Merge from trunk.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software: you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation, either version 3 of the License, or
9 (at your option) any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
18
19 #include <config.h>
20 #include <signal.h>
21 #include <stdio.h>
22 #include <ctype.h>
23 #include <setjmp.h>
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "character.h"
34 #include "keyboard.h"
35 #include "frame.h"
36 #include "termhooks.h"
37 #include "window.h"
38 #include "commands.h"
39 #include "disptab.h"
40 #include "indent.h"
41 #include "intervals.h"
42 #include "blockinput.h"
43 #include "process.h"
44
45 #include "syssignal.h"
46
47 #ifdef HAVE_X_WINDOWS
48 #include "xterm.h"
49 #endif /* HAVE_X_WINDOWS */
50
51 #ifdef HAVE_NTGUI
52 #include "w32term.h"
53 #endif /* HAVE_NTGUI */
54
55 #ifdef HAVE_NS
56 #include "nsterm.h"
57 #endif
58
59 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
60
61 #include "systime.h"
62 #include <errno.h>
63
64 /* Get number of chars of output now in the buffer of a stdio stream.
65 This ought to be built in in stdio, but it isn't. Some s- files
66 override this because their stdio internals differ. */
67
68 #ifdef __GNU_LIBRARY__
69
70 /* The s- file might have overridden the definition with one that
71 works for the system's C library. But we are using the GNU C
72 library, so this is the right definition for every system. */
73
74 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
75 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #else
77 #undef PENDING_OUTPUT_COUNT
78 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
79 #endif
80 #else /* not __GNU_LIBRARY__ */
81 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
82 #include <stdio_ext.h>
83 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
84 #endif
85 #ifndef PENDING_OUTPUT_COUNT
86 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
87 #endif
88 #endif /* not __GNU_LIBRARY__ */
89
90 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
91 #include <term.h> /* for tgetent */
92 #endif
93 \f
94 /* Structure to pass dimensions around. Used for character bounding
95 boxes, glyph matrix dimensions and alike. */
96
97 struct dim
98 {
99 int width;
100 int height;
101 };
102
103 \f
104 /* Function prototypes. */
105
106 static void update_frame_line (struct frame *, int);
107 static int required_matrix_height (struct window *);
108 static int required_matrix_width (struct window *);
109 static void adjust_frame_glyphs (struct frame *);
110 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
111 static void increment_row_positions (struct glyph_row *, EMACS_INT, EMACS_INT);
112 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
113 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
114 struct window *);
115 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
116 struct window *);
117 static void adjust_frame_message_buffer (struct frame *);
118 static void adjust_decode_mode_spec_buffer (struct frame *);
119 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
120 static void clear_window_matrices (struct window *, int);
121 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
122 static int scrolling_window (struct window *, int);
123 static int update_window_line (struct window *, int, int *);
124 static void mirror_make_current (struct window *, int);
125 #if GLYPH_DEBUG
126 static void check_matrix_pointers (struct glyph_matrix *,
127 struct glyph_matrix *);
128 #endif
129 static void mirror_line_dance (struct window *, int, int, int *, char *);
130 static int update_window_tree (struct window *, int);
131 static int update_window (struct window *, int);
132 static int update_frame_1 (struct frame *, int, int);
133 static int scrolling (struct frame *);
134 static void set_window_cursor_after_update (struct window *);
135 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
136 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
137
138 \f
139 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
140 are supported, so we can check for input during redisplay at
141 regular intervals. */
142 #ifdef EMACS_HAS_USECS
143 #define PERIODIC_PREEMPTION_CHECKING 1
144 #else
145 #define PERIODIC_PREEMPTION_CHECKING 0
146 #endif
147
148 #if PERIODIC_PREEMPTION_CHECKING
149
150 /* Redisplay preemption timers. */
151
152 static EMACS_TIME preemption_period;
153 static EMACS_TIME preemption_next_check;
154
155 #endif
156
157 /* Nonzero upon entry to redisplay means do not assume anything about
158 current contents of actual terminal frame; clear and redraw it. */
159
160 int frame_garbaged;
161
162 /* Nonzero means last display completed. Zero means it was preempted. */
163
164 int display_completed;
165
166 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
167
168 \f
169 /* The currently selected frame. In a single-frame version, this
170 variable always equals the_only_frame. */
171
172 Lisp_Object selected_frame;
173
174 /* A frame which is not just a mini-buffer, or 0 if there are no such
175 frames. This is usually the most recent such frame that was
176 selected. In a single-frame version, this variable always holds
177 the address of the_only_frame. */
178
179 struct frame *last_nonminibuf_frame;
180
181 /* 1 means SIGWINCH happened when not safe. */
182
183 static int delayed_size_change;
184
185 /* 1 means glyph initialization has been completed at startup. */
186
187 static int glyphs_initialized_initially_p;
188
189 /* Updated window if != 0. Set by update_window. */
190
191 struct window *updated_window;
192
193 /* Glyph row updated in update_window_line, and area that is updated. */
194
195 struct glyph_row *updated_row;
196 int updated_area;
197
198 /* A glyph for a space. */
199
200 struct glyph space_glyph;
201
202 /* Counts of allocated structures. These counts serve to diagnose
203 memory leaks and double frees. */
204
205 static int glyph_matrix_count;
206 static int glyph_pool_count;
207
208 /* If non-null, the frame whose frame matrices are manipulated. If
209 null, window matrices are worked on. */
210
211 static struct frame *frame_matrix_frame;
212
213 /* Non-zero means that fonts have been loaded since the last glyph
214 matrix adjustments. Redisplay must stop, and glyph matrices must
215 be adjusted when this flag becomes non-zero during display. The
216 reason fonts can be loaded so late is that fonts of fontsets are
217 loaded on demand. Another reason is that a line contains many
218 characters displayed by zero width or very narrow glyphs of
219 variable-width fonts. */
220
221 int fonts_changed_p;
222
223 /* Convert vpos and hpos from frame to window and vice versa.
224 This may only be used for terminal frames. */
225
226 #if GLYPH_DEBUG
227
228 static int window_to_frame_vpos (struct window *, int);
229 static int window_to_frame_hpos (struct window *, int);
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
232
233 /* One element of the ring buffer containing redisplay history
234 information. */
235
236 struct redisplay_history
237 {
238 char trace[512 + 100];
239 };
240
241 /* The size of the history buffer. */
242
243 #define REDISPLAY_HISTORY_SIZE 30
244
245 /* The redisplay history buffer. */
246
247 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
248
249 /* Next free entry in redisplay_history. */
250
251 static int history_idx;
252
253 /* A tick that's incremented each time something is added to the
254 history. */
255
256 static uprintmax_t history_tick;
257
258 static void add_frame_display_history (struct frame *, int);
259 \f
260 /* Add to the redisplay history how window W has been displayed.
261 MSG is a trace containing the information how W's glyph matrix
262 has been constructed. PAUSED_P non-zero means that the update
263 has been interrupted for pending input. */
264
265 static void
266 add_window_display_history (struct window *w, const char *msg, int paused_p)
267 {
268 char *buf;
269
270 if (history_idx >= REDISPLAY_HISTORY_SIZE)
271 history_idx = 0;
272 buf = redisplay_history[history_idx].trace;
273 ++history_idx;
274
275 sprintf (buf, "%"pMu": window %p (`%s')%s\n",
276 history_tick++,
277 w,
278 ((BUFFERP (w->buffer)
279 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
280 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
281 : "???"),
282 paused_p ? " ***paused***" : "");
283 strcat (buf, msg);
284 }
285
286
287 /* Add to the redisplay history that frame F has been displayed.
288 PAUSED_P non-zero means that the update has been interrupted for
289 pending input. */
290
291 static void
292 add_frame_display_history (struct frame *f, int paused_p)
293 {
294 char *buf;
295
296 if (history_idx >= REDISPLAY_HISTORY_SIZE)
297 history_idx = 0;
298 buf = redisplay_history[history_idx].trace;
299 ++history_idx;
300
301 sprintf (buf, "%"pMu": update frame %p%s",
302 history_tick++,
303 f, paused_p ? " ***paused***" : "");
304 }
305
306
307 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
308 Sdump_redisplay_history, 0, 0, "",
309 doc: /* Dump redisplay history to stderr. */)
310 (void)
311 {
312 int i;
313
314 for (i = history_idx - 1; i != history_idx; --i)
315 {
316 if (i < 0)
317 i = REDISPLAY_HISTORY_SIZE - 1;
318 fprintf (stderr, "%s\n", redisplay_history[i].trace);
319 }
320
321 return Qnil;
322 }
323
324
325 #else /* GLYPH_DEBUG == 0 */
326
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
329
330 #endif /* GLYPH_DEBUG == 0 */
331
332
333 #if defined PROFILING && !HAVE___EXECUTABLE_START
334 /* FIXME: only used to find text start for profiling. */
335
336 void
337 safe_bcopy (const char *from, char *to, int size)
338 {
339 abort ();
340 }
341 #endif
342 \f
343 /***********************************************************************
344 Glyph Matrices
345 ***********************************************************************/
346
347 /* Allocate and return a glyph_matrix structure. POOL is the glyph
348 pool from which memory for the matrix should be allocated, or null
349 for window-based redisplay where no glyph pools are used. The
350 member `pool' of the glyph matrix structure returned is set to
351 POOL, the structure is otherwise zeroed. */
352
353 static struct glyph_matrix *
354 new_glyph_matrix (struct glyph_pool *pool)
355 {
356 struct glyph_matrix *result;
357
358 /* Allocate and clear. */
359 result = (struct glyph_matrix *) xmalloc (sizeof *result);
360 memset (result, 0, sizeof *result);
361
362 /* Increment number of allocated matrices. This count is used
363 to detect memory leaks. */
364 ++glyph_matrix_count;
365
366 /* Set pool and return. */
367 result->pool = pool;
368 return result;
369 }
370
371
372 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
373
374 The global counter glyph_matrix_count is decremented when a matrix
375 is freed. If the count gets negative, more structures were freed
376 than allocated, i.e. one matrix was freed more than once or a bogus
377 pointer was passed to this function.
378
379 If MATRIX->pool is null, this means that the matrix manages its own
380 glyph memory---this is done for matrices on X frames. Freeing the
381 matrix also frees the glyph memory in this case. */
382
383 static void
384 free_glyph_matrix (struct glyph_matrix *matrix)
385 {
386 if (matrix)
387 {
388 int i;
389
390 /* Detect the case that more matrices are freed than were
391 allocated. */
392 if (--glyph_matrix_count < 0)
393 abort ();
394
395 /* Free glyph memory if MATRIX owns it. */
396 if (matrix->pool == NULL)
397 for (i = 0; i < matrix->rows_allocated; ++i)
398 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
399
400 /* Free row structures and the matrix itself. */
401 xfree (matrix->rows);
402 xfree (matrix);
403 }
404 }
405
406
407 /* Return the number of glyphs to reserve for a marginal area of
408 window W. TOTAL_GLYPHS is the number of glyphs in a complete
409 display line of window W. MARGIN gives the width of the marginal
410 area in canonical character units. MARGIN should be an integer
411 or a float. */
412
413 static int
414 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
415 {
416 int n;
417
418 if (NUMBERP (margin))
419 {
420 int width = XFASTINT (w->total_cols);
421 double d = max (0, XFLOATINT (margin));
422 d = min (width / 2 - 1, d);
423 n = (int) ((double) total_glyphs / width * d);
424 }
425 else
426 n = 0;
427
428 return n;
429 }
430
431
432 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
433 window sizes.
434
435 W is null if the function is called for a frame glyph matrix.
436 Otherwise it is the window MATRIX is a member of. X and Y are the
437 indices of the first column and row of MATRIX within the frame
438 matrix, if such a matrix exists. They are zero for purely
439 window-based redisplay. DIM is the needed size of the matrix.
440
441 In window-based redisplay, where no frame matrices exist, glyph
442 matrices manage their own glyph storage. Otherwise, they allocate
443 storage from a common frame glyph pool which can be found in
444 MATRIX->pool.
445
446 The reason for this memory management strategy is to avoid complete
447 frame redraws if possible. When we allocate from a common pool, a
448 change of the location or size of a sub-matrix within the pool
449 requires a complete redisplay of the frame because we cannot easily
450 make sure that the current matrices of all windows still agree with
451 what is displayed on the screen. While this is usually fast, it
452 leads to screen flickering. */
453
454 static void
455 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
456 {
457 int i;
458 int new_rows;
459 int marginal_areas_changed_p = 0;
460 int header_line_changed_p = 0;
461 int header_line_p = 0;
462 int left = -1, right = -1;
463 int window_width = -1, window_height = -1;
464
465 /* See if W had a header line that has disappeared now, or vice versa.
466 Get W's size. */
467 if (w)
468 {
469 window_box (w, -1, 0, 0, &window_width, &window_height);
470
471 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
472 header_line_changed_p = header_line_p != matrix->header_line_p;
473 }
474 matrix->header_line_p = header_line_p;
475
476 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
477 Do nothing if MATRIX' size, position, vscroll, and marginal areas
478 haven't changed. This optimization is important because preserving
479 the matrix means preventing redisplay. */
480 if (matrix->pool == NULL)
481 {
482 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
483 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
484 xassert (left >= 0 && right >= 0);
485 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
486 || right != matrix->right_margin_glyphs);
487
488 if (!marginal_areas_changed_p
489 && !fonts_changed_p
490 && !header_line_changed_p
491 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
492 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
493 && matrix->window_height == window_height
494 && matrix->window_vscroll == w->vscroll
495 && matrix->window_width == window_width)
496 return;
497 }
498
499 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
500 if (matrix->rows_allocated < dim.height)
501 {
502 int old_alloc = matrix->rows_allocated;
503 new_rows = dim.height - matrix->rows_allocated;
504 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
505 new_rows, INT_MAX, sizeof *matrix->rows);
506 memset (matrix->rows + old_alloc, 0,
507 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
508 }
509 else
510 new_rows = 0;
511
512 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
513 on a frame not using window-based redisplay. Set up pointers for
514 each row into the glyph pool. */
515 if (matrix->pool)
516 {
517 xassert (matrix->pool->glyphs);
518
519 if (w)
520 {
521 left = margin_glyphs_to_reserve (w, dim.width,
522 w->left_margin_cols);
523 right = margin_glyphs_to_reserve (w, dim.width,
524 w->right_margin_cols);
525 }
526 else
527 left = right = 0;
528
529 for (i = 0; i < dim.height; ++i)
530 {
531 struct glyph_row *row = &matrix->rows[i];
532
533 row->glyphs[LEFT_MARGIN_AREA]
534 = (matrix->pool->glyphs
535 + (y + i) * matrix->pool->ncolumns
536 + x);
537
538 if (w == NULL
539 || row == matrix->rows + dim.height - 1
540 || (row == matrix->rows && matrix->header_line_p))
541 {
542 row->glyphs[TEXT_AREA]
543 = row->glyphs[LEFT_MARGIN_AREA];
544 row->glyphs[RIGHT_MARGIN_AREA]
545 = row->glyphs[TEXT_AREA] + dim.width;
546 row->glyphs[LAST_AREA]
547 = row->glyphs[RIGHT_MARGIN_AREA];
548 }
549 else
550 {
551 row->glyphs[TEXT_AREA]
552 = row->glyphs[LEFT_MARGIN_AREA] + left;
553 row->glyphs[RIGHT_MARGIN_AREA]
554 = row->glyphs[TEXT_AREA] + dim.width - left - right;
555 row->glyphs[LAST_AREA]
556 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
557 }
558 }
559
560 matrix->left_margin_glyphs = left;
561 matrix->right_margin_glyphs = right;
562 }
563 else
564 {
565 /* If MATRIX->pool is null, MATRIX is responsible for managing
566 its own memory. It is a window matrix for window-based redisplay.
567 Allocate glyph memory from the heap. */
568 if (dim.width > matrix->matrix_w
569 || new_rows
570 || header_line_changed_p
571 || marginal_areas_changed_p)
572 {
573 struct glyph_row *row = matrix->rows;
574 struct glyph_row *end = row + matrix->rows_allocated;
575
576 while (row < end)
577 {
578 row->glyphs[LEFT_MARGIN_AREA]
579 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
580 dim.width, sizeof (struct glyph));
581
582 /* The mode line never has marginal areas. */
583 if (row == matrix->rows + dim.height - 1
584 || (row == matrix->rows && matrix->header_line_p))
585 {
586 row->glyphs[TEXT_AREA]
587 = row->glyphs[LEFT_MARGIN_AREA];
588 row->glyphs[RIGHT_MARGIN_AREA]
589 = row->glyphs[TEXT_AREA] + dim.width;
590 row->glyphs[LAST_AREA]
591 = row->glyphs[RIGHT_MARGIN_AREA];
592 }
593 else
594 {
595 row->glyphs[TEXT_AREA]
596 = row->glyphs[LEFT_MARGIN_AREA] + left;
597 row->glyphs[RIGHT_MARGIN_AREA]
598 = row->glyphs[TEXT_AREA] + dim.width - left - right;
599 row->glyphs[LAST_AREA]
600 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
601 }
602 ++row;
603 }
604 }
605
606 xassert (left >= 0 && right >= 0);
607 matrix->left_margin_glyphs = left;
608 matrix->right_margin_glyphs = right;
609 }
610
611 /* Number of rows to be used by MATRIX. */
612 matrix->nrows = dim.height;
613 xassert (matrix->nrows >= 0);
614
615 if (w)
616 {
617 if (matrix == w->current_matrix)
618 {
619 /* Mark rows in a current matrix of a window as not having
620 valid contents. It's important to not do this for
621 desired matrices. When Emacs starts, it may already be
622 building desired matrices when this function runs. */
623 if (window_width < 0)
624 window_width = window_box_width (w, -1);
625
626 /* Optimize the case that only the height has changed (C-x 2,
627 upper window). Invalidate all rows that are no longer part
628 of the window. */
629 if (!marginal_areas_changed_p
630 && !header_line_changed_p
631 && new_rows == 0
632 && dim.width == matrix->matrix_w
633 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
634 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
635 && matrix->window_width == window_width)
636 {
637 /* Find the last row in the window. */
638 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
639 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
640 {
641 ++i;
642 break;
643 }
644
645 /* Window end is invalid, if inside of the rows that
646 are invalidated below. */
647 if (INTEGERP (w->window_end_vpos)
648 && XFASTINT (w->window_end_vpos) >= i)
649 w->window_end_valid = Qnil;
650
651 while (i < matrix->nrows)
652 matrix->rows[i++].enabled_p = 0;
653 }
654 else
655 {
656 for (i = 0; i < matrix->nrows; ++i)
657 matrix->rows[i].enabled_p = 0;
658 }
659 }
660 else if (matrix == w->desired_matrix)
661 {
662 /* Rows in desired matrices always have to be cleared;
663 redisplay expects this is the case when it runs, so it
664 had better be the case when we adjust matrices between
665 redisplays. */
666 for (i = 0; i < matrix->nrows; ++i)
667 matrix->rows[i].enabled_p = 0;
668 }
669 }
670
671
672 /* Remember last values to be able to optimize frame redraws. */
673 matrix->matrix_x = x;
674 matrix->matrix_y = y;
675 matrix->matrix_w = dim.width;
676 matrix->matrix_h = dim.height;
677
678 /* Record the top y location and height of W at the time the matrix
679 was last adjusted. This is used to optimize redisplay above. */
680 if (w)
681 {
682 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
683 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
684 matrix->window_height = window_height;
685 matrix->window_width = window_width;
686 matrix->window_vscroll = w->vscroll;
687 }
688 }
689
690
691 /* Reverse the contents of rows in MATRIX between START and END. The
692 contents of the row at END - 1 end up at START, END - 2 at START +
693 1 etc. This is part of the implementation of rotate_matrix (see
694 below). */
695
696 static void
697 reverse_rows (struct glyph_matrix *matrix, int start, int end)
698 {
699 int i, j;
700
701 for (i = start, j = end - 1; i < j; ++i, --j)
702 {
703 /* Non-ISO HP/UX compiler doesn't like auto struct
704 initialization. */
705 struct glyph_row temp;
706 temp = matrix->rows[i];
707 matrix->rows[i] = matrix->rows[j];
708 matrix->rows[j] = temp;
709 }
710 }
711
712
713 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
714 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
715 indices. (Note: this does not copy glyphs, only glyph pointers in
716 row structures are moved around).
717
718 The algorithm used for rotating the vector was, I believe, first
719 described by Kernighan. See the vector R as consisting of two
720 sub-vectors AB, where A has length BY for BY >= 0. The result
721 after rotating is then BA. Reverse both sub-vectors to get ArBr
722 and reverse the result to get (ArBr)r which is BA. Similar for
723 rotating right. */
724
725 void
726 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
727 {
728 if (by < 0)
729 {
730 /* Up (rotate left, i.e. towards lower indices). */
731 by = -by;
732 reverse_rows (matrix, first, first + by);
733 reverse_rows (matrix, first + by, last);
734 reverse_rows (matrix, first, last);
735 }
736 else if (by > 0)
737 {
738 /* Down (rotate right, i.e. towards higher indices). */
739 reverse_rows (matrix, last - by, last);
740 reverse_rows (matrix, first, last - by);
741 reverse_rows (matrix, first, last);
742 }
743 }
744
745
746 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
747 with indices START <= index < END. Increment positions by DELTA/
748 DELTA_BYTES. */
749
750 void
751 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
752 EMACS_INT delta, EMACS_INT delta_bytes)
753 {
754 /* Check that START and END are reasonable values. */
755 xassert (start >= 0 && start <= matrix->nrows);
756 xassert (end >= 0 && end <= matrix->nrows);
757 xassert (start <= end);
758
759 for (; start < end; ++start)
760 increment_row_positions (matrix->rows + start, delta, delta_bytes);
761 }
762
763
764 /* Enable a range of rows in glyph matrix MATRIX. START and END are
765 the row indices of the first and last + 1 row to enable. If
766 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
767
768 void
769 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
770 {
771 xassert (start <= end);
772 xassert (start >= 0 && start < matrix->nrows);
773 xassert (end >= 0 && end <= matrix->nrows);
774
775 for (; start < end; ++start)
776 matrix->rows[start].enabled_p = enabled_p != 0;
777 }
778
779
780 /* Clear MATRIX.
781
782 This empties all rows in MATRIX by setting the enabled_p flag for
783 all rows of the matrix to zero. The function prepare_desired_row
784 will eventually really clear a row when it sees one with a zero
785 enabled_p flag.
786
787 Resets update hints to defaults value. The only update hint
788 currently present is the flag MATRIX->no_scrolling_p. */
789
790 void
791 clear_glyph_matrix (struct glyph_matrix *matrix)
792 {
793 if (matrix)
794 {
795 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
796 matrix->no_scrolling_p = 0;
797 }
798 }
799
800
801 /* Shift part of the glyph matrix MATRIX of window W up or down.
802 Increment y-positions in glyph rows between START and END by DY,
803 and recompute their visible height. */
804
805 void
806 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
807 {
808 int min_y, max_y;
809
810 xassert (start <= end);
811 xassert (start >= 0 && start < matrix->nrows);
812 xassert (end >= 0 && end <= matrix->nrows);
813
814 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
815 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
816
817 for (; start < end; ++start)
818 {
819 struct glyph_row *row = &matrix->rows[start];
820
821 row->y += dy;
822 row->visible_height = row->height;
823
824 if (row->y < min_y)
825 row->visible_height -= min_y - row->y;
826 if (row->y + row->height > max_y)
827 row->visible_height -= row->y + row->height - max_y;
828 if (row->fringe_bitmap_periodic_p)
829 row->redraw_fringe_bitmaps_p = 1;
830 }
831 }
832
833
834 /* Mark all rows in current matrices of frame F as invalid. Marking
835 invalid is done by setting enabled_p to zero for all rows in a
836 current matrix. */
837
838 void
839 clear_current_matrices (register struct frame *f)
840 {
841 /* Clear frame current matrix, if we have one. */
842 if (f->current_matrix)
843 clear_glyph_matrix (f->current_matrix);
844
845 /* Clear the matrix of the menu bar window, if such a window exists.
