Fix Tap Dance name for consistency and to match docs (#7136)
authorDrashna Jaelre <drashna@live.com>
Thu, 24 Oct 2019 19:08:29 +0000 (12:08 -0700)
committerJoel Challis <git@zvecr.com>
Thu, 24 Oct 2019 19:08:29 +0000 (20:08 +0100)
quantum/process_keycode/process_tap_dance.h

index 8d227df..8f3f3ff 100644 (file)
@@ -65,7 +65,7 @@ typedef struct {
 #    define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) \
         { .fn = { qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, .user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer, layer_move }),  }
 
-#    define ACTION_TAP_DANCE_TOGGLE_LAYER(kc, layer) \
+#    define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
         { .fn = { NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset }, .user_data = (void *)&((qk_tap_dance_dual_role_t) { kc, layer, layer_invert }), }
 
 #    define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)