Merge pull request #6264 from zvecr/split_master_check
[jackhill/qmk/firmware.git] / quantum / quantum_keycodes.h
1 /* Copyright 2016-2017 Jack Humbert
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16 #ifndef QUANTUM_KEYCODES_H
17 #define QUANTUM_KEYCODES_H
18
19 #ifndef MIDI_ENABLE_STRICT
20 #define MIDI_ENABLE_STRICT 0
21 #endif
22
23 #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
24 #ifndef MIDI_TONE_KEYCODE_OCTAVES
25 #define MIDI_TONE_KEYCODE_OCTAVES 3
26 #endif
27 #endif
28
29 // Fillers to make layering more clear
30 #define _______ KC_TRNS
31 #define XXXXXXX KC_NO
32
33 enum quantum_keycodes {
34 // Ranges used in shortucuts - not to be used directly
35 QK_TMK = 0x0000,
36 QK_TMK_MAX = 0x00FF,
37 QK_MODS = 0x0100,
38 QK_LCTL = 0x0100,
39 QK_LSFT = 0x0200,
40 QK_LALT = 0x0400,
41 QK_LGUI = 0x0800,
42 QK_RMODS_MIN = 0x1000,
43 QK_RCTL = 0x1100,
44 QK_RSFT = 0x1200,
45 QK_RALT = 0x1400,
46 QK_RGUI = 0x1800,
47 QK_MODS_MAX = 0x1FFF,
48 QK_FUNCTION = 0x2000,
49 QK_FUNCTION_MAX = 0x2FFF,
50 QK_MACRO = 0x3000,
51 QK_MACRO_MAX = 0x3FFF,
52 QK_LAYER_TAP = 0x4000,
53 QK_LAYER_TAP_MAX = 0x4FFF,
54 QK_TO = 0x5000,
55 QK_TO_MAX = 0x50FF,
56 QK_MOMENTARY = 0x5100,
57 QK_MOMENTARY_MAX = 0x51FF,
58 QK_DEF_LAYER = 0x5200,
59 QK_DEF_LAYER_MAX = 0x52FF,
60 QK_TOGGLE_LAYER = 0x5300,
61 QK_TOGGLE_LAYER_MAX = 0x53FF,
62 QK_ONE_SHOT_LAYER = 0x5400,
63 QK_ONE_SHOT_LAYER_MAX = 0x54FF,
64 QK_ONE_SHOT_MOD = 0x5500,
65 QK_ONE_SHOT_MOD_MAX = 0x55FF,
66 QK_TAP_DANCE = 0x5700,
67 QK_TAP_DANCE_MAX = 0x57FF,
68 QK_LAYER_TAP_TOGGLE = 0x5800,
69 QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
70 QK_LAYER_MOD = 0x5900,
71 QK_LAYER_MOD_MAX = 0x59FF,
72 #ifdef STENO_ENABLE
73 QK_STENO = 0x5A00,
74 QK_STENO_BOLT = 0x5A30,
75 QK_STENO_GEMINI = 0x5A31,
76 QK_STENO_MAX = 0x5A3F,
77 #endif
78 #ifdef SWAP_HANDS_ENABLE
79 QK_SWAP_HANDS = 0x5B00,
80 QK_SWAP_HANDS_MAX = 0x5BFF,
81 #endif
82 QK_MOD_TAP = 0x6000,
83 QK_MOD_TAP_MAX = 0x7FFF,
84 #ifdef UNICODE_ENABLE
85 QK_UNICODE = 0x8000,
86 QK_UNICODE_MAX = 0xFFFF,
87 #endif
88 #ifdef UNICODEMAP_ENABLE
89 QK_UNICODEMAP = 0x8000,
90 QK_UNICODEMAP_MAX = 0xBFFF,
91 QK_UNICODEMAP_PAIR = 0xC000,
92 QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
93 #endif
94
95 // Loose keycodes - to be used directly
96
97 RESET = 0x5C00,
98 DEBUG,
99 MAGIC_SWAP_CONTROL_CAPSLOCK,
100 MAGIC_CAPSLOCK_TO_CONTROL,
101 MAGIC_SWAP_LALT_LGUI,