846 The menu bar window is currently used to display menus on X when
847 no toolkit support is compiled in. */
848 if (WINDOWP (f->menu_bar_window))
849 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
850
851 /* Clear the matrix of the tool-bar window, if any. */
852 if (WINDOWP (f->tool_bar_window))
853 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
854
855 /* Clear current window matrices. */
856 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
857 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
858 }
859
860
861 /* Clear out all display lines of F for a coming redisplay. */
862
863 void
864 clear_desired_matrices (register struct frame *f)
865 {
866 if (f->desired_matrix)
867 clear_glyph_matrix (f->desired_matrix);
868
869 if (WINDOWP (f->menu_bar_window))
870 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
871
872 if (WINDOWP (f->tool_bar_window))
873 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
874
875 /* Do it for window matrices. */
876 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
877 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
878 }
879
880
881 /* Clear matrices in window tree rooted in W. If DESIRED_P is
882 non-zero clear desired matrices, otherwise clear current matrices. */
883
884 static void
885 clear_window_matrices (struct window *w, int desired_p)
886 {
887 while (w)
888 {
889 if (!NILP (w->hchild))
890 {
891 xassert (WINDOWP (w->hchild));
892 clear_window_matrices (XWINDOW (w->hchild), desired_p);
893 }
894 else if (!NILP (w->vchild))
895 {
896 xassert (WINDOWP (w->vchild));
897 clear_window_matrices (XWINDOW (w->vchild), desired_p);
898 }
899 else
900 {
901 if (desired_p)
902 clear_glyph_matrix (w->desired_matrix);
903 else
904 {
905 clear_glyph_matrix (w->current_matrix);
906 w->window_end_valid = Qnil;
907 }
908 }
909
910 w = NILP (w->next) ? 0 : XWINDOW (w->next);
911 }
912 }
913
914
915 \f
916 /***********************************************************************
917 Glyph Rows
918
919 See dispextern.h for an overall explanation of glyph rows.
920 ***********************************************************************/
921
922 /* Clear glyph row ROW. Do it in a way that makes it robust against
923 changes in the glyph_row structure, i.e. addition or removal of
924 structure members. */
925
926 static struct glyph_row null_row;
927
928 void
929 clear_glyph_row (struct glyph_row *row)
930 {
931 struct glyph *p[1 + LAST_AREA];
932
933 /* Save pointers. */
934 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
935 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
936 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
937 p[LAST_AREA] = row->glyphs[LAST_AREA];
938
939 /* Clear. */
940 *row = null_row;
941
942 /* Restore pointers. */
943 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
944 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
945 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
946 row->glyphs[LAST_AREA] = p[LAST_AREA];
947
948 #if 0 /* At some point, some bit-fields of struct glyph were not set,
949 which made glyphs unequal when compared with GLYPH_EQUAL_P.
950 Redisplay outputs such glyphs, and flickering effects were
951 the result. This also depended on the contents of memory
952 returned by xmalloc. If flickering happens again, activate
953 the code below. If the flickering is gone with that, chances
954 are that the flickering has the same reason as here. */
955 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
956 #endif
957 }
958
959
960 /* Make ROW an empty, enabled row of canonical character height,
961 in window W starting at y-position Y. */
962
963 void
964 blank_row (struct window *w, struct glyph_row *row, int y)
965 {
966 int min_y, max_y;
967
968 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
969 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
970
971 clear_glyph_row (row);
972 row->y = y;
973 row->ascent = row->phys_ascent = 0;
974 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
975 row->visible_height = row->height;
976
977 if (row->y < min_y)
978 row->visible_height -= min_y - row->y;
979 if (row->y + row->height > max_y)
980 row->visible_height -= row->y + row->height - max_y;
981
982 row->enabled_p = 1;
983 }
984
985
986 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
987 are the amounts by which to change positions. Note that the first
988 glyph of the text area of a row can have a buffer position even if
989 the used count of the text area is zero. Such rows display line
990 ends. */
991
992 static void
993 increment_row_positions (struct glyph_row *row,
994 EMACS_INT delta, EMACS_INT delta_bytes)
995 {
996 int area, i;
997
998 /* Increment start and end positions. */
999 MATRIX_ROW_START_CHARPOS (row) += delta;
1000 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1001 MATRIX_ROW_END_CHARPOS (row) += delta;
1002 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1003 CHARPOS (row->start.pos) += delta;
1004 BYTEPOS (row->start.pos) += delta_bytes;
1005 CHARPOS (row->end.pos) += delta;
1006 BYTEPOS (row->end.pos) += delta_bytes;
1007
1008 if (!row->enabled_p)
1009 return;
1010
1011 /* Increment positions in glyphs. */
1012 for (area = 0; area < LAST_AREA; ++area)
1013 for (i = 0; i < row->used[area]; ++i)
1014 if (BUFFERP (row->glyphs[area][i].object)
1015 && row->glyphs[area][i].charpos > 0)
1016 row->glyphs[area][i].charpos += delta;
1017
1018 /* Capture the case of rows displaying a line end. */
1019 if (row->used[TEXT_AREA] == 0
1020 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1021 row->glyphs[TEXT_AREA]->charpos += delta;
1022 }
1023
1024
1025 #if 0
1026 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1027 contents, i.e. glyph structure contents are exchanged between A and
1028 B without changing glyph pointers in A and B. */
1029
1030 static void
1031 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1032 {
1033 int area;
1034
1035 for (area = 0; area < LAST_AREA; ++area)
1036 {
1037 /* Number of glyphs to swap. */
1038 int max_used = max (a->used[area], b->used[area]);
1039
1040 /* Start of glyphs in area of row A. */
1041 struct glyph *glyph_a = a->glyphs[area];
1042
1043 /* End + 1 of glyphs in area of row A. */
1044 struct glyph *glyph_a_end = a->glyphs[max_used];
1045
1046 /* Start of glyphs in area of row B. */
1047 struct glyph *glyph_b = b->glyphs[area];
1048
1049 while (glyph_a < glyph_a_end)
1050 {
1051 /* Non-ISO HP/UX compiler doesn't like auto struct
1052 initialization. */
1053 struct glyph temp;
1054 temp = *glyph_a;
1055 *glyph_a = *glyph_b;
1056 *glyph_b = temp;
1057 ++glyph_a;
1058 ++glyph_b;
1059 }
1060 }
1061 }
1062
1063 #endif /* 0 */
1064
1065 /* Exchange pointers to glyph memory between glyph rows A and B. */
1066
1067 static inline void
1068 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1069 {
1070 int i;
1071 for (i = 0; i < LAST_AREA + 1; ++i)
1072 {
1073 struct glyph *temp = a->glyphs[i];
1074 a->glyphs[i] = b->glyphs[i];
1075 b->glyphs[i] = temp;
1076 }
1077 }
1078
1079
1080 /* Copy glyph row structure FROM to glyph row structure TO, except
1081 that glyph pointers in the structures are left unchanged. */
1082
1083 static inline void
1084 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1085 {
1086 struct glyph *pointers[1 + LAST_AREA];
1087
1088 /* Save glyph pointers of TO. */
1089 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1090
1091 /* Do a structure assignment. */
1092 *to = *from;
1093
1094 /* Restore original pointers of TO. */
1095 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1096 }
1097
1098
1099 /* Assign glyph row FROM to glyph row TO. This works like a structure
1100 assignment TO = FROM, except that glyph pointers are not copied but
1101 exchanged between TO and FROM. Pointers must be exchanged to avoid
1102 a memory leak. */
1103
1104 static inline void
1105 assign_row (struct glyph_row *to, struct glyph_row *from)
1106 {
1107 swap_glyph_pointers (to, from);
1108 copy_row_except_pointers (to, from);
1109 }
1110
1111
1112 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1113 a row in a window matrix, is a slice of the glyph memory of the
1114 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1115 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1116 memory of FRAME_ROW. */
1117
1118 #if GLYPH_DEBUG
1119
1120 static int
1121 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1122 {
1123 struct glyph *window_glyph_start = window_row->glyphs[0];
1124 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1125 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1126
1127 return (frame_glyph_start <= window_glyph_start
1128 && window_glyph_start < frame_glyph_end);
1129 }
1130
1131 #endif /* GLYPH_DEBUG */
1132
1133 #if 0
1134
1135 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1136 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1137 in WINDOW_MATRIX is found satisfying the condition. */
1138
1139 static struct glyph_row *
1140 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1141 struct glyph_matrix *frame_matrix, int row)
1142 {
1143 int i;
1144
1145 xassert (row >= 0 && row < frame_matrix->nrows);
1146
1147 for (i = 0; i < window_matrix->nrows; ++i)
1148 if (glyph_row_slice_p (window_matrix->rows + i,
1149 frame_matrix->rows + row))
1150 break;
1151
1152 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1153 }
1154
1155 #endif /* 0 */
1156
1157 /* Prepare ROW for display. Desired rows are cleared lazily,
1158 i.e. they are only marked as to be cleared by setting their
1159 enabled_p flag to zero. When a row is to be displayed, a prior
1160 call to this function really clears it. */
1161
1162 void
1163 prepare_desired_row (struct glyph_row *row)
1164 {
1165 if (!row->enabled_p)
1166 {
1167 int rp = row->reversed_p;
1168
1169 clear_glyph_row (row);
1170 row->enabled_p = 1;
1171 row->reversed_p = rp;
1172 }
1173 }
1174
1175
1176 /* Return a hash code for glyph row ROW. */
1177
1178 static int
1179 line_hash_code (struct glyph_row *row)
1180 {
1181 int hash = 0;
1182
1183 if (row->enabled_p)
1184 {
1185 struct glyph *glyph = row->glyphs[TEXT_AREA];
1186 struct glyph *end = glyph + row->used[TEXT_AREA];
1187
1188 while (glyph < end)
1189 {
1190 int c = glyph->u.ch;
1191 int face_id = glyph->face_id;
1192 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1193 c -= SPACEGLYPH;
1194 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1195 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1196 ++glyph;
1197 }
1198
1199 if (hash == 0)
1200 hash = 1;
1201 }
1202
1203 return hash;
1204 }
1205
1206
1207 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1208 the number of characters in the line. If must_write_spaces is
1209 zero, leading and trailing spaces are ignored. */
1210
1211 static int
1212 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1213 {
1214 struct glyph_row *row = matrix->rows + vpos;
1215 struct glyph *beg = row->glyphs[TEXT_AREA];
1216 struct glyph *end = beg + row->used[TEXT_AREA];
1217 int len;
1218 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1219 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1220
1221 /* Ignore trailing and leading spaces if we can. */
1222 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1223 {
1224 /* Skip from the end over trailing spaces. */
1225 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1226 --end;
1227
1228 /* All blank line. */
1229 if (end == beg)
1230 return 0;
1231
1232 /* Skip over leading spaces. */
1233 while (CHAR_GLYPH_SPACE_P (*beg))
1234 ++beg;
1235 }
1236
1237 /* If we don't have a glyph-table, each glyph is one character,
1238 so return the number of glyphs. */
1239 if (glyph_table_base == 0)
1240 len = end - beg;
1241 else
1242 {
1243 /* Otherwise, scan the glyphs and accumulate their total length
1244 in LEN. */
1245 len = 0;
1246 while (beg < end)
1247 {
1248 GLYPH g;
1249
1250 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1251
1252 if (GLYPH_INVALID_P (g)
1253 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1254 len += 1;
1255 else
1256 len += GLYPH_LENGTH (glyph_table_base, g);
1257
1258 ++beg;
1259 }
1260 }
1261
1262 return len;
1263 }
1264
1265
1266 /* Test two glyph rows A and B for equality. Value is non-zero if A
1267 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1268 mouse_face_p flags of A and B, too. */
1269
1270 static inline int
1271 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1272 {
1273 if (a == b)
1274 return 1;
1275 else if (a->hash != b->hash)
1276 return 0;
1277 else
1278 {
1279 struct glyph *a_glyph, *b_glyph, *a_end;
1280 int area;
1281
1282 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1283 return 0;
1284
1285 /* Compare glyphs. */
1286 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1287 {
1288 if (a->used[area] != b->used[area])
1289 return 0;
1290
1291 a_glyph = a->glyphs[area];
1292 a_end = a_glyph + a->used[area];
1293 b_glyph = b->glyphs[area];
1294
1295 while (a_glyph < a_end
1296 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1297 ++a_glyph, ++b_glyph;
1298
1299 if (a_glyph != a_end)
1300 return 0;
1301 }
1302
1303 if (a->fill_line_p != b->fill_line_p
1304 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1305 || a->left_fringe_bitmap != b->left_fringe_bitmap
1306 || a->left_fringe_face_id != b->left_fringe_face_id
1307 || a->left_fringe_offset != b->left_fringe_offset
1308 || a->right_fringe_bitmap != b->right_fringe_bitmap
1309 || a->right_fringe_face_id != b->right_fringe_face_id
1310 || a->right_fringe_offset != b->right_fringe_offset
1311 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1312 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1313 || a->exact_window_width_line_p != b->exact_window_width_line_p
1314 || a->overlapped_p != b->overlapped_p
1315 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1316 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1317 || a->reversed_p != b->reversed_p
1318 /* Different partially visible characters on left margin. */
1319 || a->x != b->x
1320 /* Different height. */
1321 || a->ascent != b->ascent
1322 || a->phys_ascent != b->phys_ascent
1323 || a->phys_height != b->phys_height
1324 || a->visible_height != b->visible_height)
1325 return 0;
1326 }
1327
1328 return 1;
1329 }
1330
1331
1332 \f
1333 /***********************************************************************
1334 Glyph Pool
1335
1336 See dispextern.h for an overall explanation of glyph pools.
1337 ***********************************************************************/
1338
1339 /* Allocate a glyph_pool structure. The structure returned is
1340 initialized with zeros. The global variable glyph_pool_count is
1341 incremented for each pool allocated. */
1342
1343 static struct glyph_pool *
1344 new_glyph_pool (void)
1345 {
1346 struct glyph_pool *result;
1347
1348 /* Allocate a new glyph_pool and clear it. */
1349 result = (struct glyph_pool *) xmalloc (sizeof *result);
1350 memset (result, 0, sizeof *result);
1351
1352 /* For memory leak and double deletion checking. */
1353 ++glyph_pool_count;
1354
1355 return result;
1356 }
1357
1358
1359 /* Free a glyph_pool structure POOL. The function may be called with
1360 a null POOL pointer. The global variable glyph_pool_count is
1361 decremented with every pool structure freed. If this count gets
1362 negative, more structures were freed than allocated, i.e. one
1363 structure must have been freed more than once or a bogus pointer
1364 was passed to free_glyph_pool. */
1365
1366 static void
1367 free_glyph_pool (struct glyph_pool *pool)
1368 {
1369 if (pool)
1370 {
1371 /* More freed than allocated? */
1372 --glyph_pool_count;
1373 xassert (glyph_pool_count >= 0);
1374
1375 xfree (pool->glyphs);
1376 xfree (pool);
1377 }
1378 }
1379
1380
1381 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1382 columns we need. This function never shrinks a pool. The only
1383 case in which this would make sense, would be when a frame's size
1384 is changed from a large value to a smaller one. But, if someone
1385 does it once, we can expect that he will do it again.
1386
1387 Value is non-zero if the pool changed in a way which makes
1388 re-adjusting window glyph matrices necessary. */
1389
1390 static int
1391 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1392 {
1393 ptrdiff_t needed;
1394 int changed_p;
1395
1396 changed_p = (pool->glyphs == 0
1397 || matrix_dim.height != pool->nrows
1398 || matrix_dim.width != pool->ncolumns);
1399
1400 /* Enlarge the glyph pool. */
1401 needed = matrix_dim.width;
1402 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1403 memory_full (SIZE_MAX);
1404 needed *= matrix_dim.height;
1405 if (needed > pool->nglyphs)
1406 {
1407 ptrdiff_t old_nglyphs = pool->nglyphs;
1408 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1409 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1410 memset (pool->glyphs + old_nglyphs, 0,
1411 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1412 }
1413
1414 /* Remember the number of rows and columns because (a) we use them
1415 to do sanity checks, and (b) the number of columns determines
1416 where rows in the frame matrix start---this must be available to
1417 determine pointers to rows of window sub-matrices. */
1418 pool->nrows = matrix_dim.height;
1419 pool->ncolumns = matrix_dim.width;
1420
1421 return changed_p;
1422 }
1423
1424
1425 \f
1426 /***********************************************************************
1427 Debug Code
1428 ***********************************************************************/
1429
1430 #if GLYPH_DEBUG
1431
1432
1433 /* Flush standard output. This is sometimes useful to call from the debugger.
1434 XXX Maybe this should be changed to flush the current terminal instead of
1435 stdout.
1436 */
1437
1438 void flush_stdout (void) EXTERNALLY_VISIBLE;
1439
1440 void
1441 flush_stdout (void)
1442 {
1443 fflush (stdout);
1444 }
1445
1446
1447 /* Check that no glyph pointers have been lost in MATRIX. If a
1448 pointer has been lost, e.g. by using a structure assignment between
1449 rows, at least one pointer must occur more than once in the rows of
1450 MATRIX. */
1451
1452 void
1453 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1454 {
1455 int i, j;
1456
1457 for (i = 0; i < matrix->nrows; ++i)
1458 for (j = 0; j < matrix->nrows; ++j)
1459 xassert (i == j
1460 || (matrix->rows[i].glyphs[TEXT_AREA]
1461 != matrix->rows[j].glyphs[TEXT_AREA]));
1462 }
1463
1464
1465 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1466
1467 struct glyph_row *
1468 matrix_row (struct glyph_matrix *matrix, int row)
1469 {
1470 xassert (matrix && matrix->rows);
1471 xassert (row >= 0 && row < matrix->nrows);
1472
1473 /* That's really too slow for normal testing because this function
1474 is called almost everywhere. Although---it's still astonishingly
1475 fast, so it is valuable to have for debugging purposes. */
1476 #if 0
1477 check_matrix_pointer_lossage (matrix);
1478 #endif
1479
1480 return matrix->rows + row;
1481 }
1482
1483
1484 #if 0 /* This function makes invalid assumptions when text is
1485 partially invisible. But it might come handy for debugging
1486 nevertheless. */
1487
1488 /* Check invariants that must hold for an up to date current matrix of
1489 window W. */
1490
1491 static void
1492 check_matrix_invariants (struct window *w)
1493 {
1494 struct glyph_matrix *matrix = w->current_matrix;
1495 int yb = window_text_bottom_y (w);
1496 struct glyph_row *row = matrix->rows;
1497 struct glyph_row *last_text_row = NULL;
1498 struct buffer *saved = current_buffer;
1499 struct buffer *buffer = XBUFFER (w->buffer);
1500 int c;
1501
1502 /* This can sometimes happen for a fresh window. */
1503 if (matrix->nrows < 2)
1504 return;
1505
1506 set_buffer_temp (buffer);
1507
1508 /* Note: last row is always reserved for the mode line. */
1509 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1510 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1511 {
1512 struct glyph_row *next = row + 1;
1513
1514 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1515 last_text_row = row;
1516
1517 /* Check that character and byte positions are in sync. */
1518 xassert (MATRIX_ROW_START_BYTEPOS (row)
1519 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1520 xassert (BYTEPOS (row->start.pos)
1521 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1522
1523 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1524 have such a position temporarily in case of a minibuffer
1525 displaying something like `[Sole completion]' at its end. */
1526 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1527 {
1528 xassert (MATRIX_ROW_END_BYTEPOS (row)
1529 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1530 xassert (BYTEPOS (row->end.pos)
1531 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1532 }
1533
1534 /* Check that end position of `row' is equal to start position
1535 of next row. */
1536 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1537 {
1538 xassert (MATRIX_ROW_END_CHARPOS (row)
1539 == MATRIX_ROW_START_CHARPOS (next));
1540 xassert (MATRIX_ROW_END_BYTEPOS (row)
1541 == MATRIX_ROW_START_BYTEPOS (next));
1542 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1543 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1544 }
1545 row = next;
1546 }
1547
1548 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1549 xassert (w->desired_matrix->rows != NULL);
1550 set_buffer_temp (saved);
1551 }
1552
1553 #endif /* 0 */
1554
1555 #endif /* GLYPH_DEBUG != 0 */
1556
1557
1558 \f
1559 /**********************************************************************
1560 Allocating/ Adjusting Glyph Matrices
1561 **********************************************************************/
1562
1563 /* Allocate glyph matrices over a window tree for a frame-based
1564 redisplay
1565
1566 X and Y are column/row within the frame glyph matrix where
1567 sub-matrices for the window tree rooted at WINDOW must be
1568 allocated. DIM_ONLY_P non-zero means that the caller of this
1569 function is only interested in the result matrix dimension, and
1570 matrix adjustments should not be performed.
1571
1572 The function returns the total width/height of the sub-matrices of
1573 the window tree. If called on a frame root window, the computation
1574 will take the mini-buffer window into account.
1575
1576 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1577
1578 NEW_LEAF_MATRIX set if any window in the tree did not have a
1579 glyph matrices yet, and
1580
1581 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1582 any window in the tree will be changed or have been changed (see
1583 DIM_ONLY_P)
1584
1585 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1586 function.
1587
1588 Windows are arranged into chains of windows on the same level
1589 through the next fields of window structures. Such a level can be
1590 either a sequence of horizontally adjacent windows from left to
1591 right, or a sequence of vertically adjacent windows from top to
1592 bottom. Each window in a horizontal sequence can be either a leaf
1593 window or a vertical sequence; a window in a vertical sequence can
1594 be either a leaf or a horizontal sequence. All windows in a
1595 horizontal sequence have the same height, and all windows in a
1596 vertical sequence have the same width.
1597
1598 This function uses, for historical reasons, a more general
1599 algorithm to determine glyph matrix dimensions that would be
1600 necessary.
1601
1602 The matrix height of a horizontal sequence is determined by the
1603 maximum height of any matrix in the sequence. The matrix width of
1604 a horizontal sequence is computed by adding up matrix widths of
1605 windows in the sequence.
1606
1607 |<------- result width ------->|
1608 +---------+----------+---------+ ---
1609 | | | | |
1610 | | | |
1611 +---------+ | | result height
1612 | +---------+
1613 | | |
1614 +----------+ ---
1615
1616 The matrix width of a vertical sequence is the maximum matrix width
1617 of any window in the sequence. Its height is computed by adding up
1618 matrix heights of windows in the sequence.
