* dispnew.c (buffer_posn_from_coords): Add ifdef HAVE_WINDOW_SYSTEM
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,2003
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
81
82 #ifdef __GNU_LIBRARY__
83
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
87
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
103
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
107 \f
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
110
111 struct dim
112 {
113 int width;
114 int height;
115 };
116
117 \f
118 /* Function prototypes. */
119
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
186
187 \f
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
191
192 int redisplay_dont_pause;
193
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
196
197 int frame_garbaged;
198
199 /* Nonzero means last display completed. Zero means it was preempted. */
200
201 int display_completed;
202
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
205
206 int visible_bell;
207
208 /* Invert the color of the whole frame, at a low level. */
209
210 int inverse_video;
211
212 /* Line speed of the terminal. */
213
214 EMACS_INT baud_rate;
215
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
218
219 Lisp_Object Vwindow_system;
220
221 /* Version number of X windows: 10, 11 or nil. */
222
223 Lisp_Object Vwindow_system_version;
224
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
227
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
230
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
233
234 Lisp_Object Vglyph_table;
235
236 /* Display table to use for vectors that don't specify their own. */
237
238 Lisp_Object Vstandard_display_table;
239
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
243
244 int cursor_in_echo_area;
245
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
247
248 \f
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
251
252 Lisp_Object selected_frame;
253
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
258
259 struct frame *last_nonminibuf_frame;
260
261 /* Stdio stream being used for copy of all output. */
262
263 FILE *termscript;
264
265 /* Structure for info on cursor positioning. */
266
267 struct cm Wcm;
268
269 /* 1 means SIGWINCH happened when not safe. */
270
271 int delayed_size_change;
272
273 /* 1 means glyph initialization has been completed at startup. */
274
275 static int glyphs_initialized_initially_p;
276
277 /* Updated window if != 0. Set by update_window. */
278
279 struct window *updated_window;
280
281 /* Glyph row updated in update_window_line, and area that is updated. */
282
283 struct glyph_row *updated_row;
284 int updated_area;
285
286 /* A glyph for a space. */
287
288 struct glyph space_glyph;
289
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
293
294 int redisplay_performed_directly_p;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
309
310 struct redisplay_interface *rif;
311
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
317
318 int fonts_changed_p;
319
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
322
323 #if GLYPH_DEBUG
324
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
329
330 /* One element of the ring buffer containing redisplay history
331 information. */
332
333 struct redisplay_history
334 {
335 char trace[512 + 100];
336 };
337
338 /* The size of the history buffer. */
339
340 #define REDISPLAY_HISTORY_SIZE 30
341
342 /* The redisplay history buffer. */
343
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
345
346 /* Next free entry in redisplay_history. */
347
348 static int history_idx;
349
350 /* A tick that's incremented each time something is added to the
351 history. */
352
353 static unsigned history_tick;
354
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
357
358
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
363
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
369 {
370 char *buf;
371
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
376
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
379 w,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
386 }
387
388
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
392
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
397 {
398 char *buf;
399
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
404
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
408 }
409
410
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
414 ()
415 {
416 int i;
417
418 for (i = history_idx - 1; i != history_idx; --i)
419 {
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
423 }
424
425 return Qnil;
426 }
427
428
429 #else /* GLYPH_DEBUG == 0 */
430
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
433
434 #endif /* GLYPH_DEBUG == 0 */
435
436
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
440
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
446 {
447 if (size <= 0 || from == to)
448 return;
449
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
455
456 /* Otherwise, we'll copy from the end. */
457 else
458 {
459 register const char *endf = from + size;
460 register char *endt = to + size;
461
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
469 {
470 do
471 *--endt = *--endf;
472 while (endf != from);
473 }
474 else
475 {
476 for (;;)
477 {
478 endt -= (to - from);
479 endf -= (to - from);
480
481 if (endt < to)
482 break;
483
484 bcopy (endf, endt, to - from);
485 }
486
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
491 }
492 }
493 }
494
495
496 \f
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
500
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
506
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
510 {
511 struct glyph_matrix *result;
512
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
516
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
520
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
524 }
525
526
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
528
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
533
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
537
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
541 {
542 if (matrix)
543 {
544 int i;
545
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
550
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
555
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
559 }
560 }
561
562
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
568
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
574 {
575 int n;
576
577 if (NUMBERP (margin))
578 {
579 int width = XFASTINT (w->total_cols);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
583 }
584 else
585 n = 0;
586
587 return n;
588 }
589
590
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
593
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
599
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
604
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
612
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
619 {
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_width = -1, window_height;
627
628 /* See if W had a header line that has disappeared now, or vice versa.
629 Get W's size. */
630 if (w)
631 {
632 window_box (w, -1, 0, 0, &window_width, &window_height);
633
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
640 Do nothing if MATRIX' size, position, vscroll, and marginal areas
641 haven't changed. This optimization is important because preserving
642 the matrix means preventing redisplay. */
643 if (matrix->pool == NULL)
644 {
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
655 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_cols);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_cols);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. It is a window matrix for window-based redisplay.
730 Allocate glyph memory from the heap. */
731 if (dim.width > matrix->matrix_w
732 || new_rows
733 || header_line_changed_p
734 || marginal_areas_changed_p)
735 {
736 struct glyph_row *row = matrix->rows;
737 struct glyph_row *end = row + matrix->rows_allocated;
738
739 while (row < end)
740 {
741 row->glyphs[LEFT_MARGIN_AREA]
742 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
743 (dim.width
744 * sizeof (struct glyph)));
745
746 /* The mode line never has marginal areas. */
747 if (row == matrix->rows + dim.height - 1
748 || (row == matrix->rows && matrix->header_line_p))
749 {
750 row->glyphs[TEXT_AREA]
751 = row->glyphs[LEFT_MARGIN_AREA];
752 row->glyphs[RIGHT_MARGIN_AREA]
753 = row->glyphs[TEXT_AREA] + dim.width;
754 row->glyphs[LAST_AREA]
755 = row->glyphs[RIGHT_MARGIN_AREA];
756 }
757 else
758 {
759 row->glyphs[TEXT_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + left;
761 row->glyphs[RIGHT_MARGIN_AREA]
762 = row->glyphs[TEXT_AREA] + dim.width - left - right;
763 row->glyphs[LAST_AREA]
764 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 }
766 ++row;
767 }
768 }
769
770 xassert (left >= 0 && right >= 0);
771 matrix->left_margin_glyphs = left;
772 matrix->right_margin_glyphs = right;
773 }
774
775 /* Number of rows to be used by MATRIX. */
776 matrix->nrows = dim.height;
777 xassert (matrix->nrows >= 0);
778
779 if (w)
780 {
781 if (matrix == w->current_matrix)
782 {
783 /* Mark rows in a current matrix of a window as not having
784 valid contents. It's important to not do this for
785 desired matrices. When Emacs starts, it may already be
786 building desired matrices when this function runs. */
787 if (window_width < 0)
788 window_width = window_box_width (w, -1);
789
790 /* Optimize the case that only the height has changed (C-x 2,
791 upper window). Invalidate all rows that are no longer part
792 of the window. */
793 if (!marginal_areas_changed_p
794 && !header_line_changed_p
795 && new_rows == 0
796 && dim.width == matrix->matrix_w
797 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
798 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
799 && matrix->window_width == window_width)
800 {
801 /* Find the last row in the window. */
802 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
803 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
804 {
805 ++i;
806 break;
807 }
808
809 /* Window end is invalid, if inside of the rows that
810 are invalidated below. */
811 if (INTEGERP (w->window_end_vpos)
812 && XFASTINT (w->window_end_vpos) >= i)
813 w->window_end_valid = Qnil;
814
815 while (i < matrix->nrows)
816 matrix->rows[i++].enabled_p = 0;
817 }
818 else
819 {
820 for (i = 0; i < matrix->nrows; ++i)
821 matrix->rows[i].enabled_p = 0;
822 }
823 }
824 else if (matrix == w->desired_matrix)
825 {
826 /* Rows in desired matrices always have to be cleared;
827 redisplay expects this is the case when it runs, so it
828 had better be the case when we adjust matrices between
829 redisplays. */
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
832 }
833 }
834
835
836 /* Remember last values to be able to optimize frame redraws. */
837 matrix->matrix_x = x;
838 matrix->matrix_y = y;
839 matrix->matrix_w = dim.width;
840 matrix->matrix_h = dim.height;
841
842 /* Record the top y location and height of W at the time the matrix
843 was last adjusted. This is used to optimize redisplay above. */
844 if (w)
845 {
846 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
847 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
848 matrix->window_height = window_height;
849 matrix->window_width = window_width;
850 matrix->window_vscroll = w->vscroll;
851 }
852 }
853
854
855 /* Reverse the contents of rows in MATRIX between START and END. The
856 contents of the row at END - 1 end up at START, END - 2 at START +
857 1 etc. This is part of the implementation of rotate_matrix (see
858 below). */
859
860 static void
861 reverse_rows (matrix, start, end)
862 struct glyph_matrix *matrix;
863 int start, end;
864 {
865 int i, j;
866
867 for (i = start, j = end - 1; i < j; ++i, --j)
868 {
869 /* Non-ISO HP/UX compiler doesn't like auto struct
870 initialization. */
871 struct glyph_row temp;
872 temp = matrix->rows[i];
873 matrix->rows[i] = matrix->rows[j];
874 matrix->rows[j] = temp;
875 }
876 }
877
878
879 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
880 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
881 indices. (Note: this does not copy glyphs, only glyph pointers in
882 row structures are moved around).
883
884 The algorithm used for rotating the vector was, I believe, first
885 described by Kernighan. See the vector R as consisting of two
886 sub-vectors AB, where A has length BY for BY >= 0. The result
887 after rotating is then BA. Reverse both sub-vectors to get ArBr
888 and reverse the result to get (ArBr)r which is BA. Similar for
889 rotating right. */
890
891 void
892 rotate_matrix (matrix, first, last, by)
893 struct glyph_matrix *matrix;
894 int first, last, by;
895 {
896 if (by < 0)
897 {
898 /* Up (rotate left, i.e. towards lower indices). */
899 by = -by;
900 reverse_rows (matrix, first, first + by);
901 reverse_rows (matrix, first + by, last);
902 reverse_rows (matrix, first, last);
903 }
904 else if (by > 0)
905 {
906 /* Down (rotate right, i.e. towards higher indices). */
907 reverse_rows (matrix, last - by, last);
908 reverse_rows (matrix, first, last - by);
909 reverse_rows (matrix, first, last);
910 }
911 }
912
913
914 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
915 with indices START <= index < END. Increment positions by DELTA/
916 DELTA_BYTES. */
917
918 void
919 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
920 struct glyph_matrix *matrix;
921 int start, end, delta, delta_bytes;
922 {
923 /* Check that START and END are reasonable values. */
924 xassert (start >= 0 && start <= matrix->nrows);
925 xassert (end >= 0 && end <= matrix->nrows);
926 xassert (start <= end);
927
928 for (; start < end; ++start)
929 increment_row_positions (matrix->rows + start, delta, delta_bytes);
930 }
931
932
933 /* Enable a range of rows in glyph matrix MATRIX. START and END are
934 the row indices of the first and last + 1 row to enable. If
935 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
936
937 void
938 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
939 struct glyph_matrix *matrix;
940 int start, end;
941 int enabled_p;
942 {
943 xassert (start <= end);
944 xassert (start >= 0 && start < matrix->nrows);
945 xassert (end >= 0 && end <= matrix->nrows);
946
947 for (; start < end; ++start)
948 matrix->rows[start].enabled_p = enabled_p != 0;
949 }
950
951
952 /* Clear MATRIX.
953
954 This empties all rows in MATRIX by setting the enabled_p flag for
955 all rows of the matrix to zero. The function prepare_desired_row
956 will eventually really clear a row when it sees one with a zero
957 enabled_p flag.
958
959 Resets update hints to defaults value. The only update hint
960 currently present is the flag MATRIX->no_scrolling_p. */
961
962 void
963 clear_glyph_matrix (matrix)
964 struct glyph_matrix *matrix;
965 {
966 if (matrix)
967 {
968 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
969 matrix->no_scrolling_p = 0;
970 }
971 }
972
973
974 /* Shift part of the glyph matrix MATRIX of window W up or down.
975 Increment y-positions in glyph rows between START and END by DY,
976 and recompute their visible height. */
977
978 void
979 shift_glyph_matrix (w, matrix, start, end, dy)
980 struct window *w;
981 struct glyph_matrix *matrix;
982 int start, end, dy;
983 {
984 int min_y, max_y;
985
986 xassert (start <= end);
987 xassert (start >= 0 && start < matrix->nrows);
988 xassert (end >= 0 && end <= matrix->nrows);
989
990 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
991 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
992
993 for (; start < end; ++start)
994 {
995 struct glyph_row *row = &matrix->rows[start];
996
997 row->y += dy;
998 row->visible_height = row->height;
999
1000 if (row->y < min_y)
1001 row->visible_height -= min_y - row->y;
1002 if (row->y + row->height > max_y)
1003 row->visible_height -= row->y + row->height - max_y;
1004 }
1005 }
1006
1007
1008 /* Mark all rows in current matrices of frame F as invalid. Marking
1009 invalid is done by setting enabled_p to zero for all rows in a
1010 current matrix. */
1011
1012 void
1013 clear_current_matrices (f)
1014 register struct frame *f;
1015 {
1016 /* Clear frame current matrix, if we have one. */
1017 if (f->current_matrix)
1018 clear_glyph_matrix (f->current_matrix);
1019
1020 /* Clear the matrix of the menu bar window, if such a window exists.
1021 The menu bar window is currently used to display menus on X when
1022 no toolkit support is compiled in. */
1023 if (WINDOWP (f->menu_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1025
1026 /* Clear the matrix of the tool-bar window, if any. */
1027 if (WINDOWP (f->tool_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1029
1030 /* Clear current window matrices. */
1031 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1032 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1033 }
1034
1035
1036 /* Clear out all display lines of F for a coming redisplay. */
1037
1038 void
1039 clear_desired_matrices (f)
1040 register struct frame *f;
1041 {
1042 if (f->desired_matrix)
1043 clear_glyph_matrix (f->desired_matrix);
1044
1045 if (WINDOWP (f->menu_bar_window))
1046 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1047
1048 if (WINDOWP (f->tool_bar_window))
1049 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1050
1051 /* Do it for window matrices. */
1052 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1053 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1054 }
1055
1056
1057 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1058 non-zero clear desired matrices, otherwise clear current matrices. */
1059
1060 static void
1061 clear_window_matrices (w, desired_p)
1062 struct window *w;
1063 int desired_p;
1064 {
1065 while (w)
1066 {
1067 if (!NILP (w->hchild))
1068 {
1069 xassert (WINDOWP (w->hchild));
1070 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1071 }
1072 else if (!NILP (w->vchild))
1073 {
1074 xassert (WINDOWP (w->vchild));
1075 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1076 }
1077 else
1078 {
1079 if (desired_p)
1080 clear_glyph_matrix (w->desired_matrix);
1081 else
1082 {
1083 clear_glyph_matrix (w->current_matrix);
1084 w->window_end_valid = Qnil;
1085 }
1086 }
1087
1088 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 }
1090 }
1091
1092
1093 \f
1094 /***********************************************************************
1095 Glyph Rows
1096
1097 See dispextern.h for an overall explanation of glyph rows.
1098 ***********************************************************************/
1099
1100 /* Clear glyph row ROW. Do it in a way that makes it robust against
1101 changes in the glyph_row structure, i.e. addition or removal of
1102 structure members. */
1103
1104 static struct glyph_row null_row;
1105
1106 void
1107 clear_glyph_row (row)
1108 struct glyph_row *row;
1109 {
1110 struct glyph *p[1 + LAST_AREA];
1111
1112 /* Save pointers. */
1113 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1114 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1115 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1116 p[LAST_AREA] = row->glyphs[LAST_AREA];
1117
1118 /* Clear. */
1119 *row = null_row;
1120
1121 /* Restore pointers. */
1122 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1123 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1124 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1125 row->glyphs[LAST_AREA] = p[LAST_AREA];
1126
1127 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1128 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1129 Redisplay outputs such glyphs, and flickering effects were
1130 the result. This also depended on the contents of memory
1131 returned by xmalloc. If flickering happens again, activate
1132 the code below. If the flickering is gone with that, chances
1133 are that the flickering has the same reason as here. */
1134 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1135 #endif
1136 }
1137
1138
1139 /* Make ROW an empty, enabled row of canonical character height,
1140 in window W starting at y-position Y. */
1141
1142 void
1143 blank_row (w, row, y)
1144 struct window *w;
1145 struct glyph_row *row;
1146 int y;
1147 {
1148 int min_y, max_y;
1149
1150 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1151 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1152
1153 clear_glyph_row (row);
1154 row->y = y;
1155 row->ascent = row->phys_ascent = 0;
1156 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1157 row->visible_height = row->height;
1158
1159 if (row->y < min_y)
1160 row->visible_height -= min_y - row->y;
1161 if (row->y + row->height > max_y)
1162 row->visible_height -= row->y + row->height - max_y;
1163
1164 row->enabled_p = 1;
1165 }
1166
1167
1168 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1169 are the amounts by which to change positions. Note that the first
1170 glyph of the text area of a row can have a buffer position even if
1171 the used count of the text area is zero. Such rows display line
1172 ends. */
1173
1174 void
1175 increment_row_positions (row, delta, delta_bytes)
1176 struct glyph_row *row;
1177 int delta, delta_bytes;
1178 {
1179 int area, i;
1180
1181 /* Increment start and end positions. */
1182 MATRIX_ROW_START_CHARPOS (row) += delta;
1183 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1184 MATRIX_ROW_END_CHARPOS (row) += delta;
1185 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1186
1187 /* Increment positions in glyphs. */
1188 for (area = 0; area < LAST_AREA; ++area)
1189 for (i = 0; i < row->used[area]; ++i)
1190 if (BUFFERP (row->glyphs[area][i].object)
1191 && row->glyphs[area][i].charpos > 0)
1192 row->glyphs[area][i].charpos += delta;
1193
1194 /* Capture the case of rows displaying a line end. */
1195 if (row->used[TEXT_AREA] == 0
1196 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1197 row->glyphs[TEXT_AREA]->charpos += delta;
1198 }
1199
1200
1201 #if 0
1202 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1203 contents, i.e. glyph structure contents are exchanged between A and
1204 B without changing glyph pointers in A and B. */
1205
1206 static void
1207 swap_glyphs_in_rows (a, b)
1208 struct glyph_row *a, *b;
1209 {
1210 int area;
1211
1212 for (area = 0; area < LAST_AREA; ++area)
1213 {
1214 /* Number of glyphs to swap. */
1215 int max_used = max (a->used[area], b->used[area]);
1216
1217 /* Start of glyphs in area of row A. */
1218 struct glyph *glyph_a = a->glyphs[area];
1219
1220 /* End + 1 of glyphs in area of row A. */
1221 struct glyph *glyph_a_end = a->glyphs[max_used];
1222
1223 /* Start of glyphs in area of row B. */
1224 struct glyph *glyph_b = b->glyphs[area];
1225
1226 while (glyph_a < glyph_a_end)
1227 {
1228 /* Non-ISO HP/UX compiler doesn't like auto struct
1229 initialization. */
1230 struct glyph temp;
1231 temp = *glyph_a;
1232 *glyph_a = *glyph_b;
1233 *glyph_b = temp;
1234 ++glyph_a;
1235 ++glyph_b;
1236 }
1237 }
1238 }
1239
1240 #endif /* 0 */
1241
1242 /* Exchange pointers to glyph memory between glyph rows A and B. */
1243
1244 static INLINE void
1245 swap_glyph_pointers (a, b)
1246 struct glyph_row *a, *b;
1247 {
1248 int i;
1249 for (i = 0; i < LAST_AREA + 1; ++i)
1250 {
1251 struct glyph *temp = a->glyphs[i];
1252 a->glyphs[i] = b->glyphs[i];
1253 b->glyphs[i] = temp;
1254 }
1255 }
1256
1257
1258 /* Copy glyph row structure FROM to glyph row structure TO, except
1259 that glyph pointers in the structures are left unchanged. */
1260
1261 INLINE void
1262 copy_row_except_pointers (to, from)
1263 struct glyph_row *to, *from;
1264 {
1265 struct glyph *pointers[1 + LAST_AREA];
1266
1267 /* Save glyph pointers of TO. */
1268 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1269
1270 /* Do a structure assignment. */
1271 *to = *from;
1272
1273 /* Restore original pointers of TO. */
1274 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1275 }
1276
1277
1278 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1279 TO and FROM are left unchanged. Glyph contents are copied from the
1280 glyph memory of FROM to the glyph memory of TO. Increment buffer
1281 positions in row TO by DELTA/ DELTA_BYTES. */
1282
1283 void
1284 copy_glyph_row_contents (to, from, delta, delta_bytes)
1285 struct glyph_row *to, *from;
1286 int delta, delta_bytes;
1287 {
1288 int area;
1289
1290 /* This is like a structure assignment TO = FROM, except that
1291 glyph pointers in the rows are left unchanged. */
1292 copy_row_except_pointers (to, from);
1293
1294 /* Copy glyphs from FROM to TO. */
1295 for (area = 0; area < LAST_AREA; ++area)
1296 if (from->used[area])
1297 bcopy (from->glyphs[area], to->glyphs[area],
1298 from->used[area] * sizeof (struct glyph));
1299
1300 /* Increment buffer positions in TO by DELTA. */
1301 increment_row_positions (to, delta, delta_bytes);
1302 }
1303
1304
1305 /* Assign glyph row FROM to glyph row TO. This works like a structure
1306 assignment TO = FROM, except that glyph pointers are not copied but
1307 exchanged between TO and FROM. Pointers must be exchanged to avoid
1308 a memory leak. */
1309
1310 static INLINE void
1311 assign_row (to, from)
1312 struct glyph_row *to, *from;
1313 {
1314 swap_glyph_pointers (to, from);
1315 copy_row_except_pointers (to, from);
1316 }
1317
1318
1319 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1320 a row in a window matrix, is a slice of the glyph memory of the
1321 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1322 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1323 memory of FRAME_ROW. */
1324
1325 #if GLYPH_DEBUG
1326
1327 static int
1328 glyph_row_slice_p (window_row, frame_row)
1329 struct glyph_row *window_row, *frame_row;
1330 {
1331 struct glyph *window_glyph_start = window_row->glyphs[0];
1332 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1333 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1334
1335 return (frame_glyph_start <= window_glyph_start
1336 && window_glyph_start < frame_glyph_end);
1337 }
1338
1339 #endif /* GLYPH_DEBUG */
1340
1341 #if 0
1342
1343 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1344 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1345 in WINDOW_MATRIX is found satisfying the condition. */
1346
1347 static struct glyph_row *
1348 find_glyph_row_slice (window_matrix, frame_matrix, row)
1349 struct glyph_matrix *window_matrix, *frame_matrix;
1350 int row;
1351 {
1352 int i;
1353
1354 xassert (row >= 0 && row < frame_matrix->nrows);
1355
1356 for (i = 0; i < window_matrix->nrows; ++i)
1357 if (glyph_row_slice_p (window_matrix->rows + i,
1358 frame_matrix->rows + row))
1359 break;
1360
1361 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1362 }
1363
1364 #endif /* 0 */
1365
1366 /* Prepare ROW for display. Desired rows are cleared lazily,
1367 i.e. they are only marked as to be cleared by setting their
1368 enabled_p flag to zero. When a row is to be displayed, a prior
1369 call to this function really clears it. */
1370
1371 void
1372 prepare_desired_row (row)
1373 struct glyph_row *row;
1374 {
1375 if (!row->enabled_p)
1376 {
1377 clear_glyph_row (row);
1378 row->enabled_p = 1;
1379 }
1380 }
1381
1382
1383 /* Return a hash code for glyph row ROW. */
1384
1385 int
1386 line_hash_code (row)
1387 struct glyph_row *row;
1388 {
1389 int hash = 0;
1390
1391 if (row->enabled_p)
1392 {
1393 struct glyph *glyph = row->glyphs[TEXT_AREA];
1394 struct glyph *end = glyph + row->used[TEXT_AREA];
1395
1396 while (glyph < end)
1397 {
1398 int c = glyph->u.ch;
1399 int face_id = glyph->face_id;
1400 if (must_write_spaces)
1401 c -= SPACEGLYPH;
1402 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1403 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1404 ++glyph;
1405 }
1406
1407 if (hash == 0)
1408 hash = 1;
1409 }
1410
1411 return hash;
1412 }
1413
1414
1415 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1416 the number of characters in the line. If must_write_spaces is
1417 zero, leading and trailing spaces are ignored. */
1418
1419 static unsigned int
1420 line_draw_cost (matrix, vpos)
1421 struct glyph_matrix *matrix;
1422 int vpos;
1423 {
1424 struct glyph_row *row = matrix->rows + vpos;
1425 struct glyph *beg = row->glyphs[TEXT_AREA];
1426 struct glyph *end = beg + row->used[TEXT_AREA];
1427 int len;
1428 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1429 int glyph_table_len = GLYPH_TABLE_LENGTH;
1430
1431 /* Ignore trailing and leading spaces if we can. */
1432 if (!must_write_spaces)
1433 {
1434 /* Skip from the end over trailing spaces. */
1435 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1436 --end;
1437
1438 /* All blank line. */
1439 if (end == beg)
1440 return 0;
1441
1442 /* Skip over leading spaces. */
1443 while (CHAR_GLYPH_SPACE_P (*beg))
1444 ++beg;
1445 }
1446
1447 /* If we don't have a glyph-table, each glyph is one character,
1448 so return the number of glyphs. */
1449 if (glyph_table_base == 0)
1450 len = end - beg;
1451 else
1452 {
1453 /* Otherwise, scan the glyphs and accumulate their total length
1454 in LEN. */
1455 len = 0;
1456 while (beg < end)
1457 {
1458 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1459
1460 if (g < 0
1461 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1462 len += 1;
1463 else
1464 len += GLYPH_LENGTH (glyph_table_base, g);
1465
1466 ++beg;
1467 }
1468 }
1469
1470 return len;
1471 }
1472
1473
1474 /* Test two glyph rows A and B for equality. Value is non-zero if A
1475 and B have equal contents. W is the window to which the glyphs
1476 rows A and B belong. It is needed here to test for partial row
1477 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1478 flags of A and B, too. */
1479
1480 static INLINE int
1481 row_equal_p (w, a, b, mouse_face_p)
1482 struct window *w;
1483 struct glyph_row *a, *b;
1484 int mouse_face_p;
1485 {
1486 if (a == b)
1487 return 1;
1488 else if (a->hash != b->hash)
1489 return 0;
1490 else
1491 {
1492 struct glyph *a_glyph, *b_glyph, *a_end;
1493 int area;
1494
1495 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1496 return 0;
1497
1498 /* Compare glyphs. */
1499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1500 {
1501 if (a->used[area] != b->used[area])
1502 return 0;
1503
1504 a_glyph = a->glyphs[area];
1505 a_end = a_glyph + a->used[area];
1506 b_glyph = b->glyphs[area];
1507
1508 while (a_glyph < a_end
1509 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1510 ++a_glyph, ++b_glyph;
1511
1512 if (a_glyph != a_end)
1513 return 0;
1514 }
1515
1516 if (a->truncated_on_left_p != b->truncated_on_left_p
1517 || a->fill_line_p != b->fill_line_p
1518 || a->truncated_on_right_p != b->truncated_on_right_p
1519 || a->overlay_arrow_p != b->overlay_arrow_p
1520 || a->continued_p != b->continued_p
1521 || a->indicate_empty_line_p != b->indicate_empty_line_p
1522 || a->overlapped_p != b->overlapped_p
1523 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1524 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1525 /* Different partially visible characters on left margin. */
1526 || a->x != b->x
1527 /* Different height. */
1528 || a->ascent != b->ascent
1529 || a->phys_ascent != b->phys_ascent
1530 || a->phys_height != b->phys_height
1531 || a->visible_height != b->visible_height)
1532 return 0;
1533 }
1534
1535 return 1;
