1 /* Copyright 2015-2017 Jack Humbert
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include QMK_KEYBOARD_H
19 extern keymap_config_t keymap_config
;
33 enum planck_keycodes
{
57 qk_tap_dance_action_t tap_dance_actions
[] = {
58 [TD_SPC_ENT
] = ACTION_TAP_DANCE_DOUBLE(KC_SPC
, KC_ENT
),
59 [TD_ESC_CAPS
] = ACTION_TAP_DANCE_DOUBLE(KC_ESC
, KC_CAPS
)
62 const uint16_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
65 * ,-----------------------------------------------------------------------------------.
66 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | = |
67 * |------+------+------+------+------+-------------+------+------+------+------+------|
68 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
69 * |------+------+------+------+------+------|------+------+------+------+------+------|
70 * | Shift| Z | X | C | V | B | K | M | , | . | / | - |
71 * |------+------+------+------+------+------+------+------+------+------+------+------|
72 * | Ctrl | GUI | Alt |lenny |Lower | shift|space |Raise | macro|macro2|macro3|QWERTY|
73 * `-----------------------------------------------------------------------------------'
75 [_COLEMAK
] = LAYOUT_planck_grid(
76 KC_TAB
, KC_Q
, KC_W
, KC_F
, KC_P
, KC_G
, KC_J
, KC_L
, KC_U
, KC_Y
, KC_SCLN
, KC_EQL
,
77 KC_ESC
, KC_A
, KC_R
, KC_S
, KC_T
, KC_D
, KC_H
, KC_N
, KC_E
, KC_I
, KC_O
, KC_QUOT
,
78 KC_LSFT
, KC_Z
, KC_X
, KC_C
, KC_V
, KC_B
, KC_K
, KC_M
, KC_COMM
, KC_DOT
, KC_SLSH
, KC_MINS
,
79 KC_LCTL
, KC_LGUI
, KC_LALT
, LENNY
, LOWER
, RSFT_T(KC_BSPC
), TD(TD_SPC_ENT
), RAISE
, COMMENTHEAD
, RICKANDMORT
, KC_LEFT
, KC_RGHT
83 * ,-----------------------------------------------------------------------------------.
84 * | | | | [ | ] | | ( | ) | { | } | | + |
85 * |------+------+------+------+------+-------------+------+------+------+------+------|
86 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | left | down | up | right| | |
87 * |------+------+------+------+------+------|------+------+------+------+------+------|
88 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | _ |
89 * |------+------+------+------+------+------+------+------+------+------+------+------|
90 * | | | | | | | | Next | Vol- | Vol+ | Play |
91 * `-----------------------------------------------------------------------------------'
93 [_LOWER
] = LAYOUT_planck_grid(
94 _______
, _______
, _______
, KC_LBRC
, KC_RBRC
, _______
, KC_LPRN
, KC_RPRN
, KC_LCBR
, KC_RCBR
, _______
, S(KC_EQL
),
95 KC_DEL
, KC_F1
, KC_F2
, KC_F3
, KC_F4
, KC_F5
, KC_F6
, KC_LEFT
, KC_DOWN
, KC_UP
, KC_RGHT
, KC_PIPE
,
96 _______
, KC_F7
, KC_F8
, KC_F9
, KC_F10
, KC_F11
, KC_F12
, _______
, _______
, _______
, _______
, KC_UNDS
,
97 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, KC_MNXT
, KC_VOLD
, KC_VOLU
, KC_MPLY
101 * ,-----------------------------------------------------------------------------------.
102 * | ` | ! | @ | # | $ | % | ^ | & | * | ( | ) | DEL |
103 * |------+------+------+------+------+-------------+------+------+------+------+------|
104 * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
105 * |------+------+------+------+------+------|------+------+------+------+------+------|
106 * | | | | | | | | | | | | |
107 * |------+------+------+------+------+------+------+------+------+------+------+------|
108 * | | | | | | | | | bl- | bl+ | GCTG |
109 * `-----------------------------------------------------------------------------------'
111 [_RAISE
] = LAYOUT_planck_grid(
112 KC_GRV
, KC_EXLM
, KC_AT
, KC_HASH
, KC_DLR
, KC_PERC
, KC_CIRC
, KC_AMPR
, KC_ASTR
, KC_LPRN
, KC_RPRN
, KC_DEL
,
113 KC_TILD
, KC_1
, KC_2
, KC_3
, KC_4
, KC_5
, KC_6
, KC_7
, KC_8
, KC_9
, KC_0
, KC_BSLS
,
114 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
,
115 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, BL_DEC
, MCTOGG
, GCTOGG
118 /* Adjust (Lower + Raise)
119 * ,-----------------------------------------------------------------------------------.
