* callproc.c (Fcall_process, child_setup): If IRIX is #defined,
[bpt/emacs.git] / src / xfaces.c
CommitLineData
cb637678 1/* "Face" primitives.
c6c5df7f 2 Copyright (C) 1993 Free Software Foundation.
7b7739b1 3
c115973b
JB
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
7b7739b1 8the Free Software Foundation; either version 2, or (at your option)
c115973b
JB
9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
18the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
19
357f32fc 20/* This is derived from work by Lucid (some parts very loosely so). */
7b7739b1 21
c115973b
JB
22#include <sys/types.h>
23#include <sys/stat.h>
24
25#include "config.h"
26#include "lisp.h"
27
cb637678
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28#ifdef HAVE_X_WINDOWS
29
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30#include "xterm.h"
31#include "buffer.h"
f211082d 32#include "dispextern.h"
7b7739b1 33#include "frame.h"
357f32fc 34#include "blockinput.h"
b6d40e46 35#include "window.h"
c115973b 36
6233db35
RS
37/* Compensate for bug in Xos.h on some systems. */
38#ifdef XOS_NEEDS_TIME_H
e11d186d
RS
39#include <time.h>
40#define __TIMEVAL__
41#endif
42
7a4d2269
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43/* These don't seem to be used. */
44#if 0
c115973b
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45/* Display Context for the icons */
46#include <X11/Intrinsic.h>
47#include <X11/StringDefs.h>
7a4d2269
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48#include <X11/Xmu/Drawing.h>
49#endif
50
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51#include <X11/Xos.h>
52
cb637678
JB
53\f
54/* An explanation of the face data structures. */
55
56/* ========================= Face Data Structures =========================
57
58 All lisp code uses symbols as face names.
59
60 Each frame has a face_alist member (with the frame-face-alist and
61 set-frame-face-alist accessors), associating the face names with
62 vectors of the form
63 [face NAME ID FONT FOREGROUND BACKGROUND BACKGROUND-PIXMAP UNDERLINE-P]
64 where
65 face is the symbol `face',
66 NAME is the symbol with which this vector is associated (a backpointer),
67 ID is the face ID, an integer used internally by the C code to identify
68 the face,
69 FONT, FOREGROUND, and BACKGROUND are strings naming the fonts and colors
70 to use with the face,
71 BACKGROUND-PIXMAP is the name of an x bitmap filename, which we don't
72 use right now, and
73 UNDERLINE-P is non-nil if the face should be underlined.
660ed669
JB
74 If any of these elements are nil, that allows the frame's parameters to
75 show through.
cb637678
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76 (lisp/faces.el maintains these association lists.)
77
78 The frames' private alists hold the frame-local definitions for the
79 faces. The lisp variable global-face-data contains the global
80 defaults for faces. (See lisp/faces.el for this too.)
81
82 In the C code, we also have a `struct face' with the elements
83 `foreground', `background', `font', and `underline',
84 which specify its visual appearance, and elements
85 `gc' and `cached_index';
86 `gc' may be an X GC which has been built for the given display
87 parameters. Faces with GC's are called `display faces'. Whether
88 or not a face has a GC depends on what data structure the face is
89 in; we explain these more below. (See src/dispextern.h.)
90
91 Each frame also has members called `faces' and `n_faces' (with the
92 accessors FRAME_FACES and FRAME_N_FACES), which define an array of
93 struct face pointers, indexed by face ID (element 2 of the
94 vector). These are called "frame faces".
95 Element 0 is the default face --- the one used for normal text.
96 Element 1 is the modeline face.
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97 These faces have their GC's set; the rest do not.
98 If faces[i] is filled in (i.e. non-zero) on one frame, then it must
99 be filled in on all frames. Code assumes that face ID's can be
100 used on any frame. (See src/xterm.h.)
cb637678
JB
101
102 The global variables `face_vector' and `nfaces' define another
103 array of struct face pointers, with their GC's set. This array
104 acts as a cache of GC's to be used by all frames. The function
105 `intern_face', passed a struct face *, searches face_vector for a
106 struct face with the same parameters, adds a new one with a GC if
107 it doesn't find one, and returns it. If you have a `struct face',
108 and you want a GC for it, call intern_face on that struct, and it
109 will return a `struct face *' with its GC set. The faces in
110 face_vector are called `cached faces.' (See src/xfaces.c.)
111
112 The `GLYPH' data type is an unsigned integer type; the bottom byte
113 is a character code, and the byte above that is a face id. The
114 `struct frame_glyphs' structure, used to describe frames' current
115 or desired contents, is essentially a matrix of GLYPHs; the face
116 ID's in a struct frame_glyphs are indices into FRAME_FACES. (See
117 src/dispextern.h.)
