Initial revision
[bpt/emacs.git] / src / xfaces.c
CommitLineData
cb637678 1/* "Face" primitives.
c6c5df7f 2 Copyright (C) 1993 Free Software Foundation.
7b7739b1 3
c115973b
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4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
7b7739b1 8the Free Software Foundation; either version 2, or (at your option)
c115973b
JB
9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
357f32fc 20/* This is derived from work by Lucid (some parts very loosely so). */
7b7739b1 21
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22#include <sys/types.h>
23#include <sys/stat.h>
24
18160b98 25#include <config.h>
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26#include "lisp.h"
27
cb637678
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28#ifdef HAVE_X_WINDOWS
29
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30#include "xterm.h"
31#include "buffer.h"
f211082d 32#include "dispextern.h"
7b7739b1 33#include "frame.h"
357f32fc 34#include "blockinput.h"
b6d40e46 35#include "window.h"
c115973b 36
657070ac
JB
37/* Compensate for bug in Xos.h on some systems, on which it requires
38 time.h. On some such systems, Xos.h tries to redefine struct
39 timeval and struct timezone if USG is #defined while it is
40 #included. */
6233db35 41#ifdef XOS_NEEDS_TIME_H
657070ac 42
e11d186d 43#include <time.h>
657070ac
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44#undef USG
45#include <X11/Xos.h>
46#define USG
e11d186d 47#define __TIMEVAL__
e11d186d 48
657070ac 49#else
7a4d2269 50
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51#include <X11/Xos.h>
52
657070ac
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53#endif
54
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55\f
56/* An explanation of the face data structures. */
57
58/* ========================= Face Data Structures =========================
59
7b00de84 60 Let FACE-NAME be a symbol naming a face.
cb637678 61
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JB
62 Let FACE-VECTOR be (assq FACE-NAME (frame-face-alist FRAME))
63 FACE-VECTOR is either nil, or a vector of the form
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64 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
65 where
66 face is the symbol `face',
67 NAME is the symbol with which this vector is associated (a backpointer),
68 ID is the face ID, an integer used internally by the C code to identify
69 the face,
70 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
71 to use with the face,
72 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
73 use right now, and
74 UNDERLINE-P is non-nil if the face should be underlined.
7b00de84
JB
75 If any of these elements are nil, that parameter is considered
76 unspecified; parameters from faces specified by lower-priority
77 overlays or text properties, or the parameters of the frame itself,
78 can show through. (lisp/faces.el maintains these lists.)
79
80 (assq FACE-NAME global-face-data) returns a vector describing the
81 global parameters for that face.
82
83 Let PARAM-FACE be FRAME->display.x->param_faces[Faref (FACE-VECTOR, 2)].
84 PARAM_FACE is a struct face whose members are the Xlib analogues of
85 the parameters in FACE-VECTOR. If an element of FACE-VECTOR is
86 nil, then the corresponding member of PARAM_FACE is FACE_DEFAULT.
87 These faces are called "parameter faces", because they're the ones
88 lisp manipulates to control what gets displayed. Elements 0 and 1
89 of FRAME->display.x->param_faces are special - they describe the
90 default and mode line faces. None of the faces in param_faces have
91 GC's. (See src/dispextern.h for the definiton of struct face.
92 lisp/faces.el maintains the isomorphism between face_alist and
93 param_faces.)
94
95 The functions compute_char_face and compute_glyph_face find and
96 combine the parameter faces associated with overlays and text
97 properties. The resulting faces are called "computed faces"; none
98 of their members are FACE_DEFAULT; they are completely specified.
99 They then call intern_compute_face to search
100 FRAME->display.x->computed_faces for a matching face, add one if
101 none is found, and return the index into
102 FRAME->display.x->computed_faces. FRAME's glyph matrices use these
103 indices to record the faces of the matrix characters, and the X
104 display hooks consult compute_faces to decide how to display these
105 characters. Elements 0 and 1 of computed_faces always describe the
106 default and mode-line faces.
107
108 Elements 0 and 1 of computed_faces have GC's; all the other faces
109 in computed_faces do not. The global array face_vector contains
110 faces with their GC's set. Given a computed_face, the function
111 intern_face finds (or adds) an element of face_vector with
112 equivalent parameters, and returns a pointer to that face, whose GC
113 can then be used for display.
114
115 Constraints:
116
117 Symbols naming faces must have associations on all frames; for any
118 FRAME, for all FACE-NAME, if (assq FACE-NAME (frame-face-alist
119 FRAME)) is non-nil, it must be non-nil for all frames.
120
121 Analogously, indices into param_faces must be valid on all frames;
122 if param_faces[i] is a non-zero face pointer on one frame, then it
123 must be filled in on all frames. Code assumes that face ID's can
124 be used on any frame.
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125
126 Some subtleties:
7b7739b1 127
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128 Why do we keep param_faces and computed_faces separate?
129 computed_faces contains an element for every combination of facial
130 parameters we have ever displayed. indices into param_faces have
131 to be valid on all frames. If they were the same array, then that
132 array would grow very large on all frames, because any facial
133 combination displayed on any frame would need to be a valid entry
134 on all frames.
