(Fexpand_abbrev): Remove unused variables.
[bpt/emacs.git] / src / dispnew.c
CommitLineData
4588ec20 1/* Updating of data structures for redisplay.
4a2f9c6a 2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 1998
ba704fd4 3 Free Software Foundation, Inc.
4588ec20
JB
4
5This file is part of GNU Emacs.
6
7GNU Emacs is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
fa61c701 9the Free Software Foundation; either version 2, or (at your option)
4588ec20
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10any later version.
11
12GNU Emacs is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15GNU General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GNU Emacs; see the file COPYING. If not, write to
3b7ad313
EN
19the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
4588ec20 21
4588ec20 22#include <signal.h>
18160b98 23#include <config.h>
565620a5 24#include <stdio.h>
4588ec20
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25#include <ctype.h>
26
dfcf069d
AS
27#ifdef HAVE_UNISTD_H
28#include <unistd.h>
29#endif
30
47099d6f 31#include "lisp.h"
4588ec20
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32#include "termchar.h"
33#include "termopts.h"
3be08bea 34#include "termhooks.h"
a0879520 35/* cm.h must come after dispextern.h on Windows. */
fd2e066a
GV
36#include "dispextern.h"
37#include "cm.h"
4588ec20 38#include "buffer.h"
24e86043 39#include "charset.h"
502b9b64 40#include "frame.h"
4588ec20
JB
41#include "window.h"
42#include "commands.h"
43#include "disptab.h"
44#include "indent.h"
d169fe39 45#include "intervals.h"
97cf50e7 46#include "blockinput.h"
dfcf069d
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47#include "process.h"
48#include "keyboard.h"
4588ec20 49
24e86043
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50/* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52/* #include "systty.h" */
58b2bb63 53#include "syssignal.h"
a41f8bed 54
4588ec20
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55#ifdef HAVE_X_WINDOWS
56#include "xterm.h"
5f5c8ee5 57#endif /* HAVE_X_WINDOWS */
4588ec20 58
fd2e066a
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59#ifdef HAVE_NTGUI
60#include "w32term.h"
61#endif /* HAVE_NTGUI */
62
5f5c8ee5 63/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
6cbd1643 64
5f5c8ee5 65#include "systime.h"
3883a901
RS
66#include <errno.h>
67
5f5c8ee5
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68/* To get the prototype for `sleep'. */
69
70#ifdef HAVE_UNISTD_H
71#include <unistd.h>
72#endif
73
4588ec20
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74#define max(a, b) ((a) > (b) ? (a) : (b))
75#define min(a, b) ((a) < (b) ? (a) : (b))
76
4588ec20 77/* Get number of chars of output now in the buffer of a stdio stream.
5f5c8ee5
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78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
80
e3271ae5 81#ifdef __GNU_LIBRARY__
5f5c8ee5
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82
83/* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
86
3883a901
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87#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89#else
cb5558ff 90#undef PENDING_OUTPUT_COUNT
e3271ae5 91#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
3883a901
RS
92#endif
93#else /* not __GNU_LIBRARY__ */
cb5558ff 94#ifndef PENDING_OUTPUT_COUNT
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95#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
96#endif
5f5c8ee5
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97#endif /* not __GNU_LIBRARY__ */
98
99\f
100/* Structure to pass dimensions around. Used for character bounding
101 boxes, glyph matrix dimensions and alike. */
102
103struct dim
104{
105 int width;
106 int height;
107};
108
109\f
110/* Function prototypes. */
111
408f5064
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112static void redraw_overlapping_rows P_ ((struct window *, int));
113static void redraw_overlapped_rows P_ ((struct window *, int));
5f5c8ee5
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114static int count_blanks P_ ((struct glyph *, int));
115static int count_match P_ ((struct glyph *, struct glyph *,
116 struct glyph *, struct glyph *));
117static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
118static void update_frame_line P_ ((struct frame *, int));
119static struct dim allocate_matrices_for_frame_redisplay
120 P_ ((Lisp_Object, int, int, struct dim, int, int *));
121static void allocate_matrices_for_window_redisplay P_ ((struct window *,
122 struct dim));
123static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
124static void adjust_frame_glyphs P_ ((struct frame *));
125struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
126static void free_glyph_matrix P_ ((struct glyph_matrix *));
127static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
128 int, int, struct dim));
b96fd3e8 129static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
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GM
130static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
131static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
132static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
133static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
134static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
135 struct window *));
136static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
137 struct window *));
138static struct glyph_pool *new_glyph_pool P_ ((void));
139static void free_glyph_pool P_ ((struct glyph_pool *));
140static void adjust_frame_glyphs_initially P_ ((void));
141static void adjust_frame_message_buffer P_ ((struct frame *));
142static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
143static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
144static void build_frame_matrix P_ ((struct frame *));
145void clear_current_matrices P_ ((struct frame *));
146void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
147 int, int));
148static void clear_window_matrices P_ ((struct window *, int));
149static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
150static int scrolling_window P_ ((struct window *, int));
408f5064 151static int update_window_line P_ ((struct window *, int));
5f5c8ee5 152static void update_marginal_area P_ ((struct window *, int, int));
408f5064 153static int update_text_area P_ ((struct window *, int));
5f5c8ee5
GM
154static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
155 int));
156static void mirror_make_current P_ ((struct window *, int));
157void check_window_matrix_pointers P_ ((struct window *));
b96fd3e8 158#if GLYPH_DEBUG
5f5c8ee5
GM
159static void check_matrix_pointers P_ ((struct glyph_matrix *,
160 struct glyph_matrix *));
b96fd3e8 161#endif
5f5c8ee5
GM
162static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
163static int update_window_tree P_ ((struct window *, int));
164static int update_window P_ ((struct window *, int));
165static int update_frame_1 P_ ((struct frame *, int, int));
166static void set_window_cursor_after_update P_ ((struct window *));
167static int row_equal_p P_ ((struct window *, struct glyph_row *,
168 struct glyph_row *));
169static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
170static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
171static void reverse_rows P_ ((struct glyph_matrix *, int, int));
172static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
173
174
175\f
176/* Non-zero means don't pause redisplay for pending input. (This is
177 for debugging and for a future implementation of EDT-like
178 scrolling. */
4588ec20 179
5f5c8ee5 180int redisplay_dont_pause;
45140e01 181
a41f8bed 182/* Nonzero upon entry to redisplay means do not assume anything about
502b9b64 183 current contents of actual terminal frame; clear and redraw it. */
4588ec20 184
502b9b64 185int frame_garbaged;
4588ec20 186
5f5c8ee5 187/* Nonzero means last display completed. Zero means it was preempted. */
4588ec20
JB
188
189int display_completed;
190
5f5c8ee5
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191/* Lisp variable visible-bell; enables use of screen-flash instead of
192 audible bell. */
4588ec20
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193
194int visible_bell;
195
502b9b64 196/* Invert the color of the whole frame, at a low level. */
4588ec20
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197
198int inverse_video;
199
200/* Line speed of the terminal. */
201
202int baud_rate;
203
5f5c8ee5
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204/* Either nil or a symbol naming the window system under which Emacs
205 is running. */
4588ec20
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206
207Lisp_Object Vwindow_system;
208
209/* Version number of X windows: 10, 11 or nil. */
5f5c8ee5 210
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211Lisp_Object Vwindow_system_version;
212
5f5c8ee5
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213/* Vector of glyph definitions. Indexed by glyph number, the contents
214 are a string which is how to output the glyph.
4588ec20
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215
216 If Vglyph_table is nil, a glyph is output by using its low 8 bits
5f5c8ee5
GM
217 as a character code.
218
219 This is an obsolete feature that is no longer used. The variable
220 is retained for compatibility. */
4588ec20
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221
222Lisp_Object Vglyph_table;
223
224/* Display table to use for vectors that don't specify their own. */
225
226Lisp_Object Vstandard_display_table;
227
5f5c8ee5
GM
228/* Nonzero means reading single-character input with prompt so put
229 cursor on mini-buffer after the prompt. positive means at end of
230 text in echo area; negative means at beginning of line. */
231
4588ec20 232int cursor_in_echo_area;
9cda4f7c
RS
233
234Lisp_Object Qdisplay_table;
5f5c8ee5 235
4588ec20 236\f
5f5c8ee5 237/* The currently selected frame. In a single-frame version, this
91fb7e1b 238 variable always equals the_only_frame. */
4588ec20 239
91fb7e1b 240Lisp_Object selected_frame;
4588ec20 241
5f5c8ee5 242/* A frame which is not just a mini-buffer, or 0 if there are no such
502b9b64 243 frames. This is usually the most recent such frame that was
87485d6f
MW
244 selected. In a single-frame version, this variable always holds
245 the address of the_only_frame. */
4588ec20 246
5f5c8ee5 247struct frame *last_nonminibuf_frame;
d52bad65 248
5f5c8ee5 249/* Stdio stream being used for copy of all output. */
4588ec20 250
5f5c8ee5 251FILE *termscript;
502b9b64 252
5f5c8ee5 253/* Structure for info on cursor positioning. */
4588ec20 254
5f5c8ee5 255struct cm Wcm;
4588ec20 256
5f5c8ee5 257/* 1 means SIGWINCH happened when not safe. */
4588ec20 258
5f5c8ee5 259int delayed_size_change;
4588ec20 260
5f5c8ee5 261/* 1 means glyph initialization has been completed at startup. */
4588ec20 262
5f5c8ee5 263static int glyphs_initialized_initially_p;
4588ec20 264
5f5c8ee5 265/* Updated window if != 0. Set by update_window. */
4588ec20 266
5f5c8ee5 267struct window *updated_window;
4588ec20 268
5f5c8ee5 269/* Glyph row updated in update_window_line, and area that is updated. */
4588ec20 270
5f5c8ee5
GM
271struct glyph_row *updated_row;
272int updated_area;
4588ec20 273
5f5c8ee5 274/* A glyph for a space. */
4588ec20 275
5f5c8ee5 276struct glyph space_glyph;
4588ec20 277
5f5c8ee5
GM
278/* Non-zero means update has been performed directly, so that there's
279 no need for redisplay_internal to do much work. Set by
280 direct_output_for_insert. */
4588ec20 281
5f5c8ee5 282int redisplay_performed_directly_p;
4588ec20 283
5f5c8ee5
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284/* Counts of allocated structures. These counts serve to diagnose
285 memory leaks and double frees. */
4588ec20 286
5f5c8ee5
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287int glyph_matrix_count;
288int glyph_pool_count;
4588ec20 289
5f5c8ee5
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290/* If non-null, the frame whose frame matrices are manipulated. If
291 null, window matrices are worked on. */
4588ec20 292
5f5c8ee5 293static struct frame *frame_matrix_frame;
4588ec20 294
5f5c8ee5
GM
295/* Current interface for window-based redisplay. Set from init_xterm.
296 A null value means we are not using window-based redisplay. */
4588ec20 297
5f5c8ee5 298struct redisplay_interface *rif;
4588ec20 299
5f5c8ee5
GM
300/* Non-zero means that fonts have been loaded since the last glyph
301 matrix adjustments. Redisplay must stop, and glyph matrices must
302 be adjusted when this flag becomes non-zero during display. The
303 reason fonts can be loaded so late is that fonts of fontsets are
304 loaded on demand. */
836d2cde 305
5f5c8ee5 306int fonts_changed_p;
836d2cde 307
5f5c8ee5
GM
308/* Convert vpos and hpos from frame to window and vice versa.
309 This may only be used for terminal frames. */
836d2cde 310
5f5c8ee5 311#if GLYPH_DEBUG
4588ec20 312
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313static int window_to_frame_vpos P_ ((struct window *, int));
314static int window_to_frame_hpos P_ ((struct window *, int));
315#define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
316#define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
4588ec20 317
5f5c8ee5 318#else /* GLYPH_DEBUG == 0 */
4588ec20 319
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320#define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
321#define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
4588ec20 322
5f5c8ee5 323#endif /* GLYPH_DEBUG == 0 */
4588ec20 324
4588ec20 325
5f5c8ee5
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326/* Like bcopy except never gets confused by overlap. Let this be the
327 first function defined in this file, or change emacs.c where the
328 address of this function is used. */
4588ec20
JB
329
330void
331safe_bcopy (from, to, size)
332 char *from, *to;
333 int size;
334{
b5c685f4 335 if (size <= 0 || from == to)
4588ec20
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336 return;
337
b5c685f4
JB
338 /* If the source and destination don't overlap, then bcopy can
339 handle it. If they do overlap, but the destination is lower in
340 memory than the source, we'll assume bcopy can handle that. */
341 if (to < from || from + size <= to)
342 bcopy (from, to, size);
343
344 /* Otherwise, we'll copy from the end. */
345 else
4588ec20 346 {
b5c685f4
JB
347 register char *endf = from + size;
348 register char *endt = to + size;
4588ec20
JB
349
350 /* If TO - FROM is large, then we should break the copy into
351 nonoverlapping chunks of TO - FROM bytes each. However, if
352 TO - FROM is small, then the bcopy function call overhead
353 makes this not worth it. The crossover point could be about
b5c685f4
JB
354 anywhere. Since I don't think the obvious copy loop is too
355 bad, I'm trying to err in its favor. */
4588ec20
JB
356 if (to - from < 64)
357 {
358 do
359 *--endt = *--endf;
360 while (endf != from);
361 }
362 else
363 {
b5c685f4 364 for (;;)
4588ec20
JB
365 {
366 endt -= (to - from);
367 endf -= (to - from);
368
b5c685f4
JB
369 if (endt < to)
370 break;
371
4588ec20
JB
372 bcopy (endf, endt, to - from);
373 }
b5c685f4
JB
374
375 /* If SIZE wasn't a multiple of TO - FROM, there will be a
5f5c8ee5
GM
376 little left over. The amount left over is (endt + (to -
377 from)) - to, which is endt - from. */
4588ec20
JB
378 bcopy (from, to, endt - from);
379 }
380 }
4588ec20
JB
381}
382
4588ec20 383
5f5c8ee5
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384\f
385/***********************************************************************
386 Glyph Matrices
387 ***********************************************************************/
388
389/* Allocate and return a glyph_matrix structure. POOL is the glyph
390 pool from which memory for the matrix should be allocated, or null
391 for window-based redisplay where no glyph pools are used. The
392 member `pool' of the glyph matrix structure returned is set to
393 POOL, the structure is otherwise zeroed. */
394
395struct glyph_matrix *
396new_glyph_matrix (pool)
397 struct glyph_pool *pool;
4588ec20 398{
5f5c8ee5
GM
399 struct glyph_matrix *result;
400
401 /* Allocate and clear. */
402 result = (struct glyph_matrix *) xmalloc (sizeof *result);
403 bzero (result, sizeof *result);
4588ec20 404
5f5c8ee5
GM
405 /* Increment number of allocated matrices. This count is used
406 to detect memory leaks. */
407 ++glyph_matrix_count;
4588ec20 408
5f5c8ee5
GM
409 /* Set pool and return. */
410 result->pool = pool;
411 return result;
4588ec20
JB
412}
413
4588ec20 414
5f5c8ee5
GM
415/* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
416
417 The global counter glyph_matrix_count is decremented when a matrix
418 is freed. If the count gets negative, more structures were freed
419 than allocated, i.e. one matrix was freed more than once or a bogus
420 pointer was passed to this function.
421
422 If MATRIX->pool is null, this means that the matrix manages its own
423 glyph memory---this is done for matrices on X frames. Freeing the
424 matrix also frees the glyph memory in this case. */
425
426static void
427free_glyph_matrix (matrix)
428 struct glyph_matrix *matrix;
4588ec20 429{
5f5c8ee5
GM
430 if (matrix)
431 {
432 int i;
433
434 /* Detect the case that more matrices are freed than were
435 allocated. */
436 if (--glyph_matrix_count < 0)
437 abort ();
438
439 /* Free glyph memory if MATRIX owns it. */
440 if (matrix->pool == NULL)
441 for (i = 0; i < matrix->rows_allocated; ++i)
442 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
443
444 /* Free row structures and the matrix itself. */
445 xfree (matrix->rows);
446 xfree (matrix);
447 }
448}
4588ec20 449
4588ec20 450
5f5c8ee5
GM
451/* Return the number of glyphs to reserve for a marginal area of
452 window W. TOTAL_GLYPHS is the number of glyphs in a complete
453 display line of window W. MARGIN gives the width of the marginal
454 area in canonical character units. MARGIN should be an integer
455 or a float. */
456
457static int
458margin_glyphs_to_reserve (w, total_glyphs, margin)
459 struct window *w;
460 int total_glyphs;
461 Lisp_Object margin;
462{
463 int n;
4588ec20 464
5f5c8ee5 465 if (NUMBERP (margin))
4588ec20 466 {
5f5c8ee5
GM
467 int width = XFASTINT (w->width);
468 double d = max (0, XFLOATINT (margin));
469 d = min (width / 2 - 1, d);
470 n = (int) ((double) total_glyphs / width * d);
471 }
472 else
473 n = 0;
474
475 return n;
476}
477
4588ec20 478
5f5c8ee5
GM
479/* Adjust glyph matrix MATRIX on window W or on a frame to changed
480 window sizes.
4588ec20 481
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GM
482 W is null if the function is called for a frame glyph matrix.
483 Otherwise it is the window MATRIX is a member of. X and Y are the
484 indices of the first column and row of MATRIX within the frame
485 matrix, if such a matrix exists. They are zero for purely
486 window-based redisplay. DIM is the needed size of the matrix.
d52bad65 487
5f5c8ee5
GM
488 In window-based redisplay, where no frame matrices exist, glyph
489 matrices manage their own glyph storage. Otherwise, they allocate
490 storage from a common frame glyph pool which can be found in
491 MATRIX->pool.
23b0200c 492
5f5c8ee5
GM
493 The reason for this memory management strategy is to avoid complete
494 frame redraws if possible. When we allocate from a common pool, a
495 change of the location or size of a sub-matrix within the pool
496 requires a complete redisplay of the frame because we cannot easily
497 make sure that the current matrices of all windows still agree with
498 what is displayed on the screen. While this is usually fast, it
499 leads to screen flickering. */
23b0200c 500
5f5c8ee5
GM
501static void
502adjust_glyph_matrix (w, matrix, x, y, dim)
503 struct window *w;
504 struct glyph_matrix *matrix;
505 int x, y;
506 struct dim dim;
507{
508 int i;
509 int new_rows;
510 int marginal_areas_changed_p = 0;
045dee35
GM
511 int header_line_changed_p = 0;
512 int header_line_p = 0;
5f5c8ee5
GM
513 int left = -1, right = -1;
514 int window_x, window_y, window_width, window_height;
515
516 /* See if W had a top line that has disappeared now, or vice versa. */
517 if (w)
518 {
045dee35
GM
519 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
520 header_line_changed_p = header_line_p != matrix->header_line_p;
5f5c8ee5 521 }
045dee35 522 matrix->header_line_p = header_line_p;
23b0200c 523
5f5c8ee5
GM
524 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
525 haven't changed. This optimization is important because preserving
526 the matrix means preventing redisplay. */
527 if (matrix->pool == NULL)
528 {
529 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
530 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
531 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
532 xassert (left >= 0 && right >= 0);
533 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
534 || right != matrix->right_margin_glyphs);
535
536 if (!marginal_areas_changed_p
537 && !fonts_changed_p
045dee35 538 && !header_line_changed_p
5f5c8ee5
GM
539 && matrix->window_top_y == XFASTINT (w->top)
540 && matrix->window_height == window_height
541 && matrix->window_vscroll == w->vscroll
542 && matrix->window_width == window_width)
543 return;
544 }
545
546 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
547 if (matrix->rows_allocated < dim.height)
548 {
549 int size = dim.height * sizeof (struct glyph_row);
550 new_rows = dim.height - matrix->rows_allocated;
551 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
552 bzero (matrix->rows + matrix->rows_allocated,
553 new_rows * sizeof *matrix->rows);
554 matrix->rows_allocated = dim.height;
555 }
556 else
557 new_rows = 0;
60a8948a 558
5f5c8ee5
GM
559 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
560 on a frame not using window-based redisplay. Set up pointers for
561 each row into the glyph pool. */
562 if (matrix->pool)
563 {
564 xassert (matrix->pool->glyphs);
565
566 if (w)
60a8948a 567 {
5f5c8ee5
GM
568 left = margin_glyphs_to_reserve (w, dim.width,
569 w->left_margin_width);
570 right = margin_glyphs_to_reserve (w, dim.width,
571 w->right_margin_width);
60a8948a 572 }
5f5c8ee5
GM
573 else
574 left = right = 0;
575
576 for (i = 0; i < dim.height; ++i)
60a8948a 577 {
5f5c8ee5
GM
578 struct glyph_row *row = &matrix->rows[i];
579
580 row->glyphs[LEFT_MARGIN_AREA]
581 = (matrix->pool->glyphs
582 + (y + i) * matrix->pool->ncolumns
583 + x);
584
585 if (w == NULL
586 || row == matrix->rows + dim.height - 1
045dee35 587 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
588 {
589 row->glyphs[TEXT_AREA]
590 = row->glyphs[LEFT_MARGIN_AREA];
591 row->glyphs[RIGHT_MARGIN_AREA]
592 = row->glyphs[TEXT_AREA] + dim.width;
593 row->glyphs[LAST_AREA]
594 = row->glyphs[RIGHT_MARGIN_AREA];
595 }
596 else
597 {
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA] + left;
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width - left - right;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
604 }
60a8948a 605 }
5f5c8ee5
GM
606
607 matrix->left_margin_glyphs = left;
608 matrix->right_margin_glyphs = right;
609 }
610 else
611 {
612 /* If MATRIX->pool is null, MATRIX is responsible for managing
613 its own memory. Allocate glyph memory from the heap. */
614 if (dim.width > matrix->matrix_w
615 || new_rows
045dee35 616 || header_line_changed_p
5f5c8ee5 617 || marginal_areas_changed_p)
4588ec20 618 {
5f5c8ee5
GM
619 struct glyph_row *row = matrix->rows;
620 struct glyph_row *end = row + matrix->rows_allocated;
621
622 while (row < end)
623 {
624 row->glyphs[LEFT_MARGIN_AREA]
625 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
626 (dim.width
627 * sizeof (struct glyph)));
628
629 /* The mode line never has marginal areas. */
630 if (row == matrix->rows + dim.height - 1
045dee35 631 || (row == matrix->rows && matrix->header_line_p))
5f5c8ee5
GM
632 {
633 row->glyphs[TEXT_AREA]
634 = row->glyphs[LEFT_MARGIN_AREA];
635 row->glyphs[RIGHT_MARGIN_AREA]
636 = row->glyphs[TEXT_AREA] + dim.width;
637 row->glyphs[LAST_AREA]
638 = row->glyphs[RIGHT_MARGIN_AREA];
639 }
640 else
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA] + left;
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width - left - right;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
648 }
649 ++row;
650 }
4588ec20
JB
651 }
652
5f5c8ee5
GM
653 xassert (left >= 0 && right >= 0);
654 matrix->left_margin_glyphs = left;
655 matrix->right_margin_glyphs = right;
656 }
657
658 /* Number of rows to be used by MATRIX. */
659 matrix->nrows = dim.height;
660
661 /* Mark rows in a current matrix of a window as not having valid
662 contents. It's important to not do this for desired matrices.
663 When Emacs starts, it may already be building desired matrices
664 when this function runs. */
665 if (w && matrix == w->current_matrix)
666 {
667 /* Optimize the case that only the height has changed (C-x 2,
668 upper window). Invalidate all rows that are no longer part
669 of the window. */
670 if (!marginal_areas_changed_p
671 && matrix->window_top_y == XFASTINT (w->top)
672 && matrix->window_width == window_width)
4588ec20 673 {
5f5c8ee5
GM
674 i = 0;
675 while (matrix->rows[i].enabled_p
676 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
677 < matrix->window_height))
678 ++i;
679
680 /* Window end is invalid, if inside of the rows that
681 are invalidated. */
682 if (INTEGERP (w->window_end_vpos)
683 && XFASTINT (w->window_end_vpos) >= i)
684 w->window_end_valid = Qnil;
685
686 while (i < matrix->nrows)
687 matrix->rows[i++].enabled_p = 0;
688 }
689 else
690 {
691 for (i = 0; i < matrix->nrows; ++i)
692 matrix->rows[i].enabled_p = 0;
4588ec20 693 }
4588ec20 694 }
5f5c8ee5
GM
695
696 /* Remember last values to be able to optimize frame redraws. */
697 matrix->matrix_x = x;
698 matrix->matrix_y = y;
699 matrix->matrix_w = dim.width;
700 matrix->matrix_h = dim.height;
701
702 /* Record the top y location and height of W at the time the matrix
703 was last adjusted. This is used to optimize redisplay above. */
704 if (w)
4588ec20 705 {
5f5c8ee5
GM
706 matrix->window_top_y = XFASTINT (w->top);
707 matrix->window_height = window_height;
708 matrix->window_width = window_width;
709 matrix->window_vscroll = w->vscroll;
710 }
711}
4588ec20 712
4588ec20 713
5f5c8ee5
GM
714/* Reverse the contents of rows in MATRIX between START and END. The
715 contents of the row at END - 1 end up at START, END - 2 at START +
716 1 etc. This is part of the implementation of rotate_matrix (see
717 below). */
d52bad65 718
5f5c8ee5
GM
719static void
720reverse_rows (matrix, start, end)
721 struct glyph_matrix *matrix;
722 int start, end;
723{
724 int i, j;
23b0200c 725
5f5c8ee5
GM
726 for (i = start, j = end - 1; i < j; ++i, --j)
727 {
728 /* Non-ISO HP/UX compiler doesn't like auto struct
729 initialization. */
730 struct glyph_row temp;
731 temp = matrix->rows[i];
732 matrix->rows[i] = matrix->rows[j];
733 matrix->rows[j] = temp;
734 }
735}
23b0200c 736
23b0200c 737
5f5c8ee5
GM
738/* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
739 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
740 indices. (Note: this does not copy glyphs, only glyph pointers in
741 row structures are moved around).
