* diff-mode.el (diff-hunk-kill, diff-file-kill, diff-split-hunk)
[bpt/emacs.git] / lisp / avoid.el
CommitLineData
be010748 1;;; avoid.el --- make mouse pointer stay out of the way of editing
bb5d4e1a 2
0d30b337 3;; Copyright (C) 1993, 1994, 2000, 2002, 2003, 2004,
aaef169d 4;; 2005, 2006 Free Software Foundation, Inc.
bb5d4e1a 5
5762abec 6;; Author: Boris Goldowsky <boris@gnu.org>
bb5d4e1a 7;; Keywords: mouse
bb5d4e1a
RS
8
9;; This file is part of GNU Emacs.
10
11;; GNU Emacs is free software; you can redistribute it and/or modify
12;; it under the terms of the GNU General Public License as published by
13;; the Free Software Foundation; either version 2, or (at your option)
14;; any later version.
15
16;; GNU Emacs is distributed in the hope that it will be useful,
17;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19;; GNU General Public License for more details.
20
21;; You should have received a copy of the GNU General Public License
b578f267 22;; along with GNU Emacs; see the file COPYING. If not, write to the
086add15
LK
23;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
24;; Boston, MA 02110-1301, USA.
bb5d4e1a
RS
25
26;;; Commentary:
bb5d4e1a 27
b578f267
EN
28;; For those who are annoyed by the mouse pointer obscuring text,
29;; this mode moves the mouse pointer - either just a little out of
187bd11c 30;; the way, or all the way to the corner of the frame.
b578f267 31;; To use, load or evaluate this file and type M-x mouse-avoidance-mode .
187bd11c 32;; To set up permanently, put the following in your .emacs:
b578f267 33;;
95d059bd 34;; (if (display-mouse-p) (mouse-avoidance-mode 'animate))
b578f267 35;;
8557ea06
RS
36;; Other legitimate alternatives include
37;; `banish', `exile', `jump', `cat-and-mouse', and `proteus'.
38;; They do somewhat different things.
b578f267
EN
39;; See the documentation for function `mouse-avoidance-mode' for
40;; details of the different modes.
41;;
42;; For added silliness, make the animatee animate...
43;; put something similar to the following into your .emacs:
44;;
95d059bd 45;; (if (eq window-system 'x)
b578f267
EN
46;; (mouse-avoidance-set-pointer-shape
47;; (eval (nth (random 4)
48;; '(x-pointer-man x-pointer-spider
49;; x-pointer-gobbler x-pointer-gumby)))))
50;;
51;; For completely random pointer shape, replace the setq above with:
52;; (setq x-pointer-shape (mouse-avoidance-random-shape))
187bd11c 53;;
b578f267
EN
54;; Bugs / Warnings / To-Do:
55;;
88b4ca18 56;; - Using this code does slow Emacs down. "banish" mode shouldn't
b578f267
EN
57;; be too bad, and on my workstation even "animate" is reasonable.
58;;
59;; - It ought to find out where any overlapping frames are and avoid them,
60;; rather than always raising the frame.
61
62;; Credits:
187bd11c 63;; This code was helped by all those who contributed suggestions,
b578f267
EN
64;; fixes, and additions
65;; Joe Harrington (and his advisor), for the original inspiration.
66;; Ken Manheimer, for dreaming up the Protean mode.
67;; Richard Stallman, for the awful cat-and-mouse pun, among other things.
68;; Mike Williams, Denis Howe, Bill Benedetto, Chris Moore, Don Morris,
69;; Simon Marshall, and M.S. Ashton, for their feedback.
70
bb5d4e1a
RS
71;;; Code:
72
73(provide 'avoid)
74
00ed33e7
RS
75(defgroup avoid nil
76 "Make mouse pointer stay out of the way of editing."
77 :prefix "mouse-avoidance-"
78 :group 'mouse)
79
4bce8c17 80;;;###autoload
8557ea06 81(defcustom mouse-avoidance-mode nil
187bd11c 82 "Activate mouse avoidance mode.
8557ea06 83See function `mouse-avoidance-mode' for possible values.
970ce0d8
DL
84Setting this variable directly does not take effect;
85use either \\[customize] or the function `mouse-avoidance-mode'."
8557ea06
RS
86 :set (lambda (symbol value)
87 ;; 'none below prevents toggling when value is nil.