1619
1620 |<---- result width -->|
1621 +---------+ ---
1622 | | |
1623 | | |
1624 +---------+--+ |
1625 | | |
1626 | | result height
1627 | |
1628 +------------+---------+ |
1629 | | |
1630 | | |
1631 +------------+---------+ --- */
1632
1633 /* Bit indicating that a new matrix will be allocated or has been
1634 allocated. */
1635
1636 #define NEW_LEAF_MATRIX (1 << 0)
1637
1638 /* Bit indicating that a matrix will or has changed its location or
1639 size. */
1640
1641 #define CHANGED_LEAF_MATRIX (1 << 1)
1642
1643 static struct dim
1644 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1645 int dim_only_p, int *window_change_flags)
1646 {
1647 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1648 int x0 = x, y0 = y;
1649 int wmax = 0, hmax = 0;
1650 struct dim total;
1651 struct dim dim;
1652 struct window *w;
1653 int in_horz_combination_p;
1654
1655 /* What combination is WINDOW part of? Compute this once since the
1656 result is the same for all windows in the `next' chain. The
1657 special case of a root window (parent equal to nil) is treated
1658 like a vertical combination because a root window's `next'
1659 points to the mini-buffer window, if any, which is arranged
1660 vertically below other windows. */
1661 in_horz_combination_p
1662 = (!NILP (XWINDOW (window)->parent)
1663 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1664
1665 /* For WINDOW and all windows on the same level. */
1666 do
1667 {
1668 w = XWINDOW (window);
1669
1670 /* Get the dimension of the window sub-matrix for W, depending
1671 on whether this is a combination or a leaf window. */
1672 if (!NILP (w->hchild))
1673 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1674 dim_only_p,
1675 window_change_flags);
1676 else if (!NILP (w->vchild))
1677 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1678 dim_only_p,
1679 window_change_flags);
1680 else
1681 {
1682 /* If not already done, allocate sub-matrix structures. */
1683 if (w->desired_matrix == NULL)
1684 {
1685 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1686 w->current_matrix = new_glyph_matrix (f->current_pool);
1687 *window_change_flags |= NEW_LEAF_MATRIX;
1688 }
1689
1690 /* Width and height MUST be chosen so that there are no
1691 holes in the frame matrix. */
1692 dim.width = required_matrix_width (w);
1693 dim.height = required_matrix_height (w);
1694
1695 /* Will matrix be re-allocated? */
1696 if (x != w->desired_matrix->matrix_x
1697 || y != w->desired_matrix->matrix_y
1698 || dim.width != w->desired_matrix->matrix_w
1699 || dim.height != w->desired_matrix->matrix_h
1700 || (margin_glyphs_to_reserve (w, dim.width,
1701 w->left_margin_cols)
1702 != w->desired_matrix->left_margin_glyphs)
1703 || (margin_glyphs_to_reserve (w, dim.width,
1704 w->right_margin_cols)
1705 != w->desired_matrix->right_margin_glyphs))
1706 *window_change_flags |= CHANGED_LEAF_MATRIX;
1707
1708 /* Actually change matrices, if allowed. Do not consider
1709 CHANGED_LEAF_MATRIX computed above here because the pool
1710 may have been changed which we don't now here. We trust
1711 that we only will be called with DIM_ONLY_P != 0 when
1712 necessary. */
1713 if (!dim_only_p)
1714 {
1715 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1716 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1717 }
1718 }
1719
1720 /* If we are part of a horizontal combination, advance x for
1721 windows to the right of W; otherwise advance y for windows
1722 below W. */
1723 if (in_horz_combination_p)
1724 x += dim.width;
1725 else
1726 y += dim.height;
1727
1728 /* Remember maximum glyph matrix dimensions. */
1729 wmax = max (wmax, dim.width);
1730 hmax = max (hmax, dim.height);
1731
1732 /* Next window on same level. */
1733 window = w->next;
1734 }
1735 while (!NILP (window));
1736
1737 /* Set `total' to the total glyph matrix dimension of this window
1738 level. In a vertical combination, the width is the width of the
1739 widest window; the height is the y we finally reached, corrected
1740 by the y we started with. In a horizontal combination, the total
1741 height is the height of the tallest window, and the width is the
1742 x we finally reached, corrected by the x we started with. */
1743 if (in_horz_combination_p)
1744 {
1745 total.width = x - x0;
1746 total.height = hmax;
1747 }
1748 else
1749 {
1750 total.width = wmax;
1751 total.height = y - y0;
1752 }
1753
1754 return total;
1755 }
1756
1757
1758 /* Return the required height of glyph matrices for window W. */
1759
1760 static int
1761 required_matrix_height (struct window *w)
1762 {
1763 #ifdef HAVE_WINDOW_SYSTEM
1764 struct frame *f = XFRAME (w->frame);
1765
1766 if (FRAME_WINDOW_P (f))
1767 {
1768 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1769 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1770 return (((window_pixel_height + ch_height - 1)
1771 / ch_height) * w->nrows_scale_factor
1772 /* One partially visible line at the top and
1773 bottom of the window. */
1774 + 2
1775 /* 2 for header and mode line. */
1776 + 2);
1777 }
1778 #endif /* HAVE_WINDOW_SYSTEM */
1779
1780 return WINDOW_TOTAL_LINES (w);
1781 }
1782
1783
1784 /* Return the required width of glyph matrices for window W. */
1785
1786 static int
1787 required_matrix_width (struct window *w)
1788 {
1789 #ifdef HAVE_WINDOW_SYSTEM
1790 struct frame *f = XFRAME (w->frame);
1791 if (FRAME_WINDOW_P (f))
1792 {
1793 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1794 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1795
1796 /* Compute number of glyphs needed in a glyph row. */
1797 return (((window_pixel_width + ch_width - 1)
1798 / ch_width) * w->ncols_scale_factor
1799 /* 2 partially visible columns in the text area. */
1800 + 2
1801 /* One partially visible column at the right
1802 edge of each marginal area. */
1803 + 1 + 1);
1804 }
1805 #endif /* HAVE_WINDOW_SYSTEM */
1806
1807 return XINT (w->total_cols);
1808 }
1809
1810
1811 /* Allocate window matrices for window-based redisplay. W is the
1812 window whose matrices must be allocated/reallocated. */
1813
1814 static void
1815 allocate_matrices_for_window_redisplay (struct window *w)
1816 {
1817 while (w)
1818 {
1819 if (!NILP (w->vchild))
1820 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1821 else if (!NILP (w->hchild))
1822 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1823 else
1824 {
1825 /* W is a leaf window. */
1826 struct dim dim;
1827
1828 /* If matrices are not yet allocated, allocate them now. */
1829 if (w->desired_matrix == NULL)
1830 {
1831 w->desired_matrix = new_glyph_matrix (NULL);
1832 w->current_matrix = new_glyph_matrix (NULL);
1833 }
1834
1835 dim.width = required_matrix_width (w);
1836 dim.height = required_matrix_height (w);
1837 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1838 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1839 }
1840
1841 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1842 }
1843 }
1844
1845
1846 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1847 do it for all frames; otherwise do it just for the given frame.
1848 This function must be called when a new frame is created, its size
1849 changes, or its window configuration changes. */
1850
1851 void
1852 adjust_glyphs (struct frame *f)
1853 {
1854 /* Block input so that expose events and other events that access
1855 glyph matrices are not processed while we are changing them. */
1856 BLOCK_INPUT;
1857
1858 if (f)
1859 adjust_frame_glyphs (f);
1860 else
1861 {
1862 Lisp_Object tail, lisp_frame;
1863
1864 FOR_EACH_FRAME (tail, lisp_frame)
1865 adjust_frame_glyphs (XFRAME (lisp_frame));
1866 }
1867
1868 UNBLOCK_INPUT;
1869 }
1870
1871
1872 /* Adjust frame glyphs when Emacs is initialized.
1873
1874 To be called from init_display.
1875
1876 We need a glyph matrix because redraw will happen soon.
1877 Unfortunately, window sizes on selected_frame are not yet set to
1878 meaningful values. I believe we can assume that there are only two
1879 windows on the frame---the mini-buffer and the root window. Frame
1880 height and width seem to be correct so far. So, set the sizes of
1881 windows to estimated values. */
1882
1883 static void
1884 adjust_frame_glyphs_initially (void)
1885 {
1886 struct frame *sf = SELECTED_FRAME ();
1887 struct window *root = XWINDOW (sf->root_window);
1888 struct window *mini = XWINDOW (root->next);
1889 int frame_lines = FRAME_LINES (sf);
1890 int frame_cols = FRAME_COLS (sf);
1891 int top_margin = FRAME_TOP_MARGIN (sf);
1892
1893 /* Do it for the root window. */
1894 XSETFASTINT (root->top_line, top_margin);
1895 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1896 XSETFASTINT (root->total_cols, frame_cols);
1897
1898 /* Do it for the mini-buffer window. */
1899 XSETFASTINT (mini->top_line, frame_lines - 1);
1900 XSETFASTINT (mini->total_lines, 1);
1901 XSETFASTINT (mini->total_cols, frame_cols);
1902
1903 adjust_frame_glyphs (sf);
1904 glyphs_initialized_initially_p = 1;
1905 }
1906
1907
1908 /* Allocate/reallocate glyph matrices of a single frame F. */
1909
1910 static void
1911 adjust_frame_glyphs (struct frame *f)
1912 {
1913 if (FRAME_WINDOW_P (f))
1914 adjust_frame_glyphs_for_window_redisplay (f);
1915 else
1916 adjust_frame_glyphs_for_frame_redisplay (f);
1917
1918 /* Don't forget the message buffer and the buffer for
1919 decode_mode_spec. */
1920 adjust_frame_message_buffer (f);
1921 adjust_decode_mode_spec_buffer (f);
1922
1923 f->glyphs_initialized_p = 1;
1924 }
1925
1926 /* Return 1 if any window in the tree has nonzero window margins. See
1927 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1928 static int
1929 showing_window_margins_p (struct window *w)
1930 {
1931 while (w)
1932 {
1933 if (!NILP (w->hchild))
1934 {
1935 if (showing_window_margins_p (XWINDOW (w->hchild)))
1936 return 1;
1937 }
1938 else if (!NILP (w->vchild))
1939 {
1940 if (showing_window_margins_p (XWINDOW (w->vchild)))
1941 return 1;
1942 }
1943 else if (!NILP (w->left_margin_cols)
1944 || !NILP (w->right_margin_cols))
1945 return 1;
1946
1947 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1948 }
1949 return 0;
1950 }
1951
1952
1953 /* In the window tree with root W, build current matrices of leaf
1954 windows from the frame's current matrix. */
1955
1956 static void
1957 fake_current_matrices (Lisp_Object window)
1958 {
1959 struct window *w;
1960
1961 for (; !NILP (window); window = w->next)
1962 {
1963 w = XWINDOW (window);
1964
1965 if (!NILP (w->hchild))
1966 fake_current_matrices (w->hchild);
1967 else if (!NILP (w->vchild))
1968 fake_current_matrices (w->vchild);
1969 else
1970 {
1971 int i;
1972 struct frame *f = XFRAME (w->frame);
1973 struct glyph_matrix *m = w->current_matrix;
1974 struct glyph_matrix *fm = f->current_matrix;
1975
1976 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1977 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1978
1979 for (i = 0; i < m->matrix_h; ++i)
1980 {
1981 struct glyph_row *r = m->rows + i;
1982 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1983
1984 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1985 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1986
1987 r->enabled_p = fr->enabled_p;
1988 if (r->enabled_p)
1989 {
1990 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1991 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1992 r->used[TEXT_AREA] = (m->matrix_w
1993 - r->used[LEFT_MARGIN_AREA]
1994 - r->used[RIGHT_MARGIN_AREA]);
1995 r->mode_line_p = 0;
1996 }
1997 }
1998 }
1999 }
2000 }
2001
2002
2003 /* Save away the contents of frame F's current frame matrix. Value is
2004 a glyph matrix holding the contents of F's current frame matrix. */
2005
2006 static struct glyph_matrix *
2007 save_current_matrix (struct frame *f)
2008 {
2009 int i;
2010 struct glyph_matrix *saved;
2011
2012 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2013 memset (saved, 0, sizeof *saved);
2014 saved->nrows = f->current_matrix->nrows;
2015 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2016 * sizeof *saved->rows);
2017 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2018
2019 for (i = 0; i < saved->nrows; ++i)
2020 {
2021 struct glyph_row *from = f->current_matrix->rows + i;
2022 struct glyph_row *to = saved->rows + i;
2023 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2024 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2025 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2026 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2027 }
2028
2029 return saved;
2030 }
2031
2032
2033 /* Restore the contents of frame F's current frame matrix from SAVED,
2034 and free memory associated with SAVED. */
2035
2036 static void
2037 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2038 {
2039 int i;
2040
2041 for (i = 0; i < saved->nrows; ++i)
2042 {
2043 struct glyph_row *from = saved->rows + i;
2044 struct glyph_row *to = f->current_matrix->rows + i;
2045 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2046 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2047 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2048 xfree (from->glyphs[TEXT_AREA]);
2049 }
2050
2051 xfree (saved->rows);
2052 xfree (saved);
2053 }
2054
2055
2056
2057 /* Allocate/reallocate glyph matrices of a single frame F for
2058 frame-based redisplay. */
2059
2060 static void
2061 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2062 {
2063 struct dim matrix_dim;
2064 int pool_changed_p;
2065 int window_change_flags;
2066 int top_window_y;
2067
2068 if (!FRAME_LIVE_P (f))
2069 return;
2070
2071 top_window_y = FRAME_TOP_MARGIN (f);
2072
2073 /* Allocate glyph pool structures if not already done. */
2074 if (f->desired_pool == NULL)
2075 {
2076 f->desired_pool = new_glyph_pool ();
2077 f->current_pool = new_glyph_pool ();
2078 }
2079
2080 /* Allocate frames matrix structures if needed. */
2081 if (f->desired_matrix == NULL)
2082 {
2083 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2084 f->current_matrix = new_glyph_matrix (f->current_pool);
2085 }
2086
2087 /* Compute window glyph matrices. (This takes the mini-buffer
2088 window into account). The result is the size of the frame glyph
2089 matrix needed. The variable window_change_flags is set to a bit
2090 mask indicating whether new matrices will be allocated or
2091 existing matrices change their size or location within the frame
2092 matrix. */
2093 window_change_flags = 0;
2094 matrix_dim
2095 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2096 0, top_window_y,
2097 1,
2098 &window_change_flags);
2099
2100 /* Add in menu bar lines, if any. */
2101 matrix_dim.height += top_window_y;
2102
2103 /* Enlarge pools as necessary. */
2104 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2105 realloc_glyph_pool (f->current_pool, matrix_dim);
2106
2107 /* Set up glyph pointers within window matrices. Do this only if
2108 absolutely necessary since it requires a frame redraw. */
2109 if (pool_changed_p || window_change_flags)
2110 {
2111 /* Do it for window matrices. */
2112 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2113 0, top_window_y, 0,
2114 &window_change_flags);
2115
2116 /* Size of frame matrices must equal size of frame. Note
2117 that we are called for X frames with window widths NOT equal
2118 to the frame width (from CHANGE_FRAME_SIZE_1). */
2119 xassert (matrix_dim.width == FRAME_COLS (f)
2120 && matrix_dim.height == FRAME_LINES (f));
2121
2122 /* Pointers to glyph memory in glyph rows are exchanged during
2123 the update phase of redisplay, which means in general that a
2124 frame's current matrix consists of pointers into both the
2125 desired and current glyph pool of the frame. Adjusting a
2126 matrix sets the frame matrix up so that pointers are all into
2127 the same pool. If we want to preserve glyph contents of the
2128 current matrix over a call to adjust_glyph_matrix, we must
2129 make a copy of the current glyphs, and restore the current
2130 matrix' contents from that copy. */
2131 if (display_completed
2132 && !FRAME_GARBAGED_P (f)
2133 && matrix_dim.width == f->current_matrix->matrix_w
2134 && matrix_dim.height == f->current_matrix->matrix_h
2135 /* For some reason, the frame glyph matrix gets corrupted if
2136 any of the windows contain margins. I haven't been able
2137 to hunt down the reason, but for the moment this prevents
2138 the problem from manifesting. -- cyd */
2139 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2140 {
2141 struct glyph_matrix *copy = save_current_matrix (f);
2142 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2143 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2144 restore_current_matrix (f, copy);
2145 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2146 }
2147 else
2148 {
2149 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2150 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2151 SET_FRAME_GARBAGED (f);
2152 }
2153 }
2154 }
2155
2156
2157 /* Allocate/reallocate glyph matrices of a single frame F for
2158 window-based redisplay. */
2159
2160 static void
2161 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2162 {
2163 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2164
2165 /* Allocate/reallocate window matrices. */
2166 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2167
2168 #ifdef HAVE_X_WINDOWS
2169 /* Allocate/ reallocate matrices of the dummy window used to display
2170 the menu bar under X when no X toolkit support is available. */
2171 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2172 {
2173 /* Allocate a dummy window if not already done. */
2174 struct window *w;
2175 if (NILP (f->menu_bar_window))
2176 {
2177 f->menu_bar_window = make_window ();
2178 w = XWINDOW (f->menu_bar_window);
2179 XSETFRAME (w->frame, f);
2180 w->pseudo_window_p = 1;
2181 }
2182 else
2183 w = XWINDOW (f->menu_bar_window);
2184
2185 /* Set window dimensions to frame dimensions and allocate or
2186 adjust glyph matrices of W. */
2187 XSETFASTINT (w->top_line, 0);
2188 XSETFASTINT (w->left_col, 0);
2189 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2190 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2191 allocate_matrices_for_window_redisplay (w);
2192 }
2193 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2194 #endif /* HAVE_X_WINDOWS */
2195
2196 #ifndef USE_GTK
2197 {
2198 /* Allocate/ reallocate matrices of the tool bar window. If we
2199 don't have a tool bar window yet, make one. */
2200 struct window *w;
2201 if (NILP (f->tool_bar_window))
2202 {
2203 f->tool_bar_window = make_window ();
2204 w = XWINDOW (f->tool_bar_window);
2205 XSETFRAME (w->frame, f);
2206 w->pseudo_window_p = 1;
2207 }
2208 else
2209 w = XWINDOW (f->tool_bar_window);
2210
2211 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2212 XSETFASTINT (w->left_col, 0);
2213 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2214 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2215 allocate_matrices_for_window_redisplay (w);
2216 }
2217 #endif
2218 }
2219
2220
2221 /* Adjust/ allocate message buffer of frame F.
2222
2223 Note that the message buffer is never freed. Since I could not
2224 find a free in 19.34, I assume that freeing it would be
2225 problematic in some way and don't do it either.
2226
2227 (Implementation note: It should be checked if we can free it
2228 eventually without causing trouble). */
2229
2230 static void
2231 adjust_frame_message_buffer (struct frame *f)
2232 {
2233 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2234
2235 if (FRAME_MESSAGE_BUF (f))
2236 {
2237 char *buffer = FRAME_MESSAGE_BUF (f);
2238 char *new_buffer = (char *) xrealloc (buffer, size);
2239 FRAME_MESSAGE_BUF (f) = new_buffer;
2240 }
2241 else
2242 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2243 }
2244
2245
2246 /* Re-allocate buffer for decode_mode_spec on frame F. */
2247
2248 static void
2249 adjust_decode_mode_spec_buffer (struct frame *f)
2250 {
2251 f->decode_mode_spec_buffer
2252 = (char *) xrealloc (f->decode_mode_spec_buffer,
2253 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2254 }
2255
2256
2257 \f
2258 /**********************************************************************
2259 Freeing Glyph Matrices
2260 **********************************************************************/
2261
2262 /* Free glyph memory for a frame F. F may be null. This function can
2263 be called for the same frame more than once. The root window of
2264 F may be nil when this function is called. This is the case when
2265 the function is called when F is destroyed. */
2266
2267 void
2268 free_glyphs (struct frame *f)
2269 {
2270 if (f && f->glyphs_initialized_p)
2271 {
2272 /* Block interrupt input so that we don't get surprised by an X
2273 event while we're in an inconsistent state. */
2274 BLOCK_INPUT;
2275 f->glyphs_initialized_p = 0;
2276
2277 /* Release window sub-matrices. */
2278 if (!NILP (f->root_window))
2279 free_window_matrices (XWINDOW (f->root_window));
2280
2281 /* Free the dummy window for menu bars without X toolkit and its
2282 glyph matrices. */
2283 if (!NILP (f->menu_bar_window))
2284 {
2285 struct window *w = XWINDOW (f->menu_bar_window);
2286 free_glyph_matrix (w->desired_matrix);
2287 free_glyph_matrix (w->current_matrix);
2288 w->desired_matrix = w->current_matrix = NULL;
2289 f->menu_bar_window = Qnil;
2290 }
2291
2292 /* Free the tool bar window and its glyph matrices. */
2293 if (!NILP (f->tool_bar_window))
2294 {
2295 struct window *w = XWINDOW (f->tool_bar_window);
2296 free_glyph_matrix (w->desired_matrix);
2297 free_glyph_matrix (w->current_matrix);
2298 w->desired_matrix = w->current_matrix = NULL;
2299 f->tool_bar_window = Qnil;
2300 }
2301
2302 /* Release frame glyph matrices. Reset fields to zero in
2303 case we are called a second time. */
2304 if (f->desired_matrix)
2305 {
2306 free_glyph_matrix (f->desired_matrix);
2307 free_glyph_matrix (f->current_matrix);
2308 f->desired_matrix = f->current_matrix = NULL;
2309 }
2310
2311 /* Release glyph pools. */
2312 if (f->desired_pool)
2313 {
2314 free_glyph_pool (f->desired_pool);
2315 free_glyph_pool (f->current_pool);
2316 f->desired_pool = f->current_pool = NULL;
2317 }
2318
2319 UNBLOCK_INPUT;
2320 }
2321 }
2322
2323
2324 /* Free glyph sub-matrices in the window tree rooted at W. This
2325 function may be called with a null pointer, and it may be called on
2326 the same tree more than once. */
2327
2328 void
2329 free_window_matrices (struct window *w)
2330 {
2331 while (w)
2332 {
2333 if (!NILP (w->hchild))
2334 free_window_matrices (XWINDOW (w->hchild));
2335 else if (!NILP (w->vchild))
2336 free_window_matrices (XWINDOW (w->vchild));
2337 else
2338 {
2339 /* This is a leaf window. Free its memory and reset fields
2340 to zero in case this function is called a second time for
2341 W. */
2342 free_glyph_matrix (w->current_matrix);
2343 free_glyph_matrix (w->desired_matrix);
2344 w->current_matrix = w->desired_matrix = NULL;
2345 }
2346
2347 /* Next window on same level. */
2348 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2349 }
2350 }
2351
2352
2353 /* Check glyph memory leaks. This function is called from
2354 shut_down_emacs. Note that frames are not destroyed when Emacs
2355 exits. We therefore free all glyph memory for all active frames
2356 explicitly and check that nothing is left allocated. */
2357
2358 void
2359 check_glyph_memory (void)
2360 {
2361 Lisp_Object tail, frame;
2362
2363 /* Free glyph memory for all frames. */
2364 FOR_EACH_FRAME (tail, frame)
2365 free_glyphs (XFRAME (frame));
2366
2367 /* Check that nothing is left allocated. */
2368 if (glyph_matrix_count)
2369 abort ();
2370 if (glyph_pool_count)
2371 abort ();
2372 }
2373
2374
2375 \f
2376 /**********************************************************************
2377 Building a Frame Matrix
2378 **********************************************************************/
2379
2380 /* Most of the redisplay code works on glyph matrices attached to
2381 windows. This is a good solution most of the time, but it is not
2382 suitable for terminal code. Terminal output functions cannot rely
2383 on being able to set an arbitrary terminal window. Instead they
2384 must be provided with a view of the whole frame, i.e. the whole
2385 screen. We build such a view by constructing a frame matrix from
2386 window matrices in this section.
2387
2388 Windows that must be updated have their must_be_update_p flag set.
2389 For all such windows, their desired matrix is made part of the
2390 desired frame matrix. For other windows, their current matrix is
2391 made part of the desired frame matrix.
2392
2393 +-----------------+----------------+
2394 | desired | desired |
2395 | | |
2396 +-----------------+----------------+
2397 | current |
2398 | |
2399 +----------------------------------+
2400
2401 Desired window matrices can be made part of the frame matrix in a
2402 cheap way: We exploit the fact that the desired frame matrix and
2403 desired window matrices share their glyph memory. This is not
2404 possible for current window matrices. Their glyphs are copied to
2405 the desired frame matrix. The latter is equivalent to
2406 preserve_other_columns in the old redisplay.
2407
2408 Used glyphs counters for frame matrix rows are the result of adding
2409 up glyph lengths of the window matrices. A line in the frame
2410 matrix is enabled, if a corresponding line in a window matrix is
2411 enabled.
2412
2413 After building the desired frame matrix, it will be passed to
2414 terminal code, which will manipulate both the desired and current
2415 frame matrix. Changes applied to the frame's current matrix have
2416 to be visible in current window matrices afterwards, of course.
2417
2418 This problem is solved like this:
2419
2420 1. Window and frame matrices share glyphs. Window matrices are
2421 constructed in a way that their glyph contents ARE the glyph
2422 contents needed in a frame matrix. Thus, any modification of
2423 glyphs done in terminal code will be reflected in window matrices
2424 automatically.
2425
2426 2. Exchanges of rows in a frame matrix done by terminal code are
2427 intercepted by hook functions so that corresponding row operations
2428 on window matrices can be performed. This is necessary because we
2429 use pointers to glyphs in glyph row structures. To satisfy the
2430 assumption of point 1 above that glyphs are updated implicitly in
2431 window matrices when they are manipulated via the frame matrix,
2432 window and frame matrix must of course agree where to find the
2433 glyphs for their rows. Possible manipulations that must be
2434 mirrored are assignments of rows of the desired frame matrix to the
2435 current frame matrix and scrolling the current frame matrix. */
2436
2437 /* Build frame F's desired matrix from window matrices. Only windows
2438 which have the flag must_be_updated_p set have to be updated. Menu
2439 bar lines of a frame are not covered by window matrices, so make
2440 sure not to touch them in this function. */
2441
2442 static void
2443 build_frame_matrix (struct frame *f)
2444 {
2445 int i;
2446
2447 /* F must have a frame matrix when this function is called. */
2448 xassert (!FRAME_WINDOW_P (f));
2449
2450 /* Clear all rows in the frame matrix covered by window matrices.