135
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136 Since face_vector is just a cache --- there are no pointers into it
137 from the rest of the code, and everyone accesses it through
138 intern_face --- we could just free its GC's and throw the whole
139 thing away without breaking anything. This gives us a simple way
140 to garbage-collect old GC's nobody's using any more - we can just
141 purge face_vector, and then let subsequent calls to intern_face
142 refill it as needed. The function clear_face_vector performs this
143 purge.
144
7b00de84 145 We're often applying intern_face to faces in computed_faces -
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146 for example, we do this while sending GLYPHs from a struct
147 frame_glyphs to X during redisplay. It would be nice to avoid
148 searching all of face_vector every time we intern a frame's face.
149 So, when intern_face finds a match for FACE in face_vector, it
150 stores the index of the match in FACE's cached_index member, and
151 checks there first next time. */
152
153\f
154/* Definitions and declarations. */
155
c115973b 156/* A table of display faces. */
7b00de84 157static struct face **face_vector;
c115973b 158/* The length in use of the table. */
7b00de84 159static int nfaces;
c115973b 160/* The allocated length of the table. */
7b00de84 161static int nfaces_allocated;
c115973b
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162
163/* The number of face-id's in use (same for all frames). */
164int next_face_id;
165
bc0db68d
RS
166/* The number of the face to use to indicate the region. */
167int region_face;
168
9516fe94
RS
169/* This is what appears in a slot in a face to signify that the face
170 does not specify that display aspect. */
7b7739b1
JB
171#define FACE_DEFAULT (~0)
172
6f134486 173Lisp_Object Qface, Qmouse_face;
f211082d 174
415445e2
JB
175static void build_face ( /* FRAME_PTR, struct face * */ );
176int face_name_id_number ( /* FRAME_PTR, Lisp_Object name */ );
cb637678 177
415445e2 178struct face *intern_face ( /* FRAME_PTR, struct face * */ );
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179static int new_computed_face ( /* FRAME_PTR, struct face * */ );
180static int intern_computed_face ( /* FRAME_PTR, struct face * */ );
415445e2 181static void ensure_face_ready ( /* FRAME_PTR, int id */ );
254a1b66 182void recompute_basic_faces ( /* FRAME_PTR f */ );
c115973b 183\f
cb637678
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184/* Allocating, copying, and comparing struct faces. */
185
186/* Allocate a new face */
187static struct face *
188allocate_face ()
189{
190 struct face *result = (struct face *) xmalloc (sizeof (struct face));
191 bzero (result, sizeof (struct face));
192 result->font = (XFontStruct *) FACE_DEFAULT;
193 result->foreground = FACE_DEFAULT;
194 result->background = FACE_DEFAULT;
195 result->stipple = FACE_DEFAULT;
196 return result;
197}
c115973b 198
cb637678 199/* Make a new face that's a copy of an existing one. */
c115973b
JB
200static struct face *
201copy_face (face)
202 struct face *face;
203{
204 struct face *result = allocate_face ();
205
206 result->font = face->font;
207 result->foreground = face->foreground;
208 result->background = face->background;
f211082d 209 result->stipple = face->stipple;
c115973b
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210 result->underline = face->underline;
211
212 return result;
213}
214
215static int
216face_eql (face1, face2)
217 struct face *face1, *face2;
218{
cb637678 219 return ( face1->font == face2->font
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220 && face1->foreground == face2->foreground
221 && face1->background == face2->background
cb637678
JB
222 && face1->stipple == face2->stipple
223 && face1->underline == face2->underline);
c115973b 224}
cb637678
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225\f
226/* Interning faces in the `face_vector' cache, and clearing that cache. */
c115973b
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227
228/* Return the unique display face corresponding to the user-level face FACE.
c115973b
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229 If there isn't one, make one, and find a slot in the face_vector to
230 put it in. */
c115973b 231static struct face *
7b7739b1 232get_cached_face (f, face)
c115973b
JB
233 struct frame *f;
234 struct face *face;
235{
236 int i, empty = -1;
f211082d 237 struct face *result;
c115973b 238
cb637678
JB
239 /* Perhaps FACE->cached_index is valid; this could happen if FACE is
240 in a frame's face list. */
241 if (face->cached_index >= 0
242 && face->cached_index < nfaces
243 && face_eql (face_vector[face->cached_index], face))
244 return face_vector[face->cached_index];
245
c115973b
JB
246 /* Look for an existing display face that does the job.