187bd11c 88 (mouse-avoidance-mode (or value 'none)))
8557ea06 89 :initialize 'custom-initialize-default
187bd11c 90 :type '(choice (const :tag "none" nil) (const banish) (const jump)
8557ea06
RS
91 (const animate) (const exile) (const proteus)
92 )
93 :group 'avoid
f9e9ac1d
DN
94 :require 'avoid
95 :version "20.3")
8557ea06 96
bb5d4e1a 97
00ed33e7 98(defcustom mouse-avoidance-nudge-dist 15
bb5d4e1a 99 "*Average distance that mouse will be moved when approached by cursor.
88b4ca18 100Only applies in Mouse-Avoidance mode `jump' and its derivatives.
00ed33e7
RS
101For best results make this larger than `mouse-avoidance-threshold'."
102 :type 'integer
103 :group 'avoid)
bb5d4e1a 104
00ed33e7
RS
105(defcustom mouse-avoidance-nudge-var 10
106 "*Variability of `mouse-avoidance-nudge-dist' (which see)."
107 :type 'integer
108 :group 'avoid)
bb5d4e1a 109
00ed33e7
RS
110(defcustom mouse-avoidance-animation-delay .01
111 "Delay between animation steps, in seconds."
112 :type 'number
113 :group 'avoid)
bb5d4e1a 114
00ed33e7 115(defcustom mouse-avoidance-threshold 5
bb5d4e1a
RS
116 "*Mouse-pointer's flight distance.
117If the cursor gets closer than this, the mouse pointer will move away.
00ed33e7
RS
118Only applies in mouse-avoidance-modes `animate' and `jump'."
119 :type 'integer
120 :group 'avoid)
bb5d4e1a 121
bdd20095
KH
122;; Internal variables
123(defvar mouse-avoidance-state nil)
bb5d4e1a
RS
124(defvar mouse-avoidance-pointer-shapes nil)
125(defvar mouse-avoidance-n-pointer-shapes 0)
5babefcf 126(defvar mouse-avoidance-old-pointer-shape nil)
bb5d4e1a 127
85c92290
RS
128;; This timer is used to run something when Emacs is idle.
129(defvar mouse-avoidance-timer nil)
130
bb5d4e1a
RS
131;;; Functions:
132
1f31a9f1
BG
133(defsubst mouse-avoidance-set-pointer-shape (shape)
134 "Set the shape of the mouse pointer to SHAPE."
a9f73104
EZ
135 (when (boundp 'x-pointer-shape)
136 (setq x-pointer-shape shape)
137 (set-mouse-color nil)))
1f31a9f1 138
bdd20095 139(defun mouse-avoidance-point-position ()
3f32656c 140 "Return the position of point as (FRAME X . Y).
88b4ca18 141Analogous to `mouse-position'."
fc634b38
KS
142 (let ((edges (window-inside-edges))
143 (x-y (posn-x-y (posn-at-point))))
96ae4787 144 (cons (selected-frame)
fc634b38
KS
145 (cons (+ (car edges)
146 (/ (car x-y) (frame-char-width)))
147 (+ (car (cdr edges))
148 (/ (cdr x-y) (frame-char-height)))))))
96ae4787
RS
149
150;(defun mouse-avoidance-point-position-test ()
151; (interactive)
187bd11c 152; (message (format "point=%s mouse=%s"
96ae4787
RS
153; (cdr (mouse-avoidance-point-position))
154; (cdr (mouse-position)))))
bdd20095
KH
155
156(defun mouse-avoidance-set-mouse-position (pos)
157 ;; Carefully set mouse position to given position (X . Y)
158 ;; Ideally, should check if X,Y is in the current frame, and if not,
159 ;; leave the mouse where it was. However, this is currently
160 ;; difficult to do, so we just raise the frame to avoid frame switches.
161 ;; Returns t if it moved the mouse.
162 (let ((f (selected-frame)))
163 (raise-frame f)
164 (set-mouse-position f (car pos) (cdr pos))
165 t))
187bd11c 166
bdd20095 167(defun mouse-avoidance-too-close-p (mouse)
02790ce2
GM
168 "Return t if mouse pointer and point cursor are too close.
169MOUSE is the current mouse position as returned by `mouse-position'.
170Acceptable distance is defined by `mouse-avoidance-threshold'."