2451 Menu bar lines are not covered by windows. */
2452 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2453 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2454
2455 /* Build the matrix by walking the window tree. */
2456 build_frame_matrix_from_window_tree (f->desired_matrix,
2457 XWINDOW (FRAME_ROOT_WINDOW (f)));
2458 }
2459
2460
2461 /* Walk a window tree, building a frame matrix MATRIX from window
2462 matrices. W is the root of a window tree. */
2463
2464 static void
2465 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2466 {
2467 while (w)
2468 {
2469 if (!NILP (w->hchild))
2470 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2471 else if (!NILP (w->vchild))
2472 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2473 else
2474 build_frame_matrix_from_leaf_window (matrix, w);
2475
2476 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2477 }
2478 }
2479
2480
2481 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2482 desired frame matrix built. W is a leaf window whose desired or
2483 current matrix is to be added to FRAME_MATRIX. W's flag
2484 must_be_updated_p determines which matrix it contributes to
2485 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2486 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2487 Adding a desired matrix means setting up used counters and such in
2488 frame rows, while adding a current window matrix to FRAME_MATRIX
2489 means copying glyphs. The latter case corresponds to
2490 preserve_other_columns in the old redisplay. */
2491
2492 static void
2493 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2494 {
2495 struct glyph_matrix *window_matrix;
2496 int window_y, frame_y;
2497 /* If non-zero, a glyph to insert at the right border of W. */
2498 GLYPH right_border_glyph;
2499
2500 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2501
2502 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2503 if (w->must_be_updated_p)
2504 {
2505 window_matrix = w->desired_matrix;
2506
2507 /* Decide whether we want to add a vertical border glyph. */
2508 if (!WINDOW_RIGHTMOST_P (w))
2509 {
2510 struct Lisp_Char_Table *dp = window_display_table (w);
2511 Lisp_Object gc;
2512
2513 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2514 if (dp
2515 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2516 && GLYPH_CODE_CHAR_VALID_P (gc))
2517 {
2518 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2519 spec_glyph_lookup_face (w, &right_border_glyph);
2520 }
2521
2522 if (GLYPH_FACE (right_border_glyph) <= 0)
2523 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2524 }
2525 }
2526 else
2527 window_matrix = w->current_matrix;
2528
2529 /* For all rows in the window matrix and corresponding rows in the
2530 frame matrix. */
2531 window_y = 0;
2532 frame_y = window_matrix->matrix_y;
2533 while (window_y < window_matrix->nrows)
2534 {
2535 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2536 struct glyph_row *window_row = window_matrix->rows + window_y;
2537 int current_row_p = window_matrix == w->current_matrix;
2538
2539 /* Fill up the frame row with spaces up to the left margin of the
2540 window row. */
2541 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2542
2543 /* Fill up areas in the window matrix row with spaces. */
2544 fill_up_glyph_row_with_spaces (window_row);
2545
2546 /* If only part of W's desired matrix has been built, and
2547 window_row wasn't displayed, use the corresponding current
2548 row instead. */
2549 if (window_matrix == w->desired_matrix
2550 && !window_row->enabled_p)
2551 {
2552 window_row = w->current_matrix->rows + window_y;
2553 current_row_p = 1;
2554 }
2555
2556 if (current_row_p)
2557 {
2558 /* Copy window row to frame row. */
2559 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2560 window_row->glyphs[0],
2561 window_matrix->matrix_w * sizeof (struct glyph));
2562 }
2563 else
2564 {
2565 xassert (window_row->enabled_p);
2566
2567 /* Only when a desired row has been displayed, we want
2568 the corresponding frame row to be updated. */
2569 frame_row->enabled_p = 1;
2570
2571 /* Maybe insert a vertical border between horizontally adjacent
2572 windows. */
2573 if (GLYPH_CHAR (right_border_glyph) != 0)
2574 {
2575 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2576 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2577 }
2578
2579 #if GLYPH_DEBUG
2580 /* Window row window_y must be a slice of frame row
2581 frame_y. */
2582 xassert (glyph_row_slice_p (window_row, frame_row));
2583
2584 /* If rows are in sync, we don't have to copy glyphs because
2585 frame and window share glyphs. */
2586
2587 strcpy (w->current_matrix->method, w->desired_matrix->method);
2588 add_window_display_history (w, w->current_matrix->method, 0);
2589 #endif
2590 }
2591
2592 /* Set number of used glyphs in the frame matrix. Since we fill
2593 up with spaces, and visit leaf windows from left to right it
2594 can be done simply. */
2595 frame_row->used[TEXT_AREA]
2596 = window_matrix->matrix_x + window_matrix->matrix_w;
2597
2598 /* Next row. */
2599 ++window_y;
2600 ++frame_y;
2601 }
2602 }
2603
2604 /* Given a user-specified glyph, possibly including a Lisp-level face
2605 ID, return a glyph that has a realized face ID.
2606 This is used for glyphs displayed specially and not part of the text;
2607 for instance, vertical separators, truncation markers, etc. */
2608
2609 void
2610 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2611 {
2612 int lface_id = GLYPH_FACE (*glyph);
2613 /* Convert the glyph's specified face to a realized (cache) face. */
2614 if (lface_id > 0)
2615 {
2616 int face_id = merge_faces (XFRAME (w->frame),
2617 Qt, lface_id, DEFAULT_FACE_ID);
2618 SET_GLYPH_FACE (*glyph, face_id);
2619 }
2620 }
2621
2622 /* Add spaces to a glyph row ROW in a window matrix.
2623
2624 Each row has the form:
2625
2626 +---------+-----------------------------+------------+
2627 | left | text | right |
2628 +---------+-----------------------------+------------+
2629
2630 Left and right marginal areas are optional. This function adds
2631 spaces to areas so that there are no empty holes between areas.
2632 In other words: If the right area is not empty, the text area
2633 is filled up with spaces up to the right area. If the text area
2634 is not empty, the left area is filled up.
2635
2636 To be called for frame-based redisplay, only. */
2637
2638 static void
2639 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2640 {
2641 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2642 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2643 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2644 }
2645
2646
2647 /* Fill area AREA of glyph row ROW with spaces. To be called for
2648 frame-based redisplay only. */
2649
2650 static void
2651 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2652 {
2653 if (row->glyphs[area] < row->glyphs[area + 1])
2654 {
2655 struct glyph *end = row->glyphs[area + 1];
2656 struct glyph *text = row->glyphs[area] + row->used[area];
2657
2658 while (text < end)
2659 *text++ = space_glyph;
2660 row->used[area] = text - row->glyphs[area];
2661 }
2662 }
2663
2664
2665 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2666 reached. In frame matrices only one area, TEXT_AREA, is used. */
2667
2668 static void
2669 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2670 {
2671 int i = row->used[TEXT_AREA];
2672 struct glyph *glyph = row->glyphs[TEXT_AREA];
2673
2674 while (i < upto)
2675 glyph[i++] = space_glyph;
2676
2677 row->used[TEXT_AREA] = i;
2678 }
2679
2680
2681 \f
2682 /**********************************************************************
2683 Mirroring operations on frame matrices in window matrices
2684 **********************************************************************/
2685
2686 /* Set frame being updated via frame-based redisplay to F. This
2687 function must be called before updates to make explicit that we are
2688 working on frame matrices or not. */
2689
2690 static inline void
2691 set_frame_matrix_frame (struct frame *f)
2692 {
2693 frame_matrix_frame = f;
2694 }
2695
2696
2697 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2698 DESIRED_MATRIX is the desired matrix corresponding to
2699 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2700 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2701 frame_matrix_frame is non-null, this indicates that the exchange is
2702 done in frame matrices, and that we have to perform analogous
2703 operations in window matrices of frame_matrix_frame. */
2704
2705 static inline void
2706 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2707 {
2708 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2709 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2710 int mouse_face_p = current_row->mouse_face_p;
2711
2712 /* Do current_row = desired_row. This exchanges glyph pointers
2713 between both rows, and does a structure assignment otherwise. */
2714 assign_row (current_row, desired_row);
2715
2716 /* Enable current_row to mark it as valid. */
2717 current_row->enabled_p = 1;
2718 current_row->mouse_face_p = mouse_face_p;
2719
2720 /* If we are called on frame matrices, perform analogous operations
2721 for window matrices. */
2722 if (frame_matrix_frame)
2723 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2724 }
2725
2726
2727 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2728 W's frame which has been made current (by swapping pointers between
2729 current and desired matrix). Perform analogous operations in the
2730 matrices of leaf windows in the window tree rooted at W. */
2731
2732 static void
2733 mirror_make_current (struct window *w, int frame_row)
2734 {
2735 while (w)
2736 {
2737 if (!NILP (w->hchild))
2738 mirror_make_current (XWINDOW (w->hchild), frame_row);
2739 else if (!NILP (w->vchild))
2740 mirror_make_current (XWINDOW (w->vchild), frame_row);
2741 else
2742 {
2743 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2744 here because the checks performed in debug mode there
2745 will not allow the conversion. */
2746 int row = frame_row - w->desired_matrix->matrix_y;
2747
2748 /* If FRAME_ROW is within W, assign the desired row to the
2749 current row (exchanging glyph pointers). */
2750 if (row >= 0 && row < w->desired_matrix->matrix_h)
2751 {
2752 struct glyph_row *current_row
2753 = MATRIX_ROW (w->current_matrix, row);
2754 struct glyph_row *desired_row
2755 = MATRIX_ROW (w->desired_matrix, row);
2756
2757 if (desired_row->enabled_p)
2758 assign_row (current_row, desired_row);
2759 else
2760 swap_glyph_pointers (desired_row, current_row);
2761 current_row->enabled_p = 1;
2762
2763 /* Set the Y coordinate of the mode/header line's row.
2764 It is needed in draw_row_with_mouse_face to find the
2765 screen coordinates. (Window-based redisplay sets
2766 this in update_window, but no one seems to do that
2767 for frame-based redisplay.) */
2768 if (current_row->mode_line_p)
2769 current_row->y = row;
2770 }
2771 }
2772
2773 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2774 }
2775 }
2776
2777
2778 /* Perform row dance after scrolling. We are working on the range of
2779 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2780 including) in MATRIX. COPY_FROM is a vector containing, for each
2781 row I in the range 0 <= I < NLINES, the index of the original line
2782 to move to I. This index is relative to the row range, i.e. 0 <=
2783 index < NLINES. RETAINED_P is a vector containing zero for each
2784 row 0 <= I < NLINES which is empty.
2785
2786 This function is called from do_scrolling and do_direct_scrolling. */
2787
2788 void
2789 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2790 int *copy_from, char *retained_p)
2791 {
2792 /* A copy of original rows. */
2793 struct glyph_row *old_rows;
2794
2795 /* Rows to assign to. */
2796 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2797
2798 int i;
2799
2800 /* Make a copy of the original rows. */
2801 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2802 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2803
2804 /* Assign new rows, maybe clear lines. */
2805 for (i = 0; i < nlines; ++i)
2806 {
2807 int enabled_before_p = new_rows[i].enabled_p;
2808
2809 xassert (i + unchanged_at_top < matrix->nrows);
2810 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2811 new_rows[i] = old_rows[copy_from[i]];
2812 new_rows[i].enabled_p = enabled_before_p;
2813
2814 /* RETAINED_P is zero for empty lines. */
2815 if (!retained_p[copy_from[i]])
2816 new_rows[i].enabled_p = 0;
2817 }
2818
2819 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2820 if (frame_matrix_frame)
2821 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2822 unchanged_at_top, nlines, copy_from, retained_p);
2823 }
2824
2825
2826 /* Synchronize glyph pointers in the current matrix of window W with
2827 the current frame matrix. */
2828
2829 static void
2830 sync_window_with_frame_matrix_rows (struct window *w)
2831 {
2832 struct frame *f = XFRAME (w->frame);
2833 struct glyph_row *window_row, *window_row_end, *frame_row;
2834 int left, right, x, width;
2835
2836 /* Preconditions: W must be a leaf window on a tty frame. */
2837 xassert (NILP (w->hchild) && NILP (w->vchild));
2838 xassert (!FRAME_WINDOW_P (f));
2839
2840 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2841 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2842 x = w->current_matrix->matrix_x;
2843 width = w->current_matrix->matrix_w;
2844
2845 window_row = w->current_matrix->rows;
2846 window_row_end = window_row + w->current_matrix->nrows;
2847 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2848
2849 for (; window_row < window_row_end; ++window_row, ++frame_row)
2850 {
2851 window_row->glyphs[LEFT_MARGIN_AREA]
2852 = frame_row->glyphs[0] + x;
2853 window_row->glyphs[TEXT_AREA]
2854 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2855 window_row->glyphs[LAST_AREA]
2856 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2857 window_row->glyphs[RIGHT_MARGIN_AREA]
2858 = window_row->glyphs[LAST_AREA] - right;
2859 }
2860 }
2861
2862
2863 /* Return the window in the window tree rooted in W containing frame
2864 row ROW. Value is null if none is found. */
2865
2866 static struct window *
2867 frame_row_to_window (struct window *w, int row)
2868 {
2869 struct window *found = NULL;
2870
2871 while (w && !found)
2872 {
2873 if (!NILP (w->hchild))
2874 found = frame_row_to_window (XWINDOW (w->hchild), row);
2875 else if (!NILP (w->vchild))
2876 found = frame_row_to_window (XWINDOW (w->vchild), row);
2877 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2878 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2879 found = w;
2880
2881 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2882 }
2883
2884 return found;
2885 }
2886
2887
2888 /* Perform a line dance in the window tree rooted at W, after
2889 scrolling a frame matrix in mirrored_line_dance.
2890
2891 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2892 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2893 COPY_FROM is a vector containing, for each row I in the range 0 <=
2894 I < NLINES, the index of the original line to move to I. This
2895 index is relative to the row range, i.e. 0 <= index < NLINES.
2896 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2897 which is empty. */
2898
2899 static void
2900 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2901 {
2902 while (w)
2903 {
2904 if (!NILP (w->hchild))
2905 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2906 nlines, copy_from, retained_p);
2907 else if (!NILP (w->vchild))
2908 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2909 nlines, copy_from, retained_p);
2910 else
2911 {
2912 /* W is a leaf window, and we are working on its current
2913 matrix m. */
2914 struct glyph_matrix *m = w->current_matrix;
2915 int i, sync_p = 0;
2916 struct glyph_row *old_rows;
2917
2918 /* Make a copy of the original rows of matrix m. */
2919 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2920 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2921
2922 for (i = 0; i < nlines; ++i)
2923 {
2924 /* Frame relative line assigned to. */
2925 int frame_to = i + unchanged_at_top;
2926
2927 /* Frame relative line assigned. */
2928 int frame_from = copy_from[i] + unchanged_at_top;
2929
2930 /* Window relative line assigned to. */
2931 int window_to = frame_to - m->matrix_y;
2932
2933 /* Window relative line assigned. */
2934 int window_from = frame_from - m->matrix_y;
2935
2936 /* Is assigned line inside window? */
2937 int from_inside_window_p
2938 = window_from >= 0 && window_from < m->matrix_h;
2939
2940 /* Is assigned to line inside window? */
2941 int to_inside_window_p
2942 = window_to >= 0 && window_to < m->matrix_h;
2943
2944 if (from_inside_window_p && to_inside_window_p)
2945 {
2946 /* Enabled setting before assignment. */
2947 int enabled_before_p;
2948
2949 /* Do the assignment. The enabled_p flag is saved
2950 over the assignment because the old redisplay did
2951 that. */
2952 enabled_before_p = m->rows[window_to].enabled_p;
2953 m->rows[window_to] = old_rows[window_from];
2954 m->rows[window_to].enabled_p = enabled_before_p;
2955
2956 /* If frame line is empty, window line is empty, too. */
2957 if (!retained_p[copy_from[i]])
2958 m->rows[window_to].enabled_p = 0;
2959 }
2960 else if (to_inside_window_p)
2961 {
2962 /* A copy between windows. This is an infrequent
2963 case not worth optimizing. */
2964 struct frame *f = XFRAME (w->frame);
2965 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2966 struct window *w2;
2967 struct glyph_matrix *m2;
2968 int m2_from;
2969
2970 w2 = frame_row_to_window (root, frame_from);
2971 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2972 -nw', FROM_FRAME sometimes has no associated window.
2973 This check avoids a segfault if W2 is null. */
2974 if (w2)
2975 {
2976 m2 = w2->current_matrix;
2977 m2_from = frame_from - m2->matrix_y;
2978 copy_row_except_pointers (m->rows + window_to,
2979 m2->rows + m2_from);
2980
2981 /* If frame line is empty, window line is empty, too. */
2982 if (!retained_p[copy_from[i]])
2983 m->rows[window_to].enabled_p = 0;
2984 }
2985 sync_p = 1;
2986 }
2987 else if (from_inside_window_p)
2988 sync_p = 1;
2989 }
2990
2991 /* If there was a copy between windows, make sure glyph
2992 pointers are in sync with the frame matrix. */
2993 if (sync_p)
2994 sync_window_with_frame_matrix_rows (w);
2995
2996 /* Check that no pointers are lost. */
2997 CHECK_MATRIX (m);
2998 }
2999
3000 /* Next window on same level. */
3001 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3002 }
3003 }
3004
3005
3006 #if GLYPH_DEBUG
3007
3008 /* Check that window and frame matrices agree about their
3009 understanding where glyphs of the rows are to find. For each
3010 window in the window tree rooted at W, check that rows in the
3011 matrices of leaf window agree with their frame matrices about
3012 glyph pointers. */
3013
3014 static void
3015 check_window_matrix_pointers (struct window *w)
3016 {
3017 while (w)
3018 {
3019 if (!NILP (w->hchild))
3020 check_window_matrix_pointers (XWINDOW (w->hchild));
3021 else if (!NILP (w->vchild))
3022 check_window_matrix_pointers (XWINDOW (w->vchild));
3023 else
3024 {
3025 struct frame *f = XFRAME (w->frame);
3026 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3027 check_matrix_pointers (w->current_matrix, f->current_matrix);
3028 }
3029
3030 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3031 }
3032 }
3033
3034
3035 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3036 a window and FRAME_MATRIX is the corresponding frame matrix. For
3037 each row in WINDOW_MATRIX check that it's a slice of the
3038 corresponding frame row. If it isn't, abort. */
3039
3040 static void
3041 check_matrix_pointers (struct glyph_matrix *window_matrix,
3042 struct glyph_matrix *frame_matrix)
3043 {
3044 /* Row number in WINDOW_MATRIX. */
3045 int i = 0;
3046
3047 /* Row number corresponding to I in FRAME_MATRIX. */
3048 int j = window_matrix->matrix_y;
3049
3050 /* For all rows check that the row in the window matrix is a
3051 slice of the row in the frame matrix. If it isn't we didn't
3052 mirror an operation on the frame matrix correctly. */
3053 while (i < window_matrix->nrows)
3054 {
3055 if (!glyph_row_slice_p (window_matrix->rows + i,
3056 frame_matrix->rows + j))
3057 abort ();
3058 ++i, ++j;
3059 }
3060 }
3061
3062 #endif /* GLYPH_DEBUG != 0 */
3063
3064
3065 \f
3066 /**********************************************************************
3067 VPOS and HPOS translations
3068 **********************************************************************/
3069
3070 #if GLYPH_DEBUG
3071
3072 /* Translate vertical position VPOS which is relative to window W to a
3073 vertical position relative to W's frame. */
3074
3075 static int
3076 window_to_frame_vpos (struct window *w, int vpos)
3077 {
3078 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3079 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3080 vpos += WINDOW_TOP_EDGE_LINE (w);
3081 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3082 return vpos;
3083 }
3084
3085
3086 /* Translate horizontal position HPOS which is relative to window W to
3087 a horizontal position relative to W's frame. */
3088
3089 static int
3090 window_to_frame_hpos (struct window *w, int hpos)
3091 {
3092 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3093 hpos += WINDOW_LEFT_EDGE_COL (w);
3094 return hpos;
3095 }
3096
3097 #endif /* GLYPH_DEBUG */
3098
3099
3100 \f
3101 /**********************************************************************
3102 Redrawing Frames
3103 **********************************************************************/
3104
3105 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3106 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3107 (Lisp_Object frame)
3108 {
3109 struct frame *f;
3110
3111 CHECK_LIVE_FRAME (frame);
3112 f = XFRAME (frame);
3113
3114 /* Ignore redraw requests, if frame has no glyphs yet.
3115 (Implementation note: It still has to be checked why we are
3116 called so early here). */
3117 if (!glyphs_initialized_initially_p)
3118 return Qnil;
3119
3120 update_begin (f);
3121 #ifdef MSDOS
3122 if (FRAME_MSDOS_P (f))
3123 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3124 #endif
3125 clear_frame (f);
3126 clear_current_matrices (f);
3127 update_end (f);
3128 if (FRAME_TERMCAP_P (f))
3129 fflush (FRAME_TTY (f)->output);
3130 windows_or_buffers_changed++;
3131 /* Mark all windows as inaccurate, so that every window will have
3132 its redisplay done. */
3133 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3134 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3135 f->garbaged = 0;
3136 return Qnil;
3137 }
3138
3139
3140 /* Redraw frame F. This is nothing more than a call to the Lisp
3141 function redraw-frame. */
3142
3143 void
3144 redraw_frame (struct frame *f)
3145 {
3146 Lisp_Object frame;
3147 XSETFRAME (frame, f);
3148 Fredraw_frame (frame);
3149 }
3150
3151
3152 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3153 doc: /* Clear and redisplay all visible frames. */)
3154 (void)
3155 {
3156 Lisp_Object tail, frame;
3157
3158 FOR_EACH_FRAME (tail, frame)
3159 if (FRAME_VISIBLE_P (XFRAME (frame)))
3160 Fredraw_frame (frame);
3161
3162 return Qnil;
3163 }
3164
3165
3166 \f
3167 /***********************************************************************
3168 Frame Update
3169 ***********************************************************************/
3170
3171 /* Update frame F based on the data in desired matrices.
3172
3173 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3174 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3175 scrolling.
3176
3177 Value is non-zero if redisplay was stopped due to pending input. */
3178
3179 int
3180 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3181 {
3182 /* 1 means display has been paused because of pending input. */
3183 int paused_p;
3184 struct window *root_window = XWINDOW (f->root_window);
3185
3186 if (redisplay_dont_pause)
3187 force_p = 1;
3188 #if PERIODIC_PREEMPTION_CHECKING
3189 else if (NILP (Vredisplay_preemption_period))
3190 force_p = 1;
3191 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3192 {
3193 EMACS_TIME tm;
3194 double p = XFLOATINT (Vredisplay_preemption_period);
3195 int sec, usec;
3196
3197 if (detect_input_pending_ignore_squeezables ())
3198 {
3199 paused_p = 1;
3200 goto do_pause;
3201 }
3202
3203 sec = (int) p;
3204 usec = (p - sec) * 1000000;
3205
3206 EMACS_GET_TIME (tm);
3207 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3208 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3209 }
3210 #endif
3211
3212 if (FRAME_WINDOW_P (f))
3213 {
3214 /* We are working on window matrix basis. All windows whose
3215 flag must_be_updated_p is set have to be updated. */
3216
3217 /* Record that we are not working on frame matrices. */
3218 set_frame_matrix_frame (NULL);
3219
3220 /* Update all windows in the window tree of F, maybe stopping
3221 when pending input is detected. */
3222 update_begin (f);
3223
3224 /* Update the menu bar on X frames that don't have toolkit
3225 support. */
3226 if (WINDOWP (f->menu_bar_window))
3227 update_window (XWINDOW (f->menu_bar_window), 1);
3228
3229 /* Update the tool-bar window, if present. */
3230 if (WINDOWP (f->tool_bar_window))
3231 {
3232 struct window *w = XWINDOW (f->tool_bar_window);
3233
3234 /* Update tool-bar window. */
3235 if (w->must_be_updated_p)
3236 {
3237 Lisp_Object tem;
3238
3239 update_window (w, 1);
3240 w->must_be_updated_p = 0;
3241
3242 /* Swap tool-bar strings. We swap because we want to
3243 reuse strings. */
3244 tem = f->current_tool_bar_string;
3245 f->current_tool_bar_string = f->desired_tool_bar_string;
3246 f->desired_tool_bar_string = tem;
3247 }
3248 }
3249
3250
3251 /* Update windows. */
3252 paused_p = update_window_tree (root_window, force_p);
3253 update_end (f);
3254
3255 /* This flush is a performance bottleneck under X,
3256 and it doesn't seem to be necessary anyway (in general).
