Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
[jackhill/qmk/firmware.git] / quantum / keymap_common.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "keymap_common.h"
19 #include "report.h"
20 #include "keycode.h"
21 #include "action_layer.h"
22 #include <util/delay.h>
23 #include "action.h"
24 #include "action_macro.h"
25 #include "debug.h"
26 #include "backlight.h"
27 #include "keymap_midi.h"
28 #include "bootloader.h"
29
30 #include <stdio.h>
31 #include <inttypes.h>
32 #ifdef AUDIO_ENABLE
33 #include "audio.h"
34
35 float goodbye[][2] = {
36 {440.0*pow(2.0,(67)/12.0), 400},
37 {0, 50},
38 {440.0*pow(2.0,(60)/12.0), 400},
39 {0, 50},
40 {440.0*pow(2.0,(55)/12.0), 600},
41 };
42 #endif
43
44 static action_t keycode_to_action(uint16_t keycode);
45
46 /* converts key to action */
47 action_t action_for_key(uint8_t layer, keypos_t key)
48 {
49 // 16bit keycodes - important
50 uint16_t keycode = keymap_key_to_keycode(layer, key);
51
52 if (keycode >= 0x0100 && keycode < 0x2000) {
53 // Has a modifier
54 action_t action;
55 // Split it up
56 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
57 return action;
58 } else if (keycode >= 0x2000 && keycode < 0x3000) {
59 // Is a shortcut for function layer, pull last 12bits
60 // This means we have 4,096 FN macros at our disposal
61 return keymap_func_to_action(keycode & 0xFFF);
62 } else if (keycode >= 0x3000 && keycode < 0x4000) {
63 // When the code starts with 3, it's an action macro.
64 action_t action;
65 action.code = ACTION_MACRO(keycode & 0xFF);
66 return action;
67 #ifdef BACKLIGHT_ENABLE
68 } else if (keycode >= BL_0 && keycode <= BL_15) {
69 action_t action;
70 action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
71 return action;
72 } else if (keycode == BL_DEC) {
73 action_t action;
74 action.code = ACTION_BACKLIGHT_DECREASE();
75 return action;
76 } else if (keycode == BL_INC) {
77 action_t action;
78 action.code = ACTION_BACKLIGHT_INCREASE();
79 return action;
80 } else if (keycode == BL_TOGG) {
81 action_t action;
82 action.code = ACTION_BACKLIGHT_TOGGLE();
83 return action;
84 } else if (keycode == BL_STEP) {
85 action_t action;
86 action.code = ACTION_BACKLIGHT_STEP();
87 return action;
88 #endif
89 } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
90 clear_keyboard();
91 #ifdef AUDIO_ENABLE
92 play_notes(&goodbye, 5, false);
93 #endif
94 _delay_ms(250);
95 #ifdef ATREUS_ASTAR
96 *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
97 #endif
98 bootloader_jump();
99 return;
100 } else if (keycode == DEBUG) { // DEBUG is 0x5001
101 // TODO: Does this actually work?
102 print("\nDEBUG: enabled.\n");
103 debug_enable = true;
104 return;
105 } else if (keycode >= 0x5000 && keycode < 0x6000) {
106 // Layer movement shortcuts
107 // See .h to see constraints/usage
108 int type = (keycode >> 0x8) & 0xF;
109 if (type == 0x1) {
110 // Layer set "GOTO"
111 int when = (keycode >> 0x4) & 0x3;
112 int layer = keycode & 0xF;
113 action_t action;
114 action.code = ACTION_LAYER_SET(layer, when);
115 return action;
116 } else if (type == 0x2) {
117 // Momentary layer
118 int layer = keycode & 0xFF;
119 action_t action;
120 action.code = ACTION_LAYER_MOMENTARY(layer);
121 return action;
122 } else if (type == 0x3) {
123 // Set default layer
124 int layer = keycode & 0xFF;
125 action_t action;
126 action.code = ACTION_DEFAULT_LAYER_SET(layer);
127 return action;
128 } else if (type == 0x4) {
129 // Set default layer
130 int layer = keycode & 0xFF;
131 action_t action;
132 action.code = ACTION_LAYER_TOGGLE(layer);
133 return action;
134 }
135 #ifdef MIDI_ENABLE
136 } else if (keycode >= 0x6000 && keycode < 0x7000) {
137 action_t action;
138 action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
139 return action;
140 #endif
141 } else if (keycode >= 0x7000 && keycode < 0x8000) {
142 action_t action;
143 action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
144 return action;
145 } else if (keycode >= 0x8000 && keycode < 0x9000) {