171 (let* ((frame (car mouse))
172 (mouse-y (cdr (cdr mouse)))
173 (tool-bar-lines (frame-parameter nil 'tool-bar-lines)))
a9f73104
EZ
174 (or tool-bar-lines
175 (setq tool-bar-lines 0))
02790ce2
GM
176 (if (and mouse-y (< mouse-y tool-bar-lines))
177 nil
178 (let ((point (mouse-avoidance-point-position))
179 (mouse-x (car (cdr mouse))))
180 (and (eq frame (car point))
181 (not (null mouse-x))
182 (< (abs (- mouse-x (car (cdr point))))
183 mouse-avoidance-threshold)
184 (< (abs (- mouse-y (cdr (cdr point))))
185 mouse-avoidance-threshold))))))
bb5d4e1a 186
bdd20095 187(defun mouse-avoidance-banish-destination ()
88b4ca18 188 "The position to which Mouse-Avoidance mode `banish' moves the mouse.
bdd20095 189You can redefine this if you want the mouse banished to a different corner."
88b4ca18
SM
190 (let* ((pos (window-edges)))
191 (cons (- (nth 2 pos) 2)
192 (nth 1 pos))))
bdd20095 193
bb5d4e1a
RS
194(defun mouse-avoidance-banish-mouse ()
195 ;; Put the mouse pointer in the upper-right corner of the current frame.
bdd20095
KH
196 (mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
197
198(defsubst mouse-avoidance-delta (cur delta dist var min max)
199 ;; Decide how far to move in either dimension.
200 ;; Args are the CURRENT location, the desired DELTA for
201 ;; warp-conservation, the DISTANCE we like to move, the VARIABILITY
202 ;; in distance allowed, and the MIN and MAX possible window positions.
a7acbbe4 203 ;; Returns something as close to DELTA as possible within the constraints.
bdd20095
KH
204 (let ((L1 (max (- min cur) (+ (- dist) (- var))))
205 (R1 (+ (- dist) var ))
206 (L2 (+ dist (- var)))
207 (R2 (min (- max cur) (+ dist var))))
208 (if (< R1 (- min cur)) (setq L1 nil R1 nil))
209 (if (> L2 (- max cur)) (setq L2 nil R2 nil))
210 (cond ((and L1 (< delta L1)) L1)
211 ((and R1 (< delta R1)) delta)
212 ((and R1 (< delta 0)) R1)
213 ((and L2 (< delta L2)) L2)
214 ((and R2 (< delta R2)) delta)
215 (R2)
216 ((or R1 L2))
217 (t 0))))
bb5d4e1a 218
187bd11c 219(defun mouse-avoidance-nudge-mouse ()
88b4ca18 220 ;; Push the mouse a little way away, possibly animating the move.
bdd20095
KH
221 ;; For these modes, state keeps track of the total offset that we've
222 ;; accumulated, and tries to keep it close to zero.
bb5d4e1a 223 (let* ((cur (mouse-position))
bdd20095
KH
224 (cur-frame (car cur))
225 (cur-pos (cdr cur))
88b4ca18
SM
226 (pos (window-edges))
227 (wleft (pop pos))
228 (wtop (pop pos))
229 (wright (pop pos))
230 (wbot (pop pos))
187bd11c 231 (deltax (mouse-avoidance-delta
bdd20095
KH
232 (car cur-pos) (- (random mouse-avoidance-nudge-var)
233 (car mouse-avoidance-state))
234 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 235 wleft (1- wright)))
187bd11c 236 (deltay (mouse-avoidance-delta
bdd20095
KH
237 (cdr cur-pos) (- (random mouse-avoidance-nudge-var)
238 (cdr mouse-avoidance-state))
239 mouse-avoidance-nudge-dist mouse-avoidance-nudge-var
88b4ca18 240 wtop (1- wbot))))
bdd20095
KH
241 (setq mouse-avoidance-state
242 (cons (+ (car mouse-avoidance-state) deltax)
243 (+ (cdr mouse-avoidance-state) deltay)))
187bd11c 244 (if (or (eq mouse-avoidance-mode 'animate)
bb5d4e1a 245 (eq mouse-avoidance-mode 'proteus))
1f31a9f1 246 (let ((i 0.0))
bb5d4e1a 247 (while (<= i 1)
187bd11c 248 (mouse-avoidance-set-mouse-position
bdd20095
KH
249 (cons (+ (car cur-pos) (round (* i deltax)))
250 (+ (cdr cur-pos) (round (* i deltay)))))
251 (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
bb5d4e1a 252 (if (eq mouse-avoidance-mode 'proteus)
187bd11c 253 (mouse-avoidance-set-pointer-shape
1f31a9f1 254 (mouse-avoidance-random-shape)))
bb5d4e1a 255 (sit-for mouse-avoidance-animation-delay)))
3f32656c
RS
256 (mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
257 (+ (cdr (cdr cur)) deltay))))))
bb5d4e1a
RS
258
259(defun mouse-avoidance-random-shape ()
260 "Return a random cursor shape.
