2 Copyright 2012-2017 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "action_layer.h"
23 #include <util/delay.h>
27 #include "action_macro.h"
29 #include "backlight.h"
33 #include "split_flags.h"
37 #include "process_midi.h"
40 extern keymap_config_t keymap_config
;
44 /* converts key to action */
45 action_t
action_for_key(uint8_t layer
, keypos_t key
)
47 // 16bit keycodes - important
48 uint16_t keycode
= keymap_key_to_keycode(layer
, key
);
51 keycode
= keycode_config(keycode
);
54 uint8_t action_layer
, when
, mod
;
57 case KC_FN0
... KC_FN31
:
58 action
.code
= keymap_function_id_to_action(FN_INDEX(keycode
));
60 case KC_A
... KC_EXSEL
:
61 case KC_LCTRL
... KC_RGUI
:
62 action
.code
= ACTION_KEY(keycode
);
64 case KC_SYSTEM_POWER
... KC_SYSTEM_WAKE
:
65 action
.code
= ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode
));
67 case KC_AUDIO_MUTE
... KC_BRIGHTNESS_DOWN
:
68 action
.code
= ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode
));
70 case KC_MS_UP
... KC_MS_ACCEL2
:
71 action
.code
= ACTION_MOUSEKEY(keycode
);
74 action
.code
= ACTION_TRANSPARENT
;
76 case QK_MODS
... QK_MODS_MAX
: ;
79 action
.code
= ACTION_MODS_KEY(keycode
>> 8, keycode
& 0xFF); // adds modifier to key
81 case QK_FUNCTION
... QK_FUNCTION_MAX
: ;
82 // Is a shortcut for function action_layer, pull last 12bits
83 // This means we have 4,096 FN macros at our disposal
84 action
.code
= keymap_function_id_to_action( (int)keycode
& 0xFFF );
86 case QK_MACRO
... QK_MACRO_MAX
:
87 if (keycode
& 0x800) // tap macros have upper bit set
88 action
.code
= ACTION_MACRO_TAP(keycode
& 0xFF);
90 action
.code
= ACTION_MACRO(keycode
& 0xFF);
92 case QK_LAYER_TAP
... QK_LAYER_TAP_MAX
:
93 action
.code
= ACTION_LAYER_TAP_KEY((keycode
>> 0x8) & 0xF, keycode
& 0xFF);
95 case QK_TO
... QK_TO_MAX
: ;
97 when
= (keycode
>> 0x4) & 0x3;
98 action_layer
= keycode
& 0xF;
99 action
.code
= ACTION_LAYER_SET(action_layer
, when
);
101 case QK_MOMENTARY
... QK_MOMENTARY_MAX
: ;
102 // Momentary action_layer
103 action_layer
= keycode
& 0xFF;
104 action
.code
= ACTION_LAYER_MOMENTARY(action_layer
);
106 case QK_DEF_LAYER
... QK_DEF_LAYER_MAX
: ;
107 // Set default action_layer
108 action_layer
= keycode
& 0xFF;
109 action
.code
= ACTION_DEFAULT_LAYER_SET(action_layer
);
111 case QK_TOGGLE_LAYER
... QK_TOGGLE_LAYER_MAX
: ;
113 action_layer
= keycode
& 0xFF;
114 action
.code
= ACTION_LAYER_TOGGLE(action_layer
);
116 case QK_ONE_SHOT_LAYER
... QK_ONE_SHOT_LAYER_MAX
: ;
117 // OSL(action_layer) - One-shot action_layer
118 action_layer
= keycode
& 0xFF;
119 action
.code
= ACTION_LAYER_ONESHOT(action_layer
);
121 case QK_ONE_SHOT_MOD
... QK_ONE_SHOT_MOD_MAX
: ;
122 // OSM(mod) - One-shot mod
123 mod
= mod_config(keycode
& 0xFF);
124 action
.code
= ACTION_MODS_ONESHOT(mod
);
126 case QK_LAYER_TAP_TOGGLE
... QK_LAYER_TAP_TOGGLE_MAX
:
127 action
.code
= ACTION_LAYER_TAP_TOGGLE(keycode
& 0xFF);
129 case QK_LAYER_MOD
... QK_LAYER_MOD_MAX
:
130 mod
= mod_config(keycode
& 0xF);
131 action_layer
= (keycode
>> 4) & 0xF;
132 action
.code
= ACTION_LAYER_MODS(action_layer
, mod
);
134 case QK_MOD_TAP
... QK_MOD_TAP_MAX
:
135 mod
= mod_config((keycode
>> 0x8) & 0x1F);
136 action
.code
= ACTION_MODS_TAP_KEY(mod
, keycode
& 0xFF);
138 #ifdef BACKLIGHT_ENABLE
140 action
.code
= ACTION_BACKLIGHT_ON();
141 #ifdef SPLIT_KEYBOARD
142 BACKLIT_DIRTY
= true;
146 action
.code
= ACTION_BACKLIGHT_OFF();
147 #ifdef SPLIT_KEYBOARD
148 BACKLIT_DIRTY
= true;
152 action
.code
= ACTION_BACKLIGHT_DECREASE();
153 #ifdef SPLIT_KEYBOARD
154 BACKLIT_DIRTY
= true;
158 action
.code
= ACTION_BACKLIGHT_INCREASE();
159 #ifdef SPLIT_KEYBOARD
160 BACKLIT_DIRTY
= true;
164 action
.code
= ACTION_BACKLIGHT_TOGGLE();
165 #ifdef SPLIT_KEYBOARD
166 BACKLIT_DIRTY
= true;
170 action
.code
= ACTION_BACKLIGHT_STEP();
171 #ifdef SPLIT_KEYBOARD
172 BACKLIT_DIRTY
= true;
176 #ifdef SWAP_HANDS_ENABLE
177 case QK_SWAP_HANDS
... QK_SWAP_HANDS_MAX
:
178 action
.code
= ACTION(ACT_SWAP_HANDS
, keycode
& 0xff);
183 action
.code
= ACTION_NO
;
189 __attribute__ ((weak
))
190 const uint16_t PROGMEM fn_actions
[] = {
195 __attribute__ ((weak
))
196 const macro_t
*action_get_macro(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
202 __attribute__ ((weak
))
203 void action_function(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
207 // translates key to keycode
208 __attribute__ ((weak
))
209 uint16_t keymap_key_to_keycode(uint8_t layer
, keypos_t key
)
211 // Read entire word (16bits)
212 return pgm_read_word(&keymaps
[(layer
)][(key
.row
)][(key
.col
)]);
215 // translates function id to action
216 __attribute__ ((weak
))
217 uint16_t keymap_function_id_to_action( uint16_t function_id
)
219 // The compiler sees the empty (weak) fn_actions and generates a warning
220 // This function should not be called in that case, so the warning is too strict
221 // If this function is called however, the keymap should have overridden fn_actions, and then the compile
222 // is comparing against the wrong array
223 #pragma GCC diagnostic push
224 #pragma GCC diagnostic ignored "-Warray-bounds"
225 return pgm_read_word(&fn_actions
[function_id
]);
226 #pragma GCC diagnostic pop