Complete rewrite based on xterm.c.
[bpt/emacs.git] / src / w32term.h
CommitLineData
de31b97a 1/* Definitions and headers for communication on the Microsoft W32 API.
c3b8ccce
GV
2 Copyright (C) 1995 Free Software Foundation, Inc.
3
4This file is part of GNU Emacs.
5
6GNU Emacs is free software; you can redistribute it and/or modify
7it under the terms of the GNU General Public License as published by
8the Free Software Foundation; either version 2, or (at your option)
9any later version.
10
11GNU Emacs is distributed in the hope that it will be useful,
12but WITHOUT ANY WARRANTY; without even the implied warranty of
13MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14GNU General Public License for more details.
15
16You should have received a copy of the GNU General Public License
17along with GNU Emacs; see the file COPYING. If not, write to
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EN
18the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19Boston, MA 02111-1307, USA. */
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GV
20
21/* Added by Kevin Gallo */
22
07bc5c0b 23#include <w32gui.h>
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GV
24
25/* The class of this X application. */
26#define EMACS_CLASS "Emacs"
27\f
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GV
28#define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
29#define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
c3b8ccce 30
25d9ec8c
GV
31#define FONT_WIDTH(f) \
32 ((f)->bdf ? (f)->bdf->width : (f)->tm.tmAveCharWidth)
33#define FONT_HEIGHT(f) \
34 ((f)->bdf ? (f)->bdf->height : (f)->tm.tmHeight)
35/* No idea why 5 seems to work in here, but it does */
36#define FONT_BASE(f) \
37 ((f)->bdf ? (f)->bdf->ury : (f)->tm.tmAscent)
38#define FONT_MAX_WIDTH(f) \
39 ((f)->bdf ? (f)->bdf->width : (f)->tm.tmMaxCharWidth)
c3b8ccce 40
fbd6baed 41#define CHECK_W32_FRAME(f, frame) \
c3b8ccce
GV
42 if (NILP (frame)) \
43 f = selected_frame; \
44 else \
45 { \
46 CHECK_LIVE_FRAME (frame, 0); \
47 f = XFRAME (frame); \
48 } \
fbd6baed 49 if (! FRAME_W32_P (f))
c3b8ccce
GV
50
51/* Indicates whether we are in the readsocket call and the message we
52 are processing in the current loop */
53
54extern MSG CurMsg;
55extern BOOL bUseDflt;
56
57extern struct frame *x_window_to_frame ();
58
59enum text_cursor_kinds {
60 filled_box_cursor, hollow_box_cursor, bar_cursor
61};
62
c3b8ccce
GV
63/* Structure recording bitmaps and reference count.
64 If REFCOUNT is 0 then this record is free to be reused. */
65
fbd6baed 66struct w32_bitmap_record
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GV
67{
68 Pixmap pixmap;
69 char *file;
70 HINSTANCE hinst; /* Used to load the file */
71 int refcount;
72 /* Record some info about this pixmap. */
73 int height, width, depth;
74};
aba66c88
GV
75
76/* Palette book-keeping stuff for mapping requested colors into the
77 system palette. Keep a ref-counted list of requested colors and
78 regenerate the app palette whenever the requested list changes. */
79
fbd6baed 80extern Lisp_Object Vw32_enable_palette;
aba66c88 81
fbd6baed
GV
82struct w32_palette_entry {
83 struct w32_palette_entry * next;
aba66c88
GV
84 PALETTEENTRY entry;
85#if 0
86 unsigned refcount;
87#endif
88};
89
fbd6baed 90extern void w32_regenerate_palette(struct frame *f);
aba66c88 91
c3b8ccce 92\f
fbd6baed 93/* For each display (currently only one on w32), we have a structure that
c3b8ccce
GV
94 records information about it. */
95
fbd6baed 96struct w32_display_info
c3b8ccce 97{
fbd6baed
GV
98 /* Chain of all w32_display_info structures. */
99 struct w32_display_info *next;
c3b8ccce
GV
100 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
101 The same cons cell also appears in x_display_name_list. */
102 Lisp_Object name_list_element;
103 /* Number of frames that are on this display. */
104 int reference_count;
105 /* Number of planes on this screen. */
106 int n_planes;
107 /* Number of bits per pixel on this screen. */
108 int n_cbits;
109 /* Dimensions of this screen. */
110 int height, width;
111 int height_in,width_in;
112 /* Mask of things that cause the mouse to be grabbed. */
113 int grabbed;
114 /* The root window of this screen. */
115 Window root_window;
116 /* The cursor to use for vertical scroll bars. */
117 Cursor vertical_scroll_bar_cursor;
118
bb355434 119 /* color palette information. */
aba66c88 120 int has_palette;
fbd6baed 121 struct w32_palette_entry * color_list;
aba66c88
GV
122 unsigned num_colors;
123 HPALETTE palette;
124
bb355434 125 /* deferred action flags checked when starting frame update. */
aba66c88
GV
126 int regen_palette;
127
bb355434
GV
128 /* Keystroke that has been faked by Emacs and will be ignored when
129 received; value is reset after key is received. */
130 int faked_key;
131
c3b8ccce
GV
132 /* A table of all the fonts we have already loaded. */
133 struct font_info *font_table;
134
d82f9149 135 /* The current capacity of font_table. */
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GV
136 int font_table_size;
137
138 /* These variables describe the range of text currently shown
139 in its mouse-face, together with the window they apply to.