118
119 Some subtleties:
7b7739b1 120
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JB
121 Since face_vector is just a cache --- there are no pointers into it
122 from the rest of the code, and everyone accesses it through
123 intern_face --- we could just free its GC's and throw the whole
124 thing away without breaking anything. This gives us a simple way
125 to garbage-collect old GC's nobody's using any more - we can just
126 purge face_vector, and then let subsequent calls to intern_face
127 refill it as needed. The function clear_face_vector performs this
128 purge.
129
130 We're often applying intern_face to faces in frames' local arrays -
131 for example, we do this while sending GLYPHs from a struct
132 frame_glyphs to X during redisplay. It would be nice to avoid
133 searching all of face_vector every time we intern a frame's face.
134 So, when intern_face finds a match for FACE in face_vector, it
135 stores the index of the match in FACE's cached_index member, and
136 checks there first next time. */
137
138\f
139/* Definitions and declarations. */
140
c115973b
JB
141/* A table of display faces. */
142struct face **face_vector;
143/* The length in use of the table. */
144int nfaces;
145/* The allocated length of the table. */
146int nfaces_allocated;
147
148/* The number of face-id's in use (same for all frames). */
149int next_face_id;
150
bc0db68d
RS
151/* The number of the face to use to indicate the region. */
152int region_face;
153
9516fe94
RS
154/* This is what appears in a slot in a face to signify that the face
155 does not specify that display aspect. */
7b7739b1
JB
156#define FACE_DEFAULT (~0)
157
f211082d
JB
158Lisp_Object Qface, Qwindow, Qpriority;
159
c115973b 160static void build_face ();
1d9fd7fe 161int face_name_id_number ();
cb637678
JB
162
163struct face *intern_face ();
164static void ensure_face_ready ();
c115973b 165\f
cb637678
JB
166/* Allocating, copying, and comparing struct faces. */
167
168/* Allocate a new face */
169static struct face *
170allocate_face ()
171{
172 struct face *result = (struct face *) xmalloc (sizeof (struct face));
173 bzero (result, sizeof (struct face));
174 result->font = (XFontStruct *) FACE_DEFAULT;
175 result->foreground = FACE_DEFAULT;
176 result->background = FACE_DEFAULT;
177 result->stipple = FACE_DEFAULT;
178 return result;
179}
c115973b 180
cb637678 181/* Make a new face that's a copy of an existing one. */
c115973b
JB
182static struct face *
183copy_face (face)
184 struct face *face;
185{
186 struct face *result = allocate_face ();
187
188 result->font = face->font;
189 result->foreground = face->foreground;
190 result->background = face->background;
f211082d 191 result->stipple = face->stipple;
c115973b
JB
192 result->underline = face->underline;
193
194 return result;
195}
196
197static int
198face_eql (face1, face2)
199 struct face *face1, *face2;
200{
cb637678 201 return ( face1->font == face2->font
c115973b
JB
202 && face1->foreground == face2->foreground
203 && face1->background == face2->background
cb637678
JB
204 && face1->stipple == face2->stipple
205 && face1->underline == face2->underline);
c115973b 206}
cb637678
JB
207\f
208/* Interning faces in the `face_vector' cache, and clearing that cache. */
c115973b
JB
209
210/* Return the unique display face corresponding to the user-level face FACE.
c115973b
JB
211 If there isn't one, make one, and find a slot in the face_vector to
212 put it in. */
c115973b 213static struct face *
7b7739b1 214get_cached_face (f, face)
c115973b
JB
215 struct frame *f;
216 struct face *face;
217{
218 int i, empty = -1;
f211082d 219 struct face *result;
c115973b 220
cb637678
JB
221 /* Perhaps FACE->cached_index is valid; this could happen if FACE is
222 in a frame's face list. */
223 if (face->cached_index >= 0
224 && face->cached_index < nfaces
225 && face_eql (face_vector[face->cached_index], face))
226 return face_vector[face->cached_index];
227
c115973b
JB
228 /* Look for an existing display face that does the job.