3257 It is necessary when resizing the window with the mouse, or
3258 at least the fringes are not redrawn in a timely manner. ++kfs */
3259 if (f->force_flush_display_p)
3260 {
3261 FRAME_RIF (f)->flush_display (f);
3262 f->force_flush_display_p = 0;
3263 }
3264 }
3265 else
3266 {
3267 /* We are working on frame matrix basis. Set the frame on whose
3268 frame matrix we operate. */
3269 set_frame_matrix_frame (f);
3270
3271 /* Build F's desired matrix from window matrices. */
3272 build_frame_matrix (f);
3273
3274 /* Update the display */
3275 update_begin (f);
3276 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3277 update_end (f);
3278
3279 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3280 {
3281 if (FRAME_TTY (f)->termscript)
3282 fflush (FRAME_TTY (f)->termscript);
3283 if (FRAME_TERMCAP_P (f))
3284 fflush (FRAME_TTY (f)->output);
3285 }
3286
3287 /* Check window matrices for lost pointers. */
3288 #if GLYPH_DEBUG
3289 check_window_matrix_pointers (root_window);
3290 add_frame_display_history (f, paused_p);
3291 #endif
3292 }
3293
3294 #if PERIODIC_PREEMPTION_CHECKING
3295 do_pause:
3296 #endif
3297 /* Reset flags indicating that a window should be updated. */
3298 set_window_update_flags (root_window, 0);
3299
3300 display_completed = !paused_p;
3301 return paused_p;
3302 }
3303
3304
3305 \f
3306 /************************************************************************
3307 Window-based updates
3308 ************************************************************************/
3309
3310 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3311 don't stop updating when input is pending. */
3312
3313 static int
3314 update_window_tree (struct window *w, int force_p)
3315 {
3316 int paused_p = 0;
3317
3318 while (w && !paused_p)
3319 {
3320 if (!NILP (w->hchild))
3321 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3322 else if (!NILP (w->vchild))
3323 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3324 else if (w->must_be_updated_p)
3325 paused_p |= update_window (w, force_p);
3326
3327 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3328 }
3329
3330 return paused_p;
3331 }
3332
3333
3334 /* Update window W if its flag must_be_updated_p is non-zero. If
3335 FORCE_P is non-zero, don't stop updating if input is pending. */
3336
3337 void
3338 update_single_window (struct window *w, int force_p)
3339 {
3340 if (w->must_be_updated_p)
3341 {
3342 struct frame *f = XFRAME (WINDOW_FRAME (w));
3343
3344 /* Record that this is not a frame-based redisplay. */
3345 set_frame_matrix_frame (NULL);
3346
3347 if (redisplay_dont_pause)
3348 force_p = 1;
3349 #if PERIODIC_PREEMPTION_CHECKING
3350 else if (NILP (Vredisplay_preemption_period))
3351 force_p = 1;
3352 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3353 {
3354 EMACS_TIME tm;
3355 double p = XFLOATINT (Vredisplay_preemption_period);
3356 int sec, usec;
3357
3358 sec = (int) p;
3359 usec = (p - sec) * 1000000;
3360
3361 EMACS_GET_TIME (tm);
3362 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3363 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3364 }
3365 #endif
3366
3367 /* Update W. */
3368 update_begin (f);
3369 update_window (w, force_p);
3370 update_end (f);
3371
3372 /* Reset flag in W. */
3373 w->must_be_updated_p = 0;
3374 }
3375 }
3376
3377 #ifdef HAVE_WINDOW_SYSTEM
3378
3379 /* Redraw lines from the current matrix of window W that are
3380 overlapped by other rows. YB is bottom-most y-position in W. */
3381
3382 static void
3383 redraw_overlapped_rows (struct window *w, int yb)
3384 {
3385 int i;
3386 struct frame *f = XFRAME (WINDOW_FRAME (w));
3387
3388 /* If rows overlapping others have been changed, the rows being
3389 overlapped have to be redrawn. This won't draw lines that have
3390 already been drawn in update_window_line because overlapped_p in
3391 desired rows is 0, so after row assignment overlapped_p in
3392 current rows is 0. */
3393 for (i = 0; i < w->current_matrix->nrows; ++i)
3394 {
3395 struct glyph_row *row = w->current_matrix->rows + i;
3396
3397 if (!row->enabled_p)
3398 break;
3399 else if (row->mode_line_p)
3400 continue;
3401
3402 if (row->overlapped_p)
3403 {
3404 enum glyph_row_area area;
3405
3406 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3407 {
3408 updated_row = row;
3409 updated_area = area;
3410 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3411 area == TEXT_AREA ? row->x : 0);
3412 if (row->used[area])
3413 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3414 row->used[area]);
3415 FRAME_RIF (f)->clear_end_of_line (-1);
3416 }
3417
3418 row->overlapped_p = 0;
3419 }
3420
3421 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3422 break;
3423 }
3424 }
3425
3426
3427 /* Redraw lines from the current matrix of window W that overlap
3428 others. YB is bottom-most y-position in W. */
3429
3430 static void
3431 redraw_overlapping_rows (struct window *w, int yb)
3432 {
3433 int i, bottom_y;
3434 struct glyph_row *row;
3435 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3436
3437 for (i = 0; i < w->current_matrix->nrows; ++i)
3438 {
3439 row = w->current_matrix->rows + i;
3440
3441 if (!row->enabled_p)
3442 break;
3443 else if (row->mode_line_p)
3444 continue;
3445
3446 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3447
3448 if (row->overlapping_p)
3449 {
3450 int overlaps = 0;
3451
3452 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3453 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3454 overlaps |= OVERLAPS_PRED;
3455 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3456 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3457 overlaps |= OVERLAPS_SUCC;
3458
3459 if (overlaps)
3460 {
3461 if (row->used[LEFT_MARGIN_AREA])
3462 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3463
3464 if (row->used[TEXT_AREA])
3465 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3466
3467 if (row->used[RIGHT_MARGIN_AREA])
3468 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3469
3470 /* Record in neighbour rows that ROW overwrites part of
3471 their display. */
3472 if (overlaps & OVERLAPS_PRED)
3473 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3474 if (overlaps & OVERLAPS_SUCC)
3475 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3476 }
3477 }
3478
3479 if (bottom_y >= yb)
3480 break;
3481 }
3482 }
3483
3484 #endif /* HAVE_WINDOW_SYSTEM */
3485
3486
3487 #if defined GLYPH_DEBUG && 0
3488
3489 /* Check that no row in the current matrix of window W is enabled
3490 which is below what's displayed in the window. */
3491
3492 static void
3493 check_current_matrix_flags (struct window *w)
3494 {
3495 int last_seen_p = 0;
3496 int i, yb = window_text_bottom_y (w);
3497
3498 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3499 {
3500 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3501 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3502 last_seen_p = 1;
3503 else if (last_seen_p && row->enabled_p)
3504 abort ();
3505 }
3506 }
3507
3508 #endif /* GLYPH_DEBUG */
3509
3510
3511 /* Update display of window W. FORCE_P non-zero means that we should
3512 not stop when detecting pending input. */
3513
3514 static int
3515 update_window (struct window *w, int force_p)
3516 {
3517 struct glyph_matrix *desired_matrix = w->desired_matrix;
3518 int paused_p;
3519 #if !PERIODIC_PREEMPTION_CHECKING
3520 int preempt_count = baud_rate / 2400 + 1;
3521 #endif
3522 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3523 #if GLYPH_DEBUG
3524 /* Check that W's frame doesn't have glyph matrices. */
3525 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3526 #endif
3527
3528 /* Check pending input the first time so that we can quickly return. */
3529 #if !PERIODIC_PREEMPTION_CHECKING
3530 if (!force_p)
3531 detect_input_pending_ignore_squeezables ();
3532 #endif
3533
3534 /* If forced to complete the update, or if no input is pending, do
3535 the update. */
3536 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3537 {
3538 struct glyph_row *row, *end;
3539 struct glyph_row *mode_line_row;
3540 struct glyph_row *header_line_row;
3541 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3542 #if ! PERIODIC_PREEMPTION_CHECKING
3543 int n_updated = 0;
3544 #endif
3545
3546 rif->update_window_begin_hook (w);
3547 yb = window_text_bottom_y (w);
3548
3549 /* If window has a header line, update it before everything else.
3550 Adjust y-positions of other rows by the header line height. */
3551 row = desired_matrix->rows;
3552 end = row + desired_matrix->nrows - 1;
3553
3554 if (row->mode_line_p)
3555 {
3556 header_line_row = row;
3557 ++row;
3558 }
3559 else
3560 header_line_row = NULL;
3561
3562 /* Update the mode line, if necessary. */
3563 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3564 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3565 {
3566 mode_line_row->y = yb;
3567 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3568 desired_matrix),
3569 &mouse_face_overwritten_p);
3570 }
3571
3572 /* Find first enabled row. Optimizations in redisplay_internal
3573 may lead to an update with only one row enabled. There may
3574 be also completely empty matrices. */
3575 while (row < end && !row->enabled_p)
3576 ++row;
3577
3578 /* Try reusing part of the display by copying. */
3579 if (row < end && !desired_matrix->no_scrolling_p)
3580 {
3581 int rc = scrolling_window (w, header_line_row != NULL);
3582 if (rc < 0)
3583 {
3584 /* All rows were found to be equal. */
3585 paused_p = 0;
3586 goto set_cursor;
3587 }
3588 else if (rc > 0)
3589 {
3590 /* We've scrolled the display. */
3591 force_p = 1;
3592 changed_p = 1;
3593 }
3594 }
3595
3596 /* Update the rest of the lines. */
3597 for (; row < end && (force_p || !input_pending); ++row)
3598 if (row->enabled_p)
3599 {
3600 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3601 int i;
3602
3603 /* We'll have to play a little bit with when to
3604 detect_input_pending. If it's done too often,
3605 scrolling large windows with repeated scroll-up
3606 commands will too quickly pause redisplay. */
3607 #if PERIODIC_PREEMPTION_CHECKING
3608 if (!force_p)
3609 {
3610 EMACS_TIME tm, dif;
3611 EMACS_GET_TIME (tm);
3612 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3613 if (EMACS_TIME_NEG_P (dif))
3614 {
3615 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3616 if (detect_input_pending_ignore_squeezables ())
3617 break;
3618 }
3619 }
3620 #else
3621 if (!force_p && ++n_updated % preempt_count == 0)
3622 detect_input_pending_ignore_squeezables ();
3623 #endif
3624 changed_p |= update_window_line (w, vpos,
3625 &mouse_face_overwritten_p);
3626
3627 /* Mark all rows below the last visible one in the current
3628 matrix as invalid. This is necessary because of
3629 variable line heights. Consider the case of three
3630 successive redisplays, where the first displays 5
3631 lines, the second 3 lines, and the third 5 lines again.
3632 If the second redisplay wouldn't mark rows in the
3633 current matrix invalid, the third redisplay might be
3634 tempted to optimize redisplay based on lines displayed
3635 in the first redisplay. */
3636 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3637 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3638 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3639 }
3640
3641 /* Was display preempted? */
3642 paused_p = row < end;
3643
3644 set_cursor:
3645
3646 /* Update the header line after scrolling because a new header
3647 line would otherwise overwrite lines at the top of the window
3648 that can be scrolled. */
3649 if (header_line_row && header_line_row->enabled_p)
3650 {
3651 header_line_row->y = 0;
3652 update_window_line (w, 0, &mouse_face_overwritten_p);
3653 }
3654
3655 /* Fix the appearance of overlapping/overlapped rows. */
3656 if (!paused_p && !w->pseudo_window_p)
3657 {
3658 #ifdef HAVE_WINDOW_SYSTEM
3659 if (changed_p && rif->fix_overlapping_area)
3660 {
3661 redraw_overlapped_rows (w, yb);
3662 redraw_overlapping_rows (w, yb);
3663 }
3664 #endif
3665
3666 /* Make cursor visible at cursor position of W. */
3667 set_window_cursor_after_update (w);
3668
3669 #if 0 /* Check that current matrix invariants are satisfied. This is
3670 for debugging only. See the comment of check_matrix_invariants. */
3671 IF_DEBUG (check_matrix_invariants (w));
3672 #endif
3673 }
3674
3675 #if GLYPH_DEBUG
3676 /* Remember the redisplay method used to display the matrix. */
3677 strcpy (w->current_matrix->method, w->desired_matrix->method);
3678 #endif
3679
3680 #ifdef HAVE_WINDOW_SYSTEM
3681 update_window_fringes (w, 0);
3682 #endif
3683
3684 /* End the update of window W. Don't set the cursor if we
3685 paused updating the display because in this case,
3686 set_window_cursor_after_update hasn't been called, and
3687 output_cursor doesn't contain the cursor location. */
3688 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3689 }
3690 else
3691 paused_p = 1;
3692
3693 #if GLYPH_DEBUG
3694 /* check_current_matrix_flags (w); */
3695 add_window_display_history (w, w->current_matrix->method, paused_p);
3696 #endif
3697
3698 clear_glyph_matrix (desired_matrix);
3699
3700 return paused_p;
3701 }
3702
3703
3704 /* Update the display of area AREA in window W, row number VPOS.
3705 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3706
3707 static void
3708 update_marginal_area (struct window *w, int area, int vpos)
3709 {
3710 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3711 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3712
3713 /* Let functions in xterm.c know what area subsequent X positions
3714 will be relative to. */
3715 updated_area = area;
3716
3717 /* Set cursor to start of glyphs, write them, and clear to the end
3718 of the area. I don't think that something more sophisticated is
3719 necessary here, since marginal areas will not be the default. */
3720 rif->cursor_to (vpos, 0, desired_row->y, 0);
3721 if (desired_row->used[area])
3722 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3723 rif->clear_end_of_line (-1);
3724 }
3725
3726
3727 /* Update the display of the text area of row VPOS in window W.
3728 Value is non-zero if display has changed. */
3729
3730 static int
3731 update_text_area (struct window *w, int vpos)
3732 {
3733 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3734 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3735 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3736 int changed_p = 0;
3737
3738 /* Let functions in xterm.c know what area subsequent X positions
3739 will be relative to. */
3740 updated_area = TEXT_AREA;
3741
3742 /* If rows are at different X or Y, or rows have different height,
3743 or the current row is marked invalid, write the entire line. */
3744 if (!current_row->enabled_p
3745 || desired_row->y != current_row->y
3746 || desired_row->ascent != current_row->ascent
3747 || desired_row->phys_ascent != current_row->phys_ascent
3748 || desired_row->phys_height != current_row->phys_height
3749 || desired_row->visible_height != current_row->visible_height
3750 || current_row->overlapped_p
3751 /* This next line is necessary for correctly redrawing
3752 mouse-face areas after scrolling and other operations.
3753 However, it causes excessive flickering when mouse is moved
3754 across the mode line. Luckily, turning it off for the mode
3755 line doesn't seem to hurt anything. -- cyd.
3756 But it is still needed for the header line. -- kfs. */
3757 || (current_row->mouse_face_p
3758 && !(current_row->mode_line_p && vpos > 0))
3759 || current_row->x != desired_row->x)
3760 {
3761 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3762
3763 if (desired_row->used[TEXT_AREA])
3764 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3765 desired_row->used[TEXT_AREA]);
3766
3767 /* Clear to end of window. */
3768 rif->clear_end_of_line (-1);
3769 changed_p = 1;
3770
3771 /* This erases the cursor. We do this here because
3772 notice_overwritten_cursor cannot easily check this, which
3773 might indicate that the whole functionality of
3774 notice_overwritten_cursor would better be implemented here.
3775 On the other hand, we need notice_overwritten_cursor as long
3776 as mouse highlighting is done asynchronously outside of
3777 redisplay. */
3778 if (vpos == w->phys_cursor.vpos)
3779 w->phys_cursor_on_p = 0;
3780 }
3781 else
3782 {
3783 int stop, i, x;
3784 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3785 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3786 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3787 int desired_stop_pos = desired_row->used[TEXT_AREA];
3788 int abort_skipping = 0;
3789
3790 /* If the desired row extends its face to the text area end, and
3791 unless the current row also does so at the same position,
3792 make sure we write at least one glyph, so that the face
3793 extension actually takes place. */
3794 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3795 && (desired_stop_pos < current_row->used[TEXT_AREA]
3796 || (desired_stop_pos == current_row->used[TEXT_AREA]
3797 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3798 --desired_stop_pos;
3799
3800 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3801 i = 0;
3802 x = desired_row->x;
3803
3804 /* Loop over glyphs that current and desired row may have
3805 in common. */
3806 while (i < stop)
3807 {
3808 int can_skip_p = !abort_skipping;
3809
3810 /* Skip over glyphs that both rows have in common. These
3811 don't have to be written. We can't skip if the last
3812 current glyph overlaps the glyph to its right. For
3813 example, consider a current row of `if ' with the `f' in
3814 Courier bold so that it overlaps the ` ' to its right.
3815 If the desired row is ` ', we would skip over the space
3816 after the `if' and there would remain a pixel from the
3817 `f' on the screen. */
3818 if (overlapping_glyphs_p && i > 0)
3819 {
3820 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3821 int left, right;
3822
3823 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3824 &left, &right);
3825 can_skip_p = (right == 0 && !abort_skipping);
3826 }
3827
3828 if (can_skip_p)
3829 {
3830 int start_hpos = i;
3831
3832 while (i < stop
3833 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3834 {
3835 x += desired_glyph->pixel_width;
3836 ++desired_glyph, ++current_glyph, ++i;
3837 }
3838
3839 /* Consider the case that the current row contains "xxx
3840 ppp ggg" in italic Courier font, and the desired row
3841 is "xxx ggg". The character `p' has lbearing, `g'
3842 has not. The loop above will stop in front of the
3843 first `p' in the current row. If we would start
3844 writing glyphs there, we wouldn't erase the lbearing
3845 of the `p'. The rest of the lbearing problem is then
3846 taken care of by draw_glyphs. */
3847 if (overlapping_glyphs_p
3848 && i > 0
3849 && i < current_row->used[TEXT_AREA]
3850 && (current_row->used[TEXT_AREA]
3851 != desired_row->used[TEXT_AREA]))
3852 {
3853 int left, right;
3854
3855 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3856 &left, &right);
3857 while (left > 0 && i > 0)
3858 {
3859 --i, --desired_glyph, --current_glyph;
3860 x -= desired_glyph->pixel_width;
3861 left -= desired_glyph->pixel_width;
3862 }
3863
3864 /* Abort the skipping algorithm if we end up before
3865 our starting point, to avoid looping (bug#1070).
3866 This can happen when the lbearing is larger than
3867 the pixel width. */
3868 abort_skipping = (i < start_hpos);
3869 }
3870 }
3871
3872 /* Try to avoid writing the entire rest of the desired row
3873 by looking for a resync point. This mainly prevents
3874 mode line flickering in the case the mode line is in
3875 fixed-pitch font, which it usually will be. */
3876 if (i < desired_row->used[TEXT_AREA])
3877 {
3878 int start_x = x, start_hpos = i;
3879 struct glyph *start = desired_glyph;
3880 int current_x = x;
3881 int skip_first_p = !can_skip_p;
3882
3883 /* Find the next glyph that's equal again. */
3884 while (i < stop
3885 && (skip_first_p
3886 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3887 && x == current_x)
3888 {
3889 x += desired_glyph->pixel_width;
3890 current_x += current_glyph->pixel_width;
3891 ++desired_glyph, ++current_glyph, ++i;
3892 skip_first_p = 0;
3893 }
3894
3895 if (i == start_hpos || x != current_x)
3896 {
3897 i = start_hpos;
3898 x = start_x;
3899 desired_glyph = start;
3900 break;
3901 }
3902
3903 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3904 rif->write_glyphs (start, i - start_hpos);
3905 changed_p = 1;
3906 }
3907 }
3908
3909 /* Write the rest. */
3910 if (i < desired_row->used[TEXT_AREA])
3911 {
3912 rif->cursor_to (vpos, i, desired_row->y, x);
3913 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3914 changed_p = 1;
3915 }
3916
3917 /* Maybe clear to end of line. */
3918 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3919 {
3920 /* If new row extends to the end of the text area, nothing
3921 has to be cleared, if and only if we did a write_glyphs
3922 above. This is made sure by setting desired_stop_pos
3923 appropriately above. */
3924 xassert (i < desired_row->used[TEXT_AREA]
3925 || ((desired_row->used[TEXT_AREA]
3926 == current_row->used[TEXT_AREA])
3927 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3928 }
3929 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3930 {
3931 /* If old row extends to the end of the text area, clear. */
3932 if (i >= desired_row->used[TEXT_AREA])
3933 rif->cursor_to (vpos, i, desired_row->y,
3934 desired_row->pixel_width);
3935 rif->clear_end_of_line (-1);
3936 changed_p = 1;
3937 }
3938 else if (desired_row->pixel_width < current_row->pixel_width)
3939 {
3940 /* Otherwise clear to the end of the old row. Everything
3941 after that position should be clear already. */
3942 int xlim;
3943
3944 if (i >= desired_row->used[TEXT_AREA])
3945 rif->cursor_to (vpos, i, desired_row->y,
3946 desired_row->pixel_width);
3947
3948 /* If cursor is displayed at the end of the line, make sure
3949 it's cleared. Nowadays we don't have a phys_cursor_glyph
3950 with which to erase the cursor (because this method
3951 doesn't work with lbearing/rbearing), so we must do it
3952 this way. */
3953 if (vpos == w->phys_cursor.vpos
3954 && (desired_row->reversed_p
3955 ? (w->phys_cursor.hpos < 0)
3956 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3957 {
3958 w->phys_cursor_on_p = 0;
3959 xlim = -1;
3960 }
3961 else
3962 xlim = current_row->pixel_width;
3963 rif->clear_end_of_line (xlim);
3964 changed_p = 1;
3965 }
3966 }
3967
3968 return changed_p;
3969 }
3970
3971
3972 /* Update row VPOS in window W. Value is non-zero if display has been
3973 changed. */
3974
3975 static int
3976 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
3977 {
3978 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3979 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3980 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3981 int changed_p = 0;
3982
3983 /* Set the row being updated. This is important to let xterm.c
3984 know what line height values are in effect. */
3985 updated_row = desired_row;
3986
3987 /* A row can be completely invisible in case a desired matrix was
3988 built with a vscroll and then make_cursor_line_fully_visible shifts
3989 the matrix. Make sure to make such rows current anyway, since
3990 we need the correct y-position, for example, in the current matrix. */
3991 if (desired_row->mode_line_p
3992 || desired_row->visible_height > 0)
3993 {
3994 xassert (desired_row->enabled_p);
3995
3996 /* Update display of the left margin area, if there is one. */
3997 if (!desired_row->full_width_p
3998 && !NILP (w->left_margin_cols))
3999 {
4000 changed_p = 1;
4001 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4002 }
4003
4004 /* Update the display of the text area. */
4005 if (update_text_area (w, vpos))
4006 {
4007 changed_p = 1;
4008 if (current_row->mouse_face_p)
4009 *mouse_face_overwritten_p = 1;
4010 }
4011
4012 /* Update display of the right margin area, if there is one. */
4013 if (!desired_row->full_width_p
4014 && !NILP (w->right_margin_cols))
4015 {
4016 changed_p = 1;
4017 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4018 }
4019
4020 /* Draw truncation marks etc. */
4021 if (!current_row->enabled_p
4022 || desired_row->y != current_row->y
4023 || desired_row->visible_height != current_row->visible_height
4024 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4025 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4026 || current_row->redraw_fringe_bitmaps_p
4027 || desired_row->mode_line_p != current_row->mode_line_p
4028 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4029 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4030 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4031 rif->after_update_window_line_hook (desired_row);
4032 }
4033
4034 /* Update current_row from desired_row. */
4035 make_current (w->desired_matrix, w->current_matrix, vpos);
4036 updated_row = NULL;
4037 return changed_p;
4038 }
4039
4040
4041 /* Set the cursor after an update of window W. This function may only
4042 be called from update_window. */
4043
4044 static void
4045 set_window_cursor_after_update (struct window *w)
4046 {
4047 struct frame *f = XFRAME (w->frame);
4048 struct redisplay_interface *rif = FRAME_RIF (f);
4049 int cx, cy, vpos, hpos;
4050
4051 /* Not intended for frame matrix updates. */
4052 xassert (FRAME_WINDOW_P (f));
4053
4054 if (cursor_in_echo_area
4055 && !NILP (echo_area_buffer[0])
4056 /* If we are showing a message instead of the mini-buffer,
4057 show the cursor for the message instead. */
4058 && XWINDOW (minibuf_window) == w
4059 && EQ (minibuf_window, echo_area_window)
4060 /* These cases apply only to the frame that contains
4061 the active mini-buffer window. */
4062 && FRAME_HAS_MINIBUF_P (f)
4063 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4064 {
4065 cx = cy = vpos = hpos = 0;
4066
4067 if (cursor_in_echo_area >= 0)
4068 {
4069 /* If the mini-buffer is several lines high, find the last
4070 line that has any text on it. Note: either all lines
4071 are enabled or none. Otherwise we wouldn't be able to
4072 determine Y. */
4073 struct glyph_row *row, *last_row;
4074 struct glyph *glyph;
4075 int yb = window_text_bottom_y (w);
4076
4077 last_row = NULL;
4078 row = w->current_matrix->rows;
4079 while (row->enabled_p
4080 && (last_row == NULL
4081 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4082 {
4083 if (row->used[TEXT_AREA]
4084 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4085 last_row = row;
4086 ++row;
4087 }
4088
4089 if (last_row)
4090 {
4091 struct glyph *start = last_row->glyphs[TEXT_AREA];
4092 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4093
4094 while (last > start && last->charpos < 0)
4095 --last;
4096
4097 for (glyph = start; glyph < last; ++glyph)
4098 {
4099 cx += glyph->pixel_width;
4100 ++hpos;
4101 }
4102
4103 cy = last_row->y;
4104 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4105 }
4106 }
4107 }
4108 else
4109 {
4110 cx = w->cursor.x;
4111 cy = w->cursor.y;
4112 hpos = w->cursor.hpos;
4113 vpos = w->cursor.vpos;
4114 }
4115
4116 /* Window cursor can be out of sync for horizontally split windows. */
4117 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4118 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4119 vpos = max (0, vpos);
4120 vpos = min (w->current_matrix->nrows - 1, vpos);
4121 rif->cursor_to (vpos, hpos, cy, cx);
4122 }
4123
4124
4125 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4126 tree rooted at W. */
4127
4128 void
4129 set_window_update_flags (struct window *w, int on_p)
4130 {
4131 while (w)
4132 {
4133 if (!NILP (w->hchild))
4134 set_window_update_flags (XWINDOW (w->hchild), on_p);
4135 else if (!NILP (w->vchild))
4136 set_window_update_flags (XWINDOW (w->vchild), on_p);
4137 else
4138 w->must_be_updated_p = on_p;
4139
4140 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4141 }
4142 }
4143
4144
4145 \f
4146 /***********************************************************************
4147 Window-Based Scrolling
4148 ***********************************************************************/
4149
4150 /* Structure describing rows in scrolling_window. */
4151
4152 struct row_entry
4153 {
4154 /* Number of occurrences of this row in desired and current matrix. */
4155 int old_uses, new_uses;
4156
4157 /* Vpos of row in new matrix. */
4158 int new_line_number;
4159
4160 /* Bucket index of this row_entry in the hash table row_table. */
4161 ptrdiff_t bucket;
4162
4163 /* The row described by this entry. */
4164 struct glyph_row *row;
4165
4166 /* Hash collision chain. */
4167 struct row_entry *next;
4168 };
4169
4170 /* A pool to allocate row_entry structures from, and the size of the
4171 pool. The pool is reallocated in scrolling_window when we find
4172 that we need a larger one. */
4173
4174 static struct row_entry *row_entry_pool;
4175 static ptrdiff_t row_entry_pool_size;
4176
4177 /* Index of next free entry in row_entry_pool. */
4178
4179 static ptrdiff_t row_entry_idx;
4180
4181 /* The hash table used during scrolling, and the table's size. This
4182 table is used to quickly identify equal rows in the desired and
4183 current matrix. */
4184
4185 static struct row_entry **row_table;
4186 static ptrdiff_t row_table_size;
4187
4188 /* Vectors of pointers to row_entry structures belonging to the
4189 current and desired matrix, and the size of the vectors. */
4190
4191 static struct row_entry **old_lines, **new_lines;
4192 static ptrdiff_t old_lines_size, new_lines_size;
4193
4194 /* A pool to allocate run structures from, and its size. */
4195
4196 static struct run *run_pool;
4197 static ptrdiff_t runs_size;
4198
4199 /* A vector of runs of lines found during scrolling. */
4200
4201 static struct run **runs;
4202
4203 /* Add glyph row ROW to the scrolling hash table. */
4204
4205 static inline struct row_entry *
4206 add_row_entry (struct glyph_row *row)
4207 {
4208 struct row_entry *entry;
4209 ptrdiff_t i = row->hash % row_table_size;
4210
4211 entry = row_table[i];
4212 while (entry && !row_equal_p (entry->row, row, 1))
4213 entry = entry->next;
4214
4215 if (entry == NULL)
4216 {
4217 entry = row_entry_pool + row_entry_idx++;
4218 entry->row = row;
4219 entry->old_uses = entry->new_uses = 0;
4220 entry->new_line_number = 0;
4221 entry->bucket = i;
4222 entry->next = row_table[i];
4223 row_table[i] = entry;
4224 }
4225
4226 return entry;
4227 }
4228
4229
4230 /* Try to reuse part of the current display of W by scrolling lines.
