gc = 1;
21341 return;
21342 }
21343
21344 /* Which window is that in? */
21345 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
21346
21347 /* If we were displaying active text in another window, clear that.
21348 Also clear if we move out of text area in same window. */
21349 if (! EQ (window, dpyinfo->mouse_face_window)
21350 || (part != ON_TEXT && !NILP (dpyinfo->mouse_face_window)))
21351 clear_mouse_face (dpyinfo);
21352
21353 /* Not on a window -> return. */
21354 if (!WINDOWP (window))
21355 return;
21356
21357 /* Reset help_echo_string. It will get recomputed below. */
21358 help_echo_string = Qnil;
21359
21360 /* Convert to window-relative pixel coordinates. */
21361 w = XWINDOW (window);
21362 frame_to_window_pixel_xy (w, &x, &y);
21363
21364 /* Handle tool-bar window differently since it doesn't display a
21365 buffer. */
21366 if (EQ (window, f->tool_bar_window))
21367 {
21368 note_tool_bar_highlight (f, x, y);
21369 return;
21370 }
21371
21372 /* Mouse is on the mode, header line or margin? */
21373 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
21374 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
21375 {
21376 note_mode_line_or_margin_highlight (w, x, y, part);
21377 return;
21378 }
21379
21380 if (part == ON_VERTICAL_BORDER)
21381 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
21382 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
21383 || part == ON_SCROLL_BAR)
21384 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21385 else
21386 cursor = FRAME_X_OUTPUT (f)->text_cursor;
21387
21388 /* Are we in a window whose display is up to date?
21389 And verify the buffer's text has not changed. */
21390 b = XBUFFER (w->buffer);
21391 if (part == ON_TEXT
21392 && EQ (w->window_end_valid, w->buffer)
21393 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
21394 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
21395 {
21396 int hpos, vpos, pos, i, dx, dy, area;
21397 struct glyph *glyph;
21398 Lisp_Object object;
21399 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
21400 Lisp_Object *overlay_vec = NULL;
21401 int noverlays;
21402 struct buffer *obuf;
21403 int obegv, ozv, same_region;
21404
21405 /* Find the glyph under X/Y. */
21406 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
21407
21408 /* Look for :pointer property on image. */
21409 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21410 {
21411 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21412 if (img != NULL && IMAGEP (img->spec))
21413 {
21414 Lisp_Object image_map, hotspot;
21415 if ((image_map = Fsafe_plist_get (XCDR (img->spec), QCmap),
21416 !NILP (image_map))
21417 && (hotspot = find_hot_spot (image_map,
21418 glyph->slice.x + dx,
21419 glyph->slice.y + dy),
21420 CONSP (hotspot))
21421 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
21422 {
21423 Lisp_Object area_id, plist;
21424
21425 area_id = XCAR (hotspot);
21426 /* Could check AREA_ID to see if we enter/leave this hot-spot.
21427 If so, we could look for mouse-enter, mouse-leave
21428 properties in PLIST (and do something...). */
21429 hotspot = XCDR (hotspot);
21430 if (CONSP (hotspot)
21431 && (plist = XCAR (hotspot), CONSP (plist)))
21432 {
21433 pointer = Fsafe_plist_get (plist, Qpointer);
21434 if (NILP (pointer))
21435 pointer = Qhand;
21436 help_echo_string = Fsafe_plist_get (plist, Qhelp_echo);
21437 if (!NILP (help_echo_string))
21438 {
21439 help_echo_window = window;
21440 help_echo_object = glyph->object;
21441 help_echo_pos = glyph->charpos;
21442 }
21443 }
21444 }
21445 if (NILP (pointer))
21446 pointer = Fsafe_plist_get (XCDR (img->spec), QCpointer);
21447 }
21448 }
21449
21450 /* Clear mouse face if X/Y not over text. */
21451 if (glyph == NULL
21452 || area != TEXT_AREA
21453 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
21454 {
21455 if (clear_mouse_face (dpyinfo))
21456 cursor = No_Cursor;
21457 if (NILP (pointer))
21458 {
21459 if (area != TEXT_AREA)
21460 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21461 else
21462 pointer = Vvoid_text_area_pointer;
21463 }
21464 goto set_cursor;
21465 }
21466
21467 pos = glyph->charpos;
21468 object = glyph->object;
21469 if (!STRINGP (object) && !BUFFERP (object))
21470 goto set_cursor;
21471
21472 /* If we get an out-of-range value, return now; avoid an error. */
21473 if (BUFFERP (object) && pos > BUF_Z (b))
21474 goto set_cursor;
21475
21476 /* Make the window's buffer temporarily current for
21477 overlays_at and compute_char_face. */
21478 obuf = current_buffer;
21479 current_buffer = b;
21480 obegv = BEGV;
21481 ozv = ZV;
21482 BEGV = BEG;
21483 ZV = Z;
21484
21485 /* Is this char mouse-active or does it have help-echo? */
21486 position = make_number (pos);
21487
21488 if (BUFFERP (object))
21489 {
21490 /* Put all the overlays we want in a vector in overlay_vec. */
21491 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
21492 /* Sort overlays into increasing priority order. */
21493 noverlays = sort_overlays (overlay_vec, noverlays, w);
21494 }
21495 else
21496 noverlays = 0;
21497
21498 same_region = (EQ (window, dpyinfo->mouse_face_window)
21499 && vpos >= dpyinfo->mouse_face_beg_row
21500 && vpos <= dpyinfo->mouse_face_end_row
21501 && (vpos > dpyinfo->mouse_face_beg_row
21502 || hpos >= dpyinfo->mouse_face_beg_col)
21503 && (vpos < dpyinfo->mouse_face_end_row
21504 || hpos < dpyinfo->mouse_face_end_col
21505 || dpyinfo->mouse_face_past_end));
21506
21507 if (same_region)
21508 cursor = No_Cursor;
21509
21510 /* Check mouse-face highlighting. */
21511 if (! same_region
21512 /* If there exists an overlay with mouse-face overlapping
21513 the one we are currently highlighting, we have to
21514 check if we enter the overlapping overlay, and then
21515 highlight only that. */
21516 || (OVERLAYP (dpyinfo->mouse_face_overlay)
21517 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
21518 {
21519 /* Find the highest priority overlay that has a mouse-face
21520 property. */
21521 overlay = Qnil;
21522 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
21523 {
21524 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
21525 if (!NILP (mouse_face))
21526 overlay = overlay_vec[i];
21527 }
21528
21529 /* If we're actually highlighting the same overlay as
21530 before, there's no need to do that again. */
21531 if (!NILP (overlay)
21532 && EQ (overlay, dpyinfo->mouse_face_overlay))
21533 goto check_help_echo;
21534
21535 dpyinfo->mouse_face_overlay = overlay;
21536
