{
HORIZONTAL_MARGIN = ui->label_keyboardname->pos().x();
VERTICAL_MARGIN = ui->label_keyboardname->pos().x();
- this->setMinimumSize(std::max(ui->layoutSel->width() + ui->layoutSel->x() * 2,
- static_cast<int>(width_units_times_8 * MIN_HORIZONTAL_SCALE / 8 + 2 * HORIZONTAL_MARGIN)),
+ this->setMinimumSize(static_cast<int>(width_units_times_8 * MIN_HORIZONTAL_SCALE / 8 + 2 * HORIZONTAL_MARGIN),
ui->last_label->geometry().y() + ui->last_label->geometry().height() +
static_cast<int>(height_units_times_8 * MIN_VERTICAL_SCALE / 8 + 2 * VERTICAL_MARGIN));
}
{
HORIZONTAL_MARGIN = ui->label_keyboardname->pos().x();
VERTICAL_MARGIN = ui->label_keyboardname->pos().x();
- this->setMinimumSize(std::max(ui->layoutSel->width() + ui->layoutSel->x() * 2,
- static_cast<int>(width_units_times_8 * MIN_HORIZONTAL_SCALE / 8 + 2 * HORIZONTAL_MARGIN)),
+ this->setMinimumSize(static_cast<int>(width_units_times_8 * MIN_HORIZONTAL_SCALE / 8 + 2 * HORIZONTAL_MARGIN),
ui->last_label->geometry().y() + ui->last_label->geometry().height() +
static_cast<int>(height_units_times_8 * MIN_VERTICAL_SCALE / 8 + 2 * VERTICAL_MARGIN));
}