229 Also find an empty slot if any. */
230 for (i = 0; i < nfaces; i++)
231 {
232 if (face_eql (face_vector[i], face))
233 return face_vector[i];
234 if (face_vector[i] == 0)
235 empty = i;
236 }
237
238 /* If no empty slots, make one. */
239 if (empty < 0 && nfaces == nfaces_allocated)
240 {
241 int newsize = nfaces + 20;
242 face_vector
243 = (struct face **) xrealloc (face_vector,
244 newsize * sizeof (struct face *));
245 nfaces_allocated = newsize;
246 }
247
248 if (empty < 0)
249 empty = nfaces++;
250
251 /* Put a new display face in the empty slot. */
252 result = copy_face (face);
253 face_vector[empty] = result;
254
255 /* Make a graphics context for it. */
256 build_face (f, result);
257
258 return result;
259}
260
cb637678
JB
261/* Given a frame face, return an equivalent display face
262 (one which has a graphics context). */
263
264struct face *
265intern_face (f, face)
266 struct frame *f;
267 struct face *face;
268{
cb637678
JB
269 /* If it's equivalent to the default face, use that. */
270 if (face_eql (face, FRAME_DEFAULT_FACE (f)))
271 {
272 if (!FRAME_DEFAULT_FACE (f)->gc)
273 build_face (f, FRAME_DEFAULT_FACE (f));
274 return FRAME_DEFAULT_FACE (f);
275 }
276
277 /* If it's equivalent to the mode line face, use that. */
278 if (face_eql (face, FRAME_MODE_LINE_FACE (f)))
279 {
280 if (!FRAME_MODE_LINE_FACE (f)->gc)
281 build_face (f, FRAME_MODE_LINE_FACE (f));
282 return FRAME_MODE_LINE_FACE (f);
283 }
284
f6b98e0b
JB
285 /* If it's not one of the frame's default faces, it shouldn't have a GC. */
286 if (face->gc)
287 abort ();
288
cb637678
JB
289 /* Get a specialized display face. */
290 return get_cached_face (f, face);
291}
292
c115973b
JB
293/* Clear out face_vector and start anew.
294 This should be done from time to time just to avoid
295 keeping too many graphics contexts in face_vector
296 that are no longer needed. */
297
298void
299clear_face_vector ()
300{
301 Lisp_Object rest;
302 Display *dpy = x_current_display;
f211082d 303 int i;
c115973b
JB
304
305 BLOCK_INPUT;
306 /* Free the display faces in the face_vector. */
307 for (i = 0; i < nfaces; i++)
308 {
309 struct face *face = face_vector[i];
f211082d
JB
310 if (face->gc)
311 XFreeGC (dpy, face->gc);
c115973b
JB
312 xfree (face);
313 }
314 nfaces = 0;
315
316 UNBLOCK_INPUT;
317}
318\f
cb637678
JB
319/* Allocating and freeing X resources for display faces. */
320
f211082d
JB
321/* Make a graphics context for face FACE, which is on frame F,
322 if that can be done. */
c115973b
JB
323static void
324build_face (f, face)
cb637678
JB
325 struct frame *f;
326 struct face *face;
c115973b
JB
327{
328 GC gc;
329 XGCValues xgcv;
330 unsigned long mask;
331
660ed669
JB
332 BLOCK_INPUT;
333
f211082d
JB
334 if (face->foreground != FACE_DEFAULT)
335 xgcv.foreground = face->foreground;
336 else
660ed669
JB
337 xgcv.foreground = f->display.x->foreground_pixel;
338
f211082d
JB
339 if (face->background != FACE_DEFAULT)
340 xgcv.background = face->background;
341 else
660ed669
JB
342 xgcv.background = f->display.x->background_pixel;
343
f211082d
JB
344 if (face->font && (int) face->font != FACE_DEFAULT)
345 xgcv.font = face->font->fid;
346 else
347 xgcv.font = f->display.x->font->fid;
660ed669 348
c115973b 349 xgcv.graphics_exposures = 0;
660ed669 350
c115973b
JB
351 mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures;
352 gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f),
353 mask, &xgcv);
660ed669 354
c115973b 355#if 0
f211082d
JB
356 if (face->stipple && face->stipple != FACE_DEFAULT)
357 XSetStipple (x_current_display, gc, face->stipple);
c115973b 358#endif
660ed669 359
f211082d 360 face->gc = gc;
660ed669
JB
361
362 UNBLOCK_INPUT;
c115973b 363}
cb637678
JB
364
365/* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */
366
367static XFontStruct *
368load_font (f, name)
369 struct frame *f;
370 Lisp_Object name;
371{
372 XFontStruct *font;
373
374 if (NILP (name))
375 return (XFontStruct *) FACE_DEFAULT;
376
377 CHECK_STRING (name, 0);
378 BLOCK_INPUT;
379 font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data);
380 UNBLOCK_INPUT;
381
382 if (! font)
383 Fsignal (Qerror, Fcons (build_string ("undefined font"),
384 Fcons (name, Qnil)));
385 return font;
386}
387
388static void
389unload_font (f, font)
390 struct frame *f;
391 XFontStruct *font;
392{
393 if (!font || font == ((XFontStruct *) FACE_DEFAULT))
394 return;
660ed669
JB
395
396 BLOCK_INPUT;
cb637678 397 XFreeFont (x_current_display, font);
660ed669 398 UNBLOCK_INPUT;
cb637678
JB
399}
400
401static unsigned long
402load_color (f, name)
403 struct frame *f;
404 Lisp_Object name;
405{
406 Display *dpy = x_current_display;
407 Colormap cmap;
408 XColor color;
409 int result;
410
411 if (NILP (name))
412 return FACE_DEFAULT;
413
414 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
415
416 CHECK_STRING (name, 0);
417 BLOCK_INPUT;
418 result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color);
419 UNBLOCK_INPUT;
420 if (! result)
421 Fsignal (Qerror, Fcons (build_string ("undefined color"),
422 Fcons (name, Qnil)));
423 BLOCK_INPUT;
424 result = XAllocColor (dpy, cmap, &color);
425 UNBLOCK_INPUT;
426 if (! result)
427 Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"),
428 Fcons (name, Qnil)));
429 return (unsigned long) color.pixel;
430}
431
432static void
433unload_color (f, pixel)
434 struct frame *f;
7a4d2269 435 unsigned long pixel;
cb637678 436{
1d9fd7fe
JB
437 /* Since faces get built by copying parameters from other faces, the
438 allocation counts for the colors get all screwed up. I don't see
439 any solution that will take less than 10 minutes, and it's better
440 to have a color leak than a crash, so I'm just dyking this out.