4231 HEADER_LINE_P non-zero means W has a header line.
4232
4233 The algorithm is taken from Communications of the ACM, Apr78 "A
4234 Technique for Isolating Differences Between Files." It should take
4235 O(N) time.
4236
4237 A short outline of the steps of the algorithm
4238
4239 1. Skip lines equal at the start and end of both matrices.
4240
4241 2. Enter rows in the current and desired matrix into a symbol
4242 table, counting how often they appear in both matrices.
4243
4244 3. Rows that appear exactly once in both matrices serve as anchors,
4245 i.e. we assume that such lines are likely to have been moved.
4246
4247 4. Starting from anchor lines, extend regions to be scrolled both
4248 forward and backward.
4249
4250 Value is
4251
4252 -1 if all rows were found to be equal.
4253 0 to indicate that we did not scroll the display, or
4254 1 if we did scroll. */
4255
4256 static int
4257 scrolling_window (struct window *w, int header_line_p)
4258 {
4259 struct glyph_matrix *desired_matrix = w->desired_matrix;
4260 struct glyph_matrix *current_matrix = w->current_matrix;
4261 int yb = window_text_bottom_y (w);
4262 ptrdiff_t i;
4263 int j, first_old, first_new, last_old, last_new;
4264 int nruns, run_idx;
4265 ptrdiff_t n;
4266 struct row_entry *entry;
4267 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4268
4269 /* Skip over rows equal at the start. */
4270 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4271 {
4272 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4273 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4274
4275 if (c->enabled_p
4276 && d->enabled_p
4277 && !d->redraw_fringe_bitmaps_p
4278 && c->y == d->y
4279 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4280 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4281 && row_equal_p (c, d, 1))
4282 {
4283 assign_row (c, d);
4284 d->enabled_p = 0;
4285 }
4286 else
4287 break;
4288 }
4289
4290 /* Give up if some rows in the desired matrix are not enabled. */
4291 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4292 return -1;
4293
4294 first_old = first_new = i;
4295
4296 /* Set last_new to the index + 1 of the row that reaches the
4297 bottom boundary in the desired matrix. Give up if we find a
4298 disabled row before we reach the bottom boundary. */
4299 i = first_new + 1;
4300 while (i < desired_matrix->nrows - 1)
4301 {
4302 int bottom;
4303
4304 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4305 return 0;
4306 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4307 if (bottom <= yb)
4308 ++i;
4309 if (bottom >= yb)
4310 break;
4311 }
4312
4313 last_new = i;
4314
4315 /* Set last_old to the index + 1 of the row that reaches the bottom
4316 boundary in the current matrix. We don't look at the enabled
4317 flag here because we plan to reuse part of the display even if
4318 other parts are disabled. */
4319 i = first_old + 1;
4320 while (i < current_matrix->nrows - 1)
4321 {
4322 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4323 if (bottom <= yb)
4324 ++i;
4325 if (bottom >= yb)
4326 break;
4327 }
4328
4329 last_old = i;
4330
4331 /* Skip over rows equal at the bottom. */
4332 i = last_new;
4333 j = last_old;
4334 while (i - 1 > first_new
4335 && j - 1 > first_old
4336 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4337 && (MATRIX_ROW (current_matrix, i - 1)->y
4338 == MATRIX_ROW (desired_matrix, j - 1)->y)
4339 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4340 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4341 MATRIX_ROW (current_matrix, j - 1), 1))
4342 --i, --j;
4343 last_new = i;
4344 last_old = j;
4345
4346 /* Nothing to do if all rows are equal. */
4347 if (last_new == first_new)
4348 return 0;
4349
4350 /* Check for integer overflow in size calculation.
4351
4352 If next_almost_prime checks (N) for divisibility by 2..10, then
4353 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4354 So, set next_almost_prime_increment_max to 10.
4355
4356 It's just a coincidence that next_almost_prime_increment_max ==
4357 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4358 13, then next_almost_prime_increment_max would be 14, e.g.,
4359 because next_almost_prime (113) would be 127. */
4360 {
4361 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4362 enum { next_almost_prime_increment_max = 10 };
4363 ptrdiff_t row_table_max =
4364 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4365 - next_almost_prime_increment_max);
4366 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4367 if (current_nrows_max < current_matrix->nrows)
4368 memory_full (SIZE_MAX);
4369 }
4370
4371 /* Reallocate vectors, tables etc. if necessary. */
4372
4373 if (current_matrix->nrows > old_lines_size)
4374 old_lines = xpalloc (old_lines, &old_lines_size,
4375 current_matrix->nrows - old_lines_size,
4376 INT_MAX, sizeof *old_lines);
4377
4378 if (desired_matrix->nrows > new_lines_size)
4379 new_lines = xpalloc (new_lines, &new_lines_size,
4380 desired_matrix->nrows - new_lines_size,
4381 INT_MAX, sizeof *new_lines);
4382
4383 n = desired_matrix->nrows;
4384 n += current_matrix->nrows;
4385 if (row_table_size < 3 * n)
4386 {
4387 ptrdiff_t size = next_almost_prime (3 * n);
4388 row_table = xnrealloc (row_table, size, sizeof *row_table);
4389 row_table_size = size;
4390 memset (row_table, 0, size * sizeof *row_table);
4391 }
4392
4393 if (n > row_entry_pool_size)
4394 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4395 n - row_entry_pool_size,
4396 -1, sizeof *row_entry_pool);
4397
4398 if (desired_matrix->nrows > runs_size)
4399 {
4400 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4401 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4402 runs_size = desired_matrix->nrows;
4403 }
4404
4405 nruns = run_idx = 0;
4406 row_entry_idx = 0;
4407
4408 /* Add rows from the current and desired matrix to the hash table
4409 row_hash_table to be able to find equal ones quickly. */
4410
4411 for (i = first_old; i < last_old; ++i)
4412 {
4413 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4414 {
4415 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4416 old_lines[i] = entry;
4417 ++entry->old_uses;
4418 }
4419 else
4420 old_lines[i] = NULL;
4421 }
4422
4423 for (i = first_new; i < last_new; ++i)
4424 {
4425 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4426 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4427 ++entry->new_uses;
4428 entry->new_line_number = i;
4429 new_lines[i] = entry;
4430 }
4431
4432 /* Identify moves based on lines that are unique and equal
4433 in both matrices. */
4434 for (i = first_old; i < last_old;)
4435 if (old_lines[i]
4436 && old_lines[i]->old_uses == 1
4437 && old_lines[i]->new_uses == 1)
4438 {
4439 int p, q;
4440 int new_line = old_lines[i]->new_line_number;
4441 struct run *run = run_pool + run_idx++;
4442
4443 /* Record move. */
4444 run->current_vpos = i;
4445 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4446 run->desired_vpos = new_line;
4447 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4448 run->nrows = 1;
4449 run->height = MATRIX_ROW (current_matrix, i)->height;
4450
4451 /* Extend backward. */
4452 p = i - 1;
4453 q = new_line - 1;
4454 while (p > first_old
4455 && q > first_new
4456 && old_lines[p] == new_lines[q])
4457 {
4458 int h = MATRIX_ROW (current_matrix, p)->height;
4459 --run->current_vpos;
4460 --run->desired_vpos;
4461 ++run->nrows;
4462 run->height += h;
4463 run->desired_y -= h;
4464 run->current_y -= h;
4465 --p, --q;
4466 }
4467
4468 /* Extend forward. */
4469 p = i + 1;
4470 q = new_line + 1;
4471 while (p < last_old
4472 && q < last_new
4473 && old_lines[p] == new_lines[q])
4474 {
4475 int h = MATRIX_ROW (current_matrix, p)->height;
4476 ++run->nrows;
4477 run->height += h;
4478 ++p, ++q;
4479 }
4480
4481 /* Insert run into list of all runs. Order runs by copied
4482 pixel lines. Note that we record runs that don't have to
4483 be copied because they are already in place. This is done
4484 because we can avoid calling update_window_line in this
4485 case. */
4486 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4487 ;
4488 for (q = nruns; q > p; --q)
4489 runs[q] = runs[q - 1];
4490 runs[p] = run;
4491 ++nruns;
4492
4493 i += run->nrows;
4494 }
4495 else
4496 ++i;
4497
4498 /* Do the moves. Do it in a way that we don't overwrite something
4499 we want to copy later on. This is not solvable in general
4500 because there is only one display and we don't have a way to
4501 exchange areas on this display. Example:
4502
4503 +-----------+ +-----------+
4504 | A | | B |
4505 +-----------+ --> +-----------+
4506 | B | | A |
4507 +-----------+ +-----------+
4508
4509 Instead, prefer bigger moves, and invalidate moves that would
4510 copy from where we copied to. */
4511
4512 for (i = 0; i < nruns; ++i)
4513 if (runs[i]->nrows > 0)
4514 {
4515 struct run *r = runs[i];
4516
4517 /* Copy on the display. */
4518 if (r->current_y != r->desired_y)
4519 {
4520 rif->clear_window_mouse_face (w);
4521 rif->scroll_run_hook (w, r);
4522
4523 /* Invalidate runs that copy from where we copied to. */
4524 for (j = i + 1; j < nruns; ++j)
4525 {
4526 struct run *p = runs[j];
4527
4528 if ((p->current_y >= r->desired_y
4529 && p->current_y < r->desired_y + r->height)
4530 || (p->current_y + p->height >= r->desired_y
4531 && (p->current_y + p->height
4532 < r->desired_y + r->height)))
4533 p->nrows = 0;
4534 }
4535 }
4536
4537 /* Assign matrix rows. */
4538 for (j = 0; j < r->nrows; ++j)
4539 {
4540 struct glyph_row *from, *to;
4541 int to_overlapped_p;
4542
4543 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4544 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4545 to_overlapped_p = to->overlapped_p;
4546 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4547 assign_row (to, from);
4548 to->enabled_p = 1, from->enabled_p = 0;
4549 to->overlapped_p = to_overlapped_p;
4550 }
4551 }
4552
4553 /* Clear the hash table, for the next time. */
4554 for (i = 0; i < row_entry_idx; ++i)
4555 row_table[row_entry_pool[i].bucket] = NULL;
4556
4557 /* Value is 1 to indicate that we scrolled the display. */
4558 return 0 < nruns;
4559 }
4560
4561
4562 \f
4563 /************************************************************************
4564 Frame-Based Updates
4565 ************************************************************************/
4566
4567 /* Update the desired frame matrix of frame F.
4568
4569 FORCE_P non-zero means that the update should not be stopped by
4570 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4571 should not be tried.
4572
4573 Value is non-zero if update was stopped due to pending input. */
4574
4575 static int
4576 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4577 {
4578 /* Frame matrices to work on. */
4579 struct glyph_matrix *current_matrix = f->current_matrix;
4580 struct glyph_matrix *desired_matrix = f->desired_matrix;
4581 int i;
4582 int pause_p;
4583 int preempt_count = baud_rate / 2400 + 1;
4584
4585 xassert (current_matrix && desired_matrix);
4586
4587 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4588 calculate_costs (f);
4589
4590 if (preempt_count <= 0)
4591 preempt_count = 1;
4592
4593 #if !PERIODIC_PREEMPTION_CHECKING
4594 if (!force_p && detect_input_pending_ignore_squeezables ())
4595 {
4596 pause_p = 1;
4597 goto do_pause;
4598 }
4599 #endif
4600
4601 /* If we cannot insert/delete lines, it's no use trying it. */
4602 if (!FRAME_LINE_INS_DEL_OK (f))
4603 inhibit_id_p = 1;
4604
4605 /* See if any of the desired lines are enabled; don't compute for
4606 i/d line if just want cursor motion. */
4607 for (i = 0; i < desired_matrix->nrows; i++)
4608 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4609 break;
4610
4611 /* Try doing i/d line, if not yet inhibited. */
4612 if (!inhibit_id_p && i < desired_matrix->nrows)
4613 force_p |= scrolling (f);
4614
4615 /* Update the individual lines as needed. Do bottom line first. */
4616 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4617 update_frame_line (f, desired_matrix->nrows - 1);
4618
4619 /* Now update the rest of the lines. */
4620 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4621 {
4622 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4623 {
4624 if (FRAME_TERMCAP_P (f))
4625 {
4626 /* Flush out every so many lines.
4627 Also flush out if likely to have more than 1k buffered
4628 otherwise. I'm told that some telnet connections get
4629 really screwed by more than 1k output at once. */
4630 FILE *display_output = FRAME_TTY (f)->output;
4631 if (display_output)
4632 {
4633 int outq = PENDING_OUTPUT_COUNT (display_output);
4634 if (outq > 900
4635 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4636 {
4637 fflush (display_output);
4638 if (preempt_count == 1)
4639 {
4640 #ifdef EMACS_OUTQSIZE
4641 if (EMACS_OUTQSIZE (0, &outq) < 0)
4642 /* Probably not a tty. Ignore the error and reset
4643 the outq count. */
4644 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4645 #endif
4646 outq *= 10;
4647 if (baud_rate <= outq && baud_rate > 0)
4648 sleep (outq / baud_rate);
4649 }
4650 }
4651 }
4652 }
4653
4654 #if PERIODIC_PREEMPTION_CHECKING
4655 if (!force_p)
4656 {
4657 EMACS_TIME tm, dif;
4658 EMACS_GET_TIME (tm);
4659 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4660 if (EMACS_TIME_NEG_P (dif))
4661 {
4662 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4663 if (detect_input_pending_ignore_squeezables ())
4664 break;
4665 }
4666 }
4667 #else
4668 if (!force_p && (i - 1) % preempt_count == 0)
4669 detect_input_pending_ignore_squeezables ();
4670 #endif
4671
4672 update_frame_line (f, i);
4673 }
4674 }
4675
4676 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4677
4678 /* Now just clean up termcap drivers and set cursor, etc. */
4679 if (!pause_p)
4680 {
4681 if ((cursor_in_echo_area
4682 /* If we are showing a message instead of the mini-buffer,
4683 show the cursor for the message instead of for the
4684 (now hidden) mini-buffer contents. */
4685 || (EQ (minibuf_window, selected_window)
4686 && EQ (minibuf_window, echo_area_window)
4687 && !NILP (echo_area_buffer[0])))
4688 /* These cases apply only to the frame that contains
4689 the active mini-buffer window. */
4690 && FRAME_HAS_MINIBUF_P (f)
4691 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4692 {
4693 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4694 int row, col;
4695
4696 if (cursor_in_echo_area < 0)
4697 {
4698 /* Negative value of cursor_in_echo_area means put
4699 cursor at beginning of line. */
4700 row = top;
4701 col = 0;
4702 }
4703 else
4704 {
4705 /* Positive value of cursor_in_echo_area means put
4706 cursor at the end of the prompt. If the mini-buffer
4707 is several lines high, find the last line that has
4708 any text on it. */
4709 row = FRAME_LINES (f);
4710 do
4711 {
4712 --row;
4713 col = 0;
4714
4715 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4716 {
4717 /* Frame rows are filled up with spaces that
4718 must be ignored here. */
4719 struct glyph_row *r = MATRIX_ROW (current_matrix,
4720 row);
4721 struct glyph *start = r->glyphs[TEXT_AREA];
4722 struct glyph *last = start + r->used[TEXT_AREA];
4723
4724 while (last > start
4725 && (last - 1)->charpos < 0)
4726 --last;
4727
4728 col = last - start;
4729 }
4730 }
4731 while (row > top && col == 0);
4732
4733 /* Make sure COL is not out of range. */
4734 if (col >= FRAME_CURSOR_X_LIMIT (f))
4735 {
4736 /* If we have another row, advance cursor into it. */
4737 if (row < FRAME_LINES (f) - 1)
4738 {
4739 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4740 row++;
4741 }
4742 /* Otherwise move it back in range. */
4743 else
4744 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4745 }
4746 }
4747
4748 cursor_to (f, row, col);
4749 }
4750 else
4751 {
4752 /* We have only one cursor on terminal frames. Use it to
4753 display the cursor of the selected window. */
4754 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4755 if (w->cursor.vpos >= 0
4756 /* The cursor vpos may be temporarily out of bounds
4757 in the following situation: There is one window,
4758 with the cursor in the lower half of it. The window
4759 is split, and a message causes a redisplay before
4760 a new cursor position has been computed. */
4761 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4762 {
4763 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4764 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4765
4766 if (INTEGERP (w->left_margin_cols))
4767 x += XFASTINT (w->left_margin_cols);
4768
4769 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4770 cursor_to (f, y, x);
4771 }
4772 }
4773 }
4774
4775 #if !PERIODIC_PREEMPTION_CHECKING
4776 do_pause:
4777 #endif
4778
4779 clear_desired_matrices (f);
4780 return pause_p;
4781 }
4782
4783
4784 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4785
4786 static int
4787 scrolling (struct frame *frame)
4788 {
4789 int unchanged_at_top, unchanged_at_bottom;
4790 int window_size;
4791 int changed_lines;
4792 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4793 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4794 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4795 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4796 register int i;
4797 int free_at_end_vpos = FRAME_LINES (frame);
4798 struct glyph_matrix *current_matrix = frame->current_matrix;
4799 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4800
4801 if (!current_matrix)
4802 abort ();
4803
4804 /* Compute hash codes of all the lines. Also calculate number of
4805 changed lines, number of unchanged lines at the beginning, and
4806 number of unchanged lines at the end. */
4807 changed_lines = 0;
4808 unchanged_at_top = 0;
4809 unchanged_at_bottom = FRAME_LINES (frame);
4810 for (i = 0; i < FRAME_LINES (frame); i++)
4811 {
4812 /* Give up on this scrolling if some old lines are not enabled. */
4813 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4814 return 0;
4815 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4816 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4817 {
4818 /* This line cannot be redrawn, so don't let scrolling mess it. */
4819 new_hash[i] = old_hash[i];
4820 #define INFINITY 1000000 /* Taken from scroll.c */
4821 draw_cost[i] = INFINITY;
4822 }
4823 else
4824 {
4825 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4826 draw_cost[i] = line_draw_cost (desired_matrix, i);
4827 }
4828
4829 if (old_hash[i] != new_hash[i])
4830 {
4831 changed_lines++;
4832 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4833 }
4834 else if (i == unchanged_at_top)
4835 unchanged_at_top++;
4836 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4837 }
4838
4839 /* If changed lines are few, don't allow preemption, don't scroll. */
4840 if ((!FRAME_SCROLL_REGION_OK (frame)
4841 && changed_lines < baud_rate / 2400)
4842 || unchanged_at_bottom == FRAME_LINES (frame))
4843 return 1;
4844
4845 window_size = (FRAME_LINES (frame) - unchanged_at_top
4846 - unchanged_at_bottom);
4847
4848 if (FRAME_SCROLL_REGION_OK (frame))
4849 free_at_end_vpos -= unchanged_at_bottom;
4850 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4851 free_at_end_vpos = -1;
4852
4853 /* If large window, fast terminal and few lines in common between
4854 current frame and desired frame, don't bother with i/d calc. */
4855 if (!FRAME_SCROLL_REGION_OK (frame)
4856 && window_size >= 18 && baud_rate > 2400
4857 && (window_size >=
4858 10 * scrolling_max_lines_saved (unchanged_at_top,
4859 FRAME_LINES (frame) - unchanged_at_bottom,
4860 old_hash, new_hash, draw_cost)))
4861 return 0;
4862
4863 if (window_size < 2)
4864 return 0;
4865
4866 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4867 draw_cost + unchanged_at_top - 1,
4868 old_draw_cost + unchanged_at_top - 1,
4869 old_hash + unchanged_at_top - 1,
4870 new_hash + unchanged_at_top - 1,
4871 free_at_end_vpos - unchanged_at_top);
4872
4873 return 0;
4874 }
4875
4876
4877 /* Count the number of blanks at the start of the vector of glyphs R
4878 which is LEN glyphs long. */
4879
4880 static int
4881 count_blanks (struct glyph *r, int len)
4882 {
4883 int i;
4884
4885 for (i = 0; i < len; ++i)
4886 if (!CHAR_GLYPH_SPACE_P (r[i]))
4887 break;
4888
4889 return i;
4890 }
4891
4892
4893 /* Count the number of glyphs in common at the start of the glyph
4894 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4895 of STR2. Value is the number of equal glyphs equal at the start. */
4896
4897 static int
4898 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4899 {
4900 struct glyph *p1 = str1;
4901 struct glyph *p2 = str2;
4902
4903 while (p1 < end1
4904 && p2 < end2
4905 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4906 ++p1, ++p2;
4907
4908 return p1 - str1;
4909 }
4910
4911
4912 /* Char insertion/deletion cost vector, from term.c */
4913
4914 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
4915
4916
4917 /* Perform a frame-based update on line VPOS in frame FRAME. */
4918
4919 static void
4920 update_frame_line (struct frame *f, int vpos)
4921 {
4922 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4923 int tem;
4924 int osp, nsp, begmatch, endmatch, olen, nlen;
4925 struct glyph_matrix *current_matrix = f->current_matrix;
4926 struct glyph_matrix *desired_matrix = f->desired_matrix;
4927 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4928 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4929 int must_write_whole_line_p;
4930 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4931 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4932 != FACE_TTY_DEFAULT_BG_COLOR);
4933
4934 if (colored_spaces_p)
4935 write_spaces_p = 1;
4936
4937 /* Current row not enabled means it has unknown contents. We must
4938 write the whole desired line in that case. */
4939 must_write_whole_line_p = !current_row->enabled_p;
4940 if (must_write_whole_line_p)
4941 {
4942 obody = 0;
4943 olen = 0;
4944 }
4945 else
4946 {
4947 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4948 olen = current_row->used[TEXT_AREA];
4949
4950 /* Ignore trailing spaces, if we can. */
4951 if (!write_spaces_p)
4952 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4953 olen--;
4954 }
4955
4956 current_row->enabled_p = 1;
4957 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4958
4959 /* If desired line is empty, just clear the line. */
4960 if (!desired_row->enabled_p)
4961 {
4962 nlen = 0;
4963 goto just_erase;
4964 }
4965
4966 nbody = desired_row->glyphs[TEXT_AREA];
4967 nlen = desired_row->used[TEXT_AREA];
4968 nend = nbody + nlen;
4969
4970 /* If display line has unknown contents, write the whole line. */
4971 if (must_write_whole_line_p)
4972 {
4973 /* Ignore spaces at the end, if we can. */
4974 if (!write_spaces_p)
4975 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4976 --nlen;
4977
4978 /* Write the contents of the desired line. */
4979 if (nlen)
4980 {
4981 cursor_to (f, vpos, 0);
4982 write_glyphs (f, nbody, nlen);
4983 }
4984
4985 /* Don't call clear_end_of_line if we already wrote the whole
4986 line. The cursor will not be at the right margin in that
4987 case but in the line below. */
4988 if (nlen < FRAME_TOTAL_COLS (f))
4989 {
4990 cursor_to (f, vpos, nlen);
4991 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4992 }
4993 else
4994 /* Make sure we are in the right row, otherwise cursor movement
4995 with cmgoto might use `ch' in the wrong row. */
4996 cursor_to (f, vpos, 0);
4997
4998 make_current (desired_matrix, current_matrix, vpos);
4999 return;
5000 }
5001
5002 /* Pretend trailing spaces are not there at all,
5003 unless for one reason or another we must write all spaces. */
5004 if (!write_spaces_p)
5005 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5006 nlen--;
5007
5008 /* If there's no i/d char, quickly do the best we can without it. */
5009 if (!FRAME_CHAR_INS_DEL_OK (f))
5010 {
5011 int i, j;
5012
5013 /* Find the first glyph in desired row that doesn't agree with
5014 a glyph in the current row, and write the rest from there on. */
5015 for (i = 0; i < nlen; i++)
5016 {
5017 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5018 {
5019 /* Find the end of the run of different glyphs. */
5020 j = i + 1;
5021 while (j < nlen
5022 && (j >= olen
5023 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5024 || CHAR_GLYPH_PADDING_P (nbody[j])))
5025 ++j;
5026
5027 /* Output this run of non-matching chars. */
5028 cursor_to (f, vpos, i);
5029 write_glyphs (f, nbody + i, j - i);
5030 i = j - 1;
5031
5032 /* Now find the next non-match. */
5033 }
5034 }
5035
5036 /* Clear the rest of the line, or the non-clear part of it. */
5037 if (olen > nlen)
5038 {
5039 cursor_to (f, vpos, nlen);
5040 clear_end_of_line (f, olen);
5041 }
5042
5043 /* Make current row = desired row. */
5044 make_current (desired_matrix, current_matrix, vpos);
5045 return;
5046 }
5047
5048 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5049 characters in a row. */
5050
5051 if (!olen)
5052 {
5053 /* If current line is blank, skip over initial spaces, if
5054 possible, and write the rest. */
5055 if (write_spaces_p)
5056 nsp = 0;
5057 else
5058 nsp = count_blanks (nbody, nlen);
5059
5060 if (nlen > nsp)
5061 {
5062 cursor_to (f, vpos, nsp);
5063 write_glyphs (f, nbody + nsp, nlen - nsp);
5064 }
5065
5066 /* Exchange contents between current_frame and new_frame. */
5067 make_current (desired_matrix, current_matrix, vpos);
5068 return;
5069 }
5070
5071 /* Compute number of leading blanks in old and new contents. */
5072 osp = count_blanks (obody, olen);
5073 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5074
5075 /* Compute number of matching chars starting with first non-blank. */
5076 begmatch = count_match (obody + osp, obody + olen,
5077 nbody + nsp, nbody + nlen);
5078
5079 /* Spaces in new match implicit space past the end of old. */
5080 /* A bug causing this to be a no-op was fixed in 18.29. */
5081 if (!write_spaces_p && osp + begmatch == olen)
5082 {
5083 np1 = nbody + nsp;
5084 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5085 ++begmatch;
5086 }
5087
5088 /* Avoid doing insert/delete char
5089 just cause number of leading spaces differs
5090 when the following text does not match. */
5091 if (begmatch == 0 && osp != nsp)
5092 osp = nsp = min (osp, nsp);
5093
5094 /* Find matching characters at end of line */
5095 op1 = obody + olen;
5096 np1 = nbody + nlen;
5097 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5098 while (op1 > op2
5099 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5100 {
5101 op1--;
5102 np1--;
5103 }
5104 endmatch = obody + olen - op1;
5105
5106 /* tem gets the distance to insert or delete.