140 As long as the mouse stays within this range, we need not
141 redraw anything on its account. */
142 int mouse_face_beg_row, mouse_face_beg_col;
143 int mouse_face_end_row, mouse_face_end_col;
144 int mouse_face_past_end;
145 Lisp_Object mouse_face_window;
146 int mouse_face_face_id;
147
148 /* 1 if a mouse motion event came and we didn't handle it right away because
149 gc was in progress. */
150 int mouse_face_deferred_gc;
151
152 /* FRAME and X, Y position of mouse when last checked for
153 highlighting. X and Y can be negative or out of range for the frame. */
154 struct frame *mouse_face_mouse_frame;
155 int mouse_face_mouse_x, mouse_face_mouse_y;
156
157 /* Nonzero means defer mouse-motion highlighting. */
158 int mouse_face_defer;
159
fbd6baed 160 char *w32_id_name;
c3b8ccce 161
fbd6baed 162 /* The number of fonts actually stored in w32_font_table.
c3b8ccce
GV
163 font_table[n] is used and valid iff 0 <= n < n_fonts.
164 0 <= n_fonts <= font_table_size. */
165 int n_fonts;
166
167 /* Pointer to bitmap records. */
fbd6baed 168 struct w32_bitmap_record *bitmaps;
c3b8ccce
GV
169
170 /* Allocated size of bitmaps field. */
171 int bitmaps_size;
172
173 /* Last used bitmap index. */
174 int bitmaps_last;
175
176 /* The frame (if any) which has the window that has keyboard focus.
177 Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
178 that a mere EnterNotify event can set this; if you need to know the
179 last frame specified in a FocusIn or FocusOut event, use
fbd6baed
GV
180 w32_focus_event_frame. */
181 struct frame *w32_focus_frame;
c3b8ccce
GV
182
183 /* The last frame mentioned in a FocusIn or FocusOut event. This is
fbd6baed 184 separate from w32_focus_frame, because whether or not LeaveNotify
c3b8ccce
GV
185 events cause us to lose focus depends on whether or not we have
186 received a FocusIn event for it. */
fbd6baed 187 struct frame *w32_focus_event_frame;
c3b8ccce
GV
188
189 /* The frame which currently has the visual highlight, and should get
190 keyboard input (other sorts of input have the frame encoded in the
191 event). It points to the focus frame's selected window's
fbd6baed 192 frame. It differs from w32_focus_frame when we're using a global
c3b8ccce 193 minibuffer. */
fbd6baed 194 struct frame *w32_highlight_frame;
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GV
195};
196
197/* This is a chain of structures for all the displays currently in use. */
fbd6baed 198extern struct w32_display_info one_w32_display_info;
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GV
199
200/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
fbd6baed 201 one for each element of w32_display_list and in the same order.