21537 /* Clear the display of the old active region, if any. */
21538 if (clear_mouse_face (dpyinfo))
21539 cursor = No_Cursor;
21540
21541 /* If no overlay applies, get a text property. */
21542 if (NILP (overlay))
21543 mouse_face = Fget_text_property (position, Qmouse_face, object);
21544
21545 /* Handle the overlay case. */
21546 if (!NILP (overlay))
21547 {
21548 /* Find the range of text around this char that
21549 should be active. */
21550 Lisp_Object before, after;
21551 int ignore;
21552
21553 before = Foverlay_start (overlay);
21554 after = Foverlay_end (overlay);
21555 /* Record this as the current active region. */
21556 fast_find_position (w, XFASTINT (before),
21557 &dpyinfo->mouse_face_beg_col,
21558 &dpyinfo->mouse_face_beg_row,
21559 &dpyinfo->mouse_face_beg_x,
21560 &dpyinfo->mouse_face_beg_y, Qnil);
21561
21562 dpyinfo->mouse_face_past_end
21563 = !fast_find_position (w, XFASTINT (after),
21564 &dpyinfo->mouse_face_end_col,
21565 &dpyinfo->mouse_face_end_row,
21566 &dpyinfo->mouse_face_end_x,
21567 &dpyinfo->mouse_face_end_y, Qnil);
21568 dpyinfo->mouse_face_window = window;
21569
21570 dpyinfo->mouse_face_face_id
21571 = face_at_buffer_position (w, pos, 0, 0,
21572 &ignore, pos + 1,
21573 !dpyinfo->mouse_face_hidden);
21574
21575 /* Display it as active. */
21576 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21577 cursor = No_Cursor;
21578 }
21579 /* Handle the text property case. */
21580 else if (!NILP (mouse_face) && BUFFERP (object))
21581 {
21582 /* Find the range of text around this char that
21583 should be active. */
21584 Lisp_Object before, after, beginning, end;
21585 int ignore;
21586
21587 beginning = Fmarker_position (w->start);
21588 end = make_number (BUF_Z (XBUFFER (object))
21589 - XFASTINT (w->window_end_pos));
21590 before
21591 = Fprevious_single_property_change (make_number (pos + 1),
21592 Qmouse_face,
21593 object, beginning);
21594 after
21595 = Fnext_single_property_change (position, Qmouse_face,
21596 object, end);
21597
21598 /* Record this as the current active region. */
21599 fast_find_position (w, XFASTINT (before),
21600 &dpyinfo->mouse_face_beg_col,
21601 &dpyinfo->mouse_face_beg_row,
21602 &dpyinfo->mouse_face_beg_x,
21603 &dpyinfo->mouse_face_beg_y, Qnil);
21604 dpyinfo->mouse_face_past_end
21605 = !fast_find_position (w, XFASTINT (after),
21606 &dpyinfo->mouse_face_end_col,
21607 &dpyinfo->mouse_face_end_row,
21608 &dpyinfo->mouse_face_end_x,
21609 &dpyinfo->mouse_face_end_y, Qnil);
21610 dpyinfo->mouse_face_window = window;
21611
21612 if (BUFFERP (object))
21613 dpyinfo->mouse_face_face_id
21614 = face_at_buffer_position (w, pos, 0, 0,
21615 &ignore, pos + 1,
21616 !dpyinfo->mouse_face_hidden);
21617
21618 /* Display it as active. */
21619 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21620 cursor = No_Cursor;
21621 }
21622 else if (!NILP (mouse_face) && STRINGP (object))
21623 {
21624 Lisp_Object b, e;
21625 int ignore;
21626
21627 b = Fprevious_single_property_change (make_number (pos + 1),
21628 Qmouse_face,
21629 object, Qnil);
21630 e = Fnext_single_property_change (position, Qmouse_face,
21631 object, Qnil);
21632 if (NILP (b))
21633 b = make_number (0);
21634 if (NILP (e))
21635 e = make_number (SCHARS (object) - 1);
21636 fast_find_string_pos (w, XINT (b), object,
21637 &dpyinfo->mouse_face_beg_col,
21638 &dpyinfo->mouse_face_beg_row,
21639 &dpyinfo->mouse_face_beg_x,
21640 &dpyinfo->mouse_face_beg_y, 0);
21641 fast_find_string_pos (w, XINT (e), object,
21642 &dpyinfo->mouse_face_end_col,
21643 &dpyinfo->mouse_face_end_row,
21644 &dpyinfo->mouse_face_end_x,
21645 &dpyinfo->mouse_face_end_y, 1);
21646 dpyinfo->mouse_face_past_end = 0;
21647 dpyinfo->mouse_face_window = window;
21648 dpyinfo->mouse_face_face_id
21649 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
21650 glyph->face_id, 1);
21651 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21652 cursor = No_Cursor;
21653 }
21654 else if (STRINGP (object) && NILP (mouse_face))
21655 {
21656 /* A string which doesn't have mouse-face, but
21657 the text ``under'' it might have. */
21658 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
21659 int start = MATRIX_ROW_START_CHARPOS (r);
21660
21661 pos = string_buffer_position (w, object, start);
21662 if (pos > 0)
21663 mouse_face = get_char_property_and_overlay (make_number (pos),
21664 Qmouse_face,
21665 w->buffer,
21666 &overlay);
21667 if (!NILP (mouse_face) && !NILP (overlay))
21668 {
21669 Lisp_Object before = Foverlay_start (overlay);
21670 Lisp_Object after = Foverlay_end (overlay);
21671 int ignore;
21672
21673 /* Note that we might not be able to find position
21674 BEFORE in the glyph matrix if the overlay is
21675 entirely covered by a `display' property. In
21676 this case, we overshoot. So let's stop in
21677 the glyph matrix before glyphs for OBJECT. */
21678 fast_find_position (w, XFASTINT (before),
21679 &dpyinfo->mouse_face_beg_col,
21680 &dpyinfo->mouse_face_beg_row,
21681 &dpyinfo->mouse_face_beg_x,
21682 &dpyinfo->mouse_face_beg_y,
21683 object);
21684
21685 dpyinfo->mouse_face_past_end
21686 = !fast_find_position (w, XFASTINT (after),
21687 &dpyinfo->mouse_face_end_col,
21688 &dpyinfo->mouse_face_end_row,
21689 &dpyinfo->mouse_face_end_x,
21690 &dpyinfo->mouse_face_end_y,
21691 Qnil);
21692 dpyinfo->mouse_face_window = window;
21693 dpyinfo->mouse_face_face_id
21694 = face_at_buffer_position (w, pos, 0, 0,
21695 &ignore, pos + 1,
21696 !dpyinfo->mouse_face_hidden);
21697
21698 /* Display it as active. */
21699 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21700 cursor = No_Cursor;
21701 }
21702 }
21703 }
21704
21705 check_help_echo:
21706
21707 /* Look for a `help-echo' property. */
21708 if (NILP (help_echo_string)) {
21709 Lisp_Object help, overlay;
21710
21711 /* Check overlays first. */
21712 help = overlay = Qnil;
21713 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
21714 {
21715 overlay = overlay_vec[i];
21716 help = Foverlay_get (overlay, Qhelp_echo);
21717 }
21718
21719 if (!NILP (help))
21720 {
21721 help_echo_string = help;
21722 help_echo_window = window;
21723 help_echo_object = overlay;
21724 help_echo_pos = pos;
21725 }
21726 else
21727 {
21728 Lisp_Object object = glyph->object;
21729 int charpos = glyph->charpos;
21730
21731 /* Try text properties. */
21732 if (STRINGP (object)
21733 && charpos >= 0
21734 && charpos < SCHARS (object))
21735 {
21736 help = Fget_text_property (make_number (charpos),