60a8948a 742
5f5c8ee5
GM
743 The algorithm used for rotating the vector was, I believe, first
744 described by Kernighan. See the vector R as consisting of two
745 sub-vectors AB, where A has length BY for BY >= 0. The result
746 after rotating is then BA. Reverse both sub-vectors to get ArBr
747 and reverse the result to get (ArBr)r which is BA. Similar for
748 rotating right. */
749
750void
751rotate_matrix (matrix, first, last, by)
752 struct glyph_matrix *matrix;
753 int first, last, by;
754{
755 if (by < 0)
756 {
757 /* Up (rotate left, i.e. towards lower indices). */
758 by = -by;
759 reverse_rows (matrix, first, first + by);
760 reverse_rows (matrix, first + by, last);
761 reverse_rows (matrix, first, last);
762 }
763 else if (by > 0)
764 {
765 /* Down (rotate right, i.e. towards higher indices). */
766 reverse_rows (matrix, last - by, last);
767 reverse_rows (matrix, first, last - by);
768 reverse_rows (matrix, first, last);
769 }
770}
771
772
773/* Increment buffer positions in glyph rows of MATRIX. Do it for rows
774 with indices START <= index < END. Increment positions by DELTA/
775 DELTA_BYTES. */
776
777void
778increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
779 delta_bytes)
780 struct glyph_matrix *matrix;
781 int start, end, delta, delta_bytes;
782{
783 /* Check that START and END are reasonable values. */
784 xassert (start >= 0 && start <= matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
786 xassert (start <= end);
787
788 for (; start < end; ++start)
789 increment_glyph_row_buffer_positions (matrix->rows + start,
790 delta, delta_bytes);
791}
792
793
794/* Enable a range of rows in glyph matrix MATRIX. START and END are
795 the row indices of the first and last + 1 row to enable. If
796 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
797
798void
799enable_glyph_matrix_rows (matrix, start, end, enabled_p)
800 struct glyph_matrix *matrix;
801 int start, end;
802 int enabled_p;
803{
804 xassert (start <= end);
805 xassert (start >= 0 && start < matrix->nrows);
806 xassert (end >= 0 && end <= matrix->nrows);
807
808 for (; start < end; ++start)
809 matrix->rows[start].enabled_p = enabled_p != 0;
810}
811
812
813/* Clear MATRIX.
814
815 This empties all rows in MATRIX by setting the enabled_p flag for
816 all rows of the matrix to zero. The function prepare_desired_row
817 will eventually really clear a row when it sees one with a zero
818 enabled_p flag.
819
820 Resets update hints to defaults value. The only update hint
821 currently present is the flag MATRIX->no_scrolling_p. */
822
823void
824clear_glyph_matrix (matrix)
825 struct glyph_matrix *matrix;
826{
827 if (matrix)
828 {
829 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
830 matrix->no_scrolling_p = 0;
831 }
832}
833
834
835/* Shift part of the glyph matrix MATRIX of window W up or down.
836 Increment y-positions in glyph rows between START and END by DY,
837 and recompute their visible height. */
838
839void
840shift_glyph_matrix (w, matrix, start, end, dy)
841 struct window *w;
842 struct glyph_matrix *matrix;
843 int start, end, dy;
844{
845 int min_y, max_y;
846
847 xassert (start <= end);
848 xassert (start >= 0 && start < matrix->nrows);
849 xassert (end >= 0 && end <= matrix->nrows);
850
045dee35 851 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
852 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
853
854 for (; start < end; ++start)
855 {
856 struct glyph_row *row = &matrix->rows[start];
857
858 row->y += dy;
859
860 if (row->y < min_y)
861 row->visible_height = row->height - (min_y - row->y);
862 else if (row->y + row->height > max_y)
863 row->visible_height = row->height - (row->y + row->height - max_y);
864 else
865 row->visible_height = row->height;
866 }
867}
868
869
870/* Mark all rows in current matrices of frame F as invalid. Marking
871 invalid is done by setting enabled_p to zero for all rows in a
872 current matrix. */
873
874void
875clear_current_matrices (f)
876 register struct frame *f;
877{
878 /* Clear frame current matrix, if we have one. */
879 if (f->current_matrix)
880 clear_glyph_matrix (f->current_matrix);
881
882 /* Clear the matrix of the menu bar window, if such a window exists.
883 The menu bar window is currently used to display menus on X when
884 no toolkit support is compiled in. */
885 if (WINDOWP (f->menu_bar_window))
886 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
887
9ea173e8
GM
888 /* Clear the matrix of the tool-bar window, if any. */
889 if (WINDOWP (f->tool_bar_window))
890 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
5f5c8ee5
GM
891
892 /* Clear current window matrices. */
893 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
894 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
895}
896
897
898/* Clear out all display lines of F for a coming redisplay. */
899
900void
901clear_desired_matrices (f)
902 register struct frame *f;
903{
904 if (f->desired_matrix)
905 clear_glyph_matrix (f->desired_matrix);
906
907 if (WINDOWP (f->menu_bar_window))
908 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
909
9ea173e8
GM
910 if (WINDOWP (f->tool_bar_window))
911 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
5f5c8ee5
GM
912
913 /* Do it for window matrices. */
914 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
915 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
916}
917
918
919/* Clear matrices in window tree rooted in W. If DESIRED_P is
920 non-zero clear desired matrices, otherwise clear current matrices. */
921
922static void
923clear_window_matrices (w, desired_p)
924 struct window *w;
925 int desired_p;
926{
927 while (w)
928 {
929 if (!NILP (w->hchild))
930 {
931 xassert (WINDOWP (w->hchild));
932 clear_window_matrices (XWINDOW (w->hchild), desired_p);
933 }
934 else if (!NILP (w->vchild))
935 {
936 xassert (WINDOWP (w->vchild));
937 clear_window_matrices (XWINDOW (w->vchild), desired_p);
938 }
939 else
940 {
941 if (desired_p)
942 clear_glyph_matrix (w->desired_matrix);
943 else
944 {
945 clear_glyph_matrix (w->current_matrix);
946 w->window_end_valid = Qnil;
947 }
948 }
949
950 w = NILP (w->next) ? 0 : XWINDOW (w->next);
951 }
952}
953
954
955\f
956/***********************************************************************
957 Glyph Rows
958
959 See dispextern.h for an overall explanation of glyph rows.
960 ***********************************************************************/
961
962/* Clear glyph row ROW. Do it in a way that makes it robust against
963 changes in the glyph_row structure, i.e. addition or removal of
964 structure members. */
965
966void
967clear_glyph_row (row)
968 struct glyph_row *row;
969{
970 struct glyph *p[1 + LAST_AREA];
971 static struct glyph_row null_row;
972
973 /* Save pointers. */
974 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
975 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
976 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
977 p[LAST_AREA] = row->glyphs[LAST_AREA];
978
979 /* Clear. */
980 *row = null_row;
981
982 /* Restore pointers. */
983 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
984 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
985 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
986 row->glyphs[LAST_AREA] = p[LAST_AREA];
987}
988
989
990/* Make ROW an empty, enabled row of canonical character height,
991 in window W starting at y-position Y. */
992
993void
994blank_row (w, row, y)
995 struct window *w;
996 struct glyph_row *row;
997 int y;
998{
999 int min_y, max_y;
1000
045dee35 1001 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
5f5c8ee5
GM
1002 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1003
1004 clear_glyph_row (row);
1005 row->y = y;
408f5064
GM
1006 row->ascent = row->phys_ascent = 0;
1007 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
5f5c8ee5
GM
1008
1009 if (row->y < min_y)
1010 row->visible_height = row->height - (min_y - row->y);
1011 else if (row->y + row->height > max_y)
1012 row->visible_height = row->height - (row->y + row->height - max_y);
1013 else
1014 row->visible_height = row->height;
1015
1016 row->enabled_p = 1;
1017}
1018
1019
1020/* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1021 are the amounts by which to change positions. Note that the first
1022 glyph of the text area of a row can have a buffer position even if
1023 the used count of the text area is zero. Such rows display line
1024 ends. */
1025
1026void
1027increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1028 struct glyph_row *row;
1029 int delta, delta_bytes;
1030{
1031 int area, i;
1032
1033 /* Increment start and end positions. */
1034 MATRIX_ROW_START_CHARPOS (row) += delta;
1035 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1036 MATRIX_ROW_END_CHARPOS (row) += delta;
1037 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1038
1039 /* Increment positions in glyphs. */
1040 for (area = 0; area < LAST_AREA; ++area)
1041 for (i = 0; i < row->used[area]; ++i)
1042 if (BUFFERP (row->glyphs[area][i].object)
1043 && row->glyphs[area][i].charpos > 0)
1044 row->glyphs[area][i].charpos += delta;
1045
1046 /* Capture the case of rows displaying a line end. */
1047 if (row->used[TEXT_AREA] == 0
1048 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1049 row->glyphs[TEXT_AREA]->charpos += delta;
1050}
1051
1052
1053/* Swap glyphs between two glyph rows A and B. This exchanges glyph
1054 contents, i.e. glyph structure contents are exchanged between A and
1055 B without changing glyph pointers in A and B. */
1056
1057static void
1058swap_glyphs_in_rows (a, b)
1059 struct glyph_row *a, *b;
1060{
1061 int area;
1062
1063 for (area = 0; area < LAST_AREA; ++area)
1064 {
1065 /* Number of glyphs to swap. */
1066 int max_used = max (a->used[area], b->used[area]);
1067
1068 /* Start of glyphs in area of row A. */
1069 struct glyph *glyph_a = a->glyphs[area];
1070
1071 /* End + 1 of glyphs in area of row A. */
1072 struct glyph *glyph_a_end = a->glyphs[max_used];
1073
1074 /* Start of glyphs in area of row B. */
1075 struct glyph *glyph_b = b->glyphs[area];
1076
1077 while (glyph_a < glyph_a_end)
1078 {
1079 /* Non-ISO HP/UX compiler doesn't like auto struct
1080 initialization. */
1081 struct glyph temp;
1082 temp = *glyph_a;
1083 *glyph_a = *glyph_b;
1084 *glyph_b = temp;
1085 ++glyph_a;
1086 ++glyph_b;
1087 }
1088 }
1089}
1090
1091
1092/* Exchange pointers to glyph memory between glyph rows A and B. */
1093
1094static INLINE void
1095swap_glyph_pointers (a, b)
1096 struct glyph_row *a, *b;
1097{
1098 int i;
1099 for (i = 0; i < LAST_AREA + 1; ++i)
1100 {
1101 struct glyph *temp = a->glyphs[i];
1102 a->glyphs[i] = b->glyphs[i];
1103 b->glyphs[i] = temp;
1104 }
1105}
1106
1107
1108/* Copy glyph row structure FROM to glyph row structure TO, except
1109 that glyph pointers in the structures are left unchanged. */
1110
1111INLINE void
1112copy_row_except_pointers (to, from)
1113 struct glyph_row *to, *from;
1114{
1115 struct glyph *pointers[1 + LAST_AREA];
1116
1117 /* Save glyph pointers of TO. */
1118 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1119
1120 /* Do a structure assignment. */
1121 *to = *from;
1122
1123 /* Restore original pointers of TO. */
1124 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1125}
1126
1127
1128/* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1129 TO and FROM are left unchanged. Glyph contents are copied from the
1130 glyph memory of FROM to the glyph memory of TO. Increment buffer
1131 positions in row TO by DELTA/ DELTA_BYTES. */
1132
1133void
1134copy_glyph_row_contents (to, from, delta, delta_bytes)
1135 struct glyph_row *to, *from;
1136 int delta, delta_bytes;
1137{
1138 int area;
1139
1140 /* This is like a structure assignment TO = FROM, except that
1141 glyph pointers in the rows are left unchanged. */
1142 copy_row_except_pointers (to, from);
1143
1144 /* Copy glyphs from FROM to TO. */
1145 for (area = 0; area < LAST_AREA; ++area)
1146 if (from->used[area])
1147 bcopy (from->glyphs[area], to->glyphs[area],
1148 from->used[area] * sizeof (struct glyph));
1149
1150 /* Increment buffer positions in TO by DELTA. */
1151 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1152}
1153
1154
1155/* Assign glyph row FROM to glyph row TO. This works like a structure
1156 assignment TO = FROM, except that glyph pointers are not copied but
1157 exchanged between TO and FROM. Pointers must be exchanged to avoid
1158 a memory leak. */
1159
1160static INLINE void
1161assign_row (to, from)
1162 struct glyph_row *to, *from;
1163{
1164 swap_glyph_pointers (to, from);
1165 copy_row_except_pointers (to, from);
1166}
1167
1168
1169/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1170 a row in a window matrix, is a slice of the glyph memory of the
1171 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1172 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1173 memory of FRAME_ROW. */
1174
1175static int
1176glyph_row_slice_p (window_row, frame_row)
1177 struct glyph_row *window_row, *frame_row;
1178{
1179 struct glyph *window_glyph_start = window_row->glyphs[0];
1180 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1181 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1182
1183 return (frame_glyph_start <= window_glyph_start
1184 && window_glyph_start < frame_glyph_end);
1185}
1186
1187
1188/* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1189 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1190 in WINDOW_MATRIX is found satisfying the condition. */
1191
1192static struct glyph_row *
1193find_glyph_row_slice (window_matrix, frame_matrix, row)
1194 struct glyph_matrix *window_matrix, *frame_matrix;
1195 int row;
1196{
1197 int i;
1198
1199 xassert (row >= 0 && row < frame_matrix->nrows);
1200
1201 for (i = 0; i < window_matrix->nrows; ++i)
1202 if (glyph_row_slice_p (window_matrix->rows + i,
1203 frame_matrix->rows + row))
1204 break;
1205
1206 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1207}
1208
1209
1210/* Prepare ROW for display. Desired rows are cleared lazily,
1211 i.e. they are only marked as to be cleared by setting their
1212 enabled_p flag to zero. When a row is to be displayed, a prior
1213 call to this function really clears it. */
1214
1215void
1216prepare_desired_row (row)
1217 struct glyph_row *row;
1218{
1219 if (!row->enabled_p)
1220 {
1221 clear_glyph_row (row);
1222 row->enabled_p = 1;
1223 }
1224}
1225
1226
1227/* Return a hash code for glyph row ROW. */
1228
1229int
1230line_hash_code (row)
1231 struct glyph_row *row;
1232{
1233 int hash = 0;
1234
1235 if (row->enabled_p)
1236 {
1237 if (row->inverse_p)
1238 {
1239 /* Give all highlighted lines the same hash code
1240 so as to encourage scrolling to leave them in place. */
1241 hash = -1;
1242 }
1243 else
1244 {
1245 struct glyph *glyph = row->glyphs[TEXT_AREA];
1246 struct glyph *end = glyph + row->used[TEXT_AREA];
1247
1248 while (glyph < end)
1249 {
1250 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1251 if (must_write_spaces)
1252 g -= SPACEGLYPH;
1253 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1254 ++glyph;
1255 }
1256
1257 if (hash == 0)
1258 hash = 1;
1259 }
1260 }
1261
1262 return hash;
1263}
1264
1265
1266/* Return the cost of drawing line VPOS In MATRIX. The cost equals
1267 the number of characters in the line. If must_write_spaces is
1268 zero, leading and trailing spaces are ignored. */
1269
1270static unsigned int
1271line_draw_cost (matrix, vpos)
1272 struct glyph_matrix *matrix;
1273 int vpos;
1274{
1275 struct glyph_row *row = matrix->rows + vpos;
1276 struct glyph *beg = row->glyphs[TEXT_AREA];
1277 struct glyph *end = beg + row->used[TEXT_AREA];
1278 int len;
1279 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1280 int glyph_table_len = GLYPH_TABLE_LENGTH;
1281
1282 /* Ignore trailing and leading spaces if we can. */
1283 if (!must_write_spaces)
1284 {
1285 /* Skip from the end over trailing spaces. */
1286 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1287 --end;
1288
1289 /* All blank line. */
1290 if (end == beg)
1291 return 0;
1292
1293 /* Skip over leading spaces. */
1294 while (CHAR_GLYPH_SPACE_P (*beg))
1295 ++beg;
1296 }
1297
1298 /* If we don't have a glyph-table, each glyph is one character,
1299 so return the number of glyphs. */
1300 if (glyph_table_base == 0)
1301 len = end - beg;
1302 else
1303 {
1304 /* Otherwise, scan the glyphs and accumulate their total length
1305 in LEN. */
1306 len = 0;
1307 while (beg < end)
1308 {
1309 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1310
1311 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1312 len += 1;
1313 else
1314 len += GLYPH_LENGTH (glyph_table_base, g);
1315
1316 ++beg;
1317 }
1318 }
1319
1320 return len;
1321}
1322
1323
1324/* Test two glyph rows A and B for equality. Value is non-zero if A
1325 and B have equal contents. W is the window to which the glyphs
1326 rows A and B belong. It is needed here to test for partial row
1327 visibility. */
1328
1329static INLINE int
1330row_equal_p (w, a, b)
1331 struct window *w;
1332 struct glyph_row *a, *b;
1333{
1334 if (a == b)
1335 return 1;
1336 else if (a->hash != b->hash)
1337 return 0;
1338 else
1339 {
1340 struct glyph *a_glyph, *b_glyph, *a_end;
1341 int area;
1342
1343 /* Compare glyphs. */
1344 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1345 {
1346 if (a->used[area] != b->used[area])
1347 return 0;
1348
1349 a_glyph = a->glyphs[area];
1350 a_end = a_glyph + a->used[area];
1351 b_glyph = b->glyphs[area];
1352
1353 while (a_glyph < a_end
1354 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1355 ++a_glyph, ++b_glyph;
1356
1357 if (a_glyph != a_end)
1358 return 0;
1359 }
1360
1361 if (a->truncated_on_left_p != b->truncated_on_left_p
1362 || a->inverse_p != b->inverse_p
1363 || a->fill_line_p != b->fill_line_p
1364 || a->truncated_on_right_p != b->truncated_on_right_p
1365 || a->overlay_arrow_p != b->overlay_arrow_p
1366 || a->continued_p != b->continued_p
1367 || a->indicate_empty_line_p != b->indicate_empty_line_p
408f5064 1368 || a->overlapped_p != b->overlapped_p
5f5c8ee5
GM
1369 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1370 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1371 /* Different partially visible characters on left margin. */
1372 || a->x != b->x
1373 /* Different height. */
1374 || a->ascent != b->ascent
408f5064
GM
1375 || a->phys_ascent != b->phys_ascent
1376 || a->phys_height != b->phys_height
5f5c8ee5
GM
1377 || a->visible_height != b->visible_height)
1378 return 0;
1379 }
1380
1381 return 1;
1382}
1383
1384
1385\f
1386/***********************************************************************
1387 Glyph Pool
1388
1389 See dispextern.h for an overall explanation of glyph pools.
1390 ***********************************************************************/
1391
1392/* Allocate a glyph_pool structure. The structure returned is
1393 initialized with zeros. The global variable glyph_pool_count is
1394 incremented for each pool allocated. */
1395
1396static struct glyph_pool *
1397new_glyph_pool ()
1398{
1399 struct glyph_pool *result;
1400
1401 /* Allocate a new glyph_pool and clear it. */
1402 result = (struct glyph_pool *) xmalloc (sizeof *result);
1403 bzero (result, sizeof *result);
1404
1405 /* For memory leak and double deletion checking. */
1406 ++glyph_pool_count;
1407
1408 return result;
1409}
1410
1411
1412/* Free a glyph_pool structure POOL. The function may be called with
1413 a null POOL pointer. The global variable glyph_pool_count is
1414 decremented with every pool structure freed. If this count gets
1415 negative, more structures were freed than allocated, i.e. one
1416 structure must have been freed more than once or a bogus pointer
1417 was passed to free_glyph_pool. */
1418
1419static void
1420free_glyph_pool (pool)
1421 struct glyph_pool *pool;
1422{
1423 if (pool)
1424 {
1425 /* More freed than allocated? */
1426 --glyph_pool_count;
1427 xassert (glyph_pool_count >= 0);
1428
1429 xfree (pool->glyphs);
1430 xfree (pool);
1431 }
1432}
1433
1434
1435/* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1436 columns we need. This function never shrinks a pool. The only
1437 case in which this would make sense, would be when a frame's size
1438 is changed from a large value to a smaller one. But, if someone
1439 does it once, we can expect that he will do it again.
1440
1441 Value is non-zero if the pool changed in a way which makes
1442 re-adjusting window glyph matrices necessary. */
1443
1444static int
1445realloc_glyph_pool (pool, matrix_dim)
1446 struct glyph_pool *pool;
1447 struct dim matrix_dim;
1448{
1449 int needed;
1450 int changed_p;
1451
1452 changed_p = (pool->glyphs == 0
1453 || matrix_dim.height != pool->nrows
1454 || matrix_dim.width != pool->ncolumns);
1455
1456 /* Enlarge the glyph pool. */
1457 needed = matrix_dim.width * matrix_dim.height;
1458 if (needed > pool->nglyphs)
1459 {
1460 int size = needed * sizeof (struct glyph);
1461
1462 if (pool->glyphs)
1463 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1464 else
1465 {
1466 pool->glyphs = (struct glyph *) xmalloc (size);
1467 bzero (pool->glyphs, size);
1468 }
1469
1470 pool->nglyphs = needed;
1471 }
1472
1473 /* Remember the number of rows and columns because (a) we use then
1474 to do sanity checks, and (b) the number of columns determines
1475 where rows in the frame matrix start---this must be available to
1476 determine pointers to rows of window sub-matrices. */
1477 pool->nrows = matrix_dim.height;
1478 pool->ncolumns = matrix_dim.width;
1479
1480 return changed_p;
1481}
1482
1483
1484\f
1485/***********************************************************************
1486 Debug Code
1487 ***********************************************************************/
1488
1489#if GLYPH_DEBUG
1490
1491/* Check that no glyph pointers have been lost in MATRIX. If a
1492 pointer has been lost, e.g. by using a structure assignment between
1493 rows, at least one pointer must occur more than once in the rows of
1494 MATRIX. */
1495
1496void
1497check_matrix_pointer_lossage (matrix)
1498 struct glyph_matrix *matrix;
1499{
1500 int i, j;
1501
1502 for (i = 0; i < matrix->nrows; ++i)
1503 for (j = 0; j < matrix->nrows; ++j)
1504 xassert (i == j
1505 || (matrix->rows[i].glyphs[TEXT_AREA]
1506 != matrix->rows[j].glyphs[TEXT_AREA]));
1507}
1508
1509
1510/* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1511
1512struct glyph_row *
1513matrix_row (matrix, row)
1514 struct glyph_matrix *matrix;
1515 int row;
1516{
1517 xassert (matrix && matrix->rows);
1518 xassert (row >= 0 && row < matrix->nrows);
1519
1520 /* That's really too slow for normal testing because this function
1521 is called almost everywhere. Although---it's still astonishingly
1522 fast, so it is valuable to have for debugging purposes. */
1523#if 0
1524 check_matrix_pointer_lossage (matrix);
1525#endif
1526
1527 return matrix->rows + row;
1528}
1529
1530
1531#if 0 /* This function makes invalid assumptions when text is
1532 partially invisible. But it might come handy for debugging
1533 nevertheless. */
1534
1535/* Check invariants that must hold for an up to date current matrix of
1536 window W. */
1537
1538static void
1539check_matrix_invariants (w)
1540 struct window *w;
1541{
1542 struct glyph_matrix *matrix = w->current_matrix;
1543 int yb = window_text_bottom_y (w);
1544 struct glyph_row *row = matrix->rows;
1545 struct glyph_row *last_text_row = NULL;
1546 struct buffer *saved = current_buffer;
1547 struct buffer *buffer = XBUFFER (w->buffer);
1548 int c;
1549
1550 /* This can sometimes happen for a fresh window. */
1551 if (matrix->nrows < 2)
1552 return;
1553
1554 set_buffer_temp (buffer);
1555
1556 /* Note: last row is always reserved for the mode line. */
1557 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1558 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1559 {
1560 struct glyph_row *next = row + 1;
1561
1562 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1563 last_text_row = row;
1564
1565 /* Check that character and byte positions are in sync. */
1566 xassert (MATRIX_ROW_START_BYTEPOS (row)
1567 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1568
1569 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1570 have such a position temporarily in case of a minibuffer
1571 displaying something like `[Sole completion]' at its end. */
1572 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1573 xassert (MATRIX_ROW_END_BYTEPOS (row)
1574 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1575
1576 /* Check that end position of `row' is equal to start position
1577 of next row. */
1578 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1579 {
1580 xassert (MATRIX_ROW_END_CHARPOS (row)
1581 == MATRIX_ROW_START_CHARPOS (next));
1582 xassert (MATRIX_ROW_END_BYTEPOS (row)
1583 == MATRIX_ROW_START_BYTEPOS (next));
1584 }
1585 row = next;
1586 }
1587
1588 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1589 xassert (w->desired_matrix->rows != NULL);
1590 set_buffer_temp (saved);
1591}
1592
1593#endif /* 0 */
1594
1595#endif /* GLYPH_DEBUG != 0 */
1596
1597
1598\f
1599/**********************************************************************
1600 Allocating/ Adjusting Glyph Matrices
1601 **********************************************************************/
1602
1603/* Allocate glyph matrices over a window tree for a frame-based
1604 redisplay
1605
1606 X and Y are column/row within the frame glyph matrix where
1607 sub-matrices for the window tree rooted at WINDOW must be
1608 allocated. CH_DIM contains the dimensions of the smallest
1609 character that could be used during display. DIM_ONLY_P non-zero
1610 means that the caller of this function is only interested in the
1611 result matrix dimension, and matrix adjustments should not be
1612 performed.
