Tidy up dztech keyboard.c/h and readmes (#7664)
[jackhill/qmk/firmware.git] / keyboards / dztech / dz65rgb / dz65rgb.c
1 #include "dz65rgb.h"
2
3 #ifdef RGB_MATRIX_ENABLE
4 const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
5 { 0, C8_8, C7_8, C6_8 },
6 { 0, C9_8, C7_7, C6_7 },
7 { 0, C9_7, C8_7, C6_6 },
8 { 0, C9_6, C8_6, C7_6 },
9 { 0, C9_5, C8_5, C7_5 },
10 { 0, C9_4, C8_4, C7_4 },
11 { 0, C9_3, C8_3, C7_3 },
12 { 0, C9_2, C8_2, C7_2 },
13 { 0, C9_1, C8_1, C7_1 },
14 { 0, C2_9, C3_9, C4_9 },
15 { 0, C1_9, C3_10, C4_10 },
16 { 0, C1_10, C2_10, C4_11 },
17 { 0, C1_11, C2_11, C3_11 },
18 { 0, C1_13, C2_13, C3_13 },
19 { 0, C1_14, C2_14, C3_14 },
20
21 { 0, C1_7, C2_7, C3_7 },
22 { 0, C1_6, C2_6, C3_6 },
23 { 0, C1_5, C2_5, C3_5 },
24 { 0, C1_4, C2_4, C3_4 },
25 { 0, C1_3, C2_3, C3_3 },
26 { 0, C1_2, C2_2, C4_3 },
27 { 0, C1_1, C3_2, C4_2 },
28 { 0, C2_1, C3_1, C4_1 },
29 { 0, C9_9, C8_9, C7_9 },
30 { 0, C9_10, C8_10, C7_10 },
31 { 0, C9_11, C8_11, C7_11 },
32 { 0, C9_12, C8_12, C7_12 },
33 { 0, C9_13, C8_13, C7_13 },
34 { 0, C9_14, C8_14, C7_14 },
35 { 0, C1_15, C2_15, C3_15 },
36
37 { 0, C1_8, C2_8, C3_8 },
38 { 1, C9_6, C8_6, C7_6 },
39 { 1, C9_5, C8_5, C7_5 },
40 { 1, C9_4, C8_4, C7_4 },
41 { 1, C9_3, C8_3, C7_3 },
42 { 1, C9_2, C8_2, C7_2 },
43 { 1, C9_1, C8_1, C7_1 },
44 { 1, C2_9, C3_9, C4_9 },
45 { 1, C1_9, C3_10, C4_10 },
46 { 1, C1_10, C2_10, C4_11 },
47 { 1, C1_11, C2_11, C3_11 },
48 { 1, C1_12, C2_12, C3_12 },
49 { 1, C1_13, C2_13, C3_13 },
50 { 0, C1_16, C2_16, C3_16 },
51
52 { 1, C9_8, C7_7, C6_7 },
53 { 1, C1_5, C2_5, C3_5 },
54 { 1, C1_4, C2_4, C3_4 },
55 { 1, C1_3, C2_3, C3_3 },
56 { 1, C1_2, C2_2, C4_3 },
57 { 1, C1_1, C3_2, C4_2 },
58 { 1, C9_9, C8_9, C7_9 },
59 { 1, C9_10, C8_10, C7_10 },
60 { 1, C9_11, C8_11, C7_11 },
61 { 1, C9_12, C8_12, C7_12 },
62 { 1, C1_14, C2_14, C3_14 },
63 { 1, C1_15, C2_15, C3_15 },
64 { 1, C1_16, C2_16, C3_16 },
65 { 0, C9_15, C8_15, C6_14 },
66
67 { 1, C8_8, C7_8, C6_8 },
68 { 1, C1_8, C2_8, C3_8 },
69 { 1, C1_7, C2_7, C3_7 },
70 { 1, C2_1, C3_1, C4_1 },
71 { 1, C9_14, C8_14, C7_14 },
72 { 1, C9_15, C8_15, C6_14 },
73 { 1, C9_16, C7_15, C6_15 },
74 { 1, C8_16, C7_16, C6_16 },
75 { 0, C8_16, C7_16, C6_16 },
76 { 0, C9_16, C7_15, C6_15 }
77 };
78
79 led_config_t g_led_config = {
80 {
81 { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
82 { 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29 },
83 { 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, NO_LED, 42, 43 },
84 { 44, 45, 46, 47, 48, 49, 59, 51, 52, 53, 54, 55, NO_LED, 56, 57 },
85 { 58, 59, 60, NO_LED, NO_LED, 61, NO_LED, NO_LED, 62, 63, 64, 65, NO_LED, 66, 67 }
86 }, {
87 { 0, 0 }, { 15, 0 }, { 30, 0 }, { 45, 0 }, { 60, 0 }, { 75, 0 }, { 90, 0 }, { 105, 0 }, { 120, 0 }, { 135, 0 }, { 150, 0 }, { 165, 0 }, { 180, 0 }, { 203, 0 }, { 224, 0 },
88 { 4, 16 }, { 23, 16 }, { 38, 16 }, { 53, 16 }, { 68, 16 }, { 83, 16 }, { 98, 16 }, { 113, 16 }, { 128, 16 }, { 143, 16 }, { 158, 16 }, { 173, 16 }, { 188, 16 }, { 206, 16 }, { 224, 16 },
89 { 6, 32 }, { 26, 32 }, { 41, 32 }, { 56, 32 }, { 71, 32 }, { 86, 32 }, { 101, 32 }, { 116, 32 }, { 131, 32 }, { 146, 32 }, { 161, 32 }, { 176, 32 }, { 201, 32 }, { 224, 32 },
90 { 9, 48 }, { 34, 48 }, { 49, 48 }, { 64, 48 }, { 79, 48 }, { 94, 48 }, { 109, 48 }, { 124, 48 }, { 139, 48 }, { 154, 48 }, { 169, 48 }, { 189, 48 }, { 210, 48 }, { 224, 48 },
91 { 2, 64 }, { 21, 64 }, { 39, 64 }, { 96, 64 }, { 150, 64 }, { 165, 64 }, { 180, 64 }, { 195, 64 }, { 210, 64 }, { 224, 64 }
92 }, {
93 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
94 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
95 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
96 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
97 1, 1, 1, 4, 1, 1, 1, 1, 1, 1
98 }
99 };
100 #endif
101
102 void suspend_power_down_kb(void) {
103 rgb_matrix_set_suspend_state(true);
104 suspend_power_down_user();
105 }
106
107 void suspend_wakeup_init_kb(void) {
108 rgb_matrix_set_suspend_state(false);
109 suspend_wakeup_init_user();
110 }
111
112 __attribute__ ((weak))
113 void rgb_matrix_indicators_user(void) {
114 if (host_keyboard_led_state().caps_lock) {
115 rgb_matrix_set_color(30, 0xFF, 0xFF, 0xFF);
116 }
117 }