5107 endmatch is how many characters we save by doing so.
5108 Is it worth it? */
5109
5110 tem = (nlen - nsp) - (olen - osp);
5111 if (endmatch && tem
5112 && (!FRAME_CHAR_INS_DEL_OK (f)
5113 || endmatch <= char_ins_del_cost (f)[tem]))
5114 endmatch = 0;
5115
5116 /* nsp - osp is the distance to insert or delete.
5117 If that is nonzero, begmatch is known to be nonzero also.
5118 begmatch + endmatch is how much we save by doing the ins/del.
5119 Is it worth it? */
5120
5121 if (nsp != osp
5122 && (!FRAME_CHAR_INS_DEL_OK (f)
5123 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5124 {
5125 begmatch = 0;
5126 endmatch = 0;
5127 osp = nsp = min (osp, nsp);
5128 }
5129
5130 /* Now go through the line, inserting, writing and
5131 deleting as appropriate. */
5132
5133 if (osp > nsp)
5134 {
5135 cursor_to (f, vpos, nsp);
5136 delete_glyphs (f, osp - nsp);
5137 }
5138 else if (nsp > osp)
5139 {
5140 /* If going to delete chars later in line
5141 and insert earlier in the line,
5142 must delete first to avoid losing data in the insert */
5143 if (endmatch && nlen < olen + nsp - osp)
5144 {
5145 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5146 delete_glyphs (f, olen + nsp - osp - nlen);
5147 olen = nlen - (nsp - osp);
5148 }
5149 cursor_to (f, vpos, osp);
5150 insert_glyphs (f, 0, nsp - osp);
5151 }
5152 olen += nsp - osp;
5153
5154 tem = nsp + begmatch + endmatch;
5155 if (nlen != tem || olen != tem)
5156 {
5157 if (!endmatch || nlen == olen)
5158 {
5159 /* If new text being written reaches right margin, there is
5160 no need to do clear-to-eol at the end of this function
5161 (and it would not be safe, since cursor is not going to
5162 be "at the margin" after the text is done). */
5163 if (nlen == FRAME_TOTAL_COLS (f))
5164 olen = 0;
5165
5166 /* Function write_glyphs is prepared to do nothing
5167 if passed a length <= 0. Check it here to avoid
5168 unnecessary cursor movement. */
5169 if (nlen - tem > 0)
5170 {
5171 cursor_to (f, vpos, nsp + begmatch);
5172 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5173 }
5174 }
5175 else if (nlen > olen)
5176 {
5177 /* Here, we used to have the following simple code:
5178 ----------------------------------------
5179 write_glyphs (nbody + nsp + begmatch, olen - tem);
5180 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5181 ----------------------------------------
5182 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5183 is a padding glyph. */
5184 int out = olen - tem; /* Columns to be overwritten originally. */
5185 int del;
5186
5187 cursor_to (f, vpos, nsp + begmatch);
5188
5189 /* Calculate columns we can actually overwrite. */
5190 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5191 out--;
5192 write_glyphs (f, nbody + nsp + begmatch, out);
5193
5194 /* If we left columns to be overwritten, we must delete them. */
5195 del = olen - tem - out;
5196 if (del > 0)
5197 delete_glyphs (f, del);
5198
5199 /* At last, we insert columns not yet written out. */
5200 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5201 olen = nlen;
5202 }
5203 else if (olen > nlen)
5204 {
5205 cursor_to (f, vpos, nsp + begmatch);
5206 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5207 delete_glyphs (f, olen - nlen);
5208 olen = nlen;
5209 }
5210 }
5211
5212 just_erase:
5213 /* If any unerased characters remain after the new line, erase them. */
5214 if (olen > nlen)
5215 {
5216 cursor_to (f, vpos, nlen);
5217 clear_end_of_line (f, olen);
5218 }
5219
5220 /* Exchange contents between current_frame and new_frame. */
5221 make_current (desired_matrix, current_matrix, vpos);
5222 }
5223
5224
5225 \f
5226 /***********************************************************************
5227 X/Y Position -> Buffer Position
5228 ***********************************************************************/
5229
5230 /* Determine what's under window-relative pixel position (*X, *Y).
5231 Return the OBJECT (string or buffer) that's there.
5232 Return in *POS the position in that object.
5233 Adjust *X and *Y to character positions.
5234 Return in *DX and *DY the pixel coordinates of the click,
5235 relative to the top left corner of OBJECT, or relative to
5236 the top left corner of the character glyph at (*X, *Y)
5237 if OBJECT is nil.
5238 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5239 if the coordinates point to an empty area of the display. */
5240
5241 Lisp_Object
5242 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5243 {
5244 struct it it;
5245 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5246 struct text_pos startp;
5247 Lisp_Object string;
5248 struct glyph_row *row;
5249 #ifdef HAVE_WINDOW_SYSTEM
5250 struct image *img = 0;
5251 #endif
5252 int x0, x1, to_x;
5253 void *itdata = NULL;
5254
5255 /* We used to set current_buffer directly here, but that does the
5256 wrong thing with `face-remapping-alist' (bug#2044). */
5257 Fset_buffer (w->buffer);
5258 itdata = bidi_shelve_cache ();
5259 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5260 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5261 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5262 start_display (&it, w, startp);
5263
5264 x0 = *x;
5265
5266 /* First, move to the beginning of the row corresponding to *Y. We
5267 need to be in that row to get the correct value of base paragraph
5268 direction for the text at (*X, *Y). */
5269 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5270
5271 /* TO_X is the pixel position that the iterator will compute for the
5272 glyph at *X. We add it.first_visible_x because iterator
5273 positions include the hscroll. */
5274 to_x = x0 + it.first_visible_x;
5275 if (it.bidi_it.paragraph_dir == R2L)
5276 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5277 text area. This is because the iterator, even in R2L
5278 paragraphs, delivers glyphs as if they started at the left
5279 margin of the window. (When we actually produce glyphs for
5280 display, we reverse their order in PRODUCE_GLYPHS, but the
5281 iterator doesn't know about that.) The following line adjusts
5282 the pixel position to the iterator geometry, which is what
5283 move_it_* routines use. (The -1 is because in a window whose
5284 text-area width is W, the rightmost pixel position is W-1, and
5285 it should be mirrored into zero pixel position.) */
5286 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5287
5288 /* Now move horizontally in the row to the glyph under *X. Second
5289 argument is ZV to prevent move_it_in_display_line from matching
5290 based on buffer positions. */
5291 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5292 bidi_unshelve_cache (itdata, 0);
5293
5294 Fset_buffer (old_current_buffer);
5295
5296 *dx = x0 + it.first_visible_x - it.current_x;
5297 *dy = *y - it.current_y;
5298
5299 string = w->buffer;
5300 if (STRINGP (it.string))
5301 string = it.string;
5302 *pos = it.current;
5303 if (it.what == IT_COMPOSITION
5304 && it.cmp_it.nchars > 1
5305 && it.cmp_it.reversed_p)
5306 {
5307 /* The current display element is a grapheme cluster in a
5308 composition. In that case, we need the position of the first
5309 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5310 it.current points to the last character of the cluster, thus
5311 we must move back to the first character of the same
5312 cluster. */
5313 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5314 if (STRINGP (it.string))
5315 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5316 else
5317 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5318 CHARPOS (pos->pos));
5319 }
5320
5321 #ifdef HAVE_WINDOW_SYSTEM
5322 if (it.what == IT_IMAGE)
5323 {
5324 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5325 && !NILP (img->spec))
5326 *object = img->spec;
5327 }
5328 #endif
5329
5330 if (it.vpos < w->current_matrix->nrows
5331 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5332 row->enabled_p))
5333 {
5334 if (it.hpos < row->used[TEXT_AREA])
5335 {
5336 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5337 #ifdef HAVE_WINDOW_SYSTEM
5338 if (img)
5339 {
5340 *dy -= row->ascent - glyph->ascent;
5341 *dx += glyph->slice.img.x;
5342 *dy += glyph->slice.img.y;
5343 /* Image slices positions are still relative to the entire image */
5344 *width = img->width;
5345 *height = img->height;
5346 }
5347 else
5348 #endif
5349 {
5350 *width = glyph->pixel_width;
5351 *height = glyph->ascent + glyph->descent;
5352 }
5353 }
5354 else
5355 {
5356 *width = 0;
5357 *height = row->height;
5358 }
5359 }
5360 else
5361 {
5362 *width = *height = 0;
5363 }
5364
5365 /* Add extra (default width) columns if clicked after EOL. */
5366 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5367 if (x0 > x1)
5368 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5369
5370 *x = it.hpos;
5371 *y = it.vpos;
5372
5373 return string;
5374 }
5375
5376
5377 /* Value is the string under window-relative coordinates X/Y in the
5378 mode line or header line (PART says which) of window W, or nil if none.
5379 *CHARPOS is set to the position in the string returned. */
5380
5381 Lisp_Object
5382 mode_line_string (struct window *w, enum window_part part,
5383 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5384 int *dx, int *dy, int *width, int *height)
5385 {
5386 struct glyph_row *row;
5387 struct glyph *glyph, *end;
5388 int x0, y0;
5389 Lisp_Object string = Qnil;
5390
5391 if (part == ON_MODE_LINE)
5392 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5393 else
5394 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5395 y0 = *y - row->y;
5396 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5397
5398 if (row->mode_line_p && row->enabled_p)
5399 {
5400 /* Find the glyph under X. If we find one with a string object,
5401 it's the one we were looking for. */
5402 glyph = row->glyphs[TEXT_AREA];
5403 end = glyph + row->used[TEXT_AREA];
5404 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5405 x0 -= glyph->pixel_width;
5406 *x = glyph - row->glyphs[TEXT_AREA];
5407 if (glyph < end)
5408 {
5409 string = glyph->object;
5410 *charpos = glyph->charpos;
5411 *width = glyph->pixel_width;
5412 *height = glyph->ascent + glyph->descent;
5413 #ifdef HAVE_WINDOW_SYSTEM
5414 if (glyph->type == IMAGE_GLYPH)
5415 {
5416 struct image *img;
5417 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5418 if (img != NULL)
5419 *object = img->spec;
5420 y0 -= row->ascent - glyph->ascent;
5421 }
5422 #endif
5423 }
5424 else
5425 {
5426 /* Add extra (default width) columns if clicked after EOL. */
5427 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5428 *width = 0;
5429 *height = row->height;
5430 }
5431 }
5432 else
5433 {
5434 *x = 0;
5435 x0 = 0;
5436 *width = *height = 0;
5437 }
5438
5439 *dx = x0;
5440 *dy = y0;
5441
5442 return string;
5443 }
5444
5445
5446 /* Value is the string under window-relative coordinates X/Y in either
5447 marginal area, or nil if none. *CHARPOS is set to the position in
5448 the string returned. */
5449
5450 Lisp_Object
5451 marginal_area_string (struct window *w, enum window_part part,
5452 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5453 int *dx, int *dy, int *width, int *height)
5454 {
5455 struct glyph_row *row = w->current_matrix->rows;
5456 struct glyph *glyph, *end;
5457 int x0, y0, i, wy = *y;
5458 int area;
5459 Lisp_Object string = Qnil;
5460
5461 if (part == ON_LEFT_MARGIN)
5462 area = LEFT_MARGIN_AREA;
5463 else if (part == ON_RIGHT_MARGIN)
5464 area = RIGHT_MARGIN_AREA;
5465 else
5466 abort ();
5467
5468 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5469 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5470 break;
5471 y0 = *y - row->y;
5472 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5473
5474 if (row->enabled_p)
5475 {
5476 /* Find the glyph under X. If we find one with a string object,
5477 it's the one we were looking for. */
5478 if (area == RIGHT_MARGIN_AREA)
5479 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5480 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5481 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5482 + window_box_width (w, LEFT_MARGIN_AREA)
5483 + window_box_width (w, TEXT_AREA));
5484 else
5485 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5486 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5487 : 0);
5488
5489 glyph = row->glyphs[area];
5490 end = glyph + row->used[area];
5491 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5492 x0 -= glyph->pixel_width;
5493 *x = glyph - row->glyphs[area];
5494 if (glyph < end)
5495 {
5496 string = glyph->object;
5497 *charpos = glyph->charpos;
5498 *width = glyph->pixel_width;
5499 *height = glyph->ascent + glyph->descent;
5500 #ifdef HAVE_WINDOW_SYSTEM
5501 if (glyph->type == IMAGE_GLYPH)
5502 {
5503 struct image *img;
5504 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5505 if (img != NULL)
5506 *object = img->spec;
5507 y0 -= row->ascent - glyph->ascent;
5508 x0 += glyph->slice.img.x;
5509 y0 += glyph->slice.img.y;
5510 }
5511 #endif
5512 }
5513 else
5514 {
5515 /* Add extra (default width) columns if clicked after EOL. */
5516 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5517 *width = 0;
5518 *height = row->height;
5519 }
5520 }
5521 else
5522 {
5523 x0 = 0;
5524 *x = 0;
5525 *width = *height = 0;
5526 }
5527
5528 *dx = x0;
5529 *dy = y0;
5530
5531 return string;
5532 }
5533
5534
5535 /***********************************************************************
5536 Changing Frame Sizes
5537 ***********************************************************************/
5538
5539 #ifdef SIGWINCH
5540
5541 static void
5542 window_change_signal (int signalnum) /* If we don't have an argument, */
5543 /* some compilers complain in signal calls. */
5544 {
5545 int width, height;
5546 int old_errno = errno;
5547
5548 struct tty_display_info *tty;
5549
5550 signal (SIGWINCH, window_change_signal);
5551 SIGNAL_THREAD_CHECK (signalnum);
5552
5553 /* The frame size change obviously applies to a single
5554 termcap-controlled terminal, but we can't decide which.
5555 Therefore, we resize the frames corresponding to each tty.
5556 */
5557 for (tty = tty_list; tty; tty = tty->next) {
5558
5559 if (! tty->term_initted)
5560 continue;
5561
5562 /* Suspended tty frames have tty->input == NULL avoid trying to
5563 use it. */
5564 if (!tty->input)
5565 continue;
5566
5567 get_tty_size (fileno (tty->input), &width, &height);
5568
5569 if (width > 5 && height > 2) {
5570 Lisp_Object tail, frame;
5571
5572 FOR_EACH_FRAME (tail, frame)
5573 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5574 /* Record the new sizes, but don't reallocate the data
5575 structures now. Let that be done later outside of the
5576 signal handler. */
5577 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5578 }
5579 }
5580
5581 errno = old_errno;
5582 }
5583 #endif /* SIGWINCH */
5584
5585
5586 /* Do any change in frame size that was requested by a signal. SAFE
5587 non-zero means this function is called from a place where it is
5588 safe to change frame sizes while a redisplay is in progress. */
5589
5590 void
5591 do_pending_window_change (int safe)
5592 {
5593 /* If window_change_signal should have run before, run it now. */
5594 if (redisplaying_p && !safe)
5595 return;
5596
5597 while (delayed_size_change)
5598 {
5599 Lisp_Object tail, frame;
5600
5601 delayed_size_change = 0;
5602
5603 FOR_EACH_FRAME (tail, frame)
5604 {
5605 struct frame *f = XFRAME (frame);
5606
5607 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5608 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5609 0, 0, safe);
5610 }
5611 }
5612 }
5613
5614
5615 /* Change the frame height and/or width. Values may be given as zero to
5616 indicate no change is to take place.
5617
5618 If DELAY is non-zero, then assume we're being called from a signal
5619 handler, and queue the change for later - perhaps the next
5620 redisplay. Since this tries to resize windows, we can't call it
5621 from a signal handler.
5622
5623 SAFE non-zero means this function is called from a place where it's
5624 safe to change frame sizes while a redisplay is in progress. */
5625
5626 void
5627 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5628 {
5629 Lisp_Object tail, frame;
5630
5631 if (FRAME_MSDOS_P (f))
5632 {
5633 /* On MS-DOS, all frames use the same screen, so a change in
5634 size affects all frames. Termcap now supports multiple
5635 ttys. */
5636 FOR_EACH_FRAME (tail, frame)
5637 if (! FRAME_WINDOW_P (XFRAME (frame)))
5638 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5639 pretend, delay, safe);
5640 }
5641 else
5642 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5643 }
5644
5645 static void
5646 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5647 {
5648 int new_frame_total_cols;
5649 int count = SPECPDL_INDEX ();
5650
5651 /* If we can't deal with the change now, queue it for later. */
5652 if (delay || (redisplaying_p && !safe))
5653 {
5654 f->new_text_lines = newheight;
5655 f->new_text_cols = newwidth;
5656 delayed_size_change = 1;
5657 return;
5658 }
5659
5660 /* This size-change overrides any pending one for this frame. */
5661 f->new_text_lines = 0;
5662 f->new_text_cols = 0;
5663
5664 /* If an argument is zero, set it to the current value. */
5665 if (newheight == 0)
5666 newheight = FRAME_LINES (f);
5667 if (newwidth == 0)
5668 newwidth = FRAME_COLS (f);
5669
5670 /* Compute width of windows in F.
5671 This is the width of the frame without vertical scroll bars. */
5672 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5673
5674 /* Round up to the smallest acceptable size. */
5675 check_frame_size (f, &newheight, &newwidth);
5676
5677 /* If we're not changing the frame size, quit now. */
5678 /* Frame width may be unchanged but the text portion may change, for example,
5679 fullscreen and remove/add scroll bar. */
5680 if (newheight == FRAME_LINES (f)
5681 && newwidth == FRAME_COLS (f) // text portion unchanged
5682 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5683 return;
5684
5685 BLOCK_INPUT;
5686
5687 #ifdef MSDOS
5688 /* We only can set screen dimensions to certain values supported
5689 by our video hardware. Try to find the smallest size greater
5690 or equal to the requested dimensions. */
5691 dos_set_window_size (&newheight, &newwidth);
5692 #endif
5693
5694 if (newheight != FRAME_LINES (f))
5695 {
5696 resize_frame_windows (f, newheight, 0);
5697
5698 /* MSDOS frames cannot PRETEND, as they change frame size by
5699 manipulating video hardware. */
5700 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5701 FrameRows (FRAME_TTY (f)) = newheight;
5702 }
5703
5704 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5705 {
5706 resize_frame_windows (f, new_frame_total_cols, 1);
5707
5708 /* MSDOS frames cannot PRETEND, as they change frame size by
5709 manipulating video hardware. */
5710 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5711 FrameCols (FRAME_TTY (f)) = newwidth;
5712
5713 if (WINDOWP (f->tool_bar_window))
5714 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5715 }
5716
5717 FRAME_LINES (f) = newheight;
5718 SET_FRAME_COLS (f, newwidth);
5719
5720 {
5721 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5722 int text_area_x, text_area_y, text_area_width, text_area_height;
5723
5724 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5725 &text_area_height);
5726 if (w->cursor.x >= text_area_x + text_area_width)
5727 w->cursor.hpos = w->cursor.x = 0;
5728 if (w->cursor.y >= text_area_y + text_area_height)
5729 w->cursor.vpos = w->cursor.y = 0;
5730 }
5731
5732 adjust_glyphs (f);
5733 calculate_costs (f);
5734 SET_FRAME_GARBAGED (f);
5735 f->resized_p = 1;
5736
5737 UNBLOCK_INPUT;
5738
5739 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5740
5741 run_window_configuration_change_hook (f);
5742
5743 unbind_to (count, Qnil);
5744 }
5745
5746
5747 \f
5748 /***********************************************************************
5749 Terminal Related Lisp Functions
5750 ***********************************************************************/
5751
5752 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5753 1, 1, "FOpen termscript file: ",
5754 doc: /* Start writing all terminal output to FILE as well as the terminal.