102 MAGIC_SWAP_RALT_RGUI,
103 MAGIC_NO_GUI,
104 MAGIC_SWAP_GRAVE_ESC,
105 MAGIC_SWAP_BACKSLASH_BACKSPACE,
106 MAGIC_HOST_NKRO,
107 MAGIC_SWAP_ALT_GUI,
108 MAGIC_UNSWAP_CONTROL_CAPSLOCK,
109 MAGIC_UNCAPSLOCK_TO_CONTROL,
110 MAGIC_UNSWAP_LALT_LGUI,
111 MAGIC_UNSWAP_RALT_RGUI,
112 MAGIC_UNNO_GUI,
113 MAGIC_UNSWAP_GRAVE_ESC,
114 MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
115 MAGIC_UNHOST_NKRO,
116 MAGIC_UNSWAP_ALT_GUI,
117 MAGIC_TOGGLE_NKRO,
118 MAGIC_TOGGLE_ALT_GUI,
119 GRAVE_ESC,
120
121 // Leader key
122 #ifdef LEADER_ENABLE
123 KC_LEAD,
124 #endif
125
126 // Auto Shift setup
127 KC_ASUP,
128 KC_ASDN,
129 KC_ASRP,
130 KC_ASTG,
131 KC_ASON,
132 KC_ASOFF,
133
134 // Audio on/off/toggle
135 AU_ON,
136 AU_OFF,
137 AU_TOG,
138
139 // Faux clicky as part of main audio feature
140 CLICKY_TOGGLE,
141 CLICKY_ENABLE,
142 CLICKY_DISABLE,
143 CLICKY_UP,
144 CLICKY_DOWN,
145 CLICKY_RESET,
146
147
148 #ifdef FAUXCLICKY_ENABLE
149 // Faux clicky
150 FC_ON,
151 FC_OFF,
152 FC_TOG,
153 #endif
154
155 // Music mode on/off/toggle
156 MU_ON,
157 MU_OFF,
158 MU_TOG,
159
160 // Music mode cycle
161 MU_MOD,
162
163 // Music voice iterate
164 MUV_IN,
165 MUV_DE,
166
167 // Midi
168 #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
169 MI_ON,
170 MI_OFF,
171 MI_TOG,
172 #endif
173
174 #if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
175 MIDI_TONE_MIN,
176
177 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 0
178 MI_C = MIDI_TONE_MIN,
179 MI_Cs,
180 MI_Db = MI_Cs,
181 MI_D,
182 MI_Ds,
183 MI_Eb = MI_Ds,
184 MI_E,
185 MI_F,
186 MI_Fs,
187 MI_Gb = MI_Fs,
188 MI_G,
189 MI_Gs,
190 MI_Ab = MI_Gs,
191 MI_A,
192 MI_As,
193 MI_Bb = MI_As,
194 MI_B,
195 #endif
196
197 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 1
198 MI_C_1,
199 MI_Cs_1,
200 MI_Db_1 = MI_Cs_1,
201 MI_D_1,
202 MI_Ds_1,
203 MI_Eb_1 = MI_Ds_1,
204 MI_E_1,
205 MI_F_1,
206 MI_Fs_1,
207 MI_Gb_1 = MI_Fs_1,
208 MI_G_1,
209 MI_Gs_1,
210 MI_Ab_1 = MI_Gs_1,
211 MI_A_1,
212 MI_As_1,
213 MI_Bb_1 = MI_As_1,
214 MI_B_1,
215 #endif
216
217 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 2
218 MI_C_2,
219 MI_Cs_2,
220 MI_Db_2 = MI_Cs_2,
221 MI_D_2,
222 MI_Ds_2,
223 MI_Eb_2 = MI_Ds_2,
224 MI_E_2,
225 MI_F_2,
226 MI_Fs_2,
227 MI_Gb_2 = MI_Fs_2,
228 MI_G_2,
229 MI_Gs_2,
230 MI_Ab_2 = MI_Gs_2,
231 MI_A_2,
232 MI_As_2,
233 MI_Bb_2 = MI_As_2,
234 MI_B_2,
235 #endif
236
237 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 3