247 Also find an empty slot if any. */
248 for (i = 0; i < nfaces; i++)
249 {
250 if (face_eql (face_vector[i], face))
251 return face_vector[i];
252 if (face_vector[i] == 0)
253 empty = i;
254 }
255
256 /* If no empty slots, make one. */
257 if (empty < 0 && nfaces == nfaces_allocated)
258 {
259 int newsize = nfaces + 20;
260 face_vector
261 = (struct face **) xrealloc (face_vector,
262 newsize * sizeof (struct face *));
263 nfaces_allocated = newsize;
264 }
265
266 if (empty < 0)
267 empty = nfaces++;
268
269 /* Put a new display face in the empty slot. */
270 result = copy_face (face);
271 face_vector[empty] = result;
272
273 /* Make a graphics context for it. */
274 build_face (f, result);
275
276 return result;
277}
278
7b00de84 279/* Given a computed face, return an equivalent display face
cb637678
JB
280 (one which has a graphics context). */
281
282struct face *
283intern_face (f, face)
284 struct frame *f;
285 struct face *face;
286{
cb637678
JB
287 /* If it's equivalent to the default face, use that. */
288 if (face_eql (face, FRAME_DEFAULT_FACE (f)))
289 {
290 if (!FRAME_DEFAULT_FACE (f)->gc)
291 build_face (f, FRAME_DEFAULT_FACE (f));
292 return FRAME_DEFAULT_FACE (f);
293 }
294
295 /* If it's equivalent to the mode line face, use that. */
296 if (face_eql (face, FRAME_MODE_LINE_FACE (f)))
297 {
298 if (!FRAME_MODE_LINE_FACE (f)->gc)
299 build_face (f, FRAME_MODE_LINE_FACE (f));
300 return FRAME_MODE_LINE_FACE (f);
301 }
302
f6b98e0b
JB
303 /* If it's not one of the frame's default faces, it shouldn't have a GC. */
304 if (face->gc)
305 abort ();
306
cb637678
JB
307 /* Get a specialized display face. */
308 return get_cached_face (f, face);
309}
310
c115973b
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311/* Clear out face_vector and start anew.
312 This should be done from time to time just to avoid
313 keeping too many graphics contexts in face_vector
314 that are no longer needed. */
315
316void
317clear_face_vector ()
318{
319 Lisp_Object rest;
320 Display *dpy = x_current_display;
f211082d 321 int i;
c115973b
JB
322
323 BLOCK_INPUT;
324 /* Free the display faces in the face_vector. */
325 for (i = 0; i < nfaces; i++)
326 {
327 struct face *face = face_vector[i];
f211082d
JB
328 if (face->gc)
329 XFreeGC (dpy, face->gc);
c115973b
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330 xfree (face);
331 }
332 nfaces = 0;
333
334 UNBLOCK_INPUT;
335}
336\f
cb637678
JB
337/* Allocating and freeing X resources for display faces. */
338
f211082d
JB
339/* Make a graphics context for face FACE, which is on frame F,
340 if that can be done. */
c115973b
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341static void
342build_face (f, face)
cb637678
JB
343 struct frame *f;
344 struct face *face;
c115973b
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345{
346 GC gc;
347 XGCValues xgcv;
348 unsigned long mask;
349
660ed669
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350 BLOCK_INPUT;
351
f211082d
JB
352 if (face->foreground != FACE_DEFAULT)
353 xgcv.foreground = face->foreground;
354 else
660ed669
JB
355 xgcv.foreground = f->display.x->foreground_pixel;
356
f211082d
JB
357 if (face->background != FACE_DEFAULT)
358 xgcv.background = face->background;
359 else
660ed669
JB
360 xgcv.background = f->display.x->background_pixel;
361
f211082d
JB
362 if (face->font && (int) face->font != FACE_DEFAULT)
363 xgcv.font = face->font->fid;
364 else
365 xgcv.font = f->display.x->font->fid;
660ed669 366
c115973b 367 xgcv.graphics_exposures = 0;
660ed669 368
c115973b
JB
369 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
370 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
371 mask, &xgcv);
660ed669 372
c115973b 373#if 0
f211082d
JB
374 if (face->stipple && face->stipple != FACE_DEFAULT)
375 XSetStipple (x_current_display, gc, face->stipple);
c115973b 376#endif
660ed669 377
f211082d 378 face->gc = gc;
660ed669
JB
379
380 UNBLOCK_INPUT;
c115973b 381}
cb637678
JB
382
383/* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */
384
385static XFontStruct *
386load_font (f, name)
387 struct frame *f;
388 Lisp_Object name;
389{
390 XFontStruct *font;
391
392 if (NILP (name))
393 return (XFontStruct *) FACE_DEFAULT;
394
395 CHECK_STRING (name, 0);
396 BLOCK_INPUT;
397 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data);
398 UNBLOCK_INPUT;
399
400 if (! font)
401 Fsignal (Qerror, Fcons (build_string ("undefined font"),
402 Fcons (name, Qnil)));
403 return font;
404}
405
406static void
407unload_font (f, font)
408 struct frame *f;
409 XFontStruct *font;
410{
411 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
412 return;
660ed669
JB
413
414 BLOCK_INPUT;
cb637678 415 XFreeFont (x_current_display, font);
660ed669 416 UNBLOCK_INPUT;
cb637678
JB
417}
418
419static unsigned long
420load_color (f, name)
421 struct frame *f;
422 Lisp_Object name;
423{
424 Display *dpy = x_current_display;
425 Colormap cmap;
426 XColor color;
427 int result;
428
429 if (NILP (name))
430 return FACE_DEFAULT;
431
432 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
433
434 CHECK_STRING (name, 0);
435 BLOCK_INPUT;
436 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color);
437 UNBLOCK_INPUT;
438 if (! result)
439 Fsignal (Qerror, Fcons (build_string ("undefined color"),
440 Fcons (name, Qnil)));
441 BLOCK_INPUT;
442 result = XAllocColor (dpy, cmap, &color);
443 UNBLOCK_INPUT;
444 if (! result)
445 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"),
446 Fcons (name, Qnil)));
447 return (unsigned long) color.pixel;
448}
449
450static void
451unload_color (f, pixel)
452 struct frame *f;
7a4d2269 453 unsigned long pixel;
cb637678 454{
1d9fd7fe
JB
455 /* Since faces get built by copying parameters from other faces, the
456 allocation counts for the colors get all screwed up. I don't see
457 any solution that will take less than 10 minutes, and it's better
458 to have a color leak than a crash, so I'm just dyking this out.