1613
1614 The function returns the total width/height of the sub-matrices of
1615 the window tree. If called on a frame root window, the computation
1616 will take the mini-buffer window into account.
1617
1618 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1619
1620 NEW_LEAF_MATRIX set if any window in the tree did not have a
1621 glyph matrices yet, and
1622
1623 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1624 any window in the tree will be changed or have been changed (see
1625 DIM_ONLY_P).
1626
1627 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1628 function.
1629
1630 Windows are arranged into chains of windows on the same level
1631 through the next fields of window structures. Such a level can be
1632 either a sequence of horizontally adjacent windows from left to
1633 right, or a sequence of vertically adjacent windows from top to
1634 bottom. Each window in a horizontal sequence can be either a leaf
1635 window or a vertical sequence; a window in a vertical sequence can
1636 be either a leaf or a horizontal sequence. All windows in a
1637 horizontal sequence have the same height, and all windows in a
1638 vertical sequence have the same width.
1639
1640 This function uses, for historical reasons, a more general
1641 algorithm to determine glyph matrix dimensions that would be
1642 necessary.
1643
1644 The matrix height of a horizontal sequence is determined by the
1645 maximum height of any matrix in the sequence. The matrix width of
1646 a horizontal sequence is computed by adding up matrix widths of
1647 windows in the sequence.
1648
1649 |<------- result width ------->|
1650 +---------+----------+---------+ ---
1651 | | | | |
1652 | | | |
1653 +---------+ | | result height
1654 | +---------+
1655 | | |
1656 +----------+ ---
1657
1658 The matrix width of a vertical sequence is the maximum matrix width
1659 of any window in the sequence. Its height is computed by adding up
1660 matrix heights of windows in the sequence.
1661
1662 |<---- result width -->|
1663 +---------+ ---
1664 | | |
1665 | | |
1666 +---------+--+ |
1667 | | |
1668 | | result height
1669 | |
1670 +------------+---------+ |
1671 | | |
1672 | | |
1673 +------------+---------+ --- */
1674
1675/* Bit indicating that a new matrix will be allocated or has been
1676 allocated. */
1677
1678#define NEW_LEAF_MATRIX (1 << 0)
1679
1680/* Bit indicating that a matrix will or has changed its location or
1681 size. */
1682
1683#define CHANGED_LEAF_MATRIX (1 << 1)
1684
1685static struct dim
1686allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1687 dim_only_p, window_change_flags)
1688 Lisp_Object window;
1689 int x, y;
1690 struct dim ch_dim;
1691 int dim_only_p;
1692 int *window_change_flags;
1693{
1694 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1695 int x0 = x, y0 = y;
1696 int wmax = 0, hmax = 0;
1697 struct dim total;
1698 struct dim dim;
1699 struct window *w;
1700 int in_horz_combination_p;
1701
1702 /* What combination is WINDOW part of? Compute this once since the
1703 result is the same for all windows in the `next' chain. The
1704 special case of a root window (parent equal to nil) is treated
1705 like a vertical combination because a root window's `next'
1706 points to the mini-buffer window, if any, which is arranged
1707 vertically below other windows. */
1708 in_horz_combination_p
1709 = (!NILP (XWINDOW (window)->parent)
1710 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1711
1712 /* For WINDOW and all windows on the same level. */
1713 do
1714 {
1715 w = XWINDOW (window);
1716
1717 /* Get the dimension of the window sub-matrix for W, depending
1718 on whether this a combination or a leaf window. */
1719 if (!NILP (w->hchild))
1720 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1721 dim_only_p,
1722 window_change_flags);
1723 else if (!NILP (w->vchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else
1728 {
1729 /* If not already done, allocate sub-matrix structures. */
1730 if (w->desired_matrix == NULL)
1731 {
1732 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1733 w->current_matrix = new_glyph_matrix (f->current_pool);
1734 *window_change_flags |= NEW_LEAF_MATRIX;
1735 }
1736
1737 /* Width and height MUST be chosen so that there are no
1738 holes in the frame matrix. */
1739 dim.width = w->width;
1740 dim.height = w->height;
1741
1742 /* Will matrix be re-allocated? */
1743 if (x != w->desired_matrix->matrix_x
1744 || y != w->desired_matrix->matrix_y
1745 || dim.width != w->desired_matrix->matrix_w
1746 || dim.height != w->desired_matrix->matrix_h
1747 || (margin_glyphs_to_reserve (w, dim.width,
1748 w->right_margin_width)
1749 != w->desired_matrix->left_margin_glyphs)
1750 || (margin_glyphs_to_reserve (w, dim.width,
1751 w->left_margin_width)
1752 != w->desired_matrix->right_margin_glyphs))
1753 *window_change_flags |= CHANGED_LEAF_MATRIX;
1754
1755 /* Actually change matrices, if allowed. Do not consider
1756 CHANGED_LEAF_MATRIX computed above here because the pool
1757 may have been changed which we don't now here. We trust
1758 that we only will be called with DIM_ONLY_P != 0 when
1759 necessary. */
1760 if (!dim_only_p)
1761 {
1762 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1763 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1764 }
1765 }
1766
1767 /* If we are part of a horizontal combination, advance x for
1768 windows to the right of W; otherwise advance y for windows
1769 below W. */
1770 if (in_horz_combination_p)
1771 x += dim.width;
1772 else
1773 y += dim.height;
1774
1775 /* Remember maximum glyph matrix dimensions. */
1776 wmax = max (wmax, dim.width);
1777 hmax = max (hmax, dim.height);
1778
1779 /* Next window on same level. */
1780 window = w->next;
1781 }
1782 while (!NILP (window));
1783
1784 /* Set `total' to the total glyph matrix dimension of this window
1785 level. In a vertical combination, the width is the width of the
1786 widest window; the height is the y we finally reached, corrected
1787 by the y we started with. In a horizontal combination, the total
1788 height is the height of the tallest window, and the width is the
1789 x we finally reached, corrected by the x we started with. */
1790 if (in_horz_combination_p)
1791 {
1792 total.width = x - x0;
1793 total.height = hmax;
1794 }
1795 else
1796 {
1797 total.width = wmax;
1798 total.height = y - y0;
1799 }
1800
1801 return total;
1802}
1803
1804
1805/* Allocate window matrices for window-based redisplay. W is the
1806 window whose matrices must be allocated/reallocated. CH_DIM is the
1807 size of the smallest character that could potentially be used on W. */
1808
1809static void
1810allocate_matrices_for_window_redisplay (w, ch_dim)
1811 struct window *w;
1812 struct dim ch_dim;
1813{
1814 struct frame *f = XFRAME (w->frame);
1815
1816 while (w)
1817 {
1818 if (!NILP (w->vchild))
1819 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1820 else if (!NILP (w->hchild))
1821 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1822 else
1823 {
1824 /* W is a leaf window. */
1825 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1826 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1827 struct dim dim;
1828
1829 /* If matrices are not yet allocated, allocate them now. */
1830 if (w->desired_matrix == NULL)
1831 {
1832 w->desired_matrix = new_glyph_matrix (NULL);
1833 w->current_matrix = new_glyph_matrix (NULL);
1834 }
1835
1836 /* Compute number of glyphs needed in a glyph row. */
1837 dim.width = (((window_pixel_width + ch_dim.width - 1)
1838 / ch_dim.width)
1839 /* 2 partially visible columns in the text area. */
1840 + 2
1841 /* One partially visible column at the right
1842 edge of each marginal area. */
1843 + 1 + 1);
1844
1845 /* Compute number of glyph rows needed. */
1846 dim.height = (((window_pixel_height + ch_dim.height - 1)
1847 / ch_dim.height)
1848 /* One partially visible line at the top and
1849 bottom of the window. */
1850 + 2
1851 /* 2 for top and mode line. */
1852 + 2);
1853
1854 /* Change matrices. */
1855 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1856 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1857 }
1858
1859 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1860 }
1861}
1862
1863
1864/* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1865 do it for all frames; otherwise do it just for the given frame.
1866 This function must be called when a new frame is created, its size
1867 changes, or its window configuration changes. */
1868
1869void
1870adjust_glyphs (f)
1871 struct frame *f;
1872{
408f5064
GM
1873 /* Block input so that expose events and other events that access
1874 glyph matrices are not processed while we are changing them. */
1875 BLOCK_INPUT;
1876
5f5c8ee5
GM
1877 if (f)
1878 adjust_frame_glyphs (f);
1879 else
1880 {
1881 Lisp_Object tail, lisp_frame;
1882
1883 FOR_EACH_FRAME (tail, lisp_frame)
1884 adjust_frame_glyphs (XFRAME (lisp_frame));
1885 }
408f5064
GM
1886
1887 UNBLOCK_INPUT;
5f5c8ee5
GM
1888}
1889
1890
1891/* Adjust frame glyphs when Emacs is initialized.
1892
1893 To be called from init_display.
1894
1895 We need a glyph matrix because redraw will happen soon.
1896 Unfortunately, window sizes on selected_frame are not yet set to
1897 meaningful values. I believe we can assume that there are only two
1898 windows on the frame---the mini-buffer and the root window. Frame
1899 height and width seem to be correct so far. So, set the sizes of
1900 windows to estimated values. */
1901
1902static void
1903adjust_frame_glyphs_initially ()
1904{
91fb7e1b
GM
1905 struct frame *sf = SELECTED_FRAME ();
1906 struct window *root = XWINDOW (sf->root_window);
5f5c8ee5 1907 struct window *mini = XWINDOW (root->next);
91fb7e1b
GM
1908 int frame_height = FRAME_HEIGHT (sf);
1909 int frame_width = FRAME_WIDTH (sf);
1910 int top_margin = FRAME_TOP_MARGIN (sf);
5f5c8ee5
GM
1911
1912 /* Do it for the root window. */
1913 XSETFASTINT (root->top, top_margin);
1914 XSETFASTINT (root->width, frame_width);
91fb7e1b 1915 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
5f5c8ee5
GM
1916
1917 /* Do it for the mini-buffer window. */
1918 XSETFASTINT (mini->top, frame_height - 1);
1919 XSETFASTINT (mini->width, frame_width);
1920 set_window_height (root->next, 1, 0);
1921
91fb7e1b 1922 adjust_frame_glyphs (sf);
5f5c8ee5
GM
1923 glyphs_initialized_initially_p = 1;
1924}
1925
1926
1927/* Allocate/reallocate glyph matrices of a single frame F. */
1928
1929static void
1930adjust_frame_glyphs (f)
1931 struct frame *f;
1932{
1933 if (FRAME_WINDOW_P (f))
1934 adjust_frame_glyphs_for_window_redisplay (f);
1935 else
1936 adjust_frame_glyphs_for_frame_redisplay (f);
1937
1938 /* Don't forget the message buffer and the buffer for
1939 decode_mode_spec. */
1940 adjust_frame_message_buffer (f);
1941 adjust_decode_mode_spec_buffer (f);
1942
1943 f->glyphs_initialized_p = 1;
1944}
1945
1946
1947/* Allocate/reallocate glyph matrices of a single frame F for
1948 frame-based redisplay. */
1949
1950static void
1951adjust_frame_glyphs_for_frame_redisplay (f)
1952 struct frame *f;
1953{
1954 struct dim ch_dim;
1955 struct dim matrix_dim;
1956 int pool_changed_p;
1957 int window_change_flags;
1958 int top_window_y;
1959
1960 if (!FRAME_LIVE_P (f))
1961 return;
1962
1963 /* Determine the smallest character in any font for F. On
1964 console windows, all characters have dimension (1, 1). */
1965 ch_dim.width = ch_dim.height = 1;
1966
1967 top_window_y = FRAME_TOP_MARGIN (f);
1968
1969 /* Allocate glyph pool structures if not already done. */
1970 if (f->desired_pool == NULL)
1971 {
1972 f->desired_pool = new_glyph_pool ();
1973 f->current_pool = new_glyph_pool ();
1974 }
1975
1976 /* Allocate frames matrix structures if needed. */
1977 if (f->desired_matrix == NULL)
1978 {
1979 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1980 f->current_matrix = new_glyph_matrix (f->current_pool);
1981 }
1982
1983 /* Compute window glyph matrices. (This takes the mini-buffer
1984 window into account). The result is the size of the frame glyph
1985 matrix needed. The variable window_change_flags is set to a bit
1986 mask indicating whether new matrices will be allocated or
1987 existing matrices change their size or location within the frame
1988 matrix. */
1989 window_change_flags = 0;
1990 matrix_dim
1991 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1992 0, top_window_y,
1993 ch_dim, 1,
1994 &window_change_flags);
1995
1996 /* Add in menu bar lines, if any. */
1997 matrix_dim.height += top_window_y;
1998
1999 /* Enlarge pools as necessary. */
2000 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2001 realloc_glyph_pool (f->current_pool, matrix_dim);
2002
2003 /* Set up glyph pointers within window matrices. Do this only if
2004 absolutely necessary since it requires a frame redraw. */
2005 if (pool_changed_p || window_change_flags)
2006 {
2007 /* Do it for window matrices. */
2008 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2009 0, top_window_y, ch_dim, 0,
2010 &window_change_flags);
2011
2012 /* Size of frame matrices must equal size of frame. Note
2013 that we are called for X frames with window widths NOT equal
2014 to the frame width (from CHANGE_FRAME_SIZE_1). */
2015 xassert (matrix_dim.width == FRAME_WIDTH (f)
2016 && matrix_dim.height == FRAME_HEIGHT (f));
2017
2018 /* Resize frame matrices. */
2019 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2020 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2021
2022 /* Since location and size of sub-matrices within the pool may
2023 have changed, and current matrices don't have meaningful
2024 contents anymore, mark the frame garbaged. */
2025 SET_FRAME_GARBAGED (f);
2026 }
2027}
2028
2029
2030/* Allocate/reallocate glyph matrices of a single frame F for
2031 window-based redisplay. */
2032
2033static void
2034adjust_frame_glyphs_for_window_redisplay (f)
2035 struct frame *f;
2036{
2037 struct dim ch_dim;
2038 struct window *w;
2039
2040 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2041
2042 /* Get minimum sizes. */
2043#ifdef HAVE_WINDOW_SYSTEM
2044 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2045 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2046#else
2047 ch_dim.width = ch_dim.height = 1;
2048#endif
2049
2050 /* Allocate/reallocate window matrices. */
2051 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2052 ch_dim);
2053
2054 /* Allocate/ reallocate matrices of the dummy window used to display
2055 the menu bar under X when no X toolkit support is available. */
2056#ifndef USE_X_TOOLKIT
2057 {
2058 /* Allocate a dummy window if not already done. */
2059 if (NILP (f->menu_bar_window))
2060 {
2061 f->menu_bar_window = make_window ();
2062 w = XWINDOW (f->menu_bar_window);
2063 XSETFRAME (w->frame, f);
2064 w->pseudo_window_p = 1;
2065 }
2066 else
2067 w = XWINDOW (f->menu_bar_window);
2068
2069 /* Set window dimensions to frame dimensions and allocate or
2070 adjust glyph matrices of W. */
2071 XSETFASTINT (w->top, 0);
2072 XSETFASTINT (w->left, 0);
2073 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2074 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2075 allocate_matrices_for_window_redisplay (w, ch_dim);
2076 }
2077#endif /* not USE_X_TOOLKIT */
2078
9ea173e8
GM
2079 /* Allocate/ reallocate matrices of the tool bar window. If we
2080 don't have a tool bar window yet, make one. */
2081 if (NILP (f->tool_bar_window))
5f5c8ee5 2082 {
9ea173e8
GM
2083 f->tool_bar_window = make_window ();
2084 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2085 XSETFRAME (w->frame, f);
2086 w->pseudo_window_p = 1;
2087 }
2088 else
9ea173e8 2089 w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2090
2091 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2092 XSETFASTINT (w->left, 0);
9ea173e8 2093 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
5f5c8ee5
GM
2094 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2095 allocate_matrices_for_window_redisplay (w, ch_dim);
2096}
2097
2098
2099/* Adjust/ allocate message buffer of frame F.
2100
5f5c8ee5
GM
2101 Note that the message buffer is never freed. Since I could not
2102 find a free in 19.34, I assume that freeing it would be
2103 problematic in some way and don't do it either.
2104
2105 (Implementation note: It should be checked if we can free it
2106 eventually without causing trouble). */
2107
2108static void
2109adjust_frame_message_buffer (f)
2110 struct frame *f;
2111{
2112 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2113
2114 if (FRAME_MESSAGE_BUF (f))
2115 {
2116 char *buffer = FRAME_MESSAGE_BUF (f);
2117 char *new_buffer = (char *) xrealloc (buffer, size);
5f5c8ee5
GM
2118 FRAME_MESSAGE_BUF (f) = new_buffer;
2119 }
2120 else
2121 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2122}
2123
2124
2125/* Re-allocate buffer for decode_mode_spec on frame F. */
2126
2127static void
2128adjust_decode_mode_spec_buffer (f)
2129 struct frame *f;
2130{
2131 f->decode_mode_spec_buffer
2132 = (char *) xrealloc (f->decode_mode_spec_buffer,
2133 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2134}
2135
2136
2137\f
2138/**********************************************************************
2139 Freeing Glyph Matrices
2140 **********************************************************************/
2141
2142/* Free glyph memory for a frame F. F may be null. This function can
2143 be called for the same frame more than once. The root window of
2144 F may be nil when this function is called. This is the case when
2145 the function is called when F is destroyed. */
2146
2147void
2148free_glyphs (f)
2149 struct frame *f;
2150{
2151 if (f && f->glyphs_initialized_p)
2152 {
2153 f->glyphs_initialized_p = 0;
2154
2155 /* Release window sub-matrices. */
2156 if (!NILP (f->root_window))
2157 free_window_matrices (XWINDOW (f->root_window));
2158
2159 /* Free the dummy window for menu bars without X toolkit and its
2160 glyph matrices. */
2161 if (!NILP (f->menu_bar_window))
2162 {
2163 struct window *w = XWINDOW (f->menu_bar_window);
2164 free_glyph_matrix (w->desired_matrix);
2165 free_glyph_matrix (w->current_matrix);
2166 w->desired_matrix = w->current_matrix = NULL;
2167 f->menu_bar_window = Qnil;
2168 }
2169
9ea173e8
GM
2170 /* Free the tool bar window and its glyph matrices. */
2171 if (!NILP (f->tool_bar_window))
5f5c8ee5 2172 {
9ea173e8 2173 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
2174 free_glyph_matrix (w->desired_matrix);
2175 free_glyph_matrix (w->current_matrix);
2176 w->desired_matrix = w->current_matrix = NULL;
9ea173e8 2177 f->tool_bar_window = Qnil;
5f5c8ee5
GM
2178 }
2179
2180 /* Release frame glyph matrices. Reset fields to zero in
2181 case we are called a second time. */
2182 if (f->desired_matrix)
2183 {
2184 free_glyph_matrix (f->desired_matrix);
2185 free_glyph_matrix (f->current_matrix);
2186 f->desired_matrix = f->current_matrix = NULL;
2187 }
2188
2189 /* Release glyph pools. */
2190 if (f->desired_pool)
2191 {
2192 free_glyph_pool (f->desired_pool);
2193 free_glyph_pool (f->current_pool);
2194 f->desired_pool = f->current_pool = NULL;
2195 }
2196 }
2197}
2198
2199
2200/* Free glyph sub-matrices in the window tree rooted at W. This
2201 function may be called with a null pointer, and it may be called on
2202 the same tree more than once. */
2203
2204void
2205free_window_matrices (w)
2206 struct window *w;
2207{
2208 while (w)
2209 {
2210 if (!NILP (w->hchild))
2211 free_window_matrices (XWINDOW (w->hchild));
2212 else if (!NILP (w->vchild))
2213 free_window_matrices (XWINDOW (w->vchild));
2214 else
2215 {
2216 /* This is a leaf window. Free its memory and reset fields
2217 to zero in case this function is called a second time for
2218 W. */
2219 free_glyph_matrix (w->current_matrix);
2220 free_glyph_matrix (w->desired_matrix);
2221 w->current_matrix = w->desired_matrix = NULL;
2222 }
2223
2224 /* Next window on same level. */
2225 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2226 }
2227}
2228
2229
2230/* Check glyph memory leaks. This function is called from
2231 shut_down_emacs. Note that frames are not destroyed when Emacs
2232 exits. We therefore free all glyph memory for all active frames
2233 explicitly and check that nothing is left allocated. */
2234
2235void
2236check_glyph_memory ()
2237{
2238 Lisp_Object tail, frame;
2239
2240 /* Free glyph memory for all frames. */
2241 FOR_EACH_FRAME (tail, frame)
2242 free_glyphs (XFRAME (frame));
2243
2244 /* Check that nothing is left allocated. */
2245 if (glyph_matrix_count)
2246 abort ();
2247 if (glyph_pool_count)
2248 abort ();
2249}
2250
2251
2252\f
2253/**********************************************************************
2254 Building a Frame Matrix
2255 **********************************************************************/
2256
2257/* Most of the redisplay code works on glyph matrices attached to
2258 windows. This is a good solution most of the time, but it is not
2259 suitable for terminal code. Terminal output functions cannot rely
2260 on being able to set an arbitrary terminal window. Instead they
2261 must be provided with a view of the whole frame, i.e. the whole
2262 screen. We build such a view by constructing a frame matrix from
2263 window matrices in this section.
2264
2265 Windows that must be updated have their must_be_update_p flag set.
2266 For all such windows, their desired matrix is made part of the
2267 desired frame matrix. For other windows, their current matrix is
2268 made part of the desired frame matrix.
2269
2270 +-----------------+----------------+
2271 | desired | desired |
2272 | | |
2273 +-----------------+----------------+
2274 | current |
2275 | |
2276 +----------------------------------+
2277
2278 Desired window matrices can be made part of the frame matrix in a
2279 cheap way: We exploit the fact that the desired frame matrix and
2280 desired window matrices share their glyph memory. This is not
2281 possible for current window matrices. Their glyphs are copied to
2282 the desired frame matrix. The latter is equivalent to
2283 preserve_other_columns in the old redisplay.
2284
2285 Used glyphs counters for frame matrix rows are the result of adding
2286 up glyph lengths of the window matrices. A line in the frame
2287 matrix is enabled, if a corresponding line in a window matrix is
2288 enabled.
2289
2290 After building the desired frame matrix, it will be passed to
2291 terminal code, which will manipulate both the desired and current
2292 frame matrix. Changes applied to the frame's current matrix have
2293 to be visible in current window matrices afterwards, of course.
2294
2295 This problem is solved like this:
2296
2297 1. Window and frame matrices share glyphs. Window matrices are
2298 constructed in a way that their glyph contents ARE the glyph
2299 contents needed in a frame matrix. Thus, any modification of
2300 glyphs done in terminal code will be reflected in window matrices
2301 automatically.
2302
2303 2. Exchanges of rows in a frame matrix done by terminal code are
2304 intercepted by hook functions so that corresponding row operations
2305 on window matrices can be performed. This is necessary because we
2306 use pointers to glyphs in glyph row structures. To satisfy the
2307 assumption of point 1 above that glyphs are updated implicitly in
2308 window matrices when they are manipulated via the frame matrix,
2309 window and frame matrix must of course agree where to find the
2310 glyphs for their rows. Possible manipulations that must be
2311 mirrored are assignments of rows of the desired frame matrix to the
2312 current frame matrix and scrolling the current frame matrix. */
2313
2314/* Build frame F's desired matrix from window matrices. Only windows
2315 which have the flag must_be_updated_p set have to be updated. Menu
2316 bar lines of a frame are not covered by window matrices, so make
2317 sure not to touch them in this function. */
2318
2319static void
2320build_frame_matrix (f)
2321 struct frame *f;
2322{
2323 int i;
2324
2325 /* F must have a frame matrix when this function is called. */
2326 xassert (!FRAME_WINDOW_P (f));
2327
2328 /* Clear all rows in the frame matrix covered by window matrices.
