1 #include "konstantin.h"
4 static void toggle_numpad(void) {
5 layer_invert(L_NUMPAD
);
6 bool num_lock
= host_keyboard_leds() & 1<<USB_LED_NUM_LOCK
;
7 if (num_lock
!= (bool)IS_LAYER_ON(L_NUMPAD
)) {
8 tap_code(KC_NLCK
); // Toggle Num Lock to match layer state
14 bool process_record_keymap(uint16_t keycode
, keyrecord_t
*record
) {
18 bool process_record_user(uint16_t keycode
, keyrecord_t
*record
) {
19 if (!process_record_keymap(keycode
, record
)) {
25 if (record
->event
.pressed
) {
26 SEND_STRING(SS_LCTRL("a") SS_TAP(X_DELETE
));
34 if (record
->event
.pressed
&& record
->tap
.count
== TAPPING_TOGGLE
) {
35 fn_lock
= !IS_LAYER_ON(L_FN
); // Fn layer will be toggled after this
42 if (record
->event
.pressed
) {
49 if (record
->event
.pressed
) {
51 if (IS_LAYER_ON(L_NUMPAD
)) {
57 if (IS_LAYER_ON(L_FN
) && fn_lock
) {
59 return fn_lock
= false;
71 uint32_t layer_state_set_keymap(uint32_t state
) {
75 uint32_t layer_state_set_user(uint32_t state
) {
76 return layer_state_set_keymap(state
);