459 This isn't really a color leak, anyway - if we ask for it again,
460 we'll get the same pixel. */
461#if 0
cb637678
JB
462 Colormap cmap;
463 Display *dpy = x_current_display;
32dc0866
JB
464 if (pixel == FACE_DEFAULT
465 || pixel == BLACK_PIX_DEFAULT
466 || pixel == WHITE_PIX_DEFAULT)
cb637678
JB
467 return;
468 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
469 BLOCK_INPUT;
470 XFreeColors (dpy, cmap, &pixel, 1, 0);
471 UNBLOCK_INPUT;
1d9fd7fe 472#endif
cb637678
JB
473}
474\f
7b00de84 475/* Managing parameter face arrays for frames. */
cb637678 476
cb637678
JB
477void
478init_frame_faces (f)
660ed669 479 FRAME_PTR f;
cb637678
JB
480{
481 ensure_face_ready (f, 0);
cb637678 482 ensure_face_ready (f, 1);
660ed669 483
fffc2367
RS
484 FRAME_N_COMPUTED_FACES (f) = 0;
485 FRAME_SIZE_COMPUTED_FACES (f) = 0;
486
7b00de84
JB
487 new_computed_face (f, FRAME_PARAM_FACES (f)[0]);
488 new_computed_face (f, FRAME_PARAM_FACES (f)[1]);
660ed669 489 recompute_basic_faces (f);
7b37f67b 490
1120eb5e
JB
491 /* Find another X frame. */
492 {
493 Lisp_Object tail, frame, result;
494
495 result = Qnil;
496 FOR_EACH_FRAME (tail, frame)
497 if (FRAME_X_P (XFRAME (frame))
498 && XFRAME (frame) != f)
499 {
500 result = frame;
501 break;
502 }
503
504 /* If we didn't find any X frames other than f, then we don't need
505 any faces other than 0 and 1, so we're okay. Otherwise, make
506 sure that all faces valid on the selected frame are also valid
507 on this new frame. */
508 if (FRAMEP (result))
509 {
510 int i;
7b00de84
JB
511 int n_faces = FRAME_N_PARAM_FACES (XFRAME (result));
512 struct face **faces = FRAME_PARAM_FACES (XFRAME (result));
1120eb5e
JB
513
514 for (i = 2; i < n_faces; i++)
515 if (faces[i])
516 ensure_face_ready (f, i);
517 }
518 }
cb637678
JB
519}
520
660ed669 521
cb637678
JB
522/* Called from Fdelete_frame. */
523void
524free_frame_faces (f)
525 struct frame *f;
526{
527 Display *dpy = x_current_display;
528 int i;
529
660ed669
JB
530 BLOCK_INPUT;
531
7b00de84 532 for (i = 0; i < FRAME_N_PARAM_FACES (f); i++)
cb637678 533 {
7b00de84 534 struct face *face = FRAME_PARAM_FACES (f) [i];
660ed669
JB
535 if (face)
536 {
537 if (face->gc)
538 XFreeGC (dpy, face->gc);
7b00de84
JB
539 unload_font (f, face->font);
540 unload_color (f, face->foreground);
541 unload_color (f, face->background);
cb637678 542#if 0
7b00de84 543 unload_pixmap (f, face->stipple);
cb637678 544#endif
660ed669
JB
545 xfree (face);
546 }
cb637678 547 }
7b00de84
JB
548 xfree (FRAME_PARAM_FACES (f));
549 FRAME_PARAM_FACES (f) = 0;
550 FRAME_N_PARAM_FACES (f) = 0;
551
552 /* All faces in FRAME_COMPUTED_FACES use resources copied from
553 FRAME_PARAM_FACES; we can free them without fuss. */
554 xfree (FRAME_COMPUTED_FACES (f));
555 FRAME_COMPUTED_FACES (f) = 0;
556 FRAME_N_COMPUTED_FACES (f) = 0;
660ed669
JB
557
558 UNBLOCK_INPUT;
cb637678 559}
c115973b 560\f
cb637678
JB
561/* Interning faces in a frame's face array. */
562
660ed669 563static int
7b00de84
JB
564new_computed_face (f, new_face)
565 struct frame *f;
566 struct face *new_face;
567{
568 int i = FRAME_N_COMPUTED_FACES (f);
569
570 if (i >= FRAME_SIZE_COMPUTED_FACES (f))
571 {
572 int new_size = i + 32;
573
574 FRAME_COMPUTED_FACES (f)
fffc2367
RS
575 = (struct face **) (FRAME_SIZE_COMPUTED_FACES (f) == 0
576 ? xmalloc (new_size * sizeof (struct face *))
577 : xrealloc (FRAME_COMPUTED_FACES (f),