441 This isn't really a color leak, anyway - if we ask for it again,
442 we'll get the same pixel. */
443#if 0
cb637678
JB
444 Colormap cmap;
445 Display *dpy = x_current_display;
32dc0866
JB
446 if (pixel == FACE_DEFAULT
447 || pixel == BLACK_PIX_DEFAULT
448 || pixel == WHITE_PIX_DEFAULT)
cb637678
JB
449 return;
450 cmap = DefaultColormapOfScreen (DefaultScreenOfDisplay (x_current_display));
451 BLOCK_INPUT;
452 XFreeColors (dpy, cmap, &pixel, 1, 0);
453 UNBLOCK_INPUT;
1d9fd7fe 454#endif
cb637678
JB
455}
456\f
457/* Initializing face arrays for frames. */
458
cb637678
JB
459void
460init_frame_faces (f)
660ed669 461 FRAME_PTR f;
cb637678
JB
462{
463 ensure_face_ready (f, 0);
cb637678 464 ensure_face_ready (f, 1);
660ed669
JB
465
466 recompute_basic_faces (f);
7b37f67b 467
1120eb5e
JB
468 /* Find another X frame. */
469 {
470 Lisp_Object tail, frame, result;
471
472 result = Qnil;
473 FOR_EACH_FRAME (tail, frame)
474 if (FRAME_X_P (XFRAME (frame))
475 && XFRAME (frame) != f)
476 {
477 result = frame;
478 break;
479 }
480
481 /* If we didn't find any X frames other than f, then we don't need
482 any faces other than 0 and 1, so we're okay. Otherwise, make
483 sure that all faces valid on the selected frame are also valid
484 on this new frame. */
485 if (FRAMEP (result))
486 {
487 int i;
488 int n_faces = XFRAME (result)->display.x->n_faces;
489 struct face **faces = XFRAME (result)->display.x->faces;
490
491 for (i = 2; i < n_faces; i++)
492 if (faces[i])
493 ensure_face_ready (f, i);
494 }
495 }
cb637678
JB
496}
497
660ed669 498
cb637678
JB
499/* Called from Fdelete_frame. */
500void
501free_frame_faces (f)
502 struct frame *f;
503{
504 Display *dpy = x_current_display;
505 int i;
506
660ed669
JB
507 BLOCK_INPUT;
508
509 for (i = 0; i < FRAME_N_FACES (f); i++)
cb637678
JB
510 {
511 struct face *face = FRAME_FACES (f) [i];
660ed669
JB
512 if (face)
513 {
514 if (face->gc)
515 XFreeGC (dpy, face->gc);
516 if (! face->copy)
517 {
518 unload_font (f, face->font);
519 unload_color (f, face->foreground);
520 unload_color (f, face->background);
cb637678 521#if 0
660ed669 522 unload_pixmap (f, face->stipple);
cb637678 523#endif
660ed669
JB
524 }
525 xfree (face);
526 }
cb637678
JB
527 }
528 xfree (FRAME_FACES (f));
529 FRAME_FACES (f) = 0;
530 FRAME_N_FACES (f) = 0;
660ed669
JB
531
532 UNBLOCK_INPUT;
cb637678 533}
c115973b 534\f
cb637678
JB
535/* Interning faces in a frame's face array. */
536
537/* Find a match for NEW_FACE in a FRAME's face array, and add it if we don't
538 find one. */
660ed669 539static int
b6d40e46 540intern_frame_face (frame, new_face)
cb637678 541 struct frame *frame;
b6d40e46 542 struct face *new_face;
cb637678
JB
543{
544 int len = FRAME_N_FACES (frame);
545 int i;
546
547 /* Search for a face already on FRAME equivalent to FACE. */
548 for (i = 0; i < len; i++)
549 {
550 struct face *frame_face = FRAME_FACES (frame)[i];
551
552 if (frame_face && face_eql (new_face, frame_face))
553 return i;
554 }
555
556 /* We didn't find one; add a new one. */
557 i = next_face_id++;
558
559 ensure_face_ready (frame, i);
f6b98e0b 560 bcopy (new_face, FRAME_FACES (frame)[i], sizeof (*new_face));
660ed669 561 FRAME_FACES (frame)[i]->copy = 1;
cb637678
JB
562
563 return i;
564}
565
566/* Make face id ID valid on frame F. */
567
568static void
569ensure_face_ready (f, id)
570 struct frame *f;
571 int id;
572{
573 if (FRAME_N_FACES (f) <= id)
574 {
