Allow RGBLIGHT_ANIMATIONS to work on keebio/iris configurator builds (#8482)
[jackhill/qmk/firmware.git] / quantum / matrix_common.c
1 #include "matrix.h"
2 #include "debounce.h"
3 #include "wait.h"
4 #include "print.h"
5 #include "debug.h"
6
7 #ifndef MATRIX_IO_DELAY
8 # define MATRIX_IO_DELAY 30
9 #endif
10
11 /* matrix state(1:on, 0:off) */
12 matrix_row_t raw_matrix[MATRIX_ROWS];
13 matrix_row_t matrix[MATRIX_ROWS];
14
15 #ifdef MATRIX_MASKED
16 extern const matrix_row_t matrix_mask[];
17 #endif
18
19 // user-defined overridable functions
20
21 __attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
22
23 __attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
24
25 __attribute__((weak)) void matrix_init_user(void) {}
26
27 __attribute__((weak)) void matrix_scan_user(void) {}
28
29 // helper functions
30
31 inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
32
33 inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
34
35 inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
36
37 inline matrix_row_t matrix_get_row(uint8_t row) {
38 // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
39 // switch blocker installed and the switch is always pressed.
40 #ifdef MATRIX_MASKED
41 return matrix[row] & matrix_mask[row];
42 #else
43 return matrix[row];
44 #endif
45 }
46
47 // Deprecated.
48 bool matrix_is_modified(void) {
49 if (debounce_active()) return false;
50 return true;
51 }
52
53 #if (MATRIX_COLS <= 8)
54 # define print_matrix_header() print("\nr/c 01234567\n")
55 # define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
56 # define matrix_bitpop(row) bitpop(matrix_get_row(row))
57 #elif (MATRIX_COLS <= 16)
58 # define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
59 # define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
60 # define matrix_bitpop(row) bitpop16(matrix_get_row(row))
61 #elif (MATRIX_COLS <= 32)
62 # define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
63 # define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
64 # define matrix_bitpop(row) bitpop32(matrix_get_row(row))
65 #endif
66
67 void matrix_print(void) {
68 print_matrix_header();
69
70 for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
71 phex(row);
72 print(": ");
73 print_matrix_row(row);
74 print("\n");
75 }
76 }
77
78 uint8_t matrix_key_count(void) {
79 uint8_t count = 0;
80 for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
81 count += matrix_bitpop(i);
82 }
83 return count;
84 }
85
86 __attribute__((weak)) void matrix_io_delay(void) { wait_us(MATRIX_IO_DELAY); }
87
88 // CUSTOM MATRIX 'LITE'
89 __attribute__((weak)) void matrix_init_custom(void) {}
90
91 __attribute__((weak)) bool matrix_scan_custom(matrix_row_t current_matrix[]) { return true; }
92
93 __attribute__((weak)) void matrix_init(void) {
94 matrix_init_custom();
95
96 // initialize matrix state: all keys off
97 for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
98 raw_matrix[i] = 0;
99 matrix[i] = 0;
100 }
101
102 debounce_init(MATRIX_ROWS);
103
104 matrix_init_quantum();
105 }
106
107 __attribute__((weak)) uint8_t matrix_scan(void) {
108 bool changed = matrix_scan_custom(raw_matrix);
109
110 debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
111
112 matrix_scan_quantum();
113 return changed;
114 }