c3b8ccce
GV
202 NAME is the name of the frame.
203 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
fbd6baed 204extern Lisp_Object w32_display_name_list;
c3b8ccce 205
d82f9149
GV
206/* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
207extern Lisp_Object Vx_pixel_size_width_font_regexp;
208
209/* A flag to control how to display unibyte 8-bit character. */
210extern int unibyte_display_via_language_environment;
211
fbd6baed
GV
212extern struct w32_display_info *x_display_info_for_display ();
213extern struct w32_display_info *x_display_info_for_name ();
c3b8ccce 214
fbd6baed 215extern struct w32_display_info *w32_term_init ();
c3b8ccce 216\f
d82f9149
GV
217extern Lisp_Object w32_list_fonts ();
218extern struct font_info *w32_get_font_info (), *w32_query_font ();
219extern void w32_find_ccl_program();
220\f
fbd6baed
GV
221/* Each W32 frame object points to its own struct w32_display object
222 in the output_data.w32 field. The w32_display structure contains all
223 the information that is specific to W32 windows. */
c3b8ccce 224
fbd6baed 225struct w32_output
c3b8ccce 226{
8694f11b
GV
227 /* Menubar "widget" handle. */
228 HMENU menubar_widget;
229
aba66c88
GV
230 /* Original palette (used to deselect real palette after drawing) */
231 HPALETTE old_palette;
232
fbd6baed 233 /* Position of the W32 window (x and y offsets in root window). */
c3b8ccce
GV
234 int left_pos;
235 int top_pos;
236
fbd6baed 237 /* Border width of the W32 window as known by the window system. */
c3b8ccce
GV
238 int border_width;
239
fbd6baed 240 /* Size of the W32 window in pixels. */
c3b8ccce
GV
241 int pixel_height, pixel_width;
242
243 /* Height of a line, in pixels. */
244 int line_height;
245
246 /* Width of the internal border. This is a line of background color
247 just inside the window's border. When the frame is selected,
248 a highlighting is displayed inside the internal border. */
249 int internal_border_width;
250
251 /* The window used for this frame.
252 May be zero while the frame object is being created
253 and the window has not yet been created. */
254 Window window_desc;
255
256 /* The window that is the parent of this window.
257 Usually this is a window that was made by the window manager,
258 but it can be the root window, and it can be explicitly specified
259 (see the explicit_parent field, below). */
260 Window parent_desc;
261
d82f9149 262 /* Default ASCII font of this frame. */
c3b8ccce
GV
263 XFontStruct *font;
264
d82f9149
GV
265 /* The baseline position of the default ASCII font. */
266 int font_baseline;
267
268 /* If a fontset is specified for this frame instead of font, this
269 value contains an ID of the fontset, else -1. */
270 int fontset;
271
c3b8ccce
GV
272 /* Pixel values used for various purposes.
273 border_pixel may be -1 meaning use a gray tile. */
274 unsigned long background_pixel;
275 unsigned long foreground_pixel;
276 unsigned long cursor_pixel;
277 unsigned long border_pixel;
278 unsigned long mouse_pixel;
279 unsigned long cursor_foreground_pixel;
280
281 /* Descriptor for the cursor in use for this window. */
282 Cursor text_cursor;
283 Cursor nontext_cursor;
284 Cursor modeline_cursor;
285 Cursor cross_cursor;
286
287 /* Flag to set when the window needs to be completely repainted. */
288 int needs_exposure;
289
290 /* What kind of text cursor is drawn in this window right now?
291 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
292 enum text_cursor_kinds current_cursor;
293
294 /* What kind of text cursor should we draw in the future?