21737 Qhelp_echo, object);
21738 if (NILP (help))
21739 {
21740 /* If the string itself doesn't specify a help-echo,
21741 see if the buffer text ``under'' it does. */
21742 struct glyph_row *r
21743 = MATRIX_ROW (w->current_matrix, vpos);
21744 int start = MATRIX_ROW_START_CHARPOS (r);
21745 int pos = string_buffer_position (w, object, start);
21746 if (pos > 0)
21747 {
21748 help = Fget_char_property (make_number (pos),
21749 Qhelp_echo, w->buffer);
21750 if (!NILP (help))
21751 {
21752 charpos = pos;
21753 object = w->buffer;
21754 }
21755 }
21756 }
21757 }
21758 else if (BUFFERP (object)
21759 && charpos >= BEGV
21760 && charpos < ZV)
21761 help = Fget_text_property (make_number (charpos), Qhelp_echo,
21762 object);
21763
21764 if (!NILP (help))
21765 {
21766 help_echo_string = help;
21767 help_echo_window = window;
21768 help_echo_object = object;
21769 help_echo_pos = charpos;
21770 }
21771 }
21772 }
21773
21774 /* Look for a `pointer' property. */
21775 if (NILP (pointer))
21776 {
21777 /* Check overlays first. */
21778 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
21779 pointer = Foverlay_get (overlay_vec[i], Qpointer);
21780
21781 if (NILP (pointer))
21782 {
21783 Lisp_Object object = glyph->object;
21784 int charpos = glyph->charpos;
21785
21786 /* Try text properties. */
21787 if (STRINGP (object)
21788 && charpos >= 0
21789 && charpos < SCHARS (object))
21790 {
21791 pointer = Fget_text_property (make_number (charpos),
21792 Qpointer, object);
21793 if (NILP (pointer))
21794 {
21795 /* If the string itself doesn't specify a pointer,
21796 see if the buffer text ``under'' it does. */
21797 struct glyph_row *r
21798 = MATRIX_ROW (w->current_matrix, vpos);
21799 int start = MATRIX_ROW_START_CHARPOS (r);
21800 int pos = string_buffer_position (w, object, start);
21801 if (pos > 0)
21802 pointer = Fget_char_property (make_number (pos),
21803 Qpointer, w->buffer);
21804 }
21805 }
21806 else if (BUFFERP (object)
21807 && charpos >= BEGV
21808 && charpos < ZV)
21809 pointer = Fget_text_property (make_number (charpos),
21810 Qpointer, object);
21811 }
21812 }
21813
21814 BEGV = obegv;
21815 ZV = ozv;
21816 current_buffer = obuf;
21817 }
21818
21819 set_cursor:
21820
21821 define_frame_cursor1 (f, cursor, pointer);
21822 }
21823
21824
21825 /* EXPORT for RIF:
21826 Clear any mouse-face on window W. This function is part of the
21827 redisplay interface, and is called from try_window_id and similar
21828 functions to ensure the mouse-highlight is off. */
21829
21830 void
21831 x_clear_window_mouse_face (w)
21832 struct window *w;
21833 {
21834 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21835 Lisp_Object window;
21836
21837 BLOCK_INPUT;
21838 XSETWINDOW (window, w);
21839 if (EQ (window, dpyinfo->mouse_face_window))
21840 clear_mouse_face (dpyinfo);
21841 UNBLOCK_INPUT;
21842 }
21843
21844
21845 /* EXPORT:
21846 Just discard the mouse face information for frame F, if any.
21847 This is used when the size of F is changed. */
21848
21849 void
21850 cancel_mouse_face (f)
21851 struct frame *f;
21852 {
21853 Lisp_Object window;
21854 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21855
21856 window = dpyinfo->mouse_face_window;
21857 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
21858 {
21859 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21860 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21861 dpyinfo->mouse_face_window = Qnil;
21862 }
21863 }
21864
21865
21866 #endif /* HAVE_WINDOW_SYSTEM */
21867
21868 \f
21869 /***********************************************************************
21870 Exposure Events
21871 ***********************************************************************/
21872
21873 #ifdef HAVE_WINDOW_SYSTEM
21874
21875 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
21876 which intersects rectangle R. R is in window-relative coordinates. */
21877
21878 static void
21879 expose_area (w, row, r, area)
21880 struct window *w;
21881 struct glyph_row *row;
21882 XRectangle *r;
21883 enum glyph_row_area area;
21884 {
21885 struct glyph *first = row->glyphs[area];
21886 struct glyph *end = row->glyphs[area] + row->used[area];
21887 struct glyph *last;
21888 int first_x, start_x, x;
21889
21890 if (area == TEXT_AREA && row->fill_line_p)
21891 /* If row extends face to end of line write the whole line. */
21892 draw_glyphs (w, 0, row, area,
21893 0, row->used[area],
21894 DRAW_NORMAL_TEXT, 0);
21895 else
21896 {
21897 /* Set START_X to the window-relative start position for drawing glyphs of
21898 AREA. The first glyph of the text area can be partially visible.
21899 The first glyphs of other areas cannot. */
21900 start_x = window_box_left_offset (w, area);
21901 x = start_x;
21902 if (area == TEXT_AREA)
21903 x += row->x;
21904
21905 /* Find the first glyph that must be redrawn. */
21906 while (first < end
21907 && x + first->pixel_width < r->x)
21908 {
21909 x += first->pixel_width;
21910 ++first;
21911 }
21912
21913 /* Find the last one. */
21914 last = first;
21915 first_x = x;
21916 while (last < end
21917 && x < r->x + r->width)
21918 {
21919 x += last->pixel_width;
21920 ++last;
21921 }
21922
21923 /* Repaint. */
21924 if (last > first)
21925 draw_glyphs (w, first_x - start_x, row, area,
21926 first - row->glyphs[area], last - row->glyphs[area],
21927 DRAW_NORMAL_TEXT, 0);
21928 }
21929 }
21930
21931
21932 /* Redraw the parts of the glyph row ROW on window W intersecting
21933 rectangle R. R is in window-relative coordinates. Value is
21934 non-zero if mouse-face was overwritten. */
21935
21936 static int
21937 expose_line (w, row, r)
21938 struct window *w;
21939 struct glyph_row *row;
21940 XRectangle *r;
21941 {
21942 xassert (row->enabled_p);
21943
21944 if (row->mode_line_p || w->pseudo_window_p)
21945 draw_glyphs (w, 0, row, TEXT_AREA,
21946 0, row->used[TEXT_AREA],
21947 DRAW_NORMAL_TEXT, 0);
21948 else
21949 {
21950 if (row->used[LEFT_MARGIN_AREA])
21951 expose_area (w, row, r, LEFT_MARGIN_AREA);
21952 if (row->used[TEXT_AREA])
21953 expose_area (w, row, r, TEXT_AREA);
21954 if (row->used[RIGHT_MARGIN_AREA])
21955 expose_area (w, row, r, RIGHT_MARGIN_AREA);
21956 draw_row_fringe_bitmaps (w, row);
21957 }
21958
21959 return row->mouse_face_p;
21960 }
21961
21962
21963 /* Redraw those parts of glyphs rows during expose event handling that
21964 overlap other rows. Redrawing of an exposed line writes over parts
21965 of lines overlapping that exposed line; this function fixes that.