575 int n = id + 10;
576 int i;
577 if (!FRAME_N_FACES (f))
578 FRAME_FACES (f)
579 = (struct face **) xmalloc (sizeof (struct face *) * n);
580 else
581 FRAME_FACES (f)
582 = (struct face **) xrealloc (FRAME_FACES (f),
583 sizeof (struct face *) * n);
584
585 bzero (FRAME_FACES (f) + FRAME_N_FACES (f),
586 (n - FRAME_N_FACES (f)) * sizeof (struct face *));
587 FRAME_N_FACES (f) = n;
588 }
589
590 if (FRAME_FACES (f) [id] == 0)
591 FRAME_FACES (f) [id] = allocate_face ();
592}
593\f
594/* Computing faces appropriate for a given piece of text in a buffer. */
595
660ed669
JB
596/* Return non-zero if FONT1 and FONT2 have the same size bounding box.
597 We assume that they're both character-cell fonts. */
598int
599same_size_fonts (font1, font2)
600 XFontStruct *font1, *font2;
601{
602 XCharStruct *bounds1 = &font1->min_bounds;
603 XCharStruct *bounds2 = &font2->min_bounds;
604
46407861
RS
605 return (bounds1->width == bounds2->width);
606/* Checking the following caused bad results in some cases
607 when fonts that should be the same size
608 actually have very slightly different size.
609 It is possible that this reintroduces the bug whereby line positions
610 were not right. However, the right way to fix that is to change xterm.c
611 so that the vertical positions of lines
612 depend only on the height of the frame's font.
660ed669 613 && bounds1->ascent == bounds2->ascent
46407861 614 && bounds1->descent == bounds2->descent); */
660ed669
JB
615}
616
7b7739b1
JB
617/* Modify face TO by copying from FROM all properties which have
618 nondefault settings. */
7b7739b1
JB
619static void
620merge_faces (from, to)
621 struct face *from, *to;
622{
68a97335
JB
623 /* Only merge the font if it's the same size as the base font. */
624 if (from->font != (XFontStruct *) FACE_DEFAULT
68a97335
JB
625 && same_size_fonts (from->font, to->font))
626 to->font = from->font;
7b7739b1
JB
627 if (from->foreground != FACE_DEFAULT)
628 to->foreground = from->foreground;
629 if (from->background != FACE_DEFAULT)
630 to->background = from->background;
f211082d
JB
631 if (from->stipple != FACE_DEFAULT)
632 to->stipple = from->stipple;
7b7739b1
JB
633 if (from->underline)
634 to->underline = from->underline;
635}
636
660ed669
JB
637/* Set up the basic set of facial parameters, based on the frame's
638 data; all faces are deltas applied to this. */
639static void
640compute_base_face (f, face)
641 FRAME_PTR f;
642 struct face *face;
643{
644 struct x_display *d = f->display.x;
645
646 face->gc = 0;
647 face->foreground = d->foreground_pixel;
648 face->background = d->background_pixel;
649 face->font = d->font;
650 face->underline = 0;
651}
652
653
f211082d
JB
654struct sortvec
655{
656 Lisp_Object overlay;
657 int beg, end;
658 int priority;
659};
660
cb637678
JB
661static int
662sort_overlays (s1, s2)
663 struct sortvec *s1, *s2;
664{
665 if (s1->priority != s2->priority)
666 return s1->priority - s2->priority;
667 if (s1->beg != s2->beg)
668 return s1->beg - s2->beg;
669 if (s1->end != s2->end)
670 return s2->end - s1->end;
671 return 0;
672}
673
674/* Return the face ID associated with a buffer position POS.
7b7739b1
JB
675 Store into *ENDPTR the position at which a different face is needed.
676 This does not take account of glyphs that specify their own face codes.
f6b98e0b 677 F is the frame in use for display, and W is a window displaying
bc0db68d
RS
678 the current buffer.