295 This should always be filled_box_cursor or bar_cursor. */
296 enum text_cursor_kinds desired_cursor;
297
298 /* Width of bar cursor (if we are using that). */
299 int cursor_width;
300
301 DWORD dwStyle;
302
303 /* The size of the extra width currently allotted for vertical
304 scroll bars, in pixels. */
305 int vertical_scroll_bar_extra;
306
307 /* Table of parameter faces for this frame. Any resources (pixel
308 values, fonts) referred to here have been allocated explicitly
309 for this face, and should be freed if we change the face. */
310 struct face **param_faces;
311 int n_param_faces;
312
313 /* Table of computed faces for this frame. These are the faces
314 whose indexes go into the upper bits of a glyph, computed by
315 combining the parameter faces specified by overlays, text
316 properties, and what have you. The resources mentioned here
317 are all shared with parameter faces. */
318 struct face **computed_faces;
319 int n_computed_faces; /* How many are valid */
320 int size_computed_faces; /* How many are allocated */
321
322 /* This is the gravity value for the specified window position. */
323 int win_gravity;
324
325 /* The geometry flags for this window. */
326 int size_hint_flags;
327
328 /* This is the Emacs structure for the display this frame is on. */
fbd6baed 329 /* struct w32_display_info *display_info; */
c3b8ccce
GV
330
331 /* Nonzero means our parent is another application's window
332 and was explicitly specified. */
333 char explicit_parent;
334
335 /* Nonzero means tried already to make this frame visible. */
336 char asked_for_visible;
8694f11b
GV
337
338 /* Nonzero means menubar is currently active. */
339 char menubar_active;
340
341 /* Nonzero means menubar is about to become active, but should be
342 brought up to date first. */
343 volatile char pending_menu_activation;
c3b8ccce
GV
344};
345
2d764c78
EZ
346/* A (mostly empty) structure describing a w32 terminal frame display. */
347extern struct w32_output w32term_display;
348
c3b8ccce 349/* Get at the computed faces of an X window frame. */
fbd6baed
GV
350#define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
351#define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
c3b8ccce
GV
352#define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
353#define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
354
fbd6baed
GV
355#define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
356#define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
357#define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
358#define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
359#define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
c3b8ccce
GV
360
361/* Return the window associated with the frame F. */
fbd6baed 362#define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
c3b8ccce 363
fbd6baed
GV
364#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
365#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
366#define FRAME_FONT(f) ((f)->output_data.w32->font)
d82f9149 367#define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
fbd6baed 368#define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
c3b8ccce 369
fbd6baed
GV
370/* This gives the w32_display_info structure for the display F is on. */
371#define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
c3b8ccce 372
d82f9149
GV
373/* This is the 'font_info *' which frame F has. */
374#define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
375
c3b8ccce 376/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
fbd6baed
GV
377#define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
378#define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
379#define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
c3b8ccce 380
fbd6baed 381#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
c3b8ccce
GV
382
383\f
fbd6baed 384/* W32-specific scroll bar stuff. */
c3b8ccce
GV
385
386/* We represent scroll bars as lisp vectors. This allows us to place
387 references to them in windows without worrying about whether we'll
388 end up with windows referring to dead scroll bars; the garbage
389 collector will free it when its time comes.
390
391 We use struct scroll_bar as a template for accessing fields of the
392 vector. */
393
394struct scroll_bar {
395
396 /* These fields are shared by all vectors. */
397 EMACS_INT size_from_Lisp_Vector_struct;
398 struct Lisp_Vector *next_from_Lisp_Vector_struct;
399
400 /* The window we're a scroll bar for. */
401 Lisp_Object window;
402
403 /* The next and previous in the chain of scroll bars in this frame. */
404 Lisp_Object next, prev;
405
406 /* The window representing this scroll bar. Since this is a full
407 32-bit quantity, we store it split into two 32-bit values. */
fbd6baed 408 Lisp_Object w32_window_low, w32_window_high;
c3b8ccce
GV
409
410 /* The position and size of the scroll bar in pixels, relative to the
411 frame. */
412 Lisp_Object top, left, width, height;
413
414 /* The starting and ending positions of the handle, relative to the
415 handle area (i.e. zero is the top position, not
416 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
417 hasn't been drawn yet.
418
419 These are not actually the locations where the beginning and end
420 are drawn; in order to keep handles from becoming invisible when
421 editing large files, we establish a minimum height by always
422 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
423 where they would be normally; the bottom and top are in a
424 different co-ordinate system. */
425 Lisp_Object start, end;
426
427 /* If the scroll bar handle is currently being dragged by the user,
428 this is the number of pixels from the top of the handle to the
429 place where the user grabbed it. If the handle isn't currently
430 being dragged, this is Qnil. */
431 Lisp_Object dragging;
432};
433
434/* The number of elements a vector holding a struct scroll_bar needs. */
435#define SCROLL_BAR_VEC_SIZE \
436 ((sizeof (struct scroll_bar) \
437 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
438 / sizeof (Lisp_Object))
439
440/* Turning a lisp vector value into a pointer to a struct scroll_bar. */
441#define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
442
443
444/* Building a 32-bit C integer from two 16-bit lisp integers. */
445#define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
446
447/* Setting two lisp integers to the low and high words of a 32-bit C int. */
448#define SCROLL_BAR_UNPACK(low, high, int32) \
449 (XSETINT ((low), (int32) & 0xffff), \
450 XSETINT ((high), ((int32) >> 16) & 0xffff))
451
452
453/* Extract the window id of the scroll bar from a struct scroll_bar. */
fbd6baed
GV
454#define SCROLL_BAR_W32_WINDOW(ptr) \
455 ((Window) SCROLL_BAR_PACK ((ptr)->w32_window_low, (ptr)->w32_window_high))
c3b8ccce
GV
456
457/* Store a window id in a struct scroll_bar. */
fbd6baed
GV
458#define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
459 (SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
c3b8ccce
GV
460
461
462/* Return the outside pixel height for a vertical scroll bar HEIGHT
463 rows high on frame F. */
464#define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
fbd6baed 465 ((height) * (f)->output_data.w32->line_height)
c3b8ccce
GV
466
467/* Return the inside width of a vertical scroll bar, given the outside
468 width. */
469#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
470 ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
471
472/* Return the length of the rectangle within which the top of the
473 handle must stay. This isn't equivalent to the inside height,
474 because the scroll bar handle has a minimum height.
