5 # Never run this makefile in parallel, as it could screw things up
6 # It won't affect the submakes, so you still get the speedup from specifying -jx
9 # Allow the silent with lower caps to work the same way as upper caps
15 SUB_IS_SILENT
:= $(SILENT
)
18 # We need to make sure that silent is always turned off at the top level
19 # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
20 override SILENT
:= false
22 QMK_VERSION
:= $(shell git describe
--abbrev
=0 --tags 2>/dev
/null
)
23 ifneq ($(QMK_VERSION
),)
24 $(info QMK Firmware
$(QMK_VERSION
))
27 ON_ERROR
:= error_occurred
=1
31 STARTING_MAKEFILE
:= $(firstword $(MAKEFILE_LIST
))
32 ROOT_MAKEFILE
:= $(lastword
$(MAKEFILE_LIST
))
33 ROOT_DIR
:= $(dir $(ROOT_MAKEFILE
))
37 ABS_STARTING_MAKEFILE
:= $(abspath
$(STARTING_MAKEFILE
))
38 ABS_ROOT_MAKEFILE
:= $(abspath
$(ROOT_MAKEFILE
))
39 ABS_STARTING_DIR
:= $(dir $(ABS_STARTING_MAKEFILE
))
40 ABS_ROOT_DIR
:= $(dir $(ABS_ROOT_MAKEFILE
))
41 STARTING_DIR
:= $(subst $(ABS_ROOT_DIR
),,$(ABS_STARTING_DIR
))
42 BUILD_DIR
:= $(ROOT_DIR
)/.build
43 TEST_DIR
:= $(BUILD_DIR
)/test
44 ERROR_FILE
:= $(BUILD_DIR
)/error_occurred
48 # Helper function to process the newt element of a space separated path
49 # It works a bit like the traditional functional head tail
50 # so the CURRENT_PATH_ELEMENT will become the new head
51 # and the PATH_ELEMENTS are the rest that are still unprocessed
52 define NEXT_PATH_ELEMENT
53 $$(eval CURRENT_PATH_ELEMENT
:= $$(firstword $$(PATH_ELEMENTS
)))
54 $$(eval PATH_ELEMENTS
:= $$(wordlist
2,9999,$$(PATH_ELEMENTS
)))
57 # We change the / to spaces so that we more easily can work with the elements
59 PATH_ELEMENTS
:= $(subst /, ,$(STARTING_DIR
))
60 # Initialize the path elements list for further processing
61 $(eval
$(call NEXT_PATH_ELEMENT
))
63 # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
64 # variables depending on which directory you stand in.
65 # It's really a very simple if else chain, if you squint enough,
66 # but the makefile syntax makes it very verbose.
67 # If we are in a subfolder of keyboards
69 # *** No longer needed **
71 # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
72 # $(eval $(call NEXT_PATH_ELEMENT))
73 # KEYBOARD := $(CURRENT_PATH_ELEMENT)
74 # $(eval $(call NEXT_PATH_ELEMENT))
75 # # If we are in a subfolder of keymaps, or in other words in a keymap
77 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
78 # $(eval $(call NEXT_PATH_ELEMENT))
79 # KEYMAP := $(CURRENT_PATH_ELEMENT)
80 # # else if we are not in the keyboard folder itself
81 # else ifneq ($(CURRENT_PATH_ELEMENT),)
82 # # the we can assume it's a subproject, as no other folders
83 # # should have make files in them
84 # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
85 # $(eval $(call NEXT_PATH_ELEMENT))
86 # # if we are inside a keymap folder of a subproject
87 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
88 # $(eval $(call NEXT_PATH_ELEMENT))
89 # KEYMAP := $(CURRENT_PATH_ELEMENT)
95 All_RULES_MK
:= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/rules.mk
))
96 All_RULES_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/rules.mk
))
97 All_RULES_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/*/rules.mk
))
98 All_RULES_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/*/*/rules.mk
))
100 KEYMAPS_MK
:= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/keymaps
/*/rules.mk
))
101 KEYMAPS_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/keymaps
/*/rules.mk
))
102 KEYMAPS_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/*/keymaps
/*/rules.mk
))
103 KEYMAPS_MK
+= $$(patsubst $(ROOT_DIR
)/keyboards
/%/rules.mk
,%,$$(wildcard $(ROOT_DIR
)/keyboards
/*/*/*/*/keymaps
/*/rules.mk
))
105 KEYBOARDS
:= $$(sort $$(filter-out $$(KEYMAPS_MK
), $$(All_RULES_MK
)))
108 $(eval
$(call GET_KEYBOARDS
))
110 # Only consider folders with makefiles, to prevent errors in case there are extra folders
111 #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
117 #Compatibility with the old make variables, anything you specify directly on the command line
118 # always overrides the detected folders
120 KEYBOARD
:= $(keyboard
)
126 # Uncomment these for debugging
127 # $(info Keyboard: $(KEYBOARD))
128 # $(info Keymap: $(KEYMAP))
129 # $(info Subproject: $(SUBPROJECT))
130 # $(info Keyboards: $(KEYBOARDS))
133 # Set the default goal depending on where we are running make from