679
680 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
681
cb637678 682int
bc0db68d 683compute_char_face (f, w, pos, region_beg, region_end, endptr)
7b7739b1 684 struct frame *f;
f211082d 685 struct window *w;
7b7739b1 686 int pos;
bc0db68d 687 int region_beg, region_end;
7b7739b1
JB
688 int *endptr;
689{
690 struct face face;
b6d40e46 691 Lisp_Object prop, position;
7b7739b1
JB
692 int i, j, noverlays;
693 int facecode;
7b7739b1 694 Lisp_Object *overlay_vec;
f211082d
JB
695 struct sortvec *sortvec;
696 Lisp_Object frame;
f6b98e0b
JB
697 int endpos;
698
699 /* W must display the current buffer. We could write this function
700 to use the frame and buffer of W, but right now it doesn't. */
701 if (XBUFFER (w->buffer) != current_buffer)
702 abort ();
f211082d
JB
703
704 XSET (frame, Lisp_Frame, f);
7b7739b1 705
f6b98e0b 706 endpos = ZV;
bc0db68d
RS
707 if (pos < region_beg && region_beg < endpos)
708 endpos = region_beg;
f6b98e0b 709
7b7739b1 710 XFASTINT (position) = pos;
b6d40e46
JB
711 prop = Fget_text_property (position, Qface, w->buffer);
712 {
713 Lisp_Object end;
7b7739b1 714
b6d40e46
JB
715 end = Fnext_single_property_change (position, Qface, w->buffer);
716 if (INTEGERP (end))
717 endpos = XINT (end);
718 }
719
720 {
f6b98e0b 721 int next_overlay;
9516fe94
RS
722 int len;
723
724 /* First try with room for 40 overlays. */
725 len = 40;
726 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
727
728 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay);
729
730 /* If there are more than 40,
731 make enough space for all, and try again. */
732 if (noverlays > len)
733 {
734 len = noverlays;
735 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
736 noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay);
737 }
b6d40e46 738
f6b98e0b
JB
739 if (next_overlay < endpos)
740 endpos = next_overlay;
b6d40e46
JB
741 }
742
743 *endptr = endpos;
7b7739b1
JB
744
745 /* Optimize the default case. */
bc0db68d
RS
746 if (noverlays == 0 && NILP (prop)
747 && !(pos >= region_beg && pos < region_end))
cb637678 748 return 0;
7b7739b1 749
660ed669 750 compute_base_face (f, &face);
7b7739b1
JB
751
752 if (!NILP (prop))
753 {
1d9fd7fe 754 facecode = face_name_id_number (f, prop);
f211082d
JB
755 if (facecode >= 0 && facecode < FRAME_N_FACES (f)
756 && FRAME_FACES (f) [facecode] != 0)
757 merge_faces (FRAME_FACES (f) [facecode], &face);
7b7739b1
JB
758 }
759
f211082d
JB
760 /* Put the valid and relevant overlays into sortvec. */
761 sortvec = (struct sortvec *) alloca (noverlays * sizeof (struct sortvec));
762
7b7739b1
JB
763 for (i = 0, j = 0; i < noverlays; i++)
764 {
b6d40e46 765 Lisp_Object overlay = overlay_vec[i];
7b7739b1
JB
766
767 if (OVERLAY_VALID (overlay)
768 && OVERLAY_POSITION (OVERLAY_START (overlay)) > 0
769 && OVERLAY_POSITION (OVERLAY_END (overlay)) > 0)
f211082d
JB
770 {
771 Lisp_Object window;
772 window = Foverlay_get (overlay, Qwindow);
773
774 /* Also ignore overlays limited to one window
775 if it's not the window we are using. */
f6b98e0b
JB
776 if (XTYPE (window) != Lisp_Window
777 || XWINDOW (window) == w)
f211082d
JB
778 {
779 Lisp_Object tem;
780
781 /* This overlay is good and counts:
782 put it in sortvec. */
783 sortvec[j].overlay = overlay;
784 sortvec[j].beg = OVERLAY_POSITION (OVERLAY_START (overlay));
785 sortvec[j].end = OVERLAY_POSITION (OVERLAY_END (overlay));
786 tem = Foverlay_get (overlay, Qpriority);
787 if (INTEGERP (tem))
788 sortvec[j].priority = XINT (tem);
789 else
790 sortvec[j].priority = 0;
791 j++;
792 }
793 }
7b7739b1
JB
794 }
795 noverlays = j;
796
f211082d
JB
797 /* Sort the overlays into the proper order: increasing priority. */
798
bc0db68d
RS
799 if (noverlays > 1)
800 qsort (sortvec, noverlays, sizeof (struct sortvec), sort_overlays);
7b7739b1
JB
801
802 /* Now merge the overlay data in that order. */
7b7739b1
JB
803 for (i = 0; i < noverlays; i++)
804 {
f6b98e0b 805 prop = Foverlay_get (sortvec[i].overlay, Qface);