21966
21967 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
21968 row in W's current matrix that is exposed and overlaps other rows.
21969 LAST_OVERLAPPING_ROW is the last such row. */
21970
21971 static void
21972 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
21973 struct window *w;
21974 struct glyph_row *first_overlapping_row;
21975 struct glyph_row *last_overlapping_row;
21976 {
21977 struct glyph_row *row;
21978
21979 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
21980 if (row->overlapping_p)
21981 {
21982 xassert (row->enabled_p && !row->mode_line_p);
21983
21984 if (row->used[LEFT_MARGIN_AREA])
21985 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
21986
21987 if (row->used[TEXT_AREA])
21988 x_fix_overlapping_area (w, row, TEXT_AREA);
21989
21990 if (row->used[RIGHT_MARGIN_AREA])
21991 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
21992 }
21993 }
21994
21995
21996 /* Return non-zero if W's cursor intersects rectangle R. */
21997
21998 static int
21999 phys_cursor_in_rect_p (w, r)
22000 struct window *w;
22001 XRectangle *r;
22002 {
22003 XRectangle cr, result;
22004 struct glyph *cursor_glyph;
22005
22006 cursor_glyph = get_phys_cursor_glyph (w);
22007 if (cursor_glyph)
22008 {
22009 /* r is relative to W's box, but w->phys_cursor.x is relative
22010 to left edge of W's TEXT area. Adjust it. */
22011 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
22012 cr.y = w->phys_cursor.y;
22013 cr.width = cursor_glyph->pixel_width;
22014 cr.height = w->phys_cursor_height;
22015 /* ++KFS: W32 version used W32-specific IntersectRect here, but
22016 I assume the effect is the same -- and this is portable. */
22017 return x_intersect_rectangles (&cr, r, &result);
22018 }
22019 else
22020 return 0;
22021 }
22022
22023
22024 /* EXPORT:
22025 Draw a vertical window border to the right of window W if W doesn't
22026 have vertical scroll bars. */
22027
22028 void
22029 x_draw_vertical_border (w)
22030 struct window *w;
22031 {
22032 /* We could do better, if we knew what type of scroll-bar the adjacent
22033 windows (on either side) have... But we don't :-(
22034 However, I think this works ok. ++KFS 2003-04-25 */
22035
22036 /* Redraw borders between horizontally adjacent windows. Don't
22037 do it for frames with vertical scroll bars because either the
22038 right scroll bar of a window, or the left scroll bar of its
22039 neighbor will suffice as a border. */
22040 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
22041 return;
22042
22043 if (!WINDOW_RIGHTMOST_P (w)
22044 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
22045 {
22046 int x0, x1, y0, y1;
22047
22048 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
22049 y1 -= 1;
22050
22051 rif->draw_vertical_window_border (w, x1, y0, y1);
22052 }
22053 else if (!WINDOW_LEFTMOST_P (w)
22054 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
22055 {
22056 int x0, x1, y0, y1;
22057
22058 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
22059 y1 -= 1;
22060
22061 rif->draw_vertical_window_border (w, x0, y0, y1);
22062 }
22063 }
22064
22065
22066 /* Redraw the part of window W intersection rectangle FR. Pixel
22067 coordinates in FR are frame-relative. Call this function with
22068 input blocked. Value is non-zero if the exposure overwrites
22069 mouse-face. */
22070
22071 static int
22072 expose_window (w, fr)
22073 struct window *w;
22074 XRectangle *fr;
22075 {
22076 struct frame *f = XFRAME (w->frame);
22077 XRectangle wr, r;
22078 int mouse_face_overwritten_p = 0;
22079
22080 /* If window is not yet fully initialized, do nothing. This can
22081 happen when toolkit scroll bars are used and a window is split.
22082 Reconfiguring the scroll bar will generate an expose for a newly
22083 created window. */
22084 if (w->current_matrix == NULL)
22085 return 0;
22086
22087 /* When we're currently updating the window, display and current
22088 matrix usually don't agree. Arrange for a thorough display
22089 later. */
22090 if (w == updated_window)
22091 {
22092 SET_FRAME_GARBAGED (f);
22093 return 0;
22094 }
22095
22096 /* Frame-relative pixel rectangle of W. */
22097 wr.x = WINDOW_LEFT_EDGE_X (w);
22098 wr.y = WINDOW_TOP_EDGE_Y (w);
22099 wr.width = WINDOW_TOTAL_WIDTH (w);
22100 wr.height = WINDOW_TOTAL_HEIGHT (w);
22101
22102 if (x_intersect_rectangles (fr, &wr, &r))
22103 {
22104 int yb = window_text_bottom_y (w);
22105 struct glyph_row *row;
22106 int cursor_cleared_p;
22107 struct glyph_row *first_overlapping_row, *last_overlapping_row;
22108
22109 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
22110 r.x, r.y, r.width, r.height));
22111
22112 /* Convert to window coordinates. */
22113 r.x -= WINDOW_LEFT_EDGE_X (w);
22114 r.y -= WINDOW_TOP_EDGE_Y (w);
22115
22116 /* Turn off the cursor. */
22117 if (!w->pseudo_window_p
22118 && phys_cursor_in_rect_p (w, &r))
22119 {
22120 x_clear_cursor (w);
22121 cursor_cleared_p = 1;
22122 }
22123 else
22124 cursor_cleared_p = 0;
22125
22126 /* Update lines intersecting rectangle R. */
22127 first_overlapping_row = last_overlapping_row = NULL;
22128 for (row = w->current_matrix->rows;
22129 row->enabled_p;
22130 ++row)
22131 {
22132 int y0 = row->y;
22133 int y1 = MATRIX_ROW_BOTTOM_Y (row);
22134
22135 if ((y0 >= r.y && y0 < r.y + r.height)
22136 || (y1 > r.y && y1 < r.y + r.height)
22137 || (r.y >= y0 && r.y < y1)
22138 || (r.y + r.height > y0 && r.y + r.height < y1))
22139 {
22140 /* A header line may be overlapping, but there is no need
22141 to fix overlapping areas for them. KFS 2005-02-12 */
22142 if (row->overlapping_p && !row->mode_line_p)
22143 {
22144 if (first_overlapping_row == NULL)
22145 first_overlapping_row = row;
22146 last_overlapping_row = row;
22147 }
22148
22149 if (expose_line (w, row, &r))
22150 mouse_face_overwritten_p = 1;
22151 }
22152
22153 if (y1 >= yb)
22154 break;
22155 }
22156
22157 /* Display the mode line if there is one. */
22158 if (WINDOW_WANTS_MODELINE_P (w)
22159 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
22160 row->enabled_p)
22161 && row->y < r.y + r.height)
22162 {
22163 if (expose_line (w, row, &r))
22164 mouse_face_overwritten_p = 1;
22165 }
22166
22167 if (!w->pseudo_window_p)
22168 {
22169 /* Fix the display of overlapping rows. */
22170 if (first_overlapping_row)
22171 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
22172
22173 /* Draw border between windows. */
22174 x_draw_vertical_border (w);
22175
22176 /* Turn the cursor on again. */