1536 }
1537
1538
1539 \f
1540 /***********************************************************************
1541 Glyph Pool
1542
1543 See dispextern.h for an overall explanation of glyph pools.
1544 ***********************************************************************/
1545
1546 /* Allocate a glyph_pool structure. The structure returned is
1547 initialized with zeros. The global variable glyph_pool_count is
1548 incremented for each pool allocated. */
1549
1550 static struct glyph_pool *
1551 new_glyph_pool ()
1552 {
1553 struct glyph_pool *result;
1554
1555 /* Allocate a new glyph_pool and clear it. */
1556 result = (struct glyph_pool *) xmalloc (sizeof *result);
1557 bzero (result, sizeof *result);
1558
1559 /* For memory leak and double deletion checking. */
1560 ++glyph_pool_count;
1561
1562 return result;
1563 }
1564
1565
1566 /* Free a glyph_pool structure POOL. The function may be called with
1567 a null POOL pointer. The global variable glyph_pool_count is
1568 decremented with every pool structure freed. If this count gets
1569 negative, more structures were freed than allocated, i.e. one
1570 structure must have been freed more than once or a bogus pointer
1571 was passed to free_glyph_pool. */
1572
1573 static void
1574 free_glyph_pool (pool)
1575 struct glyph_pool *pool;
1576 {
1577 if (pool)
1578 {
1579 /* More freed than allocated? */
1580 --glyph_pool_count;
1581 xassert (glyph_pool_count >= 0);
1582
1583 xfree (pool->glyphs);
1584 xfree (pool);
1585 }
1586 }
1587
1588
1589 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1590 columns we need. This function never shrinks a pool. The only
1591 case in which this would make sense, would be when a frame's size
1592 is changed from a large value to a smaller one. But, if someone
1593 does it once, we can expect that he will do it again.
1594
1595 Value is non-zero if the pool changed in a way which makes
1596 re-adjusting window glyph matrices necessary. */
1597
1598 static int
1599 realloc_glyph_pool (pool, matrix_dim)
1600 struct glyph_pool *pool;
1601 struct dim matrix_dim;
1602 {
1603 int needed;
1604 int changed_p;
1605
1606 changed_p = (pool->glyphs == 0
1607 || matrix_dim.height != pool->nrows
1608 || matrix_dim.width != pool->ncolumns);
1609
1610 /* Enlarge the glyph pool. */
1611 needed = matrix_dim.width * matrix_dim.height;
1612 if (needed > pool->nglyphs)
1613 {
1614 int size = needed * sizeof (struct glyph);
1615
1616 if (pool->glyphs)
1617 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1618 else
1619 {
1620 pool->glyphs = (struct glyph *) xmalloc (size);
1621 bzero (pool->glyphs, size);
1622 }
1623
1624 pool->nglyphs = needed;
1625 }
1626
1627 /* Remember the number of rows and columns because (a) we use them
1628 to do sanity checks, and (b) the number of columns determines
1629 where rows in the frame matrix start---this must be available to
1630 determine pointers to rows of window sub-matrices. */
1631 pool->nrows = matrix_dim.height;
1632 pool->ncolumns = matrix_dim.width;
1633
1634 return changed_p;
1635 }
1636
1637
1638 \f
1639 /***********************************************************************
1640 Debug Code
1641 ***********************************************************************/
1642
1643 #if GLYPH_DEBUG
1644
1645
1646 /* Flush standard output. This is sometimes useful to call from
1647 the debugger. */
1648
1649 void
1650 flush_stdout ()
1651 {
1652 fflush (stdout);
1653 }
1654
1655
1656 /* Check that no glyph pointers have been lost in MATRIX. If a
1657 pointer has been lost, e.g. by using a structure assignment between
1658 rows, at least one pointer must occur more than once in the rows of
1659 MATRIX. */
1660
1661 void
1662 check_matrix_pointer_lossage (matrix)
1663 struct glyph_matrix *matrix;
1664 {
1665 int i, j;
1666
1667 for (i = 0; i < matrix->nrows; ++i)
1668 for (j = 0; j < matrix->nrows; ++j)
1669 xassert (i == j
1670 || (matrix->rows[i].glyphs[TEXT_AREA]
1671 != matrix->rows[j].glyphs[TEXT_AREA]));
1672 }
1673
1674
1675 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1676
1677 struct glyph_row *
1678 matrix_row (matrix, row)
1679 struct glyph_matrix *matrix;
1680 int row;
1681 {
1682 xassert (matrix && matrix->rows);
1683 xassert (row >= 0 && row < matrix->nrows);
1684
1685 /* That's really too slow for normal testing because this function
1686 is called almost everywhere. Although---it's still astonishingly
1687 fast, so it is valuable to have for debugging purposes. */
1688 #if 0
1689 check_matrix_pointer_lossage (matrix);
1690 #endif
1691
1692 return matrix->rows + row;
1693 }
1694
1695
1696 #if 0 /* This function makes invalid assumptions when text is
1697 partially invisible. But it might come handy for debugging
1698 nevertheless. */
1699
1700 /* Check invariants that must hold for an up to date current matrix of
1701 window W. */
1702
1703 static void
1704 check_matrix_invariants (w)
1705 struct window *w;
1706 {
1707 struct glyph_matrix *matrix = w->current_matrix;
1708 int yb = window_text_bottom_y (w);
1709 struct glyph_row *row = matrix->rows;
1710 struct glyph_row *last_text_row = NULL;
1711 struct buffer *saved = current_buffer;
1712 struct buffer *buffer = XBUFFER (w->buffer);
1713 int c;
1714
1715 /* This can sometimes happen for a fresh window. */
1716 if (matrix->nrows < 2)
1717 return;
1718
1719 set_buffer_temp (buffer);
1720
1721 /* Note: last row is always reserved for the mode line. */
1722 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1723 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1724 {
1725 struct glyph_row *next = row + 1;
1726
1727 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1728 last_text_row = row;
1729
1730 /* Check that character and byte positions are in sync. */
1731 xassert (MATRIX_ROW_START_BYTEPOS (row)
1732 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1733
1734 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1735 have such a position temporarily in case of a minibuffer
1736 displaying something like `[Sole completion]' at its end. */
1737 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1738 xassert (MATRIX_ROW_END_BYTEPOS (row)
1739 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1740
1741 /* Check that end position of `row' is equal to start position
1742 of next row. */
1743 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1744 {
1745 xassert (MATRIX_ROW_END_CHARPOS (row)
1746 == MATRIX_ROW_START_CHARPOS (next));
1747 xassert (MATRIX_ROW_END_BYTEPOS (row)
1748 == MATRIX_ROW_START_BYTEPOS (next));
1749 }
1750 row = next;
1751 }
1752
1753 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1754 xassert (w->desired_matrix->rows != NULL);
1755 set_buffer_temp (saved);
1756 }
1757
1758 #endif /* 0 */
1759
1760 #endif /* GLYPH_DEBUG != 0 */
1761
1762
1763 \f
1764 /**********************************************************************
1765 Allocating/ Adjusting Glyph Matrices
1766 **********************************************************************/
1767
1768 /* Allocate glyph matrices over a window tree for a frame-based
1769 redisplay
1770
1771 X and Y are column/row within the frame glyph matrix where
1772 sub-matrices for the window tree rooted at WINDOW must be
1773 allocated. CH_DIM contains the dimensions of the smallest
1774 character that could be used during display. DIM_ONLY_P non-zero
1775 means that the caller of this function is only interested in the
1776 result matrix dimension, and matrix adjustments should not be
1777 performed.
1778
1779 The function returns the total width/height of the sub-matrices of
1780 the window tree. If called on a frame root window, the computation
1781 will take the mini-buffer window into account.
1782
1783 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1784
1785 NEW_LEAF_MATRIX set if any window in the tree did not have a
1786 glyph matrices yet, and
1787
1788 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1789 any window in the tree will be changed or have been changed (see
1790 DIM_ONLY_P)
1791
1792 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1793 function.
1794
1795 Windows are arranged into chains of windows on the same level
1796 through the next fields of window structures. Such a level can be
1797 either a sequence of horizontally adjacent windows from left to
1798 right, or a sequence of vertically adjacent windows from top to
1799 bottom. Each window in a horizontal sequence can be either a leaf
1800 window or a vertical sequence; a window in a vertical sequence can
1801 be either a leaf or a horizontal sequence. All windows in a
1802 horizontal sequence have the same height, and all windows in a
1803 vertical sequence have the same width.
1804
1805 This function uses, for historical reasons, a more general
1806 algorithm to determine glyph matrix dimensions that would be
1807 necessary.
1808
1809 The matrix height of a horizontal sequence is determined by the
1810 maximum height of any matrix in the sequence. The matrix width of
1811 a horizontal sequence is computed by adding up matrix widths of
1812 windows in the sequence.
1813
1814 |<------- result width ------->|
1815 +---------+----------+---------+ ---
1816 | | | | |
1817 | | | |
1818 +---------+ | | result height
1819 | +---------+
1820 | | |
1821 +----------+ ---
1822
1823 The matrix width of a vertical sequence is the maximum matrix width
1824 of any window in the sequence. Its height is computed by adding up
1825 matrix heights of windows in the sequence.
1826
1827 |<---- result width -->|
1828 +---------+ ---
1829 | | |
1830 | | |
1831 +---------+--+ |
1832 | | |
1833 | | result height
1834 | |
1835 +------------+---------+ |
1836 | | |
1837 | | |
1838 +------------+---------+ --- */
1839
1840 /* Bit indicating that a new matrix will be allocated or has been
1841 allocated. */
1842
1843 #define NEW_LEAF_MATRIX (1 << 0)
1844
1845 /* Bit indicating that a matrix will or has changed its location or
1846 size. */
1847
1848 #define CHANGED_LEAF_MATRIX (1 << 1)
1849
1850 static struct dim
1851 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1852 window_change_flags)
1853 Lisp_Object window;
1854 int x, y;
1855 int dim_only_p;
1856 int *window_change_flags;
1857 {
1858 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1859 int x0 = x, y0 = y;
1860 int wmax = 0, hmax = 0;
1861 struct dim total;
1862 struct dim dim;
1863 struct window *w;
1864 int in_horz_combination_p;
1865
1866 /* What combination is WINDOW part of? Compute this once since the
1867 result is the same for all windows in the `next' chain. The
1868 special case of a root window (parent equal to nil) is treated
1869 like a vertical combination because a root window's `next'
1870 points to the mini-buffer window, if any, which is arranged
1871 vertically below other windows. */
1872 in_horz_combination_p
1873 = (!NILP (XWINDOW (window)->parent)
1874 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1875
1876 /* For WINDOW and all windows on the same level. */
1877 do
1878 {
1879 w = XWINDOW (window);
1880
1881 /* Get the dimension of the window sub-matrix for W, depending
1882 on whether this is a combination or a leaf window. */
1883 if (!NILP (w->hchild))
1884 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1885 dim_only_p,
1886 window_change_flags);
1887 else if (!NILP (w->vchild))
1888 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1889 dim_only_p,
1890 window_change_flags);
1891 else
1892 {
1893 /* If not already done, allocate sub-matrix structures. */
1894 if (w->desired_matrix == NULL)
1895 {
1896 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1897 w->current_matrix = new_glyph_matrix (f->current_pool);
1898 *window_change_flags |= NEW_LEAF_MATRIX;
1899 }
1900
1901 /* Width and height MUST be chosen so that there are no
1902 holes in the frame matrix. */
1903 dim.width = required_matrix_width (w);
1904 dim.height = required_matrix_height (w);
1905
1906 /* Will matrix be re-allocated? */
1907 if (x != w->desired_matrix->matrix_x
1908 || y != w->desired_matrix->matrix_y
1909 || dim.width != w->desired_matrix->matrix_w
1910 || dim.height != w->desired_matrix->matrix_h
1911 || (margin_glyphs_to_reserve (w, dim.width,
1912 w->right_margin_cols)
1913 != w->desired_matrix->left_margin_glyphs)
1914 || (margin_glyphs_to_reserve (w, dim.width,
1915 w->left_margin_cols)
1916 != w->desired_matrix->right_margin_glyphs))
1917 *window_change_flags |= CHANGED_LEAF_MATRIX;
1918
1919 /* Actually change matrices, if allowed. Do not consider
1920 CHANGED_LEAF_MATRIX computed above here because the pool
1921 may have been changed which we don't now here. We trust
1922 that we only will be called with DIM_ONLY_P != 0 when
1923 necessary. */
1924 if (!dim_only_p)
1925 {
1926 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1927 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1928 }
1929 }
1930
1931 /* If we are part of a horizontal combination, advance x for
1932 windows to the right of W; otherwise advance y for windows
1933 below W. */
1934 if (in_horz_combination_p)
1935 x += dim.width;
1936 else
1937 y += dim.height;
1938
1939 /* Remember maximum glyph matrix dimensions. */
1940 wmax = max (wmax, dim.width);
1941 hmax = max (hmax, dim.height);
1942
1943 /* Next window on same level. */
1944 window = w->next;
1945 }
1946 while (!NILP (window));
1947
1948 /* Set `total' to the total glyph matrix dimension of this window
1949 level. In a vertical combination, the width is the width of the
1950 widest window; the height is the y we finally reached, corrected
1951 by the y we started with. In a horizontal combination, the total
1952 height is the height of the tallest window, and the width is the
1953 x we finally reached, corrected by the x we started with. */
1954 if (in_horz_combination_p)
1955 {
1956 total.width = x - x0;
1957 total.height = hmax;
1958 }
1959 else
1960 {
1961 total.width = wmax;
1962 total.height = y - y0;
1963 }
1964
1965 return total;
1966 }
1967
1968
1969 /* Return the required height of glyph matrices for window W. */
1970
1971 int
1972 required_matrix_height (w)
1973 struct window *w;
1974 {
1975 #ifdef HAVE_WINDOW_SYSTEM
1976 struct frame *f = XFRAME (w->frame);
1977
1978 if (FRAME_WINDOW_P (f))
1979 {
1980 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1981 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1982 return (((window_pixel_height + ch_height - 1)
1983 / ch_height)
1984 /* One partially visible line at the top and
1985 bottom of the window. */
1986 + 2
1987 /* 2 for header and mode line. */
1988 + 2);
1989 }
1990 #endif /* HAVE_WINDOW_SYSTEM */
1991
1992 return WINDOW_TOTAL_LINES (w);
1993 }
1994
1995
1996 /* Return the required width of glyph matrices for window W. */
1997
1998 int
1999 required_matrix_width (w)
2000 struct window *w;
2001 {
2002 #ifdef HAVE_WINDOW_SYSTEM
2003 struct frame *f = XFRAME (w->frame);
2004 if (FRAME_WINDOW_P (f))
2005 {
2006 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2007 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2008
2009 /* Compute number of glyphs needed in a glyph row. */
2010 return (((window_pixel_width + ch_width - 1)
2011 / ch_width)
2012 /* 2 partially visible columns in the text area. */
2013 + 2
2014 /* One partially visible column at the right
2015 edge of each marginal area. */
2016 + 1 + 1);
2017 }
2018 #endif /* HAVE_WINDOW_SYSTEM */
2019
2020 return XINT (w->total_cols);
2021 }
2022
2023
2024 /* Allocate window matrices for window-based redisplay. W is the
2025 window whose matrices must be allocated/reallocated. CH_DIM is the
2026 size of the smallest character that could potentially be used on W. */
2027
2028 static void
2029 allocate_matrices_for_window_redisplay (w)
2030 struct window *w;
2031 {
2032 while (w)
2033 {
2034 if (!NILP (w->vchild))
2035 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2036 else if (!NILP (w->hchild))
2037 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2038 else
2039 {
2040 /* W is a leaf window. */
2041 struct dim dim;
2042
2043 /* If matrices are not yet allocated, allocate them now. */
2044 if (w->desired_matrix == NULL)
2045 {
2046 w->desired_matrix = new_glyph_matrix (NULL);
2047 w->current_matrix = new_glyph_matrix (NULL);
2048 }
2049
2050 dim.width = required_matrix_width (w);
2051 dim.height = required_matrix_height (w);
2052 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2053 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2054 }
2055
2056 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2057 }
2058 }
2059
2060
2061 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2062 do it for all frames; otherwise do it just for the given frame.
2063 This function must be called when a new frame is created, its size
2064 changes, or its window configuration changes. */
2065
2066 void
2067 adjust_glyphs (f)
2068 struct frame *f;
2069 {
2070 /* Block input so that expose events and other events that access
2071 glyph matrices are not processed while we are changing them. */
2072 BLOCK_INPUT;
2073
2074 if (f)
2075 adjust_frame_glyphs (f);
2076 else
2077 {
2078 Lisp_Object tail, lisp_frame;
2079
2080 FOR_EACH_FRAME (tail, lisp_frame)
2081 adjust_frame_glyphs (XFRAME (lisp_frame));
2082 }
2083
2084 UNBLOCK_INPUT;
2085 }
2086
2087
2088 /* Adjust frame glyphs when Emacs is initialized.