134 # this handles the case where you run make without any arguments
135 .DEFAULT_GOAL
:= all:all
137 .DEFAULT_GOAL
:= $(KEYBOARD
):$(KEYMAP
)
138 else ifneq ($(KEYBOARD
),)
139 # Inside a keyboard folder, build all keymaps for all subprojects
140 # Note that this is different from the old behaviour, which would
141 # build only the default keymap of the default keyboard
142 .DEFAULT_GOAL
:= $(KEYBOARD
):all
146 # Compare the start of the RULE variable with the first argument($1)
147 # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
148 # and $1 is removed from the RULE variable
149 # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
150 # The function is a bit tricky, since there's no built in $(startswith) function
151 define COMPARE_AND_REMOVE_FROM_RULE_HELPER
156 STARTCOLON_REMOVED
=$$(subst START
$1:,,START
$$(RULE
))
157 ifneq ($$(STARTCOLON_REMOVED
),START
$$(RULE
))
159 RULE
:= $$(STARTCOLON_REMOVED
)
166 # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
167 # a function that returns the value
168 COMPARE_AND_REMOVE_FROM_RULE
= $(eval
$(call COMPARE_AND_REMOVE_FROM_RULE_HELPER
,$1))$(RULE_FOUND
)
171 # Recursively try to find a match for the start of the rule to be checked
172 # $1 The list to be checked
173 # If a match is found, then RULE_FOUND is set to true
174 # and MATCHED_ITEM to the item that was matched
175 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
177 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE
,$$(firstword $1)),true
)
178 MATCHED_ITEM
:= $$(firstword $1)
180 $$(eval
$$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
,$$(wordlist
2,9999,$1)))
185 # A recursive helper function for finding the longest match
186 # $1 The list to be checked
187 # It works by always removing the currently matched item from the list
188 # and call itself recursively, until a match is found
189 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
190 # Stop the recursion when the list is empty
192 RULE_BEFORE
:= $$(RULE
)
193 $$(eval
$$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
,$1))
194 # If a match is found in the current list, otherwise just return what we had before
195 ifeq ($$(RULE_FOUND
),true
)
196 # Save the best match so far and call itself recursively
197 BEST_MATCH
:= $$(MATCHED_ITEM
)
198 BEST_MATCH_RULE
:= $$(RULE
)
200 RULE
:= $$(RULE_BEFORE
)
201 $$(eval
$$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
,$$(filter-out $$(MATCHED_ITEM
),$1)))
207 # Recursively try to find the longest match for the start of the rule to be checked
208 # $1 The list to be checked
209 # If a match is found, then RULE_FOUND is set to true
210 # and MATCHED_ITEM to the item that was matched
211 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
213 $$(eval
$$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
,$1))
214 ifneq ($$(BEST_MATCH
),)
216 RULE
:= $$(BEST_MATCH_RULE
)
217 MATCHED_ITEM
:= $$(BEST_MATCH
)
224 # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
225 TRY_TO_MATCH_RULE_FROM_LIST
= $(eval
$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER
,$1))$(RULE_FOUND
)
227 define ALL_IN_LIST_LOOP
228 OLD_RULE
$1 := $$(RULE
)
229 $$(eval
$$(call
$1,$$(ITEM
$1)))
230 RULE
:= $$(OLD_RULE
$1)
233 define PARSE_ALL_IN_LIST
234 $$(foreach ITEM
$1,$2,$$(eval
$$(call ALL_IN_LIST_LOOP
,$1)))
237 # The entry point for rule parsing
238 # parses a rule in the format <keyboard>:<keymap>:<target>
239 # but this particular function only deals with the first <keyboard> part
243 # If the rule starts with all, then continue the parsing from
244 # PARSE_ALL_KEYBOARDS
245 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE
,all),true
)
246 $$(eval
$$(call PARSE_ALL_KEYBOARDS
))
247 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE
,test),true
)
248 $$(eval
$$(call PARSE_TEST
))
249 # If the rule starts with the name of a known keyboard, then continue
250 # the parsing from PARSE_KEYBOARD
251 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST
,$$(KEYBOARDS
)),true
)
252 $$(eval
$$(call PARSE_KEYBOARD
,$$(MATCHED_ITEM
)))
253 # Otherwise use the KEYBOARD variable, which is determined either by
254 # the current directory you run make from, or passed in as an argument
255 else ifneq ($$(KEYBOARD
),)
256 $$(eval
$$(call PARSE_KEYBOARD
,$$(KEYBOARD
)))
258 $$(info make
: *** No rule to make target
'$1'. Stop.
