Merge remote-tracking branch 'upstream/master'
[jackhill/qmk/firmware.git] / Makefile
1 ifndef VERBOSE
2 .SILENT:
3 endif
4
5 # Never run this makefile in parallel, as it could screw things up
6 # It won't affect the submakes, so you still get the speedup from specifying -jx
7 .NOTPARALLEL:
8
9 # Allow the silent with lower caps to work the same way as upper caps
10 ifdef silent
11 SILENT = $(silent)
12 endif
13
14 ifdef SILENT
15 SUB_IS_SILENT := $(SILENT)
16 endif
17
18 # We need to make sure that silent is always turned off at the top level
19 # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
20 override SILENT := false
21
22 ON_ERROR := error_occurred=1
23
24 STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
25 ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
26 ROOT_DIR := $(dir $(ROOT_MAKEFILE))
27 ifeq ($(ROOT_DIR),)
28 ROOT_DIR := .
29 endif
30 ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
31 ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
32 ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
33 ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
34 STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
35 BUILD_DIR := $(ROOT_DIR)/.build
36 TEST_DIR := $(BUILD_DIR)/test
37 ERROR_FILE := $(BUILD_DIR)/error_occurred
38
39 MAKEFILE_INCLUDED=yes
40
41 # Helper function to process the newt element of a space separated path
42 # It works a bit like the traditional functional head tail
43 # so the CURRENT_PATH_ELEMENT will become the new head
44 # and the PATH_ELEMENTS are the rest that are still unprocessed
45 define NEXT_PATH_ELEMENT
46 $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
47 $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
48 endef
49
50 # We change the / to spaces so that we more easily can work with the elements
51 # separately
52 PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
53 # Initialize the path elements list for further processing
54 $(eval $(call NEXT_PATH_ELEMENT))
55
56 # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
57 # variables depending on which directory you stand in.
58 # It's really a very simple if else chain, if you squint enough,
59 # but the makefile syntax makes it very verbose.
60 # If we are in a subfolder of keyboards
61 ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
62 $(eval $(call NEXT_PATH_ELEMENT))
63 KEYBOARD := $(CURRENT_PATH_ELEMENT)
64 $(eval $(call NEXT_PATH_ELEMENT))
65 # If we are in a subfolder of keymaps, or in other words in a keymap
66 # folder
67 ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
68 $(eval $(call NEXT_PATH_ELEMENT))
69 KEYMAP := $(CURRENT_PATH_ELEMENT)
70 # else if we are not in the keyboard folder itself
71 else ifneq ($(CURRENT_PATH_ELEMENT),)
72 # the we can assume it's a subproject, as no other folders
73 # should have make files in them
74 SUBPROJECT := $(CURRENT_PATH_ELEMENT)
75 $(eval $(call NEXT_PATH_ELEMENT))
76 # if we are inside a keymap folder of a subproject
77 ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
78 $(eval $(call NEXT_PATH_ELEMENT))
79 KEYMAP := $(CURRENT_PATH_ELEMENT)
80 endif
81 endif
82 endif
83
84 # Only consider folders with makefiles, to prevent errors in case there are extra folders
85 KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
86
87 #Compatibility with the old make variables, anything you specify directly on the command line
88 # always overrides the detected folders
89 ifdef keyboard
90 KEYBOARD := $(keyboard)
91 endif
92 ifdef sub
93 SUBPROJECT := $(sub)
94 endif
95 ifdef subproject
96 SUBPROJECT := $(subproject)
97 endif
98 ifdef keymap
99 KEYMAP := $(keymap)
100 endif
101
102 # Uncomment these for debugging
103 #$(info Keyboard: $(KEYBOARD))
104 #$(info Keymap: $(KEYMAP))
105 #$(info Subproject: $(SUBPROJECT))
106 #$(info Keyboards: $(KEYBOARDS))
107
108
109 # Set the default goal depending on where we are running make from
110 # this handles the case where you run make without any arguments
111 .DEFAULT_GOAL := all
112 ifneq ($(KEYMAP),)
113 ifeq ($(SUBPROJECT),)
114 # Inside a keymap folder, just build the keymap, with the
115 # default subproject
116 .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP)
117 else
118 # Inside a subproject keyamp folder, build the keymap
119 # for that subproject
120 .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP)
121 endif
122 else ifneq ($(SUBPROJECT),)
123 # Inside a subproject folder, build all keymaps for that subproject
124 .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm
125 else ifneq ($(KEYBOARD),)
126 # Inside a keyboard folder, build all keymaps for all subprojects
127 # Note that this is different from the old behaviour, which would
128 # build only the default keymap of the default keyboard
129 .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm
130 endif
131
132
133 # Compare the start of the RULE variable with the first argument($1)
134 # If the rules equals $1 or starts with $1-, RULE_FOUND is set to true
135 # and $1 is removed from the RULE variable
136 # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
137 # The function is a bit tricky, since there's no built in $(startswith) function
138 define COMPARE_AND_REMOVE_FROM_RULE_HELPER
139 ifeq ($1,$$(RULE))
140 RULE:=
141 RULE_FOUND := true
142 else
143 STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE))
144 ifneq ($$(STARTDASH_REMOVED),START$$(RULE))
145 RULE_FOUND := true
146 RULE := $$(STARTDASH_REMOVED)
147 else
148 RULE_FOUND := false
149 endif
150 endif
151 endef
152
153 # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
154 # a function that returns the value
155 COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
156
157
158 # Recursively try to find a match for the start of the rule to be checked
159 # $1 The list to be checked
160 # If a match is found, then RULE_FOUND is set to true
161 # and MATCHED_ITEM to the item that was matched
162 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
163 ifneq ($1,)
164 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
165 MATCHED_ITEM := $$(firstword $1)
166 else
167 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
168 endif
169 endif
170 endef
171
172 # A recursive helper function for finding the longest match
173 # $1 The list to be checked
174 # It works by always removing the currently matched item from the list
175 # and call itself recursively, until a match is found
176 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
177 # Stop the recursion when the list is empty
178 ifneq ($1,)
179 RULE_BEFORE := $$(RULE)
180 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
181 # If a match is found in the current list, otherwise just return what we had before
182 ifeq ($$(RULE_FOUND),true)
183 # Save the best match so far and call itself recursively
184 BEST_MATCH := $$(MATCHED_ITEM)
185 BEST_MATCH_RULE := $$(RULE)
186 RULE_FOUND := false
187 RULE := $$(RULE_BEFORE)
188 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
189 endif
190 endif
191 endef
192
193
194 # Recursively try to find the longest match for the start of the rule to be checked
195 # $1 The list to be checked
196 # If a match is found, then RULE_FOUND is set to true
197 # and MATCHED_ITEM to the item that was matched
198 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
199 BEST_MATCH :=
200 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
201 ifneq ($$(BEST_MATCH),)
202 RULE_FOUND := true
203 RULE := $$(BEST_MATCH_RULE)
204 MATCHED_ITEM := $$(BEST_MATCH)
205 else
206 RULE_FOUND := false
207 MATCHED_ITEM :=
208 endif
209 endef
210
211 # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
212 TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
213
214 define ALL_IN_LIST_LOOP
215 OLD_RULE$1 := $$(RULE)
216 $$(eval $$(call $1,$$(ITEM$1)))
217 RULE := $$(OLD_RULE$1)
218 endef
219
220 define PARSE_ALL_IN_LIST
221 $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
222 endef
223
224 # The entry point for rule parsing
225 # parses a rule in the format <keyboard>-<subproject>-<keymap>-<target>
226 # but this particular function only deals with the first <keyboard> part
227 define PARSE_RULE
228 RULE := $1
229 COMMANDS :=
230 # If the rule starts with allkb, then continue the parsing from
231 # PARSE_ALL_KEYBOARDS
232 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
233 $$(eval $$(call PARSE_ALL_KEYBOARDS))
234 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
235 $$(eval $$(call PARSE_TEST))
236 # If the rule starts with the name of a known keyboard, then continue
237 # the parsing from PARSE_KEYBOARD
238 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
239 $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
240 # Otherwise use the KEYBOARD variable, which is determined either by
241 # the current directory you run make from, or passed in as an argument
242 else ifneq ($$(KEYBOARD),)
243 $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
244 else
245 $$(info make: *** No rule to make target '$1'. Stop.)
246 # Notice the tab instead of spaces below!
