2 Copyright 2012-2017 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "action_layer.h"
23 # include <util/delay.h>
27 #include "action_macro.h"
31 #ifdef BACKLIGHT_ENABLE
32 # include "backlight.h"
36 # include "process_midi.h"
39 extern keymap_config_t keymap_config
;
43 /* converts key to action */
44 action_t
action_for_key(uint8_t layer
, keypos_t key
) {
45 // 16bit keycodes - important
46 uint16_t keycode
= keymap_key_to_keycode(layer
, key
);
49 keycode
= keycode_config(keycode
);
52 uint8_t action_layer
, when
, mod
;
55 case KC_FN0
... KC_FN31
:
56 action
.code
= keymap_function_id_to_action(FN_INDEX(keycode
));
58 case KC_A
... KC_EXSEL
:
59 case KC_LCTRL
... KC_RGUI
:
60 action
.code
= ACTION_KEY(keycode
);
62 case KC_SYSTEM_POWER
... KC_SYSTEM_WAKE
:
63 action
.code
= ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode
));
65 case KC_AUDIO_MUTE
... KC_BRIGHTNESS_DOWN
:
66 action
.code
= ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode
));
68 case KC_MS_UP
... KC_MS_ACCEL2
:
69 action
.code
= ACTION_MOUSEKEY(keycode
);
72 action
.code
= ACTION_TRANSPARENT
;
74 case QK_MODS
... QK_MODS_MAX
:;
77 action
.code
= ACTION_MODS_KEY(keycode
>> 8, keycode
& 0xFF); // adds modifier to key
79 case QK_FUNCTION
... QK_FUNCTION_MAX
:;
80 // Is a shortcut for function action_layer, pull last 12bits
81 // This means we have 4,096 FN macros at our disposal
82 action
.code
= keymap_function_id_to_action((int)keycode
& 0xFFF);
84 case QK_MACRO
... QK_MACRO_MAX
:
85 if (keycode
& 0x800) // tap macros have upper bit set
86 action
.code
= ACTION_MACRO_TAP(keycode
& 0xFF);
88 action
.code
= ACTION_MACRO(keycode
& 0xFF);
90 case QK_LAYER_TAP
... QK_LAYER_TAP_MAX
:
91 action
.code
= ACTION_LAYER_TAP_KEY((keycode
>> 0x8) & 0xF, keycode
& 0xFF);
93 case QK_TO
... QK_TO_MAX
:;
95 when
= (keycode
>> 0x4) & 0x3;
96 action_layer
= keycode
& 0xF;
97 action
.code
= ACTION_LAYER_SET(action_layer
, when
);
99 case QK_MOMENTARY
... QK_MOMENTARY_MAX
:;
100 // Momentary action_layer
101 action_layer
= keycode
& 0xFF;
102 action
.code
= ACTION_LAYER_MOMENTARY(action_layer
);
104 case QK_DEF_LAYER
... QK_DEF_LAYER_MAX
:;
105 // Set default action_layer
106 action_layer
= keycode
& 0xFF;
107 action
.code
= ACTION_DEFAULT_LAYER_SET(action_layer
);
109 case QK_TOGGLE_LAYER
... QK_TOGGLE_LAYER_MAX
:;
111 action_layer
= keycode
& 0xFF;
112 action
.code
= ACTION_LAYER_TOGGLE(action_layer
);
114 case QK_ONE_SHOT_LAYER
... QK_ONE_SHOT_LAYER_MAX
:;
115 // OSL(action_layer) - One-shot action_layer
116 action_layer
= keycode
& 0xFF;
117 action
.code
= ACTION_LAYER_ONESHOT(action_layer
);
119 case QK_ONE_SHOT_MOD
... QK_ONE_SHOT_MOD_MAX
:;
120 // OSM(mod) - One-shot mod
121 mod
= mod_config(keycode
& 0xFF);
122 action
.code
= ACTION_MODS_ONESHOT(mod
);
124 case QK_LAYER_TAP_TOGGLE
... QK_LAYER_TAP_TOGGLE_MAX
:
125 action
.code
= ACTION_LAYER_TAP_TOGGLE(keycode
& 0xFF);
127 case QK_LAYER_MOD
... QK_LAYER_MOD_MAX
:
128 mod
= mod_config(keycode
& 0xF);
129 action_layer
= (keycode
>> 4) & 0xF;
130 action
.code
= ACTION_LAYER_MODS(action_layer
, mod
);
132 case QK_MOD_TAP
... QK_MOD_TAP_MAX
:
133 mod
= mod_config((keycode
>> 0x8) & 0x1F);
134 action
.code
= ACTION_MODS_TAP_KEY(mod
, keycode
& 0xFF);
136 #ifdef BACKLIGHT_ENABLE
138 action
.code
= ACTION_BACKLIGHT_ON();
141 action
.code
= ACTION_BACKLIGHT_OFF();
144 action
.code
= ACTION_BACKLIGHT_DECREASE();
147 action
.code
= ACTION_BACKLIGHT_INCREASE();
150 action
.code
= ACTION_BACKLIGHT_TOGGLE();
153 action
.code
= ACTION_BACKLIGHT_STEP();
156 #ifdef SWAP_HANDS_ENABLE
157 case QK_SWAP_HANDS
... QK_SWAP_HANDS_MAX
:
158 action
.code
= ACTION(ACT_SWAP_HANDS
, keycode
& 0xff);
163 action
.code
= ACTION_NO
;
169 __attribute__((weak
)) const uint16_t PROGMEM fn_actions
[] = {
174 __attribute__((weak
)) const macro_t
*action_get_macro(keyrecord_t
*record
, uint8_t id
, uint8_t opt
) { return MACRO_NONE
; }
177 __attribute__((weak
)) void action_function(keyrecord_t
*record
, uint8_t id
, uint8_t opt
) {}
179 // translates key to keycode
180 __attribute__((weak
)) uint16_t keymap_key_to_keycode(uint8_t layer
, keypos_t key
) {
181 // Read entire word (16bits)
182 return pgm_read_word(&keymaps
[(layer
)][(key
.row
)][(key
.col
)]);
185 // translates function id to action
186 __attribute__((weak
)) uint16_t keymap_function_id_to_action(uint16_t function_id
) {
187 // The compiler sees the empty (weak) fn_actions and generates a warning
188 // This function should not be called in that case, so the warning is too strict
189 // If this function is called however, the keymap should have overridden fn_actions, and then the compile
190 // is comparing against the wrong array
191 #pragma GCC diagnostic push
192 #pragma GCC diagnostic ignored "-Warray-bounds"
193 return pgm_read_word(&fn_actions
[function_id
]);
194 #pragma GCC diagnostic pop