2089
2090 To be called from init_display.
2091
2092 We need a glyph matrix because redraw will happen soon.
2093 Unfortunately, window sizes on selected_frame are not yet set to
2094 meaningful values. I believe we can assume that there are only two
2095 windows on the frame---the mini-buffer and the root window. Frame
2096 height and width seem to be correct so far. So, set the sizes of
2097 windows to estimated values. */
2098
2099 static void
2100 adjust_frame_glyphs_initially ()
2101 {
2102 struct frame *sf = SELECTED_FRAME ();
2103 struct window *root = XWINDOW (sf->root_window);
2104 struct window *mini = XWINDOW (root->next);
2105 int frame_lines = FRAME_LINES (sf);
2106 int frame_cols = FRAME_COLS (sf);
2107 int top_margin = FRAME_TOP_MARGIN (sf);
2108
2109 /* Do it for the root window. */
2110 XSETFASTINT (root->top_line, top_margin);
2111 XSETFASTINT (root->total_cols, frame_cols);
2112 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2113
2114 /* Do it for the mini-buffer window. */
2115 XSETFASTINT (mini->top_line, frame_lines - 1);
2116 XSETFASTINT (mini->total_cols, frame_cols);
2117 set_window_height (root->next, 1, 0);
2118
2119 adjust_frame_glyphs (sf);
2120 glyphs_initialized_initially_p = 1;
2121 }
2122
2123
2124 /* Allocate/reallocate glyph matrices of a single frame F. */
2125
2126 static void
2127 adjust_frame_glyphs (f)
2128 struct frame *f;
2129 {
2130 if (FRAME_WINDOW_P (f))
2131 adjust_frame_glyphs_for_window_redisplay (f);
2132 else
2133 adjust_frame_glyphs_for_frame_redisplay (f);
2134
2135 /* Don't forget the message buffer and the buffer for
2136 decode_mode_spec. */
2137 adjust_frame_message_buffer (f);
2138 adjust_decode_mode_spec_buffer (f);
2139
2140 f->glyphs_initialized_p = 1;
2141 }
2142
2143
2144 /* In the window tree with root W, build current matrices of leaf
2145 windows from the frame's current matrix. */
2146
2147 static void
2148 fake_current_matrices (window)
2149 Lisp_Object window;
2150 {
2151 struct window *w;
2152
2153 for (; !NILP (window); window = w->next)
2154 {
2155 w = XWINDOW (window);
2156
2157 if (!NILP (w->hchild))
2158 fake_current_matrices (w->hchild);
2159 else if (!NILP (w->vchild))
2160 fake_current_matrices (w->vchild);
2161 else
2162 {
2163 int i;
2164 struct frame *f = XFRAME (w->frame);
2165 struct glyph_matrix *m = w->current_matrix;
2166 struct glyph_matrix *fm = f->current_matrix;
2167
2168 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2169 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2170
2171 for (i = 0; i < m->matrix_h; ++i)
2172 {
2173 struct glyph_row *r = m->rows + i;
2174 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2175
2176 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2177 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2178
2179 r->enabled_p = fr->enabled_p;
2180 if (r->enabled_p)
2181 {
2182 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2183 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2184 r->used[TEXT_AREA] = (m->matrix_w
2185 - r->used[LEFT_MARGIN_AREA]
2186 - r->used[RIGHT_MARGIN_AREA]);
2187 r->mode_line_p = 0;
2188 }
2189 }
2190 }
2191 }
2192 }
2193
2194
2195 /* Save away the contents of frame F's current frame matrix. Value is
2196 a glyph matrix holding the contents of F's current frame matrix. */
2197
2198 static struct glyph_matrix *
2199 save_current_matrix (f)
2200 struct frame *f;
2201 {
2202 int i;
2203 struct glyph_matrix *saved;
2204
2205 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2206 bzero (saved, sizeof *saved);
2207 saved->nrows = f->current_matrix->nrows;
2208 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2209 * sizeof *saved->rows);
2210 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2211
2212 for (i = 0; i < saved->nrows; ++i)
2213 {
2214 struct glyph_row *from = f->current_matrix->rows + i;
2215 struct glyph_row *to = saved->rows + i;
2216 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2217 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2218 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2219 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2220 }
2221
2222 return saved;
2223 }
2224
2225
2226 /* Restore the contents of frame F's current frame matrix from SAVED,
2227 and free memory associated with SAVED. */
2228
2229 static void
2230 restore_current_matrix (f, saved)
2231 struct frame *f;
2232 struct glyph_matrix *saved;
2233 {
2234 int i;
2235
2236 for (i = 0; i < saved->nrows; ++i)
2237 {
2238 struct glyph_row *from = saved->rows + i;
2239 struct glyph_row *to = f->current_matrix->rows + i;
2240 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2241 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2242 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2243 xfree (from->glyphs[TEXT_AREA]);
2244 }
2245
2246 xfree (saved->rows);
2247 xfree (saved);
2248 }
2249
2250
2251
2252 /* Allocate/reallocate glyph matrices of a single frame F for
2253 frame-based redisplay. */
2254
2255 static void
2256 adjust_frame_glyphs_for_frame_redisplay (f)
2257 struct frame *f;
2258 {
2259 struct dim ch_dim;
2260 struct dim matrix_dim;
2261 int pool_changed_p;
2262 int window_change_flags;
2263 int top_window_y;
2264
2265 if (!FRAME_LIVE_P (f))
2266 return;
2267
2268 /* Determine the smallest character in any font for F. On
2269 console windows, all characters have dimension (1, 1). */
2270 ch_dim.width = ch_dim.height = 1;
2271
2272 top_window_y = FRAME_TOP_MARGIN (f);
2273
2274 /* Allocate glyph pool structures if not already done. */
2275 if (f->desired_pool == NULL)
2276 {
2277 f->desired_pool = new_glyph_pool ();
2278 f->current_pool = new_glyph_pool ();
2279 }
2280
2281 /* Allocate frames matrix structures if needed. */
2282 if (f->desired_matrix == NULL)
2283 {
2284 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2285 f->current_matrix = new_glyph_matrix (f->current_pool);
2286 }
2287
2288 /* Compute window glyph matrices. (This takes the mini-buffer
2289 window into account). The result is the size of the frame glyph
2290 matrix needed. The variable window_change_flags is set to a bit
2291 mask indicating whether new matrices will be allocated or
2292 existing matrices change their size or location within the frame
2293 matrix. */
2294 window_change_flags = 0;
2295 matrix_dim
2296 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2297 0, top_window_y,
2298 1,
2299 &window_change_flags);
2300
2301 /* Add in menu bar lines, if any. */
2302 matrix_dim.height += top_window_y;
2303
2304 /* Enlarge pools as necessary. */
2305 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2306 realloc_glyph_pool (f->current_pool, matrix_dim);
2307
2308 /* Set up glyph pointers within window matrices. Do this only if
2309 absolutely necessary since it requires a frame redraw. */
2310 if (pool_changed_p || window_change_flags)
2311 {
2312 /* Do it for window matrices. */
2313 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2314 0, top_window_y, 0,
2315 &window_change_flags);
2316
2317 /* Size of frame matrices must equal size of frame. Note
2318 that we are called for X frames with window widths NOT equal
2319 to the frame width (from CHANGE_FRAME_SIZE_1). */
2320 xassert (matrix_dim.width == FRAME_COLS (f)
2321 && matrix_dim.height == FRAME_LINES (f));
2322
2323 /* Pointers to glyph memory in glyph rows are exchanged during
2324 the update phase of redisplay, which means in general that a
2325 frame's current matrix consists of pointers into both the
2326 desired and current glyph pool of the frame. Adjusting a
2327 matrix sets the frame matrix up so that pointers are all into
2328 the same pool. If we want to preserve glyph contents of the
2329 current matrix over a call to adjust_glyph_matrix, we must
2330 make a copy of the current glyphs, and restore the current
2331 matrix' contents from that copy. */
2332 if (display_completed
2333 && !FRAME_GARBAGED_P (f)
2334 && matrix_dim.width == f->current_matrix->matrix_w
2335 && matrix_dim.height == f->current_matrix->matrix_h)
2336 {
2337 struct glyph_matrix *copy = save_current_matrix (f);
2338 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2339 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2340 restore_current_matrix (f, copy);
2341 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2342 }
2343 else
2344 {
2345 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2346 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2347 SET_FRAME_GARBAGED (f);
2348 }
2349 }
2350 }
2351
2352
2353 /* Allocate/reallocate glyph matrices of a single frame F for
2354 window-based redisplay. */
2355
2356 static void
2357 adjust_frame_glyphs_for_window_redisplay (f)
2358 struct frame *f;
2359 {
2360 struct dim ch_dim;
2361 struct window *w;
2362
2363 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2364
2365 /* Get minimum sizes. */
2366 #ifdef HAVE_WINDOW_SYSTEM
2367 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2368 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2369 #else
2370 ch_dim.width = ch_dim.height = 1;
2371 #endif
2372
2373 /* Allocate/reallocate window matrices. */
2374 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2375
2376 /* Allocate/ reallocate matrices of the dummy window used to display
2377 the menu bar under X when no X toolkit support is available. */
2378 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2379 {
2380 /* Allocate a dummy window if not already done. */
2381 if (NILP (f->menu_bar_window))
2382 {
2383 f->menu_bar_window = make_window ();
2384 w = XWINDOW (f->menu_bar_window);
2385 XSETFRAME (w->frame, f);
2386 w->pseudo_window_p = 1;
2387 }
2388 else
2389 w = XWINDOW (f->menu_bar_window);
2390
2391 /* Set window dimensions to frame dimensions and allocate or
2392 adjust glyph matrices of W. */
2393 XSETFASTINT (w->top_line, 0);
2394 XSETFASTINT (w->left_col, 0);
2395 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2396 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2397 allocate_matrices_for_window_redisplay (w);
2398 }
2399 #endif /* not USE_X_TOOLKIT */
2400
2401 #ifndef USE_GTK
2402 /* Allocate/ reallocate matrices of the tool bar window. If we
2403 don't have a tool bar window yet, make one. */
2404 if (NILP (f->tool_bar_window))
2405 {
2406 f->tool_bar_window = make_window ();
2407 w = XWINDOW (f->tool_bar_window);
2408 XSETFRAME (w->frame, f);
2409 w->pseudo_window_p = 1;
2410 }
2411 else
2412 w = XWINDOW (f->tool_bar_window);
2413
2414 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2415 XSETFASTINT (w->left_col, 0);
2416 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2417 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2418 allocate_matrices_for_window_redisplay (w);
2419 #endif
2420 }
2421
2422
2423 /* Adjust/ allocate message buffer of frame F.
2424
2425 Note that the message buffer is never freed. Since I could not
2426 find a free in 19.34, I assume that freeing it would be
2427 problematic in some way and don't do it either.
2428
2429 (Implementation note: It should be checked if we can free it
2430 eventually without causing trouble). */
2431
2432 static void
2433 adjust_frame_message_buffer (f)
2434 struct frame *f;
2435 {
2436 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2437
2438 if (FRAME_MESSAGE_BUF (f))
2439 {
2440 char *buffer = FRAME_MESSAGE_BUF (f);
2441 char *new_buffer = (char *) xrealloc (buffer, size);
2442 FRAME_MESSAGE_BUF (f) = new_buffer;
2443 }
2444 else
2445 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2446 }
2447
2448
2449 /* Re-allocate buffer for decode_mode_spec on frame F. */
2450
2451 static void
2452 adjust_decode_mode_spec_buffer (f)
2453 struct frame *f;
2454 {
2455 f->decode_mode_spec_buffer
2456 = (char *) xrealloc (f->decode_mode_spec_buffer,
2457 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2458 }
2459
2460
2461 \f
2462 /**********************************************************************
2463 Freeing Glyph Matrices
2464 **********************************************************************/
2465
2466 /* Free glyph memory for a frame F. F may be null. This function can
2467 be called for the same frame more than once. The root window of
2468 F may be nil when this function is called. This is the case when
2469 the function is called when F is destroyed. */
2470
2471 void
2472 free_glyphs (f)
2473 struct frame *f;
2474 {
2475 if (f && f->glyphs_initialized_p)
2476 {
2477 /* Block interrupt input so that we don't get surprised by an X
2478 event while we're in an inconsistent state. */
2479 BLOCK_INPUT;
2480 f->glyphs_initialized_p = 0;
2481
2482 /* Release window sub-matrices. */
2483 if (!NILP (f->root_window))
2484 free_window_matrices (XWINDOW (f->root_window));
2485
2486 /* Free the dummy window for menu bars without X toolkit and its
2487 glyph matrices. */
2488 if (!NILP (f->menu_bar_window))
2489 {
2490 struct window *w = XWINDOW (f->menu_bar_window);
2491 free_glyph_matrix (w->desired_matrix);
2492 free_glyph_matrix (w->current_matrix);
2493 w->desired_matrix = w->current_matrix = NULL;
2494 f->menu_bar_window = Qnil;
2495 }
2496
2497 /* Free the tool bar window and its glyph matrices. */
2498 if (!NILP (f->tool_bar_window))
2499 {
2500 struct window *w = XWINDOW (f->tool_bar_window);
2501 free_glyph_matrix (w->desired_matrix);
2502 free_glyph_matrix (w->current_matrix);
2503 w->desired_matrix = w->current_matrix = NULL;
2504 f->tool_bar_window = Qnil;
2505 }
2506
2507 /* Release frame glyph matrices. Reset fields to zero in
2508 case we are called a second time. */
2509 if (f->desired_matrix)
2510 {
2511 free_glyph_matrix (f->desired_matrix);
2512 free_glyph_matrix (f->current_matrix);
2513 f->desired_matrix = f->current_matrix = NULL;
2514 }
2515
2516 /* Release glyph pools. */
2517 if (f->desired_pool)
2518 {
2519 free_glyph_pool (f->desired_pool);
2520 free_glyph_pool (f->current_pool);
2521 f->desired_pool = f->current_pool = NULL;
2522 }
2523
2524 UNBLOCK_INPUT;
2525 }
2526 }
2527
2528
2529 /* Free glyph sub-matrices in the window tree rooted at W. This
2530 function may be called with a null pointer, and it may be called on
2531 the same tree more than once. */
2532
2533 void
2534 free_window_matrices (w)
2535 struct window *w;
2536 {
2537 while (w)
2538 {
2539 if (!NILP (w->hchild))
2540 free_window_matrices (XWINDOW (w->hchild));
2541 else if (!NILP (w->vchild))
2542 free_window_matrices (XWINDOW (w->vchild));
2543 else
2544 {
2545 /* This is a leaf window. Free its memory and reset fields
2546 to zero in case this function is called a second time for
2547 W. */
2548 free_glyph_matrix (w->current_matrix);
2549 free_glyph_matrix (w->desired_matrix);
2550 w->current_matrix = w->desired_matrix = NULL;
2551 }
2552
2553 /* Next window on same level. */
2554 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2555 }
2556 }
2557
2558
2559 /* Check glyph memory leaks. This function is called from
2560 shut_down_emacs. Note that frames are not destroyed when Emacs
2561 exits. We therefore free all glyph memory for all active frames
2562 explicitly and check that nothing is left allocated. */
2563
2564 void
2565 check_glyph_memory ()
2566 {
2567 Lisp_Object tail, frame;
2568
2569 /* Free glyph memory for all frames. */
2570 FOR_EACH_FRAME (tail, frame)
2571 free_glyphs (XFRAME (frame));
2572
2573 /* Check that nothing is left allocated. */
2574 if (glyph_matrix_count)
2575 abort ();
2576 if (glyph_pool_count)
2577 abort ();
2578 }
2579
2580
2581 \f
2582 /**********************************************************************
2583 Building a Frame Matrix
2584 **********************************************************************/
2585
2586 /* Most of the redisplay code works on glyph matrices attached to
2587 windows. This is a good solution most of the time, but it is not
2588 suitable for terminal code. Terminal output functions cannot rely
2589 on being able to set an arbitrary terminal window. Instead they
2590 must be provided with a view of the whole frame, i.e. the whole
2591 screen. We build such a view by constructing a frame matrix from
2592 window matrices in this section.
2593
2594 Windows that must be updated have their must_be_update_p flag set.
2595 For all such windows, their desired matrix is made part of the
2596 desired frame matrix. For other windows, their current matrix is
2597 made part of the desired frame matrix.
2598
2599 +-----------------+----------------+
2600 | desired | desired |
2601 | | |
2602 +-----------------+----------------+
2603 | current |
2604 | |
2605 +----------------------------------+
2606
2607 Desired window matrices can be made part of the frame matrix in a
2608 cheap way: We exploit the fact that the desired frame matrix and
2609 desired window matrices share their glyph memory. This is not
2610 possible for current window matrices. Their glyphs are copied to
2611 the desired frame matrix. The latter is equivalent to
2612 preserve_other_columns in the old redisplay.
2613
2614 Used glyphs counters for frame matrix rows are the result of adding
2615 up glyph lengths of the window matrices. A line in the frame
2616 matrix is enabled, if a corresponding line in a window matrix is
2617 enabled.
2618
2619 After building the desired frame matrix, it will be passed to
2620 terminal code, which will manipulate both the desired and current
2621 frame matrix. Changes applied to the frame's current matrix have
2622 to be visible in current window matrices afterwards, of course.
2623
2624 This problem is solved like this:
2625
2626 1. Window and frame matrices share glyphs. Window matrices are
2627 constructed in a way that their glyph contents ARE the glyph
2628 contents needed in a frame matrix. Thus, any modification of
2629 glyphs done in terminal code will be reflected in window matrices
2630 automatically.
2631
2632 2. Exchanges of rows in a frame matrix done by terminal code are
2633 intercepted by hook functions so that corresponding row operations
2634 on window matrices can be performed. This is necessary because we
2635 use pointers to glyphs in glyph row structures. To satisfy the
2636 assumption of point 1 above that glyphs are updated implicitly in
2637 window matrices when they are manipulated via the frame matrix,
2638 window and frame matrix must of course agree where to find the
2639 glyphs for their rows. Possible manipulations that must be
2640 mirrored are assignments of rows of the desired frame matrix to the
2641 current frame matrix and scrolling the current frame matrix. */
2642
2643 /* Build frame F's desired matrix from window matrices. Only windows
2644 which have the flag must_be_updated_p set have to be updated. Menu
2645 bar lines of a frame are not covered by window matrices, so make
2646 sure not to touch them in this function. */
2647
2648 static void
2649 build_frame_matrix (f)
2650 struct frame *f;
2651 {
2652 int i;
2653
2654 /* F must have a frame matrix when this function is called. */
2655 xassert (!FRAME_WINDOW_P (f));
2656
2657 /* Clear all rows in the frame matrix covered by window matrices.
2658 Menu bar lines are not covered by windows. */
2659 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2660 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2661
2662 /* Build the matrix by walking the window tree. */
2663 build_frame_matrix_from_window_tree (f->desired_matrix,
2664 XWINDOW (FRAME_ROOT_WINDOW (f)));
2665 }
2666
2667
2668 /* Walk a window tree, building a frame matrix MATRIX from window
2669 matrices. W is the root of a window tree. */
2670
2671 static void
2672 build_frame_matrix_from_window_tree (matrix, w)
2673 struct glyph_matrix *matrix;
2674 struct window *w;
2675 {
2676 while (w)
2677 {
2678 if (!NILP (w->hchild))
2679 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2680 else if (!NILP (w->vchild))
2681 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2682 else
2683 build_frame_matrix_from_leaf_window (matrix, w);
2684
2685 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2686 }
2687 }
2688
2689
2690 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2691 desired frame matrix built. W is a leaf window whose desired or
2692 current matrix is to be added to FRAME_MATRIX. W's flag
2693 must_be_updated_p determines which matrix it contributes to
2694 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2695 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2696 Adding a desired matrix means setting up used counters and such in
2697 frame rows, while adding a current window matrix to FRAME_MATRIX
2698 means copying glyphs. The latter case corresponds to
2699 preserve_other_columns in the old redisplay. */
2700
2701 static void
2702 build_frame_matrix_from_leaf_window (frame_matrix, w)
2703 struct glyph_matrix *frame_matrix;
2704 struct window *w;
2705 {
2706 struct glyph_matrix *window_matrix;
2707 int window_y, frame_y;
2708 /* If non-zero, a glyph to insert at the right border of W. */
2709 GLYPH right_border_glyph = 0;
2710
2711 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2712 if (w->must_be_updated_p)
2713 {
2714 window_matrix = w->desired_matrix;
2715
2716 /* Decide whether we want to add a vertical border glyph. */
2717 if (!WINDOW_RIGHTMOST_P (w))
2718 {
2719 struct Lisp_Char_Table *dp = window_display_table (w);
2720 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2721 ? XINT (DISP_BORDER_GLYPH (dp))
2722 : '|');
2723 }
2724 }
2725 else
2726 window_matrix = w->current_matrix;
2727
2728 /* For all rows in the window matrix and corresponding rows in the
2729 frame matrix. */
2730 window_y = 0;
2731 frame_y = window_matrix->matrix_y;
2732 while (window_y < window_matrix->nrows)
2733 {
2734 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2735 struct glyph_row *window_row = window_matrix->rows + window_y;
2736 int current_row_p = window_matrix == w->current_matrix;
2737
2738 /* Fill up the frame row with spaces up to the left margin of the
2739 window row. */
2740 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2741
2742 /* Fill up areas in the window matrix row with spaces. */
2743 fill_up_glyph_row_with_spaces (window_row);
2744
2745 /* If only part of W's desired matrix has been built, and
2746 window_row wasn't displayed, use the corresponding current
2747 row instead. */
2748 if (window_matrix == w->desired_matrix
2749 && !window_row->enabled_p)
2750 {
2751 window_row = w->current_matrix->rows + window_y;
2752 current_row_p = 1;
2753 }
2754
2755 if (current_row_p)
2756 {
2757 /* Copy window row to frame row. */
2758 bcopy (window_row->glyphs[0],
2759 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2760 window_matrix->matrix_w * sizeof (struct glyph));
2761 }
2762 else
2763 {
2764 xassert (window_row->enabled_p);
2765
2766 /* Only when a desired row has been displayed, we want
2767 the corresponding frame row to be updated. */
2768 frame_row->enabled_p = 1;
2769
2770 /* Maybe insert a vertical border between horizontally adjacent
2771 windows. */
2772 if (right_border_glyph)
2773 {
2774 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2775 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2776 }
2777
2778 /* Window row window_y must be a slice of frame row
2779 frame_y. */
2780 xassert (glyph_row_slice_p (window_row, frame_row));
2781
2782 /* If rows are in sync, we don't have to copy glyphs because
2783 frame and window share glyphs. */
2784
2785 #if GLYPH_DEBUG
2786 strcpy (w->current_matrix->method, w->desired_matrix->method);
2787 add_window_display_history (w, w->current_matrix->method, 0);
2788 #endif
2789 }
2790
2791 /* Set number of used glyphs in the frame matrix. Since we fill
2792 up with spaces, and visit leaf windows from left to right it
2793 can be done simply. */
2794 frame_row->used[TEXT_AREA]
2795 = window_matrix->matrix_x + window_matrix->matrix_w;
2796
2797 /* Next row. */
2798 ++window_y;
2799 ++frame_y;
2800 }
2801 }
2802
2803
2804 /* Add spaces to a glyph row ROW in a window matrix.
2805
2806 Each row has the form:
2807
2808 +---------+-----------------------------+------------+
2809 | left | text | right |
2810 +---------+-----------------------------+------------+
2811
2812 Left and right marginal areas are optional. This function adds
2813 spaces to areas so that there are no empty holes between areas.
2814 In other words: If the right area is not empty, the text area
2815 is filled up with spaces up to the right area. If the text area
2816 is not empty, the left area is filled up.