22177 if (cursor_cleared_p)
22178 update_window_cursor (w, 1);
22179 }
22180 }
22181
22182 return mouse_face_overwritten_p;
22183 }
22184
22185
22186
22187 /* Redraw (parts) of all windows in the window tree rooted at W that
22188 intersect R. R contains frame pixel coordinates. Value is
22189 non-zero if the exposure overwrites mouse-face. */
22190
22191 static int
22192 expose_window_tree (w, r)
22193 struct window *w;
22194 XRectangle *r;
22195 {
22196 struct frame *f = XFRAME (w->frame);
22197 int mouse_face_overwritten_p = 0;
22198
22199 while (w && !FRAME_GARBAGED_P (f))
22200 {
22201 if (!NILP (w->hchild))
22202 mouse_face_overwritten_p
22203 |= expose_window_tree (XWINDOW (w->hchild), r);
22204 else if (!NILP (w->vchild))
22205 mouse_face_overwritten_p
22206 |= expose_window_tree (XWINDOW (w->vchild), r);
22207 else
22208 mouse_face_overwritten_p |= expose_window (w, r);
22209
22210 w = NILP (w->next) ? NULL : XWINDOW (w->next);
22211 }
22212
22213 return mouse_face_overwritten_p;
22214 }
22215
22216
22217 /* EXPORT:
22218 Redisplay an exposed area of frame F. X and Y are the upper-left
22219 corner of the exposed rectangle. W and H are width and height of
22220 the exposed area. All are pixel values. W or H zero means redraw
22221 the entire frame. */
22222
22223 void
22224 expose_frame (f, x, y, w, h)
22225 struct frame *f;
22226 int x, y, w, h;
22227 {
22228 XRectangle r;
22229 int mouse_face_overwritten_p = 0;
22230
22231 TRACE ((stderr, "expose_frame "));
22232
22233 /* No need to redraw if frame will be redrawn soon. */
22234 if (FRAME_GARBAGED_P (f))
22235 {
22236 TRACE ((stderr, " garbaged\n"));
22237 return;
22238 }
22239
22240 /* If basic faces haven't been realized yet, there is no point in
22241 trying to redraw anything. This can happen when we get an expose
22242 event while Emacs is starting, e.g. by moving another window. */
22243 if (FRAME_FACE_CACHE (f) == NULL
22244 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
22245 {
22246 TRACE ((stderr, " no faces\n"));
22247 return;
22248 }
22249
22250 if (w == 0 || h == 0)
22251 {
22252 r.x = r.y = 0;
22253 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
22254 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
22255 }
22256 else
22257 {
22258 r.x = x;
22259 r.y = y;
22260 r.width = w;
22261 r.height = h;
22262 }
22263
22264 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
22265 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
22266
22267 if (WINDOWP (f->tool_bar_window))
22268 mouse_face_overwritten_p
22269 |= expose_window (XWINDOW (f->tool_bar_window), &r);
22270
22271 #ifdef HAVE_X_WINDOWS
22272 #ifndef MSDOS
22273 #ifndef USE_X_TOOLKIT
22274 if (WINDOWP (f->menu_bar_window))
22275 mouse_face_overwritten_p
22276 |= expose_window (XWINDOW (f->menu_bar_window), &r);
22277 #endif /* not USE_X_TOOLKIT */
22278 #endif
22279 #endif
22280
22281 /* Some window managers support a focus-follows-mouse style with
22282 delayed raising of frames. Imagine a partially obscured frame,
22283 and moving the mouse into partially obscured mouse-face on that
22284 frame. The visible part of the mouse-face will be highlighted,
22285 then the WM raises the obscured frame. With at least one WM, KDE
22286 2.1, Emacs is not getting any event for the raising of the frame
22287 (even tried with SubstructureRedirectMask), only Expose events.
22288 These expose events will draw text normally, i.e. not
22289 highlighted. Which means we must redo the highlight here.
22290 Subsume it under ``we love X''. --gerd 2001-08-15 */
22291 /* Included in Windows version because Windows most likely does not
22292 do the right thing if any third party tool offers
22293 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
22294 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
22295 {
22296 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22297 if (f == dpyinfo->mouse_face_mouse_frame)
22298 {
22299 int x = dpyinfo->mouse_face_mouse_x;
22300 int y = dpyinfo->mouse_face_mouse_y;
22301 clear_mouse_face (dpyinfo);
22302 note_mouse_highlight (f, x, y);
22303 }
22304 }
22305 }
22306
22307
22308 /* EXPORT:
22309 Determine the intersection of two rectangles R1 and R2. Return
22310 the intersection in *RESULT. Value is non-zero if RESULT is not
22311 empty. */
22312
22313 int
22314 x_intersect_rectangles (r1, r2, result)
22315 XRectangle *r1, *r2, *result;
22316 {
22317 XRectangle *left, *right;
22318 XRectangle *upper, *lower;
22319 int intersection_p = 0;
22320
22321 /* Rearrange so that R1 is the left-most rectangle. */
22322 if (r1->x < r2->x)
22323 left = r1, right = r2;
22324 else
22325 left = r2, right = r1;
22326
22327 /* X0 of the intersection is right.x0, if this is inside R1,
22328 otherwise there is no intersection. */
22329 if (right->x <= left->x + left->width)
22330 {
22331 result->x = right->x;
22332
22333 /* The right end of the intersection is the minimum of the
22334 the right ends of left and right. */
22335 result->width = (min (left->x + left->width, right->x + right->width)
22336 - result->x);
22337
22338 /* Same game for Y. */
22339 if (r1->y < r2->y)
22340 upper = r1, lower = r2;
22341 else
22342 upper = r2, lower = r1;
22343
22344 /* The upper end of the intersection is lower.y0, if this is inside
22345 of upper. Otherwise, there is no intersection. */
22346 if (lower->y <= upper->y + upper->height)
22347 {
22348 result->y = lower->y;
22349
22350 /* The lower end of the intersection is the minimum of the lower
22351 ends of upper and lower. */
22352 result->height = (min (lower->y + lower->height,
22353 upper->y + upper->height)
22354 - result->y);
22355 intersection_p = 1;
22356 }
22357 }
22358
22359 return intersection_p;
22360 }
22361
22362 #endif /* HAVE_WINDOW_SYSTEM */
22363
22364 \f
22365 /***********************************************************************
22366 Initialization
22367 ***********************************************************************/
22368
22369 void
22370 syms_of_xdisp ()
22371 {
22372 Vwith_echo_area_save_vector = Qnil;
22373 staticpro (&Vwith_echo_area_save_vector);
22374
22375 Vmessage_stack = Qnil;
22376 staticpro (&Vmessage_stack);
22377
22378 Qinhibit_redisplay = intern ("inhibit-redisplay");
22379 staticpro (&Qinhibit_redisplay);
22380
22381 message_dolog_marker1 = Fmake_marker ();
22382 staticpro (&message_dolog_marker1);
22383 message_dolog_marker2 = Fmake_marker ();
22384 staticpro (&message_dolog_marker2);