238 MI_C_3,
239 MI_Cs_3,
240 MI_Db_3 = MI_Cs_3,
241 MI_D_3,
242 MI_Ds_3,
243 MI_Eb_3 = MI_Ds_3,
244 MI_E_3,
245 MI_F_3,
246 MI_Fs_3,
247 MI_Gb_3 = MI_Fs_3,
248 MI_G_3,
249 MI_Gs_3,
250 MI_Ab_3 = MI_Gs_3,
251 MI_A_3,
252 MI_As_3,
253 MI_Bb_3 = MI_As_3,
254 MI_B_3,
255 #endif
256
257 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 4
258 MI_C_4,
259 MI_Cs_4,
260 MI_Db_4 = MI_Cs_4,
261 MI_D_4,
262 MI_Ds_4,
263 MI_Eb_4 = MI_Ds_4,
264 MI_E_4,
265 MI_F_4,
266 MI_Fs_4,
267 MI_Gb_4 = MI_Fs_4,
268 MI_G_4,
269 MI_Gs_4,
270 MI_Ab_4 = MI_Gs_4,
271 MI_A_4,
272 MI_As_4,
273 MI_Bb_4 = MI_As_4,
274 MI_B_4,
275 #endif
276
277 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
278 MI_C_5,
279 MI_Cs_5,
280 MI_Db_5 = MI_Cs_5,
281 MI_D_5,
282 MI_Ds_5,
283 MI_Eb_5 = MI_Ds_5,
284 MI_E_5,
285 MI_F_5,
286 MI_Fs_5,
287 MI_Gb_5 = MI_Fs_5,
288 MI_G_5,
289 MI_Gs_5,
290 MI_Ab_5 = MI_Gs_5,
291 MI_A_5,
292 MI_As_5,
293 MI_Bb_5 = MI_As_5,
294 MI_B_5,
295 #endif
296
297 #if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
298 MIDI_TONE_MAX = MI_B_5,
299 #elif MIDI_TONE_KEYCODE_OCTAVES > 4
300 MIDI_TONE_MAX = MI_B_4,
301 #elif MIDI_TONE_KEYCODE_OCTAVES > 3
302 MIDI_TONE_MAX = MI_B_3,
303 #elif MIDI_TONE_KEYCODE_OCTAVES > 2
304 MIDI_TONE_MAX = MI_B_2,
305 #elif MIDI_TONE_KEYCODE_OCTAVES > 1
306 MIDI_TONE_MAX = MI_B_1,
307 #elif MIDI_TONE_KEYCODE_OCTAVES > 0
308 MIDI_TONE_MAX = MI_B,
309 #endif
310
311 MIDI_OCTAVE_MIN,
312 MI_OCT_N2 = MIDI_OCTAVE_MIN,
313 MI_OCT_N1,
314 MI_OCT_0,
315 MI_OCT_1,
316 MI_OCT_2,
317 MI_OCT_3,
318 MI_OCT_4,
319 MI_OCT_5,
320 MI_OCT_6,
321 MI_OCT_7,
322 MIDI_OCTAVE_MAX = MI_OCT_7,
323 MI_OCTD, // octave down
324 MI_OCTU, // octave up
325
326 MIDI_TRANSPOSE_MIN,
327 MI_TRNS_N6 = MIDI_TRANSPOSE_MIN,
328 MI_TRNS_N5,
329 MI_TRNS_N4,
330 MI_TRNS_N3,
331 MI_TRNS_N2,
332 MI_TRNS_N1,
333 MI_TRNS_0,
334 MI_TRNS_1,
335 MI_TRNS_2,
336 MI_TRNS_3,
337 MI_TRNS_4,
338 MI_TRNS_5,
339 MI_TRNS_6,
340 MIDI_TRANSPOSE_MAX = MI_TRNS_6,
341 MI_TRNSD, // transpose down
342 MI_TRNSU, // transpose up
343
344 MIDI_VELOCITY_MIN,
345 MI_VEL_1 = MIDI_VELOCITY_MIN,
346 MI_VEL_2,
347 MI_VEL_3,
348 MI_VEL_4,
349 MI_VEL_5,
350 MI_VEL_6,
351 MI_VEL_7,
352 MI_VEL_8,
353 MI_VEL_9,
354 MI_VEL_10,
355 MIDI_VELOCITY_MAX = MI_VEL_10,
356 MI_VELD, // velocity down
357 MI_VELU, // velocity up
358
359 MIDI_CHANNEL_MIN,
360 MI_CH1 = MIDI_CHANNEL_MIN,
361 MI_CH2,
362 MI_CH3,
363 MI_CH4,