2329 Menu bar lines are not covered by windows. */
2330 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2331 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2332
2333 /* Build the matrix by walking the window tree. */
2334 build_frame_matrix_from_window_tree (f->desired_matrix,
2335 XWINDOW (FRAME_ROOT_WINDOW (f)));
2336}
2337
2338
2339/* Walk a window tree, building a frame matrix MATRIX from window
2340 matrices. W is the root of a window tree. */
2341
2342static void
2343build_frame_matrix_from_window_tree (matrix, w)
2344 struct glyph_matrix *matrix;
2345 struct window *w;
2346{
2347 while (w)
2348 {
2349 if (!NILP (w->hchild))
2350 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2351 else if (!NILP (w->vchild))
2352 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2353 else
2354 build_frame_matrix_from_leaf_window (matrix, w);
2355
2356 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2357 }
2358}
2359
2360
2361/* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2362 desired frame matrix built. W is a leaf window whose desired or
2363 current matrix is to be added to FRAME_MATRIX. W's flag
2364 must_be_updated_p determines which matrix it contributes to
2365 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2366 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2367 Adding a desired matrix means setting up used counters and such in
2368 frame rows, while adding a current window matrix to FRAME_MATRIX
2369 means copying glyphs. The latter case corresponds to
2370 preserve_other_columns in the old redisplay. */
2371
2372static void
2373build_frame_matrix_from_leaf_window (frame_matrix, w)
2374 struct glyph_matrix *frame_matrix;
2375 struct window *w;
2376{
2377 struct glyph_matrix *window_matrix;
2378 int window_y, frame_y;
2379 /* If non-zero, a glyph to insert at the right border of W. */
2380 GLYPH right_border_glyph = 0;
2381
2382 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2383 if (w->must_be_updated_p)
2384 {
2385 window_matrix = w->desired_matrix;
2386
2387 /* Decide whether we want to add a vertical border glyph. */
2388 if (!WINDOW_RIGHTMOST_P (w))
2389 {
2390 struct Lisp_Char_Table *dp = window_display_table (w);
2391 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2392 ? XINT (DISP_BORDER_GLYPH (dp))
2393 : '|');
2394 }
2395 }
2396 else
2397 window_matrix = w->current_matrix;
2398
2399 /* For all rows in the window matrix and corresponding rows in the
2400 frame matrix. */
2401 window_y = 0;
2402 frame_y = window_matrix->matrix_y;
2403 while (window_y < window_matrix->nrows)
2404 {
2405 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2406 struct glyph_row *window_row = window_matrix->rows + window_y;
2407
2408 /* Fill up the frame row with spaces up to the left margin of the
2409 window row. */
2410 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2411
2412 /* Fill up areas in the window matrix row with spaces. */
2413 fill_up_glyph_row_with_spaces (window_row);
2414
2415 if (window_matrix == w->current_matrix)
2416 {
2417 /* We have to copy W's current matrix. Copy window
2418 row to frame row. */
2419 bcopy (window_row->glyphs[0],
2420 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2421 window_matrix->matrix_w * sizeof (struct glyph));
2422 }
2423 else
2424 {
2425 /* Copy W's desired matrix. */
2426
2427 /* Maybe insert a vertical border between horizontally adjacent
2428 windows. */
2429 if (right_border_glyph)
2430 {
2431 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2432 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2433 }
2434
2435 /* Due to hooks installed, it normally doesn't happen that
2436 window rows and frame rows of the same matrix are out of
2437 sync, i.e. have a different understanding of where to
2438 find glyphs for the row. The following is a safety-belt
2439 that doesn't cost much and makes absolutely sure that
2440 window and frame matrices are in sync. */
2441 if (!glyph_row_slice_p (window_row, frame_row))
2442 {
2443 /* Find the row in the window being a slice. There
2444 should exist one from program logic. */
2445 struct glyph_row *slice_row
2446 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2447 xassert (slice_row != 0);
2448
2449 /* Exchange glyphs between both window rows. */
2450 swap_glyphs_in_rows (window_row, slice_row);
2451
2452 /* Exchange pointers between both rows. */
2453 swap_glyph_pointers (window_row, slice_row);
2454 }
2455
2456 /* Now, we are sure that window row window_y is a slice of
2457 the frame row frame_y. But, lets check that assumption. */
2458 xassert (glyph_row_slice_p (window_row, frame_row));
2459
2460 /* If rows are in sync, we don't have to copy glyphs because
2461 frame and window share glyphs. */
a38634ff
GM
2462
2463#if GLYPH_DEBUG
2464 strcpy (w->current_matrix->method, w->desired_matrix->method);
2465#endif
5f5c8ee5
GM
2466 }
2467
2468 /* Set number of used glyphs in the frame matrix. Since we fill
2469 up with spaces, and visit leaf windows from left to right it
2470 can be done simply. */
2471 frame_row->used[TEXT_AREA]
2472 = window_matrix->matrix_x + window_matrix->matrix_w;
2473
2474 /* Or in flags. */
2475 frame_row->enabled_p |= window_row->enabled_p;
2476 frame_row->inverse_p |= window_row->inverse_p;
2477
2478 /* Next row. */
2479 ++window_y;
2480 ++frame_y;
2481 }
2482}
2483
2484
2485/* Add spaces to a glyph row ROW in a window matrix.
2486
2487 Each row has the form:
2488
2489 +---------+-----------------------------+------------+
2490 | left | text | right |
2491 +---------+-----------------------------+------------+
2492
2493 Left and right marginal areas are optional. This function adds
2494 spaces to areas so that there are no empty holes between areas.
2495 In other words: If the right area is not empty, the text area
2496 is filled up with spaces up to the right area. If the text area
2497 is not empty, the left area is filled up.
2498
2499 To be called for frame-based redisplay, only. */
2500
2501static void
2502fill_up_glyph_row_with_spaces (row)
2503 struct glyph_row *row;
2504{
2505 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2506 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2507 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2508}
2509
2510
2511/* Fill area AREA of glyph row ROW with spaces. To be called for
2512 frame-based redisplay only. */
2513
2514static void
2515fill_up_glyph_row_area_with_spaces (row, area)
2516 struct glyph_row *row;
2517 int area;
2518{
2519 if (row->glyphs[area] < row->glyphs[area + 1])
2520 {
2521 struct glyph *end = row->glyphs[area + 1];
2522 struct glyph *text = row->glyphs[area] + row->used[area];
2523
2524 while (text < end)
2525 *text++ = space_glyph;
2526 row->used[area] = text - row->glyphs[area];
2527 }
2528}
2529
2530
2531/* Add spaces to the end of ROW in a frame matrix until index UPTO is
2532 reached. In frame matrices only one area, TEXT_AREA, is used. */
2533
2534static void
2535fill_up_frame_row_with_spaces (row, upto)
2536 struct glyph_row *row;
2537 int upto;
2538{
2539 int i = row->used[TEXT_AREA];
2540 struct glyph *glyph = row->glyphs[TEXT_AREA];
2541
2542 while (i < upto)
2543 glyph[i++] = space_glyph;
2544
2545 row->used[TEXT_AREA] = i;
2546}
2547
2548
2549\f
2550/**********************************************************************
2551 Mirroring operations on frame matrices in window matrices
2552 **********************************************************************/
2553
2554/* Set frame being updated via frame-based redisplay to F. This
2555 function must be called before updates to make explicit that we are
2556 working on frame matrices or not. */
2557
2558static INLINE void
2559set_frame_matrix_frame (f)
2560 struct frame *f;
2561{
2562 frame_matrix_frame = f;
2563}
2564
2565
2566/* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2567 DESIRED_MATRIX is the desired matrix corresponding to
2568 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2569 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2570 frame_matrix_frame is non-null, this indicates that the exchange is
2571 done in frame matrices, and that we have to perform analogous
2572 operations in window matrices of frame_matrix_frame. */
2573
2574static INLINE void
2575make_current (desired_matrix, current_matrix, row)
2576 struct glyph_matrix *desired_matrix, *current_matrix;
2577 int row;
2578{
2579 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2580 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2581
2582 /* Do current_row = desired_row. This exchanges glyph pointers
2583 between both rows, and does a structure assignment otherwise. */
2584 assign_row (current_row, desired_row);
2585
2586 /* Enable current_row to mark it as valid. */
2587 current_row->enabled_p = 1;
2588
2589 /* If we are called on frame matrices, perform analogous operations
2590 for window matrices. */
2591 if (frame_matrix_frame)
2592 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2593}
2594
2595
2596/* W is the root of a window tree. FRAME_ROW is the index of a row in
2597 W's frame which has been made current (by swapping pointers between
2598 current and desired matrix). Perform analogous operations in the
2599 matrices of leaf windows in the window tree rooted at W. */
2600
2601static void
2602mirror_make_current (w, frame_row)
2603 struct window *w;
2604 int frame_row;
2605{
2606 while (w)
2607 {
2608 if (!NILP (w->hchild))
2609 mirror_make_current (XWINDOW (w->hchild), frame_row);
2610 else if (!NILP (w->vchild))
2611 mirror_make_current (XWINDOW (w->vchild), frame_row);
2612 else
2613 {
2614 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2615 here because the checks performed in debug mode there
2616 will not allow the conversion. */
2617 int row = frame_row - w->desired_matrix->matrix_y;
2618
2619 /* If FRAME_ROW is within W, assign the desired row to the
2620 current row (exchanging glyph pointers). */
2621 if (row >= 0 && row < w->desired_matrix->matrix_h)
2622 {
2623 struct glyph_row *current_row
2624 = MATRIX_ROW (w->current_matrix, row);
2625 struct glyph_row *desired_row
2626 = MATRIX_ROW (w->desired_matrix, row);
a38634ff
GM
2627
2628 if (desired_row->enabled_p)
2629 assign_row (current_row, desired_row);
2630 else
2631 swap_glyph_pointers (desired_row, current_row);
5f5c8ee5
GM
2632 current_row->enabled_p = 1;
2633 }
2634 }
2635
2636 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2637 }
2638}
2639
2640
2641/* Perform row dance after scrolling. We are working on the range of
2642 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2643 including) in MATRIX. COPY_FROM is a vector containing, for each
2644 row I in the range 0 <= I < NLINES, the index of the original line
2645 to move to I. This index is relative to the row range, i.e. 0 <=
2646 index < NLINES. RETAINED_P is a vector containing zero for each
2647 row 0 <= I < NLINES which is empty.
2648
2649 This function is called from do_scrolling and do_direct_scrolling. */
2650
2651void
2652mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2653 retained_p)
2654 struct glyph_matrix *matrix;
2655 int unchanged_at_top, nlines;
2656 int *copy_from;
2657 char *retained_p;
2658{
2659 /* A copy of original rows. */
2660 struct glyph_row *old_rows;
2661
2662 /* Rows to assign to. */
2663 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2664
2665 int i;
2666
2667 /* Make a copy of the original rows. */
2668 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2669 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2670
2671 /* Assign new rows, maybe clear lines. */
2672 for (i = 0; i < nlines; ++i)
2673 {
2674 int enabled_before_p = new_rows[i].enabled_p;
2675
2676 xassert (i + unchanged_at_top < matrix->nrows);
2677 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2678 new_rows[i] = old_rows[copy_from[i]];
2679 new_rows[i].enabled_p = enabled_before_p;
2680
2681 /* RETAINED_P is zero for empty lines. */
2682 if (!retained_p[copy_from[i]])
2683 new_rows[i].enabled_p = 0;
2684 }
2685
2686 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2687 if (frame_matrix_frame)
2688 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2689 unchanged_at_top, nlines, copy_from, retained_p);
2690}
2691
2692
2693/* Perform a line dance in the window tree rooted at W, after
2694 scrolling a frame matrix in mirrored_line_dance.
2695
2696 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2697 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2698 COPY_FROM is a vector containing, for each row I in the range 0 <=
2699 I < NLINES, the index of the original line to move to I. This
2700 index is relative to the row range, i.e. 0 <= index < NLINES.
2701 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2702 which is empty. */
2703
2704static void
2705mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2706 struct window *w;
2707 int unchanged_at_top, nlines;
2708 int *copy_from;
2709 char *retained_p;
2710{
2711 while (w)
2712 {
2713 if (!NILP (w->hchild))
2714 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2715 nlines, copy_from, retained_p);
2716 else if (!NILP (w->vchild))
2717 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2718 nlines, copy_from, retained_p);
2719 else
2720 {
2721 /* W is a leaf window, and we are working on its current
2722 matrix m. */
2723 struct glyph_matrix *m = w->current_matrix;
2724
2725 int i;
2726
2727 struct glyph_row *old_rows;
2728
2729 /* Make a copy of the original rows of matrix m. */
2730 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2731 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2732
2733 for (i = 0; i < nlines; ++i)
2734 {
2735 /* Frame relative line assigned to. */
2736 int frame_to = i + unchanged_at_top;
2737
2738 /* Frame relative line assigned. */
2739 int frame_from = copy_from[i] + unchanged_at_top;
2740
2741 /* Window relative line assigned to. */
2742 int window_to = frame_to - m->matrix_y;
2743
2744 /* Window relative line assigned. */
2745 int window_from = frame_from - m->matrix_y;
2746
2747 /* Is assigned line inside window? */
2748 int from_inside_window_p
2749 = window_from >= 0 && window_from < m->matrix_h;
2750
2751 if (from_inside_window_p)
2752 {
2753#if GLYPH_DEBUG
2754 /* Is assigned to line inside window? */
2755 int to_inside_window_p
2756 = window_to >= 0 && window_to < m->matrix_h;
2757#endif
2758
2759 /* Enabled setting before assignment. */
2760 int enabled_before_p;
2761
2762 /* If not both lines inside the window, we have a
2763 serious problem. */
2764 xassert (to_inside_window_p);
2765
2766 /* Do the assignment. The enabled_p flag is saved
2767 over the assignment because the old redisplay did
2768 that. */
2769 enabled_before_p = m->rows[window_to].enabled_p;
2770 m->rows[window_to] = old_rows[window_from];
2771 m->rows[window_to].enabled_p = enabled_before_p;
2772
2773 /* If frame line is empty, window line is empty, too. */
2774 if (!retained_p[copy_from[i]])
2775 m->rows[window_to].enabled_p = 0;
2776 }
2777 }
2778
2779 /* Check that no pointers are lost. */
2780 CHECK_MATRIX (m);
2781 }
2782
2783 /* Next window on same level. */
2784 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2785 }
2786}
2787
2788
2789#if GLYPH_DEBUG
2790
2791/* Check that window and frame matrices agree about their
2792 understanding where glyphs of the rows are to find. For each
2793 window in the window tree rooted at W, check that rows in the
2794 matrices of leaf window agree with their frame matrices about
2795 glyph pointers. */
2796
2797void
2798check_window_matrix_pointers (w)
2799 struct window *w;
2800{
2801 while (w)
2802 {
2803 if (!NILP (w->hchild))
2804 check_window_matrix_pointers (XWINDOW (w->hchild));
2805 else if (!NILP (w->vchild))
2806 check_window_matrix_pointers (XWINDOW (w->vchild));
2807 else
60a8948a 2808 {
5f5c8ee5
GM
2809 struct frame *f = XFRAME (w->frame);
2810 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2811 check_matrix_pointers (w->current_matrix, f->current_matrix);
60a8948a 2812 }
5f5c8ee5
GM
2813
2814 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2815 }
2816}
2817
2818
2819/* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2820 a window and FRAME_MATRIX is the corresponding frame matrix. For
2821 each row in WINDOW_MATRIX check that it's a slice of the
2822 corresponding frame row. If it isn't, abort. */
2823
2824static void
2825check_matrix_pointers (window_matrix, frame_matrix)
2826 struct glyph_matrix *window_matrix, *frame_matrix;
2827{
2828 /* Row number in WINDOW_MATRIX. */
2829 int i = 0;
2830
2831 /* Row number corresponding to I in FRAME_MATRIX. */
2832 int j = window_matrix->matrix_y;
2833
2834 /* For all rows check that the row in the window matrix is a
2835 slice of the row in the frame matrix. If it isn't we didn't
2836 mirror an operation on the frame matrix correctly. */
2837 while (i < window_matrix->nrows)
2838 {
2839 if (!glyph_row_slice_p (window_matrix->rows + i,
2840 frame_matrix->rows + j))
2841 abort ();
2842 ++i, ++j;
2843 }
2844}
2845
2846#endif /* GLYPH_DEBUG != 0 */
2847
2848
2849\f
2850/**********************************************************************
2851 VPOS and HPOS translations
2852 **********************************************************************/
2853
2854#if GLYPH_DEBUG
2855
2856/* Translate vertical position VPOS which is relative to window W to a
2857 vertical position relative to W's frame. */
2858
2859static int
2860window_to_frame_vpos (w, vpos)
2861 struct window *w;
2862 int vpos;
2863{
2864 struct frame *f = XFRAME (w->frame);
2865
2866 xassert (!FRAME_WINDOW_P (f));
2867 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2868 vpos += XFASTINT (w->top);
2869 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2870 return vpos;
2871}
2872
2873
2874/* Translate horizontal position HPOS which is relative to window W to
2875 a vertical position relative to W's frame. */
2876
2877static int
2878window_to_frame_hpos (w, hpos)
2879 struct window *w;
2880 int hpos;
2881{
2882 struct frame *f = XFRAME (w->frame);
2883
2884 xassert (!FRAME_WINDOW_P (f));
2885 hpos += XFASTINT (w->left);
2886 return hpos;
2887}
2888
2889#endif /* GLYPH_DEBUG */
2890
2891
2892\f
2893/**********************************************************************
2894 Redrawing Frames
2895 **********************************************************************/
2896
2897DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2898 "Clear frame FRAME and output again what is supposed to appear on it.")
2899 (frame)
2900 Lisp_Object frame;
2901{
2902 struct frame *f;
2903
2904 CHECK_LIVE_FRAME (frame, 0);
2905 f = XFRAME (frame);
2906
2907 /* Ignore redraw requests, if frame has no glyphs yet.
2908 (Implementation note: It still has to be checked why we are
2909 called so early here). */
2910 if (!glyphs_initialized_initially_p)
2911 return Qnil;
2912
2913 update_begin (f);
2914 if (FRAME_MSDOS_P (f))
2915 set_terminal_modes ();
2916 clear_frame ();
2917 clear_current_matrices (f);
2918 update_end (f);
2919 fflush (stdout);
2920 windows_or_buffers_changed++;
2921 /* Mark all windows as inaccurate, so that every window will have
2922 its redisplay done. */
2923 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2924 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2925 f->garbaged = 0;
2926 return Qnil;
2927}
2928
2929
2930/* Redraw frame F. This is nothing more than a call to the Lisp
2931 function redraw-frame. */
2932
2933void
2934redraw_frame (f)
2935 struct frame *f;
2936{
2937 Lisp_Object frame;
2938 XSETFRAME (frame, f);
2939 Fredraw_frame (frame);
2940}
2941
2942
2943DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2944 "Clear and redisplay all visible frames.")
2945 ()
2946{
2947 Lisp_Object tail, frame;
2948
2949 FOR_EACH_FRAME (tail, frame)
2950 if (FRAME_VISIBLE_P (XFRAME (frame)))
2951 Fredraw_frame (frame);
2952
2953 return Qnil;
2954}
2955
2956
2957/* This is used when frame_garbaged is set. Call Fredraw_frame on all
2958 visible frames marked as garbaged. */
2959
2960void
2961redraw_garbaged_frames ()
2962{
2963 Lisp_Object tail, frame;
2964
2965 FOR_EACH_FRAME (tail, frame)
2966 if (FRAME_VISIBLE_P (XFRAME (frame))
2967 && FRAME_GARBAGED_P (XFRAME (frame)))
2968 Fredraw_frame (frame);
2969}
2970
2971
2972\f
2973/***********************************************************************
2974 Direct Operations
2975 ***********************************************************************/
2976
2977/* Try to update display and current glyph matrix directly.
2978
2979 This function is called after a character G has been inserted into
2980 current_buffer. It tries to update the current glyph matrix and
2981 perform appropriate screen output to reflect the insertion. If it
2982 succeeds, the global flag redisplay_performed_directly_p will be
2983 set to 1, and thereby prevent the more costly general redisplay
2984 from running (see redisplay_internal).
2985
2986 This function is not called for `hairy' character insertions.
2987 In particular, it is not called when after or before change
2988 functions exist, like they are used by font-lock. See keyboard.c
2989 for details where this function is called. */
2990
2991int
2992direct_output_for_insert (g)
2993 int g;
2994{
91fb7e1b 2995 register struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
2996 struct window *w = XWINDOW (selected_window);
2997 struct it it, it2;
2998 struct glyph_row *glyph_row;
2999 struct glyph *glyphs, *glyph, *end;
3000 int n;
3001 /* Non-null means that Redisplay of W is based on window matrices. */
3002 int window_redisplay_p = FRAME_WINDOW_P (f);
3003 /* Non-null means we are in overwrite mode. */
3004 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3005 int added_width;
3006 struct text_pos pos;
3007 int delta, delta_bytes;
3008
3009 /* Not done directly. */
3010 redisplay_performed_directly_p = 0;
3011
3012 /* Quickly give up for some common cases. */
3013 if (cursor_in_echo_area
3014 /* Give up if fonts have changed. */
3015 || fonts_changed_p
3016 /* Give up if face attributes have been changed. */
3017 || face_change_count
3018 /* Give up if cursor position not really known. */
3019 || !display_completed
3020 /* Give up if buffer appears in two places. */
3021 || buffer_shared > 1
3022 /* Give up if w is mini-buffer and a message is being displayed there */
b96fd3e8 3023 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
5f5c8ee5
GM
3024 /* Give up for hscrolled mini-buffer because display of the prompt
3025 is handled specially there (see display_line). */
3026 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3027 /* Give up if overwriting in the middle of a line. */
3028 || (overwrite_p
3029 && PT != ZV
3030 && FETCH_BYTE (PT) != '\n')
3031 /* Give up for tabs and line ends. */
3032 || g == '\t'
3033 || g == '\n'
3034 || g == '\r'
3035 /* Give up if unable to display the cursor in the window. */
3036 || w->cursor.vpos < 0
408f5064
GM
3037 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3038 /* Can't do it in a continued line because continuation
3039 lines would change. */
3040 (glyph_row->continued_p
3041 /* Can't use this method if the line overlaps others or is
3042 overlapped by others because these other lines would
3043 have to be redisplayed. */
3044 || glyph_row->overlapping_p
3045 || glyph_row->overlapped_p))
5f5c8ee5
GM
3046 /* Can't do it for partial width windows on terminal frames
3047 because we can't clear to eol in such a window. */
3048 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3049 return 0;
3050
3051 /* Set up a display iterator structure for W. Glyphs will be
3052 produced in scratch_glyph_row. Current position is W's cursor
3053 position. */
3054 clear_glyph_row (&scratch_glyph_row);
3055 SET_TEXT_POS (pos, PT, PT_BYTE);
3056 DEC_TEXT_POS (pos);
3057 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3058 DEFAULT_FACE_ID);
3059
3060 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3061
3062 /* Give up if highlighting trailing whitespace and we have trailing
3063 whitespace in glyph_row. We would have to remove the trailing
3064 whitespace face in that case. */
f1f13490 3065 if (!NILP (Vshow_trailing_whitespace)
5f5c8ee5
GM
3066 && glyph_row->used[TEXT_AREA])
3067 {
3068 struct glyph *last;
3069
3070 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3071 if (last->type == STRETCH_GLYPH
3072 || (last->type == CHAR_GLYPH
3073 && last->u.ch.code == ' '))
3074 return 0;
3075 }
3076
3077 /* Give up if there are overlay strings at pos. This would fail
3078 if the overlay string has newlines in it. */
3079 if (STRINGP (it.string))
3080 return 0;
3081
3082 it.hpos = w->cursor.hpos;
3083 it.vpos = w->cursor.vpos;
3084 it.current_x = w->cursor.x + it.first_visible_x;
3085 it.current_y = w->cursor.y;
3086 it.end_charpos = PT;
3087 it.stop_charpos = min (PT, it.stop_charpos);
3088
3089 /* More than one display element may be returned for PT - 1 if
3090 (i) it's a control character which is translated into `\003' or
3091 `^C', or (ii) it has a display table entry, or (iii) it's a
3092 combination of both. */
3093 delta = delta_bytes = 0;
3094 while (get_next_display_element (&it))
3095 {
3096 PRODUCE_GLYPHS (&it);
3097
3098 /* Give up if glyph doesn't fit completely on the line. */
3099 if (it.current_x >= it.last_visible_x)
3100 return 0;
3101
3102 /* Give up if new glyph has different ascent or descent than
3103 the original row, or if it is not a character glyph. */
3104 if (glyph_row->ascent != it.ascent
3105 || glyph_row->height != it.ascent + it.descent
408f5064
GM
3106 || glyph_row->phys_ascent != it.phys_ascent
3107 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
5f5c8ee5
GM
3108 || it.what != IT_CHARACTER)
3109 return 0;
3110
3111 delta += 1;
3112 delta_bytes += it.len;
3113 set_iterator_to_next (&it);
3114 }
3115
3116 /* Give up if we hit the right edge of the window. We would have
3117 to insert truncation or continuation glyphs. */
3118 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3119 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3120 return 0;
3121
3122 /* Give up if there is a \t following in the line. */
3123 it2 = it;
3124 it2.end_charpos = ZV;
3125 it2.stop_charpos = min (it2.stop_charpos, ZV);
3126 while (get_next_display_element (&it2)
3127 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3128 {
3129 if (it2.c == '\t')
3130 return 0;
3131 set_iterator_to_next (&it2);
3132 }
3133
3134 /* Number of new glyphs produced. */
3135 n = it.glyph_row->used[TEXT_AREA];
3136
3137 /* Start and end of glyphs in original row. */
3138 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3139 end = glyph_row->glyphs[1 + TEXT_AREA];
60a8948a 3140
5f5c8ee5
GM
3141 /* Make room for new glyphs, then insert them. */
3142 xassert (end - glyphs - n >= 0);
3143 safe_bcopy (glyphs, glyphs + n, (end - glyphs - n) * sizeof (*end));
3144 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3145 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3146 end - glyph_row->glyphs[TEXT_AREA]);
3147
3148 /* Compute new line width. */
3149 glyph = glyph_row->glyphs[TEXT_AREA];
3150 end = glyph + glyph_row->used[TEXT_AREA];
3151 glyph_row->pixel_width = glyph_row->x;
3152 while (glyph < end)
3153 {
3154 glyph_row->pixel_width += glyph->pixel_width;
3155 ++glyph;
3156 }
3157
3158 /* Increment buffer positions for glyphs following the newly
3159 inserted ones. */
3160 for (glyph = glyphs + n; glyph < end; ++glyph)
3161 if (glyph->charpos > 0)
3162 glyph->charpos += delta;
3163
3164 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3165 {
3166 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3167 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3168 }
3169
3170 /* Adjust positions in lines following the one we are in. */
3171 increment_glyph_matrix_buffer_positions (w->current_matrix,
3172 w->cursor.vpos + 1,
3173 w->current_matrix->nrows,
3174 delta, delta_bytes);
3175
3176 glyph_row->contains_overlapping_glyphs_p
3177 |= it.glyph_row->contains_overlapping_glyphs_p;
3178
f1f13490 3179 if (!NILP (Vshow_trailing_whitespace))
5f5c8ee5
GM
3180 highlight_trailing_whitespace (it.f, glyph_row);
3181
3182 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3183 In the middle, we have to insert glyphs. Note that this is now
3184 implemented for X frames. The implementation uses updated_window
3185 and updated_row. */
3186 updated_row = glyph_row;
3187 update_begin (f);
3188 if (rif)
3189 {
3190 rif->update_window_begin_hook (w);
3191
3192 if (glyphs == end - n)
3193 rif->write_glyphs (glyphs, n);
3194 else
3195 rif->insert_glyphs (glyphs, n);
3196 }
3197 else
3198 {
3199 if (glyphs == end - n)
3200 write_glyphs (glyphs, n);
3201 else
3202 insert_glyphs (glyphs, n);
3203 }
4588ec20 3204
5f5c8ee5
GM
3205 w->cursor.hpos += n;
3206 w->cursor.x = it.current_x - it.first_visible_x;
3207 xassert (w->cursor.hpos >= 0
3208 && w->cursor.hpos < w->desired_matrix->matrix_w);
3209
3210 /* How to set the cursor differs depending on whether we are
3211 using a frame matrix or a window matrix. Note that when
3212 a frame matrix is used, cursor_to expects frame coordinates,
3213 and the X and Y parameters are not used. */
3214 if (window_redisplay_p)
3215 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3216 w->cursor.y, w->cursor.x);
3217 else
3218 {
3219 int x, y;
3220 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3221 + (INTEGERP (w->left_margin_width)
3222 ? XFASTINT (w->left_margin_width)
3223 : 0));
3224 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3225 cursor_to (y, x);
3226 }
4588ec20 3227
5f5c8ee5
GM
3228 if (rif)
3229 rif->update_window_end_hook (w, 1);
3230 update_end (f);
3231 updated_row = NULL;
3232 fflush (stdout);
4588ec20 3233
5f5c8ee5 3234 TRACE ((stderr, "direct output for insert\n"));
4588ec20 3235
0f8f5ffe
GM
3236 UNCHANGED_MODIFIED = MODIFF;
3237 BEG_UNCHANGED = GPT - BEG;
5f5c8ee5
GM
3238 XSETFASTINT (w->last_point, PT);
3239 w->last_cursor = w->cursor;
3240 XSETFASTINT (w->last_modified, MODIFF);
3241 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
4588ec20 3242
5f5c8ee5
GM
3243 redisplay_performed_directly_p = 1;
3244 return 1;
3245}
448fd7c0 3246
4588ec20 3247
5f5c8ee5
GM
3248/* Perform a direct display update for moving PT by N positions
3249 left or right. N < 0 means a movement backwards. This function
3250 is currently only called for N == 1 or N == -1. */
3251
3252int
3253direct_output_forward_char (n)
3254 int n;
3255{
91fb7e1b 3256 struct frame *f = SELECTED_FRAME ();
5f5c8ee5
GM
3257 struct window *w = XWINDOW (selected_window);
3258 struct glyph_row *row;
3259
3260 /* Give up if face attributes have been changed. */
3261 if (face_change_count)
3262 return 0;
3263
3264 /* Give up if current matrix is not up to date or we are
3265 displaying a message. */
3266 if (!display_completed || cursor_in_echo_area)
3267 return 0;
3268
3269 /* Give up if the buffer's direction is reversed. */
3270 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3271 return 0;
3272
3273 /* Can't use direct output if highlighting a region. */
3274 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3275 return 0;
3276
f1f13490
GM
3277 /* Can't use direct output if highlighting trailing whitespace. */
3278 if (!NILP (Vshow_trailing_whitespace))
3279 return 0;
3280
d2d2ddaf
GM
3281 /* Give up if we are showing a message or just cleared the message
3282 because we might need to resize the echo area window. */
3283 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3284 return 0;
3285
3286 /* Give up if we don't know where the cursor is. */
3287 if (w->cursor.vpos < 0)
3288 return 0;
3289
5f5c8ee5
GM
3290 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3291
3292 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3293 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3294 return 0;
3295
3296 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3297 w->last_cursor = w->cursor;
3298 XSETFASTINT (w->last_point, PT);
3299
3300 xassert (w->cursor.hpos >= 0
3301 && w->cursor.hpos < w->desired_matrix->matrix_w);
3302
3303 if (FRAME_WINDOW_P (f))
3304 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3305 w->cursor.y, w->cursor.x);
3306 else
3307 {
3308 int x, y;
3309 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3310 + (INTEGERP (w->left_margin_width)
3311 ? XFASTINT (w->left_margin_width)
3312 : 0));
3313 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3314 cursor_to (y, x);
4588ec20 3315 }
5f5c8ee5
GM
3316
3317 fflush (stdout);
3318 redisplay_performed_directly_p = 1;
4588ec20
JB
3319 return 1;
3320}
5f5c8ee5
GM
3321
3322
4588ec20 3323\f
5f5c8ee5
GM
3324/***********************************************************************
3325 Frame Update
3326 ***********************************************************************/
4588ec20 3327
5f5c8ee5 3328/* Update frame F based on the data in desired matrices.