578 new_size * sizeof (struct face *)));
7b00de84
JB
579 FRAME_SIZE_COMPUTED_FACES (f) = new_size;
580 }
581
582 i = FRAME_N_COMPUTED_FACES (f)++;
583 FRAME_COMPUTED_FACES (f)[i] = copy_face (new_face);
584 return i;
585}
586
587
588/* Find a match for NEW_FACE in a FRAME's computed face array, and add
589 it if we don't find one. */
590static int
591intern_computed_face (f, new_face)
592 struct frame *f;
b6d40e46 593 struct face *new_face;
cb637678 594{
7b00de84 595 int len = FRAME_N_COMPUTED_FACES (f);
cb637678
JB
596 int i;
597
7b00de84 598 /* Search for a computed face already on F equivalent to FACE. */
cb637678
JB
599 for (i = 0; i < len; i++)
600 {
7b00de84
JB
601 if (! FRAME_COMPUTED_FACES (f)[i])
602 abort ();
603 if (face_eql (new_face, FRAME_COMPUTED_FACES (f)[i]))
cb637678
JB
604 return i;
605 }
606
607 /* We didn't find one; add a new one. */
7b00de84 608 return new_computed_face (f, new_face);
cb637678
JB
609}
610
7b00de84 611/* Make parameter face id ID valid on frame F. */
cb637678
JB
612
613static void
614ensure_face_ready (f, id)
615 struct frame *f;
616 int id;
617{
7b00de84 618 if (FRAME_N_PARAM_FACES (f) <= id)
cb637678
JB
619 {
620 int n = id + 10;
621 int i;
7b00de84
JB
622 if (!FRAME_N_PARAM_FACES (f))
623 FRAME_PARAM_FACES (f)
cb637678
JB
624 = (struct face **) xmalloc (sizeof (struct face *) * n);
625 else
7b00de84
JB
626 FRAME_PARAM_FACES (f)
627 = (struct face **) xrealloc (FRAME_PARAM_FACES (f),
cb637678
JB
628 sizeof (struct face *) * n);
629
7b00de84
JB
630 bzero (FRAME_PARAM_FACES (f) + FRAME_N_PARAM_FACES (f),
631 (n - FRAME_N_PARAM_FACES (f)) * sizeof (struct face *));
632 FRAME_N_PARAM_FACES (f) = n;
cb637678
JB
633 }
634
7b00de84
JB
635 if (FRAME_PARAM_FACES (f) [id] == 0)
636 FRAME_PARAM_FACES (f) [id] = allocate_face ();
cb637678
JB
637}
638\f
867dd159
RS
639/* Return non-zero if FONT1 and FONT2 have the same width.
640 We do not check the height, because we can now deal with
641 different heights.
660ed669 642 We assume that they're both character-cell fonts. */
867dd159 643
660ed669
JB
644int
645same_size_fonts (font1, font2)
646 XFontStruct *font1, *font2;
647{
648 XCharStruct *bounds1 = &font1->min_bounds;
649 XCharStruct *bounds2 = &font2->min_bounds;
650
46407861 651 return (bounds1->width == bounds2->width);
660ed669
JB
652}
653
729425b1 654/* Update the line_height of frame F according to the biggest font in
6717f691 655 any face. Return nonzero if if line_height changes. */
729425b1 656
6717f691 657int
729425b1
RS
658frame_update_line_height (f)
659 FRAME_PTR f;
660{
661 int i;
662 int biggest = FONT_HEIGHT (f->display.x->font);
663
664 for (i = 0; i < f->display.x->n_param_faces; i++)
867dd159
RS
665 if (f->display.x->param_faces[i] != 0
666 && f->display.x->param_faces[i]->font != (XFontStruct *) FACE_DEFAULT)
729425b1
RS
667 {
668 int height = FONT_HEIGHT (f->display.x->param_faces[i]->font);
669 if (height > biggest)
670 biggest = height;
671 }
672
673 if (biggest == f->display.x->line_height)
6717f691 674 return 0;
729425b1
RS
675
676 f->display.x->line_height = biggest;
6717f691 677 return 1;
729425b1 678}
867dd159 679\f
7b7739b1
JB
680/* Modify face TO by copying from FROM all properties which have
681 nondefault settings. */
867dd159 682
7b7739b1
JB
683static void
684merge_faces (from, to)
685 struct face *from, *to;
686{
867dd159
RS
687 /* Only merge the font if it's the same width as the base font.