2817
2818 To be called for frame-based redisplay, only. */
2819
2820 static void
2821 fill_up_glyph_row_with_spaces (row)
2822 struct glyph_row *row;
2823 {
2824 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2825 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2826 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2827 }
2828
2829
2830 /* Fill area AREA of glyph row ROW with spaces. To be called for
2831 frame-based redisplay only. */
2832
2833 static void
2834 fill_up_glyph_row_area_with_spaces (row, area)
2835 struct glyph_row *row;
2836 int area;
2837 {
2838 if (row->glyphs[area] < row->glyphs[area + 1])
2839 {
2840 struct glyph *end = row->glyphs[area + 1];
2841 struct glyph *text = row->glyphs[area] + row->used[area];
2842
2843 while (text < end)
2844 *text++ = space_glyph;
2845 row->used[area] = text - row->glyphs[area];
2846 }
2847 }
2848
2849
2850 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2851 reached. In frame matrices only one area, TEXT_AREA, is used. */
2852
2853 static void
2854 fill_up_frame_row_with_spaces (row, upto)
2855 struct glyph_row *row;
2856 int upto;
2857 {
2858 int i = row->used[TEXT_AREA];
2859 struct glyph *glyph = row->glyphs[TEXT_AREA];
2860
2861 while (i < upto)
2862 glyph[i++] = space_glyph;
2863
2864 row->used[TEXT_AREA] = i;
2865 }
2866
2867
2868 \f
2869 /**********************************************************************
2870 Mirroring operations on frame matrices in window matrices
2871 **********************************************************************/
2872
2873 /* Set frame being updated via frame-based redisplay to F. This
2874 function must be called before updates to make explicit that we are
2875 working on frame matrices or not. */
2876
2877 static INLINE void
2878 set_frame_matrix_frame (f)
2879 struct frame *f;
2880 {
2881 frame_matrix_frame = f;
2882 }
2883
2884
2885 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2886 DESIRED_MATRIX is the desired matrix corresponding to
2887 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2888 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2889 frame_matrix_frame is non-null, this indicates that the exchange is
2890 done in frame matrices, and that we have to perform analogous
2891 operations in window matrices of frame_matrix_frame. */
2892
2893 static INLINE void
2894 make_current (desired_matrix, current_matrix, row)
2895 struct glyph_matrix *desired_matrix, *current_matrix;
2896 int row;
2897 {
2898 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2899 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2900 int mouse_face_p = current_row->mouse_face_p;
2901
2902 /* Do current_row = desired_row. This exchanges glyph pointers
2903 between both rows, and does a structure assignment otherwise. */
2904 assign_row (current_row, desired_row);
2905
2906 /* Enable current_row to mark it as valid. */
2907 current_row->enabled_p = 1;
2908 current_row->mouse_face_p = mouse_face_p;
2909
2910 /* If we are called on frame matrices, perform analogous operations
2911 for window matrices. */
2912 if (frame_matrix_frame)
2913 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2914 }
2915
2916
2917 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2918 W's frame which has been made current (by swapping pointers between
2919 current and desired matrix). Perform analogous operations in the
2920 matrices of leaf windows in the window tree rooted at W. */
2921
2922 static void
2923 mirror_make_current (w, frame_row)
2924 struct window *w;
2925 int frame_row;
2926 {
2927 while (w)
2928 {
2929 if (!NILP (w->hchild))
2930 mirror_make_current (XWINDOW (w->hchild), frame_row);
2931 else if (!NILP (w->vchild))
2932 mirror_make_current (XWINDOW (w->vchild), frame_row);
2933 else
2934 {
2935 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2936 here because the checks performed in debug mode there
2937 will not allow the conversion. */
2938 int row = frame_row - w->desired_matrix->matrix_y;
2939
2940 /* If FRAME_ROW is within W, assign the desired row to the
2941 current row (exchanging glyph pointers). */
2942 if (row >= 0 && row < w->desired_matrix->matrix_h)
2943 {
2944 struct glyph_row *current_row
2945 = MATRIX_ROW (w->current_matrix, row);
2946 struct glyph_row *desired_row
2947 = MATRIX_ROW (w->desired_matrix, row);
2948
2949 if (desired_row->enabled_p)
2950 assign_row (current_row, desired_row);
2951 else
2952 swap_glyph_pointers (desired_row, current_row);
2953 current_row->enabled_p = 1;
2954 }
2955 }
2956
2957 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2958 }
2959 }
2960
2961
2962 /* Perform row dance after scrolling. We are working on the range of
2963 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2964 including) in MATRIX. COPY_FROM is a vector containing, for each
2965 row I in the range 0 <= I < NLINES, the index of the original line
2966 to move to I. This index is relative to the row range, i.e. 0 <=
2967 index < NLINES. RETAINED_P is a vector containing zero for each
2968 row 0 <= I < NLINES which is empty.
2969
2970 This function is called from do_scrolling and do_direct_scrolling. */
2971
2972 void
2973 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2974 retained_p)
2975 struct glyph_matrix *matrix;
2976 int unchanged_at_top, nlines;
2977 int *copy_from;
2978 char *retained_p;
2979 {
2980 /* A copy of original rows. */
2981 struct glyph_row *old_rows;
2982
2983 /* Rows to assign to. */
2984 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2985
2986 int i;
2987
2988 /* Make a copy of the original rows. */
2989 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2990 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2991
2992 /* Assign new rows, maybe clear lines. */
2993 for (i = 0; i < nlines; ++i)
2994 {
2995 int enabled_before_p = new_rows[i].enabled_p;
2996
2997 xassert (i + unchanged_at_top < matrix->nrows);
2998 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2999 new_rows[i] = old_rows[copy_from[i]];
3000 new_rows[i].enabled_p = enabled_before_p;
3001
3002 /* RETAINED_P is zero for empty lines. */
3003 if (!retained_p[copy_from[i]])
3004 new_rows[i].enabled_p = 0;
3005 }
3006
3007 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3008 if (frame_matrix_frame)
3009 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3010 unchanged_at_top, nlines, copy_from, retained_p);
3011 }
3012
3013
3014 /* Synchronize glyph pointers in the current matrix of window W with
3015 the current frame matrix. */
3016
3017 static void
3018 sync_window_with_frame_matrix_rows (w)
3019 struct window *w;
3020 {
3021 struct frame *f = XFRAME (w->frame);
3022 struct glyph_row *window_row, *window_row_end, *frame_row;
3023 int left, right, x, width;
3024
3025 /* Preconditions: W must be a leaf window on a tty frame. */
3026 xassert (NILP (w->hchild) && NILP (w->vchild));
3027 xassert (!FRAME_WINDOW_P (f));
3028
3029 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3030 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3031 x = w->current_matrix->matrix_x;
3032 width = w->current_matrix->matrix_w;
3033
3034 window_row = w->current_matrix->rows;
3035 window_row_end = window_row + w->current_matrix->nrows;
3036 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3037
3038 for (; window_row < window_row_end; ++window_row, ++frame_row)
3039 {
3040 window_row->glyphs[LEFT_MARGIN_AREA]
3041 = frame_row->glyphs[0] + x;
3042 window_row->glyphs[TEXT_AREA]
3043 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3044 window_row->glyphs[LAST_AREA]
3045 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3046 window_row->glyphs[RIGHT_MARGIN_AREA]
3047 = window_row->glyphs[LAST_AREA] - right;
3048 }
3049 }
3050
3051
3052 /* Return the window in the window tree rooted in W containing frame
3053 row ROW. Value is null if none is found. */
3054
3055 struct window *
3056 frame_row_to_window (w, row)
3057 struct window *w;
3058 int row;
3059 {
3060 struct window *found = NULL;
3061
3062 while (w && !found)
3063 {
3064 if (!NILP (w->hchild))
3065 found = frame_row_to_window (XWINDOW (w->hchild), row);
3066 else if (!NILP (w->vchild))
3067 found = frame_row_to_window (XWINDOW (w->vchild), row);
3068 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3069 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3070 found = w;
3071
3072 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3073 }
3074
3075 return found;
3076 }
3077
3078
3079 /* Perform a line dance in the window tree rooted at W, after
3080 scrolling a frame matrix in mirrored_line_dance.
3081
3082 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3083 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3084 COPY_FROM is a vector containing, for each row I in the range 0 <=
3085 I < NLINES, the index of the original line to move to I. This
3086 index is relative to the row range, i.e. 0 <= index < NLINES.
3087 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3088 which is empty. */
3089
3090 static void
3091 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3092 struct window *w;
3093 int unchanged_at_top, nlines;
3094 int *copy_from;
3095 char *retained_p;
3096 {
3097 while (w)
3098 {
3099 if (!NILP (w->hchild))
3100 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3101 nlines, copy_from, retained_p);
3102 else if (!NILP (w->vchild))
3103 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3104 nlines, copy_from, retained_p);
3105 else
3106 {
3107 /* W is a leaf window, and we are working on its current
3108 matrix m. */
3109 struct glyph_matrix *m = w->current_matrix;
3110 int i, sync_p = 0;
3111 struct glyph_row *old_rows;
3112
3113 /* Make a copy of the original rows of matrix m. */
3114 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3115 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3116
3117 for (i = 0; i < nlines; ++i)
3118 {
3119 /* Frame relative line assigned to. */
3120 int frame_to = i + unchanged_at_top;
3121
3122 /* Frame relative line assigned. */
3123 int frame_from = copy_from[i] + unchanged_at_top;
3124
3125 /* Window relative line assigned to. */
3126 int window_to = frame_to - m->matrix_y;
3127
3128 /* Window relative line assigned. */
3129 int window_from = frame_from - m->matrix_y;
3130
3131 /* Is assigned line inside window? */
3132 int from_inside_window_p
3133 = window_from >= 0 && window_from < m->matrix_h;
3134
3135 /* Is assigned to line inside window? */
3136 int to_inside_window_p
3137 = window_to >= 0 && window_to < m->matrix_h;
3138
3139 if (from_inside_window_p && to_inside_window_p)
3140 {
3141 /* Enabled setting before assignment. */
3142 int enabled_before_p;
3143
3144 /* Do the assignment. The enabled_p flag is saved
3145 over the assignment because the old redisplay did
3146 that. */
3147 enabled_before_p = m->rows[window_to].enabled_p;
3148 m->rows[window_to] = old_rows[window_from];
3149 m->rows[window_to].enabled_p = enabled_before_p;
3150
3151 /* If frame line is empty, window line is empty, too. */
3152 if (!retained_p[copy_from[i]])
3153 m->rows[window_to].enabled_p = 0;
3154 }
3155 else if (to_inside_window_p)
3156 {
3157 /* A copy between windows. This is an infrequent
3158 case not worth optimizing. */
3159 struct frame *f = XFRAME (w->frame);
3160 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3161 struct window *w2;
3162 struct glyph_matrix *m2;
3163 int m2_from;
3164
3165 w2 = frame_row_to_window (root, frame_to);
3166 m2 = w2->current_matrix;
3167 m2_from = frame_from - m2->matrix_y;
3168 copy_row_except_pointers (m->rows + window_to,
3169 m2->rows + m2_from);
3170
3171 /* If frame line is empty, window line is empty, too. */
3172 if (!retained_p[copy_from[i]])
3173 m->rows[window_to].enabled_p = 0;
3174 sync_p = 1;
3175 }
3176 else if (from_inside_window_p)
3177 sync_p = 1;
3178 }
3179
3180 /* If there was a copy between windows, make sure glyph
3181 pointers are in sync with the frame matrix. */
3182 if (sync_p)
3183 sync_window_with_frame_matrix_rows (w);
3184
3185 /* Check that no pointers are lost. */
3186 CHECK_MATRIX (m);
3187 }
3188
3189 /* Next window on same level. */
3190 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3191 }
3192 }
3193
3194
3195 #if GLYPH_DEBUG
3196
3197 /* Check that window and frame matrices agree about their
3198 understanding where glyphs of the rows are to find. For each
3199 window in the window tree rooted at W, check that rows in the
3200 matrices of leaf window agree with their frame matrices about
3201 glyph pointers. */
3202
3203 void
3204 check_window_matrix_pointers (w)
3205 struct window *w;
3206 {
3207 while (w)
3208 {
3209 if (!NILP (w->hchild))
3210 check_window_matrix_pointers (XWINDOW (w->hchild));
3211 else if (!NILP (w->vchild))
3212 check_window_matrix_pointers (XWINDOW (w->vchild));
3213 else
3214 {
3215 struct frame *f = XFRAME (w->frame);
3216 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3217 check_matrix_pointers (w->current_matrix, f->current_matrix);
3218 }
3219
3220 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3221 }
3222 }
3223
3224
3225 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3226 a window and FRAME_MATRIX is the corresponding frame matrix. For
3227 each row in WINDOW_MATRIX check that it's a slice of the
3228 corresponding frame row. If it isn't, abort. */
3229
3230 static void
3231 check_matrix_pointers (window_matrix, frame_matrix)
3232 struct glyph_matrix *window_matrix, *frame_matrix;
3233 {
3234 /* Row number in WINDOW_MATRIX. */
3235 int i = 0;
3236
3237 /* Row number corresponding to I in FRAME_MATRIX. */
3238 int j = window_matrix->matrix_y;
3239
3240 /* For all rows check that the row in the window matrix is a
3241 slice of the row in the frame matrix. If it isn't we didn't
3242 mirror an operation on the frame matrix correctly. */
3243 while (i < window_matrix->nrows)
3244 {
3245 if (!glyph_row_slice_p (window_matrix->rows + i,
3246 frame_matrix->rows + j))
3247 abort ();
3248 ++i, ++j;
3249 }
3250 }
3251
3252 #endif /* GLYPH_DEBUG != 0 */
3253
3254
3255 \f
3256 /**********************************************************************
3257 VPOS and HPOS translations
3258 **********************************************************************/
3259
3260 #if GLYPH_DEBUG
3261
3262 /* Translate vertical position VPOS which is relative to window W to a
3263 vertical position relative to W's frame. */
3264
3265 static int
3266 window_to_frame_vpos (w, vpos)
3267 struct window *w;
3268 int vpos;
3269 {
3270 struct frame *f = XFRAME (w->frame);
3271
3272 xassert (!FRAME_WINDOW_P (f));
3273 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3274 vpos += WINDOW_TOP_EDGE_LINE (w);
3275 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3276 return vpos;
3277 }
3278
3279
3280 /* Translate horizontal position HPOS which is relative to window W to
3281 a horizontal position relative to W's frame. */
3282
3283 static int
3284 window_to_frame_hpos (w, hpos)
3285 struct window *w;
3286 int hpos;
3287 {
3288 struct frame *f = XFRAME (w->frame);
3289
3290 xassert (!FRAME_WINDOW_P (f));
3291 hpos += WINDOW_LEFT_EDGE_COL (w);
3292 return hpos;
3293 }
3294
3295 #endif /* GLYPH_DEBUG */
3296
3297
3298 \f
3299 /**********************************************************************
3300 Redrawing Frames
3301 **********************************************************************/
3302
3303 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3304 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3305 (frame)
3306 Lisp_Object frame;
3307 {
3308 struct frame *f;
3309
3310 CHECK_LIVE_FRAME (frame);
3311 f = XFRAME (frame);
3312
3313 /* Ignore redraw requests, if frame has no glyphs yet.
3314 (Implementation note: It still has to be checked why we are
3315 called so early here). */
3316 if (!glyphs_initialized_initially_p)
3317 return Qnil;
3318
3319 update_begin (f);
3320 if (FRAME_MSDOS_P (f))
3321 set_terminal_modes ();
3322 clear_frame ();
3323 clear_current_matrices (f);
3324 update_end (f);
3325 fflush (stdout);
3326 windows_or_buffers_changed++;
3327 /* Mark all windows as inaccurate, so that every window will have
3328 its redisplay done. */
3329 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3330 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3331 f->garbaged = 0;
3332 return Qnil;
3333 }
3334
3335
3336 /* Redraw frame F. This is nothing more than a call to the Lisp
3337 function redraw-frame. */
3338
3339 void
3340 redraw_frame (f)
3341 struct frame *f;
3342 {
3343 Lisp_Object frame;
3344 XSETFRAME (frame, f);
3345 Fredraw_frame (frame);
3346 }
3347
3348
3349 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3350 doc: /* Clear and redisplay all visible frames. */)
3351 ()
3352 {
3353 Lisp_Object tail, frame;
3354
3355 FOR_EACH_FRAME (tail, frame)
3356 if (FRAME_VISIBLE_P (XFRAME (frame)))
3357 Fredraw_frame (frame);
3358
3359 return Qnil;
3360 }
3361
3362
3363 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3364 visible frames marked as garbaged. */
3365
3366 void
3367 redraw_garbaged_frames ()
3368 {
3369 Lisp_Object tail, frame;
3370
3371 FOR_EACH_FRAME (tail, frame)
3372 if (FRAME_VISIBLE_P (XFRAME (frame))
3373 && FRAME_GARBAGED_P (XFRAME (frame)))
3374 Fredraw_frame (frame);
3375 }
3376
3377
3378 \f
3379 /***********************************************************************
3380 Direct Operations
3381 ***********************************************************************/
3382
3383 /* Try to update display and current glyph matrix directly.
3384
3385 This function is called after a character G has been inserted into
3386 current_buffer. It tries to update the current glyph matrix and
3387 perform appropriate screen output to reflect the insertion. If it
3388 succeeds, the global flag redisplay_performed_directly_p will be
3389 set to 1, and thereby prevent the more costly general redisplay
3390 from running (see redisplay_internal).
3391
3392 This function is not called for `hairy' character insertions.
3393 In particular, it is not called when after or before change
3394 functions exist, like they are used by font-lock. See keyboard.c
3395 for details where this function is called. */
3396
3397 int
3398 direct_output_for_insert (g)
3399 int g;
3400 {
3401 register struct frame *f = SELECTED_FRAME ();
3402 struct window *w = XWINDOW (selected_window);
3403 struct it it, it2;
3404 struct glyph_row *glyph_row;
3405 struct glyph *glyphs, *glyph, *end;
3406 int n;
3407 /* Non-null means that redisplay of W is based on window matrices. */
3408 int window_redisplay_p = FRAME_WINDOW_P (f);
3409 /* Non-null means we are in overwrite mode. */
3410 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3411 int added_width;
3412 struct text_pos pos;
3413 int delta, delta_bytes;
3414
3415 /* Not done directly. */
3416 redisplay_performed_directly_p = 0;
3417
3418 /* Quickly give up for some common cases. */
3419 if (cursor_in_echo_area
3420 /* Give up if fonts have changed. */
3421 || fonts_changed_p
3422 /* Give up if face attributes have been changed. */
3423 || face_change_count
3424 /* Give up if cursor position not really known. */
3425 || !display_completed
3426 /* Give up if buffer appears in two places. */
3427 || buffer_shared > 1
3428 /* Give up if currently displaying a message instead of the
3429 minibuffer contents. */
3430 || (EQ (selected_window, minibuf_window)
3431 && EQ (minibuf_window, echo_area_window))
3432 /* Give up for hscrolled mini-buffer because display of the prompt
3433 is handled specially there (see display_line). */
3434 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3435 /* Give up if overwriting in the middle of a line. */
3436 || (overwrite_p
3437 && PT != ZV
3438 && FETCH_BYTE (PT) != '\n')
3439 /* Give up for tabs and line ends. */
3440 || g == '\t'
3441 || g == '\n'
3442 || g == '\r'
3443 /* Give up if unable to display the cursor in the window. */
3444 || w->cursor.vpos < 0
3445 /* Give up if we are showing a message or just cleared the message
3446 because we might need to resize the echo area window. */
3447 || !NILP (echo_area_buffer[0])
3448 || !NILP (echo_area_buffer[1])
3449 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3450 /* Can't do it in a continued line because continuation
3451 lines would change. */
3452 (glyph_row->continued_p
3453 /* Can't use this method if the line overlaps others or is
3454 overlapped by others because these other lines would
3455 have to be redisplayed. */
3456 || glyph_row->overlapping_p
3457 || glyph_row->overlapped_p))
3458 /* Can't do it for partial width windows on terminal frames
3459 because we can't clear to eol in such a window. */
3460 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3461 return 0;
3462
3463 /* If we can't insert glyphs, we can use this method only
3464 at the end of a line. */
3465 if (!char_ins_del_ok)
3466 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3467 return 0;
3468
3469 /* Set up a display iterator structure for W. Glyphs will be
3470 produced in scratch_glyph_row. Current position is W's cursor
3471 position. */
3472 clear_glyph_row (&scratch_glyph_row);
3473 SET_TEXT_POS (pos, PT, PT_BYTE);
3474 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3475 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3476 DEFAULT_FACE_ID);
3477
3478 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3479 if (glyph_row->mouse_face_p)
3480 return 0;
3481
3482 /* Give up if highlighting trailing whitespace and we have trailing
3483 whitespace in glyph_row. We would have to remove the trailing
3484 whitespace face in that case. */
3485 if (!NILP (Vshow_trailing_whitespace)
3486 && glyph_row->used[TEXT_AREA])
3487 {
3488 struct glyph *last;
3489
3490 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3491 if (last->type == STRETCH_GLYPH
3492 || (last->type == CHAR_GLYPH
3493 && last->u.ch == ' '))
3494 return 0;
3495 }
3496
3497 /* Give up if there are overlay strings at pos. This would fail
3498 if the overlay string has newlines in it. */
3499 if (STRINGP (it.string))
3500 return 0;
3501
3502 it.hpos = w->cursor.hpos;
3503 it.vpos = w->cursor.vpos;
3504 it.current_x = w->cursor.x + it.first_visible_x;
3505 it.current_y = w->cursor.y;
3506 it.end_charpos = PT;
3507 it.stop_charpos = min (PT, it.stop_charpos);
3508 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3509
3510 /* More than one display element may be returned for PT - 1 if
3511 (i) it's a control character which is translated into `\003' or
3512 `^C', or (ii) it has a display table entry, or (iii) it's a
3513 combination of both. */
3514 delta = delta_bytes = 0;
3515 while (get_next_display_element (&it))
3516 {
3517 PRODUCE_GLYPHS (&it);
3518
3519 /* Give up if glyph doesn't fit completely on the line. */
3520 if (it.current_x >= it.last_visible_x)
3521 return 0;
3522
3523 /* Give up if new glyph has different ascent or descent than
3524 the original row, or if it is not a character glyph. */
3525 if (glyph_row->ascent != it.ascent
3526 || glyph_row->height != it.ascent + it.descent
3527 || glyph_row->phys_ascent != it.phys_ascent
3528 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3529 || it.what != IT_CHARACTER)
3530 return 0;
3531
3532 delta += 1;
3533 delta_bytes += it.len;
3534 set_iterator_to_next (&it, 1);
3535 }
3536
3537 /* Give up if we hit the right edge of the window. We would have
3538 to insert truncation or continuation glyphs. */
3539 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3540 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3541 return 0;
3542
3543 /* Give up if there is a \t following in the line. */
3544 it2 = it;
3545 it2.end_charpos = ZV;
3546 it2.stop_charpos = min (it2.stop_charpos, ZV);
3547 while (get_next_display_element (&it2)
3548 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3549 {
3550 if (it2.c == '\t')
3551 return 0;
3552 set_iterator_to_next (&it2, 1);
3553 }
3554
3555 /* Number of new glyphs produced. */
3556 n = it.glyph_row->used[TEXT_AREA];
3557
3558 /* Start and end of glyphs in original row. */
3559 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3560 end = glyph_row->glyphs[1 + TEXT_AREA];
3561
3562 /* Make room for new glyphs, then insert them. */
3563 xassert (end - glyphs - n >= 0);
3564 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3565 (end - glyphs - n) * sizeof (*end));
3566 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3567 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3568 end - glyph_row->glyphs[TEXT_AREA]);
3569
3570 /* Compute new line width. */
3571 glyph = glyph_row->glyphs[TEXT_AREA];
3572 end = glyph + glyph_row->used[TEXT_AREA];
3573 glyph_row->pixel_width = glyph_row->x;
3574 while (glyph < end)
3575 {
3576 glyph_row->pixel_width += glyph->pixel_width;
3577 ++glyph;
3578 }
3579
3580 /* Increment buffer positions for glyphs following the newly
3581 inserted ones. */
3582 for (glyph = glyphs + n; glyph < end; ++glyph)
3583 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3584 glyph->charpos += delta;
3585
3586 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3587 {
3588 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3589 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3590 }
3591
3592 /* Adjust positions in lines following the one we are in. */
3593 increment_matrix_positions (w->current_matrix,
3594 w->cursor.vpos + 1,
3595 w->current_matrix->nrows,
3596 delta, delta_bytes);
3597
3598 glyph_row->contains_overlapping_glyphs_p
3599 |= it.glyph_row->contains_overlapping_glyphs_p;
3600
3601 glyph_row->displays_text_p = 1;
3602 w->window_end_vpos = make_number (max (w->cursor.vpos,
3603 XFASTINT (w->window_end_vpos)));
3604
3605 if (!NILP (Vshow_trailing_whitespace))
3606 highlight_trailing_whitespace (it.f, glyph_row);
3607
3608 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3609 In the middle, we have to insert glyphs. Note that this is now
3610 implemented for X frames. The implementation uses updated_window
3611 and updated_row. */
3612 updated_row = glyph_row;
3613 updated_area = TEXT_AREA;
3614 update_begin (f);
3615 if (rif)
3616 {
3617 rif->update_window_begin_hook (w);
3618
3619 if (glyphs == end - n
3620 /* In front of a space added by append_space. */
3621 || (glyphs == end - n - 1
3622 && (end - n)->charpos <= 0))
3623 rif->write_glyphs (glyphs, n);
3624 else
3625 rif->insert_glyphs (glyphs, n);
3626 }
3627 else
3628 {
3629 if (glyphs == end - n)
3630 write_glyphs (glyphs, n);
3631 else
3632 insert_glyphs (glyphs, n);
3633 }
3634
3635 w->cursor.hpos += n;
3636 w->cursor.x = it.current_x - it.first_visible_x;
3637 xassert (w->cursor.hpos >= 0
3638 && w->cursor.hpos < w->desired_matrix->matrix_w);
3639
3640 /* How to set the cursor differs depending on whether we are
3641 using a frame matrix or a window matrix. Note that when
3642 a frame matrix is used, cursor_to expects frame coordinates,
3643 and the X and Y parameters are not used. */
3644 if (window_redisplay_p)
3645 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3646 w->cursor.y, w->cursor.x);
3647 else
3648 {
3649 int x, y;
3650 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3651 + (INTEGERP (w->left_margin_cols)
3652 ? XFASTINT (w->left_margin_cols)
3653 : 0));
3654 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3655 cursor_to (y, x);
3656 }
3657
3658 if (rif)
3659 rif->update_window_end_hook (w, 1, 0);
3660 update_end (f);
3661 updated_row = NULL;
3662 fflush (stdout);
3663
3664 TRACE ((stderr, "direct output for insert\n"));
3665 mark_window_display_accurate (it.window, 1);
3666 redisplay_performed_directly_p = 1;
3667 return 1;
3668 }
3669
3670
3671 /* Perform a direct display update for moving PT by N positions
3672 left or right. N < 0 means a movement backwards. This function
3673 is currently only called for N == 1 or N == -1. */
3674
3675 int
3676 direct_output_forward_char (n)
3677 int n;
3678 {
3679 struct frame *f = SELECTED_FRAME ();
3680 struct window *w = XWINDOW (selected_window);
3681 struct glyph_row *row;
3682
3683 /* Give up if point moved out of or into a composition. */
3684 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3685 current_buffer, PT))
3686 return 0;
3687
3688 /* Give up if face attributes have been changed. */
3689 if (face_change_count)
3690 return 0;
3691
3692 /* Give up if current matrix is not up to date or we are
3693 displaying a message. */
3694 if (!display_completed || cursor_in_echo_area)
3695 return 0;
3696
3697 /* Give up if the buffer's direction is reversed. */
3698 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3699 return 0;
3700
3701 /* Can't use direct output if highlighting a region. */
3702 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3703 return 0;
3704
3705 /* Can't use direct output if highlighting trailing whitespace. */
3706 if (!NILP (Vshow_trailing_whitespace))
3707 return 0;
3708
3709 /* Give up if we are showing a message or just cleared the message
3710 because we might need to resize the echo area window. */
3711 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3712 return 0;
3713
3714 /* Give up if currently displaying a message instead of the
3715 minibuffer contents. */
3716 if (XWINDOW (minibuf_window) == w
3717 && EQ (minibuf_window, echo_area_window))
3718 return 0;
3719
3720 /* Give up if we don't know where the cursor is. */
3721 if (w->cursor.vpos < 0)
3722 return 0;
3723
3724 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3725
3726 /* Give up if PT is outside of the last known cursor row. */
3727 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3728 || PT >= MATRIX_ROW_END_CHARPOS (row))
3729 return 0;
3730
3731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3732
3733 w->last_cursor = w->cursor;
3734 XSETFASTINT (w->last_point, PT);
3735
3736 xassert (w->cursor.hpos >= 0
3737 && w->cursor.hpos < w->desired_matrix->matrix_w);
3738
3739 if (FRAME_WINDOW_P (f))
3740 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3741 w->cursor.y, w->cursor.x);
3742 else
3743 {
3744 int x, y;
3745 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3746 + (INTEGERP (w->left_margin_cols)
3747 ? XFASTINT (w->left_margin_cols)
3748 : 0));
3749 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3750 cursor_to (y, x);
3751 }
3752
3753 fflush (stdout);
3754 redisplay_performed_directly_p = 1;
3755 return 1;
3756 }
3757
3758
3759 \f
3760 /***********************************************************************
3761 Frame Update
3762 ***********************************************************************/
3763
3764 /* Update frame F based on the data in desired matrices.