)
260 $$(info | QMK
's make format recently changed to use folder locations and colons:)
261 $$(info | make project_folder:keymap[:target])
263 $$(info | make planck/rev4:default:dfu)
264 $$(info | make planck:default)
270 # Parses a rule in the format <keymap>:<target>
271 # the keyboard is already known when entering this function
272 define PARSE_KEYBOARD
273 # If we want to compile the default subproject, then we need to
274 # include the correct makefile to determine the actual name of it
277 # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
279 DEFAULT_FOLDER := $$(CURRENT_KB)
281 # We assume that every rules.mk will contain the full default value
282 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
283 ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
284 $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
286 CURRENT_KB := $$(DEFAULT_FOLDER)
289 KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
290 KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
291 KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
292 KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
293 KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
294 KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
295 KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
296 KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
297 KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
298 KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
301 # get a list of all keymaps
302 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
303 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
304 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
305 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
306 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
307 KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
308 $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
311 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
313 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
314 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
316 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
318 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
319 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
321 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
323 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
324 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
326 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
328 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
329 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
331 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
333 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
334 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
338 $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
340 KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
342 # if the rule after removing the start of it is empty (we haven't specified a kemap or target
)
343 # compile all the keymaps
345 $$(eval
$$(call PARSE_ALL_KEYMAPS
))
346 # The same if all was specified
347 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE
,all),true
)
348 $$(eval
$$(call PARSE_ALL_KEYMAPS
))
349 # Try to match the specified keyamp with the list of known keymaps
350 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST
,$$(KEYMAPS
)),true
)
351 $$(eval
$$(call PARSE_KEYMAP
,$$(MATCHED_ITEM
)))