688 Otherwise ignore it, since we can't handle it properly. */
68a97335 689 if (from->font != (XFontStruct *) FACE_DEFAULT
68a97335
JB
690 && same_size_fonts (from->font, to->font))
691 to->font = from->font;
7b7739b1
JB
692 if (from->foreground != FACE_DEFAULT)
693 to->foreground = from->foreground;
694 if (from->background != FACE_DEFAULT)
695 to->background = from->background;
f211082d
JB
696 if (from->stipple != FACE_DEFAULT)
697 to->stipple = from->stipple;
7b7739b1
JB
698 if (from->underline)
699 to->underline = from->underline;
700}
701
660ed669
JB
702/* Set up the basic set of facial parameters, based on the frame's
703 data; all faces are deltas applied to this. */
867dd159 704
660ed669
JB
705static void
706compute_base_face (f, face)
707 FRAME_PTR f;
708 struct face *face;
709{
710 struct x_display *d = f->display.x;
711
712 face->gc = 0;
713 face->foreground = d->foreground_pixel;
714 face->background = d->background_pixel;
715 face->font = d->font;
582080c1 716 face->stipple = 0;
660ed669 717 face->underline = 0;
582080c1
JB
718
719 /* Avoid a face comparison by making this invalid. */
720 face->cached_index = -1;
660ed669
JB
721}
722
867dd159
RS
723/* Return the face ID to use to display a special glyph which selects
724 FACE_CODE as the face ID, assuming that ordinarily the face would
725 be CURRENT_FACE. F is the frame. */
726
727int
728compute_glyph_face (f, face_code, current_face)
729 struct frame *f;
730 int face_code, current_face;
731{
732 struct face face;
733
734 face = *FRAME_COMPUTED_FACES (f)[current_face];
735
736 if (face_code >= 0 && face_code < FRAME_N_PARAM_FACES (f)
737 && FRAME_PARAM_FACES (f) [face_code] != 0)
738 merge_faces (FRAME_PARAM_FACES (f) [face_code], &face);
660ed669 739
867dd159
RS
740 return intern_computed_face (f, &face);
741}
742\f
cb637678 743/* Return the face ID associated with a buffer position POS.
7b7739b1
JB
744 Store into *ENDPTR the position at which a different face is needed.
745 This does not take account of glyphs that specify their own face codes.
f6b98e0b 746 F is the frame in use for display, and W is a window displaying
bc0db68d
RS
747 the current buffer.
748
b349f4fb
RS
749 REGION_BEG, REGION_END delimit the region, so it can be highlighted.
750
751 LIMIT is a position not to scan beyond. That is to limit
6f134486
RS
752 the time this function can take.
753
754 If MOUSE is nonzero, use the character's mouse-face, not its face. */
bc0db68d 755
cb637678 756int
6f134486 757compute_char_face (f, w, pos, region_beg, region_end, endptr, limit, mouse)
7b7739b1 758 struct frame *f;
f211082d 759 struct window *w;
7b7739b1 760 int pos;
bc0db68d 761 int region_beg, region_end;
7b7739b1 762 int *endptr;
b349f4fb 763 int limit;
6f134486 764 int mouse;
7b7739b1
JB
765{
766 struct face face;
b6d40e46 767 Lisp_Object prop, position;
7b7739b1
JB
768 int i, j, noverlays;
769 int facecode;
7b7739b1 770 Lisp_Object *overlay_vec;
f211082d 771 Lisp_Object frame;
f6b98e0b 772 int endpos;
6f134486 773 Lisp_Object propname;
f6b98e0b
JB
774
775 /* W must display the current buffer. We could write this function
776 to use the frame and buffer of W, but right now it doesn't. */
777 if (XBUFFER (w->buffer) != current_buffer)
778 abort ();
f211082d
JB
779
780 XSET (frame, Lisp_Frame, f);
7b7739b1 781
f6b98e0b 782 endpos = ZV;
bc0db68d
RS
783 if (pos < region_beg && region_beg < endpos)
784 endpos = region_beg;
f6b98e0b 785
7b7739b1 786 XFASTINT (position) = pos;
6f134486
RS
787
788 if (mouse)
789 propname = Qmouse_face;
790 else
791 propname = Qface;
792
793 prop = Fget_text_property (position, propname, w->buffer);
794
b6d40e46 795 {
b349f4fb 796 Lisp_Object limit1, end;
7b7739b1 797
b349f4fb 798 XFASTINT (limit1) = (limit < endpos ? limit : endpos);
6f134486 799 end = Fnext_single_property_change (position, propname, w->buffer, limit1);
b6d40e46
JB
800 if (INTEGERP (end))
801 endpos = XINT (end);
802 }
803
804 {