3765
3766 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3767 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3768 scrolling.
3769
3770 Value is non-zero if redisplay was stopped due to pending input. */
3771
3772 int
3773 update_frame (f, force_p, inhibit_hairy_id_p)
3774 struct frame *f;
3775 int force_p;
3776 int inhibit_hairy_id_p;
3777 {
3778 /* 1 means display has been paused because of pending input. */
3779 int paused_p;
3780 struct window *root_window = XWINDOW (f->root_window);
3781
3782 if (FRAME_WINDOW_P (f))
3783 {
3784 /* We are working on window matrix basis. All windows whose
3785 flag must_be_updated_p is set have to be updated. */
3786
3787 /* Record that we are not working on frame matrices. */
3788 set_frame_matrix_frame (NULL);
3789
3790 /* Update all windows in the window tree of F, maybe stopping
3791 when pending input is detected. */
3792 update_begin (f);
3793
3794 /* Update the menu bar on X frames that don't have toolkit
3795 support. */
3796 if (WINDOWP (f->menu_bar_window))
3797 update_window (XWINDOW (f->menu_bar_window), 1);
3798
3799 /* Update the tool-bar window, if present. */
3800 if (WINDOWP (f->tool_bar_window))
3801 {
3802 struct window *w = XWINDOW (f->tool_bar_window);
3803
3804 /* Update tool-bar window. */
3805 if (w->must_be_updated_p)
3806 {
3807 Lisp_Object tem;
3808
3809 update_window (w, 1);
3810 w->must_be_updated_p = 0;
3811
3812 /* Swap tool-bar strings. We swap because we want to
3813 reuse strings. */
3814 tem = f->current_tool_bar_string;
3815 f->current_tool_bar_string = f->desired_tool_bar_string;
3816 f->desired_tool_bar_string = tem;
3817 }
3818 }
3819
3820
3821 /* Update windows. */
3822 paused_p = update_window_tree (root_window, force_p);
3823 update_end (f);
3824
3825 #if 0 /* This flush is a performance bottleneck under X,
3826 and it doesn't seem to be necessary anyway. */
3827 rif->flush_display (f);
3828 #endif
3829 }
3830 else
3831 {
3832 /* We are working on frame matrix basis. Set the frame on whose
3833 frame matrix we operate. */
3834 set_frame_matrix_frame (f);
3835
3836 /* Build F's desired matrix from window matrices. */
3837 build_frame_matrix (f);
3838
3839 /* Update the display */
3840 update_begin (f);
3841 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3842 update_end (f);
3843
3844 if (termscript)
3845 fflush (termscript);
3846 fflush (stdout);
3847
3848 /* Check window matrices for lost pointers. */
3849 #if GLYPH_DEBUG
3850 check_window_matrix_pointers (root_window);
3851 add_frame_display_history (f, paused_p);
3852 #endif
3853 }
3854
3855 /* Reset flags indicating that a window should be updated. */
3856 set_window_update_flags (root_window, 0);
3857
3858 display_completed = !paused_p;
3859 return paused_p;
3860 }
3861
3862
3863 \f
3864 /************************************************************************
3865 Window-based updates
3866 ************************************************************************/
3867
3868 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3869 don't stop updating when input is pending. */
3870
3871 static int
3872 update_window_tree (w, force_p)
3873 struct window *w;
3874 int force_p;
3875 {
3876 int paused_p = 0;
3877
3878 while (w && !paused_p)
3879 {
3880 if (!NILP (w->hchild))
3881 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3882 else if (!NILP (w->vchild))
3883 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3884 else if (w->must_be_updated_p)
3885 paused_p |= update_window (w, force_p);
3886
3887 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3888 }
3889
3890 return paused_p;
3891 }
3892
3893
3894 /* Update window W if its flag must_be_updated_p is non-zero. If
3895 FORCE_P is non-zero, don't stop updating if input is pending. */
3896
3897 void
3898 update_single_window (w, force_p)
3899 struct window *w;
3900 int force_p;
3901 {
3902 if (w->must_be_updated_p)
3903 {
3904 struct frame *f = XFRAME (WINDOW_FRAME (w));
3905
3906 /* Record that this is not a frame-based redisplay. */
3907 set_frame_matrix_frame (NULL);
3908
3909 /* Update W. */
3910 update_begin (f);
3911 update_window (w, force_p);
3912 update_end (f);
3913
3914 /* Reset flag in W. */
3915 w->must_be_updated_p = 0;
3916 }
3917 }
3918
3919
3920 /* Redraw lines from the current matrix of window W that are
3921 overlapped by other rows. YB is bottom-most y-position in W. */
3922
3923 static void
3924 redraw_overlapped_rows (w, yb)
3925 struct window *w;
3926 int yb;
3927 {
3928 int i;
3929
3930 /* If rows overlapping others have been changed, the rows being
3931 overlapped have to be redrawn. This won't draw lines that have
3932 already been drawn in update_window_line because overlapped_p in
3933 desired rows is 0, so after row assignment overlapped_p in
3934 current rows is 0. */
3935 for (i = 0; i < w->current_matrix->nrows; ++i)
3936 {
3937 struct glyph_row *row = w->current_matrix->rows + i;
3938
3939 if (!row->enabled_p)
3940 break;
3941 else if (row->mode_line_p)
3942 continue;
3943
3944 if (row->overlapped_p)
3945 {
3946 enum glyph_row_area area;
3947
3948 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3949 {
3950 updated_row = row;
3951 updated_area = area;
3952 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3953 if (row->used[area])
3954 rif->write_glyphs (row->glyphs[area], row->used[area]);
3955 rif->clear_end_of_line (-1);
3956 }
3957
3958 row->overlapped_p = 0;
3959 }
3960
3961 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3962 break;
3963 }
3964 }
3965
3966
3967 /* Redraw lines from the current matrix of window W that overlap
3968 others. YB is bottom-most y-position in W. */
3969
3970 static void
3971 redraw_overlapping_rows (w, yb)
3972 struct window *w;
3973 int yb;
3974 {
3975 int i, bottom_y;
3976 struct glyph_row *row;
3977
3978 for (i = 0; i < w->current_matrix->nrows; ++i)
3979 {
3980 row = w->current_matrix->rows + i;
3981
3982 if (!row->enabled_p)
3983 break;
3984 else if (row->mode_line_p)
3985 continue;
3986
3987 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3988
3989 if (row->overlapping_p && i > 0 && bottom_y < yb)
3990 {
3991 if (row->used[LEFT_MARGIN_AREA])
3992 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3993
3994 if (row->used[TEXT_AREA])
3995 rif->fix_overlapping_area (w, row, TEXT_AREA);
3996
3997 if (row->used[RIGHT_MARGIN_AREA])
3998 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3999
4000 /* Record in neighbour rows that ROW overwrites part of their
4001 display. */
4002 if (row->phys_ascent > row->ascent && i > 0)
4003 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4004 if ((row->phys_height - row->phys_ascent
4005 > row->height - row->ascent)
4006 && bottom_y < yb)
4007 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4008 }
4009
4010 if (bottom_y >= yb)
4011 break;
4012 }
4013 }
4014
4015
4016 #ifdef GLYPH_DEBUG
4017
4018 /* Check that no row in the current matrix of window W is enabled
4019 which is below what's displayed in the window. */
4020
4021 void
4022 check_current_matrix_flags (w)
4023 struct window *w;
4024 {
4025 int last_seen_p = 0;
4026 int i, yb = window_text_bottom_y (w);
4027
4028 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4029 {
4030 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4031 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4032 last_seen_p = 1;
4033 else if (last_seen_p && row->enabled_p)
4034 abort ();
4035 }
4036 }
4037
4038 #endif /* GLYPH_DEBUG */
4039
4040
4041 /* Update display of window W. FORCE_P non-zero means that we should
4042 not stop when detecting pending input. */
4043
4044 static int
4045 update_window (w, force_p)
4046 struct window *w;
4047 int force_p;
4048 {
4049 struct glyph_matrix *desired_matrix = w->desired_matrix;
4050 int paused_p;
4051 int preempt_count = baud_rate / 2400 + 1;
4052 extern int input_pending;
4053 extern Lisp_Object do_mouse_tracking;
4054 #if GLYPH_DEBUG
4055 struct frame *f = XFRAME (WINDOW_FRAME (w));
4056 #endif
4057
4058 /* Check that W's frame doesn't have glyph matrices. */
4059 xassert (FRAME_WINDOW_P (f));
4060 xassert (updating_frame != NULL);
4061
4062 /* Check pending input the first time so that we can quickly return. */
4063 if (redisplay_dont_pause)
4064 force_p = 1;
4065 else
4066 detect_input_pending ();
4067
4068 /* If forced to complete the update, or if no input is pending, do
4069 the update. */
4070 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4071 {
4072 struct glyph_row *row, *end;
4073 struct glyph_row *mode_line_row;
4074 struct glyph_row *header_line_row;
4075 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4076
4077 rif->update_window_begin_hook (w);
4078 yb = window_text_bottom_y (w);
4079
4080 /* If window has a header line, update it before everything else.
4081 Adjust y-positions of other rows by the header line height. */
4082 row = desired_matrix->rows;
4083 end = row + desired_matrix->nrows - 1;
4084
4085 if (row->mode_line_p)
4086 {
4087 header_line_row = row;
4088 ++row;
4089 }
4090 else
4091 header_line_row = NULL;
4092
4093 /* Update the mode line, if necessary. */
4094 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4095 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4096 {
4097 mode_line_row->y = yb;
4098 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4099 desired_matrix),
4100 &mouse_face_overwritten_p);
4101 changed_p = 1;
4102 }
4103
4104 /* Find first enabled row. Optimizations in redisplay_internal
4105 may lead to an update with only one row enabled. There may
4106 be also completely empty matrices. */
4107 while (row < end && !row->enabled_p)
4108 ++row;
4109
4110 /* Try reusing part of the display by copying. */
4111 if (row < end && !desired_matrix->no_scrolling_p)
4112 {
4113 int rc = scrolling_window (w, header_line_row != NULL);
4114 if (rc < 0)
4115 {
4116 /* All rows were found to be equal. */
4117 paused_p = 0;
4118 goto set_cursor;
4119 }
4120 else if (rc > 0)
4121 /* We've scrolled the display. */
4122 force_p = 1;
4123 changed_p = 1;
4124 }
4125
4126 /* Update the header line after scrolling because a new header
4127 line would otherwise overwrite lines at the top of the window
4128 that can be scrolled. */
4129 if (header_line_row && header_line_row->enabled_p)
4130 {
4131 header_line_row->y = 0;
4132 update_window_line (w, 0, &mouse_face_overwritten_p);
4133 changed_p = 1;
4134 }
4135
4136 /* Update the rest of the lines. */
4137 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4138 if (row->enabled_p)
4139 {
4140 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4141 int i;
4142
4143 /* We'll have to play a little bit with when to
4144 detect_input_pending. If it's done too often,
4145 scrolling large windows with repeated scroll-up
4146 commands will too quickly pause redisplay. */
4147 if (!force_p && ++n_updated % preempt_count == 0)
4148 detect_input_pending ();
4149
4150 changed_p |= update_window_line (w, vpos,
4151 &mouse_face_overwritten_p);
4152
4153 /* Mark all rows below the last visible one in the current
4154 matrix as invalid. This is necessary because of
4155 variable line heights. Consider the case of three
4156 successive redisplays, where the first displays 5
4157 lines, the second 3 lines, and the third 5 lines again.
4158 If the second redisplay wouldn't mark rows in the
4159 current matrix invalid, the third redisplay might be
4160 tempted to optimize redisplay based on lines displayed
4161 in the first redisplay. */
4162 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4163 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4164 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4165 }
4166
4167 /* Was display preempted? */
4168 paused_p = row < end;
4169
4170 set_cursor:
4171
4172 /* Fix the appearance of overlapping/overlapped rows. */
4173 if (!paused_p && !w->pseudo_window_p)
4174 {
4175 if (changed_p && rif->fix_overlapping_area)
4176 {
4177 redraw_overlapped_rows (w, yb);
4178 redraw_overlapping_rows (w, yb);
4179 }
4180
4181 /* Make cursor visible at cursor position of W. */
4182 set_window_cursor_after_update (w);
4183
4184 #if 0 /* Check that current matrix invariants are satisfied. This is
4185 for debugging only. See the comment of check_matrix_invariants. */
4186 IF_DEBUG (check_matrix_invariants (w));
4187 #endif
4188 }
4189
4190 #if GLYPH_DEBUG
4191 /* Remember the redisplay method used to display the matrix. */
4192 strcpy (w->current_matrix->method, w->desired_matrix->method);
4193 #endif
4194
4195 /* End the update of window W. Don't set the cursor if we
4196 paused updating the display because in this case,
4197 set_window_cursor_after_update hasn't been called, and
4198 output_cursor doesn't contain the cursor location. */
4199 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4200 }
4201 else
4202 paused_p = 1;
4203
4204 #if GLYPH_DEBUG
4205 /* check_current_matrix_flags (w); */
4206 add_window_display_history (w, w->current_matrix->method, paused_p);
4207 #endif
4208
4209 clear_glyph_matrix (desired_matrix);
4210
4211 return paused_p;
4212 }
4213
4214
4215 /* Update the display of area AREA in window W, row number VPOS.
4216 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4217
4218 static void
4219 update_marginal_area (w, area, vpos)
4220 struct window *w;
4221 int area, vpos;
4222 {
4223 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4224
4225 /* Let functions in xterm.c know what area subsequent X positions
4226 will be relative to. */
4227 updated_area = area;
4228
4229 /* Set cursor to start of glyphs, write them, and clear to the end
4230 of the area. I don't think that something more sophisticated is
4231 necessary here, since marginal areas will not be the default. */
4232 rif->cursor_to (vpos, 0, desired_row->y, 0);
4233 if (desired_row->used[area])
4234 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4235 rif->clear_end_of_line (-1);
4236 }
4237
4238
4239 /* Update the display of the text area of row VPOS in window W.
4240 Value is non-zero if display has changed. */
4241
4242 static int
4243 update_text_area (w, vpos)
4244 struct window *w;
4245 int vpos;
4246 {
4247 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4248 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4249 int changed_p = 0;
4250
4251 /* Let functions in xterm.c know what area subsequent X positions
4252 will be relative to. */
4253 updated_area = TEXT_AREA;
4254
4255 /* If rows are at different X or Y, or rows have different height,
4256 or the current row is marked invalid, write the entire line. */
4257 if (!current_row->enabled_p
4258 || desired_row->y != current_row->y
4259 || desired_row->ascent != current_row->ascent
4260 || desired_row->phys_ascent != current_row->phys_ascent
4261 || desired_row->phys_height != current_row->phys_height
4262 || desired_row->visible_height != current_row->visible_height
4263 || current_row->overlapped_p
4264 || current_row->mouse_face_p
4265 || current_row->x != desired_row->x)
4266 {
4267 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4268
4269 if (desired_row->used[TEXT_AREA])
4270 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4271 desired_row->used[TEXT_AREA]);
4272
4273 /* Clear to end of window. */
4274 rif->clear_end_of_line (-1);
4275 changed_p = 1;
4276
4277 /* This erases the cursor. We do this here because
4278 notice_overwritten_cursor cannot easily check this, which
4279 might indicate that the whole functionality of
4280 notice_overwritten_cursor would better be implemented here.
4281 On the other hand, we need notice_overwritten_cursor as long
4282 as mouse highlighting is done asynchronously outside of
4283 redisplay. */
4284 if (vpos == w->phys_cursor.vpos)
4285 w->phys_cursor_on_p = 0;
4286 }
4287 else
4288 {
4289 int stop, i, x;
4290 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4291 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4292 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4293 int desired_stop_pos = desired_row->used[TEXT_AREA];
4294
4295 /* If the desired row extends its face to the text area end,
4296 make sure we write at least one glyph, so that the face
4297 extension actually takes place. */
4298 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4299 --desired_stop_pos;
4300
4301 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4302 i = 0;
4303 x = desired_row->x;
4304
4305 /* Loop over glyphs that current and desired row may have
4306 in common. */
4307 while (i < stop)
4308 {
4309 int can_skip_p = 1;