22385 message_dolog_marker3 = Fmake_marker ();
22386 staticpro (&message_dolog_marker3);
22387
22388 #if GLYPH_DEBUG
22389 defsubr (&Sdump_frame_glyph_matrix);
22390 defsubr (&Sdump_glyph_matrix);
22391 defsubr (&Sdump_glyph_row);
22392 defsubr (&Sdump_tool_bar_row);
22393 defsubr (&Strace_redisplay);
22394 defsubr (&Strace_to_stderr);
22395 #endif
22396 #ifdef HAVE_WINDOW_SYSTEM
22397 defsubr (&Stool_bar_lines_needed);
22398 defsubr (&Slookup_image_map);
22399 #endif
22400 defsubr (&Sformat_mode_line);
22401
22402 staticpro (&Qmenu_bar_update_hook);
22403 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
22404
22405 staticpro (&Qoverriding_terminal_local_map);
22406 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
22407
22408 staticpro (&Qoverriding_local_map);
22409 Qoverriding_local_map = intern ("overriding-local-map");
22410
22411 staticpro (&Qwindow_scroll_functions);
22412 Qwindow_scroll_functions = intern ("window-scroll-functions");
22413
22414 staticpro (&Qredisplay_end_trigger_functions);
22415 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
22416
22417 staticpro (&Qinhibit_point_motion_hooks);
22418 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
22419
22420 QCdata = intern (":data");
22421 staticpro (&QCdata);
22422 Qdisplay = intern ("display");
22423 staticpro (&Qdisplay);
22424 Qspace_width = intern ("space-width");
22425 staticpro (&Qspace_width);
22426 Qraise = intern ("raise");
22427 staticpro (&Qraise);
22428 Qslice = intern ("slice");
22429 staticpro (&Qslice);
22430 Qspace = intern ("space");
22431 staticpro (&Qspace);
22432 Qmargin = intern ("margin");
22433 staticpro (&Qmargin);
22434 Qpointer = intern ("pointer");
22435 staticpro (&Qpointer);
22436 Qleft_margin = intern ("left-margin");
22437 staticpro (&Qleft_margin);
22438 Qright_margin = intern ("right-margin");
22439 staticpro (&Qright_margin);
22440 Qcenter = intern ("center");
22441 staticpro (&Qcenter);
22442 Qline_height = intern ("line-height");
22443 staticpro (&Qline_height);
22444 QCalign_to = intern (":align-to");
22445 staticpro (&QCalign_to);
22446 QCrelative_width = intern (":relative-width");
22447 staticpro (&QCrelative_width);
22448 QCrelative_height = intern (":relative-height");
22449 staticpro (&QCrelative_height);
22450 QCeval = intern (":eval");
22451 staticpro (&QCeval);
22452 QCpropertize = intern (":propertize");
22453 staticpro (&QCpropertize);
22454 QCfile = intern (":file");
22455 staticpro (&QCfile);
22456 Qfontified = intern ("fontified");
22457 staticpro (&Qfontified);
22458 Qfontification_functions = intern ("fontification-functions");
22459 staticpro (&Qfontification_functions);
22460 Qtrailing_whitespace = intern ("trailing-whitespace");
22461 staticpro (&Qtrailing_whitespace);
22462 Qescape_glyph = intern ("escape-glyph");
22463 staticpro (&Qescape_glyph);
22464 Qimage = intern ("image");
22465 staticpro (&Qimage);
22466 QCmap = intern (":map");
22467 staticpro (&QCmap);
22468 QCpointer = intern (":pointer");
22469 staticpro (&QCpointer);
22470 Qrect = intern ("rect");
22471 staticpro (&Qrect);
22472 Qcircle = intern ("circle");
22473 staticpro (&Qcircle);
22474 Qpoly = intern ("poly");
22475 staticpro (&Qpoly);
22476 Qmessage_truncate_lines = intern ("message-truncate-lines");
22477 staticpro (&Qmessage_truncate_lines);
22478 Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
22479 staticpro (&Qcursor_in_non_selected_windows);
22480 Qgrow_only = intern ("grow-only");
22481 staticpro (&Qgrow_only);
22482 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
22483 staticpro (&Qinhibit_menubar_update);
22484 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
22485 staticpro (&Qinhibit_eval_during_redisplay);
22486 Qposition = intern ("position");
22487 staticpro (&Qposition);
22488 Qbuffer_position = intern ("buffer-position");
22489 staticpro (&Qbuffer_position);
22490 Qobject = intern ("object");
22491 staticpro (&Qobject);
22492 Qbar = intern ("bar");
22493 staticpro (&Qbar);
22494 Qhbar = intern ("hbar");
22495 staticpro (&Qhbar);
22496 Qbox = intern ("box");
22497 staticpro (&Qbox);
22498 Qhollow = intern ("hollow");
22499 staticpro (&Qhollow);
22500 Qhand = intern ("hand");
22501 staticpro (&Qhand);
22502 Qarrow = intern ("arrow");
22503 staticpro (&Qarrow);
22504 Qtext = intern ("text");
22505 staticpro (&Qtext);
22506 Qrisky_local_variable = intern ("risky-local-variable");
22507 staticpro (&Qrisky_local_variable);
22508 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
22509 staticpro (&Qinhibit_free_realized_faces);
22510
22511 list_of_error = Fcons (Fcons (intern ("error"),
22512 Fcons (intern ("void-variable"), Qnil)),
22513 Qnil);
22514 staticpro (&list_of_error);
22515
22516 Qlast_arrow_position = intern ("last-arrow-position");
22517 staticpro (&Qlast_arrow_position);
22518 Qlast_arrow_string = intern ("last-arrow-string");
22519 staticpro (&Qlast_arrow_string);
22520
22521 Qoverlay_arrow_string = intern ("overlay-arrow-string");
22522 staticpro (&Qoverlay_arrow_string);
22523 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
22524 staticpro (&Qoverlay_arrow_bitmap);
22525
22526 echo_buffer[0] = echo_buffer[1] = Qnil;
22527 staticpro (&echo_buffer[0]);
22528 staticpro (&echo_buffer[1]);
22529
22530 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
22531 staticpro (&echo_area_buffer[0]);
22532 staticpro (&echo_area_buffer[1]);
22533
22534 Vmessages_buffer_name = build_string ("*Messages*");
22535 staticpro (&Vmessages_buffer_name);
22536
22537 mode_line_proptrans_alist = Qnil;
22538 staticpro (&mode_line_proptrans_alist);
22539
22540 mode_line_string_list = Qnil;
22541 staticpro (&mode_line_string_list);
22542
22543 help_echo_string = Qnil;
22544 staticpro (&help_echo_string);
22545 help_echo_object = Qnil;
22546 staticpro (&help_echo_object);
22547 help_echo_window = Qnil;
22548 staticpro (&help_echo_window);
22549 previous_help_echo_string = Qnil;
22550 staticpro (&previous_help_echo_string);
22551 help_echo_pos = -1;
22552
22553 #ifdef HAVE_WINDOW_SYSTEM
22554 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
22555 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
22556 For example, if a block cursor is over a tab, it will be drawn as
22557 wide as that tab on the display. */);
22558 x_stretch_cursor_p = 0;
22559 #endif
22560
22561 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
22562 doc: /* *Non-nil means highlight trailing whitespace.