364 MI_CH5,
365 MI_CH6,
366 MI_CH7,
367 MI_CH8,
368 MI_CH9,
369 MI_CH10,
370 MI_CH11,
371 MI_CH12,
372 MI_CH13,
373 MI_CH14,
374 MI_CH15,
375 MI_CH16,
376 MIDI_CHANNEL_MAX = MI_CH16,
377 MI_CHD, // previous channel
378 MI_CHU, // next channel
379
380 MI_ALLOFF, // all notes off
381
382 MI_SUS, // sustain
383 MI_PORT, // portamento
384 MI_SOST, // sostenuto
385 MI_SOFT, // soft pedal
386 MI_LEG, // legato
387
388 MI_MOD, // modulation
389 MI_MODSD, // decrease modulation speed
390 MI_MODSU, // increase modulation speed
391
392 MI_BENDD, // Bend down
393 MI_BENDU, // Bend up
394 #endif // MIDI_ADVANCED
395
396 // Backlight functionality
397 BL_ON,
398 BL_OFF,
399 BL_DEC,
400 BL_INC,
401 BL_TOGG,
402 BL_STEP,
403 BL_BRTG,
404
405 // RGB functionality
406 RGB_TOG,
407 RGB_MODE_FORWARD,
408 RGB_MODE_REVERSE,
409 RGB_HUI,
410 RGB_HUD,
411 RGB_SAI,
412 RGB_SAD,
413 RGB_VAI,
414 RGB_VAD,
415 RGB_SPI,
416 RGB_SPD,
417 RGB_MODE_PLAIN,
418 RGB_MODE_BREATHE,
419 RGB_MODE_RAINBOW,
420 RGB_MODE_SWIRL,
421 RGB_MODE_SNAKE,
422 RGB_MODE_KNIGHT,
423 RGB_MODE_XMAS,
424 RGB_MODE_GRADIENT,
425 RGB_MODE_RGBTEST,
426
427 //Momentum matching toggle
428 VLK_TOG,
429
430 // Left shift, open paren
431 KC_LSPO,
432
433 // Right shift, close paren
434 KC_RSPC,
435
436 // Shift, Enter
437 KC_SFTENT,
438
439 // Printing
440 PRINT_ON,
441 PRINT_OFF,
442
443 // output selection
444 OUT_AUTO,
445 OUT_USB,
446 #ifdef BLUETOOTH_ENABLE
447 OUT_BT,
448 #endif
449
450 #ifdef KEY_LOCK_ENABLE
451 KC_LOCK,
452 #endif
453
454 #ifdef TERMINAL_ENABLE
455 TERM_ON,
456 TERM_OFF,
457 #endif
458
459 EEPROM_RESET,
460
461 UNICODE_MODE_FORWARD,
462 UNICODE_MODE_REVERSE,
463 UNICODE_MODE_OSX,
464 UNICODE_MODE_LNX,
465 UNICODE_MODE_WIN,
466 UNICODE_MODE_BSD,
467 UNICODE_MODE_WINC,
468
469 HPT_ON,
470 HPT_OFF,
471 HPT_TOG,
472 HPT_RST,
473 HPT_FBK,
474 HPT_BUZ,
475 HPT_MODI,
476 HPT_MODD,
477 HPT_DWLI,
478 HPT_DWLD,
479
480 // Left control, open paren
481 KC_LCPO,
482
483 // Right control, close paren
484 KC_RCPC,
485
486 // Left control, open paren
487 KC_LAPO,
488
489 // Right control, close paren
490 KC_RAPC,
491
492 CMB_ON,
493 CMB_OFF,
494 CMB_TOG,
495 // always leave at the end
496 SAFE_RANGE
497 };
498
499 // Ability to use mods in layouts
500 #define LCTL(kc) (QK_LCTL | (kc))
501 #define LSFT(kc) (QK_LSFT | (kc))
502 #define LALT(kc) (QK_LALT | (kc))
503 #define LGUI(kc) (QK_LGUI | (kc))