4310
4311 /* Skip over glyphs that both rows have in common. These
4312 don't have to be written. We can't skip if the last
4313 current glyph overlaps the glyph to its right. For
4314 example, consider a current row of `if ' with the `f' in
4315 Courier bold so that it overlaps the ` ' to its right.
4316 If the desired row is ` ', we would skip over the space
4317 after the `if' and there would remain a pixel from the
4318 `f' on the screen. */
4319 if (overlapping_glyphs_p && i > 0)
4320 {
4321 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4322 int left, right;
4323
4324 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4325 &left, &right);
4326 can_skip_p = right == 0;
4327 }
4328
4329 if (can_skip_p)
4330 {
4331 while (i < stop
4332 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4333 {
4334 x += desired_glyph->pixel_width;
4335 ++desired_glyph, ++current_glyph, ++i;
4336 }
4337
4338 /* Consider the case that the current row contains "xxx
4339 ppp ggg" in italic Courier font, and the desired row
4340 is "xxx ggg". The character `p' has lbearing, `g'
4341 has not. The loop above will stop in front of the
4342 first `p' in the current row. If we would start
4343 writing glyphs there, we wouldn't erase the lbearing
4344 of the `p'. The rest of the lbearing problem is then
4345 taken care of by draw_glyphs. */
4346 if (overlapping_glyphs_p
4347 && i > 0
4348 && i < current_row->used[TEXT_AREA]
4349 && (current_row->used[TEXT_AREA]
4350 != desired_row->used[TEXT_AREA]))
4351 {
4352 int left, right;
4353
4354 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4355 &left, &right);
4356 while (left > 0 && i > 0)
4357 {
4358 --i, --desired_glyph, --current_glyph;
4359 x -= desired_glyph->pixel_width;
4360 left -= desired_glyph->pixel_width;
4361 }
4362 }
4363 }
4364
4365 /* Try to avoid writing the entire rest of the desired row
4366 by looking for a resync point. This mainly prevents
4367 mode line flickering in the case the mode line is in
4368 fixed-pitch font, which it usually will be. */
4369 if (i < desired_row->used[TEXT_AREA])
4370 {
4371 int start_x = x, start_hpos = i;
4372 struct glyph *start = desired_glyph;
4373 int current_x = x;
4374 int skip_first_p = !can_skip_p;
4375
4376 /* Find the next glyph that's equal again. */
4377 while (i < stop
4378 && (skip_first_p
4379 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4380 && x == current_x)
4381 {
4382 x += desired_glyph->pixel_width;
4383 current_x += current_glyph->pixel_width;
4384 ++desired_glyph, ++current_glyph, ++i;
4385 skip_first_p = 0;
4386 }
4387
4388 if (i == start_hpos || x != current_x)
4389 {
4390 i = start_hpos;
4391 x = start_x;
4392 desired_glyph = start;
4393 break;
4394 }
4395
4396 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4397 rif->write_glyphs (start, i - start_hpos);
4398 changed_p = 1;
4399 }
4400 }
4401
4402 /* Write the rest. */
4403 if (i < desired_row->used[TEXT_AREA])
4404 {
4405 rif->cursor_to (vpos, i, desired_row->y, x);
4406 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4407 changed_p = 1;
4408 }
4409
4410 /* Maybe clear to end of line. */
4411 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4412 {
4413 /* If new row extends to the end of the text area, nothing
4414 has to be cleared, if and only if we did a write_glyphs
4415 above. This is made sure by setting desired_stop_pos
4416 appropriately above. */
4417 xassert (i < desired_row->used[TEXT_AREA]);
4418 }
4419 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4420 {
4421 /* If old row extends to the end of the text area, clear. */
4422 if (i >= desired_row->used[TEXT_AREA])
4423 rif->cursor_to (vpos, i, desired_row->y,
4424 desired_row->pixel_width);
4425 rif->clear_end_of_line (-1);
4426 changed_p = 1;
4427 }
4428 else if (desired_row->pixel_width < current_row->pixel_width)
4429 {
4430 /* Otherwise clear to the end of the old row. Everything
4431 after that position should be clear already. */
4432 int x;
4433
4434 if (i >= desired_row->used[TEXT_AREA])
4435 rif->cursor_to (vpos, i, desired_row->y,
4436 desired_row->pixel_width);
4437
4438 /* If cursor is displayed at the end of the line, make sure
4439 it's cleared. Nowadays we don't have a phys_cursor_glyph
4440 with which to erase the cursor (because this method
4441 doesn't work with lbearing/rbearing), so we must do it
4442 this way. */
4443 if (vpos == w->phys_cursor.vpos
4444 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4445 {
4446 w->phys_cursor_on_p = 0;
4447 x = -1;
4448 }
4449 else
4450 x = current_row->pixel_width;
4451 rif->clear_end_of_line (x);
4452 changed_p = 1;
4453 }
4454 }
4455
4456 return changed_p;
4457 }
4458
4459
4460 /* Update row VPOS in window W. Value is non-zero if display has been
4461 changed. */
4462
4463 static int
4464 update_window_line (w, vpos, mouse_face_overwritten_p)
4465 struct window *w;
4466 int vpos, *mouse_face_overwritten_p;
4467 {
4468 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4469 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4470 int changed_p = 0;
4471
4472 /* Set the row being updated. This is important to let xterm.c
4473 know what line height values are in effect. */
4474 updated_row = desired_row;
4475
4476 /* A row can be completely invisible in case a desired matrix was
4477 built with a vscroll and then make_cursor_line_fully_visible shifts
4478 the matrix. Make sure to make such rows current anyway, since
4479 we need the correct y-position, for example, in the current matrix. */
4480 if (desired_row->mode_line_p
4481 || desired_row->visible_height > 0)
4482 {
4483 xassert (desired_row->enabled_p);
4484
4485 /* Update display of the left margin area, if there is one. */
4486 if (!desired_row->full_width_p
4487 && !NILP (w->left_margin_cols))
4488 {
4489 changed_p = 1;
4490 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4491 }
4492
4493 /* Update the display of the text area. */
4494 if (update_text_area (w, vpos))
4495 {
4496 changed_p = 1;
4497 if (current_row->mouse_face_p)
4498 *mouse_face_overwritten_p = 1;
4499 }
4500
4501 /* Update display of the right margin area, if there is one. */
4502 if (!desired_row->full_width_p
4503 && !NILP (w->right_margin_cols))
4504 {
4505 changed_p = 1;
4506 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4507 }
4508
4509 /* Draw truncation marks etc. */
4510 if (!current_row->enabled_p
4511 || desired_row->y != current_row->y
4512 || desired_row->visible_height != current_row->visible_height
4513 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4514 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4515 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4516 || desired_row->continued_p != current_row->continued_p
4517 || desired_row->mode_line_p != current_row->mode_line_p
4518 || (desired_row->indicate_empty_line_p
4519 != current_row->indicate_empty_line_p)
4520 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4521 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4522 rif->after_update_window_line_hook (desired_row);
4523 }
4524
4525 /* Update current_row from desired_row. */
4526 make_current (w->desired_matrix, w->current_matrix, vpos);
4527 updated_row = NULL;
4528 return changed_p;
4529 }
4530
4531
4532 /* Set the cursor after an update of window W. This function may only
4533 be called from update_window. */
4534
4535 static void
4536 set_window_cursor_after_update (w)
4537 struct window *w;
4538 {
4539 struct frame *f = XFRAME (w->frame);
4540 int cx, cy, vpos, hpos;
4541
4542 /* Not intended for frame matrix updates. */
4543 xassert (FRAME_WINDOW_P (f));
4544
4545 if (cursor_in_echo_area
4546 && !NILP (echo_area_buffer[0])
4547 /* If we are showing a message instead of the mini-buffer,
4548 show the cursor for the message instead. */
4549 && XWINDOW (minibuf_window) == w
4550 && EQ (minibuf_window, echo_area_window)
4551 /* These cases apply only to the frame that contains
4552 the active mini-buffer window. */
4553 && FRAME_HAS_MINIBUF_P (f)
4554 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4555 {
4556 cx = cy = vpos = hpos = 0;
4557
4558 if (cursor_in_echo_area >= 0)
4559 {
4560 /* If the mini-buffer is several lines high, find the last
4561 line that has any text on it. Note: either all lines
4562 are enabled or none. Otherwise we wouldn't be able to
4563 determine Y. */
4564 struct glyph_row *row, *last_row;
4565 struct glyph *glyph;
4566 int yb = window_text_bottom_y (w);
4567
4568 last_row = NULL;
4569 row = w->current_matrix->rows;
4570 while (row->enabled_p
4571 && (last_row == NULL
4572 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4573 {
4574 if (row->used[TEXT_AREA]
4575 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4576 last_row = row;
4577 ++row;
4578 }
4579
4580 if (last_row)
4581 {
4582 struct glyph *start = last_row->glyphs[TEXT_AREA];
4583 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4584
4585 while (last > start && last->charpos < 0)
4586 --last;
4587
4588 for (glyph = start; glyph < last; ++glyph)
4589 {
4590 cx += glyph->pixel_width;
4591 ++hpos;
4592 }
4593
4594 cy = last_row->y;
4595 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4596 }
4597 }
4598 }
4599 else
4600 {
4601 cx = w->cursor.x;
4602 cy = w->cursor.y;
4603 hpos = w->cursor.hpos;
4604 vpos = w->cursor.vpos;
4605 }
4606
4607 /* Window cursor can be out of sync for horizontally split windows. */
4608 hpos = max (0, hpos);
4609 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4610 vpos = max (0, vpos);
4611 vpos = min (w->current_matrix->nrows - 1, vpos);
4612 rif->cursor_to (vpos, hpos, cy, cx);
4613 }
4614
4615
4616 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4617 tree rooted at W. */
4618
4619 void
4620 set_window_update_flags (w, on_p)
4621 struct window *w;
4622 int on_p;
4623 {
4624 while (w)
4625 {
4626 if (!NILP (w->hchild))
4627 set_window_update_flags (XWINDOW (w->hchild), on_p);
4628 else if (!NILP (w->vchild))
4629 set_window_update_flags (XWINDOW (w->vchild), on_p);
4630 else
4631 w->must_be_updated_p = on_p;
4632
4633 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4634 }
4635 }
4636
4637
4638 \f
4639 /***********************************************************************
4640 Window-Based Scrolling
4641 ***********************************************************************/
4642
4643 /* Structure describing rows in scrolling_window. */
4644
4645 struct row_entry
4646 {
4647 /* Number of occurrences of this row in desired and current matrix. */
4648 int old_uses, new_uses;
4649
4650 /* Vpos of row in new matrix. */
4651 int new_line_number;
4652
4653 /* Bucket index of this row_entry in the hash table row_table. */
4654 int bucket;
4655
4656 /* The row described by this entry. */
4657 struct glyph_row *row;
4658
4659 /* Hash collision chain. */
4660 struct row_entry *next;
4661 };
4662
4663 /* A pool to allocate row_entry structures from, and the size of the
4664 pool. The pool is reallocated in scrolling_window when we find
4665 that we need a larger one. */
4666
4667 static struct row_entry *row_entry_pool;
4668 static int row_entry_pool_size;
4669
4670 /* Index of next free entry in row_entry_pool. */
4671
4672 static int row_entry_idx;
4673
4674 /* The hash table used during scrolling, and the table's size. This
4675 table is used to quickly identify equal rows in the desired and
4676 current matrix. */
4677
4678 static struct row_entry **row_table;
4679 static int row_table_size;
4680
4681 /* Vectors of pointers to row_entry structures belonging to the
4682 current and desired matrix, and the size of the vectors. */
4683
4684 static struct row_entry **old_lines, **new_lines;
4685 static int old_lines_size, new_lines_size;
4686
4687 /* A pool to allocate run structures from, and its size. */
4688
4689 static struct run *run_pool;
4690 static int runs_size;
4691
4692 /* A vector of runs of lines found during scrolling. */
4693
4694 static struct run **runs;
4695
4696 /* Add glyph row ROW to the scrolling hash table during the scrolling
4697 of window W. */
4698
4699 static INLINE struct row_entry *
4700 add_row_entry (w, row)
4701 struct window *w;
4702 struct glyph_row *row;
4703 {
4704 struct row_entry *entry;
4705 int i = row->hash % row_table_size;
4706
4707 entry = row_table[i];
4708 while (entry && !row_equal_p (w, entry->row, row, 1))
4709 entry = entry->next;
4710
4711 if (entry == NULL)
4712 {
4713 entry = row_entry_pool + row_entry_idx++;
4714 entry->row = row;
4715 entry->old_uses = entry->new_uses = 0;
4716 entry->new_line_number = 0;
4717 entry->bucket = i;
4718 entry->next = row_table[i];
4719 row_table[i] = entry;
4720 }
4721
4722 return entry;
4723 }
4724
4725
4726 /* Try to reuse part of the current display of W by scrolling lines.
4727 HEADER_LINE_P non-zero means W has a header line.
4728
4729 The algorithm is taken from Communications of the ACM, Apr78 "A
4730 Technique for Isolating Differences Between Files." It should take
4731 O(N) time.
4732
4733 A short outline of the steps of the algorithm
4734
4735 1. Skip lines equal at the start and end of both matrices.
4736
4737 2. Enter rows in the current and desired matrix into a symbol
4738 table, counting how often they appear in both matrices.
4739
4740 3. Rows that appear exactly once in both matrices serve as anchors,
4741 i.e. we assume that such lines are likely to have been moved.
4742
4743 4. Starting from anchor lines, extend regions to be scrolled both
4744 forward and backward.
4745
4746 Value is
4747
4748 -1 if all rows were found to be equal.
4749 0 to indicate that we did not scroll the display, or
4750 1 if we did scroll. */
4751
4752 static int
4753 scrolling_window (w, header_line_p)
4754 struct window *w;
4755 int header_line_p;
4756 {
4757 struct glyph_matrix *desired_matrix = w->desired_matrix;
4758 struct glyph_matrix *current_matrix = w->current_matrix;
4759 int yb = window_text_bottom_y (w);
4760 int i, j, first_old, first_new, last_old, last_new;
4761 int nruns, nbytes, n, run_idx;
4762 struct row_entry *entry;
4763
4764 /* Skip over rows equal at the start. */
4765 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4766 {
4767 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4768 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4769
4770 if (c->enabled_p
4771 && d->enabled_p
4772 && c->y == d->y
4773 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4774 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4775 && row_equal_p (w, c, d, 1))
4776 {
4777 assign_row (c, d);
4778 d->enabled_p = 0;
4779 }
4780 else
4781 break;
4782 }
4783
4784 /* Give up if some rows in the desired matrix are not enabled. */
4785 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4786 return -1;
4787
4788 first_old = first_new = i;
4789
4790 /* Set last_new to the index + 1 of the last enabled row in the
4791 desired matrix. */
4792 i = first_new + 1;
4793 while (i < desired_matrix->nrows - 1
4794 && MATRIX_ROW (desired_matrix, i)->enabled_p
4795 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4796 ++i;
4797
4798 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4799 return 0;
4800
4801 last_new = i;
4802
4803 /* Set last_old to the index + 1 of the last enabled row in the
4804 current matrix. We don't look at the enabled flag here because
4805 we plan to reuse part of the display even if other parts are
4806 disabled. */
4807 i = first_old + 1;
4808 while (i < current_matrix->nrows - 1)
4809 {
4810 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4811 if (bottom <= yb)
4812 ++i;
4813 if (bottom >= yb)
4814 break;
4815 }
4816
4817 last_old = i;
4818
4819 /* Skip over rows equal at the bottom. */
4820 i = last_new;
4821 j = last_old;
4822 while (i - 1 > first_new
4823 && j - 1 > first_old
4824 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4825 && (MATRIX_ROW (current_matrix, i - 1)->y
4826 == MATRIX_ROW (desired_matrix, j - 1)->y)
4827 && row_equal_p (w,
4828 MATRIX_ROW (desired_matrix, i - 1),
4829 MATRIX_ROW (current_matrix, j - 1), 1))
4830 --i, --j;
4831 last_new = i;
4832 last_old = j;
4833
4834 /* Nothing to do if all rows are equal. */
4835 if (last_new == first_new)
4836 return 0;
4837
4838 /* Reallocate vectors, tables etc. if necessary. */
4839
4840 if (current_matrix->nrows > old_lines_size)
4841 {
4842 old_lines_size = current_matrix->nrows;
4843 nbytes = old_lines_size * sizeof *old_lines;
4844 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4845 }
4846
4847 if (desired_matrix->nrows > new_lines_size)
4848 {
4849 new_lines_size = desired_matrix->nrows;
4850 nbytes = new_lines_size * sizeof *new_lines;
4851 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4852 }
4853
4854 n = desired_matrix->nrows + current_matrix->nrows;
4855 if (3 * n > row_table_size)
4856 {
4857 row_table_size = next_almost_prime (3 * n);
4858 nbytes = row_table_size * sizeof *row_table;
4859 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4860 bzero (row_table, nbytes);
4861 }
4862
4863 if (n > row_entry_pool_size)
4864 {
4865 row_entry_pool_size = n;
4866 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4867 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4868 }
4869
4870 if (desired_matrix->nrows > runs_size)
4871 {
4872 runs_size = desired_matrix->nrows;
4873 nbytes = runs_size * sizeof *runs;
4874 runs = (struct run **) xrealloc (runs, nbytes);
4875 nbytes = runs_size * sizeof *run_pool;
4876 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4877 }
4878
4879 nruns = run_idx = 0;
4880 row_entry_idx = 0;
4881
4882 /* Add rows from the current and desired matrix to the hash table
4883 row_hash_table to be able to find equal ones quickly. */
4884
4885 for (i = first_old; i < last_old; ++i)
4886 {
4887 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4888 {
4889 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4890 old_lines[i] = entry;
4891 ++entry->old_uses;
4892 }
4893 else
4894 old_lines[i] = NULL;
4895 }
4896
4897 for (i = first_new; i < last_new; ++i)
4898 {
4899 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4900 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4901 ++entry->new_uses;
4902 entry->new_line_number = i;
4903 new_lines[i] = entry;
4904 }
4905
4906 /* Identify moves based on lines that are unique and equal
4907 in both matrices. */
4908 for (i = first_old; i < last_old;)
4909 if (old_lines[i]
4910 && old_lines[i]->old_uses == 1
4911 && old_lines[i]->new_uses == 1)
4912 {
4913 int j, k;
4914 int new_line = old_lines[i]->new_line_number;
4915 struct run *run = run_pool + run_idx++;
4916
4917 /* Record move. */
4918 run->current_vpos = i;
4919 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4920 run->desired_vpos = new_line;
4921 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4922 run->nrows = 1;
4923 run->height = MATRIX_ROW (current_matrix, i)->height;
4924
4925 /* Extend backward. */
4926 j = i - 1;
4927 k = new_line - 1;
4928 while (j > first_old
4929 && k > first_new
4930 && old_lines[j] == new_lines[k])
4931 {
4932 int h = MATRIX_ROW (current_matrix, j)->height;
4933 --run->current_vpos;
4934 --run->desired_vpos;
4935 ++run->nrows;
4936 run->height += h;
4937 run->desired_y -= h;
4938 run->current_y -= h;
4939 --j, --k;
4940 }
4941
4942 /* Extend forward. */
4943 j = i + 1;
4944 k = new_line + 1;
4945 while (j < last_old
4946 && k < last_new
4947 && old_lines[j] == new_lines[k])
4948 {
4949 int h = MATRIX_ROW (current_matrix, j)->height;
4950 ++run->nrows;
4951 run->height += h;
4952 ++j, ++k;
4953 }
4954
4955 /* Insert run into list of all runs. Order runs by copied
4956 pixel lines. Note that we record runs that don't have to
4957 be copied because they are already in place. This is done
4958 because we can avoid calling update_window_line in this
4959 case. */
4960 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4961 ;
4962 for (k = nruns; k > j; --k)
4963 runs[k] = runs[k - 1];
4964 runs[j] = run;
4965 ++nruns;
4966
4967 i += run->nrows;
4968 }
4969 else
4970 ++i;
4971
4972 /* Do the moves. Do it in a way that we don't overwrite something
4973 we want to copy later on. This is not solvable in general
4974 because there is only one display and we don't have a way to
4975 exchange areas on this display. Example:
4976
4977 +-----------+ +-----------+
4978 | A | | B |
4979 +-----------+ --> +-----------+
4980 | B | | A |
4981 +-----------+ +-----------+
4982
4983 Instead, prefer bigger moves, and invalidate moves that would
4984 copy from where we copied to. */
4985
4986 for (i = 0; i < nruns; ++i)
4987 if (runs[i]->nrows > 0)
4988 {
4989 struct run *r = runs[i];
4990
4991 /* Copy on the display. */
4992 if (r->current_y != r->desired_y)
4993 {
4994 rif->scroll_run_hook (w, r);
4995
4996 /* Invalidate runs that copy from where we copied to. */
4997 for (j = i + 1; j < nruns; ++j)
4998 {
4999 struct run *p = runs[j];
5000
5001 if ((p->current_y >= r->desired_y
5002 && p->current_y < r->desired_y + r->height)
5003 || (p->current_y + p->height >= r->desired_y
5004 && (p->current_y + p->height
5005 < r->desired_y + r->height)))
5006 p->nrows = 0;
5007 }
5008 }
5009
5010 /* Assign matrix rows. */
5011 for (j = 0; j < r->nrows; ++j)
5012 {
5013 struct glyph_row *from, *to;
5014 int to_overlapped_p;
5015
5016 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5017 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5018 to_overlapped_p = to->overlapped_p;
5019 assign_row (to, from);
5020 to->enabled_p = 1, from->enabled_p = 0;
5021 to->overlapped_p = to_overlapped_p;
5022 }
5023 }
5024
5025 /* Clear the hash table, for the next time. */
5026 for (i = 0; i < row_entry_idx; ++i)
5027 row_table[row_entry_pool[i].bucket] = NULL;
5028
5029 /* Value is non-zero to indicate that we scrolled the display. */
5030 return 1;
5031 }
5032
5033
5034 \f
5035 /************************************************************************
5036 Frame-Based Updates
5037 ************************************************************************/
5038
5039 /* Update the desired frame matrix of frame F.
5040
5041 FORCE_P non-zero means that the update should not be stopped by
5042 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5043 should not be tried.
5044
5045 Value is non-zero if update was stopped due to pending input. */
5046
5047 static int
5048 update_frame_1 (f, force_p, inhibit_id_p)
5049 struct frame *f;
5050 int force_p;
5051 int inhibit_id_p;
5052 {
5053 /* Frame matrices to work on. */
5054 struct glyph_matrix *current_matrix = f->current_matrix;
5055 struct glyph_matrix *desired_matrix = f->desired_matrix;
5056 int i;
5057 int pause;
5058 int preempt_count = baud_rate / 2400 + 1;
5059 extern int input_pending;
5060
5061 xassert (current_matrix && desired_matrix);
5062
5063 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5064 calculate_costs (f);
5065
5066 if (preempt_count <= 0)
5067 preempt_count = 1;
5068
5069 if (redisplay_dont_pause)
5070 force_p = 1;
5071 else if (!force_p && detect_input_pending ())
5072 {
5073 pause = 1;
5074 goto do_pause;
5075 }
5076
5077 /* If we cannot insert/delete lines, it's no use trying it. */
5078 if (!line_ins_del_ok)
5079 inhibit_id_p = 1;
5080
5081 /* See if any of the desired lines are enabled; don't compute for
5082 i/d line if just want cursor motion. */
5083 for (i = 0; i < desired_matrix->nrows; i++)
5084 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5085 break;
5086
5087 /* Try doing i/d line, if not yet inhibited. */
5088 if (!inhibit_id_p && i < desired_matrix->nrows)
5089 force_p |= scrolling (f);
5090
5091 /* Update the individual lines as needed. Do bottom line first. */
5092 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5093 update_frame_line (f, desired_matrix->nrows - 1);
5094
5095 /* Now update the rest of the lines. */
5096 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5097 {
5098 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5099 {
5100 if (FRAME_TERMCAP_P (f))
5101 {
5102 /* Flush out every so many lines.