120 * | | Reset| | | | | | | | | | Del |
121 * |------+------+------+------+------+-------------+------+------+------+------+------|
122 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
123 * |------+------+------+------+------+------|------+------+------+------+------+------|
124 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
125 * |------+------+------+------+------+------+------+------+------+------+------+------|
126 * | | | | | | | | | | | |
127 * `-----------------------------------------------------------------------------------'
129 [_ADJUST
] = LAYOUT_planck_grid(
130 _______
, RESET
, DEBUG
, RGB_TOG
, RGB_MOD
, RGB_HUI
, RGB_HUD
, RGB_SAI
, RGB_SAD
, RGB_VAI
, RGB_VAD
, KC_DEL
,
131 _______
, _______
, MU_MOD
, AU_ON
, AU_OFF
, AG_NORM
, AG_SWAP
, _______
, COLEMAK
, _______
, _______
, _______
,
132 _______
, MUV_DE
, MUV_IN
, MU_ON
, MU_OFF
, _______
, _______
, TERM_ON
, TERM_OFF
, _______
, _______
, _______
,
133 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
136 [_GAME
] = LAYOUT_planck_grid(
137 KC_TAB
, KC_Q
, KC_W
, KC_F
, KC_P
, KC_G
, KC_J
, KC_L
, KC_U
, KC_Y
, KC_SCLN
, KC_EQL
,
138 KC_ESC
, KC_A
, KC_R
, KC_S
, KC_T
, KC_D
, KC_H
, KC_N
, KC_E
, KC_I
, KC_O
, KC_QUOT
,
139 KC_LSFT
, KC_Z
, KC_X
, KC_C
, KC_V
, KC_B
, KC_K
, KC_M
, KC_COMM
, KC_DOT
, KC_SLSH
, KC_MINS
,
140 KC_LCTL
, RAISE
, KC_LALT
, LOWER
, KC_SPC
, RSFT_T(KC_BSPC
), TD(TD_SPC_ENT
), RAISE
, KC_LEFT
, KC_DOWN
, KC_UP
, KC_RIGHT
143 [_MUSIC
] = LAYOUT_planck_grid(
144 MARIO
, MARIOE
, OVERWATCH
, DOOM
, DISNEY
, NUMBERONE
, CABBAGE
, OLDSPICE
, _______
, _______
, _______
, _______
,
145 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
,
146 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
,
147 _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
, _______
153 float guitar
[][2] = SONG(GUITAR_SOUND
);
154 float mario
[][2] = SONG(MARIO_THEME
);
155 float marioe
[][2] = SONG(MARIO_GAMEOVER
);
156 float overwatch
[][2] = SONG(OVERWATCH_THEME
);
157 float doom
[][2] = SONG(E1M1_DOOM
);
158 float disney
[][2] = SONG(DISNEY_SONG
);
159 float numberone
[][2] = SONG(NUMBER_ONE
);
160 float cabbage
[][2] = SONG(CABBAGE_SONG
);
161 float oldspice
[][2] = SONG(OLD_SPICE
);
164 void setLayer(int layer
) {
165 if (layer
== _COLEMAK
) {
170 set_single_persistent_default_layer(_COLEMAK
);
171 #ifdef BACKLIGHT_ENABLE
174 } else if (layer
== _GAME
) {
179 set_single_persistent_default_layer(_GAME
);
180 #ifdef BACKLIGHT_ENABLE
183 } else if (layer
== _MUSIC
) {
188 set_single_persistent_default_layer(_MUSIC
);
189 #ifdef BACKLIGHT_ENABLE
195 bool process_record_user(uint16_t keycode
, keyrecord_t
*record
) {
198 if (record
->event
.pressed
) {
199 set_single_persistent_default_layer(_COLEMAK
);
200 #ifdef BACKLIGHT_ENABLE
207 if (record
->event
.pressed
) {
222 if (record
->event
.pressed
) {
237 if (record
->event
.pressed
) {
239 update_tri_layer(_LOWER
, _RAISE
, _ADJUST
);
242 update_tri_layer(_LOWER
, _RAISE
, _ADJUST
);
247 if (record
->event
.pressed
) {
249 update_tri_layer(_LOWER
, _RAISE
, _ADJUST
);
252 update_tri_layer(_LOWER
, _RAISE
, _ADJUST
);
257 if (record
->event
.pressed
) {
262 if (record
->event
.pressed
) {
263 SEND_STRING("// ---------------------------------------------------------------");
267 if (record
->event
.pressed
) {
268 SEND_STRING("// ***************************************************************");
272 if(record
->event
.pressed
) {
279 if(record
->event
.pressed
) {
286 if(record
->event
.pressed
) {
288 PLAY_SONG(overwatch
);
293 if(record
->event
.pressed
) {
300 if(record
->event
.pressed
) {
307 if(record
->event
.pressed
) {
309 PLAY_SONG(numberone
);
314 if(record
->event
.pressed
) {
321 if(record
->event
.pressed
) {
331 void matrix_init_user(void) {
332 set_single_persistent_default_layer(_COLEMAK
);
334 #ifdef BACKLIGHT_ENABLE