247 exit 1
248 endif
249 endef
250
251 # $1 = Keyboard
252 # Parses a rule in the format <subproject>-<keymap>-<target>
253 # the keyboard is already known when entering this function
254 define PARSE_KEYBOARD
255 CURRENT_KB := $1
256 # A subproject is any keyboard subfolder with a makefile
257 SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
258 # if the rule starts with allsp, then continue with looping over all subprojects
259 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
260 $$(eval $$(call PARSE_ALL_SUBPROJECTS))
261 # A special case for matching the defaultsp (default subproject)
262 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true)
263 $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
264 # If the rule starts with the name of a known subproject
265 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
266 $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
267 # Try to use the SUBPROJECT variable, which is either determined by the
268 # directory which invoked make, or passed as an argument to make
269 else ifneq ($$(SUBPROJECT),)
270 $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT)))
271 # If there's no matching subproject, we assume it's the default
272 # This will allow you to leave the subproject part of the target out
273 else
274 $$(eval $$(call PARSE_SUBPROJECT,))
275 endif
276 endef
277
278 # if we are going to compile all keyboards, match the rest of the rule
279 # for each of them
280 define PARSE_ALL_KEYBOARDS
281 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
282 endef
283
284 # $1 Subproject
285 # When entering this, the keyboard and subproject are known, so now we need
286 # to determine which keymaps are going to get compiled
287 define PARSE_SUBPROJECT
288 # If we want to compile the default subproject, then we need to
289 # include the correct makefile to determine the actual name of it
290 CURRENT_SP := $1
291 ifeq ($$(CURRENT_SP),)
292 CURRENT_SP := defaultsp
293 endif
294 ifeq ($$(CURRENT_SP),defaultsp)
295 SUBPROJECT_DEFAULT=
296 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile)
297 CURRENT_SP := $$(SUBPROJECT_DEFAULT)
298 endif
299 # If current subproject is empty (the default was not defined), and we have a list of subproject
300 # then make all of them
301 ifeq ($$(CURRENT_SP),)
302 ifneq ($$(SUBPROJECTS),)
303 CURRENT_SP := allsp
304 endif
305 endif
306 # The special allsp is handled later
307 ifneq ($$(CURRENT_SP),allsp)
308 # get a list of all keymaps
309 KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
310 ifneq ($$(CURRENT_SP),)
311 # if the subproject is defined, then also look for keymaps inside the subproject folder
312 SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.)))
313 KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS))
314 endif
315 # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
316 # compile all the keymaps
317 ifeq ($$(RULE),)
318 $$(eval $$(call PARSE_ALL_KEYMAPS))
319 # The same if allkm was specified
320 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
321 $$(eval $$(call PARSE_ALL_KEYMAPS))
322 # Try to match the specified keyamp with the list of known keymaps
323 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
324 $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
325 # Otherwise try to match the keymap from the current folder, or arguments to the make command
326 else ifneq ($$(KEYMAP),)
327 $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
328 # No matching keymap found, so we assume that the rest of the rule is the target
329 # If we haven't been able to parse out a subproject, then make all of them
330 # This is consistent with running make without any arguments from the keyboard
331 # folder
332 else ifeq ($1,)
333 $$(eval $$(call PARSE_ALL_SUBPROJECTS))
334 # Otherwise, make all keymaps, again this is consistent with how it works without
335 # any arguments
336 else
337 $$(eval $$(call PARSE_ALL_KEYMAPS))
338 endif
339 else
340 # As earlier mentioned when allsb is specified, we call our self recursively
341 # for all of the subprojects
342 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
343 endif
344 endef
345
346 # If we want to parse all subprojects, but the keyboard doesn't have any,
347 # then use defaultsp instead
348 define PARSE_ALL_SUBPROJECTS
349 ifeq ($$(SUBPROJECTS),)
350 $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
351 else
352 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
353 endif
354 endef
355
356 # $1 Keymap
357 # This is the meat of compiling a keyboard, when entering this, everything is known
358 # keyboard, subproject, and keymap
359 # Note that we are not directly calling the command here, but instead building a list,
360 # which will later be processed
361 define PARSE_KEYMAP
362 CURRENT_KM = $1
363 # The rest of the rule is the target
364 # Remove the leading "-" from the target, as it acts as a separator
365 MAKE_TARGET := $$(patsubst -%,%,$$(RULE))
366 # We need to generate an unique indentifer to append to the COMMANDS list
367 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM)
368 # If we are compiling a keyboard without a subproject, we want to display just the name
369 # of the keyboard, otherwise keyboard/subproject
370 ifeq ($$(CURRENT_SP),)
371 KB_SP := $(CURRENT_KB)
372 else
373 KB_SP := $(CURRENT_KB)/$$(CURRENT_SP)
374 endif
375 # Format it in bold
