*
* Print out the hex value of the 32-bit default layer state, as well as the value of the highest bit.
*/
-void default_layer_debug(void) { dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); }
+void default_layer_debug(void) { dprintf("%08lX(%u)", default_layer_state, get_highest_layer(default_layer_state)); }
/** \brief Default Layer Set
*
*
* Print out the hex value of the 32-bit layer state, as well as the value of the highest bit.
*/
-void layer_debug(void) { dprintf("%08lX(%u)", layer_state, biton32(layer_state)); }
+void layer_debug(void) { dprintf("%08lX(%u)", layer_state, get_highest_layer(layer_state)); }
#endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)