22563 The face used for trailing whitespace is `trailing-whitespace'. */);
22564 Vshow_trailing_whitespace = Qnil;
22565
22566 DEFVAR_LISP ("show-nonbreak-escape", &Vshow_nonbreak_escape,
22567 doc: /* *Non-nil means display escape character before non-break space and hyphen. */);
22568 Vshow_nonbreak_escape = Qt;
22569
22570 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
22571 doc: /* *The pointer shape to show in void text areas.
22572 Nil means to show the text pointer. Other options are `arrow', `text',
22573 `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
22574 Vvoid_text_area_pointer = Qarrow;
22575
22576 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
22577 doc: /* Non-nil means don't actually do any redisplay.
22578 This is used for internal purposes. */);
22579 Vinhibit_redisplay = Qnil;
22580
22581 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
22582 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
22583 Vglobal_mode_string = Qnil;
22584
22585 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
22586 doc: /* Marker for where to display an arrow on top of the buffer text.
22587 This must be the beginning of a line in order to work.
22588 See also `overlay-arrow-string'. */);
22589 Voverlay_arrow_position = Qnil;
22590
22591 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
22592 doc: /* String to display as an arrow in non-window frames.
22593 See also `overlay-arrow-position'. */);
22594 Voverlay_arrow_string = Qnil;
22595
22596 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
22597 doc: /* List of variables (symbols) which hold markers for overlay arrows.
22598 The symbols on this list are examined during redisplay to determine
22599 where to display overlay arrows. */);
22600 Voverlay_arrow_variable_list
22601 = Fcons (intern ("overlay-arrow-position"), Qnil);
22602
22603 DEFVAR_INT ("scroll-step", &scroll_step,
22604 doc: /* *The number of lines to try scrolling a window by when point moves out.
22605 If that fails to bring point back on frame, point is centered instead.
22606 If this is zero, point is always centered after it moves off frame.
22607 If you want scrolling to always be a line at a time, you should set
22608 `scroll-conservatively' to a large value rather than set this to 1. */);
22609
22610 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
22611 doc: /* *Scroll up to this many lines, to bring point back on screen.
22612 A value of zero means to scroll the text to center point vertically
22613 in the window. */);
22614 scroll_conservatively = 0;
22615
22616 DEFVAR_INT ("scroll-margin", &scroll_margin,
22617 doc: /* *Number of lines of margin at the top and bottom of a window.
22618 Recenter the window whenever point gets within this many lines
22619 of the top or bottom of the window. */);
22620 scroll_margin = 0;
22621
22622 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
22623 doc: /* Pixels per inch on current display.
22624 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
22625 Vdisplay_pixels_per_inch = make_float (72.0);
22626
22627 #if GLYPH_DEBUG
22628 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
22629 #endif
22630
22631 DEFVAR_BOOL ("truncate-partial-width-windows",
22632 &truncate_partial_width_windows,
22633 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
22634 truncate_partial_width_windows = 1;
22635
22636 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
22637 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
22638 Any other value means to use the appropriate face, `mode-line',
22639 `header-line', or `menu' respectively. */);
22640 mode_line_inverse_video = 1;
22641
22642 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
22643 doc: /* *Maximum buffer size for which line number should be displayed.
22644 If the buffer is bigger than this, the line number does not appear
22645 in the mode line. A value of nil means no limit. */);
22646 Vline_number_display_limit = Qnil;
22647
22648 DEFVAR_INT ("line-number-display-limit-width",
22649 &line_number_display_limit_width,
22650 doc: /* *Maximum line width (in characters) for line number display.
22651 If the average length of the lines near point is bigger than this, then the
22652 line number may be omitted from the mode line. */);
22653 line_number_display_limit_width = 200;
22654
22655 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
22656 doc: /* *Non-nil means highlight region even in nonselected windows. */);
22657 highlight_nonselected_windows = 0;
22658
22659 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
22660 doc: /* Non-nil if more than one frame is visible on this display.
22661 Minibuffer-only frames don't count, but iconified frames do.
22662 This variable is not guaranteed to be accurate except while processing
22663 `frame-title-format' and `icon-title-format'. */);
22664
22665 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
22666 doc: /* Template for displaying the title bar of visible frames.
22667 \(Assuming the window manager supports this feature.)
22668 This variable has the same structure as `mode-line-format' (which see),
22669 and is used only on frames for which no explicit name has been set
22670 \(see `modify-frame-parameters'). */);
22671
22672 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
22673 doc: /* Template for displaying the title bar of an iconified frame.
22674 \(Assuming the window manager supports this feature.)
22675 This variable has the same structure as `mode-line-format' (which see),
22676 and is used only on frames for which no explicit name has been set
22677 \(see `modify-frame-parameters'). */);
22678 Vicon_title_format
22679 = Vframe_title_format
22680 = Fcons (intern ("multiple-frames"),
22681 Fcons (build_string ("%b"),
22682 Fcons (Fcons (empty_string,
22683 Fcons (intern ("invocation-name"),
22684 Fcons (build_string ("@"),
22685 Fcons (intern ("system-name"),
22686 Qnil)))),
22687 Qnil)));
22688
22689 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
22690 doc: /* Maximum number of lines to keep in the message log buffer.
22691 If nil, disable message logging. If t, log messages but don't truncate
22692 the buffer when it becomes large. */);
22693 Vmessage_log_max = make_number (50);
22694
22695 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
22696 doc: /* Functions called before redisplay, if window sizes have changed.
22697 The value should be a list of functions that take one argument.
22698 Just before redisplay, for each frame, if any of its windows have changed
22699 size since the last redisplay, or have been split or deleted,
22700 all the functions in the list are called, with the frame as argument. */);
22701 Vwindow_size_change_functions = Qnil;
22702
22703 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
22704 doc: /* List of functions to call before redisplaying a window with scrolling.
22705 Each function is called with two arguments, the window
22706 and its new display-start position. Note that the value of `window-end'
22707 is not valid when these functions are called. */);
22708 Vwindow_scroll_functions = Qnil;
22709
22710 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
22711 doc: /* *Non-nil means autoselect window with mouse pointer. */);
22712 mouse_autoselect_window = 0;
22713
22714 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
22715 doc: /* *Non-nil means automatically resize tool-bars.
