Bucktooth 2.0 key layout for Preonic (#5258)
[jackhill/qmk/firmware.git] / quantum / rgb_matrix.h
1 /* Copyright 2017 Jason Williams
2 * Copyright 2017 Jack Humbert
3 * Copyright 2018 Yiancar
4 *
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 2 of the License, or
8 * (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19 #ifndef RGB_MATRIX_H
20 #define RGB_MATRIX_H
21
22 #include <stdint.h>
23 #include <stdbool.h>
24 #include "color.h"
25 #include "quantum.h"
26
27 #ifdef IS31FL3731
28 #include "is31fl3731.h"
29 #elif defined (IS31FL3733)
30 #include "is31fl3733.h"
31 #endif
32
33 typedef struct Point {
34 uint8_t x;
35 uint8_t y;
36 } __attribute__((packed)) Point;
37
38 typedef struct rgb_led {
39 union {
40 uint8_t raw;
41 struct {
42 uint8_t row:4; // 16 max
43 uint8_t col:4; // 16 max
44 };
45 } matrix_co;
46 Point point;
47 uint8_t modifier:1;
48 } __attribute__((packed)) rgb_led;
49
50
51 extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];
52
53 typedef struct
54 {
55 HSV color;
56 uint8_t index;
57 } rgb_indicator;
58
59 typedef union {
60 uint32_t raw;
61 struct {
62 bool enable :1;
63 uint8_t mode :6;
64 uint16_t hue :9;
65 uint8_t sat :8;
66 uint8_t val :8;
67 uint8_t speed :8;//EECONFIG needs to be increased to support this
68 };
69 } rgb_config_t;
70
71 enum rgb_matrix_effects {
72 RGB_MATRIX_SOLID_COLOR = 1,
73 #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
74 RGB_MATRIX_ALPHAS_MODS,
75 #endif
76 #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
77 RGB_MATRIX_DUAL_BEACON,
78 #endif
79 #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
80 RGB_MATRIX_GRADIENT_UP_DOWN,
81 #endif
82 #ifndef DISABLE_RGB_MATRIX_RAINDROPS
83 RGB_MATRIX_RAINDROPS,
84 #endif
85 #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
86 RGB_MATRIX_CYCLE_ALL,
87 #endif
88 #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
89 RGB_MATRIX_CYCLE_LEFT_RIGHT,
90 #endif
91 #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
92 RGB_MATRIX_CYCLE_UP_DOWN,
93 #endif
94 #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
95 RGB_MATRIX_RAINBOW_BEACON,
96 #endif
97 #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
98 RGB_MATRIX_RAINBOW_PINWHEELS,
99 #endif
100 #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
101 RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
102 #endif
103 #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
104 RGB_MATRIX_JELLYBEAN_RAINDROPS,
105 #endif
106 #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
107 RGB_MATRIX_DIGITAL_RAIN,
108 #endif
109 #ifdef RGB_MATRIX_KEYPRESSES
110 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
111 RGB_MATRIX_SOLID_REACTIVE,
112 #endif
113 #ifndef DISABLE_RGB_MATRIX_SPLASH
114 RGB_MATRIX_SPLASH,
115 #endif
116 #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
117 RGB_MATRIX_MULTISPLASH,
118 #endif
119 #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
120 RGB_MATRIX_SOLID_SPLASH,
121 #endif
122 #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
123 RGB_MATRIX_SOLID_MULTISPLASH,
124 #endif
125 #endif
126 RGB_MATRIX_EFFECT_MAX
127 };
128
129 void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
130 void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
131
132 // This runs after another backlight effect and replaces
133 // colors already set
134 void rgb_matrix_indicators(void);
135 void rgb_matrix_indicators_kb(void);
136 void rgb_matrix_indicators_user(void);
137
138 void rgb_matrix_init(void);
139 void rgb_matrix_setup_drivers(void);
140
141 void rgb_matrix_set_suspend_state(bool state);
142 void rgb_matrix_set_indicator_state(uint8_t state);
143
144
145 void rgb_matrix_task(void);
146
147 // This should not be called from an interrupt
148 // (eg. from a timer interrupt).
149 // Call this while idle (in between matrix scans).
150 // If the buffer is dirty, it will update the driver with the buffer.
151 void rgb_matrix_update_pwm_buffers(void);
152
153 bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record);
154
155 void rgb_matrix_increase(void);
156 void rgb_matrix_decrease(void);
157
158 // void *backlight_get_key_color_eeprom_address(uint8_t led);
159 // void backlight_get_key_color( uint8_t led, HSV *hsv );
160 // void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
161
162 uint32_t rgb_matrix_get_tick(void);
163
164 void rgb_matrix_toggle(void);
165 void rgb_matrix_enable(void);
166 void rgb_matrix_enable_noeeprom(void);
167 void rgb_matrix_disable(void);
168 void rgb_matrix_disable_noeeprom(void);
169 void rgb_matrix_step(void);
170 void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
171 void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
172 void rgb_matrix_step_reverse(void);
173 void rgb_matrix_increase_hue(void);
174 void rgb_matrix_decrease_hue(void);
175 void rgb_matrix_increase_sat(void);
176 void rgb_matrix_decrease_sat(void);
177 void rgb_matrix_increase_val(void);
178 void rgb_matrix_decrease_val(void);
179 void rgb_matrix_increase_speed(void);
180 void rgb_matrix_decrease_speed(void);
181 void rgb_matrix_mode(uint8_t mode);
182 void rgb_matrix_mode_noeeprom(uint8_t mode);
183 uint8_t rgb_matrix_get_mode(void);
184
185 #ifndef RGBLIGHT_ENABLE
186 #define rgblight_toggle() rgb_matrix_toggle()
187 #define rgblight_enable() rgb_matrix_enable()
188 #define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
189 #define rgblight_disable() rgb_matrix_disable()
190 #define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
191 #define rgblight_step() rgb_matrix_step()
192 #define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
193 #define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
194 #define rgblight_step_reverse() rgb_matrix_step_reverse()
195 #define rgblight_increase_hue() rgb_matrix_increase_hue()
196 #define rgblight_decrease_hue() rgb_matrix_decrease_hue()
197 #define rgblight_increase_sat() rgb_matrix_increase_sat()
198 #define rgblight_decrease_sat() rgb_matrix_decrease_sat()
199 #define rgblight_increase_val() rgb_matrix_increase_val()
200 #define rgblight_decrease_val() rgb_matrix_decrease_val()
201 #define rgblight_increase_speed() rgb_matrix_increase_speed()
202 #define rgblight_decrease_speed() rgb_matrix_decrease_speed()
203 #define rgblight_mode(mode) rgb_matrix_mode(mode)
204 #define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
205 #define rgblight_get_mode() rgb_matrix_get_mode()
206
207 #endif
208
209 typedef struct {
210 /* Perform any initialisation required for the other driver functions to work. */
211 void (*init)(void);
212
213 /* Set the colour of a single LED in the buffer. */
214 void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
215 /* Set the colour of all LEDS on the keyboard in the buffer. */
216 void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
217 /* Flush any buffered changes to the hardware. */
218 void (*flush)(void);
219 } rgb_matrix_driver_t;
220
221 extern const rgb_matrix_driver_t rgb_matrix_driver;
222
223 #endif