4588ec20 3329
5f5c8ee5
GM
3330 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3331 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3332 scrolling.
3333
3334 Value is non-zero if redisplay was stopped due to pending input. */
4588ec20 3335
5f5c8ee5
GM
3336int
3337update_frame (f, force_p, inhibit_hairy_id_p)
3338 struct frame *f;
3339 int force_p;
3340 int inhibit_hairy_id_p;
3341{
3342 /* 1 means display has been paused because of pending input. */
3343 int paused_p;
3344 struct window *root_window = XWINDOW (f->root_window);
3345
3346 if (FRAME_WINDOW_P (f))
4588ec20 3347 {
5f5c8ee5
GM
3348 /* We are working on window matrix basis. All windows whose
3349 flag must_be_updated_p is set have to be updated. */
3350
3351 /* Record that we are not working on frame matrices. */
3352 set_frame_matrix_frame (NULL);
3353
3354 /* Update all windows in the window tree of F, maybe stopping
3355 when pending input is detected. */
3356 update_begin (f);
3357
3358 /* Update the menu bar on X frames that don't have toolkit
3359 support. */
3360 if (WINDOWP (f->menu_bar_window))
3361 update_window (XWINDOW (f->menu_bar_window), 1);
3362
3363 /* Update the tool-bar window, if present. */
9ea173e8 3364 if (WINDOWP (f->tool_bar_window))
4588ec20 3365 {
5f5c8ee5 3366 Lisp_Object tem;
9ea173e8 3367 struct window *w = XWINDOW (f->tool_bar_window);
5f5c8ee5
GM
3368
3369 /* Update tool-bar window. */
3370 if (w->must_be_updated_p)
4588ec20 3371 {
5f5c8ee5
GM
3372 update_window (w, 1);
3373 w->must_be_updated_p = 0;
3374
3375 /* Swap tool-bar strings. We swap because we want to
3376 reuse strings. */
9ea173e8
GM
3377 tem = f->current_tool_bar_string;
3378 f->current_tool_bar_string = f->desired_tool_bar_string;
3379 f->desired_tool_bar_string = tem;
3380 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
5f5c8ee5
GM
3381
3382 /* Swap tool-bar items. We swap because we want to
3383 reuse vectors. */
9ea173e8
GM
3384 tem = f->current_tool_bar_items;
3385 f->current_tool_bar_items = f->desired_tool_bar_items;
3386 f->desired_tool_bar_items = tem;
4588ec20
JB
3387 }
3388 }
5f5c8ee5
GM
3389
3390
3391 /* Update windows. */
3392 paused_p = update_window_tree (root_window, force_p);
3393 update_end (f);
3394 display_completed = !paused_p;
3395
3396 /* The flush is a performance bottleneck under X. */
3397#if 0
3398 rif->flush_display (f);
3399#endif
4588ec20 3400 }
5f5c8ee5
GM
3401 else
3402 {
3403 /* We are working on frame matrix basis. Set the frame on whose
3404 frame matrix we operate. */
3405 set_frame_matrix_frame (f);
3406
3407 /* Build F's desired matrix from window matrices. For windows
3408 whose must_be_updated_p flag is set, desired matrices are
3409 made part of the desired frame matrix. For other windows,
3410 the current matrix is copied. */
3411 build_frame_matrix (f);
3412
3413 /* Do the update on the frame desired matrix. */
3414 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3415
3416 /* Check window matrices for lost pointers. */
3417 IF_DEBUG (check_window_matrix_pointers (root_window));
3418 }
3419
3420 /* Reset flags indicating that a window should be updated. */
3421 set_window_update_flags (root_window, 0);
3422 return paused_p;
4588ec20 3423}
5f5c8ee5
GM
3424
3425
4588ec20 3426\f
5f5c8ee5
GM
3427/************************************************************************
3428 Window-based updates
3429 ************************************************************************/
3430
3431/* Perform updates in window tree rooted at W. FORCE_P non-zero means
3432 don't stop updating when input is pending. */
3433
3434static int
3435update_window_tree (w, force_p)
3436 struct window *w;
3437 int force_p;
3438{
3439 int paused_p = 0;
3440
3441 while (w && !paused_p)
3442 {
3443 if (!NILP (w->hchild))
3444 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3445 else if (!NILP (w->vchild))
3446 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3447 else if (w->must_be_updated_p)
3448 paused_p |= update_window (w, force_p);
3449
3450 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3451 }
3452
3453 return paused_p;
3454}
3455
3456
3457/* Update window W if its flag must_be_updated_p is non-zero. If
3458 FORCE_P is non-zero, don't stop updating if input is pending. */
3459
3460void
3461update_single_window (w, force_p)
3462 struct window *w;
3463 int force_p;
3464{
3465 if (w->must_be_updated_p)
3466 {
3467 struct frame *f = XFRAME (WINDOW_FRAME (w));
3468
3469 /* Record that this is not a frame-based redisplay. */
3470 set_frame_matrix_frame (NULL);
3471
3472 /* Update W. */
3473 update_begin (f);
3474 update_window (w, force_p);
3475 update_end (f);
4588ec20 3476
5f5c8ee5
GM
3477 /* Reset flag in W. */
3478 w->must_be_updated_p = 0;
3479 }
3480}
4588ec20 3481
4588ec20 3482
408f5064
GM
3483/* Redraw lines from the current matrix of window W that are
3484 overlapped by other rows. YB is bottom-most y-position in W. */
3485
3486static void
3487redraw_overlapped_rows (w, yb)
3488 struct window *w;
3489 int yb;
3490{
3491 int i, bottom_y;
3492 struct glyph_row *row;
3493
3494 /* If rows overlapping others have been changed, the rows being
3495 overlapped have to be redrawn. This won't draw lines that have
3496 already been drawn in update_window_line because overlapped_p in
3497 desired rows is 0, so after row assignment overlapped_p in
3498 current rows is 0. */
3499 for (i = 0; i < w->current_matrix->nrows; ++i)
3500 {
3501 row = w->current_matrix->rows + i;
3502
3503 if (!row->enabled_p)
3504 break;
3505 else if (row->mode_line_p)
3506 continue;
3507
3508 if (row->overlapped_p)
3509 {
3510 enum glyph_row_area area;
3511
3512 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3513 {
3514 updated_row = row;
3515 updated_area = area;
3516 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3517 if (row->used[area])
3518 rif->write_glyphs (row->glyphs[area], row->used[area]);
3519 rif->clear_end_of_line (-1);
3520 }
3521
3522 row->overlapped_p = 0;
3523 }
3524
3525 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3526 if (bottom_y >= yb)
3527 break;
3528 }
3529}
3530
3531
3532/* Redraw lines from the current matrix of window W that overlap
3533 others. YB is bottom-most y-position in W. */
3534
3535static void
3536redraw_overlapping_rows (w, yb)
3537 struct window *w;
3538 int yb;
3539{
3540 int i, bottom_y;
3541 struct glyph_row *row;
3542
3543 for (i = 0; i < w->current_matrix->nrows; ++i)
3544 {
3545 row = w->current_matrix->rows + i;
3546
3547 if (!row->enabled_p)
3548 break;
3549 else if (row->mode_line_p)
3550 continue;
3551
3552 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3553
3554 if (row->overlapping_p && i > 0 && bottom_y < yb)
3555 {
3556 if (row->used[LEFT_MARGIN_AREA])
3557 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3558
3559 if (row->used[TEXT_AREA])
3560 rif->fix_overlapping_area (w, row, TEXT_AREA);
3561
3562 if (row->used[RIGHT_MARGIN_AREA])
3563 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3564
3565 /* Record in neighbor rows that ROW overwrites part of their
3566 display. */
3567 if (row->phys_ascent > row->ascent && i > 0)
3568 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3569 if ((row->phys_height - row->phys_ascent
3570 > row->height - row->ascent)
3571 && bottom_y < yb)
3572 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3573 }
3574
3575 if (bottom_y >= yb)
3576 break;
3577 }
3578}
3579
3580
5f5c8ee5
GM
3581/* Update display of window W. FORCE_P non-zero means that we should
3582 not stop when detecting pending input. */
3583
3584static int
3585update_window (w, force_p)
4588ec20 3586 struct window *w;
5f5c8ee5 3587 int force_p;
4588ec20 3588{
5f5c8ee5
GM
3589 struct glyph_matrix *desired_matrix = w->desired_matrix;
3590 int paused_p;
3591 int preempt_count = baud_rate / 2400 + 1;
3592 extern int input_pending;
b96fd3e8
GM
3593#if GLYPH_DEBUG
3594 struct frame *f = XFRAME (WINDOW_FRAME (w));
5f5c8ee5 3595 extern struct frame *updating_frame;
b96fd3e8 3596#endif
5f5c8ee5
GM
3597
3598 /* Check that W's frame doesn't have glyph matrices. */
3599 xassert (FRAME_WINDOW_P (f));
3600 xassert (updating_frame != NULL);
3601
3602 /* Check pending input the first time so that we can quickly return. */
3603 if (redisplay_dont_pause)
3604 force_p = 1;
3605 else
3606 detect_input_pending ();
4588ec20 3607
5f5c8ee5
GM
3608 /* If forced to complete the update, or if no input is pending, do
3609 the update. */
3610 if (force_p || !input_pending)
4588ec20 3611 {
5f5c8ee5
GM
3612 struct glyph_row *row, *end;
3613 struct glyph_row *mode_line_row;
045dee35 3614 struct glyph_row *header_line_row = NULL;
408f5064 3615 int yb, changed_p = 0;
5f5c8ee5
GM
3616
3617 rif->update_window_begin_hook (w);
3618 yb = window_text_bottom_y (w);
3619
3620 /* If window has a top line, update it before everything else.
3621 Adjust y-positions of other rows by the top line height. */
3622 row = desired_matrix->rows;
3623 end = row + desired_matrix->nrows - 1;
3624 if (row->mode_line_p)
045dee35 3625 header_line_row = row++;
5f5c8ee5
GM
3626
3627 /* Update the mode line, if necessary. */
3628 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3629 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3630 {
3631 mode_line_row->y = yb;
3632 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3633 desired_matrix));
408f5064 3634 changed_p = 1;
5f5c8ee5
GM
3635 }
3636
3637 /* Find first enabled row. Optimizations in redisplay_internal
3638 may lead to an update with only one row enabled. There may
3639 be also completely empty matrices. */
3640 while (row < end && !row->enabled_p)
3641 ++row;
3642
3643 /* Try reusing part of the display by inserting/deleting lines. */
3644 if (row < end && !desired_matrix->no_scrolling_p)
4588ec20 3645 {
045dee35 3646 int rc = scrolling_window (w, header_line_row != NULL);
5f5c8ee5 3647 if (rc < 0)
4588ec20 3648 {
5f5c8ee5
GM
3649 /* All rows were found to be equal. */
3650 paused_p = 0;
3651 goto set_cursor;
4588ec20 3652 }
5f5c8ee5
GM
3653 else if (rc > 0)
3654 force_p = 1;
408f5064 3655 changed_p = 1;
5f5c8ee5
GM
3656 }
3657
3658 /* Update the top mode line after scrolling because a new top
3659 line would otherwise overwrite lines at the top of the window
3660 that can be scrolled. */
045dee35 3661 if (header_line_row && header_line_row->enabled_p)
5f5c8ee5 3662 {
045dee35 3663 header_line_row->y = 0;
5f5c8ee5 3664 update_window_line (w, 0);
408f5064 3665 changed_p = 1;
5f5c8ee5
GM
3666 }
3667
3668 /* Update the rest of the lines. */
3669 for (; row < end && (force_p || !input_pending); ++row)
3670 if (row->enabled_p
3671 /* A row can be completely invisible in case a desired
3672 matrix was built with a vscroll and then
3673 make_cursor_line_fully_visible shifts the matrix. */
3674 && row->visible_height > 0)
3675 {
3676 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3677 int i;
3678
3679 /* We'll Have to play a little bit with when to
3680 detect_input_pending. If it's done too often,
3681 scrolling large windows with repeated scroll-up
3682 commands will too quickly pause redisplay. */
3683 if (!force_p && vpos % preempt_count == 0)
3684 detect_input_pending ();
3685
408f5064 3686 changed_p |= update_window_line (w, vpos);
5f5c8ee5
GM
3687
3688 /* Mark all rows below the last visible one in the current
3689 matrix as invalid. This is necessary because of
3690 variable line heights. Consider the case of three
3691 successive redisplays, where the first displays 5
3692 lines, the second 3 lines, and the third 5 lines again.
3693 If the second redisplay wouldn't mark rows in the
3694 current matrix invalid, the third redisplay might be
3695 tempted to optimize redisplay based on lines displayed
3696 in the first redisplay. */
3697 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3698 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3699 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3700 }
3701
3702 /* Was display preempted? */
3703 paused_p = row < end;
3704
3705 set_cursor:
3706
408f5064
GM
3707 /* Fix the appearance of overlapping(overlapped rows. */
3708 if (rif->fix_overlapping_area
3709 && !w->pseudo_window_p
3710 && changed_p
3711 && !paused_p)
3712 {
3713 redraw_overlapped_rows (w, yb);
3714 redraw_overlapping_rows (w, yb);
3715 }
3716
5f5c8ee5
GM
3717 if (!paused_p && !w->pseudo_window_p)
3718 {
3719 /* Make cursor visible at cursor position of W. */
3720 set_window_cursor_after_update (w);
3721
3722#if 0
3723 /* Check that current matrix invariants are satisfied. This
3724 is for debugging only. See the comment around
3725 check_matrix_invariants. */
3726 IF_DEBUG (check_matrix_invariants (w));
3727#endif
4588ec20 3728 }
5f5c8ee5
GM
3729
3730#if GLYPH_DEBUG
3731 /* Remember the redisplay method used to display the matrix. */
3732 strcpy (w->current_matrix->method, w->desired_matrix->method);
3733#endif
408f5064 3734
5f5c8ee5
GM
3735 /* End of update of window W. */
3736 rif->update_window_end_hook (w, 1);
408f5064 3737
4588ec20 3738 }
5f5c8ee5
GM
3739 else
3740 paused_p = 1;
3741
3742 clear_glyph_matrix (desired_matrix);
408f5064 3743
5f5c8ee5 3744 return paused_p;
4588ec20
JB
3745}
3746
b64b3980 3747
5f5c8ee5
GM
3748/* Update the display of area AREA in window W, row number VPOS.
3749 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3750
3751static void
3752update_marginal_area (w, area, vpos)
b64b3980 3753 struct window *w;
5f5c8ee5 3754 int area, vpos;
b64b3980 3755{
5f5c8ee5
GM
3756 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3757
3758 /* Let functions in xterm.c know what area subsequent X positions
3759 will be relative to. */
3760 updated_area = area;
3761
3762 /* Set cursor to start of glyphs, write them, and clear to the end
3763 of the area. I don't think that something more sophisticated is
3764 necessary here, since marginal areas will not be the default. */
3765 rif->cursor_to (vpos, 0, desired_row->y, 0);
3766 if (desired_row->used[area])
3767 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3768 rif->clear_end_of_line (-1);
b64b3980 3769}
23b0200c 3770
352f1545 3771
408f5064
GM
3772/* Update the display of the text area of row VPOS in window W.
3773 Value is non-zero if display has changed. */
5f5c8ee5 3774
408f5064 3775static int
5f5c8ee5 3776update_text_area (w, vpos)
23b0200c 3777 struct window *w;
5f5c8ee5 3778 int vpos;
23b0200c 3779{
5f5c8ee5
GM
3780 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3781 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3782 int changed_p = 0;
5f5c8ee5
GM
3783
3784 /* Let functions in xterm.c know what area subsequent X positions
3785 will be relative to. */
3786 updated_area = TEXT_AREA;
3787
3788 /* If rows are at different X or Y, or rows have different height,
3789 or the current row is marked invalid, write the entire line. */
3790 if (!current_row->enabled_p
3791 || desired_row->y != current_row->y
3792 || desired_row->ascent != current_row->ascent
408f5064
GM
3793 || desired_row->phys_ascent != current_row->phys_ascent
3794 || desired_row->phys_height != current_row->phys_height
5f5c8ee5 3795 || desired_row->visible_height != current_row->visible_height
408f5064 3796 || current_row->overlapped_p
5f5c8ee5
GM
3797 || current_row->x != desired_row->x)
3798 {
3799 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3800
3801 if (desired_row->used[TEXT_AREA])
3802 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3803 desired_row->used[TEXT_AREA]);
3804
3805 /* Clear to end of window. */
3806 rif->clear_end_of_line (-1);
408f5064 3807 changed_p = 1;
5f5c8ee5
GM
3808 }
3809 else
3810 {
3811 int stop, i, x;
3812 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3813 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3814
3815 /* If the desired row extends its face to the text area end,
3816 make sure we write at least one glyph, so that the face
3817 extension actually takes place. */
3818 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3819 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3820 ? 1 : 0));
3821
3822 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3823 i = 0;
3824 x = desired_row->x;
3825
3826 while (i < stop)
352f1545 3827 {
5f5c8ee5
GM
3828 /* Skip over glyphs that both rows have in common. These
3829 don't have to be written. */
3830 while (i < stop
3831 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
352f1545 3832 {
5f5c8ee5
GM
3833 x += desired_glyph->pixel_width;
3834 ++desired_glyph, ++current_glyph, ++i;
352f1545 3835 }
5f5c8ee5
GM
3836
3837 /* Consider the case that the current row contains "xxx ppp
3838 ggg" in italic Courier font, and the desired row is "xxx
3839 ggg". The character `p' has lbearing, `g' has not. The
3840 loop above will stop in front of the first `p' in the
3841 current row. If we would start writing glyphs there, we
3842 wouldn't erase the lbearing of the `p'. The rest of the
3843 lbearing problem is then taken care of by x_draw_glyphs. */
3844 if (current_row->contains_overlapping_glyphs_p
3845 && i > 0
3846 && i < current_row->used[TEXT_AREA]
3847 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
352f1545 3848 {
5f5c8ee5
GM
3849 int left, right;
3850 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3851 &left, &right);
3852 while (left > 0 && i > 0)
3853 {
3854 --i, --desired_glyph, --current_glyph;
3855 x -= desired_glyph->pixel_width;
3856 left -= desired_glyph->pixel_width;
3857 }
352f1545 3858 }
5f5c8ee5
GM
3859
3860 /* Try to avoid writing the entire rest of the desired row
3861 by looking for a resync point. This mainly prevents
3862 mode line flickering in the case the mode line is in
3863 fixed-pitch font, which it usually will be. */
3864 if (i < desired_row->used[TEXT_AREA])
3865 {
3866 int start_x = x, start_hpos = i;
3867 struct glyph *start = desired_glyph;
3868 int current_x = x;
3869
3870 /* Find the next glyph that's equal again. */
3871 while (i < stop
3872 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3873 && x == current_x)
3874 {
3875 x += desired_glyph->pixel_width;
3876 current_x += current_glyph->pixel_width;
3877 ++desired_glyph, ++current_glyph, ++i;
3878 }
23b0200c 3879
5f5c8ee5
GM
3880 if (i == start_hpos || x != current_x)
3881 {
3882 i = start_hpos;
3883 x = start_x;
3884 desired_glyph = start;
3885 break;
3886 }
3887
3888 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3889 rif->write_glyphs (start, i - start_hpos);
408f5064 3890 changed_p = 1;
5f5c8ee5
GM
3891 }
3892 }
3893
3894 /* Write the rest. */
3895 if (i < desired_row->used[TEXT_AREA])
3896 {
3897 rif->cursor_to (vpos, i, desired_row->y, x);
3898 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
408f5064 3899 changed_p = 1;
5f5c8ee5
GM
3900 }
3901
3902 /* Maybe clear to end of line. */
3903 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3904 {
3905 /* If new row extends to the end of the text area, nothing
3906 has to be cleared, if and only if we did a write_glyphs
3907 above. This is made sure by setting desired_stop_pos
3908 appropriately above. */
3909 xassert (i < desired_row->used[TEXT_AREA]);
3910 }
3911 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3912 {
3913 /* If old row extends to the end of the text area, clear. */
3914 if (i >= desired_row->used[TEXT_AREA])
3915 rif->cursor_to (vpos, i, desired_row->y,
3916 desired_row->x + desired_row->pixel_width);
3917 rif->clear_end_of_line (-1);
408f5064 3918 changed_p = 1;
5f5c8ee5
GM
3919 }
3920 else if (desired_row->pixel_width < current_row->pixel_width)
2e8907d3 3921 {
5f5c8ee5
GM
3922 /* Otherwise clear to the end of the old row. Everything
3923 after that position should be clear already. */
3924 int x;
3925
3926 if (i >= desired_row->used[TEXT_AREA])
3927 rif->cursor_to (vpos, i, desired_row->y,
3928 desired_row->x + desired_row->pixel_width);
3929
3930 /* If cursor is displayed at the end of the line, make sure
3931 it's cleared. Nowadays we don't have a phys_cursor_glyph
3932 with which to erase the cursor (because this method
3933 doesn't work with lbearing/rbearing), so we must do it
3934 this way. */
3935 if (vpos == w->phys_cursor.vpos
3936 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3937 {
3938 w->phys_cursor_on_p = 0;
3939 x = -1;
3940 }
3941 else
3942 x = current_row->x + current_row->pixel_width;
3943 rif->clear_end_of_line (x);
408f5064 3944 changed_p = 1;
2e8907d3 3945 }
23b0200c 3946 }
408f5064
GM
3947
3948 return changed_p;
23b0200c 3949}
4588ec20 3950
5f5c8ee5 3951
408f5064
GM
3952/* Update row VPOS in window W. Value is non-zero if display has been
3953 changed. */
5f5c8ee5 3954
408f5064 3955static int
5f5c8ee5
GM
3956update_window_line (w, vpos)
3957 struct window *w;
3958 int vpos;
3959{
3960 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3961 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
408f5064 3962 int changed_p = 0;
5f5c8ee5
GM
3963
3964 xassert (desired_row->enabled_p);
3965
3966 /* Set the row being updated. This is important to let xterm.c
3967 know what line height values are in effect. */
3968 updated_row = desired_row;
3969
3970 /* Update display of the left margin area, if there is one. */
3971 if (!desired_row->full_width_p
3972 && !NILP (w->left_margin_width))
408f5064
GM
3973 {
3974 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3975 changed_p = 1;
3976 }
5f5c8ee5
GM
3977
3978 /* Update the display of the text area. */
408f5064 3979 changed_p |= update_text_area (w, vpos);
5f5c8ee5
GM
3980
3981 /* Update display of the right margin area, if there is one. */
3982 if (!desired_row->full_width_p
3983 && !NILP (w->right_margin_width))
408f5064
GM
3984 {
3985 changed_p = 1;
3986 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3987 }
5f5c8ee5
GM
3988
3989 /* Draw truncation marks etc. */
3990 if (!current_row->enabled_p
3991 || desired_row->y != current_row->y
3992 || desired_row->visible_height != current_row->visible_height
3993 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
3994 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
3995 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
3996 || desired_row->continued_p != current_row->continued_p
3997 || desired_row->mode_line_p != current_row->mode_line_p
3998 || (desired_row->indicate_empty_line_p
3999 != current_row->indicate_empty_line_p)
4000 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4001 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4002 rif->after_update_window_line_hook (desired_row);
4003
4004 /* Update current_row from desired_row. */
4005 make_current (w->desired_matrix, w->current_matrix, vpos);
4006 updated_row = NULL;
408f5064 4007 return changed_p;
5f5c8ee5
GM
4008}
4009
4010
4011/* Set the cursor after an update of window W. This function may only
4012 be called from update_window. */
4013
4014static void
4015set_window_cursor_after_update (w)
4588ec20
JB
4016 struct window *w;
4017{
5f5c8ee5
GM
4018 struct frame *f = XFRAME (w->frame);
4019 int cx, cy, vpos, hpos;
4020
4021 /* Not intended for frame matrix updates. */
4022 xassert (FRAME_WINDOW_P (f));
4023
b96fd3e8
GM
4024 if (cursor_in_echo_area
4025 && !NILP (echo_area_buffer[0])
4026 /* If we are showing a message instead of the mini-buffer,
4027 show the cursor for the message instead. */
4028 && XWINDOW (minibuf_window) == w
4029 && EQ (minibuf_window, echo_area_window)
5f5c8ee5
GM
4030 /* These cases apply only to the frame that contains
4031 the active mini-buffer window. */
4032 && FRAME_HAS_MINIBUF_P (f)
4033 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4034 {
4035 cx = cy = vpos = hpos = 0;
4036
4037 if (cursor_in_echo_area >= 0)
4038 {
4039 /* If the mini-buffer is several lines high, find the last
4040 line that has any text on it. Note: either all lines
4041 are enabled or none. Otherwise we wouldn't be able to
4042 determine Y. */
862b4790
GM
4043 struct glyph_row *row, *last_row;
4044 struct glyph *glyph;
4045 int yb = window_text_bottom_y (w);
5f5c8ee5 4046
862b4790 4047 last_row = NULL;
b96fd3e8
GM
4048 for (row = MATRIX_ROW (w->current_matrix, 0);
4049 row->enabled_p;
4050 ++row)
5f5c8ee5 4051 {
862b4790
GM
4052 if (row->used[TEXT_AREA]
4053 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4054 last_row = row;
5f5c8ee5 4055
862b4790
GM
4056 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4057 break;
4058 }
4059
5f5c8ee5
GM
4060 if (last_row)
4061 {
862b4790 4062 struct glyph *start = row->glyphs[TEXT_AREA];
b96fd3e8 4063 struct glyph *last = start + row->used[TEXT_AREA] - 1;
862b4790 4064
b96fd3e8 4065 while (last > start && last->charpos < 0)
862b4790
GM
4066 --last;
4067
4068 for (glyph = start; glyph < last; ++glyph)
4069 {
4070 cx += glyph->pixel_width;
4071 ++hpos;
4072 }
4073
5f5c8ee5 4074 cy = last_row->y;
862b4790 4075 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
5f5c8ee5
GM
4076 }
4077 }
4078 }
4079 else
4080 {
4081 cx = w->cursor.x;
4082 cy = w->cursor.y;
4083 hpos = w->cursor.hpos;
4084 vpos = w->cursor.vpos;
4085 }
4588ec20 4086
5f5c8ee5
GM
4087 /* Window cursor can be out of sync for horizontally split windows. */
4088 hpos = max (0, hpos);
4089 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4090 vpos = max (0, vpos);
4091 vpos = min (w->current_matrix->nrows - 1, vpos);
4092 rif->cursor_to (vpos, hpos, cy, cx);
4588ec20 4093}
4588ec20 4094
5f5c8ee5
GM
4095
4096/* Try to reuse part of the current display of W by scrolling lines.