261This assumes that any variable whose name begins with x-pointer- and
262has an integer value is a valid cursor shape. You might want to
263redefine this function to suit your own tastes."
264 (if (null mouse-avoidance-pointer-shapes)
265 (progn
266 (setq mouse-avoidance-pointer-shapes
76d1e5a4 267 (mapcar (lambda (x) (symbol-value (intern x)))
bb5d4e1a 268 (all-completions "x-pointer-" obarray
187bd11c 269 (lambda (x)
bb5d4e1a
RS
270 (and (boundp x)
271 (integerp (symbol-value x)))))))
187bd11c 272 (setq mouse-avoidance-n-pointer-shapes
bb5d4e1a
RS
273 (length mouse-avoidance-pointer-shapes))))
274 (nth (random mouse-avoidance-n-pointer-shapes)
275 mouse-avoidance-pointer-shapes))
276
88b4ca18
SM
277(defun mouse-avoidance-ignore-p ()
278 (let ((mp (mouse-position)))
279 (or executing-kbd-macro ; don't check inside macro
280 (null (cadr mp)) ; don't move unless in an Emacs frame
281 (not (eq (car mp) (selected-frame)))
282 ;; Don't do anything if last event was a mouse event.
283 ;; FIXME: this code fails in the case where the mouse was moved
284 ;; since the last key-press but without generating any event.
285 (and (consp last-input-event)
286 (symbolp (car last-input-event))
287 (let ((modifiers (event-modifiers (car last-input-event))))
288 (or (memq (car last-input-event)
289 '(mouse-movement scroll-bar-movement
290 select-window switch-frame))
291 (memq 'click modifiers)
292 (memq 'double modifiers)
293 (memq 'triple modifiers)
294 (memq 'drag modifiers)
295 (memq 'down modifiers)))))))
296
bdd20095 297(defun mouse-avoidance-banish-hook ()
88b4ca18 298 (if (not (mouse-avoidance-ignore-p))
bdd20095
KH
299 (mouse-avoidance-banish-mouse)))
300
301(defun mouse-avoidance-exile-hook ()
302 ;; For exile mode, the state is nil when the mouse is in its normal
303 ;; position, and set to the old mouse-position when the mouse is in exile.
88b4ca18 304 (if (not (mouse-avoidance-ignore-p))
bdd20095
KH
305 (let ((mp (mouse-position)))
306 (cond ((and (not mouse-avoidance-state)
307 (mouse-avoidance-too-close-p mp))
308 (setq mouse-avoidance-state mp)
309 (mouse-avoidance-banish-mouse))
310 ((and mouse-avoidance-state
311 (not (mouse-avoidance-too-close-p mouse-avoidance-state)))
312 (if (and (eq (car mp) (selected-frame))
313 (equal (cdr mp) (mouse-avoidance-banish-destination)))
314 (mouse-avoidance-set-mouse-position
315 ;; move back only if user has not moved mouse
316 (cdr mouse-avoidance-state)))
317 ;; but clear state anyway, to be ready for another move
318 (setq mouse-avoidance-state nil))))))
bb5d4e1a
RS
319
320(defun mouse-avoidance-fancy-hook ()
bdd20095 321 ;; Used for the "fancy" modes, ie jump et al.
88b4ca18 322 (if (and (not (mouse-avoidance-ignore-p))
bdd20095 323 (mouse-avoidance-too-close-p (mouse-position)))
d9f132a8
RS
324 (let ((old-pos (mouse-position)))
325 (mouse-avoidance-nudge-mouse)
1f31a9f1
BG
326 (if (not (eq (selected-frame) (car old-pos)))
327 ;; This should never happen.
