2020 February 29 Breaking Changes Update (#8064)
[jackhill/qmk/firmware.git] / keyboards / planck / keymaps / sdothum / keymap.c
1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
3 //
4 // To flash planck firmware
5 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
6 // Reset keyboard or press hw reset button on base (hole)
7 //
8 // cd qmk_firmware/keyboards/planck
9 // sudo make KEYMAP=sdothum dfu
10 //
11 // sudo make clean (good practice before flashing)
12 // sudo make KEYMAP=sdothum (to compile check)
13 //
14 // Package requirements (for arch linux)
15 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
16 // avr-gcc-atmel
17 // avr-libc-atmel
18 // dfu-programmer
19 //
20 // Notes
21 // ▔▔▔▔▔
22 // ** E R G O W I D E S P L I T ** Layout
23 //
24 // Autocompletion tap dance key pairs (),[],{} are available from the
25 // number/symbol layer, as well as, numerous (un)shift key values
26 //
27 // The navigation pad provides a single hand right thumb activated cluster
28 // with left hand modifiers
29 //
30 // #define PRIVATE_STRING includes private_string.h, a user defined code
31 // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
32 // see function private()
33 //
34 // Modifier clusters
35 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
36 // The num and sym keys together access the navigation pad layer
37 //
38 // ,-----------------------------------------------------------------------------------.
39 // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
40 // `-----------------------------------------------------------------------------------'
41 //
42 // Hint
43 // ▔▔▔▔
44 // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
45 // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
46 // actuation
47 //
48 // Code
49 // ▔▔▔▔
50 // This source is shamelessly based on the "default" planck layout
51 //
52 // #ifdef/#endif block structures are not indented, as syntax highlighting
53 // in vim is sufficient for identification
54 //
55 // c++ commenting style is used throughout
56 //
57 // Change history
58 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔
59 // See http://thedarnedestthing.com/planck%20constant
60 // See http://thedarnedestthing.com/planck%20done
61
62
63
64 // === N O T E ===
65 //
66 // sudo CPATH=<keymap.c directory>/common make ...
67
68
69 #include QMK_KEYBOARD_H
70 #ifdef STENO_ENABLE
71 #include "keymap_steno.h"
72 #endif
73
74 extern keymap_config_t keymap_config;
75
76 enum planck_layers {
77 _BASE = 0
78 ,_SHIFT
79 ,_LSHIFT
80 ,_RSHIFT
81 ,_PLOVER
82 ,_NUMBER
83 ,_SYMBOL
84 ,_FNCKEY
85 ,_MOUSE
86 #ifdef CENTER_TT
87 ,_TTNUMBER
88 ,_TTREGEX
89 ,_TTFNCKEY
90 ,_TTCURSOR
91 ,_TTMOUSE
92 #endif
93 #ifndef SHIFT_SYMBOLS
94 ,_NUMSYM
95 ,_SYMREG
96 #endif
97 ,_EDIT
98 ,_QWERTY
99 ,_ADJUST
100 ,_END_LAYERS
101 };
102
103 enum planck_keycodes {
104 BASE = SAFE_RANGE
105 ,BASE1
106 ,BASE2
107 ,PLOVER
108 ,PLOEXIT
109 ,SM_CIRC // pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
110 ,SM_DLR // pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
111 ,SM_G // pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
112 ,SM_PERC // pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
113 ,SM_LPRN // pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
114 ,SL_LEFT // pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
115 ,SP_DEL // pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
116 ,SL_PIPE // pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
117 ,SL_TAB // pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
118 #ifdef CENTER_TT
119 ,TT_ESC
120 #endif
121 #ifdef STENO_ENABLE
122 ,PS_STNA = STN_A
123 ,PS_STNO = STN_O
124 ,PS_STNE = STN_E
125 ,PS_STNU = STN_U
126 #else
127 ,LT_C = LT (_NUMBER, KC_C)
128 ,LT_V = LT (_FNCKEY, KC_V)
129 ,LT_N = LT (_EDIT, KC_N)
130 ,LT_M = LT (_SYMBOL, KC_M)
131 #endif
132 ,PS_BASE
133 };
134
135 // modifier keys
136 #define AT_B ALT_T(KC_B)
137 #define AT_DOWN ALT_T(KC_DOWN)
138 #define CT_RGHT CTL_T(KC_RGHT)
139 #define GT_C GUI_T(KC_C)
140 #define GT_UP GUI_T(KC_UP)
141 #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
142 #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
143 #define ST_A SFT_T(KC_A)
144 #ifdef HOME_MODS
145 #define HOME_K CTL_T(KC_K)