504 #define LCMD(kc) LGUI(kc)
505 #define LWIN(kc) LGUI(kc)
506 #define RCTL(kc) (QK_RCTL | (kc))
507 #define RSFT(kc) (QK_RSFT | (kc))
508 #define RALT(kc) (QK_RALT | (kc))
509 #define ALGR(kc) RALT(kc)
510 #define RGUI(kc) (QK_RGUI | (kc))
511 #define RCMD(kc) RGUI(kc)
512 #define RWIN(kc) RGUI(kc)
513
514 #define HYPR(kc) (QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | (kc))
515 #define MEH(kc) (QK_LCTL | QK_LSFT | QK_LALT | (kc))
516 #define LCAG(kc) (QK_LCTL | QK_LALT | QK_LGUI | (kc))
517 #define SGUI(kc) (QK_LGUI | QK_LSFT | (kc))
518 #define SCMD(kc) SGUI(kc)
519 #define SWIN(kc) SGUI(kc)
520 #define LCA(kc) (QK_LCTL | QK_LALT | (kc))
521
522 #define MOD_HYPR 0xF
523 #define MOD_MEH 0x7
524
525 // Aliases for shifted symbols
526 // Each key has a 4-letter code, and some have longer aliases too.
527 // While the long aliases are descriptive, the 4-letter codes
528 // make for nicer grid layouts (everything lines up), and are
529 // the preferred style for Quantum.
530 #define KC_TILD LSFT(KC_GRV) // ~
531 #define KC_TILDE KC_TILD
532
533 #define KC_EXLM LSFT(KC_1) // !
534 #define KC_EXCLAIM KC_EXLM
535
536 #define KC_AT LSFT(KC_2) // @
537
538 #define KC_HASH LSFT(KC_3) // #
539
540 #define KC_DLR LSFT(KC_4) // $
541 #define KC_DOLLAR KC_DLR
542
543 #define KC_PERC LSFT(KC_5) // %
544 #define KC_PERCENT KC_PERC
545
546 #define KC_CIRC LSFT(KC_6) // ^
547 #define KC_CIRCUMFLEX KC_CIRC
548
549 #define KC_AMPR LSFT(KC_7) // &
550 #define KC_AMPERSAND KC_AMPR
551
552 #define KC_ASTR LSFT(KC_8) // *
553 #define KC_ASTERISK KC_ASTR
554
555 #define KC_LPRN LSFT(KC_9) // (
556 #define KC_LEFT_PAREN KC_LPRN
557
558 #define KC_RPRN LSFT(KC_0) // )
559 #define KC_RIGHT_PAREN KC_RPRN
560
561 #define KC_UNDS LSFT(KC_MINS) // _
562 #define KC_UNDERSCORE KC_UNDS
563
564 #define KC_PLUS LSFT(KC_EQL) // +
565
566 #define KC_LCBR LSFT(KC_LBRC) // {
567 #define KC_LEFT_CURLY_BRACE KC_LCBR
568
569 #define KC_RCBR LSFT(KC_RBRC) // }
570 #define KC_RIGHT_CURLY_BRACE KC_RCBR
571
572 #define KC_LABK LSFT(KC_COMM) // <
573 #define KC_LEFT_ANGLE_BRACKET KC_LABK
574
575 #define KC_RABK LSFT(KC_DOT) // >
576 #define KC_RIGHT_ANGLE_BRACKET KC_RABK
577
578 #define KC_COLN LSFT(KC_SCLN) // :
579 #define KC_COLON KC_COLN
580
581 #define KC_PIPE LSFT(KC_BSLS) // |
582
583 #define KC_LT LSFT(KC_COMM) // <
584
585 #define KC_GT LSFT(KC_DOT) // >
586
587 #define KC_QUES LSFT(KC_SLSH) // ?