475
476 This is the real range of motion for the scroll bar, so when we're
477 scaling buffer positions to scroll bar positions, we use this, not
478 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
479#define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
480 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
481
482/* Return the inside height of vertical scroll bar, given the outside
483 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
484#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
485 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
486
487
488/* Border widths for scroll bars.
489
490 Scroll bar windows don't have any borders; their border width is
491 set to zero, and we redraw borders ourselves. This makes the code
492 a bit cleaner, since we don't have to convert between outside width
493 (used when relating to the rest of the screen) and inside width
494 (used when sizing and drawing the scroll bar window itself).
495
496 The handle moves up and down/back and forth in a rectangle inset
497 from the edges of the scroll bar. These are widths by which we
498 inset the handle boundaries from the scroll bar edges. */
499#define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
500#define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
8694f11b
GV
501#define VERTICAL_SCROLL_BAR_TOP_BORDER (vertical_scroll_bar_top_border)
502#define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (vertical_scroll_bar_bottom_border)
c3b8ccce
GV
503
504/* Minimum lengths for scroll bar handles, in pixels. */
8694f11b
GV
505#define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
506
c3b8ccce
GV
507
508\f
509/* Manipulating pixel sizes and character sizes.
510 Knowledge of which factors affect the overall size of the window should
511 be hidden in these macros, if that's possible.
512
513 Return the upper/left pixel position of the character cell on frame F
514 at ROW/COL. */
515#define CHAR_TO_PIXEL_ROW(f, row) \
fbd6baed
GV
516 ((f)->output_data.w32->internal_border_width \
517 + (row) * (f)->output_data.w32->line_height)
c3b8ccce 518#define CHAR_TO_PIXEL_COL(f, col) \
fbd6baed
GV
519 ((f)->output_data.w32->internal_border_width \
520 + (col) * FONT_WIDTH ((f)->output_data.w32->font))
c3b8ccce
GV
521
522/* Return the pixel width/height of frame F if it has
523 WIDTH columns/HEIGHT rows. */
524#define CHAR_TO_PIXEL_WIDTH(f, width) \
525 (CHAR_TO_PIXEL_COL (f, width) \
fbd6baed
GV
526 + (f)->output_data.w32->vertical_scroll_bar_extra \
527 + (f)->output_data.w32->internal_border_width)
c3b8ccce
GV
528#define CHAR_TO_PIXEL_HEIGHT(f, height) \
529 (CHAR_TO_PIXEL_ROW (f, height) \
fbd6baed 530 + (f)->output_data.w32->internal_border_width)
c3b8ccce
GV
531
532
533/* Return the row/column (zero-based) of the character cell containing
534 the pixel on FRAME at ROW/COL. */
535#define PIXEL_TO_CHAR_ROW(f, row) \
fbd6baed
GV
536 (((row) - (f)->output_data.w32->internal_border_width) \
537 / (f)->output_data.w32->line_height)
c3b8ccce 538#define PIXEL_TO_CHAR_COL(f, col) \
fbd6baed
GV
539 (((col) - (f)->output_data.w32->internal_border_width) \
540 / FONT_WIDTH ((f)->output_data.w32->font))
c3b8ccce
GV
541
542/* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
543 frame F? */
544#define PIXEL_TO_CHAR_WIDTH(f, width) \
545 (PIXEL_TO_CHAR_COL (f, ((width) \
fbd6baed
GV
546 - (f)->output_data.w32->internal_border_width \
547 - (f)->output_data.w32->vertical_scroll_bar_extra)))
c3b8ccce
GV
548#define PIXEL_TO_CHAR_HEIGHT(f, height) \
549 (PIXEL_TO_CHAR_ROW (f, ((height) \
fbd6baed 550 - (f)->output_data.w32->internal_border_width)))
c3b8ccce
GV
551\f
552/* Interface to the face code functions. */
553
554/* Create the first two computed faces for a frame -- the ones that
555 have GC's. */
556extern void init_frame_faces (/* FRAME_PTR */);
557
558/* Free the resources for the faces associated with a frame. */
559extern void free_frame_faces (/* FRAME_PTR */);
560
561/* Given a computed face, find or make an equivalent display face
562 in face_vector, and return a pointer to it. */
563extern struct face *intern_face (/* FRAME_PTR, struct face * */);
564
565/* Given a frame and a face name, return the face's ID number, or
566 zero if it isn't a recognized face name. */
567extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
568
569/* Return non-zero if FONT1 and FONT2 have the same size bounding box.