146 #define HOME_H GUI_T(KC_H)
147 #define HOME_E ALT_T(KC_E)
148 #define HOME_A SFT_T(KC_A)
149 #if defined(BEAKLMU) || defined(BEAKLSP)
150 #define HOME_T SFT_T(KC_T)
151 #define HOME_R ALT_T(KC_R)
152 #define HOME_S GUI_T(KC_S)
153 #define HOME_W CTL_T(KC_W)
154 #else
155 #define HOME_T SFT_T(KC_T)
156 #define HOME_S ALT_T(KC_S)
157 #define HOME_N GUI_T(KC_N)
158 #define HOME_B CTL_T(KC_B)
159 #endif
160 #else
161 #define HOME_K KC_K
162 #define HOME_H KC_H
163 #define HOME_E KC_E
164 #define HOME_A KC_A
165 #define HOME_T KC_T
166 #define HOME_S KC_S
167 #define HOME_N KC_N
168 #define HOME_B KC_B
169 #endif
170
171 #define S_DOWN S (KC_DOWN)
172 #define S_LEFT S (KC_LEFT)
173 #define S_RGHT S (KC_RGHT)
174 #define S_TAB S (KC_TAB)
175 #define S_UP S (KC_UP)
176
177 #include "common/tapdance.h"
178
179 // keycodes
180 #define ___x___ KC_TRNS
181 #define ___fn__ KC_TRNS
182 #undef _______
183 #define _______ KC_NO
184
185 #define COPY LCTL(KC_C)
186 #define CUT LCTL(KC_X)
187 #define EOT LCTL(KC_D)
188 #define NAK LCTL(KC_U)
189 #define PASTE LCTL(KC_V)
190 #define UNDO LCTL(KC_Z)
191 #define TMCOPY LALT(LCTL(KC_C))
192 #define TMPASTE LALT(LCTL(KC_V))
193 #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
194 #define LT_BSPC LT (_EDIT, KC_BSPC)
195 #define SP_LEFT LT (_EDIT, KC_LEFT)
196 #define LT_ESC LT (_NUMBER, KC_ESC)
197 #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
198 #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
199 #define LT_TAB LT (_FNCKEY, KC_TAB)
200 #define LT_INS LT (_FNCKEY, KC_INS)
201 #define LT_ALTG LT (_FNCKEY, KC_RALT)
202 #define ADJUST MO (_ADJUST)
203 #define OS_ALT OSM (MOD_LALT)
204 #define OS_CTL OSM (MOD_LCTL)
205 #define OS_GUI OSM (MOD_LGUI)
206 #define OS_SFT OSM (MOD_LSFT)
207 #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
208 #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
209 #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
210 #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
211 #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
212
213 #ifdef CENTER_TT
214 #ifdef BEAKLSP
215 #define CNTR_TL OSM (MOD_LSFT)
216 #else
217 #define CNTR_TL TT (_TTFNCKEY)
218 #endif
219 #define CNTR_TR KC_CAPS
220 #define CNTR_HL TT (_TTCURSOR)
221 #define CNTR_HR TT (_TTMOUSE)
222 #define CNTR_BL TT (_TTNUMBER)
223 #define CNTR_BR TT (_TTREGEX)
224 #else
225 #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
226 #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
227 #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
228 #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
229 #define CNTR_BL TD (_CAPS)
230 #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
231 #endif
232
233 #ifdef THUMB_0
234 #define LT_EQL LT (_ADJUST, KC_EQL)
235 #else
236 #define LT_0 LT (_ADJUST, KC_0)
237 #endif
238 #ifndef SHIFT_SYMBOLS
239 #define LT_A LT (_NUMSYM, KC_A)
240 #define LT_LFTX LT (_SYMREG, KC_LEFT)
241 #endif
242
243 // ........................................................ Default Alpha Layout
244
245 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
246
247 #include "beakl.h"
248 #include "colemak.h"
249 #include "qwerty.h"
250 #include "common/steno_layout.h"
251
252 // ...................................................... Number / Function Keys
253
254 #include "common/number_fkey_layout.h"
255
256 // ......................................................... Symbol / Navigation
257
258 #include "common/symbol_guifn_layout.h"
259
260 // ............................................................... Toggle Layers
261
262 #ifdef CENTER_TT
263 #include "common/toggle_layout.h"
264 #endif
265
266 // ......................................................... Short Cuts / Adjust
267
268 #include "common/chord_layout.h"
269
270 };
271
272 // ...................................................................... Sounds
273
274 #include "common/sounds.h"
275
276 // ........................................................... User Keycode Trap
277
278 #include "common/keycode_functions.h"
279
280 #define BASE_1 1
281 #define BASE_2 2
282 #define BASE_12 3
283 static uint8_t base_n = 0;
284
285 bool process_record_user(uint16_t keycode, keyrecord_t *record)
286 {
287 switch (keycode) {