7b7739b1
JB
806 if (!NILP (prop))
807 {
808 Lisp_Object oend;
809 int oendpos;
810
1d9fd7fe 811 facecode = face_name_id_number (f, prop);
f211082d
JB
812 if (facecode >= 0 && facecode < FRAME_N_FACES (f)
813 && FRAME_FACES (f) [facecode] != 0)
814 merge_faces (FRAME_FACES (f) [facecode], &face);
7b7739b1 815
f6b98e0b 816 oend = OVERLAY_END (sortvec[i].overlay);
7b7739b1 817 oendpos = OVERLAY_POSITION (oend);
f6b98e0b 818 if (oendpos < endpos)
7b7739b1
JB
819 endpos = oendpos;
820 }
821 }
822
bc0db68d
RS
823 if (pos >= region_beg && pos < region_end)
824 {
825 if (region_end < endpos)
826 endpos = region_end;
827 if (region_face >= 0 && region_face < next_face_id)
828 merge_faces (FRAME_FACES (f) [region_face], &face);
829 }
830
7b7739b1
JB
831 *endptr = endpos;
832
cb637678 833 return intern_frame_face (f, &face);
f211082d
JB
834}
835
cb637678
JB
836/* Return the face ID to use to display a special glyph which selects
837 FACE_CODE as the face ID, assuming that ordinarily the face would
838 be BASIC_FACE. F is the frame. */
839int
18004d2b 840compute_glyph_face (f, face_code)
7b7739b1 841 struct frame *f;
7b7739b1
JB
842 int face_code;
843{
844 struct face face;
845
660ed669 846 compute_base_face (f, &face);
7b7739b1 847
f211082d
JB
848 if (face_code >= 0 && face_code < FRAME_N_FACES (f)
849 && FRAME_FACES (f) [face_code] != 0)
850 merge_faces (FRAME_FACES (f) [face_code], &face);
7b7739b1 851
cb637678 852 return intern_frame_face (f, &face);
c115973b 853}
660ed669
JB
854
855
856/* Recompute the GC's for the default and modeline faces.
857 We call this after changing frame parameters on which those GC's
858 depend. */
859void
860recompute_basic_faces (f)
861 FRAME_PTR f;
862{
863 /* If the frame's faces haven't been initialized yet, don't worry about
864 this stuff. */
865 if (FRAME_N_FACES (f) < 2)
866 return;
867
868 BLOCK_INPUT;
869
870 if (FRAME_DEFAULT_FACE (f)->gc)
871 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
872 build_face (f, FRAME_DEFAULT_FACE (f));
873
874 if (FRAME_MODE_LINE_FACE (f)->gc)
875 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
876 build_face (f, FRAME_MODE_LINE_FACE (f));
877
878 UNBLOCK_INPUT;
879}
880
881
c115973b 882\f
cb637678 883/* Lisp interface. */
c115973b
JB
884
885DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0,
886 "")
887 (frame)
888 Lisp_Object frame;
889{
890 CHECK_FRAME (frame, 0);
891 return XFRAME (frame)->face_alist;
892}
893
894DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist,
895 2, 2, 0, "")
896 (frame, value)
897 Lisp_Object frame, value;
898{
899 CHECK_FRAME (frame, 0);
900 XFRAME (frame)->face_alist = value;
901 return value;
902}
903
904
905DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0,
906 "Create face number FACE-ID on all frames.")
907 (face_id)
908 Lisp_Object face_id;
909{
910 Lisp_Object rest;
911 int id = XINT (face_id);
912
f211082d
JB
913 CHECK_NUMBER (face_id, 0);
914 if (id < 0 || id >= next_face_id)
915 error ("Face id out of range");
c115973b
JB
916
917 for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr)
918 {
919 struct frame *f = XFRAME (XCONS (rest)->car);
cb637678
JB
920 if (FRAME_X_P (f))
921 ensure_face_ready (f, id);
c115973b
JB
922 }
923 return Qnil;
924}
925
926
927DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal,
928 Sset_face_attribute_internal, 4, 4, 0, "")
929 (face_id, attr_name, attr_value, frame)
930 Lisp_Object face_id, attr_name, attr_value, frame;
931{
932 struct face *face;
933 struct frame *f;
934 int magic_p;
935 int id;
936
937 CHECK_FRAME (frame, 0);
f211082d 938 CHECK_NUMBER (face_id, 0);
c115973b
JB
939 CHECK_SYMBOL (attr_name, 0);
940
941 f = XFRAME (frame);
942 id = XINT (face_id);
f211082d
JB
943 if (id < 0 || id >= next_face_id)
944 error ("Face id out of range");
c115973b 945
b6d40e46
JB
946 if (! FRAME_X_P (f))
947 return;
948
c115973b 949 ensure_face_ready (f, id);
f211082d 950 face = FRAME_FACES (f) [XFASTINT (face_id)];
