Allow RGBLIGHT_ANIMATIONS to work on keebio/iris configurator builds (#8482)
[jackhill/qmk/firmware.git] / quantum / encoder.c
1 /*
2 * Copyright 2018 Jack Humbert <jack.humb@gmail.com>
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "encoder.h"
19 #ifdef SPLIT_KEYBOARD
20 # include "split_util.h"
21 #endif
22
23 // for memcpy
24 #include <string.h>
25
26 #ifndef ENCODER_RESOLUTION
27 # define ENCODER_RESOLUTION 4
28 #endif
29
30 #if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)
31 # error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
32 #endif
33
34 #define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
35 static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
36 static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
37
38 #ifndef ENCODER_DIRECTION_FLIP
39 # define ENCODER_CLOCKWISE true
40 # define ENCODER_COUNTER_CLOCKWISE false
41 #else
42 # define ENCODER_CLOCKWISE false
43 # define ENCODER_COUNTER_CLOCKWISE true
44 #endif
45 static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
46
47 static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
48 static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0};
49
50 #ifdef SPLIT_KEYBOARD
51 // right half encoders come over as second set of encoders
52 static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
53 // row offsets for each hand
54 static uint8_t thisHand, thatHand;
55 #else
56 static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
57 #endif
58
59 __attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
60
61 __attribute__((weak)) void encoder_update_kb(int8_t index, bool clockwise) { encoder_update_user(index, clockwise); }
62
63 void encoder_init(void) {
64 #if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
65 if (!isLeftHand) {
66 const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
67 const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
68 for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
69 encoders_pad_a[i] = encoders_pad_a_right[i];
70 encoders_pad_b[i] = encoders_pad_b_right[i];
71 }
72 }
73 #endif
74
75 for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
76 setPinInputHigh(encoders_pad_a[i]);
77 setPinInputHigh(encoders_pad_b[i]);
78
79 encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
80 }
81
82 #ifdef SPLIT_KEYBOARD
83 thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS;
84 thatHand = NUMBER_OF_ENCODERS - thisHand;
85 #endif
86 }
87
88 static void encoder_update(int8_t index, uint8_t state) {
89 uint8_t i = index;
90 #ifdef SPLIT_KEYBOARD
91 index += thisHand;
92 #endif
93 encoder_pulses[i] += encoder_LUT[state & 0xF];
94 if (encoder_pulses[i] >= ENCODER_RESOLUTION) {
95 encoder_value[index]++;
96 encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
97 }
98 if (encoder_pulses[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
99 encoder_value[index]--;
100 encoder_update_kb(index, ENCODER_CLOCKWISE);
101 }
102 encoder_pulses[i] %= ENCODER_RESOLUTION;
103 }
104
105 void encoder_read(void) {
106 for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
107 encoder_state[i] <<= 2;
108 encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
109 encoder_update(i, encoder_state[i]);
110 }
111 }
112
113 #ifdef SPLIT_KEYBOARD
114 void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
115
116 void encoder_update_raw(uint8_t* slave_state) {
117 for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
118 uint8_t index = i + thatHand;
119 int8_t delta = slave_state[i] - encoder_value[index];
120 while (delta > 0) {
121 delta--;
122 encoder_value[index]++;
123 encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
124 }
125 while (delta < 0) {
126 delta++;
127 encoder_value[index]--;
128 encoder_update_kb(index, ENCODER_CLOCKWISE);
129 }
130 }
131 }
132 #endif