045dee35 4097 HEADER_LINE_P non-zero means W has a top mode line.
5f5c8ee5
GM
4098
4099 The algorithm is taken from Communications of the ACM, Apr78 "A
4100 Technique for Isolating Differences Between Files." It should take
4101 O(N) time.
4102
4103 A short outline of the steps of the algorithm
4104
4105 1. Skip lines equal at the start and end of both matrices.
4106
4107 2. Enter rows in the current and desired matrix into a symbol
4108 table, counting how often they appear in both matrices.
4109
4110 3. Rows that appear exactly once in both matrices serve as anchors,
4111 i.e. we assume that such lines are likely to have been moved.
4112
4113 4. Starting from anchor lines, extend regions to be scrolled both
4114 forward and backward.
4115
4116 Value is
4117
4118 -1 if all rows were found to be equal.
4119 0 to indicate that we did not scroll the display, or
4120 1 if we did scroll. */
4121
4122static int
045dee35 4123scrolling_window (w, header_line_p)
5f5c8ee5 4124 struct window *w;
045dee35 4125 int header_line_p;
4588ec20 4126{
5f5c8ee5
GM
4127 struct symbol
4128 {
4129 /* Number of occurrences of this line in old and new matrix. */
4130 short old_uses, new_uses;
fa61c701 4131
5f5c8ee5
GM
4132 /* Vpos of line in new matrix. */
4133 short new_line_number;
4588ec20 4134
5f5c8ee5
GM
4135 /* The line itself. */
4136 struct glyph_row *row;
4137
4138 /* Hash collision chain. */
4139 struct symbol *next;
4140 };
4141
4142 int SYMBOL_TABLE_SIZE = 101;
4143 struct symbol **table;
4144 struct symbol **old_line_syms, **new_line_syms;
4145 int i, j, first_old, first_new, last_old, last_new;
4146 struct symbol *sym;
4147 struct run **runs;
4148 int nruns;
4149 struct glyph_matrix *desired_matrix = w->desired_matrix;
4150 struct glyph_matrix *current_matrix = w->current_matrix;
4151 int yb = window_text_bottom_y (w);
4152
4153 /* Skip over rows equal at the start. */
045dee35 4154 i = header_line_p ? 1 : 0;
5f5c8ee5
GM
4155 while (i < current_matrix->nrows - 1
4156 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4157 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4158 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4159 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4160 && row_equal_p (w,
4161 MATRIX_ROW (desired_matrix, i),
4162 MATRIX_ROW (current_matrix, i)))
4163 {
4164 assign_row (MATRIX_ROW (current_matrix, i),
4165 MATRIX_ROW (desired_matrix, i));
4166 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4167 ++i;
4168 }
4588ec20 4169
5f5c8ee5
GM
4170 /* Give up if some rows in the desired matrix are not enabled. */
4171 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4172 return -1;
4173
4174 first_old = first_new = i;
4175
4176 /* Set last_new to the index + 1 of the last enabled row in the
4177 desired matrix. */
4178 i = first_new + 1;
4179 while (i < desired_matrix->nrows - 1
4180 && MATRIX_ROW (desired_matrix, i)->enabled_p
4181 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4182 ++i;
4183
4184 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4185 return 0;
4186
4187 last_new = i;
4188
4189 /* Set last_old to the index + 1 of the last enabled row in the
4190 current matrix. We don't look at the enabled flag here because
4191 we plan to reuse part of the display even if other parts are
4192 disabled. */
4193 i = first_old + 1;
4194 while (i < current_matrix->nrows - 1
4195 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4196 ++i;
4197 last_old = i;
4198
4199 /* Skip over rows equal at the bottom. */
4200 i = last_new;
4201 j = last_old;
4202 while (i - 1 > first_new
4203 && j - 1 > first_old
4204 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4205 && (MATRIX_ROW (current_matrix, i - 1)->y
4206 == MATRIX_ROW (desired_matrix, j - 1)->y)
4207 && row_equal_p (w,
4208 MATRIX_ROW (desired_matrix, i - 1),
4209 MATRIX_ROW (current_matrix, j - 1)))
4210 --i, --j;
4211 last_new = i;
4212 last_old = j;
4213
4214 /* Nothing to do if all rows are equal. */
4215 if (last_new == first_new)
4216 return 0;
4217
4218 /* Allocate a hash table in which all rows will be inserted. */
4219 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4220 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4221
4222 /* For each row in the current matrix, record the symbol belonging
4223 to the row in OLD_LINE_SYMS. */
4224 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4225 * sizeof *old_line_syms);
4226 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4227 * sizeof *new_line_syms);
4228
4229#define ADDSYM(ROW) \
4230 do \
4231 { \
4232 struct glyph_row *row_ = (ROW); \
4233 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4234 sym = table[i_]; \
4235 while (sym && !row_equal_p (w, sym->row, row_)) \
4236 sym = sym->next; \
4237 if (sym == NULL) \
4238 { \
4239 sym = (struct symbol *) alloca (sizeof *sym); \
4240 sym->row = row_; \
4241 sym->old_uses = sym->new_uses = 0; \
4242 sym->next = table[i_]; \
4243 table[i_] = sym; \
4244 } \
4245 } \
4246 while (0)
4247
4248 /* Add current rows to the symbol table. */
4249 for (i = first_old; i < last_old; ++i)
4250 {
4251 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4252 {
4253 ADDSYM (MATRIX_ROW (current_matrix, i));
4254 old_line_syms[i] = sym;
4255 ++sym->old_uses;
4256 }
4257 else
4258 old_line_syms[i] = NULL;
4259 }
4260
4261 /* Add desired rows to the symbol table. */
4262 for (i = first_new; i < last_new; ++i)
4263 {
4264 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4265 ADDSYM (MATRIX_ROW (desired_matrix, i));
4266 ++sym->new_uses;
4267 new_line_syms[i] = sym;
4268 sym->new_line_number = i;
4269 }
4588ec20 4270
5f5c8ee5 4271#undef ADDSYM
4588ec20 4272
5f5c8ee5
GM
4273 /* Record in runs which moves were found, ordered by pixel
4274 height of copied areas. */
4275 nruns = 0;
4276 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
d169fe39 4277
5f5c8ee5
GM
4278 /* Identify moves based on lines that are unique and equal
4279 in both matrices. */
4280 for (i = first_old; i < last_old;)
4281 if (old_line_syms[i]
4282 && old_line_syms[i]->old_uses == 1
4283 && old_line_syms[i]->new_uses == 1)
4284 {
4285 int j, k;
4286 int new_line = old_line_syms[i]->new_line_number;
4287 struct run *run = (struct run *) alloca (sizeof *run);
4288
4289 /* Record move. */
4290 run->current_vpos = i;
4291 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4292 run->desired_vpos = new_line;
4293 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4294 run->nrows = 1;
4295 run->height = MATRIX_ROW (current_matrix, i)->height;
4296
4297 /* Extend backward. */
4298 j = i - 1;
4299 k = new_line - 1;
4300 while (j > first_old
4301 && k > first_new
4302 && old_line_syms[j] == new_line_syms[k])
4303 {
4304 int h = MATRIX_ROW (current_matrix, j)->height;
4305 --run->current_vpos;
4306 --run->desired_vpos;
4307 ++run->nrows;
4308 run->height += h;
4309 run->desired_y -= h;
4310 run->current_y -= h;
4311 --j, --k;
4312 }
4588ec20 4313
5f5c8ee5
GM
4314 /* Extend forward. */
4315 j = i + 1;
4316 k = new_line + 1;
4317 while (j < last_old
4318 && k < last_new
4319 && old_line_syms[j] == new_line_syms[k])
4320 {
4321 int h = MATRIX_ROW (current_matrix, j)->height;
4322 ++run->nrows;
4323 run->height += h;
4324 ++j, ++k;
4325 }
19dff8dc 4326
5f5c8ee5
GM
4327 /* Insert run into list of all runs. Order runs by copied
4328 pixel lines. Note that we record runs that don't have to
4329 be copied because they are already in place. This is done
4330 because we can avoid calling update_window_line in this
4331 case. */
4332 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4333 ;
4334 for (k = nruns; k >= j; --k)
4335 runs[k] = runs[k - 1];
4336 runs[j] = run;
4337 ++nruns;
4338
4339 i += run->nrows;
4340 }
4341 else
4342 ++i;
4588ec20 4343
5f5c8ee5
GM
4344 /* Do the moves. Do it in a way that we don't overwrite something
4345 we want to copy later on. This is not solvable in general
4346 because there is only one display and we don't have a way to
4347 exchange areas on this display. Example:
4588ec20 4348
5f5c8ee5
GM
4349 +-----------+ +-----------+
4350 | A | | B |
4351 +-----------+ --> +-----------+
4352 | B | | A |
4353 +-----------+ +-----------+
4588ec20 4354
5f5c8ee5
GM
4355 Instead, prefer bigger moves, and invalidate moves that would
4356 copy from where we copied to. */
ea0d86af 4357
5f5c8ee5
GM
4358 for (i = 0; i < nruns; ++i)
4359 if (runs[i]->nrows > 0)
4360 {
4361 struct run *r = runs[i];
24e86043 4362
5f5c8ee5
GM
4363 /* Copy on the display. */
4364 if (r->current_y != r->desired_y)
4365 {
4366 rif->scroll_run_hook (w, r);
4367
4368 /* Invalidate runs that copy from where we copied to. */
4369 for (j = i + 1; j < nruns; ++j)
4370 {
4371 struct run *p = runs[j];
4372
4373 if ((p->current_y >= r->desired_y
4374 && p->current_y < r->desired_y + r->height)
4375 || (p->current_y + p->height >= r->desired_y
4376 && (p->current_y + p->height
4377 < r->desired_y + r->height)))
4378 p->nrows = 0;
4379 }
4380 }
ea0d86af 4381
5f5c8ee5
GM
4382 /* Assign matrix rows. */
4383 for (j = 0; j < r->nrows; ++j)
4384 {
4385 struct glyph_row *from, *to;
408f5064
GM
4386 int to_overlapped_p;
4387
5f5c8ee5 4388 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
408f5064 4389 to_overlapped_p = to->overlapped_p;
5f5c8ee5
GM
4390 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4391 assign_row (to, from);
4392 to->enabled_p = 1, from->enabled_p = 0;
408f5064 4393 to->overlapped_p = to_overlapped_p;
5f5c8ee5
GM
4394 }
4395 }
15874c59 4396
5f5c8ee5
GM
4397 /* Value is non-zero to indicate that we scrolled the display. */
4398 return 1;
4399}
de83c314 4400
15874c59 4401
5f5c8ee5
GM
4402/* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4403 window tree rooted at W. */
d169fe39 4404
5f5c8ee5
GM
4405void
4406set_window_update_flags (w, on_p)
4407 struct window *w;
4408 int on_p;
4409{
4410 while (w)
4411 {
4412 if (!NILP (w->hchild))
4413 set_window_update_flags (XWINDOW (w->hchild), on_p);
4414 else if (!NILP (w->vchild))
4415 set_window_update_flags (XWINDOW (w->vchild), on_p);
4416 else
4417 w->must_be_updated_p = on_p;
d169fe39 4418
5f5c8ee5
GM
4419 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4420 }
4421}
d169fe39 4422
d169fe39 4423
4588ec20 4424\f
5f5c8ee5
GM
4425/************************************************************************
4426 Frame-Based Updates
4427 ************************************************************************/
4588ec20 4428
5f5c8ee5 4429/* Update the desired frame matrix of frame F.
4588ec20 4430
5f5c8ee5
GM
4431 FORCE_P non-zero means that the update should not be stopped by
4432 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4433 should not be tried.
4434
4435 Value is non-zero if update was stopped due to pending input. */
4436
4437static int
4438update_frame_1 (f, force_p, inhibit_id_p)
4439 struct frame *f;
4440 int force_p;
4441 int inhibit_id_p;
4588ec20 4442{
5f5c8ee5
GM
4443 /* Frame matrices to work on. */
4444 struct glyph_matrix *current_matrix = f->current_matrix;
4445 struct glyph_matrix *desired_matrix = f->desired_matrix;
4446 int i;
4588ec20
JB
4447 int pause;
4448 int preempt_count = baud_rate / 2400 + 1;
dfcf069d 4449 extern int input_pending;
5f5c8ee5
GM
4450
4451 xassert (current_matrix && desired_matrix);
4588ec20 4452
c37e4889
RS
4453 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4454 calculate_costs (f);
4455
d88c2b9e
RS
4456 if (preempt_count <= 0)
4457 preempt_count = 1;
4458
4588ec20 4459 detect_input_pending ();
5f5c8ee5 4460 if (input_pending && !force_p)
4588ec20
JB
4461 {
4462 pause = 1;
4463 goto do_pause;
4464 }
4465
502b9b64 4466 update_begin (f);
4588ec20 4467
5f5c8ee5 4468 /* If we cannot insert/delete lines, it's no use trying it. */
4588ec20 4469 if (!line_ins_del_ok)
5f5c8ee5 4470 inhibit_id_p = 1;
7098a0fa 4471
efb859b4 4472 /* See if any of the desired lines are enabled; don't compute for
5f5c8ee5
GM
4473 i/d line if just want cursor motion. */
4474 for (i = 0; i < desired_matrix->nrows; i++)
4475 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20
JB
4476 break;
4477
4478 /* Try doing i/d line, if not yet inhibited. */
5f5c8ee5
GM
4479 if (!inhibit_id_p && i < desired_matrix->nrows)
4480 force_p |= scrolling (f);
4588ec20
JB
4481
4482 /* Update the individual lines as needed. Do bottom line first. */
5f5c8ee5
GM
4483 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4484 update_frame_line (f, desired_matrix->nrows - 1);
4588ec20 4485
5f5c8ee5
GM
4486 /* Now update the rest of the lines. */
4487 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4588ec20 4488 {
5f5c8ee5 4489 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4588ec20 4490 {
b6a65ac2 4491 if (FRAME_TERMCAP_P (f))
4588ec20
JB
4492 {
4493 /* Flush out every so many lines.
