Adds oneshot layer and oneshot tap toggling (#308)
[jackhill/qmk/firmware.git] / tmk_core / common / action_code.h
1 /*
2 Copyright 2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #ifndef ACTION_CODE_H
18 #define ACTION_CODE_H
19
20 /* Action codes
21 * ============
22 * 16bit code: action_kind(4bit) + action_parameter(12bit)
23 *
24 *
25 * Key Actions(00xx)
26 * -----------------
27 * ACT_MODS(000r):
28 * 000r|0000|0000 0000 No action code
29 * 000r|0000|0000 0001 Transparent code
30 * 000r|0000| keycode Key
31 * 000r|mods|0000 0000 Modifiers
32 * 000r|mods| keycode Modifiers+Key(Modified key)
33 * r: Left/Right flag(Left:0, Right:1)
34 *
35 * ACT_MODS_TAP(001r):
36 * 001r|mods|0000 0000 Modifiers with OneShot
37 * 001r|mods|0000 0001 Modifiers with tap toggle
38 * 001r|mods|0000 00xx (reserved)
39 * 001r|mods| keycode Modifiers with Tap Key(Dual role)
40 *
41 *
42 * Other Keys(01xx)
43 * ----------------
44 * ACT_USAGE(0100): TODO: Not needed?
45 * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
46 * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
47 * 0100|10| usage(10) (reserved)
48 * 0100|11| usage(10) (reserved)
49 *
50 * ACT_MOUSEKEY(0110): TODO: Not needed?
51 * 0101|xxxx| keycode Mouse key
52 *
53 * 011x|xxxx xxxx xxxx (reseved)
54 *
55 *
56 * Layer Actions(10xx)
57 * -------------------
58 * ACT_LAYER(1000):
59 * 1000|oo00|pppE BBBB Default Layer Bitwise operation
60 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
61 * ppp: 4-bit chunk part(0-7)
62 * EBBBB: bits and extra bit
63 * 1000|ooee|pppE BBBB Layer Bitwise Operation
64 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
65 * ppp: 4-bit chunk part(0-7)
66 * EBBBB: bits and extra bit
67 * ee: on event(01:press, 10:release, 11:both)
68 *
69 * 1001|xxxx|xxxx xxxx (reserved)
70 * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
71 *
72 * ACT_LAYER_TAP(101x):
73 * 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP]
74 * 101E|LLLL|1110 mods On/Off with modifiers (0xE0-EF)[NOT TAP]
75 * 101E|LLLL|1111 0000 Invert with tap toggle (0xF0) [TAP]
76 * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
77 * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
78 * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
79 * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
80 * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
81 * ELLLL: layer 0-31(E: extra bit for layer 16-31)
82 *
83 *
84 * Extensions(11xx)
85 * ----------------
86 * ACT_MACRO(1100):
87 * 1100|opt | id(8) Macro play?
88 * 1100|1111| id(8) Macro record?
89 *
90 * ACT_BACKLIGHT(1101):
91 * 1101|opt |level(8) Backlight commands
92 *
93 * ACT_COMMAND(1110):
94 * 1110|opt | id(8) Built-in Command exec
95 *
96 * ACT_FUNCTION(1111):
97 * 1111| address(12) Function?
98 * 1111|opt | id(8) Function?
99 */
100 enum action_kind_id {
101 /* Key Actions */
102 ACT_MODS = 0b0000,
103 ACT_LMODS = 0b0000,
104 ACT_RMODS = 0b0001,
105 ACT_MODS_TAP = 0b0010,
106 ACT_LMODS_TAP = 0b0010,
107 ACT_RMODS_TAP = 0b0011,
108 /* Other Keys */
109 ACT_USAGE = 0b0100,
110 ACT_MOUSEKEY = 0b0101,
111 /* Layer Actions */
112 ACT_LAYER = 0b1000,
113 ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
114 ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
115 /* Extensions */
116 ACT_MACRO = 0b1100,
117 ACT_BACKLIGHT = 0b1101,
118 ACT_COMMAND = 0b1110,
119 ACT_FUNCTION = 0b1111
120 };
121
122
123 /* Action Code Struct
124 *
125 * NOTE:
126 * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
127 * AVR looks like a little endian in avr-gcc.
128 * Not portable across compiler/endianness?