5103 Also flush out if likely to have more than 1k buffered
5104 otherwise. I'm told that some telnet connections get
5105 really screwed by more than 1k output at once. */
5106 int outq = PENDING_OUTPUT_COUNT (stdout);
5107 if (outq > 900
5108 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5109 {
5110 fflush (stdout);
5111 if (preempt_count == 1)
5112 {
5113 #ifdef EMACS_OUTQSIZE
5114 if (EMACS_OUTQSIZE (0, &outq) < 0)
5115 /* Probably not a tty. Ignore the error and reset
5116 the outq count. */
5117 outq = PENDING_OUTPUT_COUNT (stdout);
5118 #endif
5119 outq *= 10;
5120 if (baud_rate <= outq && baud_rate > 0)
5121 sleep (outq / baud_rate);
5122 }
5123 }
5124 }
5125
5126 if ((i - 1) % preempt_count == 0)
5127 detect_input_pending ();
5128
5129 update_frame_line (f, i);
5130 }
5131 }
5132
5133 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5134
5135 /* Now just clean up termcap drivers and set cursor, etc. */
5136 if (!pause)
5137 {
5138 if ((cursor_in_echo_area
5139 /* If we are showing a message instead of the mini-buffer,
5140 show the cursor for the message instead of for the
5141 (now hidden) mini-buffer contents. */
5142 || (EQ (minibuf_window, selected_window)
5143 && EQ (minibuf_window, echo_area_window)
5144 && !NILP (echo_area_buffer[0])))
5145 /* These cases apply only to the frame that contains
5146 the active mini-buffer window. */
5147 && FRAME_HAS_MINIBUF_P (f)
5148 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5149 {
5150 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5151 int row, col;
5152
5153 if (cursor_in_echo_area < 0)
5154 {
5155 /* Negative value of cursor_in_echo_area means put
5156 cursor at beginning of line. */
5157 row = top;
5158 col = 0;
5159 }
5160 else
5161 {
5162 /* Positive value of cursor_in_echo_area means put
5163 cursor at the end of the prompt. If the mini-buffer
5164 is several lines high, find the last line that has
5165 any text on it. */
5166 row = FRAME_LINES (f);
5167 do
5168 {
5169 --row;
5170 col = 0;
5171
5172 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5173 {
5174 /* Frame rows are filled up with spaces that
5175 must be ignored here. */
5176 struct glyph_row *r = MATRIX_ROW (current_matrix,
5177 row);
5178 struct glyph *start = r->glyphs[TEXT_AREA];
5179 struct glyph *last = start + r->used[TEXT_AREA];
5180
5181 while (last > start
5182 && (last - 1)->charpos < 0)
5183 --last;
5184
5185 col = last - start;
5186 }
5187 }
5188 while (row > top && col == 0);
5189
5190 /* Make sure COL is not out of range. */
5191 if (col >= FRAME_CURSOR_X_LIMIT (f))
5192 {
5193 /* If we have another row, advance cursor into it. */
5194 if (row < FRAME_LINES (f) - 1)
5195 {
5196 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5197 row++;
5198 }
5199 /* Otherwise move it back in range. */
5200 else
5201 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5202 }
5203 }
5204
5205 cursor_to (row, col);
5206 }
5207 else
5208 {
5209 /* We have only one cursor on terminal frames. Use it to
5210 display the cursor of the selected window. */
5211 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5212 if (w->cursor.vpos >= 0
5213 /* The cursor vpos may be temporarily out of bounds
5214 in the following situation: There is one window,
5215 with the cursor in the lower half of it. The window
5216 is split, and a message causes a redisplay before
5217 a new cursor position has been computed. */
5218 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5219 {
5220 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5221 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5222
5223 if (INTEGERP (w->left_margin_cols))
5224 x += XFASTINT (w->left_margin_cols);
5225
5226 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5227 cursor_to (y, x);
5228 }
5229 }
5230 }
5231
5232 do_pause:
5233
5234 clear_desired_matrices (f);
5235 return pause;
5236 }
5237
5238
5239 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5240
5241 int
5242 scrolling (frame)
5243 struct frame *frame;
5244 {
5245 int unchanged_at_top, unchanged_at_bottom;
5246 int window_size;
5247 int changed_lines;
5248 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5249 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5250 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5251 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5252 register int i;
5253 int free_at_end_vpos = FRAME_LINES (frame);
5254 struct glyph_matrix *current_matrix = frame->current_matrix;
5255 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5256
5257 if (!current_matrix)
5258 abort ();
5259
5260 /* Compute hash codes of all the lines. Also calculate number of
5261 changed lines, number of unchanged lines at the beginning, and
5262 number of unchanged lines at the end. */
5263 changed_lines = 0;
5264 unchanged_at_top = 0;
5265 unchanged_at_bottom = FRAME_LINES (frame);
5266 for (i = 0; i < FRAME_LINES (frame); i++)
5267 {
5268 /* Give up on this scrolling if some old lines are not enabled. */
5269 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5270 return 0;
5271 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5272 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5273 {
5274 /* This line cannot be redrawn, so don't let scrolling mess it. */
5275 new_hash[i] = old_hash[i];
5276 #define INFINITY 1000000 /* Taken from scroll.c */
5277 draw_cost[i] = INFINITY;
5278 }
5279 else
5280 {
5281 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5282 draw_cost[i] = line_draw_cost (desired_matrix, i);
5283 }
5284
5285 if (old_hash[i] != new_hash[i])
5286 {
5287 changed_lines++;
5288 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5289 }
5290 else if (i == unchanged_at_top)
5291 unchanged_at_top++;
5292 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5293 }
5294
5295 /* If changed lines are few, don't allow preemption, don't scroll. */
5296 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5297 || unchanged_at_bottom == FRAME_LINES (frame))
5298 return 1;
5299
5300 window_size = (FRAME_LINES (frame) - unchanged_at_top
5301 - unchanged_at_bottom);
5302
5303 if (scroll_region_ok)
5304 free_at_end_vpos -= unchanged_at_bottom;
5305 else if (memory_below_frame)
5306 free_at_end_vpos = -1;
5307
5308 /* If large window, fast terminal and few lines in common between
5309 current frame and desired frame, don't bother with i/d calc. */
5310 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5311 && (window_size >=
5312 10 * scrolling_max_lines_saved (unchanged_at_top,
5313 FRAME_LINES (frame) - unchanged_at_bottom,
5314 old_hash, new_hash, draw_cost)))
5315 return 0;
5316
5317 if (window_size < 2)
5318 return 0;
5319
5320 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5321 draw_cost + unchanged_at_top - 1,
5322 old_draw_cost + unchanged_at_top - 1,
5323 old_hash + unchanged_at_top - 1,
5324 new_hash + unchanged_at_top - 1,
5325 free_at_end_vpos - unchanged_at_top);
5326
5327 return 0;
5328 }
5329
5330
5331 /* Count the number of blanks at the start of the vector of glyphs R
5332 which is LEN glyphs long. */
5333
5334 static int
5335 count_blanks (r, len)
5336 struct glyph *r;
5337 int len;
5338 {
5339 int i;
5340
5341 for (i = 0; i < len; ++i)
5342 if (!CHAR_GLYPH_SPACE_P (r[i]))
5343 break;
5344
5345 return i;
5346 }
5347
5348
5349 /* Count the number of glyphs in common at the start of the glyph
5350 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5351 of STR2. Value is the number of equal glyphs equal at the start. */
5352
5353 static int
5354 count_match (str1, end1, str2, end2)
5355 struct glyph *str1, *end1, *str2, *end2;
5356 {
5357 struct glyph *p1 = str1;
5358 struct glyph *p2 = str2;
5359
5360 while (p1 < end1
5361 && p2 < end2
5362 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5363 ++p1, ++p2;
5364
5365 return p1 - str1;
5366 }
5367
5368
5369 /* Char insertion/deletion cost vector, from term.c */
5370
5371 extern int *char_ins_del_vector;
5372 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5373
5374
5375 /* Perform a frame-based update on line VPOS in frame FRAME. */
5376
5377 static void
5378 update_frame_line (f, vpos)
5379 struct frame *f;
5380 int vpos;
5381 {
5382 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5383 int tem;
5384 int osp, nsp, begmatch, endmatch, olen, nlen;
5385 struct glyph_matrix *current_matrix = f->current_matrix;
5386 struct glyph_matrix *desired_matrix = f->desired_matrix;
5387 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5388 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5389 int must_write_whole_line_p;
5390 int write_spaces_p = must_write_spaces;
5391 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5392 != FACE_TTY_DEFAULT_BG_COLOR);
5393
5394 if (colored_spaces_p)
5395 write_spaces_p = 1;
5396
5397 /* Current row not enabled means it has unknown contents. We must
5398 write the whole desired line in that case. */
5399 must_write_whole_line_p = !current_row->enabled_p;
5400 if (must_write_whole_line_p)
5401 {
5402 obody = 0;
5403 olen = 0;
5404 }
5405 else
5406 {
5407 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5408 olen = current_row->used[TEXT_AREA];
5409
5410 /* Ignore trailing spaces, if we can. */
5411 if (!write_spaces_p)
5412 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5413 olen--;
5414 }
5415
5416 current_row->enabled_p = 1;
5417 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5418
5419 /* If desired line is empty, just clear the line. */
5420 if (!desired_row->enabled_p)
5421 {
5422 nlen = 0;
5423 goto just_erase;
5424 }
5425
5426 nbody = desired_row->glyphs[TEXT_AREA];
5427 nlen = desired_row->used[TEXT_AREA];
5428 nend = nbody + nlen;
5429
5430 /* If display line has unknown contents, write the whole line. */
5431 if (must_write_whole_line_p)
5432 {
5433 /* Ignore spaces at the end, if we can. */
5434 if (!write_spaces_p)
5435 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5436 --nlen;
5437
5438 /* Write the contents of the desired line. */
5439 if (nlen)
5440 {
5441 cursor_to (vpos, 0);
5442 write_glyphs (nbody, nlen);
5443 }
5444
5445 /* Don't call clear_end_of_line if we already wrote the whole
5446 line. The cursor will not be at the right margin in that
5447 case but in the line below. */
5448 if (nlen < FRAME_TOTAL_COLS (f))
5449 {
5450 cursor_to (vpos, nlen);
5451 clear_end_of_line (FRAME_TOTAL_COLS (f));
5452 }
5453 else
5454 /* Make sure we are in the right row, otherwise cursor movement
5455 with cmgoto might use `ch' in the wrong row. */
5456 cursor_to (vpos, 0);
5457
5458 make_current (desired_matrix, current_matrix, vpos);
5459 return;
5460 }
5461
5462 /* Pretend trailing spaces are not there at all,
5463 unless for one reason or another we must write all spaces. */
5464 if (!write_spaces_p)
5465 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5466 nlen--;
5467
5468 /* If there's no i/d char, quickly do the best we can without it. */
5469 if (!char_ins_del_ok)
5470 {
5471 int i, j;
5472
5473 /* Find the first glyph in desired row that doesn't agree with
5474 a glyph in the current row, and write the rest from there on. */
5475 for (i = 0; i < nlen; i++)
5476 {
5477 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5478 {
5479 /* Find the end of the run of different glyphs. */
5480 j = i + 1;
5481 while (j < nlen
5482 && (j >= olen
5483 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5484 || CHAR_GLYPH_PADDING_P (nbody[j])))
5485 ++j;
5486
5487 /* Output this run of non-matching chars. */
5488 cursor_to (vpos, i);
5489 write_glyphs (nbody + i, j - i);
5490 i = j - 1;
5491
5492 /* Now find the next non-match. */
5493 }
5494 }
5495
5496 /* Clear the rest of the line, or the non-clear part of it. */
5497 if (olen > nlen)
5498 {
5499 cursor_to (vpos, nlen);
5500 clear_end_of_line (olen);
5501 }
5502
5503 /* Make current row = desired row. */
5504 make_current (desired_matrix, current_matrix, vpos);
5505 return;
5506 }
5507
5508 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5509 characters in a row. */
5510
5511 if (!olen)
5512 {
5513 /* If current line is blank, skip over initial spaces, if
5514 possible, and write the rest. */
5515 if (write_spaces_p)
5516 nsp = 0;
5517 else
5518 nsp = count_blanks (nbody, nlen);
5519
5520 if (nlen > nsp)
5521 {
5522 cursor_to (vpos, nsp);
5523 write_glyphs (nbody + nsp, nlen - nsp);
5524 }
5525
5526 /* Exchange contents between current_frame and new_frame. */
5527 make_current (desired_matrix, current_matrix, vpos);
5528 return;
5529 }
5530
5531 /* Compute number of leading blanks in old and new contents. */
5532 osp = count_blanks (obody, olen);
5533 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5534
5535 /* Compute number of matching chars starting with first non-blank. */
5536 begmatch = count_match (obody + osp, obody + olen,
5537 nbody + nsp, nbody + nlen);
5538
5539 /* Spaces in new match implicit space past the end of old. */
5540 /* A bug causing this to be a no-op was fixed in 18.29. */
5541 if (!write_spaces_p && osp + begmatch == olen)
5542 {
5543 np1 = nbody + nsp;
5544 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5545 ++begmatch;
5546 }
5547
5548 /* Avoid doing insert/delete char
5549 just cause number of leading spaces differs
5550 when the following text does not match. */
5551 if (begmatch == 0 && osp != nsp)
5552 osp = nsp = min (osp, nsp);
5553
5554 /* Find matching characters at end of line */
5555 op1 = obody + olen;
5556 np1 = nbody + nlen;
5557 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5558 while (op1 > op2
5559 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5560 {
5561 op1--;
5562 np1--;
5563 }
5564 endmatch = obody + olen - op1;
5565
5566 /* tem gets the distance to insert or delete.
5567 endmatch is how many characters we save by doing so.
5568 Is it worth it? */
5569
5570 tem = (nlen - nsp) - (olen - osp);
5571 if (endmatch && tem
5572 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5573 endmatch = 0;
5574
5575 /* nsp - osp is the distance to insert or delete.
5576 If that is nonzero, begmatch is known to be nonzero also.
5577 begmatch + endmatch is how much we save by doing the ins/del.
5578 Is it worth it? */
5579
5580 if (nsp != osp
5581 && (!char_ins_del_ok
5582 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5583 {
5584 begmatch = 0;
5585 endmatch = 0;
5586 osp = nsp = min (osp, nsp);
5587 }
5588
5589 /* Now go through the line, inserting, writing and
5590 deleting as appropriate. */
5591
5592 if (osp > nsp)
5593 {
5594 cursor_to (vpos, nsp);
5595 delete_glyphs (osp - nsp);
5596 }
5597 else if (nsp > osp)
5598 {
5599 /* If going to delete chars later in line
5600 and insert earlier in the line,
5601 must delete first to avoid losing data in the insert */
5602 if (endmatch && nlen < olen + nsp - osp)
5603 {
5604 cursor_to (vpos, nlen - endmatch + osp - nsp);
5605 delete_glyphs (olen + nsp - osp - nlen);
5606 olen = nlen - (nsp - osp);
5607 }
5608 cursor_to (vpos, osp);
5609 insert_glyphs (0, nsp - osp);
5610 }
5611 olen += nsp - osp;
5612
5613 tem = nsp + begmatch + endmatch;
5614 if (nlen != tem || olen != tem)
5615 {
5616 if (!endmatch || nlen == olen)
5617 {
5618 /* If new text being written reaches right margin, there is
5619 no need to do clear-to-eol at the end of this function
5620 (and it would not be safe, since cursor is not going to
5621 be "at the margin" after the text is done). */
5622 if (nlen == FRAME_TOTAL_COLS (f))
5623 olen = 0;
5624
5625 /* Function write_glyphs is prepared to do nothing
5626 if passed a length <= 0. Check it here to avoid
5627 unnecessary cursor movement. */
5628 if (nlen - tem > 0)
5629 {
5630 cursor_to (vpos, nsp + begmatch);
5631 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5632 }
5633 }
5634 else if (nlen > olen)
5635 {
5636 /* Here, we used to have the following simple code:
5637 ----------------------------------------
5638 write_glyphs (nbody + nsp + begmatch, olen - tem);
5639 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5640 ----------------------------------------
5641 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5642 is a padding glyph. */
5643 int out = olen - tem; /* Columns to be overwritten originally. */
5644 int del;
5645
5646 cursor_to (vpos, nsp + begmatch);
5647
5648 /* Calculate columns we can actually overwrite. */
5649 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5650 out--;
5651 write_glyphs (nbody + nsp + begmatch, out);
5652
5653 /* If we left columns to be overwritten, we must delete them. */
5654 del = olen - tem - out;
5655 if (del > 0)
5656 delete_glyphs (del);
5657
5658 /* At last, we insert columns not yet written out. */
5659 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5660 olen = nlen;
5661 }
5662 else if (olen > nlen)
5663 {
5664 cursor_to (vpos, nsp + begmatch);
5665 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5666 delete_glyphs (olen - nlen);
5667 olen = nlen;
5668 }
5669 }
5670
5671 just_erase:
5672 /* If any unerased characters remain after the new line, erase them. */
5673 if (olen > nlen)
5674 {
5675 cursor_to (vpos, nlen);
5676 clear_end_of_line (olen);
5677 }
5678
5679 /* Exchange contents between current_frame and new_frame. */
5680 make_current (desired_matrix, current_matrix, vpos);
5681 }
5682
5683
5684 \f
5685 /***********************************************************************
5686 X/Y Position -> Buffer Position
5687 ***********************************************************************/
5688
5689 /* Determine what's under window-relative pixel position (*X, *Y).
5690 Return in *OBJECT the object (string or buffer) that's there.
5691 Return in *POS the position in that object. Adjust *X and *Y
5692 to character positions. */
5693
5694 void
5695 buffer_posn_from_coords (w, x, y, dx, dy, object, pos)
5696 struct window *w;
5697 int *x, *y;
5698 int *dx, *dy;
5699 Lisp_Object *object;
5700 struct display_pos *pos;
5701 {
5702 struct it it;
5703 struct buffer *old_current_buffer = current_buffer;
5704 struct text_pos startp;
5705 struct glyph_row *row;
5706 struct image *img;
5707 int x0, x1;
5708
5709 current_buffer = XBUFFER (w->buffer);
5710 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5711 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5712 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5713 start_display (&it, w, startp);
5714
5715 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5716 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5717 MOVE_TO_X | MOVE_TO_Y);
5718
5719 /* Add extra (default width) columns if clicked after EOL. */
5720 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5721 if (x0 > x1)
5722 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5723
5724 current_buffer = old_current_buffer;
5725
5726 *dx = x0 + it.first_visible_x - it.current_x;
5727 *dy = *y - it.current_y;
5728
5729 #ifdef HAVE_WINDOW_SYSTEM
5730 if (it.what == IT_IMAGE
5731 && (img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5732 && !NILP (img->spec))
5733 *object = img->spec;
5734 else
5735 #endif
5736 *object = STRINGP (it.string) ? it.string : w->buffer;
5737 *pos = it.current;
5738 *x = it.hpos;
5739 *y = it.vpos;
5740 }
5741
5742
5743 /* Value is the string under window-relative coordinates X/Y in the
5744 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5745 means look at the mode line. *CHARPOS is set to the position in
5746 the string returned. */
5747
5748 Lisp_Object
5749 mode_line_string (w, x, y, dx, dy, part, charpos)
5750 struct window *w;
5751 int *x, *y;
5752 int *dx, *dy;
5753 enum window_part part;
5754 int *charpos;
5755 {
5756 struct glyph_row *row;
5757 struct glyph *glyph, *end;
5758 int x0, y0;
5759 Lisp_Object string = Qnil;
5760
5761 if (part == ON_MODE_LINE)
5762 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5763 else
5764 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5765 y0 = *y - row->y;
5766 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5767
5768 if (row->mode_line_p && row->enabled_p)
5769 {
5770 /* Find the glyph under X. If we find one with a string object,
5771 it's the one we were looking for. */
5772 glyph = row->glyphs[TEXT_AREA];
5773 end = glyph + row->used[TEXT_AREA];
5774 for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
5775 x0 -= glyph->pixel_width;
5776 *x = glyph - row->glyphs[TEXT_AREA];
5777 if (glyph < end)
5778 {
5779 string = glyph->object;
5780 *charpos = glyph->charpos;
5781 }
5782 else
5783 /* Add extra (default width) columns if clicked after EOL. */
5784 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5785 }
5786 else
5787 {
5788 *x = 0;
5789 x0 = 0;
5790 }
5791
5792 if (dx)
5793 {
5794 *dx = x0;
5795 *dy = y0;
5796 }
5797
5798 return string;
5799 }
5800
5801
5802 /* Value is the string under window-relative coordinates X/Y in either
5803 marginal area, or nil if none. *CHARPOS is set to the position in
5804 the string returned. */
5805
5806 Lisp_Object
5807 marginal_area_string (w, x, y, dx, dy, part, charpos)
5808 struct window *w;
5809 int *x, *y;
5810 int *dx, *dy;
5811 enum window_part part;
5812 int *charpos;
5813 {
5814 struct glyph_row *row = w->current_matrix->rows;
5815 struct glyph *glyph, *end;
5816 int x0, y0, i, wy = *y;
5817 int area;
5818 Lisp_Object string = Qnil;
5819
5820 if (part == ON_LEFT_MARGIN)
5821 area = LEFT_MARGIN_AREA;
5822 else if (part == ON_RIGHT_MARGIN)
5823 area = RIGHT_MARGIN_AREA;
5824 else
5825 abort ();
5826
5827 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5828 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5829 break;
5830 y0 = *y - row->y;
5831 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5832
5833 if (row->enabled_p)
5834 {
5835 /* Find the glyph under X. If we find one with a string object,
5836 it's the one we were looking for. */
5837 if (area == RIGHT_MARGIN_AREA)
5838 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5839 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5840 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5841 + window_box_width (w, LEFT_MARGIN_AREA)
5842 + window_box_width (w, TEXT_AREA));
5843 else
5844 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5845 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5846 : 0);
5847
5848 glyph = row->glyphs[area];
5849 end = glyph + row->used[area];
5850 for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
5851 x0 -= glyph->pixel_width;
5852 *x = glyph - row->glyphs[area];
5853 if (glyph < end)
5854 {
5855 string = glyph->object;
5856 *charpos = glyph->charpos;
5857 }
5858 else
5859 /* Add extra (default width) columns if clicked after EOL. */
5860 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5861 }
5862 else
5863 {
5864 x0 = 0;
5865 *x = 0;
5866 }
5867
5868 if (dx)
5869 {
5870 *dx = x0;
5871 *dy = y0;
5872 }
5873
5874 return string;
5875 }
5876
5877
5878 /***********************************************************************
5879 Changing Frame Sizes
5880 ***********************************************************************/
5881
5882 #ifdef SIGWINCH
5883
5884 SIGTYPE
5885 window_change_signal (signalnum) /* If we don't have an argument, */
5886 int signalnum; /* some compilers complain in signal calls. */
5887 {
5888 int width, height;
5889 #ifndef USE_CRT_DLL
5890 extern int errno;
5891 #endif
5892 int old_errno = errno;
5893
5894 get_frame_size (&width, &height);
5895
5896 /* The frame size change obviously applies to a termcap-controlled
5897 frame. Find such a frame in the list, and assume it's the only
5898 one (since the redisplay code always writes to stdout, not a
5899 FILE * specified in the frame structure). Record the new size,
5900 but don't reallocate the data structures now. Let that be done
5901 later outside of the signal handler. */
5902
5903 {
5904 Lisp_Object tail, frame;
5905
5906 FOR_EACH_FRAME (tail, frame)
5907 {
5908 if (FRAME_TERMCAP_P (XFRAME (frame)))
5909 {
5910 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5911 break;
5912 }
5913 }
5914 }
5915
5916 signal (SIGWINCH, window_change_signal);
5917 errno = old_errno;
5918 }
5919 #endif /* SIGWINCH */
5920
5921
5922 /* Do any change in frame size that was requested by a signal. SAFE
5923 non-zero means this function is called from a place where it is
5924 safe to change frame sizes while a redisplay is in progress. */
5925
5926 void
5927 do_pending_window_change (safe)
5928 int safe;
5929 {
5930 /* If window_change_signal should have run before, run it now. */
5931 if (redisplaying_p && !safe)
5932 return;
5933
5934 while (delayed_size_change)
5935 {
5936 Lisp_Object tail, frame;
5937
5938 delayed_size_change = 0;
5939
5940 FOR_EACH_FRAME (tail, frame)
5941 {
5942 struct frame *f = XFRAME (frame);
5943
5944 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5945 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5946 0, 0, safe);
5947 }
5948 }
5949 }
5950
5951
5952 /* Change the frame height and/or width. Values may be given as zero to
5953 indicate no change is to take place.
5954
5955 If DELAY is non-zero, then assume we're being called from a signal
5956 handler, and queue the change for later - perhaps the next
5957 redisplay. Since this tries to resize windows, we can't call it
5958 from a signal handler.
5959
5960 SAFE non-zero means this function is called from a place where it's
5961 safe to change frame sizes while a redisplay is in progress. */
5962
5963 void
5964 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5965 register struct frame *f;
5966 int newheight, newwidth, pretend, delay, safe;
5967 {
5968 Lisp_Object tail, frame;
5969
5970 if (! FRAME_WINDOW_P (f))
5971 {
5972 /* When using termcap, or on MS-DOS, all frames use
5973 the same screen, so a change in size affects all frames. */
5974 FOR_EACH_FRAME (tail, frame)
5975 if (! FRAME_WINDOW_P (XFRAME (frame)))
5976 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5977 pretend, delay, safe);
5978 }
5979 else
5980 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5981 }
5982
5983 static void
5984 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5985 register struct frame *f;
5986 int newheight, newwidth, pretend, delay, safe;
5987 {
5988 int new_frame_total_cols;
5989 int count = SPECPDL_INDEX ();
5990
5991 /* If we can't deal with the change now, queue it for later. */
5992 if (delay || (redisplaying_p && !safe))
5993 {
5994 f->new_text_lines = newheight;
5995 f->new_text_cols = newwidth;
5996 delayed_size_change = 1;
5997 return;
5998 }
5999
6000 /* This size-change overrides any pending one for this frame. */
6001 f->new_text_lines = 0;
6002 f->new_text_cols = 0;
6003
6004 /* If an argument is zero, set it to the current value. */
6005 if (newheight == 0)
6006 newheight = FRAME_LINES (f);
6007 if (newwidth == 0)
6008 newwidth = FRAME_COLS (f);
6009
6010 /* Compute width of windows in F.