c115973b
JB
951
952 if (EQ (attr_name, intern ("font")))
953 {
f211082d 954 XFontStruct *font = load_font (f, attr_value);
ebc64af3
RS
955 if (face->font != f->display.x->font)
956 unload_font (f, face->font);
c115973b 957 face->font = font;
c115973b
JB
958 }
959 else if (EQ (attr_name, intern ("foreground")))
960 {
f211082d 961 unsigned long new_color = load_color (f, attr_value);
c115973b
JB
962 unload_color (f, face->foreground);
963 face->foreground = new_color;
c115973b
JB
964 }
965 else if (EQ (attr_name, intern ("background")))
966 {
f211082d 967 unsigned long new_color = load_color (f, attr_value);
c115973b
JB
968 unload_color (f, face->background);
969 face->background = new_color;
c115973b
JB
970 }
971#if 0
972 else if (EQ (attr_name, intern ("background-pixmap")))
973 {
c115973b
JB
974 unsigned int w, h, d;
975 unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0);
f211082d
JB
976 unload_pixmap (f, face->stipple);
977 if (NILP (attr_value))
978 new_pixmap = 0;
979 face->stipple = new_pixmap;
c115973b
JB
980 face->pixmap_w = w;
981 face->pixmap_h = h;
982/* face->pixmap_depth = d; */
c115973b
JB
983 }
984#endif /* 0 */
985 else if (EQ (attr_name, intern ("underline")))
986 {
987 int new = !NILP (attr_value);
988 face->underline = new;
989 }
990 else
991 error ("unknown face attribute");
992
993 if (id == 0)
994 {
995 BLOCK_INPUT;
660ed669 996 if (FRAME_DEFAULT_FACE (f)->gc != 0)
f211082d
JB
997 XFreeGC (x_current_display, FRAME_DEFAULT_FACE (f)->gc);
998 build_face (f, FRAME_DEFAULT_FACE (f));
c115973b
JB
999 UNBLOCK_INPUT;
1000 }
1001
1002 if (id == 1)
1003 {
1004 BLOCK_INPUT;
660ed669 1005 if (FRAME_MODE_LINE_FACE (f)->gc != 0)
f211082d
JB
1006 XFreeGC (x_current_display, FRAME_MODE_LINE_FACE (f)->gc);
1007 build_face (f, FRAME_MODE_LINE_FACE (f));
c115973b
JB
1008 UNBLOCK_INPUT;
1009 }
1010
584d0634
JB
1011 /* If we're modifying either of the frame's display faces, that
1012 means that we're changing the parameters of a fixed face code;
1013 since the color/font/whatever is changed but the face ID hasn't,
1014 redisplay won't know to redraw the affected sections. Give it a
1015 kick. */
1016 if (id == 0 || id == 1)
1017 SET_FRAME_GARBAGED (f);
1018 else
1019 /* Otherwise, it's enough to tell it to redisplay the text. */
1020 windows_or_buffers_changed = 1;
1021
c115973b
JB
1022 return Qnil;
1023}
1024
1025DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id,
1026 0, 0, 0, "")
1027 ()
1028{
1029 return make_number (next_face_id++);
1030}
f211082d
JB
1031
1032/* Return the face id for name NAME on frame FRAME.
1033 (It should be the same for all frames,
1034 but it's as easy to use the "right" frame to look it up
1035 as to use any other one.) */
1036
1d9fd7fe
JB
1037int
1038face_name_id_number (f, name)
1039 FRAME_PTR f;
1040 Lisp_Object name;
f211082d
JB
1041{
1042 Lisp_Object tem;
1043
1d9fd7fe 1044 tem = Fcdr (Fassq (name, f->face_alist));
b6d40e46
JB
1045 if (NILP (tem))
1046 return 0;
f211082d
JB
1047 CHECK_VECTOR (tem, 0);
1048 tem = XVECTOR (tem)->contents[2];
1049 CHECK_NUMBER (tem, 0);
1050 return XINT (tem);
1051}
c115973b 1052\f
cb637678
JB
1053/* Emacs initialization. */
1054
c115973b 1055void
f211082d 1056syms_of_xfaces ()
c115973b 1057{
f211082d
JB
1058 Qwindow = intern ("window");
1059 staticpro (&Qwindow);
1060 Qface = intern ("face");
1061 staticpro (&Qface);
1062 Qpriority = intern ("priority");
1063 staticpro (&Qpriority);
1064
bc0db68d
RS
1065 DEFVAR_INT ("region-face", &region_face,
1066 "Face number to use to highlight the region\n\
1067The region is highlighted with this face\n\
1068when Transient Mark mode is enabled and the mark is active.");
1069
c115973b
JB
1070 defsubr (&Sframe_face_alist);
1071 defsubr (&Sset_frame_face_alist);
1072 defsubr (&Smake_face_internal);
1073 defsubr (&Sset_face_attribute_internal);
1074 defsubr (&Sinternal_next_face_id);
1075}
cb637678
JB
1076
1077#endif /* HAVE_X_WINDOWS */
1078