588 #define KC_QUESTION KC_QUES
589
590 #define KC_DQT LSFT(KC_QUOT) // "
591 #define KC_DOUBLE_QUOTE KC_DQT
592 #define KC_DQUO KC_DQT
593
594 #define KC_DELT KC_DELETE // Del key (four letter code)
595
596 // Alias for function layers than expand past FN31
597 #define FUNC(kc) (QK_FUNCTION | (kc))
598
599 // Aliases
600 #define C(kc) LCTL(kc)
601 #define S(kc) LSFT(kc)
602 #define A(kc) LALT(kc)
603 #define G(kc) LGUI(kc)
604
605 #define F(kc) FUNC(kc)
606 #define M(kc) (QK_MACRO | (kc))
607
608 #define MACROTAP(kc) (QK_MACRO | (FUNC_TAP << 8) | (kc))
609 #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
610
611 #define KC_GESC GRAVE_ESC
612
613 #define EEP_RST EEPROM_RESET
614
615 #define CK_TOGG CLICKY_TOGGLE
616 #define CK_RST CLICKY_RESET
617 #define CK_UP CLICKY_UP
618 #define CK_DOWN CLICKY_DOWN
619 #define CK_ON CLICKY_ENABLE
620 #define CK_OFF CLICKY_DISABLE
621
622 #define RGB_MOD RGB_MODE_FORWARD
623 #define RGB_RMOD RGB_MODE_REVERSE
624
625 #define RGB_M_P RGB_MODE_PLAIN
626 #define RGB_M_B RGB_MODE_BREATHE
627 #define RGB_M_R RGB_MODE_RAINBOW
628 #define RGB_M_SW RGB_MODE_SWIRL
629 #define RGB_M_SN RGB_MODE_SNAKE
630 #define RGB_M_K RGB_MODE_KNIGHT
631 #define RGB_M_X RGB_MODE_XMAS
632 #define RGB_M_G RGB_MODE_GRADIENT
633 #define RGB_M_T RGB_MODE_RGBTEST
634
635 // L-ayer, T-ap - 256 keycode max, 16 layer max
636 #define LT(layer, kc) (QK_LAYER_TAP | (((layer) & 0xF) << 8) | ((kc) & 0xFF))
637
638 #define AG_SWAP MAGIC_SWAP_ALT_GUI
639 #define AG_NORM MAGIC_UNSWAP_ALT_GUI
640 #define AG_TOGG MAGIC_TOGGLE_ALT_GUI
641
642 // GOTO layer - 16 layers max
643 // when:
644 // ON_PRESS = 1
645 // ON_RELEASE = 2
646 // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
647 // In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
648 // keycode modeled after the old version, kept below for this.