352 # Otherwise try to match the keymap from the current folder, or arguments to the make command
353 else ifneq ($$(KEYMAP
),)
354 $$(eval
$$(call PARSE_KEYMAP
,$$(KEYMAP
)))
355 # Otherwise, make all keymaps, again this is consistent with how it works without
358 $$(eval
$$(call PARSE_ALL_KEYMAPS
))
362 # if we are going to compile all keyboards, match the rest of the rule
364 define PARSE_ALL_KEYBOARDS
365 $$(eval
$$(call PARSE_ALL_IN_LIST
,PARSE_KEYBOARD
,$(KEYBOARDS
)))
369 # When entering this, the keyboard and subproject are known, so now we need
370 # to determine which keymaps are going to get compiled
371 # define PARSE_SUBPROJECT
375 # If we want to parse all subprojects, but the keyboard doesn't have any,
376 # then use defaultsp instead
377 # define PARSE_ALL_SUBPROJECTS
378 # ifeq ($$(SUBPROJECTS),)
379 # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
381 # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
386 # This is the meat of compiling a keyboard, when entering this, everything is known
387 # keyboard, subproject, and keymap
388 # Note that we are not directly calling the command here, but instead building a list,
389 # which will later be processed
392 # The rest of the rule is the target
393 # Remove the leading ":" from the target, as it acts as a separator
394 MAKE_TARGET
:= $$(patsubst :%,%,$$(RULE
))
395 # We need to generate an unique indentifer to append to the COMMANDS list
396 CURRENT_KB_UNDER
:= $$(subst /,_
,$$(CURRENT_KB
))
397 COMMAND
:= COMMAND_KEYBOARD_
$$(CURRENT_KB_UNDER
)_KEYMAP_
$$(CURRENT_KM
)
398 # If we are compiling a keyboard without a subproject, we want to display just the name
399 # of the keyboard, otherwise keyboard/subproject
400 KB_SP
:= $$(CURRENT_KB
)
402 KB_SP
:= $(BOLD
)$$(KB_SP
)$(NO_COLOR
)
403 # Specify the variables that we are passing forward to submake
404 MAKE_VARS
:= KEYBOARD
=$$(CURRENT_KB
) KEYMAP
=$$(CURRENT_KM
)
405 # And the first part of the make command
406 MAKE_CMD
:= $$(MAKE
) -r
-R
-C
$(ROOT_DIR
) -f build_keyboard.mk
$$(MAKE_TARGET
)
407 # The message to display
408 MAKE_MSG
:= $$(MSG_MAKE_KB
)
409 # We run the command differently, depending on if we want more output or not
410 # The true version for silent output and the false version otherwise
411 $$(eval
$$(call BUILD
))
415 MAKE_VARS
+= VERBOSE
=$(VERBOSE
) COLOR
=$(COLOR
)
416 COMMANDS
+= $$(COMMAND
)
417 COMMAND_true_
$$(COMMAND
) := \
418 printf
"$$(MAKE_MSG)" | \
419 $$(MAKE_MSG_FORMAT
); \
420 LOG
=$$$$($$(MAKE_CMD
) $$(MAKE_VARS
) SILENT
=true
2>&1) ; \
421 if
[ $$$$?
-gt
0 ]; \
422 then
$$(PRINT_ERROR_PLAIN
); \
423 elif
[ "$$$$LOG" != "" ] ; \
424 then
$$(PRINT_WARNING_PLAIN
); \
428 COMMAND_false_
$$(COMMAND
) := \
429 printf
"$$(MAKE_MSG)\n\n"; \
430 $$(MAKE_CMD
) $$(MAKE_VARS
) SILENT
=false
; \
431 if
[ $$$$?
-gt
0 ]; \
432 then error_occurred
=1; \
436 # Just parse all the keymaps for a specific keyboard
437 define PARSE_ALL_KEYMAPS
438 $$(eval
$$(call PARSE_ALL_IN_LIST
,PARSE_KEYMAP
,$$(KEYMAPS
)))
445 MAKE_CMD
:= $$(MAKE
) -r
-R
-C
$(ROOT_DIR
) -f build_test.mk
$$(MAKE_TARGET
)
446 MAKE_VARS
:= TEST
=$$(TEST_NAME
) FULL_TESTS
="$$(FULL_TESTS)"
447 MAKE_MSG
:= $$(MSG_MAKE_TEST
)
448 $$(eval
$$(call BUILD
))
449 ifneq ($$(MAKE_TARGET
),clean)
450 TEST_EXECUTABLE
:= $$(TEST_DIR
)/$$(TEST_NAME
).elf
451 TESTS
+= $$(TEST_NAME
)
452 TEST_MSG
:= $$(MSG_TEST
)
453 $$(TEST_NAME
)_COMMAND
:= \
454 printf
"$$(TEST_MSG)\n"; \
455 $$(TEST_EXECUTABLE
); \
456 if
[ $$$$?