f6b98e0b 805 int next_overlay;
9516fe94
RS
806 int len;
807
808 /* First try with room for 40 overlays. */
809 len = 40;
810 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
811
812 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay);
813
814 /* If there are more than 40,
815 make enough space for all, and try again. */
816 if (noverlays > len)
817 {
818 len = noverlays;
819 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
820 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay);
821 }
b6d40e46 822
f6b98e0b
JB
823 if (next_overlay < endpos)
824 endpos = next_overlay;
b6d40e46
JB
825 }
826
827 *endptr = endpos;
7b7739b1
JB
828
829 /* Optimize the default case. */
bc0db68d
RS
830 if (noverlays == 0 && NILP (prop)
831 && !(pos >= region_beg && pos < region_end))
cb637678 832 return 0;
7b7739b1 833
660ed669 834 compute_base_face (f, &face);
7b7739b1
JB
835
836 if (!NILP (prop))
837 {
1d9fd7fe 838 facecode = face_name_id_number (f, prop);
7b00de84
JB
839 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
840 && FRAME_PARAM_FACES (f) [facecode] != 0)
841 merge_faces (FRAME_PARAM_FACES (f) [facecode], &face);
7b7739b1
JB
842 }
843
4d6ebff8 844 noverlays = sort_overlays (overlay_vec, noverlays, w);
7b7739b1
JB
845
846 /* Now merge the overlay data in that order. */
7b7739b1
JB
847 for (i = 0; i < noverlays; i++)
848 {
6f134486 849 prop = Foverlay_get (overlay_vec[i], propname);
7b7739b1
JB
850 if (!NILP (prop))
851 {
852 Lisp_Object oend;
853 int oendpos;
854
1d9fd7fe 855 facecode = face_name_id_number (f, prop);
7b00de84
JB
856 if (facecode >= 0 && facecode < FRAME_N_PARAM_FACES (f)
857 && FRAME_PARAM_FACES (f) [facecode] != 0)
6f134486 858 merge_faces (FRAME_PARAM_FACES (f)[facecode], &face);
7b7739b1 859
4d6ebff8 860 oend = OVERLAY_END (overlay_vec[i]);
7b7739b1 861 oendpos = OVERLAY_POSITION (oend);
f6b98e0b 862 if (oendpos < endpos)
7b7739b1
JB
863 endpos = oendpos;
864 }
865 }
866
bc0db68d
RS
867 if (pos >= region_beg && pos < region_end)
868 {
869 if (region_end < endpos)
870 endpos = region_end;
871 if (region_face >= 0 && region_face < next_face_id)
6f134486 872 merge_faces (FRAME_PARAM_FACES (f)[region_face], &face);
bc0db68d
RS
873 }
874
7b7739b1
JB
875 *endptr = endpos;
876
7b00de84 877 return intern_computed_face (f, &face);
f211082d 878}
867dd159 879\f
660ed669
JB
880/* Recompute the GC's for the default and modeline faces.
881 We call this after changing frame parameters on which those GC's
882 depend. */
fffc2367 883
660ed669
JB
884void
885recompute_basic_faces (f)
886 FRAME_PTR f;
887{
888 /* If the frame's faces haven't been initialized yet, don't worry about
889 this stuff. */
7b00de84 890 if (FRAME_N_PARAM_FACES (f) < 2)
660ed669
JB
891 return;
892
893 BLOCK_INPUT;
894
895 if (FRAME_DEFAULT_FACE (f)->gc)
896 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
660ed669
JB
897 if (FRAME_MODE_LINE_FACE (f)->gc)
898 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
7b00de84
JB
899
900 compute_base_face (f, FRAME_DEFAULT_FACE (f));
901 compute_base_face (f, FRAME_MODE_LINE_FACE (f));
902
903 merge_faces (FRAME_DEFAULT_PARAM_FACE (f), FRAME_DEFAULT_FACE (f));
904 merge_faces (FRAME_MODE_LINE_PARAM_FACE (f), FRAME_MODE_LINE_FACE (f));
905
906 build_face (f, FRAME_DEFAULT_FACE (f));
660ed669
JB
907 build_face (f, FRAME_MODE_LINE_FACE (f));
908
909 UNBLOCK_INPUT;
910}
911
912
c115973b 913\f
cb637678 914/* Lisp interface. */
c115973b
JB
915
916DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
917 "")
918 (frame)
919 Lisp_Object frame;
920{
921 CHECK_FRAME (frame, 0);
922 return XFRAME (frame)->face_alist;
923}
924
925DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
926 2, 2, 0, "")
927 (frame, value)
928 Lisp_Object frame, value;
929{
930 CHECK_FRAME (frame, 0);
931 XFRAME (frame)->face_alist = value;
932 return value;
933}
934
935
936DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
937 "Create face number FACE-ID on all frames.")