649 /* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
650 #define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer) & 0xFF))
651
652 // Momentary switch layer - 256 layer max
653 #define MO(layer) (QK_MOMENTARY | ((layer) & 0xFF))
654
655 // Set default layer - 256 layer max
656 #define DF(layer) (QK_DEF_LAYER | ((layer) & 0xFF))
657
658 // Toggle to layer - 256 layer max
659 #define TG(layer) (QK_TOGGLE_LAYER | ((layer) & 0xFF))
660
661 // One-shot layer - 256 layer max
662 #define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer) & 0xFF))
663
664 // L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
665 #define LM(layer, mod) (QK_LAYER_MOD | (((layer) & 0xF) << 4) | ((mod) & 0xF))
666
667 // One-shot mod
668 #define OSM(mod) (QK_ONE_SHOT_MOD | ((mod) & 0xFF))
669
670 // Layer tap-toggle
671 #define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer) & 0xFF))
672
673 // M-od, T-ap - 256 keycode max
674 #define MT(mod, kc) (QK_MOD_TAP | (((mod) & 0x1F) << 8) | ((kc) & 0xFF))
675
676 #define LCTL_T(kc) MT(MOD_LCTL, kc)
677 #define RCTL_T(kc) MT(MOD_RCTL, kc)
678 #define CTL_T(kc) LCTL_T(kc)
679
680 #define LSFT_T(kc) MT(MOD_LSFT, kc)
681 #define RSFT_T(kc) MT(MOD_RSFT, kc)
682 #define SFT_T(kc) LSFT_T(kc)
683
684 #define LALT_T(kc) MT(MOD_LALT, kc)
685 #define RALT_T(kc) MT(MOD_RALT, kc)
686 #define ALT_T(kc) LALT_T(kc)
687 #define ALGR_T(kc) RALT_T(kc)
688
689 #define LGUI_T(kc) MT(MOD_LGUI, kc)
690 #define RGUI_T(kc) MT(MOD_RGUI, kc)
691 #define LCMD_T(kc) LGUI_T(kc)
692 #define LWIN_T(kc) LGUI_T(kc)
693 #define RCMD_T(kc) RGUI_T(kc)
694 #define RWIN_T(kc) RGUI_T(kc)
695 #define GUI_T(kc) LGUI_T(kc)
696 #define CMD_T(kc) LCMD_T(kc)
697 #define WIN_T(kc) LWIN_T(kc)
698
699 #define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal
700 #define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt
701 #define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI
702 #define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI
703 #define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
704 #define SGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) // Left Shift + GUI
705 #define SCMD_T(kc) SGUI_T(kc)
706 #define SWIN_T(kc) SGUI_T(kc)
707 #define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt
708 #define ALL_T(kc) HYPR_T(kc)
709
710 // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
711 #define KC_HYPR HYPR(KC_NO)
712 #define KC_MEH MEH(KC_NO)
713
714 #ifdef UNICODE_ENABLE
715 // Allows Unicode input up to 0x7FFF
716 #define UC(c) (QK_UNICODE | (c))
717 #endif
718 #ifdef UNICODEMAP_ENABLE
719 // Allows Unicode input up to 0x10FFFF, requires unicode_map
720 #define X(i) (QK_UNICODEMAP | (i))
721 #define XP(i, j) (QK_UNICODEMAP_PAIR | ((i) & 0x7F) | (((j) & 0x7F) << 7)) // 127 max i and j
722 #endif
723
724 #define UC_MOD UNICODE_MODE_FORWARD
725 #define UC_RMOD UNICODE_MODE_REVERSE
726
727 #define UC_M_OS UNICODE_MODE_OSX
728 #define UC_M_LN UNICODE_MODE_LNX
729 #define UC_M_WI UNICODE_MODE_WIN
730 #define UC_M_BS UNICODE_MODE_BSD
731 #define UC_M_WC UNICODE_MODE_WINC
732
733 #ifdef SWAP_HANDS_ENABLE
734 #define SH_T(kc) (QK_SWAP_HANDS | (kc))
735 #define SH_TG (QK_SWAP_HANDS | OP_SH_TOGGLE)
736 #define SH_TT (QK_SWAP_HANDS | OP_SH_TAP_TOGGLE)
737 #define SH_MON (QK_SWAP_HANDS | OP_SH_ON_OFF)
738 #define SH_MOFF (QK_SWAP_HANDS | OP_SH_OFF_ON)
739 #define SH_ON (QK_SWAP_HANDS | OP_SH_ON)
740 #define SH_OFF (QK_SWAP_HANDS | OP_SH_OFF)
741 #endif
742
743 #endif // QUANTUM_KEYCODES_H