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[bpt/emacs.git] / src / fontset.h
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1/* Header for fontset handler.
2 Ver.1.0
3
4 Copyright (C) 1995 Free Software Foundation, Inc.
5 Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
20
21#ifndef _FONTSET_H
22#define _FONTSET_H
23
24/*
25
26#define GENERIC_FONT_PTR void
27
28/* This data type is used for the font_table field of window system
29 depending data area (e.g. struct x_display_info on X window). */
30
31struct font_info
32{
33 /* Pointer to window system dependent font structure. On X window,
34 this value should be coerced to (XFontStruct *). */
35 void *font;
36
37 /* Index number of the font. */
38 int font_idx;
39
40 /* Name to be used to find the font. */
41 char *name;
42
43 /* Full name of the font given by a window system. */
44 char *full_name;
45
46 /* Charset of characters displayed by the font. */
47 int charset;
48
49 /* Maximum bound width over all existing characters of the font. On
50 X window, this is same as (font->max_bounds.width) */
51 int size;
52
53 /* Height of the font. On X window, this is same as (font->ascent
54 + font->descent). */
55 int height;
56
57 /* Encodings of the font indexed by CHARSET. The value an integer
58 0, 1, 2, or 3:
59 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
60 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
61 2: code points 0x20A0..0x7FFF are used
62 3: code points 0xA020..0xFF7F are used
63 For instance, ASCII and Latin-1 characters may use the same font
64 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
65 0xA0..0xFF).
66
67 If the value can't be decided from information of the font, we
68 consult `font-encoding-alist' to get of the corresponding charset
69 whose default value is defined in lisp/fontset.el. Since there's
70 no charset whose id is 1, we use encoding[1] to store the
71 encoding information decided by the font itself. */
72 char encoding[MAX_CHARSET];
73
74 /* The baseline position of a font is normally `ascent' value of the
75 font. However, there exists many fonts which don't set `ascent'
76 an appropriate value to be used as baseline position. This is
77 typical in such ASCII fonts which are designed to be used with
78 Chinese, Japanese, Korean characters. When we use mixture of
79 such fonts and normal fonts (having correct `ascent' value), a
80 display line gets very ugly. Since we have no way to fix it
81 automatically, it is users responsibility to supply well designed
82 fonts or correct `ascent' value of fonts. But, the latter
83 requires heavy work (modifying all bitmap data in BDF files).
84 So, Emacs accepts a private font property
85 `_MULE_BASELINE_OFFSET'. If a font has this property, we
86 calculate the baseline position by subtracting the value from
87 `ascent'. In other words, the value indicates how many bits
88 higher we should draw a character of the font than normal ASCII
89 text for a better looking.
90
91 We also have to consider the fact that the concept of `baseline'
92 differs among languages to which each character belongs. For
93 instance, baseline should be at the bottom most position of all
94 glyphs for Chinese, Japanese, and Korean. But, many of existing
95 fonts for those characters doesn't have correct `ascent' values
96 because they are designed to be used with ASCII fonts. To
97 display characters of different language on the same line, the
98 best way will be to arrange them in the middle of the line. So,
99 in such a case, again, we utilize the font property
100 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
101 calculate baseline so that a character is arranged in the middle
102 of a line. */
103
104 int baseline_offset;
105
106 /* Non zero means a character should be composed at a position
107 relative to the height (or depth) of previous glyphs in the
108 following cases:
109 (1) The bottom of the character is higher than this value. In
110 this case, the character is drawn above the previous glyphs.
111 (2) The top of the character is lower than 0 (i.e. baseline
112 height). In this case, the character is drawn beneath the
113 previous glyphs.
114
115 This value is take from a private font property
116 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
117 int relative_compose;
118
119 /* CCL program to calculate code points of the font. */
120 struct ccl_program *font_encoder;
121};
122
123#define FONT_NOT_OPENED -1
124#define FONT_NOT_FOUND -2
125
126struct fontset_info
127{
128 /* Name of the fontset. */
129 char *name;
130
131 /* Size of the fontset. This is the same as the size of ASCII font
132 of this fontset. */
133 int size;
134
135 /* Height of the tallest font in the fontset. */
136 int height;
137
138 /* Table of font name for each character set. */
139 char *fontname[MAX_CHARSET];
140
141 /* Table of index numbers of fonts indexed by charset. If a font is
142 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
143 loading is failed, the value is -2 (FONT_NOT_FOUND). */
144 int font_indexes[MAX_CHARSET];
145};
146
147/* This data type is used for the fontset_data field of struct frame. */
148
149struct fontset_data
150{
151 /* A table of pointers to all the fontsets. */
152 struct fontset_info **fontset_table;
153
154 /* The current capacity of fontset_table. */
155 int fontset_table_size;
156
157 /* The number of fontsets actually stored in fontset_table.
158 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
159 0 <= n_fontsets <= fontset_table_size. */
160 int n_fontsets;
161};
162
163/* The following six are window system dependent functions.
164 Initialization routine of each window system should set appropriate
165 functions to these variables. For instance, in case of X window,
166 x_term_init does this. */
167
168/* Return a pointer to struct font_info of font FONT_IDX of frame F. */
169extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f;
170 int font_idx */);
171
172/* Return a list of font names which matches PATTERN. See the document of
173 `x-list-fonts' for more detail. */
174extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame,
175 width */);
176
177/* Load a font named NAME for frame F and return a pointer to the
178 information of the loaded font. If loading is failed, return -1. */
179extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */);
180
181/* Return a pointer to struct font_info of a font named NAME for frame F.
182 If no such font is loaded, return NULL. */
183extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */);
184
185/* Additional function for setting fontset or changing fontset
186 contents of frame F. This function may change the coordinate of
187 the frame. */
188extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */);
189
190/* Check if any window system is used now. */
191extern void (*check_window_system_func) ();
192
193extern struct fontset_data *alloc_fontset_data ();
194extern void free_fontset_data ();
195extern struct font_info *fs_load_font ();
196extern Lisp_Object list_fontsets ();
197extern Lisp_Object Vglobal_fontset_alist;
198
199extern Lisp_Object Qfontset;
200
201#endif /* _FONTSET_H */