288 case BASE1:
289 if (record->event.pressed) {
290 base_n = base_n | BASE_1;
291 if (base_n == BASE_12) {
292 base_layer();
293 }
294 }
295 else {
296 base_n = base_n & ~BASE_1;
297 }
298 return false;
299 case BASE2:
300 if (record->event.pressed) {
301 base_n = base_n | BASE_2;
302 if (base_n == BASE_12) {
303 base_layer();
304 }
305 }
306 else {
307 base_n = base_n & ~BASE_2;
308 }
309 return false;
310 case AT_DOWN:
311 #ifdef HOME_MODS
312 case HOME_E:
313 #if defined(BEAKLMU) || defined(BEAKLSP)
314 case HOME_R:
315 #else
316 case HOME_S:
317 #endif
318 #endif
319 tap_mods(record, KC_LALT);
320 break;
321 case CT_RGHT:
322 #ifdef HOME_MODS
323 case HOME_K:
324 #if defined(BEAKLMU) || defined(BEAKLSP)
325 case HOME_W:
326 #else
327 case HOME_B:
328 #endif
329 #endif
330 tap_mods(record, KC_LCTL);
331 break;
332 case GT_UP:
333 #ifdef HOME_MODS
334 case HOME_H:
335 #if defined(BEAKLMU) || defined(BEAKLSP)
336 case HOME_S:
337 #else
338 case HOME_N:
339 #endif
340 #endif
341 tap_mods(record, KC_LGUI);
342 break;
343 #ifdef HOME_MODS
344 case HOME_A:
345 case HOME_T:
346 tap_mods(record, KC_LSFT);
347 break;
348 #endif
349 #ifdef CENTER_TT
350 case TT_ESC:
351 clear_tt(); // exit TT layer
352 return false;
353 #endif
354 case LT_ESC:
355 #ifdef CENTER_TT
356 if (tt_keycode != 0) {
357 clear_tt(); // exit TT layer
358 return false;
359 }
360 #endif
361 tap_layer(record, _NUMBER);
362 break;
363 case LT_LEFT:
364 case SP_BSPC:
365 tap_layer(record, _SYMBOL);
366 // LT (_SYMBOL, KC_LEFT) left right combination layer
367 thumb_layer(record, RIGHT, 0, 0, _SYMBOL, _LSHIFT);
368 break;
369 case OS_ALT:
370 tap_mods(record, KC_LALT);
371 break;
372 case OS_CTL:
373 tap_mods(record, KC_LCTL);
374 break;
375 case OS_GUI:
376 tap_mods(record, KC_LGUI);
377 break;
378 case SM_CIRC:
379 // GUI_T(S(KC_6))
380 mt_shift(record, KC_LGUI, 0, KC_6);
381 break;
382 case SM_DLR:
383 // SFT_T(S(KC_4))
384 mt_shift(record, KC_LSFT, 0, KC_4);
385 break;
386 case SM_G:
387 // MT(MOD_LALT | MOD_LSFT, S(KC_G))
388 mt_shift(record, KC_LALT, KC_LSFT, KC_G);
389 break;
390 case SM_LPRN:
391 // CTL_T(S(KC_9))
392 mt_shift(record, KC_LCTL, 0, KC_9);
393 break;
394 case SM_PERC:
395 // ALT_T(S(KC_5))
396 mt_shift(record, KC_LALT, 0, KC_5);
397 break;
398 case LT_BSLS:
399 tap_layer(record, _MOUSE);
400 // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
401 thumb_layer(record, LEFT, 0, 0, _MOUSE, _SYMBOL);
402 break;
403 case SL_LEFT:
404 tap_layer(record, _MOUSE);
405 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
406 thumb_layer(record, RIGHT, SHIFT, KC_LEFT, _MOUSE, _LSHIFT);
407 break;
408 case SP_DEL:
409 tap_layer(record, _MOUSE);
410 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
411 thumb_layer(record, RIGHT, NOSHIFT, KC_DEL, _MOUSE, _LSHIFT);
412 break;
413 case SL_PIPE:
414 // LT (_ADJUST, S(KC_BSLS)) emulation
415 lt_shift(record, KC_BSLS, _ADJUST);
416 break;
417 case SL_TAB:
418 // LT (_FNCKEY, S(KC_TAB)) emulation
419 lt_shift(record, KC_TAB, _FNCKEY);
420 break;
421 case TD_ENT:
422 tap_layer(record, _RSHIFT);
423 // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
424 break;
425 case TD_SPC:
426 tap_layer(record, _LSHIFT);
427 // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
428 thumb_layer(record, LEFT, 0, 0, _LSHIFT, _SYMBOL);
429 break;
430 #ifdef CENTER_TT
431 case CNTR_TL:
432 case CNTR_TR:
433 case CNTR_HL:
434 case CNTR_HR:
435 case CNTR_BL:
436 case CNTR_BR:
437 if (tt_keycode != keycode && tt_keycode != 0) {
438 clear_tt(); // return to base layer first if different TT layer selected
439 }
440 tt_keycode = keycode;
441 break;
442 #endif
443 // #ifdef STENO_ENABLE
444 // case PS_STNA:
445 // stn_layer(record, STN_A, _NUMBER);
446 // break;
447 // case PS_STNO:
448 // stn_layer(record, STN_O, _FNCKEY);
449 // break;
450 // case PS_STNE:
451 // stn_layer(record, STN_E, _EDIT);
452 // break;
453 // case PS_STNU:
454 // stn_layer(record, STN_U, _SYMBOL);
455 // break;
456 // #endif
457 case PS_BASE:
458 if (record->event.pressed) {
459 base_layer();
460 }
461 return false;
462 case PLOVER:
463 steno(record);
464 return false;
465 case PLOEXIT:
466 steno_exit(record);
467 return false;
468 }
469 return true;
470 }
471
472 #include "common/init.h"