merging tmk
[jackhill/qmk/firmware.git] / quantum / keymap_common.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "keymap_common.h"
19 #include "report.h"
20 #include "keycode.h"
21 #include "action_layer.h"
22 #include "action.h"
23 #include "action_macro.h"
24 #include "debug.h"
25 #include "backlight.h"
26 #include "keymap_midi.h"
27
28 static action_t keycode_to_action(uint16_t keycode);
29
30 /* converts key to action */
31 action_t action_for_key(uint8_t layer, keypos_t key)
32 {
33 // 16bit keycodes - important
34 uint16_t keycode = keymap_key_to_keycode(layer, key);
35
36 if (keycode >= 0x0100 && keycode < 0x2000) {
37 // Has a modifier
38 action_t action;
39 // Split it up
40 action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
41 return action;
42 } else if (keycode >= 0x2000 && keycode < 0x3000) {
43 // Is a shortcut for function layer, pull last 12bits
44 // This means we have 4,096 FN macros at our disposal
45 return keymap_func_to_action(keycode & 0xFFF);
46 } else if (keycode >= 0x3000 && keycode < 0x4000) {
47 // When the code starts with 3, it's an action macro.
48 action_t action;
49 action.code = ACTION_MACRO(keycode & 0xFF);
50 return action;
51 #ifdef BACKLIGHT_ENABLE
52 } else if (keycode >= BL_0 & keycode <= BL_15) {
53 action_t action;
54 action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
55 return action;
56 } else if (keycode == BL_DEC) {
57 action_t action;
58 action.code = ACTION_BACKLIGHT_DECREASE();
59 return action;
60 } else if (keycode == BL_INC) {
61 action_t action;
62 action.code = ACTION_BACKLIGHT_INCREASE();
63 return action;
64 } else if (keycode == BL_TOGG) {
65 action_t action;
66 action.code = ACTION_BACKLIGHT_TOGGLE();
67 return action;
68 } else if (keycode == BL_STEP) {
69 action_t action;
70 action.code = ACTION_BACKLIGHT_STEP();
71 return action;
72 #endif
73 } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
74 bootloader_jump();
75 return;
76 } else if (keycode == DEBUG) { // DEBUG is 0x5001
77 // TODO: Does this actually work?
78 print("\nDEBUG: enabled.\n");
79 debug_enable = true;
80 return;
81 } else if (keycode >= 0x5000 && keycode < 0x6000) {
82 // Layer movement shortcuts
83 // See .h to see constraints/usage
84 int type = (keycode >> 0x8) & 0xF;
85 if (type == 0x1) {
86 // Layer set "GOTO"
87 int when = (keycode >> 0x4) & 0x3;
88 int layer = keycode & 0xF;
89 action_t action;
90 action.code = ACTION_LAYER_SET(layer, when);
91 return action;
92 } else if (type == 0x2) {
93 // Momentary layer
94 int layer = keycode & 0xFF;
95 action_t action;
96 action.code = ACTION_LAYER_MOMENTARY(layer);
97 return action;
98 } else if (type == 0x3) {
99 // Set default layer
100 int layer = keycode & 0xFF;
101 action_t action;
102 action.code = ACTION_DEFAULT_LAYER_SET(layer);
103 return action;
104 }
105 #ifdef MIDI_ENABLE
106 } else if (keycode >= 0x6000 && keycode < 0x7000) {
107 action_t action;
108 action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
109 return action;
110 #endif
111 #ifdef UNICODE_ENABLE
112 } else if (keycode >= 0x8000) {
113 action_t action;
114 uint16_t unicode = keycode & ~(0x8000);
115 action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
116 return action;
117 #endif
118 } else {
119
120 }
121
122 switch (keycode) {
123 case KC_FN0 ... KC_FN31:
124 return keymap_fn_to_action(keycode);
125 #ifdef BOOTMAGIC_ENABLE
126 case KC_CAPSLOCK:
127 case KC_LOCKING_CAPS:
128 if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
129 return keycode_to_action(KC_LCTL);
130 }
131 return keycode_to_action(keycode);
132 case KC_LCTL:
133 if (keymap_config.swap_control_capslock) {
134 return keycode_to_action(KC_CAPSLOCK);
135 }
136 return keycode_to_action(KC_LCTL);
137 case KC_LALT:
138 if (keymap_config.swap_lalt_lgui) {
139 if (keymap_config.no_gui) {
140 return keycode_to_action(ACTION_NO);
141 }
142 return keycode_to_action(KC_LGUI);
143 }
144 return keycode_to_action(KC_LALT);
145 case KC_LGUI:
146 if (keymap_config.swap_lalt_lgui) {
147 return keycode_to_action(KC_LALT);
148 }
149 if (keymap_config.no_gui) {
150 return keycode_to_action(ACTION_NO);
151 }
152 return keycode_to_action(KC_LGUI);
153 case KC_RALT:
154 if (keymap_config.swap_ralt_rgui) {
155 if (keymap_config.no_gui) {
156 return keycode_to_action(ACTION_NO);
157 }
158 return keycode_to_action(KC_RGUI);
159 }
160 return keycode_to_action(KC_RALT);
161 case KC_RGUI:
162 if (keymap_config.swap_ralt_rgui) {
163 return keycode_to_action(KC_RALT);
164 }
165 if (keymap_config.no_gui) {
166 return keycode_to_action(ACTION_NO);
167 }
168 return keycode_to_action(KC_RGUI);
169 case KC_GRAVE:
170 if (keymap_config.swap_grave_esc) {
171 return keycode_to_action(KC_ESC);
172 }
173 return keycode_to_action(KC_GRAVE);
174 case KC_ESC:
175 if (keymap_config.swap_grave_esc) {
176 return keycode_to_action(KC_GRAVE);
177 }
178 return keycode_to_action(KC_ESC);
179 case KC_BSLASH:
180 if (keymap_config.swap_backslash_backspace) {
181 return keycode_to_action(KC_BSPACE);
182 }
183 return keycode_to_action(KC_BSLASH);
184 case KC_BSPACE:
185 if (keymap_config.swap_backslash_backspace) {
186 return keycode_to_action(KC_BSLASH);
187 }
188 return keycode_to_action(KC_BSPACE);
189 #endif
190 default:
191 return keycode_to_action(keycode);
192 }
193 }
194
195
196 /* Macro */
197 __attribute__ ((weak))
198 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
199 {
200 return MACRO_NONE;
201 }
202
203 /* Function */
204 __attribute__ ((weak))
205 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
206 {
207 }
208
209 /* translates keycode to action */
210 static action_t keycode_to_action(uint16_t keycode)
211 {
212 action_t action;
213 switch (keycode) {
214 case KC_A ... KC_EXSEL:
215 case KC_LCTRL ... KC_RGUI:
216 action.code = ACTION_KEY(keycode);
217 break;
218 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
219 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
220 break;
221 case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
222 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
223 break;
224 case KC_MS_UP ... KC_MS_ACCEL2:
225 action.code = ACTION_MOUSEKEY(keycode);
226 break;
227 case KC_TRNS:
228 action.code = ACTION_TRANSPARENT;
229 break;
230 default:
231 action.code = ACTION_NO;
232 break;
233 }
234 return action;
235 }
236
237
238 /* translates key to keycode */
239 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
240 {
241 // Read entire word (16bits)
242 return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
243 }
244
245 /* translates Fn keycode to action */
246 action_t keymap_fn_to_action(uint16_t keycode)
247 {
248 return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
249 }
250
251 action_t keymap_func_to_action(uint16_t keycode)
252 {
253 // For FUNC without 8bit limit
254 return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
255 }