146 action_t action;
147 action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
148 return action;
149 #ifdef UNICODE_ENABLE
150 } else if (keycode >= 0x8000000) {
151 action_t action;
152 uint16_t unicode = keycode & ~(0x8000);
153 action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
154 return action;
155 #endif
156 } else {
157
158 }
159
160 switch (keycode) {
161 case KC_FN0 ... KC_FN31:
162 return keymap_fn_to_action(keycode);
163 #ifdef BOOTMAGIC_ENABLE
164 case KC_CAPSLOCK:
165 case KC_LOCKING_CAPS:
166 if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
167 return keycode_to_action(KC_LCTL);
168 }
169 return keycode_to_action(keycode);
170 case KC_LCTL:
171 if (keymap_config.swap_control_capslock) {
172 return keycode_to_action(KC_CAPSLOCK);
173 }
174 return keycode_to_action(KC_LCTL);
175 case KC_LALT:
176 if (keymap_config.swap_lalt_lgui) {
177 if (keymap_config.no_gui) {
178 return keycode_to_action(ACTION_NO);
179 }
180 return keycode_to_action(KC_LGUI);
181 }
182 return keycode_to_action(KC_LALT);
183 case KC_LGUI:
184 if (keymap_config.swap_lalt_lgui) {
185 return keycode_to_action(KC_LALT);
186 }
187 if (keymap_config.no_gui) {
188 return keycode_to_action(ACTION_NO);
189 }
190 return keycode_to_action(KC_LGUI);
191 case KC_RALT:
192 if (keymap_config.swap_ralt_rgui) {
193 if (keymap_config.no_gui) {
194 return keycode_to_action(ACTION_NO);
195 }
196 return keycode_to_action(KC_RGUI);
197 }
198 return keycode_to_action(KC_RALT);
199 case KC_RGUI:
200 if (keymap_config.swap_ralt_rgui) {
201 return keycode_to_action(KC_RALT);
202 }
203 if (keymap_config.no_gui) {
204 return keycode_to_action(ACTION_NO);
205 }
206 return keycode_to_action(KC_RGUI);
207 case KC_GRAVE:
208 if (keymap_config.swap_grave_esc) {
209 return keycode_to_action(KC_ESC);
210 }
211 return keycode_to_action(KC_GRAVE);
212 case KC_ESC:
213 if (keymap_config.swap_grave_esc) {
214 return keycode_to_action(KC_GRAVE);
215 }
216 return keycode_to_action(KC_ESC);
217 case KC_BSLASH:
218 if (keymap_config.swap_backslash_backspace) {
219 return keycode_to_action(KC_BSPACE);
220 }
221 return keycode_to_action(KC_BSLASH);
222 case KC_BSPACE:
223 if (keymap_config.swap_backslash_backspace) {
224 return keycode_to_action(KC_BSLASH);
225 }
226 return keycode_to_action(KC_BSPACE);
227 #endif
228 default:
229 return keycode_to_action(keycode);
230 }
231 }
232
233
234 /* Macro */
235 __attribute__ ((weak))
236 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
237 {
238 return MACRO_NONE;
239 }
240
241 /* Function */
242 __attribute__ ((weak))
243 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
244 {
245 }
246
247 /* translates keycode to action */
248 static action_t keycode_to_action(uint16_t keycode)
249 {
250 action_t action;
251 switch (keycode) {
252 case KC_A ... KC_EXSEL:
253 case KC_LCTRL ... KC_RGUI:
254 action.code = ACTION_KEY(keycode);
255 break;
256 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
257 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
258 break;
259 case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
260 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
261 break;
262 case KC_MS_UP ... KC_MS_ACCEL2:
263 action.code = ACTION_MOUSEKEY(keycode);
264 break;
265 case KC_TRNS:
266 action.code = ACTION_TRANSPARENT;
267 break;
268 default:
269 action.code = ACTION_NO;
270 break;
271 }
272 return action;
273 }
274
275
276 /* translates key to keycode */
277 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
278 {
279 // Read entire word (16bits)
280 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
281 }
282
283 /* translates Fn keycode to action */
284 action_t keymap_fn_to_action(uint16_t keycode)
285 {
286 return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
287 }
288
289 action_t keymap_func_to_action(uint16_t keycode)
290 {
291 // For FUNC without 8bit limit
292 return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
293 }