6011 This is the width of the frame without vertical scroll bars. */
6012 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6013
6014 /* Round up to the smallest acceptable size. */
6015 check_frame_size (f, &newheight, &newwidth);
6016
6017 /* If we're not changing the frame size, quit now. */
6018 if (newheight == FRAME_LINES (f)
6019 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6020 return;
6021
6022 BLOCK_INPUT;
6023
6024 #ifdef MSDOS
6025 /* We only can set screen dimensions to certain values supported
6026 by our video hardware. Try to find the smallest size greater
6027 or equal to the requested dimensions. */
6028 dos_set_window_size (&newheight, &newwidth);
6029 #endif
6030
6031 if (newheight != FRAME_LINES (f))
6032 {
6033 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6034 {
6035 /* Frame has both root and mini-buffer. */
6036 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6037 FRAME_TOP_MARGIN (f));
6038 set_window_height (FRAME_ROOT_WINDOW (f),
6039 (newheight
6040 - 1
6041 - FRAME_TOP_MARGIN (f)),
6042 0);
6043 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6044 newheight - 1);
6045 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6046 }
6047 else
6048 /* Frame has just one top-level window. */
6049 set_window_height (FRAME_ROOT_WINDOW (f),
6050 newheight - FRAME_TOP_MARGIN (f), 0);
6051
6052 if (FRAME_TERMCAP_P (f) && !pretend)
6053 FrameRows = newheight;
6054 }
6055
6056 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6057 {
6058 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6059 if (FRAME_HAS_MINIBUF_P (f))
6060 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6061
6062 if (FRAME_TERMCAP_P (f) && !pretend)
6063 FrameCols = newwidth;
6064
6065 if (WINDOWP (f->tool_bar_window))
6066 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6067 }
6068
6069 FRAME_LINES (f) = newheight;
6070 SET_FRAME_COLS (f, newwidth);
6071
6072 {
6073 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6074 int text_area_x, text_area_y, text_area_width, text_area_height;
6075
6076 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6077 &text_area_height);
6078 if (w->cursor.x >= text_area_x + text_area_width)
6079 w->cursor.hpos = w->cursor.x = 0;
6080 if (w->cursor.y >= text_area_y + text_area_height)
6081 w->cursor.vpos = w->cursor.y = 0;
6082 }
6083
6084 adjust_glyphs (f);
6085 calculate_costs (f);
6086 SET_FRAME_GARBAGED (f);
6087 f->resized_p = 1;
6088
6089 UNBLOCK_INPUT;
6090
6091 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6092
6093 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6094 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6095 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6096
6097 unbind_to (count, Qnil);
6098 }
6099
6100
6101 \f
6102 /***********************************************************************
6103 Terminal Related Lisp Functions
6104 ***********************************************************************/
6105
6106 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6107 1, 1, "FOpen termscript file: ",
6108 doc: /* Start writing all terminal output to FILE as well as the terminal.
6109 FILE = nil means just close any termscript file currently open. */)
6110 (file)
6111 Lisp_Object file;
6112 {
6113 if (termscript != 0) fclose (termscript);
6114 termscript = 0;
6115
6116 if (! NILP (file))
6117 {
6118 file = Fexpand_file_name (file, Qnil);
6119 termscript = fopen (SDATA (file), "w");
6120 if (termscript == 0)
6121 report_file_error ("Opening termscript", Fcons (file, Qnil));
6122 }
6123 return Qnil;
6124 }
6125
6126
6127 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6128 Ssend_string_to_terminal, 1, 1, 0,
6129 doc: /* Send STRING to the terminal without alteration.
6130 Control characters in STRING will have terminal-dependent effects. */)
6131 (string)
6132 Lisp_Object string;
6133 {
6134 /* ??? Perhaps we should do something special for multibyte strings here. */
6135 CHECK_STRING (string);
6136 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6137 fflush (stdout);
6138 if (termscript)
6139 {
6140 fwrite (SDATA (string), 1, SBYTES (string),
6141 termscript);
6142 fflush (termscript);
6143 }
6144 return Qnil;
6145 }
6146
6147
6148 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6149 doc: /* Beep, or flash the screen.
6150 Also, unless an argument is given,
6151 terminate any keyboard macro currently executing. */)
6152 (arg)
6153 Lisp_Object arg;
6154 {
6155 if (!NILP (arg))
6156 {
6157 if (noninteractive)
6158 putchar (07);
6159 else
6160 ring_bell ();
6161 fflush (stdout);
6162 }
6163 else
6164 bitch_at_user ();
6165
6166 return Qnil;
6167 }
6168
6169 void
6170 bitch_at_user ()
6171 {
6172 if (noninteractive)
6173 putchar (07);
6174 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6175 error ("Keyboard macro terminated by a command ringing the bell");
6176 else
6177 ring_bell ();
6178 fflush (stdout);
6179 }
6180
6181
6182 \f
6183 /***********************************************************************
6184 Sleeping, Waiting
6185 ***********************************************************************/
6186
6187 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6188 doc: /* Pause, without updating display, for SECONDS seconds.
6189 SECONDS may be a floating-point value, meaning that you can wait for a
6190 fraction of a second. Optional second arg MILLISECONDS specifies an
6191 additional wait period, in milliseconds; this may be useful if your
6192 Emacs was built without floating point support.
6193 \(Not all operating systems support waiting for a fraction of a second.) */)
6194 (seconds, milliseconds)
6195 Lisp_Object seconds, milliseconds;
6196 {
6197 int sec, usec;
6198
6199 if (NILP (milliseconds))
6200 XSETINT (milliseconds, 0);
6201 else
6202 CHECK_NUMBER (milliseconds);
6203 usec = XINT (milliseconds) * 1000;
6204
6205 {
6206 double duration = extract_float (seconds);
6207 sec = (int) duration;
6208 usec += (duration - sec) * 1000000;
6209 }
6210
6211 #ifndef EMACS_HAS_USECS
6212 if (sec == 0 && usec != 0)
6213 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6214 #endif
6215
6216 /* Assure that 0 <= usec < 1000000. */
6217 if (usec < 0)
6218 {
6219 /* We can't rely on the rounding being correct if usec is negative. */
6220 if (-1000000 < usec)
6221 sec--, usec += 1000000;
6222 else
6223 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6224 }
6225 else
6226 sec += usec / 1000000, usec %= 1000000;
6227
6228 if (sec < 0 || (sec == 0 && usec == 0))
6229 return Qnil;
6230
6231 {
6232 Lisp_Object zero;
6233
6234 XSETFASTINT (zero, 0);
6235 wait_reading_process_input (sec, usec, zero, 0);
6236 }
6237
6238 /* We should always have wait_reading_process_input; we have a dummy
6239 implementation for systems which don't support subprocesses. */
6240 #if 0
6241 /* No wait_reading_process_input */
6242 immediate_quit = 1;
6243 QUIT;
6244
6245 #ifdef VMS
6246 sys_sleep (sec);
6247 #else /* not VMS */
6248 /* The reason this is done this way
6249 (rather than defined (H_S) && defined (H_T))
6250 is because the VMS preprocessor doesn't grok `defined'. */
6251 #ifdef HAVE_SELECT
6252 EMACS_GET_TIME (end_time);
6253 EMACS_SET_SECS_USECS (timeout, sec, usec);
6254 EMACS_ADD_TIME (end_time, end_time, timeout);
6255
6256 while (1)
6257 {
6258 EMACS_GET_TIME (timeout);
6259 EMACS_SUB_TIME (timeout, end_time, timeout);
6260 if (EMACS_TIME_NEG_P (timeout)
6261 || !select (1, 0, 0, 0, &timeout))
6262 break;
6263 }
6264 #else /* not HAVE_SELECT */
6265 sleep (sec);
6266 #endif /* HAVE_SELECT */
6267 #endif /* not VMS */
6268
6269 immediate_quit = 0;
6270 #endif /* no subprocesses */
6271
6272 return Qnil;
6273 }
6274
6275
6276 /* This is just like wait_reading_process_input, except that
6277 it does the redisplay.
6278
6279 It's also much like Fsit_for, except that it can be used for
6280 waiting for input as well. */
6281
6282 Lisp_Object
6283 sit_for (sec, usec, reading, display, initial_display)
6284 int sec, usec, reading, display, initial_display;
6285 {
6286 Lisp_Object read_kbd;
6287
6288 swallow_events (display);
6289
6290 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6291 return Qnil;
6292
6293 if (initial_display)
6294 redisplay_preserve_echo_area (2);
6295
6296 if (sec == 0 && usec == 0)
6297 return Qt;
6298
6299 #ifdef SIGIO
6300 gobble_input (0);
6301 #endif
6302
6303 XSETINT (read_kbd, reading ? -1 : 1);
6304 wait_reading_process_input (sec, usec, read_kbd, display);
6305
6306 return detect_input_pending () ? Qnil : Qt;
6307 }
6308
6309
6310 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6311 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6312 SECONDS may be a floating-point value, meaning that you can wait for a
6313 fraction of a second.
6314 \(Not all operating systems support waiting for a fraction of a second.)
6315 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6316 Redisplay is preempted as always if input arrives, and does not happen
6317 if input is available before it starts.
6318 Value is t if waited the full time with no input arriving.
6319
6320 An obsolete but still supported form is
6321 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6322 Where the optional arg MILLISECONDS specifies an additional wait period,
6323 in milliseconds; this was useful when Emacs was built without
6324 floating point support.
6325 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6326
6327 /* The `old-nodisp' stuff is there so that the arglist has the correct
6328 length. Otherwise, `defdvice' will redefine it with fewer args. */
6329 (seconds, milliseconds, nodisp)
6330 Lisp_Object seconds, milliseconds, nodisp;
6331 {
6332 int sec, usec;
6333
6334 if (NILP (nodisp) && !NUMBERP (milliseconds))
6335 { /* New style. */
6336 nodisp = milliseconds;
6337 milliseconds = Qnil;
6338 }
6339
6340 if (NILP (milliseconds))
6341 XSETINT (milliseconds, 0);
6342 else
6343 CHECK_NUMBER (milliseconds);
6344 usec = XINT (milliseconds) * 1000;
6345
6346 {
6347 double duration = extract_float (seconds);
6348 sec = (int) duration;
6349 usec += (duration - sec) * 1000000;
6350 }
6351
6352 #ifndef EMACS_HAS_USECS
6353 if (usec != 0 && sec == 0)
6354 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6355 #endif
6356
6357 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6358 }
6359
6360
6361 \f
6362 /***********************************************************************
6363 Other Lisp Functions
6364 ***********************************************************************/
6365
6366 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6367 session's frames, frame names, buffers, buffer-read-only flags, and
6368 buffer-modified-flags, and a trailing sentinel (so we don't need to
6369 add length checks). */
6370
6371 static Lisp_Object frame_and_buffer_state;
6372
6373
6374 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6375 Sframe_or_buffer_changed_p, 0, 0, 0,
6376 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6377 The state variable is an internal vector containing all frames and buffers,
6378 aside from buffers whose names start with space,
6379 along with the buffers' read-only and modified flags, which allows a fast
6380 check to see whether the menu bars might need to be recomputed.
6381 If this function returns non-nil, it updates the internal vector to reflect
6382 the current state. */)
6383 ()
6384 {
6385 Lisp_Object tail, frame, buf;
6386 Lisp_Object *vecp;
6387 int n;
6388
6389 vecp = XVECTOR (frame_and_buffer_state)->contents;
6390 FOR_EACH_FRAME (tail, frame)
6391 {
6392 if (!EQ (*vecp++, frame))
6393 goto changed;
6394 if (!EQ (*vecp++, XFRAME (frame)->name))
6395 goto changed;
6396 }
6397 /* Check that the buffer info matches.
6398 No need to test for the end of the vector
6399 because the last element of the vector is lambda
6400 and that will always cause a mismatch. */
6401 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6402 {
6403 buf = XCDR (XCAR (tail));
6404 /* Ignore buffers that aren't included in buffer lists. */
6405 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6406 continue;
6407 if (!EQ (*vecp++, buf))
6408 goto changed;
6409 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6410 goto changed;
6411 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6412 goto changed;
6413 }
6414 /* Detect deletion of a buffer at the end of the list. */
6415 if (EQ (*vecp, Qlambda))
6416 return Qnil;
6417 changed:
6418 /* Start with 1 so there is room for at least one lambda at the end. */
6419 n = 1;
6420 FOR_EACH_FRAME (tail, frame)
6421 n += 2;
6422 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6423 n += 3;
6424 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6425 if (n > XVECTOR (frame_and_buffer_state)->size
6426 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6427 /* Add 20 extra so we grow it less often. */
6428 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6429 vecp = XVECTOR (frame_and_buffer_state)->contents;
6430 FOR_EACH_FRAME (tail, frame)
6431 {
6432 *vecp++ = frame;
6433 *vecp++ = XFRAME (frame)->name;
6434 }
6435 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6436 {
6437 buf = XCDR (XCAR (tail));
6438 /* Ignore buffers that aren't included in buffer lists. */
6439 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6440 continue;
6441 *vecp++ = buf;
6442 *vecp++ = XBUFFER (buf)->read_only;
6443 *vecp++ = Fbuffer_modified_p (buf);
6444 }
6445 /* Fill up the vector with lambdas (always at least one). */
6446 *vecp++ = Qlambda;
6447 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6448 < XVECTOR (frame_and_buffer_state)->size)
6449 *vecp++ = Qlambda;
6450 /* Make sure we didn't overflow the vector. */
6451 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6452 > XVECTOR (frame_and_buffer_state)->size)
6453 abort ();
6454 return Qt;
6455 }
6456
6457
6458 \f
6459 /***********************************************************************
6460 Initialization
6461 ***********************************************************************/
6462
6463 char *terminal_type;
6464
6465 /* Initialization done when Emacs fork is started, before doing stty.
6466 Determine terminal type and set terminal_driver. Then invoke its
6467 decoding routine to set up variables in the terminal package. */
6468
6469 void
6470 init_display ()
6471 {
6472 #ifdef HAVE_X_WINDOWS
6473 extern int display_arg;
6474 #endif
6475
6476 /* Construct the space glyph. */
6477 space_glyph.type = CHAR_GLYPH;
6478 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6479 space_glyph.charpos = -1;
6480
6481 meta_key = 0;
6482 inverse_video = 0;
6483 cursor_in_echo_area = 0;
6484 terminal_type = (char *) 0;
6485
6486 /* Now is the time to initialize this; it's used by init_sys_modes
6487 during startup. */
6488 Vwindow_system = Qnil;
6489
6490 /* If the user wants to use a window system, we shouldn't bother
6491 initializing the terminal. This is especially important when the
6492 terminal is so dumb that emacs gives up before and doesn't bother
6493 using the window system.
6494
6495 If the DISPLAY environment variable is set and nonempty,
6496 try to use X, and die with an error message if that doesn't work. */
6497
6498 #ifdef HAVE_X_WINDOWS
6499 if (! display_arg)
6500 {
6501 char *display;
6502 #ifdef VMS
6503 display = getenv ("DECW$DISPLAY");
6504 #else
6505 display = getenv ("DISPLAY");
6506 #endif
6507
6508 display_arg = (display != 0 && *display != 0);
6509 }
6510
6511 if (!inhibit_window_system && display_arg
6512 #ifndef CANNOT_DUMP
6513 && initialized
6514 #endif
6515 )
6516 {
6517 Vwindow_system = intern ("x");
6518 #ifdef HAVE_X11
6519 Vwindow_system_version = make_number (11);
6520 #else
6521 Vwindow_system_version = make_number (10);
6522 #endif
6523 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6524 /* In some versions of ncurses,
6525 tputs crashes if we have not called tgetent.
6526 So call tgetent. */
6527 { char b[2044]; tgetent (b, "xterm");}
6528 #endif
6529 adjust_frame_glyphs_initially ();
6530 return;
6531 }
6532 #endif /* HAVE_X_WINDOWS */
6533
6534 #ifdef HAVE_NTGUI
6535 if (!inhibit_window_system)
6536 {
6537 Vwindow_system = intern ("w32");
6538 Vwindow_system_version = make_number (1);
6539 adjust_frame_glyphs_initially ();
6540 return;
6541 }
6542 #endif /* HAVE_NTGUI */
6543
6544 #ifdef MAC_OS
6545 if (!inhibit_window_system)
6546 {
6547 Vwindow_system = intern ("mac");
6548 Vwindow_system_version = make_number (1);
6549 adjust_frame_glyphs_initially ();
6550 return;
6551 }
6552 #endif /* MAC_OS */
6553
6554 /* If no window system has been specified, try to use the terminal. */
6555 if (! isatty (0))
6556 {
6557 fatal ("standard input is not a tty");
6558 exit (1);
6559 }
6560
6561 /* Look at the TERM variable. */
6562 terminal_type = (char *) getenv ("TERM");
6563 if (!terminal_type)
6564 {
6565 #ifdef VMS
6566 fprintf (stderr, "Please specify your terminal type.\n\
6567 For types defined in VMS, use set term /device=TYPE.\n\
6568 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6569 \(The quotation marks are necessary since terminal types are lower case.)\n");
6570 #else
6571 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6572 #endif
6573 exit (1);
6574 }
6575
6576 #ifdef VMS
6577 /* VMS DCL tends to up-case things, so down-case term type.
6578 Hardly any uppercase letters in terminal types; should be none. */
6579 {
6580 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6581 char *p;
6582
6583 strcpy (new, terminal_type);
6584
6585 for (p = new; *p; p++)
6586 if (isupper (*p))
6587 *p = tolower (*p);
6588
6589 terminal_type = new;
6590 }
6591 #endif /* VMS */
6592
6593 term_init (terminal_type);
6594
6595 {
6596 struct frame *sf = SELECTED_FRAME ();
6597 int width = FRAME_TOTAL_COLS (sf);
6598 int height = FRAME_LINES (sf);
6599
6600 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6601
6602 /* If these sizes are so big they cause overflow, just ignore the
6603 change. It's not clear what better we could do. */
6604 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6605 fatal ("screen size %dx%d too big", width, height);
6606 }
6607
6608 adjust_frame_glyphs_initially ();
6609 calculate_costs (XFRAME (selected_frame));
6610
6611 #ifdef SIGWINCH
6612 #ifndef CANNOT_DUMP
6613 if (initialized)
6614 #endif /* CANNOT_DUMP */
6615 signal (SIGWINCH, window_change_signal);
6616 #endif /* SIGWINCH */
6617
6618 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6619 if (initialized
6620 && !noninteractive
6621 #ifdef MSDOS
6622 /* The MSDOS terminal turns on its ``window system'' relatively
6623 late into the startup, so we cannot do the frame faces'
6624 initialization just yet. It will be done later by pc-win.el
6625 and internal_terminal_init. */
6626 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6627 #endif
6628 && NILP (Vwindow_system))
6629 {
6630 /* For the initial frame, we don't have any way of knowing what
6631 are the foreground and background colors of the terminal. */
6632 struct frame *sf = SELECTED_FRAME();
6633
6634 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6635 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6636 call0 (intern ("tty-set-up-initial-frame-faces"));
6637 }
6638 }
6639
6640
6641 \f
6642 /***********************************************************************
6643 Blinking cursor
6644 ***********************************************************************/
6645
6646 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6647 Sinternal_show_cursor, 2, 2, 0,
6648 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6649 WINDOW nil means use the selected window. SHOW non-nil means
6650 show a cursor in WINDOW in the next redisplay. SHOW nil means
6651 don't show a cursor. */)
6652 (window, show)
6653 Lisp_Object window, show;
6654 {
6655 /* Don't change cursor state while redisplaying. This could confuse
6656 output routines. */
6657 if (!redisplaying_p)
6658 {
6659 if (NILP (window))
6660 window = selected_window;
6661 else
6662 CHECK_WINDOW (window);
6663
6664 XWINDOW (window)->cursor_off_p = NILP (show);
6665 }
6666
6667 return Qnil;
6668 }
6669
6670
6671 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6672 Sinternal_show_cursor_p, 0, 1, 0,
6673 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6674 WINDOW nil or omitted means report on the selected window. */)
6675 (window)
6676 Lisp_Object window;
6677 {
6678 struct window *w;
6679
6680 if (NILP (window))
6681 window = selected_window;
6682 else
6683 CHECK_WINDOW (window);
6684
6685 w = XWINDOW (window);
6686 return w->cursor_off_p ? Qnil : Qt;
6687 }
6688
6689 \f
6690 /***********************************************************************
6691 Initialization
6692 ***********************************************************************/
6693
6694 void
6695 syms_of_display ()
6696 {
6697 defsubr (&Sredraw_frame);
6698 defsubr (&Sredraw_display);
6699 defsubr (&Sframe_or_buffer_changed_p);
6700 defsubr (&Sopen_termscript);
6701 defsubr (&Sding);
6702 defsubr (&Ssit_for);
6703 defsubr (&Ssleep_for);
6704 defsubr (&Ssend_string_to_terminal);
6705 defsubr (&Sinternal_show_cursor);
6706 defsubr (&Sinternal_show_cursor_p);
6707
6708 #if GLYPH_DEBUG
6709 defsubr (&Sdump_redisplay_history);
6710 #endif
6711
6712 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6713 staticpro (&frame_and_buffer_state);
6714
6715 Qdisplay_table = intern ("display-table");
6716 staticpro (&Qdisplay_table);
6717 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6718 staticpro (&Qredisplay_dont_pause);
6719
6720 DEFVAR_INT ("baud-rate", &baud_rate,
6721 doc: /* *The output baud rate of the terminal.
6722 On most systems, changing this value will affect the amount of padding
6723 and the other strategic decisions made during redisplay. */);
6724
6725 DEFVAR_BOOL ("inverse-video", &inverse_video,
6726 doc: /* *Non-nil means invert the entire frame display.
6727 This means everything is in inverse video which otherwise would not be. */);
6728
6729 DEFVAR_BOOL ("visible-bell", &visible_bell,
6730 doc: /* *Non-nil means try to flash the frame to represent a bell.
6731
6732 See also `ring-bell-function'. */);
6733
6734 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6735 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6736 A non-nil value is useful if the terminal can automatically preserve
6737 Emacs's frame display when you reenter Emacs.
6738 It is up to you to set this variable if your terminal can do that. */);
6739
6740 DEFVAR_LISP ("window-system", &Vwindow_system,
6741 doc: /* Name of window system that Emacs is displaying through.
6742 The value is a symbol--for instance, `x' for X windows.
6743 The value is nil if Emacs is using a text-only terminal. */);
6744
6745 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6746 doc: /* The version number of the window system in use.
6747 For X windows, this is 10 or 11. */);
6748
6749 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6750 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6751
6752 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6753 doc: /* Table defining how to output a glyph code to the frame.
6754 If not nil, this is a vector indexed by glyph code to define the glyph.
6755 Each element can be:
6756 integer: a glyph code which this glyph is an alias for.
6757 string: output this glyph using that string (not impl. in X windows).
6758 nil: this glyph mod 524288 is the code of a character to output,
6759 and this glyph / 524288 is the face number (see `face-id') to use
6760 while outputting it. */);
6761 Vglyph_table = Qnil;
6762
6763 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6764 doc: /* Display table to use for buffers that specify none.
6765 See `buffer-display-table' for more information. */);
6766 Vstandard_display_table = Qnil;
6767
6768 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6769 doc: /* *Non-nil means update isn't paused when input is detected. */);
6770 redisplay_dont_pause = 0;
6771
6772 /* Initialize `window-system', unless init_display already decided it. */
6773 #ifdef CANNOT_DUMP
6774 if (noninteractive)
6775 #endif
6776 {
6777 Vwindow_system = Qnil;
6778 Vwindow_system_version = Qnil;
6779 }
6780 }
6781
6782 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6783 (do not change this comment) */