* Compile error if ONESHOT_TIMEOUT defined but oneshot disabled
When ONESHOT_TIMEOUT and NO_ACTION_ONESHOT are both defined, this code
fails to compile.
Wrap the one usage of ONESHOT_TIMEOUT that is inconsistent with the
rest so all usages are properly wrapped by a check of NO_ACTION_ONESHOT.
* Run file through clang-format
Co-authored-by: Ted M Lin <tedmlin@gmail.com>
keyrecord_t record = {.event = event};
-#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+#ifndef NO_ACTION_ONESHOT
+# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
if (has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
}
+# endif
#endif
#ifndef NO_ACTION_TAPPING