570 We assume that they're both character-cell fonts. */
571extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
572
573/* Recompute the GC's for the default and modeline faces.
574 We call this after changing frame parameters on which those GC's
575 depend. */
576extern void recompute_basic_faces (/* FRAME_PTR */);
577
578/* Return the face ID associated with a buffer position POS. Store
579 into *ENDPTR the next position at which a different face is
580 needed. This does not take account of glyphs that specify their
581 own face codes. F is the frame in use for display, and W is a
582 window displaying the current buffer.
583
584 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
585extern int compute_char_face (/* FRAME_PTR frame,
586 struct window *w,
587 int pos,
588 int region_beg, int region_end,
589 int *endptr */);
590/* Return the face ID to use to display a special glyph which selects
591 FACE_CODE as the face ID, assuming that ordinarily the face would
592 be BASIC_FACE. F is the frame. */
593extern int compute_glyph_face (/* FRAME_PTR, int */);
594
fbd6baed
GV
595extern void w32_fill_rect ();
596extern void w32_clear_window ();
c3b8ccce 597
fbd6baed 598#define w32_fill_area(f,hdc,pix,x,y,nx,ny) \
c3b8ccce
GV
599{ \
600 RECT rect; \
601 rect.left = x; \
602 rect.top = y; \
603 rect.right = x + nx; \
604 rect.bottom = y + ny; \
fbd6baed 605 w32_fill_rect (f,hdc,pix,&rect); \
c3b8ccce
GV
606}
607
fbd6baed
GV
608#define w32_clear_rect(f,hdc,lprect) \
609w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
c3b8ccce 610
fbd6baed
GV
611#define w32_clear_area(f,hdc,x,y,nx,ny) \
612w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
c3b8ccce 613
d82f9149 614extern struct font_info *w32_load_font ();
fbd6baed 615extern void w32_unload_font ();
c3b8ccce 616
8694f11b
GV
617/* Define for earlier versions of Visual C */
618#ifndef WM_MOUSEWHEEL
f11f6cce 619#define WM_MOUSEWHEEL (WM_MOUSELAST + 1)
8694f11b 620#endif /* WM_MOUSEWHEEL */
f11f6cce
GV
621#ifndef MSH_MOUSEWHEEL
622#define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
623#endif /* MSH_MOUSEWHEEL */
8694f11b 624
c3b8ccce 625#define WM_EMACS_START (WM_USER + 1)
bb355434
GV
626#define WM_EMACS_KILL (WM_EMACS_START + 0)
627#define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 1)
628#define WM_EMACS_DONE (WM_EMACS_START + 2)
629#define WM_EMACS_CREATESCROLLBAR (WM_EMACS_START + 3)
630#define WM_EMACS_SHOWWINDOW (WM_EMACS_START + 4)
631#define WM_EMACS_SETWINDOWPOS (WM_EMACS_START + 5)
632#define WM_EMACS_DESTROYWINDOW (WM_EMACS_START + 6)
633#define WM_EMACS_TRACKPOPUPMENU (WM_EMACS_START + 7)
634#define WM_EMACS_SETFOCUS (WM_EMACS_START + 8)
635#define WM_EMACS_SETFOREGROUND (WM_EMACS_START + 9)
636#define WM_EMACS_SETLOCALE (WM_EMACS_START + 10)
637#define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
638#define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
639#define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
93066bc2
GV
640#define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
641#define WM_EMACS_END (WM_EMACS_START + 15)