22716 This increases a tool-bar's height if not all tool-bar items are visible.
22717 It decreases a tool-bar's height when it would display blank lines
22718 otherwise. */);
22719 auto_resize_tool_bars_p = 1;
22720
22721 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
22722 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
22723 auto_raise_tool_bar_buttons_p = 1;
22724
22725 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
22726 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
22727 make_cursor_line_fully_visible_p = 1;
22728
22729 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
22730 doc: /* *Margin around tool-bar buttons in pixels.
22731 If an integer, use that for both horizontal and vertical margins.
22732 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
22733 HORZ specifying the horizontal margin, and VERT specifying the
22734 vertical margin. */);
22735 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
22736
22737 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
22738 doc: /* *Relief thickness of tool-bar buttons. */);
22739 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
22740
22741 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
22742 doc: /* List of functions to call to fontify regions of text.
22743 Each function is called with one argument POS. Functions must
22744 fontify a region starting at POS in the current buffer, and give
22745 fontified regions the property `fontified'. */);
22746 Vfontification_functions = Qnil;
22747 Fmake_variable_buffer_local (Qfontification_functions);
22748
22749 DEFVAR_BOOL ("unibyte-display-via-language-environment",
22750 &unibyte_display_via_language_environment,
22751 doc: /* *Non-nil means display unibyte text according to language environment.
22752 Specifically this means that unibyte non-ASCII characters
22753 are displayed by converting them to the equivalent multibyte characters
22754 according to the current language environment. As a result, they are
22755 displayed according to the current fontset. */);
22756 unibyte_display_via_language_environment = 0;
22757
22758 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
22759 doc: /* *Maximum height for resizing mini-windows.
22760 If a float, it specifies a fraction of the mini-window frame's height.
22761 If an integer, it specifies a number of lines. */);
22762 Vmax_mini_window_height = make_float (0.25);
22763
22764 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
22765 doc: /* *How to resize mini-windows.
22766 A value of nil means don't automatically resize mini-windows.
22767 A value of t means resize them to fit the text displayed in them.
22768 A value of `grow-only', the default, means let mini-windows grow
22769 only, until their display becomes empty, at which point the windows
22770 go back to their normal size. */);
22771 Vresize_mini_windows = Qgrow_only;
22772
22773 DEFVAR_LISP ("cursor-in-non-selected-windows",
22774 &Vcursor_in_non_selected_windows,
22775 doc: /* *Cursor type to display in non-selected windows.
22776 t means to use hollow box cursor. See `cursor-type' for other values. */);
22777 Vcursor_in_non_selected_windows = Qt;
22778
22779 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
22780 doc: /* Alist specifying how to blink the cursor off.
22781 Each element has the form (ON-STATE . OFF-STATE). Whenever the
22782 `cursor-type' frame-parameter or variable equals ON-STATE,
22783 comparing using `equal', Emacs uses OFF-STATE to specify
22784 how to blink it off. */);
22785 Vblink_cursor_alist = Qnil;
22786
22787 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
22788 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
22789 automatic_hscrolling_p = 1;
22790
22791 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
22792 doc: /* *How many columns away from the window edge point is allowed to get
22793 before automatic hscrolling will horizontally scroll the window. */);
22794 hscroll_margin = 5;
22795
22796 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
22797 doc: /* *How many columns to scroll the window when point gets too close to the edge.
22798 When point is less than `automatic-hscroll-margin' columns from the window
22799 edge, automatic hscrolling will scroll the window by the amount of columns
22800 determined by this variable. If its value is a positive integer, scroll that
22801 many columns. If it's a positive floating-point number, it specifies the
22802 fraction of the window's width to scroll. If it's nil or zero, point will be
22803 centered horizontally after the scroll. Any other value, including negative
22804 numbers, are treated as if the value were zero.
22805
22806 Automatic hscrolling always moves point outside the scroll margin, so if
22807 point was more than scroll step columns inside the margin, the window will
22808 scroll more than the value given by the scroll step.
22809
22810 Note that the lower bound for automatic hscrolling specified by `scroll-left'
22811 and `scroll-right' overrides this variable's effect. */);
22812 Vhscroll_step = make_number (0);
22813
22814 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
22815 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
22816 Bind this around calls to `message' to let it take effect. */);
22817 message_truncate_lines = 0;
22818
22819 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
22820 doc: /* Normal hook run to update the menu bar definitions.
22821 Redisplay runs this hook before it redisplays the menu bar.
22822 This is used to update submenus such as Buffers,
22823 whose contents depend on various data. */);
22824 Vmenu_bar_update_hook = Qnil;
22825
22826 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
22827 doc: /* Non-nil means don't update menu bars. Internal use only. */);
22828 inhibit_menubar_update = 0;
22829
22830 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
22831 doc: /* Non-nil means don't eval Lisp during redisplay. */);
22832 inhibit_eval_during_redisplay = 0;
22833
22834 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
22835 doc: /* Non-nil means don't free realized faces. Internal use only. */);
22836 inhibit_free_realized_faces = 0;
22837
22838 #if GLYPH_DEBUG
22839 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
22840 doc: /* Inhibit try_window_id display optimization. */);
22841 inhibit_try_window_id = 0;
22842
22843 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
22844 doc: /* Inhibit try_window_reusing display optimization. */);
22845 inhibit_try_window_reusing = 0;
22846
22847 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
22848 doc: /* Inhibit try_cursor_movement display optimization. */);
22849 inhibit_try_cursor_movement = 0;
22850 #endif /* GLYPH_DEBUG */
22851 }
22852
22853
22854 /* Initialize this module when Emacs starts. */
22855
22856 void
22857 init_xdisp ()
22858 {
22859 Lisp_Object root_window;
22860 struct window *mini_w;
22861
22862 current_header_line_height = current_mode_line_height = -1;
22863
22864 CHARPOS (this_line_start_pos) = 0;
22865
22866 mini_w = XWINDOW (minibuf_window);
22867 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
22868
22869 if (!noninteractive)
22870 {
22871 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
22872 int i;
22873
22874 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
22875 set_window_height (root_window,
22876 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
22877 0);
22878 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
22879 set_window_height (minibuf_window, 1, 0);
22880
22881 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
22882 mini_w->total_cols = make_number (FRAME_COLS (f));
22883
22884 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
22885 scratch_glyph_row.glyphs[TEXT_AREA + 1]
22886 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
22887
22888 /* The default ellipsis glyphs `...'. */
22889 for (i = 0; i < 3; ++i)
22890 default_invis_vector[i] = make_number ('.');
22891 }
22892
22893 {
22894 /* Allocate the buffer for frame titles.
22895 Also used for `format-mode-line'. */
22896 int size = 100;
22897 frame_title_buf = (char *) xmalloc (size);
22898 frame_title_buf_end = frame_title_buf + size;
22899 frame_title_ptr = NULL;
22900 }
22901
22902 help_echo_showing_p = 0;
22903 }
22904
22905
22906 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
22907 (do not change this comment) */