-gt
0 ]; \
457 then error_occurred
=1; \
465 TEST_NAME
:= $$(firstword $$(subst :, ,$$(RULE
)))
466 TEST_TARGET
:= $$(subst $$(TEST_NAME
),,$$(subst $$(TEST_NAME
):,,$$(RULE
)))
467 ifeq ($$(TEST_NAME
),all)
468 MATCHED_TESTS
:= $$(TEST_LIST
)
470 MATCHED_TESTS
:= $$(foreach TEST
,$$(TEST_LIST
),$$(if
$$(findstring $$(TEST_NAME
),$$(TEST
)),$$(TEST
),))
472 $$(foreach TEST
,$$(MATCHED_TESTS
),$$(eval
$$(call BUILD_TEST
,$$(TEST
),$$(TEST_TARGET
))))
476 # Set the silent mode depending on if we are trying to compile multiple keyboards or not
477 # By default it's on in that case, but it can be overridden by specifying silent=false
478 # from the command line
479 define SET_SILENT_MODE
481 SILENT_MODE
:= $(SUB_IS_SILENT
)
482 else ifeq ($$(words $$(COMMANDS
)),1)
489 include $(ROOT_DIR
)/message.mk
491 ifeq ($(strip $(BREAK_ON_ERRORS
)), yes
)
492 HANDLE_ERROR
= exit
1
494 HANDLE_ERROR
= echo
$$error_occurred > $(ERROR_FILE
)
497 # The empty line is important here, as it will force a new shell to be created for each command
498 # Otherwise the command line will become too long with a lot of keyboards and keymaps
501 $(COMMAND_
$(SILENT_MODE
)_
$(COMMAND
))\
502 if
[ $$error_occurred -gt
0 ]; then
$(HANDLE_ERROR
); fi
;
509 if
[ $$error_occurred -gt
0 ]; then
$(HANDLE_ERROR
); fi
;
514 # Let's match everything, we handle all the rule parsing ourselves
517 # Check if we have the CMP tool installed
518 cmp
$(ROOT_DIR
)/Makefile
$(ROOT_DIR
)/Makefile
>/dev
/null
2>&1; if
[ $$?
-gt
0 ]; then printf
"$(MSG_NO_CMP)"; exit
1; fi
;
519 # Check if the submodules are dirty, and display a warning if they are
521 if
[ ! -e lib
/chibios
]; then git submodule sync lib
/chibios
&& git submodule update
--init lib
/chibios
; fi
522 if
[ ! -e lib
/chibios-contrib
]; then git submodule sync lib
/chibios-contrib
&& git submodule update
--init lib
/chibios-contrib
; fi
523 if
[ ! -e lib
/ugfx
]; then git submodule sync lib
/ugfx
&& git submodule update
--init lib
/ugfx
; fi
524 git submodule status
--recursive
2>/dev
/null | \
525 while IFS
= read
-r x
; do \
528 *) printf
"$(MSG_SUBMODULE_DIRTY)";break
;; \
532 rm -f
$(ERROR_FILE
) > /dev
/null
2>&1
533 $(eval
$(call PARSE_RULE
,$@
))
534 $(eval
$(call SET_SILENT_MODE
))
535 # Run all the commands in the same shell, notice the + at the first line
536 # it has to be there to allow parallel execution of the submake
537 # This always tries to compile everything, even if error occurs in the middle
538 # But we return the error code at the end, to trigger travis failures
539 $(foreach COMMAND
,$(COMMANDS
),$(RUN_COMMAND
))
540 if
[ -f
$(ERROR_FILE
) ]; then printf
"$(MSG_ERRORS)" & exit
1; fi
;
541 $(foreach TEST
,$(TESTS
),$(RUN_TEST
))
542 if
[ -f
$(ERROR_FILE
) ]; then printf
"$(MSG_ERRORS)" & exit
1; fi
;
544 # These no longer work because of the colon system
546 # All should compile everything
548 # all: all-keyboards test-all
550 # Define some shortcuts, mostly for compatibility with the old syntax
551 # .PHONY: all-keyboards
552 # all-keyboards: all\:all\:all
554 # .PHONY: all-keyboards-defaults
555 # all-keyboards-defaults: all\:default
561 # test-clean: test-all-clean
564 git submodule sync
$?
565 git submodule update
--init
$?
568 git submodule sync
--recursive
569 git submodule update
--init
--recursive
575 # Generate the version.h file
577 GIT_VERSION
:= $(shell git describe
--abbrev
=6 --dirty
--always
--tags 2>/dev
/null || date
+"%Y-%m-%d-%H:%M:%S")
582 BUILD_DATE
:= $(shell date
+"%Y-%m-%d-%H:%M:%S")
583 $(shell echo
'#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR
)/quantum
/version.h
)
584 $(shell echo
'#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR
)/quantum
/version.h
)
589 include $(ROOT_DIR
)/testlist.mk