4494 Also flush out if likely to have more than 1k buffered
4495 otherwise. I'm told that some telnet connections get
4496 really screwed by more than 1k output at once. */
4497 int outq = PENDING_OUTPUT_COUNT (stdout);
4498 if (outq > 900
4499 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4500 {
4501 fflush (stdout);
4502 if (preempt_count == 1)
4503 {
a41f8bed
JB
4504#ifdef EMACS_OUTQSIZE
4505 if (EMACS_OUTQSIZE (0, &outq) < 0)
4588ec20 4506 /* Probably not a tty. Ignore the error and reset
5f5c8ee5 4507 * the outq count. */
4588ec20
JB
4508 outq = PENDING_OUTPUT_COUNT (stdout);
4509#endif
4510 outq *= 10;
d520f0d2 4511 if (baud_rate <= outq && baud_rate > 0)
d88c2b9e 4512 sleep (outq / baud_rate);
4588ec20
JB
4513 }
4514 }
4588ec20
JB
4515 }
4516
a2960116
RS
4517 if ((i - 1) % preempt_count == 0)
4518 detect_input_pending ();
4519
5f5c8ee5 4520 update_frame_line (f, i);
4588ec20 4521 }
4588ec20 4522 }
5f5c8ee5 4523
502b9b64 4524 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4588ec20
JB
4525
4526 /* Now just clean up termcap drivers and set cursor, etc. */
4527 if (!pause)
4528 {
48cf7030 4529 if ((cursor_in_echo_area
5f5c8ee5 4530 /* If we are showing a message instead of the mini-buffer,
2577053b 4531 show the cursor for the message instead of for the
5f5c8ee5 4532 (now hidden) mini-buffer contents. */
2577053b
RS
4533 || (EQ (minibuf_window, selected_window)
4534 && EQ (minibuf_window, echo_area_window)
b96fd3e8 4535 && !NILP (echo_area_buffer[0])))
2577053b 4536 /* These cases apply only to the frame that contains
5f5c8ee5 4537 the active mini-buffer window. */
2577053b 4538 && FRAME_HAS_MINIBUF_P (f)
140f8645 4539 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
1113d9db 4540 {
648fa17d
JB
4541 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4542 int row, col;
4543
4544 if (cursor_in_echo_area < 0)
4545 {
5f5c8ee5
GM
4546 /* Negative value of cursor_in_echo_area means put
4547 cursor at beginning of line. */
648fa17d
JB
4548 row = top;
4549 col = 0;
4550 }
1113d9db 4551 else
648fa17d 4552 {
5f5c8ee5
GM
4553 /* Positive value of cursor_in_echo_area means put
4554 cursor at the end of the prompt. If the mini-buffer
4555 is several lines high, find the last line that has
4556 any text on it. */
648fa17d
JB
4557 row = FRAME_HEIGHT (f);
4558 do
4559 {
5f5c8ee5
GM
4560 --row;
4561 col = 0;
4562
4563 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4564 {
4565 /* Frame rows are filled up with spaces that
4566 must be ignored here. */
5f5c8ee5
GM
4567 struct glyph_row *r = MATRIX_ROW (current_matrix,
4568 row);
4569 struct glyph *start = r->glyphs[TEXT_AREA];
4570 struct glyph *last = start + r->used[TEXT_AREA];
4571
4572 while (last > start
4573 && (last - 1)->charpos < 0)
4574 --last;
4575
4576 col = last - start;
4577 }
648fa17d
JB
4578 }
4579 while (row > top && col == 0);
4580
6395da5c 4581 /* Make sure COL is not out of range. */
868e640e 4582 if (col >= FRAME_CURSOR_X_LIMIT (f))
648fa17d 4583 {
6395da5c 4584 /* If we have another row, advance cursor into it. */
648fa17d 4585 if (row < FRAME_HEIGHT (f) - 1)
6395da5c
RS
4586 {
4587 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4588 row++;
4589 }
4590 /* Otherwise move it back in range. */
4591 else
868e640e 4592 col = FRAME_CURSOR_X_LIMIT (f) - 1;
648fa17d
JB
4593 }
4594 }
4595
4596 cursor_to (row, col);
1113d9db 4597 }
4588ec20 4598 else
5f5c8ee5
GM
4599 {
4600 /* We have only one cursor on terminal frames. Use it to
4601 display the cursor of the selected window. */
4602 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4603 if (w->cursor.vpos >= 0)
4604 {
4605 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4606 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4607
4608 if (INTEGERP (w->left_margin_width))
4609 x += XFASTINT (w->left_margin_width);
4610
4611 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4612 cursor_to (y, x);
4613 }
4614 }
4588ec20
JB
4615 }
4616
502b9b64 4617 update_end (f);
4588ec20
JB
4618
4619 if (termscript)
4620 fflush (termscript);
4621 fflush (stdout);
4622
4588ec20
JB
4623 do_pause:
4624
4588ec20 4625 display_completed = !pause;
5f5c8ee5 4626 clear_desired_matrices (f);
4588ec20
JB
4627 return pause;
4628}
4629
4588ec20 4630
5f5c8ee5 4631/* Do line insertions/deletions on frame F for frame-based redisplay. */
4588ec20 4632
dfcf069d 4633int
502b9b64 4634scrolling (frame)
5f5c8ee5 4635 struct frame *frame;
4588ec20
JB
4636{
4637 int unchanged_at_top, unchanged_at_bottom;
4638 int window_size;
4639 int changed_lines;
502b9b64
JB
4640 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4641 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4642 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
190bb91a 4643 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4588ec20 4644 register int i;
502b9b64 4645 int free_at_end_vpos = FRAME_HEIGHT (frame);
5f5c8ee5
GM
4646 struct glyph_matrix *current_matrix = frame->current_matrix;
4647 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4588ec20 4648
5f5c8ee5
GM
4649 if (!current_matrix)
4650 abort ();
4588ec20 4651
5f5c8ee5
GM
4652 /* Compute hash codes of all the lines. Also calculate number of
4653 changed lines, number of unchanged lines at the beginning, and
4654 number of unchanged lines at the end. */
4588ec20
JB
4655 changed_lines = 0;
4656 unchanged_at_top = 0;
502b9b64
JB
4657 unchanged_at_bottom = FRAME_HEIGHT (frame);
4658 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4588ec20
JB
4659 {
4660 /* Give up on this scrolling if some old lines are not enabled. */
5f5c8ee5 4661 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4588ec20 4662 return 0;
5f5c8ee5
GM
4663 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4664 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
f188b3c4
RS
4665 {
4666 /* This line cannot be redrawn, so don't let scrolling mess it. */
4667 new_hash[i] = old_hash[i];
4668#define INFINITY 1000000 /* Taken from scroll.c */
4669 draw_cost[i] = INFINITY;
4670 }
4588ec20 4671 else
f188b3c4 4672 {
5f5c8ee5
GM
4673 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4674 draw_cost[i] = line_draw_cost (desired_matrix, i);
f188b3c4 4675 }
4588ec20
JB
4676
4677 if (old_hash[i] != new_hash[i])
4678 {
4679 changed_lines++;
502b9b64 4680 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4588ec20
JB
4681 }
4682 else if (i == unchanged_at_top)
4683 unchanged_at_top++;
5f5c8ee5 4684 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4588ec20
JB
4685 }
4686
4687 /* If changed lines are few, don't allow preemption, don't scroll. */
5f5c8ee5 4688 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
502b9b64 4689 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4588ec20
JB
4690 return 1;
4691
502b9b64 4692 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4588ec20
JB
4693 - unchanged_at_bottom);
4694
4695 if (scroll_region_ok)
4696 free_at_end_vpos -= unchanged_at_bottom;
502b9b64 4697 else if (memory_below_frame)
4588ec20
JB
4698 free_at_end_vpos = -1;
4699
4700 /* If large window, fast terminal and few lines in common between
5f5c8ee5 4701 current frame and desired frame, don't bother with i/d calc. */
190bb91a 4702 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4588ec20
JB
4703 && (window_size >=
4704 10 * scrolling_max_lines_saved (unchanged_at_top,
502b9b64 4705 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4588ec20
JB
4706 old_hash, new_hash, draw_cost)))
4707 return 0;
4708
5f5c8ee5
GM
4709 if (window_size < 2)
4710 return 0;
4711
502b9b64 4712 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4588ec20 4713 draw_cost + unchanged_at_top - 1,
190bb91a 4714 old_draw_cost + unchanged_at_top - 1,
4588ec20
JB
4715 old_hash + unchanged_at_top - 1,
4716 new_hash + unchanged_at_top - 1,
4717 free_at_end_vpos - unchanged_at_top);
4718
4719 return 0;
4720}
4588ec20 4721
4588ec20 4722
5f5c8ee5
GM
4723/* Count the number of blanks at the start of the vector of glyphs R
4724 which is LEN glyphs long. */
4588ec20 4725
4588ec20 4726static int
5f5c8ee5
GM
4727count_blanks (r, len)
4728 struct glyph *r;
4729 int len;
4588ec20 4730{
5f5c8ee5
GM
4731 int i;
4732
4733 for (i = 0; i < len; ++i)
4734 if (!CHAR_GLYPH_SPACE_P (r[i]))
4735 break;
4736
4737 return i;
4588ec20
JB
4738}
4739
5f5c8ee5
GM
4740
4741/* Count the number of glyphs in common at the start of the glyph
4742 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4743 of STR2. Value is the number of equal glyphs equal at the start. */
4744
4588ec20 4745static int
5f5c8ee5
GM
4746count_match (str1, end1, str2, end2)
4747 struct glyph *str1, *end1, *str2, *end2;
4588ec20 4748{
5f5c8ee5
GM
4749 struct glyph *p1 = str1;
4750 struct glyph *p2 = str2;
4751
4752 while (p1 < end1
4753 && p2 < end2
4754 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4755 ++p1, ++p2;
4756
4757 return p1 - str1;
4588ec20
JB
4758}
4759
5f5c8ee5 4760
4588ec20 4761/* Char insertion/deletion cost vector, from term.c */
4588ec20 4762
5f5c8ee5 4763extern int *char_ins_del_vector;
29ec5d84 4764#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4588ec20 4765
5f5c8ee5
GM
4766
4767/* Perform a frame-based update on line VPOS in frame FRAME. */
4768
4588ec20 4769static void
5f5c8ee5
GM
4770update_frame_line (frame, vpos)
4771 register struct frame *frame;
4588ec20
JB
4772 int vpos;
4773{
5f5c8ee5 4774 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4588ec20
JB
4775 int tem;
4776 int osp, nsp, begmatch, endmatch, olen, nlen;
5f5c8ee5
GM
4777 struct glyph_matrix *current_matrix = frame->current_matrix;
4778 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4779 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4780 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4781 int must_write_whole_line_p;
4782
4783 if (desired_row->inverse_p
4784 != (current_row->enabled_p && current_row->inverse_p))
4588ec20 4785 {
5f5c8ee5
GM
4786 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4787 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4788 current_row->enabled_p = 0;
4588ec20
JB
4789 }
4790 else
5f5c8ee5 4791 reassert_line_highlight (desired_row->inverse_p, vpos);
4588ec20 4792
26c63686
GM
4793 /* Current row not enabled means it has unknown contents. We must
4794 write the whole desired line in that case. */
5f5c8ee5
GM
4795 must_write_whole_line_p = !current_row->enabled_p;
4796 if (must_write_whole_line_p)
4588ec20 4797 {
5f5c8ee5 4798 obody = 0;
4588ec20
JB
4799 olen = 0;
4800 }
4801 else
4802 {
5f5c8ee5
GM
4803 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4804 olen = current_row->used[TEXT_AREA];
4805
4806 if (! current_row->inverse_p)
4588ec20 4807 {
26c63686 4808 /* Ignore trailing spaces, if we can. */
4588ec20 4809 if (!must_write_spaces)
5f5c8ee5 4810 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4588ec20
JB
4811 olen--;
4812 }
4813 else
4814 {
26c63686
GM
4815 /* For an inverse-video line, make sure it's filled with
4816 spaces all the way to the frame edge so that the reverse
4817 video extends all the way across. */
5f5c8ee5
GM
4818 while (olen < FRAME_WIDTH (frame) - 1)
4819 obody[olen++] = space_glyph;
4588ec20
JB
4820 }
4821 }
4822
5f5c8ee5
GM
4823 current_row->enabled_p = 1;
4824 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4825 current_row->inverse_p = desired_row->inverse_p;
4588ec20 4826
5f5c8ee5
GM
4827 /* If desired line is empty, just clear the line. */
4828 if (!desired_row->enabled_p)
4588ec20
JB
4829 {
4830 nlen = 0;
4831 goto just_erase;
4832 }
4833
5f5c8ee5
GM
4834 nbody = desired_row->glyphs[TEXT_AREA];
4835 nlen = desired_row->used[TEXT_AREA];
4836 nend = nbody + nlen;
4837
4838 /* If display line has unknown contents, write the whole line. */
4839 if (must_write_whole_line_p)
4840 {
26c63686 4841 /* Ignore spaces at the end, if we can. */
74ca462f
GM
4842 if (!must_write_spaces)
4843 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4844 --nlen;
4845
26c63686 4846 /* Write the contents of the desired line. */
74ca462f 4847 if (nlen)
26c63686
GM
4848 {
4849 cursor_to (vpos, 0);
4850 write_glyphs (nbody, nlen);
4851 }
74ca462f 4852
26c63686
GM
4853 /* Don't call clear_end_of_line if we already wrote the whole
4854 line. The cursor will not be at the right margin in that
4855 case but in the line below. */
4856 if (nlen < FRAME_WINDOW_WIDTH (frame))
4857 {
4858 cursor_to (vpos, nlen);
4859 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4860 }
4861
5f5c8ee5
GM
4862 make_current (desired_matrix, current_matrix, vpos);
4863 return;
4864 }
4588ec20
JB
4865
4866 /* Pretend trailing spaces are not there at all,
4867 unless for one reason or another we must write all spaces. */
5f5c8ee5 4868 if (!desired_row->inverse_p)
4588ec20
JB
4869 {
4870 if (!must_write_spaces)
5f5c8ee5 4871 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4588ec20
JB
4872 nlen--;
4873 }
4874 else
4875 {
5f5c8ee5
GM
4876 /* For an inverse-video line, give it extra trailing spaces all
4877 the way to the frame edge so that the reverse video extends
4878 all the way across. */
4879 while (nlen < FRAME_WIDTH (frame) - 1)
4880 nbody[nlen++] = space_glyph;
4588ec20
JB
4881 }
4882
4883 /* If there's no i/d char, quickly do the best we can without it. */
4884 if (!char_ins_del_ok)
4885 {
5f5c8ee5 4886 int i, j;
4588ec20 4887
5f5c8ee5
GM
4888 /* Find the first glyph in desired row that doesn't agree with
4889 a glyph in the current row, and write the rest from there on. */
4588ec20
JB
4890 for (i = 0; i < nlen; i++)
4891 {
5f5c8ee5 4892 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4588ec20 4893 {
5f5c8ee5
GM
4894 /* Find the end of the run of different glyphs. */
4895 j = i + 1;
4896 while (j < nlen
4897 && (j >= olen
4898 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4899 || CHAR_GLYPH_PADDING_P (nbody[j])))
4900 ++j;
4901
4588ec20 4902 /* Output this run of non-matching chars. */
5f5c8ee5
GM
4903 cursor_to (vpos, i);
4904 write_glyphs (nbody + i, j - i);
4905 i = j - 1;
4588ec20
JB
4906
4907 /* Now find the next non-match. */
4908 }
4909 }
4910
4911 /* Clear the rest of the line, or the non-clear part of it. */
4912 if (olen > nlen)
4913 {
4914 cursor_to (vpos, nlen);
4915 clear_end_of_line (olen);
4916 }
4917
5f5c8ee5
GM
4918 /* Make current row = desired row. */
4919 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4920 return;
4921 }
4922
5f5c8ee5
GM
4923 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4924 characters in a row. */
4925
4588ec20
JB
4926 if (!olen)
4927 {
5f5c8ee5
GM
4928 /* If current line is blank, skip over initial spaces, if
4929 possible, and write the rest. */
4930 if (must_write_spaces || desired_row->inverse_p)
4931 nsp = 0;
4932 else
4933 nsp = count_blanks (nbody, nlen);
4934
4588ec20
JB
4935 if (nlen > nsp)
4936 {
4937 cursor_to (vpos, nsp);
4938 write_glyphs (nbody + nsp, nlen - nsp);
4939 }
4940
502b9b64 4941 /* Exchange contents between current_frame and new_frame. */
5f5c8ee5 4942 make_current (desired_matrix, current_matrix, vpos);
4588ec20
JB
4943 return;
4944 }
4945
4588ec20 4946 /* Compute number of leading blanks in old and new contents. */
5f5c8ee5
GM
4947 osp = count_blanks (obody, olen);
4948 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4588ec20 4949
5f5c8ee5
GM
4950 /* Compute number of matching chars starting with first non-blank. */
4951 begmatch = count_match (obody + osp, obody + olen,
4952 nbody + nsp, nbody + nlen);
4588ec20
JB
4953
4954 /* Spaces in new match implicit space past the end of old. */
4955 /* A bug causing this to be a no-op was fixed in 18.29. */
4956 if (!must_write_spaces && osp + begmatch == olen)
4957 {
4958 np1 = nbody + nsp;
5f5c8ee5
GM
4959 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4960 ++begmatch;
4588ec20
JB
4961 }
4962
4963 /* Avoid doing insert/delete char
4964 just cause number of leading spaces differs
5f5c8ee5 4965 when the following text does not match. */
4588ec20
JB
4966 if (begmatch == 0 && osp != nsp)
4967 osp = nsp = min (osp, nsp);
4968
4969 /* Find matching characters at end of line */
4970 op1 = obody + olen;
4971 np1 = nbody + nlen;
4972 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5f5c8ee5
GM
4973 while (op1 > op2
4974 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4588ec20
JB
4975 {
4976 op1--;
4977 np1--;
4978 }
4979 endmatch = obody + olen - op1;
4980
4588ec20
JB
4981 /* tem gets the distance to insert or delete.
4982 endmatch is how many characters we save by doing so.
4983 Is it worth it? */
4984
4985 tem = (nlen - nsp) - (olen - osp);
4986 if (endmatch && tem
502b9b64 4987 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4588ec20
JB
4988 endmatch = 0;
4989
4990 /* nsp - osp is the distance to insert or delete.
4991 If that is nonzero, begmatch is known to be nonzero also.
4992 begmatch + endmatch is how much we save by doing the ins/del.
4993 Is it worth it? */
4994
4995 if (nsp != osp
4996 && (!char_ins_del_ok
502b9b64 4997 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
4588ec20
JB
4998 {
4999 begmatch = 0;
5000 endmatch = 0;
5001 osp = nsp = min (osp, nsp);
5002 }
5003
5004 /* Now go through the line, inserting, writing and
5005 deleting as appropriate. */
5006
5007 if (osp > nsp)
5008 {
5009 cursor_to (vpos, nsp);
5010 delete_glyphs (osp - nsp);
5011 }
5012 else if (nsp > osp)
5013 {
5014 /* If going to delete chars later in line
5015 and insert earlier in the line,
5016 must delete first to avoid losing data in the insert */
5017 if (endmatch && nlen < olen + nsp - osp)
5018 {
5019 cursor_to (vpos, nlen - endmatch + osp - nsp);
5020 delete_glyphs (olen + nsp - osp - nlen);
5021 olen = nlen - (nsp - osp);
5022 }
5023 cursor_to (vpos, osp);
5f5c8ee5 5024 insert_glyphs (0, nsp - osp);
4588ec20
JB
5025 }
5026 olen += nsp - osp;
5027
5028 tem = nsp + begmatch + endmatch;
5029 if (nlen != tem || olen != tem)
5030 {
5031 cursor_to (vpos, nsp + begmatch);
5032 if (!endmatch || nlen == olen)
5033 {
5034 /* If new text being written reaches right margin,
5035 there is no need to do clear-to-eol at the end.
5036 (and it would not be safe, since cursor is not
5037 going to be "at the margin" after the text is done) */
29ec5d84 5038 if (nlen == FRAME_WINDOW_WIDTH (frame))
4588ec20
JB
5039 olen = 0;
5040 write_glyphs (nbody + nsp + begmatch, nlen - tem);
4588ec20
JB
5041 }
5042 else if (nlen > olen)
5043 {
24e86043
KH
5044 /* Here, we used to have the following simple code:
5045 ----------------------------------------
5046 write_glyphs (nbody + nsp + begmatch, olen - tem);
5047 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5048 ----------------------------------------
5049 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5050 is a padding glyph. */
5051 int out = olen - tem; /* Columns to be overwritten originally. */
5052 int del;
5f5c8ee5
GM
5053
5054 /* Calculate columns we can actually overwrite. */
5055 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5056 write_glyphs (nbody + nsp + begmatch, out);
5057 /* If we left columns to be overwritten, we must delete them. */
5058 del = olen - tem - out;
5059 if (del > 0) delete_glyphs (del);
5060 /* At last, we insert columns not yet written out. */
5061 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5062 olen = nlen;
5063 }
5064 else if (olen > nlen)
5065 {
5066 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5067 delete_glyphs (olen - nlen);
5068 olen = nlen;
5069 }
bd9e3e75 5070 }
5f5c8ee5
GM
5071
5072 just_erase:
5073 /* If any unerased characters remain after the new line, erase them. */
5074 if (olen > nlen)
078b3696 5075 {
5f5c8ee5
GM
5076 cursor_to (vpos, nlen);
5077 clear_end_of_line (olen);
078b3696 5078 }
5f5c8ee5
GM
5079
5080 /* Exchange contents between current_frame and new_frame. */
5081 make_current (desired_matrix, current_matrix, vpos);
078b3696 5082}
5f5c8ee5
GM
5083
5084
078b3696 5085\f
5f5c8ee5
GM
5086/***********************************************************************
5087 X/Y Position -> Buffer Position
5088 ***********************************************************************/
5089
5090/* Return the character position of the character at window relative
5091 pixel position (*X, *Y). *X and *Y are adjusted to character
5092 boundaries. */
5093
5094int
5095buffer_posn_from_coords (w, x, y)
5096 struct window *w;
5097 int *x, *y;
4588ec20 5098{
5f5c8ee5
GM
5099 struct it it;
5100 struct buffer *old_current_buffer = current_buffer;
5101 struct text_pos startp;
5102 int left_area_width;
5103
5104 current_buffer = XBUFFER (w->buffer);
5105 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5106 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5107 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5108 start_display (&it, w, startp);
5109
5110 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5111 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5112 MOVE_TO_X | MOVE_TO_Y);
5113
5114 *x = it.current_x - it.first_visible_x + left_area_width;
5115 *y = it.current_y;
5116 current_buffer = old_current_buffer;
5117 return IT_CHARPOS (it);
5118}
4588ec20 5119
5f5c8ee5
GM
5120
5121/* Value is the string under window-relative coordinates X/Y in the
5122 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5123 means look at the mode line. *CHARPOS is set to the position in
5124 the string returned. */
5125
5126Lisp_Object
5127mode_line_string (w, x, y, mode_line_p, charpos)
5128 struct window *w;
5129 int x, y;
5130 int *charpos;
5131{
5132 struct glyph_row *row;
5133 struct glyph *glyph, *end;
5134 struct frame *f = XFRAME (w->frame);
5135 int x0;
5136 Lisp_Object string = Qnil;
5137
5138 /* Only do this for frames under a window system. */
5139 if (!FRAME_WINDOW_P (f))
5140 return Qnil;
5141
5142 if (mode_line_p)
5143 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5144 else
045dee35 5145 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5f5c8ee5
GM
5146
5147 if (row->mode_line_p && row->enabled_p)
4588ec20 5148 {
5f5c8ee5
GM
5149 /* The mode lines are displayed over scroll bars and bitmap
5150 areas, and X is window-relative. Correct X by the scroll bar
5151 and bitmap area width. */
5152 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5153 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
0f799fd9 5154 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5f5c8ee5
GM
5155
5156 /* Find the glyph under X. If we find one with a string object,
5157 it's the one we were looking for. */
5158 glyph = row->glyphs[TEXT_AREA];
5159 end = glyph + row->used[TEXT_AREA];
5160 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5161 if (x >= x0 && x < x0 + glyph->pixel_width)
5162 {
5163 string = glyph->object;
5164 *charpos = glyph->charpos;
5165 break;
5166 }
4588ec20 5167 }
5f5c8ee5
GM
5168
5169 return string;
4588ec20 5170}
5f5c8ee5
GM
5171
5172
5173/***********************************************************************
5174 Changing Frame Sizes
5175 ***********************************************************************/
4588ec20
JB
5176
5177#ifdef SIGWINCH
5f5c8ee5 5178
efb859b4 5179SIGTYPE
61cbef47 5180window_change_signal (signalnum) /* If we don't have an argument, */
5f5c8ee5 5181 int signalnum; /* some compilers complain in signal calls. */
4588ec20
JB
5182{
5183 int width, height;
5184 extern int errno;
5185 int old_errno = errno;
5186
502b9b64 5187 get_frame_size (&width, &height);
4588ec20 5188
502b9b64
JB
5189 /* The frame size change obviously applies to a termcap-controlled
5190 frame. Find such a frame in the list, and assume it's the only
4588ec20 5191 one (since the redisplay code always writes to stdout, not a
502b9b64 5192 FILE * specified in the frame structure). Record the new size,
4588ec20
JB
5193 but don't reallocate the data structures now. Let that be done
5194 later outside of the signal handler. */
5195
5196 {
35f56f96 5197 Lisp_Object tail, frame;
4588ec20 5198
35f56f96 5199 FOR_EACH_FRAME (tail, frame)
4588ec20 5200 {
35f56f96 5201 if (FRAME_TERMCAP_P (XFRAME (frame)))
4588ec20 5202 {
b96fd3e8 5203 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
4588ec20
JB
5204 break;
5205 }
5206 }
5207 }
5208
5209 signal (SIGWINCH, window_change_signal);
5210 errno = old_errno;
5211}
5212#endif /* SIGWINCH */
5213
5214
b96fd3e8
GM
5215/* Do any change in frame size that was requested by a signal. SAFE
5216 non-zero means this function is called from a place where it is
5217 safe to change frame sizes while a redisplay is in progress. */
4588ec20 5218
dfcf069d 5219void
b96fd3e8
GM
5220do_pending_window_change (safe)
5221 int safe;
4588ec20
JB
5222{
5223 /* If window_change_signal should have run before, run it now. */
b96fd3e8
GM
5224 if (redisplaying_p && !safe)
5225 return;
5226
4588ec20
JB
5227 while (delayed_size_change)
5228 {
35f56f96 5229 Lisp_Object tail, frame;
4588ec20
JB
5230
5231 delayed_size_change = 0;
5232
35f56f96 5233 FOR_EACH_FRAME (tail, frame)
4588ec20 5234 {
5f5c8ee5 5235 struct frame *f = XFRAME (frame);
35f56f96 5236
502b9b64
JB
5237 int height = FRAME_NEW_HEIGHT (f);
5238 int width = FRAME_NEW_WIDTH (f);
4588ec20 5239
08f7aa3e 5240 if (height != 0 || width != 0)
b96fd3e8 5241 change_frame_size (f, height, width, 0, 0, safe);
4588ec20
JB
5242 }
5243 }
5244}
5245
5246
502b9b64 5247/* Change the frame height and/or width. Values may be given as zero to
b6a65ac2 5248 indicate no change is to take place.
4588ec20 5249
b6a65ac2
JB
5250 If DELAY is non-zero, then assume we're being called from a signal
5251 handler, and queue the change for later - perhaps the next
5252 redisplay. Since this tries to resize windows, we can't call it
b96fd3e8
GM
5253 from a signal handler.
5254
5255 SAFE non-zero means this function is called from a place where it's
5256 safe to change frame sizes while a redisplay is in progress. */
b6a65ac2 5257
dfcf069d 5258void
b96fd3e8 5259change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5260 register struct frame *f;
b96fd3e8 5261 int newheight, newwidth, pretend, delay, safe;
45140e01
RS
5262{
5263 Lisp_Object tail, frame;
3826ea1a 5264
8a376b3b 5265 if (! FRAME_WINDOW_P (f))
45140e01 5266 {
93e54836
RS
5267 /* When using termcap, or on MS-DOS, all frames use
5268 the same screen, so a change in size affects all frames. */
45140e01 5269 FOR_EACH_FRAME (tail, frame)
8a376b3b 5270 if (! FRAME_WINDOW_P (XFRAME (frame)))
45140e01 5271 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
b96fd3e8 5272 pretend, delay, safe);
45140e01
RS
5273 }
5274 else
b96fd3e8 5275 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
45140e01
RS
5276}
5277
5278static void
b96fd3e8 5279change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5f5c8ee5 5280 register struct frame *f;
b96fd3e8 5281 int newheight, newwidth, pretend, delay, safe;
4588ec20 5282{
9bfd4456 5283 int new_frame_window_width;
e523f7e5 5284 int count = specpdl_ptr - specpdl;
3826ea1a 5285
4588ec20 5286 /* If we can't deal with the change now, queue it for later. */
b96fd3e8 5287 if (delay || (redisplaying_p && !safe))
4588ec20 5288 {
5f5c8ee5
GM
5289 FRAME_NEW_HEIGHT (f) = newheight;
5290 FRAME_NEW_WIDTH (f) = newwidth;
4588ec20
JB
5291 delayed_size_change = 1;
5292 return;
5293 }
5294
502b9b64 5295 /* This size-change overrides any pending one for this frame. */
5f5c8ee5
GM
5296 FRAME_NEW_HEIGHT (f) = 0;
5297 FRAME_NEW_WIDTH (f) = 0;
b6a65ac2 5298
08f7aa3e 5299 /* If an argument is zero, set it to the current value. */
ae19c6f2 5300 if (newheight == 0)
5f5c8ee5 5301 newheight = FRAME_HEIGHT (f);
ae19c6f2 5302 if (newwidth == 0)
5f5c8ee5 5303 newwidth = FRAME_WIDTH (f);
3826ea1a 5304
5f5c8ee5
GM
5305 /* Compute width of windows in F.