5755 FILE = nil means just close any termscript file currently open. */)
5756 (Lisp_Object file)
5757 {
5758 struct tty_display_info *tty;
5759
5760 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5761 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5762 error ("Current frame is not on a tty device");
5763
5764 tty = CURTTY ();
5765
5766 if (tty->termscript != 0)
5767 {
5768 BLOCK_INPUT;
5769 fclose (tty->termscript);
5770 UNBLOCK_INPUT;
5771 }
5772 tty->termscript = 0;
5773
5774 if (! NILP (file))
5775 {
5776 file = Fexpand_file_name (file, Qnil);
5777 tty->termscript = fopen (SSDATA (file), "w");
5778 if (tty->termscript == 0)
5779 report_file_error ("Opening termscript", Fcons (file, Qnil));
5780 }
5781 return Qnil;
5782 }
5783
5784
5785 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5786 Ssend_string_to_terminal, 1, 2, 0,
5787 doc: /* Send STRING to the terminal without alteration.
5788 Control characters in STRING will have terminal-dependent effects.
5789
5790 Optional parameter TERMINAL specifies the tty terminal device to use.
5791 It may be a terminal object, a frame, or nil for the terminal used by
5792 the currently selected frame. In batch mode, STRING is sent to stdout
5793 when TERMINAL is nil. */)
5794 (Lisp_Object string, Lisp_Object terminal)
5795 {
5796 struct terminal *t = get_terminal (terminal, 1);
5797 FILE *out;
5798
5799 /* ??? Perhaps we should do something special for multibyte strings here. */
5800 CHECK_STRING (string);
5801 BLOCK_INPUT;
5802
5803 if (!t)
5804 error ("Unknown terminal device");
5805
5806 if (t->type == output_initial)
5807 out = stdout;
5808 else if (t->type != output_termcap && t->type != output_msdos_raw)
5809 error ("Device %d is not a termcap terminal device", t->id);
5810 else
5811 {
5812 struct tty_display_info *tty = t->display_info.tty;
5813
5814 if (! tty->output)
5815 error ("Terminal is currently suspended");
5816
5817 if (tty->termscript)
5818 {
5819 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5820 fflush (tty->termscript);
5821 }
5822 out = tty->output;
5823 }
5824 fwrite (SDATA (string), 1, SBYTES (string), out);
5825 fflush (out);
5826 UNBLOCK_INPUT;
5827 return Qnil;
5828 }
5829
5830
5831 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5832 doc: /* Beep, or flash the screen.
5833 Also, unless an argument is given,
5834 terminate any keyboard macro currently executing. */)
5835 (Lisp_Object arg)
5836 {
5837 if (!NILP (arg))
5838 {
5839 if (noninteractive)
5840 putchar (07);
5841 else
5842 ring_bell (XFRAME (selected_frame));
5843 }
5844 else
5845 bitch_at_user ();
5846
5847 return Qnil;
5848 }
5849
5850 void
5851 bitch_at_user (void)
5852 {
5853 if (noninteractive)
5854 putchar (07);
5855 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5856 error ("Keyboard macro terminated by a command ringing the bell");
5857 else
5858 ring_bell (XFRAME (selected_frame));
5859 }
5860
5861
5862 \f
5863 /***********************************************************************
5864 Sleeping, Waiting
5865 ***********************************************************************/
5866
5867 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5868 doc: /* Pause, without updating display, for SECONDS seconds.
5869 SECONDS may be a floating-point value, meaning that you can wait for a
5870 fraction of a second. Optional second arg MILLISECONDS specifies an
5871 additional wait period, in milliseconds; this may be useful if your
5872 Emacs was built without floating point support.
5873 \(Not all operating systems support waiting for a fraction of a second.) */)
5874 (Lisp_Object seconds, Lisp_Object milliseconds)
5875 {
5876 int sec, usec;
5877
5878 if (NILP (milliseconds))
5879 XSETINT (milliseconds, 0);
5880 else
5881 CHECK_NUMBER (milliseconds);
5882 usec = XINT (milliseconds) * 1000;
5883
5884 {
5885 double duration = extract_float (seconds);
5886 sec = (int) duration;
5887 usec += (duration - sec) * 1000000;
5888 }
5889
5890 #ifndef EMACS_HAS_USECS
5891 if (sec == 0 && usec != 0)
5892 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5893 #endif
5894
5895 /* Assure that 0 <= usec < 1000000. */
5896 if (usec < 0)
5897 {
5898 /* We can't rely on the rounding being correct if usec is negative. */
5899 if (-1000000 < usec)
5900 sec--, usec += 1000000;
5901 else
5902 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5903 }
5904 else
5905 sec += usec / 1000000, usec %= 1000000;
5906
5907 if (sec < 0 || (sec == 0 && usec == 0))
5908 return Qnil;
5909
5910 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5911
5912 return Qnil;
5913 }
5914
5915
5916 /* This is just like wait_reading_process_output, except that
5917 it does redisplay.
5918
5919 TIMEOUT is number of seconds to wait (float or integer),
5920 or t to wait forever.
5921 READING is 1 if reading input.
5922 If DO_DISPLAY is >0 display process output while waiting.
5923 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5924 */
5925
5926 Lisp_Object
5927 sit_for (Lisp_Object timeout, int reading, int do_display)
5928 {
5929 int sec, usec;
5930
5931 swallow_events (do_display);
5932
5933 if ((detect_input_pending_run_timers (do_display))
5934 || !NILP (Vexecuting_kbd_macro))
5935 return Qnil;
5936
5937 if (do_display >= 2)
5938 redisplay_preserve_echo_area (2);
5939
5940 if (INTEGERP (timeout))
5941 {
5942 sec = XINT (timeout);
5943 usec = 0;
5944 }
5945 else if (FLOATP (timeout))
5946 {
5947 double seconds = XFLOAT_DATA (timeout);
5948 sec = (int) seconds;
5949 usec = (int) ((seconds - sec) * 1000000);
5950 }
5951 else if (EQ (timeout, Qt))
5952 {
5953 sec = 0;
5954 usec = 0;
5955 }
5956 else
5957 wrong_type_argument (Qnumberp, timeout);
5958
5959 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
5960 return Qt;
5961
5962 #ifdef SIGIO
5963 gobble_input (0);
5964 #endif
5965
5966 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
5967 Qnil, NULL, 0);
5968
5969 return detect_input_pending () ? Qnil : Qt;
5970 }
5971
5972
5973 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5974 doc: /* Perform redisplay if no input is available.
5975 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
5976 perform a full redisplay even if input is available.
5977 Return t if redisplay was performed, nil otherwise. */)
5978 (Lisp_Object force)
5979 {
5980 int count;
5981
5982 swallow_events (1);
5983 if ((detect_input_pending_run_timers (1)
5984 && NILP (force) && !redisplay_dont_pause)
5985 || !NILP (Vexecuting_kbd_macro))
5986 return Qnil;
5987
5988 count = SPECPDL_INDEX ();
5989 if (!NILP (force) && !redisplay_dont_pause)
5990 specbind (Qredisplay_dont_pause, Qt);
5991 redisplay_preserve_echo_area (2);
5992 unbind_to (count, Qnil);
5993 return Qt;
5994 }
5995
5996
5997 \f
5998 /***********************************************************************
5999 Other Lisp Functions
6000 ***********************************************************************/
6001
6002 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6003 session's frames, frame names, buffers, buffer-read-only flags, and
6004 buffer-modified-flags. */
6005
6006 static Lisp_Object frame_and_buffer_state;
6007
6008
6009 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6010 Sframe_or_buffer_changed_p, 0, 1, 0,
6011 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6012 VARIABLE is a variable name whose value is either nil or a state vector
6013 that will be updated to contain all frames and buffers,
6014 aside from buffers whose names start with space,
6015 along with the buffers' read-only and modified flags. This allows a fast
6016 check to see whether buffer menus might need to be recomputed.
6017 If this function returns non-nil, it updates the internal vector to reflect
6018 the current state.
6019
6020 If VARIABLE is nil, an internal variable is used. Users should not
6021 pass nil for VARIABLE. */)
6022 (Lisp_Object variable)
6023 {
6024 Lisp_Object state, tail, frame, buf;
6025 Lisp_Object *vecp, *end;
6026 int n;
6027
6028 if (! NILP (variable))
6029 {
6030 CHECK_SYMBOL (variable);
6031 state = Fsymbol_value (variable);
6032 if (! VECTORP (state))
6033 goto changed;
6034 }
6035 else
6036 state = frame_and_buffer_state;
6037
6038 vecp = XVECTOR (state)->contents;
6039 end = vecp + ASIZE (state);
6040
6041 FOR_EACH_FRAME (tail, frame)
6042 {
6043 if (vecp == end)
6044 goto changed;
6045 if (!EQ (*vecp++, frame))
6046 goto changed;
6047 if (vecp == end)
6048 goto changed;
6049 if (!EQ (*vecp++, XFRAME (frame)->name))
6050 goto changed;
6051 }
6052 /* Check that the buffer info matches. */
6053 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6054 {
6055 buf = XCDR (XCAR (tail));
6056 /* Ignore buffers that aren't included in buffer lists. */
6057 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6058 continue;
6059 if (vecp == end)
6060 goto changed;
6061 if (!EQ (*vecp++, buf))
6062 goto changed;
6063 if (vecp == end)
6064 goto changed;
6065 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6066 goto changed;
6067 if (vecp == end)
6068 goto changed;
6069 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6070 goto changed;
6071 }
6072 if (vecp == end)
6073 goto changed;
6074 /* Detect deletion of a buffer at the end of the list. */
6075 if (EQ (*vecp, Qlambda))
6076 return Qnil;
6077
6078 /* Come here if we decide the data has changed. */
6079 changed:
6080 /* Count the size we will need.
6081 Start with 1 so there is room for at least one lambda at the end. */
6082 n = 1;
6083 FOR_EACH_FRAME (tail, frame)
6084 n += 2;
6085 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6086 n += 3;
6087 /* Reallocate the vector if data has grown to need it,
6088 or if it has shrunk a lot. */
6089 if (! VECTORP (state)
6090 || n > ASIZE (state)
6091 || n + 20 < ASIZE (state) / 2)
6092 /* Add 20 extra so we grow it less often. */
6093 {
6094 state = Fmake_vector (make_number (n + 20), Qlambda);
6095 if (! NILP (variable))
6096 Fset (variable, state);
6097 else
6098 frame_and_buffer_state = state;
6099 }
6100
6101 /* Record the new data in the (possibly reallocated) vector. */
6102 vecp = XVECTOR (state)->contents;
6103 FOR_EACH_FRAME (tail, frame)
6104 {
6105 *vecp++ = frame;
6106 *vecp++ = XFRAME (frame)->name;
6107 }
6108 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6109 {
6110 buf = XCDR (XCAR (tail));
6111 /* Ignore buffers that aren't included in buffer lists. */
6112 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6113 continue;
6114 *vecp++ = buf;
6115 *vecp++ = BVAR (XBUFFER (buf), read_only);
6116 *vecp++ = Fbuffer_modified_p (buf);
6117 }
6118 /* Fill up the vector with lambdas (always at least one). */
6119 *vecp++ = Qlambda;
6120 while (vecp - XVECTOR (state)->contents
6121 < ASIZE (state))
6122 *vecp++ = Qlambda;
6123 /* Make sure we didn't overflow the vector. */
6124 if (vecp - XVECTOR (state)->contents
6125 > ASIZE (state))
6126 abort ();
6127 return Qt;
6128 }
6129
6130
6131 \f
6132 /***********************************************************************
6133 Initialization
6134 ***********************************************************************/
6135
6136 /* Initialization done when Emacs fork is started, before doing stty.
6137 Determine terminal type and set terminal_driver. Then invoke its
6138 decoding routine to set up variables in the terminal package. */
6139
6140 void
6141 init_display (void)
6142 {
6143 char *terminal_type;
6144
6145 /* Construct the space glyph. */
6146 space_glyph.type = CHAR_GLYPH;
6147 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6148 space_glyph.charpos = -1;
6149
6150 inverse_video = 0;
6151 cursor_in_echo_area = 0;
6152 terminal_type = (char *) 0;
6153
6154 /* Now is the time to initialize this; it's used by init_sys_modes
6155 during startup. */
6156 Vinitial_window_system = Qnil;
6157
6158 /* SIGWINCH needs to be handled no matter what display we start
6159 with. Otherwise newly opened tty frames will not resize
6160 automatically. */
6161 #ifdef SIGWINCH
6162 #ifndef CANNOT_DUMP
6163 if (initialized)
6164 #endif /* CANNOT_DUMP */
6165 signal (SIGWINCH, window_change_signal);
6166 #endif /* SIGWINCH */
6167
6168 /* If running as a daemon, no need to initialize any frames/terminal. */
6169 if (IS_DAEMON)
6170 return;
6171
6172 /* If the user wants to use a window system, we shouldn't bother
6173 initializing the terminal. This is especially important when the
6174 terminal is so dumb that emacs gives up before and doesn't bother
6175 using the window system.
6176
6177 If the DISPLAY environment variable is set and nonempty,
6178 try to use X, and die with an error message if that doesn't work. */
6179
6180 #ifdef HAVE_X_WINDOWS
6181 if (! inhibit_window_system && ! display_arg)
6182 {
6183 char *display;
6184 display = getenv ("DISPLAY");
6185 display_arg = (display != 0 && *display != 0);
6186
6187 if (display_arg && !x_display_ok (display))
6188 {
6189 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6190 display);
6191 inhibit_window_system = 1;
6192 }
6193 }
6194
6195 if (!inhibit_window_system && display_arg)
6196 {
6197 Vinitial_window_system = Qx;
6198 #ifdef HAVE_X11
6199 Vwindow_system_version = make_number (11);
6200 #endif
6201 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6202 /* In some versions of ncurses,
6203 tputs crashes if we have not called tgetent.
6204 So call tgetent. */
6205 { char b[2044]; tgetent (b, "xterm");}
6206 #endif
6207 adjust_frame_glyphs_initially ();
6208 return;
6209 }
6210 #endif /* HAVE_X_WINDOWS */
6211
6212 #ifdef HAVE_NTGUI
6213 if (!inhibit_window_system)
6214 {
6215 Vinitial_window_system = Qw32;
6216 Vwindow_system_version = make_number (1);
6217 adjust_frame_glyphs_initially ();
6218 return;
6219 }
6220 #endif /* HAVE_NTGUI */
6221
6222 #ifdef HAVE_NS
6223 if (!inhibit_window_system
6224 #ifndef CANNOT_DUMP
6225 && initialized
6226 #endif
6227 )
6228 {
6229 Vinitial_window_system = Qns;
6230 Vwindow_system_version = make_number(10);
6231 adjust_frame_glyphs_initially ();
6232 return;
6233 }
6234 #endif
6235
6236 /* If no window system has been specified, try to use the terminal. */
6237 if (! isatty (0))
6238 {
6239 fatal ("standard input is not a tty");
6240 exit (1);
6241 }
6242
6243 #ifdef WINDOWSNT
6244 terminal_type = "w32console";
6245 #else
6246 /* Look at the TERM variable. */
6247 terminal_type = (char *) getenv ("TERM");
6248 #endif
6249 if (!terminal_type)
6250 {
6251 #ifdef HAVE_WINDOW_SYSTEM
6252 if (! inhibit_window_system)
6253 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6254 else
6255 #endif /* HAVE_WINDOW_SYSTEM */
6256 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6257 exit (1);
6258 }
6259
6260 {
6261 struct terminal *t;
6262 struct frame *f = XFRAME (selected_frame);
6263
6264 /* Open a display on the controlling tty. */
6265 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6266
6267 /* Convert the initial frame to use the new display. */
6268 if (f->output_method != output_initial)
6269 abort ();
6270 f->output_method = t->type;
6271 f->terminal = t;
6272
6273 t->reference_count++;
6274 #ifdef MSDOS
6275 f->output_data.tty->display_info = &the_only_display_info;
6276 #else
6277 if (f->output_method == output_termcap)
6278 create_tty_output (f);
6279 #endif
6280 t->display_info.tty->top_frame = selected_frame;
6281 change_frame_size (XFRAME (selected_frame),
6282 FrameRows (t->display_info.tty),
6283 FrameCols (t->display_info.tty), 0, 0, 1);
6284
6285 /* Delete the initial terminal. */
6286 if (--initial_terminal->reference_count == 0
6287 && initial_terminal->delete_terminal_hook)
6288 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6289
6290 /* Update frame parameters to reflect the new type. */
6291 Fmodify_frame_parameters
6292 (selected_frame, Fcons (Fcons (Qtty_type,
6293 Ftty_type (selected_frame)), Qnil));
6294 if (t->display_info.tty->name)
6295 Fmodify_frame_parameters (selected_frame,
6296 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6297 Qnil));
6298 else
6299 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6300 Qnil));
6301 }
6302
6303 {
6304 struct frame *sf = SELECTED_FRAME ();
6305 int width = FRAME_TOTAL_COLS (sf);
6306 int height = FRAME_LINES (sf);
6307
6308 /* If these sizes are so big they cause overflow, just ignore the
6309 change. It's not clear what better we could do. The rest of
6310 the code assumes that (width + 2) * height * sizeof (struct glyph)
6311 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6312 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6313 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6314 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6315 < (width + 2) * height))
6316 fatal ("screen size %dx%d too big", width, height);
6317 }
6318
6319 adjust_frame_glyphs_initially ();
6320 calculate_costs (XFRAME (selected_frame));
6321
6322 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6323 if (initialized
6324 && !noninteractive
6325 && NILP (Vinitial_window_system))
6326 {
6327 /* For the initial frame, we don't have any way of knowing what
6328 are the foreground and background colors of the terminal. */
6329 struct frame *sf = SELECTED_FRAME();
6330
6331 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6332 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6333 call0 (intern ("tty-set-up-initial-frame-faces"));
6334 }
6335 }
6336
6337
6338 \f
6339 /***********************************************************************
6340 Blinking cursor
6341 ***********************************************************************/
6342
6343 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6344 Sinternal_show_cursor, 2, 2, 0,
6345 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6346 WINDOW nil means use the selected window. SHOW non-nil means
6347 show a cursor in WINDOW in the next redisplay. SHOW nil means
6348 don't show a cursor. */)
6349 (Lisp_Object window, Lisp_Object show)
6350 {
6351 /* Don't change cursor state while redisplaying. This could confuse
6352 output routines. */
6353 if (!redisplaying_p)
6354 {
6355 if (NILP (window))
6356 window = selected_window;
6357 else
6358 CHECK_WINDOW (window);
6359
6360 XWINDOW (window)->cursor_off_p = NILP (show);
6361 }
6362
6363 return Qnil;
6364 }
6365
6366
6367 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6368 Sinternal_show_cursor_p, 0, 1, 0,
6369 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6370 WINDOW nil or omitted means report on the selected window. */)
6371 (Lisp_Object window)
6372 {
6373 struct window *w;
6374
6375 if (NILP (window))
6376 window = selected_window;
6377 else
6378 CHECK_WINDOW (window);
6379
6380 w = XWINDOW (window);
6381 return w->cursor_off_p ? Qnil : Qt;
6382 }
6383
6384 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6385 Slast_nonminibuf_frame, 0, 0, 0,
6386 doc: /* Value is last nonminibuffer frame. */)
6387 (void)
6388 {
6389 Lisp_Object frame = Qnil;
6390
6391 if (last_nonminibuf_frame)
6392 XSETFRAME (frame, last_nonminibuf_frame);
6393
6394 return frame;
6395 }
6396 \f
6397 /***********************************************************************
6398 Initialization
6399 ***********************************************************************/
6400
6401 void
6402 syms_of_display (void)
6403 {
6404 defsubr (&Sredraw_frame);
6405 defsubr (&Sredraw_display);
6406 defsubr (&Sframe_or_buffer_changed_p);
6407 defsubr (&Sopen_termscript);
6408 defsubr (&Sding);
6409 defsubr (&Sredisplay);
6410 defsubr (&Ssleep_for);
6411 defsubr (&Ssend_string_to_terminal);
6412 defsubr (&Sinternal_show_cursor);
6413 defsubr (&Sinternal_show_cursor_p);
6414 defsubr (&Slast_nonminibuf_frame);
6415
6416 #if GLYPH_DEBUG
6417 defsubr (&Sdump_redisplay_history);
6418 #endif
6419
6420 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6421 staticpro (&frame_and_buffer_state);
6422
6423 DEFSYM (Qdisplay_table, "display-table");
6424 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6425
6426 DEFVAR_INT ("baud-rate", baud_rate,
6427 doc: /* *The output baud rate of the terminal.
6428 On most systems, changing this value will affect the amount of padding
6429 and the other strategic decisions made during redisplay. */);
6430
6431 DEFVAR_BOOL ("inverse-video", inverse_video,
6432 doc: /* *Non-nil means invert the entire frame display.
6433 This means everything is in inverse video which otherwise would not be. */);
6434
6435 DEFVAR_BOOL ("visible-bell", visible_bell,
6436 doc: /* *Non-nil means try to flash the frame to represent a bell.
6437
6438 See also `ring-bell-function'. */);
6439
6440 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6441 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6442 A non-nil value is useful if the terminal can automatically preserve
6443 Emacs's frame display when you reenter Emacs.
6444 It is up to you to set this variable if your terminal can do that. */);
6445
6446 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6447 doc: /* Name of the window system that Emacs uses for the first frame.
6448 The value is a symbol:
6449 nil for a termcap frame (a character-only terminal),
6450 'x' for an Emacs frame that is really an X window,
6451 'w32' for an Emacs frame that is a window on MS-Windows display,
6452 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6453 'pc' for a direct-write MS-DOS frame.
6454
6455 Use of this variable as a boolean is deprecated. Instead,
6456 use `display-graphic-p' or any of the other `display-*-p'
6457 predicates which report frame's specific UI-related capabilities. */);
6458
6459 DEFVAR_KBOARD ("window-system", Vwindow_system,
6460 doc: /* Name of window system through which the selected frame is displayed.
6461 The value is a symbol:
6462 nil for a termcap frame (a character-only terminal),
6463 'x' for an Emacs frame that is really an X window,
6464 'w32' for an Emacs frame that is a window on MS-Windows display,
6465 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6466 'pc' for a direct-write MS-DOS frame.
6467
6468 Use of this variable as a boolean is deprecated. Instead,
6469 use `display-graphic-p' or any of the other `display-*-p'
6470 predicates which report frame's specific UI-related capabilities. */);
6471
6472 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6473 doc: /* The version number of the window system in use.
6474 For X windows, this is 11. */);
6475
6476 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6477 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6478
6479 DEFVAR_LISP ("glyph-table", Vglyph_table,
6480 doc: /* Table defining how to output a glyph code to the frame.
6481 If not nil, this is a vector indexed by glyph code to define the glyph.
6482 Each element can be:
6483 integer: a glyph code which this glyph is an alias for.
6484 string: output this glyph using that string (not impl. in X windows).
6485 nil: this glyph mod 524288 is the code of a character to output,
6486 and this glyph / 524288 is the face number (see `face-id') to use
6487 while outputting it. */);
6488 Vglyph_table = Qnil;
6489
6490 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6491 doc: /* Display table to use for buffers that specify none.
6492 See `buffer-display-table' for more information. */);
6493 Vstandard_display_table = Qnil;
6494
6495 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6496 doc: /* *Non-nil means update isn't paused when input is detected. */);
6497 redisplay_dont_pause = 0;
6498
6499 #if PERIODIC_PREEMPTION_CHECKING
6500 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6501 doc: /* *The period in seconds between checking for input during redisplay.
6502 If input is detected, redisplay is pre-empted, and the input is processed.
6503 If nil, never pre-empt redisplay. */);
6504 Vredisplay_preemption_period = make_float (0.10);
6505 #endif
6506
6507 #ifdef CANNOT_DUMP
6508 if (noninteractive)
6509 #endif
6510 {
6511 Vinitial_window_system = Qnil;
6512 Vwindow_system_version = Qnil;
6513 }
6514 }