Fix nyquist (and other splits using D2 in debouncing) (#3067)
[jackhill/qmk/firmware.git] / keyboards / nyquist / keymaps / hexwire / keymap.c
1 #include "nyquist.h"
2 #include "action_layer.h"
3 #include "eeconfig.h"
4
5 extern keymap_config_t keymap_config;
6
7 #define _QWERTY 0
8 #define _COLEMAK 1
9 #define _DVORAK 2
10 #define _LOWER 3
11 #define _RAISE 4
12 #define _FN3 5
13 #define _FN4 6
14 #define _ADJUST 16
15
16 enum custom_keycodes {
17 QWERTY = SAFE_RANGE,
18 COLEMAK,
19 DVORAK,
20 LOWER,
21 RAISE,
22 FN3,
23 FN4,
24 ADJUST,
25 };
26
27 #define KC_ KC_TRNS
28 #define _______ KC_TRNS
29
30 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
31 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
32 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
33 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
34 #define KC_X0 MT(MOD_LCTL, KC_ESC)
35 #define KC_X1 LOWER
36 #define KC_X2 RAISE
37 #define KC_X3 LT(_FN3, KC_GRV)
38 #define KC_X4 MT(MOD_LSFT, KC_ENT)
39 #define KC_BL_S BL_STEP
40
41 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
42
43 [_QWERTY] = LAYOUT_kc(
44 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
45 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
46 //|----+----+----+----+----+----| |----+----+----+----+----+----|
47 TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
48 //|----+----+----+----+----+----| |----+----+----+----+----+----|
49 X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
50 //|----+----+----+----+----+----| |----+----+----+----+----+----|
51 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
52 //|----+----+----+----+----+----| |----+----+----+----+----+----|
53 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
54 //`----+----+----+----+----+----' `----+----+----+----+----+----'
55 ),
56
57 [_COLEMAK] = LAYOUT_kc(
58 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
59 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
60 //|----+----+----+----+----+----| |----+----+----+----+----+----|
61 TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
62 //|----+----+----+----+----+----| |----+----+----+----+----+----|
63 X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
64 //|----+----+----+----+----+----| |----+----+----+----+----+----|
65 LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
66 //|----+----+----+----+----+----| |----+----+----+----+----+----|
67 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
68 //`----+----+----+----+----+----' `----+----+----+----+----+----'
69 ),
70
71 [_DVORAK] = LAYOUT_kc(
72 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
73 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
74 //|----+----+----+----+----+----| |----+----+----+----+----+----|
75 TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
76 //|----+----+----+----+----+----| |----+----+----+----+----+----|
77 X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
78 //|----+----+----+----+----+----| |----+----+----+----+----+----|
79 LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
80 //|----+----+----+----+----+----| |----+----+----+----+----+----|
81 X3 ,LCTL,LALT,LGUI, X1 ,SPC , BSPC, X2 ,LEFT,DOWN, UP ,RGHT
82 //`----+----+----+----+----+----' `----+----+----+----+----+----'
83 ),
84
85 [_LOWER] = LAYOUT_kc(
86 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
87 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
88 //|----+----+----+----+----+----| |----+----+----+----+----+----|
89 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
90 //|----+----+----+----+----+----| |----+----+----+----+----+----|
91 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
92 //|----+----+----+----+----+----| |----+----+----+----+----+----|
93 ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
94 //|----+----+----+----+----+----| |----+----+----+----+----+----|
95 BL_S, , , , , , DEL , , P0 ,PDOT, ,
96 //`----+----+----+----+----+----' `----+----+----+----+----+----'
97 ),
98
99 [_RAISE] = LAYOUT_kc(
100 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
101 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
102 //|----+----+----+----+----+----| |----+----+----+----+----+----|
103 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
104 //|----+----+----+----+----+----| |----+----+----+----+----+----|
105 DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
106 //|----+----+----+----+----+----| |----+----+----+----+----+----|
107 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
108 //|----+----+----+----+----+----| |----+----+----+----+----+----|
109 , , , , , , , , , , ,
110 //`----+----+----+----+----+----' `----+----+----+----+----+----'
111 ),
112
113 [_FN3] = LAYOUT_kc(
114 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
115 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
116 //|----+----+----+----+----+----| |----+----+----+----+----+----|
117 , , , , , , , , , , , ,
118 //|----+----+----+----+----+----| |----+----+----+----+----+----|
119 , , , , , , , , , , , ,
120 //|----+----+----+----+----+----| |----+----+----+----+----+----|
121 , , , , , , , , , , , ,
122 //|----+----+----+----+----+----| |----+----+----+----+----+----|
123 , , , , , , , , , , ,
124 //`----+----+----+----+----+----' `----+----+----+----+----+----'
125 ),
126
127 /* Adjust (Lower + Raise)
128 * ,-----------------------------------------------------------------------------------.
129 * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
130 * |------+------+------+------+------+-------------+------+------+------+------+------|
131 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
132 * |------+------+------+------+------+------|------+------+------+------+------+------|
133 * | | | | | | | | | | | | |
134 * |------+------+------+------+------+------+------+------+------+------+------+------|
135 * | | | | | | | | | | | |
136 * `-----------------------------------------------------------------------------------'
137 */
138 [_ADJUST] = LAYOUT( \
139 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
140 _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
141 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
142 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
143 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
144 )
145
146
147 };
148
149 #ifdef AUDIO_ENABLE
150 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
151 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
152 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
153 #endif
154
155 void persistent_default_layer_set(uint16_t default_layer) {
156 eeconfig_update_default_layer(default_layer);
157 default_layer_set(default_layer);
158 }
159
160 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
161 switch (keycode) {
162 case QWERTY:
163 if (record->event.pressed) {
164 #ifdef AUDIO_ENABLE
165 PLAY_SONG(tone_qwerty);
166 #endif
167 persistent_default_layer_set(1UL<<_QWERTY);
168 }
169 return false;
170 break;
171 case COLEMAK:
172 if (record->event.pressed) {
173 #ifdef AUDIO_ENABLE
174 PLAY_SONG(tone_colemak);
175 #endif
176 persistent_default_layer_set(1UL<<_COLEMAK);
177 }
178 return false;
179 break;
180 case DVORAK:
181 if (record->event.pressed) {
182 #ifdef AUDIO_ENABLE
183 PLAY_SONG(tone_dvorak);
184 #endif
185 persistent_default_layer_set(1UL<<_DVORAK);
186 }
187 return false;
188 break;
189 case LOWER:
190 if (record->event.pressed) {
191 layer_on(_LOWER);
192 update_tri_layer(_LOWER, _RAISE, _ADJUST);
193 } else {
194 layer_off(_LOWER);
195 update_tri_layer(_LOWER, _RAISE, _ADJUST);
196 }
197 return false;
198 break;
199 case RAISE:
200 if (record->event.pressed) {
201 layer_on(_RAISE);
202 update_tri_layer(_LOWER, _RAISE, _ADJUST);
203 } else {
204 layer_off(_RAISE);
205 update_tri_layer(_LOWER, _RAISE, _ADJUST);
206 }
207 return false;
208 break;
209 case ADJUST:
210 if (record->event.pressed) {
211 layer_on(_ADJUST);
212 } else {
213 layer_off(_ADJUST);
214 }
215 return false;
216 break;
217 }
218 return true;
219 }