5306 This is the width of the frame without vertical scroll bars. */
5307 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
3826ea1a 5308
b6a65ac2 5309 /* Round up to the smallest acceptable size. */
5f5c8ee5 5310 check_frame_size (f, &newheight, &newwidth);
b6a65ac2
JB
5311
5312 /* If we're not changing the frame size, quit now. */
5f5c8ee5
GM
5313 if (newheight == FRAME_HEIGHT (f)
5314 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
4588ec20
JB
5315 return;
5316
cbb95688
RS
5317 BLOCK_INPUT;
5318
886a8a6c
KH
5319#ifdef MSDOS
5320 /* We only can set screen dimensions to certain values supported
5321 by our video hardware. Try to find the smallest size greater
5322 or equal to the requested dimensions. */
5323 dos_set_window_size (&newheight, &newwidth);
5324#endif
5325
5f5c8ee5 5326 if (newheight != FRAME_HEIGHT (f))
4588ec20 5327 {
5f5c8ee5 5328 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
4588ec20 5329 {
5f5c8ee5
GM
5330 /* Frame has both root and mini-buffer. */
5331 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5332 FRAME_TOP_MARGIN (f));
5333 set_window_height (FRAME_ROOT_WINDOW (f),
5334 (newheight
5335 - 1
5336 - FRAME_TOP_MARGIN (f)),
5337 0);
5338 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
a5d8b611 5339 newheight - 1);
5f5c8ee5 5340 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
4588ec20
JB
5341 }
5342 else
502b9b64 5343 /* Frame has just one top-level window. */
5f5c8ee5
GM
5344 set_window_height (FRAME_ROOT_WINDOW (f),
5345 newheight - FRAME_TOP_MARGIN (f), 0);
b6a65ac2 5346
5f5c8ee5 5347 if (FRAME_TERMCAP_P (f) && !pretend)
b6a65ac2 5348 FrameRows = newheight;
4588ec20
JB
5349 }
5350
5f5c8ee5 5351 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
4588ec20 5352 {
5f5c8ee5
GM
5353 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5354 if (FRAME_HAS_MINIBUF_P (f))
5355 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
4588ec20 5356
5f5c8ee5 5357 if (FRAME_TERMCAP_P (f) && !pretend)
502b9b64 5358 FrameCols = newwidth;
5f5c8ee5 5359
9ea173e8
GM
5360 if (WINDOWP (f->tool_bar_window))
5361 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
4588ec20
JB
5362 }
5363
5f5c8ee5
GM
5364 FRAME_HEIGHT (f) = newheight;
5365 SET_FRAME_WIDTH (f, newwidth);
986e61b8 5366
5f5c8ee5
GM
5367 {
5368 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5369 int text_area_x, text_area_y, text_area_width, text_area_height;
5370
5371 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5372 &text_area_height);
5373 if (w->cursor.x >= text_area_x + text_area_width)
5374 w->cursor.hpos = w->cursor.x = 0;
5375 if (w->cursor.y >= text_area_y + text_area_height)
5376 w->cursor.vpos = w->cursor.y = 0;
5377 }
986e61b8 5378
5f5c8ee5
GM
5379 adjust_glyphs (f);
5380 SET_FRAME_GARBAGED (f);
5381 calculate_costs (f);
97cf50e7
RS
5382
5383 UNBLOCK_INPUT;
61730a69 5384
e523f7e5
RS
5385 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5386
61730a69 5387 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5f5c8ee5
GM
5388 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5389 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
e523f7e5
RS
5390
5391 unbind_to (count, Qnil);
4588ec20 5392}
5f5c8ee5
GM
5393
5394
4588ec20 5395\f
5f5c8ee5
GM
5396/***********************************************************************
5397 Terminal Related Lisp Functions
5398 ***********************************************************************/
5399
5400DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5401 1, 1, "FOpen termscript file: ",
5402 "Start writing all terminal output to FILE as well as the terminal.\n\
5403FILE = nil means just close any termscript file currently open.")
5404 (file)
5405 Lisp_Object file;
5406{
5407 if (termscript != 0) fclose (termscript);
5408 termscript = 0;
5409
5410 if (! NILP (file))
5411 {
5412 file = Fexpand_file_name (file, Qnil);
5413 termscript = fopen (XSTRING (file)->data, "w");
5414 if (termscript == 0)
5415 report_file_error ("Opening termscript", Fcons (file, Qnil));
5416 }
5417 return Qnil;
5418}
5419
5420
4588ec20
JB
5421DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5422 Ssend_string_to_terminal, 1, 1, 0,
5423 "Send STRING to the terminal without alteration.\n\
5424Control characters in STRING will have terminal-dependent effects.")
e912ba09
EN
5425 (string)
5426 Lisp_Object string;
4588ec20 5427{
94f3db62 5428 /* ??? Perhaps we should do something special for multibyte strings here. */
e912ba09 5429 CHECK_STRING (string, 0);
fc932ac6 5430 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
4588ec20
JB
5431 fflush (stdout);
5432 if (termscript)
5433 {
fc932ac6
RS
5434 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5435 termscript);
4588ec20
JB
5436 fflush (termscript);
5437 }
5438 return Qnil;
5439}
5440
5f5c8ee5 5441
4588ec20
JB
5442DEFUN ("ding", Fding, Sding, 0, 1, 0,
5443 "Beep, or flash the screen.\n\
5444Also, unless an argument is given,\n\
5445terminate any keyboard macro currently executing.")
5446 (arg)
5447 Lisp_Object arg;
5448{
efb859b4 5449 if (!NILP (arg))
4588ec20 5450 {
7fa788da
RS
5451 if (noninteractive)
5452 putchar (07);
5453 else
5454 ring_bell ();
4588ec20
JB
5455 fflush (stdout);
5456 }
5457 else
5458 bitch_at_user ();
5459
5460 return Qnil;
5461}
5462
dfcf069d 5463void
4588ec20
JB
5464bitch_at_user ()
5465{
5466 if (noninteractive)
5467 putchar (07);
5f5c8ee5 5468 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
4588ec20
JB
5469 error ("Keyboard macro terminated by a command ringing the bell");
5470 else
5471 ring_bell ();
5472 fflush (stdout);
5473}
5474
5f5c8ee5
GM
5475
5476\f
5477/***********************************************************************
5478 Sleeping, Waiting
5479 ***********************************************************************/
5480
4588ec20 5481DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
767229f8 5482 "Pause, without updating display, for SECONDS seconds.\n\
b07646f5
JB
5483SECONDS may be a floating-point value, meaning that you can wait for a\n\
5484fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5485additional wait period, in milliseconds; this may be useful if your\n\
5486Emacs was built without floating point support.\n\
5487\(Not all operating systems support waiting for a fraction of a second.)")
767229f8
JB
5488 (seconds, milliseconds)
5489 Lisp_Object seconds, milliseconds;
4588ec20 5490{
767229f8 5491 int sec, usec;
4588ec20 5492
767229f8 5493 if (NILP (milliseconds))
e9c9a718 5494 XSETINT (milliseconds, 0);
767229f8
JB
5495 else
5496 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5497 usec = XINT (milliseconds) * 1000;
5498
5499#ifdef LISP_FLOAT_TYPE
5500 {
5501 double duration = extract_float (seconds);
5502 sec = (int) duration;
5503 usec += (duration - sec) * 1000000;
5504 }
5505#else
5506 CHECK_NUMBER (seconds, 0);
5507 sec = XINT (seconds);
5508#endif
4588ec20 5509
a41f8bed 5510#ifndef EMACS_HAS_USECS
767229f8
JB
5511 if (sec == 0 && usec != 0)
5512 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
4588ec20 5513#endif
767229f8
JB
5514
5515 /* Assure that 0 <= usec < 1000000. */
5516 if (usec < 0)
5517 {
5518 /* We can't rely on the rounding being correct if user is negative. */
5519 if (-1000000 < usec)
5520 sec--, usec += 1000000;
5521 else
5522 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
4588ec20 5523 }
767229f8
JB
5524 else
5525 sec += usec / 1000000, usec %= 1000000;
5526
6b5153b1 5527 if (sec < 0 || (sec == 0 && usec == 0))
767229f8 5528 return Qnil;
4588ec20 5529
f76475ad
JB
5530 {
5531 Lisp_Object zero;
5532
a5d8b611 5533 XSETFASTINT (zero, 0);
f76475ad
JB
5534 wait_reading_process_input (sec, usec, zero, 0);
5535 }
d1af74e9 5536
767229f8
JB
5537 /* We should always have wait_reading_process_input; we have a dummy
5538 implementation for systems which don't support subprocesses. */
5539#if 0
5540 /* No wait_reading_process_input */
4588ec20
JB
5541 immediate_quit = 1;
5542 QUIT;
5543
5544#ifdef VMS
5545 sys_sleep (sec);
5546#else /* not VMS */
5547/* The reason this is done this way
5548 (rather than defined (H_S) && defined (H_T))
5549 is because the VMS preprocessor doesn't grok `defined' */
5550#ifdef HAVE_SELECT
a41f8bed
JB
5551 EMACS_GET_TIME (end_time);
5552 EMACS_SET_SECS_USECS (timeout, sec, usec);
d1af74e9 5553 EMACS_ADD_TIME (end_time, end_time, timeout);
a41f8bed 5554
4588ec20
JB
5555 while (1)
5556 {
a41f8bed
JB
5557 EMACS_GET_TIME (timeout);
5558 EMACS_SUB_TIME (timeout, end_time, timeout);
5559 if (EMACS_TIME_NEG_P (timeout)
5560 || !select (1, 0, 0, 0, &timeout))
4588ec20
JB
5561 break;
5562 }
4588ec20
JB
5563#else /* not HAVE_SELECT */
5564 sleep (sec);
5565#endif /* HAVE_SELECT */
5566#endif /* not VMS */
5567
5568 immediate_quit = 0;
5569#endif /* no subprocesses */
5570
5571 return Qnil;
5572}
5573
5f5c8ee5 5574
f76475ad
JB
5575/* This is just like wait_reading_process_input, except that
5576 it does the redisplay.
5577
ea0d86af 5578 It's also much like Fsit_for, except that it can be used for
836d2cde 5579 waiting for input as well. */
4588ec20 5580
f76475ad 5581Lisp_Object
ae5a0dd4
RS
5582sit_for (sec, usec, reading, display, initial_display)
5583 int sec, usec, reading, display, initial_display;
f76475ad
JB
5584{
5585 Lisp_Object read_kbd;
4588ec20 5586
ccddf474
RS
5587 swallow_events (display);
5588
f80bd2d7 5589 if (detect_input_pending_run_timers (display))
4588ec20 5590 return Qnil;
4588ec20 5591
ae5a0dd4 5592 if (initial_display)
f76475ad 5593 redisplay_preserve_echo_area ();
4588ec20 5594
dfdb645c
JB
5595 if (sec == 0 && usec == 0)
5596 return Qt;
5597
4588ec20 5598#ifdef SIGIO
8fc798e9 5599 gobble_input (0);
f76475ad
JB
5600#endif
5601
e9c9a718 5602 XSETINT (read_kbd, reading ? -1 : 1);
f76475ad
JB
5603 wait_reading_process_input (sec, usec, read_kbd, display);
5604
4588ec20
JB
5605 return detect_input_pending () ? Qnil : Qt;
5606}
5607
5f5c8ee5 5608
f76475ad 5609DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
767229f8 5610 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
b07646f5
JB
5611SECONDS may be a floating-point value, meaning that you can wait for a\n\
5612fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5613additional wait period, in milliseconds; this may be useful if your\n\
5614Emacs was built without floating point support.\n\
5615\(Not all operating systems support waiting for a fraction of a second.)\n\
e912ba09 5616Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
f76475ad
JB
5617Redisplay is preempted as always if input arrives, and does not happen\n\
5618if input is available before it starts.\n\
5619Value is t if waited the full time with no input arriving.")
767229f8
JB
5620 (seconds, milliseconds, nodisp)
5621 Lisp_Object seconds, milliseconds, nodisp;
f76475ad 5622{
767229f8 5623 int sec, usec;
f76475ad 5624
767229f8 5625 if (NILP (milliseconds))
e9c9a718 5626 XSETINT (milliseconds, 0);
767229f8
JB
5627 else
5628 CHECK_NUMBER (milliseconds, 1);
b07646f5
JB
5629 usec = XINT (milliseconds) * 1000;
5630
5631#ifdef LISP_FLOAT_TYPE
5632 {
5633 double duration = extract_float (seconds);
5634 sec = (int) duration;
5635 usec += (duration - sec) * 1000000;
5636 }
5637#else
5638 CHECK_NUMBER (seconds, 0);
5639 sec = XINT (seconds);
5640#endif
f76475ad 5641
f76475ad 5642#ifndef EMACS_HAS_USECS
767229f8
JB
5643 if (usec != 0 && sec == 0)
5644 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
f76475ad 5645#endif
f76475ad 5646
ae5a0dd4 5647 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
f76475ad 5648}
5f5c8ee5
GM
5649
5650
5651\f
5652/***********************************************************************
5653 Other Lisp Functions
5654 ***********************************************************************/
5655
5656/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5657 session's frames, frame names, buffers, buffer-read-only flags, and
5658 buffer-modified-flags, and a trailing sentinel (so we don't need to
5659 add length checks). */
5660
5661static Lisp_Object frame_and_buffer_state;
5662
5663
5664DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5665 Sframe_or_buffer_changed_p, 0, 0, 0,
5666 "Return non-nil if the frame and buffer state appears to have changed.\n\
5667The state variable is an internal vector containing all frames and buffers,\n\
5668aside from buffers whose names start with space,\n\
5669along with the buffers' read-only and modified flags, which allows a fast\n\
5670check to see whether the menu bars might need to be recomputed.\n\
5671If this function returns non-nil, it updates the internal vector to reflect\n\
5672the current state.\n")
5673 ()
5674{
5675 Lisp_Object tail, frame, buf;
5676 Lisp_Object *vecp;
5677 int n;
5678
5679 vecp = XVECTOR (frame_and_buffer_state)->contents;
5680 FOR_EACH_FRAME (tail, frame)
5681 {
5682 if (!EQ (*vecp++, frame))
5683 goto changed;
5684 if (!EQ (*vecp++, XFRAME (frame)->name))
5685 goto changed;
5686 }
5687 /* Check that the buffer info matches.
5688 No need to test for the end of the vector
5689 because the last element of the vector is lambda
5690 and that will always cause a mismatch. */
5691 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5692 {
5693 buf = XCONS (XCONS (tail)->car)->cdr;
5694 /* Ignore buffers that aren't included in buffer lists. */
5695 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5696 continue;
5697 if (!EQ (*vecp++, buf))
5698 goto changed;
5699 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5700 goto changed;
5701 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5702 goto changed;
5703 }
5704 /* Detect deletion of a buffer at the end of the list. */
5705 if (EQ (*vecp, Qlambda))
5706 return Qnil;
5707 changed:
5708 /* Start with 1 so there is room for at least one lambda at the end. */
5709 n = 1;
5710 FOR_EACH_FRAME (tail, frame)
5711 n += 2;
5712 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5713 n += 3;
5714 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5715 if (n > XVECTOR (frame_and_buffer_state)->size
5716 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5717 /* Add 20 extra so we grow it less often. */
5718 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5719 vecp = XVECTOR (frame_and_buffer_state)->contents;
5720 FOR_EACH_FRAME (tail, frame)
5721 {
5722 *vecp++ = frame;
5723 *vecp++ = XFRAME (frame)->name;
5724 }
5725 for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
5726 {
5727 buf = XCONS (XCONS (tail)->car)->cdr;
5728 /* Ignore buffers that aren't included in buffer lists. */
5729 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5730 continue;
5731 *vecp++ = buf;
5732 *vecp++ = XBUFFER (buf)->read_only;
5733 *vecp++ = Fbuffer_modified_p (buf);
5734 }
5735 /* Fill up the vector with lambdas (always at least one). */
5736 *vecp++ = Qlambda;
5737 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5738 < XVECTOR (frame_and_buffer_state)->size)
5739 *vecp++ = Qlambda;
5740 /* Make sure we didn't overflow the vector. */
5741 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5742 > XVECTOR (frame_and_buffer_state)->size)
5743 abort ();
5744 return Qt;
5745}
5746
5747
4588ec20 5748\f
5f5c8ee5
GM
5749/***********************************************************************
5750 Initialization
5751***********************************************************************/
5752
4588ec20
JB
5753char *terminal_type;
5754
5f5c8ee5
GM
5755/* Initialization done when Emacs fork is started, before doing stty.
5756 Determine terminal type and set terminal_driver. Then invoke its
5757 decoding routine to set up variables in the terminal package. */
4588ec20 5758
dfcf069d 5759void
4588ec20
JB
5760init_display ()
5761{
5762#ifdef HAVE_X_WINDOWS
5763 extern int display_arg;
5764#endif
5765
5f5c8ee5
GM
5766 /* Construct the space glyph. */
5767 space_glyph.type = CHAR_GLYPH;
5768 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5769 space_glyph.charpos = -1;
5770
4588ec20
JB
5771 meta_key = 0;
5772 inverse_video = 0;
5773 cursor_in_echo_area = 0;
5774 terminal_type = (char *) 0;
5775
1315c181
JB
5776 /* Now is the time to initialize this; it's used by init_sys_modes
5777 during startup. */
5778 Vwindow_system = Qnil;
4588ec20 5779
1315c181
JB
5780 /* If the user wants to use a window system, we shouldn't bother
5781 initializing the terminal. This is especially important when the
5782 terminal is so dumb that emacs gives up before and doesn't bother
5783 using the window system.
4588ec20 5784
36bbad1d
KH
5785 If the DISPLAY environment variable is set and nonempty,
5786 try to use X, and die with an error message if that doesn't work. */
4588ec20
JB
5787
5788#ifdef HAVE_X_WINDOWS
d460af17
JB
5789 if (! display_arg)
5790 {
36bbad1d 5791 char *display;
d460af17 5792#ifdef VMS
36bbad1d 5793 display = getenv ("DECW$DISPLAY");
d460af17 5794#else
36bbad1d 5795 display = getenv ("DISPLAY");
d460af17 5796#endif
36bbad1d
KH
5797
5798 display_arg = (display != 0 && *display != 0);
f040093a 5799 }
d460af17 5800
9e4555e8
RS
5801 if (!inhibit_window_system && display_arg
5802#ifndef CANNOT_DUMP
5803 && initialized
5804#endif
5805 )
4588ec20
JB
5806 {
5807 Vwindow_system = intern ("x");
5808#ifdef HAVE_X11
5809 Vwindow_system_version = make_number (11);
5810#else
5811 Vwindow_system_version = make_number (10);
039e5d71
KH
5812#endif
5813#if defined (LINUX) && defined (HAVE_LIBNCURSES)
5814 /* In some versions of ncurses,
6a428f77 5815 tputs crashes if we have not called tgetent.
039e5d71
KH
5816 So call tgetent. */
5817 { char b[2044]; tgetent (b, "xterm");}
4588ec20 5818#endif
5f5c8ee5 5819 adjust_frame_glyphs_initially ();
4588ec20
JB
5820 return;
5821 }
5822#endif /* HAVE_X_WINDOWS */
5823
fd2e066a
GV
5824#ifdef HAVE_NTGUI
5825 if (!inhibit_window_system)
5826 {
60c7469c 5827 Vwindow_system = intern ("w32");
fd2e066a 5828 Vwindow_system_version = make_number (1);
5f5c8ee5 5829 adjust_frame_glyphs_initially ();
fd2e066a
GV
5830 return;
5831 }
5832#endif /* HAVE_NTGUI */
5833
4588ec20
JB
5834 /* If no window system has been specified, try to use the terminal. */
5835 if (! isatty (0))
5836 {
1559a86d 5837 fatal ("standard input is not a tty");
4588ec20
JB
5838 exit (1);
5839 }
5840
5841 /* Look at the TERM variable */
5842 terminal_type = (char *) getenv ("TERM");
5843 if (!terminal_type)
5844 {
5845#ifdef VMS
5846 fprintf (stderr, "Please specify your terminal type.\n\
5847For types defined in VMS, use set term /device=TYPE.\n\
5848For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5849\(The quotation marks are necessary since terminal types are lower case.)\n");
5850#else
5851 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5852#endif
5853 exit (1);
5854 }
5855
5856#ifdef VMS
5f5c8ee5 5857 /* VMS DCL tends to up-case things, so down-case term type.
4588ec20
JB
5858 Hardly any uppercase letters in terminal types; should be none. */
5859 {
5860 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5861 char *p;
5862
5863 strcpy (new, terminal_type);
5864
5865 for (p = new; *p; p++)
5866 if (isupper (*p))
5867 *p = tolower (*p);
5868
5869 terminal_type = new;
5870 }
5f5c8ee5 5871#endif /* VMS */
4588ec20
JB
5872
5873 term_init (terminal_type);
5f5c8ee5 5874
d86c299a 5875 {
91fb7e1b
GM
5876 struct frame *sf = SELECTED_FRAME ();
5877 int width = FRAME_WINDOW_WIDTH (sf);
5878 int height = FRAME_HEIGHT (sf);
d86c299a 5879
5f5c8ee5 5880 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
d86c299a 5881
5f5c8ee5
GM
5882 /* If these sizes are so big they cause overflow, just ignore the
5883 change. It's not clear what better we could do. */
5884 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
1559a86d 5885 fatal ("screen size %dx%d too big", width, height);
d86c299a
RS
5886 }
5887
5f5c8ee5 5888 adjust_frame_glyphs_initially ();
91fb7e1b 5889 calculate_costs (XFRAME (selected_frame));
4588ec20 5890
4588ec20
JB
5891#ifdef SIGWINCH
5892#ifndef CANNOT_DUMP
5893 if (initialized)
5894#endif /* CANNOT_DUMP */
5895 signal (SIGWINCH, window_change_signal);
5896#endif /* SIGWINCH */
5f5c8ee5
GM
5897
5898 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5899 if (initialized
5900 && !noninteractive
622dca89
EZ
5901#ifdef MSDOS
5902 /* The MSDOS terminal turns on its ``window system'' relatively
5903 late into the startup, so we cannot do the frame faces'
5904 initialization just yet. It will be done later by pc-win.el
5905 and internal_terminal_init. */
5906 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5907#endif
5f5c8ee5
GM
5908 && NILP (Vwindow_system))
5909 call0 (intern ("tty-set-up-initial-frame-faces"));
5910}
5911
5912
5913\f
5914/***********************************************************************
5915 Blinking cursor
5916 ***********************************************************************/
5917
5918DEFUN ("show-cursor", Fshow_cursor, Sshow_cursor, 0, 2, 0,
5919 "Change visibility flag of the text cursor of WINDOW.\n\
5920ON_P nil means toggle the flag. Otherwise, ON_P must be an integer,\n\
5921and the flag is set according to the value of ON_P. WINDOW nil or\n\
5922omitted means use the selected window. The new cursor state takes effect\n\
5923with the next redisplay.")
5924 (on_p, window)
5925 Lisp_Object on_p, window;
5926{
5927 struct window *w;
5928
5929 /* Don't change cursor state while redisplaying. This could confuse
5930 output routines. */
5931 if (!redisplaying_p)
5932 {
5933 if (NILP (window))
5934 window = selected_window;
5935 else
5936 CHECK_WINDOW (window, 2);
5937 w = XWINDOW (window);
5938
5939 if (NILP (on_p))
5940 w->cursor_off_p = !w->cursor_off_p;
5941 else
5942 {
5943 CHECK_NUMBER (on_p, 1);
5944 w->cursor_off_p = XINT (on_p) != 0;
5945 }
5946 }
5947
5948 return Qnil;
4588ec20 5949}
5f5c8ee5
GM
5950
5951
4588ec20 5952\f
5f5c8ee5
GM
5953/***********************************************************************
5954 Initialization
5955 ***********************************************************************/
5956
dfcf069d 5957void
4588ec20
JB
5958syms_of_display ()
5959{
502b9b64 5960 defsubr (&Sredraw_frame);
4588ec20 5961 defsubr (&Sredraw_display);
078b3696 5962 defsubr (&Sframe_or_buffer_changed_p);
4588ec20
JB
5963 defsubr (&Sopen_termscript);
5964 defsubr (&Sding);
5965 defsubr (&Ssit_for);
5966 defsubr (&Ssleep_for);
5967 defsubr (&Ssend_string_to_terminal);
5f5c8ee5 5968 defsubr (&Sshow_cursor);
4588ec20 5969
d1dad759 5970 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
078b3696
KH
5971 staticpro (&frame_and_buffer_state);
5972
9cda4f7c
RS
5973 Qdisplay_table = intern ("display-table");
5974 staticpro (&Qdisplay_table);
5975
4588ec20 5976 DEFVAR_INT ("baud-rate", &baud_rate,
eb285955 5977 "*The output baud rate of the terminal.\n\
4588ec20
JB
5978On most systems, changing this value will affect the amount of padding\n\
5979and the other strategic decisions made during redisplay.");
5f5c8ee5 5980
4588ec20 5981 DEFVAR_BOOL ("inverse-video", &inverse_video,
502b9b64 5982 "*Non-nil means invert the entire frame display.\n\
4588ec20 5983This means everything is in inverse video which otherwise would not be.");
5f5c8ee5 5984
4588ec20 5985 DEFVAR_BOOL ("visible-bell", &visible_bell,
502b9b64 5986 "*Non-nil means try to flash the frame to represent a bell.");
5f5c8ee5 5987
4588ec20 5988 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
502b9b64 5989 "*Non-nil means no need to redraw entire frame after suspending.\n\
4588ec20 5990A non-nil value is useful if the terminal can automatically preserve\n\
502b9b64 5991Emacs's frame display when you reenter Emacs.\n\
4588ec20 5992It is up to you to set this variable if your terminal can do that.");
5f5c8ee5 5993
4588ec20
JB
5994 DEFVAR_LISP ("window-system", &Vwindow_system,
5995 "A symbol naming the window-system under which Emacs is running\n\
5996\(such as `x'), or nil if emacs is running on an ordinary terminal.");
5f5c8ee5 5997
4588ec20
JB
5998 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
5999 "The version number of the window system in use.\n\
6000For X windows, this is 10 or 11.");
5f5c8ee5 6001
4588ec20
JB
6002 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6003 "Non-nil means put cursor in minibuffer, at end of any message there.");
5f5c8ee5 6004
4588ec20 6005 DEFVAR_LISP ("glyph-table", &Vglyph_table,
502b9b64 6006 "Table defining how to output a glyph code to the frame.\n\
4588ec20
JB
6007If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6008Each element can be:\n\
6009 integer: a glyph code which this glyph is an alias for.\n\
6010 string: output this glyph using that string (not impl. in X windows).\n\
6011 nil: this glyph mod 256 is char code to output,\n\
6666f05a 6012 and this glyph / 256 is face code for X windows (see `face-id').");
4588ec20
JB
6013 Vglyph_table = Qnil;
6014
6015 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6016 "Display table to use for buffers that specify none.\n\
6017See `buffer-display-table' for more information.");
6018 Vstandard_display_table = Qnil;
6019
5f5c8ee5
GM
6020 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6021 "*Non-nil means update isn't paused when input is detected.");
6022 redisplay_dont_pause = 0;
6023
4588ec20
JB
6024 /* Initialize `window-system', unless init_display already decided it. */
6025#ifdef CANNOT_DUMP
6026 if (noninteractive)
6027#endif
6028 {
6029 Vwindow_system = Qnil;
6030 Vwindow_system_version = Qnil;
6031 }
6032}