328 (apply 'set-mouse-position old-pos)))))
bb5d4e1a 329
1f31a9f1 330;;;###autoload
bb5d4e1a
RS
331(defun mouse-avoidance-mode (&optional mode)
332 "Set cursor avoidance mode to MODE.
bdd20095 333MODE should be one of the symbols `banish', `exile', `jump', `animate',
d9f132a8
RS
334`cat-and-mouse', `proteus', or `none'.
335
187bd11c 336If MODE is nil, toggle mouse avoidance between `none' and `banish'
d9f132a8
RS
337modes. Positive numbers and symbols other than the above are treated
338as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
339
187bd11c 340Effects of the different modes:
3f32656c
RS
341 * banish: Move the mouse to the upper-right corner on any keypress.
342 * exile: Move the mouse to the corner only if the cursor gets too close,
bdd20095 343 and allow it to return once the cursor is out of the way.
3f32656c 344 * jump: If the cursor gets too close to the mouse, displace the mouse
bdd20095 345 a random distance & direction.
3f32656c
RS
346 * animate: As `jump', but shows steps along the way for illusion of motion.
347 * cat-and-mouse: Same as `animate'.
348 * proteus: As `animate', but changes the shape of the mouse pointer too.
d9f132a8 349
bdd20095
KH
350Whenever the mouse is moved, the frame is also raised.
351
25cd2c1b 352\(see `mouse-avoidance-threshold' for definition of \"too close\",
d9f132a8
RS
353and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
354definition of \"random distance\".)"
bb5d4e1a
RS
355 (interactive
356 (list (intern (completing-read
357 "Select cursor avoidance technique (SPACE for list): "
bdd20095
KH
358 '(("banish") ("exile") ("jump") ("animate")
359 ("cat-and-mouse") ("proteus") ("none"))
bb5d4e1a
RS
360 nil t))))
361 (if (eq mode 'cat-and-mouse)
362 (setq mode 'animate))
85c92290
RS
363 (if mouse-avoidance-timer
364 (cancel-timer mouse-avoidance-timer))
365 (setq mouse-avoidance-timer nil)
5babefcf
RS
366
367 ;; Restore pointer shape if necessary
368 (if (eq mouse-avoidance-mode 'proteus)
369 (mouse-avoidance-set-pointer-shape mouse-avoidance-old-pointer-shape))
370
371 ;; Do additional setup depending on version of mode requested
bb5d4e1a
RS
372 (cond ((eq mode 'none)
373 (setq mouse-avoidance-mode nil))
374 ((or (eq mode 'jump)
375 (eq mode 'animate)
376 (eq mode 'proteus))
85c92290
RS
377 (setq mouse-avoidance-timer
378 (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy-hook))
bdd20095 379 (setq mouse-avoidance-mode mode
5babefcf 380 mouse-avoidance-state (cons 0 0)
a9f73104
EZ
381 mouse-avoidance-old-pointer-shape
382 (and (boundp 'x-pointer-shape) x-pointer-shape)))
bdd20095 383 ((eq mode 'exile)
85c92290
RS
384 (setq mouse-avoidance-timer
385 (run-with-idle-timer 0.1 t 'mouse-avoidance-exile-hook))
bdd20095
KH
386 (setq mouse-avoidance-mode mode
387 mouse-avoidance-state nil))
187bd11c 388 ((or (eq mode 'banish)
bb5d4e1a
RS
389 (eq mode t)
390 (and (null mode) (null mouse-avoidance-mode))
391 (and mode (> (prefix-numeric-value mode) 0)))
85c92290
RS
392 (setq mouse-avoidance-timer
393 (run-with-idle-timer 0.1 t 'mouse-avoidance-banish-hook))
bb5d4e1a 394 (setq mouse-avoidance-mode 'banish))
bdd20095
KH
395 (t (setq mouse-avoidance-mode nil)))
396 (force-mode-line-update))
bb5d4e1a 397
ed62ad33
KH
398;; Most people who use avoid mode leave it on all the time, so it's not
399;; very informative to announce it in the mode line.
400;;(or (assq 'mouse-avoidance-mode minor-mode-alist)
401;; (setq minor-mode-alist (cons '(mouse-avoidance-mode " Avoid")
402;; minor-mode-alist)))
bb5d4e1a 403
8557ea06 404;; Needed for custom.
187bd11c 405(if mouse-avoidance-mode
8557ea06
RS
406 (mouse-avoidance-mode mouse-avoidance-mode))
407
88b4ca18 408;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
8557ea06 409;;; avoid.el ends here