938 (face_id)
939 Lisp_Object face_id;
940{
941 Lisp_Object rest;
942 int id = XINT (face_id);
943
f211082d
JB
944 CHECK_NUMBER (face_id, 0);
945 if (id < 0 || id >= next_face_id)
946 error ("Face id out of range");
c115973b
JB
947
948 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr)
949 {
950 struct frame *f = XFRAME (XCONS (rest)->car);
cb637678
JB
951 if (FRAME_X_P (f))
952 ensure_face_ready (f, id);
c115973b
JB
953 }
954 return Qnil;
955}
956
957
958DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
959 Sset_face_attribute_internal, 4, 4, 0, "")
960 (face_id, attr_name, attr_value, frame)
961 Lisp_Object face_id, attr_name, attr_value, frame;
962{
963 struct face *face;
964 struct frame *f;
965 int magic_p;
966 int id;
967
968 CHECK_FRAME (frame, 0);
f211082d 969 CHECK_NUMBER (face_id, 0);
c115973b
JB
970 CHECK_SYMBOL (attr_name, 0);
971
972 f = XFRAME (frame);
973 id = XINT (face_id);
f211082d
JB
974 if (id < 0 || id >= next_face_id)
975 error ("Face id out of range");
c115973b 976
b6d40e46
JB
977 if (! FRAME_X_P (f))
978 return;
979
c115973b 980 ensure_face_ready (f, id);
7b00de84 981 face = FRAME_PARAM_FACES (f) [XFASTINT (face_id)];
c115973b
JB
982
983 if (EQ (attr_name, intern ("font")))
984 {
f211082d 985 XFontStruct *font = load_font (f, attr_value);
ebc64af3
RS
986 if (face->font != f->display.x->font)
987 unload_font (f, face->font);
c115973b 988 face->font = font;
6717f691
RS
989 if (frame_update_line_height (f))
990 x_set_window_size (f, 0, f->width, f->height);
c115973b
JB
991 }
992 else if (EQ (attr_name, intern ("foreground")))
993 {
f211082d 994 unsigned long new_color = load_color (f, attr_value);
c115973b
JB
995 unload_color (f, face->foreground);
996 face->foreground = new_color;
c115973b
JB
997 }
998 else if (EQ (attr_name, intern ("background")))
999 {
f211082d 1000 unsigned long new_color = load_color (f, attr_value);
c115973b
JB
1001 unload_color (f, face->background);
1002 face->background = new_color;
c115973b
JB
1003 }
1004#if 0
1005 else if (EQ (attr_name, intern ("background-pixmap")))
1006 {
c115973b
JB
1007 unsigned int w, h, d;
1008 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0);
f211082d
JB
1009 unload_pixmap (f, face->stipple);
1010 if (NILP (attr_value))
1011 new_pixmap = 0;
1012 face->stipple = new_pixmap;
c115973b
JB
1013 face->pixmap_w = w;
1014 face->pixmap_h = h;
1015/* face->pixmap_depth = d; */
c115973b
JB
1016 }
1017#endif /* 0 */
1018 else if (EQ (attr_name, intern ("underline")))
1019 {
1020 int new = !NILP (attr_value);
1021 face->underline = new;
1022 }
1023 else
1024 error ("unknown face attribute");
1025
7b00de84
JB
1026 if (id == 0 || id == 1)
1027 recompute_basic_faces (f);
c115973b 1028
584d0634
JB
1029 /* If we're modifying either of the frame's display faces, that
1030 means that we're changing the parameters of a fixed face code;
1031 since the color/font/whatever is changed but the face ID hasn't,
1032 redisplay won't know to redraw the affected sections. Give it a
1033 kick. */
1034 if (id == 0 || id == 1)
1035 SET_FRAME_GARBAGED (f);
1036 else
1037 /* Otherwise, it's enough to tell it to redisplay the text. */
1038 windows_or_buffers_changed = 1;
1039
c115973b
JB
1040 return Qnil;
1041}
1042
1043DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1044 0, 0, 0, "")
1045 ()
1046{
1047 return make_number (next_face_id++);
1048}
f211082d
JB
1049
1050/* Return the face id for name NAME on frame FRAME.
1051 (It should be the same for all frames,
1052 but it's as easy to use the "right" frame to look it up
1053 as to use any other one.) */
1054
1d9fd7fe
JB
1055int
1056face_name_id_number (f, name)
1057 FRAME_PTR f;
1058 Lisp_Object name;
f211082d
JB
1059{
1060 Lisp_Object tem;
1061
82411f65 1062 tem = Fcdr (assq_no_quit (name, f->face_alist));
b6d40e46
JB
1063 if (NILP (tem))
1064 return 0;
f211082d
JB
1065 CHECK_VECTOR (tem, 0);
1066 tem = XVECTOR (tem)->contents[2];
1067 CHECK_NUMBER (tem, 0);
1068 return XINT (tem);
1069}
c115973b 1070\f
cb637678
JB
1071/* Emacs initialization. */
1072
c115973b 1073void
f211082d 1074syms_of_xfaces ()
c115973b 1075{
f211082d
JB
1076 Qface = intern ("face");
1077 staticpro (&Qface);
6f134486
RS
1078 Qmouse_face = intern ("mouse-face");
1079 staticpro (&Qmouse_face);
f211082d 1080
bc0db68d
RS
1081 DEFVAR_INT ("region-face", &region_face,
1082 "Face number to use to highlight the region\n\
1083The region is highlighted with this face\n\
1084when Transient Mark mode is enabled and the mark is active.");
1085
c115973b
JB
1086 defsubr (&Sframe_face_alist);
1087 defsubr (&Sset_frame_face_alist);
1088 defsubr (&Smake_face_internal);
1089 defsubr (&Sset_face_attribute_internal);
1090 defsubr (&Sinternal_next_face_id);
1091}
cb637678
JB
1092
1093#endif /* HAVE_X_WINDOWS */
1094