129 *
130 * Byte order and bit order of 0x1234:
131 * Big endian: Little endian:
132 * -------------------- --------------------
133 * FEDC BA98 7654 3210 0123 4567 89AB CDEF
134 * 0001 0010 0011 0100 0010 1100 0100 1000
135 * 0x12 0x34 0x34 0x12
136 */
137 typedef union {
138 uint16_t code;
139 struct action_kind {
140 uint16_t param :12;
141 uint8_t id :4;
142 } kind;
143 struct action_key {
144 uint8_t code :8;
145 uint8_t mods :4;
146 uint8_t kind :4;
147 } key;
148 struct action_layer_bitop {
149 uint8_t bits :4;
150 uint8_t xbit :1;
151 uint8_t part :3;
152 uint8_t on :2;
153 uint8_t op :2;
154 uint8_t kind :4;
155 } layer_bitop;
156 struct action_layer_tap {
157 uint8_t code :8;
158 uint8_t val :5;
159 uint8_t kind :3;
160 } layer_tap;
161 struct action_usage {
162 uint16_t code :10;
163 uint8_t page :2;
164 uint8_t kind :4;
165 } usage;
166 struct action_backlight {
167 uint8_t level :8;
168 uint8_t opt :4;
169 uint8_t kind :4;
170 } backlight;
171 struct action_command {
172 uint8_t id :8;
173 uint8_t opt :4;
174 uint8_t kind :4;
175 } command;
176 struct action_function {
177 uint8_t id :8;
178 uint8_t opt :4;
179 uint8_t kind :4;
180 } func;
181 } action_t;
182
183
184 /* action utility */
185 #define ACTION_NO 0
186 #define ACTION_TRANSPARENT 1
187 #define ACTION(kind, param) ((kind)<<12 | (param))
188
189
190 /*
191 * Key Actions
192 */
193 /* Mod bits: 43210
194 * bit 0 ||||+- Control
195 * bit 1 |||+-- Shift
196 * bit 2 ||+--- Alt
197 * bit 3 |+---- Gui
198 * bit 4 +----- LR flag(Left:0, Right:1)
199 */
200 enum mods_bit {
201 MOD_LCTL = 0x01,
202 MOD_LSFT = 0x02,
203 MOD_LALT = 0x04,
204 MOD_LGUI = 0x08,
205 MOD_RCTL = 0x11,
206 MOD_RSFT = 0x12,
207 MOD_RALT = 0x14,
208 MOD_RGUI = 0x18,
209 };
210 enum mods_codes {
211 MODS_ONESHOT = 0x00,
212 MODS_TAP_TOGGLE = 0x01,
213 };
214 #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
215 #define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
216 #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
217 #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
218 #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
219 #define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
220
221
222 /*
223 * Other Keys
224 */
225 enum usage_pages {
226 PAGE_SYSTEM,
227 PAGE_CONSUMER
228 };
229 #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
230 #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
231 #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
232
233
234
235 /*
236 * Layer Actions
237 */
238 enum layer_param_on {
239 ON_PRESS = 1,
240 ON_RELEASE = 2,
241 ON_BOTH = 3,
242 };
243 enum layer_param_bit_op {
244 OP_BIT_AND = 0,
245 OP_BIT_OR = 1,
246 OP_BIT_XOR = 2,
247 OP_BIT_SET = 3,
248 };
249 enum layer_pram_tap_op {
250 OP_TAP_TOGGLE = 0xF0,
251 OP_ON_OFF,
252 OP_OFF_ON,
253 OP_SET_CLEAR,
254 OP_ONESHOT,
255 };
256 #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
257 #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
258 /* Default Layer */
259 #define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
260 /* Layer Operation */
261 #define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
262 #define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
263 #define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
264 #define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
265 #define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
266 #define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
267 #define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
268 #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
269 #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
270 #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
271 #define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
272 #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
273 /* With Tapping */
274 #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
275 #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
276 /* Bitwise Operation */
277 #define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
278 #define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
279 #define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
280 #define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
281 /* Default Layer Bitwise Operation */
282 #define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
283 #define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
284 #define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
285 #define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
286
287
288 /*
289 * Extensions
290 */
291 enum backlight_opt {
292 BACKLIGHT_INCREASE = 0,
293 BACKLIGHT_DECREASE = 1,
294 BACKLIGHT_TOGGLE = 2,
295 BACKLIGHT_STEP = 3,
296 BACKLIGHT_LEVEL = 4,
297 };
298 /* Macro */
299 #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
300 #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
301 #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
302 /* Backlight */
303 #define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
304 #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
305 #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
306 #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
307 #define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | (level))
308 /* Command */
309 #define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
310 /* Function */
311 enum function_opts {
312 FUNC_TAP = 0x8, /* indciates function is tappable */
313 };
314 #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
315 #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
316 #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
317
318 #endif /* ACTION_CODE_H */