c3b8ccce 642
8694f11b
GV
643#define WND_FONTWIDTH_INDEX (0)
644#define WND_LINEHEIGHT_INDEX (4)
645#define WND_BORDER_INDEX (8)
646#define WND_SCROLLBAR_INDEX (12)
647#define WND_BACKGROUND_INDEX (16)
648#define WND_LAST_INDEX (20)
c3b8ccce 649
c3b8ccce
GV
650#define WND_EXTRA_BYTES (WND_LAST_INDEX)
651
de31b97a
GV
652extern DWORD dwWindowsThreadId;
653extern HANDLE hWindowsThread;
c3b8ccce
GV
654extern DWORD dwMainThreadId;
655extern HANDLE hMainThread;
656
fbd6baed 657typedef struct W32Msg {
c3b8ccce
GV
658 MSG msg;
659 DWORD dwModifiers;
660 RECT rect;
fbd6baed 661} W32Msg;
c3b8ccce 662
8694f11b
GV
663/* Structure for recording message when input thread must return a
664 result that depends on lisp thread to compute. Lisp thread can
665 complete deferred messages out of order. */
666typedef struct deferred_msg
667{
668 struct deferred_msg * next;
669 W32Msg w32msg;
670 LRESULT result;
671 int completed;
672} deferred_msg;
673
aba66c88
GV
674extern CRITICAL_SECTION critsect;
675
c3b8ccce 676extern void init_crit ();
c3b8ccce
GV
677extern void delete_crit ();
678
b44c3d59
RS
679extern void signal_quit ();
680
aba66c88
GV
681#define enter_crit() EnterCriticalSection (&critsect)
682#define leave_crit() LeaveCriticalSection (&critsect)
683
684extern void select_palette (struct frame * f, HDC hdc);
685extern void deselect_palette (struct frame * f, HDC hdc);
686extern HDC get_frame_dc (struct frame * f);
687extern int release_frame_dc (struct frame * f, HDC hDC);
688
b37ac782
AI
689extern void drain_message_queue ();
690
c3b8ccce
GV
691extern BOOL get_next_msg ();
692extern BOOL post_msg ();
8694f11b 693extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
c3b8ccce
GV
694extern void wait_for_sync ();
695
696extern BOOL parse_button ();
c684f475 697
fbd6baed 698/* Keypad command key support. W32 doesn't have virtual keys defined
c684f475
GV
699 for the function keys on the keypad (they are mapped to the standard
700 fuction keys), so we define our own. */
701#define VK_NUMPAD_BEGIN 0x92
702#define VK_NUMPAD_CLEAR (VK_NUMPAD_BEGIN + 0)
703#define VK_NUMPAD_ENTER (VK_NUMPAD_BEGIN + 1)
704#define VK_NUMPAD_PRIOR (VK_NUMPAD_BEGIN + 2)
705#define VK_NUMPAD_NEXT (VK_NUMPAD_BEGIN + 3)
706#define VK_NUMPAD_END (VK_NUMPAD_BEGIN + 4)
707#define VK_NUMPAD_HOME (VK_NUMPAD_BEGIN + 5)
708#define VK_NUMPAD_LEFT (VK_NUMPAD_BEGIN + 6)
709#define VK_NUMPAD_UP (VK_NUMPAD_BEGIN + 7)
710#define VK_NUMPAD_RIGHT (VK_NUMPAD_BEGIN + 8)
711#define VK_NUMPAD_DOWN (VK_NUMPAD_BEGIN + 9)
712#define VK_NUMPAD_INSERT (VK_NUMPAD_BEGIN + 10)
713#define VK_NUMPAD_DELETE (VK_NUMPAD_BEGIN + 11)
714
715#ifndef VK_LWIN
716/* Older compiler environments don't have these defined. */
717#define VK_LWIN 0x5B
718#define VK_RWIN 0x5C
719#define VK_APPS 0x5D
720#endif
bb355434
GV
721
722/* Support for treating Windows and Apps keys as modifiers. These
723 constants must not overlap with any of the dwControlKeyState flags in
724 KEY_EVENT_RECORD. */
725#define LEFT_WIN_PRESSED 0x8000
726#define RIGHT_WIN_PRESSED 0x4000
727#define APPS_PRESSED 0x2000