376 KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
377 # Specify the variables that we are passing forward to submake
378 MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM)
379 # And the first part of the make command
380 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
381 # The message to display
382 MAKE_MSG := $$(MSG_MAKE_KB)
383 # We run the command differently, depending on if we want more output or not
384 # The true version for silent output and the false version otherwise
385 $$(eval $$(call BUILD))
386 endef
387
388 define BUILD
389 MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
390 COMMANDS += $$(COMMAND)
391 COMMAND_true_$$(COMMAND) := \
392 printf "$$(MAKE_MSG)" | \
393 $$(MAKE_MSG_FORMAT); \
394 LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
395 if [ $$$$? -gt 0 ]; \
396 then $$(PRINT_ERROR_PLAIN); \
397 elif [ "$$$$LOG" != "" ] ; \
398 then $$(PRINT_WARNING_PLAIN); \
399 else \
400 $$(PRINT_OK); \
401 fi;
402 COMMAND_false_$$(COMMAND) := \
403 printf "$$(MAKE_MSG)\n\n"; \
404 $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
405 if [ $$$$? -gt 0 ]; \
406 then error_occurred=1; \
407 fi;
408 endef
409
410 # Just parse all the keymaps for a specific keyboard
411 define PARSE_ALL_KEYMAPS
412 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
413 endef
414
415 define BUILD_TEST
416 TEST_NAME := $1
417 MAKE_TARGET := $2
418 COMMAND := $1
419 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
420 MAKE_VARS := TEST=$$(TEST_NAME)
421 MAKE_MSG := $$(MSG_MAKE_TEST)
422 $$(eval $$(call BUILD))
423 ifneq ($$(MAKE_TARGET),clean)
424 TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
425 TESTS += $$(TEST_NAME)
426 TEST_MSG := $$(MSG_TEST)
427 $$(TEST_NAME)_COMMAND := \
428 printf "$$(TEST_MSG)\n"; \
429 $$(TEST_EXECUTABLE); \
430 if [ $$$$? -gt 0 ]; \
431 then error_occurred=1; \
432 fi; \
433 printf "\n";
434 endif
435 endef
436
437 define PARSE_TEST
438 TESTS :=
439 TEST_NAME := $$(firstword $$(subst -, ,$$(RULE)))
440 TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE)))
441 ifeq ($$(TEST_NAME),all)
442 MATCHED_TESTS := $$(TEST_LIST)
443 else
444 MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
445 endif
446 $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
447 endef
448
449
450 # Set the silent mode depending on if we are trying to compile multiple keyboards or not
451 # By default it's on in that case, but it can be overridden by specifying silent=false
452 # from the command line
453 define SET_SILENT_MODE
454 ifdef SUB_IS_SILENT
455 SILENT_MODE := $(SUB_IS_SILENT)
456 else ifeq ($$(words $$(COMMANDS)),1)
457 SILENT_MODE := false
458 else
459 SILENT_MODE := true
460 endif
461 endef
462
463 include $(ROOT_DIR)/message.mk
464
465 # The empty line is important here, as it will force a new shell to be created for each command
466 # Otherwise the command line will become too long with a lot of keyboards and keymaps
467 define RUN_COMMAND
468 +error_occurred=0;\
469 $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
470 if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
471
472
473 endef
474 define RUN_TEST
475 +error_occurred=0;\
476 $($(TEST)_COMMAND)\
477 if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
478
479 endef
480
481 # Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps
482 SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile)))
483 .PHONY: $(SUBPROJECTS)
484 $(SUBPROJECTS): %: %-allkm
485
486 # Let's match everything, we handle all the rule parsing ourselves
487 .PHONY: %
488 %:
489 # Check if we have the CMP tool installed
490 cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
491 # Check if the submodules are dirty, and display a warning if they are
492 ifndef SKIP_GIT
493 git submodule status --recursive 2>/dev/null | \
494 while IFS= read -r x; do \
495 case "$$x" in \
496 \ *) ;; \
497 *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
498 esac \
499 done
500 endif
501 rm -f $(ERROR_FILE) > /dev/null 2>&1
502 $(eval $(call PARSE_RULE,$@))
503 $(eval $(call SET_SILENT_MODE))
504 # Run all the commands in the same shell, notice the + at the first line
505 # it has to be there to allow parallel execution of the submake
506 # This always tries to compile everything, even if error occurs in the middle
507 # But we return the error code at the end, to trigger travis failures
508 $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
509 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
510 $(foreach TEST,$(TESTS),$(RUN_TEST))
511 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
512
513 # All should compile everything
514 .PHONY: all
515 all: all-keyboards test-all
516
517 # Define some shortcuts, mostly for compatibility with the old syntax
518 .PHONY: all-keyboards
519 all-keyboards: allkb-allsp-allkm
520
521 .PHONY: all-keyboards-defaults
522 all-keyboards-defaults: allkb-allsp-default
523
524 .PHONY: test
525 test: test-all
526
527 .PHONY: test-clean
528 test-clean: test-all-clean
529
530 # Generate the version.h file
531 ifndef SKIP_GIT
532 GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
533 else
534 GIT_VERSION := NA
535 endif
536 BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
537 $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
538 $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
539
540 include $(ROOT_DIR)/testlist.mk